summaryrefslogtreecommitdiff
path: root/src/gallium/auxiliary/draw/draw_llvm.h
blob: 28b9044a81eeb482a0c965e098aee3fbeb3b2b1b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
#ifndef HAVE_LLVM_H
#define HAVE_LLVM_H

#include "draw/draw_private.h"

#include "pipe/p_context.h"

#include <llvm-c/Core.h>
#include <llvm-c/Analysis.h>
#include <llvm-c/Target.h>
#include <llvm-c/ExecutionEngine.h>

struct draw_jit_texture
{
   uint32_t width;
   uint32_t height;
   uint32_t stride;
   const void *data;
};

enum {
   DRAW_JIT_TEXTURE_WIDTH = 0,
   DRAW_JIT_TEXTURE_HEIGHT,
   DRAW_JIT_TEXTURE_STRIDE,
   DRAW_JIT_TEXTURE_DATA
};

enum {
   DRAW_JIT_VERTEX_VERTEX_ID = 0,
   DRAW_JIT_VERTEX_CLIP,
   DRAW_JIT_VERTEX_DATA
};

/**
 * This structure is passed directly to the generated vertex shader.
 *
 * It contains the derived state.
 *
 * Changes here must be reflected in the draw_jit_context_* macros.
 * Changes to the ordering should be avoided.
 *
 * Only use types with a clear size and padding here, in particular prefer the
 * stdint.h types to the basic integer types.
 */
struct draw_jit_context
{
   const float *vs_constants;
   const float *gs_constants;


   struct draw_jit_texture textures[PIPE_MAX_SAMPLERS];
};


#define draw_jit_context_vs_constants(_builder, _ptr) \
   lp_build_struct_get(_builder, _ptr, 0, "vs_constants")

#define draw_jit_context_gs_constants(_builder, _ptr) \
   lp_build_struct_get(_builder, _ptr, 1, "gs_constants")

#define DRAW_JIT_CONTEXT_TEXTURES_INDEX 2

#define draw_jit_context_textures(_builder, _ptr) \
   lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CONTEXT_TEXTURES_INDEX, "textures")



#define draw_jit_header_id(_builder, _ptr)              \
   lp_build_struct_get_ptr(_builder, _ptr, 0, "id")

#define draw_jit_header_clip(_builder, _ptr) \
   lp_build_struct_get(_builder, _ptr, 1, "clip")

#define draw_jit_header_data(_builder, _ptr)            \
   lp_build_struct_get_ptr(_builder, _ptr, 2, "data")


#define draw_jit_vbuffer_stride(_builder, _ptr)         \
   lp_build_struct_get(_builder, _ptr, 0, "stride")

#define draw_jit_vbuffer_offset(_builder, _ptr)                 \
   lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")


typedef void
(*draw_jit_vert_func)(struct draw_jit_context *context,
                      struct vertex_header *io,
                      const char *vbuffers[PIPE_MAX_ATTRIBS],
                      unsigned start,
                      unsigned count,
                      unsigned stride,
                      struct pipe_vertex_buffer *vertex_buffers);

struct draw_llvm {
   struct draw_context *draw;

   struct draw_jit_context jit_context;

   LLVMModuleRef module;
   LLVMExecutionEngineRef engine;
   LLVMModuleProviderRef provider;
   LLVMTargetDataRef target;
   LLVMPassManagerRef pass;

   LLVMTypeRef context_ptr_type;
   LLVMTypeRef vertex_header_ptr_type;
   LLVMTypeRef buffer_ptr_type;
   LLVMTypeRef vb_ptr_type;
};

struct draw_llvm_variant_key
{
   struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
   unsigned                   nr_vertex_elements;
   struct pipe_shader_state   vs;
};

struct draw_llvm_variant
{
   struct draw_llvm_variant_key key;
   LLVMValueRef function;
   draw_jit_vert_func jit_func;

   struct draw_llvm_variant *next;
};

struct draw_llvm *
draw_llvm_create(struct draw_context *draw);

void
draw_llvm_destroy(struct draw_llvm *llvm);

struct draw_llvm_variant *
draw_llvm_prepare(struct draw_llvm *llvm, int num_inputs);

void
draw_llvm_make_variant_key(struct draw_llvm *llvm,
                           struct draw_llvm_variant_key *key);

LLVMValueRef
draw_llvm_translate_from(LLVMBuilderRef builder,
                         LLVMValueRef vbuffer,
                         enum pipe_format from_format);
#endif