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path: root/src/mesa/drivers/dri/intel/intel_tex_layout.c
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/**************************************************************************
 * 
 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/
 /*
  * Authors:
  *   Keith Whitwell <keith@tungstengraphics.com>
  *   Michel Dänzer <keith@tungstengraphics.com>
  */

#include "intel_mipmap_tree.h"
#include "intel_tex_layout.h"
#include "macros.h"


void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
{
   GLint align_h = 2;
   GLuint level;
   GLuint x = 0;
   GLuint y = 0;
   GLuint width = mt->width0;
   GLuint height = mt->height0;

   mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
   mt->total_height = 0;

   for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
      GLuint img_height;

      intel_miptree_set_level_info(mt, level, 1, x, y, width, 
				   mt->compressed ? height/4 : height, 1);

      if (mt->compressed)
	 img_height = MAX2(1, height/4);
      else
	 img_height = MAX2(align_h, height);


      /* Because the images are packed better, the final offset
       * might not be the maximal one:
       */
      mt->total_height = MAX2(mt->total_height, y + img_height);

      /* Layout_below: step right after second mipmap.
       */
      if (level == mt->first_level + 1) {
	 x += mt->pitch / 2;
	 x = (x + 3) & ~ 3;
      }
      else {
	 y += img_height;
	 y += align_h - 1;
	 y &= ~(align_h - 1);
      }

      width  = minify(width);
      height = minify(height);
   }
}