1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Michel Dänzer <keith@tungstengraphics.com>
*/
#include "intel_mipmap_tree.h"
#include "intel_tex_layout.h"
#include "macros.h"
void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
{
GLint align_h = 2;
GLuint level;
GLuint x = 0;
GLuint y = 0;
GLuint width = mt->width0;
GLuint height = mt->height0;
mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
GLuint img_height;
intel_miptree_set_level_info(mt, level, 1, x, y, width,
mt->compressed ? height/4 : height, 1);
if (mt->compressed)
img_height = MAX2(1, height/4);
else
img_height = MAX2(align_h, height);
/* Because the images are packed better, the final offset
* might not be the maximal one:
*/
mt->total_height = MAX2(mt->total_height, y + img_height);
/* Layout_below: step right after second mipmap.
*/
if (level == mt->first_level + 1) {
x += mt->pitch / 2;
x = (x + 3) & ~ 3;
}
else {
y += img_height;
y += align_h - 1;
y &= ~(align_h - 1);
}
width = minify(width);
height = minify(height);
}
}
|