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path: root/src/gallium/drivers/cell/spu
AgeCommit message (Expand)Author
2008-10-14cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul
2008-10-14cell: fix broken negative texcoord conversionBrian Paul
2008-10-14cell: use minify vs magnify filtersBrian Paul
2008-10-14cell: basic mipmap filtering works nowBrian Paul
2008-10-13cell: more clean-up in spu_tri.cBrian Paul
2008-10-13cell: remove dead code, clean-up, reformattingBrian Paul
2008-10-13cell: finish-up perspective-corrected interpolationBrian Paul
2008-10-13cell: initial work for mipmap texture filteringBrian Paul
2008-10-13cell: remove old texture-related fieldsBrian Paul
2008-10-13cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul
2008-10-13cell: remove more old texture codeBrian Paul
2008-10-13cell: bilinear texture filtering using integer arithmeticBrian Paul
2008-10-13cell: remove old texture codeBrian Paul
2008-10-13cell: do texture sampling/filtering for four pixels at a time.Brian Paul
2008-10-13cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul
2008-10-10cell: pass texture unit (sampler number) to txp() functionBrian Paul
2008-10-10cell: updates in response to draw's struct vertex_info changesBrian Paul
2008-10-09cell: implement basic TXP instruction in fragment shadersBrian Paul
2008-10-08cell: implement more built-in shader functions, link spu code with -lmBrian Paul
2008-10-07cell: add support for fragment shader constant buffersBrian Paul
2008-10-03CELL: changes to generate SPU code for stencilingRobert Ellison
2008-09-26cell: stub-out sin/cos function bodies to avoid trashing caller's stack for nowBrian Paul
2008-09-26cell: move command processing code into new spu_command.c fileBrian Paul
2008-09-26cell: move debug-related declarationsBrian Paul
2008-09-26cell: move debug macros into new spu_debug.hBrian Paul
2008-09-26cell: move really_clear_tiles()Brian Paul
2008-09-26cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
2008-09-19cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...Brian Paul
2008-09-19cell: issue warning to stderr when using fallback fragment opsBrian Paul
2008-09-19cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in cmd_state_fragment_ops(...Brian Paul
2008-09-18CELL: mark several transient files as .gitignoreRobert Ellison
2008-09-17CELL: fleshing out the blending fragment opsRobert Ellison
2008-09-12cell: evaluate multiple fragment inputsBrian Paul
2008-09-12cell: implement colormask on fallback pathBrian Paul
2008-09-12cell: setup fragment program inputs in SOA formatBrian Paul
2008-09-11cell: initial support for fragment shader code generation.Brian Paul
2008-09-11cell: more comments, stub code for colormask/logicop/etcBrian Paul
2008-09-11cell: clean-up, commentsBrian Paul
2008-09-11cell: don't build unused sourcesBrian Paul
2008-09-11cell: asst. clean-upBrian Paul
2008-09-11cell: checkpoint: remove more of the old per-fragment codeBrian Paul
2008-09-11cell: begin new blending code (both codegen and fallback paths)Brian Paul
2008-09-11cell: fix shuffle in spu_unpack_B8G8R8A8()Brian Paul
2008-09-11cell: added cast in spu_splats() callBrian Paul
2008-09-11cell: remove old per-fragment code, replace with all new codeBrian Paul
2008-09-11cell: checkpoint commit of new per-fragment processingBrian Paul
2008-09-11cell: minor change to Z float/int conversion code (avoid switch)Brian Paul
2008-09-11cell: commentsBrian Paul
2008-09-11cell: comments, etc.Brian Paul