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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2008-10-13cell: bilinear texture filtering using integer arithmeticBrian Paul
2008-10-13cell: remove old texture codeBrian Paul
2008-10-13cell: do texture sampling/filtering for four pixels at a time.Brian Paul
2008-10-13cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul
2008-10-10cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul
2008-10-10cell: pass texture unit (sampler number) to txp() functionBrian Paul
2008-10-10cell: fix function prologue/epilogue code for large stack framesBrian Paul
2008-10-10CELL: fixing stencil bugsRobert Ellison
2008-10-10cell: call cell_flush_int() at end of cell_create_context()Brian Paul
2008-10-10cell: fix LERP when dst reg is a src regBrian Paul
2008-10-10cell: fix fm/fs copy & paste bug from a few commits agoBrian Paul
2008-10-10cell: fix bug in emit_FLR() when src reg == dst regBrian Paul
2008-10-10cell: fix bug in emit_FRC() when src register == dst register.Brian Paul
2008-10-10cell: updates in response to draw's struct vertex_info changesBrian Paul
2008-10-10Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-10-09cell: implement basic TXP instruction in fragment shadersBrian Paul
2008-10-09cell: better immediate value allocation, better commentsBrian Paul
2008-10-09cell: massage the emit functions to get better instruction schedulingBrian Paul
2008-10-09cell: more accurate commentsBrian Paul
2008-10-08cell: implement function calls from shader code. fslight demo runs now.Brian Paul
2008-10-08cell: implement more built-in shader functions, link spu code with -lmBrian Paul
2008-10-08cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTSBrian Paul
2008-10-07cell: add support for fragment shader constant buffersBrian Paul
2008-10-07cell: fix incorrect extended swizzle term code in get_src_reg()Brian Paul
2008-10-07cell: fix formattingBrian Paul
2008-10-07cell: remove old codeBrian Paul
2008-10-07cell: memset() key to zeroBrian Paul
2008-10-07cell: use new keymap to save/re-use fragment ops codeBrian Paul
2008-10-07gallium: Introduce PIPE_ARCH_SSE define for SSE support.José Fonseca
2008-10-06make draw's vertex_info struct smaller/quicker to compare with memcmp()Keith Whitwell
2008-10-03CELL: changes to generate SPU code for stencilingRobert Ellison
2008-09-26cell: checkpoint: more work in emit_function_call()Brian Paul
2008-09-26cell: stub-out sin/cos function bodies to avoid trashing caller's stack for nowBrian Paul
2008-09-26cell: move command processing code into new spu_command.c fileBrian Paul
2008-09-26cell: move debug-related declarationsBrian Paul
2008-09-26cell: move debug macros into new spu_debug.hBrian Paul
2008-09-26cell: move really_clear_tiles()Brian Paul
2008-09-26cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul
2008-09-26cell: asst clean-up, var renamingBrian Paul
2008-09-26cell: remove unneeded blend/depth_stencil subclassesBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
2008-09-26cell: inst reorder to save a cycleBrian Paul
2008-09-23CELL: fix colormask code generationRobert Ellison
2008-09-22cell: Fixed bug with absolute, negate, set-negative logic in source fetch for...Jonathan White
2008-09-22cell: Added TRUNC, SWZ (extended) and XPD instructions, verified against soft...Jonathan White
2008-09-22cell: Added DPH instruction and verified against softpipe.Jonathan White
2008-09-19cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...Brian Paul
2008-09-19cell: Added FRC instructionJonathan White
2008-09-19cell: Added FLR instruction. Verified the following instructions match softp...Jonathan White
2008-09-19cell: Fixed bugs with DP3 and DP4, they match softpipe results now.Jonathan White