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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2009-01-10nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.Younes Manton
2009-01-10nouveau: Put dynamic textures in GART for CPU access and don't swizzle.Younes Manton
2009-01-10nouveau: Swizzle textures larger than nv04 SIFM limit in parts.Younes Manton
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca
2009-01-06cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES queryJonathan Adamczewski
2009-01-05cell: fix code emit for RSQ/RCP when src arg == dst argBrian Paul
2009-01-06nv50: fill image unit index in TEX varientsBen Skeggs
2009-01-06nv50: fix crash in nv50_program_destroyBen Skeggs
2009-01-06nv50: working towards 3D texturesBen Skeggs
2009-01-06nv50: slightly better miptree allocationBen Skeggs
2009-01-06nv50: add TXP to TEX case.. not correct, but anyway..Ben Skeggs
2009-01-06nv50: indentation for TEX is a little overenthusiasticBen Skeggs
2009-01-06nv50: ensure we actually get contiguous regs for TEX insn.Ben Skeggs
2009-01-05cell: SIMDize sorting in setup_sort_vertices()Jonathan Adamczewski
2009-01-05cell: SIMDize some subtractionsJonathan Adamczewski
2009-01-04cell: improvements to spu_tri.cJonathan Adamczewski
2009-01-04cell: new spu_shuffle.h headerJonathan Adamczewski
2009-01-04cell: initial codegen support for fragment shader loopsBrian Paul
2009-01-04cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT queryBrian Paul
2009-01-04cell: clean-up, improve SPU code generationBrian Paul
2009-01-03cell: fix typo (s/10/0)Brian
2009-01-02softpipe: increase number of texture samplers/units to PIPE_MAX_SAMPLERS (16)Brian Paul
2008-12-31Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca
2008-12-31i915: Avoid ptr->int conversion.José Fonseca
2008-12-30gallium: Remove unused variables.José Fonseca
2008-12-22softpipe: Don't fill surfaces's winsys fields.José Fonseca
2008-12-22softpipe: Call surface_alloc_storage to get the pipebuffer for display targets.José Fonseca
2008-12-22softpipe: initialize refcount and winsysJerome Glisse
2008-12-22softpipe: convert to use texture instead of surfaceJerome Glisse
2008-12-18softpipe: initialize refcount and winsysJerome Glisse
2008-12-18softpipe: convert to use texture instead of surfaceJerome Glisse
2008-12-17softpipe: fix vertex shader texture samplingBrian Paul
2008-12-16nv40: apply ABS modifier to RSQ source in vpBen Skeggs
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-15Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swi...Patrice Mandin
2008-12-11softpipe: Add missing header include.Michal Krol
2008-12-10Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-12-10gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul
2008-12-07nouveau: make nv20 use NV{20,25}TCL objectsPekka Paalanen
2008-12-05i915: Silence warningsJakob Bornecrantz
2008-12-04softpipe: plug in softpipe's texture samplers into draw module.Brian
2008-12-04gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian
2008-12-02nouveau: Calc pitch for swizzled textures appropriately.Younes Manton
2008-12-02nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton
2008-12-02nouveau: nv04-nv40 linear <-> swizzled conversion.Younes Manton
2008-12-01softpipe: minor tweaks, clean-upsBrian
2008-12-01softpipe: compute nearest/linear texcoords four at a time.Brian
2008-12-01gallium: minor texture-related clean-ups, comments, etcBrian