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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2009-01-10
nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.
Younes Manton
2009-01-10
nouveau: Put dynamic textures in GART for CPU access and don't swizzle.
Younes Manton
2009-01-10
nouveau: Swizzle textures larger than nv04 SIFM limit in parts.
Younes Manton
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2009-01-06
cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES query
Jonathan Adamczewski
2009-01-05
cell: fix code emit for RSQ/RCP when src arg == dst arg
Brian Paul
2009-01-06
nv50: fill image unit index in TEX varients
Ben Skeggs
2009-01-06
nv50: fix crash in nv50_program_destroy
Ben Skeggs
2009-01-06
nv50: working towards 3D textures
Ben Skeggs
2009-01-06
nv50: slightly better miptree allocation
Ben Skeggs
2009-01-06
nv50: add TXP to TEX case.. not correct, but anyway..
Ben Skeggs
2009-01-06
nv50: indentation for TEX is a little overenthusiastic
Ben Skeggs
2009-01-06
nv50: ensure we actually get contiguous regs for TEX insn.
Ben Skeggs
2009-01-05
cell: SIMDize sorting in setup_sort_vertices()
Jonathan Adamczewski
2009-01-05
cell: SIMDize some subtractions
Jonathan Adamczewski
2009-01-04
cell: improvements to spu_tri.c
Jonathan Adamczewski
2009-01-04
cell: new spu_shuffle.h header
Jonathan Adamczewski
2009-01-04
cell: initial codegen support for fragment shader loops
Brian Paul
2009-01-04
cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT query
Brian Paul
2009-01-04
cell: clean-up, improve SPU code generation
Brian Paul
2009-01-03
cell: fix typo (s/10/0)
Brian
2009-01-02
softpipe: increase number of texture samplers/units to PIPE_MAX_SAMPLERS (16)
Brian Paul
2008-12-31
Merge commit 'origin/gallium-0.1' into gallium-0.2
José Fonseca
2008-12-31
i915: Avoid ptr->int conversion.
José Fonseca
2008-12-30
gallium: Remove unused variables.
José Fonseca
2008-12-22
softpipe: Don't fill surfaces's winsys fields.
José Fonseca
2008-12-22
softpipe: Call surface_alloc_storage to get the pipebuffer for display targets.
José Fonseca
2008-12-22
softpipe: initialize refcount and winsys
Jerome Glisse
2008-12-22
softpipe: convert to use texture instead of surface
Jerome Glisse
2008-12-18
softpipe: initialize refcount and winsys
Jerome Glisse
2008-12-18
softpipe: convert to use texture instead of surface
Jerome Glisse
2008-12-17
softpipe: fix vertex shader texture sampling
Brian Paul
2008-12-16
nv40: apply ABS modifier to RSQ source in vp
Ben Skeggs
2008-12-16
nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
Ben Skeggs
2008-12-15
Merge commit 'origin/gallium-0.1' into gallium-0.2
Alan Hourihane
2008-12-13
Nouveau: move the definition of log2i() to header
Pekka Paalanen
2008-12-12
nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swi...
Patrice Mandin
2008-12-11
softpipe: Add missing header include.
Michal Krol
2008-12-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-12-10
gallium: added draw_set_mrd() function to fix polygon offset
Brian Paul
2008-12-07
nouveau: make nv20 use NV{20,25}TCL objects
Pekka Paalanen
2008-12-05
i915: Silence warnings
Jakob Bornecrantz
2008-12-04
softpipe: plug in softpipe's texture samplers into draw module.
Brian
2008-12-04
gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian
2008-12-02
nouveau: Calc pitch for swizzled textures appropriately.
Younes Manton
2008-12-02
nouveau: Use swizzled textures & render targets on nv40 when possible.
Younes Manton
2008-12-02
nouveau: nv04-nv40 linear <-> swizzled conversion.
Younes Manton
2008-12-01
softpipe: minor tweaks, clean-ups
Brian
2008-12-01
softpipe: compute nearest/linear texcoords four at a time.
Brian
2008-12-01
gallium: minor texture-related clean-ups, comments, etc
Brian
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