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path: root/src/glsl/glcpp
AgeCommit message (Expand)Author
2011-03-26glsl: add missing generated filesChia-I Wu
2011-03-04glsl/glcpp: Use stdio.h instead of unistd.h.José Fonseca
2011-03-04glsl: Define YY_NO_UNISTD_H on MSVC.José Fonseca
2011-03-03glcpp: Remove trailing contexts from #if rules.Kenneth Graunke
2011-03-03glcpp: Rework lexer to use a SKIP state rather than REJECT.Kenneth Graunke
2011-03-03glcpp/tests: Update 063-comments.c.expected to match output.Kenneth Graunke
2011-03-02glsl: Remove unused glcpp/Makefile.am.Kenneth Graunke
2011-03-01Add generated parser / lexer files to gitignore listsIan Romanick
2011-03-01glcpp: Remove files generated by flex and bison from GITIan Romanick
2011-02-11glcpp: regerated filesIan Romanick
2011-02-02glcpp: Raise error when modulus is zeroChad Versace
2011-01-31glsl: regerated filesBrian Paul
2011-01-31glsl: make _token_list_is_empty_ignoring_space() staticBrian Paul
2011-01-31Convert everything from the talloc API to the ralloc API.Kenneth Graunke
2011-01-29Revert "glcpp: Demote "macro redefined" from an error to a warning"Carl Worth
2011-01-28glcpp: Demote "macro redefined" from an error to a warningCarl Worth
2011-01-26glsl: Refresh autogenerated parser filesChad Versace
2011-01-26glcpp: Conditionally define macro GL_AMD_conservative_depthChad Versace
2011-01-21glcpp: Regenerate parser files.Kenneth Graunke
2011-01-21glcpp: Remove use of talloc reference counting.Kenneth Graunke
2011-01-10glcpp: Refresh autogenerated lexer and parser files.Ian Romanick
2011-01-10glcpp: Generate an error for division by zeroIan Romanick
2011-01-10glcpp: Regenerate glcpp-parse.cChad Versace
2011-01-10glcpp: Fix segfault when validating macro redefinitionsChad Versace
2011-01-04glcpp: Add test for recursive #define.Vinson Lee
2011-01-04glcpp: Add division by zero test cases.Vinson Lee
2010-12-27glcpp: Add negative tests for redefintions with valueless macros.Vinson Lee
2010-12-07Refresh autogenerated glcpp parser.Kenneth Graunke
2010-12-07glcpp: Don't emit SPACE tokens in conditional_tokens production.Kenneth Graunke
2010-11-17Regenerate glcpp parser.Kenneth Graunke
2010-11-17glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.Kenneth Graunke
2010-11-16Refresh autogenerated glcpp parser.Kenneth Graunke
2010-11-16glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.Kenneth Graunke
2010-11-08r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)Benjamin Franzke
2010-10-21glcpp: Refresh autogenerated lexer file.Kenneth Graunke
2010-10-21glcpp: Return NEWLINE token for newlines inside multi-line comments.Kenneth Graunke
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick
2010-10-08glcpp: Regenerate files changes by previous commitIan Romanick
2010-10-08glcpp: Add the define for ARB_explicit_attrib_location when presentIan Romanick
2010-09-07glcpp: Fix build on non-GCC compilers.Kenneth Graunke
2010-09-07glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke
2010-08-27glsl2: remove 'extern' keyword in .c fileBrian Paul
2010-08-25glsl/mesa: fixes for MSVCAras Pranckevicius
2010-08-24glsl: Include main/core.h.Chia-I Wu
2010-08-23glcpp: Make standalone preprocessor work with a tty as stdinCarl Worth
2010-08-23glcpp: Fix test suite to avoid flagging failed tests as valgrind errors.Carl Worth
2010-08-23glcpp: Fix segfault in standalone preprocessor for "file not found", etc.Carl Worth
2010-08-23glcpp: Update generated glcpp-lex.c for the last two changes.Carl Worth
2010-08-23glcpp: Fix handling of "#line 0"Carl Worth
2010-08-23glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"Carl Worth