Age | Commit message (Expand) | Author |
2007-10-15 | add 'normalized_coords' field to pipe_sampler_state | Brian |
2007-10-15 | feedback/rasterpos fix-ups | Brian |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-21 | Convert i915 to use cso semantics of alpha_test. | Zack Rusin |
2007-09-21 | Make the alpha test state a cso. | Zack Rusin |
2007-09-20 | Cache the i915 sampler state. | Zack Rusin |
2007-09-20 | Make the rasterizer state in i915 use the cso semantics. | Zack Rusin |
2007-09-20 | Rewrite the depth_stencil state handling in i915. | Zack Rusin |
2007-09-20 | Fix failover state binding and convert the sampler to use the new | Zack Rusin |
2007-09-20 | Convert depth_stencil state to the new semantics. | Zack Rusin |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin |
2007-09-19 | Convert the rasterizer cso to the new semantics. | Zack Rusin |
2007-09-19 | Convert the i915 driver blend state to the new semantics. | Zack Rusin |
2007-09-19 | Redo the cso cache to map driver data in a lot more pleasing way. | Zack Rusin |
2007-09-19 | Finish up conversions of shaders to immutable objects. | Zack Rusin |
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin |
2007-09-18 | Finishing up rename of the setup state to the rasterizer state. | Zack Rusin |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ... | Zack Rusin |
2007-09-18 | Combing depth and stencil objects and making them immutable. | Zack Rusin |
2007-09-18 | Make sampler an immutable state object. | Zack Rusin |
2007-09-18 | First stab at immutable state objects (create/bind/delete) | Zack Rusin |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-21 | Fragment shader translation seems to basically work now. More testing needed. | Brian |
2007-08-20 | Use new draw_arrays() code. | Brian |
2007-08-16 | Begin added vertex shader state/support. | Brian |
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell |
2007-08-10 | Lift common winsys functions into pipe's new p_winsys. | Keith Whitwell |
2007-08-09 | move viewport Y inversion to state tracker | Brian |
2007-08-09 | invert Y axis with the viewport transformation to put things right side up | Brian |
2007-08-08 | Hook up i915simple. Doesn't compile. | Keith Whitwell |
2007-08-08 | Checkpoint of a super-simplified i915 driver in the pipe model. | Keith Whitwell |