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path: root/src/mesa/state_tracker/st_atom.c
AgeCommit message (Expand)Author
2011-01-06st/mesa: do sanity checks on states only in debug buildsMarek Olšák
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-05-17mesa/st: adapt to interface changesRoland Scheidegger
2010-03-22st/mesa: Remove unnecessary headers.Vinson Lee
2010-03-12st/mesa: Implement st_api.h.Chia-I Wu
2010-02-19Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg
2010-02-16st/dri2: Use event-driven buffer validation.Francisco Jerez
2009-11-26Merge commit 'origin/st-shader-varients'Roland Scheidegger
2009-11-17mesa: fix assorted compiler warningsBrian Paul
2009-11-15mesa/st: refactor vertex and fragment shader translationKeith Whitwell
2009-04-21st: use the static atoms[] array directlyBrian Paul
2009-04-21st: do away with dynamic state atom for const buffersBrian Paul
2009-02-12mesa: consistantly use mesa memory-functions in gallium state trackerBrian Paul
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
2008-05-07gallium: fix some render to texture bugsBrian Paul
2008-03-28gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUN...Brian
2008-03-28gallium: implement a glBitmap cacheBrian
2007-12-17gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell
2007-12-11gallium: remove redundant clear_color state.Keith Whitwell
2007-10-31No longer need st_update_tnl atomBrian
2007-10-30added st_update_pixel_transfer atomBrian
2007-09-25Translate mesa vertex/fragment programs to TGSI programs at same time to do p...Brian
2007-09-21Make the alpha test state a cso.Zack Rusin
2007-09-18converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
2007-08-25add names to tracked state atoms to improve debugkeithw
2007-08-25checkpoint in constant tracking reworkKeith Whitwell
2007-08-18added tnl state atomBrian
2007-08-07plug in texture/sampler state updateBrian
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-06-26consolidate point/line state into pipe_setup_stateBrian
2007-06-20checkpoint: implement z/depth testingBrian
2007-06-20Initial work for glClear(), clear color state.Brian
2007-06-19hook up point stateBrian
2007-06-19Re-org of surface/framebuffer state.Brian
2007-06-19just use regular malloc(), free(), memcpy()Brian
2007-06-15Added st_update_framebuffer struct/object.Brian
2007-06-14Renamed softpipe directories and files to something less confusing.Keith Whitwell