Age | Commit message (Expand) | Author |
2009-12-19 | gallium: don't use edgeflags if the app didn't supply them | Roland Scheidegger |
2009-12-19 | gallium: fix not generating new vp varient when polygon mode changes | Roland Scheidegger |
2009-12-14 | gallium: more work for edgeflags changes | Roland Scheidegger |
2009-12-09 | gallium: first steps to treat edgeflags as regular vertex element | Keith Whitwell |
2009-11-15 | mesa/st: refactor vertex and fragment shader translation | Keith Whitwell |
2009-07-29 | mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs | Brian Paul |
2009-07-11 | gallium: compare the actual register, not all the inputs | Zack Rusin |
2009-07-07 | gallium: fixup register indexes for fog/frontface/point coord | Zack Rusin |
2009-07-06 | gallium: more fog extraction fixes | Zack Rusin |
2009-07-01 | gallium: fix the front face semantics | Zack Rusin |
2009-06-11 | mesa: rework vertex shader output / fragment shader input attribute matching | Brian Paul |
2009-06-11 | st/mesa: fix typo s/BFC0/BFC1/ | Brian Paul |
2009-03-13 | gallium: no need to keep a copy of shader tokens in state tracker | Keith Whitwell |
2009-02-19 | mesa: Free the util shaders with the gallium's FREE. | José Fonseca |
2009-02-12 | mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker | Brian Paul |
2009-02-12 | mesa: consistantly use mesa memory-functions in gallium state tracker | Brian Paul |
2008-08-27 | gallium: remove old assertions | Brian Paul |
2008-08-18 | gallium: fix vertex program output translation/mapping bug | Brian Paul |
2008-07-02 | gallium: fix a bug in vertex program output mapping | Brian Paul |
2008-05-08 | gallium: don't free shader.tokens in get_passthrough_fs() | Brian Paul |
2008-05-07 | gallium: fix some render to texture bugs | Brian Paul |
2008-05-07 | gallium: implement full reference counting for vertex/fragment programs | Brian Paul |
2008-05-02 | Some changed for non-C99 compilers | Alan Hourihane |
2008-04-21 | use cso fs/vs handle functions | Keith Whitwell |
2008-04-21 | gallium: Use CSO cache for shaders. | Michel Dänzer |
2008-03-22 | gallium: fix a few more shader-related mem leaks | Brian |
2008-03-11 | gallium: rework CSO-related code in state tracker | Brian |
2008-02-26 | gallium: remove input_map[] from pipe_shader_state | Brian |
2008-02-15 | Code reorganization: update build. | José Fonseca |
2008-02-12 | gallium: rename st_fragment_program's fs field to cso to match st_vertex_program | Brian |
2008-01-31 | Fix problem in mapping vertex program outputs (found with "spring" game engine) | Brian |
2008-01-14 | Fix problems with vertex shaders and the private draw module. | Brian |
2007-12-19 | special-case PSIZE too | Brian |
2007-12-14 | Don't always declare frag shader INPUT[0] as fragment position. | Brian |
2007-11-23 | gallium: reorg tgsi directories. | Michal Krol |
2007-10-29 | simplify code which access the current vertex/fragment shaders | Brian |
2007-10-27 | Move mesa_to_tgsi.[ch] to state_tracker | Brian |
2007-10-03 | Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM | Zack Rusin |
2007-10-02 | assert that program length > 1 (some code, plus END) | Brian |
2007-10-01 | fix a few vert/frag program items to get i915 driver going again | Brian |
2007-09-28 | fix bug causing unnecessary translations | Brian |
2007-09-28 | Instead of linked program pairs, keep a list of vertex programs translated fo... | Brian |
2007-09-26 | check for _NEW_PROGRAM mesa state (fixes arbfplight) | Brian |
2007-09-25 | some clean-up of ST_NEW_ shader flags | Brian |
2007-09-25 | vertex/fragment shader state and linking | Brian |