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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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s_points.c
Age
Commit message (
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Author
2007-11-30
fix broken two-sided stencil
Brian
2007-11-22
Consolidate point size computation, clamping in get_size().
Brian
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-09-27
tweak point rast to fix conform failure
Brian
2007-08-07
fix even-sized point positioning (bug 11874)
Brian
2007-07-21
Remove ctx->Point._Size and ctx->Line._Width.
Brian
2007-06-29
simplify INIT_SPAN code
Brian
2007-06-29
overhaul point rasterization, no longer use s_pointtemp.h
Brian
2007-06-22
fix bug rendering points with fragment program (see #11330)
Brian
2007-05-20
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-04-24
s/TEXTURE/ATTRIBS/
Brian
2004-12-29
Use Point._Size in calculation
Keith Whitwell
2004-04-09
added SPECULAR flag for sprite point functions
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-01-06
implemented vertex program point size control
Brian Paul
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-04
changed some point functions, new picking code
Brian Paul
2001-01-03
New point rasterization functions based on template code that
Brian Paul
2000-12-08
Initial work on GL_MESA_sprite_point extension.
Brian Paul
2000-12-08
Compute attenuated point size in a new pipeline stage.
Brian Paul
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-15
Replaced ctx->Point.Size with ctx->Point._Size
Brian Paul
2000-11-13
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-10
minor changes to silence compiler warnings
Brian Paul
2000-11-05
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
2000-10-31
Moved software rasterizer functionality to new directory.
Keith Whitwell