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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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draw
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draw_private.h
Age
Commit message (
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Author
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-06-25
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-06-15
gs: make sure we end primitives when finishing executing shaders
Zack Rusin
2010-06-15
draw: finish the new pipeline setup
Zack Rusin
2010-06-15
draw wip
Keith Whitwell
2010-06-10
draw: geometry shader fixes
Zack Rusin
2010-06-08
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-04-26
draw: Always use the llvm middle end when available & enabled.
José Fonseca
2010-04-21
gallium/draw: fix point sprite handling
Brian Paul
2010-04-20
Merge branch 'gallium-index-bias'
José Fonseca
2010-04-19
draw llvm: fix typo (boolean, not bool)
Zack Rusin
2010-04-19
draw llvm: allow runtime switching of pipelines (yes/no to llvm)
Zack Rusin
2010-04-19
draw: Implement index bias.
José Fonseca
2010-04-19
Merge branch '7.8'
Brian Paul
2010-04-19
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-11
scons: Make LLVM a black-white dependency.
José Fonseca
2010-02-22
gallium/draw: initial code to properly support llvm in the draw module
Zack Rusin
2010-02-08
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
2010-02-02
draw: add const qualifiers, fix return types
Brian Paul
2010-01-28
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-16
draw: Fix memory leak in gs code
Jakob Bornecrantz
2010-01-15
draw: Add GALLIUM_DUMP_VS environment variable.
Luca Barbieri
2010-01-05
Merge branch 'master' into instanced-arrays
Michal Krol
2009-12-29
Implement draw_arrays_instanced() in softpipe.
Michal Krol
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-09
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-07-16
gallium: reduce recursive include of tgsi_exec.h
Keith Whitwell
2009-07-16
gallium: proper constructor and destructor for tgsi_exec_machine
Keith Whitwell
2008-12-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Brian Paul
2008-12-10
gallium: added draw_set_mrd() function to fix polygon offset
Brian Paul
2008-12-04
gallium: added draw_texture_samplers() to support texture fetches from vertex...
Brian
2008-10-10
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-10-10
gallium: silence warning
Alan Hourihane
2008-10-07
draw: add switch for drivers to force vertex data passthrough
Keith Whitwell
2008-07-28
Merge tgsi/exec and tgsi/util directories.
José Fonseca
2008-06-11
draw: don't assume vertex position is in data[0]
Keith Whitwell
2008-06-04
draw: respect driver's max vertex buffer size
Keith Whitwell
2008-05-31
draw: Remove const qualifier.
Michal Krol
2008-05-29
draw: add more switches to turn FSE on/off
Keith Whitwell
2008-05-29
draw: make sure constant buffer data is aligned before passing to aos.c
Keith Whitwell
2008-05-29
draw: draw_range_elements trial
Keith Whitwell
2008-05-29
draw: share machine
Keith Whitwell
2008-05-23
draw: create specialized vs varients incorporating fetch & emit
Keith Whitwell
2008-05-23
draw: move some state into a new 'vs' area
Keith Whitwell
2008-05-23
draw: get rid of fetch-shade-emit frontend hack
Keith Whitwell
2008-05-12
draw: turn fse path into a middle end
Keith Whitwell
2008-05-12
draw: add fetch-shade-emit path
Keith Whitwell
2008-05-08
redo the linear paths
Zack Rusin
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