Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul | |
struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | |||
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul | |
2001-11-13 | improved AA subpixel sample positions (Ray Tice) | Brian Paul | |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz | |
2001-05-29 | removed unused var | Brian Paul | |
2001-05-17 | Fix order of decomposition of quad. | Keith Whitwell | |
Remove 'swrast->_MultiTexEnabled' derived value. | |||
2001-05-16 | use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon) | Brian Paul | |
2001-05-15 | minor clean-ups and more comments | Brian Paul | |
2001-05-10 | fixed some divide by zero problems found w/ conform | Brian Paul | |
2001-04-10 | fixed some divide by zero conformance problems | Brian Paul | |
2001-03-29 | Removed DD_Z_NEVER. | Brian Paul | |
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE. | |||
2001-03-28 | adjustment to coverage sample positions | Brian Paul | |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-02-16 | Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when | Keith Whitwell | |
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory. | |||
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2001-01-02 | Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h) | Brian Paul | |
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places. | |||
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. | |||
2000-11-13 | Cleanup of derived state calculation prior to seperating software T&L | Keith Whitwell | |
into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup. | |||
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell | |
with tighter interfaces with the rest of the world. Proper documentation to come. | |||
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell | |