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path: root/src/mesa/swrast/s_points.c
AgeCommit message (Expand)Author
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-07-31swrast: Remove unnecessary headers.Vinson Lee
2010-03-03swrast: Remove support for rendering points into a color-index bufferIan Romanick
2010-01-27swrast: silence double->float assignment warningsBrian Paul
2010-01-12swrast: Remove unnecessary header from s_points.c.Vinson Lee
2009-07-31swrast: fix incorrect texcoord attribute testBrian Paul
2009-07-29mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul
2009-04-07swrast: fix point rendering function selectionBrian Paul
2008-10-06mesa: adjust texcoords for swrast sprite points.Brian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger
2008-01-05check if span length > 0 before calling _swrast_write_rgba_span()Brian
2007-11-30fix broken two-sided stencilBrian
2007-11-22Consolidate point size computation, clamping in get_size().Brian
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
2007-09-27tweak point rast to fix conform failureBrian
2007-08-07fix even-sized point positioning (bug 11874)Brian
2007-07-21Remove ctx->Point._Size and ctx->Line._Width.Brian
2007-06-29simplify INIT_SPAN codeBrian
2007-06-29overhaul point rasterization, no longer use s_pointtemp.hBrian
2007-06-22fix bug rendering points with fragment program (see #11330)Brian
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian
2007-04-24s/TEXTURE/ATTRIBS/Brian
2004-12-29Use Point._Size in calculationKeith Whitwell
2004-04-09added SPECULAR flag for sprite point functionsBrian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
2002-01-06implemented vertex program point size controlBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-16Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
2001-01-04changed some point functions, new picking codeBrian Paul
2001-01-03New point rasterization functions based on template code thatBrian Paul
2000-12-08Initial work on GL_MESA_sprite_point extension.Brian Paul
2000-12-08Compute attenuated point size in a new pipeline stage.Brian Paul
2000-11-19Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul
2000-11-16Move the transform and lighting code to two new directoriesKeith Whitwell
2000-11-15Replaced ctx->Point.Size with ctx->Point._SizeBrian Paul
2000-11-13Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell
2000-11-10minor changes to silence compiler warningsBrian Paul
2000-11-05Reorganized software rasterizer as a module which manages its own state,Keith Whitwell
2000-10-31Moved software rasterizer functionality to new directory.Keith Whitwell