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authorJosé Fonseca <jfonseca@vmware.com>2010-01-08 15:42:57 +0000
committerJosé Fonseca <jfonseca@vmware.com>2010-01-08 15:42:57 +0000
commit080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch)
treee173767ebc5a82d81b9fc086449d915e29348976 /src
parent9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff)
parenta1de400e8de06a80ab140bb0fa950e990607572d (diff)
Merge remote branch 'origin/master' into lp-binning
Conflicts: src/gallium/auxiliary/util/u_surface.c src/gallium/drivers/llvmpipe/Makefile src/gallium/drivers/llvmpipe/SConscript src/gallium/drivers/llvmpipe/lp_bld_arit.c src/gallium/drivers/llvmpipe/lp_bld_flow.c src/gallium/drivers/llvmpipe/lp_bld_interp.c src/gallium/drivers/llvmpipe/lp_clear.c src/gallium/drivers/llvmpipe/lp_context.c src/gallium/drivers/llvmpipe/lp_context.h src/gallium/drivers/llvmpipe/lp_draw_arrays.c src/gallium/drivers/llvmpipe/lp_jit.c src/gallium/drivers/llvmpipe/lp_jit.h src/gallium/drivers/llvmpipe/lp_prim_vbuf.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_setup_point.c src/gallium/drivers/llvmpipe/lp_state.h src/gallium/drivers/llvmpipe/lp_state_blend.c src/gallium/drivers/llvmpipe/lp_state_derived.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/gallium/drivers/llvmpipe/lp_state_sampler.c src/gallium/drivers/llvmpipe/lp_state_surface.c src/gallium/drivers/llvmpipe/lp_tex_cache.c src/gallium/drivers/llvmpipe/lp_tex_cache.h src/gallium/drivers/llvmpipe/lp_tex_sample.h src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'src')
-rw-r--r--src/SConscript1
-rw-r--r--src/egl/drivers/dri/egldri.c26
-rw-r--r--src/egl/drivers/glx/egl_glx.c903
-rw-r--r--src/egl/main/eglapi.c237
-rw-r--r--src/egl/main/eglapi.h8
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-rw-r--r--src/egl/main/eglconfig.c9
-rw-r--r--src/egl/main/eglconfig.h14
-rw-r--r--src/egl/main/eglconfigutil.c7
-rw-r--r--src/egl/main/eglconfigutil.h8
-rw-r--r--src/egl/main/eglcontext.h4
-rw-r--r--src/egl/main/eglcurrent.c4
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-rw-r--r--src/egl/main/egldriver.c159
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-rw-r--r--src/egl/main/eglglobals.c8
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-rw-r--r--src/egl/main/egllog.h13
-rw-r--r--src/egl/main/eglmisc.c3
-rw-r--r--src/egl/main/eglmisc.h2
-rw-r--r--src/egl/main/eglmode.h2
-rw-r--r--src/egl/main/eglscreen.h6
-rw-r--r--src/egl/main/eglsurface.c27
-rw-r--r--src/egl/main/eglsurface.h4
-rw-r--r--src/gallium/Makefile.template6
-rw-r--r--src/gallium/SConscript24
-rw-r--r--src/gallium/auxiliary/Makefile181
-rw-r--r--src/gallium/auxiliary/SConscript185
-rw-r--r--src/gallium/auxiliary/cso_cache/Makefile11
-rw-r--r--src/gallium/auxiliary/cso_cache/SConscript11
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c212
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h34
-rw-r--r--src/gallium/auxiliary/draw/Makefile46
-rw-r--r--src/gallium/auxiliary/draw/SConscript46
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c84
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h22
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c338
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.h76
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c126
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c294
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_cull.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_offset.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c79
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_stipple.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_line.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h35
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h8
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c35
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c56
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c65
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_util.c16
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h4
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vcache.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c250
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c5
-rw-r--r--src/gallium/auxiliary/gallivm/Makefile92
-rw-r--r--src/gallium/auxiliary/gallivm/SConscript16
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp70
-rw-r--r--src/gallium/auxiliary/indices/Makefile16
-rw-r--r--src/gallium/auxiliary/indices/SConscript28
-rw-r--r--src/gallium/auxiliary/pipebuffer/Makefile19
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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c295
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr.h2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c1
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_validate.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_validate.h2
-rw-r--r--src/gallium/auxiliary/rbug/Makefile14
-rw-r--r--src/gallium/auxiliary/rbug/README4
-rw-r--r--src/gallium/auxiliary/rbug/SConscript14
-rw-r--r--src/gallium/auxiliary/rbug/rbug_connection.c1
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-rw-r--r--src/gallium/auxiliary/rtasm/Makefile13
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-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_execmem.c32
-rw-r--r--src/gallium/auxiliary/sct/Makefile9
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-rw-r--r--src/gallium/auxiliary/sct/usage.c61
-rw-r--r--src/gallium/auxiliary/tgsi/Makefile22
-rw-r--r--src/gallium/auxiliary/tgsi/SConscript23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt32
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c832
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.h169
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.c273
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-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump_c.c400
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c2958
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h75
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_info.c38
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_iterate.c7
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_iterate.h6
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h28
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.c208
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.h50
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.c81
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c321
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c99
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.h9
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c110
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c731
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_transform.c35
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_transform.h4
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.c431
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h299
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_util.c161
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_util.h24
-rw-r--r--src/gallium/auxiliary/translate/Makefile12
-rw-r--r--src/gallium/auxiliary/translate/SConscript12
-rw-r--r--src/gallium/auxiliary/util/Makefile45
-rw-r--r--src/gallium/auxiliary/util/SConscript59
-rw-r--r--src/gallium/auxiliary/util/u_bitmask.c32
-rw-r--r--src/gallium/auxiliary/util/u_blit.c54
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c726
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h230
-rw-r--r--src/gallium/auxiliary/util/u_clear.h20
-rw-r--r--src/gallium/auxiliary/util/u_cpu_detect.c63
-rw-r--r--src/gallium/auxiliary/util/u_cpu_detect.h2
-rw-r--r--src/gallium/auxiliary/util/u_debug.c42
-rw-r--r--src/gallium/auxiliary/util/u_debug.h13
-rw-r--r--src/gallium/auxiliary/util/u_debug_dump.c78
-rw-r--r--src/gallium/auxiliary/util/u_debug_dump.h12
-rw-r--r--src/gallium/auxiliary/util/u_debug_memory.c8
-rw-r--r--src/gallium/auxiliary/util/u_debug_profile.c320
-rw-r--r--src/gallium/auxiliary/util/u_dl.c79
-rw-r--r--src/gallium/auxiliary/util/u_dl.h (renamed from src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c)66
-rw-r--r--src/gallium/auxiliary/util/u_format.c15
-rw-r--r--src/gallium/auxiliary/util/u_format.csv32
-rw-r--r--src/gallium/auxiliary/util/u_format.h292
-rw-r--r--src/gallium/auxiliary/util/u_format_access.py4
-rwxr-xr-xsrc/gallium/auxiliary/util/u_format_table.py37
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c112
-rw-r--r--src/gallium/auxiliary/util/u_hash_table.c95
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-rw-r--r--src/gallium/auxiliary/util/u_keymap.c4
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-rw-r--r--src/gallium/auxiliary/util/u_linear.h19
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-rw-r--r--src/gallium/auxiliary/util/u_mm.c7
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-rw-r--r--src/gallium/auxiliary/util/u_pack_color.h189
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-rw-r--r--src/gallium/auxiliary/util/u_rect.c90
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-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c88
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-rw-r--r--src/gallium/auxiliary/util/u_stream_stdc.c2
-rw-r--r--src/gallium/auxiliary/util/u_surface.c8
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-rw-r--r--src/gallium/auxiliary/util/u_texture.h54
-rw-r--r--src/gallium/auxiliary/util/u_tile.c113
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.c2
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.h2
-rw-r--r--src/gallium/auxiliary/vl/Makefile13
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-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c147
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-rw-r--r--src/mesa/main/texcompress_fxt1.c122
-rw-r--r--src/mesa/main/texcompress_fxt1.h (renamed from src/mesa/shader/slang/slang_preprocess.h)42
-rw-r--r--src/mesa/main/texcompress_s3tc.c297
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-rw-r--r--src/mesa/main/texenvprogram.c8
-rw-r--r--src/mesa/main/texfetch.c693
-rw-r--r--src/mesa/main/texfetch.h (renamed from src/mesa/shader/grammar/grammar_mesa.h)25
-rw-r--r--src/mesa/main/texfetch_tmp.h (renamed from src/mesa/main/texformat_tmp.h)286
-rw-r--r--src/mesa/main/texformat.c1787
-rw-r--r--src/mesa/main/texformat.h264
-rw-r--r--src/mesa/main/texgen.c16
-rw-r--r--src/mesa/main/texgetimage.c808
-rw-r--r--src/mesa/main/teximage.c561
-rw-r--r--src/mesa/main/teximage.h3
-rw-r--r--src/mesa/main/texobj.c20
-rw-r--r--src/mesa/main/texparam.c324
-rw-r--r--src/mesa/main/texparam.h12
-rw-r--r--src/mesa/main/texrender.c44
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-rw-r--r--src/mesa/main/texstore.c1363
-rw-r--r--src/mesa/main/texstore.h77
-rw-r--r--src/mesa/main/varray.c102
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-rw-r--r--src/mesa/main/vtxfmt_tmp.h1
-rw-r--r--src/mesa/math/m_debug_norm.c2
-rw-r--r--src/mesa/shader/arbprogparse.c7
-rw-r--r--src/mesa/shader/arbprogram.c44
-rw-r--r--src/mesa/shader/atifragshader.c8
-rw-r--r--src/mesa/shader/descrip.mms4
-rw-r--r--src/mesa/shader/grammar/grammar.c3178
-rw-r--r--src/mesa/shader/grammar/grammar.h103
-rw-r--r--src/mesa/shader/grammar/grammar.syn567
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-rw-r--r--src/mesa/shader/grammar/grammar_mesa.c87
-rw-r--r--src/mesa/shader/grammar/grammar_syn.h202
-rw-r--r--src/mesa/shader/hash_table.c4
-rw-r--r--src/mesa/shader/lex.yy.c359
-rw-r--r--src/mesa/shader/nvfragparse.c8
-rw-r--r--src/mesa/shader/nvprogram.c29
-rw-r--r--src/mesa/shader/prog_execute.c84
-rw-r--r--src/mesa/shader/prog_instruction.h1
-rw-r--r--src/mesa/shader/prog_optimize.c255
-rw-r--r--src/mesa/shader/prog_parameter.c10
-rw-r--r--src/mesa/shader/prog_parameter_layout.c16
-rw-r--r--src/mesa/shader/prog_print.c21
-rw-r--r--src/mesa/shader/program.c14
-rw-r--r--src/mesa/shader/program_lexer.l9
-rw-r--r--src/mesa/shader/program_parse.tab.c733
-rw-r--r--src/mesa/shader/program_parse.tab.h2
-rw-r--r--src/mesa/shader/program_parse.y201
-rw-r--r--src/mesa/shader/program_parser.h8
-rw-r--r--src/mesa/shader/programopt.c22
-rw-r--r--src/mesa/shader/shader_api.c59
-rw-r--r--src/mesa/shader/slang/descrip.mms5
-rw-r--r--src/mesa/shader/slang/library/.gitignore1
-rw-r--r--src/mesa/shader/slang/library/Makefile64
-rw-r--r--src/mesa/shader/slang/library/SConscript52
-rw-r--r--src/mesa/shader/slang/library/gc_to_bin.c85
-rw-r--r--src/mesa/shader/slang/library/slang_120_core_gc.h764
-rw-r--r--src/mesa/shader/slang/library/slang_builtin_120_common_gc.h108
-rw-r--r--src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h5
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin_gc.h880
-rw-r--r--src/mesa/shader/slang/library/slang_core_gc.h869
-rw-r--r--src/mesa/shader/slang/library/slang_fragment_builtin_gc.h110
-rw-r--r--src/mesa/shader/slang/library/slang_pp_directives.syn405
-rw-r--r--src/mesa/shader/slang/library/slang_pp_directives_syn.h250
-rw-r--r--src/mesa/shader/slang/library/slang_pp_expression.syn265
-rw-r--r--src/mesa/shader/slang/library/slang_pp_expression_syn.h179
-rw-r--r--src/mesa/shader/slang/library/slang_pp_version.syn122
-rw-r--r--src/mesa/shader/slang/library/slang_pp_version_syn.h69
-rw-r--r--src/mesa/shader/slang/library/slang_shader.syn1716
-rw-r--r--src/mesa/shader/slang/library/slang_shader_syn.h866
-rw-r--r--src/mesa/shader/slang/library/slang_version.syn118
-rw-r--r--src/mesa/shader/slang/library/slang_vertex_builtin_gc.h109
-rw-r--r--src/mesa/shader/slang/library/syn_to_c.c72
-rw-r--r--src/mesa/shader/slang/slang_codegen.c17
-rw-r--r--src/mesa/shader/slang/slang_codegen.h1
-rw-r--r--src/mesa/shader/slang/slang_compile.c394
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c2
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.h1
-rw-r--r--src/mesa/shader/slang/slang_emit.c227
-rw-r--r--src/mesa/shader/slang/slang_link.c55
-rw-r--r--src/mesa/shader/slang/slang_preprocess.c1406
-rw-r--r--src/mesa/shader/slang/slang_simplify.c9
-rw-r--r--src/mesa/shader/slang/slang_vartable.c4
-rw-r--r--src/mesa/shader/symbol_table.c22
-rw-r--r--src/mesa/sources.mak15
-rw-r--r--src/mesa/sparc/glapi_sparc.S37
-rw-r--r--src/mesa/sparc/xform.S2
-rw-r--r--src/mesa/state_tracker/st_atom.c11
-rw-r--r--src/mesa/state_tracker/st_atom.h3
-rw-r--r--src/mesa/state_tracker/st_atom_blend.c8
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c21
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c6
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c17
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c339
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c8
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c7
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c68
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c34
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.c95
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.h (renamed from src/mesa/state_tracker/st_cb_get.h)12
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c220
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c48
-rw-r--r--src/mesa/state_tracker/st_cb_get.c97
-rw-r--r--src/mesa/state_tracker/st_cb_program.c43
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c17
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.h21
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c16
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c253
-rw-r--r--src/mesa/state_tracker/st_context.c4
-rw-r--r--src/mesa/state_tracker/st_context.h4
-rw-r--r--src/mesa/state_tracker/st_debug.c3
-rw-r--r--src/mesa/state_tracker/st_draw.c158
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c11
-rw-r--r--src/mesa/state_tracker/st_extensions.c9
-rw-r--r--src/mesa/state_tracker/st_format.c292
-rw-r--r--src/mesa/state_tracker/st_format.h10
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c7
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c47
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c135
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h7
-rw-r--r--src/mesa/state_tracker/st_program.c427
-rw-r--r--src/mesa/state_tracker/st_program.h78
-rw-r--r--src/mesa/state_tracker/st_texture.c71
-rw-r--r--src/mesa/swrast/s_accum.c10
-rw-r--r--src/mesa/swrast/s_atifragshader.c2
-rw-r--r--src/mesa/swrast/s_bitmap.c4
-rw-r--r--src/mesa/swrast/s_blit.c4
-rw-r--r--src/mesa/swrast/s_clear.c58
-rw-r--r--src/mesa/swrast/s_context.c28
-rw-r--r--src/mesa/swrast/s_copypix.c4
-rw-r--r--src/mesa/swrast/s_depth.c41
-rw-r--r--src/mesa/swrast/s_drawpix.c4
-rw-r--r--src/mesa/swrast/s_fragprog.c12
-rw-r--r--src/mesa/swrast/s_masking.c20
-rw-r--r--src/mesa/swrast/s_masking.h2
-rw-r--r--src/mesa/swrast/s_readpix.c28
-rw-r--r--src/mesa/swrast/s_span.c30
-rw-r--r--src/mesa/swrast/s_texfilter.c94
-rw-r--r--src/mesa/swrast/s_triangle.c207
-rw-r--r--src/mesa/swrast_setup/ss_tritmp.h24
-rw-r--r--src/mesa/tnl/t_context.c2
-rw-r--r--src/mesa/tnl/t_context.h22
-rw-r--r--src/mesa/tnl/t_draw.c24
-rw-r--r--src/mesa/tnl/t_pipeline.c4
-rw-r--r--src/mesa/tnl/t_vb_fog.c14
-rw-r--r--src/mesa/tnl/t_vb_light.c16
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h28
-rw-r--r--src/mesa/tnl/t_vb_normals.c1
-rw-r--r--src/mesa/tnl/t_vb_program.c17
-rw-r--r--src/mesa/tnl/t_vb_texgen.c3
-rw-r--r--src/mesa/tnl/t_vb_texmat.c1
-rw-r--r--src/mesa/tnl/t_vb_vertex.c6
-rw-r--r--src/mesa/tnl/t_vertex_generic.c48
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h13
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h11
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h42
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c30
-rw-r--r--src/mesa/tnl_dd/t_dd_vbtmp.h88
-rw-r--r--src/mesa/vbo/vbo_exec.h6
-rw-r--r--src/mesa/vbo/vbo_exec_api.c47
-rw-r--r--src/mesa/vbo/vbo_exec_array.c80
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c4
-rw-r--r--src/mesa/vbo/vbo_exec_eval.c33
-rw-r--r--src/mesa/vbo/vbo_save_api.c12
-rw-r--r--src/mesa/vf/vf_generic.c2
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S429
-rw-r--r--src/mesa/x86/gen_matypes.c34
-rw-r--r--src/mesa/x86/glapi_x86.S37
-rw-r--r--src/mesa/x86/read_rgba_span_x86.S2
-rw-r--r--src/mesa/x86/rtasm/x86sse.c2
1619 files changed, 144419 insertions, 74826 deletions
diff --git a/src/SConscript b/src/SConscript
index 5440acd135..6083fcbec9 100644
--- a/src/SConscript
+++ b/src/SConscript
@@ -1,5 +1,6 @@
Import('*')
+SConscript('glsl/SConscript')
SConscript('gallium/SConscript')
if 'mesa' in env['statetrackers']:
diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c
index 9e400be624..ca6821dad0 100644
--- a/src/egl/drivers/dri/egldri.c
+++ b/src/egl/drivers/dri/egldri.c
@@ -675,13 +675,13 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen,
drm_context_t * hHWContext)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
_eglLog(_EGL_WARNING, "drmCreateContext failed.");
@@ -691,14 +691,14 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen,
}
#if 0
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __glXFindDRIScreen(dpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
@@ -716,13 +716,13 @@ static GLboolean
__eglDestroyContext( __DRInativeDisplay * ndpy, int screen, __DRIid context )
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd)
drmDestroyContext(psp->fd, context);
@@ -735,13 +735,13 @@ __eglCreateDrawable(__DRInativeDisplay * ndpy, int screen,
__DRIid drawable, drm_drawable_t * hHWDrawable)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateDrawable(psp->fd, hHWDrawable)) {
_eglLog(_EGL_WARNING, "drmCreateDrawable failed.");
@@ -756,13 +756,13 @@ static GLboolean
__eglDestroyDrawable( __DRInativeDisplay * ndpy, int screen, __DRIid drawable )
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd)
drmDestroyDrawable(psp->fd, drawable);
@@ -778,7 +778,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable,
int* numBackClipRects, drm_clip_rect_t ** pBackClipRects )
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
driSurface *surf = Lookup_driSurface((EGLSurface) drawable);
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
@@ -786,7 +786,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable,
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
*X = 0;
*Y = 0;
*W = surf->Base.Width;
@@ -807,7 +807,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable,
GLXDrawable drawable = (GLXDrawable) draw;
drm_clip_rect_t * cliprect;
Display* display = (Display*)dpy;
- __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private;
+ __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private;
if (drawable == 0) {
return GL_FALSE;
}
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c
index 4685f600e2..96292b0e9e 100644
--- a/src/egl/drivers/glx/egl_glx.c
+++ b/src/egl/drivers/glx/egl_glx.c
@@ -33,23 +33,12 @@
* Authors: Alan Hourihane <alanh@tungstengraphics.com>
*/
-/*
- * TODO:
- *
- * test eglBind/ReleaseTexImage
- */
-
-
-#include <assert.h>
-#include <stdio.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include "dlfcn.h"
+#include <stdlib.h>
+#include <string.h>
#include <X11/Xlib.h>
-#include <GL/gl.h>
-#include "glxclient.h"
+#include <GL/glx.h>
+#include "eglconfigutil.h"
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
@@ -58,46 +47,19 @@
#include "egllog.h"
#include "eglsurface.h"
-#include <GL/gl.h>
-
#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-static const EGLint all_apis = (EGL_OPENGL_ES_BIT
- | EGL_OPENGL_ES2_BIT
- | EGL_OPENVG_BIT
- /* | EGL_OPENGL_BIT */); /* can't do */
+#ifndef GLX_VERSION_1_4
+#error "GL/glx.h must be equal to or greater than GLX 1.4"
+#endif
+
+/*
+ * report OpenGL ES bits because apps usually forget to specify
+ * EGL_RENDERABLE_TYPE when choosing configs
+ */
+#define GLX_EGL_APIS (EGL_OPENGL_BIT | EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)
-struct visual_attribs
-{
- /* X visual attribs */
- int id;
- int klass;
- int depth;
- int redMask, greenMask, blueMask;
- int colormapSize;
- int bitsPerRGB;
-
- /* GL visual attribs */
- int supportsGL;
- int transparentType;
- int transparentRedValue;
- int transparentGreenValue;
- int transparentBlueValue;
- int transparentAlphaValue;
- int transparentIndexValue;
- int bufferSize;
- int level;
- int render_type;
- int doubleBuffer;
- int stereo;
- int auxBuffers;
- int redSize, greenSize, blueSize, alphaSize;
- int depthSize;
- int stencilSize;
- int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
- int numSamples, numMultisample;
- int visualCaveat;
-};
/** subclass of _EGLDriver */
struct GLX_egl_driver
@@ -114,6 +76,21 @@ struct GLX_egl_display
GLXFBConfig *fbconfigs;
int glx_maj, glx_min;
+
+ const char *extensions;
+ EGLBoolean have_1_3;
+ EGLBoolean have_make_current_read;
+ EGLBoolean have_fbconfig;
+ EGLBoolean have_pbuffer;
+
+ /* GLX_SGIX_pbuffer */
+ PFNGLXCREATEGLXPBUFFERSGIXPROC glXCreateGLXPbufferSGIX;
+ PFNGLXDESTROYGLXPBUFFERSGIXPROC glXDestroyGLXPbufferSGIX;
+
+ /* workaround quirks of different GLX implementations */
+ EGLBoolean single_buffered_quirk;
+ EGLBoolean glx_window_quirk;
+
};
@@ -131,7 +108,8 @@ struct GLX_egl_surface
{
_EGLSurface Base; /**< base class */
- GLXDrawable drawable;
+ Drawable drawable;
+ GLXDrawable glx_drawable;
};
@@ -139,6 +117,7 @@ struct GLX_egl_surface
struct GLX_egl_config
{
_EGLConfig Base; /**< base class */
+ EGLBoolean double_buffered;
int index;
};
@@ -173,288 +152,369 @@ GLX_egl_config_index(_EGLConfig *conf)
return ((struct GLX_egl_config *) conf)->index;
}
-static GLboolean
-get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
- struct visual_attribs *attribs)
-{
- const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
- int rgba;
- memset(attribs, 0, sizeof(struct visual_attribs));
+#define MAP_ATTRIB(attr, memb) \
+ { attr, offsetof(__GLcontextModes, memb) }
+
+
+static const struct {
+ int attr;
+ int offset;
+} fbconfig_attributes[] = {
+ /* table 3.1 of GLX 1.4 */
+ MAP_ATTRIB(GLX_FBCONFIG_ID, fbconfigID),
+ MAP_ATTRIB(GLX_BUFFER_SIZE, rgbBits),
+ MAP_ATTRIB(GLX_LEVEL, level),
+ MAP_ATTRIB(GLX_DOUBLEBUFFER, doubleBufferMode),
+ MAP_ATTRIB(GLX_STEREO, stereoMode),
+ MAP_ATTRIB(GLX_AUX_BUFFERS, numAuxBuffers),
+ MAP_ATTRIB(GLX_RED_SIZE, redBits),
+ MAP_ATTRIB(GLX_GREEN_SIZE, greenBits),
+ MAP_ATTRIB(GLX_BLUE_SIZE, blueBits),
+ MAP_ATTRIB(GLX_ALPHA_SIZE, alphaBits),
+ MAP_ATTRIB(GLX_DEPTH_SIZE, depthBits),
+ MAP_ATTRIB(GLX_STENCIL_SIZE, stencilBits),
+ MAP_ATTRIB(GLX_ACCUM_RED_SIZE, accumRedBits),
+ MAP_ATTRIB(GLX_ACCUM_GREEN_SIZE, accumGreenBits),
+ MAP_ATTRIB(GLX_ACCUM_BLUE_SIZE, accumBlueBits),
+ MAP_ATTRIB(GLX_ACCUM_ALPHA_SIZE, accumAlphaBits),
+ MAP_ATTRIB(GLX_SAMPLE_BUFFERS, sampleBuffers),
+ MAP_ATTRIB(GLX_SAMPLES, samples),
+ MAP_ATTRIB(GLX_RENDER_TYPE, renderType),
+ MAP_ATTRIB(GLX_DRAWABLE_TYPE, drawableType),
+ MAP_ATTRIB(GLX_X_RENDERABLE, xRenderable),
+ MAP_ATTRIB(GLX_X_VISUAL_TYPE, visualType),
+ MAP_ATTRIB(GLX_CONFIG_CAVEAT, visualRating),
+ MAP_ATTRIB(GLX_TRANSPARENT_TYPE, transparentPixel),
+ MAP_ATTRIB(GLX_TRANSPARENT_INDEX_VALUE, transparentIndex),
+ MAP_ATTRIB(GLX_TRANSPARENT_RED_VALUE, transparentRed),
+ MAP_ATTRIB(GLX_TRANSPARENT_GREEN_VALUE, transparentGreen),
+ MAP_ATTRIB(GLX_TRANSPARENT_BLUE_VALUE, transparentBlue),
+ MAP_ATTRIB(GLX_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
+ MAP_ATTRIB(GLX_MAX_PBUFFER_WIDTH, maxPbufferWidth),
+ MAP_ATTRIB(GLX_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
+ MAP_ATTRIB(GLX_MAX_PBUFFER_PIXELS, maxPbufferPixels),
+ MAP_ATTRIB(GLX_VISUAL_ID, visualID),
+};
- attribs->id = vInfo->visualid;
-#if defined(__cplusplus) || defined(c_plusplus)
- attribs->klass = vInfo->c_class;
-#else
- attribs->klass = vInfo->class;
-#endif
- attribs->depth = vInfo->depth;
- attribs->redMask = vInfo->red_mask;
- attribs->greenMask = vInfo->green_mask;
- attribs->blueMask = vInfo->blue_mask;
- attribs->colormapSize = vInfo->colormap_size;
- attribs->bitsPerRGB = vInfo->bits_per_rgb;
-
- if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
- !attribs->supportsGL)
- return GL_FALSE;
- glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
- glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
- glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
- if (!rgba)
- return GL_FALSE;
- attribs->render_type = GLX_RGBA_BIT;
-
- glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
- if (!attribs->doubleBuffer)
- return GL_FALSE;
-
- glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
- glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
- glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize);
- glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize);
- glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize);
- glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize);
- glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize);
- glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize);
- glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
- glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
- glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
- glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
-
- /* get transparent pixel stuff */
- glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
- if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
- glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
- glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
- glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
- glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
- }
- else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
- glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
- }
-
- /* multisample attribs */
-#ifdef GLX_ARB_multisample
- if (ext && strstr(ext, "GLX_ARB_multisample")) {
- glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
- glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
- }
-#endif
- else {
- attribs->numSamples = 0;
- attribs->numMultisample = 0;
- }
-#if defined(GLX_EXT_visual_rating)
- if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
- glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
- }
- else {
- attribs->visualCaveat = GLX_NONE_EXT;
+static EGLBoolean
+convert_fbconfig(Display *dpy, GLXFBConfig fbconfig,
+ struct GLX_egl_config *GLX_conf)
+{
+ __GLcontextModes mode;
+ int err = 0, attr, val, i;
+
+ memset(&mode, 0, sizeof(mode));
+
+ for (i = 0; i < ARRAY_SIZE(fbconfig_attributes); i++) {
+ int offset = fbconfig_attributes[i].offset;
+ attr = fbconfig_attributes[i].attr;
+ err = glXGetFBConfigAttrib(dpy, fbconfig, attr, &val);
+ if (err) {
+ if (err == GLX_BAD_ATTRIBUTE) {
+ err = 0;
+ continue;
+ }
+ break;
+ }
+ *((int *) ((char *) &mode + offset)) = val;
}
-#else
- attribs->visualCaveat = 0;
-#endif
-
- return GL_TRUE;
-}
+ if (err)
+ return EGL_FALSE;
-#ifdef GLX_VERSION_1_3
+ /* must have rgba bit */
+ if (!(mode.renderType & GLX_RGBA_BIT))
+ return EGL_FALSE;
-static int
-glx_token_to_visual_class(int visual_type)
-{
- switch (visual_type) {
- case GLX_TRUE_COLOR:
- return TrueColor;
- case GLX_DIRECT_COLOR:
- return DirectColor;
- case GLX_PSEUDO_COLOR:
- return PseudoColor;
- case GLX_STATIC_COLOR:
- return StaticColor;
- case GLX_GRAY_SCALE:
- return GrayScale;
- case GLX_STATIC_GRAY:
- return StaticGray;
- case GLX_NONE:
- default:
- return None;
+ /* pixmap and pbuffer surfaces must be single-buffered in EGL */
+ if (mode.doubleBufferMode) {
+ mode.drawableType &= ~(GLX_PIXMAP_BIT | GLX_PBUFFER_BIT);
+ if (!mode.drawableType)
+ return EGL_FALSE;
}
+
+ mode.rgbMode = GL_TRUE;
+ mode.haveAccumBuffer = (mode.accumRedBits +
+ mode.accumGreenBits +
+ mode.accumBlueBits +
+ mode.accumAlphaBits > 0);
+ mode.haveDepthBuffer = (mode.depthBits > 0);
+ mode.haveStencilBuffer = (mode.stencilBits > 0);
+
+ GLX_conf->double_buffered = (mode.doubleBufferMode != 0);
+ return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode,
+ GLX_EGL_APIS, GLX_EGL_APIS);
}
-static int
-get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
- struct visual_attribs *attribs)
-{
- int visual_type;
- int fbconfig_id;
- memset(attribs, 0, sizeof(struct visual_attribs));
+static const struct {
+ int attr;
+ int offset;
+} visual_attributes[] = {
+ /* table 3.7 of GLX 1.4 */
+ /* no GLX_USE_GL */
+ MAP_ATTRIB(GLX_BUFFER_SIZE, rgbBits),
+ MAP_ATTRIB(GLX_LEVEL, level),
+ MAP_ATTRIB(GLX_RGBA, rgbMode),
+ MAP_ATTRIB(GLX_DOUBLEBUFFER, doubleBufferMode),
+ MAP_ATTRIB(GLX_STEREO, stereoMode),
+ MAP_ATTRIB(GLX_AUX_BUFFERS, numAuxBuffers),
+ MAP_ATTRIB(GLX_RED_SIZE, redBits),
+ MAP_ATTRIB(GLX_GREEN_SIZE, greenBits),
+ MAP_ATTRIB(GLX_BLUE_SIZE, blueBits),
+ MAP_ATTRIB(GLX_ALPHA_SIZE, alphaBits),
+ MAP_ATTRIB(GLX_DEPTH_SIZE, depthBits),
+ MAP_ATTRIB(GLX_STENCIL_SIZE, stencilBits),
+ MAP_ATTRIB(GLX_ACCUM_RED_SIZE, accumRedBits),
+ MAP_ATTRIB(GLX_ACCUM_GREEN_SIZE, accumGreenBits),
+ MAP_ATTRIB(GLX_ACCUM_BLUE_SIZE, accumBlueBits),
+ MAP_ATTRIB(GLX_ACCUM_ALPHA_SIZE, accumAlphaBits),
+ MAP_ATTRIB(GLX_SAMPLE_BUFFERS, sampleBuffers),
+ MAP_ATTRIB(GLX_SAMPLES, samples),
+ MAP_ATTRIB(GLX_FBCONFIG_ID, fbconfigID),
+ /* GLX_EXT_visual_rating */
+ MAP_ATTRIB(GLX_VISUAL_CAVEAT_EXT, visualRating),
+};
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &fbconfig_id);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_VISUAL_ID, &attribs->id);
+static int
+get_visual_type(const XVisualInfo *vis)
+{
+ int klass;
-#if 0
- attribs->depth = vInfo->depth;
- attribs->redMask = vInfo->red_mask;
- attribs->greenMask = vInfo->green_mask;
- attribs->blueMask = vInfo->blue_mask;
- attribs->colormapSize = vInfo->colormap_size;
- attribs->bitsPerRGB = vInfo->bits_per_rgb;
+#if defined(__cplusplus) || defined(c_plusplus)
+ klass = vis->c_class;
+#else
+ klass = vis->class;
#endif
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
- attribs->klass = glx_token_to_visual_class(visual_type);
+ switch (klass) {
+ case TrueColor:
+ return GLX_TRUE_COLOR;
+ case DirectColor:
+ return GLX_DIRECT_COLOR;
+ case PseudoColor:
+ return GLX_PSEUDO_COLOR;
+ case StaticColor:
+ return GLX_STATIC_COLOR;
+ case GrayScale:
+ return GLX_GRAY_SCALE;
+ case StaticGray:
+ return GLX_STATIC_GRAY;
+ default:
+ return GLX_NONE;
+ }
+}
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
- if (!(attribs->render_type & GLX_RGBA_BIT))
- return 0;
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
- if (!attribs->doubleBuffer)
- return 0;
+static EGLBoolean
+convert_visual(Display *dpy, XVisualInfo *vinfo,
+ struct GLX_egl_config *GLX_conf)
+{
+ __GLcontextModes mode;
+ int err, attr, val, i;
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
+ /* the visual must support OpenGL */
+ err = glXGetConfig(dpy, vinfo, GLX_USE_GL, &val);
+ if (err || !val)
+ return EGL_FALSE;
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
+ memset(&mode, 0, sizeof(mode));
+
+ for (i = 0; i < ARRAY_SIZE(visual_attributes); i++) {
+ int offset = visual_attributes[i].offset;
+ attr = visual_attributes[i].attr;
+ err = glXGetConfig(dpy, vinfo, attr, &val);
+ if (err) {
+ if (err == GLX_BAD_ATTRIBUTE) {
+ err = 0;
+ continue;
+ }
+ break;
+ }
+ *((int *) ((char *) &mode + offset)) = val;
+ }
+ if (err)
+ return EGL_FALSE;
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
+ /* must be RGB mode */
+ if (!mode.rgbMode)
+ return EGL_FALSE;
- /* get transparent pixel stuff */
- glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
- if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
- }
- else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
- }
+ mode.visualID = vinfo->visualid;
+ mode.visualType = get_visual_type(vinfo);
+ mode.redMask = vinfo->red_mask;
+ mode.greenMask = vinfo->green_mask;
+ mode.blueMask = vinfo->blue_mask;
+
+ mode.drawableType = GLX_WINDOW_BIT;
+ /* pixmap surfaces must be single-buffered in EGL */
+ if (!mode.doubleBufferMode)
+ mode.drawableType |= GLX_PIXMAP_BIT;
+
+ mode.renderType = GLX_RGBA_BIT;
+ mode.xRenderable = GL_TRUE;
+ mode.haveAccumBuffer = (mode.accumRedBits +
+ mode.accumGreenBits +
+ mode.accumBlueBits +
+ mode.accumAlphaBits > 0);
+ mode.haveDepthBuffer = (mode.depthBits > 0);
+ mode.haveStencilBuffer = (mode.stencilBits > 0);
+
+ GLX_conf->double_buffered = (mode.doubleBufferMode != 0);
+ return _eglConfigFromContextModesRec(&GLX_conf->Base, &mode,
+ GLX_EGL_APIS, GLX_EGL_APIS);
+}
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
- glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
+static void
+fix_config(struct GLX_egl_display *GLX_dpy, struct GLX_egl_config *GLX_conf)
+{
+ _EGLConfig *conf = &GLX_conf->Base;
+ EGLint surface_type, r, g, b, a;
+
+ surface_type = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
+ if (!GLX_conf->double_buffered && GLX_dpy->single_buffered_quirk) {
+ /* some GLX impls do not like single-buffered window surface */
+ surface_type &= ~EGL_WINDOW_BIT;
+ /* pbuffer bit is usually not set */
+ if (GLX_dpy->have_pbuffer)
+ surface_type |= EGL_PBUFFER_BIT;
+ SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type);
+ }
- if (attribs->id == 0) {
- attribs->id = fbconfig_id;
- return EGL_PBUFFER_BIT | EGL_PIXMAP_BIT;
+ /* no visual attribs unless window bit is set */
+ if (!(surface_type & EGL_WINDOW_BIT)) {
+ SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, 0);
+ SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
}
- return EGL_WINDOW_BIT;
+ /* make sure buffer size is set correctly */
+ r = GET_CONFIG_ATTRIB(conf, EGL_RED_SIZE);
+ g = GET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE);
+ b = GET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE);
+ a = GET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE);
+ SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, r + g + b + a);
}
-#endif
static EGLBoolean
-create_configs(_EGLDisplay *disp, struct GLX_egl_display *GLX_dpy)
+create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy,
+ EGLint screen)
{
- XVisualInfo theTemplate;
- int numVisuals;
- long mask;
- int i;
- struct visual_attribs attribs;
+ EGLint num_configs = 0, i;
+ EGLint id = 1;
- GLX_dpy->fbconfigs = NULL;
-
-#ifdef GLX_VERSION_1_3
- /* get list of all fbconfigs on this screen */
- GLX_dpy->fbconfigs = glXGetFBConfigs(GLX_dpy->dpy, DefaultScreen(GLX_dpy->dpy), &numVisuals);
+ if (GLX_dpy->have_fbconfig) {
+ GLX_dpy->fbconfigs = glXGetFBConfigs(GLX_dpy->dpy, screen, &num_configs);
+ }
+ else {
+ XVisualInfo vinfo_template;
+ long mask;
- if (numVisuals == 0) {
- GLX_dpy->fbconfigs = NULL;
- goto xvisual;
+ vinfo_template.screen = screen;
+ mask = VisualScreenMask;
+ GLX_dpy->visuals = XGetVisualInfo(GLX_dpy->dpy, mask, &vinfo_template,
+ &num_configs);
}
- for (i = 0; i < numVisuals; i++) {
- struct GLX_egl_config *config;
- int bit;
+ if (!num_configs)
+ return EGL_FALSE;
- bit = get_fbconfig_attribs(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &attribs);
- if (!bit)
+ for (i = 0; i < num_configs; i++) {
+ struct GLX_egl_config *GLX_conf, template;
+ EGLBoolean ok;
+
+ memset(&template, 0, sizeof(template));
+ _eglInitConfig(&template.Base, id);
+ if (GLX_dpy->have_fbconfig)
+ ok = convert_fbconfig(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &template);
+ else
+ ok = convert_visual(GLX_dpy->dpy, &GLX_dpy->visuals[i], &template);
+ if (!ok)
+ continue;
+
+ fix_config(GLX_dpy, &template);
+ if (!_eglValidateConfig(&template.Base, EGL_FALSE)) {
+ _eglLog(_EGL_DEBUG, "GLX: failed to validate config %d", i);
continue;
+ }
- config = CALLOC_STRUCT(GLX_egl_config);
-
- config->index = i;
- _eglInitConfig(&config->Base, (i+1));
- SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id);
- SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample);
- SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis);
- SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, bit);
-
- /* XXX possibly other things to init... */
+ GLX_conf = CALLOC_STRUCT(GLX_egl_config);
+ if (GLX_conf) {
+ memcpy(GLX_conf, &template, sizeof(template));
+ GLX_conf->index = i;
- _eglAddConfig(disp, &config->Base);
+ _eglAddConfig(dpy, &GLX_conf->Base);
+ id++;
+ }
}
- goto end;
-#endif
-
-xvisual:
- /* get list of all visuals on this screen */
- theTemplate.screen = DefaultScreen(GLX_dpy->dpy);
- mask = VisualScreenMask;
- GLX_dpy->visuals = XGetVisualInfo(GLX_dpy->dpy, mask, &theTemplate, &numVisuals);
+ return EGL_TRUE;
+}
- for (i = 0; i < numVisuals; i++) {
- struct GLX_egl_config *config;
- if (!get_visual_attribs(GLX_dpy->dpy, &GLX_dpy->visuals[i], &attribs))
- continue;
+static void
+check_extensions(struct GLX_egl_display *GLX_dpy, EGLint screen)
+{
+ GLX_dpy->extensions =
+ glXQueryExtensionsString(GLX_dpy->dpy, screen);
+ if (GLX_dpy->extensions) {
+ /* glXGetProcAddress is assumed */
+
+ if (strstr(GLX_dpy->extensions, "GLX_SGI_make_current_read")) {
+ /* GLX 1.3 entry points are used */
+ GLX_dpy->have_make_current_read = EGL_TRUE;
+ }
- config = CALLOC_STRUCT(GLX_egl_config);
+ if (strstr(GLX_dpy->extensions, "GLX_SGIX_fbconfig")) {
+ /* GLX 1.3 entry points are used */
+ GLX_dpy->have_fbconfig = EGL_TRUE;
+ }
- config->index = i;
- _eglInitConfig(&config->Base, (i+1));
- SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id);
- SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, attribs.greenSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, attribs.blueSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, attribs.alphaSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, attribs.depthSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, attribs.stencilSize);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, attribs.numSamples);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample);
- SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis);
- SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis);
- SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE,
- (EGL_WINDOW_BIT /*| EGL_PBUFFER_BIT | EGL_PIXMAP_BIT*/));
+ if (strstr(GLX_dpy->extensions, "GLX_SGIX_pbuffer")) {
+ GLX_dpy->glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)
+ glXGetProcAddress((const GLubyte *) "glXCreateGLXPbufferSGIX");
+ GLX_dpy->glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)
+ glXGetProcAddress((const GLubyte *) "glXDestroyGLXPbufferSGIX");
- /* XXX possibly other things to init... */
+ if (GLX_dpy->glXCreateGLXPbufferSGIX &&
+ GLX_dpy->glXDestroyGLXPbufferSGIX &&
+ GLX_dpy->have_fbconfig)
+ GLX_dpy->have_pbuffer = EGL_TRUE;
+ }
+ }
- _eglAddConfig(disp, &config->Base);
+ if (GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3) {
+ GLX_dpy->have_1_3 = EGL_TRUE;
+ GLX_dpy->have_make_current_read = EGL_TRUE;
+ GLX_dpy->have_fbconfig = EGL_TRUE;
+ GLX_dpy->have_pbuffer = EGL_TRUE;
}
+}
-end:
- return EGL_TRUE;
+
+static void
+check_quirks(struct GLX_egl_display *GLX_dpy, EGLint screen)
+{
+ const char *vendor;
+
+ GLX_dpy->single_buffered_quirk = EGL_TRUE;
+ GLX_dpy->glx_window_quirk = EGL_TRUE;
+
+ vendor = glXGetClientString(GLX_dpy->dpy, GLX_VENDOR);
+ if (vendor && strstr(vendor, "NVIDIA")) {
+ vendor = glXQueryServerString(GLX_dpy->dpy, screen, GLX_VENDOR);
+ if (vendor && strstr(vendor, "NVIDIA")) {
+ _eglLog(_EGL_DEBUG, "disable quirks");
+ GLX_dpy->single_buffered_quirk = EGL_FALSE;
+ GLX_dpy->glx_window_quirk = EGL_FALSE;
+ }
+ }
}
+
/**
* Called via eglInitialize(), GLX_drv->API.Initialize().
*/
@@ -478,17 +538,33 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp,
}
}
- disp->DriverData = (void *) GLX_dpy;
- disp->ClientAPIsMask = all_apis;
+ if (!glXQueryVersion(GLX_dpy->dpy, &GLX_dpy->glx_maj, &GLX_dpy->glx_min)) {
+ _eglLog(_EGL_WARNING, "GLX: glXQueryVersion failed");
+ if (!disp->NativeDisplay)
+ XCloseDisplay(GLX_dpy->dpy);
+ free(GLX_dpy);
+ return EGL_FALSE;
+ }
- glXQueryVersion(GLX_dpy->dpy, &GLX_dpy->glx_maj, &GLX_dpy->glx_min);
+ check_extensions(GLX_dpy, DefaultScreen(GLX_dpy->dpy));
+ check_quirks(GLX_dpy, DefaultScreen(GLX_dpy->dpy));
+
+ create_configs(disp, GLX_dpy, DefaultScreen(GLX_dpy->dpy));
+ if (!disp->NumConfigs) {
+ _eglLog(_EGL_WARNING, "GLX: failed to create any config");
+ if (!disp->NativeDisplay)
+ XCloseDisplay(GLX_dpy->dpy);
+ free(GLX_dpy);
+ return EGL_FALSE;
+ }
+
+ disp->DriverData = (void *) GLX_dpy;
+ disp->ClientAPIsMask = GLX_EGL_APIS;
/* we're supporting EGL 1.4 */
*major = 1;
*minor = 4;
- create_configs(disp, GLX_dpy);
-
return EGL_TRUE;
}
@@ -539,8 +615,7 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
-#ifdef GLX_VERSION_1_3
- if (GLX_dpy->fbconfigs)
+ if (GLX_dpy->have_fbconfig)
GLX_ctx->context =
glXCreateNewContext(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
@@ -548,7 +623,6 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
GL_TRUE);
else
-#endif
GLX_ctx->context =
glXCreateContext(GLX_dpy->dpy,
&GLX_dpy->visuals[GLX_egl_config_index(conf)],
@@ -559,15 +633,6 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
-#if 1
- /* (maybe?) need to have a direct rendering context */
- if (!glXIsDirect(GLX_dpy->dpy, GLX_ctx->context)) {
- glXDestroyContext(GLX_dpy->dpy, GLX_ctx->context);
- free(GLX_ctx);
- return NULL;
- }
-#endif
-
return &GLX_ctx->Base;
}
@@ -589,17 +654,14 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
if (!_eglMakeCurrent(drv, disp, dsurf, rsurf, ctx))
return EGL_FALSE;
- ddraw = (GLX_dsurf) ? GLX_dsurf->drawable : None;
- rdraw = (GLX_rsurf) ? GLX_rsurf->drawable : None;
+ ddraw = (GLX_dsurf) ? GLX_dsurf->glx_drawable : None;
+ rdraw = (GLX_rsurf) ? GLX_rsurf->glx_drawable : None;
cctx = (GLX_ctx) ? GLX_ctx->context : NULL;
-#ifdef GLX_VERSION_1_3
- if (glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx))
- return EGL_TRUE;
-#endif
-
- if (ddraw == rdraw && glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx))
- return EGL_TRUE;
+ if (GLX_dpy->have_make_current_read)
+ return glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx);
+ else if (ddraw == rdraw)
+ return glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
return EGL_FALSE;
}
@@ -642,6 +704,20 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
}
GLX_surf->drawable = window;
+
+ if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk)
+ GLX_surf->glx_drawable =
+ glXCreateWindow(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ GLX_surf->drawable, NULL);
+ else
+ GLX_surf->glx_drawable = GLX_surf->drawable;
+
+ if (!GLX_surf->glx_drawable) {
+ free(GLX_surf);
+ return NULL;
+ }
+
get_drawable_size(GLX_dpy->dpy, window, &width, &height);
GLX_surf->Base.Width = width;
GLX_surf->Base.Height = height;
@@ -649,18 +725,13 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return &GLX_surf->Base;
}
-#ifdef GLX_VERSION_1_3
static _EGLSurface *
GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
NativePixmapType pixmap, const EGLint *attrib_list)
{
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
- int i;
-
- /* GLX must >= 1.3 */
- if (!(GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3))
- return NULL;
+ uint width, height;
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
@@ -674,25 +745,39 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface");
- free(GLX_surf);
- return NULL;
+ GLX_surf->drawable = pixmap;
+
+ if (GLX_dpy->have_1_3) {
+ GLX_surf->glx_drawable =
+ glXCreatePixmap(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ GLX_surf->drawable, NULL);
+ }
+ else if (GLX_dpy->have_fbconfig) {
+ GLXFBConfig fbconfig = GLX_dpy->fbconfigs[GLX_egl_config_index(conf)];
+ XVisualInfo *vinfo = glXGetVisualFromFBConfig(GLX_dpy->dpy, fbconfig);
+ if (vinfo) {
+ GLX_surf->glx_drawable =
+ glXCreateGLXPixmap(GLX_dpy->dpy, vinfo, GLX_surf->drawable);
+ XFree(vinfo);
}
}
+ else {
+ GLX_surf->glx_drawable =
+ glXCreateGLXPixmap(GLX_dpy->dpy,
+ &GLX_dpy->visuals[GLX_egl_config_index(conf)],
+ GLX_surf->drawable);
+ }
- GLX_surf->drawable =
- glXCreatePixmap(GLX_dpy->dpy,
- GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
- pixmap, NULL);
- if (!GLX_surf->drawable) {
+ if (!GLX_surf->glx_drawable) {
free(GLX_surf);
return NULL;
}
+ get_drawable_size(GLX_dpy->dpy, pixmap, &width, &height);
+ GLX_surf->Base.Width = width;
+ GLX_surf->Base.Height = height;
+
return &GLX_surf->Base;
}
@@ -703,11 +788,7 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
int attribs[5];
- int i = 0, j = 0;
-
- /* GLX must >= 1.3 */
- if (!(GLX_dpy->glx_maj == 1 && GLX_dpy->glx_min >= 3))
- return NULL;
+ int i;
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
@@ -721,33 +802,44 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
return NULL;
}
- while(attrib_list[i] != EGL_NONE) {
- switch (attrib_list[i]) {
- case EGL_WIDTH:
- attribs[j++] = GLX_PBUFFER_WIDTH;
- attribs[j++] = attrib_list[i+1];
- break;
- case EGL_HEIGHT:
- attribs[j++] = GLX_PBUFFER_HEIGHT;
- attribs[j++] = attrib_list[i+1];
- break;
+ i = 0;
+ attribs[i] = None;
+
+ GLX_surf->drawable = None;
+
+ if (GLX_dpy->have_1_3) {
+ /* put geometry in attribs */
+ if (GLX_surf->Base.Width) {
+ attribs[i++] = GLX_PBUFFER_WIDTH;
+ attribs[i++] = GLX_surf->Base.Width;
+ }
+ if (GLX_surf->Base.Height) {
+ attribs[i++] = GLX_PBUFFER_HEIGHT;
+ attribs[i++] = GLX_surf->Base.Height;
}
- i++;
+ attribs[i] = None;
+
+ GLX_surf->glx_drawable =
+ glXCreatePbuffer(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ attribs);
+ }
+ else if (GLX_dpy->have_pbuffer) {
+ GLX_surf->glx_drawable = GLX_dpy->glXCreateGLXPbufferSGIX(
+ GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ GLX_surf->Base.Width,
+ GLX_surf->Base.Height,
+ attribs);
}
- attribs[j++] = 0;
- GLX_surf->drawable =
- glXCreatePbuffer(GLX_dpy->dpy,
- GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
- attribs);
- if (!GLX_surf->drawable) {
+ if (!GLX_surf->glx_drawable) {
free(GLX_surf);
return NULL;
}
return &GLX_surf->Base;
}
-#endif
static EGLBoolean
GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
@@ -755,15 +847,35 @@ GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
if (!_eglIsSurfaceBound(surf)) {
struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
- switch (surf->Type) {
- case EGL_PBUFFER_BIT:
- glXDestroyPbuffer(GLX_dpy->dpy, GLX_surf->drawable);
- break;
- case EGL_PIXMAP_BIT:
- glXDestroyPixmap(GLX_dpy->dpy, GLX_surf->drawable);
- break;
- default:
- break;
+
+ if (GLX_dpy->have_1_3) {
+ switch (surf->Type) {
+ case EGL_WINDOW_BIT:
+ if (!GLX_dpy->glx_window_quirk)
+ glXDestroyWindow(GLX_dpy->dpy, GLX_surf->glx_drawable);
+ break;
+ case EGL_PBUFFER_BIT:
+ glXDestroyPbuffer(GLX_dpy->dpy, GLX_surf->glx_drawable);
+ break;
+ case EGL_PIXMAP_BIT:
+ glXDestroyPixmap(GLX_dpy->dpy, GLX_surf->glx_drawable);
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ switch (surf->Type) {
+ case EGL_PBUFFER_BIT:
+ GLX_dpy->glXDestroyGLXPbufferSGIX(GLX_dpy->dpy,
+ GLX_surf->glx_drawable);
+ break;
+ case EGL_PIXMAP_BIT:
+ glXDestroyGLXPixmap(GLX_dpy->dpy, GLX_surf->glx_drawable);
+ break;
+ default:
+ break;
+ }
}
free(surf);
}
@@ -773,44 +885,12 @@ GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
static EGLBoolean
-GLX_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
- EGLint buffer)
-{
- struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
- struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
-
- /* buffer ?? */
- glXBindTexImageEXT(GLX_dpy->dpy, GLX_surf->drawable,
- GLX_FRONT_LEFT_EXT, NULL);
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-GLX_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
- EGLint buffer)
-{
- struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
- struct GLX_egl_surface *GLX_surf = GLX_egl_surface(surf);
-
- /* buffer ?? */
- glXReleaseTexImageEXT(GLX_dpy->dpy, GLX_surf->drawable,
- GLX_FRONT_LEFT_EXT);
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf = GLX_egl_surface(draw);
- _eglLog(_EGL_DEBUG, "GLX: EGL SwapBuffers 0x%x",draw);
-
- glXSwapBuffers(GLX_dpy->dpy, GLX_surf->drawable);
+ glXSwapBuffers(GLX_dpy->dpy, GLX_surf->glx_drawable);
return EGL_TRUE;
}
@@ -821,23 +901,24 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
static _EGLProc
GLX_eglGetProcAddress(const char *procname)
{
- /* This is a bit of a hack to get at the gallium/Mesa state tracker
- * function st_get_proc_address(). This will probably change at
- * some point.
- */
- _EGLProc (*get_proc_addr)(const char *procname);
- _EGLProc proc_addr;
- get_proc_addr = dlsym(NULL, "st_get_proc_address");
- if (get_proc_addr)
- return get_proc_addr(procname);
-
- proc_addr = glXGetProcAddress((const GLubyte *)procname);
- if (proc_addr)
- return proc_addr;
-
- return (_EGLProc)dlsym(NULL, procname);
+ return (_EGLProc) glXGetProcAddress((const GLubyte *) procname);
}
+static EGLBoolean
+GLX_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
+{
+ glXWaitGL();
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+GLX_eglWaitNative(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
+{
+ if (engine != EGL_CORE_NATIVE_ENGINE)
+ return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
+ glXWaitX();
+ return EGL_TRUE;
+}
static void
GLX_Unload(_EGLDriver *drv)
@@ -865,15 +946,13 @@ _eglMain(const char *args)
GLX_drv->Base.API.CreateContext = GLX_eglCreateContext;
GLX_drv->Base.API.MakeCurrent = GLX_eglMakeCurrent;
GLX_drv->Base.API.CreateWindowSurface = GLX_eglCreateWindowSurface;
-#ifdef GLX_VERSION_1_3
GLX_drv->Base.API.CreatePixmapSurface = GLX_eglCreatePixmapSurface;
GLX_drv->Base.API.CreatePbufferSurface = GLX_eglCreatePbufferSurface;
-#endif
GLX_drv->Base.API.DestroySurface = GLX_eglDestroySurface;
- GLX_drv->Base.API.BindTexImage = GLX_eglBindTexImage;
- GLX_drv->Base.API.ReleaseTexImage = GLX_eglReleaseTexImage;
GLX_drv->Base.API.SwapBuffers = GLX_eglSwapBuffers;
GLX_drv->Base.API.GetProcAddress = GLX_eglGetProcAddress;
+ GLX_drv->Base.API.WaitClient = GLX_eglWaitClient;
+ GLX_drv->Base.API.WaitNative = GLX_eglWaitNative;
GLX_drv->Base.Name = "GLX";
GLX_drv->Base.Unload = GLX_Unload;
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index 29617b7aff..14cc5fa613 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -9,12 +9,36 @@
* heterogeneous hardware devices in the future.
*
* The EGLDisplay, EGLConfig, EGLContext and EGLSurface types are
- * opaque handles implemented with 32-bit unsigned integers.
- * It's up to the driver function or fallback function to look up the
- * handle and get an object.
- * By using opaque handles, we leave open the possibility of having
- * indirect rendering in the future, like GLX.
+ * opaque handles. Internal objects are linked to a display to
+ * create the handles.
*
+ * For each public API entry point, the opaque handles are looked up
+ * before being dispatched to the drivers. When it fails to look up
+ * a handle, one of
+ *
+ * EGL_BAD_DISPLAY
+ * EGL_BAD_CONFIG
+ * EGL_BAD_CONTEXT
+ * EGL_BAD_SURFACE
+ * EGL_BAD_SCREEN_MESA
+ * EGL_BAD_MODE_MESA
+ *
+ * is generated and the driver function is not called. An
+ * uninitialized EGLDisplay has no driver associated with it. When
+ * such display is detected,
+ *
+ * EGL_NOT_INITIALIZED
+ *
+ * is generated.
+ *
+ * Some of the entry points use current display, context, or surface
+ * implicitly. For such entry points, the implicit objects are also
+ * checked before calling the driver function. Other than the
+ * errors listed above,
+ *
+ * EGL_BAD_CURRENT_SURFACE
+ *
+ * may also be generated.
*
* Notes on naming conventions:
*
@@ -92,8 +116,8 @@ eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
snprintf(disp->Version, sizeof(disp->Version),
"%d.%d (%s)", major_int, minor_int, drv->Name);
- /* update the global notion of supported APIs */
- _eglGlobal.ClientAPIsMask |= disp->ClientAPIsMask;
+ /* limit to APIs supported by core */
+ disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
disp->Driver = drv;
} else {
@@ -496,15 +520,31 @@ eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
EGLBoolean EGLAPIENTRY
eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLSurface *surf;
_EGL_DECLARE_DD(dpy);
- return drv->API.SwapInterval(drv, disp, interval);
+
+ if (!ctx || !_eglIsContextLinked(ctx) || ctx->Display != disp)
+ return _eglError(EGL_BAD_CONTEXT, __FUNCTION__);
+
+ surf = ctx->DrawSurface;
+ if (!_eglIsSurfaceLinked(surf))
+ return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+
+ return drv->API.SwapInterval(drv, disp, surf, interval);
}
EGLBoolean EGLAPIENTRY
eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
+ _EGLContext *ctx = _eglGetCurrentContext();
_EGL_DECLARE_DD_AND_SURFACE(dpy, surface);
+
+ /* surface must be bound to current context in EGL 1.4 */
+ if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface)
+ return _eglError(EGL_BAD_SURFACE, __FUNCTION__);
+
return drv->API.SwapBuffers(drv, disp, surf);
}
@@ -518,32 +558,66 @@ eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
EGLBoolean EGLAPIENTRY
-eglWaitGL(void)
+eglWaitClient(void)
{
- _EGLDisplay *disp = _eglGetCurrentDisplay();
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLDisplay *disp;
_EGLDriver *drv;
- if (!disp)
+ if (!ctx)
return EGL_TRUE;
+ /* let bad current context imply bad current surface */
+ if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
+ return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
- /* a current display is always initialized */
+ /* a valid current context implies an initialized current display */
+ disp = ctx->Display;
drv = disp->Driver;
+ assert(drv);
- return drv->API.WaitGL(drv, disp);
+ return drv->API.WaitClient(drv, disp, ctx);
+}
+
+
+EGLBoolean EGLAPIENTRY
+eglWaitGL(void)
+{
+#ifdef EGL_VERSION_1_2
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ EGLint api_index = t->CurrentAPIIndex;
+ EGLint es_index = _eglConvertApiToIndex(EGL_OPENGL_ES_API);
+ EGLBoolean ret;
+
+ if (api_index != es_index && _eglIsCurrentThreadDummy())
+ return _eglError(EGL_BAD_ALLOC, "eglWaitGL");
+
+ t->CurrentAPIIndex = es_index;
+ ret = eglWaitClient();
+ t->CurrentAPIIndex = api_index;
+ return ret;
+#else
+ return eglWaitClient();
+#endif
}
EGLBoolean EGLAPIENTRY
eglWaitNative(EGLint engine)
{
- _EGLDisplay *disp = _eglGetCurrentDisplay();
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLDisplay *disp;
_EGLDriver *drv;
- if (!disp)
+ if (!ctx)
return EGL_TRUE;
+ /* let bad current context imply bad current surface */
+ if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
+ return _eglError(EGL_BAD_CURRENT_SURFACE, __FUNCTION__);
- /* a current display is always initialized */
+ /* a valid current context implies an initialized current display */
+ disp = ctx->Display;
drv = disp->Driver;
+ assert(drv);
return drv->API.WaitNative(drv, disp, engine);
}
@@ -568,8 +642,26 @@ eglGetCurrentContext(void)
EGLSurface EGLAPIENTRY
eglGetCurrentSurface(EGLint readdraw)
{
- _EGLSurface *s = _eglGetCurrentSurface(readdraw);
- return _eglGetSurfaceHandle(s);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ _EGLSurface *surf;
+
+ if (!ctx)
+ return EGL_NO_SURFACE;
+
+ switch (readdraw) {
+ case EGL_DRAW:
+ surf = ctx->DrawSurface;
+ break;
+ case EGL_READ:
+ surf = ctx->ReadSurface;
+ break;
+ default:
+ _eglError(EGL_BAD_PARAMETER, __FUNCTION__);
+ surf = NULL;
+ break;
+ }
+
+ return _eglGetSurfaceHandle(surf);
}
@@ -586,43 +678,11 @@ eglGetError(void)
void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
{
- typedef void (*genericFunc)();
- struct name_function {
+ static const struct {
const char *name;
_EGLProc function;
- };
- static struct name_function egl_functions[] = {
- /* alphabetical order */
- { "eglBindTexImage", (_EGLProc) eglBindTexImage },
- { "eglChooseConfig", (_EGLProc) eglChooseConfig },
- { "eglCopyBuffers", (_EGLProc) eglCopyBuffers },
- { "eglCreateContext", (_EGLProc) eglCreateContext },
- { "eglCreatePbufferSurface", (_EGLProc) eglCreatePbufferSurface },
- { "eglCreatePixmapSurface", (_EGLProc) eglCreatePixmapSurface },
- { "eglCreateWindowSurface", (_EGLProc) eglCreateWindowSurface },
- { "eglDestroyContext", (_EGLProc) eglDestroyContext },
- { "eglDestroySurface", (_EGLProc) eglDestroySurface },
- { "eglGetConfigAttrib", (_EGLProc) eglGetConfigAttrib },
- { "eglGetConfigs", (_EGLProc) eglGetConfigs },
- { "eglGetCurrentContext", (_EGLProc) eglGetCurrentContext },
- { "eglGetCurrentDisplay", (_EGLProc) eglGetCurrentDisplay },
- { "eglGetCurrentSurface", (_EGLProc) eglGetCurrentSurface },
- { "eglGetDisplay", (_EGLProc) eglGetDisplay },
- { "eglGetError", (_EGLProc) eglGetError },
- { "eglGetProcAddress", (_EGLProc) eglGetProcAddress },
- { "eglInitialize", (_EGLProc) eglInitialize },
- { "eglMakeCurrent", (_EGLProc) eglMakeCurrent },
- { "eglQueryContext", (_EGLProc) eglQueryContext },
- { "eglQueryString", (_EGLProc) eglQueryString },
- { "eglQuerySurface", (_EGLProc) eglQuerySurface },
- { "eglReleaseTexImage", (_EGLProc) eglReleaseTexImage },
- { "eglSurfaceAttrib", (_EGLProc) eglSurfaceAttrib },
- { "eglSwapBuffers", (_EGLProc) eglSwapBuffers },
- { "eglSwapInterval", (_EGLProc) eglSwapInterval },
- { "eglTerminate", (_EGLProc) eglTerminate },
- { "eglWaitGL", (_EGLProc) eglWaitGL },
- { "eglWaitNative", (_EGLProc) eglWaitNative },
- /* Extensions */
+ } egl_functions[] = {
+ /* extensions only */
#ifdef EGL_MESA_screen_surface
{ "eglChooseModeMESA", (_EGLProc) eglChooseModeMESA },
{ "eglGetModesMESA", (_EGLProc) eglGetModesMESA },
@@ -637,22 +697,23 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
{ "eglQueryScreenModeMESA", (_EGLProc) eglQueryScreenModeMESA },
{ "eglQueryModeStringMESA", (_EGLProc) eglQueryModeStringMESA },
#endif /* EGL_MESA_screen_surface */
-#ifdef EGL_VERSION_1_2
- { "eglBindAPI", (_EGLProc) eglBindAPI },
- { "eglCreatePbufferFromClientBuffer", (_EGLProc) eglCreatePbufferFromClientBuffer },
- { "eglQueryAPI", (_EGLProc) eglQueryAPI },
- { "eglReleaseThread", (_EGLProc) eglReleaseThread },
- { "eglWaitClient", (_EGLProc) eglWaitClient },
-#endif /* EGL_VERSION_1_2 */
{ NULL, NULL }
};
EGLint i;
- for (i = 0; egl_functions[i].name; i++) {
- if (strcmp(egl_functions[i].name, procname) == 0) {
- return (genericFunc) egl_functions[i].function;
+
+ if (!procname)
+ return NULL;
+ if (strncmp(procname, "egl", 3) == 0) {
+ for (i = 0; egl_functions[i].name; i++) {
+ if (strcmp(egl_functions[i].name, procname) == 0)
+ return egl_functions[i].function;
}
}
+ /* preload a driver if there isn't one */
+ if (!_eglGlobal.NumDrivers)
+ _eglPreloadDriver(NULL);
+
/* now loop over drivers to query their procs */
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
_EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname);
@@ -664,6 +725,9 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
}
+#ifdef EGL_MESA_screen_surface
+
+
/*
* EGL_MESA_screen extension
*/
@@ -838,6 +902,9 @@ eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode)
}
+#endif /* EGL_MESA_screen_surface */
+
+
/**
** EGL 1.2
**/
@@ -867,33 +934,7 @@ eglBindAPI(EGLenum api)
if (!_eglIsApiValid(api))
return _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- switch (api) {
-#ifdef EGL_VERSION_1_4
- case EGL_OPENGL_API:
- if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) {
- t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
- }
- _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- return EGL_FALSE;
-#endif
- case EGL_OPENGL_ES_API:
- if (_eglGlobal.ClientAPIsMask & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)) {
- t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
- }
- _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- return EGL_FALSE;
- case EGL_OPENVG_API:
- if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) {
- t->CurrentAPIIndex = _eglConvertApiToIndex(api);
- return EGL_TRUE;
- }
- _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
- return EGL_FALSE;
- default:
- return EGL_FALSE;
- }
+ t->CurrentAPIIndex = _eglConvertApiToIndex(api);
return EGL_TRUE;
}
@@ -951,20 +992,4 @@ eglReleaseThread(void)
}
-EGLBoolean
-eglWaitClient(void)
-{
- _EGLDisplay *disp = _eglGetCurrentDisplay();
- _EGLDriver *drv;
-
- if (!disp)
- return EGL_TRUE;
-
- /* a current display is always initialized */
- drv = disp->Driver;
-
- return drv->API.WaitClient(drv, disp);
-}
-
-
#endif /* EGL_VERSION_1_2 */
diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h
index 6081e58892..aa0abe3eb6 100644
--- a/src/egl/main/eglapi.h
+++ b/src/egl/main/eglapi.h
@@ -35,13 +35,13 @@ typedef EGLBoolean (*QuerySurface_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurf
typedef EGLBoolean (*SurfaceAttrib_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint value);
typedef EGLBoolean (*BindTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer);
typedef EGLBoolean (*ReleaseTexImage_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer);
-typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval);
+typedef EGLBoolean (*SwapInterval_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
typedef EGLBoolean (*SwapBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw);
typedef EGLBoolean (*CopyBuffers_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, NativePixmapType target);
/* misc funcs */
typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name);
-typedef EGLBoolean (*WaitGL_t)(_EGLDriver *drv, _EGLDisplay *dpy);
+typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine);
typedef _EGLProc (*GetProcAddress_t)(const char *procname);
@@ -65,7 +65,6 @@ typedef const char * (*QueryModeStringMESA_t)(_EGLDriver *drv, _EGLDisplay *dpy,
#ifdef EGL_VERSION_1_2
-typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy);
typedef _EGLSurface *(*CreatePbufferFromClientBuffer_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum buftype, EGLClientBuffer buffer, _EGLConfig *config, const EGLint *attrib_list);
#endif /* EGL_VERSION_1_2 */
@@ -101,7 +100,7 @@ struct _egl_api
CopyBuffers_t CopyBuffers;
QueryString_t QueryString;
- WaitGL_t WaitGL;
+ WaitClient_t WaitClient;
WaitNative_t WaitNative;
GetProcAddress_t GetProcAddress;
@@ -120,7 +119,6 @@ struct _egl_api
QueryModeStringMESA_t QueryModeStringMESA;
#ifdef EGL_VERSION_1_2
- WaitClient_t WaitClient;
CreatePbufferFromClientBuffer_t CreatePbufferFromClientBuffer;
#endif
};
diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h
index 6b639b75c6..f7c93f14ce 100644
--- a/src/egl/main/eglcompiler.h
+++ b/src/egl/main/eglcompiler.h
@@ -61,4 +61,14 @@
#endif
+/**
+ * Function visibility
+ */
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+#else
+# define PUBLIC
+#endif
+
+
#endif /* EGLCOMPILER_INCLUDED */
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index 2c8d1c4055..31d69a7708 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -82,18 +82,17 @@ _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
EGLBoolean
_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
{
- _EGLConfig *conf = NULL;
+ EGLint num_configs = (dpy) ? dpy->NumConfigs : 0;
EGLint i;
- for (i = 0; dpy && i < dpy->NumConfigs; i++) {
- conf = dpy->Configs[i];
+ for (i = 0; i < num_configs; i++) {
+ _EGLConfig *conf = dpy->Configs[i];
if (conf == (_EGLConfig *) config) {
assert(conf->Display == dpy);
break;
}
}
-
- return (conf != NULL);
+ return (i < num_configs);
}
diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h
index 6b8a259984..799bf4ee24 100644
--- a/src/egl/main/eglconfig.h
+++ b/src/egl/main/eglconfig.h
@@ -91,11 +91,11 @@ _eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val)
}
-extern void
+PUBLIC void
_eglInitConfig(_EGLConfig *config, EGLint id);
-extern EGLConfig
+PUBLIC EGLConfig
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf);
@@ -144,24 +144,24 @@ _eglGetConfigHandle(_EGLConfig *conf)
}
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list);
-extern EGLint
+PUBLIC EGLint
_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
const _EGLConfig *criteria, EGLBoolean compare_id);
-extern void
+PUBLIC void
_eglSortConfigs(const _EGLConfig **configs, EGLint count,
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
diff --git a/src/egl/main/eglconfigutil.c b/src/egl/main/eglconfigutil.c
index a5fcdcd287..36e94f0d2d 100644
--- a/src/egl/main/eglconfigutil.c
+++ b/src/egl/main/eglconfigutil.c
@@ -102,7 +102,12 @@ _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, m->xRenderable);
SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, m->visualID);
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, m->visualType);
+
+ if (m->visualType != GLX_NONE)
+ SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, m->visualType);
+ else
+ SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
+
SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, renderable_type);
SET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS, m->sampleBuffers);
SET_CONFIG_ATTRIB(conf, EGL_SAMPLES, m->samples);
diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h
index ad85079890..9f8906dedb 100644
--- a/src/egl/main/eglconfigutil.h
+++ b/src/egl/main/eglconfigutil.h
@@ -2,21 +2,21 @@
#define EGLCONFIGUTIL_INCLUDED
-#include "GLES/gl.h"
+#include "GL/gl.h"
#include "GL/internal/glcore.h"
#include "eglconfig.h"
-extern void
+PUBLIC void
_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
EGLint conformant, EGLint renderable_type);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglFillInConfigs( _EGLConfig *configs,
EGLenum fb_format, EGLenum fb_type,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h
index 45c7b4717b..cb9e3f4a89 100644
--- a/src/egl/main/eglcontext.h
+++ b/src/egl/main/eglcontext.h
@@ -30,7 +30,7 @@ struct _egl_context
};
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
_EGLConfig *config, const EGLint *attrib_list);
@@ -47,7 +47,7 @@ extern EGLBoolean
_eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c
index 4431f964f6..df506151b5 100644
--- a/src/egl/main/eglcurrent.c
+++ b/src/egl/main/eglcurrent.c
@@ -9,14 +9,14 @@
/* This should be kept in sync with _eglInitThreadInfo() */
#define _EGL_THREAD_INFO_INITIALIZER \
- { EGL_SUCCESS, { NULL }, 1 }
+ { EGL_SUCCESS, { NULL }, 0 }
/* a fallback thread info to guarantee that every thread always has one */
static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER;
#ifdef GLX_USE_TLS
-static __thread const _EGLThreadInfo *_egl_TSD;
+static __thread const _EGLThreadInfo *_egl_TSD
__attribute__ ((tls_model("initial-exec")));
static INLINE void _eglSetTSD(const _EGLThreadInfo *t)
diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h
index 8eb241029e..c4478b3891 100644
--- a/src/egl/main/eglcurrent.h
+++ b/src/egl/main/eglcurrent.h
@@ -4,8 +4,16 @@
#include "egltypedefs.h"
-#define _EGL_API_NUM_INDICES \
- (EGL_OPENGL_API - EGL_OPENGL_ES_API + 2) /* idx 0 is for EGL_NONE */
+#define _EGL_API_ALL_BITS \
+ (EGL_OPENGL_ES_BIT | \
+ EGL_OPENVG_BIT | \
+ EGL_OPENGL_ES2_BIT | \
+ EGL_OPENGL_BIT)
+
+
+#define _EGL_API_FIRST_API EGL_OPENGL_ES_API
+#define _EGL_API_LAST_API EGL_OPENGL_API
+#define _EGL_API_NUM_APIS (_EGL_API_LAST_API - _EGL_API_FIRST_API + 1)
/**
@@ -14,20 +22,19 @@
struct _egl_thread_info
{
EGLint LastError;
- _EGLContext *CurrentContexts[_EGL_API_NUM_INDICES];
+ _EGLContext *CurrentContexts[_EGL_API_NUM_APIS];
/* use index for fast access to current context */
EGLint CurrentAPIIndex;
};
/**
- * Return true if a client API enum can be converted to an index.
+ * Return true if a client API enum is recognized.
*/
static INLINE EGLBoolean
_eglIsApiValid(EGLenum api)
{
- return ((api >= EGL_OPENGL_ES_API && api <= EGL_OPENGL_API) ||
- api == EGL_NONE);
+ return (api >= _EGL_API_FIRST_API && api <= _EGL_API_LAST_API);
}
@@ -38,7 +45,7 @@ _eglIsApiValid(EGLenum api)
static INLINE EGLint
_eglConvertApiToIndex(EGLenum api)
{
- return (api != EGL_NONE) ? api - EGL_OPENGL_ES_API + 1 : 0;
+ return api - _EGL_API_FIRST_API;
}
@@ -49,11 +56,11 @@ _eglConvertApiToIndex(EGLenum api)
static INLINE EGLenum
_eglConvertApiFromIndex(EGLint idx)
{
- return (idx) ? EGL_OPENGL_ES_API + idx - 1 : EGL_NONE;
+ return _EGL_API_FIRST_API + idx;
}
-extern _EGLThreadInfo *
+PUBLIC _EGLThreadInfo *
_eglGetCurrentThread(void);
@@ -65,19 +72,19 @@ extern EGLBoolean
_eglIsCurrentThreadDummy(void);
-extern _EGLContext *
+PUBLIC _EGLContext *
_eglGetCurrentContext(void);
-extern _EGLDisplay *
+PUBLIC _EGLDisplay *
_eglGetCurrentDisplay(void);
-extern _EGLSurface *
+PUBLIC _EGLSurface *
_eglGetCurrentSurface(EGLint readdraw);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglError(EGLint errCode, const char *msg);
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index ea4e35a8b3..4f619e5371 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -78,11 +78,11 @@ extern _EGLDisplay *
_eglFindDisplay(NativeDisplayType nativeDisplay);
-extern void
+PUBLIC void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy);
-extern void
+PUBLIC void
_eglCleanupDisplay(_EGLDisplay *disp);
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index 87786e36bb..018b06d3be 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -22,59 +22,70 @@
#if defined(_EGL_PLATFORM_X)
#include <dlfcn.h>
-#elif defined(_EGL_PLATFORM_WINDOWS)
-/* Use static linking on Windows for now */
-#define WINDOWS_STATIC_LINK
#endif
+
/**
* Wrappers for dlopen/dlclose()
*/
#if defined(_EGL_PLATFORM_WINDOWS)
-#ifdef WINDOWS_STATIC_LINK
- static const char *DefaultDriverName = "Windows EGL Static Library";
-#else
- /* XXX Need to decide how to do dynamic name lookup on Windows */
- static const char *DefaultDriverName = "TBD";
-#endif
- typedef HMODULE lib_handle;
-
- static HMODULE
- open_library(const char *filename)
- {
-#ifdef WINDOWS_STATIC_LINK
- return 0;
-#else
- return LoadLibrary(filename);
-#endif
- }
- static void
- close_library(HMODULE lib)
- {
-#ifdef WINDOWS_STATIC_LINK
-#else
- FreeLibrary(lib);
-#endif
- }
+
+/* XXX Need to decide how to do dynamic name lookup on Windows */
+static const char DefaultDriverName[] = "TBD";
+
+typedef HMODULE lib_handle;
+
+static HMODULE
+open_library(const char *filename)
+{
+ return LoadLibrary(filename);
+}
+
+static void
+close_library(HMODULE lib)
+{
+ FreeLibrary(lib);
+}
+
#elif defined(_EGL_PLATFORM_X)
- static const char *DefaultDriverName = "egl_softpipe";
- typedef void * lib_handle;
- static void *
- open_library(const char *filename)
- {
- return dlopen(filename, RTLD_LAZY);
- }
+static const char DefaultDriverName[] = "egl_softpipe";
+
+typedef void * lib_handle;
+
+static void *
+open_library(const char *filename)
+{
+ return dlopen(filename, RTLD_LAZY);
+}
+
+static void
+close_library(void *lib)
+{
+ dlclose(lib);
+}
+
+#else /* _EGL_PLATFORM_NO_OS */
+
+static const char DefaultDriverName[] = "builtin";
+
+typedef void *lib_handle;
+
+static INLINE void *
+open_library(const char *filename)
+{
+ return (void *) filename;
+}
+
+static INLINE void
+close_library(void *lib)
+{
+}
+
- static void
- close_library(void *lib)
- {
- dlclose(lib);
- }
-
#endif
@@ -95,14 +106,22 @@ _eglChooseDriver(_EGLDisplay *dpy, char **argsRet)
path = _eglstrdup(path);
#if defined(_EGL_PLATFORM_X)
- if (!path && dpy->NativeDisplay) {
+ if (!path && dpy && dpy->NativeDisplay) {
/* assume (wrongly!) that the native display is a display string */
path = _eglSplitDisplayString((const char *) dpy->NativeDisplay, &args);
}
suffix = "so";
#elif defined(_EGL_PLATFORM_WINDOWS)
suffix = "dll";
-#endif /* _EGL_PLATFORM_X */
+#else /* _EGL_PLATFORM_NO_OS */
+ if (path) {
+ /* force the use of the default driver */
+ _eglLog(_EGL_DEBUG, "ignore EGL_DRIVER");
+ free(path);
+ path = NULL;
+ }
+ suffix = NULL;
+#endif
if (!path)
path = _eglstrdup(DefaultDriverName);
@@ -136,43 +155,48 @@ _eglChooseDriver(_EGLDisplay *dpy, char **argsRet)
static _EGLMain_t
_eglOpenLibrary(const char *driverPath, lib_handle *handle)
{
- _EGLMain_t mainFunc;
lib_handle lib;
+ _EGLMain_t mainFunc = NULL;
+ const char *error = "unknown error";
assert(driverPath);
-#if defined(_EGL_PLATFORM_WINDOWS)
-/* Use static linking on Windows for now */
-#ifdef WINDOWS_STATIC_LINK
- lib = 0;
- mainFunc = (_EGLMain_t)_eglMain;
-#else
- /* XXX untested */
_eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
lib = open_library(driverPath);
- if (!lib) {
- _eglLog(_EGL_WARNING, "Could not open %s",
- driverPath);
- return NULL;
+
+#if defined(_EGL_PLATFORM_WINDOWS)
+ /* XXX untested */
+ if (lib)
+ mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain");
+#elif defined(_EGL_PLATFORM_X)
+ if (lib) {
+ mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain");
+ if (!mainFunc)
+ error = dlerror();
+ }
+ else {
+ error = dlerror();
}
- mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain");
+#else /* _EGL_PLATFORM_NO_OS */
+ /* must be the default driver name */
+ if (strcmp(driverPath, DefaultDriverName) == 0)
+ mainFunc = (_EGLMain_t) _eglMain;
+ else
+ error = "not builtin driver";
#endif
-#elif defined(_EGL_PLATFORM_X)
- _eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath);
- lib = open_library(driverPath);
+
if (!lib) {
- _eglLog(_EGL_WARNING, "Could not open %s (%s)",
- driverPath, dlerror());
+ _eglLog(_EGL_WARNING, "Could not open driver %s (%s)",
+ driverPath, error);
if (!getenv("EGL_DRIVER"))
_eglLog(_EGL_WARNING,
"The driver can be overridden by setting EGL_DRIVER");
return NULL;
}
- mainFunc = (_EGLMain_t) dlsym(lib, "_eglMain");
-#endif
if (!mainFunc) {
- _eglLog(_EGL_WARNING, "_eglMain not found in %s", driverPath);
+ _eglLog(_EGL_WARNING, "_eglMain not found in %s (%s)",
+ driverPath, error);
if (lib)
close_library(lib);
return NULL;
@@ -384,7 +408,7 @@ _eglInitDriverFallbacks(_EGLDriver *drv)
drv->API.CopyBuffers = _eglCopyBuffers;
drv->API.QueryString = _eglQueryString;
- drv->API.WaitGL = _eglWaitGL;
+ drv->API.WaitClient = _eglWaitClient;
drv->API.WaitNative = _eglWaitNative;
#ifdef EGL_MESA_screen_surface
@@ -428,6 +452,11 @@ _eglFindAPIs(void)
const char *es2_libname = "libGLESv2.so";
const char *gl_libname = "libGL.so";
const char *vg_libname = "libOpenVG.so";
+#else /* _EGL_PLATFORM_NO_OS */
+ const char *es1_libname = NULL;
+ const char *es2_libname = NULL;
+ const char *gl_libname = NULL;
+ const char *vg_libname = NULL;
#endif
if ((lib = open_library(es1_libname))) {
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index 6c848eb35e..59bd1954aa 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -25,7 +25,8 @@ struct _egl_driver
};
-extern _EGLDriver *_eglMain(const char *args);
+PUBLIC _EGLDriver *
+_eglMain(const char *args);
extern const char *
@@ -48,11 +49,11 @@ extern _EGLDriver *
_eglLookupDriver(EGLDisplay d);
-extern void
+PUBLIC void
_eglInitDriverFallbacks(_EGLDriver *drv);
-extern EGLint
+PUBLIC EGLint
_eglFindAPIs(void);
diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c
index 3ae4c1ad3a..443d0f072c 100644
--- a/src/egl/main/eglglobals.c
+++ b/src/egl/main/eglglobals.c
@@ -15,13 +15,13 @@ struct _egl_global _eglGlobal =
&_eglGlobalMutex, /* Mutex */
NULL, /* DisplayList */
1, /* FreeScreenHandle */
- 0x0, /* ClientAPIsMask */
0, /* NumDrivers */
{ NULL }, /* Drivers */
2, /* NumAtExitCalls */
- { /* AtExitCalls */
- _eglFiniDisplay,
- _eglUnloadDrivers
+ {
+ /* default AtExitCalls, called in reverse order */
+ _eglUnloadDrivers, /* always called last */
+ _eglFiniDisplay
},
};
diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h
index 58511076d4..5ebb914ca7 100644
--- a/src/egl/main/eglglobals.h
+++ b/src/egl/main/eglglobals.h
@@ -19,9 +19,6 @@ struct _egl_global
EGLScreenMESA FreeScreenHandle;
- /* bitmaks of supported APIs (supported by _some_ driver) */
- EGLint ClientAPIsMask;
-
EGLint NumDrivers;
_EGLDriver *Drivers[10];
diff --git a/src/egl/main/egllog.c b/src/egl/main/egllog.c
index 1d7a0a388c..11a9bf7275 100644
--- a/src/egl/main/egllog.c
+++ b/src/egl/main/egllog.c
@@ -9,51 +9,140 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+
#include "egllog.h"
+#include "eglmutex.h"
#define MAXSTRING 1000
-#define FALLBACK_LOG_LEVEL _EGL_WARNING
-#define FALLBACK_LOG_LEVEL_STR "warning"
+#define FALLBACK_LOG_LEVEL _EGL_WARNING
-static EGLint ReportingLevel = -1;
+static struct {
+ _EGLMutex mutex;
-static void
-log_level_initialize(void)
+ EGLBoolean initialized;
+ EGLint level;
+ _EGLLogProc logger;
+ EGLint num_messages;
+} logging = {
+ _EGL_MUTEX_INITIALIZER,
+ EGL_FALSE,
+ FALLBACK_LOG_LEVEL,
+ NULL,
+ 0
+};
+
+static const char *level_strings[] = {
+ /* the order is important */
+ "fatal",
+ "warning",
+ "info",
+ "debug",
+ NULL
+};
+
+
+/**
+ * Set the function to be called when there is a message to log.
+ * Note that the function will be called with an internal lock held.
+ * Recursive logging is not allowed.
+ */
+void
+_eglSetLogProc(_EGLLogProc logger)
{
-#if defined(_EGL_PLATFORM_X)
- char *log_env = getenv("EGL_LOG_LEVEL");
-#else
- char *log_env = NULL;
-#endif
-
- if (log_env == NULL) {
- ReportingLevel = FALLBACK_LOG_LEVEL;
- }
- else if (strcasecmp(log_env, "fatal") == 0) {
- ReportingLevel = _EGL_FATAL;
- }
- else if (strcasecmp(log_env, "warning") == 0) {
- ReportingLevel = _EGL_WARNING;
+ EGLint num_messages = 0;
+
+ _eglLockMutex(&logging.mutex);
+
+ if (logging.logger != logger) {
+ logging.logger = logger;
+
+ num_messages = logging.num_messages;
+ logging.num_messages = 0;
}
- else if (strcasecmp(log_env, "info") == 0) {
- ReportingLevel = _EGL_INFO;
+
+ _eglUnlockMutex(&logging.mutex);
+
+ if (num_messages)
+ _eglLog(_EGL_DEBUG,
+ "New logger installed. "
+ "Messages before the new logger might not be available.");
+}
+
+
+/**
+ * Set the log reporting level.
+ */
+void
+_eglSetLogLevel(EGLint level)
+{
+ switch (level) {
+ case _EGL_FATAL:
+ case _EGL_WARNING:
+ case _EGL_INFO:
+ case _EGL_DEBUG:
+ _eglLockMutex(&logging.mutex);
+ logging.level = level;
+ _eglUnlockMutex(&logging.mutex);
+ break;
+ default:
+ break;
}
- else if (strcasecmp(log_env, "debug") == 0) {
- ReportingLevel = _EGL_DEBUG;
+}
+
+
+/**
+ * The default logger. It prints the message to stderr.
+ */
+static void
+_eglDefaultLogger(EGLint level, const char *msg)
+{
+ fprintf(stderr, "libEGL %s: %s\n", level_strings[level], msg);
+}
+
+
+/**
+ * Initialize the logging facility.
+ */
+static void
+_eglInitLogger(void)
+{
+ const char *log_env;
+ EGLint i, level = -1;
+
+ if (logging.initialized)
+ return;
+
+ log_env = getenv("EGL_LOG_LEVEL");
+ if (log_env) {
+ for (i = 0; level_strings[i]; i++) {
+ if (strcasecmp(log_env, level_strings[i]) == 0) {
+ level = i;
+ break;
+ }
+ }
}
else {
- fprintf(stderr, "Unrecognized EGL_LOG_LEVEL environment variable value. "
+ level = FALLBACK_LOG_LEVEL;
+ }
+
+ logging.logger = _eglDefaultLogger;
+ logging.level = (level >= 0) ? level : FALLBACK_LOG_LEVEL;
+ logging.initialized = EGL_TRUE;
+
+ /* it is fine to call _eglLog now */
+ if (log_env && level < 0) {
+ _eglLog(_EGL_WARNING,
+ "Unrecognized EGL_LOG_LEVEL environment variable value. "
"Expected one of \"fatal\", \"warning\", \"info\", \"debug\". "
- "Got \"%s\". Falling back to \"%s\".\n",
- log_env, FALLBACK_LOG_LEVEL_STR);
- ReportingLevel = FALLBACK_LOG_LEVEL;
+ "Got \"%s\". Falling back to \"%s\".",
+ log_env, level_strings[FALLBACK_LOG_LEVEL]);
}
}
/**
- * Log a message to stderr.
+ * Log a message with message logger.
* \param level one of _EGL_FATAL, _EGL_WARNING, _EGL_INFO, _EGL_DEBUG.
*/
void
@@ -61,40 +150,26 @@ _eglLog(EGLint level, const char *fmtStr, ...)
{
va_list args;
char msg[MAXSTRING];
- const char *levelStr;
- static int log_level_initialized = 0;
- if (!log_level_initialized) {
- log_level_initialize();
- log_level_initialized = 1;
- }
+ /* one-time initialization; a little race here is fine */
+ if (!logging.initialized)
+ _eglInitLogger();
+ if (level > logging.level || level < 0)
+ return;
- if (level <= ReportingLevel) {
- switch (level) {
- case _EGL_FATAL:
- levelStr = "Fatal";
- break;
- case _EGL_WARNING:
- levelStr = "Warning";
- break;
- case _EGL_INFO:
- levelStr = "Info";
- break;
- case _EGL_DEBUG:
- levelStr = "Debug";
- break;
- default:
- levelStr = "";
- }
+ _eglLockMutex(&logging.mutex);
+ if (logging.logger) {
va_start(args, fmtStr);
vsnprintf(msg, MAXSTRING, fmtStr, args);
va_end(args);
- fprintf(stderr, "libEGL %s: %s\n", levelStr, msg);
-
- if (level == _EGL_FATAL) {
- exit(1); /* or abort()? */
- }
+ logging.logger(level, msg);
+ logging.num_messages++;
}
+
+ _eglUnlockMutex(&logging.mutex);
+
+ if (level == _EGL_FATAL)
+ exit(1); /* or abort()? */
}
diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h
index 2fa352f155..3a99bfea4b 100644
--- a/src/egl/main/egllog.h
+++ b/src/egl/main/egllog.h
@@ -9,7 +9,18 @@
#define _EGL_DEBUG 3 /* useful info for debugging */
-extern void
+typedef void (*_EGLLogProc)(EGLint level, const char *msg);
+
+
+PUBLIC void
+_eglSetLogProc(_EGLLogProc logger);
+
+
+PUBLIC void
+_eglSetLogLevel(EGLint level);
+
+
+PUBLIC void
_eglLog(EGLint level, const char *fmtStr, ...);
diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c
index b37213faf1..e66913320b 100644
--- a/src/egl/main/eglmisc.c
+++ b/src/egl/main/eglmisc.c
@@ -108,11 +108,12 @@ _eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name)
EGLBoolean
-_eglWaitGL(_EGLDriver *drv, _EGLDisplay *dpy)
+_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
/* just a placeholder */
(void) drv;
(void) dpy;
+ (void) ctx;
return EGL_TRUE;
}
diff --git a/src/egl/main/eglmisc.h b/src/egl/main/eglmisc.h
index a15c839be2..829d4cde79 100644
--- a/src/egl/main/eglmisc.h
+++ b/src/egl/main/eglmisc.h
@@ -37,7 +37,7 @@ _eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name);
extern EGLBoolean
-_eglWaitGL(_EGLDriver *drv, _EGLDisplay *dpy);
+_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
extern EGLBoolean
diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h
index af7c2c56d3..a089a5e194 100644
--- a/src/egl/main/eglmode.h
+++ b/src/egl/main/eglmode.h
@@ -29,7 +29,7 @@ extern _EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy);
-extern _EGLMode *
+PUBLIC _EGLMode *
_eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height,
EGLint refreshRate, const char *name);
diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h
index 8860a2aa7f..d52e5388c3 100644
--- a/src/egl/main/eglscreen.h
+++ b/src/egl/main/eglscreen.h
@@ -30,7 +30,7 @@ extern EGLScreenMESA
_eglAllocScreenHandle(void);
-extern void
+PUBLIC void
_eglInitScreen(_EGLScreen *screen);
@@ -38,7 +38,7 @@ extern _EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy);
-extern void
+PUBLIC void
_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen);
@@ -83,7 +83,7 @@ extern void
_eglDestroyScreenModes(_EGLScreen *scrn);
-extern void
+PUBLIC void
_eglDestroyScreen(_EGLScreen *scrn);
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index e7a1a8329e..940a1b760c 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -15,6 +15,22 @@
#include "eglsurface.h"
+static void
+_eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
+{
+ EGLint bound = GET_CONFIG_ATTRIB(surf->Config, EGL_MAX_SWAP_INTERVAL);
+ if (interval >= bound) {
+ interval = bound;
+ }
+ else {
+ bound = GET_CONFIG_ATTRIB(surf->Config, EGL_MIN_SWAP_INTERVAL);
+ if (interval < bound)
+ interval = bound;
+ }
+ surf->SwapInterval = interval;
+}
+
+
/**
* Do error check on parameters and initialize the given _EGLSurface object.
* \return EGL_TRUE if no errors, EGL_FALSE otherwise.
@@ -194,7 +210,9 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
surf->TextureTarget = texTarget;
surf->MipmapTexture = mipmapTex;
surf->MipmapLevel = 0;
- surf->SwapInterval = 0;
+ /* the default swap interval is 1 */
+ _eglClampSwapInterval(surf, 1);
+
#ifdef EGL_VERSION_1_2
surf->SwapBehavior = EGL_BUFFER_DESTROYED; /* XXX ok? */
surf->HorizontalResolution = EGL_UNKNOWN; /* set by caller */
@@ -466,11 +484,10 @@ _eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLBoolean
-_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval)
+_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
+ EGLint interval)
{
- _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW);
- if (surf)
- surf->SwapInterval = interval;
+ _eglClampSwapInterval(surf, interval);
return EGL_TRUE;
}
diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h
index f6d44b5922..dacdf7e63c 100644
--- a/src/egl/main/eglsurface.h
+++ b/src/egl/main/eglsurface.h
@@ -40,7 +40,7 @@ struct _egl_surface
};
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
_EGLConfig *config, const EGLint *attrib_list);
@@ -86,7 +86,7 @@ _eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint
extern EGLBoolean
-_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, EGLint interval);
+_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
#ifdef EGL_VERSION_1_2
diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template
index 63983c5220..136423513c 100644
--- a/src/gallium/Makefile.template
+++ b/src/gallium/Makefile.template
@@ -54,13 +54,13 @@ install:
##### RULES #####
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
sinclude depend
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index 8be84cddbe..eea32b1314 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -2,29 +2,7 @@ import os
Import('*')
-env = env.Clone()
-
-auxiliaries = []
-
-Export('auxiliaries')
-
-
-if llvm:
- SConscript(['auxiliary/gallivm/SConscript'])
-
-SConscript([
- # NOTE: order matters!
- 'auxiliary/util/SConscript',
- 'auxiliary/rtasm/SConscript',
- 'auxiliary/tgsi/SConscript',
- 'auxiliary/cso_cache/SConscript',
- 'auxiliary/translate/SConscript',
- 'auxiliary/draw/SConscript',
- 'auxiliary/pipebuffer/SConscript',
- 'auxiliary/indices/SConscript',
- 'auxiliary/rbug/SConscript',
- 'auxiliary/vl/SConscript',
-])
+SConscript('auxiliary/SConscript')
for driver in env['drivers']:
SConscript(os.path.join('drivers', driver, 'SConscript'))
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index 5446eb68a9..e3af41c6e0 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -1,12 +1,177 @@
-# src/gallium/auxiliary/Makefile
TOP = ../../..
include $(TOP)/configs/current
-SUBDIRS = $(GALLIUM_AUXILIARY_DIRS)
+LIBNAME = gallium
-default install clean:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) $@) || exit 1; \
- fi \
- done
+C_SOURCES = \
+ cso_cache/cso_context.c \
+ cso_cache/cso_cache.c \
+ cso_cache/cso_hash.c \
+ draw/draw_context.c \
+ draw/draw_gs.c \
+ draw/draw_pipe.c \
+ draw/draw_pipe_aaline.c \
+ draw/draw_pipe_aapoint.c \
+ draw/draw_pipe_clip.c \
+ draw/draw_pipe_cull.c \
+ draw/draw_pipe_flatshade.c \
+ draw/draw_pipe_offset.c \
+ draw/draw_pipe_pstipple.c \
+ draw/draw_pipe_stipple.c \
+ draw/draw_pipe_twoside.c \
+ draw/draw_pipe_unfilled.c \
+ draw/draw_pipe_util.c \
+ draw/draw_pipe_validate.c \
+ draw/draw_pipe_vbuf.c \
+ draw/draw_pipe_wide_line.c \
+ draw/draw_pipe_wide_point.c \
+ draw/draw_pt.c \
+ draw/draw_pt_elts.c \
+ draw/draw_pt_emit.c \
+ draw/draw_pt_fetch.c \
+ draw/draw_pt_fetch_emit.c \
+ draw/draw_pt_fetch_shade_emit.c \
+ draw/draw_pt_fetch_shade_pipeline.c \
+ draw/draw_pt_post_vs.c \
+ draw/draw_pt_util.c \
+ draw/draw_pt_varray.c \
+ draw/draw_pt_vcache.c \
+ draw/draw_vertex.c \
+ draw/draw_vs.c \
+ draw/draw_vs_varient.c \
+ draw/draw_vs_aos.c \
+ draw/draw_vs_aos_io.c \
+ draw/draw_vs_aos_machine.c \
+ draw/draw_vs_exec.c \
+ draw/draw_vs_llvm.c \
+ draw/draw_vs_ppc.c \
+ draw/draw_vs_sse.c \
+ indices/u_indices_gen.c \
+ indices/u_unfilled_gen.c \
+ pipebuffer/pb_buffer_fenced.c \
+ pipebuffer/pb_buffer_malloc.c \
+ pipebuffer/pb_bufmgr_alt.c \
+ pipebuffer/pb_bufmgr_cache.c \
+ pipebuffer/pb_bufmgr_debug.c \
+ pipebuffer/pb_bufmgr_fenced.c \
+ pipebuffer/pb_bufmgr_mm.c \
+ pipebuffer/pb_bufmgr_ondemand.c \
+ pipebuffer/pb_bufmgr_pool.c \
+ pipebuffer/pb_bufmgr_slab.c \
+ pipebuffer/pb_validate.c \
+ rbug/rbug_connection.c \
+ rbug/rbug_core.c \
+ rbug/rbug_texture.c \
+ rbug/rbug_context.c \
+ rbug/rbug_shader.c \
+ rbug/rbug_demarshal.c \
+ rtasm/rtasm_cpu.c \
+ rtasm/rtasm_execmem.c \
+ rtasm/rtasm_x86sse.c \
+ rtasm/rtasm_ppc.c \
+ rtasm/rtasm_ppc_spe.c \
+ tgsi/tgsi_sanity.c \
+ tgsi/tgsi_build.c \
+ tgsi/tgsi_dump.c \
+ tgsi/tgsi_exec.c \
+ tgsi/tgsi_info.c \
+ tgsi/tgsi_iterate.c \
+ tgsi/tgsi_parse.c \
+ tgsi/tgsi_ppc.c \
+ tgsi/tgsi_scan.c \
+ tgsi/tgsi_sse2.c \
+ tgsi/tgsi_text.c \
+ tgsi/tgsi_transform.c \
+ tgsi/tgsi_ureg.c \
+ tgsi/tgsi_util.c \
+ translate/translate_generic.c \
+ translate/translate_sse.c \
+ translate/translate.c \
+ translate/translate_cache.c \
+ util/u_debug.c \
+ util/u_debug_dump.c \
+ util/u_debug_symbol.c \
+ util/u_debug_stack.c \
+ util/u_blit.c \
+ util/u_blitter.c \
+ util/u_cache.c \
+ util/u_cpu_detect.c \
+ util/u_dl.c \
+ util/u_draw_quad.c \
+ util/u_format.c \
+ util/u_format_access.c \
+ util/u_format_table.c \
+ util/u_gen_mipmap.c \
+ util/u_handle_table.c \
+ util/u_hash_table.c \
+ util/u_hash.c \
+ util/u_keymap.c \
+ util/u_linear.c \
+ util/u_network.c \
+ util/u_math.c \
+ util/u_mm.c \
+ util/u_rect.c \
+ util/u_simple_shaders.c \
+ util/u_snprintf.c \
+ util/u_stream_stdc.c \
+ util/u_stream_wd.c \
+ util/u_surface.c \
+ util/u_texture.c \
+ util/u_tile.c \
+ util/u_time.c \
+ util/u_timed_winsys.c \
+ util/u_upload_mgr.c \
+ util/u_simple_screen.c \
+ vl/vl_bitstream_parser.c \
+ vl/vl_mpeg12_mc_renderer.c \
+ vl/vl_compositor.c \
+ vl/vl_csc.c \
+ vl/vl_shader_build.c
+
+GALLIVM_SOURCES = \
+ gallivm/gallivm.cpp \
+ gallivm/gallivm_cpu.cpp \
+ gallivm/instructions.cpp \
+ gallivm/loweringpass.cpp \
+ gallivm/tgsitollvm.cpp \
+ gallivm/storage.cpp \
+ gallivm/storagesoa.cpp \
+ gallivm/instructionssoa.cpp
+
+INC_SOURCES = \
+ gallivm/gallivm_builtins.cpp \
+ gallivm/gallivmsoabuiltins.cpp
+
+# XXX: gallivm doesn't build correctly so disable for now
+#ifeq ($(MESA_LLVM),1)
+#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
+#CPP_SOURCES += \
+# $(GALLIVM_SOURCES)
+#endif
+
+
+include ../Makefile.template
+
+
+gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
+ (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
+ rm temp1.bin
+
+gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
+ (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
+ rm temp2.bin
+
+
+indices/u_indices_gen.c: indices/u_indices_gen.py
+ python $< > $@
+
+indices/u_unfilled_gen.c: indices/u_unfilled_gen.py
+ python $< > $@
+
+util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv
+ python util/u_format_table.py util/u_format.csv > $@
+
+util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv
+ python util/u_format_access.py util/u_format.csv > $@
diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript
new file mode 100644
index 0000000000..782eb53386
--- /dev/null
+++ b/src/gallium/auxiliary/SConscript
@@ -0,0 +1,185 @@
+Import('*')
+
+from sys import executable as python_cmd
+
+env.Append(CPPPATH = [
+ 'indices',
+ 'util',
+])
+
+env.CodeGenerate(
+ target = 'indices/u_indices_gen.c',
+ script = 'indices/u_indices_gen.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'indices/u_unfilled_gen.c',
+ script = 'indices/u_unfilled_gen.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'util/u_format_table.c',
+ script = 'util/u_format_table.py',
+ source = ['util/u_format.csv'],
+ command = 'python $SCRIPT $SOURCE > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'util/u_format_access.c',
+ script = 'util/u_format_access.py',
+ source = ['util/u_format.csv'],
+ command = 'python $SCRIPT $SOURCE > $TARGET'
+)
+
+source = [
+ 'cso_cache/cso_context.c',
+ 'cso_cache/cso_cache.c',
+ 'cso_cache/cso_hash.c',
+ 'draw/draw_context.c',
+ 'draw/draw_pipe.c',
+ 'draw/draw_pipe_aaline.c',
+ 'draw/draw_pipe_aapoint.c',
+ 'draw/draw_pipe_clip.c',
+ 'draw/draw_pipe_cull.c',
+ 'draw/draw_pipe_flatshade.c',
+ 'draw/draw_pipe_offset.c',
+ 'draw/draw_pipe_pstipple.c',
+ 'draw/draw_pipe_stipple.c',
+ 'draw/draw_pipe_twoside.c',
+ 'draw/draw_pipe_unfilled.c',
+ 'draw/draw_pipe_util.c',
+ 'draw/draw_pipe_validate.c',
+ 'draw/draw_pipe_vbuf.c',
+ 'draw/draw_pipe_wide_line.c',
+ 'draw/draw_pipe_wide_point.c',
+ 'draw/draw_pt.c',
+ 'draw/draw_pt_elts.c',
+ 'draw/draw_pt_emit.c',
+ 'draw/draw_pt_fetch.c',
+ 'draw/draw_pt_fetch_emit.c',
+ 'draw/draw_pt_fetch_shade_emit.c',
+ 'draw/draw_pt_fetch_shade_pipeline.c',
+ 'draw/draw_pt_post_vs.c',
+ 'draw/draw_pt_util.c',
+ 'draw/draw_pt_varray.c',
+ 'draw/draw_pt_vcache.c',
+ 'draw/draw_vertex.c',
+ 'draw/draw_vs.c',
+ 'draw/draw_vs_aos.c',
+ 'draw/draw_vs_aos_io.c',
+ 'draw/draw_vs_aos_machine.c',
+ 'draw/draw_vs_exec.c',
+ 'draw/draw_vs_llvm.c',
+ 'draw/draw_vs_ppc.c',
+ 'draw/draw_vs_sse.c',
+ 'draw/draw_vs_varient.c',
+ 'draw/draw_gs.c',
+ #'indices/u_indices.c',
+ #'indices/u_unfilled_indices.c',
+ 'indices/u_indices_gen.c',
+ 'indices/u_unfilled_gen.c',
+ 'pipebuffer/pb_buffer_fenced.c',
+ 'pipebuffer/pb_buffer_malloc.c',
+ 'pipebuffer/pb_bufmgr_alt.c',
+ 'pipebuffer/pb_bufmgr_cache.c',
+ 'pipebuffer/pb_bufmgr_debug.c',
+ 'pipebuffer/pb_bufmgr_fenced.c',
+ 'pipebuffer/pb_bufmgr_mm.c',
+ 'pipebuffer/pb_bufmgr_ondemand.c',
+ 'pipebuffer/pb_bufmgr_pool.c',
+ 'pipebuffer/pb_bufmgr_slab.c',
+ 'pipebuffer/pb_validate.c',
+ 'rbug/rbug_core.c',
+ 'rbug/rbug_shader.c',
+ 'rbug/rbug_context.c',
+ 'rbug/rbug_texture.c',
+ 'rbug/rbug_demarshal.c',
+ 'rbug/rbug_connection.c',
+ 'rtasm/rtasm_cpu.c',
+ 'rtasm/rtasm_execmem.c',
+ 'rtasm/rtasm_x86sse.c',
+ 'rtasm/rtasm_ppc.c',
+ 'rtasm/rtasm_ppc_spe.c',
+ 'tgsi/tgsi_build.c',
+ 'tgsi/tgsi_dump.c',
+ 'tgsi/tgsi_dump_c.c',
+ 'tgsi/tgsi_exec.c',
+ 'tgsi/tgsi_info.c',
+ 'tgsi/tgsi_iterate.c',
+ 'tgsi/tgsi_parse.c',
+ 'tgsi/tgsi_sanity.c',
+ 'tgsi/tgsi_scan.c',
+ 'tgsi/tgsi_ppc.c',
+ 'tgsi/tgsi_sse2.c',
+ 'tgsi/tgsi_text.c',
+ 'tgsi/tgsi_transform.c',
+ 'tgsi/tgsi_ureg.c',
+ 'tgsi/tgsi_util.c',
+ 'translate/translate_generic.c',
+ 'translate/translate_sse.c',
+ 'translate/translate.c',
+ 'translate/translate_cache.c',
+ 'util/u_bitmask.c',
+ 'util/u_blit.c',
+ 'util/u_blitter.c',
+ 'util/u_cache.c',
+ 'util/u_cpu_detect.c',
+ 'util/u_debug.c',
+ 'util/u_debug_dump.c',
+ 'util/u_debug_memory.c',
+ 'util/u_debug_stack.c',
+ 'util/u_debug_symbol.c',
+ 'util/u_dl.c',
+ 'util/u_draw_quad.c',
+ 'util/u_format.c',
+ 'util/u_format_access.c',
+ 'util/u_format_table.c',
+ 'util/u_gen_mipmap.c',
+ 'util/u_handle_table.c',
+ 'util/u_hash.c',
+ 'util/u_hash_table.c',
+ 'util/u_keymap.c',
+ 'util/u_network.c',
+ 'util/u_math.c',
+ 'util/u_mm.c',
+ 'util/u_rect.c',
+ 'util/u_simple_shaders.c',
+ 'util/u_snprintf.c',
+ 'util/u_stream_stdc.c',
+ 'util/u_stream_wd.c',
+ 'util/u_surface.c',
+ 'util/u_texture.c',
+ 'util/u_tile.c',
+ 'util/u_time.c',
+ 'util/u_timed_winsys.c',
+ 'util/u_upload_mgr.c',
+ 'util/u_simple_screen.c',
+ 'vl/vl_bitstream_parser.c',
+ 'vl/vl_mpeg12_mc_renderer.c',
+ 'vl/vl_compositor.c',
+ 'vl/vl_csc.c',
+ 'vl/vl_shader_build.c',
+]
+
+if env['llvm']:
+ source += [
+ 'gallivm/gallivm.cpp',
+ 'gallivm/gallivm_cpu.cpp',
+ 'gallivm/instructions.cpp',
+ 'gallivm/loweringpass.cpp',
+ 'gallivm/tgsitollvm.cpp',
+ 'gallivm/storage.cpp',
+ 'gallivm/storagesoa.cpp',
+ 'gallivm/instructionssoa.cpp',
+ ]
+
+gallium = env.ConvenienceLibrary(
+ target = 'gallium',
+ source = source,
+)
+
+Export('gallium')
diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile
deleted file mode 100644
index 8726afcd94..0000000000
--- a/src/gallium/auxiliary/cso_cache/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = cso_cache
-
-C_SOURCES = \
- cso_context.c \
- cso_cache.c \
- cso_hash.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript
deleted file mode 100644
index 651e68a191..0000000000
--- a/src/gallium/auxiliary/cso_cache/SConscript
+++ /dev/null
@@ -1,11 +0,0 @@
-Import('*')
-
-cso_cache = env.ConvenienceLibrary(
- target = 'cso_cache',
- source = [
- 'cso_context.c',
- 'cso_cache.c',
- 'cso_hash.c',
- ])
-
-auxiliaries.insert(0, cso_cache)
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 4f13b3e2ba..2b16332e14 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -42,6 +42,7 @@
#include "cso_cache/cso_context.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_hash.h"
+#include "cso_context.h"
struct cso_context {
struct pipe_context *pipe;
@@ -50,28 +51,43 @@ struct cso_context {
struct {
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
+
+ void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned nr_vertex_samplers;
} hw;
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
+ void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned nr_vertex_samplers;
+
unsigned nr_samplers_saved;
void *samplers_saved[PIPE_MAX_SAMPLERS];
+ unsigned nr_vertex_samplers_saved;
+ void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS];
+
struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
uint nr_textures;
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ uint nr_vertex_textures;
+
uint nr_textures_saved;
struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
+ uint nr_vertex_textures_saved;
+ struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS];
+
/** Current and saved state.
* The saved state is used as a 1-deep stack.
*/
void *blend, *blend_saved;
void *depth_stencil, *depth_stencil_saved;
void *rasterizer, *rasterizer_saved;
- void *fragment_shader, *fragment_shader_saved;
- void *vertex_shader, *vertex_shader_saved;
+ void *fragment_shader, *fragment_shader_saved, *geometry_shader;
+ void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
struct pipe_framebuffer_state fb, fb_saved;
struct pipe_viewport_state vp, vp_saved;
@@ -244,7 +260,9 @@ void cso_release_all( struct cso_context *ctx )
if (ctx->pipe) {
ctx->pipe->bind_blend_state( ctx->pipe, NULL );
ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
- ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL );
+ ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL );
+ if (ctx->pipe->bind_vertex_sampler_states)
+ ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL);
ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
ctx->pipe->bind_fs_state( ctx->pipe, NULL );
ctx->pipe->bind_vs_state( ctx->pipe, NULL );
@@ -255,6 +273,11 @@ void cso_release_all( struct cso_context *ctx )
pipe_texture_reference(&ctx->textures_saved[i], NULL);
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL);
+ }
+
free_framebuffer_state(&ctx->fb);
free_framebuffer_state(&ctx->fb_saved);
@@ -378,6 +401,46 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx,
return PIPE_OK;
}
+enum pipe_error
+cso_single_vertex_sampler(struct cso_context *ctx,
+ unsigned idx,
+ const struct pipe_sampler_state *templ)
+{
+ void *handle = NULL;
+
+ if (templ != NULL) {
+ unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_SAMPLER,
+ (void*)templ);
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
+ if (!cso)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memcpy(&cso->state, templ, sizeof(*templ));
+ cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
+ if (cso_hash_iter_is_null(iter)) {
+ FREE(cso);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
+ }
+ }
+
+ ctx->vertex_samplers[idx] = handle;
+ return PIPE_OK;
+}
+
void cso_single_sampler_done( struct cso_context *ctx )
{
unsigned i;
@@ -398,7 +461,36 @@ void cso_single_sampler_done( struct cso_context *ctx )
memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
ctx->hw.nr_samplers = ctx->nr_samplers;
- ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ }
+}
+
+void
+cso_single_vertex_sampler_done(struct cso_context *ctx)
+{
+ unsigned i;
+
+ /* find highest non-null sampler */
+ for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) {
+ if (ctx->vertex_samplers[i - 1] != NULL)
+ break;
+ }
+
+ ctx->nr_vertex_samplers = i;
+
+ if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers ||
+ memcmp(ctx->hw.vertex_samplers,
+ ctx->vertex_samplers,
+ ctx->nr_vertex_samplers * sizeof(void *)) != 0)
+ {
+ memcpy(ctx->hw.vertex_samplers,
+ ctx->vertex_samplers,
+ ctx->nr_vertex_samplers * sizeof(void *));
+ ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers;
+
+ ctx->pipe->bind_vertex_sampler_states(ctx->pipe,
+ ctx->nr_vertex_samplers,
+ ctx->vertex_samplers);
}
}
@@ -447,6 +539,21 @@ void cso_restore_samplers(struct cso_context *ctx)
cso_single_sampler_done( ctx );
}
+void
+cso_save_vertex_samplers(struct cso_context *ctx)
+{
+ ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers;
+ memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers));
+}
+
+void
+cso_restore_vertex_samplers(struct cso_context *ctx)
+{
+ ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved;
+ memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers));
+ cso_single_vertex_sampler_done(ctx);
+}
+
enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
uint count,
@@ -461,7 +568,7 @@ enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
for ( ; i < PIPE_MAX_SAMPLERS; i++)
pipe_texture_reference(&ctx->textures[i], NULL);
- ctx->pipe->set_sampler_textures(ctx->pipe, count, textures);
+ ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures);
return PIPE_OK;
}
@@ -491,13 +598,71 @@ void cso_restore_sampler_textures( struct cso_context *ctx )
for ( ; i < PIPE_MAX_SAMPLERS; i++)
pipe_texture_reference(&ctx->textures[i], NULL);
- ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
+ ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
ctx->nr_textures_saved = 0;
}
+enum pipe_error
+cso_set_vertex_sampler_textures(struct cso_context *ctx,
+ uint count,
+ struct pipe_texture **textures)
+{
+ uint i;
+
+ ctx->nr_vertex_textures = count;
+
+ for (i = 0; i < count; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], textures[i]);
+ }
+ for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ }
+
+ ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures);
+
+ return PIPE_OK;
+}
+
+void
+cso_save_vertex_sampler_textures(struct cso_context *ctx)
+{
+ uint i;
+
+ ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures;
+ for (i = 0; i < ctx->nr_vertex_textures; i++) {
+ assert(!ctx->vertex_textures_saved[i]);
+ pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]);
+ }
+}
+
+void
+cso_restore_vertex_sampler_textures(struct cso_context *ctx)
+{
+ uint i;
+
+ ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved;
+
+ for (i = 0; i < ctx->nr_vertex_textures; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ ctx->vertex_textures[i] = ctx->vertex_textures_saved[i];
+ ctx->vertex_textures_saved[i] = NULL;
+ }
+ for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ }
+
+ ctx->pipe->set_vertex_sampler_textures(ctx->pipe,
+ ctx->nr_vertex_textures,
+ ctx->vertex_textures);
+
+ ctx->nr_vertex_textures_saved = 0;
+}
+
+
+
enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
const struct pipe_depth_stencil_alpha_state *templ)
{
@@ -863,3 +1028,38 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx,
}
return PIPE_OK;
}
+
+enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
+ void *handle)
+{
+ if (ctx->geometry_shader != handle) {
+ ctx->geometry_shader = handle;
+ ctx->pipe->bind_gs_state(ctx->pipe, handle);
+ }
+ return PIPE_OK;
+}
+
+void cso_delete_geometry_shader(struct cso_context *ctx, void *handle)
+{
+ if (handle == ctx->geometry_shader) {
+ /* unbind before deleting */
+ ctx->pipe->bind_gs_state(ctx->pipe, NULL);
+ ctx->geometry_shader = NULL;
+ }
+ ctx->pipe->delete_gs_state(ctx->pipe, handle);
+}
+
+void cso_save_geometry_shader(struct cso_context *ctx)
+{
+ assert(!ctx->geometry_shader_saved);
+ ctx->geometry_shader_saved = ctx->geometry_shader;
+}
+
+void cso_restore_geometry_shader(struct cso_context *ctx)
+{
+ if (ctx->geometry_shader_saved != ctx->geometry_shader) {
+ ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved);
+ ctx->geometry_shader = ctx->geometry_shader_saved;
+ }
+ ctx->geometry_shader_saved = NULL;
+}
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index b04e98bfa1..b9e313e32d 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -31,7 +31,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#ifdef __cplusplus
@@ -84,6 +84,20 @@ enum pipe_error cso_single_sampler( struct cso_context *cso,
void cso_single_sampler_done( struct cso_context *cso );
+void
+cso_save_vertex_samplers(struct cso_context *cso);
+
+void
+cso_restore_vertex_samplers(struct cso_context *cso);
+
+enum pipe_error
+cso_single_vertex_sampler(struct cso_context *cso,
+ unsigned nr,
+ const struct pipe_sampler_state *states);
+
+void
+cso_single_vertex_sampler_done(struct cso_context *cso);
+
enum pipe_error cso_set_sampler_textures( struct cso_context *cso,
@@ -94,6 +108,17 @@ void cso_restore_sampler_textures( struct cso_context *cso );
+enum pipe_error
+cso_set_vertex_sampler_textures(struct cso_context *cso,
+ uint count,
+ struct pipe_texture **textures);
+void
+cso_save_vertex_sampler_textures(struct cso_context *cso);
+void
+cso_restore_vertex_sampler_textures(struct cso_context *cso);
+
+
+
/* These aren't really sensible -- most of the time the api provides
* object semantics for shaders anyway, and the cases where it doesn't
* (eg mesa's internall-generated texenv programs), it will be up to
@@ -121,6 +146,13 @@ void cso_save_vertex_shader(struct cso_context *cso);
void cso_restore_vertex_shader(struct cso_context *cso);
+enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
+ void *handle);
+void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
+void cso_save_geometry_shader(struct cso_context *cso);
+void cso_restore_geometry_shader(struct cso_context *cso);
+
+
enum pipe_error cso_set_framebuffer(struct cso_context *cso,
const struct pipe_framebuffer_state *fb);
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile
deleted file mode 100644
index 5041dcc072..0000000000
--- a/src/gallium/auxiliary/draw/Makefile
+++ /dev/null
@@ -1,46 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = draw
-
-C_SOURCES = \
- draw_context.c \
- draw_pipe.c \
- draw_pipe_aaline.c \
- draw_pipe_aapoint.c \
- draw_pipe_clip.c \
- draw_pipe_cull.c \
- draw_pipe_flatshade.c \
- draw_pipe_offset.c \
- draw_pipe_pstipple.c \
- draw_pipe_stipple.c \
- draw_pipe_twoside.c \
- draw_pipe_unfilled.c \
- draw_pipe_util.c \
- draw_pipe_validate.c \
- draw_pipe_vbuf.c \
- draw_pipe_wide_line.c \
- draw_pipe_wide_point.c \
- draw_pt.c \
- draw_pt_elts.c \
- draw_pt_emit.c \
- draw_pt_fetch.c \
- draw_pt_fetch_emit.c \
- draw_pt_fetch_shade_emit.c \
- draw_pt_fetch_shade_pipeline.c \
- draw_pt_post_vs.c \
- draw_pt_util.c \
- draw_pt_varray.c \
- draw_pt_vcache.c \
- draw_vertex.c \
- draw_vs.c \
- draw_vs_varient.c \
- draw_vs_aos.c \
- draw_vs_aos_io.c \
- draw_vs_aos_machine.c \
- draw_vs_exec.c \
- draw_vs_llvm.c \
- draw_vs_ppc.c \
- draw_vs_sse.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript
deleted file mode 100644
index 5f05aa324a..0000000000
--- a/src/gallium/auxiliary/draw/SConscript
+++ /dev/null
@@ -1,46 +0,0 @@
-Import('*')
-
-draw = env.ConvenienceLibrary(
- target = 'draw',
- source = [
- 'draw_context.c',
- 'draw_pipe.c',
- 'draw_pipe_aaline.c',
- 'draw_pipe_aapoint.c',
- 'draw_pipe_clip.c',
- 'draw_pipe_cull.c',
- 'draw_pipe_flatshade.c',
- 'draw_pipe_offset.c',
- 'draw_pipe_pstipple.c',
- 'draw_pipe_stipple.c',
- 'draw_pipe_twoside.c',
- 'draw_pipe_unfilled.c',
- 'draw_pipe_util.c',
- 'draw_pipe_validate.c',
- 'draw_pipe_vbuf.c',
- 'draw_pipe_wide_line.c',
- 'draw_pipe_wide_point.c',
- 'draw_pt.c',
- 'draw_pt_elts.c',
- 'draw_pt_emit.c',
- 'draw_pt_fetch.c',
- 'draw_pt_fetch_emit.c',
- 'draw_pt_fetch_shade_emit.c',
- 'draw_pt_fetch_shade_pipeline.c',
- 'draw_pt_post_vs.c',
- 'draw_pt_util.c',
- 'draw_pt_varray.c',
- 'draw_pt_vcache.c',
- 'draw_vertex.c',
- 'draw_vs.c',
- 'draw_vs_aos.c',
- 'draw_vs_aos_io.c',
- 'draw_vs_aos_machine.c',
- 'draw_vs_exec.c',
- 'draw_vs_llvm.c',
- 'draw_vs_ppc.c',
- 'draw_vs_sse.c',
- 'draw_vs_varient.c'
- ])
-
-auxiliaries.insert(0, draw)
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index a4f1fcddc1..667aa46b20 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -36,6 +36,7 @@
#include "draw_context.h"
#include "draw_vbuf.h"
#include "draw_vs.h"
+#include "draw_gs.h"
#include "draw_pt.h"
#include "draw_pipe.h"
@@ -67,6 +68,9 @@ struct draw_context *draw_create( void )
if (!draw_vs_init( draw ))
goto fail;
+ if (!draw_gs_init( draw ))
+ goto fail;
+
return draw;
fail:
@@ -231,11 +235,19 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw,
void
draw_set_mapped_constant_buffer(struct draw_context *draw,
- const void *buffer,
+ unsigned shader_type,
+ const void *buffer,
unsigned size )
{
- draw->pt.user.constants = buffer;
- draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ debug_assert(shader_type == PIPE_SHADER_VERTEX ||
+ shader_type == PIPE_SHADER_GEOMETRY);
+ if (shader_type == PIPE_SHADER_VERTEX) {
+ draw->pt.user.vs_constants = buffer;
+ draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ } else if (shader_type == PIPE_SHADER_GEOMETRY) {
+ draw->pt.user.gs_constants = buffer;
+ draw_gs_set_constants( draw, (const float (*)[4])buffer, size );
+ }
}
@@ -298,7 +310,7 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable )
* a post-transformed vertex.
*
* With this function, drivers that use the draw module should have no reason
- * to track the current vertex shader.
+ * to track the current vertex/geometry shader.
*
* Note that the draw module may sometimes generate vertices with extra
* attributes (such as texcoords for AA lines). The driver can call this
@@ -309,43 +321,59 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable )
* work for the drivers.
*/
int
-draw_find_vs_output(const struct draw_context *draw,
- uint semantic_name, uint semantic_index)
+draw_find_shader_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index)
{
const struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+ const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
uint i;
- for (i = 0; i < vs->info.num_outputs; i++) {
- if (vs->info.output_semantic_name[i] == semantic_name &&
- vs->info.output_semantic_index[i] == semantic_index)
+ const struct tgsi_shader_info *info = &vs->info;
+
+ if (gs)
+ info = &gs->info;
+
+ for (i = 0; i < info->num_outputs; i++) {
+ if (info->output_semantic_name[i] == semantic_name &&
+ info->output_semantic_index[i] == semantic_index)
return i;
}
/* XXX there may be more than one extra vertex attrib.
* For example, simulated gl_FragCoord and gl_PointCoord.
*/
- if (draw->extra_vp_outputs.semantic_name == semantic_name &&
- draw->extra_vp_outputs.semantic_index == semantic_index) {
- return draw->extra_vp_outputs.slot;
+ if (draw->extra_shader_outputs.semantic_name == semantic_name &&
+ draw->extra_shader_outputs.semantic_index == semantic_index) {
+ return draw->extra_shader_outputs.slot;
}
+
return 0;
}
/**
- * Return number of vertex shader outputs.
+ * Return number of the shader outputs.
+ *
+ * If geometry shader is present, its output will be returned,
+ * if not vertex shader is used.
*/
uint
-draw_num_vs_outputs(const struct draw_context *draw)
+draw_num_shader_outputs(const struct draw_context *draw)
{
uint count = draw->vs.vertex_shader->info.num_outputs;
- if (draw->extra_vp_outputs.slot > 0)
+
+ /* if geometry shader is present, its outputs go to te
+ * driver, not the vertex shaders */
+ if (draw->gs.geometry_shader)
+ count = draw->gs.geometry_shader->info.num_outputs;
+
+ if (draw->extra_shader_outputs.slot > 0)
count++;
return count;
}
/**
- * Provide TGSI sampler objects for vertex shaders that use texture fetches.
+ * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches.
* This might only be used by software drivers for the time being.
*/
void
@@ -355,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw,
{
draw->vs.num_samplers = num_samplers;
draw->vs.samplers = samplers;
+ draw->gs.num_samplers = num_samplers;
+ draw->gs.samplers = samplers;
}
@@ -366,13 +396,6 @@ void draw_set_render( struct draw_context *draw,
draw->render = render;
}
-void draw_set_edgeflags( struct draw_context *draw,
- const unsigned *edgeflag )
-{
- draw->pt.user.edgeflag = edgeflag;
-}
-
-
/**
@@ -428,3 +451,18 @@ void draw_do_flush( struct draw_context *draw, unsigned flags )
draw->flushing = FALSE;
}
}
+
+
+int draw_current_shader_outputs(struct draw_context *draw)
+{
+ if (draw->gs.geometry_shader)
+ return draw->gs.num_gs_outputs;
+ return draw->vs.num_vs_outputs;
+}
+
+int draw_current_shader_position_output(struct draw_context *draw)
+{
+ if (draw->gs.geometry_shader)
+ return draw->gs.position_output;
+ return draw->vs.position_output;
+}
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index d529e4e9a2..b716209df2 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -45,6 +45,7 @@ struct pipe_context;
struct draw_context;
struct draw_stage;
struct draw_vertex_shader;
+struct draw_geometry_shader;
struct tgsi_sampler;
@@ -85,11 +86,11 @@ draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe
int
-draw_find_vs_output(const struct draw_context *draw,
- uint semantic_name, uint semantic_index);
+draw_find_shader_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index);
uint
-draw_num_vs_outputs(const struct draw_context *draw);
+draw_num_shader_outputs(const struct draw_context *draw);
void
@@ -112,6 +113,17 @@ void draw_delete_vertex_shader(struct draw_context *draw,
struct draw_vertex_shader *dvs);
+/*
+ * Geometry shader functions
+ */
+struct draw_geometry_shader *
+draw_create_geometry_shader(struct draw_context *draw,
+ const struct pipe_shader_state *shader);
+void draw_bind_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dvs);
+void draw_delete_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dvs);
+
/*
* Vertex data functions
@@ -140,12 +152,10 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw,
unsigned attr, const void *buffer);
void draw_set_mapped_constant_buffer(struct draw_context *draw,
+ unsigned shader_type,
const void *buffer,
unsigned size );
-void draw_set_edgeflags( struct draw_context *draw,
- const unsigned *edgeflag );
-
/***********************************************************************
* draw_prim.c
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
new file mode 100644
index 0000000000..5db2e75542
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -0,0 +1,338 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMWare Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "draw_gs.h"
+
+#include "draw_private.h"
+#include "draw_context.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_exec.h"
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#define MAX_PRIM_VERTICES 6
+/* fixme: move it from here */
+#define MAX_PRIMITIVES 64
+
+boolean
+draw_gs_init( struct draw_context *draw )
+{
+ draw->gs.machine = tgsi_exec_machine_create();
+ if (!draw->gs.machine)
+ return FALSE;
+
+ draw->gs.machine->Primitives = align_malloc(
+ MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16);
+ if (!draw->gs.machine->Primitives)
+ return FALSE;
+ memset(draw->gs.machine->Primitives, 0,
+ MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector));
+
+ return TRUE;
+}
+
+
+void draw_gs_set_constants( struct draw_context *draw,
+ const float (*constants)[4],
+ unsigned size )
+{
+}
+
+
+struct draw_geometry_shader *
+draw_create_geometry_shader(struct draw_context *draw,
+ const struct pipe_shader_state *state)
+{
+ struct draw_geometry_shader *gs;
+ int i;
+
+ gs = CALLOC_STRUCT(draw_geometry_shader);
+
+ if (!gs)
+ return NULL;
+
+ gs->state = *state;
+ gs->state.tokens = tgsi_dup_tokens(state->tokens);
+ if (!gs->state.tokens) {
+ FREE(gs);
+ return NULL;
+ }
+
+ tgsi_scan_shader(state->tokens, &gs->info);
+
+ /* setup the defaults */
+ gs->input_primitive = PIPE_PRIM_TRIANGLES;
+ gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP;
+ gs->max_output_vertices = 32;
+
+ for (i = 0; i < gs->info.num_properties; ++i) {
+ if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_INPUT_PRIM)
+ gs->input_primitive = gs->info.properties[i].data[0];
+ else if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_OUTPUT_PRIM)
+ gs->output_primitive = gs->info.properties[i].data[0];
+ else if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_MAX_VERTICES)
+ gs->max_output_vertices = gs->info.properties[i].data[0];
+ }
+
+ gs->machine = draw->gs.machine;
+
+ if (gs)
+ {
+ uint i;
+ for (i = 0; i < gs->info.num_outputs; i++) {
+ if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
+ gs->info.output_semantic_index[i] == 0)
+ gs->position_output = i;
+ }
+ }
+
+ return gs;
+}
+
+void draw_bind_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dgs)
+{
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
+
+ if (dgs) {
+ draw->gs.geometry_shader = dgs;
+ draw->gs.num_gs_outputs = dgs->info.num_outputs;
+ draw->gs.position_output = dgs->position_output;
+ draw_geometry_shader_prepare(dgs, draw);
+ }
+ else {
+ draw->gs.geometry_shader = NULL;
+ draw->gs.num_gs_outputs = 0;
+ }
+}
+
+void draw_delete_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dgs)
+{
+ FREE(dgs);
+}
+
+static INLINE int num_vertices_for_prim(int prim)
+{
+ switch(prim) {
+ case PIPE_PRIM_POINTS:
+ return 1;
+ case PIPE_PRIM_LINES:
+ return 2;
+ case PIPE_PRIM_LINE_LOOP:
+ return 2;
+ case PIPE_PRIM_LINE_STRIP:
+ return 2;
+ case PIPE_PRIM_TRIANGLES:
+ return 3;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return 3;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return 3;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return 4;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return 6;
+ default:
+ assert(!"Bad geometry shader input");
+ return 0;
+ }
+}
+
+static void draw_fetch_geometry_input(struct draw_geometry_shader *shader,
+ int start_primitive,
+ int num_primitives,
+ const float (*input_ptr)[4],
+ unsigned input_vertex_stride,
+ unsigned inputs_from_vs)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned slot, vs_slot, k, j;
+ unsigned num_vertices = num_vertices_for_prim(shader->input_primitive);
+ int idx = 0;
+
+ for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; slot++) {
+ /*debug_printf("Slot = %d (semantic = %d)\n", slot,
+ shader->info.input_semantic_name[slot]);*/
+ if (shader->info.input_semantic_name[slot] ==
+ TGSI_SEMANTIC_PRIMID) {
+ for (j = 0; j < num_primitives; ++j) {
+ machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j;
+ }
+ ++idx;
+ } else {
+ for (j = 0; j < num_primitives; ++j) {
+ int vidx = idx;
+ const float (*prim_ptr)[4];
+ /*debug_printf(" %d) Prim (num_verts = %d)\n", start_primitive + j,
+ num_vertices);*/
+ prim_ptr = (const float (*)[4])(
+ (const char *)input_ptr +
+ (j * num_vertices * input_vertex_stride));
+
+ for (k = 0; k < num_vertices; ++k, ++vidx) {
+ const float (*input)[4];
+ input = (const float (*)[4])(
+ (const char *)prim_ptr + (k * input_vertex_stride));
+ vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot;
+ /*debug_printf("\t%d)(%d) Input vert:\n", vidx, k);*/
+#if 1
+ assert(!util_is_inf_or_nan(input[vs_slot][0]));
+ assert(!util_is_inf_or_nan(input[vs_slot][1]));
+ assert(!util_is_inf_or_nan(input[vs_slot][2]));
+ assert(!util_is_inf_or_nan(input[vs_slot][3]));
+#endif
+ machine->Inputs[vidx].xyzw[0].f[j] = input[vs_slot][0];
+ machine->Inputs[vidx].xyzw[1].f[j] = input[vs_slot][1];
+ machine->Inputs[vidx].xyzw[2].f[j] = input[vs_slot][2];
+ machine->Inputs[vidx].xyzw[3].f[j] = input[vs_slot][3];
+#if 0
+ debug_printf("\t\t%d %f %f %f %f\n", slot,
+ machine->Inputs[vidx].xyzw[0].f[j],
+ machine->Inputs[vidx].xyzw[1].f[j],
+ machine->Inputs[vidx].xyzw[2].f[j],
+ machine->Inputs[vidx].xyzw[3].f[j]);
+#endif
+ }
+ }
+ ++vs_slot;
+ idx += num_vertices;
+ }
+ }
+}
+
+static INLINE void
+draw_geometry_fetch_outputs(struct draw_geometry_shader *shader,
+ int num_primitives,
+ float (*output)[4],
+ unsigned vertex_size)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned prim_idx, j, slot;
+
+ /* Unswizzle all output results.
+ */
+ /* FIXME: handle all the primitives produced by the gs, not just
+ * the first one
+ unsigned prim_count =
+ mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];*/
+ for (prim_idx = 0; prim_idx < num_primitives; ++prim_idx) {
+ unsigned num_verts_per_prim = machine->Primitives[0];
+ for (j = 0; j < num_verts_per_prim; j++) {
+ int idx = (prim_idx * num_verts_per_prim + j) *
+ shader->info.num_outputs;
+#ifdef DEBUG_OUTPUTS
+ debug_printf("%d) Output vert:\n", idx);
+#endif
+ for (slot = 0; slot < shader->info.num_outputs; slot++) {
+ output[slot][0] = machine->Outputs[idx + slot].xyzw[0].f[prim_idx];
+ output[slot][1] = machine->Outputs[idx + slot].xyzw[1].f[prim_idx];
+ output[slot][2] = machine->Outputs[idx + slot].xyzw[2].f[prim_idx];
+ output[slot][3] = machine->Outputs[idx + slot].xyzw[3].f[prim_idx];
+#ifdef DEBUG_OUTPUTS
+ debug_printf("\t%d: %f %f %f %f\n", slot,
+ output[slot][0],
+ output[slot][1],
+ output[slot][2],
+ output[slot][3]);
+#endif
+ debug_assert(!util_is_inf_or_nan(output[slot][0]));
+ }
+ output = (float (*)[4])((char *)output + vertex_size);
+ }
+ }
+}
+
+void draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned vertex_size)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned int i;
+ unsigned num_vertices = num_vertices_for_prim(shader->input_primitive);
+ unsigned num_primitives = count/num_vertices;
+ unsigned inputs_from_vs = 0;
+
+ machine->Consts = constants;
+
+ for (i = 0; i < shader->info.num_inputs; ++i) {
+ if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID)
+ ++inputs_from_vs;
+ }
+
+ for (i = 0; i < num_primitives; ++i) {
+ unsigned int max_primitives = 1;
+
+ draw_fetch_geometry_input(shader, i, max_primitives, input,
+ input_stride, inputs_from_vs);
+
+ tgsi_set_exec_mask(machine,
+ 1,
+ max_primitives > 1,
+ max_primitives > 2,
+ max_primitives > 3);
+
+ /* run interpreter */
+ tgsi_exec_machine_run(machine);
+
+ draw_geometry_fetch_outputs(shader, max_primitives,
+ output, vertex_size);
+ }
+}
+
+void draw_geometry_shader_delete(struct draw_geometry_shader *shader)
+{
+ FREE((void*) shader->state.tokens);
+ FREE(shader);
+}
+
+void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
+ struct draw_context *draw)
+{
+ if (shader->machine->Tokens != shader->state.tokens) {
+ tgsi_exec_machine_bind_shader(shader->machine,
+ shader->state.tokens,
+ draw->gs.num_samplers,
+ draw->gs.samplers);
+ }
+}
diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h
new file mode 100644
index 0000000000..d6a97d9c4e
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_gs.h
@@ -0,0 +1,76 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMWare Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef DRAW_GS_H
+#define DRAW_GS_H
+
+#include "draw_context.h"
+#include "draw_private.h"
+
+
+#define MAX_TGSI_PRIMITIVES 4
+
+struct draw_context;
+
+/**
+ * Private version of the compiled geometry shader
+ */
+struct draw_geometry_shader {
+ struct draw_context *draw;
+
+ struct tgsi_exec_machine *machine;
+
+ /* This member will disappear shortly:*/
+ struct pipe_shader_state state;
+
+ struct tgsi_shader_info info;
+ unsigned position_output;
+
+ unsigned max_output_vertices;
+ unsigned input_primitive;
+ unsigned output_primitive;
+
+ /* Extracted from shader:
+ */
+ const float (*immediates)[4];
+};
+
+void draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned output_stride);
+
+void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
+ struct draw_context *draw);
+
+void draw_geometry_shader_delete(struct draw_geometry_shader *shader);
+
+
+#endif
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 9f956715a2..4585dcdb48 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -35,6 +35,8 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -139,29 +141,29 @@ aa_transform_decl(struct tgsi_transform_context *ctx,
struct aa_transform_context *aactx = (struct aa_transform_context *) ctx;
if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
- decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR &&
- decl->Semantic.SemanticIndex == 0) {
- aactx->colorOutput = decl->DeclarationRange.First;
+ decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
+ decl->Semantic.Index == 0) {
+ aactx->colorOutput = decl->Range.First;
}
else if (decl->Declaration.File == TGSI_FILE_SAMPLER) {
uint i;
- for (i = decl->DeclarationRange.First;
- i <= decl->DeclarationRange.Last; i++) {
+ for (i = decl->Range.First;
+ i <= decl->Range.Last; i++) {
aactx->samplersUsed |= 1 << i;
}
}
else if (decl->Declaration.File == TGSI_FILE_INPUT) {
- if ((int) decl->DeclarationRange.Last > aactx->maxInput)
- aactx->maxInput = decl->DeclarationRange.Last;
- if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC &&
- (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) {
- aactx->maxGeneric = decl->Semantic.SemanticIndex;
+ if ((int) decl->Range.Last > aactx->maxInput)
+ aactx->maxInput = decl->Range.Last;
+ if (decl->Semantic.Name == TGSI_SEMANTIC_GENERIC &&
+ (int) decl->Semantic.Index > aactx->maxGeneric) {
+ aactx->maxGeneric = decl->Semantic.Index;
}
}
else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
uint i;
- for (i = decl->DeclarationRange.First;
- i <= decl->DeclarationRange.Last; i++) {
+ for (i = decl->Range.First;
+ i <= decl->Range.Last; i++) {
aactx->tempsUsed |= (1 << i);
}
}
@@ -228,30 +230,30 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
/* XXX this could be linear... */
decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
- decl.Semantic.SemanticIndex = aactx->maxGeneric + 1;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = aactx->maxInput + 1;
+ decl.Semantic.Name = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.Index = aactx->maxGeneric + 1;
+ decl.Range.First =
+ decl.Range.Last = aactx->maxInput + 1;
ctx->emit_declaration(ctx, &decl);
/* declare new sampler */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_SAMPLER;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = aactx->freeSampler;
+ decl.Range.First =
+ decl.Range.Last = aactx->freeSampler;
ctx->emit_declaration(ctx, &decl);
/* declare new temp regs */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = aactx->texTemp;
+ decl.Range.First =
+ decl.Range.Last = aactx->texTemp;
ctx->emit_declaration(ctx, &decl);
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = aactx->colorTemp;
+ decl.Range.First =
+ decl.Range.Last = aactx->colorTemp;
ctx->emit_declaration(ctx, &decl);
aactx->firstInstruction = FALSE;
@@ -265,14 +267,15 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_TEX;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = aactx->texTemp;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = aactx->texTemp;
newInst.Instruction.NumSrcRegs = 2;
- newInst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->maxInput + 1;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->freeSampler;
+ newInst.Instruction.Texture = TRUE;
+ newInst.Texture.Texture = TGSI_TEXTURE_2D;
+ newInst.Src[0].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[0].Register.Index = aactx->maxInput + 1;
+ newInst.Src[1].Register.File = TGSI_FILE_SAMPLER;
+ newInst.Src[1].Register.Index = aactx->freeSampler;
ctx->emit_instruction(ctx, &newInst);
@@ -280,26 +283,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MOV;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ;
+ newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT;
+ newInst.Dst[0].Register.Index = aactx->colorOutput;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = aactx->colorTemp;
ctx->emit_instruction(ctx, &newInst);
/* MUL alpha */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
+ newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT;
+ newInst.Dst[0].Register.Index = aactx->colorOutput;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->texTemp;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = aactx->colorTemp;
+ newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[1].Register.Index = aactx->texTemp;
ctx->emit_instruction(ctx, &newInst);
/* END */
@@ -316,11 +319,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
uint i;
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
- struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT &&
- dst->DstRegister.Index == aactx->colorOutput) {
- dst->DstRegister.File = TGSI_FILE_TEMPORARY;
- dst->DstRegister.Index = aactx->colorTemp;
+ struct tgsi_full_dst_register *dst = &inst->Dst[i];
+ if (dst->Register.File == TGSI_FILE_OUTPUT &&
+ dst->Register.Index == aactx->colorOutput) {
+ dst->Register.File = TGSI_FILE_TEMPORARY;
+ dst->Register.Index = aactx->colorTemp;
}
}
@@ -398,10 +401,9 @@ aaline_create_texture(struct aaline_stage *aaline)
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */
texTemp.last_level = MAX_TEXTURE_LEVEL;
- texTemp.width[0] = 1 << MAX_TEXTURE_LEVEL;
- texTemp.height[0] = 1 << MAX_TEXTURE_LEVEL;
- texTemp.depth[0] = 1;
- pf_get_block(texTemp.format, &texTemp.block);
+ texTemp.width0 = 1 << MAX_TEXTURE_LEVEL;
+ texTemp.height0 = 1 << MAX_TEXTURE_LEVEL;
+ texTemp.depth0 = 1;
aaline->texture = screen->texture_create(screen, &texTemp);
if (!aaline->texture)
@@ -413,11 +415,11 @@ aaline_create_texture(struct aaline_stage *aaline)
*/
for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) {
struct pipe_transfer *transfer;
- const uint size = aaline->texture->width[level];
+ const uint size = u_minify(aaline->texture->width0, level);
ubyte *data;
uint i, j;
- assert(aaline->texture->width[level] == aaline->texture->height[level]);
+ assert(aaline->texture->width0 == aaline->texture->height0);
/* This texture is new, no need to flush.
*/
@@ -658,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
}
/* update vertex attrib info */
- aaline->tex_slot = draw->vs.num_vs_outputs;
- aaline->pos_slot = draw->vs.position_output;
+ aaline->tex_slot = draw_current_shader_outputs(draw);
+ aaline->pos_slot = draw_current_shader_position_output(draw);;
/* advertise the extra post-transformed vertex attribute */
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib;
- draw->extra_vp_outputs.slot = aaline->tex_slot;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib;
+ draw->extra_shader_outputs.slot = aaline->tex_slot;
/* how many samplers? */
/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
@@ -705,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->state.texture);
draw->suspend_flushing = FALSE;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
@@ -896,16 +898,16 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
aaline->driver_bind_fs_state = pipe->bind_fs_state;
aaline->driver_delete_fs_state = pipe->delete_fs_state;
- aaline->driver_bind_sampler_states = pipe->bind_sampler_states;
- aaline->driver_set_sampler_textures = pipe->set_sampler_textures;
+ aaline->driver_bind_sampler_states = pipe->bind_fragment_sampler_states;
+ aaline->driver_set_sampler_textures = pipe->set_fragment_sampler_textures;
/* override the driver's functions */
pipe->create_fs_state = aaline_create_fs_state;
pipe->bind_fs_state = aaline_bind_fs_state;
pipe->delete_fs_state = aaline_delete_fs_state;
- pipe->bind_sampler_states = aaline_bind_sampler_states;
- pipe->set_sampler_textures = aaline_set_sampler_textures;
+ pipe->bind_fragment_sampler_states = aaline_bind_sampler_states;
+ pipe->set_fragment_sampler_textures = aaline_set_sampler_textures;
/* Install once everything is known to be OK:
*/
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index ae1712fe12..d86717e518 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -131,22 +131,22 @@ aa_transform_decl(struct tgsi_transform_context *ctx,
struct aa_transform_context *aactx = (struct aa_transform_context *) ctx;
if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
- decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR &&
- decl->Semantic.SemanticIndex == 0) {
- aactx->colorOutput = decl->DeclarationRange.First;
+ decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
+ decl->Semantic.Index == 0) {
+ aactx->colorOutput = decl->Range.First;
}
else if (decl->Declaration.File == TGSI_FILE_INPUT) {
- if ((int) decl->DeclarationRange.Last > aactx->maxInput)
- aactx->maxInput = decl->DeclarationRange.Last;
- if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC &&
- (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) {
- aactx->maxGeneric = decl->Semantic.SemanticIndex;
+ if ((int) decl->Range.Last > aactx->maxInput)
+ aactx->maxInput = decl->Range.Last;
+ if (decl->Semantic.Name == TGSI_SEMANTIC_GENERIC &&
+ (int) decl->Semantic.Index > aactx->maxGeneric) {
+ aactx->maxGeneric = decl->Semantic.Index;
}
}
else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
uint i;
- for (i = decl->DeclarationRange.First;
- i <= decl->DeclarationRange.Last; i++) {
+ for (i = decl->Range.First;
+ i <= decl->Range.Last; i++) {
aactx->tempsUsed |= (1 << i);
}
}
@@ -198,23 +198,23 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
/* XXX this could be linear... */
decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
- decl.Semantic.SemanticIndex = aactx->maxGeneric + 1;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = texInput;
+ decl.Semantic.Name = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.Index = aactx->maxGeneric + 1;
+ decl.Range.First =
+ decl.Range.Last = texInput;
ctx->emit_declaration(ctx, &decl);
/* declare new temp regs */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = tmp0;
+ decl.Range.First =
+ decl.Range.Last = tmp0;
ctx->emit_declaration(ctx, &decl);
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = aactx->colorTemp;
+ decl.Range.First =
+ decl.Range.Last = aactx->colorTemp;
ctx->emit_declaration(ctx, &decl);
aactx->firstInstruction = FALSE;
@@ -234,30 +234,30 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XY;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XY;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
+ newInst.Src[0].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[0].Register.Index = texInput;
+ newInst.Src[1].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[1].Register.Index = texInput;
ctx->emit_instruction(ctx, &newInst);
/* ADD t0.x, t0.x, t0.y; # x^2 + y^2 */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_ADD;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
+ newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[1].Register.Index = tmp0;
+ newInst.Src[1].Register.SwizzleX = TGSI_SWIZZLE_Y;
ctx->emit_instruction(ctx, &newInst);
#if NORMALIZE /* OPTIONAL normalization of length */
@@ -265,24 +265,24 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_RSQ;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
ctx->emit_instruction(ctx, &newInst);
/* RCP t0.x, t0.x; */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_RCP;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
ctx->emit_instruction(ctx, &newInst);
#endif
@@ -290,16 +290,16 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_SGT;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
+ newInst.Src[1].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[1].Register.Index = texInput;
+ newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_W;
ctx->emit_instruction(ctx, &newInst);
/* KIL -tmp0.yyyy; # if -tmp0.y < 0, KILL */
@@ -307,13 +307,13 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst.Instruction.Opcode = TGSI_OPCODE_KIL;
newInst.Instruction.NumDstRegs = 0;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.Negate = 1;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.Negate = 1;
ctx->emit_instruction(ctx, &newInst);
@@ -323,77 +323,77 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_SUB;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Z;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z;
+ newInst.Src[0].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[0].Register.Index = texInput;
+ newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_W;
+ newInst.Src[1].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[1].Register.Index = texInput;
+ newInst.Src[1].Register.SwizzleZ = TGSI_SWIZZLE_Z;
ctx->emit_instruction(ctx, &newInst);
/* RCP t0.z, t0.z; # t0.z = 1 / m */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_RCP;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Z;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Z;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Z;
ctx->emit_instruction(ctx, &newInst);
/* SUB t0.y, 1, t0.x; # d = 1 - d */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_SUB;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ newInst.Src[0].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[0].Register.Index = texInput;
+ newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_W;
+ newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[1].Register.Index = tmp0;
+ newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_X;
ctx->emit_instruction(ctx, &newInst);
/* MUL t0.w, t0.y, t0.z; # coverage = d * m */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Z;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y;
+ newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[1].Register.Index = tmp0;
+ newInst.Src[1].Register.SwizzleW = TGSI_SWIZZLE_Z;
ctx->emit_instruction(ctx, &newInst);
/* SLE t0.y, t0.x, tex.z; # bool b = distance <= k */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_SLE;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_Y;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Z;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
+ newInst.Src[1].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[1].Register.Index = texInput;
+ newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_Z;
ctx->emit_instruction(ctx, &newInst);
/* CMP t0.w, -t0.y, tex.w, t0.w;
@@ -405,29 +405,29 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_CMP;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = tmp0;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W;
newInst.Instruction.NumSrcRegs = 3;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- newInst.FullSrcRegisters[0].SrcRegister.Negate = 1;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[2].SrcRegister.Index = tmp0;
- newInst.FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W;
- newInst.FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = tmp0;
+ newInst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_Y;
+ newInst.Src[0].Register.Negate = 1;
+ newInst.Src[1].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[1].Register.Index = texInput;
+ newInst.Src[1].Register.SwizzleX = TGSI_SWIZZLE_W;
+ newInst.Src[1].Register.SwizzleY = TGSI_SWIZZLE_W;
+ newInst.Src[1].Register.SwizzleZ = TGSI_SWIZZLE_W;
+ newInst.Src[1].Register.SwizzleW = TGSI_SWIZZLE_W;
+ newInst.Src[2].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[2].Register.Index = tmp0;
+ newInst.Src[2].Register.SwizzleX = TGSI_SWIZZLE_W;
+ newInst.Src[2].Register.SwizzleY = TGSI_SWIZZLE_W;
+ newInst.Src[2].Register.SwizzleZ = TGSI_SWIZZLE_W;
+ newInst.Src[2].Register.SwizzleW = TGSI_SWIZZLE_W;
ctx->emit_instruction(ctx, &newInst);
}
@@ -439,26 +439,26 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MOV;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ;
+ newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT;
+ newInst.Dst[0].Register.Index = aactx->colorOutput;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = aactx->colorTemp;
ctx->emit_instruction(ctx, &newInst);
/* MUL result.color.w, colorTemp, tmp0.w; */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput;
- newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
+ newInst.Dst[0].Register.File = TGSI_FILE_OUTPUT;
+ newInst.Dst[0].Register.Index = aactx->colorOutput;
+ newInst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_W;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->tmp0;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = aactx->colorTemp;
+ newInst.Src[1].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[1].Register.Index = aactx->tmp0;
ctx->emit_instruction(ctx, &newInst);
}
else {
@@ -468,11 +468,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx,
uint i;
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
- struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT &&
- dst->DstRegister.Index == aactx->colorOutput) {
- dst->DstRegister.File = TGSI_FILE_TEMPORARY;
- dst->DstRegister.Index = aactx->colorTemp;
+ struct tgsi_full_dst_register *dst = &inst->Dst[i];
+ if (dst->Register.File == TGSI_FILE_OUTPUT &&
+ dst->Register.Index == aactx->colorOutput) {
+ dst->Register.File = TGSI_FILE_TEMPORARY;
+ dst->Register.Index = aactx->colorTemp;
}
}
}
@@ -687,14 +687,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
bind_aapoint_fragment_shader(aapoint);
/* update vertex attrib info */
- aapoint->tex_slot = draw->vs.num_vs_outputs;
+ aapoint->tex_slot = draw_current_shader_outputs(draw);
assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */
- aapoint->pos_slot = draw->vs.position_output;
+ aapoint->pos_slot = draw_current_shader_position_output(draw);
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib;
- draw->extra_vp_outputs.slot = aapoint->tex_slot;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = aapoint->fs->generic_attrib;
+ draw->extra_shader_outputs.slot = aapoint->tex_slot;
/* find psize slot in post-transform vertex */
aapoint->psize_slot = -1;
@@ -731,7 +731,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs);
draw->suspend_flushing = FALSE;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 0670268a19..205cda5eab 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -114,8 +114,8 @@ static void interp( const struct clipper *clip,
const struct vertex_header *out,
const struct vertex_header *in )
{
- const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs;
- const unsigned pos_attr = clip->stage.draw->vs.position_output;
+ const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw);
+ const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
unsigned j;
/* Vertex header.
diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c
index 0a70483858..11b39db599 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_cull.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c
@@ -55,7 +55,7 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage )
static void cull_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
/* Window coords: */
const float *v0 = header->v[0]->data[pos];
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 40798a5d6e..e829492423 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage )
static void do_offset_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
struct offset_stage *offset = offset_stage(stage);
float inv_det = 1.0f / header->det;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 283502cdf3..0cc2b71864 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -38,6 +38,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -133,20 +134,20 @@ pstip_transform_decl(struct tgsi_transform_context *ctx,
if (decl->Declaration.File == TGSI_FILE_SAMPLER) {
uint i;
- for (i = decl->DeclarationRange.First;
- i <= decl->DeclarationRange.Last; i++) {
+ for (i = decl->Range.First;
+ i <= decl->Range.Last; i++) {
pctx->samplersUsed |= 1 << i;
}
}
else if (decl->Declaration.File == TGSI_FILE_INPUT) {
- pctx->maxInput = MAX2(pctx->maxInput, (int) decl->DeclarationRange.Last);
- if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION)
- pctx->wincoordInput = (int) decl->DeclarationRange.First;
+ pctx->maxInput = MAX2(pctx->maxInput, (int) decl->Range.Last);
+ if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION)
+ pctx->wincoordInput = (int) decl->Range.First;
}
else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
uint i;
- for (i = decl->DeclarationRange.First;
- i <= decl->DeclarationRange.Last; i++) {
+ for (i = decl->Range.First;
+ i <= decl->Range.Last; i++) {
pctx->tempsUsed |= (1 << i);
}
}
@@ -226,25 +227,25 @@ pstip_transform_inst(struct tgsi_transform_context *ctx,
decl.Declaration.File = TGSI_FILE_INPUT;
decl.Declaration.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_POSITION;
- decl.Semantic.SemanticIndex = 0;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = wincoordInput;
+ decl.Semantic.Name = TGSI_SEMANTIC_POSITION;
+ decl.Semantic.Index = 0;
+ decl.Range.First =
+ decl.Range.Last = wincoordInput;
ctx->emit_declaration(ctx, &decl);
}
/* declare new sampler */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_SAMPLER;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = pctx->freeSampler;
+ decl.Range.First =
+ decl.Range.Last = pctx->freeSampler;
ctx->emit_declaration(ctx, &decl);
/* declare new temp regs */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = pctx->texTemp;
+ decl.Range.First =
+ decl.Range.Last = pctx->texTemp;
ctx->emit_declaration(ctx, &decl);
/* emit immediate = {1/32, 1/32, 1, 1}
@@ -280,27 +281,28 @@ pstip_transform_inst(struct tgsi_transform_context *ctx,
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = pctx->texTemp;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = pctx->texTemp;
newInst.Instruction.NumSrcRegs = 2;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- newInst.FullSrcRegisters[0].SrcRegister.Index = wincoordInput;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_IMMEDIATE;
- newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->numImmed;
+ newInst.Src[0].Register.File = TGSI_FILE_INPUT;
+ newInst.Src[0].Register.Index = wincoordInput;
+ newInst.Src[1].Register.File = TGSI_FILE_IMMEDIATE;
+ newInst.Src[1].Register.Index = pctx->numImmed;
ctx->emit_instruction(ctx, &newInst);
/* TEX texTemp, texTemp, sampler; */
newInst = tgsi_default_full_instruction();
newInst.Instruction.Opcode = TGSI_OPCODE_TEX;
newInst.Instruction.NumDstRegs = 1;
- newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullDstRegisters[0].DstRegister.Index = pctx->texTemp;
+ newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Dst[0].Register.Index = pctx->texTemp;
newInst.Instruction.NumSrcRegs = 2;
- newInst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp;
- newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->freeSampler;
+ newInst.Instruction.Texture = TRUE;
+ newInst.Texture.Texture = TGSI_TEXTURE_2D;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = pctx->texTemp;
+ newInst.Src[1].Register.File = TGSI_FILE_SAMPLER;
+ newInst.Src[1].Register.Index = pctx->freeSampler;
ctx->emit_instruction(ctx, &newInst);
/* KIL -texTemp; # if -texTemp < 0, KILL fragment */
@@ -308,9 +310,9 @@ pstip_transform_inst(struct tgsi_transform_context *ctx,
newInst.Instruction.Opcode = TGSI_OPCODE_KIL;
newInst.Instruction.NumDstRegs = 0;
newInst.Instruction.NumSrcRegs = 1;
- newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
- newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp;
- newInst.FullSrcRegisters[0].SrcRegister.Negate = 1;
+ newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
+ newInst.Src[0].Register.Index = pctx->texTemp;
+ newInst.Src[0].Register.Negate = 1;
ctx->emit_instruction(ctx, &newInst);
}
@@ -427,10 +429,9 @@ pstip_create_texture(struct pstip_stage *pstip)
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = PIPE_FORMAT_A8_UNORM; /* XXX verify supported by driver! */
texTemp.last_level = 0;
- texTemp.width[0] = 32;
- texTemp.height[0] = 32;
- texTemp.depth[0] = 1;
- pf_get_block(texTemp.format, &texTemp.block);
+ texTemp.width0 = 32;
+ texTemp.height0 = 32;
+ texTemp.depth0 = 1;
pstip->texture = screen->texture_create(screen, &texTemp);
if (pstip->texture == NULL)
@@ -754,8 +755,8 @@ draw_install_pstipple_stage(struct draw_context *draw,
pstip->driver_bind_fs_state = pipe->bind_fs_state;
pstip->driver_delete_fs_state = pipe->delete_fs_state;
- pstip->driver_bind_sampler_states = pipe->bind_sampler_states;
- pstip->driver_set_sampler_textures = pipe->set_sampler_textures;
+ pstip->driver_bind_sampler_states = pipe->bind_fragment_sampler_states;
+ pstip->driver_set_sampler_textures = pipe->set_fragment_sampler_textures;
pstip->driver_set_polygon_stipple = pipe->set_polygon_stipple;
/* override the driver's functions */
@@ -763,8 +764,8 @@ draw_install_pstipple_stage(struct draw_context *draw,
pipe->bind_fs_state = pstip_bind_fs_state;
pipe->delete_fs_state = pstip_delete_fs_state;
- pipe->bind_sampler_states = pstip_bind_sampler_states;
- pipe->set_sampler_textures = pstip_set_sampler_textures;
+ pipe->bind_fragment_sampler_states = pstip_bind_sampler_states;
+ pipe->set_fragment_sampler_textures = pstip_set_sampler_textures;
pipe->set_polygon_stipple = pstip_set_polygon_stipple;
return TRUE;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
index 6e921bac27..70fbab9ea7 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
@@ -73,7 +73,8 @@ screen_interp( struct draw_context *draw,
const struct vertex_header *v1 )
{
uint attr;
- for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) {
+ int num_outputs = draw_current_shader_outputs(draw);
+ for (attr = 0; attr < num_outputs; attr++) {
const float *val0 = v0->data[attr];
const float *val1 = v1->data[attr];
float *newv = dst->data[attr];
@@ -121,7 +122,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header)
struct stipple_stage *stipple = stipple_stage(stage);
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const float *pos0 = v0->data[pos];
const float *pos1 = v1->data[pos];
float start = 0;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
index f32cbef983..3073c87082 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
@@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage,
struct prim_header *header )
{
/*const struct wideline_stage *wide = wideline_stage(stage);*/
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const float half_width = 0.5f * stage->draw->rasterizer->line_width;
struct prim_header tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index 7d76a7dbf3..8dc50c0ab4 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -112,7 +112,7 @@ static void set_texcoords(const struct widepoint_stage *wide,
if (wide->point_coord_fs_input >= 0) {
/* put gl_PointCoord into the extra vertex slot */
- uint slot = wide->stage.draw->extra_vp_outputs.slot;
+ uint slot = wide->stage.draw->extra_shader_outputs.slot;
v->data[slot][0] = tc[0];
v->data[slot][1] = tc[1];
v->data[slot][2] = 0.0F;
@@ -130,7 +130,7 @@ static void widepoint_point( struct draw_stage *stage,
struct prim_header *header )
{
const struct widepoint_stage *wide = widepoint_stage(stage);
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite;
float half_size;
float left_adj, right_adj, bot_adj, top_adj;
@@ -257,13 +257,13 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->point_coord_fs_input = find_pntc_input_attrib(draw);
/* setup extra vp output (point coord implemented as a texcoord) */
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = 0;
- draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = 0;
+ draw->extra_shader_outputs.slot = draw_current_shader_outputs(draw);
}
else {
wide->point_coord_fs_input = -1;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
wide->psize_slot = -1;
@@ -287,7 +287,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
- stage->draw->extra_vp_outputs.slot = 0;
+ stage->draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 41fcb16a0a..e49041556b 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -142,8 +142,6 @@ struct draw_context
/* user-space vertex data, buffers */
struct {
- const unsigned *edgeflag;
-
/** vertex element/index buffer (ex: glDrawElements) */
const void *elts;
/** bytes per index (0, 1, 2 or 4) */
@@ -154,8 +152,9 @@ struct draw_context
/** vertex arrays */
const void *vbuffer[PIPE_MAX_ATTRIBS];
- /** constant buffer (for vertex shader) */
- const void *constants;
+ /** constant buffer (for vertex/geometry shader) */
+ const void *vs_constants;
+ const void *gs_constants;
} user;
boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */
@@ -184,6 +183,7 @@ struct draw_context
struct draw_vertex_shader *vertex_shader;
uint num_vs_outputs; /**< convenience, from vertex_shader */
uint position_output;
+ uint edgeflag_output;
/** TGSI program interpreter runtime state */
struct tgsi_exec_machine *machine;
@@ -212,6 +212,18 @@ struct draw_context
struct translate_cache *emit_cache;
} vs;
+ struct {
+ struct draw_geometry_shader *geometry_shader;
+ uint num_gs_outputs; /**< convenience, from geometry_shader */
+ uint position_output;
+
+ /** TGSI program interpreter runtime state */
+ struct tgsi_exec_machine *machine;
+
+ uint num_samplers;
+ struct tgsi_sampler **samplers;
+ } gs;
+
/* Clip derived state:
*/
float plane[12][4];
@@ -223,7 +235,7 @@ struct draw_context
uint semantic_name;
uint semantic_index;
int slot;
- } extra_vp_outputs;
+ } extra_shader_outputs;
unsigned reduced_prim;
@@ -246,6 +258,19 @@ void draw_vs_set_constants( struct draw_context *,
+/*******************************************************************************
+ * Geometry shading code:
+ */
+boolean draw_gs_init( struct draw_context *draw );
+void draw_gs_set_constants( struct draw_context *,
+ const float (*constants)[4],
+ unsigned size );
+
+/*******************************************************************************
+ * Common shading code:
+ */
+int draw_current_shader_outputs(struct draw_context *draw);
+int draw_current_shader_position_output(struct draw_context *draw);
/*******************************************************************************
* Vertex processing (was passthrough) code:
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index dbb5ac7182..2801dbafe4 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -192,7 +192,8 @@ draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
prim, start, count);
for (i = 0; i < count; i++) {
- uint ii, j;
+ uint ii = 0;
+ uint j;
if (draw->pt.user.elts) {
/* indexed arrays */
@@ -313,12 +314,3 @@ draw_arrays(struct draw_context *draw, unsigned prim,
/* drawing done here: */
draw_pt_arrays(draw, prim, start, count);
}
-
-boolean draw_pt_get_edgeflag( struct draw_context *draw,
- unsigned idx )
-{
- if (draw->pt.user.edgeflag)
- return (draw->pt.user.edgeflag[idx/32] & (1 << (idx%32))) != 0;
- else
- return 1;
-}
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 7a17a9fb6b..20edf7a227 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -149,11 +149,6 @@ struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw );
struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw);
-/* More helpers:
- */
-boolean draw_pt_get_edgeflag( struct draw_context *draw,
- unsigned idx );
-
/*******************************************************************************
* HW vertex emit:
@@ -217,7 +212,8 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
boolean bypass_viewport,
- boolean opengl );
+ boolean opengl,
+ boolean need_edgeflags );
struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 65c3a34c34..305bfef435 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -42,11 +42,11 @@ struct pt_fetch {
struct translate *translate;
unsigned vertex_size;
- boolean need_edgeflags;
struct translate_cache *cache;
};
+
/* Perform the fetch from API vertex elements & vertex buffers, to a
* contiguous set of float[4] attributes as required for the
* vertex_shader->run_linear() method.
@@ -120,7 +120,12 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
fetch->translate = translate_cache_find(fetch->cache, &key);
{
- static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } };
+ static struct vertex_header vh = { 0,
+ 1,
+ 0,
+ UNDEFINED_VERTEX_ID,
+ { .0f, .0f, .0f, .0f } };
+
fetch->translate->set_buffer(fetch->translate,
draw->pt.nr_vertex_buffers,
&vh,
@@ -128,9 +133,6 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
}
}
- fetch->need_edgeflags = ((draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
- draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) &&
- draw->pt.user.edgeflag);
}
@@ -158,17 +160,6 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
count,
verts );
- /* Edgeflags are hard to fit into a translate program, populate
- * them separately if required. In the setup above they are
- * defaulted to one, so only need this if there is reason to change
- * that default:
- */
- if (fetch->need_edgeflags) {
- for (i = 0; i < count; i++) {
- struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
- vh->edgeflag = draw_pt_get_edgeflag( draw, elts[i] );
- }
- }
}
@@ -193,18 +184,6 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
start,
count,
verts );
-
- /* Edgeflags are hard to fit into a translate program, populate
- * them separately if required. In the setup above they are
- * defaulted to one, so only need this if there is reason to change
- * that default:
- */
- if (fetch->need_edgeflags) {
- for (i = 0; i < count; i++) {
- struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
- vh->edgeflag = draw_pt_get_edgeflag( draw, start + i );
- }
- }
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index df6c265b7e..1a9df4cac5 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -32,6 +32,7 @@
#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
+#include "draw/draw_gs.h"
#include "translate/translate.h"
@@ -85,9 +86,9 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
draw_pt_post_vs_prepare( fpme->post_vs,
(boolean)draw->bypass_clipping,
(boolean)(draw->identity_viewport ||
- draw->rasterizer->bypass_vs_clip_and_viewport),
- (boolean)draw->rasterizer->gl_rasterization_rules );
-
+ draw->rasterizer->bypass_vs_clip_and_viewport),
+ (boolean)draw->rasterizer->gl_rasterization_rules,
+ (draw->vs.edgeflag_output ? true : false) );
if (!(opt & PT_PIPELINE)) {
draw_pt_emit_prepare( fpme->emit,
@@ -119,7 +120,8 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
- struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( fetch_count, 4 );
@@ -147,13 +149,21 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
*/
if (opt & PT_SHADE)
{
- shader->run_linear(shader,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
- fetch_count,
- fpme->vertex_size,
- fpme->vertex_size);
+ vshader->run_linear(vshader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.vs_constants,
+ fetch_count,
+ fpme->vertex_size,
+ fpme->vertex_size);
+ if (gshader)
+ draw_geometry_shader_run(gshader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ fetch_count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
@@ -196,6 +206,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( count, 4 );
@@ -226,10 +237,19 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
+ (const float (*)[4])draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
+
+ if (geometry_shader)
+ draw_geometry_shader_run(geometry_shader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
@@ -270,6 +290,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( count, 4 );
@@ -296,10 +317,19 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
+ (const float (*)[4])draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
+
+ if (geometry_shader)
+ draw_geometry_shader_run(geometry_shader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 6c1cb48e8b..55151823a1 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -100,7 +100,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned clipped = 0;
unsigned j;
@@ -147,6 +147,39 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
+/* As above plus edgeflags
+ */
+static boolean
+post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs,
+ struct vertex_header *vertices,
+ unsigned count,
+ unsigned stride )
+{
+ unsigned j;
+ boolean needpipe;
+
+ needpipe = post_vs_cliptest_viewport_gl( pvs, vertices, count, stride);
+
+ /* If present, copy edgeflag VS output into vertex header.
+ * Otherwise, leave header as is.
+ */
+ if (pvs->draw->vs.edgeflag_output) {
+ struct vertex_header *out = vertices;
+ int ef = pvs->draw->vs.edgeflag_output;
+
+ for (j = 0; j < count; j++) {
+ const float *edgeflag = out->data[ef];
+ out->edgeflag = !(edgeflag[0] != 1.0f);
+ needpipe |= !out->edgeflag;
+ out = (struct vertex_header *)( (char *)out + stride );
+ }
+ }
+ return needpipe;
+}
+
+
+
+
/* If bypass_clipping is set, skip cliptest and rhw divide.
*/
static boolean post_vs_viewport( struct pt_post_vs *pvs,
@@ -157,7 +190,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned j;
if (0) debug_printf("%s\n", __FUNCTION__);
@@ -201,17 +234,29 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_clipping,
boolean bypass_viewport,
- boolean opengl )
+ boolean opengl,
+ boolean need_edgeflags )
{
- if (bypass_clipping) {
- if (bypass_viewport)
- pvs->run = post_vs_none;
- else
- pvs->run = post_vs_viewport;
+ if (!need_edgeflags) {
+ if (bypass_clipping) {
+ if (bypass_viewport)
+ pvs->run = post_vs_none;
+ else
+ pvs->run = post_vs_viewport;
+ }
+ else {
+ /* if (opengl) */
+ pvs->run = post_vs_cliptest_viewport_gl;
+ }
}
else {
- /* if (opengl) */
- pvs->run = post_vs_cliptest_viewport_gl;
+ /* If we need to copy edgeflags to the vertex header, it should
+ * mean we're running the primitive pipeline. Hence the bypass
+ * flags should be false.
+ */
+ assert(!bypass_clipping);
+ assert(!bypass_viewport);
+ pvs->run = post_vs_cliptest_viewport_gl_edgeflag;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c
index b61fa29143..17c3b8cec2 100644
--- a/src/gallium/auxiliary/draw/draw_pt_util.c
+++ b/src/gallium/auxiliary/draw/draw_pt_util.c
@@ -50,16 +50,32 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr)
*first = 2;
*incr = 1;
break;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ *first = 4;
+ *incr = 2;
+ break;
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ *first = 4;
+ *incr = 1;
+ break;
case PIPE_PRIM_TRIANGLES:
*first = 3;
*incr = 3;
break;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ *first = 6;
+ *incr = 3;
+ break;
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_TRIANGLE_FAN:
case PIPE_PRIM_POLYGON:
*first = 3;
*incr = 1;
break;
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ *first = 6;
+ *incr = 1;
+ break;
case PIPE_PRIM_QUADS:
*first = 4;
*incr = 4;
diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
index 010c7a18a7..f0aec5feba 100644
--- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
+++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
@@ -36,6 +36,10 @@ static void FUNC(struct draw_pt_front_end *frontend,
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_QUADS:
case PIPE_PRIM_QUAD_STRIP:
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
for (j = 0; j < count;) {
unsigned remaining = count - j;
unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr );
diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c
index 1a0527be63..757c487454 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vcache.c
+++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c
@@ -346,7 +346,8 @@ vcache_check_run( struct draw_pt_front_end *frontend,
vcache->fetch_max,
draw_count);
- if (max_index == 0xffffffff ||
+ if (max_index >= DRAW_PIPE_MAX_VERTICES ||
+ fetch_count >= UNDEFINED_VERTEX_ID ||
fetch_count > draw_count) {
if (0) debug_printf("fail\n");
goto fail;
@@ -394,6 +395,7 @@ vcache_check_run( struct draw_pt_front_end *frontend,
default:
assert(0);
+ FREE(storage);
return;
}
}
@@ -422,6 +424,7 @@ vcache_check_run( struct draw_pt_front_end *frontend,
default:
assert(0);
+ FREE(storage);
return;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 790e89ed82..3553689532 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -101,6 +101,9 @@ draw_create_vertex_shader(struct draw_context *draw,
if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
vs->info.output_semantic_index[i] == 0)
vs->position_output = i;
+ else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_EDGEFLAG &&
+ vs->info.output_semantic_index[i] == 0)
+ vs->edgeflag_output = i;
}
}
@@ -120,6 +123,7 @@ draw_bind_vertex_shader(struct draw_context *draw,
draw->vs.vertex_shader = dvs;
draw->vs.num_vs_outputs = dvs->info.num_outputs;
draw->vs.position_output = dvs->position_output;
+ draw->vs.edgeflag_output = dvs->edgeflag_output;
dvs->prepare( dvs, draw );
}
else {
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index 89ae158751..e3b807ebd0 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -107,6 +107,7 @@ struct draw_vertex_shader {
struct tgsi_shader_info info;
unsigned position_output;
+ unsigned edgeflag_output;
/* Extracted from shader:
*/
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 645d7cccba..1aaae4ab7a 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -361,8 +361,8 @@ static struct x86_reg aos_get_shader_reg_ptr( struct aos_compilation *cp,
static struct x86_reg get_dst_ptr( struct aos_compilation *cp,
const struct tgsi_full_dst_register *dst )
{
- unsigned file = dst->DstRegister.File;
- unsigned idx = dst->DstRegister.Index;
+ unsigned file = dst->Register.File;
+ unsigned idx = dst->Register.Index;
unsigned i;
@@ -529,27 +529,18 @@ static struct x86_reg fetch_src( struct aos_compilation *cp,
const struct tgsi_full_src_register *src )
{
struct x86_reg arg0 = aos_get_shader_reg(cp,
- src->SrcRegister.File,
- src->SrcRegister.Index);
+ src->Register.File,
+ src->Register.Index);
unsigned i;
ubyte swz = 0;
unsigned negs = 0;
unsigned abs = 0;
for (i = 0; i < 4; i++) {
- unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( src, i );
+ unsigned swizzle = tgsi_util_get_full_src_register_swizzle( src, i );
unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, i );
- switch (swizzle) {
- case TGSI_EXTSWIZZLE_ZERO:
- case TGSI_EXTSWIZZLE_ONE:
- AOS_ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2");
- break;
-
- default:
- swz |= (swizzle & 0x3) << (i * 2);
- break;
- }
+ swz |= (swizzle & 0x3) << (i * 2);
switch (neg) {
case TGSI_UTIL_SIGN_TOGGLE:
@@ -629,26 +620,13 @@ static void x87_fld_src( struct aos_compilation *cp,
unsigned channel )
{
struct x86_reg arg0 = aos_get_shader_reg_ptr(cp,
- src->SrcRegister.File,
- src->SrcRegister.Index);
+ src->Register.File,
+ src->Register.Index);
- unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( src, channel );
+ unsigned swizzle = tgsi_util_get_full_src_register_swizzle( src, channel );
unsigned neg = tgsi_util_get_full_src_register_sign_mode( src, channel );
- switch (swizzle) {
- case TGSI_EXTSWIZZLE_ZERO:
- x87_fldz( cp->func );
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- x87_fld1( cp->func );
- break;
-
- default:
- x87_fld( cp->func, x86_make_disp(arg0, (swizzle & 3) * sizeof(float)) );
- break;
- }
-
+ x87_fld( cp->func, x86_make_disp(arg0, (swizzle & 3) * sizeof(float)) );
switch (neg) {
case TGSI_UTIL_SIGN_TOGGLE:
@@ -691,15 +669,15 @@ static void store_dest( struct aos_compilation *cp,
{
struct x86_reg dst;
- switch (reg->DstRegister.WriteMask) {
+ switch (reg->Register.WriteMask) {
case 0:
return;
case TGSI_WRITEMASK_XYZW:
aos_adopt_xmm_reg(cp,
get_xmm_writable(cp, result),
- reg->DstRegister.File,
- reg->DstRegister.Index,
+ reg->Register.File,
+ reg->Register.Index,
TRUE);
return;
default:
@@ -707,10 +685,10 @@ static void store_dest( struct aos_compilation *cp,
}
dst = aos_get_shader_reg_xmm(cp,
- reg->DstRegister.File,
- reg->DstRegister.Index);
+ reg->Register.File,
+ reg->Register.Index);
- switch (reg->DstRegister.WriteMask) {
+ switch (reg->Register.WriteMask) {
case TGSI_WRITEMASK_X:
sse_movss(cp->func, dst, get_xmm(cp, result));
break;
@@ -732,14 +710,14 @@ static void store_dest( struct aos_compilation *cp,
break;
default:
- mask_write(cp, dst, result, reg->DstRegister.WriteMask);
+ mask_write(cp, dst, result, reg->Register.WriteMask);
break;
}
aos_adopt_xmm_reg(cp,
dst,
- reg->DstRegister.File,
- reg->DstRegister.Index,
+ reg->Register.File,
+ reg->Register.Index,
TRUE);
}
@@ -759,7 +737,7 @@ static void store_scalar_dest( struct aos_compilation *cp,
const struct tgsi_full_dst_register *reg,
struct x86_reg result )
{
- unsigned writemask = reg->DstRegister.WriteMask;
+ unsigned writemask = reg->Register.WriteMask;
struct x86_reg dst;
if (writemask != TGSI_WRITEMASK_X &&
@@ -776,12 +754,12 @@ static void store_scalar_dest( struct aos_compilation *cp,
result = get_xmm(cp, result);
dst = aos_get_shader_reg_xmm(cp,
- reg->DstRegister.File,
- reg->DstRegister.Index);
+ reg->Register.File,
+ reg->Register.Index);
- switch (reg->DstRegister.WriteMask) {
+ switch (reg->Register.WriteMask) {
case TGSI_WRITEMASK_X:
sse_movss(cp->func, dst, result);
break;
@@ -804,8 +782,8 @@ static void store_scalar_dest( struct aos_compilation *cp,
aos_adopt_xmm_reg(cp,
dst,
- reg->DstRegister.File,
- reg->DstRegister.Index,
+ reg->Register.File,
+ reg->Register.Index,
TRUE);
}
@@ -841,7 +819,7 @@ static void x87_fstp_dest4( struct aos_compilation *cp,
const struct tgsi_full_dst_register *dst )
{
struct x86_reg ptr = get_dst_ptr(cp, dst);
- unsigned writemask = dst->DstRegister.WriteMask;
+ unsigned writemask = dst->Register.WriteMask;
x87_fst_or_nop(cp->func, writemask, 0, ptr);
x87_fst_or_nop(cp->func, writemask, 1, ptr);
@@ -978,7 +956,7 @@ static void emit_print( struct aos_compilation *cp,
static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
struct x86_reg neg = aos_get_internal(cp, IMM_NEGS);
struct x86_reg tmp = aos_get_xmm_reg(cp);
@@ -986,27 +964,27 @@ static boolean emit_ABS( struct aos_compilation *cp, const struct tgsi_full_inst
sse_mulps(cp->func, tmp, neg);
sse_maxps(cp->func, tmp, arg0);
- store_dest(cp, &op->FullDstRegisters[0], tmp);
+ store_dest(cp, &op->Dst[0], tmp);
return TRUE;
}
static boolean emit_ADD( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_addps(cp->func, dst, arg1);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- x87_fld_src(cp, &op->FullSrcRegisters[0], 0);
+ x87_fld_src(cp, &op->Src[0], 0);
x87_fcos(cp->func);
- x87_fstp_dest4(cp, &op->FullDstRegisters[0]);
+ x87_fstp_dest4(cp, &op->Dst[0]);
return TRUE;
}
@@ -1015,8 +993,8 @@ static boolean emit_COS( struct aos_compilation *cp, const struct tgsi_full_inst
*/
static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg tmp = aos_get_xmm_reg(cp);
struct x86_reg dst = get_xmm_writable(cp, arg0);
@@ -1029,14 +1007,14 @@ static boolean emit_DP3( struct aos_compilation *cp, const struct tgsi_full_inst
sse_addss(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
- store_scalar_dest(cp, &op->FullDstRegisters[0], dst);
+ store_scalar_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg tmp = aos_get_xmm_reg(cp);
struct x86_reg dst = get_xmm_writable(cp, arg0);
@@ -1050,14 +1028,14 @@ static boolean emit_DP4( struct aos_compilation *cp, const struct tgsi_full_inst
sse_addss(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
- store_scalar_dest(cp, &op->FullDstRegisters[0], dst);
+ store_scalar_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg tmp = aos_get_xmm_reg(cp);
struct x86_reg dst = get_xmm_writable(cp, arg0);
@@ -1073,14 +1051,14 @@ static boolean emit_DPH( struct aos_compilation *cp, const struct tgsi_full_inst
sse_addss(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
- store_scalar_dest(cp, &op->FullDstRegisters[0], dst);
+ store_scalar_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg dst = aos_get_xmm_reg(cp);
struct x86_reg tmp = aos_get_xmm_reg(cp);
struct x86_reg ones = aos_get_internal(cp, IMM_ONES);
@@ -1095,25 +1073,25 @@ static boolean emit_DST( struct aos_compilation *cp, const struct tgsi_full_inst
sse_mulps(cp->func, dst, tmp);
aos_release_xmm_reg(cp, tmp.idx);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_LG2( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
x87_fld1(cp->func); /* 1 */
- x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 1 */
+ x87_fld_src(cp, &op->Src[0], 0); /* a0 1 */
x87_fyl2x(cp->func); /* log2(a0) */
- x87_fstp_dest4(cp, &op->FullDstRegisters[0]);
+ x87_fstp_dest4(cp, &op->Dst[0]);
return TRUE;
}
#if 0
static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- x87_fld_src(cp, &op->FullSrcRegisters[0], 0);
+ x87_fld_src(cp, &op->Src[0], 0);
x87_emit_ex2(cp);
- x87_fstp_dest4(cp, &op->FullDstRegisters[0]);
+ x87_fstp_dest4(cp, &op->Dst[0]);
return TRUE;
}
#endif
@@ -1121,8 +1099,8 @@ static boolean emit_EX2( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]);
- unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask;
+ struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]);
+ unsigned writemask = op->Dst[0].Register.WriteMask;
int i;
set_fpu_round_neg_inf( cp );
@@ -1131,7 +1109,7 @@ static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_inst
*/
for (i = 3; i >= 0; i--) {
if (writemask & (1<<i)) {
- x87_fld_src(cp, &op->FullSrcRegisters[0], i);
+ x87_fld_src(cp, &op->Src[0], i);
}
}
@@ -1148,8 +1126,8 @@ static boolean emit_FLR( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]);
- unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask;
+ struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]);
+ unsigned writemask = op->Dst[0].Register.WriteMask;
int i;
set_fpu_round_nearest( cp );
@@ -1158,7 +1136,7 @@ static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_inst
*/
for (i = 3; i >= 0; i--) {
if (writemask & (1<<i)) {
- x87_fld_src(cp, &op->FullSrcRegisters[0], i);
+ x87_fld_src(cp, &op->Src[0], i);
}
}
@@ -1175,10 +1153,10 @@ static boolean emit_RND( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]);
+ struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]);
struct x86_reg st0 = x86_make_reg(file_x87, 0);
struct x86_reg st1 = x86_make_reg(file_x87, 1);
- unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask;
+ unsigned writemask = op->Dst[0].Register.WriteMask;
int i;
set_fpu_round_neg_inf( cp );
@@ -1188,7 +1166,7 @@ static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_inst
*/
for (i = 3; i >= 0; i--) {
if (writemask & (1<<i)) {
- x87_fld_src(cp, &op->FullSrcRegisters[0], i);
+ x87_fld_src(cp, &op->Src[0], i);
}
}
@@ -1212,7 +1190,7 @@ static boolean emit_FRC( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
struct x86_reg ecx = x86_make_reg( file_REG32, reg_CX );
- unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask;
+ unsigned writemask = op->Dst[0].Register.WriteMask;
unsigned lit_count = cp->lit_count++;
struct x86_reg result, arg0;
unsigned i;
@@ -1231,10 +1209,10 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst
if (writemask != TGSI_WRITEMASK_XYZW)
result = x86_make_disp(cp->machine_EDX, Offset(struct aos_machine, tmp[0]));
else
- result = get_dst_ptr(cp, &op->FullDstRegisters[0]);
+ result = get_dst_ptr(cp, &op->Dst[0]);
- arg0 = fetch_src( cp, &op->FullSrcRegisters[0] );
+ arg0 = fetch_src( cp, &op->Src[0] );
if (arg0.file == file_XMM) {
struct x86_reg tmp = x86_make_disp(cp->machine_EDX,
Offset(struct aos_machine, tmp[1]));
@@ -1281,7 +1259,7 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst
if (writemask != TGSI_WRITEMASK_XYZW) {
store_dest( cp,
- &op->FullDstRegisters[0],
+ &op->Dst[0],
get_xmm_writable( cp, result ) );
}
@@ -1291,8 +1269,8 @@ static boolean emit_LIT( struct aos_compilation *cp, const struct tgsi_full_inst
#if 0
static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg dst = get_dst_ptr(cp, &op->FullDstRegisters[0]);
- unsigned writemask = op->FullDstRegisters[0].DstRegister.WriteMask;
+ struct x86_reg dst = get_dst_ptr(cp, &op->Dst[0]);
+ unsigned writemask = op->Dst[0].Register.WriteMask;
if (writemask & TGSI_WRITEMASK_YZ) {
struct x86_reg st1 = x86_make_reg(file_x87, 1);
@@ -1308,13 +1286,13 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu
*/
x87_fldz(cp->func); /* 1 0 */
#endif
- x87_fld_src(cp, &op->FullSrcRegisters[0], 1); /* a1 1 0 */
+ x87_fld_src(cp, &op->Src[0], 1); /* a1 1 0 */
x87_fcomi(cp->func, st2); /* a1 1 0 */
x87_fcmovb(cp->func, st1); /* a1' 1 0 */
x87_fstp(cp->func, st1); /* a1' 0 */
x87_fstp(cp->func, st1); /* a1' */
- x87_fld_src(cp, &op->FullSrcRegisters[0], 3); /* a3 a1' */
+ x87_fld_src(cp, &op->Src[0], 3); /* a3 a1' */
x87_fxch(cp->func, st1); /* a1' a3 */
@@ -1327,7 +1305,7 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu
/* a0' = max2(a0, 0):
*/
x87_fldz(cp->func); /* 0 r2 */
- x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0 0 r2 */
+ x87_fld_src(cp, &op->Src[0], 0); /* a0 0 r2 */
x87_fcomi(cp->func, st1);
x87_fcmovb(cp->func, st1); /* a0' 0 r2 */
@@ -1355,58 +1333,58 @@ static boolean emit_inline_LIT( struct aos_compilation *cp, const struct tgsi_fu
static boolean emit_MAX( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_maxps(cp->func, dst, arg1);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_MIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_minps(cp->func, dst, arg1);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_MOV( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
struct x86_reg dst = get_xmm_writable(cp, arg0);
/* potentially nothing to do */
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_MUL( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_mulps(cp->func, dst, arg1);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
- struct x86_reg arg2 = fetch_src(cp, &op->FullSrcRegisters[2]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
+ struct x86_reg arg2 = fetch_src(cp, &op->Src[2]);
/* If we can't clobber old contents of arg0, get a temporary & copy
* it there, then clobber it...
@@ -1415,7 +1393,7 @@ static boolean emit_MAD( struct aos_compilation *cp, const struct tgsi_full_inst
sse_mulps(cp->func, arg0, arg1);
sse_addps(cp->func, arg0, arg2);
- store_dest(cp, &op->FullDstRegisters[0], arg0);
+ store_dest(cp, &op->Dst[0], arg0);
return TRUE;
}
@@ -1447,13 +1425,13 @@ static float PIPE_CDECL _exp2(float x)
static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
#if 0
- x87_fld_src(cp, &op->FullSrcRegisters[1], 0); /* a1.x */
- x87_fld_src(cp, &op->FullSrcRegisters[0], 0); /* a0.x a1.x */
+ x87_fld_src(cp, &op->Src[1], 0); /* a1.x */
+ x87_fld_src(cp, &op->Src[0], 0); /* a0.x a1.x */
x87_fyl2x(cp->func); /* a1*log2(a0) */
x87_emit_ex2( cp ); /* 2^(a1*log2(a0)) */
- x87_fstp_dest4(cp, &op->FullDstRegisters[0]);
+ x87_fstp_dest4(cp, &op->Dst[0]);
#else
uint i;
@@ -1472,9 +1450,9 @@ static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_inst
x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -8) );
- x87_fld_src( cp, &op->FullSrcRegisters[1], 0 );
+ x87_fld_src( cp, &op->Src[1], 0 );
x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 4 ) );
- x87_fld_src( cp, &op->FullSrcRegisters[0], 0 );
+ x87_fld_src( cp, &op->Src[0], 0 );
x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) );
/* tmp_EAX has been pushed & will be restored below */
@@ -1489,7 +1467,7 @@ static boolean emit_POW( struct aos_compilation *cp, const struct tgsi_full_inst
*/
cp->func->x87_stack++;
- x87_fstp_dest4( cp, &op->FullDstRegisters[0] );
+ x87_fstp_dest4( cp, &op->Dst[0] );
#endif
return TRUE;
}
@@ -1515,7 +1493,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full
x86_lea( cp->func, cp->stack_ESP, x86_make_disp(cp->stack_ESP, -4) );
- x87_fld_src( cp, &op->FullSrcRegisters[0], 0 );
+ x87_fld_src( cp, &op->Src[0], 0 );
x87_fstp( cp->func, x86_make_disp( cp->stack_ESP, 0 ) );
/* tmp_EAX has been pushed & will be restored below */
@@ -1530,7 +1508,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full
*/
cp->func->x87_stack++;
- x87_fstp_dest4( cp, &op->FullDstRegisters[0] );
+ x87_fstp_dest4( cp, &op->Dst[0] );
return TRUE;
}
@@ -1539,7 +1517,7 @@ static boolean emit_EXPBASE2( struct aos_compilation *cp, const struct tgsi_full
static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
struct x86_reg dst = aos_get_xmm_reg(cp);
if (cp->have_sse2) {
@@ -1553,7 +1531,7 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst
sse_divss(cp->func, dst, arg0);
}
- store_scalar_dest(cp, &op->FullDstRegisters[0], dst);
+ store_scalar_dest(cp, &op->Dst[0], dst);
return TRUE;
}
@@ -1573,14 +1551,14 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
if (0) {
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
struct x86_reg r = aos_get_xmm_reg(cp);
sse_rsqrtss(cp->func, r, arg0);
- store_scalar_dest(cp, &op->FullDstRegisters[0], r);
+ store_scalar_dest(cp, &op->Dst[0], r);
return TRUE;
}
else {
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
struct x86_reg r = aos_get_xmm_reg(cp);
struct x86_reg neg_half = get_reg_ptr( cp, AOS_FILE_INTERNAL, IMM_RSQ );
@@ -1600,7 +1578,7 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst
sse_addss( cp->func, tmp, one_point_five ); /* 1.5 - .5 * a * r * r */
sse_mulss( cp->func, r, tmp ); /* r * (1.5 - .5 * a * r * r) */
- store_scalar_dest(cp, &op->FullDstRegisters[0], r);
+ store_scalar_dest(cp, &op->Dst[0], r);
aos_release_xmm_reg(cp, tmp.idx);
@@ -1611,23 +1589,23 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_SGE( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg ones = aos_get_internal(cp, IMM_ONES);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_cmpps(cp->func, dst, arg1, cc_NotLessThan);
sse_andps(cp->func, dst, ones);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- x87_fld_src(cp, &op->FullSrcRegisters[0], 0);
+ x87_fld_src(cp, &op->Src[0], 0);
x87_fsin(cp->func);
- x87_fstp_dest4(cp, &op->FullDstRegisters[0]);
+ x87_fstp_dest4(cp, &op->Dst[0]);
return TRUE;
}
@@ -1635,46 +1613,46 @@ static boolean emit_SIN( struct aos_compilation *cp, const struct tgsi_full_inst
static boolean emit_SLT( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg ones = aos_get_internal(cp, IMM_ONES);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_cmpps(cp->func, dst, arg1, cc_LessThan);
sse_andps(cp->func, dst, ones);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_SUB( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg dst = get_xmm_writable(cp, arg0);
sse_subps(cp->func, dst, arg1);
- store_dest(cp, &op->FullDstRegisters[0], dst);
+ store_dest(cp, &op->Dst[0], dst);
return TRUE;
}
static boolean emit_TRUNC( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
struct x86_reg tmp0 = aos_get_xmm_reg(cp);
sse2_cvttps2dq(cp->func, tmp0, arg0);
sse2_cvtdq2ps(cp->func, tmp0, tmp0);
- store_dest(cp, &op->FullDstRegisters[0], tmp0);
+ store_dest(cp, &op->Dst[0], tmp0);
return TRUE;
}
static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
- struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
- struct x86_reg arg1 = fetch_src(cp, &op->FullSrcRegisters[1]);
+ struct x86_reg arg0 = fetch_src(cp, &op->Src[0]);
+ struct x86_reg arg1 = fetch_src(cp, &op->Src[1]);
struct x86_reg tmp0 = aos_get_xmm_reg(cp);
struct x86_reg tmp1 = aos_get_xmm_reg(cp);
@@ -1692,7 +1670,7 @@ static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_inst
aos_release_xmm_reg(cp, tmp0.idx);
- store_dest(cp, &op->FullDstRegisters[0], tmp1);
+ store_dest(cp, &op->Dst[0], tmp1);
return TRUE;
}
@@ -1919,10 +1897,10 @@ static void find_last_write_outputs( struct aos_compilation *cp )
continue;
for (i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++) {
- if (parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.File ==
+ if (parse.FullToken.FullInstruction.Dst[i].Register.File ==
TGSI_FILE_OUTPUT)
{
- unsigned idx = parse.FullToken.FullInstruction.FullDstRegisters[i].DstRegister.Index;
+ unsigned idx = parse.FullToken.FullInstruction.Dst[i].Register.Index;
cp->output_last_write[idx] = this_instruction;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index 7ee567d478..d16692584e 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -147,11 +147,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+ (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
+ /* FIXME: geometry shading? */
if (vsvg->base.key.clip) {
/* not really handling clipping, just do the rhw so we can
@@ -207,7 +208,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+ (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile
deleted file mode 100644
index 5a96d94ec3..0000000000
--- a/src/gallium/auxiliary/gallivm/Makefile
+++ /dev/null
@@ -1,92 +0,0 @@
-# -*-makefile-*-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = gallivm
-
-
-GALLIVM_SOURCES = \
- gallivm.cpp \
- gallivm_cpu.cpp \
- instructions.cpp \
- loweringpass.cpp \
- tgsitollvm.cpp \
- storage.cpp \
- storagesoa.cpp \
- instructionssoa.cpp
-
-INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp
-
-CPP_SOURCES = \
- $(GALLIVM_SOURCES)
-
-C_SOURCES =
-ASM_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-### Include directories
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/mesa \
- -I$(TOP)/include
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-##### TARGETS #####
-
-default:: depend symlinks $(LIBNAME)
-
-
-$(LIBNAME): $(OBJECTS) Makefile
- $(TOP)/bin/mklib -o $@ -static $(OBJECTS)
-
-
-depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null
-
-
-gallivm_builtins.cpp: llvm_builtins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
- (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp1.bin
-
-gallivmsoabuiltins.cpp: soabuiltins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
- (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp2.bin
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean:
- -rm -f *.o */*.o *~ *.so *~ server/*.o
- -rm -f depend depend.bak
- -rm -f gallivm_builtins.cpp
- -rm -f gallivmsoabuiltins.cpp
-
-symlinks:
-
-
-include depend
diff --git a/src/gallium/auxiliary/gallivm/SConscript b/src/gallium/auxiliary/gallivm/SConscript
deleted file mode 100644
index c0aa51b90a..0000000000
--- a/src/gallium/auxiliary/gallivm/SConscript
+++ /dev/null
@@ -1,16 +0,0 @@
-Import('*')
-
-gallivm = env.ConvenienceLibrary(
- target = 'gallivm',
- source = [
- 'gallivm.cpp',
- 'gallivm_cpu.cpp',
- 'instructions.cpp',
- 'loweringpass.cpp',
- 'tgsitollvm.cpp',
- 'storage.cpp',
- 'storagesoa.cpp',
- 'instructionssoa.cpp',
- ])
-
-auxiliaries.insert(0, gallivm)
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
index bf84401e11..8f7d3b7100 100644
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
@@ -94,8 +94,8 @@ translate_declaration(struct gallivm_ir *prog,
unsigned first, last, mask;
uint interp_method;
- first = decl->DeclarationRange.First;
- last = decl->DeclarationRange.Last;
+ first = decl->Range.First;
+ last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
/* Do not touch WPOS.xy */
@@ -149,7 +149,7 @@ translate_declarationir(struct gallivm_ir *,
struct tgsi_full_declaration *)
{
if (decl->Declaration.File == TGSI_FILE_ADDRESS) {
- int idx = decl->DeclarationRange.First;
+ int idx = decl->Range.First;
storage->addAddress(idx);
}
}
@@ -234,26 +234,26 @@ translate_instruction(llvm::Module *module,
inputs[3] = 0;
for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) {
- struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i];
+ struct tgsi_full_src_register *src = &inst->Src[i];
llvm::Value *val = 0;
llvm::Value *indIdx = 0;
- if (src->SrcRegister.Indirect) {
- indIdx = storage->addrElement(src->SrcRegisterInd.Index);
+ if (src->Register.Indirect) {
+ indIdx = storage->addrElement(src->Indirect.Index);
indIdx = storage->extractIndex(indIdx);
}
- if (src->SrcRegister.File == TGSI_FILE_CONSTANT) {
- val = storage->constElement(src->SrcRegister.Index, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_INPUT) {
- val = storage->inputElement(src->SrcRegister.Index, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) {
- val = storage->tempElement(src->SrcRegister.Index);
- } else if (src->SrcRegister.File == TGSI_FILE_OUTPUT) {
- val = storage->outputElement(src->SrcRegister.Index, indIdx);
- } else if (src->SrcRegister.File == TGSI_FILE_IMMEDIATE) {
- val = storage->immediateElement(src->SrcRegister.Index);
+ if (src->Register.File == TGSI_FILE_CONSTANT) {
+ val = storage->constElement(src->Register.Index, indIdx);
+ } else if (src->Register.File == TGSI_FILE_INPUT) {
+ val = storage->inputElement(src->Register.Index, indIdx);
+ } else if (src->Register.File == TGSI_FILE_TEMPORARY) {
+ val = storage->tempElement(src->Register.Index);
+ } else if (src->Register.File == TGSI_FILE_OUTPUT) {
+ val = storage->outputElement(src->Register.Index, indIdx);
+ } else if (src->Register.File == TGSI_FILE_IMMEDIATE) {
+ val = storage->immediateElement(src->Register.Index);
} else {
- fprintf(stderr, "ERROR: not supported llvm source %d\n", src->SrcRegister.File);
+ fprintf(stderr, "ERROR: not supported llvm source %d\n", src->Register.File);
return;
}
@@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module,
break;
case TGSI_OPCODE_SHL:
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
break;
case TGSI_OPCODE_AND:
break;
@@ -656,14 +656,14 @@ translate_instruction(llvm::Module *module,
/* store results */
for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) {
- struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
-
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
- storage->setOutputElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
- } else if (dst->DstRegister.File == TGSI_FILE_TEMPORARY) {
- storage->setTempElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
- } else if (dst->DstRegister.File == TGSI_FILE_ADDRESS) {
- storage->setAddrElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
+ struct tgsi_full_dst_register *dst = &inst->Dst[i];
+
+ if (dst->Register.File == TGSI_FILE_OUTPUT) {
+ storage->setOutputElement(dst->Register.Index, out, dst->Register.WriteMask);
+ } else if (dst->Register.File == TGSI_FILE_TEMPORARY) {
+ storage->setTempElement(dst->Register.Index, out, dst->Register.WriteMask);
+ } else if (dst->Register.File == TGSI_FILE_ADDRESS) {
+ storage->setAddrElement(dst->Register.Index, out, dst->Register.WriteMask);
} else {
fprintf(stderr, "ERROR: unsupported LLVM destination!");
assert(!"wrong destination");
@@ -683,16 +683,16 @@ translate_instructionir(llvm::Module *module,
std::vector< std::vector<llvm::Value*> > inputs(inst->Instruction.NumSrcRegs);
for (int i = 0; i < inst->Instruction.NumSrcRegs; ++i) {
- struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i];
+ struct tgsi_full_src_register *src = &inst->Src[i];
std::vector<llvm::Value*> val;
llvm::Value *indIdx = 0;
int swizzle = swizzleInt(src);
- if (src->SrcRegister.Indirect) {
- indIdx = storage->addrElement(src->SrcRegisterInd.Index);
+ if (src->Register.Indirect) {
+ indIdx = storage->addrElement(src->Indirect.Index);
}
- val = storage->load((enum tgsi_file_type)src->SrcRegister.File,
- src->SrcRegister.Index, swizzle, instr->getIRBuilder(), indIdx);
+ val = storage->load((enum tgsi_file_type)src->Register.File,
+ src->Register.Index, swizzle, instr->getIRBuilder(), indIdx);
inputs[i] = val;
}
@@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module,
break;
case TGSI_OPCODE_SHL:
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
break;
case TGSI_OPCODE_AND:
break;
@@ -993,9 +993,9 @@ translate_instructionir(llvm::Module *module,
/* store results */
for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) {
- struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
- storage->store((enum tgsi_file_type)dst->DstRegister.File,
- dst->DstRegister.Index, out, dst->DstRegister.WriteMask,
+ struct tgsi_full_dst_register *dst = &inst->Dst[i];
+ storage->store((enum tgsi_file_type)dst->Register.File,
+ dst->Register.Index, out, dst->Register.WriteMask,
instr->getIRBuilder() );
}
}
diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile
deleted file mode 100644
index f2ebc3f410..0000000000
--- a/src/gallium/auxiliary/indices/Makefile
+++ /dev/null
@@ -1,16 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = indices
-
-C_SOURCES = \
- u_indices_gen.c \
- u_unfilled_gen.c
-
-include ../../Makefile.template
-
-u_indices_gen.c: u_indices_gen.py
- python $< > $@
-
-u_unfilled_gen.c: u_unfilled_gen.py
- python $< > $@
diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript
deleted file mode 100644
index 712e215534..0000000000
--- a/src/gallium/auxiliary/indices/SConscript
+++ /dev/null
@@ -1,28 +0,0 @@
-Import('*')
-
-from sys import executable as python_cmd
-
-env.CodeGenerate(
- target = 'u_indices_gen.c',
- script = 'u_indices_gen.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-env.CodeGenerate(
- target = 'u_unfilled_gen.c',
- script = 'u_unfilled_gen.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-indices = env.ConvenienceLibrary(
- target = 'indices',
- source = [
-# 'u_indices.c',
-# 'u_unfilled_indices.c',
- 'u_indices_gen.c',
- 'u_unfilled_gen.c',
- ])
-
-auxiliaries.insert(0, indices)
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile
deleted file mode 100644
index 1c00ba8d98..0000000000
--- a/src/gallium/auxiliary/pipebuffer/Makefile
+++ /dev/null
@@ -1,19 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = pipebuffer
-
-C_SOURCES = \
- pb_buffer_fenced.c \
- pb_buffer_malloc.c \
- pb_bufmgr_alt.c \
- pb_bufmgr_cache.c \
- pb_bufmgr_debug.c \
- pb_bufmgr_fenced.c \
- pb_bufmgr_mm.c \
- pb_bufmgr_ondemand.c \
- pb_bufmgr_pool.c \
- pb_bufmgr_slab.c \
- pb_validate.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript
deleted file mode 100644
index 8e9f06abe4..0000000000
--- a/src/gallium/auxiliary/pipebuffer/SConscript
+++ /dev/null
@@ -1,19 +0,0 @@
-Import('*')
-
-pipebuffer = env.ConvenienceLibrary(
- target = 'pipebuffer',
- source = [
- 'pb_buffer_fenced.c',
- 'pb_buffer_malloc.c',
- 'pb_bufmgr_alt.c',
- 'pb_bufmgr_cache.c',
- 'pb_bufmgr_debug.c',
- 'pb_bufmgr_fenced.c',
- 'pb_bufmgr_mm.c',
- 'pb_bufmgr_ondemand.c',
- 'pb_bufmgr_pool.c',
- 'pb_bufmgr_slab.c',
- 'pb_validate.c',
- ])
-
-auxiliaries.insert(0, pipebuffer)
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
index 2590546cb4..eb7e84be84 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
@@ -46,7 +46,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#include "pipe/p_state.h"
@@ -237,8 +237,9 @@ pb_reference(struct pb_buffer **dst,
{
struct pb_buffer *old = *dst;
- if (pipe_reference((struct pipe_reference**)dst, &src->base.reference))
+ if (pipe_reference(&(*dst)->base.reference, &src->base.reference))
pb_destroy( old );
+ *dst = src;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index d31476228c..ba6f7b15f9 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007-2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -42,7 +42,7 @@
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "util/u_memory.h"
@@ -80,11 +80,27 @@ struct fenced_buffer_list
*/
struct fenced_buffer
{
+ /*
+ * Immutable members.
+ */
+
struct pb_buffer base;
-
struct pb_buffer *buffer;
+ struct fenced_buffer_list *list;
+
+ /**
+ * Protected by fenced_buffer_list::mutex
+ */
+ struct list_head head;
- /* FIXME: protect access with mutex */
+ /**
+ * Following members are mutable and protected by this mutex.
+ *
+ * You may lock this mutex alone, or lock it with fenced_buffer_list::mutex
+ * held, but in order to prevent deadlocks you must never lock
+ * fenced_buffer_list::mutex with this mutex held.
+ */
+ pipe_mutex mutex;
/**
* A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current
@@ -96,9 +112,6 @@ struct fenced_buffer
struct pb_validate *vl;
unsigned validation_flags;
struct pipe_fence_handle *fence;
-
- struct list_head head;
- struct fenced_buffer_list *list;
};
@@ -110,15 +123,24 @@ fenced_buffer(struct pb_buffer *buf)
}
+/**
+ * Add the buffer to the fenced list.
+ *
+ * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this
+ * order, before calling this function.
+ *
+ * Reference count should be incremented before calling this function.
+ */
static INLINE void
-_fenced_buffer_add(struct fenced_buffer *fenced_buf)
+fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list,
+ struct fenced_buffer *fenced_buf)
{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
-
assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(fenced_buf->fence);
+ /* TODO: Move the reference count increment here */
+
#ifdef DEBUG
LIST_DEL(&fenced_buf->head);
assert(fenced_list->numUnfenced);
@@ -130,32 +152,16 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf)
/**
- * Actually destroy the buffer.
+ * Remove the buffer from the fenced list.
+ *
+ * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this
+ * order before calling this function.
+ *
+ * Reference count should be decremented after calling this function.
*/
static INLINE void
-_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
-{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
-
- assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
- assert(!fenced_buf->fence);
-#ifdef DEBUG
- assert(fenced_buf->head.prev);
- assert(fenced_buf->head.next);
- LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numUnfenced);
- --fenced_list->numUnfenced;
-#else
- (void)fenced_list;
-#endif
- pb_reference(&fenced_buf->buffer, NULL);
- FREE(fenced_buf);
-}
-
-
-static INLINE void
-_fenced_buffer_remove(struct fenced_buffer_list *fenced_list,
- struct fenced_buffer *fenced_buf)
+fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list,
+ struct fenced_buffer *fenced_buf)
{
struct pb_fence_ops *ops = fenced_list->ops;
@@ -177,37 +183,56 @@ _fenced_buffer_remove(struct fenced_buffer_list *fenced_list,
++fenced_list->numUnfenced;
#endif
- /**
- * FIXME!!!
- */
-
- if(!pipe_is_referenced(&fenced_buf->base.base.reference))
- _fenced_buffer_destroy(fenced_buf);
+ /* TODO: Move the reference count decrement and destruction here */
}
+/**
+ * Wait for the fence to expire, and remove it from the fenced list.
+ *
+ * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be
+ * held -- it will be acquired internally.
+ */
static INLINE enum pipe_error
-_fenced_buffer_finish(struct fenced_buffer *fenced_buf)
+fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list,
+ struct fenced_buffer *fenced_buf)
{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
struct pb_fence_ops *ops = fenced_list->ops;
+ enum pipe_error ret = PIPE_ERROR;
#if 0
debug_warning("waiting for GPU");
#endif
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->fence);
+
+ /*
+ * Acquire the global lock. Must release buffer mutex first to preserve
+ * lock order.
+ */
+ pipe_mutex_unlock(fenced_buf->mutex);
+ pipe_mutex_lock(fenced_list->mutex);
+ pipe_mutex_lock(fenced_buf->mutex);
+
if(fenced_buf->fence) {
- if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) {
- return PIPE_ERROR;
+ if(ops->fence_finish(ops, fenced_buf->fence, 0) == 0) {
+ /* Remove from the fenced list */
+ /* TODO: remove consequents */
+ fenced_buffer_remove_locked(fenced_list, fenced_buf);
+
+ p_atomic_dec(&fenced_buf->base.base.reference.count);
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+
+ ret = PIPE_OK;
}
- /* Remove from the fenced list */
- /* TODO: remove consequents */
- _fenced_buffer_remove(fenced_list, fenced_buf);
}
- fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
- return PIPE_OK;
+ pipe_mutex_unlock(fenced_list->mutex);
+
+ return ret;
}
@@ -215,12 +240,13 @@ _fenced_buffer_finish(struct fenced_buffer *fenced_buf)
* Free as many fenced buffers from the list head as possible.
*/
static void
-_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
- int wait)
+fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list,
+ int wait)
{
struct pb_fence_ops *ops = fenced_list->ops;
struct list_head *curr, *next;
struct fenced_buffer *fenced_buf;
+ struct pb_buffer *pb_buf;
struct pipe_fence_handle *prev_fence = NULL;
curr = fenced_list->delayed.next;
@@ -228,21 +254,29 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
while(curr != &fenced_list->delayed) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ pipe_mutex_lock(fenced_buf->mutex);
+
if(fenced_buf->fence != prev_fence) {
int signaled;
if (wait)
signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
else
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- if (signaled != 0)
+ if (signaled != 0) {
+ pipe_mutex_unlock(fenced_buf->mutex);
break;
+ }
prev_fence = fenced_buf->fence;
}
else {
assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
}
- _fenced_buffer_remove(fenced_list, fenced_buf);
+ fenced_buffer_remove_locked(fenced_list, fenced_buf);
+ pipe_mutex_unlock(fenced_buf->mutex);
+
+ pb_buf = &fenced_buf->base;
+ pb_reference(&pb_buf, NULL);
curr = next;
next = curr->next;
@@ -256,30 +290,25 @@ fenced_buffer_destroy(struct pb_buffer *buf)
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
struct fenced_buffer_list *fenced_list = fenced_buf->list;
- pipe_mutex_lock(fenced_list->mutex);
assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
- if (fenced_buf->fence) {
- struct pb_fence_ops *ops = fenced_list->ops;
- if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
- struct list_head *curr, *prev;
- curr = &fenced_buf->head;
- prev = curr->prev;
- do {
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
- _fenced_buffer_remove(fenced_list, fenced_buf);
- curr = prev;
- prev = curr->prev;
- } while (curr != &fenced_list->delayed);
- }
- else {
- /* delay destruction */
- }
- }
- else {
- _fenced_buffer_destroy(fenced_buf);
- }
+ assert(!fenced_buf->fence);
+
+#ifdef DEBUG
+ pipe_mutex_lock(fenced_list->mutex);
+ assert(fenced_buf->head.prev);
+ assert(fenced_buf->head.next);
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_list->numUnfenced);
+ --fenced_list->numUnfenced;
pipe_mutex_unlock(fenced_list->mutex);
+#else
+ (void)fenced_list;
+#endif
+
+ pb_reference(&fenced_buf->buffer, NULL);
+
+ pipe_mutex_destroy(fenced_buf->mutex);
+ FREE(fenced_buf);
}
@@ -290,24 +319,23 @@ fenced_buffer_map(struct pb_buffer *buf,
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
struct fenced_buffer_list *fenced_list = fenced_buf->list;
struct pb_fence_ops *ops = fenced_list->ops;
- void *map;
+ void *map = NULL;
+
+ pipe_mutex_lock(fenced_buf->mutex);
assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
/* Serialize writes */
if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
- if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
+ if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) &&
+ ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
/* Don't wait for the GPU to finish writing */
- if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0)
- _fenced_buffer_remove(fenced_list, fenced_buf);
- else
- return NULL;
- }
- else {
- /* Wait for the GPU to finish writing */
- _fenced_buffer_finish(fenced_buf);
+ goto done;
}
+
+ /* Wait for the GPU to finish writing */
+ fenced_buffer_finish_locked(fenced_list, fenced_buf);
}
#if 0
@@ -324,6 +352,9 @@ fenced_buffer_map(struct pb_buffer *buf,
fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
+done:
+ pipe_mutex_unlock(fenced_buf->mutex);
+
return map;
}
@@ -332,6 +363,9 @@ static void
fenced_buffer_unmap(struct pb_buffer *buf)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+
+ pipe_mutex_lock(fenced_buf->mutex);
+
assert(fenced_buf->mapcount);
if(fenced_buf->mapcount) {
pb_unmap(fenced_buf->buffer);
@@ -339,6 +373,8 @@ fenced_buffer_unmap(struct pb_buffer *buf)
if(!fenced_buf->mapcount)
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
+
+ pipe_mutex_unlock(fenced_buf->mutex);
}
@@ -350,11 +386,14 @@ fenced_buffer_validate(struct pb_buffer *buf,
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
enum pipe_error ret;
+ pipe_mutex_lock(fenced_buf->mutex);
+
if(!vl) {
/* invalidate */
fenced_buf->vl = NULL;
fenced_buf->validation_flags = 0;
- return PIPE_OK;
+ ret = PIPE_OK;
+ goto done;
}
assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
@@ -362,14 +401,17 @@ fenced_buffer_validate(struct pb_buffer *buf,
flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
/* Buffer cannot be validated in two different lists */
- if(fenced_buf->vl && fenced_buf->vl != vl)
- return PIPE_ERROR_RETRY;
+ if(fenced_buf->vl && fenced_buf->vl != vl) {
+ ret = PIPE_ERROR_RETRY;
+ goto done;
+ }
#if 0
/* Do not validate if buffer is still mapped */
if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
/* TODO: wait for the thread that mapped the buffer to unmap it */
- return PIPE_ERROR_RETRY;
+ ret = PIPE_ERROR_RETRY;
+ goto done;
}
/* Final sanity checking */
assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
@@ -379,17 +421,21 @@ fenced_buffer_validate(struct pb_buffer *buf,
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
/* Nothing to do -- buffer already validated */
- return PIPE_OK;
+ ret = PIPE_OK;
+ goto done;
}
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
- return ret;
+ goto done;
fenced_buf->vl = vl;
fenced_buf->validation_flags |= flags;
- return PIPE_OK;
+done:
+ pipe_mutex_unlock(fenced_buf->mutex);
+
+ return ret;
}
@@ -404,29 +450,36 @@ fenced_buffer_fence(struct pb_buffer *buf,
fenced_buf = fenced_buffer(buf);
fenced_list = fenced_buf->list;
ops = fenced_list->ops;
-
- if(fence == fenced_buf->fence) {
- /* Nothing to do */
- return;
- }
- assert(fenced_buf->vl);
- assert(fenced_buf->validation_flags);
-
pipe_mutex_lock(fenced_list->mutex);
- if (fenced_buf->fence)
- _fenced_buffer_remove(fenced_list, fenced_buf);
- if (fence) {
- ops->fence_reference(ops, &fenced_buf->fence, fence);
- fenced_buf->flags |= fenced_buf->validation_flags;
- _fenced_buffer_add(fenced_buf);
- }
- pipe_mutex_unlock(fenced_list->mutex);
+ pipe_mutex_lock(fenced_buf->mutex);
+
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ if(fence != fenced_buf->fence) {
+ assert(fenced_buf->vl);
+ assert(fenced_buf->validation_flags);
+
+ if (fenced_buf->fence) {
+ fenced_buffer_remove_locked(fenced_list, fenced_buf);
+ p_atomic_dec(&fenced_buf->base.base.reference.count);
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ }
+ if (fence) {
+ ops->fence_reference(ops, &fenced_buf->fence, fence);
+ fenced_buf->flags |= fenced_buf->validation_flags;
+ p_atomic_inc(&fenced_buf->base.base.reference.count);
+ fenced_buffer_add_locked(fenced_list, fenced_buf);
+ }
+
+ pb_fence(fenced_buf->buffer, fence);
- pb_fence(fenced_buf->buffer, fence);
+ fenced_buf->vl = NULL;
+ fenced_buf->validation_flags = 0;
+ }
- fenced_buf->vl = NULL;
- fenced_buf->validation_flags = 0;
+ pipe_mutex_unlock(fenced_buf->mutex);
+ pipe_mutex_unlock(fenced_list->mutex);
}
@@ -436,6 +489,7 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf,
pb_size *offset)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ /* NOTE: accesses immutable members only -- mutex not necessary */
pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
}
@@ -475,6 +529,8 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list,
buf->buffer = buffer;
buf->list = fenced_list;
+ pipe_mutex_init(buf->mutex);
+
#ifdef DEBUG
pipe_mutex_lock(fenced_list->mutex);
LIST_ADDTAIL(&buf->head, &fenced_list->unfenced);
@@ -516,7 +572,7 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int wait)
{
pipe_mutex_lock(fenced_list->mutex);
- _fenced_buffer_list_check_free(fenced_list, wait);
+ fenced_buffer_list_check_free_locked(fenced_list, wait);
pipe_mutex_unlock(fenced_list->mutex);
}
@@ -538,11 +594,13 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
next = curr->next;
while(curr != &fenced_list->unfenced) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ pipe_mutex_lock(fenced_buf->mutex);
assert(!fenced_buf->fence);
debug_printf("%10p %7u %7u\n",
- fenced_buf,
+ (void *) fenced_buf,
fenced_buf->base.base.size,
p_atomic_read(&fenced_buf->base.base.reference.count));
+ pipe_mutex_unlock(fenced_buf->mutex);
curr = next;
next = curr->next;
}
@@ -552,13 +610,15 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
while(curr != &fenced_list->delayed) {
int signaled;
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ pipe_mutex_lock(fenced_buf->mutex);
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
debug_printf("%10p %7u %7u %10p %s\n",
- fenced_buf,
+ (void *) fenced_buf,
fenced_buf->base.base.size,
p_atomic_read(&fenced_buf->base.base.reference.count),
- fenced_buf->fence,
+ (void *) fenced_buf->fence,
signaled == 0 ? "y" : "n");
+ pipe_mutex_unlock(fenced_buf->mutex);
curr = next;
next = curr->next;
}
@@ -579,8 +639,8 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
sched_yield();
#endif
- _fenced_buffer_list_check_free(fenced_list, 1);
pipe_mutex_lock(fenced_list->mutex);
+ fenced_buffer_list_check_free_locked(fenced_list, 1);
}
#ifdef DEBUG
@@ -588,6 +648,7 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
#endif
pipe_mutex_unlock(fenced_list->mutex);
+ pipe_mutex_destroy(fenced_list->mutex);
fenced_list->ops->destroy(fenced_list->ops);
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
index 39ab8e722c..8c8d713078 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
@@ -51,7 +51,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
index 57d1ede45a..7b34c8e357 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c
@@ -294,7 +294,7 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr,
LIST_DEL(&buf->head);
pipe_mutex_unlock(mgr->mutex);
/* Increase refcount */
- pb_reference((struct pb_buffer**)&buf, &buf->base);
+ pipe_reference(NULL, &buf->base.base.reference);
return &buf->base;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
index e7352e90db..d21910d0bf 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
@@ -37,7 +37,6 @@
*/
#include "pipe/p_compiler.h"
-#include "pipe/p_error.h"
#include "util/u_debug.h"
#include "pipe/p_thread.h"
#include "pipe/p_defines.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c
index 150fd50618..ce40c0cf0e 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_validate.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c
@@ -34,7 +34,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_debug.h"
diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.h b/src/gallium/auxiliary/pipebuffer/pb_validate.h
index dfb84df1ce..3c93f30f20 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_validate.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_validate.h
@@ -37,7 +37,7 @@
#include "pipe/p_compiler.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#ifdef __cplusplus
extern "C" {
diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile
deleted file mode 100644
index cd12e8468f..0000000000
--- a/src/gallium/auxiliary/rbug/Makefile
+++ /dev/null
@@ -1,14 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = rbug
-
-C_SOURCES = \
- rbug_connection.c \
- rbug_core.c \
- rbug_texture.c \
- rbug_context.c \
- rbug_shader.c \
- rbug_demarshal.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rbug/README b/src/gallium/auxiliary/rbug/README
index 33d76371de..d984067893 100644
--- a/src/gallium/auxiliary/rbug/README
+++ b/src/gallium/auxiliary/rbug/README
@@ -16,6 +16,10 @@ for information about applications look in:
progs/rbug/README
+for a GUI see:
+
+ http://cgit.freedesktop.org/mesa/rbug-gui
+
--
Jakob Bornecrantz <jakob@vmware.com>
diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript
deleted file mode 100644
index 4a9afb45d3..0000000000
--- a/src/gallium/auxiliary/rbug/SConscript
+++ /dev/null
@@ -1,14 +0,0 @@
-Import('*')
-
-rbug = env.ConvenienceLibrary(
- target = 'rbug',
- source = [
- 'rbug_core.c',
- 'rbug_shader.c',
- 'rbug_context.c',
- 'rbug_texture.c',
- 'rbug_demarshal.c',
- 'rbug_connection.c',
- ])
-
-auxiliaries.insert(0, rbug)
diff --git a/src/gallium/auxiliary/rbug/rbug_connection.c b/src/gallium/auxiliary/rbug/rbug_connection.c
index 52acb700af..ae4e27f9f6 100644
--- a/src/gallium/auxiliary/rbug/rbug_connection.c
+++ b/src/gallium/auxiliary/rbug/rbug_connection.c
@@ -87,6 +87,7 @@ rbug_get_message(struct rbug_connection *c, uint32_t *serial)
if (!data) {
return NULL;
}
+ data->opcode = 0;
do {
uint8_t *ptr = ((uint8_t*)data) + read;
diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h
index da61c2365b..03126d6b12 100644
--- a/src/gallium/auxiliary/rbug/rbug_context.h
+++ b/src/gallium/auxiliary/rbug/rbug_context.h
@@ -46,7 +46,7 @@ typedef enum
RBUG_BLOCK_BEFORE = 1,
RBUG_BLOCK_AFTER = 2,
RBUG_BLOCK_RULE = 4,
- RBUG_BLOCK_MASK = 7,
+ RBUG_BLOCK_MASK = 7
} rbug_block_t;
struct rbug_proto_context_list
diff --git a/src/gallium/auxiliary/rbug/rbug_proto.h b/src/gallium/auxiliary/rbug/rbug_proto.h
index d273be0166..4f3eb75dc4 100644
--- a/src/gallium/auxiliary/rbug/rbug_proto.h
+++ b/src/gallium/auxiliary/rbug/rbug_proto.h
@@ -65,7 +65,7 @@ enum rbug_opcode
RBUG_OP_SHADER_DISABLE = 770,
RBUG_OP_SHADER_REPLACE = 771,
RBUG_OP_SHADER_LIST_REPLY = -768,
- RBUG_OP_SHADER_INFO_REPLY = -769,
+ RBUG_OP_SHADER_INFO_REPLY = -769
};
/**
diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile
deleted file mode 100644
index ab8ea464c6..0000000000
--- a/src/gallium/auxiliary/rtasm/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = rtasm
-
-C_SOURCES = \
- rtasm_cpu.c \
- rtasm_execmem.c \
- rtasm_x86sse.c \
- rtasm_ppc.c \
- rtasm_ppc_spe.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript
deleted file mode 100644
index eb48368acc..0000000000
--- a/src/gallium/auxiliary/rtasm/SConscript
+++ /dev/null
@@ -1,13 +0,0 @@
-Import('*')
-
-rtasm = env.ConvenienceLibrary(
- target = 'rtasm',
- source = [
- 'rtasm_cpu.c',
- 'rtasm_execmem.c',
- 'rtasm_x86sse.c',
- 'rtasm_ppc.c',
- 'rtasm_ppc_spe.c',
- ])
-
-auxiliaries.insert(0, rtasm)
diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
index 01811d5011..ffed768f97 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
@@ -41,6 +41,12 @@
#define MAP_ANONYMOUS MAP_ANON
#endif
+#if defined(PIPE_OS_WINDOWS)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+#endif
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
@@ -118,7 +124,29 @@ rtasm_exec_free(void *addr)
}
-#else /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+#elif defined(PIPE_OS_WINDOWS)
+
+
+/*
+ * Avoid Data Execution Prevention.
+ */
+
+void *
+rtasm_exec_malloc(size_t size)
+{
+ return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
+}
+
+
+void
+rtasm_exec_free(void *addr)
+{
+ VirtualFree(addr, 0, MEM_RELEASE);
+}
+
+
+#else
+
/*
* Just use regular memory.
@@ -138,4 +166,4 @@ rtasm_exec_free(void *addr)
}
-#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+#endif
diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile
deleted file mode 100644
index a7d111b689..0000000000
--- a/src/gallium/auxiliary/sct/Makefile
+++ /dev/null
@@ -1,9 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = sct
-
-C_SOURCES = \
- sct.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript
deleted file mode 100644
index 76927d973f..0000000000
--- a/src/gallium/auxiliary/sct/SConscript
+++ /dev/null
@@ -1,9 +0,0 @@
-Import('*')
-
-sct = env.ConvenienceLibrary(
- target = 'sct',
- source = [
- 'sct.c'
- ])
-
-auxiliaries.insert(0, sct)
diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c
deleted file mode 100644
index 722d2b7e66..0000000000
--- a/src/gallium/auxiliary/sct/sct.c
+++ /dev/null
@@ -1,453 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "util/u_memory.h"
-#include "pipe/p_state.h"
-#include "sct.h"
-
-
-struct texture_list
-{
- struct pipe_texture *texture;
- struct texture_list *next;
-};
-
-
-
-#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1)
-
-struct sct_context
-{
- const struct pipe_context *context;
-
- /** surfaces the context is drawing into */
- struct pipe_surface *surfaces[MAX_SURFACES];
-
- /** currently bound textures */
- struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
-
- /** previously bound textures, used but not flushed */
- struct texture_list *textures_used;
-
- boolean needs_flush;
-
- struct sct_context *next;
-};
-
-
-
-struct sct_surface
-{
- const struct pipe_surface *surface;
-
- /** list of contexts drawing to this surface */
- struct sct_context_list *contexts;
-
- struct sct_surface *next;
-};
-
-
-
-/**
- * Find the surface_info for the given pipe_surface
- */
-static struct sct_surface *
-find_surface_info(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- struct sct_surface *si;
- for (si = sct->surfaces; si; si = si->next)
- if (si->surface == surface)
- return si;
- return NULL;
-}
-
-
-/**
- * As above, but create new surface_info if surface is new.
- */
-static struct sct_surface *
-find_create_surface_info(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- struct sct_surface *si = find_surface_info(sct, surface);
- if (si)
- return si;
-
- /* alloc new */
- si = CALLOC_STRUCT(sct_surface);
- if (si) {
- si->surface = surface;
-
- /* insert at head */
- si->next = sct->surfaces;
- sct->surfaces = si;
- }
-
- return si;
-}
-
-
-/**
- * Find a context_info for the given context.
- */
-static struct sct_context *
-find_context_info(struct surface_context_tracker *sct,
- const struct pipe_context *context)
-{
- struct sct_context *ci;
- for (ci = sct->contexts; ci; ci = ci->next)
- if (ci->context == context)
- return ci;
- return NULL;
-}
-
-
-/**
- * As above, but create new context_info if context is new.
- */
-static struct sct_context *
-find_create_context_info(struct surface_context_tracker *sct,
- const struct pipe_context *context)
-{
- struct sct_context *ci = find_context_info(sct, context);
- if (ci)
- return ci;
-
- /* alloc new */
- ci = CALLOC_STRUCT(sct_context);
- if (ci) {
- ci->context = context;
-
- /* insert at head */
- ci->next = sct->contexts;
- sct->contexts = ci;
- }
-
- return ci;
-}
-
-
-/**
- * Is the context already bound to the surface?
- */
-static boolean
-find_surface_context(const struct sct_surface *si,
- const struct pipe_context *context)
-{
- const struct sct_context_list *cl;
- for (cl = si->contexts; cl; cl = cl->next) {
- if (cl->context == context) {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-/**
- * Add a context to the list of contexts associated with a surface.
- */
-static void
-add_context_to_surface(struct sct_surface *si,
- const struct pipe_context *context)
-{
- struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list);
- if (cl) {
- cl->context = context;
- /* insert at head of list of contexts */
- cl->next = si->contexts;
- si->contexts = cl;
- }
-}
-
-
-/**
- * Remove a context from the list of contexts associated with a surface.
- */
-static void
-remove_context_from_surface(struct sct_surface *si,
- const struct pipe_context *context)
-{
- struct sct_context_list *prev = NULL, *curr, *next;
-
- for (curr = si->contexts; curr; curr = next) {
- if (curr->context == context) {
- /* remove */
- if (prev)
- prev->next = curr->next;
- else
- si->contexts = curr->next;
- next = curr->next;
- FREE(curr);
- }
- else {
- prev = curr;
- next = curr->next;
- }
- }
-}
-
-
-/**
- * Unbind context from surface.
- */
-static void
-unbind_context_surface(struct surface_context_tracker *sct,
- struct pipe_context *context,
- struct pipe_surface *surface)
-{
- struct sct_surface *si = find_surface_info(sct, surface);
- if (si) {
- remove_context_from_surface(si, context);
- }
-}
-
-
-/**
- * Bind context to a set of surfaces (color + Z).
- * Like MakeCurrent().
- */
-void
-sct_bind_surfaces(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint num_surf,
- struct pipe_surface **surfaces)
-{
- struct sct_context *ci = find_create_context_info(sct, context);
- uint i;
-
- if (!ci) {
- return; /* out of memory */
- }
-
- /* unbind currently bound surfaces */
- for (i = 0; i < MAX_SURFACES; i++) {
- if (ci->surfaces[i]) {
- unbind_context_surface(sct, context, ci->surfaces[i]);
- }
- }
-
- /* bind new surfaces */
- for (i = 0; i < num_surf; i++) {
- struct sct_surface *si = find_create_surface_info(sct, surfaces[i]);
- if (!find_surface_context(si, context)) {
- add_context_to_surface(si, context);
- }
- }
-}
-
-
-/**
- * Return list of contexts bound to a surface.
- */
-const struct sct_context_list *
-sct_get_surface_contexts(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- const struct sct_surface *si = find_surface_info(sct, surface);
- return si->contexts;
-}
-
-
-
-static boolean
-find_texture(const struct sct_context *ci,
- const struct pipe_texture *texture)
-{
- const struct texture_list *tl;
-
- for (tl = ci->textures_used; tl; tl = tl->next) {
- if (tl->texture == texture) {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-/**
- * Add the given texture to the context's list of used textures.
- */
-static void
-add_texture_used(struct sct_context *ci,
- struct pipe_texture *texture)
-{
- if (!find_texture(ci, texture)) {
- /* add to list */
- struct texture_list *tl = CALLOC_STRUCT(texture_list);
- if (tl) {
- pipe_texture_reference(&tl->texture, texture);
- /* insert at head */
- tl->next = ci->textures_used;
- ci->textures_used = tl;
- }
- }
-}
-
-
-/**
- * Bind a texture to a rendering context.
- */
-void
-sct_bind_texture(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint unit,
- struct pipe_texture *tex)
-{
- struct sct_context *ci = find_context_info(sct, context);
-
- if (ci->textures[unit] != tex) {
- /* put texture on the 'used' list */
- add_texture_used(ci, tex);
- /* bind new */
- pipe_texture_reference(&ci->textures[unit], tex);
- }
-}
-
-
-/**
- * Check if the given texture has been used by the rendering context
- * since the last call to sct_flush_textures().
- */
-boolean
-sct_is_texture_used(struct surface_context_tracker *sct,
- const struct pipe_context *context,
- const struct pipe_texture *texture)
-{
- const struct sct_context *ci = find_context_info(sct, context);
- return find_texture(ci, texture);
-}
-
-
-/**
- * To be called when the image contents of a texture are changed, such
- * as for gl[Copy]TexSubImage().
- * XXX this may not be needed
- */
-void
-sct_update_texture(struct pipe_texture *tex)
-{
-
-}
-
-
-/**
- * When a scene is flushed/rendered we can release the list of
- * used textures.
- */
-void
-sct_flush_textures(struct surface_context_tracker *sct,
- struct pipe_context *context)
-{
- struct sct_context *ci = find_context_info(sct, context);
- struct texture_list *tl, *next;
- uint i;
-
- for (tl = ci->textures_used; tl; tl = next) {
- next = tl->next;
- pipe_texture_reference(&tl->texture, NULL);
- FREE(tl);
- }
- ci->textures_used = NULL;
-
- /* put the currently bound textures on the 'used' list */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- add_texture_used(ci, ci->textures[i]);
- }
-}
-
-
-
-void
-sct_destroy_context(struct surface_context_tracker *sct,
- struct pipe_context *context)
-{
- /* XXX should we require an unbinding first? */
- {
- struct sct_surface *si;
- for (si = sct->surfaces; si; si = si->next) {
- remove_context_from_surface(si, context);
- }
- }
-
- /* remove context from context_info list */
- {
- struct sct_context *ci, *next, *prev = NULL;
- for (ci = sct->contexts; ci; ci = next) {
- next = ci->next;
- if (ci->context == context) {
- if (prev)
- prev->next = ci->next;
- else
- sct->contexts = ci->next;
- FREE(ci);
- }
- else {
- prev = ci;
- }
- }
- }
-
-}
-
-
-void
-sct_destroy_surface(struct surface_context_tracker *sct,
- struct pipe_surface *surface)
-{
- if (1) {
- /* debug/sanity: no context should be bound to surface */
- struct sct_context *ci;
- uint i;
- for (ci = sct->contexts; ci; ci = ci->next) {
- for (i = 0; i < MAX_SURFACES; i++) {
- assert(ci->surfaces[i] != surface);
- }
- }
- }
-
- /* remove surface from sct_surface list */
- {
- struct sct_surface *si, *next, *prev = NULL;
- for (si = sct->surfaces; si; si = next) {
- next = si->next;
- if (si->surface == surface) {
- /* unlink */
- if (prev)
- prev->next = si->next;
- else
- sct->surfaces = si->next;
- FREE(si);
- }
- else {
- prev = si;
- }
- }
- }
-}
diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h
deleted file mode 100644
index cf7c4d3bdf..0000000000
--- a/src/gallium/auxiliary/sct/sct.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Surface/Context Tracking
- *
- * For some drivers, we need to monitor the binding between contexts and
- * surfaces/textures.
- * This code may evolve quite a bit...
- */
-
-
-#ifndef SCT_H
-#define SCT_H
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-struct pipe_context;
-struct pipe_surface;
-
-struct sct_context;
-struct sct_surface;
-
-
-/**
- * Per-device info, basically
- */
-struct surface_context_tracker
-{
- struct sct_context *contexts;
- struct sct_surface *surfaces;
-};
-
-
-
-/**
- * Simple linked list of contexts
- */
-struct sct_context_list
-{
- const struct pipe_context *context;
- struct sct_context_list *next;
-};
-
-
-
-extern void
-sct_bind_surfaces(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint num_surf,
- struct pipe_surface **surfaces);
-
-
-extern void
-sct_bind_texture(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint unit,
- struct pipe_texture *texture);
-
-
-extern void
-sct_update_texture(struct pipe_texture *tex);
-
-
-extern boolean
-sct_is_texture_used(struct surface_context_tracker *sct,
- const struct pipe_context *context,
- const struct pipe_texture *texture);
-
-extern void
-sct_flush_textures(struct surface_context_tracker *sct,
- struct pipe_context *context);
-
-
-extern const struct sct_context_list *
-sct_get_surface_contexts(struct surface_context_tracker *sct,
- const struct pipe_surface *surf);
-
-
-extern void
-sct_destroy_context(struct surface_context_tracker *sct,
- struct pipe_context *context);
-
-
-extern void
-sct_destroy_surface(struct surface_context_tracker *sct,
- struct pipe_surface *surface);
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* SCT_H */
diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c
deleted file mode 100644
index 6227f19962..0000000000
--- a/src/gallium/auxiliary/sct/usage.c
+++ /dev/null
@@ -1,61 +0,0 @@
-/* surface / context tracking */
-
-
-/*
-
-context A:
- render to texture T
-
-context B:
- texture from T
-
------------------------
-
-flush surface:
- which contexts are bound to the surface?
-
------------------------
-
-glTexSubImage():
- which contexts need to be flushed?
-
- */
-
-
-/*
-
-in MakeCurrent():
-
- call sct_bind_surfaces(context, list of surfaces) to update the
- dependencies between context and surfaces
-
-
-in SurfaceFlush(), or whatever it is in D3D:
-
- call sct_get_surface_contexts(surface) to get a list of contexts
- which are currently bound to the surface.
-
-
-
-in BindTexture():
-
- call sct_bind_texture(context, texture) to indicate that the texture
- is used in the scene.
-
-
-in glTexSubImage() or RenderToTexture():
-
- call sct_is_texture_used(context, texture) to determine if the texture
- has been used in the scene, but the scene's not flushed. If TRUE is
- returned it means the scene has to be rendered/flushed before the contents
- of the texture can be changed.
-
-
-in psb_scene_flush/terminate():
-
- call sct_flush_textures(context) to tell the SCT that the textures which
- were used in the scene can be released.
-
-
-
-*/
diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile
deleted file mode 100644
index 5f0a580b09..0000000000
--- a/src/gallium/auxiliary/tgsi/Makefile
+++ /dev/null
@@ -1,22 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = tgsi
-
-C_SOURCES = \
- tgsi_sanity.c \
- tgsi_build.c \
- tgsi_dump.c \
- tgsi_exec.c \
- tgsi_info.c \
- tgsi_iterate.c \
- tgsi_parse.c \
- tgsi_ppc.c \
- tgsi_scan.c \
- tgsi_sse2.c \
- tgsi_text.c \
- tgsi_transform.c \
- tgsi_ureg.c \
- tgsi_util.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript
deleted file mode 100644
index b6bc2924f0..0000000000
--- a/src/gallium/auxiliary/tgsi/SConscript
+++ /dev/null
@@ -1,23 +0,0 @@
-Import('*')
-
-tgsi = env.ConvenienceLibrary(
- target = 'tgsi',
- source = [
- 'tgsi_build.c',
- 'tgsi_dump.c',
- 'tgsi_dump_c.c',
- 'tgsi_exec.c',
- 'tgsi_info.c',
- 'tgsi_iterate.c',
- 'tgsi_parse.c',
- 'tgsi_sanity.c',
- 'tgsi_scan.c',
- 'tgsi_ppc.c',
- 'tgsi_sse2.c',
- 'tgsi_text.c',
- 'tgsi_transform.c',
- 'tgsi_ureg.c',
- 'tgsi_util.c',
- ])
-
-auxiliaries.insert(0, tgsi)
diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
index eb492076b7..080fd4c731 100644
--- a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
+++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
@@ -1129,3 +1129,35 @@ TGSI Instruction Specification
target Label of target instruction.
+
+3 Other tokens
+===============
+
+
+3.1 Declaration Semantic
+-------------------------
+
+
+ Follows Declaration token if Semantic bit is set.
+
+ Since its purpose is to link a shader with other stages of the pipeline,
+ it is valid to follow only those Declaration tokens that declare a register
+ either in INPUT or OUTPUT file.
+
+ SemanticName field contains the semantic name of the register being declared.
+ There is no default value.
+
+ SemanticIndex is an optional subscript that can be used to distinguish
+ different register declarations with the same semantic name. The default value
+ is 0.
+
+ The meanings of the individual semantic names are explained in the following
+ sections.
+
+
+3.1.1 FACE
+
+ Valid only in a fragment shader INPUT declaration.
+
+ FACE.x is negative when the primitive is back facing. FACE.x is positive
+ when the primitive is front facing.
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index e0cfc54420..de9cbc8630 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -30,21 +30,6 @@
#include "tgsi_build.h"
#include "tgsi_parse.h"
-/*
- * version
- */
-
-struct tgsi_version
-tgsi_build_version( void )
-{
- struct tgsi_version version;
-
- version.MajorVersion = 1;
- version.MinorVersion = 1;
- version.Padding = 0;
-
- return version;
-}
/*
* header
@@ -122,7 +107,6 @@ tgsi_default_declaration( void )
declaration.Centroid = 0;
declaration.Invariant = 0;
declaration.Padding = 0;
- declaration.Extended = 0;
return declaration;
}
@@ -173,7 +157,7 @@ tgsi_default_full_declaration( void )
struct tgsi_full_declaration full_declaration;
full_declaration.Declaration = tgsi_default_declaration();
- full_declaration.DeclarationRange = tgsi_default_declaration_range();
+ full_declaration.Range = tgsi_default_declaration_range();
full_declaration.Semantic = tgsi_default_declaration_semantic();
return full_declaration;
@@ -210,8 +194,8 @@ tgsi_build_full_declaration(
size++;
*dr = tgsi_build_declaration_range(
- full_decl->DeclarationRange.First,
- full_decl->DeclarationRange.Last,
+ full_decl->Range.First,
+ full_decl->Range.Last,
declaration,
header );
@@ -224,8 +208,8 @@ tgsi_build_full_declaration(
size++;
*ds = tgsi_build_declaration_semantic(
- full_decl->Semantic.SemanticName,
- full_decl->Semantic.SemanticIndex,
+ full_decl->Semantic.Name,
+ full_decl->Semantic.Index,
declaration,
header );
}
@@ -270,8 +254,8 @@ tgsi_default_declaration_semantic( void )
{
struct tgsi_declaration_semantic ds;
- ds.SemanticName = TGSI_SEMANTIC_POSITION;
- ds.SemanticIndex = 0;
+ ds.Name = TGSI_SEMANTIC_POSITION;
+ ds.Index = 0;
ds.Padding = 0;
return ds;
@@ -290,8 +274,8 @@ tgsi_build_declaration_semantic(
assert( semantic_index <= 0xFFFF );
ds = tgsi_default_declaration_semantic();
- ds.SemanticName = semantic_name;
- ds.SemanticIndex = semantic_index;
+ ds.Name = semantic_name;
+ ds.Index = semantic_index;
declaration_grow( declaration, header );
@@ -311,7 +295,6 @@ tgsi_default_immediate( void )
immediate.NrTokens = 1;
immediate.DataType = TGSI_IMM_FLOAT32;
immediate.Padding = 0;
- immediate.Extended = 0;
return immediate;
}
@@ -416,24 +399,26 @@ tgsi_default_instruction( void )
struct tgsi_instruction instruction;
instruction.Type = TGSI_TOKEN_TYPE_INSTRUCTION;
- instruction.NrTokens = 1;
+ instruction.NrTokens = 0;
instruction.Opcode = TGSI_OPCODE_MOV;
instruction.Saturate = TGSI_SAT_NONE;
+ instruction.Predicate = 0;
instruction.NumDstRegs = 1;
instruction.NumSrcRegs = 1;
+ instruction.Label = 0;
+ instruction.Texture = 0;
instruction.Padding = 0;
- instruction.Extended = 0;
return instruction;
}
struct tgsi_instruction
-tgsi_build_instruction(
- unsigned opcode,
- unsigned saturate,
- unsigned num_dst_regs,
- unsigned num_src_regs,
- struct tgsi_header *header )
+tgsi_build_instruction(unsigned opcode,
+ unsigned saturate,
+ unsigned predicate,
+ unsigned num_dst_regs,
+ unsigned num_src_regs,
+ struct tgsi_header *header)
{
struct tgsi_instruction instruction;
@@ -445,6 +430,7 @@ tgsi_build_instruction(
instruction = tgsi_default_instruction();
instruction.Opcode = opcode;
instruction.Saturate = saturate;
+ instruction.Predicate = predicate;
instruction.NumDstRegs = num_dst_regs;
instruction.NumSrcRegs = num_src_regs;
@@ -472,18 +458,16 @@ tgsi_default_full_instruction( void )
unsigned i;
full_instruction.Instruction = tgsi_default_instruction();
- full_instruction.InstructionExtNv = tgsi_default_instruction_ext_nv();
- full_instruction.InstructionExtLabel = tgsi_default_instruction_ext_label();
- full_instruction.InstructionExtTexture = tgsi_default_instruction_ext_texture();
+ full_instruction.Predicate = tgsi_default_instruction_predicate();
+ full_instruction.Label = tgsi_default_instruction_label();
+ full_instruction.Texture = tgsi_default_instruction_texture();
for( i = 0; i < TGSI_FULL_MAX_DST_REGISTERS; i++ ) {
- full_instruction.FullDstRegisters[i] = tgsi_default_full_dst_register();
+ full_instruction.Dst[i] = tgsi_default_full_dst_register();
}
for( i = 0; i < TGSI_FULL_MAX_SRC_REGISTERS; i++ ) {
- full_instruction.FullSrcRegisters[i] = tgsi_default_full_src_register();
+ full_instruction.Src[i] = tgsi_default_full_src_register();
}
- full_instruction.Flags = 0x0;
-
return full_instruction;
}
@@ -504,82 +488,70 @@ tgsi_build_full_instruction(
instruction = (struct tgsi_instruction *) &tokens[size];
size++;
- *instruction = tgsi_build_instruction(
- full_inst->Instruction.Opcode,
- full_inst->Instruction.Saturate,
- full_inst->Instruction.NumDstRegs,
- full_inst->Instruction.NumSrcRegs,
- header );
+ *instruction = tgsi_build_instruction(full_inst->Instruction.Opcode,
+ full_inst->Instruction.Saturate,
+ full_inst->Instruction.Predicate,
+ full_inst->Instruction.NumDstRegs,
+ full_inst->Instruction.NumSrcRegs,
+ header);
prev_token = (struct tgsi_token *) instruction;
- if( tgsi_compare_instruction_ext_nv(
- full_inst->InstructionExtNv,
- tgsi_default_instruction_ext_nv() ) ) {
- struct tgsi_instruction_ext_nv *instruction_ext_nv;
+ if (full_inst->Instruction.Predicate) {
+ struct tgsi_instruction_predicate *instruction_predicate;
- if( maxsize <= size )
+ if (maxsize <= size) {
return 0;
- instruction_ext_nv =
- (struct tgsi_instruction_ext_nv *) &tokens[size];
+ }
+ instruction_predicate = (struct tgsi_instruction_predicate *)&tokens[size];
size++;
- *instruction_ext_nv = tgsi_build_instruction_ext_nv(
- full_inst->InstructionExtNv.Precision,
- full_inst->InstructionExtNv.CondDstIndex,
- full_inst->InstructionExtNv.CondFlowIndex,
- full_inst->InstructionExtNv.CondMask,
- full_inst->InstructionExtNv.CondSwizzleX,
- full_inst->InstructionExtNv.CondSwizzleY,
- full_inst->InstructionExtNv.CondSwizzleZ,
- full_inst->InstructionExtNv.CondSwizzleW,
- full_inst->InstructionExtNv.CondDstUpdate,
- full_inst->InstructionExtNv.CondFlowEnable,
- prev_token,
- instruction,
- header );
- prev_token = (struct tgsi_token *) instruction_ext_nv;
+ *instruction_predicate =
+ tgsi_build_instruction_predicate(full_inst->Predicate.Index,
+ full_inst->Predicate.Negate,
+ full_inst->Predicate.SwizzleX,
+ full_inst->Predicate.SwizzleY,
+ full_inst->Predicate.SwizzleZ,
+ full_inst->Predicate.SwizzleW,
+ instruction,
+ header);
}
- if( tgsi_compare_instruction_ext_label(
- full_inst->InstructionExtLabel,
- tgsi_default_instruction_ext_label() ) ) {
- struct tgsi_instruction_ext_label *instruction_ext_label;
+ if (full_inst->Instruction.Label) {
+ struct tgsi_instruction_label *instruction_label;
if( maxsize <= size )
return 0;
- instruction_ext_label =
- (struct tgsi_instruction_ext_label *) &tokens[size];
+ instruction_label =
+ (struct tgsi_instruction_label *) &tokens[size];
size++;
- *instruction_ext_label = tgsi_build_instruction_ext_label(
- full_inst->InstructionExtLabel.Label,
+ *instruction_label = tgsi_build_instruction_label(
+ full_inst->Label.Label,
prev_token,
instruction,
header );
- prev_token = (struct tgsi_token *) instruction_ext_label;
+ prev_token = (struct tgsi_token *) instruction_label;
}
- if( tgsi_compare_instruction_ext_texture(
- full_inst->InstructionExtTexture,
- tgsi_default_instruction_ext_texture() ) ) {
- struct tgsi_instruction_ext_texture *instruction_ext_texture;
+ if (full_inst->Instruction.Texture) {
+ struct tgsi_instruction_texture *instruction_texture;
if( maxsize <= size )
return 0;
- instruction_ext_texture =
- (struct tgsi_instruction_ext_texture *) &tokens[size];
+ instruction_texture =
+ (struct tgsi_instruction_texture *) &tokens[size];
size++;
- *instruction_ext_texture = tgsi_build_instruction_ext_texture(
- full_inst->InstructionExtTexture.Texture,
+ *instruction_texture = tgsi_build_instruction_texture(
+ full_inst->Texture.Texture,
prev_token,
instruction,
header );
- prev_token = (struct tgsi_token *) instruction_ext_texture;
+ prev_token = (struct tgsi_token *) instruction_texture;
}
for( i = 0; i < full_inst->Instruction.NumDstRegs; i++ ) {
- const struct tgsi_full_dst_register *reg = &full_inst->FullDstRegisters[i];
+ const struct tgsi_full_dst_register *reg = &full_inst->Dst[i];
struct tgsi_dst_register *dst_register;
struct tgsi_token *prev_token;
@@ -589,58 +561,15 @@ tgsi_build_full_instruction(
size++;
*dst_register = tgsi_build_dst_register(
- reg->DstRegister.File,
- reg->DstRegister.WriteMask,
- reg->DstRegister.Indirect,
- reg->DstRegister.Index,
+ reg->Register.File,
+ reg->Register.WriteMask,
+ reg->Register.Indirect,
+ reg->Register.Index,
instruction,
header );
prev_token = (struct tgsi_token *) dst_register;
- if( tgsi_compare_dst_register_ext_concode(
- reg->DstRegisterExtConcode,
- tgsi_default_dst_register_ext_concode() ) ) {
- struct tgsi_dst_register_ext_concode *dst_register_ext_concode;
-
- if( maxsize <= size )
- return 0;
- dst_register_ext_concode =
- (struct tgsi_dst_register_ext_concode *) &tokens[size];
- size++;
-
- *dst_register_ext_concode = tgsi_build_dst_register_ext_concode(
- reg->DstRegisterExtConcode.CondMask,
- reg->DstRegisterExtConcode.CondSwizzleX,
- reg->DstRegisterExtConcode.CondSwizzleY,
- reg->DstRegisterExtConcode.CondSwizzleZ,
- reg->DstRegisterExtConcode.CondSwizzleW,
- reg->DstRegisterExtConcode.CondSrcIndex,
- prev_token,
- instruction,
- header );
- prev_token = (struct tgsi_token *) dst_register_ext_concode;
- }
-
- if( tgsi_compare_dst_register_ext_modulate(
- reg->DstRegisterExtModulate,
- tgsi_default_dst_register_ext_modulate() ) ) {
- struct tgsi_dst_register_ext_modulate *dst_register_ext_modulate;
-
- if( maxsize <= size )
- return 0;
- dst_register_ext_modulate =
- (struct tgsi_dst_register_ext_modulate *) &tokens[size];
- size++;
-
- *dst_register_ext_modulate = tgsi_build_dst_register_ext_modulate(
- reg->DstRegisterExtModulate.Modulate,
- prev_token,
- instruction,
- header );
- prev_token = (struct tgsi_token *) dst_register_ext_modulate;
- }
-
- if( reg->DstRegister.Indirect ) {
+ if( reg->Register.Indirect ) {
struct tgsi_src_register *ind;
if( maxsize <= size )
@@ -649,22 +578,23 @@ tgsi_build_full_instruction(
size++;
*ind = tgsi_build_src_register(
- reg->DstRegisterInd.File,
- reg->DstRegisterInd.SwizzleX,
- reg->DstRegisterInd.SwizzleY,
- reg->DstRegisterInd.SwizzleZ,
- reg->DstRegisterInd.SwizzleW,
- reg->DstRegisterInd.Negate,
- reg->DstRegisterInd.Indirect,
- reg->DstRegisterInd.Dimension,
- reg->DstRegisterInd.Index,
+ reg->Indirect.File,
+ reg->Indirect.SwizzleX,
+ reg->Indirect.SwizzleY,
+ reg->Indirect.SwizzleZ,
+ reg->Indirect.SwizzleW,
+ reg->Indirect.Negate,
+ reg->Indirect.Absolute,
+ reg->Indirect.Indirect,
+ reg->Indirect.Dimension,
+ reg->Indirect.Index,
instruction,
header );
}
}
for( i = 0; i < full_inst->Instruction.NumSrcRegs; i++ ) {
- const struct tgsi_full_src_register *reg = &full_inst->FullSrcRegisters[i];
+ const struct tgsi_full_src_register *reg = &full_inst->Src[i];
struct tgsi_src_register *src_register;
struct tgsi_token *prev_token;
@@ -674,77 +604,21 @@ tgsi_build_full_instruction(
size++;
*src_register = tgsi_build_src_register(
- reg->SrcRegister.File,
- reg->SrcRegister.SwizzleX,
- reg->SrcRegister.SwizzleY,
- reg->SrcRegister.SwizzleZ,
- reg->SrcRegister.SwizzleW,
- reg->SrcRegister.Negate,
- reg->SrcRegister.Indirect,
- reg->SrcRegister.Dimension,
- reg->SrcRegister.Index,
+ reg->Register.File,
+ reg->Register.SwizzleX,
+ reg->Register.SwizzleY,
+ reg->Register.SwizzleZ,
+ reg->Register.SwizzleW,
+ reg->Register.Negate,
+ reg->Register.Absolute,
+ reg->Register.Indirect,
+ reg->Register.Dimension,
+ reg->Register.Index,
instruction,
header );
prev_token = (struct tgsi_token *) src_register;
- if( tgsi_compare_src_register_ext_swz(
- reg->SrcRegisterExtSwz,
- tgsi_default_src_register_ext_swz() ) ) {
- struct tgsi_src_register_ext_swz *src_register_ext_swz;
-
- /* Use of the extended swizzle requires the simple swizzle to be identity.
- */
- assert( reg->SrcRegister.SwizzleX == TGSI_SWIZZLE_X );
- assert( reg->SrcRegister.SwizzleY == TGSI_SWIZZLE_Y );
- assert( reg->SrcRegister.SwizzleZ == TGSI_SWIZZLE_Z );
- assert( reg->SrcRegister.SwizzleW == TGSI_SWIZZLE_W );
- assert( reg->SrcRegister.Negate == FALSE );
-
- if( maxsize <= size )
- return 0;
- src_register_ext_swz =
- (struct tgsi_src_register_ext_swz *) &tokens[size];
- size++;
-
- *src_register_ext_swz = tgsi_build_src_register_ext_swz(
- reg->SrcRegisterExtSwz.ExtSwizzleX,
- reg->SrcRegisterExtSwz.ExtSwizzleY,
- reg->SrcRegisterExtSwz.ExtSwizzleZ,
- reg->SrcRegisterExtSwz.ExtSwizzleW,
- reg->SrcRegisterExtSwz.NegateX,
- reg->SrcRegisterExtSwz.NegateY,
- reg->SrcRegisterExtSwz.NegateZ,
- reg->SrcRegisterExtSwz.NegateW,
- prev_token,
- instruction,
- header );
- prev_token = (struct tgsi_token *) src_register_ext_swz;
- }
-
- if( tgsi_compare_src_register_ext_mod(
- reg->SrcRegisterExtMod,
- tgsi_default_src_register_ext_mod() ) ) {
- struct tgsi_src_register_ext_mod *src_register_ext_mod;
-
- if( maxsize <= size )
- return 0;
- src_register_ext_mod =
- (struct tgsi_src_register_ext_mod *) &tokens[size];
- size++;
-
- *src_register_ext_mod = tgsi_build_src_register_ext_mod(
- reg->SrcRegisterExtMod.Complement,
- reg->SrcRegisterExtMod.Bias,
- reg->SrcRegisterExtMod.Scale2X,
- reg->SrcRegisterExtMod.Absolute,
- reg->SrcRegisterExtMod.Negate,
- prev_token,
- instruction,
- header );
- prev_token = (struct tgsi_token *) src_register_ext_mod;
- }
-
- if( reg->SrcRegister.Indirect ) {
+ if( reg->Register.Indirect ) {
struct tgsi_src_register *ind;
if( maxsize <= size )
@@ -753,23 +627,24 @@ tgsi_build_full_instruction(
size++;
*ind = tgsi_build_src_register(
- reg->SrcRegisterInd.File,
- reg->SrcRegisterInd.SwizzleX,
- reg->SrcRegisterInd.SwizzleY,
- reg->SrcRegisterInd.SwizzleZ,
- reg->SrcRegisterInd.SwizzleW,
- reg->SrcRegisterInd.Negate,
- reg->SrcRegisterInd.Indirect,
- reg->SrcRegisterInd.Dimension,
- reg->SrcRegisterInd.Index,
+ reg->Indirect.File,
+ reg->Indirect.SwizzleX,
+ reg->Indirect.SwizzleY,
+ reg->Indirect.SwizzleZ,
+ reg->Indirect.SwizzleW,
+ reg->Indirect.Negate,
+ reg->Indirect.Absolute,
+ reg->Indirect.Indirect,
+ reg->Indirect.Dimension,
+ reg->Indirect.Index,
instruction,
header );
}
- if( reg->SrcRegister.Dimension ) {
+ if( reg->Register.Dimension ) {
struct tgsi_dimension *dim;
- assert( !reg->SrcRegisterDim.Dimension );
+ assert( !reg->Dimension.Dimension );
if( maxsize <= size )
return 0;
@@ -777,12 +652,12 @@ tgsi_build_full_instruction(
size++;
*dim = tgsi_build_dimension(
- reg->SrcRegisterDim.Indirect,
- reg->SrcRegisterDim.Index,
+ reg->Dimension.Indirect,
+ reg->Dimension.Index,
instruction,
header );
- if( reg->SrcRegisterDim.Indirect ) {
+ if( reg->Dimension.Indirect ) {
struct tgsi_src_register *ind;
if( maxsize <= size )
@@ -791,15 +666,16 @@ tgsi_build_full_instruction(
size++;
*ind = tgsi_build_src_register(
- reg->SrcRegisterDimInd.File,
- reg->SrcRegisterDimInd.SwizzleX,
- reg->SrcRegisterDimInd.SwizzleY,
- reg->SrcRegisterDimInd.SwizzleZ,
- reg->SrcRegisterDimInd.SwizzleW,
- reg->SrcRegisterDimInd.Negate,
- reg->SrcRegisterDimInd.Indirect,
- reg->SrcRegisterDimInd.Dimension,
- reg->SrcRegisterDimInd.Index,
+ reg->DimIndirect.File,
+ reg->DimIndirect.SwizzleX,
+ reg->DimIndirect.SwizzleY,
+ reg->DimIndirect.SwizzleZ,
+ reg->DimIndirect.SwizzleW,
+ reg->DimIndirect.Negate,
+ reg->DimIndirect.Absolute,
+ reg->DimIndirect.Indirect,
+ reg->DimIndirect.Dimension,
+ reg->DimIndirect.Index,
instruction,
header );
}
@@ -809,163 +685,103 @@ tgsi_build_full_instruction(
return size;
}
-struct tgsi_instruction_ext_nv
-tgsi_default_instruction_ext_nv( void )
+struct tgsi_instruction_predicate
+tgsi_default_instruction_predicate(void)
{
- struct tgsi_instruction_ext_nv instruction_ext_nv;
-
- instruction_ext_nv.Type = TGSI_INSTRUCTION_EXT_TYPE_NV;
- instruction_ext_nv.Precision = TGSI_PRECISION_DEFAULT;
- instruction_ext_nv.CondDstIndex = 0;
- instruction_ext_nv.CondFlowIndex = 0;
- instruction_ext_nv.CondMask = TGSI_CC_TR;
- instruction_ext_nv.CondSwizzleX = TGSI_SWIZZLE_X;
- instruction_ext_nv.CondSwizzleY = TGSI_SWIZZLE_Y;
- instruction_ext_nv.CondSwizzleZ = TGSI_SWIZZLE_Z;
- instruction_ext_nv.CondSwizzleW = TGSI_SWIZZLE_W;
- instruction_ext_nv.CondDstUpdate = 0;
- instruction_ext_nv.CondFlowEnable = 0;
- instruction_ext_nv.Padding = 0;
- instruction_ext_nv.Extended = 0;
-
- return instruction_ext_nv;
-}
+ struct tgsi_instruction_predicate instruction_predicate;
+ instruction_predicate.SwizzleX = TGSI_SWIZZLE_X;
+ instruction_predicate.SwizzleY = TGSI_SWIZZLE_Y;
+ instruction_predicate.SwizzleZ = TGSI_SWIZZLE_Z;
+ instruction_predicate.SwizzleW = TGSI_SWIZZLE_W;
+ instruction_predicate.Negate = 0;
+ instruction_predicate.Index = 0;
+ instruction_predicate.Padding = 0;
-/** test for inequality of 32-bit values pointed to by a and b */
-static INLINE boolean
-compare32(const void *a, const void *b)
-{
- return *((uint32_t *) a) != *((uint32_t *) b);
+ return instruction_predicate;
}
-
-unsigned
-tgsi_compare_instruction_ext_nv(
- struct tgsi_instruction_ext_nv a,
- struct tgsi_instruction_ext_nv b )
+struct tgsi_instruction_predicate
+tgsi_build_instruction_predicate(int index,
+ unsigned negate,
+ unsigned swizzleX,
+ unsigned swizzleY,
+ unsigned swizzleZ,
+ unsigned swizzleW,
+ struct tgsi_instruction *instruction,
+ struct tgsi_header *header)
{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
-}
+ struct tgsi_instruction_predicate instruction_predicate;
-struct tgsi_instruction_ext_nv
-tgsi_build_instruction_ext_nv(
- unsigned precision,
- unsigned cond_dst_index,
- unsigned cond_flow_index,
- unsigned cond_mask,
- unsigned cond_swizzle_x,
- unsigned cond_swizzle_y,
- unsigned cond_swizzle_z,
- unsigned cond_swizzle_w,
- unsigned cond_dst_update,
- unsigned cond_flow_enable,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header )
-{
- struct tgsi_instruction_ext_nv instruction_ext_nv;
-
- instruction_ext_nv = tgsi_default_instruction_ext_nv();
- instruction_ext_nv.Precision = precision;
- instruction_ext_nv.CondDstIndex = cond_dst_index;
- instruction_ext_nv.CondFlowIndex = cond_flow_index;
- instruction_ext_nv.CondMask = cond_mask;
- instruction_ext_nv.CondSwizzleX = cond_swizzle_x;
- instruction_ext_nv.CondSwizzleY = cond_swizzle_y;
- instruction_ext_nv.CondSwizzleZ = cond_swizzle_z;
- instruction_ext_nv.CondSwizzleW = cond_swizzle_w;
- instruction_ext_nv.CondDstUpdate = cond_dst_update;
- instruction_ext_nv.CondFlowEnable = cond_flow_enable;
-
- prev_token->Extended = 1;
- instruction_grow( instruction, header );
+ instruction_predicate = tgsi_default_instruction_predicate();
+ instruction_predicate.SwizzleX = swizzleX;
+ instruction_predicate.SwizzleY = swizzleY;
+ instruction_predicate.SwizzleZ = swizzleZ;
+ instruction_predicate.SwizzleW = swizzleW;
+ instruction_predicate.Negate = negate;
+ instruction_predicate.Index = index;
+
+ instruction_grow(instruction, header);
- return instruction_ext_nv;
+ return instruction_predicate;
}
-struct tgsi_instruction_ext_label
-tgsi_default_instruction_ext_label( void )
+struct tgsi_instruction_label
+tgsi_default_instruction_label( void )
{
- struct tgsi_instruction_ext_label instruction_ext_label;
+ struct tgsi_instruction_label instruction_label;
- instruction_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL;
- instruction_ext_label.Label = 0;
- instruction_ext_label.Padding = 0;
- instruction_ext_label.Extended = 0;
-
- return instruction_ext_label;
-}
+ instruction_label.Label = 0;
+ instruction_label.Padding = 0;
-unsigned
-tgsi_compare_instruction_ext_label(
- struct tgsi_instruction_ext_label a,
- struct tgsi_instruction_ext_label b )
-{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
+ return instruction_label;
}
-struct tgsi_instruction_ext_label
-tgsi_build_instruction_ext_label(
+struct tgsi_instruction_label
+tgsi_build_instruction_label(
unsigned label,
struct tgsi_token *prev_token,
struct tgsi_instruction *instruction,
struct tgsi_header *header )
{
- struct tgsi_instruction_ext_label instruction_ext_label;
+ struct tgsi_instruction_label instruction_label;
- instruction_ext_label = tgsi_default_instruction_ext_label();
- instruction_ext_label.Label = label;
+ instruction_label = tgsi_default_instruction_label();
+ instruction_label.Label = label;
+ instruction->Label = 1;
- prev_token->Extended = 1;
instruction_grow( instruction, header );
- return instruction_ext_label;
+ return instruction_label;
}
-struct tgsi_instruction_ext_texture
-tgsi_default_instruction_ext_texture( void )
+struct tgsi_instruction_texture
+tgsi_default_instruction_texture( void )
{
- struct tgsi_instruction_ext_texture instruction_ext_texture;
+ struct tgsi_instruction_texture instruction_texture;
- instruction_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE;
- instruction_ext_texture.Texture = TGSI_TEXTURE_UNKNOWN;
- instruction_ext_texture.Padding = 0;
- instruction_ext_texture.Extended = 0;
+ instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN;
+ instruction_texture.Padding = 0;
- return instruction_ext_texture;
-}
-
-unsigned
-tgsi_compare_instruction_ext_texture(
- struct tgsi_instruction_ext_texture a,
- struct tgsi_instruction_ext_texture b )
-{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
+ return instruction_texture;
}
-struct tgsi_instruction_ext_texture
-tgsi_build_instruction_ext_texture(
+struct tgsi_instruction_texture
+tgsi_build_instruction_texture(
unsigned texture,
struct tgsi_token *prev_token,
struct tgsi_instruction *instruction,
struct tgsi_header *header )
{
- struct tgsi_instruction_ext_texture instruction_ext_texture;
+ struct tgsi_instruction_texture instruction_texture;
- instruction_ext_texture = tgsi_default_instruction_ext_texture();
- instruction_ext_texture.Texture = texture;
+ instruction_texture = tgsi_default_instruction_texture();
+ instruction_texture.Texture = texture;
+ instruction->Texture = 1;
- prev_token->Extended = 1;
instruction_grow( instruction, header );
- return instruction_ext_texture;
+ return instruction_texture;
}
struct tgsi_src_register
@@ -979,10 +795,10 @@ tgsi_default_src_register( void )
src_register.SwizzleZ = TGSI_SWIZZLE_Z;
src_register.SwizzleW = TGSI_SWIZZLE_W;
src_register.Negate = 0;
+ src_register.Absolute = 0;
src_register.Indirect = 0;
src_register.Dimension = 0;
src_register.Index = 0;
- src_register.Extended = 0;
return src_register;
}
@@ -995,6 +811,7 @@ tgsi_build_src_register(
unsigned swizzle_z,
unsigned swizzle_w,
unsigned negate,
+ unsigned absolute,
unsigned indirect,
unsigned dimension,
int index,
@@ -1018,6 +835,7 @@ tgsi_build_src_register(
src_register.SwizzleZ = swizzle_z;
src_register.SwizzleW = swizzle_w;
src_register.Negate = negate;
+ src_register.Absolute = absolute;
src_register.Indirect = indirect;
src_register.Dimension = dimension;
src_register.Index = index;
@@ -1032,145 +850,14 @@ tgsi_default_full_src_register( void )
{
struct tgsi_full_src_register full_src_register;
- full_src_register.SrcRegister = tgsi_default_src_register();
- full_src_register.SrcRegisterExtSwz = tgsi_default_src_register_ext_swz();
- full_src_register.SrcRegisterExtMod = tgsi_default_src_register_ext_mod();
- full_src_register.SrcRegisterInd = tgsi_default_src_register();
- full_src_register.SrcRegisterDim = tgsi_default_dimension();
- full_src_register.SrcRegisterDimInd = tgsi_default_src_register();
+ full_src_register.Register = tgsi_default_src_register();
+ full_src_register.Indirect = tgsi_default_src_register();
+ full_src_register.Dimension = tgsi_default_dimension();
+ full_src_register.DimIndirect = tgsi_default_src_register();
return full_src_register;
}
-struct tgsi_src_register_ext_swz
-tgsi_default_src_register_ext_swz( void )
-{
- struct tgsi_src_register_ext_swz src_register_ext_swz;
-
- src_register_ext_swz.Type = TGSI_SRC_REGISTER_EXT_TYPE_SWZ;
- src_register_ext_swz.ExtSwizzleX = TGSI_EXTSWIZZLE_X;
- src_register_ext_swz.ExtSwizzleY = TGSI_EXTSWIZZLE_Y;
- src_register_ext_swz.ExtSwizzleZ = TGSI_EXTSWIZZLE_Z;
- src_register_ext_swz.ExtSwizzleW = TGSI_EXTSWIZZLE_W;
- src_register_ext_swz.NegateX = 0;
- src_register_ext_swz.NegateY = 0;
- src_register_ext_swz.NegateZ = 0;
- src_register_ext_swz.NegateW = 0;
- src_register_ext_swz.Padding = 0;
- src_register_ext_swz.Extended = 0;
-
- return src_register_ext_swz;
-}
-
-unsigned
-tgsi_compare_src_register_ext_swz(
- struct tgsi_src_register_ext_swz a,
- struct tgsi_src_register_ext_swz b )
-{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
-}
-
-struct tgsi_src_register_ext_swz
-tgsi_build_src_register_ext_swz(
- unsigned ext_swizzle_x,
- unsigned ext_swizzle_y,
- unsigned ext_swizzle_z,
- unsigned ext_swizzle_w,
- unsigned negate_x,
- unsigned negate_y,
- unsigned negate_z,
- unsigned negate_w,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header )
-{
- struct tgsi_src_register_ext_swz src_register_ext_swz;
-
- assert( ext_swizzle_x <= TGSI_EXTSWIZZLE_ONE );
- assert( ext_swizzle_y <= TGSI_EXTSWIZZLE_ONE );
- assert( ext_swizzle_z <= TGSI_EXTSWIZZLE_ONE );
- assert( ext_swizzle_w <= TGSI_EXTSWIZZLE_ONE );
- assert( negate_x <= 1 );
- assert( negate_y <= 1 );
- assert( negate_z <= 1 );
- assert( negate_w <= 1 );
-
- src_register_ext_swz = tgsi_default_src_register_ext_swz();
- src_register_ext_swz.ExtSwizzleX = ext_swizzle_x;
- src_register_ext_swz.ExtSwizzleY = ext_swizzle_y;
- src_register_ext_swz.ExtSwizzleZ = ext_swizzle_z;
- src_register_ext_swz.ExtSwizzleW = ext_swizzle_w;
- src_register_ext_swz.NegateX = negate_x;
- src_register_ext_swz.NegateY = negate_y;
- src_register_ext_swz.NegateZ = negate_z;
- src_register_ext_swz.NegateW = negate_w;
-
- prev_token->Extended = 1;
- instruction_grow( instruction, header );
-
- return src_register_ext_swz;
-}
-
-struct tgsi_src_register_ext_mod
-tgsi_default_src_register_ext_mod( void )
-{
- struct tgsi_src_register_ext_mod src_register_ext_mod;
-
- src_register_ext_mod.Type = TGSI_SRC_REGISTER_EXT_TYPE_MOD;
- src_register_ext_mod.Complement = 0;
- src_register_ext_mod.Bias = 0;
- src_register_ext_mod.Scale2X = 0;
- src_register_ext_mod.Absolute = 0;
- src_register_ext_mod.Negate = 0;
- src_register_ext_mod.Padding = 0;
- src_register_ext_mod.Extended = 0;
-
- return src_register_ext_mod;
-}
-
-unsigned
-tgsi_compare_src_register_ext_mod(
- struct tgsi_src_register_ext_mod a,
- struct tgsi_src_register_ext_mod b )
-{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
-}
-
-struct tgsi_src_register_ext_mod
-tgsi_build_src_register_ext_mod(
- unsigned complement,
- unsigned bias,
- unsigned scale_2x,
- unsigned absolute,
- unsigned negate,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header )
-{
- struct tgsi_src_register_ext_mod src_register_ext_mod;
-
- assert( complement <= 1 );
- assert( bias <= 1 );
- assert( scale_2x <= 1 );
- assert( absolute <= 1 );
- assert( negate <= 1 );
-
- src_register_ext_mod = tgsi_default_src_register_ext_mod();
- src_register_ext_mod.Complement = complement;
- src_register_ext_mod.Bias = bias;
- src_register_ext_mod.Scale2X = scale_2x;
- src_register_ext_mod.Absolute = absolute;
- src_register_ext_mod.Negate = negate;
-
- prev_token->Extended = 1;
- instruction_grow( instruction, header );
-
- return src_register_ext_mod;
-}
struct tgsi_dimension
tgsi_default_dimension( void )
@@ -1181,7 +868,6 @@ tgsi_default_dimension( void )
dimension.Dimension = 0;
dimension.Padding = 0;
dimension.Index = 0;
- dimension.Extended = 0;
return dimension;
}
@@ -1215,7 +901,6 @@ tgsi_default_dst_register( void )
dst_register.Dimension = 0;
dst_register.Index = 0;
dst_register.Padding = 0;
- dst_register.Extended = 0;
return dst_register;
}
@@ -1251,118 +936,113 @@ tgsi_default_full_dst_register( void )
{
struct tgsi_full_dst_register full_dst_register;
- full_dst_register.DstRegister = tgsi_default_dst_register();
- full_dst_register.DstRegisterInd = tgsi_default_src_register();
- full_dst_register.DstRegisterExtConcode =
- tgsi_default_dst_register_ext_concode();
- full_dst_register.DstRegisterExtModulate =
- tgsi_default_dst_register_ext_modulate();
+ full_dst_register.Register = tgsi_default_dst_register();
+ full_dst_register.Indirect = tgsi_default_src_register();
return full_dst_register;
}
-struct tgsi_dst_register_ext_concode
-tgsi_default_dst_register_ext_concode( void )
+struct tgsi_property
+tgsi_default_property( void )
{
- struct tgsi_dst_register_ext_concode dst_register_ext_concode;
-
- dst_register_ext_concode.Type = TGSI_DST_REGISTER_EXT_TYPE_CONDCODE;
- dst_register_ext_concode.CondMask = TGSI_CC_TR;
- dst_register_ext_concode.CondSwizzleX = TGSI_SWIZZLE_X;
- dst_register_ext_concode.CondSwizzleY = TGSI_SWIZZLE_Y;
- dst_register_ext_concode.CondSwizzleZ = TGSI_SWIZZLE_Z;
- dst_register_ext_concode.CondSwizzleW = TGSI_SWIZZLE_W;
- dst_register_ext_concode.CondSrcIndex = 0;
- dst_register_ext_concode.Padding = 0;
- dst_register_ext_concode.Extended = 0;
-
- return dst_register_ext_concode;
+ struct tgsi_property property;
+
+ property.Type = TGSI_TOKEN_TYPE_PROPERTY;
+ property.NrTokens = 1;
+ property.PropertyName = TGSI_PROPERTY_GS_INPUT_PRIM;
+ property.Padding = 0;
+
+ return property;
}
-unsigned
-tgsi_compare_dst_register_ext_concode(
- struct tgsi_dst_register_ext_concode a,
- struct tgsi_dst_register_ext_concode b )
+struct tgsi_property
+tgsi_build_property(unsigned property_name,
+ struct tgsi_header *header)
{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
+ struct tgsi_property property;
+
+ property = tgsi_default_property();
+ property.PropertyName = property_name;
+
+ header_bodysize_grow( header );
+
+ return property;
}
-struct tgsi_dst_register_ext_concode
-tgsi_build_dst_register_ext_concode(
- unsigned cc,
- unsigned swizzle_x,
- unsigned swizzle_y,
- unsigned swizzle_z,
- unsigned swizzle_w,
- int index,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header )
+
+struct tgsi_full_property
+tgsi_default_full_property( void )
{
- struct tgsi_dst_register_ext_concode dst_register_ext_concode;
+ struct tgsi_full_property full_property;
- assert( cc <= TGSI_CC_FL );
- assert( swizzle_x <= TGSI_SWIZZLE_W );
- assert( swizzle_y <= TGSI_SWIZZLE_W );
- assert( swizzle_z <= TGSI_SWIZZLE_W );
- assert( swizzle_w <= TGSI_SWIZZLE_W );
- assert( index >= -32768 && index <= 32767 );
+ full_property.Property = tgsi_default_property();
+ memset(full_property.u, 0,
+ sizeof(struct tgsi_property_data) * 8);
- dst_register_ext_concode = tgsi_default_dst_register_ext_concode();
- dst_register_ext_concode.CondMask = cc;
- dst_register_ext_concode.CondSwizzleX = swizzle_x;
- dst_register_ext_concode.CondSwizzleY = swizzle_y;
- dst_register_ext_concode.CondSwizzleZ = swizzle_z;
- dst_register_ext_concode.CondSwizzleW = swizzle_w;
- dst_register_ext_concode.CondSrcIndex = index;
+ return full_property;
+}
- prev_token->Extended = 1;
- instruction_grow( instruction, header );
+static void
+property_grow(
+ struct tgsi_property *property,
+ struct tgsi_header *header )
+{
+ assert( property->NrTokens < 0xFF );
- return dst_register_ext_concode;
+ property->NrTokens++;
+
+ header_bodysize_grow( header );
}
-struct tgsi_dst_register_ext_modulate
-tgsi_default_dst_register_ext_modulate( void )
+struct tgsi_property_data
+tgsi_build_property_data(
+ unsigned value,
+ struct tgsi_property *property,
+ struct tgsi_header *header )
{
- struct tgsi_dst_register_ext_modulate dst_register_ext_modulate;
+ struct tgsi_property_data property_data;
+
+ property_data.Data = value;
- dst_register_ext_modulate.Type = TGSI_DST_REGISTER_EXT_TYPE_MODULATE;
- dst_register_ext_modulate.Modulate = TGSI_MODULATE_1X;
- dst_register_ext_modulate.Padding = 0;
- dst_register_ext_modulate.Extended = 0;
+ property_grow( property, header );
- return dst_register_ext_modulate;
+ return property_data;
}
unsigned
-tgsi_compare_dst_register_ext_modulate(
- struct tgsi_dst_register_ext_modulate a,
- struct tgsi_dst_register_ext_modulate b )
+tgsi_build_full_property(
+ const struct tgsi_full_property *full_prop,
+ struct tgsi_token *tokens,
+ struct tgsi_header *header,
+ unsigned maxsize )
{
- a.Padding = b.Padding = 0;
- a.Extended = b.Extended = 0;
- return compare32(&a, &b);
-}
+ unsigned size = 0, i;
+ struct tgsi_property *property;
-struct tgsi_dst_register_ext_modulate
-tgsi_build_dst_register_ext_modulate(
- unsigned modulate,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header )
-{
- struct tgsi_dst_register_ext_modulate dst_register_ext_modulate;
+ if( maxsize <= size )
+ return 0;
+ property = (struct tgsi_property *) &tokens[size];
+ size++;
- assert( modulate <= TGSI_MODULATE_EIGHTH );
+ *property = tgsi_build_property(
+ full_prop->Property.PropertyName,
+ header );
- dst_register_ext_modulate = tgsi_default_dst_register_ext_modulate();
- dst_register_ext_modulate.Modulate = modulate;
+ assert( full_prop->Property.NrTokens <= 8 + 1 );
- prev_token->Extended = 1;
- instruction_grow( instruction, header );
+ for( i = 0; i < full_prop->Property.NrTokens - 1; i++ ) {
+ struct tgsi_property_data *data;
+
+ if( maxsize <= size )
+ return 0;
+ data = (struct tgsi_property_data *) &tokens[size];
+ size++;
- return dst_register_ext_modulate;
+ *data = tgsi_build_property_data(
+ full_prop->u[i].Data,
+ property,
+ header );
+ }
+
+ return size;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h
index 17d977b059..9de2757fe4 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.h
@@ -36,12 +36,6 @@ struct tgsi_token;
extern "C" {
#endif
-/*
- * version
- */
-
-struct tgsi_version
-tgsi_build_version( void );
/*
* header
@@ -133,6 +127,34 @@ tgsi_build_full_immediate(
unsigned maxsize );
/*
+ * properties
+ */
+
+struct tgsi_property
+tgsi_default_property( void );
+
+struct tgsi_property
+tgsi_build_property(
+ unsigned property_name,
+ struct tgsi_header *header );
+
+struct tgsi_full_property
+tgsi_default_full_property( void );
+
+struct tgsi_property_data
+tgsi_build_property_data(
+ unsigned value,
+ struct tgsi_property *property,
+ struct tgsi_header *header );
+
+unsigned
+tgsi_build_full_property(
+ const struct tgsi_full_property *full_prop,
+ struct tgsi_token *tokens,
+ struct tgsi_header *header,
+ unsigned maxsize );
+
+/*
* instruction
*/
@@ -143,6 +165,7 @@ struct tgsi_instruction
tgsi_build_instruction(
unsigned opcode,
unsigned saturate,
+ unsigned predicate,
unsigned num_dst_regs,
unsigned num_src_regs,
struct tgsi_header *header );
@@ -157,55 +180,34 @@ tgsi_build_full_instruction(
struct tgsi_header *header,
unsigned maxsize );
-struct tgsi_instruction_ext_nv
-tgsi_default_instruction_ext_nv( void );
-
-unsigned
-tgsi_compare_instruction_ext_nv(
- struct tgsi_instruction_ext_nv a,
- struct tgsi_instruction_ext_nv b );
-
-struct tgsi_instruction_ext_nv
-tgsi_build_instruction_ext_nv(
- unsigned precision,
- unsigned cond_dst_index,
- unsigned cond_flow_index,
- unsigned cond_mask,
- unsigned cond_swizzle_x,
- unsigned cond_swizzle_y,
- unsigned cond_swizzle_z,
- unsigned cond_swizzle_w,
- unsigned cond_dst_update,
- unsigned cond_flow_enable,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header );
+struct tgsi_instruction_predicate
+tgsi_default_instruction_predicate(void);
-struct tgsi_instruction_ext_label
-tgsi_default_instruction_ext_label( void );
+struct tgsi_instruction_predicate
+tgsi_build_instruction_predicate(int index,
+ unsigned negate,
+ unsigned swizzleX,
+ unsigned swizzleY,
+ unsigned swizzleZ,
+ unsigned swizzleW,
+ struct tgsi_instruction *instruction,
+ struct tgsi_header *header);
-unsigned
-tgsi_compare_instruction_ext_label(
- struct tgsi_instruction_ext_label a,
- struct tgsi_instruction_ext_label b );
+struct tgsi_instruction_label
+tgsi_default_instruction_label( void );
-struct tgsi_instruction_ext_label
-tgsi_build_instruction_ext_label(
+struct tgsi_instruction_label
+tgsi_build_instruction_label(
unsigned label,
struct tgsi_token *prev_token,
struct tgsi_instruction *instruction,
struct tgsi_header *header );
-struct tgsi_instruction_ext_texture
-tgsi_default_instruction_ext_texture( void );
-
-unsigned
-tgsi_compare_instruction_ext_texture(
- struct tgsi_instruction_ext_texture a,
- struct tgsi_instruction_ext_texture b );
+struct tgsi_instruction_texture
+tgsi_default_instruction_texture( void );
-struct tgsi_instruction_ext_texture
-tgsi_build_instruction_ext_texture(
+struct tgsi_instruction_texture
+tgsi_build_instruction_texture(
unsigned texture,
struct tgsi_token *prev_token,
struct tgsi_instruction *instruction,
@@ -222,6 +224,7 @@ tgsi_build_src_register(
unsigned swizzle_z,
unsigned swizzle_w,
unsigned negate,
+ unsigned absolute,
unsigned indirect,
unsigned dimension,
int index,
@@ -231,46 +234,6 @@ tgsi_build_src_register(
struct tgsi_full_src_register
tgsi_default_full_src_register( void );
-struct tgsi_src_register_ext_swz
-tgsi_default_src_register_ext_swz( void );
-
-unsigned
-tgsi_compare_src_register_ext_swz(
- struct tgsi_src_register_ext_swz a,
- struct tgsi_src_register_ext_swz b );
-
-struct tgsi_src_register_ext_swz
-tgsi_build_src_register_ext_swz(
- unsigned ext_swizzle_x,
- unsigned ext_swizzle_y,
- unsigned ext_swizzle_z,
- unsigned ext_swizzle_w,
- unsigned negate_x,
- unsigned negate_y,
- unsigned negate_z,
- unsigned negate_w,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header );
-
-struct tgsi_src_register_ext_mod
-tgsi_default_src_register_ext_mod( void );
-
-unsigned
-tgsi_compare_src_register_ext_mod(
- struct tgsi_src_register_ext_mod a,
- struct tgsi_src_register_ext_mod b );
-
-struct tgsi_src_register_ext_mod
-tgsi_build_src_register_ext_mod(
- unsigned complement,
- unsigned bias,
- unsigned scale_2x,
- unsigned absolute,
- unsigned negate,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header );
struct tgsi_dimension
tgsi_default_dimension( void );
@@ -297,40 +260,6 @@ tgsi_build_dst_register(
struct tgsi_full_dst_register
tgsi_default_full_dst_register( void );
-struct tgsi_dst_register_ext_concode
-tgsi_default_dst_register_ext_concode( void );
-
-unsigned
-tgsi_compare_dst_register_ext_concode(
- struct tgsi_dst_register_ext_concode a,
- struct tgsi_dst_register_ext_concode b );
-
-struct tgsi_dst_register_ext_concode
-tgsi_build_dst_register_ext_concode(
- unsigned cc,
- unsigned swizzle_x,
- unsigned swizzle_y,
- unsigned swizzle_z,
- unsigned swizzle_w,
- int index,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header );
-
-struct tgsi_dst_register_ext_modulate
-tgsi_default_dst_register_ext_modulate( void );
-
-unsigned
-tgsi_compare_dst_register_ext_modulate(
- struct tgsi_dst_register_ext_modulate a,
- struct tgsi_dst_register_ext_modulate b );
-
-struct tgsi_dst_register_ext_modulate
-tgsi_build_dst_register_ext_modulate(
- unsigned modulate,
- struct tgsi_token *prev_token,
- struct tgsi_instruction *instruction,
- struct tgsi_header *header );
#if defined __cplusplus
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index 111d95b666..e2e5394f86 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -100,7 +100,9 @@ static const char *file_names[TGSI_FILE_COUNT] =
"SAMP",
"ADDR",
"IMM",
- "LOOP"
+ "LOOP",
+ "PRED",
+ "SV"
};
static const char *interpolate_names[] =
@@ -119,12 +121,16 @@ static const char *semantic_names[] =
"PSIZE",
"GENERIC",
"NORMAL",
- "FACE"
+ "FACE",
+ "EDGEFLAG",
+ "PRIM_ID"
};
static const char *immediate_type_names[] =
{
- "FLT32"
+ "FLT32",
+ "UINT32",
+ "INT32"
};
static const char *swizzle_names[] =
@@ -148,35 +154,42 @@ static const char *texture_names[] =
"SHADOWRECT"
};
-static const char *extswizzle_names[] =
+static const char *property_names[] =
{
- "x",
- "y",
- "z",
- "w",
- "0",
- "1"
+ "GS_INPUT_PRIMITIVE",
+ "GS_OUTPUT_PRIMITIVE",
+ "GS_MAX_OUTPUT_VERTICES"
};
-static const char *modulate_names[TGSI_MODULATE_COUNT] =
+static const char *primitive_names[] =
{
- "",
- "_2X",
- "_4X",
- "_8X",
- "_D2",
- "_D4",
- "_D8"
+ "POINTS",
+ "LINES",
+ "LINE_LOOP",
+ "LINE_STRIP",
+ "TRIANGLES",
+ "TRIANGLE_STRIP",
+ "TRIANGLE_FAN",
+ "QUADS",
+ "QUAD_STRIP",
+ "POLYGON"
};
+
static void
-_dump_register(
+_dump_register_decl(
struct dump_ctx *ctx,
uint file,
int first,
int last )
{
ENM( file, file_names );
+
+ /* all geometry shader inputs are two dimensional */
+ if (file == TGSI_FILE_INPUT &&
+ ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY)
+ TXT("[]");
+
CHR( '[' );
SID( first );
if (first != last) {
@@ -187,6 +200,52 @@ _dump_register(
}
static void
+_dump_register_dst(
+ struct dump_ctx *ctx,
+ uint file,
+ int index)
+{
+ ENM( file, file_names );
+
+ CHR( '[' );
+ SID( index );
+ CHR( ']' );
+}
+
+
+static void
+_dump_register_src(
+ struct dump_ctx *ctx,
+ const struct tgsi_full_src_register *src )
+{
+ if (src->Register.Indirect) {
+ ENM( src->Register.File, file_names );
+ CHR( '[' );
+ ENM( src->Indirect.File, file_names );
+ CHR( '[' );
+ SID( src->Indirect.Index );
+ TXT( "]." );
+ ENM( src->Indirect.SwizzleX, swizzle_names );
+ if (src->Register.Index != 0) {
+ if (src->Register.Index > 0)
+ CHR( '+' );
+ SID( src->Register.Index );
+ }
+ CHR( ']' );
+ } else {
+ ENM( src->Register.File, file_names );
+ CHR( '[' );
+ SID( src->Register.Index );
+ CHR( ']' );
+ }
+ if (src->Register.Dimension) {
+ CHR( '[' );
+ SID( src->Dimension.Index );
+ CHR( ']' );
+ }
+}
+
+static void
_dump_register_ind(
struct dump_ctx *ctx,
uint file,
@@ -240,22 +299,22 @@ iter_declaration(
TXT( "DCL " );
- _dump_register(
+ _dump_register_decl(
ctx,
decl->Declaration.File,
- decl->DeclarationRange.First,
- decl->DeclarationRange.Last );
+ decl->Range.First,
+ decl->Range.Last );
_dump_writemask(
ctx,
decl->Declaration.UsageMask );
if (decl->Declaration.Semantic) {
TXT( ", " );
- ENM( decl->Semantic.SemanticName, semantic_names );
- if (decl->Semantic.SemanticIndex != 0 ||
- decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC) {
+ ENM( decl->Semantic.Name, semantic_names );
+ if (decl->Semantic.Index != 0 ||
+ decl->Semantic.Name == TGSI_SEMANTIC_GENERIC) {
CHR( '[' );
- UID( decl->Semantic.SemanticIndex );
+ UID( decl->Semantic.Index );
CHR( ']' );
}
}
@@ -292,6 +351,50 @@ tgsi_dump_declaration(
}
static boolean
+iter_property(
+ struct tgsi_iterate_context *iter,
+ struct tgsi_full_property *prop )
+{
+ int i;
+ struct dump_ctx *ctx = (struct dump_ctx *)iter;
+
+ assert(Elements(property_names) == TGSI_PROPERTY_COUNT);
+
+ TXT( "PROPERTY " );
+ ENM(prop->Property.PropertyName, property_names);
+
+ if (prop->Property.NrTokens > 1)
+ TXT(" ");
+
+ for (i = 0; i < prop->Property.NrTokens - 1; ++i) {
+ switch (prop->Property.PropertyName) {
+ case TGSI_PROPERTY_GS_INPUT_PRIM:
+ case TGSI_PROPERTY_GS_OUTPUT_PRIM:
+ ENM(prop->u[i].Data, primitive_names);
+ break;
+ default:
+ SID( prop->u[i].Data );
+ break;
+ }
+ if (i < prop->Property.NrTokens - 2)
+ TXT( ", " );
+ }
+ EOL();
+
+ return TRUE;
+}
+
+void tgsi_dump_property(
+ const struct tgsi_full_property *prop )
+{
+ struct dump_ctx ctx;
+
+ ctx.printf = dump_ctx_printf;
+
+ iter_property( &ctx.iter, (struct tgsi_full_property *)prop );
+}
+
+static boolean
iter_immediate(
struct tgsi_iterate_context *iter,
struct tgsi_full_immediate *imm )
@@ -311,6 +414,12 @@ iter_immediate(
case TGSI_IMM_FLOAT32:
FLT( imm->u[i].Float );
break;
+ case TGSI_IMM_UINT32:
+ UID(imm->u[i].Uint);
+ break;
+ case TGSI_IMM_INT32:
+ SID(imm->u[i].Int);
+ break;
default:
assert( 0 );
}
@@ -371,117 +480,66 @@ iter_instruction(
}
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
- const struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
+ const struct tgsi_full_dst_register *dst = &inst->Dst[i];
if (!first_reg)
CHR( ',' );
CHR( ' ' );
- if (dst->DstRegister.Indirect) {
+ if (dst->Register.Indirect) {
_dump_register_ind(
ctx,
- dst->DstRegister.File,
- dst->DstRegister.Index,
- dst->DstRegisterInd.File,
- dst->DstRegisterInd.Index,
- dst->DstRegisterInd.SwizzleX );
+ dst->Register.File,
+ dst->Register.Index,
+ dst->Indirect.File,
+ dst->Indirect.Index,
+ dst->Indirect.SwizzleX );
}
else {
- _dump_register(
+ _dump_register_dst(
ctx,
- dst->DstRegister.File,
- dst->DstRegister.Index,
- dst->DstRegister.Index );
+ dst->Register.File,
+ dst->Register.Index );
}
- ENM( dst->DstRegisterExtModulate.Modulate, modulate_names );
- _dump_writemask( ctx, dst->DstRegister.WriteMask );
+ _dump_writemask( ctx, dst->Register.WriteMask );
first_reg = FALSE;
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i];
+ const struct tgsi_full_src_register *src = &inst->Src[i];
if (!first_reg)
CHR( ',' );
CHR( ' ' );
- if (src->SrcRegisterExtMod.Negate)
- TXT( "-(" );
- if (src->SrcRegisterExtMod.Absolute)
- CHR( '|' );
- if (src->SrcRegisterExtMod.Scale2X)
- TXT( "2*(" );
- if (src->SrcRegisterExtMod.Bias)
- CHR( '(' );
- if (src->SrcRegisterExtMod.Complement)
- TXT( "1-(" );
- if (src->SrcRegister.Negate)
+ if (src->Register.Negate)
CHR( '-' );
+ if (src->Register.Absolute)
+ CHR( '|' );
- if (src->SrcRegister.Indirect) {
- _dump_register_ind(
- ctx,
- src->SrcRegister.File,
- src->SrcRegister.Index,
- src->SrcRegisterInd.File,
- src->SrcRegisterInd.Index,
- src->SrcRegisterInd.SwizzleX );
- }
- else {
- _dump_register(
- ctx,
- src->SrcRegister.File,
- src->SrcRegister.Index,
- src->SrcRegister.Index );
- }
+ _dump_register_src(ctx, src);
- if (src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X ||
- src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y ||
- src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z ||
- src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W) {
- CHR( '.' );
- ENM( src->SrcRegister.SwizzleX, swizzle_names );
- ENM( src->SrcRegister.SwizzleY, swizzle_names );
- ENM( src->SrcRegister.SwizzleZ, swizzle_names );
- ENM( src->SrcRegister.SwizzleW, swizzle_names );
- }
- if (src->SrcRegisterExtSwz.ExtSwizzleX != TGSI_EXTSWIZZLE_X ||
- src->SrcRegisterExtSwz.ExtSwizzleY != TGSI_EXTSWIZZLE_Y ||
- src->SrcRegisterExtSwz.ExtSwizzleZ != TGSI_EXTSWIZZLE_Z ||
- src->SrcRegisterExtSwz.ExtSwizzleW != TGSI_EXTSWIZZLE_W) {
+ if (src->Register.SwizzleX != TGSI_SWIZZLE_X ||
+ src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
+ src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
+ src->Register.SwizzleW != TGSI_SWIZZLE_W) {
CHR( '.' );
- if (src->SrcRegisterExtSwz.NegateX)
- TXT("-");
- ENM( src->SrcRegisterExtSwz.ExtSwizzleX, extswizzle_names );
- if (src->SrcRegisterExtSwz.NegateY)
- TXT("-");
- ENM( src->SrcRegisterExtSwz.ExtSwizzleY, extswizzle_names );
- if (src->SrcRegisterExtSwz.NegateZ)
- TXT("-");
- ENM( src->SrcRegisterExtSwz.ExtSwizzleZ, extswizzle_names );
- if (src->SrcRegisterExtSwz.NegateW)
- TXT("-");
- ENM( src->SrcRegisterExtSwz.ExtSwizzleW, extswizzle_names );
+ ENM( src->Register.SwizzleX, swizzle_names );
+ ENM( src->Register.SwizzleY, swizzle_names );
+ ENM( src->Register.SwizzleZ, swizzle_names );
+ ENM( src->Register.SwizzleW, swizzle_names );
}
- if (src->SrcRegisterExtMod.Complement)
- CHR( ')' );
- if (src->SrcRegisterExtMod.Bias)
- TXT( ")-.5" );
- if (src->SrcRegisterExtMod.Scale2X)
- CHR( ')' );
- if (src->SrcRegisterExtMod.Absolute)
+ if (src->Register.Absolute)
CHR( '|' );
- if (src->SrcRegisterExtMod.Negate)
- CHR( ')' );
first_reg = FALSE;
}
- if (inst->InstructionExtTexture.Texture != TGSI_TEXTURE_UNKNOWN) {
+ if (inst->Instruction.Texture) {
TXT( ", " );
- ENM( inst->InstructionExtTexture.Texture, texture_names );
+ ENM( inst->Texture.Texture, texture_names );
}
switch (inst->Instruction.Opcode) {
@@ -491,7 +549,7 @@ iter_instruction(
case TGSI_OPCODE_ENDLOOP:
case TGSI_OPCODE_CAL:
TXT( " :" );
- UID( inst->InstructionExtLabel.Label );
+ UID( inst->Label.Label );
break;
}
@@ -529,9 +587,6 @@ prolog(
{
struct dump_ctx *ctx = (struct dump_ctx *) iter;
ENM( iter->processor.Processor, processor_type_names );
- UID( iter->version.MajorVersion );
- CHR( '.' );
- UID( iter->version.MinorVersion );
EOL();
return TRUE;
}
@@ -547,6 +602,7 @@ tgsi_dump(
ctx.iter.iterate_instruction = iter_instruction;
ctx.iter.iterate_declaration = iter_declaration;
ctx.iter.iterate_immediate = iter_immediate;
+ ctx.iter.iterate_property = iter_property;
ctx.iter.epilog = NULL;
ctx.instno = 0;
@@ -601,6 +657,7 @@ tgsi_dump_str(
ctx.base.iter.iterate_instruction = iter_instruction;
ctx.base.iter.iterate_declaration = iter_declaration;
ctx.base.iter.iterate_immediate = iter_immediate;
+ ctx.base.iter.iterate_property = iter_property;
ctx.base.iter.epilog = NULL;
ctx.base.instno = 0;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.h b/src/gallium/auxiliary/tgsi/tgsi_dump.h
index ad1e647ec9..4cd27317b3 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.h
@@ -49,6 +49,7 @@ tgsi_dump(
struct tgsi_full_immediate;
struct tgsi_full_instruction;
struct tgsi_full_declaration;
+struct tgsi_full_property;
void
tgsi_dump_immediate(
@@ -63,6 +64,10 @@ void
tgsi_dump_declaration(
const struct tgsi_full_declaration *decl );
+void
+tgsi_dump_property(
+ const struct tgsi_full_property *prop );
+
#if defined __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
index 4a9c02b141..47fd1dd590 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
@@ -79,7 +79,8 @@ static const char *TGSI_FILES[TGSI_FILE_COUNT] =
"FILE_SAMPLER",
"FILE_ADDRESS",
"FILE_IMMEDIATE",
- "FILE_LOOP"
+ "FILE_LOOP",
+ "FILE_PREDICATE"
};
static const char *TGSI_INTERPOLATES[] =
@@ -112,34 +113,6 @@ static const char *TGSI_SATS[] =
"SAT_MINUS_PLUS_ONE"
};
-static const char *TGSI_INSTRUCTION_EXTS[] =
-{
- "INSTRUCTION_EXT_TYPE_NV",
- "INSTRUCTION_EXT_TYPE_LABEL",
- "INSTRUCTION_EXT_TYPE_TEXTURE"
-};
-
-static const char *TGSI_PRECISIONS[] =
-{
- "PRECISION_DEFAULT",
- "PRECISION_FLOAT32",
- "PRECISION_FLOAT16",
- "PRECISION_FIXED12"
-};
-
-static const char *TGSI_CCS[] =
-{
- "CC_GT",
- "CC_EQ",
- "CC_LT",
- "CC_UN",
- "CC_GE",
- "CC_LE",
- "CC_NE",
- "CC_TR",
- "CC_FL"
-};
-
static const char *TGSI_SWIZZLES[] =
{
"SWIZZLE_X",
@@ -161,22 +134,6 @@ static const char *TGSI_TEXTURES[] =
"TEXTURE_SHADOWRECT"
};
-static const char *TGSI_SRC_REGISTER_EXTS[] =
-{
- "SRC_REGISTER_EXT_TYPE_SWZ",
- "SRC_REGISTER_EXT_TYPE_MOD"
-};
-
-static const char *TGSI_EXTSWIZZLES[] =
-{
- "EXTSWIZZLE_X",
- "EXTSWIZZLE_Y",
- "EXTSWIZZLE_Z",
- "EXTSWIZZLE_W",
- "EXTSWIZZLE_ZERO",
- "EXTSWIZZLE_ONE"
-};
-
static const char *TGSI_WRITEMASKS[] =
{
"0",
@@ -197,23 +154,6 @@ static const char *TGSI_WRITEMASKS[] =
"WRITEMASK_XYZW"
};
-static const char *TGSI_DST_REGISTER_EXTS[] =
-{
- "DST_REGISTER_EXT_TYPE_CONDCODE",
- "DST_REGISTER_EXT_TYPE_MODULATE"
-};
-
-static const char *TGSI_MODULATES[] =
-{
- "MODULATE_1X",
- "MODULATE_2X",
- "MODULATE_4X",
- "MODULATE_8X",
- "MODULATE_HALF",
- "MODULATE_QUARTER",
- "MODULATE_EIGHTH"
-};
-
static void
dump_declaration_verbose(
struct tgsi_full_declaration *decl,
@@ -246,6 +186,14 @@ dump_declaration_verbose(
TXT( "\nSemantic : " );
UID( decl->Declaration.Semantic );
}
+ if (deflt || fd->Declaration.Centroid != decl->Declaration.Centroid) {
+ TXT("\nCentroid : ");
+ UID(decl->Declaration.Centroid);
+ }
+ if (deflt || fd->Declaration.Invariant != decl->Declaration.Invariant) {
+ TXT("\nInvariant : ");
+ UID(decl->Declaration.Invariant);
+ }
if( ignored ) {
TXT( "\nPadding : " );
UIX( decl->Declaration.Padding );
@@ -253,16 +201,16 @@ dump_declaration_verbose(
EOL();
TXT( "\nFirst: " );
- UID( decl->DeclarationRange.First );
+ UID( decl->Range.First );
TXT( "\nLast : " );
- UID( decl->DeclarationRange.Last );
+ UID( decl->Range.Last );
if( decl->Declaration.Semantic ) {
EOL();
- TXT( "\nSemanticName : " );
- ENM( decl->Semantic.SemanticName, TGSI_SEMANTICS );
- TXT( "\nSemanticIndex: " );
- UID( decl->Semantic.SemanticIndex );
+ TXT( "\nName : " );
+ ENM( decl->Semantic.Name, TGSI_SEMANTICS );
+ TXT( "\nIndex: " );
+ UID( decl->Semantic.Index );
if( ignored ) {
TXT( "\nPadding : " );
UIX( decl->Semantic.Padding );
@@ -322,318 +270,122 @@ dump_instruction_verbose(
TXT( "\nNumSrcRegs : " );
UID( inst->Instruction.NumSrcRegs );
}
+ if (deflt || fi->Instruction.Predicate != inst->Instruction.Predicate) {
+ TXT("\nPredicate : ");
+ UID(inst->Instruction.Predicate);
+ }
+ if (deflt || fi->Instruction.Label != inst->Instruction.Label) {
+ TXT("\nLabel : ");
+ UID(inst->Instruction.Label);
+ }
+ if (deflt || fi->Instruction.Texture != inst->Instruction.Texture) {
+ TXT("\nTexture : ");
+ UID(inst->Instruction.Texture);
+ }
if( ignored ) {
TXT( "\nPadding : " );
UIX( inst->Instruction.Padding );
}
- if( deflt || tgsi_compare_instruction_ext_nv( inst->InstructionExtNv, fi->InstructionExtNv ) ) {
- EOL();
- TXT( "\nType : " );
- ENM( inst->InstructionExtNv.Type, TGSI_INSTRUCTION_EXTS );
- if( deflt || fi->InstructionExtNv.Precision != inst->InstructionExtNv.Precision ) {
- TXT( "\nPrecision : " );
- ENM( inst->InstructionExtNv.Precision, TGSI_PRECISIONS );
- }
- if( deflt || fi->InstructionExtNv.CondDstIndex != inst->InstructionExtNv.CondDstIndex ) {
- TXT( "\nCondDstIndex : " );
- UID( inst->InstructionExtNv.CondDstIndex );
- }
- if( deflt || fi->InstructionExtNv.CondFlowIndex != inst->InstructionExtNv.CondFlowIndex ) {
- TXT( "\nCondFlowIndex : " );
- UID( inst->InstructionExtNv.CondFlowIndex );
- }
- if( deflt || fi->InstructionExtNv.CondMask != inst->InstructionExtNv.CondMask ) {
- TXT( "\nCondMask : " );
- ENM( inst->InstructionExtNv.CondMask, TGSI_CCS );
- }
- if( deflt || fi->InstructionExtNv.CondSwizzleX != inst->InstructionExtNv.CondSwizzleX ) {
- TXT( "\nCondSwizzleX : " );
- ENM( inst->InstructionExtNv.CondSwizzleX, TGSI_SWIZZLES );
- }
- if( deflt || fi->InstructionExtNv.CondSwizzleY != inst->InstructionExtNv.CondSwizzleY ) {
- TXT( "\nCondSwizzleY : " );
- ENM( inst->InstructionExtNv.CondSwizzleY, TGSI_SWIZZLES );
- }
- if( deflt || fi->InstructionExtNv.CondSwizzleZ != inst->InstructionExtNv.CondSwizzleZ ) {
- TXT( "\nCondSwizzleZ : " );
- ENM( inst->InstructionExtNv.CondSwizzleZ, TGSI_SWIZZLES );
- }
- if( deflt || fi->InstructionExtNv.CondSwizzleW != inst->InstructionExtNv.CondSwizzleW ) {
- TXT( "\nCondSwizzleW : " );
- ENM( inst->InstructionExtNv.CondSwizzleW, TGSI_SWIZZLES );
- }
- if( deflt || fi->InstructionExtNv.CondDstUpdate != inst->InstructionExtNv.CondDstUpdate ) {
- TXT( "\nCondDstUpdate : " );
- UID( inst->InstructionExtNv.CondDstUpdate );
- }
- if( deflt || fi->InstructionExtNv.CondFlowEnable != inst->InstructionExtNv.CondFlowEnable ) {
- TXT( "\nCondFlowEnable: " );
- UID( inst->InstructionExtNv.CondFlowEnable );
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( inst->InstructionExtNv.Padding );
- if( deflt || fi->InstructionExtNv.Extended != inst->InstructionExtNv.Extended ) {
- TXT( "\nExtended : " );
- UID( inst->InstructionExtNv.Extended );
- }
- }
- }
-
- if( deflt || tgsi_compare_instruction_ext_label( inst->InstructionExtLabel, fi->InstructionExtLabel ) ) {
+ if (deflt || inst->Instruction.Label) {
EOL();
- TXT( "\nType : " );
- ENM( inst->InstructionExtLabel.Type, TGSI_INSTRUCTION_EXTS );
- if( deflt || fi->InstructionExtLabel.Label != inst->InstructionExtLabel.Label ) {
+ if (deflt || fi->Label.Label != inst->Label.Label) {
TXT( "\nLabel : " );
- UID( inst->InstructionExtLabel.Label );
+ UID(inst->Label.Label);
}
if( ignored ) {
TXT( "\nPadding : " );
- UIX( inst->InstructionExtLabel.Padding );
- if( deflt || fi->InstructionExtLabel.Extended != inst->InstructionExtLabel.Extended ) {
- TXT( "\nExtended: " );
- UID( inst->InstructionExtLabel.Extended );
- }
+ UIX(inst->Label.Padding);
}
}
- if( deflt || tgsi_compare_instruction_ext_texture( inst->InstructionExtTexture, fi->InstructionExtTexture ) ) {
+ if (deflt || inst->Instruction.Texture) {
EOL();
- TXT( "\nType : " );
- ENM( inst->InstructionExtTexture.Type, TGSI_INSTRUCTION_EXTS );
- if( deflt || fi->InstructionExtTexture.Texture != inst->InstructionExtTexture.Texture ) {
+ if (deflt || fi->Texture.Texture != inst->Texture.Texture) {
TXT( "\nTexture : " );
- ENM( inst->InstructionExtTexture.Texture, TGSI_TEXTURES );
+ ENM(inst->Texture.Texture, TGSI_TEXTURES);
}
if( ignored ) {
TXT( "\nPadding : " );
- UIX( inst->InstructionExtTexture.Padding );
- if( deflt || fi->InstructionExtTexture.Extended != inst->InstructionExtTexture.Extended ) {
- TXT( "\nExtended: " );
- UID( inst->InstructionExtTexture.Extended );
- }
+ UIX(inst->Texture.Padding);
}
}
for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) {
- struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
- struct tgsi_full_dst_register *fd = &fi->FullDstRegisters[i];
+ struct tgsi_full_dst_register *dst = &inst->Dst[i];
+ struct tgsi_full_dst_register *fd = &fi->Dst[i];
EOL();
TXT( "\nFile : " );
- ENM( dst->DstRegister.File, TGSI_FILES );
- if( deflt || fd->DstRegister.WriteMask != dst->DstRegister.WriteMask ) {
+ ENM( dst->Register.File, TGSI_FILES );
+ if( deflt || fd->Register.WriteMask != dst->Register.WriteMask ) {
TXT( "\nWriteMask: " );
- ENM( dst->DstRegister.WriteMask, TGSI_WRITEMASKS );
+ ENM( dst->Register.WriteMask, TGSI_WRITEMASKS );
}
if( ignored ) {
- if( deflt || fd->DstRegister.Indirect != dst->DstRegister.Indirect ) {
+ if( deflt || fd->Register.Indirect != dst->Register.Indirect ) {
TXT( "\nIndirect : " );
- UID( dst->DstRegister.Indirect );
+ UID( dst->Register.Indirect );
}
- if( deflt || fd->DstRegister.Dimension != dst->DstRegister.Dimension ) {
+ if( deflt || fd->Register.Dimension != dst->Register.Dimension ) {
TXT( "\nDimension: " );
- UID( dst->DstRegister.Dimension );
+ UID( dst->Register.Dimension );
}
}
- if( deflt || fd->DstRegister.Index != dst->DstRegister.Index ) {
+ if( deflt || fd->Register.Index != dst->Register.Index ) {
TXT( "\nIndex : " );
- SID( dst->DstRegister.Index );
+ SID( dst->Register.Index );
}
if( ignored ) {
TXT( "\nPadding : " );
- UIX( dst->DstRegister.Padding );
- if( deflt || fd->DstRegister.Extended != dst->DstRegister.Extended ) {
- TXT( "\nExtended : " );
- UID( dst->DstRegister.Extended );
- }
- }
-
- if( deflt || tgsi_compare_dst_register_ext_concode( dst->DstRegisterExtConcode, fd->DstRegisterExtConcode ) ) {
- EOL();
- TXT( "\nType : " );
- ENM( dst->DstRegisterExtConcode.Type, TGSI_DST_REGISTER_EXTS );
- if( deflt || fd->DstRegisterExtConcode.CondMask != dst->DstRegisterExtConcode.CondMask ) {
- TXT( "\nCondMask : " );
- ENM( dst->DstRegisterExtConcode.CondMask, TGSI_CCS );
- }
- if( deflt || fd->DstRegisterExtConcode.CondSwizzleX != dst->DstRegisterExtConcode.CondSwizzleX ) {
- TXT( "\nCondSwizzleX: " );
- ENM( dst->DstRegisterExtConcode.CondSwizzleX, TGSI_SWIZZLES );
- }
- if( deflt || fd->DstRegisterExtConcode.CondSwizzleY != dst->DstRegisterExtConcode.CondSwizzleY ) {
- TXT( "\nCondSwizzleY: " );
- ENM( dst->DstRegisterExtConcode.CondSwizzleY, TGSI_SWIZZLES );
- }
- if( deflt || fd->DstRegisterExtConcode.CondSwizzleZ != dst->DstRegisterExtConcode.CondSwizzleZ ) {
- TXT( "\nCondSwizzleZ: " );
- ENM( dst->DstRegisterExtConcode.CondSwizzleZ, TGSI_SWIZZLES );
- }
- if( deflt || fd->DstRegisterExtConcode.CondSwizzleW != dst->DstRegisterExtConcode.CondSwizzleW ) {
- TXT( "\nCondSwizzleW: " );
- ENM( dst->DstRegisterExtConcode.CondSwizzleW, TGSI_SWIZZLES );
- }
- if( deflt || fd->DstRegisterExtConcode.CondSrcIndex != dst->DstRegisterExtConcode.CondSrcIndex ) {
- TXT( "\nCondSrcIndex: " );
- UID( dst->DstRegisterExtConcode.CondSrcIndex );
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( dst->DstRegisterExtConcode.Padding );
- if( deflt || fd->DstRegisterExtConcode.Extended != dst->DstRegisterExtConcode.Extended ) {
- TXT( "\nExtended : " );
- UID( dst->DstRegisterExtConcode.Extended );
- }
- }
- }
-
- if( deflt || tgsi_compare_dst_register_ext_modulate( dst->DstRegisterExtModulate, fd->DstRegisterExtModulate ) ) {
- EOL();
- TXT( "\nType : " );
- ENM( dst->DstRegisterExtModulate.Type, TGSI_DST_REGISTER_EXTS );
- if( deflt || fd->DstRegisterExtModulate.Modulate != dst->DstRegisterExtModulate.Modulate ) {
- TXT( "\nModulate: " );
- ENM( dst->DstRegisterExtModulate.Modulate, TGSI_MODULATES );
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( dst->DstRegisterExtModulate.Padding );
- if( deflt || fd->DstRegisterExtModulate.Extended != dst->DstRegisterExtModulate.Extended ) {
- TXT( "\nExtended: " );
- UID( dst->DstRegisterExtModulate.Extended );
- }
- }
+ UIX( dst->Register.Padding );
}
}
for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) {
- struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i];
- struct tgsi_full_src_register *fs = &fi->FullSrcRegisters[i];
+ struct tgsi_full_src_register *src = &inst->Src[i];
+ struct tgsi_full_src_register *fs = &fi->Src[i];
EOL();
TXT( "\nFile : ");
- ENM( src->SrcRegister.File, TGSI_FILES );
- if( deflt || fs->SrcRegister.SwizzleX != src->SrcRegister.SwizzleX ) {
+ ENM( src->Register.File, TGSI_FILES );
+ if( deflt || fs->Register.SwizzleX != src->Register.SwizzleX ) {
TXT( "\nSwizzleX : " );
- ENM( src->SrcRegister.SwizzleX, TGSI_SWIZZLES );
+ ENM( src->Register.SwizzleX, TGSI_SWIZZLES );
}
- if( deflt || fs->SrcRegister.SwizzleY != src->SrcRegister.SwizzleY ) {
+ if( deflt || fs->Register.SwizzleY != src->Register.SwizzleY ) {
TXT( "\nSwizzleY : " );
- ENM( src->SrcRegister.SwizzleY, TGSI_SWIZZLES );
+ ENM( src->Register.SwizzleY, TGSI_SWIZZLES );
}
- if( deflt || fs->SrcRegister.SwizzleZ != src->SrcRegister.SwizzleZ ) {
+ if( deflt || fs->Register.SwizzleZ != src->Register.SwizzleZ ) {
TXT( "\nSwizzleZ : " );
- ENM( src->SrcRegister.SwizzleZ, TGSI_SWIZZLES );
+ ENM( src->Register.SwizzleZ, TGSI_SWIZZLES );
}
- if( deflt || fs->SrcRegister.SwizzleW != src->SrcRegister.SwizzleW ) {
+ if( deflt || fs->Register.SwizzleW != src->Register.SwizzleW ) {
TXT( "\nSwizzleW : " );
- ENM( src->SrcRegister.SwizzleW, TGSI_SWIZZLES );
+ ENM( src->Register.SwizzleW, TGSI_SWIZZLES );
}
- if( deflt || fs->SrcRegister.Negate != src->SrcRegister.Negate ) {
+ if (deflt || fs->Register.Absolute != src->Register.Absolute) {
+ TXT("\nAbsolute : ");
+ UID(src->Register.Absolute);
+ }
+ if( deflt || fs->Register.Negate != src->Register.Negate ) {
TXT( "\nNegate : " );
- UID( src->SrcRegister.Negate );
+ UID( src->Register.Negate );
}
if( ignored ) {
- if( deflt || fs->SrcRegister.Indirect != src->SrcRegister.Indirect ) {
+ if( deflt || fs->Register.Indirect != src->Register.Indirect ) {
TXT( "\nIndirect : " );
- UID( src->SrcRegister.Indirect );
+ UID( src->Register.Indirect );
}
- if( deflt || fs->SrcRegister.Dimension != src->SrcRegister.Dimension ) {
+ if( deflt || fs->Register.Dimension != src->Register.Dimension ) {
TXT( "\nDimension: " );
- UID( src->SrcRegister.Dimension );
+ UID( src->Register.Dimension );
}
}
- if( deflt || fs->SrcRegister.Index != src->SrcRegister.Index ) {
+ if( deflt || fs->Register.Index != src->Register.Index ) {
TXT( "\nIndex : " );
- SID( src->SrcRegister.Index );
- }
- if( ignored ) {
- if( deflt || fs->SrcRegister.Extended != src->SrcRegister.Extended ) {
- TXT( "\nExtended : " );
- UID( src->SrcRegister.Extended );
- }
- }
-
- if( deflt || tgsi_compare_src_register_ext_swz( src->SrcRegisterExtSwz, fs->SrcRegisterExtSwz ) ) {
- EOL();
- TXT( "\nType : " );
- ENM( src->SrcRegisterExtSwz.Type, TGSI_SRC_REGISTER_EXTS );
- if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleX != src->SrcRegisterExtSwz.ExtSwizzleX ) {
- TXT( "\nExtSwizzleX: " );
- ENM( src->SrcRegisterExtSwz.ExtSwizzleX, TGSI_EXTSWIZZLES );
- }
- if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleY != src->SrcRegisterExtSwz.ExtSwizzleY ) {
- TXT( "\nExtSwizzleY: " );
- ENM( src->SrcRegisterExtSwz.ExtSwizzleY, TGSI_EXTSWIZZLES );
- }
- if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleZ != src->SrcRegisterExtSwz.ExtSwizzleZ ) {
- TXT( "\nExtSwizzleZ: " );
- ENM( src->SrcRegisterExtSwz.ExtSwizzleZ, TGSI_EXTSWIZZLES );
- }
- if( deflt || fs->SrcRegisterExtSwz.ExtSwizzleW != src->SrcRegisterExtSwz.ExtSwizzleW ) {
- TXT( "\nExtSwizzleW: " );
- ENM( src->SrcRegisterExtSwz.ExtSwizzleW, TGSI_EXTSWIZZLES );
- }
- if( deflt || fs->SrcRegisterExtSwz.NegateX != src->SrcRegisterExtSwz.NegateX ) {
- TXT( "\nNegateX : " );
- UID( src->SrcRegisterExtSwz.NegateX );
- }
- if( deflt || fs->SrcRegisterExtSwz.NegateY != src->SrcRegisterExtSwz.NegateY ) {
- TXT( "\nNegateY : " );
- UID( src->SrcRegisterExtSwz.NegateY );
- }
- if( deflt || fs->SrcRegisterExtSwz.NegateZ != src->SrcRegisterExtSwz.NegateZ ) {
- TXT( "\nNegateZ : " );
- UID( src->SrcRegisterExtSwz.NegateZ );
- }
- if( deflt || fs->SrcRegisterExtSwz.NegateW != src->SrcRegisterExtSwz.NegateW ) {
- TXT( "\nNegateW : " );
- UID( src->SrcRegisterExtSwz.NegateW );
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( src->SrcRegisterExtSwz.Padding );
- if( deflt || fs->SrcRegisterExtSwz.Extended != src->SrcRegisterExtSwz.Extended ) {
- TXT( "\nExtended : " );
- UID( src->SrcRegisterExtSwz.Extended );
- }
- }
- }
-
- if( deflt || tgsi_compare_src_register_ext_mod( src->SrcRegisterExtMod, fs->SrcRegisterExtMod ) ) {
- EOL();
- TXT( "\nType : " );
- ENM( src->SrcRegisterExtMod.Type, TGSI_SRC_REGISTER_EXTS );
- if( deflt || fs->SrcRegisterExtMod.Complement != src->SrcRegisterExtMod.Complement ) {
- TXT( "\nComplement: " );
- UID( src->SrcRegisterExtMod.Complement );
- }
- if( deflt || fs->SrcRegisterExtMod.Bias != src->SrcRegisterExtMod.Bias ) {
- TXT( "\nBias : " );
- UID( src->SrcRegisterExtMod.Bias );
- }
- if( deflt || fs->SrcRegisterExtMod.Scale2X != src->SrcRegisterExtMod.Scale2X ) {
- TXT( "\nScale2X : " );
- UID( src->SrcRegisterExtMod.Scale2X );
- }
- if( deflt || fs->SrcRegisterExtMod.Absolute != src->SrcRegisterExtMod.Absolute ) {
- TXT( "\nAbsolute : " );
- UID( src->SrcRegisterExtMod.Absolute );
- }
- if( deflt || fs->SrcRegisterExtMod.Negate != src->SrcRegisterExtMod.Negate ) {
- TXT( "\nNegate : " );
- UID( src->SrcRegisterExtMod.Negate );
- }
- if( ignored ) {
- TXT( "\nPadding : " );
- UIX( src->SrcRegisterExtMod.Padding );
- if( deflt || fs->SrcRegisterExtMod.Extended != src->SrcRegisterExtMod.Extended ) {
- TXT( "\nExtended : " );
- UID( src->SrcRegisterExtMod.Extended );
- }
- }
+ SID( src->Register.Index );
}
}
}
@@ -653,12 +405,6 @@ tgsi_dump_c(
TXT( "tgsi-dump begin -----------------" );
- TXT( "\nMajorVersion: " );
- UID( parse.FullVersion.Version.MajorVersion );
- TXT( "\nMinorVersion: " );
- UID( parse.FullVersion.Version.MinorVersion );
- EOL();
-
TXT( "\nHeaderSize: " );
UID( parse.FullHeader.Header.HeaderSize );
TXT( "\nBodySize : " );
@@ -678,10 +424,6 @@ tgsi_dump_c(
if( ignored ) {
TXT( "\nSize : " );
UID( parse.FullToken.Token.NrTokens );
- if( deflt || parse.FullToken.Token.Extended ) {
- TXT( "\nExtended : " );
- UID( parse.FullToken.Token.Extended );
- }
}
switch( parse.FullToken.Token.Type ) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index c79c56debd..2bcb33392a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -60,21 +61,337 @@
#include "util/u_memory.h"
#include "util/u_math.h"
-#define FAST_MATH 1
-/** for tgsi_full_instruction::Flags */
-#define SOA_DEPENDENCY_FLAG 0x1
+#define FAST_MATH 1
#define TILE_TOP_LEFT 0
#define TILE_TOP_RIGHT 1
#define TILE_BOTTOM_LEFT 2
#define TILE_BOTTOM_RIGHT 3
+static void
+micro_abs(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = fabsf(src->f[0]);
+ dst->f[1] = fabsf(src->f[1]);
+ dst->f[2] = fabsf(src->f[2]);
+ dst->f[3] = fabsf(src->f[3]);
+}
+
+static void
+micro_arl(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)floorf(src->f[0]);
+ dst->i[1] = (int)floorf(src->f[1]);
+ dst->i[2] = (int)floorf(src->f[2]);
+ dst->i[3] = (int)floorf(src->f[3]);
+}
+
+static void
+micro_arr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)floorf(src->f[0] + 0.5f);
+ dst->i[1] = (int)floorf(src->f[1] + 0.5f);
+ dst->i[2] = (int)floorf(src->f[2] + 0.5f);
+ dst->i[3] = (int)floorf(src->f[3] + 0.5f);
+}
+
+static void
+micro_ceil(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = ceilf(src->f[0]);
+ dst->f[1] = ceilf(src->f[1]);
+ dst->f[2] = ceilf(src->f[2]);
+ dst->f[3] = ceilf(src->f[3]);
+}
+
+static void
+micro_cos(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = cosf(src->f[0]);
+ dst->f[1] = cosf(src->f[1]);
+ dst->f[2] = cosf(src->f[2]);
+ dst->f[3] = cosf(src->f[3]);
+}
+
+static void
+micro_ddx(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] =
+ dst->f[1] =
+ dst->f[2] =
+ dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT];
+}
+
+static void
+micro_ddy(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] =
+ dst->f[1] =
+ dst->f[2] =
+ dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT];
+}
+
+static void
+micro_exp2(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+#if FAST_MATH
+ dst->f[0] = util_fast_exp2(src->f[0]);
+ dst->f[1] = util_fast_exp2(src->f[1]);
+ dst->f[2] = util_fast_exp2(src->f[2]);
+ dst->f[3] = util_fast_exp2(src->f[3]);
+#else
+#if DEBUG
+ /* Inf is okay for this instruction, so clamp it to silence assertions. */
+ uint i;
+ union tgsi_exec_channel clamped;
+
+ for (i = 0; i < 4; i++) {
+ if (src->f[i] > 127.99999f) {
+ clamped.f[i] = 127.99999f;
+ } else if (src->f[i] < -126.99999f) {
+ clamped.f[i] = -126.99999f;
+ } else {
+ clamped.f[i] = src->f[i];
+ }
+ }
+ src = &clamped;
+#endif /* DEBUG */
+
+ dst->f[0] = powf(2.0f, src->f[0]);
+ dst->f[1] = powf(2.0f, src->f[1]);
+ dst->f[2] = powf(2.0f, src->f[2]);
+ dst->f[3] = powf(2.0f, src->f[3]);
+#endif /* FAST_MATH */
+}
+
+static void
+micro_flr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = floorf(src->f[0]);
+ dst->f[1] = floorf(src->f[1]);
+ dst->f[2] = floorf(src->f[2]);
+ dst->f[3] = floorf(src->f[3]);
+}
+
+static void
+micro_frc(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src->f[0] - floorf(src->f[0]);
+ dst->f[1] = src->f[1] - floorf(src->f[1]);
+ dst->f[2] = src->f[2] - floorf(src->f[2]);
+ dst->f[3] = src->f[3] - floorf(src->f[3]);
+}
+
+static void
+micro_iabs(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0];
+ dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1];
+ dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2];
+ dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3];
+}
+
+static void
+micro_ineg(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = -src->i[0];
+ dst->i[1] = -src->i[1];
+ dst->i[2] = -src->i[2];
+ dst->i[3] = -src->i[3];
+}
+
+static void
+micro_lg2(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+#if FAST_MATH
+ dst->f[0] = util_fast_log2(src->f[0]);
+ dst->f[1] = util_fast_log2(src->f[1]);
+ dst->f[2] = util_fast_log2(src->f[2]);
+ dst->f[3] = util_fast_log2(src->f[3]);
+#else
+ dst->f[0] = logf(src->f[0]) * 1.442695f;
+ dst->f[1] = logf(src->f[1]) * 1.442695f;
+ dst->f[2] = logf(src->f[2]) * 1.442695f;
+ dst->f[3] = logf(src->f[3]) * 1.442695f;
+#endif
+}
+
+static void
+micro_lrp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0];
+ dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1];
+ dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2];
+ dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3];
+}
+
+static void
+micro_mad(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0];
+ dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1];
+ dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2];
+ dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3];
+}
+
+static void
+micro_mov(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src->u[0];
+ dst->u[1] = src->u[1];
+ dst->u[2] = src->u[2];
+ dst->u[3] = src->u[3];
+}
+
+static void
+micro_rcp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = 1.0f / src->f[0];
+ dst->f[1] = 1.0f / src->f[1];
+ dst->f[2] = 1.0f / src->f[2];
+ dst->f[3] = 1.0f / src->f[3];
+}
+
+static void
+micro_rnd(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = floorf(src->f[0] + 0.5f);
+ dst->f[1] = floorf(src->f[1] + 0.5f);
+ dst->f[2] = floorf(src->f[2] + 0.5f);
+ dst->f[3] = floorf(src->f[3] + 0.5f);
+}
+
+static void
+micro_rsq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0]));
+ dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1]));
+ dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2]));
+ dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3]));
+}
+
+static void
+micro_seq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sgn(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f;
+ dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f;
+ dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f;
+ dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f;
+}
+
+static void
+micro_sgt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = sinf(src->f[0]);
+ dst->f[1] = sinf(src->f[1]);
+ dst->f[2] = sinf(src->f[2]);
+ dst->f[3] = sinf(src->f[3]);
+}
+
+static void
+micro_sle(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_slt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sne(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_trunc(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)(int)src->f[0];
+ dst->f[1] = (float)(int)src->f[1];
+ dst->f[2] = (float)(int)src->f[2];
+ dst->f[3] = (float)(int)src->f[3];
+}
+
+
#define CHAN_X 0
#define CHAN_Y 1
#define CHAN_Z 2
#define CHAN_W 3
+enum tgsi_exec_datatype {
+ TGSI_EXEC_DATA_FLOAT,
+ TGSI_EXEC_DATA_INT,
+ TGSI_EXEC_DATA_UINT
+};
+
/*
* Shorthand locations of various utility registers (_I = Index, _C = Channel)
*/
@@ -107,12 +424,13 @@
#define TEMP_HALF_I TGSI_EXEC_TEMP_HALF_I
#define TEMP_HALF_C TGSI_EXEC_TEMP_HALF_C
#define TEMP_R0 TGSI_EXEC_TEMP_R0
+#define TEMP_P0 TGSI_EXEC_TEMP_P0
#define IS_CHANNEL_ENABLED(INST, CHAN)\
- ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST).Dst[0].Register.WriteMask & (1 << (CHAN)))
#define IS_CHANNEL_ENABLED2(INST, CHAN)\
- ((INST).FullDstRegisters[1].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST).Dst[1].Register.WriteMask & (1 << (CHAN)))
#define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\
for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)\
@@ -125,23 +443,19 @@
/** The execution mask depends on the conditional mask and the loop mask */
#define UPDATE_EXEC_MASK(MACH) \
- MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask
+ MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask
static const union tgsi_exec_channel ZeroVec =
{ { 0.0, 0.0, 0.0, 0.0 } };
-#ifdef DEBUG
-static void
-check_inf_or_nan(const union tgsi_exec_channel *chan)
-{
- assert(!util_is_inf_or_nan(chan->f[0]));
- assert(!util_is_inf_or_nan(chan->f[1]));
- assert(!util_is_inf_or_nan(chan->f[2]));
- assert(!util_is_inf_or_nan(chan->f[3]));
-}
-#endif
+#define CHECK_INF_OR_NAN(chan) do {\
+ assert(!util_is_inf_or_nan((chan)->f[0]));\
+ assert(!util_is_inf_or_nan((chan)->f[1]));\
+ assert(!util_is_inf_or_nan((chan)->f[2]));\
+ assert(!util_is_inf_or_nan((chan)->f[3]));\
+ } while (0)
#ifdef DEBUG
@@ -190,7 +504,7 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst)
{
uint i, chan;
- uint writemask = inst->FullDstRegisters[0].DstRegister.WriteMask;
+ uint writemask = inst->Dst[0].Register.WriteMask;
if (writemask == TGSI_WRITEMASK_X ||
writemask == TGSI_WRITEMASK_Y ||
writemask == TGSI_WRITEMASK_Z ||
@@ -202,17 +516,16 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst)
/* loop over src regs */
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
- if ((inst->FullSrcRegisters[i].SrcRegister.File ==
- inst->FullDstRegisters[0].DstRegister.File) &&
- (inst->FullSrcRegisters[i].SrcRegister.Index ==
- inst->FullDstRegisters[0].DstRegister.Index)) {
+ if ((inst->Src[i].Register.File ==
+ inst->Dst[0].Register.File) &&
+ (inst->Src[i].Register.Index ==
+ inst->Dst[0].Register.Index)) {
/* loop over dest channels */
uint channelsWritten = 0x0;
FOR_EACH_ENABLED_CHANNEL(*inst, chan) {
/* check if we're reading a channel that's been written */
- uint swizzle = tgsi_util_get_full_src_register_extswizzle(&inst->FullSrcRegisters[i], chan);
- if (swizzle <= TGSI_SWIZZLE_W &&
- (channelsWritten & (1 << swizzle))) {
+ uint swizzle = tgsi_util_get_full_src_register_swizzle(&inst->Src[i], chan);
+ if (channelsWritten & (1 << swizzle)) {
return TRUE;
}
@@ -295,6 +608,14 @@ tgsi_exec_machine_bind_shader(
* sizeof(struct tgsi_full_declaration));
maxDeclarations += 10;
}
+ if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_OUTPUT) {
+ unsigned reg;
+ for (reg = parse.FullToken.FullDeclaration.Range.First;
+ reg <= parse.FullToken.FullDeclaration.Range.Last;
+ ++reg) {
+ ++mach->NumOutputs;
+ }
+ }
memcpy(declarations + numDeclarations,
&parse.FullToken.FullDeclaration,
sizeof(declarations[0]));
@@ -332,20 +653,6 @@ tgsi_exec_machine_bind_shader(
maxInstructions += 10;
}
- if (tgsi_check_soa_dependencies(&parse.FullToken.FullInstruction)) {
- uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode;
- parse.FullToken.FullInstruction.Flags = SOA_DEPENDENCY_FLAG;
- /* XXX we only handle SOA dependencies properly for MOV/SWZ
- * at this time!
- */
- if (opcode != TGSI_OPCODE_MOV && opcode != TGSI_OPCODE_SWZ) {
- debug_printf("Warning: SOA dependency in instruction"
- " is not handled:\n");
- tgsi_dump_instruction(&parse.FullToken.FullInstruction,
- numInstructions);
- }
- }
-
memcpy(instructions + numInstructions,
&parse.FullToken.FullInstruction,
sizeof(instructions[0]));
@@ -353,6 +660,9 @@ tgsi_exec_machine_bind_shader(
numInstructions++;
break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ break;
+
default:
assert( 0 );
}
@@ -386,6 +696,8 @@ tgsi_exec_machine_create( void )
memset(mach, 0, sizeof(*mach));
mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR];
+ mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES;
+ mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0];
/* Setup constants. */
for( i = 0; i < 4; i++ ) {
@@ -426,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach)
align_free(mach);
}
-
-static void
-micro_abs(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = fabsf( src->f[0] );
- dst->f[1] = fabsf( src->f[1] );
- dst->f[2] = fabsf( src->f[2] );
- dst->f[3] = fabsf( src->f[3] );
-}
-
static void
micro_add(
union tgsi_exec_channel *dst,
@@ -450,76 +750,6 @@ micro_add(
dst->f[3] = src0->f[3] + src1->f[3];
}
-#if 0
-static void
-micro_iadd(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] + src1->i[0];
- dst->i[1] = src0->i[1] + src1->i[1];
- dst->i[2] = src0->i[2] + src1->i[2];
- dst->i[3] = src0->i[3] + src1->i[3];
-}
-#endif
-
-static void
-micro_and(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] & src1->u[0];
- dst->u[1] = src0->u[1] & src1->u[1];
- dst->u[2] = src0->u[2] & src1->u[2];
- dst->u[3] = src0->u[3] & src1->u[3];
-}
-
-static void
-micro_ceil(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = ceilf( src->f[0] );
- dst->f[1] = ceilf( src->f[1] );
- dst->f[2] = ceilf( src->f[2] );
- dst->f[3] = ceilf( src->f[3] );
-}
-
-static void
-micro_cos(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = cosf( src->f[0] );
- dst->f[1] = cosf( src->f[1] );
- dst->f[2] = cosf( src->f[2] );
- dst->f[3] = cosf( src->f[3] );
-}
-
-static void
-micro_ddx(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] =
- dst->f[1] =
- dst->f[2] =
- dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT];
-}
-
-static void
-micro_ddy(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] =
- dst->f[1] =
- dst->f[2] =
- dst->f[3] = src->f[TILE_TOP_LEFT] - src->f[TILE_BOTTOM_LEFT];
-}
-
static void
micro_div(
union tgsi_exec_channel *dst,
@@ -540,81 +770,6 @@ micro_div(
}
}
-#if 0
-static void
-micro_udiv(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] / src1->u[0];
- dst->u[1] = src0->u[1] / src1->u[1];
- dst->u[2] = src0->u[2] / src1->u[2];
- dst->u[3] = src0->u[3] / src1->u[3];
-}
-#endif
-
-static void
-micro_eq(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-#if 0
-static void
-micro_ieq(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0];
- dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1];
- dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2];
- dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3];
-}
-#endif
-
-static void
-micro_exp2(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src)
-{
-#if FAST_MATH
- dst->f[0] = util_fast_exp2( src->f[0] );
- dst->f[1] = util_fast_exp2( src->f[1] );
- dst->f[2] = util_fast_exp2( src->f[2] );
- dst->f[3] = util_fast_exp2( src->f[3] );
-#else
- dst->f[0] = powf( 2.0f, src->f[0] );
- dst->f[1] = powf( 2.0f, src->f[1] );
- dst->f[2] = powf( 2.0f, src->f[2] );
- dst->f[3] = powf( 2.0f, src->f[3] );
-#endif
-}
-
-#if 0
-static void
-micro_f2ut(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->u[0] = (uint) src->f[0];
- dst->u[1] = (uint) src->f[1];
- dst->u[2] = (uint) src->f[2];
- dst->u[3] = (uint) src->f[3];
-}
-#endif
-
static void
micro_float_clamp(union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src)
@@ -642,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst,
}
static void
-micro_flr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = floorf( src->f[0] );
- dst->f[1] = floorf( src->f[1] );
- dst->f[2] = floorf( src->f[2] );
- dst->f[3] = floorf( src->f[3] );
-}
-
-static void
-micro_frc(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = src->f[0] - floorf( src->f[0] );
- dst->f[1] = src->f[1] - floorf( src->f[1] );
- dst->f[2] = src->f[2] - floorf( src->f[2] );
- dst->f[3] = src->f[3] - floorf( src->f[3] );
-}
-
-static void
-micro_i2f(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = (float) src->i[0];
- dst->f[1] = (float) src->i[1];
- dst->f[2] = (float) src->i[2];
- dst->f[3] = (float) src->i[3];
-}
-
-static void
-micro_lg2(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
-#if FAST_MATH
- dst->f[0] = util_fast_log2( src->f[0] );
- dst->f[1] = util_fast_log2( src->f[1] );
- dst->f[2] = util_fast_log2( src->f[2] );
- dst->f[3] = util_fast_log2( src->f[3] );
-#else
- dst->f[0] = logf( src->f[0] ) * 1.442695f;
- dst->f[1] = logf( src->f[1] ) * 1.442695f;
- dst->f[2] = logf( src->f[2] ) * 1.442695f;
- dst->f[3] = logf( src->f[3] ) * 1.442695f;
-#endif
-}
-
-static void
-micro_le(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-static void
micro_lt(
union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src0,
@@ -720,38 +810,6 @@ micro_lt(
dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3];
}
-#if 0
-static void
-micro_ilt(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0];
- dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1];
- dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2];
- dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_ult(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0];
- dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1];
- dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2];
- dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3];
-}
-#endif
-
static void
micro_max(
union tgsi_exec_channel *dst,
@@ -764,34 +822,6 @@ micro_max(
dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3];
}
-#if 0
-static void
-micro_imax(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0];
- dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1];
- dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2];
- dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_umax(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0];
- dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1];
- dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2];
- dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3];
-}
-#endif
-
static void
micro_min(
union tgsi_exec_channel *dst,
@@ -804,48 +834,6 @@ micro_min(
dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3];
}
-#if 0
-static void
-micro_imin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0];
- dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1];
- dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2];
- dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_umin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0];
- dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1];
- dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2];
- dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3];
-}
-#endif
-
-#if 0
-static void
-micro_umod(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] % src1->u[0];
- dst->u[1] = src0->u[1] % src1->u[1];
- dst->u[2] = src0->u[2] % src1->u[2];
- dst->u[3] = src0->u[3] % src1->u[3];
-}
-#endif
-
static void
micro_mul(
union tgsi_exec_channel *dst,
@@ -860,20 +848,6 @@ micro_mul(
#if 0
static void
-micro_imul(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] * src1->i[0];
- dst->i[1] = src0->i[1] * src1->i[1];
- dst->i[2] = src0->i[2] * src1->i[2];
- dst->i[3] = src0->i[3] * src1->i[3];
-}
-#endif
-
-#if 0
-static void
micro_imul64(
union tgsi_exec_channel *dst0,
union tgsi_exec_channel *dst1,
@@ -937,42 +911,6 @@ micro_neg(
dst->f[3] = -src->f[3];
}
-#if 0
-static void
-micro_ineg(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->i[0] = -src->i[0];
- dst->i[1] = -src->i[1];
- dst->i[2] = -src->i[2];
- dst->i[3] = -src->i[3];
-}
-#endif
-
-static void
-micro_not(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->u[0] = ~src->u[0];
- dst->u[1] = ~src->u[1];
- dst->u[2] = ~src->u[2];
- dst->u[3] = ~src->u[3];
-}
-
-static void
-micro_or(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] | src1->u[0];
- dst->u[1] = src0->u[1] | src1->u[1];
- dst->u[2] = src0->u[2] | src1->u[2];
- dst->u[3] = src0->u[3] | src1->u[3];
-}
-
static void
micro_pow(
union tgsi_exec_channel *dst,
@@ -993,88 +931,6 @@ micro_pow(
}
static void
-micro_rnd(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = floorf( src->f[0] + 0.5f );
- dst->f[1] = floorf( src->f[1] + 0.5f );
- dst->f[2] = floorf( src->f[2] + 0.5f );
- dst->f[3] = floorf( src->f[3] + 0.5f );
-}
-
-static void
-micro_sgn(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f;
- dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f;
- dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f;
- dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f;
-}
-
-static void
-micro_shl(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] << src1->i[0];
- dst->i[1] = src0->i[1] << src1->i[1];
- dst->i[2] = src0->i[2] << src1->i[2];
- dst->i[3] = src0->i[3] << src1->i[3];
-}
-
-static void
-micro_ishr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] >> src1->i[0];
- dst->i[1] = src0->i[1] >> src1->i[1];
- dst->i[2] = src0->i[2] >> src1->i[2];
- dst->i[3] = src0->i[3] >> src1->i[3];
-}
-
-static void
-micro_trunc(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0 )
-{
- dst->f[0] = (float) (int) src0->f[0];
- dst->f[1] = (float) (int) src0->f[1];
- dst->f[2] = (float) (int) src0->f[2];
- dst->f[3] = (float) (int) src0->f[3];
-}
-
-#if 0
-static void
-micro_ushr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] >> src1->u[0];
- dst->u[1] = src0->u[1] >> src1->u[1];
- dst->u[2] = src0->u[2] >> src1->u[2];
- dst->u[3] = src0->u[3] >> src1->u[3];
-}
-#endif
-
-static void
-micro_sin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = sinf( src->f[0] );
- dst->f[1] = sinf( src->f[1] );
- dst->f[2] = sinf( src->f[2] );
- dst->f[3] = sinf( src->f[3] );
-}
-
-static void
micro_sqrt( union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src )
{
@@ -1096,31 +952,6 @@ micro_sub(
dst->f[3] = src0->f[3] - src1->f[3];
}
-#if 0
-static void
-micro_u2f(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = (float) src->u[0];
- dst->f[1] = (float) src->u[1];
- dst->f[2] = (float) src->u[2];
- dst->f[3] = (float) src->u[3];
-}
-#endif
-
-static void
-micro_xor(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] ^ src1->u[0];
- dst->u[1] = src0->u[1] ^ src1->u[1];
- dst->u[2] = src0->u[2] ^ src1->u[2];
- dst->u[3] = src0->u[3] ^ src1->u[3];
-}
-
static void
fetch_src_file_channel(
const struct tgsi_exec_machine *mach,
@@ -1130,10 +961,10 @@ fetch_src_file_channel(
union tgsi_exec_channel *chan )
{
switch( swizzle ) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
switch( file ) {
case TGSI_FILE_CONSTANT:
assert(mach->Consts);
@@ -1156,6 +987,7 @@ fetch_src_file_channel(
break;
case TGSI_FILE_INPUT:
+ case TGSI_FILE_SYSTEM_VALUE:
chan->u[0] = mach->Inputs[index->i[0]].xyzw[swizzle].u[0];
chan->u[1] = mach->Inputs[index->i[1]].xyzw[swizzle].u[1];
chan->u[2] = mach->Inputs[index->i[2]].xyzw[swizzle].u[2];
@@ -1188,6 +1020,17 @@ fetch_src_file_channel(
chan->u[3] = mach->Addrs[index->i[3]].xyzw[swizzle].u[3];
break;
+ case TGSI_FILE_PREDICATE:
+ assert(index->i[0] < TGSI_EXEC_NUM_PREDS);
+ assert(index->i[1] < TGSI_EXEC_NUM_PREDS);
+ assert(index->i[2] < TGSI_EXEC_NUM_PREDS);
+ assert(index->i[3] < TGSI_EXEC_NUM_PREDS);
+ chan->u[0] = mach->Predicates[0].xyzw[swizzle].u[0];
+ chan->u[1] = mach->Predicates[0].xyzw[swizzle].u[1];
+ chan->u[2] = mach->Predicates[0].xyzw[swizzle].u[2];
+ chan->u[3] = mach->Predicates[0].xyzw[swizzle].u[3];
+ break;
+
case TGSI_FILE_OUTPUT:
/* vertex/fragment output vars can be read too */
chan->u[0] = mach->Outputs[index->i[0]].xyzw[swizzle].u[0];
@@ -1201,25 +1044,17 @@ fetch_src_file_channel(
}
break;
- case TGSI_EXTSWIZZLE_ZERO:
- *chan = mach->Temps[TEMP_0_I].xyzw[TEMP_0_C];
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- *chan = mach->Temps[TEMP_1_I].xyzw[TEMP_1_C];
- break;
-
default:
assert( 0 );
}
}
static void
-fetch_source(
- const struct tgsi_exec_machine *mach,
- union tgsi_exec_channel *chan,
- const struct tgsi_full_src_register *reg,
- const uint chan_index )
+fetch_source(const struct tgsi_exec_machine *mach,
+ union tgsi_exec_channel *chan,
+ const struct tgsi_full_src_register *reg,
+ const uint chan_index,
+ enum tgsi_exec_datatype src_datatype)
{
union tgsi_exec_channel index;
uint swizzle;
@@ -1228,13 +1063,13 @@ fetch_source(
*
* file[1],
* where:
- * file = SrcRegister.File
- * [1] = SrcRegister.Index
+ * file = Register.File
+ * [1] = Register.Index
*/
index.i[0] =
index.i[1] =
index.i[2] =
- index.i[3] = reg->SrcRegister.Index;
+ index.i[3] = reg->Register.Index;
/* There is an extra source register that indirectly subscripts
* a register file. The direct index now becomes an offset
@@ -1242,11 +1077,11 @@ fetch_source(
*
* file[ind[2].x+1],
* where:
- * ind = SrcRegisterInd.File
- * [2] = SrcRegisterInd.Index
- * .x = SrcRegisterInd.SwizzleX
+ * ind = Indirect.File
+ * [2] = Indirect.Index
+ * .x = Indirect.SwizzleX
*/
- if (reg->SrcRegister.Indirect) {
+ if (reg->Register.Indirect) {
union tgsi_exec_channel index2;
union tgsi_exec_channel indir_index;
const uint execmask = mach->ExecMask;
@@ -1256,22 +1091,22 @@ fetch_source(
index2.i[0] =
index2.i[1] =
index2.i[2] =
- index2.i[3] = reg->SrcRegisterInd.Index;
+ index2.i[3] = reg->Indirect.Index;
/* get current value of address register[swizzle] */
- swizzle = tgsi_util_get_src_register_swizzle( &reg->SrcRegisterInd, CHAN_X );
+ swizzle = tgsi_util_get_src_register_swizzle( &reg->Indirect, CHAN_X );
fetch_src_file_channel(
mach,
- reg->SrcRegisterInd.File,
+ reg->Indirect.File,
swizzle,
&index2,
&indir_index );
/* add value of address register to the offset */
- index.i[0] += (int) indir_index.f[0];
- index.i[1] += (int) indir_index.f[1];
- index.i[2] += (int) indir_index.f[2];
- index.i[3] += (int) indir_index.f[3];
+ index.i[0] += indir_index.i[0];
+ index.i[1] += indir_index.i[1];
+ index.i[2] += indir_index.i[2];
+ index.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
@@ -1288,15 +1123,16 @@ fetch_source(
*
* file[1][3] == file[1*sizeof(file[1])+3],
* where:
- * [3] = SrcRegisterDim.Index
+ * [3] = Dimension.Index
*/
- if (reg->SrcRegister.Dimension) {
+ if (reg->Register.Dimension) {
/* The size of the first-order array depends on the register file type.
* We need to multiply the index to the first array to get an effective,
* "flat" index that points to the beginning of the second-order array.
*/
- switch (reg->SrcRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_INPUT:
+ case TGSI_FILE_SYSTEM_VALUE:
index.i[0] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
index.i[1] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
index.i[2] *= TGSI_EXEC_MAX_INPUT_ATTRIBS;
@@ -1312,10 +1148,10 @@ fetch_source(
assert( 0 );
}
- index.i[0] += reg->SrcRegisterDim.Index;
- index.i[1] += reg->SrcRegisterDim.Index;
- index.i[2] += reg->SrcRegisterDim.Index;
- index.i[3] += reg->SrcRegisterDim.Index;
+ index.i[0] += reg->Dimension.Index;
+ index.i[1] += reg->Dimension.Index;
+ index.i[2] += reg->Dimension.Index;
+ index.i[3] += reg->Dimension.Index;
/* Again, the second subscript index can be addressed indirectly
* identically to the first one.
@@ -1324,11 +1160,11 @@ fetch_source(
*
* file[1][ind[4].y+3],
* where:
- * ind = SrcRegisterDimInd.File
- * [4] = SrcRegisterDimInd.Index
- * .y = SrcRegisterDimInd.SwizzleX
+ * ind = DimIndirect.File
+ * [4] = DimIndirect.Index
+ * .y = DimIndirect.SwizzleX
*/
- if (reg->SrcRegisterDim.Indirect) {
+ if (reg->Dimension.Indirect) {
union tgsi_exec_channel index2;
union tgsi_exec_channel indir_index;
const uint execmask = mach->ExecMask;
@@ -1337,20 +1173,20 @@ fetch_source(
index2.i[0] =
index2.i[1] =
index2.i[2] =
- index2.i[3] = reg->SrcRegisterDimInd.Index;
+ index2.i[3] = reg->DimIndirect.Index;
- swizzle = tgsi_util_get_src_register_swizzle( &reg->SrcRegisterDimInd, CHAN_X );
+ swizzle = tgsi_util_get_src_register_swizzle( &reg->DimIndirect, CHAN_X );
fetch_src_file_channel(
mach,
- reg->SrcRegisterDimInd.File,
+ reg->DimIndirect.File,
swizzle,
&index2,
&indir_index );
- index.i[0] += (int) indir_index.f[0];
- index.i[1] += (int) indir_index.f[1];
- index.i[2] += (int) indir_index.f[2];
- index.i[3] += (int) indir_index.f[3];
+ index.i[0] += indir_index.i[0];
+ index.i[1] += indir_index.i[1];
+ index.i[2] += indir_index.i[2];
+ index.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
@@ -1362,49 +1198,43 @@ fetch_source(
}
/* If by any chance there was a need for a 3D array of register
- * files, we would have to check whether SrcRegisterDim is followed
+ * files, we would have to check whether Dimension is followed
* by a dimension register and continue the saga.
*/
}
- swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index );
+ swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index );
fetch_src_file_channel(
mach,
- reg->SrcRegister.File,
+ reg->Register.File,
swizzle,
&index,
chan );
- switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) {
- case TGSI_UTIL_SIGN_CLEAR:
- micro_abs( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_SET:
- micro_abs( chan, chan );
- micro_neg( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_TOGGLE:
- micro_neg( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_KEEP:
- break;
+ if (reg->Register.Absolute) {
+ if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
+ micro_abs(chan, chan);
+ } else {
+ micro_iabs(chan, chan);
+ }
}
- if (reg->SrcRegisterExtMod.Complement) {
- micro_sub( chan, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], chan );
+ if (reg->Register.Negate) {
+ if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
+ micro_neg(chan, chan);
+ } else {
+ micro_ineg(chan, chan);
+ }
}
}
static void
-store_dest(
- struct tgsi_exec_machine *mach,
- const union tgsi_exec_channel *chan,
- const struct tgsi_full_dst_register *reg,
- const struct tgsi_full_instruction *inst,
- uint chan_index )
+store_dest(struct tgsi_exec_machine *mach,
+ const union tgsi_exec_channel *chan,
+ const struct tgsi_full_dst_register *reg,
+ const struct tgsi_full_instruction *inst,
+ uint chan_index,
+ enum tgsi_exec_datatype dst_datatype)
{
uint i;
union tgsi_exec_channel null;
@@ -1413,9 +1243,9 @@ store_dest(
int offset = 0; /* indirection offset */
int index;
-#ifdef DEBUG
- check_inf_or_nan(chan);
-#endif
+ if (dst_datatype == TGSI_EXEC_DATA_FLOAT) {
+ CHECK_INF_OR_NAN(chan);
+ }
/* There is an extra source register that indirectly subscripts
* a register file. The direct index now becomes an offset
@@ -1423,11 +1253,11 @@ store_dest(
*
* file[ind[2].x+1],
* where:
- * ind = DstRegisterInd.File
- * [2] = DstRegisterInd.Index
- * .x = DstRegisterInd.SwizzleX
+ * ind = Indirect.File
+ * [2] = Indirect.Index
+ * .x = Indirect.SwizzleX
*/
- if (reg->DstRegister.Indirect) {
+ if (reg->Register.Indirect) {
union tgsi_exec_channel index;
union tgsi_exec_channel indir_index;
uint swizzle;
@@ -1436,155 +1266,110 @@ store_dest(
index.i[0] =
index.i[1] =
index.i[2] =
- index.i[3] = reg->DstRegisterInd.Index;
+ index.i[3] = reg->Indirect.Index;
/* get current value of address register[swizzle] */
- swizzle = tgsi_util_get_src_register_swizzle( &reg->DstRegisterInd, CHAN_X );
+ swizzle = tgsi_util_get_src_register_swizzle( &reg->Indirect, CHAN_X );
/* fetch values from the address/indirection register */
fetch_src_file_channel(
mach,
- reg->DstRegisterInd.File,
+ reg->Indirect.File,
swizzle,
&index,
&indir_index );
/* save indirection offset */
- offset = (int) indir_index.f[0];
+ offset = indir_index.i[0];
}
- switch (reg->DstRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_NULL:
dst = &null;
break;
case TGSI_FILE_OUTPUT:
index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0]
- + reg->DstRegister.Index;
+ + reg->Register.Index;
dst = &mach->Outputs[offset + index].xyzw[chan_index];
+#if 0
+ if (TGSI_PROCESSOR_GEOMETRY == mach->Processor) {
+ fprintf(stderr, "STORING OUT[%d] mask(%d), = (", offset + index, execmask);
+ for (i = 0; i < QUAD_SIZE; i++)
+ if (execmask & (1 << i))
+ fprintf(stderr, "%f, ", chan->f[i]);
+ fprintf(stderr, ")\n");
+ }
+#endif
break;
case TGSI_FILE_TEMPORARY:
- index = reg->DstRegister.Index;
+ index = reg->Register.Index;
assert( index < TGSI_EXEC_NUM_TEMPS );
dst = &mach->Temps[offset + index].xyzw[chan_index];
break;
case TGSI_FILE_ADDRESS:
- index = reg->DstRegister.Index;
+ index = reg->Register.Index;
dst = &mach->Addrs[index].xyzw[chan_index];
break;
+ case TGSI_FILE_LOOP:
+ assert(reg->Register.Index == 0);
+ assert(mach->LoopCounterStackTop > 0);
+ assert(chan_index == CHAN_X);
+ dst = &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[chan_index];
+ break;
+
+ case TGSI_FILE_PREDICATE:
+ index = reg->Register.Index;
+ assert(index < TGSI_EXEC_NUM_PREDS);
+ dst = &mach->Predicates[index].xyzw[chan_index];
+ break;
+
default:
assert( 0 );
return;
}
- if (inst->InstructionExtNv.CondFlowEnable) {
- union tgsi_exec_channel *cc = &mach->Temps[TEMP_CC_I].xyzw[TEMP_CC_C];
+ if (inst->Instruction.Predicate) {
uint swizzle;
- uint shift;
- uint mask;
- uint test;
-
- /* Only CC0 supported.
- */
- assert( inst->InstructionExtNv.CondFlowIndex < 1 );
+ union tgsi_exec_channel *pred;
switch (chan_index) {
case CHAN_X:
- swizzle = inst->InstructionExtNv.CondSwizzleX;
+ swizzle = inst->Predicate.SwizzleX;
break;
case CHAN_Y:
- swizzle = inst->InstructionExtNv.CondSwizzleY;
+ swizzle = inst->Predicate.SwizzleY;
break;
case CHAN_Z:
- swizzle = inst->InstructionExtNv.CondSwizzleZ;
+ swizzle = inst->Predicate.SwizzleZ;
break;
case CHAN_W:
- swizzle = inst->InstructionExtNv.CondSwizzleW;
+ swizzle = inst->Predicate.SwizzleW;
break;
default:
- assert( 0 );
+ assert(0);
return;
}
- switch (swizzle) {
- case TGSI_SWIZZLE_X:
- shift = TGSI_EXEC_CC_X_SHIFT;
- mask = TGSI_EXEC_CC_X_MASK;
- break;
- case TGSI_SWIZZLE_Y:
- shift = TGSI_EXEC_CC_Y_SHIFT;
- mask = TGSI_EXEC_CC_Y_MASK;
- break;
- case TGSI_SWIZZLE_Z:
- shift = TGSI_EXEC_CC_Z_SHIFT;
- mask = TGSI_EXEC_CC_Z_MASK;
- break;
- case TGSI_SWIZZLE_W:
- shift = TGSI_EXEC_CC_W_SHIFT;
- mask = TGSI_EXEC_CC_W_MASK;
- break;
- default:
- assert( 0 );
- return;
- }
+ assert(inst->Predicate.Index == 0);
- switch (inst->InstructionExtNv.CondMask) {
- case TGSI_CC_GT:
- test = ~(TGSI_EXEC_CC_GT << shift) & mask;
- for (i = 0; i < QUAD_SIZE; i++)
- if (cc->u[i] & test)
- execmask &= ~(1 << i);
- break;
+ pred = &mach->Predicates[inst->Predicate.Index].xyzw[swizzle];
- case TGSI_CC_EQ:
- test = ~(TGSI_EXEC_CC_EQ << shift) & mask;
- for (i = 0; i < QUAD_SIZE; i++)
- if (cc->u[i] & test)
- execmask &= ~(1 << i);
- break;
-
- case TGSI_CC_LT:
- test = ~(TGSI_EXEC_CC_LT << shift) & mask;
- for (i = 0; i < QUAD_SIZE; i++)
- if (cc->u[i] & test)
- execmask &= ~(1 << i);
- break;
-
- case TGSI_CC_GE:
- test = ~((TGSI_EXEC_CC_GT | TGSI_EXEC_CC_EQ) << shift) & mask;
- for (i = 0; i < QUAD_SIZE; i++)
- if (cc->u[i] & test)
- execmask &= ~(1 << i);
- break;
-
- case TGSI_CC_LE:
- test = ~((TGSI_EXEC_CC_LT | TGSI_EXEC_CC_EQ) << shift) & mask;
- for (i = 0; i < QUAD_SIZE; i++)
- if (cc->u[i] & test)
+ if (inst->Predicate.Negate) {
+ for (i = 0; i < QUAD_SIZE; i++) {
+ if (pred->u[i]) {
execmask &= ~(1 << i);
- break;
-
- case TGSI_CC_NE:
- test = ~((TGSI_EXEC_CC_GT | TGSI_EXEC_CC_LT | TGSI_EXEC_CC_UN) << shift) & mask;
- for (i = 0; i < QUAD_SIZE; i++)
- if (cc->u[i] & test)
+ }
+ }
+ } else {
+ for (i = 0; i < QUAD_SIZE; i++) {
+ if (!pred->u[i]) {
execmask &= ~(1 << i);
- break;
-
- case TGSI_CC_TR:
- break;
-
- case TGSI_CC_FL:
- for (i = 0; i < QUAD_SIZE; i++)
- execmask &= ~(1 << i);
- break;
-
- default:
- assert( 0 );
- return;
+ }
+ }
}
}
@@ -1622,58 +1407,13 @@ store_dest(
default:
assert( 0 );
}
-
- if (inst->InstructionExtNv.CondDstUpdate) {
- union tgsi_exec_channel *cc = &mach->Temps[TEMP_CC_I].xyzw[TEMP_CC_C];
- uint shift;
- uint mask;
-
- /* Only CC0 supported.
- */
- assert( inst->InstructionExtNv.CondDstIndex < 1 );
-
- switch (chan_index) {
- case CHAN_X:
- shift = TGSI_EXEC_CC_X_SHIFT;
- mask = ~TGSI_EXEC_CC_X_MASK;
- break;
- case CHAN_Y:
- shift = TGSI_EXEC_CC_Y_SHIFT;
- mask = ~TGSI_EXEC_CC_Y_MASK;
- break;
- case CHAN_Z:
- shift = TGSI_EXEC_CC_Z_SHIFT;
- mask = ~TGSI_EXEC_CC_Z_MASK;
- break;
- case CHAN_W:
- shift = TGSI_EXEC_CC_W_SHIFT;
- mask = ~TGSI_EXEC_CC_W_MASK;
- break;
- default:
- assert( 0 );
- return;
- }
-
- for (i = 0; i < QUAD_SIZE; i++)
- if (execmask & (1 << i)) {
- cc->u[i] &= mask;
- if (dst->f[i] < 0.0f)
- cc->u[i] |= TGSI_EXEC_CC_LT << shift;
- else if (dst->f[i] > 0.0f)
- cc->u[i] |= TGSI_EXEC_CC_GT << shift;
- else if (dst->f[i] == 0.0f)
- cc->u[i] |= TGSI_EXEC_CC_EQ << shift;
- else
- cc->u[i] |= TGSI_EXEC_CC_UN << shift;
- }
- }
}
#define FETCH(VAL,INDEX,CHAN)\
- fetch_source (mach, VAL, &inst->FullSrcRegisters[INDEX], CHAN)
+ fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT)
#define STORE(VAL,INDEX,CHAN)\
- store_dest (mach, VAL, &inst->FullDstRegisters[INDEX], inst, CHAN )
+ store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT)
/**
@@ -1689,10 +1429,8 @@ exec_kil(struct tgsi_exec_machine *mach,
uint kilmask = 0; /* bit 0 = pixel 0, bit 1 = pixel 1, etc */
union tgsi_exec_channel r[1];
- /* This mask stores component bits that were already tested. Note that
- * we test if the value is less than zero, so 1.0 and 0.0 need not to be
- * tested. */
- uniquemask = (1 << TGSI_EXTSWIZZLE_ZERO) | (1 << TGSI_EXTSWIZZLE_ONE);
+ /* This mask stores component bits that were already tested. */
+ uniquemask = 0;
for (chan_index = 0; chan_index < 4; chan_index++)
{
@@ -1700,8 +1438,8 @@ exec_kil(struct tgsi_exec_machine *mach,
uint i;
/* unswizzle channel */
- swizzle = tgsi_util_get_full_src_register_extswizzle (
- &inst->FullSrcRegisters[0],
+ swizzle = tgsi_util_get_full_src_register_swizzle (
+ &inst->Src[0],
chan_index);
/* check if the component has not been already tested */
@@ -1728,35 +1466,40 @@ exec_kilp(struct tgsi_exec_machine *mach,
{
uint kilmask; /* bit 0 = pixel 0, bit 1 = pixel 1, etc */
- if (inst->InstructionExtNv.CondFlowEnable) {
- uint swizzle[4];
- uint chan_index;
-
- kilmask = 0x0;
-
- swizzle[0] = inst->InstructionExtNv.CondSwizzleX;
- swizzle[1] = inst->InstructionExtNv.CondSwizzleY;
- swizzle[2] = inst->InstructionExtNv.CondSwizzleZ;
- swizzle[3] = inst->InstructionExtNv.CondSwizzleW;
-
- for (chan_index = 0; chan_index < 4; chan_index++)
- {
- uint i;
+ /* "unconditional" kil */
+ kilmask = mach->ExecMask;
+ mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask;
+}
- for (i = 0; i < 4; i++) {
- /* TODO: evaluate the condition code */
- if (0)
- kilmask |= 1 << i;
- }
- }
- }
- else {
- /* "unconditional" kil */
- kilmask = mach->ExecMask;
+static void
+emit_vertex(struct tgsi_exec_machine *mach)
+{
+ /* FIXME: check for exec mask correctly
+ unsigned i;
+ for (i = 0; i < QUAD_SIZE; ++i) {
+ if ((mach->ExecMask & (1 << i)))
+ */
+ if (mach->ExecMask) {
+ mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += mach->NumOutputs;
+ mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++;
}
- mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask;
}
+static void
+emit_primitive(struct tgsi_exec_machine *mach)
+{
+ unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];
+ /* FIXME: check for exec mask correctly
+ unsigned i;
+ for (i = 0; i < QUAD_SIZE; ++i) {
+ if ((mach->ExecMask & (1 << i)))
+ */
+ if (mach->ExecMask) {
+ ++(*prim_count);
+ debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs);
+ mach->Primitives[*prim_count] = 0;
+ }
+}
/*
* Fetch a four texture samples using STR texture coordinates.
@@ -1766,7 +1509,8 @@ fetch_texel( struct tgsi_sampler *sampler,
const union tgsi_exec_channel *s,
const union tgsi_exec_channel *t,
const union tgsi_exec_channel *p,
- float lodbias, /* XXX should be float[4] */
+ const union tgsi_exec_channel *c0,
+ enum tgsi_sampler_control control,
union tgsi_exec_channel *r,
union tgsi_exec_channel *g,
union tgsi_exec_channel *b,
@@ -1775,7 +1519,7 @@ fetch_texel( struct tgsi_sampler *sampler,
uint j;
float rgba[NUM_CHANNELS][QUAD_SIZE];
- sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, rgba);
+ sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba);
for (j = 0; j < 4; j++) {
r->f[j] = rgba[0][j];
@@ -1786,102 +1530,156 @@ fetch_texel( struct tgsi_sampler *sampler,
}
+#define TEX_MODIFIER_NONE 0
+#define TEX_MODIFIER_PROJECTED 1
+#define TEX_MODIFIER_LOD_BIAS 2
+#define TEX_MODIFIER_EXPLICIT_LOD 3
+
+
static void
exec_tex(struct tgsi_exec_machine *mach,
const struct tgsi_full_instruction *inst,
- boolean biasLod,
- boolean projected)
+ uint modifier)
{
- const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ const uint unit = inst->Src[1].Register.Index;
union tgsi_exec_channel r[4];
+ const union tgsi_exec_channel *lod = &ZeroVec;
+ enum tgsi_sampler_control control;
uint chan_index;
- float lodBias;
- /* debug_printf("Sampler %u unit %u\n", sampler, unit); */
+ if (modifier != TEX_MODIFIER_NONE) {
+ FETCH(&r[3], 0, CHAN_W);
+ if (modifier != TEX_MODIFIER_PROJECTED) {
+ lod = &r[3];
+ }
+ }
+
+ if (modifier == TEX_MODIFIER_EXPLICIT_LOD) {
+ control = tgsi_sampler_lod_explicit;
+ } else {
+ control = tgsi_sampler_lod_bias;
+ }
- switch (inst->InstructionExtTexture.Texture) {
+ switch (inst->Texture.Texture) {
case TGSI_TEXTURE_1D:
case TGSI_TEXTURE_SHADOW1D:
-
FETCH(&r[0], 0, CHAN_X);
- if (projected) {
- FETCH(&r[1], 0, CHAN_W);
- micro_div( &r[0], &r[0], &r[1] );
- }
-
- if (biasLod) {
- FETCH(&r[1], 0, CHAN_W);
- lodBias = r[2].f[0];
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
}
- else
- lodBias = 0.0;
fetch_texel(mach->Samplers[unit],
- &r[0], &ZeroVec, &ZeroVec, lodBias, /* S, T, P, BIAS */
- &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
+ &r[0], &ZeroVec, &ZeroVec, lod, /* S, T, P, LOD */
+ control,
+ &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
break;
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
-
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- if (projected) {
- FETCH(&r[3], 0, CHAN_W);
- micro_div( &r[0], &r[0], &r[3] );
- micro_div( &r[1], &r[1], &r[3] );
- micro_div( &r[2], &r[2], &r[3] );
- }
-
- if (biasLod) {
- FETCH(&r[3], 0, CHAN_W);
- lodBias = r[3].f[0];
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
+ micro_div(&r[1], &r[1], &r[3]);
+ micro_div(&r[2], &r[2], &r[3]);
}
- else
- lodBias = 0.0;
fetch_texel(mach->Samplers[unit],
- &r[0], &r[1], &r[2], lodBias, /* inputs */
+ &r[0], &r[1], &r[2], lod, /* S, T, P, LOD */
+ control,
&r[0], &r[1], &r[2], &r[3]); /* outputs */
break;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
-
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- if (projected) {
- FETCH(&r[3], 0, CHAN_W);
- micro_div( &r[0], &r[0], &r[3] );
- micro_div( &r[1], &r[1], &r[3] );
- micro_div( &r[2], &r[2], &r[3] );
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
+ micro_div(&r[1], &r[1], &r[3]);
+ micro_div(&r[2], &r[2], &r[3]);
}
- if (biasLod) {
- FETCH(&r[3], 0, CHAN_W);
- lodBias = r[3].f[0];
- }
- else
- lodBias = 0.0;
+ fetch_texel(mach->Samplers[unit],
+ &r[0], &r[1], &r[2], lod,
+ control,
+ &r[0], &r[1], &r[2], &r[3]);
+ break;
+
+ default:
+ assert(0);
+ }
+
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&r[chan_index], 0, chan_index);
+ }
+}
+
+static void
+exec_txd(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ const uint unit = inst->Src[3].Register.Index;
+ union tgsi_exec_channel r[4];
+ uint chan_index;
+
+ /*
+ * XXX: This is fake TXD -- the derivatives are not taken into account, yet.
+ */
+
+ switch (inst->Texture.Texture) {
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
+
+ FETCH(&r[0], 0, CHAN_X);
+
+ fetch_texel(mach->Samplers[unit],
+ &r[0], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, BIAS */
+ tgsi_sampler_lod_bias,
+ &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
+ break;
+
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+
+ FETCH(&r[0], 0, CHAN_X);
+ FETCH(&r[1], 0, CHAN_Y);
+ FETCH(&r[2], 0, CHAN_Z);
fetch_texel(mach->Samplers[unit],
- &r[0], &r[1], &r[2], lodBias,
+ &r[0], &r[1], &r[2], &ZeroVec, /* inputs */
+ tgsi_sampler_lod_bias,
+ &r[0], &r[1], &r[2], &r[3]); /* outputs */
+ break;
+
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+
+ FETCH(&r[0], 0, CHAN_X);
+ FETCH(&r[1], 0, CHAN_Y);
+ FETCH(&r[2], 0, CHAN_Z);
+
+ fetch_texel(mach->Samplers[unit],
+ &r[0], &r[1], &r[2], &ZeroVec,
+ tgsi_sampler_lod_bias,
&r[0], &r[1], &r[2], &r[3]);
break;
default:
- assert (0);
+ assert(0);
}
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[chan_index], 0, chan_index );
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&r[chan_index], 0, chan_index);
}
}
@@ -1954,53 +1752,59 @@ typedef void (* eval_coef_func)(
unsigned chan );
static void
-exec_declaration(
- struct tgsi_exec_machine *mach,
- const struct tgsi_full_declaration *decl )
+exec_declaration(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_declaration *decl)
{
- if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) {
- if( decl->Declaration.File == TGSI_FILE_INPUT ) {
- unsigned first, last, mask;
- eval_coef_func eval;
+ if (mach->Processor == TGSI_PROCESSOR_FRAGMENT) {
+ if (decl->Declaration.File == TGSI_FILE_INPUT ||
+ decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE) {
+ uint first, last, mask;
- first = decl->DeclarationRange.First;
- last = decl->DeclarationRange.Last;
+ first = decl->Range.First;
+ last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
- switch( decl->Declaration.Interpolate ) {
- case TGSI_INTERPOLATE_CONSTANT:
- eval = eval_constant_coef;
- break;
-
- case TGSI_INTERPOLATE_LINEAR:
- eval = eval_linear_coef;
- break;
+ if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
+ assert(decl->Semantic.Index == 0);
+ assert(first == last);
+ assert(mask == TGSI_WRITEMASK_XYZW);
- case TGSI_INTERPOLATE_PERSPECTIVE:
- eval = eval_perspective_coef;
- break;
+ mach->Inputs[first] = mach->QuadPos;
+ } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
+ uint i;
- default:
- eval = NULL;
- assert( 0 );
- }
+ assert(decl->Semantic.Index == 0);
+ assert(first == last);
- if( mask == TGSI_WRITEMASK_XYZW ) {
- unsigned i, j;
-
- for( i = first; i <= last; i++ ) {
- for( j = 0; j < NUM_CHANNELS; j++ ) {
- eval( mach, i, j );
- }
+ for (i = 0; i < QUAD_SIZE; i++) {
+ mach->Inputs[first].xyzw[0].f[i] = mach->Face;
+ }
+ } else {
+ eval_coef_func eval;
+ uint i, j;
+
+ switch (decl->Declaration.Interpolate) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ eval = eval_constant_coef;
+ break;
+
+ case TGSI_INTERPOLATE_LINEAR:
+ eval = eval_linear_coef;
+ break;
+
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ eval = eval_perspective_coef;
+ break;
+
+ default:
+ assert(0);
+ return;
}
- }
- else {
- unsigned i, j;
- for( j = 0; j < NUM_CHANNELS; j++ ) {
- if( mask & (1 << j) ) {
- for( i = first; i <= last; i++ ) {
- eval( mach, i, j );
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ if (mask & (1 << j)) {
+ for (i = first; i <= last; i++) {
+ eval(mach, i, j);
}
}
}
@@ -2009,6 +1813,585 @@ exec_declaration(
}
}
+typedef void (* micro_op)(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src);
+
+static void
+exec_scalar_unary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ union tgsi_exec_channel src;
+ union tgsi_exec_channel dst;
+
+ fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype);
+ op(&dst, &src);
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_unary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src;
+
+ fetch_source(mach, &src, &inst->Src[0], chan, src_datatype);
+ op(&dst.xyzw[chan], &src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_binary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src[2];
+
+ fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype);
+ fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype);
+ op(&dst.xyzw[chan], src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_trinary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src[3];
+
+ fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype);
+ fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype);
+ fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype);
+ op(&dst.xyzw[chan], src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_dp3(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ for (chan = CHAN_Y; chan <= CHAN_Z; chan++) {
+ fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+ }
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dp4(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ for (chan = CHAN_Y; chan <= CHAN_W; chan++) {
+ fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+ }
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dp2a(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[0], arg);
+
+ fetch_source(mach, &arg[1], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_add(&arg[0], &arg[0], &arg[1]);
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dph(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[0], arg);
+
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT);
+ micro_add(&arg[0], &arg[0], &arg[1]);
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dp2(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_break(struct tgsi_exec_machine *mach)
+{
+ if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) {
+ /* turn off loop channels for each enabled exec channel */
+ mach->LoopMask &= ~mach->ExecMask;
+ /* Todo: if mach->LoopMask == 0, jump to end of loop */
+ UPDATE_EXEC_MASK(mach);
+ } else {
+ assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH);
+
+ mach->Switch.mask = 0x0;
+
+ UPDATE_EXEC_MASK(mach);
+ }
+}
+
+static void
+exec_switch(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
+
+ mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch;
+ fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT);
+ mach->Switch.mask = 0x0;
+ mach->Switch.defaultMask = 0x0;
+
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
+ mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_case(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask;
+ union tgsi_exec_channel src;
+ uint mask = 0;
+
+ fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT);
+
+ if (mach->Switch.selector.u[0] == src.u[0]) {
+ mask |= 0x1;
+ }
+ if (mach->Switch.selector.u[1] == src.u[1]) {
+ mask |= 0x2;
+ }
+ if (mach->Switch.selector.u[2] == src.u[2]) {
+ mask |= 0x4;
+ }
+ if (mach->Switch.selector.u[3] == src.u[3]) {
+ mask |= 0x8;
+ }
+
+ mach->Switch.defaultMask |= mask;
+
+ mach->Switch.mask |= mask & prevMask;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_default(struct tgsi_exec_machine *mach)
+{
+ uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask;
+
+ mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_endswitch(struct tgsi_exec_machine *mach)
+{
+ mach->Switch = mach->SwitchStack[--mach->SwitchStackTop];
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+micro_i2f(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)src->i[0];
+ dst->f[1] = (float)src->i[1];
+ dst->f[2] = (float)src->i[2];
+ dst->f[3] = (float)src->i[3];
+}
+
+static void
+micro_not(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = ~src->u[0];
+ dst->u[1] = ~src->u[1];
+ dst->u[2] = ~src->u[2];
+ dst->u[3] = ~src->u[3];
+}
+
+static void
+micro_shl(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] << src[1].u[0];
+ dst->u[1] = src[0].u[1] << src[1].u[1];
+ dst->u[2] = src[0].u[2] << src[1].u[2];
+ dst->u[3] = src[0].u[3] << src[1].u[3];
+}
+
+static void
+micro_and(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] & src[1].u[0];
+ dst->u[1] = src[0].u[1] & src[1].u[1];
+ dst->u[2] = src[0].u[2] & src[1].u[2];
+ dst->u[3] = src[0].u[3] & src[1].u[3];
+}
+
+static void
+micro_or(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] | src[1].u[0];
+ dst->u[1] = src[0].u[1] | src[1].u[1];
+ dst->u[2] = src[0].u[2] | src[1].u[2];
+ dst->u[3] = src[0].u[3] | src[1].u[3];
+}
+
+static void
+micro_xor(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] ^ src[1].u[0];
+ dst->u[1] = src[0].u[1] ^ src[1].u[1];
+ dst->u[2] = src[0].u[2] ^ src[1].u[2];
+ dst->u[3] = src[0].u[3] ^ src[1].u[3];
+}
+
+static void
+micro_f2i(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)src->f[0];
+ dst->i[1] = (int)src->f[1];
+ dst->i[2] = (int)src->f[2];
+ dst->i[3] = (int)src->f[3];
+}
+
+static void
+micro_idiv(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] / src[1].i[0];
+ dst->i[1] = src[0].i[1] / src[1].i[1];
+ dst->i[2] = src[0].i[2] / src[1].i[2];
+ dst->i[3] = src[0].i[3] / src[1].i[3];
+}
+
+static void
+micro_imax(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0];
+ dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1];
+ dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2];
+ dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3];
+}
+
+static void
+micro_imin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0];
+ dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1];
+ dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2];
+ dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3];
+}
+
+static void
+micro_isge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0;
+ dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0;
+ dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0;
+ dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0;
+}
+
+static void
+micro_ishr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] >> src[1].i[0];
+ dst->i[1] = src[0].i[1] >> src[1].i[1];
+ dst->i[2] = src[0].i[2] >> src[1].i[2];
+ dst->i[3] = src[0].i[3] >> src[1].i[3];
+}
+
+static void
+micro_islt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0;
+ dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0;
+ dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0;
+ dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0;
+}
+
+static void
+micro_f2u(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = (uint)src->f[0];
+ dst->u[1] = (uint)src->f[1];
+ dst->u[2] = (uint)src->f[2];
+ dst->u[3] = (uint)src->f[3];
+}
+
+static void
+micro_u2f(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)src->u[0];
+ dst->f[1] = (float)src->u[1];
+ dst->f[2] = (float)src->u[2];
+ dst->f[3] = (float)src->u[3];
+}
+
+static void
+micro_uadd(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] + src[1].u[0];
+ dst->u[1] = src[0].u[1] + src[1].u[1];
+ dst->u[2] = src[0].u[2] + src[1].u[2];
+ dst->u[3] = src[0].u[3] + src[1].u[3];
+}
+
+static void
+micro_udiv(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] / src[1].u[0];
+ dst->u[1] = src[0].u[1] / src[1].u[1];
+ dst->u[2] = src[0].u[2] / src[1].u[2];
+ dst->u[3] = src[0].u[3] / src[1].u[3];
+}
+
+static void
+micro_umad(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0];
+ dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1];
+ dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2];
+ dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3];
+}
+
+static void
+micro_umax(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0];
+ dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1];
+ dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2];
+ dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3];
+}
+
+static void
+micro_umin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0];
+ dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1];
+ dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2];
+ dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3];
+}
+
+static void
+micro_umod(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] % src[1].u[0];
+ dst->u[1] = src[0].u[1] % src[1].u[1];
+ dst->u[2] = src[0].u[2] % src[1].u[2];
+ dst->u[3] = src[0].u[3] % src[1].u[3];
+}
+
+static void
+micro_umul(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] * src[1].u[0];
+ dst->u[1] = src[0].u[1] * src[1].u[1];
+ dst->u[2] = src[0].u[2] * src[1].u[2];
+ dst->u[3] = src[0].u[3] * src[1].u[3];
+}
+
+static void
+micro_useq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_usge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_ushr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] >> src[1].u[0];
+ dst->u[1] = src[0].u[1] >> src[1].u[1];
+ dst->u[2] = src[0].u[2] >> src[1].u[2];
+ dst->u[3] = src[0].u[3] >> src[1].u[3];
+}
+
+static void
+micro_uslt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_usne(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0;
+}
+
static void
exec_instruction(
struct tgsi_exec_machine *mach,
@@ -2017,51 +2400,24 @@ exec_instruction(
{
uint chan_index;
union tgsi_exec_channel r[10];
+ union tgsi_exec_channel d[8];
(*pc)++;
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
- case TGSI_OPCODE_FLR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_flr( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
- if (inst->Flags & SOA_DEPENDENCY_FLAG) {
- /* Do all fetches into temp regs, then do all stores to avoid
- * intermediate/accidental clobbering. This could be done all the
- * time for MOV but for other instructions we'll need more temps...
- */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[chan_index], 0, chan_index );
- }
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[chan_index], 0, chan_index );
- }
- }
- else {
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- STORE( &r[0], 0, chan_index );
- }
- }
+ exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_LIT:
- if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) {
- STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
- }
-
if (IS_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
FETCH( &r[0], 0, CHAN_X );
if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) {
- micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, CHAN_Y );
+ micro_max(&d[CHAN_Y], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
}
if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
@@ -2072,34 +2428,30 @@ exec_instruction(
micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] );
micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] );
micro_pow( &r[1], &r[1], &r[2] );
- micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, CHAN_Z );
+ micro_lt(&d[CHAN_Z], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
}
- }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ STORE(&d[CHAN_Y], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ STORE(&d[CHAN_Z], 0, CHAN_Z);
+ }
+ }
+ if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) {
+ STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
+ }
if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) {
STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W );
}
break;
case TGSI_OPCODE_RCP:
- /* TGSI_OPCODE_RECIP */
- FETCH( &r[0], 0, CHAN_X );
- micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_RSQ:
- /* TGSI_OPCODE_RECIPSQRT */
- FETCH( &r[0], 0, CHAN_X );
- micro_abs( &r[0], &r[0] );
- micro_sqrt( &r[0], &r[0] );
- micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_EXP:
@@ -2144,14 +2496,13 @@ exec_instruction(
break;
case TGSI_OPCODE_MUL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index )
- {
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
FETCH(&r[0], 0, chan_index);
FETCH(&r[1], 1, chan_index);
-
- micro_mul( &r[0], &r[0], &r[1] );
-
- STORE(&r[0], 0, chan_index);
+ micro_mul(&d[chan_index], &r[0], &r[1]);
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
@@ -2159,82 +2510,45 @@ exec_instruction(
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
FETCH( &r[1], 1, chan_index );
- micro_add( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
+ micro_add(&d[chan_index], &r[0], &r[1]);
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
case TGSI_OPCODE_DP3:
- /* TGSI_OPCODE_DOT3 */
- FETCH( &r[0], 0, CHAN_X );
- FETCH( &r[1], 1, CHAN_X );
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Y );
- FETCH( &r[2], 1, CHAN_Y );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Z );
- FETCH( &r[2], 1, CHAN_Z );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dp3(mach, inst);
break;
- case TGSI_OPCODE_DP4:
- /* TGSI_OPCODE_DOT4 */
- FETCH(&r[0], 0, CHAN_X);
- FETCH(&r[1], 1, CHAN_X);
-
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Y);
- FETCH(&r[2], 1, CHAN_Y);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Z);
- FETCH(&r[2], 1, CHAN_Z);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_W);
- FETCH(&r[2], 1, CHAN_W);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ case TGSI_OPCODE_DP4:
+ exec_dp4(mach, inst);
break;
case TGSI_OPCODE_DST:
- if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) {
- STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X );
- }
-
if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) {
FETCH( &r[0], 0, CHAN_Y );
FETCH( &r[1], 1, CHAN_Y);
- micro_mul( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, CHAN_Y );
+ micro_mul(&d[CHAN_Y], &r[0], &r[1]);
}
-
if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
- FETCH( &r[0], 0, CHAN_Z );
- STORE( &r[0], 0, CHAN_Z );
+ FETCH(&d[CHAN_Z], 0, CHAN_Z);
}
-
if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) {
- FETCH( &r[0], 1, CHAN_W );
- STORE( &r[0], 0, CHAN_W );
+ FETCH(&d[CHAN_W], 1, CHAN_W);
+ }
+
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ STORE(&d[CHAN_Y], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ STORE(&d[CHAN_Z], 0, CHAN_Z);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ STORE(&d[CHAN_W], 0, CHAN_W);
}
break;
@@ -2244,9 +2558,10 @@ exec_instruction(
FETCH(&r[1], 1, chan_index);
/* XXX use micro_min()?? */
- micro_lt( &r[0], &r[0], &r[1], &r[0], &r[1] );
-
- STORE(&r[0], 0, chan_index);
+ micro_lt(&d[chan_index], &r[0], &r[1], &r[0], &r[1]);
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
@@ -2256,67 +2571,38 @@ exec_instruction(
FETCH(&r[1], 1, chan_index);
/* XXX use micro_max()?? */
- micro_lt( &r[0], &r[0], &r[1], &r[1], &r[0] );
-
- STORE(&r[0], 0, chan_index );
+ micro_lt(&d[chan_index], &r[0], &r[1], &r[1], &r[0] );
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
case TGSI_OPCODE_SLT:
- /* TGSI_OPCODE_SETLT */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_lt( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SGE:
- /* TGSI_OPCODE_SETGE */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le( &r[0], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_MAD:
- /* TGSI_OPCODE_MADD */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_mul( &r[0], &r[0], &r[1] );
- FETCH( &r[1], 2, chan_index );
- micro_add( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SUB:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH(&r[0], 0, chan_index);
FETCH(&r[1], 1, chan_index);
-
- micro_sub( &r[0], &r[0], &r[1] );
-
- STORE(&r[0], 0, chan_index);
+ micro_sub(&d[chan_index], &r[0], &r[1]);
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
case TGSI_OPCODE_LRP:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&r[0], 0, chan_index);
- FETCH(&r[1], 1, chan_index);
- FETCH(&r[2], 2, chan_index);
-
- micro_sub( &r[1], &r[1], &r[2] );
- micro_mul( &r[0], &r[0], &r[1] );
- micro_add( &r[0], &r[0], &r[2] );
-
- STORE(&r[0], 0, chan_index);
- }
+ exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CND:
@@ -2324,35 +2610,19 @@ exec_instruction(
FETCH(&r[0], 0, chan_index);
FETCH(&r[1], 1, chan_index);
FETCH(&r[2], 2, chan_index);
- micro_lt(&r[0], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]);
- STORE(&r[0], 0, chan_index);
+ micro_lt(&d[chan_index], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]);
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
case TGSI_OPCODE_DP2A:
- FETCH( &r[0], 0, CHAN_X );
- FETCH( &r[1], 1, CHAN_X );
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Y );
- FETCH( &r[2], 1, CHAN_Y );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH( &r[2], 2, CHAN_X );
- micro_add( &r[0], &r[0], &r[2] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dp2a(mach, inst);
break;
case TGSI_OPCODE_FRC:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_frc( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CLAMP:
@@ -2361,40 +2631,27 @@ exec_instruction(
FETCH(&r[1], 1, chan_index);
micro_max(&r[0], &r[0], &r[1]);
FETCH(&r[1], 2, chan_index);
- micro_min(&r[0], &r[0], &r[1]);
- STORE(&r[0], 0, chan_index);
+ micro_min(&d[chan_index], &r[0], &r[1]);
}
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
+ }
+ break;
+
+ case TGSI_OPCODE_FLR:
+ exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_ROUND:
- case TGSI_OPCODE_ARR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_rnd( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_EX2:
- FETCH(&r[0], 0, CHAN_X);
-
-#if FAST_MATH
- micro_exp2( &r[0], &r[0] );
-#else
- micro_pow( &r[0], &mach->Temps[TEMP_2_I].xyzw[TEMP_2_C], &r[0] );
-#endif
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_LG2:
- FETCH( &r[0], 0, CHAN_X );
- micro_lg2( &r[0], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_POW:
@@ -2418,11 +2675,7 @@ exec_instruction(
FETCH(&r[4], 1, CHAN_Y);
micro_mul( &r[5], &r[3], &r[4] );
- micro_sub( &r[2], &r[2], &r[5] );
-
- if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) {
- STORE( &r[2], 0, CHAN_X );
- }
+ micro_sub(&d[CHAN_X], &r[2], &r[5]);
FETCH(&r[2], 1, CHAN_X);
@@ -2431,34 +2684,29 @@ exec_instruction(
FETCH(&r[5], 0, CHAN_X);
micro_mul( &r[1], &r[1], &r[5] );
- micro_sub( &r[3], &r[3], &r[1] );
-
- if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) {
- STORE( &r[3], 0, CHAN_Y );
- }
+ micro_sub(&d[CHAN_Y], &r[3], &r[1]);
micro_mul( &r[5], &r[5], &r[4] );
micro_mul( &r[0], &r[0], &r[2] );
- micro_sub( &r[5], &r[5], &r[0] );
+ micro_sub(&d[CHAN_Z], &r[5], &r[0]);
- if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) {
- STORE( &r[5], 0, CHAN_Z );
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ STORE(&d[CHAN_X], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ STORE(&d[CHAN_Y], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ STORE(&d[CHAN_Z], 0, CHAN_Z);
}
-
if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) {
STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W );
}
break;
- case TGSI_OPCODE_ABS:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&r[0], 0, chan_index);
-
- micro_abs( &r[0], &r[0] );
-
- STORE(&r[0], 0, chan_index);
- }
- break;
+ case TGSI_OPCODE_ABS:
+ exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
+ break;
case TGSI_OPCODE_RCC:
FETCH(&r[0], 0, CHAN_X);
@@ -2470,56 +2718,19 @@ exec_instruction(
break;
case TGSI_OPCODE_DPH:
- FETCH(&r[0], 0, CHAN_X);
- FETCH(&r[1], 1, CHAN_X);
-
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Y);
- FETCH(&r[2], 1, CHAN_Y);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Z);
- FETCH(&r[2], 1, CHAN_Z);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 1, CHAN_W);
-
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dph(mach, inst);
break;
case TGSI_OPCODE_COS:
- FETCH(&r[0], 0, CHAN_X);
-
- micro_cos( &r[0], &r[0] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_DDX:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ddx( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_DDY:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ddy( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_KILP:
@@ -2596,14 +2807,7 @@ exec_instruction(
break;
case TGSI_OPCODE_SEQ:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_eq( &r[0], &r[0], &r[1],
- &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C],
- &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SFL:
@@ -2613,38 +2817,19 @@ exec_instruction(
break;
case TGSI_OPCODE_SGT:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le( &r[0], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SIN:
- FETCH( &r[0], 0, CHAN_X );
- micro_sin( &r[0], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SLE:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SNE:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_eq( &r[0], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_STR:
@@ -2657,14 +2842,14 @@ exec_instruction(
/* simple texture lookup */
/* src[0] = texcoord */
/* src[1] = sampler unit */
- exec_tex(mach, inst, FALSE, FALSE);
+ exec_tex(mach, inst, TEX_MODIFIER_NONE);
break;
case TGSI_OPCODE_TXB:
/* Texture lookup with lod bias */
/* src[0] = texcoord (src[0].w = LOD bias) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE, FALSE);
+ exec_tex(mach, inst, TEX_MODIFIER_LOD_BIAS);
break;
case TGSI_OPCODE_TXD:
@@ -2673,21 +2858,21 @@ exec_instruction(
/* src[1] = d[strq]/dx */
/* src[2] = d[strq]/dy */
/* src[3] = sampler unit */
- assert (0);
+ exec_txd(mach, inst);
break;
case TGSI_OPCODE_TXL:
/* Texture lookup with explit LOD */
/* src[0] = texcoord (src[0].w = LOD) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE, FALSE);
+ exec_tex(mach, inst, TEX_MODIFIER_EXPLICIT_LOD);
break;
case TGSI_OPCODE_TXP:
/* Texture lookup with projection */
/* src[0] = texcoord (src[0].w = projection) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, FALSE, TRUE);
+ exec_tex(mach, inst, TEX_MODIFIER_PROJECTED);
break;
case TGSI_OPCODE_UP2H:
@@ -2717,13 +2902,8 @@ exec_instruction(
micro_mul(&r[3], &r[3], &r[1]);
micro_add(&r[2], &r[2], &r[3]);
FETCH(&r[3], 0, CHAN_X);
- micro_add(&r[2], &r[2], &r[3]);
- if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
- STORE(&r[2], 0, CHAN_X);
- }
- if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
- STORE(&r[2], 0, CHAN_Z);
- }
+ micro_add(&d[CHAN_X], &r[2], &r[3]);
+
}
if (IS_CHANNEL_ENABLED(*inst, CHAN_Y) ||
IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
@@ -2733,13 +2913,20 @@ exec_instruction(
micro_mul(&r[3], &r[3], &r[1]);
micro_add(&r[2], &r[2], &r[3]);
FETCH(&r[3], 0, CHAN_Y);
- micro_add(&r[2], &r[2], &r[3]);
- if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
- STORE(&r[2], 0, CHAN_Y);
- }
- if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
- STORE(&r[2], 0, CHAN_W);
- }
+ micro_add(&d[CHAN_Y], &r[2], &r[3]);
+
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ STORE(&d[CHAN_X], 0, CHAN_X);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ STORE(&d[CHAN_Y], 0, CHAN_Y);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ STORE(&d[CHAN_X], 0, CHAN_Z);
+ }
+ if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ STORE(&d[CHAN_Y], 0, CHAN_W);
}
break;
@@ -2747,6 +2934,10 @@ exec_instruction(
assert (0);
break;
+ case TGSI_OPCODE_ARR:
+ exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
case TGSI_OPCODE_BRA:
assert (0);
break;
@@ -2766,6 +2957,8 @@ exec_instruction(
mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop;
mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop;
mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop;
+ mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop;
+ mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop;
/* note that PC was already incremented above */
mach->CallStack[mach->CallStackTop].ReturnAddr = *pc;
@@ -2773,16 +2966,21 @@ exec_instruction(
/* Second, push the Cond, Loop, Cont, Func stacks */
assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING);
- mach->CondStack[mach->CondStackTop++] = mach->CondMask;
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->ContStack[mach->ContStackTop++] = mach->ContMask;
+ assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING);
+
+ mach->CondStack[mach->CondStackTop++] = mach->CondMask;
+ mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
+ mach->ContStack[mach->ContStackTop++] = mach->ContMask;
+ mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch;
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask;
/* Finally, jump to the subroutine */
- *pc = inst->InstructionExtLabel.Label;
+ *pc = inst->Label.Label;
}
break;
@@ -2811,6 +3009,12 @@ exec_instruction(
mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
mach->ContMask = mach->ContStack[mach->ContStackTop];
+ mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop;
+ mach->Switch = mach->SwitchStack[mach->SwitchStackTop];
+
+ mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop;
+ mach->BreakType = mach->BreakStack[mach->BreakStackTop];
+
assert(mach->FuncStackTop > 0);
mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
@@ -2821,12 +3025,7 @@ exec_instruction(
break;
case TGSI_OPCODE_SSG:
- /* TGSI_OPCODE_SGN */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_sgn( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CMP:
@@ -2834,10 +3033,10 @@ exec_instruction(
FETCH(&r[0], 0, chan_index);
FETCH(&r[1], 1, chan_index);
FETCH(&r[2], 2, chan_index);
-
- micro_lt( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2] );
-
- STORE(&r[0], 0, chan_index);
+ micro_lt(&d[chan_index], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2]);
+ }
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&d[chan_index], 0, chan_index);
}
break;
@@ -2933,18 +3132,7 @@ exec_instruction(
break;
case TGSI_OPCODE_DP2:
- FETCH( &r[0], 0, CHAN_X );
- FETCH( &r[1], 1, CHAN_X );
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Y );
- FETCH( &r[2], 1, CHAN_Y );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dp2(mach, inst);
break;
case TGSI_OPCODE_IF:
@@ -3010,71 +3198,31 @@ exec_instruction(
break;
case TGSI_OPCODE_CEIL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ceil( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_I2F:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_i2f( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT);
break;
case TGSI_OPCODE_NOT:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_not( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_TRUNC:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_trunc( &r[0], &r[0] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SHL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_shl( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
- }
- break;
-
- case TGSI_OPCODE_SHR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_ishr( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_AND:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_and( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_OR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_or( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_MOD:
@@ -3082,12 +3230,7 @@ exec_instruction(
break;
case TGSI_OPCODE_XOR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_xor( &r[0], &r[0], &r[1] );
- STORE( &r[0], 0, chan_index );
- }
+ exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_SAD:
@@ -3103,13 +3246,11 @@ exec_instruction(
break;
case TGSI_OPCODE_EMIT:
- mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += 16;
- mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++;
+ emit_vertex(mach);
break;
case TGSI_OPCODE_ENDPRIM:
- mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]++;
- mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0;
+ emit_primitive(mach);
break;
case TGSI_OPCODE_BGNFOR:
@@ -3117,43 +3258,62 @@ exec_instruction(
for (chan_index = 0; chan_index < 3; chan_index++) {
FETCH( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[chan_index], 0, chan_index );
}
- STORE( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_Y], 0, CHAN_X );
++mach->LoopCounterStackTop;
+ STORE(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X], 0, CHAN_X);
+ /* update LoopMask */
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[0] <= 0.0f) {
+ mach->LoopMask &= ~0x1;
+ }
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[1] <= 0.0f) {
+ mach->LoopMask &= ~0x2;
+ }
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[2] <= 0.0f) {
+ mach->LoopMask &= ~0x4;
+ }
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[3] <= 0.0f) {
+ mach->LoopMask &= ~0x8;
+ }
+ /* TODO: if mach->LoopMask == 0, jump to end of loop */
+ UPDATE_EXEC_MASK(mach);
/* fall-through (for now) */
case TGSI_OPCODE_BGNLOOP:
/* push LoopMask and ContMasks */
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->ContStack[mach->ContStackTop++] = mach->ContMask;
assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
+
+ mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
+ mach->ContStack[mach->ContStackTop++] = mach->ContMask;
mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1;
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
+ mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP;
break;
case TGSI_OPCODE_ENDFOR:
assert(mach->LoopCounterStackTop > 0);
- micro_sub( &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X],
- &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X],
- &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C] );
+ micro_sub(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y],
+ &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y],
+ &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]);
/* update LoopMask */
- if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[0] <= 0) {
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[0] <= 0.0f) {
mach->LoopMask &= ~0x1;
}
- if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[1] <= 0 ) {
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[1] <= 0.0f) {
mach->LoopMask &= ~0x2;
}
- if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[2] <= 0 ) {
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[2] <= 0.0f) {
mach->LoopMask &= ~0x4;
}
- if( mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X].f[3] <= 0 ) {
+ if (mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y].f[3] <= 0.0f) {
mach->LoopMask &= ~0x8;
}
- micro_add( &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y],
- &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Y],
- &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Z]);
+ micro_add(&mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X],
+ &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_X],
+ &mach->LoopCounterStack[mach->LoopCounterStackTop - 1].xyzw[CHAN_Z]);
assert(mach->LoopLabelStackTop > 0);
inst = mach->Instructions + mach->LoopLabelStack[mach->LoopLabelStackTop - 1];
- STORE( &mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_Y], 0, CHAN_X );
+ STORE(&mach->LoopCounterStack[mach->LoopCounterStackTop].xyzw[CHAN_X], 0, CHAN_X);
/* Restore ContMask, but don't pop */
assert(mach->ContStackTop > 0);
mach->ContMask = mach->ContStack[mach->ContStackTop - 1];
@@ -3174,6 +3334,8 @@ exec_instruction(
--mach->LoopLabelStackTop;
assert(mach->LoopCounterStackTop > 0);
--mach->LoopCounterStackTop;
+
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
}
UPDATE_EXEC_MASK(mach);
break;
@@ -3197,15 +3359,14 @@ exec_instruction(
mach->ContMask = mach->ContStack[--mach->ContStackTop];
assert(mach->LoopLabelStackTop > 0);
--mach->LoopLabelStackTop;
+
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
}
UPDATE_EXEC_MASK(mach);
break;
case TGSI_OPCODE_BRK:
- /* turn off loop channels for each enabled exec channel */
- mach->LoopMask &= ~mach->ExecMask;
- /* Todo: if mach->LoopMask == 0, jump to end of loop */
- UPDATE_EXEC_MASK(mach);
+ exec_break(mach);
break;
case TGSI_OPCODE_CONT:
@@ -3220,26 +3381,160 @@ exec_instruction(
break;
case TGSI_OPCODE_ENDSUB:
- /* no-op */
+ /*
+ * XXX: This really should be a no-op. We should never reach this opcode.
+ */
+
+ assert(mach->CallStackTop > 0);
+ mach->CallStackTop--;
+
+ mach->CondStackTop = mach->CallStack[mach->CallStackTop].CondStackTop;
+ mach->CondMask = mach->CondStack[mach->CondStackTop];
+
+ mach->LoopStackTop = mach->CallStack[mach->CallStackTop].LoopStackTop;
+ mach->LoopMask = mach->LoopStack[mach->LoopStackTop];
+
+ mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
+ mach->ContMask = mach->ContStack[mach->ContStackTop];
+
+ mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop;
+ mach->Switch = mach->SwitchStack[mach->SwitchStackTop];
+
+ mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop;
+ mach->BreakType = mach->BreakStack[mach->BreakStackTop];
+
+ assert(mach->FuncStackTop > 0);
+ mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
+
+ *pc = mach->CallStack[mach->CallStackTop].ReturnAddr;
+
+ UPDATE_EXEC_MASK(mach);
break;
- case TGSI_OPCODE_NOISE1:
- assert( 0 );
+ case TGSI_OPCODE_NOP:
break;
- case TGSI_OPCODE_NOISE2:
- assert( 0 );
+ case TGSI_OPCODE_BREAKC:
+ FETCH(&r[0], 0, CHAN_X);
+ /* update CondMask */
+ if (r[0].u[0] && (mach->ExecMask & 0x1)) {
+ mach->LoopMask &= ~0x1;
+ }
+ if (r[0].u[1] && (mach->ExecMask & 0x2)) {
+ mach->LoopMask &= ~0x2;
+ }
+ if (r[0].u[2] && (mach->ExecMask & 0x4)) {
+ mach->LoopMask &= ~0x4;
+ }
+ if (r[0].u[3] && (mach->ExecMask & 0x8)) {
+ mach->LoopMask &= ~0x8;
+ }
+ /* Todo: if mach->LoopMask == 0, jump to end of loop */
+ UPDATE_EXEC_MASK(mach);
break;
- case TGSI_OPCODE_NOISE3:
- assert( 0 );
+ case TGSI_OPCODE_F2I:
+ exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
break;
- case TGSI_OPCODE_NOISE4:
- assert( 0 );
+ case TGSI_OPCODE_IDIV:
+ exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
break;
- case TGSI_OPCODE_NOP:
+ case TGSI_OPCODE_IMAX:
+ exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_IMIN:
+ exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_INEG:
+ exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISGE:
+ exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISHR:
+ exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISLT:
+ exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_F2U:
+ exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
+ case TGSI_OPCODE_U2F:
+ exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UADD:
+ exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UDIV:
+ exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMAD:
+ exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMAX:
+ exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMIN:
+ exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMOD:
+ exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMUL:
+ exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USEQ:
+ exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USGE:
+ exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USHR:
+ exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USLT:
+ exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USNE:
+ exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_SWITCH:
+ exec_switch(mach, inst);
+ break;
+
+ case TGSI_OPCODE_CASE:
+ exec_case(mach, inst);
+ break;
+
+ case TGSI_OPCODE_DEFAULT:
+ exec_default(mach);
+ break;
+
+ case TGSI_OPCODE_ENDSWITCH:
+ exec_endswitch(mach);
break;
default:
@@ -3248,6 +3543,9 @@ exec_instruction(
}
+#define DEBUG_EXECUTION 0
+
+
/**
* Run TGSI interpreter.
* \return bitmask of "alive" quad components
@@ -3264,9 +3562,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
mach->FuncMask = 0xf;
mach->ExecMask = 0xf;
+ mach->Switch.mask = 0xf;
+
assert(mach->CondStackTop == 0);
assert(mach->LoopStackTop == 0);
assert(mach->ContStackTop == 0);
+ assert(mach->SwitchStackTop == 0);
+ assert(mach->BreakStackTop == 0);
assert(mach->CallStackTop == 0);
mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0;
@@ -3290,10 +3592,67 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
exec_declaration( mach, mach->Declarations+i );
}
- /* execute instructions, until pc is set to -1 */
- while (pc != -1) {
- assert(pc < (int) mach->NumInstructions);
- exec_instruction( mach, mach->Instructions + pc, &pc );
+ {
+#if DEBUG_EXECUTION
+ struct tgsi_exec_vector temps[TGSI_EXEC_NUM_TEMPS + TGSI_EXEC_NUM_TEMP_EXTRAS];
+ struct tgsi_exec_vector outputs[PIPE_MAX_ATTRIBS];
+ uint inst = 1;
+
+ memcpy(temps, mach->Temps, sizeof(temps));
+ memcpy(outputs, mach->Outputs, sizeof(outputs));
+#endif
+
+ /* execute instructions, until pc is set to -1 */
+ while (pc != -1) {
+
+#if DEBUG_EXECUTION
+ uint i;
+
+ tgsi_dump_instruction(&mach->Instructions[pc], inst++);
+#endif
+
+ assert(pc < (int) mach->NumInstructions);
+ exec_instruction(mach, mach->Instructions + pc, &pc);
+
+#if DEBUG_EXECUTION
+ for (i = 0; i < TGSI_EXEC_NUM_TEMPS + TGSI_EXEC_NUM_TEMP_EXTRAS; i++) {
+ if (memcmp(&temps[i], &mach->Temps[i], sizeof(temps[i]))) {
+ uint j;
+
+ memcpy(&temps[i], &mach->Temps[i], sizeof(temps[i]));
+ debug_printf("TEMP[%2u] = ", i);
+ for (j = 0; j < 4; j++) {
+ if (j > 0) {
+ debug_printf(" ");
+ }
+ debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n",
+ temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j],
+ temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j],
+ temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j],
+ temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]);
+ }
+ }
+ }
+ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
+ if (memcmp(&outputs[i], &mach->Outputs[i], sizeof(outputs[i]))) {
+ uint j;
+
+ memcpy(&outputs[i], &mach->Outputs[i], sizeof(outputs[i]));
+ debug_printf("OUT[%2u] = ", i);
+ for (j = 0; j < 4; j++) {
+ if (j > 0) {
+ debug_printf(" ");
+ }
+ debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n",
+ outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j],
+ outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j],
+ outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j],
+ outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]);
+ }
+ }
+ }
+#endif
+ }
}
#if 0
@@ -3307,5 +3666,12 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
}
#endif
+ assert(mach->CondStackTop == 0);
+ assert(mach->LoopStackTop == 0);
+ assert(mach->ContStackTop == 0);
+ assert(mach->SwitchStackTop == 0);
+ assert(mach->BreakStackTop == 0);
+ assert(mach->CallStackTop == 0);
+
return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0];
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index c72f76809d..59e3b445cc 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -35,11 +36,13 @@
extern "C" {
#endif
+
#define MAX_LABELS (4 * 1024) /**< basically, max instructions */
#define NUM_CHANNELS 4 /* R,G,B,A */
#define QUAD_SIZE 4 /* 4 pixel/quad */
+
/**
* Registers may be treated as float, signed int or unsigned int.
*/
@@ -69,6 +72,11 @@ struct tgsi_interp_coef
float dady[NUM_CHANNELS];
};
+enum tgsi_sampler_control {
+ tgsi_sampler_lod_bias,
+ tgsi_sampler_lod_explicit
+};
+
/**
* Information for sampling textures, which must be implemented
* by code outside the TGSI executor.
@@ -80,7 +88,8 @@ struct tgsi_sampler
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]);
};
@@ -168,13 +177,19 @@ struct tgsi_exec_labels
#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8)
#define TGSI_EXEC_NUM_ADDRS 1
-#define TGSI_EXEC_NUM_TEMP_EXTRAS 9
+/* predicate register */
+#define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 9)
+#define TGSI_EXEC_NUM_PREDS 1
+
+#define TGSI_EXEC_NUM_TEMP_EXTRAS 10
-#define TGSI_EXEC_MAX_COND_NESTING 20
-#define TGSI_EXEC_MAX_LOOP_NESTING 20
-#define TGSI_EXEC_MAX_CALL_NESTING 20
+
+#define TGSI_EXEC_MAX_COND_NESTING 32
+#define TGSI_EXEC_MAX_LOOP_NESTING 32
+#define TGSI_EXEC_MAX_SWITCH_NESTING 32
+#define TGSI_EXEC_MAX_CALL_NESTING 32
/* The maximum number of input attributes per vertex. For 2D
* input register files, this is the stride between two 1D
@@ -186,6 +201,14 @@ struct tgsi_exec_labels
*/
#define TGSI_EXEC_MAX_CONST_BUFFER 4096
+/* The maximum number of vertices per primitive */
+#define TGSI_MAX_PRIM_VERTICES 6
+
+/* The maximum number of primitives to be generated */
+#define TGSI_MAX_PRIMITIVES 64
+
+/* The maximum total number of vertices */
+#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS)
/** function call/activation record */
struct tgsi_call_record
@@ -193,10 +216,29 @@ struct tgsi_call_record
uint CondStackTop;
uint LoopStackTop;
uint ContStackTop;
+ int SwitchStackTop;
+ int BreakStackTop;
uint ReturnAddr;
};
+/* Switch-case block state. */
+struct tgsi_switch_record {
+ uint mask; /**< execution mask */
+ union tgsi_exec_channel selector; /**< a value case statements are compared to */
+ uint defaultMask; /**< non-execute mask for default case */
+};
+
+
+enum tgsi_break_type {
+ TGSI_EXEC_BREAK_INSIDE_LOOP,
+ TGSI_EXEC_BREAK_INSIDE_SWITCH
+};
+
+
+#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING)
+
+
/**
* Run-time virtual machine state for executing TGSI shader.
*/
@@ -209,10 +251,11 @@ struct tgsi_exec_machine
float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
- struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS];
- struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES];
struct tgsi_exec_vector *Addrs;
+ struct tgsi_exec_vector *Predicates;
struct tgsi_sampler **Samplers;
@@ -223,10 +266,13 @@ struct tgsi_exec_machine
/* GEOMETRY processor only. */
unsigned *Primitives;
+ unsigned NumOutputs;
+ unsigned MaxGeometryShaderOutputs;
/* FRAGMENT processor only. */
const struct tgsi_interp_coef *InterpCoefs;
struct tgsi_exec_vector QuadPos;
+ float Face; /**< +1 if front facing, -1 if back facing */
/* Conditional execution masks */
uint CondMask; /**< For IF/ELSE/ENDIF */
@@ -235,6 +281,12 @@ struct tgsi_exec_machine
uint FuncMask; /**< For function calls */
uint ExecMask; /**< = CondMask & LoopMask */
+ /* Current switch-case state. */
+ struct tgsi_switch_record Switch;
+
+ /* Current break type. */
+ enum tgsi_break_type BreakType;
+
/** Condition mask stack (for nested conditionals) */
uint CondStack[TGSI_EXEC_MAX_COND_NESTING];
int CondStackTop;
@@ -247,7 +299,7 @@ struct tgsi_exec_machine
uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING];
int LoopLabelStackTop;
- /** Loop counter stack (x = count, y = current, z = step) */
+ /** Loop counter stack (x = index, y = counter, z = step) */
struct tgsi_exec_vector LoopCounterStack[TGSI_EXEC_MAX_LOOP_NESTING];
int LoopCounterStackTop;
@@ -255,6 +307,13 @@ struct tgsi_exec_machine
uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING];
int ContStackTop;
+ /** Switch case stack */
+ struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING];
+ int SwitchStackTop;
+
+ enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK];
+ int BreakStackTop;
+
/** Function execution mask stack (for executing subroutine code) */
uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING];
int FuncStackTop;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index 17af4cb7ad..de0e09cdba 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT },
{ 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC },
{ 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL },
- { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR },
+ { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */
{ 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND },
{ 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR },
{ 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD },
@@ -134,10 +134,10 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 0, 0, 0, 0, 0, 1, "BGNSUB", TGSI_OPCODE_BGNSUB },
{ 0, 0, 0, 1, 1, 0, "ENDLOOP", TGSI_OPCODE_ENDLOOP },
{ 0, 0, 0, 0, 1, 0, "ENDSUB", TGSI_OPCODE_ENDSUB },
- { 1, 1, 0, 0, 0, 0, "NOISE1", TGSI_OPCODE_NOISE1 },
- { 1, 1, 0, 0, 0, 0, "NOISE2", TGSI_OPCODE_NOISE2 },
- { 1, 1, 0, 0, 0, 0, "NOISE3", TGSI_OPCODE_NOISE3 },
- { 1, 1, 0, 0, 0, 0, "NOISE4", TGSI_OPCODE_NOISE4 },
+ { 0, 0, 0, 0, 0, 0, "", 103 }, /* removed */
+ { 0, 0, 0, 0, 0, 0, "", 104 }, /* removed */
+ { 0, 0, 0, 0, 0, 0, "", 105 }, /* removed */
+ { 0, 0, 0, 0, 0, 0, "", 106 }, /* removed */
{ 0, 0, 0, 0, 0, 0, "NOP", TGSI_OPCODE_NOP },
{ 0, 0, 0, 0, 0, 0, "", 108 }, /* removed */
{ 0, 0, 0, 0, 0, 0, "", 109 }, /* removed */
@@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC },
{ 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL },
{ 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END },
- { 1, 1, 0, 0, 0, 0, "SWZ", TGSI_OPCODE_SWZ }
+ { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */
+ { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I },
+ { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV },
+ { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX },
+ { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN },
+ { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG },
+ { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE },
+ { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR },
+ { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT },
+ { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U },
+ { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F },
+ { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD },
+ { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV },
+ { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD },
+ { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX },
+ { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN },
+ { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD },
+ { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL },
+ { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ },
+ { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE },
+ { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR },
+ { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT },
+ { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE },
+ { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH },
+ { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE },
+ { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT },
+ { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH }
};
const struct tgsi_opcode_info *
diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.c b/src/gallium/auxiliary/tgsi/tgsi_iterate.c
index d88c2558d8..0ba5fe4841 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_iterate.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.c
@@ -39,7 +39,6 @@ tgsi_iterate_shader(
return FALSE;
ctx->processor = parse.FullHeader.Processor;
- ctx->version = parse.FullVersion.Version;
if (ctx->prolog)
if (!ctx->prolog( ctx ))
@@ -67,6 +66,12 @@ tgsi_iterate_shader(
goto fail;
break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ if (ctx->iterate_property)
+ if (!ctx->iterate_property( ctx, &parse.FullToken.FullProperty ))
+ goto fail;
+ break;
+
default:
assert( 0 );
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.h b/src/gallium/auxiliary/tgsi/tgsi_iterate.h
index ec7b85bf63..8d67f22c42 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_iterate.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.h
@@ -57,11 +57,15 @@ struct tgsi_iterate_context
struct tgsi_full_immediate *imm );
boolean
+ (* iterate_property)(
+ struct tgsi_iterate_context *ctx,
+ struct tgsi_full_property *prop );
+
+ boolean
(* epilog)(
struct tgsi_iterate_context *ctx );
struct tgsi_processor processor;
- struct tgsi_version version;
};
boolean
diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
index e7bcf4bf75..e4af15c156 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
@@ -124,7 +124,6 @@ OP11(I2F)
OP11(NOT)
OP11(TRUNC)
OP12(SHL)
-OP12(SHR)
OP12(AND)
OP12(OR)
OP12(MOD)
@@ -139,10 +138,6 @@ OP00_LBL(BGNLOOP)
OP00(BGNSUB)
OP00_LBL(ENDLOOP)
OP00(ENDSUB)
-OP11(NOISE1)
-OP11(NOISE2)
-OP11(NOISE3)
-OP11(NOISE4)
OP00(NOP)
OP11(NRM4)
OP01(CALLNZ)
@@ -150,7 +145,28 @@ OP01(IFC)
OP01(BREAKC)
OP01(KIL)
OP00(END)
-OP11(SWZ)
+OP11(F2I)
+OP12(IDIV)
+OP12(IMAX)
+OP12(IMIN)
+OP11(INEG)
+OP12(ISGE)
+OP12(ISHR)
+OP12(ISLT)
+OP11(F2U)
+OP11(U2F)
+OP12(UADD)
+OP12(UDIV)
+OP13(UMAD)
+OP12(UMAX)
+OP12(UMIN)
+OP12(UMOD)
+OP12(UMUL)
+OP12(USEQ)
+OP12(USGE)
+OP12(USHR)
+OP12(USLT)
+OP12(USNE)
#undef OP00
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c
index 4870f82b6b..8c7062d850 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c
@@ -28,44 +28,23 @@
#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_parse.h"
-#include "tgsi_build.h"
#include "util/u_memory.h"
-void
-tgsi_full_token_init(
- union tgsi_full_token *full_token )
-{
- full_token->Token.Type = TGSI_TOKEN_TYPE_DECLARATION;
-}
-
-void
-tgsi_full_token_free(
- union tgsi_full_token *full_token )
-{
-}
-
unsigned
tgsi_parse_init(
struct tgsi_parse_context *ctx,
const struct tgsi_token *tokens )
{
- ctx->FullVersion.Version = *(struct tgsi_version *) &tokens[0];
- if( ctx->FullVersion.Version.MajorVersion > 1 ) {
- return TGSI_PARSE_ERROR;
- }
-
- ctx->FullHeader.Header = *(struct tgsi_header *) &tokens[1];
+ ctx->FullHeader.Header = *(struct tgsi_header *) &tokens[0];
if( ctx->FullHeader.Header.HeaderSize >= 2 ) {
- ctx->FullHeader.Processor = *(struct tgsi_processor *) &tokens[2];
+ ctx->FullHeader.Processor = *(struct tgsi_processor *) &tokens[1];
}
else {
- ctx->FullHeader.Processor = tgsi_default_processor();
+ return TGSI_PARSE_ERROR;
}
ctx->Tokens = tokens;
- ctx->Position = 1 + ctx->FullHeader.Header.HeaderSize;
-
- tgsi_full_token_init( &ctx->FullToken );
+ ctx->Position = ctx->FullHeader.Header.HeaderSize;
return TGSI_PARSE_OK;
}
@@ -74,7 +53,6 @@ void
tgsi_parse_free(
struct tgsi_parse_context *ctx )
{
- tgsi_full_token_free( &ctx->FullToken );
}
boolean
@@ -82,7 +60,7 @@ tgsi_parse_end_of_tokens(
struct tgsi_parse_context *ctx )
{
return ctx->Position >=
- 1 + ctx->FullHeader.Header.HeaderSize + ctx->FullHeader.Header.BodySize;
+ ctx->FullHeader.Header.HeaderSize + ctx->FullHeader.Header.BodySize;
}
@@ -119,9 +97,6 @@ tgsi_parse_token(
struct tgsi_token token;
unsigned i;
- tgsi_full_token_free( &ctx->FullToken );
- tgsi_full_token_init( &ctx->FullToken );
-
next_token( ctx, &token );
switch( token.Type ) {
@@ -129,10 +104,10 @@ tgsi_parse_token(
{
struct tgsi_full_declaration *decl = &ctx->FullToken.FullDeclaration;
- *decl = tgsi_default_full_declaration();
+ memset(decl, 0, sizeof *decl);
copy_token(&decl->Declaration, &token);
- next_token( ctx, &decl->DeclarationRange );
+ next_token( ctx, &decl->Range );
if( decl->Declaration.Semantic ) {
next_token( ctx, &decl->Semantic );
@@ -144,18 +119,29 @@ tgsi_parse_token(
case TGSI_TOKEN_TYPE_IMMEDIATE:
{
struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate;
+ uint imm_count;
- *imm = tgsi_default_full_immediate();
+ memset(imm, 0, sizeof *imm);
copy_token(&imm->Immediate, &token);
- assert( !imm->Immediate.Extended );
+
+ imm_count = imm->Immediate.NrTokens - 1;
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- {
- uint imm_count = imm->Immediate.NrTokens - 1;
- for (i = 0; i < imm_count; i++) {
- next_token(ctx, &imm->u[i]);
- }
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Float);
+ }
+ break;
+
+ case TGSI_IMM_UINT32:
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Uint);
+ }
+ break;
+
+ case TGSI_IMM_INT32:
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Int);
}
break;
@@ -169,147 +155,76 @@ tgsi_parse_token(
case TGSI_TOKEN_TYPE_INSTRUCTION:
{
struct tgsi_full_instruction *inst = &ctx->FullToken.FullInstruction;
- unsigned extended;
- *inst = tgsi_default_full_instruction();
+ memset(inst, 0, sizeof *inst);
copy_token(&inst->Instruction, &token);
- extended = inst->Instruction.Extended;
-
- while( extended ) {
- struct tgsi_src_register_ext token;
-
- next_token( ctx, &token );
-
- switch( token.Type ) {
- case TGSI_INSTRUCTION_EXT_TYPE_NV:
- copy_token(&inst->InstructionExtNv, &token);
- break;
- case TGSI_INSTRUCTION_EXT_TYPE_LABEL:
- copy_token(&inst->InstructionExtLabel, &token);
- break;
-
- case TGSI_INSTRUCTION_EXT_TYPE_TEXTURE:
- copy_token(&inst->InstructionExtTexture, &token);
- break;
+ if (inst->Instruction.Predicate) {
+ next_token(ctx, &inst->Predicate);
+ }
- default:
- assert( 0 );
- }
+ if (inst->Instruction.Label) {
+ next_token( ctx, &inst->Label);
+ }
- extended = token.Extended;
+ if (inst->Instruction.Texture) {
+ next_token( ctx, &inst->Texture);
}
assert( inst->Instruction.NumDstRegs <= TGSI_FULL_MAX_DST_REGISTERS );
for( i = 0; i < inst->Instruction.NumDstRegs; i++ ) {
- unsigned extended;
- next_token( ctx, &inst->FullDstRegisters[i].DstRegister );
+ next_token( ctx, &inst->Dst[i].Register );
/*
* No support for indirect or multi-dimensional addressing.
*/
- assert( !inst->FullDstRegisters[i].DstRegister.Dimension );
-
- extended = inst->FullDstRegisters[i].DstRegister.Extended;
-
- while( extended ) {
- struct tgsi_src_register_ext token;
-
- next_token( ctx, &token );
-
- switch( token.Type ) {
- case TGSI_DST_REGISTER_EXT_TYPE_CONDCODE:
- copy_token(&inst->FullDstRegisters[i].DstRegisterExtConcode,
- &token);
- break;
-
- case TGSI_DST_REGISTER_EXT_TYPE_MODULATE:
- copy_token(&inst->FullDstRegisters[i].DstRegisterExtModulate,
- &token);
- break;
-
- default:
- assert( 0 );
- }
-
- extended = token.Extended;
- }
+ assert( !inst->Dst[i].Register.Dimension );
- if( inst->FullDstRegisters[i].DstRegister.Indirect ) {
- next_token( ctx, &inst->FullDstRegisters[i].DstRegisterInd );
+ if( inst->Dst[i].Register.Indirect ) {
+ next_token( ctx, &inst->Dst[i].Indirect );
/*
* No support for indirect or multi-dimensional addressing.
*/
- assert( !inst->FullDstRegisters[i].DstRegisterInd.Indirect );
- assert( !inst->FullDstRegisters[i].DstRegisterInd.Dimension );
- assert( !inst->FullDstRegisters[i].DstRegisterInd.Extended );
+ assert( !inst->Dst[i].Indirect.Dimension );
+ assert( !inst->Dst[i].Indirect.Indirect );
}
}
assert( inst->Instruction.NumSrcRegs <= TGSI_FULL_MAX_SRC_REGISTERS );
for( i = 0; i < inst->Instruction.NumSrcRegs; i++ ) {
- unsigned extended;
-
- next_token( ctx, &inst->FullSrcRegisters[i].SrcRegister );
-
- extended = inst->FullSrcRegisters[i].SrcRegister.Extended;
-
- while( extended ) {
- struct tgsi_src_register_ext token;
-
- next_token( ctx, &token );
- switch( token.Type ) {
- case TGSI_SRC_REGISTER_EXT_TYPE_SWZ:
- copy_token(&inst->FullSrcRegisters[i].SrcRegisterExtSwz,
- &token);
- break;
+ next_token( ctx, &inst->Src[i].Register );
- case TGSI_SRC_REGISTER_EXT_TYPE_MOD:
- copy_token(&inst->FullSrcRegisters[i].SrcRegisterExtMod,
- &token);
- break;
-
- default:
- assert( 0 );
- }
-
- extended = token.Extended;
- }
-
- if( inst->FullSrcRegisters[i].SrcRegister.Indirect ) {
- next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterInd );
+ if( inst->Src[i].Register.Indirect ) {
+ next_token( ctx, &inst->Src[i].Indirect );
/*
* No support for indirect or multi-dimensional addressing.
*/
- assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Indirect );
- assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Dimension );
- assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Extended );
+ assert( !inst->Src[i].Indirect.Indirect );
+ assert( !inst->Src[i].Indirect.Dimension );
}
- if( inst->FullSrcRegisters[i].SrcRegister.Dimension ) {
- next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterDim );
+ if( inst->Src[i].Register.Dimension ) {
+ next_token( ctx, &inst->Src[i].Dimension );
/*
* No support for multi-dimensional addressing.
*/
- assert( !inst->FullSrcRegisters[i].SrcRegisterDim.Dimension );
- assert( !inst->FullSrcRegisters[i].SrcRegisterDim.Extended );
+ assert( !inst->Src[i].Dimension.Dimension );
- if( inst->FullSrcRegisters[i].SrcRegisterDim.Indirect ) {
- next_token( ctx, &inst->FullSrcRegisters[i].SrcRegisterDimInd );
+ if( inst->Src[i].Dimension.Indirect ) {
+ next_token( ctx, &inst->Src[i].DimIndirect );
/*
* No support for indirect or multi-dimensional addressing.
*/
- assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Indirect );
- assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Dimension );
- assert( !inst->FullSrcRegisters[i].SrcRegisterInd.Extended );
+ assert( !inst->Src[i].Indirect.Indirect );
+ assert( !inst->Src[i].Indirect.Dimension );
}
}
}
@@ -317,6 +232,22 @@ tgsi_parse_token(
break;
}
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ {
+ struct tgsi_full_property *prop = &ctx->FullToken.FullProperty;
+ uint prop_count;
+
+ memset(prop, 0, sizeof *prop);
+ copy_token(&prop->Property, &token);
+
+ prop_count = prop->Property.NrTokens - 1;
+ for (i = 0; i < prop_count; i++) {
+ next_token(ctx, &prop->u[i]);
+ }
+
+ break;
+ }
+
default:
assert( 0 );
}
@@ -329,8 +260,7 @@ tgsi_num_tokens(const struct tgsi_token *tokens)
struct tgsi_parse_context ctx;
if (tgsi_parse_init(&ctx, tokens) == TGSI_PARSE_OK) {
unsigned len = (ctx.FullHeader.Header.HeaderSize +
- ctx.FullHeader.Header.BodySize +
- 1);
+ ctx.FullHeader.Header.BodySize);
return len;
}
return 0;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h
index a26ee5ba86..439a57269b 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h
@@ -34,11 +34,6 @@
extern "C" {
#endif
-struct tgsi_full_version
-{
- struct tgsi_version Version;
-};
-
struct tgsi_full_header
{
struct tgsi_header Header;
@@ -47,26 +42,22 @@ struct tgsi_full_header
struct tgsi_full_dst_register
{
- struct tgsi_dst_register DstRegister;
- struct tgsi_src_register DstRegisterInd;
- struct tgsi_dst_register_ext_concode DstRegisterExtConcode;
- struct tgsi_dst_register_ext_modulate DstRegisterExtModulate;
+ struct tgsi_dst_register Register;
+ struct tgsi_src_register Indirect;
};
struct tgsi_full_src_register
{
- struct tgsi_src_register SrcRegister;
- struct tgsi_src_register_ext_swz SrcRegisterExtSwz;
- struct tgsi_src_register_ext_mod SrcRegisterExtMod;
- struct tgsi_src_register SrcRegisterInd;
- struct tgsi_dimension SrcRegisterDim;
- struct tgsi_src_register SrcRegisterDimInd;
+ struct tgsi_src_register Register;
+ struct tgsi_src_register Indirect;
+ struct tgsi_dimension Dimension;
+ struct tgsi_src_register DimIndirect;
};
struct tgsi_full_declaration
{
struct tgsi_declaration Declaration;
- struct tgsi_declaration_range DeclarationRange;
+ struct tgsi_declaration_range Range;
struct tgsi_declaration_semantic Semantic;
};
@@ -76,18 +67,23 @@ struct tgsi_full_immediate
union tgsi_immediate_data u[4];
};
+struct tgsi_full_property
+{
+ struct tgsi_property Property;
+ struct tgsi_property_data u[8];
+};
+
#define TGSI_FULL_MAX_DST_REGISTERS 2
#define TGSI_FULL_MAX_SRC_REGISTERS 4 /* TXD has 4 */
struct tgsi_full_instruction
{
struct tgsi_instruction Instruction;
- struct tgsi_instruction_ext_nv InstructionExtNv;
- struct tgsi_instruction_ext_label InstructionExtLabel;
- struct tgsi_instruction_ext_texture InstructionExtTexture;
- struct tgsi_full_dst_register FullDstRegisters[TGSI_FULL_MAX_DST_REGISTERS];
- struct tgsi_full_src_register FullSrcRegisters[TGSI_FULL_MAX_SRC_REGISTERS];
- uint Flags; /**< user-defined usage */
+ struct tgsi_instruction_predicate Predicate;
+ struct tgsi_instruction_label Label;
+ struct tgsi_instruction_texture Texture;
+ struct tgsi_full_dst_register Dst[TGSI_FULL_MAX_DST_REGISTERS];
+ struct tgsi_full_src_register Src[TGSI_FULL_MAX_SRC_REGISTERS];
};
union tgsi_full_token
@@ -96,21 +92,13 @@ union tgsi_full_token
struct tgsi_full_declaration FullDeclaration;
struct tgsi_full_immediate FullImmediate;
struct tgsi_full_instruction FullInstruction;
+ struct tgsi_full_property FullProperty;
};
-void
-tgsi_full_token_init(
- union tgsi_full_token *full_token );
-
-void
-tgsi_full_token_free(
- union tgsi_full_token *full_token );
-
struct tgsi_parse_context
{
const struct tgsi_token *Tokens;
unsigned Position;
- struct tgsi_full_version FullVersion;
struct tgsi_full_header FullHeader;
union tgsi_full_token FullToken;
};
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
index 4b1c7d4e01..138d2d095b 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -60,7 +60,7 @@ const float ppc_builtin_constants[] ALIGN16_ATTRIB = {
for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)
#define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
- ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST).Dst[0].Register.WriteMask & (1 << (CHAN)))
#define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
if (IS_DST0_CHANNEL_ENABLED( INST, CHAN ))
@@ -156,8 +156,8 @@ init_gen_context(struct gen_context *gen, struct ppc_function *func)
static boolean
is_ppc_vec_temporary(const struct tgsi_full_src_register *reg)
{
- return (reg->SrcRegister.File == TGSI_FILE_TEMPORARY &&
- reg->SrcRegister.Index < MAX_PPC_TEMPS);
+ return (reg->Register.File == TGSI_FILE_TEMPORARY &&
+ reg->Register.Index < MAX_PPC_TEMPS);
}
@@ -167,8 +167,8 @@ is_ppc_vec_temporary(const struct tgsi_full_src_register *reg)
static boolean
is_ppc_vec_temporary_dst(const struct tgsi_full_dst_register *reg)
{
- return (reg->DstRegister.File == TGSI_FILE_TEMPORARY &&
- reg->DstRegister.Index < MAX_PPC_TEMPS);
+ return (reg->Register.File == TGSI_FILE_TEMPORARY &&
+ reg->Register.Index < MAX_PPC_TEMPS);
}
@@ -283,18 +283,19 @@ emit_fetch(struct gen_context *gen,
const struct tgsi_full_src_register *reg,
const unsigned chan_index)
{
- uint swizzle = tgsi_util_get_full_src_register_extswizzle(reg, chan_index);
+ uint swizzle = tgsi_util_get_full_src_register_swizzle(reg, chan_index);
int dst_vec = -1;
switch (swizzle) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
- switch (reg->SrcRegister.File) {
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
+ switch (reg->Register.File) {
case TGSI_FILE_INPUT:
+ case TGSI_FILE_SYSTEM_VALUE:
{
- int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
+ int offset = (reg->Register.Index * 4 + swizzle) * 16;
int offset_reg = emit_li_offset(gen, offset);
dst_vec = ppc_allocate_vec_register(gen->f);
ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg);
@@ -303,11 +304,11 @@ emit_fetch(struct gen_context *gen,
case TGSI_FILE_TEMPORARY:
if (is_ppc_vec_temporary(reg)) {
/* use PPC vec register */
- dst_vec = gen->temps_map[reg->SrcRegister.Index][swizzle];
+ dst_vec = gen->temps_map[reg->Register.Index][swizzle];
}
else {
/* use memory-based temp register "file" */
- int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
+ int offset = (reg->Register.Index * 4 + swizzle) * 16;
int offset_reg = emit_li_offset(gen, offset);
dst_vec = ppc_allocate_vec_register(gen->f);
ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg);
@@ -315,7 +316,7 @@ emit_fetch(struct gen_context *gen,
break;
case TGSI_FILE_IMMEDIATE:
{
- int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4;
+ int offset = (reg->Register.Index * 4 + swizzle) * 4;
int offset_reg = emit_li_offset(gen, offset);
dst_vec = ppc_allocate_vec_register(gen->f);
/* Load 4-byte word into vector register.
@@ -331,7 +332,7 @@ emit_fetch(struct gen_context *gen,
break;
case TGSI_FILE_CONSTANT:
{
- int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4;
+ int offset = (reg->Register.Index * 4 + swizzle) * 4;
int offset_reg = emit_li_offset(gen, offset);
dst_vec = ppc_allocate_vec_register(gen->f);
/* Load 4-byte word into vector register.
@@ -349,16 +350,6 @@ emit_fetch(struct gen_context *gen,
assert( 0 );
}
break;
- case TGSI_EXTSWIZZLE_ZERO:
- ppc_vzero(gen->f, dst_vec);
- break;
- case TGSI_EXTSWIZZLE_ONE:
- {
- int one_vec = gen_one_vec(gen);
- dst_vec = ppc_allocate_vec_register(gen->f);
- ppc_vmove(gen->f, dst_vec, one_vec);
- }
- break;
default:
assert( 0 );
}
@@ -414,12 +405,12 @@ equal_src_locs(const struct tgsi_full_src_register *a, uint chan_a,
{
int swz_a, swz_b;
int sign_a, sign_b;
- if (a->SrcRegister.File != b->SrcRegister.File)
+ if (a->Register.File != b->Register.File)
return FALSE;
- if (a->SrcRegister.Index != b->SrcRegister.Index)
+ if (a->Register.Index != b->Register.Index)
return FALSE;
- swz_a = tgsi_util_get_full_src_register_extswizzle(a, chan_a);
- swz_b = tgsi_util_get_full_src_register_extswizzle(b, chan_b);
+ swz_a = tgsi_util_get_full_src_register_swizzle(a, chan_a);
+ swz_b = tgsi_util_get_full_src_register_swizzle(b, chan_b);
if (swz_a != swz_b)
return FALSE;
sign_a = tgsi_util_get_full_src_register_sign_mode(a, chan_a);
@@ -441,7 +432,7 @@ get_src_vec(struct gen_context *gen,
struct tgsi_full_instruction *inst, int src_reg, uint chan)
{
const const struct tgsi_full_src_register *src =
- &inst->FullSrcRegisters[src_reg];
+ &inst->Src[src_reg];
int vec;
uint i;
@@ -492,10 +483,10 @@ get_dst_vec(struct gen_context *gen,
const struct tgsi_full_instruction *inst,
unsigned chan_index)
{
- const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0];
+ const struct tgsi_full_dst_register *reg = &inst->Dst[0];
if (is_ppc_vec_temporary_dst(reg)) {
- int vec = gen->temps_map[reg->DstRegister.Index][chan_index];
+ int vec = gen->temps_map[reg->Register.Index][chan_index];
return vec;
}
else {
@@ -515,12 +506,12 @@ emit_store(struct gen_context *gen,
unsigned chan_index,
boolean free_vec)
{
- const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0];
+ const struct tgsi_full_dst_register *reg = &inst->Dst[0];
- switch (reg->DstRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_OUTPUT:
{
- int offset = (reg->DstRegister.Index * 4 + chan_index) * 16;
+ int offset = (reg->Register.Index * 4 + chan_index) * 16;
int offset_reg = emit_li_offset(gen, offset);
ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg);
}
@@ -528,14 +519,14 @@ emit_store(struct gen_context *gen,
case TGSI_FILE_TEMPORARY:
if (is_ppc_vec_temporary_dst(reg)) {
if (!free_vec) {
- int dst_vec = gen->temps_map[reg->DstRegister.Index][chan_index];
+ int dst_vec = gen->temps_map[reg->Register.Index][chan_index];
if (dst_vec != src_vec)
ppc_vmove(gen->f, dst_vec, src_vec);
}
free_vec = FALSE;
}
else {
- int offset = (reg->DstRegister.Index * 4 + chan_index) * 16;
+ int offset = (reg->Register.Index * 4 + chan_index) * 16;
int offset_reg = emit_li_offset(gen, offset);
ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg);
}
@@ -545,7 +536,7 @@ emit_store(struct gen_context *gen,
emit_addrs(
func,
xmm,
- reg->DstRegister.Index,
+ reg->Register.Index,
chan_index );
break;
#endif
@@ -635,7 +626,6 @@ emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
ppc_vlogefp(gen->f, v1, v0); /* v1 = log2(v0) */
break;
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
if (v0 != v1)
ppc_vmove(gen->f, v1, v0);
break;
@@ -1119,7 +1109,6 @@ emit_instruction(struct gen_context *gen,
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
case TGSI_OPCODE_ABS:
case TGSI_OPCODE_FLR:
case TGSI_OPCODE_FRC:
@@ -1185,13 +1174,14 @@ emit_declaration(
struct ppc_function *func,
struct tgsi_full_declaration *decl )
{
- if( decl->Declaration.File == TGSI_FILE_INPUT ) {
+ if( decl->Declaration.File == TGSI_FILE_INPUT ||
+ decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE ) {
#if 0
unsigned first, last, mask;
unsigned i, j;
- first = decl->DeclarationRange.First;
- last = decl->DeclarationRange.Last;
+ first = decl->Range.First;
+ last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
for( i = first; i <= last; i++ ) {
@@ -1351,6 +1341,9 @@ tgsi_emit_ppc(const struct tgsi_token *tokens,
}
break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ break;
+
default:
ok = 0;
assert( 0 );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index 53e13b30e6..7f1c8e5dd6 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -26,32 +26,112 @@
**************************************************************************/
#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_prim.h"
+#include "cso_cache/cso_hash.h"
#include "tgsi_sanity.h"
#include "tgsi_info.h"
#include "tgsi_iterate.h"
-typedef uint reg_flag;
-
-#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8)
-
-#define MAX_REGISTERS 256
-#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG)
+typedef struct {
+ uint file : 28;
+ /* max 2 dimensions */
+ uint dimensions : 4;
+ uint indices[2];
+} scan_register;
struct sanity_check_ctx
{
struct tgsi_iterate_context iter;
+ struct cso_hash *regs_decl;
+ struct cso_hash *regs_used;
+ struct cso_hash *regs_ind_used;
- reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS];
- reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS];
- boolean regs_ind_used[TGSI_FILE_COUNT];
uint num_imms;
uint num_instructions;
uint index_of_END;
uint errors;
uint warnings;
+ uint implied_array_size;
};
+static INLINE unsigned
+scan_register_key(const scan_register *reg)
+{
+ unsigned key = reg->file;
+ key |= (reg->indices[0] << 4);
+ key |= (reg->indices[1] << 18);
+
+ return key;
+}
+
+static void
+fill_scan_register1d(scan_register *reg,
+ uint file, uint index)
+{
+ reg->file = file;
+ reg->dimensions = 1;
+ reg->indices[0] = index;
+ reg->indices[1] = 0;
+}
+
+static void
+fill_scan_register2d(scan_register *reg,
+ uint file, uint index1, uint index2)
+{
+ reg->file = file;
+ reg->dimensions = 2;
+ reg->indices[0] = index1;
+ reg->indices[1] = index2;
+}
+
+static void
+scan_register_dst(scan_register *reg,
+ struct tgsi_full_dst_register *dst)
+{
+ fill_scan_register1d(reg,
+ dst->Register.File,
+ dst->Register.Index);
+}
+
+static void
+scan_register_src(scan_register *reg,
+ struct tgsi_full_src_register *src)
+{
+ if (src->Register.Dimension) {
+ /*FIXME: right now we don't support indirect
+ * multidimensional addressing */
+ debug_assert(!src->Dimension.Indirect);
+ fill_scan_register2d(reg,
+ src->Register.File,
+ src->Register.Index,
+ src->Dimension.Index);
+ } else {
+ fill_scan_register1d(reg,
+ src->Register.File,
+ src->Register.Index);
+ }
+}
+
+static scan_register *
+create_scan_register_src(struct tgsi_full_src_register *src)
+{
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ scan_register_src(reg, src);
+
+ return reg;
+}
+
+static scan_register *
+create_scan_register_dst(struct tgsi_full_dst_register *dst)
+{
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ scan_register_dst(reg, dst);
+
+ return reg;
+}
+
static void
report_error(
struct sanity_check_ctx *ctx,
@@ -99,12 +179,12 @@ check_file_name(
static boolean
is_register_declared(
struct sanity_check_ctx *ctx,
- uint file,
- int index )
+ const scan_register *reg)
{
- assert( index >= 0 && index < MAX_REGISTERS );
-
- return (ctx->regs_decl[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
+ void *data = cso_hash_find_data_from_template(
+ ctx->regs_decl, scan_register_key(reg),
+ (void*)reg, sizeof(scan_register));
+ return data ? TRUE : FALSE;
}
static boolean
@@ -112,23 +192,37 @@ is_any_register_declared(
struct sanity_check_ctx *ctx,
uint file )
{
- uint i;
+ struct cso_hash_iter iter =
+ cso_hash_first_node(ctx->regs_decl);
- for (i = 0; i < MAX_REG_FLAGS; i++)
- if (ctx->regs_decl[file][i])
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ if (reg->file == file)
return TRUE;
+ iter = cso_hash_iter_next(iter);
+ }
+
return FALSE;
}
static boolean
is_register_used(
struct sanity_check_ctx *ctx,
- uint file,
- int index )
+ scan_register *reg)
{
- assert( index < MAX_REGISTERS );
+ void *data = cso_hash_find_data_from_template(
+ ctx->regs_used, scan_register_key(reg),
+ reg, sizeof(scan_register));
+ return data ? TRUE : FALSE;
+}
- return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
+
+static boolean
+is_ind_register_used(
+ struct sanity_check_ctx *ctx,
+ scan_register *reg)
+{
+ return cso_hash_contains(ctx->regs_ind_used, reg->file);
}
static const char *file_names[TGSI_FILE_COUNT] =
@@ -141,37 +235,49 @@ static const char *file_names[TGSI_FILE_COUNT] =
"SAMP",
"ADDR",
"IMM",
- "LOOP"
+ "LOOP",
+ "PRED"
};
static boolean
check_register_usage(
struct sanity_check_ctx *ctx,
- uint file,
- int index,
+ scan_register *reg,
const char *name,
boolean indirect_access )
{
- if (!check_file_name( ctx, file ))
+ if (!check_file_name( ctx, reg->file )) {
+ FREE(reg);
return FALSE;
+ }
if (indirect_access) {
/* Note that 'index' is an offset relative to the value of the
- * address register. No range checking done here.
- */
- if (!is_any_register_declared( ctx, file ))
- report_error( ctx, "%s: Undeclared %s register", file_names[file], name );
- ctx->regs_ind_used[file] = TRUE;
+ * address register. No range checking done here.*/
+ reg->indices[0] = 0;
+ reg->indices[1] = 0;
+ if (!is_any_register_declared( ctx, reg->file ))
+ report_error( ctx, "%s: Undeclared %s register", file_names[reg->file], name );
+ if (!is_ind_register_used(ctx, reg))
+ cso_hash_insert(ctx->regs_ind_used, reg->file, reg);
+ else
+ FREE(reg);
}
else {
- if (index < 0 || index >= MAX_REGISTERS) {
- report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name );
- return FALSE;
+ if (!is_register_declared( ctx, reg )) {
+ if (reg->dimensions == 2) {
+ report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file],
+ reg->indices[0], reg->indices[1], name );
+ }
+ else {
+ report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file],
+ reg->indices[0], name );
+ }
}
-
- if (!is_register_declared( ctx, file, index ))
- report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name );
- ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG));
+ if (!is_register_used( ctx, reg ))
+ cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg);
+ else
+ FREE(reg);
}
return TRUE;
}
@@ -209,43 +315,43 @@ iter_instruction(
* Mark the registers as used.
*/
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
+ scan_register *reg = create_scan_register_dst(&inst->Dst[i]);
check_register_usage(
ctx,
- inst->FullDstRegisters[i].DstRegister.File,
- inst->FullDstRegisters[i].DstRegister.Index,
+ reg,
"destination",
FALSE );
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ scan_register *reg = create_scan_register_src(&inst->Src[i]);
check_register_usage(
ctx,
- inst->FullSrcRegisters[i].SrcRegister.File,
- inst->FullSrcRegisters[i].SrcRegister.Index,
+ reg,
"source",
- (boolean)inst->FullSrcRegisters[i].SrcRegister.Indirect );
- if (inst->FullSrcRegisters[i].SrcRegister.Indirect) {
- uint file;
- int index;
-
- file = inst->FullSrcRegisters[i].SrcRegisterInd.File;
- index = inst->FullSrcRegisters[i].SrcRegisterInd.Index;
+ (boolean)inst->Src[i].Register.Indirect );
+ if (inst->Src[i].Register.Indirect) {
+ scan_register *ind_reg = MALLOC(sizeof(scan_register));
+
+ fill_scan_register1d(ind_reg,
+ inst->Src[i].Indirect.File,
+ inst->Src[i].Indirect.Index);
+ if (!(reg->file == TGSI_FILE_ADDRESS || reg->file == TGSI_FILE_LOOP) ||
+ reg->indices[0] != 0) {
+ report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
+ }
check_register_usage(
ctx,
- file,
- index,
+ reg,
"indirect",
FALSE );
- if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) {
- report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
- }
}
}
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_BGNFOR:
case TGSI_OPCODE_ENDFOR:
- if (inst->FullDstRegisters[0].DstRegister.File != TGSI_FILE_LOOP ||
- inst->FullDstRegisters[0].DstRegister.Index != 0) {
+ if (inst->Dst[0].Register.File != TGSI_FILE_LOOP ||
+ inst->Dst[0].Register.Index != 0) {
report_error(ctx, "Destination register must be LOOP[0]");
}
break;
@@ -253,8 +359,8 @@ iter_instruction(
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_BGNFOR:
- if (inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_CONSTANT &&
- inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_IMMEDIATE) {
+ if (inst->Src[0].Register.File != TGSI_FILE_CONSTANT &&
+ inst->Src[0].Register.File != TGSI_FILE_IMMEDIATE) {
report_error(ctx, "Source register file must be either CONST or IMM");
}
break;
@@ -265,6 +371,19 @@ iter_instruction(
return TRUE;
}
+static void
+check_and_declare(struct sanity_check_ctx *ctx,
+ scan_register *reg)
+{
+ if (is_register_declared( ctx, reg))
+ report_error( ctx, "%s[%u]: The same register declared more than once",
+ file_names[reg->file], reg->indices[0] );
+ cso_hash_insert(ctx->regs_decl,
+ scan_register_key(reg),
+ reg);
+}
+
+
static boolean
iter_declaration(
struct tgsi_iterate_context *iter,
@@ -285,10 +404,22 @@ iter_declaration(
file = decl->Declaration.File;
if (!check_file_name( ctx, file ))
return TRUE;
- for (i = decl->DeclarationRange.First; i <= decl->DeclarationRange.Last; i++) {
- if (is_register_declared( ctx, file, i ))
- report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i );
- ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG));
+ for (i = decl->Range.First; i <= decl->Range.Last; i++) {
+ /* declared TGSI_FILE_INPUT's for geometry processor
+ * have an implied second dimension */
+ if (file == TGSI_FILE_INPUT &&
+ ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) {
+ uint vert;
+ for (vert = 0; vert < ctx->implied_array_size; ++vert) {
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ fill_scan_register2d(reg, file, vert, i);
+ check_and_declare(ctx, reg);
+ }
+ } else {
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ fill_scan_register1d(reg, file, i);
+ check_and_declare(ctx, reg);
+ }
}
return TRUE;
@@ -300,8 +431,7 @@ iter_immediate(
struct tgsi_full_immediate *imm )
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
-
- assert( ctx->num_imms < MAX_REGISTERS );
+ scan_register *reg;
/* No immediates allowed after the first instruction.
*/
@@ -310,12 +440,16 @@ iter_immediate(
/* Mark the register as declared.
*/
- ctx->regs_decl[TGSI_FILE_IMMEDIATE][ctx->num_imms / BITS_IN_REG_FLAG] |= (1 << (ctx->num_imms % BITS_IN_REG_FLAG));
+ reg = MALLOC(sizeof(scan_register));
+ fill_scan_register1d(reg, TGSI_FILE_IMMEDIATE, ctx->num_imms);
+ cso_hash_insert(ctx->regs_decl, scan_register_key(reg), reg);
ctx->num_imms++;
/* Check data type validity.
*/
- if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) {
+ if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 &&
+ imm->Immediate.DataType != TGSI_IMM_UINT32 &&
+ imm->Immediate.DataType != TGSI_IMM_INT32) {
report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType );
return TRUE;
}
@@ -323,12 +457,26 @@ iter_immediate(
return TRUE;
}
+
+static boolean
+iter_property(
+ struct tgsi_iterate_context *iter,
+ struct tgsi_full_property *prop )
+{
+ struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
+
+ if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY &&
+ prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) {
+ ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data);
+ }
+ return TRUE;
+}
+
static boolean
epilog(
struct tgsi_iterate_context *iter )
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
- uint file;
/* There must be an END instruction somewhere.
*/
@@ -338,13 +486,17 @@ epilog(
/* Check if all declared registers were used.
*/
- for (file = TGSI_FILE_NULL; file < TGSI_FILE_COUNT; file++) {
- uint i;
-
- for (i = 0; i < MAX_REGISTERS; i++) {
- if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) {
- report_warning( ctx, "%s[%u]: Register never used", file_names[file], i );
+ {
+ struct cso_hash_iter iter =
+ cso_hash_first_node(ctx->regs_decl);
+
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) {
+ report_warning( ctx, "%s[%u]: Register never used",
+ file_names[reg->file], reg->indices[0] );
}
+ iter = cso_hash_iter_next(iter);
}
}
@@ -356,6 +508,19 @@ epilog(
return TRUE;
}
+static void
+regs_hash_destroy(struct cso_hash *hash)
+{
+ struct cso_hash_iter iter = cso_hash_first_node(hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ iter = cso_hash_erase(hash, iter);
+ assert(reg->file < TGSI_FILE_COUNT);
+ FREE(reg);
+ }
+ cso_hash_delete(hash);
+}
+
boolean
tgsi_sanity_check(
const struct tgsi_token *tokens )
@@ -366,20 +531,26 @@ tgsi_sanity_check(
ctx.iter.iterate_instruction = iter_instruction;
ctx.iter.iterate_declaration = iter_declaration;
ctx.iter.iterate_immediate = iter_immediate;
+ ctx.iter.iterate_property = iter_property;
ctx.iter.epilog = epilog;
- memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) );
- memset( ctx.regs_used, 0, sizeof( ctx.regs_used ) );
- memset( ctx.regs_ind_used, 0, sizeof( ctx.regs_ind_used ) );
+ ctx.regs_decl = cso_hash_create();
+ ctx.regs_used = cso_hash_create();
+ ctx.regs_ind_used = cso_hash_create();
+
ctx.num_imms = 0;
ctx.num_instructions = 0;
ctx.index_of_END = ~0;
ctx.errors = 0;
ctx.warnings = 0;
+ ctx.implied_array_size = 0;
if (!tgsi_iterate_shader( tokens, &ctx.iter ))
return FALSE;
+ regs_hash_destroy(ctx.regs_decl);
+ regs_hash_destroy(ctx.regs_used);
+ regs_hash_destroy(ctx.regs_ind_used);
return ctx.errors == 0;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index 0db4481a3d..a6cc773003 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -35,7 +35,6 @@
#include "util/u_math.h"
-#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
@@ -97,14 +96,15 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
uint i;
for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *src =
- &fullinst->FullSrcRegisters[i];
- if (src->SrcRegister.File == TGSI_FILE_INPUT) {
- const int ind = src->SrcRegister.Index;
+ &fullinst->Src[i];
+ if (src->Register.File == TGSI_FILE_INPUT ||
+ src->Register.File == TGSI_FILE_SYSTEM_VALUE) {
+ const int ind = src->Register.Index;
if (info->input_semantic_name[ind] == TGSI_SEMANTIC_FOG) {
- if (src->SrcRegister.SwizzleX == TGSI_SWIZZLE_X) {
+ if (src->Register.SwizzleX == TGSI_SWIZZLE_X) {
info->uses_fogcoord = TRUE;
}
- else if (src->SrcRegister.SwizzleX == TGSI_SWIZZLE_Y) {
+ else if (src->Register.SwizzleX == TGSI_SWIZZLE_Y) {
info->uses_frontfacing = TRUE;
}
}
@@ -120,8 +120,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
= &parse.FullToken.FullDeclaration;
const uint file = fulldecl->Declaration.File;
uint reg;
- for (reg = fulldecl->DeclarationRange.First;
- reg <= fulldecl->DeclarationRange.Last;
+ for (reg = fulldecl->Range.First;
+ reg <= fulldecl->Range.Last;
reg++) {
/* only first 32 regs will appear in this bitfield */
@@ -129,25 +129,29 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->file_count[file]++;
info->file_max[file] = MAX2(info->file_max[file], (int)reg);
- if (file == TGSI_FILE_INPUT) {
- info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName;
- info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex;
+ if (file == TGSI_FILE_INPUT || file == TGSI_FILE_SYSTEM_VALUE) {
+ info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
+ info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
info->num_inputs++;
}
else if (file == TGSI_FILE_OUTPUT) {
- info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.SemanticName;
- info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.SemanticIndex;
+ info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
+ info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
info->num_outputs++;
- }
- /* special case */
- if (procType == TGSI_PROCESSOR_FRAGMENT &&
- file == TGSI_FILE_OUTPUT &&
- fulldecl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) {
- info->writes_z = TRUE;
+ /* extra info for special outputs */
+ if (procType == TGSI_PROCESSOR_FRAGMENT &&
+ fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
+ info->writes_z = TRUE;
+ }
+ if (procType == TGSI_PROCESSOR_VERTEX &&
+ fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) {
+ info->writes_edgeflag = TRUE;
+ }
}
- }
+
+ }
}
break;
@@ -161,6 +165,19 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->file_max[file] = MAX2(info->file_max[file], (int)reg);
}
break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ {
+ const struct tgsi_full_property *fullprop
+ = &parse.FullToken.FullProperty;
+
+ info->properties[info->num_properties].name =
+ fullprop->Property.PropertyName;
+ memcpy(info->properties[info->num_properties].data,
+ fullprop->u, 8 * sizeof(unsigned));;
+
+ ++info->num_properties;
+ }
+ break;
default:
assert( 0 );
@@ -206,34 +223,26 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
struct tgsi_full_instruction *fullinst =
&parse.FullToken.FullInstruction;
const struct tgsi_full_src_register *src =
- &fullinst->FullSrcRegisters[0];
+ &fullinst->Src[0];
const struct tgsi_full_dst_register *dst =
- &fullinst->FullDstRegisters[0];
+ &fullinst->Dst[0];
/* Do a whole bunch of checks for a simple move */
if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
- src->SrcRegister.File != TGSI_FILE_INPUT ||
- dst->DstRegister.File != TGSI_FILE_OUTPUT ||
- src->SrcRegister.Index != dst->DstRegister.Index ||
-
- src->SrcRegister.Negate ||
- src->SrcRegisterExtMod.Negate ||
- src->SrcRegisterExtMod.Absolute ||
- src->SrcRegisterExtMod.Scale2X ||
- src->SrcRegisterExtMod.Bias ||
- src->SrcRegisterExtMod.Complement ||
-
- src->SrcRegister.SwizzleX != TGSI_SWIZZLE_X ||
- src->SrcRegister.SwizzleY != TGSI_SWIZZLE_Y ||
- src->SrcRegister.SwizzleZ != TGSI_SWIZZLE_Z ||
- src->SrcRegister.SwizzleW != TGSI_SWIZZLE_W ||
-
- src->SrcRegisterExtSwz.ExtSwizzleX != TGSI_EXTSWIZZLE_X ||
- src->SrcRegisterExtSwz.ExtSwizzleY != TGSI_EXTSWIZZLE_Y ||
- src->SrcRegisterExtSwz.ExtSwizzleZ != TGSI_EXTSWIZZLE_Z ||
- src->SrcRegisterExtSwz.ExtSwizzleW != TGSI_EXTSWIZZLE_W ||
-
- dst->DstRegister.WriteMask != TGSI_WRITEMASK_XYZW)
+ (src->Register.File != TGSI_FILE_INPUT &&
+ src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
+ dst->Register.File != TGSI_FILE_OUTPUT ||
+ src->Register.Index != dst->Register.Index ||
+
+ src->Register.Negate ||
+ src->Register.Absolute ||
+
+ src->Register.SwizzleX != TGSI_SWIZZLE_X ||
+ src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
+ src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
+ src->Register.SwizzleW != TGSI_SWIZZLE_W ||
+
+ dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
{
tgsi_parse_free(&parse);
return FALSE;
@@ -245,6 +254,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
/* fall-through */
case TGSI_TOKEN_TYPE_IMMEDIATE:
/* fall-through */
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ /* fall-through */
default:
; /* no-op */
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.h b/src/gallium/auxiliary/tgsi/tgsi_scan.h
index 8a7ee0c7e4..dae5376c24 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.h
@@ -33,7 +33,6 @@
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
-
/**
* Shader summary info
*/
@@ -58,11 +57,17 @@ struct tgsi_shader_info
uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */
boolean writes_z; /**< does fragment shader write Z value? */
+ boolean writes_edgeflag; /**< vertex shader outputs edgeflag */
boolean uses_kill; /**< KIL or KILP instruction used? */
boolean uses_fogcoord; /**< fragment shader uses fog coord? */
boolean uses_frontfacing; /**< fragment shader uses front/back-face flag? */
-};
+ struct {
+ unsigned name;
+ unsigned data[8];
+ } properties[TGSI_PROPERTY_COUNT];
+ uint num_properties;
+};
extern void
tgsi_scan_shader(const struct tgsi_token *tokens,
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index 5f6b83b236..2e13a7aaf9 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -58,7 +59,7 @@
for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)
#define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
- ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST).Dst[0].Register.WriteMask & (1 << (CHAN)))
#define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
if (IS_DST0_CHANNEL_ENABLED( INST, CHAN ))
@@ -1260,38 +1261,39 @@ emit_fetch(
const struct tgsi_full_src_register *reg,
const unsigned chan_index )
{
- unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index );
+ unsigned swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index );
switch (swizzle) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
- switch (reg->SrcRegister.File) {
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
+ switch (reg->Register.File) {
case TGSI_FILE_CONSTANT:
emit_const(
func,
xmm,
- reg->SrcRegister.Index,
+ reg->Register.Index,
swizzle,
- reg->SrcRegister.Indirect,
- reg->SrcRegisterInd.File,
- reg->SrcRegisterInd.Index );
+ reg->Register.Indirect,
+ reg->Indirect.File,
+ reg->Indirect.Index );
break;
case TGSI_FILE_IMMEDIATE:
emit_immediate(
func,
xmm,
- reg->SrcRegister.Index,
+ reg->Register.Index,
swizzle );
break;
case TGSI_FILE_INPUT:
+ case TGSI_FILE_SYSTEM_VALUE:
emit_inputf(
func,
xmm,
- reg->SrcRegister.Index,
+ reg->Register.Index,
swizzle );
break;
@@ -1299,7 +1301,7 @@ emit_fetch(
emit_tempf(
func,
xmm,
- reg->SrcRegister.Index,
+ reg->Register.Index,
swizzle );
break;
@@ -1308,22 +1310,6 @@ emit_fetch(
}
break;
- case TGSI_EXTSWIZZLE_ZERO:
- emit_tempf(
- func,
- xmm,
- TGSI_EXEC_TEMP_00000000_I,
- TGSI_EXEC_TEMP_00000000_C );
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- emit_tempf(
- func,
- xmm,
- TEMP_ONE_I,
- TEMP_ONE_C );
- break;
-
default:
assert( 0 );
}
@@ -1347,7 +1333,7 @@ emit_fetch(
}
#define FETCH( FUNC, INST, XMM, INDEX, CHAN )\
- emit_fetch( FUNC, XMM, &(INST).FullSrcRegisters[INDEX], CHAN )
+ emit_fetch( FUNC, XMM, &(INST).Src[INDEX], CHAN )
/**
* Register store.
@@ -1387,12 +1373,12 @@ emit_store(
}
- switch( reg->DstRegister.File ) {
+ switch( reg->Register.File ) {
case TGSI_FILE_OUTPUT:
emit_output(
func,
xmm,
- reg->DstRegister.Index,
+ reg->Register.Index,
chan_index );
break;
@@ -1400,7 +1386,7 @@ emit_store(
emit_temps(
func,
xmm,
- reg->DstRegister.Index,
+ reg->Register.Index,
chan_index );
break;
@@ -1408,7 +1394,7 @@ emit_store(
emit_addrs(
func,
xmm,
- reg->DstRegister.Index,
+ reg->Register.Index,
chan_index );
break;
@@ -1418,7 +1404,7 @@ emit_store(
}
#define STORE( FUNC, INST, XMM, INDEX, CHAN )\
- emit_store( FUNC, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN )
+ emit_store( FUNC, XMM, &(INST).Dst[INDEX], &(INST), CHAN )
static void PIPE_CDECL
@@ -1433,13 +1419,13 @@ fetch_texel( struct tgsi_sampler **sampler,
sampler, *sampler,
store );
- debug_printf("lodbias %f\n", store[12]);
-
for (j = 0; j < 4; j++)
- debug_printf("sample %d texcoord %f %f\n",
+ debug_printf("sample %d texcoord %f %f %f lodbias %f\n",
j,
store[0+j],
- store[4+j]);
+ store[4+j],
+ store[8 + j],
+ store[12 + j]);
#endif
{
@@ -1448,7 +1434,8 @@ fetch_texel( struct tgsi_sampler **sampler,
&store[0], /* s */
&store[4], /* t */
&store[8], /* r */
- store[12], /* lodbias */
+ &store[12], /* lodbias */
+ tgsi_sampler_lod_bias,
rgba); /* results */
memcpy( store, rgba, 16 * sizeof(float));
@@ -1475,12 +1462,13 @@ emit_tex( struct x86_function *func,
boolean lodbias,
boolean projected)
{
- const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ const uint unit = inst->Src[1].Register.Index;
struct x86_reg args[2];
unsigned count;
unsigned i;
- switch (inst->InstructionExtTexture.Texture) {
+ assert(inst->Instruction.Texture);
+ switch (inst->Texture.Texture) {
case TGSI_TEXTURE_1D:
count = 1;
break;
@@ -1582,13 +1570,13 @@ emit_kil(
/* This mask stores component bits that were already tested. Note that
* we test if the value is less than zero, so 1.0 and 0.0 need not to be
* tested. */
- uniquemask = (1 << TGSI_EXTSWIZZLE_ZERO) | (1 << TGSI_EXTSWIZZLE_ONE);
+ uniquemask = 0;
FOR_EACH_CHANNEL( chan_index ) {
unsigned swizzle;
/* unswizzle channel */
- swizzle = tgsi_util_get_full_src_register_extswizzle(
+ swizzle = tgsi_util_get_full_src_register_swizzle(
reg,
chan_index );
@@ -1735,15 +1723,15 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst)
{
uint i;
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i];
- if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY &&
- reg->SrcRegister.Indirect)
+ const struct tgsi_full_src_register *reg = &inst->Src[i];
+ if (reg->Register.File == TGSI_FILE_TEMPORARY &&
+ reg->Register.Indirect)
return TRUE;
}
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
- const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i];
- if (reg->DstRegister.File == TGSI_FILE_TEMPORARY &&
- reg->DstRegister.Indirect)
+ const struct tgsi_full_dst_register *reg = &inst->Dst[i];
+ if (reg->Register.File == TGSI_FILE_TEMPORARY &&
+ reg->Register.Indirect)
return TRUE;
}
return FALSE;
@@ -1772,7 +1760,6 @@ emit_instruction(
break;
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 4 + chan_index, 0, chan_index );
}
@@ -2260,7 +2247,7 @@ emit_instruction(
case TGSI_OPCODE_KIL:
/* conditional kill */
- emit_kil( func, &inst->FullSrcRegisters[0] );
+ emit_kil( func, &inst->Src[0] );
break;
case TGSI_OPCODE_PK2H:
@@ -2521,7 +2508,7 @@ emit_instruction(
break;
case TGSI_OPCODE_TXL:
- emit_tex( func, inst, TRUE, FALSE );
+ return 0;
break;
case TGSI_OPCODE_TXP:
@@ -2593,7 +2580,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
return 0;
break;
@@ -2649,12 +2636,13 @@ emit_declaration(
struct x86_function *func,
struct tgsi_full_declaration *decl )
{
- if( decl->Declaration.File == TGSI_FILE_INPUT ) {
+ if( decl->Declaration.File == TGSI_FILE_INPUT ||
+ decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE ) {
unsigned first, last, mask;
unsigned i, j;
- first = decl->DeclarationRange.First;
- last = decl->DeclarationRange.Last;
+ first = decl->Range.First;
+ last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
for( i = first; i <= last; i++ ) {
@@ -2938,8 +2926,7 @@ tgsi_emit_sse2(
* the result in the cases where the code is too opaque to
* fix.
*/
- if (opcode != TGSI_OPCODE_MOV &&
- opcode != TGSI_OPCODE_SWZ) {
+ if (opcode != TGSI_OPCODE_MOV) {
debug_printf("Warning: src/dst aliasing in instruction"
" is not handled:\n");
tgsi_dump_instruction(&parse.FullToken.FullInstruction, 1);
@@ -2969,6 +2956,9 @@ tgsi_emit_sse2(
num_immediates++;
}
break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ /* we just ignore them for now */
+ break;
default:
ok = 0;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index d438450b1e..9fcffeda36 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -27,6 +27,9 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "util/u_prim.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
#include "tgsi_text.h"
#include "tgsi_build.h"
#include "tgsi_info.h"
@@ -59,6 +62,23 @@ static boolean uprcase( char c )
return c;
}
+/*
+ * Ignore case of str1 and assume str1 is already uppercase.
+ * Return TRUE iff str1 and str2 are equal.
+ */
+static int
+streq_nocase_uprcase(const char *str1,
+ const char *str2)
+{
+ while (*str1 && *str2) {
+ if (*str1 != uprcase(*str2))
+ return FALSE;
+ str1++;
+ str2++;
+ }
+ return TRUE;
+}
+
static boolean str_match_no_case( const char **pcur, const char *str )
{
const char *cur = *pcur;
@@ -110,6 +130,20 @@ static boolean parse_uint( const char **pcur, uint *val )
return FALSE;
}
+static boolean parse_identifier( const char **pcur, char *ret )
+{
+ const char *cur = *pcur;
+ int i = 0;
+ if (is_alpha_underscore( cur )) {
+ ret[i++] = *cur++;
+ while (is_alpha_underscore( cur ))
+ ret[i++] = *cur++;
+ *pcur = cur;
+ return TRUE;
+ }
+ return FALSE;
+}
+
/* Parse floating point.
*/
static boolean parse_float( const char **pcur, float *val )
@@ -163,28 +197,43 @@ struct translate_ctx
struct tgsi_token *tokens_cur;
struct tgsi_token *tokens_end;
struct tgsi_header *header;
+ unsigned processor : 4;
+ int implied_array_size : 5;
};
static void report_error( struct translate_ctx *ctx, const char *msg )
{
- debug_printf( "\nError: %s", msg );
+ int line = 1;
+ int column = 1;
+ const char *itr = ctx->text;
+
+ while (itr != ctx->cur) {
+ if (*itr == '\n') {
+ column = 1;
+ ++line;
+ }
+ ++column;
+ ++itr;
+ }
+
+ debug_printf( "\nTGSI asm error: %s [%d : %d] \n", msg, line, column );
}
/* Parse shader header.
* Return TRUE for one of the following headers.
- * FRAG1.1
- * GEOM1.1
- * VERT1.1
+ * FRAG
+ * GEOM
+ * VERT
*/
static boolean parse_header( struct translate_ctx *ctx )
{
uint processor;
- if (str_match_no_case( &ctx->cur, "FRAG1.1" ))
+ if (str_match_no_case( &ctx->cur, "FRAG" ))
processor = TGSI_PROCESSOR_FRAGMENT;
- else if (str_match_no_case( &ctx->cur, "VERT1.1" ))
+ else if (str_match_no_case( &ctx->cur, "VERT" ))
processor = TGSI_PROCESSOR_VERTEX;
- else if (str_match_no_case( &ctx->cur, "GEOM1.1" ))
+ else if (str_match_no_case( &ctx->cur, "GEOM" ))
processor = TGSI_PROCESSOR_GEOMETRY;
else {
report_error( ctx, "Unknown header" );
@@ -193,16 +242,13 @@ static boolean parse_header( struct translate_ctx *ctx )
if (ctx->tokens_cur >= ctx->tokens_end)
return FALSE;
- *(struct tgsi_version *) ctx->tokens_cur++ = tgsi_build_version();
-
- if (ctx->tokens_cur >= ctx->tokens_end)
- return FALSE;
ctx->header = (struct tgsi_header *) ctx->tokens_cur++;
*ctx->header = tgsi_build_header();
if (ctx->tokens_cur >= ctx->tokens_end)
return FALSE;
*(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header );
+ ctx->processor = processor;
return TRUE;
}
@@ -232,7 +278,9 @@ static const char *file_names[TGSI_FILE_COUNT] =
"SAMP",
"ADDR",
"IMM",
- "LOOP"
+ "LOOP",
+ "PRED",
+ "SV"
};
static boolean
@@ -297,92 +345,36 @@ parse_opt_writemask(
return TRUE;
}
-/* <register_file_bracket> ::= <file> `['
- */
static boolean
-parse_register_file_bracket(
- struct translate_ctx *ctx,
- uint *file )
-{
- if (!parse_file( &ctx->cur, file )) {
- report_error( ctx, "Unknown register file" );
- return FALSE;
- }
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != '[') {
- report_error( ctx, "Expected `['" );
- return FALSE;
- }
- ctx->cur++;
- return TRUE;
-}
+parse_register_dst( struct translate_ctx *ctx,
+ uint *file,
+ int *index );
-/* <register_file_bracket_index> ::= <register_file_bracket> <uint>
- */
-static boolean
-parse_register_file_bracket_index(
- struct translate_ctx *ctx,
- uint *file,
- int *index )
-{
- uint uindex;
+struct parsed_src_bracket {
+ int index;
- if (!parse_register_file_bracket( ctx, file ))
- return FALSE;
- eat_opt_white( &ctx->cur );
- if (!parse_uint( &ctx->cur, &uindex )) {
- report_error( ctx, "Expected literal unsigned integer" );
- return FALSE;
- }
- *index = (int) uindex;
- return TRUE;
-}
+ uint ind_file;
+ int ind_index;
+ uint ind_comp;
+};
-/* Parse destination register operand.
- * <register_dst> ::= <register_file_bracket_index> `]'
- */
-static boolean
-parse_register_dst(
- struct translate_ctx *ctx,
- uint *file,
- int *index )
-{
- if (!parse_register_file_bracket_index( ctx, file, index ))
- return FALSE;
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ']') {
- report_error( ctx, "Expected `]'" );
- return FALSE;
- }
- ctx->cur++;
- return TRUE;
-}
-/* Parse source register operand.
- * <register_src> ::= <register_file_bracket_index> `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]'
- */
static boolean
-parse_register_src(
+parse_register_src_bracket(
struct translate_ctx *ctx,
- uint *file,
- int *index,
- uint *ind_file,
- int *ind_index,
- uint *ind_comp)
+ struct parsed_src_bracket *brackets)
{
const char *cur;
uint uindex;
- *ind_comp = TGSI_SWIZZLE_X;
- if (!parse_register_file_bracket( ctx, file ))
- return FALSE;
+ memset(brackets, 0, sizeof(struct parsed_src_bracket));
+
eat_opt_white( &ctx->cur );
+
cur = ctx->cur;
- if (parse_file( &cur, ind_file )) {
- if (!parse_register_dst( ctx, ind_file, ind_index ))
+ if (parse_file( &cur, &brackets->ind_file )) {
+ if (!parse_register_dst( ctx, &brackets->ind_file,
+ &brackets->ind_index ))
return FALSE;
eat_opt_white( &ctx->cur );
@@ -392,16 +384,16 @@ parse_register_src(
switch (uprcase(*ctx->cur)) {
case 'X':
- *ind_comp = TGSI_SWIZZLE_X;
+ brackets->ind_comp = TGSI_SWIZZLE_X;
break;
case 'Y':
- *ind_comp = TGSI_SWIZZLE_Y;
+ brackets->ind_comp = TGSI_SWIZZLE_Y;
break;
case 'Z':
- *ind_comp = TGSI_SWIZZLE_Z;
+ brackets->ind_comp = TGSI_SWIZZLE_Z;
break;
case 'W':
- *ind_comp = TGSI_SWIZZLE_W;
+ brackets->ind_comp = TGSI_SWIZZLE_W;
break;
default:
report_error(ctx, "Expected indirect register swizzle component `x', `y', `z' or `w'");
@@ -422,12 +414,12 @@ parse_register_src(
return FALSE;
}
if (negate)
- *index = -(int) uindex;
+ brackets->index = -(int) uindex;
else
- *index = (int) uindex;
+ brackets->index = (int) uindex;
}
else {
- *index = 0;
+ brackets->index = 0;
}
}
else {
@@ -435,9 +427,9 @@ parse_register_src(
report_error( ctx, "Expected literal unsigned integer" );
return FALSE;
}
- *index = (int) uindex;
- *ind_file = TGSI_FILE_NULL;
- *ind_index = 0;
+ brackets->index = (int) uindex;
+ brackets->ind_file = TGSI_FILE_NULL;
+ brackets->ind_index = 0;
}
eat_opt_white( &ctx->cur );
if (*ctx->cur != ']') {
@@ -448,20 +440,123 @@ parse_register_src(
return TRUE;
}
-/* Parse register declaration.
- * <register_dcl> ::= <register_file_bracket_index> `]' |
- * <register_file_bracket_index> `..' <index> `]'
+static boolean
+parse_opt_register_src_bracket(
+ struct translate_ctx *ctx,
+ struct parsed_src_bracket *brackets,
+ int *parsed_brackets)
+{
+ const char *cur = ctx->cur;
+
+ *parsed_brackets = 0;
+
+ eat_opt_white( &cur );
+ if (cur[0] == '[') {
+ ++cur;
+ ctx->cur = cur;
+
+ if (!parse_register_src_bracket(ctx, brackets))
+ return FALSE;
+
+ *parsed_brackets = 1;
+ }
+
+ return TRUE;
+}
+
+/* <register_file_bracket> ::= <file> `['
*/
static boolean
-parse_register_dcl(
+parse_register_file_bracket(
+ struct translate_ctx *ctx,
+ uint *file )
+{
+ if (!parse_file( &ctx->cur, file )) {
+ report_error( ctx, "Unknown register file" );
+ return FALSE;
+ }
+ eat_opt_white( &ctx->cur );
+ if (*ctx->cur != '[') {
+ report_error( ctx, "Expected `['" );
+ return FALSE;
+ }
+ ctx->cur++;
+ return TRUE;
+}
+
+/* <register_file_bracket_index> ::= <register_file_bracket> <uint>
+ */
+static boolean
+parse_register_file_bracket_index(
+ struct translate_ctx *ctx,
+ uint *file,
+ int *index )
+{
+ uint uindex;
+
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ eat_opt_white( &ctx->cur );
+ if (!parse_uint( &ctx->cur, &uindex )) {
+ report_error( ctx, "Expected literal unsigned integer" );
+ return FALSE;
+ }
+ *index = (int) uindex;
+ return TRUE;
+}
+
+/* Parse source register operand.
+ * <register_src> ::= <register_file_bracket_index> `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]'
+ */
+static boolean
+parse_register_src(
struct translate_ctx *ctx,
uint *file,
- int *first,
- int *last )
+ struct parsed_src_bracket *brackets)
{
- if (!parse_register_file_bracket_index( ctx, file, first ))
+
+ brackets->ind_comp = TGSI_SWIZZLE_X;
+ if (!parse_register_file_bracket( ctx, file ))
return FALSE;
+ if (!parse_register_src_bracket( ctx, brackets ))
+ return FALSE;
+
+ return TRUE;
+}
+
+struct parsed_dcl_bracket {
+ uint first;
+ uint last;
+};
+
+static boolean
+parse_register_dcl_bracket(
+ struct translate_ctx *ctx,
+ struct parsed_dcl_bracket *bracket)
+{
+ uint uindex;
+ memset(bracket, 0, sizeof(struct parsed_dcl_bracket));
+
eat_opt_white( &ctx->cur );
+
+ if (!parse_uint( &ctx->cur, &uindex )) {
+ /* it can be an empty bracket [] which means its range
+ * is from 0 to some implied size */
+ if (ctx->cur[0] == ']' && ctx->implied_array_size != 0) {
+ bracket->first = 0;
+ bracket->last = ctx->implied_array_size - 1;
+ goto cleanup;
+ }
+ report_error( ctx, "Expected literal unsigned integer" );
+ return FALSE;
+ }
+ bracket->first = (int) uindex;
+
+ eat_opt_white( &ctx->cur );
+
if (ctx->cur[0] == '.' && ctx->cur[1] == '.') {
uint uindex;
@@ -471,12 +566,14 @@ parse_register_dcl(
report_error( ctx, "Expected literal integer" );
return FALSE;
}
- *last = (int) uindex;
+ bracket->last = (int) uindex;
eat_opt_white( &ctx->cur );
}
else {
- *last = *first;
+ bracket->last = bracket->first;
}
+
+cleanup:
if (*ctx->cur != ']') {
report_error( ctx, "Expected `]' or `..'" );
return FALSE;
@@ -485,16 +582,70 @@ parse_register_dcl(
return TRUE;
}
-static const char *modulate_names[TGSI_MODULATE_COUNT] =
+/* Parse register declaration.
+ * <register_dcl> ::= <register_file_bracket_index> `]' |
+ * <register_file_bracket_index> `..' <index> `]'
+ */
+static boolean
+parse_register_dcl(
+ struct translate_ctx *ctx,
+ uint *file,
+ struct parsed_dcl_bracket *brackets,
+ int *num_brackets)
{
- "_1X",
- "_2X",
- "_4X",
- "_8X",
- "_D2",
- "_D4",
- "_D8"
-};
+ const char *cur;
+
+ *num_brackets = 0;
+
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ if (!parse_register_dcl_bracket( ctx, &brackets[0] ))
+ return FALSE;
+
+ *num_brackets = 1;
+
+ cur = ctx->cur;
+ eat_opt_white( &cur );
+
+ if (cur[0] == '[') {
+ ++cur;
+ ctx->cur = cur;
+ if (!parse_register_dcl_bracket( ctx, &brackets[1] ))
+ return FALSE;
+ /* for geometry shader we don't really care about
+ * the first brackets it's always the size of the
+ * input primitive. so we want to declare just
+ * the index relevant to the semantics which is in
+ * the second bracket */
+ if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ brackets[0] = brackets[1];
+ }
+ *num_brackets = 2;
+ }
+
+ return TRUE;
+}
+
+
+/* Parse destination register operand.
+ * <register_dst> ::= <register_file_bracket_index> `]'
+ */
+static boolean
+parse_register_dst(
+ struct translate_ctx *ctx,
+ uint *file,
+ int *index )
+{
+ if (!parse_register_file_bracket_index( ctx, file, index ))
+ return FALSE;
+ eat_opt_white( &ctx->cur );
+ if (*ctx->cur != ']') {
+ report_error( ctx, "Expected `]'" );
+ return FALSE;
+ }
+ ctx->cur++;
+ return TRUE;
+}
static boolean
parse_dst_operand(
@@ -511,26 +662,13 @@ parse_dst_operand(
cur = ctx->cur;
eat_opt_white( &cur );
- if (*cur == '_') {
- uint i;
-
- for (i = 0; i < TGSI_MODULATE_COUNT; i++) {
- if (str_match_no_case( &cur, modulate_names[i] )) {
- if (!is_digit_alpha_underscore( cur )) {
- dst->DstRegisterExtModulate.Modulate = i;
- ctx->cur = cur;
- break;
- }
- }
- }
- }
if (!parse_opt_writemask( ctx, &writemask ))
return FALSE;
- dst->DstRegister.File = file;
- dst->DstRegister.Index = index;
- dst->DstRegister.WriteMask = writemask;
+ dst->Register.File = file;
+ dst->Register.Index = index;
+ dst->Register.WriteMask = writemask;
return TRUE;
}
@@ -538,13 +676,11 @@ static boolean
parse_optional_swizzle(
struct translate_ctx *ctx,
uint swizzle[4],
- boolean *parsed_swizzle,
- boolean *parsed_extswizzle )
+ boolean *parsed_swizzle )
{
const char *cur = ctx->cur;
*parsed_swizzle = FALSE;
- *parsed_extswizzle = FALSE;
eat_opt_white( &cur );
if (*cur == '.') {
@@ -562,15 +698,8 @@ parse_optional_swizzle(
else if (uprcase( *cur ) == 'W')
swizzle[i] = TGSI_SWIZZLE_W;
else {
- if (*cur == '0')
- swizzle[i] = TGSI_EXTSWIZZLE_ZERO;
- else if (*cur == '1')
- swizzle[i] = TGSI_EXTSWIZZLE_ONE;
- else {
- report_error( ctx, "Expected register swizzle component `x', `y', `z', `w', `0' or `1'" );
- return FALSE;
- }
- *parsed_extswizzle = TRUE;
+ report_error( ctx, "Expected register swizzle component `x', `y', `z', `w', `0' or `1'" );
+ return FALSE;
}
cur++;
}
@@ -585,171 +714,59 @@ parse_src_operand(
struct translate_ctx *ctx,
struct tgsi_full_src_register *src )
{
- const char *cur;
- float value;
uint file;
- int index;
- uint ind_file;
- int ind_index;
- uint ind_comp;
uint swizzle[4];
- boolean parsed_ext_negate_paren = FALSE;
boolean parsed_swizzle;
- boolean parsed_extswizzle;
+ struct parsed_src_bracket bracket[2];
+ int parsed_opt_brackets;
if (*ctx->cur == '-') {
- cur = ctx->cur;
- cur++;
- eat_opt_white( &cur );
- if (*cur == '(') {
- cur++;
- src->SrcRegisterExtMod.Negate = 1;
- eat_opt_white( &cur );
- ctx->cur = cur;
- parsed_ext_negate_paren = TRUE;
- }
- else if (*cur == '|') {
- cur++;
- src->SrcRegisterExtMod.Negate = 1;
- src->SrcRegisterExtMod.Absolute = 1;
- eat_opt_white(&cur);
- ctx->cur = cur;
- }
- }
- else if (*ctx->cur == '|') {
ctx->cur++;
eat_opt_white( &ctx->cur );
- src->SrcRegisterExtMod.Absolute = 1;
+ src->Register.Negate = 1;
}
- if (*ctx->cur == '-') {
+ if (*ctx->cur == '|') {
ctx->cur++;
eat_opt_white( &ctx->cur );
- src->SrcRegister.Negate = 1;
+ src->Register.Absolute = 1;
}
- cur = ctx->cur;
- if (parse_float( &cur, &value )) {
- if (value == 2.0f) {
- eat_opt_white( &cur );
- if (*cur != '*') {
- report_error( ctx, "Expected `*'" );
- return FALSE;
- }
- cur++;
- if (*cur != '(') {
- report_error( ctx, "Expected `('" );
- return FALSE;
- }
- cur++;
- src->SrcRegisterExtMod.Scale2X = 1;
- eat_opt_white( &cur );
- ctx->cur = cur;
- }
- }
-
- if (*ctx->cur == '(') {
- ctx->cur++;
- eat_opt_white( &ctx->cur );
- src->SrcRegisterExtMod.Bias = 1;
- }
+ if (!parse_register_src(ctx, &file, &bracket[0]))
+ return FALSE;
+ if (!parse_opt_register_src_bracket(ctx, &bracket[1], &parsed_opt_brackets))
+ return FALSE;
- cur = ctx->cur;
- if (parse_float( &cur, &value )) {
- if (value == 1.0f) {
- eat_opt_white( &cur );
- if (*cur != '-') {
- report_error( ctx, "Expected `-'" );
- return FALSE;
- }
- cur++;
- if (*cur != '(') {
- report_error( ctx, "Expected `('" );
- return FALSE;
- }
- cur++;
- src->SrcRegisterExtMod.Complement = 1;
- eat_opt_white( &cur );
- ctx->cur = cur;
- }
+ src->Register.File = file;
+ src->Register.Index = bracket[0].index;
+ if (bracket[0].ind_file != TGSI_FILE_NULL) {
+ src->Register.Indirect = 1;
+ src->Indirect.File = bracket[0].ind_file;
+ src->Indirect.Index = bracket[0].ind_index;
+ src->Indirect.SwizzleX = bracket[0].ind_comp;
+ src->Indirect.SwizzleY = bracket[0].ind_comp;
+ src->Indirect.SwizzleZ = bracket[0].ind_comp;
+ src->Indirect.SwizzleW = bracket[0].ind_comp;
}
-
- if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp))
- return FALSE;
- src->SrcRegister.File = file;
- src->SrcRegister.Index = index;
- if (ind_file != TGSI_FILE_NULL) {
- src->SrcRegister.Indirect = 1;
- src->SrcRegisterInd.File = ind_file;
- src->SrcRegisterInd.Index = ind_index;
- src->SrcRegisterInd.SwizzleX = ind_comp;
- src->SrcRegisterInd.SwizzleY = ind_comp;
- src->SrcRegisterInd.SwizzleZ = ind_comp;
- src->SrcRegisterInd.SwizzleW = ind_comp;
+ if (parsed_opt_brackets) {
+ src->Register.Dimension = 1;
+ src->Dimension.Indirect = 0;
+ src->Dimension.Dimension = 0;
+ src->Dimension.Index = bracket[1].index;
}
/* Parse optional swizzle.
*/
- if (parse_optional_swizzle( ctx, swizzle, &parsed_swizzle, &parsed_extswizzle )) {
- if (parsed_extswizzle) {
- assert( parsed_swizzle );
-
- src->SrcRegisterExtSwz.ExtSwizzleX = swizzle[0];
- src->SrcRegisterExtSwz.ExtSwizzleY = swizzle[1];
- src->SrcRegisterExtSwz.ExtSwizzleZ = swizzle[2];
- src->SrcRegisterExtSwz.ExtSwizzleW = swizzle[3];
- }
- else if (parsed_swizzle) {
- src->SrcRegister.SwizzleX = swizzle[0];
- src->SrcRegister.SwizzleY = swizzle[1];
- src->SrcRegister.SwizzleZ = swizzle[2];
- src->SrcRegister.SwizzleW = swizzle[3];
- }
- }
-
- if (src->SrcRegisterExtMod.Complement) {
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ')') {
- report_error( ctx, "Expected `)'" );
- return FALSE;
- }
- ctx->cur++;
- }
-
- if (src->SrcRegisterExtMod.Bias) {
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ')') {
- report_error( ctx, "Expected `)'" );
- return FALSE;
- }
- ctx->cur++;
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != '-') {
- report_error( ctx, "Expected `-'" );
- return FALSE;
- }
- ctx->cur++;
- eat_opt_white( &ctx->cur );
- if (!parse_float( &ctx->cur, &value )) {
- report_error( ctx, "Expected literal floating point" );
- return FALSE;
- }
- if (value != 0.5f) {
- report_error( ctx, "Expected 0.5" );
- return FALSE;
+ if (parse_optional_swizzle( ctx, swizzle, &parsed_swizzle )) {
+ if (parsed_swizzle) {
+ src->Register.SwizzleX = swizzle[0];
+ src->Register.SwizzleY = swizzle[1];
+ src->Register.SwizzleZ = swizzle[2];
+ src->Register.SwizzleW = swizzle[3];
}
}
- if (src->SrcRegisterExtMod.Scale2X) {
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ')') {
- report_error( ctx, "Expected `)'" );
- return FALSE;
- }
- ctx->cur++;
- }
-
- if (src->SrcRegisterExtMod.Absolute) {
+ if (src->Register.Absolute) {
eat_opt_white( &ctx->cur );
if (*ctx->cur != '|') {
report_error( ctx, "Expected `|'" );
@@ -758,14 +775,6 @@ parse_src_operand(
ctx->cur++;
}
- if (parsed_ext_negate_paren) {
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ')') {
- report_error( ctx, "Expected `)'" );
- return FALSE;
- }
- ctx->cur++;
- }
return TRUE;
}
@@ -857,11 +866,11 @@ parse_instruction(
}
if (i < info->num_dst) {
- if (!parse_dst_operand( ctx, &inst.FullDstRegisters[i] ))
+ if (!parse_dst_operand( ctx, &inst.Dst[i] ))
return FALSE;
}
else if (i < info->num_dst + info->num_src) {
- if (!parse_src_operand( ctx, &inst.FullSrcRegisters[i - info->num_dst] ))
+ if (!parse_src_operand( ctx, &inst.Src[i - info->num_dst] ))
return FALSE;
}
else {
@@ -870,7 +879,8 @@ parse_instruction(
for (j = 0; j < TGSI_TEXTURE_COUNT; j++) {
if (str_match_no_case( &ctx->cur, texture_names[j] )) {
if (!is_digit_alpha_underscore( ctx->cur )) {
- inst.InstructionExtTexture.Texture = j;
+ inst.Instruction.Texture = 1;
+ inst.Texture.Texture = j;
break;
}
}
@@ -896,7 +906,8 @@ parse_instruction(
report_error( ctx, "Expected a label" );
return FALSE;
}
- inst.InstructionExtLabel.Label = target;
+ inst.Instruction.Label = 1;
+ inst.Label.Label = target;
}
advance = tgsi_build_full_instruction(
@@ -920,7 +931,9 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
"PSIZE",
"GENERIC",
"NORMAL",
- "FACE"
+ "FACE",
+ "EDGEFLAG",
+ "PRIM_ID"
};
static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] =
@@ -934,8 +947,8 @@ static boolean parse_declaration( struct translate_ctx *ctx )
{
struct tgsi_full_declaration decl;
uint file;
- int first;
- int last;
+ struct parsed_dcl_bracket brackets[2];
+ int num_brackets;
uint writemask;
const char *cur;
uint advance;
@@ -947,7 +960,7 @@ static boolean parse_declaration( struct translate_ctx *ctx )
report_error( ctx, "Syntax error" );
return FALSE;
}
- if (!parse_register_dcl( ctx, &file, &first, &last ))
+ if (!parse_register_dcl( ctx, &file, brackets, &num_brackets))
return FALSE;
if (!parse_opt_writemask( ctx, &writemask ))
return FALSE;
@@ -955,8 +968,8 @@ static boolean parse_declaration( struct translate_ctx *ctx )
decl = tgsi_default_full_declaration();
decl.Declaration.File = file;
decl.Declaration.UsageMask = writemask;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Range.First = brackets[0].first;
+ decl.Range.Last = brackets[0].last;
cur = ctx->cur;
eat_opt_white( &cur );
@@ -987,13 +1000,13 @@ static boolean parse_declaration( struct translate_ctx *ctx )
}
cur2++;
- decl.Semantic.SemanticIndex = index;
+ decl.Semantic.Index = index;
cur = cur2;
}
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = i;
+ decl.Semantic.Name = i;
ctx->cur = cur;
break;
@@ -1099,6 +1112,110 @@ static boolean parse_immediate( struct translate_ctx *ctx )
return TRUE;
}
+static const char *property_names[] =
+{
+ "GS_INPUT_PRIMITIVE",
+ "GS_OUTPUT_PRIMITIVE",
+ "GS_MAX_OUTPUT_VERTICES"
+};
+
+static const char *primitive_names[] =
+{
+ "POINTS",
+ "LINES",
+ "LINE_LOOP",
+ "LINE_STRIP",
+ "TRIANGLES",
+ "TRIANGLE_STRIP",
+ "TRIANGLE_FAN",
+ "QUADS",
+ "QUAD_STRIP",
+ "POLYGON"
+};
+
+static boolean
+parse_primitive( const char **pcur, uint *primitive )
+{
+ uint i;
+
+ for (i = 0; i < PIPE_PRIM_MAX; i++) {
+ const char *cur = *pcur;
+
+ if (str_match_no_case( &cur, primitive_names[i])) {
+ *primitive = i;
+ *pcur = cur;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+static boolean parse_property( struct translate_ctx *ctx )
+{
+ struct tgsi_full_property prop;
+ uint property_name;
+ uint values[8];
+ uint advance;
+ char id[64];
+
+ if (!eat_white( &ctx->cur )) {
+ report_error( ctx, "Syntax error" );
+ return FALSE;
+ }
+ if (!parse_identifier( &ctx->cur, id )) {
+ report_error( ctx, "Syntax error" );
+ return FALSE;
+ }
+ for (property_name = 0; property_name < TGSI_PROPERTY_COUNT;
+ ++property_name) {
+ if (streq_nocase_uprcase(property_names[property_name], id)) {
+ break;
+ }
+ }
+ if (property_name >= TGSI_PROPERTY_COUNT) {
+ debug_printf( "\nError: Unknown property : '%s'", id );
+ return FALSE;
+ }
+
+ eat_opt_white( &ctx->cur );
+ switch(property_name) {
+ case TGSI_PROPERTY_GS_INPUT_PRIM:
+ case TGSI_PROPERTY_GS_OUTPUT_PRIM:
+ if (!parse_primitive(&ctx->cur, &values[0] )) {
+ report_error( ctx, "Unknown primitive name as property!" );
+ return FALSE;
+ }
+ if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM &&
+ ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ ctx->implied_array_size = u_vertices_per_prim(values[0]);
+ }
+ break;
+ default:
+ if (!parse_uint(&ctx->cur, &values[0] )) {
+ report_error( ctx, "Expected unsigned integer as property!" );
+ return FALSE;
+ }
+ }
+
+ prop = tgsi_default_full_property();
+ prop.Property.PropertyName = property_name;
+ prop.Property.NrTokens += 1;
+ prop.u[0].Data = values[0];
+
+ advance = tgsi_build_full_property(
+ &prop,
+ ctx->tokens_cur,
+ ctx->header,
+ (uint) (ctx->tokens_end - ctx->tokens_cur) );
+ if (advance == 0)
+ return FALSE;
+ ctx->tokens_cur += advance;
+
+ return TRUE;
+}
+
+
static boolean translate( struct translate_ctx *ctx )
{
eat_opt_white( &ctx->cur );
@@ -1107,7 +1224,6 @@ static boolean translate( struct translate_ctx *ctx )
while (*ctx->cur != '\0') {
uint label_val = 0;
-
if (!eat_white( &ctx->cur )) {
report_error( ctx, "Syntax error" );
return FALSE;
@@ -1115,7 +1231,6 @@ static boolean translate( struct translate_ctx *ctx )
if (*ctx->cur == '\0')
break;
-
if (parse_label( ctx, &label_val )) {
if (!parse_instruction( ctx, TRUE ))
return FALSE;
@@ -1128,6 +1243,10 @@ static boolean translate( struct translate_ctx *ctx )
if (!parse_immediate( ctx ))
return FALSE;
}
+ else if (str_match_no_case( &ctx->cur, "PROPERTY" )) {
+ if (!parse_property( ctx ))
+ return FALSE;
+ }
else if (!parse_instruction( ctx, FALSE )) {
return FALSE;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c
index bc9c18fd4a..ae875f29ab 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_transform.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c
@@ -79,6 +79,19 @@ emit_immediate(struct tgsi_transform_context *ctx,
}
+static void
+emit_property(struct tgsi_transform_context *ctx,
+ const struct tgsi_full_property *prop)
+{
+ uint ti = ctx->ti;
+
+ ti += tgsi_build_full_property(prop,
+ ctx->tokens_out + ti,
+ ctx->header,
+ ctx->max_tokens_out - ti);
+ ctx->ti = ti;
+}
+
/**
* Apply user-defined transformations to the input shader to produce
@@ -110,6 +123,7 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in,
ctx->emit_instruction = emit_instruction;
ctx->emit_declaration = emit_declaration;
ctx->emit_immediate = emit_immediate;
+ ctx->emit_property = emit_property;
ctx->tokens_out = tokens_out;
ctx->max_tokens_out = max_tokens_out;
@@ -130,15 +144,13 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in,
/**
** Setup output shader
**/
- *(struct tgsi_version *) &tokens_out[0] = tgsi_build_version();
-
- ctx->header = (struct tgsi_header *) (tokens_out + 1);
+ ctx->header = (struct tgsi_header *)tokens_out;
*ctx->header = tgsi_build_header();
- processor = (struct tgsi_processor *) (tokens_out + 2);
+ processor = (struct tgsi_processor *) (tokens_out + 1);
*processor = tgsi_build_processor( procType, ctx->header );
- ctx->ti = 3;
+ ctx->ti = 2;
/**
@@ -184,6 +196,17 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in,
ctx->emit_immediate(ctx, fullimm);
}
break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ {
+ struct tgsi_full_property *fullprop
+ = &parse.FullToken.FullProperty;
+
+ if (ctx->transform_property)
+ ctx->transform_property(ctx, fullprop);
+ else
+ ctx->emit_property(ctx, fullprop);
+ }
+ break;
default:
assert( 0 );
@@ -215,7 +238,7 @@ tgsi_transform_foo( struct tgsi_token *tokens_out,
uint max_tokens_out )
{
const char *text =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], COLOR, CONSTANT\n"
"DCL OUT[0], COLOR\n"
" 0: MOV OUT[0], IN[0]\n"
diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.h b/src/gallium/auxiliary/tgsi/tgsi_transform.h
index a121adbaef..818478e277 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_transform.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_transform.h
@@ -53,6 +53,8 @@ struct tgsi_transform_context
void (*transform_immediate)(struct tgsi_transform_context *ctx,
struct tgsi_full_immediate *imm);
+ void (*transform_property)(struct tgsi_transform_context *ctx,
+ struct tgsi_full_property *prop);
/**
* Called at end of input program to allow caller to append extra
@@ -73,6 +75,8 @@ struct tgsi_transform_context
const struct tgsi_full_declaration *decl);
void (*emit_immediate)(struct tgsi_transform_context *ctx,
const struct tgsi_full_immediate *imm);
+ void (*emit_property)(struct tgsi_transform_context *ctx,
+ const struct tgsi_full_property *prop);
struct tgsi_header *header;
uint max_tokens_out;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 654426a903..e64e2b731d 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -29,6 +29,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "tgsi/tgsi_ureg.h"
+#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_sanity.h"
@@ -36,7 +37,6 @@
#include "util/u_math.h"
union tgsi_any_token {
- struct tgsi_version version;
struct tgsi_header header;
struct tgsi_processor processor;
struct tgsi_token token;
@@ -46,18 +46,12 @@ union tgsi_any_token {
struct tgsi_immediate imm;
union tgsi_immediate_data imm_data;
struct tgsi_instruction insn;
- struct tgsi_instruction_ext_nv insn_ext_nv;
- struct tgsi_instruction_ext_label insn_ext_label;
- struct tgsi_instruction_ext_texture insn_ext_texture;
- struct tgsi_instruction_ext_predicate insn_ext_predicate;
+ struct tgsi_instruction_predicate insn_predicate;
+ struct tgsi_instruction_label insn_label;
+ struct tgsi_instruction_texture insn_texture;
struct tgsi_src_register src;
- struct tgsi_src_register_ext_swz src_ext_swz;
- struct tgsi_src_register_ext_mod src_ext_mod;
struct tgsi_dimension dim;
struct tgsi_dst_register dst;
- struct tgsi_dst_register_ext_concode dst_ext_code;
- struct tgsi_dst_register_ext_modulate dst_ext_mod;
- struct tgsi_dst_register_ext_predicate dst_ext_pred;
unsigned value;
};
@@ -75,6 +69,8 @@ struct ureg_tokens {
#define UREG_MAX_IMMEDIATE 32
#define UREG_MAX_TEMP 256
#define UREG_MAX_ADDR 2
+#define UREG_MAX_LOOP 1
+#define UREG_MAX_PRED 1
#define DOMAIN_DECL 0
#define DOMAIN_INSN 1
@@ -94,14 +90,24 @@ struct ureg_program
unsigned vs_inputs[UREG_MAX_INPUT/32];
struct {
+ unsigned index;
+ } gs_input[UREG_MAX_INPUT];
+ unsigned nr_gs_inputs;
+
+ struct {
unsigned semantic_name;
unsigned semantic_index;
} output[UREG_MAX_OUTPUT];
unsigned nr_outputs;
struct {
- float v[4];
+ union {
+ float f[4];
+ unsigned u[4];
+ int i[4];
+ } value;
unsigned nr;
+ unsigned type;
} immediate[UREG_MAX_IMMEDIATE];
unsigned nr_immediates;
@@ -118,6 +124,8 @@ struct ureg_program
unsigned nr_constant_ranges;
unsigned nr_addrs;
+ unsigned nr_preds;
+ unsigned nr_loops;
unsigned nr_instructions;
struct ureg_tokens domain[2];
@@ -141,8 +149,9 @@ static void tokens_expand( struct ureg_tokens *tokens,
{
unsigned old_size = tokens->size * sizeof(unsigned);
- if (tokens->tokens == error_tokens)
- goto fail;
+ if (tokens->tokens == error_tokens) {
+ return;
+ }
while (tokens->count + count > tokens->size) {
tokens->size = (1 << ++tokens->order);
@@ -151,13 +160,9 @@ static void tokens_expand( struct ureg_tokens *tokens,
tokens->tokens = REALLOC(tokens->tokens,
old_size,
tokens->size * sizeof(unsigned));
- if (tokens->tokens == NULL)
- goto fail;
-
- return;
-
-fail:
- tokens_error(tokens);
+ if (tokens->tokens == NULL) {
+ tokens_error(tokens);
+ }
}
static void set_bad( struct ureg_program *ureg )
@@ -207,9 +212,13 @@ ureg_dst_register( unsigned file,
dst.IndirectIndex = 0;
dst.IndirectSwizzle = 0;
dst.Saturate = 0;
+ dst.Predicate = 0;
+ dst.PredNegate = 0;
+ dst.PredSwizzleX = TGSI_SWIZZLE_X;
+ dst.PredSwizzleY = TGSI_SWIZZLE_Y;
+ dst.PredSwizzleZ = TGSI_SWIZZLE_Z;
+ dst.PredSwizzleW = TGSI_SWIZZLE_W;
dst.Index = index;
- dst.Pad1 = 0;
- dst.Pad2 = 0;
return dst;
}
@@ -279,6 +288,22 @@ ureg_DECL_vs_input( struct ureg_program *ureg,
}
+struct ureg_src
+ureg_DECL_gs_input(struct ureg_program *ureg,
+ unsigned index)
+{
+ if (ureg->nr_gs_inputs < UREG_MAX_INPUT) {
+ ureg->gs_input[ureg->nr_gs_inputs].index = index;
+ ureg->nr_gs_inputs++;
+ } else {
+ set_bad(ureg);
+ }
+
+ /* XXX: Add suport for true 2D input registers. */
+ return ureg_src_register(TGSI_FILE_INPUT, index);
+}
+
+
struct ureg_dst
ureg_DECL_output( struct ureg_program *ureg,
unsigned name,
@@ -350,6 +375,7 @@ struct ureg_src ureg_DECL_constant(struct ureg_program *ureg,
i = ureg->nr_constant_ranges++;
ureg->constant_range[i].first = index;
ureg->constant_range[i].last = index;
+ goto out;
}
/* Collapse all ranges down to one:
@@ -417,6 +443,32 @@ struct ureg_dst ureg_DECL_address( struct ureg_program *ureg )
return ureg_dst_register( TGSI_FILE_ADDRESS, 0 );
}
+/* Allocate a new loop register.
+ */
+struct ureg_dst
+ureg_DECL_loop(struct ureg_program *ureg)
+{
+ if (ureg->nr_loops < UREG_MAX_LOOP) {
+ return ureg_dst_register(TGSI_FILE_LOOP, ureg->nr_loops++);
+ }
+
+ assert(0);
+ return ureg_dst_register(TGSI_FILE_LOOP, 0);
+}
+
+/* Allocate a new predicate register.
+ */
+struct ureg_dst
+ureg_DECL_predicate(struct ureg_program *ureg)
+{
+ if (ureg->nr_preds < UREG_MAX_PRED) {
+ return ureg_dst_register(TGSI_FILE_PREDICATE, ureg->nr_preds++);
+ }
+
+ assert(0);
+ return ureg_dst_register(TGSI_FILE_PREDICATE, 0);
+}
+
/* Allocate a new sampler.
*/
struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg,
@@ -439,22 +491,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg,
}
-
-
-static int match_or_expand_immediate( const float *v,
- unsigned nr,
- float *v2,
- unsigned *nr2,
- unsigned *swizzle )
+static int
+match_or_expand_immediate( const unsigned *v,
+ unsigned nr,
+ unsigned *v2,
+ unsigned *pnr2,
+ unsigned *swizzle )
{
+ unsigned nr2 = *pnr2;
unsigned i, j;
-
+
*swizzle = 0;
for (i = 0; i < nr; i++) {
boolean found = FALSE;
- for (j = 0; j < *nr2 && !found; j++) {
+ for (j = 0; j < nr2 && !found; j++) {
if (v[i] == v2[j]) {
*swizzle |= j << (i * 2);
found = TRUE;
@@ -462,24 +514,28 @@ static int match_or_expand_immediate( const float *v,
}
if (!found) {
- if (*nr2 >= 4)
+ if (nr2 >= 4) {
return FALSE;
+ }
- v2[*nr2] = v[i];
- *swizzle |= *nr2 << (i * 2);
- (*nr2)++;
+ v2[nr2] = v[i];
+ *swizzle |= nr2 << (i * 2);
+ nr2++;
}
}
+ /* Actually expand immediate only when fully succeeded.
+ */
+ *pnr2 = nr2;
return TRUE;
}
-
-
-struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg,
- const float *v,
- unsigned nr )
+static struct ureg_src
+decl_immediate( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr,
+ unsigned type )
{
unsigned i, j;
unsigned swizzle;
@@ -489,38 +545,82 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg,
*/
for (i = 0; i < ureg->nr_immediates; i++) {
- if (match_or_expand_immediate( v,
- nr,
- ureg->immediate[i].v,
- &ureg->immediate[i].nr,
- &swizzle ))
+ if (ureg->immediate[i].type != type) {
+ continue;
+ }
+ if (match_or_expand_immediate(v,
+ nr,
+ ureg->immediate[i].value.u,
+ &ureg->immediate[i].nr,
+ &swizzle)) {
goto out;
+ }
}
if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) {
i = ureg->nr_immediates++;
- if (match_or_expand_immediate( v,
- nr,
- ureg->immediate[i].v,
- &ureg->immediate[i].nr,
- &swizzle ))
+ ureg->immediate[i].type = type;
+ if (match_or_expand_immediate(v,
+ nr,
+ ureg->immediate[i].value.u,
+ &ureg->immediate[i].nr,
+ &swizzle)) {
goto out;
+ }
}
- set_bad( ureg );
+ set_bad(ureg);
out:
/* Make sure that all referenced elements are from this immediate.
* Has the effect of making size-one immediates into scalars.
*/
- for (j = nr; j < 4; j++)
+ for (j = nr; j < 4; j++) {
swizzle |= (swizzle & 0x3) << (j * 2);
+ }
+
+ return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i),
+ (swizzle >> 0) & 0x3,
+ (swizzle >> 2) & 0x3,
+ (swizzle >> 4) & 0x3,
+ (swizzle >> 6) & 0x3);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate( struct ureg_program *ureg,
+ const float *v,
+ unsigned nr )
+{
+ union {
+ float f[4];
+ unsigned u[4];
+ } fu;
+ unsigned int i;
+
+ for (i = 0; i < nr; i++) {
+ fu.f[i] = v[i];
+ }
+
+ return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32);
+}
- return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ),
- (swizzle >> 0) & 0x3,
- (swizzle >> 2) & 0x3,
- (swizzle >> 4) & 0x3,
- (swizzle >> 6) & 0x3);
+
+struct ureg_src
+ureg_DECL_immediate_uint( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr )
+{
+ return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate_int( struct ureg_program *ureg,
+ const int *v,
+ unsigned nr )
+{
+ return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32);
}
@@ -528,9 +628,7 @@ void
ureg_emit_src( struct ureg_program *ureg,
struct ureg_src src )
{
- unsigned size = (1 +
- (src.Absolute ? 1 : 0) +
- (src.Indirect ? 1 : 0));
+ unsigned size = 1 + (src.Indirect ? 1 : 0);
union tgsi_any_token *out = get_tokens( ureg, DOMAIN_INSN, size );
unsigned n = 0;
@@ -547,17 +645,8 @@ ureg_emit_src( struct ureg_program *ureg,
out[n].src.SwizzleW = src.SwizzleW;
out[n].src.Index = src.Index;
out[n].src.Negate = src.Negate;
+ out[0].src.Absolute = src.Absolute;
n++;
-
- if (src.Absolute) {
- out[0].src.Extended = 1;
- out[0].src.Negate = 0;
- out[n].value = 0;
- out[n].src_ext_mod.Type = TGSI_SRC_REGISTER_EXT_TYPE_MOD;
- out[n].src_ext_mod.Absolute = 1;
- out[n].src_ext_mod.Negate = src.Negate;
- n++;
- }
if (src.Indirect) {
out[0].src.Indirect = 1;
@@ -628,37 +717,54 @@ static void validate( unsigned opcode,
#endif
}
-unsigned
+struct ureg_emit_insn_result
ureg_emit_insn(struct ureg_program *ureg,
unsigned opcode,
boolean saturate,
+ boolean predicate,
+ boolean pred_negate,
+ unsigned pred_swizzle_x,
+ unsigned pred_swizzle_y,
+ unsigned pred_swizzle_z,
+ unsigned pred_swizzle_w,
unsigned num_dst,
unsigned num_src )
{
union tgsi_any_token *out;
+ uint count = predicate ? 2 : 1;
+ struct ureg_emit_insn_result result;
validate( opcode, num_dst, num_src );
- out = get_tokens( ureg, DOMAIN_INSN, 1 );
- out[0].value = 0;
- out[0].insn.Type = TGSI_TOKEN_TYPE_INSTRUCTION;
- out[0].insn.NrTokens = 0;
+ out = get_tokens( ureg, DOMAIN_INSN, count );
+ out[0].insn = tgsi_default_instruction();
out[0].insn.Opcode = opcode;
out[0].insn.Saturate = saturate;
out[0].insn.NumDstRegs = num_dst;
out[0].insn.NumSrcRegs = num_src;
- out[0].insn.Padding = 0;
- out[0].insn.Extended = 0;
-
+
+ result.insn_token = ureg->domain[DOMAIN_INSN].count - count;
+ result.extended_token = result.insn_token;
+
+ if (predicate) {
+ out[0].insn.Predicate = 1;
+ out[1].insn_predicate = tgsi_default_instruction_predicate();
+ out[1].insn_predicate.Negate = pred_negate;
+ out[1].insn_predicate.SwizzleX = pred_swizzle_x;
+ out[1].insn_predicate.SwizzleY = pred_swizzle_y;
+ out[1].insn_predicate.SwizzleZ = pred_swizzle_z;
+ out[1].insn_predicate.SwizzleW = pred_swizzle_w;
+ }
+
ureg->nr_instructions++;
-
- return ureg->domain[DOMAIN_INSN].count - 1;
+
+ return result;
}
void
ureg_emit_label(struct ureg_program *ureg,
- unsigned insn_token,
+ unsigned extended_token,
unsigned *label_token )
{
union tgsi_any_token *out, *insn;
@@ -667,13 +773,11 @@ ureg_emit_label(struct ureg_program *ureg,
return;
out = get_tokens( ureg, DOMAIN_INSN, 1 );
- insn = retrieve_token( ureg, DOMAIN_INSN, insn_token );
+ out[0].value = 0;
- insn->insn.Extended = 1;
+ insn = retrieve_token( ureg, DOMAIN_INSN, extended_token );
+ insn->insn.Label = 1;
- out[0].value = 0;
- out[0].insn_ext_label.Type = TGSI_INSTRUCTION_EXT_TYPE_LABEL;
-
*label_token = ureg->domain[DOMAIN_INSN].count - 1;
}
@@ -696,26 +800,24 @@ ureg_fixup_label(struct ureg_program *ureg,
{
union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_INSN, label_token );
- assert(out->insn_ext_label.Type == TGSI_INSTRUCTION_EXT_TYPE_LABEL);
- out->insn_ext_label.Label = instruction_number;
+ out->insn_label.Label = instruction_number;
}
void
ureg_emit_texture(struct ureg_program *ureg,
- unsigned insn_token,
+ unsigned extended_token,
unsigned target )
{
union tgsi_any_token *out, *insn;
out = get_tokens( ureg, DOMAIN_INSN, 1 );
- insn = retrieve_token( ureg, DOMAIN_INSN, insn_token );
+ insn = retrieve_token( ureg, DOMAIN_INSN, extended_token );
- insn->insn.Extended = 1;
+ insn->insn.Texture = 1;
out[0].value = 0;
- out[0].insn_ext_texture.Type = TGSI_INSTRUCTION_EXT_TYPE_TEXTURE;
- out[0].insn_ext_texture.Texture = target;
+ out[0].insn_texture.Texture = target;
}
@@ -738,12 +840,34 @@ ureg_insn(struct ureg_program *ureg,
const struct ureg_src *src,
unsigned nr_src )
{
- unsigned insn, i;
+ struct ureg_emit_insn_result insn;
+ unsigned i;
boolean saturate;
+ boolean predicate;
+ boolean negate = FALSE;
+ unsigned swizzle[4] = { 0 };
saturate = nr_dst ? dst[0].Saturate : FALSE;
+ predicate = nr_dst ? dst[0].Predicate : FALSE;
+ if (predicate) {
+ negate = dst[0].PredNegate;
+ swizzle[0] = dst[0].PredSwizzleX;
+ swizzle[1] = dst[0].PredSwizzleY;
+ swizzle[2] = dst[0].PredSwizzleZ;
+ swizzle[3] = dst[0].PredSwizzleW;
+ }
- insn = ureg_emit_insn( ureg, opcode, saturate, nr_dst, nr_src );
+ insn = ureg_emit_insn(ureg,
+ opcode,
+ saturate,
+ predicate,
+ negate,
+ swizzle[0],
+ swizzle[1],
+ swizzle[2],
+ swizzle[3],
+ nr_dst,
+ nr_src);
for (i = 0; i < nr_dst; i++)
ureg_emit_dst( ureg, dst[i] );
@@ -751,7 +875,7 @@ ureg_insn(struct ureg_program *ureg,
for (i = 0; i < nr_src; i++)
ureg_emit_src( ureg, src[i] );
- ureg_fixup_insn_size( ureg, insn );
+ ureg_fixup_insn_size( ureg, insn.insn_token );
}
void
@@ -763,14 +887,36 @@ ureg_tex_insn(struct ureg_program *ureg,
const struct ureg_src *src,
unsigned nr_src )
{
- unsigned insn, i;
+ struct ureg_emit_insn_result insn;
+ unsigned i;
boolean saturate;
+ boolean predicate;
+ boolean negate = FALSE;
+ unsigned swizzle[4] = { 0 };
saturate = nr_dst ? dst[0].Saturate : FALSE;
+ predicate = nr_dst ? dst[0].Predicate : FALSE;
+ if (predicate) {
+ negate = dst[0].PredNegate;
+ swizzle[0] = dst[0].PredSwizzleX;
+ swizzle[1] = dst[0].PredSwizzleY;
+ swizzle[2] = dst[0].PredSwizzleZ;
+ swizzle[3] = dst[0].PredSwizzleW;
+ }
- insn = ureg_emit_insn( ureg, opcode, saturate, nr_dst, nr_src );
+ insn = ureg_emit_insn(ureg,
+ opcode,
+ saturate,
+ predicate,
+ negate,
+ swizzle[0],
+ swizzle[1],
+ swizzle[2],
+ swizzle[3],
+ nr_dst,
+ nr_src);
- ureg_emit_texture( ureg, insn, target ); \
+ ureg_emit_texture( ureg, insn.extended_token, target );
for (i = 0; i < nr_dst; i++)
ureg_emit_dst( ureg, dst[i] );
@@ -778,7 +924,7 @@ ureg_tex_insn(struct ureg_program *ureg,
for (i = 0; i < nr_src; i++)
ureg_emit_src( ureg, src[i] );
- ureg_fixup_insn_size( ureg, insn );
+ ureg_fixup_insn_size( ureg, insn.insn_token );
}
@@ -789,16 +935,27 @@ ureg_label_insn(struct ureg_program *ureg,
unsigned nr_src,
unsigned *label_token )
{
- unsigned insn, i;
+ struct ureg_emit_insn_result insn;
+ unsigned i;
- insn = ureg_emit_insn( ureg, opcode, FALSE, 0, nr_src );
+ insn = ureg_emit_insn(ureg,
+ opcode,
+ FALSE,
+ FALSE,
+ FALSE,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_Z,
+ TGSI_SWIZZLE_W,
+ 0,
+ nr_src);
- ureg_emit_label( ureg, insn, label_token ); \
+ ureg_emit_label( ureg, insn.extended_token, label_token );
for (i = 0; i < nr_src; i++)
ureg_emit_src( ureg, src[i] );
- ureg_fixup_insn_size( ureg, insn );
+ ureg_fixup_insn_size( ureg, insn.insn_token );
}
@@ -825,8 +982,8 @@ static void emit_decl( struct ureg_program *ureg,
out[1].decl_range.Last = index;
out[2].value = 0;
- out[2].decl_semantic.SemanticName = semantic_name;
- out[2].decl_semantic.SemanticIndex = semantic_index;
+ out[2].decl_semantic.Name = semantic_name;
+ out[2].decl_semantic.Index = semantic_index;
}
@@ -851,22 +1008,23 @@ static void emit_decl_range( struct ureg_program *ureg,
out[1].decl_range.Last = first + count - 1;
}
-static void emit_immediate( struct ureg_program *ureg,
- const float *v )
+static void
+emit_immediate( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned type )
{
union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 );
out[0].value = 0;
out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE;
out[0].imm.NrTokens = 5;
- out[0].imm.DataType = TGSI_IMM_FLOAT32;
+ out[0].imm.DataType = type;
out[0].imm.Padding = 0;
- out[0].imm.Extended = 0;
- out[1].imm_data.Float = v[0];
- out[2].imm_data.Float = v[1];
- out[3].imm_data.Float = v[2];
- out[4].imm_data.Float = v[3];
+ out[1].imm_data.Uint = v[0];
+ out[2].imm_data.Uint = v[1];
+ out[3].imm_data.Uint = v[2];
+ out[4].imm_data.Uint = v[3];
}
@@ -882,8 +1040,7 @@ static void emit_decls( struct ureg_program *ureg )
emit_decl_range( ureg, TGSI_FILE_INPUT, i, 1 );
}
}
- }
- else {
+ } else if (ureg->processor == TGSI_PROCESSOR_FRAGMENT) {
for (i = 0; i < ureg->nr_fs_inputs; i++) {
emit_decl( ureg,
TGSI_FILE_INPUT,
@@ -892,6 +1049,13 @@ static void emit_decls( struct ureg_program *ureg )
ureg->fs_input[i].semantic_index,
ureg->fs_input[i].interp );
}
+ } else {
+ for (i = 0; i < ureg->nr_gs_inputs; i++) {
+ emit_decl_range(ureg,
+ TGSI_FILE_INPUT,
+ ureg->gs_input[i].index,
+ 1);
+ }
}
for (i = 0; i < ureg->nr_outputs; i++) {
@@ -930,9 +1094,24 @@ static void emit_decls( struct ureg_program *ureg )
0, ureg->nr_addrs );
}
+ if (ureg->nr_loops) {
+ emit_decl_range(ureg,
+ TGSI_FILE_LOOP,
+ 0,
+ ureg->nr_loops);
+ }
+
+ if (ureg->nr_preds) {
+ emit_decl_range(ureg,
+ TGSI_FILE_PREDICATE,
+ 0,
+ ureg->nr_preds);
+ }
+
for (i = 0; i < ureg->nr_immediates; i++) {
emit_immediate( ureg,
- ureg->immediate[i].v );
+ ureg->immediate[i].value.u,
+ ureg->immediate[i].type );
}
}
@@ -955,26 +1134,22 @@ static void copy_instructions( struct ureg_program *ureg )
static void
fixup_header_size(struct ureg_program *ureg)
{
- union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 1 );
+ union tgsi_any_token *out = retrieve_token( ureg, DOMAIN_DECL, 0 );
- out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 3;
+ out->header.BodySize = ureg->domain[DOMAIN_DECL].count - 2;
}
static void
emit_header( struct ureg_program *ureg )
{
- union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 3 );
-
- out[0].version.MajorVersion = 1;
- out[0].version.MinorVersion = 1;
- out[0].version.Padding = 0;
+ union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 2 );
- out[1].header.HeaderSize = 2;
- out[1].header.BodySize = 0;
+ out[0].header.HeaderSize = 2;
+ out[0].header.BodySize = 0;
- out[2].processor.Processor = ureg->processor;
- out[2].processor.Padding = 0;
+ out[1].processor.Processor = ureg->processor;
+ out[1].processor.Padding = 0;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index f04f443b9e..6f11273320 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -67,9 +67,13 @@ struct ureg_dst
unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */
unsigned Indirect : 1; /* BOOL */
unsigned Saturate : 1; /* BOOL */
+ unsigned Predicate : 1;
+ unsigned PredNegate : 1; /* BOOL */
+ unsigned PredSwizzleX: 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSwizzleY: 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSwizzleZ: 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSwizzleW: 2; /* TGSI_SWIZZLE_ */
int Index : 16; /* SINT */
- unsigned Pad1 : 5;
- unsigned Pad2 : 1; /* BOOL */
int IndirectIndex : 16; /* SINT */
int IndirectSwizzle : 2; /* TGSI_SWIZZLE_ */
};
@@ -129,6 +133,10 @@ struct ureg_src
ureg_DECL_vs_input( struct ureg_program *,
unsigned index );
+struct ureg_src
+ureg_DECL_gs_input(struct ureg_program *,
+ unsigned index);
+
struct ureg_dst
ureg_DECL_output( struct ureg_program *,
unsigned semantic_name,
@@ -140,6 +148,16 @@ ureg_DECL_immediate( struct ureg_program *,
unsigned nr );
struct ureg_src
+ureg_DECL_immediate_uint( struct ureg_program *,
+ const unsigned *v,
+ unsigned nr );
+
+struct ureg_src
+ureg_DECL_immediate_int( struct ureg_program *,
+ const int *v,
+ unsigned nr );
+
+struct ureg_src
ureg_DECL_constant( struct ureg_program *,
unsigned index );
@@ -153,6 +171,12 @@ ureg_release_temporary( struct ureg_program *ureg,
struct ureg_dst
ureg_DECL_address( struct ureg_program * );
+struct ureg_dst
+ureg_DECL_loop( struct ureg_program * );
+
+struct ureg_dst
+ureg_DECL_predicate(struct ureg_program *);
+
/* Supply an index to the sampler declaration as this is the hook to
* the external pipe_sampler state. Users of this function probably
* don't want just any sampler, but a specific one which they've set
@@ -207,6 +231,90 @@ ureg_imm1f( struct ureg_program *ureg,
return ureg_DECL_immediate( ureg, v, 1 );
}
+static INLINE struct ureg_src
+ureg_imm4u( struct ureg_program *ureg,
+ unsigned a, unsigned b,
+ unsigned c, unsigned d)
+{
+ unsigned v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate_uint( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_imm3u( struct ureg_program *ureg,
+ unsigned a, unsigned b,
+ unsigned c)
+{
+ unsigned v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate_uint( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_imm2u( struct ureg_program *ureg,
+ unsigned a, unsigned b)
+{
+ unsigned v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate_uint( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_imm1u( struct ureg_program *ureg,
+ unsigned a)
+{
+ return ureg_DECL_immediate_uint( ureg, &a, 1 );
+}
+
+static INLINE struct ureg_src
+ureg_imm4i( struct ureg_program *ureg,
+ int a, int b,
+ int c, int d)
+{
+ int v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate_int( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_imm3i( struct ureg_program *ureg,
+ int a, int b,
+ int c)
+{
+ int v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate_int( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_imm2i( struct ureg_program *ureg,
+ int a, int b)
+{
+ int v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate_int( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_imm1i( struct ureg_program *ureg,
+ int a)
+{
+ return ureg_DECL_immediate_int( ureg, &a, 1 );
+}
+
/***********************************************************************
* Functions for patching up labels
*/
@@ -266,10 +374,21 @@ ureg_label_insn(struct ureg_program *ureg,
* Internal instruction helpers, don't call these directly:
*/
-unsigned
+struct ureg_emit_insn_result {
+ unsigned insn_token; /*< Used to fixup insn size. */
+ unsigned extended_token; /*< Used to set the Extended bit, usually the same as insn_token. */
+};
+
+struct ureg_emit_insn_result
ureg_emit_insn(struct ureg_program *ureg,
unsigned opcode,
boolean saturate,
+ boolean predicate,
+ boolean pred_negate,
+ unsigned pred_swizzle_x,
+ unsigned pred_swizzle_y,
+ unsigned pred_swizzle_z,
+ unsigned pred_swizzle_w,
unsigned num_dst,
unsigned num_src );
@@ -300,7 +419,17 @@ ureg_fixup_insn_size(struct ureg_program *ureg,
static INLINE void ureg_##op( struct ureg_program *ureg ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \
+ unsigned insn = ureg_emit_insn(ureg, \
+ opcode, \
+ FALSE, \
+ FALSE, \
+ FALSE, \
+ TGSI_SWIZZLE_X, \
+ TGSI_SWIZZLE_Y, \
+ TGSI_SWIZZLE_Z, \
+ TGSI_SWIZZLE_W, \
+ 0, \
+ 0).insn_token; \
ureg_fixup_insn_size( ureg, insn ); \
}
@@ -309,7 +438,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_src src ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \
+ unsigned insn = ureg_emit_insn(ureg, \
+ opcode, \
+ FALSE, \
+ FALSE, \
+ FALSE, \
+ TGSI_SWIZZLE_X, \
+ TGSI_SWIZZLE_Y, \
+ TGSI_SWIZZLE_Z, \
+ TGSI_SWIZZLE_W, \
+ 0, \
+ 1).insn_token; \
ureg_emit_src( ureg, src ); \
ureg_fixup_insn_size( ureg, insn ); \
}
@@ -319,9 +458,20 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
unsigned *label_token ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \
- ureg_emit_label( ureg, insn, label_token ); \
- ureg_fixup_insn_size( ureg, insn ); \
+ struct ureg_emit_insn_result insn; \
+ insn = ureg_emit_insn(ureg, \
+ opcode, \
+ FALSE, \
+ FALSE, \
+ FALSE, \
+ TGSI_SWIZZLE_X, \
+ TGSI_SWIZZLE_Y, \
+ TGSI_SWIZZLE_Z, \
+ TGSI_SWIZZLE_W, \
+ 0, \
+ 0); \
+ ureg_emit_label( ureg, insn.extended_token, label_token ); \
+ ureg_fixup_insn_size( ureg, insn.insn_token ); \
}
#define OP01_LBL( op ) \
@@ -330,10 +480,21 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
unsigned *label_token ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \
- ureg_emit_label( ureg, insn, label_token ); \
+ struct ureg_emit_insn_result insn; \
+ insn = ureg_emit_insn(ureg, \
+ opcode, \
+ FALSE, \
+ FALSE, \
+ FALSE, \
+ TGSI_SWIZZLE_X, \
+ TGSI_SWIZZLE_Y, \
+ TGSI_SWIZZLE_Z, \
+ TGSI_SWIZZLE_W, \
+ 0, \
+ 1); \
+ ureg_emit_label( ureg, insn.extended_token, label_token ); \
ureg_emit_src( ureg, src ); \
- ureg_fixup_insn_size( ureg, insn ); \
+ ureg_fixup_insn_size( ureg, insn.insn_token ); \
}
#define OP10( op ) \
@@ -341,7 +502,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_dst dst ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 0 ); \
+ unsigned insn = ureg_emit_insn(ureg, \
+ opcode, \
+ dst.Saturate, \
+ dst.Predicate, \
+ dst.PredNegate, \
+ dst.PredSwizzleX, \
+ dst.PredSwizzleY, \
+ dst.PredSwizzleZ, \
+ dst.PredSwizzleW, \
+ 1, \
+ 0).insn_token; \
ureg_emit_dst( ureg, dst ); \
ureg_fixup_insn_size( ureg, insn ); \
}
@@ -353,7 +524,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_src src ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 1 ); \
+ unsigned insn = ureg_emit_insn(ureg, \
+ opcode, \
+ dst.Saturate, \
+ dst.Predicate, \
+ dst.PredNegate, \
+ dst.PredSwizzleX, \
+ dst.PredSwizzleY, \
+ dst.PredSwizzleZ, \
+ dst.PredSwizzleW, \
+ 1, \
+ 1).insn_token; \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src ); \
ureg_fixup_insn_size( ureg, insn ); \
@@ -366,7 +547,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_src src1 ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \
+ unsigned insn = ureg_emit_insn(ureg, \
+ opcode, \
+ dst.Saturate, \
+ dst.Predicate, \
+ dst.PredNegate, \
+ dst.PredSwizzleX, \
+ dst.PredSwizzleY, \
+ dst.PredSwizzleZ, \
+ dst.PredSwizzleW, \
+ 1, \
+ 2).insn_token; \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src0 ); \
ureg_emit_src( ureg, src1 ); \
@@ -381,12 +572,23 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_src src1 ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \
- ureg_emit_texture( ureg, insn, target ); \
+ struct ureg_emit_insn_result insn; \
+ insn = ureg_emit_insn(ureg, \
+ opcode, \
+ dst.Saturate, \
+ dst.Predicate, \
+ dst.PredNegate, \
+ dst.PredSwizzleX, \
+ dst.PredSwizzleY, \
+ dst.PredSwizzleZ, \
+ dst.PredSwizzleW, \
+ 1, \
+ 2); \
+ ureg_emit_texture( ureg, insn.extended_token, target ); \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src0 ); \
ureg_emit_src( ureg, src1 ); \
- ureg_fixup_insn_size( ureg, insn ); \
+ ureg_fixup_insn_size( ureg, insn.insn_token ); \
}
#define OP13( op ) \
@@ -397,7 +599,17 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_src src2 ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 3 ); \
+ unsigned insn = ureg_emit_insn(ureg, \
+ opcode, \
+ dst.Saturate, \
+ dst.Predicate, \
+ dst.PredNegate, \
+ dst.PredSwizzleX, \
+ dst.PredSwizzleY, \
+ dst.PredSwizzleZ, \
+ dst.PredSwizzleW, \
+ 1, \
+ 3).insn_token; \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src0 ); \
ureg_emit_src( ureg, src1 ); \
@@ -415,14 +627,25 @@ static INLINE void ureg_##op( struct ureg_program *ureg, \
struct ureg_src src3 ) \
{ \
unsigned opcode = TGSI_OPCODE_##op; \
- unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 4 ); \
- ureg_emit_texture( ureg, insn, target ); \
+ struct ureg_emit_insn_result insn; \
+ insn = ureg_emit_insn(ureg, \
+ opcode, \
+ dst.Saturate, \
+ dst.Predicate, \
+ dst.PredNegate, \
+ dst.PredSwizzleX, \
+ dst.PredSwizzleY, \
+ dst.PredSwizzleZ, \
+ dst.PredSwizzleW, \
+ 1, \
+ 4); \
+ ureg_emit_texture( ureg, insn.extended_token, target ); \
ureg_emit_dst( ureg, dst ); \
ureg_emit_src( ureg, src0 ); \
ureg_emit_src( ureg, src1 ); \
ureg_emit_src( ureg, src2 ); \
ureg_emit_src( ureg, src3 ); \
- ureg_fixup_insn_size( ureg, insn ); \
+ ureg_fixup_insn_size( ureg, insn.insn_token ); \
}
@@ -497,6 +720,24 @@ ureg_saturate( struct ureg_dst reg )
return reg;
}
+static INLINE struct ureg_dst
+ureg_predicate(struct ureg_dst reg,
+ boolean negate,
+ unsigned swizzle_x,
+ unsigned swizzle_y,
+ unsigned swizzle_z,
+ unsigned swizzle_w)
+{
+ assert(reg.File != TGSI_FILE_NULL);
+ reg.Predicate = 1;
+ reg.PredNegate = negate;
+ reg.PredSwizzleX = swizzle_x;
+ reg.PredSwizzleY = swizzle_y;
+ reg.PredSwizzleZ = swizzle_z;
+ reg.PredSwizzleW = swizzle_w;
+ return reg;
+}
+
static INLINE struct ureg_dst
ureg_dst_indirect( struct ureg_dst reg, struct ureg_src addr )
{
@@ -530,9 +771,13 @@ ureg_dst( struct ureg_src src )
dst.IndirectIndex = src.IndirectIndex;
dst.IndirectSwizzle = src.IndirectSwizzle;
dst.Saturate = 0;
+ dst.Predicate = 0;
+ dst.PredNegate = 0;
+ dst.PredSwizzleX = TGSI_SWIZZLE_X;
+ dst.PredSwizzleY = TGSI_SWIZZLE_Y;
+ dst.PredSwizzleZ = TGSI_SWIZZLE_Z;
+ dst.PredSwizzleW = TGSI_SWIZZLE_W;
dst.Index = src.Index;
- dst.Pad1 = 0;
- dst.Pad2 = 0;
return dst;
}
@@ -571,9 +816,13 @@ ureg_dst_undef( void )
dst.IndirectIndex = 0;
dst.IndirectSwizzle = 0;
dst.Saturate = 0;
+ dst.Predicate = 0;
+ dst.PredNegate = 0;
+ dst.PredSwizzleX = TGSI_SWIZZLE_X;
+ dst.PredSwizzleY = TGSI_SWIZZLE_Y;
+ dst.PredSwizzleZ = TGSI_SWIZZLE_Z;
+ dst.PredSwizzleW = TGSI_SWIZZLE_W;
dst.Index = 0;
- dst.Pad1 = 0;
- dst.Pad2 = 0;
return dst;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c
index 71f8a6ca40..f4ca9e21ed 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_util.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_util.c
@@ -69,59 +69,15 @@ tgsi_util_get_src_register_swizzle(
return 0;
}
-unsigned
-tgsi_util_get_src_register_extswizzle(
- const struct tgsi_src_register_ext_swz *reg,
- unsigned component )
-{
- switch( component ) {
- case 0:
- return reg->ExtSwizzleX;
- case 1:
- return reg->ExtSwizzleY;
- case 2:
- return reg->ExtSwizzleZ;
- case 3:
- return reg->ExtSwizzleW;
- default:
- assert( 0 );
- }
- return 0;
-}
unsigned
-tgsi_util_get_full_src_register_extswizzle(
+tgsi_util_get_full_src_register_swizzle(
const struct tgsi_full_src_register *reg,
unsigned component )
{
- unsigned swizzle;
-
- /*
- * First, calculate the extended swizzle for a given channel. This will give
- * us either a channel index into the simple swizzle or a constant 1 or 0.
- */
- swizzle = tgsi_util_get_src_register_extswizzle(
- &reg->SrcRegisterExtSwz,
+ return tgsi_util_get_src_register_swizzle(
+ &reg->Register,
component );
-
- assert (TGSI_SWIZZLE_X == TGSI_EXTSWIZZLE_X);
- assert (TGSI_SWIZZLE_Y == TGSI_EXTSWIZZLE_Y);
- assert (TGSI_SWIZZLE_Z == TGSI_EXTSWIZZLE_Z);
- assert (TGSI_SWIZZLE_W == TGSI_EXTSWIZZLE_W);
- assert (TGSI_EXTSWIZZLE_ZERO > TGSI_SWIZZLE_W);
- assert (TGSI_EXTSWIZZLE_ONE > TGSI_SWIZZLE_W);
-
- /*
- * Second, calculate the simple swizzle for the unswizzled channel index.
- * Leave the constants intact, they are not affected by the simple swizzle.
- */
- if( swizzle <= TGSI_SWIZZLE_W ) {
- swizzle = tgsi_util_get_src_register_swizzle(
- &reg->SrcRegister,
- swizzle );
- }
-
- return swizzle;
}
void
@@ -148,74 +104,6 @@ tgsi_util_set_src_register_swizzle(
}
}
-void
-tgsi_util_set_src_register_extswizzle(
- struct tgsi_src_register_ext_swz *reg,
- unsigned swizzle,
- unsigned component )
-{
- switch( component ) {
- case 0:
- reg->ExtSwizzleX = swizzle;
- break;
- case 1:
- reg->ExtSwizzleY = swizzle;
- break;
- case 2:
- reg->ExtSwizzleZ = swizzle;
- break;
- case 3:
- reg->ExtSwizzleW = swizzle;
- break;
- default:
- assert( 0 );
- }
-}
-
-unsigned
-tgsi_util_get_src_register_extnegate(
- const struct tgsi_src_register_ext_swz *reg,
- unsigned component )
-{
- switch( component ) {
- case 0:
- return reg->NegateX;
- case 1:
- return reg->NegateY;
- case 2:
- return reg->NegateZ;
- case 3:
- return reg->NegateW;
- default:
- assert( 0 );
- }
- return 0;
-}
-
-void
-tgsi_util_set_src_register_extnegate(
- struct tgsi_src_register_ext_swz *reg,
- unsigned negate,
- unsigned component )
-{
- switch( component ) {
- case 0:
- reg->NegateX = negate;
- break;
- case 1:
- reg->NegateY = negate;
- break;
- case 2:
- reg->NegateZ = negate;
- break;
- case 3:
- reg->NegateW = negate;
- break;
- default:
- assert( 0 );
- }
-}
-
unsigned
tgsi_util_get_full_src_register_sign_mode(
const struct tgsi_full_src_register *reg,
@@ -223,10 +111,10 @@ tgsi_util_get_full_src_register_sign_mode(
{
unsigned sign_mode;
- if( reg->SrcRegisterExtMod.Absolute ) {
+ if( reg->Register.Absolute ) {
/* Consider only the post-abs negation. */
- if( reg->SrcRegisterExtMod.Negate ) {
+ if( reg->Register.Negate ) {
sign_mode = TGSI_UTIL_SIGN_SET;
}
else {
@@ -234,19 +122,7 @@ tgsi_util_get_full_src_register_sign_mode(
}
}
else {
- /* Accumulate the three negations. */
-
- unsigned negate;
-
- negate = reg->SrcRegister.Negate;
- if( tgsi_util_get_src_register_extnegate( &reg->SrcRegisterExtSwz, component ) ) {
- negate = !negate;
- }
- if( reg->SrcRegisterExtMod.Negate ) {
- negate = !negate;
- }
-
- if( negate ) {
+ if( reg->Register.Negate ) {
sign_mode = TGSI_UTIL_SIGN_TOGGLE;
}
else {
@@ -262,35 +138,26 @@ tgsi_util_set_full_src_register_sign_mode(
struct tgsi_full_src_register *reg,
unsigned sign_mode )
{
- reg->SrcRegisterExtSwz.NegateX = 0;
- reg->SrcRegisterExtSwz.NegateY = 0;
- reg->SrcRegisterExtSwz.NegateZ = 0;
- reg->SrcRegisterExtSwz.NegateW = 0;
-
switch (sign_mode)
{
case TGSI_UTIL_SIGN_CLEAR:
- reg->SrcRegister.Negate = 0;
- reg->SrcRegisterExtMod.Absolute = 1;
- reg->SrcRegisterExtMod.Negate = 0;
+ reg->Register.Negate = 0;
+ reg->Register.Absolute = 1;
break;
case TGSI_UTIL_SIGN_SET:
- reg->SrcRegister.Negate = 0;
- reg->SrcRegisterExtMod.Absolute = 1;
- reg->SrcRegisterExtMod.Negate = 1;
+ reg->Register.Absolute = 1;
+ reg->Register.Negate = 1;
break;
case TGSI_UTIL_SIGN_TOGGLE:
- reg->SrcRegister.Negate = 1;
- reg->SrcRegisterExtMod.Absolute = 0;
- reg->SrcRegisterExtMod.Negate = 0;
+ reg->Register.Negate = 1;
+ reg->Register.Absolute = 0;
break;
case TGSI_UTIL_SIGN_KEEP:
- reg->SrcRegister.Negate = 0;
- reg->SrcRegisterExtMod.Absolute = 0;
- reg->SrcRegisterExtMod.Negate = 0;
+ reg->Register.Negate = 0;
+ reg->Register.Absolute = 0;
break;
default:
diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.h b/src/gallium/auxiliary/tgsi/tgsi_util.h
index 21eb656327..19ee2e7cf2 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_util.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_util.h
@@ -33,7 +33,6 @@ extern "C" {
#endif
struct tgsi_src_register;
-struct tgsi_src_register_ext_swz;
struct tgsi_full_src_register;
void *
@@ -45,13 +44,9 @@ tgsi_util_get_src_register_swizzle(
const struct tgsi_src_register *reg,
unsigned component );
-unsigned
-tgsi_util_get_src_register_extswizzle(
- const struct tgsi_src_register_ext_swz *reg,
- unsigned component);
unsigned
-tgsi_util_get_full_src_register_extswizzle(
+tgsi_util_get_full_src_register_swizzle(
const struct tgsi_full_src_register *reg,
unsigned component );
@@ -61,23 +56,6 @@ tgsi_util_set_src_register_swizzle(
unsigned swizzle,
unsigned component );
-void
-tgsi_util_set_src_register_extswizzle(
- struct tgsi_src_register_ext_swz *reg,
- unsigned swizzle,
- unsigned component );
-
-unsigned
-tgsi_util_get_src_register_extnegate(
- const struct tgsi_src_register_ext_swz *reg,
- unsigned component );
-
-void
-tgsi_util_set_src_register_extnegate(
- struct tgsi_src_register_ext_swz *reg,
- unsigned negate,
- unsigned component );
-
#define TGSI_UTIL_SIGN_CLEAR 0 /* Force positive */
#define TGSI_UTIL_SIGN_SET 1 /* Force negative */
#define TGSI_UTIL_SIGN_TOGGLE 2 /* Negate */
diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile
deleted file mode 100644
index 3c82f8ae03..0000000000
--- a/src/gallium/auxiliary/translate/Makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = translate
-
-C_SOURCES = \
- translate_generic.c \
- translate_sse.c \
- translate.c \
- translate_cache.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/translate/SConscript b/src/gallium/auxiliary/translate/SConscript
deleted file mode 100644
index 9553a67537..0000000000
--- a/src/gallium/auxiliary/translate/SConscript
+++ /dev/null
@@ -1,12 +0,0 @@
-Import('*')
-
-translate = env.ConvenienceLibrary(
- target = 'translate',
- source = [
- 'translate_generic.c',
- 'translate_sse.c',
- 'translate.c',
- 'translate_cache.c',
- ])
-
-auxiliaries.insert(0, translate)
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
deleted file mode 100644
index 1d8bb55bbd..0000000000
--- a/src/gallium/auxiliary/util/Makefile
+++ /dev/null
@@ -1,45 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = util
-
-C_SOURCES = \
- u_debug.c \
- u_debug_dump.c \
- u_debug_symbol.c \
- u_debug_stack.c \
- u_blit.c \
- u_cache.c \
- u_cpu_detect.c \
- u_draw_quad.c \
- u_format.c \
- u_format_access.c \
- u_format_table.c \
- u_gen_mipmap.c \
- u_handle_table.c \
- u_hash_table.c \
- u_hash.c \
- u_keymap.c \
- u_linear.c \
- u_network.c \
- u_math.c \
- u_mm.c \
- u_rect.c \
- u_simple_shaders.c \
- u_snprintf.c \
- u_stream_stdc.c \
- u_stream_wd.c \
- u_surface.c \
- u_tile.c \
- u_time.c \
- u_timed_winsys.c \
- u_upload_mgr.c \
- u_simple_screen.c
-
-include ../../Makefile.template
-
-u_format_table.c: u_format_table.py u_format_parse.py u_format.csv
- python u_format_table.py u_format.csv > $@
-
-u_format_access.c: u_format_access.py u_format_parse.py u_format.csv
- python u_format_access.py u_format.csv > $@
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
deleted file mode 100644
index 2187935fa4..0000000000
--- a/src/gallium/auxiliary/util/SConscript
+++ /dev/null
@@ -1,59 +0,0 @@
-Import('*')
-
-env.Clone()
-
-env.Append(CPPPATH = ['.'])
-
-env.CodeGenerate(
- target = 'u_format_table.c',
- script = 'u_format_table.py',
- source = ['u_format.csv'],
- command = 'python $SCRIPT $SOURCE > $TARGET'
-)
-
-env.CodeGenerate(
- target = 'u_format_access.c',
- script = 'u_format_access.py',
- source = ['u_format.csv'],
- command = 'python $SCRIPT $SOURCE > $TARGET'
-)
-
-util = env.ConvenienceLibrary(
- target = 'util',
- source = [
- 'u_bitmask.c',
- 'u_blit.c',
- 'u_cache.c',
- 'u_cpu_detect.c',
- 'u_debug.c',
- 'u_debug_dump.c',
- 'u_debug_memory.c',
- 'u_debug_profile.c',
- 'u_debug_stack.c',
- 'u_debug_symbol.c',
- 'u_draw_quad.c',
- 'u_format.c',
- 'u_format_access.c',
- 'u_format_table.c',
- 'u_gen_mipmap.c',
- 'u_handle_table.c',
- 'u_hash.c',
- 'u_hash_table.c',
- 'u_keymap.c',
- 'u_network.c',
- 'u_math.c',
- 'u_mm.c',
- 'u_rect.c',
- 'u_simple_shaders.c',
- 'u_snprintf.c',
- 'u_stream_stdc.c',
- 'u_stream_wd.c',
- 'u_surface.c',
- 'u_tile.c',
- 'u_time.c',
- 'u_timed_winsys.c',
- 'u_upload_mgr.c',
- 'u_simple_screen.c',
- ])
-
-auxiliaries.insert(0, util)
diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c
index 77587c07ec..23c93a3ebc 100644
--- a/src/gallium/auxiliary/util/u_bitmask.c
+++ b/src/gallium/auxiliary/util/u_bitmask.c
@@ -97,12 +97,12 @@ util_bitmask_resize(struct util_bitmask *bm,
if(!minimum_size)
return FALSE;
- if(bm->size > minimum_size)
+ if(bm->size >= minimum_size)
return TRUE;
assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0);
new_size = bm->size;
- while(!(new_size > minimum_size)) {
+ while(new_size < minimum_size) {
new_size *= 2;
/* Check integer overflow */
if(new_size < bm->size)
@@ -136,7 +136,7 @@ util_bitmask_filled_set(struct util_bitmask *bm,
unsigned index)
{
assert(bm->filled <= bm->size);
- assert(index <= bm->size);
+ assert(index < bm->size);
if(index == bm->filled) {
++bm->filled;
@@ -149,7 +149,7 @@ util_bitmask_filled_unset(struct util_bitmask *bm,
unsigned index)
{
assert(bm->filled <= bm->size);
- assert(index <= bm->size);
+ assert(index < bm->size);
if(index < bm->filled)
bm->filled = index;
@@ -182,7 +182,7 @@ util_bitmask_add(struct util_bitmask *bm)
mask = 1;
}
found:
-
+
/* grow the bitmask if necessary */
if(!util_bitmask_resize(bm, bm->filled))
return UTIL_BITMASK_INVALID_INDEX;
@@ -198,9 +198,9 @@ unsigned
util_bitmask_set(struct util_bitmask *bm,
unsigned index)
{
- unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
- unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
- util_bitmask_word mask = 1 << bit;
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
assert(bm);
@@ -208,6 +208,10 @@ util_bitmask_set(struct util_bitmask *bm,
if(!util_bitmask_resize(bm, index))
return UTIL_BITMASK_INVALID_INDEX;
+ word = index / UTIL_BITMASK_BITS_PER_WORD;
+ bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+
bm->words[word] |= mask;
util_bitmask_filled_set(bm, index);
@@ -220,15 +224,19 @@ void
util_bitmask_clear(struct util_bitmask *bm,
unsigned index)
{
- unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
- unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
- util_bitmask_word mask = 1 << bit;
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
assert(bm);
if(index >= bm->size)
return;
+ word = index / UTIL_BITMASK_BITS_PER_WORD;
+ bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+
bm->words[word] &= ~mask;
util_bitmask_filled_unset(bm, index);
@@ -250,7 +258,7 @@ util_bitmask_get(struct util_bitmask *bm,
return TRUE;
}
- if(index > bm->size)
+ if(index >= bm->size)
return FALSE;
if(bm->words[word] & mask) {
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index fb00c3abe8..3f74e2aa8b 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -42,10 +42,12 @@
#include "util/u_blit.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
#include "util/u_surface.h"
+#include "util/u_rect.h"
#include "cso_cache/cso_context.h"
@@ -125,7 +127,8 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
}
/* fragment shader */
- ctx->fs[TGSI_WRITEMASK_XYZW] = util_make_fragment_tex_shader(pipe);
+ ctx->fs[TGSI_WRITEMASK_XYZW] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
ctx->vbuf = NULL;
/* init vertex data that doesn't change */
@@ -301,7 +304,8 @@ util_blit_pixels_writemask(struct blit_state *ctx,
* no overlapping.
* Filter mode should not matter since there's no stretching.
*/
- if (dst->format == src->format &&
+ if (pipe->surface_copy &&
+ dst->format == src->format &&
srcX0 < srcX1 &&
dstX0 < dstX1 &&
srcY0 < srcY1 &&
@@ -352,10 +356,9 @@ util_blit_pixels_writemask(struct blit_state *ctx,
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.last_level = 0;
- texTemp.width[0] = srcW;
- texTemp.height[0] = srcH;
- texTemp.depth[0] = 1;
- pf_get_block(src->format, &texTemp.block);
+ texTemp.width0 = srcW;
+ texTemp.height0 = srcH;
+ texTemp.depth0 = 1;
tex = screen->texture_create(screen, &texTemp);
if (!tex)
@@ -365,10 +368,17 @@ util_blit_pixels_writemask(struct blit_state *ctx,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
- pipe->surface_copy(pipe,
- texSurf, 0, 0, /* dest */
- src, srcLeft, srcTop, /* src */
- srcW, srcH); /* size */
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ } else {
+ util_surface_copy(pipe, FALSE,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ }
/* free the surface, update the texture if necessary.
*/
@@ -380,10 +390,10 @@ util_blit_pixels_writemask(struct blit_state *ctx,
}
else {
pipe_texture_reference(&tex, src->texture);
- s0 = srcX0 / (float)tex->width[0];
- s1 = srcX1 / (float)tex->width[0];
- t0 = srcY0 / (float)tex->height[0];
- t1 = srcY1 / (float)tex->height[0];
+ s0 = srcX0 / (float)tex->width0;
+ s1 = srcX1 / (float)tex->width0;
+ t0 = srcY0 / (float)tex->height0;
+ t1 = srcY1 / (float)tex->height0;
}
@@ -412,7 +422,9 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_set_sampler_textures(ctx->cso, 1, &tex);
if (ctx->fs[writemask] == NULL)
- ctx->fs[writemask] = util_make_fragment_tex_shader_writemask(pipe, writemask);
+ ctx->fs[writemask] =
+ util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D,
+ writemask);
/* shaders */
cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]);
@@ -509,13 +521,13 @@ util_blit_pixels_tex(struct blit_state *ctx,
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = srcX0 / (float)tex->width[0];
- s1 = srcX1 / (float)tex->width[0];
- t0 = srcY0 / (float)tex->height[0];
- t1 = srcY1 / (float)tex->height[0];
+ s0 = srcX0 / (float)tex->width0;
+ s1 = srcX1 / (float)tex->width0;
+ t0 = srcY0 / (float)tex->height0;
+ t1 = srcY1 / (float)tex->height0;
assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format,
PIPE_TEXTURE_2D,
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
new file mode 100644
index 0000000000..cef3b69e46
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -0,0 +1,726 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Blitter utility to facilitate acceleration of the clear, surface_copy,
+ * and surface_fill functions.
+ *
+ * @author Marek Olšák
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
+#include "pipe/p_state.h"
+
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_blitter.h"
+#include "util/u_draw_quad.h"
+#include "util/u_pack_color.h"
+#include "util/u_rect.h"
+#include "util/u_simple_shaders.h"
+#include "util/u_texture.h"
+
+#define INVALID_PTR ((void*)~0)
+
+struct blitter_context_priv
+{
+ struct blitter_context blitter;
+
+ struct pipe_context *pipe; /**< pipe context */
+ struct pipe_buffer *vbuf; /**< quad */
+
+ float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */
+
+ /* Templates for various state objects. */
+ struct pipe_depth_stencil_alpha_state template_dsa;
+ struct pipe_sampler_state template_sampler_state;
+
+ /* Constant state objects. */
+ /* Vertex shaders. */
+ void *vs_col; /**< Vertex shader which passes {pos, color} to the output */
+ void *vs_tex; /**<Vertex shader which passes {pos, texcoord} to the output.*/
+
+ /* Fragment shaders. */
+ /* FS which outputs a color to multiple color buffers. */
+ void *fs_col[PIPE_MAX_COLOR_BUFS];
+
+ /* FS which outputs a color from a texture,
+ where the index is PIPE_TEXTURE_* to be sampled. */
+ void *fs_texfetch_col[PIPE_MAX_TEXTURE_TYPES];
+
+ /* FS which outputs a depth from a texture,
+ where the index is PIPE_TEXTURE_* to be sampled. */
+ void *fs_texfetch_depth[PIPE_MAX_TEXTURE_TYPES];
+
+ /* Blend state. */
+ void *blend_write_color; /**< blend state with writemask of RGBA */
+ void *blend_keep_color; /**< blend state with writemask of 0 */
+
+ /* Depth stencil alpha state. */
+ void *dsa_write_depth_stencil[0xff]; /**< indices are stencil clear values */
+ void *dsa_write_depth_keep_stencil;
+ void *dsa_keep_depth_stencil;
+
+ /* Sampler state for clamping to a miplevel. */
+ void *sampler_state[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Rasterizer state. */
+ void *rs_state;
+};
+
+struct blitter_context *util_blitter_create(struct pipe_context *pipe)
+{
+ struct blitter_context_priv *ctx;
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state *dsa;
+ struct pipe_rasterizer_state rs_state;
+ struct pipe_sampler_state *sampler_state;
+ unsigned i;
+
+ ctx = CALLOC_STRUCT(blitter_context_priv);
+ if (!ctx)
+ return NULL;
+
+ ctx->pipe = pipe;
+
+ /* init state objects for them to be considered invalid */
+ ctx->blitter.saved_blend_state = INVALID_PTR;
+ ctx->blitter.saved_dsa_state = INVALID_PTR;
+ ctx->blitter.saved_rs_state = INVALID_PTR;
+ ctx->blitter.saved_fs = INVALID_PTR;
+ ctx->blitter.saved_vs = INVALID_PTR;
+ ctx->blitter.saved_fb_state.nr_cbufs = ~0;
+ ctx->blitter.saved_num_textures = ~0;
+ ctx->blitter.saved_num_sampler_states = ~0;
+
+ /* blend state objects */
+ memset(&blend, 0, sizeof(blend));
+ ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend);
+
+ blend.colormask = PIPE_MASK_RGBA;
+ ctx->blend_write_color = pipe->create_blend_state(pipe, &blend);
+
+ /* depth stencil alpha state objects */
+ dsa = &ctx->template_dsa;
+ ctx->dsa_keep_depth_stencil =
+ pipe->create_depth_stencil_alpha_state(pipe, dsa);
+
+ dsa->depth.enabled = 1;
+ dsa->depth.writemask = 1;
+ dsa->depth.func = PIPE_FUNC_ALWAYS;
+ ctx->dsa_write_depth_keep_stencil =
+ pipe->create_depth_stencil_alpha_state(pipe, dsa);
+
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa->stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa->stencil[0].valuemask = 0xff;
+ dsa->stencil[0].writemask = 0xff;
+ /* The DSA state objects which write depth and stencil are created
+ * on-demand. */
+
+ /* sampler state */
+ sampler_state = &ctx->template_sampler_state;
+ sampler_state->wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler_state->wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler_state->wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ /* The sampler state objects which sample from a specified mipmap level
+ * are created on-demand. */
+
+ /* rasterizer state */
+ memset(&rs_state, 0, sizeof(rs_state));
+ rs_state.front_winding = PIPE_WINDING_CW;
+ rs_state.cull_mode = PIPE_WINDING_NONE;
+ rs_state.bypass_vs_clip_and_viewport = 1;
+ rs_state.gl_rasterization_rules = 1;
+ ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
+
+ /* fragment shaders are created on-demand */
+
+ /* vertex shaders */
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR };
+ const uint semantic_indices[] = { 0, 0 };
+ ctx->vs_col =
+ util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
+ semantic_indices);
+ }
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC };
+ const uint semantic_indices[] = { 0, 0 };
+ ctx->vs_tex =
+ util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
+ semantic_indices);
+ }
+
+ /* set invariant vertex coordinates */
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][0][3] = 1; /*v.w*/
+
+ /* create the vertex buffer */
+ ctx->vbuf = pipe_buffer_create(ctx->pipe->screen,
+ 32,
+ PIPE_BUFFER_USAGE_VERTEX,
+ sizeof(ctx->vertices));
+
+ return &ctx->blitter;
+}
+
+void util_blitter_destroy(struct blitter_context *blitter)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ int i;
+
+ pipe->delete_blend_state(pipe, ctx->blend_write_color);
+ pipe->delete_blend_state(pipe, ctx->blend_keep_color);
+ pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ ctx->dsa_write_depth_keep_stencil);
+
+ for (i = 0; i < 0xff; i++)
+ if (ctx->dsa_write_depth_stencil[i])
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ ctx->dsa_write_depth_stencil[i]);
+
+ pipe->delete_rasterizer_state(pipe, ctx->rs_state);
+ pipe->delete_vs_state(pipe, ctx->vs_col);
+ pipe->delete_vs_state(pipe, ctx->vs_tex);
+
+ for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) {
+ if (ctx->fs_texfetch_col[i])
+ pipe->delete_fs_state(pipe, ctx->fs_texfetch_col[i]);
+ if (ctx->fs_texfetch_depth[i])
+ pipe->delete_fs_state(pipe, ctx->fs_texfetch_depth[i]);
+ }
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS && ctx->fs_col[i]; i++)
+ if (ctx->fs_col[i])
+ pipe->delete_fs_state(pipe, ctx->fs_col[i]);
+
+ for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
+ if (ctx->sampler_state[i])
+ pipe->delete_sampler_state(pipe, ctx->sampler_state[i]);
+
+ pipe_buffer_reference(&ctx->vbuf, NULL);
+ FREE(ctx);
+}
+
+static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx)
+{
+ /* make sure these CSOs have been saved */
+ assert(ctx->blitter.saved_blend_state != INVALID_PTR &&
+ ctx->blitter.saved_dsa_state != INVALID_PTR &&
+ ctx->blitter.saved_rs_state != INVALID_PTR &&
+ ctx->blitter.saved_fs != INVALID_PTR &&
+ ctx->blitter.saved_vs != INVALID_PTR);
+}
+
+static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ /* restore the state objects which are always required to be saved */
+ pipe->bind_blend_state(pipe, ctx->blitter.saved_blend_state);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->blitter.saved_dsa_state);
+ pipe->bind_rasterizer_state(pipe, ctx->blitter.saved_rs_state);
+ pipe->bind_fs_state(pipe, ctx->blitter.saved_fs);
+ pipe->bind_vs_state(pipe, ctx->blitter.saved_vs);
+
+ ctx->blitter.saved_blend_state = INVALID_PTR;
+ ctx->blitter.saved_dsa_state = INVALID_PTR;
+ ctx->blitter.saved_rs_state = INVALID_PTR;
+ ctx->blitter.saved_fs = INVALID_PTR;
+ ctx->blitter.saved_vs = INVALID_PTR;
+
+ /* restore the state objects which are required to be saved before copy/fill
+ */
+ if (ctx->blitter.saved_fb_state.nr_cbufs != ~0) {
+ pipe->set_framebuffer_state(pipe, &ctx->blitter.saved_fb_state);
+ ctx->blitter.saved_fb_state.nr_cbufs = ~0;
+ }
+
+ if (ctx->blitter.saved_num_sampler_states != ~0) {
+ pipe->bind_fragment_sampler_states(pipe,
+ ctx->blitter.saved_num_sampler_states,
+ ctx->blitter.saved_sampler_states);
+ ctx->blitter.saved_num_sampler_states = ~0;
+ }
+
+ if (ctx->blitter.saved_num_textures != ~0) {
+ pipe->set_fragment_sampler_textures(pipe,
+ ctx->blitter.saved_num_textures,
+ ctx->blitter.saved_textures);
+ ctx->blitter.saved_num_textures = ~0;
+ }
+}
+
+static void blitter_set_rectangle(struct blitter_context_priv *ctx,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2,
+ float depth)
+{
+ int i;
+
+ /* set vertex positions */
+ ctx->vertices[0][0][0] = x1; /*v0.x*/
+ ctx->vertices[0][0][1] = y1; /*v0.y*/
+
+ ctx->vertices[1][0][0] = x2; /*v1.x*/
+ ctx->vertices[1][0][1] = y1; /*v1.y*/
+
+ ctx->vertices[2][0][0] = x2; /*v2.x*/
+ ctx->vertices[2][0][1] = y2; /*v2.y*/
+
+ ctx->vertices[3][0][0] = x1; /*v3.x*/
+ ctx->vertices[3][0][1] = y2; /*v3.y*/
+
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][0][2] = depth; /*z*/
+}
+
+static void blitter_set_clear_color(struct blitter_context_priv *ctx,
+ const float *rgba)
+{
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ ctx->vertices[i][1][0] = rgba[0];
+ ctx->vertices[i][1][1] = rgba[1];
+ ctx->vertices[i][1][2] = rgba[2];
+ ctx->vertices[i][1][3] = rgba[3];
+ }
+}
+
+static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
+ struct pipe_surface *surf,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
+{
+ int i;
+ float s1 = x1 / (float)surf->width;
+ float t1 = y1 / (float)surf->height;
+ float s2 = x2 / (float)surf->width;
+ float t2 = y2 / (float)surf->height;
+
+ ctx->vertices[0][1][0] = s1; /*t0.s*/
+ ctx->vertices[0][1][1] = t1; /*t0.t*/
+
+ ctx->vertices[1][1][0] = s2; /*t1.s*/
+ ctx->vertices[1][1][1] = t1; /*t1.t*/
+
+ ctx->vertices[2][1][0] = s2; /*t2.s*/
+ ctx->vertices[2][1][1] = t2; /*t2.t*/
+
+ ctx->vertices[3][1][0] = s1; /*t3.s*/
+ ctx->vertices[3][1][1] = t2; /*t3.t*/
+
+ for (i = 0; i < 4; i++) {
+ ctx->vertices[i][1][2] = 0; /*r*/
+ ctx->vertices[i][1][3] = 1; /*q*/
+ }
+}
+
+static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
+ struct pipe_surface *surf,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
+{
+ int i;
+ float depth = u_minify(surf->texture->depth0, surf->level);
+ float r = surf->zslice / depth;
+
+ blitter_set_texcoords_2d(ctx, surf, x1, y1, x2, y2);
+
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][2] = r; /*r*/
+}
+
+static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
+ struct pipe_surface *surf,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
+{
+ int i;
+ float s1 = x1 / (float)surf->width;
+ float t1 = y1 / (float)surf->height;
+ float s2 = x2 / (float)surf->width;
+ float t2 = y2 / (float)surf->height;
+ const float st[4][2] = {
+ {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2}
+ };
+
+ util_map_texcoords2d_onto_cubemap(surf->face,
+ /* pointer, stride in floats */
+ &st[0][0], 2,
+ &ctx->vertices[0][1][0], 8);
+
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][3] = 1; /*q*/
+}
+
+static void blitter_draw_quad(struct blitter_context_priv *ctx)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ /* write vertices and draw them */
+ pipe_buffer_write(pipe->screen, ctx->vbuf,
+ 0, sizeof(ctx->vertices), ctx->vertices);
+
+ util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+}
+
+static INLINE
+void *blitter_get_state_write_depth_stencil(
+ struct blitter_context_priv *ctx,
+ unsigned stencil)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ stencil &= 0xff;
+
+ /* Create the DSA state on-demand. */
+ if (!ctx->dsa_write_depth_stencil[stencil]) {
+ ctx->template_dsa.stencil[0].ref_value = stencil;
+
+ ctx->dsa_write_depth_stencil[stencil] =
+ pipe->create_depth_stencil_alpha_state(pipe, &ctx->template_dsa);
+ }
+
+ return ctx->dsa_write_depth_stencil[stencil];
+}
+
+static INLINE
+void **blitter_get_sampler_state(struct blitter_context_priv *ctx,
+ int miplevel)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_sampler_state *sampler_state = &ctx->template_sampler_state;
+
+ assert(miplevel < PIPE_MAX_TEXTURE_LEVELS);
+
+ /* Create the sampler state on-demand. */
+ if (!ctx->sampler_state[miplevel]) {
+ sampler_state->lod_bias = miplevel;
+ sampler_state->min_lod = miplevel;
+ sampler_state->max_lod = miplevel;
+
+ ctx->sampler_state[miplevel] = pipe->create_sampler_state(pipe,
+ sampler_state);
+ }
+
+ /* Return void** so that it can be passed to bind_fragment_sampler_states
+ * directly. */
+ return &ctx->sampler_state[miplevel];
+}
+
+static INLINE
+void *blitter_get_fs_col(struct blitter_context_priv *ctx, unsigned num_cbufs)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ unsigned index = num_cbufs ? num_cbufs - 1 : 0;
+
+ assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
+
+ if (!ctx->fs_col[index])
+ ctx->fs_col[index] =
+ util_make_fragment_clonecolor_shader(pipe, num_cbufs);
+
+ return ctx->fs_col[index];
+}
+
+static INLINE
+void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx,
+ unsigned tex_target)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ assert(tex_target < PIPE_MAX_TEXTURE_TYPES);
+
+ /* Create the fragment shader on-demand. */
+ if (!ctx->fs_texfetch_col[tex_target]) {
+ switch (tex_target) {
+ case PIPE_TEXTURE_1D:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_1D] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D);
+ break;
+ case PIPE_TEXTURE_2D:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_2D] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
+ break;
+ case PIPE_TEXTURE_3D:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_3D] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_CUBE] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE);
+ break;
+ default:;
+ }
+ }
+
+ return ctx->fs_texfetch_col[tex_target];
+}
+
+static INLINE
+void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx,
+ unsigned tex_target)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ assert(tex_target < PIPE_MAX_TEXTURE_TYPES);
+
+ /* Create the fragment shader on-demand. */
+ if (!ctx->fs_texfetch_depth[tex_target]) {
+ switch (tex_target) {
+ case PIPE_TEXTURE_1D:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_1D] =
+ util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_1D);
+ break;
+ case PIPE_TEXTURE_2D:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_2D] =
+ util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_2D);
+ break;
+ case PIPE_TEXTURE_3D:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_3D] =
+ util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_3D);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_CUBE] =
+ util_make_fragment_tex_shader_writedepth(pipe,TGSI_TEXTURE_CUBE);
+ break;
+ default:;
+ }
+ }
+
+ return ctx->fs_texfetch_depth[tex_target];
+}
+
+void util_blitter_clear(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ unsigned num_cbufs,
+ unsigned clear_buffers,
+ const float *rgba,
+ double depth, unsigned stencil)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+
+ assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
+
+ blitter_check_saved_CSOs(ctx);
+
+ /* bind CSOs */
+ if (clear_buffers & PIPE_CLEAR_COLOR)
+ pipe->bind_blend_state(pipe, ctx->blend_write_color);
+ else
+ pipe->bind_blend_state(pipe, ctx->blend_keep_color);
+
+ if (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL)
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ blitter_get_state_write_depth_stencil(ctx, stencil));
+ else
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+
+ pipe->bind_rasterizer_state(pipe, ctx->rs_state);
+ pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs));
+ pipe->bind_vs_state(pipe, ctx->vs_col);
+
+ blitter_set_clear_color(ctx, rgba);
+ blitter_set_rectangle(ctx, 0, 0, width, height, depth);
+ blitter_draw_quad(ctx);
+ blitter_restore_CSOs(ctx);
+}
+
+void util_blitter_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height,
+ boolean ignore_stencil)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_framebuffer_state fb_state;
+ boolean is_stencil, is_depth;
+ unsigned dst_tex_usage;
+
+ /* give up if textures are not set */
+ assert(dst->texture && src->texture);
+ if (!dst->texture || !src->texture)
+ return;
+
+ is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
+ is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
+ dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
+ PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ /* check if we can sample from and render to the surfaces */
+ /* (assuming copying a stencil buffer is not possible) */
+ if ((!ignore_stencil && is_stencil) ||
+ !screen->is_format_supported(screen, dst->format, dst->texture->target,
+ dst_tex_usage, 0) ||
+ !screen->is_format_supported(screen, src->format, src->texture->target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy,
+ width, height);
+ return;
+ }
+
+ /* check whether the states are properly saved */
+ blitter_check_saved_CSOs(ctx);
+ assert(blitter->saved_fb_state.nr_cbufs != ~0);
+ assert(blitter->saved_num_textures != ~0);
+ assert(blitter->saved_num_sampler_states != ~0);
+ assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES);
+
+ /* bind CSOs */
+ fb_state.width = dst->width;
+ fb_state.height = dst->height;
+
+ if (is_depth) {
+ pipe->bind_blend_state(pipe, ctx->blend_keep_color);
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ ctx->dsa_write_depth_keep_stencil);
+ pipe->bind_fs_state(pipe,
+ blitter_get_fs_texfetch_depth(ctx, src->texture->target));
+
+ fb_state.nr_cbufs = 0;
+ fb_state.zsbuf = dst;
+ } else {
+ pipe->bind_blend_state(pipe, ctx->blend_write_color);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->bind_fs_state(pipe,
+ blitter_get_fs_texfetch_col(ctx, src->texture->target));
+
+ fb_state.nr_cbufs = 1;
+ fb_state.cbufs[0] = dst;
+ fb_state.zsbuf = 0;
+ }
+
+ pipe->bind_rasterizer_state(pipe, ctx->rs_state);
+ pipe->bind_vs_state(pipe, ctx->vs_tex);
+ pipe->bind_fragment_sampler_states(pipe, 1,
+ blitter_get_sampler_state(ctx, src->level));
+ pipe->set_fragment_sampler_textures(pipe, 1, &src->texture);
+ pipe->set_framebuffer_state(pipe, &fb_state);
+
+ /* set texture coordinates */
+ switch (src->texture->target) {
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_2D:
+ blitter_set_texcoords_2d(ctx, src, srcx, srcy,
+ srcx+width, srcy+height);
+ break;
+ case PIPE_TEXTURE_3D:
+ blitter_set_texcoords_3d(ctx, src, srcx, srcy,
+ srcx+width, srcy+height);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ blitter_set_texcoords_cube(ctx, src, srcx, srcy,
+ srcx+width, srcy+height);
+ break;
+ default:
+ assert(0);
+ }
+
+ blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0);
+ blitter_draw_quad(ctx);
+ blitter_restore_CSOs(ctx);
+}
+
+void util_blitter_fill(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_framebuffer_state fb_state;
+ float rgba[4];
+ ubyte ub_rgba[4] = {0};
+ union util_color color;
+ int i;
+
+ assert(dst->texture);
+ if (!dst->texture)
+ return;
+
+ /* check if we can render to the surface */
+ if (util_format_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */
+ !screen->is_format_supported(screen, dst->format, dst->texture->target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ util_surface_fill(pipe, dst, dstx, dsty, width, height, value);
+ return;
+ }
+
+ /* unpack the color */
+ color.ui = value;
+ util_unpack_color_ub(dst->format, &color,
+ ub_rgba, ub_rgba+1, ub_rgba+2, ub_rgba+3);
+ for (i = 0; i < 4; i++)
+ rgba[i] = ubyte_to_float(ub_rgba[i]);
+
+ /* check the saved state */
+ blitter_check_saved_CSOs(ctx);
+ assert(blitter->saved_fb_state.nr_cbufs != ~0);
+
+ /* bind CSOs */
+ pipe->bind_blend_state(pipe, ctx->blend_write_color);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->bind_rasterizer_state(pipe, ctx->rs_state);
+ pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1));
+ pipe->bind_vs_state(pipe, ctx->vs_col);
+
+ /* set a framebuffer state */
+ fb_state.width = dst->width;
+ fb_state.height = dst->height;
+ fb_state.nr_cbufs = 1;
+ fb_state.cbufs[0] = dst;
+ fb_state.zsbuf = 0;
+ pipe->set_framebuffer_state(pipe, &fb_state);
+
+ blitter_set_clear_color(ctx, rgba);
+ blitter_set_rectangle(ctx, 0, 0, width, height, 0);
+ blitter_draw_quad(ctx);
+ blitter_restore_CSOs(ctx);
+}
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
new file mode 100644
index 0000000000..3da5a6ca52
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -0,0 +1,230 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef U_BLITTER_H
+#define U_BLITTER_H
+
+#include "util/u_memory.h"
+
+#include "pipe/p_state.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct pipe_context;
+
+struct blitter_context
+{
+ /* Private members, really. */
+ void *saved_blend_state; /**< blend state */
+ void *saved_dsa_state; /**< depth stencil alpha state */
+ void *saved_rs_state; /**< rasterizer state */
+ void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */
+
+ struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */
+
+ int saved_num_sampler_states;
+ void *saved_sampler_states[32];
+
+ int saved_num_textures;
+ struct pipe_texture *saved_textures[32]; /* is 32 enough? */
+};
+
+/**
+ * Create a blitter context.
+ */
+struct blitter_context *util_blitter_create(struct pipe_context *pipe);
+
+/**
+ * Destroy a blitter context.
+ */
+void util_blitter_destroy(struct blitter_context *blitter);
+
+/*
+ * These CSOs must be saved before any of the following functions is called:
+ * - blend state
+ * - depth stencil alpha state
+ * - rasterizer state
+ * - vertex shader
+ * - fragment shader
+ */
+
+/**
+ * Clear a specified set of currently bound buffers to specified values.
+ */
+void util_blitter_clear(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ unsigned num_cbufs,
+ unsigned clear_buffers,
+ const float *rgba,
+ double depth, unsigned stencil);
+
+/**
+ * Copy a block of pixels from one surface to another.
+ *
+ * You can copy from any color format to any other color format provided
+ * the former can be sampled and the latter can be rendered to. Otherwise,
+ * a software fallback path is taken and both surfaces must be of the same
+ * format.
+ *
+ * The same holds for depth-stencil formats with the exception that stencil
+ * cannot be copied unless you set ignore_stencil to FALSE. In that case,
+ * a software fallback path is taken and both surfaces must be of the same
+ * format.
+ *
+ * Use pipe_screen->is_format_supported to know your options.
+ *
+ * These states must be saved in the blitter in addition to the state objects
+ * already required to be saved:
+ * - framebuffer state
+ * - fragment sampler states
+ * - fragment sampler textures
+ */
+void util_blitter_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height,
+ boolean ignore_stencil);
+
+/**
+ * Fill a region of a surface with a constant value.
+ *
+ * If the surface cannot be rendered to or it's a depth-stencil format,
+ * a software fallback path is taken.
+ *
+ * These states must be saved in the blitter in addition to the state objects
+ * already required to be saved:
+ * - framebuffer state
+ */
+void util_blitter_fill(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value);
+
+/**
+ * Copy all pixels from one surface to another.
+ *
+ * The rules are the same as in util_blitter_copy with the addition that
+ * surfaces must have the same size.
+ */
+static INLINE
+void util_blitter_copy_surface(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ struct pipe_surface *src,
+ boolean ignore_stencil)
+{
+ assert(dst->width == src->width && dst->height == src->height);
+
+ util_blitter_copy(blitter, dst, 0, 0, src, 0, 0, src->width, src->height,
+ ignore_stencil);
+}
+
+
+/* The functions below should be used to save currently bound constant state
+ * objects inside a driver. The objects are automatically restored at the end
+ * of the util_blitter_{clear, fill, copy, copy_surface} functions and then
+ * forgotten.
+ *
+ * CSOs not listed here are not affected by util_blitter. */
+
+static INLINE
+void util_blitter_save_blend(struct blitter_context *blitter,
+ void *state)
+{
+ blitter->saved_blend_state = state;
+}
+
+static INLINE
+void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter,
+ void *state)
+{
+ blitter->saved_dsa_state = state;
+}
+
+static INLINE
+void util_blitter_save_rasterizer(struct blitter_context *blitter,
+ void *state)
+{
+ blitter->saved_rs_state = state;
+}
+
+static INLINE
+void util_blitter_save_fragment_shader(struct blitter_context *blitter,
+ void *fs)
+{
+ blitter->saved_fs = fs;
+}
+
+static INLINE
+void util_blitter_save_vertex_shader(struct blitter_context *blitter,
+ void *vs)
+{
+ blitter->saved_vs = vs;
+}
+
+static INLINE
+void util_blitter_save_framebuffer(struct blitter_context *blitter,
+ struct pipe_framebuffer_state *state)
+{
+ blitter->saved_fb_state = *state;
+}
+
+static INLINE
+void util_blitter_save_fragment_sampler_states(
+ struct blitter_context *blitter,
+ int num_sampler_states,
+ void **sampler_states)
+{
+ assert(num_sampler_states <= Elements(blitter->saved_sampler_states));
+
+ blitter->saved_num_sampler_states = num_sampler_states;
+ memcpy(blitter->saved_sampler_states, sampler_states,
+ num_sampler_states * sizeof(void *));
+}
+
+static INLINE
+void util_blitter_save_fragment_sampler_textures(
+ struct blitter_context *blitter,
+ int num_textures,
+ struct pipe_texture **textures)
+{
+ assert(num_textures <= Elements(blitter->saved_textures));
+
+ blitter->saved_num_textures = num_textures;
+ memcpy(blitter->saved_textures, textures,
+ num_textures * sizeof(struct pipe_texture *));
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_clear.h b/src/gallium/auxiliary/util/u_clear.h
index 7c16b32cf9..2c32db6175 100644
--- a/src/gallium/auxiliary/util/u_clear.h
+++ b/src/gallium/auxiliary/util/u_clear.h
@@ -32,6 +32,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_pack_color.h"
+#include "util/u_rect.h"
/**
@@ -45,16 +46,25 @@ util_clear(struct pipe_context *pipe,
{
if (buffers & PIPE_CLEAR_COLOR) {
struct pipe_surface *ps = framebuffer->cbufs[0];
- unsigned color;
+ union util_color uc;
- util_pack_color(rgba, ps->format, &color);
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ util_pack_color(rgba, ps->format, &uc);
+ if (pipe->surface_fill) {
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
+ } else {
+ util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
+ }
}
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
struct pipe_surface *ps = framebuffer->zsbuf;
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
- util_pack_z_stencil(ps->format, depth, stencil));
+ if (pipe->surface_fill) {
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
+ util_pack_z_stencil(ps->format, depth, stencil));
+ } else {
+ util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
+ util_pack_z_stencil(ps->format, depth, stencil));
+ }
}
}
diff --git a/src/gallium/auxiliary/util/u_cpu_detect.c b/src/gallium/auxiliary/util/u_cpu_detect.c
index ded361ce70..a08241971c 100644
--- a/src/gallium/auxiliary/util/u_cpu_detect.c
+++ b/src/gallium/auxiliary/util/u_cpu_detect.c
@@ -67,18 +67,20 @@
#if defined(PIPE_OS_WINDOWS)
#include <windows.h>
+#if defined(MSVC)
+#include <intrin.h>
+#endif
#endif
struct util_cpu_caps util_cpu_caps;
static int has_cpuid(void);
-static int cpuid(uint32_t ax, uint32_t *p);
#if defined(PIPE_ARCH_X86)
/* The sigill handlers */
-#if defined(PIPE_OS_LINUX) //&& defined(_POSIX_SOURCE) && defined(X86_FXSR_MAGIC)
+#if defined(PIPE_OS_LINUX) /*&& defined(_POSIX_SOURCE) && defined(X86_FXSR_MAGIC)*/
static void
sigill_handler_sse(int signal, struct sigcontext sc)
{
@@ -131,7 +133,7 @@ win32_sig_handler_sse(EXCEPTION_POINTERS* ep)
#if defined(PIPE_ARCH_PPC) && !defined(PIPE_OS_DARWIN)
-static sigjmp_buf __lv_powerpc_jmpbuf;
+static jmp_buf __lv_powerpc_jmpbuf;
static volatile sig_atomic_t __lv_powerpc_canjump = 0;
static void
@@ -143,9 +145,11 @@ sigill_handler(int sig)
}
__lv_powerpc_canjump = 0;
- siglongjmp(__lv_powerpc_jmpbuf, 1);
+ longjmp(__lv_powerpc_jmpbuf, 1);
}
+#endif
+#if defined(PIPE_ARCH_PPC)
static void
check_os_altivec_support(void)
{
@@ -166,7 +170,7 @@ check_os_altivec_support(void)
/* no Darwin, do it the brute-force way */
/* this is borrowed from the libmpeg2 library */
signal(SIGILL, sigill_handler);
- if (sigsetjmp(__lv_powerpc_jmpbuf, 1)) {
+ if (setjmp(__lv_powerpc_jmpbuf)) {
signal(SIGILL, SIG_DFL);
} else {
__lv_powerpc_canjump = 1;
@@ -180,9 +184,9 @@ check_os_altivec_support(void)
signal(SIGILL, SIG_DFL);
util_cpu_caps.has_altivec = 1;
}
-#endif
+#endif /* PIPE_OS_DARWIN */
}
-#endif
+#endif /* PIPE_ARCH_PPC */
/* If we're running on a processor that can do SSE, let's see if we
* are allowed to or not. This will catch 2.4.0 or later kernels that
@@ -190,6 +194,7 @@ check_os_altivec_support(void)
* and RedHat patched 2.2 kernels that have broken exception handling
* support for user space apps that do SSE.
*/
+#if defined(PIPE_ARCH_X86) || defined (PIPE_ARCH_X86_64)
static void
check_os_katmai_support(void)
{
@@ -235,7 +240,7 @@ check_os_katmai_support(void)
__asm __volatile ("xorps %xmm0, %xmm0");
#elif defined(PIPE_CC_MSVC)
__asm {
- xorps xmm0, xmm0 // executing SSE instruction
+ xorps xmm0, xmm0 /* executing SSE instruction */
}
#else
#error Unsupported compiler
@@ -278,7 +283,7 @@ check_os_katmai_support(void)
* and therefore to be safe I'm going to leave this test in here.
*/
if (util_cpu_caps.has_sse) {
- // test_os_katmai_exception_support();
+ /* test_os_katmai_exception_support(); */
}
/* Restore the original signal handlers.
@@ -334,12 +339,11 @@ static int has_cpuid(void)
/**
* @sa cpuid.h included in gcc-4.3 onwards.
+ * @sa http://msdn.microsoft.com/en-us/library/hskdteyh.aspx
*/
-static INLINE int
+static INLINE void
cpuid(uint32_t ax, uint32_t *p)
{
- int ret = -1;
-
#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
__asm __volatile (
"xchgl %%ebx, %1\n\t"
@@ -351,7 +355,6 @@ cpuid(uint32_t ax, uint32_t *p)
"=d" (p[3])
: "0" (ax)
);
- ret = 0;
#elif defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86_64)
__asm __volatile (
"cpuid\n\t"
@@ -361,15 +364,16 @@ cpuid(uint32_t ax, uint32_t *p)
"=d" (p[3])
: "0" (ax)
);
- ret = 0;
#elif defined(PIPE_CC_MSVC)
- __cpuid(ax, p);
-
- ret = 0;
+ __cpuid(p, ax);
+#else
+ p[0] = 0;
+ p[1] = 0;
+ p[2] = 0;
+ p[3] = 0;
#endif
-
- return ret;
}
+#endif /* X86 or X86_64 */
void
util_cpu_detect(void)
@@ -390,19 +394,26 @@ util_cpu_detect(void)
util_cpu_caps.arch = UTIL_CPU_ARCH_SPARC;
#elif defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
util_cpu_caps.arch = UTIL_CPU_ARCH_X86;
+ util_cpu_caps.little_endian = 1;
#elif defined(PIPE_ARCH_PPC)
util_cpu_caps.arch = UTIL_CPU_ARCH_POWERPC;
+ util_cpu_caps.little_endian = 0;
#else
util_cpu_caps.arch = UTIL_CPU_ARCH_UNKNOWN;
#endif
/* Count the number of CPUs in system */
-#if !defined(PIPE_OS_WINDOWS) && !defined(PIPE_OS_UNKNOWN) && defined(_SC_NPROCESSORS_ONLN)
+#if defined(PIPE_OS_WINDOWS)
+ {
+ SYSTEM_INFO system_info;
+ GetSystemInfo(&system_info);
+ util_cpu_caps.nr_cpus = system_info.dwNumberOfProcessors;
+ }
+#elif defined(PIPE_OS_UNIX) && defined(_SC_NPROCESSORS_ONLN)
util_cpu_caps.nr_cpus = sysconf(_SC_NPROCESSORS_ONLN);
if (util_cpu_caps.nr_cpus == -1)
util_cpu_caps.nr_cpus = 1;
-
-#elif defined(PIPE_OS_NETBSD) || defined(PIPE_OS_FREEBSD) || defined(PIPE_OS_OPENBSD)
+#elif defined(PIPE_OS_BSD)
{
int mib[2], ncpu;
int len;
@@ -469,7 +480,6 @@ util_cpu_detect(void)
util_cpu_caps.cacheline = regs2[2] & 0xFF;
}
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_FREEBSD) || defined(PIPE_OS_NETBSD) || defined(PIPE_OS_CYGWIN) || defined(PIPE_OS_OPENBSD)
if (util_cpu_caps.has_sse)
check_os_katmai_support();
@@ -477,13 +487,8 @@ util_cpu_detect(void)
util_cpu_caps.has_sse2 = 0;
util_cpu_caps.has_sse3 = 0;
util_cpu_caps.has_ssse3 = 0;
+ util_cpu_caps.has_sse4_1 = 0;
}
-#else
- util_cpu_caps.has_sse = 0;
- util_cpu_caps.has_sse2 = 0;
- util_cpu_caps.has_sse3 = 0;
- util_cpu_caps.has_ssse3 = 0;
-#endif
}
#endif /* PIPE_ARCH_X86 || PIPE_ARCH_X86_64 */
diff --git a/src/gallium/auxiliary/util/u_cpu_detect.h b/src/gallium/auxiliary/util/u_cpu_detect.h
index 7ea0121c07..4b3dc39c34 100644
--- a/src/gallium/auxiliary/util/u_cpu_detect.h
+++ b/src/gallium/auxiliary/util/u_cpu_detect.h
@@ -54,6 +54,8 @@ struct util_cpu_caps {
int x86_cpu_type;
unsigned cacheline;
+ unsigned little_endian:1;
+
unsigned has_tsc:1;
unsigned has_mmx:1;
unsigned has_mmx2:1;
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 96d400c839..9b4e6ca2a7 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -64,11 +64,13 @@
#include "pipe/p_format.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "util/u_stream.h"
#include "util/u_math.h"
#include "util/u_tile.h"
+#include "util/u_prim.h"
#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
@@ -452,7 +454,8 @@ debug_dump_flags(const struct debug_named_value *names,
util_strncat(output, "|", sizeof(output));
else
first = 0;
- util_strncat(output, names->name, sizeof(output));
+ util_strncat(output, names->name, sizeof(output) - 1);
+ output[sizeof(output) - 1] = '\0';
value &= ~names->value;
}
++names;
@@ -465,7 +468,8 @@ debug_dump_flags(const struct debug_named_value *names,
first = 0;
util_snprintf(rest, sizeof(rest), "0x%08lx", value);
- util_strncat(output, rest, sizeof(output));
+ util_strncat(output, rest, sizeof(output) - 1);
+ output[sizeof(output) - 1] = '\0';
}
if(first)
@@ -600,6 +604,32 @@ const char *pf_name( enum pipe_format format )
}
+
+static const struct debug_named_value pipe_prim_names[] = {
+#ifdef DEBUG
+ DEBUG_NAMED_VALUE(PIPE_PRIM_POINTS),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_LINES),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_LOOP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_FAN),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_QUADS),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_QUAD_STRIP),
+ DEBUG_NAMED_VALUE(PIPE_PRIM_POLYGON),
+#endif
+ DEBUG_NAMED_VALUE_END
+};
+
+
+const char *u_prim_name( unsigned prim )
+{
+ return debug_dump_enum(pipe_prim_names, prim);
+}
+
+
+
+
#ifdef DEBUG
void debug_dump_image(const char *prefix,
unsigned format, unsigned cpp,
@@ -669,10 +699,10 @@ void debug_dump_surface(const char *prefix,
goto error;
debug_dump_image(prefix,
- transfer->format,
- transfer->block.size,
- transfer->nblocksx,
- transfer->nblocksy,
+ texture->format,
+ util_format_get_blocksize(texture->format),
+ util_format_get_nblocksx(texture->format, transfer->width),
+ util_format_get_nblocksy(texture->format, transfer->height),
transfer->stride,
data);
diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h
index b8c56fd600..facc30a553 100644
--- a/src/gallium/auxiliary/util/u_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -188,7 +188,7 @@ void _debug_assert_fail(const char *expr,
#ifdef DEBUG
#define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__))
#else
-#define debug_assert(expr) ((void)0)
+#define debug_assert(expr) do { } while (0 && (expr))
#endif
@@ -351,17 +351,6 @@ void
debug_memory_end(unsigned long beginning);
-#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
-
-void
-debug_profile_start(void);
-
-void
-debug_profile_stop(void);
-
-#endif
-
-
#ifdef DEBUG
struct pipe_surface;
struct pipe_transfer;
diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c
index 6bdecde048..61624d05c0 100644
--- a/src/gallium/auxiliary/util/u_debug_dump.c
+++ b/src/gallium/auxiliary/util/u_debug_dump.c
@@ -187,3 +187,81 @@ debug_dump_func_short_names[] = {
};
DEFINE_DEBUG_DUMP_CONTINUOUS(func)
+
+
+static const char *
+debug_dump_tex_target_names[] = {
+ "PIPE_TEXTURE_1D",
+ "PIPE_TEXTURE_2D",
+ "PIPE_TEXTURE_3D",
+ "PIPE_TEXTURE_CUBE"
+};
+
+static const char *
+debug_dump_tex_target_short_names[] = {
+ "1d",
+ "2d",
+ "3d",
+ "cube"
+};
+
+DEFINE_DEBUG_DUMP_CONTINUOUS(tex_target)
+
+
+static const char *
+debug_dump_tex_wrap_names[] = {
+ "PIPE_TEX_WRAP_REPEAT",
+ "PIPE_TEX_WRAP_CLAMP",
+ "PIPE_TEX_WRAP_CLAMP_TO_EDGE",
+ "PIPE_TEX_WRAP_CLAMP_TO_BORDER",
+ "PIPE_TEX_WRAP_MIRROR_REPEAT",
+ "PIPE_TEX_WRAP_MIRROR_CLAMP",
+ "PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE",
+ "PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER"
+};
+
+static const char *
+debug_dump_tex_wrap_short_names[] = {
+ "repeat",
+ "clamp",
+ "clamp_to_edge",
+ "clamp_to_border",
+ "mirror_repeat",
+ "mirror_clamp",
+ "mirror_clamp_to_edge",
+ "mirror_clamp_to_border"
+};
+
+DEFINE_DEBUG_DUMP_CONTINUOUS(tex_wrap)
+
+
+static const char *
+debug_dump_tex_mipfilter_names[] = {
+ "PIPE_TEX_MIPFILTER_NEAREST",
+ "PIPE_TEX_MIPFILTER_LINEAR",
+ "PIPE_TEX_MIPFILTER_NONE"
+};
+
+static const char *
+debug_dump_tex_mipfilter_short_names[] = {
+ "nearest",
+ "linear",
+ "none"
+};
+
+DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter)
+
+
+static const char *
+debug_dump_tex_filter_names[] = {
+ "PIPE_TEX_FILTER_NEAREST",
+ "PIPE_TEX_FILTER_LINEAR"
+};
+
+static const char *
+debug_dump_tex_filter_short_names[] = {
+ "nearest",
+ "linear"
+};
+
+DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter)
diff --git a/src/gallium/auxiliary/util/u_debug_dump.h b/src/gallium/auxiliary/util/u_debug_dump.h
index 102935559c..19b130ad18 100644
--- a/src/gallium/auxiliary/util/u_debug_dump.h
+++ b/src/gallium/auxiliary/util/u_debug_dump.h
@@ -54,6 +54,18 @@ debug_dump_blend_func(unsigned value, boolean shortened);
const char *
debug_dump_func(unsigned value, boolean shortened);
+const char *
+debug_dump_tex_target(unsigned value, boolean shortened);
+
+const char *
+debug_dump_tex_wrap(unsigned value, boolean shortened);
+
+const char *
+debug_dump_tex_mipfilter(unsigned value, boolean shortened);
+
+const char *
+debug_dump_tex_filter(unsigned value, boolean shortened);
+
/* FIXME: Move the other debug_dump_xxx functions out of u_debug.h into here. */
diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c
index 7623cb9398..d6484f4ad5 100644
--- a/src/gallium/auxiliary/util/u_debug_memory.c
+++ b/src/gallium/auxiliary/util/u_debug_memory.c
@@ -297,9 +297,9 @@ debug_memory_end(unsigned long start_no)
if((start_no <= hdr->no && hdr->no < last_no) ||
(last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) {
- debug_printf("%s:%u:%s: %u bytes at %p not freed\n",
+ debug_printf("%s:%u:%s: %lu bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
- hdr->size, ptr);
+ (unsigned long) hdr->size, ptr);
#if DEBUG_MEMORY_STACK
debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK);
#endif
@@ -315,8 +315,8 @@ debug_memory_end(unsigned long start_no)
}
if(total_size) {
- debug_printf("Total of %u KB of system memory apparently leaked\n",
- (total_size + 1023)/1024);
+ debug_printf("Total of %lu KB of system memory apparently leaked\n",
+ (unsigned long) (total_size + 1023)/1024);
}
else {
debug_printf("No memory leaks detected.\n");
diff --git a/src/gallium/auxiliary/util/u_debug_profile.c b/src/gallium/auxiliary/util/u_debug_profile.c
deleted file mode 100644
index d765b50144..0000000000
--- a/src/gallium/auxiliary/util/u_debug_profile.c
+++ /dev/null
@@ -1,320 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- * Poor-man profiling.
- *
- * @author José Fonseca <jrfonseca@tungstengraphics.com>
- *
- * @sa http://blogs.msdn.com/joshpoley/archive/2008/03/12/poor-man-s-profiler.aspx
- * @sa http://www.johnpanzer.com/aci_cuj/index.html
- */
-
-#include "pipe/p_config.h"
-
-#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
-
-#include <windows.h>
-#include <winddi.h>
-
-#include "util/u_debug.h"
-#include "util/u_string.h"
-
-
-#define PROFILE_TABLE_SIZE (1024*1024)
-#define FILE_NAME_SIZE 256
-
-struct debug_profile_entry
-{
- uintptr_t caller;
- uintptr_t callee;
- uint64_t samples;
-};
-
-static unsigned long enabled = 0;
-
-static WCHAR wFileName[FILE_NAME_SIZE] = L"\\??\\c:\\00000000.prof";
-static ULONG_PTR iFile = 0;
-
-static struct debug_profile_entry *table = NULL;
-static unsigned long free_table_entries = 0;
-static unsigned long max_table_entries = 0;
-
-uint64_t start_stamp = 0;
-uint64_t end_stamp = 0;
-
-
-static void
-debug_profile_entry(uintptr_t caller, uintptr_t callee, uint64_t samples)
-{
- unsigned hash = ( caller + callee ) & PROFILE_TABLE_SIZE - 1;
-
- while(1) {
- if(table[hash].caller == 0 && table[hash].callee == 0) {
- table[hash].caller = caller;
- table[hash].callee = callee;
- table[hash].samples = samples;
- --free_table_entries;
- break;
- }
- else if(table[hash].caller == caller && table[hash].callee == callee) {
- table[hash].samples += samples;
- break;
- }
- else {
- ++hash;
- }
- }
-}
-
-
-static uintptr_t caller_stack[1024];
-static unsigned last_caller = 0;
-
-
-static int64_t delta(void) {
- int64_t result = end_stamp - start_stamp;
- if(result > UINT64_C(0xffffffff))
- result = 0;
- return result;
-}
-
-
-static void __cdecl
-debug_profile_enter(uintptr_t callee)
-{
- uintptr_t caller = last_caller ? caller_stack[last_caller - 1] : 0;
-
- if (caller)
- debug_profile_entry(caller, 0, delta());
- debug_profile_entry(caller, callee, 1);
- caller_stack[last_caller++] = callee;
-}
-
-
-static void __cdecl
-debug_profile_exit(uintptr_t callee)
-{
- debug_profile_entry(callee, 0, delta());
- if(last_caller)
- --last_caller;
-}
-
-
-/**
- * Called at the start of every method or function.
- *
- * @sa http://msdn.microsoft.com/en-us/library/c63a9b7h.aspx
- */
-void __declspec(naked) __cdecl
-_penter(void) {
- _asm {
- push eax
- mov eax, [enabled]
- test eax, eax
- jz skip
-
- push edx
-
- rdtsc
- mov dword ptr [end_stamp], eax
- mov dword ptr [end_stamp+4], edx
-
- xor eax, eax
- mov [enabled], eax
-
- mov eax, [esp+8]
-
- push ebx
- push ecx
- push ebp
- push edi
- push esi
-
- push eax
- call debug_profile_enter
- add esp, 4
-
- pop esi
- pop edi
- pop ebp
- pop ecx
- pop ebx
-
- mov eax, 1
- mov [enabled], eax
-
- rdtsc
- mov dword ptr [start_stamp], eax
- mov dword ptr [start_stamp+4], edx
-
- pop edx
-skip:
- pop eax
- ret
- }
-}
-
-
-/**
- * Called at the end of Calls the end of every method or function.
- *
- * @sa http://msdn.microsoft.com/en-us/library/xc11y76y.aspx
- */
-void __declspec(naked) __cdecl
-_pexit(void) {
- _asm {
- push eax
- mov eax, [enabled]
- test eax, eax
- jz skip
-
- push edx
-
- rdtsc
- mov dword ptr [end_stamp], eax
- mov dword ptr [end_stamp+4], edx
-
- xor eax, eax
- mov [enabled], eax
-
- mov eax, [esp+8]
-
- push ebx
- push ecx
- push ebp
- push edi
- push esi
-
- push eax
- call debug_profile_exit
- add esp, 4
-
- pop esi
- pop edi
- pop ebp
- pop ecx
- pop ebx
-
- mov eax, 1
- mov [enabled], eax
-
- rdtsc
- mov dword ptr [start_stamp], eax
- mov dword ptr [start_stamp+4], edx
-
- pop edx
-skip:
- pop eax
- ret
- }
-}
-
-
-/**
- * Reference function for calibration.
- */
-void __declspec(naked)
-__debug_profile_reference(void) {
- _asm {
- call _penter
- call _pexit
- ret
- }
-}
-
-
-void
-debug_profile_start(void)
-{
- WCHAR *p;
-
- /* increment starting from the less significant digit */
- p = &wFileName[14];
- while(1) {
- if(*p == '9') {
- *p-- = '0';
- }
- else {
- *p += 1;
- break;
- }
- }
-
- table = EngMapFile(wFileName,
- PROFILE_TABLE_SIZE*sizeof(struct debug_profile_entry),
- &iFile);
- if(table) {
- unsigned i;
-
- free_table_entries = max_table_entries = PROFILE_TABLE_SIZE;
- memset(table, 0, PROFILE_TABLE_SIZE*sizeof(struct debug_profile_entry));
-
- table[0].caller = (uintptr_t)&__debug_profile_reference;
- table[0].callee = 0;
- table[0].samples = 0;
- --free_table_entries;
-
- _asm {
- push edx
- push eax
-
- rdtsc
- mov dword ptr [start_stamp], eax
- mov dword ptr [start_stamp+4], edx
-
- pop edx
- pop eax
- }
-
- last_caller = 0;
-
- enabled = 1;
-
- for(i = 0; i < 8; ++i) {
- _asm {
- call __debug_profile_reference
- }
- }
- }
-}
-
-
-void
-debug_profile_stop(void)
-{
- enabled = 0;
-
- if(iFile)
- EngUnmapFile(iFile);
- iFile = 0;
- table = NULL;
- free_table_entries = max_table_entries = 0;
-}
-
-#endif /* PROFILE */
diff --git a/src/gallium/auxiliary/util/u_dl.c b/src/gallium/auxiliary/util/u_dl.c
new file mode 100644
index 0000000000..b42b429d4d
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_dl.c
@@ -0,0 +1,79 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * Copyright 1999-2008 Brian Paul
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_config.h"
+
+#if defined(PIPE_OS_UNIX)
+#include <dlfcn.h>
+#endif
+#if defined(PIPE_OS_WINDOWS)
+#include <windows.h>
+#endif
+
+#include "u_dl.h"
+
+
+struct util_dl_library *
+util_dl_open(const char *filename)
+{
+#if defined(PIPE_OS_UNIX)
+ return (struct util_dl_library *)dlopen(filename, RTLD_LAZY | RTLD_GLOBAL);
+#elif defined(PIPE_OS_WINDOWS)
+ return (struct util_dl_library *)LoadLibraryA(filename);
+#else
+ return NULL;
+#endif
+}
+
+
+util_dl_proc
+util_dl_get_proc_address(struct util_dl_library *library,
+ const char *procname)
+{
+#if defined(PIPE_OS_UNIX)
+ return (util_dl_proc)dlsym((void *)library, procname);
+#elif defined(PIPE_OS_WINDOWS)
+ return (util_dl_proc)GetProcAddress((HMODULE)library, procname);
+#else
+ return (util_dl_proc)NULL;
+#endif
+}
+
+
+void
+util_dl_close(struct util_dl_library *library)
+{
+#if defined(PIPE_OS_UNIX)
+ dlclose((void *)library);
+#elif defined(PIPE_OS_WINDOWS)
+ FreeLibrary((HMODULE)library);
+#else
+ (void)library;
+#endif
+}
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c b/src/gallium/auxiliary/util/u_dl.h
index f038bfa40e..85296c58af 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
+++ b/src/gallium/auxiliary/util/u_dl.h
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
+ *
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,32 +10,64 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
- *
+ *
**************************************************************************/
-/*
- * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
+
+
+#ifndef U_DL_H_
+#define U_DL_H_
+
+
+#include "pipe/p_config.h"
+
+
+#if defined(PIPE_OS_WINDOWS)
+# define UTIL_DL_EXT ".dll"
+#elif defined(PIPE_OS_APPLE)
+# define UTIL_DL_EXT ".dylib"
+#else
+# define UTIL_DL_EXT ".so"
+#endif
+
+
+struct util_dl_library;
+
+
+typedef void (*util_dl_proc)(void);
+
+
+/**
+ * Open a library dynamically.
*/
+struct util_dl_library *
+util_dl_open(const char *filename);
+
-#include "radeon_winsys_softpipe.h"
+/**
+ * Lookup a function in a library.
+ */
+util_dl_proc
+util_dl_get_proc_address(struct util_dl_library *library,
+ const char *procname);
-struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys)
-{
- struct pipe_screen *pipe_screen;
- pipe_screen = softpipe_create_screen(winsys);
+/**
+ * Close a library.
+ */
+void
+util_dl_close(struct util_dl_library *library);
+
- return softpipe_create(pipe_screen);
-}
+#endif /* U_DL_H_ */
diff --git a/src/gallium/auxiliary/util/u_format.c b/src/gallium/auxiliary/util/u_format.c
index 98ea13b60b..e0724a1a8b 100644
--- a/src/gallium/auxiliary/util/u_format.c
+++ b/src/gallium/auxiliary/util/u_format.c
@@ -32,15 +32,14 @@
const struct util_format_description *
util_format_description(enum pipe_format format)
{
- const struct util_format_description *desc = util_format_description_table;
+ const struct util_format_description *desc;
- while(TRUE) {
- if(desc->format == format)
- return desc;
+ if (format >= PIPE_FORMAT_COUNT) {
+ return NULL;
+ }
- if(desc->format == PIPE_FORMAT_NONE)
- return NULL;
+ desc = &util_format_description_table[format];
+ assert(desc->format == format);
- ++desc;
- };
+ return desc;
}
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index f1bf94f17d..9f16b42944 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -11,6 +11,8 @@ PIPE_FORMAT_A8_UNORM , arith , 1, 1, un8 , , , , 000x,
PIPE_FORMAT_I8_UNORM , arith , 1, 1, un8 , , , , xxxx, rgb
PIPE_FORMAT_A8L8_UNORM , arith , 1, 1, un8 , un8 , , , xxxy, rgb
PIPE_FORMAT_L16_UNORM , arith , 1, 1, un16, , , , xxx1, rgb
+PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv
+PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv
PIPE_FORMAT_Z16_UNORM , array , 1, 1, un16, , , , x___, zs
PIPE_FORMAT_Z32_UNORM , array , 1, 1, un32, , , , x___, zs
PIPE_FORMAT_Z32_FLOAT , array , 1, 1, f32 , , , , x___, zs
@@ -74,9 +76,9 @@ PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01,
PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb
PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb
PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb
-PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , zyx1, rgb
-PIPE_FORMAT_A8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyxw, rgb
-PIPE_FORMAT_X8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyx1, rgb
+PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb
+PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb
+PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb
PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb
PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb
PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb
@@ -88,12 +90,20 @@ PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1,
PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb
PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb
PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb
-PIPE_FORMAT_R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , , xyz1, srgb
-PIPE_FORMAT_R8G8B8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb
-PIPE_FORMAT_R8G8B8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb
-PIPE_FORMAT_A8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , wxyz, srgb
-PIPE_FORMAT_X8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , 1xyz, srgb
-PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb
-PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb
-PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb
+PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb
+PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb
+PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb
+PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb
+PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb
+PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb
+PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb
+PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb
PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb
+PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb
+PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb
+PIPE_FORMAT_DXT3_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT5_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT1_SRGB , dxt , 4, 4, x64 , , , , xyz1, srgb
+PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb
+PIPE_FORMAT_DXT3_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_DXT5_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index 7b5b7fcda5..a558923b2e 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -32,11 +32,51 @@
#include "pipe/p_format.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Describe how to best pack/unpack pixels into/from the prescribed format.
+ *
+ * These are used for automatic code generation of pixel packing and unpacking
+ * routines (in compile time, e.g., u_format_access.py, or in runtime, like
+ * llvmpipe does).
+ *
+ * Thumb rule is: if you're not code generating pixel packing/unpacking then
+ * these are irrelevant for you.
+ *
+ * Note that this can be deduced from other values in util_format_description
+ * structure. This is by design, to make code generation of pixel
+ * packing/unpacking/sampling routines simple and efficient.
+ *
+ * XXX: This should be renamed to something like util_format_pack.
+ */
enum util_format_layout {
+ /**
+ * Single scalar component.
+ */
UTIL_FORMAT_LAYOUT_SCALAR = 0,
+
+ /**
+ * One or more components of mixed integer formats, arithmetically encoded
+ * in a word up to 32bits.
+ */
UTIL_FORMAT_LAYOUT_ARITH = 1,
+
+ /**
+ * One or more components, no mixed formats, each with equal power of two
+ * number of bytes.
+ */
UTIL_FORMAT_LAYOUT_ARRAY = 2,
+
+ /**
+ * XXX: Not used yet. These might go away and be replaced by a single entry,
+ * for formats where multiple pixels have to be
+ * read in order to determine a single pixel value (i.e., block.width > 1
+ * || block.height > 1)
+ */
UTIL_FORMAT_LAYOUT_YUV = 3,
UTIL_FORMAT_LAYOUT_DXT = 4
};
@@ -50,7 +90,7 @@ struct util_format_block
/** Block height in pixels */
unsigned height;
- /** Block size in bytes */
+ /** Block size in bits */
unsigned bits;
};
@@ -79,7 +119,7 @@ enum util_format_colorspace {
UTIL_FORMAT_COLORSPACE_RGB = 0,
UTIL_FORMAT_COLORSPACE_SRGB = 1,
UTIL_FORMAT_COLORSPACE_YUV = 2,
- UTIL_FORMAT_COLORSPACE_ZS = 3,
+ UTIL_FORMAT_COLORSPACE_ZS = 3
};
@@ -111,6 +151,250 @@ const struct util_format_description *
util_format_description(enum pipe_format format);
+/*
+ * Format query functions.
+ */
+
+static INLINE boolean
+util_format_is_compressed(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ return desc->layout == UTIL_FORMAT_LAYOUT_DXT ? TRUE : FALSE;
+}
+
+static INLINE boolean
+util_format_is_depth_or_stencil(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ return desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? TRUE : FALSE;
+}
+
+static INLINE boolean
+util_format_is_depth_and_stencil(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
+ return FALSE;
+ }
+
+ return (desc->swizzle[0] != UTIL_FORMAT_SWIZZLE_NONE &&
+ desc->swizzle[1] != UTIL_FORMAT_SWIZZLE_NONE) ? TRUE : FALSE;
+}
+
+
+/**
+ * Return total bits needed for the pixel format per block.
+ */
+static INLINE uint
+util_format_get_blocksizebits(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return 0;
+ }
+
+ return desc->block.bits;
+}
+
+/**
+ * Return bytes per block (not pixel) for the given format.
+ */
+static INLINE uint
+util_format_get_blocksize(enum pipe_format format)
+{
+ uint bits = util_format_get_blocksizebits(format);
+
+ assert(bits % 8 == 0);
+
+ return bits / 8;
+}
+
+static INLINE uint
+util_format_get_blockwidth(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return 1;
+ }
+
+ switch (desc->layout) {
+ case UTIL_FORMAT_LAYOUT_YUV:
+ return 2;
+ case UTIL_FORMAT_LAYOUT_DXT:
+ return 4;
+ default:
+ return 1;
+ }
+}
+
+static INLINE uint
+util_format_get_blockheight(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return 1;
+ }
+
+ switch (desc->layout) {
+ case UTIL_FORMAT_LAYOUT_DXT:
+ return 4;
+ default:
+ return 1;
+ }
+}
+
+static INLINE unsigned
+util_format_get_nblocksx(enum pipe_format format,
+ unsigned x)
+{
+ unsigned blockwidth = util_format_get_blockwidth(format);
+ return (x + blockwidth - 1) / blockwidth;
+}
+
+static INLINE unsigned
+util_format_get_nblocksy(enum pipe_format format,
+ unsigned y)
+{
+ unsigned blockheight = util_format_get_blockheight(format);
+ return (y + blockheight - 1) / blockheight;
+}
+
+static INLINE unsigned
+util_format_get_nblocks(enum pipe_format format,
+ unsigned width,
+ unsigned height)
+{
+ return util_format_get_nblocksx(format, width) * util_format_get_nblocksy(format, height);
+}
+
+static INLINE size_t
+util_format_get_stride(enum pipe_format format,
+ unsigned width)
+{
+ return util_format_get_nblocksx(format, width) * util_format_get_blocksize(format);
+}
+
+static INLINE size_t
+util_format_get_2d_size(enum pipe_format format,
+ size_t stride,
+ unsigned height)
+{
+ return util_format_get_nblocksy(format, height) * stride;
+}
+
+static INLINE uint
+util_format_get_component_bits(enum pipe_format format,
+ enum util_format_colorspace colorspace,
+ uint component)
+{
+ const struct util_format_description *desc = util_format_description(format);
+ enum util_format_colorspace desc_colorspace;
+
+ assert(format);
+ if (!format) {
+ return 0;
+ }
+
+ assert(component < 4);
+
+ /* Treat RGB and SRGB as equivalent. */
+ if (colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ colorspace = UTIL_FORMAT_COLORSPACE_RGB;
+ }
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ desc_colorspace = UTIL_FORMAT_COLORSPACE_RGB;
+ } else {
+ desc_colorspace = desc->colorspace;
+ }
+
+ if (desc_colorspace != colorspace) {
+ return 0;
+ }
+
+ switch (desc->swizzle[component]) {
+ case UTIL_FORMAT_SWIZZLE_X:
+ return desc->channel[0].size;
+ case UTIL_FORMAT_SWIZZLE_Y:
+ return desc->channel[1].size;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ return desc->channel[2].size;
+ case UTIL_FORMAT_SWIZZLE_W:
+ return desc->channel[3].size;
+ default:
+ return 0;
+ }
+}
+
+static INLINE boolean
+util_format_has_alpha(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+ if (!format) {
+ return FALSE;
+ }
+
+ switch (desc->layout) {
+ case UTIL_FORMAT_LAYOUT_SCALAR:
+ case UTIL_FORMAT_LAYOUT_ARITH:
+ case UTIL_FORMAT_LAYOUT_ARRAY:
+ /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */
+ if (format == PIPE_FORMAT_A8_UNORM ||
+ format == PIPE_FORMAT_A8L8_UNORM ||
+ format == PIPE_FORMAT_A8L8_SRGB) {
+ return TRUE;
+ }
+ return util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) != 0;
+ case UTIL_FORMAT_LAYOUT_YUV:
+ return FALSE;
+ case UTIL_FORMAT_LAYOUT_DXT:
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+
+/*
+ * Format access functions.
+ */
+
void
util_format_read_4f(enum pipe_format format,
float *dst, unsigned dst_stride,
@@ -135,4 +419,8 @@ util_format_write_4ub(enum pipe_format format,
void *dst, unsigned dst_stride,
unsigned x, unsigned y, unsigned w, unsigned h);
+#ifdef __cplusplus
+} // extern "C" {
+#endif
+
#endif /* ! U_FORMAT_H */
diff --git a/src/gallium/auxiliary/util/u_format_access.py b/src/gallium/auxiliary/util/u_format_access.py
index eeb1a9657f..0b05ddb931 100644
--- a/src/gallium/auxiliary/util/u_format_access.py
+++ b/src/gallium/auxiliary/util/u_format_access.py
@@ -325,14 +325,14 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
elif swizzle == SWIZZLE_0:
value = '0'
elif swizzle == SWIZZLE_1:
- value = '1'
+ value = get_one(dst_type)
else:
assert False
elif format.colorspace == 'zs':
if i < 3:
value = 'z'
else:
- value = '1'
+ value = get_one(dst_type)
else:
assert False
print ' *dst_pixel++ = %s; /* %s */' % (value, 'rgba'[i])
diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py
index 8834568e8e..571cab55dc 100755
--- a/src/gallium/auxiliary/util/u_format_table.py
+++ b/src/gallium/auxiliary/util/u_format_table.py
@@ -44,11 +44,10 @@ def colorspace_map(colorspace):
colorspace_channels_map = {
- 'rgb': 'rgba',
- 'rgba': 'rgba',
- 'zs': 'zs',
- 'yuv': ['y1', 'y2', 'u', 'v'],
- 'dxt': []
+ 'rgb': ['r', 'g', 'b', 'a'],
+ 'srgb': ['sr', 'sg', 'sb', 'a'],
+ 'zs': ['z', 's'],
+ 'yuv': ['y', 'u', 'v'],
}
@@ -90,11 +89,20 @@ def write_format_table(formats):
print 'const struct util_format_description'
print 'util_format_description_table[] = '
print "{"
+ print " {"
+ print " PIPE_FORMAT_NONE,"
+ print " \"PIPE_FORMAT_NONE\","
+ print " {0, 0, 0},"
+ print " 0,"
+ print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},"
+ print " {0, 0, 0, 0},"
+ print " 0"
+ print " },"
for format in formats:
print " {"
print " %s," % (format.name,)
print " \"%s\"," % (format.name,)
- print " {%u, %u, %u}, /* block */" % (format.block_width, format.block_height, format.block_size())
+ print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size())
print " %s," % (layout_map(format.layout),)
print " {"
for i in range(4):
@@ -103,7 +111,7 @@ def write_format_table(formats):
sep = ","
else:
sep = ""
- print " {%s, %s, %u}%s /* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i])
+ print " {%s, %s, %u}%s\t/* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i])
print " },"
print " {"
for i in range(4):
@@ -113,22 +121,13 @@ def write_format_table(formats):
else:
sep = ""
try:
- comment = layout_channels_map[format.layout][i]
- except:
+ comment = colorspace_channels_map[format.colorspace][i]
+ except (KeyError, IndexError):
comment = 'ignored'
- print " %s%s /* %s */" % (swizzle_map[swizzle], sep, comment)
+ print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment)
print " },"
print " %s," % (colorspace_map(format.colorspace),)
print " },"
- print " {"
- print " PIPE_FORMAT_NONE,"
- print " \"PIPE_FORMAT_NONE\","
- print " {0, 0, 0},"
- print " 0,"
- print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}},"
- print " {0, 0, 0, 0},"
- print " 0"
- print " },"
print "};"
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index aa823aa218..76023794dc 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -41,10 +41,13 @@
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_draw_quad.h"
#include "util/u_gen_mipmap.h"
#include "util/u_simple_shaders.h"
+#include "util/u_math.h"
+#include "util/u_texture.h"
#include "cso_cache/cso_context.h"
@@ -60,7 +63,7 @@ struct gen_mipmap_state
struct pipe_sampler_state sampler;
void *vs;
- void *fs;
+ void *fs2d, *fsCube;
struct pipe_buffer *vbuf; /**< quad vertices */
unsigned vbuf_slot;
@@ -995,7 +998,7 @@ reduce_2d(enum pipe_format pformat,
{
enum dtype datatype;
uint comps;
- const int bpt = pf_get_size(pformat);
+ const int bpt = util_format_get_blocksize(pformat);
const ubyte *srcA, *srcB;
ubyte *dst;
int row;
@@ -1034,7 +1037,7 @@ reduce_3d(enum pipe_format pformat,
int dstWidth, int dstHeight, int dstDepth,
int dstRowStride, ubyte *dstPtr)
{
- const int bpt = pf_get_size(pformat);
+ const int bpt = util_format_get_blocksize(pformat);
const int border = 0;
int img, row;
int bytesPerSrcImage, bytesPerDstImage;
@@ -1125,12 +1128,12 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1158,8 +1161,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
const uint zslice = 0;
uint dstLevel;
- assert(pt->block.width == 1);
- assert(pt->block.height == 1);
+ assert(util_format_get_blockwidth(pt->format) == 1);
+ assert(util_format_get_blockheight(pt->format) == 1);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
@@ -1168,12 +1171,12 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1203,8 +1206,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_screen *screen = pipe->screen;
uint dstLevel, zslice = 0;
- assert(pt->block.width == 1);
- assert(pt->block.height == 1);
+ assert(util_format_get_blockwidth(pt->format) == 1);
+ assert(util_format_get_blockheight(pt->format) == 1);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
@@ -1213,12 +1216,12 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) screen->transfer_map(screen, srcTrans);
dstMap = (ubyte *) screen->transfer_map(screen, dstTrans);
@@ -1316,7 +1319,8 @@ util_create_gen_mipmap(struct pipe_context *pipe,
}
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe);
+ ctx->fs2d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
+ ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE);
/* vertex data that doesn't change */
for (i = 0; i < 4; i++) {
@@ -1382,59 +1386,9 @@ set_vertex_data(struct gen_mipmap_state *ctx,
static const float st[4][2] = {
{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
};
- float rx, ry, rz;
- uint i;
-
- /* loop over quad verts */
- for (i = 0; i < 4; i++) {
- /* Compute sc = +/-scale and tc = +/-scale.
- * Not +/-1 to avoid cube face selection ambiguity near the edges,
- * though that can still sometimes happen with this scale factor...
- */
- const float scale = 0.9999f;
- const float sc = (2.0f * st[i][0] - 1.0f) * scale;
- const float tc = (2.0f * st[i][1] - 1.0f) * scale;
-
- switch (face) {
- case PIPE_TEX_FACE_POS_X:
- rx = 1.0f;
- ry = -tc;
- rz = -sc;
- break;
- case PIPE_TEX_FACE_NEG_X:
- rx = -1.0f;
- ry = -tc;
- rz = sc;
- break;
- case PIPE_TEX_FACE_POS_Y:
- rx = sc;
- ry = 1.0f;
- rz = tc;
- break;
- case PIPE_TEX_FACE_NEG_Y:
- rx = sc;
- ry = -1.0f;
- rz = -tc;
- break;
- case PIPE_TEX_FACE_POS_Z:
- rx = sc;
- ry = -tc;
- rz = 1.0f;
- break;
- case PIPE_TEX_FACE_NEG_Z:
- rx = -sc;
- ry = -tc;
- rz = -1.0f;
- break;
- default:
- rx = ry = rz = 0.0f;
- assert(0);
- }
- ctx->vertices[i][1][0] = rx; /*s*/
- ctx->vertices[i][1][1] = ry; /*t*/
- ctx->vertices[i][1][2] = rz; /*r*/
- }
+ util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2,
+ &ctx->vertices[0][1][0], 8);
}
else {
/* 1D/2D */
@@ -1474,7 +1428,8 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
struct pipe_context *pipe = ctx->pipe;
pipe->delete_vs_state(pipe, ctx->vs);
- pipe->delete_fs_state(pipe, ctx->fs);
+ pipe->delete_fs_state(pipe, ctx->fs2d);
+ pipe->delete_fs_state(pipe, ctx->fsCube);
pipe_buffer_reference(&ctx->vbuf, NULL);
@@ -1512,6 +1467,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb;
+ void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d;
uint dstLevel;
uint zslice = 0;
uint offset;
@@ -1549,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
- cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
+ cso_set_fragment_shader_handle(ctx->cso, fs);
cso_set_vertex_shader_handle(ctx->cso, ctx->vs);
/* init framebuffer state */
@@ -1575,8 +1531,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
* Setup framebuffer / dest surface
*/
fb.cbufs[0] = surf;
- fb.width = pt->width[dstLevel];
- fb.height = pt->height[dstLevel];
+ fb.width = u_minify(pt->width0, dstLevel);
+ fb.height = u_minify(pt->height0, dstLevel);
cso_set_framebuffer(ctx->cso, &fb);
/*
@@ -1597,8 +1553,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
offset = set_vertex_data(ctx,
pt->target,
face,
- (float) pt->width[dstLevel],
- (float) pt->height[dstLevel]);
+ (float) u_minify(pt->width0, dstLevel),
+ (float) u_minify(pt->height0, dstLevel));
util_draw_vertex_buffer(ctx->pipe,
ctx->vbuf,
diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c
index 8c2a8f454c..5604e3ac37 100644
--- a/src/gallium/auxiliary/util/u_hash_table.c
+++ b/src/gallium/auxiliary/util/u_hash_table.c
@@ -47,7 +47,7 @@
#include "util/u_hash_table.h"
-struct hash_table
+struct util_hash_table
{
struct cso_hash *cso;
@@ -61,27 +61,27 @@ struct hash_table
};
-struct hash_table_item
+struct util_hash_table_item
{
void *key;
void *value;
};
-static INLINE struct hash_table_item *
-hash_table_item(struct cso_hash_iter iter)
+static INLINE struct util_hash_table_item *
+util_hash_table_item(struct cso_hash_iter iter)
{
- return (struct hash_table_item *)cso_hash_iter_data(iter);
+ return (struct util_hash_table_item *)cso_hash_iter_data(iter);
}
-struct hash_table *
-hash_table_create(unsigned (*hash)(void *key),
- int (*compare)(void *key1, void *key2))
+struct util_hash_table *
+util_hash_table_create(unsigned (*hash)(void *key),
+ int (*compare)(void *key1, void *key2))
{
- struct hash_table *ht;
+ struct util_hash_table *ht;
- ht = MALLOC_STRUCT(hash_table);
+ ht = MALLOC_STRUCT(util_hash_table);
if(!ht)
return NULL;
@@ -99,16 +99,16 @@ hash_table_create(unsigned (*hash)(void *key),
static INLINE struct cso_hash_iter
-hash_table_find_iter(struct hash_table *ht,
- void *key,
- unsigned key_hash)
+util_hash_table_find_iter(struct util_hash_table *ht,
+ void *key,
+ unsigned key_hash)
{
struct cso_hash_iter iter;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
iter = cso_hash_find(ht->cso, key_hash);
while (!cso_hash_iter_is_null(iter)) {
- item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ item = (struct util_hash_table_item *)cso_hash_iter_data(iter);
if (!ht->compare(item->key, key))
break;
iter = cso_hash_iter_next(iter);
@@ -118,17 +118,17 @@ hash_table_find_iter(struct hash_table *ht,
}
-static INLINE struct hash_table_item *
-hash_table_find_item(struct hash_table *ht,
- void *key,
- unsigned key_hash)
+static INLINE struct util_hash_table_item *
+util_hash_table_find_item(struct util_hash_table *ht,
+ void *key,
+ unsigned key_hash)
{
struct cso_hash_iter iter;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
iter = cso_hash_find(ht->cso, key_hash);
while (!cso_hash_iter_is_null(iter)) {
- item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ item = (struct util_hash_table_item *)cso_hash_iter_data(iter);
if (!ht->compare(item->key, key))
return item;
iter = cso_hash_iter_next(iter);
@@ -139,12 +139,12 @@ hash_table_find_item(struct hash_table *ht,
enum pipe_error
-hash_table_set(struct hash_table *ht,
- void *key,
- void *value)
+util_hash_table_set(struct util_hash_table *ht,
+ void *key,
+ void *value)
{
unsigned key_hash;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
struct cso_hash_iter iter;
assert(ht);
@@ -153,14 +153,14 @@ hash_table_set(struct hash_table *ht,
key_hash = ht->hash(key);
- item = hash_table_find_item(ht, key, key_hash);
+ item = util_hash_table_find_item(ht, key, key_hash);
if(item) {
/* TODO: key/value destruction? */
item->value = value;
return PIPE_OK;
}
- item = MALLOC_STRUCT(hash_table_item);
+ item = MALLOC_STRUCT(util_hash_table_item);
if(!item)
return PIPE_ERROR_OUT_OF_MEMORY;
@@ -178,11 +178,11 @@ hash_table_set(struct hash_table *ht,
void *
-hash_table_get(struct hash_table *ht,
- void *key)
+util_hash_table_get(struct util_hash_table *ht,
+ void *key)
{
unsigned key_hash;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
assert(ht);
if (!ht)
@@ -190,7 +190,7 @@ hash_table_get(struct hash_table *ht,
key_hash = ht->hash(key);
- item = hash_table_find_item(ht, key, key_hash);
+ item = util_hash_table_find_item(ht, key, key_hash);
if(!item)
return NULL;
@@ -199,12 +199,12 @@ hash_table_get(struct hash_table *ht,
void
-hash_table_remove(struct hash_table *ht,
- void *key)
+util_hash_table_remove(struct util_hash_table *ht,
+ void *key)
{
unsigned key_hash;
struct cso_hash_iter iter;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
assert(ht);
if (!ht)
@@ -212,11 +212,11 @@ hash_table_remove(struct hash_table *ht,
key_hash = ht->hash(key);
- iter = hash_table_find_iter(ht, key, key_hash);
+ iter = util_hash_table_find_iter(ht, key, key_hash);
if(cso_hash_iter_is_null(iter))
return;
- item = hash_table_item(iter);
+ item = util_hash_table_item(iter);
assert(item);
FREE(item);
@@ -225,10 +225,10 @@ hash_table_remove(struct hash_table *ht,
void
-hash_table_clear(struct hash_table *ht)
+util_hash_table_clear(struct util_hash_table *ht)
{
struct cso_hash_iter iter;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
assert(ht);
if (!ht)
@@ -236,7 +236,7 @@ hash_table_clear(struct hash_table *ht)
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
- item = (struct hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter));
+ item = (struct util_hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter));
FREE(item);
iter = cso_hash_first_node(ht->cso);
}
@@ -244,12 +244,13 @@ hash_table_clear(struct hash_table *ht)
enum pipe_error
-hash_table_foreach(struct hash_table *ht,
- enum pipe_error (*callback)(void *key, void *value, void *data),
- void *data)
+util_hash_table_foreach(struct util_hash_table *ht,
+ enum pipe_error (*callback)
+ (void *key, void *value, void *data),
+ void *data)
{
struct cso_hash_iter iter;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
enum pipe_error result;
assert(ht);
@@ -258,7 +259,7 @@ hash_table_foreach(struct hash_table *ht,
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
- item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ item = (struct util_hash_table_item *)cso_hash_iter_data(iter);
result = callback(item->key, item->value, data);
if(result != PIPE_OK)
return result;
@@ -270,10 +271,10 @@ hash_table_foreach(struct hash_table *ht,
void
-hash_table_destroy(struct hash_table *ht)
+util_hash_table_destroy(struct util_hash_table *ht)
{
struct cso_hash_iter iter;
- struct hash_table_item *item;
+ struct util_hash_table_item *item;
assert(ht);
if (!ht)
@@ -281,7 +282,7 @@ hash_table_destroy(struct hash_table *ht)
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
- item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ item = (struct util_hash_table_item *)cso_hash_iter_data(iter);
FREE(item);
iter = cso_hash_iter_next(iter);
}
diff --git a/src/gallium/auxiliary/util/u_hash_table.h b/src/gallium/auxiliary/util/u_hash_table.h
index feee881582..51ec10a804 100644
--- a/src/gallium/auxiliary/util/u_hash_table.h
+++ b/src/gallium/auxiliary/util/u_hash_table.h
@@ -35,7 +35,7 @@
#define U_HASH_TABLE_H_
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#ifdef __cplusplus
@@ -46,7 +46,7 @@ extern "C" {
/**
* Generic purpose hash table.
*/
-struct hash_table;
+struct util_hash_table;
/**
@@ -55,37 +55,38 @@ struct hash_table;
* @param hash hash function
* @param compare should return 0 for two equal keys.
*/
-struct hash_table *
-hash_table_create(unsigned (*hash)(void *key),
- int (*compare)(void *key1, void *key2));
+struct util_hash_table *
+util_hash_table_create(unsigned (*hash)(void *key),
+ int (*compare)(void *key1, void *key2));
enum pipe_error
-hash_table_set(struct hash_table *ht,
- void *key,
- void *value);
+util_hash_table_set(struct util_hash_table *ht,
+ void *key,
+ void *value);
void *
-hash_table_get(struct hash_table *ht,
- void *key);
+util_hash_table_get(struct util_hash_table *ht,
+ void *key);
void
-hash_table_remove(struct hash_table *ht,
- void *key);
+util_hash_table_remove(struct util_hash_table *ht,
+ void *key);
void
-hash_table_clear(struct hash_table *ht);
+util_hash_table_clear(struct util_hash_table *ht);
enum pipe_error
-hash_table_foreach(struct hash_table *ht,
- enum pipe_error (*callback)(void *key, void *value, void *data),
- void *data);
+util_hash_table_foreach(struct util_hash_table *ht,
+ enum pipe_error (*callback)
+ (void *key, void *value, void *data),
+ void *data);
void
-hash_table_destroy(struct hash_table *ht);
+util_hash_table_destroy(struct util_hash_table *ht);
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c
index 508a2ee063..c4b9eb3d9b 100644
--- a/src/gallium/auxiliary/util/u_keymap.c
+++ b/src/gallium/auxiliary/util/u_keymap.c
@@ -28,7 +28,7 @@
/**
* Key lookup/associative container.
*
- * Like Jose's u_hash_table, based on CSO cache code for now.
+ * Like Jose's util_hash_table, based on CSO cache code for now.
*
* Author: Brian Paul
*/
@@ -36,7 +36,7 @@
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#include "cso_cache/cso_hash.h"
diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c
index a1dce3f5cf..f1aef21677 100644
--- a/src/gallium/auxiliary/util/u_linear.c
+++ b/src/gallium/auxiliary/util/u_linear.c
@@ -82,7 +82,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr,
void
pipe_linear_fill_info(struct pipe_tile_info *t,
- const struct pipe_format_block *block,
+ const struct u_linear_format_block *block,
unsigned tile_width, unsigned tile_height,
unsigned tiles_x, unsigned tiles_y)
{
diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h
index b74308ffa3..42c40b2aa7 100644
--- a/src/gallium/auxiliary/util/u_linear.h
+++ b/src/gallium/auxiliary/util/u_linear.h
@@ -35,6 +35,19 @@
#include "pipe/p_format.h"
+struct u_linear_format_block
+{
+ /** Block size in bytes */
+ unsigned size;
+
+ /** Block width in pixels */
+ unsigned width;
+
+ /** Block height in pixels */
+ unsigned height;
+};
+
+
struct pipe_tile_info
{
unsigned size;
@@ -49,10 +62,10 @@ struct pipe_tile_info
unsigned rows;
/* Describe the tile in pixels */
- struct pipe_format_block tile;
+ struct u_linear_format_block tile;
/* Describe each block within the tile */
- struct pipe_format_block block;
+ struct u_linear_format_block block;
};
void pipe_linear_to_tile(size_t src_stride, const void *src_ptr,
@@ -71,7 +84,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr,
* @tiles_y number of tiles in y axis
*/
void pipe_linear_fill_info(struct pipe_tile_info *t,
- const struct pipe_format_block *block,
+ const struct u_linear_format_block *block,
unsigned tile_width, unsigned tile_height,
unsigned tiles_x, unsigned tiles_y);
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index 75b075f160..b2969a210a 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -491,6 +491,47 @@ util_next_power_of_two(unsigned x)
/**
+ * Return number of bits set in n.
+ */
+static INLINE unsigned
+util_bitcount(unsigned n)
+{
+#if defined(PIPE_CC_GCC)
+ return __builtin_popcount(n);
+#else
+ /* K&R classic bitcount.
+ *
+ * For each iteration, clear the LSB from the bitfield.
+ * Requires only one iteration per set bit, instead of
+ * one iteration per bit less than highest set bit.
+ */
+ unsigned bits = 0;
+ for (bits; n; bits++) {
+ n &= n - 1;
+ }
+ return bits;
+#endif
+}
+
+
+/**
+ * Reverse byte order of a 32 bit word.
+ */
+static INLINE uint32_t
+util_bswap32(uint32_t n)
+{
+#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403)
+ return __builtin_bswap32(n);
+#else
+ return (n >> 24) |
+ ((n >> 8) & 0x0000ff00) |
+ ((n << 8) & 0x00ff0000) |
+ (n << 24);
+#endif
+}
+
+
+/**
* Clamp X to [MIN, MAX].
* This is a macro to allow float, int, uint, etc. types.
*/
@@ -499,6 +540,9 @@ util_next_power_of_two(unsigned x)
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
+#define MIN3( A, B, C ) MIN2( MIN2( A, B ), C )
+#define MAX3( A, B, C ) MAX2( MAX2( A, B ), C )
+
static INLINE int
align(int value, int alignment)
@@ -507,9 +551,9 @@ align(int value, int alignment)
}
static INLINE unsigned
-minify(unsigned value)
+u_minify(unsigned value, unsigned levels)
{
- return MAX2(1, value >> 1);
+ return MAX2(1, value >> levels);
}
#ifndef COPY_4V
@@ -539,6 +583,18 @@ do { \
#endif
+static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits)
+{
+ return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits));
+}
+
+static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits)
+{
+ return (int32_t)(value * (1<<frac_bits));
+}
+
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c
index 4b75d4ba1d..82f83702d1 100644
--- a/src/gallium/auxiliary/util/u_mm.c
+++ b/src/gallium/auxiliary/util/u_mm.c
@@ -39,13 +39,20 @@ u_mmDumpMemInfo(const struct mem_block *heap)
}
else {
const struct mem_block *p;
+ int total_used = 0, total_free = 0;
for (p = heap->next; p != heap; p = p->next) {
debug_printf(" Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size,
p->free ? 'F':'.',
p->reserved ? 'R':'.');
+ if (p->free)
+ total_free += p->size;
+ else
+ total_used += p->size;
}
+ debug_printf("'\nMemory stats: total = %d, used = %d, free = %d\n",
+ total_used + total_free, total_used, total_free);
debug_printf("\nFree list:\n");
for (p = heap->next_free; p != heap; p = p->next_free) {
diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c
index 6269c72e12..87ee0e4768 100644
--- a/src/gallium/auxiliary/util/u_network.c
+++ b/src/gallium/auxiliary/util/u_network.c
@@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# include <winsock2.h>
# include <windows.h>
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
# include <sys/socket.h>
# include <netinet/in.h>
# include <unistd.h>
@@ -54,7 +54,7 @@ u_socket_close(int s)
if (s < 0)
return;
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
shutdown(s, SHUT_RDWR);
close(s);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
@@ -117,7 +117,7 @@ u_socket_connect(const char *hostname, uint16_t port)
if (!host)
return -1;
- memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length);
+ memcpy((char *)&sa.sin_addr,host->h_addr_list[0],host->h_length);
sa.sin_family= host->h_addrtype;
sa.sin_port = htons(port);
@@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum)
void
u_socket_block(int s, boolean block)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
int old = fcntl(s, F_GETFL, 0);
if (old == -1)
return;
diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h
index 0aa898b967..187dcab86e 100644
--- a/src/gallium/auxiliary/util/u_network.h
+++ b/src/gallium/auxiliary/util/u_network.h
@@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define PIPE_HAVE_SOCKETS
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
# define PIPE_HAVE_SOCKETS
#endif
diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h
index eda883b3b9..43eb0153ee 100644
--- a/src/gallium/auxiliary/util/u_pack_color.h
+++ b/src/gallium/auxiliary/util/u_pack_color.h
@@ -37,106 +37,110 @@
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
+#include "util/u_format.h"
#include "util/u_math.h"
+
+union util_color {
+ ubyte ub;
+ ushort us;
+ uint ui;
+ float f[4];
+};
+
/**
* Pack ubyte R,G,B,A into dest pixel.
*/
static INLINE void
util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
- enum pipe_format format, void *dest)
+ enum pipe_format format, union util_color *uc)
{
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | a;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | a;
}
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | 0xff;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff;
}
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (a << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (a << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (0xff << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | a;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | a;
}
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | 0xff;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff;
}
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
+ uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
}
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
+ uc->us = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = a;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = r;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = (float)r / 255.0f;
- d[1] = (float)g / 255.0f;
- d[2] = (float)b / 255.0f;
- d[3] = (float)a / 255.0f;
+ uc->f[0] = (float)r / 255.0f;
+ uc->f[1] = (float)g / 255.0f;
+ uc->f[2] = (float)b / 255.0f;
+ uc->f[3] = (float)a / 255.0f;
}
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = (float)r / 255.0f;
- d[1] = (float)g / 255.0f;
- d[2] = (float)b / 255.0f;
+ uc->f[0] = (float)r / 255.0f;
+ uc->f[1] = (float)g / 255.0f;
+ uc->f[2] = (float)b / 255.0f;
}
return;
- /* XXX lots more cases to add */
+ /* Handle other cases with a generic function.
+ */
default:
- debug_print_format("gallium: unhandled format in util_pack_color_ub()", format);
- assert(0);
+ {
+ ubyte src[4];
+
+ src[0] = r;
+ src[1] = g;
+ src[2] = b;
+ src[3] = a;
+ util_format_write_4ub(format, src, 0, uc, 0, 0, 0, 1, 1);
+ }
}
}
@@ -145,13 +149,13 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
* Unpack RGBA from a packed pixel, returning values as ubytes in [0,255].
*/
static INLINE void
-util_unpack_color_ub(enum pipe_format format, const void *src,
+util_unpack_color_ub(enum pipe_format format, union util_color *uc,
ubyte *r, ubyte *g, ubyte *b, ubyte *a)
{
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 24) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 8) & 0xff);
@@ -160,7 +164,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 24) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 8) & 0xff);
@@ -169,7 +173,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 16) & 0xff);
*g = (ubyte) ((p >> 8) & 0xff);
*b = (ubyte) ((p >> 0) & 0xff);
@@ -178,7 +182,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 16) & 0xff);
*g = (ubyte) ((p >> 8) & 0xff);
*b = (ubyte) ((p >> 0) & 0xff);
@@ -187,7 +191,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 8) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 24) & 0xff);
@@ -196,7 +200,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 8) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 24) & 0xff);
@@ -205,7 +209,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 8) & 0xf8) | ((p >> 13) & 0x7));
*g = (ubyte) (((p >> 3) & 0xfc) | ((p >> 9) & 0x3));
*b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
@@ -214,7 +218,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7));
*g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7));
*b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
@@ -223,7 +227,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 4) & 0xf0) | ((p >> 8) & 0xf));
*g = (ubyte) (((p >> 0) & 0xf0) | ((p >> 4) & 0xf));
*b = (ubyte) (((p << 4) & 0xf0) | ((p >> 0) & 0xf));
@@ -232,27 +236,27 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = (ubyte) 0xff;
*a = p;
}
return;
case PIPE_FORMAT_L8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = p;
*a = (ubyte) 0xff;
}
return;
case PIPE_FORMAT_I8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = *a = p;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = float_to_ubyte(p[2]);
@@ -261,7 +265,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = float_to_ubyte(p[2]);
@@ -271,7 +275,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
case PIPE_FORMAT_R32G32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = *a = (ubyte) 0xff;
@@ -280,31 +284,40 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
case PIPE_FORMAT_R32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = *b = *a = (ubyte) 0xff;
}
return;
- /* XXX lots more cases to add */
+ /* Handle other cases with a generic function.
+ */
default:
- debug_print_format("gallium: unhandled format in util_unpack_color_ub()",
- format);
- assert(0);
+ {
+ ubyte dst[4];
+
+ util_format_read_4ub(format, dst, 0, uc, 0, 0, 0, 1, 1);
+ *r = dst[0];
+ *g = dst[1];
+ *b = dst[2];
+ *a = dst[3];
+ }
}
}
-
/**
* Note rgba outside [0,1] will be clamped for int pixel formats.
*/
static INLINE void
-util_pack_color(const float rgba[4], enum pipe_format format, void *dest)
+util_pack_color(const float rgba[4], enum pipe_format format, union util_color *uc)
{
- ubyte r, g, b, a;
+ ubyte r = 0;
+ ubyte g = 0;
+ ubyte b = 0;
+ ubyte a = 0;
- if (pf_size_x(format) <= 8) {
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) <= 8) {
/* format uses 8-bit components or less */
r = float_to_ubyte(rgba[0]);
g = float_to_ubyte(rgba[1]);
@@ -315,92 +328,80 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest)
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | a;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | a;
}
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | 0xff;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff;
}
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (a << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (a << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (0xff << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | a;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | a;
}
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | 0xff;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff;
}
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
+ uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
}
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
+ uc->ub = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = a;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = r;
+ uc->ub = r;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = rgba[0];
- d[1] = rgba[1];
- d[2] = rgba[2];
- d[3] = rgba[3];
+ uc->f[0] = rgba[0];
+ uc->f[1] = rgba[1];
+ uc->f[2] = rgba[2];
+ uc->f[3] = rgba[3];
}
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = rgba[0];
- d[1] = rgba[1];
- d[2] = rgba[2];
+ uc->f[0] = rgba[0];
+ uc->f[1] = rgba[1];
+ uc->f[2] = rgba[2];
}
return;
- /* XXX lots more cases to add */
+
+ /* Handle other cases with a generic function.
+ */
default:
- debug_print_format("gallium: unhandled format in util_pack_color()", format);
- assert(0);
+ util_format_write_4f(format, rgba, 0, uc, 0, 0, 0, 1, 1);
}
}
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index a9b533eea7..10a874f341 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -135,4 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim )
}
}
+static INLINE unsigned
+u_vertices_per_prim(int primitive)
+{
+ switch(primitive) {
+ case PIPE_PRIM_POINTS:
+ return 1;
+ case PIPE_PRIM_LINES:
+ case PIPE_PRIM_LINE_LOOP:
+ case PIPE_PRIM_LINE_STRIP:
+ return 2;
+ case PIPE_PRIM_TRIANGLES:
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return 3;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return 4;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return 6;
+
+ /* following primitives should never be used
+ * with geometry shaders abd their size is
+ * undefined */
+ case PIPE_PRIM_POLYGON:
+ case PIPE_PRIM_QUADS:
+ case PIPE_PRIM_QUAD_STRIP:
+ default:
+ debug_printf("Unrecognized geometry shader primitive");
+ return 3;
+ }
+}
+
+const char *u_prim_name( unsigned pipe_prim );
+
#endif
diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c
index 9866b6fc8a..8479161c74 100644
--- a/src/gallium/auxiliary/util/u_rect.c
+++ b/src/gallium/auxiliary/util/u_rect.c
@@ -34,17 +34,18 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
/**
* Copy 2D rect from one place to another.
* Position and sizes are in pixels.
- * src_pitch may be negative to do vertical flip of pixels from source.
+ * src_stride may be negative to do vertical flip of pixels from source.
*/
void
util_copy_rect(ubyte * dst,
- const struct pipe_format_block *block,
+ enum pipe_format format,
unsigned dst_stride,
unsigned dst_x,
unsigned dst_y,
@@ -53,31 +54,30 @@ util_copy_rect(ubyte * dst,
const ubyte * src,
int src_stride,
unsigned src_x,
- int src_y)
+ unsigned src_y)
{
unsigned i;
int src_stride_pos = src_stride < 0 ? -src_stride : src_stride;
-
- assert(block->size > 0);
- assert(block->width > 0);
- assert(block->height > 0);
- assert(src_x >= 0);
- assert(src_y >= 0);
- assert(dst_x >= 0);
- assert(dst_y >= 0);
-
- dst_x /= block->width;
- dst_y /= block->height;
- width = (width + block->width - 1)/block->width;
- height = (height + block->height - 1)/block->height;
- src_x /= block->width;
- src_y /= block->height;
+ int blocksize = util_format_get_blocksize(format);
+ int blockwidth = util_format_get_blockwidth(format);
+ int blockheight = util_format_get_blockheight(format);
+
+ assert(blocksize > 0);
+ assert(blockwidth > 0);
+ assert(blockheight > 0);
+
+ dst_x /= blockwidth;
+ dst_y /= blockheight;
+ width = (width + blockwidth - 1)/blockwidth;
+ height = (height + blockheight - 1)/blockheight;
+ src_x /= blockwidth;
+ src_y /= blockheight;
- dst += dst_x * block->size;
- src += src_x * block->size;
+ dst += dst_x * blocksize;
+ src += src_x * blocksize;
dst += dst_y * dst_stride;
src += src_y * src_stride_pos;
- width *= block->size;
+ width *= blocksize;
if (width == dst_stride && width == src_stride)
memcpy(dst, src, height * width);
@@ -92,7 +92,7 @@ util_copy_rect(ubyte * dst,
void
util_fill_rect(ubyte * dst,
- const struct pipe_format_block *block,
+ enum pipe_format format,
unsigned dst_stride,
unsigned dst_x,
unsigned dst_y,
@@ -102,23 +102,24 @@ util_fill_rect(ubyte * dst,
{
unsigned i, j;
unsigned width_size;
-
- assert(block->size > 0);
- assert(block->width > 0);
- assert(block->height > 0);
- assert(dst_x >= 0);
- assert(dst_y >= 0);
-
- dst_x /= block->width;
- dst_y /= block->height;
- width = (width + block->width - 1)/block->width;
- height = (height + block->height - 1)/block->height;
+ int blocksize = util_format_get_blocksize(format);
+ int blockwidth = util_format_get_blockwidth(format);
+ int blockheight = util_format_get_blockheight(format);
+
+ assert(blocksize > 0);
+ assert(blockwidth > 0);
+ assert(blockheight > 0);
+
+ dst_x /= blockwidth;
+ dst_y /= blockheight;
+ width = (width + blockwidth - 1)/blockwidth;
+ height = (height + blockheight - 1)/blockheight;
- dst += dst_x * block->size;
+ dst += dst_x * blocksize;
dst += dst_y * dst_stride;
- width_size = width * block->size;
+ width_size = width * blocksize;
- switch (block->size) {
+ switch (blocksize) {
case 1:
if(dst_stride == width_size)
memset(dst, (ubyte) value, height * width_size);
@@ -172,10 +173,15 @@ util_surface_copy(struct pipe_context *pipe,
struct pipe_transfer *src_trans, *dst_trans;
void *dst_map;
const void *src_map;
+ enum pipe_format src_format, dst_format;
assert(src->texture && dst->texture);
if (!src->texture || !dst->texture)
return;
+
+ src_format = src->texture->format;
+ dst_format = dst->texture->format;
+
src_trans = screen->get_tex_transfer(screen,
src->texture,
src->face,
@@ -192,9 +198,9 @@ util_surface_copy(struct pipe_context *pipe,
PIPE_TRANSFER_WRITE,
dst_x, dst_y, w, h);
- assert(dst_trans->block.size == src_trans->block.size);
- assert(dst_trans->block.width == src_trans->block.width);
- assert(dst_trans->block.height == src_trans->block.height);
+ assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
+ assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
+ assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format));
src_map = pipe->screen->transfer_map(screen, src_trans);
dst_map = pipe->screen->transfer_map(screen, dst_trans);
@@ -205,7 +211,7 @@ util_surface_copy(struct pipe_context *pipe,
if (src_map && dst_map) {
/* If do_flip, invert src_y position and pass negative src stride */
util_copy_rect(dst_map,
- &dst_trans->block,
+ dst_format,
dst_trans->stride,
0, 0,
w, h,
@@ -259,11 +265,11 @@ util_surface_fill(struct pipe_context *pipe,
if (dst_map) {
assert(dst_trans->stride > 0);
- switch (dst_trans->block.size) {
+ switch (util_format_get_blocksize(dst_trans->texture->format)) {
case 1:
case 2:
case 4:
- util_fill_rect(dst_map, &dst_trans->block, dst_trans->stride,
+ util_fill_rect(dst_map, dst_trans->texture->format, dst_trans->stride,
0, 0, width, height, value);
break;
case 8:
diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h
index daa50834d3..b44d821904 100644
--- a/src/gallium/auxiliary/util/u_rect.h
+++ b/src/gallium/auxiliary/util/u_rect.h
@@ -42,13 +42,13 @@ struct pipe_surface;
extern void
-util_copy_rect(ubyte * dst, const struct pipe_format_block *block,
+util_copy_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, const ubyte * src,
- int src_stride, unsigned src_x, int src_y);
+ int src_stride, unsigned src_x, unsigned src_y);
extern void
-util_fill_rect(ubyte * dst, const struct pipe_format_block *block,
+util_fill_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, uint32_t value);
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 1c8b157d91..b751e29ab6 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -2,6 +2,7 @@
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -30,6 +31,7 @@
* Simple vertex/fragment shader generators.
*
* @author Brian Paul
+ Marek Olšák
*/
@@ -42,13 +44,15 @@
/**
* Make simple vertex pass-through shader.
+ * \param num_attribs number of attributes to pass through
+ * \param semantic_names array of semantic names for each attribute
+ * \param semantic_indexes array of semantic indexes for each attribute
*/
void *
util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint num_attribs,
const uint *semantic_names,
const uint *semantic_indexes)
-
{
struct ureg_program *ureg;
uint i;
@@ -76,8 +80,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
}
-
-
/**
* Make simple fragment texture shader:
* IMM {0,0,0,1} // (if writemask != 0xf)
@@ -87,6 +89,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
*/
void *
util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
+ unsigned tex_target,
unsigned writemask )
{
struct ureg_program *ureg;
@@ -116,20 +119,71 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
ureg_TEX( ureg,
ureg_writemask(out, writemask),
- TGSI_TEXTURE_2D, tex, sampler );
+ tex_target, tex, sampler );
ureg_END( ureg );
return ureg_create_shader_and_destroy( ureg, pipe );
}
+
+/**
+ * Make a simple fragment shader that sets the output color to a color
+ * taken from a texture.
+ * \param tex_target one of PIPE_TEXTURE_x
+ */
void *
-util_make_fragment_tex_shader(struct pipe_context *pipe )
+util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target )
{
return util_make_fragment_tex_shader_writemask( pipe,
+ tex_target,
TGSI_WRITEMASK_XYZW );
}
+/**
+ * Make a simple fragment texture shader which reads an X component from
+ * a texture and writes it as depth.
+ */
+void *
+util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
+ unsigned tex_target)
+{
+ struct ureg_program *ureg;
+ struct ureg_src sampler;
+ struct ureg_src tex;
+ struct ureg_dst out, depth;
+ struct ureg_src imm;
+
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
+
+ sampler = ureg_DECL_sampler( ureg, 0 );
+
+ tex = ureg_DECL_fs_input( ureg,
+ TGSI_SEMANTIC_GENERIC, 0,
+ TGSI_INTERPOLATE_PERSPECTIVE );
+
+ out = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_COLOR,
+ 0 );
+
+ depth = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_POSITION,
+ 0 );
+
+ imm = ureg_imm4f( ureg, 0, 0, 0, 1 );
+
+ ureg_MOV( ureg, out, imm );
+
+ ureg_TEX( ureg,
+ ureg_writemask(depth, TGSI_WRITEMASK_Z),
+ tex_target, tex, sampler );
+ ureg_END( ureg );
+
+ return ureg_create_shader_and_destroy( ureg, pipe );
+}
+
/**
* Make simple fragment color pass-through shader.
@@ -137,9 +191,22 @@ util_make_fragment_tex_shader(struct pipe_context *pipe )
void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe)
{
+ return util_make_fragment_clonecolor_shader(pipe, 1);
+}
+
+
+/**
+ * Make a fragment shader that copies the input color to N output colors.
+ */
+void *
+util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
+{
struct ureg_program *ureg;
struct ureg_src src;
- struct ureg_dst dst;
+ struct ureg_dst dst[PIPE_MAX_COLOR_BUFS];
+ int i;
+
+ assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
if (ureg == NULL)
@@ -148,12 +215,13 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0,
TGSI_INTERPOLATE_PERSPECTIVE );
- dst = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 );
+ for (i = 0; i < num_cbufs; i++)
+ dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i );
+
+ for (i = 0; i < num_cbufs; i++)
+ ureg_MOV( ureg, dst[i], src );
- ureg_MOV( ureg, dst, src );
ureg_END( ureg );
return ureg_create_shader_and_destroy( ureg, pipe );
}
-
-
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index d2e80d6eb4..6e760942e2 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -51,16 +51,25 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
extern void *
util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
- unsigned writemask );
+ unsigned tex_target,
+ unsigned writemask);
extern void *
-util_make_fragment_tex_shader(struct pipe_context *pipe);
+util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target);
+
+
+extern void *
+util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
+ unsigned tex_target);
extern void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe);
+extern void *
+util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs);
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c
index 5cd05b2904..4d976d6dca 100644
--- a/src/gallium/auxiliary/util/u_stream_stdc.c
+++ b/src/gallium/auxiliary/util/u_stream_stdc.c
@@ -32,7 +32,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
#include <stdio.h>
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index cfdf7ab8f8..f66376ad75 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -37,6 +37,7 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
+#include "util/u_format.h"
#include "util/u_surface.h"
@@ -80,10 +81,9 @@ util_create_rgba_surface(struct pipe_screen *screen,
templ.target = target;
templ.format = format;
templ.last_level = 0;
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
- pf_get_block(format, &templ.block);
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.tex_usage = usage;
*textureOut = screen->texture_create(screen, &templ);
diff --git a/src/gallium/auxiliary/util/u_texture.c b/src/gallium/auxiliary/util/u_texture.c
new file mode 100644
index 0000000000..cd477ab640
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_texture.c
@@ -0,0 +1,102 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * Copyright 2008 VMware, Inc. All rights reserved.
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Texture mapping utility functions.
+ *
+ * @author Brian Paul
+ * Marek Olšák
+ */
+
+#include "pipe/p_defines.h"
+
+#include "util/u_texture.h"
+
+void util_map_texcoords2d_onto_cubemap(unsigned face,
+ const float *in_st, unsigned in_stride,
+ float *out_str, unsigned out_stride)
+{
+ int i;
+ float rx, ry, rz;
+
+ /* loop over quad verts */
+ for (i = 0; i < 4; i++) {
+ /* Compute sc = +/-scale and tc = +/-scale.
+ * Not +/-1 to avoid cube face selection ambiguity near the edges,
+ * though that can still sometimes happen with this scale factor...
+ */
+ const float scale = 0.9999f;
+ const float sc = (2 * in_st[0] - 1) * scale;
+ const float tc = (2 * in_st[1] - 1) * scale;
+
+ switch (face) {
+ case PIPE_TEX_FACE_POS_X:
+ rx = 1;
+ ry = -tc;
+ rz = -sc;
+ break;
+ case PIPE_TEX_FACE_NEG_X:
+ rx = -1;
+ ry = -tc;
+ rz = sc;
+ break;
+ case PIPE_TEX_FACE_POS_Y:
+ rx = sc;
+ ry = 1;
+ rz = tc;
+ break;
+ case PIPE_TEX_FACE_NEG_Y:
+ rx = sc;
+ ry = -1;
+ rz = -tc;
+ break;
+ case PIPE_TEX_FACE_POS_Z:
+ rx = sc;
+ ry = -tc;
+ rz = 1;
+ break;
+ case PIPE_TEX_FACE_NEG_Z:
+ rx = -sc;
+ ry = -tc;
+ rz = -1;
+ break;
+ default:
+ rx = ry = rz = 0;
+ assert(0);
+ }
+
+ out_str[0] = rx; /*s*/
+ out_str[1] = ry; /*t*/
+ out_str[2] = rz; /*r*/
+
+ in_st += in_stride;
+ out_str += out_stride;
+ }
+}
diff --git a/src/gallium/auxiliary/util/u_texture.h b/src/gallium/auxiliary/util/u_texture.h
new file mode 100644
index 0000000000..93b2f1e4c9
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_texture.h
@@ -0,0 +1,54 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef U_TEXTURE_H
+#define U_TEXTURE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Convert 2D texture coordinates of 4 vertices into cubemap coordinates
+ * in the given face.
+ * Coordinates must be in the range [0,1].
+ *
+ * \param face Cubemap face.
+ * \param in_st 4 pairs of 2D texture coordinates to convert.
+ * \param in_stride Stride of in_st in floats.
+ * \param out_str STR cubemap texture coordinates to compute.
+ * \param out_stride Stride of out_str in floats.
+ */
+void util_map_texcoords2d_onto_cubemap(unsigned face,
+ const float *in_st, unsigned in_stride,
+ float *out_str, unsigned out_stride);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index 8a22f584be..1ba82bb21f 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -34,6 +34,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
@@ -52,7 +53,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt,
const void *src;
if (dst_stride == 0)
- dst_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size;
+ dst_stride = util_format_get_stride(pt->texture->format, w);
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -62,7 +63,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt,
if(!src)
return;
- util_copy_rect(dst, &pt->block, dst_stride, 0, 0, w, h, src, pt->stride, x, y);
+ util_copy_rect(dst, pt->texture->format, dst_stride, 0, 0, w, h, src, pt->stride, x, y);
screen->transfer_unmap(screen, pt);
}
@@ -78,9 +79,10 @@ pipe_put_tile_raw(struct pipe_transfer *pt,
{
struct pipe_screen *screen = pt->texture->screen;
void *dst;
+ enum pipe_format format = pt->texture->format;
if (src_stride == 0)
- src_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size;
+ src_stride = util_format_get_stride(format, w);
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -90,7 +92,7 @@ pipe_put_tile_raw(struct pipe_transfer *pt,
if(!dst)
return;
- util_copy_rect(dst, &pt->block, pt->stride, x, y, w, h, src, src_stride, 0, 0);
+ util_copy_rect(dst, format, pt->stride, x, y, w, h, src, src_stride, 0, 0);
screen->transfer_unmap(screen, pt);
}
@@ -246,6 +248,53 @@ b8g8r8a8_put_tile_rgba(unsigned *dst,
}
+/*** PIPE_FORMAT_R8G8B8A8_UNORM ***/
+
+static void
+r8g8b8a8_get_tile_rgba(const unsigned *src,
+ unsigned w, unsigned h,
+ float *p,
+ unsigned dst_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ const unsigned pixel = *src++;
+ pRow[0] = ubyte_to_float((pixel >> 24) & 0xff);
+ pRow[1] = ubyte_to_float((pixel >> 16) & 0xff);
+ pRow[2] = ubyte_to_float((pixel >> 8) & 0xff);
+ pRow[3] = ubyte_to_float((pixel >> 0) & 0xff);
+ }
+ p += dst_stride;
+ }
+}
+
+
+static void
+r8g8b8a8_put_tile_rgba(unsigned *dst,
+ unsigned w, unsigned h,
+ const float *p,
+ unsigned src_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ const float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ unsigned r, g, b, a;
+ r = float_to_ubyte(pRow[0]);
+ g = float_to_ubyte(pRow[1]);
+ b = float_to_ubyte(pRow[2]);
+ a = float_to_ubyte(pRow[3]);
+ *dst++ = (r << 24) | (g << 16) | (b << 8) | a;
+ }
+ p += src_stride;
+ }
+}
+
+
/*** PIPE_FORMAT_A1R5G5B5_UNORM ***/
static void
@@ -1106,27 +1155,6 @@ ycbcr_get_tile_rgba(const ushort *src,
}
-static void
-fake_get_tile_rgba(const ushort *src,
- unsigned w, unsigned h,
- float *p,
- unsigned dst_stride)
-{
- unsigned i, j;
-
- for (i = 0; i < h; i++) {
- float *pRow = p;
- for (j = 0; j < w; j++, pRow += 4) {
- pRow[0] =
- pRow[1] =
- pRow[2] =
- pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f;
- }
- p += dst_stride;
- }
-}
-
-
void
pipe_tile_raw_to_rgba(enum pipe_format format,
void *src,
@@ -1143,6 +1171,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
case PIPE_FORMAT_B8G8R8A8_UNORM:
b8g8r8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride);
break;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ r8g8b8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride);
+ break;
case PIPE_FORMAT_A1R5G5B5_UNORM:
a1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride);
break;
@@ -1206,8 +1237,10 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE);
break;
default:
- debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format));
- fake_get_tile_rgba(src, w, h, dst, dst_stride);
+ util_format_read_4f(format,
+ dst, dst_stride * sizeof(float),
+ src, util_format_get_stride(format, w),
+ 0, 0, w, h);
}
}
@@ -1219,21 +1252,22 @@ pipe_get_tile_rgba(struct pipe_transfer *pt,
{
unsigned dst_stride = w * 4;
void *packed;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size);
+ packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format));
if (!packed)
return;
- if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV)
+ if(format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV)
assert((x & 1) == 0);
pipe_get_tile_raw(pt, x, y, w, h, packed, 0);
- pipe_tile_raw_to_rgba(pt->format, packed, w, h, p, dst_stride);
+ pipe_tile_raw_to_rgba(format, packed, w, h, p, dst_stride);
FREE(packed);
}
@@ -1246,16 +1280,17 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
{
unsigned src_stride = w * 4;
void *packed;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size);
+ packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format));
if (!packed)
return;
- switch (pt->format) {
+ switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
break;
@@ -1265,6 +1300,9 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
case PIPE_FORMAT_B8G8R8A8_UNORM:
b8g8r8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
break;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ r8g8b8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
+ break;
case PIPE_FORMAT_A1R5G5B5_UNORM:
a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride);
break;
@@ -1274,9 +1312,6 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
case PIPE_FORMAT_R8G8B8_UNORM:
r8g8b8_put_tile_rgba((ubyte *) packed, w, h, p, src_stride);
break;
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- assert(0);
- break;
case PIPE_FORMAT_A4R4G4B4_UNORM:
a4r4g4b4_put_tile_rgba((ushort *) packed, w, h, p, src_stride);
break;
@@ -1322,7 +1357,7 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
/*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/
break;
default:
- debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format));
+ debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format));
}
pipe_put_tile_raw(pt, x, y, w, h, packed, 0);
@@ -1344,6 +1379,7 @@ pipe_get_tile_z(struct pipe_transfer *pt,
ubyte *map;
uint *pDest = z;
uint i, j;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -1354,7 +1390,7 @@ pipe_get_tile_z(struct pipe_transfer *pt,
return;
}
- switch (pt->format) {
+ switch (format) {
case PIPE_FORMAT_Z32_UNORM:
{
const uint *ptrc
@@ -1428,6 +1464,7 @@ pipe_put_tile_z(struct pipe_transfer *pt,
const uint *ptrc = zSrc;
ubyte *map;
uint i, j;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -1438,7 +1475,7 @@ pipe_put_tile_z(struct pipe_transfer *pt,
return;
}
- switch (pt->format) {
+ switch (format) {
case PIPE_FORMAT_Z32_UNORM:
{
uint *pDest = (uint *) (map + y * pt->stride + x*4);
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c
index eb635c9f14..975ee89c45 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -29,7 +29,7 @@
* coalescing small buffers into larger ones.
*/
-#include "pipe/p_error.h"
+#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.h b/src/gallium/auxiliary/util/u_upload_mgr.h
index 745b5834af..e158bed9d0 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.h
+++ b/src/gallium/auxiliary/util/u_upload_mgr.h
@@ -32,6 +32,8 @@
#ifndef U_UPLOAD_MGR_H
#define U_UPLOAD_MGR_H
+#include "pipe/p_defines.h"
+
struct pipe_screen;
struct pipe_buffer;
struct u_upload_mgr;
diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile
deleted file mode 100644
index 4314c1e8d6..0000000000
--- a/src/gallium/auxiliary/vl/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = vl
-
-C_SOURCES = \
- vl_bitstream_parser.c \
- vl_mpeg12_mc_renderer.c \
- vl_compositor.c \
- vl_csc.c \
- vl_shader_build.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript
deleted file mode 100644
index aed69f5efe..0000000000
--- a/src/gallium/auxiliary/vl/SConscript
+++ /dev/null
@@ -1,13 +0,0 @@
-Import('*')
-
-vl = env.ConvenienceLibrary(
- target = 'vl',
- source = [
- 'vl_bitstream_parser.c',
- 'vl_mpeg12_mc_renderer.c',
- 'vl_compositor.c',
- 'vl_csc.c',
- 'vl_shader_build.c',
- ])
-
-auxiliaries.insert(0, vl)
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index b36dbeb208..fc2a1c59a6 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -95,12 +95,11 @@ create_vert_shader(struct vl_compositor *c)
assert(c);
tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- header = (struct tgsi_header*)&tokens[1];
+ header = (struct tgsi_header*)&tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
+ *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Vertex pos
@@ -172,12 +171,11 @@ create_frag_shader(struct vl_compositor *c)
assert(c);
tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- header = (struct tgsi_header*)&tokens[1];
+ header = (struct tgsi_header*)&tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
+ *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
- ti = 3;
+ ti = 2;
/* decl i0 ; Texcoords for s0 */
decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR);
@@ -213,7 +211,7 @@ create_frag_shader(struct vl_compositor *c)
*/
for (i = 0; i < 4; ++i) {
inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i);
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
+ inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i;
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -455,8 +453,8 @@ void vl_compositor_render(struct vl_compositor *compositor,
assert(dst_area);
assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME);
- compositor->fb_state.width = dst_surface->width[0];
- compositor->fb_state.height = dst_surface->height[0];
+ compositor->fb_state.width = dst_surface->width0;
+ compositor->fb_state.height = dst_surface->height0;
compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface
(
compositor->pipe->screen,
@@ -473,10 +471,14 @@ void vl_compositor_render(struct vl_compositor *compositor,
compositor->viewport.translate[2] = 0;
compositor->viewport.translate[3] = 0;
+ compositor->scissor.maxx = compositor->fb_state.width;
+ compositor->scissor.maxy = compositor->fb_state.height;
+
compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state);
compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport);
- compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler);
- compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface);
+ compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor);
+ compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler);
+ compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface);
compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
@@ -500,12 +502,12 @@ void vl_compositor_render(struct vl_compositor *compositor,
vs_consts->dst_trans.z = 0;
vs_consts->dst_trans.w = 0;
- vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0];
- vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0];
+ vs_consts->src_scale.x = src_area->w / (float)src_surface->width0;
+ vs_consts->src_scale.y = src_area->h / (float)src_surface->height0;
vs_consts->src_scale.z = 1;
vs_consts->src_scale.w = 1;
- vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0];
- vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0];
+ vs_consts->src_trans.x = src_area->x / (float)src_surface->width0;
+ vs_consts->src_trans.y = src_area->y / (float)src_surface->height0;
vs_consts->src_trans.z = 0;
vs_consts->src_trans.w = 0;
diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h
index 17e2afd353..f441901a75 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.h
+++ b/src/gallium/auxiliary/vl/vl_compositor.h
@@ -44,6 +44,7 @@ struct vl_compositor
void *vertex_shader;
void *fragment_shader;
struct pipe_viewport_state viewport;
+ struct pipe_scissor_state scissor;
struct pipe_vertex_buffer vertex_bufs[2];
struct pipe_vertex_element vertex_elems[2];
struct pipe_constant_buffer vs_const_buf, fs_const_buf;
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index 6b3614821c..caf581aca6 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -29,6 +29,7 @@
#include <assert.h>
#include <pipe/p_context.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_memory.h>
#include <tgsi/tgsi_parse.h>
@@ -115,12 +116,11 @@ create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r)
assert(r);
tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
+ header = (struct tgsi_header *) &tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
+ *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Vertex pos
@@ -185,12 +185,11 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r)
assert(r);
tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
+ header = (struct tgsi_header *) &tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
+ *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Luma texcoords
@@ -237,10 +236,10 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r)
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
+ inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i;
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -278,12 +277,11 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
assert(r);
tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
+ header = (struct tgsi_header *) &tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
+ *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Vertex pos
@@ -336,11 +334,13 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
@@ -361,12 +361,11 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
assert(r);
tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
+ header = (struct tgsi_header *) &tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
+ *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Luma texcoords
@@ -415,10 +414,10 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
+ inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i;
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -445,11 +444,13 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
@@ -470,12 +471,11 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
assert(r);
tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
+ header = (struct tgsi_header *) &tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
+ *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Vertex pos
@@ -536,11 +536,13 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
@@ -561,12 +563,11 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
assert(r);
tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
+ header = (struct tgsi_header *) &tokens[0];
*header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
+ *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
- ti = 3;
+ ti = 2;
/*
* decl i0 ; Luma texcoords
@@ -620,10 +621,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
+ inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i;
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
}
@@ -642,10 +643,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
/* lerp t1, c1.x, t1, t2 ; Blend past and future texels */
inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X;
ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
/* add o0, t0, t1 ; Add past/future ref and differential to form final output */
@@ -663,11 +664,13 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
xfer_buffers_map(struct vl_mpeg12_mc_renderer *r)
@@ -681,7 +684,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r)
(
r->pipe->screen, r->textures.all[i],
0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0,
- r->textures.all[i]->width[0], r->textures.all[i]->height[0]
+ r->textures.all[i]->width0, r->textures.all[i]->height0
);
r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]);
@@ -721,6 +724,11 @@ init_pipe_state(struct vl_mpeg12_mc_renderer *r)
r->viewport.translate[2] = 0;
r->viewport.translate[3] = 0;
+ r->scissor.maxx = r->pot_buffers ?
+ util_next_power_of_two(r->picture_width) : r->picture_width;
+ r->scissor.maxy = r->pot_buffers ?
+ util_next_power_of_two(r->picture_height) : r->picture_height;
+
r->fb_state.width = r->pot_buffers ?
util_next_power_of_two(r->picture_width) : r->picture_width;
r->fb_state.height = r->pot_buffers ?
@@ -830,26 +838,25 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
/* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */
template.format = PIPE_FORMAT_R16_SNORM;
template.last_level = 0;
- template.width[0] = r->pot_buffers ?
+ template.width0 = r->pot_buffers ?
util_next_power_of_two(r->picture_width) : r->picture_width;
- template.height[0] = r->pot_buffers ?
+ template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height) : r->picture_height;
- template.depth[0] = 1;
- pf_get_block(template.format, &template.block);
+ template.depth0 = 1;
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template);
if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) {
- template.width[0] = r->pot_buffers ?
+ template.width0 = r->pot_buffers ?
util_next_power_of_two(r->picture_width / 2) :
r->picture_width / 2;
- template.height[0] = r->pot_buffers ?
+ template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height / 2) :
r->picture_height / 2;
}
else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422)
- template.height[0] = r->pot_buffers ?
+ template.height0 = r->pot_buffers ?
util_next_power_of_two(r->picture_height / 2) :
r->picture_height / 2;
@@ -1082,6 +1089,9 @@ gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r,
assert(ycbcr_vb);
assert(pos < r->macroblocks_per_batch);
+ mo_vec[1].x = 0;
+ mo_vec[1].y = 0;
+
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
{
@@ -1270,6 +1280,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_framebuffer_state(r->pipe, &r->fb_state);
r->pipe->set_viewport_state(r->pipe, &r->viewport);
+ r->pipe->set_scissor_state(r->pipe, &r->scissor);
vs_consts = pipe_buffer_map
(
@@ -1277,8 +1288,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
- vs_consts->denorm.x = r->surface->width[0];
- vs_consts->denorm.y = r->surface->height[0];
+ vs_consts->denorm.x = r->surface->width0;
+ vs_consts->denorm.y = r->surface->height0;
pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer);
@@ -1290,8 +1301,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
- r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->i_vs);
r->pipe->bind_fs_state(r->pipe, r->i_fs);
@@ -1304,8 +1315,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
@@ -1318,8 +1329,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
@@ -1332,8 +1343,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
@@ -1346,8 +1357,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
@@ -1361,8 +1372,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->textures.individual.ref[1] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->b_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->b_fs[0]);
@@ -1376,8 +1387,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->textures.individual.ref[1] = r->future;
- r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
- r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
+ r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
+ r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->b_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->b_fs[1]);
@@ -1444,7 +1455,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby,
assert(r);
assert(blocks);
- tex_pitch = r->tex_transfer[0]->stride / r->tex_transfer[0]->block.size;
+ tex_pitch = r->tex_transfer[0]->stride / util_format_get_blocksize(r->tex_transfer[0]->texture->format);
texels = r->texels[0] + mbpy * tex_pitch + mbpx;
for (y = 0; y < 2; ++y) {
@@ -1483,7 +1494,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby,
mbpy /= 2;
for (tb = 0; tb < 2; ++tb) {
- tex_pitch = r->tex_transfer[tb + 1]->stride / r->tex_transfer[tb + 1]->block.size;
+ tex_pitch = r->tex_transfer[tb + 1]->stride / util_format_get_blocksize(r->tex_transfer[tb + 1]->texture->format);
texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx;
if ((cbp >> (1 - tb)) & 1) {
@@ -1627,8 +1638,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer
renderer->past = past;
renderer->future = future;
renderer->fence = fence;
- renderer->surface_tex_inv_size.x = 1.0f / surface->width[0];
- renderer->surface_tex_inv_size.y = 1.0f / surface->height[0];
+ renderer->surface_tex_inv_size.x = 1.0f / surface->width0;
+ renderer->surface_tex_inv_size.y = 1.0f / surface->height0;
}
while (num_macroblocks) {
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
index 5d2c1273ee..64184337a0 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
@@ -62,6 +62,7 @@ struct vl_mpeg12_mc_renderer
unsigned macroblocks_per_batch;
struct pipe_viewport_state viewport;
+ struct pipe_scissor_state scissor;
struct pipe_constant_buffer vs_const_buf;
struct pipe_constant_buffer fs_const_buf;
struct pipe_framebuffer_state fb_state;
diff --git a/src/gallium/auxiliary/vl/vl_shader_build.c b/src/gallium/auxiliary/vl/vl_shader_build.c
index faa20a903c..d011ef97bd 100644
--- a/src/gallium/auxiliary/vl/vl_shader_build.c
+++ b/src/gallium/auxiliary/vl/vl_shader_build.c
@@ -36,10 +36,10 @@ struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index
decl.Declaration.File = TGSI_FILE_INPUT;
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Semantic.Name = name;
+ decl.Semantic.Index = index;
+ decl.Range.First = first;
+ decl.Range.Last = last;
return decl;
}
@@ -64,11 +64,11 @@ struct tgsi_full_declaration vl_decl_interpolated_input
decl.Declaration.File = TGSI_FILE_INPUT;
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
+ decl.Semantic.Name = name;
+ decl.Semantic.Index = index;
decl.Declaration.Interpolate = interpolation;;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Range.First = first;
+ decl.Range.Last = last;
return decl;
}
@@ -79,10 +79,10 @@ struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int i
decl.Declaration.File = TGSI_FILE_CONSTANT;
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Semantic.Name = name;
+ decl.Semantic.Index = index;
+ decl.Range.First = first;
+ decl.Range.Last = last;
return decl;
}
@@ -93,10 +93,10 @@ struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int inde
decl.Declaration.File = TGSI_FILE_OUTPUT;
decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Semantic.Name = name;
+ decl.Semantic.Index = index;
+ decl.Range.First = first;
+ decl.Range.Last = last;
return decl;
}
@@ -107,8 +107,8 @@ struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Range.First = first;
+ decl.Range.Last = last;
return decl;
}
@@ -119,8 +119,8 @@ struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int l
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_SAMPLER;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
+ decl.Range.First = first;
+ decl.Range.Last = last;
return decl;
}
@@ -138,11 +138,11 @@ struct tgsi_full_instruction vl_inst2
inst.Instruction.Opcode = opcode;
inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
+ inst.Dst[0].Register.File = dst_file;
+ inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 1;
- inst.FullSrcRegisters[0].SrcRegister.File = src_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src_index;
+ inst.Src[0].Register.File = src_file;
+ inst.Src[0].Register.Index = src_index;
return inst;
}
@@ -162,13 +162,13 @@ struct tgsi_full_instruction vl_inst3
inst.Instruction.Opcode = opcode;
inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
+ inst.Dst[0].Register.File = dst_file;
+ inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 2;
- inst.FullSrcRegisters[0].SrcRegister.File = src1_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src1_index;
- inst.FullSrcRegisters[1].SrcRegister.File = src2_file;
- inst.FullSrcRegisters[1].SrcRegister.Index = src2_index;
+ inst.Src[0].Register.File = src1_file;
+ inst.Src[0].Register.Index = src1_index;
+ inst.Src[1].Register.File = src2_file;
+ inst.Src[1].Register.Index = src2_index;
return inst;
}
@@ -188,14 +188,15 @@ struct tgsi_full_instruction vl_tex
inst.Instruction.Opcode = TGSI_OPCODE_TEX;
inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
+ inst.Dst[0].Register.File = dst_file;
+ inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 2;
- inst.InstructionExtTexture.Texture = tex;
- inst.FullSrcRegisters[0].SrcRegister.File = src1_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src1_index;
- inst.FullSrcRegisters[1].SrcRegister.File = src2_file;
- inst.FullSrcRegisters[1].SrcRegister.Index = src2_index;
+ inst.Instruction.Texture = 1;
+ inst.Texture.Texture = tex;
+ inst.Src[0].Register.File = src1_file;
+ inst.Src[0].Register.Index = src1_index;
+ inst.Src[1].Register.File = src2_file;
+ inst.Src[1].Register.Index = src2_index;
return inst;
}
@@ -217,15 +218,15 @@ struct tgsi_full_instruction vl_inst4
inst.Instruction.Opcode = opcode;
inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
+ inst.Dst[0].Register.File = dst_file;
+ inst.Dst[0].Register.Index = dst_index;
inst.Instruction.NumSrcRegs = 3;
- inst.FullSrcRegisters[0].SrcRegister.File = src1_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src1_index;
- inst.FullSrcRegisters[1].SrcRegister.File = src2_file;
- inst.FullSrcRegisters[1].SrcRegister.Index = src2_index;
- inst.FullSrcRegisters[2].SrcRegister.File = src3_file;
- inst.FullSrcRegisters[2].SrcRegister.Index = src3_index;
+ inst.Src[0].Register.File = src1_file;
+ inst.Src[0].Register.Index = src1_index;
+ inst.Src[1].Register.File = src2_file;
+ inst.Src[1].Register.Index = src2_index;
+ inst.Src[2].Register.File = src3_file;
+ inst.Src[2].Register.Index = src3_index;
return inst;
}
diff --git a/src/gallium/docs/Makefile b/src/gallium/docs/Makefile
new file mode 100644
index 0000000000..d4a5be4192
--- /dev/null
+++ b/src/gallium/docs/Makefile
@@ -0,0 +1,89 @@
+# Makefile for Sphinx documentation
+#
+
+# You can set these variables from the command line.
+SPHINXOPTS =
+SPHINXBUILD = sphinx-build
+PAPER =
+BUILDDIR = build
+
+# Internal variables.
+PAPEROPT_a4 = -D latex_paper_size=a4
+PAPEROPT_letter = -D latex_paper_size=letter
+ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) source
+
+.PHONY: help clean html dirhtml pickle json htmlhelp qthelp latex changes linkcheck doctest
+
+help:
+ @echo "Please use \`make <target>' where <target> is one of"
+ @echo " html to make standalone HTML files"
+ @echo " dirhtml to make HTML files named index.html in directories"
+ @echo " pickle to make pickle files"
+ @echo " json to make JSON files"
+ @echo " htmlhelp to make HTML files and a HTML help project"
+ @echo " qthelp to make HTML files and a qthelp project"
+ @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter"
+ @echo " changes to make an overview of all changed/added/deprecated items"
+ @echo " linkcheck to check all external links for integrity"
+ @echo " doctest to run all doctests embedded in the documentation (if enabled)"
+
+clean:
+ -rm -rf $(BUILDDIR)/*
+
+html:
+ $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html
+ @echo
+ @echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
+
+dirhtml:
+ $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml
+ @echo
+ @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml."
+
+pickle:
+ $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle
+ @echo
+ @echo "Build finished; now you can process the pickle files."
+
+json:
+ $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json
+ @echo
+ @echo "Build finished; now you can process the JSON files."
+
+htmlhelp:
+ $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp
+ @echo
+ @echo "Build finished; now you can run HTML Help Workshop with the" \
+ ".hhp project file in $(BUILDDIR)/htmlhelp."
+
+qthelp:
+ $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp
+ @echo
+ @echo "Build finished; now you can run "qcollectiongenerator" with the" \
+ ".qhcp project file in $(BUILDDIR)/qthelp, like this:"
+ @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Gallium.qhcp"
+ @echo "To view the help file:"
+ @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Gallium.qhc"
+
+latex:
+ $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
+ @echo
+ @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex."
+ @echo "Run \`make all-pdf' or \`make all-ps' in that directory to" \
+ "run these through (pdf)latex."
+
+changes:
+ $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes
+ @echo
+ @echo "The overview file is in $(BUILDDIR)/changes."
+
+linkcheck:
+ $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck
+ @echo
+ @echo "Link check complete; look for any errors in the above output " \
+ "or in $(BUILDDIR)/linkcheck/output.txt."
+
+doctest:
+ $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest
+ @echo "Testing of doctests in the sources finished, look at the " \
+ "results in $(BUILDDIR)/doctest/output.txt."
diff --git a/src/gallium/docs/make.bat b/src/gallium/docs/make.bat
new file mode 100644
index 0000000000..6f97e0730a
--- /dev/null
+++ b/src/gallium/docs/make.bat
@@ -0,0 +1,113 @@
+@ECHO OFF
+
+REM Command file for Sphinx documentation
+
+set SPHINXBUILD=sphinx-build
+set BUILDDIR=build
+set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% source
+if NOT "%PAPER%" == "" (
+ set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS%
+)
+
+if "%1" == "" goto help
+
+if "%1" == "help" (
+ :help
+ echo.Please use `make ^<target^>` where ^<target^> is one of
+ echo. html to make standalone HTML files
+ echo. dirhtml to make HTML files named index.html in directories
+ echo. pickle to make pickle files
+ echo. json to make JSON files
+ echo. htmlhelp to make HTML files and a HTML help project
+ echo. qthelp to make HTML files and a qthelp project
+ echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter
+ echo. changes to make an overview over all changed/added/deprecated items
+ echo. linkcheck to check all external links for integrity
+ echo. doctest to run all doctests embedded in the documentation if enabled
+ goto end
+)
+
+if "%1" == "clean" (
+ for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i
+ del /q /s %BUILDDIR%\*
+ goto end
+)
+
+if "%1" == "html" (
+ %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html
+ echo.
+ echo.Build finished. The HTML pages are in %BUILDDIR%/html.
+ goto end
+)
+
+if "%1" == "dirhtml" (
+ %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml
+ echo.
+ echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml.
+ goto end
+)
+
+if "%1" == "pickle" (
+ %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle
+ echo.
+ echo.Build finished; now you can process the pickle files.
+ goto end
+)
+
+if "%1" == "json" (
+ %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json
+ echo.
+ echo.Build finished; now you can process the JSON files.
+ goto end
+)
+
+if "%1" == "htmlhelp" (
+ %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp
+ echo.
+ echo.Build finished; now you can run HTML Help Workshop with the ^
+.hhp project file in %BUILDDIR%/htmlhelp.
+ goto end
+)
+
+if "%1" == "qthelp" (
+ %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp
+ echo.
+ echo.Build finished; now you can run "qcollectiongenerator" with the ^
+.qhcp project file in %BUILDDIR%/qthelp, like this:
+ echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Gallium.qhcp
+ echo.To view the help file:
+ echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Gallium.ghc
+ goto end
+)
+
+if "%1" == "latex" (
+ %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
+ echo.
+ echo.Build finished; the LaTeX files are in %BUILDDIR%/latex.
+ goto end
+)
+
+if "%1" == "changes" (
+ %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes
+ echo.
+ echo.The overview file is in %BUILDDIR%/changes.
+ goto end
+)
+
+if "%1" == "linkcheck" (
+ %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck
+ echo.
+ echo.Link check complete; look for any errors in the above output ^
+or in %BUILDDIR%/linkcheck/output.txt.
+ goto end
+)
+
+if "%1" == "doctest" (
+ %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest
+ echo.
+ echo.Testing of doctests in the sources finished, look at the ^
+results in %BUILDDIR%/doctest/output.txt.
+ goto end
+)
+
+:end
diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py
new file mode 100644
index 0000000000..9b0c86babd
--- /dev/null
+++ b/src/gallium/docs/source/conf.py
@@ -0,0 +1,197 @@
+# -*- coding: utf-8 -*-
+#
+# Gallium documentation build configuration file, created by
+# sphinx-quickstart on Sun Dec 20 14:09:05 2009.
+#
+# This file is execfile()d with the current directory set to its containing dir.
+#
+# Note that not all possible configuration values are present in this
+# autogenerated file.
+#
+# All configuration values have a default; values that are commented out
+# serve to show the default.
+
+import sys, os
+
+# If extensions (or modules to document with autodoc) are in another directory,
+# add these directories to sys.path here. If the directory is relative to the
+# documentation root, use os.path.abspath to make it absolute, like shown here.
+#sys.path.append(os.path.abspath('.'))
+
+# -- General configuration -----------------------------------------------------
+
+# Add any Sphinx extension module names here, as strings. They can be extensions
+# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
+extensions = ['sphinx.ext.pngmath']
+
+# Add any paths that contain templates here, relative to this directory.
+templates_path = ['_templates']
+
+# The suffix of source filenames.
+source_suffix = '.rst'
+
+# The encoding of source files.
+#source_encoding = 'utf-8'
+
+# The master toctree document.
+master_doc = 'index'
+
+# General information about the project.
+project = u'Gallium'
+copyright = u'2009, VMWare, X.org, Nouveau'
+
+# The version info for the project you're documenting, acts as replacement for
+# |version| and |release|, also used in various other places throughout the
+# built documents.
+#
+# The short X.Y version.
+version = '0.3'
+# The full version, including alpha/beta/rc tags.
+release = '0.3'
+
+# The language for content autogenerated by Sphinx. Refer to documentation
+# for a list of supported languages.
+#language = None
+
+# There are two options for replacing |today|: either, you set today to some
+# non-false value, then it is used:
+#today = ''
+# Else, today_fmt is used as the format for a strftime call.
+#today_fmt = '%B %d, %Y'
+
+# List of documents that shouldn't be included in the build.
+#unused_docs = []
+
+# List of directories, relative to source directory, that shouldn't be searched
+# for source files.
+exclude_trees = []
+
+# The reST default role (used for this markup: `text`) to use for all documents.
+#default_role = None
+
+# If true, '()' will be appended to :func: etc. cross-reference text.
+#add_function_parentheses = True
+
+# If true, the current module name will be prepended to all description
+# unit titles (such as .. function::).
+#add_module_names = True
+
+# If true, sectionauthor and moduleauthor directives will be shown in the
+# output. They are ignored by default.
+#show_authors = False
+
+# The name of the Pygments (syntax highlighting) style to use.
+pygments_style = 'sphinx'
+
+# The language for highlighting source code.
+highlight_language = 'c'
+
+# A list of ignored prefixes for module index sorting.
+#modindex_common_prefix = []
+
+
+# -- Options for HTML output ---------------------------------------------------
+
+# The theme to use for HTML and HTML Help pages. Major themes that come with
+# Sphinx are currently 'default' and 'sphinxdoc'.
+html_theme = 'default'
+
+# Theme options are theme-specific and customize the look and feel of a theme
+# further. For a list of options available for each theme, see the
+# documentation.
+#html_theme_options = {}
+
+# Add any paths that contain custom themes here, relative to this directory.
+#html_theme_path = []
+
+# The name for this set of Sphinx documents. If None, it defaults to
+# "<project> v<release> documentation".
+#html_title = None
+
+# A shorter title for the navigation bar. Default is the same as html_title.
+#html_short_title = None
+
+# The name of an image file (relative to this directory) to place at the top
+# of the sidebar.
+#html_logo = None
+
+# The name of an image file (within the static path) to use as favicon of the
+# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
+# pixels large.
+#html_favicon = None
+
+# Add any paths that contain custom static files (such as style sheets) here,
+# relative to this directory. They are copied after the builtin static files,
+# so a file named "default.css" will overwrite the builtin "default.css".
+html_static_path = ['_static']
+
+# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
+# using the given strftime format.
+#html_last_updated_fmt = '%b %d, %Y'
+
+# If true, SmartyPants will be used to convert quotes and dashes to
+# typographically correct entities.
+#html_use_smartypants = True
+
+# Custom sidebar templates, maps document names to template names.
+#html_sidebars = {}
+
+# Additional templates that should be rendered to pages, maps page names to
+# template names.
+#html_additional_pages = {}
+
+# If false, no module index is generated.
+#html_use_modindex = True
+
+# If false, no index is generated.
+#html_use_index = True
+
+# If true, the index is split into individual pages for each letter.
+#html_split_index = False
+
+# If true, links to the reST sources are added to the pages.
+#html_show_sourcelink = True
+
+# If true, an OpenSearch description file will be output, and all pages will
+# contain a <link> tag referring to it. The value of this option must be the
+# base URL from which the finished HTML is served.
+#html_use_opensearch = ''
+
+# If nonempty, this is the file name suffix for HTML files (e.g. ".xhtml").
+#html_file_suffix = ''
+
+# Output file base name for HTML help builder.
+htmlhelp_basename = 'Galliumdoc'
+
+
+# -- Options for LaTeX output --------------------------------------------------
+
+# The paper size ('letter' or 'a4').
+#latex_paper_size = 'letter'
+
+# The font size ('10pt', '11pt' or '12pt').
+#latex_font_size = '10pt'
+
+# Grouping the document tree into LaTeX files. List of tuples
+# (source start file, target name, title, author, documentclass [howto/manual]).
+latex_documents = [
+ ('index', 'Gallium.tex', u'Gallium Documentation',
+ u'VMWare, X.org, Nouveau', 'manual'),
+]
+
+# The name of an image file (relative to this directory) to place at the top of
+# the title page.
+#latex_logo = None
+
+# For "manual" documents, if this is true, then toplevel headings are parts,
+# not chapters.
+#latex_use_parts = False
+
+# Additional stuff for the LaTeX preamble.
+#latex_preamble = ''
+
+# Documents to append as an appendix to all manuals.
+#latex_appendices = []
+
+# If false, no module index is generated.
+#latex_use_modindex = True
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
new file mode 100644
index 0000000000..21f5f9111a
--- /dev/null
+++ b/src/gallium/docs/source/context.rst
@@ -0,0 +1,128 @@
+Context
+=======
+
+The context object represents the purest, most directly accessible, abilities
+of the device's 3D rendering pipeline.
+
+Methods
+-------
+
+CSO State
+^^^^^^^^^
+
+All CSO state is created, bound, and destroyed, with triplets of methods that
+all follow a specific naming scheme. For example, ``create_blend_state``,
+``bind_blend_state``, and ``destroy_blend_state``.
+
+CSO objects handled by the context object:
+
+* :ref:`Blend`: ``*_blend_state``
+* :ref:`Sampler`: These are special; they can be bound to either vertex or
+ fragment samplers, and they are bound in groups.
+ ``bind_fragment_sampler_states``, ``bind_vertex_sampler_states``
+* :ref:`Rasterizer`: ``*_rasterizer_state``
+* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state``
+* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for
+ fragment shaders, and ``*_vs_state`` is for vertex shaders.
+
+
+Resource Binding State
+^^^^^^^^^^^^^^^^^^^^^^
+
+This state describes how resources in various flavours (textures,
+buffers, surfaces) are bound to the driver.
+
+
+* ``set_constant_buffer``
+* ``set_framebuffer_state``
+* ``set_fragment_sampler_textures``
+* ``set_vertex_sampler_textures``
+* ``set_vertex_buffers``
+
+
+Non-CSO State
+^^^^^^^^^^^^^
+
+These pieces of state are too small, variable, and/or trivial to have CSO
+objects. They all follow simple, one-method binding calls, e.g.
+``set_edgeflags``.
+
+* ``set_edgeflags``
+* ``set_blend_color``
+* ``set_clip_state``
+* ``set_polygon_stipple``
+* ``set_scissor_state``
+* ``set_viewport_state``
+* ``set_vertex_elements``
+
+
+Clearing
+^^^^^^^^
+
+``clear`` initializes some or all of the surfaces currently bound to
+the framebuffer to particular RGBA, depth, or stencil values.
+
+Clear is one of the most difficult concepts to nail down to a single
+interface and it seems likely that we will want to add additional
+clear paths, for instance clearing surfaces not bound to the
+framebuffer, or read-modify-write clears such as depth-only or
+stencil-only clears of packed depth-stencil buffers.
+
+
+Drawing
+^^^^^^^
+
+``draw_arrays``
+
+``draw_elements``
+
+``draw_range_elements``
+
+
+Queries
+^^^^^^^
+
+Queries gather some statistic from the 3D pipeline over one or more
+draws. Queries may be nested, though no state tracker currently
+exercises this.
+
+Queries can be created with ``create_query`` and deleted with
+``destroy_query``. To enable a query, use ``begin_query``, and when finished,
+use ``end_query`` to stop the query. Finally, ``get_query_result`` is used
+to retrieve the results.
+
+Flushing
+^^^^^^^^
+
+``flush``
+
+
+Resource Busy Queries
+^^^^^^^^^^^^^^^^^^^^^
+
+``is_texture_referenced``
+
+``is_buffer_referenced``
+
+
+
+Blitting
+^^^^^^^^
+
+These methods emulate classic blitter controls. They are not guaranteed to be
+available; if they are set to NULL, then they are not present.
+
+These methods operate directly on ``pipe_surface`` objects, and stand
+apart from any 3D state in the context. Blitting functionality may be
+moved to a separate abstraction at some point in the future.
+
+``surface_fill`` performs a fill operation on a section of a surface.
+
+``surface_copy`` blits a region of a surface to a region of another surface,
+provided that both surfaces are the same format. The source and destination
+may be the same surface, and overlapping blits are permitted.
+
+The interfaces to these calls are likely to change to make it easier
+for a driver to batch multiple blits with the same source and
+destination.
+
diff --git a/src/gallium/docs/source/cso.rst b/src/gallium/docs/source/cso.rst
new file mode 100644
index 0000000000..dab1ee50f3
--- /dev/null
+++ b/src/gallium/docs/source/cso.rst
@@ -0,0 +1,14 @@
+CSO
+===
+
+CSO, Constant State Objects, are a core part of Gallium's API.
+
+CSO work on the principle of reusable state; they are created by filling
+out a state object with the desired properties, then passing that object
+to a context. The context returns an opaque context-specific handle which
+can be bound at any time for the desired effect.
+
+.. toctree::
+ :glob:
+
+ cso/*
diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst
new file mode 100644
index 0000000000..fd9e4a1e2d
--- /dev/null
+++ b/src/gallium/docs/source/cso/blend.rst
@@ -0,0 +1,14 @@
+.. _blend:
+
+Blend
+=====
+
+This state controls blending of the final fragments into the target rendering
+buffers.
+
+XXX it is unresolved what behavior should result if blend_enable is off.
+
+Members
+-------
+
+XXX undocumented members
diff --git a/src/gallium/docs/source/cso/dsa.rst b/src/gallium/docs/source/cso/dsa.rst
new file mode 100644
index 0000000000..12abaa9d6f
--- /dev/null
+++ b/src/gallium/docs/source/cso/dsa.rst
@@ -0,0 +1,58 @@
+.. _depth,stencil,&alpha:
+
+Depth, Stencil, & Alpha
+=======================
+
+These three states control the depth, stencil, and alpha tests, used to
+discard fragments that have passed through the fragment shader.
+
+Traditionally, these three tests have been clumped together in hardware, so
+they are all stored in one structure.
+
+During actual execution, the order of operations done on fragments is always:
+
+* Stencil
+* Depth
+* Alpha
+
+Depth Members
+-------------
+
+enabled
+ Whether the depth test is enabled.
+writemask
+ Whether the depth buffer receives depth writes.
+func
+ The depth test function. One of PIPE_FUNC.
+
+Stencil Members
+---------------
+
+XXX document valuemask, writemask
+
+enabled
+ Whether the stencil test is enabled. For the second stencil, whether the
+ two-sided stencil is enabled.
+func
+ The stencil test function. One of PIPE_FUNC.
+ref_value
+ Stencil test reference value; used for certain functions.
+fail_op
+ The operation to carry out if the stencil test fails. One of
+ PIPE_STENCIL_OP.
+zfail_op
+ The operation to carry out if the stencil test passes but the depth test
+ fails. One of PIPE_STENCIL_OP.
+zpass_op
+ The operation to carry out if the stencil test and depth test both pass.
+ One of PIPE_STENCIL_OP.
+
+Alpha Members
+-------------
+
+enabled
+ Whether the alpha test is enabled.
+func
+ The alpha test function. One of PIPE_FUNC.
+ref_value
+ Alpha test reference value; used for certain functions.
diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst
new file mode 100644
index 0000000000..4d8e1708e7
--- /dev/null
+++ b/src/gallium/docs/source/cso/rasterizer.rst
@@ -0,0 +1,152 @@
+.. _rasterizer:
+
+Rasterizer
+==========
+
+The rasterizer state controls the rendering of points, lines and triangles.
+Attributes include polygon culling state, line width, line stipple,
+multisample state, scissoring and flat/smooth shading.
+
+
+Members
+-------
+
+flatshade
+ If set, the provoking vertex of each polygon is used to determine the
+ color of the entire polygon. If not set, fragment colors will be
+ interpolated between the vertex colors.
+ Note that this is separate from the fragment shader input attributes
+ CONSTANT, LINEAR and PERSPECTIVE. We need the flatshade state at
+ clipping time to determine how to set the color of new vertices.
+ Also note that the draw module can implement flat shading by copying
+ the provoking vertex color to all the other vertices in the primitive.
+
+flatshade_first
+ Whether the first vertex should be the provoking vertex, for most
+ primitives. If not set, the last vertex is the provoking vertex.
+
+light_twoside
+ If set, there are per-vertex back-facing colors. The draw module
+ uses this state along with the front/back information to set the
+ final vertex colors prior to rasterization.
+
+front_winding
+ Indicates the window order of front-facing polygons, either
+ PIPE_WINDING_CW or PIPE_WINDING_CCW
+cull_mode
+ Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no
+ polygons), PIPE_WINDING_CW (cull clockwise-winding polygons),
+ PIPE_WINDING_CCW (cull counter clockwise-winding polygons), or
+ PIPE_WINDING_BOTH (cull all polygons).
+
+fill_cw
+ Indicates how to fill clockwise polygons, either PIPE_POLYGON_MODE_FILL,
+ PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT.
+fill_ccw
+ Indicates how to fill counter clockwise polygons, either
+ PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT.
+
+poly_stipple_enable
+ Whether polygon stippling is enabled.
+poly_smooth
+ Controls OpenGL-style polygon smoothing/antialiasing
+offset_cw
+ If set, clockwise polygons will have polygon offset factors applied
+offset_ccw
+ If set, counter clockwise polygons will have polygon offset factors applied
+offset_units
+ Specifies the polygon offset bias
+offset_scale
+ Specifies the polygon offset scale
+
+line_width
+ The width of lines.
+line_smooth
+ Whether lines should be smoothed. Line smoothing is simply anti-aliasing.
+line_stipple_enable
+ Whether line stippling is enabled.
+line_stipple_pattern
+ 16-bit bitfield of on/off flags, used to pattern the line stipple.
+line_stipple_factor
+ When drawinga stippled line, each bit in the stipple pattern is
+ repeated N times, where N = line_stipple_factor + 1.
+line_last_pixel
+ Controls whether the last pixel in a line is drawn or not. OpenGL
+ omits the last pixel to avoid double-drawing pixels at the ends of lines
+ when drawing connected lines.
+
+point_smooth
+ Whether points should be smoothed. Point smoothing turns rectangular
+ points into circles or ovals.
+point_size_per_vertex
+ Whether vertices have a point size element.
+point_size
+ The size of points, if not specified per-vertex.
+point_size_min
+ The minimum size of points.
+point_size_max
+ The maximum size of points.
+point_sprite
+ Whether points are drawn as sprites (textured quads)
+sprite_coord_mode
+ Specifies how the value for each shader output should be computed when
+ drawing sprites. If PIPE_SPRITE_COORD_NONE, don't change the vertex
+ shader output. Otherwise, the four vertices of the resulting quad will
+ be assigned texture coordinates. For PIPE_SPRITE_COORD_LOWER_LEFT, the
+ lower left vertex will have coordinate (0,0,0,1).
+ For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have
+ coordinate (0,0,0,1).
+ This state is needed by the 'draw' module because that's where each
+ point vertex is converted into four quad vertices. There's no other
+ place to emit the new vertex texture coordinates which are required for
+ sprite rendering.
+ Note that when geometry shaders are available, this state could be
+ removed. A special geometry shader defined by the state tracker could
+ converts the incoming points into quads with the proper texture coords.
+
+scissor
+ Whether the scissor test is enabled.
+
+multisample
+ Whether :ref:`MSAA` is enabled.
+
+bypass_vs_clip_and_viewport
+ Whether the entire TCL pipeline should be bypassed. This implies that
+ vertices are pre-transformed for the viewport, and will not be run
+ through the vertex shader. Note that implementations may still clip away
+ vertices that are not in the viewport.
+
+gl_rasterization_rules
+ Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set,
+ the rasterizer will use (0, 0) for pixel centers.
+
+
+Notes
+-----
+
+flatshade
+^^^^^^^^^
+
+The actual interpolated shading algorithm is obviously
+implementation-dependent, but will usually be Gourard for most hardware.
+
+bypass_vs_clip_and_viewport
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+When set, this implies that vertices are pre-transformed for the viewport, and
+will not be run through the vertex shader. Note that implementations may still
+clip away vertices that are not visible.
+
+flatshade_first
+^^^^^^^^^^^^^^^
+
+There are several important exceptions to the specification of this rule.
+
+* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first
+ vertex. If the caller wishes to change the provoking vertex, they merely
+ need to rotate the vertices themselves.
+* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no
+ effect; the provoking vertex is always the last vertex.
+* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the
+ second vertex, not the first. This permits each segment of the fan to have
+ a different color.
diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst
new file mode 100644
index 0000000000..e3f1757f57
--- /dev/null
+++ b/src/gallium/docs/source/cso/sampler.rst
@@ -0,0 +1,46 @@
+.. _sampler:
+
+Sampler
+=======
+
+Texture units have many options for selecting texels from loaded textures;
+this state controls an individual texture unit's texel-sampling settings.
+
+Texture coordinates are always treated as four-dimensional, and referred to
+with the traditional (S, T, R, Q) notation.
+
+Members
+-------
+
+XXX undocumented compare_mode, compare_func
+
+wrap_s
+ How to wrap the S coordinate. One of PIPE_TEX_WRAP.
+wrap_t
+ How to wrap the T coordinate. One of PIPE_TEX_WRAP.
+wrap_r
+ How to wrap the R coordinate. One of PIPE_TEX_WRAP.
+min_img_filter
+ The filter to use when minifying texels. One of PIPE_TEX_FILTER.
+min_mip_filter
+ The filter to use when minifying mipmapped textures. One of
+ PIPE_TEX_FILTER.
+mag_img_filter
+ The filter to use when magnifying texels. One of PIPE_TEX_FILTER.
+normalized_coords
+ Whether the texture coordinates are normalized. If normalized, they will
+ always be in [0, 1]. If not, they will be in the range of each dimension
+ of the loaded texture.
+prefilter
+ XXX From the Doxy, "weird sampling state exposed by some APIs." Refine.
+lod_bias
+ The bias to apply to the level of detail.
+min_lod
+ Minimum level of detail, used to clamp LoD after bias.
+max_lod
+ Maximum level of detail, used to clamp LoD after bias.
+border_color
+ RGBA color used for out-of-bounds coordinates.
+max_anisotropy
+ Maximum filtering to apply anisotropically to textures. Setting this to
+ 1.0 effectively disables anisotropic filtering.
diff --git a/src/gallium/docs/source/cso/shader.rst b/src/gallium/docs/source/cso/shader.rst
new file mode 100644
index 0000000000..0ee42c8787
--- /dev/null
+++ b/src/gallium/docs/source/cso/shader.rst
@@ -0,0 +1,12 @@
+.. _shader:
+
+Shader
+======
+
+One of the two types of shaders supported by Gallium.
+
+Members
+-------
+
+tokens
+ A list of tgsi_tokens.
diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst
new file mode 100644
index 0000000000..33e846e33d
--- /dev/null
+++ b/src/gallium/docs/source/distro.rst
@@ -0,0 +1,141 @@
+Distribution
+============
+
+Along with the interface definitions, the following drivers, state trackers,
+and auxiliary modules are shipped in the standard Gallium distribution.
+
+Drivers
+-------
+
+Cell
+^^^^
+
+Failover
+^^^^^^^^
+
+Deprecated.
+
+Intel i915
+^^^^^^^^^^
+
+Intel i965
+^^^^^^^^^^
+
+Highly experimental.
+
+Identity
+^^^^^^^^
+
+Wrapper driver.
+
+LLVM Softpipe
+^^^^^^^^^^^^^
+
+nVidia nv04
+^^^^^^^^^^^
+
+Deprecated.
+
+nVidia nv10
+^^^^^^^^^^^
+
+Deprecated.
+
+nVidia nv20
+^^^^^^^^^^^
+
+Deprecated.
+
+nVidia nv30
+^^^^^^^^^^^
+
+nVidia nv40
+^^^^^^^^^^^
+
+nVidia nv50
+^^^^^^^^^^^
+
+VMWare SVGA
+^^^^^^^^^^^
+
+ATI r300
+^^^^^^^^
+
+AMD/ATI r600
+^^^^^^^^^^^^
+
+Highly experimental.
+
+Softpipe
+^^^^^^^^
+
+Reference software rasterizer.
+
+Trace
+^^^^^
+
+Wrapper driver.
+
+State Trackers
+--------------
+
+Direct Rendering Infrastructure
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+EGL
+^^^
+
+GLX
+^^^
+
+MesaGL
+^^^^^^
+
+Python
+^^^^^^
+
+OpenVG
+^^^^^^
+
+WGL
+^^^
+
+Xorg XFree86 DDX
+^^^^^^^^^^^^^^^^
+
+Auxiliary
+---------
+
+CSO Cache
+^^^^^^^^^
+
+Draw
+^^^^
+
+Gallivm
+^^^^^^^
+
+Indices
+^^^^^^^
+
+Pipe Buffer Manager
+^^^^^^^^^^^^^^^^^^^
+
+Remote Debugger
+^^^^^^^^^^^^^^^
+
+Runtime Assembly Emission
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Surface Context Tracker
+^^^^^^^^^^^^^^^^^^^^^^^
+
+TGSI
+^^^^
+
+Translate
+^^^^^^^^^
+
+Util
+^^^^
+
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
new file mode 100644
index 0000000000..6a9110ce78
--- /dev/null
+++ b/src/gallium/docs/source/glossary.rst
@@ -0,0 +1,10 @@
+Glossary
+========
+
+.. glossary::
+ :sorted:
+
+ MSAA
+ Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes
+ multiple samples of the depth buffer, and uses this information to
+ smooth the edges of polygons.
diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst
new file mode 100644
index 0000000000..54bc883fce
--- /dev/null
+++ b/src/gallium/docs/source/index.rst
@@ -0,0 +1,28 @@
+.. Gallium documentation master file, created by
+ sphinx-quickstart on Sun Dec 20 14:09:05 2009.
+ You can adapt this file completely to your liking, but it should at least
+ contain the root `toctree` directive.
+
+Welcome to Gallium's documentation!
+===================================
+
+Contents:
+
+.. toctree::
+ :maxdepth: 2
+
+ intro
+ tgsi
+ screen
+ context
+ cso
+ distro
+ glossary
+
+Indices and tables
+==================
+
+* :ref:`genindex`
+* :ref:`modindex`
+* :ref:`search`
+
diff --git a/src/gallium/docs/source/intro.rst b/src/gallium/docs/source/intro.rst
new file mode 100644
index 0000000000..1ea103840a
--- /dev/null
+++ b/src/gallium/docs/source/intro.rst
@@ -0,0 +1,9 @@
+Introduction
+============
+
+What is Gallium?
+----------------
+
+Gallium is essentially an API for writing graphics drivers in a largely
+device-agnostic fashion. It provides several objects which encapsulate the
+core services of graphics hardware in a straightforward manner.
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
new file mode 100644
index 0000000000..9631e6967e
--- /dev/null
+++ b/src/gallium/docs/source/screen.rst
@@ -0,0 +1,39 @@
+Screen
+======
+
+A screen is an object representing the context-independent part of a device.
+
+Methods
+-------
+
+XXX moar; got bored
+
+get_name
+^^^^^^^^
+
+Returns an identifying name for the screen.
+
+get_vendor
+^^^^^^^^^^
+
+Returns the screen vendor.
+
+get_param
+^^^^^^^^^
+
+Get an integer/boolean screen parameter.
+
+get_paramf
+^^^^^^^^^^
+
+Get a floating-point screen parameter.
+
+is_format_supported
+^^^^^^^^^^^^^^^^^^^
+
+See if a format can be used in a specific manner.
+
+texture_create
+^^^^^^^^^^^^^^
+
+Given a template of texture setup, create a BO-backed texture.
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
new file mode 100644
index 0000000000..ebee4902b0
--- /dev/null
+++ b/src/gallium/docs/source/tgsi.rst
@@ -0,0 +1,1270 @@
+TGSI
+====
+
+TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language
+for describing shaders. Since Gallium is inherently shaderful, shaders are
+an important part of the API. TGSI is the only intermediate representation
+used by all drivers.
+
+Instruction Set
+---------------
+
+From GL_NV_vertex_program
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ARL - Address Register Load
+
+.. math::
+
+ dst.x = \lfloor src.x\rfloor
+
+ dst.y = \lfloor src.y\rfloor
+
+ dst.z = \lfloor src.z\rfloor
+
+ dst.w = \lfloor src.w\rfloor
+
+
+MOV - Move
+
+.. math::
+
+ dst.x = src.x
+
+ dst.y = src.y
+
+ dst.z = src.z
+
+ dst.w = src.w
+
+
+LIT - Light Coefficients
+
+.. math::
+
+ dst.x = 1
+
+ dst.y = max(src.x, 0)
+
+ dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0
+
+ dst.w = 1
+
+
+RCP - Reciprocal
+
+.. math::
+
+ dst.x = \frac{1}{src.x}
+
+ dst.y = \frac{1}{src.x}
+
+ dst.z = \frac{1}{src.x}
+
+ dst.w = \frac{1}{src.x}
+
+
+RSQ - Reciprocal Square Root
+
+.. math::
+
+ dst.x = \frac{1}{\sqrt{|src.x|}}
+
+ dst.y = \frac{1}{\sqrt{|src.x|}}
+
+ dst.z = \frac{1}{\sqrt{|src.x|}}
+
+ dst.w = \frac{1}{\sqrt{|src.x|}}
+
+
+EXP - Approximate Exponential Base 2
+
+.. math::
+
+ dst.x = 2^{\lfloor src.x\rfloor}
+
+ dst.y = src.x - \lfloor src.x\rfloor
+
+ dst.z = 2^{src.x}
+
+ dst.w = 1
+
+
+LOG - Approximate Logarithm Base 2
+
+.. math::
+
+ dst.x = \lfloor\log_2{|src.x|}\rfloor
+
+ dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}}
+
+ dst.z = \log_2{|src.x|}
+
+ dst.w = 1
+
+
+MUL - Multiply
+
+.. math::
+
+ dst.x = src0.x \times src1.x
+
+ dst.y = src0.y \times src1.y
+
+ dst.z = src0.z \times src1.z
+
+ dst.w = src0.w \times src1.w
+
+
+ADD - Add
+
+.. math::
+
+ dst.x = src0.x + src1.x
+
+ dst.y = src0.y + src1.y
+
+ dst.z = src0.z + src1.z
+
+ dst.w = src0.w + src1.w
+
+
+DP3 - 3-component Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+
+DP4 - 4-component Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+
+DST - Distance Vector
+
+.. math::
+
+ dst.x = 1
+
+ dst.y = src0.y \times src1.y
+
+ dst.z = src0.z
+
+ dst.w = src1.w
+
+
+MIN - Minimum
+
+.. math::
+
+ dst.x = min(src0.x, src1.x)
+
+ dst.y = min(src0.y, src1.y)
+
+ dst.z = min(src0.z, src1.z)
+
+ dst.w = min(src0.w, src1.w)
+
+
+MAX - Maximum
+
+.. math::
+
+ dst.x = max(src0.x, src1.x)
+
+ dst.y = max(src0.y, src1.y)
+
+ dst.z = max(src0.z, src1.z)
+
+ dst.w = max(src0.w, src1.w)
+
+
+SLT - Set On Less Than
+
+.. math::
+
+ dst.x = (src0.x < src1.x) ? 1 : 0
+
+ dst.y = (src0.y < src1.y) ? 1 : 0
+
+ dst.z = (src0.z < src1.z) ? 1 : 0
+
+ dst.w = (src0.w < src1.w) ? 1 : 0
+
+
+SGE - Set On Greater Equal Than
+
+.. math::
+
+ dst.x = (src0.x >= src1.x) ? 1 : 0
+
+ dst.y = (src0.y >= src1.y) ? 1 : 0
+
+ dst.z = (src0.z >= src1.z) ? 1 : 0
+
+ dst.w = (src0.w >= src1.w) ? 1 : 0
+
+
+MAD - Multiply And Add
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src2.x
+
+ dst.y = src0.y \times src1.y + src2.y
+
+ dst.z = src0.z \times src1.z + src2.z
+
+ dst.w = src0.w \times src1.w + src2.w
+
+
+SUB - Subtract
+
+.. math::
+
+ dst.x = src0.x - src1.x
+
+ dst.y = src0.y - src1.y
+
+ dst.z = src0.z - src1.z
+
+ dst.w = src0.w - src1.w
+
+
+LRP - Linear Interpolate
+
+.. math::
+
+ dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x
+
+ dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y
+
+ dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z
+
+ dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w
+
+
+CND - Condition
+
+.. math::
+
+ dst.x = (src2.x > 0.5) ? src0.x : src1.x
+
+ dst.y = (src2.y > 0.5) ? src0.y : src1.y
+
+ dst.z = (src2.z > 0.5) ? src0.z : src1.z
+
+ dst.w = (src2.w > 0.5) ? src0.w : src1.w
+
+
+DP2A - 2-component Dot Product And Add
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+
+FRAC - Fraction
+
+.. math::
+
+ dst.x = src.x - \lfloor src.x\rfloor
+
+ dst.y = src.y - \lfloor src.y\rfloor
+
+ dst.z = src.z - \lfloor src.z\rfloor
+
+ dst.w = src.w - \lfloor src.w\rfloor
+
+
+CLAMP - Clamp
+
+.. math::
+
+ dst.x = clamp(src0.x, src1.x, src2.x)
+
+ dst.y = clamp(src0.y, src1.y, src2.y)
+
+ dst.z = clamp(src0.z, src1.z, src2.z)
+
+ dst.w = clamp(src0.w, src1.w, src2.w)
+
+
+FLR - Floor
+
+This is identical to ARL.
+
+.. math::
+
+ dst.x = \lfloor src.x\rfloor
+
+ dst.y = \lfloor src.y\rfloor
+
+ dst.z = \lfloor src.z\rfloor
+
+ dst.w = \lfloor src.w\rfloor
+
+
+ROUND - Round
+
+.. math::
+
+ dst.x = round(src.x)
+
+ dst.y = round(src.y)
+
+ dst.z = round(src.z)
+
+ dst.w = round(src.w)
+
+
+EX2 - Exponential Base 2
+
+.. math::
+
+ dst.x = 2^{src.x}
+
+ dst.y = 2^{src.x}
+
+ dst.z = 2^{src.x}
+
+ dst.w = 2^{src.x}
+
+
+LG2 - Logarithm Base 2
+
+.. math::
+
+ dst.x = \log_2{src.x}
+
+ dst.y = \log_2{src.x}
+
+ dst.z = \log_2{src.x}
+
+ dst.w = \log_2{src.x}
+
+
+POW - Power
+
+.. math::
+
+ dst.x = src0.x^{src1.x}
+
+ dst.y = src0.x^{src1.x}
+
+ dst.z = src0.x^{src1.x}
+
+ dst.w = src0.x^{src1.x}
+
+XPD - Cross Product
+
+.. math::
+
+ dst.x = src0.y \times src1.z - src1.y \times src0.z
+
+ dst.y = src0.z \times src1.x - src1.z \times src0.x
+
+ dst.z = src0.x \times src1.y - src1.x \times src0.y
+
+ dst.w = 1
+
+
+ABS - Absolute
+
+.. math::
+
+ dst.x = |src.x|
+
+ dst.y = |src.y|
+
+ dst.z = |src.z|
+
+ dst.w = |src.w|
+
+
+RCC - Reciprocal Clamped
+
+XXX cleanup on aisle three
+
+.. math::
+
+ dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+ dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+ dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+ dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+
+DPH - Homogeneous Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+
+COS - Cosine
+
+.. math::
+
+ dst.x = \cos{src.x}
+
+ dst.y = \cos{src.x}
+
+ dst.z = \cos{src.x}
+
+ dst.w = \cos{src.x}
+
+
+DDX - Derivative Relative To X
+
+.. math::
+
+ dst.x = partialx(src.x)
+
+ dst.y = partialx(src.y)
+
+ dst.z = partialx(src.z)
+
+ dst.w = partialx(src.w)
+
+
+DDY - Derivative Relative To Y
+
+.. math::
+
+ dst.x = partialy(src.x)
+
+ dst.y = partialy(src.y)
+
+ dst.z = partialy(src.z)
+
+ dst.w = partialy(src.w)
+
+
+KILP - Predicated Discard
+
+ discard
+
+
+PK2H - Pack Two 16-bit Floats
+
+ TBD
+
+
+PK2US - Pack Two Unsigned 16-bit Scalars
+
+ TBD
+
+
+PK4B - Pack Four Signed 8-bit Scalars
+
+ TBD
+
+
+PK4UB - Pack Four Unsigned 8-bit Scalars
+
+ TBD
+
+
+RFL - Reflection Vector
+
+.. math::
+
+ dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x
+
+ dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y
+
+ dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z
+
+ dst.w = 1
+
+Considered for removal.
+
+
+SEQ - Set On Equal
+
+.. math::
+
+ dst.x = (src0.x == src1.x) ? 1 : 0
+ dst.y = (src0.y == src1.y) ? 1 : 0
+ dst.z = (src0.z == src1.z) ? 1 : 0
+ dst.w = (src0.w == src1.w) ? 1 : 0
+
+
+SFL - Set On False
+
+.. math::
+
+ dst.x = 0
+ dst.y = 0
+ dst.z = 0
+ dst.w = 0
+
+Considered for removal.
+
+SGT - Set On Greater Than
+
+.. math::
+
+ dst.x = (src0.x > src1.x) ? 1 : 0
+ dst.y = (src0.y > src1.y) ? 1 : 0
+ dst.z = (src0.z > src1.z) ? 1 : 0
+ dst.w = (src0.w > src1.w) ? 1 : 0
+
+
+SIN - Sine
+
+.. math::
+
+ dst.x = \sin{src.x}
+
+ dst.y = \sin{src.x}
+
+ dst.z = \sin{src.x}
+
+ dst.w = \sin{src.x}
+
+
+SLE - Set On Less Equal Than
+
+.. math::
+
+ dst.x = (src0.x <= src1.x) ? 1 : 0
+ dst.y = (src0.y <= src1.y) ? 1 : 0
+ dst.z = (src0.z <= src1.z) ? 1 : 0
+ dst.w = (src0.w <= src1.w) ? 1 : 0
+
+
+SNE - Set On Not Equal
+
+.. math::
+
+ dst.x = (src0.x != src1.x) ? 1 : 0
+ dst.y = (src0.y != src1.y) ? 1 : 0
+ dst.z = (src0.z != src1.z) ? 1 : 0
+ dst.w = (src0.w != src1.w) ? 1 : 0
+
+
+STR - Set On True
+
+.. math::
+
+ dst.x = 1
+ dst.y = 1
+ dst.z = 1
+ dst.w = 1
+
+
+TEX - Texture Lookup
+
+ TBD
+
+
+TXD - Texture Lookup with Derivatives
+
+ TBD
+
+
+TXP - Projective Texture Lookup
+
+ TBD
+
+
+UP2H - Unpack Two 16-Bit Floats
+
+ TBD
+
+ Considered for removal.
+
+UP2US - Unpack Two Unsigned 16-Bit Scalars
+
+ TBD
+
+ Considered for removal.
+
+UP4B - Unpack Four Signed 8-Bit Values
+
+ TBD
+
+ Considered for removal.
+
+UP4UB - Unpack Four Unsigned 8-Bit Scalars
+
+ TBD
+
+ Considered for removal.
+
+X2D - 2D Coordinate Transformation
+
+.. math::
+
+ dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y
+ dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w
+ dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y
+ dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w
+
+Considered for removal.
+
+
+From GL_NV_vertex_program2
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ARA - Address Register Add
+
+ TBD
+
+ Considered for removal.
+
+ARR - Address Register Load With Round
+
+.. math::
+
+ dst.x = round(src.x)
+
+ dst.y = round(src.y)
+
+ dst.z = round(src.z)
+
+ dst.w = round(src.w)
+
+
+BRA - Branch
+
+ pc = target
+
+ Considered for removal.
+
+CAL - Subroutine Call
+
+ push(pc)
+ pc = target
+
+
+RET - Subroutine Call Return
+
+ pc = pop()
+
+ Potential restrictions:
+ * Only occurs at end of function.
+
+SSG - Set Sign
+
+.. math::
+
+ dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0
+
+ dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0
+
+ dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0
+
+ dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0
+
+
+CMP - Compare
+
+.. math::
+
+ dst.x = (src0.x < 0) ? src1.x : src2.x
+
+ dst.y = (src0.y < 0) ? src1.y : src2.y
+
+ dst.z = (src0.z < 0) ? src1.z : src2.z
+
+ dst.w = (src0.w < 0) ? src1.w : src2.w
+
+
+KIL - Conditional Discard
+
+.. math::
+
+ if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0)
+ discard
+ endif
+
+
+SCS - Sine Cosine
+
+.. math::
+
+ dst.x = \cos{src.x}
+
+ dst.y = \sin{src.x}
+
+ dst.z = 0
+
+ dst.y = 1
+
+
+TXB - Texture Lookup With Bias
+
+ TBD
+
+
+NRM - 3-component Vector Normalise
+
+.. math::
+
+ dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
+
+ dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
+
+ dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
+
+ dst.w = 1
+
+
+DIV - Divide
+
+.. math::
+
+ dst.x = \frac{src0.x}{src1.x}
+
+ dst.y = \frac{src0.y}{src1.y}
+
+ dst.z = \frac{src0.z}{src1.z}
+
+ dst.w = \frac{src0.w}{src1.w}
+
+
+DP2 - 2-component Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y
+
+
+TXL - Texture Lookup With LOD
+
+ TBD
+
+
+BRK - Break
+
+ TBD
+
+
+IF - If
+
+ TBD
+
+
+BGNFOR - Begin a For-Loop
+
+ dst.x = floor(src.x)
+ dst.y = floor(src.y)
+ dst.z = floor(src.z)
+
+ if (dst.y <= 0)
+ pc = [matching ENDFOR] + 1
+ endif
+
+ Note: The destination must be a loop register.
+ The source must be a constant register.
+
+ Considered for cleanup / removal.
+
+
+REP - Repeat
+
+ TBD
+
+
+ELSE - Else
+
+ TBD
+
+
+ENDIF - End If
+
+ TBD
+
+
+ENDFOR - End a For-Loop
+
+ dst.x = dst.x + dst.z
+ dst.y = dst.y - 1.0
+
+ if (dst.y > 0)
+ pc = [matching BGNFOR instruction] + 1
+ endif
+
+ Note: The destination must be a loop register.
+
+ Considered for cleanup / removal.
+
+ENDREP - End Repeat
+
+ TBD
+
+
+PUSHA - Push Address Register On Stack
+
+ push(src.x)
+ push(src.y)
+ push(src.z)
+ push(src.w)
+
+ Considered for cleanup / removal.
+
+POPA - Pop Address Register From Stack
+
+ dst.w = pop()
+ dst.z = pop()
+ dst.y = pop()
+ dst.x = pop()
+
+ Considered for cleanup / removal.
+
+
+From GL_NV_gpu_program4
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+Support for these opcodes indicated by a special pipe capability bit (TBD).
+
+CEIL - Ceiling
+
+.. math::
+
+ dst.x = \lceil src.x\rceil
+
+ dst.y = \lceil src.y\rceil
+
+ dst.z = \lceil src.z\rceil
+
+ dst.w = \lceil src.w\rceil
+
+
+I2F - Integer To Float
+
+.. math::
+
+ dst.x = (float) src.x
+
+ dst.y = (float) src.y
+
+ dst.z = (float) src.z
+
+ dst.w = (float) src.w
+
+
+NOT - Bitwise Not
+
+.. math::
+
+ dst.x = ~src.x
+
+ dst.y = ~src.y
+
+ dst.z = ~src.z
+
+ dst.w = ~src.w
+
+
+TRUNC - Truncate
+
+.. math::
+
+ dst.x = trunc(src.x)
+
+ dst.y = trunc(src.y)
+
+ dst.z = trunc(src.z)
+
+ dst.w = trunc(src.w)
+
+
+SHL - Shift Left
+
+.. math::
+
+ dst.x = src0.x << src1.x
+
+ dst.y = src0.y << src1.x
+
+ dst.z = src0.z << src1.x
+
+ dst.w = src0.w << src1.x
+
+
+SHR - Shift Right
+
+.. math::
+
+ dst.x = src0.x >> src1.x
+
+ dst.y = src0.y >> src1.x
+
+ dst.z = src0.z >> src1.x
+
+ dst.w = src0.w >> src1.x
+
+
+AND - Bitwise And
+
+.. math::
+
+ dst.x = src0.x & src1.x
+
+ dst.y = src0.y & src1.y
+
+ dst.z = src0.z & src1.z
+
+ dst.w = src0.w & src1.w
+
+
+OR - Bitwise Or
+
+.. math::
+
+ dst.x = src0.x | src1.x
+
+ dst.y = src0.y | src1.y
+
+ dst.z = src0.z | src1.z
+
+ dst.w = src0.w | src1.w
+
+
+MOD - Modulus
+
+.. math::
+
+ dst.x = src0.x \bmod src1.x
+
+ dst.y = src0.y \bmod src1.y
+
+ dst.z = src0.z \bmod src1.z
+
+ dst.w = src0.w \bmod src1.w
+
+
+XOR - Bitwise Xor
+
+.. math::
+
+ dst.x = src0.x ^ src1.x
+
+ dst.y = src0.y ^ src1.y
+
+ dst.z = src0.z ^ src1.z
+
+ dst.w = src0.w ^ src1.w
+
+
+SAD - Sum Of Absolute Differences
+
+.. math::
+
+ dst.x = |src0.x - src1.x| + src2.x
+
+ dst.y = |src0.y - src1.y| + src2.y
+
+ dst.z = |src0.z - src1.z| + src2.z
+
+ dst.w = |src0.w - src1.w| + src2.w
+
+
+TXF - Texel Fetch
+
+ TBD
+
+
+TXQ - Texture Size Query
+
+ TBD
+
+
+CONT - Continue
+
+ TBD
+
+
+From GL_NV_geometry_program4
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+EMIT - Emit
+
+ TBD
+
+
+ENDPRIM - End Primitive
+
+ TBD
+
+
+From GLSL
+^^^^^^^^^^
+
+
+BGNLOOP - Begin a Loop
+
+ TBD
+
+
+BGNSUB - Begin Subroutine
+
+ TBD
+
+
+ENDLOOP - End a Loop
+
+ TBD
+
+
+ENDSUB - End Subroutine
+
+ TBD
+
+
+NOP - No Operation
+
+ Do nothing.
+
+
+NRM4 - 4-component Vector Normalise
+
+.. math::
+
+ dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+ dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+ dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+ dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+
+ps_2_x
+^^^^^^^^^^^^
+
+
+CALLNZ - Subroutine Call If Not Zero
+
+ TBD
+
+
+IFC - If
+
+ TBD
+
+
+BREAKC - Break Conditional
+
+ TBD
+
+
+Explanation of symbols used
+------------------------------
+
+
+Functions
+^^^^^^^^^^^^^^
+
+
+ :math:`|x|` Absolute value of `x`.
+
+ :math:`\lceil x \rceil` Ceiling of `x`.
+
+ clamp(x,y,z) Clamp x between y and z.
+ (x < y) ? y : (x > z) ? z : x
+
+ :math:`\lfloor x\rfloor` Floor of `x`.
+
+ :math:`\log_2{x}` Logarithm of `x`, base 2.
+
+ max(x,y) Maximum of x and y.
+ (x > y) ? x : y
+
+ min(x,y) Minimum of x and y.
+ (x < y) ? x : y
+
+ partialx(x) Derivative of x relative to fragment's X.
+
+ partialy(x) Derivative of x relative to fragment's Y.
+
+ pop() Pop from stack.
+
+ :math:`x^y` `x` to the power `y`.
+
+ push(x) Push x on stack.
+
+ round(x) Round x.
+
+ trunc(x) Truncate x, i.e. drop the fraction bits.
+
+
+Keywords
+^^^^^^^^^^^^^
+
+
+ discard Discard fragment.
+
+ dst First destination register.
+
+ dst0 First destination register.
+
+ pc Program counter.
+
+ src First source register.
+
+ src0 First source register.
+
+ src1 Second source register.
+
+ src2 Third source register.
+
+ target Label of target instruction.
+
+
+Other tokens
+---------------
+
+
+Declaration Semantic
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ Follows Declaration token if Semantic bit is set.
+
+ Since its purpose is to link a shader with other stages of the pipeline,
+ it is valid to follow only those Declaration tokens that declare a register
+ either in INPUT or OUTPUT file.
+
+ SemanticName field contains the semantic name of the register being declared.
+ There is no default value.
+
+ SemanticIndex is an optional subscript that can be used to distinguish
+ different register declarations with the same semantic name. The default value
+ is 0.
+
+ The meanings of the individual semantic names are explained in the following
+ sections.
+
+TGSI_SEMANTIC_POSITION
+""""""""""""""""""""""
+
+Position, sometimes known as HPOS or WPOS for historical reasons, is the
+location of the vertex in space, in ``(x, y, z, w)`` format. ``x``, ``y``, and ``z``
+are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used
+for the perspective divide, if enabled.
+
+As a vertex shader output, position should be scaled to the viewport. When
+used in fragment shaders, position will ---
+
+XXX --- wait a minute. Should position be in [0,1] for x and y?
+
+XXX additionally, is there a way to configure the perspective divide? it's
+accelerated on most chipsets AFAIK...
+
+Position, if not specified, usually defaults to ``(0, 0, 0, 1)``, and can
+be partially specified as ``(x, y, 0, 1)`` or ``(x, y, z, 1)``.
+
+XXX usually? can we solidify that?
+
+TGSI_SEMANTIC_COLOR
+"""""""""""""""""""
+
+Colors are used to, well, color the primitives. Colors are always in
+``(r, g, b, a)`` format.
+
+If alpha is not specified, it defaults to 1.
+
+TGSI_SEMANTIC_BCOLOR
+""""""""""""""""""""
+
+Back-facing colors are only used for back-facing polygons, and are only valid
+in vertex shader outputs. After rasterization, all polygons are front-facing
+and COLOR and BCOLOR end up occupying the same slots in the fragment, so
+all BCOLORs effectively become regular COLORs in the fragment shader.
+
+TGSI_SEMANTIC_FOG
+"""""""""""""""""
+
+The fog coordinate historically has been used to replace the depth coordinate
+for generation of fog in dedicated fog blocks. Gallium, however, does not use
+dedicated fog acceleration, placing it entirely in the fragment shader
+instead.
+
+The fog coordinate should be written in ``(f, 0, 0, 1)`` format. Only the first
+component matters when writing from the vertex shader; the driver will ensure
+that the coordinate is in this format when used as a fragment shader input.
+
+TGSI_SEMANTIC_PSIZE
+"""""""""""""""""""
+
+PSIZE, or point size, is used to specify point sizes per-vertex. It should
+be in ``(p, n, x, f)`` format, where ``p`` is the point size, ``n`` is the minimum
+size, ``x`` is the maximum size, and ``f`` is the fade threshold.
+
+XXX this is arb_vp. is this what we actually do? should double-check...
+
+When using this semantic, be sure to set the appropriate state in the
+:ref:`rasterizer` first.
+
+TGSI_SEMANTIC_GENERIC
+"""""""""""""""""""""
+
+Generic semantics are nearly always used for texture coordinate attributes,
+in ``(s, t, r, q)`` format. ``t`` and ``r`` may be unused for certain kinds
+of lookups, and ``q`` is the level-of-detail bias for biased sampling.
+
+These attributes are called "generic" because they may be used for anything
+else, including parameters, texture generation information, or anything that
+can be stored inside a four-component vector.
+
+TGSI_SEMANTIC_NORMAL
+""""""""""""""""""""
+
+Vertex normal; could be used to implement per-pixel lighting for legacy APIs
+that allow mixing fixed-function and programmable stages.
+
+TGSI_SEMANTIC_FACE
+""""""""""""""""""
+
+FACE is the facing bit, to store the facing information for the fragment
+shader. ``(f, 0, 0, 1)`` is the format. The first component will be positive
+when the fragment is front-facing, and negative when the component is
+back-facing.
+
+TGSI_SEMANTIC_EDGEFLAG
+""""""""""""""""""""""
+
+XXX no clue
diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c
index 79ad687ea9..3a3f968a49 100644
--- a/src/gallium/drivers/cell/ppu/cell_clear.c
+++ b/src/gallium/drivers/cell/ppu/cell_clear.c
@@ -59,9 +59,9 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
if (buffers & PIPE_CLEAR_COLOR) {
uint surfIndex = 0;
- uint clearValue;
+ union util_color uc;
- util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &clearValue);
+ util_pack_color(rgba, cell->framebuffer.cbufs[0]->format, &uc);
/* Build a CLEAR command and place it in the current batch buffer */
STATIC_ASSERT(sizeof(struct cell_command_clear_surface) % 16 == 0);
@@ -70,7 +70,7 @@ cell_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
cell_batch_alloc16(cell, sizeof(*clr));
clr->opcode[0] = CELL_CMD_CLEAR_SURFACE;
clr->surface = surfIndex;
- clr->value = clearValue;
+ clr->value = uc.ui;
}
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index 644496db40..3fa8b975d3 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -59,7 +59,7 @@ cell_map_constant_buffers(struct cell_context *sp)
}
}
- draw_set_mapped_constant_buffer(sp->draw,
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
sp->constants[PIPE_SHADER_VERTEX].buffer->size);
}
@@ -85,7 +85,7 @@ cell_unmap_constant_buffers(struct cell_context *sp)
*
* XXX should the element buffer be specified/bound with a separate function?
*/
-static boolean
+static void
cell_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -145,47 +145,35 @@ cell_draw_range_elements(struct pipe_context *pipe,
/* Note: leave drawing surfaces mapped */
cell_unmap_constant_buffers(sp);
-
- return TRUE;
}
-static boolean
+static void
cell_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- return cell_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
+ cell_draw_range_elements( pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ mode, start, count );
}
-static boolean
+static void
cell_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return cell_draw_elements(pipe, NULL, 0, mode, start, count);
-}
-
-
-static void
-cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct cell_context *cell = cell_context(pipe);
- draw_set_edgeflags(cell->draw, edgeflags);
+ cell_draw_elements(pipe, NULL, 0, mode, start, count);
}
-
void
cell_init_draw_functions(struct cell_context *cell)
{
cell->pipe.draw_arrays = cell_draw_arrays;
cell->pipe.draw_elements = cell_draw_elements;
cell->pipe.draw_range_elements = cell_draw_range_elements;
- cell->pipe.set_edgeflags = cell_set_edgeflags;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
index 312621fd53..1d8a11a4ac 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
@@ -231,14 +231,14 @@ static boolean
is_register_src(struct codegen *gen, int channel,
const struct tgsi_full_src_register *src)
{
- int swizzle = tgsi_util_get_full_src_register_extswizzle(src, channel);
+ int swizzle = tgsi_util_get_full_src_register_swizzle(src, channel);
int sign_op = tgsi_util_get_full_src_register_sign_mode(src, channel);
if (swizzle > TGSI_SWIZZLE_W || sign_op != TGSI_UTIL_SIGN_KEEP) {
return FALSE;
}
- if (src->SrcRegister.File == TGSI_FILE_TEMPORARY ||
- src->SrcRegister.File == TGSI_FILE_IMMEDIATE) {
+ if (src->Register.File == TGSI_FILE_TEMPORARY ||
+ src->Register.File == TGSI_FILE_IMMEDIATE) {
return TRUE;
}
return FALSE;
@@ -249,7 +249,7 @@ static boolean
is_memory_dst(struct codegen *gen, int channel,
const struct tgsi_full_dst_register *dst)
{
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
+ if (dst->Register.File == TGSI_FILE_OUTPUT) {
return TRUE;
}
else {
@@ -271,32 +271,23 @@ get_src_reg(struct codegen *gen,
const struct tgsi_full_src_register *src)
{
int reg = -1;
- int swizzle = tgsi_util_get_full_src_register_extswizzle(src, channel);
+ int swizzle = tgsi_util_get_full_src_register_swizzle(src, channel);
boolean reg_is_itemp = FALSE;
uint sign_op;
assert(swizzle >= TGSI_SWIZZLE_X);
- assert(swizzle <= TGSI_EXTSWIZZLE_ONE);
+ assert(swizzle <= TGSI_SWIZZLE_W);
- if (swizzle == TGSI_EXTSWIZZLE_ONE) {
- /* Load const one float and early out */
- reg = get_const_one_reg(gen);
- }
- else if (swizzle == TGSI_EXTSWIZZLE_ZERO) {
- /* Load const zero float and early out */
- reg = get_itemp(gen);
- spe_xor(gen->f, reg, reg, reg);
- }
- else {
- int index = src->SrcRegister.Index;
+ {
+ int index = src->Register.Index;
assert(swizzle < 4);
- if (src->SrcRegister.Indirect) {
+ if (src->Register.Indirect) {
/* XXX unfinished */
}
- switch (src->SrcRegister.File) {
+ switch (src->Register.File) {
case TGSI_FILE_TEMPORARY:
reg = gen->temp_regs[index][swizzle];
break;
@@ -383,12 +374,12 @@ get_dst_reg(struct codegen *gen,
{
int reg = -1;
- switch (dest->DstRegister.File) {
+ switch (dest->Register.File) {
case TGSI_FILE_TEMPORARY:
if (gen->if_nesting > 0 || gen->loop_nesting > 0)
reg = get_itemp(gen);
else
- reg = gen->temp_regs[dest->DstRegister.Index][channel];
+ reg = gen->temp_regs[dest->Register.Index][channel];
break;
case TGSI_FILE_OUTPUT:
reg = get_itemp(gen);
@@ -428,10 +419,10 @@ store_dest_reg(struct codegen *gen,
}
#endif
- switch (dest->DstRegister.File) {
+ switch (dest->Register.File) {
case TGSI_FILE_TEMPORARY:
if (gen->if_nesting > 0 || gen->loop_nesting > 0) {
- int d_reg = gen->temp_regs[dest->DstRegister.Index][channel];
+ int d_reg = gen->temp_regs[dest->Register.Index][channel];
int exec_reg = get_exec_mask_reg(gen);
/* Mix d with new value according to exec mask:
* d[i] = mask_reg[i] ? value_reg : d_reg
@@ -446,7 +437,7 @@ store_dest_reg(struct codegen *gen,
case TGSI_FILE_OUTPUT:
{
/* offset is measured in quadwords, not bytes */
- int offset = dest->DstRegister.Index * 4 + channel;
+ int offset = dest->Register.Index * 4 + channel;
if (gen->if_nesting > 0 || gen->loop_nesting > 0) {
int exec_reg = get_exec_mask_reg(gen);
int curval_reg = get_itemp(gen);
@@ -553,7 +544,7 @@ emit_epilogue(struct codegen *gen)
#define FOR_EACH_ENABLED_CHANNEL(inst, ch) \
for (ch = 0; ch < 4; ch++) \
- if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch))
+ if (inst->Dst[0].Register.WriteMask & (1 << ch))
static boolean
@@ -561,7 +552,7 @@ emit_ARL(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch = 0, src_reg, addr_reg;
- src_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ src_reg = get_src_reg(gen, ch, &inst->Src[0]);
addr_reg = get_address_reg(gen);
/* convert float to int */
@@ -579,19 +570,19 @@ emit_MOV(struct codegen *gen, const struct tgsi_full_instruction *inst)
int ch, src_reg[4], dst_reg[4];
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- src_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- dst_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ src_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ dst_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- if (is_register_src(gen, ch, &inst->FullSrcRegisters[0]) &&
- is_memory_dst(gen, ch, &inst->FullDstRegisters[0])) {
+ if (is_register_src(gen, ch, &inst->Src[0]) &&
+ is_memory_dst(gen, ch, &inst->Dst[0])) {
/* special-case: register to memory store */
- store_dest_reg(gen, src_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, src_reg[ch], ch, &inst->Dst[0]);
}
else {
spe_move(gen->f, dst_reg[ch], src_reg[ch]);
- store_dest_reg(gen, dst_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, dst_reg[ch], ch, &inst->Dst[0]);
}
}
@@ -610,9 +601,9 @@ emit_binop(struct codegen *gen, const struct tgsi_full_instruction *inst)
/* Loop over Red/Green/Blue/Alpha channels, fetch src operands */
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
/* Loop over Red/Green/Blue/Alpha channels, do the op, store results */
@@ -635,7 +626,7 @@ emit_binop(struct codegen *gen, const struct tgsi_full_instruction *inst)
/* Store the result (a no-op for TGSI_FILE_TEMPORARY dests) */
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
/* Free any intermediate temps we allocated */
@@ -654,16 +645,16 @@ emit_MAD(struct codegen *gen, const struct tgsi_full_instruction *inst)
int ch, s1_reg[4], s2_reg[4], s3_reg[4], d_reg[4];
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
- s3_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]);
+ s3_reg[ch] = get_src_reg(gen, ch, &inst->Src[2]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
spe_fma(gen->f, d_reg[ch], s1_reg[ch], s2_reg[ch], s3_reg[ch]);
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
return TRUE;
@@ -674,16 +665,16 @@ emit_MAD(struct codegen *gen, const struct tgsi_full_instruction *inst)
* Emit linear interpolate. See emit_ADD for comments.
*/
static boolean
-emit_LERP(struct codegen *gen, const struct tgsi_full_instruction *inst)
+emit_LRP(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch, s1_reg[4], s2_reg[4], s3_reg[4], d_reg[4], tmp_reg[4];
/* setup/get src/dst/temp regs */
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
- s3_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]);
+ s3_reg[ch] = get_src_reg(gen, ch, &inst->Src[2]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
tmp_reg[ch] = get_itemp(gen);
}
@@ -696,7 +687,7 @@ emit_LERP(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_fma(gen->f, d_reg[ch], tmp_reg[ch], s1_reg[ch], s3_reg[ch]);
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
return TRUE;
@@ -713,8 +704,8 @@ emit_RCP_RSQ(struct codegen *gen, const struct tgsi_full_instruction *inst)
int ch, s1_reg[4], d_reg[4], tmp_reg[4];
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
tmp_reg[ch] = get_itemp(gen);
}
@@ -735,7 +726,7 @@ emit_RCP_RSQ(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -756,8 +747,8 @@ emit_ABS(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_load_uint(gen->f, bit31mask_reg, (1 << 31));
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
/* d = sign bit cleared in s1 */
@@ -766,7 +757,7 @@ emit_ABS(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -784,12 +775,12 @@ emit_DP3(struct codegen *gen, const struct tgsi_full_instruction *inst)
int s2x_reg, s2y_reg, s2z_reg;
int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen);
- s1x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]);
- s2x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]);
- s1y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]);
- s2y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]);
- s1z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]);
- s2z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]);
+ s1x_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]);
+ s2x_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]);
+ s1y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]);
+ s2y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]);
+ s1z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]);
+ s2z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]);
/* t0 = x0 * x1 */
spe_fm(gen->f, t0_reg, s1x_reg, s2x_reg);
@@ -804,9 +795,9 @@ emit_DP3(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_fa(gen->f, t0_reg, t0_reg, t1_reg);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
spe_move(gen->f, d_reg, t0_reg);
- store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg, ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -824,14 +815,14 @@ emit_DP4(struct codegen *gen, const struct tgsi_full_instruction *inst)
int s1x_reg, s1y_reg, s1z_reg, s1w_reg;
int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen);
- s0x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]);
- s1x_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]);
- s0y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]);
- s1y_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]);
- s0z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]);
- s1z_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]);
- s0w_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[0]);
- s1w_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[1]);
+ s0x_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]);
+ s1x_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]);
+ s0y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]);
+ s1y_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]);
+ s0z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]);
+ s1z_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]);
+ s0w_reg = get_src_reg(gen, CHAN_W, &inst->Src[0]);
+ s1w_reg = get_src_reg(gen, CHAN_W, &inst->Src[1]);
/* t0 = x0 * x1 */
spe_fm(gen->f, t0_reg, s0x_reg, s1x_reg);
@@ -849,9 +840,9 @@ emit_DP4(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_fa(gen->f, t0_reg, t0_reg, t1_reg);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
spe_move(gen->f, d_reg, t0_reg);
- store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg, ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -866,31 +857,31 @@ emit_DPH(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
/* XXX rewrite this function to look more like DP3/DP4 */
int ch;
- int s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]);
- int s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]);
+ int s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]);
+ int s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]);
int tmp_reg = get_itemp(gen);
/* t = x0 * x1 */
spe_fm(gen->f, tmp_reg, s1_reg, s2_reg);
- s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]);
/* t = y0 * y1 + t */
spe_fma(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg);
- s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]);
/* t = z0 * z1 + t */
spe_fma(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg);
- s2_reg = get_src_reg(gen, CHAN_W, &inst->FullSrcRegisters[1]);
+ s2_reg = get_src_reg(gen, CHAN_W, &inst->Src[1]);
/* t = w1 + t */
spe_fa(gen->f, tmp_reg, s2_reg, tmp_reg);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
spe_move(gen->f, d_reg, tmp_reg);
- store_dest_reg(gen, tmp_reg, ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, tmp_reg, ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -907,9 +898,9 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst)
int src_reg[3];
int t0_reg = get_itemp(gen), t1_reg = get_itemp(gen);
- src_reg[0] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]);
- src_reg[1] = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]);
- src_reg[2] = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]);
+ src_reg[0] = get_src_reg(gen, CHAN_X, &inst->Src[0]);
+ src_reg[1] = get_src_reg(gen, CHAN_Y, &inst->Src[0]);
+ src_reg[2] = get_src_reg(gen, CHAN_Z, &inst->Src[0]);
/* t0 = x * x */
spe_fm(gen->f, t0_reg, src_reg[0], src_reg[0]);
@@ -928,10 +919,10 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_fi(gen->f, t1_reg, t0_reg, t1_reg);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
/* dst = src[ch] * t1 */
spe_fm(gen->f, d_reg, src_reg[ch], t1_reg);
- store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg, ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -945,48 +936,48 @@ emit_NRM3(struct codegen *gen, const struct tgsi_full_instruction *inst)
static boolean
emit_XPD(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
- int s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]);
- int s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]);
+ int s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]);
+ int s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]);
int tmp_reg = get_itemp(gen);
/* t = z0 * y1 */
spe_fm(gen->f, tmp_reg, s1_reg, s2_reg);
- s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]);
/* t = y0 * z1 - t */
spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg);
- if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_X)) {
- store_dest_reg(gen, tmp_reg, CHAN_X, &inst->FullDstRegisters[0]);
+ if (inst->Dst[0].Register.WriteMask & (1 << CHAN_X)) {
+ store_dest_reg(gen, tmp_reg, CHAN_X, &inst->Dst[0]);
}
- s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_Z, &inst->Src[1]);
/* t = x0 * z1 */
spe_fm(gen->f, tmp_reg, s1_reg, s2_reg);
- s1_reg = get_src_reg(gen, CHAN_Z, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_Z, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]);
/* t = z0 * x1 - t */
spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg);
- if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_Y)) {
- store_dest_reg(gen, tmp_reg, CHAN_Y, &inst->FullDstRegisters[0]);
+ if (inst->Dst[0].Register.WriteMask & (1 << CHAN_Y)) {
+ store_dest_reg(gen, tmp_reg, CHAN_Y, &inst->Dst[0]);
}
- s1_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_Y, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_X, &inst->Src[1]);
/* t = y0 * x1 */
spe_fm(gen->f, tmp_reg, s1_reg, s2_reg);
- s1_reg = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[0]);
- s2_reg = get_src_reg(gen, CHAN_Y, &inst->FullSrcRegisters[1]);
+ s1_reg = get_src_reg(gen, CHAN_X, &inst->Src[0]);
+ s2_reg = get_src_reg(gen, CHAN_Y, &inst->Src[1]);
/* t = x0 * y1 - t */
spe_fms(gen->f, tmp_reg, s1_reg, s2_reg, tmp_reg);
- if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << CHAN_Z)) {
- store_dest_reg(gen, tmp_reg, CHAN_Z, &inst->FullDstRegisters[0]);
+ if (inst->Dst[0].Register.WriteMask & (1 << CHAN_Z)) {
+ store_dest_reg(gen, tmp_reg, CHAN_Z, &inst->Dst[0]);
}
free_itemps(gen);
@@ -1004,14 +995,14 @@ static boolean
emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch, s1_reg[4], s2_reg[4], d_reg[4], one_reg;
- bool complement = FALSE;
+ boolean complement = FALSE;
one_reg = get_const_one_reg(gen);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- s2_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ s2_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
@@ -1052,7 +1043,7 @@ emit_inequality(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -1069,10 +1060,10 @@ emit_CMP(struct codegen *gen, const struct tgsi_full_instruction *inst)
int ch;
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
- int s3_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[2]);
- int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ int s1_reg = get_src_reg(gen, ch, &inst->Src[0]);
+ int s2_reg = get_src_reg(gen, ch, &inst->Src[1]);
+ int s3_reg = get_src_reg(gen, ch, &inst->Src[2]);
+ int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
int zero_reg = get_itemp(gen);
spe_zero(gen->f, zero_reg);
@@ -1081,7 +1072,7 @@ emit_CMP(struct codegen *gen, const struct tgsi_full_instruction *inst)
spe_fcgt(gen->f, d_reg, zero_reg, s1_reg);
spe_selb(gen->f, d_reg, s3_reg, s2_reg, d_reg);
- store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg, ch, &inst->Dst[0]);
free_itemps(gen);
}
@@ -1099,8 +1090,8 @@ emit_TRUNC(struct codegen *gen, const struct tgsi_full_instruction *inst)
int ch, s1_reg[4], d_reg[4];
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
/* Convert float to int */
@@ -1114,7 +1105,7 @@ emit_TRUNC(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -1138,8 +1129,8 @@ emit_FLR(struct codegen *gen, const struct tgsi_full_instruction *inst)
one_reg = get_const_one_reg(gen);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
tmp_reg[ch] = get_itemp(gen);
}
@@ -1165,7 +1156,7 @@ emit_FLR(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -1186,8 +1177,8 @@ emit_FRC(struct codegen *gen, const struct tgsi_full_instruction *inst)
one_reg = get_const_one_reg(gen);
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
tmp_reg[ch] = get_itemp(gen);
}
@@ -1219,7 +1210,7 @@ emit_FRC(struct codegen *gen, const struct tgsi_full_instruction *inst)
/* store result */
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -1281,7 +1272,7 @@ emit_function_call(struct codegen *gen,
if (scalar) {
for (a = 0; a < num_args; a++) {
- s_regs[a] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[a]);
+ s_regs[a] = get_src_reg(gen, CHAN_X, &inst->Src[a]);
}
/* we'll call the function, put the return value in this register,
* then replicate it across all write-enabled components in d_reg.
@@ -1296,11 +1287,11 @@ emit_function_call(struct codegen *gen,
if (!scalar) {
for (a = 0; a < num_args; a++) {
- s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]);
+ s_regs[a] = get_src_reg(gen, ch, &inst->Src[a]);
}
}
- d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
if (!scalar || !func_called) {
/* for a scalar function, we'll really only call the function once */
@@ -1345,7 +1336,7 @@ emit_function_call(struct codegen *gen,
spe_move(gen->f, d_reg, retval_reg);
}
- store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg, ch, &inst->Dst[0]);
free_itemps(gen);
}
@@ -1360,8 +1351,8 @@ emit_function_call(struct codegen *gen,
static boolean
emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
- const uint target = inst->InstructionExtTexture.Texture;
- const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ const uint target = inst->Texture.Texture;
+ const uint unit = inst->Src[1].Register.Index;
uint addr;
int ch;
int coord_regs[4], d_regs[4];
@@ -1382,14 +1373,14 @@ emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst)
return FALSE;
}
- assert(inst->FullSrcRegisters[1].SrcRegister.File == TGSI_FILE_SAMPLER);
+ assert(inst->Src[1].Register.File == TGSI_FILE_SAMPLER);
spe_comment(gen->f, -4, "CALL tex:");
/* get src/dst reg info */
for (ch = 0; ch < 4; ch++) {
- coord_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- d_regs[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ coord_regs[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ d_regs[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
}
{
@@ -1434,7 +1425,7 @@ emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_regs[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_regs[ch], ch, &inst->Dst[0]);
free_itemps(gen);
}
@@ -1461,7 +1452,7 @@ emit_KIL(struct codegen *gen, const struct tgsi_full_instruction *inst)
/* get src regs */
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
+ s_regs[ch] = get_src_reg(gen, ch, &inst->Src[0]);
}
/* test if any src regs are < 0 */
@@ -1509,9 +1500,9 @@ emit_MIN_MAX(struct codegen *gen, const struct tgsi_full_instruction *inst)
int ch, s0_reg[4], s1_reg[4], d_reg[4], tmp_reg[4];
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- s0_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- s1_reg[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
- d_reg[ch] = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ s0_reg[ch] = get_src_reg(gen, ch, &inst->Src[0]);
+ s1_reg[ch] = get_src_reg(gen, ch, &inst->Src[1]);
+ d_reg[ch] = get_dst_reg(gen, ch, &inst->Dst[0]);
tmp_reg[ch] = get_itemp(gen);
}
@@ -1527,7 +1518,7 @@ emit_MIN_MAX(struct codegen *gen, const struct tgsi_full_instruction *inst)
}
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- store_dest_reg(gen, d_reg[ch], ch, &inst->FullDstRegisters[0]);
+ store_dest_reg(gen, d_reg[ch], ch, &inst->Dst[0]);
}
free_itemps(gen);
@@ -1584,7 +1575,7 @@ emit_IF(struct codegen *gen, const struct tgsi_full_instruction *inst)
/* update conditional execution mask with the predicate register */
int tmp_reg = get_itemp(gen);
- int s1_reg = get_src_reg(gen, channel, &inst->FullSrcRegisters[0]);
+ int s1_reg = get_src_reg(gen, channel, &inst->Src[0]);
/* tmp = (s1_reg == 0) */
spe_ceqi(gen->f, tmp_reg, s1_reg, 0);
@@ -1708,8 +1699,8 @@ emit_DDX_DDY(struct codegen *gen, const struct tgsi_full_instruction *inst,
int ch;
FOR_EACH_ENABLED_CHANNEL(inst, ch) {
- int s_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
- int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
+ int s_reg = get_src_reg(gen, ch, &inst->Src[0]);
+ int d_reg = get_dst_reg(gen, ch, &inst->Dst[0]);
int t1_reg = get_itemp(gen);
int t2_reg = get_itemp(gen);
@@ -1758,7 +1749,6 @@ emit_instruction(struct codegen *gen,
case TGSI_OPCODE_ARL:
return emit_ARL(gen, inst);
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
return emit_MOV(gen, inst);
case TGSI_OPCODE_ADD:
case TGSI_OPCODE_SUB:
@@ -1766,7 +1756,7 @@ emit_instruction(struct codegen *gen,
return emit_binop(gen, inst);
case TGSI_OPCODE_MAD:
return emit_MAD(gen, inst);
- case TGSI_OPCODE_LERP:
+ case TGSI_OPCODE_LRP:
return emit_LRP(gen, inst);
case TGSI_OPCODE_DP3:
return emit_DP3(gen, inst);
@@ -1919,8 +1909,8 @@ emit_declaration(struct cell_context *cell,
switch (decl->Declaration.File) {
case TGSI_FILE_TEMPORARY:
- for (i = decl->DeclarationRange.First;
- i <= decl->DeclarationRange.Last;
+ for (i = decl->Range.First;
+ i <= decl->Range.Last;
i++) {
assert(i < MAX_TEMPS);
for (ch = 0; ch < 4; ch++) {
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index ccd0fef6e8..c18a5d0635 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -383,10 +383,10 @@ cell_init_state_functions(struct cell_context *cell)
cell->pipe.delete_blend_state = cell_delete_blend_state;
cell->pipe.create_sampler_state = cell_create_sampler_state;
- cell->pipe.bind_sampler_states = cell_bind_sampler_states;
+ cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states;
cell->pipe.delete_sampler_state = cell_delete_sampler_state;
- cell->pipe.set_sampler_textures = cell_set_sampler_textures;
+ cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures;
cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c
index efc4f78364..b723e794e7 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_derived.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c
@@ -66,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell )
vinfo->num_attribs = 0;
/* we always want to emit vertex pos */
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
@@ -82,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell )
break;
case TGSI_SEMANTIC_COLOR:
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR,
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR,
fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
break;
case TGSI_SEMANTIC_FOG:
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
#if 1
if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */
src = 0;
@@ -100,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell )
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC,
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC,
fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index 9479c0898f..5b87286d4c 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -27,6 +27,7 @@
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
+#include "util/u_math.h"
#include "cell_context.h"
#include "cell_gen_fragment.h"
#include "cell_state.h"
@@ -299,9 +300,9 @@ cell_emit_state(struct cell_context *cell)
for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
texture->start[level] = (ct->mapped +
ct->level_offset[level]);
- texture->width[level] = ct->base.width[level];
- texture->height[level] = ct->base.height[level];
- texture->depth[level] = ct->base.depth[level];
+ texture->width[level] = u_minify(ct->base.width0, level);
+ texture->height[level] = u_minify(ct->base.height0, level);
+ texture->depth[level] = u_minify(ct->base.depth0, level);
}
texture->target = ct->base.target;
}
@@ -330,7 +331,7 @@ cell_emit_state(struct cell_context *cell)
const struct draw_context *const draw = cell->draw;
struct cell_shader_info info;
- info.num_outputs = draw_num_vs_outputs(draw);
+ info.num_outputs = draw_num_shader_outputs(draw);
info.declarations = (uintptr_t) draw->vs.machine.Declarations;
info.num_declarations = draw->vs.machine.NumDeclarations;
info.instructions = (uintptr_t) draw->vs.machine.Instructions;
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index ae4c61efb3..998944f77a 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -35,6 +35,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -49,9 +51,9 @@ cell_texture_layout(struct cell_texture *ct)
{
struct pipe_texture *pt = &ct->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
ct->buffer_size = 0;
@@ -65,17 +67,11 @@ cell_texture_layout(struct cell_texture *ct)
w_tile = align(width, TILE_SIZE);
h_tile = align(height, TILE_SIZE);
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile);
-
- ct->stride[level] = pt->nblocksx[level] * pt->block.size;
+ ct->stride[level] = util_format_get_stride(pt->format, w_tile);
ct->level_offset[level] = ct->buffer_size;
- size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+ size = ct->stride[level] * util_format_get_nblocksy(pt->format, h_tile);
if (pt->target == PIPE_TEXTURE_CUBE)
size *= 6;
else
@@ -83,9 +79,9 @@ cell_texture_layout(struct cell_texture *ct)
ct->buffer_size += size;
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
}
@@ -276,8 +272,8 @@ cell_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = ct->level_offset[level];
/* XXX may need to override usage flags (see sp_texture.c) */
ps->usage = usage;
@@ -286,10 +282,12 @@ cell_get_tex_surface(struct pipe_screen *screen,
ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * ct->stride[level];
+ unsigned h_tile = align(ps->height, TILE_SIZE);
+ ps->offset += face * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * ct->stride[level];
+ unsigned h_tile = align(ps->height, TILE_SIZE);
+ ps->offset += zslice * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level];
}
else {
assert(face == 0);
@@ -330,14 +328,10 @@ cell_get_tex_transfer(struct pipe_screen *screen,
if (ctrans) {
struct pipe_transfer *pt = &ctrans->base;
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = ct->stride[level];
pt->usage = usage;
pt->face = face;
@@ -347,10 +341,12 @@ cell_get_tex_transfer(struct pipe_screen *screen,
ctrans->offset = ct->level_offset[level];
if (texture->target == PIPE_TEXTURE_CUBE) {
- ctrans->offset += face * pt->nblocksy * pt->stride;
+ unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
+ ctrans->offset += face * util_format_get_nblocksy(texture->format, h_tile) * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- ctrans->offset += zslice * pt->nblocksy * pt->stride;
+ unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
+ ctrans->offset += zslice * util_format_get_nblocksy(texture->format, h_tile) * pt->stride;
}
else {
assert(face == 0);
@@ -386,8 +382,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
struct pipe_texture *pt = transfer->texture;
struct cell_texture *ct = cell_texture(pt);
const uint level = ctrans->base.level;
- const uint texWidth = pt->width[level];
- const uint texHeight = pt->height[level];
+ const uint texWidth = u_minify(pt->width0, level);
+ const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
unsigned size;
@@ -403,7 +399,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
* Create a buffer of ordinary memory for the linear texture.
* This is the memory that the user will read/write.
*/
- size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size;
+ size = util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
+ util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE));
ctrans->map = align_malloc(size, 16);
if (!ctrans->map)
@@ -411,7 +408,7 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
if (transfer->usage & PIPE_TRANSFER_READ) {
/* need to untwiddle the texture to make a linear version */
- const uint bpp = pf_get_size(ct->base.format);
+ const uint bpp = util_format_get_blocksize(ct->base.format);
if (bpp == 4) {
const uint *src = (uint *) (ct->mapped + ctrans->offset);
uint *dst = ctrans->map;
@@ -440,8 +437,8 @@ cell_transfer_unmap(struct pipe_screen *screen,
struct pipe_texture *pt = transfer->texture;
struct cell_texture *ct = cell_texture(pt);
const uint level = ctrans->base.level;
- const uint texWidth = pt->width[level];
- const uint texHeight = pt->height[level];
+ const uint texWidth = u_minify(pt->width0, level);
+ const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
if (!ct->mapped) {
@@ -454,7 +451,7 @@ cell_transfer_unmap(struct pipe_screen *screen,
/* The user wrote new texture data into the mapped buffer.
* We need to convert the new linear data into the twiddled/tiled format.
*/
- const uint bpp = pf_get_size(ct->base.format);
+ const uint bpp = util_format_get_blocksize(ct->base.format);
if (bpp == 4) {
const uint *src = ctrans->map;
uint *dst = (uint *) (ct->mapped + ctrans->offset);
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index 5c0179d954..12b855a3db 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -405,8 +405,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
case PIPE_TEX_FILTER_LINEAR:
spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear;
break;
- case PIPE_TEX_FILTER_ANISO:
- /* fall-through, for now */
case PIPE_TEX_FILTER_NEAREST:
spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest;
break;
@@ -418,8 +416,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
case PIPE_TEX_FILTER_LINEAR:
spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear;
break;
- case PIPE_TEX_FILTER_ANISO:
- /* fall-through, for now */
case PIPE_TEX_FILTER_NEAREST:
spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest;
break;
diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c
index 0eaae2e451..d86d8e09a5 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.c
+++ b/src/gallium/drivers/cell/spu/spu_exec.c
@@ -108,10 +108,10 @@
for (CHAN = 0; CHAN < 4; CHAN++)
#define IS_CHANNEL_ENABLED(INST, CHAN)\
- ((INST).FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST).Dst[0].Register.WriteMask & (1 << (CHAN)))
#define IS_CHANNEL_ENABLED2(INST, CHAN)\
- ((INST).FullDstRegisters[1].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST).Dst[1].Register.WriteMask & (1 << (CHAN)))
#define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\
FOR_EACH_CHANNEL( CHAN )\
@@ -346,10 +346,10 @@ fetch_src_file_channel(
union spu_exec_channel *chan )
{
switch( swizzle ) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
switch( file ) {
case TGSI_FILE_CONSTANT: {
unsigned i;
@@ -413,14 +413,6 @@ fetch_src_file_channel(
}
break;
- case TGSI_EXTSWIZZLE_ZERO:
- *chan = mach->Temps[TEMP_0_I].xyzw[TEMP_0_C];
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- *chan = mach->Temps[TEMP_1_I].xyzw[TEMP_1_C];
- break;
-
default:
ASSERT( 0 );
}
@@ -439,22 +431,22 @@ fetch_source(
index.i[0] =
index.i[1] =
index.i[2] =
- index.i[3] = reg->SrcRegister.Index;
+ index.i[3] = reg->Register.Index;
- if (reg->SrcRegister.Indirect) {
+ if (reg->Register.Indirect) {
union spu_exec_channel index2;
union spu_exec_channel indir_index;
index2.i[0] =
index2.i[1] =
index2.i[2] =
- index2.i[3] = reg->SrcRegisterInd.Index;
+ index2.i[3] = reg->Indirect.Index;
- swizzle = tgsi_util_get_src_register_swizzle(&reg->SrcRegisterInd,
+ swizzle = tgsi_util_get_src_register_swizzle(&reg->Indirect,
CHAN_X);
fetch_src_file_channel(
mach,
- reg->SrcRegisterInd.File,
+ reg->Indirect.File,
swizzle,
&index2,
&indir_index );
@@ -462,8 +454,8 @@ fetch_source(
index.q = si_a(index.q, indir_index.q);
}
- if( reg->SrcRegister.Dimension ) {
- switch( reg->SrcRegister.File ) {
+ if( reg->Register.Dimension ) {
+ switch( reg->Register.File ) {
case TGSI_FILE_INPUT:
index.q = si_mpyi(index.q, 17);
break;
@@ -474,24 +466,24 @@ fetch_source(
ASSERT( 0 );
}
- index.i[0] += reg->SrcRegisterDim.Index;
- index.i[1] += reg->SrcRegisterDim.Index;
- index.i[2] += reg->SrcRegisterDim.Index;
- index.i[3] += reg->SrcRegisterDim.Index;
+ index.i[0] += reg->Dimension.Index;
+ index.i[1] += reg->Dimension.Index;
+ index.i[2] += reg->Dimension.Index;
+ index.i[3] += reg->Dimension.Index;
- if (reg->SrcRegisterDim.Indirect) {
+ if (reg->Dimension.Indirect) {
union spu_exec_channel index2;
union spu_exec_channel indir_index;
index2.i[0] =
index2.i[1] =
index2.i[2] =
- index2.i[3] = reg->SrcRegisterDimInd.Index;
+ index2.i[3] = reg->DimIndirect.Index;
- swizzle = tgsi_util_get_src_register_swizzle( &reg->SrcRegisterDimInd, CHAN_X );
+ swizzle = tgsi_util_get_src_register_swizzle( &reg->DimIndirect, CHAN_X );
fetch_src_file_channel(
mach,
- reg->SrcRegisterDimInd.File,
+ reg->DimIndirect.File,
swizzle,
&index2,
&indir_index );
@@ -500,10 +492,10 @@ fetch_source(
}
}
- swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index );
+ swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index );
fetch_src_file_channel(
mach,
- reg->SrcRegister.File,
+ reg->Register.File,
swizzle,
&index,
chan );
@@ -525,7 +517,7 @@ fetch_source(
break;
}
- if (reg->SrcRegisterExtMod.Complement) {
+ if (reg->RegisterExtMod.Complement) {
chan->q = si_fs(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, chan->q);
}
}
@@ -540,21 +532,21 @@ store_dest(
{
union spu_exec_channel *dst;
- switch( reg->DstRegister.File ) {
+ switch( reg->Register.File ) {
case TGSI_FILE_NULL:
return;
case TGSI_FILE_OUTPUT:
dst = &mach->Outputs[mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0]
- + reg->DstRegister.Index].xyzw[chan_index];
+ + reg->Register.Index].xyzw[chan_index];
break;
case TGSI_FILE_TEMPORARY:
- dst = &mach->Temps[reg->DstRegister.Index].xyzw[chan_index];
+ dst = &mach->Temps[reg->Register.Index].xyzw[chan_index];
break;
case TGSI_FILE_ADDRESS:
- dst = &mach->Addrs[reg->DstRegister.Index].xyzw[chan_index];
+ dst = &mach->Addrs[reg->Register.Index].xyzw[chan_index];
break;
default:
@@ -591,10 +583,10 @@ store_dest(
}
#define FETCH(VAL,INDEX,CHAN)\
- fetch_source (mach, VAL, &inst->FullSrcRegisters[INDEX], CHAN)
+ fetch_source (mach, VAL, &inst->Src[INDEX], CHAN)
#define STORE(VAL,INDEX,CHAN)\
- store_dest (mach, VAL, &inst->FullDstRegisters[INDEX], inst, CHAN )
+ store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN )
/**
@@ -610,10 +602,8 @@ exec_kil(struct spu_exec_machine *mach,
uint kilmask = 0; /* bit 0 = pixel 0, bit 1 = pixel 1, etc */
union spu_exec_channel r[1];
- /* This mask stores component bits that were already tested. Note that
- * we test if the value is less than zero, so 1.0 and 0.0 need not to be
- * tested. */
- uniquemask = (1 << TGSI_EXTSWIZZLE_ZERO) | (1 << TGSI_EXTSWIZZLE_ONE);
+ /* This mask stores component bits that were already tested. */
+ uniquemask = 0;
for (chan_index = 0; chan_index < 4; chan_index++)
{
@@ -621,8 +611,8 @@ exec_kil(struct spu_exec_machine *mach,
uint i;
/* unswizzle channel */
- swizzle = tgsi_util_get_full_src_register_extswizzle (
- &inst->FullSrcRegisters[0],
+ swizzle = tgsi_util_get_full_src_register_swizzle (
+ &inst->Src[0],
chan_index);
/* check if the component has not been already tested */
@@ -687,7 +677,7 @@ exec_tex(struct spu_exec_machine *mach,
const struct tgsi_full_instruction *inst,
boolean biasLod, boolean projected)
{
- const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ const uint unit = inst->Src[1].Register.Index;
union spu_exec_channel r[8];
uint chan_index;
float lodBias;
@@ -843,8 +833,8 @@ exec_declaration(struct spu_exec_machine *mach,
unsigned first, last, mask;
interpolation_func interp;
- first = decl->DeclarationRange.First;
- last = decl->DeclarationRange.Last;
+ first = decl->Range.First;
+ last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
switch( decl->Declaration.Interpolate ) {
@@ -909,7 +899,6 @@ exec_instruction(
break;
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
STORE( &r[0], 0, chan_index );
@@ -1692,7 +1681,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
FETCH( &r[1], 1, chan_index );
@@ -1807,22 +1796,6 @@ exec_instruction(
/* no-op */
break;
- case TGSI_OPCODE_NOISE1:
- ASSERT( 0 );
- break;
-
- case TGSI_OPCODE_NOISE2:
- ASSERT( 0 );
- break;
-
- case TGSI_OPCODE_NOISE3:
- ASSERT( 0 );
- break;
-
- case TGSI_OPCODE_NOISE4:
- ASSERT( 0 );
- break;
-
case TGSI_OPCODE_NOP:
break;
diff --git a/src/gallium/drivers/cell/spu/spu_util.c b/src/gallium/drivers/cell/spu/spu_util.c
index af25dd3718..24057e29e3 100644
--- a/src/gallium/drivers/cell/spu/spu_util.c
+++ b/src/gallium/drivers/cell/spu/spu_util.c
@@ -26,104 +26,17 @@ tgsi_util_get_src_register_swizzle(
return 0;
}
-unsigned
-tgsi_util_get_src_register_extswizzle(
- const struct tgsi_src_register_ext_swz *reg,
- unsigned component )
-{
- switch( component ) {
- case 0:
- return reg->ExtSwizzleX;
- case 1:
- return reg->ExtSwizzleY;
- case 2:
- return reg->ExtSwizzleZ;
- case 3:
- return reg->ExtSwizzleW;
- default:
- ASSERT( 0 );
- }
- return 0;
-}
unsigned
-tgsi_util_get_full_src_register_extswizzle(
+tgsi_util_get_full_src_register_swizzle(
const struct tgsi_full_src_register *reg,
unsigned component )
{
- unsigned swizzle;
-
- /*
- * First, calculate the extended swizzle for a given channel. This will give
- * us either a channel index into the simple swizzle or a constant 1 or 0.
- */
- swizzle = tgsi_util_get_src_register_extswizzle(
- &reg->SrcRegisterExtSwz,
+ return tgsi_util_get_src_register_swizzle(
+ reg->Register,
component );
-
- ASSERT (TGSI_SWIZZLE_X == TGSI_EXTSWIZZLE_X);
- ASSERT (TGSI_SWIZZLE_Y == TGSI_EXTSWIZZLE_Y);
- ASSERT (TGSI_SWIZZLE_Z == TGSI_EXTSWIZZLE_Z);
- ASSERT (TGSI_SWIZZLE_W == TGSI_EXTSWIZZLE_W);
- ASSERT (TGSI_EXTSWIZZLE_ZERO > TGSI_SWIZZLE_W);
- ASSERT (TGSI_EXTSWIZZLE_ONE > TGSI_SWIZZLE_W);
-
- /*
- * Second, calculate the simple swizzle for the unswizzled channel index.
- * Leave the constants intact, they are not affected by the simple swizzle.
- */
- if( swizzle <= TGSI_SWIZZLE_W ) {
- swizzle = tgsi_util_get_src_register_swizzle(
- &reg->SrcRegister,
- component );
- }
-
- return swizzle;
}
-unsigned
-tgsi_util_get_src_register_extnegate(
- const struct tgsi_src_register_ext_swz *reg,
- unsigned component )
-{
- switch( component ) {
- case 0:
- return reg->NegateX;
- case 1:
- return reg->NegateY;
- case 2:
- return reg->NegateZ;
- case 3:
- return reg->NegateW;
- default:
- ASSERT( 0 );
- }
- return 0;
-}
-
-void
-tgsi_util_set_src_register_extnegate(
- struct tgsi_src_register_ext_swz *reg,
- unsigned negate,
- unsigned component )
-{
- switch( component ) {
- case 0:
- reg->NegateX = negate;
- break;
- case 1:
- reg->NegateY = negate;
- break;
- case 2:
- reg->NegateZ = negate;
- break;
- case 3:
- reg->NegateW = negate;
- break;
- default:
- ASSERT( 0 );
- }
-}
unsigned
tgsi_util_get_full_src_register_sign_mode(
@@ -132,10 +45,10 @@ tgsi_util_get_full_src_register_sign_mode(
{
unsigned sign_mode;
- if( reg->SrcRegisterExtMod.Absolute ) {
+ if( reg->RegisterExtMod.Absolute ) {
/* Consider only the post-abs negation. */
- if( reg->SrcRegisterExtMod.Negate ) {
+ if( reg->RegisterExtMod.Negate ) {
sign_mode = TGSI_UTIL_SIGN_SET;
}
else {
@@ -147,11 +60,8 @@ tgsi_util_get_full_src_register_sign_mode(
unsigned negate;
- negate = reg->SrcRegister.Negate;
- if( tgsi_util_get_src_register_extnegate( &reg->SrcRegisterExtSwz, component ) ) {
- negate = !negate;
- }
- if( reg->SrcRegisterExtMod.Negate ) {
+ negate = reg->Register.Negate;
+ if( reg->RegisterExtMod.Negate ) {
negate = !negate;
}
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index 37184eac7b..46e4338d98 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -44,11 +44,19 @@ static void failover_destroy( struct pipe_context *pipe )
}
+void failover_fail_over( struct failover_context *failover )
+{
+ failover->dirty = TRUE;
+ failover->mode = FO_SW;
+}
+
-static boolean failover_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count)
+static void failover_draw_elements( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
{
struct failover_context *failover = failover_context( pipe );
@@ -62,24 +70,22 @@ static boolean failover_draw_elements( struct pipe_context *pipe,
/* Try hardware:
*/
if (failover->mode == FO_HW) {
- if (!failover->hw->draw_elements( failover->hw,
- indexBuffer,
- indexSize,
- prim,
- start,
- count )) {
-
- failover->hw->flush( failover->hw, ~0, NULL );
- failover->mode = FO_SW;
- }
+ failover->hw->draw_elements( failover->hw,
+ indexBuffer,
+ indexSize,
+ prim,
+ start,
+ count );
}
/* Possibly try software:
*/
if (failover->mode == FO_SW) {
- if (failover->dirty)
+ if (failover->dirty) {
+ failover->hw->flush( failover->hw, ~0, NULL );
failover_state_emit( failover );
+ }
failover->sw->draw_elements( failover->sw,
indexBuffer,
@@ -94,15 +100,13 @@ static boolean failover_draw_elements( struct pipe_context *pipe,
*/
failover->sw->flush( failover->sw, ~0, NULL );
}
-
- return TRUE;
}
-static boolean failover_draw_arrays( struct pipe_context *pipe,
+static void failover_draw_arrays( struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return failover_draw_elements(pipe, NULL, 0, prim, start, count);
+ failover_draw_elements(pipe, NULL, 0, prim, start, count);
}
static unsigned int
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index 9ba86ba866..149393712a 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -72,6 +72,7 @@ struct failover_context {
*/
const struct fo_state *blend;
const struct fo_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
const struct fo_state *depth_stencil;
const struct fo_state *rasterizer;
const struct fo_state *fragment_shader;
@@ -83,6 +84,7 @@ struct failover_context {
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS];
@@ -92,11 +94,15 @@ struct failover_context {
void *sw_sampler_state[PIPE_MAX_SAMPLERS];
void *hw_sampler_state[PIPE_MAX_SAMPLERS];
+ void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
+ void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
unsigned dirty;
unsigned num_samplers;
+ unsigned num_vertex_samplers;
unsigned num_textures;
+ unsigned num_vertex_textures;
unsigned mode;
struct pipe_context *hw;
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index c8eb926299..3f5f556032 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -322,8 +322,9 @@ failover_create_sampler_state(struct pipe_context *pipe,
}
static void
-failover_bind_sampler_states(struct pipe_context *pipe,
- unsigned num, void **sampler)
+failover_bind_fragment_sampler_states(struct pipe_context *pipe,
+ unsigned num,
+ void **sampler)
{
struct failover_context *failover = failover_context(pipe);
struct fo_state *state = (struct fo_state*)sampler;
@@ -339,10 +340,40 @@ failover_bind_sampler_states(struct pipe_context *pipe,
}
failover->dirty |= FO_NEW_SAMPLER;
failover->num_samplers = num;
- failover->sw->bind_sampler_states(failover->sw, num,
- failover->sw_sampler_state);
- failover->hw->bind_sampler_states(failover->hw, num,
- failover->hw_sampler_state);
+ failover->sw->bind_fragment_sampler_states(failover->sw, num,
+ failover->sw_sampler_state);
+ failover->hw->bind_fragment_sampler_states(failover->hw, num,
+ failover->hw_sampler_state);
+}
+
+static void
+failover_bind_vertex_sampler_states(struct pipe_context *pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct failover_context *failover = failover_context(pipe);
+ struct fo_state *state = (struct fo_state*)samplers;
+ uint i;
+
+ assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_samplers == failover->num_vertex_samplers &&
+ !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) {
+ return;
+ }
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL;
+ failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL;
+ }
+ failover->dirty |= FO_NEW_SAMPLER;
+ failover->num_vertex_samplers = num_samplers;
+ failover->sw->bind_vertex_sampler_states(failover->sw,
+ num_samplers,
+ failover->sw_vertex_sampler_state);
+ failover->hw->bind_vertex_sampler_states(failover->hw,
+ num_samplers,
+ failover->hw_vertex_sampler_state);
}
static void
@@ -360,9 +391,9 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler)
static void
-failover_set_sampler_textures(struct pipe_context *pipe,
- unsigned num,
- struct pipe_texture **texture)
+failover_set_fragment_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
{
struct failover_context *failover = failover_context(pipe);
uint i;
@@ -381,8 +412,38 @@ failover_set_sampler_textures(struct pipe_context *pipe,
NULL);
failover->dirty |= FO_NEW_TEXTURE;
failover->num_textures = num;
- failover->sw->set_sampler_textures( failover->sw, num, texture );
- failover->hw->set_sampler_textures( failover->hw, num, texture );
+ failover->sw->set_fragment_sampler_textures( failover->sw, num, texture );
+ failover->hw->set_fragment_sampler_textures( failover->hw, num, texture );
+}
+
+
+static void
+failover_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct failover_context *failover = failover_context(pipe);
+ uint i;
+
+ assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_textures == failover->num_vertex_textures &&
+ !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
+ return;
+ }
+ for (i = 0; i < num_textures; i++) {
+ pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i],
+ textures[i]);
+ }
+ for (i = num_textures; i < failover->num_vertex_textures; i++) {
+ pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i],
+ NULL);
+ }
+ failover->dirty |= FO_NEW_TEXTURE;
+ failover->num_vertex_textures = num_textures;
+ failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures);
+ failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures);
}
@@ -453,7 +514,8 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.bind_blend_state = failover_bind_blend_state;
failover->pipe.delete_blend_state = failover_delete_blend_state;
failover->pipe.create_sampler_state = failover_create_sampler_state;
- failover->pipe.bind_sampler_states = failover_bind_sampler_states;
+ failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states;
+ failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states;
failover->pipe.delete_sampler_state = failover_delete_sampler_state;
failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state;
failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state;
@@ -473,7 +535,8 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
failover->pipe.set_scissor_state = failover_set_scissor_state;
- failover->pipe.set_sampler_textures = failover_set_sampler_textures;
+ failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures;
+ failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures;
failover->pipe.set_viewport_state = failover_set_viewport_state;
failover->pipe.set_vertex_buffers = failover_set_vertex_buffers;
failover->pipe.set_vertex_elements = failover_set_vertex_elements;
diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c
index bd4fce9d20..a3341e33f8 100644
--- a/src/gallium/drivers/failover/fo_state_emit.c
+++ b/src/gallium/drivers/failover/fo_state_emit.c
@@ -92,13 +92,19 @@ failover_state_emit( struct failover_context *failover )
failover->sw->set_viewport_state( failover->sw, &failover->viewport );
if (failover->dirty & FO_NEW_SAMPLER) {
- failover->sw->bind_sampler_states( failover->sw, failover->num_samplers,
- failover->sw_sampler_state );
+ failover->sw->bind_fragment_sampler_states( failover->sw, failover->num_samplers,
+ failover->sw_sampler_state );
+ failover->sw->bind_vertex_sampler_states(failover->sw,
+ failover->num_vertex_samplers,
+ failover->sw_vertex_sampler_state);
}
if (failover->dirty & FO_NEW_TEXTURE) {
- failover->sw->set_sampler_textures( failover->sw, failover->num_textures,
- failover->texture );
+ failover->sw->set_fragment_sampler_textures( failover->sw, failover->num_textures,
+ failover->texture );
+ failover->sw->set_vertex_sampler_textures(failover->sw,
+ failover->num_vertex_textures,
+ failover->vertex_textures);
}
if (failover->dirty & FO_NEW_VERTEX_BUFFER) {
diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h
index a8ce997a1f..533122b69d 100644
--- a/src/gallium/drivers/failover/fo_winsys.h
+++ b/src/gallium/drivers/failover/fo_winsys.h
@@ -36,10 +36,13 @@
struct pipe_context;
+struct failover_context;
struct pipe_context *failover_create( struct pipe_context *hw,
struct pipe_context *sw );
+void failover_fail_over( struct failover_context *failover );
+
#endif /* FO_WINSYS_H */
diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c
index effeba1297..669964770d 100644
--- a/src/gallium/drivers/i915/i915_buffer.c
+++ b/src/gallium/drivers/i915/i915_buffer.c
@@ -111,6 +111,7 @@ i915_buffer_unmap(struct pipe_screen *screen,
{
struct i915_buffer *buf = i915_buffer(buffer);
assert(!buf->ibuf);
+ (void) buf;
}
static void
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index e745f3342d..89feeade75 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -45,7 +45,7 @@
*/
-static boolean
+static void
i915_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -84,7 +84,7 @@ i915_draw_range_elements(struct pipe_context *pipe,
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
i915->current.constants[PIPE_SHADER_VERTEX],
(i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
4 * sizeof(float)));
@@ -106,27 +106,25 @@ i915_draw_range_elements(struct pipe_context *pipe,
pipe_buffer_unmap(pipe->screen, indexBuffer);
draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL);
}
-
- return TRUE;
}
-static boolean
+static void
i915_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
- return i915_draw_range_elements(pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- prim, start, count);
+ i915_draw_range_elements(pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ prim, start, count);
}
-static boolean
+static void
i915_draw_arrays(struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return i915_draw_elements(pipe, NULL, 0, prim, start, count);
+ i915_draw_elements(pipe, NULL, 0, prim, start, count);
}
@@ -155,15 +153,11 @@ static unsigned int
i915_is_buffer_referenced(struct pipe_context *pipe,
struct pipe_buffer *buf)
{
- /**
- * FIXME: Return the corrent result. We can't alays return referenced
- * since it causes a double flush within the vbo module.
+ /*
+ * Since we never expose hardware buffers to the state tracker
+ * they can never be referenced, so this isn't a lie
*/
-#if 0
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-#else
return 0;
-#endif
}
diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c
index ce92d1af9a..c6e6d6fd31 100644
--- a/src/gallium/drivers/i915/i915_debug.c
+++ b/src/gallium/drivers/i915/i915_debug.c
@@ -851,6 +851,7 @@ static boolean i915_debug_packet( struct debug_stream *stream )
default:
return debug(stream, "", 0);
}
+ break;
default:
assert(0);
return 0;
@@ -880,7 +881,7 @@ i915_dump_batchbuffer( struct intel_batchbuffer *batch )
return;
}
- debug_printf( "\n\nBATCH: (%d)\n", bytes / 4);
+ debug_printf( "\n\nBATCH: (%d)\n", (int)bytes / 4);
while (!done &&
stream.offset < bytes)
diff --git a/src/gallium/drivers/i915/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c
index 89504ced27..25c53210be 100644
--- a/src/gallium/drivers/i915/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915/i915_fpc_translate.c
@@ -127,7 +127,7 @@ i915_program_error(struct i915_fp_compile *p, const char *msg, ...)
va_start( args, msg );
util_vsnprintf( buffer, sizeof(buffer), msg, args );
va_end( args );
- debug_printf(buffer);
+ debug_printf("%s", buffer);
debug_printf("\n");
p->error = 1;
@@ -143,12 +143,12 @@ static uint
src_vector(struct i915_fp_compile *p,
const struct tgsi_full_src_register *source)
{
- uint index = source->SrcRegister.Index;
+ uint index = source->Register.Index;
uint src = 0, sem_name, sem_ind;
- switch (source->SrcRegister.File) {
+ switch (source->Register.File) {
case TGSI_FILE_TEMPORARY:
- if (source->SrcRegister.Index >= I915_MAX_TEMPORARY) {
+ if (source->Register.Index >= I915_MAX_TEMPORARY) {
i915_program_error(p, "Exceeded max temporary reg");
return 0;
}
@@ -214,45 +214,26 @@ src_vector(struct i915_fp_compile *p,
return 0;
}
- if (source->SrcRegister.Extended) {
- src = swizzle(src,
- source->SrcRegisterExtSwz.ExtSwizzleX,
- source->SrcRegisterExtSwz.ExtSwizzleY,
- source->SrcRegisterExtSwz.ExtSwizzleZ,
- source->SrcRegisterExtSwz.ExtSwizzleW);
- }
- else {
- src = swizzle(src,
- source->SrcRegister.SwizzleX,
- source->SrcRegister.SwizzleY,
- source->SrcRegister.SwizzleZ,
- source->SrcRegister.SwizzleW);
- }
+ src = swizzle(src,
+ source->Register.SwizzleX,
+ source->Register.SwizzleY,
+ source->Register.SwizzleZ,
+ source->Register.SwizzleW);
/* There's both negate-all-components and per-component negation.
* Try to handle both here.
*/
{
- int nx = source->SrcRegisterExtSwz.NegateX;
- int ny = source->SrcRegisterExtSwz.NegateY;
- int nz = source->SrcRegisterExtSwz.NegateZ;
- int nw = source->SrcRegisterExtSwz.NegateW;
- if (source->SrcRegister.Negate) {
- nx = !nx;
- ny = !ny;
- nz = !nz;
- nw = !nw;
- }
- src = negate(src, nx, ny, nz, nw);
+ int n = source->Register.Negate;
+ src = negate(src, n, n, n, n);
}
- /* no abs() or post-abs negation */
+ /* no abs() */
#if 0
/* XXX assertions disabled to allow arbfplight.c to run */
/* XXX enable these assertions, or fix things */
- assert(!source->SrcRegisterExtMod.Absolute);
- assert(!source->SrcRegisterExtMod.Negate);
+ assert(!source->Register.Absolute);
#endif
return src;
}
@@ -265,10 +246,10 @@ static uint
get_result_vector(struct i915_fp_compile *p,
const struct tgsi_full_dst_register *dest)
{
- switch (dest->DstRegister.File) {
+ switch (dest->Register.File) {
case TGSI_FILE_OUTPUT:
{
- uint sem_name = p->shader->info.output_semantic_name[dest->DstRegister.Index];
+ uint sem_name = p->shader->info.output_semantic_name[dest->Register.Index];
switch (sem_name) {
case TGSI_SEMANTIC_POSITION:
return UREG(REG_TYPE_OD, 0);
@@ -280,7 +261,7 @@ get_result_vector(struct i915_fp_compile *p,
}
}
case TGSI_FILE_TEMPORARY:
- return UREG(REG_TYPE_R, dest->DstRegister.Index);
+ return UREG(REG_TYPE_R, dest->Register.Index);
default:
i915_program_error(p, "Bad inst->DstReg.File");
return 0;
@@ -295,7 +276,7 @@ static uint
get_result_flags(const struct tgsi_full_instruction *inst)
{
const uint writeMask
- = inst->FullDstRegisters[0].DstRegister.WriteMask;
+ = inst->Dst[0].Register.WriteMask;
uint flags = 0x0;
if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE)
@@ -357,14 +338,14 @@ emit_tex(struct i915_fp_compile *p,
const struct tgsi_full_instruction *inst,
uint opcode)
{
- uint texture = inst->InstructionExtTexture.Texture;
- uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ uint texture = inst->Texture.Texture;
+ uint unit = inst->Src[1].Register.Index;
uint tex = translate_tex_src_target( p, texture );
uint sampler = i915_emit_decl(p, REG_TYPE_S, unit, tex);
- uint coord = src_vector( p, &inst->FullSrcRegisters[0]);
+ uint coord = src_vector( p, &inst->Src[0]);
i915_emit_texld( p,
- get_result_vector( p, &inst->FullDstRegisters[0] ),
+ get_result_vector( p, &inst->Dst[0] ),
get_result_flags( inst ),
sampler,
coord,
@@ -386,13 +367,13 @@ emit_simple_arith(struct i915_fp_compile *p,
assert(numArgs <= 3);
- arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->FullSrcRegisters[0] );
- arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->FullSrcRegisters[1] );
- arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->FullSrcRegisters[2] );
+ arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->Src[0] );
+ arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->Src[1] );
+ arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->Src[2] );
i915_emit_arith( p,
opcode,
- get_result_vector( p, &inst->FullDstRegisters[0]),
+ get_result_vector( p, &inst->Dst[0]),
get_result_flags( inst ), 0,
arg1,
arg2,
@@ -412,8 +393,8 @@ emit_simple_arith_swap2(struct i915_fp_compile *p,
/* transpose first two registers */
inst2 = *inst;
- inst2.FullSrcRegisters[0] = inst->FullSrcRegisters[1];
- inst2.FullSrcRegisters[1] = inst->FullSrcRegisters[0];
+ inst2.Src[0] = inst->Src[1];
+ inst2.Src[1] = inst->Src[0];
emit_simple_arith(p, &inst2, opcode, numArgs);
}
@@ -442,10 +423,10 @@ i915_translate_instruction(struct i915_fp_compile *p,
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ABS:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
i915_emit_arith(p,
A0_MAX,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
src0, negate(src0, 1, 1, 1, 1), 0);
break;
@@ -455,17 +436,17 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_CMP:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
- src2 = src_vector(p, &inst->FullSrcRegisters[2]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
+ src2 = src_vector(p, &inst->Src[2]);
i915_emit_arith(p, A0_CMP,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst),
0, src0, src2, src1); /* NOTE: order of src2, src1 */
break;
case TGSI_OPCODE_COS:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
@@ -508,7 +489,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_DP4,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(tmp, ONE, Z, Y, X),
i915_emit_const4fv(p, cos_constants), 0);
@@ -523,19 +504,19 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_DPH:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
i915_emit_arith(p,
A0_DP4,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, Y, Z, ONE), src1, 0);
break;
case TGSI_OPCODE_DST:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
/* result[0] = 1 * 1;
* result[1] = a[1] * b[1];
@@ -544,7 +525,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
*/
i915_emit_arith(p,
A0_MUL,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, ONE, Y, Z, ONE),
swizzle(src1, ONE, Y, ONE, W), 0);
@@ -555,11 +536,11 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_EX2:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
i915_emit_arith(p,
A0_EXP,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
@@ -574,7 +555,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
case TGSI_OPCODE_KIL:
/* kill if src[0].x < 0 || src[0].y < 0 ... */
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
tmp = i915_get_utemp(p);
i915_emit_texld(p,
@@ -590,17 +571,17 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_LG2:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
i915_emit_arith(p,
A0_LOG,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_LIT:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
tmp = i915_get_utemp(p);
/* tmp = max( a.xyzw, a.00zw )
@@ -624,7 +605,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
swizzle(tmp, Y, Y, Y, Y), 0, 0);
i915_emit_arith(p, A0_CMP,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
negate(swizzle(tmp, ONE, ONE, X, ONE), 0, 0, 1, 0),
swizzle(tmp, ONE, X, ZERO, ONE),
@@ -633,9 +614,9 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_LRP:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
- src2 = src_vector(p, &inst->FullSrcRegisters[2]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
+ src2 = src_vector(p, &inst->Src[2]);
flags = get_result_flags(inst);
tmp = i915_get_utemp(p);
@@ -650,7 +631,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
flags & A0_DEST_CHANNEL_ALL, 0, src1, src0, src2);
i915_emit_arith(p, A0_MAD,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
flags, 0, negate(src2, 1, 1, 1, 1), src0, tmp);
break;
@@ -663,8 +644,8 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_MIN:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
tmp = i915_get_utemp(p);
flags = get_result_flags(inst);
@@ -676,12 +657,11 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_MOV,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
flags, 0, negate(tmp, 1, 1, 1, 1), 0, 0);
break;
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
emit_simple_arith(p, inst, A0_MOV, 1);
break;
@@ -690,8 +670,8 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_POW:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
tmp = i915_get_utemp(p);
flags = get_result_flags(inst);
@@ -706,7 +686,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_EXP,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
flags, 0, swizzle(tmp, X, X, X, X), 0, 0);
break;
@@ -715,27 +695,27 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_RCP:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
i915_emit_arith(p,
A0_RCP,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_RSQ:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
i915_emit_arith(p,
A0_RSQ,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_SCS:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
tmp = i915_get_utemp(p);
/*
@@ -758,7 +738,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
swizzle(tmp, X, Y, X, Y),
swizzle(tmp, X, X, ONE, ONE), 0);
- writemask = inst->FullDstRegisters[0].DstRegister.WriteMask;
+ writemask = inst->Dst[0].Register.WriteMask;
if (writemask & TGSI_WRITEMASK_Y) {
uint tmp1;
@@ -776,7 +756,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_DP4,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_Y, 0,
swizzle(tmp1, W, Z, Y, X),
i915_emit_const4fv(p, sin_constants), 0);
@@ -791,7 +771,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_DP4,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_X, 0,
swizzle(tmp, ONE, Z, Y, X),
i915_emit_const4fv(p, cos_constants), 0);
@@ -808,7 +788,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_SIN:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
+ src0 = src_vector(p, &inst->Src[0]);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
@@ -851,7 +831,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_DP4,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(tmp, W, Z, Y, X),
i915_emit_const4fv(p, sin_constants), 0);
@@ -867,12 +847,12 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_SUB:
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
i915_emit_arith(p,
A0_ADD,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
src0, negate(src1, 1, 1, 1, 1), 0);
break;
@@ -896,8 +876,8 @@ i915_translate_instruction(struct i915_fp_compile *p,
* result.z = src0.x * src1.y - src0.y * src1.x;
* result.w = undef;
*/
- src0 = src_vector(p, &inst->FullSrcRegisters[0]);
- src1 = src_vector(p, &inst->FullSrcRegisters[1]);
+ src0 = src_vector(p, &inst->Src[0]);
+ src1 = src_vector(p, &inst->Src[1]);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
@@ -908,7 +888,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
i915_emit_arith(p,
A0_MAD,
- get_result_vector(p, &inst->FullDstRegisters[0]),
+ get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, Y, Z, X, ONE),
swizzle(src1, Z, X, Y, ONE),
@@ -948,8 +928,8 @@ i915_translate_instructions(struct i915_fp_compile *p,
if (parse.FullToken.FullDeclaration.Declaration.File
== TGSI_FILE_CONSTANT) {
uint i;
- for (i = parse.FullToken.FullDeclaration.DeclarationRange.First;
- i <= parse.FullToken.FullDeclaration.DeclarationRange.Last;
+ for (i = parse.FullToken.FullDeclaration.Range.First;
+ i <= parse.FullToken.FullDeclaration.Range.Last;
i++) {
assert(ifs->constant_flags[i] == 0x0);
ifs->constant_flags[i] = I915_CONSTFLAG_USER;
@@ -959,8 +939,8 @@ i915_translate_instructions(struct i915_fp_compile *p,
else if (parse.FullToken.FullDeclaration.Declaration.File
== TGSI_FILE_TEMPORARY) {
uint i;
- for (i = parse.FullToken.FullDeclaration.DeclarationRange.First;
- i <= parse.FullToken.FullDeclaration.DeclarationRange.Last;
+ for (i = parse.FullToken.FullDeclaration.Range.First;
+ i <= parse.FullToken.FullDeclaration.Range.Last;
i++) {
assert(i < I915_MAX_TEMPORARY);
/* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index c66558c320..d4ee8f5339 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -271,6 +271,7 @@ i915_create_screen(struct intel_winsys *iws, uint pci_id)
default:
debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
__FUNCTION__, pci_id);
+ FREE(is);
return NULL;
}
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 7d48e6e84d..5f5b6f8e18 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -58,8 +58,10 @@ translate_wrap_mode(unsigned wrap)
return TEXCOORDMODE_CLAMP_EDGE;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return TEXCOORDMODE_CLAMP_BORDER;
-// case PIPE_TEX_WRAP_MIRRORED_REPEAT:
-// return TEXCOORDMODE_MIRROR;
+ /*
+ case PIPE_TEX_WRAP_MIRRORED_REPEAT:
+ return TEXCOORDMODE_MIRROR;
+ */
default:
return TEXCOORDMODE_WRAP;
}
@@ -72,8 +74,6 @@ static unsigned translate_img_filter( unsigned filter )
return FILTER_NEAREST;
case PIPE_TEX_FILTER_LINEAR:
return FILTER_LINEAR;
- case PIPE_TEX_FILTER_ANISO:
- return FILTER_ANISOTROPIC;
default:
assert(0);
return FILTER_NEAREST;
@@ -219,6 +219,9 @@ i915_create_sampler_state(struct pipe_context *pipe,
minFilt = translate_img_filter( sampler->min_img_filter );
magFilt = translate_img_filter( sampler->mag_img_filter );
+ if (sampler->max_anisotropy > 1.0)
+ minFilt = magFilt = FILTER_ANISOTROPIC;
+
if (sampler->max_anisotropy > 2.0) {
cso->state[0] |= SS2_MAX_ANISO_4;
}
@@ -750,22 +753,15 @@ static void i915_set_vertex_elements(struct pipe_context *pipe,
}
-static void i915_set_edgeflags(struct pipe_context *pipe,
- const unsigned *bitfield)
-{
- /* TODO do something here */
-}
-
void
i915_init_state_functions( struct i915_context *i915 )
{
- i915->base.set_edgeflags = i915_set_edgeflags;
i915->base.create_blend_state = i915_create_blend_state;
i915->base.bind_blend_state = i915_bind_blend_state;
i915->base.delete_blend_state = i915_delete_blend_state;
i915->base.create_sampler_state = i915_create_sampler_state;
- i915->base.bind_sampler_states = i915_bind_sampler_states;
+ i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
i915->base.delete_sampler_state = i915_delete_sampler_state;
i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
@@ -789,7 +785,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->base.set_polygon_stipple = i915_set_polygon_stipple;
i915->base.set_scissor_state = i915_set_scissor_state;
- i915->base.set_sampler_textures = i915_set_sampler_textures;
+ i915->base.set_fragment_sampler_textures = i915_set_sampler_textures;
i915->base.set_viewport_state = i915_set_viewport_state;
i915->base.set_vertex_buffers = i915_set_vertex_buffers;
i915->base.set_vertex_elements = i915_set_vertex_elements;
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c
index 178d4e8781..03dd5091a6 100644
--- a/src/gallium/drivers/i915/i915_state_derived.c
+++ b/src/gallium/drivers/i915/i915_state_derived.c
@@ -84,7 +84,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* pos */
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
if (needW) {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo.hwfmt[0] |= S4_VFMT_XYZW;
@@ -101,21 +101,21 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* primary color */
if (colors[0]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_COLOR;
}
/* secondary color */
if (colors[1]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG;
}
/* fog coord, not fog blend factor */
if (fog) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM;
}
@@ -125,7 +125,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
uint hwtc;
if (texCoords[i]) {
hwtc = TEXCOORDFMT_4D;
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
}
else {
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index c5e9084d12..cbac4175c8 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915,
{
const struct pipe_texture *pt = &tex->base;
uint format, pitch;
- const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
const uint num_levels = pt->last_level;
unsigned max_lod = num_levels * 4;
unsigned tiled = MS3_USE_FENCE_REGS;
diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c
index ab8331f3e6..c693eb30e8 100644
--- a/src/gallium/drivers/i915/i915_surface.c
+++ b/src/gallium/drivers/i915/i915_surface.c
@@ -32,6 +32,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_format.h"
#include "util/u_tile.h"
#include "util/u_rect.h"
@@ -48,17 +49,19 @@ i915_surface_copy(struct pipe_context *pipe,
{
struct i915_texture *dst_tex = (struct i915_texture *)dst->texture;
struct i915_texture *src_tex = (struct i915_texture *)src->texture;
+ struct pipe_texture *dpt = &dst_tex->base;
+ struct pipe_texture *spt = &src_tex->base;
assert( dst != src );
- assert( dst_tex->base.block.size == src_tex->base.block.size );
- assert( dst_tex->base.block.width == src_tex->base.block.height );
- assert( dst_tex->base.block.height == src_tex->base.block.height );
- assert( dst_tex->base.block.width == 1 );
- assert( dst_tex->base.block.height == 1 );
+ assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
+ assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) );
+ assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) );
+ assert( util_format_get_blockwidth(dpt->format) == 1 );
+ assert( util_format_get_blockheight(dpt->format) == 1 );
i915_copy_blit( i915_context(pipe),
FALSE,
- dst_tex->base.block.size,
+ util_format_get_blocksize(dpt->format),
(unsigned short) src_tex->stride, src_tex->buffer, src->offset,
(unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset,
(short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
@@ -72,12 +75,13 @@ i915_surface_fill(struct pipe_context *pipe,
unsigned width, unsigned height, unsigned value)
{
struct i915_texture *tex = (struct i915_texture *)dst->texture;
+ struct pipe_texture *pt = &tex->base;
- assert(tex->base.block.width == 1);
- assert(tex->base.block.height == 1);
+ assert(util_format_get_blockwidth(pt->format) == 1);
+ assert(util_format_get_blockheight(pt->format) == 1);
i915_fill_blit( i915_context(pipe),
- tex->base.block.size,
+ util_format_get_blocksize(pt->format),
(unsigned short) tex->stride,
tex->buffer, dst->offset,
(short) dstx, (short) dsty,
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index 286c9ace8e..50a9e19094 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -35,6 +35,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -74,6 +75,9 @@ static const int step_offsets[6][2] = {
{-1, 1}
};
+/* XXX really need twice the size if x is already pot?
+ Otherwise just use util_next_power_of_two?
+*/
static unsigned
power_of_two(unsigned x)
{
@@ -83,13 +87,6 @@ power_of_two(unsigned x)
return value;
}
-static unsigned
-round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
-
/*
* More advanced helper funcs
*/
@@ -101,17 +98,8 @@ i915_miptree_set_level_info(struct i915_texture *tex,
unsigned nr_images,
unsigned w, unsigned h, unsigned d)
{
- struct pipe_texture *pt = &tex->base;
-
assert(level < PIPE_MAX_TEXTURE_LEVELS);
- pt->width[level] = w;
- pt->height[level] = h;
- pt->depth[level] = d;
-
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h);
-
tex->nr_images[level] = nr_images;
/*
@@ -142,7 +130,7 @@ i915_miptree_set_image_offset(struct i915_texture *tex,
assert(img < tex->nr_images[level]);
- tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size;
+ tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->base.format);
/*
printf("%s level %d img %d pos %d,%d image_offset %x\n",
@@ -164,28 +152,28 @@ i915_scanout_layout(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- if (pt->last_level > 0 || pt->block.size != 4)
+ if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4)
return FALSE;
i915_miptree_set_level_info(tex, 0, 1,
- tex->base.width[0],
- tex->base.height[0],
+ pt->width0,
+ pt->height0,
1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
- if (tex->base.width[0] >= 240) {
- tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
- tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
+ if (pt->width0 >= 240) {
+ tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
+ tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
tex->hw_tiled = INTEL_TILE_X;
- } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) {
- tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
- tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
+ } else if (pt->width0 == 64 && pt->height0 == 64) {
+ tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
+ tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
} else {
return FALSE;
}
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
- tex->base.width[0], tex->base.height[0], pt->block.size,
+ pt->width0, pt->height0, util_format_get_blocksize(pt->format),
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
return TRUE;
@@ -199,25 +187,25 @@ i915_display_target_layout(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- if (pt->last_level > 0 || pt->block.size != 4)
+ if (pt->last_level > 0 || util_format_get_blocksize(pt->format) != 4)
return FALSE;
/* fallback to normal textures for small textures */
- if (tex->base.width[0] < 240)
+ if (pt->width0 < 240)
return FALSE;
i915_miptree_set_level_info(tex, 0, 1,
- tex->base.width[0],
- tex->base.height[0],
+ pt->width0,
+ pt->height0,
1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
- tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
- tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
+ tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
+ tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
tex->hw_tiled = INTEL_TILE_X;
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
- tex->base.width[0], tex->base.height[0], pt->block.size,
+ pt->width0, pt->height0, util_format_get_blocksize(pt->format),
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
return TRUE;
@@ -228,36 +216,34 @@ i915_miptree_layout_2d(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned nblocksx = pt->nblocksx[0];
- unsigned nblocksy = pt->nblocksy[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
/* used for scanouts that need special layouts */
- if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
if (i915_scanout_layout(tex))
return;
/* for shared buffers we use some very like scanout */
- if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
if (i915_display_target_layout(tex))
return;
- tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
tex->total_nblocksy = 0;
for (level = 0; level <= pt->last_level; level++) {
i915_miptree_set_level_info(tex, level, 1, width, height, 1);
i915_miptree_set_image_offset(tex, level, 0, 0, tex->total_nblocksy);
- nblocksy = round_up(MAX2(2, nblocksy), 2);
+ nblocksy = align(MAX2(2, nblocksy), 2);
tex->total_nblocksy += nblocksy;
- width = minify(width);
- height = minify(height);
- nblocksx = pf_get_nblocksx(&pt->block, width);
- nblocksy = pf_get_nblocksy(&pt->block, height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ nblocksy = util_format_get_nblocksy(pt->format, height);
}
}
@@ -267,16 +253,15 @@ i915_miptree_layout_3d(struct i915_texture *tex)
struct pipe_texture *pt = &tex->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
- unsigned nblocksx = pt->nblocksx[0];
- unsigned nblocksy = pt->nblocksy[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
unsigned stack_nblocksy = 0;
/* Calculate the size of a single slice.
*/
- tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
/* XXX: hardware expects/requires 9 levels at minimum.
*/
@@ -285,44 +270,41 @@ i915_miptree_layout_3d(struct i915_texture *tex)
stack_nblocksy += MAX2(2, nblocksy);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
- nblocksx = pf_get_nblocksx(&pt->block, width);
- nblocksy = pf_get_nblocksy(&pt->block, height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ nblocksy = util_format_get_nblocksy(pt->format, height);
}
/* Fixup depth image_offsets:
*/
- depth = pt->depth[0];
for (level = 0; level <= pt->last_level; level++) {
unsigned i;
for (i = 0; i < depth; i++)
i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy);
- depth = minify(depth);
+ depth = u_minify(depth, 1);
}
/* Multiply slice size by texture depth for total size. It's
* remarkable how wasteful of memory the i915 texture layouts
* are. They are largely fixed in the i945.
*/
- tex->total_nblocksy = stack_nblocksy * pt->depth[0];
+ tex->total_nblocksy = stack_nblocksy * pt->depth0;
}
static void
i915_miptree_layout_cube(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- unsigned width = pt->width[0], height = pt->height[0];
- const unsigned nblocks = pt->nblocksx[0];
+ unsigned width = pt->width0, height = pt->height0;
+ const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
unsigned level;
unsigned face;
assert(width == height); /* cubemap images are square */
/* double pitch for cube layouts */
- tex->stride = round_up(nblocks * pt->block.size * 2, 4);
+ tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
tex->total_nblocksy = nblocks * 4;
for (level = 0; level <= pt->last_level; level++) {
@@ -383,10 +365,10 @@ i945_miptree_layout_2d(struct i915_texture *tex)
unsigned level;
unsigned x = 0;
unsigned y = 0;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned nblocksx = pt->nblocksx[0];
- unsigned nblocksy = pt->nblocksy[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned nblocksx = util_format_get_nblocksx(pt->format, pt->width0);
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
/* used for scanouts that need special layouts */
if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
@@ -398,7 +380,7 @@ i945_miptree_layout_2d(struct i915_texture *tex)
if (i915_display_target_layout(tex))
return;
- tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
/* May need to adjust pitch to accomodate the placement of
* the 2nd mipmap level. This occurs when the alignment
@@ -407,11 +389,11 @@ i945_miptree_layout_2d(struct i915_texture *tex)
*/
if (pt->last_level > 0) {
unsigned mip1_nblocksx
- = align(pf_get_nblocksx(&pt->block, minify(width)), align_x)
- + pf_get_nblocksx(&pt->block, minify(minify(width)));
+ = align(util_format_get_nblocksx(pt->format, u_minify(width, 1)), align_x)
+ + util_format_get_nblocksx(pt->format, u_minify(width, 2));
if (mip1_nblocksx > nblocksx)
- tex->stride = mip1_nblocksx * pt->block.size;
+ tex->stride = mip1_nblocksx * util_format_get_blocksize(pt->format);
}
/* Pitch must be a whole number of dwords
@@ -439,10 +421,10 @@ i945_miptree_layout_2d(struct i915_texture *tex)
y += nblocksy;
}
- width = minify(width);
- height = minify(height);
- nblocksx = pf_get_nblocksx(&pt->block, width);
- nblocksy = pf_get_nblocksy(&pt->block, height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ nblocksx = util_format_get_nblocksx(pt->format, width);
+ nblocksy = util_format_get_nblocksy(pt->format, height);
}
}
@@ -450,20 +432,19 @@ static void
i945_miptree_layout_3d(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
- unsigned nblocksx = pt->nblocksx[0];
- unsigned nblocksy = pt->nblocksy[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
unsigned pack_x_pitch, pack_x_nr;
unsigned pack_y_pitch;
unsigned level;
- tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
tex->total_nblocksy = 0;
- pack_y_pitch = MAX2(pt->nblocksy[0], 2);
- pack_x_pitch = tex->stride / pt->block.size;
+ pack_y_pitch = MAX2(nblocksy, 2);
+ pack_x_pitch = tex->stride / util_format_get_blocksize(pt->format);
pack_x_nr = 1;
for (level = 0; level <= pt->last_level; level++) {
@@ -488,18 +469,17 @@ i945_miptree_layout_3d(struct i915_texture *tex)
if (pack_x_pitch > 4) {
pack_x_pitch >>= 1;
pack_x_nr <<= 1;
- assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride);
+ assert(pack_x_pitch * pack_x_nr * util_format_get_blocksize(pt->format) <= tex->stride);
}
if (pack_y_pitch > 2) {
pack_y_pitch >>= 1;
}
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
- nblocksx = pf_get_nblocksx(&pt->block, width);
- nblocksy = pf_get_nblocksy(&pt->block, height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
+ nblocksy = util_format_get_nblocksy(pt->format, height);
}
}
@@ -509,13 +489,13 @@ i945_miptree_layout_cube(struct i915_texture *tex)
struct pipe_texture *pt = &tex->base;
unsigned level;
- const unsigned nblocks = pt->nblocksx[0];
+ const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
unsigned face;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
/*
- printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]);
+ printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0);
*/
assert(width == height); /* cubemap images are square */
@@ -529,9 +509,9 @@ i945_miptree_layout_cube(struct i915_texture *tex)
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (nblocks > 32)
- tex->stride = round_up(nblocks * pt->block.size * 2, 4);
+ tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
else
- tex->stride = 14 * 8 * pt->block.size;
+ tex->stride = 14 * 8 * util_format_get_blocksize(pt->format);
tex->total_nblocksy = nblocks * 4;
@@ -651,9 +631,6 @@ i915_texture_create(struct pipe_screen *screen,
pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
- tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]);
- tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]);
-
if (is->is_i945) {
if (!i945_miptree_layout(tex))
goto fail;
@@ -667,7 +644,7 @@ i915_texture_create(struct pipe_screen *screen,
/* for scanouts and cursors, cursors arn't scanouts */
- if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64)
+ if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64)
buf_usage = INTEL_NEW_SCANOUT;
else
buf_usage = INTEL_NEW_TEXTURE;
@@ -710,7 +687,7 @@ i915_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -724,7 +701,7 @@ i915_texture_blanket(struct pipe_screen * screen,
tex->stride = stride[0];
- i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+ i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
pipe_buffer_reference(&tex->buffer, buffer);
@@ -788,8 +765,8 @@ i915_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = offset;
ps->usage = flags;
}
@@ -835,14 +812,10 @@ i915_get_tex_transfer(struct pipe_screen *screen,
trans = CALLOC_STRUCT(i915_transfer);
if (trans) {
pipe_texture_reference(&trans->base.texture, texture);
- trans->base.format = trans->base.format;
trans->base.x = x;
trans->base.y = y;
trans->base.width = w;
trans->base.height = h;
- trans->base.block = texture->block;
- trans->base.nblocksx = texture->nblocksx[level];
- trans->base.nblocksy = texture->nblocksy[level];
trans->base.stride = tex->stride;
trans->offset = offset;
trans->base.usage = usage;
@@ -858,6 +831,7 @@ i915_transfer_map(struct pipe_screen *screen,
struct intel_winsys *iws = i915_screen(tex->base.screen)->iws;
char *map;
boolean write = FALSE;
+ enum pipe_format format = tex->base.format;
if (transfer->usage & PIPE_TRANSFER_WRITE)
write = TRUE;
@@ -867,8 +841,8 @@ i915_transfer_map(struct pipe_screen *screen,
return NULL;
return map + i915_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+ transfer->y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
static void
@@ -919,7 +893,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -933,7 +907,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
tex->stride = stride;
- i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+ i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
tex->buffer = buffer;
diff --git a/src/gallium/drivers/i915/intel_winsys.h b/src/gallium/drivers/i915/intel_winsys.h
index 2c8dc63f3f..c6bf6e6f7f 100644
--- a/src/gallium/drivers/i915/intel_winsys.h
+++ b/src/gallium/drivers/i915/intel_winsys.h
@@ -42,21 +42,21 @@ enum intel_buffer_usage
INTEL_USAGE_2D_TARGET = 0x04,
INTEL_USAGE_2D_SOURCE = 0x08,
/* use on vertex */
- INTEL_USAGE_VERTEX = 0x10,
+ INTEL_USAGE_VERTEX = 0x10
};
enum intel_buffer_type
{
INTEL_NEW_TEXTURE,
INTEL_NEW_SCANOUT, /**< a texture used for scanning out from */
- INTEL_NEW_VERTEX,
+ INTEL_NEW_VERTEX
};
enum intel_buffer_tile
{
INTEL_TILE_NONE,
INTEL_TILE_X,
- INTEL_TILE_Y,
+ INTEL_TILE_Y
};
struct intel_batchbuffer {
diff --git a/src/gallium/drivers/i965/Makefile b/src/gallium/drivers/i965/Makefile
new file mode 100644
index 0000000000..95fd3cd69b
--- /dev/null
+++ b/src/gallium/drivers/i965/Makefile
@@ -0,0 +1,74 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i965
+
+C_SOURCES = \
+ brw_cc.c \
+ brw_clip.c \
+ brw_clip_line.c \
+ brw_clip_point.c \
+ brw_clip_state.c \
+ brw_clip_tri.c \
+ brw_clip_unfilled.c \
+ brw_clip_util.c \
+ brw_context.c \
+ brw_curbe.c \
+ brw_disasm.c \
+ brw_draw.c \
+ brw_draw_upload.c \
+ brw_eu.c \
+ brw_eu_debug.c \
+ brw_eu_emit.c \
+ brw_eu_util.c \
+ brw_gs.c \
+ brw_gs_emit.c \
+ brw_gs_state.c \
+ brw_misc_state.c \
+ brw_pipe_blend.c \
+ brw_pipe_depth.c \
+ brw_pipe_fb.c \
+ brw_pipe_query.c \
+ brw_pipe_shader.c \
+ brw_pipe_flush.c \
+ brw_pipe_misc.c \
+ brw_pipe_sampler.c \
+ brw_pipe_vertex.c \
+ brw_pipe_clear.c \
+ brw_pipe_rast.c \
+ brw_sf.c \
+ brw_sf_emit.c \
+ brw_sf_state.c \
+ brw_state_batch.c \
+ brw_state_debug.c \
+ brw_state_cache.c \
+ brw_state_upload.c \
+ brw_structs_dump.c \
+ brw_swtnl.c \
+ brw_urb.c \
+ brw_util.c \
+ brw_vs.c \
+ brw_vs_emit.c \
+ brw_vs_state.c \
+ brw_vs_surface_state.c \
+ brw_wm.c \
+ brw_wm_debug.c \
+ brw_wm_emit.c \
+ brw_wm_fp.c \
+ brw_wm_iz.c \
+ brw_wm_pass0.c \
+ brw_wm_pass1.c \
+ brw_wm_pass2.c \
+ brw_wm_sampler_state.c \
+ brw_wm_state.c \
+ brw_wm_surface_state.c \
+ brw_screen.c \
+ brw_screen_buffers.c \
+ brw_screen_tex_layout.c \
+ brw_screen_texture.c \
+ brw_screen_surface.c \
+ brw_batchbuffer.c \
+ brw_winsys_debug.c \
+ intel_decode.c
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript
new file mode 100644
index 0000000000..9c2faaf4b4
--- /dev/null
+++ b/src/gallium/drivers/i965/SConscript
@@ -0,0 +1,77 @@
+Import('*')
+
+env = env.Clone()
+
+i965 = env.ConvenienceLibrary(
+ target = 'i965',
+ source = [
+ 'brw_batchbuffer.c',
+ 'brw_cc.c',
+ 'brw_clip.c',
+ 'brw_clip_line.c',
+ 'brw_clip_point.c',
+ 'brw_clip_state.c',
+ 'brw_clip_tri.c',
+ 'brw_clip_unfilled.c',
+ 'brw_clip_util.c',
+ 'brw_context.c',
+ 'brw_curbe.c',
+ 'brw_disasm.c',
+ 'brw_draw.c',
+ 'brw_draw_upload.c',
+ 'brw_eu.c',
+ 'brw_eu_debug.c',
+ 'brw_eu_emit.c',
+ 'brw_eu_util.c',
+ 'brw_gs.c',
+ 'brw_gs_emit.c',
+ 'brw_gs_state.c',
+ 'brw_misc_state.c',
+ 'brw_pipe_blend.c',
+ 'brw_pipe_clear.c',
+ 'brw_pipe_depth.c',
+ 'brw_pipe_fb.c',
+ 'brw_pipe_flush.c',
+ 'brw_pipe_misc.c',
+ 'brw_pipe_query.c',
+ 'brw_pipe_rast.c',
+ 'brw_pipe_sampler.c',
+ 'brw_pipe_shader.c',
+ 'brw_pipe_vertex.c',
+ 'brw_screen_buffers.c',
+ 'brw_screen.c',
+ 'brw_screen_surface.c',
+ 'brw_screen_tex_layout.c',
+ 'brw_screen_texture.c',
+ 'brw_structs_dump.c',
+ 'brw_sf.c',
+ 'brw_sf_emit.c',
+ 'brw_sf_state.c',
+ 'brw_state_batch.c',
+ 'brw_state_cache.c',
+# 'brw_state_debug.c',
+ 'brw_state_upload.c',
+ 'brw_swtnl.c',
+ 'brw_urb.c',
+ 'brw_util.c',
+ 'brw_vs.c',
+ 'brw_vs_emit.c',
+ 'brw_vs_state.c',
+ 'brw_vs_surface_state.c',
+ 'brw_wm.c',
+# 'brw_wm_constant_buffer.c',
+ 'brw_wm_debug.c',
+ 'brw_wm_emit.c',
+ 'brw_wm_fp.c',
+# 'brw_wm_glsl.c',
+ 'brw_wm_iz.c',
+ 'brw_wm_pass0.c',
+ 'brw_wm_pass1.c',
+ 'brw_wm_pass2.c',
+ 'brw_wm_sampler_state.c',
+ 'brw_wm_state.c',
+ 'brw_wm_surface_state.c',
+ 'intel_decode.c',
+ ])
+
+Export('i965')
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.c b/src/gallium/drivers/i965/brw_batchbuffer.c
new file mode 100644
index 0000000000..22607dc608
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_batchbuffer.c
@@ -0,0 +1,202 @@
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_memory.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_reg.h"
+#include "brw_winsys.h"
+#include "brw_debug.h"
+#include "brw_structs.h"
+
+#define ALWAYS_EMIT_MI_FLUSH 1
+
+enum pipe_error
+brw_batchbuffer_reset(struct brw_batchbuffer *batch)
+{
+ enum pipe_error ret;
+
+ ret = batch->sws->bo_alloc( batch->sws,
+ BRW_BUFFER_TYPE_BATCH,
+ BRW_BATCH_SIZE, 4096,
+ &batch->buf );
+ if (ret)
+ return ret;
+
+ batch->size = BRW_BATCH_SIZE;
+
+ /* With map_range semantics, the winsys can decide whether to
+ * inject a malloc'ed bounce buffer instead of mapping directly.
+ */
+ batch->map = batch->sws->bo_map(batch->buf,
+ BRW_DATA_BATCH_BUFFER,
+ 0, batch->size,
+ GL_TRUE,
+ GL_TRUE,
+ GL_TRUE);
+
+ batch->ptr = batch->map;
+ return PIPE_OK;
+}
+
+struct brw_batchbuffer *
+brw_batchbuffer_alloc(struct brw_winsys_screen *sws,
+ struct brw_chipset chipset)
+{
+ struct brw_batchbuffer *batch = CALLOC_STRUCT(brw_batchbuffer);
+
+ batch->sws = sws;
+ batch->chipset = chipset;
+ brw_batchbuffer_reset(batch);
+
+ return batch;
+}
+
+void
+brw_batchbuffer_free(struct brw_batchbuffer *batch)
+{
+ if (batch->map) {
+ batch->sws->bo_unmap(batch->buf);
+ batch->map = NULL;
+ }
+
+ bo_reference(&batch->buf, NULL);
+ FREE(batch);
+}
+
+
+void
+_brw_batchbuffer_flush(struct brw_batchbuffer *batch,
+ const char *file,
+ int line)
+{
+ GLuint used = batch->ptr - batch->map;
+
+ if (used == 0)
+ return;
+
+ /* Post-swap throttling done by the state tracker.
+ */
+
+ if (BRW_DEBUG & DEBUG_BATCH)
+ debug_printf("%s:%d: Batchbuffer flush with %db used\n",
+ file, line, used);
+
+ if (ALWAYS_EMIT_MI_FLUSH) {
+ *(GLuint *) (batch->ptr) = MI_FLUSH | BRW_FLUSH_STATE_CACHE;
+ batch->ptr += 4;
+ used = batch->ptr - batch->map;
+ }
+
+ /* Round batchbuffer usage to 2 DWORDs.
+ */
+ if ((used & 4) == 0) {
+ *(GLuint *) (batch->ptr) = 0; /* noop */
+ batch->ptr += 4;
+ used = batch->ptr - batch->map;
+ }
+
+ /* Mark the end of the buffer.
+ */
+ *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END;
+ batch->ptr += 4;
+ used = batch->ptr - batch->map;
+
+ batch->sws->bo_flush_range(batch->buf, 0, used);
+ batch->sws->bo_unmap(batch->buf);
+ batch->map = NULL;
+ batch->ptr = NULL;
+
+ batch->sws->bo_exec(batch->buf, used );
+
+ if (BRW_DEBUG & DEBUG_SYNC) {
+ /* Abuse map/unmap to achieve wait-for-fence.
+ *
+ * XXX: hide this inside the winsys and export a fence
+ * interface.
+ */
+ debug_printf("waiting for idle\n");
+ batch->sws->bo_wait_idle(batch->buf);
+ }
+
+ /* Reset the buffer:
+ */
+ brw_batchbuffer_reset(batch);
+}
+
+
+/* The OUT_RELOC() macro ends up here, generating a relocation within
+ * the batch buffer.
+ */
+enum pipe_error
+brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
+ struct brw_winsys_buffer *buffer,
+ uint32_t usage,
+ uint32_t delta)
+{
+ int ret;
+
+ if (batch->ptr - batch->map > batch->buf->size) {
+ debug_printf("bad relocation ptr %p map %p offset %d size %d\n",
+ batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
+
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ ret = batch->sws->bo_emit_reloc(batch->buf,
+ usage,
+ delta,
+ batch->ptr - batch->map,
+ buffer);
+ if (ret != 0)
+ return ret;
+
+ /* bo_emit_reloc was resposible for writing a zero into the
+ * batchbuffer if necessary. Just need to update our pointer.
+ */
+ batch->ptr += 4;
+
+ return 0;
+}
+
+enum pipe_error
+brw_batchbuffer_data(struct brw_batchbuffer *batch,
+ const void *data, GLuint bytes,
+ enum cliprect_mode cliprect_mode)
+{
+ enum pipe_error ret;
+
+ assert((bytes & 3) == 0);
+
+ ret = brw_batchbuffer_require_space(batch, bytes);
+ if (ret)
+ return ret;
+
+ memcpy(batch->ptr, data, bytes);
+ batch->ptr += bytes;
+ return 0;
+}
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.h b/src/gallium/drivers/i965/brw_batchbuffer.h
new file mode 100644
index 0000000000..7473f5bea4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_batchbuffer.h
@@ -0,0 +1,148 @@
+#ifndef BRW_BATCHBUFFER_H
+#define BRW_BATCHBUFFER_H
+
+#include "util/u_debug.h"
+
+#include "brw_types.h"
+#include "brw_winsys.h"
+#include "brw_reg.h"
+
+#define BATCH_SZ 16384
+#define BATCH_RESERVED 16
+
+/* All ignored:
+ */
+enum cliprect_mode {
+ IGNORE_CLIPRECTS,
+ LOOP_CLIPRECTS,
+ NO_LOOP_CLIPRECTS,
+ REFERENCES_CLIPRECTS
+};
+
+
+
+
+struct brw_batchbuffer {
+
+ struct brw_winsys_screen *sws;
+ struct brw_winsys_buffer *buf;
+ struct brw_chipset chipset;
+
+ /**
+ * Values exported to speed up the writing the batchbuffer,
+ * instead of having to go trough a accesor function for
+ * each dword written.
+ */
+ /*{@*/
+ uint8_t *map;
+ uint8_t *ptr;
+ size_t size;
+ struct {
+ uint8_t *end_ptr;
+ } emit;
+
+
+ size_t relocs;
+ size_t max_relocs;
+ /*@}*/
+};
+
+struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws,
+ struct brw_chipset chipset );
+
+void brw_batchbuffer_free(struct brw_batchbuffer *batch);
+
+void _brw_batchbuffer_flush(struct brw_batchbuffer *batch,
+ const char *file, int line);
+
+
+enum pipe_error
+brw_batchbuffer_reset(struct brw_batchbuffer *batch);
+
+
+/* Unlike bmBufferData, this currently requires the buffer be mapped.
+ * Consider it a convenience function wrapping multple
+ * intel_buffer_dword() calls.
+ */
+int brw_batchbuffer_data(struct brw_batchbuffer *batch,
+ const void *data, GLuint bytes,
+ enum cliprect_mode cliprect_mode);
+
+
+int brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch,
+ struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ uint32_t offset);
+
+/* Inline functions - might actually be better off with these
+ * non-inlined. Certainly better off switching all command packets to
+ * be passed as structs rather than dwords, but that's a little bit of
+ * work...
+ */
+static INLINE GLint
+brw_batchbuffer_space(struct brw_batchbuffer *batch)
+{
+ return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map);
+}
+
+
+static INLINE void
+brw_batchbuffer_emit_dword(struct brw_batchbuffer *batch, GLuint dword)
+{
+ assert(batch->map);
+ assert(brw_batchbuffer_space(batch) >= 4);
+ *(GLuint *) (batch->ptr) = dword;
+ batch->ptr += 4;
+}
+
+static INLINE enum pipe_error
+brw_batchbuffer_require_space(struct brw_batchbuffer *batch,
+ GLuint sz)
+{
+ assert(sz < batch->size - 8);
+ if (brw_batchbuffer_space(batch) < sz) {
+ assert(0);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+#ifdef DEBUG
+ batch->emit.end_ptr = batch->ptr + sz;
+#endif
+ return 0;
+}
+
+/* Here are the crusty old macros, to be removed:
+ */
+#define BEGIN_BATCH(n, cliprect_mode) do { \
+ brw_batchbuffer_require_space(brw->batch, (n)*4); \
+ } while (0)
+
+#define OUT_BATCH(d) brw_batchbuffer_emit_dword(brw->batch, d)
+
+#define OUT_RELOC(buf, usage, delta) do { \
+ assert((unsigned) (delta) < buf->size); \
+ brw_batchbuffer_emit_reloc(brw->batch, buf, \
+ usage, delta); \
+ } while (0)
+
+#ifdef DEBUG
+#define ADVANCE_BATCH() do { \
+ unsigned int _n = brw->batch->ptr - brw->batch->emit.end_ptr; \
+ if (_n != 0) { \
+ debug_printf("%s: %d too many bytes emitted to batch\n", \
+ __FUNCTION__, _n); \
+ abort(); \
+ } \
+ brw->batch->emit.end_ptr = NULL; \
+ } while(0)
+#else
+#define ADVANCE_BATCH()
+#endif
+
+static INLINE void
+brw_batchbuffer_emit_mi_flush(struct brw_batchbuffer *batch)
+{
+ brw_batchbuffer_require_space(batch, 4);
+ brw_batchbuffer_emit_dword(batch, MI_FLUSH);
+}
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_cc.c b/src/gallium/drivers/i965/brw_cc.c
new file mode 100644
index 0000000000..3e070f5591
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_cc.c
@@ -0,0 +1,111 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+
+static enum pipe_error prepare_cc_vp( struct brw_context *brw )
+{
+ return brw_cache_data( &brw->cache,
+ BRW_CC_VP,
+ &brw->curr.ccv,
+ NULL, 0,
+ &brw->cc.reloc[CC_RELOC_VP].bo );
+}
+
+const struct brw_tracked_state brw_cc_vp = {
+ .dirty = {
+ .mesa = PIPE_NEW_VIEWPORT,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0
+ },
+ .prepare = prepare_cc_vp
+};
+
+
+/* A long-winded way to OR two unsigned integers together:
+ */
+static INLINE struct brw_cc3
+combine_cc3( struct brw_cc3 a, struct brw_cc3 b )
+{
+ union { struct brw_cc3 cc3; unsigned i; } ca, cb;
+ ca.cc3 = a;
+ cb.cc3 = b;
+ ca.i |= cb.i;
+ return ca.cc3;
+}
+
+
+static int prepare_cc_unit( struct brw_context *brw )
+{
+ brw->cc.cc.cc0 = brw->curr.zstencil->cc0;
+ brw->cc.cc.cc1 = brw->curr.zstencil->cc1;
+ brw->cc.cc.cc2 = brw->curr.zstencil->cc2;
+ brw->cc.cc.cc3 = combine_cc3( brw->curr.zstencil->cc3, brw->curr.blend->cc3 );
+
+ brw->cc.cc.cc5 = brw->curr.blend->cc5;
+ brw->cc.cc.cc6 = brw->curr.blend->cc6;
+ brw->cc.cc.cc7 = brw->curr.zstencil->cc7;
+
+ return brw_cache_data_sz(&brw->cache, BRW_CC_UNIT,
+ &brw->cc.cc, sizeof(brw->cc.cc),
+ brw->cc.reloc, 1,
+ &brw->cc.state_bo);
+}
+
+const struct brw_tracked_state brw_cc_unit = {
+ .dirty = {
+ .mesa = PIPE_NEW_DEPTH_STENCIL_ALPHA | PIPE_NEW_BLEND,
+ .brw = 0,
+ .cache = CACHE_NEW_CC_VP
+ },
+ .prepare = prepare_cc_unit,
+};
+
+
+void brw_hw_cc_init( struct brw_context *brw )
+{
+ make_reloc(&brw->cc.reloc[0],
+ BRW_USAGE_STATE,
+ 0,
+ offsetof(struct brw_cc_unit_state, cc4),
+ NULL);
+}
+
+
+void brw_hw_cc_cleanup( struct brw_context *brw )
+{
+ bo_reference(&brw->cc.state_bo, NULL);
+ bo_reference(&brw->cc.reloc[0].bo, NULL);
+}
diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c
new file mode 100644
index 0000000000..d67a1a6263
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip.c
@@ -0,0 +1,224 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "pipe/p_state.h"
+
+#include "util/u_math.h"
+
+#include "brw_screen.h"
+#include "brw_batchbuffer.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_pipe_rast.h"
+#include "brw_clip.h"
+
+
+#define FRONT_UNFILLED_BIT 0x1
+#define BACK_UNFILLED_BIT 0x2
+
+
+static enum pipe_error
+compile_clip_prog( struct brw_context *brw,
+ struct brw_clip_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ enum pipe_error ret;
+ struct brw_clip_compile c;
+ const GLuint *program;
+ GLuint program_size;
+ GLuint delta;
+
+ memset(&c, 0, sizeof(c));
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.func.single_program_flow = 1;
+
+ c.chipset = brw->chipset;
+ c.key = *key;
+ c.need_ff_sync = c.chipset.is_igdng;
+
+ /* Need to locate the two positions present in vertex + header.
+ * These are currently hardcoded:
+ */
+ c.header_position_offset = ATTR_SIZE;
+
+ if (c.chipset.is_igdng)
+ delta = 3 * REG_SIZE;
+ else
+ delta = REG_SIZE;
+
+ c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE;
+
+ if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE;
+
+ if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE;
+
+ if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE;
+
+ if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE;
+
+ if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT)
+ c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE;
+
+ if (BRW_IS_IGDNG(brw))
+ c.nr_regs = (c.key.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
+ else
+ c.nr_regs = (c.key.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
+
+ c.nr_bytes = c.nr_regs * REG_SIZE;
+
+ c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
+
+ /* For some reason the thread is spawned with only 4 channels
+ * unmasked.
+ */
+ brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
+
+
+ /* Would ideally have the option of producing a program which could
+ * do all three:
+ */
+ switch (key->primitive) {
+ case PIPE_PRIM_TRIANGLES:
+ if (key->do_unfilled)
+ brw_emit_unfilled_clip( &c );
+ else
+ brw_emit_tri_clip( &c );
+ break;
+ case PIPE_PRIM_LINES:
+ brw_emit_line_clip( &c );
+ break;
+ case PIPE_PRIM_POINTS:
+ brw_emit_point_clip( &c );
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache,
+ BRW_CLIP_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->clip.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static enum pipe_error
+upload_clip_prog(struct brw_context *brw)
+{
+ const struct brw_vertex_shader *vs = brw->curr.vertex_shader;
+ struct brw_clip_prog_key key;
+ enum pipe_error ret;
+
+ /* Populate the key, starting from the almost-complete version from
+ * the rast state.
+ */
+
+ /* PIPE_NEW_RAST */
+ key = brw->curr.rast->clip_key;
+
+ /* BRW_NEW_REDUCED_PRIMITIVE */
+ key.primitive = brw->reduced_primitive;
+
+ /* XXX: if edgeflag is moved to a proper TGSI vs output, can remove
+ * dependency on CACHE_NEW_VS_PROG
+ */
+ /* CACHE_NEW_VS_PROG */
+ key.nr_attrs = brw->vs.prog_data->nr_outputs;
+
+ /* PIPE_NEW_VS */
+ key.output_hpos = vs->output_hpos;
+ key.output_color0 = vs->output_color0;
+ key.output_color1 = vs->output_color1;
+ key.output_bfc0 = vs->output_bfc0;
+ key.output_bfc1 = vs->output_bfc1;
+ key.output_edgeflag = vs->output_edgeflag;
+
+ /* PIPE_NEW_CLIP */
+ key.nr_userclip = brw->curr.ucp.nr;
+
+ /* Already cached?
+ */
+ if (brw_search_cache(&brw->cache, BRW_CLIP_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->clip.prog_data,
+ &brw->clip.prog_bo))
+ return PIPE_OK;
+
+ /* Compile new program:
+ */
+ ret = compile_clip_prog( brw, &key, &brw->clip.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_clip_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_RAST |
+ PIPE_NEW_CLIP),
+ .brw = (BRW_NEW_REDUCED_PRIMITIVE),
+ .cache = CACHE_NEW_VS_PROG
+ },
+ .prepare = upload_clip_prog
+};
diff --git a/src/gallium/drivers/i965/brw_clip.h b/src/gallium/drivers/i965/brw_clip.h
new file mode 100644
index 0000000000..80e3a11a37
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip.h
@@ -0,0 +1,199 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef BRW_CLIP_H
+#define BRW_CLIP_H
+
+#include "pipe/p_state.h"
+#include "brw_reg.h"
+#include "brw_eu.h"
+
+#define MAX_VERTS (3+6+6)
+
+/* Note that if unfilled primitives are being emitted, we have to fix
+ * up polygon offset and flatshading at this point:
+ */
+struct brw_clip_prog_key {
+ GLuint nr_attrs:6;
+ GLuint primitive:4;
+ GLuint nr_userclip:3;
+ GLuint do_flat_shading:1;
+ GLuint do_unfilled:1;
+ GLuint fill_cw:2; /* includes cull information */
+ GLuint fill_ccw:2; /* includes cull information */
+ GLuint offset_cw:1;
+ GLuint offset_ccw:1;
+ GLuint copy_bfc_cw:1;
+ GLuint copy_bfc_ccw:1;
+ GLuint clip_mode:3;
+ GLuint output_hpos:6; /* not always zero? */
+
+ GLuint output_color0:6;
+ GLuint output_color1:6;
+ GLuint output_bfc0:6;
+ GLuint output_bfc1:6;
+ GLuint output_edgeflag:6;
+ GLuint pad1:2;
+
+ GLfloat offset_factor;
+ GLfloat offset_units;
+};
+
+struct brw_clip_prog_data {
+ GLuint curb_read_length; /* user planes? */
+ GLuint clip_mode;
+ GLuint urb_read_length;
+ GLuint total_grf;
+};
+
+#define CLIP_LINE 0
+#define CLIP_POINT 1
+#define CLIP_FILL 2
+#define CLIP_CULL 3
+
+
+#define PRIM_MASK (0x1f)
+
+struct brw_clip_compile {
+ struct brw_compile func;
+ struct brw_clip_prog_key key;
+ struct brw_clip_prog_data prog_data;
+
+ struct {
+ struct brw_reg R0;
+ struct brw_reg vertex[MAX_VERTS];
+
+ struct brw_reg t;
+ struct brw_reg t0, t1;
+ struct brw_reg dp0, dp1;
+
+ struct brw_reg dpPrev;
+ struct brw_reg dp;
+ struct brw_reg loopcount;
+ struct brw_reg nr_verts;
+ struct brw_reg planemask;
+
+ struct brw_reg inlist;
+ struct brw_reg outlist;
+ struct brw_reg freelist;
+
+ struct brw_reg dir;
+ struct brw_reg tmp0, tmp1;
+ struct brw_reg offset;
+
+ struct brw_reg fixed_planes;
+ struct brw_reg plane_equation;
+
+ struct brw_reg ff_sync;
+ } reg;
+
+ /* 3 different ways of expressing vertex size, including
+ * key.nr_attrs.
+ */
+ GLuint nr_regs;
+ GLuint nr_bytes;
+
+ GLuint first_tmp;
+ GLuint last_tmp;
+
+ GLboolean need_direction;
+ struct brw_chipset chipset;
+
+ GLuint last_mrf;
+
+ GLuint header_position_offset;
+ GLboolean need_ff_sync;
+
+ GLuint nr_color_attrs;
+ GLuint offset_color0;
+ GLuint offset_color1;
+ GLuint offset_bfc0;
+ GLuint offset_bfc1;
+
+ GLuint offset_hpos;
+ GLuint offset_edgeflag;
+};
+
+#define ATTR_SIZE (4*4)
+
+/* Points are only culled, so no need for a clip routine, however it
+ * works out easier to have a dummy one.
+ */
+void brw_emit_unfilled_clip( struct brw_clip_compile *c );
+void brw_emit_tri_clip( struct brw_clip_compile *c );
+void brw_emit_line_clip( struct brw_clip_compile *c );
+void brw_emit_point_clip( struct brw_clip_compile *c );
+
+/* brw_clip_tri.c, for use by the unfilled clip routine:
+ */
+void brw_clip_tri_init_vertices( struct brw_clip_compile *c );
+void brw_clip_tri_flat_shade( struct brw_clip_compile *c );
+void brw_clip_tri( struct brw_clip_compile *c );
+void brw_clip_tri_emit_polygon( struct brw_clip_compile *c );
+void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
+ GLuint nr_verts );
+
+
+/* Utils:
+ */
+
+void brw_clip_interp_vertex( struct brw_clip_compile *c,
+ struct brw_indirect dest_ptr,
+ struct brw_indirect v0_ptr, /* from */
+ struct brw_indirect v1_ptr, /* to */
+ struct brw_reg t0,
+ GLboolean force_edgeflag );
+
+void brw_clip_init_planes( struct brw_clip_compile *c );
+
+void brw_clip_emit_vue(struct brw_clip_compile *c,
+ struct brw_indirect vert,
+ GLboolean allocate,
+ GLboolean eot,
+ GLuint header);
+
+void brw_clip_kill_thread(struct brw_clip_compile *c);
+
+struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c );
+struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c );
+
+void brw_clip_copy_colors( struct brw_clip_compile *c,
+ GLuint to, GLuint from );
+
+void brw_clip_init_clipmask( struct brw_clip_compile *c );
+
+struct brw_reg get_tmp( struct brw_clip_compile *c );
+
+void brw_clip_project_position(struct brw_clip_compile *c,
+ struct brw_reg pos );
+void brw_clip_ff_sync(struct brw_clip_compile *c);
+void brw_clip_init_ff_sync(struct brw_clip_compile *c);
+#endif
diff --git a/src/gallium/drivers/i965/brw_clip_line.c b/src/gallium/drivers/i965/brw_clip_line.c
new file mode 100644
index 0000000000..54282d975e
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_line.c
@@ -0,0 +1,271 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_debug.h"
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+
+
+static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
+{
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ if (c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec4_grf(i, 0);
+ i += (6 + c->key.nr_userclip + 1) / 2;
+
+ c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
+ }
+ else
+ c->prog_data.curb_read_length = 0;
+
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < 4; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ c->reg.t = brw_vec1_grf(i, 0);
+ c->reg.t0 = brw_vec1_grf(i, 1);
+ c->reg.t1 = brw_vec1_grf(i, 2);
+ c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
+ c->reg.plane_equation = brw_vec4_grf(i, 4);
+ i++;
+
+ c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
+ c->reg.dp1 = brw_vec1_grf(i, 4);
+ i++;
+
+ if (!c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec8_grf(i, 0);
+ i++;
+ }
+
+ if (c->need_ff_sync) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
+
+ c->first_tmp = i;
+ c->last_tmp = i;
+
+ c->prog_data.urb_read_length = c->nr_regs; /* ? */
+ c->prog_data.total_grf = i;
+}
+
+
+
+/* Line clipping, more or less following the following algorithm:
+ *
+ * for (p=0;p<MAX_PLANES;p++) {
+ * if (clipmask & (1 << p)) {
+ * GLfloat dp0 = DOTPROD( vtx0, plane[p] );
+ * GLfloat dp1 = DOTPROD( vtx1, plane[p] );
+ *
+ * if (IS_NEGATIVE(dp1)) {
+ * GLfloat t = dp1 / (dp1 - dp0);
+ * if (t > t1) t1 = t;
+ * } else {
+ * GLfloat t = dp0 / (dp0 - dp1);
+ * if (t > t0) t0 = t;
+ * }
+ *
+ * if (t0 + t1 >= 1.0)
+ * return;
+ * }
+ * }
+ *
+ * interp( ctx, newvtx0, vtx0, vtx1, t0 );
+ * interp( ctx, newvtx1, vtx1, vtx0, t1 );
+ *
+ */
+static void clip_and_emit_line( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_indirect vtx0 = brw_indirect(0, 0);
+ struct brw_indirect vtx1 = brw_indirect(1, 0);
+ struct brw_indirect newvtx0 = brw_indirect(2, 0);
+ struct brw_indirect newvtx1 = brw_indirect(3, 0);
+ struct brw_indirect plane_ptr = brw_indirect(4, 0);
+ struct brw_instruction *plane_loop;
+ struct brw_instruction *plane_active;
+ struct brw_instruction *is_negative;
+ struct brw_instruction *is_neg2 = NULL;
+ struct brw_instruction *not_culled;
+ struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD);
+
+ brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
+ brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
+ brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
+ brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
+ brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
+
+ /* Note: init t0, t1 together:
+ */
+ brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
+
+ brw_clip_init_planes(c);
+ brw_clip_init_clipmask(c);
+
+ /* -ve rhw workaround */
+ if (c->chipset.is_965) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
+ brw_imm_ud(1<<20));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
+ }
+
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ plane_loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* if (planemask & 1)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1));
+
+ plane_active = brw_IF(p, BRW_EXECUTE_1);
+ {
+ if (c->key.nr_userclip)
+ brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
+ else
+ brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
+
+ /* dp = DP4(vtx->position, plane)
+ */
+ brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset_hpos), c->reg.plane_equation);
+
+ /* if (IS_NEGATIVE(dp1))
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset_hpos), c->reg.plane_equation);
+ is_negative = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /*
+ * Both can be negative on GM965/G965 due to RHW workaround
+ * if so, this object should be rejected.
+ */
+ if (c->chipset.is_965) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
+ is_neg2 = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_neg2);
+ }
+
+ brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
+ brw_MOV(p, c->reg.t1, c->reg.t);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+ is_negative = brw_ELSE(p, is_negative);
+ {
+ /* Coming back in. We know that both cannot be negative
+ * because the line would have been culled in that case.
+ */
+
+ /* If both are positive, do nothing */
+ /* Only on GM965/G965 */
+ if (c->chipset.is_965) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
+ is_neg2 = brw_IF(p, BRW_EXECUTE_1);
+ }
+
+ {
+ brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
+ brw_MOV(p, c->reg.t0, c->reg.t);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ if (c->chipset.is_965) {
+ brw_ENDIF(p, is_neg2);
+ }
+ }
+ brw_ENDIF(p, is_negative);
+ }
+ brw_ENDIF(p, plane_active);
+
+ /* plane_ptr++;
+ */
+ brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
+
+ /* while (planemask>>=1) != 0
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
+ }
+ brw_WHILE(p, plane_loop);
+
+ brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
+ not_culled = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, FALSE);
+ brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, FALSE);
+
+ brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
+ brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
+ }
+ brw_ENDIF(p, not_culled);
+ brw_clip_kill_thread(c);
+}
+
+
+
+void brw_emit_line_clip( struct brw_clip_compile *c )
+{
+ brw_clip_line_alloc_regs(c);
+ brw_clip_init_ff_sync(c);
+
+ if (c->key.do_flat_shading)
+ brw_clip_copy_colors(c, 0, 1);
+
+ clip_and_emit_line(c);
+}
diff --git a/src/gallium/drivers/i965/brw_clip_point.c b/src/gallium/drivers/i965/brw_clip_point.c
new file mode 100644
index 0000000000..e0a5330556
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_point.c
@@ -0,0 +1,48 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+/* Point clipping, nothing to do?
+ */
+void brw_emit_point_clip( struct brw_clip_compile *c )
+{
+ /* Send an empty message to kill the thread:
+ */
+ brw_clip_tri_alloc_regs(c, 0);
+ brw_clip_init_ff_sync(c);
+
+ brw_clip_kill_thread(c);
+}
diff --git a/src/gallium/drivers/i965/brw_clip_state.c b/src/gallium/drivers/i965/brw_clip_state.c
new file mode 100644
index 0000000000..5c3ccfd8d0
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_state.c
@@ -0,0 +1,209 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+
+#include "brw_context.h"
+#include "brw_clip.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+struct brw_clip_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+ unsigned int curb_entry_read_length;
+ unsigned int clip_mode;
+
+ unsigned int curbe_offset;
+
+ unsigned int nr_urb_entries, urb_size;
+
+ GLboolean depth_clamp;
+};
+
+static void
+clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_CLIP_PROG */
+ key->total_grf = brw->clip.prog_data->total_grf;
+ key->urb_entry_read_length = brw->clip.prog_data->urb_read_length;
+ key->curb_entry_read_length = brw->clip.prog_data->curb_read_length;
+ key->clip_mode = brw->clip.prog_data->clip_mode;
+
+ /* BRW_NEW_CURBE_OFFSETS */
+ key->curbe_offset = brw->curbe.clip_start;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_clip_entries;
+ key->urb_size = brw->urb.vsize;
+
+ /* */
+ key->depth_clamp = 0; /* XXX: add this to gallium: ctx->Transform.DepthClamp; */
+}
+
+static enum pipe_error
+clip_unit_create_from_key(struct brw_context *brw,
+ struct brw_clip_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_clip_unit_state clip;
+ enum pipe_error ret;
+
+ memset(&clip, 0, sizeof(clip));
+
+ clip.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ /* reloc */
+ clip.thread0.kernel_start_pointer = 0;
+
+ clip.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ clip.thread1.single_program_flow = 1;
+
+ clip.thread3.urb_entry_read_length = key->urb_entry_read_length;
+ clip.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
+ clip.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
+ clip.thread3.dispatch_grf_start_reg = 1;
+ clip.thread3.urb_entry_read_offset = 0;
+
+ clip.thread4.nr_urb_entries = key->nr_urb_entries;
+ clip.thread4.urb_entry_allocation_size = key->urb_size - 1;
+ /* If we have enough clip URB entries to run two threads, do so.
+ */
+ if (key->nr_urb_entries >= 10) {
+ /* Half of the URB entries go to each thread, and it has to be an
+ * even number.
+ */
+ assert(key->nr_urb_entries % 2 == 0);
+
+ /* Although up to 16 concurrent Clip threads are allowed on IGDNG,
+ * only 2 threads can output VUEs at a time.
+ */
+ if (BRW_IS_IGDNG(brw))
+ clip.thread4.max_threads = 16 - 1;
+ else
+ clip.thread4.max_threads = 2 - 1;
+ } else {
+ assert(key->nr_urb_entries >= 5);
+ clip.thread4.max_threads = 1 - 1;
+ }
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ clip.thread4.max_threads = 0;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ clip.thread4.stats_enable = 1;
+
+ clip.clip5.userclip_enable_flags = 0x7f;
+ clip.clip5.userclip_must_clip = 1;
+ clip.clip5.guard_band_enable = 0;
+ if (!key->depth_clamp)
+ clip.clip5.viewport_z_clip_enable = 1;
+ clip.clip5.viewport_xy_clip_enable = 1;
+ clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE;
+ clip.clip5.api_mode = BRW_CLIP_API_OGL;
+ clip.clip5.clip_mode = key->clip_mode;
+
+ if (BRW_IS_G4X(brw))
+ clip.clip5.negative_w_clip_test = 1;
+
+ clip.clip6.clipper_viewport_state_ptr = 0;
+ clip.viewport_xmin = -1;
+ clip.viewport_xmax = 1;
+ clip.viewport_ymin = -1;
+ clip.viewport_ymax = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_CLIP_UNIT,
+ key, sizeof(*key),
+ reloc, 1,
+ &clip, sizeof(clip),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static int upload_clip_unit( struct brw_context *brw )
+{
+ struct brw_clip_unit_key key;
+ struct brw_winsys_reloc reloc[1];
+ unsigned grf_reg_count;
+ enum pipe_error ret;
+
+ clip_unit_populate_key(brw, &key);
+
+ grf_reg_count = align(key.total_grf, 16) / 16 - 1;
+
+ /* clip program relocation
+ *
+ * XXX: these reloc structs are long lived and only need to be
+ * updated when the bound BO changes. Hopefully the stuff mixed in
+ * in the delta's is non-orthogonal.
+ */
+ assert(brw->clip.prog_bo);
+ make_reloc(&reloc[0],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_clip_unit_state, thread0),
+ brw->clip.prog_bo);
+
+
+ if (brw_search_cache(&brw->cache, BRW_CLIP_UNIT,
+ &key, sizeof(key),
+ reloc, 1,
+ NULL,
+ &brw->clip.state_bo))
+ return PIPE_OK;
+
+ /* Create new:
+ */
+ ret = clip_unit_create_from_key(brw, &key,
+ reloc,
+ &brw->clip.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_clip_unit = {
+ .dirty = {
+ .mesa = 0,
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_URB_FENCE),
+ .cache = CACHE_NEW_CLIP_PROG
+ },
+ .prepare = upload_clip_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_clip_tri.c b/src/gallium/drivers/i965/brw_clip_tri.c
new file mode 100644
index 0000000000..4cde7294ea
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_tri.c
@@ -0,0 +1,595 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+static void release_tmps( struct brw_clip_compile *c )
+{
+ c->last_tmp = c->first_tmp;
+}
+
+
+void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
+ GLuint nr_verts )
+{
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ if (c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec4_grf(i, 0);
+ i += (6 + c->key.nr_userclip + 1) / 2;
+
+ c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
+ }
+ else
+ c->prog_data.curb_read_length = 0;
+
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < nr_verts; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ if (c->key.nr_attrs & 1) {
+ for (j = 0; j < 3; j++) {
+ GLuint delta = c->key.nr_attrs*16 + 32;
+
+ if (c->chipset.is_igdng)
+ delta = c->key.nr_attrs * 16 + 32 * 3;
+
+ brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
+ }
+ }
+
+ c->reg.t = brw_vec1_grf(i, 0);
+ c->reg.loopcount = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_D);
+ c->reg.nr_verts = retype(brw_vec1_grf(i, 2), BRW_REGISTER_TYPE_UD);
+ c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
+ c->reg.plane_equation = brw_vec4_grf(i, 4);
+ i++;
+
+ c->reg.dpPrev = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
+ c->reg.dp = brw_vec1_grf(i, 4);
+ i++;
+
+ c->reg.inlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0);
+ i++;
+
+ c->reg.outlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0);
+ i++;
+
+ c->reg.freelist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0);
+ i++;
+
+ if (!c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec8_grf(i, 0);
+ i++;
+ }
+
+ if (c->key.do_unfilled) {
+ c->reg.dir = brw_vec4_grf(i, 0);
+ c->reg.offset = brw_vec4_grf(i, 4);
+ i++;
+ c->reg.tmp0 = brw_vec4_grf(i, 0);
+ c->reg.tmp1 = brw_vec4_grf(i, 4);
+ i++;
+ }
+
+ if (c->need_ff_sync) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
+
+ c->first_tmp = i;
+ c->last_tmp = i;
+
+ c->prog_data.urb_read_length = c->nr_regs; /* ? */
+ c->prog_data.total_grf = i;
+}
+
+
+
+void brw_clip_tri_init_vertices( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
+ struct brw_instruction *is_rev;
+
+ /* Initial list of indices for incoming vertexes:
+ */
+ brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_EQ,
+ tmp0,
+ brw_imm_ud(_3DPRIM_TRISTRIP_REVERSE));
+
+ /* XXX: Is there an easier way to do this? Need to reverse every
+ * second tristrip element: Can ignore sometimes?
+ */
+ is_rev = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[1]) );
+ brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[0]) );
+ if (c->need_direction)
+ brw_MOV(p, c->reg.dir, brw_imm_f(-1));
+ }
+ is_rev = brw_ELSE(p, is_rev);
+ {
+ brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[0]) );
+ brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[1]) );
+ if (c->need_direction)
+ brw_MOV(p, c->reg.dir, brw_imm_f(1));
+ }
+ brw_ENDIF(p, is_rev);
+
+ brw_MOV(p, get_element(c->reg.inlist, 2), brw_address(c->reg.vertex[2]) );
+ brw_MOV(p, brw_vec8_grf(c->reg.outlist.nr, 0), brw_imm_f(0));
+ brw_MOV(p, c->reg.nr_verts, brw_imm_ud(3));
+}
+
+
+
+void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *is_poly;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
+
+ brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_EQ,
+ tmp0,
+ brw_imm_ud(_3DPRIM_POLYGON));
+
+ is_poly = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_copy_colors(c, 1, 0);
+ brw_clip_copy_colors(c, 2, 0);
+ }
+ is_poly = brw_ELSE(p, is_poly);
+ {
+ brw_clip_copy_colors(c, 0, 2);
+ brw_clip_copy_colors(c, 1, 2);
+ }
+ brw_ENDIF(p, is_poly);
+}
+
+
+
+/* Use mesa's clipping algorithms, translated to GEN4 assembly.
+ */
+void brw_clip_tri( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_indirect vtx = brw_indirect(0, 0);
+ struct brw_indirect vtxPrev = brw_indirect(1, 0);
+ struct brw_indirect vtxOut = brw_indirect(2, 0);
+ struct brw_indirect plane_ptr = brw_indirect(3, 0);
+ struct brw_indirect inlist_ptr = brw_indirect(4, 0);
+ struct brw_indirect outlist_ptr = brw_indirect(5, 0);
+ struct brw_indirect freelist_ptr = brw_indirect(6, 0);
+ struct brw_instruction *plane_loop;
+ struct brw_instruction *plane_active;
+ struct brw_instruction *vertex_loop;
+ struct brw_instruction *next_test;
+ struct brw_instruction *prev_test;
+
+ brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) );
+ brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
+ brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
+ brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));
+
+ brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) );
+
+ plane_loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* if (planemask & 1)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1));
+
+ plane_active = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* vtxOut = freelist_ptr++
+ */
+ brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(freelist_ptr) );
+ brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE));
+
+ if (c->key.nr_userclip)
+ brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
+ else
+ brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
+
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0));
+
+ vertex_loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* vtx = *input_ptr;
+ */
+ brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0));
+
+ /* IS_NEGATIVE(prev) */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, c->offset_hpos), c->reg.plane_equation);
+ prev_test = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* IS_POSITIVE(next)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_GE);
+ brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation);
+ next_test = brw_IF(p, BRW_EXECUTE_1);
+ {
+
+ /* Coming back in.
+ */
+ brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev);
+
+ /* If (vtxOut == 0) vtxOut = vtxPrev
+ */
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) );
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE);
+
+ /* *outlist_ptr++ = vtxOut;
+ * nr_verts++;
+ * vtxOut = 0;
+ */
+ brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
+ brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+ brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ }
+ brw_ENDIF(p, next_test);
+
+ }
+ prev_test = brw_ELSE(p, prev_test);
+ {
+ /* *outlist_ptr++ = vtxPrev;
+ * nr_verts++;
+ */
+ brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev));
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
+ brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+
+ /* IS_NEGATIVE(next)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation);
+ next_test = brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* Going out of bounds. Avoid division by zero as we
+ * know dp != dpPrev from DIFFERENT_SIGNS, above.
+ */
+ brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp);
+
+ /* If (vtxOut == 0) vtxOut = vtx
+ */
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) );
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE);
+
+ /* *outlist_ptr++ = vtxOut;
+ * nr_verts++;
+ * vtxOut = 0;
+ */
+ brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut));
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
+ brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+ brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) );
+ }
+ brw_ENDIF(p, next_test);
+ }
+ brw_ENDIF(p, prev_test);
+
+ /* vtxPrev = vtx;
+ * inlist_ptr++;
+ */
+ brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx));
+ brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short)));
+
+ /* while (--loopcount != 0)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, vertex_loop);
+
+ /* vtxPrev = *(outlist_ptr-1) OR: outlist[nr_verts-1]
+ * inlist = outlist
+ * inlist_ptr = &inlist[0]
+ * outlist_ptr = &outlist[0]
+ */
+ brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2));
+ brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0));
+ brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0));
+ brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
+ brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist));
+ }
+ brw_ENDIF(p, plane_active);
+
+ /* plane_ptr++;
+ */
+ brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
+
+ /* nr_verts >= 3
+ */
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_GE,
+ c->reg.nr_verts,
+ brw_imm_ud(3));
+
+ /* && (planemask>>=1) != 0
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
+ }
+ brw_WHILE(p, plane_loop);
+}
+
+
+
+void brw_clip_tri_emit_polygon(struct brw_clip_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *loop, *if_insn;
+
+ /* for (loopcount = nr_verts-2; loopcount > 0; loopcount--)
+ */
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_G);
+ brw_ADD(p,
+ c->reg.loopcount,
+ c->reg.nr_verts,
+ brw_imm_d(-2));
+
+ if_insn = brw_IF(p, BRW_EXECUTE_1);
+ {
+ struct brw_indirect v0 = brw_indirect(0, 0);
+ struct brw_indirect vptr = brw_indirect(1, 0);
+
+ brw_MOV(p, get_addr_reg(vptr), brw_address(c->reg.inlist));
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0));
+
+ brw_clip_emit_vue(c, v0, 1, 0, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_START));
+
+ brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2));
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_TRIFAN << 2));
+
+ brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2));
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0));
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+
+ brw_clip_emit_vue(c, v0, 0, 1, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_END));
+ }
+ brw_ENDIF(p, if_insn);
+}
+
+static void do_clip_tri( struct brw_clip_compile *c )
+{
+ brw_clip_init_planes(c);
+
+ brw_clip_tri(c);
+}
+
+
+static void maybe_do_clip_tri( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *do_clip;
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0));
+ do_clip = brw_IF(p, BRW_EXECUTE_1);
+ {
+ do_clip_tri(c);
+ }
+ brw_ENDIF(p, do_clip);
+}
+
+static void brw_clip_test( struct brw_clip_compile *c )
+{
+ struct brw_reg t = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ struct brw_reg t1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ struct brw_reg t2 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ struct brw_reg t3 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+
+ struct brw_reg v0 = get_tmp(c);
+ struct brw_reg v1 = get_tmp(c);
+ struct brw_reg v2 = get_tmp(c);
+
+ struct brw_indirect vt0 = brw_indirect(0, 0);
+ struct brw_indirect vt1 = brw_indirect(1, 0);
+ struct brw_indirect vt2 = brw_indirect(2, 0);
+
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *is_outside;
+ struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */
+
+ brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0]));
+ brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1]));
+ brw_MOV(p, get_addr_reg(vt2), brw_address(c->reg.vertex[2]));
+ brw_MOV(p, v0, deref_4f(vt0, c->offset_hpos));
+ brw_MOV(p, v1, deref_4f(vt1, c->offset_hpos));
+ brw_MOV(p, v2, deref_4f(vt2, c->offset_hpos));
+ brw_AND(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(~0x3f));
+
+ /* test nearz, xmin, ymin plane */
+ /* clip.xyz < -clip.w */
+ brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, negate(get_element(v0, 3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, negate(get_element(v2, 3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* All vertices are outside of a plane, rejected */
+ brw_AND(p, t, t1, t2);
+ brw_AND(p, t, t, t3);
+ brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1));
+ brw_OR(p, tmp0, tmp0, get_element(t, 2));
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1));
+ is_outside = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_outside);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* some vertices are inside a plane, some are outside,need to clip */
+ brw_XOR(p, t, t1, t2);
+ brw_XOR(p, t1, t2, t3);
+ brw_OR(p, t, t, t1);
+ brw_AND(p, t, t, brw_imm_ud(0x1));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 0), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 1), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 2), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* test farz, xmax, ymax plane */
+ /* clip.xyz > clip.w */
+ brw_CMP(p, t1, BRW_CONDITIONAL_G, v0, get_element(v0, 3));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, t3, BRW_CONDITIONAL_G, v2, get_element(v2, 3));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* All vertices are outside of a plane, rejected */
+ brw_AND(p, t, t1, t2);
+ brw_AND(p, t, t, t3);
+ brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1));
+ brw_OR(p, tmp0, tmp0, get_element(t, 2));
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1));
+ is_outside = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, is_outside);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ /* some vertices are inside a plane, some are outside,need to clip */
+ brw_XOR(p, t, t1, t2);
+ brw_XOR(p, t1, t2, t3);
+ brw_OR(p, t, t, t1);
+ brw_AND(p, t, t, brw_imm_ud(0x1));
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 0), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 1), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ,
+ get_element(t, 2), brw_imm_ud(0));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ release_tmps(c);
+}
+
+
+void brw_emit_tri_clip( struct brw_clip_compile *c )
+{
+ struct brw_instruction *neg_rhw;
+ struct brw_compile *p = &c->func;
+ brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
+ brw_clip_tri_init_vertices(c);
+ brw_clip_init_clipmask(c);
+ brw_clip_init_ff_sync(c);
+
+ /* if -ve rhw workaround bit is set,
+ do cliptest */
+ if (c->chipset.is_965) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
+ brw_imm_ud(1<<20));
+ neg_rhw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_test(c);
+ }
+ brw_ENDIF(p, neg_rhw);
+ }
+ /* Can't push into do_clip_tri because with polygon (or quad)
+ * flatshading, need to apply the flatshade here because we don't
+ * respect the PV when converting to trifan for emit:
+ */
+ if (c->key.do_flat_shading)
+ brw_clip_tri_flat_shade(c);
+
+ if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) ||
+ (c->key.clip_mode == BRW_CLIPMODE_KERNEL_CLIP))
+ do_clip_tri(c);
+ else
+ maybe_do_clip_tri(c);
+
+ brw_clip_tri_emit_polygon(c);
+
+ /* Send an empty message to kill the thread:
+ */
+ brw_clip_kill_thread(c);
+}
diff --git a/src/gallium/drivers/i965/brw_clip_unfilled.c b/src/gallium/drivers/i965/brw_clip_unfilled.c
new file mode 100644
index 0000000000..aec835b8ce
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_unfilled.c
@@ -0,0 +1,497 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+
+/* This is performed against the original triangles, so no indirection
+ * required:
+BZZZT!
+ */
+static void compute_tri_direction( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg e = c->reg.tmp0;
+ struct brw_reg f = c->reg.tmp1;
+ struct brw_reg v0 = byte_offset(c->reg.vertex[0], c->offset_hpos);
+ struct brw_reg v1 = byte_offset(c->reg.vertex[1], c->offset_hpos);
+ struct brw_reg v2 = byte_offset(c->reg.vertex[2], c->offset_hpos);
+
+
+ struct brw_reg v0n = get_tmp(c);
+ struct brw_reg v1n = get_tmp(c);
+ struct brw_reg v2n = get_tmp(c);
+
+ /* Convert to NDC.
+ * NOTE: We can't modify the original vertex coordinates,
+ * as it may impact further operations.
+ * So, we have to keep normalized coordinates in temp registers.
+ *
+ * TBD-KC
+ * Try to optimize unnecessary MOV's.
+ */
+ brw_MOV(p, v0n, v0);
+ brw_MOV(p, v1n, v1);
+ brw_MOV(p, v2n, v2);
+
+ brw_clip_project_position(c, v0n);
+ brw_clip_project_position(c, v1n);
+ brw_clip_project_position(c, v2n);
+
+ /* Calculate the vectors of two edges of the triangle:
+ */
+ brw_ADD(p, e, v0n, negate(v2n));
+ brw_ADD(p, f, v1n, negate(v2n));
+
+ /* Take their crossproduct:
+ */
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_MUL(p, vec4(brw_null_reg()), brw_swizzle(e, 1,2,0,3), brw_swizzle(f,2,0,1,3));
+ brw_MAC(p, vec4(e), negate(brw_swizzle(e, 2,0,1,3)), brw_swizzle(f,1,2,0,3));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+
+ brw_MUL(p, c->reg.dir, c->reg.dir, vec4(e));
+}
+
+
+static void cull_direction( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *ccw;
+ GLuint conditional;
+
+ assert (!(c->key.fill_ccw == CLIP_CULL &&
+ c->key.fill_cw == CLIP_CULL));
+
+ if (c->key.fill_ccw == CLIP_CULL)
+ conditional = BRW_CONDITIONAL_GE;
+ else
+ conditional = BRW_CONDITIONAL_L;
+
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ conditional,
+ get_element(c->reg.dir, 2),
+ brw_imm_f(0));
+
+ ccw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, ccw);
+}
+
+
+
+static void copy_bfc( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *ccw;
+ GLuint conditional;
+
+ /* Do we have any colors to copy?
+ */
+ if ((c->offset_color0 == 0 || c->offset_bfc0 == 0) &&
+ (c->offset_color1 == 0 || c->offset_bfc1 == 0))
+ return;
+
+ /* In some wierd degnerate cases we can end up testing the
+ * direction twice, once for culling and once for bfc copying. Oh
+ * well, that's what you get for setting wierd GL state.
+ */
+ if (c->key.copy_bfc_ccw)
+ conditional = BRW_CONDITIONAL_GE;
+ else
+ conditional = BRW_CONDITIONAL_L;
+
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ conditional,
+ get_element(c->reg.dir, 2),
+ brw_imm_f(0));
+
+ ccw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ GLuint i;
+
+ for (i = 0; i < 3; i++) {
+ if (c->offset_color0 && c->offset_bfc0)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[i], c->offset_color0),
+ byte_offset(c->reg.vertex[i], c->offset_bfc0));
+
+ if (c->offset_color1 && c->offset_bfc1)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[i], c->offset_color0),
+ byte_offset(c->reg.vertex[i], c->offset_bfc0));
+ }
+ }
+ brw_ENDIF(p, ccw);
+}
+
+
+
+
+/*
+ GLfloat iz = 1.0 / dir.z;
+ GLfloat ac = dir.x * iz;
+ GLfloat bc = dir.y * iz;
+ offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
+ offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor;
+ offset *= MRD;
+*/
+static void compute_offset( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg off = c->reg.offset;
+ struct brw_reg dir = c->reg.dir;
+
+ brw_math_invert(p, get_element(off, 2), get_element(dir, 2));
+ brw_MUL(p, vec2(off), dir, get_element(off, 2));
+
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_GE,
+ brw_abs(get_element(off, 0)),
+ brw_abs(get_element(off, 1)));
+
+ brw_SEL(p, vec1(off), brw_abs(get_element(off, 0)), brw_abs(get_element(off, 1)));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_MUL(p, vec1(off), off, brw_imm_f(c->key.offset_factor));
+ brw_ADD(p, vec1(off), off, brw_imm_f(c->key.offset_units));
+}
+
+
+static void merge_edgeflags( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *is_poly;
+ struct brw_reg tmp0 = get_element_ud(c->reg.tmp0, 0);
+
+ brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK));
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_EQ,
+ tmp0,
+ brw_imm_ud(_3DPRIM_POLYGON));
+
+ /* Get away with using reg.vertex because we know that this is not
+ * a _3DPRIM_TRISTRIP_REVERSE:
+ */
+ is_poly = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ);
+ brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<8));
+ brw_MOV(p, byte_offset(c->reg.vertex[0], c->offset_edgeflag), brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ);
+ brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<9));
+ brw_MOV(p, byte_offset(c->reg.vertex[2], c->offset_edgeflag), brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+ brw_ENDIF(p, is_poly);
+}
+
+
+
+static void apply_one_offset( struct brw_clip_compile *c,
+ struct brw_indirect vert )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg z = deref_1f(vert, c->header_position_offset +
+ 2 * type_sz(BRW_REGISTER_TYPE_F));
+
+ brw_ADD(p, z, z, vec1(c->reg.offset));
+}
+
+
+
+/***********************************************************************
+ * Output clipped polygon as an unfilled primitive:
+ */
+static void emit_lines(struct brw_clip_compile *c,
+ GLboolean do_offset)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *loop;
+ struct brw_instruction *draw_edge;
+ struct brw_indirect v0 = brw_indirect(0, 0);
+ struct brw_indirect v1 = brw_indirect(1, 0);
+ struct brw_indirect v0ptr = brw_indirect(2, 0);
+ struct brw_indirect v1ptr = brw_indirect(3, 0);
+
+ /* Need a seperate loop for offset:
+ */
+ if (do_offset) {
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
+ brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
+
+ apply_one_offset(c, v0);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_G);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+ }
+
+ /* v1ptr = &inlist[nr_verts]
+ * *v1ptr = v0
+ */
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
+ brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
+ brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW));
+ brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
+ brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2));
+ brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
+
+ /* draw edge if edgeflag != 0 */
+ brw_CMP(p,
+ vec1(brw_null_reg()), BRW_CONDITIONAL_NZ,
+ deref_1f(v0, c->offset_edgeflag),
+ brw_imm_f(0));
+ draw_edge = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
+ brw_clip_emit_vue(c, v1, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
+ }
+ brw_ENDIF(p, draw_edge);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+}
+
+
+
+static void emit_points(struct brw_clip_compile *c,
+ GLboolean do_offset )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *loop;
+ struct brw_instruction *draw_point;
+
+ struct brw_indirect v0 = brw_indirect(0, 0);
+ struct brw_indirect v0ptr = brw_indirect(2, 0);
+
+ brw_MOV(p, c->reg.loopcount, c->reg.nr_verts);
+ brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist));
+
+ loop = brw_DO(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0));
+ brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2));
+
+ /* draw if edgeflag != 0
+ */
+ brw_CMP(p,
+ vec1(brw_null_reg()), BRW_CONDITIONAL_NZ,
+ deref_1f(v0, c->offset_edgeflag),
+ brw_imm_f(0));
+ draw_point = brw_IF(p, BRW_EXECUTE_1);
+ {
+ if (do_offset)
+ apply_one_offset(c, v0);
+
+ brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END);
+ }
+ brw_ENDIF(p, draw_point);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1));
+ }
+ brw_WHILE(p, loop);
+}
+
+
+
+
+
+
+
+static void emit_primitives( struct brw_clip_compile *c,
+ GLuint mode,
+ GLboolean do_offset )
+{
+ switch (mode) {
+ case CLIP_FILL:
+ brw_clip_tri_emit_polygon(c);
+ break;
+
+ case CLIP_LINE:
+ emit_lines(c, do_offset);
+ break;
+
+ case CLIP_POINT:
+ emit_points(c, do_offset);
+ break;
+
+ case CLIP_CULL:
+ assert(0);
+ break;
+ }
+}
+
+
+
+static void emit_unfilled_primitives( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *ccw;
+
+ /* Direction culling has already been done.
+ */
+ if (c->key.fill_ccw != c->key.fill_cw &&
+ c->key.fill_ccw != CLIP_CULL &&
+ c->key.fill_cw != CLIP_CULL)
+ {
+ brw_CMP(p,
+ vec1(brw_null_reg()),
+ BRW_CONDITIONAL_GE,
+ get_element(c->reg.dir, 2),
+ brw_imm_f(0));
+
+ ccw = brw_IF(p, BRW_EXECUTE_1);
+ {
+ emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw);
+ }
+ ccw = brw_ELSE(p, ccw);
+ {
+ emit_primitives(c, c->key.fill_cw, c->key.offset_cw);
+ }
+ brw_ENDIF(p, ccw);
+ }
+ else if (c->key.fill_cw != CLIP_CULL) {
+ emit_primitives(c, c->key.fill_cw, c->key.offset_cw);
+ }
+ else if (c->key.fill_ccw != CLIP_CULL) {
+ emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw);
+ }
+}
+
+
+
+
+static void check_nr_verts( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *if_insn;
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.nr_verts, brw_imm_d(3));
+ if_insn = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p, if_insn);
+}
+
+
+void brw_emit_unfilled_clip( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *do_clip;
+
+
+ c->need_direction = ((c->key.offset_ccw || c->key.offset_cw) ||
+ (c->key.fill_ccw != c->key.fill_cw) ||
+ c->key.fill_ccw == CLIP_CULL ||
+ c->key.fill_cw == CLIP_CULL ||
+ c->key.copy_bfc_cw ||
+ c->key.copy_bfc_ccw);
+
+ brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
+ brw_clip_tri_init_vertices(c);
+ brw_clip_init_ff_sync(c);
+
+ assert(c->offset_edgeflag);
+
+ if (c->key.fill_ccw == CLIP_CULL &&
+ c->key.fill_cw == CLIP_CULL) {
+ brw_clip_kill_thread(c);
+ return;
+ }
+
+ merge_edgeflags(c);
+
+ /* Need to use the inlist indirection here:
+ */
+ if (c->need_direction)
+ compute_tri_direction(c);
+
+ if (c->key.fill_ccw == CLIP_CULL ||
+ c->key.fill_cw == CLIP_CULL)
+ cull_direction(c);
+
+ if (c->key.offset_ccw ||
+ c->key.offset_cw)
+ compute_offset(c);
+
+ if (c->key.copy_bfc_ccw ||
+ c->key.copy_bfc_cw)
+ copy_bfc(c);
+
+ /* Need to do this whether we clip or not:
+ */
+ if (c->key.do_flat_shading)
+ brw_clip_tri_flat_shade(c);
+
+ brw_clip_init_clipmask(c);
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0));
+ do_clip = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_init_planes(c);
+ brw_clip_tri(c);
+ check_nr_verts(c);
+ }
+ brw_ENDIF(p, do_clip);
+
+ emit_unfilled_primitives(c);
+ brw_clip_kill_thread(c);
+}
+
+
+
diff --git a/src/gallium/drivers/i965/brw_clip_util.c b/src/gallium/drivers/i965/brw_clip_util.c
new file mode 100644
index 0000000000..97a5710310
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_clip_util.c
@@ -0,0 +1,388 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_clip.h"
+
+
+
+
+struct brw_reg get_tmp( struct brw_clip_compile *c )
+{
+ struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0);
+
+ if (++c->last_tmp > c->prog_data.total_grf)
+ c->prog_data.total_grf = c->last_tmp;
+
+ return tmp;
+}
+
+static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp )
+{
+ if (tmp.nr == c->last_tmp-1)
+ c->last_tmp--;
+}
+
+
+static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x);
+}
+
+
+void brw_clip_init_planes( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+
+ if (!c->key.nr_userclip) {
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1));
+ brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1));
+ }
+}
+
+
+
+#define W 3
+
+/* Project 'pos' to screen space (or back again), overwrite with results:
+ */
+void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
+{
+ struct brw_compile *p = &c->func;
+
+ /* calc rhw
+ */
+ brw_math_invert(p, get_element(pos, W), get_element(pos, W));
+
+ /* value.xyz *= value.rhw
+ */
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_MUL(p, brw_writemask(pos, BRW_WRITEMASK_XYZ), pos, brw_swizzle1(pos, W));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+}
+
+
+static void brw_clip_project_vertex( struct brw_clip_compile *c,
+ struct brw_indirect vert_addr )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+
+ /* Fixup position. Extract from the original vertex and re-project
+ * to screen space:
+ */
+ brw_MOV(p, tmp, deref_4f(vert_addr, c->offset_hpos));
+ brw_clip_project_position(c, tmp);
+ brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp);
+
+ release_tmp(c, tmp);
+}
+
+
+
+
+/* Interpolate between two vertices and put the result into a0.0.
+ * Increment a0.0 accordingly.
+ */
+void brw_clip_interp_vertex( struct brw_clip_compile *c,
+ struct brw_indirect dest_ptr,
+ struct brw_indirect v0_ptr, /* from */
+ struct brw_indirect v1_ptr, /* to */
+ struct brw_reg t0,
+ GLboolean force_edgeflag)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+ GLuint i;
+
+ /* Just copy the vertex header:
+ */
+ /*
+ * After CLIP stage, only first 256 bits of the VUE are read
+ * back on IGDNG, so needn't change it
+ */
+ brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
+
+ /* Iterate over each attribute (could be done in pairs?)
+ */
+ for (i = 0; i < c->key.nr_attrs; i++) {
+ GLuint delta = i*16 + 32;
+
+ if (c->chipset.is_igdng)
+ delta = i * 16 + 32 * 3;
+
+ if (delta == c->offset_edgeflag) {
+ if (force_edgeflag)
+ brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
+ else
+ brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
+ }
+ else {
+ /* Interpolate:
+ *
+ * New = attr0 + t*attr1 - t*attr0
+ */
+ brw_MUL(p,
+ vec4(brw_null_reg()),
+ deref_4f(v1_ptr, delta),
+ t0);
+
+ brw_MAC(p,
+ tmp,
+ negate(deref_4f(v0_ptr, delta)),
+ t0);
+
+ brw_ADD(p,
+ deref_4f(dest_ptr, delta),
+ deref_4f(v0_ptr, delta),
+ tmp);
+ }
+ }
+
+ if (i & 1) {
+ GLuint delta = i*16 + 32;
+
+ if (c->chipset.is_igdng)
+ delta = i * 16 + 32 * 3;
+
+ brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
+ }
+
+ release_tmp(c, tmp);
+
+ /* Recreate the projected (NDC) coordinate in the new vertex
+ * header:
+ */
+ brw_clip_project_vertex(c, dest_ptr );
+}
+
+
+
+
+#define MAX_MRF 16
+
+void brw_clip_emit_vue(struct brw_clip_compile *c,
+ struct brw_indirect vert,
+ GLboolean allocate,
+ GLboolean eot,
+ GLuint header)
+{
+ struct brw_compile *p = &c->func;
+ GLuint start = c->last_mrf;
+
+ brw_clip_ff_sync(c);
+
+ assert(!(allocate && eot));
+
+ /* Cycle through mrf regs - probably futile as we have to wait for
+ * the allocation response anyway. Also, the order this function
+ * is invoked doesn't correspond to the order the instructions will
+ * be executed, so it won't have any effect in many cases.
+ */
+#if 0
+ if (start + c->nr_regs + 1 >= MAX_MRF)
+ start = 0;
+
+ c->last_mrf = start + c->nr_regs + 1;
+#endif
+
+ /* Copy the vertex from vertn into m1..mN+1:
+ */
+ brw_copy_from_indirect(p, brw_message_reg(start+1), vert, c->nr_regs);
+
+ /* Overwrite PrimType and PrimStart in the message header, for
+ * each vertex in turn:
+ */
+ brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
+
+
+ /* Send each vertex as a seperate write to the urb. This
+ * is different to the concept in brw_sf_emit.c, where
+ * subsequent writes are used to build up a single urb
+ * entry. Each of these writes instantiates a seperate
+ * urb entry - (I think... what about 'allocate'?)
+ */
+ brw_urb_WRITE(p,
+ allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
+ start,
+ c->reg.R0,
+ allocate,
+ 1, /* used */
+ c->nr_regs + 1, /* msg length */
+ allocate ? 1 : 0, /* response_length */
+ eot, /* eot */
+ 1, /* writes_complete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+}
+
+
+
+void brw_clip_kill_thread(struct brw_clip_compile *c)
+{
+ struct brw_compile *p = &c->func;
+
+ brw_clip_ff_sync(c);
+ /* Send an empty message to kill the thread and release any
+ * allocated urb entry:
+ */
+ brw_urb_WRITE(p,
+ retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
+ 0,
+ c->reg.R0,
+ 0, /* allocate */
+ 0, /* used */
+ 1, /* msg len */
+ 0, /* response len */
+ 1, /* eot */
+ 1, /* writes complete */
+ 0,
+ BRW_URB_SWIZZLE_NONE);
+}
+
+
+
+
+struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c )
+{
+ return brw_address(c->reg.fixed_planes);
+}
+
+
+struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
+{
+ if (c->key.nr_userclip) {
+ return brw_imm_uw(16);
+ }
+ else {
+ return brw_imm_uw(4);
+ }
+}
+
+
+/* If flatshading, distribute color from provoking vertex prior to
+ * clipping.
+ */
+void brw_clip_copy_colors( struct brw_clip_compile *c,
+ GLuint to, GLuint from )
+{
+ struct brw_compile *p = &c->func;
+
+ if (c->offset_color0)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_color0),
+ byte_offset(c->reg.vertex[from], c->offset_color0));
+
+ if (c->offset_color1)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_color1),
+ byte_offset(c->reg.vertex[from], c->offset_color1));
+
+ if (c->offset_bfc0)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_bfc0),
+ byte_offset(c->reg.vertex[from], c->offset_bfc0));
+
+ if (c->offset_bfc1)
+ brw_MOV(p,
+ byte_offset(c->reg.vertex[to], c->offset_bfc1),
+ byte_offset(c->reg.vertex[from], c->offset_bfc1));
+}
+
+
+
+void brw_clip_init_clipmask( struct brw_clip_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
+
+ /* Shift so that lowest outcode bit is rightmost:
+ */
+ brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26));
+
+ if (c->key.nr_userclip) {
+ struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD);
+
+ /* Rearrange userclip outcodes so that they come directly after
+ * the fixed plane bits.
+ */
+ brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
+ brw_SHR(p, tmp, tmp, brw_imm_ud(8));
+ brw_OR(p, c->reg.planemask, c->reg.planemask, tmp);
+
+ release_tmp(c, tmp);
+ }
+}
+
+void brw_clip_ff_sync(struct brw_clip_compile *c)
+{
+ if (c->need_ff_sync) {
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *need_ff_sync;
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
+ need_ff_sync = brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
+ brw_ff_sync(p,
+ c->reg.R0,
+ 0,
+ c->reg.R0,
+ 1,
+ 1, /* used */
+ 1, /* msg length */
+ 1, /* response length */
+ 0, /* eot */
+ 1, /* write compelete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+ }
+ brw_ENDIF(p, need_ff_sync);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+}
+
+void brw_clip_init_ff_sync(struct brw_clip_compile *c)
+{
+ if (c->need_ff_sync) {
+ struct brw_compile *p = &c->func;
+
+ brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c
new file mode 100644
index 0000000000..e67551882d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_context.c
@@ -0,0 +1,154 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "pipe/p_context.h"
+#include "util/u_simple_list.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_draw.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+#include "brw_winsys.h"
+#include "brw_screen.h"
+
+
+static void brw_destroy_context( struct pipe_context *pipe )
+{
+ struct brw_context *brw = brw_context(pipe);
+ int i;
+
+ brw_context_flush( brw );
+ brw_batchbuffer_free( brw->batch );
+ brw_destroy_state(brw);
+
+ brw_draw_cleanup( brw );
+
+ brw_pipe_blend_cleanup( brw );
+ brw_pipe_depth_stencil_cleanup( brw );
+ brw_pipe_framebuffer_cleanup( brw );
+ brw_pipe_flush_cleanup( brw );
+ brw_pipe_misc_cleanup( brw );
+ brw_pipe_query_cleanup( brw );
+ brw_pipe_rast_cleanup( brw );
+ brw_pipe_sampler_cleanup( brw );
+ brw_pipe_shader_cleanup( brw );
+ brw_pipe_vertex_cleanup( brw );
+ brw_pipe_clear_cleanup( brw );
+
+ brw_hw_cc_cleanup( brw );
+
+
+ FREE(brw->wm.compile_data);
+
+ for (i = 0; i < brw->curr.fb.nr_cbufs; i++)
+ pipe_surface_reference(&brw->curr.fb.cbufs[i], NULL);
+ brw->curr.fb.nr_cbufs = 0;
+ pipe_surface_reference(&brw->curr.fb.zsbuf, NULL);
+
+ bo_reference(&brw->curbe.curbe_bo, NULL);
+ bo_reference(&brw->vs.prog_bo, NULL);
+ bo_reference(&brw->vs.state_bo, NULL);
+ bo_reference(&brw->vs.bind_bo, NULL);
+ bo_reference(&brw->gs.prog_bo, NULL);
+ bo_reference(&brw->gs.state_bo, NULL);
+ bo_reference(&brw->clip.prog_bo, NULL);
+ bo_reference(&brw->clip.state_bo, NULL);
+ bo_reference(&brw->clip.vp_bo, NULL);
+ bo_reference(&brw->sf.prog_bo, NULL);
+ bo_reference(&brw->sf.state_bo, NULL);
+ bo_reference(&brw->sf.vp_bo, NULL);
+
+ for (i = 0; i < Elements(brw->wm.sdc_bo); i++)
+ bo_reference(&brw->wm.sdc_bo[i], NULL);
+
+ bo_reference(&brw->wm.bind_bo, NULL);
+
+ for (i = 0; i < Elements(brw->wm.surf_bo); i++)
+ bo_reference(&brw->wm.surf_bo[i], NULL);
+
+ bo_reference(&brw->wm.sampler_bo, NULL);
+ bo_reference(&brw->wm.prog_bo, NULL);
+ bo_reference(&brw->wm.state_bo, NULL);
+}
+
+
+struct pipe_context *brw_create_context(struct pipe_screen *screen)
+{
+ struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context);
+
+ if (!brw) {
+ debug_printf("%s: failed to alloc context\n", __FUNCTION__);
+ return NULL;
+ }
+
+ brw->base.screen = screen;
+ brw->base.destroy = brw_destroy_context;
+ brw->sws = brw_screen(screen)->sws;
+ brw->chipset = brw_screen(screen)->chipset;
+
+ brw_pipe_blend_init( brw );
+ brw_pipe_depth_stencil_init( brw );
+ brw_pipe_framebuffer_init( brw );
+ brw_pipe_flush_init( brw );
+ brw_pipe_misc_init( brw );
+ brw_pipe_query_init( brw );
+ brw_pipe_rast_init( brw );
+ brw_pipe_sampler_init( brw );
+ brw_pipe_shader_init( brw );
+ brw_pipe_vertex_init( brw );
+ brw_pipe_clear_init( brw );
+
+ brw_hw_cc_init( brw );
+
+ brw_init_state( brw );
+ brw_draw_init( brw );
+
+ brw->state.dirty.mesa = ~0;
+ brw->state.dirty.brw = ~0;
+
+ brw->flags.always_emit_state = 0;
+
+ make_empty_list(&brw->query.active_head);
+
+ brw->batch = brw_batchbuffer_alloc( brw->sws, brw->chipset );
+ if (brw->batch == NULL)
+ goto fail;
+
+ return &brw->base;
+
+fail:
+ if (brw->batch)
+ brw_batchbuffer_free( brw->batch );
+ return NULL;
+}
+
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
new file mode 100644
index 0000000000..8c006bb95b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -0,0 +1,858 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRWCONTEXT_INC
+#define BRWCONTEXT_INC
+
+#include "brw_structs.h"
+#include "brw_winsys.h"
+#include "brw_reg.h"
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+#include "tgsi/tgsi_scan.h"
+
+
+/* Glossary:
+ *
+ * URB - uniform resource buffer. A mid-sized buffer which is
+ * partitioned between the fixed function units and used for passing
+ * values (vertices, primitives, constants) between them.
+ *
+ * CURBE - constant URB entry. An urb region (entry) used to hold
+ * constant values which the fixed function units can be instructed to
+ * preload into the GRF when spawning a thread.
+ *
+ * VUE - vertex URB entry. An urb entry holding a vertex and usually
+ * a vertex header. The header contains control information and
+ * things like primitive type, Begin/end flags and clip codes.
+ *
+ * PUE - primitive URB entry. An urb entry produced by the setup (SF)
+ * unit holding rasterization and interpolation parameters.
+ *
+ * GRF - general register file. One of several register files
+ * addressable by programmed threads. The inputs (r0, payload, curbe,
+ * urb) of the thread are preloaded to this area before the thread is
+ * spawned. The registers are individually 8 dwords wide and suitable
+ * for general usage. Registers holding thread input values are not
+ * special and may be overwritten.
+ *
+ * MRF - message register file. Threads communicate (and terminate)
+ * by sending messages. Message parameters are placed in contiguous
+ * MRF registers. All program output is via these messages. URB
+ * entries are populated by sending a message to the shared URB
+ * function containing the new data, together with a control word,
+ * often an unmodified copy of R0.
+ *
+ * R0 - GRF register 0. Typically holds control information used when
+ * sending messages to other threads.
+ *
+ * EU or GEN4 EU: The name of the programmable subsystem of the
+ * i965 hardware. Threads are executed by the EU, the registers
+ * described above are part of the EU architecture.
+ *
+ * Fixed function units:
+ *
+ * CS - Command streamer. Notional first unit, little software
+ * interaction. Holds the URB entries used for constant data, ie the
+ * CURBEs.
+ *
+ * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
+ * this unit is responsible for pulling vertices out of vertex buffers
+ * in vram and injecting them into the processing pipe as VUEs. If
+ * enabled, it first passes them to a VS thread which is a good place
+ * for the driver to implement any active vertex shader.
+ *
+ * GS - Geometry Shader. This corresponds to a new DX10 concept. If
+ * enabled, incoming strips etc are passed to GS threads in individual
+ * line/triangle/point units. The GS thread may perform arbitary
+ * computation and emit whatever primtives with whatever vertices it
+ * chooses. This makes GS an excellent place to implement GL's
+ * unfilled polygon modes, though of course it is capable of much
+ * more. Additionally, GS is used to translate away primitives not
+ * handled by latter units, including Quads and Lineloops.
+ *
+ * CS - Clipper. Mesa's clipping algorithms are imported to run on
+ * this unit. The fixed function part performs cliptesting against
+ * the 6 fixed clipplanes and makes decisions on whether or not the
+ * incoming primitive needs to be passed to a thread for clipping.
+ * User clip planes are handled via cooperation with the VS thread.
+ *
+ * SF - Strips Fans or Setup: Triangles are prepared for
+ * rasterization. Interpolation coefficients are calculated.
+ * Flatshading and two-side lighting usually performed here.
+ *
+ * WM - Windower. Interpolation of vertex attributes performed here.
+ * Fragment shader implemented here. SIMD aspects of EU taken full
+ * advantage of, as pixels are processed in blocks of 16.
+ *
+ * CC - Color Calculator. No EU threads associated with this unit.
+ * Handles blending and (presumably) depth and stencil testing.
+ */
+
+#define BRW_MAX_CURBE (32*16)
+
+
+/* Need a value to say a particular vertex shader output isn't
+ * present. Limits us to 63 outputs currently.
+ */
+#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1)
+
+
+struct brw_context;
+
+struct brw_depth_stencil_state {
+ /* Precalculated hardware state:
+ */
+ struct brw_cc0 cc0;
+ struct brw_cc1 cc1;
+ struct brw_cc2 cc2;
+ struct brw_cc3 cc3;
+ struct brw_cc7 cc7;
+
+ unsigned iz_lookup;
+};
+
+
+struct brw_blend_state {
+ /* Precalculated hardware state:
+ */
+ struct brw_cc2 cc2;
+ struct brw_cc3 cc3;
+ struct brw_cc5 cc5;
+ struct brw_cc6 cc6;
+
+ struct brw_surf_ss0 ss0;
+};
+
+
+struct brw_rasterizer_state;
+
+struct brw_immediate_data {
+ unsigned nr;
+ float (*data)[4];
+};
+
+struct brw_vertex_shader {
+ const struct tgsi_token *tokens;
+ struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */
+
+ struct tgsi_shader_info info;
+ struct brw_immediate_data immediates;
+
+ GLuint has_flow_control:1;
+ GLuint use_const_buffer:1;
+
+ /* Offsets of special vertex shader outputs required for clipping.
+ */
+ GLuint output_hpos:6; /* not always zero? */
+ GLuint output_color0:6;
+ GLuint output_color1:6;
+ GLuint output_bfc0:6;
+ GLuint output_bfc1:6;
+ GLuint output_edgeflag:6;
+
+ unsigned id;
+};
+
+struct brw_fs_signature {
+ GLuint nr_inputs;
+ struct {
+ GLuint interp:3; /* TGSI_INTERPOLATE_x */
+ GLuint semantic:5; /* TGSI_SEMANTIC_x */
+ GLuint semantic_index:24;
+ } input[PIPE_MAX_SHADER_INPUTS];
+};
+
+#define brw_fs_signature_size(s) (offsetof(struct brw_fs_signature, input) + \
+ ((s)->nr_inputs * sizeof (s)->input[0]))
+
+
+struct brw_fragment_shader {
+ const struct tgsi_token *tokens;
+ struct tgsi_shader_info info;
+
+ struct brw_fs_signature signature;
+ struct brw_immediate_data immediates;
+
+ unsigned iz_lookup;
+ /*unsigned wm_lookup;*/
+
+ unsigned uses_depth:1;
+ unsigned has_flow_control:1;
+
+ unsigned id;
+ struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */
+ GLboolean use_const_buffer;
+};
+
+
+struct brw_sampler {
+ struct brw_ss0 ss0;
+ struct brw_ss1 ss1;
+ float border_color[4];
+ struct brw_ss3 ss3;
+};
+
+
+
+#define PIPE_NEW_DEPTH_STENCIL_ALPHA 0x1
+#define PIPE_NEW_RAST 0x2
+#define PIPE_NEW_BLEND 0x4
+#define PIPE_NEW_VIEWPORT 0x8
+#define PIPE_NEW_SAMPLERS 0x10
+#define PIPE_NEW_VERTEX_BUFFER 0x20
+#define PIPE_NEW_VERTEX_ELEMENT 0x40
+#define PIPE_NEW_FRAGMENT_SHADER 0x80
+#define PIPE_NEW_VERTEX_SHADER 0x100
+#define PIPE_NEW_FRAGMENT_CONSTANTS 0x200
+#define PIPE_NEW_VERTEX_CONSTANTS 0x400
+#define PIPE_NEW_CLIP 0x800
+#define PIPE_NEW_INDEX_BUFFER 0x1000
+#define PIPE_NEW_INDEX_RANGE 0x2000
+#define PIPE_NEW_BLEND_COLOR 0x4000
+#define PIPE_NEW_POLYGON_STIPPLE 0x8000
+#define PIPE_NEW_FRAMEBUFFER_DIMENSIONS 0x10000
+#define PIPE_NEW_DEPTH_BUFFER 0x20000
+#define PIPE_NEW_COLOR_BUFFERS 0x40000
+#define PIPE_NEW_QUERY 0x80000
+#define PIPE_NEW_SCISSOR 0x100000
+#define PIPE_NEW_BOUND_TEXTURES 0x200000
+#define PIPE_NEW_NR_CBUFS 0x400000
+#define PIPE_NEW_FRAGMENT_SIGNATURE 0x800000
+
+
+
+#define BRW_NEW_URB_FENCE 0x1
+#define BRW_NEW_FRAGMENT_PROGRAM 0x2
+#define BRW_NEW_VERTEX_PROGRAM 0x4
+#define BRW_NEW_INPUT_DIMENSIONS 0x8
+#define BRW_NEW_CURBE_OFFSETS 0x10
+#define BRW_NEW_REDUCED_PRIMITIVE 0x20
+#define BRW_NEW_PRIMITIVE 0x40
+#define BRW_NEW_CONTEXT 0x80
+#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
+#define BRW_NEW_PSP 0x800
+#define BRW_NEW_WM_SURFACES 0x1000
+#define BRW_NEW_xxx 0x2000 /* was FENCE */
+#define BRW_NEW_INDICES 0x4000
+
+/**
+ * Used for any batch entry with a relocated pointer that will be used
+ * by any 3D rendering. Need to re-emit these fresh in each
+ * batchbuffer as the referenced buffers may be relocated in the
+ * meantime.
+ */
+#define BRW_NEW_BATCH 0x10000
+#define BRW_NEW_NR_WM_SURFACES 0x40000
+#define BRW_NEW_NR_VS_SURFACES 0x80000
+#define BRW_NEW_INDEX_BUFFER 0x100000
+
+struct brw_state_flags {
+ /** State update flags signalled by mesa internals */
+ GLuint mesa;
+ /**
+ * State update flags signalled as the result of brw_tracked_state updates
+ */
+ GLuint brw;
+ /** State update flags signalled by brw_state_cache.c searches */
+ GLuint cache;
+};
+
+
+
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+struct brw_wm_prog_data {
+ GLuint curb_read_length;
+ GLuint urb_read_length;
+
+ GLuint first_curbe_grf;
+ GLuint total_grf;
+ GLuint total_scratch;
+
+ GLuint nr_params; /**< number of float params/constants */
+ GLboolean error;
+
+ /* Pointer to tracked values (only valid once
+ * _mesa_load_state_parameters has been called at runtime).
+ */
+ const GLfloat *param[BRW_MAX_CURBE];
+};
+
+struct brw_sf_prog_data {
+ GLuint urb_read_length;
+ GLuint total_grf;
+
+ /* Each vertex may have upto 12 attributes, 4 components each,
+ * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
+ * rows.
+ *
+ * Actually we use 4 for each, so call it 12 rows.
+ */
+ GLuint urb_entry_size;
+};
+
+
+struct brw_clip_prog_data;
+
+struct brw_gs_prog_data {
+ GLuint urb_read_length;
+ GLuint total_grf;
+};
+
+struct brw_vs_prog_data {
+ GLuint curb_read_length;
+ GLuint urb_read_length;
+ GLuint total_grf;
+
+ GLuint nr_outputs;
+ GLuint nr_inputs;
+
+ GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */
+
+ GLboolean writes_psiz;
+
+ /* Used for calculating urb partitions:
+ */
+ GLuint urb_entry_size;
+};
+
+
+/* Size == 0 if output either not written, or always [0,0,0,1]
+ */
+struct brw_vs_ouput_sizes {
+ GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS];
+};
+
+
+/** Number of texture sampler units */
+#define BRW_MAX_TEX_UNIT 16
+
+/** Max number of render targets in a shader */
+#define BRW_MAX_DRAW_BUFFERS 4
+
+/**
+ * Size of our surface binding table for the WM.
+ * This contains pointers to the drawing surfaces and current texture
+ * objects and shader constant buffers (+2).
+ */
+#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1)
+
+/**
+ * Helpers to convert drawing buffers, textures and constant buffers
+ * to surface binding table indexes, for WM.
+ */
+#define BTI_COLOR_BUF(d) (d)
+#define BTI_FRAGMENT_CONSTANTS (BRW_MAX_DRAW_BUFFERS)
+#define BTI_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t))
+
+/**
+ * Size of surface binding table for the VS.
+ * Only one constant buffer for now.
+ */
+#define BRW_VS_MAX_SURF 1
+
+/**
+ * Only a VS constant buffer
+ */
+#define SURF_INDEX_VERT_CONST_BUFFER 0
+
+
+/* Bit of a hack to align these with the winsys buffer_data_type enum.
+ */
+enum brw_cache_id {
+ BRW_CC_VP = BRW_DATA_GS_CC_VP,
+ BRW_CC_UNIT = BRW_DATA_GS_CC_UNIT,
+ BRW_WM_PROG = BRW_DATA_GS_WM_PROG,
+ BRW_SAMPLER_DEFAULT_COLOR = BRW_DATA_GS_SAMPLER_DEFAULT_COLOR,
+ BRW_SAMPLER = BRW_DATA_GS_SAMPLER,
+ BRW_WM_UNIT = BRW_DATA_GS_WM_UNIT,
+ BRW_SF_PROG = BRW_DATA_GS_SF_PROG,
+ BRW_SF_VP = BRW_DATA_GS_SF_VP,
+ BRW_SF_UNIT = BRW_DATA_GS_SF_UNIT,
+ BRW_VS_UNIT = BRW_DATA_GS_VS_UNIT,
+ BRW_VS_PROG = BRW_DATA_GS_VS_PROG,
+ BRW_GS_UNIT = BRW_DATA_GS_GS_UNIT,
+ BRW_GS_PROG = BRW_DATA_GS_GS_PROG,
+ BRW_CLIP_VP = BRW_DATA_GS_CLIP_VP,
+ BRW_CLIP_UNIT = BRW_DATA_GS_CLIP_UNIT,
+ BRW_CLIP_PROG = BRW_DATA_GS_CLIP_PROG,
+ BRW_SS_SURFACE = BRW_DATA_SS_SURFACE,
+ BRW_SS_SURF_BIND = BRW_DATA_SS_SURF_BIND,
+
+ BRW_MAX_CACHE
+};
+
+struct brw_cache_item {
+ /**
+ * Effectively part of the key, cache_id identifies what kind of state
+ * buffer is involved, and also which brw->state.dirty.cache flag should
+ * be set when this cache item is chosen.
+ */
+ enum brw_cache_id cache_id;
+ /** 32-bit hash of the key data */
+ GLuint hash;
+ GLuint key_size; /* for variable-sized keys */
+ const void *key;
+ struct brw_winsys_reloc *relocs;
+ GLuint nr_relocs;
+
+ struct brw_winsys_buffer *bo;
+ GLuint data_size;
+
+ struct brw_cache_item *next;
+};
+
+
+
+struct brw_cache {
+ struct brw_context *brw;
+ struct brw_winsys_screen *sws;
+
+ struct brw_cache_item **items;
+ GLuint size, n_items;
+
+ enum brw_buffer_type buffer_type;
+
+ GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */
+ GLuint aux_size[BRW_MAX_CACHE];
+ char *name[BRW_MAX_CACHE];
+
+
+ /* Record of the last BOs chosen for each cache_id. Used to set
+ * brw->state.dirty.cache when a new cache item is chosen.
+ */
+ struct brw_winsys_buffer *last_bo[BRW_MAX_CACHE];
+};
+
+
+struct brw_tracked_state {
+ struct brw_state_flags dirty;
+ int (*prepare)( struct brw_context *brw );
+ int (*emit)( struct brw_context *brw );
+};
+
+/* Flags for brw->state.cache.
+ */
+#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
+#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
+#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
+#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
+#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
+#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
+#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
+#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
+#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
+#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
+#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
+#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
+#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
+#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
+#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
+#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
+#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
+#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
+
+struct brw_cached_batch_item {
+ struct header *header;
+ GLuint sz;
+ struct brw_cached_batch_item *next;
+};
+
+
+
+/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life
+ * be easier if C allowed arrays of packed elements?
+ */
+#define VS_INPUT_BITMASK_DWORDS ((PIPE_MAX_SHADER_INPUTS+31)/32)
+
+
+
+
+struct brw_vertex_info {
+ GLuint sizes[VS_INPUT_BITMASK_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
+};
+
+
+struct brw_query_object {
+ /** Doubly linked list of active query objects in the context. */
+ struct brw_query_object *prev, *next;
+
+ /** Last query BO associated with this query. */
+ struct brw_winsys_buffer *bo;
+ /** First index in bo with query data for this object. */
+ int first_index;
+ /** Last index in bo with query data for this object. */
+ int last_index;
+
+ /* Total count of pixels from previous BOs */
+ uint64_t result;
+};
+
+#define CC_RELOC_VP 0
+
+
+/**
+ * brw_context is derived from pipe_context
+ */
+struct brw_context
+{
+ struct pipe_context base;
+ struct brw_chipset chipset;
+
+ struct brw_winsys_screen *sws;
+
+ struct brw_batchbuffer *batch;
+
+ GLuint primitive;
+ GLuint reduced_primitive;
+
+ /* Active state from the state tracker:
+ */
+ struct {
+ struct brw_vertex_shader *vertex_shader;
+ struct brw_fragment_shader *fragment_shader;
+ const struct brw_blend_state *blend;
+ const struct brw_rasterizer_state *rast;
+ const struct brw_depth_stencil_state *zstencil;
+
+ const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS];
+ unsigned num_samplers;
+
+ struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
+ unsigned num_vertex_elements;
+ unsigned num_textures;
+ unsigned num_vertex_buffers;
+
+ struct pipe_scissor_state scissor;
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state fb;
+ struct pipe_clip_state ucp;
+ struct pipe_buffer *vertex_constants;
+ struct pipe_buffer *fragment_constants;
+
+ struct brw_blend_constant_color bcc;
+ struct brw_polygon_stipple bps;
+ struct brw_cc_viewport ccv;
+
+ /**
+ * Index buffer for this draw_prims call.
+ *
+ * Updates are signaled by PIPE_NEW_INDEX_BUFFER.
+ */
+ struct pipe_buffer *index_buffer;
+ unsigned index_size;
+
+ /* Updates are signalled by PIPE_NEW_INDEX_RANGE:
+ */
+ unsigned min_index;
+ unsigned max_index;
+
+ } curr;
+
+ struct {
+ struct brw_state_flags dirty;
+
+ /**
+ * List of buffers accumulated in brw_validate_state to receive
+ * dri_bo_check_aperture treatment before exec, so we can know if we
+ * should flush the batch and try again before emitting primitives.
+ *
+ * This can be a fixed number as we only have a limited number of
+ * objects referenced from the batchbuffer in a primitive emit,
+ * consisting of the vertex buffers, pipelined state pointers,
+ * the CURBE, the depth buffer, and a query BO.
+ */
+ struct brw_winsys_buffer *validated_bos[PIPE_MAX_SHADER_INPUTS + 16];
+ int validated_bo_count;
+ } state;
+
+ struct brw_cache cache; /** non-surface items */
+ struct brw_cache surface_cache; /* surface items */
+ struct brw_cached_batch_item *cached_batch_items;
+
+ struct {
+ struct u_upload_mgr *upload_vertex;
+ struct u_upload_mgr *upload_index;
+
+ /* Information on uploaded vertex buffers:
+ */
+ struct {
+ unsigned stride; /* in bytes between successive vertices */
+ unsigned offset; /* in bytes, of first vertex in bo */
+ unsigned vertex_count; /* count of valid vertices which may be accessed */
+ struct brw_winsys_buffer *bo;
+ } vb[PIPE_MAX_ATTRIBS];
+
+ unsigned nr_vb; /* currently the same as curr.num_vertex_buffers */
+ } vb;
+
+ struct {
+ /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */
+ struct brw_winsys_buffer *bo;
+ unsigned int offset;
+ unsigned int size;
+ /* Offset to index buffer index to use in CMD_3D_PRIM so that we can
+ * avoid re-uploading the IB packet over and over if we're actually
+ * referencing the same index buffer.
+ */
+ unsigned int start_vertex_offset;
+ } ib;
+
+
+ /* BRW_NEW_URB_ALLOCATIONS:
+ */
+ struct {
+ GLuint vsize; /* vertex size plus header in urb registers */
+ GLuint csize; /* constant buffer size in urb registers */
+ GLuint sfsize; /* setup data size in urb registers */
+
+ GLboolean constrained;
+
+ GLuint nr_vs_entries;
+ GLuint nr_gs_entries;
+ GLuint nr_clip_entries;
+ GLuint nr_sf_entries;
+ GLuint nr_cs_entries;
+
+ GLuint vs_start;
+ GLuint gs_start;
+ GLuint clip_start;
+ GLuint sf_start;
+ GLuint cs_start;
+ } urb;
+
+
+ /* BRW_NEW_CURBE_OFFSETS:
+ */
+ struct {
+ GLuint wm_start; /**< pos of first wm const in CURBE buffer */
+ GLuint wm_size; /**< number of float[4] consts, multiple of 16 */
+ GLuint clip_start;
+ GLuint clip_size;
+ GLuint vs_start;
+ GLuint vs_size;
+ GLuint total_size;
+
+ struct brw_winsys_buffer *curbe_bo;
+ /** Offset within curbe_bo of space for current curbe entry */
+ GLuint curbe_offset;
+ /** Offset within curbe_bo of space for next curbe entry */
+ GLuint curbe_next_offset;
+
+ GLfloat *last_buf;
+ GLuint last_bufsz;
+ /**
+ * Whether we should create a new bo instead of reusing the old one
+ * (if we just dispatch the batch pointing at the old one.
+ */
+ GLboolean need_new_bo;
+ } curbe;
+
+ struct {
+ struct brw_vs_prog_data *prog_data;
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+
+ /** Binding table of pointers to surf_bo entries */
+ struct brw_winsys_buffer *bind_bo;
+ struct brw_winsys_buffer *surf_bo[BRW_VS_MAX_SURF];
+ GLuint nr_surfaces;
+ } vs;
+
+ struct {
+ struct brw_gs_prog_data *prog_data;
+
+ GLboolean prog_active;
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ } gs;
+
+ struct {
+ struct brw_clip_prog_data *prog_data;
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ struct brw_winsys_buffer *vp_bo;
+ } clip;
+
+
+ struct {
+ struct brw_sf_prog_data *prog_data;
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ struct brw_winsys_buffer *vp_bo;
+ } sf;
+
+ struct {
+ struct brw_wm_prog_data *prog_data;
+ struct brw_wm_compile *compile_data;
+
+ /** Input sizes, calculated from active vertex program.
+ * One bit per fragment program input attribute.
+ */
+ /*GLbitfield input_size_masks[4];*/
+
+ /** Array of surface default colors (texture border color) */
+ struct brw_winsys_buffer *sdc_bo[BRW_MAX_TEX_UNIT];
+
+ GLuint render_surf;
+ GLuint nr_surfaces;
+
+ GLuint max_threads;
+ struct brw_winsys_buffer *scratch_bo;
+
+ GLuint sampler_count;
+ struct brw_winsys_buffer *sampler_bo;
+
+ /** Binding table of pointers to surf_bo entries */
+ struct brw_winsys_buffer *bind_bo;
+ struct brw_winsys_buffer *surf_bo[BRW_WM_MAX_SURF];
+
+ struct brw_winsys_buffer *prog_bo;
+ struct brw_winsys_buffer *state_bo;
+ } wm;
+
+
+ struct {
+ struct brw_winsys_buffer *state_bo;
+
+ struct brw_cc_unit_state cc;
+ struct brw_winsys_reloc reloc[1];
+ } cc;
+
+ struct {
+ struct brw_query_object active_head;
+ struct brw_winsys_buffer *bo;
+ int index;
+ GLboolean active;
+ int stats_wm;
+ } query;
+
+ struct {
+ unsigned always_emit_state:1;
+ unsigned always_flush_batch:1;
+ unsigned force_swtnl:1;
+ unsigned no_swtnl:1;
+ } flags;
+
+ /* Used to give every program string a unique id
+ */
+ GLuint program_id;
+};
+
+
+
+/*======================================================================
+ * brw_queryobj.c
+ */
+void brw_init_query(struct brw_context *brw);
+enum pipe_error brw_prepare_query_begin(struct brw_context *brw);
+void brw_emit_query_begin(struct brw_context *brw);
+void brw_emit_query_end(struct brw_context *brw);
+
+/*======================================================================
+ * brw_state_dump.c
+ */
+void brw_debug_batch(struct brw_context *intel);
+
+
+/*======================================================================
+ * brw_pipe_*.c
+ */
+void brw_pipe_blend_init( struct brw_context *brw );
+void brw_pipe_depth_stencil_init( struct brw_context *brw );
+void brw_pipe_framebuffer_init( struct brw_context *brw );
+void brw_pipe_flush_init( struct brw_context *brw );
+void brw_pipe_misc_init( struct brw_context *brw );
+void brw_pipe_query_init( struct brw_context *brw );
+void brw_pipe_rast_init( struct brw_context *brw );
+void brw_pipe_sampler_init( struct brw_context *brw );
+void brw_pipe_shader_init( struct brw_context *brw );
+void brw_pipe_vertex_init( struct brw_context *brw );
+void brw_pipe_clear_init( struct brw_context *brw );
+
+
+void brw_pipe_blend_cleanup( struct brw_context *brw );
+void brw_pipe_depth_stencil_cleanup( struct brw_context *brw );
+void brw_pipe_framebuffer_cleanup( struct brw_context *brw );
+void brw_pipe_flush_cleanup( struct brw_context *brw );
+void brw_pipe_misc_cleanup( struct brw_context *brw );
+void brw_pipe_query_cleanup( struct brw_context *brw );
+void brw_pipe_rast_cleanup( struct brw_context *brw );
+void brw_pipe_sampler_cleanup( struct brw_context *brw );
+void brw_pipe_shader_cleanup( struct brw_context *brw );
+void brw_pipe_vertex_cleanup( struct brw_context *brw );
+void brw_pipe_clear_cleanup( struct brw_context *brw );
+
+void brw_hw_cc_init( struct brw_context *brw );
+void brw_hw_cc_cleanup( struct brw_context *brw );
+
+
+
+void brw_context_flush( struct brw_context *brw );
+
+
+/* brw_urb.c
+ */
+int brw_upload_urb_fence(struct brw_context *brw);
+
+/* brw_curbe.c
+ */
+int brw_upload_cs_urb_state(struct brw_context *brw);
+
+
+/*======================================================================
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct brw_context *
+brw_context( struct pipe_context *ctx )
+{
+ return (struct brw_context *)ctx;
+}
+
+
+#define BRW_IS_965(brw) ((brw)->chipset.is_965)
+#define BRW_IS_IGDNG(brw) ((brw)->chipset.is_igdng)
+#define BRW_IS_G4X(brw) ((brw)->chipset.is_g4x)
+
+
+#endif
+
diff --git a/src/gallium/drivers/i965/brw_curbe.c b/src/gallium/drivers/i965/brw_curbe.c
new file mode 100644
index 0000000000..3f031577d5
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_curbe.c
@@ -0,0 +1,390 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_state.h"
+#include "brw_util.h"
+#include "brw_debug.h"
+#include "brw_screen.h"
+
+
+/**
+ * Partition the CURBE between the various users of constant values:
+ * Note that vertex and fragment shaders can now fetch constants out
+ * of constant buffers. We no longer allocatea block of the GRF for
+ * constants. That greatly reduces the demand for space in the CURBE.
+ * Some of the comments within are dated...
+ */
+static int calculate_curbe_offsets( struct brw_context *brw )
+{
+ /* CACHE_NEW_WM_PROG */
+ const GLuint nr_fp_regs = brw->wm.prog_data->curb_read_length;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ const GLuint nr_vp_regs = brw->vs.prog_data->curb_read_length;
+ GLuint nr_clip_regs = 0;
+ GLuint total_regs;
+
+ /* PIPE_NEW_CLIP */
+ if (brw->curr.ucp.nr) {
+ GLuint nr_planes = 6 + brw->curr.ucp.nr;
+ nr_clip_regs = (nr_planes * 4 + 15) / 16;
+ }
+
+
+ total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs;
+
+ /* When this is > 32, want to use a true constant buffer to hold
+ * the extra constants.
+ */
+ assert(total_regs <= 32);
+
+ /* Lazy resize:
+ */
+ if (nr_fp_regs > brw->curbe.wm_size ||
+ nr_vp_regs > brw->curbe.vs_size ||
+ nr_clip_regs != brw->curbe.clip_size ||
+ (total_regs < brw->curbe.total_size / 4 &&
+ brw->curbe.total_size > 16)) {
+
+ GLuint reg = 0;
+
+ /* Calculate a new layout:
+ */
+ reg = 0;
+ brw->curbe.wm_start = reg;
+ brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs;
+ brw->curbe.clip_start = reg;
+ brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs;
+ brw->curbe.vs_start = reg;
+ brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs;
+ brw->curbe.total_size = reg;
+
+ if (BRW_DEBUG & DEBUG_CURBE)
+ debug_printf("curbe wm %d+%d clip %d+%d vs %d+%d\n",
+ brw->curbe.wm_start,
+ brw->curbe.wm_size,
+ brw->curbe.clip_start,
+ brw->curbe.clip_size,
+ brw->curbe.vs_start,
+ brw->curbe.vs_size );
+
+ brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
+ }
+
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_curbe_offsets = {
+ .dirty = {
+ .mesa = PIPE_NEW_CLIP,
+ .brw = BRW_NEW_VERTEX_PROGRAM,
+ .cache = CACHE_NEW_WM_PROG
+ },
+ .prepare = calculate_curbe_offsets
+};
+
+
+
+
+/* Define the number of curbes within CS's urb allocation. Multiple
+ * urb entries -> multiple curbes. These will be used by
+ * fixed-function hardware in a double-buffering scheme to avoid a
+ * pipeline stall each time the contents of the curbe is changed.
+ */
+int brw_upload_cs_urb_state(struct brw_context *brw)
+{
+ struct brw_cs_urb_state cs_urb;
+ memset(&cs_urb, 0, sizeof(cs_urb));
+
+ /* It appears that this is the state packet for the CS unit, ie. the
+ * urb entries detailed here are housed in the CS range from the
+ * URB_FENCE command.
+ */
+ cs_urb.header.opcode = CMD_CS_URB_STATE;
+ cs_urb.header.length = sizeof(cs_urb)/4 - 2;
+
+ /* BRW_NEW_URB_FENCE */
+ cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
+ cs_urb.bits0.urb_entry_size = brw->urb.csize - 1;
+
+ assert(brw->urb.nr_cs_entries);
+ BRW_CACHED_BATCH_STRUCT(brw, &cs_urb);
+ return 0;
+}
+
+static GLfloat fixed_plane[6][4] = {
+ { 0, 0, -1, 1 },
+ { 0, 0, 1, 1 },
+ { 0, -1, 0, 1 },
+ { 0, 1, 0, 1 },
+ {-1, 0, 0, 1 },
+ { 1, 0, 0, 1 }
+};
+
+/* Upload a new set of constants. Too much variability to go into the
+ * cache mechanism, but maybe would benefit from a comparison against
+ * the current uploaded set of constants.
+ */
+static enum pipe_error prepare_curbe_buffer(struct brw_context *brw)
+{
+ struct pipe_screen *screen = brw->base.screen;
+ const GLuint sz = brw->curbe.total_size;
+ const GLuint bufsz = sz * 16 * sizeof(GLfloat);
+ enum pipe_error ret;
+ GLfloat *buf;
+ GLuint i;
+
+ if (sz == 0) {
+ if (brw->curbe.last_buf) {
+ free(brw->curbe.last_buf);
+ brw->curbe.last_buf = NULL;
+ brw->curbe.last_bufsz = 0;
+ }
+ return 0;
+ }
+
+ buf = (GLfloat *) CALLOC(bufsz, 1);
+
+ /* fragment shader constants */
+ if (brw->curbe.wm_size) {
+ const struct brw_fragment_shader *fs = brw->curr.fragment_shader;
+ GLuint offset = brw->curbe.wm_start * 16;
+ GLuint nr_immediate, nr_const;
+
+ nr_immediate = fs->immediates.nr;
+ if (nr_immediate) {
+ memcpy(&buf[offset],
+ fs->immediates.data,
+ nr_immediate * 4 * sizeof(float));
+
+ offset += nr_immediate * 4;
+ }
+
+ nr_const = fs->info.file_max[TGSI_FILE_CONSTANT] + 1;
+/* nr_const = brw->wm.prog_data->nr_params; */
+ if (nr_const) {
+ const GLfloat *value = screen->buffer_map( screen,
+ brw->curr.fragment_constants,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ memcpy(&buf[offset], value,
+ nr_const * 4 * sizeof(float));
+
+ screen->buffer_unmap( screen,
+ brw->curr.fragment_constants );
+ }
+ }
+
+
+ /* The clipplanes are actually delivered to both CLIP and VS units.
+ * VS uses them to calculate the outcode bitmasks.
+ */
+ if (brw->curbe.clip_size) {
+ GLuint offset = brw->curbe.clip_start * 16;
+ GLuint j;
+
+ /* If any planes are going this way, send them all this way:
+ */
+ for (i = 0; i < 6; i++) {
+ buf[offset + i * 4 + 0] = fixed_plane[i][0];
+ buf[offset + i * 4 + 1] = fixed_plane[i][1];
+ buf[offset + i * 4 + 2] = fixed_plane[i][2];
+ buf[offset + i * 4 + 3] = fixed_plane[i][3];
+ }
+
+ /* Clip planes:
+ */
+ assert(brw->curr.ucp.nr <= 6);
+ for (j = 0; j < brw->curr.ucp.nr; j++) {
+ buf[offset + i * 4 + 0] = brw->curr.ucp.ucp[j][0];
+ buf[offset + i * 4 + 1] = brw->curr.ucp.ucp[j][1];
+ buf[offset + i * 4 + 2] = brw->curr.ucp.ucp[j][2];
+ buf[offset + i * 4 + 3] = brw->curr.ucp.ucp[j][3];
+ i++;
+ }
+ }
+
+ /* vertex shader constants */
+ if (brw->curbe.vs_size) {
+ GLuint offset = brw->curbe.vs_start * 16;
+ const struct brw_vertex_shader *vs = brw->curr.vertex_shader;
+ GLuint nr_immediate, nr_const;
+
+ nr_immediate = vs->immediates.nr;
+ if (nr_immediate) {
+ memcpy(&buf[offset],
+ vs->immediates.data,
+ nr_immediate * 4 * sizeof(float));
+
+ offset += nr_immediate * 4;
+ }
+
+ nr_const = vs->info.file_max[TGSI_FILE_CONSTANT] + 1;
+ if (nr_const) {
+ /* XXX: note that constant buffers are currently *already* in
+ * buffer objects. If we want to keep on putting them into the
+ * curbe, makes sense to treat constbuf's specially with malloc.
+ */
+ const GLfloat *value = screen->buffer_map( screen,
+ brw->curr.vertex_constants,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ /* XXX: what if user's constant buffer is too small?
+ */
+ memcpy(&buf[offset], value, nr_const * 4 * sizeof(float));
+
+ screen->buffer_unmap( screen, brw->curr.vertex_constants );
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_CURBE) {
+ for (i = 0; i < sz*16; i+=4)
+ debug_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
+ buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
+
+ debug_printf("last_buf %p buf %p sz %d/%d cmp %d\n",
+ (void *)brw->curbe.last_buf, (void *)buf,
+ bufsz, brw->curbe.last_bufsz,
+ brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1);
+ }
+
+ if (brw->curbe.curbe_bo != NULL &&
+ brw->curbe.last_buf &&
+ bufsz == brw->curbe.last_bufsz &&
+ memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
+ /* constants have not changed */
+ FREE(buf);
+ }
+ else {
+ /* constants have changed */
+ FREE(brw->curbe.last_buf);
+
+ brw->curbe.last_buf = buf;
+ brw->curbe.last_bufsz = bufsz;
+
+ if (brw->curbe.curbe_bo != NULL &&
+ (brw->curbe.need_new_bo ||
+ brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size))
+ {
+ bo_reference(&brw->curbe.curbe_bo, NULL);
+ }
+
+ if (brw->curbe.curbe_bo == NULL) {
+ /* Allocate a single page for CURBE entries for this
+ * batchbuffer. They're generally around 64b. We will
+ * discard the curbe buffer after the batch is flushed to
+ * avoid synchronous updates.
+ */
+ ret = brw->sws->bo_alloc(brw->sws,
+ BRW_BUFFER_TYPE_CURBE,
+ 4096, 1 << 6,
+ &brw->curbe.curbe_bo);
+ if (ret)
+ return ret;
+
+ brw->curbe.curbe_next_offset = 0;
+ }
+
+ brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
+ brw->curbe.curbe_next_offset += bufsz;
+ brw->curbe.curbe_next_offset = align(brw->curbe.curbe_next_offset, 64);
+
+ /* Copy data to the buffer:
+ */
+ brw->sws->bo_subdata(brw->curbe.curbe_bo,
+ BRW_DATA_CONSTANT_BUFFER,
+ brw->curbe.curbe_offset,
+ bufsz,
+ buf,
+ NULL, 0);
+ }
+
+ brw_add_validated_bo(brw, brw->curbe.curbe_bo);
+
+ /* Because this provokes an action (ie copy the constants into the
+ * URB), it shouldn't be shortcircuited if identical to the
+ * previous time - because eg. the urb destination may have
+ * changed, or the urb contents different to last time.
+ *
+ * Note that the data referred to is actually copied internally,
+ * not just used in place according to passed pointer.
+ *
+ * It appears that the CS unit takes care of using each available
+ * URB entry (Const URB Entry == CURBE) in turn, and issuing
+ * flushes as necessary when doublebuffering of CURBEs isn't
+ * possible.
+ */
+
+ return 0;
+}
+
+static enum pipe_error emit_curbe_buffer(struct brw_context *brw)
+{
+ GLuint sz = brw->curbe.total_size;
+
+ BEGIN_BATCH(2, IGNORE_CLIPRECTS);
+ if (sz == 0) {
+ OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
+ OUT_BATCH(0);
+ } else {
+ OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
+ OUT_RELOC(brw->curbe.curbe_bo,
+ BRW_USAGE_STATE,
+ (sz - 1) + brw->curbe.curbe_offset);
+ }
+ ADVANCE_BATCH();
+ return 0;
+}
+
+const struct brw_tracked_state brw_curbe_buffer = {
+ .dirty = {
+ .mesa = (PIPE_NEW_FRAGMENT_CONSTANTS |
+ PIPE_NEW_VERTEX_CONSTANTS |
+ PIPE_NEW_CLIP),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM |
+ BRW_NEW_VERTEX_PROGRAM |
+ BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
+ BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */
+ BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_BATCH),
+ .cache = (CACHE_NEW_WM_PROG)
+ },
+ .prepare = prepare_curbe_buffer,
+ .emit = emit_curbe_buffer,
+};
+
diff --git a/src/gallium/drivers/i965/brw_debug.h b/src/gallium/drivers/i965/brw_debug.h
new file mode 100644
index 0000000000..ae8e9254a6
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_debug.h
@@ -0,0 +1,43 @@
+#ifndef BRW_DEBUG_H
+#define BRW_DEBUG_H
+
+/* ================================================================
+ * Debugging:
+ */
+
+#define DEBUG_TEXTURE 0x1
+#define DEBUG_STATE 0x2
+#define DEBUG_IOCTL 0x4
+#define DEBUG_BLIT 0x8
+#define DEBUG_CURBE 0x10
+#define DEBUG_FALLBACKS 0x20
+#define DEBUG_VERBOSE 0x40
+#define DEBUG_BATCH 0x80
+#define DEBUG_PIXEL 0x100
+#define DEBUG_WINSYS 0x200
+#define DEBUG_MIN_URB 0x400
+#define DEBUG_DISASSEM 0x800
+#define DEBUG_unused3 0x1000
+#define DEBUG_SYNC 0x2000
+#define DEBUG_PRIMS 0x4000
+#define DEBUG_VERTS 0x8000
+#define DEBUG_unused4 0x10000
+#define DEBUG_DMA 0x20000
+#define DEBUG_SANITY 0x40000
+#define DEBUG_SLEEP 0x80000
+#define DEBUG_STATS 0x100000
+#define DEBUG_unused5 0x200000
+#define DEBUG_SINGLE_THREAD 0x400000
+#define DEBUG_WM 0x800000
+#define DEBUG_URB 0x1000000
+#define DEBUG_VS 0x2000000
+
+#ifdef DEBUG
+extern int BRW_DEBUG;
+#else
+#define BRW_DEBUG 0
+#endif
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_defines.h b/src/gallium/drivers/i965/brw_defines.h
new file mode 100644
index 0000000000..e201ce4d7c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_defines.h
@@ -0,0 +1,847 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_DEFINES_H
+#define BRW_DEFINES_H
+
+/* 3D state:
+ */
+#define _3DOP_3DSTATE_PIPELINED 0x0
+#define _3DOP_3DSTATE_NONPIPELINED 0x1
+#define _3DOP_3DCONTROL 0x2
+#define _3DOP_3DPRIMITIVE 0x3
+
+#define _3DSTATE_PIPELINED_POINTERS 0x00
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
+#define _3DSTATE_VERTEX_BUFFERS 0x08
+#define _3DSTATE_VERTEX_ELEMENTS 0x09
+#define _3DSTATE_INDEX_BUFFER 0x0A
+#define _3DSTATE_VF_STATISTICS 0x0B
+#define _3DSTATE_DRAWING_RECTANGLE 0x00
+#define _3DSTATE_CONSTANT_COLOR 0x01
+#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
+#define _3DSTATE_CHROMA_KEY 0x04
+#define _3DSTATE_DEPTH_BUFFER 0x05
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
+#define _3DSTATE_LINE_STIPPLE 0x08
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
+#define _3DCONTROL 0x00
+
+#define PIPE_CONTROL_NOWRITE 0x00
+#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
+#define PIPE_CONTROL_WRITEDEPTH 0x02
+#define PIPE_CONTROL_WRITETIMESTAMP 0x03
+
+#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
+#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
+#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
+
+#define BRW_ANISORATIO_2 0
+#define BRW_ANISORATIO_4 1
+#define BRW_ANISORATIO_6 2
+#define BRW_ANISORATIO_8 3
+#define BRW_ANISORATIO_10 4
+#define BRW_ANISORATIO_12 5
+#define BRW_ANISORATIO_14 6
+#define BRW_ANISORATIO_16 7
+
+#define BRW_BLENDFACTOR_ONE 0x1
+#define BRW_BLENDFACTOR_SRC_COLOR 0x2
+#define BRW_BLENDFACTOR_SRC_ALPHA 0x3
+#define BRW_BLENDFACTOR_DST_ALPHA 0x4
+#define BRW_BLENDFACTOR_DST_COLOR 0x5
+#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define BRW_BLENDFACTOR_CONST_COLOR 0x7
+#define BRW_BLENDFACTOR_CONST_ALPHA 0x8
+#define BRW_BLENDFACTOR_SRC1_COLOR 0x9
+#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define BRW_BLENDFACTOR_ZERO 0x11
+#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
+#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define BRW_BLENDFUNCTION_ADD 0
+#define BRW_BLENDFUNCTION_SUBTRACT 1
+#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define BRW_BLENDFUNCTION_MIN 3
+#define BRW_BLENDFUNCTION_MAX 4
+
+#define BRW_ALPHATEST_FORMAT_UNORM8 0
+#define BRW_ALPHATEST_FORMAT_FLOAT32 1
+
+#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
+#define BRW_CHROMAKEY_REPLACE_BLACK 1
+
+#define BRW_CLIP_API_OGL 0
+#define BRW_CLIP_API_DX 1
+
+#define BRW_CLIPMODE_NORMAL 0
+#define BRW_CLIPMODE_CLIP_ALL 1
+#define BRW_CLIPMODE_CLIP_NON_REJECTED 2
+#define BRW_CLIPMODE_REJECT_ALL 3
+#define BRW_CLIPMODE_ACCEPT_ALL 4
+#define BRW_CLIPMODE_KERNEL_CLIP 5
+
+#define BRW_CLIP_NDCSPACE 0
+#define BRW_CLIP_SCREENSPACE 1
+
+#define BRW_COMPAREFUNCTION_ALWAYS 0
+#define BRW_COMPAREFUNCTION_NEVER 1
+#define BRW_COMPAREFUNCTION_LESS 2
+#define BRW_COMPAREFUNCTION_EQUAL 3
+#define BRW_COMPAREFUNCTION_LEQUAL 4
+#define BRW_COMPAREFUNCTION_GREATER 5
+#define BRW_COMPAREFUNCTION_NOTEQUAL 6
+#define BRW_COMPAREFUNCTION_GEQUAL 7
+
+#define BRW_COVERAGE_PIXELS_HALF 0
+#define BRW_COVERAGE_PIXELS_1 1
+#define BRW_COVERAGE_PIXELS_2 2
+#define BRW_COVERAGE_PIXELS_4 3
+
+#define BRW_CULLMODE_BOTH 0
+#define BRW_CULLMODE_NONE 1
+#define BRW_CULLMODE_FRONT 2
+#define BRW_CULLMODE_BACK 3
+
+#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
+#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
+
+#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define BRW_DEPTHFORMAT_D32_FLOAT 1
+#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define BRW_DEPTHFORMAT_D16_UNORM 5
+
+#define BRW_FLOATING_POINT_IEEE_754 0
+#define BRW_FLOATING_POINT_NON_IEEE_754 1
+
+#define BRW_FRONTWINDING_CW 0
+#define BRW_FRONTWINDING_CCW 1
+
+#define BRW_SPRITE_POINT_ENABLE 16
+
+#define BRW_INDEX_BYTE 0
+#define BRW_INDEX_WORD 1
+#define BRW_INDEX_DWORD 2
+
+#define BRW_LOGICOPFUNCTION_CLEAR 0
+#define BRW_LOGICOPFUNCTION_NOR 1
+#define BRW_LOGICOPFUNCTION_AND_INVERTED 2
+#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
+#define BRW_LOGICOPFUNCTION_AND_REVERSE 4
+#define BRW_LOGICOPFUNCTION_INVERT 5
+#define BRW_LOGICOPFUNCTION_XOR 6
+#define BRW_LOGICOPFUNCTION_NAND 7
+#define BRW_LOGICOPFUNCTION_AND 8
+#define BRW_LOGICOPFUNCTION_EQUIV 9
+#define BRW_LOGICOPFUNCTION_NOOP 10
+#define BRW_LOGICOPFUNCTION_OR_INVERTED 11
+#define BRW_LOGICOPFUNCTION_COPY 12
+#define BRW_LOGICOPFUNCTION_OR_REVERSE 13
+#define BRW_LOGICOPFUNCTION_OR 14
+#define BRW_LOGICOPFUNCTION_SET 15
+
+#define BRW_MAPFILTER_NEAREST 0x0
+#define BRW_MAPFILTER_LINEAR 0x1
+#define BRW_MAPFILTER_ANISOTROPIC 0x2
+
+#define BRW_MIPFILTER_NONE 0
+#define BRW_MIPFILTER_NEAREST 1
+#define BRW_MIPFILTER_LINEAR 3
+
+#define BRW_POLYGON_FRONT_FACING 0
+#define BRW_POLYGON_BACK_FACING 1
+
+#define BRW_PREFILTER_ALWAYS 0x0
+#define BRW_PREFILTER_NEVER 0x1
+#define BRW_PREFILTER_LESS 0x2
+#define BRW_PREFILTER_EQUAL 0x3
+#define BRW_PREFILTER_LEQUAL 0x4
+#define BRW_PREFILTER_GREATER 0x5
+#define BRW_PREFILTER_NOTEQUAL 0x6
+#define BRW_PREFILTER_GEQUAL 0x7
+
+#define BRW_PROVOKING_VERTEX_0 0
+#define BRW_PROVOKING_VERTEX_1 1
+#define BRW_PROVOKING_VERTEX_2 2
+
+#define BRW_RASTRULE_UPPER_LEFT 0
+#define BRW_RASTRULE_UPPER_RIGHT 1
+/* These are listed as "Reserved, but not seen as useful"
+ * in Intel documentation (page 212, "Point Rasterization Rule",
+ * section 7.4 "SF Pipeline State Summary", of document
+ * "Intel® 965 Express Chipset Family and Intel® G35 Express
+ * Chipset Graphics Controller Programmer's Reference Manual,
+ * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
+ * available at
+ * http://intellinuxgraphics.org/documentation.html
+ * at the time of this writing).
+ *
+ * These appear to be supported on at least some
+ * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
+ * is useful when using OpenGL to render to a FBO
+ * (which has the pixel coordinate Y orientation inverted
+ * with respect to the normal OpenGL pixel coordinate system).
+ */
+#define BRW_RASTRULE_LOWER_LEFT 2
+#define BRW_RASTRULE_LOWER_RIGHT 3
+
+#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
+#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
+#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
+
+#define BRW_STENCILOP_KEEP 0
+#define BRW_STENCILOP_ZERO 1
+#define BRW_STENCILOP_REPLACE 2
+#define BRW_STENCILOP_INCRSAT 3
+#define BRW_STENCILOP_DECRSAT 4
+#define BRW_STENCILOP_INCR 5
+#define BRW_STENCILOP_DECR 6
+#define BRW_STENCILOP_INVERT 7
+
+#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
+#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
+
+#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
+#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
+#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
+#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
+#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
+#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
+#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
+#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
+#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
+#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
+#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
+#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
+#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
+#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
+#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
+#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
+#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
+#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
+#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
+#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
+#define BRW_SURFACEFORMAT_R32G32_SINT 0x086
+#define BRW_SURFACEFORMAT_R32G32_UINT 0x087
+#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
+#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
+#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
+#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
+#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
+#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
+#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
+#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
+#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
+#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
+#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
+#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
+#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
+#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
+#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
+#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
+#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
+#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
+#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
+#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
+#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
+#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
+#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
+#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
+#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
+#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
+#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
+#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
+#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
+#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
+#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
+#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
+#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
+#define BRW_SURFACEFORMAT_R32_SINT 0x0D6
+#define BRW_SURFACEFORMAT_R32_UINT 0x0D7
+#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
+#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
+#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
+#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
+#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
+#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
+#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
+#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
+#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
+#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
+#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
+#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
+#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
+#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
+#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
+#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
+#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
+#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
+#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
+#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
+#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
+#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
+#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
+#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
+#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
+#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
+#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
+#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
+#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
+#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
+#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
+#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
+#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
+#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
+#define BRW_SURFACEFORMAT_R8G8_SINT 0x108
+#define BRW_SURFACEFORMAT_R8G8_UINT 0x109
+#define BRW_SURFACEFORMAT_R16_UNORM 0x10A
+#define BRW_SURFACEFORMAT_R16_SNORM 0x10B
+#define BRW_SURFACEFORMAT_R16_SINT 0x10C
+#define BRW_SURFACEFORMAT_R16_UINT 0x10D
+#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
+#define BRW_SURFACEFORMAT_I16_UNORM 0x111
+#define BRW_SURFACEFORMAT_L16_UNORM 0x112
+#define BRW_SURFACEFORMAT_A16_UNORM 0x113
+#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
+#define BRW_SURFACEFORMAT_I16_FLOAT 0x115
+#define BRW_SURFACEFORMAT_L16_FLOAT 0x116
+#define BRW_SURFACEFORMAT_A16_FLOAT 0x117
+#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
+#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
+#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
+#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
+#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
+#define BRW_SURFACEFORMAT_R16_USCALED 0x11F
+#define BRW_SURFACEFORMAT_R8_UNORM 0x140
+#define BRW_SURFACEFORMAT_R8_SNORM 0x141
+#define BRW_SURFACEFORMAT_R8_SINT 0x142
+#define BRW_SURFACEFORMAT_R8_UINT 0x143
+#define BRW_SURFACEFORMAT_A8_UNORM 0x144
+#define BRW_SURFACEFORMAT_I8_UNORM 0x145
+#define BRW_SURFACEFORMAT_L8_UNORM 0x146
+#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
+#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
+#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
+#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
+#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_R1_UINT 0x181
+#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
+#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define BRW_SURFACEFORMAT_BC1_UNORM 0x186
+#define BRW_SURFACEFORMAT_BC2_UNORM 0x187
+#define BRW_SURFACEFORMAT_BC3_UNORM 0x188
+#define BRW_SURFACEFORMAT_BC4_UNORM 0x189
+#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
+#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
+#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
+#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
+#define BRW_SURFACEFORMAT_MONO8 0x18E
+#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
+#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
+#define BRW_SURFACEFORMAT_DXT1_RGB 0x191
+#define BRW_SURFACEFORMAT_FXT1 0x192
+#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
+#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
+#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
+#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
+#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
+#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
+#define BRW_SURFACEFORMAT_BC4_SNORM 0x199
+#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
+#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
+#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
+#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
+#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+#define BRW_SURFACEFORMAT_INVALID 0xFFF
+
+#define BRW_SURFACERETURNFORMAT_FLOAT32 0
+#define BRW_SURFACERETURNFORMAT_S1 1
+
+#define BRW_SURFACE_1D 0
+#define BRW_SURFACE_2D 1
+#define BRW_SURFACE_3D 2
+#define BRW_SURFACE_CUBE 3
+#define BRW_SURFACE_BUFFER 4
+#define BRW_SURFACE_NULL 7
+
+#define BRW_TEXCOORDMODE_WRAP 0
+#define BRW_TEXCOORDMODE_MIRROR 1
+#define BRW_TEXCOORDMODE_CLAMP 2
+#define BRW_TEXCOORDMODE_CUBE 3
+#define BRW_TEXCOORDMODE_CLAMP_BORDER 4
+#define BRW_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define BRW_THREAD_PRIORITY_NORMAL 0
+#define BRW_THREAD_PRIORITY_HIGH 1
+
+#define BRW_TILEWALK_XMAJOR 0
+#define BRW_TILEWALK_YMAJOR 1
+
+#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
+#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
+
+/* Execution Unit (EU) defines
+ */
+
+#define BRW_ALIGN_1 0
+#define BRW_ALIGN_16 1
+
+#define BRW_ADDRESS_DIRECT 0
+#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1
+
+#define BRW_CHANNEL_X 0
+#define BRW_CHANNEL_Y 1
+#define BRW_CHANNEL_Z 2
+#define BRW_CHANNEL_W 3
+
+#define BRW_COMPRESSION_NONE 0
+#define BRW_COMPRESSION_2NDHALF 1
+#define BRW_COMPRESSION_COMPRESSED 2
+
+#define BRW_CONDITIONAL_NONE 0
+#define BRW_CONDITIONAL_Z 1
+#define BRW_CONDITIONAL_NZ 2
+#define BRW_CONDITIONAL_EQ 1 /* Z */
+#define BRW_CONDITIONAL_NEQ 2 /* NZ */
+#define BRW_CONDITIONAL_G 3
+#define BRW_CONDITIONAL_GE 4
+#define BRW_CONDITIONAL_L 5
+#define BRW_CONDITIONAL_LE 6
+#define BRW_CONDITIONAL_R 7
+#define BRW_CONDITIONAL_O 8
+#define BRW_CONDITIONAL_U 9
+
+#define BRW_DEBUG_NONE 0
+#define BRW_DEBUG_BREAKPOINT 1
+
+#define BRW_DEPENDENCY_NORMAL 0
+#define BRW_DEPENDENCY_NOTCLEARED 1
+#define BRW_DEPENDENCY_NOTCHECKED 2
+#define BRW_DEPENDENCY_DISABLE 3
+
+#define BRW_EXECUTE_1 0
+#define BRW_EXECUTE_2 1
+#define BRW_EXECUTE_4 2
+#define BRW_EXECUTE_8 3
+#define BRW_EXECUTE_16 4
+#define BRW_EXECUTE_32 5
+
+#define BRW_HORIZONTAL_STRIDE_0 0
+#define BRW_HORIZONTAL_STRIDE_1 1
+#define BRW_HORIZONTAL_STRIDE_2 2
+#define BRW_HORIZONTAL_STRIDE_4 3
+
+#define BRW_INSTRUCTION_NORMAL 0
+#define BRW_INSTRUCTION_SATURATE 1
+
+#define BRW_MASK_ENABLE 0
+#define BRW_MASK_DISABLE 1
+
+#define BRW_OPCODE_MOV 1
+#define BRW_OPCODE_SEL 2
+#define BRW_OPCODE_NOT 4
+#define BRW_OPCODE_AND 5
+#define BRW_OPCODE_OR 6
+#define BRW_OPCODE_XOR 7
+#define BRW_OPCODE_SHR 8
+#define BRW_OPCODE_SHL 9
+#define BRW_OPCODE_RSR 10
+#define BRW_OPCODE_RSL 11
+#define BRW_OPCODE_ASR 12
+#define BRW_OPCODE_CMP 16
+#define BRW_OPCODE_CMPN 17
+#define BRW_OPCODE_JMPI 32
+#define BRW_OPCODE_IF 34
+#define BRW_OPCODE_IFF 35
+#define BRW_OPCODE_ELSE 36
+#define BRW_OPCODE_ENDIF 37
+#define BRW_OPCODE_DO 38
+#define BRW_OPCODE_WHILE 39
+#define BRW_OPCODE_BREAK 40
+#define BRW_OPCODE_CONTINUE 41
+#define BRW_OPCODE_HALT 42
+#define BRW_OPCODE_MSAVE 44
+#define BRW_OPCODE_MRESTORE 45
+#define BRW_OPCODE_PUSH 46
+#define BRW_OPCODE_POP 47
+#define BRW_OPCODE_WAIT 48
+#define BRW_OPCODE_SEND 49
+#define BRW_OPCODE_ADD 64
+#define BRW_OPCODE_MUL 65
+#define BRW_OPCODE_AVG 66
+#define BRW_OPCODE_FRC 67
+#define BRW_OPCODE_RNDU 68
+#define BRW_OPCODE_RNDD 69
+#define BRW_OPCODE_RNDE 70
+#define BRW_OPCODE_RNDZ 71
+#define BRW_OPCODE_MAC 72
+#define BRW_OPCODE_MACH 73
+#define BRW_OPCODE_LZD 74
+#define BRW_OPCODE_SAD2 80
+#define BRW_OPCODE_SADA2 81
+#define BRW_OPCODE_DP4 84
+#define BRW_OPCODE_DPH 85
+#define BRW_OPCODE_DP3 86
+#define BRW_OPCODE_DP2 87
+#define BRW_OPCODE_DPA2 88
+#define BRW_OPCODE_LINE 89
+#define BRW_OPCODE_NOP 126
+
+#define BRW_PREDICATE_NONE 0
+#define BRW_PREDICATE_NORMAL 1
+#define BRW_PREDICATE_ALIGN1_ANYV 2
+#define BRW_PREDICATE_ALIGN1_ALLV 3
+#define BRW_PREDICATE_ALIGN1_ANY2H 4
+#define BRW_PREDICATE_ALIGN1_ALL2H 5
+#define BRW_PREDICATE_ALIGN1_ANY4H 6
+#define BRW_PREDICATE_ALIGN1_ALL4H 7
+#define BRW_PREDICATE_ALIGN1_ANY8H 8
+#define BRW_PREDICATE_ALIGN1_ALL8H 9
+#define BRW_PREDICATE_ALIGN1_ANY16H 10
+#define BRW_PREDICATE_ALIGN1_ALL16H 11
+#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2
+#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3
+#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4
+#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5
+#define BRW_PREDICATE_ALIGN16_ANY4H 6
+#define BRW_PREDICATE_ALIGN16_ALL4H 7
+
+#define BRW_ARCHITECTURE_REGISTER_FILE 0
+#define BRW_GENERAL_REGISTER_FILE 1
+#define BRW_MESSAGE_REGISTER_FILE 2
+#define BRW_IMMEDIATE_VALUE 3
+
+#define BRW_REGISTER_TYPE_UD 0
+#define BRW_REGISTER_TYPE_D 1
+#define BRW_REGISTER_TYPE_UW 2
+#define BRW_REGISTER_TYPE_W 3
+#define BRW_REGISTER_TYPE_UB 4
+#define BRW_REGISTER_TYPE_B 5
+#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define BRW_REGISTER_TYPE_HF 6
+#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define BRW_REGISTER_TYPE_F 7
+
+#define BRW_ARF_NULL 0x00
+#define BRW_ARF_ADDRESS 0x10
+#define BRW_ARF_ACCUMULATOR 0x20
+#define BRW_ARF_FLAG 0x30
+#define BRW_ARF_MASK 0x40
+#define BRW_ARF_MASK_STACK 0x50
+#define BRW_ARF_MASK_STACK_DEPTH 0x60
+#define BRW_ARF_STATE 0x70
+#define BRW_ARF_CONTROL 0x80
+#define BRW_ARF_NOTIFICATION_COUNT 0x90
+#define BRW_ARF_IP 0xA0
+
+#define BRW_AMASK 0
+#define BRW_IMASK 1
+#define BRW_LMASK 2
+#define BRW_CMASK 3
+
+
+
+#define BRW_THREAD_NORMAL 0
+#define BRW_THREAD_ATOMIC 1
+#define BRW_THREAD_SWITCH 2
+
+#define BRW_VERTICAL_STRIDE_0 0
+#define BRW_VERTICAL_STRIDE_1 1
+#define BRW_VERTICAL_STRIDE_2 2
+#define BRW_VERTICAL_STRIDE_4 3
+#define BRW_VERTICAL_STRIDE_8 4
+#define BRW_VERTICAL_STRIDE_16 5
+#define BRW_VERTICAL_STRIDE_32 6
+#define BRW_VERTICAL_STRIDE_64 7
+#define BRW_VERTICAL_STRIDE_128 8
+#define BRW_VERTICAL_STRIDE_256 9
+#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
+
+#define BRW_WIDTH_1 0
+#define BRW_WIDTH_2 1
+#define BRW_WIDTH_4 2
+#define BRW_WIDTH_8 3
+#define BRW_WIDTH_16 4
+
+#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0
+#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1
+#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2
+#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3
+#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4
+#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5
+#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6
+#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7
+#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8
+#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9
+#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10
+#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11
+
+#define BRW_POLYGON_FACING_FRONT 0
+#define BRW_POLYGON_FACING_BACK 1
+
+#define BRW_MESSAGE_TARGET_NULL 0
+#define BRW_MESSAGE_TARGET_MATH 1
+#define BRW_MESSAGE_TARGET_SAMPLER 2
+#define BRW_MESSAGE_TARGET_GATEWAY 3
+#define BRW_MESSAGE_TARGET_DATAPORT_READ 4
+#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5
+#define BRW_MESSAGE_TARGET_URB 6
+#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7
+
+#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
+#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
+#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3
+
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
+#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
+#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
+#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
+
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3
+#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3
+
+/* for IGDNG only */
+#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
+#define BRW_SAMPLER_SIMD_MODE_SIMD8 1
+#define BRW_SAMPLER_SIMD_MODE_SIMD16 2
+#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
+
+#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
+#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
+#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
+#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3
+#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4
+
+#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
+#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
+
+#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
+#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+
+#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
+#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+
+#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
+#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
+#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
+
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
+#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
+
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
+#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
+#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
+#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+
+#define BRW_MATH_FUNCTION_INV 1
+#define BRW_MATH_FUNCTION_LOG 2
+#define BRW_MATH_FUNCTION_EXP 3
+#define BRW_MATH_FUNCTION_SQRT 4
+#define BRW_MATH_FUNCTION_RSQ 5
+#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */
+#define BRW_MATH_FUNCTION_COS 7 /* was 8 */
+#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */
+#define BRW_MATH_FUNCTION_TAN 9
+#define BRW_MATH_FUNCTION_POW 10
+#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
+#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
+#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13
+
+#define BRW_MATH_INTEGER_UNSIGNED 0
+#define BRW_MATH_INTEGER_SIGNED 1
+
+#define BRW_MATH_PRECISION_FULL 0
+#define BRW_MATH_PRECISION_PARTIAL 1
+
+#define BRW_MATH_SATURATE_NONE 0
+#define BRW_MATH_SATURATE_SATURATE 1
+
+#define BRW_MATH_DATA_VECTOR 0
+#define BRW_MATH_DATA_SCALAR 1
+
+#define BRW_URB_OPCODE_WRITE 0
+
+#define BRW_URB_SWIZZLE_NONE 0
+#define BRW_URB_SWIZZLE_INTERLEAVE 1
+#define BRW_URB_SWIZZLE_TRANSPOSE 2
+
+#define BRW_SCRATCH_SPACE_SIZE_1K 0
+#define BRW_SCRATCH_SPACE_SIZE_2K 1
+#define BRW_SCRATCH_SPACE_SIZE_4K 2
+#define BRW_SCRATCH_SPACE_SIZE_8K 3
+#define BRW_SCRATCH_SPACE_SIZE_16K 4
+#define BRW_SCRATCH_SPACE_SIZE_32K 5
+#define BRW_SCRATCH_SPACE_SIZE_64K 6
+#define BRW_SCRATCH_SPACE_SIZE_128K 7
+#define BRW_SCRATCH_SPACE_SIZE_256K 8
+#define BRW_SCRATCH_SPACE_SIZE_512K 9
+#define BRW_SCRATCH_SPACE_SIZE_1M 10
+#define BRW_SCRATCH_SPACE_SIZE_2M 11
+
+
+
+
+#define CMD_URB_FENCE 0x6000
+#define CMD_CS_URB_STATE 0x6001
+#define CMD_CONST_BUFFER 0x6002
+
+#define CMD_STATE_BASE_ADDRESS 0x6101
+#define CMD_STATE_INSN_POINTER 0x6102
+#define CMD_PIPELINE_SELECT_965 0x6104
+#define CMD_PIPELINE_SELECT_GM45 0x6904
+
+#define CMD_PIPELINED_STATE_POINTERS 0x7800
+#define CMD_BINDING_TABLE_PTRS 0x7801
+
+#define CMD_VERTEX_BUFFER 0x7808
+# define BRW_VB0_INDEX_SHIFT 27
+# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
+# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
+# define BRW_VB0_PITCH_SHIFT 0
+
+#define CMD_VERTEX_ELEMENT 0x7809
+# define BRW_VE0_INDEX_SHIFT 27
+# define BRW_VE0_FORMAT_SHIFT 16
+# define BRW_VE0_VALID (1 << 26)
+# define BRW_VE0_SRC_OFFSET_SHIFT 0
+# define BRW_VE1_COMPONENT_NOSTORE 0
+# define BRW_VE1_COMPONENT_STORE_SRC 1
+# define BRW_VE1_COMPONENT_STORE_0 2
+# define BRW_VE1_COMPONENT_STORE_1_FLT 3
+# define BRW_VE1_COMPONENT_STORE_1_INT 4
+# define BRW_VE1_COMPONENT_STORE_VID 5
+# define BRW_VE1_COMPONENT_STORE_IID 6
+# define BRW_VE1_COMPONENT_STORE_PID 7
+# define BRW_VE1_COMPONENT_0_SHIFT 28
+# define BRW_VE1_COMPONENT_1_SHIFT 24
+# define BRW_VE1_COMPONENT_2_SHIFT 20
+# define BRW_VE1_COMPONENT_3_SHIFT 16
+# define BRW_VE1_DST_OFFSET_SHIFT 0
+
+#define CMD_INDEX_BUFFER 0x780a
+#define CMD_VF_STATISTICS_965 0x780b
+#define CMD_VF_STATISTICS_GM45 0x680b
+
+#define CMD_DRAW_RECT 0x7900
+#define CMD_BLEND_CONSTANT_COLOR 0x7901
+#define CMD_CHROMA_KEY 0x7904
+#define CMD_DEPTH_BUFFER 0x7905
+#define CMD_POLY_STIPPLE_OFFSET 0x7906
+#define CMD_POLY_STIPPLE_PATTERN 0x7907
+#define CMD_LINE_STIPPLE_PATTERN 0x7908
+#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define CMD_AA_LINE_PARAMETERS 0x790a
+
+#define CMD_PIPE_CONTROL 0x7a00
+
+#define CMD_3D_PRIM 0x7b00
+
+#define CMD_MI_FLUSH 0x0200
+
+
+/* Various values from the R0 vertex header:
+ */
+#define R02_PRIM_END 0x1
+#define R02_PRIM_START 0x2
+
+#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \
+ (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c
new file mode 100644
index 0000000000..65db27248b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_disasm.c
@@ -0,0 +1,922 @@
+/*
+ * Copyright © 2008 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <getopt.h>
+#include <unistd.h>
+#include <stdarg.h>
+
+#include "brw_disasm.h"
+#include "brw_structs.h"
+#include "brw_reg.h"
+#include "brw_defines.h"
+
+struct {
+ char *name;
+ int nsrc;
+ int ndst;
+} opcode[128] = {
+ [BRW_OPCODE_MOV] = { .name = "mov", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_FRC] = { .name = "frc", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDU] = { .name = "rndu", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDD] = { .name = "rndd", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDE] = { .name = "rnde", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_RNDZ] = { .name = "rndz", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_NOT] = { .name = "not", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_LZD] = { .name = "lzd", .nsrc = 1, .ndst = 1 },
+
+ [BRW_OPCODE_MUL] = { .name = "mul", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 },
+
+ [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SEL] = { .name = "sel", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_AND] = { .name = "and", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_OR] = { .name = "or", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_XOR] = { .name = "xor", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SHR] = { .name = "shr", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_SHL] = { .name = "shl", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_ASR] = { .name = "asr", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_CMP] = { .name = "cmp", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 },
+
+ [BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 },
+ [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 },
+ [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_PUSH] = { .name = "push", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_MRESTORE] = { .name = "mrest", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_POP] = { .name = "pop", .nsrc = 2, .ndst = 0 },
+ [BRW_OPCODE_WAIT] = { .name = "wait", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_DO] = { .name = "do", .nsrc = 0, .ndst = 0 },
+ [BRW_OPCODE_ENDIF] = { .name = "endif", .nsrc = 2, .ndst = 0 },
+};
+
+char *conditional_modifier[16] = {
+ [BRW_CONDITIONAL_NONE] = "",
+ [BRW_CONDITIONAL_Z] = ".e",
+ [BRW_CONDITIONAL_NZ] = ".ne",
+ [BRW_CONDITIONAL_G] = ".g",
+ [BRW_CONDITIONAL_GE] = ".ge",
+ [BRW_CONDITIONAL_L] = ".l",
+ [BRW_CONDITIONAL_LE] = ".le",
+ [BRW_CONDITIONAL_R] = ".r",
+ [BRW_CONDITIONAL_O] = ".o",
+ [BRW_CONDITIONAL_U] = ".u",
+};
+
+char *negate[2] = {
+ [0] = "",
+ [1] = "-",
+};
+
+char *_abs[2] = {
+ [0] = "",
+ [1] = "(abs)",
+};
+
+char *vert_stride[16] = {
+ [0] = "0",
+ [1] = "1",
+ [2] = "2",
+ [3] = "4",
+ [4] = "8",
+ [5] = "16",
+ [6] = "32",
+ [15] = "VxH",
+};
+
+char *width[8] = {
+ [0] = "1",
+ [1] = "2",
+ [2] = "4",
+ [3] = "8",
+ [4] = "16",
+};
+
+char *horiz_stride[4] = {
+ [0] = "0",
+ [1] = "1",
+ [2] = "2",
+ [3] = "4"
+};
+
+char *chan_sel[4] = {
+ [0] = "x",
+ [1] = "y",
+ [2] = "z",
+ [3] = "w",
+};
+
+char *dest_condmod[16] = {
+ [0] = NULL
+};
+
+char *debug_ctrl[2] = {
+ [0] = "",
+ [1] = ".breakpoint"
+};
+
+char *saturate[2] = {
+ [0] = "",
+ [1] = ".sat"
+};
+
+char *exec_size[8] = {
+ [0] = "1",
+ [1] = "2",
+ [2] = "4",
+ [3] = "8",
+ [4] = "16",
+ [5] = "32"
+};
+
+char *pred_inv[2] = {
+ [0] = "+",
+ [1] = "-"
+};
+
+char *pred_ctrl_align16[16] = {
+ [1] = "",
+ [2] = ".x",
+ [3] = ".y",
+ [4] = ".z",
+ [5] = ".w",
+ [6] = ".any4h",
+ [7] = ".all4h",
+};
+
+char *pred_ctrl_align1[16] = {
+ [1] = "",
+ [2] = ".anyv",
+ [3] = ".allv",
+ [4] = ".any2h",
+ [5] = ".all2h",
+ [6] = ".any4h",
+ [7] = ".all4h",
+ [8] = ".any8h",
+ [9] = ".all8h",
+ [10] = ".any16h",
+ [11] = ".all16h",
+};
+
+char *thread_ctrl[4] = {
+ [0] = "",
+ [2] = "switch"
+};
+
+char *compr_ctrl[4] = {
+ [0] = "",
+ [1] = "sechalf",
+ [2] = "compr",
+};
+
+char *dep_ctrl[4] = {
+ [0] = "",
+ [1] = "NoDDClr",
+ [2] = "NoDDChk",
+ [3] = "NoDDClr,NoDDChk",
+};
+
+char *mask_ctrl[4] = {
+ [0] = "",
+ [1] = "nomask",
+};
+
+char *access_mode[2] = {
+ [0] = "align1",
+ [1] = "align16",
+};
+
+char *reg_encoding[8] = {
+ [0] = "UD",
+ [1] = "D",
+ [2] = "UW",
+ [3] = "W",
+ [4] = "UB",
+ [5] = "B",
+ [7] = "F"
+};
+
+char *imm_encoding[8] = {
+ [0] = "UD",
+ [1] = "D",
+ [2] = "UW",
+ [3] = "W",
+ [5] = "VF",
+ [5] = "V",
+ [7] = "F"
+};
+
+char *reg_file[4] = {
+ [0] = "A",
+ [1] = "g",
+ [2] = "m",
+ [3] = "imm",
+};
+
+char *writemask[16] = {
+ [0x0] = ".",
+ [0x1] = ".x",
+ [0x2] = ".y",
+ [0x3] = ".xy",
+ [0x4] = ".z",
+ [0x5] = ".xz",
+ [0x6] = ".yz",
+ [0x7] = ".xyz",
+ [0x8] = ".w",
+ [0x9] = ".xw",
+ [0xa] = ".yw",
+ [0xb] = ".xyw",
+ [0xc] = ".zw",
+ [0xd] = ".xzw",
+ [0xe] = ".yzw",
+ [0xf] = "",
+};
+
+char *end_of_thread[2] = {
+ [0] = "",
+ [1] = "EOT"
+};
+
+char *target_function[16] = {
+ [BRW_MESSAGE_TARGET_NULL] = "null",
+ [BRW_MESSAGE_TARGET_MATH] = "math",
+ [BRW_MESSAGE_TARGET_SAMPLER] = "sampler",
+ [BRW_MESSAGE_TARGET_GATEWAY] = "gateway",
+ [BRW_MESSAGE_TARGET_DATAPORT_READ] = "read",
+ [BRW_MESSAGE_TARGET_DATAPORT_WRITE] = "write",
+ [BRW_MESSAGE_TARGET_URB] = "urb",
+ [BRW_MESSAGE_TARGET_THREAD_SPAWNER] = "thread_spawner"
+};
+
+char *math_function[16] = {
+ [BRW_MATH_FUNCTION_INV] = "inv",
+ [BRW_MATH_FUNCTION_LOG] = "log",
+ [BRW_MATH_FUNCTION_EXP] = "exp",
+ [BRW_MATH_FUNCTION_SQRT] = "sqrt",
+ [BRW_MATH_FUNCTION_RSQ] = "rsq",
+ [BRW_MATH_FUNCTION_SIN] = "sin",
+ [BRW_MATH_FUNCTION_COS] = "cos",
+ [BRW_MATH_FUNCTION_SINCOS] = "sincos",
+ [BRW_MATH_FUNCTION_TAN] = "tan",
+ [BRW_MATH_FUNCTION_POW] = "pow",
+ [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER] = "intdivmod",
+ [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT] = "intmod",
+ [BRW_MATH_FUNCTION_INT_DIV_REMAINDER] = "intdiv",
+};
+
+char *math_saturate[2] = {
+ [0] = "",
+ [1] = "sat"
+};
+
+char *math_signed[2] = {
+ [0] = "",
+ [1] = "signed"
+};
+
+char *math_scalar[2] = {
+ [0] = "",
+ [1] = "scalar"
+};
+
+char *math_precision[2] = {
+ [0] = "",
+ [1] = "partial_precision"
+};
+
+char *urb_swizzle[4] = {
+ [BRW_URB_SWIZZLE_NONE] = "",
+ [BRW_URB_SWIZZLE_INTERLEAVE] = "interleave",
+ [BRW_URB_SWIZZLE_TRANSPOSE] = "transpose",
+};
+
+char *urb_allocate[2] = {
+ [0] = "",
+ [1] = "allocate"
+};
+
+char *urb_used[2] = {
+ [0] = "",
+ [1] = "used"
+};
+
+char *urb_complete[2] = {
+ [0] = "",
+ [1] = "complete"
+};
+
+char *sampler_target_format[4] = {
+ [0] = "F",
+ [2] = "UD",
+ [3] = "D"
+};
+
+
+static int column;
+
+static int string (FILE *file, char *string)
+{
+ fputs (string, file);
+ column += strlen (string);
+ return 0;
+}
+
+static int format (FILE *f, char *format, ...)
+{
+ char buf[1024];
+ va_list args;
+ va_start (args, format);
+
+ vsnprintf (buf, sizeof (buf) - 1, format, args);
+ string (f, buf);
+ return 0;
+}
+
+static int newline (FILE *f)
+{
+ putc ('\n', f);
+ column = 0;
+ return 0;
+}
+
+static int pad (FILE *f, int c)
+{
+ do
+ string (f, " ");
+ while (column < c);
+ return 0;
+}
+
+static int control (FILE *file, char *name, char *ctrl[], GLuint id, int *space)
+{
+ if (!ctrl[id]) {
+ fprintf (file, "*** invalid %s value %d ",
+ name, id);
+ return 1;
+ }
+ if (ctrl[id][0])
+ {
+ if (space && *space)
+ string (file, " ");
+ string (file, ctrl[id]);
+ if (space)
+ *space = 1;
+ }
+ return 0;
+}
+
+static int print_opcode (FILE *file, int id)
+{
+ if (!opcode[id].name) {
+ format (file, "*** invalid opcode value %d ", id);
+ return 1;
+ }
+ string (file, opcode[id].name);
+ return 0;
+}
+
+static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr)
+{
+ int err = 0;
+ if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) {
+ switch (_reg_nr & 0xf0) {
+ case BRW_ARF_NULL:
+ string (file, "null");
+ return -1;
+ case BRW_ARF_ADDRESS:
+ format (file, "a%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_ACCUMULATOR:
+ format (file, "acc%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_MASK:
+ format (file, "mask%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_MASK_STACK:
+ format (file, "msd%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_STATE:
+ format (file, "sr%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_CONTROL:
+ format (file, "cr%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_NOTIFICATION_COUNT:
+ format (file, "n%d", _reg_nr & 0x0f);
+ break;
+ case BRW_ARF_IP:
+ string (file, "ip");
+ return -1;
+ break;
+ default:
+ format (file, "ARF%d", _reg_nr);
+ break;
+ }
+ } else {
+ err |= control (file, "src reg file", reg_file, _reg_file, NULL);
+ format (file, "%d", _reg_nr);
+ }
+ return err;
+}
+
+static int dest (FILE *file, const struct brw_instruction *inst)
+{
+ int err = 0;
+
+ if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ err |= reg (file, inst->bits1.da1.dest_reg_file, inst->bits1.da1.dest_reg_nr);
+ if (err == -1)
+ return 0;
+ if (inst->bits1.da1.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.da1.dest_subreg_nr);
+ format (file, "<%d>", inst->bits1.da1.dest_horiz_stride);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL);
+ }
+ else
+ {
+ string (file, "g[a0");
+ if (inst->bits1.ia1.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.ia1.dest_subreg_nr);
+ if (inst->bits1.ia1.dest_indirect_offset)
+ format (file, " %d", inst->bits1.ia1.dest_indirect_offset);
+ string (file, "]");
+ format (file, "<%d>", inst->bits1.ia1.dest_horiz_stride);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.ia1.dest_reg_type, NULL);
+ }
+ }
+ else
+ {
+ if (inst->bits1.da16.dest_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ err |= reg (file, inst->bits1.da16.dest_reg_file, inst->bits1.da16.dest_reg_nr);
+ if (err == -1)
+ return 0;
+ if (inst->bits1.da16.dest_subreg_nr)
+ format (file, ".%d", inst->bits1.da16.dest_subreg_nr);
+ string (file, "<1>");
+ err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL);
+ err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL);
+ }
+ else
+ {
+ err = 1;
+ string (file, "Indirect align16 address mode not supported");
+ }
+ }
+
+ return 0;
+}
+
+static int src_align1_region (FILE *file,
+ GLuint _vert_stride, GLuint _width, GLuint _horiz_stride)
+{
+ int err = 0;
+ string (file, "<");
+ err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
+ string (file, ",");
+ err |= control (file, "width", width, _width, NULL);
+ string (file, ",");
+ err |= control (file, "horiz_stride", horiz_stride, _horiz_stride, NULL);
+ string (file, ">");
+ return err;
+}
+
+static int src_da1 (FILE *file, GLuint type, GLuint _reg_file,
+ GLuint _vert_stride, GLuint _width, GLuint _horiz_stride,
+ GLuint reg_num, GLuint sub_reg_num, GLuint __abs, GLuint _negate)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ err |= reg (file, _reg_file, reg_num);
+ if (err == -1)
+ return 0;
+ if (sub_reg_num)
+ format (file, ".%d", sub_reg_num);
+ src_align1_region (file, _vert_stride, _width, _horiz_stride);
+ err |= control (file, "src reg encoding", reg_encoding, type, NULL);
+ return err;
+}
+
+static int src_ia1 (FILE *file,
+ GLuint type,
+ GLuint _reg_file,
+ GLint _addr_imm,
+ GLuint _addr_subreg_nr,
+ GLuint _negate,
+ GLuint __abs,
+ GLuint _addr_mode,
+ GLuint _horiz_stride,
+ GLuint _width,
+ GLuint _vert_stride)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ string (file, "g[a0");
+ if (_addr_subreg_nr)
+ format (file, ".%d", _addr_subreg_nr);
+ if (_addr_imm)
+ format (file, " %d", _addr_imm);
+ string (file, "]");
+ src_align1_region (file, _vert_stride, _width, _horiz_stride);
+ err |= control (file, "src reg encoding", reg_encoding, type, NULL);
+ return err;
+}
+
+static int src_da16 (FILE *file,
+ GLuint _reg_type,
+ GLuint _reg_file,
+ GLuint _vert_stride,
+ GLuint _reg_nr,
+ GLuint _subreg_nr,
+ GLuint __abs,
+ GLuint _negate,
+ GLuint swz_x,
+ GLuint swz_y,
+ GLuint swz_z,
+ GLuint swz_w)
+{
+ int err = 0;
+ err |= control (file, "negate", negate, _negate, NULL);
+ err |= control (file, "abs", _abs, __abs, NULL);
+
+ err |= reg (file, _reg_file, _reg_nr);
+ if (err == -1)
+ return 0;
+ if (_subreg_nr)
+ format (file, ".%d", _subreg_nr);
+ string (file, "<");
+ err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
+ string (file, ",1,1>");
+ err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL);
+ /*
+ * Three kinds of swizzle display:
+ * identity - nothing printed
+ * 1->all - print the single channel
+ * 1->1 - print the mapping
+ */
+ if (swz_x == BRW_CHANNEL_X &&
+ swz_y == BRW_CHANNEL_Y &&
+ swz_z == BRW_CHANNEL_Z &&
+ swz_w == BRW_CHANNEL_W)
+ {
+ ;
+ }
+ else if (swz_x == swz_y && swz_x == swz_z && swz_x == swz_w)
+ {
+ string (file, ".");
+ err |= control (file, "channel select", chan_sel, swz_x, NULL);
+ }
+ else
+ {
+ string (file, ".");
+ err |= control (file, "channel select", chan_sel, swz_x, NULL);
+ err |= control (file, "channel select", chan_sel, swz_y, NULL);
+ err |= control (file, "channel select", chan_sel, swz_z, NULL);
+ err |= control (file, "channel select", chan_sel, swz_w, NULL);
+ }
+ return err;
+}
+
+
+static int imm (FILE *file, GLuint type, const struct brw_instruction *inst) {
+ switch (type) {
+ case BRW_REGISTER_TYPE_UD:
+ format (file, "0x%08xUD", inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_D:
+ format (file, "%dD", inst->bits3.d);
+ break;
+ case BRW_REGISTER_TYPE_UW:
+ format (file, "0x%04xUW", (uint16_t) inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_W:
+ format (file, "%dW", (int16_t) inst->bits3.d);
+ break;
+ case BRW_REGISTER_TYPE_UB:
+ format (file, "0x%02xUB", (int8_t) inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_VF:
+ format (file, "Vector Float");
+ break;
+ case BRW_REGISTER_TYPE_V:
+ format (file, "0x%08xV", inst->bits3.ud);
+ break;
+ case BRW_REGISTER_TYPE_F:
+ format (file, "%-gF", inst->bits3.f);
+ }
+ return 0;
+}
+
+static int src0 (FILE *file, const struct brw_instruction *inst)
+{
+ if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE)
+ return imm (file, inst->bits1.da1.src0_reg_type,
+ inst);
+ else if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits2.da1.src0_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da1 (file,
+ inst->bits1.da1.src0_reg_type,
+ inst->bits1.da1.src0_reg_file,
+ inst->bits2.da1.src0_vert_stride,
+ inst->bits2.da1.src0_width,
+ inst->bits2.da1.src0_horiz_stride,
+ inst->bits2.da1.src0_reg_nr,
+ inst->bits2.da1.src0_subreg_nr,
+ inst->bits2.da1.src0_abs,
+ inst->bits2.da1.src0_negate);
+ }
+ else
+ {
+ return src_ia1 (file,
+ inst->bits1.ia1.src0_reg_type,
+ inst->bits1.ia1.src0_reg_file,
+ inst->bits2.ia1.src0_indirect_offset,
+ inst->bits2.ia1.src0_subreg_nr,
+ inst->bits2.ia1.src0_negate,
+ inst->bits2.ia1.src0_abs,
+ inst->bits2.ia1.src0_address_mode,
+ inst->bits2.ia1.src0_horiz_stride,
+ inst->bits2.ia1.src0_width,
+ inst->bits2.ia1.src0_vert_stride);
+ }
+ }
+ else
+ {
+ if (inst->bits2.da16.src0_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da16 (file,
+ inst->bits1.da16.src0_reg_type,
+ inst->bits1.da16.src0_reg_file,
+ inst->bits2.da16.src0_vert_stride,
+ inst->bits2.da16.src0_reg_nr,
+ inst->bits2.da16.src0_subreg_nr,
+ inst->bits2.da16.src0_abs,
+ inst->bits2.da16.src0_negate,
+ inst->bits2.da16.src0_swz_x,
+ inst->bits2.da16.src0_swz_y,
+ inst->bits2.da16.src0_swz_z,
+ inst->bits2.da16.src0_swz_w);
+ }
+ else
+ {
+ string (file, "Indirect align16 address mode not supported");
+ return 1;
+ }
+ }
+}
+
+static int src1 (FILE *file, const struct brw_instruction *inst)
+{
+ if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE)
+ return imm (file, inst->bits1.da1.src1_reg_type,
+ inst);
+ else if (inst->header.access_mode == BRW_ALIGN_1)
+ {
+ if (inst->bits3.da1.src1_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da1 (file,
+ inst->bits1.da1.src1_reg_type,
+ inst->bits1.da1.src1_reg_file,
+ inst->bits3.da1.src1_vert_stride,
+ inst->bits3.da1.src1_width,
+ inst->bits3.da1.src1_horiz_stride,
+ inst->bits3.da1.src1_reg_nr,
+ inst->bits3.da1.src1_subreg_nr,
+ inst->bits3.da1.src1_abs,
+ inst->bits3.da1.src1_negate);
+ }
+ else
+ {
+ return src_ia1 (file,
+ inst->bits1.ia1.src1_reg_type,
+ inst->bits1.ia1.src1_reg_file,
+ inst->bits3.ia1.src1_indirect_offset,
+ inst->bits3.ia1.src1_subreg_nr,
+ inst->bits3.ia1.src1_negate,
+ inst->bits3.ia1.src1_abs,
+ inst->bits3.ia1.src1_address_mode,
+ inst->bits3.ia1.src1_horiz_stride,
+ inst->bits3.ia1.src1_width,
+ inst->bits3.ia1.src1_vert_stride);
+ }
+ }
+ else
+ {
+ if (inst->bits3.da16.src1_address_mode == BRW_ADDRESS_DIRECT)
+ {
+ return src_da16 (file,
+ inst->bits1.da16.src1_reg_type,
+ inst->bits1.da16.src1_reg_file,
+ inst->bits3.da16.src1_vert_stride,
+ inst->bits3.da16.src1_reg_nr,
+ inst->bits3.da16.src1_subreg_nr,
+ inst->bits3.da16.src1_abs,
+ inst->bits3.da16.src1_negate,
+ inst->bits3.da16.src1_swz_x,
+ inst->bits3.da16.src1_swz_y,
+ inst->bits3.da16.src1_swz_z,
+ inst->bits3.da16.src1_swz_w);
+ }
+ else
+ {
+ string (file, "Indirect align16 address mode not supported");
+ return 1;
+ }
+ }
+}
+
+int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
+{
+ int err = 0;
+ int space = 0;
+
+ if (inst->header.predicate_control) {
+ string (file, "(");
+ err |= control (file, "predicate inverse", pred_inv, inst->header.predicate_inverse, NULL);
+ string (file, "f0");
+ if (inst->bits2.da1.flag_reg_nr)
+ format (file, ".%d", inst->bits2.da1.flag_reg_nr);
+ if (inst->header.access_mode == BRW_ALIGN_1)
+ err |= control (file, "predicate control align1", pred_ctrl_align1,
+ inst->header.predicate_control, NULL);
+ else
+ err |= control (file, "predicate control align16", pred_ctrl_align16,
+ inst->header.predicate_control, NULL);
+ string (file, ") ");
+ }
+
+ err |= print_opcode (file, inst->header.opcode);
+ err |= control (file, "saturate", saturate, inst->header.saturate, NULL);
+ err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL);
+
+ if (inst->header.opcode != BRW_OPCODE_SEND)
+ err |= control (file, "conditional modifier", conditional_modifier,
+ inst->header.destreg__conditionalmod, NULL);
+
+ if (inst->header.opcode != BRW_OPCODE_NOP) {
+ string (file, "(");
+ err |= control (file, "execution size", exec_size, inst->header.execution_size, NULL);
+ string (file, ")");
+ }
+
+ if (inst->header.opcode == BRW_OPCODE_SEND)
+ format (file, " %d", inst->header.destreg__conditionalmod);
+
+ if (opcode[inst->header.opcode].ndst > 0) {
+ pad (file, 16);
+ err |= dest (file, inst);
+ }
+ if (opcode[inst->header.opcode].nsrc > 0) {
+ pad (file, 32);
+ err |= src0 (file, inst);
+ }
+ if (opcode[inst->header.opcode].nsrc > 1) {
+ pad (file, 48);
+ err |= src1 (file, inst);
+ }
+
+ if (inst->header.opcode == BRW_OPCODE_SEND) {
+ newline (file);
+ pad (file, 16);
+ space = 0;
+ err |= control (file, "target function", target_function,
+ inst->bits3.generic.msg_target, &space);
+ switch (inst->bits3.generic.msg_target) {
+ case BRW_MESSAGE_TARGET_MATH:
+ err |= control (file, "math function", math_function,
+ inst->bits3.math.function, &space);
+ err |= control (file, "math saturate", math_saturate,
+ inst->bits3.math.saturate, &space);
+ err |= control (file, "math signed", math_signed,
+ inst->bits3.math.int_type, &space);
+ err |= control (file, "math scalar", math_scalar,
+ inst->bits3.math.data_type, &space);
+ err |= control (file, "math precision", math_precision,
+ inst->bits3.math.precision, &space);
+ break;
+ case BRW_MESSAGE_TARGET_SAMPLER:
+ format (file, " (%d, %d, ",
+ inst->bits3.sampler.binding_table_index,
+ inst->bits3.sampler.sampler);
+ err |= control (file, "sampler target format", sampler_target_format,
+ inst->bits3.sampler.return_format, NULL);
+ string (file, ")");
+ break;
+ case BRW_MESSAGE_TARGET_DATAPORT_WRITE:
+ format (file, " (%d, %d, %d, %d)",
+ inst->bits3.dp_write.binding_table_index,
+ (inst->bits3.dp_write.pixel_scoreboard_clear << 3) |
+ inst->bits3.dp_write.msg_control,
+ inst->bits3.dp_write.msg_type,
+ inst->bits3.dp_write.send_commit_msg);
+ break;
+ case BRW_MESSAGE_TARGET_URB:
+ format (file, " %d", inst->bits3.urb.offset);
+ space = 1;
+ err |= control (file, "urb swizzle", urb_swizzle,
+ inst->bits3.urb.swizzle_control, &space);
+ err |= control (file, "urb allocate", urb_allocate,
+ inst->bits3.urb.allocate, &space);
+ err |= control (file, "urb used", urb_used,
+ inst->bits3.urb.used, &space);
+ err |= control (file, "urb complete", urb_complete,
+ inst->bits3.urb.complete, &space);
+ break;
+ case BRW_MESSAGE_TARGET_THREAD_SPAWNER:
+ break;
+ default:
+ format (file, "unsupported target %d", inst->bits3.generic.msg_target);
+ break;
+ }
+ if (space)
+ string (file, " ");
+ format (file, "mlen %d",
+ inst->bits3.generic.msg_length);
+ format (file, " rlen %d",
+ inst->bits3.generic.response_length);
+ }
+ pad (file, 64);
+ if (inst->header.opcode != BRW_OPCODE_NOP) {
+ string (file, "{");
+ space = 1;
+ err |= control(file, "access mode", access_mode, inst->header.access_mode, &space);
+ err |= control (file, "mask control", mask_ctrl, inst->header.mask_control, &space);
+ err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space);
+ err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space);
+ err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space);
+ if (inst->header.opcode == BRW_OPCODE_SEND)
+ err |= control (file, "end of thread", end_of_thread,
+ inst->bits3.generic.end_of_thread, &space);
+ if (space)
+ string (file, " ");
+ string (file, "}");
+ }
+ string (file, ";");
+ newline (file);
+ return err;
+}
+
+
+int brw_disasm (FILE *file,
+ const struct brw_instruction *inst,
+ unsigned count)
+{
+ int i, err;
+
+ for (i = 0; i < count; i++) {
+ err = brw_disasm_insn(stderr, &inst[i]);
+ if (err)
+ return err;
+ }
+
+ fprintf(file, "\n");
+ return 0;
+}
+
diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h
new file mode 100644
index 0000000000..ba5b109c48
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_disasm.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright © 2008 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifndef BRW_DISASM_H
+#define BRW_DISASM_H
+
+#include <stdio.h>
+
+struct brw_instruction;
+
+int brw_disasm_insn (FILE *file, const struct brw_instruction *inst);
+int brw_disasm (FILE *file,
+ const struct brw_instruction *inst,
+ unsigned count);
+
+#endif
+
diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c
new file mode 100644
index 0000000000..ea8d39adaf
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_draw.c
@@ -0,0 +1,289 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_prim.h"
+#include "util/u_upload_mgr.h"
+
+#include "brw_draw.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_debug.h"
+#include "brw_screen.h"
+
+#include "brw_batchbuffer.h"
+
+
+static uint32_t prim_to_hw_prim[PIPE_PRIM_POLYGON+1] = {
+ _3DPRIM_POINTLIST,
+ _3DPRIM_LINELIST,
+ _3DPRIM_LINELOOP,
+ _3DPRIM_LINESTRIP,
+ _3DPRIM_TRILIST,
+ _3DPRIM_TRISTRIP,
+ _3DPRIM_TRIFAN,
+ _3DPRIM_QUADLIST,
+ _3DPRIM_QUADSTRIP,
+ _3DPRIM_POLYGON
+};
+
+
+
+/* When the primitive changes, set a state bit and re-validate. Not
+ * the nicest and would rather deal with this by having all the
+ * programs be immune to the active primitive (ie. cope with all
+ * possibilities). That may not be realistic however.
+ */
+static int brw_set_prim(struct brw_context *brw, unsigned prim )
+{
+
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("PRIM: %s\n", u_prim_name(prim));
+
+ if (prim != brw->primitive) {
+ unsigned reduced_prim;
+
+ brw->primitive = prim;
+ brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
+
+ reduced_prim = u_reduced_prim(prim);
+ if (reduced_prim != brw->reduced_primitive) {
+ brw->reduced_primitive = reduced_prim;
+ brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
+ }
+ }
+
+ return prim_to_hw_prim[prim];
+}
+
+
+
+static int brw_emit_prim(struct brw_context *brw,
+ unsigned start,
+ unsigned count,
+ boolean indexed,
+ uint32_t hw_prim)
+{
+ struct brw_3d_primitive prim_packet;
+ int ret;
+
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("%s start %d count %d indexed %d hw_prim %d\n",
+ __FUNCTION__, start, count, indexed, hw_prim);
+
+ prim_packet.header.opcode = CMD_3D_PRIM;
+ prim_packet.header.length = sizeof(prim_packet)/4 - 2;
+ prim_packet.header.pad = 0;
+ prim_packet.header.topology = hw_prim;
+ prim_packet.header.indexed = indexed;
+
+ prim_packet.verts_per_instance = count;
+ prim_packet.start_vert_location = start;
+ if (indexed)
+ prim_packet.start_vert_location += brw->ib.start_vertex_offset;
+ prim_packet.instance_count = 1;
+ prim_packet.start_instance_location = 0;
+ prim_packet.base_vert_location = 0; /* prim->basevertex; XXX: add this to gallium */
+
+
+ /* If we're set to always flush, do it before and after the primitive emit.
+ * We want to catch both missed flushes that hurt instruction/state cache
+ * and missed flushes of the render cache as it heads to other parts of
+ * the besides the draw code.
+ */
+ if (0) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE);
+ ADVANCE_BATCH();
+ }
+ if (prim_packet.verts_per_instance) {
+ ret = brw_batchbuffer_data( brw->batch, &prim_packet,
+ sizeof(prim_packet), LOOP_CLIPRECTS);
+ if (ret)
+ return ret;
+ }
+ if (0) {
+ BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE);
+ ADVANCE_BATCH();
+ }
+
+ return 0;
+}
+
+
+/* May fail if out of video memory for texture or vbo upload, or on
+ * fallback conditions.
+ */
+static int
+try_draw_range_elements(struct brw_context *brw,
+ struct pipe_buffer *index_buffer,
+ unsigned hw_prim,
+ unsigned start, unsigned count)
+{
+ int ret;
+
+ ret = brw_validate_state(brw);
+ if (ret)
+ return ret;
+
+ /* Check that we can fit our state in with our existing batchbuffer, or
+ * flush otherwise.
+ */
+ ret = brw->sws->check_aperture_space(brw->sws,
+ brw->state.validated_bos,
+ brw->state.validated_bo_count);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_state(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_emit_prim(brw, start, count, index_buffer != NULL, hw_prim);
+ if (ret)
+ return ret;
+
+ if (brw->flags.always_flush_batch)
+ brw_context_flush( brw );
+
+ return 0;
+}
+
+
+static void
+brw_draw_range_elements(struct pipe_context *pipe,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned mode, unsigned start, unsigned count)
+{
+ struct brw_context *brw = brw_context(pipe);
+ int ret;
+ uint32_t hw_prim;
+
+ hw_prim = brw_set_prim(brw, mode);
+
+ if (BRW_DEBUG & DEBUG_PRIMS)
+ debug_printf("PRIM: %s start %d count %d index_buffer %p\n",
+ u_prim_name(mode), start, count, (void *)index_buffer);
+
+ /* Potentially trigger upload of new index buffer.
+ *
+ * XXX: do we need to go through state validation to achieve this?
+ * Could just call upload code directly.
+ */
+ if (brw->curr.index_buffer != index_buffer ||
+ brw->curr.index_size != index_size) {
+ pipe_buffer_reference( &brw->curr.index_buffer, index_buffer );
+ brw->curr.index_size = index_size;
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_BUFFER;
+ }
+
+ /* XXX: do we really care?
+ */
+ if (brw->curr.min_index != min_index ||
+ brw->curr.max_index != max_index)
+ {
+ brw->curr.min_index = min_index;
+ brw->curr.max_index = max_index;
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_RANGE;
+ }
+
+
+ /* Make a first attempt at drawing:
+ */
+ ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
+
+ /* Otherwise, flush and retry:
+ */
+ if (ret != 0) {
+ brw_context_flush( brw );
+ ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
+ assert(ret == 0);
+ }
+}
+
+static void
+brw_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned mode,
+ unsigned start, unsigned count)
+{
+ brw_draw_range_elements( pipe, index_buffer,
+ index_size,
+ 0, 0xffffffff,
+ mode,
+ start, count );
+}
+
+static void
+brw_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count)
+{
+ brw_draw_elements(pipe, NULL, 0, mode, start, count);
+}
+
+
+
+boolean brw_draw_init( struct brw_context *brw )
+{
+ /* Register our drawing function:
+ */
+ brw->base.draw_arrays = brw_draw_arrays;
+ brw->base.draw_elements = brw_draw_elements;
+ brw->base.draw_range_elements = brw_draw_range_elements;
+
+ /* Create helpers for uploading data in user buffers:
+ */
+ brw->vb.upload_vertex = u_upload_create( brw->base.screen,
+ 128 * 1024,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX );
+ if (brw->vb.upload_vertex == NULL)
+ return FALSE;
+
+ brw->vb.upload_index = u_upload_create( brw->base.screen,
+ 32 * 1024,
+ 64,
+ PIPE_BUFFER_USAGE_INDEX );
+ if (brw->vb.upload_index == NULL)
+ return FALSE;
+
+ return TRUE;
+}
+
+void brw_draw_cleanup( struct brw_context *brw )
+{
+ u_upload_destroy( brw->vb.upload_vertex );
+ u_upload_destroy( brw->vb.upload_index );
+
+ bo_reference(&brw->ib.bo, NULL);
+}
diff --git a/src/gallium/drivers/i965/brw_draw.h b/src/gallium/drivers/i965/brw_draw.h
new file mode 100644
index 0000000000..8dc5dbce62
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_draw.h
@@ -0,0 +1,39 @@
+ /**************************************************************************
+ *
+ * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_DRAW_H
+#define BRW_DRAW_H
+
+#include "brw_types.h"
+
+struct brw_context;
+
+boolean brw_draw_init( struct brw_context *brw );
+void brw_draw_cleanup( struct brw_context *brw );
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c
new file mode 100644
index 0000000000..a27da5f1c1
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_draw_upload.c
@@ -0,0 +1,542 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_context.h"
+
+#include "util/u_upload_mgr.h"
+#include "util/u_math.h"
+
+#include "brw_draw.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_screen.h"
+#include "brw_batchbuffer.h"
+#include "brw_debug.h"
+
+
+
+
+static unsigned brw_translate_surface_format( unsigned id )
+{
+ switch (id) {
+ case PIPE_FORMAT_R64_FLOAT:
+ return BRW_SURFACEFORMAT_R64_FLOAT;
+ case PIPE_FORMAT_R64G64_FLOAT:
+ return BRW_SURFACEFORMAT_R64G64_FLOAT;
+ case PIPE_FORMAT_R64G64B64_FLOAT:
+ return BRW_SURFACEFORMAT_R64G64B64_FLOAT;
+ case PIPE_FORMAT_R64G64B64A64_FLOAT:
+ return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT;
+
+ case PIPE_FORMAT_R32_FLOAT:
+ return BRW_SURFACEFORMAT_R32_FLOAT;
+ case PIPE_FORMAT_R32G32_FLOAT:
+ return BRW_SURFACEFORMAT_R32G32_FLOAT;
+ case PIPE_FORMAT_R32G32B32_FLOAT:
+ return BRW_SURFACEFORMAT_R32G32B32_FLOAT;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ case PIPE_FORMAT_R32_UNORM:
+ return BRW_SURFACEFORMAT_R32_UNORM;
+ case PIPE_FORMAT_R32G32_UNORM:
+ return BRW_SURFACEFORMAT_R32G32_UNORM;
+ case PIPE_FORMAT_R32G32B32_UNORM:
+ return BRW_SURFACEFORMAT_R32G32B32_UNORM;
+ case PIPE_FORMAT_R32G32B32A32_UNORM:
+ return BRW_SURFACEFORMAT_R32G32B32A32_UNORM;
+
+ case PIPE_FORMAT_R32_USCALED:
+ return BRW_SURFACEFORMAT_R32_USCALED;
+ case PIPE_FORMAT_R32G32_USCALED:
+ return BRW_SURFACEFORMAT_R32G32_USCALED;
+ case PIPE_FORMAT_R32G32B32_USCALED:
+ return BRW_SURFACEFORMAT_R32G32B32_USCALED;
+ case PIPE_FORMAT_R32G32B32A32_USCALED:
+ return BRW_SURFACEFORMAT_R32G32B32A32_USCALED;
+
+ case PIPE_FORMAT_R32_SNORM:
+ return BRW_SURFACEFORMAT_R32_SNORM;
+ case PIPE_FORMAT_R32G32_SNORM:
+ return BRW_SURFACEFORMAT_R32G32_SNORM;
+ case PIPE_FORMAT_R32G32B32_SNORM:
+ return BRW_SURFACEFORMAT_R32G32B32_SNORM;
+ case PIPE_FORMAT_R32G32B32A32_SNORM:
+ return BRW_SURFACEFORMAT_R32G32B32A32_SNORM;
+
+ case PIPE_FORMAT_R32_SSCALED:
+ return BRW_SURFACEFORMAT_R32_SSCALED;
+ case PIPE_FORMAT_R32G32_SSCALED:
+ return BRW_SURFACEFORMAT_R32G32_SSCALED;
+ case PIPE_FORMAT_R32G32B32_SSCALED:
+ return BRW_SURFACEFORMAT_R32G32B32_SSCALED;
+ case PIPE_FORMAT_R32G32B32A32_SSCALED:
+ return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED;
+
+ case PIPE_FORMAT_R16_UNORM:
+ return BRW_SURFACEFORMAT_R16_UNORM;
+ case PIPE_FORMAT_R16G16_UNORM:
+ return BRW_SURFACEFORMAT_R16G16_UNORM;
+ case PIPE_FORMAT_R16G16B16_UNORM:
+ return BRW_SURFACEFORMAT_R16G16B16_UNORM;
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ return BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
+
+ case PIPE_FORMAT_R16_USCALED:
+ return BRW_SURFACEFORMAT_R16_USCALED;
+ case PIPE_FORMAT_R16G16_USCALED:
+ return BRW_SURFACEFORMAT_R16G16_USCALED;
+ case PIPE_FORMAT_R16G16B16_USCALED:
+ return BRW_SURFACEFORMAT_R16G16B16_USCALED;
+ case PIPE_FORMAT_R16G16B16A16_USCALED:
+ return BRW_SURFACEFORMAT_R16G16B16A16_USCALED;
+
+ case PIPE_FORMAT_R16_SNORM:
+ return BRW_SURFACEFORMAT_R16_SNORM;
+ case PIPE_FORMAT_R16G16_SNORM:
+ return BRW_SURFACEFORMAT_R16G16_SNORM;
+ case PIPE_FORMAT_R16G16B16_SNORM:
+ return BRW_SURFACEFORMAT_R16G16B16_SNORM;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ return BRW_SURFACEFORMAT_R16G16B16A16_SNORM;
+
+ case PIPE_FORMAT_R16_SSCALED:
+ return BRW_SURFACEFORMAT_R16_SSCALED;
+ case PIPE_FORMAT_R16G16_SSCALED:
+ return BRW_SURFACEFORMAT_R16G16_SSCALED;
+ case PIPE_FORMAT_R16G16B16_SSCALED:
+ return BRW_SURFACEFORMAT_R16G16B16_SSCALED;
+ case PIPE_FORMAT_R16G16B16A16_SSCALED:
+ return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED;
+
+ case PIPE_FORMAT_R8_UNORM:
+ return BRW_SURFACEFORMAT_R8_UNORM;
+ case PIPE_FORMAT_R8G8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8_UNORM;
+ case PIPE_FORMAT_R8G8B8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8B8_UNORM;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
+
+ case PIPE_FORMAT_R8_USCALED:
+ return BRW_SURFACEFORMAT_R8_USCALED;
+ case PIPE_FORMAT_R8G8_USCALED:
+ return BRW_SURFACEFORMAT_R8G8_USCALED;
+ case PIPE_FORMAT_R8G8B8_USCALED:
+ return BRW_SURFACEFORMAT_R8G8B8_USCALED;
+ case PIPE_FORMAT_R8G8B8A8_USCALED:
+ return BRW_SURFACEFORMAT_R8G8B8A8_USCALED;
+
+ case PIPE_FORMAT_R8_SNORM:
+ return BRW_SURFACEFORMAT_R8_SNORM;
+ case PIPE_FORMAT_R8G8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8_SNORM;
+ case PIPE_FORMAT_R8G8B8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8B8_SNORM;
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
+
+ case PIPE_FORMAT_R8_SSCALED:
+ return BRW_SURFACEFORMAT_R8_SSCALED;
+ case PIPE_FORMAT_R8G8_SSCALED:
+ return BRW_SURFACEFORMAT_R8G8_SSCALED;
+ case PIPE_FORMAT_R8G8B8_SSCALED:
+ return BRW_SURFACEFORMAT_R8G8B8_SSCALED;
+ case PIPE_FORMAT_R8G8B8A8_SSCALED:
+ return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED;
+
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+static unsigned get_index_type(int type)
+{
+ switch (type) {
+ case 1: return BRW_INDEX_BYTE;
+ case 2: return BRW_INDEX_WORD;
+ case 4: return BRW_INDEX_DWORD;
+ default: assert(0); return 0;
+ }
+}
+
+
+static int brw_prepare_vertices(struct brw_context *brw)
+{
+ unsigned int min_index = brw->curr.min_index;
+ unsigned int max_index = brw->curr.max_index;
+ GLuint i;
+ int ret;
+
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
+
+
+ for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
+ struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i];
+ struct brw_winsys_buffer *bo;
+ struct pipe_buffer *upload_buf = NULL;
+ unsigned offset;
+
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n",
+ __FUNCTION__, i,
+ brw_buffer_is_user_buffer(vb->buffer),
+ vb->buffer_offset,
+ vb->buffer->size,
+ vb->stride);
+
+ if (brw_buffer_is_user_buffer(vb->buffer)) {
+
+ /* XXX: simplify this. Stop the state trackers from generating
+ * zero-stride buffers & have them use additional constants (or
+ * add support for >1 constant buffer) instead.
+ */
+ unsigned size = (vb->stride == 0 ?
+ vb->buffer->size - vb->buffer_offset :
+ MAX2(vb->buffer->size - vb->buffer_offset,
+ vb->stride * (max_index + 1 - min_index)));
+
+ ret = u_upload_buffer( brw->vb.upload_vertex,
+ vb->buffer_offset + min_index * vb->stride,
+ size,
+ vb->buffer,
+ &offset,
+ &upload_buf );
+ if (ret)
+ return ret;
+
+ bo = brw_buffer(upload_buf)->bo;
+
+ assert(offset + size <= bo->size);
+ }
+ else
+ {
+ offset = vb->buffer_offset;
+ bo = brw_buffer(vb->buffer)->bo;
+ }
+
+ assert(offset < bo->size);
+
+ /* Set up post-upload info about this vertex buffer:
+ */
+ brw->vb.vb[i].offset = offset;
+ brw->vb.vb[i].stride = vb->stride;
+ brw->vb.vb[i].vertex_count = (vb->stride == 0 ?
+ 1 :
+ (bo->size - offset) / vb->stride);
+
+ bo_reference( &brw->vb.vb[i].bo, bo );
+
+ /* Don't need to retain this reference. We have a reference on
+ * the underlying winsys buffer:
+ */
+ pipe_buffer_reference( &upload_buf, NULL );
+ }
+
+ brw->vb.nr_vb = i;
+ brw_prepare_query_begin(brw);
+
+ for (i = 0; i < brw->vb.nr_vb; i++) {
+ brw_add_validated_bo(brw, brw->vb.vb[i].bo);
+ }
+
+ return 0;
+}
+
+static int brw_emit_vertex_buffers( struct brw_context *brw )
+{
+ int i;
+
+ /* If the VS doesn't read any inputs (calculating vertex position from
+ * a state variable for some reason, for example), just bail.
+ *
+ * The stale VB state stays in place, but they don't do anything unless
+ * a VE loads from them.
+ */
+ if (brw->vb.nr_vb == 0) {
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s: no active vertex buffers\n", __FUNCTION__);
+
+ return 0;
+ }
+
+ /* Emit VB state packets.
+ */
+ BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
+ ((1 + brw->vb.nr_vb * 4) - 2));
+
+ for (i = 0; i < brw->vb.nr_vb; i++) {
+ OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) |
+ BRW_VB0_ACCESS_VERTEXDATA |
+ (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT));
+ OUT_RELOC(brw->vb.vb[i].bo,
+ BRW_USAGE_VERTEX,
+ brw->vb.vb[i].offset);
+ if (BRW_IS_IGDNG(brw)) {
+ OUT_RELOC(brw->vb.vb[i].bo,
+ BRW_USAGE_VERTEX,
+ brw->vb.vb[i].bo->size - 1);
+ } else
+ OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0);
+ OUT_BATCH(0); /* Instance data step rate */
+ }
+ ADVANCE_BATCH();
+ return 0;
+}
+
+
+
+
+static int brw_emit_vertex_elements(struct brw_context *brw)
+{
+ GLuint nr = brw->curr.num_vertex_elements;
+ GLuint i;
+
+ brw_emit_query_begin(brw);
+
+ /* If the VS doesn't read any inputs (calculating vertex position from
+ * a state variable for some reason, for example), emit a single pad
+ * VERTEX_ELEMENT struct and bail.
+ *
+ * The stale VB state stays in place, but they don't do anything unless
+ * a VE loads from them.
+ */
+ if (nr == 0) {
+ BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
+ OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
+ (0 << BRW_VE0_SRC_OFFSET_SHIFT));
+ OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
+ ADVANCE_BATCH();
+ return 0;
+ }
+
+ /* Now emit vertex element (VEP) state packets.
+ *
+ */
+ BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS);
+ OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2));
+ for (i = 0; i < nr; i++) {
+ const struct pipe_vertex_element *input = &brw->curr.vertex_element[i];
+ uint32_t format = brw_translate_surface_format( input->src_format );
+ uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
+ uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
+ uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
+ uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
+
+ switch (input->nr_components) {
+ case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
+ case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
+ case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
+ case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) |
+ BRW_VE0_VALID |
+ (format << BRW_VE0_FORMAT_SHIFT) |
+ (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT));
+
+ if (BRW_IS_IGDNG(brw))
+ OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
+ else
+ OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
+ (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
+ (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
+ (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
+ ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
+ }
+ ADVANCE_BATCH();
+ return 0;
+}
+
+
+static int brw_emit_vertices( struct brw_context *brw )
+{
+ int ret;
+
+ ret = brw_emit_vertex_buffers( brw );
+ if (ret)
+ return ret;
+
+ ret = brw_emit_vertex_elements( brw );
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_vertices = {
+ .dirty = {
+ .mesa = (PIPE_NEW_INDEX_RANGE |
+ PIPE_NEW_VERTEX_BUFFER),
+ .brw = BRW_NEW_BATCH,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_vertices,
+ .emit = brw_emit_vertices,
+};
+
+
+static int brw_prepare_indices(struct brw_context *brw)
+{
+ struct pipe_buffer *index_buffer = brw->curr.index_buffer;
+ struct pipe_buffer *upload_buf = NULL;
+ struct brw_winsys_buffer *bo = NULL;
+ GLuint offset;
+ GLuint index_size;
+ GLuint ib_size;
+ int ret;
+
+ if (index_buffer == NULL)
+ return 0;
+
+ if (BRW_DEBUG & DEBUG_VERTS)
+ debug_printf("%s: index_size:%d index_buffer->size:%d\n",
+ __FUNCTION__,
+ brw->curr.index_size,
+ brw->curr.index_buffer->size);
+
+ ib_size = index_buffer->size;
+ index_size = brw->curr.index_size;
+
+ /* Turn userbuffer into a proper hardware buffer?
+ */
+ if (brw_buffer_is_user_buffer(index_buffer)) {
+
+ ret = u_upload_buffer( brw->vb.upload_index,
+ 0,
+ ib_size,
+ index_buffer,
+ &offset,
+ &upload_buf );
+ if (ret)
+ return ret;
+
+ bo = brw_buffer(upload_buf)->bo;
+
+ /* XXX: annotate the userbuffer with the upload information so
+ * that successive calls don't get re-uploaded.
+ */
+ }
+ else {
+ bo = brw_buffer(index_buffer)->bo;
+ ib_size = bo->size;
+ offset = 0;
+ }
+
+ /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the
+ * index buffer state when we're just moving the start index of our
+ * drawing.
+ *
+ * In gallium this will happen in the case where successive draw
+ * calls are made with (distinct?) userbuffers, but the upload_mgr
+ * places the data into a single winsys buffer.
+ *
+ * This statechange doesn't raise any state flags and is always
+ * just merged into the final draw packet:
+ */
+ if (1) {
+ assert((offset & (index_size - 1)) == 0);
+ brw->ib.start_vertex_offset = offset / index_size;
+ }
+
+ /* These statechanges trigger a new CMD_INDEX_BUFFER packet:
+ */
+ if (brw->ib.bo != bo ||
+ brw->ib.size != ib_size)
+ {
+ bo_reference(&brw->ib.bo, bo);
+ brw->ib.size = ib_size;
+ brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
+ }
+
+ pipe_buffer_reference( &upload_buf, NULL );
+ brw_add_validated_bo(brw, brw->ib.bo);
+ return 0;
+}
+
+const struct brw_tracked_state brw_indices = {
+ .dirty = {
+ .mesa = PIPE_NEW_INDEX_BUFFER,
+ .brw = 0,
+ .cache = 0,
+ },
+ .prepare = brw_prepare_indices,
+};
+
+static int brw_emit_index_buffer(struct brw_context *brw)
+{
+ /* Emit the indexbuffer packet:
+ */
+ if (brw->ib.bo)
+ {
+ struct brw_indexbuffer ib;
+
+ memset(&ib, 0, sizeof(ib));
+
+ ib.header.bits.opcode = CMD_INDEX_BUFFER;
+ ib.header.bits.length = sizeof(ib)/4 - 2;
+ ib.header.bits.index_format = get_index_type(brw->ib.size);
+ ib.header.bits.cut_index_enable = 0;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH( ib.header.dword );
+ OUT_RELOC(brw->ib.bo,
+ BRW_USAGE_VERTEX,
+ brw->ib.offset);
+ OUT_RELOC(brw->ib.bo,
+ BRW_USAGE_VERTEX,
+ brw->ib.offset + brw->ib.size - 1);
+ OUT_BATCH( 0 );
+ ADVANCE_BATCH();
+ }
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_index_buffer = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
+ .cache = 0,
+ },
+ .emit = brw_emit_index_buffer,
+};
diff --git a/src/gallium/drivers/i965/brw_eu.c b/src/gallium/drivers/i965/brw_eu.c
new file mode 100644
index 0000000000..a8fcb5f97e
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu.c
@@ -0,0 +1,262 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_eu.h"
+
+
+
+/* How does predicate control work when execution_size != 8? Do I
+ * need to test/set for 0xffff when execution_size is 16?
+ */
+void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value )
+{
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+
+ if (value != 0xff) {
+ if (value != p->flag_value) {
+ brw_push_insn_state(p);
+ brw_MOV(p, brw_flag_reg(), brw_imm_uw(value));
+ p->flag_value = value;
+ brw_pop_insn_state(p);
+ }
+
+ p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
+ }
+}
+
+void brw_set_predicate_control( struct brw_compile *p, GLuint pc )
+{
+ p->current->header.predicate_control = pc;
+}
+
+void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional )
+{
+ p->current->header.destreg__conditionalmod = conditional;
+}
+
+void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
+{
+ p->current->header.access_mode = access_mode;
+}
+
+void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control )
+{
+ p->current->header.compression_control = compression_control;
+}
+
+void brw_set_mask_control( struct brw_compile *p, GLuint value )
+{
+ p->current->header.mask_control = value;
+}
+
+void brw_set_saturate( struct brw_compile *p, GLuint value )
+{
+ p->current->header.saturate = value;
+}
+
+void brw_push_insn_state( struct brw_compile *p )
+{
+ assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]);
+ memcpy(p->current+1, p->current, sizeof(struct brw_instruction));
+ p->current++;
+}
+
+void brw_pop_insn_state( struct brw_compile *p )
+{
+ assert(p->current != p->stack);
+ p->current--;
+}
+
+
+/***********************************************************************
+ */
+void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
+{
+ p->brw = brw;
+ p->nr_insn = 0;
+ p->current = p->stack;
+ memset(p->current, 0, sizeof(p->current[0]));
+
+ /* Some defaults?
+ */
+ brw_set_mask_control(p, BRW_MASK_ENABLE); /* what does this do? */
+ brw_set_saturate(p, 0);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+
+enum pipe_error brw_get_program( struct brw_compile *p,
+ const GLuint **data,
+ GLuint *sz )
+{
+ GLuint i;
+
+ for (i = 0; i < 8; i++)
+ brw_NOP(p);
+
+ /* Is the generated program malformed for some reason?
+ */
+ if (p->error)
+ return PIPE_ERROR_BAD_INPUT;
+
+ *sz = p->nr_insn * sizeof(struct brw_instruction);
+ *data = (const GLuint *)p->store;
+ return PIPE_OK;
+}
+
+
+
+/**
+ * Subroutine calls require special attention.
+ * Mesa instructions may be expanded into multiple hardware instructions
+ * so the prog_instruction::BranchTarget field can't be used as an index
+ * into the hardware instructions.
+ *
+ * The BranchTarget field isn't needed, however. Mesa's GLSL compiler
+ * emits CAL and BGNSUB instructions with labels that can be used to map
+ * subroutine calls to actual subroutine code blocks.
+ *
+ * The structures and function here implement patching of CAL instructions
+ * so they jump to the right subroutine code...
+ */
+
+
+/**
+ * For each OPCODE_BGNSUB we create one of these.
+ */
+struct brw_eu_label
+{
+ GLuint label; /**< the label number */
+ GLuint position; /**< the position of the brw instruction for this label */
+ struct brw_eu_label *next; /**< next in linked list */
+};
+
+
+/**
+ * For each OPCODE_CAL we create one of these.
+ */
+struct brw_eu_call
+{
+ GLuint call_inst_pos; /**< location of the CAL instruction */
+ GLuint label;
+ struct brw_eu_call *next; /**< next in linked list */
+};
+
+
+/**
+ * Called for each OPCODE_BGNSUB.
+ */
+void
+brw_save_label(struct brw_compile *c, unsigned l, GLuint position)
+{
+ struct brw_eu_label *label = CALLOC_STRUCT(brw_eu_label);
+ label->label = l;
+ label->position = position;
+ label->next = c->first_label;
+ c->first_label = label;
+}
+
+
+/**
+ * Called for each OPCODE_CAL.
+ */
+void
+brw_save_call(struct brw_compile *c, GLuint label, GLuint call_pos)
+{
+ struct brw_eu_call *call = CALLOC_STRUCT(brw_eu_call);
+ call->call_inst_pos = call_pos;
+ call->label = label;
+ call->next = c->first_call;
+ c->first_call = call;
+}
+
+
+/**
+ * Lookup a label, return label's position/offset.
+ */
+static GLuint
+brw_lookup_label(struct brw_compile *c, unsigned l)
+{
+ const struct brw_eu_label *label;
+ for (label = c->first_label; label; label = label->next) {
+ if (l == label->label) {
+ return label->position;
+ }
+ }
+ abort(); /* should never happen */
+ return ~0;
+}
+
+
+/**
+ * When we're done generating code, this function is called to resolve
+ * subroutine calls.
+ */
+void
+brw_resolve_cals(struct brw_compile *c)
+{
+ const struct brw_eu_call *call;
+
+ for (call = c->first_call; call; call = call->next) {
+ const GLuint sub_loc = brw_lookup_label(c, call->label);
+ struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos];
+ struct brw_instruction *brw_sub_inst = &c->store[sub_loc];
+ GLint offset = brw_sub_inst - brw_call_inst;
+
+ /* patch brw_inst1 to point to brw_inst2 */
+ brw_set_src1(brw_call_inst, brw_imm_d(offset * 16));
+ }
+
+ /* free linked list of calls */
+ {
+ struct brw_eu_call *call, *next;
+ for (call = c->first_call; call; call = next) {
+ next = call->next;
+ FREE(call);
+ }
+ c->first_call = NULL;
+ }
+
+ /* free linked list of labels */
+ {
+ struct brw_eu_label *label, *next;
+ for (label = c->first_label; label; label = next) {
+ next = label->next;
+ FREE(label);
+ }
+ c->first_label = NULL;
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_eu.h b/src/gallium/drivers/i965/brw_eu.h
new file mode 100644
index 0000000000..af509b2e5f
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu.h
@@ -0,0 +1,992 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_EU_H
+#define BRW_EU_H
+
+#include "util/u_debug.h"
+#include "pipe/p_defines.h"
+
+#include "brw_structs.h"
+#include "brw_defines.h"
+
+#define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6))
+#define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3)
+
+#define BRW_SWIZZLE_NOOP BRW_SWIZZLE4(0,1,2,3)
+#define BRW_SWIZZLE_XYZW BRW_SWIZZLE4(0,1,2,3)
+#define BRW_SWIZZLE_XXXX BRW_SWIZZLE4(0,0,0,0)
+#define BRW_SWIZZLE_XYXY BRW_SWIZZLE4(0,1,0,1)
+
+#define BRW_WRITEMASK_NONE 0x00
+#define BRW_WRITEMASK_X 0x01
+#define BRW_WRITEMASK_Y 0x02
+#define BRW_WRITEMASK_XY 0x03
+#define BRW_WRITEMASK_Z 0x04
+#define BRW_WRITEMASK_XZ 0x05
+#define BRW_WRITEMASK_YZ 0x06
+#define BRW_WRITEMASK_XYZ 0x07
+#define BRW_WRITEMASK_W 0x08
+#define BRW_WRITEMASK_XW 0x09
+#define BRW_WRITEMASK_YW 0x0A
+#define BRW_WRITEMASK_XYW 0x0B
+#define BRW_WRITEMASK_ZW 0x0C
+#define BRW_WRITEMASK_XZW 0x0D
+#define BRW_WRITEMASK_YZW 0x0E
+#define BRW_WRITEMASK_XYZW 0x0F
+
+
+#define REG_SIZE (8*4)
+
+
+/* These aren't hardware structs, just something useful for us to pass around:
+ *
+ * Align1 operation has a lot of control over input ranges. Used in
+ * WM programs to implement shaders decomposed into "channel serial"
+ * or "structure of array" form:
+ */
+struct brw_reg
+{
+ GLuint type:4;
+ GLuint file:2;
+ GLuint nr:8;
+ GLuint subnr:5; /* :1 in align16 */
+ GLuint negate:1; /* source only */
+ GLuint abs:1; /* source only */
+ GLuint vstride:4; /* source only */
+ GLuint width:3; /* src only, align1 only */
+ GLuint hstride:2; /* align1 only */
+ GLuint address_mode:1; /* relative addressing, hopefully! */
+ GLuint pad0:1;
+
+ union {
+ struct {
+ GLuint swizzle:8; /* src only, align16 only */
+ GLuint writemask:4; /* dest only, align16 only */
+ GLint indirect_offset:10; /* relative addressing offset */
+ GLuint pad1:10; /* two dwords total */
+ } bits;
+
+ GLfloat f;
+ GLint d;
+ GLuint ud;
+ } dw1;
+};
+
+
+struct brw_indirect {
+ GLuint addr_subnr:4;
+ GLint addr_offset:10;
+ GLuint pad:18;
+};
+
+
+struct brw_eu_label;
+struct brw_eu_call;
+
+
+
+#define BRW_EU_MAX_INSN_STACK 5
+#define BRW_EU_MAX_INSN 10000
+
+struct brw_compile {
+ struct brw_instruction store[BRW_EU_MAX_INSN];
+ GLuint nr_insn;
+
+ /* Allow clients to push/pop instruction state:
+ */
+ struct brw_instruction stack[BRW_EU_MAX_INSN_STACK];
+ struct brw_instruction *current;
+
+ GLuint flag_value;
+ GLboolean single_program_flow;
+ struct brw_context *brw;
+
+ struct brw_eu_label *first_label; /**< linked list of labels */
+ struct brw_eu_call *first_call; /**< linked list of CALs */
+
+ boolean error;
+};
+
+
+void
+brw_save_label(struct brw_compile *c, unsigned label, GLuint position);
+
+void
+brw_save_call(struct brw_compile *c, unsigned label, GLuint call_pos);
+
+void
+brw_resolve_cals(struct brw_compile *c);
+
+
+
+static INLINE int type_sz( GLuint type )
+{
+ switch( type ) {
+ case BRW_REGISTER_TYPE_UD:
+ case BRW_REGISTER_TYPE_D:
+ case BRW_REGISTER_TYPE_F:
+ return 4;
+ case BRW_REGISTER_TYPE_HF:
+ case BRW_REGISTER_TYPE_UW:
+ case BRW_REGISTER_TYPE_W:
+ return 2;
+ case BRW_REGISTER_TYPE_UB:
+ case BRW_REGISTER_TYPE_B:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+/**
+ * Construct a brw_reg.
+ * \param file one of the BRW_x_REGISTER_FILE values
+ * \param nr register number/index
+ * \param subnr register sub number
+ * \param type one of BRW_REGISTER_TYPE_x
+ * \param vstride one of BRW_VERTICAL_STRIDE_x
+ * \param width one of BRW_WIDTH_x
+ * \param hstride one of BRW_HORIZONTAL_STRIDE_x
+ * \param swizzle one of BRW_SWIZZLE_x
+ * \param writemask BRW_WRITEMASK_X/Y/Z/W bitfield
+ */
+static INLINE struct brw_reg brw_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr,
+ GLuint type,
+ GLuint vstride,
+ GLuint width,
+ GLuint hstride,
+ GLuint swizzle,
+ GLuint writemask )
+{
+ struct brw_reg reg;
+ if (type == BRW_GENERAL_REGISTER_FILE)
+ assert(nr < BRW_MAX_GRF);
+ else if (type == BRW_MESSAGE_REGISTER_FILE)
+ assert(nr < BRW_MAX_MRF);
+ else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(nr <= BRW_ARF_IP);
+
+ reg.type = type;
+ reg.file = file;
+ reg.nr = nr;
+ reg.subnr = subnr * type_sz(type);
+ reg.negate = 0;
+ reg.abs = 0;
+ reg.vstride = vstride;
+ reg.width = width;
+ reg.hstride = hstride;
+ reg.address_mode = BRW_ADDRESS_DIRECT;
+ reg.pad0 = 0;
+
+ /* Could do better: If the reg is r5.3<0;1,0>, we probably want to
+ * set swizzle and writemask to W, as the lower bits of subnr will
+ * be lost when converted to align16. This is probably too much to
+ * keep track of as you'd want it adjusted by suboffset(), etc.
+ * Perhaps fix up when converting to align16?
+ */
+ reg.dw1.bits.swizzle = swizzle;
+ reg.dw1.bits.writemask = writemask;
+ reg.dw1.bits.indirect_offset = 0;
+ reg.dw1.bits.pad1 = 0;
+ return reg;
+}
+
+/** Construct float[16] register */
+static INLINE struct brw_reg brw_vec16_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_16,
+ BRW_WIDTH_16,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYZW,
+ BRW_WRITEMASK_XYZW);
+}
+
+/** Construct float[8] register */
+static INLINE struct brw_reg brw_vec8_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_8,
+ BRW_WIDTH_8,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYZW,
+ BRW_WRITEMASK_XYZW);
+}
+
+/** Construct float[4] register */
+static INLINE struct brw_reg brw_vec4_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYZW,
+ BRW_WRITEMASK_XYZW);
+}
+
+/** Construct float[2] register */
+static INLINE struct brw_reg brw_vec2_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XYXY,
+ BRW_WRITEMASK_XY);
+}
+
+/** Construct float[1] register */
+static INLINE struct brw_reg brw_vec1_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return brw_reg(file,
+ nr,
+ subnr,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_0,
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XXXX,
+ BRW_WRITEMASK_X);
+}
+
+
+static INLINE struct brw_reg retype( struct brw_reg reg,
+ GLuint type )
+{
+ reg.type = type;
+ return reg;
+}
+
+static INLINE struct brw_reg suboffset( struct brw_reg reg,
+ GLuint delta )
+{
+ reg.subnr += delta * type_sz(reg.type);
+ return reg;
+}
+
+
+static INLINE struct brw_reg offset( struct brw_reg reg,
+ GLuint delta )
+{
+ reg.nr += delta;
+ return reg;
+}
+
+
+static INLINE struct brw_reg byte_offset( struct brw_reg reg,
+ GLuint bytes )
+{
+ GLuint newoffset = reg.nr * REG_SIZE + reg.subnr + bytes;
+ reg.nr = newoffset / REG_SIZE;
+ reg.subnr = newoffset % REG_SIZE;
+ return reg;
+}
+
+
+/** Construct unsigned word[16] register */
+static INLINE struct brw_reg brw_uw16_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
+}
+
+/** Construct unsigned word[8] register */
+static INLINE struct brw_reg brw_uw8_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
+}
+
+/** Construct unsigned word[1] register */
+static INLINE struct brw_reg brw_uw1_reg( GLuint file,
+ GLuint nr,
+ GLuint subnr )
+{
+ return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
+}
+
+static INLINE struct brw_reg brw_imm_reg( GLuint type )
+{
+ return brw_reg( BRW_IMMEDIATE_VALUE,
+ 0,
+ 0,
+ type,
+ BRW_VERTICAL_STRIDE_0,
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ 0,
+ 0);
+}
+
+/** Construct float immediate register */
+static INLINE struct brw_reg brw_imm_f( GLfloat f )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F);
+ imm.dw1.f = f;
+ return imm;
+}
+
+/** Construct integer immediate register */
+static INLINE struct brw_reg brw_imm_d( GLint d )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D);
+ imm.dw1.d = d;
+ return imm;
+}
+
+/** Construct uint immediate register */
+static INLINE struct brw_reg brw_imm_ud( GLuint ud )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD);
+ imm.dw1.ud = ud;
+ return imm;
+}
+
+/** Construct ushort immediate register */
+static INLINE struct brw_reg brw_imm_uw( GLushort uw )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW);
+ imm.dw1.ud = uw | (uw << 16);
+ return imm;
+}
+
+/** Construct short immediate register */
+static INLINE struct brw_reg brw_imm_w( GLshort w )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W);
+ imm.dw1.d = w | (w << 16);
+ return imm;
+}
+
+/* brw_imm_b and brw_imm_ub aren't supported by hardware - the type
+ * numbers alias with _V and _VF below:
+ */
+
+/** Construct vector of eight signed half-byte values */
+static INLINE struct brw_reg brw_imm_v( GLuint v )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V);
+ imm.vstride = BRW_VERTICAL_STRIDE_0;
+ imm.width = BRW_WIDTH_8;
+ imm.hstride = BRW_HORIZONTAL_STRIDE_1;
+ imm.dw1.ud = v;
+ return imm;
+}
+
+/** Construct vector of four 8-bit float values */
+static INLINE struct brw_reg brw_imm_vf( GLuint v )
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
+ imm.vstride = BRW_VERTICAL_STRIDE_0;
+ imm.width = BRW_WIDTH_4;
+ imm.hstride = BRW_HORIZONTAL_STRIDE_1;
+ imm.dw1.ud = v;
+ return imm;
+}
+
+#define VF_ZERO 0x0
+#define VF_ONE 0x30
+#define VF_NEG (1<<7)
+
+static INLINE struct brw_reg brw_imm_vf4( GLuint v0,
+ GLuint v1,
+ GLuint v2,
+ GLuint v3)
+{
+ struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
+ imm.vstride = BRW_VERTICAL_STRIDE_0;
+ imm.width = BRW_WIDTH_4;
+ imm.hstride = BRW_HORIZONTAL_STRIDE_1;
+ imm.dw1.ud = ((v0 << 0) |
+ (v1 << 8) |
+ (v2 << 16) |
+ (v3 << 24));
+ return imm;
+}
+
+
+static INLINE struct brw_reg brw_address( struct brw_reg reg )
+{
+ return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr);
+}
+
+/** Construct float[1] general-purpose register */
+static INLINE struct brw_reg brw_vec1_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+/** Construct float[2] general-purpose register */
+static INLINE struct brw_reg brw_vec2_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+/** Construct float[4] general-purpose register */
+static INLINE struct brw_reg brw_vec4_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+/** Construct float[8] general-purpose register */
+static INLINE struct brw_reg brw_vec8_grf( GLuint nr, GLuint subnr )
+{
+ return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+
+static INLINE struct brw_reg brw_uw8_grf( GLuint nr, GLuint subnr )
+{
+ return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+static INLINE struct brw_reg brw_uw16_grf( GLuint nr, GLuint subnr )
+{
+ return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
+
+/** Construct null register (usually used for setting condition codes) */
+static INLINE struct brw_reg brw_null_reg( void )
+{
+ return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_NULL,
+ 0);
+}
+
+static INLINE struct brw_reg brw_address_reg( GLuint subnr )
+{
+ return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_ADDRESS,
+ subnr);
+}
+
+/* If/else instructions break in align16 mode if writemask & swizzle
+ * aren't xyzw. This goes against the convention for other scalar
+ * regs:
+ */
+static INLINE struct brw_reg brw_ip_reg( void )
+{
+ return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_IP,
+ 0,
+ BRW_REGISTER_TYPE_UD,
+ BRW_VERTICAL_STRIDE_4, /* ? */
+ BRW_WIDTH_1,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, /* NOTE! */
+ BRW_WRITEMASK_XYZW); /* NOTE! */
+}
+
+static INLINE struct brw_reg brw_acc_reg( void )
+{
+ return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_ACCUMULATOR,
+ 0);
+}
+
+
+static INLINE struct brw_reg brw_flag_reg( void )
+{
+ return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_FLAG,
+ 0);
+}
+
+
+static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
+{
+ return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_MASK,
+ subnr);
+}
+
+static INLINE struct brw_reg brw_message_reg( GLuint nr )
+{
+ assert(nr < BRW_MAX_MRF);
+ return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
+ nr,
+ 0);
+}
+
+
+
+
+/* This is almost always called with a numeric constant argument, so
+ * make things easy to evaluate at compile time:
+ */
+static INLINE GLuint cvt( GLuint val )
+{
+ switch (val) {
+ case 0: return 0;
+ case 1: return 1;
+ case 2: return 2;
+ case 4: return 3;
+ case 8: return 4;
+ case 16: return 5;
+ case 32: return 6;
+ }
+ return 0;
+}
+
+static INLINE struct brw_reg stride( struct brw_reg reg,
+ GLuint vstride,
+ GLuint width,
+ GLuint hstride )
+{
+ reg.vstride = cvt(vstride);
+ reg.width = cvt(width) - 1;
+ reg.hstride = cvt(hstride);
+ return reg;
+}
+
+
+static INLINE struct brw_reg vec16( struct brw_reg reg )
+{
+ return stride(reg, 16,16,1);
+}
+
+static INLINE struct brw_reg vec8( struct brw_reg reg )
+{
+ return stride(reg, 8,8,1);
+}
+
+static INLINE struct brw_reg vec4( struct brw_reg reg )
+{
+ return stride(reg, 4,4,1);
+}
+
+static INLINE struct brw_reg vec2( struct brw_reg reg )
+{
+ return stride(reg, 2,2,1);
+}
+
+static INLINE struct brw_reg vec1( struct brw_reg reg )
+{
+ return stride(reg, 0,1,0);
+}
+
+
+static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt )
+{
+ return vec1(suboffset(reg, elt));
+}
+
+static INLINE struct brw_reg get_element_ud( struct brw_reg reg, GLuint elt )
+{
+ return vec1(suboffset(retype(reg, BRW_REGISTER_TYPE_UD), elt));
+}
+
+
+static INLINE struct brw_reg brw_swizzle( struct brw_reg reg,
+ GLuint x,
+ GLuint y,
+ GLuint z,
+ GLuint w)
+{
+ reg.dw1.bits.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(reg.dw1.bits.swizzle, x),
+ BRW_GET_SWZ(reg.dw1.bits.swizzle, y),
+ BRW_GET_SWZ(reg.dw1.bits.swizzle, z),
+ BRW_GET_SWZ(reg.dw1.bits.swizzle, w));
+ return reg;
+}
+
+
+static INLINE struct brw_reg brw_swizzle1( struct brw_reg reg,
+ GLuint x )
+{
+ return brw_swizzle(reg, x, x, x, x);
+}
+
+static INLINE struct brw_reg brw_writemask( struct brw_reg reg,
+ GLuint mask )
+{
+ reg.dw1.bits.writemask &= mask;
+ return reg;
+}
+
+static INLINE struct brw_reg brw_set_writemask( struct brw_reg reg,
+ GLuint mask )
+{
+ reg.dw1.bits.writemask = mask;
+ return reg;
+}
+
+static INLINE struct brw_reg negate( struct brw_reg reg )
+{
+ reg.negate ^= 1;
+ return reg;
+}
+
+static INLINE struct brw_reg brw_abs( struct brw_reg reg )
+{
+ reg.abs = 1;
+ return reg;
+}
+
+/***********************************************************************
+ */
+static INLINE struct brw_reg brw_vec4_indirect( GLuint subnr,
+ GLint offset )
+{
+ struct brw_reg reg = brw_vec4_grf(0, 0);
+ reg.subnr = subnr;
+ reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER;
+ reg.dw1.bits.indirect_offset = offset;
+ return reg;
+}
+
+static INLINE struct brw_reg brw_vec1_indirect( GLuint subnr,
+ GLint offset )
+{
+ struct brw_reg reg = brw_vec1_grf(0, 0);
+ reg.subnr = subnr;
+ reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER;
+ reg.dw1.bits.indirect_offset = offset;
+ return reg;
+}
+
+static INLINE struct brw_reg deref_4f(struct brw_indirect ptr, GLint offset)
+{
+ return brw_vec4_indirect(ptr.addr_subnr, ptr.addr_offset + offset);
+}
+
+static INLINE struct brw_reg deref_1f(struct brw_indirect ptr, GLint offset)
+{
+ return brw_vec1_indirect(ptr.addr_subnr, ptr.addr_offset + offset);
+}
+
+static INLINE struct brw_reg deref_4b(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_4f(ptr, offset), BRW_REGISTER_TYPE_B);
+}
+
+static INLINE struct brw_reg deref_1uw(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UW);
+}
+
+static INLINE struct brw_reg deref_1d(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_D);
+}
+
+static INLINE struct brw_reg deref_1ud(struct brw_indirect ptr, GLint offset)
+{
+ return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UD);
+}
+
+static INLINE struct brw_reg get_addr_reg(struct brw_indirect ptr)
+{
+ return brw_address_reg(ptr.addr_subnr);
+}
+
+static INLINE struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, GLint offset )
+{
+ ptr.addr_offset += offset;
+ return ptr;
+}
+
+static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset )
+{
+ struct brw_indirect ptr;
+ ptr.addr_subnr = addr_subnr;
+ ptr.addr_offset = offset;
+ ptr.pad = 0;
+ return ptr;
+}
+
+/** Do two brw_regs refer to the same register? */
+static INLINE GLboolean
+brw_same_reg(struct brw_reg r1, struct brw_reg r2)
+{
+ return r1.file == r2.file && r1.nr == r2.nr;
+}
+
+static INLINE struct brw_instruction *current_insn( struct brw_compile *p)
+{
+ return &p->store[p->nr_insn];
+}
+
+void brw_pop_insn_state( struct brw_compile *p );
+void brw_push_insn_state( struct brw_compile *p );
+void brw_set_mask_control( struct brw_compile *p, GLuint value );
+void brw_set_saturate( struct brw_compile *p, GLuint value );
+void brw_set_access_mode( struct brw_compile *p, GLuint access_mode );
+void brw_set_compression_control( struct brw_compile *p, GLboolean control );
+void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value );
+void brw_set_predicate_control( struct brw_compile *p, GLuint pc );
+void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional );
+
+void brw_init_compile( struct brw_context *, struct brw_compile *p );
+
+enum pipe_error brw_get_program( struct brw_compile *p,
+ const GLuint **program,
+ GLuint *sz );
+
+
+/* Helpers for regular instructions:
+ */
+#define ALU1(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0);
+
+#define ALU2(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0, \
+ struct brw_reg src1);
+
+ALU1(MOV)
+ALU2(SEL)
+ALU1(NOT)
+ALU2(AND)
+ALU2(OR)
+ALU2(XOR)
+ALU2(SHR)
+ALU2(SHL)
+ALU2(RSR)
+ALU2(RSL)
+ALU2(ASR)
+ALU2(JMPI)
+ALU2(ADD)
+ALU2(MUL)
+ALU1(FRC)
+ALU1(RNDD)
+ALU1(RNDZ)
+ALU2(MAC)
+ALU2(MACH)
+ALU1(LZD)
+ALU2(DP4)
+ALU2(DPH)
+ALU2(DP3)
+ALU2(DP2)
+ALU2(LINE)
+
+#undef ALU1
+#undef ALU2
+
+
+
+/* Helpers for SEND instruction:
+ */
+void brw_urb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle);
+
+void brw_ff_sync(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle);
+
+void brw_fb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot);
+
+void brw_SAMPLE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint writemask,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot,
+ GLuint header_present,
+ GLuint simd_mode);
+
+void brw_math_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint precision );
+
+void brw_math( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint data_type,
+ GLuint precision );
+
+void brw_dp_READ_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint scratch_offset );
+
+void brw_dp_READ_4( struct brw_compile *p,
+ struct brw_reg dest,
+ GLboolean relAddr,
+ GLuint location,
+ GLuint bind_table_index );
+
+void brw_dp_READ_4_vs( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index );
+
+void brw_dp_WRITE_16( struct brw_compile *p,
+ struct brw_reg src,
+ GLuint scratch_offset );
+
+/* If/else/endif. Works by manipulating the execution flags on each
+ * channel.
+ */
+struct brw_instruction *brw_IF(struct brw_compile *p,
+ GLuint execute_size);
+
+struct brw_instruction *brw_ELSE(struct brw_compile *p,
+ struct brw_instruction *if_insn);
+
+void brw_ENDIF(struct brw_compile *p,
+ struct brw_instruction *if_or_else_insn);
+
+
+/* DO/WHILE loops:
+ */
+struct brw_instruction *brw_DO(struct brw_compile *p,
+ GLuint execute_size);
+
+struct brw_instruction *brw_WHILE(struct brw_compile *p,
+ struct brw_instruction *patch_insn);
+
+struct brw_instruction *brw_BREAK(struct brw_compile *p);
+struct brw_instruction *brw_CONT(struct brw_compile *p);
+/* Forward jumps:
+ */
+void brw_land_fwd_jump(struct brw_compile *p,
+ struct brw_instruction *jmp_insn);
+
+
+
+void brw_NOP(struct brw_compile *p);
+
+/* Special case: there is never a destination, execution size will be
+ * taken from src0:
+ */
+void brw_CMP(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint conditional,
+ struct brw_reg src0,
+ struct brw_reg src1);
+
+void brw_print_reg( struct brw_reg reg );
+
+
+/***********************************************************************
+ * brw_eu_util.c:
+ */
+
+void brw_copy_indirect_to_indirect(struct brw_compile *p,
+ struct brw_indirect dst_ptr,
+ struct brw_indirect src_ptr,
+ GLuint count);
+
+void brw_copy_from_indirect(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_indirect ptr,
+ GLuint count);
+
+void brw_copy4(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count);
+
+void brw_copy8(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count);
+
+void brw_math_invert( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src);
+
+void brw_set_src1( struct brw_instruction *insn,
+ struct brw_reg reg );
+#endif
diff --git a/src/gallium/drivers/i965/brw_eu_debug.c b/src/gallium/drivers/i965/brw_eu_debug.c
new file mode 100644
index 0000000000..5989f5a04e
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu_debug.c
@@ -0,0 +1,94 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_debug.h"
+
+#include "brw_eu.h"
+
+void brw_print_reg( struct brw_reg hwreg )
+{
+ static const char *file[] = {
+ "arf",
+ "grf",
+ "msg",
+ "imm"
+ };
+
+ static const char *type[] = {
+ "ud",
+ "d",
+ "uw",
+ "w",
+ "ub",
+ "vf",
+ "hf",
+ "f"
+ };
+
+ debug_printf("%s%s",
+ hwreg.abs ? "abs/" : "",
+ hwreg.negate ? "-" : "");
+
+ if (hwreg.file == BRW_GENERAL_REGISTER_FILE &&
+ hwreg.nr % 2 == 0 &&
+ hwreg.subnr == 0 &&
+ hwreg.vstride == BRW_VERTICAL_STRIDE_8 &&
+ hwreg.width == BRW_WIDTH_8 &&
+ hwreg.hstride == BRW_HORIZONTAL_STRIDE_1 &&
+ hwreg.type == BRW_REGISTER_TYPE_F) {
+ /* vector register */
+ debug_printf("vec%d", hwreg.nr);
+ }
+ else if (hwreg.file == BRW_GENERAL_REGISTER_FILE &&
+ hwreg.vstride == BRW_VERTICAL_STRIDE_0 &&
+ hwreg.width == BRW_WIDTH_1 &&
+ hwreg.hstride == BRW_HORIZONTAL_STRIDE_0 &&
+ hwreg.type == BRW_REGISTER_TYPE_F) {
+ /* "scalar" register */
+ debug_printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4);
+ }
+ else if (hwreg.file == BRW_IMMEDIATE_VALUE) {
+ debug_printf("imm %f", hwreg.dw1.f);
+ }
+ else {
+ debug_printf("%s%d.%d<%d;%d,%d>:%s",
+ file[hwreg.file],
+ hwreg.nr,
+ hwreg.subnr / type_sz(hwreg.type),
+ hwreg.vstride ? (1<<(hwreg.vstride-1)) : 0,
+ 1<<hwreg.width,
+ hwreg.hstride ? (1<<(hwreg.hstride-1)) : 0,
+ type[hwreg.type]);
+ }
+}
+
+
+
diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c
new file mode 100644
index 0000000000..00d8eaccbc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu_emit.c
@@ -0,0 +1,1433 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_eu.h"
+#include "brw_debug.h"
+#include "brw_disasm.h"
+
+
+
+
+/***********************************************************************
+ * Internal helper for constructing instructions
+ */
+
+static void guess_execution_size( struct brw_instruction *insn,
+ struct brw_reg reg )
+{
+ if (reg.width == BRW_WIDTH_8 &&
+ insn->header.compression_control == BRW_COMPRESSION_COMPRESSED)
+ insn->header.execution_size = BRW_EXECUTE_16;
+ else
+ insn->header.execution_size = reg.width; /* note - definitions are compatible */
+}
+
+
+static void brw_set_dest( struct brw_instruction *insn,
+ struct brw_reg dest )
+{
+ if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(dest.nr < 128);
+
+ insn->bits1.da1.dest_reg_file = dest.file;
+ insn->bits1.da1.dest_reg_type = dest.type;
+ insn->bits1.da1.dest_address_mode = dest.address_mode;
+
+ if (dest.address_mode == BRW_ADDRESS_DIRECT) {
+ insn->bits1.da1.dest_reg_nr = dest.nr;
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits1.da1.dest_subreg_nr = dest.subnr;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.da1.dest_horiz_stride = dest.hstride;
+ }
+ else {
+ insn->bits1.da16.dest_subreg_nr = dest.subnr / 16;
+ insn->bits1.da16.dest_writemask = dest.dw1.bits.writemask;
+ }
+ }
+ else {
+ insn->bits1.ia1.dest_subreg_nr = dest.subnr;
+
+ /* These are different sizes in align1 vs align16:
+ */
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.ia1.dest_horiz_stride = dest.hstride;
+ }
+ else {
+ insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset;
+ }
+ }
+
+ /* NEW: Set the execution size based on dest.width and
+ * insn->compression_control:
+ */
+ guess_execution_size(insn, dest);
+}
+
+static void brw_set_src0( struct brw_instruction *insn,
+ struct brw_reg reg )
+{
+ assert(reg.file != BRW_MESSAGE_REGISTER_FILE);
+
+ if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ assert(reg.nr < 128);
+
+ insn->bits1.da1.src0_reg_file = reg.file;
+ insn->bits1.da1.src0_reg_type = reg.type;
+ insn->bits2.da1.src0_abs = reg.abs;
+ insn->bits2.da1.src0_negate = reg.negate;
+ insn->bits2.da1.src0_address_mode = reg.address_mode;
+
+ if (reg.file == BRW_IMMEDIATE_VALUE) {
+ insn->bits3.ud = reg.dw1.ud;
+
+ /* Required to set some fields in src1 as well:
+ */
+ insn->bits1.da1.src1_reg_file = 0; /* arf */
+ insn->bits1.da1.src1_reg_type = reg.type;
+ }
+ else
+ {
+ if (reg.address_mode == BRW_ADDRESS_DIRECT) {
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits2.da1.src0_subreg_nr = reg.subnr;
+ insn->bits2.da1.src0_reg_nr = reg.nr;
+ }
+ else {
+ insn->bits2.da16.src0_subreg_nr = reg.subnr / 16;
+ insn->bits2.da16.src0_reg_nr = reg.nr;
+ }
+ }
+ else {
+ insn->bits2.ia1.src0_subreg_nr = reg.subnr;
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits2.ia1.src0_indirect_offset = reg.dw1.bits.indirect_offset;
+ }
+ else {
+ insn->bits2.ia16.src0_subreg_nr = reg.dw1.bits.indirect_offset;
+ }
+ }
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ if (reg.width == BRW_WIDTH_1 &&
+ insn->header.execution_size == BRW_EXECUTE_1) {
+ insn->bits2.da1.src0_horiz_stride = BRW_HORIZONTAL_STRIDE_0;
+ insn->bits2.da1.src0_width = BRW_WIDTH_1;
+ insn->bits2.da1.src0_vert_stride = BRW_VERTICAL_STRIDE_0;
+ }
+ else {
+ insn->bits2.da1.src0_horiz_stride = reg.hstride;
+ insn->bits2.da1.src0_width = reg.width;
+ insn->bits2.da1.src0_vert_stride = reg.vstride;
+ }
+ }
+ else {
+ insn->bits2.da16.src0_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X);
+ insn->bits2.da16.src0_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y);
+ insn->bits2.da16.src0_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z);
+ insn->bits2.da16.src0_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W);
+
+ /* This is an oddity of the fact we're using the same
+ * descriptions for registers in align_16 as align_1:
+ */
+ if (reg.vstride == BRW_VERTICAL_STRIDE_8)
+ insn->bits2.da16.src0_vert_stride = BRW_VERTICAL_STRIDE_4;
+ else
+ insn->bits2.da16.src0_vert_stride = reg.vstride;
+ }
+ }
+}
+
+
+void brw_set_src1( struct brw_instruction *insn,
+ struct brw_reg reg )
+{
+ assert(reg.file != BRW_MESSAGE_REGISTER_FILE);
+
+ assert(reg.nr < 128);
+
+ insn->bits1.da1.src1_reg_file = reg.file;
+ insn->bits1.da1.src1_reg_type = reg.type;
+ insn->bits3.da1.src1_abs = reg.abs;
+ insn->bits3.da1.src1_negate = reg.negate;
+
+ /* Only src1 can be immediate in two-argument instructions.
+ */
+ assert(insn->bits1.da1.src0_reg_file != BRW_IMMEDIATE_VALUE);
+
+ if (reg.file == BRW_IMMEDIATE_VALUE) {
+ insn->bits3.ud = reg.dw1.ud;
+ }
+ else {
+ /* This is a hardware restriction, which may or may not be lifted
+ * in the future:
+ */
+ assert (reg.address_mode == BRW_ADDRESS_DIRECT);
+ /*assert (reg.file == BRW_GENERAL_REGISTER_FILE); */
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ insn->bits3.da1.src1_subreg_nr = reg.subnr;
+ insn->bits3.da1.src1_reg_nr = reg.nr;
+ }
+ else {
+ insn->bits3.da16.src1_subreg_nr = reg.subnr / 16;
+ insn->bits3.da16.src1_reg_nr = reg.nr;
+ }
+
+ if (insn->header.access_mode == BRW_ALIGN_1) {
+ if (reg.width == BRW_WIDTH_1 &&
+ insn->header.execution_size == BRW_EXECUTE_1) {
+ insn->bits3.da1.src1_horiz_stride = BRW_HORIZONTAL_STRIDE_0;
+ insn->bits3.da1.src1_width = BRW_WIDTH_1;
+ insn->bits3.da1.src1_vert_stride = BRW_VERTICAL_STRIDE_0;
+ }
+ else {
+ insn->bits3.da1.src1_horiz_stride = reg.hstride;
+ insn->bits3.da1.src1_width = reg.width;
+ insn->bits3.da1.src1_vert_stride = reg.vstride;
+ }
+ }
+ else {
+ insn->bits3.da16.src1_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X);
+ insn->bits3.da16.src1_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y);
+ insn->bits3.da16.src1_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z);
+ insn->bits3.da16.src1_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W);
+
+ /* This is an oddity of the fact we're using the same
+ * descriptions for registers in align_16 as align_1:
+ */
+ if (reg.vstride == BRW_VERTICAL_STRIDE_8)
+ insn->bits3.da16.src1_vert_stride = BRW_VERTICAL_STRIDE_4;
+ else
+ insn->bits3.da16.src1_vert_stride = reg.vstride;
+ }
+ }
+}
+
+
+
+static void brw_set_math_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint msg_length,
+ GLuint response_length,
+ GLuint function,
+ GLuint integer_type,
+ GLboolean low_precision,
+ GLboolean saturate,
+ GLuint dataType )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.math_igdng.function = function;
+ insn->bits3.math_igdng.int_type = integer_type;
+ insn->bits3.math_igdng.precision = low_precision;
+ insn->bits3.math_igdng.saturate = saturate;
+ insn->bits3.math_igdng.data_type = dataType;
+ insn->bits3.math_igdng.snapshot = 0;
+ insn->bits3.math_igdng.header_present = 0;
+ insn->bits3.math_igdng.response_length = response_length;
+ insn->bits3.math_igdng.msg_length = msg_length;
+ insn->bits3.math_igdng.end_of_thread = 0;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_MATH;
+ insn->bits2.send_igdng.end_of_thread = 0;
+ } else {
+ insn->bits3.math.function = function;
+ insn->bits3.math.int_type = integer_type;
+ insn->bits3.math.precision = low_precision;
+ insn->bits3.math.saturate = saturate;
+ insn->bits3.math.data_type = dataType;
+ insn->bits3.math.response_length = response_length;
+ insn->bits3.math.msg_length = msg_length;
+ insn->bits3.math.msg_target = BRW_MESSAGE_TARGET_MATH;
+ insn->bits3.math.end_of_thread = 0;
+ }
+}
+
+
+static void brw_set_ff_sync_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean end_of_thread,
+ GLboolean complete,
+ GLuint offset,
+ GLuint swizzle_control )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ insn->bits3.urb_igdng.opcode = 1;
+ insn->bits3.urb_igdng.offset = offset;
+ insn->bits3.urb_igdng.swizzle_control = swizzle_control;
+ insn->bits3.urb_igdng.allocate = allocate;
+ insn->bits3.urb_igdng.used = used;
+ insn->bits3.urb_igdng.complete = complete;
+ insn->bits3.urb_igdng.header_present = 1;
+ insn->bits3.urb_igdng.response_length = response_length;
+ insn->bits3.urb_igdng.msg_length = msg_length;
+ insn->bits3.urb_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+}
+
+static void brw_set_urb_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean end_of_thread,
+ GLboolean complete,
+ GLuint offset,
+ GLuint swizzle_control )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.urb_igdng.opcode = 0; /* ? */
+ insn->bits3.urb_igdng.offset = offset;
+ insn->bits3.urb_igdng.swizzle_control = swizzle_control;
+ insn->bits3.urb_igdng.allocate = allocate;
+ insn->bits3.urb_igdng.used = used; /* ? */
+ insn->bits3.urb_igdng.complete = complete;
+ insn->bits3.urb_igdng.header_present = 1;
+ insn->bits3.urb_igdng.response_length = response_length;
+ insn->bits3.urb_igdng.msg_length = msg_length;
+ insn->bits3.urb_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ } else {
+ insn->bits3.urb.opcode = 0; /* ? */
+ insn->bits3.urb.offset = offset;
+ insn->bits3.urb.swizzle_control = swizzle_control;
+ insn->bits3.urb.allocate = allocate;
+ insn->bits3.urb.used = used; /* ? */
+ insn->bits3.urb.complete = complete;
+ insn->bits3.urb.response_length = response_length;
+ insn->bits3.urb.msg_length = msg_length;
+ insn->bits3.urb.msg_target = BRW_MESSAGE_TARGET_URB;
+ insn->bits3.urb.end_of_thread = end_of_thread;
+ }
+}
+
+static void brw_set_dp_write_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint msg_control,
+ GLuint msg_type,
+ GLuint msg_length,
+ GLuint pixel_scoreboard_clear,
+ GLuint response_length,
+ GLuint end_of_thread )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
+ insn->bits3.dp_write_igdng.msg_control = msg_control;
+ insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
+ insn->bits3.dp_write_igdng.msg_type = msg_type;
+ insn->bits3.dp_write_igdng.send_commit_msg = 0;
+ insn->bits3.dp_write_igdng.header_present = 1;
+ insn->bits3.dp_write_igdng.response_length = response_length;
+ insn->bits3.dp_write_igdng.msg_length = msg_length;
+ insn->bits3.dp_write_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ } else {
+ insn->bits3.dp_write.binding_table_index = binding_table_index;
+ insn->bits3.dp_write.msg_control = msg_control;
+ insn->bits3.dp_write.pixel_scoreboard_clear = pixel_scoreboard_clear;
+ insn->bits3.dp_write.msg_type = msg_type;
+ insn->bits3.dp_write.send_commit_msg = 0;
+ insn->bits3.dp_write.response_length = response_length;
+ insn->bits3.dp_write.msg_length = msg_length;
+ insn->bits3.dp_write.msg_target = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
+ insn->bits3.dp_write.end_of_thread = end_of_thread;
+ }
+}
+
+static void brw_set_dp_read_message( struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint msg_control,
+ GLuint msg_type,
+ GLuint target_cache,
+ GLuint msg_length,
+ GLuint response_length,
+ GLuint end_of_thread )
+{
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
+ insn->bits3.dp_read_igdng.msg_control = msg_control;
+ insn->bits3.dp_read_igdng.msg_type = msg_type;
+ insn->bits3.dp_read_igdng.target_cache = target_cache;
+ insn->bits3.dp_read_igdng.header_present = 1;
+ insn->bits3.dp_read_igdng.response_length = response_length;
+ insn->bits3.dp_read_igdng.msg_length = msg_length;
+ insn->bits3.dp_read_igdng.pad1 = 0;
+ insn->bits3.dp_read_igdng.end_of_thread = end_of_thread;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
+ insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ } else {
+ insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
+ insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
+ insn->bits3.dp_read.msg_type = msg_type; /*12:13*/
+ insn->bits3.dp_read.target_cache = target_cache; /*14:15*/
+ insn->bits3.dp_read.response_length = response_length; /*16:19*/
+ insn->bits3.dp_read.msg_length = msg_length; /*20:23*/
+ insn->bits3.dp_read.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/
+ insn->bits3.dp_read.pad1 = 0; /*28:30*/
+ insn->bits3.dp_read.end_of_thread = end_of_thread; /*31*/
+ }
+}
+
+static void brw_set_sampler_message(struct brw_context *brw,
+ struct brw_instruction *insn,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot,
+ GLuint header_present,
+ GLuint simd_mode)
+{
+ assert(eot == 0);
+ brw_set_src1(insn, brw_imm_d(0));
+
+ if (BRW_IS_IGDNG(brw)) {
+ insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
+ insn->bits3.sampler_igdng.sampler = sampler;
+ insn->bits3.sampler_igdng.msg_type = msg_type;
+ insn->bits3.sampler_igdng.simd_mode = simd_mode;
+ insn->bits3.sampler_igdng.header_present = header_present;
+ insn->bits3.sampler_igdng.response_length = response_length;
+ insn->bits3.sampler_igdng.msg_length = msg_length;
+ insn->bits3.sampler_igdng.end_of_thread = eot;
+ insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
+ insn->bits2.send_igdng.end_of_thread = eot;
+ } else if (BRW_IS_G4X(brw)) {
+ insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
+ insn->bits3.sampler_g4x.sampler = sampler;
+ insn->bits3.sampler_g4x.msg_type = msg_type;
+ insn->bits3.sampler_g4x.response_length = response_length;
+ insn->bits3.sampler_g4x.msg_length = msg_length;
+ insn->bits3.sampler_g4x.end_of_thread = eot;
+ insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
+ } else {
+ insn->bits3.sampler.binding_table_index = binding_table_index;
+ insn->bits3.sampler.sampler = sampler;
+ insn->bits3.sampler.msg_type = msg_type;
+ insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
+ insn->bits3.sampler.response_length = response_length;
+ insn->bits3.sampler.msg_length = msg_length;
+ insn->bits3.sampler.end_of_thread = eot;
+ insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
+ }
+}
+
+
+
+static struct brw_instruction *next_insn( struct brw_compile *p,
+ GLuint opcode )
+{
+ struct brw_instruction *insn;
+
+ if (0 && (BRW_DEBUG & DEBUG_DISASSEM))
+ {
+ if (p->nr_insn)
+ brw_disasm_insn(stderr, &p->store[p->nr_insn-1]);
+ }
+
+ assert(p->nr_insn + 1 < BRW_EU_MAX_INSN);
+
+ insn = &p->store[p->nr_insn++];
+ memcpy(insn, p->current, sizeof(*insn));
+
+ /* Reset this one-shot flag:
+ */
+
+ if (p->current->header.destreg__conditionalmod) {
+ p->current->header.destreg__conditionalmod = 0;
+ p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
+ }
+
+ insn->header.opcode = opcode;
+ return insn;
+}
+
+
+static struct brw_instruction *brw_alu1( struct brw_compile *p,
+ GLuint opcode,
+ struct brw_reg dest,
+ struct brw_reg src )
+{
+ struct brw_instruction *insn = next_insn(p, opcode);
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+ return insn;
+}
+
+static struct brw_instruction *brw_alu2(struct brw_compile *p,
+ GLuint opcode,
+ struct brw_reg dest,
+ struct brw_reg src0,
+ struct brw_reg src1 )
+{
+ struct brw_instruction *insn = next_insn(p, opcode);
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, src1);
+ return insn;
+}
+
+
+/***********************************************************************
+ * Convenience routines.
+ */
+#define ALU1(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0) \
+{ \
+ return brw_alu1(p, BRW_OPCODE_##OP, dest, src0); \
+}
+
+#define ALU2(OP) \
+struct brw_instruction *brw_##OP(struct brw_compile *p, \
+ struct brw_reg dest, \
+ struct brw_reg src0, \
+ struct brw_reg src1) \
+{ \
+ return brw_alu2(p, BRW_OPCODE_##OP, dest, src0, src1); \
+}
+
+
+ALU1(MOV)
+ALU2(SEL)
+ALU1(NOT)
+ALU2(AND)
+ALU2(OR)
+ALU2(XOR)
+ALU2(SHR)
+ALU2(SHL)
+ALU2(RSR)
+ALU2(RSL)
+ALU2(ASR)
+ALU2(ADD)
+ALU2(MUL)
+ALU1(FRC)
+ALU1(RNDD)
+ALU1(RNDZ)
+ALU2(MAC)
+ALU2(MACH)
+ALU1(LZD)
+ALU2(DP4)
+ALU2(DPH)
+ALU2(DP3)
+ALU2(DP2)
+ALU2(LINE)
+
+
+
+
+void brw_NOP(struct brw_compile *p)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP);
+ brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src1(insn, brw_imm_ud(0x0));
+}
+
+
+
+
+
+/***********************************************************************
+ * Comparisons, if/else/endif
+ */
+
+struct brw_instruction *brw_JMPI(struct brw_compile *p,
+ struct brw_reg dest,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1);
+
+ insn->header.execution_size = 1;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+
+ return insn;
+}
+
+/* EU takes the value from the flag register and pushes it onto some
+ * sort of a stack (presumably merging with any flag value already on
+ * the stack). Within an if block, the flags at the top of the stack
+ * control execution on each channel of the unit, eg. on each of the
+ * 16 pixel values in our wm programs.
+ *
+ * When the matching 'else' instruction is reached (presumably by
+ * countdown of the instruction count patched in by our ELSE/ENDIF
+ * functions), the relevent flags are inverted.
+ *
+ * When the matching 'endif' instruction is reached, the flags are
+ * popped off. If the stack is now empty, normal execution resumes.
+ *
+ * No attempt is made to deal with stack overflow (14 elements?).
+ */
+struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
+{
+ struct brw_instruction *insn;
+
+ if (p->single_program_flow) {
+ assert(execute_size == BRW_EXECUTE_1);
+
+ insn = next_insn(p, BRW_OPCODE_ADD);
+ insn->header.predicate_inverse = 1;
+ } else {
+ insn = next_insn(p, BRW_OPCODE_IF);
+ }
+
+ /* Override the defaults for this instruction:
+ */
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.execution_size = execute_size;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.predicate_control = BRW_PREDICATE_NORMAL;
+ insn->header.mask_control = BRW_MASK_ENABLE;
+ if (!p->single_program_flow)
+ insn->header.thread_control = BRW_THREAD_SWITCH;
+
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+
+ return insn;
+}
+
+
+struct brw_instruction *brw_ELSE(struct brw_compile *p,
+ struct brw_instruction *if_insn)
+{
+ struct brw_instruction *insn;
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ br = 2;
+
+ if (p->single_program_flow) {
+ insn = next_insn(p, BRW_OPCODE_ADD);
+ } else {
+ insn = next_insn(p, BRW_OPCODE_ELSE);
+ }
+
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = if_insn->header.execution_size;
+ insn->header.mask_control = BRW_MASK_ENABLE;
+ if (!p->single_program_flow)
+ insn->header.thread_control = BRW_THREAD_SWITCH;
+
+ /* Patch the if instruction to point at this instruction.
+ */
+ if (p->single_program_flow) {
+ assert(if_insn->header.opcode == BRW_OPCODE_ADD);
+
+ if_insn->bits3.ud = (insn - if_insn + 1) * 16;
+ } else {
+ assert(if_insn->header.opcode == BRW_OPCODE_IF);
+
+ if_insn->bits3.if_else.jump_count = br * (insn - if_insn);
+ if_insn->bits3.if_else.pop_count = 0;
+ if_insn->bits3.if_else.pad0 = 0;
+ }
+
+ return insn;
+}
+
+void brw_ENDIF(struct brw_compile *p,
+ struct brw_instruction *patch_insn)
+{
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ br = 2;
+
+ if (p->single_program_flow) {
+ /* In single program flow mode, there's no need to execute an ENDIF,
+ * since we don't need to do any stack operations, and if we're executing
+ * currently, we want to just continue executing.
+ */
+ struct brw_instruction *next = &p->store[p->nr_insn];
+
+ assert(patch_insn->header.opcode == BRW_OPCODE_ADD);
+
+ patch_insn->bits3.ud = (next - patch_insn) * 16;
+ } else {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF);
+
+ brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = patch_insn->header.execution_size;
+ insn->header.mask_control = BRW_MASK_ENABLE;
+ insn->header.thread_control = BRW_THREAD_SWITCH;
+
+ assert(patch_insn->bits3.if_else.jump_count == 0);
+
+ /* Patch the if or else instructions to point at this or the next
+ * instruction respectively.
+ */
+ if (patch_insn->header.opcode == BRW_OPCODE_IF) {
+ /* Automagically turn it into an IFF:
+ */
+ patch_insn->header.opcode = BRW_OPCODE_IFF;
+ patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1);
+ patch_insn->bits3.if_else.pop_count = 0;
+ patch_insn->bits3.if_else.pad0 = 0;
+ } else if (patch_insn->header.opcode == BRW_OPCODE_ELSE) {
+ patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1);
+ patch_insn->bits3.if_else.pop_count = 1;
+ patch_insn->bits3.if_else.pad0 = 0;
+ } else {
+ assert(0);
+ }
+
+ /* Also pop item off the stack in the endif instruction:
+ */
+ insn->bits3.if_else.jump_count = 0;
+ insn->bits3.if_else.pop_count = 1;
+ insn->bits3.if_else.pad0 = 0;
+ }
+}
+
+struct brw_instruction *brw_BREAK(struct brw_compile *p)
+{
+ struct brw_instruction *insn;
+ insn = next_insn(p, BRW_OPCODE_BREAK);
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+ insn->bits3.if_else.pad0 = 0;
+ return insn;
+}
+
+struct brw_instruction *brw_CONT(struct brw_compile *p)
+{
+ struct brw_instruction *insn;
+ insn = next_insn(p, BRW_OPCODE_CONTINUE);
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+ insn->bits3.if_else.pad0 = 0;
+ return insn;
+}
+
+/* DO/WHILE loop:
+ */
+struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
+{
+ if (p->single_program_flow) {
+ return &p->store[p->nr_insn];
+ } else {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO);
+
+ /* Override the defaults for this instruction:
+ */
+ brw_set_dest(insn, brw_null_reg());
+ brw_set_src0(insn, brw_null_reg());
+ brw_set_src1(insn, brw_null_reg());
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = execute_size;
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ /* insn->header.mask_control = BRW_MASK_ENABLE; */
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+
+ return insn;
+ }
+}
+
+
+
+struct brw_instruction *brw_WHILE(struct brw_compile *p,
+ struct brw_instruction *do_insn)
+{
+ struct brw_instruction *insn;
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ br = 2;
+
+ if (p->single_program_flow)
+ insn = next_insn(p, BRW_OPCODE_ADD);
+ else
+ insn = next_insn(p, BRW_OPCODE_WHILE);
+
+ brw_set_dest(insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+
+ if (p->single_program_flow) {
+ insn->header.execution_size = BRW_EXECUTE_1;
+
+ insn->bits3.d = (do_insn - insn) * 16;
+ } else {
+ insn->header.execution_size = do_insn->header.execution_size;
+
+ assert(do_insn->header.opcode == BRW_OPCODE_DO);
+ insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
+ insn->bits3.if_else.pop_count = 0;
+ insn->bits3.if_else.pad0 = 0;
+ }
+
+/* insn->header.mask_control = BRW_MASK_ENABLE; */
+
+ /* insn->header.mask_control = BRW_MASK_DISABLE; */
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
+ return insn;
+}
+
+
+/* FORWARD JUMPS:
+ */
+void brw_land_fwd_jump(struct brw_compile *p,
+ struct brw_instruction *jmp_insn)
+{
+ struct brw_instruction *landing = &p->store[p->nr_insn];
+ GLuint jmpi = 1;
+
+ if (BRW_IS_IGDNG(p->brw))
+ jmpi = 2;
+
+ assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
+
+ jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
+}
+
+
+
+/* To integrate with the above, it makes sense that the comparison
+ * instruction should populate the flag register. It might be simpler
+ * just to use the flag reg for most WM tasks?
+ */
+void brw_CMP(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint conditional,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP);
+
+ insn->header.destreg__conditionalmod = conditional;
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, src1);
+
+/* guess_execution_size(insn, src0); */
+
+
+ /* Make it so that future instructions will use the computed flag
+ * value until brw_set_predicate_control_flag_value() is called
+ * again.
+ */
+ if (dest.file == BRW_ARCHITECTURE_REGISTER_FILE &&
+ dest.nr == 0) {
+ p->current->header.predicate_control = BRW_PREDICATE_NORMAL;
+ p->flag_value = 0xff;
+ }
+}
+
+
+
+/***********************************************************************
+ * Helpers for the various SEND message types:
+ */
+
+/** Extended math function, float[8].
+ */
+void brw_math( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint data_type,
+ GLuint precision )
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+ GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1;
+ GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1;
+
+ /* Example code doesn't set predicate_control for send
+ * instructions.
+ */
+ insn->header.predicate_control = 0;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+ brw_set_math_message(p->brw,
+ insn,
+ msg_length, response_length,
+ function,
+ BRW_MATH_INTEGER_UNSIGNED,
+ precision,
+ saturate,
+ data_type);
+}
+
+/**
+ * Extended math function, float[16].
+ * Use 2 send instructions.
+ */
+void brw_math_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint function,
+ GLuint saturate,
+ GLuint msg_reg_nr,
+ struct brw_reg src,
+ GLuint precision )
+{
+ struct brw_instruction *insn;
+ GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1;
+ GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1;
+
+ /* First instruction:
+ */
+ brw_push_insn_state(p);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ insn = next_insn(p, BRW_OPCODE_SEND);
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+ brw_set_math_message(p->brw,
+ insn,
+ msg_length, response_length,
+ function,
+ BRW_MATH_INTEGER_UNSIGNED,
+ precision,
+ saturate,
+ BRW_MATH_DATA_VECTOR);
+
+ /* Second instruction:
+ */
+ insn = next_insn(p, BRW_OPCODE_SEND);
+ insn->header.compression_control = BRW_COMPRESSION_2NDHALF;
+ insn->header.destreg__conditionalmod = msg_reg_nr+1;
+
+ brw_set_dest(insn, offset(dest,1));
+ brw_set_src0(insn, src);
+ brw_set_math_message(p->brw,
+ insn,
+ msg_length, response_length,
+ function,
+ BRW_MATH_INTEGER_UNSIGNED,
+ precision,
+ saturate,
+ BRW_MATH_DATA_VECTOR);
+
+ brw_pop_insn_state(p);
+}
+
+
+/**
+ * Write block of 16 dwords/floats to the data port Render Cache scratch buffer.
+ * Scratch offset should be a multiple of 64.
+ * Used for register spilling.
+ */
+void brw_dp_WRITE_16( struct brw_compile *p,
+ struct brw_reg src,
+ GLuint scratch_offset )
+{
+ GLuint msg_reg_nr = 1;
+ {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ /* set message header global offset field (reg 0, element 2) */
+ brw_MOV(p,
+ retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D),
+ brw_imm_d(scratch_offset));
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ GLuint msg_length = 3;
+ struct brw_reg dest = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW);
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src);
+
+ brw_set_dp_write_message(p->brw,
+ insn,
+ 255, /* binding table index (255=stateless) */
+ BRW_DATAPORT_OWORD_BLOCK_4_OWORDS, /* msg_control */
+ BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE, /* msg_type */
+ msg_length,
+ 0, /* pixel scoreboard */
+ 0, /* response_length */
+ 0); /* eot */
+ }
+}
+
+
+/**
+ * Read block of 16 dwords/floats from the data port Render Cache scratch buffer.
+ * Scratch offset should be a multiple of 64.
+ * Used for register spilling.
+ */
+void brw_dp_READ_16( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint scratch_offset )
+{
+ GLuint msg_reg_nr = 1;
+ {
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+
+ /* set message header global offset field (reg 0, element 2) */
+ brw_MOV(p,
+ retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D),
+ brw_imm_d(scratch_offset));
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest); /* UW? */
+ brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW));
+
+ brw_set_dp_read_message(p->brw,
+ insn,
+ 255, /* binding table index (255=stateless) */
+ 3, /* msg_control (3 means 4 Owords) */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 1, /* target cache (render/scratch) */
+ 1, /* msg_length */
+ 2, /* response_length */
+ 0); /* eot */
+ }
+}
+
+
+/**
+ * Read a float[4] vector from the data port Data Cache (const buffer).
+ * Location (in buffer) should be a multiple of 16.
+ * Used for fetching shader constants.
+ * If relAddr is true, we'll do an indirect fetch using the address register.
+ */
+void brw_dp_READ_4( struct brw_compile *p,
+ struct brw_reg dest,
+ GLboolean relAddr,
+ GLuint location,
+ GLuint bind_table_index )
+{
+ /* XXX: relAddr not implemented */
+ GLuint msg_reg_nr = 1;
+ {
+ struct brw_reg b;
+ brw_push_insn_state(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+
+ /* Setup MRF[1] with location/offset into const buffer */
+ b = brw_message_reg(msg_reg_nr);
+ b = retype(b, BRW_REGISTER_TYPE_UD);
+ /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
+ * when the docs say only dword[2] should be set. Hmmm. But it works.
+ */
+ brw_MOV(p, b, brw_imm_ud(location));
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+
+ /* cast dest to a uword[8] vector */
+ dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, brw_null_reg());
+
+ brw_set_dp_read_message(p->brw,
+ insn,
+ bind_table_index,
+ 0, /* msg_control (0 means 1 Oword) */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 0, /* source cache = data cache */
+ 1, /* msg_length */
+ 1, /* response_length (1 Oword) */
+ 0); /* eot */
+ }
+}
+
+
+/**
+ * Read float[4] constant(s) from VS constant buffer.
+ * For relative addressing, two float[4] constants will be read into 'dest'.
+ * Otherwise, one float[4] constant will be read into the lower half of 'dest'.
+ */
+void brw_dp_READ_4_vs(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index)
+{
+ GLuint msg_reg_nr = 1;
+
+ assert(oword < 2);
+ /*
+ printf("vs const read msg, location %u, msg_reg_nr %d\n",
+ location, msg_reg_nr);
+ */
+
+ /* Setup MRF[1] with location/offset into const buffer */
+ {
+ struct brw_reg b;
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ /*brw_set_access_mode(p, BRW_ALIGN_16);*/
+
+ /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
+ * when the docs say only dword[2] should be set. Hmmm. But it works.
+ */
+ b = brw_message_reg(msg_reg_nr);
+ b = retype(b, BRW_REGISTER_TYPE_UD);
+ /*b = get_element_ud(b, 2);*/
+ if (relAddr) {
+ brw_ADD(p, b, addrReg, brw_imm_ud(location));
+ }
+ else {
+ brw_MOV(p, b, brw_imm_ud(location));
+ }
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+ /*insn->header.access_mode = BRW_ALIGN_16;*/
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, brw_null_reg());
+
+ brw_set_dp_read_message(p->brw,
+ insn,
+ bind_table_index,
+ oword, /* 0 = lower Oword, 1 = upper Oword */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 0, /* source cache = data cache */
+ 1, /* msg_length */
+ 1, /* response_length (1 Oword) */
+ 0); /* eot */
+ }
+}
+
+
+
+void brw_fb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_dp_write_message(p->brw,
+ insn,
+ binding_table_index,
+ BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE, /* msg_control */
+ BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE, /* msg_type */
+ msg_length,
+ 1, /* pixel scoreboard */
+ response_length,
+ eot);
+}
+
+
+/**
+ * Texture sample instruction.
+ * Note: the msg_type plus msg_length values determine exactly what kind
+ * of sampling operation is performed. See volume 4, page 161 of docs.
+ */
+void brw_SAMPLE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLuint binding_table_index,
+ GLuint sampler,
+ GLuint writemask,
+ GLuint msg_type,
+ GLuint response_length,
+ GLuint msg_length,
+ GLboolean eot,
+ GLuint header_present,
+ GLuint simd_mode)
+{
+ GLboolean need_stall = 0;
+
+ if (writemask == 0) {
+ /*debug_printf("%s: zero writemask??\n", __FUNCTION__); */
+ return;
+ }
+
+ /* Hardware doesn't do destination dependency checking on send
+ * instructions properly. Add a workaround which generates the
+ * dependency by other means. In practice it seems like this bug
+ * only crops up for texture samples, and only where registers are
+ * written by the send and then written again later without being
+ * read in between. Luckily for us, we already track that
+ * information and use it to modify the writemask for the
+ * instruction, so that is a guide for whether a workaround is
+ * needed.
+ */
+ if (writemask != BRW_WRITEMASK_XYZW) {
+ GLuint dst_offset = 0;
+ GLuint i, newmask = 0, len = 0;
+
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1<<i))
+ break;
+ dst_offset += 2;
+ }
+ for (; i < 4; i++) {
+ if (!(writemask & (1<<i)))
+ break;
+ newmask |= 1<<i;
+ len++;
+ }
+
+ if (newmask != writemask) {
+ need_stall = 1;
+ /* debug_printf("need stall %x %x\n", newmask , writemask); */
+ }
+ else {
+ struct brw_reg m1 = brw_message_reg(msg_reg_nr);
+
+ newmask = ~newmask & BRW_WRITEMASK_XYZW;
+
+ brw_push_insn_state(p);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+
+ brw_MOV(p, m1, brw_vec8_grf(0,0));
+ brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12));
+
+ brw_pop_insn_state(p);
+
+ src0 = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW);
+ dest = offset(dest, dst_offset);
+ response_length = len * 2;
+ }
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = 0; /* XXX */
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_sampler_message(p->brw, insn,
+ binding_table_index,
+ sampler,
+ msg_type,
+ response_length,
+ msg_length,
+ eot,
+ header_present,
+ simd_mode);
+ }
+
+ if (need_stall) {
+ struct brw_reg reg = vec8(offset(dest, response_length-1));
+
+ /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 }
+ */
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, reg, reg);
+ brw_pop_insn_state(p);
+ }
+
+}
+
+/* All these variables are pretty confusing - we might be better off
+ * using bitmasks and macros for this, in the old style. Or perhaps
+ * just having the caller instantiate the fields in dword3 itself.
+ */
+void brw_urb_WRITE(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ assert(msg_length < BRW_MAX_MRF);
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, brw_imm_d(0));
+
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_urb_message(p->brw,
+ insn,
+ allocate,
+ used,
+ msg_length,
+ response_length,
+ eot,
+ writes_complete,
+ offset,
+ swizzle);
+}
+
+void brw_ff_sync(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint msg_reg_nr,
+ struct brw_reg src0,
+ GLboolean allocate,
+ GLboolean used,
+ GLuint msg_length,
+ GLuint response_length,
+ GLboolean eot,
+ GLboolean writes_complete,
+ GLuint offset,
+ GLuint swizzle)
+{
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ assert(msg_length < 16);
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, src0);
+ brw_set_src1(insn, brw_imm_d(0));
+
+ insn->header.destreg__conditionalmod = msg_reg_nr;
+
+ brw_set_ff_sync_message(p->brw,
+ insn,
+ allocate,
+ used,
+ msg_length,
+ response_length,
+ eot,
+ writes_complete,
+ offset,
+ swizzle);
+}
diff --git a/src/gallium/drivers/i965/brw_eu_util.c b/src/gallium/drivers/i965/brw_eu_util.c
new file mode 100644
index 0000000000..5405cf17a4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_eu_util.c
@@ -0,0 +1,126 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_eu.h"
+
+
+void brw_math_invert( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ brw_math( p,
+ dst,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 0,
+ src,
+ BRW_MATH_PRECISION_FULL,
+ BRW_MATH_DATA_VECTOR );
+}
+
+
+
+void brw_copy4(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count)
+{
+ GLuint i;
+
+ dst = vec4(dst);
+ src = vec4(src);
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
+ brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16));
+ }
+}
+
+
+void brw_copy8(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src,
+ GLuint count)
+{
+ GLuint i;
+
+ dst = vec8(dst);
+ src = vec8(src);
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta));
+ }
+}
+
+
+void brw_copy_indirect_to_indirect(struct brw_compile *p,
+ struct brw_indirect dst_ptr,
+ struct brw_indirect src_ptr,
+ GLuint count)
+{
+ GLuint i;
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta));
+ brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16));
+ }
+}
+
+
+void brw_copy_from_indirect(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_indirect ptr,
+ GLuint count)
+{
+ GLuint i;
+
+ dst = vec4(dst);
+
+ for (i = 0; i < count; i++)
+ {
+ GLuint delta = i*32;
+ brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta));
+ brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16));
+ }
+}
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c
new file mode 100644
index 0000000000..921b201bae
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs.c
@@ -0,0 +1,216 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_gs.h"
+
+
+
+static enum pipe_error compile_gs_prog( struct brw_context *brw,
+ struct brw_gs_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct brw_gs_compile c;
+ enum pipe_error ret;
+ const GLuint *program;
+ GLuint program_size;
+
+ memset(&c, 0, sizeof(c));
+
+ c.key = *key;
+ c.need_ff_sync = BRW_IS_IGDNG(brw);
+ /* Need to locate the two positions present in vertex + header.
+ * These are currently hardcoded:
+ */
+ c.nr_attrs = c.key.nr_attrs;
+
+ if (BRW_IS_IGDNG(brw))
+ c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
+ else
+ c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
+
+ c.nr_bytes = c.nr_regs * REG_SIZE;
+
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.func.single_program_flow = 1;
+
+ /* For some reason the thread is spawned with only 4 channels
+ * unmasked.
+ */
+ brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
+
+
+ /* Note that primitives which don't require a GS program have
+ * already been weeded out by this stage:
+ */
+ switch (key->primitive) {
+ case PIPE_PRIM_QUADS:
+ brw_gs_quads( &c );
+ break;
+ case PIPE_PRIM_QUAD_STRIP:
+ brw_gs_quad_strip( &c );
+ break;
+ case PIPE_PRIM_LINE_LOOP:
+ brw_gs_lines( &c );
+ break;
+ case PIPE_PRIM_LINES:
+ if (key->hint_gs_always)
+ brw_gs_lines( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ if (key->hint_gs_always)
+ brw_gs_tris( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ case PIPE_PRIM_POINTS:
+ if (key->hint_gs_always)
+ brw_gs_points( &c );
+ else {
+ return PIPE_OK;
+ }
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache, BRW_GS_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->gs.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static const unsigned gs_prim[PIPE_PRIM_MAX] = {
+ PIPE_PRIM_POINTS,
+ PIPE_PRIM_LINES,
+ PIPE_PRIM_LINE_LOOP,
+ PIPE_PRIM_LINES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_TRIANGLES,
+ PIPE_PRIM_QUADS,
+ PIPE_PRIM_QUAD_STRIP,
+ PIPE_PRIM_TRIANGLES
+};
+
+static void populate_key( struct brw_context *brw,
+ struct brw_gs_prog_key *key )
+{
+ const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+
+ memset(key, 0, sizeof(*key));
+
+ /* PIPE_NEW_FRAGMENT_SIGNATURE */
+ key->nr_attrs = sig->nr_inputs + 1;
+
+ /* BRW_NEW_PRIMITIVE */
+ key->primitive = gs_prim[brw->primitive];
+
+ key->hint_gs_always = 0; /* debug code? */
+
+ key->need_gs_prog = (key->hint_gs_always ||
+ brw->primitive == PIPE_PRIM_QUADS ||
+ brw->primitive == PIPE_PRIM_QUAD_STRIP ||
+ brw->primitive == PIPE_PRIM_LINE_LOOP);
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static int prepare_gs_prog(struct brw_context *brw)
+{
+ struct brw_gs_prog_key key;
+ enum pipe_error ret;
+
+ /* Populate the key:
+ */
+ populate_key(brw, &key);
+
+ if (brw->gs.prog_active != key.need_gs_prog) {
+ brw->state.dirty.cache |= CACHE_NEW_GS_PROG;
+ brw->gs.prog_active = key.need_gs_prog;
+ }
+
+ if (!brw->gs.prog_active)
+ return PIPE_OK;
+
+ if (brw_search_cache(&brw->cache, BRW_GS_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->gs.prog_data,
+ &brw->gs.prog_bo))
+ return PIPE_OK;
+
+ ret = compile_gs_prog( brw, &key, &brw->gs.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_gs_prog = {
+ .dirty = {
+ .mesa = PIPE_NEW_FRAGMENT_SIGNATURE,
+ .brw = BRW_NEW_PRIMITIVE,
+ .cache = 0,
+ },
+ .prepare = prepare_gs_prog
+};
diff --git a/src/gallium/drivers/i965/brw_gs.h b/src/gallium/drivers/i965/brw_gs.h
new file mode 100644
index 0000000000..6e616dcb87
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs.h
@@ -0,0 +1,76 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_GS_H
+#define BRW_GS_H
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+#define MAX_GS_VERTS (4)
+
+struct brw_gs_prog_key {
+ GLuint nr_attrs:8;
+ GLuint primitive:4;
+ GLuint hint_gs_always:1;
+ GLuint need_gs_prog:1;
+ GLuint pad:18;
+};
+
+struct brw_gs_compile {
+ struct brw_compile func;
+ struct brw_gs_prog_key key;
+ struct brw_gs_prog_data prog_data;
+
+ struct {
+ struct brw_reg R0;
+ struct brw_reg vertex[MAX_GS_VERTS];
+ } reg;
+
+ /* 3 different ways of expressing vertex size:
+ */
+ GLuint nr_attrs;
+ GLuint nr_regs;
+ GLuint nr_bytes;
+ GLboolean need_ff_sync;
+};
+
+#define ATTR_SIZE (4*4)
+
+void brw_gs_quads( struct brw_gs_compile *c );
+void brw_gs_quad_strip( struct brw_gs_compile *c );
+void brw_gs_tris( struct brw_gs_compile *c );
+void brw_gs_lines( struct brw_gs_compile *c );
+void brw_gs_points( struct brw_gs_compile *c );
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_gs_emit.c b/src/gallium/drivers/i965/brw_gs_emit.c
new file mode 100644
index 0000000000..fd8e2acced
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs_emit.c
@@ -0,0 +1,181 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_gs.h"
+
+static void brw_gs_alloc_regs( struct brw_gs_compile *c,
+ GLuint nr_verts )
+{
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < nr_verts; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ c->prog_data.urb_read_length = c->nr_regs;
+ c->prog_data.total_grf = i;
+}
+
+
+static void brw_gs_emit_vue(struct brw_gs_compile *c,
+ struct brw_reg vert,
+ GLboolean last,
+ GLuint header)
+{
+ struct brw_compile *p = &c->func;
+ GLboolean allocate = !last;
+
+ /* Overwrite PrimType and PrimStart in the message header, for
+ * each vertex in turn:
+ */
+ brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
+
+ /* Copy the vertex from vertn into m1..mN+1:
+ */
+ brw_copy8(p, brw_message_reg(1), vert, c->nr_regs);
+
+ /* Send each vertex as a seperate write to the urb. This is
+ * different to the concept in brw_sf_emit.c, where subsequent
+ * writes are used to build up a single urb entry. Each of these
+ * writes instantiates a seperate urb entry, and a new one must be
+ * allocated each time.
+ */
+ brw_urb_WRITE(p,
+ allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
+ 0,
+ c->reg.R0,
+ allocate,
+ 1, /* used */
+ c->nr_regs + 1, /* msg length */
+ allocate ? 1 : 0, /* response length */
+ allocate ? 0 : 1, /* eot */
+ 1, /* writes_complete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+}
+
+static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
+{
+ struct brw_compile *p = &c->func;
+ brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
+ brw_ff_sync(p,
+ c->reg.R0,
+ 0,
+ c->reg.R0,
+ 1,
+ 1, /* used */
+ 1, /* msg length */
+ 1, /* response length */
+ 0, /* eot */
+ 1, /* write compelete */
+ 0, /* urb offset */
+ BRW_URB_SWIZZLE_NONE);
+}
+
+
+void brw_gs_quads( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 4);
+
+ /* Use polygons for correct edgeflag behaviour. Note that vertex 3
+ * is the PV for quads, but vertex 0 for polygons:
+ */
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+}
+
+void brw_gs_quad_strip( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 4);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+}
+
+void brw_gs_tris( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 3);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_TRILIST << 2) | R02_PRIM_END));
+}
+
+void brw_gs_lines( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 2);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
+}
+
+void brw_gs_points( struct brw_gs_compile *c )
+{
+ brw_gs_alloc_regs(c, 1);
+
+ if (c->need_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END));
+}
+
+
+
+
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_gs_state.c b/src/gallium/drivers/i965/brw_gs_state.c
new file mode 100644
index 0000000000..b64ec286ce
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_gs_state.c
@@ -0,0 +1,169 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+struct brw_gs_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+
+ unsigned int curbe_offset;
+
+ unsigned int nr_urb_entries, urb_size;
+ GLboolean prog_active;
+};
+
+static void
+gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_GS_PROG */
+ key->prog_active = brw->gs.prog_active;
+ if (key->prog_active) {
+ key->total_grf = brw->gs.prog_data->total_grf;
+ key->urb_entry_read_length = brw->gs.prog_data->urb_read_length;
+ } else {
+ key->total_grf = 1;
+ key->urb_entry_read_length = 1;
+ }
+
+ /* BRW_NEW_CURBE_OFFSETS */
+ key->curbe_offset = brw->curbe.clip_start;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_gs_entries;
+ key->urb_size = brw->urb.vsize;
+}
+
+static enum pipe_error
+gs_unit_create_from_key(struct brw_context *brw,
+ struct brw_gs_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_gs_unit_state gs;
+ enum pipe_error ret;
+
+
+ memset(&gs, 0, sizeof(gs));
+
+ /* reloc */
+ gs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ gs.thread0.kernel_start_pointer = 0;
+
+ gs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ gs.thread1.single_program_flow = 1;
+
+ gs.thread3.dispatch_grf_start_reg = 1;
+ gs.thread3.const_urb_entry_read_offset = 0;
+ gs.thread3.const_urb_entry_read_length = 0;
+ gs.thread3.urb_entry_read_offset = 0;
+ gs.thread3.urb_entry_read_length = key->urb_entry_read_length;
+
+ gs.thread4.nr_urb_entries = key->nr_urb_entries;
+ gs.thread4.urb_entry_allocation_size = key->urb_size - 1;
+
+ if (key->nr_urb_entries >= 8)
+ gs.thread4.max_threads = 1;
+ else
+ gs.thread4.max_threads = 0;
+
+ if (BRW_IS_IGDNG(brw))
+ gs.thread4.rendering_enable = 1;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ gs.thread4.stats_enable = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_GS_UNIT,
+ key, sizeof(*key),
+ reloc, nr_reloc,
+ &gs, sizeof(gs),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static enum pipe_error prepare_gs_unit(struct brw_context *brw)
+{
+ struct brw_gs_unit_key key;
+ enum pipe_error ret;
+ struct brw_winsys_reloc reloc[1];
+ unsigned nr_reloc = 0;
+ unsigned grf_reg_count;
+
+ gs_unit_populate_key(brw, &key);
+
+ grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
+
+ /* GS program relocation */
+ if (key.prog_active) {
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_gs_unit_state, thread0),
+ brw->gs.prog_bo);
+ }
+
+ if (brw_search_cache(&brw->cache, BRW_GS_UNIT,
+ &key, sizeof(key),
+ reloc, nr_reloc,
+ NULL,
+ &brw->gs.state_bo))
+ return PIPE_OK;
+
+ ret = gs_unit_create_from_key(brw, &key,
+ reloc, nr_reloc,
+ &brw->gs.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_gs_unit = {
+ .dirty = {
+ .mesa = 0,
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_URB_FENCE),
+ .cache = CACHE_NEW_GS_PROG
+ },
+ .prepare = prepare_gs_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
new file mode 100644
index 0000000000..e4b24229db
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -0,0 +1,513 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+
+#include "brw_debug.h"
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_screen.h"
+#include "brw_pipe_rast.h"
+
+
+
+
+
+/***********************************************************************
+ * Blend color
+ */
+
+static int upload_blend_constant_color(struct brw_context *brw)
+{
+ BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bcc);
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_blend_constant_color = {
+ .dirty = {
+ .mesa = PIPE_NEW_BLEND_COLOR,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_blend_constant_color
+};
+
+/***********************************************************************
+ * Drawing rectangle - framebuffer dimensions
+ */
+static int upload_drawing_rect(struct brw_context *brw)
+{
+ BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
+ OUT_BATCH(0);
+ OUT_BATCH(((brw->curr.fb.width - 1) & 0xffff) |
+ ((brw->curr.fb.height - 1) << 16));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ return 0;
+}
+
+const struct brw_tracked_state brw_drawing_rect = {
+ .dirty = {
+ .mesa = PIPE_NEW_FRAMEBUFFER_DIMENSIONS,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_drawing_rect
+};
+
+
+/***********************************************************************
+ * Binding table pointers
+ */
+
+static int prepare_binding_table_pointers(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->vs.bind_bo);
+ brw_add_validated_bo(brw, brw->wm.bind_bo);
+ return 0;
+}
+
+/**
+ * Upload the binding table pointers, which point each stage's array of surface
+ * state pointers.
+ *
+ * The binding table pointers are relative to the surface state base address,
+ * which is 0.
+ */
+static int upload_binding_table_pointers(struct brw_context *brw)
+{
+ BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
+ if (brw->vs.bind_bo != NULL)
+ OUT_RELOC(brw->vs.bind_bo,
+ BRW_USAGE_SAMPLER,
+ 0); /* vs */
+ else
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* gs */
+ OUT_BATCH(0); /* clip */
+ OUT_BATCH(0); /* sf */
+ OUT_RELOC(brw->wm.bind_bo,
+ BRW_USAGE_SAMPLER,
+ 0); /* wm/ps */
+ ADVANCE_BATCH();
+ return 0;
+}
+
+const struct brw_tracked_state brw_binding_table_pointers = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_BATCH,
+ .cache = CACHE_NEW_SURF_BIND,
+ },
+ .prepare = prepare_binding_table_pointers,
+ .emit = upload_binding_table_pointers,
+};
+
+
+/**********************************************************************
+ * Upload pointers to the per-stage state.
+ *
+ * The state pointers in this packet are all relative to the general state
+ * base address set by CMD_STATE_BASE_ADDRESS, which is 0.
+ */
+static int upload_pipelined_state_pointers(struct brw_context *brw )
+{
+ BEGIN_BATCH(7, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
+ OUT_RELOC(brw->vs.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ if (brw->gs.prog_active)
+ OUT_RELOC(brw->gs.state_bo,
+ BRW_USAGE_STATE,
+ 1);
+ else
+ OUT_BATCH(0);
+ OUT_RELOC(brw->clip.state_bo,
+ BRW_USAGE_STATE,
+ 1);
+ OUT_RELOC(brw->sf.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ OUT_RELOC(brw->wm.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ OUT_RELOC(brw->cc.state_bo,
+ BRW_USAGE_STATE,
+ 0);
+ ADVANCE_BATCH();
+
+ brw->state.dirty.brw |= BRW_NEW_PSP;
+ return 0;
+}
+
+
+static int prepare_psp_urb_cbs(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->vs.state_bo);
+ brw_add_validated_bo(brw, brw->gs.state_bo);
+ brw_add_validated_bo(brw, brw->clip.state_bo);
+ brw_add_validated_bo(brw, brw->sf.state_bo);
+ brw_add_validated_bo(brw, brw->wm.state_bo);
+ brw_add_validated_bo(brw, brw->cc.state_bo);
+ return 0;
+}
+
+static int upload_psp_urb_cbs(struct brw_context *brw )
+{
+ int ret;
+
+ ret = upload_pipelined_state_pointers(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_urb_fence(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cs_urb_state(brw);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_psp_urb_cbs = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH,
+ .cache = (CACHE_NEW_VS_UNIT |
+ CACHE_NEW_GS_UNIT |
+ CACHE_NEW_GS_PROG |
+ CACHE_NEW_CLIP_UNIT |
+ CACHE_NEW_SF_UNIT |
+ CACHE_NEW_WM_UNIT |
+ CACHE_NEW_CC_UNIT)
+ },
+ .prepare = prepare_psp_urb_cbs,
+ .emit = upload_psp_urb_cbs,
+};
+
+
+/***********************************************************************
+ * Depth buffer
+ */
+
+static int prepare_depthbuffer(struct brw_context *brw)
+{
+ struct pipe_surface *zsbuf = brw->curr.fb.zsbuf;
+
+ if (zsbuf)
+ brw_add_validated_bo(brw, brw_surface(zsbuf)->bo);
+
+ return 0;
+}
+
+static int emit_depthbuffer(struct brw_context *brw)
+{
+ struct pipe_surface *surface = brw->curr.fb.zsbuf;
+ unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
+
+ if (surface == NULL) {
+ BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
+ (BRW_SURFACE_NULL << 29));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ OUT_BATCH(0);
+
+ ADVANCE_BATCH();
+ } else {
+ struct brw_winsys_buffer *bo;
+ unsigned int format;
+ unsigned int pitch;
+ unsigned int cpp;
+
+ switch (surface->format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ format = BRW_DEPTHFORMAT_D16_UNORM;
+ cpp = 2;
+ break;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ cpp = 4;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ format = BRW_DEPTHFORMAT_D32_FLOAT;
+ cpp = 4;
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ bo = brw_surface(surface)->bo;
+ pitch = brw_surface(surface)->pitch;
+
+ BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(((pitch * cpp) - 1) |
+ (format << 18) |
+ (BRW_TILEWALK_YMAJOR << 26) |
+ ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |
+ (BRW_SURFACE_2D << 29));
+ OUT_RELOC(bo,
+ BRW_USAGE_DEPTH_BUFFER,
+ surface->offset);
+ OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
+ ((pitch - 1) << 6) |
+ ((surface->height - 1) << 19));
+ OUT_BATCH(0);
+
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ OUT_BATCH(0);
+
+ ADVANCE_BATCH();
+ }
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_depthbuffer = {
+ .dirty = {
+ .mesa = PIPE_NEW_DEPTH_BUFFER,
+ .brw = BRW_NEW_BATCH,
+ .cache = 0,
+ },
+ .prepare = prepare_depthbuffer,
+ .emit = emit_depthbuffer,
+};
+
+
+
+/***********************************************************************
+ * Polygon stipple packet
+ */
+
+static int upload_polygon_stipple(struct brw_context *brw)
+{
+ BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bps);
+ return 0;
+}
+
+const struct brw_tracked_state brw_polygon_stipple = {
+ .dirty = {
+ .mesa = PIPE_NEW_POLYGON_STIPPLE,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_polygon_stipple
+};
+
+
+/***********************************************************************
+ * Line stipple packet
+ */
+
+static int upload_line_stipple(struct brw_context *brw)
+{
+ const struct brw_line_stipple *bls = &brw->curr.rast->bls;
+ if (bls->header.opcode) {
+ BRW_CACHED_BATCH_STRUCT(brw, bls);
+ }
+ return 0;
+}
+
+const struct brw_tracked_state brw_line_stipple = {
+ .dirty = {
+ .mesa = PIPE_NEW_RAST,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_line_stipple
+};
+
+
+/***********************************************************************
+ * Misc invarient state packets
+ */
+
+static int upload_invarient_state( struct brw_context *brw )
+{
+ {
+ /* 0x61040000 Pipeline Select */
+ /* PipelineSelect : 0 */
+ struct brw_pipeline_select ps;
+
+ memset(&ps, 0, sizeof(ps));
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ ps.header.opcode = CMD_PIPELINE_SELECT_GM45;
+ else
+ ps.header.opcode = CMD_PIPELINE_SELECT_965;
+ ps.header.pipeline_select = 0;
+ BRW_BATCH_STRUCT(brw, &ps);
+ }
+
+ {
+ struct brw_global_depth_offset_clamp gdo;
+ memset(&gdo, 0, sizeof(gdo));
+
+ /* Disable depth offset clamping.
+ */
+ gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
+ gdo.header.length = sizeof(gdo)/4 - 2;
+ gdo.depth_offset_clamp = 0.0;
+
+ BRW_BATCH_STRUCT(brw, &gdo);
+ }
+
+
+ /* 0x61020000 State Instruction Pointer */
+ {
+ struct brw_system_instruction_pointer sip;
+ memset(&sip, 0, sizeof(sip));
+
+ sip.header.opcode = CMD_STATE_INSN_POINTER;
+ sip.header.length = 0;
+ sip.bits0.pad = 0;
+ sip.bits0.system_instruction_pointer = 0;
+ BRW_BATCH_STRUCT(brw, &sip);
+ }
+
+ /* VF Statistics */
+ {
+ struct brw_vf_statistics vfs;
+ memset(&vfs, 0, sizeof(vfs));
+
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ vfs.opcode = CMD_VF_STATISTICS_GM45;
+ else
+ vfs.opcode = CMD_VF_STATISTICS_965;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ vfs.statistics_enable = 1;
+
+ BRW_BATCH_STRUCT(brw, &vfs);
+ }
+
+ if (!BRW_IS_965(brw))
+ {
+ struct brw_aa_line_parameters balp;
+
+ /* use legacy aa line coverage computation */
+ memset(&balp, 0, sizeof(balp));
+ balp.header.opcode = CMD_AA_LINE_PARAMETERS;
+ balp.header.length = sizeof(balp) / 4 - 2;
+
+ BRW_BATCH_STRUCT(brw, &balp);
+ }
+
+ {
+ struct brw_polygon_stipple_offset bpso;
+
+ /* This is invarient state in gallium:
+ */
+ memset(&bpso, 0, sizeof(bpso));
+ bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
+ bpso.header.length = sizeof(bpso)/4-2;
+ bpso.bits0.y_offset = 0;
+ bpso.bits0.x_offset = 0;
+
+ BRW_BATCH_STRUCT(brw, &bpso);
+ }
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_invarient_state = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0
+ },
+ .emit = upload_invarient_state
+};
+
+
+/***********************************************************************
+ * State base address
+ */
+
+/**
+ * Define the base addresses which some state is referenced from.
+ *
+ * This allows us to avoid having to emit relocations in many places for
+ * cached state, and instead emit pointers inside of large, mostly-static
+ * state pools. This comes at the expense of memory, and more expensive cache
+ * misses.
+ */
+static int upload_state_base_address( struct brw_context *brw )
+{
+ /* Output the structure (brw_state_base_address) directly to the
+ * batchbuffer, so we can emit relocations inline.
+ */
+ if (BRW_IS_IGDNG(brw)) {
+ BEGIN_BATCH(8, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
+ OUT_BATCH(1); /* General state base address */
+ OUT_BATCH(1); /* Surface state base address */
+ OUT_BATCH(1); /* Indirect object base address */
+ OUT_BATCH(1); /* Instruction base address */
+ OUT_BATCH(1); /* General state upper bound */
+ OUT_BATCH(1); /* Indirect object upper bound */
+ OUT_BATCH(1); /* Instruction access upper bound */
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
+ OUT_BATCH(1); /* General state base address */
+ OUT_BATCH(1); /* Surface state base address */
+ OUT_BATCH(1); /* Indirect object base address */
+ OUT_BATCH(1); /* General state upper bound */
+ OUT_BATCH(1); /* Indirect object upper bound */
+ ADVANCE_BATCH();
+ }
+ return 0;
+}
+
+const struct brw_tracked_state brw_state_base_address = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
+ .cache = 0,
+ },
+ .emit = upload_state_base_address
+};
diff --git a/src/gallium/drivers/i965/brw_pipe_blend.c b/src/gallium/drivers/i965/brw_pipe_blend.c
new file mode 100644
index 0000000000..b759a910b6
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_blend.c
@@ -0,0 +1,208 @@
+
+#include "util/u_memory.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+static int translate_logicop(unsigned logicop)
+{
+ switch (logicop) {
+ case PIPE_LOGICOP_CLEAR:
+ return BRW_LOGICOPFUNCTION_CLEAR;
+ case PIPE_LOGICOP_AND:
+ return BRW_LOGICOPFUNCTION_AND;
+ case PIPE_LOGICOP_AND_REVERSE:
+ return BRW_LOGICOPFUNCTION_AND_REVERSE;
+ case PIPE_LOGICOP_COPY:
+ return BRW_LOGICOPFUNCTION_COPY;
+ case PIPE_LOGICOP_COPY_INVERTED:
+ return BRW_LOGICOPFUNCTION_COPY_INVERTED;
+ case PIPE_LOGICOP_AND_INVERTED:
+ return BRW_LOGICOPFUNCTION_AND_INVERTED;
+ case PIPE_LOGICOP_NOOP:
+ return BRW_LOGICOPFUNCTION_NOOP;
+ case PIPE_LOGICOP_XOR:
+ return BRW_LOGICOPFUNCTION_XOR;
+ case PIPE_LOGICOP_OR:
+ return BRW_LOGICOPFUNCTION_OR;
+ case PIPE_LOGICOP_OR_INVERTED:
+ return BRW_LOGICOPFUNCTION_OR_INVERTED;
+ case PIPE_LOGICOP_NOR:
+ return BRW_LOGICOPFUNCTION_NOR;
+ case PIPE_LOGICOP_EQUIV:
+ return BRW_LOGICOPFUNCTION_EQUIV;
+ case PIPE_LOGICOP_INVERT:
+ return BRW_LOGICOPFUNCTION_INVERT;
+ case PIPE_LOGICOP_OR_REVERSE:
+ return BRW_LOGICOPFUNCTION_OR_REVERSE;
+ case PIPE_LOGICOP_NAND:
+ return BRW_LOGICOPFUNCTION_NAND;
+ case PIPE_LOGICOP_SET:
+ return BRW_LOGICOPFUNCTION_SET;
+ default:
+ assert(0);
+ return BRW_LOGICOPFUNCTION_SET;
+ }
+}
+
+
+static unsigned translate_blend_equation( unsigned mode )
+{
+ switch (mode) {
+ case PIPE_BLEND_ADD:
+ return BRW_BLENDFUNCTION_ADD;
+ case PIPE_BLEND_MIN:
+ return BRW_BLENDFUNCTION_MIN;
+ case PIPE_BLEND_MAX:
+ return BRW_BLENDFUNCTION_MAX;
+ case PIPE_BLEND_SUBTRACT:
+ return BRW_BLENDFUNCTION_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return BRW_BLENDFUNCTION_REVERSE_SUBTRACT;
+ default:
+ assert(0);
+ return BRW_BLENDFUNCTION_ADD;
+ }
+}
+
+static unsigned translate_blend_factor( unsigned factor )
+{
+ switch(factor) {
+ case PIPE_BLENDFACTOR_ZERO:
+ return BRW_BLENDFACTOR_ZERO;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return BRW_BLENDFACTOR_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_ONE:
+ return BRW_BLENDFACTOR_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return BRW_BLENDFACTOR_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return BRW_BLENDFACTOR_INV_SRC_COLOR;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ return BRW_BLENDFACTOR_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ return BRW_BLENDFACTOR_INV_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return BRW_BLENDFACTOR_INV_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ return BRW_BLENDFACTOR_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ return BRW_BLENDFACTOR_INV_DST_ALPHA;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ return BRW_BLENDFACTOR_CONST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ return BRW_BLENDFACTOR_INV_CONST_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ return BRW_BLENDFACTOR_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ return BRW_BLENDFACTOR_INV_CONST_ALPHA;
+ default:
+ assert(0);
+ return BRW_BLENDFACTOR_ZERO;
+ }
+}
+
+static void *brw_create_blend_state( struct pipe_context *pipe,
+ const struct pipe_blend_state *templ )
+{
+ struct brw_blend_state *blend = CALLOC_STRUCT(brw_blend_state);
+ if (blend == NULL)
+ return NULL;
+
+ if (templ->logicop_enable) {
+ blend->cc2.logicop_enable = 1;
+ blend->cc5.logicop_func = translate_logicop(templ->logicop_func);
+ }
+ else if (templ->blend_enable) {
+ blend->cc6.dest_blend_factor = translate_blend_factor(templ->rgb_dst_factor);
+ blend->cc6.src_blend_factor = translate_blend_factor(templ->rgb_src_factor);
+ blend->cc6.blend_function = translate_blend_equation(templ->rgb_func);
+
+ blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->alpha_dst_factor);
+ blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->alpha_src_factor);
+ blend->cc5.ia_blend_function = translate_blend_equation(templ->alpha_func);
+
+ blend->cc3.blend_enable = 1;
+ blend->cc3.ia_blend_enable =
+ (blend->cc6.dest_blend_factor != blend->cc5.ia_dest_blend_factor ||
+ blend->cc6.src_blend_factor != blend->cc5.ia_src_blend_factor ||
+ blend->cc6.blend_function != blend->cc5.ia_blend_function);
+
+ /* Per-surface blend enables, currently just follow global
+ * state:
+ */
+ blend->ss0.color_blend = 1;
+ }
+
+ blend->cc5.dither_enable = templ->dither;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ blend->cc5.statistics_enable = 1;
+
+ /* Per-surface color mask -- just follow global state:
+ */
+ blend->ss0.writedisable_red = (templ->colormask & PIPE_MASK_R) ? 0 : 1;
+ blend->ss0.writedisable_green = (templ->colormask & PIPE_MASK_G) ? 0 : 1;
+ blend->ss0.writedisable_blue = (templ->colormask & PIPE_MASK_B) ? 0 : 1;
+ blend->ss0.writedisable_alpha = (templ->colormask & PIPE_MASK_A) ? 0 : 1;
+
+ return (void *)blend;
+}
+
+static void brw_bind_blend_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.blend = (const struct brw_blend_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_BLEND;
+}
+
+static void brw_delete_blend_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.blend);
+ FREE(cso);
+}
+
+
+static void brw_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_blend_constant_color *bcc = &brw->curr.bcc;
+
+ bcc->blend_constant_color[0] = blend_color->color[0];
+ bcc->blend_constant_color[1] = blend_color->color[1];
+ bcc->blend_constant_color[2] = blend_color->color[2];
+ bcc->blend_constant_color[3] = blend_color->color[3];
+
+ brw->state.dirty.mesa |= PIPE_NEW_BLEND_COLOR;
+}
+
+
+void brw_pipe_blend_init( struct brw_context *brw )
+{
+ brw->base.set_blend_color = brw_set_blend_color;
+ brw->base.create_blend_state = brw_create_blend_state;
+ brw->base.bind_blend_state = brw_bind_blend_state;
+ brw->base.delete_blend_state = brw_delete_blend_state;
+
+ {
+ struct brw_blend_constant_color *bcc = &brw->curr.bcc;
+
+ memset(bcc, 0, sizeof(*bcc));
+ bcc->header.opcode = CMD_BLEND_CONSTANT_COLOR;
+ bcc->header.length = sizeof(*bcc)/4-2;
+ }
+
+}
+
+void brw_pipe_blend_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c
new file mode 100644
index 0000000000..452e1e89f9
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_clear.c
@@ -0,0 +1,218 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_pack_color.h"
+
+#include "pipe/p_state.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_screen.h"
+#include "brw_context.h"
+
+#define MASK16 0xffff
+#define MASK24 0xffffff
+
+
+/**
+ * Use blitting to clear the renderbuffers named by 'flags'.
+ * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
+ * since that might include software renderbuffers or renderbuffers
+ * which we're clearing with triangles.
+ * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
+ */
+static enum pipe_error
+try_clear( struct brw_context *brw,
+ struct brw_surface *surface,
+ unsigned value )
+{
+ uint32_t BR13, CMD;
+ int x1 = 0;
+ int y1 = 0;
+ int x2 = surface->base.width;
+ int y2 = surface->base.height;
+ int pitch = surface->pitch;
+ int cpp = surface->cpp;
+
+ if (x2 == 0 || y2 == 0)
+ return 0;
+
+ debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ (void *)surface->bo, pitch * cpp,
+ surface->base.offset,
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA;
+
+ /* Setup the blit command */
+ if (cpp == 4) {
+ BR13 |= BR13_8888;
+ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
+ }
+ else {
+ assert(cpp == 2);
+ BR13 |= BR13_565;
+ }
+
+ /* XXX: nasty hack for clearing depth buffers
+ */
+ if (surface->tiling == BRW_TILING_Y) {
+ x2 = pitch;
+ }
+
+ if (surface->tiling == BRW_TILING_X) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+
+ BR13 |= (pitch * cpp);
+
+ BEGIN_BATCH(6, 0);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC(surface->bo,
+ BRW_USAGE_BLIT_DEST,
+ surface->base.offset);
+ OUT_BATCH(value);
+ ADVANCE_BATCH();
+
+ return 0;
+}
+
+
+
+
+static void color_clear(struct brw_context *brw,
+ struct brw_surface *bsurface,
+ const float *rgba )
+{
+ enum pipe_error ret;
+ union util_color value;
+
+ util_pack_color( rgba, bsurface->base.format, &value );
+
+ if (bsurface->cpp == 2)
+ value.ui |= value.ui << 16;
+
+ ret = try_clear( brw, bsurface, value.ui );
+
+ if (ret != 0) {
+ brw_context_flush( brw );
+ ret = try_clear( brw, bsurface, value.ui );
+ assert( ret == 0 );
+ }
+}
+
+static void zstencil_clear(struct brw_context *brw,
+ struct brw_surface *bsurface,
+ double depth,
+ unsigned stencil )
+{
+ enum pipe_error ret;
+ unsigned value;
+
+ switch (bsurface->base.format) {
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ value = ((unsigned)(depth * MASK24) & MASK24);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ value = ((unsigned)(depth * MASK16) & MASK16);
+ break;
+ default:
+ assert(0);
+ return;
+ }
+
+ switch (bsurface->base.format) {
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ value = value | (stencil << 24);
+ break;
+
+ case PIPE_FORMAT_Z16_UNORM:
+ value = value | (value << 16);
+ break;
+
+ default:
+ break;
+ }
+
+ ret = try_clear( brw, bsurface, value );
+
+ if (ret != 0) {
+ brw_context_flush( brw );
+ ret = try_clear( brw, bsurface, value );
+ assert( ret == 0 );
+ }
+}
+
+
+
+/**
+ * Clear the given surface to the specified value.
+ * No masking, no scissor (clear entire buffer).
+ */
+static void brw_clear(struct pipe_context *pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
+{
+ struct brw_context *brw = brw_context( pipe );
+ int i;
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ for (i = 0; i < brw->curr.fb.nr_cbufs; i++) {
+ color_clear( brw,
+ brw_surface(brw->curr.fb.cbufs[i]),
+ rgba );
+ }
+ }
+
+ if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ if (brw->curr.fb.zsbuf) {
+ zstencil_clear( brw,
+ brw_surface(brw->curr.fb.zsbuf),
+ depth, stencil );
+ }
+ }
+}
+
+
+void brw_pipe_clear_init( struct brw_context *brw )
+{
+ brw->base.clear = brw_clear;
+}
+
+
+void brw_pipe_clear_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_depth.c b/src/gallium/drivers/i965/brw_pipe_depth.c
new file mode 100644
index 0000000000..e010d76e0d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_depth.c
@@ -0,0 +1,172 @@
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+
+/* XXX: Fixme - include this to get IZ_ defines
+ */
+#include "brw_wm.h"
+
+static unsigned brw_translate_compare_func(unsigned func)
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER:
+ return BRW_COMPAREFUNCTION_NEVER;
+ case PIPE_FUNC_LESS:
+ return BRW_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_LEQUAL:
+ return BRW_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_GREATER:
+ return BRW_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_GEQUAL:
+ return BRW_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_NOTEQUAL:
+ return BRW_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_EQUAL:
+ return BRW_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ default:
+ assert(0);
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ }
+}
+
+static unsigned translate_stencil_op(unsigned op)
+{
+ switch (op) {
+ case PIPE_STENCIL_OP_KEEP:
+ return BRW_STENCILOP_KEEP;
+ case PIPE_STENCIL_OP_ZERO:
+ return BRW_STENCILOP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE:
+ return BRW_STENCILOP_REPLACE;
+ case PIPE_STENCIL_OP_INCR:
+ return BRW_STENCILOP_INCRSAT;
+ case PIPE_STENCIL_OP_DECR:
+ return BRW_STENCILOP_DECRSAT;
+ case PIPE_STENCIL_OP_INCR_WRAP:
+ return BRW_STENCILOP_INCR;
+ case PIPE_STENCIL_OP_DECR_WRAP:
+ return BRW_STENCILOP_DECR;
+ case PIPE_STENCIL_OP_INVERT:
+ return BRW_STENCILOP_INVERT;
+ default:
+ assert(0);
+ return BRW_STENCILOP_ZERO;
+ }
+}
+
+static void create_bcc_state( struct brw_depth_stencil_state *zstencil,
+ const struct pipe_depth_stencil_alpha_state *templ )
+{
+ if (templ->stencil[0].enabled) {
+ zstencil->cc0.stencil_enable = 1;
+ zstencil->cc0.stencil_func =
+ brw_translate_compare_func(templ->stencil[0].func);
+ zstencil->cc0.stencil_fail_op =
+ translate_stencil_op(templ->stencil[0].fail_op);
+ zstencil->cc0.stencil_pass_depth_fail_op =
+ translate_stencil_op(templ->stencil[0].zfail_op);
+ zstencil->cc0.stencil_pass_depth_pass_op =
+ translate_stencil_op(templ->stencil[0].zpass_op);
+ zstencil->cc1.stencil_ref = templ->stencil[0].ref_value;
+ zstencil->cc1.stencil_write_mask = templ->stencil[0].writemask;
+ zstencil->cc1.stencil_test_mask = templ->stencil[0].valuemask;
+
+ if (templ->stencil[1].enabled) {
+ zstencil->cc0.bf_stencil_enable = 1;
+ zstencil->cc0.bf_stencil_func =
+ brw_translate_compare_func(templ->stencil[1].func);
+ zstencil->cc0.bf_stencil_fail_op =
+ translate_stencil_op(templ->stencil[1].fail_op);
+ zstencil->cc0.bf_stencil_pass_depth_fail_op =
+ translate_stencil_op(templ->stencil[1].zfail_op);
+ zstencil->cc0.bf_stencil_pass_depth_pass_op =
+ translate_stencil_op(templ->stencil[1].zpass_op);
+ zstencil->cc1.bf_stencil_ref = templ->stencil[1].ref_value;
+ zstencil->cc2.bf_stencil_write_mask = templ->stencil[1].writemask;
+ zstencil->cc2.bf_stencil_test_mask = templ->stencil[1].valuemask;
+ }
+
+ zstencil->cc0.stencil_write_enable = (zstencil->cc1.stencil_write_mask ||
+ zstencil->cc2.bf_stencil_write_mask);
+ }
+
+
+ if (templ->alpha.enabled) {
+ zstencil->cc3.alpha_test = 1;
+ zstencil->cc3.alpha_test_func = brw_translate_compare_func(templ->alpha.func);
+ zstencil->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
+ zstencil->cc7.alpha_ref.ub[0] = float_to_ubyte(templ->alpha.ref_value);
+ }
+
+ if (templ->depth.enabled) {
+ zstencil->cc2.depth_test = 1;
+ zstencil->cc2.depth_test_function = brw_translate_compare_func(templ->depth.func);
+ zstencil->cc2.depth_write_enable = templ->depth.writemask;
+ }
+}
+
+static void create_wm_iz_state( struct brw_depth_stencil_state *zstencil )
+{
+ if (zstencil->cc3.alpha_test)
+ zstencil->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+
+ if (zstencil->cc2.depth_test)
+ zstencil->iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
+
+ if (zstencil->cc2.depth_write_enable)
+ zstencil->iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+
+ if (zstencil->cc0.stencil_enable)
+ zstencil->iz_lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
+
+ if (zstencil->cc0.stencil_write_enable)
+ zstencil->iz_lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
+
+}
+
+
+static void *
+brw_create_depth_stencil_state( struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *templ )
+{
+ struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state);
+
+ create_bcc_state( zstencil, templ );
+ create_wm_iz_state( zstencil );
+
+ return (void *)zstencil;
+}
+
+
+static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.zstencil = (const struct brw_depth_stencil_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.zstencil);
+ FREE(cso);
+}
+
+
+void brw_pipe_depth_stencil_init( struct brw_context *brw )
+{
+ brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
+ brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
+ brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+}
+
+void brw_pipe_depth_stencil_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c
new file mode 100644
index 0000000000..5d4e5025f9
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_fb.c
@@ -0,0 +1,84 @@
+#include "util/u_math.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_debug.h"
+
+/**
+ * called from intelDrawBuffer()
+ */
+static void brw_set_framebuffer_state( struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb )
+{
+ struct brw_context *brw = brw_context(pipe);
+ unsigned i;
+
+ /* Dimensions:
+ */
+ if (brw->curr.fb.width != fb->width ||
+ brw->curr.fb.height != fb->height) {
+ brw->curr.fb.width = fb->width;
+ brw->curr.fb.height = fb->height;
+ brw->state.dirty.mesa |= PIPE_NEW_FRAMEBUFFER_DIMENSIONS;
+ }
+
+ /* Z/Stencil
+ */
+ if (brw->curr.fb.zsbuf != fb->zsbuf) {
+ pipe_surface_reference(&brw->curr.fb.zsbuf, fb->zsbuf);
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_BUFFER;
+ }
+
+ /* Color buffers:
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (brw->curr.fb.cbufs[i] != fb->cbufs[i]) {
+ brw->state.dirty.mesa |= PIPE_NEW_COLOR_BUFFERS;
+ pipe_surface_reference(&brw->curr.fb.cbufs[i], fb->cbufs[i]);
+ }
+ }
+
+ if (brw->curr.fb.nr_cbufs != fb->nr_cbufs) {
+ brw->curr.fb.nr_cbufs = MIN2(BRW_MAX_DRAW_BUFFERS, fb->nr_cbufs);
+ brw->state.dirty.mesa |= PIPE_NEW_NR_CBUFS;
+ }
+}
+
+
+static void brw_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.viewport = *viewport;
+ brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2];
+ brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2];
+
+ if (0)
+ debug_printf("%s depth range %f .. %f\n",
+ __FUNCTION__,
+ brw->curr.ccv.min_depth,
+ brw->curr.ccv.max_depth);
+
+ brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT;
+}
+
+
+void brw_pipe_framebuffer_init( struct brw_context *brw )
+{
+ brw->base.set_framebuffer_state = brw_set_framebuffer_state;
+ brw->base.set_viewport_state = brw_set_viewport_state;
+}
+
+void brw_pipe_framebuffer_cleanup( struct brw_context *brw )
+{
+ struct pipe_framebuffer_state *fb = &brw->curr.fb;
+ int i;
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ pipe_surface_reference(&fb->cbufs[i], NULL);
+ }
+
+ pipe_surface_reference(&fb->zsbuf, NULL);
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_flush.c b/src/gallium/drivers/i965/brw_pipe_flush.c
new file mode 100644
index 0000000000..fdc4814b22
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_flush.c
@@ -0,0 +1,83 @@
+
+#include "util/u_upload_mgr.h"
+
+#include "brw_context.h"
+#include "brw_screen.h"
+#include "brw_batchbuffer.h"
+
+
+
+/* All batchbuffer flushes must go through this function.
+ */
+void brw_context_flush( struct brw_context *brw )
+{
+ /*
+ *
+ */
+ brw_emit_query_end(brw);
+
+ /* Move to the end of the current upload buffer so that we'll force choosing
+ * a new buffer next time.
+ */
+ u_upload_flush( brw->vb.upload_vertex );
+ u_upload_flush( brw->vb.upload_index );
+
+ _brw_batchbuffer_flush( brw->batch, __FILE__, __LINE__ );
+
+ /* Mark all context state as needing to be re-emitted.
+ * This is probably not as severe as on 915, since almost all of our state
+ * is just in referenced buffers.
+ */
+ brw->state.dirty.brw |= BRW_NEW_CONTEXT;
+ brw->state.dirty.mesa |= ~0;
+ brw->state.dirty.brw |= ~0;
+ brw->state.dirty.cache |= ~0;
+
+ brw->curbe.need_new_bo = GL_TRUE;
+}
+
+static void
+brw_flush( struct pipe_context *pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence )
+{
+ brw_context_flush( brw_context( pipe ) );
+ if (fence)
+ *fence = NULL;
+}
+
+static unsigned brw_is_buffer_referenced(struct pipe_context *pipe,
+ struct pipe_buffer *buffer)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_screen *bscreen = brw_screen(brw->base.screen);
+
+ return brw_is_buffer_referenced_by_bo( bscreen,
+ buffer,
+ brw->batch->buf );
+}
+
+static unsigned brw_is_texture_referenced(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_screen *bscreen = brw_screen(brw->base.screen);
+
+ return brw_is_texture_referenced_by_bo( bscreen,
+ texture, face, level,
+ brw->batch->buf );
+}
+
+void brw_pipe_flush_init( struct brw_context *brw )
+{
+ brw->base.flush = brw_flush;
+ brw->base.is_buffer_referenced = brw_is_buffer_referenced;
+ brw->base.is_texture_referenced = brw_is_texture_referenced;
+}
+
+
+void brw_pipe_flush_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_misc.c b/src/gallium/drivers/i965/brw_pipe_misc.c
new file mode 100644
index 0000000000..3035907807
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_misc.c
@@ -0,0 +1,54 @@
+
+#include "brw_context.h"
+#include "brw_structs.h"
+#include "brw_defines.h"
+
+static void brw_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stip )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_polygon_stipple *bps = &brw->curr.bps;
+ GLuint i;
+
+ memset(bps, 0, sizeof *bps);
+ bps->header.opcode = CMD_POLY_STIPPLE_PATTERN;
+ bps->header.length = sizeof *bps/4-2;
+
+ for (i = 0; i < 32; i++)
+ bps->stipple[i] = stip->stipple[i]; /* don't invert */
+
+ brw->state.dirty.mesa |= PIPE_NEW_POLYGON_STIPPLE;
+}
+
+
+static void brw_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.scissor = *scissor;
+ brw->state.dirty.mesa |= PIPE_NEW_SCISSOR;
+}
+
+
+static void brw_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.ucp = *clip;
+ brw->state.dirty.mesa |= PIPE_NEW_CLIP;
+}
+
+
+void brw_pipe_misc_init( struct brw_context *brw )
+{
+ brw->base.set_polygon_stipple = brw_set_polygon_stipple;
+ brw->base.set_scissor_state = brw_set_scissor_state;
+ brw->base.set_clip_state = brw_set_clip_state;
+}
+
+
+void brw_pipe_misc_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_query.c b/src/gallium/drivers/i965/brw_pipe_query.c
new file mode 100644
index 0000000000..2eb862635c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_query.c
@@ -0,0 +1,263 @@
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/** @file support for ARB_query_object
+ *
+ * ARB_query_object is implemented by using the PIPE_CONTROL command to stall
+ * execution on the completion of previous depth tests, and write the
+ * current PS_DEPTH_COUNT to a buffer object.
+ *
+ * We use before and after counts when drawing during a query so that
+ * we don't pick up other clients' query data in ours. To reduce overhead,
+ * a single BO is used to record the query data for all active queries at
+ * once. This also gives us a simple bound on how much batchbuffer space is
+ * required for handling queries, so that we can be sure that we won't
+ * have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT.
+ */
+#include "util/u_simple_list.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+#include "brw_reg.h"
+
+/** Waits on the query object's BO and totals the results for this query */
+static boolean
+brw_query_get_result(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ uint64_t *result)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Map and count the pixels from the current query BO */
+ if (query->bo) {
+ int i;
+ uint64_t *map;
+
+ if (brw->sws->bo_is_busy(query->bo) && !wait)
+ return FALSE;
+
+ map = bo_map_read(brw->sws, query->bo);
+ if (map == NULL)
+ return FALSE;
+
+ for (i = query->first_index; i <= query->last_index; i++) {
+ query->result += map[i * 2 + 1] - map[i * 2];
+ }
+
+ brw->sws->bo_unmap(query->bo);
+ bo_reference(&query->bo, NULL);
+ }
+
+ *result = query->result;
+ return TRUE;
+}
+
+static struct pipe_query *
+brw_query_create(struct pipe_context *pipe, unsigned type )
+{
+ struct brw_query_object *query;
+
+ switch (type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ query = CALLOC_STRUCT( brw_query_object );
+ if (query == NULL)
+ return NULL;
+ return (struct pipe_query *)query;
+
+ default:
+ return NULL;
+ }
+}
+
+static void
+brw_query_destroy(struct pipe_context *pipe, struct pipe_query *q)
+{
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ bo_reference(&query->bo, NULL);
+ FREE(query);
+}
+
+static void
+brw_query_begin(struct pipe_context *pipe, struct pipe_query *q)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Reset our driver's tracking of query state. */
+ bo_reference(&query->bo, NULL);
+ query->result = 0;
+ query->first_index = -1;
+ query->last_index = -1;
+
+ insert_at_head(&brw->query.active_head, query);
+ brw->query.stats_wm++;
+ brw->state.dirty.mesa |= PIPE_NEW_QUERY;
+}
+
+static void
+brw_query_end(struct pipe_context *pipe, struct pipe_query *q)
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_query_object *query = (struct brw_query_object *)q;
+
+ /* Flush the batchbuffer in case it has writes to our query BO.
+ * Have later queries write to a new query BO so that further rendering
+ * doesn't delay the collection of our results.
+ */
+ if (query->bo) {
+ brw_emit_query_end(brw);
+ brw_context_flush( brw );
+
+ bo_reference(&brw->query.bo, NULL);
+ }
+
+ remove_from_list(query);
+ brw->query.stats_wm--;
+ brw->state.dirty.mesa |= PIPE_NEW_QUERY;
+}
+
+/***********************************************************************
+ * Internal functions and callbacks to implement queries
+ */
+
+/** Called to set up the query BO and account for its aperture space */
+enum pipe_error
+brw_prepare_query_begin(struct brw_context *brw)
+{
+ enum pipe_error ret;
+
+ /* Skip if we're not doing any queries. */
+ if (is_empty_list(&brw->query.active_head))
+ return PIPE_OK;
+
+ /* Get a new query BO if we're going to need it. */
+ if (brw->query.bo == NULL ||
+ brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
+
+ ret = brw->sws->bo_alloc(brw->sws, BRW_BUFFER_TYPE_QUERY, 4096, 1,
+ &brw->query.bo);
+ if (ret)
+ return ret;
+
+ brw->query.index = 0;
+ }
+
+ brw_add_validated_bo(brw, brw->query.bo);
+
+ return PIPE_OK;
+}
+
+/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
+void
+brw_emit_query_begin(struct brw_context *brw)
+{
+ struct brw_query_object *query;
+
+ /* Skip if we're not doing any queries, or we've emitted the start. */
+ if (brw->query.active || is_empty_list(&brw->query.active_head))
+ return;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT);
+ /* This object could be mapped cacheable, but we don't have an exposed
+ * mechanism to support that. Since it's going uncached, tell GEM that
+ * we're writing to it. The usual clflush should be all that's required
+ * to pick up the results.
+ */
+ OUT_RELOC(brw->query.bo,
+ BRW_USAGE_QUERY_RESULT,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE |
+ ((brw->query.index * 2) * sizeof(uint64_t)));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ foreach(query, &brw->query.active_head) {
+ if (query->bo != brw->query.bo) {
+ uint64_t tmp;
+
+ /* Propogate the results from this buffer to all of the
+ * active queries, as the bo is going away.
+ */
+ if (query->bo != NULL)
+ brw_query_get_result( &brw->base,
+ (struct pipe_query *)query,
+ FALSE,
+ &tmp );
+
+ bo_reference( &query->bo, brw->query.bo );
+ query->first_index = brw->query.index;
+ }
+ query->last_index = brw->query.index;
+ }
+ brw->query.active = GL_TRUE;
+}
+
+/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
+void
+brw_emit_query_end(struct brw_context *brw)
+{
+ if (!brw->query.active)
+ return;
+
+ BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_DEPTH_STALL |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT);
+ OUT_RELOC(brw->query.bo,
+ BRW_USAGE_QUERY_RESULT,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE |
+ ((brw->query.index * 2 + 1) * sizeof(uint64_t)));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
+ brw->query.active = GL_FALSE;
+ brw->query.index++;
+}
+
+void brw_pipe_query_init( struct brw_context *brw )
+{
+ brw->base.create_query = brw_query_create;
+ brw->base.destroy_query = brw_query_destroy;
+ brw->base.begin_query = brw_query_begin;
+ brw->base.end_query = brw_query_end;
+ brw->base.get_query_result = brw_query_get_result;
+}
+
+
+void brw_pipe_query_cleanup( struct brw_context *brw )
+{
+ /* Unreference brw->query.bo ??
+ */
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_rast.c b/src/gallium/drivers/i965/brw_pipe_rast.c
new file mode 100644
index 0000000000..2117e91a9e
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_rast.c
@@ -0,0 +1,161 @@
+
+#include "util/u_memory.h"
+#include "pipe/p_defines.h"
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_pipe_rast.h"
+#include "brw_wm.h"
+
+
+static unsigned translate_fill( unsigned fill )
+{
+ switch (fill) {
+ case PIPE_POLYGON_MODE_FILL:
+ return CLIP_FILL;
+ case PIPE_POLYGON_MODE_LINE:
+ return CLIP_LINE;
+ case PIPE_POLYGON_MODE_POINT:
+ return CLIP_POINT;
+ default:
+ assert(0);
+ return CLIP_FILL;
+ }
+}
+
+
+/* Calculates the key for triangle-mode clipping. Non-triangle
+ * clipping keys use much less information and are computed on the
+ * fly.
+ */
+static void
+calculate_clip_key_rast( const struct brw_context *brw,
+ const struct pipe_rasterizer_state *templ,
+ const struct brw_rasterizer_state *rast,
+ struct brw_clip_prog_key *key)
+{
+ memset(key, 0, sizeof *key);
+
+ if (brw->chipset.is_igdng)
+ key->clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
+ else
+ key->clip_mode = BRW_CLIPMODE_NORMAL;
+
+ key->do_flat_shading = templ->flatshade;
+
+ if (templ->cull_mode == PIPE_WINDING_BOTH) {
+ key->clip_mode = BRW_CLIPMODE_REJECT_ALL;
+ return;
+ }
+
+ key->fill_ccw = CLIP_CULL;
+ key->fill_cw = CLIP_CULL;
+
+ if (!(templ->cull_mode & PIPE_WINDING_CCW)) {
+ key->fill_ccw = translate_fill(templ->fill_ccw);
+ }
+
+ if (!(templ->cull_mode & PIPE_WINDING_CW)) {
+ key->fill_cw = translate_fill(templ->fill_cw);
+ }
+
+ if (key->fill_cw == CLIP_LINE ||
+ key->fill_ccw == CLIP_LINE ||
+ key->fill_cw == CLIP_POINT ||
+ key->fill_ccw == CLIP_POINT) {
+ key->do_unfilled = 1;
+ key->clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
+ }
+
+ key->offset_ccw = templ->offset_ccw;
+ key->offset_cw = templ->offset_cw;
+
+ if (templ->light_twoside && key->fill_cw != CLIP_CULL)
+ key->copy_bfc_cw = 1;
+
+ if (templ->light_twoside && key->fill_ccw != CLIP_CULL)
+ key->copy_bfc_ccw = 1;
+}
+
+
+static void
+calculate_line_stipple_rast( const struct pipe_rasterizer_state *templ,
+ struct brw_line_stipple *bls )
+{
+ GLfloat tmp = 1.0f / (templ->line_stipple_factor + 1);
+ GLint tmpi = tmp * (1<<13);
+
+ bls->header.opcode = CMD_LINE_STIPPLE_PATTERN;
+ bls->header.length = sizeof(*bls)/4 - 2;
+ bls->bits0.pattern = templ->line_stipple_pattern;
+ bls->bits1.repeat_count = templ->line_stipple_factor + 1;
+ bls->bits1.inverse_repeat_count = tmpi;
+}
+
+static void *brw_create_rasterizer_state( struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *templ )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_rasterizer_state *rast;
+
+ rast = CALLOC_STRUCT(brw_rasterizer_state);
+ if (rast == NULL)
+ return NULL;
+
+ rast->templ = *templ;
+
+ calculate_clip_key_rast( brw, templ, rast, &rast->clip_key );
+
+ if (templ->line_stipple_enable)
+ calculate_line_stipple_rast( templ, &rast->bls );
+
+ /* Caclculate lookup value for WM IZ table.
+ */
+ if (templ->line_smooth) {
+ if (templ->fill_cw == PIPE_POLYGON_MODE_LINE &&
+ templ->fill_ccw == PIPE_POLYGON_MODE_LINE) {
+ rast->unfilled_aa_line = AA_ALWAYS;
+ }
+ else if (templ->fill_cw == PIPE_POLYGON_MODE_LINE ||
+ templ->fill_ccw == PIPE_POLYGON_MODE_LINE) {
+ rast->unfilled_aa_line = AA_SOMETIMES;
+ }
+ else {
+ rast->unfilled_aa_line = AA_NEVER;
+ }
+ }
+ else {
+ rast->unfilled_aa_line = AA_NEVER;
+ }
+
+ return (void *)rast;
+}
+
+
+static void brw_bind_rasterizer_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.rast = (const struct brw_rasterizer_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_RAST;
+}
+
+static void brw_delete_rasterizer_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.rast);
+ FREE(cso);
+}
+
+
+
+void brw_pipe_rast_init( struct brw_context *brw )
+{
+ brw->base.create_rasterizer_state = brw_create_rasterizer_state;
+ brw->base.bind_rasterizer_state = brw_bind_rasterizer_state;
+ brw->base.delete_rasterizer_state = brw_delete_rasterizer_state;
+}
+
+void brw_pipe_rast_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_rast.h b/src/gallium/drivers/i965/brw_pipe_rast.h
new file mode 100644
index 0000000000..9354f01e18
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_rast.h
@@ -0,0 +1,16 @@
+#ifndef BRW_PIPE_RAST_H
+#define BRW_PIPE_RAST_H
+
+#include "brw_clip.h"
+
+struct brw_rasterizer_state {
+ struct pipe_rasterizer_state templ; /* for draw module */
+
+ /* Precalculated hardware state:
+ */
+ struct brw_clip_prog_key clip_key;
+ struct brw_line_stipple bls;
+ unsigned unfilled_aa_line;
+};
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c
new file mode 100644
index 0000000000..81712798a5
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_sampler.c
@@ -0,0 +1,231 @@
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+
+
+/* The brw (and related graphics cores) do not support GL_CLAMP. The
+ * Intel drivers for "other operating systems" implement GL_CLAMP as
+ * GL_CLAMP_TO_EDGE, so the same is done here.
+ */
+static GLuint translate_wrap_mode( unsigned wrap )
+{
+ switch( wrap ) {
+ case PIPE_TEX_WRAP_REPEAT:
+ return BRW_TEXCOORDMODE_WRAP;
+
+ case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return BRW_TEXCOORDMODE_CLAMP;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return BRW_TEXCOORDMODE_CLAMP_BORDER;
+
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return BRW_TEXCOORDMODE_MIRROR;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return BRW_TEXCOORDMODE_MIRROR_ONCE;
+
+ default:
+ return BRW_TEXCOORDMODE_WRAP;
+ }
+}
+
+static GLuint translate_img_filter( unsigned filter )
+{
+ switch (filter) {
+ case PIPE_TEX_FILTER_NEAREST:
+ return BRW_MAPFILTER_NEAREST;
+ case PIPE_TEX_FILTER_LINEAR:
+ return BRW_MAPFILTER_LINEAR;
+ default:
+ assert(0);
+ return BRW_MAPFILTER_NEAREST;
+ }
+}
+
+static GLuint translate_mip_filter( unsigned filter )
+{
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NONE:
+ return BRW_MIPFILTER_NONE;
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ return BRW_MIPFILTER_NEAREST;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ return BRW_MIPFILTER_LINEAR;
+ default:
+ assert(0);
+ return BRW_MIPFILTER_NONE;
+ }
+}
+
+/* XXX: not sure why there are special translations for the shadow tex
+ * compare functions. In particular ALWAYS is translated to NEVER.
+ * Is this a hardware issue? Does i965 really suffer from this?
+ */
+static GLuint translate_shadow_compare_func( unsigned func )
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER:
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ case PIPE_FUNC_LESS:
+ return BRW_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_LEQUAL:
+ return BRW_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_GREATER:
+ return BRW_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_GEQUAL:
+ return BRW_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_NOTEQUAL:
+ return BRW_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_EQUAL:
+ return BRW_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return BRW_COMPAREFUNCTION_NEVER;
+ default:
+ assert(0);
+ return BRW_COMPAREFUNCTION_NEVER;
+ }
+}
+
+
+
+
+static void *
+brw_create_sampler_state( struct pipe_context *pipe,
+ const struct pipe_sampler_state *template )
+{
+ struct brw_sampler *sampler = CALLOC_STRUCT(brw_sampler);
+
+ sampler->ss0.min_filter = translate_img_filter( template->min_img_filter );
+ sampler->ss0.mag_filter = translate_img_filter( template->mag_img_filter );
+ sampler->ss0.mip_filter = translate_mip_filter( template->min_mip_filter );
+
+
+ /* XXX: anisotropy logic slightly changed:
+ */
+ if (template->max_anisotropy > 1.0) {
+ sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
+ sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
+
+ if (template->max_anisotropy > 2.0) {
+ sampler->ss3.max_aniso = MIN2((template->max_anisotropy - 2) / 2,
+ BRW_ANISORATIO_16);
+ }
+ }
+
+ sampler->ss1.r_wrap_mode = translate_wrap_mode(template->wrap_r);
+ sampler->ss1.s_wrap_mode = translate_wrap_mode(template->wrap_s);
+ sampler->ss1.t_wrap_mode = translate_wrap_mode(template->wrap_t);
+
+ /* Set LOD bias:
+ */
+ sampler->ss0.lod_bias =
+ util_signed_fixed(CLAMP(template->lod_bias, -16, 15), 6);
+
+
+ sampler->ss0.lod_preclamp = 1; /* OpenGL mode */
+ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */
+
+ /* Set shadow function:
+ */
+ if (template->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+
+ /* Shadowing is "enabled" by emitting a particular sampler
+ * message (sample_c). So need to recompile WM program when
+ * shadow comparison is enabled on each/any texture unit.
+ */
+ sampler->ss0.shadow_function =
+ translate_shadow_compare_func(template->compare_func);
+ }
+
+ /* Set BaseMipLevel, MaxLOD, MinLOD:
+ */
+ sampler->ss0.base_level =
+ util_unsigned_fixed(0, 1);
+
+ sampler->ss1.max_lod =
+ util_unsigned_fixed(CLAMP(template->max_lod, 0, 13), 6);
+
+ sampler->ss1.min_lod =
+ util_unsigned_fixed(CLAMP(template->min_lod, 0, 13), 6);
+
+ return (void *)sampler;
+}
+
+static void brw_bind_sampler_state(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct brw_context *brw = brw_context(pipe);
+ int i;
+
+ for (i = 0; i < num; i++)
+ brw->curr.sampler[i] = sampler[i];
+
+ for (i = num; i < brw->curr.num_samplers; i++)
+ brw->curr.sampler[i] = NULL;
+
+ brw->curr.num_samplers = num;
+ brw->state.dirty.mesa |= PIPE_NEW_SAMPLERS;
+}
+
+static void brw_delete_sampler_state(struct pipe_context *pipe,
+ void *cso)
+{
+ FREE(cso);
+}
+
+static void brw_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+ struct brw_context *brw = brw_context(pipe);
+ int i;
+
+ for (i = 0; i < num; i++)
+ pipe_texture_reference(&brw->curr.texture[i], texture[i]);
+
+ for (i = num; i < brw->curr.num_textures; i++)
+ pipe_texture_reference(&brw->curr.texture[i], NULL);
+
+ brw->curr.num_textures = num;
+ brw->state.dirty.mesa |= PIPE_NEW_BOUND_TEXTURES;
+}
+
+static void brw_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+}
+
+static void brw_bind_vertex_sampler_state(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+}
+
+
+void brw_pipe_sampler_init( struct brw_context *brw )
+{
+ brw->base.create_sampler_state = brw_create_sampler_state;
+ brw->base.delete_sampler_state = brw_delete_sampler_state;
+
+ brw->base.set_fragment_sampler_textures = brw_set_sampler_textures;
+ brw->base.bind_fragment_sampler_states = brw_bind_sampler_state;
+
+ brw->base.set_vertex_sampler_textures = brw_set_vertex_sampler_textures;
+ brw->base.bind_vertex_sampler_states = brw_bind_vertex_sampler_state;
+
+}
+void brw_pipe_sampler_cleanup( struct brw_context *brw )
+{
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c
new file mode 100644
index 0000000000..bb32d90e33
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_shader.c
@@ -0,0 +1,303 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_memory.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_scan.h"
+
+#include "brw_context.h"
+#include "brw_util.h"
+#include "brw_wm.h"
+
+
+/**
+ * Determine if the given shader uses complex features such as flow
+ * conditionals, loops, subroutines.
+ */
+static GLboolean has_flow_control(const struct tgsi_shader_info *info)
+{
+ return (info->opcode_count[TGSI_OPCODE_ARL] > 0 ||
+ info->opcode_count[TGSI_OPCODE_IF] > 0 ||
+ info->opcode_count[TGSI_OPCODE_ENDIF] > 0 || /* redundant - IF */
+ info->opcode_count[TGSI_OPCODE_CAL] > 0 ||
+ info->opcode_count[TGSI_OPCODE_BRK] > 0 || /* redundant - BGNLOOP */
+ info->opcode_count[TGSI_OPCODE_RET] > 0 || /* redundant - CAL */
+ info->opcode_count[TGSI_OPCODE_BGNLOOP] > 0);
+}
+
+
+static void scan_immediates(const struct tgsi_token *tokens,
+ const struct tgsi_shader_info *info,
+ struct brw_immediate_data *imm)
+{
+ struct tgsi_parse_context parse;
+ boolean done = FALSE;
+
+ imm->nr = 0;
+ imm->data = MALLOC(info->immediate_count * 4 * sizeof(float));
+
+ tgsi_parse_init( &parse, tokens );
+ while (!tgsi_parse_end_of_tokens( &parse ) && !done) {
+ tgsi_parse_token( &parse );
+
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ break;
+
+ case TGSI_TOKEN_TYPE_IMMEDIATE: {
+ static const float id[4] = {0,0,0,1};
+ const float *value = &parse.FullToken.FullImmediate.u[0].Float;
+ unsigned size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1;
+ unsigned i;
+
+ for (i = 0; i < size; i++)
+ imm->data[imm->nr][i] = value[i];
+
+ for (; i < 4; i++)
+ imm->data[imm->nr][i] = id[i];
+
+ imm->nr++;
+ break;
+ }
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ done = 1;
+ break;
+ }
+ }
+}
+
+
+static void brw_bind_fs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog;
+ struct brw_context *brw = brw_context(pipe);
+
+ if (brw->curr.fragment_shader == fs)
+ return;
+
+ if (brw->curr.fragment_shader == NULL ||
+ fs == NULL ||
+ memcmp(&brw->curr.fragment_shader->signature, &fs->signature,
+ brw_fs_signature_size(&fs->signature)) != 0) {
+ brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SIGNATURE;
+ }
+
+ brw->curr.fragment_shader = fs;
+ brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SHADER;
+}
+
+static void brw_bind_vs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->curr.vertex_shader = (struct brw_vertex_shader *)prog;
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_SHADER;
+}
+
+
+
+static void *brw_create_fs_state( struct pipe_context *pipe,
+ const struct pipe_shader_state *shader )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_fragment_shader *fs;
+ int i;
+
+ fs = CALLOC_STRUCT(brw_fragment_shader);
+ if (fs == NULL)
+ return NULL;
+
+ /* Duplicate tokens, scan shader
+ */
+ fs->id = brw->program_id++;
+ fs->has_flow_control = has_flow_control(&fs->info);
+
+ fs->tokens = tgsi_dup_tokens(shader->tokens);
+ if (fs->tokens == NULL)
+ goto fail;
+
+ tgsi_scan_shader(fs->tokens, &fs->info);
+ scan_immediates(fs->tokens, &fs->info, &fs->immediates);
+
+ fs->signature.nr_inputs = fs->info.num_inputs;
+ for (i = 0; i < fs->info.num_inputs; i++) {
+ fs->signature.input[i].interp = fs->info.input_interpolate[i];
+ fs->signature.input[i].semantic = fs->info.input_semantic_name[i];
+ fs->signature.input[i].semantic_index = fs->info.input_semantic_index[i];
+ }
+
+ for (i = 0; i < fs->info.num_inputs; i++)
+ if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION)
+ fs->uses_depth = 1;
+
+ if (fs->info.uses_kill)
+ fs->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+
+ if (fs->info.writes_z)
+ fs->iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
+
+ return (void *)fs;
+
+fail:
+ FREE(fs);
+ return NULL;
+}
+
+
+static void *brw_create_vs_state( struct pipe_context *pipe,
+ const struct pipe_shader_state *shader )
+{
+ struct brw_context *brw = brw_context(pipe);
+ struct brw_vertex_shader *vs;
+ unsigned i;
+
+ vs = CALLOC_STRUCT(brw_vertex_shader);
+ if (vs == NULL)
+ return NULL;
+
+ /* Duplicate tokens, scan shader
+ */
+ vs->tokens = tgsi_dup_tokens(shader->tokens);
+ if (vs->tokens == NULL)
+ goto fail;
+
+ tgsi_scan_shader(vs->tokens, &vs->info);
+ scan_immediates(vs->tokens, &vs->info, &vs->immediates);
+
+ vs->id = brw->program_id++;
+ vs->has_flow_control = has_flow_control(&vs->info);
+
+ vs->output_hpos = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_color0 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_color1 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT;
+
+ for (i = 0; i < vs->info.num_outputs; i++) {
+ int index = vs->info.output_semantic_index[i];
+ switch (vs->info.output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ vs->output_hpos = i;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ if (index == 0)
+ vs->output_color0 = i;
+ else
+ vs->output_color1 = i;
+ break;
+ case TGSI_SEMANTIC_BCOLOR:
+ if (index == 0)
+ vs->output_bfc0 = i;
+ else
+ vs->output_bfc1 = i;
+ break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ vs->output_edgeflag = i;
+ break;
+ }
+ }
+
+
+ /* Done:
+ */
+ return (void *)vs;
+
+fail:
+ FREE(vs);
+ return NULL;
+}
+
+
+static void brw_delete_fs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog;
+
+ bo_reference(&fs->const_buffer, NULL);
+ FREE( (void *)fs->tokens );
+ FREE( fs );
+}
+
+
+static void brw_delete_vs_state( struct pipe_context *pipe, void *prog )
+{
+ struct brw_fragment_shader *vs = (struct brw_fragment_shader *)prog;
+
+ /* Delete draw shader
+ */
+ FREE( (void *)vs->tokens );
+ FREE( vs );
+}
+
+
+static void brw_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(index == 0);
+
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ pipe_buffer_reference( &brw->curr.fragment_constants,
+ buf->buffer );
+
+ brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS;
+ }
+ else {
+ pipe_buffer_reference( &brw->curr.vertex_constants,
+ buf->buffer );
+
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS;
+ }
+}
+
+
+void brw_pipe_shader_init( struct brw_context *brw )
+{
+ brw->base.set_constant_buffer = brw_set_constant_buffer;
+
+ brw->base.create_vs_state = brw_create_vs_state;
+ brw->base.bind_vs_state = brw_bind_vs_state;
+ brw->base.delete_vs_state = brw_delete_vs_state;
+
+ brw->base.create_fs_state = brw_create_fs_state;
+ brw->base.bind_fs_state = brw_bind_fs_state;
+ brw->base.delete_fs_state = brw_delete_fs_state;
+}
+
+void brw_pipe_shader_cleanup( struct brw_context *brw )
+{
+ pipe_buffer_reference( &brw->curr.fragment_constants, NULL );
+ pipe_buffer_reference( &brw->curr.vertex_constants, NULL );
+}
diff --git a/src/gallium/drivers/i965/brw_pipe_vertex.c b/src/gallium/drivers/i965/brw_pipe_vertex.c
new file mode 100644
index 0000000000..e3c48e3149
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_pipe_vertex.c
@@ -0,0 +1,71 @@
+#include "brw_context.h"
+
+
+static void brw_set_vertex_elements( struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *elements )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ memcpy(brw->curr.vertex_element, elements, count * sizeof(elements[0]));
+ brw->curr.num_vertex_elements = count;
+
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_ELEMENT;
+}
+
+
+static void brw_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+ struct brw_context *brw = brw_context(pipe);
+ unsigned i;
+
+ /* Check for no change */
+ if (count == brw->curr.num_vertex_buffers &&
+ memcmp(brw->curr.vertex_buffer,
+ buffers,
+ count * sizeof buffers[0]) == 0)
+ return;
+
+ /* Adjust refcounts */
+ for (i = 0; i < count; i++)
+ pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer,
+ buffers[i].buffer);
+
+ for ( ; i < brw->curr.num_vertex_buffers; i++)
+ pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer,
+ NULL);
+
+ /* Copy remaining data */
+ memcpy(brw->curr.vertex_buffer, buffers, count * sizeof buffers[0]);
+ brw->curr.num_vertex_buffers = count;
+
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER;
+}
+
+
+void
+brw_pipe_vertex_init( struct brw_context *brw )
+{
+ brw->base.set_vertex_buffers = brw_set_vertex_buffers;
+ brw->base.set_vertex_elements = brw_set_vertex_elements;
+}
+
+
+void
+brw_pipe_vertex_cleanup( struct brw_context *brw )
+{
+
+ /* Release bound pipe vertex_buffers
+ */
+
+ /* Release some other stuff
+ */
+#if 0
+ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
+ bo_reference(&brw->vb.inputs[i].bo, NULL);
+ brw->vb.inputs[i].bo = NULL;
+ }
+#endif
+}
diff --git a/src/gallium/drivers/i965/brw_reg.h b/src/gallium/drivers/i965/brw_reg.h
new file mode 100644
index 0000000000..a63403b6af
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_reg.h
@@ -0,0 +1,115 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_REG_H
+#define BRW_REG_H
+
+#define CMD_MI (0x0 << 29)
+#define CMD_2D (0x2 << 29)
+#define CMD_3D (0x3 << 29)
+
+#define MI_NOOP (CMD_MI | 0)
+#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23)
+#define MI_FLUSH (CMD_MI | (4 << 23))
+
+#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2)
+
+/** @{
+ *
+ * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
+ * additional flushing control.
+ */
+#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2)
+#define PIPE_CONTROL_NO_WRITE (0 << 14)
+#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14)
+#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14)
+#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14)
+#define PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define PIPE_CONTROL_WRITE_FLUSH (1 << 12)
+#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11)
+#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
+#define PIPE_CONTROL_PPGTT_WRITE (0 << 2)
+#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2)
+
+/** @} */
+
+#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6)
+#define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4)
+#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6)
+
+/* BR00 */
+#define XY_BLT_WRITE_ALPHA (1 << 21)
+#define XY_BLT_WRITE_RGB (1 << 20)
+#define XY_SRC_TILED (1 << 15)
+#define XY_DST_TILED (1 << 11)
+
+/* BR13 */
+#define BR13_565 (0x1 << 24)
+#define BR13_8888 (0x3 << 24)
+
+#define FENCE_LINEAR 0
+#define FENCE_XMAJOR 1
+#define FENCE_YMAJOR 2
+
+
+
+/* PCI IDs
+ */
+#define PCI_CHIP_I965_G 0x29A2
+#define PCI_CHIP_I965_Q 0x2992
+#define PCI_CHIP_I965_G_1 0x2982
+#define PCI_CHIP_I946_GZ 0x2972
+#define PCI_CHIP_I965_GM 0x2A02
+#define PCI_CHIP_I965_GME 0x2A12
+
+#define PCI_CHIP_GM45_GM 0x2A42
+
+#define PCI_CHIP_IGD_E_G 0x2E02
+#define PCI_CHIP_Q45_G 0x2E12
+#define PCI_CHIP_G45_G 0x2E22
+#define PCI_CHIP_G41_G 0x2E32
+#define PCI_CHIP_B43_G 0x2E42
+
+#define PCI_CHIP_ILD_G 0x0042
+#define PCI_CHIP_ILM_G 0x0046
+
+struct brw_chipset {
+ unsigned pci_id:16;
+ unsigned is_965:1;
+ unsigned is_igdng:1;
+ unsigned is_g4x:1;
+ unsigned pad:13;
+};
+
+
+/* XXX: hacks
+ */
+#define VERT_RESULT_HPOS 0 /* not always true */
+#define VERT_RESULT_PSIZ 10000 /* disabled */
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
new file mode 100644
index 0000000000..0ecacac9a3
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -0,0 +1,403 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
+
+#include "brw_reg.h"
+#include "brw_context.h"
+#include "brw_screen.h"
+#include "brw_winsys.h"
+#include "brw_debug.h"
+
+#ifdef DEBUG
+static const struct debug_named_value debug_names[] = {
+ { "tex", DEBUG_TEXTURE},
+ { "state", DEBUG_STATE},
+ { "ioctl", DEBUG_IOCTL},
+ { "blit", DEBUG_BLIT},
+ { "curbe", DEBUG_CURBE},
+ { "fall", DEBUG_FALLBACKS},
+ { "verb", DEBUG_VERBOSE},
+ { "bat", DEBUG_BATCH},
+ { "pix", DEBUG_PIXEL},
+ { "wins", DEBUG_WINSYS},
+ { "min", DEBUG_MIN_URB},
+ { "dis", DEBUG_DISASSEM},
+ { "sync", DEBUG_SYNC},
+ { "prim", DEBUG_PRIMS },
+ { "vert", DEBUG_VERTS },
+ { "dma", DEBUG_DMA },
+ { "san", DEBUG_SANITY },
+ { "sleep", DEBUG_SLEEP },
+ { "stats", DEBUG_STATS },
+ { "sing", DEBUG_SINGLE_THREAD },
+ { "thre", DEBUG_SINGLE_THREAD },
+ { "wm", DEBUG_WM },
+ { "urb", DEBUG_URB },
+ { "vs", DEBUG_VS },
+ { NULL, 0 }
+};
+
+static const struct debug_named_value dump_names[] = {
+ { "asm", DUMP_ASM},
+ { "state", DUMP_STATE},
+ { "batch", DUMP_BATCH},
+ { NULL, 0 }
+};
+
+int BRW_DEBUG = 0;
+int BRW_DUMP = 0;
+
+#endif
+
+
+/*
+ * Probe functions
+ */
+
+
+static const char *
+brw_get_vendor(struct pipe_screen *screen)
+{
+ return "VMware, Inc.";
+}
+
+static const char *
+brw_get_name(struct pipe_screen *screen)
+{
+ static char buffer[128];
+ const char *chipset;
+
+ switch (brw_screen(screen)->chipset.pci_id) {
+ case PCI_CHIP_I965_G:
+ chipset = "I965_G";
+ break;
+ case PCI_CHIP_I965_Q:
+ chipset = "I965_Q";
+ break;
+ case PCI_CHIP_I965_G_1:
+ chipset = "I965_G_1";
+ break;
+ case PCI_CHIP_I946_GZ:
+ chipset = "I946_GZ";
+ break;
+ case PCI_CHIP_I965_GM:
+ chipset = "I965_GM";
+ break;
+ case PCI_CHIP_I965_GME:
+ chipset = "I965_GME";
+ break;
+ case PCI_CHIP_GM45_GM:
+ chipset = "GM45_GM";
+ break;
+ case PCI_CHIP_IGD_E_G:
+ chipset = "IGD_E_G";
+ break;
+ case PCI_CHIP_Q45_G:
+ chipset = "Q45_G";
+ break;
+ case PCI_CHIP_G45_G:
+ chipset = "G45_G";
+ break;
+ case PCI_CHIP_G41_G:
+ chipset = "G41_G";
+ break;
+ case PCI_CHIP_B43_G:
+ chipset = "B43_G";
+ break;
+ case PCI_CHIP_ILD_G:
+ chipset = "ILD_G";
+ break;
+ case PCI_CHIP_ILM_G:
+ chipset = "ILM_G";
+ break;
+ }
+
+ util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset);
+ return buffer;
+}
+
+static int
+brw_get_param(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ return 8;
+ case PIPE_CAP_NPOT_TEXTURES:
+ return 1;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 1;
+ case PIPE_CAP_GLSL:
+ return 0;
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 0;
+ case PIPE_CAP_POINT_SPRITE:
+ return 0;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 0;
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return 11; /* max 1024x1024 */
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 8; /* max 128x128x128 */
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 11; /* max 1024x1024 */
+ default:
+ return 0;
+ }
+}
+
+static float
+brw_get_paramf(struct pipe_screen *screen, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 7.5;
+
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 255.0;
+
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 4.0;
+
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0;
+
+ default:
+ return 0;
+ }
+}
+
+static boolean
+brw_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+{
+ static const enum pipe_format tex_supported[] = {
+ PIPE_FORMAT_L8_UNORM,
+ PIPE_FORMAT_I8_UNORM,
+ PIPE_FORMAT_A8_UNORM,
+ PIPE_FORMAT_L16_UNORM,
+ /*PIPE_FORMAT_I16_UNORM,*/
+ /*PIPE_FORMAT_A16_UNORM,*/
+ PIPE_FORMAT_A8L8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_A1R5G5B5_UNORM,
+ PIPE_FORMAT_A4R4G4B4_UNORM,
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ /* video */
+ PIPE_FORMAT_YCBCR,
+ PIPE_FORMAT_YCBCR_REV,
+ /* compressed */
+ /*PIPE_FORMAT_FXT1_RGBA,*/
+ PIPE_FORMAT_DXT1_RGB,
+ PIPE_FORMAT_DXT1_RGBA,
+ PIPE_FORMAT_DXT3_RGBA,
+ PIPE_FORMAT_DXT5_RGBA,
+ /* sRGB */
+ PIPE_FORMAT_R8G8B8A8_SRGB,
+ PIPE_FORMAT_A8L8_SRGB,
+ PIPE_FORMAT_L8_SRGB,
+ PIPE_FORMAT_DXT1_SRGB,
+ /* depth */
+ PIPE_FORMAT_Z32_FLOAT,
+ PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ /* signed */
+ PIPE_FORMAT_R8G8_SNORM,
+ PIPE_FORMAT_R8G8B8A8_SNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ static const enum pipe_format render_supported[] = {
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ static const enum pipe_format depth_supported[] = {
+ PIPE_FORMAT_Z32_FLOAT,
+ PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ const enum pipe_format *list;
+ uint i;
+
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
+ list = depth_supported;
+ else if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ list = render_supported;
+ else
+ list = tex_supported;
+
+ for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
+ if (list[i] == format)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+/*
+ * Fence functions
+ */
+
+
+static void
+brw_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+}
+
+static int
+brw_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ return 0; /* XXX shouldn't this be a boolean? */
+}
+
+static int
+brw_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ return 0;
+}
+
+
+/*
+ * Generic functions
+ */
+
+
+static void
+brw_destroy_screen(struct pipe_screen *screen)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+
+ if (bscreen->sws)
+ bscreen->sws->destroy(bscreen->sws);
+
+ FREE(bscreen);
+}
+
+/**
+ * Create a new brw_screen object
+ */
+struct pipe_screen *
+brw_create_screen(struct brw_winsys_screen *sws, uint pci_id)
+{
+ struct brw_screen *bscreen;
+ struct brw_chipset chipset;
+
+#ifdef DEBUG
+ BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0);
+ BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0);
+ BRW_DEBUG |= DEBUG_STATS | DEBUG_MIN_URB | DEBUG_WM;
+
+ BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0);
+#endif
+
+ memset(&chipset, 0, sizeof chipset);
+
+ chipset.pci_id = pci_id;
+
+ switch (pci_id) {
+ case PCI_CHIP_I965_G:
+ case PCI_CHIP_I965_Q:
+ case PCI_CHIP_I965_G_1:
+ case PCI_CHIP_I946_GZ:
+ case PCI_CHIP_I965_GM:
+ case PCI_CHIP_I965_GME:
+ chipset.is_965 = TRUE;
+ break;
+
+ case PCI_CHIP_GM45_GM:
+ case PCI_CHIP_IGD_E_G:
+ case PCI_CHIP_Q45_G:
+ case PCI_CHIP_G45_G:
+ case PCI_CHIP_G41_G:
+ case PCI_CHIP_B43_G:
+ chipset.is_g4x = TRUE;
+ break;
+
+ case PCI_CHIP_ILD_G:
+ case PCI_CHIP_ILM_G:
+ chipset.is_igdng = TRUE;
+ break;
+
+ default:
+ debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
+ __FUNCTION__, pci_id);
+ return NULL;
+ }
+
+
+ bscreen = CALLOC_STRUCT(brw_screen);
+ if (!bscreen)
+ return NULL;
+
+ bscreen->chipset = chipset;
+ bscreen->sws = sws;
+ bscreen->base.winsys = NULL;
+ bscreen->base.destroy = brw_destroy_screen;
+ bscreen->base.get_name = brw_get_name;
+ bscreen->base.get_vendor = brw_get_vendor;
+ bscreen->base.get_param = brw_get_param;
+ bscreen->base.get_paramf = brw_get_paramf;
+ bscreen->base.is_format_supported = brw_is_format_supported;
+ bscreen->base.fence_reference = brw_fence_reference;
+ bscreen->base.fence_signalled = brw_fence_signalled;
+ bscreen->base.fence_finish = brw_fence_finish;
+
+ brw_screen_tex_init(bscreen);
+ brw_screen_tex_surface_init(bscreen);
+ brw_screen_buffer_init(bscreen);
+
+ bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL;
+
+
+ return &bscreen->base;
+}
diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h
new file mode 100644
index 0000000000..7226d9228b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen.h
@@ -0,0 +1,199 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_SCREEN_H
+#define BRW_SCREEN_H
+
+#include "pipe/p_state.h"
+#include "pipe/p_screen.h"
+
+#include "brw_reg.h"
+#include "brw_structs.h"
+
+struct brw_winsys_screen;
+
+
+/**
+ * Subclass of pipe_screen
+ */
+struct brw_screen
+{
+ struct pipe_screen base;
+ struct brw_chipset chipset;
+ struct brw_winsys_screen *sws;
+ boolean no_tiling;
+};
+
+/**
+ * Subclass of pipe_transfer
+ */
+struct brw_transfer
+{
+ struct pipe_transfer base;
+
+ unsigned offset;
+};
+
+struct brw_buffer
+{
+ struct pipe_buffer base;
+
+ /* One of either bo or user_buffer will be non-null, depending on
+ * whether this is a hardware or user buffer.
+ */
+ struct brw_winsys_buffer *bo;
+ void *user_buffer;
+
+ /* Mapped pointer??
+ */
+ void *ptr;
+};
+
+
+union brw_surface_id {
+ struct {
+ unsigned face:3;
+ unsigned zslice:13;
+ unsigned level:16;
+ } bits;
+ unsigned value;
+};
+
+
+struct brw_surface
+{
+ struct pipe_surface base;
+
+ union brw_surface_id id;
+ unsigned cpp;
+ unsigned pitch;
+ unsigned draw_offset;
+ unsigned tiling;
+
+ struct brw_surface_state ss;
+ struct brw_winsys_buffer *bo;
+ struct brw_surface *next, *prev;
+};
+
+
+
+struct brw_texture
+{
+ struct pipe_texture base;
+ struct brw_winsys_buffer *bo;
+ struct brw_surface_state ss;
+
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ boolean compressed;
+ unsigned brw_target;
+ unsigned pitch;
+ unsigned tiling;
+ unsigned cpp;
+ unsigned total_height;
+
+ struct brw_surface views[2];
+};
+
+
+
+/*
+ * Cast wrappers
+ */
+static INLINE struct brw_screen *
+brw_screen(struct pipe_screen *pscreen)
+{
+ return (struct brw_screen *) pscreen;
+}
+
+static INLINE struct brw_transfer *
+brw_transfer(struct pipe_transfer *transfer)
+{
+ return (struct brw_transfer *)transfer;
+}
+
+static INLINE struct brw_surface *
+brw_surface(struct pipe_surface *surface)
+{
+ return (struct brw_surface *)surface;
+}
+
+static INLINE struct brw_buffer *
+brw_buffer(struct pipe_buffer *buffer)
+{
+ return (struct brw_buffer *)buffer;
+}
+
+static INLINE struct brw_texture *
+brw_texture(struct pipe_texture *texture)
+{
+ return (struct brw_texture *)texture;
+}
+
+
+/* Pipe buffer helpers
+ */
+static INLINE boolean
+brw_buffer_is_user_buffer( const struct pipe_buffer *buf )
+{
+ return ((const struct brw_buffer *)buf)->user_buffer != NULL;
+}
+
+unsigned
+brw_surface_pitch( const struct pipe_surface *surface );
+
+/***********************************************************************
+ * Internal functions
+ */
+GLboolean brw_texture_layout(struct brw_screen *brw_screen,
+ struct brw_texture *tex );
+
+void brw_update_texture( struct brw_screen *brw_screen,
+ struct brw_texture *tex );
+
+
+void brw_screen_tex_init( struct brw_screen *brw_screen );
+void brw_screen_tex_surface_init( struct brw_screen *brw_screen );
+
+void brw_screen_buffer_init(struct brw_screen *brw_screen);
+
+
+boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ struct brw_winsys_buffer *bo );
+
+boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_buffer *buffer,
+ struct brw_winsys_buffer *bo );
+
+
+
+#endif /* BRW_SCREEN_H */
diff --git a/src/gallium/drivers/i965/brw_screen_buffers.c b/src/gallium/drivers/i965/brw_screen_buffers.c
new file mode 100644
index 0000000000..d8141a3f5b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_buffers.c
@@ -0,0 +1,202 @@
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+
+#include "brw_screen.h"
+#include "brw_winsys.h"
+
+
+
+static void *
+brw_buffer_map_range( struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned offset,
+ unsigned length,
+ unsigned usage )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->user_buffer)
+ return buf->user_buffer;
+
+ return sws->bo_map( buf->bo,
+ BRW_DATA_OTHER,
+ offset,
+ length,
+ (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE,
+ (usage & PIPE_BUFFER_USAGE_DISCARD) ? TRUE : FALSE,
+ (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) ? TRUE : FALSE);
+}
+
+static void *
+brw_buffer_map( struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned usage )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->user_buffer)
+ return buf->user_buffer;
+
+ return sws->bo_map( buf->bo,
+ BRW_DATA_OTHER,
+ 0,
+ buf->base.size,
+ (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE,
+ FALSE,
+ FALSE);
+}
+
+
+static void
+brw_buffer_flush_mapped_range( struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned offset,
+ unsigned length )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->user_buffer)
+ return;
+
+ sws->bo_flush_range( buf->bo,
+ offset,
+ length );
+}
+
+
+static void
+brw_buffer_unmap( struct pipe_screen *screen,
+ struct pipe_buffer *buffer )
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ if (buf->bo)
+ sws->bo_unmap(buf->bo);
+}
+
+static void
+brw_buffer_destroy( struct pipe_buffer *buffer )
+{
+ struct brw_buffer *buf = brw_buffer( buffer );
+
+ assert(!p_atomic_read(&buffer->reference.count));
+
+ bo_reference(&buf->bo, NULL);
+ FREE(buf);
+}
+
+
+static struct pipe_buffer *
+brw_buffer_create(struct pipe_screen *screen,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_winsys_screen *sws = bscreen->sws;
+ struct brw_buffer *buf;
+ unsigned buffer_type;
+ enum pipe_error ret;
+
+ buf = CALLOC_STRUCT(brw_buffer);
+ if (!buf)
+ return NULL;
+
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->base.screen = screen;
+ buf->base.alignment = alignment;
+ buf->base.usage = usage;
+ buf->base.size = size;
+
+ switch (usage & (PIPE_BUFFER_USAGE_VERTEX |
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_PIXEL |
+ PIPE_BUFFER_USAGE_CONSTANT))
+ {
+ case PIPE_BUFFER_USAGE_VERTEX:
+ case PIPE_BUFFER_USAGE_INDEX:
+ case (PIPE_BUFFER_USAGE_VERTEX|PIPE_BUFFER_USAGE_INDEX):
+ buffer_type = BRW_BUFFER_TYPE_VERTEX;
+ break;
+
+ case PIPE_BUFFER_USAGE_PIXEL:
+ buffer_type = BRW_BUFFER_TYPE_PIXEL;
+ break;
+
+ case PIPE_BUFFER_USAGE_CONSTANT:
+ buffer_type = BRW_BUFFER_TYPE_SHADER_CONSTANTS;
+ break;
+
+ default:
+ buffer_type = BRW_BUFFER_TYPE_GENERIC;
+ break;
+ }
+
+ ret = sws->bo_alloc( sws, buffer_type,
+ size, alignment,
+ &buf->bo );
+ if (ret != PIPE_OK)
+ return NULL;
+
+ return &buf->base;
+}
+
+
+static struct pipe_buffer *
+brw_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes)
+{
+ struct brw_buffer *buf;
+
+ buf = CALLOC_STRUCT(brw_buffer);
+ if (!buf)
+ return NULL;
+
+ buf->user_buffer = ptr;
+
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->base.screen = screen;
+ buf->base.alignment = 1;
+ buf->base.usage = 0;
+ buf->base.size = bytes;
+
+ return &buf->base;
+}
+
+
+boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_buffer *buffer,
+ struct brw_winsys_buffer *bo )
+{
+ struct brw_buffer *buf = brw_buffer(buffer);
+ if (buf->bo == NULL)
+ return FALSE;
+
+ return brw_screen->sws->bo_references( bo, buf->bo );
+}
+
+
+void brw_screen_buffer_init(struct brw_screen *brw_screen)
+{
+ brw_screen->base.buffer_create = brw_buffer_create;
+ brw_screen->base.user_buffer_create = brw_user_buffer_create;
+ brw_screen->base.buffer_map = brw_buffer_map;
+ brw_screen->base.buffer_map_range = brw_buffer_map_range;
+ brw_screen->base.buffer_flush_mapped_range = brw_buffer_flush_mapped_range;
+ brw_screen->base.buffer_unmap = brw_buffer_unmap;
+ brw_screen->base.buffer_destroy = brw_buffer_destroy;
+}
diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_screen_surface.c
new file mode 100644
index 0000000000..e2b9954e59
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_surface.c
@@ -0,0 +1,262 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_math.h"
+
+#include "pipe/p_screen.h"
+#include "brw_screen.h"
+#include "brw_defines.h"
+#include "brw_winsys.h"
+
+enum {
+ BRW_VIEW_LINEAR,
+ BRW_VIEW_IN_PLACE
+};
+
+
+static boolean need_linear_view( struct brw_screen *brw_screen,
+ struct brw_texture *brw_texture,
+ union brw_surface_id id,
+ unsigned usage )
+{
+#if 0
+ /* XXX: what about IDGNG?
+ */
+ if (!BRW_IS_G4X(brw->brw_screen->pci_id))
+ {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+
+ /* The original gen4 hardware couldn't set up WM surfaces pointing
+ * at an offset within a tile, which can happen when rendering to
+ * anything but the base level of a texture or the +X face/0 depth.
+ * This was fixed with the 4 Series hardware.
+ *
+ * For these original chips, you would have to make the depth and
+ * color destination surfaces include information on the texture
+ * type, LOD, face, and various limits to use them as a destination.
+ *
+ * This is easy in Gallium as surfaces are all backed by
+ * textures, but there's also a nasty requirement that the depth
+ * and the color surfaces all be of the same LOD, which is
+ * harder to get around as we can't look at a surface in
+ * isolation and decide if it's legal.
+ *
+ * Instead, end up being pessimistic and say that for i965,
+ * ... ??
+ */
+ if (brw_tex->tiling != I915_TILING_NONE &&
+ (brw_tex_image_offset(brw_tex, face, level, zslize) & 4095)) {
+ if (BRW_DEBUG & DEBUG_VIEW)
+ debug_printf("%s: need surface view for non-aligned tex image\n",
+ __FUNCTION__);
+ return GL_TRUE;
+ }
+ }
+#endif
+
+ /* Tiled 3d textures don't have subsets that look like 2d surfaces:
+ */
+
+ /* Everything else should be fine to render to in-place:
+ */
+ return GL_FALSE;
+}
+
+/* Look at all texture views and figure out if any of them need to be
+ * back-copied into the texture for sampling
+ */
+void brw_update_texture( struct brw_screen *brw_screen,
+ struct brw_texture *tex )
+{
+ /* currently nothing to do */
+}
+
+
+/* Create a new surface with linear layout to serve as a render-target
+ * where it would be illegal (perhaps due to tiling constraints) to do
+ * this in-place.
+ *
+ * Currently not implmented, not sure if it's needed.
+ */
+static struct brw_surface *create_linear_view( struct brw_screen *brw_screen,
+ struct brw_texture *tex,
+ union brw_surface_id id,
+ unsigned usage )
+{
+ return NULL;
+}
+
+
+/* Create a pipe_surface that just points directly into the existing
+ * texture's storage.
+ */
+static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
+ struct brw_texture *tex,
+ union brw_surface_id id,
+ unsigned usage )
+{
+ struct brw_surface *surface;
+
+ surface = CALLOC_STRUCT(brw_surface);
+ if (surface == NULL)
+ return NULL;
+
+ pipe_reference_init(&surface->base.reference, 1);
+
+ /* XXX: ignoring render-to-slice-of-3d-texture
+ */
+ assert(id.bits.zslice == 0);
+
+ surface->base.format = tex->base.format;
+ surface->base.width = u_minify(tex->base.width0, id.bits.level);
+ surface->base.height = u_minify(tex->base.height0, id.bits.level);
+ surface->base.offset = tex->image_offset[id.bits.level][id.bits.face];
+ surface->base.usage = usage;
+ surface->base.zslice = id.bits.zslice;
+ surface->base.face = id.bits.face;
+ surface->base.level = id.bits.level;
+ surface->id = id;
+ surface->cpp = tex->cpp;
+ surface->pitch = tex->pitch;
+ surface->tiling = tex->tiling;
+
+ bo_reference( &surface->bo, tex->bo );
+ pipe_texture_reference( &surface->base.texture, &tex->base );
+
+ surface->ss.ss0.surface_format = tex->ss.ss0.surface_format;
+ surface->ss.ss0.surface_type = BRW_SURFACE_2D;
+
+ if (tex->tiling == BRW_TILING_NONE) {
+ surface->ss.ss1.base_addr = surface->base.offset;
+ } else {
+ uint32_t tile_offset = surface->base.offset % 4096;
+
+ surface->ss.ss1.base_addr = surface->base.offset - tile_offset;
+
+ if (brw_screen->chipset.is_g4x) {
+ if (tex->tiling == BRW_TILING_X) {
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surface->ss.ss5.x_offset = (tile_offset % 512) / tex->cpp / 4;
+ surface->ss.ss5.y_offset = tile_offset / 512 / 2;
+ } else {
+ surface->ss.ss5.x_offset = (tile_offset % 128) / tex->cpp / 4;
+ surface->ss.ss5.y_offset = tile_offset / 128 / 2;
+ }
+ }
+ else {
+ assert(tile_offset == 0);
+ }
+ }
+
+#if 0
+ if (region_bo != NULL)
+ surface->ss.ss1.base_addr += region_bo->offset; /* reloc */
+#endif
+
+ surface->ss.ss2.width = surface->base.width - 1;
+ surface->ss.ss2.height = surface->base.height - 1;
+ surface->ss.ss3.tiled_surface = tex->ss.ss3.tiled_surface;
+ surface->ss.ss3.tile_walk = tex->ss.ss3.tile_walk;
+ surface->ss.ss3.pitch = tex->ss.ss3.pitch;
+
+ return surface;
+}
+
+/* Get a surface which is view into a texture
+ */
+static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level,
+ unsigned zslice,
+ unsigned usage )
+{
+ struct brw_texture *tex = brw_texture(pt);
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_surface *surface;
+ union brw_surface_id id;
+ int type;
+
+ id.bits.face = face;
+ id.bits.level = level;
+ id.bits.zslice = zslice;
+
+ if (need_linear_view(bscreen, tex, id, usage))
+ type = BRW_VIEW_LINEAR;
+ else
+ type = BRW_VIEW_IN_PLACE;
+
+
+ foreach (surface, &tex->views[type]) {
+ if (id.value == surface->id.value)
+ return &surface->base;
+ }
+
+ switch (type) {
+ case BRW_VIEW_LINEAR:
+ surface = create_linear_view( bscreen, tex, id, usage );
+ break;
+ case BRW_VIEW_IN_PLACE:
+ surface = create_in_place_view( bscreen, tex, id, usage );
+ break;
+ default:
+ return NULL;
+ }
+
+ insert_at_head( &tex->views[type], surface );
+ return &surface->base;
+}
+
+
+static void brw_tex_surface_destroy( struct pipe_surface *surf )
+{
+ struct brw_surface *surface = brw_surface(surf);
+
+ /* Unreference texture, shared buffer:
+ */
+ remove_from_list(surface);
+ bo_reference(&surface->bo, NULL);
+ pipe_texture_reference( &surface->base.texture, NULL );
+
+
+ FREE(surface);
+}
+
+
+void brw_screen_tex_surface_init( struct brw_screen *brw_screen )
+{
+ brw_screen->base.get_tex_surface = brw_get_tex_surface;
+ brw_screen->base.tex_surface_destroy = brw_tex_surface_destroy;
+}
diff --git a/src/gallium/drivers/i965/brw_screen_tex_layout.c b/src/gallium/drivers/i965/brw_screen_tex_layout.c
new file mode 100644
index 0000000000..894f4bea40
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_tex_layout.c
@@ -0,0 +1,414 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+
+#include "pipe/p_format.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "brw_screen.h"
+#include "brw_debug.h"
+#include "brw_winsys.h"
+
+/* Code to layout images in a mipmap tree for i965.
+ */
+
+static int
+brw_tex_pitch_align (struct brw_texture *tex,
+ int pitch)
+{
+ if (!tex->compressed) {
+ int pitch_align;
+
+ switch (tex->tiling) {
+ case BRW_TILING_X:
+ pitch_align = 512;
+ break;
+ case BRW_TILING_Y:
+ pitch_align = 128;
+ break;
+ default:
+ /* XXX: Untiled pitch alignment of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should
+ * probably be replaced at some point by some scheme to only
+ * do this when really necessary, for example standalone
+ * render target views.
+ */
+ pitch_align = 64;
+ break;
+ }
+
+ pitch = align(pitch * tex->cpp, pitch_align);
+ pitch /= tex->cpp;
+ }
+
+ return pitch;
+}
+
+
+static void
+brw_tex_alignment_unit(enum pipe_format pf,
+ GLuint *w, GLuint *h)
+{
+ switch (pf) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ *w = 4;
+ *h = 4;
+ break;
+
+ default:
+ *w = 4;
+ *h = 2;
+ break;
+ }
+}
+
+
+static void
+brw_tex_set_level_info(struct brw_texture *tex,
+ GLuint level,
+ GLuint nr_images,
+ GLuint x, GLuint y,
+ GLuint w, GLuint h, GLuint d)
+{
+
+ if (BRW_DEBUG & DEBUG_TEXTURE)
+ debug_printf("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
+ level, w, h, d, x, y, tex->level_offset[level]);
+
+ assert(tex->image_offset[level] == NULL);
+ assert(nr_images >= 1);
+
+ tex->level_offset[level] = (x + y * tex->pitch) * tex->cpp;
+ tex->nr_images[level] = nr_images;
+
+ tex->image_offset[level] = MALLOC(nr_images * sizeof(GLuint));
+ tex->image_offset[level][0] = 0;
+}
+
+
+static void
+brw_tex_set_image_offset(struct brw_texture *tex,
+ GLuint level, GLuint img,
+ GLuint x, GLuint y,
+ GLuint offset)
+{
+ assert((x == 0 && y == 0) || img != 0 || level != 0);
+ assert(img < tex->nr_images[level]);
+
+ if (BRW_DEBUG & DEBUG_TEXTURE)
+ debug_printf("%s level %d img %d pos %d,%d image_offset %x\n",
+ __FUNCTION__, level, img, x, y,
+ tex->image_offset[level][img]);
+
+ tex->image_offset[level][img] = (x + y * tex->pitch) * tex->cpp + offset;
+}
+
+
+
+static void brw_layout_2d( struct brw_texture *tex )
+{
+ GLuint align_h = 2, align_w = 4;
+ GLuint level;
+ GLuint x = 0;
+ GLuint y = 0;
+ GLuint width = tex->base.width0;
+ GLuint height = tex->base.height0;
+
+ tex->pitch = tex->base.width0;
+ brw_tex_alignment_unit(tex->base.format, &align_w, &align_h);
+
+ if (tex->compressed) {
+ tex->pitch = align(tex->base.width0, align_w);
+ }
+
+ /* May need to adjust pitch to accomodate the placement of
+ * the 2nd mipmap. This occurs when the alignment
+ * constraints of mipmap placement push the right edge of the
+ * 2nd mipmap out past the width of its parent.
+ */
+ if (tex->base.last_level > 0) {
+ GLuint mip1_width;
+
+ if (tex->compressed) {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ align(u_minify(tex->base.width0, 2), align_w));
+ } else {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ u_minify(tex->base.width0, 2));
+ }
+
+ if (mip1_width > tex->pitch) {
+ tex->pitch = mip1_width;
+ }
+ }
+
+ /* Pitch must be a whole number of dwords, even though we
+ * express it in texels.
+ */
+ tex->pitch = brw_tex_pitch_align (tex, tex->pitch);
+ tex->total_height = 0;
+
+ for ( level = 0 ; level <= tex->base.last_level ; level++ ) {
+ GLuint img_height;
+
+ brw_tex_set_level_info(tex, level, 1, x, y, width, height, 1);
+
+ if (tex->compressed)
+ img_height = MAX2(1, height/4);
+ else
+ img_height = align(height, align_h);
+
+
+ /* Because the images are packed better, the final offset
+ * might not be the maximal one:
+ */
+ tex->total_height = MAX2(tex->total_height, y + img_height);
+
+ /* Layout_below: step right after second mipmap.
+ */
+ if (level == 1) {
+ x += align(width, align_w);
+ }
+ else {
+ y += img_height;
+ }
+
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ }
+}
+
+
+static boolean
+brw_layout_cubemap_idgng( struct brw_texture *tex )
+{
+ GLuint align_h = 2, align_w = 4;
+ GLuint level;
+ GLuint x = 0;
+ GLuint y = 0;
+ GLuint width = tex->base.width0;
+ GLuint height = tex->base.height0;
+ GLuint qpitch = 0;
+ GLuint y_pitch = 0;
+
+ tex->pitch = tex->base.width0;
+ brw_tex_alignment_unit(tex->base.format, &align_w, &align_h);
+ y_pitch = align(height, align_h);
+
+ if (tex->compressed) {
+ tex->pitch = align(tex->base.width0, align_w);
+ }
+
+ if (tex->base.last_level != 0) {
+ GLuint mip1_width;
+
+ if (tex->compressed) {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ align(u_minify(tex->base.width0, 2), align_w));
+ } else {
+ mip1_width = (align(u_minify(tex->base.width0, 1), align_w) +
+ u_minify(tex->base.width0, 2));
+ }
+
+ if (mip1_width > tex->pitch) {
+ tex->pitch = mip1_width;
+ }
+ }
+
+ tex->pitch = brw_tex_pitch_align(tex, tex->pitch);
+
+ if (tex->compressed) {
+ qpitch = ((y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) / 4) * tex->pitch * tex->cpp;
+
+ tex->total_height = ((y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) / 4) * 6;
+ } else {
+ qpitch = (y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) * tex->pitch * tex->cpp;
+
+ tex->total_height = (y_pitch +
+ align(u_minify(y_pitch, 1), align_h) +
+ 11 * align_h) * 6;
+ }
+
+ for (level = 0; level <= tex->base.last_level; level++) {
+ GLuint img_height;
+ GLuint nr_images = 6;
+ GLuint q = 0;
+
+ brw_tex_set_level_info(tex, level, nr_images, x, y, width, height, 1);
+
+ for (q = 0; q < nr_images; q++)
+ brw_tex_set_image_offset(tex, level, q, x, y, q * qpitch);
+
+ if (tex->compressed)
+ img_height = MAX2(1, height/4);
+ else
+ img_height = align(height, align_h);
+
+ if (level == 1) {
+ x += align(width, align_w);
+ }
+ else {
+ y += img_height;
+ }
+
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ }
+
+ return TRUE;
+}
+
+
+static boolean
+brw_layout_3d_cube( struct brw_texture *tex )
+{
+ GLuint width = tex->base.width0;
+ GLuint height = tex->base.height0;
+ GLuint depth = tex->base.depth0;
+ GLuint pack_x_pitch, pack_x_nr;
+ GLuint pack_y_pitch;
+ GLuint level;
+ GLuint align_h = 2;
+ GLuint align_w = 4;
+
+ tex->total_height = 0;
+ brw_tex_alignment_unit(tex->base.format, &align_w, &align_h);
+
+ if (tex->compressed) {
+ tex->pitch = align(width, align_w);
+ pack_y_pitch = (height + 3) / 4;
+ } else {
+ tex->pitch = brw_tex_pitch_align(tex, tex->base.width0);
+ pack_y_pitch = align(tex->base.height0, align_h);
+ }
+
+ pack_x_pitch = width;
+ pack_x_nr = 1;
+
+ for (level = 0 ; level <= tex->base.last_level ; level++) {
+ GLuint nr_images = tex->base.target == PIPE_TEXTURE_3D ? depth : 6;
+ GLint x = 0;
+ GLint y = 0;
+ GLint q, j;
+
+ brw_tex_set_level_info(tex, level, nr_images,
+ 0, tex->total_height,
+ width, height, depth);
+
+ for (q = 0; q < nr_images;) {
+ for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) {
+ brw_tex_set_image_offset(tex, level, q, x, y, 0);
+ x += pack_x_pitch;
+ }
+
+ x = 0;
+ y += pack_y_pitch;
+ }
+
+
+ tex->total_height += y;
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
+
+ if (tex->compressed) {
+ pack_y_pitch = (height + 3) / 4;
+
+ if (pack_x_pitch > align(width, align_w)) {
+ pack_x_pitch = align(width, align_w);
+ pack_x_nr <<= 1;
+ }
+ } else {
+ if (pack_x_pitch > 4) {
+ pack_x_pitch >>= 1;
+ pack_x_nr <<= 1;
+ assert(pack_x_pitch * pack_x_nr <= tex->pitch);
+ }
+
+ if (pack_y_pitch > 2) {
+ pack_y_pitch >>= 1;
+ pack_y_pitch = align(pack_y_pitch, align_h);
+ }
+ }
+ }
+
+ /* The 965's sampler lays cachelines out according to how accesses
+ * in the texture surfaces run, so they may be "vertical" through
+ * memory. As a result, the docs say in Surface Padding Requirements:
+ * Sampling Engine Surfaces that two extra rows of padding are required.
+ */
+ if (tex->base.target == PIPE_TEXTURE_CUBE)
+ tex->total_height += 2;
+
+ return TRUE;
+}
+
+
+
+GLboolean brw_texture_layout(struct brw_screen *brw_screen,
+ struct brw_texture *tex )
+{
+ switch (tex->base.target) {
+ case PIPE_TEXTURE_CUBE:
+ if (brw_screen->chipset.is_igdng)
+ brw_layout_cubemap_idgng( tex );
+ else
+ brw_layout_3d_cube( tex );
+ break;
+
+ case PIPE_TEXTURE_3D:
+ brw_layout_3d_cube( tex );
+ break;
+
+ default:
+ brw_layout_2d( tex );
+ break;
+ }
+
+ if (BRW_DEBUG & DEBUG_TEXTURE)
+ debug_printf("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
+ tex->pitch,
+ tex->total_height,
+ tex->cpp,
+ tex->pitch * tex->total_height * tex->cpp );
+
+ return GL_TRUE;
+}
diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c
new file mode 100644
index 0000000000..feb9d5f765
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_screen_texture.c
@@ -0,0 +1,573 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_format.h"
+
+#include "brw_screen.h"
+#include "brw_defines.h"
+#include "brw_structs.h"
+#include "brw_winsys.h"
+
+
+
+static GLuint translate_tex_target( unsigned target )
+{
+ switch (target) {
+ case PIPE_TEXTURE_1D:
+ return BRW_SURFACE_1D;
+
+ case PIPE_TEXTURE_2D:
+ return BRW_SURFACE_2D;
+
+ case PIPE_TEXTURE_3D:
+ return BRW_SURFACE_3D;
+
+ case PIPE_TEXTURE_CUBE:
+ return BRW_SURFACE_CUBE;
+
+ default:
+ assert(0);
+ return BRW_SURFACE_1D;
+ }
+}
+
+
+static GLuint translate_tex_format( enum pipe_format pf )
+{
+ switch( pf ) {
+ case PIPE_FORMAT_L8_UNORM:
+ return BRW_SURFACEFORMAT_L8_UNORM;
+
+ case PIPE_FORMAT_I8_UNORM:
+ return BRW_SURFACEFORMAT_I8_UNORM;
+
+ case PIPE_FORMAT_A8_UNORM:
+ return BRW_SURFACEFORMAT_A8_UNORM;
+
+ case PIPE_FORMAT_L16_UNORM:
+ return BRW_SURFACEFORMAT_L16_UNORM;
+
+ /* XXX: Add these to gallium
+ case PIPE_FORMAT_I16_UNORM:
+ return BRW_SURFACEFORMAT_I16_UNORM;
+
+ case PIPE_FORMAT_A16_UNORM:
+ return BRW_SURFACEFORMAT_A16_UNORM;
+ */
+
+ case PIPE_FORMAT_A8L8_UNORM:
+ return BRW_SURFACEFORMAT_L8A8_UNORM;
+
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return BRW_SURFACEFORMAT_B5G6R5_UNORM;
+
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
+
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
+
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
+
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+
+ /*
+ * Video formats
+ */
+
+ case PIPE_FORMAT_YCBCR_REV:
+ return BRW_SURFACEFORMAT_YCRCB_NORMAL;
+
+ case PIPE_FORMAT_YCBCR:
+ return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
+
+ /*
+ * Compressed formats.
+ */
+ /* XXX: Add FXT to gallium?
+ case PIPE_FORMAT_FXT1_RGBA:
+ return BRW_SURFACEFORMAT_FXT1;
+ */
+
+ case PIPE_FORMAT_DXT1_RGB:
+ return BRW_SURFACEFORMAT_DXT1_RGB;
+
+ case PIPE_FORMAT_DXT1_RGBA:
+ return BRW_SURFACEFORMAT_BC1_UNORM;
+
+ case PIPE_FORMAT_DXT3_RGBA:
+ return BRW_SURFACEFORMAT_BC2_UNORM;
+
+ case PIPE_FORMAT_DXT5_RGBA:
+ return BRW_SURFACEFORMAT_BC3_UNORM;
+
+ /*
+ * sRGB formats
+ */
+
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
+
+ case PIPE_FORMAT_A8L8_SRGB:
+ return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
+
+ case PIPE_FORMAT_L8_SRGB:
+ return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
+
+ case PIPE_FORMAT_DXT1_SRGB:
+ return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
+
+ /*
+ * Depth formats
+ */
+
+ case PIPE_FORMAT_Z16_UNORM:
+ return BRW_SURFACEFORMAT_I16_UNORM;
+
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ return BRW_SURFACEFORMAT_I24X8_UNORM;
+
+ case PIPE_FORMAT_Z32_FLOAT:
+ return BRW_SURFACEFORMAT_I32_FLOAT;
+
+ /* XXX: presumably for bump mapping. Add this to mesa state
+ * tracker?
+ *
+ * XXX: Add flipped versions of these formats to Gallium.
+ */
+ case PIPE_FORMAT_R8G8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8_SNORM;
+
+ case PIPE_FORMAT_R8G8B8A8_SNORM:
+ return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
+
+ default:
+ return BRW_SURFACEFORMAT_INVALID;
+ }
+}
+
+
+
+
+
+static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
+ const struct pipe_texture *templ )
+
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex;
+ enum brw_buffer_type buffer_type;
+ enum pipe_error ret;
+
+ tex = CALLOC_STRUCT(brw_texture);
+ if (tex == NULL)
+ return NULL;
+
+ memcpy(&tex->base, templ, sizeof *templ);
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ /* XXX: compressed textures need special treatment here
+ */
+ tex->cpp = util_format_get_blocksize(tex->base.format);
+ tex->compressed = util_format_is_compressed(tex->base.format);
+
+ make_empty_list(&tex->views[0]);
+ make_empty_list(&tex->views[1]);
+
+ /* XXX: No tiling with compressed textures??
+ */
+ if (tex->compressed == 0 &&
+ !bscreen->no_tiling)
+ {
+ if (bscreen->chipset.is_965 &&
+ util_format_is_depth_or_stencil(templ->format))
+ tex->tiling = BRW_TILING_Y;
+ else
+ tex->tiling = BRW_TILING_X;
+ }
+ else {
+ tex->tiling = BRW_TILING_NONE;
+ }
+
+
+
+
+ if (!brw_texture_layout( bscreen, tex ))
+ goto fail;
+
+
+ if (templ->tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY)) {
+ buffer_type = BRW_BUFFER_TYPE_SCANOUT;
+ }
+ else {
+ buffer_type = BRW_BUFFER_TYPE_TEXTURE;
+ }
+
+ ret = bscreen->sws->bo_alloc( bscreen->sws,
+ buffer_type,
+ tex->pitch * tex->total_height * tex->cpp,
+ 64,
+ &tex->bo );
+ if (ret)
+ goto fail;
+
+ tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
+ tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
+ assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ /* This is ok for all textures with channel width 8bit or less:
+ */
+/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+
+
+ /* XXX: what happens when tex->bo->offset changes???
+ */
+ tex->ss.ss1.base_addr = 0; /* reloc */
+ tex->ss.ss2.mip_count = tex->base.last_level;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
+
+ switch (tex->tiling) {
+ case BRW_TILING_NONE:
+ tex->ss.ss3.tiled_surface = 0;
+ tex->ss.ss3.tile_walk = 0;
+ break;
+ case BRW_TILING_X:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case BRW_TILING_Y:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+
+ tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
+
+ tex->ss.ss4.min_lod = 0;
+
+ if (tex->base.target == PIPE_TEXTURE_CUBE) {
+ tex->ss.ss0.cube_pos_x = 1;
+ tex->ss.ss0.cube_pos_y = 1;
+ tex->ss.ss0.cube_pos_z = 1;
+ tex->ss.ss0.cube_neg_x = 1;
+ tex->ss.ss0.cube_neg_y = 1;
+ tex->ss.ss0.cube_neg_z = 1;
+ }
+
+ return &tex->base;
+
+fail:
+ bo_reference(&tex->bo, NULL);
+ FREE(tex);
+ return NULL;
+}
+
+static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen,
+ const struct pipe_texture *templ,
+ const unsigned *stride,
+ struct pipe_buffer *buffer)
+{
+ return NULL;
+}
+
+static void brw_texture_destroy(struct pipe_texture *pt)
+{
+ struct brw_texture *tex = brw_texture(pt);
+ bo_reference(&tex->bo, NULL);
+ FREE(pt);
+}
+
+
+static boolean brw_is_format_supported( struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags )
+{
+ return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID;
+}
+
+
+boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen,
+ struct pipe_texture *texture,
+ unsigned face,
+ unsigned level,
+ struct brw_winsys_buffer *bo )
+{
+ struct brw_texture *tex = brw_texture(texture);
+ struct brw_surface *surf;
+ int i;
+
+ /* XXX: this is subject to false positives if the underlying
+ * texture BO is referenced, we can't tell whether the sub-region
+ * we care about participates in that.
+ */
+ if (brw_screen->sws->bo_references( bo, tex->bo ))
+ return TRUE;
+
+ /* Find any view on this texture for this face/level and see if it
+ * is referenced:
+ */
+ for (i = 0; i < 2; i++) {
+ foreach (surf, &tex->views[i]) {
+ if (surf->bo == tex->bo)
+ continue;
+
+ if (surf->id.bits.face != face ||
+ surf->id.bits.level != level)
+ continue;
+
+ if (brw_screen->sws->bo_references( bo, surf->bo))
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+
+/*
+ * Transfer functions
+ */
+
+static struct pipe_transfer*
+brw_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage, unsigned x, unsigned y,
+ unsigned w, unsigned h)
+{
+ struct brw_texture *tex = brw_texture(texture);
+ struct brw_transfer *trans;
+ unsigned offset; /* in bytes */
+
+ if (texture->target == PIPE_TEXTURE_CUBE) {
+ offset = tex->image_offset[level][face];
+ } else if (texture->target == PIPE_TEXTURE_3D) {
+ offset = tex->image_offset[level][zslice];
+ } else {
+ offset = tex->image_offset[level][0];
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ trans = CALLOC_STRUCT(brw_transfer);
+ if (trans) {
+ pipe_texture_reference(&trans->base.texture, texture);
+ trans->base.x = x;
+ trans->base.y = y;
+ trans->base.width = w;
+ trans->base.height = h;
+ trans->base.stride = tex->pitch * tex->cpp;
+ trans->offset = offset;
+ trans->base.usage = usage;
+ }
+ return &trans->base;
+}
+
+static void *
+brw_transfer_map(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct brw_texture *tex = brw_texture(transfer->texture);
+ struct brw_winsys_screen *sws = brw_screen(screen)->sws;
+ char *map;
+ unsigned usage = transfer->usage;
+
+ map = sws->bo_map(tex->bo,
+ BRW_DATA_OTHER,
+ 0,
+ tex->bo->size,
+ (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE,
+ (usage & 0) ? TRUE : FALSE,
+ (usage & 0) ? TRUE : FALSE);
+
+ if (!map)
+ return NULL;
+
+ /* XXX: blocksize and compressed textures
+ */
+ return map + brw_transfer(transfer)->offset +
+ transfer->y /* / transfer->block.height */ * transfer->stride +
+ transfer->x /* / transfer->block.width */ * brw_texture(transfer->texture)->cpp;
+}
+
+static void
+brw_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct brw_texture *tex = brw_texture(transfer->texture);
+ struct brw_winsys_screen *sws = brw_screen(screen)->sws;
+
+ sws->bo_unmap(tex->bo);
+}
+
+static void
+brw_tex_transfer_destroy(struct pipe_transfer *trans)
+{
+ pipe_texture_reference(&trans->texture, NULL);
+ FREE(trans);
+}
+
+
+/*
+ * Functions exported to the winsys
+ */
+
+boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
+ struct brw_winsys_buffer **buffer,
+ unsigned *stride)
+{
+ struct brw_texture *tex = brw_texture(texture);
+
+ *buffer = tex->bo;
+ if (stride)
+ *stride = tex->pitch * tex->cpp;
+
+ return TRUE;
+}
+
+struct pipe_texture *
+brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
+ const struct pipe_texture *templ,
+ unsigned pitch,
+ unsigned tiling,
+ struct brw_winsys_buffer *buffer)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex;
+
+ if (templ->target != PIPE_TEXTURE_2D ||
+ templ->last_level != 0 ||
+ templ->depth0 != 1)
+ return NULL;
+
+ if (util_format_is_compressed(templ->format))
+ return NULL;
+
+ tex = CALLOC_STRUCT(brw_texture);
+ if (!tex)
+ return NULL;
+
+ memcpy(&tex->base, templ, sizeof *templ);
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ /* XXX: cpp vs. blocksize
+ */
+ tex->cpp = util_format_get_blocksize(tex->base.format);
+ tex->tiling = tiling;
+
+ make_empty_list(&tex->views[0]);
+ make_empty_list(&tex->views[1]);
+
+ if (!brw_texture_layout(bscreen, tex))
+ goto fail;
+
+ /* XXX Maybe some more checks? */
+ if ((pitch / tex->cpp) < tex->pitch)
+ goto fail;
+
+ tex->pitch = pitch / tex->cpp;
+
+ tex->bo = buffer;
+
+ /* fix this warning */
+#if 0
+ if (tex->size > buffer->size)
+ goto fail;
+#endif
+
+ tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
+ tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
+ assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ /* This is ok for all textures with channel width 8bit or less:
+ */
+/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+
+
+ /* XXX: what happens when tex->bo->offset changes???
+ */
+ tex->ss.ss1.base_addr = 0; /* reloc */
+ tex->ss.ss2.mip_count = tex->base.last_level;
+ tex->ss.ss2.width = tex->base.width0 - 1;
+ tex->ss.ss2.height = tex->base.height0 - 1;
+
+ switch (tex->tiling) {
+ case BRW_TILING_NONE:
+ tex->ss.ss3.tiled_surface = 0;
+ tex->ss.ss3.tile_walk = 0;
+ break;
+ case BRW_TILING_X:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case BRW_TILING_Y:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+
+ tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
+ tex->ss.ss3.depth = tex->base.depth0 - 1;
+
+ tex->ss.ss4.min_lod = 0;
+
+ return &tex->base;
+
+fail:
+ FREE(tex);
+ return NULL;
+}
+
+void brw_screen_tex_init( struct brw_screen *brw_screen )
+{
+ brw_screen->base.is_format_supported = brw_is_format_supported;
+ brw_screen->base.texture_create = brw_texture_create;
+ brw_screen->base.texture_destroy = brw_texture_destroy;
+ brw_screen->base.texture_blanket = brw_texture_blanket;
+ brw_screen->base.get_tex_transfer = brw_get_tex_transfer;
+ brw_screen->base.transfer_map = brw_transfer_map;
+ brw_screen->base.transfer_unmap = brw_transfer_unmap;
+ brw_screen->base.tex_transfer_destroy = brw_tex_transfer_destroy;
+}
diff --git a/src/gallium/drivers/i965/brw_sf.c b/src/gallium/drivers/i965/brw_sf.c
new file mode 100644
index 0000000000..e1986a9dbb
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf.c
@@ -0,0 +1,216 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "pipe/p_state.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_pipe_rast.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_sf.h"
+#include "brw_state.h"
+
+static enum pipe_error compile_sf_prog( struct brw_context *brw,
+ struct brw_sf_prog_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ enum pipe_error ret;
+ struct brw_sf_compile c;
+ const GLuint *program;
+ GLuint program_size;
+
+ memset(&c, 0, sizeof(c));
+
+ /* Begin the compilation:
+ */
+ brw_init_compile(brw, &c.func);
+
+ c.key = *key;
+ c.nr_attrs = c.key.nr_attrs;
+ c.nr_attr_regs = (c.nr_attrs+1)/2;
+ c.nr_setup_attrs = c.key.nr_attrs;
+ c.nr_setup_regs = (c.nr_setup_attrs+1)/2;
+
+ c.prog_data.urb_read_length = c.nr_attr_regs;
+ c.prog_data.urb_entry_size = c.nr_setup_regs * 2;
+
+ /* Special case when there are no attributes to setup.
+ *
+ * XXX: should be able to set nr_setup_attrs to nr_attrs-1 -- but
+ * breaks vp-tris.c
+ */
+ if (c.nr_attrs - 1 == 0) {
+ c.nr_verts = 0;
+ brw_emit_null_setup( &c );
+ }
+ else {
+ /* Which primitive? Or all three?
+ */
+ switch (key->primitive) {
+ case SF_TRIANGLES:
+ c.nr_verts = 3;
+ brw_emit_tri_setup( &c, GL_TRUE );
+ break;
+ case SF_LINES:
+ c.nr_verts = 2;
+ brw_emit_line_setup( &c, GL_TRUE );
+ break;
+ case SF_POINTS:
+ c.nr_verts = 1;
+ if (key->do_point_sprite)
+ brw_emit_point_sprite_setup( &c, GL_TRUE );
+ else
+ brw_emit_point_setup( &c, GL_TRUE );
+ break;
+ case SF_UNFILLED_TRIS:
+ c.nr_verts = 3;
+ brw_emit_anyprim_setup( &c );
+ break;
+ default:
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+ }
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ /* Upload
+ */
+ ret = brw_upload_cache( &brw->cache, BRW_SF_PROG,
+ &c.key, sizeof(c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->sf.prog_data,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+/* Calculate interpolants for triangle and line rasterization.
+ */
+static enum pipe_error upload_sf_prog(struct brw_context *brw)
+{
+ const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+ struct brw_sf_prog_key key;
+ enum pipe_error ret;
+ unsigned i;
+
+ memset(&key, 0, sizeof(key));
+
+ /* Populate the key, noting state dependencies:
+ */
+
+ /* XXX: Add one to account for the position input.
+ */
+ /* PIPE_NEW_FRAGMENT_SIGNATURE */
+ key.nr_attrs = sig->nr_inputs + 1;
+
+
+ /* XXX: why is position required to be linear? why do we care
+ * about it at all?
+ */
+ key.linear_attrs = 1; /* position -- but why? */
+
+ for (i = 0; i < sig->nr_inputs; i++) {
+ switch (sig->input[i].interp) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ break;
+ case TGSI_INTERPOLATE_LINEAR:
+ key.linear_attrs |= 1 << (i+1);
+ break;
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ key.persp_attrs |= 1 << (i+1);
+ break;
+ }
+ }
+
+ /* BRW_NEW_REDUCED_PRIMITIVE */
+ switch (brw->reduced_primitive) {
+ case PIPE_PRIM_TRIANGLES:
+ /* PIPE_NEW_RAST
+ */
+ if (brw->curr.rast->templ.fill_cw != PIPE_POLYGON_MODE_FILL ||
+ brw->curr.rast->templ.fill_ccw != PIPE_POLYGON_MODE_FILL)
+ key.primitive = SF_UNFILLED_TRIS;
+ else
+ key.primitive = SF_TRIANGLES;
+ break;
+ case PIPE_PRIM_LINES:
+ key.primitive = SF_LINES;
+ break;
+ case PIPE_PRIM_POINTS:
+ key.primitive = SF_POINTS;
+ break;
+ }
+
+ key.do_point_sprite = brw->curr.rast->templ.point_sprite;
+ key.sprite_origin_lower_left = 0; /* XXX: ctx->Point.SpriteOrigin - fix rast state */
+ key.do_flat_shading = brw->curr.rast->templ.flatshade;
+ key.do_twoside_color = brw->curr.rast->templ.light_twoside;
+
+ if (key.do_twoside_color) {
+ key.frontface_ccw = (brw->curr.rast->templ.front_winding ==
+ PIPE_WINDING_CCW);
+ }
+
+ if (brw_search_cache(&brw->cache, BRW_SF_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->sf.prog_data,
+ &brw->sf.prog_bo))
+ return PIPE_OK;
+
+ ret = compile_sf_prog( brw, &key, &brw->sf.prog_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_sf_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_RAST | PIPE_NEW_FRAGMENT_SIGNATURE),
+ .brw = (BRW_NEW_REDUCED_PRIMITIVE),
+ .cache = 0
+ },
+ .prepare = upload_sf_prog
+};
+
diff --git a/src/gallium/drivers/i965/brw_sf.h b/src/gallium/drivers/i965/brw_sf.h
new file mode 100644
index 0000000000..a895c7d2f6
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf.h
@@ -0,0 +1,122 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_SF_H
+#define BRW_SF_H
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+
+#define SF_POINTS 0
+#define SF_LINES 1
+#define SF_TRIANGLES 2
+#define SF_UNFILLED_TRIS 3
+
+struct brw_sf_prog_key {
+
+ /* Bitmask of linear and perspective interpolated inputs, 0..nr
+ */
+ GLuint persp_attrs:32;
+ GLuint linear_attrs:32;
+ GLuint point_coord_replace_attrs:32;
+
+ GLuint nr_attrs:8;
+ GLuint primitive:2;
+ GLuint do_twoside_color:1;
+ GLuint do_flat_shading:1;
+ GLuint frontface_ccw:1;
+ GLuint do_point_sprite:1;
+ GLuint sprite_origin_lower_left:1;
+ GLuint pad:17;
+
+ GLuint attr_col0:8;
+ GLuint attr_col1:8;
+ GLuint attr_bfc0:8;
+ GLuint attr_bfc1:8;
+};
+
+struct brw_sf_point_tex {
+ GLboolean CoordReplace;
+};
+
+struct brw_sf_compile {
+ struct brw_compile func;
+ struct brw_sf_prog_key key;
+ struct brw_sf_prog_data prog_data;
+
+ struct brw_reg pv;
+ struct brw_reg det;
+ struct brw_reg dx0;
+ struct brw_reg dx2;
+ struct brw_reg dy0;
+ struct brw_reg dy2;
+
+ /* z and 1/w passed in seperately:
+ */
+ struct brw_reg z[3];
+ struct brw_reg inv_w[3];
+
+ /* The vertices:
+ */
+ struct brw_reg vert[3];
+
+ /* Temporaries, allocated after last vertex reg.
+ */
+ struct brw_reg inv_det;
+ struct brw_reg a1_sub_a0;
+ struct brw_reg a2_sub_a0;
+ struct brw_reg tmp;
+
+ struct brw_reg m1Cx;
+ struct brw_reg m2Cy;
+ struct brw_reg m3C0;
+
+ GLuint nr_verts;
+ GLuint nr_attrs;
+ GLuint nr_attr_regs;
+ GLuint nr_setup_attrs;
+ GLuint nr_setup_regs;
+
+ GLuint point_coord_replace_mask;
+};
+
+
+void brw_emit_null_setup( struct brw_sf_compile *c );
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_anyprim_setup( struct brw_sf_compile *c );
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_sf_emit.c b/src/gallium/drivers/i965/brw_sf_emit.c
new file mode 100644
index 0000000000..3b85725e36
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf_emit.c
@@ -0,0 +1,765 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_batchbuffer.h"
+
+#include "brw_defines.h"
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_util.h"
+#include "brw_sf.h"
+
+
+static struct brw_reg get_vert_attr(struct brw_sf_compile *c,
+ struct brw_reg vert,
+ GLuint attr)
+{
+ GLuint off = attr / 2;
+ GLuint sub = attr % 2;
+
+ return brw_vec4_grf(vert.nr + off, sub * 4);
+}
+
+
+/***********************************************************************
+ * Twoside lighting
+ */
+static void copy_bfc( struct brw_sf_compile *c,
+ struct brw_reg vert )
+{
+ struct brw_compile *p = &c->func;
+
+ if (c->key.attr_col0 && c->key.attr_bfc0)
+ brw_MOV(p,
+ get_vert_attr(c, vert, c->key.attr_col0),
+ get_vert_attr(c, vert, c->key.attr_bfc0));
+
+ if (c->key.attr_col1 && c->key.attr_bfc1)
+ brw_MOV(p,
+ get_vert_attr(c, vert, c->key.attr_col1),
+ get_vert_attr(c, vert, c->key.attr_bfc1));
+}
+
+
+static void do_twoside_color( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *if_insn;
+ GLuint backface_conditional = c->key.frontface_ccw ? BRW_CONDITIONAL_G : BRW_CONDITIONAL_L;
+
+ /* Already done in clip program:
+ */
+ if (c->key.primitive == SF_UNFILLED_TRIS)
+ return;
+
+ /* XXX: What happens if BFC isn't present? This could only happen
+ * for user-supplied vertex programs, as t_vp_build.c always does
+ * the right thing.
+ */
+ if (!(c->key.attr_col0 && c->key.attr_bfc0) &&
+ !(c->key.attr_col1 && c->key.attr_bfc1))
+ return;
+
+ /* Need to use BRW_EXECUTE_4 and also do an 4-wide compare in order
+ * to get all channels active inside the IF. In the clipping code
+ * we run with NoMask, so it's not an option and we can use
+ * BRW_EXECUTE_1 for all comparisions.
+ */
+ brw_push_insn_state(p);
+ brw_CMP(p, vec4(brw_null_reg()), backface_conditional, c->det, brw_imm_f(0));
+ if_insn = brw_IF(p, BRW_EXECUTE_4);
+ {
+ switch (c->nr_verts) {
+ case 3: copy_bfc(c, c->vert[2]);
+ case 2: copy_bfc(c, c->vert[1]);
+ case 1: copy_bfc(c, c->vert[0]);
+ }
+ }
+ brw_ENDIF(p, if_insn);
+ brw_pop_insn_state(p);
+}
+
+
+
+/***********************************************************************
+ * Flat shading
+ */
+
+#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \
+ (1<<VERT_RESULT_COL1))
+
+static void copy_colors( struct brw_sf_compile *c,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct brw_compile *p = &c->func;
+
+ if (c->key.attr_col0)
+ brw_MOV(p,
+ get_vert_attr(c, dst, c->key.attr_col0),
+ get_vert_attr(c, src, c->key.attr_col0));
+
+ if (c->key.attr_col1)
+ brw_MOV(p,
+ get_vert_attr(c, dst, c->key.attr_col1),
+ get_vert_attr(c, src, c->key.attr_col1));
+
+}
+
+
+
+/* Need to use a computed jump to copy flatshaded attributes as the
+ * vertices are ordered according to y-coordinate before reaching this
+ * point, so the PV could be anywhere.
+ */
+static void do_flatshade_triangle( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg ip = brw_ip_reg();
+ GLuint jmpi = 1;
+ GLuint nr = 0;
+
+ if (c->key.attr_col0)
+ nr++;
+
+ if (c->key.attr_col1)
+ nr++;
+
+ if (nr == 0)
+ return;
+
+ /* Already done in clip program:
+ */
+ if (c->key.primitive == SF_UNFILLED_TRIS)
+ return;
+
+ if (BRW_IS_IGDNG(p->brw))
+ jmpi = 2;
+
+ brw_push_insn_state(p);
+
+ brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr*2+1)));
+ brw_JMPI(p, ip, ip, c->pv);
+
+ copy_colors(c, c->vert[1], c->vert[0]);
+ copy_colors(c, c->vert[2], c->vert[0]);
+ brw_JMPI(p, ip, ip, brw_imm_d(jmpi*(nr*4+1)));
+
+ copy_colors(c, c->vert[0], c->vert[1]);
+ copy_colors(c, c->vert[2], c->vert[1]);
+ brw_JMPI(p, ip, ip, brw_imm_d(jmpi*nr*2));
+
+ copy_colors(c, c->vert[0], c->vert[2]);
+ copy_colors(c, c->vert[1], c->vert[2]);
+
+ brw_pop_insn_state(p);
+}
+
+
+static void do_flatshade_line( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg ip = brw_ip_reg();
+ GLuint jmpi = 1;
+ GLuint nr = 0;
+
+ if (c->key.attr_col0)
+ nr++;
+
+ if (c->key.attr_col1)
+ nr++;
+
+ if (nr == 0)
+ return;
+
+ /* Already done in clip program:
+ */
+ if (c->key.primitive == SF_UNFILLED_TRIS)
+ return;
+
+ if (BRW_IS_IGDNG(p->brw))
+ jmpi = 2;
+
+ brw_push_insn_state(p);
+
+ brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr+1)));
+ brw_JMPI(p, ip, ip, c->pv);
+ copy_colors(c, c->vert[1], c->vert[0]);
+
+ brw_JMPI(p, ip, ip, brw_imm_ud(jmpi*nr));
+ copy_colors(c, c->vert[0], c->vert[1]);
+
+ brw_pop_insn_state(p);
+}
+
+
+
+/***********************************************************************
+ * Triangle setup.
+ */
+
+
+static void alloc_regs( struct brw_sf_compile *c )
+{
+ GLuint reg, i;
+
+ /* Values computed by fixed function unit:
+ */
+ c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_D);
+ c->det = brw_vec1_grf(1, 2);
+ c->dx0 = brw_vec1_grf(1, 3);
+ c->dx2 = brw_vec1_grf(1, 4);
+ c->dy0 = brw_vec1_grf(1, 5);
+ c->dy2 = brw_vec1_grf(1, 6);
+
+ /* z and 1/w passed in seperately:
+ */
+ c->z[0] = brw_vec1_grf(2, 0);
+ c->inv_w[0] = brw_vec1_grf(2, 1);
+ c->z[1] = brw_vec1_grf(2, 2);
+ c->inv_w[1] = brw_vec1_grf(2, 3);
+ c->z[2] = brw_vec1_grf(2, 4);
+ c->inv_w[2] = brw_vec1_grf(2, 5);
+
+ /* The vertices:
+ */
+ reg = 3;
+ for (i = 0; i < c->nr_verts; i++) {
+ c->vert[i] = brw_vec8_grf(reg, 0);
+ reg += c->nr_attr_regs;
+ }
+
+ /* Temporaries, allocated after last vertex reg.
+ */
+ c->inv_det = brw_vec1_grf(reg, 0); reg++;
+ c->a1_sub_a0 = brw_vec8_grf(reg, 0); reg++;
+ c->a2_sub_a0 = brw_vec8_grf(reg, 0); reg++;
+ c->tmp = brw_vec8_grf(reg, 0); reg++;
+
+ /* Note grf allocation:
+ */
+ c->prog_data.total_grf = reg;
+
+
+ /* Outputs of this program - interpolation coefficients for
+ * rasterization:
+ */
+ c->m1Cx = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 1, 0);
+ c->m2Cy = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 2, 0);
+ c->m3C0 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 3, 0);
+}
+
+
+static void copy_z_inv_w( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ brw_push_insn_state(p);
+
+ /* Copy both scalars with a single MOV:
+ */
+ for (i = 0; i < c->nr_verts; i++)
+ brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i]));
+
+ brw_pop_insn_state(p);
+}
+
+
+static void invert_det( struct brw_sf_compile *c)
+{
+ /* Looks like we invert all 8 elements just to get 1/det in
+ * position 2 !?!
+ */
+ brw_math(&c->func,
+ c->inv_det,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 0,
+ c->det,
+ BRW_MATH_DATA_SCALAR,
+ BRW_MATH_PRECISION_FULL);
+
+}
+
+
+/* Two attributes packed into a wide register. Figure out if either
+ * or both of them need linear/perspective interpolation. Constant
+ * regs are left as-is.
+ */
+static GLboolean calculate_masks( struct brw_sf_compile *c,
+ GLuint reg,
+ GLushort *pc,
+ GLushort *pc_persp,
+ GLushort *pc_linear)
+{
+ GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
+ GLuint persp_mask = c->key.persp_attrs;
+ GLuint linear_mask = (c->key.persp_attrs | c->key.linear_attrs);
+
+ *pc_persp = 0;
+ *pc_linear = 0;
+ *pc = 0xf;
+
+ if (persp_mask & (1 << (reg*2)))
+ *pc_persp = 0xf;
+
+ if (linear_mask & (1 << (reg*2)))
+ *pc_linear = 0xf;
+
+ /* Maybe only processs one attribute on the final round:
+ */
+ if (reg*2+1 < c->nr_setup_attrs) {
+ *pc |= 0xf0;
+
+ if (persp_mask & (1 << (reg*2+1)))
+ *pc_persp |= 0xf0;
+
+ if (linear_mask & (1 << (reg*2+1)))
+ *pc_linear |= 0xf0;
+ }
+
+ return is_last_attr;
+}
+
+
+void brw_emit_null_setup( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+
+ /* m0 is implicitly copied from r0 in the send instruction:
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0), /* r0, will be copied to m0 */
+ 0, /* allocate */
+ 1, /* used */
+ 1, /* msg len */
+ 0, /* response len */
+ 1, /* eot */
+ 1, /* writes complete */
+ 0, /* offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+}
+
+void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ c->nr_verts = 3;
+
+ if (allocate)
+ alloc_regs(c);
+
+ invert_det(c);
+ copy_z_inv_w(c);
+
+ if (c->key.do_twoside_color)
+ do_twoside_color(c);
+
+ if (c->key.do_flat_shading)
+ do_flatshade_triangle(c);
+
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ /* Pair of incoming attributes:
+ */
+ struct brw_reg a0 = offset(c->vert[0], i);
+ struct brw_reg a1 = offset(c->vert[1], i);
+ struct brw_reg a2 = offset(c->vert[2], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ brw_MUL(p, a1, a1, c->inv_w[1]);
+ brw_MUL(p, a2, a2, c->inv_w[2]);
+ }
+
+
+ /* Calculate coefficients for interpolated values:
+ */
+ if (pc_linear)
+ {
+ brw_set_predicate_control_flag_value(p, pc_linear);
+
+ brw_ADD(p, c->a1_sub_a0, a1, negate(a0));
+ brw_ADD(p, c->a2_sub_a0, a2, negate(a0));
+
+ /* calculate dA/dx
+ */
+ brw_MUL(p, brw_null_reg(), c->a1_sub_a0, c->dy2);
+ brw_MAC(p, c->tmp, c->a2_sub_a0, negate(c->dy0));
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
+
+ /* calculate dA/dy
+ */
+ brw_MUL(p, brw_null_reg(), c->a2_sub_a0, c->dx0);
+ brw_MAC(p, c->tmp, c->a1_sub_a0, negate(c->dx2));
+ brw_MUL(p, c->m2Cy, c->tmp, c->inv_det);
+ }
+
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+ /* start point for interpolation
+ */
+ brw_MOV(p, c->m3C0, a0);
+
+ /* Copy m0..m3 to URB. m0 is implicitly copied from r0 in
+ * the send instruction:
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0), /* r0, will be copied to m0 */
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* offset */
+ BRW_URB_SWIZZLE_TRANSPOSE); /* XXX: Swizzle control "SF to windower" */
+ }
+ }
+}
+
+
+
+void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+
+ c->nr_verts = 2;
+
+ if (allocate)
+ alloc_regs(c);
+
+ invert_det(c);
+ copy_z_inv_w(c);
+
+ if (c->key.do_flat_shading)
+ do_flatshade_line(c);
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ /* Pair of incoming attributes:
+ */
+ struct brw_reg a0 = offset(c->vert[0], i);
+ struct brw_reg a1 = offset(c->vert[1], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ brw_MUL(p, a1, a1, c->inv_w[1]);
+ }
+
+ /* Calculate coefficients for position, color:
+ */
+ if (pc_linear) {
+ brw_set_predicate_control_flag_value(p, pc_linear);
+
+ brw_ADD(p, c->a1_sub_a0, a1, negate(a0));
+
+ brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0);
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_det);
+
+ brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0);
+ brw_MUL(p, c->m2Cy, c->tmp, c->inv_det);
+ }
+
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+
+ /* start point for interpolation
+ */
+ brw_MOV(p, c->m3C0, a0);
+
+ /* Copy m0..m3 to URB.
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0),
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* urb destination offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+ }
+ }
+}
+
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ c->nr_verts = 1;
+
+ if (allocate)
+ alloc_regs(c);
+
+ copy_z_inv_w(c);
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ /* XXX: only seems to check point_coord_replace_attrs for every
+ * second attribute?!?
+ */
+ boolean coord_replace = !!(c->key.point_coord_replace_attrs & (1<<(2*i)));
+ struct brw_reg a0 = offset(c->vert[0], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ if (coord_replace) {
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ }
+ }
+
+ if (coord_replace) {
+ /* Caculate 1.0/PointWidth */
+ brw_math(&c->func,
+ c->tmp,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 0,
+ c->dx0,
+ BRW_MATH_DATA_SCALAR,
+ BRW_MATH_PRECISION_FULL);
+
+ if (c->key.sprite_origin_lower_left) {
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
+ brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
+ brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0]));
+ brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0));
+ }
+ else {
+ brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
+ brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
+ brw_MUL(p, c->m2Cy, c->tmp, c->inv_w[0]);
+ brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0));
+ }
+ }
+ else {
+ brw_MOV(p, c->m1Cx, brw_imm_ud(0));
+ brw_MOV(p, c->m2Cy, brw_imm_ud(0));
+ }
+
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+ if (coord_replace) {
+ if (c->key.sprite_origin_lower_left) {
+ brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0));
+ brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0));
+ }
+ else {
+ brw_MOV(p, c->m3C0, brw_imm_f(0.0));
+ }
+ }
+ else {
+ brw_MOV(p, c->m3C0, a0); /* constant value */
+ }
+
+ /* Copy m0..m3 to URB.
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0),
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* urb destination offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+ }
+ }
+}
+
+/* Points setup - several simplifications as all attributes are
+ * constant across the face of the point (point sprites excluded!)
+ */
+void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ c->nr_verts = 1;
+
+ if (allocate)
+ alloc_regs(c);
+
+ copy_z_inv_w(c);
+
+ brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */
+ brw_MOV(p, c->m2Cy, brw_imm_ud(0)); /* zero - move out of loop */
+
+ for (i = 0; i < c->nr_setup_regs; i++)
+ {
+ struct brw_reg a0 = offset(c->vert[0], i);
+ GLushort pc, pc_persp, pc_linear;
+ GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+
+ if (pc_persp)
+ {
+ /* This seems odd as the values are all constant, but the
+ * fragment shader will be expecting it:
+ */
+ brw_set_predicate_control_flag_value(p, pc_persp);
+ brw_MUL(p, a0, a0, c->inv_w[0]);
+ }
+
+
+ /* The delta values are always zero, just send the starting
+ * coordinate. Again, this is to fit in with the interpolation
+ * code in the fragment shader.
+ */
+ {
+ brw_set_predicate_control_flag_value(p, pc);
+
+ brw_MOV(p, c->m3C0, a0); /* constant value */
+
+ /* Copy m0..m3 to URB.
+ */
+ brw_urb_WRITE(p,
+ brw_null_reg(),
+ 0,
+ brw_vec8_grf(0, 0),
+ 0, /* allocate */
+ 1, /* used */
+ 4, /* msg len */
+ 0, /* response len */
+ last, /* eot */
+ last, /* writes complete */
+ i*4, /* urb destination offset */
+ BRW_URB_SWIZZLE_TRANSPOSE);
+ }
+ }
+}
+
+void brw_emit_anyprim_setup( struct brw_sf_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg ip = brw_ip_reg();
+ struct brw_reg payload_prim = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0);
+ struct brw_reg payload_attr = get_element_ud(brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0), 0);
+ struct brw_reg primmask;
+ struct brw_instruction *jmp;
+ struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
+
+ GLuint saveflag;
+
+ c->nr_verts = 3;
+ alloc_regs(c);
+
+ primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD);
+
+ brw_MOV(p, primmask, brw_imm_ud(1));
+ brw_SHL(p, primmask, primmask, payload_prim);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_TRILIST) |
+ (1<<_3DPRIM_TRISTRIP) |
+ (1<<_3DPRIM_TRIFAN) |
+ (1<<_3DPRIM_TRISTRIP_REVERSE) |
+ (1<<_3DPRIM_POLYGON) |
+ (1<<_3DPRIM_RECTLIST) |
+ (1<<_3DPRIM_TRIFAN_NOSTIPPLE)));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_tri_setup( c, GL_FALSE );
+ brw_pop_insn_state(p);
+ p->flag_value = saveflag;
+ /* note - thread killed in subroutine, so must
+ * restore the flag which is changed when building
+ * the subroutine. fix #13240
+ */
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_LINELIST) |
+ (1<<_3DPRIM_LINESTRIP) |
+ (1<<_3DPRIM_LINELOOP) |
+ (1<<_3DPRIM_LINESTRIP_CONT) |
+ (1<<_3DPRIM_LINESTRIP_BF) |
+ (1<<_3DPRIM_LINESTRIP_CONT_BF)));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_line_setup( c, GL_FALSE );
+ brw_pop_insn_state(p);
+ p->flag_value = saveflag;
+ /* note - thread killed in subroutine */
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p, v1_null_ud, payload_attr, brw_imm_ud(1<<BRW_SPRITE_POINT_ENABLE));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ saveflag = p->flag_value;
+ brw_push_insn_state(p);
+ brw_emit_point_sprite_setup( c, GL_FALSE );
+ brw_pop_insn_state(p);
+ p->flag_value = saveflag;
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ brw_emit_point_setup( c, GL_FALSE );
+}
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c
new file mode 100644
index 0000000000..25dc2b52e0
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_sf_state.c
@@ -0,0 +1,333 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
+
+static enum pipe_error upload_sf_vp(struct brw_context *brw)
+{
+ const struct pipe_viewport_state *vp = &brw->curr.viewport;
+ const struct pipe_scissor_state *scissor = &brw->curr.scissor;
+ struct brw_sf_viewport sfv;
+ enum pipe_error ret;
+
+ memset(&sfv, 0, sizeof(sfv));
+
+ /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */
+
+ sfv.viewport.m00 = vp->scale[0];
+ sfv.viewport.m11 = vp->scale[1];
+ sfv.viewport.m22 = vp->scale[2];
+ sfv.viewport.m30 = vp->translate[0];
+ sfv.viewport.m31 = vp->translate[1];
+ sfv.viewport.m32 = vp->translate[2];
+
+ sfv.scissor.xmin = scissor->minx;
+ sfv.scissor.xmax = scissor->maxx - 1; /* ? */
+ sfv.scissor.ymin = scissor->miny;
+ sfv.scissor.ymax = scissor->maxy - 1; /* ? */
+
+ ret = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0,
+ &brw->sf.vp_bo );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_sf_vp = {
+ .dirty = {
+ .mesa = (PIPE_NEW_VIEWPORT |
+ PIPE_NEW_SCISSOR),
+ .brw = 0,
+ .cache = 0
+ },
+ .prepare = upload_sf_vp
+};
+
+struct brw_sf_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+ unsigned int nr_urb_entries, urb_size, sfsize;
+
+ unsigned scissor:1;
+ unsigned line_smooth:1;
+ unsigned point_sprite:1;
+ unsigned point_attenuated:1;
+ unsigned front_face:2;
+ unsigned cull_mode:2;
+ unsigned flatshade_first:1;
+ unsigned gl_rasterization_rules:1;
+ unsigned line_last_pixel_enable:1;
+ float line_width;
+ float point_size;
+};
+
+static void
+sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
+{
+ const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_SF_PROG */
+ key->total_grf = brw->sf.prog_data->total_grf;
+ key->urb_entry_read_length = brw->sf.prog_data->urb_read_length;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_sf_entries;
+ key->urb_size = brw->urb.vsize;
+ key->sfsize = brw->urb.sfsize;
+
+ /* PIPE_NEW_RAST */
+ key->scissor = rast->scissor;
+ key->front_face = rast->front_winding;
+ key->cull_mode = rast->cull_mode;
+ key->line_smooth = rast->line_smooth;
+ key->line_width = rast->line_width;
+ key->flatshade_first = rast->flatshade_first;
+ key->line_last_pixel_enable = rast->line_last_pixel;
+ key->gl_rasterization_rules = rast->gl_rasterization_rules;
+
+ key->point_sprite = rast->point_sprite;
+ key->point_attenuated = rast->point_size_per_vertex;
+
+ key->point_size = CLAMP(rast->point_size,
+ rast->point_size_min,
+ rast->point_size_max);
+}
+
+static enum pipe_error
+sf_unit_create_from_key(struct brw_context *brw,
+ struct brw_sf_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_sf_unit_state sf;
+ enum pipe_error ret;
+ int chipset_max_threads;
+ memset(&sf, 0, sizeof(sf));
+
+ sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ /* reloc */
+ sf.thread0.kernel_start_pointer = 0;
+
+ sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+
+ sf.thread3.dispatch_grf_start_reg = 3;
+
+ if (BRW_IS_IGDNG(brw))
+ sf.thread3.urb_entry_read_offset = 3;
+ else
+ sf.thread3.urb_entry_read_offset = 1;
+
+ sf.thread3.urb_entry_read_length = key->urb_entry_read_length;
+
+ sf.thread4.nr_urb_entries = key->nr_urb_entries;
+ sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
+
+ /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
+ * 48(IGDNG) threads
+ */
+ if (BRW_IS_IGDNG(brw))
+ chipset_max_threads = 48;
+ else
+ chipset_max_threads = 24;
+
+ sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1;
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ sf.thread4.max_threads = 0;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ sf.thread4.stats_enable = 1;
+
+ /* CACHE_NEW_SF_VP */
+ /* reloc */
+ sf.sf5.sf_viewport_state_offset = 0;
+
+ sf.sf5.viewport_transform = 1;
+
+ if (key->scissor)
+ sf.sf6.scissor = 1;
+
+ if (key->front_face == PIPE_WINDING_CCW)
+ sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
+ else
+ sf.sf5.front_winding = BRW_FRONTWINDING_CW;
+
+ switch (key->cull_mode) {
+ case PIPE_WINDING_CCW:
+ case PIPE_WINDING_CW:
+ sf.sf6.cull_mode = (key->front_face == key->cull_mode ?
+ BRW_CULLMODE_FRONT :
+ BRW_CULLMODE_BACK);
+ break;
+ case PIPE_WINDING_BOTH:
+ sf.sf6.cull_mode = BRW_CULLMODE_BOTH;
+ break;
+ case PIPE_WINDING_NONE:
+ sf.sf6.cull_mode = BRW_CULLMODE_NONE;
+ break;
+ default:
+ assert(0);
+ sf.sf6.cull_mode = BRW_CULLMODE_NONE;
+ break;
+ }
+
+ /* _NEW_LINE */
+ /* XXX use ctx->Const.Min/MaxLineWidth here */
+ sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1);
+
+ sf.sf6.line_endcap_aa_region_width = 1;
+ if (key->line_smooth)
+ sf.sf6.aa_enable = 1;
+ else if (sf.sf6.line_width <= 0x2)
+ sf.sf6.line_width = 0;
+
+ /* XXX: gl_rasterization_rules? something else?
+ */
+ sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT;
+ sf.sf6.point_rast_rule = BRW_RASTRULE_LOWER_RIGHT;
+ sf.sf6.point_rast_rule = 1;
+
+ /* XXX clamp max depends on AA vs. non-AA */
+
+ /* _NEW_POINT */
+ sf.sf7.sprite_point = key->point_sprite;
+ sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
+ sf.sf7.use_point_size_state = !key->point_attenuated;
+ sf.sf7.aa_line_distance_mode = 0;
+
+ /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
+ */
+ if (!key->flatshade_first) {
+ sf.sf7.trifan_pv = 2;
+ sf.sf7.linestrip_pv = 1;
+ sf.sf7.tristrip_pv = 2;
+ } else {
+ sf.sf7.trifan_pv = 1;
+ sf.sf7.linestrip_pv = 0;
+ sf.sf7.tristrip_pv = 0;
+ }
+
+ sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable;
+
+ /* Set bias for OpenGL rasterization rules:
+ */
+ if (key->gl_rasterization_rules) {
+ sf.sf6.dest_org_vbias = 0x8;
+ sf.sf6.dest_org_hbias = 0x8;
+ }
+ else {
+ sf.sf6.dest_org_vbias = 0x0;
+ sf.sf6.dest_org_hbias = 0x0;
+ }
+
+ ret = brw_upload_cache(&brw->cache, BRW_SF_UNIT,
+ key, sizeof(*key),
+ reloc, 2,
+ &sf, sizeof(sf),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+
+ return PIPE_OK;
+}
+
+static enum pipe_error upload_sf_unit( struct brw_context *brw )
+{
+ struct brw_sf_unit_key key;
+ struct brw_winsys_reloc reloc[2];
+ unsigned total_grf;
+ unsigned viewport_transform;
+ unsigned front_winding;
+ enum pipe_error ret;
+
+ sf_unit_populate_key(brw, &key);
+
+ /* XXX: cut this crap and pre calculate the key:
+ */
+ total_grf = (align(key.total_grf, 16) / 16 - 1);
+ viewport_transform = 1;
+ front_winding = (key.front_face == PIPE_WINDING_CCW ?
+ BRW_FRONTWINDING_CCW :
+ BRW_FRONTWINDING_CW);
+
+ /* Emit SF program relocation */
+ make_reloc(&reloc[0],
+ BRW_USAGE_STATE,
+ total_grf << 1,
+ offsetof(struct brw_sf_unit_state, thread0),
+ brw->sf.prog_bo);
+
+ /* Emit SF viewport relocation */
+ make_reloc(&reloc[1],
+ BRW_USAGE_STATE,
+ front_winding | (viewport_transform << 1),
+ offsetof(struct brw_sf_unit_state, sf5),
+ brw->sf.vp_bo);
+
+
+ if (brw_search_cache(&brw->cache, BRW_SF_UNIT,
+ &key, sizeof(key),
+ reloc, 2,
+ NULL,
+ &brw->sf.state_bo))
+ return PIPE_OK;
+
+
+ ret = sf_unit_create_from_key(brw, &key,
+ reloc,
+ &brw->sf.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_sf_unit = {
+ .dirty = {
+ .mesa = (PIPE_NEW_RAST),
+ .brw = BRW_NEW_URB_FENCE,
+ .cache = (CACHE_NEW_SF_VP |
+ CACHE_NEW_SF_PROG)
+ },
+ .prepare = upload_sf_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h
new file mode 100644
index 0000000000..d2bbd0123d
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state.h
@@ -0,0 +1,174 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_STATE_H
+#define BRW_STATE_H
+
+#include "pipe/p_defines.h"
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+
+static INLINE void
+brw_add_validated_bo(struct brw_context *brw, struct brw_winsys_buffer *bo)
+{
+ assert(brw->state.validated_bo_count < Elements(brw->state.validated_bos));
+
+ if (bo != NULL) {
+ bo_reference( &brw->state.validated_bos[brw->state.validated_bo_count++],
+ bo );
+ }
+}
+
+const struct brw_tracked_state brw_blend_constant_color;
+const struct brw_tracked_state brw_cc_unit;
+const struct brw_tracked_state brw_cc_vp;
+const struct brw_tracked_state brw_clip_prog;
+const struct brw_tracked_state brw_clip_unit;
+const struct brw_tracked_state brw_curbe_buffer;
+const struct brw_tracked_state brw_curbe_offsets;
+const struct brw_tracked_state brw_invarient_state;
+const struct brw_tracked_state brw_gs_prog;
+const struct brw_tracked_state brw_gs_unit;
+const struct brw_tracked_state brw_line_stipple;
+const struct brw_tracked_state brw_aa_line_parameters;
+const struct brw_tracked_state brw_pipelined_state_pointers;
+const struct brw_tracked_state brw_binding_table_pointers;
+const struct brw_tracked_state brw_depthbuffer;
+const struct brw_tracked_state brw_polygon_stipple;
+const struct brw_tracked_state brw_program_parameters;
+const struct brw_tracked_state brw_recalculate_urb_fence;
+const struct brw_tracked_state brw_sf_prog;
+const struct brw_tracked_state brw_sf_unit;
+const struct brw_tracked_state brw_sf_vp;
+const struct brw_tracked_state brw_state_base_address;
+const struct brw_tracked_state brw_urb_fence;
+const struct brw_tracked_state brw_vertex_state;
+const struct brw_tracked_state brw_vs_surfaces;
+const struct brw_tracked_state brw_vs_prog;
+const struct brw_tracked_state brw_vs_unit;
+const struct brw_tracked_state brw_wm_input_sizes;
+const struct brw_tracked_state brw_wm_prog;
+const struct brw_tracked_state brw_wm_samplers;
+const struct brw_tracked_state brw_wm_constant_surface;
+const struct brw_tracked_state brw_wm_surfaces;
+const struct brw_tracked_state brw_wm_unit;
+
+const struct brw_tracked_state brw_psp_urb_cbs;
+
+const struct brw_tracked_state brw_pipe_control;
+
+const struct brw_tracked_state brw_drawing_rect;
+const struct brw_tracked_state brw_indices;
+const struct brw_tracked_state brw_vertices;
+const struct brw_tracked_state brw_index_buffer;
+
+
+/***********************************************************************
+ * brw_state.c
+ */
+int brw_validate_state(struct brw_context *brw);
+int brw_upload_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
+/***********************************************************************
+ * brw_state_cache.c
+ */
+enum pipe_error brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out );
+
+enum pipe_error brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out);
+
+enum pipe_error brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_sz,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ const void *data,
+ GLuint data_sz,
+ const void *aux,
+ void *aux_return ,
+ struct brw_winsys_buffer **bo_out);
+
+boolean brw_search_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ void *aux_return,
+ struct brw_winsys_buffer **bo_out);
+
+void brw_state_cache_check_size( struct brw_context *brw );
+
+void brw_init_caches( struct brw_context *brw );
+void brw_destroy_caches( struct brw_context *brw );
+void brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo);
+
+/***********************************************************************
+ * brw_state_batch.c
+ */
+#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS)
+#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
+
+GLboolean brw_cached_batch_struct( struct brw_context *brw,
+ const void *data,
+ GLuint sz );
+void brw_destroy_batch_cache( struct brw_context *brw );
+void brw_clear_batch_cache( struct brw_context *brw );
+
+/***********************************************************************
+ * brw_wm_surface_state.c
+ */
+
+/***********************************************************************
+ * brw_state_debug.c
+ */
+void brw_update_dirty_counts( unsigned mesa,
+ unsigned brw,
+ unsigned cache );
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_state_batch.c b/src/gallium/drivers/i965/brw_state_batch.c
new file mode 100644
index 0000000000..7d212e5c24
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_batch.c
@@ -0,0 +1,98 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+
+
+
+/* A facility similar to the data caching code above, which aims to
+ * prevent identical commands being issued repeatedly.
+ */
+GLboolean brw_cached_batch_struct( struct brw_context *brw,
+ const void *data,
+ GLuint sz )
+{
+ struct brw_cached_batch_item *item = brw->cached_batch_items;
+ struct header *newheader = (struct header *)data;
+
+ if (brw->flags.always_emit_state) {
+ brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS);
+ return GL_TRUE;
+ }
+
+ while (item) {
+ if (item->header->opcode == newheader->opcode) {
+ if (item->sz == sz && memcmp(item->header, newheader, sz) == 0)
+ return GL_FALSE;
+ if (item->sz != sz) {
+ FREE(item->header);
+ item->header = MALLOC(sz);
+ item->sz = sz;
+ }
+ goto emit;
+ }
+ item = item->next;
+ }
+
+ assert(!item);
+ item = CALLOC_STRUCT(brw_cached_batch_item);
+ item->header = MALLOC(sz);
+ item->sz = sz;
+ item->next = brw->cached_batch_items;
+ brw->cached_batch_items = item;
+
+ emit:
+ memcpy(item->header, newheader, sz);
+ brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS);
+ return GL_TRUE;
+}
+
+void brw_clear_batch_cache( struct brw_context *brw )
+{
+ struct brw_cached_batch_item *item = brw->cached_batch_items;
+
+ while (item) {
+ struct brw_cached_batch_item *next = item->next;
+ free((void *)item->header);
+ free(item);
+ item = next;
+ }
+
+ brw->cached_batch_items = NULL;
+}
+
+void brw_destroy_batch_cache( struct brw_context *brw )
+{
+ brw_clear_batch_cache(brw);
+}
diff --git a/src/gallium/drivers/i965/brw_state_cache.c b/src/gallium/drivers/i965/brw_state_cache.c
new file mode 100644
index 0000000000..16b643ceb2
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_cache.c
@@ -0,0 +1,617 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+/** @file brw_state_cache.c
+ *
+ * This file implements a simple static state cache for 965. The consumers
+ * can query the hash table of state using a cache_id, opaque key data,
+ * and list of buffers that will be used in relocations, and receive the
+ * corresponding state buffer object of state (plus associated auxiliary
+ * data) in return.
+ *
+ * The inner workings are a simple hash table based on a CRC of the key data.
+ * The cache_id and relocation target buffers associated with the state
+ * buffer are included as auxiliary key data, but are not part of the hash
+ * value (this should be fixed, but will likely be fixed instead by making
+ * consumers use structured keys).
+ *
+ * Replacement is not implemented. Instead, when the cache gets too big, at
+ * a safe point (unlock) we throw out all of the cache data and let it
+ * regenerate for the next rendering operation.
+ *
+ * The reloc structs need to be included as key data, otherwise the
+ * non-unique values stuffed in the offset in key data through
+ * brw_cache_data() may result in successful probe for state buffers
+ * even when the buffer being referenced doesn't match. The result would be
+ * that the same state cache entry is used twice for different buffers,
+ * only one of the two buffers referenced gets put into the offset, and the
+ * incorrect program is run for the other instance.
+ */
+#include "util/u_memory.h"
+
+#include "brw_debug.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+
+/* XXX: Fixme - have to include these to get the sizes of the prog_key
+ * structs:
+ */
+#include "brw_wm.h"
+#include "brw_vs.h"
+#include "brw_clip.h"
+#include "brw_sf.h"
+#include "brw_gs.h"
+
+
+static GLuint
+hash_key(const void *key, GLuint key_size,
+ struct brw_winsys_reloc *relocs, GLuint nr_relocs)
+{
+ GLuint *ikey = (GLuint *)key;
+ GLuint hash = 0, i;
+
+ assert(key_size % 4 == 0);
+
+ /* I'm sure this can be improved on:
+ */
+ for (i = 0; i < key_size/4; i++) {
+ hash ^= ikey[i];
+ hash = (hash << 5) | (hash >> 27);
+ }
+
+ /* Include the BO pointers as key data as well */
+ ikey = (GLuint *)relocs;
+ key_size = nr_relocs * sizeof(struct brw_winsys_reloc);
+ for (i = 0; i < key_size/4; i++) {
+ hash ^= ikey[i];
+ hash = (hash << 5) | (hash >> 27);
+ }
+
+ return hash;
+}
+
+
+/**
+ * Marks a new buffer as being chosen for the given cache id.
+ */
+static void
+update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
+ struct brw_winsys_buffer *bo)
+{
+ if (bo == cache->last_bo[cache_id])
+ return; /* no change */
+
+ bo_reference( &cache->last_bo[cache_id], bo );
+
+ cache->brw->state.dirty.cache |= 1 << cache_id;
+}
+
+
+static struct brw_cache_item *
+search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
+ GLuint hash, const void *key, GLuint key_size,
+ struct brw_winsys_reloc *relocs, GLuint nr_relocs)
+{
+ struct brw_cache_item *c;
+
+#if 0
+ int bucketcount = 0;
+
+ for (c = cache->items[hash % cache->size]; c; c = c->next)
+ bucketcount++;
+
+ debug_printf("bucket %d/%d = %d/%d items\n", hash % cache->size,
+ cache->size, bucketcount, cache->n_items);
+#endif
+
+ for (c = cache->items[hash % cache->size]; c; c = c->next) {
+ if (c->cache_id == cache_id &&
+ c->hash == hash &&
+ c->key_size == key_size &&
+ memcmp(c->key, key, key_size) == 0 &&
+ c->nr_relocs == nr_relocs &&
+ memcmp(c->relocs, relocs, nr_relocs * sizeof *relocs) == 0)
+ return c;
+ }
+
+ return NULL;
+}
+
+
+static void
+rehash(struct brw_cache *cache)
+{
+ struct brw_cache_item **items;
+ struct brw_cache_item *c, *next;
+ GLuint size, i;
+
+ size = cache->size * 3;
+ items = (struct brw_cache_item**) CALLOC(size, sizeof(*items));
+
+ for (i = 0; i < cache->size; i++)
+ for (c = cache->items[i]; c; c = next) {
+ next = c->next;
+ c->next = items[c->hash % size];
+ items[c->hash % size] = c;
+ }
+
+ FREE(cache->items);
+ cache->items = items;
+ cache->size = size;
+}
+
+
+/**
+ * Returns the buffer object matching cache_id and key, or NULL.
+ */
+boolean
+brw_search_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ void *aux_return,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
+
+ item = search_cache(cache, cache_id, hash, key, key_size,
+ relocs, nr_relocs);
+
+ if (item) {
+ if (aux_return)
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+
+ update_cache_last(cache, cache_id, item->bo);
+ bo_reference(bo_out, item->bo);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+enum pipe_error
+brw_upload_cache( struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ const void *data,
+ GLuint data_size,
+ const void *aux,
+ void *aux_return,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
+ GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
+ GLuint relocs_size = nr_relocs * sizeof relocs[0];
+ GLuint aux_size = cache->aux_size[cache_id];
+ enum pipe_error ret;
+ void *tmp;
+ int i;
+
+ /* Create the buffer object to contain the data. For now, use a
+ * single buffer type to describe all cached state atoms. Later,
+ * may want to take advantage of hardware distinctions between
+ * these various entities.
+ */
+ ret = cache->sws->bo_alloc(cache->sws,
+ cache->buffer_type,
+ data_size, 1 << 6,
+ bo_out);
+ if (ret)
+ return ret;
+
+
+ /* Set up the memory containing the key, aux_data, and relocs */
+ tmp = MALLOC(key_size + aux_size + relocs_size);
+
+ memcpy(tmp, key, key_size);
+ memcpy((char *)tmp + key_size, aux, cache->aux_size[cache_id]);
+ memcpy((char *)tmp + key_size + aux_size, relocs, relocs_size);
+ for (i = 0; i < nr_relocs; i++) {
+ p_atomic_inc(&relocs[i].bo->reference.count);
+ }
+
+ item->cache_id = cache_id;
+ item->key = tmp;
+ item->hash = hash;
+ item->key_size = key_size;
+ item->relocs = (struct brw_winsys_reloc *)((char *)tmp + key_size + aux_size);
+ item->nr_relocs = nr_relocs;
+ bo_reference( &item->bo, *bo_out );
+ item->data_size = data_size;
+
+ if (cache->n_items > cache->size * 1.5)
+ rehash(cache);
+
+ hash %= cache->size;
+ item->next = cache->items[hash];
+ cache->items[hash] = item;
+ cache->n_items++;
+
+ if (aux_return) {
+ assert(cache->aux_size[cache_id]);
+ *(void **)aux_return = (void *)((char *)item->key + item->key_size);
+ }
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("upload %s: %d bytes to cache id %d\n",
+ cache->name[cache_id],
+ data_size, cache_id);
+
+ /* Copy data to the buffer */
+ ret = cache->sws->bo_subdata(item->bo,
+ cache_id,
+ 0, data_size, data,
+ relocs, nr_relocs);
+ if (ret)
+ return ret;
+
+ update_cache_last(cache, cache_id, item->bo);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * This doesn't really work with aux data. Use search/upload instead
+ */
+enum pipe_error
+brw_cache_data_sz(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(data, data_size, relocs, nr_relocs);
+
+ item = search_cache(cache, cache_id, hash, data, data_size,
+ relocs, nr_relocs);
+ if (item) {
+ update_cache_last(cache, cache_id, item->bo);
+
+ bo_reference(bo_out, item->bo);
+ return PIPE_OK;
+ }
+
+ return brw_upload_cache(cache, cache_id,
+ data, data_size,
+ relocs, nr_relocs,
+ data, data_size,
+ NULL, NULL,
+ bo_out);
+}
+
+
+/**
+ * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
+ *
+ * If nr_relocs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * better to use, as the potentially changing offsets in the data-used-as-key
+ * will result in excessive cache misses.
+ *
+ * XXX: above is no longer true -- can we remove some code?
+ */
+enum pipe_error
+brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
+ struct brw_winsys_buffer **bo_out)
+{
+ return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
+ relocs, nr_relocs, bo_out);
+}
+
+
+static void
+brw_init_cache_id(struct brw_cache *cache,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
+{
+ cache->name[id] = strdup(name);
+ cache->key_size[id] = key_size;
+ cache->aux_size[id] = aux_size;
+}
+
+
+static void
+brw_init_general_state_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->cache;
+
+ cache->brw = brw;
+ cache->sws = brw->sws;
+
+ cache->buffer_type = BRW_BUFFER_TYPE_GENERAL_STATE;
+
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ CALLOC(cache->size, sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
+ "CC_VP",
+ BRW_CC_VP,
+ sizeof(struct brw_cc_viewport),
+ 0);
+
+ brw_init_cache_id(cache,
+ "CC_UNIT",
+ BRW_CC_UNIT,
+ sizeof(struct brw_cc_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "WM_PROG",
+ BRW_WM_PROG,
+ sizeof(struct brw_wm_prog_key),
+ sizeof(struct brw_wm_prog_data));
+
+ brw_init_cache_id(cache,
+ "SAMPLER_DEFAULT_COLOR",
+ BRW_SAMPLER_DEFAULT_COLOR,
+ sizeof(struct brw_sampler_default_color),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SAMPLER",
+ BRW_SAMPLER,
+ 0, /* variable key/data size */
+ 0);
+
+ brw_init_cache_id(cache,
+ "WM_UNIT",
+ BRW_WM_UNIT,
+ sizeof(struct brw_wm_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SF_PROG",
+ BRW_SF_PROG,
+ sizeof(struct brw_sf_prog_key),
+ sizeof(struct brw_sf_prog_data));
+
+ brw_init_cache_id(cache,
+ "SF_VP",
+ BRW_SF_VP,
+ sizeof(struct brw_sf_viewport),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SF_UNIT",
+ BRW_SF_UNIT,
+ sizeof(struct brw_sf_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "VS_UNIT",
+ BRW_VS_UNIT,
+ sizeof(struct brw_vs_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "VS_PROG",
+ BRW_VS_PROG,
+ sizeof(struct brw_vs_prog_key),
+ sizeof(struct brw_vs_prog_data));
+
+ brw_init_cache_id(cache,
+ "CLIP_UNIT",
+ BRW_CLIP_UNIT,
+ sizeof(struct brw_clip_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "CLIP_PROG",
+ BRW_CLIP_PROG,
+ sizeof(struct brw_clip_prog_key),
+ sizeof(struct brw_clip_prog_data));
+
+ brw_init_cache_id(cache,
+ "GS_UNIT",
+ BRW_GS_UNIT,
+ sizeof(struct brw_gs_unit_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "GS_PROG",
+ BRW_GS_PROG,
+ sizeof(struct brw_gs_prog_key),
+ sizeof(struct brw_gs_prog_data));
+}
+
+
+static void
+brw_init_surface_state_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->surface_cache;
+
+ cache->brw = brw;
+ cache->sws = brw->sws;
+
+ cache->buffer_type = BRW_BUFFER_TYPE_SURFACE_STATE;
+
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ CALLOC(cache->size, sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
+ "SS_SURFACE",
+ BRW_SS_SURFACE,
+ sizeof(struct brw_surface_state),
+ 0);
+
+ brw_init_cache_id(cache,
+ "SS_SURF_BIND",
+ BRW_SS_SURF_BIND,
+ 0,
+ 0);
+}
+
+
+void
+brw_init_caches(struct brw_context *brw)
+{
+ brw_init_general_state_cache(brw);
+ brw_init_surface_state_cache(brw);
+}
+
+
+static void
+brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
+{
+ struct brw_cache_item *c, *next;
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ for (i = 0; i < cache->size; i++) {
+ for (c = cache->items[i]; c; c = next) {
+ int j;
+
+ next = c->next;
+
+ for (j = 0; j < c->nr_relocs; j++)
+ bo_reference(&c->relocs[j].bo, NULL);
+
+ bo_reference(&c->bo, NULL);
+ FREE((void *)c->key);
+ FREE(c);
+ }
+ cache->items[i] = NULL;
+ }
+
+ cache->n_items = 0;
+
+ if (brw->curbe.last_buf) {
+ FREE(brw->curbe.last_buf);
+ brw->curbe.last_buf = NULL;
+ }
+
+ brw->state.dirty.mesa |= ~0;
+ brw->state.dirty.brw |= ~0;
+ brw->state.dirty.cache |= ~0;
+}
+
+/* Clear all entries from the cache that point to the given bo.
+ *
+ * This lets us release memory for reuse earlier for known-dead buffers,
+ * at the cost of walking the entire hash table.
+ */
+void
+brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo)
+{
+ struct brw_cache_item **prev;
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ for (i = 0; i < cache->size; i++) {
+ for (prev = &cache->items[i]; *prev;) {
+ struct brw_cache_item *c = *prev;
+
+ if (cache->sws->bo_references(c->bo, bo)) {
+ int j;
+
+ *prev = c->next;
+
+ for (j = 0; j < c->nr_relocs; j++)
+ bo_reference(&c->relocs[j].bo, NULL);
+
+ bo_reference(&c->bo, NULL);
+
+ FREE((void *)c->key);
+ FREE(c);
+ cache->n_items--;
+ } else {
+ prev = &c->next;
+ }
+ }
+ }
+}
+
+void
+brw_state_cache_check_size(struct brw_context *brw)
+{
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items);
+
+ /* un-tuned guess. We've got around 20 state objects for a total of around
+ * 32k, so 1000 of them is around 1.5MB.
+ */
+ if (brw->cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->cache);
+
+ if (brw->surface_cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->surface_cache);
+}
+
+
+static void
+brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache)
+{
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_STATE)
+ debug_printf("%s\n", __FUNCTION__);
+
+ brw_clear_cache(brw, cache);
+ for (i = 0; i < BRW_MAX_CACHE; i++) {
+ bo_reference(&cache->last_bo[i], NULL);
+ FREE(cache->name[i]);
+ }
+ FREE(cache->items);
+ cache->items = NULL;
+ cache->size = 0;
+}
+
+
+void
+brw_destroy_caches(struct brw_context *brw)
+{
+ brw_destroy_cache(brw, &brw->cache);
+ brw_destroy_cache(brw, &brw->surface_cache);
+}
diff --git a/src/gallium/drivers/i965/brw_state_debug.c b/src/gallium/drivers/i965/brw_state_debug.c
new file mode 100644
index 0000000000..049c278c93
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_debug.c
@@ -0,0 +1,153 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+
+
+
+#include "brw_context.h"
+#include "brw_state.h"
+
+
+struct dirty_bit_map {
+ uint32_t bit;
+ char *name;
+ uint32_t count;
+};
+
+#define DEFINE_BIT(name) {name, #name, 0}
+
+static struct dirty_bit_map mesa_bits[] = {
+ DEFINE_BIT(PIPE_NEW_DEPTH_STENCIL_ALPHA),
+ DEFINE_BIT(PIPE_NEW_RAST),
+ DEFINE_BIT(PIPE_NEW_BLEND),
+ DEFINE_BIT(PIPE_NEW_VIEWPORT),
+ DEFINE_BIT(PIPE_NEW_SAMPLERS),
+ DEFINE_BIT(PIPE_NEW_VERTEX_BUFFER),
+ DEFINE_BIT(PIPE_NEW_VERTEX_ELEMENT),
+ DEFINE_BIT(PIPE_NEW_FRAGMENT_SHADER),
+ DEFINE_BIT(PIPE_NEW_VERTEX_SHADER),
+ DEFINE_BIT(PIPE_NEW_FRAGMENT_CONSTANTS),
+ DEFINE_BIT(PIPE_NEW_VERTEX_CONSTANTS),
+ DEFINE_BIT(PIPE_NEW_CLIP),
+ DEFINE_BIT(PIPE_NEW_INDEX_BUFFER),
+ DEFINE_BIT(PIPE_NEW_INDEX_RANGE),
+ DEFINE_BIT(PIPE_NEW_BLEND_COLOR),
+ DEFINE_BIT(PIPE_NEW_POLYGON_STIPPLE),
+ DEFINE_BIT(PIPE_NEW_FRAMEBUFFER_DIMENSIONS),
+ DEFINE_BIT(PIPE_NEW_DEPTH_BUFFER),
+ DEFINE_BIT(PIPE_NEW_COLOR_BUFFERS),
+ DEFINE_BIT(PIPE_NEW_QUERY),
+ DEFINE_BIT(PIPE_NEW_SCISSOR),
+ DEFINE_BIT(PIPE_NEW_BOUND_TEXTURES),
+ DEFINE_BIT(PIPE_NEW_NR_CBUFS),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map brw_bits[] = {
+ DEFINE_BIT(BRW_NEW_URB_FENCE),
+ DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
+ DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
+ DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
+ DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_CONTEXT),
+ DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_PSP),
+ DEFINE_BIT(BRW_NEW_WM_SURFACES),
+ DEFINE_BIT(BRW_NEW_xxx),
+ DEFINE_BIT(BRW_NEW_INDICES),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map cache_bits[] = {
+ DEFINE_BIT(CACHE_NEW_CC_VP),
+ DEFINE_BIT(CACHE_NEW_CC_UNIT),
+ DEFINE_BIT(CACHE_NEW_WM_PROG),
+ DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR),
+ DEFINE_BIT(CACHE_NEW_SAMPLER),
+ DEFINE_BIT(CACHE_NEW_WM_UNIT),
+ DEFINE_BIT(CACHE_NEW_SF_PROG),
+ DEFINE_BIT(CACHE_NEW_SF_VP),
+ DEFINE_BIT(CACHE_NEW_SF_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_PROG),
+ DEFINE_BIT(CACHE_NEW_GS_UNIT),
+ DEFINE_BIT(CACHE_NEW_GS_PROG),
+ DEFINE_BIT(CACHE_NEW_CLIP_VP),
+ DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
+ DEFINE_BIT(CACHE_NEW_CLIP_PROG),
+ DEFINE_BIT(CACHE_NEW_SURFACE),
+ DEFINE_BIT(CACHE_NEW_SURF_BIND),
+ {0, 0, 0}
+};
+
+
+static void
+brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ if (bit_map[i].bit & bits)
+ bit_map[i].count++;
+ }
+}
+
+static void
+brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ debug_printf("0x%08x: %12d (%s)\n",
+ bit_map[i].bit, bit_map[i].count, bit_map[i].name);
+ }
+}
+
+void
+brw_update_dirty_counts( unsigned mesa,
+ unsigned brw,
+ unsigned cache )
+{
+ static int dirty_count = 0;
+
+ brw_update_dirty_count(mesa_bits, mesa);
+ brw_update_dirty_count(brw_bits, brw);
+ brw_update_dirty_count(cache_bits, cache);
+ if (dirty_count++ % 1000 == 0) {
+ brw_print_dirty_count(mesa_bits, mesa);
+ brw_print_dirty_count(brw_bits, brw);
+ brw_print_dirty_count(cache_bits, cache);
+ debug_printf("\n");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c
new file mode 100644
index 0000000000..f8b91eff81
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_state_upload.c
@@ -0,0 +1,270 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_batchbuffer.h"
+#include "brw_debug.h"
+
+const struct brw_tracked_state *atoms[] =
+{
+/* &brw_wm_input_sizes, */
+ &brw_vs_prog,
+ &brw_gs_prog,
+ &brw_clip_prog,
+ &brw_sf_prog,
+ &brw_wm_prog,
+
+ /* Once all the programs are done, we know how large urb entry
+ * sizes need to be and can decide if we need to change the urb
+ * layout.
+ */
+ &brw_curbe_offsets,
+ &brw_recalculate_urb_fence,
+
+ &brw_cc_vp,
+ &brw_cc_unit,
+
+ &brw_vs_surfaces, /* must do before unit */
+ /*&brw_wm_constant_surface,*/ /* must do before wm surfaces/bind bo */
+ &brw_wm_surfaces, /* must do before samplers and unit */
+ &brw_wm_samplers,
+
+ &brw_wm_unit,
+ &brw_sf_vp,
+ &brw_sf_unit,
+ &brw_vs_unit, /* always required, enabled or not */
+ &brw_clip_unit,
+ &brw_gs_unit,
+
+ /* Command packets:
+ */
+ &brw_invarient_state,
+ &brw_state_base_address,
+
+ &brw_binding_table_pointers,
+ &brw_blend_constant_color,
+
+ &brw_depthbuffer,
+ &brw_polygon_stipple,
+ &brw_line_stipple,
+
+ &brw_psp_urb_cbs,
+
+ &brw_drawing_rect,
+ &brw_indices,
+ &brw_index_buffer,
+ &brw_vertices,
+
+ &brw_curbe_buffer
+};
+
+
+void brw_init_state( struct brw_context *brw )
+{
+ brw_init_caches(brw);
+}
+
+
+void brw_destroy_state( struct brw_context *brw )
+{
+ brw_destroy_caches(brw);
+ brw_destroy_batch_cache(brw);
+}
+
+/***********************************************************************
+ */
+
+static GLboolean check_state( const struct brw_state_flags *a,
+ const struct brw_state_flags *b )
+{
+ return ((a->mesa & b->mesa) ||
+ (a->brw & b->brw) ||
+ (a->cache & b->cache));
+}
+
+static void accumulate_state( struct brw_state_flags *a,
+ const struct brw_state_flags *b )
+{
+ a->mesa |= b->mesa;
+ a->brw |= b->brw;
+ a->cache |= b->cache;
+}
+
+
+static void xor_states( struct brw_state_flags *result,
+ const struct brw_state_flags *a,
+ const struct brw_state_flags *b )
+{
+ result->mesa = a->mesa ^ b->mesa;
+ result->brw = a->brw ^ b->brw;
+ result->cache = a->cache ^ b->cache;
+}
+
+static void
+brw_clear_validated_bos(struct brw_context *brw)
+{
+ int i;
+
+ /* Clear the last round of validated bos */
+ for (i = 0; i < brw->state.validated_bo_count; i++) {
+ bo_reference(&brw->state.validated_bos[i], NULL);
+ }
+ brw->state.validated_bo_count = 0;
+}
+
+
+/***********************************************************************
+ * Emit all state:
+ */
+enum pipe_error brw_validate_state( struct brw_context *brw )
+{
+ struct brw_state_flags *state = &brw->state.dirty;
+ GLuint i;
+ int ret;
+
+ brw_clear_validated_bos(brw);
+ brw_add_validated_bo(brw, brw->batch->buf);
+
+ if (brw->flags.always_emit_state) {
+ state->mesa |= ~0;
+ state->brw |= ~0;
+ state->cache |= ~0;
+ }
+
+ if (state->mesa == 0 &&
+ state->cache == 0 &&
+ state->brw == 0)
+ return 0;
+
+ if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
+ brw_clear_batch_cache(brw);
+
+ /* do prepare stage for all atoms */
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
+
+ if (check_state(state, &atom->dirty)) {
+ if (atom->prepare) {
+ ret = atom->prepare(brw);
+ if (ret)
+ return ret;
+ }
+ }
+ }
+
+ /* Make sure that the textures which are referenced by the current
+ * brw fragment program are actually present/valid.
+ * If this fails, we can experience GPU lock-ups.
+ */
+ {
+ const struct brw_fragment_shader *fp = brw->curr.fragment_shader;
+ if (fp) {
+ assert(fp->info.file_max[TGSI_FILE_SAMPLER] < (int)brw->curr.num_samplers);
+ /*assert(fp->info.texture_max <= brw->curr.num_textures);*/
+ }
+ }
+
+ return 0;
+}
+
+
+enum pipe_error brw_upload_state(struct brw_context *brw)
+{
+ struct brw_state_flags *state = &brw->state.dirty;
+ int ret;
+ int i;
+
+ brw_clear_validated_bos(brw);
+
+ if (BRW_DEBUG) {
+ /* Debug version which enforces various sanity checks on the
+ * state flags which are generated and checked to help ensure
+ * state atoms are ordered correctly in the list.
+ */
+ struct brw_state_flags examined, prev;
+ memset(&examined, 0, sizeof(examined));
+ prev = *state;
+
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
+ struct brw_state_flags generated;
+
+ assert(atom->dirty.mesa ||
+ atom->dirty.brw ||
+ atom->dirty.cache);
+
+ if (check_state(state, &atom->dirty)) {
+ if (atom->emit) {
+ ret = atom->emit( brw );
+ if (ret)
+ return ret;
+ }
+ }
+
+ accumulate_state(&examined, &atom->dirty);
+
+ /* generated = (prev ^ state)
+ * if (examined & generated)
+ * fail;
+ */
+ xor_states(&generated, &prev, state);
+ assert(!check_state(&examined, &generated));
+ prev = *state;
+ }
+ }
+ else {
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
+
+ if (check_state(state, &atom->dirty)) {
+ if (atom->emit) {
+ ret = atom->emit( brw );
+ if (ret)
+ return ret;
+ }
+ }
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_STATE) {
+ brw_update_dirty_counts( state->mesa,
+ state->brw,
+ state->cache );
+ }
+
+ /* Clear dirty flags:
+ */
+ memset(state, 0, sizeof(*state));
+ return 0;
+}
diff --git a/src/gallium/drivers/i965/brw_structs.h b/src/gallium/drivers/i965/brw_structs.h
new file mode 100644
index 0000000000..bf10bc04de
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs.h
@@ -0,0 +1,1576 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_STRUCTS_H
+#define BRW_STRUCTS_H
+
+#include "brw_types.h"
+
+/** Number of general purpose registers (VS, WM, etc) */
+#define BRW_MAX_GRF 128
+
+/** Number of message register file registers */
+#define BRW_MAX_MRF 16
+
+
+/* Command packets:
+ */
+struct header
+{
+ GLuint length:16;
+ GLuint opcode:16;
+};
+
+
+union header_union
+{
+ struct header bits;
+ GLuint dword;
+};
+
+struct brw_3d_control
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint notify_enable:1;
+ GLuint pad:3;
+ GLuint wc_flush_enable:1;
+ GLuint depth_stall_enable:1;
+ GLuint operation:2;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint pad:2;
+ GLuint dest_addr_type:1;
+ GLuint dest_addr:29;
+ } dest;
+
+ GLuint dword2;
+ GLuint dword3;
+};
+
+
+struct brw_3d_primitive
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint pad:2;
+ GLuint topology:5;
+ GLuint indexed:1;
+ GLuint opcode:16;
+ } header;
+
+ GLuint verts_per_instance;
+ GLuint start_vert_location;
+ GLuint instance_count;
+ GLuint start_instance_location;
+ GLuint base_vert_location;
+};
+
+/* These seem to be passed around as function args, so it works out
+ * better to keep them as #defines:
+ */
+#define BRW_FLUSH_READ_CACHE 0x1
+#define BRW_FLUSH_STATE_CACHE 0x2
+#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4
+#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8
+
+struct brw_mi_flush
+{
+ GLuint flags:4;
+ GLuint pad:12;
+ GLuint opcode:16;
+};
+
+struct brw_vf_statistics
+{
+ GLuint statistics_enable:1;
+ GLuint pad:15;
+ GLuint opcode:16;
+};
+
+
+
+struct brw_binding_table_pointers
+{
+ struct header header;
+ GLuint vs;
+ GLuint gs;
+ GLuint clp;
+ GLuint sf;
+ GLuint wm;
+};
+
+
+struct brw_blend_constant_color
+{
+ struct header header;
+ GLfloat blend_constant_color[4];
+};
+
+
+struct brw_depthbuffer
+{
+ union header_union header;
+
+ union {
+ struct {
+ GLuint pitch:18;
+ GLuint format:3;
+ GLuint pad:2;
+ GLuint software_tiled_rendering_mode:2;
+ GLuint depth_offset_disable:1;
+ GLuint tile_walk:1;
+ GLuint tiled_surface:1;
+ GLuint pad2:1;
+ GLuint surface_type:3;
+ } bits;
+ GLuint dword;
+ } dword1;
+
+ GLuint dword2_base_addr;
+
+ union {
+ struct {
+ GLuint pad:1;
+ GLuint mipmap_layout:1;
+ GLuint lod:4;
+ GLuint width:13;
+ GLuint height:13;
+ } bits;
+ GLuint dword;
+ } dword3;
+
+ union {
+ struct {
+ GLuint pad:10;
+ GLuint min_array_element:11;
+ GLuint depth:11;
+ } bits;
+ GLuint dword;
+ } dword4;
+};
+
+struct brw_depthbuffer_g4x
+{
+ union header_union header;
+
+ union {
+ struct {
+ GLuint pitch:18;
+ GLuint format:3;
+ GLuint pad:2;
+ GLuint software_tiled_rendering_mode:2;
+ GLuint depth_offset_disable:1;
+ GLuint tile_walk:1;
+ GLuint tiled_surface:1;
+ GLuint pad2:1;
+ GLuint surface_type:3;
+ } bits;
+ GLuint dword;
+ } dword1;
+
+ GLuint dword2_base_addr;
+
+ union {
+ struct {
+ GLuint pad:1;
+ GLuint mipmap_layout:1;
+ GLuint lod:4;
+ GLuint width:13;
+ GLuint height:13;
+ } bits;
+ GLuint dword;
+ } dword3;
+
+ union {
+ struct {
+ GLuint pad:10;
+ GLuint min_array_element:11;
+ GLuint depth:11;
+ } bits;
+ GLuint dword;
+ } dword4;
+
+ union {
+ struct {
+ GLuint xoffset:16;
+ GLuint yoffset:16;
+ } bits;
+ GLuint dword;
+ } dword5; /* NEW in Integrated Graphics Device */
+};
+
+struct brw_drawrect
+{
+ struct header header;
+ GLuint xmin:16;
+ GLuint ymin:16;
+ GLuint xmax:16;
+ GLuint ymax:16;
+ GLuint xorg:16;
+ GLuint yorg:16;
+};
+
+
+
+
+struct brw_global_depth_offset_clamp
+{
+ struct header header;
+ GLfloat depth_offset_clamp;
+};
+
+struct brw_indexbuffer
+{
+ union {
+ struct
+ {
+ GLuint length:8;
+ GLuint index_format:2;
+ GLuint cut_index_enable:1;
+ GLuint pad:5;
+ GLuint opcode:16;
+ } bits;
+ GLuint dword;
+
+ } header;
+
+ GLuint buffer_start;
+ GLuint buffer_end;
+};
+
+/* NEW in Integrated Graphics Device */
+struct brw_aa_line_parameters
+{
+ struct header header;
+
+ struct {
+ GLuint aa_coverage_scope:8;
+ GLuint pad0:8;
+ GLuint aa_coverage_bias:8;
+ GLuint pad1:8;
+ } bits0;
+
+ struct {
+ GLuint aa_coverage_endcap_slope:8;
+ GLuint pad0:8;
+ GLuint aa_coverage_endcap_bias:8;
+ GLuint pad1:8;
+ } bits1;
+};
+
+struct brw_line_stipple
+{
+ struct header header;
+
+ struct
+ {
+ GLuint pattern:16;
+ GLuint pad:16;
+ } bits0;
+
+ struct
+ {
+ GLuint repeat_count:9;
+ GLuint pad:7;
+ GLuint inverse_repeat_count:16;
+ } bits1;
+};
+
+
+struct brw_pipelined_state_pointers
+{
+ struct header header;
+
+ struct {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } vs;
+
+ struct
+ {
+ GLuint enable:1;
+ GLuint pad:4;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } gs;
+
+ struct
+ {
+ GLuint enable:1;
+ GLuint pad:4;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } clp;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } sf;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE */
+ } wm;
+
+ struct
+ {
+ GLuint pad:5;
+ GLuint offset:27; /* Offset from GENERAL_STATE_BASE. KW: check me! */
+ } cc;
+};
+
+
+struct brw_polygon_stipple_offset
+{
+ struct header header;
+
+ struct {
+ GLuint y_offset:5;
+ GLuint pad:3;
+ GLuint x_offset:5;
+ GLuint pad0:19;
+ } bits0;
+};
+
+
+
+struct brw_polygon_stipple
+{
+ struct header header;
+ GLuint stipple[32];
+};
+
+
+
+struct brw_pipeline_select
+{
+ struct
+ {
+ GLuint pipeline_select:1;
+ GLuint pad:15;
+ GLuint opcode:16;
+ } header;
+};
+
+
+struct brw_pipe_control
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint notify_enable:1;
+ GLuint texture_cache_flush_enable:1;
+ GLuint indirect_state_pointers_disable:1;
+ GLuint instruction_state_cache_flush_enable:1;
+ GLuint write_cache_flush_enable:1;
+ GLuint depth_stall_enable:1;
+ GLuint post_sync_operation:2;
+
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint pad:2;
+ GLuint dest_addr_type:1;
+ GLuint dest_addr:29;
+ } bits1;
+
+ GLuint data0;
+ GLuint data1;
+};
+
+
+struct brw_urb_fence
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint vs_realloc:1;
+ GLuint gs_realloc:1;
+ GLuint clp_realloc:1;
+ GLuint sf_realloc:1;
+ GLuint vfe_realloc:1;
+ GLuint cs_realloc:1;
+ GLuint pad:2;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint vs_fence:10;
+ GLuint gs_fence:10;
+ GLuint clp_fence:10;
+ GLuint pad:2;
+ } bits0;
+
+ struct
+ {
+ GLuint sf_fence:10;
+ GLuint vf_fence:10;
+ GLuint cs_fence:11;
+ GLuint pad:1;
+ } bits1;
+};
+
+struct brw_cs_urb_state
+{
+ struct header header;
+
+ struct
+ {
+ GLuint nr_urb_entries:3;
+ GLuint pad:1;
+ GLuint urb_entry_size:5;
+ GLuint pad0:23;
+ } bits0;
+};
+
+struct brw_constant_buffer
+{
+ struct
+ {
+ GLuint length:8;
+ GLuint valid:1;
+ GLuint pad:7;
+ GLuint opcode:16;
+ } header;
+
+ struct
+ {
+ GLuint buffer_length:6;
+ GLuint buffer_address:26;
+ } bits0;
+};
+
+struct brw_state_base_address
+{
+ struct header header;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:4;
+ GLuint general_state_address:27;
+ } bits0;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:4;
+ GLuint surface_state_address:27;
+ } bits1;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:4;
+ GLuint indirect_object_state_address:27;
+ } bits2;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:11;
+ GLuint general_state_upper_bound:20;
+ } bits3;
+
+ struct
+ {
+ GLuint modify_enable:1;
+ GLuint pad:11;
+ GLuint indirect_object_state_upper_bound:20;
+ } bits4;
+};
+
+struct brw_state_prefetch
+{
+ struct header header;
+
+ struct
+ {
+ GLuint prefetch_count:3;
+ GLuint pad:3;
+ GLuint prefetch_pointer:26;
+ } bits0;
+};
+
+struct brw_system_instruction_pointer
+{
+ struct header header;
+
+ struct
+ {
+ GLuint pad:4;
+ GLuint system_instruction_pointer:28;
+ } bits0;
+};
+
+
+
+
+/* State structs for the various fixed function units:
+ */
+
+
+struct thread0
+{
+ GLuint pad0:1;
+ GLuint grf_reg_count:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */
+};
+
+struct thread1
+{
+ GLuint ext_halt_exception_enable:1;
+ GLuint sw_exception_enable:1;
+ GLuint mask_stack_exception_enable:1;
+ GLuint timeout_exception_enable:1;
+ GLuint illegal_op_exception_enable:1;
+ GLuint pad0:3;
+ GLuint depth_coef_urb_read_offset:6; /* WM only */
+ GLuint pad1:2;
+ GLuint floating_point_mode:1;
+ GLuint thread_priority:1;
+ GLuint binding_table_entry_count:8;
+ GLuint pad3:5;
+ GLuint single_program_flow:1;
+};
+
+struct thread2
+{
+ GLuint per_thread_scratch_space:4;
+ GLuint pad0:6;
+ GLuint scratch_space_base_pointer:22;
+};
+
+
+struct thread3
+{
+ GLuint dispatch_grf_start_reg:4;
+ GLuint urb_entry_read_offset:6;
+ GLuint pad0:1;
+ GLuint urb_entry_read_length:6;
+ GLuint pad1:1;
+ GLuint const_urb_entry_read_offset:6;
+ GLuint pad2:1;
+ GLuint const_urb_entry_read_length:6;
+ GLuint pad3:1;
+};
+
+
+
+struct brw_clip_unit_state
+{
+ struct thread0 thread0;
+ struct
+ {
+ GLuint pad0:7;
+ GLuint sw_exception_enable:1;
+ GLuint pad1:3;
+ GLuint mask_stack_exception_enable:1;
+ GLuint pad2:1;
+ GLuint illegal_op_exception_enable:1;
+ GLuint pad3:2;
+ GLuint floating_point_mode:1;
+ GLuint thread_priority:1;
+ GLuint binding_table_entry_count:8;
+ GLuint pad4:5;
+ GLuint single_program_flow:1;
+ } thread1;
+
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:9;
+ GLuint gs_output_stats:1; /* not always */
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:5; /* may be less */
+ GLuint pad3:2;
+ } thread4;
+
+ struct
+ {
+ GLuint pad0:13;
+ GLuint clip_mode:3;
+ GLuint userclip_enable_flags:8;
+ GLuint userclip_must_clip:1;
+ GLuint negative_w_clip_test:1;
+ GLuint guard_band_enable:1;
+ GLuint viewport_z_clip_enable:1;
+ GLuint viewport_xy_clip_enable:1;
+ GLuint vertex_position_space:1;
+ GLuint api_mode:1;
+ GLuint pad2:1;
+ } clip5;
+
+ struct
+ {
+ GLuint pad0:5;
+ GLuint clipper_viewport_state_ptr:27;
+ } clip6;
+
+
+ GLfloat viewport_xmin;
+ GLfloat viewport_xmax;
+ GLfloat viewport_ymin;
+ GLfloat viewport_ymax;
+};
+
+
+
+struct brw_cc_unit_state
+{
+ struct brw_cc0
+ {
+ GLuint pad0:3;
+ GLuint bf_stencil_pass_depth_pass_op:3;
+ GLuint bf_stencil_pass_depth_fail_op:3;
+ GLuint bf_stencil_fail_op:3;
+ GLuint bf_stencil_func:3;
+ GLuint bf_stencil_enable:1;
+ GLuint pad1:2;
+ GLuint stencil_write_enable:1;
+ GLuint stencil_pass_depth_pass_op:3;
+ GLuint stencil_pass_depth_fail_op:3;
+ GLuint stencil_fail_op:3;
+ GLuint stencil_func:3;
+ GLuint stencil_enable:1;
+ } cc0;
+
+
+ struct brw_cc1
+ {
+ GLuint bf_stencil_ref:8;
+ GLuint stencil_write_mask:8;
+ GLuint stencil_test_mask:8;
+ GLuint stencil_ref:8;
+ } cc1;
+
+
+ struct brw_cc2
+ {
+ GLuint logicop_enable:1;
+ GLuint pad0:10;
+ GLuint depth_write_enable:1;
+ GLuint depth_test_function:3;
+ GLuint depth_test:1;
+ GLuint bf_stencil_write_mask:8;
+ GLuint bf_stencil_test_mask:8;
+ } cc2;
+
+
+ struct brw_cc3
+ {
+ GLuint pad0:8;
+ GLuint alpha_test_func:3;
+ GLuint alpha_test:1;
+ GLuint blend_enable:1;
+ GLuint ia_blend_enable:1;
+ GLuint pad1:1;
+ GLuint alpha_test_format:1;
+ GLuint pad2:16;
+ } cc3;
+
+ struct brw_cc4
+ {
+ GLuint pad0:5;
+ GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
+ } cc4;
+
+ struct brw_cc5
+ {
+ GLuint pad0:2;
+ GLuint ia_dest_blend_factor:5;
+ GLuint ia_src_blend_factor:5;
+ GLuint ia_blend_function:3;
+ GLuint statistics_enable:1;
+ GLuint logicop_func:4;
+ GLuint pad1:11;
+ GLuint dither_enable:1;
+ } cc5;
+
+ struct brw_cc6
+ {
+ GLuint clamp_post_alpha_blend:1;
+ GLuint clamp_pre_alpha_blend:1;
+ GLuint clamp_range:2;
+ GLuint pad0:11;
+ GLuint y_dither_offset:2;
+ GLuint x_dither_offset:2;
+ GLuint dest_blend_factor:5;
+ GLuint src_blend_factor:5;
+ GLuint blend_function:3;
+ } cc6;
+
+ struct brw_cc7 {
+ union {
+ GLfloat f;
+ GLubyte ub[4];
+ } alpha_ref;
+ } cc7;
+};
+
+
+
+struct brw_sf_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:10;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:6;
+ GLuint pad3:1;
+ } thread4;
+
+ struct
+ {
+ GLuint front_winding:1;
+ GLuint viewport_transform:1;
+ GLuint pad0:3;
+ GLuint sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
+ } sf5;
+
+ struct
+ {
+ GLuint pad0:9;
+ GLuint dest_org_vbias:4;
+ GLuint dest_org_hbias:4;
+ GLuint scissor:1;
+ GLuint disable_2x2_trifilter:1;
+ GLuint disable_zero_pix_trifilter:1;
+ GLuint point_rast_rule:2;
+ GLuint line_endcap_aa_region_width:2;
+ GLuint line_width:4;
+ GLuint fast_scissor_disable:1;
+ GLuint cull_mode:2;
+ GLuint aa_enable:1;
+ } sf6;
+
+ struct
+ {
+ GLuint point_size:11;
+ GLuint use_point_size_state:1;
+ GLuint subpixel_precision:1;
+ GLuint sprite_point:1;
+ GLuint pad0:10;
+ GLuint aa_line_distance_mode:1;
+ GLuint trifan_pv:2;
+ GLuint linestrip_pv:2;
+ GLuint tristrip_pv:2;
+ GLuint line_last_pixel_enable:1;
+ } sf7;
+
+};
+
+
+struct brw_gs_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:8;
+ GLuint rendering_enable:1; /* for IGDNG */
+ GLuint pad4:1;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:5;
+ GLuint pad3:2;
+ } thread4;
+
+ struct
+ {
+ GLuint sampler_count:3;
+ GLuint pad0:2;
+ GLuint sampler_state_pointer:27;
+ } gs5;
+
+
+ struct
+ {
+ GLuint max_vp_index:4;
+ GLuint pad0:12;
+ GLuint svbi_post_inc_value:10;
+ GLuint pad1:1;
+ GLuint svbi_post_inc_enable:1;
+ GLuint svbi_payload:1;
+ GLuint discard_adjaceny:1;
+ GLuint reorder_enable:1;
+ GLuint pad2:1;
+ } gs6;
+};
+
+
+struct brw_vs_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct
+ {
+ GLuint pad0:10;
+ GLuint stats_enable:1;
+ GLuint nr_urb_entries:7;
+ GLuint pad1:1;
+ GLuint urb_entry_allocation_size:5;
+ GLuint pad2:1;
+ GLuint max_threads:6;
+ GLuint pad3:1;
+ } thread4;
+
+ struct
+ {
+ GLuint sampler_count:3;
+ GLuint pad0:2;
+ GLuint sampler_state_pointer:27;
+ } vs5;
+
+ struct
+ {
+ GLuint vs_enable:1;
+ GLuint vert_cache_disable:1;
+ GLuint pad0:30;
+ } vs6;
+};
+
+
+struct brw_wm_unit_state
+{
+ struct thread0 thread0;
+ struct thread1 thread1;
+ struct thread2 thread2;
+ struct thread3 thread3;
+
+ struct {
+ GLuint stats_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint sampler_count:3;
+ GLuint sampler_state_pointer:27;
+ } wm4;
+
+ struct
+ {
+ GLuint enable_8_pix:1;
+ GLuint enable_16_pix:1;
+ GLuint enable_32_pix:1;
+ GLuint enable_con_32_pix:1;
+ GLuint enable_con_64_pix:1;
+ GLuint pad0:5;
+ GLuint legacy_global_depth_bias:1;
+ GLuint line_stipple:1;
+ GLuint depth_offset:1;
+ GLuint polygon_stipple:1;
+ GLuint line_aa_region_width:2;
+ GLuint line_endcap_aa_region_width:2;
+ GLuint early_depth_test:1;
+ GLuint thread_dispatch_enable:1;
+ GLuint program_uses_depth:1;
+ GLuint program_computes_depth:1;
+ GLuint program_uses_killpixel:1;
+ GLuint legacy_line_rast: 1;
+ GLuint transposed_urb_read_enable:1;
+ GLuint max_threads:7;
+ } wm5;
+
+ GLfloat global_depth_offset_constant;
+ GLfloat global_depth_offset_scale;
+
+ /* for IGDNG only */
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_1:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_1:26;
+ } wm8;
+
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_2:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_2:26;
+ } wm9;
+
+ struct {
+ GLuint pad0:1;
+ GLuint grf_reg_count_3:3;
+ GLuint pad1:2;
+ GLuint kernel_start_pointer_3:26;
+ } wm10;
+};
+
+struct brw_sampler_default_color {
+ GLfloat color[4];
+};
+
+struct brw_sampler_state
+{
+
+ struct brw_ss0
+ {
+ GLuint shadow_function:3;
+ GLuint lod_bias:11;
+ GLuint min_filter:3;
+ GLuint mag_filter:3;
+ GLuint mip_filter:2;
+ GLuint base_level:5;
+ GLuint pad:1;
+ GLuint lod_preclamp:1;
+ GLuint default_color_mode:1;
+ GLuint pad0:1;
+ GLuint disable:1;
+ } ss0;
+
+ struct brw_ss1
+ {
+ GLuint r_wrap_mode:3;
+ GLuint t_wrap_mode:3;
+ GLuint s_wrap_mode:3;
+ GLuint pad:3;
+ GLuint max_lod:10;
+ GLuint min_lod:10;
+ } ss1;
+
+
+ struct brw_ss2
+ {
+ GLuint pad:5;
+ GLuint default_color_pointer:27;
+ } ss2;
+
+ struct brw_ss3
+ {
+ GLuint pad:19;
+ GLuint max_aniso:3;
+ GLuint chroma_key_mode:1;
+ GLuint chroma_key_index:2;
+ GLuint chroma_key_enable:1;
+ GLuint monochrome_filter_width:3;
+ GLuint monochrome_filter_height:3;
+ } ss3;
+};
+
+
+struct brw_clipper_viewport
+{
+ GLfloat xmin;
+ GLfloat xmax;
+ GLfloat ymin;
+ GLfloat ymax;
+};
+
+struct brw_cc_viewport
+{
+ GLfloat min_depth;
+ GLfloat max_depth;
+};
+
+struct brw_sf_viewport
+{
+ struct {
+ GLfloat m00;
+ GLfloat m11;
+ GLfloat m22;
+ GLfloat m30;
+ GLfloat m31;
+ GLfloat m32;
+ } viewport;
+
+ /* scissor coordinates are inclusive */
+ struct {
+ GLshort xmin;
+ GLshort ymin;
+ GLshort xmax;
+ GLshort ymax;
+ } scissor;
+};
+
+/* Documented in the subsystem/shared-functions/sampler chapter...
+ */
+struct brw_surface_state
+{
+ struct brw_surf_ss0 {
+ GLuint cube_pos_z:1;
+ GLuint cube_neg_z:1;
+ GLuint cube_pos_y:1;
+ GLuint cube_neg_y:1;
+ GLuint cube_pos_x:1;
+ GLuint cube_neg_x:1;
+ GLuint pad:4;
+ GLuint mipmap_layout_mode:1;
+ GLuint vert_line_stride_ofs:1;
+ GLuint vert_line_stride:1;
+ GLuint color_blend:1;
+ GLuint writedisable_blue:1;
+ GLuint writedisable_green:1;
+ GLuint writedisable_red:1;
+ GLuint writedisable_alpha:1;
+ GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */
+ GLuint data_return_format:1;
+ GLuint pad0:1;
+ GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
+ } ss0;
+
+ struct brw_surf_ss1 {
+ GLuint base_addr;
+ } ss1;
+
+ struct brw_surf_ss2 {
+ GLuint pad:2;
+ GLuint mip_count:4;
+ GLuint width:13;
+ GLuint height:13;
+ } ss2;
+
+ struct brw_surf_ss3 {
+ GLuint tile_walk:1;
+ GLuint tiled_surface:1;
+ GLuint pad:1;
+ GLuint pitch:18;
+ GLuint depth:11;
+ } ss3;
+
+ struct brw_surf_ss4 {
+ GLuint multisample_position_palette_index:3;
+ GLuint pad1:1;
+ GLuint num_multisamples:3;
+ GLuint pad0:1;
+ GLuint render_target_view_extent:9;
+ GLuint min_array_elt:11;
+ GLuint min_lod:4;
+ } ss4;
+
+ struct brw_surf_ss5 {
+ GLuint pad1:16;
+ GLuint llc_mapping:1;
+ GLuint mlc_mapping:1;
+ GLuint gfdt:1;
+ GLuint gfdt_src:1;
+ GLuint y_offset:4;
+ GLuint pad0:1;
+ GLuint x_offset:7;
+ } ss5; /* New in G4X */
+
+};
+
+
+
+struct brw_vertex_buffer_state
+{
+ struct {
+ GLuint pitch:11;
+ GLuint pad:15;
+ GLuint access_type:1;
+ GLuint vb_index:5;
+ } vb0;
+
+ GLuint start_addr;
+ GLuint max_index;
+#if 1
+ GLuint instance_data_step_rate; /* not included for sequential/random vertices? */
+#endif
+};
+
+#define BRW_VBP_MAX 17
+
+struct brw_vb_array_state {
+ struct header header;
+ struct brw_vertex_buffer_state vb[BRW_VBP_MAX];
+};
+
+
+struct brw_vertex_element_state
+{
+ struct
+ {
+ GLuint src_offset:11;
+ GLuint pad:5;
+ GLuint src_format:9;
+ GLuint pad0:1;
+ GLuint valid:1;
+ GLuint vertex_buffer_index:5;
+ } ve0;
+
+ struct
+ {
+ GLuint dst_offset:8;
+ GLuint pad:8;
+ GLuint vfcomponent3:4;
+ GLuint vfcomponent2:4;
+ GLuint vfcomponent1:4;
+ GLuint vfcomponent0:4;
+ } ve1;
+};
+
+#define BRW_VEP_MAX 18
+
+struct brw_vertex_element_packet {
+ struct header header;
+ struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */
+};
+
+
+struct brw_urb_immediate {
+ GLuint opcode:4;
+ GLuint offset:6;
+ GLuint swizzle_control:2;
+ GLuint pad:1;
+ GLuint allocate:1;
+ GLuint used:1;
+ GLuint complete:1;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+};
+
+/* Instruction format for the execution units:
+ */
+
+struct brw_instruction
+{
+ struct
+ {
+ GLuint opcode:7;
+ GLuint pad:1;
+ GLuint access_mode:1;
+ GLuint mask_control:1;
+ GLuint dependency_control:2;
+ GLuint compression_control:2;
+ GLuint thread_control:2;
+ GLuint predicate_control:4;
+ GLuint predicate_inverse:1;
+ GLuint execution_size:3;
+ GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */
+ GLuint pad0:2;
+ GLuint debug_control:1;
+ GLuint saturate:1;
+ } header;
+
+ union {
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+ GLuint dest_subreg_nr:5;
+ GLuint dest_reg_nr:8;
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } da1;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2; /* 0x00000c00 */
+ GLuint src1_reg_type:3; /* 0x00007000 */
+ GLuint pad:1;
+ GLint dest_indirect_offset:10; /* offset against the deref'd address reg */
+ GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */
+ GLuint dest_horiz_stride:2;
+ GLuint dest_address_mode:1;
+ } ia1;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+ GLuint dest_writemask:4;
+ GLuint dest_subreg_nr:1;
+ GLuint dest_reg_nr:8;
+ GLuint pad1:2;
+ GLuint dest_address_mode:1;
+ } da16;
+
+ struct
+ {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint pad0:6;
+ GLuint dest_writemask:4;
+ GLint dest_indirect_offset:6;
+ GLuint dest_subreg_nr:3;
+ GLuint pad1:2;
+ GLuint dest_address_mode:1;
+ } ia16;
+ } bits1;
+
+
+ union {
+ struct
+ {
+ GLuint src0_subreg_nr:5;
+ GLuint src0_reg_nr:8;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_horiz_stride:2;
+ GLuint src0_width:3;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad:6;
+ } da1;
+
+ struct
+ {
+ GLint src0_indirect_offset:10;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_horiz_stride:2;
+ GLuint src0_width:3;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad:6;
+ } ia1;
+
+ struct
+ {
+ GLuint src0_swz_x:2;
+ GLuint src0_swz_y:2;
+ GLuint src0_subreg_nr:1;
+ GLuint src0_reg_nr:8;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_swz_z:2;
+ GLuint src0_swz_w:2;
+ GLuint pad0:1;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:6;
+ } da16;
+
+ struct
+ {
+ GLuint src0_swz_x:2;
+ GLuint src0_swz_y:2;
+ GLint src0_indirect_offset:6;
+ GLuint src0_subreg_nr:3;
+ GLuint src0_abs:1;
+ GLuint src0_negate:1;
+ GLuint src0_address_mode:1;
+ GLuint src0_swz_z:2;
+ GLuint src0_swz_w:2;
+ GLuint pad0:1;
+ GLuint src0_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:6;
+ } ia16;
+
+ struct
+ {
+ GLuint pad:26;
+ GLuint end_of_thread:1;
+ GLuint pad1:1;
+ GLuint sfid:4;
+ } send_igdng; /* for IGDNG only */
+
+ } bits2;
+
+ union
+ {
+ struct
+ {
+ GLuint src1_subreg_nr:5;
+ GLuint src1_reg_nr:8;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_horiz_stride:2;
+ GLuint src1_width:3;
+ GLuint src1_vert_stride:4;
+ GLuint pad0:7;
+ } da1;
+
+ struct
+ {
+ GLuint src1_swz_x:2;
+ GLuint src1_swz_y:2;
+ GLuint src1_subreg_nr:1;
+ GLuint src1_reg_nr:8;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_swz_z:2;
+ GLuint src1_swz_w:2;
+ GLuint pad1:1;
+ GLuint src1_vert_stride:4;
+ GLuint pad2:7;
+ } da16;
+
+ struct
+ {
+ GLint src1_indirect_offset:10;
+ GLuint src1_subreg_nr:3;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint src1_address_mode:1;
+ GLuint src1_horiz_stride:2;
+ GLuint src1_width:3;
+ GLuint src1_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad1:6;
+ } ia1;
+
+ struct
+ {
+ GLuint src1_swz_x:2;
+ GLuint src1_swz_y:2;
+ GLint src1_indirect_offset:6;
+ GLuint src1_subreg_nr:3;
+ GLuint src1_abs:1;
+ GLuint src1_negate:1;
+ GLuint pad0:1;
+ GLuint src1_swz_z:2;
+ GLuint src1_swz_w:2;
+ GLuint pad1:1;
+ GLuint src1_vert_stride:4;
+ GLuint flag_reg_nr:1;
+ GLuint pad2:6;
+ } ia16;
+
+
+ struct
+ {
+ GLint jump_count:16; /* note: signed */
+ GLuint pop_count:4;
+ GLuint pad0:12;
+ } if_else;
+
+ struct {
+ GLuint function:4;
+ GLuint int_type:1;
+ GLuint precision:1;
+ GLuint saturate:1;
+ GLuint data_type:1;
+ GLuint pad0:8;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } math;
+
+ struct {
+ GLuint function:4;
+ GLuint int_type:1;
+ GLuint precision:1;
+ GLuint saturate:1;
+ GLuint data_type:1;
+ GLuint snapshot:1;
+ GLuint pad0:10;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } math_igdng;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint return_format:2;
+ GLuint msg_type:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } sampler;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:4;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } sampler_g4x;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint sampler:4;
+ GLuint msg_type:4;
+ GLuint simd_mode:2;
+ GLuint pad0:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } sampler_igdng;
+
+ struct brw_urb_immediate urb;
+
+ struct {
+ GLuint opcode:4;
+ GLuint offset:6;
+ GLuint swizzle_control:2;
+ GLuint pad:1;
+ GLuint allocate:1;
+ GLuint used:1;
+ GLuint complete:1;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } urb_igdng;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:4;
+ GLuint msg_type:2;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_read_igdng;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint pixel_scoreboard_clear:1;
+ GLuint msg_type:3;
+ GLuint send_commit_msg:1;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_write;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint pixel_scoreboard_clear:1;
+ GLuint msg_type:3;
+ GLuint send_commit_msg:1;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_write_igdng;
+
+ struct {
+ GLuint pad:16;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } generic;
+
+ struct {
+ GLuint pad:19;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } generic_igdng;
+
+ GLint d;
+ GLuint ud;
+ float f;
+ } bits3;
+};
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_structs_dump.c b/src/gallium/drivers/i965/brw_structs_dump.c
new file mode 100644
index 0000000000..cd40fc6d61
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs_dump.c
@@ -0,0 +1,1247 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Dump i965 data structures.
+ *
+ * Generated automatically from brw_structs.h by brw_structs_dump.py.
+ */
+
+#include "util/u_debug.h"
+
+#include "brw_types.h"
+#include "brw_structs.h"
+#include "brw_structs_dump.h"
+
+void
+brw_dump_3d_control(const struct brw_3d_control *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable);
+ debug_printf("\t\t.header.wc_flush_enable = 0x%x\n", (*ptr).header.wc_flush_enable);
+ debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable);
+ debug_printf("\t\t.header.operation = 0x%x\n", (*ptr).header.operation);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.dest.dest_addr_type = 0x%x\n", (*ptr).dest.dest_addr_type);
+ debug_printf("\t\t.dest.dest_addr = 0x%x\n", (*ptr).dest.dest_addr);
+ debug_printf("\t\t.dword2 = 0x%x\n", (*ptr).dword2);
+ debug_printf("\t\t.dword3 = 0x%x\n", (*ptr).dword3);
+}
+
+void
+brw_dump_3d_primitive(const struct brw_3d_primitive *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.topology = 0x%x\n", (*ptr).header.topology);
+ debug_printf("\t\t.header.indexed = 0x%x\n", (*ptr).header.indexed);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.verts_per_instance = 0x%x\n", (*ptr).verts_per_instance);
+ debug_printf("\t\t.start_vert_location = 0x%x\n", (*ptr).start_vert_location);
+ debug_printf("\t\t.instance_count = 0x%x\n", (*ptr).instance_count);
+ debug_printf("\t\t.start_instance_location = 0x%x\n", (*ptr).start_instance_location);
+ debug_printf("\t\t.base_vert_location = 0x%x\n", (*ptr).base_vert_location);
+}
+
+void
+brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.aa_coverage_scope = 0x%x\n", (*ptr).bits0.aa_coverage_scope);
+ debug_printf("\t\t.bits0.aa_coverage_bias = 0x%x\n", (*ptr).bits0.aa_coverage_bias);
+ debug_printf("\t\t.bits1.aa_coverage_endcap_slope = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_slope);
+ debug_printf("\t\t.bits1.aa_coverage_endcap_bias = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_bias);
+}
+
+void
+brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.vs = 0x%x\n", (*ptr).vs);
+ debug_printf("\t\t.gs = 0x%x\n", (*ptr).gs);
+ debug_printf("\t\t.clp = 0x%x\n", (*ptr).clp);
+ debug_printf("\t\t.sf = 0x%x\n", (*ptr).sf);
+ debug_printf("\t\t.wm = 0x%x\n", (*ptr).wm);
+}
+
+void
+brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.blend_constant_color[0] = %f\n", (*ptr).blend_constant_color[0]);
+ debug_printf("\t\t.blend_constant_color[1] = %f\n", (*ptr).blend_constant_color[1]);
+ debug_printf("\t\t.blend_constant_color[2] = %f\n", (*ptr).blend_constant_color[2]);
+ debug_printf("\t\t.blend_constant_color[3] = %f\n", (*ptr).blend_constant_color[3]);
+}
+
+void
+brw_dump_cc0(const struct brw_cc0 *ptr)
+{
+ debug_printf("\t\t.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_pass_op);
+ debug_printf("\t\t.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_fail_op);
+ debug_printf("\t\t.bf_stencil_fail_op = 0x%x\n", (*ptr).bf_stencil_fail_op);
+ debug_printf("\t\t.bf_stencil_func = 0x%x\n", (*ptr).bf_stencil_func);
+ debug_printf("\t\t.bf_stencil_enable = 0x%x\n", (*ptr).bf_stencil_enable);
+ debug_printf("\t\t.stencil_write_enable = 0x%x\n", (*ptr).stencil_write_enable);
+ debug_printf("\t\t.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).stencil_pass_depth_pass_op);
+ debug_printf("\t\t.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).stencil_pass_depth_fail_op);
+ debug_printf("\t\t.stencil_fail_op = 0x%x\n", (*ptr).stencil_fail_op);
+ debug_printf("\t\t.stencil_func = 0x%x\n", (*ptr).stencil_func);
+ debug_printf("\t\t.stencil_enable = 0x%x\n", (*ptr).stencil_enable);
+}
+
+void
+brw_dump_cc1(const struct brw_cc1 *ptr)
+{
+ debug_printf("\t\t.bf_stencil_ref = 0x%x\n", (*ptr).bf_stencil_ref);
+ debug_printf("\t\t.stencil_write_mask = 0x%x\n", (*ptr).stencil_write_mask);
+ debug_printf("\t\t.stencil_test_mask = 0x%x\n", (*ptr).stencil_test_mask);
+ debug_printf("\t\t.stencil_ref = 0x%x\n", (*ptr).stencil_ref);
+}
+
+void
+brw_dump_cc2(const struct brw_cc2 *ptr)
+{
+ debug_printf("\t\t.logicop_enable = 0x%x\n", (*ptr).logicop_enable);
+ debug_printf("\t\t.depth_write_enable = 0x%x\n", (*ptr).depth_write_enable);
+ debug_printf("\t\t.depth_test_function = 0x%x\n", (*ptr).depth_test_function);
+ debug_printf("\t\t.depth_test = 0x%x\n", (*ptr).depth_test);
+ debug_printf("\t\t.bf_stencil_write_mask = 0x%x\n", (*ptr).bf_stencil_write_mask);
+ debug_printf("\t\t.bf_stencil_test_mask = 0x%x\n", (*ptr).bf_stencil_test_mask);
+}
+
+void
+brw_dump_cc3(const struct brw_cc3 *ptr)
+{
+ debug_printf("\t\t.alpha_test_func = 0x%x\n", (*ptr).alpha_test_func);
+ debug_printf("\t\t.alpha_test = 0x%x\n", (*ptr).alpha_test);
+ debug_printf("\t\t.blend_enable = 0x%x\n", (*ptr).blend_enable);
+ debug_printf("\t\t.ia_blend_enable = 0x%x\n", (*ptr).ia_blend_enable);
+ debug_printf("\t\t.alpha_test_format = 0x%x\n", (*ptr).alpha_test_format);
+}
+
+void
+brw_dump_cc4(const struct brw_cc4 *ptr)
+{
+ debug_printf("\t\t.cc_viewport_state_offset = 0x%x\n", (*ptr).cc_viewport_state_offset);
+}
+
+void
+brw_dump_cc5(const struct brw_cc5 *ptr)
+{
+ debug_printf("\t\t.ia_dest_blend_factor = 0x%x\n", (*ptr).ia_dest_blend_factor);
+ debug_printf("\t\t.ia_src_blend_factor = 0x%x\n", (*ptr).ia_src_blend_factor);
+ debug_printf("\t\t.ia_blend_function = 0x%x\n", (*ptr).ia_blend_function);
+ debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable);
+ debug_printf("\t\t.logicop_func = 0x%x\n", (*ptr).logicop_func);
+ debug_printf("\t\t.dither_enable = 0x%x\n", (*ptr).dither_enable);
+}
+
+void
+brw_dump_cc6(const struct brw_cc6 *ptr)
+{
+ debug_printf("\t\t.clamp_post_alpha_blend = 0x%x\n", (*ptr).clamp_post_alpha_blend);
+ debug_printf("\t\t.clamp_pre_alpha_blend = 0x%x\n", (*ptr).clamp_pre_alpha_blend);
+ debug_printf("\t\t.clamp_range = 0x%x\n", (*ptr).clamp_range);
+ debug_printf("\t\t.y_dither_offset = 0x%x\n", (*ptr).y_dither_offset);
+ debug_printf("\t\t.x_dither_offset = 0x%x\n", (*ptr).x_dither_offset);
+ debug_printf("\t\t.dest_blend_factor = 0x%x\n", (*ptr).dest_blend_factor);
+ debug_printf("\t\t.src_blend_factor = 0x%x\n", (*ptr).src_blend_factor);
+ debug_printf("\t\t.blend_function = 0x%x\n", (*ptr).blend_function);
+}
+
+void
+brw_dump_cc7(const struct brw_cc7 *ptr)
+{
+ debug_printf("\t\t.alpha_ref.f = %f\n", (*ptr).alpha_ref.f);
+ debug_printf("\t\t.alpha_ref.ub[0] = 0x%x\n", (*ptr).alpha_ref.ub[0]);
+ debug_printf("\t\t.alpha_ref.ub[1] = 0x%x\n", (*ptr).alpha_ref.ub[1]);
+ debug_printf("\t\t.alpha_ref.ub[2] = 0x%x\n", (*ptr).alpha_ref.ub[2]);
+ debug_printf("\t\t.alpha_ref.ub[3] = 0x%x\n", (*ptr).alpha_ref.ub[3]);
+}
+
+void
+brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr)
+{
+ debug_printf("\t\t.cc0.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_pass_op);
+ debug_printf("\t\t.cc0.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_fail_op);
+ debug_printf("\t\t.cc0.bf_stencil_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_fail_op);
+ debug_printf("\t\t.cc0.bf_stencil_func = 0x%x\n", (*ptr).cc0.bf_stencil_func);
+ debug_printf("\t\t.cc0.bf_stencil_enable = 0x%x\n", (*ptr).cc0.bf_stencil_enable);
+ debug_printf("\t\t.cc0.stencil_write_enable = 0x%x\n", (*ptr).cc0.stencil_write_enable);
+ debug_printf("\t\t.cc0.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_pass_op);
+ debug_printf("\t\t.cc0.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_fail_op);
+ debug_printf("\t\t.cc0.stencil_fail_op = 0x%x\n", (*ptr).cc0.stencil_fail_op);
+ debug_printf("\t\t.cc0.stencil_func = 0x%x\n", (*ptr).cc0.stencil_func);
+ debug_printf("\t\t.cc0.stencil_enable = 0x%x\n", (*ptr).cc0.stencil_enable);
+ debug_printf("\t\t.cc1.bf_stencil_ref = 0x%x\n", (*ptr).cc1.bf_stencil_ref);
+ debug_printf("\t\t.cc1.stencil_write_mask = 0x%x\n", (*ptr).cc1.stencil_write_mask);
+ debug_printf("\t\t.cc1.stencil_test_mask = 0x%x\n", (*ptr).cc1.stencil_test_mask);
+ debug_printf("\t\t.cc1.stencil_ref = 0x%x\n", (*ptr).cc1.stencil_ref);
+ debug_printf("\t\t.cc2.logicop_enable = 0x%x\n", (*ptr).cc2.logicop_enable);
+ debug_printf("\t\t.cc2.depth_write_enable = 0x%x\n", (*ptr).cc2.depth_write_enable);
+ debug_printf("\t\t.cc2.depth_test_function = 0x%x\n", (*ptr).cc2.depth_test_function);
+ debug_printf("\t\t.cc2.depth_test = 0x%x\n", (*ptr).cc2.depth_test);
+ debug_printf("\t\t.cc2.bf_stencil_write_mask = 0x%x\n", (*ptr).cc2.bf_stencil_write_mask);
+ debug_printf("\t\t.cc2.bf_stencil_test_mask = 0x%x\n", (*ptr).cc2.bf_stencil_test_mask);
+ debug_printf("\t\t.cc3.alpha_test_func = 0x%x\n", (*ptr).cc3.alpha_test_func);
+ debug_printf("\t\t.cc3.alpha_test = 0x%x\n", (*ptr).cc3.alpha_test);
+ debug_printf("\t\t.cc3.blend_enable = 0x%x\n", (*ptr).cc3.blend_enable);
+ debug_printf("\t\t.cc3.ia_blend_enable = 0x%x\n", (*ptr).cc3.ia_blend_enable);
+ debug_printf("\t\t.cc3.alpha_test_format = 0x%x\n", (*ptr).cc3.alpha_test_format);
+ debug_printf("\t\t.cc4.cc_viewport_state_offset = 0x%x\n", (*ptr).cc4.cc_viewport_state_offset);
+ debug_printf("\t\t.cc5.ia_dest_blend_factor = 0x%x\n", (*ptr).cc5.ia_dest_blend_factor);
+ debug_printf("\t\t.cc5.ia_src_blend_factor = 0x%x\n", (*ptr).cc5.ia_src_blend_factor);
+ debug_printf("\t\t.cc5.ia_blend_function = 0x%x\n", (*ptr).cc5.ia_blend_function);
+ debug_printf("\t\t.cc5.statistics_enable = 0x%x\n", (*ptr).cc5.statistics_enable);
+ debug_printf("\t\t.cc5.logicop_func = 0x%x\n", (*ptr).cc5.logicop_func);
+ debug_printf("\t\t.cc5.dither_enable = 0x%x\n", (*ptr).cc5.dither_enable);
+ debug_printf("\t\t.cc6.clamp_post_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_post_alpha_blend);
+ debug_printf("\t\t.cc6.clamp_pre_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_pre_alpha_blend);
+ debug_printf("\t\t.cc6.clamp_range = 0x%x\n", (*ptr).cc6.clamp_range);
+ debug_printf("\t\t.cc6.y_dither_offset = 0x%x\n", (*ptr).cc6.y_dither_offset);
+ debug_printf("\t\t.cc6.x_dither_offset = 0x%x\n", (*ptr).cc6.x_dither_offset);
+ debug_printf("\t\t.cc6.dest_blend_factor = 0x%x\n", (*ptr).cc6.dest_blend_factor);
+ debug_printf("\t\t.cc6.src_blend_factor = 0x%x\n", (*ptr).cc6.src_blend_factor);
+ debug_printf("\t\t.cc6.blend_function = 0x%x\n", (*ptr).cc6.blend_function);
+ debug_printf("\t\t.cc7.alpha_ref.f = %f\n", (*ptr).cc7.alpha_ref.f);
+ debug_printf("\t\t.cc7.alpha_ref.ub[0] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[0]);
+ debug_printf("\t\t.cc7.alpha_ref.ub[1] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[1]);
+ debug_printf("\t\t.cc7.alpha_ref.ub[2] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[2]);
+ debug_printf("\t\t.cc7.alpha_ref.ub[3] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[3]);
+}
+
+void
+brw_dump_cc_viewport(const struct brw_cc_viewport *ptr)
+{
+ debug_printf("\t\t.min_depth = %f\n", (*ptr).min_depth);
+ debug_printf("\t\t.max_depth = %f\n", (*ptr).max_depth);
+}
+
+void
+brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.gs_output_stats = 0x%x\n", (*ptr).thread4.gs_output_stats);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.clip5.clip_mode = 0x%x\n", (*ptr).clip5.clip_mode);
+ debug_printf("\t\t.clip5.userclip_enable_flags = 0x%x\n", (*ptr).clip5.userclip_enable_flags);
+ debug_printf("\t\t.clip5.userclip_must_clip = 0x%x\n", (*ptr).clip5.userclip_must_clip);
+ debug_printf("\t\t.clip5.negative_w_clip_test = 0x%x\n", (*ptr).clip5.negative_w_clip_test);
+ debug_printf("\t\t.clip5.guard_band_enable = 0x%x\n", (*ptr).clip5.guard_band_enable);
+ debug_printf("\t\t.clip5.viewport_z_clip_enable = 0x%x\n", (*ptr).clip5.viewport_z_clip_enable);
+ debug_printf("\t\t.clip5.viewport_xy_clip_enable = 0x%x\n", (*ptr).clip5.viewport_xy_clip_enable);
+ debug_printf("\t\t.clip5.vertex_position_space = 0x%x\n", (*ptr).clip5.vertex_position_space);
+ debug_printf("\t\t.clip5.api_mode = 0x%x\n", (*ptr).clip5.api_mode);
+ debug_printf("\t\t.clip6.clipper_viewport_state_ptr = 0x%x\n", (*ptr).clip6.clipper_viewport_state_ptr);
+ debug_printf("\t\t.viewport_xmin = %f\n", (*ptr).viewport_xmin);
+ debug_printf("\t\t.viewport_xmax = %f\n", (*ptr).viewport_xmax);
+ debug_printf("\t\t.viewport_ymin = %f\n", (*ptr).viewport_ymin);
+ debug_printf("\t\t.viewport_ymax = %f\n", (*ptr).viewport_ymax);
+}
+
+void
+brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr)
+{
+ debug_printf("\t\t.xmin = %f\n", (*ptr).xmin);
+ debug_printf("\t\t.xmax = %f\n", (*ptr).xmax);
+ debug_printf("\t\t.ymin = %f\n", (*ptr).ymin);
+ debug_printf("\t\t.ymax = %f\n", (*ptr).ymax);
+}
+
+void
+brw_dump_constant_buffer(const struct brw_constant_buffer *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.valid = 0x%x\n", (*ptr).header.valid);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.buffer_length = 0x%x\n", (*ptr).bits0.buffer_length);
+ debug_printf("\t\t.bits0.buffer_address = 0x%x\n", (*ptr).bits0.buffer_address);
+}
+
+void
+brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.nr_urb_entries = 0x%x\n", (*ptr).bits0.nr_urb_entries);
+ debug_printf("\t\t.bits0.urb_entry_size = 0x%x\n", (*ptr).bits0.urb_entry_size);
+}
+
+void
+brw_dump_depthbuffer(const struct brw_depthbuffer *ptr)
+{
+ debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length);
+ debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode);
+ debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch);
+ debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format);
+ debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode);
+ debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable);
+ debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk);
+ debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface);
+ debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type);
+ debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr);
+ debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout);
+ debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod);
+ debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width);
+ debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height);
+ debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element);
+ debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth);
+}
+
+void
+brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr)
+{
+ debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length);
+ debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode);
+ debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch);
+ debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format);
+ debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode);
+ debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable);
+ debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk);
+ debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface);
+ debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type);
+ debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr);
+ debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout);
+ debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod);
+ debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width);
+ debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height);
+ debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element);
+ debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth);
+ debug_printf("\t\t.dword5.bits.xoffset = 0x%x\n", (*ptr).dword5.bits.xoffset);
+ debug_printf("\t\t.dword5.bits.yoffset = 0x%x\n", (*ptr).dword5.bits.yoffset);
+}
+
+void
+brw_dump_drawrect(const struct brw_drawrect *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.xmin = 0x%x\n", (*ptr).xmin);
+ debug_printf("\t\t.ymin = 0x%x\n", (*ptr).ymin);
+ debug_printf("\t\t.xmax = 0x%x\n", (*ptr).xmax);
+ debug_printf("\t\t.ymax = 0x%x\n", (*ptr).ymax);
+ debug_printf("\t\t.xorg = 0x%x\n", (*ptr).xorg);
+ debug_printf("\t\t.yorg = 0x%x\n", (*ptr).yorg);
+}
+
+void
+brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.depth_offset_clamp = %f\n", (*ptr).depth_offset_clamp);
+}
+
+void
+brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.rendering_enable = 0x%x\n", (*ptr).thread4.rendering_enable);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.gs5.sampler_count = 0x%x\n", (*ptr).gs5.sampler_count);
+ debug_printf("\t\t.gs5.sampler_state_pointer = 0x%x\n", (*ptr).gs5.sampler_state_pointer);
+ debug_printf("\t\t.gs6.max_vp_index = 0x%x\n", (*ptr).gs6.max_vp_index);
+ debug_printf("\t\t.gs6.svbi_post_inc_value = 0x%x\n", (*ptr).gs6.svbi_post_inc_value);
+ debug_printf("\t\t.gs6.svbi_post_inc_enable = 0x%x\n", (*ptr).gs6.svbi_post_inc_enable);
+ debug_printf("\t\t.gs6.svbi_payload = 0x%x\n", (*ptr).gs6.svbi_payload);
+ debug_printf("\t\t.gs6.discard_adjaceny = 0x%x\n", (*ptr).gs6.discard_adjaceny);
+ debug_printf("\t\t.gs6.reorder_enable = 0x%x\n", (*ptr).gs6.reorder_enable);
+}
+
+void
+brw_dump_indexbuffer(const struct brw_indexbuffer *ptr)
+{
+ debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length);
+ debug_printf("\t\t.header.bits.index_format = 0x%x\n", (*ptr).header.bits.index_format);
+ debug_printf("\t\t.header.bits.cut_index_enable = 0x%x\n", (*ptr).header.bits.cut_index_enable);
+ debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode);
+ debug_printf("\t\t.buffer_start = 0x%x\n", (*ptr).buffer_start);
+ debug_printf("\t\t.buffer_end = 0x%x\n", (*ptr).buffer_end);
+}
+
+void
+brw_dump_line_stipple(const struct brw_line_stipple *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.pattern = 0x%x\n", (*ptr).bits0.pattern);
+ debug_printf("\t\t.bits1.repeat_count = 0x%x\n", (*ptr).bits1.repeat_count);
+ debug_printf("\t\t.bits1.inverse_repeat_count = 0x%x\n", (*ptr).bits1.inverse_repeat_count);
+}
+
+void
+brw_dump_mi_flush(const struct brw_mi_flush *ptr)
+{
+ debug_printf("\t\t.flags = 0x%x\n", (*ptr).flags);
+ debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode);
+}
+
+void
+brw_dump_pipe_control(const struct brw_pipe_control *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable);
+ debug_printf("\t\t.header.texture_cache_flush_enable = 0x%x\n", (*ptr).header.texture_cache_flush_enable);
+ debug_printf("\t\t.header.indirect_state_pointers_disable = 0x%x\n", (*ptr).header.indirect_state_pointers_disable);
+ debug_printf("\t\t.header.instruction_state_cache_flush_enable = 0x%x\n", (*ptr).header.instruction_state_cache_flush_enable);
+ debug_printf("\t\t.header.write_cache_flush_enable = 0x%x\n", (*ptr).header.write_cache_flush_enable);
+ debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable);
+ debug_printf("\t\t.header.post_sync_operation = 0x%x\n", (*ptr).header.post_sync_operation);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits1.dest_addr_type = 0x%x\n", (*ptr).bits1.dest_addr_type);
+ debug_printf("\t\t.bits1.dest_addr = 0x%x\n", (*ptr).bits1.dest_addr);
+ debug_printf("\t\t.data0 = 0x%x\n", (*ptr).data0);
+ debug_printf("\t\t.data1 = 0x%x\n", (*ptr).data1);
+}
+
+void
+brw_dump_pipeline_select(const struct brw_pipeline_select *ptr)
+{
+ debug_printf("\t\t.header.pipeline_select = 0x%x\n", (*ptr).header.pipeline_select);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+}
+
+void
+brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.vs.offset = 0x%x\n", (*ptr).vs.offset);
+ debug_printf("\t\t.gs.enable = 0x%x\n", (*ptr).gs.enable);
+ debug_printf("\t\t.gs.offset = 0x%x\n", (*ptr).gs.offset);
+ debug_printf("\t\t.clp.enable = 0x%x\n", (*ptr).clp.enable);
+ debug_printf("\t\t.clp.offset = 0x%x\n", (*ptr).clp.offset);
+ debug_printf("\t\t.sf.offset = 0x%x\n", (*ptr).sf.offset);
+ debug_printf("\t\t.wm.offset = 0x%x\n", (*ptr).wm.offset);
+ debug_printf("\t\t.cc.offset = 0x%x\n", (*ptr).cc.offset);
+}
+
+void
+brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.stipple[0] = 0x%x\n", (*ptr).stipple[0]);
+ debug_printf("\t\t.stipple[1] = 0x%x\n", (*ptr).stipple[1]);
+ debug_printf("\t\t.stipple[2] = 0x%x\n", (*ptr).stipple[2]);
+ debug_printf("\t\t.stipple[3] = 0x%x\n", (*ptr).stipple[3]);
+ debug_printf("\t\t.stipple[4] = 0x%x\n", (*ptr).stipple[4]);
+ debug_printf("\t\t.stipple[5] = 0x%x\n", (*ptr).stipple[5]);
+ debug_printf("\t\t.stipple[6] = 0x%x\n", (*ptr).stipple[6]);
+ debug_printf("\t\t.stipple[7] = 0x%x\n", (*ptr).stipple[7]);
+ debug_printf("\t\t.stipple[8] = 0x%x\n", (*ptr).stipple[8]);
+ debug_printf("\t\t.stipple[9] = 0x%x\n", (*ptr).stipple[9]);
+ debug_printf("\t\t.stipple[10] = 0x%x\n", (*ptr).stipple[10]);
+ debug_printf("\t\t.stipple[11] = 0x%x\n", (*ptr).stipple[11]);
+ debug_printf("\t\t.stipple[12] = 0x%x\n", (*ptr).stipple[12]);
+ debug_printf("\t\t.stipple[13] = 0x%x\n", (*ptr).stipple[13]);
+ debug_printf("\t\t.stipple[14] = 0x%x\n", (*ptr).stipple[14]);
+ debug_printf("\t\t.stipple[15] = 0x%x\n", (*ptr).stipple[15]);
+ debug_printf("\t\t.stipple[16] = 0x%x\n", (*ptr).stipple[16]);
+ debug_printf("\t\t.stipple[17] = 0x%x\n", (*ptr).stipple[17]);
+ debug_printf("\t\t.stipple[18] = 0x%x\n", (*ptr).stipple[18]);
+ debug_printf("\t\t.stipple[19] = 0x%x\n", (*ptr).stipple[19]);
+ debug_printf("\t\t.stipple[20] = 0x%x\n", (*ptr).stipple[20]);
+ debug_printf("\t\t.stipple[21] = 0x%x\n", (*ptr).stipple[21]);
+ debug_printf("\t\t.stipple[22] = 0x%x\n", (*ptr).stipple[22]);
+ debug_printf("\t\t.stipple[23] = 0x%x\n", (*ptr).stipple[23]);
+ debug_printf("\t\t.stipple[24] = 0x%x\n", (*ptr).stipple[24]);
+ debug_printf("\t\t.stipple[25] = 0x%x\n", (*ptr).stipple[25]);
+ debug_printf("\t\t.stipple[26] = 0x%x\n", (*ptr).stipple[26]);
+ debug_printf("\t\t.stipple[27] = 0x%x\n", (*ptr).stipple[27]);
+ debug_printf("\t\t.stipple[28] = 0x%x\n", (*ptr).stipple[28]);
+ debug_printf("\t\t.stipple[29] = 0x%x\n", (*ptr).stipple[29]);
+ debug_printf("\t\t.stipple[30] = 0x%x\n", (*ptr).stipple[30]);
+ debug_printf("\t\t.stipple[31] = 0x%x\n", (*ptr).stipple[31]);
+}
+
+void
+brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.y_offset = 0x%x\n", (*ptr).bits0.y_offset);
+ debug_printf("\t\t.bits0.x_offset = 0x%x\n", (*ptr).bits0.x_offset);
+}
+
+void
+brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr)
+{
+ debug_printf("\t\t.color[0] = %f\n", (*ptr).color[0]);
+ debug_printf("\t\t.color[1] = %f\n", (*ptr).color[1]);
+ debug_printf("\t\t.color[2] = %f\n", (*ptr).color[2]);
+ debug_printf("\t\t.color[3] = %f\n", (*ptr).color[3]);
+}
+
+void
+brw_dump_sampler_state(const struct brw_sampler_state *ptr)
+{
+ debug_printf("\t\t.ss0.shadow_function = 0x%x\n", (*ptr).ss0.shadow_function);
+ debug_printf("\t\t.ss0.lod_bias = 0x%x\n", (*ptr).ss0.lod_bias);
+ debug_printf("\t\t.ss0.min_filter = 0x%x\n", (*ptr).ss0.min_filter);
+ debug_printf("\t\t.ss0.mag_filter = 0x%x\n", (*ptr).ss0.mag_filter);
+ debug_printf("\t\t.ss0.mip_filter = 0x%x\n", (*ptr).ss0.mip_filter);
+ debug_printf("\t\t.ss0.base_level = 0x%x\n", (*ptr).ss0.base_level);
+ debug_printf("\t\t.ss0.lod_preclamp = 0x%x\n", (*ptr).ss0.lod_preclamp);
+ debug_printf("\t\t.ss0.default_color_mode = 0x%x\n", (*ptr).ss0.default_color_mode);
+ debug_printf("\t\t.ss0.disable = 0x%x\n", (*ptr).ss0.disable);
+ debug_printf("\t\t.ss1.r_wrap_mode = 0x%x\n", (*ptr).ss1.r_wrap_mode);
+ debug_printf("\t\t.ss1.t_wrap_mode = 0x%x\n", (*ptr).ss1.t_wrap_mode);
+ debug_printf("\t\t.ss1.s_wrap_mode = 0x%x\n", (*ptr).ss1.s_wrap_mode);
+ debug_printf("\t\t.ss1.max_lod = 0x%x\n", (*ptr).ss1.max_lod);
+ debug_printf("\t\t.ss1.min_lod = 0x%x\n", (*ptr).ss1.min_lod);
+ debug_printf("\t\t.ss2.default_color_pointer = 0x%x\n", (*ptr).ss2.default_color_pointer);
+ debug_printf("\t\t.ss3.max_aniso = 0x%x\n", (*ptr).ss3.max_aniso);
+ debug_printf("\t\t.ss3.chroma_key_mode = 0x%x\n", (*ptr).ss3.chroma_key_mode);
+ debug_printf("\t\t.ss3.chroma_key_index = 0x%x\n", (*ptr).ss3.chroma_key_index);
+ debug_printf("\t\t.ss3.chroma_key_enable = 0x%x\n", (*ptr).ss3.chroma_key_enable);
+ debug_printf("\t\t.ss3.monochrome_filter_width = 0x%x\n", (*ptr).ss3.monochrome_filter_width);
+ debug_printf("\t\t.ss3.monochrome_filter_height = 0x%x\n", (*ptr).ss3.monochrome_filter_height);
+}
+
+void
+brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.sf5.front_winding = 0x%x\n", (*ptr).sf5.front_winding);
+ debug_printf("\t\t.sf5.viewport_transform = 0x%x\n", (*ptr).sf5.viewport_transform);
+ debug_printf("\t\t.sf5.sf_viewport_state_offset = 0x%x\n", (*ptr).sf5.sf_viewport_state_offset);
+ debug_printf("\t\t.sf6.dest_org_vbias = 0x%x\n", (*ptr).sf6.dest_org_vbias);
+ debug_printf("\t\t.sf6.dest_org_hbias = 0x%x\n", (*ptr).sf6.dest_org_hbias);
+ debug_printf("\t\t.sf6.scissor = 0x%x\n", (*ptr).sf6.scissor);
+ debug_printf("\t\t.sf6.disable_2x2_trifilter = 0x%x\n", (*ptr).sf6.disable_2x2_trifilter);
+ debug_printf("\t\t.sf6.disable_zero_pix_trifilter = 0x%x\n", (*ptr).sf6.disable_zero_pix_trifilter);
+ debug_printf("\t\t.sf6.point_rast_rule = 0x%x\n", (*ptr).sf6.point_rast_rule);
+ debug_printf("\t\t.sf6.line_endcap_aa_region_width = 0x%x\n", (*ptr).sf6.line_endcap_aa_region_width);
+ debug_printf("\t\t.sf6.line_width = 0x%x\n", (*ptr).sf6.line_width);
+ debug_printf("\t\t.sf6.fast_scissor_disable = 0x%x\n", (*ptr).sf6.fast_scissor_disable);
+ debug_printf("\t\t.sf6.cull_mode = 0x%x\n", (*ptr).sf6.cull_mode);
+ debug_printf("\t\t.sf6.aa_enable = 0x%x\n", (*ptr).sf6.aa_enable);
+ debug_printf("\t\t.sf7.point_size = 0x%x\n", (*ptr).sf7.point_size);
+ debug_printf("\t\t.sf7.use_point_size_state = 0x%x\n", (*ptr).sf7.use_point_size_state);
+ debug_printf("\t\t.sf7.subpixel_precision = 0x%x\n", (*ptr).sf7.subpixel_precision);
+ debug_printf("\t\t.sf7.sprite_point = 0x%x\n", (*ptr).sf7.sprite_point);
+ debug_printf("\t\t.sf7.aa_line_distance_mode = 0x%x\n", (*ptr).sf7.aa_line_distance_mode);
+ debug_printf("\t\t.sf7.trifan_pv = 0x%x\n", (*ptr).sf7.trifan_pv);
+ debug_printf("\t\t.sf7.linestrip_pv = 0x%x\n", (*ptr).sf7.linestrip_pv);
+ debug_printf("\t\t.sf7.tristrip_pv = 0x%x\n", (*ptr).sf7.tristrip_pv);
+ debug_printf("\t\t.sf7.line_last_pixel_enable = 0x%x\n", (*ptr).sf7.line_last_pixel_enable);
+}
+
+void
+brw_dump_sf_viewport(const struct brw_sf_viewport *ptr)
+{
+ debug_printf("\t\t.viewport.m00 = %f\n", (*ptr).viewport.m00);
+ debug_printf("\t\t.viewport.m11 = %f\n", (*ptr).viewport.m11);
+ debug_printf("\t\t.viewport.m22 = %f\n", (*ptr).viewport.m22);
+ debug_printf("\t\t.viewport.m30 = %f\n", (*ptr).viewport.m30);
+ debug_printf("\t\t.viewport.m31 = %f\n", (*ptr).viewport.m31);
+ debug_printf("\t\t.viewport.m32 = %f\n", (*ptr).viewport.m32);
+ debug_printf("\t\t.scissor.xmin = 0x%x\n", (*ptr).scissor.xmin);
+ debug_printf("\t\t.scissor.ymin = 0x%x\n", (*ptr).scissor.ymin);
+ debug_printf("\t\t.scissor.xmax = 0x%x\n", (*ptr).scissor.xmax);
+ debug_printf("\t\t.scissor.ymax = 0x%x\n", (*ptr).scissor.ymax);
+}
+
+void
+brw_dump_ss0(const struct brw_ss0 *ptr)
+{
+ debug_printf("\t\t.shadow_function = 0x%x\n", (*ptr).shadow_function);
+ debug_printf("\t\t.lod_bias = 0x%x\n", (*ptr).lod_bias);
+ debug_printf("\t\t.min_filter = 0x%x\n", (*ptr).min_filter);
+ debug_printf("\t\t.mag_filter = 0x%x\n", (*ptr).mag_filter);
+ debug_printf("\t\t.mip_filter = 0x%x\n", (*ptr).mip_filter);
+ debug_printf("\t\t.base_level = 0x%x\n", (*ptr).base_level);
+ debug_printf("\t\t.lod_preclamp = 0x%x\n", (*ptr).lod_preclamp);
+ debug_printf("\t\t.default_color_mode = 0x%x\n", (*ptr).default_color_mode);
+ debug_printf("\t\t.disable = 0x%x\n", (*ptr).disable);
+}
+
+void
+brw_dump_ss1(const struct brw_ss1 *ptr)
+{
+ debug_printf("\t\t.r_wrap_mode = 0x%x\n", (*ptr).r_wrap_mode);
+ debug_printf("\t\t.t_wrap_mode = 0x%x\n", (*ptr).t_wrap_mode);
+ debug_printf("\t\t.s_wrap_mode = 0x%x\n", (*ptr).s_wrap_mode);
+ debug_printf("\t\t.max_lod = 0x%x\n", (*ptr).max_lod);
+ debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod);
+}
+
+void
+brw_dump_ss2(const struct brw_ss2 *ptr)
+{
+ debug_printf("\t\t.default_color_pointer = 0x%x\n", (*ptr).default_color_pointer);
+}
+
+void
+brw_dump_ss3(const struct brw_ss3 *ptr)
+{
+ debug_printf("\t\t.max_aniso = 0x%x\n", (*ptr).max_aniso);
+ debug_printf("\t\t.chroma_key_mode = 0x%x\n", (*ptr).chroma_key_mode);
+ debug_printf("\t\t.chroma_key_index = 0x%x\n", (*ptr).chroma_key_index);
+ debug_printf("\t\t.chroma_key_enable = 0x%x\n", (*ptr).chroma_key_enable);
+ debug_printf("\t\t.monochrome_filter_width = 0x%x\n", (*ptr).monochrome_filter_width);
+ debug_printf("\t\t.monochrome_filter_height = 0x%x\n", (*ptr).monochrome_filter_height);
+}
+
+void
+brw_dump_state_base_address(const struct brw_state_base_address *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.modify_enable = 0x%x\n", (*ptr).bits0.modify_enable);
+ debug_printf("\t\t.bits0.general_state_address = 0x%x\n", (*ptr).bits0.general_state_address);
+ debug_printf("\t\t.bits1.modify_enable = 0x%x\n", (*ptr).bits1.modify_enable);
+ debug_printf("\t\t.bits1.surface_state_address = 0x%x\n", (*ptr).bits1.surface_state_address);
+ debug_printf("\t\t.bits2.modify_enable = 0x%x\n", (*ptr).bits2.modify_enable);
+ debug_printf("\t\t.bits2.indirect_object_state_address = 0x%x\n", (*ptr).bits2.indirect_object_state_address);
+ debug_printf("\t\t.bits3.modify_enable = 0x%x\n", (*ptr).bits3.modify_enable);
+ debug_printf("\t\t.bits3.general_state_upper_bound = 0x%x\n", (*ptr).bits3.general_state_upper_bound);
+ debug_printf("\t\t.bits4.modify_enable = 0x%x\n", (*ptr).bits4.modify_enable);
+ debug_printf("\t\t.bits4.indirect_object_state_upper_bound = 0x%x\n", (*ptr).bits4.indirect_object_state_upper_bound);
+}
+
+void
+brw_dump_state_prefetch(const struct brw_state_prefetch *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.prefetch_count = 0x%x\n", (*ptr).bits0.prefetch_count);
+ debug_printf("\t\t.bits0.prefetch_pointer = 0x%x\n", (*ptr).bits0.prefetch_pointer);
+}
+
+void
+brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr)
+{
+ debug_printf("\t\t.cube_pos_z = 0x%x\n", (*ptr).cube_pos_z);
+ debug_printf("\t\t.cube_neg_z = 0x%x\n", (*ptr).cube_neg_z);
+ debug_printf("\t\t.cube_pos_y = 0x%x\n", (*ptr).cube_pos_y);
+ debug_printf("\t\t.cube_neg_y = 0x%x\n", (*ptr).cube_neg_y);
+ debug_printf("\t\t.cube_pos_x = 0x%x\n", (*ptr).cube_pos_x);
+ debug_printf("\t\t.cube_neg_x = 0x%x\n", (*ptr).cube_neg_x);
+ debug_printf("\t\t.mipmap_layout_mode = 0x%x\n", (*ptr).mipmap_layout_mode);
+ debug_printf("\t\t.vert_line_stride_ofs = 0x%x\n", (*ptr).vert_line_stride_ofs);
+ debug_printf("\t\t.vert_line_stride = 0x%x\n", (*ptr).vert_line_stride);
+ debug_printf("\t\t.color_blend = 0x%x\n", (*ptr).color_blend);
+ debug_printf("\t\t.writedisable_blue = 0x%x\n", (*ptr).writedisable_blue);
+ debug_printf("\t\t.writedisable_green = 0x%x\n", (*ptr).writedisable_green);
+ debug_printf("\t\t.writedisable_red = 0x%x\n", (*ptr).writedisable_red);
+ debug_printf("\t\t.writedisable_alpha = 0x%x\n", (*ptr).writedisable_alpha);
+ debug_printf("\t\t.surface_format = 0x%x\n", (*ptr).surface_format);
+ debug_printf("\t\t.data_return_format = 0x%x\n", (*ptr).data_return_format);
+ debug_printf("\t\t.surface_type = 0x%x\n", (*ptr).surface_type);
+}
+
+void
+brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr)
+{
+ debug_printf("\t\t.base_addr = 0x%x\n", (*ptr).base_addr);
+}
+
+void
+brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr)
+{
+ debug_printf("\t\t.mip_count = 0x%x\n", (*ptr).mip_count);
+ debug_printf("\t\t.width = 0x%x\n", (*ptr).width);
+ debug_printf("\t\t.height = 0x%x\n", (*ptr).height);
+}
+
+void
+brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr)
+{
+ debug_printf("\t\t.tile_walk = 0x%x\n", (*ptr).tile_walk);
+ debug_printf("\t\t.tiled_surface = 0x%x\n", (*ptr).tiled_surface);
+ debug_printf("\t\t.pitch = 0x%x\n", (*ptr).pitch);
+ debug_printf("\t\t.depth = 0x%x\n", (*ptr).depth);
+}
+
+void
+brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr)
+{
+ debug_printf("\t\t.multisample_position_palette_index = 0x%x\n", (*ptr).multisample_position_palette_index);
+ debug_printf("\t\t.num_multisamples = 0x%x\n", (*ptr).num_multisamples);
+ debug_printf("\t\t.render_target_view_extent = 0x%x\n", (*ptr).render_target_view_extent);
+ debug_printf("\t\t.min_array_elt = 0x%x\n", (*ptr).min_array_elt);
+ debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod);
+}
+
+void
+brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr)
+{
+ debug_printf("\t\t.llc_mapping = 0x%x\n", (*ptr).llc_mapping);
+ debug_printf("\t\t.mlc_mapping = 0x%x\n", (*ptr).mlc_mapping);
+ debug_printf("\t\t.gfdt = 0x%x\n", (*ptr).gfdt);
+ debug_printf("\t\t.gfdt_src = 0x%x\n", (*ptr).gfdt_src);
+ debug_printf("\t\t.y_offset = 0x%x\n", (*ptr).y_offset);
+ debug_printf("\t\t.x_offset = 0x%x\n", (*ptr).x_offset);
+}
+
+void
+brw_dump_surface_state(const struct brw_surface_state *ptr)
+{
+ debug_printf("\t\t.ss0.cube_pos_z = 0x%x\n", (*ptr).ss0.cube_pos_z);
+ debug_printf("\t\t.ss0.cube_neg_z = 0x%x\n", (*ptr).ss0.cube_neg_z);
+ debug_printf("\t\t.ss0.cube_pos_y = 0x%x\n", (*ptr).ss0.cube_pos_y);
+ debug_printf("\t\t.ss0.cube_neg_y = 0x%x\n", (*ptr).ss0.cube_neg_y);
+ debug_printf("\t\t.ss0.cube_pos_x = 0x%x\n", (*ptr).ss0.cube_pos_x);
+ debug_printf("\t\t.ss0.cube_neg_x = 0x%x\n", (*ptr).ss0.cube_neg_x);
+ debug_printf("\t\t.ss0.mipmap_layout_mode = 0x%x\n", (*ptr).ss0.mipmap_layout_mode);
+ debug_printf("\t\t.ss0.vert_line_stride_ofs = 0x%x\n", (*ptr).ss0.vert_line_stride_ofs);
+ debug_printf("\t\t.ss0.vert_line_stride = 0x%x\n", (*ptr).ss0.vert_line_stride);
+ debug_printf("\t\t.ss0.color_blend = 0x%x\n", (*ptr).ss0.color_blend);
+ debug_printf("\t\t.ss0.writedisable_blue = 0x%x\n", (*ptr).ss0.writedisable_blue);
+ debug_printf("\t\t.ss0.writedisable_green = 0x%x\n", (*ptr).ss0.writedisable_green);
+ debug_printf("\t\t.ss0.writedisable_red = 0x%x\n", (*ptr).ss0.writedisable_red);
+ debug_printf("\t\t.ss0.writedisable_alpha = 0x%x\n", (*ptr).ss0.writedisable_alpha);
+ debug_printf("\t\t.ss0.surface_format = 0x%x\n", (*ptr).ss0.surface_format);
+ debug_printf("\t\t.ss0.data_return_format = 0x%x\n", (*ptr).ss0.data_return_format);
+ debug_printf("\t\t.ss0.surface_type = 0x%x\n", (*ptr).ss0.surface_type);
+ debug_printf("\t\t.ss1.base_addr = 0x%x\n", (*ptr).ss1.base_addr);
+ debug_printf("\t\t.ss2.mip_count = 0x%x\n", (*ptr).ss2.mip_count);
+ debug_printf("\t\t.ss2.width = 0x%x\n", (*ptr).ss2.width);
+ debug_printf("\t\t.ss2.height = 0x%x\n", (*ptr).ss2.height);
+ debug_printf("\t\t.ss3.tile_walk = 0x%x\n", (*ptr).ss3.tile_walk);
+ debug_printf("\t\t.ss3.tiled_surface = 0x%x\n", (*ptr).ss3.tiled_surface);
+ debug_printf("\t\t.ss3.pitch = 0x%x\n", (*ptr).ss3.pitch);
+ debug_printf("\t\t.ss3.depth = 0x%x\n", (*ptr).ss3.depth);
+ debug_printf("\t\t.ss4.multisample_position_palette_index = 0x%x\n", (*ptr).ss4.multisample_position_palette_index);
+ debug_printf("\t\t.ss4.num_multisamples = 0x%x\n", (*ptr).ss4.num_multisamples);
+ debug_printf("\t\t.ss4.render_target_view_extent = 0x%x\n", (*ptr).ss4.render_target_view_extent);
+ debug_printf("\t\t.ss4.min_array_elt = 0x%x\n", (*ptr).ss4.min_array_elt);
+ debug_printf("\t\t.ss4.min_lod = 0x%x\n", (*ptr).ss4.min_lod);
+ debug_printf("\t\t.ss5.llc_mapping = 0x%x\n", (*ptr).ss5.llc_mapping);
+ debug_printf("\t\t.ss5.mlc_mapping = 0x%x\n", (*ptr).ss5.mlc_mapping);
+ debug_printf("\t\t.ss5.gfdt = 0x%x\n", (*ptr).ss5.gfdt);
+ debug_printf("\t\t.ss5.gfdt_src = 0x%x\n", (*ptr).ss5.gfdt_src);
+ debug_printf("\t\t.ss5.y_offset = 0x%x\n", (*ptr).ss5.y_offset);
+ debug_printf("\t\t.ss5.x_offset = 0x%x\n", (*ptr).ss5.x_offset);
+}
+
+void
+brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.system_instruction_pointer = 0x%x\n", (*ptr).bits0.system_instruction_pointer);
+}
+
+void
+brw_dump_urb_fence(const struct brw_urb_fence *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.vs_realloc = 0x%x\n", (*ptr).header.vs_realloc);
+ debug_printf("\t\t.header.gs_realloc = 0x%x\n", (*ptr).header.gs_realloc);
+ debug_printf("\t\t.header.clp_realloc = 0x%x\n", (*ptr).header.clp_realloc);
+ debug_printf("\t\t.header.sf_realloc = 0x%x\n", (*ptr).header.sf_realloc);
+ debug_printf("\t\t.header.vfe_realloc = 0x%x\n", (*ptr).header.vfe_realloc);
+ debug_printf("\t\t.header.cs_realloc = 0x%x\n", (*ptr).header.cs_realloc);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.bits0.vs_fence = 0x%x\n", (*ptr).bits0.vs_fence);
+ debug_printf("\t\t.bits0.gs_fence = 0x%x\n", (*ptr).bits0.gs_fence);
+ debug_printf("\t\t.bits0.clp_fence = 0x%x\n", (*ptr).bits0.clp_fence);
+ debug_printf("\t\t.bits1.sf_fence = 0x%x\n", (*ptr).bits1.sf_fence);
+ debug_printf("\t\t.bits1.vf_fence = 0x%x\n", (*ptr).bits1.vf_fence);
+ debug_printf("\t\t.bits1.cs_fence = 0x%x\n", (*ptr).bits1.cs_fence);
+}
+
+void
+brw_dump_urb_immediate(const struct brw_urb_immediate *ptr)
+{
+ debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode);
+ debug_printf("\t\t.offset = 0x%x\n", (*ptr).offset);
+ debug_printf("\t\t.swizzle_control = 0x%x\n", (*ptr).swizzle_control);
+ debug_printf("\t\t.allocate = 0x%x\n", (*ptr).allocate);
+ debug_printf("\t\t.used = 0x%x\n", (*ptr).used);
+ debug_printf("\t\t.complete = 0x%x\n", (*ptr).complete);
+ debug_printf("\t\t.response_length = 0x%x\n", (*ptr).response_length);
+ debug_printf("\t\t.msg_length = 0x%x\n", (*ptr).msg_length);
+ debug_printf("\t\t.msg_target = 0x%x\n", (*ptr).msg_target);
+ debug_printf("\t\t.end_of_thread = 0x%x\n", (*ptr).end_of_thread);
+}
+
+void
+brw_dump_vb_array_state(const struct brw_vb_array_state *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.vb[0].vb0.pitch = 0x%x\n", (*ptr).vb[0].vb0.pitch);
+ debug_printf("\t\t.vb[0].vb0.access_type = 0x%x\n", (*ptr).vb[0].vb0.access_type);
+ debug_printf("\t\t.vb[0].vb0.vb_index = 0x%x\n", (*ptr).vb[0].vb0.vb_index);
+ debug_printf("\t\t.vb[0].start_addr = 0x%x\n", (*ptr).vb[0].start_addr);
+ debug_printf("\t\t.vb[0].max_index = 0x%x\n", (*ptr).vb[0].max_index);
+ debug_printf("\t\t.vb[0].instance_data_step_rate = 0x%x\n", (*ptr).vb[0].instance_data_step_rate);
+ debug_printf("\t\t.vb[1].vb0.pitch = 0x%x\n", (*ptr).vb[1].vb0.pitch);
+ debug_printf("\t\t.vb[1].vb0.access_type = 0x%x\n", (*ptr).vb[1].vb0.access_type);
+ debug_printf("\t\t.vb[1].vb0.vb_index = 0x%x\n", (*ptr).vb[1].vb0.vb_index);
+ debug_printf("\t\t.vb[1].start_addr = 0x%x\n", (*ptr).vb[1].start_addr);
+ debug_printf("\t\t.vb[1].max_index = 0x%x\n", (*ptr).vb[1].max_index);
+ debug_printf("\t\t.vb[1].instance_data_step_rate = 0x%x\n", (*ptr).vb[1].instance_data_step_rate);
+ debug_printf("\t\t.vb[2].vb0.pitch = 0x%x\n", (*ptr).vb[2].vb0.pitch);
+ debug_printf("\t\t.vb[2].vb0.access_type = 0x%x\n", (*ptr).vb[2].vb0.access_type);
+ debug_printf("\t\t.vb[2].vb0.vb_index = 0x%x\n", (*ptr).vb[2].vb0.vb_index);
+ debug_printf("\t\t.vb[2].start_addr = 0x%x\n", (*ptr).vb[2].start_addr);
+ debug_printf("\t\t.vb[2].max_index = 0x%x\n", (*ptr).vb[2].max_index);
+ debug_printf("\t\t.vb[2].instance_data_step_rate = 0x%x\n", (*ptr).vb[2].instance_data_step_rate);
+ debug_printf("\t\t.vb[3].vb0.pitch = 0x%x\n", (*ptr).vb[3].vb0.pitch);
+ debug_printf("\t\t.vb[3].vb0.access_type = 0x%x\n", (*ptr).vb[3].vb0.access_type);
+ debug_printf("\t\t.vb[3].vb0.vb_index = 0x%x\n", (*ptr).vb[3].vb0.vb_index);
+ debug_printf("\t\t.vb[3].start_addr = 0x%x\n", (*ptr).vb[3].start_addr);
+ debug_printf("\t\t.vb[3].max_index = 0x%x\n", (*ptr).vb[3].max_index);
+ debug_printf("\t\t.vb[3].instance_data_step_rate = 0x%x\n", (*ptr).vb[3].instance_data_step_rate);
+ debug_printf("\t\t.vb[4].vb0.pitch = 0x%x\n", (*ptr).vb[4].vb0.pitch);
+ debug_printf("\t\t.vb[4].vb0.access_type = 0x%x\n", (*ptr).vb[4].vb0.access_type);
+ debug_printf("\t\t.vb[4].vb0.vb_index = 0x%x\n", (*ptr).vb[4].vb0.vb_index);
+ debug_printf("\t\t.vb[4].start_addr = 0x%x\n", (*ptr).vb[4].start_addr);
+ debug_printf("\t\t.vb[4].max_index = 0x%x\n", (*ptr).vb[4].max_index);
+ debug_printf("\t\t.vb[4].instance_data_step_rate = 0x%x\n", (*ptr).vb[4].instance_data_step_rate);
+ debug_printf("\t\t.vb[5].vb0.pitch = 0x%x\n", (*ptr).vb[5].vb0.pitch);
+ debug_printf("\t\t.vb[5].vb0.access_type = 0x%x\n", (*ptr).vb[5].vb0.access_type);
+ debug_printf("\t\t.vb[5].vb0.vb_index = 0x%x\n", (*ptr).vb[5].vb0.vb_index);
+ debug_printf("\t\t.vb[5].start_addr = 0x%x\n", (*ptr).vb[5].start_addr);
+ debug_printf("\t\t.vb[5].max_index = 0x%x\n", (*ptr).vb[5].max_index);
+ debug_printf("\t\t.vb[5].instance_data_step_rate = 0x%x\n", (*ptr).vb[5].instance_data_step_rate);
+ debug_printf("\t\t.vb[6].vb0.pitch = 0x%x\n", (*ptr).vb[6].vb0.pitch);
+ debug_printf("\t\t.vb[6].vb0.access_type = 0x%x\n", (*ptr).vb[6].vb0.access_type);
+ debug_printf("\t\t.vb[6].vb0.vb_index = 0x%x\n", (*ptr).vb[6].vb0.vb_index);
+ debug_printf("\t\t.vb[6].start_addr = 0x%x\n", (*ptr).vb[6].start_addr);
+ debug_printf("\t\t.vb[6].max_index = 0x%x\n", (*ptr).vb[6].max_index);
+ debug_printf("\t\t.vb[6].instance_data_step_rate = 0x%x\n", (*ptr).vb[6].instance_data_step_rate);
+ debug_printf("\t\t.vb[7].vb0.pitch = 0x%x\n", (*ptr).vb[7].vb0.pitch);
+ debug_printf("\t\t.vb[7].vb0.access_type = 0x%x\n", (*ptr).vb[7].vb0.access_type);
+ debug_printf("\t\t.vb[7].vb0.vb_index = 0x%x\n", (*ptr).vb[7].vb0.vb_index);
+ debug_printf("\t\t.vb[7].start_addr = 0x%x\n", (*ptr).vb[7].start_addr);
+ debug_printf("\t\t.vb[7].max_index = 0x%x\n", (*ptr).vb[7].max_index);
+ debug_printf("\t\t.vb[7].instance_data_step_rate = 0x%x\n", (*ptr).vb[7].instance_data_step_rate);
+ debug_printf("\t\t.vb[8].vb0.pitch = 0x%x\n", (*ptr).vb[8].vb0.pitch);
+ debug_printf("\t\t.vb[8].vb0.access_type = 0x%x\n", (*ptr).vb[8].vb0.access_type);
+ debug_printf("\t\t.vb[8].vb0.vb_index = 0x%x\n", (*ptr).vb[8].vb0.vb_index);
+ debug_printf("\t\t.vb[8].start_addr = 0x%x\n", (*ptr).vb[8].start_addr);
+ debug_printf("\t\t.vb[8].max_index = 0x%x\n", (*ptr).vb[8].max_index);
+ debug_printf("\t\t.vb[8].instance_data_step_rate = 0x%x\n", (*ptr).vb[8].instance_data_step_rate);
+ debug_printf("\t\t.vb[9].vb0.pitch = 0x%x\n", (*ptr).vb[9].vb0.pitch);
+ debug_printf("\t\t.vb[9].vb0.access_type = 0x%x\n", (*ptr).vb[9].vb0.access_type);
+ debug_printf("\t\t.vb[9].vb0.vb_index = 0x%x\n", (*ptr).vb[9].vb0.vb_index);
+ debug_printf("\t\t.vb[9].start_addr = 0x%x\n", (*ptr).vb[9].start_addr);
+ debug_printf("\t\t.vb[9].max_index = 0x%x\n", (*ptr).vb[9].max_index);
+ debug_printf("\t\t.vb[9].instance_data_step_rate = 0x%x\n", (*ptr).vb[9].instance_data_step_rate);
+ debug_printf("\t\t.vb[10].vb0.pitch = 0x%x\n", (*ptr).vb[10].vb0.pitch);
+ debug_printf("\t\t.vb[10].vb0.access_type = 0x%x\n", (*ptr).vb[10].vb0.access_type);
+ debug_printf("\t\t.vb[10].vb0.vb_index = 0x%x\n", (*ptr).vb[10].vb0.vb_index);
+ debug_printf("\t\t.vb[10].start_addr = 0x%x\n", (*ptr).vb[10].start_addr);
+ debug_printf("\t\t.vb[10].max_index = 0x%x\n", (*ptr).vb[10].max_index);
+ debug_printf("\t\t.vb[10].instance_data_step_rate = 0x%x\n", (*ptr).vb[10].instance_data_step_rate);
+ debug_printf("\t\t.vb[11].vb0.pitch = 0x%x\n", (*ptr).vb[11].vb0.pitch);
+ debug_printf("\t\t.vb[11].vb0.access_type = 0x%x\n", (*ptr).vb[11].vb0.access_type);
+ debug_printf("\t\t.vb[11].vb0.vb_index = 0x%x\n", (*ptr).vb[11].vb0.vb_index);
+ debug_printf("\t\t.vb[11].start_addr = 0x%x\n", (*ptr).vb[11].start_addr);
+ debug_printf("\t\t.vb[11].max_index = 0x%x\n", (*ptr).vb[11].max_index);
+ debug_printf("\t\t.vb[11].instance_data_step_rate = 0x%x\n", (*ptr).vb[11].instance_data_step_rate);
+ debug_printf("\t\t.vb[12].vb0.pitch = 0x%x\n", (*ptr).vb[12].vb0.pitch);
+ debug_printf("\t\t.vb[12].vb0.access_type = 0x%x\n", (*ptr).vb[12].vb0.access_type);
+ debug_printf("\t\t.vb[12].vb0.vb_index = 0x%x\n", (*ptr).vb[12].vb0.vb_index);
+ debug_printf("\t\t.vb[12].start_addr = 0x%x\n", (*ptr).vb[12].start_addr);
+ debug_printf("\t\t.vb[12].max_index = 0x%x\n", (*ptr).vb[12].max_index);
+ debug_printf("\t\t.vb[12].instance_data_step_rate = 0x%x\n", (*ptr).vb[12].instance_data_step_rate);
+ debug_printf("\t\t.vb[13].vb0.pitch = 0x%x\n", (*ptr).vb[13].vb0.pitch);
+ debug_printf("\t\t.vb[13].vb0.access_type = 0x%x\n", (*ptr).vb[13].vb0.access_type);
+ debug_printf("\t\t.vb[13].vb0.vb_index = 0x%x\n", (*ptr).vb[13].vb0.vb_index);
+ debug_printf("\t\t.vb[13].start_addr = 0x%x\n", (*ptr).vb[13].start_addr);
+ debug_printf("\t\t.vb[13].max_index = 0x%x\n", (*ptr).vb[13].max_index);
+ debug_printf("\t\t.vb[13].instance_data_step_rate = 0x%x\n", (*ptr).vb[13].instance_data_step_rate);
+ debug_printf("\t\t.vb[14].vb0.pitch = 0x%x\n", (*ptr).vb[14].vb0.pitch);
+ debug_printf("\t\t.vb[14].vb0.access_type = 0x%x\n", (*ptr).vb[14].vb0.access_type);
+ debug_printf("\t\t.vb[14].vb0.vb_index = 0x%x\n", (*ptr).vb[14].vb0.vb_index);
+ debug_printf("\t\t.vb[14].start_addr = 0x%x\n", (*ptr).vb[14].start_addr);
+ debug_printf("\t\t.vb[14].max_index = 0x%x\n", (*ptr).vb[14].max_index);
+ debug_printf("\t\t.vb[14].instance_data_step_rate = 0x%x\n", (*ptr).vb[14].instance_data_step_rate);
+ debug_printf("\t\t.vb[15].vb0.pitch = 0x%x\n", (*ptr).vb[15].vb0.pitch);
+ debug_printf("\t\t.vb[15].vb0.access_type = 0x%x\n", (*ptr).vb[15].vb0.access_type);
+ debug_printf("\t\t.vb[15].vb0.vb_index = 0x%x\n", (*ptr).vb[15].vb0.vb_index);
+ debug_printf("\t\t.vb[15].start_addr = 0x%x\n", (*ptr).vb[15].start_addr);
+ debug_printf("\t\t.vb[15].max_index = 0x%x\n", (*ptr).vb[15].max_index);
+ debug_printf("\t\t.vb[15].instance_data_step_rate = 0x%x\n", (*ptr).vb[15].instance_data_step_rate);
+ debug_printf("\t\t.vb[16].vb0.pitch = 0x%x\n", (*ptr).vb[16].vb0.pitch);
+ debug_printf("\t\t.vb[16].vb0.access_type = 0x%x\n", (*ptr).vb[16].vb0.access_type);
+ debug_printf("\t\t.vb[16].vb0.vb_index = 0x%x\n", (*ptr).vb[16].vb0.vb_index);
+ debug_printf("\t\t.vb[16].start_addr = 0x%x\n", (*ptr).vb[16].start_addr);
+ debug_printf("\t\t.vb[16].max_index = 0x%x\n", (*ptr).vb[16].max_index);
+ debug_printf("\t\t.vb[16].instance_data_step_rate = 0x%x\n", (*ptr).vb[16].instance_data_step_rate);
+}
+
+void
+brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr)
+{
+ debug_printf("\t\t.vb0.pitch = 0x%x\n", (*ptr).vb0.pitch);
+ debug_printf("\t\t.vb0.access_type = 0x%x\n", (*ptr).vb0.access_type);
+ debug_printf("\t\t.vb0.vb_index = 0x%x\n", (*ptr).vb0.vb_index);
+ debug_printf("\t\t.start_addr = 0x%x\n", (*ptr).start_addr);
+ debug_printf("\t\t.max_index = 0x%x\n", (*ptr).max_index);
+ debug_printf("\t\t.instance_data_step_rate = 0x%x\n", (*ptr).instance_data_step_rate);
+}
+
+void
+brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr)
+{
+ debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
+ debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
+ debug_printf("\t\t.ve[0].ve0.src_offset = 0x%x\n", (*ptr).ve[0].ve0.src_offset);
+ debug_printf("\t\t.ve[0].ve0.src_format = 0x%x\n", (*ptr).ve[0].ve0.src_format);
+ debug_printf("\t\t.ve[0].ve0.valid = 0x%x\n", (*ptr).ve[0].ve0.valid);
+ debug_printf("\t\t.ve[0].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[0].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[0].ve1.dst_offset = 0x%x\n", (*ptr).ve[0].ve1.dst_offset);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[0].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[1].ve0.src_offset = 0x%x\n", (*ptr).ve[1].ve0.src_offset);
+ debug_printf("\t\t.ve[1].ve0.src_format = 0x%x\n", (*ptr).ve[1].ve0.src_format);
+ debug_printf("\t\t.ve[1].ve0.valid = 0x%x\n", (*ptr).ve[1].ve0.valid);
+ debug_printf("\t\t.ve[1].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[1].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[1].ve1.dst_offset = 0x%x\n", (*ptr).ve[1].ve1.dst_offset);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[1].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[2].ve0.src_offset = 0x%x\n", (*ptr).ve[2].ve0.src_offset);
+ debug_printf("\t\t.ve[2].ve0.src_format = 0x%x\n", (*ptr).ve[2].ve0.src_format);
+ debug_printf("\t\t.ve[2].ve0.valid = 0x%x\n", (*ptr).ve[2].ve0.valid);
+ debug_printf("\t\t.ve[2].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[2].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[2].ve1.dst_offset = 0x%x\n", (*ptr).ve[2].ve1.dst_offset);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[2].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[3].ve0.src_offset = 0x%x\n", (*ptr).ve[3].ve0.src_offset);
+ debug_printf("\t\t.ve[3].ve0.src_format = 0x%x\n", (*ptr).ve[3].ve0.src_format);
+ debug_printf("\t\t.ve[3].ve0.valid = 0x%x\n", (*ptr).ve[3].ve0.valid);
+ debug_printf("\t\t.ve[3].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[3].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[3].ve1.dst_offset = 0x%x\n", (*ptr).ve[3].ve1.dst_offset);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[3].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[4].ve0.src_offset = 0x%x\n", (*ptr).ve[4].ve0.src_offset);
+ debug_printf("\t\t.ve[4].ve0.src_format = 0x%x\n", (*ptr).ve[4].ve0.src_format);
+ debug_printf("\t\t.ve[4].ve0.valid = 0x%x\n", (*ptr).ve[4].ve0.valid);
+ debug_printf("\t\t.ve[4].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[4].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[4].ve1.dst_offset = 0x%x\n", (*ptr).ve[4].ve1.dst_offset);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[4].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[5].ve0.src_offset = 0x%x\n", (*ptr).ve[5].ve0.src_offset);
+ debug_printf("\t\t.ve[5].ve0.src_format = 0x%x\n", (*ptr).ve[5].ve0.src_format);
+ debug_printf("\t\t.ve[5].ve0.valid = 0x%x\n", (*ptr).ve[5].ve0.valid);
+ debug_printf("\t\t.ve[5].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[5].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[5].ve1.dst_offset = 0x%x\n", (*ptr).ve[5].ve1.dst_offset);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[5].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[6].ve0.src_offset = 0x%x\n", (*ptr).ve[6].ve0.src_offset);
+ debug_printf("\t\t.ve[6].ve0.src_format = 0x%x\n", (*ptr).ve[6].ve0.src_format);
+ debug_printf("\t\t.ve[6].ve0.valid = 0x%x\n", (*ptr).ve[6].ve0.valid);
+ debug_printf("\t\t.ve[6].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[6].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[6].ve1.dst_offset = 0x%x\n", (*ptr).ve[6].ve1.dst_offset);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[6].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[7].ve0.src_offset = 0x%x\n", (*ptr).ve[7].ve0.src_offset);
+ debug_printf("\t\t.ve[7].ve0.src_format = 0x%x\n", (*ptr).ve[7].ve0.src_format);
+ debug_printf("\t\t.ve[7].ve0.valid = 0x%x\n", (*ptr).ve[7].ve0.valid);
+ debug_printf("\t\t.ve[7].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[7].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[7].ve1.dst_offset = 0x%x\n", (*ptr).ve[7].ve1.dst_offset);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[7].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[8].ve0.src_offset = 0x%x\n", (*ptr).ve[8].ve0.src_offset);
+ debug_printf("\t\t.ve[8].ve0.src_format = 0x%x\n", (*ptr).ve[8].ve0.src_format);
+ debug_printf("\t\t.ve[8].ve0.valid = 0x%x\n", (*ptr).ve[8].ve0.valid);
+ debug_printf("\t\t.ve[8].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[8].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[8].ve1.dst_offset = 0x%x\n", (*ptr).ve[8].ve1.dst_offset);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[8].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[9].ve0.src_offset = 0x%x\n", (*ptr).ve[9].ve0.src_offset);
+ debug_printf("\t\t.ve[9].ve0.src_format = 0x%x\n", (*ptr).ve[9].ve0.src_format);
+ debug_printf("\t\t.ve[9].ve0.valid = 0x%x\n", (*ptr).ve[9].ve0.valid);
+ debug_printf("\t\t.ve[9].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[9].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[9].ve1.dst_offset = 0x%x\n", (*ptr).ve[9].ve1.dst_offset);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[9].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[10].ve0.src_offset = 0x%x\n", (*ptr).ve[10].ve0.src_offset);
+ debug_printf("\t\t.ve[10].ve0.src_format = 0x%x\n", (*ptr).ve[10].ve0.src_format);
+ debug_printf("\t\t.ve[10].ve0.valid = 0x%x\n", (*ptr).ve[10].ve0.valid);
+ debug_printf("\t\t.ve[10].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[10].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[10].ve1.dst_offset = 0x%x\n", (*ptr).ve[10].ve1.dst_offset);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[10].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[11].ve0.src_offset = 0x%x\n", (*ptr).ve[11].ve0.src_offset);
+ debug_printf("\t\t.ve[11].ve0.src_format = 0x%x\n", (*ptr).ve[11].ve0.src_format);
+ debug_printf("\t\t.ve[11].ve0.valid = 0x%x\n", (*ptr).ve[11].ve0.valid);
+ debug_printf("\t\t.ve[11].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[11].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[11].ve1.dst_offset = 0x%x\n", (*ptr).ve[11].ve1.dst_offset);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[11].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[12].ve0.src_offset = 0x%x\n", (*ptr).ve[12].ve0.src_offset);
+ debug_printf("\t\t.ve[12].ve0.src_format = 0x%x\n", (*ptr).ve[12].ve0.src_format);
+ debug_printf("\t\t.ve[12].ve0.valid = 0x%x\n", (*ptr).ve[12].ve0.valid);
+ debug_printf("\t\t.ve[12].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[12].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[12].ve1.dst_offset = 0x%x\n", (*ptr).ve[12].ve1.dst_offset);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[12].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[13].ve0.src_offset = 0x%x\n", (*ptr).ve[13].ve0.src_offset);
+ debug_printf("\t\t.ve[13].ve0.src_format = 0x%x\n", (*ptr).ve[13].ve0.src_format);
+ debug_printf("\t\t.ve[13].ve0.valid = 0x%x\n", (*ptr).ve[13].ve0.valid);
+ debug_printf("\t\t.ve[13].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[13].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[13].ve1.dst_offset = 0x%x\n", (*ptr).ve[13].ve1.dst_offset);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[13].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[14].ve0.src_offset = 0x%x\n", (*ptr).ve[14].ve0.src_offset);
+ debug_printf("\t\t.ve[14].ve0.src_format = 0x%x\n", (*ptr).ve[14].ve0.src_format);
+ debug_printf("\t\t.ve[14].ve0.valid = 0x%x\n", (*ptr).ve[14].ve0.valid);
+ debug_printf("\t\t.ve[14].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[14].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[14].ve1.dst_offset = 0x%x\n", (*ptr).ve[14].ve1.dst_offset);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[14].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[15].ve0.src_offset = 0x%x\n", (*ptr).ve[15].ve0.src_offset);
+ debug_printf("\t\t.ve[15].ve0.src_format = 0x%x\n", (*ptr).ve[15].ve0.src_format);
+ debug_printf("\t\t.ve[15].ve0.valid = 0x%x\n", (*ptr).ve[15].ve0.valid);
+ debug_printf("\t\t.ve[15].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[15].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[15].ve1.dst_offset = 0x%x\n", (*ptr).ve[15].ve1.dst_offset);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[15].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[16].ve0.src_offset = 0x%x\n", (*ptr).ve[16].ve0.src_offset);
+ debug_printf("\t\t.ve[16].ve0.src_format = 0x%x\n", (*ptr).ve[16].ve0.src_format);
+ debug_printf("\t\t.ve[16].ve0.valid = 0x%x\n", (*ptr).ve[16].ve0.valid);
+ debug_printf("\t\t.ve[16].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[16].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[16].ve1.dst_offset = 0x%x\n", (*ptr).ve[16].ve1.dst_offset);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[16].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent0);
+ debug_printf("\t\t.ve[17].ve0.src_offset = 0x%x\n", (*ptr).ve[17].ve0.src_offset);
+ debug_printf("\t\t.ve[17].ve0.src_format = 0x%x\n", (*ptr).ve[17].ve0.src_format);
+ debug_printf("\t\t.ve[17].ve0.valid = 0x%x\n", (*ptr).ve[17].ve0.valid);
+ debug_printf("\t\t.ve[17].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[17].ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve[17].ve1.dst_offset = 0x%x\n", (*ptr).ve[17].ve1.dst_offset);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent3);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent2);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent1);
+ debug_printf("\t\t.ve[17].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent0);
+}
+
+void
+brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr)
+{
+ debug_printf("\t\t.ve0.src_offset = 0x%x\n", (*ptr).ve0.src_offset);
+ debug_printf("\t\t.ve0.src_format = 0x%x\n", (*ptr).ve0.src_format);
+ debug_printf("\t\t.ve0.valid = 0x%x\n", (*ptr).ve0.valid);
+ debug_printf("\t\t.ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve0.vertex_buffer_index);
+ debug_printf("\t\t.ve1.dst_offset = 0x%x\n", (*ptr).ve1.dst_offset);
+ debug_printf("\t\t.ve1.vfcomponent3 = 0x%x\n", (*ptr).ve1.vfcomponent3);
+ debug_printf("\t\t.ve1.vfcomponent2 = 0x%x\n", (*ptr).ve1.vfcomponent2);
+ debug_printf("\t\t.ve1.vfcomponent1 = 0x%x\n", (*ptr).ve1.vfcomponent1);
+ debug_printf("\t\t.ve1.vfcomponent0 = 0x%x\n", (*ptr).ve1.vfcomponent0);
+}
+
+void
+brw_dump_vf_statistics(const struct brw_vf_statistics *ptr)
+{
+ debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable);
+ debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode);
+}
+
+void
+brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable);
+ debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries);
+ debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size);
+ debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads);
+ debug_printf("\t\t.vs5.sampler_count = 0x%x\n", (*ptr).vs5.sampler_count);
+ debug_printf("\t\t.vs5.sampler_state_pointer = 0x%x\n", (*ptr).vs5.sampler_state_pointer);
+ debug_printf("\t\t.vs6.vs_enable = 0x%x\n", (*ptr).vs6.vs_enable);
+ debug_printf("\t\t.vs6.vert_cache_disable = 0x%x\n", (*ptr).vs6.vert_cache_disable);
+}
+
+void
+brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr)
+{
+ debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count);
+ debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer);
+ debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable);
+ debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable);
+ debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable);
+ debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable);
+ debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable);
+ debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset);
+ debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode);
+ debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority);
+ debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count);
+ debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow);
+ debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space);
+ debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer);
+ debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg);
+ debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset);
+ debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length);
+ debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset);
+ debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length);
+ debug_printf("\t\t.wm4.stats_enable = 0x%x\n", (*ptr).wm4.stats_enable);
+ debug_printf("\t\t.wm4.depth_buffer_clear = 0x%x\n", (*ptr).wm4.depth_buffer_clear);
+ debug_printf("\t\t.wm4.sampler_count = 0x%x\n", (*ptr).wm4.sampler_count);
+ debug_printf("\t\t.wm4.sampler_state_pointer = 0x%x\n", (*ptr).wm4.sampler_state_pointer);
+ debug_printf("\t\t.wm5.enable_8_pix = 0x%x\n", (*ptr).wm5.enable_8_pix);
+ debug_printf("\t\t.wm5.enable_16_pix = 0x%x\n", (*ptr).wm5.enable_16_pix);
+ debug_printf("\t\t.wm5.enable_32_pix = 0x%x\n", (*ptr).wm5.enable_32_pix);
+ debug_printf("\t\t.wm5.enable_con_32_pix = 0x%x\n", (*ptr).wm5.enable_con_32_pix);
+ debug_printf("\t\t.wm5.enable_con_64_pix = 0x%x\n", (*ptr).wm5.enable_con_64_pix);
+ debug_printf("\t\t.wm5.legacy_global_depth_bias = 0x%x\n", (*ptr).wm5.legacy_global_depth_bias);
+ debug_printf("\t\t.wm5.line_stipple = 0x%x\n", (*ptr).wm5.line_stipple);
+ debug_printf("\t\t.wm5.depth_offset = 0x%x\n", (*ptr).wm5.depth_offset);
+ debug_printf("\t\t.wm5.polygon_stipple = 0x%x\n", (*ptr).wm5.polygon_stipple);
+ debug_printf("\t\t.wm5.line_aa_region_width = 0x%x\n", (*ptr).wm5.line_aa_region_width);
+ debug_printf("\t\t.wm5.line_endcap_aa_region_width = 0x%x\n", (*ptr).wm5.line_endcap_aa_region_width);
+ debug_printf("\t\t.wm5.early_depth_test = 0x%x\n", (*ptr).wm5.early_depth_test);
+ debug_printf("\t\t.wm5.thread_dispatch_enable = 0x%x\n", (*ptr).wm5.thread_dispatch_enable);
+ debug_printf("\t\t.wm5.program_uses_depth = 0x%x\n", (*ptr).wm5.program_uses_depth);
+ debug_printf("\t\t.wm5.program_computes_depth = 0x%x\n", (*ptr).wm5.program_computes_depth);
+ debug_printf("\t\t.wm5.program_uses_killpixel = 0x%x\n", (*ptr).wm5.program_uses_killpixel);
+ debug_printf("\t\t.wm5.legacy_line_rast = 0x%x\n", (*ptr).wm5.legacy_line_rast);
+ debug_printf("\t\t.wm5.transposed_urb_read_enable = 0x%x\n", (*ptr).wm5.transposed_urb_read_enable);
+ debug_printf("\t\t.wm5.max_threads = 0x%x\n", (*ptr).wm5.max_threads);
+ debug_printf("\t\t.global_depth_offset_constant = %f\n", (*ptr).global_depth_offset_constant);
+ debug_printf("\t\t.global_depth_offset_scale = %f\n", (*ptr).global_depth_offset_scale);
+ debug_printf("\t\t.wm8.grf_reg_count_1 = 0x%x\n", (*ptr).wm8.grf_reg_count_1);
+ debug_printf("\t\t.wm8.kernel_start_pointer_1 = 0x%x\n", (*ptr).wm8.kernel_start_pointer_1);
+ debug_printf("\t\t.wm9.grf_reg_count_2 = 0x%x\n", (*ptr).wm9.grf_reg_count_2);
+ debug_printf("\t\t.wm9.kernel_start_pointer_2 = 0x%x\n", (*ptr).wm9.kernel_start_pointer_2);
+ debug_printf("\t\t.wm10.grf_reg_count_3 = 0x%x\n", (*ptr).wm10.grf_reg_count_3);
+ debug_printf("\t\t.wm10.kernel_start_pointer_3 = 0x%x\n", (*ptr).wm10.kernel_start_pointer_3);
+}
+
diff --git a/src/gallium/drivers/i965/brw_structs_dump.h b/src/gallium/drivers/i965/brw_structs_dump.h
new file mode 100644
index 0000000000..7c02dbfe33
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs_dump.h
@@ -0,0 +1,276 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Dump i965 data structures.
+ *
+ * Generated automatically from brw_structs.h by brw_structs_dump.py.
+ */
+
+#ifndef BRW_STRUCTS_DUMP_H
+#define BRW_STRUCTS_DUMP_H
+
+struct brw_3d_control;
+struct brw_3d_primitive;
+struct brw_aa_line_parameters;
+struct brw_binding_table_pointers;
+struct brw_blend_constant_color;
+struct brw_cc0;
+struct brw_cc1;
+struct brw_cc2;
+struct brw_cc3;
+struct brw_cc4;
+struct brw_cc5;
+struct brw_cc6;
+struct brw_cc7;
+struct brw_cc_unit_state;
+struct brw_cc_viewport;
+struct brw_clip_unit_state;
+struct brw_clipper_viewport;
+struct brw_constant_buffer;
+struct brw_cs_urb_state;
+struct brw_depthbuffer;
+struct brw_depthbuffer_g4x;
+struct brw_drawrect;
+struct brw_global_depth_offset_clamp;
+struct brw_gs_unit_state;
+struct brw_indexbuffer;
+struct brw_line_stipple;
+struct brw_mi_flush;
+struct brw_pipe_control;
+struct brw_pipeline_select;
+struct brw_pipelined_state_pointers;
+struct brw_polygon_stipple;
+struct brw_polygon_stipple_offset;
+struct brw_sampler_default_color;
+struct brw_sampler_state;
+struct brw_sf_unit_state;
+struct brw_sf_viewport;
+struct brw_ss0;
+struct brw_ss1;
+struct brw_ss2;
+struct brw_ss3;
+struct brw_state_base_address;
+struct brw_state_prefetch;
+struct brw_surf_ss0;
+struct brw_surf_ss1;
+struct brw_surf_ss2;
+struct brw_surf_ss3;
+struct brw_surf_ss4;
+struct brw_surf_ss5;
+struct brw_surface_state;
+struct brw_system_instruction_pointer;
+struct brw_urb_fence;
+struct brw_urb_immediate;
+struct brw_vb_array_state;
+struct brw_vertex_buffer_state;
+struct brw_vertex_element_packet;
+struct brw_vertex_element_state;
+struct brw_vf_statistics;
+struct brw_vs_unit_state;
+struct brw_wm_unit_state;
+
+void
+brw_dump_3d_control(const struct brw_3d_control *ptr);
+
+void
+brw_dump_3d_primitive(const struct brw_3d_primitive *ptr);
+
+void
+brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr);
+
+void
+brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr);
+
+void
+brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr);
+
+void
+brw_dump_cc0(const struct brw_cc0 *ptr);
+
+void
+brw_dump_cc1(const struct brw_cc1 *ptr);
+
+void
+brw_dump_cc2(const struct brw_cc2 *ptr);
+
+void
+brw_dump_cc3(const struct brw_cc3 *ptr);
+
+void
+brw_dump_cc4(const struct brw_cc4 *ptr);
+
+void
+brw_dump_cc5(const struct brw_cc5 *ptr);
+
+void
+brw_dump_cc6(const struct brw_cc6 *ptr);
+
+void
+brw_dump_cc7(const struct brw_cc7 *ptr);
+
+void
+brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr);
+
+void
+brw_dump_cc_viewport(const struct brw_cc_viewport *ptr);
+
+void
+brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr);
+
+void
+brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr);
+
+void
+brw_dump_constant_buffer(const struct brw_constant_buffer *ptr);
+
+void
+brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr);
+
+void
+brw_dump_depthbuffer(const struct brw_depthbuffer *ptr);
+
+void
+brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr);
+
+void
+brw_dump_drawrect(const struct brw_drawrect *ptr);
+
+void
+brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr);
+
+void
+brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr);
+
+void
+brw_dump_indexbuffer(const struct brw_indexbuffer *ptr);
+
+void
+brw_dump_line_stipple(const struct brw_line_stipple *ptr);
+
+void
+brw_dump_mi_flush(const struct brw_mi_flush *ptr);
+
+void
+brw_dump_pipe_control(const struct brw_pipe_control *ptr);
+
+void
+brw_dump_pipeline_select(const struct brw_pipeline_select *ptr);
+
+void
+brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr);
+
+void
+brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr);
+
+void
+brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr);
+
+void
+brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr);
+
+void
+brw_dump_sampler_state(const struct brw_sampler_state *ptr);
+
+void
+brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr);
+
+void
+brw_dump_sf_viewport(const struct brw_sf_viewport *ptr);
+
+void
+brw_dump_ss0(const struct brw_ss0 *ptr);
+
+void
+brw_dump_ss1(const struct brw_ss1 *ptr);
+
+void
+brw_dump_ss2(const struct brw_ss2 *ptr);
+
+void
+brw_dump_ss3(const struct brw_ss3 *ptr);
+
+void
+brw_dump_state_base_address(const struct brw_state_base_address *ptr);
+
+void
+brw_dump_state_prefetch(const struct brw_state_prefetch *ptr);
+
+void
+brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr);
+
+void
+brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr);
+
+void
+brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr);
+
+void
+brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr);
+
+void
+brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr);
+
+void
+brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr);
+
+void
+brw_dump_surface_state(const struct brw_surface_state *ptr);
+
+void
+brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr);
+
+void
+brw_dump_urb_fence(const struct brw_urb_fence *ptr);
+
+void
+brw_dump_urb_immediate(const struct brw_urb_immediate *ptr);
+
+void
+brw_dump_vb_array_state(const struct brw_vb_array_state *ptr);
+
+void
+brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr);
+
+void
+brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr);
+
+void
+brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr);
+
+void
+brw_dump_vf_statistics(const struct brw_vf_statistics *ptr);
+
+void
+brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr);
+
+void
+brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr);
+
+
+#endif /* BRW_STRUCTS_DUMP_H */
diff --git a/src/gallium/drivers/i965/brw_structs_dump.py b/src/gallium/drivers/i965/brw_structs_dump.py
new file mode 100755
index 0000000000..6dba49ad91
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_structs_dump.py
@@ -0,0 +1,291 @@
+#!/usr/bin/env python
+'''
+Generates dumpers for the i965 state strucutures using pygccxml.
+
+Run as
+
+ PYTHONPATH=/path/to/pygccxml-1.0.0 python brw_structs_dump.py
+
+Jose Fonseca <jfonseca@vmware.com>
+'''
+
+copyright = '''
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+ '''
+
+import os
+import sys
+import re
+
+from pygccxml import parser
+from pygccxml import declarations
+
+from pygccxml.declarations import algorithm
+from pygccxml.declarations import decl_visitor
+from pygccxml.declarations import type_traits
+from pygccxml.declarations import type_visitor
+
+
+enums = True
+
+
+def vars_filter(variable):
+ name = variable.name
+ return not re.match('^pad\d*', name) and name != 'dword'
+
+
+class decl_dumper_t(decl_visitor.decl_visitor_t):
+
+ def __init__(self, stream, instance = '', decl = None):
+ decl_visitor.decl_visitor_t.__init__(self)
+ self.stream = stream
+ self._instance = instance
+ self.decl = decl
+
+ def clone(self):
+ return decl_dumper_t(self.stream, self._instance, self.decl)
+
+ def visit_class(self):
+ class_ = self.decl
+ assert self.decl.class_type in ('struct', 'union')
+
+ for variable in class_.variables(recursive = False):
+ if vars_filter(variable):
+ dump_type(self.stream, self._instance + '.' + variable.name, variable.type)
+
+ def visit_enumeration(self):
+ if enums:
+ self.stream.write(' switch(%s) {\n' % ("(*ptr)" + self._instance,))
+ for name, value in self.decl.values:
+ self.stream.write(' case %s:\n' % (name,))
+ self.stream.write(' debug_printf("\\t\\t%s = %s\\n");\n' % (self._instance, name))
+ self.stream.write(' break;\n')
+ self.stream.write(' default:\n')
+ self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance))
+ self.stream.write(' break;\n')
+ self.stream.write(' }\n')
+ else:
+ self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance))
+
+
+def dump_decl(stream, instance, decl):
+ dumper = decl_dumper_t(stream, instance, decl)
+ algorithm.apply_visitor(dumper, decl)
+
+
+class type_dumper_t(type_visitor.type_visitor_t):
+
+ def __init__(self, stream, instance, type_):
+ type_visitor.type_visitor_t.__init__(self)
+ self.stream = stream
+ self.instance = instance
+ self.type = type_
+
+ def clone(self):
+ return type_dumper_t(self.instance, self.type)
+
+ def visit_bool(self):
+ self.print_instance('%i')
+
+ def visit_char(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_unsigned_char(self):
+ #self.print_instance('%u')
+ self.print_instance('0x%x')
+
+ def visit_signed_char(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_wchar(self):
+ self.print_instance('0x%x')
+
+ def visit_short_int(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_short_unsigned_int(self):
+ #self.print_instance('%u')
+ self.print_instance('0x%x')
+
+ def visit_int(self):
+ #self.print_instance('%i')
+ self.print_instance('0x%x')
+
+ def visit_unsigned_int(self):
+ #self.print_instance('%u')
+ self.print_instance('0x%x')
+
+ def visit_long_int(self):
+ #self.print_instance('%li')
+ self.print_instance('0x%lx')
+
+ def visit_long_unsigned_int(self):
+ #self.print_instance('%lu')
+ self.print_instance('%0xlx')
+
+ def visit_long_long_int(self):
+ #self.print_instance('%lli')
+ self.print_instance('%0xllx')
+
+ def visit_long_long_unsigned_int(self):
+ #self.print_instance('%llu')
+ self.print_instance('0x%llx')
+
+ def visit_float(self):
+ self.print_instance('%f')
+
+ def visit_double(self):
+ self.print_instance('%f')
+
+ def visit_array(self):
+ for i in range(type_traits.array_size(self.type)):
+ dump_type(self.stream, self.instance + '[%i]' % i, type_traits.base_type(self.type))
+
+ def visit_pointer(self):
+ self.print_instance('%p')
+
+ def visit_declarated(self):
+ #stream.write('decl = %r\n' % self.type.decl_string)
+ decl = type_traits.remove_declarated(self.type)
+ dump_decl(self.stream, self.instance, decl)
+
+ def print_instance(self, format):
+ self.stream.write(' debug_printf("\\t\\t%s = %s\\n", %s);\n' % (self.instance, format, "(*ptr)" + self.instance))
+
+
+
+def dump_type(stream, instance, type_):
+ type_ = type_traits.remove_alias(type_)
+ visitor = type_dumper_t(stream, instance, type_)
+ algorithm.apply_visitor(visitor, type_)
+
+
+def dump_struct_interface(stream, class_, suffix = ';'):
+ name = class_.name
+ assert name.startswith('brw_');
+ name = name[:4] + 'dump_' + name[4:]
+ stream.write('void\n')
+ stream.write('%s(const struct %s *ptr)%s\n' % (name, class_.name, suffix))
+
+
+def dump_struct_implementation(stream, decls, class_):
+ dump_struct_interface(stream, class_, suffix = '')
+ stream.write('{\n')
+ dump_decl(stream, '', class_)
+ stream.write('}\n')
+ stream.write('\n')
+
+
+def dump_header(stream):
+ stream.write(copyright.strip() + '\n')
+ stream.write('\n')
+ stream.write('/**\n')
+ stream.write(' * @file\n')
+ stream.write(' * Dump i965 data structures.\n')
+ stream.write(' *\n')
+ stream.write(' * Generated automatically from brw_structs.h by brw_structs_dump.py.\n')
+ stream.write(' */\n')
+ stream.write('\n')
+
+
+def dump_interfaces(decls, global_ns, names):
+ stream = open('brw_structs_dump.h', 'wt')
+
+ dump_header(stream)
+
+ stream.write('#ifndef BRW_STRUCTS_DUMP_H\n')
+ stream.write('#define BRW_STRUCTS_DUMP_H\n')
+ stream.write('\n')
+
+ for name in names:
+ stream.write('struct %s;\n' % (name,))
+ stream.write('\n')
+
+ for name in names:
+ (class_,) = global_ns.classes(name = name)
+ dump_struct_interface(stream, class_)
+ stream.write('\n')
+ stream.write('\n')
+
+ stream.write('#endif /* BRW_STRUCTS_DUMP_H */\n')
+
+
+def dump_implementations(decls, global_ns, names):
+ stream = open('brw_structs_dump.c', 'wt')
+
+ dump_header(stream)
+
+ stream.write('#include "util/u_debug.h"\n')
+ stream.write('\n')
+ stream.write('#include "brw_types.h"\n')
+ stream.write('#include "brw_structs.h"\n')
+ stream.write('#include "brw_structs_dump.h"\n')
+ stream.write('\n')
+
+ for name in names:
+ (class_,) = global_ns.classes(name = name)
+ dump_struct_implementation(stream, decls, class_)
+
+
+def decl_filter(decl):
+ '''Filter the declarations we're interested in'''
+ name = decl.name
+ return name.startswith('brw_') and name not in ('brw_instruction',)
+
+
+def main():
+
+ config = parser.config_t(
+ include_paths = [
+ '../../include',
+ ],
+ compiler = 'gcc',
+ )
+
+ headers = [
+ 'brw_types.h',
+ 'brw_structs.h',
+ ]
+
+ decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE)
+ global_ns = declarations.get_global_namespace(decls)
+
+ names = []
+ for class_ in global_ns.classes(decl_filter):
+ names.append(class_.name)
+ names.sort()
+
+ dump_interfaces(decls, global_ns, names)
+ dump_implementations(decls, global_ns, names)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/drivers/i965/brw_swtnl.c b/src/gallium/drivers/i965/brw_swtnl.c
new file mode 100644
index 0000000000..464013e7c4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_swtnl.c
@@ -0,0 +1,95 @@
+
+#include "brw_context.h"
+#include "brw_pipe_rast.h"
+
+
+static GLboolean need_swtnl( struct brw_context *brw )
+{
+ const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ;
+
+ /* If we don't require strict OpenGL conformance, never
+ * use fallbacks. If we're forcing fallbacks, always
+ * use fallfacks.
+ */
+ if (brw->flags.no_swtnl)
+ return FALSE;
+
+ if (brw->flags.force_swtnl)
+ return TRUE;
+
+ /* Exceeding hw limits on number of VS inputs?
+ */
+ if (brw->curr.num_vertex_elements == 0 ||
+ brw->curr.num_vertex_elements >= BRW_VEP_MAX) {
+ return TRUE;
+ }
+
+ /* Position array with zero stride?
+ *
+ * XXX: position isn't always at zero...
+ * XXX: eliminate zero-stride arrays
+ */
+ {
+ int ve0_vb = brw->curr.vertex_element[0].vertex_buffer_index;
+
+ if (brw->curr.vertex_buffer[ve0_vb].stride == 0)
+ return TRUE;
+ }
+
+ /* XXX: short-circuit
+ */
+ return FALSE;
+
+ if (brw->reduced_primitive == PIPE_PRIM_TRIANGLES) {
+ if (rast->poly_smooth)
+ return TRUE;
+
+ }
+
+ if (brw->reduced_primitive == PIPE_PRIM_LINES ||
+ (brw->reduced_primitive == PIPE_PRIM_TRIANGLES &&
+ (rast->fill_cw == PIPE_POLYGON_MODE_LINE ||
+ rast->fill_ccw == PIPE_POLYGON_MODE_LINE)))
+ {
+ /* BRW hardware will do AA lines, but they are non-conformant it
+ * seems. TBD whether we keep this fallback:
+ */
+ if (rast->line_smooth)
+ return TRUE;
+
+ /* XXX: was a fallback in mesa (gs doesn't get enough
+ * information to know when to reset stipple counter), but there
+ * must be a way around it.
+ */
+ if (rast->line_stipple_enable &&
+ (brw->reduced_primitive == PIPE_PRIM_TRIANGLES ||
+ brw->primitive == PIPE_PRIM_LINE_LOOP ||
+ brw->primitive == PIPE_PRIM_LINE_STRIP))
+ return TRUE;
+ }
+
+
+ if (brw->reduced_primitive == PIPE_PRIM_POINTS ||
+ (brw->reduced_primitive == PIPE_PRIM_TRIANGLES &&
+ (rast->fill_cw == PIPE_POLYGON_MODE_POINT ||
+ rast->fill_ccw == PIPE_POLYGON_MODE_POINT)))
+ {
+ if (rast->point_smooth)
+ return TRUE;
+ }
+
+ /* BRW hardware doesn't handle CLAMP texturing correctly;
+ * brw_wm_sampler_state:translate_wrap_mode() treats CLAMP
+ * as CLAMP_TO_EDGE instead. If we're using CLAMP, and
+ * we want strict conformance, force the fallback.
+ *
+ * XXX: need a workaround for this.
+ */
+
+ /* Nothing stopping us from the fast path now */
+ return FALSE;
+}
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_types.h b/src/gallium/drivers/i965/brw_types.h
new file mode 100644
index 0000000000..89e08a5c80
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_types.h
@@ -0,0 +1,21 @@
+#ifndef BRW_TYPES_H
+#define BRW_TYPES_H
+
+#include "pipe/p_compiler.h"
+
+typedef uint32_t GLuint;
+typedef uint8_t GLubyte;
+typedef uint16_t GLushort;
+typedef int32_t GLint;
+typedef int8_t GLbyte;
+typedef int16_t GLshort;
+typedef float GLfloat;
+
+/* no GLenum, translate all away */
+
+typedef uint8_t GLboolean;
+
+#define GL_FALSE FALSE
+#define GL_TRUE TRUE
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_urb.c b/src/gallium/drivers/i965/brw_urb.c
new file mode 100644
index 0000000000..907ec56c6c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_urb.c
@@ -0,0 +1,263 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+#define VS 0
+#define GS 1
+#define CLP 2
+#define SF 3
+#define CS 4
+
+/** @file brw_urb.c
+ *
+ * Manages the division of the URB space between the various fixed-function
+ * units.
+ *
+ * See the Thread Initiation Management section of the GEN4 B-Spec, and
+ * the individual *_STATE structures for restrictions on numbers of
+ * entries and threads.
+ */
+
+/*
+ * Generally, a unit requires a min_nr_entries based on how many entries
+ * it produces before the downstream unit gets unblocked and can use and
+ * dereference some of its handles.
+ *
+ * The SF unit preallocates a PUE at the start of thread dispatch, and only
+ * uses that one. So it requires one entry per thread.
+ *
+ * For CLIP, the SF unit will hold the previous primitive while the
+ * next is getting assembled, meaning that linestrips require 3 CLIP VUEs
+ * (vertices) to ensure continued processing, trifans require 4, and tristrips
+ * require 5. There can be 1 or 2 threads, and each has the same requirement.
+ *
+ * GS has the same requirement as CLIP, but it never handles tristrips,
+ * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces.
+ * We only run it single-threaded.
+ *
+ * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X).
+ * Each thread processes 2 preallocated VUEs (vertices) at a time, and they
+ * get streamed down as soon as threads processing earlier vertices get
+ * theirs accepted.
+ *
+ * Each unit will take the number of URB entries we give it (based on the
+ * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs,
+ * and brw_curbe.c for the CURBEs) and decide its maximum number of
+ * threads it can support based on that. in brw_*_state.c.
+ *
+ * XXX: Are the min_entry_size numbers useful?
+ * XXX: Verify min_nr_entries, esp for VS.
+ * XXX: Verify SF min_entry_size.
+ */
+static const struct urb_limits {
+ GLuint min_nr_entries;
+ GLuint preferred_nr_entries;
+ GLuint min_entry_size;
+ GLuint max_entry_size;
+} limits[CS+1] = {
+ { 16, 32, 1, 5 }, /* vs */
+ { 4, 8, 1, 5 }, /* gs */
+ { 5, 10, 1, 5 }, /* clp */
+ { 1, 8, 1, 12 }, /* sf */
+ { 1, 4, 1, 32 } /* cs */
+};
+
+
+static GLboolean check_urb_layout( struct brw_context *brw )
+{
+ brw->urb.vs_start = 0;
+ brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize;
+ brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize;
+ brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
+ brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
+
+ return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
+}
+
+/* Most minimal update, forces re-emit of URB fence packet after GS
+ * unit turned on/off.
+ */
+static int recalculate_urb_fence( struct brw_context *brw )
+{
+ GLuint csize = brw->curbe.total_size;
+ GLuint vsize = brw->vs.prog_data->urb_entry_size;
+ GLuint sfsize = brw->sf.prog_data->urb_entry_size;
+
+ if (csize < limits[CS].min_entry_size)
+ csize = limits[CS].min_entry_size;
+
+ if (vsize < limits[VS].min_entry_size)
+ vsize = limits[VS].min_entry_size;
+
+ if (sfsize < limits[SF].min_entry_size)
+ sfsize = limits[SF].min_entry_size;
+
+ if (brw->urb.vsize < vsize ||
+ brw->urb.sfsize < sfsize ||
+ brw->urb.csize < csize ||
+ (brw->urb.constrained && (brw->urb.vsize > vsize ||
+ brw->urb.sfsize > sfsize ||
+ brw->urb.csize > csize))) {
+
+
+ brw->urb.csize = csize;
+ brw->urb.sfsize = sfsize;
+ brw->urb.vsize = vsize;
+
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries;
+ brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
+ brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries;
+
+ brw->urb.constrained = 0;
+
+ if (BRW_IS_IGDNG(brw)) {
+ brw->urb.nr_vs_entries = 128;
+ brw->urb.nr_sf_entries = 48;
+ if (check_urb_layout(brw)) {
+ goto done;
+ } else {
+ brw->urb.constrained = 1;
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
+ }
+ } else if (BRW_IS_G4X(brw)) {
+ brw->urb.nr_vs_entries = 64;
+ if (check_urb_layout(brw)) {
+ goto done;
+ } else {
+ brw->urb.constrained = 1;
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_MIN_URB) {
+ brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
+ brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
+ brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
+ brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
+ brw->urb.constrained = 1;
+ }
+
+ if (!check_urb_layout(brw)) {
+ brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
+ brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
+ brw->urb.nr_clip_entries = limits[CLP].min_nr_entries;
+ brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
+ brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
+
+ /* Mark us as operating with constrained nr_entries, so that next
+ * time we recalculate we'll resize the fences in the hope of
+ * escaping constrained mode and getting back to normal performance.
+ */
+ brw->urb.constrained = 1;
+
+ if (!check_urb_layout(brw)) {
+ /* This is impossible, given the maximal sizes of urb
+ * entries and the values for minimum nr of entries
+ * provided above.
+ */
+ debug_printf("couldn't calculate URB layout!\n");
+ exit(1);
+ }
+
+ if (BRW_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS))
+ debug_printf("URB CONSTRAINED\n");
+ }
+
+done:
+ if (BRW_DEBUG & DEBUG_URB)
+ debug_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n",
+ brw->urb.vs_start,
+ brw->urb.gs_start,
+ brw->urb.clip_start,
+ brw->urb.sf_start,
+ brw->urb.cs_start,
+ URB_SIZES(brw));
+
+ brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
+ }
+
+ return 0;
+}
+
+
+const struct brw_tracked_state brw_recalculate_urb_fence = {
+ .dirty = {
+ .mesa = 0,
+ .brw = BRW_NEW_CURBE_OFFSETS,
+ .cache = (CACHE_NEW_VS_PROG |
+ CACHE_NEW_SF_PROG)
+ },
+ .prepare = recalculate_urb_fence
+};
+
+
+
+
+
+int brw_upload_urb_fence(struct brw_context *brw)
+{
+ struct brw_urb_fence uf;
+ memset(&uf, 0, sizeof(uf));
+
+ uf.header.opcode = CMD_URB_FENCE;
+ uf.header.length = sizeof(uf)/4-2;
+ uf.header.vs_realloc = 1;
+ uf.header.gs_realloc = 1;
+ uf.header.clp_realloc = 1;
+ uf.header.sf_realloc = 1;
+ uf.header.vfe_realloc = 1;
+ uf.header.cs_realloc = 1;
+
+ /* The ordering below is correct, not the layout in the
+ * instruction.
+ *
+ * There are 256/384 urb reg pairs in total.
+ */
+ uf.bits0.vs_fence = brw->urb.gs_start;
+ uf.bits0.gs_fence = brw->urb.clip_start;
+ uf.bits0.clp_fence = brw->urb.sf_start;
+ uf.bits1.sf_fence = brw->urb.cs_start;
+ uf.bits1.cs_fence = URB_SIZES(brw);
+
+ BRW_BATCH_STRUCT(brw, &uf);
+ return 0;
+}
diff --git a/src/gallium/drivers/i965/brw_util.c b/src/gallium/drivers/i965/brw_util.c
new file mode 100644
index 0000000000..458058d668
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_util.c
@@ -0,0 +1,38 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_util.h"
+#include "brw_defines.h"
+
+
+
+
diff --git a/src/gallium/drivers/i965/brw_util.h b/src/gallium/drivers/i965/brw_util.h
new file mode 100644
index 0000000000..b5f9a36e7b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_util.h
@@ -0,0 +1,44 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_UTIL_H
+#define BRW_UTIL_H
+
+#include "brw_types.h"
+
+extern GLuint brw_count_bits( GLuint val );
+extern GLuint brw_translate_blend_factor( unsigned factor );
+extern GLuint brw_translate_blend_equation( unsigned mode );
+
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_vs.c b/src/gallium/drivers/i965/brw_vs.c
new file mode 100644
index 0000000000..e3ea5a3a13
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs.c
@@ -0,0 +1,131 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "tgsi/tgsi_dump.h"
+
+#include "brw_context.h"
+#include "brw_vs.h"
+#include "brw_util.h"
+#include "brw_state.h"
+#include "brw_pipe_rast.h"
+
+
+
+static enum pipe_error do_vs_prog( struct brw_context *brw,
+ struct brw_vertex_shader *vp,
+ struct brw_vs_prog_key *key,
+ struct brw_winsys_buffer **bo_out)
+{
+ enum pipe_error ret;
+ GLuint program_size;
+ const GLuint *program;
+ struct brw_vs_compile c;
+
+ memset(&c, 0, sizeof(c));
+ memcpy(&c.key, key, sizeof(*key));
+
+ brw_init_compile(brw, &c.func);
+ c.vp = vp;
+
+ c.prog_data.nr_outputs = vp->info.num_outputs;
+ c.prog_data.nr_inputs = vp->info.num_inputs;
+
+ if (1)
+ tgsi_dump(c.vp->tokens, 0);
+
+ /* Emit GEN4 code.
+ */
+ brw_vs_emit(&c);
+
+ /* get the program
+ */
+ ret = brw_get_program(&c.func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cache( &brw->cache, BRW_VS_PROG,
+ &c.key, brw_vs_prog_key_size(&c.key),
+ NULL, 0,
+ program, program_size,
+ &c.prog_data,
+ &brw->vs.prog_data,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error brw_upload_vs_prog(struct brw_context *brw)
+{
+ struct brw_vs_prog_key key;
+ struct brw_vertex_shader *vp = brw->curr.vertex_shader;
+ struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature;
+ enum pipe_error ret;
+
+ memset(&key, 0, sizeof(key));
+
+ key.program_string_id = vp->id;
+ key.nr_userclip = brw->curr.ucp.nr;
+
+ memcpy(&key.fs_signature, sig, brw_fs_signature_size(sig));
+
+
+ /* Make an early check for the key.
+ */
+ if (brw_search_cache(&brw->cache, BRW_VS_PROG,
+ &key, brw_vs_prog_key_size(&key),
+ NULL, 0,
+ &brw->vs.prog_data,
+ &brw->vs.prog_bo))
+ return PIPE_OK;
+
+ ret = do_vs_prog(brw, vp, &key, &brw->vs.prog_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+/* See brw_vs.c:
+ */
+const struct brw_tracked_state brw_vs_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_CLIP |
+ PIPE_NEW_RAST |
+ PIPE_NEW_FRAGMENT_SIGNATURE),
+ .brw = BRW_NEW_VERTEX_PROGRAM,
+ .cache = 0
+ },
+ .prepare = brw_upload_vs_prog
+};
diff --git a/src/gallium/drivers/i965/brw_vs.h b/src/gallium/drivers/i965/brw_vs.h
new file mode 100644
index 0000000000..944d88c84c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs.h
@@ -0,0 +1,106 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_VS_H
+#define BRW_VS_H
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+
+struct brw_vs_prog_key {
+ GLuint program_string_id;
+ GLuint nr_userclip:4;
+ GLuint pad:26;
+ struct brw_fs_signature fs_signature;
+};
+
+#define brw_vs_prog_key_size(s) (offsetof(struct brw_vs_prog_key, fs_signature) + \
+ brw_fs_signature_size(&(s)->fs_signature))
+
+
+#define MAX_IF_DEPTH 32
+#define MAX_LOOP_DEPTH 32
+
+struct brw_vs_compile {
+ struct brw_compile func;
+ struct brw_vs_prog_key key;
+ struct brw_vs_prog_data prog_data;
+ struct brw_chipset chipset;
+
+ struct brw_vertex_shader *vp;
+
+ GLuint nr_inputs;
+ GLuint nr_outputs;
+ GLuint nr_immediates;
+ GLfloat immediate[128][4];
+
+ GLuint overflow_grf_start;
+ GLuint overflow_count;
+
+ GLuint first_tmp;
+ GLuint last_tmp;
+
+ struct brw_reg r0;
+ struct brw_reg r1;
+ struct brw_reg regs[TGSI_FILE_COUNT][128];
+ struct brw_reg tmp;
+ struct brw_reg stack;
+
+ struct {
+ GLboolean used_in_src;
+ struct brw_reg reg;
+ } output_regs[128];
+
+ struct brw_reg userplane[6];
+
+ /** we may need up to 3 constants per instruction (if use_const_buffer) */
+ struct {
+ GLint index;
+ struct brw_reg reg;
+ } current_const[3];
+
+ struct brw_instruction *if_inst[MAX_IF_DEPTH];
+ struct brw_instruction *loop_inst[MAX_LOOP_DEPTH];
+ GLuint insn;
+ GLuint if_depth;
+ GLuint loop_depth;
+ GLuint end_offset;
+
+ struct brw_indirect stack_index;
+};
+
+
+void brw_vs_emit( struct brw_vs_compile *c );
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c
new file mode 100644
index 0000000000..8a16205d2f
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs_emit.c
@@ -0,0 +1,1654 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_vs.h"
+#include "brw_debug.h"
+#include "brw_disasm.h"
+
+/* Choose one of the 4 vec4's which can be packed into each 16-wide reg.
+ */
+static INLINE struct brw_reg brw_vec4_grf_repeat( GLuint reg, GLuint slot )
+{
+ int nr = reg + slot/2;
+ int subnr = (slot%2) * 4;
+
+ return stride(brw_vec4_grf(nr, subnr), 0, 4, 1);
+}
+
+
+static struct brw_reg get_tmp( struct brw_vs_compile *c )
+{
+ struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0);
+
+ if (++c->last_tmp > c->prog_data.total_grf)
+ c->prog_data.total_grf = c->last_tmp;
+
+ return tmp;
+}
+
+static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp )
+{
+ if (tmp.nr == c->last_tmp-1)
+ c->last_tmp--;
+}
+
+static void release_tmps( struct brw_vs_compile *c )
+{
+ c->last_tmp = c->first_tmp;
+}
+
+
+static boolean is_position_output( struct brw_vs_compile *c,
+ unsigned vs_output )
+{
+ const struct brw_vertex_shader *vs = c->vp;
+ unsigned semantic = vs->info.output_semantic_name[vs_output];
+ unsigned index = vs->info.output_semantic_index[vs_output];
+
+ return (semantic == TGSI_SEMANTIC_POSITION &&
+ index == 0);
+}
+
+
+static boolean find_output_slot( struct brw_vs_compile *c,
+ unsigned vs_output,
+ unsigned *fs_input_slot )
+{
+ const struct brw_vertex_shader *vs = c->vp;
+ unsigned semantic = vs->info.output_semantic_name[vs_output];
+ unsigned index = vs->info.output_semantic_index[vs_output];
+ unsigned i;
+
+ for (i = 0; i < c->key.fs_signature.nr_inputs; i++) {
+ if (c->key.fs_signature.input[i].semantic == semantic &&
+ c->key.fs_signature.input[i].semantic_index == index) {
+ *fs_input_slot = i;
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+
+/**
+ * Preallocate GRF register before code emit.
+ * Do things as simply as possible. Allocate and populate all regs
+ * ahead of time.
+ */
+static void brw_vs_alloc_regs( struct brw_vs_compile *c )
+{
+ GLuint i, reg = 0, subreg = 0, mrf;
+ int attributes_in_vue;
+
+ /* Determine whether to use a real constant buffer or use a block
+ * of GRF registers for constants. The later is faster but only
+ * works if everything fits in the GRF.
+ * XXX this heuristic/check may need some fine tuning...
+ */
+ if (c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1 +
+ c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 +
+ c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 > BRW_MAX_GRF)
+ c->vp->use_const_buffer = GL_TRUE;
+ else {
+ /* XXX: immediates can go elsewhere if necessary:
+ */
+ assert(c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 +
+ c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 <= BRW_MAX_GRF);
+
+ c->vp->use_const_buffer = GL_FALSE;
+ }
+
+ /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
+
+ /* r0 -- reserved as usual
+ */
+ c->r0 = brw_vec8_grf(reg, 0);
+ reg++;
+
+ /* User clip planes from curbe:
+ */
+ if (c->key.nr_userclip) {
+ /* Skip over fixed planes: Or never read them into vs unit?
+ */
+ subreg += 6;
+
+ for (i = 0; i < c->key.nr_userclip; i++, subreg++) {
+ c->userplane[i] =
+ stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1);
+ }
+
+ /* Deal with curbe alignment:
+ */
+ subreg = align(subreg, 2);
+ /*reg += ((6 + c->key.nr_userclip + 3) / 4) * 2;*/
+ }
+
+
+ /* Immediates: always in the curbe.
+ *
+ * XXX: Can try to encode some immediates as brw immediates
+ * XXX: Make sure ureg sets minimal immediate size and respect it
+ * here.
+ */
+ for (i = 0; i < c->vp->info.immediate_count; i++, subreg++) {
+ c->regs[TGSI_FILE_IMMEDIATE][i] =
+ stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1);
+ }
+ c->prog_data.nr_params = c->vp->info.immediate_count * 4;
+
+
+ /* Vertex constant buffer.
+ *
+ * Constants from the buffer can be either cached in the curbe or
+ * loaded as needed from the actual constant buffer.
+ */
+ if (!c->vp->use_const_buffer) {
+ GLuint nr_params = c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1;
+
+ for (i = 0; i < nr_params; i++, subreg++) {
+ c->regs[TGSI_FILE_CONSTANT][i] =
+ stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1);
+ }
+
+ c->prog_data.nr_params += nr_params * 4;
+ }
+
+ /* All regs allocated
+ */
+ reg += (subreg + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
+
+
+ /* Allocate input regs:
+ */
+ c->nr_inputs = c->vp->info.num_inputs;
+ for (i = 0; i < c->nr_inputs; i++) {
+ c->regs[TGSI_FILE_INPUT][i] = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+
+ /* If there are no inputs, we'll still be reading one attribute's worth
+ * because it's required -- see urb_read_length setting.
+ */
+ if (c->nr_inputs == 0)
+ reg++;
+
+
+
+ /* Allocate outputs. The non-position outputs go straight into message regs.
+ */
+ c->nr_outputs = c->prog_data.nr_outputs;
+
+ if (c->chipset.is_igdng)
+ mrf = 8;
+ else
+ mrf = 4;
+
+
+ if (c->key.fs_signature.nr_inputs > BRW_MAX_MRF) {
+ c->overflow_grf_start = reg;
+ c->overflow_count = c->key.fs_signature.nr_inputs - BRW_MAX_MRF;
+ reg += c->overflow_count;
+ }
+
+ /* XXX: need to access vertex output semantics here:
+ */
+ for (i = 0; i < c->nr_outputs; i++) {
+ unsigned slot;
+
+ /* XXX: Put output position in slot zero always. Clipper, etc,
+ * need access to this reg.
+ */
+ if (is_position_output(c, i)) {
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); /* copy to mrf 0 */
+ reg++;
+ }
+ else if (find_output_slot(c, i, &slot)) {
+
+ if (0 /* is_psize_output(c, i) */ ) {
+ /* c->psize_out.grf = reg; */
+ /* c->psize_out.mrf = i; */
+ }
+
+ /* The first (16-4) outputs can go straight into the message regs.
+ */
+ if (slot + mrf < BRW_MAX_MRF) {
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(slot + mrf);
+ }
+ else {
+ int grf = c->overflow_grf_start + slot - BRW_MAX_MRF;
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(grf, 0);
+ }
+ }
+ else {
+ c->regs[TGSI_FILE_OUTPUT][i] = brw_null_reg();
+ }
+ }
+
+ /* Allocate program temporaries:
+ */
+
+ for (i = 0; i < c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1; i++) {
+ c->regs[TGSI_FILE_TEMPORARY][i] = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+
+ /* Address reg(s). Don't try to use the internal address reg until
+ * deref time.
+ */
+ for (i = 0; i < c->vp->info.file_max[TGSI_FILE_ADDRESS]+1; i++) {
+ c->regs[TGSI_FILE_ADDRESS][i] = brw_reg(BRW_GENERAL_REGISTER_FILE,
+ reg,
+ 0,
+ BRW_REGISTER_TYPE_D,
+ BRW_VERTICAL_STRIDE_8,
+ BRW_WIDTH_8,
+ BRW_HORIZONTAL_STRIDE_1,
+ BRW_SWIZZLE_XXXX,
+ BRW_WRITEMASK_X);
+ reg++;
+ }
+
+ if (c->vp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+ }
+
+#if 0
+ for (i = 0; i < 128; i++) {
+ if (c->output_regs[i].used_in_src) {
+ c->output_regs[i].reg = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+ }
+#endif
+
+ if (c->vp->has_flow_control) {
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0);
+ reg += 2;
+ }
+
+ /* Some opcodes need an internal temporary:
+ */
+ c->first_tmp = reg;
+ c->last_tmp = reg; /* for allocation purposes */
+
+ /* Each input reg holds data from two vertices. The
+ * urb_read_length is the number of registers read from *each*
+ * vertex urb, so is half the amount:
+ */
+ c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2;
+
+ /* Setting this field to 0 leads to undefined behavior according to the
+ * the VS_STATE docs. Our VUEs will always have at least one attribute
+ * sitting in them, even if it's padding.
+ */
+ if (c->prog_data.urb_read_length == 0)
+ c->prog_data.urb_read_length = 1;
+
+ /* The VS VUEs are shared by VF (outputting our inputs) and VS, so size
+ * them to fit the biggest thing they need to.
+ */
+ attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
+
+ if (c->chipset.is_igdng)
+ c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
+ else
+ c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
+
+ c->prog_data.total_grf = reg;
+
+ if (BRW_DEBUG & DEBUG_VS) {
+ debug_printf("%s NumAddrRegs %d\n", __FUNCTION__,
+ c->vp->info.file_max[TGSI_FILE_ADDRESS]+1);
+ debug_printf("%s NumTemps %d\n", __FUNCTION__,
+ c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1);
+ debug_printf("%s reg = %d\n", __FUNCTION__, reg);
+ }
+}
+
+
+/**
+ * If an instruction uses a temp reg both as a src and the dest, we
+ * sometimes need to allocate an intermediate temporary.
+ */
+static void unalias1( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if (dst.file == arg0.file && dst.nr == arg0.nr) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0);
+ }
+}
+
+/**
+ * \sa unalias2
+ * Checkes if 2-operand instruction needs an intermediate temporary.
+ */
+static void unalias2( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if ((dst.file == arg0.file && dst.nr == arg0.nr) ||
+ (dst.file == arg1.file && dst.nr == arg1.nr)) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0, arg1);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0, arg1);
+ }
+}
+
+/**
+ * \sa unalias2
+ * Checkes if 3-operand instruction needs an intermediate temporary.
+ */
+static void unalias3( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if ((dst.file == arg0.file && dst.nr == arg0.nr) ||
+ (dst.file == arg1.file && dst.nr == arg1.nr) ||
+ (dst.file == arg2.file && dst.nr == arg2.nr)) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0, arg1, arg2);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0, arg1, arg2);
+ }
+}
+
+static void emit_sop( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint cond)
+{
+ brw_MOV(p, dst, brw_imm_f(0.0f));
+ brw_CMP(p, brw_null_reg(), cond, arg0, arg1);
+ brw_MOV(p, dst, brw_imm_f(1.0f));
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+static void emit_seq( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ);
+}
+
+static void emit_sne( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ);
+}
+static void emit_slt( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L);
+}
+
+static void emit_sle( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE);
+}
+
+static void emit_sgt( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G);
+}
+
+static void emit_sge( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE);
+}
+
+static void emit_max( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1);
+ brw_SEL(p, dst, arg1, arg0);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
+static void emit_min( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1);
+ brw_SEL(p, dst, arg0, arg1);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
+
+static void emit_math1( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ GLuint precision)
+{
+ /* There are various odd behaviours with SEND on the simulator. In
+ * addition there are documented issues with the fact that the GEN4
+ * processor doesn't do dependency control properly on SEND
+ * results. So, on balance, this kludge to get around failures
+ * with writemasked math results looks like it might be necessary
+ * whether that turns out to be a simulator bug or not:
+ */
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_math(p,
+ tmp,
+ function,
+ BRW_MATH_SATURATE_NONE,
+ 2,
+ arg0,
+ BRW_MATH_DATA_SCALAR,
+ precision);
+
+ if (need_tmp) {
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+}
+
+
+static void emit_math2( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_MOV(p, brw_message_reg(3), arg1);
+
+ brw_math(p,
+ tmp,
+ function,
+ BRW_MATH_SATURATE_NONE,
+ 2,
+ arg0,
+ BRW_MATH_DATA_SCALAR,
+ precision);
+
+ if (need_tmp) {
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+}
+
+
+static void emit_exp_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_X) {
+ struct brw_reg tmp = get_tmp(c);
+ struct brw_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D);
+
+ /* tmp_d = floor(arg0.x) */
+ brw_RNDD(p, tmp_d, brw_swizzle1(arg0, 0));
+
+ /* result[0] = 2.0 ^ tmp */
+
+ /* Adjust exponent for floating point:
+ * exp += 127
+ */
+ brw_ADD(p, brw_writemask(tmp_d, BRW_WRITEMASK_X), tmp_d, brw_imm_d(127));
+
+ /* Install exponent and sign.
+ * Excess drops off the edge:
+ */
+ brw_SHL(p, brw_writemask(retype(dst, BRW_REGISTER_TYPE_D), BRW_WRITEMASK_X),
+ tmp_d, brw_imm_d(23));
+
+ release_tmp(c, tmp);
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y) {
+ /* result[1] = arg0.x - floor(arg0.x) */
+ brw_FRC(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0, 0));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) {
+ /* As with the LOG instruction, we might be better off just
+ * doing a taylor expansion here, seeing as we have to do all
+ * the prep work.
+ *
+ * If mathbox partial precision is too low, consider also:
+ * result[3] = result[0] * EXP(result[1])
+ */
+ emit_math1(c,
+ BRW_MATH_FUNCTION_EXP,
+ brw_writemask(dst, BRW_WRITEMASK_Z),
+ brw_swizzle1(arg0, 0),
+ BRW_MATH_PRECISION_FULL);
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) {
+ /* result[3] = 1.0; */
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), brw_imm_f(1));
+ }
+}
+
+
+static void emit_log_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD);
+ struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD);
+ GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp) {
+ tmp = get_tmp(c);
+ tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD);
+ }
+
+ /* Perform mant = frexpf(fabsf(x), &exp), adjust exp and mnt
+ * according to spec:
+ *
+ * These almost look likey they could be joined up, but not really
+ * practical:
+ *
+ * result[0].f = (x.i & ((1<<31)-1) >> 23) - 127
+ * result[1].i = (x.i & ((1<<23)-1) + (127<<23)
+ */
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_XZ) {
+ brw_AND(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_X),
+ brw_swizzle1(arg0_ud, 0),
+ brw_imm_ud((1U<<31)-1));
+
+ brw_SHR(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_X),
+ tmp_ud,
+ brw_imm_ud(23));
+
+ brw_ADD(p,
+ brw_writemask(tmp, BRW_WRITEMASK_X),
+ retype(tmp_ud, BRW_REGISTER_TYPE_D), /* does it matter? */
+ brw_imm_d(-127));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_YZ) {
+ brw_AND(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_Y),
+ brw_swizzle1(arg0_ud, 0),
+ brw_imm_ud((1<<23)-1));
+
+ brw_OR(p,
+ brw_writemask(tmp_ud, BRW_WRITEMASK_Y),
+ tmp_ud,
+ brw_imm_ud(127<<23));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) {
+ /* result[2] = result[0] + LOG2(result[1]); */
+
+ /* Why bother? The above is just a hint how to do this with a
+ * taylor series. Maybe we *should* use a taylor series as by
+ * the time all the above has been done it's almost certainly
+ * quicker than calling the mathbox, even with low precision.
+ *
+ * Options are:
+ * - result[0] + mathbox.LOG2(result[1])
+ * - mathbox.LOG2(arg0.x)
+ * - result[0] + inline_taylor_approx(result[1])
+ */
+ emit_math1(c,
+ BRW_MATH_FUNCTION_LOG,
+ brw_writemask(tmp, BRW_WRITEMASK_Z),
+ brw_swizzle1(tmp, 1),
+ BRW_MATH_PRECISION_FULL);
+
+ brw_ADD(p,
+ brw_writemask(tmp, BRW_WRITEMASK_Z),
+ brw_swizzle1(tmp, 2),
+ brw_swizzle1(tmp, 0));
+ }
+
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) {
+ /* result[3] = 1.0; */
+ brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_W), brw_imm_f(1));
+ }
+
+ if (need_tmp) {
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+}
+
+
+/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1
+ */
+static void emit_dst_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1)
+{
+ struct brw_compile *p = &c->func;
+
+ /* There must be a better way to do this:
+ */
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_X)
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_X), brw_imm_f(1.0));
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y)
+ brw_MUL(p, brw_writemask(dst, BRW_WRITEMASK_Y), arg0, arg1);
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z)
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Z), arg0);
+ if (dst.dw1.bits.writemask & BRW_WRITEMASK_W)
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), arg1);
+}
+
+
+static void emit_xpd( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg t,
+ struct brw_reg u)
+{
+ brw_MUL(p, brw_null_reg(), brw_swizzle(t, 1,2,0,3), brw_swizzle(u,2,0,1,3));
+ brw_MAC(p, dst, negate(brw_swizzle(t, 2,0,1,3)), brw_swizzle(u,1,2,0,3));
+}
+
+
+static void emit_lit_noalias( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *if_insn;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_YZ), brw_imm_f(0));
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_XW), brw_imm_f(1));
+
+ /* Need to use BRW_EXECUTE_8 and also do an 8-wide compare in order
+ * to get all channels active inside the IF. In the clipping code
+ * we run with NoMask, so it's not an option and we can use
+ * BRW_EXECUTE_1 for all comparisions.
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,0), brw_imm_f(0));
+ if_insn = brw_IF(p, BRW_EXECUTE_8);
+ {
+ brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0,0));
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,1), brw_imm_f(0));
+ brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_Z), brw_swizzle1(arg0,1));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+
+ emit_math2(c,
+ BRW_MATH_FUNCTION_POW,
+ brw_writemask(dst, BRW_WRITEMASK_Z),
+ brw_swizzle1(tmp, 2),
+ brw_swizzle1(arg0, 3),
+ BRW_MATH_PRECISION_PARTIAL);
+ }
+
+ brw_ENDIF(p, if_insn);
+
+ release_tmp(c, tmp);
+}
+
+static void emit_lrp_noalias(struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2)
+{
+ struct brw_compile *p = &c->func;
+
+ brw_ADD(p, dst, negate(arg0), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst, arg2);
+ brw_MAC(p, dst, arg0, arg1);
+}
+
+/** 3 or 4-component vector normalization */
+static void emit_nrm( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ int num_comps)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+
+ /* tmp = dot(arg0, arg0) */
+ if (num_comps == 3)
+ brw_DP3(p, tmp, arg0, arg0);
+ else
+ brw_DP4(p, tmp, arg0, arg0);
+
+ /* tmp = 1 / sqrt(tmp) */
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, tmp, tmp, BRW_MATH_PRECISION_FULL);
+
+ /* dst = arg0 * tmp */
+ brw_MUL(p, dst, arg0, tmp);
+
+ release_tmp(c, tmp);
+}
+
+
+static struct brw_reg
+get_constant(struct brw_vs_compile *c,
+ GLuint argIndex,
+ GLuint index,
+ GLboolean relAddr)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg const_reg;
+ struct brw_reg const2_reg;
+
+ assert(argIndex < 3);
+
+ if (c->current_const[argIndex].index != index || relAddr) {
+ struct brw_reg addrReg = c->regs[TGSI_FILE_ADDRESS][0];
+
+ c->current_const[argIndex].index = index;
+
+#if 0
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src.Index, argIndex, c->current_const[argIndex].reg.nr);
+#endif
+ /* need to fetch the constant now */
+ brw_dp_READ_4_vs(p,
+ c->current_const[argIndex].reg,/* writeback dest */
+ 0, /* oword */
+ relAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
+ );
+
+ if (relAddr) {
+ /* second read */
+ const2_reg = get_tmp(c);
+
+ /* use upper half of address reg for second read */
+ addrReg = stride(addrReg, 0, 4, 0);
+ addrReg.subnr = 16;
+
+ brw_dp_READ_4_vs(p,
+ const2_reg, /* writeback dest */
+ 1, /* oword */
+ relAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER
+ );
+ }
+ }
+
+ const_reg = c->current_const[argIndex].reg;
+
+ if (relAddr) {
+ /* merge the two Owords into the constant register */
+ /* const_reg[7..4] = const2_reg[7..4] */
+ brw_MOV(p,
+ suboffset(stride(const_reg, 0, 4, 1), 4),
+ suboffset(stride(const2_reg, 0, 4, 1), 4));
+ release_tmp(c, const2_reg);
+ }
+ else {
+ /* replicate lower four floats into upper half (to get XYZWXYZW) */
+ const_reg = stride(const_reg, 0, 4, 0);
+ const_reg.subnr = 0;
+ }
+
+ return const_reg;
+}
+
+
+
+/* TODO: relative addressing!
+ */
+static struct brw_reg get_reg( struct brw_vs_compile *c,
+ enum tgsi_file_type file,
+ GLuint index )
+{
+ switch (file) {
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_OUTPUT:
+ case TGSI_FILE_CONSTANT:
+ assert(c->regs[file][index].nr != 0);
+ return c->regs[file][index];
+
+ case TGSI_FILE_ADDRESS:
+ assert(index == 0);
+ return c->regs[file][index];
+
+ case TGSI_FILE_NULL: /* undef values */
+ return brw_null_reg();
+
+ default:
+ assert(0);
+ return brw_null_reg();
+ }
+}
+
+
+/**
+ * Indirect addressing: get reg[[arg] + offset].
+ */
+static struct brw_reg deref( struct brw_vs_compile *c,
+ struct brw_reg arg,
+ GLint offset)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = vec4(get_tmp(c));
+ struct brw_reg addr_reg = c->regs[TGSI_FILE_ADDRESS][0];
+ struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW);
+ GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16;
+ struct brw_reg indirect = brw_vec4_indirect(0,0);
+
+ {
+ brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
+
+ /* This is pretty clunky - load the address register twice and
+ * fetch each 4-dword value in turn. There must be a way to do
+ * this in a single pass, but I couldn't get it to work.
+ */
+ brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset));
+ brw_MOV(p, tmp, indirect);
+
+ brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset));
+ brw_MOV(p, suboffset(tmp, 4), indirect);
+
+ brw_pop_insn_state(p);
+ }
+
+ /* NOTE: tmp not released */
+ return vec8(tmp);
+}
+
+
+/**
+ * Get brw reg corresponding to the instruction's [argIndex] src reg.
+ * TODO: relative addressing!
+ */
+static struct brw_reg
+get_src_reg( struct brw_vs_compile *c,
+ GLuint argIndex,
+ GLuint file,
+ GLint index,
+ GLboolean relAddr )
+{
+
+ switch (file) {
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_OUTPUT:
+ if (relAddr) {
+ return deref(c, c->regs[file][0], index);
+ }
+ else {
+ assert(c->regs[file][index].nr != 0);
+ return c->regs[file][index];
+ }
+
+ case TGSI_FILE_IMMEDIATE:
+ return c->regs[file][index];
+
+ case TGSI_FILE_CONSTANT:
+ if (c->vp->use_const_buffer) {
+ return get_constant(c, argIndex, index, relAddr);
+ }
+ else if (relAddr) {
+ return deref(c, c->regs[TGSI_FILE_CONSTANT][0], index);
+ }
+ else {
+ assert(c->regs[TGSI_FILE_CONSTANT][index].nr != 0);
+ return c->regs[TGSI_FILE_CONSTANT][index];
+ }
+ case TGSI_FILE_ADDRESS:
+ assert(index == 0);
+ return c->regs[file][index];
+
+ case TGSI_FILE_NULL:
+ /* this is a normal case since we loop over all three src args */
+ return brw_null_reg();
+
+ default:
+ assert(0);
+ return brw_null_reg();
+ }
+}
+
+
+static void emit_arl( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0 )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = dst;
+ GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
+
+ if (need_tmp)
+ tmp = get_tmp(c);
+
+ brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */
+ brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */
+
+ if (need_tmp)
+ release_tmp(c, tmp);
+}
+
+
+/**
+ * Return the brw reg for the given instruction's src argument.
+ */
+static struct brw_reg get_arg( struct brw_vs_compile *c,
+ const struct tgsi_full_src_register *src,
+ GLuint argIndex )
+{
+ struct brw_reg reg;
+
+ if (src->Register.File == TGSI_FILE_NULL)
+ return brw_null_reg();
+
+ reg = get_src_reg(c, argIndex,
+ src->Register.File,
+ src->Register.Index,
+ src->Register.Indirect);
+
+ /* Convert 3-bit swizzle to 2-bit.
+ */
+ reg.dw1.bits.swizzle = BRW_SWIZZLE4(src->Register.SwizzleX,
+ src->Register.SwizzleY,
+ src->Register.SwizzleZ,
+ src->Register.SwizzleW);
+
+ reg.negate = src->Register.Negate ? 1 : 0;
+
+ /* XXX: abs, absneg
+ */
+
+ return reg;
+}
+
+
+/**
+ * Get brw register for the given program dest register.
+ */
+static struct brw_reg get_dst( struct brw_vs_compile *c,
+ unsigned file,
+ unsigned index,
+ unsigned writemask )
+{
+ struct brw_reg reg;
+
+ switch (file) {
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_OUTPUT:
+ assert(c->regs[file][index].nr != 0);
+ reg = c->regs[file][index];
+ break;
+ case TGSI_FILE_ADDRESS:
+ assert(index == 0);
+ reg = c->regs[file][index];
+ break;
+ case TGSI_FILE_NULL:
+ /* we may hit this for OPCODE_END, OPCODE_KIL, etc */
+ reg = brw_null_reg();
+ break;
+ default:
+ assert(0);
+ reg = brw_null_reg();
+ }
+
+ reg.dw1.bits.writemask = writemask;
+
+ return reg;
+}
+
+
+
+
+/**
+ * Post-vertex-program processing. Send the results to the URB.
+ */
+static void emit_vertex_write( struct brw_vs_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg m0 = brw_message_reg(0);
+ struct brw_reg pos = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_HPOS];
+ struct brw_reg ndc;
+ int eot;
+ int i;
+ GLuint len_vertext_header = 2;
+
+ /* Build ndc coords */
+ ndc = get_tmp(c);
+ /* ndc = 1.0 / pos.w */
+ emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
+ /* ndc.xyz = pos * ndc */
+ brw_MUL(p, brw_writemask(ndc, BRW_WRITEMASK_XYZ), pos, ndc);
+
+ /* Update the header for point size, user clipping flags, and -ve rhw
+ * workaround.
+ */
+ if (c->prog_data.writes_psiz ||
+ c->key.nr_userclip ||
+ c->chipset.is_965)
+ {
+ struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
+ GLuint i;
+
+ brw_MOV(p, header1, brw_imm_ud(0));
+
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ if (c->prog_data.writes_psiz) {
+ struct brw_reg psiz = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_PSIZ];
+ brw_MUL(p, brw_writemask(header1, BRW_WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
+ brw_AND(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
+ }
+
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
+ brw_DP4(p, brw_null_reg(), pos, c->userplane[i]);
+ brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<i));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ /* i965 clipping workaround:
+ * 1) Test for -ve rhw
+ * 2) If set,
+ * set ndc = (0,0,0,0)
+ * set ucp[6] = 1
+ *
+ * Later, clipping will detect ucp[6] and ensure the primitive is
+ * clipped against all fixed planes.
+ */
+ if (c->chipset.is_965) {
+ brw_CMP(p,
+ vec8(brw_null_reg()),
+ BRW_CONDITIONAL_L,
+ brw_swizzle1(ndc, 3),
+ brw_imm_f(0));
+
+ brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<6));
+ brw_MOV(p, ndc, brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+
+ brw_set_access_mode(p, BRW_ALIGN_1); /* why? */
+ brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), header1);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ release_tmp(c, header1);
+ }
+ else {
+ brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0));
+ }
+
+ /* Emit the (interleaved) headers for the two vertices - an 8-reg
+ * of zeros followed by two sets of NDC coordinates:
+ */
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_MOV(p, offset(m0, 2), ndc);
+
+ if (c->chipset.is_igdng) {
+ /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */
+ brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */
+ /* m4, m5 contain the distances from vertex to the user clip planeXXX.
+ * Seems it is useless for us.
+ * m6 is used for aligning, so that the remainder of vertex element is
+ * reg-aligned.
+ */
+ brw_MOV(p, offset(m0, 7), pos); /* the remainder of vertex element */
+ len_vertext_header = 6;
+ } else {
+ brw_MOV(p, offset(m0, 3), pos);
+ len_vertext_header = 2;
+ }
+
+ eot = (c->overflow_count == 0);
+
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ 0, /* starting mrf reg nr */
+ c->r0, /* src */
+ 0, /* allocate */
+ 1, /* used */
+ MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */
+ 0, /* response len */
+ eot, /* eot */
+ eot, /* writes complete */
+ 0, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+
+ /* Not all of the vertex outputs/results fit into the MRF.
+ * Move the overflowed attributes from the GRF to the MRF and
+ * issue another brw_urb_WRITE().
+ */
+ for (i = 0; i < c->overflow_count; i += BRW_MAX_MRF) {
+ unsigned nr = MIN2(c->overflow_count - i, BRW_MAX_MRF);
+ GLuint j;
+
+ eot = (i + nr >= c->overflow_count);
+
+ /* XXX I'm not 100% sure about which MRF regs to use here. Starting
+ * at mrf[4] atm...
+ */
+ for (j = 0; j < nr; j++) {
+ brw_MOV(p, brw_message_reg(4+j),
+ brw_vec8_grf(c->overflow_grf_start + i + j, 0));
+ }
+
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ 4, /* starting mrf reg nr */
+ c->r0, /* src */
+ 0, /* allocate */
+ 1, /* used */
+ nr+1, /* msg len */
+ 0, /* response len */
+ eot, /* eot */
+ eot, /* writes complete */
+ i-1, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+ }
+}
+
+
+/**
+ * Called after code generation to resolve subroutine calls and the
+ * END instruction.
+ * \param end_inst points to brw code for END instruction
+ * \param last_inst points to last instruction emitted before vertex write
+ */
+static void
+post_vs_emit( struct brw_vs_compile *c,
+ struct brw_instruction *end_inst,
+ struct brw_instruction *last_inst )
+{
+ GLint offset;
+
+ brw_resolve_cals(&c->func);
+
+ /* patch up the END code to jump past subroutines, etc */
+ offset = last_inst - end_inst;
+ if (offset > 1) {
+ brw_set_src1(end_inst, brw_imm_d(offset * 16));
+ } else {
+ end_inst->header.opcode = BRW_OPCODE_NOP;
+ }
+}
+
+static uint32_t
+get_predicate(const struct tgsi_full_instruction *inst)
+{
+ /* XXX: disabling for now
+ */
+#if 0
+ if (inst->dst.CondMask == COND_TR)
+ return BRW_PREDICATE_NONE;
+
+ /* All of GLSL only produces predicates for COND_NE and one channel per
+ * vector. Fail badly if someone starts doing something else, as it might
+ * mean infinite looping or something.
+ *
+ * We'd like to support all the condition codes, but our hardware doesn't
+ * quite match the Mesa IR, which is modeled after the NV extensions. For
+ * those, the instruction may update the condition codes or not, then any
+ * later instruction may use one of those condition codes. For gen4, the
+ * instruction may update the flags register based on one of the condition
+ * codes output by the instruction, and then further instructions may
+ * predicate on that. We can probably support this, but it won't
+ * necessarily be easy.
+ */
+/* assert(inst->dst.CondMask == COND_NE); */
+
+ switch (inst->dst.CondSwizzle) {
+ case SWIZZLE_XXXX:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_X;
+ case SWIZZLE_YYYY:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_Y;
+ case SWIZZLE_ZZZZ:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_Z;
+ case SWIZZLE_WWWW:
+ return BRW_PREDICATE_ALIGN16_REPLICATE_W;
+ default:
+ debug_printf("Unexpected predicate: 0x%08x\n",
+ inst->dst.CondMask);
+ return BRW_PREDICATE_NORMAL;
+ }
+#else
+ return BRW_PREDICATE_NORMAL;
+#endif
+}
+
+static void emit_insn(struct brw_vs_compile *c,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned opcode = inst->Instruction.Opcode;
+ unsigned label = inst->Label.Label;
+ struct brw_compile *p = &c->func;
+ struct brw_reg args[3], dst;
+ GLuint i;
+
+#if 0
+ printf("%d: ", insn);
+ _mesa_print_instruction(inst);
+#endif
+
+ /* Get argument regs.
+ */
+ for (i = 0; i < 3; i++) {
+ args[i] = get_arg(c, &inst->Src[i], i);
+ }
+
+ /* Get dest regs. Note that it is possible for a reg to be both
+ * dst and arg, given the static allocation of registers. So
+ * care needs to be taken emitting multi-operation instructions.
+ */
+ dst = get_dst(c,
+ inst->Dst[0].Register.File,
+ inst->Dst[0].Register.Index,
+ inst->Dst[0].Register.WriteMask);
+
+ /* XXX: saturate
+ */
+ if (inst->Instruction.Saturate != TGSI_SAT_NONE) {
+ debug_printf("Unsupported saturate in vertex shader");
+ }
+
+ switch (opcode) {
+ case TGSI_OPCODE_ABS:
+ brw_MOV(p, dst, brw_abs(args[0]));
+ break;
+ case TGSI_OPCODE_ADD:
+ brw_ADD(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_COS:
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_DP3:
+ brw_DP3(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_DP4:
+ brw_DP4(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_DPH:
+ brw_DPH(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_NRM:
+ emit_nrm(c, dst, args[0], 3);
+ break;
+ case TGSI_OPCODE_NRM4:
+ emit_nrm(c, dst, args[0], 4);
+ break;
+ case TGSI_OPCODE_DST:
+ unalias2(c, dst, args[0], args[1], emit_dst_noalias);
+ break;
+ case TGSI_OPCODE_EXP:
+ unalias1(c, dst, args[0], emit_exp_noalias);
+ break;
+ case TGSI_OPCODE_EX2:
+ emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_ARL:
+ emit_arl(c, dst, args[0]);
+ break;
+ case TGSI_OPCODE_FLR:
+ brw_RNDD(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_FRC:
+ brw_FRC(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_LOG:
+ unalias1(c, dst, args[0], emit_log_noalias);
+ break;
+ case TGSI_OPCODE_LG2:
+ emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_LIT:
+ unalias1(c, dst, args[0], emit_lit_noalias);
+ break;
+ case TGSI_OPCODE_LRP:
+ unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias);
+ break;
+ case TGSI_OPCODE_MAD:
+ brw_MOV(p, brw_acc_reg(), args[2]);
+ brw_MAC(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_MAX:
+ emit_max(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_MIN:
+ emit_min(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_MOV:
+ brw_MOV(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_MUL:
+ brw_MUL(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_POW:
+ emit_math2(c, BRW_MATH_FUNCTION_POW, dst, args[0], args[1], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_RCP:
+ emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_RSQ:
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst,
+ brw_swizzle(args[0], 0,0,0,0), BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_SEQ:
+ emit_seq(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SIN:
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL);
+ break;
+ case TGSI_OPCODE_SNE:
+ emit_sne(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGE:
+ emit_sge(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGT:
+ emit_sgt(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SLT:
+ emit_slt(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SLE:
+ emit_sle(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SUB:
+ brw_ADD(p, dst, args[0], negate(args[1]));
+ break;
+ case TGSI_OPCODE_TRUNC:
+ /* round toward zero */
+ brw_RNDZ(p, dst, args[0]);
+ break;
+ case TGSI_OPCODE_XPD:
+ emit_xpd(p, dst, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_IF:
+ assert(c->if_depth < MAX_IF_DEPTH);
+ c->if_inst[c->if_depth] = brw_IF(p, BRW_EXECUTE_8);
+ /* Note that brw_IF smashes the predicate_control field. */
+ c->if_inst[c->if_depth]->header.predicate_control = get_predicate(inst);
+ c->if_depth++;
+ break;
+ case TGSI_OPCODE_ELSE:
+ c->if_inst[c->if_depth-1] = brw_ELSE(p, c->if_inst[c->if_depth-1]);
+ break;
+ case TGSI_OPCODE_ENDIF:
+ assert(c->if_depth > 0);
+ brw_ENDIF(p, c->if_inst[--c->if_depth]);
+ break;
+ case TGSI_OPCODE_BGNLOOP:
+ c->loop_inst[c->loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ break;
+ case TGSI_OPCODE_BRK:
+ brw_set_predicate_control(p, get_predicate(inst));
+ brw_BREAK(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case TGSI_OPCODE_CONT:
+ brw_set_predicate_control(p, get_predicate(inst));
+ brw_CONT(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case TGSI_OPCODE_ENDLOOP:
+ {
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ c->loop_depth--;
+
+ if (c->chipset.is_igdng)
+ br = 2;
+
+ inst0 = inst1 = brw_WHILE(p, c->loop_inst[c->loop_depth]);
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > c->loop_inst[c->loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == TGSI_OPCODE_BRK) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ else if (inst0->header.opcode == TGSI_OPCODE_CONT) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ }
+ }
+ break;
+ case TGSI_OPCODE_BRA:
+ brw_set_predicate_control(p, get_predicate(inst));
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case TGSI_OPCODE_CAL:
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_ADD(p, deref_1d(c->stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_ADD(p, get_addr_reg(c->stack_index),
+ get_addr_reg(c->stack_index), brw_imm_d(4));
+ brw_save_call(p, label, p->nr_insn);
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ break;
+ case TGSI_OPCODE_RET:
+ brw_ADD(p, get_addr_reg(c->stack_index),
+ get_addr_reg(c->stack_index), brw_imm_d(-4));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_MOV(p, brw_ip_reg(), deref_1d(c->stack_index, 0));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ break;
+ case TGSI_OPCODE_END:
+ c->end_offset = p->nr_insn;
+ /* this instruction will get patched later to jump past subroutine
+ * code, etc.
+ */
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ break;
+ case TGSI_OPCODE_BGNSUB:
+ brw_save_label(p, p->nr_insn, p->nr_insn);
+ break;
+ case TGSI_OPCODE_ENDSUB:
+ /* no-op */
+ break;
+ default:
+ debug_printf("Unsupported opcode %i (%s) in vertex shader",
+ opcode,
+ tgsi_get_opcode_name(opcode));
+ }
+
+ /* Set the predication update on the last instruction of the native
+ * instruction sequence.
+ *
+ * This would be problematic if it was set on a math instruction,
+ * but that shouldn't be the case with the current GLSL compiler.
+ */
+#if 0
+ /* XXX: disabled
+ */
+ if (inst->CondUpdate) {
+ struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1];
+
+ assert(hw_insn->header.destreg__conditionalmod == 0);
+ hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ;
+ }
+#endif
+
+ release_tmps(c);
+}
+
+
+/* Emit the vertex program instructions here.
+ */
+void brw_vs_emit(struct brw_vs_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ const struct tgsi_token *tokens = c->vp->tokens;
+ struct brw_instruction *end_inst, *last_inst;
+ struct tgsi_parse_context parse;
+ struct tgsi_full_instruction *inst;
+
+ if (BRW_DEBUG & DEBUG_VS)
+ tgsi_dump(c->vp->tokens, 0);
+
+ c->stack_index = brw_indirect(0, 0);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+
+ /* Static register allocation
+ */
+ brw_vs_alloc_regs(c);
+
+ if (c->vp->has_flow_control) {
+ brw_MOV(p, get_addr_reg(c->stack_index), brw_address(c->stack));
+ }
+
+ /* Instructions
+ */
+ tgsi_parse_init( &parse, tokens );
+ while( !tgsi_parse_end_of_tokens( &parse ) ) {
+ tgsi_parse_token( &parse );
+
+ switch( parse.FullToken.Token.Type ) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ inst = &parse.FullToken.FullInstruction;
+ emit_insn( c, inst );
+ break;
+
+ default:
+ assert( 0 );
+ }
+ }
+ tgsi_parse_free( &parse );
+
+ end_inst = &p->store[c->end_offset];
+ last_inst = &p->store[p->nr_insn];
+
+ /* The END instruction will be patched to jump to this code */
+ emit_vertex_write(c);
+
+ post_vs_emit(c, end_inst, last_inst);
+
+ if (BRW_DEBUG & DEBUG_VS) {
+ debug_printf("vs-native:\n");
+ brw_disasm(stderr, p->store, p->nr_insn);
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_vs_state.c b/src/gallium/drivers/i965/brw_vs_state.c
new file mode 100644
index 0000000000..dadbb622e4
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs_state.c
@@ -0,0 +1,201 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+
+
+#include "brw_debug.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+struct brw_vs_unit_key {
+ unsigned int total_grf;
+ unsigned int urb_entry_read_length;
+ unsigned int curb_entry_read_length;
+
+ unsigned int curbe_offset;
+
+ unsigned int nr_urb_entries, urb_size;
+
+ unsigned int nr_surfaces;
+};
+
+static void
+vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ /* CACHE_NEW_VS_PROG */
+ key->total_grf = brw->vs.prog_data->total_grf;
+ key->urb_entry_read_length = brw->vs.prog_data->urb_read_length;
+ key->curb_entry_read_length = brw->vs.prog_data->curb_read_length;
+
+ /* BRW_NEW_URB_FENCE */
+ key->nr_urb_entries = brw->urb.nr_vs_entries;
+ key->urb_size = brw->urb.vsize;
+
+ /* BRW_NEW_NR_VS_SURFACES */
+ key->nr_surfaces = brw->vs.nr_surfaces;
+
+ /* PIPE_NEW_CLIP */
+ if (brw->curr.ucp.nr) {
+ /* Note that we read in the userclip planes as well, hence
+ * clip_start:
+ */
+ key->curbe_offset = brw->curbe.clip_start;
+ }
+ else {
+ key->curbe_offset = brw->curbe.vs_start;
+ }
+}
+
+static enum pipe_error
+vs_unit_create_from_key(struct brw_context *brw,
+ struct brw_vs_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ enum pipe_error ret;
+ struct brw_vs_unit_state vs;
+ int chipset_max_threads;
+
+ memset(&vs, 0, sizeof(vs));
+
+ vs.thread0.kernel_start_pointer = 0; /* reloc */
+ vs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+ /* Choosing multiple program flow means that we may get 2-vertex threads,
+ * which will have the channel mask for dwords 4-7 enabled in the thread,
+ * and those dwords will be written to the second URB handle when we
+ * brw_urb_WRITE() results.
+ */
+ vs.thread1.single_program_flow = 0;
+
+ if (BRW_IS_IGDNG(brw))
+ vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
+ else
+ vs.thread1.binding_table_entry_count = key->nr_surfaces;
+
+ vs.thread3.urb_entry_read_length = key->urb_entry_read_length;
+ vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
+ vs.thread3.dispatch_grf_start_reg = 1;
+ vs.thread3.urb_entry_read_offset = 0;
+ vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
+
+ if (BRW_IS_IGDNG(brw))
+ vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
+ else
+ vs.thread4.nr_urb_entries = key->nr_urb_entries;
+
+ vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
+
+ if (BRW_IS_IGDNG(brw))
+ chipset_max_threads = 72;
+ else if (BRW_IS_G4X(brw))
+ chipset_max_threads = 32;
+ else
+ chipset_max_threads = 16;
+
+ vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2,
+ 1, chipset_max_threads) - 1;
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ vs.thread4.max_threads = 0;
+
+ /* No samplers for ARB_vp programs:
+ */
+ /* It has to be set to 0 for IGDNG
+ */
+ vs.vs5.sampler_count = 0;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ vs.thread4.stats_enable = 1;
+
+ /* Vertex program always enabled:
+ */
+ vs.vs6.vs_enable = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_VS_UNIT,
+ key, sizeof(*key),
+ reloc, 1,
+ &vs, sizeof(vs),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static int prepare_vs_unit(struct brw_context *brw)
+{
+ struct brw_vs_unit_key key;
+ enum pipe_error ret;
+ struct brw_winsys_reloc reloc[1];
+ unsigned grf_reg_count;
+
+ vs_unit_populate_key(brw, &key);
+
+ grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
+
+ /* Emit VS program relocation */
+ make_reloc(&reloc[0],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_vs_unit_state, thread0),
+ brw->vs.prog_bo);
+
+
+ if (brw_search_cache(&brw->cache, BRW_VS_UNIT,
+ &key, sizeof(key),
+ reloc, 1,
+ NULL,
+ &brw->vs.state_bo))
+ return PIPE_OK;
+
+ ret = vs_unit_create_from_key(brw, &key, reloc, &brw->vs.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_vs_unit = {
+ .dirty = {
+ .mesa = (PIPE_NEW_CLIP),
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_NR_VS_SURFACES |
+ BRW_NEW_URB_FENCE),
+ .cache = CACHE_NEW_VS_PROG
+ },
+ .prepare = prepare_vs_unit,
+};
diff --git a/src/gallium/drivers/i965/brw_vs_surface_state.c b/src/gallium/drivers/i965/brw_vs_surface_state.c
new file mode 100644
index 0000000000..177a5170d2
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_vs_surface_state.c
@@ -0,0 +1,232 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_winsys.h"
+
+/* XXX: disabled true constant buffer functionality
+ */
+
+
+/* Creates a new VS constant buffer reflecting the current VS program's
+ * constants, if needed by the VS program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+#if 0
+static struct brw_winsys_buffer *
+brw_vs_update_constant_buffer(struct brw_context *brw)
+{
+ /* XXX: true constant buffers
+ */
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ if (!vp->use_const_buffer)
+ return NULL;
+
+ const_buffer = brw->sws->bo_alloc(brw->sws,
+ BRW_BUFFER_TYPE_SHADER_CONSTANTS,
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ brw->sws->bo_subdata(const_buffer, 0, size, params->ParameterValues,
+ NULL, 0);
+
+ return const_buffer;
+}
+#endif
+
+/**
+ * Update the surface state for a VS constant buffer.
+ *
+ * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
+ */
+#if 0
+static void
+brw_update_vs_constant_surface( struct brw_context *brw,
+ GLuint surf)
+{
+ struct brw_surface_key key;
+ struct pipe_buffer *cb = brw->curr.vs_constants;
+ enum pipe_error ret;
+
+ assert(surf == 0);
+
+ /* If we're in this state update atom, we need to update VS constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ ret = brw_vs_update_constant_buffer(brw, &vp->const_buffer);
+ if (ret)
+ return ret;
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (vp->const_buffer == NULL) {
+ bo_reference(brw->vs.surf_bo[surf], NULL);
+ return PIPE_OK;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ key.bo = vp->const_buffer;
+ key.depthmode = GL_NONE;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
+ key.height = 1;
+ key.depth = 1;
+ key.cpp = 16;
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL,
+ &brw->vs.surf_bo[surf]))
+ return PIPE_OK;
+
+ ret = brw_create_constant_surface(brw, &key
+ &brw->vs.surf_bo[surf]);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+#endif
+
+
+/**
+ * Constructs the binding table for the VS surface state.
+ */
+static enum pipe_error
+brw_vs_get_binding_table(struct brw_context *brw,
+ struct brw_winsys_buffer **bo_out)
+{
+#if 0
+ static GLuint data[BRW_VS_MAX_SURF]; /* always zero */
+ struct brw_winsys_reloc reloc[BRW_VS_MAX_SURF];
+ int i;
+
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ make_reloc(&reloc[i],
+ BRW_USAGE_STATE,
+ 0,
+ i * 4,
+ brw->vs.surf_bo[i]);
+ }
+
+ ret = brw_cache_data( &brw->surface_cache,
+ BRW_SS_SURF_BIND,
+ NULL, 0,
+ reloc, nr_reloc,
+ data, sizeof data,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ FREE(data);
+ return PIPE_OK;
+#else
+ return PIPE_OK;
+#endif
+}
+
+/**
+ * Vertex shader surfaces (constant buffer).
+ *
+ * This consumes the state updates for the constant buffer needing
+ * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
+ * CACHE_NEW_SURF_BIND for the binding table upload.
+ */
+static enum pipe_error prepare_vs_surfaces(struct brw_context *brw )
+{
+ enum pipe_error ret;
+
+#if 0
+ int i;
+ int nr_surfaces = 0;
+
+ brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ nr_surfaces = i + 1;
+ }
+ }
+
+ if (brw->vs.nr_surfaces != nr_surfaces) {
+ brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
+ brw->vs.nr_surfaces = nr_surfaces;
+ }
+#endif
+
+ /* Note that we don't end up updating the bind_bo if we don't have a
+ * surface to be pointing at. This should be relatively harmless, as it
+ * just slightly increases our working set size.
+ */
+ if (brw->vs.nr_surfaces != 0) {
+ ret = brw_vs_get_binding_table(brw, &brw->vs.bind_bo);
+ if (ret)
+ return ret;
+ }
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_vs_surfaces = {
+ .dirty = {
+ .mesa = (PIPE_NEW_VERTEX_CONSTANTS |
+ PIPE_NEW_VERTEX_SHADER),
+ .brw = 0,
+ .cache = 0
+ },
+ .prepare = prepare_vs_surfaces,
+};
+
+
+
diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h
new file mode 100644
index 0000000000..a242e31218
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_winsys.h
@@ -0,0 +1,309 @@
+/**************************************************************************
+ *
+ * Copyright © 2009 Jakob Bornecrantz
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BRW_WINSYS_H
+#define BRW_WINSYS_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_refcnt.h"
+
+struct brw_winsys;
+struct pipe_fence_handle;
+
+/* Not sure why the winsys needs this:
+ */
+#define BRW_BATCH_SIZE (32*1024)
+
+struct brw_winsys_screen;
+
+/* Need a tiny bit of information inside the abstract buffer struct:
+ */
+struct brw_winsys_buffer {
+ struct pipe_reference reference;
+ struct brw_winsys_screen *sws;
+ unsigned size;
+};
+
+
+/* Should be possible to validate usages above against buffer creation
+ * types, below:
+ */
+enum brw_buffer_type
+{
+ BRW_BUFFER_TYPE_TEXTURE,
+ BRW_BUFFER_TYPE_SCANOUT, /**< a texture used for scanning out from */
+ BRW_BUFFER_TYPE_VERTEX,
+ BRW_BUFFER_TYPE_CURBE,
+ BRW_BUFFER_TYPE_QUERY,
+ BRW_BUFFER_TYPE_SHADER_CONSTANTS,
+ BRW_BUFFER_TYPE_SHADER_SCRATCH,
+ BRW_BUFFER_TYPE_BATCH,
+ BRW_BUFFER_TYPE_GENERAL_STATE,
+ BRW_BUFFER_TYPE_SURFACE_STATE,
+ BRW_BUFFER_TYPE_PIXEL, /* image uploads, pbo's, etc */
+ BRW_BUFFER_TYPE_GENERIC, /* unknown */
+ BRW_BUFFER_TYPE_MAX /* Count of possible values */
+};
+
+
+/* Describe the usage of a particular buffer in a relocation. The DRM
+ * winsys will translate these back to GEM read/write domain flags.
+ */
+enum brw_buffer_usage {
+ BRW_USAGE_STATE, /* INSTRUCTION, 0 */
+ BRW_USAGE_QUERY_RESULT, /* INSTRUCTION, INSTRUCTION */
+ BRW_USAGE_RENDER_TARGET, /* RENDER, 0 */
+ BRW_USAGE_DEPTH_BUFFER, /* RENDER, RENDER */
+ BRW_USAGE_BLIT_SOURCE, /* RENDER, 0 */
+ BRW_USAGE_BLIT_DEST, /* RENDER, RENDER */
+ BRW_USAGE_SAMPLER, /* SAMPLER, 0 */
+ BRW_USAGE_VERTEX, /* VERTEX, 0 */
+ BRW_USAGE_SCRATCH, /* 0, 0 */
+ BRW_USAGE_MAX
+};
+
+enum brw_buffer_data_type {
+ BRW_DATA_GS_CC_VP,
+ BRW_DATA_GS_CC_UNIT,
+ BRW_DATA_GS_WM_PROG,
+ BRW_DATA_GS_SAMPLER_DEFAULT_COLOR,
+ BRW_DATA_GS_SAMPLER,
+ BRW_DATA_GS_WM_UNIT,
+ BRW_DATA_GS_SF_PROG,
+ BRW_DATA_GS_SF_VP,
+ BRW_DATA_GS_SF_UNIT,
+ BRW_DATA_GS_VS_UNIT,
+ BRW_DATA_GS_VS_PROG,
+ BRW_DATA_GS_GS_UNIT,
+ BRW_DATA_GS_GS_PROG,
+ BRW_DATA_GS_CLIP_VP,
+ BRW_DATA_GS_CLIP_UNIT,
+ BRW_DATA_GS_CLIP_PROG,
+ BRW_DATA_SS_SURFACE,
+ BRW_DATA_SS_SURF_BIND,
+ BRW_DATA_CONSTANT_BUFFER,
+ BRW_DATA_BATCH_BUFFER,
+ BRW_DATA_OTHER,
+ BRW_DATA_MAX
+};
+
+
+/* Matches the i915_drm definitions:
+ */
+#define BRW_TILING_NONE 0
+#define BRW_TILING_X 1
+#define BRW_TILING_Y 2
+
+
+/* Relocations to be applied with subdata in a call to sws->bo_subdata, below.
+ *
+ * Effectively this encodes:
+ *
+ * (unsigned *)(subdata + offset) = bo->offset + delta
+ */
+struct brw_winsys_reloc {
+ enum brw_buffer_usage usage; /* debug only */
+ unsigned delta;
+ unsigned offset;
+ struct brw_winsys_buffer *bo;
+};
+
+static INLINE void make_reloc(struct brw_winsys_reloc *reloc,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *bo)
+{
+ reloc->usage = usage;
+ reloc->delta = delta;
+ reloc->offset = offset;
+ reloc->bo = bo; /* Note - note taking a reference yet */
+}
+
+
+
+struct brw_winsys_screen {
+
+
+ /**
+ * Buffer functions.
+ */
+
+ /*@{*/
+ /**
+ * Create a buffer.
+ */
+ enum pipe_error (*bo_alloc)(struct brw_winsys_screen *sws,
+ enum brw_buffer_type type,
+ unsigned size,
+ unsigned alignment,
+ struct brw_winsys_buffer **bo_out);
+
+ /* Destroy a buffer when our refcount goes to zero:
+ */
+ void (*bo_destroy)(struct brw_winsys_buffer *buffer);
+
+ /* delta -- added to b2->offset, and written into buffer
+ * offset -- location above value is written to within buffer
+ */
+ enum pipe_error (*bo_emit_reloc)(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *b2);
+
+ enum pipe_error (*bo_exec)(struct brw_winsys_buffer *buffer,
+ unsigned bytes_used);
+
+ enum pipe_error (*bo_subdata)(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ size_t offset,
+ size_t size,
+ const void *data,
+ const struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc );
+
+ boolean (*bo_is_busy)(struct brw_winsys_buffer *buffer);
+ boolean (*bo_references)(struct brw_winsys_buffer *a,
+ struct brw_winsys_buffer *b);
+
+ /* XXX: couldn't this be handled by returning true/false on
+ * bo_emit_reloc?
+ */
+ enum pipe_error (*check_aperture_space)(struct brw_winsys_screen *iws,
+ struct brw_winsys_buffer **buffers,
+ unsigned count);
+
+ /**
+ * Map a buffer.
+ */
+ void *(*bo_map)(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ unsigned length,
+ boolean write,
+ boolean discard,
+ boolean flush_explicit);
+
+ void (*bo_flush_range)(struct brw_winsys_buffer *buffer,
+ unsigned offset,
+ unsigned length);
+
+ /**
+ * Unmap a buffer.
+ */
+ void (*bo_unmap)(struct brw_winsys_buffer *buffer);
+ /*@}*/
+
+
+ /* Wait for buffer to go idle. Similar to map+unmap, but doesn't
+ * mark buffer contents as dirty.
+ */
+ void (*bo_wait_idle)(struct brw_winsys_buffer *buffer);
+
+ /**
+ * Destroy the winsys.
+ */
+ void (*destroy)(struct brw_winsys_screen *iws);
+};
+
+static INLINE void *
+bo_map_read(struct brw_winsys_screen *sws, struct brw_winsys_buffer *buf)
+{
+ return sws->bo_map( buf,
+ BRW_DATA_OTHER,
+ 0, buf->size,
+ FALSE, FALSE, FALSE );
+}
+
+static INLINE void
+bo_reference(struct brw_winsys_buffer **ptr, struct brw_winsys_buffer *buf)
+{
+ struct brw_winsys_buffer *old_buf = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &buf->reference))
+ old_buf->sws->bo_destroy(old_buf);
+
+ *ptr = buf;
+}
+
+
+/**
+ * Create brw pipe_screen.
+ */
+struct pipe_screen *brw_create_screen(struct brw_winsys_screen *iws, unsigned pci_id);
+
+/**
+ * Create a brw pipe_context.
+ */
+struct pipe_context *brw_create_context(struct pipe_screen *screen);
+
+/**
+ * Get the brw_winsys buffer backing the texture.
+ *
+ * TODO UGLY
+ */
+struct pipe_texture;
+boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
+ struct brw_winsys_buffer **buffer,
+ unsigned *stride);
+
+/**
+ * Wrap a brw_winsys buffer with a texture blanket.
+ *
+ * TODO UGLY
+ */
+struct pipe_texture *
+brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
+ const struct pipe_texture *template,
+ unsigned pitch,
+ unsigned tiling,
+ struct brw_winsys_buffer *buffer);
+
+
+/*************************************************************************
+ * Cooperative dumping between winsys and driver. TODO: make this
+ * driver-only by wrapping calls to winsys->bo_subdata().
+ */
+
+#ifdef DEBUG
+extern int BRW_DUMP;
+#else
+#define BRW_DUMP 0
+#endif
+
+#define DUMP_ASM 0x1
+#define DUMP_STATE 0x2
+#define DUMP_BATCH 0x4
+
+void brw_dump_data( unsigned pci_id,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ const void *data,
+ size_t size );
+
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_winsys_debug.c b/src/gallium/drivers/i965/brw_winsys_debug.c
new file mode 100644
index 0000000000..f8f6a539bc
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_winsys_debug.c
@@ -0,0 +1,87 @@
+#include "brw_winsys.h"
+#include "brw_disasm.h"
+#include "brw_structs_dump.h"
+#include "brw_structs.h"
+#include "intel_decode.h"
+
+
+void brw_dump_data( unsigned pci_id,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ const void *data,
+ size_t size )
+{
+ if (BRW_DUMP & DUMP_ASM) {
+ switch (data_type) {
+ case BRW_DATA_GS_WM_PROG:
+ case BRW_DATA_GS_SF_PROG:
+ case BRW_DATA_GS_VS_PROG:
+ case BRW_DATA_GS_GS_PROG:
+ case BRW_DATA_GS_CLIP_PROG:
+ brw_disasm( stderr, data, size / sizeof(struct brw_instruction) );
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (BRW_DUMP & DUMP_STATE) {
+ switch (data_type) {
+ case BRW_DATA_GS_CC_VP:
+ brw_dump_cc_viewport( data );
+ break;
+ case BRW_DATA_GS_CC_UNIT:
+ brw_dump_cc_unit_state( data );
+ break;
+ case BRW_DATA_GS_SAMPLER_DEFAULT_COLOR:
+ brw_dump_sampler_default_color( data );
+ break;
+ case BRW_DATA_GS_SAMPLER:
+ brw_dump_sampler_state( data );
+ break;
+ case BRW_DATA_GS_WM_UNIT:
+ brw_dump_wm_unit_state( data );
+ break;
+ case BRW_DATA_GS_SF_VP:
+ brw_dump_sf_viewport( data );
+ break;
+ case BRW_DATA_GS_SF_UNIT:
+ brw_dump_sf_unit_state( data );
+ break;
+ case BRW_DATA_GS_VS_UNIT:
+ brw_dump_vs_unit_state( data );
+ break;
+ case BRW_DATA_GS_GS_UNIT:
+ brw_dump_gs_unit_state( data );
+ break;
+ case BRW_DATA_GS_CLIP_VP:
+ brw_dump_clipper_viewport( data );
+ break;
+ case BRW_DATA_GS_CLIP_UNIT:
+ brw_dump_clip_unit_state( data );
+ break;
+ case BRW_DATA_SS_SURFACE:
+ brw_dump_surface_state( data );
+ break;
+ case BRW_DATA_SS_SURF_BIND:
+ break;
+ case BRW_DATA_OTHER:
+ break;
+ case BRW_DATA_CONSTANT_BUFFER:
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (BRW_DUMP & DUMP_BATCH) {
+ switch (data_type) {
+ case BRW_DATA_BATCH_BUFFER:
+ intel_decode(data, size / 4, offset, pci_id);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c
new file mode 100644
index 0000000000..fdf820a9aa
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm.c
@@ -0,0 +1,319 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_screen.h"
+#include "brw_util.h"
+#include "brw_wm.h"
+#include "brw_state.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
+
+
+/** Return number of src args for given instruction */
+GLuint brw_wm_nr_args( GLuint opcode )
+{
+ switch (opcode) {
+ case WM_FRONTFACING:
+ case WM_PIXELXY:
+ return 0;
+ case WM_CINTERP:
+ case WM_WPOSXY:
+ case WM_DELTAXY:
+ return 1;
+ case WM_LINTERP:
+ case WM_PIXELW:
+ return 2;
+ case WM_FB_WRITE:
+ case WM_PINTERP:
+ return 3;
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXD:
+ /* sampler arg is held as a field in the instruction, not in an
+ * actual register:
+ */
+ return tgsi_get_opcode_info(opcode)->num_src - 1;
+
+ default:
+ assert(opcode < MAX_OPCODE);
+ return tgsi_get_opcode_info(opcode)->num_src;
+ }
+}
+
+
+GLuint brw_wm_is_scalar_result( GLuint opcode )
+{
+ switch (opcode) {
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_POW:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ case TGSI_OPCODE_DST:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+
+/**
+ * Do GPU code generation for shaders without flow control. Shaders
+ * without flow control instructions can more readily be analysed for
+ * SSA-style optimizations.
+ */
+static void
+brw_wm_linear_shader_emit(struct brw_context *brw, struct brw_wm_compile *c)
+{
+ /* Augment fragment program. Add instructions for pre- and
+ * post-fragment-program tasks such as interpolation and fogging.
+ */
+ brw_wm_pass_fp(c);
+
+ /* Translate to intermediate representation. Build register usage
+ * chains.
+ */
+ brw_wm_pass0(c);
+
+ /* Dead code removal.
+ */
+ brw_wm_pass1(c);
+
+ /* Register allocation.
+ * Divide by two because we operate on 16 pixels at a time and require
+ * two GRF entries for each logical shader register.
+ */
+ c->grf_limit = BRW_WM_MAX_GRF / 2;
+
+ brw_wm_pass2(c);
+
+ /* how many general-purpose registers are used */
+ c->prog_data.total_grf = c->max_wm_grf;
+
+ /* Scratch space is used for register spilling */
+ if (c->last_scratch) {
+ c->prog_data.total_scratch = c->last_scratch + 0x40;
+ }
+ else {
+ c->prog_data.total_scratch = 0;
+ }
+
+ /* Emit GEN4 code.
+ */
+ brw_wm_emit(c);
+}
+
+
+/**
+ * All Mesa program -> GPU code generation goes through this function.
+ * Depending on the instructions used (i.e. flow control instructions)
+ * we'll use one of two code generators.
+ */
+static enum pipe_error do_wm_prog( struct brw_context *brw,
+ struct brw_fragment_shader *fp,
+ struct brw_wm_prog_key *key,
+ struct brw_winsys_buffer **bo_out)
+{
+ enum pipe_error ret;
+ struct brw_wm_compile *c;
+ const GLuint *program;
+ GLuint program_size;
+
+ if (brw->wm.compile_data == NULL) {
+ brw->wm.compile_data = MALLOC(sizeof(*brw->wm.compile_data));
+ if (!brw->wm.compile_data)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ c = brw->wm.compile_data;
+ memset(c, 0, sizeof *c);
+
+ c->key = *key;
+ c->fp = fp;
+ c->env_param = NULL; /*brw->intel.ctx.FragmentProgram.Parameters;*/
+
+ brw_init_compile(brw, &c->func);
+
+ /*
+ * Shader which use GLSL features such as flow control are handled
+ * differently from "simple" shaders.
+ */
+ if (fp->has_flow_control) {
+ c->dispatch_width = 8;
+ /* XXX: GLSL support
+ */
+ exit(1);
+ /* brw_wm_branching_shader_emit(brw, c); */
+ }
+ else {
+ c->dispatch_width = 16;
+ brw_wm_linear_shader_emit(brw, c);
+ }
+
+ if (BRW_DEBUG & DEBUG_WM)
+ debug_printf("\n");
+
+ /* get the program
+ */
+ ret = brw_get_program(&c->func, &program, &program_size);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cache( &brw->cache, BRW_WM_PROG,
+ &c->key, sizeof(c->key),
+ NULL, 0,
+ program, program_size,
+ &c->prog_data,
+ &brw->wm.prog_data,
+ bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+
+static void brw_wm_populate_key( struct brw_context *brw,
+ struct brw_wm_prog_key *key )
+{
+ unsigned lookup, line_aa;
+ unsigned i;
+
+ memset(key, 0, sizeof(*key));
+
+ /* PIPE_NEW_FRAGMENT_SHADER
+ * PIPE_NEW_DEPTH_STENCIL_ALPHA
+ */
+ lookup = (brw->curr.zstencil->iz_lookup |
+ brw->curr.fragment_shader->iz_lookup);
+
+
+ /* PIPE_NEW_RAST
+ * BRW_NEW_REDUCED_PRIMITIVE
+ */
+ switch (brw->reduced_primitive) {
+ case PIPE_PRIM_POINTS:
+ line_aa = AA_NEVER;
+ break;
+ case PIPE_PRIM_LINES:
+ line_aa = (brw->curr.rast->templ.line_smooth ?
+ AA_ALWAYS : AA_NEVER);
+ break;
+ default:
+ line_aa = brw->curr.rast->unfilled_aa_line;
+ break;
+ }
+
+ brw_wm_lookup_iz(line_aa,
+ lookup,
+ brw->curr.fragment_shader->uses_depth,
+ key);
+
+ /* PIPE_NEW_RAST */
+ key->flat_shade = brw->curr.rast->templ.flatshade;
+
+
+ /* PIPE_NEW_BOUND_TEXTURES */
+ for (i = 0; i < brw->curr.num_textures; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+
+ if (tex->base.format == PIPE_FORMAT_YCBCR)
+ key->yuvtex_mask |= 1 << i;
+
+ if (tex->base.format == PIPE_FORMAT_YCBCR_REV)
+ key->yuvtex_swap_mask |= 1 << i;
+
+ /* XXX: shadow texture
+ */
+ /* key->shadowtex_mask |= 1<<i; */
+ }
+
+ /* CACHE_NEW_VS_PROG */
+ key->vp_nr_outputs = brw->vs.prog_data->nr_outputs;
+
+ key->nr_cbufs = brw->curr.fb.nr_cbufs;
+
+ key->nr_inputs = brw->curr.fragment_shader->info.num_inputs;
+
+ /* The unique fragment program ID */
+ key->program_string_id = brw->curr.fragment_shader->id;
+}
+
+
+static enum pipe_error brw_prepare_wm_prog(struct brw_context *brw)
+{
+ struct brw_wm_prog_key key;
+ struct brw_fragment_shader *fs = brw->curr.fragment_shader;
+ enum pipe_error ret;
+
+ brw_wm_populate_key(brw, &key);
+
+ /* Make an early check for the key.
+ */
+ if (brw_search_cache(&brw->cache, BRW_WM_PROG,
+ &key, sizeof(key),
+ NULL, 0,
+ &brw->wm.prog_data,
+ &brw->wm.prog_bo))
+ return PIPE_OK;
+
+ ret = do_wm_prog(brw, fs, &key, &brw->wm.prog_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+const struct brw_tracked_state brw_wm_prog = {
+ .dirty = {
+ .mesa = (PIPE_NEW_FRAGMENT_SHADER |
+ PIPE_NEW_DEPTH_STENCIL_ALPHA |
+ PIPE_NEW_RAST |
+ PIPE_NEW_NR_CBUFS |
+ PIPE_NEW_BOUND_TEXTURES),
+ .brw = (BRW_NEW_WM_INPUT_DIMENSIONS |
+ BRW_NEW_REDUCED_PRIMITIVE),
+ .cache = CACHE_NEW_VS_PROG,
+ },
+ .prepare = brw_prepare_wm_prog
+};
+
diff --git a/src/gallium/drivers/i965/brw_wm.h b/src/gallium/drivers/i965/brw_wm.h
new file mode 100644
index 0000000000..f1ca9f6369
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm.h
@@ -0,0 +1,344 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRW_WM_H
+#define BRW_WM_H
+
+#include "brw_context.h"
+#include "brw_eu.h"
+
+#define SATURATE (1<<5)
+
+/* A big lookup table is used to figure out which and how many
+ * additional regs will inserted before the main payload in the WM
+ * program execution. These mainly relate to depth and stencil
+ * processing and the early-depth-test optimization.
+ */
+#define IZ_PS_KILL_ALPHATEST_BIT 0x1
+#define IZ_PS_COMPUTES_DEPTH_BIT 0x2
+#define IZ_DEPTH_WRITE_ENABLE_BIT 0x4
+#define IZ_DEPTH_TEST_ENABLE_BIT 0x8
+#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
+#define IZ_STENCIL_TEST_ENABLE_BIT 0x20
+#define IZ_BIT_MAX 0x40
+
+#define AA_NEVER 0
+#define AA_SOMETIMES 1
+#define AA_ALWAYS 2
+
+struct brw_wm_prog_key {
+ GLuint source_depth_reg:3;
+ GLuint aa_dest_stencil_reg:3;
+ GLuint dest_depth_reg:3;
+ GLuint nr_depth_regs:3;
+ GLuint computes_depth:1;
+ GLuint source_depth_to_render_target:1;
+ GLuint flat_shade:1;
+ GLuint runtime_check_aads_emit:1;
+
+ GLuint shadowtex_mask:16;
+ GLuint yuvtex_mask:16;
+ GLuint yuvtex_swap_mask:16; /* UV swaped */
+
+ GLuint vp_nr_outputs:6;
+ GLuint nr_inputs:6;
+ GLuint nr_cbufs:3;
+ GLuint has_flow_control:1;
+
+ GLuint program_string_id;
+};
+
+
+/* A bit of a glossary:
+ *
+ * brw_wm_value: A computed value or program input. Values are
+ * constant, they are created once and are never modified. When a
+ * fragment program register is written or overwritten, new values are
+ * created fresh, preserving the rule that values are constant.
+ *
+ * brw_wm_ref: A reference to a value. Wherever a value used is by an
+ * instruction or as a program output, that is tracked with an
+ * instance of this struct. All references to a value occur after it
+ * is created. After the last reference, a value is dead and can be
+ * discarded.
+ *
+ * brw_wm_grf: Represents a physical hardware register. May be either
+ * empty or hold a value. Register allocation is the process of
+ * assigning values to grf registers. This occurs in pass2 and the
+ * brw_wm_grf struct is not used before that.
+ *
+ * Fragment program registers: These are time-varying constructs that
+ * are hard to reason about and which we translate away in pass0. A
+ * single fragment program register element (eg. temp[0].x) will be
+ * translated to one or more brw_wm_value structs, one for each time
+ * that temp[0].x is written to during the program.
+ */
+
+
+
+/* Used in pass2 to track register allocation.
+ */
+struct brw_wm_grf {
+ struct brw_wm_value *value;
+ GLuint nextuse;
+};
+
+struct brw_wm_value {
+ struct brw_reg hw_reg; /* emitted to this reg, may not always be there */
+ struct brw_wm_ref *lastuse;
+ struct brw_wm_grf *resident;
+ GLuint contributes_to_output:1;
+ GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */
+};
+
+struct brw_wm_ref {
+ struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */
+ struct brw_wm_value *value;
+ struct brw_wm_ref *prevuse;
+ GLuint unspill_reg:7; /* unspill to reg */
+ GLuint emitted:1;
+ GLuint insn:24;
+};
+
+struct brw_wm_instruction {
+ struct brw_wm_value *dst[4];
+ struct brw_wm_ref *src[3][4];
+ GLuint opcode:8;
+ GLuint saturate:1;
+ GLuint writemask:4;
+ GLuint sampler:4;
+ GLuint tex_unit:4; /* texture/sampler unit for texture instructions */
+ GLuint target:4; /* TGSI_TEXTURE_x for texture instructions,
+ * target binding table index for FB_WRITE
+ */
+ GLuint eot:1; /* End of thread indicator for FB_WRITE*/
+};
+
+
+#define BRW_WM_MAX_INSN 2048
+#define BRW_WM_MAX_GRF 128 /* hardware limit */
+#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
+#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
+#define BRW_WM_MAX_PARAM 256
+#define BRW_WM_MAX_CONST 256
+#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS
+#define BRW_WM_MAX_SUBROUTINE 16
+
+
+/* New opcodes to track internal operations required for WM unit.
+ * These are added early so that the registers used can be tracked,
+ * freed and reused like those of other instructions.
+ */
+#define MAX_OPCODE TGSI_OPCODE_LAST
+#define WM_PIXELXY (MAX_OPCODE)
+#define WM_DELTAXY (MAX_OPCODE + 1)
+#define WM_PIXELW (MAX_OPCODE + 2)
+#define WM_LINTERP (MAX_OPCODE + 3)
+#define WM_PINTERP (MAX_OPCODE + 4)
+#define WM_CINTERP (MAX_OPCODE + 5)
+#define WM_WPOSXY (MAX_OPCODE + 6)
+#define WM_FB_WRITE (MAX_OPCODE + 7)
+#define WM_FRONTFACING (MAX_OPCODE + 8)
+#define MAX_WM_OPCODE (MAX_OPCODE + 9)
+
+#define BRW_FILE_PAYLOAD (TGSI_FILE_COUNT)
+#define PAYLOAD_DEPTH (PIPE_MAX_SHADER_INPUTS) /* ?? */
+
+#define X 0
+#define Y 1
+#define Z 2
+#define W 3
+
+
+struct brw_fp_src {
+ unsigned file:4;
+ unsigned index:16;
+ unsigned swizzle:8;
+ unsigned indirect:1;
+ unsigned negate:1;
+ unsigned abs:1;
+};
+
+struct brw_fp_dst {
+ unsigned file:4;
+ unsigned index:16;
+ unsigned writemask:4;
+ unsigned indirect:1;
+ unsigned saturate:1;
+};
+
+struct brw_fp_instruction {
+ struct brw_fp_dst dst;
+ struct brw_fp_src src[3];
+ unsigned opcode:8;
+ unsigned target:8; /* XXX: special usage for FB_WRITE */
+ unsigned tex_unit:4;
+ unsigned sampler:4;
+ unsigned pad:8;
+};
+
+
+struct brw_wm_compile {
+ struct brw_compile func;
+ struct brw_wm_prog_key key;
+ struct brw_wm_prog_data prog_data;
+
+ struct brw_fragment_shader *fp;
+
+ GLfloat (*env_param)[4];
+
+ enum {
+ START,
+ PASS2_DONE
+ } state;
+
+ /* Initial pass - translate fp instructions to fp instructions,
+ * simplifying and adding instructions for interpolation and
+ * framebuffer writes.
+ */
+ struct {
+ GLfloat v[4];
+ unsigned nr;
+ } immediate[BRW_WM_MAX_CONST+3];
+ GLuint nr_immediates;
+
+ struct brw_fp_instruction fp_instructions[BRW_WM_MAX_INSN];
+ GLuint nr_fp_insns;
+ GLuint fp_temp;
+ GLuint fp_interp_emitted;
+ GLuint fp_fragcolor_emitted;
+ GLuint fp_first_internal_temp;
+
+ struct brw_fp_src fp_pixel_xy;
+ struct brw_fp_src fp_delta_xy;
+ struct brw_fp_src fp_pixel_w;
+
+
+ /* Subsequent passes using SSA representation:
+ */
+ struct brw_wm_value vreg[BRW_WM_MAX_VREG];
+ GLuint nr_vreg;
+
+ struct brw_wm_value creg[BRW_WM_MAX_PARAM];
+ GLuint nr_creg;
+
+ struct {
+ struct brw_wm_value depth[4]; /* includes r0/r1 */
+ struct brw_wm_value input_interp[PIPE_MAX_SHADER_INPUTS];
+ } payload;
+
+
+ const struct brw_wm_ref *pass0_fp_reg[BRW_FILE_PAYLOAD+1][256][4];
+
+ struct brw_wm_ref undef_ref;
+ struct brw_wm_value undef_value;
+
+ struct brw_wm_ref refs[BRW_WM_MAX_REF];
+ GLuint nr_refs;
+
+ struct brw_wm_instruction instruction[BRW_WM_MAX_INSN];
+ GLuint nr_insns;
+
+ struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2];
+
+ GLuint grf_limit;
+ GLuint max_wm_grf;
+ GLuint last_scratch;
+
+ GLuint cur_inst; /**< index of current instruction */
+
+ GLboolean out_of_regs; /**< ran out of GRF registers? */
+
+ /** Mapping from Mesa registers to hardware registers */
+ struct {
+ GLboolean inited;
+ struct brw_reg reg;
+ } wm_regs[BRW_FILE_PAYLOAD+1][256][4];
+
+ GLboolean used_grf[BRW_WM_MAX_GRF];
+ GLuint first_free_grf;
+ struct brw_reg stack;
+ struct brw_reg emit_mask_reg;
+ GLuint tmp_regs[BRW_WM_MAX_GRF];
+ GLuint tmp_index;
+ GLuint tmp_max;
+ GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
+ GLuint dispatch_width;
+
+ /** we may need up to 3 constants per instruction (if use_const_buffer) */
+ struct {
+ GLint index;
+ struct brw_reg reg;
+ } current_const[3];
+
+ GLuint error;
+};
+
+
+GLuint brw_wm_nr_args( GLuint opcode );
+GLuint brw_wm_is_scalar_result( GLuint opcode );
+
+int brw_wm_pass_fp( struct brw_wm_compile *c );
+void brw_wm_pass0( struct brw_wm_compile *c );
+void brw_wm_pass1( struct brw_wm_compile *c );
+void brw_wm_pass2( struct brw_wm_compile *c );
+void brw_wm_emit( struct brw_wm_compile *c );
+
+void brw_wm_print_value( struct brw_wm_compile *c,
+ struct brw_wm_value *value );
+
+void brw_wm_print_ref( struct brw_wm_compile *c,
+ struct brw_wm_ref *ref );
+
+void brw_wm_print_insn( struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst );
+
+void brw_wm_print_program( struct brw_wm_compile *c,
+ const char *stage );
+
+void brw_wm_print_fp_program( struct brw_wm_compile *c,
+ const char *stage );
+
+void brw_wm_lookup_iz( GLuint line_aa,
+ GLuint lookup,
+ GLboolean ps_uses_depth,
+ struct brw_wm_prog_key *key );
+
+void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c);
+
+void emit_ddxy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLboolean is_ddx,
+ const struct brw_reg *arg0);
+
+#endif
diff --git a/src/gallium/drivers/i965/brw_wm_constant_buffer.c b/src/gallium/drivers/i965/brw_wm_constant_buffer.c
new file mode 100644
index 0000000000..6434c6acf7
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_constant_buffer.c
@@ -0,0 +1,165 @@
+/* XXX: Constant buffers disabled
+ */
+
+
+/**
+ * Create the constant buffer surface. Vertex/fragment shader constants will be
+ * read from this buffer with Data Port Read instructions/messages.
+ */
+enum pipe_error
+brw_create_constant_surface( struct brw_context *brw,
+ struct brw_surface_key *key,
+ struct brw_winsys_buffer **bo_out )
+{
+ const GLint w = key->width - 1;
+ struct brw_winsys_buffer *bo;
+ struct brw_winsys_reloc reloc[1];
+ enum pipe_error ret;
+
+ /* Emit relocation to surface contents */
+ make_reloc(&reloc[0],
+ BRW_USAGE_SAMPLER,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ key->bo);
+
+
+ memset(&surf, 0, sizeof(surf));
+
+ surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf.ss0.surface_type = BRW_SURFACE_BUFFER;
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ surf.ss1.base_addr = 0; /* reloc */
+
+ surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
+ surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
+ surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
+ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
+
+ ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
+ key, sizeof(*key),
+ reloc, Elements(reloc),
+ &surf, sizeof(surf),
+ NULL, NULL,
+ &bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+
+/**
+ * Update the surface state for a WM constant buffer.
+ * The constant buffer will be (re)allocated here if needed.
+ */
+static enum pipe_error
+brw_update_wm_constant_surface( struct brw_context *brw,
+ GLuint surf)
+{
+ struct brw_surface_key key;
+ struct brw_fragment_shader *fp = brw->curr.fragment_shader;
+ struct pipe_buffer *cbuf = brw->curr.fragment_constants;
+ int pitch = cbuf->size / (4 * sizeof(float));
+ enum pipe_error ret;
+
+ /* If we're in this state update atom, we need to update WM constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ ret = brw_wm_update_constant_buffer(brw, &fp->const_buffer);
+ if (ret)
+ return ret;
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (cbuf == NULL) {
+ bo_reference(&brw->wm.surf_bo[surf], NULL);
+ return PIPE_OK;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ key.ss0.surface_type = BRW_SURFACE_BUFFER;
+ key.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ key.bo = brw_buffer(cbuf)->bo;
+
+ key.ss2.width = (pitch-1) & 0x7f; /* bits 6:0 of size or width */
+ key.ss2.height = ((pitch-1) >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ key.ss3.depth = ((pitch-1) >> 20) & 0x7f; /* bits 26:20 of size or width */
+ key.ss3.pitch = (pitch * 4 * sizeof(float)) - 1; /* ignored?? */
+ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
+
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, 1,
+ NULL,
+ &brw->wm.surf_bo[surf]))
+ return PIPE_OK;
+
+ ret = brw_create_constant_surface(brw, &key, &brw->wm.surf_bo[surf]);
+ if (ret)
+ return ret;
+
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ return PIPE_OK;
+}
+
+/**
+ * Updates surface / buffer for fragment shader constant buffer, if
+ * one is required.
+ *
+ * This consumes the state updates for the constant buffer, and produces
+ * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
+ * inclusion in the binding table.
+ */
+static enum pipe_error prepare_wm_constant_surface(struct brw_context *brw )
+{
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
+
+ ret = brw_wm_update_constant_buffer(brw,
+ &fp->const_buffer);
+ if (ret)
+ return ret;
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ if (brw->wm.surf_bo[surf] != NULL) {
+ bo_reference(&brw->wm.surf_bo[surf], NULL);
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ }
+ return PIPE_OK;
+ }
+
+ ret = brw_update_wm_constant_surface(ctx, surf);
+ if (ret)
+ return ret;
+
+ return PIPE_OK
+}
+
+const struct brw_tracked_state brw_wm_constant_surface = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_wm_constant_surface,
+};
diff --git a/src/gallium/drivers/i965/brw_wm_debug.c b/src/gallium/drivers/i965/brw_wm_debug.c
new file mode 100644
index 0000000000..3d11fa074c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_debug.c
@@ -0,0 +1,256 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_wm.h"
+
+static void print_writemask( unsigned writemask )
+{
+ if (writemask != BRW_WRITEMASK_XYZW)
+ debug_printf(".%s%s%s%s",
+ (writemask & BRW_WRITEMASK_X) ? "x" : "",
+ (writemask & BRW_WRITEMASK_Y) ? "y" : "",
+ (writemask & BRW_WRITEMASK_Z) ? "z" : "",
+ (writemask & BRW_WRITEMASK_W) ? "w" : "");
+}
+
+static void print_swizzle( unsigned swizzle )
+{
+ char *swz = "xyzw";
+ if (swizzle != BRW_SWIZZLE_XYZW)
+ debug_printf(".%c%c%c%c",
+ swz[BRW_GET_SWZ(swizzle, X)],
+ swz[BRW_GET_SWZ(swizzle, Y)],
+ swz[BRW_GET_SWZ(swizzle, Z)],
+ swz[BRW_GET_SWZ(swizzle, W)]);
+}
+
+static void print_opcode( unsigned opcode )
+{
+ switch (opcode) {
+ case WM_PIXELXY:
+ debug_printf("PIXELXY");
+ break;
+ case WM_DELTAXY:
+ debug_printf("DELTAXY");
+ break;
+ case WM_PIXELW:
+ debug_printf("PIXELW");
+ break;
+ case WM_WPOSXY:
+ debug_printf("WPOSXY");
+ break;
+ case WM_PINTERP:
+ debug_printf("PINTERP");
+ break;
+ case WM_LINTERP:
+ debug_printf("LINTERP");
+ break;
+ case WM_CINTERP:
+ debug_printf("CINTERP");
+ break;
+ case WM_FB_WRITE:
+ debug_printf("FB_WRITE");
+ break;
+ case WM_FRONTFACING:
+ debug_printf("FRONTFACING");
+ break;
+ default:
+ debug_printf("%s", tgsi_get_opcode_info(opcode)->mnemonic);
+ break;
+ }
+}
+
+void brw_wm_print_value( struct brw_wm_compile *c,
+ struct brw_wm_value *value )
+{
+ assert(value);
+ if (c->state >= PASS2_DONE)
+ brw_print_reg(value->hw_reg);
+ else if( value == &c->undef_value )
+ debug_printf("undef");
+ else if( value - c->vreg >= 0 &&
+ value - c->vreg < BRW_WM_MAX_VREG)
+ debug_printf("r%d", value - c->vreg);
+ else if (value - c->creg >= 0 &&
+ value - c->creg < BRW_WM_MAX_PARAM)
+ debug_printf("c%d", value - c->creg);
+ else if (value - c->payload.input_interp >= 0 &&
+ value - c->payload.input_interp < PIPE_MAX_SHADER_INPUTS)
+ debug_printf("i%d", value - c->payload.input_interp);
+ else if (value - c->payload.depth >= 0 &&
+ value - c->payload.depth < PIPE_MAX_SHADER_INPUTS)
+ debug_printf("d%d", value - c->payload.depth);
+ else
+ debug_printf("?");
+}
+
+void brw_wm_print_ref( struct brw_wm_compile *c,
+ struct brw_wm_ref *ref )
+{
+ struct brw_reg hw_reg = ref->hw_reg;
+
+ if (ref->unspill_reg)
+ debug_printf("UNSPILL(%x)/", ref->value->spill_slot);
+
+ if (c->state >= PASS2_DONE)
+ brw_print_reg(ref->hw_reg);
+ else {
+ debug_printf("%s", hw_reg.negate ? "-" : "");
+ debug_printf("%s", hw_reg.abs ? "abs/" : "");
+ brw_wm_print_value(c, ref->value);
+ if ((hw_reg.nr&1) || hw_reg.subnr) {
+ debug_printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr);
+ }
+ }
+}
+
+void brw_wm_print_insn( struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst )
+{
+ GLuint i, arg;
+ GLuint nr_args = brw_wm_nr_args(inst->opcode);
+
+ debug_printf("[");
+ for (i = 0; i < 4; i++) {
+ if (inst->dst[i]) {
+ brw_wm_print_value(c, inst->dst[i]);
+ if (inst->dst[i]->spill_slot)
+ debug_printf("/SPILL(%x)",inst->dst[i]->spill_slot);
+ }
+ else
+ debug_printf("#");
+ if (i < 3)
+ debug_printf(",");
+ }
+ debug_printf("]");
+ print_writemask(inst->writemask);
+
+ debug_printf(" = ");
+ print_opcode(inst->opcode);
+
+ if (inst->saturate)
+ debug_printf("_SAT");
+
+ for (arg = 0; arg < nr_args; arg++) {
+
+ debug_printf(" [");
+
+ for (i = 0; i < 4; i++) {
+ if (inst->src[arg][i]) {
+ brw_wm_print_ref(c, inst->src[arg][i]);
+ }
+ else
+ debug_printf("%%");
+
+ if (i < 3)
+ debug_printf(",");
+ else
+ debug_printf("]");
+ }
+ }
+ debug_printf("\n");
+}
+
+void brw_wm_print_program( struct brw_wm_compile *c,
+ const char *stage )
+{
+ GLuint insn;
+
+ debug_printf("%s:\n", stage);
+ for (insn = 0; insn < c->nr_insns; insn++)
+ brw_wm_print_insn(c, &c->instruction[insn]);
+ debug_printf("\n");
+}
+
+static const char *file_strings[TGSI_FILE_COUNT+1] = {
+ "NULL",
+ "CONST",
+ "IN",
+ "OUT",
+ "TEMP",
+ "SAMPLER",
+ "ADDR",
+ "IMM",
+ "LOOP",
+ "PAYLOAD"
+};
+
+static void brw_wm_print_fp_insn( struct brw_wm_compile *c,
+ struct brw_fp_instruction *inst )
+{
+ GLuint i;
+ GLuint nr_args = brw_wm_nr_args(inst->opcode);
+
+ print_opcode(inst->opcode);
+ if (inst->dst.saturate)
+ debug_printf("_SAT");
+ debug_printf(" ");
+
+ if (inst->dst.indirect)
+ debug_printf("[");
+
+ debug_printf("%s[%d]",
+ file_strings[inst->dst.file],
+ inst->dst.index );
+ print_writemask(inst->dst.writemask);
+
+ if (inst->dst.indirect)
+ debug_printf("]");
+
+ debug_printf(nr_args ? ", " : "\n");
+
+ for (i = 0; i < nr_args; i++) {
+ debug_printf("%s%s%s[%d]%s",
+ inst->src[i].negate ? "-" : "",
+ inst->src[i].abs ? "ABS(" : "",
+ file_strings[inst->src[i].file],
+ inst->src[i].index,
+ inst->src[i].abs ? ")" : "");
+ print_swizzle(inst->src[i].swizzle);
+ debug_printf("%s", i == nr_args - 1 ? "\n" : ", ");
+ }
+}
+
+
+void brw_wm_print_fp_program( struct brw_wm_compile *c,
+ const char *stage )
+{
+ GLuint insn;
+
+ debug_printf("%s:\n", stage);
+ for (insn = 0; insn < c->nr_fp_insns; insn++)
+ brw_wm_print_fp_insn(c, &c->fp_instructions[insn]);
+ debug_printf("\n");
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c
new file mode 100644
index 0000000000..8f983a60ae
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_emit.c
@@ -0,0 +1,1521 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+#include "tgsi/tgsi_info.h"
+
+#include "brw_context.h"
+#include "brw_wm.h"
+#include "brw_debug.h"
+#include "brw_disasm.h"
+
+/* Not quite sure how correct this is - need to understand horiz
+ * vs. vertical strides a little better.
+ */
+static INLINE struct brw_reg sechalf( struct brw_reg reg )
+{
+ if (reg.vstride)
+ reg.nr++;
+ return reg;
+}
+
+/* Payload R0:
+ *
+ * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 quads,
+ * corresponding to each of the 16 execution channels.
+ * R0.1..8 -- ?
+ * R1.0 -- triangle vertex 0.X
+ * R1.1 -- triangle vertex 0.Y
+ * R1.2 -- quad 0 x,y coords (2 packed uwords)
+ * R1.3 -- quad 1 x,y coords (2 packed uwords)
+ * R1.4 -- quad 2 x,y coords (2 packed uwords)
+ * R1.5 -- quad 3 x,y coords (2 packed uwords)
+ * R1.6 -- ?
+ * R1.7 -- ?
+ * R1.8 -- ?
+ */
+
+
+static void emit_pixel_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+ struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ /* Calculate pixel centers by adding 1 or 0 to each of the
+ * micro-tile coordinates passed in r1.
+ */
+ if (mask & BRW_WRITEMASK_X) {
+ brw_ADD(p,
+ vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw, 4), 2, 4, 0),
+ brw_imm_v(0x10101010));
+ }
+
+ if (mask & BRW_WRITEMASK_Y) {
+ brw_ADD(p,
+ vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw,5), 2, 4, 0),
+ brw_imm_v(0x11001100));
+ }
+
+ brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
+}
+
+
+
+static void emit_delta_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+
+ /* Calc delta X,Y by subtracting origin in r1 from the pixel
+ * centers.
+ */
+ if (mask & BRW_WRITEMASK_X) {
+ brw_ADD(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_UW),
+ negate(r1));
+ }
+
+ if (mask & BRW_WRITEMASK_Y) {
+ brw_ADD(p,
+ dst[1],
+ retype(arg0[1], BRW_REGISTER_TYPE_UW),
+ negate(suboffset(r1,1)));
+
+ }
+}
+
+static void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ struct brw_compile *p = &c->func;
+
+ if (mask & BRW_WRITEMASK_X) {
+ /* X' = X */
+ brw_MOV(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W));
+ }
+
+ /* XXX: is this needed any more, or is this a NOOP?
+ */
+ if (mask & BRW_WRITEMASK_Y) {
+#if 0
+ /* Y' = height - 1 - Y */
+ brw_ADD(p,
+ dst[1],
+ negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_imm_d(c->key.drawable_height - 1));
+#else
+ brw_MOV(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W));
+#endif
+ }
+}
+
+
+static void emit_pixel_w( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas)
+{
+ /* Don't need this if all you are doing is interpolating color, for
+ * instance.
+ */
+ if (mask & BRW_WRITEMASK_W) {
+ struct brw_reg interp3 = brw_vec1_grf(arg0[0].nr+1, 4);
+
+ /* Calc 1/w - just linterp wpos[3] optimized by putting the
+ * result straight into a message reg.
+ */
+ brw_LINE(p, brw_null_reg(), interp3, deltas[0]);
+ brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]);
+
+ /* Calc w */
+ brw_math_16( p, dst[3],
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+ }
+}
+
+
+
+static void emit_linterp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas )
+{
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
+ brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
+ }
+ }
+}
+
+
+static void emit_pinterp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas,
+ const struct brw_reg *w)
+{
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
+ brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
+ }
+ }
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MUL(p, dst[i], dst[i], w[3]);
+ }
+ }
+}
+
+
+static void emit_cinterp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
+ }
+ }
+}
+
+/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
+static void emit_frontfacing( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask )
+{
+ struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
+ GLuint i;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], brw_imm_f(0.0));
+ }
+ }
+
+ /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
+ * us front face
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], brw_imm_f(1.0));
+ }
+ }
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
+ * looking like:
+ *
+ * arg0: q0.tl q0.tr q0.bl q0.br q1.tl q1.tr q1.bl q1.br
+ *
+ * and we're trying to produce:
+ *
+ * DDX DDY
+ * dst: (q0.tr - q0.tl) (q0.tl - q0.bl)
+ * (q0.tr - q0.tl) (q0.tr - q0.br)
+ * (q0.br - q0.bl) (q0.tl - q0.bl)
+ * (q0.br - q0.bl) (q0.tr - q0.br)
+ * (q1.tr - q1.tl) (q1.tl - q1.bl)
+ * (q1.tr - q1.tl) (q1.tr - q1.br)
+ * (q1.br - q1.bl) (q1.tl - q1.bl)
+ * (q1.br - q1.bl) (q1.tr - q1.br)
+ *
+ * and add two more quads if in 16-pixel dispatch mode.
+ *
+ * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
+ * for each pair, and vertstride = 2 jumps us 2 elements after processing a
+ * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
+ * between each other. We could probably do it like ddx and swizzle the right
+ * order later, but bail for now and just produce
+ * ((q0.tl - q0.bl)x4 (q1.tl - q1.bl)x4)
+ */
+void emit_ddxy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLboolean is_ddx,
+ const struct brw_reg *arg0)
+{
+ int i;
+ struct brw_reg src0, src1;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+ for (i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ if (is_ddx) {
+ src0 = brw_reg(arg0[i].file, arg0[i].nr, 1,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ src1 = brw_reg(arg0[i].file, arg0[i].nr, 0,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_2,
+ BRW_WIDTH_2,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ } else {
+ src0 = brw_reg(arg0[i].file, arg0[i].nr, 0,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ src1 = brw_reg(arg0[i].file, arg0[i].nr, 2,
+ BRW_REGISTER_TYPE_F,
+ BRW_VERTICAL_STRIDE_4,
+ BRW_WIDTH_4,
+ BRW_HORIZONTAL_STRIDE_0,
+ BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW);
+ }
+ brw_ADD(p, dst[i], src0, negate(src1));
+ }
+ }
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
+static void emit_alu1( struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ GLuint i;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ func(p, dst[i], arg0[i]);
+ }
+ }
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_alu2( struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 1);
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ func(p, dst[i], arg0[i], arg1[i]);
+ }
+ }
+
+ if (mask & SATURATE)
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_mad( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MUL(p, dst[i], arg0[i], arg1[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_ADD(p, dst[i], dst[i], arg2[i]);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+static void emit_trunc( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_RNDZ(p, dst[i], arg0[i]);
+ }
+ }
+}
+
+static void emit_lrp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2 )
+{
+ GLuint i;
+
+ /* Uses dst as a temporary:
+ */
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ /* Can I use the LINE instruction for this?
+ */
+ brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst[i], arg2[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[i], arg0[i], arg1[i]);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+static void emit_sop( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLuint cond,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], brw_imm_f(0));
+ brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]);
+ brw_MOV(p, dst[i], brw_imm_f(1.0));
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+static void emit_slt( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
+}
+
+static void emit_sle( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
+}
+
+static void emit_sgt( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
+}
+
+static void emit_sge( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
+}
+
+static void emit_seq( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
+}
+
+static void emit_sne( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
+}
+
+static void emit_cmp( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg2[i]);
+ brw_set_saturate(p, 0);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0));
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg1[i]);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+static void emit_max( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg0[i]);
+ brw_set_saturate(p, 0);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg1[i]);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+static void emit_min( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg1[i]);
+ brw_set_saturate(p, 0);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[i], arg0[i]);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ }
+ }
+}
+
+
+static void emit_dp3( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
+ brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_dp4( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
+ brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
+ brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_dph( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ const int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
+ brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
+ brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_ADD(p, dst[dst_chan], dst[dst_chan], arg1[3]);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_xpd( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1 )
+{
+ GLuint i;
+
+ assert((mask & BRW_WRITEMASK_W) != BRW_WRITEMASK_W);
+
+ for (i = 0 ; i < 3; i++) {
+ if (mask & (1<<i)) {
+ GLuint i2 = (i+2)%3;
+ GLuint i1 = (i+1)%3;
+
+ brw_MUL(p, brw_null_reg(), negate(arg0[i2]), arg1[i1]);
+
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MAC(p, dst[i], arg0[i1], arg1[i2]);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+
+static void emit_math1( struct brw_compile *p,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_MOV(p, brw_message_reg(2), arg0[0]);
+
+ /* Send two messages to perform all 16 operations:
+ */
+ brw_math_16(p,
+ dst[dst_chan],
+ function,
+ (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+}
+
+
+static void emit_math2( struct brw_compile *p,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
+{
+ int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1;
+
+ if (!(mask & BRW_WRITEMASK_XYZW))
+ return; /* Do not emit dead code */
+
+ assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW));
+
+ brw_push_insn_state(p);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, brw_message_reg(2), arg0[0]);
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(4), sechalf(arg0[0]));
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, brw_message_reg(3), arg1[0]);
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
+
+
+ /* Send two messages to perform all 16 operations:
+ */
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_math(p,
+ dst[dst_chan],
+ function,
+ (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_math(p,
+ offset(dst[dst_chan],1),
+ function,
+ (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 4,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ brw_pop_insn_state(p);
+}
+
+
+
+static void emit_tex( struct brw_wm_compile *c,
+ const struct brw_wm_instruction *inst,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *coord,
+ GLuint sampler)
+{
+ struct brw_compile *p = &c->func;
+ GLuint msgLength, responseLength;
+ GLuint i, nr;
+ GLuint emit;
+ GLuint msg_type;
+ GLboolean shadow = FALSE;
+
+ /* How many input regs are there?
+ */
+ switch (inst->target) {
+ case TGSI_TEXTURE_1D:
+ emit = BRW_WRITEMASK_X;
+ nr = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ emit = BRW_WRITEMASK_XW;
+ nr = 4;
+ shadow = TRUE;
+ break;
+ case TGSI_TEXTURE_2D:
+ emit = BRW_WRITEMASK_XY;
+ nr = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ emit = BRW_WRITEMASK_XYW;
+ nr = 4;
+ shadow = TRUE;
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ emit = BRW_WRITEMASK_XYZ;
+ nr = 3;
+ break;
+ default:
+ /* unexpected target */
+ abort();
+ }
+
+ msgLength = 1;
+
+ for (i = 0; i < nr; i++) {
+ static const GLuint swz[4] = {0,1,2,2};
+ if (emit & (1<<i))
+ brw_MOV(p, brw_message_reg(msgLength+1), coord[swz[i]]);
+ else
+ brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0));
+ msgLength += 2;
+ }
+
+ responseLength = 8; /* always */
+
+ if (BRW_IS_IGDNG(p->brw)) {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG;
+ } else {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
+ }
+
+ brw_SAMPLE(p,
+ retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ 1,
+ retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
+ BTI_TEXTURE(inst->tex_unit),
+ sampler, /* sampler index */
+ inst->writemask,
+ msg_type,
+ responseLength,
+ msgLength,
+ 0,
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD16);
+}
+
+
+static void emit_txb( struct brw_wm_compile *c,
+ const struct brw_wm_instruction *inst,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *coord,
+ GLuint sampler )
+{
+ struct brw_compile *p = &c->func;
+ GLuint msgLength;
+ GLuint msg_type;
+ /* Shadow ignored for txb.
+ */
+ switch (inst->target) {
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
+ brw_MOV(p, brw_message_reg(2), coord[0]);
+ brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ break;
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ brw_MOV(p, brw_message_reg(2), coord[0]);
+ brw_MOV(p, brw_message_reg(4), coord[1]);
+ brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ brw_MOV(p, brw_message_reg(2), coord[0]);
+ brw_MOV(p, brw_message_reg(4), coord[1]);
+ brw_MOV(p, brw_message_reg(6), coord[2]);
+ break;
+ default:
+ /* unexpected target */
+ abort();
+ }
+
+ brw_MOV(p, brw_message_reg(8), coord[3]);
+ msgLength = 9;
+
+ if (BRW_IS_IGDNG(p->brw))
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+
+ brw_SAMPLE(p,
+ retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ 1,
+ retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
+ BTI_TEXTURE(inst->tex_unit),
+ sampler, /* sampler index */
+ inst->writemask,
+ msg_type,
+ 8, /* responseLength */
+ msgLength,
+ 0,
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD16);
+}
+
+
+static void emit_lit( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0 )
+{
+ assert((mask & BRW_WRITEMASK_XW) == 0);
+
+ if (mask & BRW_WRITEMASK_Y) {
+ brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
+ brw_MOV(p, dst[1], arg0[0]);
+ brw_set_saturate(p, 0);
+ }
+
+ if (mask & BRW_WRITEMASK_Z) {
+ emit_math2(p, BRW_MATH_FUNCTION_POW,
+ &dst[2],
+ BRW_WRITEMASK_X | (mask & SATURATE),
+ &arg0[1],
+ &arg0[3]);
+ }
+
+ /* Ordinarily you'd use an iff statement to skip or shortcircuit
+ * some of the POW calculations above, but 16-wide iff statements
+ * seem to lock c1 hardware, so this is a nasty workaround:
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_LE, arg0[0], brw_imm_f(0));
+ {
+ if (mask & BRW_WRITEMASK_Y)
+ brw_MOV(p, dst[1], brw_imm_f(0));
+
+ if (mask & BRW_WRITEMASK_Z)
+ brw_MOV(p, dst[2], brw_imm_f(0));
+ }
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+}
+
+
+/* Kill pixel - set execution mask to zero for those pixels which
+ * fail.
+ */
+static void emit_kil( struct brw_wm_compile *c,
+ struct brw_reg *arg0)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ GLuint i;
+
+ /* XXX - usually won't need 4 compares!
+ */
+ for (i = 0; i < 4; i++) {
+ brw_push_insn_state(p);
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
+ brw_set_predicate_control_flag_value(p, 0xff);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_AND(p, r0uw, brw_flag_reg(), r0uw);
+ brw_pop_insn_state(p);
+ }
+}
+
+/* KILLP kills the pixels that are currently executing, not based on a test
+ * of the arguments.
+ */
+static void emit_killp( struct brw_wm_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
+ brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
+ brw_pop_insn_state(p);
+}
+
+static void fire_fb_write( struct brw_wm_compile *c,
+ GLuint base_reg,
+ GLuint nr,
+ GLuint target,
+ GLuint eot )
+{
+ struct brw_compile *p = &c->func;
+
+ /* Pass through control information:
+ */
+/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
+ {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p,
+ brw_message_reg(base_reg + 1),
+ brw_vec8_grf(1, 0));
+ brw_pop_insn_state(p);
+ }
+
+ /* Send framebuffer write message: */
+/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
+ brw_fb_WRITE(p,
+ retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW),
+ base_reg,
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
+ target,
+ nr,
+ 0,
+ eot);
+}
+
+
+static void emit_aa( struct brw_wm_compile *c,
+ struct brw_reg *arg1,
+ GLuint reg )
+{
+ struct brw_compile *p = &c->func;
+ GLuint comp = c->key.aa_dest_stencil_reg / 2;
+ GLuint off = c->key.aa_dest_stencil_reg % 2;
+ struct brw_reg aa = offset(arg1[comp], off);
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE); /* ?? */
+ brw_MOV(p, brw_message_reg(reg), aa);
+ brw_pop_insn_state(p);
+}
+
+
+/* Post-fragment-program processing. Send the results to the
+ * framebuffer.
+ * \param arg0 the fragment color
+ * \param arg1 the pass-through depth value
+ * \param arg2 the shader-computed depth value
+ */
+static void emit_fb_write( struct brw_wm_compile *c,
+ struct brw_reg *arg0,
+ struct brw_reg *arg1,
+ struct brw_reg *arg2,
+ GLuint target,
+ GLuint eot)
+{
+ struct brw_compile *p = &c->func;
+ GLuint nr = 2;
+ GLuint channel;
+
+ /* Reserve a space for AA - may not be needed:
+ */
+ if (c->key.aa_dest_stencil_reg)
+ nr += 1;
+
+ /* I don't really understand how this achieves the color interleave
+ * (ie RGBARGBA) in the result: [Do the saturation here]
+ */
+ {
+ brw_push_insn_state(p);
+
+ for (channel = 0; channel < 4; channel++) {
+ /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
+ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p,
+ brw_message_reg(nr + channel),
+ arg0[channel]);
+
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p,
+ brw_message_reg(nr + channel + 4),
+ sechalf(arg0[channel]));
+ }
+
+ /* skip over the regs populated above:
+ */
+ nr += 8;
+
+ brw_pop_insn_state(p);
+ }
+
+ if (c->key.source_depth_to_render_target)
+ {
+ if (c->key.computes_depth)
+ brw_MOV(p, brw_message_reg(nr), arg2[2]);
+ else
+ brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
+
+ nr += 2;
+ }
+
+ if (c->key.dest_depth_reg)
+ {
+ GLuint comp = c->key.dest_depth_reg / 2;
+ GLuint off = c->key.dest_depth_reg % 2;
+
+ if (off != 0) {
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
+ /* 2nd half? */
+ brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
+ brw_pop_insn_state(p);
+ }
+ else {
+ brw_MOV(p, brw_message_reg(nr), arg1[comp]);
+ }
+ nr += 2;
+ }
+
+ if (!c->key.runtime_check_aads_emit) {
+ if (c->key.aa_dest_stencil_reg)
+ emit_aa(c, arg1, 2);
+
+ fire_fb_write(c, 0, nr, target, eot);
+ }
+ else {
+ struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
+ struct brw_reg ip = brw_ip_reg();
+ struct brw_instruction *jmp;
+
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
+ brw_AND(p,
+ v1_null_ud,
+ get_element_ud(brw_vec8_grf(1,0), 6),
+ brw_imm_ud(1<<26));
+
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ {
+ emit_aa(c, arg1, 2);
+ fire_fb_write(c, 0, nr, target, eot);
+ /* note - thread killed in subroutine */
+ }
+ brw_land_fwd_jump(p, jmp);
+
+ /* ELSE: Shuffle up one register to fill in the hole left for AA:
+ */
+ fire_fb_write(c, 1, nr-1, target, eot);
+ }
+}
+
+
+/**
+ * Move a GPR to scratch memory.
+ */
+static void emit_spill( struct brw_wm_compile *c,
+ struct brw_reg reg,
+ GLuint slot )
+{
+ struct brw_compile *p = &c->func;
+
+ /*
+ mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr }
+ */
+ brw_MOV(p, brw_message_reg(2), reg);
+
+ /*
+ mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask }
+ send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 }
+ */
+ brw_dp_WRITE_16(p,
+ retype(vec16(brw_vec8_grf(0, 0)), BRW_REGISTER_TYPE_UW),
+ slot);
+}
+
+
+/**
+ * Load a GPR from scratch memory.
+ */
+static void emit_unspill( struct brw_wm_compile *c,
+ struct brw_reg reg,
+ GLuint slot )
+{
+ struct brw_compile *p = &c->func;
+
+ /* Slot 0 is the undef value.
+ */
+ if (slot == 0) {
+ brw_MOV(p, reg, brw_imm_f(0));
+ return;
+ }
+
+ /*
+ mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask }
+ send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 }
+ */
+
+ brw_dp_READ_16(p,
+ retype(vec16(reg), BRW_REGISTER_TYPE_UW),
+ slot);
+}
+
+
+/**
+ * Retrieve up to 4 GEN4 register pairs for the given wm reg:
+ * Args with unspill_reg != 0 will be loaded from scratch memory.
+ */
+static void get_argument_regs( struct brw_wm_compile *c,
+ struct brw_wm_ref *arg[],
+ struct brw_reg *regs )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (arg[i]) {
+ if (arg[i]->unspill_reg)
+ emit_unspill(c,
+ brw_vec8_grf(arg[i]->unspill_reg, 0),
+ arg[i]->value->spill_slot);
+
+ regs[i] = arg[i]->hw_reg;
+ }
+ else {
+ regs[i] = brw_null_reg();
+ }
+ }
+}
+
+
+/**
+ * For values that have a spill_slot!=0, write those regs to scratch memory.
+ */
+static void spill_values( struct brw_wm_compile *c,
+ struct brw_wm_value *values,
+ GLuint nr )
+{
+ GLuint i;
+
+ for (i = 0; i < nr; i++)
+ if (values[i].spill_slot)
+ emit_spill(c, values[i].hw_reg, values[i].spill_slot);
+}
+
+
+/* Emit the fragment program instructions here.
+ */
+void brw_wm_emit( struct brw_wm_compile *c )
+{
+ struct brw_compile *p = &c->func;
+ GLuint insn;
+
+ brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
+
+ /* Check if any of the payload regs need to be spilled:
+ */
+ spill_values(c, c->payload.depth, 4);
+ spill_values(c, c->creg, c->nr_creg);
+ spill_values(c, c->payload.input_interp, PIPE_MAX_SHADER_INPUTS);
+
+
+ for (insn = 0; insn < c->nr_insns; insn++) {
+
+ struct brw_wm_instruction *inst = &c->instruction[insn];
+ struct brw_reg args[3][4], dst[4];
+ GLuint i, dst_flags;
+
+ /* Get argument regs:
+ */
+ for (i = 0; i < 3; i++)
+ get_argument_regs(c, inst->src[i], args[i]);
+
+ /* Get dest regs:
+ */
+ for (i = 0; i < 4; i++)
+ if (inst->dst[i])
+ dst[i] = inst->dst[i]->hw_reg;
+ else
+ dst[i] = brw_null_reg();
+
+ /* Flags
+ */
+ dst_flags = inst->writemask;
+ if (inst->saturate)
+ dst_flags |= SATURATE;
+
+ switch (inst->opcode) {
+ /* Generated instructions for calculating triangle interpolants:
+ */
+ case WM_PIXELXY:
+ emit_pixel_xy(p, dst, dst_flags);
+ break;
+
+ case WM_DELTAXY:
+ emit_delta_xy(p, dst, dst_flags, args[0]);
+ break;
+
+ case WM_WPOSXY:
+ emit_wpos_xy(c, dst, dst_flags, args[0]);
+ break;
+
+ case WM_PIXELW:
+ emit_pixel_w(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case WM_LINTERP:
+ emit_linterp(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case WM_PINTERP:
+ emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case WM_CINTERP:
+ emit_cinterp(p, dst, dst_flags, args[0]);
+ break;
+
+ case WM_FB_WRITE:
+ emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot);
+ break;
+
+ case WM_FRONTFACING:
+ emit_frontfacing(p, dst, dst_flags);
+ break;
+
+ /* Straightforward arithmetic:
+ */
+ case TGSI_OPCODE_ADD:
+ emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_FRC:
+ emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_FLR:
+ emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_DDX:
+ emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]);
+ break;
+
+ case TGSI_OPCODE_DDY:
+ emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]);
+ break;
+
+ case TGSI_OPCODE_DP3:
+ emit_dp3(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_DP4:
+ emit_dp4(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_DPH:
+ emit_dph(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_TRUNC:
+ emit_trunc(p, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_LRP:
+ emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case TGSI_OPCODE_MAD:
+ emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case TGSI_OPCODE_MOV:
+ emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_MUL:
+ emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_XPD:
+ emit_xpd(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ /* Higher math functions:
+ */
+ case TGSI_OPCODE_RCP:
+ emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_RSQ:
+ emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_SIN:
+ emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_COS:
+ emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_EX2:
+ emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_LG2:
+ emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
+ break;
+
+ case TGSI_OPCODE_SCS:
+ /* There is an scs math function, but it would need some
+ * fixup for 16-element execution.
+ */
+ if (dst_flags & BRW_WRITEMASK_X)
+ emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]);
+ if (dst_flags & BRW_WRITEMASK_Y)
+ emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]);
+ break;
+
+ case TGSI_OPCODE_POW:
+ emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
+ break;
+
+ /* Comparisons:
+ */
+ case TGSI_OPCODE_CMP:
+ emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
+ break;
+
+ case TGSI_OPCODE_MAX:
+ emit_max(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_MIN:
+ emit_min(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_SLT:
+ emit_slt(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_SLE:
+ emit_sle(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGT:
+ emit_sgt(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SGE:
+ emit_sge(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SEQ:
+ emit_seq(p, dst, dst_flags, args[0], args[1]);
+ break;
+ case TGSI_OPCODE_SNE:
+ emit_sne(p, dst, dst_flags, args[0], args[1]);
+ break;
+
+ case TGSI_OPCODE_LIT:
+ emit_lit(p, dst, dst_flags, args[0]);
+ break;
+
+ /* Texturing operations:
+ */
+ case TGSI_OPCODE_TEX:
+ emit_tex(c, inst, dst, dst_flags, args[0], inst->sampler);
+ break;
+
+ case TGSI_OPCODE_TXB:
+ emit_txb(c, inst, dst, dst_flags, args[0], inst->sampler);
+ break;
+
+ case TGSI_OPCODE_KIL:
+ emit_kil(c, args[0]);
+ break;
+
+ case TGSI_OPCODE_KILP:
+ emit_killp(c);
+ break;
+
+ default:
+ debug_printf("Unsupported opcode %i (%s) in fragment shader\n",
+ inst->opcode,
+ tgsi_get_opcode_info(inst->opcode)->mnemonic);
+ }
+
+ for (i = 0; i < 4; i++)
+ if (inst->dst[i] && inst->dst[i]->spill_slot)
+ emit_spill(c,
+ inst->dst[i]->hw_reg,
+ inst->dst[i]->spill_slot);
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("wm-native:\n");
+ brw_disasm(stderr, p->store, p->nr_insn);
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c
new file mode 100644
index 0000000000..9c5b527f89
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_fp.c
@@ -0,0 +1,1224 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_info.h"
+#include "tgsi/tgsi_util.h"
+
+#include "brw_wm.h"
+#include "brw_util.h"
+#include "brw_debug.h"
+
+
+/***********************************************************************
+ * Source regs
+ */
+
+static struct brw_fp_src src_reg(GLuint file, GLuint idx)
+{
+ struct brw_fp_src reg;
+ reg.file = file;
+ reg.index = idx;
+ reg.swizzle = BRW_SWIZZLE_XYZW;
+ reg.indirect = 0;
+ reg.negate = 0;
+ reg.abs = 0;
+ return reg;
+}
+
+static struct brw_fp_src src_reg_from_dst(struct brw_fp_dst dst)
+{
+ return src_reg(dst.file, dst.index);
+}
+
+static struct brw_fp_src src_undef( void )
+{
+ return src_reg(TGSI_FILE_NULL, 0);
+}
+
+static GLboolean src_is_undef(struct brw_fp_src src)
+{
+ return src.file == TGSI_FILE_NULL;
+}
+
+static struct brw_fp_src src_swizzle( struct brw_fp_src reg, int x, int y, int z, int w )
+{
+ unsigned swz = reg.swizzle;
+
+ reg.swizzle = ( BRW_GET_SWZ(swz, x) << 0 |
+ BRW_GET_SWZ(swz, y) << 2 |
+ BRW_GET_SWZ(swz, z) << 4 |
+ BRW_GET_SWZ(swz, w) << 6 );
+
+ return reg;
+}
+
+static struct brw_fp_src src_scalar( struct brw_fp_src reg, int x )
+{
+ return src_swizzle(reg, x, x, x, x);
+}
+
+static struct brw_fp_src src_abs( struct brw_fp_src src )
+{
+ src.negate = 0;
+ src.abs = 1;
+ return src;
+}
+
+static struct brw_fp_src src_negate( struct brw_fp_src src )
+{
+ src.negate = 1;
+ src.abs = 0;
+ return src;
+}
+
+
+static int match_or_expand_immediate( const float *v,
+ unsigned nr,
+ float *v2,
+ unsigned *nr2,
+ unsigned *swizzle )
+{
+ unsigned i, j;
+
+ *swizzle = 0;
+
+ for (i = 0; i < nr; i++) {
+ boolean found = FALSE;
+
+ for (j = 0; j < *nr2 && !found; j++) {
+ if (v[i] == v2[j]) {
+ *swizzle |= j << (i * 2);
+ found = TRUE;
+ }
+ }
+
+ if (!found) {
+ if (*nr2 >= 4)
+ return FALSE;
+
+ v2[*nr2] = v[i];
+ *swizzle |= *nr2 << (i * 2);
+ (*nr2)++;
+ }
+ }
+
+ return TRUE;
+}
+
+
+
+/* Internally generated immediates: overkill...
+ */
+static struct brw_fp_src src_imm( struct brw_wm_compile *c,
+ const GLfloat *v,
+ unsigned nr)
+{
+ unsigned i, j;
+ unsigned swizzle;
+
+ /* Could do a first pass where we examine all existing immediates
+ * without expanding.
+ */
+
+ for (i = 0; i < c->nr_immediates; i++) {
+ if (match_or_expand_immediate( v,
+ nr,
+ c->immediate[i].v,
+ &c->immediate[i].nr,
+ &swizzle ))
+ goto out;
+ }
+
+ if (c->nr_immediates < Elements(c->immediate)) {
+ i = c->nr_immediates++;
+ if (match_or_expand_immediate( v,
+ nr,
+ c->immediate[i].v,
+ &c->immediate[i].nr,
+ &swizzle ))
+ goto out;
+ }
+
+ c->error = 1;
+ return src_undef();
+
+out:
+ /* Make sure that all referenced elements are from this immediate.
+ * Has the effect of making size-one immediates into scalars.
+ */
+ for (j = nr; j < 4; j++)
+ swizzle |= (swizzle & 0x3) << (j * 2);
+
+ return src_swizzle( src_reg( TGSI_FILE_IMMEDIATE, i ),
+ BRW_GET_SWZ(swizzle, X),
+ BRW_GET_SWZ(swizzle, Y),
+ BRW_GET_SWZ(swizzle, Z),
+ BRW_GET_SWZ(swizzle, W) );
+}
+
+
+
+static struct brw_fp_src src_imm1f( struct brw_wm_compile *c,
+ GLfloat f )
+{
+ return src_imm(c, &f, 1);
+}
+
+static struct brw_fp_src src_imm4f( struct brw_wm_compile *c,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w)
+{
+ GLfloat f[4] = {x,y,z,w};
+ return src_imm(c, f, 4);
+}
+
+
+
+/***********************************************************************
+ * Dest regs
+ */
+
+static struct brw_fp_dst dst_reg(GLuint file, GLuint idx)
+{
+ struct brw_fp_dst reg;
+ reg.file = file;
+ reg.index = idx;
+ reg.writemask = BRW_WRITEMASK_XYZW;
+ reg.indirect = 0;
+ reg.saturate = 0;
+ return reg;
+}
+
+static struct brw_fp_dst dst_mask( struct brw_fp_dst reg, int mask )
+{
+ reg.writemask &= mask;
+ return reg;
+}
+
+static struct brw_fp_dst dst_undef( void )
+{
+ return dst_reg(TGSI_FILE_NULL, 0);
+}
+
+static boolean dst_is_undef( struct brw_fp_dst dst )
+{
+ return dst.file == TGSI_FILE_NULL;
+}
+
+static struct brw_fp_dst dst_saturate( struct brw_fp_dst reg, boolean flag )
+{
+ reg.saturate = flag;
+ return reg;
+}
+
+static struct brw_fp_dst get_temp( struct brw_wm_compile *c )
+{
+ int bit = ffs( ~c->fp_temp );
+
+ if (!bit) {
+ debug_printf("%s: out of temporaries\n", __FILE__);
+ }
+
+ c->fp_temp |= 1<<(bit-1);
+ return dst_reg(TGSI_FILE_TEMPORARY, c->fp_first_internal_temp+(bit-1));
+}
+
+
+static void release_temp( struct brw_wm_compile *c, struct brw_fp_dst temp )
+{
+ c->fp_temp &= ~(1 << (temp.index - c->fp_first_internal_temp));
+}
+
+
+/***********************************************************************
+ * Instructions
+ */
+
+static struct brw_fp_instruction *get_fp_inst(struct brw_wm_compile *c)
+{
+ return &c->fp_instructions[c->nr_fp_insns++];
+}
+
+static struct brw_fp_instruction * emit_tex_op(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ GLuint tex_unit,
+ GLuint target,
+ GLuint sampler,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
+{
+ struct brw_fp_instruction *inst = get_fp_inst(c);
+
+ if (tex_unit || target)
+ assert(op == TGSI_OPCODE_TXP ||
+ op == TGSI_OPCODE_TXB ||
+ op == TGSI_OPCODE_TEX ||
+ op == WM_FB_WRITE);
+
+ inst->opcode = op;
+ inst->dst = dest;
+ inst->tex_unit = tex_unit;
+ inst->target = target;
+ inst->sampler = sampler;
+ inst->src[0] = src0;
+ inst->src[1] = src1;
+ inst->src[2] = src2;
+
+ return inst;
+}
+
+
+static INLINE void emit_op3(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src2);
+}
+
+
+static INLINE void emit_op2(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src_undef());
+}
+
+static INLINE void emit_op1(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src_undef(), src_undef());
+}
+
+static INLINE void emit_op0(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src_undef(), src_undef(), src_undef());
+}
+
+
+
+/* Many opcodes produce the same value across all the result channels.
+ * We'd rather not have to support that splatting in the opcode implementations,
+ * and brw_wm_pass*.c wants to optimize them out by shuffling references around
+ * anyway. We can easily get both by emitting the opcode to one channel, and
+ * then MOVing it to the others, which brw_wm_pass*.c already understands.
+ */
+static void emit_scalar_insn(struct brw_wm_compile *c,
+ unsigned opcode,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
+{
+ unsigned first_chan = ffs(dst.writemask) - 1;
+ unsigned first_mask = 1 << first_chan;
+
+ if (dst.writemask == 0)
+ return;
+
+ emit_op3( c, opcode,
+ dst_mask(dst, first_mask),
+ src0, src1, src2 );
+
+ if (dst.writemask != first_mask) {
+ emit_op1(c, TGSI_OPCODE_MOV,
+ dst_mask(dst, ~first_mask),
+ src_scalar(src_reg_from_dst(dst), first_chan));
+ }
+}
+
+
+/***********************************************************************
+ * Special instructions for interpolation and other tasks
+ */
+
+static struct brw_fp_src get_pixel_xy( struct brw_wm_compile *c )
+{
+ if (src_is_undef(c->fp_pixel_xy)) {
+ struct brw_fp_dst pixel_xy = get_temp(c);
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+
+
+ /* Emit the out calculations, and hold onto the results. Use
+ * two instructions as a temporary is required.
+ */
+ /* pixel_xy.xy = PIXELXY payload[0];
+ */
+ emit_op1(c,
+ WM_PIXELXY,
+ dst_mask(pixel_xy, BRW_WRITEMASK_XY),
+ payload_r0_depth);
+
+ c->fp_pixel_xy = src_reg_from_dst(pixel_xy);
+ }
+
+ return c->fp_pixel_xy;
+}
+
+static struct brw_fp_src get_delta_xy( struct brw_wm_compile *c )
+{
+ if (src_is_undef(c->fp_delta_xy)) {
+ struct brw_fp_dst delta_xy = get_temp(c);
+ struct brw_fp_src pixel_xy = get_pixel_xy(c);
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+
+ /* deltas.xy = DELTAXY pixel_xy, payload[0]
+ */
+ emit_op3(c,
+ WM_DELTAXY,
+ dst_mask(delta_xy, BRW_WRITEMASK_XY),
+ pixel_xy,
+ payload_r0_depth,
+ src_undef());
+
+ c->fp_delta_xy = src_reg_from_dst(delta_xy);
+ }
+
+ return c->fp_delta_xy;
+}
+
+static struct brw_fp_src get_pixel_w( struct brw_wm_compile *c )
+{
+ if (src_is_undef(c->fp_pixel_w)) {
+ struct brw_fp_dst pixel_w = get_temp(c);
+ struct brw_fp_src deltas = get_delta_xy(c);
+
+ /* XXX: assuming position is always first -- valid?
+ */
+ struct brw_fp_src interp_wpos = src_reg(BRW_FILE_PAYLOAD, 0);
+
+ /* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x
+ */
+ emit_op3(c,
+ WM_PIXELW,
+ dst_mask(pixel_w, BRW_WRITEMASK_W),
+ interp_wpos,
+ deltas,
+ src_undef());
+
+
+ c->fp_pixel_w = src_reg_from_dst(pixel_w);
+ }
+
+ return c->fp_pixel_w;
+}
+
+
+/***********************************************************************
+ * Emit INTERP instructions ahead of first use of each attrib.
+ */
+
+static void emit_interp( struct brw_wm_compile *c,
+ GLuint idx,
+ GLuint semantic,
+ GLuint interp_mode )
+{
+ struct brw_fp_dst dst = dst_reg(TGSI_FILE_INPUT, idx);
+ struct brw_fp_src interp = src_reg(BRW_FILE_PAYLOAD, idx);
+ struct brw_fp_src deltas = get_delta_xy(c);
+
+ /* Need to use PINTERP on attributes which have been
+ * multiplied by 1/W in the SF program, and LINTERP on those
+ * which have not:
+ */
+ switch (semantic) {
+ case TGSI_SEMANTIC_POSITION:
+ /* Have to treat wpos.xy specially:
+ */
+ emit_op1(c,
+ WM_WPOSXY,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ get_pixel_xy(c));
+
+ /* TGSI_FILE_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw
+ */
+ emit_op2(c,
+ WM_LINTERP,
+ dst_mask(dst, BRW_WRITEMASK_ZW),
+ interp,
+ deltas);
+ break;
+
+ case TGSI_SEMANTIC_COLOR:
+ if (c->key.flat_shade) {
+ emit_op1(c,
+ WM_CINTERP,
+ dst,
+ interp);
+ }
+ else if (interp_mode == TGSI_INTERPOLATE_LINEAR) {
+ emit_op2(c,
+ WM_LINTERP,
+ dst,
+ interp,
+ deltas);
+ }
+ else {
+ emit_op3(c,
+ WM_PINTERP,
+ dst,
+ interp,
+ deltas,
+ get_pixel_w(c));
+ }
+
+ break;
+
+ case TGSI_SEMANTIC_FOG:
+ /* Interpolate the fog coordinate */
+ emit_op3(c,
+ WM_PINTERP,
+ dst_mask(dst, BRW_WRITEMASK_X),
+ interp,
+ deltas,
+ get_pixel_w(c));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src_imm1f(c, 0.0));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0));
+ break;
+
+ case TGSI_SEMANTIC_FACE:
+ /* XXX review/test this case */
+ emit_op0(c,
+ WM_FRONTFACING,
+ dst_mask(dst, BRW_WRITEMASK_X));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src_imm1f(c, 0.0));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0));
+ break;
+
+ case TGSI_SEMANTIC_PSIZE:
+ /* XXX review/test this case */
+ emit_op3(c,
+ WM_PINTERP,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ interp,
+ deltas,
+ get_pixel_w(c));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_Z),
+ src_imm1f(c, 0.0f));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0f));
+ break;
+
+ default:
+ switch (interp_mode) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ emit_op1(c,
+ WM_CINTERP,
+ dst,
+ interp);
+ break;
+
+ case TGSI_INTERPOLATE_LINEAR:
+ emit_op2(c,
+ WM_LINTERP,
+ dst,
+ interp,
+ deltas);
+ break;
+
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ emit_op3(c,
+ WM_PINTERP,
+ dst,
+ interp,
+ deltas,
+ get_pixel_w(c));
+ break;
+ }
+ break;
+ }
+}
+
+
+/***********************************************************************
+ * Expand various instructions here to simpler forms.
+ */
+static void precalc_dst( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1 )
+{
+ if (dst.writemask & BRW_WRITEMASK_Y) {
+ /* dst.y = mul src0.y, src1.y
+ */
+ emit_op2(c,
+ TGSI_OPCODE_MUL,
+ dst_mask(dst, BRW_WRITEMASK_Y),
+ src0,
+ src1);
+ }
+
+ if (dst.writemask & BRW_WRITEMASK_XZ) {
+ /* dst.z = mov src0.zzzz
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_Z),
+ src_scalar(src0, Z));
+
+ /* dst.x = imm1f(1.0)
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_saturate(dst_mask(dst, BRW_WRITEMASK_X), 0),
+ src_imm1f(c, 1.0));
+ }
+ if (dst.writemask & BRW_WRITEMASK_W) {
+ /* dst.w = mov src1.w
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src1);
+ }
+}
+
+
+static void precalc_lit( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0 )
+{
+ if (dst.writemask & BRW_WRITEMASK_XW) {
+ /* dst.xw = imm(1.0f)
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_saturate(dst_mask(dst, BRW_WRITEMASK_XW), 0),
+ src_imm1f(c, 1.0f));
+ }
+
+ if (dst.writemask & BRW_WRITEMASK_YZ) {
+ emit_op1(c,
+ TGSI_OPCODE_LIT,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src0);
+ }
+}
+
+
+/**
+ * Some TEX instructions require extra code, cube map coordinate
+ * normalization, or coordinate scaling for RECT textures, etc.
+ * This function emits those extra instructions and the TEX
+ * instruction itself.
+ */
+static void precalc_tex( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ unsigned target,
+ unsigned unit,
+ struct brw_fp_src src0,
+ struct brw_fp_src sampler )
+{
+ struct brw_fp_src coord = src_undef();
+ struct brw_fp_dst tmp = dst_undef();
+
+ assert(unit < BRW_MAX_TEX_UNIT);
+
+ /* Cubemap: find longest component of coord vector and normalize
+ * it.
+ */
+ if (target == TGSI_TEXTURE_CUBE) {
+ struct brw_fp_src tmpsrc;
+
+ tmp = get_temp(c);
+ tmpsrc = src_reg_from_dst(tmp);
+
+ /* tmp = abs(src0) */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ tmp,
+ src_abs(src0));
+
+ /* tmp.X = MAX(tmp.X, tmp.Y) */
+ emit_op2(c, TGSI_OPCODE_MAX,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ src_scalar(tmpsrc, X),
+ src_scalar(tmpsrc, Y));
+
+ /* tmp.X = MAX(tmp.X, tmp.Z) */
+ emit_op2(c, TGSI_OPCODE_MAX,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ tmpsrc,
+ src_scalar(tmpsrc, Z));
+
+ /* tmp.X = 1 / tmp.X */
+ emit_op1(c, TGSI_OPCODE_RCP,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ tmpsrc);
+
+ /* tmp = src0 * tmp.xxxx */
+ emit_op2(c, TGSI_OPCODE_MUL,
+ tmp,
+ src0,
+ src_scalar(tmpsrc, X));
+
+ coord = tmpsrc;
+ }
+ else if (target == TGSI_TEXTURE_RECT ||
+ target == TGSI_TEXTURE_SHADOWRECT) {
+ /* XXX: need a mechanism for internally generated constants.
+ */
+ coord = src0;
+ }
+ else {
+ coord = src0;
+ }
+
+ /* Need to emit YUV texture conversions by hand. Probably need to
+ * do this here - the alternative is in brw_wm_emit.c, but the
+ * conversion requires allocating a temporary variable which we
+ * don't have the facility to do that late in the compilation.
+ */
+ if (c->key.yuvtex_mask & (1 << unit)) {
+ /* convert ycbcr to RGBA */
+ GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
+ struct brw_fp_dst tmp = get_temp(c);
+ struct brw_fp_src tmpsrc = src_reg_from_dst(tmp);
+ struct brw_fp_src C0 = src_imm4f( c, -.5, -.0625, -.5, 1.164 );
+ struct brw_fp_src C1 = src_imm4f( c, 1.596, -0.813, 2.018, -.391 );
+
+ /* tmp = TEX ...
+ */
+ emit_tex_op(c,
+ TGSI_OPCODE_TEX,
+ dst_saturate(tmp, dst.saturate),
+ unit,
+ target,
+ sampler.index,
+ coord,
+ src_undef(),
+ src_undef());
+
+ /* tmp.xyz = ADD TMP, C0
+ */
+ emit_op2(c, TGSI_OPCODE_ADD,
+ dst_mask(tmp, BRW_WRITEMASK_XYZ),
+ tmpsrc,
+ C0);
+
+ /* YUV.y = MUL YUV.y, C0.w
+ */
+ emit_op2(c, TGSI_OPCODE_MUL,
+ dst_mask(tmp, BRW_WRITEMASK_Y),
+ tmpsrc,
+ src_scalar(C0, W));
+
+ /*
+ * if (UV swaped)
+ * RGB.xyz = MAD YUV.zzx, C1, YUV.y
+ * else
+ * RGB.xyz = MAD YUV.xxz, C1, YUV.y
+ */
+
+ emit_op3(c, TGSI_OPCODE_MAD,
+ dst_mask(dst, BRW_WRITEMASK_XYZ),
+ ( swap_uv ?
+ src_swizzle(tmpsrc, Z,Z,X,X) :
+ src_swizzle(tmpsrc, X,X,Z,Z)),
+ C1,
+ src_scalar(tmpsrc, Y));
+
+ /* RGB.y = MAD YUV.z, C1.w, RGB.y
+ */
+ emit_op3(c,
+ TGSI_OPCODE_MAD,
+ dst_mask(dst, BRW_WRITEMASK_Y),
+ src_scalar(tmpsrc, Z),
+ src_scalar(C1, W),
+ src_scalar(src_reg_from_dst(dst), Y));
+
+ release_temp(c, tmp);
+ }
+ else {
+ /* ordinary RGBA tex instruction */
+ emit_tex_op(c,
+ TGSI_OPCODE_TEX,
+ dst,
+ unit,
+ target,
+ sampler.index,
+ coord,
+ src_undef(),
+ src_undef());
+ }
+
+ /* XXX: add GL_EXT_texture_swizzle support to gallium -- by
+ * generating shader varients in mesa state tracker.
+ */
+
+ /* Release this temp if we ended up allocating it:
+ */
+ if (!dst_is_undef(tmp))
+ release_temp(c, tmp);
+}
+
+
+/**
+ * Check if the given TXP instruction really needs the divide-by-W step.
+ */
+static GLboolean projtex( struct brw_wm_compile *c,
+ unsigned target,
+ struct brw_fp_src src )
+{
+ /* Only try to detect the simplest cases. Could detect (later)
+ * cases where we are trying to emit code like RCP {1.0}, MUL x,
+ * {1.0}, and so on.
+ *
+ * More complex cases than this typically only arise from
+ * user-provided fragment programs anyway:
+ */
+ if (target == TGSI_TEXTURE_CUBE)
+ return GL_FALSE; /* ut2004 gun rendering !?! */
+
+ if (src.file == TGSI_FILE_INPUT &&
+ BRW_GET_SWZ(src.swizzle, W) == W &&
+ c->fp->info.input_interpolate[src.index] != TGSI_INTERPOLATE_PERSPECTIVE)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Emit code for TXP.
+ */
+static void precalc_txp( struct brw_wm_compile *c,
+ struct brw_fp_dst dst,
+ unsigned target,
+ unsigned unit,
+ struct brw_fp_src src0,
+ struct brw_fp_src sampler )
+{
+ if (projtex(c, target, src0)) {
+ struct brw_fp_dst tmp = get_temp(c);
+
+ /* tmp0.w = RCP inst.arg[0][3]
+ */
+ emit_op1(c,
+ TGSI_OPCODE_RCP,
+ dst_mask(tmp, BRW_WRITEMASK_W),
+ src_scalar(src0, W));
+
+ /* tmp0.xyz = MUL inst.arg[0], tmp0.wwww
+ */
+ emit_op2(c,
+ TGSI_OPCODE_MUL,
+ dst_mask(tmp, BRW_WRITEMASK_XYZ),
+ src0,
+ src_scalar(src_reg_from_dst(tmp), W));
+
+ /* dst = TEX tmp0
+ */
+ precalc_tex(c,
+ dst,
+ target,
+ unit,
+ src_reg_from_dst(tmp),
+ sampler );
+
+ release_temp(c, tmp);
+ }
+ else
+ {
+ /* dst = TEX src0
+ */
+ precalc_tex(c, dst, target, unit, src0, sampler);
+ }
+}
+
+
+/* XXX: note this returns a src_reg.
+ */
+static struct brw_fp_src
+find_output_by_semantic( struct brw_wm_compile *c,
+ unsigned semantic,
+ unsigned index )
+{
+ const struct tgsi_shader_info *info = &c->fp->info;
+ unsigned i;
+
+ for (i = 0; i < info->num_outputs; i++)
+ if (info->output_semantic_name[i] == semantic &&
+ info->output_semantic_index[i] == index)
+ return src_reg( TGSI_FILE_OUTPUT, i );
+
+ /* If not found, return some arbitrary immediate value:
+ *
+ * XXX: this is a good idea but immediates are up generating extra
+ * curbe entries atm, as they would have in the original driver.
+ */
+ return src_reg( TGSI_FILE_OUTPUT, 0 ); /* src_imm1f(c, 1.0); */
+}
+
+
+static void emit_fb_write( struct brw_wm_compile *c )
+{
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+ struct brw_fp_src outdepth = find_output_by_semantic(c, TGSI_SEMANTIC_POSITION, 0);
+ GLuint i;
+
+
+ outdepth = src_scalar(outdepth, Z);
+
+ for (i = 0 ; i < c->key.nr_cbufs; i++) {
+ struct brw_fp_src outcolor;
+
+ outcolor = find_output_by_semantic(c, TGSI_SEMANTIC_COLOR, i);
+
+ /* Use emit_tex_op so that we can specify the inst->target
+ * field, which is abused to contain the FB write target and the
+ * EOT marker
+ */
+ emit_tex_op(c, WM_FB_WRITE,
+ dst_undef(),
+ (i == c->key.nr_cbufs - 1), /* EOT */
+ i,
+ 0, /* no sampler */
+ outcolor,
+ payload_r0_depth,
+ outdepth);
+ }
+}
+
+
+static struct brw_fp_dst translate_dst( struct brw_wm_compile *c,
+ const struct tgsi_full_dst_register *dst,
+ unsigned saturate )
+{
+ struct brw_fp_dst out;
+
+ out.file = dst->Register.File;
+ out.index = dst->Register.Index;
+ out.writemask = dst->Register.WriteMask;
+ out.indirect = dst->Register.Indirect;
+ out.saturate = (saturate == TGSI_SAT_ZERO_ONE);
+
+ if (out.indirect) {
+ assert(dst->Indirect.File == TGSI_FILE_ADDRESS);
+ assert(dst->Indirect.Index == 0);
+ }
+
+ return out;
+}
+
+
+static struct brw_fp_src translate_src( struct brw_wm_compile *c,
+ const struct tgsi_full_src_register *src )
+{
+ struct brw_fp_src out;
+
+ out.file = src->Register.File;
+ out.index = src->Register.Index;
+ out.indirect = src->Register.Indirect;
+
+ out.swizzle = ((src->Register.SwizzleX << 0) |
+ (src->Register.SwizzleY << 2) |
+ (src->Register.SwizzleZ << 4) |
+ (src->Register.SwizzleW << 6));
+
+ switch (tgsi_util_get_full_src_register_sign_mode( src, 0 )) {
+ case TGSI_UTIL_SIGN_CLEAR:
+ out.abs = 1;
+ out.negate = 0;
+ break;
+
+ case TGSI_UTIL_SIGN_SET:
+ out.abs = 1;
+ out.negate = 1;
+ break;
+
+ case TGSI_UTIL_SIGN_TOGGLE:
+ out.abs = 0;
+ out.negate = 1;
+ break;
+
+ case TGSI_UTIL_SIGN_KEEP:
+ default:
+ out.abs = 0;
+ out.negate = 0;
+ break;
+ }
+
+ if (out.indirect) {
+ assert(src->Indirect.File == TGSI_FILE_ADDRESS);
+ assert(src->Indirect.Index == 0);
+ }
+
+ return out;
+}
+
+
+
+static void emit_insn( struct brw_wm_compile *c,
+ const struct tgsi_full_instruction *inst )
+{
+ unsigned opcode = inst->Instruction.Opcode;
+ struct brw_fp_dst dst;
+ struct brw_fp_src src[3];
+ int i;
+
+ dst = translate_dst( c, &inst->Dst[0],
+ inst->Instruction.Saturate );
+
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++)
+ src[i] = translate_src( c, &inst->Src[i] );
+
+ switch (opcode) {
+ case TGSI_OPCODE_ABS:
+ emit_op1(c, TGSI_OPCODE_MOV,
+ dst,
+ src_abs(src[0]));
+ break;
+
+ case TGSI_OPCODE_SUB:
+ emit_op2(c, TGSI_OPCODE_ADD,
+ dst,
+ src[0],
+ src_negate(src[1]));
+ break;
+
+ case TGSI_OPCODE_SCS:
+ emit_op1(c, TGSI_OPCODE_SCS,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ src[0]);
+ break;
+
+ case TGSI_OPCODE_DST:
+ precalc_dst(c, dst, src[0], src[1]);
+ break;
+
+ case TGSI_OPCODE_LIT:
+ precalc_lit(c, dst, src[0]);
+ break;
+
+ case TGSI_OPCODE_TEX:
+ precalc_tex(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx */
+ src[0], /* coord */
+ src[1]); /* sampler */
+ break;
+
+ case TGSI_OPCODE_TXP:
+ precalc_txp(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx */
+ src[0], /* coord */
+ src[1]); /* sampler */
+ break;
+
+ case TGSI_OPCODE_TXB:
+ /* XXX: TXB not done
+ */
+ precalc_tex(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx*/
+ src[0],
+ src[1]);
+ break;
+
+ case TGSI_OPCODE_XPD:
+ emit_op2(c, TGSI_OPCODE_XPD,
+ dst_mask(dst, BRW_WRITEMASK_XYZ),
+ src[0],
+ src[1]);
+ break;
+
+ case TGSI_OPCODE_KIL:
+ emit_op1(c, TGSI_OPCODE_KIL,
+ dst_mask(dst_undef(), 0),
+ src[0]);
+ break;
+
+ case TGSI_OPCODE_END:
+ emit_fb_write(c);
+ break;
+ default:
+ if (!c->key.has_flow_control &&
+ brw_wm_is_scalar_result(opcode))
+ emit_scalar_insn(c, opcode, dst, src[0], src[1], src[2]);
+ else
+ emit_op3(c, opcode, dst, src[0], src[1], src[2]);
+ break;
+ }
+}
+
+/**
+ * Initial pass for fragment program code generation.
+ * This function is used by both the GLSL and non-GLSL paths.
+ */
+int brw_wm_pass_fp( struct brw_wm_compile *c )
+{
+ struct brw_fragment_shader *fs = c->fp;
+ struct tgsi_parse_context parse;
+ struct tgsi_full_instruction *inst;
+ struct tgsi_full_declaration *decl;
+ const float *imm;
+ GLuint size;
+ GLuint i;
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("pre-fp:\n");
+ tgsi_dump(fs->tokens, 0);
+ }
+
+ c->fp_pixel_xy = src_undef();
+ c->fp_delta_xy = src_undef();
+ c->fp_pixel_w = src_undef();
+ c->nr_fp_insns = 0;
+ c->nr_immediates = 0;
+
+
+ /* Loop over all instructions doing assorted simplifications and
+ * transformations.
+ */
+ tgsi_parse_init( &parse, fs->tokens );
+ while( !tgsi_parse_end_of_tokens( &parse ) ) {
+ tgsi_parse_token( &parse );
+
+ switch( parse.FullToken.Token.Type ) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ /* Turn intput declarations into special WM_* instructions.
+ *
+ * XXX: For non-branching shaders, consider deferring variable
+ * initialization as late as possible to minimize register
+ * usage. This is how the original BRW driver worked.
+ *
+ * In a branching shader, must preamble instructions at decl
+ * time, as instruction order in the shader does not
+ * correspond to the order instructions are executed in the
+ * wild.
+ *
+ * This is where special instructions such as WM_CINTERP,
+ * WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to
+ * compute shader inputs from the payload registers and pixel
+ * position.
+ */
+ decl = &parse.FullToken.FullDeclaration;
+ if( decl->Declaration.File == TGSI_FILE_INPUT ) {
+ unsigned first, last, mask;
+ unsigned attrib;
+
+ first = decl->Range.First;
+ last = decl->Range.Last;
+ mask = decl->Declaration.UsageMask;
+
+ for (attrib = first; attrib <= last; attrib++) {
+ emit_interp(c,
+ attrib,
+ decl->Semantic.Name,
+ decl->Declaration.Interpolate );
+ }
+ }
+
+ break;
+
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ /* Unlike VS programs we can probably manage fine encoding
+ * immediate values directly into the emitted EU
+ * instructions, as we probably only need to reference one
+ * float value per instruction. Just save the data for now
+ * and use directly later.
+ */
+ i = c->nr_immediates++;
+ imm = &parse.FullToken.FullImmediate.u[i].Float;
+ size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1;
+
+ if (c->nr_immediates >= BRW_WM_MAX_CONST)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ for (i = 0; i < size; i++)
+ c->immediate[c->nr_immediates].v[i] = imm[i];
+
+ for (; i < 4; i++)
+ c->immediate[c->nr_immediates].v[i] = 0.0;
+
+ c->immediate[c->nr_immediates].nr = size;
+ c->nr_immediates++;
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ inst = &parse.FullToken.FullInstruction;
+ emit_insn(c, inst);
+ break;
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_fp_program( c, "pass_fp" );
+ debug_printf("\n");
+ }
+
+ return c->error;
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm_glsl.c b/src/gallium/drivers/i965/brw_wm_glsl.c
new file mode 100644
index 0000000000..3b3afc39d3
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_glsl.c
@@ -0,0 +1,2032 @@
+#include "util/u_math.h"
+
+
+#include "brw_context.h"
+#include "brw_eu.h"
+#include "brw_wm.h"
+
+
+static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint component);
+
+
+static void
+reclaim_temps(struct brw_wm_compile *c);
+
+
+/** Mark GRF register as used. */
+static void
+prealloc_grf(struct brw_wm_compile *c, int r)
+{
+ c->used_grf[r] = GL_TRUE;
+}
+
+
+/** Mark given GRF register as not in use. */
+static void
+release_grf(struct brw_wm_compile *c, int r)
+{
+ /*assert(c->used_grf[r]);*/
+ c->used_grf[r] = GL_FALSE;
+ c->first_free_grf = MIN2(c->first_free_grf, r);
+}
+
+
+/** Return index of a free GRF, mark it as used. */
+static int
+alloc_grf(struct brw_wm_compile *c)
+{
+ GLuint r;
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ /* no free temps, try to reclaim some */
+ reclaim_temps(c);
+ c->first_free_grf = 0;
+
+ /* try alloc again */
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ for (r = 0; r < BRW_WM_MAX_GRF; r++) {
+ assert(c->used_grf[r]);
+ }
+
+ /* really, no free GRF regs found */
+ if (!c->out_of_regs) {
+ /* print warning once per compilation */
+ debug_printf("%s: ran out of registers for fragment program", __FUNCTION__);
+ c->out_of_regs = GL_TRUE;
+ }
+
+ return -1;
+}
+
+
+/** Return number of GRF registers used */
+static int
+num_grf_used(const struct brw_wm_compile *c)
+{
+ int r;
+ for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
+ if (c->used_grf[r])
+ return r + 1;
+ return 0;
+}
+
+
+
+/**
+ * Record the mapping of a Mesa register to a hardware register.
+ */
+static void set_reg(struct brw_wm_compile *c, int file, int index,
+ int component, struct brw_reg reg)
+{
+ c->wm_regs[file][index][component].reg = reg;
+ c->wm_regs[file][index][component].inited = GL_TRUE;
+}
+
+static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
+{
+ struct brw_reg reg;
+
+ /* if we need to allocate another temp, grow the tmp_regs[] array */
+ if (c->tmp_index == c->tmp_max) {
+ int r = alloc_grf(c);
+ if (r < 0) {
+ /*printf("Out of temps in %s\n", __FUNCTION__);*/
+ r = 50; /* XXX random register! */
+ }
+ c->tmp_regs[ c->tmp_max++ ] = r;
+ }
+
+ /* form the GRF register */
+ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
+ /*printf("alloc_temp %d\n", reg.nr);*/
+ assert(reg.nr < BRW_WM_MAX_GRF);
+ return reg;
+
+}
+
+/**
+ * Save current temp register info.
+ * There must be a matching call to release_tmps().
+ */
+static int mark_tmps(struct brw_wm_compile *c)
+{
+ return c->tmp_index;
+}
+
+static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index )
+{
+ return brw_vec8_grf( c->tmp_regs[ index ], 0 );
+}
+
+static void release_tmps(struct brw_wm_compile *c, int mark)
+{
+ c->tmp_index = mark;
+}
+
+/**
+ * Convert Mesa src register to brw register.
+ *
+ * Since we're running in SOA mode each Mesa register corresponds to four
+ * hardware registers. We allocate the hardware registers as needed here.
+ *
+ * \param file register file, one of PROGRAM_x
+ * \param index register number
+ * \param component src component (X=0, Y=1, Z=2, W=3)
+ * \param nr not used?!?
+ * \param neg negate value?
+ * \param abs take absolute value?
+ */
+static struct brw_reg
+get_reg(struct brw_wm_compile *c, int file, int index, int component,
+ int nr, GLuint neg, GLuint abs)
+{
+ struct brw_reg reg;
+ switch (file) {
+ case TGSI_FILE_NULL:
+ return brw_null_reg();
+
+ case TGSI_FILE_CONSTANT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_OUTPUT:
+ case BRW_FILE_PAYLOAD:
+ break;
+
+ default:
+ debug_printf("%s: Unexpected file type\n", __FUNCTION__);
+ return brw_null_reg();
+ }
+
+ assert(index < 256);
+ assert(component < 4);
+
+ /* see if we've already allocated a HW register for this Mesa register */
+ if (c->wm_regs[file][index][component].inited) {
+ /* yes, re-use */
+ reg = c->wm_regs[file][index][component].reg;
+ }
+ else {
+ /* no, allocate new register */
+ int grf = alloc_grf(c);
+ /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
+ if (grf < 0) {
+ /* totally out of temps */
+ grf = 51; /* XXX random register! */
+ }
+
+ reg = brw_vec8_grf(grf, 0);
+ /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
+
+ set_reg(c, file, index, component, reg);
+ }
+
+ if (neg & (1 << component)) {
+ reg = negate(reg);
+ }
+ if (abs)
+ reg = brw_abs(reg);
+ return reg;
+}
+
+
+
+
+/**
+ * Find first/last instruction that references each temporary register.
+ */
+GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS])
+{
+ struct loop_info
+ {
+ GLuint Start, End; /**< Start, end instructions of loop */
+ };
+ struct loop_info loopStack[MAX_LOOP_NESTING];
+ GLuint loopStackDepth = 0;
+ GLuint i;
+
+ for (i = 0; i < MAX_PROGRAM_TEMPS; i++){
+ intBegin[i] = intEnd[i] = -1;
+ }
+
+ /* Scan instructions looking for temporary registers */
+ for (i = 0; i < numInstructions; i++) {
+ const struct prog_instruction *inst = instructions + i;
+ if (inst->Opcode == OPCODE_BGNLOOP) {
+ loopStack[loopStackDepth].Start = i;
+ loopStack[loopStackDepth].End = inst->BranchTarget;
+ loopStackDepth++;
+ }
+ else if (inst->Opcode == OPCODE_ENDLOOP) {
+ loopStackDepth--;
+ }
+ else if (inst->Opcode == OPCODE_CAL) {
+ return GL_FALSE;
+ }
+ else {
+ const GLuint numSrc = 3;
+ GLuint j;
+ for (j = 0; j < numSrc; j++) {
+ if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->SrcReg[j].Index;
+ if (inst->SrcReg[j].RelAddr)
+ return GL_FALSE;
+ update_interval(intBegin, intEnd, index, i);
+ if (loopStackDepth > 0) {
+ /* extend temp register's interval to end of loop */
+ GLuint loopEnd = loopStack[loopStackDepth - 1].End;
+ update_interval(intBegin, intEnd, index, loopEnd);
+ }
+ }
+ }
+ if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ const GLuint index = inst->DstReg.Index;
+ if (inst->DstReg.RelAddr)
+ return GL_FALSE;
+ update_interval(intBegin, intEnd, index, i);
+ if (loopStackDepth > 0) {
+ /* extend temp register's interval to end of loop */
+ GLuint loopEnd = loopStack[loopStackDepth - 1].End;
+ update_interval(intBegin, intEnd, index, loopEnd);
+ }
+ }
+ }
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * This is called if we run out of GRF registers. Examine the live intervals
+ * of temp regs in the program and free those which won't be used again.
+ */
+static void
+reclaim_temps(struct brw_wm_compile *c)
+{
+ GLint intBegin[BRW_WM_MAX_TEMPS];
+ GLint intEnd[BRW_WM_MAX_TEMPS];
+ int index;
+
+ /*printf("Reclaim temps:\n");*/
+
+ _mesa_find_temp_intervals(c->fp_instructions, c->nr_fp_insns,
+ intBegin, intEnd);
+
+ for (index = 0; index < BRW_WM_MAX_TEMPS; index++) {
+ if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
+ /* program temp[i] can be freed */
+ int component;
+ /*printf(" temp[%d] is dead\n", index);*/
+ for (component = 0; component < 4; component++) {
+ if (c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited) {
+ int r = c->wm_regs[TGSI_FILE_TEMPORARY][index][component].reg.nr;
+ release_grf(c, r);
+ /*
+ printf(" Reclaim temp %d, reg %d at inst %d\n",
+ index, r, c->cur_inst);
+ */
+ c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited = GL_FALSE;
+ }
+ }
+ }
+ }
+}
+
+
+
+
+/**
+ * Preallocate registers. This sets up the Mesa to hardware register
+ * mapping for certain registers, such as constants (uniforms/state vars)
+ * and shader inputs.
+ */
+static void prealloc_reg(struct brw_wm_compile *c)
+{
+ int i, j;
+ struct brw_reg reg;
+ int urb_read_length = 0;
+ GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
+ GLuint reg_index = 0;
+
+ memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
+ c->first_free_grf = 0;
+
+ for (i = 0; i < 4; i++) {
+ if (i < c->key.nr_depth_regs)
+ reg = brw_vec8_grf(i * 2, 0);
+ else
+ reg = brw_vec8_grf(0, 0);
+ set_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, i, reg);
+ }
+ reg_index += 2 * c->key.nr_depth_regs;
+
+ /* constants */
+ {
+ const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
+
+ /* use a real constant buffer, or just use a section of the GRF? */
+ /* XXX this heuristic may need adjustment... */
+ if ((nr_params + nr_temps) * 4 + reg_index > 80)
+ c->fp->use_const_buffer = GL_TRUE;
+ else
+ c->fp->use_const_buffer = GL_FALSE;
+ /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
+
+ if (c->fp->use_const_buffer) {
+ /* We'll use a real constant buffer and fetch constants from
+ * it with a dataport read message.
+ */
+
+ /* number of float constants in CURBE */
+ c->prog_data.nr_params = 0;
+ }
+ else {
+ const struct gl_program_parameter_list *plist =
+ c->fp->program.Base.Parameters;
+ int index = 0;
+
+ /* number of float constants in CURBE */
+ c->prog_data.nr_params = 4 * nr_params;
+
+ /* loop over program constants (float[4]) */
+ for (i = 0; i < nr_params; i++) {
+ /* loop over XYZW channels */
+ for (j = 0; j < 4; j++, index++) {
+ reg = brw_vec1_grf(reg_index + index / 8, index % 8);
+ /* Save pointer to parameter/constant value.
+ * Constants will be copied in prepare_constant_buffer()
+ */
+ c->prog_data.param[index] = &plist->ParameterValues[i][j];
+ set_reg(c, TGSI_FILE_STATE_VAR, i, j, reg);
+ }
+ }
+ /* number of constant regs used (each reg is float[8]) */
+ c->nr_creg = 2 * ((4 * nr_params + 15) / 16);
+ reg_index += c->nr_creg;
+ }
+ }
+
+ /* fragment shader inputs */
+ for (i = 0; i < VERT_RESULT_MAX; i++) {
+ int fp_input;
+
+ if (i >= VERT_RESULT_VAR0)
+ fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
+ else if (i <= VERT_RESULT_TEX7)
+ fp_input = i;
+ else
+ fp_input = -1;
+
+ if (fp_input >= 0 && inputs & (1 << fp_input)) {
+ urb_read_length = reg_index;
+ reg = brw_vec8_grf(reg_index, 0);
+ for (j = 0; j < 4; j++)
+ set_reg(c, TGSI_FILE_PAYLOAD, fp_input, j, reg);
+ }
+ if (c->key.nr_vp_outputs > i) {
+ reg_index += 2;
+ }
+ }
+
+ c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
+ c->prog_data.urb_read_length = urb_read_length;
+ c->prog_data.curb_read_length = c->nr_creg;
+ c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index++;
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index += 2;
+
+ /* mark GRF regs [0..reg_index-1] as in-use */
+ for (i = 0; i < reg_index; i++)
+ prealloc_grf(c, i);
+
+ /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
+ prealloc_grf(c, 126);
+ prealloc_grf(c, 127);
+
+ for (i = 0; i < c->nr_fp_insns; i++) {
+ const struct brw_fp_instruction *inst = &c->fp_instructions[i];
+ struct brw_reg dst[4];
+
+ switch (inst->Opcode) {
+ case OPCODE_TEX:
+ case OPCODE_TXB:
+ /* Allocate the channels of texture results contiguously,
+ * since they are written out that way by the sampler unit.
+ */
+ for (j = 0; j < 4; j++) {
+ dst[j] = get_dst_reg(c, inst, j);
+ if (j != 0)
+ assert(dst[j].nr == dst[j - 1].nr + 1);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ /* An instruction may reference up to three constants.
+ * They'll be found in these registers.
+ * XXX alloc these on demand!
+ */
+ if (c->fp->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
+ }
+ }
+#if 0
+ printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
+ printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
+#endif
+}
+
+
+/**
+ * Check if any of the instruction's src registers are constants, uniforms,
+ * or statevars. If so, fetch any constants that we don't already have in
+ * the three GRF slots.
+ */
+static void fetch_constants(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint i;
+
+ /* loop over instruction src regs */
+ for (i = 0; i < 3; i++) {
+ const struct prog_src_register *src = &inst->SrcReg[i];
+ if (src->File == TGSI_FILE_IMMEDIATE ||
+ src->File == TGSI_FILE_CONSTANT) {
+ c->current_const[i].index = src->Index;
+
+#if 0
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src->Index, i, c->current_const[i].reg.nr);
+#endif
+
+ /* need to fetch the constant now */
+ brw_dp_READ_4(p,
+ c->current_const[i].reg, /* writeback dest */
+ src->RelAddr, /* relative indexing? */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
+ );
+ }
+ }
+}
+
+
+/**
+ * Convert Mesa dst register to brw register.
+ */
+static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint component)
+{
+ const int nr = 1;
+ return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr,
+ 0, 0);
+}
+
+
+static struct brw_reg
+get_src_reg_const(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint srcRegIndex, GLuint component)
+{
+ /* We should have already fetched the constant from the constant
+ * buffer in fetch_constants(). Now we just have to return a
+ * register description that extracts the needed component and
+ * smears it across all eight vector components.
+ */
+ const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
+ struct brw_reg const_reg;
+
+ assert(component < 4);
+ assert(srcRegIndex < 3);
+ assert(c->current_const[srcRegIndex].index != -1);
+ const_reg = c->current_const[srcRegIndex].reg;
+
+ /* extract desired float from the const_reg, and smear */
+ const_reg = stride(const_reg, 0, 1, 0);
+ const_reg.subnr = component * 4;
+
+ if (src->Negate)
+ const_reg = negate(const_reg);
+ if (src->Abs)
+ const_reg = brw_abs(const_reg);
+
+#if 0
+ printf(" form const[%d].%d for arg %d, reg %d\n",
+ c->current_const[srcRegIndex].index,
+ component,
+ srcRegIndex,
+ const_reg.nr);
+#endif
+
+ return const_reg;
+}
+
+
+/**
+ * Convert Mesa src register to brw register.
+ */
+static struct brw_reg get_src_reg(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint srcRegIndex, GLuint channel)
+{
+ const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
+ const GLuint nr = 1;
+ const GLuint component = BRW_GET_SWZ(src->Swizzle, channel);
+
+ /* Extended swizzle terms */
+ if (component == SWIZZLE_ZERO) {
+ return brw_imm_f(0.0F);
+ }
+ else if (component == SWIZZLE_ONE) {
+ return brw_imm_f(1.0F);
+ }
+
+ if (c->fp->use_const_buffer &&
+ (src->File == TGSI_FILE_STATE_VAR ||
+ src->File == TGSI_FILE_CONSTANT ||
+ src->File == TGSI_FILE_UNIFORM)) {
+ return get_src_reg_const(c, inst, srcRegIndex, component);
+ }
+ else {
+ /* other type of source register */
+ return get_reg(c, src->File, src->Index, component, nr,
+ src->Negate, src->Abs);
+ }
+}
+
+
+/**
+ * Same as \sa get_src_reg() but if the register is a immediate, emit
+ * a brw_reg encoding the immediate.
+ * Note that a brw instruction only allows one src operand to be a immediate.
+ * For instructions with more than one operand, only the second can be a
+ * immediate. This means that we treat some immediates as constants
+ * (which why TGSI_FILE_IMMEDIATE is checked in fetch_constants()).
+ *
+ */
+static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ GLuint srcRegIndex, GLuint channel)
+{
+ const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
+ if (src->File == TGSI_FILE_IMMEDIATE) {
+ /* an immediate */
+ const int component = BRW_GET_SWZ(src->Swizzle, channel);
+ const GLfloat *param =
+ c->fp->program.Base.Parameters->ParameterValues[src->Index];
+ GLfloat value = param[component];
+ if (src->Negate)
+ value = -value;
+ if (src->Abs)
+ value = FABSF(value);
+#if 0
+ printf(" form immed value %f for chan %d\n", value, channel);
+#endif
+ return brw_imm_f(value);
+ }
+ else {
+ return get_src_reg(c, inst, srcRegIndex, channel);
+ }
+}
+
+
+/**
+ * Subroutines are minimal support for resusable instruction sequences.
+ * They are implemented as simply as possible to minimise overhead: there
+ * is no explicit support for communication between the caller and callee
+ * other than saving the return address in a temporary register, nor is
+ * there any automatic local storage. This implies that great care is
+ * required before attempting reentrancy or any kind of nested
+ * subroutine invocations.
+ */
+static void invoke_subroutine( struct brw_wm_compile *c,
+ enum _subroutine subroutine,
+ void (*emit)( struct brw_wm_compile * ) )
+{
+ struct brw_compile *p = &c->func;
+
+ assert( subroutine < BRW_WM_MAX_SUBROUTINE );
+
+ if( c->subroutines[ subroutine ] ) {
+ /* subroutine previously emitted: reuse existing instructions */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ int here = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) );
+
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
+ brw_imm_d( ( c->subroutines[ subroutine ] -
+ here - 1 ) << 4 ) );
+ brw_pop_insn_state(p);
+
+ release_tmps( c, mark );
+ } else {
+ /* previously unused subroutine: emit, and mark for later reuse */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ struct brw_instruction *calc;
+ int base = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) );
+ brw_pop_insn_state(p);
+
+ c->subroutines[ subroutine ] = p->nr_insn;
+
+ emit( c );
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV( p, brw_ip_reg(), return_address );
+ brw_pop_insn_state(p);
+
+ brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) );
+
+ release_tmps( c, mark );
+ }
+}
+
+static void emit_trunc( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ struct brw_reg src, dst;
+ dst = get_dst_reg(c, inst, i);
+ src = get_src_reg(c, inst, 0, i);
+ brw_RNDZ(p, dst, src);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_mov( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ struct brw_reg src, dst;
+ dst = get_dst_reg(c, inst, i);
+ /* XXX some moves from immediate value don't work reliably!!! */
+ /*src = get_src_reg_imm(c, inst, 0, i);*/
+ src = get_src_reg(c, inst, 0, i);
+ brw_MOV(p, dst, src);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_pixel_xy(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+ struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
+
+ struct brw_reg dst0, dst1;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ dst0 = get_dst_reg(c, inst, 0);
+ dst1 = get_dst_reg(c, inst, 1);
+ /* Calculate pixel centers by adding 1 or 0 to each of the
+ * micro-tile coordinates passed in r1.
+ */
+ if (mask & WRITEMASK_X) {
+ brw_ADD(p,
+ vec8(retype(dst0, BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw, 4), 2, 4, 0),
+ brw_imm_v(0x10101010));
+ }
+
+ if (mask & WRITEMASK_Y) {
+ brw_ADD(p,
+ vec8(retype(dst1, BRW_REGISTER_TYPE_UW)),
+ stride(suboffset(r1_uw, 5), 2, 4, 0),
+ brw_imm_v(0x11001100));
+ }
+}
+
+static void emit_delta_xy(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg r1 = brw_vec1_grf(1, 0);
+ struct brw_reg dst0, dst1, src0, src1;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ dst0 = get_dst_reg(c, inst, 0);
+ dst1 = get_dst_reg(c, inst, 1);
+ src0 = get_src_reg(c, inst, 0, 0);
+ src1 = get_src_reg(c, inst, 0, 1);
+ /* Calc delta X,Y by subtracting origin in r1 from the pixel
+ * centers.
+ */
+ if (mask & WRITEMASK_X) {
+ brw_ADD(p,
+ dst0,
+ retype(src0, BRW_REGISTER_TYPE_UW),
+ negate(r1));
+ }
+
+ if (mask & WRITEMASK_Y) {
+ brw_ADD(p,
+ dst1,
+ retype(src1, BRW_REGISTER_TYPE_UW),
+ negate(suboffset(r1,1)));
+
+ }
+}
+
+static void fire_fb_write( struct brw_wm_compile *c,
+ GLuint base_reg,
+ GLuint nr,
+ GLuint target,
+ GLuint eot)
+{
+ struct brw_compile *p = &c->func;
+ /* Pass through control information:
+ */
+ /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
+ {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
+ brw_MOV(p,
+ brw_message_reg(base_reg + 1),
+ brw_vec8_grf(1, 0));
+ brw_pop_insn_state(p);
+ }
+ /* Send framebuffer write message: */
+ brw_fb_WRITE(p,
+ retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW),
+ base_reg,
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
+ target,
+ nr,
+ 0,
+ eot);
+}
+
+static void emit_fb_write(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ int nr = 2;
+ int channel;
+ GLuint target, eot;
+ struct brw_reg src0;
+
+ /* Reserve a space for AA - may not be needed:
+ */
+ if (c->key.aa_dest_stencil_reg)
+ nr += 1;
+
+ brw_push_insn_state(p);
+ for (channel = 0; channel < 4; channel++) {
+ src0 = get_src_reg(c, inst, 0, channel);
+ /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
+ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
+ brw_MOV(p, brw_message_reg(nr + channel), src0);
+ }
+ /* skip over the regs populated above: */
+ nr += 8;
+ brw_pop_insn_state(p);
+
+ if (c->key.source_depth_to_render_target) {
+ if (c->key.computes_depth) {
+ src0 = get_src_reg(c, inst, 2, 2);
+ brw_MOV(p, brw_message_reg(nr), src0);
+ }
+ else {
+ src0 = get_src_reg(c, inst, 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src0);
+ }
+
+ nr += 2;
+ }
+
+ if (c->key.dest_depth_reg) {
+ const GLuint comp = c->key.dest_depth_reg / 2;
+ const GLuint off = c->key.dest_depth_reg % 2;
+
+ if (off != 0) {
+ /* XXX this code needs review/testing */
+ struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp);
+ struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1);
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1));
+ /* 2nd half? */
+ brw_MOV(p, brw_message_reg(nr+1), arg1_1);
+ brw_pop_insn_state(p);
+ }
+ else
+ {
+ struct brw_reg src = get_src_reg(c, inst, 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src);
+ }
+ nr += 2;
+ }
+
+ target = inst->Aux >> 1;
+ eot = inst->Aux & 1;
+ fire_fb_write(c, 0, nr, target, eot);
+}
+
+static void emit_pixel_w( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ if (mask & WRITEMASK_W) {
+ struct brw_reg dst, src0, delta0, delta1;
+ struct brw_reg interp3;
+
+ dst = get_dst_reg(c, inst, 3);
+ src0 = get_src_reg(c, inst, 0, 0);
+ delta0 = get_src_reg(c, inst, 1, 0);
+ delta1 = get_src_reg(c, inst, 1, 1);
+
+ interp3 = brw_vec1_grf(src0.nr+1, 4);
+ /* Calc 1/w - just linterp wpos[3] optimized by putting the
+ * result straight into a message reg.
+ */
+ brw_LINE(p, brw_null_reg(), interp3, delta0);
+ brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1);
+
+ /* Calc w */
+ brw_math_16( p, dst,
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+ }
+}
+
+static void emit_linterp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg interp[4];
+ struct brw_reg dst, delta0, delta1;
+ struct brw_reg src0;
+ GLuint nr, i;
+
+ src0 = get_src_reg(c, inst, 0, 0);
+ delta0 = get_src_reg(c, inst, 1, 0);
+ delta1 = get_src_reg(c, inst, 1, 1);
+ nr = src0.nr;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for(i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_LINE(p, brw_null_reg(), interp[i], delta0);
+ brw_MAC(p, dst, suboffset(interp[i],1), delta1);
+ }
+ }
+}
+
+static void emit_cinterp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ struct brw_reg interp[4];
+ struct brw_reg dst, src0;
+ GLuint nr, i;
+
+ src0 = get_src_reg(c, inst, 0, 0);
+ nr = src0.nr;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for(i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_MOV(p, dst, suboffset(interp[i],3));
+ }
+ }
+}
+
+static void emit_pinterp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+
+ struct brw_reg interp[4];
+ struct brw_reg dst, delta0, delta1;
+ struct brw_reg src0, w;
+ GLuint nr, i;
+
+ src0 = get_src_reg(c, inst, 0, 0);
+ delta0 = get_src_reg(c, inst, 1, 0);
+ delta1 = get_src_reg(c, inst, 1, 1);
+ w = get_src_reg(c, inst, 2, 3);
+ nr = src0.nr;
+
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+
+ for(i = 0; i < 4; i++ ) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_LINE(p, brw_null_reg(), interp[i], delta0);
+ brw_MAC(p, dst, suboffset(interp[i],1),
+ delta1);
+ brw_MUL(p, dst, dst, w);
+ }
+ }
+}
+
+/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
+static void emit_frontfacing(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
+ struct brw_reg dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_MOV(p, dst, brw_imm_f(0.0));
+ }
+ }
+
+ /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
+ * us front face
+ */
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ brw_MOV(p, dst, brw_imm_f(1.0));
+ }
+ }
+ brw_set_predicate_control_flag_value(p, 0xff);
+}
+
+static void emit_xpd(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ for (i = 0; i < 4; i++) {
+ GLuint i2 = (i+2)%3;
+ GLuint i1 = (i+1)%3;
+ if (mask & (1<<i)) {
+ struct brw_reg src0, src1, dst;
+ dst = get_dst_reg(c, inst, i);
+ src0 = negate(get_src_reg(c, inst, 0, i2));
+ src1 = get_src_reg_imm(c, inst, 1, i1);
+ brw_MUL(p, brw_null_reg(), src0, src1);
+ src0 = get_src_reg(c, inst, 0, i1);
+ src1 = get_src_reg_imm(c, inst, 1, i2);
+ brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
+ brw_MAC(p, dst, src0, src1);
+ brw_set_saturate(p, 0);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_dp3(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg src0[3], src1[3], dst;
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ for (i = 0; i < 3; i++) {
+ src0[i] = get_src_reg(c, inst, 0, i);
+ src1[i] = get_src_reg_imm(c, inst, 1, i);
+ }
+
+ dst = get_dst_reg(c, inst, dst_chan);
+ brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
+ brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MAC(p, dst, src0[2], src1[2]);
+ brw_set_saturate(p, 0);
+}
+
+static void emit_dp4(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg src0[4], src1[4], dst;
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ for (i = 0; i < 4; i++) {
+ src0[i] = get_src_reg(c, inst, 0, i);
+ src1[i] = get_src_reg_imm(c, inst, 1, i);
+ }
+ dst = get_dst_reg(c, inst, dst_chan);
+ brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
+ brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
+ brw_MAC(p, brw_null_reg(), src0[2], src1[2]);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MAC(p, dst, src0[3], src1[3]);
+ brw_set_saturate(p, 0);
+}
+
+static void emit_dph(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_reg src0[4], src1[4], dst;
+ int i;
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ for (i = 0; i < 4; i++) {
+ src0[i] = get_src_reg(c, inst, 0, i);
+ src1[i] = get_src_reg_imm(c, inst, 1, i);
+ }
+ dst = get_dst_reg(c, inst, dst_chan);
+ brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
+ brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
+ brw_MAC(p, dst, src0[2], src1[2]);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_ADD(p, dst, dst, src1[3]);
+ brw_set_saturate(p, 0);
+}
+
+/**
+ * Emit a scalar instruction, like RCP, RSQ, LOG, EXP.
+ * Note that the result of the function is smeared across the dest
+ * register's X, Y, Z and W channels (subject to writemasking of course).
+ */
+static void emit_math1(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst, GLuint func)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ /* Get first component of source register */
+ dst = get_dst_reg(c, inst, dst_chan);
+ src0 = get_src_reg(c, inst, 0, 0);
+
+ brw_MOV(p, brw_message_reg(2), src0);
+ brw_math(p,
+ dst,
+ func,
+ (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+}
+
+static void emit_rcp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_INV);
+}
+
+static void emit_rsq(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ);
+}
+
+static void emit_sin(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_SIN);
+}
+
+static void emit_cos(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_COS);
+}
+
+static void emit_ex2(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_EXP);
+}
+
+static void emit_lg2(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_math1(c, inst, BRW_MATH_FUNCTION_LOG);
+}
+
+static void emit_add(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ brw_ADD(p, dst, src0, src1);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_arl(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, addr_reg;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ BRW_ARF_ADDRESS, 0);
+ src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */
+ brw_MOV(p, addr_reg, src0);
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_mul(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ brw_MUL(p, dst, src0, src1);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+static void emit_frc(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg_imm(c, inst, 0, i);
+ brw_FRC(p, dst, src0);
+ }
+ }
+ if (inst->SaturateMode != SATURATE_OFF)
+ brw_set_saturate(p, 0);
+}
+
+static void emit_flr(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg_imm(c, inst, 0, i);
+ brw_RNDD(p, dst, src0);
+ }
+ }
+ brw_set_saturate(p, 0);
+}
+
+
+static void emit_min_max(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ const GLuint mask = inst->DstReg.WriteMask;
+ const int mark = mark_tmps(c);
+ int i;
+ brw_push_insn_state(p);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ struct brw_reg real_dst = get_dst_reg(c, inst, i);
+ struct brw_reg src0 = get_src_reg(c, inst, 0, i);
+ struct brw_reg src1 = get_src_reg(c, inst, 1, i);
+ struct brw_reg dst;
+ /* if dst==src0 or dst==src1 we need to use a temp reg */
+ GLboolean use_temp = brw_same_reg(dst, src0) ||
+ brw_same_reg(dst, src1);
+ if (use_temp)
+ dst = alloc_tmp(c);
+ else
+ dst = real_dst;
+
+ /*
+ printf(" Min/max: dst %d src0 %d src1 %d\n",
+ dst.nr, src0.nr, src1.nr);
+ */
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MOV(p, dst, src0);
+ brw_set_saturate(p, 0);
+
+ if (inst->Opcode == OPCODE_MIN)
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0);
+ else
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0);
+
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ brw_MOV(p, dst, src1);
+ brw_set_saturate(p, 0);
+ brw_set_predicate_control_flag_value(p, 0xff);
+ if (use_temp)
+ brw_MOV(p, real_dst, dst);
+ }
+ }
+ brw_pop_insn_state(p);
+ release_tmps(c, mark);
+}
+
+static void emit_pow(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg dst, src0, src1;
+ GLuint mask = inst->DstReg.WriteMask;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
+
+ if (!(mask & WRITEMASK_XYZW))
+ return;
+
+ assert(is_power_of_two(mask & WRITEMASK_XYZW));
+
+ dst = get_dst_reg(c, inst, dst_chan);
+ src0 = get_src_reg_imm(c, inst, 0, 0);
+ src1 = get_src_reg_imm(c, inst, 1, 0);
+
+ brw_MOV(p, brw_message_reg(2), src0);
+ brw_MOV(p, brw_message_reg(3), src1);
+
+ brw_math(p,
+ dst,
+ BRW_MATH_FUNCTION_POW,
+ (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+}
+
+static void emit_lrp(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
+ int i;
+ int mark = mark_tmps(c);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+
+ src1 = get_src_reg_imm(c, inst, 1, i);
+
+ if (src1.nr == dst.nr) {
+ tmp1 = alloc_tmp(c);
+ brw_MOV(p, tmp1, src1);
+ } else
+ tmp1 = src1;
+
+ src2 = get_src_reg(c, inst, 2, i);
+ if (src2.nr == dst.nr) {
+ tmp2 = alloc_tmp(c);
+ brw_MOV(p, tmp2, src2);
+ } else
+ tmp2 = src2;
+
+ brw_ADD(p, dst, negate(src0), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst, tmp2);
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_MAC(p, dst, src0, tmp1);
+ brw_set_saturate(p, 0);
+ }
+ release_tmps(c, mark);
+ }
+}
+
+/**
+ * For GLSL shaders, this KIL will be unconditional.
+ * It may be contained inside an IF/ENDIF structure of course.
+ */
+static void emit_kil(struct brw_wm_compile *c)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, depth, c->emit_mask_reg, depth);
+ brw_pop_insn_state(p);
+}
+
+static void emit_mad(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg dst, src0, src1, src2;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ src2 = get_src_reg_imm(c, inst, 2, i);
+ brw_MUL(p, dst, src0, src1);
+
+ brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
+ brw_ADD(p, dst, dst, src2);
+ brw_set_saturate(p, 0);
+ }
+ }
+}
+
+static void emit_sop(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst, GLuint cond)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg dst, src0, src1;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i);
+ src0 = get_src_reg(c, inst, 0, i);
+ src1 = get_src_reg_imm(c, inst, 1, i);
+ brw_push_insn_state(p);
+ brw_CMP(p, brw_null_reg(), cond, src0, src1);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_MOV(p, dst, brw_imm_f(0.0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ brw_MOV(p, dst, brw_imm_f(1.0));
+ brw_pop_insn_state(p);
+ }
+ }
+}
+
+static void emit_slt(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_L);
+}
+
+static void emit_sle(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_LE);
+}
+
+static void emit_sgt(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_G);
+}
+
+static void emit_sge(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_GE);
+}
+
+static void emit_seq(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_EQ);
+}
+
+static void emit_sne(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
+}
+
+static INLINE struct brw_reg high_words( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
+ 0, 8, 2 );
+}
+
+static INLINE struct brw_reg low_words( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
+}
+
+static INLINE struct brw_reg even_bytes( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
+}
+
+static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
+ 0, 16, 2 );
+}
+
+
+
+static void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ GLuint mask = inst->DstReg.WriteMask;
+ struct brw_reg src0[2], dst[2];
+
+ dst[0] = get_dst_reg(c, inst, 0);
+ dst[1] = get_dst_reg(c, inst, 1);
+
+ src0[0] = get_src_reg(c, inst, 0, 0);
+ src0[1] = get_src_reg(c, inst, 0, 1);
+
+ /* Calculate the pixel offset from window bottom left into destination
+ * X and Y channels.
+ */
+ if (mask & WRITEMASK_X) {
+ /* X' = X */
+ brw_MOV(p,
+ dst[0],
+ retype(src0[0], BRW_REGISTER_TYPE_W));
+ }
+
+ if (mask & WRITEMASK_Y) {
+ /* Y' = height - 1 - Y */
+ brw_ADD(p,
+ dst[1],
+ negate(retype(src0[1], BRW_REGISTER_TYPE_W)),
+ brw_imm_d(c->key.drawable_height - 1));
+ }
+}
+
+/* TODO
+ BIAS on SIMD8 not working yet...
+ */
+static void emit_txb(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg dst[4], src[4], payload_reg;
+ /* Note: tex_unit was already looked up through SamplerTextures[] */
+ const GLuint unit = inst->tex_unit;
+ GLuint i;
+ GLuint msg_type;
+
+ assert(unit < BRW_MAX_TEX_UNIT);
+
+ payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
+
+ for (i = 0; i < 4; i++)
+ dst[i] = get_dst_reg(c, inst, i);
+ for (i = 0; i < 4; i++)
+ src[i] = get_src_reg(c, inst, 0, i);
+
+ switch (inst->tex_target) {
+ case TEXTURE_1D_INDEX:
+ brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */
+ brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */
+ brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */
+ break;
+ case TEXTURE_2D_INDEX:
+ case TEXTURE_RECT_INDEX:
+ brw_MOV(p, brw_message_reg(2), src[0]);
+ brw_MOV(p, brw_message_reg(3), src[1]);
+ brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
+ break;
+ case TEXTURE_3D_INDEX:
+ case TEXTURE_CUBE_INDEX:
+ brw_MOV(p, brw_message_reg(2), src[0]);
+ brw_MOV(p, brw_message_reg(3), src[1]);
+ brw_MOV(p, brw_message_reg(4), src[2]);
+ break;
+ default:
+ /* invalid target */
+ abort();
+ }
+ brw_MOV(p, brw_message_reg(5), src[3]); /* bias */
+ brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */
+
+ if (BRW_IS_IGDNG(p->brw)) {
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG;
+ } else {
+ /* Does it work well on SIMD8? */
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+ }
+
+ brw_SAMPLE(p,
+ retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
+ 1, /* msg_reg_nr */
+ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
+ SURF_INDEX_TEXTURE(unit),
+ unit, /* sampler */
+ inst->DstReg.WriteMask, /* writemask */
+ msg_type, /* msg_type */
+ 4, /* response_length */
+ 4, /* msg_length */
+ 0, /* eot */
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD8);
+}
+
+
+static void emit_tex(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg dst[4], src[4], payload_reg;
+ /* Note: tex_unit was already looked up through SamplerTextures[] */
+ const GLuint unit = inst->tex_unit;
+ GLuint msg_len;
+ GLuint i, nr;
+ GLuint emit;
+ GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0;
+ GLuint msg_type;
+
+ assert(unit < BRW_MAX_TEX_UNIT);
+
+ payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
+
+ for (i = 0; i < 4; i++)
+ dst[i] = get_dst_reg(c, inst, i);
+ for (i = 0; i < 4; i++)
+ src[i] = get_src_reg(c, inst, 0, i);
+
+ switch (inst->tex_target) {
+ case TEXTURE_1D_INDEX:
+ emit = WRITEMASK_X;
+ nr = 1;
+ break;
+ case TEXTURE_2D_INDEX:
+ case TEXTURE_RECT_INDEX:
+ emit = WRITEMASK_XY;
+ nr = 2;
+ break;
+ case TEXTURE_3D_INDEX:
+ case TEXTURE_CUBE_INDEX:
+ emit = WRITEMASK_XYZ;
+ nr = 3;
+ break;
+ default:
+ /* invalid target */
+ abort();
+ }
+ msg_len = 1;
+
+ /* move/load S, T, R coords */
+ for (i = 0; i < nr; i++) {
+ static const GLuint swz[4] = {0,1,2,2};
+ if (emit & (1<<i))
+ brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]);
+ else
+ brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0));
+ msg_len += 1;
+ }
+
+ if (shadow) {
+ brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */
+ brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */
+ }
+
+ if (BRW_IS_IGDNG(p->brw)) {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG;
+ } else {
+ /* Does it work for shadow on SIMD8 ? */
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
+ }
+
+ brw_SAMPLE(p,
+ retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
+ 1, /* msg_reg_nr */
+ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
+ SURF_INDEX_TEXTURE(unit),
+ unit, /* sampler */
+ inst->DstReg.WriteMask, /* writemask */
+ msg_type, /* msg_type */
+ 4, /* response_length */
+ shadow ? 6 : 4, /* msg_length */
+ 0, /* eot */
+ 1,
+ BRW_SAMPLER_SIMD_MODE_SIMD8);
+
+ if (shadow)
+ brw_MOV(p, dst[3], brw_imm_f(1.0));
+}
+
+
+/**
+ * Resolve subroutine calls after code emit is done.
+ */
+static void post_wm_emit( struct brw_wm_compile *c )
+{
+ brw_resolve_cals(&c->func);
+}
+
+static void
+get_argument_regs(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst,
+ int index,
+ struct brw_reg *regs,
+ int mask)
+{
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1 << i))
+ regs[i] = get_src_reg(c, inst, index, i);
+ }
+}
+
+static void brw_wm_emit_branching_shader(struct brw_context *brw, struct brw_wm_compile *c)
+{
+#define MAX_IF_DEPTH 32
+#define MAX_LOOP_DEPTH 32
+ struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
+ GLuint i, if_depth = 0, loop_depth = 0;
+ struct brw_compile *p = &c->func;
+ struct brw_indirect stack_index = brw_indirect(0, 0);
+
+ c->out_of_regs = GL_FALSE;
+
+ prealloc_reg(c);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
+
+ for (i = 0; i < c->nr_fp_insns; i++) {
+ const struct brw_fp_instruction *inst = &c->fp_instructions[i];
+ int dst_flags;
+ struct brw_reg args[3][4], dst[4];
+ int j;
+
+ c->cur_inst = i;
+
+#if 0
+ debug_printf("Inst %d: ", i);
+ _mesa_print_instruction(inst);
+#endif
+
+ /* fetch any constants that this instruction needs */
+ if (c->fp->use_const_buffer)
+ fetch_constants(c, inst);
+
+ if (inst->CondUpdate)
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ else
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+
+ dst_flags = inst->DstReg.WriteMask;
+ if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ dst_flags |= SATURATE;
+
+ switch (inst->Opcode) {
+ case WM_PIXELXY:
+ emit_pixel_xy(c, inst);
+ break;
+ case WM_DELTAXY:
+ emit_delta_xy(c, inst);
+ break;
+ case WM_PIXELW:
+ emit_pixel_w(c, inst);
+ break;
+ case WM_LINTERP:
+ emit_linterp(c, inst);
+ break;
+ case WM_PINTERP:
+ emit_pinterp(c, inst);
+ break;
+ case WM_CINTERP:
+ emit_cinterp(c, inst);
+ break;
+ case WM_WPOSXY:
+ emit_wpos_xy(c, inst);
+ break;
+ case WM_FB_WRITE:
+ emit_fb_write(c, inst);
+ break;
+ case WM_FRONTFACING:
+ emit_frontfacing(c, inst);
+ break;
+ case OPCODE_ADD:
+ emit_add(c, inst);
+ break;
+ case OPCODE_ARL:
+ emit_arl(c, inst);
+ break;
+ case OPCODE_FRC:
+ emit_frc(c, inst);
+ break;
+ case OPCODE_FLR:
+ emit_flr(c, inst);
+ break;
+ case OPCODE_LRP:
+ emit_lrp(c, inst);
+ break;
+ case OPCODE_TRUNC:
+ emit_trunc(c, inst);
+ break;
+ case OPCODE_MOV:
+ emit_mov(c, inst);
+ break;
+ case OPCODE_DP3:
+ emit_dp3(c, inst);
+ break;
+ case OPCODE_DP4:
+ emit_dp4(c, inst);
+ break;
+ case OPCODE_XPD:
+ emit_xpd(c, inst);
+ break;
+ case OPCODE_DPH:
+ emit_dph(c, inst);
+ break;
+ case OPCODE_RCP:
+ emit_rcp(c, inst);
+ break;
+ case OPCODE_RSQ:
+ emit_rsq(c, inst);
+ break;
+ case OPCODE_SIN:
+ emit_sin(c, inst);
+ break;
+ case OPCODE_COS:
+ emit_cos(c, inst);
+ break;
+ case OPCODE_EX2:
+ emit_ex2(c, inst);
+ break;
+ case OPCODE_LG2:
+ emit_lg2(c, inst);
+ break;
+ case OPCODE_MIN:
+ case OPCODE_MAX:
+ emit_min_max(c, inst);
+ break;
+ case OPCODE_DDX:
+ case OPCODE_DDY:
+ for (j = 0; j < 4; j++) {
+ if (inst->DstReg.WriteMask & (1 << j))
+ dst[j] = get_dst_reg(c, inst, j);
+ else
+ dst[j] = brw_null_reg();
+ }
+ get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW);
+ emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
+ args[0]);
+ break;
+ case OPCODE_SLT:
+ emit_slt(c, inst);
+ break;
+ case OPCODE_SLE:
+ emit_sle(c, inst);
+ break;
+ case OPCODE_SGT:
+ emit_sgt(c, inst);
+ break;
+ case OPCODE_SGE:
+ emit_sge(c, inst);
+ break;
+ case OPCODE_SEQ:
+ emit_seq(c, inst);
+ break;
+ case OPCODE_SNE:
+ emit_sne(c, inst);
+ break;
+ case OPCODE_MUL:
+ emit_mul(c, inst);
+ break;
+ case OPCODE_POW:
+ emit_pow(c, inst);
+ break;
+ case OPCODE_MAD:
+ emit_mad(c, inst);
+ break;
+ case OPCODE_TEX:
+ emit_tex(c, inst);
+ break;
+ case OPCODE_TXB:
+ emit_txb(c, inst);
+ break;
+ case OPCODE_KIL_NV:
+ emit_kil(c);
+ break;
+ case OPCODE_IF:
+ assert(if_depth < MAX_IF_DEPTH);
+ if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
+ break;
+ case OPCODE_ELSE:
+ if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
+ break;
+ case OPCODE_ENDIF:
+ assert(if_depth > 0);
+ brw_ENDIF(p, if_inst[--if_depth]);
+ break;
+ case OPCODE_BGNSUB:
+ brw_save_label(p, inst->Comment, p->nr_insn);
+ break;
+ case OPCODE_ENDSUB:
+ /* no-op */
+ break;
+ case OPCODE_CAL:
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_ADD(p, get_addr_reg(stack_index),
+ get_addr_reg(stack_index), brw_imm_d(4));
+ brw_save_call(&c->func, inst->label, p->nr_insn);
+ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
+ brw_pop_insn_state(p);
+ break;
+
+ case OPCODE_RET:
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_ADD(p, get_addr_reg(stack_index),
+ get_addr_reg(stack_index), brw_imm_d(-4));
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_pop_insn_state(p);
+
+ break;
+ case OPCODE_BGNLOOP:
+ /* XXX may need to invalidate the current_constant regs */
+ loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ break;
+ case OPCODE_BRK:
+ brw_BREAK(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case OPCODE_CONT:
+ brw_CONT(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case OPCODE_ENDLOOP:
+ {
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ if (BRW_IS_IGDNG(brw))
+ br = 2;
+
+ loop_depth--;
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ }
+ }
+ break;
+ default:
+ debug_printf("unsupported IR in fragment shader %d\n",
+ inst->Opcode);
+ }
+
+ if (inst->CondUpdate)
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
+ else
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ }
+ post_wm_emit(c);
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("wm-native:\n");
+ brw_disasm(stderr, p->store, p->nr_insn);
+ }
+}
+
+/**
+ * Do GPU code generation for shaders that use GLSL features such as
+ * flow control. Other shaders will be compiled with the
+ */
+void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c)
+{
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("%s:\n", __FUNCTION__);
+ }
+
+ /* initial instruction translation/simplification */
+ brw_wm_pass_fp(c);
+
+ /* actual code generation */
+ brw_wm_emit_branching_shader(brw, c);
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "brw_wm_branching_shader_emit done");
+ }
+
+ c->prog_data.total_grf = num_grf_used(c);
+ c->prog_data.total_scratch = 0;
+}
diff --git a/src/gallium/drivers/i965/brw_wm_iz.c b/src/gallium/drivers/i965/brw_wm_iz.c
new file mode 100644
index 0000000000..6f1e9fcc3c
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_iz.c
@@ -0,0 +1,156 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_wm.h"
+
+
+#undef P /* prompted depth */
+#undef C /* computed */
+#undef N /* non-promoted? */
+
+#define P 0
+#define C 1
+#define N 2
+
+const struct {
+ GLuint mode:2;
+ GLuint sd_present:1;
+ GLuint sd_to_rt:1;
+ GLuint dd_present:1;
+ GLuint ds_present:1;
+} wm_iz_table[IZ_BIT_MAX] =
+{
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { N, 0, 1, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 0 },
+ { C, 0, 1, 1, 0 },
+ { C, 0, 1, 1, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 1 },
+ { N, 0, 1, 0, 1 },
+ { N, 0, 1, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { P, 0, 0, 0, 0 },
+ { N, 1, 1, 0, 1 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 0, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 0, 1, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 1, 1, 0, 1 },
+ { C, 0, 1, 0, 1 },
+ { C, 0, 1, 0, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 1, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { P, 0, 0, 0, 0 },
+ { C, 1, 1, 1, 1 },
+ { C, 0, 1, 1, 1 },
+ { C, 0, 1, 1, 1 }
+};
+
+/**
+ * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
+ * \param lookup bitmask of IZ_* flags
+ */
+void brw_wm_lookup_iz( GLuint line_aa,
+ GLuint lookup,
+ GLboolean ps_uses_depth,
+ struct brw_wm_prog_key *key )
+{
+ GLuint reg = 2;
+
+ assert (lookup < IZ_BIT_MAX);
+
+ if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
+ key->computes_depth = 1;
+
+ if (wm_iz_table[lookup].sd_present || ps_uses_depth) {
+ key->source_depth_reg = reg;
+ reg += 2;
+ }
+
+ if (wm_iz_table[lookup].sd_to_rt)
+ key->source_depth_to_render_target = 1;
+
+ if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) {
+ key->aa_dest_stencil_reg = reg;
+ key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
+ line_aa == AA_SOMETIMES);
+ reg++;
+ }
+
+ if (wm_iz_table[lookup].dd_present) {
+ key->dest_depth_reg = reg;
+ reg+=2;
+ }
+
+ key->nr_depth_regs = (reg+1)/2;
+}
+
diff --git a/src/gallium/drivers/i965/brw_wm_pass0.c b/src/gallium/drivers/i965/brw_wm_pass0.c
new file mode 100644
index 0000000000..0bacad2b0f
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_pass0.c
@@ -0,0 +1,366 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "brw_debug.h"
+#include "brw_wm.h"
+
+
+
+/***********************************************************************
+ */
+
+static struct brw_wm_ref *get_ref( struct brw_wm_compile *c )
+{
+ assert(c->nr_refs < BRW_WM_MAX_REF);
+ return &c->refs[c->nr_refs++];
+}
+
+static struct brw_wm_value *get_value( struct brw_wm_compile *c)
+{
+ assert(c->nr_refs < BRW_WM_MAX_VREG);
+ return &c->vreg[c->nr_vreg++];
+}
+
+/** return pointer to a newly allocated instruction */
+static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
+{
+ assert(c->nr_insns < BRW_WM_MAX_INSN);
+ return &c->instruction[c->nr_insns++];
+}
+
+/***********************************************************************
+ */
+
+/** Init the "undef" register */
+static void pass0_init_undef( struct brw_wm_compile *c)
+{
+ struct brw_wm_ref *ref = &c->undef_ref;
+ ref->value = &c->undef_value;
+ ref->hw_reg = brw_vec8_grf(0, 0);
+ ref->insn = 0;
+ ref->prevuse = NULL;
+}
+
+/** Set a FP register to a value */
+static void pass0_set_fpreg_value( struct brw_wm_compile *c,
+ GLuint file,
+ GLuint idx,
+ GLuint component,
+ struct brw_wm_value *value )
+{
+ struct brw_wm_ref *ref = get_ref(c);
+ ref->value = value;
+ ref->hw_reg = brw_vec8_grf(0, 0);
+ ref->insn = 0;
+ ref->prevuse = NULL;
+ c->pass0_fp_reg[file][idx][component] = ref;
+}
+
+/** Set a FP register to a ref */
+static void pass0_set_fpreg_ref( struct brw_wm_compile *c,
+ GLuint file,
+ GLuint idx,
+ GLuint component,
+ const struct brw_wm_ref *src_ref )
+{
+ c->pass0_fp_reg[file][idx][component] = src_ref;
+}
+
+static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c,
+ unsigned idx,
+ unsigned component)
+{
+ GLuint i = idx * 4 + component;
+
+ if (i >= BRW_WM_MAX_PARAM) {
+ debug_printf("%s: out of params\n", __FUNCTION__);
+ c->prog_data.error = 1;
+ return NULL;
+ }
+ else {
+ struct brw_wm_ref *ref = get_ref(c);
+
+ c->nr_creg = MAX2(c->nr_creg, (i+16)/16);
+
+ /* Push the offsets into hw_reg. These will be added to the
+ * real register numbers once one is allocated in pass2.
+ */
+ ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8);
+ ref->value = &c->creg[i/16];
+ ref->insn = 0;
+ ref->prevuse = NULL;
+
+ return ref;
+ }
+}
+
+
+
+
+/* Lookup our internal registers
+ */
+static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
+ GLuint file,
+ GLuint idx,
+ GLuint component )
+{
+ const struct brw_wm_ref *ref = c->pass0_fp_reg[file][idx][component];
+
+ if (!ref) {
+ switch (file) {
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_OUTPUT:
+ case BRW_FILE_PAYLOAD:
+ /* should already be done?? */
+ break;
+
+ case TGSI_FILE_CONSTANT:
+ ref = get_param_ref(c,
+ c->fp->info.immediate_count + idx,
+ component);
+ break;
+
+ case TGSI_FILE_IMMEDIATE:
+ ref = get_param_ref(c,
+ idx,
+ component);
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ c->pass0_fp_reg[file][idx][component] = ref;
+ }
+
+ if (!ref)
+ ref = &c->undef_ref;
+
+ return ref;
+}
+
+
+
+/***********************************************************************
+ * Straight translation to internal instruction format
+ */
+
+static void pass0_set_dst( struct brw_wm_compile *c,
+ struct brw_wm_instruction *out,
+ const struct brw_fp_instruction *inst,
+ GLuint writemask )
+{
+ const struct brw_fp_dst dst = inst->dst;
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1<<i)) {
+ out->dst[i] = get_value(c);
+ pass0_set_fpreg_value(c, dst.file, dst.index, i, out->dst[i]);
+ }
+ }
+
+ out->writemask = writemask;
+}
+
+
+static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
+ struct brw_fp_src src,
+ GLuint i )
+{
+ return pass0_get_reg(c, src.file, src.index, BRW_GET_SWZ(src.swizzle,i));
+}
+
+
+static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
+ struct brw_fp_src src,
+ GLuint i,
+ struct brw_wm_instruction *insn)
+{
+ const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i);
+ struct brw_wm_ref *newref = get_ref(c);
+
+ newref->value = ref->value;
+ newref->hw_reg = ref->hw_reg;
+
+ if (insn) {
+ newref->insn = insn - c->instruction;
+ newref->prevuse = newref->value->lastuse;
+ newref->value->lastuse = newref;
+ }
+
+ if (src.negate)
+ newref->hw_reg.negate ^= 1;
+
+ if (src.abs) {
+ newref->hw_reg.negate = 0;
+ newref->hw_reg.abs = 1;
+ }
+
+ return newref;
+}
+
+
+static void
+translate_insn(struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst)
+{
+ struct brw_wm_instruction *out = get_instruction(c);
+ GLuint writemask = inst->dst.writemask;
+ GLuint nr_args = brw_wm_nr_args(inst->opcode);
+ GLuint i, j;
+
+ /* Copy some data out of the instruction
+ */
+ out->opcode = inst->opcode;
+ out->saturate = inst->dst.saturate;
+ out->tex_unit = inst->tex_unit;
+ out->target = inst->target;
+
+ /* Nasty hack:
+ */
+ out->eot = (inst->opcode == WM_FB_WRITE &&
+ inst->tex_unit != 0);
+
+
+ /* Args:
+ */
+ for (i = 0; i < nr_args; i++) {
+ for (j = 0; j < 4; j++) {
+ out->src[i][j] = get_new_ref(c, inst->src[i], j, out);
+ }
+ }
+
+ /* Dst:
+ */
+ pass0_set_dst(c, out, inst, writemask);
+}
+
+
+
+/***********************************************************************
+ * Optimize moves and swizzles away:
+ */
+static void pass0_precalc_mov( struct brw_wm_compile *c,
+ const struct brw_fp_instruction *inst )
+{
+ const struct brw_fp_dst dst = inst->dst;
+ GLuint writemask = dst.writemask;
+ struct brw_wm_ref *refs[4];
+ GLuint i;
+
+ /* Get the effect of a MOV by manipulating our register table:
+ * First get all refs, then assign refs. This ensures that "in-place"
+ * swizzles such as:
+ * MOV t, t.xxyx
+ * are handled correctly. Previously, these two steps were done in
+ * one loop and the above case was incorrectly handled.
+ */
+ for (i = 0; i < 4; i++) {
+ refs[i] = get_new_ref(c, inst->src[0], i, NULL);
+ }
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1 << i)) {
+ pass0_set_fpreg_ref( c, dst.file, dst.index, i, refs[i]);
+ }
+ }
+}
+
+
+/* Initialize payload "registers".
+ */
+static void pass0_init_payload( struct brw_wm_compile *c )
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ GLuint j = i >= c->key.nr_depth_regs ? 0 : i;
+ pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, PAYLOAD_DEPTH, i,
+ &c->payload.depth[j] );
+ }
+
+ for (i = 0; i < c->key.nr_inputs; i++)
+ pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, i, 0,
+ &c->payload.input_interp[i] );
+}
+
+
+/***********************************************************************
+ * PASS 0
+ *
+ * Work forwards to give each calculated value a unique number. Where
+ * an instruction produces duplicate values (eg DP3), all are given
+ * the same number.
+ *
+ * Translate away swizzling and eliminate non-saturating moves.
+ *
+ * Translate instructions from our fp_instruction structs to our
+ * internal brw_wm_instruction representation.
+ */
+void brw_wm_pass0( struct brw_wm_compile *c )
+{
+ GLuint insn;
+
+ c->nr_vreg = 0;
+ c->nr_insns = 0;
+
+ pass0_init_undef(c);
+ pass0_init_payload(c);
+
+ for (insn = 0; insn < c->nr_fp_insns; insn++) {
+ const struct brw_fp_instruction *inst = &c->fp_instructions[insn];
+
+ /* Optimize away moves, otherwise emit translated instruction:
+ */
+ switch (inst->opcode) {
+ case TGSI_OPCODE_MOV:
+ if (!inst->dst.saturate) {
+ pass0_precalc_mov(c, inst);
+ }
+ else {
+ translate_insn(c, inst);
+ }
+ break;
+ default:
+ translate_insn(c, inst);
+ break;
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass0");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_pass1.c b/src/gallium/drivers/i965/brw_wm_pass1.c
new file mode 100644
index 0000000000..005747f00b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_pass1.c
@@ -0,0 +1,292 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_wm.h"
+#include "brw_debug.h"
+
+
+static GLuint get_tracked_mask(struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst)
+{
+ GLuint i;
+ for (i = 0; i < 4; i++) {
+ if (inst->writemask & (1<<i)) {
+ if (!inst->dst[i]->contributes_to_output) {
+ inst->writemask &= ~(1<<i);
+ inst->dst[i] = 0;
+ }
+ }
+ }
+
+ return inst->writemask;
+}
+
+/* Remove a reference from a value's usage chain.
+ */
+static void unlink_ref(struct brw_wm_ref *ref)
+{
+ struct brw_wm_value *value = ref->value;
+
+ if (ref == value->lastuse) {
+ value->lastuse = ref->prevuse;
+ }
+ else {
+ struct brw_wm_ref *i = value->lastuse;
+ while (i->prevuse != ref) i = i->prevuse;
+ i->prevuse = ref->prevuse;
+ }
+}
+
+static void track_arg(struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst,
+ GLuint arg,
+ GLuint readmask)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ struct brw_wm_ref *ref = inst->src[arg][i];
+ if (ref) {
+ if (readmask & (1<<i)) {
+ ref->value->contributes_to_output = 1;
+ }
+ else {
+ unlink_ref(ref);
+ inst->src[arg][i] = NULL;
+ }
+ }
+ }
+}
+
+static GLuint get_texcoord_mask( GLuint tex_idx )
+{
+ switch (tex_idx) {
+ case TGSI_TEXTURE_1D:
+ return BRW_WRITEMASK_X;
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ return BRW_WRITEMASK_XY;
+ case TGSI_TEXTURE_3D:
+ return BRW_WRITEMASK_XYZ;
+ case TGSI_TEXTURE_CUBE:
+ return BRW_WRITEMASK_XYZ;
+
+ case TGSI_TEXTURE_SHADOW1D:
+ return BRW_WRITEMASK_XZ;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ return BRW_WRITEMASK_XYZ;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
+/* Step two: Basically this is dead code elimination.
+ *
+ * Iterate backwards over instructions, noting which values
+ * contribute to the final result. Adjust writemasks to only
+ * calculate these values.
+ */
+void brw_wm_pass1( struct brw_wm_compile *c )
+{
+ GLint insn;
+
+ for (insn = c->nr_insns-1; insn >= 0; insn--) {
+ struct brw_wm_instruction *inst = &c->instruction[insn];
+ GLuint writemask;
+ GLuint read0, read1, read2;
+
+ if (inst->opcode == TGSI_OPCODE_KIL) {
+ track_arg(c, inst, 0, BRW_WRITEMASK_XYZW); /* All args contribute to final */
+ continue;
+ }
+
+ if (inst->opcode == WM_FB_WRITE) {
+ track_arg(c, inst, 0, BRW_WRITEMASK_XYZW);
+ track_arg(c, inst, 1, BRW_WRITEMASK_XYZW);
+ if (c->key.source_depth_to_render_target &&
+ c->key.computes_depth)
+ track_arg(c, inst, 2, BRW_WRITEMASK_Z);
+ else
+ track_arg(c, inst, 2, 0);
+ continue;
+ }
+
+ /* Lookup all the registers which were written by this
+ * instruction and get a mask of those that contribute to the output:
+ */
+ writemask = get_tracked_mask(c, inst);
+ if (!writemask) {
+ GLuint arg;
+ for (arg = 0; arg < 3; arg++)
+ track_arg(c, inst, arg, 0);
+ continue;
+ }
+
+ read0 = 0;
+ read1 = 0;
+ read2 = 0;
+
+ /* Mark all inputs which contribute to the marked outputs:
+ */
+ switch (inst->opcode) {
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_FRC:
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_TRUNC:
+ read0 = writemask;
+ break;
+
+ case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_SLT:
+ case TGSI_OPCODE_SLE:
+ case TGSI_OPCODE_SGE:
+ case TGSI_OPCODE_SGT:
+ case TGSI_OPCODE_SEQ:
+ case TGSI_OPCODE_SNE:
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_MUL:
+ read0 = writemask;
+ read1 = writemask;
+ break;
+
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
+ read0 = writemask;
+ break;
+
+ case TGSI_OPCODE_MAD:
+ case TGSI_OPCODE_CMP:
+ case TGSI_OPCODE_LRP:
+ read0 = writemask;
+ read1 = writemask;
+ read2 = writemask;
+ break;
+
+ case TGSI_OPCODE_XPD:
+ if (writemask & BRW_WRITEMASK_X) read0 |= BRW_WRITEMASK_YZ;
+ if (writemask & BRW_WRITEMASK_Y) read0 |= BRW_WRITEMASK_XZ;
+ if (writemask & BRW_WRITEMASK_Z) read0 |= BRW_WRITEMASK_XY;
+ read1 = read0;
+ break;
+
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_SCS:
+ case WM_CINTERP:
+ case WM_PIXELXY:
+ read0 = BRW_WRITEMASK_X;
+ break;
+
+ case TGSI_OPCODE_POW:
+ read0 = BRW_WRITEMASK_X;
+ read1 = BRW_WRITEMASK_X;
+ break;
+
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ read0 = get_texcoord_mask(inst->target);
+ break;
+
+ case TGSI_OPCODE_TXB:
+ read0 = get_texcoord_mask(inst->target) | BRW_WRITEMASK_W;
+ break;
+
+ case WM_WPOSXY:
+ read0 = writemask & BRW_WRITEMASK_XY;
+ break;
+
+ case WM_DELTAXY:
+ read0 = writemask & BRW_WRITEMASK_XY;
+ read1 = BRW_WRITEMASK_X;
+ break;
+
+ case WM_PIXELW:
+ read0 = BRW_WRITEMASK_X;
+ read1 = BRW_WRITEMASK_XY;
+ break;
+
+ case WM_LINTERP:
+ read0 = BRW_WRITEMASK_X;
+ read1 = BRW_WRITEMASK_XY;
+ break;
+
+ case WM_PINTERP:
+ read0 = BRW_WRITEMASK_X; /* interpolant */
+ read1 = BRW_WRITEMASK_XY; /* deltas */
+ read2 = BRW_WRITEMASK_W; /* pixel w */
+ break;
+
+ case TGSI_OPCODE_DP3:
+ read0 = BRW_WRITEMASK_XYZ;
+ read1 = BRW_WRITEMASK_XYZ;
+ break;
+
+ case TGSI_OPCODE_DPH:
+ read0 = BRW_WRITEMASK_XYZ;
+ read1 = BRW_WRITEMASK_XYZW;
+ break;
+
+ case TGSI_OPCODE_DP4:
+ read0 = BRW_WRITEMASK_XYZW;
+ read1 = BRW_WRITEMASK_XYZW;
+ break;
+
+ case TGSI_OPCODE_LIT:
+ read0 = BRW_WRITEMASK_XYW;
+ break;
+
+ case TGSI_OPCODE_DST:
+ case WM_FRONTFACING:
+ case TGSI_OPCODE_KILP:
+ default:
+ break;
+ }
+
+ track_arg(c, inst, 0, read0);
+ track_arg(c, inst, 1, read1);
+ track_arg(c, inst, 2, read2);
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass1");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_pass2.c b/src/gallium/drivers/i965/brw_wm_pass2.c
new file mode 100644
index 0000000000..19248b4519
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_pass2.c
@@ -0,0 +1,334 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "brw_debug.h"
+#include "brw_wm.h"
+
+
+/* Use these to force spilling so that that functionality can be
+ * tested with known-good examples rather than having to construct new
+ * tests.
+ */
+#define TEST_PAYLOAD_SPILLS 0
+#define TEST_DST_SPILLS 0
+
+static void spill_value(struct brw_wm_compile *c,
+ struct brw_wm_value *value);
+
+static void prealloc_reg(struct brw_wm_compile *c,
+ struct brw_wm_value *value,
+ GLuint reg)
+{
+ if (value->lastuse) {
+ /* Set nextuse to zero, it will be corrected by
+ * update_register_usage().
+ */
+ c->pass2_grf[reg].value = value;
+ c->pass2_grf[reg].nextuse = 0;
+
+ value->resident = &c->pass2_grf[reg];
+ value->hw_reg = brw_vec8_grf(reg*2, 0);
+
+ if (TEST_PAYLOAD_SPILLS)
+ spill_value(c, value);
+ }
+}
+
+
+/* Initialize all the register values. Do the initial setup
+ * calculations for interpolants.
+ */
+static void init_registers( struct brw_wm_compile *c )
+{
+ GLuint reg = 0;
+ GLuint j;
+
+ for (j = 0; j < c->grf_limit; j++)
+ c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
+
+ /* Pre-allocate incoming payload regs:
+ */
+ for (j = 0; j < c->key.nr_depth_regs; j++)
+ prealloc_reg(c, &c->payload.depth[j], reg++);
+
+ for (j = 0; j < c->nr_creg; j++)
+ prealloc_reg(c, &c->creg[j], reg++);
+
+ reg++; /* XXX: skip over position output */
+
+ /* XXX: currently just hope the VS outputs line up with FS inputs:
+ */
+ for (j = 0; j < c->key.nr_inputs; j++)
+ prealloc_reg(c, &c->payload.input_interp[j], reg++);
+
+ c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
+ c->prog_data.urb_read_length = (c->key.nr_inputs + 1) * 2;
+ c->prog_data.curb_read_length = c->nr_creg * 2;
+
+ /* Note this allocation:
+ */
+ c->max_wm_grf = reg * 2;
+}
+
+
+/* Update the nextuse value for each register in our file.
+ */
+static void update_register_usage(struct brw_wm_compile *c,
+ GLuint thisinsn)
+{
+ GLuint i;
+
+ for (i = 1; i < c->grf_limit; i++) {
+ struct brw_wm_grf *grf = &c->pass2_grf[i];
+
+ /* Only search those which can change:
+ */
+ if (grf->nextuse < thisinsn) {
+ const struct brw_wm_ref *ref = grf->value->lastuse;
+
+ /* Has last use of value been passed?
+ */
+ if (ref->insn < thisinsn) {
+ grf->value->resident = 0;
+ grf->value = 0;
+ grf->nextuse = BRW_WM_MAX_INSN;
+ }
+ else {
+ /* Else loop through chain to update:
+ */
+ while (ref->prevuse && ref->prevuse->insn >= thisinsn)
+ ref = ref->prevuse;
+
+ grf->nextuse = ref->insn;
+ }
+ }
+ }
+}
+
+
+static void spill_value(struct brw_wm_compile *c,
+ struct brw_wm_value *value)
+{
+ /* Allocate a spill slot. Note that allocations start from 0x40 -
+ * the first slot is reserved to mean "undef" in brw_wm_emit.c
+ */
+ if (!value->spill_slot) {
+ c->last_scratch += 0x40;
+ value->spill_slot = c->last_scratch;
+ }
+
+ /* The spill will be done in brw_wm_emit.c immediately after the
+ * value is calculated, so we can just take this reg without any
+ * further work.
+ */
+ value->resident->value = NULL;
+ value->resident->nextuse = BRW_WM_MAX_INSN;
+ value->resident = NULL;
+}
+
+
+
+/* Search for contiguous region with the most distant nearest
+ * member. Free regs count as very distant.
+ *
+ * TODO: implement spill-to-reg so that we can rearrange discontigous
+ * free regs and then spill the oldest non-free regs in sequence.
+ * This would mean inserting instructions in this pass.
+ */
+static GLuint search_contiguous_regs(struct brw_wm_compile *c,
+ GLuint nr,
+ GLuint thisinsn)
+{
+ struct brw_wm_grf *grf = c->pass2_grf;
+ GLuint furthest = 0;
+ GLuint reg = 0;
+ GLuint i, j;
+
+ /* Start search at 1: r0 is special and can't be used or spilled.
+ */
+ for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) {
+ GLuint group_nextuse = BRW_WM_MAX_INSN;
+
+ for (j = 0; j < nr; j++) {
+ if (grf[i+j].nextuse < group_nextuse)
+ group_nextuse = grf[i+j].nextuse;
+ }
+
+ if (group_nextuse > furthest) {
+ furthest = group_nextuse;
+ reg = i;
+ }
+ }
+
+ assert(furthest != thisinsn);
+
+ /* Any non-empty regs will need to be spilled:
+ */
+ for (j = 0; j < nr; j++)
+ if (grf[reg+j].value)
+ spill_value(c, grf[reg+j].value);
+
+ return reg;
+}
+
+
+static void alloc_contiguous_dest(struct brw_wm_compile *c,
+ struct brw_wm_value *dst[],
+ GLuint nr,
+ GLuint thisinsn)
+{
+ GLuint reg = search_contiguous_regs(c, nr, thisinsn);
+ GLuint i;
+
+ for (i = 0; i < nr; i++) {
+ if (!dst[i]) {
+ /* Need to grab a dummy value in TEX case. Don't introduce
+ * it into the tracking scheme.
+ */
+ dst[i] = &c->vreg[c->nr_vreg++];
+ }
+ else {
+ assert(!dst[i]->resident);
+ assert(c->pass2_grf[reg+i].nextuse != thisinsn);
+
+ c->pass2_grf[reg+i].value = dst[i];
+ c->pass2_grf[reg+i].nextuse = thisinsn;
+
+ dst[i]->resident = &c->pass2_grf[reg+i];
+ }
+
+ dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0);
+ }
+
+ if ((reg+nr)*2 > c->max_wm_grf)
+ c->max_wm_grf = (reg+nr) * 2;
+}
+
+
+static void load_args(struct brw_wm_compile *c,
+ struct brw_wm_instruction *inst)
+{
+ GLuint thisinsn = inst - c->instruction;
+ GLuint i,j;
+
+ for (i = 0; i < 3; i++) {
+ for (j = 0; j < 4; j++) {
+ struct brw_wm_ref *ref = inst->src[i][j];
+
+ if (ref) {
+ if (!ref->value->resident) {
+ /* Need to bring the value in from scratch space. The code for
+ * this will be done in brw_wm_emit.c, here we just do the
+ * register allocation and mark the ref as requiring a fill.
+ */
+ GLuint reg = search_contiguous_regs(c, 1, thisinsn);
+
+ c->pass2_grf[reg].value = ref->value;
+ c->pass2_grf[reg].nextuse = thisinsn;
+
+ ref->value->resident = &c->pass2_grf[reg];
+
+ /* Note that a fill is required:
+ */
+ ref->unspill_reg = reg*2;
+ }
+
+ /* Adjust the hw_reg to point at the value's current location:
+ */
+ assert(ref->value == ref->value->resident->value);
+ ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2;
+ }
+ }
+ }
+}
+
+
+
+/* Step 3: Work forwards once again. Perform register allocations,
+ * taking into account instructions like TEX which require contiguous
+ * result registers. Where necessary spill registers to scratch space
+ * and reload later.
+ */
+void brw_wm_pass2( struct brw_wm_compile *c )
+{
+ GLuint insn;
+ GLuint i;
+
+ init_registers(c);
+
+ for (insn = 0; insn < c->nr_insns; insn++) {
+ struct brw_wm_instruction *inst = &c->instruction[insn];
+
+ /* Update registers' nextuse values:
+ */
+ update_register_usage(c, insn);
+
+ /* May need to unspill some args.
+ */
+ load_args(c, inst);
+
+ /* Allocate registers to hold results:
+ */
+ switch (inst->opcode) {
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXP:
+ alloc_contiguous_dest(c, inst->dst, 4, insn);
+ break;
+
+ default:
+ for (i = 0; i < 4; i++) {
+ if (inst->writemask & (1<<i)) {
+ assert(inst->dst[i]);
+ alloc_contiguous_dest(c, &inst->dst[i], 1, insn);
+ }
+ }
+ break;
+ }
+
+ if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) {
+ for (i = 0; i < 4; i++)
+ if (inst->dst[i])
+ spill_value(c, inst->dst[i]);
+ }
+ }
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass2");
+ }
+
+ c->state = PASS2_DONE;
+
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_program(c, "pass2/done");
+ }
+}
diff --git a/src/gallium/drivers/i965/brw_wm_sampler_state.c b/src/gallium/drivers/i965/brw_wm_sampler_state.c
new file mode 100644
index 0000000000..a8bc31c9ce
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_sampler_state.c
@@ -0,0 +1,229 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+#include "util/u_format.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_screen.h"
+
+
+/* Samplers aren't strictly wm state from the hardware's perspective,
+ * but that is the only situation in which we use them in this driver.
+ */
+
+
+
+static enum pipe_error
+upload_default_color( struct brw_context *brw,
+ const GLfloat *color,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct brw_sampler_default_color sdc;
+ enum pipe_error ret;
+
+ COPY_4V(sdc.color, color);
+
+ ret = brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc,
+ NULL, 0, bo_out );
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+struct wm_sampler_key {
+ int sampler_count;
+ struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+};
+
+
+/** Sets up the cache key for sampler state for all texture units */
+static void
+brw_wm_sampler_populate_key(struct brw_context *brw,
+ struct wm_sampler_key *key)
+{
+ int i;
+
+ memset(key, 0, sizeof(*key));
+
+ key->sampler_count = MIN2(brw->curr.num_textures,
+ brw->curr.num_samplers);
+
+ for (i = 0; i < key->sampler_count; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+ const struct brw_sampler *sampler = brw->curr.sampler[i];
+ struct brw_sampler_state *entry = &key->sampler[i];
+
+ entry->ss0 = sampler->ss0;
+ entry->ss1 = sampler->ss1;
+ entry->ss2.default_color_pointer = 0; /* reloc */
+ entry->ss3 = sampler->ss3;
+
+ /* Cube-maps on 965 and later must use the same wrap mode for all 3
+ * coordinate dimensions. Futher, only CUBE and CLAMP are valid.
+ */
+ if (tex->base.target == PIPE_TEXTURE_CUBE) {
+ if (FALSE &&
+ (sampler->ss0.min_filter != BRW_MAPFILTER_NEAREST ||
+ sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)) {
+ entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE;
+ } else {
+ entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
+ }
+ } else if (tex->base.target == PIPE_TEXTURE_1D) {
+ /* There's a bug in 1D texture sampling - it actually pays
+ * attention to the wrap_t value, though it should not.
+ * Override the wrap_t value here to GL_REPEAT to keep
+ * any nonexistent border pixels from floating in.
+ */
+ entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP;
+ }
+ }
+}
+
+
+static enum pipe_error
+brw_wm_sampler_update_default_colors(struct brw_context *brw)
+{
+ enum pipe_error ret;
+ int nr = MIN2(brw->curr.num_textures,
+ brw->curr.num_samplers);
+ int i;
+
+ for (i = 0; i < nr; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+ const struct brw_sampler *sampler = brw->curr.sampler[i];
+ const float *bc;
+
+ if (util_format_is_depth_or_stencil(tex->base.format)) {
+ float bordercolor[4] = {
+ sampler->border_color[0],
+ sampler->border_color[0],
+ sampler->border_color[0],
+ sampler->border_color[0]
+ };
+
+ bc = bordercolor;
+ }
+ else {
+ bc = sampler->border_color;
+ }
+
+ /* GL specs that border color for depth textures is taken from the
+ * R channel, while the hardware uses A. Spam R into all the
+ * channels for safety.
+ */
+ ret = upload_default_color(brw,
+ bc,
+ &brw->wm.sdc_bo[i]);
+ if (ret)
+ return ret;
+ }
+
+ return PIPE_OK;
+}
+
+
+
+/* All samplers must be uploaded in a single contiguous array.
+ */
+static int upload_wm_samplers( struct brw_context *brw )
+{
+ struct wm_sampler_key key;
+ struct brw_winsys_reloc reloc[BRW_MAX_TEX_UNIT];
+ enum pipe_error ret;
+ int i;
+
+ brw_wm_sampler_update_default_colors(brw);
+ brw_wm_sampler_populate_key(brw, &key);
+
+ if (brw->wm.sampler_count != key.sampler_count) {
+ brw->wm.sampler_count = key.sampler_count;
+ brw->state.dirty.cache |= CACHE_NEW_SAMPLER;
+ }
+
+ if (brw->wm.sampler_count == 0) {
+ bo_reference(&brw->wm.sampler_bo, NULL);
+ return PIPE_OK;
+ }
+
+ /* Emit SDC relocations */
+ for (i = 0; i < key.sampler_count; i++) {
+ make_reloc( &reloc[i],
+ BRW_USAGE_SAMPLER,
+ 0,
+ i * sizeof(struct brw_sampler_state) +
+ offsetof(struct brw_sampler_state, ss2),
+ brw->wm.sdc_bo[i]);
+ }
+
+
+ if (brw_search_cache(&brw->cache, BRW_SAMPLER,
+ &key, sizeof(key),
+ reloc, key.sampler_count,
+ NULL,
+ &brw->wm.sampler_bo))
+ return PIPE_OK;
+
+ /* If we didnt find it in the cache, compute the state and put it in the
+ * cache.
+ */
+ ret = brw_upload_cache(&brw->cache, BRW_SAMPLER,
+ &key, sizeof(key),
+ reloc, key.sampler_count,
+ &key.sampler, sizeof(key.sampler),
+ NULL, NULL,
+ &brw->wm.sampler_bo);
+ if (ret)
+ return ret;
+
+
+ return 0;
+}
+
+const struct brw_tracked_state brw_wm_samplers = {
+ .dirty = {
+ .mesa = PIPE_NEW_BOUND_TEXTURES | PIPE_NEW_SAMPLERS,
+ .brw = 0,
+ .cache = 0
+ },
+ .prepare = upload_wm_samplers,
+};
+
+
diff --git a/src/gallium/drivers/i965/brw_wm_state.c b/src/gallium/drivers/i965/brw_wm_state.c
new file mode 100644
index 0000000000..ee970ac75b
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_state.c
@@ -0,0 +1,339 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "util/u_math.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_wm.h"
+#include "brw_debug.h"
+#include "brw_pipe_rast.h"
+
+/***********************************************************************
+ * WM unit - fragment programs and rasterization
+ */
+
+struct brw_wm_unit_key {
+ unsigned int total_grf, total_scratch;
+ unsigned int urb_entry_read_length;
+ unsigned int curb_entry_read_length;
+ unsigned int dispatch_grf_start_reg;
+
+ unsigned int curbe_offset;
+ unsigned int urb_size;
+
+ unsigned int max_threads;
+
+ unsigned int nr_surfaces, sampler_count;
+ GLboolean uses_depth, computes_depth, uses_kill, has_flow_control;
+ GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
+ GLfloat offset_units, offset_factor;
+};
+
+static void
+wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
+{
+ const struct brw_fragment_shader *fp = brw->curr.fragment_shader;
+
+ memset(key, 0, sizeof(*key));
+
+ if (BRW_DEBUG & DEBUG_SINGLE_THREAD)
+ key->max_threads = 1;
+ else {
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (BRW_IS_IGDNG(brw))
+ key->max_threads = 12 * 6;
+ else if (BRW_IS_G4X(brw))
+ key->max_threads = 10 * 5;
+ else
+ key->max_threads = 8 * 4;
+ }
+
+ /* CACHE_NEW_WM_PROG */
+ key->total_grf = brw->wm.prog_data->total_grf;
+ key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
+ key->curb_entry_read_length = brw->wm.prog_data->curb_read_length;
+ key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
+ key->total_scratch = align(brw->wm.prog_data->total_scratch, 1024);
+
+ /* BRW_NEW_URB_FENCE */
+ key->urb_size = brw->urb.vsize;
+
+ /* BRW_NEW_CURBE_OFFSETS */
+ key->curbe_offset = brw->curbe.wm_start;
+
+ /* BRW_NEW_NR_SURFACEs */
+ key->nr_surfaces = brw->wm.nr_surfaces;
+
+ /* CACHE_NEW_SAMPLER */
+ key->sampler_count = brw->wm.sampler_count;
+
+ /* PIPE_NEW_RAST */
+ key->polygon_stipple = brw->curr.rast->templ.poly_stipple_enable;
+
+ /* PIPE_NEW_FRAGMENT_PROGRAM */
+ key->uses_depth = fp->uses_depth;
+ key->computes_depth = fp->info.writes_z;
+
+ /* PIPE_NEW_DEPTH_BUFFER
+ *
+ * Override for NULL depthbuffer case, required by the Pixel Shader Computed
+ * Depth field.
+ */
+ if (brw->curr.fb.zsbuf == NULL)
+ key->computes_depth = 0;
+
+ /* PIPE_NEW_DEPTH_STENCIL_ALPHA */
+ key->uses_kill = (fp->info.uses_kill ||
+ brw->curr.zstencil->cc3.alpha_test);
+
+ key->has_flow_control = fp->has_flow_control;
+
+ /* temporary sanity check assertion */
+ assert(fp->has_flow_control == 0);
+
+ /* PIPE_NEW_QUERY */
+ key->stats_wm = (brw->query.stats_wm != 0);
+
+ /* PIPE_NEW_RAST */
+ key->line_stipple = brw->curr.rast->templ.line_stipple_enable;
+
+
+ key->offset_enable = (brw->curr.rast->templ.offset_cw ||
+ brw->curr.rast->templ.offset_ccw);
+
+ key->offset_units = brw->curr.rast->templ.offset_units;
+ key->offset_factor = brw->curr.rast->templ.offset_scale;
+}
+
+/**
+ * Setup wm hardware state. See page 225 of Volume 2
+ */
+static enum pipe_error
+wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
+ struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_wm_unit_state wm;
+ enum pipe_error ret;
+
+ memset(&wm, 0, sizeof(wm));
+
+ wm.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1;
+ wm.thread0.kernel_start_pointer = 0; /* reloc */
+ wm.thread1.depth_coef_urb_read_offset = 1;
+ wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
+
+ if (BRW_IS_IGDNG(brw))
+ wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
+ else
+ wm.thread1.binding_table_entry_count = key->nr_surfaces;
+
+ if (key->total_scratch != 0) {
+ wm.thread2.scratch_space_base_pointer = 0; /* reloc */
+ wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1;
+ } else {
+ wm.thread2.scratch_space_base_pointer = 0;
+ wm.thread2.per_thread_scratch_space = 0;
+ }
+
+ wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg;
+ wm.thread3.urb_entry_read_length = key->urb_entry_read_length;
+ wm.thread3.urb_entry_read_offset = 0;
+ wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
+ wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
+
+ if (BRW_IS_IGDNG(brw))
+ wm.wm4.sampler_count = 0; /* hardware requirement */
+ else
+ wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
+
+ /* reloc */
+ wm.wm4.sampler_state_pointer = 0;
+
+ wm.wm5.program_uses_depth = key->uses_depth;
+ wm.wm5.program_computes_depth = key->computes_depth;
+ wm.wm5.program_uses_killpixel = key->uses_kill;
+
+ if (key->has_flow_control)
+ wm.wm5.enable_8_pix = 1;
+ else
+ wm.wm5.enable_16_pix = 1;
+
+ wm.wm5.max_threads = key->max_threads - 1;
+ wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
+ wm.wm5.legacy_line_rast = 0;
+ wm.wm5.legacy_global_depth_bias = 0;
+ wm.wm5.early_depth_test = 1; /* never need to disable */
+ wm.wm5.line_aa_region_width = 0;
+ wm.wm5.line_endcap_aa_region_width = 1;
+
+ wm.wm5.polygon_stipple = key->polygon_stipple;
+
+ if (key->offset_enable) {
+ wm.wm5.depth_offset = 1;
+ /* Something wierd going on with legacy_global_depth_bias,
+ * offset_constant, scaling and MRD. This value passes glean
+ * but gives some odd results elsewere (eg. the
+ * quad-offset-units test).
+ */
+ wm.global_depth_offset_constant = key->offset_units * 2;
+
+ /* This is the only value that passes glean:
+ */
+ wm.global_depth_offset_scale = key->offset_factor;
+ }
+
+ wm.wm5.line_stipple = key->line_stipple;
+
+ if ((BRW_DEBUG & DEBUG_STATS) || key->stats_wm)
+ wm.wm4.stats_enable = 1;
+
+ ret = brw_upload_cache(&brw->cache, BRW_WM_UNIT,
+ key, sizeof(*key),
+ reloc, nr_reloc,
+ &wm, sizeof(wm),
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error upload_wm_unit( struct brw_context *brw )
+{
+ struct brw_wm_unit_key key;
+ struct brw_winsys_reloc reloc[3];
+ unsigned nr_reloc = 0;
+ enum pipe_error ret;
+ unsigned grf_reg_count;
+ unsigned per_thread_scratch_space;
+ unsigned stats_enable;
+ unsigned sampler_count;
+
+ wm_unit_populate_key(brw, &key);
+
+
+ /* Allocate the necessary scratch space if we haven't already. Don't
+ * bother reducing the allocation later, since we use scratch so
+ * rarely.
+ */
+ assert(key.total_scratch <= 12 * 1024);
+ if (key.total_scratch) {
+ GLuint total = key.total_scratch * key.max_threads;
+
+ /* Do we need a new buffer:
+ */
+ if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size)
+ bo_reference(&brw->wm.scratch_bo, NULL);
+
+ if (brw->wm.scratch_bo == NULL) {
+ ret = brw->sws->bo_alloc(brw->sws,
+ BRW_BUFFER_TYPE_SHADER_SCRATCH,
+ total,
+ 4096,
+ &brw->wm.scratch_bo);
+ if (ret)
+ return ret;
+ }
+ }
+
+
+ /* XXX: temporary:
+ */
+ grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
+ per_thread_scratch_space = key.total_scratch / 1024 - 1;
+ stats_enable = (BRW_DEBUG & DEBUG_STATS) || key.stats_wm;
+ sampler_count = BRW_IS_IGDNG(brw) ? 0 :(key.sampler_count + 1) / 4;
+
+ /* Emit WM program relocation */
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_STATE,
+ grf_reg_count << 1,
+ offsetof(struct brw_wm_unit_state, thread0),
+ brw->wm.prog_bo);
+
+ /* Emit scratch space relocation */
+ if (key.total_scratch != 0) {
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_SCRATCH,
+ per_thread_scratch_space,
+ offsetof(struct brw_wm_unit_state, thread2),
+ brw->wm.scratch_bo);
+ }
+
+ /* Emit sampler state relocation */
+ if (key.sampler_count != 0) {
+ make_reloc(&reloc[nr_reloc++],
+ BRW_USAGE_STATE,
+ stats_enable | (sampler_count << 2),
+ offsetof(struct brw_wm_unit_state, wm4),
+ brw->wm.sampler_bo);
+ }
+
+
+ if (brw_search_cache(&brw->cache, BRW_WM_UNIT,
+ &key, sizeof(key),
+ reloc, nr_reloc,
+ NULL,
+ &brw->wm.state_bo))
+ return PIPE_OK;
+
+ ret = wm_unit_create_from_key(brw, &key,
+ reloc, nr_reloc,
+ &brw->wm.state_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_wm_unit = {
+ .dirty = {
+ .mesa = (PIPE_NEW_FRAGMENT_SHADER |
+ PIPE_NEW_DEPTH_BUFFER |
+ PIPE_NEW_RAST |
+ PIPE_NEW_DEPTH_STENCIL_ALPHA |
+ PIPE_NEW_QUERY),
+
+ .brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_NR_WM_SURFACES),
+
+ .cache = (CACHE_NEW_WM_PROG |
+ CACHE_NEW_SAMPLER)
+ },
+ .prepare = upload_wm_unit,
+};
+
diff --git a/src/gallium/drivers/i965/brw_wm_surface_state.c b/src/gallium/drivers/i965/brw_wm_surface_state.c
new file mode 100644
index 0000000000..f92b8198ed
--- /dev/null
+++ b/src/gallium/drivers/i965/brw_wm_surface_state.c
@@ -0,0 +1,294 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "pipe/p_format.h"
+
+#include "brw_batchbuffer.h"
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "brw_screen.h"
+
+
+
+
+static enum pipe_error
+brw_update_texture_surface( struct brw_context *brw,
+ struct brw_texture *tex,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_winsys_reloc reloc[1];
+ enum pipe_error ret;
+
+ /* Emit relocation to surface contents */
+ make_reloc(&reloc[0],
+ BRW_USAGE_SAMPLER,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ tex->bo);
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &tex->ss, sizeof tex->ss,
+ reloc, Elements(reloc),
+ NULL,
+ bo_out))
+ return PIPE_OK;
+
+ ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
+ &tex->ss, sizeof tex->ss,
+ reloc, Elements(reloc),
+ &tex->ss, sizeof tex->ss,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+
+
+
+
+
+
+/**
+ * Sets up a surface state structure to point at the given region.
+ * While it is only used for the front/back buffer currently, it should be
+ * usable for further buffers when doing ARB_draw_buffer support.
+ */
+static enum pipe_error
+brw_update_render_surface(struct brw_context *brw,
+ struct brw_surface *surface,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct brw_surf_ss0 blend_ss0 = brw->curr.blend->ss0;
+ struct brw_surface_state ss;
+ struct brw_winsys_reloc reloc[1];
+ enum pipe_error ret;
+
+ /* XXX: we will only be rendering to this surface:
+ */
+ make_reloc(&reloc[0],
+ BRW_USAGE_RENDER_TARGET,
+ 0,
+ offsetof(struct brw_surface_state, ss1),
+ surface->bo);
+
+ /* Surfaces are potentially shared between contexts, so can't
+ * scribble the in-place ss0 value in the surface.
+ */
+ memcpy(&ss, &surface->ss, sizeof ss);
+
+ ss.ss0.color_blend = blend_ss0.color_blend;
+ ss.ss0.writedisable_blue = blend_ss0.writedisable_blue;
+ ss.ss0.writedisable_green = blend_ss0.writedisable_green;
+ ss.ss0.writedisable_red = blend_ss0.writedisable_red;
+ ss.ss0.writedisable_alpha = blend_ss0.writedisable_alpha;
+
+ if (brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &ss, sizeof(ss),
+ reloc, Elements(reloc),
+ NULL,
+ bo_out))
+ return PIPE_OK;
+
+ ret = brw_upload_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &ss, sizeof ss,
+ reloc, Elements(reloc),
+ &ss, sizeof ss,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Constructs the binding table for the WM surface state, which maps unit
+ * numbers to surface state objects.
+ */
+static enum pipe_error
+brw_wm_get_binding_table(struct brw_context *brw,
+ struct brw_winsys_buffer **bo_out )
+{
+ enum pipe_error ret;
+ struct brw_winsys_reloc reloc[BRW_WM_MAX_SURF];
+ uint32_t data[BRW_WM_MAX_SURF];
+ GLuint nr_relocs = 0;
+ GLuint data_size = brw->wm.nr_surfaces * sizeof data[0];
+ int i;
+
+ assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF);
+ assert(brw->wm.nr_surfaces > 0);
+
+ /* Emit binding table relocations to surface state
+ */
+ for (i = 0; i < brw->wm.nr_surfaces; i++) {
+ if (brw->wm.surf_bo[i]) {
+ make_reloc(&reloc[nr_relocs++],
+ BRW_USAGE_STATE,
+ 0,
+ i * sizeof(GLuint),
+ brw->wm.surf_bo[i]);
+ }
+ }
+
+ /* Note there is no key for this search beyond the values in the
+ * relocation array:
+ */
+ if (brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ reloc, nr_relocs,
+ NULL,
+ bo_out))
+ return PIPE_OK;
+
+ /* Upload zero data, will all be overwitten with relocation
+ * offsets:
+ */
+ for (i = 0; i < brw->wm.nr_surfaces; i++)
+ data[i] = 0;
+
+ ret = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ reloc, nr_relocs,
+ data, data_size,
+ NULL, NULL,
+ bo_out);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+static enum pipe_error prepare_wm_surfaces(struct brw_context *brw )
+{
+ enum pipe_error ret;
+ int nr_surfaces = 0;
+ GLuint i;
+
+ /* PIPE_NEW_COLOR_BUFFERS | PIPE_NEW_BLEND
+ *
+ * Update surfaces for drawing buffers. Mixes in colormask and
+ * blend state.
+ *
+ * XXX: no color buffer case
+ */
+ for (i = 0; i < brw->curr.fb.nr_cbufs; i++) {
+ ret = brw_update_render_surface(brw,
+ brw_surface(brw->curr.fb.cbufs[i]),
+ &brw->wm.surf_bo[BTI_COLOR_BUF(i)]);
+ if (ret)
+ return ret;
+
+ nr_surfaces = BTI_COLOR_BUF(i) + 1;
+ }
+
+
+
+ /* PIPE_NEW_FRAGMENT_CONSTANTS
+ */
+#if 0
+ if (brw->curr.fragment_constants) {
+ ret = brw_update_fragment_constant_surface(
+ brw,
+ brw->curr.fragment_constants,
+ &brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS]);
+
+ if (ret)
+ return ret;
+
+ nr_surfaces = BTI_FRAGMENT_CONSTANTS + 1;
+ }
+ else {
+ bo_reference(&brw->wm.surf_bo[SURF_FRAG_CONSTANTS], NULL);
+ }
+#endif
+
+
+ /* PIPE_NEW_TEXTURE
+ */
+ for (i = 0; i < brw->curr.num_textures; i++) {
+ ret = brw_update_texture_surface(brw,
+ brw_texture(brw->curr.texture[i]),
+ &brw->wm.surf_bo[BTI_TEXTURE(i)]);
+ if (ret)
+ return ret;
+
+ nr_surfaces = BTI_TEXTURE(i) + 1;
+ }
+
+ /* Clear any inactive entries:
+ */
+ for (i = brw->curr.fb.nr_cbufs; i < BRW_MAX_DRAW_BUFFERS; i++)
+ bo_reference(&brw->wm.surf_bo[BTI_COLOR_BUF(i)], NULL);
+
+ if (!brw->curr.fragment_constants)
+ bo_reference(&brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS], NULL);
+
+ /* XXX: no pipe_max_textures define?? */
+ for (i = brw->curr.num_textures; i < PIPE_MAX_SAMPLERS; i++)
+ bo_reference(&brw->wm.surf_bo[BTI_TEXTURE(i)], NULL);
+
+ if (brw->wm.nr_surfaces != nr_surfaces) {
+ brw->wm.nr_surfaces = nr_surfaces;
+ brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
+ }
+
+ ret = brw_wm_get_binding_table(brw, &brw->wm.bind_bo);
+ if (ret)
+ return ret;
+
+ return PIPE_OK;
+}
+
+const struct brw_tracked_state brw_wm_surfaces = {
+ .dirty = {
+ .mesa = (PIPE_NEW_COLOR_BUFFERS |
+ PIPE_NEW_BOUND_TEXTURES |
+ PIPE_NEW_FRAGMENT_CONSTANTS |
+ PIPE_NEW_BLEND),
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_WM_SURFACES),
+ .cache = 0
+ },
+ .prepare = prepare_wm_surfaces,
+};
+
+
+
diff --git a/src/gallium/drivers/i965/intel_decode.c b/src/gallium/drivers/i965/intel_decode.c
new file mode 100644
index 0000000000..3166958bad
--- /dev/null
+++ b/src/gallium/drivers/i965/intel_decode.c
@@ -0,0 +1,1790 @@
+/* -*- c-basic-offset: 4 -*- */
+/*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/** @file intel_decode.c
+ * This file contains code to print out batchbuffer contents in a
+ * human-readable format.
+ *
+ * The current version only supports i915 packets, and only pretty-prints a
+ * subset of them. The intention is for it to make just a best attempt to
+ * decode, but never crash in the process.
+ */
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include <inttypes.h>
+
+#include "intel_decode.h"
+
+/*#include "intel_chipset.h"*/
+#define IS_965(x) 1 /* XXX */
+#define IS_9XX(x) 1 /* XXX */
+
+#define BUFFER_FAIL(_count, _len, _name) do { \
+ fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
+ (_name), (_count), (_len)); \
+ (*failures)++; \
+ return count; \
+} while (0)
+
+static FILE *out;
+static uint32_t saved_s2 = 0, saved_s4 = 0;
+static char saved_s2_set = 0, saved_s4_set = 0;
+
+static float
+int_as_float(uint32_t intval)
+{
+ union intfloat {
+ uint32_t i;
+ float f;
+ } uval;
+
+ uval.i = intval;
+ return uval.f;
+}
+
+static void
+instr_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
+ char *fmt, ...)
+{
+ va_list va;
+
+ fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index],
+ index == 0 ? "" : " ");
+ va_start(va, fmt);
+ vfprintf(out, fmt, va);
+ va_end(va);
+}
+
+
+static int
+decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int len_mask;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_mi[] = {
+ { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
+ { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
+ { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
+ { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
+ { 0x04, 0, 1, 1, "MI_FLUSH" },
+ { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" },
+ { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
+ { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
+ { 0x00, 0, 1, 1, "MI_NOOP" },
+ { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
+ { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
+ { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
+ { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
+ { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
+ { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
+ { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
+ { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
+ };
+
+
+ for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
+ opcode++) {
+ if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
+ if (opcodes_mi[opcode].max_len > 1) {
+ len = (data[0] & opcodes_mi[opcode].len_mask) + 2;
+ if (len < opcodes_mi[opcode].min_len ||
+ len > opcodes_mi[opcode].max_len)
+ {
+ fprintf(out, "Bad length (%d) in %s, [%d, %d]\n",
+ len, opcodes_mi[opcode].name,
+ opcodes_mi[opcode].min_len,
+ opcodes_mi[opcode].max_len);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode, len;
+ char *format = NULL;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_2d[] = {
+ { 0x40, 5, 5, "COLOR_BLT" },
+ { 0x43, 6, 6, "SRC_COPY_BLT" },
+ { 0x01, 8, 8, "XY_SETUP_BLT" },
+ { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
+ { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
+ { 0x24, 2, 2, "XY_PIXEL_BLT" },
+ { 0x25, 3, 3, "XY_SCANLINES_BLT" },
+ { 0x26, 4, 4, "Y_TEXT_BLT" },
+ { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
+ { 0x50, 6, 6, "XY_COLOR_BLT" },
+ { 0x51, 6, 6, "XY_PAT_BLT" },
+ { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
+ { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
+ { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
+ { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
+ { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
+ { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
+ { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
+ { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
+ { 0x55, 9, 9, "XY_FULL_BLT" },
+ { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
+ { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
+ { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
+ { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
+ { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
+ };
+
+ switch ((data[0] & 0x1fc00000) >> 22) {
+ case 0x50:
+ instr_out(data, hw_offset, 0,
+ "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
+ (data[0] & (1 << 20)) ? "en" : "dis",
+ (data[0] & (1 << 21)) ? "en" : "dis",
+ (data[0] >> 11) & 1);
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 6)
+ fprintf(out, "Bad count in XY_COLOR_BLT\n");
+ if (count < 6)
+ BUFFER_FAIL(count, len, "XY_COLOR_BLT");
+
+ switch ((data[1] >> 24) & 0x3) {
+ case 0:
+ format="8";
+ break;
+ case 1:
+ format="565";
+ break;
+ case 2:
+ format="1555";
+ break;
+ case 3:
+ format="8888";
+ break;
+ }
+
+ instr_out(data, hw_offset, 1, "format %s, pitch %d, "
+ "clipping %sabled\n", format,
+ (short)(data[1] & 0xffff),
+ data[1] & (1 << 30) ? "en" : "dis");
+ instr_out(data, hw_offset, 2, "(%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(data, hw_offset, 3, "(%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
+ instr_out(data, hw_offset, 5, "color\n");
+ return len;
+ case 0x53:
+ instr_out(data, hw_offset, 0,
+ "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
+ "src tile %d, dst tile %d)\n",
+ (data[0] & (1 << 20)) ? "en" : "dis",
+ (data[0] & (1 << 21)) ? "en" : "dis",
+ (data[0] >> 15) & 1,
+ (data[0] >> 11) & 1);
+
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 8)
+ fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
+ if (count < 8)
+ BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
+
+ switch ((data[1] >> 24) & 0x3) {
+ case 0:
+ format="8";
+ break;
+ case 1:
+ format="565";
+ break;
+ case 2:
+ format="1555";
+ break;
+ case 3:
+ format="8888";
+ break;
+ }
+
+ instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
+ "clipping %sabled\n", format,
+ (short)(data[1] & 0xffff),
+ data[1] & (1 << 30) ? "en" : "dis");
+ instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
+ data[2] & 0xffff, data[2] >> 16);
+ instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
+ data[3] & 0xffff, data[3] >> 16);
+ instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
+ instr_out(data, hw_offset, 5, "src (%d,%d)\n",
+ data[5] & 0xffff, data[5] >> 16);
+ instr_out(data, hw_offset, 6, "src pitch %d\n",
+ (short)(data[6] & 0xffff));
+ instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
+ opcode++) {
+ if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
+ unsigned int i;
+
+ len = 1;
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
+ if (opcodes_2d[opcode].max_len > 1) {
+ len = (data[0] & 0x000000ff) + 2;
+ if (len < opcodes_2d[opcode].min_len ||
+ len > opcodes_2d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ switch ((data[0] & 0x00f80000) >> 19) {
+ case 0x11:
+ instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
+ return 1;
+ case 0x10:
+ instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
+ return 1;
+ case 0x01:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
+ return 1;
+ case 0x0a:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
+ return 1;
+ case 0x05:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
+ return 1;
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+/** Sets the string dstname to describe the destination of the PS instruction */
+static void
+i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask)
+{
+ uint32_t a0 = data[i];
+ int dst_nr = (a0 >> 14) & 0xf;
+ char dstmask[8];
+ char *sat;
+
+ if (do_mask) {
+ if (((a0 >> 10) & 0xf) == 0xf) {
+ dstmask[0] = 0;
+ } else {
+ int dstmask_index = 0;
+
+ dstmask[dstmask_index++] = '.';
+ if (a0 & (1 << 10))
+ dstmask[dstmask_index++] = 'x';
+ if (a0 & (1 << 11))
+ dstmask[dstmask_index++] = 'y';
+ if (a0 & (1 << 12))
+ dstmask[dstmask_index++] = 'z';
+ if (a0 & (1 << 13))
+ dstmask[dstmask_index++] = 'w';
+ dstmask[dstmask_index++] = 0;
+ }
+
+ if (a0 & (1 << 22))
+ sat = ".sat";
+ else
+ sat = "";
+ } else {
+ dstmask[0] = 0;
+ sat = "";
+ }
+
+ switch ((a0 >> 19) & 0x7) {
+ case 0:
+ if (dst_nr > 15)
+ fprintf(out, "bad destination reg R%d\n", dst_nr);
+ sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
+ break;
+ case 4:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oC%d\n", dst_nr);
+ sprintf(dstname, "oC%s%s", dstmask, sat);
+ break;
+ case 5:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oD%d\n", dst_nr);
+ sprintf(dstname, "oD%s%s", dstmask, sat);
+ break;
+ case 6:
+ if (dst_nr > 2)
+ fprintf(out, "bad destination reg U%d\n", dst_nr);
+ sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
+ break;
+ default:
+ sprintf(dstname, "RESERVED");
+ break;
+ }
+}
+
+static char *
+i915_get_channel_swizzle(uint32_t select)
+{
+ switch (select & 0x7) {
+ case 0:
+ return (select & 8) ? "-x" : "x";
+ case 1:
+ return (select & 8) ? "-y" : "y";
+ case 2:
+ return (select & 8) ? "-z" : "z";
+ case 3:
+ return (select & 8) ? "-w" : "w";
+ case 4:
+ return (select & 8) ? "-0" : "0";
+ case 5:
+ return (select & 8) ? "-1" : "1";
+ default:
+ return (select & 8) ? "-bad" : "bad";
+ }
+}
+
+static void
+i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 2:
+ sprintf(name, "C%d", src_nr);
+ if (src_nr > 31)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ case 6:
+ sprintf(name, "U%d", src_nr);
+ if (src_nr > 2)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_get_instruction_src0(const uint32_t *data, int i, char *srcname)
+{
+ uint32_t a0 = data[i];
+ uint32_t a1 = data[i + 1];
+ int src_nr = (a0 >> 2) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_src1(const uint32_t *data, int i, char *srcname)
+{
+ uint32_t a1 = data[i + 1];
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a1 >> 8) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_src2(const uint32_t *data, int i, char *srcname)
+{
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a2 >> 16) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_decode_alu1(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
+ op_name, dst, src0);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu2(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100], src1[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_src1(data, i, src1);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu3(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100], src1[100], src2[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_src1(data, i, src1);
+ i915_get_instruction_src2(data, i, src2);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1, src2);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_tex(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
+ char *tex_name)
+{
+ uint32_t t0 = data[i];
+ uint32_t t1 = data[i + 1];
+ char dst_name[100];
+ char addr_name[100];
+ int sampler_nr;
+
+ i915_get_instruction_dst(data, i, dst_name, 0);
+ i915_get_instruction_addr((t1 >> 24) & 0x7,
+ (t1 >> 17) & 0xf,
+ addr_name);
+ sampler_nr = t0 & 0xf;
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
+ tex_name, dst_name, sampler_nr, addr_name);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_dcl(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
+{
+ uint32_t d0 = data[i];
+ char *sampletype;
+ int dcl_nr = (d0 >> 14) & 0xf;
+ char *dcl_x = d0 & (1 << 10) ? "x" : "";
+ char *dcl_y = d0 & (1 << 11) ? "y" : "";
+ char *dcl_z = d0 & (1 << 12) ? "z" : "";
+ char *dcl_w = d0 & (1 << 13) ? "w" : "";
+ char dcl_mask[10];
+
+ switch ((d0 >> 19) & 0x3) {
+ case 1:
+ sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
+ if (strcmp(dcl_mask, ".") == 0)
+ fprintf(out, "bad (empty) dcl mask\n");
+
+ if (dcl_nr > 10)
+ fprintf(out, "bad T%d dcl register number\n", dcl_nr);
+ if (dcl_nr < 8) {
+ if (strcmp(dcl_mask, ".x") != 0 &&
+ strcmp(dcl_mask, ".xy") != 0 &&
+ strcmp(dcl_mask, ".xz") != 0 &&
+ strcmp(dcl_mask, ".w") != 0 &&
+ strcmp(dcl_mask, ".xyzw") != 0) {
+ fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
+ }
+ instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
+ dcl_nr, dcl_mask);
+ } else {
+ if (strcmp(dcl_mask, ".xz") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+ else if (strcmp(dcl_mask, ".xw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+ else if (strcmp(dcl_mask, ".xzw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+
+ if (dcl_nr == 8) {
+ instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 9) {
+ instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 10) {
+ instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
+ dcl_mask);
+ }
+ }
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ case 3:
+ switch ((d0 >> 22) & 0x3) {
+ case 0:
+ sampletype = "2D";
+ break;
+ case 1:
+ sampletype = "CUBE";
+ break;
+ case 2:
+ sampletype = "3D";
+ break;
+ default:
+ sampletype = "RESERVED";
+ break;
+ }
+ if (dcl_nr > 15)
+ fprintf(out, "bad S%d dcl register number\n", dcl_nr);
+ instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
+ dcl_nr, sampletype);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ default:
+ instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ }
+}
+
+static void
+i915_decode_instruction(const uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix)
+{
+ switch ((data[i] >> 24) & 0x1f) {
+ case 0x0:
+ instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ case 0x01:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
+ break;
+ case 0x02:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
+ break;
+ case 0x03:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
+ break;
+ case 0x04:
+ i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
+ break;
+ case 0x05:
+ i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
+ break;
+ case 0x06:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
+ break;
+ case 0x07:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
+ break;
+ case 0x08:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
+ break;
+ case 0x09:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
+ break;
+ case 0x0a:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
+ break;
+ case 0x0b:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
+ break;
+ case 0x0c:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
+ break;
+ case 0x0d:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
+ break;
+ case 0x0e:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
+ break;
+ case 0x0f:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
+ break;
+ case 0x10:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
+ break;
+ case 0x11:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
+ break;
+ case 0x12:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
+ break;
+ case 0x13:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
+ break;
+ case 0x14:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
+ break;
+ case 0x15:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
+ break;
+ case 0x16:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
+ break;
+ case 0x17:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
+ break;
+ case 0x19:
+ i915_decode_dcl(data, hw_offset, i, instr_prefix);
+ break;
+ default:
+ instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ }
+}
+
+static int
+decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
+{
+ unsigned int len, i, c, opcode, word, map, sampler, instr;
+ char *format;
+
+ struct {
+ uint32_t opcode;
+ int i830_only;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d_1d[] = {
+ { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
+ { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
+ { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
+ { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
+ { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
+ { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
+ { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
+ { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
+ { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
+ { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
+ { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
+ { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
+ { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
+ { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
+ { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
+ { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
+ { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
+ { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
+ { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
+ { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
+ { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
+ };
+
+ switch ((data[0] & 0x00ff0000) >> 16) {
+ case 0x07:
+ /* This instruction is unusual. A 0 length means just 1 DWORD instead of
+ * 2. The 0 length is specified in one place to be unsupported, but
+ * stated to be required in another, and 0 length LOAD_INDIRECTs appear
+ * to cause no harm at least.
+ */
+ instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
+ len = (data[0] & 0x000000ff) + 1;
+ i = 1;
+ if (data[0] & (0x01 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "SIS.0\n");
+ instr_out(data, hw_offset, i++, "SIS.1\n");
+ }
+ if (data[0] & (0x02 << 8)) {
+ if (i + 1 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "DIS.0\n");
+ }
+ if (data[0] & (0x04 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "SSB.0\n");
+ instr_out(data, hw_offset, i++, "SSB.1\n");
+ }
+ if (data[0] & (0x08 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "MSB.0\n");
+ instr_out(data, hw_offset, i++, "MSB.1\n");
+ }
+ if (data[0] & (0x10 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "PSP.0\n");
+ instr_out(data, hw_offset, i++, "PSP.1\n");
+ }
+ if (data[0] & (0x20 << 8)) {
+ if (i + 2 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
+ instr_out(data, hw_offset, i++, "PSC.0\n");
+ instr_out(data, hw_offset, i++, "PSC.1\n");
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ (*failures)++;
+ return len;
+ }
+ return len;
+ case 0x04:
+ instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 0; word <= 7; word++) {
+ if (data[0] & (1 << (4 + word))) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
+
+ /* save vertex state for decode */
+ if (word == 2) {
+ saved_s2_set = 1;
+ saved_s2 = data[i];
+ }
+ if (word == 4) {
+ saved_s4_set = 1;
+ saved_s4 = data[i];
+ }
+
+ instr_out(data, hw_offset, i++, "S%d\n", word);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x00:
+ instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
+ len = (data[0] & 0x0000003f) + 2;
+ instr_out(data, hw_offset, 1, "mask\n");
+
+ i = 2;
+ for (map = 0; map <= 15; map++) {
+ if (data[1] & (1 << map)) {
+ if (i + 3 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
+ instr_out(data, hw_offset, i++, "map %d MS2\n", map);
+ instr_out(data, hw_offset, i++, "map %d MS3\n", map);
+ instr_out(data, hw_offset, i++, "map %d MS4\n", map);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
+ (*failures)++;
+ return len;
+ }
+ return len;
+ case 0x06:
+ instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+ len = (data[0] & 0x000000ff) + 2;
+
+ i = 2;
+ for (c = 0; c <= 31; c++) {
+ if (data[1] & (1 << c)) {
+ if (i + 4 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
+ instr_out(data, hw_offset, i, "C%d.X = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(data, hw_offset, i, "C%d.Y = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(data, hw_offset, i, "C%d.Z = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ instr_out(data, hw_offset, i, "C%d.W = %f\n",
+ c, int_as_float(data[i]));
+ i++;
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x05:
+ instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ len = (data[0] & 0x000000ff) + 2;
+ if ((len - 1) % 3 != 0 || len > 370) {
+ fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ (*failures)++;
+ }
+ i = 1;
+ for (instr = 0; instr < (len - 1) / 3; instr++) {
+ char instr_prefix[10];
+
+ if (i + 3 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
+ sprintf(instr_prefix, "PS%03d", instr);
+ i915_decode_instruction(data, hw_offset, i, instr_prefix);
+ i += 3;
+ }
+ return len;
+ case 0x01:
+ if (i830)
+ break;
+ instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
+ instr_out(data, hw_offset, 1, "mask\n");
+ len = (data[0] & 0x0000003f) + 2;
+ i = 2;
+ for (sampler = 0; sampler <= 15; sampler++) {
+ if (data[1] & (1 << sampler)) {
+ if (i + 3 >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
+ instr_out(data, hw_offset, i++, "sampler %d SS2\n",
+ sampler);
+ instr_out(data, hw_offset, i++, "sampler %d SS3\n",
+ sampler);
+ instr_out(data, hw_offset, i++, "sampler %d SS4\n",
+ sampler);
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x85:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 2)
+ fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
+ if (count < 2)
+ BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ switch ((data[1] >> 8) & 0xf) {
+ case 0x0: format = "g8"; break;
+ case 0x1: format = "x1r5g5b5"; break;
+ case 0x2: format = "r5g6b5"; break;
+ case 0x3: format = "a8r8g8b8"; break;
+ case 0x4: format = "ycrcb_swapy"; break;
+ case 0x5: format = "ycrcb_normal"; break;
+ case 0x6: format = "ycrcb_swapuv"; break;
+ case 0x7: format = "ycrcb_swapuvy"; break;
+ case 0x8: format = "a4r4g4b4"; break;
+ case 0x9: format = "a1r5g5b5"; break;
+ case 0xa: format = "a2r10g10b10"; break;
+ default: format = "BAD"; break;
+ }
+ instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n",
+ format,
+ (data[1] & (1 << 31)) ? "en" : "dis");
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
+ opcode++)
+ {
+ if (opcodes_3d_1d[opcode].i830_only && !i830)
+ continue;
+
+ if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
+ len = 1;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
+ if (opcodes_3d_1d[opcode].max_len > 1) {
+ len = (data[0] & 0x0000ffff) + 2;
+ if (len < opcodes_3d_1d[opcode].min_len ||
+ len > opcodes_3d_1d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n",
+ opcodes_3d_1d[opcode].name);
+ (*failures)++;
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
+ int *failures)
+{
+ char immediate = (data[0] & (1 << 23)) == 0;
+ unsigned int len, i;
+ char *primtype;
+
+ switch ((data[0] >> 18) & 0xf) {
+ case 0x0: primtype = "TRILIST"; break;
+ case 0x1: primtype = "TRISTRIP"; break;
+ case 0x2: primtype = "TRISTRIP_REVERSE"; break;
+ case 0x3: primtype = "TRIFAN"; break;
+ case 0x4: primtype = "POLYGON"; break;
+ case 0x5: primtype = "LINELIST"; break;
+ case 0x6: primtype = "LINESTRIP"; break;
+ case 0x7: primtype = "RECTLIST"; break;
+ case 0x8: primtype = "POINTLIST"; break;
+ case 0x9: primtype = "DIB"; break;
+ case 0xa: primtype = "CLEAR_RECT"; break;
+ default: primtype = "unknown"; break;
+ }
+
+ /* XXX: 3DPRIM_DIB not supported */
+ if (immediate) {
+ len = (data[0] & 0x0003ffff) + 2;
+ instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
+ if (!saved_s2_set || !saved_s4_set) {
+ fprintf(out, "unknown vertex format\n");
+ for (i = 1; i < len; i++) {
+ instr_out(data, hw_offset, i,
+ " vertex data (%f float)\n",
+ int_as_float(data[i]));
+ }
+ } else {
+ unsigned int vertex = 0;
+ for (i = 1; i < len;) {
+ unsigned int tc;
+
+#define VERTEX_OUT(fmt, ...) do { \
+ if (i < len) \
+ instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
+ else \
+ fprintf(out, " missing data in V%d\n", vertex); \
+ i++; \
+} while (0)
+
+ VERTEX_OUT("X = %f", int_as_float(data[i]));
+ VERTEX_OUT("Y = %f", int_as_float(data[i]));
+ switch (saved_s4 >> 6 & 0x7) {
+ case 0x1:
+ VERTEX_OUT("Z = %f", int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("Z = %f", int_as_float(data[i]));
+ VERTEX_OUT("W = %f", int_as_float(data[i]));
+ break;
+ case 0x3:
+ break;
+ case 0x4:
+ VERTEX_OUT("W = %f", int_as_float(data[i]));
+ break;
+ default:
+ fprintf(out, "bad S4 position mask\n");
+ }
+
+ if (saved_s4 & (1 << 10)) {
+ VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)",
+ data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 11)) {
+ VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
+ "B=0x%02x)",
+ data[i] >> 24,
+ (data[i] >> 16) & 0xff,
+ (data[i] >> 8) & 0xff,
+ data[i] & 0xff);
+ }
+ if (saved_s4 & (1 << 12))
+ VERTEX_OUT("width = 0x%08x)", data[i]);
+
+ for (tc = 0; tc <= 7; tc++) {
+ switch ((saved_s2 >> (tc * 4)) & 0xf) {
+ case 0x0:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x1:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x2:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
+ VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x3:
+ VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
+ break;
+ case 0x4:
+ VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
+ break;
+ case 0x5:
+ VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
+ VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
+ break;
+ case 0xf:
+ break;
+ default:
+ fprintf(out, "bad S2.T%d format\n", tc);
+ }
+ }
+ vertex++;
+ }
+ }
+ } else {
+ /* indirect vertices */
+ len = data[0] & 0x0000ffff; /* index count */
+ if (data[0] & (1 << 17)) {
+ /* random vertex access */
+ if (count < (len + 1) / 2 + 1) {
+ BUFFER_FAIL(count, (len + 1) / 2 + 1,
+ "3DPRIMITIVE random indirect");
+ }
+ instr_out(data, hw_offset, 0,
+ "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
+ if (len == 0) {
+ /* vertex indices continue until 0xffff is found */
+ for (i = 1; i < count; i++) {
+ if ((data[i] & 0xffff) == 0xffff) {
+ instr_out(data, hw_offset, i,
+ " indices: (terminator)\n");
+ return i;
+ } else if ((data[i] >> 16) == 0xffff) {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x, "
+ "(terminator)\n",
+ data[i] & 0xffff);
+ return i;
+ } else {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x, 0x%04x\n",
+ data[i] & 0xffff, data[i] >> 16);
+ }
+ }
+ fprintf(out,
+ "3DPRIMITIVE: no terminator found in index buffer\n");
+ (*failures)++;
+ return count;
+ } else {
+ /* fixed size vertex index buffer */
+ for (i = 0; i < len; i += 2) {
+ if (i * 2 == len - 1) {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x\n",
+ data[i] & 0xffff);
+ } else {
+ instr_out(data, hw_offset, i,
+ " indices: 0x%04x, 0x%04x\n",
+ data[i] & 0xffff, data[i] >> 16);
+ }
+ }
+ }
+ return (len + 1) / 2 + 1;
+ } else {
+ /* sequential vertex access */
+ if (count < 2)
+ BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
+ instr_out(data, hw_offset, 0,
+ "3DPRIMITIVE sequential indirect %s, %d starting from "
+ "%d\n", primtype, len, data[1] & 0xffff);
+ instr_out(data, hw_offset, 1, " start\n");
+ return 2;
+ }
+ }
+
+ return len;
+}
+
+static int
+decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
+ { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
+ { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
+ { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
+ { 0x0d, 1, 1, "3DSTATE_MODES_4" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ };
+
+ switch ((data[0] & 0x1f000000) >> 24) {
+ case 0x1f:
+ return decode_3d_primitive(data, count, hw_offset, failures);
+ case 0x1d:
+ return decode_3d_1d(data, count, hw_offset, failures, 0);
+ case 0x1c:
+ return decode_3d_1c(data, count, hw_offset, failures);
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static const char *
+get_965_surfacetype(unsigned int surfacetype)
+{
+ switch (surfacetype) {
+ case 0: return "1D";
+ case 1: return "2D";
+ case 2: return "3D";
+ case 3: return "CUBE";
+ case 4: return "BUFFER";
+ case 7: return "NULL";
+ default: return "unknown";
+ }
+}
+
+static const char *
+get_965_depthformat(unsigned int depthformat)
+{
+ switch (depthformat) {
+ case 0: return "s8_z24float";
+ case 1: return "z32float";
+ case 2: return "z24s8";
+ case 5: return "z16";
+ default: return "unknown";
+ }
+}
+
+static const char *
+get_965_element_component(uint32_t data, int component)
+{
+ uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
+
+ switch (component_control) {
+ case 0:
+ return "nostore";
+ case 1:
+ switch (component) {
+ case 0: return "X";
+ case 1: return "Y";
+ case 2: return "Z";
+ case 3: return "W";
+ default: return "fail";
+ }
+ case 2:
+ return "0.0";
+ case 3:
+ return "1.0";
+ case 4:
+ return "0x1";
+ case 5:
+ return "VID";
+ default:
+ return "fail";
+ }
+}
+
+static const char *
+get_965_prim_type(uint32_t data)
+{
+ uint32_t primtype = (data >> 10) & 0x1f;
+
+ switch (primtype) {
+ case 0x01: return "point list";
+ case 0x02: return "line list";
+ case 0x03: return "line strip";
+ case 0x04: return "tri list";
+ case 0x05: return "tri strip";
+ case 0x06: return "tri fan";
+ case 0x07: return "quad list";
+ case 0x08: return "quad strip";
+ case 0x09: return "line list adj";
+ case 0x0a: return "line strip adj";
+ case 0x0b: return "tri list adj";
+ case 0x0c: return "tri strip adj";
+ case 0x0d: return "tri strip reverse";
+ case 0x0e: return "polygon";
+ case 0x0f: return "rect list";
+ case 0x10: return "line loop";
+ case 0x11: return "point list bf";
+ case 0x12: return "line strip cont";
+ case 0x13: return "line strip bf";
+ case 0x14: return "line strip cont bf";
+ case 0x15: return "tri fan no stipple";
+ default: return "fail";
+ }
+}
+
+static int
+decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode, len;
+ int i;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x6000, 3, 3, "URB_FENCE" },
+ { 0x6001, 2, 2, "CS_URB_STATE" },
+ { 0x6002, 2, 2, "CONSTANT_BUFFER" },
+ { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
+ { 0x6102, 2, 2 , "STATE_SIP" },
+ { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
+ { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
+ { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
+ { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
+ { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
+ { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
+ { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
+ { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
+ { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
+ { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
+ { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
+ { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
+ { 0x7b00, 6, 6, "3DPRIMITIVE" },
+ };
+
+ len = (data[0] & 0x0000ffff) + 2;
+
+ switch ((data[0] & 0xffff0000) >> 16) {
+ case 0x6101:
+ if (len != 6)
+ fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
+ if (count < 6)
+ BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
+
+ instr_out(data, hw_offset, 0,
+ "STATE_BASE_ADDRESS\n");
+
+ if (data[1] & 1) {
+ instr_out(data, hw_offset, 1, "General state at 0x%08x\n",
+ data[1] & ~1);
+ } else
+ instr_out(data, hw_offset, 1, "General state not updated\n");
+
+ if (data[2] & 1) {
+ instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n",
+ data[2] & ~1);
+ } else
+ instr_out(data, hw_offset, 2, "Surface state not updated\n");
+
+ if (data[3] & 1) {
+ instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n",
+ data[3] & ~1);
+ } else
+ instr_out(data, hw_offset, 3, "Indirect state not updated\n");
+
+ if (data[4] & 1) {
+ instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n",
+ data[4] & ~1);
+ } else
+ instr_out(data, hw_offset, 4, "General state not updated\n");
+
+ if (data[5] & 1) {
+ instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n",
+ data[5] & ~1);
+ } else
+ instr_out(data, hw_offset, 5, "Indirect state not updated\n");
+
+ return len;
+ case 0x7800:
+ if (len != 7)
+ fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
+ if (count < 7)
+ BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_PIPELINED_POINTERS\n");
+ instr_out(data, hw_offset, 1, "VS state\n");
+ instr_out(data, hw_offset, 2, "GS state\n");
+ instr_out(data, hw_offset, 3, "Clip state\n");
+ instr_out(data, hw_offset, 4, "SF state\n");
+ instr_out(data, hw_offset, 5, "WM state\n");
+ instr_out(data, hw_offset, 6, "CC state\n");
+ return len;
+ case 0x7801:
+ if (len != 6)
+ fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
+ if (count < 6)
+ BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS\n");
+ instr_out(data, hw_offset, 1, "VS binding table\n");
+ instr_out(data, hw_offset, 2, "GS binding table\n");
+ instr_out(data, hw_offset, 3, "Clip binding table\n");
+ instr_out(data, hw_offset, 4, "SF binding table\n");
+ instr_out(data, hw_offset, 5, "WM binding table\n");
+
+ return len;
+
+ case 0x7808:
+ len = (data[0] & 0xff) + 2;
+ if ((len - 1) % 4 != 0)
+ fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
+ instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
+
+ for (i = 1; i < len;) {
+ instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
+ data[i] >> 27,
+ data[i] & (1 << 26) ? "random" : "sequential",
+ data[i] & 0x07ff);
+ i++;
+ instr_out(data, hw_offset, i++, "buffer address\n");
+ instr_out(data, hw_offset, i++, "max index\n");
+ instr_out(data, hw_offset, i++, "mbz\n");
+ }
+ return len;
+
+ case 0x7809:
+ len = (data[0] & 0xff) + 2;
+ if ((len + 1) % 2 != 0)
+ fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
+ instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
+
+ for (i = 1; i < len;) {
+ instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
+ "src offset 0x%04x bytes\n",
+ data[i] >> 27,
+ data[i] & (1 << 26) ? "" : "in",
+ (data[i] >> 16) & 0x1ff,
+ data[i] & 0x07ff);
+ i++;
+ instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
+ "dst offset 0x%02x bytes\n",
+ get_965_element_component(data[i], 0),
+ get_965_element_component(data[i], 1),
+ get_965_element_component(data[i], 2),
+ get_965_element_component(data[i], 3),
+ (data[i] & 0xff) * 4);
+ i++;
+ }
+ return len;
+
+ case 0x780a:
+ len = (data[0] & 0xff) + 2;
+ if (len != 3)
+ fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
+ instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
+ instr_out(data, hw_offset, 1, "beginning buffer address\n");
+ instr_out(data, hw_offset, 2, "ending buffer address\n");
+ return len;
+
+ case 0x7900:
+ if (len != 4)
+ fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
+ if (count < 4)
+ BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(data, hw_offset, 1, "top left: %d,%d\n",
+ data[1] & 0xffff,
+ (data[1] >> 16) & 0xffff);
+ instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
+ data[2] & 0xffff,
+ (data[2] >> 16) & 0xffff);
+ instr_out(data, hw_offset, 3, "origin: %d,%d\n",
+ (int)data[3] & 0xffff,
+ ((int)data[3] >> 16) & 0xffff);
+
+ return len;
+
+ case 0x7905:
+ if (len != 5 && len != 6)
+ fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DEPTH_BUFFER\n");
+ instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
+ get_965_surfacetype(data[1] >> 29),
+ get_965_depthformat((data[1] >> 18) & 0x7),
+ (data[1] & 0x0001ffff) + 1,
+ data[1] & (1 << 27) ? "" : "not ");
+ instr_out(data, hw_offset, 2, "depth offset\n");
+ instr_out(data, hw_offset, 3, "%dx%d\n",
+ ((data[3] & 0x0007ffc0) >> 6) + 1,
+ ((data[3] & 0xfff80000) >> 19) + 1);
+ instr_out(data, hw_offset, 4, "volume depth\n");
+ if (len == 6)
+ instr_out(data, hw_offset, 5, "\n");
+
+ return len;
+
+ case 0x7b00:
+ len = (data[0] & 0xff) + 2;
+ if (len != 6)
+ fprintf(out, "Bad count in 3DPRIMITIVE\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DPRIMITIVE");
+
+ instr_out(data, hw_offset, 0,
+ "3DPRIMITIVE: %s %s\n",
+ get_965_prim_type(data[0]),
+ (data[0] & (1 << 15)) ? "random" : "sequential");
+ instr_out(data, hw_offset, 1, "vertex count\n");
+ instr_out(data, hw_offset, 2, "start vertex\n");
+ instr_out(data, hw_offset, 3, "instance count\n");
+ instr_out(data, hw_offset, 4, "start instance\n");
+ instr_out(data, hw_offset, 5, "index bias\n");
+ return len;
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
+ unsigned int i;
+ len = 1;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+static int
+decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+{
+ unsigned int opcode;
+
+ struct {
+ uint32_t opcode;
+ int min_len;
+ int max_len;
+ char *name;
+ } opcodes_3d[] = {
+ { 0x02, 1, 1, "3DSTATE_MODES_3" },
+ { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
+ { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
+ { 0x05, 1, 1, "3DSTATE_VFT0"},
+ { 0x06, 1, 1, "3DSTATE_AA"},
+ { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
+ { 0x08, 1, 1, "3DSTATE_MODES_1" },
+ { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
+ { 0x0a, 1, 1, "3DSTATE_VFT1"},
+ { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
+ { 0x0c, 1, 1, "3DSTATE_MODES_5" },
+ { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
+ { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
+ { 0x0f, 1, 1, "3DSTATE_MODES_2" },
+ { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
+ { 0x16, 1, 1, "3DSTATE_MODES_4" },
+ };
+
+ switch ((data[0] & 0x1f000000) >> 24) {
+ case 0x1f:
+ return decode_3d_primitive(data, count, hw_offset, failures);
+ case 0x1d:
+ return decode_3d_1d(data, count, hw_offset, failures, 1);
+ case 0x1c:
+ return decode_3d_1c(data, count, hw_offset, failures);
+ }
+
+ for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
+ opcode++) {
+ if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ unsigned int len = 1, i;
+
+ instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
+ if (opcodes_3d[opcode].max_len > 1) {
+ len = (data[0] & 0xff) + 2;
+ if (len < opcodes_3d[opcode].min_len ||
+ len > opcodes_3d[opcode].max_len)
+ {
+ fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ }
+ }
+
+ for (i = 1; i < len; i++) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ instr_out(data, hw_offset, i, "dword %d\n", i);
+ }
+ return len;
+ }
+ }
+
+ instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ (*failures)++;
+ return 1;
+}
+
+/**
+ * Decodes an i830-i915 batch buffer, writing the output to stdout.
+ *
+ * \param data batch buffer contents
+ * \param count number of DWORDs to decode in the batch buffer
+ * \param hw_offset hardware address for the buffer
+ */
+int
+intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
+{
+ int index = 0;
+ int failures = 0;
+
+ out = stderr;
+
+ while (index < count) {
+ switch ((data[index] & 0xe0000000) >> 29) {
+ case 0x0:
+ index += decode_mi(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ break;
+ case 0x2:
+ index += decode_2d(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ break;
+ case 0x3:
+ if (IS_965(devid)) {
+ index += decode_3d_965(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ } else if (IS_9XX(devid)) {
+ index += decode_3d(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ } else {
+ index += decode_3d_i830(data + index, count - index,
+ hw_offset + index * 4, &failures);
+ }
+ break;
+ default:
+ instr_out(data, hw_offset, index, "UNKNOWN\n");
+ failures++;
+ index++;
+ break;
+ }
+ fflush(out);
+ }
+
+ return failures;
+}
+
+void intel_decode_context_reset(void)
+{
+ saved_s2_set = 0;
+ saved_s4_set = 1;
+}
+
diff --git a/src/gallium/drivers/i965/intel_decode.h b/src/gallium/drivers/i965/intel_decode.h
new file mode 100644
index 0000000000..7683097b86
--- /dev/null
+++ b/src/gallium/drivers/i965/intel_decode.h
@@ -0,0 +1,29 @@
+/*
+ * Copyright © 2007 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid);
+void intel_decode_context_reset(void);
diff --git a/src/gallium/drivers/i965/intel_structs.h b/src/gallium/drivers/i965/intel_structs.h
new file mode 100644
index 0000000000..522e3bd92c
--- /dev/null
+++ b/src/gallium/drivers/i965/intel_structs.h
@@ -0,0 +1,132 @@
+#ifndef INTEL_STRUCTS_H
+#define INTEL_STRUCTS_H
+
+struct br0 {
+ GLuint length:8;
+ GLuint pad0:3;
+ GLuint dst_tiled:1;
+ GLuint pad1:8;
+ GLuint write_rgb:1;
+ GLuint write_alpha:1;
+ GLuint opcode:7;
+ GLuint client:3;
+};
+
+
+struct br13 {
+ GLint dest_pitch:16;
+ GLuint rop:8;
+ GLuint color_depth:2;
+ GLuint pad1:3;
+ GLuint mono_source_transparency:1;
+ GLuint clipping_enable:1;
+ GLuint pad0:1;
+};
+
+
+
+/* This is an attempt to move some of the 2D interaction in this
+ * driver to using structs for packets rather than a bunch of #defines
+ * and dwords.
+ */
+struct xy_color_blit {
+ struct br0 br0;
+ struct br13 br13;
+
+ struct {
+ GLuint dest_x1:16;
+ GLuint dest_y1:16;
+ } dw2;
+
+ struct {
+ GLuint dest_x2:16;
+ GLuint dest_y2:16;
+ } dw3;
+
+ GLuint dest_base_addr;
+ GLuint color;
+};
+
+struct xy_src_copy_blit {
+ struct br0 br0;
+ struct br13 br13;
+
+ struct {
+ GLuint dest_x1:16;
+ GLuint dest_y1:16;
+ } dw2;
+
+ struct {
+ GLuint dest_x2:16;
+ GLuint dest_y2:16;
+ } dw3;
+
+ GLuint dest_base_addr;
+
+ struct {
+ GLuint src_x1:16;
+ GLuint src_y1:16;
+ } dw5;
+
+ struct {
+ GLint src_pitch:16;
+ GLuint pad:16;
+ } dw6;
+
+ GLuint src_base_addr;
+};
+
+struct xy_setup_blit {
+ struct br0 br0;
+ struct br13 br13;
+
+ struct {
+ GLuint clip_x1:16;
+ GLuint clip_y1:16;
+ } dw2;
+
+ struct {
+ GLuint clip_x2:16;
+ GLuint clip_y2:16;
+ } dw3;
+
+ GLuint dest_base_addr;
+ GLuint background_color;
+ GLuint foreground_color;
+ GLuint pattern_base_addr;
+};
+
+
+struct xy_text_immediate_blit {
+ struct {
+ GLuint length:8;
+ GLuint pad2:3;
+ GLuint dst_tiled:1;
+ GLuint pad1:4;
+ GLuint byte_packed:1;
+ GLuint pad0:5;
+ GLuint opcode:7;
+ GLuint client:3;
+ } dw0;
+
+ struct {
+ GLuint dest_x1:16;
+ GLuint dest_y1:16;
+ } dw1;
+
+ struct {
+ GLuint dest_x2:16;
+ GLuint dest_y2:16;
+ } dw2;
+
+ /* Src bitmap data follows as inline dwords.
+ */
+};
+
+
+#define CLIENT_2D 0x2
+#define OPCODE_XY_SETUP_BLT 0x1
+#define OPCODE_XY_COLOR_BLT 0x50
+#define OPCODE_XY_TEXT_IMMEDIATE_BLT 0x31
+
+#endif
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index 4e700089e3..9f5b4e6323 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -46,17 +46,6 @@ identity_destroy(struct pipe_context *_pipe)
}
static void
-identity_set_edgeflags(struct pipe_context *_pipe,
- const unsigned *bitfield)
-{
- struct identity_context *id_pipe = identity_context(_pipe);
- struct pipe_context *pipe = id_pipe->pipe;
-
- pipe->set_edgeflags(pipe,
- bitfield);
-}
-
-static boolean
identity_draw_arrays(struct pipe_context *_pipe,
unsigned prim,
unsigned start,
@@ -65,13 +54,13 @@ identity_draw_arrays(struct pipe_context *_pipe,
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
- return pipe->draw_arrays(pipe,
- prim,
- start,
- count);
+ pipe->draw_arrays(pipe,
+ prim,
+ start,
+ count);
}
-static boolean
+static void
identity_draw_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -84,15 +73,15 @@ identity_draw_elements(struct pipe_context *_pipe,
struct pipe_context *pipe = id_pipe->pipe;
struct pipe_buffer *indexBuffer = id_buffer->buffer;
- return pipe->draw_elements(pipe,
- indexBuffer,
- indexSize,
- prim,
- start,
- count);
+ pipe->draw_elements(pipe,
+ indexBuffer,
+ indexSize,
+ prim,
+ start,
+ count);
}
-static boolean
+static void
identity_draw_range_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -107,14 +96,14 @@ identity_draw_range_elements(struct pipe_context *_pipe,
struct pipe_context *pipe = id_pipe->pipe;
struct pipe_buffer *indexBuffer = id_buffer->buffer;
- return pipe->draw_range_elements(pipe,
- indexBuffer,
- indexSize,
- minIndex,
- maxIndex,
- mode,
- start,
- count);
+ pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize,
+ minIndex,
+ maxIndex,
+ mode,
+ start,
+ count);
}
static struct pipe_query *
@@ -221,16 +210,29 @@ identity_create_sampler_state(struct pipe_context *_pipe,
}
static void
-identity_bind_sampler_states(struct pipe_context *_pipe,
- unsigned num,
- void **samplers)
+identity_bind_fragment_sampler_states(struct pipe_context *_pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_fragment_sampler_states(pipe,
+ num_samplers,
+ samplers);
+}
+
+static void
+identity_bind_vertex_sampler_states(struct pipe_context *_pipe,
+ unsigned num_samplers,
+ void **samplers)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
- pipe->bind_sampler_states(pipe,
- num,
- samplers);
+ pipe->bind_vertex_sampler_states(pipe,
+ num_samplers,
+ samplers);
}
static void
@@ -480,9 +482,9 @@ identity_set_viewport_state(struct pipe_context *_pipe,
}
static void
-identity_set_sampler_textures(struct pipe_context *_pipe,
- unsigned num_textures,
- struct pipe_texture **_textures)
+identity_set_fragment_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **_textures)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
@@ -499,9 +501,34 @@ identity_set_sampler_textures(struct pipe_context *_pipe,
textures = unwrapped_textures;
}
- pipe->set_sampler_textures(pipe,
- num_textures,
- textures);
+ pipe->set_fragment_sampler_textures(pipe,
+ num_textures,
+ textures);
+}
+
+static void
+identity_set_vertex_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **_textures)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_texture **textures = NULL;
+ unsigned i;
+
+ if (_textures) {
+ for (i = 0; i < num_textures; i++)
+ unwrapped_textures[i] = identity_texture_unwrap(_textures[i]);
+ for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ unwrapped_textures[i] = NULL;
+
+ textures = unwrapped_textures;
+ }
+
+ pipe->set_vertex_sampler_textures(pipe,
+ num_textures,
+ textures);
}
static void
@@ -669,7 +696,6 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.draw = NULL;
id_pipe->base.destroy = identity_destroy;
- id_pipe->base.set_edgeflags = identity_set_edgeflags;
id_pipe->base.draw_arrays = identity_draw_arrays;
id_pipe->base.draw_elements = identity_draw_elements;
id_pipe->base.draw_range_elements = identity_draw_range_elements;
@@ -682,7 +708,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.bind_blend_state = identity_bind_blend_state;
id_pipe->base.delete_blend_state = identity_delete_blend_state;
id_pipe->base.create_sampler_state = identity_create_sampler_state;
- id_pipe->base.bind_sampler_states = identity_bind_sampler_states;
+ id_pipe->base.bind_fragment_sampler_states = identity_bind_fragment_sampler_states;
+ id_pipe->base.bind_vertex_sampler_states = identity_bind_vertex_sampler_states;
id_pipe->base.delete_sampler_state = identity_delete_sampler_state;
id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state;
id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state;
@@ -703,7 +730,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple;
id_pipe->base.set_scissor_state = identity_set_scissor_state;
id_pipe->base.set_viewport_state = identity_set_viewport_state;
- id_pipe->base.set_sampler_textures = identity_set_sampler_textures;
+ id_pipe->base.set_fragment_sampler_textures = identity_set_fragment_sampler_textures;
+ id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures;
id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
id_pipe->base.set_vertex_elements = identity_set_vertex_elements;
id_pipe->base.surface_copy = identity_surface_copy;
diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c
index e893e59940..bc9bc7121d 100644
--- a/src/gallium/drivers/identity/id_objects.c
+++ b/src/gallium/drivers/identity/id_objects.c
@@ -180,3 +180,42 @@ identity_transfer_destroy(struct identity_transfer *id_transfer)
screen->tex_transfer_destroy(id_transfer->transfer);
FREE(id_transfer);
}
+
+struct pipe_video_surface *
+identity_video_surface_create(struct identity_screen *id_screen,
+ struct pipe_video_surface *video_surface)
+{
+ struct identity_video_surface *id_video_surface;
+
+ if (!video_surface) {
+ goto error;
+ }
+
+ assert(video_surface->screen == id_screen->screen);
+
+ id_video_surface = CALLOC_STRUCT(identity_video_surface);
+ if (!id_video_surface) {
+ goto error;
+ }
+
+ memcpy(&id_video_surface->base,
+ video_surface,
+ sizeof(struct pipe_video_surface));
+
+ pipe_reference_init(&id_video_surface->base.reference, 1);
+ id_video_surface->base.screen = &id_screen->base;
+ id_video_surface->video_surface = video_surface;
+
+ return &id_video_surface->base;
+
+error:
+ pipe_video_surface_reference(&video_surface, NULL);
+ return NULL;
+}
+
+void
+identity_video_surface_destroy(struct identity_video_surface *id_video_surface)
+{
+ pipe_video_surface_reference(&id_video_surface->video_surface, NULL);
+ FREE(id_video_surface);
+}
diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h
index ce58faa3c7..77cc719079 100644
--- a/src/gallium/drivers/identity/id_objects.h
+++ b/src/gallium/drivers/identity/id_objects.h
@@ -31,6 +31,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
+#include "pipe/p_video_state.h"
#include "id_screen.h"
@@ -67,6 +68,14 @@ struct identity_transfer
};
+struct identity_video_surface
+{
+ struct pipe_video_surface base;
+
+ struct pipe_video_surface *video_surface;
+};
+
+
static INLINE struct identity_buffer *
identity_buffer(struct pipe_buffer *_buffer)
{
@@ -103,6 +112,15 @@ identity_transfer(struct pipe_transfer *_transfer)
return (struct identity_transfer *)_transfer;
}
+static INLINE struct identity_video_surface *
+identity_video_surface(struct pipe_video_surface *_video_surface)
+{
+ if (!_video_surface) {
+ return NULL;
+ }
+ (void)identity_screen(_video_surface->screen);
+ return (struct identity_video_surface *)_video_surface;
+}
static INLINE struct pipe_buffer *
identity_buffer_unwrap(struct pipe_buffer *_buffer)
@@ -165,5 +183,12 @@ identity_transfer_create(struct identity_texture *id_texture,
void
identity_transfer_destroy(struct identity_transfer *id_transfer);
+struct pipe_video_surface *
+identity_video_surface_create(struct identity_screen *id_screen,
+ struct pipe_video_surface *video_surface);
+
+void
+identity_video_surface_destroy(struct identity_video_surface *id_video_surface);
+
#endif /* ID_OBJECTS_H */
diff --git a/src/gallium/drivers/identity/id_public.h b/src/gallium/drivers/identity/id_public.h
index cac14cfd60..3d2862eaa0 100644
--- a/src/gallium/drivers/identity/id_public.h
+++ b/src/gallium/drivers/identity/id_public.h
@@ -37,4 +37,4 @@ identity_screen_create(struct pipe_screen *screen);
struct pipe_context *
identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
-#endif /* PT_PUBLIC_H */
+#endif /* ID_PUBLIC_H */
diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c
index 26439637d0..53eae3ef54 100644
--- a/src/gallium/drivers/identity/id_screen.c
+++ b/src/gallium/drivers/identity/id_screen.c
@@ -379,6 +379,33 @@ identity_screen_buffer_destroy(struct pipe_buffer *_buffer)
identity_buffer_destroy(identity_buffer(_buffer));
}
+static struct pipe_video_surface *
+identity_screen_video_surface_create(struct pipe_screen *_screen,
+ enum pipe_video_chroma_format chroma_format,
+ unsigned width,
+ unsigned height)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_video_surface *result;
+
+ result = screen->video_surface_create(screen,
+ chroma_format,
+ width,
+ height);
+
+ if (result) {
+ return identity_video_surface_create(id_screen, result);
+ }
+ return NULL;
+}
+
+static void
+identity_screen_video_surface_destroy(struct pipe_video_surface *_vsfc)
+{
+ identity_video_surface_destroy(identity_video_surface(_vsfc));
+}
+
static void
identity_screen_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_surface *_surface,
@@ -472,6 +499,12 @@ identity_screen_create(struct pipe_screen *screen)
if (screen->buffer_unmap)
id_screen->base.buffer_unmap = identity_screen_buffer_unmap;
id_screen->base.buffer_destroy = identity_screen_buffer_destroy;
+ if (screen->video_surface_create) {
+ id_screen->base.video_surface_create = identity_screen_video_surface_create;
+ }
+ if (screen->video_surface_destroy) {
+ id_screen->base.video_surface_destroy = identity_screen_video_surface_destroy;
+ }
id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer;
id_screen->base.fence_reference = identity_screen_fence_reference;
id_screen->base.fence_signalled = identity_screen_fence_signalled;
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 6ec97046e1..264999a7ce 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -19,10 +19,13 @@ C_SOURCES = \
lp_bld_depth.c \
lp_bld_flow.c \
lp_bld_format_aos.c \
+ lp_bld_format_query.c \
lp_bld_format_soa.c \
lp_bld_interp.c \
lp_bld_intr.c \
lp_bld_logic.c \
+ lp_bld_pack.c \
+ lp_bld_sample.c \
lp_bld_sample_soa.c \
lp_bld_swizzle.c \
lp_bld_struct.c \
@@ -58,6 +61,9 @@ C_SOURCES = \
lp_texture.c \
lp_tile_soa.c
+CPP_SOURCES = \
+ lp_bld_misc.cpp
+
include ../../Makefile.template
lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_access.py ../../auxiliary/util/u_format.csv
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index 89d08834a3..0c3f00fd58 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -51,21 +51,22 @@ Requirements
- Linux
- - udis86, http://udis86.sourceforge.net/ . Use my repository, which decodes
- opcodes not yet supported by upstream.
+ - A x86 or amd64 processor. 64bit mode is preferred.
- git clone git://people.freedesktop.org/~jrfonseca/udis86
- cd udis86
- ./configure --with-pic
- make
- sudo make install
+ Support for sse2 is strongly encouraged. Support for ssse3, and sse4.1 will
+ yield the most efficient code. The less features the CPU has the more
+ likely is that you ran into underperforming, buggy, or incomplete code.
+
+ See /proc/cpuinfo to know what your CPU supports.
+
+ - LLVM 2.5 or greater. LLVM 2.6 is preferred.
- - LLVM 2.5. On Debian based distributions do:
+ On Debian based distributions do:
aptitude install llvm-dev
- There is a typo in one of the llvm-dev 2.5 headers, that causes compilation
- errors in the debug build:
+ There is a typo in one of the llvm 2.5 headers, that may cause compilation
+ errors. To fix it apply the change:
--- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100
+++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100
@@ -79,12 +80,17 @@ Requirements
#endif
return reinterpret_cast<T**>(Vals);
- - A x86 or amd64 processor with support for sse2, sse3, and sse4.1 SIMD
- instructions. This is necessary because we emit several SSE intrinsics for
- convenience. See /proc/cpuinfo to know what your CPU supports.
-
- - scons
+ - scons (optional)
+ - udis86, http://udis86.sourceforge.net/ (optional):
+
+ git clone git://udis86.git.sourceforge.net/gitroot/udis86/udis86
+ cd udis86
+ ./autogen.sh
+ ./configure --with-pic
+ make
+ sudo make install
+
Building
========
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index ae4303bd24..5af77c4a12 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -9,6 +9,8 @@ if not env.has_key('LLVM_VERSION'):
env.Tool('udis86')
+env.Append(CPPPATH = ['.'])
+
env.CodeGenerate(
target = 'lp_tile_soa.c',
script = 'lp_tile_soa.py',
@@ -30,10 +32,14 @@ llvmpipe = env.ConvenienceLibrary(
'lp_bld_depth.c',
'lp_bld_flow.c',
'lp_bld_format_aos.c',
+ 'lp_bld_format_query.c',
'lp_bld_format_soa.c',
'lp_bld_interp.c',
'lp_bld_intr.c',
'lp_bld_logic.c',
+ 'lp_bld_misc.cpp',
+ 'lp_bld_pack.c',
+ 'lp_bld_sample.c',
'lp_bld_sample_soa.c',
'lp_bld_struct.c',
'lp_bld_swizzle.c',
@@ -75,21 +81,19 @@ llvmpipe = env.ConvenienceLibrary(
env = env.Clone()
-env.Prepend(LIBS = [llvmpipe] + auxiliaries)
+env.Prepend(LIBS = [llvmpipe] + gallium)
-env.Program(
- target = 'lp_test_format',
- source = ['lp_test_format.c'],
-)
+tests = [
+ 'format',
+ 'blend',
+ 'conv',
+]
-env.Program(
- target = 'lp_test_blend',
- source = ['lp_test_blend.c', 'lp_test_main.c'],
-)
-
-env.Program(
- target = 'lp_test_conv',
- source = ['lp_test_conv.c', 'lp_test_main.c'],
-)
+for test in tests:
+ target = env.Program(
+ target = 'lp_test_' + test,
+ source = ['lp_test_' + test + '.c', 'lp_test_main.c'],
+ )
+ env.InstallProgram(target)
Export('llvmpipe')
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.c b/src/gallium/drivers/llvmpipe/lp_bld_arit.c
index f8260938f5..2df86dd32e 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_arit.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.c
@@ -47,6 +47,7 @@
#include "util/u_memory.h"
#include "util/u_debug.h"
+#include "util/u_math.h"
#include "util/u_string.h"
#include "util/u_cpu_detect.h"
@@ -54,6 +55,7 @@
#include "lp_bld_const.h"
#include "lp_bld_intr.h"
#include "lp_bld_logic.h"
+#include "lp_bld_pack.h"
#include "lp_bld_debug.h"
#include "lp_bld_arit.h"
@@ -280,45 +282,6 @@ lp_build_sub(struct lp_build_context *bld,
/**
- * Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions.
- */
-static LLVMValueRef
-lp_build_unpack_shuffle(unsigned n, unsigned lo_hi)
-{
- LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
- unsigned i, j;
-
- assert(n <= LP_MAX_VECTOR_LENGTH);
- assert(lo_hi < 2);
-
- for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) {
- elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0);
- elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0);
- }
-
- return LLVMConstVector(elems, n);
-}
-
-
-/**
- * Build constant int vector of width 'n' and value 'c'.
- */
-static LLVMValueRef
-lp_build_const_vec(LLVMTypeRef type, unsigned n, long long c)
-{
- LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
- unsigned i;
-
- assert(n <= LP_MAX_VECTOR_LENGTH);
-
- for(i = 0; i < n; ++i)
- elems[i] = LLVMConstInt(type, c, 0);
-
- return LLVMConstVector(elems, n);
-}
-
-
-/**
* Normalized 8bit multiplication.
*
* - alpha plus one
@@ -361,33 +324,30 @@ lp_build_const_vec(LLVMTypeRef type, unsigned n, long long c)
*/
static LLVMValueRef
lp_build_mul_u8n(LLVMBuilderRef builder,
+ struct lp_type i16_type,
LLVMValueRef a, LLVMValueRef b)
{
- static LLVMValueRef c01 = NULL;
- static LLVMValueRef c08 = NULL;
- static LLVMValueRef c80 = NULL;
+ LLVMValueRef c8;
LLVMValueRef ab;
- if(!c01) c01 = lp_build_const_vec(LLVMInt16Type(), 8, 0x01);
- if(!c08) c08 = lp_build_const_vec(LLVMInt16Type(), 8, 0x08);
- if(!c80) c80 = lp_build_const_vec(LLVMInt16Type(), 8, 0x80);
+ c8 = lp_build_int_const_scalar(i16_type, 8);
#if 0
/* a*b/255 ~= (a*(b + 1)) >> 256 */
- b = LLVMBuildAdd(builder, b, c01, "");
+ b = LLVMBuildAdd(builder, b, lp_build_int_const_scalar(i16_type, 1), "");
ab = LLVMBuildMul(builder, a, b, "");
#else
- /* t/255 ~= (t + (t >> 8) + 0x80) >> 8 */
+ /* ab/255 ~= (ab + (ab >> 8) + 0x80) >> 8 */
ab = LLVMBuildMul(builder, a, b, "");
- ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c08, ""), "");
- ab = LLVMBuildAdd(builder, ab, c80, "");
+ ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c8, ""), "");
+ ab = LLVMBuildAdd(builder, ab, lp_build_int_const_scalar(i16_type, 0x80), "");
#endif
- ab = LLVMBuildLShr(builder, ab, c08, "");
+ ab = LLVMBuildLShr(builder, ab, c8, "");
return ab;
}
@@ -402,6 +362,8 @@ lp_build_mul(struct lp_build_context *bld,
LLVMValueRef b)
{
const struct lp_type type = bld->type;
+ LLVMValueRef shift;
+ LLVMValueRef res;
if(a == bld->zero)
return bld->zero;
@@ -415,39 +377,18 @@ lp_build_mul(struct lp_build_context *bld,
return bld->undef;
if(!type.floating && !type.fixed && type.norm) {
- if(util_cpu_caps.has_sse2 && type.width == 8 && type.length == 16) {
- LLVMTypeRef i16x8 = LLVMVectorType(LLVMInt16Type(), 8);
- LLVMTypeRef i8x16 = LLVMVectorType(LLVMInt8Type(), 16);
- static LLVMValueRef ml = NULL;
- static LLVMValueRef mh = NULL;
- LLVMValueRef al, ah, bl, bh;
- LLVMValueRef abl, abh;
- LLVMValueRef ab;
-
- if(!ml) ml = lp_build_unpack_shuffle(16, 0);
- if(!mh) mh = lp_build_unpack_shuffle(16, 1);
-
- /* PUNPCKLBW, PUNPCKHBW */
- al = LLVMBuildShuffleVector(bld->builder, a, bld->zero, ml, "");
- bl = LLVMBuildShuffleVector(bld->builder, b, bld->zero, ml, "");
- ah = LLVMBuildShuffleVector(bld->builder, a, bld->zero, mh, "");
- bh = LLVMBuildShuffleVector(bld->builder, b, bld->zero, mh, "");
+ if(type.width == 8) {
+ struct lp_type i16_type = lp_wider_type(type);
+ LLVMValueRef al, ah, bl, bh, abl, abh, ab;
- /* NOP */
- al = LLVMBuildBitCast(bld->builder, al, i16x8, "");
- bl = LLVMBuildBitCast(bld->builder, bl, i16x8, "");
- ah = LLVMBuildBitCast(bld->builder, ah, i16x8, "");
- bh = LLVMBuildBitCast(bld->builder, bh, i16x8, "");
+ lp_build_unpack2(bld->builder, type, i16_type, a, &al, &ah);
+ lp_build_unpack2(bld->builder, type, i16_type, b, &bl, &bh);
/* PMULLW, PSRLW, PADDW */
- abl = lp_build_mul_u8n(bld->builder, al, bl);
- abh = lp_build_mul_u8n(bld->builder, ah, bh);
+ abl = lp_build_mul_u8n(bld->builder, i16_type, al, bl);
+ abh = lp_build_mul_u8n(bld->builder, i16_type, ah, bh);
- /* PACKUSWB */
- ab = lp_build_intrinsic_binary(bld->builder, "llvm.x86.sse2.packuswb.128" , i16x8, abl, abh);
-
- /* NOP */
- ab = LLVMBuildBitCast(bld->builder, ab, i8x16, "");
+ ab = lp_build_pack2(bld->builder, i16_type, type, abl, abh);
return ab;
}
@@ -456,10 +397,84 @@ lp_build_mul(struct lp_build_context *bld,
assert(0);
}
- if(LLVMIsConstant(a) && LLVMIsConstant(b))
- return LLVMConstMul(a, b);
+ if(type.fixed)
+ shift = lp_build_int_const_scalar(type, type.width/2);
+ else
+ shift = NULL;
+
+ if(LLVMIsConstant(a) && LLVMIsConstant(b)) {
+ res = LLVMConstMul(a, b);
+ if(shift) {
+ if(type.sign)
+ res = LLVMConstAShr(res, shift);
+ else
+ res = LLVMConstLShr(res, shift);
+ }
+ }
+ else {
+ res = LLVMBuildMul(bld->builder, a, b, "");
+ if(shift) {
+ if(type.sign)
+ res = LLVMBuildAShr(bld->builder, res, shift, "");
+ else
+ res = LLVMBuildLShr(bld->builder, res, shift, "");
+ }
+ }
+
+ return res;
+}
+
+
+/**
+ * Small vector x scale multiplication optimization.
+ */
+LLVMValueRef
+lp_build_mul_imm(struct lp_build_context *bld,
+ LLVMValueRef a,
+ int b)
+{
+ LLVMValueRef factor;
+
+ if(b == 0)
+ return bld->zero;
- return LLVMBuildMul(bld->builder, a, b, "");
+ if(b == 1)
+ return a;
+
+ if(b == -1)
+ return LLVMBuildNeg(bld->builder, a, "");
+
+ if(b == 2 && bld->type.floating)
+ return lp_build_add(bld, a, a);
+
+ if(util_is_pot(b)) {
+ unsigned shift = ffs(b) - 1;
+
+ if(bld->type.floating) {
+#if 0
+ /*
+ * Power of two multiplication by directly manipulating the mantissa.
+ *
+ * XXX: This might not be always faster, it will introduce a small error
+ * for multiplication by zero, and it will produce wrong results
+ * for Inf and NaN.
+ */
+ unsigned mantissa = lp_mantissa(bld->type);
+ factor = lp_build_int_const_scalar(bld->type, (unsigned long long)shift << mantissa);
+ a = LLVMBuildBitCast(bld->builder, a, lp_build_int_vec_type(bld->type), "");
+ a = LLVMBuildAdd(bld->builder, a, factor, "");
+ a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(bld->type), "");
+ return a;
+#endif
+ }
+ else {
+ factor = lp_build_const_scalar(bld->type, shift);
+ return LLVMBuildShl(bld->builder, a, factor, "");
+ }
+ }
+
+ factor = lp_build_const_scalar(bld->type, (double)b);
+ return lp_build_mul(bld, a, factor);
}
@@ -494,13 +509,36 @@ lp_build_div(struct lp_build_context *bld,
}
+/**
+ * Linear interpolation.
+ *
+ * This also works for integer values with a few caveats.
+ *
+ * @sa http://www.stereopsis.com/doubleblend.html
+ */
LLVMValueRef
lp_build_lerp(struct lp_build_context *bld,
LLVMValueRef x,
LLVMValueRef v0,
LLVMValueRef v1)
{
- return lp_build_add(bld, v0, lp_build_mul(bld, x, lp_build_sub(bld, v1, v0)));
+ LLVMValueRef delta;
+ LLVMValueRef res;
+
+ delta = lp_build_sub(bld, v1, v0);
+
+ res = lp_build_mul(bld, x, delta);
+
+ res = lp_build_add(bld, v0, res);
+
+ if(bld->type.fixed)
+ /* XXX: This step is necessary for lerping 8bit colors stored on 16bits,
+ * but it will be wrong for other uses. Basically we need a more
+ * powerful lp_type, capable of further distinguishing the values
+ * interpretation from the value storage. */
+ res = LLVMBuildAnd(bld->builder, res, lp_build_int_const_scalar(bld->type, (1 << bld->type.width/2) - 1), "");
+
+ return res;
}
@@ -1046,7 +1084,7 @@ lp_build_log(struct lp_build_context *bld,
LLVMValueRef x)
{
/* log(2) */
- LLVMValueRef log2 = lp_build_const_scalar(bld->type, 1.4426950408889634);
+ LLVMValueRef log2 = lp_build_const_scalar(bld->type, 0.69314718055994529);
return lp_build_mul(bld, log2, lp_build_exp2(bld, x));
}
@@ -1058,7 +1096,7 @@ lp_build_log(struct lp_build_context *bld,
/**
* Generate polynomial.
- * Ex: x^2 * coeffs[0] + x * coeffs[1] + coeffs[2].
+ * Ex: coeffs[0] + x * coeffs[1] + x^2 * coeffs[2].
*/
static LLVMValueRef
lp_build_polynomial(struct lp_build_context *bld,
@@ -1248,13 +1286,13 @@ lp_build_log2_approx(struct lp_build_context *bld,
/* mant = (float) mantissa(x) */
mant = LLVMBuildAnd(bld->builder, i, mantmask, "");
mant = LLVMBuildOr(bld->builder, mant, one, "");
- mant = LLVMBuildSIToFP(bld->builder, mant, vec_type, "");
+ mant = LLVMBuildBitCast(bld->builder, mant, vec_type, "");
logmant = lp_build_polynomial(bld, mant, lp_build_log2_polynomial,
Elements(lp_build_log2_polynomial));
/* This effectively increases the polynomial degree by one, but ensures that log2(1) == 0*/
- logmant = LLVMBuildMul(bld->builder, logmant, LLVMBuildMul(bld->builder, mant, bld->one, ""), "");
+ logmant = LLVMBuildMul(bld->builder, logmant, LLVMBuildSub(bld->builder, mant, bld->one, ""), "");
res = LLVMBuildAdd(bld->builder, logmant, logexp, "");
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_arit.h b/src/gallium/drivers/llvmpipe/lp_bld_arit.h
index 095a8e1cab..62be4b9aee 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_arit.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_arit.h
@@ -40,7 +40,7 @@
#include <llvm-c/Core.h>
-struct lp_type type;
+struct lp_type;
struct lp_build_context;
@@ -67,6 +67,11 @@ lp_build_mul(struct lp_build_context *bld,
LLVMValueRef b);
LLVMValueRef
+lp_build_mul_imm(struct lp_build_context *bld,
+ LLVMValueRef a,
+ int b);
+
+LLVMValueRef
lp_build_div(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
index d14f468ba9..ced7b9c11d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
@@ -142,7 +142,7 @@ lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
enum lp_build_blend_swizzle {
LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
- LP_BUILD_BLEND_SWIZZLE_AAAA = 1,
+ LP_BUILD_BLEND_SWIZZLE_AAAA = 1
};
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_const.h b/src/gallium/drivers/llvmpipe/lp_bld_const.h
index ffb302f736..cb8e1c7b00 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_const.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_const.h
@@ -42,7 +42,7 @@
#include <pipe/p_compiler.h>
-struct lp_type type;
+struct lp_type;
unsigned
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_conv.c b/src/gallium/drivers/llvmpipe/lp_bld_conv.c
index 1df938529c..9fa8837202 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_conv.c
@@ -69,6 +69,7 @@
#include "lp_bld_const.h"
#include "lp_bld_intr.h"
#include "lp_bld_arit.h"
+#include "lp_bld_pack.h"
#include "lp_bld_conv.h"
@@ -203,241 +204,6 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
/**
- * Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions.
- */
-static LLVMValueRef
-lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
-{
- LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
- unsigned i, j;
-
- assert(n <= LP_MAX_VECTOR_LENGTH);
- assert(lo_hi < 2);
-
- /* TODO: cache results in a static table */
-
- for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) {
- elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0);
- elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0);
- }
-
- return LLVMConstVector(elems, n);
-}
-
-
-/**
- * Build shuffle vectors that match PACKxx instructions.
- */
-static LLVMValueRef
-lp_build_const_pack_shuffle(unsigned n)
-{
- LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
- unsigned i;
-
- assert(n <= LP_MAX_VECTOR_LENGTH);
-
- /* TODO: cache results in a static table */
-
- for(i = 0; i < n; ++i)
- elems[i] = LLVMConstInt(LLVMInt32Type(), 2*i, 0);
-
- return LLVMConstVector(elems, n);
-}
-
-
-/**
- * Expand the bit width.
- *
- * This will only change the number of bits the values are represented, not the
- * values themselves.
- */
-static void
-lp_build_expand(LLVMBuilderRef builder,
- struct lp_type src_type,
- struct lp_type dst_type,
- LLVMValueRef src,
- LLVMValueRef *dst, unsigned num_dsts)
-{
- unsigned num_tmps;
- unsigned i;
-
- /* Register width must remain constant */
- assert(src_type.width * src_type.length == dst_type.width * dst_type.length);
-
- /* We must not loose or gain channels. Only precision */
- assert(src_type.length == dst_type.length * num_dsts);
-
- num_tmps = 1;
- dst[0] = src;
-
- while(src_type.width < dst_type.width) {
- struct lp_type new_type = src_type;
- LLVMTypeRef new_vec_type;
-
- new_type.width *= 2;
- new_type.length /= 2;
- new_vec_type = lp_build_vec_type(new_type);
-
- for(i = num_tmps; i--; ) {
- LLVMValueRef zero;
- LLVMValueRef shuffle_lo;
- LLVMValueRef shuffle_hi;
- LLVMValueRef lo;
- LLVMValueRef hi;
-
- zero = lp_build_zero(src_type);
- shuffle_lo = lp_build_const_unpack_shuffle(src_type.length, 0);
- shuffle_hi = lp_build_const_unpack_shuffle(src_type.length, 1);
-
- /* PUNPCKLBW, PUNPCKHBW */
- lo = LLVMBuildShuffleVector(builder, dst[i], zero, shuffle_lo, "");
- hi = LLVMBuildShuffleVector(builder, dst[i], zero, shuffle_hi, "");
-
- dst[2*i + 0] = LLVMBuildBitCast(builder, lo, new_vec_type, "");
- dst[2*i + 1] = LLVMBuildBitCast(builder, hi, new_vec_type, "");
- }
-
- src_type = new_type;
-
- num_tmps *= 2;
- }
-
- assert(num_tmps == num_dsts);
-}
-
-
-/**
- * Non-interleaved pack.
- *
- * This will move values as
- *
- * lo = __ l0 __ l1 __ l2 __.. __ ln
- * hi = __ h0 __ h1 __ h2 __.. __ hn
- * res = l0 l1 l2 .. ln h0 h1 h2 .. hn
- *
- * TODO: handle saturation consistently.
- */
-static LLVMValueRef
-lp_build_pack2(LLVMBuilderRef builder,
- struct lp_type src_type,
- struct lp_type dst_type,
- boolean clamped,
- LLVMValueRef lo,
- LLVMValueRef hi)
-{
- LLVMTypeRef src_vec_type = lp_build_vec_type(src_type);
- LLVMTypeRef dst_vec_type = lp_build_vec_type(dst_type);
- LLVMValueRef shuffle;
- LLVMValueRef res;
-
- /* Register width must remain constant */
- assert(src_type.width * src_type.length == dst_type.width * dst_type.length);
-
- /* We must not loose or gain channels. Only precision */
- assert(src_type.length * 2 == dst_type.length);
-
- assert(!src_type.floating);
- assert(!dst_type.floating);
-
- if(util_cpu_caps.has_sse2 && src_type.width * src_type.length == 128) {
- /* All X86 non-interleaved pack instructions all take signed inputs and
- * saturate them, so saturate beforehand. */
- if(!src_type.sign && !clamped) {
- struct lp_build_context bld;
- unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width;
- LLVMValueRef dst_max = lp_build_int_const_scalar(src_type, ((unsigned long long)1 << dst_bits) - 1);
- lp_build_context_init(&bld, builder, src_type);
- lo = lp_build_min(&bld, lo, dst_max);
- hi = lp_build_min(&bld, hi, dst_max);
- }
-
- switch(src_type.width) {
- case 32:
- if(dst_type.sign || !util_cpu_caps.has_sse4_1)
- res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packssdw.128", src_vec_type, lo, hi);
- else
- /* PACKUSDW is the only instrinsic with a consistent signature */
- return lp_build_intrinsic_binary(builder, "llvm.x86.sse41.packusdw", dst_vec_type, lo, hi);
- break;
-
- case 16:
- if(dst_type.sign)
- res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packsswb.128", src_vec_type, lo, hi);
- else
- res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packuswb.128", src_vec_type, lo, hi);
- break;
-
- default:
- assert(0);
- return LLVMGetUndef(dst_vec_type);
- break;
- }
-
- res = LLVMBuildBitCast(builder, res, dst_vec_type, "");
- return res;
- }
-
- lo = LLVMBuildBitCast(builder, lo, dst_vec_type, "");
- hi = LLVMBuildBitCast(builder, hi, dst_vec_type, "");
-
- shuffle = lp_build_const_pack_shuffle(dst_type.length);
-
- res = LLVMBuildShuffleVector(builder, lo, hi, shuffle, "");
-
- return res;
-}
-
-
-/**
- * Truncate the bit width.
- *
- * TODO: Handle saturation consistently.
- */
-static LLVMValueRef
-lp_build_pack(LLVMBuilderRef builder,
- struct lp_type src_type,
- struct lp_type dst_type,
- boolean clamped,
- const LLVMValueRef *src, unsigned num_srcs)
-{
- LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH];
- unsigned i;
-
- /* Register width must remain constant */
- assert(src_type.width * src_type.length == dst_type.width * dst_type.length);
-
- /* We must not loose or gain channels. Only precision */
- assert(src_type.length * num_srcs == dst_type.length);
-
- for(i = 0; i < num_srcs; ++i)
- tmp[i] = src[i];
-
- while(src_type.width > dst_type.width) {
- struct lp_type new_type = src_type;
-
- new_type.width /= 2;
- new_type.length *= 2;
-
- /* Take in consideration the sign changes only in the last step */
- if(new_type.width == dst_type.width)
- new_type.sign = dst_type.sign;
-
- num_srcs /= 2;
-
- for(i = 0; i < num_srcs; ++i)
- tmp[i] = lp_build_pack2(builder, src_type, new_type, clamped,
- tmp[2*i + 0], tmp[2*i + 1]);
-
- src_type = new_type;
- }
-
- assert(num_srcs == 1);
-
- return tmp[0];
-}
-
-
-/**
* Generic type conversion.
*
* TODO: Take a precision argument, or even better, add a new precision member
@@ -576,7 +342,7 @@ lp_build_conv(LLVMBuilderRef builder,
if(tmp_type.width < dst_type.width) {
assert(num_tmps == 1);
- lp_build_expand(builder, tmp_type, dst_type, tmp[0], tmp, num_dsts);
+ lp_build_unpack(builder, tmp_type, dst_type, tmp[0], tmp, num_dsts);
tmp_type.width = dst_type.width;
tmp_type.length = dst_type.length;
num_tmps = num_dsts;
@@ -696,7 +462,7 @@ lp_build_conv_mask(LLVMBuilderRef builder,
}
else if(src_type.width < dst_type.width) {
assert(num_srcs == 1);
- lp_build_expand(builder, src_type, dst_type, src[0], dst, num_dsts);
+ lp_build_unpack(builder, src_type, dst_type, src[0], dst, num_dsts);
}
else {
assert(num_srcs == num_dsts);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_conv.h b/src/gallium/drivers/llvmpipe/lp_bld_conv.h
index ca378804d2..948e68fae4 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_conv.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_conv.h
@@ -40,7 +40,7 @@
#include <llvm-c/Core.h>
-struct lp_type type;
+struct lp_type;
LLVMValueRef
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_debug.c b/src/gallium/drivers/llvmpipe/lp_bld_debug.c
index 59d8f492e6..39dfc51e50 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_debug.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_debug.c
@@ -77,10 +77,10 @@ lp_disassemble(const void* func)
while (ud_disassemble(&ud_obj)) {
#ifdef PIPE_ARCH_X86
- debug_printf("%08lx: ", (unsigned long)ud_insn_off(&ud_obj));
+ debug_printf("0x%08lx:\t", (unsigned long)ud_insn_off(&ud_obj));
#endif
#ifdef PIPE_ARCH_X86_64
- debug_printf("%016llx: ", (unsigned long long)ud_insn_off(&ud_obj));
+ debug_printf("0x%016llx:\t", (unsigned long long)ud_insn_off(&ud_obj));
#endif
#if 0
@@ -115,9 +115,16 @@ lp_disassemble(const void* func)
}
}
- if (ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret)
+ if ((ud_insn_off(&ud_obj) >= max_jmp_pc && ud_obj.mnemonic == UD_Iret) ||
+ ud_obj.mnemonic == UD_Iinvalid)
break;
}
+
+#if 0
+ /* Print GDB command, useful to verify udis86 output */
+ debug_printf("disassemble %p %p\n", func, (void*)(uintptr_t)ud_obj.pc);
+#endif
+
debug_printf("\n");
#else
(void)func;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
index 98ec1cb1b9..d438c0e63d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
@@ -90,7 +90,7 @@ lp_depth_type(const struct util_format_description *format_desc,
if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_FLOAT) {
type.floating = TRUE;
- assert(swizzle = 0);
+ assert(swizzle == 0);
assert(format_desc->channel[swizzle].size == format_desc->block.bits);
}
else if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED) {
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format.h b/src/gallium/drivers/llvmpipe/lp_bld_format.h
index c087fc986e..970bee379f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_format.h
@@ -42,62 +42,34 @@ struct util_format_description;
struct lp_type;
-/**
- * Unpack a pixel into its RGBA components.
- *
- * @param packed integer.
- *
- * @return RGBA in a 4 floats vector.
- */
-LLVMValueRef
-lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
- LLVMValueRef packed);
+boolean
+lp_format_is_rgba8(const struct util_format_description *desc);
-/**
- * Pack a pixel.
- *
- * @param rgba 4 float vector with the unpacked components.
- */
-LLVMValueRef
-lp_build_pack_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
- LLVMValueRef rgba);
+void
+lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
+ struct lp_type type,
+ const LLVMValueRef *unswizzled,
+ LLVMValueRef *swizzled);
-/**
- * Load a pixel into its RGBA components.
- *
- * @param ptr value with the pointer to the packed pixel. Pointer type is
- * irrelevant.
- *
- * @return RGBA in a 4 floats vector.
- */
LLVMValueRef
-lp_build_load_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
- LLVMValueRef ptr);
+lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
+ const struct util_format_description *desc,
+ LLVMValueRef packed);
-/**
- * Store a pixel.
- *
- * @param rgba 4 float vector with the unpacked components.
- */
-void
-lp_build_store_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
- LLVMValueRef ptr,
- LLVMValueRef rgba);
+LLVMValueRef
+lp_build_unpack_rgba8_aos(LLVMBuilderRef builder,
+ const struct util_format_description *desc,
+ struct lp_type type,
+ LLVMValueRef packed);
+
LLVMValueRef
-lp_build_gather(LLVMBuilderRef builder,
- unsigned length,
- unsigned src_width,
- unsigned dst_width,
- LLVMValueRef base_ptr,
- LLVMValueRef offsets);
+lp_build_pack_rgba_aos(LLVMBuilderRef builder,
+ const struct util_format_description *desc,
+ LLVMValueRef rgba);
void
@@ -108,12 +80,4 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
LLVMValueRef *rgba);
-void
-lp_build_load_rgba_soa(LLVMBuilderRef builder,
- const struct util_format_description *format_desc,
- struct lp_type type,
- LLVMValueRef base_ptr,
- LLVMValueRef offsets,
- LLVMValueRef *rgba);
-
#endif /* !LP_BLD_FORMAT_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
index b9b5d84bed..10e82f120b 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
@@ -25,18 +25,39 @@
*
**************************************************************************/
+/**
+ * @file
+ * AoS pixel format manipulation.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#include "util/u_cpu_detect.h"
#include "util/u_format.h"
+#include "lp_bld_type.h"
+#include "lp_bld_const.h"
+#include "lp_bld_logic.h"
+#include "lp_bld_swizzle.h"
#include "lp_bld_format.h"
+/**
+ * Unpack a single pixel into its RGBA components.
+ *
+ * @param packed integer.
+ *
+ * @return RGBA in a 4 floats vector.
+ *
+ * XXX: This is mostly for reference and testing -- operating a single pixel at
+ * a time is rarely if ever needed.
+ */
LLVMValueRef
lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
+ const struct util_format_description *desc,
LLVMValueRef packed)
{
- const struct util_format_description *desc;
LLVMTypeRef type;
LLVMValueRef shifted, casted, scaled, masked;
LLVMValueRef shifts[4];
@@ -49,8 +70,6 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
unsigned shift;
unsigned i;
- desc = util_format_description(format);
-
/* FIXME: Support more formats */
assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH);
assert(desc->block.width == 1);
@@ -111,7 +130,7 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
shifted = LLVMBuildLShr(builder, packed, LLVMConstVector(shifts, 4), "");
masked = LLVMBuildAnd(builder, shifted, LLVMConstVector(masks, 4), "");
- // UIToFP can't be expressed in SSE2
+ /* UIToFP can't be expressed in SSE2 */
casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
if (normalized)
@@ -151,12 +170,130 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
}
+/**
+ * Take a vector with packed pixels and unpack into a rgba8 vector.
+ *
+ * Formats with bit depth smaller than 32bits are accepted, but they must be
+ * padded to 32bits.
+ */
+LLVMValueRef
+lp_build_unpack_rgba8_aos(LLVMBuilderRef builder,
+ const struct util_format_description *desc,
+ struct lp_type type,
+ LLVMValueRef packed)
+{
+ struct lp_build_context bld;
+ bool rgba8;
+ LLVMValueRef res;
+ unsigned i;
+
+ lp_build_context_init(&bld, builder, type);
+
+ /* FIXME: Support more formats */
+ assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH);
+ assert(desc->block.width == 1);
+ assert(desc->block.height == 1);
+ assert(desc->block.bits <= 32);
+
+ assert(!type.floating);
+ assert(!type.fixed);
+ assert(type.norm);
+ assert(type.width == 8);
+ assert(type.length % 4 == 0);
+
+ rgba8 = TRUE;
+ for(i = 0; i < 4; ++i) {
+ assert(desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED ||
+ desc->channel[i].type == UTIL_FORMAT_TYPE_VOID);
+ if(desc->channel[0].size != 8)
+ rgba8 = FALSE;
+ }
+
+ if(rgba8) {
+ /*
+ * The pixel is already in a rgba8 format variant. All it is necessary
+ * is to swizzle the channels.
+ */
+
+ unsigned char swizzles[4];
+ boolean zeros[4]; /* bitwise AND mask */
+ boolean ones[4]; /* bitwise OR mask */
+ boolean swizzles_needed = FALSE;
+ boolean zeros_needed = FALSE;
+ boolean ones_needed = FALSE;
+
+ for(i = 0; i < 4; ++i) {
+ enum util_format_swizzle swizzle = desc->swizzle[i];
+
+ /* Initialize with the no-op case */
+ swizzles[i] = util_cpu_caps.little_endian ? 3 - i : i;
+ zeros[i] = TRUE;
+ ones[i] = FALSE;
+
+ switch (swizzle) {
+ case UTIL_FORMAT_SWIZZLE_X:
+ case UTIL_FORMAT_SWIZZLE_Y:
+ case UTIL_FORMAT_SWIZZLE_Z:
+ case UTIL_FORMAT_SWIZZLE_W:
+ if(swizzle != swizzles[i]) {
+ swizzles[i] = swizzle;
+ swizzles_needed = TRUE;
+ }
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ zeros[i] = FALSE;
+ zeros_needed = TRUE;
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ ones[i] = TRUE;
+ ones_needed = TRUE;
+ break;
+ case UTIL_FORMAT_SWIZZLE_NONE:
+ assert(0);
+ break;
+ }
+ }
+
+ res = packed;
+
+ if(swizzles_needed)
+ res = lp_build_swizzle1_aos(&bld, res, swizzles);
+
+ if(zeros_needed) {
+ /* Mask out zero channels */
+ LLVMValueRef mask = lp_build_const_mask_aos(type, zeros);
+ res = LLVMBuildAnd(builder, res, mask, "");
+ }
+
+ if(ones_needed) {
+ /* Or one channels */
+ LLVMValueRef mask = lp_build_const_mask_aos(type, ones);
+ res = LLVMBuildOr(builder, res, mask, "");
+ }
+ }
+ else {
+ /* FIXME */
+ assert(0);
+ res = lp_build_undef(type);
+ }
+
+ return res;
+}
+
+
+/**
+ * Pack a single pixel.
+ *
+ * @param rgba 4 float vector with the unpacked components.
+ *
+ * XXX: This is mostly for reference and testing -- operating a single pixel at
+ * a time is rarely if ever needed.
+ */
LLVMValueRef
lp_build_pack_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
+ const struct util_format_description *desc,
LLVMValueRef rgba)
{
- const struct util_format_description *desc;
LLVMTypeRef type;
LLVMValueRef packed = NULL;
LLVMValueRef swizzles[4];
@@ -167,8 +304,6 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
unsigned shift;
unsigned i, j;
- desc = util_format_description(format);
-
assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH);
assert(desc->block.width == 1);
assert(desc->block.height == 1);
@@ -247,57 +382,3 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
return packed;
}
-
-
-LLVMValueRef
-lp_build_load_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
- LLVMValueRef ptr)
-{
- const struct util_format_description *desc;
- LLVMTypeRef type;
- LLVMValueRef packed;
-
- desc = util_format_description(format);
-
- /* FIXME: Support more formats */
- assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH);
- assert(desc->block.width == 1);
- assert(desc->block.height == 1);
- assert(desc->block.bits <= 32);
-
- type = LLVMIntType(desc->block.bits);
-
- ptr = LLVMBuildBitCast(builder, ptr, LLVMPointerType(type, 0), "");
-
- packed = LLVMBuildLoad(builder, ptr, "");
-
- return lp_build_unpack_rgba_aos(builder, format, packed);
-}
-
-
-void
-lp_build_store_rgba_aos(LLVMBuilderRef builder,
- enum pipe_format format,
- LLVMValueRef ptr,
- LLVMValueRef rgba)
-{
- const struct util_format_description *desc;
- LLVMTypeRef type;
- LLVMValueRef packed;
-
- desc = util_format_description(format);
-
- assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH);
- assert(desc->block.width == 1);
- assert(desc->block.height == 1);
-
- type = LLVMIntType(desc->block.bits);
-
- packed = lp_build_pack_rgba_aos(builder, format, rgba);
-
- ptr = LLVMBuildBitCast(builder, ptr, LLVMPointerType(type, 0), "");
-
- LLVMBuildStore(builder, packed, ptr);
-}
-
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_query.c b/src/gallium/drivers/llvmpipe/lp_bld_format_query.c
new file mode 100644
index 0000000000..f3832d07ff
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_format_query.c
@@ -0,0 +1,72 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Utility functions to make assertions about formats.
+ *
+ * This module centralizes most of logic used when determining what algorithm
+ * is most suitable (i.e., most efficient yet correct) for a given format.
+ *
+ * It might be possible to move some of these functions to u_format module,
+ * but since tiny differences in the format my render it more/less
+ * appropriate to a given algorithm it is impossible to make any long term
+ * guarantee about the semantics of these functions.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "util/u_format.h"
+
+#include "lp_bld_format.h"
+
+
+/**
+ * Whether this format is a 4 rgba8 variant
+ */
+boolean
+lp_format_is_rgba8(const struct util_format_description *desc)
+{
+ unsigned chan;
+
+ if(desc->block.width != 1 ||
+ desc->block.height != 1 ||
+ desc->block.bits != 32)
+ return FALSE;
+
+ for(chan = 0; chan < 4; ++chan) {
+ if(desc->channel[chan].type != UTIL_FORMAT_TYPE_UNSIGNED &&
+ desc->channel[chan].type != UTIL_FORMAT_TYPE_SIGNED &&
+ desc->channel[chan].type != UTIL_FORMAT_TYPE_VOID)
+ return FALSE;
+ if(desc->channel[chan].size != 8)
+ return FALSE;
+ }
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c
index 66bebdcdec..64151d169d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_format_soa.c
@@ -34,66 +34,17 @@
#include "lp_bld_format.h"
-/**
- * Gather elements from scatter positions in memory into a single vector.
- *
- * @param src_width src element width
- * @param dst_width result element width (source will be expanded to fit)
- * @param length length of the offsets,
- * @param base_ptr base pointer, should be a i8 pointer type.
- * @param offsets vector with offsets
- */
-LLVMValueRef
-lp_build_gather(LLVMBuilderRef builder,
- unsigned length,
- unsigned src_width,
- unsigned dst_width,
- LLVMValueRef base_ptr,
- LLVMValueRef offsets)
-{
- LLVMTypeRef src_type = LLVMIntType(src_width);
- LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0);
- LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
- LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length);
- LLVMValueRef res;
- unsigned i;
-
- res = LLVMGetUndef(dst_vec_type);
- for(i = 0; i < length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- LLVMValueRef elem_offset;
- LLVMValueRef elem_ptr;
- LLVMValueRef elem;
-
- elem_offset = LLVMBuildExtractElement(builder, offsets, index, "");
- elem_ptr = LLVMBuildGEP(builder, base_ptr, &elem_offset, 1, "");
- elem_ptr = LLVMBuildBitCast(builder, elem_ptr, src_ptr_type, "");
- elem = LLVMBuildLoad(builder, elem_ptr, "");
-
- assert(src_width <= dst_width);
- if(src_width > dst_width)
- elem = LLVMBuildTrunc(builder, elem, dst_elem_type, "");
- if(src_width < dst_width)
- elem = LLVMBuildZExt(builder, elem, dst_elem_type, "");
-
- res = LLVMBuildInsertElement(builder, res, elem, index, "");
- }
-
- return res;
-}
-
-
static LLVMValueRef
-lp_build_format_swizzle(struct lp_type type,
- const LLVMValueRef *inputs,
- enum util_format_swizzle swizzle)
+lp_build_format_swizzle_chan_soa(struct lp_type type,
+ const LLVMValueRef *unswizzled,
+ enum util_format_swizzle swizzle)
{
switch (swizzle) {
case UTIL_FORMAT_SWIZZLE_X:
case UTIL_FORMAT_SWIZZLE_Y:
case UTIL_FORMAT_SWIZZLE_Z:
case UTIL_FORMAT_SWIZZLE_W:
- return inputs[swizzle];
+ return unswizzled[swizzle];
case UTIL_FORMAT_SWIZZLE_0:
return lp_build_zero(type);
case UTIL_FORMAT_SWIZZLE_1:
@@ -108,6 +59,28 @@ lp_build_format_swizzle(struct lp_type type,
void
+lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
+ struct lp_type type,
+ const LLVMValueRef *unswizzled,
+ LLVMValueRef *swizzled)
+{
+ if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
+ enum util_format_swizzle swizzle = format_desc->swizzle[0];
+ LLVMValueRef depth = lp_build_format_swizzle_chan_soa(type, unswizzled, swizzle);
+ swizzled[2] = swizzled[1] = swizzled[0] = depth;
+ swizzled[3] = lp_build_one(type);
+ }
+ else {
+ unsigned chan;
+ for (chan = 0; chan < 4; ++chan) {
+ enum util_format_swizzle swizzle = format_desc->swizzle[chan];
+ swizzled[chan] = lp_build_format_swizzle_chan_soa(type, unswizzled, swizzle);
+ }
+ }
+}
+
+
+void
lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
const struct util_format_description *format_desc,
struct lp_type type,
@@ -172,38 +145,5 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
start = stop;
}
- if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
- enum util_format_swizzle swizzle = format_desc->swizzle[0];
- LLVMValueRef depth = lp_build_format_swizzle(type, inputs, swizzle);
- rgba[2] = rgba[1] = rgba[0] = depth;
- rgba[3] = lp_build_one(type);
- }
- else {
- for (chan = 0; chan < 4; ++chan) {
- enum util_format_swizzle swizzle = format_desc->swizzle[chan];
- rgba[chan] = lp_build_format_swizzle(type, inputs, swizzle);
- }
- }
-}
-
-
-void
-lp_build_load_rgba_soa(LLVMBuilderRef builder,
- const struct util_format_description *format_desc,
- struct lp_type type,
- LLVMValueRef base_ptr,
- LLVMValueRef offsets,
- LLVMValueRef *rgba)
-{
- LLVMValueRef packed;
-
- assert(format_desc->block.width == 1);
- assert(format_desc->block.height == 1);
- assert(format_desc->block.bits <= type.width);
-
- packed = lp_build_gather(builder,
- type.length, format_desc->block.bits, type.width,
- base_ptr, offsets);
-
- lp_build_unpack_rgba_soa(builder, format_desc, type, packed, rgba);
+ lp_build_format_swizzle_soa(format_desc, type, inputs, rgba);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/drivers/llvmpipe/lp_bld_interp.c
index affeeca6ff..daedf40d55 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.c
@@ -143,32 +143,6 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
/**
- * Small vector x scale multiplication optimization.
- *
- * TODO: Should be elsewhere.
- */
-static LLVMValueRef
-coeff_multiply(struct lp_build_interp_soa_context *bld,
- LLVMValueRef coeff,
- int step)
-{
- LLVMValueRef factor;
-
- switch(step) {
- case 0:
- return bld->base.zero;
- case 1:
- return coeff;
- case 2:
- return lp_build_add(&bld->base, coeff, coeff);
- default:
- factor = lp_build_const_scalar(bld->base.type, (double)step);
- return lp_build_mul(&bld->base, coeff, factor);
- }
-}
-
-
-/**
* Emit LLVM code to compute the fragment shader input attribute values.
* For example, for a color input, we'll compute red, green, blue and alpha
* values for the four pixels in a quad.
@@ -378,8 +352,8 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
unsigned first, last, mask;
unsigned attrib;
- first = decl->DeclarationRange.First;
- last = decl->DeclarationRange.Last;
+ first = decl->Range.First;
+ last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
for( attrib = first; attrib <= last; ++attrib ) {
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_logic.h b/src/gallium/drivers/llvmpipe/lp_bld_logic.h
index d687636656..40d64eb2c1 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_logic.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_logic.h
@@ -42,7 +42,7 @@
#include "pipe/p_defines.h" /* For PIPE_FUNC_xxx */
-struct lp_type type;
+struct lp_type;
struct lp_build_context;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp
new file mode 100644
index 0000000000..d3f78c06d9
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp
@@ -0,0 +1,61 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_config.h"
+
+#include "lp_bld_misc.h"
+
+
+#ifndef LLVM_NATIVE_ARCH
+
+namespace llvm {
+ extern void LinkInJIT();
+}
+
+
+void
+LLVMLinkInJIT(void)
+{
+ llvm::LinkInJIT();
+}
+
+
+extern "C" int X86TargetMachineModule;
+
+
+int
+LLVMInitializeNativeTarget(void)
+{
+#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
+ X86TargetMachineModule = 1;
+#endif
+ return 0;
+}
+
+
+#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.h b/src/gallium/drivers/llvmpipe/lp_bld_misc.h
new file mode 100644
index 0000000000..0e787e0b9c
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.h
@@ -0,0 +1,56 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef LP_BLD_MISC_H
+#define LP_BLD_MISC_H
+
+
+#include "llvm/Config/config.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#ifndef LLVM_NATIVE_ARCH
+
+void
+LLVMLinkInJIT(void);
+
+int
+LLVMInitializeNativeTarget(void);
+
+#endif /* !LLVM_NATIVE_ARCH */
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* !LP_BLD_MISC_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_pack.c b/src/gallium/drivers/llvmpipe/lp_bld_pack.c
new file mode 100644
index 0000000000..bc360ad77a
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_pack.c
@@ -0,0 +1,418 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * @file
+ * Helper functions for packing/unpacking.
+ *
+ * Pack/unpacking is necessary for conversion between types of different
+ * bit width.
+ *
+ * They are also commonly used when an computation needs higher
+ * precision for the intermediate values. For example, if one needs the
+ * function:
+ *
+ * c = compute(a, b);
+ *
+ * to use more precision for intermediate results then one should implement it
+ * as:
+ *
+ * LLVMValueRef
+ * compute(LLVMBuilderRef builder struct lp_type type, LLVMValueRef a, LLVMValueRef b)
+ * {
+ * struct lp_type wide_type = lp_wider_type(type);
+ * LLVMValueRef al, ah, bl, bh, cl, ch, c;
+ *
+ * lp_build_unpack2(builder, type, wide_type, a, &al, &ah);
+ * lp_build_unpack2(builder, type, wide_type, b, &bl, &bh);
+ *
+ * cl = compute_half(al, bl);
+ * ch = compute_half(ah, bh);
+ *
+ * c = lp_build_pack2(bld->builder, wide_type, type, cl, ch);
+ *
+ * return c;
+ * }
+ *
+ * where compute_half() would do the computation for half the elements with
+ * twice the precision.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "util/u_debug.h"
+#include "util/u_math.h"
+#include "util/u_cpu_detect.h"
+
+#include "lp_bld_type.h"
+#include "lp_bld_const.h"
+#include "lp_bld_intr.h"
+#include "lp_bld_arit.h"
+#include "lp_bld_pack.h"
+
+
+/**
+ * Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions.
+ */
+static LLVMValueRef
+lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
+{
+ LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
+ unsigned i, j;
+
+ assert(n <= LP_MAX_VECTOR_LENGTH);
+ assert(lo_hi < 2);
+
+ /* TODO: cache results in a static table */
+
+ for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) {
+ elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0);
+ elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0);
+ }
+
+ return LLVMConstVector(elems, n);
+}
+
+
+/**
+ * Build shuffle vectors that match PACKxx instructions.
+ */
+static LLVMValueRef
+lp_build_const_pack_shuffle(unsigned n)
+{
+ LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
+ unsigned i;
+
+ assert(n <= LP_MAX_VECTOR_LENGTH);
+
+ /* TODO: cache results in a static table */
+
+ for(i = 0; i < n; ++i)
+ elems[i] = LLVMConstInt(LLVMInt32Type(), 2*i, 0);
+
+ return LLVMConstVector(elems, n);
+}
+
+
+/**
+ * Interleave vector elements.
+ *
+ * Matches the PUNPCKLxx and PUNPCKHxx SSE instructions.
+ */
+LLVMValueRef
+lp_build_interleave2(LLVMBuilderRef builder,
+ struct lp_type type,
+ LLVMValueRef a,
+ LLVMValueRef b,
+ unsigned lo_hi)
+{
+ LLVMValueRef shuffle;
+
+ shuffle = lp_build_const_unpack_shuffle(type.length, lo_hi);
+
+ return LLVMBuildShuffleVector(builder, a, b, shuffle, "");
+}
+
+
+/**
+ * Double the bit width.
+ *
+ * This will only change the number of bits the values are represented, not the
+ * values themselves.
+ */
+void
+lp_build_unpack2(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef src,
+ LLVMValueRef *dst_lo,
+ LLVMValueRef *dst_hi)
+{
+ LLVMValueRef msb;
+ LLVMTypeRef dst_vec_type;
+
+ assert(!src_type.floating);
+ assert(!dst_type.floating);
+ assert(dst_type.width == src_type.width * 2);
+ assert(dst_type.length * 2 == src_type.length);
+
+ if(dst_type.sign && src_type.sign) {
+ /* Replicate the sign bit in the most significant bits */
+ msb = LLVMBuildAShr(builder, src, lp_build_int_const_scalar(src_type, src_type.width - 1), "");
+ }
+ else
+ /* Most significant bits always zero */
+ msb = lp_build_zero(src_type);
+
+ /* Interleave bits */
+ if(util_cpu_caps.little_endian) {
+ *dst_lo = lp_build_interleave2(builder, src_type, src, msb, 0);
+ *dst_hi = lp_build_interleave2(builder, src_type, src, msb, 1);
+ }
+ else {
+ *dst_lo = lp_build_interleave2(builder, src_type, msb, src, 0);
+ *dst_hi = lp_build_interleave2(builder, src_type, msb, src, 1);
+ }
+
+ /* Cast the result into the new type (twice as wide) */
+
+ dst_vec_type = lp_build_vec_type(dst_type);
+
+ *dst_lo = LLVMBuildBitCast(builder, *dst_lo, dst_vec_type, "");
+ *dst_hi = LLVMBuildBitCast(builder, *dst_hi, dst_vec_type, "");
+}
+
+
+/**
+ * Expand the bit width.
+ *
+ * This will only change the number of bits the values are represented, not the
+ * values themselves.
+ */
+void
+lp_build_unpack(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef src,
+ LLVMValueRef *dst, unsigned num_dsts)
+{
+ unsigned num_tmps;
+ unsigned i;
+
+ /* Register width must remain constant */
+ assert(src_type.width * src_type.length == dst_type.width * dst_type.length);
+
+ /* We must not loose or gain channels. Only precision */
+ assert(src_type.length == dst_type.length * num_dsts);
+
+ num_tmps = 1;
+ dst[0] = src;
+
+ while(src_type.width < dst_type.width) {
+ struct lp_type tmp_type = src_type;
+
+ tmp_type.width *= 2;
+ tmp_type.length /= 2;
+
+ for(i = num_tmps; i--; ) {
+ lp_build_unpack2(builder, src_type, tmp_type, dst[i], &dst[2*i + 0], &dst[2*i + 1]);
+ }
+
+ src_type = tmp_type;
+
+ num_tmps *= 2;
+ }
+
+ assert(num_tmps == num_dsts);
+}
+
+
+/**
+ * Non-interleaved pack.
+ *
+ * This will move values as
+ *
+ * lo = __ l0 __ l1 __ l2 __.. __ ln
+ * hi = __ h0 __ h1 __ h2 __.. __ hn
+ * res = l0 l1 l2 .. ln h0 h1 h2 .. hn
+ *
+ * This will only change the number of bits the values are represented, not the
+ * values themselves.
+ *
+ * It is assumed the values are already clamped into the destination type range.
+ * Values outside that range will produce undefined results. Use
+ * lp_build_packs2 instead.
+ */
+LLVMValueRef
+lp_build_pack2(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef lo,
+ LLVMValueRef hi)
+{
+ LLVMTypeRef src_vec_type = lp_build_vec_type(src_type);
+ LLVMTypeRef dst_vec_type = lp_build_vec_type(dst_type);
+ LLVMValueRef shuffle;
+ LLVMValueRef res;
+
+ dst_vec_type = lp_build_vec_type(dst_type);
+
+ assert(!src_type.floating);
+ assert(!dst_type.floating);
+ assert(src_type.width == dst_type.width * 2);
+ assert(src_type.length * 2 == dst_type.length);
+
+ if(util_cpu_caps.has_sse2 && src_type.width * src_type.length == 128) {
+ switch(src_type.width) {
+ case 32:
+ if(dst_type.sign) {
+ res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packssdw.128", src_vec_type, lo, hi);
+ }
+ else {
+ if (util_cpu_caps.has_sse4_1) {
+ /* PACKUSDW is the only instrinsic with a consistent signature */
+ return lp_build_intrinsic_binary(builder, "llvm.x86.sse41.packusdw", dst_vec_type, lo, hi);
+ }
+ else {
+ assert(0);
+ return LLVMGetUndef(dst_vec_type);
+ }
+ }
+ break;
+
+ case 16:
+ if(dst_type.sign)
+ res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packsswb.128", src_vec_type, lo, hi);
+ else
+ res = lp_build_intrinsic_binary(builder, "llvm.x86.sse2.packuswb.128", src_vec_type, lo, hi);
+ break;
+
+ default:
+ assert(0);
+ return LLVMGetUndef(dst_vec_type);
+ break;
+ }
+
+ res = LLVMBuildBitCast(builder, res, dst_vec_type, "");
+ return res;
+ }
+
+ lo = LLVMBuildBitCast(builder, lo, dst_vec_type, "");
+ hi = LLVMBuildBitCast(builder, hi, dst_vec_type, "");
+
+ shuffle = lp_build_const_pack_shuffle(dst_type.length);
+
+ res = LLVMBuildShuffleVector(builder, lo, hi, shuffle, "");
+
+ return res;
+}
+
+
+
+/**
+ * Non-interleaved pack and saturate.
+ *
+ * Same as lp_build_pack2 but will saturate values so that they fit into the
+ * destination type.
+ */
+LLVMValueRef
+lp_build_packs2(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef lo,
+ LLVMValueRef hi)
+{
+ boolean clamp;
+
+ assert(!src_type.floating);
+ assert(!dst_type.floating);
+ assert(src_type.sign == dst_type.sign);
+ assert(src_type.width == dst_type.width * 2);
+ assert(src_type.length * 2 == dst_type.length);
+
+ clamp = TRUE;
+
+ /* All X86 SSE non-interleaved pack instructions take signed inputs and
+ * saturate them, so no need to clamp for those cases. */
+ if(util_cpu_caps.has_sse2 &&
+ src_type.width * src_type.length == 128 &&
+ src_type.sign)
+ clamp = FALSE;
+
+ if(clamp) {
+ struct lp_build_context bld;
+ unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width;
+ LLVMValueRef dst_max = lp_build_int_const_scalar(src_type, ((unsigned long long)1 << dst_bits) - 1);
+ lp_build_context_init(&bld, builder, src_type);
+ lo = lp_build_min(&bld, lo, dst_max);
+ hi = lp_build_min(&bld, hi, dst_max);
+ /* FIXME: What about lower bound? */
+ }
+
+ return lp_build_pack2(builder, src_type, dst_type, lo, hi);
+}
+
+
+/**
+ * Truncate the bit width.
+ *
+ * TODO: Handle saturation consistently.
+ */
+LLVMValueRef
+lp_build_pack(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ boolean clamped,
+ const LLVMValueRef *src, unsigned num_srcs)
+{
+ LLVMValueRef (*pack2)(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef lo,
+ LLVMValueRef hi);
+ LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH];
+ unsigned i;
+
+
+ /* Register width must remain constant */
+ assert(src_type.width * src_type.length == dst_type.width * dst_type.length);
+
+ /* We must not loose or gain channels. Only precision */
+ assert(src_type.length * num_srcs == dst_type.length);
+
+ if(clamped)
+ pack2 = &lp_build_pack2;
+ else
+ pack2 = &lp_build_packs2;
+
+ for(i = 0; i < num_srcs; ++i)
+ tmp[i] = src[i];
+
+ while(src_type.width > dst_type.width) {
+ struct lp_type tmp_type = src_type;
+
+ tmp_type.width /= 2;
+ tmp_type.length *= 2;
+
+ /* Take in consideration the sign changes only in the last step */
+ if(tmp_type.width == dst_type.width)
+ tmp_type.sign = dst_type.sign;
+
+ num_srcs /= 2;
+
+ for(i = 0; i < num_srcs; ++i)
+ tmp[i] = pack2(builder, src_type, tmp_type, tmp[2*i + 0], tmp[2*i + 1]);
+
+ src_type = tmp_type;
+ }
+
+ assert(num_srcs == 1);
+
+ return tmp[0];
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_pack.h b/src/gallium/drivers/llvmpipe/lp_bld_pack.h
new file mode 100644
index 0000000000..fb2a34984a
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_pack.h
@@ -0,0 +1,95 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Helper functions for packing/unpacking conversions.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#ifndef LP_BLD_PACK_H
+#define LP_BLD_PACK_H
+
+
+#include <llvm-c/Core.h>
+
+
+struct lp_type;
+
+
+LLVMValueRef
+lp_build_interleave2(LLVMBuilderRef builder,
+ struct lp_type type,
+ LLVMValueRef a,
+ LLVMValueRef b,
+ unsigned lo_hi);
+
+
+void
+lp_build_unpack2(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef src,
+ LLVMValueRef *dst_lo,
+ LLVMValueRef *dst_hi);
+
+
+void
+lp_build_unpack(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef src,
+ LLVMValueRef *dst, unsigned num_dsts);
+
+
+LLVMValueRef
+lp_build_packs2(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef lo,
+ LLVMValueRef hi);
+
+
+LLVMValueRef
+lp_build_pack2(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ LLVMValueRef lo,
+ LLVMValueRef hi);
+
+
+LLVMValueRef
+lp_build_pack(LLVMBuilderRef builder,
+ struct lp_type src_type,
+ struct lp_type dst_type,
+ boolean clamped,
+ const LLVMValueRef *src, unsigned num_srcs);
+
+
+#endif /* !LP_BLD_PACK_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c
new file mode 100644
index 0000000000..9003e108c1
--- /dev/null
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c
@@ -0,0 +1,190 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Texture sampling -- common code.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "lp_bld_debug.h"
+#include "lp_bld_const.h"
+#include "lp_bld_arit.h"
+#include "lp_bld_type.h"
+#include "lp_bld_format.h"
+#include "lp_bld_sample.h"
+
+
+void
+lp_sampler_static_state(struct lp_sampler_static_state *state,
+ const struct pipe_texture *texture,
+ const struct pipe_sampler_state *sampler)
+{
+ memset(state, 0, sizeof *state);
+
+ if(!texture)
+ return;
+
+ if(!sampler)
+ return;
+
+ state->format = texture->format;
+ state->target = texture->target;
+ state->pot_width = util_is_pot(texture->width0);
+ state->pot_height = util_is_pot(texture->height0);
+ state->pot_depth = util_is_pot(texture->depth0);
+
+ state->wrap_s = sampler->wrap_s;
+ state->wrap_t = sampler->wrap_t;
+ state->wrap_r = sampler->wrap_r;
+ state->min_img_filter = sampler->min_img_filter;
+ state->min_mip_filter = sampler->min_mip_filter;
+ state->mag_img_filter = sampler->mag_img_filter;
+ state->compare_mode = sampler->compare_mode;
+ if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
+ state->compare_func = sampler->compare_func;
+ }
+ state->normalized_coords = sampler->normalized_coords;
+ state->prefilter = sampler->prefilter;
+}
+
+
+/**
+ * Gather elements from scatter positions in memory into a single vector.
+ *
+ * @param src_width src element width
+ * @param dst_width result element width (source will be expanded to fit)
+ * @param length length of the offsets,
+ * @param base_ptr base pointer, should be a i8 pointer type.
+ * @param offsets vector with offsets
+ */
+LLVMValueRef
+lp_build_gather(LLVMBuilderRef builder,
+ unsigned length,
+ unsigned src_width,
+ unsigned dst_width,
+ LLVMValueRef base_ptr,
+ LLVMValueRef offsets)
+{
+ LLVMTypeRef src_type = LLVMIntType(src_width);
+ LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0);
+ LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
+ LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length);
+ LLVMValueRef res;
+ unsigned i;
+
+ res = LLVMGetUndef(dst_vec_type);
+ for(i = 0; i < length; ++i) {
+ LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef elem_offset;
+ LLVMValueRef elem_ptr;
+ LLVMValueRef elem;
+
+ elem_offset = LLVMBuildExtractElement(builder, offsets, index, "");
+ elem_ptr = LLVMBuildGEP(builder, base_ptr, &elem_offset, 1, "");
+ elem_ptr = LLVMBuildBitCast(builder, elem_ptr, src_ptr_type, "");
+ elem = LLVMBuildLoad(builder, elem_ptr, "");
+
+ assert(src_width <= dst_width);
+ if(src_width > dst_width)
+ elem = LLVMBuildTrunc(builder, elem, dst_elem_type, "");
+ if(src_width < dst_width)
+ elem = LLVMBuildZExt(builder, elem, dst_elem_type, "");
+
+ res = LLVMBuildInsertElement(builder, res, elem, index, "");
+ }
+
+ return res;
+}
+
+
+/**
+ * Compute the offset of a pixel.
+ *
+ * x, y, y_stride are vectors
+ */
+LLVMValueRef
+lp_build_sample_offset(struct lp_build_context *bld,
+ const struct util_format_description *format_desc,
+ LLVMValueRef x,
+ LLVMValueRef y,
+ LLVMValueRef y_stride,
+ LLVMValueRef data_ptr)
+{
+ LLVMValueRef x_stride;
+ LLVMValueRef offset;
+
+ x_stride = lp_build_const_scalar(bld->type, format_desc->block.bits/8);
+
+ if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
+ LLVMValueRef x_lo, x_hi;
+ LLVMValueRef y_lo, y_hi;
+ LLVMValueRef x_stride_lo, x_stride_hi;
+ LLVMValueRef y_stride_lo, y_stride_hi;
+ LLVMValueRef x_offset_lo, x_offset_hi;
+ LLVMValueRef y_offset_lo, y_offset_hi;
+ LLVMValueRef offset_lo, offset_hi;
+
+ x_lo = LLVMBuildAnd(bld->builder, x, bld->one, "");
+ y_lo = LLVMBuildAnd(bld->builder, y, bld->one, "");
+
+ x_hi = LLVMBuildLShr(bld->builder, x, bld->one, "");
+ y_hi = LLVMBuildLShr(bld->builder, y, bld->one, "");
+
+ x_stride_lo = x_stride;
+ y_stride_lo = lp_build_const_scalar(bld->type, 2*format_desc->block.bits/8);
+
+ x_stride_hi = lp_build_const_scalar(bld->type, 4*format_desc->block.bits/8);
+ y_stride_hi = LLVMBuildShl(bld->builder, y_stride, bld->one, "");
+
+ x_offset_lo = lp_build_mul(bld, x_lo, x_stride_lo);
+ y_offset_lo = lp_build_mul(bld, y_lo, y_stride_lo);
+ offset_lo = lp_build_add(bld, x_offset_lo, y_offset_lo);
+
+ x_offset_hi = lp_build_mul(bld, x_hi, x_stride_hi);
+ y_offset_hi = lp_build_mul(bld, y_hi, y_stride_hi);
+ offset_hi = lp_build_add(bld, x_offset_hi, y_offset_hi);
+
+ offset = lp_build_add(bld, offset_hi, offset_lo);
+ }
+ else {
+ LLVMValueRef x_offset;
+ LLVMValueRef y_offset;
+
+ x_offset = lp_build_mul(bld, x, x_stride);
+ y_offset = lp_build_mul(bld, y, y_stride);
+
+ offset = lp_build_add(bld, x_offset, y_offset);
+ }
+
+ return offset;
+}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.h b/src/gallium/drivers/llvmpipe/lp_bld_sample.h
index 403d0e4836..8cb8210ca7 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.h
@@ -40,7 +40,9 @@
struct pipe_texture;
struct pipe_sampler_state;
+struct util_format_description;
struct lp_type;
+struct lp_build_context;
/**
@@ -119,6 +121,24 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
const struct pipe_sampler_state *sampler);
+LLVMValueRef
+lp_build_gather(LLVMBuilderRef builder,
+ unsigned length,
+ unsigned src_width,
+ unsigned dst_width,
+ LLVMValueRef base_ptr,
+ LLVMValueRef offsets);
+
+
+LLVMValueRef
+lp_build_sample_offset(struct lp_build_context *bld,
+ const struct util_format_description *format_desc,
+ LLVMValueRef x,
+ LLVMValueRef y,
+ LLVMValueRef y_stride,
+ LLVMValueRef data_ptr);
+
+
void
lp_build_sample_soa(LLVMBuilderRef builder,
const struct lp_sampler_static_state *static_state,
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
index 1a47ca32d2..5ee8d556a6 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
@@ -27,7 +27,7 @@
/**
* @file
- * Texture sampling.
+ * Texture sampling -- SoA.
*
* @author Jose Fonseca <jfonseca@vmware.com>
*/
@@ -35,54 +35,23 @@
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_debug.h"
+#include "util/u_debug_dump.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_format.h"
+#include "util/u_cpu_detect.h"
#include "lp_bld_debug.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_conv.h"
#include "lp_bld_arit.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
+#include "lp_bld_pack.h"
#include "lp_bld_format.h"
#include "lp_bld_sample.h"
-void
-lp_sampler_static_state(struct lp_sampler_static_state *state,
- const struct pipe_texture *texture,
- const struct pipe_sampler_state *sampler)
-{
- memset(state, 0, sizeof *state);
-
- if(!texture)
- return;
-
- if(!sampler)
- return;
-
- state->format = texture->format;
- state->target = texture->target;
- state->pot_width = util_is_pot(texture->width[0]);
- state->pot_height = util_is_pot(texture->height[0]);
- state->pot_depth = util_is_pot(texture->depth[0]);
-
- state->wrap_s = sampler->wrap_s;
- state->wrap_t = sampler->wrap_t;
- state->wrap_r = sampler->wrap_r;
- state->min_img_filter = sampler->min_img_filter;
- state->min_mip_filter = sampler->min_mip_filter;
- state->mag_img_filter = sampler->mag_img_filter;
- if(sampler->compare_mode) {
- state->compare_mode = sampler->compare_mode;
- state->compare_func = sampler->compare_func;
- }
- state->normalized_coords = sampler->normalized_coords;
- state->prefilter = sampler->prefilter;
-}
-
-
-
/**
* Keep all information for sampling code generation in a single place.
*/
@@ -111,66 +80,61 @@ struct lp_build_sample_context
static void
-lp_build_sample_texel(struct lp_build_sample_context *bld,
- LLVMValueRef x,
- LLVMValueRef y,
- LLVMValueRef y_stride,
- LLVMValueRef data_ptr,
- LLVMValueRef *texel)
+lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
+ LLVMValueRef x,
+ LLVMValueRef y,
+ LLVMValueRef y_stride,
+ LLVMValueRef data_ptr,
+ LLVMValueRef *texel)
{
- struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
- LLVMValueRef x_stride;
LLVMValueRef offset;
+ LLVMValueRef packed;
+
+ offset = lp_build_sample_offset(&bld->int_coord_bld,
+ bld->format_desc,
+ x, y, y_stride,
+ data_ptr);
+
+ assert(bld->format_desc->block.width == 1);
+ assert(bld->format_desc->block.height == 1);
+ assert(bld->format_desc->block.bits <= bld->texel_type.width);
+
+ packed = lp_build_gather(bld->builder,
+ bld->texel_type.length,
+ bld->format_desc->block.bits,
+ bld->texel_type.width,
+ data_ptr, offset);
+
+ lp_build_unpack_rgba_soa(bld->builder,
+ bld->format_desc,
+ bld->texel_type,
+ packed, texel);
+}
- x_stride = lp_build_const_scalar(bld->int_coord_type, bld->format_desc->block.bits/8);
-
- if(bld->format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
- LLVMValueRef x_lo, x_hi;
- LLVMValueRef y_lo, y_hi;
- LLVMValueRef x_stride_lo, x_stride_hi;
- LLVMValueRef y_stride_lo, y_stride_hi;
- LLVMValueRef x_offset_lo, x_offset_hi;
- LLVMValueRef y_offset_lo, y_offset_hi;
- LLVMValueRef offset_lo, offset_hi;
-
- x_lo = LLVMBuildAnd(bld->builder, x, int_coord_bld->one, "");
- y_lo = LLVMBuildAnd(bld->builder, y, int_coord_bld->one, "");
-
- x_hi = LLVMBuildLShr(bld->builder, x, int_coord_bld->one, "");
- y_hi = LLVMBuildLShr(bld->builder, y, int_coord_bld->one, "");
-
- x_stride_lo = x_stride;
- y_stride_lo = lp_build_const_scalar(bld->int_coord_type, 2*bld->format_desc->block.bits/8);
-
- x_stride_hi = lp_build_const_scalar(bld->int_coord_type, 4*bld->format_desc->block.bits/8);
- y_stride_hi = LLVMBuildShl(bld->builder, y_stride, int_coord_bld->one, "");
-
- x_offset_lo = lp_build_mul(int_coord_bld, x_lo, x_stride_lo);
- y_offset_lo = lp_build_mul(int_coord_bld, y_lo, y_stride_lo);
- offset_lo = lp_build_add(int_coord_bld, x_offset_lo, y_offset_lo);
-
- x_offset_hi = lp_build_mul(int_coord_bld, x_hi, x_stride_hi);
- y_offset_hi = lp_build_mul(int_coord_bld, y_hi, y_stride_hi);
- offset_hi = lp_build_add(int_coord_bld, x_offset_hi, y_offset_hi);
- offset = lp_build_add(int_coord_bld, offset_hi, offset_lo);
- }
- else {
- LLVMValueRef x_offset;
- LLVMValueRef y_offset;
+static LLVMValueRef
+lp_build_sample_packed(struct lp_build_sample_context *bld,
+ LLVMValueRef x,
+ LLVMValueRef y,
+ LLVMValueRef y_stride,
+ LLVMValueRef data_ptr)
+{
+ LLVMValueRef offset;
- x_offset = lp_build_mul(int_coord_bld, x, x_stride);
- y_offset = lp_build_mul(int_coord_bld, y, y_stride);
+ offset = lp_build_sample_offset(&bld->int_coord_bld,
+ bld->format_desc,
+ x, y, y_stride,
+ data_ptr);
- offset = lp_build_add(int_coord_bld, x_offset, y_offset);
- }
+ assert(bld->format_desc->block.width == 1);
+ assert(bld->format_desc->block.height == 1);
+ assert(bld->format_desc->block.bits <= bld->texel_type.width);
- lp_build_load_rgba_soa(bld->builder,
- bld->format_desc,
- bld->texel_type,
- data_ptr,
- offset,
- texel);
+ return lp_build_gather(bld->builder,
+ bld->texel_type.length,
+ bld->format_desc->block.bits,
+ bld->texel_type.width,
+ data_ptr, offset);
}
@@ -208,7 +172,8 @@ lp_build_sample_wrap(struct lp_build_sample_context *bld,
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
/* FIXME */
- _debug_printf("warning: failed to translate texture wrap mode %u\n", wrap_mode);
+ _debug_printf("warning: failed to translate texture wrap mode %s\n",
+ debug_dump_tex_wrap(wrap_mode, TRUE));
coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
coord = lp_build_min(int_coord_bld, coord, length_minus_one);
break;
@@ -240,7 +205,7 @@ lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s);
y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t);
- lp_build_sample_texel(bld, x, y, stride, data_ptr, texel);
+ lp_build_sample_texel_soa(bld, x, y, stride, data_ptr, texel);
}
@@ -286,10 +251,10 @@ lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s);
y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t);
- lp_build_sample_texel(bld, x0, y0, stride, data_ptr, neighbors[0][0]);
- lp_build_sample_texel(bld, x1, y0, stride, data_ptr, neighbors[0][1]);
- lp_build_sample_texel(bld, x0, y1, stride, data_ptr, neighbors[1][0]);
- lp_build_sample_texel(bld, x1, y1, stride, data_ptr, neighbors[1][1]);
+ lp_build_sample_texel_soa(bld, x0, y0, stride, data_ptr, neighbors[0][0]);
+ lp_build_sample_texel_soa(bld, x1, y0, stride, data_ptr, neighbors[0][1]);
+ lp_build_sample_texel_soa(bld, x0, y1, stride, data_ptr, neighbors[1][0]);
+ lp_build_sample_texel_soa(bld, x1, y1, stride, data_ptr, neighbors[1][1]);
/* TODO: Don't interpolate missing channels */
for(chan = 0; chan < 4; ++chan) {
@@ -304,6 +269,217 @@ lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
static void
+lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
+ struct lp_type dst_type,
+ LLVMValueRef packed,
+ LLVMValueRef *rgba)
+{
+ LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff);
+ unsigned chan;
+
+ /* Decode the input vector components */
+ for (chan = 0; chan < 4; ++chan) {
+ unsigned start = chan*8;
+ unsigned stop = start + 8;
+ LLVMValueRef input;
+
+ input = packed;
+
+ if(start)
+ input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), "");
+
+ if(stop < 32)
+ input = LLVMBuildAnd(builder, input, mask, "");
+
+ input = lp_build_unsigned_norm_to_float(builder, 8, dst_type, input);
+
+ rgba[chan] = input;
+ }
+}
+
+
+static void
+lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
+ LLVMValueRef s,
+ LLVMValueRef t,
+ LLVMValueRef width,
+ LLVMValueRef height,
+ LLVMValueRef stride,
+ LLVMValueRef data_ptr,
+ LLVMValueRef *texel)
+{
+ LLVMBuilderRef builder = bld->builder;
+ struct lp_build_context i32, h16, u8n;
+ LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
+ LLVMValueRef i32_c8, i32_c128, i32_c255;
+ LLVMValueRef s_ipart, s_fpart, s_fpart_lo, s_fpart_hi;
+ LLVMValueRef t_ipart, t_fpart, t_fpart_lo, t_fpart_hi;
+ LLVMValueRef x0, x1;
+ LLVMValueRef y0, y1;
+ LLVMValueRef neighbors[2][2];
+ LLVMValueRef neighbors_lo[2][2];
+ LLVMValueRef neighbors_hi[2][2];
+ LLVMValueRef packed, packed_lo, packed_hi;
+ LLVMValueRef unswizzled[4];
+
+ lp_build_context_init(&i32, builder, lp_type_int(32));
+ lp_build_context_init(&h16, builder, lp_type_ufixed(16));
+ lp_build_context_init(&u8n, builder, lp_type_unorm(8));
+
+ i32_vec_type = lp_build_vec_type(i32.type);
+ h16_vec_type = lp_build_vec_type(h16.type);
+ u8n_vec_type = lp_build_vec_type(u8n.type);
+
+ s = lp_build_mul_imm(&bld->coord_bld, s, 256);
+ t = lp_build_mul_imm(&bld->coord_bld, t, 256);
+
+ s = LLVMBuildFPToSI(builder, s, i32_vec_type, "");
+ t = LLVMBuildFPToSI(builder, t, i32_vec_type, "");
+
+ i32_c128 = lp_build_int_const_scalar(i32.type, -128);
+ s = LLVMBuildAdd(builder, s, i32_c128, "");
+ t = LLVMBuildAdd(builder, t, i32_c128, "");
+
+ i32_c8 = lp_build_int_const_scalar(i32.type, 8);
+ s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
+ t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
+
+ i32_c255 = lp_build_int_const_scalar(i32.type, 255);
+ s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
+ t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
+
+ x0 = s_ipart;
+ y0 = t_ipart;
+
+ x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s);
+ y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+
+ x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one);
+ y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one);
+
+ x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s);
+ y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+
+ /*
+ * Transform 4 x i32 in
+ *
+ * s_fpart = {s0, s1, s2, s3}
+ *
+ * into 8 x i16
+ *
+ * s_fpart = {00, s0, 00, s1, 00, s2, 00, s3}
+ *
+ * into two 8 x i16
+ *
+ * s_fpart_lo = {s0, s0, s0, s0, s1, s1, s1, s1}
+ * s_fpart_hi = {s2, s2, s2, s2, s3, s3, s3, s3}
+ *
+ * and likewise for t_fpart. There is no risk of loosing precision here
+ * since the fractional parts only use the lower 8bits.
+ */
+
+ s_fpart = LLVMBuildBitCast(builder, s_fpart, h16_vec_type, "");
+ t_fpart = LLVMBuildBitCast(builder, t_fpart, h16_vec_type, "");
+
+ {
+ LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH];
+ LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH];
+ LLVMValueRef shuffle_lo;
+ LLVMValueRef shuffle_hi;
+ unsigned i, j;
+
+ for(j = 0; j < h16.type.length; j += 4) {
+ unsigned subindex = util_cpu_caps.little_endian ? 0 : 1;
+ LLVMValueRef index;
+
+ index = LLVMConstInt(elem_type, j/2 + subindex, 0);
+ for(i = 0; i < 4; ++i)
+ shuffles_lo[j + i] = index;
+
+ index = LLVMConstInt(elem_type, h16.type.length/2 + j/2 + subindex, 0);
+ for(i = 0; i < 4; ++i)
+ shuffles_hi[j + i] = index;
+ }
+
+ shuffle_lo = LLVMConstVector(shuffles_lo, h16.type.length);
+ shuffle_hi = LLVMConstVector(shuffles_hi, h16.type.length);
+
+ s_fpart_lo = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_lo, "");
+ t_fpart_lo = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_lo, "");
+ s_fpart_hi = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_hi, "");
+ t_fpart_hi = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_hi, "");
+ }
+
+ /*
+ * Fetch the pixels as 4 x 32bit (rgba order might differ):
+ *
+ * rgba0 rgba1 rgba2 rgba3
+ *
+ * bit cast them into 16 x u8
+ *
+ * r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3
+ *
+ * unpack them into two 8 x i16:
+ *
+ * r0 g0 b0 a0 r1 g1 b1 a1
+ * r2 g2 b2 a2 r3 g3 b3 a3
+ *
+ * The higher 8 bits of the resulting elements will be zero.
+ */
+
+ neighbors[0][0] = lp_build_sample_packed(bld, x0, y0, stride, data_ptr);
+ neighbors[0][1] = lp_build_sample_packed(bld, x1, y0, stride, data_ptr);
+ neighbors[1][0] = lp_build_sample_packed(bld, x0, y1, stride, data_ptr);
+ neighbors[1][1] = lp_build_sample_packed(bld, x1, y1, stride, data_ptr);
+
+ neighbors[0][0] = LLVMBuildBitCast(builder, neighbors[0][0], u8n_vec_type, "");
+ neighbors[0][1] = LLVMBuildBitCast(builder, neighbors[0][1], u8n_vec_type, "");
+ neighbors[1][0] = LLVMBuildBitCast(builder, neighbors[1][0], u8n_vec_type, "");
+ neighbors[1][1] = LLVMBuildBitCast(builder, neighbors[1][1], u8n_vec_type, "");
+
+ lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][0], &neighbors_lo[0][0], &neighbors_hi[0][0]);
+ lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][1], &neighbors_lo[0][1], &neighbors_hi[0][1]);
+ lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][0], &neighbors_lo[1][0], &neighbors_hi[1][0]);
+ lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][1], &neighbors_lo[1][1], &neighbors_hi[1][1]);
+
+ /*
+ * Linear interpolate with 8.8 fixed point.
+ */
+
+ packed_lo = lp_build_lerp_2d(&h16,
+ s_fpart_lo, t_fpart_lo,
+ neighbors_lo[0][0],
+ neighbors_lo[0][1],
+ neighbors_lo[1][0],
+ neighbors_lo[1][1]);
+
+ packed_hi = lp_build_lerp_2d(&h16,
+ s_fpart_hi, t_fpart_hi,
+ neighbors_hi[0][0],
+ neighbors_hi[0][1],
+ neighbors_hi[1][0],
+ neighbors_hi[1][1]);
+
+ packed = lp_build_pack2(builder, h16.type, u8n.type, packed_lo, packed_hi);
+
+ /*
+ * Convert to SoA and swizzle.
+ */
+
+ packed = LLVMBuildBitCast(builder, packed, i32_vec_type, "");
+
+ lp_build_rgba8_to_f32_soa(bld->builder,
+ bld->texel_type,
+ packed, unswizzled);
+
+ lp_build_format_swizzle_soa(bld->format_desc,
+ bld->texel_type, unswizzled,
+ texel);
+}
+
+
+static void
lp_build_sample_compare(struct lp_build_sample_context *bld,
LLVMValueRef p,
LLVMValueRef *texel)
@@ -312,7 +488,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
LLVMValueRef res;
unsigned chan;
- if(!bld->static_state->compare_mode)
+ if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE)
return;
/* TODO: Compare before swizzling, to avoid redundant computations */
@@ -401,8 +577,10 @@ lp_build_sample_soa(LLVMBuilderRef builder,
lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel);
break;
case PIPE_TEX_FILTER_LINEAR:
- case PIPE_TEX_FILTER_ANISO:
- lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel);
+ if(lp_format_is_rgba8(bld.format_desc))
+ lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel);
+ else
+ lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel);
break;
default:
assert(0);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h b/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h
index 1f6da80448..b9472127a6 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_swizzle.h
@@ -40,7 +40,7 @@
#include <llvm-c/Core.h>
-struct lp_type type;
+struct lp_type;
struct lp_build_context;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
index 83ac25bb20..fb1eda4423 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
@@ -64,7 +64,7 @@
for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)
#define IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
- ((INST)->FullDstRegisters[0].DstRegister.WriteMask & (1 << (CHAN)))
+ ((INST)->Dst[0].Register.WriteMask & (1 << (CHAN)))
#define IF_IS_DST0_CHANNEL_ENABLED( INST, CHAN )\
if (IS_DST0_CHANNEL_ENABLED( INST, CHAN ))
@@ -157,19 +157,19 @@ emit_fetch(
unsigned index,
const unsigned chan_index )
{
- const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[index];
- unsigned swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index );
+ const struct tgsi_full_src_register *reg = &inst->Src[index];
+ unsigned swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index );
LLVMValueRef res;
switch (swizzle) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
- switch (reg->SrcRegister.File) {
+ switch (reg->Register.File) {
case TGSI_FILE_CONSTANT: {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), reg->SrcRegister.Index*4 + swizzle, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), reg->Register.Index*4 + swizzle, 0);
LLVMValueRef scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr, &index, 1, "");
LLVMValueRef scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
res = lp_build_broadcast_scalar(&bld->base, scalar);
@@ -177,17 +177,17 @@ emit_fetch(
}
case TGSI_FILE_IMMEDIATE:
- res = bld->immediates[reg->SrcRegister.Index][swizzle];
+ res = bld->immediates[reg->Register.Index][swizzle];
assert(res);
break;
case TGSI_FILE_INPUT:
- res = bld->inputs[reg->SrcRegister.Index][swizzle];
+ res = bld->inputs[reg->Register.Index][swizzle];
assert(res);
break;
case TGSI_FILE_TEMPORARY:
- res = bld->temps[reg->SrcRegister.Index][swizzle];
+ res = bld->temps[reg->Register.Index][swizzle];
if(!res)
return bld->base.undef;
break;
@@ -198,14 +198,6 @@ emit_fetch(
}
break;
- case TGSI_EXTSWIZZLE_ZERO:
- res = bld->base.zero;
- break;
-
- case TGSI_EXTSWIZZLE_ONE:
- res = bld->base.one;
- break;
-
default:
assert( 0 );
return bld->base.undef;
@@ -275,7 +267,7 @@ emit_store(
unsigned chan_index,
LLVMValueRef value)
{
- const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[index];
+ const struct tgsi_full_dst_register *reg = &inst->Dst[index];
switch( inst->Instruction.Saturate ) {
case TGSI_SAT_NONE:
@@ -295,13 +287,13 @@ emit_store(
assert(0);
}
- switch( reg->DstRegister.File ) {
+ switch( reg->Register.File ) {
case TGSI_FILE_OUTPUT:
- bld->outputs[reg->DstRegister.Index][chan_index] = value;
+ bld->outputs[reg->Register.Index][chan_index] = value;
break;
case TGSI_FILE_TEMPORARY:
- bld->temps[reg->DstRegister.Index][chan_index] = value;
+ bld->temps[reg->Register.Index][chan_index] = value;
break;
case TGSI_FILE_ADDRESS:
@@ -327,14 +319,14 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
boolean projected,
LLVMValueRef *texel)
{
- const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ const uint unit = inst->Src[1].Register.Index;
LLVMValueRef lodbias;
- LLVMValueRef oow;
+ LLVMValueRef oow = NULL;
LLVMValueRef coords[3];
unsigned num_coords;
unsigned i;
- switch (inst->InstructionExtTexture.Texture) {
+ switch (inst->Texture.Texture) {
case TGSI_TEXTURE_1D:
num_coords = 1;
break;
@@ -369,6 +361,9 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
if (projected)
coords[i] = lp_build_mul(&bld->base, coords[i], oow);
}
+ for (i = num_coords; i < 3; i++) {
+ coords[i] = bld->base.undef;
+ }
bld->sampler->emit_fetch_texel(bld->sampler,
bld->base.builder,
@@ -383,7 +378,7 @@ emit_kil(
struct lp_build_tgsi_soa_context *bld,
const struct tgsi_full_instruction *inst )
{
- const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[0];
+ const struct tgsi_full_src_register *reg = &inst->Src[0];
LLVMValueRef terms[NUM_CHANNELS];
LLVMValueRef mask;
unsigned chan_index;
@@ -394,12 +389,7 @@ emit_kil(
unsigned swizzle;
/* Unswizzle channel */
- swizzle = tgsi_util_get_full_src_register_extswizzle( reg, chan_index );
-
- /* Note that we test if the value is less than zero, so 1.0 and 0.0 need
- * not to be tested. */
- if(swizzle == TGSI_EXTSWIZZLE_ZERO || swizzle == TGSI_EXTSWIZZLE_ONE)
- continue;
+ swizzle = tgsi_util_get_full_src_register_swizzle( reg, chan_index );
/* Check if the component has not been already tested. */
assert(swizzle < NUM_CHANNELS);
@@ -436,15 +426,15 @@ indirect_temp_reference(const struct tgsi_full_instruction *inst)
{
uint i;
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i];
- if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY &&
- reg->SrcRegister.Indirect)
+ const struct tgsi_full_src_register *reg = &inst->Src[i];
+ if (reg->Register.File == TGSI_FILE_TEMPORARY &&
+ reg->Register.Indirect)
return TRUE;
}
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
- const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i];
- if (reg->DstRegister.File == TGSI_FILE_TEMPORARY &&
- reg->DstRegister.Indirect)
+ const struct tgsi_full_dst_register *reg = &inst->Dst[i];
+ if (reg->Register.File == TGSI_FILE_TEMPORARY &&
+ reg->Register.Indirect)
return TRUE;
}
return FALSE;
@@ -459,7 +449,12 @@ emit_instruction(
{
unsigned chan_index;
LLVMValueRef src0, src1, src2;
- LLVMValueRef tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ LLVMValueRef tmp0, tmp1, tmp2;
+ LLVMValueRef tmp3 = NULL;
+ LLVMValueRef tmp4 = NULL;
+ LLVMValueRef tmp5 = NULL;
+ LLVMValueRef tmp6 = NULL;
+ LLVMValueRef tmp7 = NULL;
LLVMValueRef res;
LLVMValueRef dst0[NUM_CHANNELS];
@@ -488,7 +483,6 @@ emit_instruction(
#endif
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
FOR_EACH_DST0_ENABLED_CHANNEL( inst, chan_index ) {
dst0[chan_index] = emit_fetch( bld, inst, 0, chan_index );
}
@@ -574,9 +568,9 @@ emit_instruction(
if (IS_DST0_CHANNEL_ENABLED( inst, CHAN_X ) ||
IS_DST0_CHANNEL_ENABLED( inst, CHAN_Y ) ||
IS_DST0_CHANNEL_ENABLED( inst, CHAN_Z )) {
- LLVMValueRef *p_floor_log2;
- LLVMValueRef *p_exp;
- LLVMValueRef *p_log2;
+ LLVMValueRef *p_floor_log2 = NULL;
+ LLVMValueRef *p_exp = NULL;
+ LLVMValueRef *p_log2 = NULL;
src0 = emit_fetch( bld, inst, 0, CHAN_X );
src0 = lp_build_abs( &bld->base, src0 );
@@ -1324,7 +1318,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
/* deprecated? */
assert(0);
return 0;
@@ -1386,15 +1380,6 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_NOISE1:
- case TGSI_OPCODE_NOISE2:
- case TGSI_OPCODE_NOISE3:
- case TGSI_OPCODE_NOISE4:
- FOR_EACH_DST0_ENABLED_CHANNEL( inst, chan_index ) {
- dst0[chan_index] = bld->base.zero;
- }
- break;
-
case TGSI_OPCODE_NOP:
break;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.c b/src/gallium/drivers/llvmpipe/lp_bld_type.c
index e8cf7256c0..8270cd057f 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_type.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_type.c
@@ -161,7 +161,7 @@ lp_build_int_vec_type(struct lp_type type)
* Build int32[4] vector type
*/
LLVMTypeRef
-lp_build_int32_vec4_type()
+lp_build_int32_vec4_type(void)
{
struct lp_type t;
LLVMTypeRef type;
@@ -181,12 +181,31 @@ lp_build_int32_vec4_type()
struct lp_type
lp_int_type(struct lp_type type)
{
- struct lp_type int_type;
+ struct lp_type res_type;
- memset(&int_type, 0, sizeof int_type);
- int_type.width = type.width;
- int_type.length = type.length;
- return int_type;
+ memset(&res_type, 0, sizeof res_type);
+ res_type.width = type.width;
+ res_type.length = type.length;
+
+ return res_type;
+}
+
+
+/**
+ * Return the type with twice the bit width (hence half the number of elements).
+ */
+struct lp_type
+lp_wider_type(struct lp_type type)
+{
+ struct lp_type res_type;
+
+ memcpy(&res_type, &type, sizeof res_type);
+ res_type.width *= 2;
+ res_type.length /= 2;
+
+ assert(res_type.length);
+
+ return res_type;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_type.h b/src/gallium/drivers/llvmpipe/lp_bld_type.h
index 118fb33908..b7d8aed396 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_type.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_type.h
@@ -43,13 +43,18 @@
/**
+ * Native SIMD register width.
+ *
+ * 128 for all architectures we care about.
+ */
+#define LP_NATIVE_VECTOR_WIDTH 128
+
+/**
* Several functions can only cope with vectors of length up to this value.
* You may need to increase that value if you want to represent bigger vectors.
*/
#define LP_MAX_VECTOR_LENGTH 16
-#define LP_MAX_TYPE_WIDTH 64
-
/**
* The LLVM type system can't conveniently express all the things we care about
@@ -134,6 +139,91 @@ struct lp_build_context
};
+static INLINE struct lp_type
+lp_type_float(unsigned width)
+{
+ struct lp_type res_type;
+
+ memset(&res_type, 0, sizeof res_type);
+ res_type.floating = TRUE;
+ res_type.sign = TRUE;
+ res_type.width = width;
+ res_type.length = LP_NATIVE_VECTOR_WIDTH / width;
+
+ return res_type;
+}
+
+
+static INLINE struct lp_type
+lp_type_int(unsigned width)
+{
+ struct lp_type res_type;
+
+ memset(&res_type, 0, sizeof res_type);
+ res_type.sign = TRUE;
+ res_type.width = width;
+ res_type.length = LP_NATIVE_VECTOR_WIDTH / width;
+
+ return res_type;
+}
+
+
+static INLINE struct lp_type
+lp_type_uint(unsigned width)
+{
+ struct lp_type res_type;
+
+ memset(&res_type, 0, sizeof res_type);
+ res_type.width = width;
+ res_type.length = LP_NATIVE_VECTOR_WIDTH / width;
+
+ return res_type;
+}
+
+
+static INLINE struct lp_type
+lp_type_unorm(unsigned width)
+{
+ struct lp_type res_type;
+
+ memset(&res_type, 0, sizeof res_type);
+ res_type.norm = TRUE;
+ res_type.width = width;
+ res_type.length = LP_NATIVE_VECTOR_WIDTH / width;
+
+ return res_type;
+}
+
+
+static INLINE struct lp_type
+lp_type_fixed(unsigned width)
+{
+ struct lp_type res_type;
+
+ memset(&res_type, 0, sizeof res_type);
+ res_type.sign = TRUE;
+ res_type.fixed = TRUE;
+ res_type.width = width;
+ res_type.length = LP_NATIVE_VECTOR_WIDTH / width;
+
+ return res_type;
+}
+
+
+static INLINE struct lp_type
+lp_type_ufixed(unsigned width)
+{
+ struct lp_type res_type;
+
+ memset(&res_type, 0, sizeof res_type);
+ res_type.fixed = TRUE;
+ res_type.width = width;
+ res_type.length = LP_NATIVE_VECTOR_WIDTH / width;
+
+ return res_type;
+}
+
+
LLVMTypeRef
lp_build_elem_type(struct lp_type type);
@@ -170,6 +260,10 @@ struct lp_type
lp_int_type(struct lp_type type);
+struct lp_type
+lp_wider_type(struct lp_type type);
+
+
void
lp_build_context_init(struct lp_build_context *bld,
LLVMBuilderRef builder,
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 696a9d5f6a..8d965175f8 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -31,6 +31,7 @@
*/
#include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -68,6 +69,10 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
pipe_texture_reference(&llvmpipe->texture[i], NULL);
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL);
+ }
+
for (i = 0; i < Elements(llvmpipe->constants); i++) {
if (llvmpipe->constants[i].buffer) {
pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL);
@@ -117,7 +122,8 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
- llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states;
+ llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states;
+ llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states;
llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
@@ -142,7 +148,8 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
- llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures;
+ llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures;
+ llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures;
llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
@@ -151,8 +158,6 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
- llvmpipe->pipe.set_edgeflags = llvmpipe_set_edgeflags;
-
llvmpipe->pipe.clear = llvmpipe_clear;
llvmpipe->pipe.flush = llvmpipe_flush;
@@ -170,8 +175,7 @@ llvmpipe_create( struct pipe_screen *screen )
if (!llvmpipe->draw)
goto fail;
- /* FIXME: vertex sampler state
- */
+ /* FIXME: devise alternative to draw_texture_samplers */
if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
llvmpipe->no_rast = TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 194692045d..1ede6a6a72 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -53,6 +53,7 @@ struct llvmpipe_context {
/** Constant state objects */
const struct pipe_blend_state *blend;
const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
const struct pipe_depth_stencil_alpha_state *depth_stencil;
const struct pipe_rasterizer_state *rasterizer;
struct lp_fragment_shader *fs;
@@ -66,12 +67,15 @@ struct llvmpipe_context {
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned num_samplers;
unsigned num_textures;
+ unsigned num_vertex_samplers;
+ unsigned num_vertex_textures;
unsigned num_vertex_elements;
unsigned num_vertex_buffers;
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index 91fcbc01c6..3989cce744 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -45,11 +45,11 @@
-boolean
+void
llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count);
}
@@ -58,7 +58,7 @@ llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
*/
-boolean
+void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -99,7 +99,7 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
draw_arrays(draw, mode, start, count);
/*
- * unmap vertex/index buffers - will cause draw module to flush
+ * unmap vertex/index buffers
*/
for (i = 0; i < lp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
@@ -108,26 +108,24 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- return TRUE;
+ /*
+ * TODO: Flush only when a user vertex/index buffer is present
+ * (or even better, modify draw module to do this
+ * internally when this condition is seen?)
+ */
+ draw_flush(draw);
}
-boolean
+void
llvmpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- return llvmpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
+ llvmpipe_draw_range_elements( pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ mode, start, count );
}
-
-void
-llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct llvmpipe_context *lp = llvmpipe_context(pipe);
- draw_set_edgeflags(lp->draw, edgeflags);
-}
diff --git a/src/gallium/drivers/llvmpipe/lp_fence.c b/src/gallium/drivers/llvmpipe/lp_fence.c
index 14fbea6d99..97c46087da 100644
--- a/src/gallium/drivers/llvmpipe/lp_fence.c
+++ b/src/gallium/drivers/llvmpipe/lp_fence.c
@@ -64,7 +64,7 @@ llvmpipe_fence_reference(struct pipe_screen *screen,
struct lp_fence *old = (struct lp_fence *) *ptr;
struct lp_fence *f = (struct lp_fence *) fence;
- if (pipe_reference((struct pipe_reference**)ptr, &f->reference)) {
+ if (pipe_reference(&old->reference, &f->reference)) {
lp_fence_destroy(old);
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index fb6ec9bb37..4ef0783f3e 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -39,6 +39,7 @@
#include "util/u_cpu_detect.h"
#include "lp_screen.h"
#include "lp_bld_intr.h"
+#include "lp_bld_misc.h"
#include "lp_jit.h"
@@ -78,25 +79,22 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
/* struct lp_jit_context */
{
- LLVMTypeRef elem_types[5];
+ LLVMTypeRef elem_types[4];
LLVMTypeRef context_type;
elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */
- elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
- elem_types[2] = LLVMFloatType(); /* alpha_ref_value */
- elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */
- elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
+ elem_types[1] = LLVMFloatType(); /* alpha_ref_value */
+ elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */
+ elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants,
screen->target, context_type, 0);
- LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, dummy,
- screen->target, context_type, 1);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value,
- screen->target, context_type, 2);
+ screen->target, context_type, 1);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
- screen->target, context_type, 3);
+ screen->target, context_type, 2);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures,
screen->target, context_type,
LP_JIT_CONTEXT_TEXTURES_INDEX);
@@ -135,13 +133,12 @@ lp_jit_screen_init(struct llvmpipe_screen *screen)
#if 0
/* For simulating less capable machines */
util_cpu_caps.has_sse3 = 0;
+ util_cpu_caps.has_ssse3 = 0;
util_cpu_caps.has_sse4_1 = 0;
#endif
-#ifdef LLVM_NATIVE_ARCH
LLVMLinkInJIT();
LLVMInitializeNativeTarget();
-#endif
screen->module = LLVMModuleCreateWithName("llvmpipe");
@@ -150,7 +147,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen)
if (LLVMCreateJITCompiler(&screen->engine, screen->provider, 1, &error)) {
_debug_printf("%s\n", error);
LLVMDisposeMessage(error);
- abort();
+ assert(0);
}
screen->target = LLVMGetExecutionEngineTargetData(screen->engine);
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index e8fb7d990f..1a6e939aa2 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -41,7 +41,6 @@
#include "pipe/p_state.h"
-struct tgsi_sampler;
struct llvmpipe_screen;
@@ -78,8 +77,6 @@ struct lp_jit_context
{
const float *constants;
- void *dummy; /* remove me */
-
float alpha_ref_value;
/* FIXME: store (also?) in floats */
@@ -92,16 +89,13 @@ struct lp_jit_context
#define lp_jit_context_constants(_builder, _ptr) \
lp_build_struct_get(_builder, _ptr, 0, "constants")
-#define lp_jit_context_samplers(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "samplers")
-
#define lp_jit_context_alpha_ref_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value")
+ lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value")
#define lp_jit_context_blend_color(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 3, "blend_color")
+ lp_build_struct_get(_builder, _ptr, 2, "blend_color")
-#define LP_JIT_CONTEXT_TEXTURES_INDEX 4
+#define LP_JIT_CONTEXT_TEXTURES_INDEX 3
#define lp_jit_context_textures(_builder, _ptr) \
lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures")
@@ -124,7 +118,6 @@ typedef void
const int32_t *step3);
-
void
lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index 6772ff332b..6535e69308 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -230,7 +230,7 @@ void lp_rast_load_color( struct lp_rasterizer *rast,
assert(w <= TILE_SIZE);
assert(h <= TILE_SIZE);
- lp_tile_read_4ub(rast->cbuf_transfer->format,
+ lp_tile_read_4ub(rast->cbuf_transfer->texture->format,
rast->tasks[thread_index].tile.color,
rast->cbuf_map,
rast->cbuf_transfer->stride,
@@ -394,7 +394,7 @@ static void lp_rast_store_color( struct lp_rasterizer *rast,
LP_DBG(DEBUG_RAST, "%s [%u] %d,%d %dx%d\n", __FUNCTION__,
thread_index, x, y, w, h);
- lp_tile_write_4ub(rast->cbuf_transfer->format,
+ lp_tile_write_4ub(rast->cbuf_transfer->texture->format,
rast->tasks[thread_index].tile.color,
rast->cbuf_map,
rast->cbuf_transfer->stride,
@@ -437,7 +437,7 @@ static void lp_rast_store_zstencil( struct lp_rasterizer *rast,
LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h);
- assert(rast->zsbuf_transfer->format == PIPE_FORMAT_Z32_UNORM);
+ assert(rast->zsbuf_transfer->texture->format == PIPE_FORMAT_Z32_UNORM);
lp_tile_write_z32(rast->tasks[thread_index].tile.depth,
rast->zsbuf_map,
rast->zsbuf_transfer->stride,
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 017496ea5f..a28f6935b6 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -27,6 +27,7 @@
#include "util/u_memory.h"
+#include "util/u_format.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
@@ -77,7 +78,9 @@ llvmpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return PIPE_MAX_SAMPLERS;
+ return PIPE_MAX_VERTEX_SAMPLERS;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
@@ -150,17 +153,17 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct llvmpipe_winsys *winsys = screen->winsys;
+ const struct util_format_description *format_desc;
+
+ format_desc = util_format_description(format);
+ if(!format_desc)
+ return FALSE;
assert(target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
- if(format == PIPE_FORMAT_Z16_UNORM)
- return FALSE;
- if(format == PIPE_FORMAT_S8_UNORM)
- return FALSE;
-
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
@@ -171,8 +174,51 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
break;
}
- if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET)
- return winsys->is_displaytarget_format_supported(winsys, format);
+ if(tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
+ if(format_desc->block.width != 1 ||
+ format_desc->block.height != 1)
+ return FALSE;
+
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ return FALSE;
+
+ if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
+ format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB)
+ return FALSE;
+ }
+
+ if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if(!winsys->is_displaytarget_format_supported(winsys, format))
+ return FALSE;
+ }
+
+ if(tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ return FALSE;
+
+ /* FIXME: Temporary restriction. See lp_state_fs.c. */
+ if(format_desc->block.bits != 32)
+ return FALSE;
+ }
+
+ /* FIXME: Temporary restrictions. See lp_bld_sample_soa.c */
+ if(tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) {
+ if(format_desc->block.width != 1 ||
+ format_desc->block.height != 1)
+ return FALSE;
+
+ if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
+ format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY)
+ return FALSE;
+
+ if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB &&
+ format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
+ format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ return FALSE;
+ }
return TRUE;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 1eb944a0de..5cdcf4ecc9 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -451,8 +451,8 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
struct lp_jit_texture *jit_tex;
jit_tex = &setup->fs.current.jit_context.textures[i];
- jit_tex->width = tex->width[0];
- jit_tex->height = tex->height[0];
+ jit_tex->width = tex->width0;
+ jit_tex->height = tex->height0;
jit_tex->stride = lp_tex->stride[0];
if(!lp_tex->dt)
jit_tex->data = lp_tex->data;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index e15b987767..fe34903cf3 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -241,9 +241,6 @@ static inline int subpixel_snap( float a )
}
-#define MIN3(a,b,c) MIN2(MIN2(a,b),c)
-#define MAX3(a,b,c) MAX2(MAX2(a,b),c)
-
/**
* Do basic setup for triangle rasterization and determine which
* framebuffer tiles are touched. Put the triangle in the scene's
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 6017dc553a..25d1353674 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -57,7 +57,6 @@
#define LP_NEW_BLEND_COLOR 0x8000
-struct tgsi_sampler;
struct vertex_info;
struct pipe_context;
struct llvmpipe_context;
@@ -127,6 +126,10 @@ void *
llvmpipe_create_sampler_state(struct pipe_context *,
const struct pipe_sampler_state *);
void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void
+llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
void *
@@ -173,6 +176,11 @@ void llvmpipe_set_sampler_textures( struct pipe_context *,
unsigned num,
struct pipe_texture ** );
+void
+llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
+
void llvmpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
@@ -189,14 +197,14 @@ void llvmpipe_update_fs(struct llvmpipe_context *lp);
void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
-boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count);
-boolean llvmpipe_draw_elements(struct pipe_context *pipe,
+void llvmpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count);
-boolean
+void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -205,10 +213,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
-llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
-
-
-void
llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
void
diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c
index 48afe5f524..a10c5918df 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c
@@ -34,6 +34,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_debug_dump.h"
+#include "draw/draw_context.h"
#include "lp_screen.h"
#include "lp_context.h"
#include "lp_state.h"
@@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ if (llvmpipe->blend == blend)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
llvmpipe->blend = blend;
llvmpipe->dirty |= LP_NEW_BLEND;
@@ -74,6 +80,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe,
if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
return;
+ if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
llvmpipe->dirty |= LP_NEW_BLEND_COLOR;
@@ -98,7 +109,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+ if (llvmpipe->depth_stencil == depth_stencil)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ llvmpipe->depth_stencil = depth_stencil;
llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index cc7b09fd4d..78d046985b 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -50,7 +50,7 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe)
{
const struct lp_fragment_shader *lpfs = llvmpipe->fs;
struct vertex_info *vinfo = &llvmpipe->vertex_info;
- const uint num = draw_num_vs_outputs(llvmpipe->draw);
+ const uint num = draw_num_shader_outputs(llvmpipe->draw);
uint i;
/* Tell setup to tell the draw module to simply emit the whole
@@ -123,9 +123,9 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe)
/* Search for each input in current vs output:
*/
inputs[i].src_index =
- draw_find_vs_output(llvmpipe->draw,
- lpfs->info.input_semantic_name[i],
- lpfs->info.input_semantic_index[i]);
+ draw_find_shader_output(llvmpipe->draw,
+ lpfs->info.input_semantic_name[i],
+ lpfs->info.input_semantic_index[i]);
}
lp_setup_set_fs_inputs(llvmpipe->setup,
@@ -170,26 +170,6 @@ compute_cliprect(struct llvmpipe_context *lp)
}
-#if 0
-static void
-update_culling(struct llvmpipe_context *lp)
-{
- struct lp_setup_context *setup = lp->setup;
-
- if (lp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
- lp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL &&
- lp->rasterizer->fill_ccw == PIPE_POLYGON_MODE_FILL) {
- /* we'll do culling */
- setup->winding = lp->rasterizer->cull_mode;
- }
- else {
- /* 'draw' will do culling */
- setup->winding = PIPE_WINDING_NONE;
- }
-}
-#endif
-
-
/* Hopefully this will remain quite simple, otherwise need to pull in
* something like the state tracker mechanism.
*/
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 3ad58415e3..3a669ba859 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -149,6 +149,20 @@ generate_depth(LLVMBuilderRef builder,
format_desc = util_format_description(key->zsbuf_format);
assert(format_desc);
+ /*
+ * Depths are expected to be between 0 and 1, even if they are stored in
+ * floats. Setting these bits here will ensure that the lp_build_conv() call
+ * below won't try to unnecessarily clamp the incoming values.
+ */
+ if(src_type.floating) {
+ src_type.sign = FALSE;
+ src_type.norm = TRUE;
+ }
+ else {
+ assert(!src_type.sign);
+ assert(src_type.norm);
+ }
+
/* Pick the depth type. */
dst_type = lp_depth_type(format_desc, src_type.width*src_type.length);
@@ -156,14 +170,11 @@ generate_depth(LLVMBuilderRef builder,
assert(dst_type.width == src_type.width);
assert(dst_type.length == src_type.length);
-#if 1
- src = lp_build_clamped_float_to_unsigned_norm(builder,
- src_type,
- dst_type.width,
- src);
-#else
lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1);
-#endif
+
+ dst_ptr = LLVMBuildBitCast(builder,
+ dst_ptr,
+ LLVMPointerType(lp_build_vec_type(dst_type), 0), "");
lp_build_depth_test(builder,
&key->depth,
@@ -505,6 +516,7 @@ generate_fragment(struct llvmpipe_context *lp,
if (LP_DEBUG & DEBUG_JIT) {
tgsi_dump(shader->base.tokens, 0);
if(key->depth.enabled) {
+ debug_printf("depth.format = %s\n", pf_name(key->zsbuf_format));
debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
debug_printf("depth.writemask = %u\n", key->depth.writemask);
}
@@ -517,13 +529,40 @@ generate_fragment(struct llvmpipe_context *lp,
}
else if(key->blend.blend_enable) {
debug_printf("blend.rgb_func = %s\n", debug_dump_blend_func (key->blend.rgb_func, TRUE));
- debug_printf("blend.rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE));
- debug_printf("blend.rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE));
- debug_printf("blend.alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE));
- debug_printf("blend.alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE));
- debug_printf("blend.alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE));
+ debug_printf("rgb_src_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_src_factor, TRUE));
+ debug_printf("rgb_dst_factor = %s\n", debug_dump_blend_factor(key->blend.rgb_dst_factor, TRUE));
+ debug_printf("alpha_func = %s\n", debug_dump_blend_func (key->blend.alpha_func, TRUE));
+ debug_printf("alpha_src_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_src_factor, TRUE));
+ debug_printf("alpha_dst_factor = %s\n", debug_dump_blend_factor(key->blend.alpha_dst_factor, TRUE));
}
debug_printf("blend.colormask = 0x%x\n", key->blend.colormask);
+ for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) {
+ if(key->sampler[i].format) {
+ debug_printf("sampler[%u] = \n", i);
+ debug_printf(" .format = %s\n",
+ pf_name(key->sampler[i].format));
+ debug_printf(" .target = %s\n",
+ debug_dump_tex_target(key->sampler[i].target, TRUE));
+ debug_printf(" .pot = %u %u %u\n",
+ key->sampler[i].pot_width,
+ key->sampler[i].pot_height,
+ key->sampler[i].pot_depth);
+ debug_printf(" .wrap = %s %s %s\n",
+ debug_dump_tex_wrap(key->sampler[i].wrap_s, TRUE),
+ debug_dump_tex_wrap(key->sampler[i].wrap_t, TRUE),
+ debug_dump_tex_wrap(key->sampler[i].wrap_r, TRUE));
+ debug_printf(" .min_img_filter = %s\n",
+ debug_dump_tex_filter(key->sampler[i].min_img_filter, TRUE));
+ debug_printf(" .min_mip_filter = %s\n",
+ debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE));
+ debug_printf(" .mag_img_filter = %s\n",
+ debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE));
+ if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE)
+ debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE));
+ debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords);
+ debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter);
+ }
+ }
}
variant = CALLOC_STRUCT(lp_fragment_shader_variant);
@@ -702,10 +741,12 @@ generate_fragment(struct llvmpipe_context *lp,
* Translate the LLVM IR into machine code.
*/
+#ifdef DEBUG
if(LLVMVerifyFunction(variant->function, LLVMPrintMessageAction)) {
LLVMDumpValue(variant->function);
- abort();
+ assert(0);
}
+#endif
LLVMRunFunctionPassManager(screen->pass, variant->function);
@@ -751,7 +792,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- llvmpipe->fs = (struct lp_fragment_shader *) fs;
+ if (llvmpipe->fs == fs)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ llvmpipe->fs = fs;
llvmpipe->dirty |= LP_NEW_FS;
}
@@ -766,6 +812,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
struct lp_fragment_shader_variant *variant;
assert(fs != llvmpipe->fs);
+ (void) llvmpipe;
variant = shader->variants;
while(variant) {
@@ -804,14 +851,14 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
if(llvmpipe->constants[shader].buffer == buffer)
return;
- if(shader == PIPE_SHADER_VERTEX)
- draw_flush(llvmpipe->draw);
+ draw_flush(llvmpipe->draw);
/* note: reference counting */
pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer);
if(shader == PIPE_SHADER_VERTEX) {
- draw_set_mapped_constant_buffer(llvmpipe->draw, data, size);
+ draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX,
+ data, size);
}
llvmpipe->dirty |= LP_NEW_CONSTANTS;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index 282ed2e9ea..7d4c310aae 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -42,14 +42,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe,
}
void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *rasterizer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ if (llvmpipe->rasterizer == rasterizer)
+ return;
+
/* pass-through to draw module */
- draw_set_rasterizer_state(llvmpipe->draw, setup);
+ draw_set_rasterizer_state(llvmpipe->draw, rasterizer);
- llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
+ llvmpipe->rasterizer = rasterizer;
/* Note: we can immediately set the triangle state here and
* not worry about binning because we handle culling during
diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
index e19394a4c9..976f81113f 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
@@ -77,6 +77,34 @@ llvmpipe_bind_sampler_states(struct pipe_context *pipe,
void
+llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ unsigned i;
+
+ assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_samplers == llvmpipe->num_vertex_samplers &&
+ !memcmp(llvmpipe->vertex_samplers, samplers, num_samplers * sizeof(void *)))
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ for (i = 0; i < num_samplers; ++i)
+ llvmpipe->vertex_samplers[i] = samplers[i];
+ for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ llvmpipe->vertex_samplers[i] = NULL;
+
+ llvmpipe->num_vertex_samplers = num_samplers;
+
+ llvmpipe->dirty |= LP_NEW_SAMPLER;
+}
+
+
+void
llvmpipe_set_sampler_textures(struct pipe_context *pipe,
unsigned num, struct pipe_texture **texture)
{
@@ -105,6 +133,36 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
void
+llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ uint i;
+
+ assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_textures == llvmpipe->num_vertex_textures &&
+ !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
+ return;
+ }
+
+ draw_flush(llvmpipe->draw);
+
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ struct pipe_texture *tex = i < num_textures ? textures[i] : NULL;
+
+ pipe_texture_reference(&llvmpipe->vertex_textures[i], tex);
+ }
+
+ llvmpipe->num_vertex_textures = num_textures;
+
+ llvmpipe->dirty |= LP_NEW_TEXTURE;
+}
+
+
+void
llvmpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index 957e947fe0..0e9f03b90b 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -37,6 +37,8 @@
#include "draw/draw_context.h"
+#include "util/u_format.h"
+
/**
* Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
@@ -57,8 +59,9 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
if (lp->framebuffer.zsbuf) {
int depth_bits;
double mrd;
- depth_bits = pf_get_component_bits(lp->framebuffer.zsbuf->format,
- PIPE_FORMAT_COMP_Z);
+ depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format,
+ UTIL_FORMAT_COLORSPACE_ZS,
+ 0);
if (depth_bits > 16) {
mrd = 0.0000001;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c
index 15c3029614..884e3878e6 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c
@@ -70,14 +70,18 @@ fail:
void
-llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
+llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs;
- llvmpipe->vs = (const struct lp_vertex_shader *)vs;
+ if (llvmpipe->vs == vs)
+ return;
- draw_bind_vertex_shader(llvmpipe->draw,
- (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL));
+ draw_bind_vertex_shader(llvmpipe->draw,
+ vs ? vs->draw_data : NULL);
+
+ llvmpipe->vs = vs;
llvmpipe->dirty |= LP_NEW_VS;
}
@@ -92,5 +96,6 @@ llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
(struct lp_vertex_shader *)vs;
draw_delete_vertex_shader(llvmpipe->draw, state->draw_data);
+ FREE( (void *)state->shader.tokens );
FREE( state );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h
index a88e110c66..39d80726e6 100644
--- a/src/gallium/drivers/llvmpipe/lp_test.h
+++ b/src/gallium/drivers/llvmpipe/lp_test.h
@@ -56,6 +56,9 @@
#include "lp_bld_type.h"
+#define LP_TEST_NUM_SAMPLES 32
+
+
void
write_tsv_header(FILE *fp);
@@ -68,17 +71,28 @@ boolean
test_all(unsigned verbose, FILE *fp);
+#if defined(PIPE_CC_MSVC)
+
+unsigned __int64 __rdtsc();
+#pragma intrinsic(__rdtsc)
+#define rdtsc() __rdtsc()
+
+#elif defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
+
static INLINE uint64_t
rdtsc(void)
{
-#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
uint32_t hi, lo;
__asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi));
return ((uint64_t)lo) | (((uint64_t)hi) << 32);
+}
+
#else
- return 0;
+
+#define rdtsc() 0
+
#endif
-}
+
float
diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c
index 94b661dcba..29fff91981 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c
@@ -462,6 +462,7 @@ compute_blend_ref(const struct pipe_blend_state *blend,
}
+ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
@@ -477,8 +478,8 @@ test_one(unsigned verbose,
char *error = NULL;
blend_test_ptr_t blend_test_ptr;
boolean success;
- const unsigned n = 32;
- int64_t cycles[n];
+ const unsigned n = LP_TEST_NUM_SAMPLES;
+ int64_t cycles[LP_TEST_NUM_SAMPLES];
double cycles_avg = 0.0;
unsigned i, j;
@@ -530,11 +531,11 @@ test_one(unsigned verbose,
success = TRUE;
for(i = 0; i < n && success; ++i) {
if(mode == AoS) {
- uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t con[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t res[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
@@ -595,11 +596,11 @@ test_one(unsigned verbose,
if(mode == SoA) {
const unsigned stride = type.length*type.width/8;
- uint8_t src[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t dst[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t con[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t res[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
- uint8_t ref[4*LP_MAX_VECTOR_LENGTH*LP_MAX_TYPE_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8];
+ ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
boolean mismatch;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index 9dcf58e5dc..faddfb9677 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -142,6 +142,7 @@ add_conv_test(LLVMModuleRef module,
}
+ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
@@ -156,8 +157,8 @@ test_one(unsigned verbose,
char *error = NULL;
conv_test_ptr_t conv_test_ptr;
boolean success;
- const unsigned n = 32;
- int64_t cycles[n];
+ const unsigned n = LP_TEST_NUM_SAMPLES;
+ int64_t cycles[LP_TEST_NUM_SAMPLES];
double cycles_avg = 0.0;
unsigned num_srcs;
unsigned num_dsts;
@@ -229,8 +230,8 @@ test_one(unsigned verbose,
for(i = 0; i < n && success; ++i) {
unsigned src_stride = src_type.length*src_type.width/8;
unsigned dst_stride = dst_type.length*dst_type.width/8;
- uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
- uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
+ ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
+ ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
int64_t start_counter = 0;
@@ -329,7 +330,7 @@ test_one(unsigned verbose,
fprintf(stderr, "conv.bc written\n");
fprintf(stderr, "Invoke as \"llc -o - conv.bc\"\n");
firsttime = FALSE;
- //abort();
+ /* abort(); */
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index ab80c0143f..23ea9ebbe7 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -35,9 +35,11 @@
#include <llvm-c/Target.h>
#include <llvm-c/Transforms/Scalar.h>
+#include "util/u_cpu_detect.h"
#include "util/u_format.h"
#include "lp_bld_format.h"
+#include "lp_test.h"
struct pixel_test_case
@@ -88,34 +90,62 @@ struct pixel_test_case test_cases[] =
};
-typedef void (*load_ptr_t)(const void *, float *);
+void
+write_tsv_header(FILE *fp)
+{
+ fprintf(fp,
+ "result\t"
+ "format\n");
+
+ fflush(fp);
+}
+
+
+static void
+write_tsv_row(FILE *fp,
+ const struct util_format_description *desc,
+ boolean success)
+{
+ fprintf(fp, "%s\t", success ? "pass" : "fail");
+
+ fprintf(fp, "%s\n", desc->name);
+
+ fflush(fp);
+}
+
+
+typedef void (*load_ptr_t)(const uint32_t packed, float *);
static LLVMValueRef
add_load_rgba_test(LLVMModuleRef module,
- enum pipe_format format)
+ const struct util_format_description *desc)
{
LLVMTypeRef args[2];
LLVMValueRef func;
- LLVMValueRef ptr;
+ LLVMValueRef packed;
LLVMValueRef rgba_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
LLVMValueRef rgba;
- args[0] = LLVMPointerType(LLVMInt8Type(), 0);
+ args[0] = LLVMInt32Type();
args[1] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0);
func = LLVMAddFunction(module, "load", LLVMFunctionType(LLVMVoidType(), args, 2, 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
- ptr = LLVMGetParam(func, 0);
+ packed = LLVMGetParam(func, 0);
rgba_ptr = LLVMGetParam(func, 1);
block = LLVMAppendBasicBlock(func, "entry");
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, block);
- rgba = lp_build_load_rgba_aos(builder, format, ptr);
+ if(desc->block.bits < 32)
+ packed = LLVMBuildTrunc(builder, packed, LLVMIntType(desc->block.bits), "");
+
+ rgba = lp_build_unpack_rgba_aos(builder, desc, packed);
+
LLVMBuildStore(builder, rgba, rgba_ptr);
LLVMBuildRetVoid(builder);
@@ -125,27 +155,28 @@ add_load_rgba_test(LLVMModuleRef module,
}
-typedef void (*store_ptr_t)(void *, const float *);
+typedef void (*store_ptr_t)(uint32_t *, const float *);
static LLVMValueRef
add_store_rgba_test(LLVMModuleRef module,
- enum pipe_format format)
+ const struct util_format_description *desc)
{
LLVMTypeRef args[2];
LLVMValueRef func;
- LLVMValueRef ptr;
+ LLVMValueRef packed_ptr;
LLVMValueRef rgba_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
LLVMValueRef rgba;
+ LLVMValueRef packed;
- args[0] = LLVMPointerType(LLVMInt8Type(), 0);
+ args[0] = LLVMPointerType(LLVMInt32Type(), 0);
args[1] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0);
func = LLVMAddFunction(module, "store", LLVMFunctionType(LLVMVoidType(), args, 2, 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
- ptr = LLVMGetParam(func, 0);
+ packed_ptr = LLVMGetParam(func, 0);
rgba_ptr = LLVMGetParam(func, 1);
block = LLVMAppendBasicBlock(func, "entry");
@@ -154,7 +185,12 @@ add_store_rgba_test(LLVMModuleRef module,
rgba = LLVMBuildLoad(builder, rgba_ptr, "");
- lp_build_store_rgba_aos(builder, format, ptr, rgba);
+ packed = lp_build_pack_rgba_aos(builder, desc, rgba);
+
+ if(desc->block.bits < 32)
+ packed = LLVMBuildZExt(builder, packed, LLVMInt32Type(), "");
+
+ LLVMBuildStore(builder, packed, packed_ptr);
LLVMBuildRetVoid(builder);
@@ -163,8 +199,9 @@ add_store_rgba_test(LLVMModuleRef module,
}
+ALIGN_STACK
static boolean
-test_format(const struct pixel_test_case *test)
+test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test)
{
LLVMModuleRef module = NULL;
LLVMValueRef load = NULL;
@@ -186,8 +223,8 @@ test_format(const struct pixel_test_case *test)
module = LLVMModuleCreateWithName("test");
- load = add_load_rgba_test(module, test->format);
- store = add_store_rgba_test(module, test->format);
+ load = add_load_rgba_test(module, desc);
+ store = add_store_rgba_test(module, desc);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -223,7 +260,7 @@ test_format(const struct pixel_test_case *test)
memset(unpacked, 0, sizeof unpacked);
packed = 0;
- load_ptr(&test->packed, unpacked);
+ load_ptr(test->packed, unpacked);
store_ptr(&packed, unpacked);
success = TRUE;
@@ -249,23 +286,29 @@ test_format(const struct pixel_test_case *test)
if(pass)
LLVMDisposePassManager(pass);
+ if(fp)
+ write_tsv_row(fp, desc, success);
+
return success;
}
-int main(int argc, char **argv)
+boolean
+test_all(unsigned verbose, FILE *fp)
{
unsigned i;
- int ret;
-
-#ifdef LLVM_NATIVE_ARCH
- LLVMLinkInJIT();
- LLVMInitializeNativeTarget();
-#endif
+ bool success = TRUE;
for (i = 0; i < sizeof(test_cases)/sizeof(test_cases[0]); ++i)
- if(!test_format(&test_cases[i]))
- ret = 1;
+ if(!test_format(verbose, fp, &test_cases[i]))
+ success = FALSE;
- return ret;
+ return success;
+}
+
+
+boolean
+test_some(unsigned verbose, FILE *fp, unsigned long n)
+{
+ return test_all(verbose, fp);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c
index f07fa256f1..314544aa9a 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_main.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_main.c
@@ -34,10 +34,25 @@
*/
+#include "util/u_cpu_detect.h"
+
#include "lp_bld_const.h"
+#include "lp_bld_misc.h"
#include "lp_test.h"
+#ifdef PIPE_CC_MSVC
+static INLINE double
+round(double x)
+{
+ if (x >= 0.0)
+ return floor(x + 0.5);
+ else
+ return ceil(x - 0.5);
+}
+#endif
+
+
void
dump_type(FILE *fp,
struct lp_type type)
@@ -365,10 +380,10 @@ int main(int argc, char **argv)
n = atoi(argv[i]);
}
-#ifdef LLVM_NATIVE_ARCH
LLVMLinkInJIT();
LLVMInitializeNativeTarget();
-#endif
+
+ util_cpu_detect();
if(fp) {
/* Warm up the caches */
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
index dfc9c0e6f0..cb59a94464 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
@@ -31,32 +31,10 @@
#include <llvm-c/Core.h>
-#include "tgsi/tgsi_exec.h"
-
struct lp_sampler_static_state;
-
-extern void
-lp_get_samples(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE]);
-
-
-/**
- * Texture sampling code generator that just calls lp_get_samples C function
- * for the actual sampling computation.
- *
- * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
- */
-struct lp_build_sampler_soa *
-lp_c_sampler_soa_create(LLVMValueRef context_ptr);
-
-
/**
* Pure-LLVM texture sampling code generator.
*
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 1682e37354..2462378152 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -34,6 +34,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -47,7 +49,6 @@
/* Simple, maximally packed layout.
*/
-
/* Conventional allocation path for non-display textures:
*/
static boolean
@@ -56,31 +57,31 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
{
struct pipe_texture *pt = &lpt->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned buffer_size = 0;
- pf_get_block(lpt->base.format, &lpt->base.block);
-
for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
- lpt->stride[level] = align(pt->nblocksx[level]*pt->block.size, 16);
+ unsigned nblocksx, nblocksy;
+
+ /* Allocate storage for whole quads. This is particularly important
+ * for depth surfaces, which are currently stored in a swizzled format. */
+ nblocksx = util_format_get_nblocksx(pt->format, align(width, 2));
+ nblocksy = util_format_get_nblocksy(pt->format, align(height, 2));
+
+ lpt->stride[level] = align(nblocksx * util_format_get_blocksize(pt->format), 16);
lpt->level_offset[level] = buffer_size;
- buffer_size += (pt->nblocksy[level] *
+ buffer_size += (nblocksy *
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
lpt->stride[level]);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
lpt->data = align_malloc(buffer_size, 16);
@@ -94,14 +95,10 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
{
struct llvmpipe_winsys *winsys = screen->winsys;
- pf_get_block(lpt->base.format, &lpt->base.block);
- lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]);
- lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]);
-
lpt->dt = winsys->displaytarget_create(winsys,
lpt->base.format,
- lpt->base.width[0],
- lpt->base.height[0],
+ lpt->base.width0,
+ lpt->base.height0,
16,
&lpt->stride[0] );
@@ -163,7 +160,7 @@ llvmpipe_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -174,8 +171,6 @@ llvmpipe_texture_blanket(struct pipe_screen * screen,
lpt->base = *base;
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = screen;
- lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]);
- lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]);
lpt->stride[0] = stride[0];
pipe_buffer_reference(&lpt->buffer, buffer);
@@ -220,8 +215,8 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = lpt->level_offset[level];
ps->usage = usage;
@@ -249,11 +244,17 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen,
ps->level = level;
ps->zslice = zslice;
+ /* XXX shouldn't that rather be
+ tex_height = align(ps->height, 2);
+ to account for alignment done in llvmpipe_texture_layout ?
+ */
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * lpt->stride[level];
+ unsigned tex_height = ps->height;
+ ps->offset += face * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level];
+ unsigned tex_height = ps->height;
+ ps->offset += zslice * util_format_get_nblocksy(pt->format, tex_height) * lpt->stride[level];
}
else {
assert(face == 0);
@@ -294,14 +295,10 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
if (lpt) {
struct pipe_transfer *pt = &lpt->base;
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = lptex->stride[level];
pt->usage = usage;
pt->face = face;
@@ -310,11 +307,17 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen,
lpt->offset = lptex->level_offset[level];
+ /* XXX shouldn't that rather be
+ tex_height = align(u_minify(texture->height0, level), 2)
+ to account for alignment done in llvmpipe_texture_layout ?
+ */
if (texture->target == PIPE_TEXTURE_CUBE) {
- lpt->offset += face * pt->nblocksy * pt->stride;
+ unsigned tex_height = u_minify(texture->height0, level);
+ lpt->offset += face * util_format_get_nblocksy(texture->format, tex_height) * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- lpt->offset += zslice * pt->nblocksy * pt->stride;
+ unsigned tex_height = u_minify(texture->height0, level);
+ lpt->offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * pt->stride;
}
else {
assert(face == 0);
@@ -346,9 +349,11 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
ubyte *map, *xfer_map;
struct llvmpipe_texture *lpt;
+ enum pipe_format format;
assert(transfer->texture);
lpt = llvmpipe_texture(transfer->texture);
+ format = lpt->base.format;
if(lpt->dt) {
struct llvmpipe_winsys *winsys = screen->winsys;
@@ -372,8 +377,8 @@ llvmpipe_transfer_map( struct pipe_screen *_screen,
}
xfer_map = map + llvmpipe_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+ transfer->y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
/*printf("map = %p xfer map = %p\n", map, xfer_map);*/
return xfer_map;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
index 660cc30c82..1b7be3cce0 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
@@ -29,7 +29,7 @@
#define LP_TILE_SOA_H
#include "pipe/p_compiler.h"
-#include "tgsi/tgsi_exec.h" // for NUM_CHANNELS
+#include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */
#ifdef __cplusplus
diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h
index 595481c2cb..74b472b653 100644
--- a/src/gallium/drivers/llvmpipe/lp_winsys.h
+++ b/src/gallium/drivers/llvmpipe/lp_winsys.h
@@ -35,7 +35,7 @@
#define LP_WINSYS_H
-#include "pipe/p_compiler.h" // for boolean
+#include "pipe/p_compiler.h" /* for boolean */
#include "pipe/p_format.h"
diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile
index dbe8a6e7bf..0cb66041d5 100644
--- a/src/gallium/drivers/nouveau/Makefile
+++ b/src/gallium/drivers/nouveau/Makefile
@@ -3,6 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nouveau
-C_SOURCES = nouveau_screen.c
+C_SOURCES = nouveau_screen.c \
+ nouveau_context.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/nouveau/nouveau_context.c b/src/gallium/drivers/nouveau/nouveau_context.c
new file mode 100644
index 0000000000..23443869e6
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_context.c
@@ -0,0 +1,41 @@
+#include <pipe/p_defines.h>
+#include <pipe/p_context.h>
+
+#include "nouveau/nouveau_screen.h"
+#include "nouveau/nouveau_context.h"
+
+#include "nouveau/nouveau_bo.h"
+
+static unsigned int
+nouveau_reference_flags(struct nouveau_bo *bo)
+{
+ uint32_t bo_flags;
+ int flags = 0;
+
+ bo_flags = nouveau_bo_pending(bo);
+ if (bo_flags & NOUVEAU_BO_RD)
+ flags |= PIPE_REFERENCED_FOR_READ;
+ if (bo_flags & NOUVEAU_BO_WR)
+ flags |= PIPE_REFERENCED_FOR_WRITE;
+
+ return flags;
+}
+
+unsigned int
+nouveau_is_texture_referenced(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level)
+{
+ struct nouveau_miptree *mt = nouveau_miptree(pt);
+
+ return nouveau_reference_flags(mt->bo);
+}
+
+unsigned int
+nouveau_is_buffer_referenced(struct pipe_context *pipe, struct pipe_buffer *pb)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ return nouveau_reference_flags(bo);
+}
+
diff --git a/src/gallium/drivers/nouveau/nouveau_context.h b/src/gallium/drivers/nouveau/nouveau_context.h
new file mode 100644
index 0000000000..6a28d40da7
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_context.h
@@ -0,0 +1,11 @@
+#ifndef __NOUVEAU_CONTEXT_H__
+#define __NOUVEAU_CONTEXT_H__
+
+unsigned int
+nouveau_is_texture_referenced(struct pipe_context *, struct pipe_texture *,
+ unsigned face, unsigned level);
+
+unsigned int
+nouveau_is_buffer_referenced(struct pipe_context *, struct pipe_buffer *);
+
+#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h
deleted file mode 100644
index 9c235080a5..0000000000
--- a/src/gallium/drivers/nouveau/nouveau_push.h
+++ /dev/null
@@ -1,93 +0,0 @@
-#ifndef __NOUVEAU_PUSH_H__
-#define __NOUVEAU_PUSH_H__
-
-#include "nouveau/nouveau_winsys.h"
-
-#ifndef NOUVEAU_PUSH_CONTEXT
-#error undefined push context
-#endif
-
-#define OUT_RING(data) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- (*pc->base.channel->pushbuf->cur++) = (data); \
-} while(0)
-
-#define OUT_RINGp(src,size) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \
- pc->base.channel->pushbuf->cur += (size); \
-} while(0)
-
-#define OUT_RINGf(data) do { \
- union { float v; uint32_t u; } c; \
- c.v = (data); \
- OUT_RING(c.u); \
-} while(0)
-
-#define BEGIN_RING(obj,mthd,size) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- struct nouveau_channel *chan = pc->base.channel; \
- if (chan->pushbuf->remaining < ((size) + 1)) \
- nouveau_pushbuf_flush(chan, ((size) + 1)); \
- OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \
- chan->pushbuf->remaining -= ((size) + 1); \
-} while(0)
-
-#define BEGIN_RING_NI(obj,mthd,size) do { \
- BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \
-} while(0)
-
-static inline void
-DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence)
-{
- nouveau_pushbuf_flush(chan, 0);
- if (fence)
- *fence = NULL;
-}
-
-#define FIRE_RING(fence) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- DO_FIRE_RING(pc->base.channel, fence); \
-} while(0)
-
-#define OUT_RELOC(bo,data,flags,vor,tor) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- struct nouveau_channel *chan = pc->base.channel; \
- nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \
- (data), 0, (flags), (vor), (tor)); \
-} while(0)
-
-/* Raw data + flags depending on FB/TT buffer */
-#define OUT_RELOCd(bo,data,flags,vor,tor) do { \
- OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \
-} while(0)
-
-/* FB/TT object handle */
-#define OUT_RELOCo(bo,flags) do { \
- OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \
- pc->base.channel->vram->handle, \
- pc->base.channel->gart->handle); \
-} while(0)
-
-/* Low 32-bits of offset */
-#define OUT_RELOCl(bo,delta,flags) do { \
- OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \
-} while(0)
-
-/* High 32-bits of offset */
-#define OUT_RELOCh(bo,delta,flags) do { \
- OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \
-} while(0)
-
-/* A reloc which'll recombine into a NV_DMA_METHOD packet header */
-#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- struct nouveau_channel *chan = pc->base.channel; \
- if (chan->pushbuf->remaining < ((size) + 1)) \
- nouveau_pushbuf_flush(chan, ((size) + 1)); \
- OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \
- (flags), 0, 0); \
- chan->pushbuf->remaining -= ((size) + 1); \
-} while(0)
-
-#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index e4cf91c005..7ebc94ed6c 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -31,7 +31,7 @@ nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo,
unsigned alignment, unsigned usage, unsigned size)
{
struct pipe_buffer *pb;
-
+
pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *));
if (!pb) {
nouveau_bo_ref(NULL, &bo);
@@ -127,8 +127,18 @@ nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned usage)
{
struct nouveau_bo *bo = nouveau_bo(pb);
+ struct nouveau_screen *nscreen = nouveau_screen(pscreen);
int ret;
+ if (nscreen->pre_pipebuffer_map_callback) {
+ ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage);
+ if (ret) {
+ debug_printf("pre_pipebuffer_map_callback failed %d\n",
+ ret);
+ return NULL;
+ }
+ }
+
ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage));
if (ret) {
debug_printf("map failed: %d\n", ret);
@@ -143,11 +153,22 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned offset, unsigned length, unsigned usage)
{
struct nouveau_bo *bo = nouveau_bo(pb);
+ struct nouveau_screen *nscreen = nouveau_screen(pscreen);
uint32_t flags = nouveau_screen_map_flags(usage);
int ret;
+ if (nscreen->pre_pipebuffer_map_callback) {
+ ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage);
+ if (ret) {
+ debug_printf("pre_pipebuffer_map_callback failed %d\n",
+ ret);
+ return NULL;
+ }
+ }
+
ret = nouveau_bo_map_range(bo, offset, length, flags);
if (ret) {
+ nouveau_bo_unmap(bo);
if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY)
debug_printf("map_range failed: %d\n", ret);
return NULL;
@@ -239,5 +260,6 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
void
nouveau_screen_fini(struct nouveau_screen *screen)
{
+ nouveau_channel_free(&screen->channel);
}
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h
index ebfc67ad1c..a7927d88df 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.h
+++ b/src/gallium/drivers/nouveau/nouveau_screen.h
@@ -5,6 +5,9 @@ struct nouveau_screen {
struct pipe_screen base;
struct nouveau_device *device;
struct nouveau_channel *channel;
+
+ int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen,
+ struct pipe_buffer *pb, unsigned usage);
};
static inline struct nouveau_screen *
diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h
index b595405357..e844f6abb3 100644
--- a/src/gallium/drivers/nouveau/nouveau_stateobj.h
+++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h
@@ -3,41 +3,95 @@
#include "util/u_debug.h"
+#ifdef DEBUG
+#define DEBUG_NOUVEAU_STATEOBJ
+#endif /* DEBUG */
+
struct nouveau_stateobj_reloc {
struct nouveau_bo *bo;
- unsigned offset;
- unsigned packet;
+ struct nouveau_grobj *gr;
+ uint32_t push_offset;
+ uint32_t mthd;
- unsigned data;
+ uint32_t data;
unsigned flags;
unsigned vor;
unsigned tor;
};
+struct nouveau_stateobj_start {
+ struct nouveau_grobj *gr;
+ uint32_t mthd;
+ uint32_t size;
+ unsigned offset;
+};
+
struct nouveau_stateobj {
struct pipe_reference reference;
- unsigned *push;
+ struct nouveau_stateobj_start *start;
struct nouveau_stateobj_reloc *reloc;
- unsigned *cur;
- unsigned cur_packet;
+ /* Common memory pool for data. */
+ uint32_t *pool;
+ unsigned pool_cur;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ unsigned start_alloc;
+ unsigned reloc_alloc;
+ unsigned pool_alloc;
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ unsigned total; /* includes begin_ring */
+ unsigned cur; /* excludes begin_ring, offset from "cur_start" */
+ unsigned cur_start;
unsigned cur_reloc;
};
+static INLINE void
+so_dump(struct nouveau_stateobj *so)
+{
+ unsigned i, nr, total = 0;
+
+ for (i = 0; i < so->cur_start; i++) {
+ if (so->start[i].gr->subc > -1)
+ debug_printf("+0x%04x: 0x%08x\n", total++,
+ (so->start[i].size << 18) | (so->start[i].gr->subc << 13)
+ | so->start[i].mthd);
+ else
+ debug_printf("+0x%04x: 0x%08x\n", total++,
+ (so->start[i].size << 18) | so->start[i].mthd);
+ for (nr = 0; nr < so->start[i].size; nr++, total++)
+ debug_printf("+0x%04x: 0x%08x\n", total,
+ so->pool[so->start[i].offset + nr]);
+ }
+}
+
static INLINE struct nouveau_stateobj *
-so_new(unsigned push, unsigned reloc)
+so_new(unsigned start, unsigned push, unsigned reloc)
{
struct nouveau_stateobj *so;
so = MALLOC(sizeof(struct nouveau_stateobj));
pipe_reference_init(&so->reference, 1);
- so->push = MALLOC(sizeof(unsigned) * push);
- so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc);
+ so->total = so->cur = so->cur_start = so->cur_reloc = 0;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ so->start_alloc = start;
+ so->reloc_alloc = reloc;
+ so->pool_alloc = push;
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
- so->cur = so->push;
- so->cur_reloc = so->cur_packet = 0;
+ so->start = MALLOC(start * sizeof(struct nouveau_stateobj_start));
+ so->reloc = MALLOC(reloc * sizeof(struct nouveau_stateobj_reloc));
+ so->pool = MALLOC(push * sizeof(uint32_t));
+ so->pool_cur = 0;
+
+ if (!so->start || !so->reloc || !so->pool) {
+ debug_printf("malloc failed\n");
+ assert(0);
+ }
return so;
}
@@ -48,62 +102,128 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso)
struct nouveau_stateobj *so = *pso;
int i;
- if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) {
- free(so->push);
+ if (pipe_reference(&(*pso)->reference, &ref->reference)) {
+ FREE(so->start);
for (i = 0; i < so->cur_reloc; i++)
nouveau_bo_ref(NULL, &so->reloc[i].bo);
- free(so->reloc);
- free(so);
+ FREE(so->reloc);
+ FREE(so->pool);
+ FREE(so);
}
+ *pso = ref;
}
static INLINE void
-so_data(struct nouveau_stateobj *so, unsigned data)
+so_data(struct nouveau_stateobj *so, uint32_t data)
{
- (*so->cur++) = (data);
- so->cur_packet += 4;
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->cur >= so->start[so->cur_start - 1].size) {
+ debug_printf("exceeding specified size\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ so->pool[so->start[so->cur_start - 1].offset + so->cur++] = data;
}
static INLINE void
-so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size)
+so_datap(struct nouveau_stateobj *so, uint32_t *data, unsigned size)
{
- so->cur_packet += (4 * size);
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if ((so->cur + size) > so->start[so->cur_start - 1].size) {
+ debug_printf("exceeding specified size\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
while (size--)
- (*so->cur++) = (*data++);
+ so->pool[so->start[so->cur_start - 1].offset + so->cur++] =
+ *data++;
}
static INLINE void
so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr,
unsigned mthd, unsigned size)
{
- so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4);
- so_data(so, (gr->subc << 13) | (size << 18) | mthd);
+ struct nouveau_stateobj_start *start;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->start_alloc <= so->cur_start) {
+ debug_printf("exceeding num_start size\n");
+ assert(0);
+ } else
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+ start = so->start;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->cur_start > 0 && start[so->cur_start - 1].size > so->cur) {
+ debug_printf("previous so_method was not filled\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ so->start = start;
+ start[so->cur_start].gr = gr;
+ start[so->cur_start].mthd = mthd;
+ start[so->cur_start].size = size;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->pool_alloc < (size + so->pool_cur)) {
+ debug_printf("exceeding num_pool size\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ start[so->cur_start].offset = so->pool_cur;
+ so->pool_cur += size;
+
+ so->cur_start++;
+ /* The 1 is for *this* begin_ring. */
+ so->total += so->cur + 1;
+ so->cur = 0;
}
static INLINE void
so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo,
unsigned data, unsigned flags, unsigned vor, unsigned tor)
{
- struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++];
-
- r->bo = NULL;
- nouveau_bo_ref(bo, &r->bo);
- r->offset = so->cur - so->push;
- r->packet = so->cur_packet;
- r->data = data;
- r->flags = flags;
- r->vor = vor;
- r->tor = tor;
+ struct nouveau_stateobj_reloc *r;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->reloc_alloc <= so->cur_reloc) {
+ debug_printf("exceeding num_reloc size\n");
+ assert(0);
+ } else
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+ r = so->reloc;
+
+ so->reloc = r;
+ r[so->cur_reloc].bo = NULL;
+ nouveau_bo_ref(bo, &(r[so->cur_reloc].bo));
+ r[so->cur_reloc].gr = so->start[so->cur_start-1].gr;
+ r[so->cur_reloc].push_offset = so->total + so->cur;
+ r[so->cur_reloc].data = data;
+ r[so->cur_reloc].flags = flags;
+ r[so->cur_reloc].mthd = so->start[so->cur_start-1].mthd +
+ (so->cur << 2);
+ r[so->cur_reloc].vor = vor;
+ r[so->cur_reloc].tor = tor;
+
so_data(so, data);
+ so->cur_reloc++;
}
-static INLINE void
-so_dump(struct nouveau_stateobj *so)
+/* Determine if this buffer object is referenced by this state object. */
+static INLINE boolean
+so_bo_is_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo)
{
- unsigned i, nr = so->cur - so->push;
+ int i;
+
+ for (i = 0; i < so->cur_reloc; i++)
+ if (so->reloc[i].bo == bo)
+ return true;
- for (i = 0; i < nr; i++)
- debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]);
+ return false;
}
static INLINE void
@@ -111,48 +231,95 @@ so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
struct nouveau_pushbuf *pb = chan->pushbuf;
unsigned nr, i;
+ int ret = 0;
- nr = so->cur - so->push;
- if (pb->remaining < nr)
- nouveau_pushbuf_flush(chan, nr);
- pb->remaining -= nr;
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->start[so->cur_start - 1].size > so->cur) {
+ debug_printf("emit: previous so_method was not filled\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ /* We cannot update total in case we so_emit again. */
+ nr = so->total + so->cur;
+
+ /* This will flush if we need space.
+ * We don't actually need the marker.
+ */
+ if ((ret = nouveau_pushbuf_marker_emit(chan, nr, so->cur_reloc))) {
+ debug_printf("so_emit failed marker emit with error %d\n", ret);
+ assert(0);
+ }
+
+ /* Submit data. This will ensure proper binding of objects. */
+ for (i = 0; i < so->cur_start; i++) {
+ BEGIN_RING(chan, so->start[i].gr, so->start[i].mthd, so->start[i].size);
+ OUT_RINGp(chan, &(so->pool[so->start[i].offset]), so->start[i].size);
+ }
- memcpy(pb->cur, so->push, nr * 4);
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset,
- r->bo, r->data, 0, r->flags,
- r->vor, r->tor);
+ if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur - nr +
+ r->push_offset, r->bo, r->data,
+ 0, r->flags, r->vor, r->tor))) {
+ debug_printf("so_emit failed reloc with error %d\n", ret);
+ assert(0);
+ }
}
- pb->cur += nr;
}
static INLINE void
so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
struct nouveau_pushbuf *pb = chan->pushbuf;
+ struct nouveau_grobj *gr = NULL;
unsigned i;
+ int ret = 0;
if (!so)
return;
- i = so->cur_reloc << 1;
- if (pb->remaining < i)
- nouveau_pushbuf_flush(chan, i);
- pb->remaining -= i;
-
+ /* If we need to flush in flush notify, then we have a problem anyway. */
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->packet, 0,
- (r->flags & (NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART |
- NOUVEAU_BO_RDWR)) |
- NOUVEAU_BO_DUMMY, 0, 0);
- nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->data, 0,
- r->flags | NOUVEAU_BO_DUMMY,
- r->vor, r->tor);
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (r->mthd & 0x40000000) {
+ debug_printf("error: NI mthd 0x%08X\n", r->mthd);
+ continue;
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ /* The object needs to be bound and the system must know the
+ * subchannel is being used. Otherwise it will discard it.
+ */
+ if (gr != r->gr) {
+ BEGIN_RING(chan, r->gr, 0x100, 1);
+ OUT_RING(chan, 0);
+ gr = r->gr;
+ }
+
+ /* Some relocs really don't like to be hammered,
+ * NOUVEAU_BO_DUMMY makes sure it only
+ * happens when needed.
+ */
+ ret = OUT_RELOC(chan, r->bo, (r->gr->subc << 13) | (1<< 18) |
+ r->mthd, (r->flags & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART
+ | NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0);
+ if (ret) {
+ debug_printf("OUT_RELOC failed %d\n", ret);
+ assert(0);
+ }
+
+ ret = OUT_RELOC(chan, r->bo, r->data, r->flags |
+ NOUVEAU_BO_DUMMY, r->vor, r->tor);
+ if (ret) {
+ debug_printf("OUT_RELOC failed %d\n", ret);
+ assert(0);
+ }
+
+ pb->remaining -= 2;
}
}
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index 42c77e5e77..4c3e08a43f 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -23,6 +23,9 @@
#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18)
+/* use along with GPU_WRITE for 2D-only writes */
+#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19)
+
extern struct pipe_screen *
nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index 17166c9f51..edd96859cf 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv04_context *nv04 = nv04_context(pipe);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv04->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -27,67 +31,42 @@ nv04_destroy(struct pipe_context *pipe)
FREE(nv04);
}
-static void
-nv04_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
static boolean
nv04_init_hwctx(struct nv04_context *nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
// requires a valid handle
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1);
+// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
// OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1);
- OUT_RING(0);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
+ OUT_RING(chan, 0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(0x40182800);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, 0x40182800);
// OUT_RING(1<<20/*no cull*/);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
// OUT_RING(0x24|(1<<6)|(1<<8));
- OUT_RING(0x120001a4);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1);
- OUT_RING(0x332213a1);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1);
- OUT_RING(0x11001010);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1);
- OUT_RING(0x0);
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1);
+ OUT_RING(chan, 0x120001a4);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
+ OUT_RING(chan, 0x332213a1);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
+ OUT_RING(chan, 0x11001010);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
+ OUT_RING(chan, 0x0);
+// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
// OUT_RING(SCREEN_OFFSET);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1);
- OUT_RING(0xff000000);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
+ OUT_RING(chan, 0xff000000);
- FIRE_RING (NULL);
+ FIRE_RING (chan);
return TRUE;
}
-static unsigned int
-nv04_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-static unsigned int
-nv04_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-
struct pipe_context *
nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -107,14 +86,13 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv04->pipe.winsys = ws;
nv04->pipe.screen = pscreen;
nv04->pipe.destroy = nv04_destroy;
- nv04->pipe.set_edgeflags = nv04_set_edgeflags;
nv04->pipe.draw_arrays = nv04_draw_arrays;
nv04->pipe.draw_elements = nv04_draw_elements;
nv04->pipe.clear = nv04_clear;
nv04->pipe.flush = nv04_flush;
- nv04->pipe.is_texture_referenced = nv04_is_texture_referenced;
- nv04->pipe.is_buffer_referenced = nv04_is_buffer_referenced;
+ nv04->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nv04->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
nv04_init_surface_functions(nv04);
nv04_init_state_functions(nv04);
diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h
index 2842b2c90d..fe3b527423 100644
--- a/src/gallium/drivers/nv04/nv04_context.h
+++ b/src/gallium/drivers/nv04/nv04_context.h
@@ -13,10 +13,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv04_screen *ctx = nv04->screen
-#include "nouveau/nouveau_push.h"
+#include "nouveau/nouveau_context.h"
#include "nv04_state.h"
@@ -140,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04);
extern void nv04_state_tex_update(struct nv04_context *nv04);
/* nv04_vbo.c */
-extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv04_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv04_draw_elements( struct pipe_context *pipe,
+extern void nv04_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c
index 21f990fd53..c152b52119 100644
--- a/src/gallium/drivers/nv04/nv04_fragtex.c
+++ b/src/gallium/drivers/nv04/nv04_fragtex.c
@@ -4,7 +4,7 @@
#define _(m,tf) \
{ \
PIPE_FORMAT_##m, \
- NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
+ NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
}
struct nv04_texture_format {
@@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit)
return;
}
- nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
+ nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
| nv04_fragtex_format(pt->format)
- | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
- | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
- | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
+ | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
+ | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
+ | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
;
}
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
index 93f752faec..e0a6948aeb 100644
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ b/src/gallium/drivers/nv04/nv04_miptree.c
@@ -1,6 +1,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_math.h"
#include "nv04_context.h"
#include "nv04_screen.h"
@@ -9,31 +10,22 @@ static void
nv04_miptree_layout(struct nv04_miptree *nv04mt)
{
struct pipe_texture *pt = &nv04mt->base;
- uint width = pt->width[0], height = pt->height[0];
uint offset = 0;
int nr_faces, l;
nr_faces = 1;
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
-
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
- nv04mt->level[l].pitch = pt->width[0];
+ nv04mt->level[l].pitch = pt->width0;
nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63;
-
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
}
for (l = 0; l <= pt->last_level; l++) {
-
nv04mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- offset += nv04mt->level[l].pitch * pt->height[l];
+ /* XXX guess was obviously missing */
+ nv04mt->level[l].image_offset[0] = offset;
+ offset += nv04mt->level[l].pitch * u_minify(pt->height0, l);
}
nv04mt->total_size = offset;
@@ -63,7 +55,7 @@ nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
FREE(mt);
return NULL;
}
-
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -75,7 +67,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv04_miptree);
@@ -89,6 +81,7 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
pipe_buffer_reference(&mt->buffer, pb);
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -120,8 +113,8 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
@@ -129,7 +122,7 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.zslice = zslice;
ns->pitch = nv04mt->level[level].pitch;
- ns->base.offset = nv04mt->level[level].image_offset;
+ ns->base.offset = nv04mt->level[level].image_offset[0];
return &ns->base;
}
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
index f6458232ae..0b795ea243 100644
--- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c
+++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
@@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render,
static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v3,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v4,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v5,8);
- OUT_RING(0xFEDCBA);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8);
+ OUT_RING(chan, 0xFEDCBA);
}
static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RING(0xFED);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RING(chan, 0xFED);
}
static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v3,8);
- OUT_RING(0xFECEDC);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
+ OUT_RING(chan, 0xFECEDC);
}
static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices)
@@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
{
const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC};
unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
+ struct nv04_context *nv04 = render->nv04;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
int i,j;
for(i = 0; i<nr_indices; i+=14)
@@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
if (numvert<3)
break;
- BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 );
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8);
for(j = 0; j<numvert; j++)
- OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 );
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 );
- BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 );
+ BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 );
for(j = 0; j<numtri/2; j++ )
- OUT_RING(striptbl[j]);
+ OUT_RING(chan, striptbl[j]);
if (numtri%2)
- OUT_RING(striptbl[numtri/2]&0xFFF);
+ OUT_RING(chan, striptbl[numtri/2]&0xFFF);
}
}
@@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
{
const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0};
unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
+ struct nv04_context *nv04 = render->nv04;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
int i,j;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
- OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8);
for(i = 1; i<nr_indices; i+=14)
{
@@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
if (numvert < 3)
break;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
for(j=0;j<numvert;j++)
- OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 );
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 );
- BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2);
+ BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2);
for(j = 0; j<numtri/2; j++)
- OUT_RING(fantbl[j]);
+ OUT_RING(chan, fantbl[j]);
if (numtri%2)
- OUT_RING(fantbl[numtri/2]&0xFFF);
+ OUT_RING(chan, fantbl[numtri/2]&0xFFF);
}
}
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
index 170ce3eb7e..7c5b6e8229 100644
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ b/src/gallium/drivers/nv04/nv04_screen.c
@@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen)
nouveau_grobj_free(&screen->fahrenheit);
nv04_surface_2d_takedown(&screen->eng2d);
+ nouveau_screen_fini(&screen->base);
+
FREE(pscreen);
}
@@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
fahrenheit_class = 0;
sub3d_class = 0;
} else if (dev->chipset >= 0x10) {
- fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE;
+ fahrenheit_class = NV10_TEXTURED_TRIANGLE;
sub3d_class = NV10_CONTEXT_SURFACES_3D;
} else {
- fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE;
+ fahrenheit_class=NV04_TEXTURED_TRIANGLE;
sub3d_class = NV04_CONTEXT_SURFACES_3D;
}
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index d356ebd8b3..e3dc4c5bf4 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) {
switch (wrap) {
case PIPE_TEX_WRAP_REPEAT:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
break;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
break;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
break;
case PIPE_TEX_WRAP_CLAMP:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
case PIPE_TEX_WRAP_MIRROR_CLAMP:
default:
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
}
- return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
+ return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
}
static void *
@@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe,
ss = MALLOC(sizeof(struct nv04_sampler_state));
- ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
- (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
+ ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
+ (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
if (cso->max_anisotropy > 1.0) {
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
}
switch (cso->mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
break;
}
@@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe,
case PIPE_TEX_FILTER_LINEAR:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
break;
}
break;
@@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe,
default:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
break;
}
break;
@@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe,
*/
rs = MALLOC(sizeof(struct nv04_rasterizer_state));
- rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
+ rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
return (void *)rs;
}
@@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe,
hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state));
hw->control = float_to_ubyte(cso->alpha.ref_value);
- hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
- hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0;
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
- hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0;
- hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
- hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
- hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0;
- hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
+ hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
+ hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0;
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
+ hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0;
+ hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
+ hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
+ hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0;
+ hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
return (void *)hw;
}
@@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe,
/* struct nv04_context *nv04 = nv04_context(pipe);
// XXX
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
}
@@ -425,9 +425,9 @@ nv04_init_state_functions(struct nv04_context *nv04)
nv04->pipe.delete_blend_state = nv04_blend_state_delete;
nv04->pipe.create_sampler_state = nv04_sampler_state_create;
- nv04->pipe.bind_sampler_states = nv04_sampler_state_bind;
+ nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind;
nv04->pipe.delete_sampler_state = nv04_sampler_state_delete;
- nv04->pipe.set_sampler_textures = nv04_set_sampler_texture;
+ nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture;
nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create;
nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h
index 399f750dbe..81d1d2ebaa 100644
--- a/src/gallium/drivers/nv04/nv04_state.h
+++ b/src/gallium/drivers/nv04/nv04_state.h
@@ -31,6 +31,7 @@ struct nv04_rasterizer_state {
struct nv04_miptree {
struct pipe_texture base;
+ struct nouveau_bo *bo;
struct pipe_buffer *buffer;
uint total_size;
diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c
index eb2c1c57c6..b8d6dc560f 100644
--- a/src/gallium/drivers/nv04/nv04_state_emit.c
+++ b/src/gallium/drivers/nv04/nv04_state_emit.c
@@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f)
static void nv04_emit_control(struct nv04_context* nv04)
{
uint32_t control = nv04->dsa->control;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(control);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, control);
}
static void nv04_emit_blend(struct nv04_context* nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
uint32_t blend;
blend=0x4; // texture MODULATE_ALPHA
@@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04)
blend|=(nv04_blend_func(nv04->blend->b_src)<<24);
blend|=(nv04_blend_func(nv04->blend->b_dst)<<28);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
- OUT_RING(blend);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
+ OUT_RING(chan, blend);
}
static void nv04_emit_sampler(struct nv04_context *nv04, int unit)
{
struct nv04_miptree *nv04mt = nv04->tex_miptree[unit];
struct pipe_texture *pt = &nv04mt->base;
-
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING(nv04->sampler[unit]->filter);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+ struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING(chan, nv04->sampler[unit]->filter);
}
static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
@@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv04_miptree *nv04mt = 0;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
+ struct nouveau_bo *bo;
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
@@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
assert(0);
}
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
- OUT_RING(rt_format);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
+ OUT_RING(chan, rt_format);
nv04mt = (struct nv04_miptree *)rt->base.texture;
+ bo = nouveau_bo(nv04mt->buffer);
/* FIXME pitches have to be aligned ! */
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt->pitch|(zeta->pitch<<16));
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
+ OUT_RING(chan, rt->pitch|(zeta->pitch<<16));
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (fb->zsbuf) {
nv04mt = (struct nv04_miptree *)zeta->base.texture;
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
}
void
nv04_emit_hw_state(struct nv04_context *nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+ struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
int i;
if (nv04->dirty & NV04_NEW_VERTPROG) {
@@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (nv04->dirty & NV04_NEW_CONTROL) {
nv04->dirty &= ~NV04_NEW_CONTROL;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(nv04->dsa->control);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, nv04->dsa->control);
}
if (nv04->dirty & NV04_NEW_BLEND) {
@@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04)
unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch;
unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch;
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt_pitch|(zeta_pitch<<16));
- OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
+ OUT_RING(chan, rt_pitch|(zeta_pitch<<16));
+ OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv04->zeta) {
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
/* Texture images */
@@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (!(nv04->fp_samplers & (1 << i)))
continue;
struct nv04_miptree *nv04mt = nv04->tex_miptree[i];
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
}
}
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c
index b2ab50ee21..b24a9cee5a 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.c
@@ -1,5 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_format.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -13,10 +14,13 @@ nv04_surface_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
case PIPE_FORMAT_R16_SNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_Z16_UNORM:
+ case PIPE_FORMAT_A8L8_UNORM:
return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_A8R8G8B8_UNORM:
@@ -36,8 +40,10 @@ nv04_rect_format(enum pipe_format format)
case PIPE_FORMAT_A8_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_A8L8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
@@ -51,6 +57,10 @@ static INLINE int
nv04_scaled_image_format(enum pipe_format format)
{
switch (format) {
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
case PIPE_FORMAT_A1R5G5B5_UNORM:
return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
case PIPE_FORMAT_A8R8G8B8_UNORM:
@@ -59,6 +69,7 @@ nv04_scaled_image_format(enum pipe_format format)
return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_A8L8_UNORM:
return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
default:
return -1;
@@ -66,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format)
}
static INLINE unsigned
-nv04_swizzle_bits(unsigned x, unsigned y)
+nv04_swizzle_bits_square(unsigned x, unsigned y)
{
unsigned u = (x & 0x001) << 0 |
(x & 0x002) << 1 |
@@ -96,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y)
return v | u;
}
+/* rectangular swizzled textures are linear concatenations of swizzled square tiles */
+static INLINE unsigned
+nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ unsigned s = MIN2(w, h);
+ unsigned m = s - 1;
+ return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m);
+}
+
static int
nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
@@ -123,6 +143,9 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
assert(sub_w == w || util_is_pot(sub_w));
assert(sub_h == h || util_is_pot(sub_h));
+ MARK_RING (chan, 8 + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*17, 2 +
+ ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*2);
+
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1);
OUT_RELOCo(chan, dst_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
@@ -131,7 +154,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
OUT_RING (chan, nv04_surface_format(dst->format) |
log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT |
log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT);
-
+
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1);
OUT_RELOCo(chan, src_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
@@ -144,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
for (x = 0; x < w; x += sub_w) {
sub_w = MIN2(sub_w, w - x);
- /* Must be 64-byte aligned */
- assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size) & 63));
+ assert(!(dst->offset & 63));
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
- OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size,
+ OUT_RELOCl(chan, dst_bo, dst->offset,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
OUT_RING (chan, nv04_scaled_image_format(src->format));
OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, 1 << 20);
OUT_RING (chan, 1 << 20);
@@ -167,7 +189,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
OUT_RING (chan, src_pitch |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
- OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * src->texture->block.size,
+ OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format),
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
}
@@ -188,11 +210,11 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
unsigned dst_offset = dst->offset + dy * dst_pitch +
- dx * dst->texture->block.size;
+ dx * util_format_get_blocksize(dst->texture->format);
unsigned src_offset = src->offset + sy * src_pitch +
- sx * src->texture->block.size;
+ sx * util_format_get_blocksize(src->texture->format);
- WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9);
+ MARK_RING (chan, 3 + ((h / 2047) + 1) * 9, 2 + ((h / 2047) + 1) * 2);
BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
OUT_RELOCo(chan, src_bo,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
@@ -209,7 +231,7 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
OUT_RING (chan, src_pitch);
OUT_RING (chan, dst_pitch);
- OUT_RING (chan, w * src->texture->block.size);
+ OUT_RING (chan, w * util_format_get_blocksize(src->texture->format));
OUT_RING (chan, count);
OUT_RING (chan, 0x0101);
OUT_RING (chan, 0);
@@ -240,7 +262,7 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
if (format < 0)
return 1;
- WAIT_RING (chan, 12);
+ MARK_RING (chan, 12, 4);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
@@ -305,7 +327,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
gdirect_format = nv04_rect_format(dst->format);
assert(gdirect_format >= 0);
- WAIT_RING (chan, 16);
+ MARK_RING (chan, 16, 4);
BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
@@ -477,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen)
ctx->fill = nv04_surface_fill;
return ctx;
}
+
+struct nv04_surface*
+nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns)
+{
+ int temp_flags;
+
+ // printf("creating temp, flags is %i!\n", flags);
+
+ if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD)
+ {
+ temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD;
+ }
+ else
+ {
+ temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ;
+ }
+
+ struct nv40_screen* screen = (struct nv40_screen*)pscreen;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+
+ struct pipe_texture templ;
+ memset(&templ, 0, sizeof(templ));
+ templ.format = ns->base.texture->format;
+ templ.target = PIPE_TEXTURE_2D;
+ templ.width0 = ns->base.width;
+ templ.height0 = ns->base.height;
+ templ.depth0 = 1;
+ templ.last_level = 0;
+
+ // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented
+ templ.nr_samples = ns->base.texture->nr_samples;
+
+ templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ);
+ struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
+ temp_ns->backing = ns;
+
+ if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ)
+ eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height);
+
+ return temp_ns;
+}
+
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h
index 02b3f56ba8..ce696a11a3 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.h
@@ -4,6 +4,7 @@
struct nv04_surface {
struct pipe_surface base;
unsigned pitch;
+ struct nv04_surface* backing;
};
struct nv04_surface_2d {
@@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen);
void
nv04_surface_2d_takedown(struct nv04_surface_2d **);
+struct nv04_surface*
+nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns);
+
#endif
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
index 6618660743..2dd2e146a8 100644
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -1,7 +1,9 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv04_context.h"
#include "nv04_screen.h"
@@ -10,22 +12,19 @@
struct nv04_transfer {
struct pipe_transfer base;
struct pipe_surface *surface;
- bool direct;
+ boolean direct;
};
static void
-nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
+ template->width0 = width;
+ template->height0 = height;
+ template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -48,14 +47,10 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
@@ -76,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv04_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -85,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -110,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -135,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx)
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -156,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c
index e3167814f2..3484771814 100644
--- a/src/gallium/drivers/nv04/nv04_vbo.c
+++ b/src/gallium/drivers/nv04/nv04_vbo.c
@@ -9,7 +9,7 @@
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_pushbuf.h"
-boolean nv04_draw_elements( struct pipe_context *pipe,
+void nv04_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
@@ -45,7 +45,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
nv04->constbuf[PIPE_SHADER_VERTEX],
nv04->constbuf_nr[PIPE_SHADER_VERTEX]);
@@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
-
- return TRUE;
}
-boolean nv04_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
+void nv04_draw_arrays( struct pipe_context *pipe,
+ unsigned prim, unsigned start, unsigned count)
{
printf("coucou in draw arrays\n");
- return nv04_draw_elements(pipe, NULL, 0, prim, start, count);
+ nv04_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
index a127b134ec..1ecb73d06e 100644
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ b/src/gallium/drivers/nv10/nv10_context.c
@@ -10,10 +10,14 @@ nv10_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv10->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -31,253 +35,226 @@ static void nv10_init_hwctx(struct nv10_context *nv10)
{
struct nv10_screen *screen = nv10->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
int i;
float projectionmatrix[16];
- BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1);
- OUT_RING (screen->sync->handle);
- BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->gart->handle);
- BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->vram->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->sync->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->gart->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2);
- OUT_RING (0);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
- OUT_RING ((0x7ff<<16)|0x800);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
- OUT_RING ((0x7ff<<16)|0x800);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING (chan, (0x7ff<<16)|0x800);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING (chan, (0x7ff<<16)|0x800);
for (i=1;i<8;i++) {
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(celsius, 0x290, 1);
- OUT_RING ((0x10<<16)|1);
- BEGIN_RING(celsius, 0x3f4, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, 0x290, 1);
+ OUT_RING (chan, (0x10<<16)|1);
+ BEGIN_RING(chan, celsius, 0x3f4, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
if (nv10->screen->celsius->grclass != NV10TCL) {
/* For nv11, nv17 */
- BEGIN_RING(celsius, 0x120, 3);
- OUT_RING (0);
- OUT_RING (1);
- OUT_RING (2);
+ BEGIN_RING(chan, celsius, 0x120, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 2);
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
/* Set state */
- BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (0x207);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2);
- OUT_RING (0);
- OUT_RING (0);
-
- BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12);
- OUT_RING (0x30141010);
- OUT_RING (0);
- OUT_RING (0x20040000);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0x00000c00);
- OUT_RING (0);
- OUT_RING (0x00000c00);
- OUT_RING (0x18000000);
- OUT_RING (0x300e0300);
- OUT_RING (0x0c091c80);
-
- BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2);
- OUT_RING (1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (1);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0x8006);
- BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8);
- OUT_RING (0xff);
- OUT_RING (0x207);
- OUT_RING (0);
- OUT_RING (0xff);
- OUT_RING (0x1e00);
- OUT_RING (0x1e00);
- OUT_RING (0x1e00);
- OUT_RING (0x1d01);
- BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1);
- OUT_RING (0x201);
- BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1);
- OUT_RING (8);
- BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1);
- OUT_RING (8);
- BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (0x1b02);
- OUT_RING (0x1b02);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2);
- OUT_RING (0x405);
- OUT_RING (0x901);
- BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_TX_GEN_S(0), 8);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (chan, 0x207);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12);
+ OUT_RING (chan, 0x30141010);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x20040000);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0x18000000);
+ OUT_RING (chan, 0x300e0300);
+ OUT_RING (chan, 0x0c091c80);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x8006);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
+ OUT_RING (chan, 0xff);
+ OUT_RING (chan, 0x207);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0xff);
+ OUT_RING (chan, 0x1e00);
+ OUT_RING (chan, 0x1e00);
+ OUT_RING (chan, 0x1e00);
+ OUT_RING (chan, 0x1d01);
+ BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, 0x201);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, 0x1b02);
+ OUT_RING (chan, 0x1b02);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING (chan, 0x405);
+ OUT_RING (chan, 0x901);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8);
for (i=0;i<8;i++) {
- OUT_RING (0);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
- OUT_RING (0x3fc00000); /* -1.50 */
- OUT_RING (0xbdb8aa0a); /* -0.09 */
- OUT_RING (0); /* 0.00 */
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RING (chan, 0x3fc00000); /* -1.50 */
+ OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */
+ OUT_RING (chan, 0); /* 0.00 */
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2);
- OUT_RING (0x802);
- OUT_RING (2);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
+ OUT_RING (chan, 0x802);
+ OUT_RING (chan, 2);
/* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
* using texturing, except when using the texture matrix
*/
- BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
- OUT_RING (6);
- BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1);
- OUT_RING (0x01010101);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
+ OUT_RING (chan, 6);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING (chan, 0x01010101);
/* Set vertex component */
- BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4);
- OUT_RINGf (1.0);
- OUT_RINGf (1.0);
- OUT_RINGf (1.0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1);
- OUT_RINGf (0.0);
- BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
+ OUT_RINGf (chan, 0.0);
+ BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
+ OUT_RING (chan, 1);
memset(projectionmatrix, 0, sizeof(projectionmatrix));
- BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
projectionmatrix[0*4+0] = 1.0;
projectionmatrix[1*4+1] = 1.0;
projectionmatrix[2*4+2] = 1.0;
projectionmatrix[3*4+3] = 1.0;
for (i=0;i<16;i++) {
- OUT_RINGf (projectionmatrix[i]);
+ OUT_RINGf (chan, projectionmatrix[i]);
}
- BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
- OUT_RING (0.0);
- OUT_RINGf (16777216.0);
-
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4);
- OUT_RINGf (-2048.0);
- OUT_RINGf (-2048.0);
- OUT_RINGf (16777215.0 * 0.5);
- OUT_RING (0);
-
- FIRE_RING (NULL);
-}
-
-static void
-nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
-static unsigned int
-nv10_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
-{
- /**
- * FIXME: Optimize.
- */
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ OUT_RING (chan, 0.0);
+ OUT_RINGf (chan, 16777216.0);
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-static unsigned int
-nv10_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
+ OUT_RINGf (chan, -2048.0);
+ OUT_RINGf (chan, -2048.0);
+ OUT_RINGf (chan, 16777215.0 * 0.5);
+ OUT_RING (chan, 0);
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ FIRE_RING (chan);
}
struct pipe_context *
@@ -299,14 +276,13 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv10->pipe.winsys = ws;
nv10->pipe.screen = pscreen;
nv10->pipe.destroy = nv10_destroy;
- nv10->pipe.set_edgeflags = nv10_set_edgeflags;
nv10->pipe.draw_arrays = nv10_draw_arrays;
nv10->pipe.draw_elements = nv10_draw_elements;
nv10->pipe.clear = nv10_clear;
nv10->pipe.flush = nv10_flush;
- nv10->pipe.is_texture_referenced = nv10_is_texture_referenced;
- nv10->pipe.is_buffer_referenced = nv10_is_buffer_referenced;
+ nv10->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nv10->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
nv10_init_surface_functions(nv10);
nv10_init_state_functions(nv10);
diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h
index f1e003c953..ab4b825487 100644
--- a/src/gallium/drivers/nv10/nv10_context.h
+++ b/src/gallium/drivers/nv10/nv10_context.h
@@ -13,10 +13,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv10_screen *ctx = nv10->screen
-#include "nouveau/nouveau_push.h"
+#include "nouveau/nouveau_context.h"
#include "nv10_state.h"
@@ -143,9 +140,9 @@ extern void nv10_emit_hw_state(struct nv10_context *nv10);
extern void nv10_state_tex_update(struct nv10_context *nv10);
/* nv10_vbo.c */
-extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv10_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv10_draw_elements( struct pipe_context *pipe,
+extern void nv10_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c
index 27f2f87584..c1f7ccb9ab 100644
--- a/src/gallium/drivers/nv10/nv10_fragtex.c
+++ b/src/gallium/drivers/nv10/nv10_fragtex.c
@@ -52,6 +52,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
struct nv10_miptree *nv10mt = nv10->tex_miptree[unit];
struct pipe_texture *pt = &nv10mt->base;
struct nv10_texture_format *tf;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
uint32_t txf, txs, txp;
tf = nv10_fragtex_format(pt->format);
@@ -62,9 +65,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
txf = tf->format << 8;
txf |= (pt->last_level + 1) << 16;
- txf |= log2i(pt->width[0]) << 20;
- txf |= log2i(pt->height[0]) << 24;
- txf |= log2i(pt->depth[0]) << 28;
+ txf |= log2i(pt->width0) << 20;
+ txf |= log2i(pt->height0) << 24;
+ txf |= log2i(pt->depth0) << 28;
txf |= 8;
switch (pt->target) {
@@ -82,15 +85,15 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
return;
}
- BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8);
- OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING (ps->wrap);
- OUT_RING (0x40000000); /* enable */
- OUT_RING (txs);
- OUT_RING (ps->filt | 0x2000 /* magic */);
- OUT_RING ((pt->width[0] << 16) | pt->height[0]);
- OUT_RING (ps->bcol);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8);
+ OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING (chan, ps->wrap);
+ OUT_RING (chan, 0x40000000); /* enable */
+ OUT_RING (chan, txs);
+ OUT_RING (chan, ps->filt | 0x2000 /* magic */);
+ OUT_RING (chan, (pt->width0 << 16) | pt->height0);
+ OUT_RING (chan, ps->bcol);
#endif
}
@@ -99,6 +102,9 @@ nv10_fragtex_bind(struct nv10_context *nv10)
{
#if 0
struct nv10_fragment_program *fp = nv10->fragprog.active;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
unsigned samplers, unit;
samplers = nv10->fp_samplers & ~fp->samplers;
@@ -106,8 +112,8 @@ nv10_fragtex_bind(struct nv10_context *nv10)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1);
+ OUT_RING (chan, 0);
}
samplers = nv10->dirty_samplers & fp->samplers;
diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c
index 34e3c2ebd7..908482ad85 100644
--- a/src/gallium/drivers/nv10/nv10_miptree.c
+++ b/src/gallium/drivers/nv10/nv10_miptree.c
@@ -1,6 +1,8 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
#include "nv10_context.h"
#include "nv10_screen.h"
@@ -10,7 +12,7 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt)
{
struct pipe_texture *pt = &nv10mt->base;
boolean swizzled = FALSE;
- uint width = pt->width[0], height = pt->height[0];
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
@@ -21,29 +23,23 @@ nv10_miptree_layout(struct nv10_miptree *nv10mt)
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (swizzled)
- nv10mt->level[l].pitch = pt->nblocksx[l] * pt->block.size;
+ nv10mt->level[l].pitch = util_format_get_stride(pt->format, width);
else
- nv10mt->level[l].pitch = pt->nblocksx[0] * pt->block.size;
+ nv10mt->level[l].pitch = util_format_get_stride(pt->format, pt->width0);
nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63;
nv10mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
+ width = u_minify(width, 1);
}
for (f = 0; f < nr_faces; f++) {
for (l = 0; l <= pt->last_level; l++) {
nv10mt->level[l].image_offset[f] = offset;
- offset += nv10mt->level[l].pitch * pt->height[l];
+ offset += nv10mt->level[l].pitch * u_minify(pt->height0, l);
}
}
@@ -58,7 +54,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv10_miptree);
@@ -72,6 +68,7 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
pipe_buffer_reference(&mt->buffer, pb);
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -95,6 +92,7 @@ nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
FREE(mt);
return NULL;
}
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -133,8 +131,8 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
index 1806d5f8cc..c5dbe43dbc 100644
--- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c
+++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
@@ -67,12 +67,15 @@ struct nv10_vbuf_render {
void nv10_vtxbuf_bind( struct nv10_context* nv10 )
{
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
int i;
for(i = 0; i < 8; i++) {
- BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(i), 1);
- OUT_RING(0/*nv10->vtxbuf*/);
- BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(i) ,1);
- OUT_RING(0/*XXX*/);
+ BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1);
+ OUT_RING(chan, 0/*nv10->vtxbuf*/);
+ BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
+ OUT_RING(chan, 0/*XXX*/);
}
}
@@ -163,19 +166,22 @@ nv10_vbuf_render_draw( struct vbuf_render *render,
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
int push, i;
nv10_emit_hw_state(nv10);
- BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING(nv10_render->hwprim);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING(chan, nv10_render->hwprim);
if (nr_indices & 1) {
- BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1);
- OUT_RING (indices[0]);
+ BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, indices[0]);
indices++; nr_indices--;
}
@@ -183,16 +189,16 @@ nv10_vbuf_render_draw( struct vbuf_render *render,
// XXX too big/small ? check the size
push = MIN2(nr_indices, 1200 * 2);
- BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((indices[i+1] << 16) | indices[i]);
+ OUT_RING(chan, (indices[i+1] << 16) | indices[i]);
nr_indices -= push;
indices += push;
}
- BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING (chan, 0);
}
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
index ee5901e743..69a6dab866 100644
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ b/src/gallium/drivers/nv10/nv10_screen.c
@@ -115,6 +115,9 @@ nv10_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->celsius);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
@@ -177,7 +180,6 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->celsius, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c
index 9b38219b99..ffc6be3c40 100644
--- a/src/gallium/drivers/nv10/nv10_state.c
+++ b/src/gallium/drivers/nv10/nv10_state.c
@@ -553,9 +553,9 @@ nv10_init_state_functions(struct nv10_context *nv10)
nv10->pipe.delete_blend_state = nv10_blend_state_delete;
nv10->pipe.create_sampler_state = nv10_sampler_state_create;
- nv10->pipe.bind_sampler_states = nv10_sampler_state_bind;
+ nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind;
nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
- nv10->pipe.set_sampler_textures = nv10_set_sampler_texture;
+ nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture;
nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h
index 3a3fd0d4f4..2524ac02e2 100644
--- a/src/gallium/drivers/nv10/nv10_state.h
+++ b/src/gallium/drivers/nv10/nv10_state.h
@@ -126,6 +126,7 @@ struct nv10_depth_stencil_alpha_state {
struct nv10_miptree {
struct pipe_texture base;
+ struct nouveau_bo *bo;
struct pipe_buffer *buffer;
uint total_size;
diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c
index d8691ef9c6..30a596ca60 100644
--- a/src/gallium/drivers/nv10/nv10_state_emit.c
+++ b/src/gallium/drivers/nv10/nv10_state_emit.c
@@ -4,25 +4,32 @@
static void nv10_state_emit_blend(struct nv10_context* nv10)
{
struct nv10_blend_state *b = nv10->blend;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1);
- OUT_RING (b->d_enable);
+ BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, b->d_enable);
- BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3);
- OUT_RING (b->b_enable);
- OUT_RING (b->b_srcfunc);
- OUT_RING (b->b_dstfunc);
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3);
+ OUT_RING (chan, b->b_enable);
+ OUT_RING (chan, b->b_srcfunc);
+ OUT_RING (chan, b->b_dstfunc);
- BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1);
- OUT_RING (b->c_mask);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING (chan, b->c_mask);
}
static void nv10_state_emit_blend_color(struct nv10_context* nv10)
{
struct pipe_blend_color *c = nv10->blend_color;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1);
- OUT_RING ((float_to_ubyte(c->color[3]) << 24)|
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1);
+ OUT_RING (chan,
+ (float_to_ubyte(c->color[3]) << 24)|
(float_to_ubyte(c->color[0]) << 16)|
(float_to_ubyte(c->color[1]) << 8) |
(float_to_ubyte(c->color[2]) << 0));
@@ -31,60 +38,66 @@ static void nv10_state_emit_blend_color(struct nv10_context* nv10)
static void nv10_state_emit_rast(struct nv10_context* nv10)
{
struct nv10_rasterizer_state *r = nv10->rast;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2);
- OUT_RING (r->shade_model);
- OUT_RING (r->line_width);
+ BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2);
+ OUT_RING (chan, r->shade_model);
+ OUT_RING (chan, r->line_width);
- BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1);
- OUT_RING (r->point_size);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING (chan, r->point_size);
- BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (r->poly_mode_front);
- OUT_RING (r->poly_mode_back);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, r->poly_mode_front);
+ OUT_RING (chan, r->poly_mode_back);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2);
- OUT_RING (r->cull_face);
- OUT_RING (r->front_face);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING (chan, r->cull_face);
+ OUT_RING (chan, r->front_face);
- BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (r->line_smooth_en);
- OUT_RING (r->poly_smooth_en);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2);
+ OUT_RING (chan, r->line_smooth_en);
+ OUT_RING (chan, r->poly_smooth_en);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (r->cull_face_en);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, r->cull_face_en);
}
static void nv10_state_emit_dsa(struct nv10_context* nv10)
{
struct nv10_depth_stencil_alpha_state *d = nv10->dsa;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1);
- OUT_RING (d->depth.func);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, d->depth.func);
- BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (d->depth.write_enable);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, d->depth.write_enable);
- BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (d->depth.test_enable);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, d->depth.test_enable);
#if 0
- BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1);
- OUT_RING (d->stencil.enable);
- BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7);
- OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, d->stencil.enable);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7);
+ OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
#endif
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (d->alpha.enabled);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, d->alpha.enabled);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (d->alpha.func);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1);
+ OUT_RING (chan, d->alpha.func);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (d->alpha.ref);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1);
+ OUT_RING (chan, d->alpha.ref);
}
static void nv10_state_emit_viewport(struct nv10_context* nv10)
@@ -108,6 +121,10 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
int colour_format = 0, zeta_format = 0;
struct nv10_miptree *nv10mt = 0;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
+
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
colour_format = fb->cbufs[0]->format;
@@ -129,6 +146,9 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR;
switch (colour_format) {
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ rt_format |= NV10TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
case 0:
rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8;
@@ -141,11 +161,11 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
}
if (zeta) {
- BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (zeta->pitch << 16));
+ BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
} else {
- BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (rt->pitch << 16));
+ BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (rt->pitch << 16));
}
nv10mt = (struct nv10_miptree *)rt->base.texture;
@@ -157,13 +177,13 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
nv10->zeta = nv10mt->buffer;
}
- BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0);
- OUT_RING (rt_format);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (((w - 1) << 16) | 0 | 0x08000800);
- OUT_RING (((h - 1) << 16) | 0 | 0x08000800);
+ BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3);
+ OUT_RING (chan, (w << 16) | 0);
+ OUT_RING (chan, (h << 16) | 0);
+ OUT_RING (chan, rt_format);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800);
+ OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800);
}
static void nv10_vertex_layout(struct nv10_context *nv10)
@@ -198,6 +218,10 @@ static void nv10_vertex_layout(struct nv10_context *nv10)
void
nv10_emit_hw_state(struct nv10_context *nv10)
{
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
+ struct nouveau_bo *rt_bo;
int i;
if (nv10->dirty & NV10_NEW_VERTPROG) {
@@ -266,38 +290,41 @@ nv10_emit_hw_state(struct nv10_context *nv10)
*/
/* Render target */
+ rt_bo = nouveau_bo(nv10->rt[0]);
// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly
-// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1);
-// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1);
+// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv10->zeta) {
+ struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta);
// XXX
-// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1);
-// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1);
+// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1);
+ OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(nv10->zeta + lma_offset);*/
+/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/
}
/* Vertex buffer */
- BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* Texture images */
for (i = 0; i < 2; i++) {
if (!(nv10->fp_samplers & (1 << i)))
continue;
- BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
+ struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format,
+ BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1);
+ OUT_RELOCd(chan, bo, nv10->tex[i].format,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0,
NV10TCL_TX_FORMAT_DMA1);
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
index 8feb85e4bd..eb04af9782 100644
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -1,7 +1,9 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv10_context.h"
#include "nv10_screen.h"
@@ -10,22 +12,19 @@
struct nv10_transfer {
struct pipe_transfer base;
struct pipe_surface *surface;
- bool direct;
+ boolean direct;
};
static void
-nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
+ template->width0 = width;
+ template->height0 = height;
+ template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -48,14 +47,10 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
@@ -76,7 +71,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv10_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -85,6 +80,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -110,8 +107,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -135,9 +132,9 @@ nv10_transfer_del(struct pipe_transfer *ptx)
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -156,8 +153,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
index 441a4f75f3..9180c72c9b 100644
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ b/src/gallium/drivers/nv10/nv10_vbo.c
@@ -9,7 +9,7 @@
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_pushbuf.h"
-boolean nv10_draw_elements( struct pipe_context *pipe,
+void nv10_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
@@ -45,6 +45,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
}
draw_set_mapped_constant_buffer(draw,
+ PIPE_SHADER_VERTEX,
nv10->constbuf[PIPE_SHADER_VERTEX],
nv10->constbuf_nr[PIPE_SHADER_VERTEX]);
@@ -64,14 +65,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
-
- return TRUE;
}
-boolean nv10_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
+void nv10_draw_arrays( struct pipe_context *pipe,
+ unsigned prim, unsigned start, unsigned count)
{
- return nv10_draw_elements(pipe, NULL, 0, prim, start, count);
+ nv10_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c
index b32d0d83ba..5b80af2d22 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/gallium/drivers/nv20/nv20_context.c
@@ -10,10 +10,14 @@ nv20_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv20_context *nv20 = nv20_context(pipe);
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv20->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -31,377 +35,352 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
{
struct nv20_screen *screen = nv20->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
int i;
float projectionmatrix[16];
- const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL);
+ const boolean is_nv25tcl = (kelvin->grclass == NV25TCL);
- BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1);
- OUT_RING (screen->sync->handle);
- BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->gart->handle); /* TEXTURE1 */
- BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->vram->handle); /* ZETA */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->sync->handle);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->vram->handle); /* ZETA */
- BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1);
- OUT_RING (0); /* renouveau: beef0351, unique */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
+ OUT_RING (chan, 0); /* renouveau: beef0351, unique */
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2);
- OUT_RING (0);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
- OUT_RING ((0xfff << 16) | 0x0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
- OUT_RING ((0xfff << 16) | 0x0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING (chan, (0xfff << 16) | 0x0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING (chan, (0xfff << 16) | 0x0);
for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(kelvin, 0x17e0, 3);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
+ BEGIN_RING(chan, kelvin, 0x17e0, 3);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
if (is_nv25tcl) {
- BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
+ OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
} else {
- BEGIN_RING(kelvin, 0x1e68, 1);
- OUT_RING (0x4b800000); /* 16777216.000000 */
- BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (NV20TCL_TX_RCOMP_LEQUAL);
+ BEGIN_RING(chan, kelvin, 0x1e68, 1);
+ OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
+ OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
}
- BEGIN_RING(kelvin, 0x290, 1);
- OUT_RING ((0x10 << 16) | 1);
- BEGIN_RING(kelvin, 0x9fc, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, 0x1d80, 1);
- OUT_RING (1);
- BEGIN_RING(kelvin, 0x9f8, 1);
- OUT_RING (4);
- BEGIN_RING(kelvin, 0x17ec, 3);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
- OUT_RINGf (0.0);
+ BEGIN_RING(chan, kelvin, 0x290, 1);
+ OUT_RING (chan, (0x10 << 16) | 1);
+ BEGIN_RING(chan, kelvin, 0x9fc, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, 0x1d80, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, kelvin, 0x9f8, 1);
+ OUT_RING (chan, 4);
+ BEGIN_RING(chan, kelvin, 0x17ec, 3);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 0.0);
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1d88, 1);
- OUT_RING (3);
+ BEGIN_RING(chan, kelvin, 0x1d88, 1);
+ OUT_RING (chan, 3);
- BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
- OUT_RING (chan->vram->handle);
- BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
- OUT_RING (chan->vram->handle);
+ BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
+ OUT_RING (chan, chan->vram->handle);
+ BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
+ OUT_RING (chan, chan->vram->handle);
}
- BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1);
- OUT_RING (0); /* renouveau: beef1e10 */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
+ OUT_RING (chan, 0); /* renouveau: beef1e10 */
- BEGIN_RING(kelvin, 0x1e98, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, 0x1e98, 1);
+ OUT_RING (chan, 0);
#if 0
if (is_nv25tcl) {
- BEGIN_RING(NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2);
- OUT_RING (NvDmaTT); /* renouveau: beef0202 */
- OUT_RING (NvDmaFB); /* renouveau: beef0201 */
+ BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2);
+ OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */
+ OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */
- BEGIN_RING(NvSub3D, NV20TCL_DMA_TEXTURE1, 1);
- OUT_RING (NvDmaTT); /* renouveau: beef0202 */
+ BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1);
+ OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */
}
#endif
- BEGIN_RING(kelvin, NV20TCL_NOTIFY, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(kelvin, 0x120, 3);
- OUT_RING (0);
- OUT_RING (1);
- OUT_RING (2);
+ BEGIN_RING(chan, kelvin, 0x120, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 2);
/* error: ILLEGAL_MTHD, PROTECTION_FAULT
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (0.0);
- OUT_RINGf (512.0);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 512.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
*/
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x022c, 2);
- OUT_RING (0x280);
- OUT_RING (0x07d28000);
+ BEGIN_RING(chan, kelvin, 0x022c, 2);
+ OUT_RING (chan, 0x280);
+ OUT_RING (chan, 0x07d28000);
}
/* * illegal method, protection fault
- BEGIN_RING(NvSub3D, 0x1c2c, 1);
- OUT_RING (0); */
+ BEGIN_RING(chan, NvSub3D, 0x1c2c, 1);
+ OUT_RING (chan, 0); */
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1da4, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, 0x1da4, 1);
+ OUT_RING (chan, 0);
}
/* * crashes with illegal method, protection fault
- BEGIN_RING(NvSub3D, 0x1c18, 1);
- OUT_RING (0x200); */
+ BEGIN_RING(chan, NvSub3D, 0x1c18, 1);
+ OUT_RING (chan, 0x200); */
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2);
- OUT_RING ((0 << 16) | 0);
- OUT_RING ((0 << 16) | 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ OUT_RING (chan, (0 << 16) | 0);
+ OUT_RING (chan, (0 << 16) | 0);
/* *** Set state *** */
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
- OUT_RING (0); /* NV20TCL_ALPHA_FUNC_REF */
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
+ OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */
for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) {
- BEGIN_RING(kelvin, NV20TCL_TX_ENABLE(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_TX_SHADER_OP, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
- OUT_RING (0x30d410d0);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_OUT_RGB(0), 4);
- OUT_RING (0x00000c00);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_ENABLE, 1);
- OUT_RING (0x00011101);
- BEGIN_RING(kelvin, NV20TCL_RC_FINAL0, 2);
- OUT_RING (0x130e0300);
- OUT_RING (0x0c091c80);
- BEGIN_RING(kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
- OUT_RING (0x00000c00);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_IN_RGB(0), 4);
- OUT_RING (0x20c400c0);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_COLOR0, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
- OUT_RING (0x035125a0);
- OUT_RING (0);
- OUT_RING (0x40002000);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
- OUT_RING (0xffff0000);
-
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (NV20TCL_BLEND_FUNC_SRC_ONE);
- OUT_RING (NV20TCL_BLEND_FUNC_DST_ZERO);
- OUT_RING (0); /* NV20TCL_BLEND_COLOR */
- OUT_RING (NV20TCL_BLEND_EQUATION_FUNC_ADD);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7);
- OUT_RING (0xff);
- OUT_RING (NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
- OUT_RING (0); /* NV20TCL_STENCIL_FUNC_REF */
- OUT_RING (0xff); /* NV20TCL_STENCIL_FUNC_MASK */
- OUT_RING (NV20TCL_STENCIL_OP_FAIL_KEEP);
- OUT_RING (NV20TCL_STENCIL_OP_ZFAIL_KEEP);
- OUT_RING (NV20TCL_STENCIL_OP_ZPASS_KEEP);
-
- BEGIN_RING(kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (NV20TCL_COLOR_LOGIC_OP_OP_COPY);
- BEGIN_RING(kelvin, 0x17cc, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
+ OUT_RING (chan, 0x30d410d0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ OUT_RING (chan, 0x00011101);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ OUT_RING (chan, 0x130e0300);
+ OUT_RING (chan, 0x0c091c80);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
+ OUT_RING (chan, 0x20c400c0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
+ OUT_RING (chan, 0x035125a0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x40002000);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
+ OUT_RING (chan, 0xffff0000);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
+ OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
+ OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
+ OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */
+ OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RING (chan, 0xff);
+ OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
+ OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */
+ OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */
+ OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
+ OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
+ OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
+ BEGIN_RING(chan, kelvin, 0x17cc, 1);
+ OUT_RING (chan, 0);
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1d84, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, 0x1d84, 1);
+ OUT_RING (chan, 1);
}
- BEGIN_RING(kelvin, NV20TCL_LIGHTING_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_LIGHT_CONTROL, 1);
- OUT_RING (0x00020000);
- BEGIN_RING(kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_ENABLED_LIGHTS, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1);
+ OUT_RING (chan, 0x00020000);
+ BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) {
- OUT_RING(0xffffffff);
+ OUT_RING(chan, 0xffffffff);
}
- BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING (0);
- OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */
- OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */
- BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (NV20TCL_DEPTH_FUNC_LESS);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */
- BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */
+ OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ OUT_RING (chan, 1);
if (!is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1d84, 1);
- OUT_RING (3);
+ BEGIN_RING(chan, kelvin, 0x1d84, 1);
+ OUT_RING (chan, 3);
}
- BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
if (!is_nv25tcl) {
- OUT_RING (8);
+ OUT_RING (chan, 8);
} else {
- OUT_RINGf (1.0);
+ OUT_RINGf (chan, 1.0);
}
if (!is_nv25tcl) {
- BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0); /* NV20TCL.POINT_SMOOTH_ENABLE */
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */
} else {
- BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, 0x0a1c, 1);
- OUT_RING (0x800);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, 0x0a1c, 1);
+ OUT_RING (chan, 0x800);
}
- BEGIN_RING(kelvin, NV20TCL_LINE_WIDTH, 1);
- OUT_RING (8);
- BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (NV20TCL_POLYGON_MODE_FRONT_FILL);
- OUT_RING (NV20TCL_POLYGON_MODE_BACK_FILL);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (NV20TCL_CULL_FACE_BACK);
- OUT_RING (NV20TCL_FRONT_FACE_CCW);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 1);
- OUT_RING (NV20TCL_SHADE_MODEL_SMOOTH);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
+ OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
+ OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
+ OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
+ OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE);
for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) {
- OUT_RING(0);
+ OUT_RING(chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
- OUT_RINGf (1.5);
- OUT_RINGf (-0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */
- OUT_RINGf (0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */
- BEGIN_RING(kelvin, NV20TCL_FOG_MODE, 2);
- OUT_RING (NV20TCL_FOG_MODE_EXP_2);
- OUT_RING (NV20TCL_FOG_COORD_DIST_COORD_FOG);
- BEGIN_RING(kelvin, NV20TCL_FOG_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0); /* NV20TCL.FOG_COLOR */
- BEGIN_RING(kelvin, NV20TCL_ENGINE, 1);
- OUT_RING (NV20TCL_ENGINE_FIXED);
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RINGf (chan, 1.5);
+ OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */
+ OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
+ OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
+ OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */
+ BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
+ OUT_RING (chan, NV20TCL_ENGINE_FIXED);
for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) {
- BEGIN_RING(kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
- OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0);
- OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0);
- OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
+ OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0);
for (i = 4; i < 16; ++i) {
- OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
}
- BEGIN_RING(kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
- OUT_RING (1);
- BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1);
- OUT_RING (0x00010101);
- BEGIN_RING(kelvin, NV20TCL_CLEAR_VALUE, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ OUT_RING (chan, 0x00010101);
+ BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ OUT_RING (chan, 0);
memset(projectionmatrix, 0, sizeof(projectionmatrix));
projectionmatrix[0*4+0] = 1.0;
projectionmatrix[1*4+1] = 1.0;
projectionmatrix[2*4+2] = 16777215.0;
projectionmatrix[3*4+3] = 1.0;
- BEGIN_RING(kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
for (i = 0; i < 16; i++) {
- OUT_RINGf (projectionmatrix[i]);
+ OUT_RINGf (chan, projectionmatrix[i]);
}
- BEGIN_RING(kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
- OUT_RINGf (0.0);
- OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */
-
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE0_X, 4);
- OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */
- OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */
- OUT_RINGf (0.0);
- OUT_RINGf (16777215.0);
-
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE1_X, 4);
- OUT_RINGf (0.0); /* no effect?, w/2 */
- OUT_RINGf (0.0); /* no effect?, h/2 */
- OUT_RINGf (16777215.0 * 0.5);
- OUT_RINGf (65535.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */
- FIRE_RING (NULL);
-}
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */
+ OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 16777215.0);
-static void
-nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
-
-static unsigned int
-nv20_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-static unsigned int
-nv20_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
+ OUT_RINGf (chan, 0.0); /* no effect?, w/2 */
+ OUT_RINGf (chan, 0.0); /* no effect?, h/2 */
+ OUT_RINGf (chan, 16777215.0 * 0.5);
+ OUT_RINGf (chan, 65535.0);
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ FIRE_RING (chan);
}
struct pipe_context *
@@ -423,14 +402,13 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv20->pipe.winsys = ws;
nv20->pipe.screen = pscreen;
nv20->pipe.destroy = nv20_destroy;
- nv20->pipe.set_edgeflags = nv20_set_edgeflags;
nv20->pipe.draw_arrays = nv20_draw_arrays;
nv20->pipe.draw_elements = nv20_draw_elements;
nv20->pipe.clear = nv20_clear;
nv20->pipe.flush = nv20_flush;
- nv20->pipe.is_texture_referenced = nv20_is_texture_referenced;
- nv20->pipe.is_buffer_referenced = nv20_is_buffer_referenced;
+ nv20->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nv20->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
nv20_init_surface_functions(nv20);
nv20_init_state_functions(nv20);
diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h
index fc932f1f90..c7dfadaa31 100644
--- a/src/gallium/drivers/nv20/nv20_context.h
+++ b/src/gallium/drivers/nv20/nv20_context.h
@@ -13,10 +13,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv20_screen *ctx = nv20->screen
-#include "nouveau/nouveau_push.h"
+#include "nouveau/nouveau_context.h"
#include "nv20_state.h"
@@ -142,9 +139,9 @@ extern void nv20_emit_hw_state(struct nv20_context *nv20);
extern void nv20_state_tex_update(struct nv20_context *nv20);
/* nv20_vbo.c */
-extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv20_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv20_draw_elements( struct pipe_context *pipe,
+extern void nv20_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c
index 495a7be912..dedbec73f3 100644
--- a/src/gallium/drivers/nv20/nv20_fragtex.c
+++ b/src/gallium/drivers/nv20/nv20_fragtex.c
@@ -52,6 +52,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
struct nv20_miptree *nv20mt = nv20->tex_miptree[unit];
struct pipe_texture *pt = &nv20mt->base;
struct nv20_texture_format *tf;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
uint32_t txf, txs, txp;
tf = nv20_fragtex_format(pt->format);
@@ -62,9 +65,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
txf = tf->format << 8;
txf |= (pt->last_level + 1) << 16;
- txf |= log2i(pt->width[0]) << 20;
- txf |= log2i(pt->height[0]) << 24;
- txf |= log2i(pt->depth[0]) << 28;
+ txf |= log2i(pt->width0) << 20;
+ txf |= log2i(pt->height0) << 24;
+ txf |= log2i(pt->depth0) << 28;
txf |= 8;
switch (pt->target) {
@@ -82,15 +85,15 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
return;
}
- BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(unit), 8);
- OUT_RELOCl(nv20mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv20mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING (ps->wrap);
- OUT_RING (0x40000000); /* enable */
- OUT_RING (txs);
- OUT_RING (ps->filt | 0x2000 /* magic */);
- OUT_RING ((pt->width[0] << 16) | pt->height[0]);
- OUT_RING (ps->bcol);
+ BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8);
+ OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING (chan, ps->wrap);
+ OUT_RING (chan, 0x40000000); /* enable */
+ OUT_RING (chan, txs);
+ OUT_RING (chan, ps->filt | 0x2000 /* magic */);
+ OUT_RING (chan, (pt->width0 << 16) | pt->height0);
+ OUT_RING (chan, ps->bcol);
#endif
}
@@ -99,6 +102,9 @@ nv20_fragtex_bind(struct nv20_context *nv20)
{
#if 0
struct nv20_fragment_program *fp = nv20->fragprog.active;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
unsigned samplers, unit;
samplers = nv20->fp_samplers & ~fp->samplers;
@@ -106,8 +112,8 @@ nv20_fragtex_bind(struct nv20_context *nv20)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- BEGIN_RING(kelvin, NV10TCL_TX_ENABLE(unit), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1);
+ OUT_RING (chan, 0);
}
samplers = nv20->dirty_samplers & fp->samplers;
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
index 185fbf53e0..8f7538e7f5 100644
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ b/src/gallium/drivers/nv20/nv20_miptree.c
@@ -1,15 +1,18 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
#include "nv20_context.h"
#include "nv20_screen.h"
+#include "../nv04/nv04_surface_2d.h"
static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
{
struct pipe_texture *pt = &nv20mt->base;
- uint width = pt->width[0], height = pt->height[0];
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -25,21 +28,15 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt)
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ nv20mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
else
- nv20mt->level[l].pitch = pt->width[l] * pt->block.size;
+ nv20mt->level[l].pitch = util_format_get_stride(pt->format, width);
nv20mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
+ width = u_minify(width, 1);
}
for (f = 0; f < nr_faces; f++) {
@@ -47,14 +44,14 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt)
nv20mt->level[l].image_offset[f] = offset;
if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
- offset += align(nv20mt->level[l].pitch * pt->height[l], 64);
+ u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+ offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64);
else
- offset += nv20mt->level[l].pitch * pt->height[l];
+ offset += nv20mt->level[l].pitch * u_minify(pt->height0, l);
}
nv20mt->level[l].image_offset[f] = offset;
- offset += nv20mt->level[l].pitch * pt->height[l];
+ offset += nv20mt->level[l].pitch * u_minify(pt->height0, l);
}
nv20mt->total_size = offset;
@@ -68,7 +65,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv20_miptree);
@@ -82,6 +79,7 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
pipe_buffer_reference(&mt->buffer, pb);
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -100,8 +98,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
mt->base.screen = screen;
/* Swizzled textures must be POT */
- if (pt->width[0] & (pt->width[0] - 1) ||
- pt->height[0] & (pt->height[0] - 1))
+ if (pt->width0 & (pt->width0 - 1) ||
+ pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -130,6 +128,12 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv20_miptree_layout(mt);
mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size);
@@ -137,6 +141,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
FREE(mt);
return NULL;
}
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -167,8 +172,8 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
@@ -185,12 +190,27 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
ns->base.offset = nv20mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv20_miptree_surface_destroy(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv20_miptree_surface_destroy(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
index ddfcdb8057..2e145672da 100644
--- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c
+++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
@@ -81,12 +81,15 @@ nv20_vbuf_render(struct vbuf_render *render)
void nv20_vtxbuf_bind( struct nv20_context* nv20 )
{
#if 0
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
int i;
for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) {
- BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1);
- OUT_RING(0/*nv20->vtxbuf*/);
- BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1);
- OUT_RING(0/*XXX*/);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1);
+ OUT_RING(chan, 0/*nv20->vtxbuf*/);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1);
+ OUT_RING(chan, 0/*XXX*/);
}
#endif
}
@@ -202,6 +205,9 @@ nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type)
static unsigned
nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
{
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
uint32_t hwfmt = 0;
unsigned fields;
@@ -231,8 +237,8 @@ nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
return 0;
}
- BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1);
- OUT_RING(hwfmt);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1);
+ OUT_RING(chan, hwfmt);
return fields;
}
@@ -262,6 +268,9 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
uint nr_indices)
{
struct nv20_context *nv20 = nv20_render->nv20;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
struct vertex_info *vinfo = &nv20->vertex_info;
unsigned nr_fields;
int max_push;
@@ -270,29 +279,29 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
nr_fields = nv20__emit_vertex_array_format(nv20);
- BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
- OUT_RING(nv20_render->hwprim);
+ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING(chan, nv20_render->hwprim);
max_push = 1200 / nr_fields;
while (nr_indices) {
int i;
int push = MIN2(nr_indices, max_push);
- BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields);
+ BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields);
for (i = 0; i < push; i++) {
/* XXX: fixme to handle other than floats? */
int f = nr_fields;
float *attrv = (float*)&data[indices[i] * vsz];
while (f-- > 0)
- OUT_RINGf(*attrv++);
+ OUT_RINGf(chan, *attrv++);
}
nr_indices -= push;
indices += push;
}
- BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
- OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP);
+ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP);
}
static void
@@ -301,20 +310,23 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
uint nr_indices)
{
struct nv20_context *nv20 = nv20_render->nv20;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
int push, i;
NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n");
- BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(nv20_render->pbuffer, 0,
+ BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING(nv20_render->hwprim);
+ BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING(chan, nv20_render->hwprim);
if (nr_indices & 1) {
- BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1);
- OUT_RING (indices[0]);
+ BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, indices[0]);
indices++; nr_indices--;
}
@@ -322,16 +334,16 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
// XXX too big/small ? check the size
push = MIN2(nr_indices, 1200 * 2);
- BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((indices[i+1] << 16) | indices[i]);
+ OUT_RING(chan, (indices[i+1] << 16) | indices[i]);
nr_indices -= push;
indices += push;
}
- BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING (chan, 0);
}
static void
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
index 4eeacd1afd..d091335063 100644
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ b/src/gallium/drivers/nv20/nv20_screen.c
@@ -115,6 +115,9 @@ nv20_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->kelvin);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
@@ -173,7 +176,6 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->kelvin, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
index ed4084980f..3a82e63423 100644
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ b/src/gallium/drivers/nv20/nv20_state.c
@@ -546,9 +546,9 @@ nv20_init_state_functions(struct nv20_context *nv20)
nv20->pipe.delete_blend_state = nv20_blend_state_delete;
nv20->pipe.create_sampler_state = nv20_sampler_state_create;
- nv20->pipe.bind_sampler_states = nv20_sampler_state_bind;
+ nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind;
nv20->pipe.delete_sampler_state = nv20_sampler_state_delete;
- nv20->pipe.set_sampler_textures = nv20_set_sampler_texture;
+ nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture;
nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create;
nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv20/nv20_state.h b/src/gallium/drivers/nv20/nv20_state.h
index 34f402fdcb..dde4106568 100644
--- a/src/gallium/drivers/nv20/nv20_state.h
+++ b/src/gallium/drivers/nv20/nv20_state.h
@@ -126,6 +126,7 @@ struct nv20_depth_stencil_alpha_state {
struct nv20_miptree {
struct pipe_texture base;
+ struct nouveau_bo *bo;
struct pipe_buffer *buffer;
uint total_size;
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c
index 4042f46d05..6bbd1fdae9 100644
--- a/src/gallium/drivers/nv20/nv20_state_emit.c
+++ b/src/gallium/drivers/nv20/nv20_state_emit.c
@@ -5,27 +5,34 @@
static void nv20_state_emit_blend(struct nv20_context* nv20)
{
struct nv20_blend_state *b = nv20->blend;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1);
- OUT_RING (b->d_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, b->d_enable);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (b->b_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, b->b_enable);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
- OUT_RING (b->b_srcfunc);
- OUT_RING (b->b_dstfunc);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
+ OUT_RING (chan, b->b_srcfunc);
+ OUT_RING (chan, b->b_dstfunc);
- BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1);
- OUT_RING (b->c_mask);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ OUT_RING (chan, b->c_mask);
}
static void nv20_state_emit_blend_color(struct nv20_context* nv20)
{
struct pipe_blend_color *c = nv20->blend_color;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1);
- OUT_RING ((float_to_ubyte(c->color[3]) << 24)|
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1);
+ OUT_RING (chan,
+ (float_to_ubyte(c->color[3]) << 24)|
(float_to_ubyte(c->color[0]) << 16)|
(float_to_ubyte(c->color[1]) << 8) |
(float_to_ubyte(c->color[2]) << 0));
@@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20)
static void nv20_state_emit_rast(struct nv20_context* nv20)
{
struct nv20_rasterizer_state *r = nv20->rast;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2);
- OUT_RING (r->shade_model);
- OUT_RING (r->line_width);
+ BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2);
+ OUT_RING (chan, r->shade_model);
+ OUT_RING (chan, r->line_width);
- BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1);
- OUT_RING (r->point_size);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ OUT_RING (chan, r->point_size);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (r->poly_mode_front);
- OUT_RING (r->poly_mode_back);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, r->poly_mode_front);
+ OUT_RING (chan, r->poly_mode_back);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (r->cull_face);
- OUT_RING (r->front_face);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
+ OUT_RING (chan, r->cull_face);
+ OUT_RING (chan, r->front_face);
- BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (r->line_smooth_en);
- OUT_RING (r->poly_smooth_en);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
+ OUT_RING (chan, r->line_smooth_en);
+ OUT_RING (chan, r->poly_smooth_en);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (r->cull_face_en);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, r->cull_face_en);
}
static void nv20_state_emit_dsa(struct nv20_context* nv20)
{
struct nv20_depth_stencil_alpha_state *d = nv20->dsa;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (d->depth.func);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, d->depth.func);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (d->depth.write_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, d->depth.write_enable);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (d->depth.test_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, d->depth.test_enable);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ OUT_RING (chan, 1);
#if 0
- BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1);
- OUT_RING (d->stencil.enable);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7);
- OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, d->stencil.enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
#endif
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (d->alpha.enabled);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, d->alpha.enabled);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (d->alpha.func);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
+ OUT_RING (chan, d->alpha.func);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (d->alpha.ref);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
+ OUT_RING (chan, d->alpha.ref);
}
static void nv20_state_emit_viewport(struct nv20_context* nv20)
@@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20)
{
/* NV20TCL_SCISSOR_* is probably a software method */
/* struct pipe_scissor_state *s = nv20->scissor;
- BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2);
- OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
+
+ BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2);
+ OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx);
+ OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/
}
static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
@@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv20_miptree *nv20mt = 0;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
@@ -135,6 +155,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20;
switch (colour_format) {
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ rt_format |= NV20TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
case 0:
rt_format |= NV20TCL_RT_FORMAT_COLOR_A8R8G8B8;
@@ -147,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
}
if (zeta) {
- BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (zeta->pitch << 16));
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
} else {
- BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (rt->pitch << 16));
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (rt->pitch << 16));
}
nv20mt = (struct nv20_miptree *)rt->base.texture;
@@ -163,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
nv20->zeta = nv20mt->buffer;
}
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */
- OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (((w - 1) << 16) | 0);
- OUT_RING (((h - 1) << 16) | 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3);
+ OUT_RING (chan, (w << 16) | 0);
+ OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */
+ OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING (chan, ((w - 1) << 16) | 0);
+ OUT_RING (chan, ((h - 1) << 16) | 0);
}
static void nv20_vertex_layout(struct nv20_context *nv20)
@@ -225,7 +248,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
}
/* always do position */ {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo->hwfmt[0] |= (1 << 0);
}
@@ -234,19 +257,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 4; i < 6; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 3));
}
if (colors[0]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 3);
}
if (colors[1]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 4);
}
@@ -255,7 +278,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 6; i < 10; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 1));
}
@@ -264,7 +287,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 0; i < 4; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 9));
}
@@ -273,13 +296,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 10; i < 12; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 3));
}
if (fog) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << 15);
}
@@ -290,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
void
nv20_emit_hw_state(struct nv20_context *nv20)
{
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
+ struct nouveau_bo *rt_bo;
int i;
if (nv20->dirty & NV20_NEW_VERTPROG) {
@@ -358,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20)
*/
/* Render target */
- BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1);
- OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ rt_bo = nouveau_bo(nv20->rt[0]);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv20->zeta) {
- BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1);
- OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1);
+ OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1);
+ OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(nv20->zeta + lma_offset);*/
+/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/
}
/* Vertex buffer */
- BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* Texture images */
for (i = 0; i < 2; i++) {
if (!(nv20->fp_samplers & (1 << i)))
continue;
- BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
+ struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format,
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1);
+ OUT_RELOCd(chan, bo, nv20->tex[i].format,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0,
NV20TCL_TX_FORMAT_DMA1);
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
index 81b4f1a917..699773e8e6 100644
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -1,7 +1,9 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv20_context.h"
#include "nv20_screen.h"
@@ -10,22 +12,19 @@
struct nv20_transfer {
struct pipe_transfer base;
struct pipe_surface *surface;
- bool direct;
+ boolean direct;
};
static void
-nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
+ template->width0 = width;
+ template->height0 = height;
+ template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -48,14 +47,10 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
@@ -76,7 +71,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv20_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -85,6 +80,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -110,8 +107,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -131,13 +128,13 @@ nv20_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -156,8 +153,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
index 84d7db6c5e..52991a0d85 100644
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ b/src/gallium/drivers/nv20/nv20_vbo.c
@@ -9,7 +9,7 @@
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_pushbuf.h"
-boolean nv20_draw_elements( struct pipe_context *pipe,
+void nv20_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
@@ -45,7 +45,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
nv20->constbuf[PIPE_SHADER_VERTEX],
nv20->constbuf_nr[PIPE_SHADER_VERTEX]);
@@ -67,13 +67,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
}
draw_flush(nv20->draw);
- return TRUE;
}
-boolean nv20_draw_arrays( struct pipe_context *pipe,
+void nv20_draw_arrays( struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return nv20_draw_elements(pipe, NULL, 0, prim, start, count);
+ nv20_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c
index 388245ecb0..7886c2af7e 100644
--- a/src/gallium/drivers/nv20/nv20_vertprog.c
+++ b/src/gallium/drivers/nv20/nv20_vertprog.c
@@ -253,32 +253,32 @@ static INLINE struct nv20_sreg
tgsi_src(struct nv20_vpc *vpc, const struct tgsi_full_src_register *fsrc) {
struct nv20_sreg src;
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- src = nv20_sr(NV30SR_INPUT, fsrc->SrcRegister.Index);
+ src = nv20_sr(NV30SR_INPUT, fsrc->Register.Index);
break;
case TGSI_FILE_CONSTANT:
- src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0);
+ src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0);
break;
case TGSI_FILE_IMMEDIATE:
- src = vpc->imm[fsrc->SrcRegister.Index];
+ src = vpc->imm[fsrc->Register.Index];
break;
case TGSI_FILE_TEMPORARY:
- if (vpc->high_temp < fsrc->SrcRegister.Index)
- vpc->high_temp = fsrc->SrcRegister.Index;
- src = nv20_sr(NV30SR_TEMP, fsrc->SrcRegister.Index);
+ if (vpc->high_temp < fsrc->Register.Index)
+ vpc->high_temp = fsrc->Register.Index;
+ src = nv20_sr(NV30SR_TEMP, fsrc->Register.Index);
break;
default:
NOUVEAU_ERR("bad src file\n");
break;
}
- src.abs = fsrc->SrcRegisterExtMod.Absolute;
- src.negate = fsrc->SrcRegister.Negate;
- src.swz[0] = fsrc->SrcRegister.SwizzleX;
- src.swz[1] = fsrc->SrcRegister.SwizzleY;
- src.swz[2] = fsrc->SrcRegister.SwizzleZ;
- src.swz[3] = fsrc->SrcRegister.SwizzleW;
+ src.abs = fsrc->Register.Absolute;
+ src.negate = fsrc->Register.Negate;
+ src.swz[0] = fsrc->Register.SwizzleX;
+ src.swz[1] = fsrc->Register.SwizzleY;
+ src.swz[2] = fsrc->Register.SwizzleZ;
+ src.swz[3] = fsrc->Register.SwizzleW;
return src;
}
@@ -286,14 +286,14 @@ static INLINE struct nv20_sreg
tgsi_dst(struct nv20_vpc *vpc, const struct tgsi_full_dst_register *fdst) {
struct nv20_sreg dst;
- switch (fdst->DstRegister.File) {
+ switch (fdst->Register.File) {
case TGSI_FILE_OUTPUT:
dst = nv20_sr(NV30SR_OUTPUT,
- vpc->output_map[fdst->DstRegister.Index]);
+ vpc->output_map[fdst->Register.Index]);
break;
case TGSI_FILE_TEMPORARY:
- dst = nv20_sr(NV30SR_TEMP, fdst->DstRegister.Index);
+ dst = nv20_sr(NV30SR_TEMP, fdst->Register.Index);
if (vpc->high_temp < dst.index)
vpc->high_temp = dst.index;
break;
@@ -334,8 +334,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) {
+ fsrc = &finst->Src[i];
+ if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
src[i] = tgsi_src(vpc, fsrc);
}
}
@@ -343,11 +343,11 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- switch (fsrc->SrcRegister.File) {
+ fsrc = &finst->Src[i];
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- if (ai == -1 || ai == fsrc->SrcRegister.Index) {
- ai = fsrc->SrcRegister.Index;
+ if (ai == -1 || ai == fsrc->Register.Index) {
+ ai = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -360,8 +360,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc,
*/
case TGSI_FILE_CONSTANT:
case TGSI_FILE_IMMEDIATE:
- if (ci == -1 || ci == fsrc->SrcRegister.Index) {
- ci = fsrc->SrcRegister.Index;
+ if (ci == -1 || ci == fsrc->Register.Index) {
+ ci = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -378,8 +378,8 @@ nv20_vertprog_parse_instruction(struct nv20_vpc *vpc,
}
}
- dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]);
- mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask);
+ dst = tgsi_dst(vpc, &finst->Dst[0]);
+ mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
switch (finst->Instruction.Opcode) {
case TGSI_OPCODE_ABS:
@@ -490,15 +490,15 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc,
{
int hw;
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = NV30_VP_INST_DEST_POS;
break;
case TGSI_SEMANTIC_COLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV30_VP_INST_DEST_COL0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV30_VP_INST_DEST_COL1;
} else {
NOUVEAU_ERR("bad colour semantic index\n");
@@ -506,10 +506,10 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc,
}
break;
case TGSI_SEMANTIC_BCOLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV30_VP_INST_DEST_BFC0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV30_VP_INST_DEST_BFC1;
} else {
NOUVEAU_ERR("bad bcolour semantic index\n");
@@ -523,19 +523,22 @@ nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc,
hw = NV30_VP_INST_DEST_PSZ;
break;
case TGSI_SEMANTIC_GENERIC:
- if (fdec->Semantic.SemanticIndex <= 7) {
- hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex);
+ if (fdec->Semantic.Index <= 7) {
+ hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index);
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
}
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ NOUVEAU_ERR("cannot handle edgeflag output\n");
+ return FALSE;
default:
NOUVEAU_ERR("bad output semantic\n");
return FALSE;
}
- vpc->output_map[fdec->DeclarationRange.First] = hw;
+ vpc->output_map[fdec->Range.First] = hw;
return TRUE;
}
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c
index f827bdc78b..54572e9ab3 100644
--- a/src/gallium/drivers/nv30/nv30_context.c
+++ b/src/gallium/drivers/nv30/nv30_context.c
@@ -10,50 +10,38 @@ nv30_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv30_context *nv30 = nv30_context(pipe);
-
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
+
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(rankine, 0x1fd8, 1);
- OUT_RING (2);
- BEGIN_RING(rankine, 0x1fd8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, rankine, 0x1fd8, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, rankine, 0x1fd8, 1);
+ OUT_RING (chan, 1);
}
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
nv30_destroy(struct pipe_context *pipe)
{
struct nv30_context *nv30 = nv30_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NV30_STATE_MAX; i++) {
+ if (nv30->state.hw[i])
+ so_ref(NULL, &nv30->state.hw[i]);
+ }
if (nv30->draw)
draw_destroy(nv30->draw);
FREE(nv30);
}
-static unsigned int
-nv30_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-static unsigned int
-nv30_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
struct pipe_context *
nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -78,8 +66,11 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv30->pipe.clear = nv30_clear;
nv30->pipe.flush = nv30_flush;
- nv30->pipe.is_texture_referenced = nv30_is_texture_referenced;
- nv30->pipe.is_buffer_referenced = nv30_is_buffer_referenced;
+ nv30->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nv30->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+
+ screen->base.channel->user_private = nv30;
+ screen->base.channel->flush_notify = nv30_state_flush_notify;
nv30_init_query_functions(nv30);
nv30_init_surface_functions(nv30);
@@ -95,4 +86,3 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
return &nv30->pipe;
}
-
diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h
index 4229c0a0e1..e59449287b 100644
--- a/src/gallium/drivers/nv30/nv30_context.h
+++ b/src/gallium/drivers/nv30/nv30_context.h
@@ -13,10 +13,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv30_screen *ctx = nv30->screen
-#include "nouveau/nouveau_push.h"
+#include "nouveau/nouveau_context.h"
#include "nouveau/nouveau_stateobj.h"
#include "nv30_state.h"
@@ -143,7 +140,6 @@ struct nv30_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- const unsigned *edgeflags;
};
static INLINE struct nv30_context *
@@ -183,6 +179,7 @@ extern void nv30_fragtex_bind(struct nv30_context *);
/* nv30_state.c and friends */
extern boolean nv30_state_validate(struct nv30_context *nv30);
extern void nv30_state_emit(struct nv30_context *nv30);
+extern void nv30_state_flush_notify(struct nouveau_channel *chan);
extern struct nv30_state_entry nv30_state_rasterizer;
extern struct nv30_state_entry nv30_state_scissor;
extern struct nv30_state_entry nv30_state_stipple;
@@ -197,9 +194,9 @@ extern struct nv30_state_entry nv30_state_fragtex;
extern struct nv30_state_entry nv30_state_vbo;
/* nv30_vbo.c */
-extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv30_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv30_draw_elements(struct pipe_context *pipe,
+extern void nv30_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index a48ba9782b..2d565cb631 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -4,6 +4,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
@@ -131,7 +132,7 @@ emit_src(struct nv30_fpc *fpc, int pos, struct nv30_sreg src)
sizeof(uint32_t) * 4);
}
- sr |= (NV30_FP_REG_TYPE_CONST << NV30_FP_REG_TYPE_SHIFT);
+ sr |= (NV30_FP_REG_TYPE_CONST << NV30_FP_REG_TYPE_SHIFT);
break;
case NV30SR_NONE:
sr |= (NV30_FP_REG_TYPE_INPUT << NV30_FP_REG_TYPE_SHIFT);
@@ -236,20 +237,20 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc)
{
struct nv30_sreg src;
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
src = nv30_sr(NV30SR_INPUT,
- fpc->attrib_map[fsrc->SrcRegister.Index]);
+ fpc->attrib_map[fsrc->Register.Index]);
break;
case TGSI_FILE_CONSTANT:
- src = constant(fpc, fsrc->SrcRegister.Index, NULL);
+ src = constant(fpc, fsrc->Register.Index, NULL);
break;
case TGSI_FILE_IMMEDIATE:
- assert(fsrc->SrcRegister.Index < fpc->nr_imm);
- src = fpc->imm[fsrc->SrcRegister.Index];
+ assert(fsrc->Register.Index < fpc->nr_imm);
+ src = fpc->imm[fsrc->Register.Index];
break;
case TGSI_FILE_TEMPORARY:
- src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index + 1);
+ src = nv30_sr(NV30SR_TEMP, fsrc->Register.Index + 1);
if (fpc->high_temp < src.index)
fpc->high_temp = src.index;
break;
@@ -257,7 +258,7 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc)
* Luckily fragprog results are just temp regs..
*/
case TGSI_FILE_OUTPUT:
- if (fsrc->SrcRegister.Index == fpc->colour_id)
+ if (fsrc->Register.Index == fpc->colour_id)
return nv30_sr(NV30SR_OUTPUT, 0);
else
return nv30_sr(NV30SR_OUTPUT, 1);
@@ -267,12 +268,12 @@ tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc)
break;
}
- src.abs = fsrc->SrcRegisterExtMod.Absolute;
- src.negate = fsrc->SrcRegister.Negate;
- src.swz[0] = fsrc->SrcRegister.SwizzleX;
- src.swz[1] = fsrc->SrcRegister.SwizzleY;
- src.swz[2] = fsrc->SrcRegister.SwizzleZ;
- src.swz[3] = fsrc->SrcRegister.SwizzleW;
+ src.abs = fsrc->Register.Absolute;
+ src.negate = fsrc->Register.Negate;
+ src.swz[0] = fsrc->Register.SwizzleX;
+ src.swz[1] = fsrc->Register.SwizzleY;
+ src.swz[2] = fsrc->Register.SwizzleZ;
+ src.swz[3] = fsrc->Register.SwizzleW;
return src;
}
@@ -280,22 +281,22 @@ static INLINE struct nv30_sreg
tgsi_dst(struct nv30_fpc *fpc, const struct tgsi_full_dst_register *fdst) {
int idx;
- switch (fdst->DstRegister.File) {
+ switch (fdst->Register.File) {
case TGSI_FILE_OUTPUT:
- if (fdst->DstRegister.Index == fpc->colour_id)
+ if (fdst->Register.Index == fpc->colour_id)
return nv30_sr(NV30SR_OUTPUT, 0);
else
return nv30_sr(NV30SR_OUTPUT, 1);
break;
case TGSI_FILE_TEMPORARY:
- idx = fdst->DstRegister.Index + 1;
+ idx = fdst->Register.Index + 1;
if (fpc->high_temp < idx)
fpc->high_temp = idx;
return nv30_sr(NV30SR_TEMP, idx);
case TGSI_FILE_NULL:
return nv30_sr(NV30SR_NONE, 0);
default:
- NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File);
+ NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File);
return nv30_sr(NV30SR_NONE, 0);
}
}
@@ -318,38 +319,23 @@ src_native_swz(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc,
{
const struct nv30_sreg none = nv30_sr(NV30SR_NONE, 0);
struct nv30_sreg tgsi = tgsi_src(fpc, fsrc);
- uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0;
- uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX,
- fsrc->SrcRegisterExtSwz.NegateY,
- fsrc->SrcRegisterExtSwz.NegateZ,
- fsrc->SrcRegisterExtSwz.NegateW };
+ uint mask = 0;
uint c;
for (c = 0; c < 4; c++) {
- switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
+ switch (tgsi_util_get_full_src_register_swizzle(fsrc, c)) {
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
mask |= (1 << c);
break;
- case TGSI_EXTSWIZZLE_ZERO:
- zero_mask |= (1 << c);
- tgsi.swz[c] = SWZ_X;
- break;
- case TGSI_EXTSWIZZLE_ONE:
- one_mask |= (1 << c);
- tgsi.swz[c] = SWZ_X;
- break;
default:
assert(0);
}
-
- if (!tgsi.negate && neg[c])
- neg_mask |= (1 << c);
}
- if (mask == MASK_ALL && !neg_mask)
+ if (mask == MASK_ALL)
return TRUE;
*src = temp(fpc);
@@ -357,18 +343,6 @@ src_native_swz(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc,
if (mask)
arith(fpc, 0, MOV, *src, mask, tgsi, none, none);
- if (zero_mask)
- arith(fpc, 0, SFL, *src, zero_mask, *src, none, none);
-
- if (one_mask)
- arith(fpc, 0, STR, *src, one_mask, *src, none, none);
-
- if (neg_mask) {
- struct nv30_sreg one = temp(fpc);
- arith(fpc, 0, STR, one, neg_mask, one, none, none);
- arith(fpc, 0, MUL, *src, neg_mask, *src, neg(one), none);
- }
-
return FALSE;
}
@@ -389,8 +363,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) {
+ fsrc = &finst->Src[i];
+ if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
src[i] = tgsi_src(fpc, fsrc);
}
}
@@ -398,9 +372,9 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
+ fsrc = &finst->Src[i];
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
case TGSI_FILE_CONSTANT:
case TGSI_FILE_TEMPORARY:
@@ -411,14 +385,14 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
break;
}
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- if (ai == -1 || ai == fsrc->SrcRegister.Index) {
- ai = fsrc->SrcRegister.Index;
+ if (ai == -1 || ai == fsrc->Register.Index) {
+ ai = fsrc->Register.Index;
src[i] = tgsi_src(fpc, fsrc);
} else {
NOUVEAU_MSG("extra src attr %d\n",
- fsrc->SrcRegister.Index);
+ fsrc->Register.Index);
src[i] = temp(fpc);
arith(fpc, 0, MOV, src[i], MASK_ALL,
tgsi_src(fpc, fsrc), none, none);
@@ -426,8 +400,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
break;
case TGSI_FILE_CONSTANT:
case TGSI_FILE_IMMEDIATE:
- if (ci == -1 || ci == fsrc->SrcRegister.Index) {
- ci = fsrc->SrcRegister.Index;
+ if (ci == -1 || ci == fsrc->Register.Index) {
+ ci = fsrc->Register.Index;
src[i] = tgsi_src(fpc, fsrc);
} else {
src[i] = temp(fpc);
@@ -439,7 +413,7 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
/* handled above */
break;
case TGSI_FILE_SAMPLER:
- unit = fsrc->SrcRegister.Index;
+ unit = fsrc->Register.Index;
break;
case TGSI_FILE_OUTPUT:
break;
@@ -449,8 +423,8 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
}
}
- dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]);
- mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask);
+ dst = tgsi_dst(fpc, &finst->Dst[0]);
+ mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE);
switch (finst->Instruction.Opcode) {
@@ -461,10 +435,11 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
arith(fpc, sat, ADD, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_CMP:
- tmp = temp(fpc);
- arith(fpc, sat, MOV, dst, mask, src[2], none, none);
+ tmp = nv30_sr(NV30SR_NONE, 0);
tmp.cc_update = 1;
arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none);
+ dst.cc_test = NV30_VP_INST_COND_GE;
+ arith(fpc, sat, MOV, dst, mask, src[2], none, none);
dst.cc_test = NV30_VP_INST_COND_LT;
arith(fpc, sat, MOV, dst, mask, src[1], none, none);
break;
@@ -527,12 +502,6 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
case TGSI_OPCODE_MUL:
arith(fpc, sat, MUL, dst, mask, src[0], src[1], none);
break;
- case TGSI_OPCODE_NOISE1:
- case TGSI_OPCODE_NOISE2:
- case TGSI_OPCODE_NOISE3:
- case TGSI_OPCODE_NOISE4:
- arith(fpc, sat, SFL, dst, mask, none, none, none);
- break;
case TGSI_OPCODE_POW:
arith(fpc, sat, POW, dst, mask, src[0], src[1], none);
break;
@@ -549,13 +518,28 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none);
break;
case TGSI_OPCODE_SCS:
- if (mask & MASK_X) {
- arith(fpc, sat, COS, dst, MASK_X,
- swz(src[0], X, X, X, X), none, none);
+ /* avoid overwriting the source */
+ if(src[0].swz[SWZ_X] != SWZ_X)
+ {
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
- if (mask & MASK_Y) {
- arith(fpc, sat, SIN, dst, MASK_Y,
- swz(src[0], X, X, X, X), none, none);
+ else
+ {
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
break;
case TGSI_OPCODE_SIN:
@@ -604,15 +588,15 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc,
{
int hw;
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = NV30_FP_OP_INPUT_SRC_POSITION;
break;
case TGSI_SEMANTIC_COLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV30_FP_OP_INPUT_SRC_COL0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV30_FP_OP_INPUT_SRC_COL1;
} else {
NOUVEAU_ERR("bad colour semantic index\n");
@@ -623,9 +607,9 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc,
hw = NV30_FP_OP_INPUT_SRC_FOGC;
break;
case TGSI_SEMANTIC_GENERIC:
- if (fdec->Semantic.SemanticIndex <= 7) {
+ if (fdec->Semantic.Index <= 7) {
hw = NV30_FP_OP_INPUT_SRC_TC(fdec->Semantic.
- SemanticIndex);
+ Index);
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
@@ -636,7 +620,7 @@ nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc,
return FALSE;
}
- fpc->attrib_map[fdec->DeclarationRange.First] = hw;
+ fpc->attrib_map[fdec->Range.First] = hw;
return TRUE;
}
@@ -644,12 +628,12 @@ static boolean
nv30_fragprog_parse_decl_output(struct nv30_fpc *fpc,
const struct tgsi_full_declaration *fdec)
{
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
- fpc->depth_id = fdec->DeclarationRange.First;
+ fpc->depth_id = fdec->Range.First;
break;
case TGSI_SEMANTIC_COLOR:
- fpc->colour_id = fdec->DeclarationRange.First;
+ fpc->colour_id = fdec->Range.First;
break;
default:
NOUVEAU_ERR("bad output semantic\n");
@@ -685,9 +669,9 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc)
goto out_err;
break;
/*case TGSI_FILE_TEMPORARY:
- if (fdec->DeclarationRange.Last > high_temp) {
+ if (fdec->Range.Last > high_temp) {
high_temp =
- fdec->DeclarationRange.Last;
+ fdec->Range.Last;
}
break;*/
default:
@@ -699,7 +683,7 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc)
{
struct tgsi_full_immediate *imm;
float vals[4];
-
+
imm = &p.FullToken.FullImmediate;
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
@@ -787,7 +771,7 @@ nv30_fragprog_translate(struct nv30_context *nv30,
fp->insn[fpc->inst_offset + 1] = 0x00000000;
fp->insn[fpc->inst_offset + 2] = 0x00000000;
fp->insn[fpc->inst_offset + 3] = 0x00000000;
-
+
fp->translated = TRUE;
fp->on_hw = FALSE;
out_err:
@@ -853,7 +837,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
- so = so_new(8, 1);
+ so = so_new(4, 4, 1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
@@ -871,7 +855,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
update_constants:
if (fp->nr_consts) {
float *map;
-
+
map = pipe_buffer_map(pscreen, constbuf,
PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
@@ -902,6 +886,12 @@ void
nv30_fragprog_destroy(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
+ if (fp->buffer)
+ pipe_buffer_reference(&fp->buffer, NULL);
+
+ if (fp->so)
+ so_ref(NULL, &fp->so);
+
if (fp->insn_len)
FREE(fp->insn);
}
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index 822e1d8def..9893567891 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -21,6 +21,7 @@ struct nv30_texture_format {
static struct nv30_texture_format
nv30_texture_formats[] = {
+ _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W),
_(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
_(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
_(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
@@ -29,8 +30,8 @@ nv30_texture_formats[] = {
_(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X),
_(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X),
_(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y),
-// _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X),
-// _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X),
+ _(Z16_UNORM , R5G6B5 , S1, S1, S1, ONE, X, X, X, X),
+ _(Z24S8_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X),
_(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W),
_(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W),
_(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W),
@@ -69,13 +70,13 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
tf = nv30_fragtex_format(pt->format);
if (!tf)
- assert(0);
+ return NULL;
txf = tf->format;
txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0);
- txf |= log2i(pt->width[0]) << 20;
- txf |= log2i(pt->height[0]) << 24;
- txf |= log2i(pt->depth[0]) << 28;
+ txf |= log2i(pt->width0) << NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT;
+ txf |= log2i(pt->height0) << NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT;
+ txf |= log2i(pt->depth0) << NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT;
txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000;
switch (pt->target) {
@@ -105,7 +106,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
txs = tf->swizzle;
- so = so_new(16, 2);
+ so = so_new(1, 8, 2);
so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8);
so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
@@ -114,8 +115,8 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
so_data (so, ps->filt | 0x2000 /*voodoo*/);
- so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) |
- pt->height[0]);
+ so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) |
+ pt->height0);
so_data (so, ps->bcol);
return so;
@@ -134,7 +135,7 @@ nv30_fragtex_validate(struct nv30_context *nv30)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1);
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index 7f8054de73..8fbba38e78 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -1,14 +1,17 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
#include "nv30_context.h"
+#include "../nv04/nv04_surface_2d.h"
static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
{
struct pipe_texture *pt = &nv30mt->base;
- uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -21,29 +24,21 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt)
nr_faces = 6;
} else
if (pt->target == PIPE_TEXTURE_3D) {
- nr_faces = pt->depth[0];
+ nr_faces = pt->depth0;
} else {
nr_faces = 1;
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv30mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ nv30mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
else
- nv30mt->level[l].pitch = pt->width[l] * pt->block.size;
+ nv30mt->level[l].pitch = util_format_get_stride(pt->format, width);
nv30mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ width = u_minify(width, 1);
}
for (f = 0; f < nr_faces; f++) {
@@ -51,14 +46,14 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt)
nv30mt->level[l].image_offset[f] = offset;
if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
- offset += align(nv30mt->level[l].pitch * pt->height[l], 64);
+ u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+ offset += align(nv30mt->level[l].pitch * u_minify(pt->height0, l), 64);
else
- offset += nv30mt->level[l].pitch * pt->height[l];
+ offset += nv30mt->level[l].pitch * u_minify(pt->height0, l);
}
nv30mt->level[l].image_offset[f] = offset;
- offset += nv30mt->level[l].pitch * pt->height[l];
+ offset += nv30mt->level[l].pitch * u_minify(pt->height0, l);
}
nv30mt->total_size = offset;
@@ -79,8 +74,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
mt->base.screen = pscreen;
/* Swizzled textures must be POT */
- if (pt->width[0] & (pt->width[0] - 1) ||
- pt->height[0] & (pt->height[0] - 1))
+ if (pt->width0 & (pt->width0 - 1) ||
+ pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -96,6 +91,11 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_A8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
{
if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
@@ -109,6 +109,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv30_miptree_layout(mt);
mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage,
@@ -117,6 +123,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
FREE(mt);
return NULL;
}
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -129,7 +136,7 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv30_miptree);
@@ -142,7 +149,11 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
+ /* Assume whoever created this buffer expects it to be linear for now */
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
pipe_buffer_reference(&mt->buffer, pb);
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -174,8 +185,8 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
@@ -192,12 +203,27 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.offset = nv30mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(pscreen, ((struct nv30_screen*)pscreen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv30_miptree_surface_del(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv30_screen* screen = (struct nv30_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv30_miptree_surface_del(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c
index 1d1c8a484e..e27e9ccbf6 100644
--- a/src/gallium/drivers/nv30/nv30_query.c
+++ b/src/gallium/drivers/nv30/nv30_query.c
@@ -41,6 +41,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_query *q = nv30_query(pq);
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER);
@@ -57,10 +60,10 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
assert(0);
nouveau_notifier_reset(nv30->screen->query, q->object->start);
- BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1);
- OUT_RING (1);
- BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, rankine, NV34TCL_QUERY_RESET, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, rankine, NV34TCL_QUERY_UNK17CC, 1);
+ OUT_RING (chan, 1);
q->ready = FALSE;
}
@@ -69,12 +72,15 @@ static void
nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
struct nv30_query *q = nv30_query(pq);
- BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1);
- OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) |
+ BEGIN_RING(chan, rankine, NV34TCL_QUERY_GET, 1);
+ OUT_RING (chan, (0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) |
((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT));
- FIRE_RING(NULL);
+ FIRE_RING(chan);
}
static boolean
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index 41af38450b..9ed48178dc 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -10,6 +10,22 @@
#define NV34TCL_CHIPSET_3X_MASK 0x00000010
#define NV35TCL_CHIPSET_3X_MASK 0x000001e0
+/* FIXME: It seems I should not include directly ../../winsys/drm/nouveau/drm/nouveau_drm_api.h
+ * to get the pointer to the context front buffer, so I copied nouveau_winsys here.
+ * nv30_screen_surface_format_supported() can then use it to enforce creating fbo
+ * with same number of bits everywhere.
+ */
+struct nouveau_winsys {
+ struct pipe_winsys base;
+
+ struct pipe_screen *pscreen;
+
+ unsigned nr_pctx;
+ struct pipe_context **pctx;
+
+ struct pipe_surface *front;
+};
+
static int
nv30_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -83,6 +99,8 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen,
enum pipe_texture_target target,
unsigned tex_usage, unsigned geom_flags)
{
+ struct pipe_surface *front = ((struct nouveau_winsys *) pscreen->winsys)->front;
+
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
@@ -96,7 +114,11 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen,
switch (format) {
case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
+ return TRUE;
case PIPE_FORMAT_Z16_UNORM:
+ if (front) {
+ return (front->format == PIPE_FORMAT_R5G6B5_UNORM);
+ }
return TRUE;
default:
break;
@@ -134,6 +156,12 @@ static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
struct nv30_screen *screen = nv30_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < NV30_STATE_MAX; i++) {
+ if (screen->state[i])
+ so_ref(NULL, &screen->state[i]);
+ }
nouveau_resource_free(&screen->vp_exec_heap);
nouveau_resource_free(&screen->vp_data_heap);
@@ -141,6 +169,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->rankine);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
@@ -202,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->rankine, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
@@ -239,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static rankine initialisation */
- so = so_new(128, 0);
+ so = so_new(36, 60, 0);
so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2);
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index b91e972c12..a80dfb0488 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -14,7 +14,7 @@ nv30_blend_state_create(struct pipe_context *pipe,
struct nv30_context *nv30 = nv30_context(pipe);
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(16, 0);
+ struct nouveau_stateobj *so = so_new(5, 8, 0);
if (cso->blend_enable) {
so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3);
@@ -300,7 +300,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(9, 19, 0);
struct nouveau_grobj *rankine = nv30->screen->rankine;
/*XXX: ignored:
@@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(5, 21, 0);
struct nouveau_grobj *rankine = nv30->screen->rankine;
so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3);
@@ -672,16 +672,6 @@ nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count,
/*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
}
-static void
-nv30_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
- struct nv30_context *nv30 = nv30_context(pipe);
-
- nv30->edgeflags = bitfield;
- nv30->dirty |= NV30_NEW_ARRAYS;
- /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
-}
-
void
nv30_init_state_functions(struct nv30_context *nv30)
{
@@ -690,9 +680,9 @@ nv30_init_state_functions(struct nv30_context *nv30)
nv30->pipe.delete_blend_state = nv30_blend_state_delete;
nv30->pipe.create_sampler_state = nv30_sampler_state_create;
- nv30->pipe.bind_sampler_states = nv30_sampler_state_bind;
+ nv30->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind;
nv30->pipe.delete_sampler_state = nv30_sampler_state_delete;
- nv30->pipe.set_sampler_textures = nv30_set_sampler_texture;
+ nv30->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture;
nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create;
nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind;
@@ -721,7 +711,6 @@ nv30_init_state_functions(struct nv30_context *nv30)
nv30->pipe.set_scissor_state = nv30_set_scissor_state;
nv30->pipe.set_viewport_state = nv30_set_viewport_state;
- nv30->pipe.set_edgeflags = nv30_set_edgeflags;
nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
nv30->pipe.set_vertex_elements = nv30_set_vertex_elements;
}
diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h
index e6f23bf166..e42e872de7 100644
--- a/src/gallium/drivers/nv30/nv30_state.h
+++ b/src/gallium/drivers/nv30/nv30_state.h
@@ -72,6 +72,7 @@ struct nv30_fragment_program {
struct nv30_miptree {
struct pipe_texture base;
+ struct nouveau_bo *bo;
struct pipe_buffer *buffer;
uint total_size;
diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c
index 64cf9ae93a..c36d58c040 100644
--- a/src/gallium/drivers/nv30/nv30_state_blend.c
+++ b/src/gallium/drivers/nv30/nv30_state_blend.c
@@ -18,7 +18,7 @@ struct nv30_state_entry nv30_state_blend = {
static boolean
nv30_state_blend_colour_validate(struct nv30_context *nv30)
{
- struct nouveau_stateobj *so = so_new(2, 0);
+ struct nouveau_stateobj *so = so_new(1, 1, 0);
struct pipe_blend_color *bcol = &nv30->blend_colour;
so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1);
diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c
index 621b8846c8..ac52d946f0 100644
--- a/src/gallium/drivers/nv30/nv30_state_emit.c
+++ b/src/gallium/drivers/nv30/nv30_state_emit.c
@@ -41,7 +41,7 @@ nv30_state_emit(struct nv30_context *nv30)
struct nouveau_channel *chan = nv30->screen->base.channel;
struct nv30_state *state = &nv30->state;
struct nv30_screen *screen = nv30->screen;
- unsigned i, samplers;
+ unsigned i;
uint64_t states;
if (nv30->pctx_id != screen->cur_pctx) {
@@ -63,6 +63,14 @@ nv30_state_emit(struct nv30_context *nv30)
}
state->dirty = 0;
+}
+
+void
+nv30_state_flush_notify(struct nouveau_channel *chan)
+{
+ struct nv30_context *nv30 = chan->user_private;
+ struct nv30_state *state = &nv30->state;
+ unsigned i, samplers;
so_emit_reloc_markers(chan, state->hw[NV30_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c
index 44b6a74715..2ed2ea55e8 100644
--- a/src/gallium/drivers/nv30/nv30_state_fb.c
+++ b/src/gallium/drivers/nv30/nv30_state_fb.c
@@ -8,15 +8,15 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
struct nouveau_channel *chan = nv30->screen->base.channel;
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv04_surface *rt[2], *zeta = NULL;
- uint32_t rt_enable, rt_format;
- int i, colour_format = 0, zeta_format = 0;
- struct nouveau_stateobj *so = so_new(64, 10);
+ uint32_t rt_enable = 0, rt_format = 0;
+ int i, colour_format = 0, zeta_format = 0, depth_only = 0;
+ struct nouveau_stateobj *so = so_new(12, 18, 10);
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
unsigned h = fb->height;
struct nv30_miptree *nv30mt;
+ int colour_bits = 32, zeta_bits = 32;
- rt_enable = 0;
for (i = 0; i < fb->nr_cbufs; i++) {
if (colour_format) {
assert(colour_format == fb->cbufs[i]->format);
@@ -35,26 +35,47 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
zeta = (struct nv04_surface *)fb->zsbuf;
}
- if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
- for (i = 1; i < fb->nr_cbufs; i++)
- assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
+ if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0|NV34TCL_RT_ENABLE_COLOR1)) {
+ /* Render to at least a colour buffer */
+ if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+ for (i = 1; i < fb->nr_cbufs; i++)
+ assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
- /* FIXME: NV34TCL_RT_FORMAT_LOG2_[WIDTH/HEIGHT] */
- rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
- log2i(fb->width) << 16 /*NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT*/ |
- log2i(fb->height) << 24 /*NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT*/;
+ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
+ (log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+ (log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ }
+ else
+ rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ } else if (fb->zsbuf) {
+ depth_only = 1;
+
+ /* Render to depth buffer only */
+ if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+
+ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
+ (log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+ (log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ }
+ else
+ rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ } else {
+ return FALSE;
}
- else
- rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
switch (colour_format) {
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
case 0:
rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
break;
case PIPE_FORMAT_R5G6B5_UNORM:
rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
+ colour_bits = 16;
break;
default:
assert(0);
@@ -63,6 +84,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
switch (zeta_format) {
case PIPE_FORMAT_Z16_UNORM:
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
+ zeta_bits = 16;
break;
case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
@@ -73,21 +95,27 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
assert(0);
}
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
- uint32_t pitch = rt[0]->pitch;
+ if (colour_bits > zeta_bits) {
+ return FALSE;
+ }
+
+ if (depth_only || (rt_enable & NV34TCL_RT_ENABLE_COLOR0)) {
+ struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
+ uint32_t pitch = rt0->pitch;
+
if (zeta) {
pitch |= (zeta->pitch << 16);
} else {
pitch |= (pitch << 16);
}
- nv30mt = (struct nv30_miptree *)rt[0]->base.texture;
+ nv30mt = (struct nv30_miptree *) rt0->base.texture;
so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
so_data (so, pitch);
- so_reloc (so, nouveau_bo(nv30mt->buffer), rt[0]->base.offset,
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt0->base.offset,
rt_flags | NOUVEAU_BO_LOW, 0, 0);
}
diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c
index 3ac7a8471e..ba61a9e24a 100644
--- a/src/gallium/drivers/nv30/nv30_state_scissor.c
+++ b/src/gallium/drivers/nv30/nv30_state_scissor.c
@@ -12,7 +12,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30)
return FALSE;
nv30->state.scissor_enabled = rast->scissor;
- so = so_new(3, 0);
+ so = so_new(1, 2, 0);
so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2);
if (nv30->state.scissor_enabled) {
so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c
index d0c791ac08..ed520a4f43 100644
--- a/src/gallium/drivers/nv30/nv30_state_stipple.c
+++ b/src/gallium/drivers/nv30/nv30_state_stipple.c
@@ -14,14 +14,14 @@ nv30_state_stipple_validate(struct nv30_context *nv30)
if (rast->poly_stipple_enable) {
unsigned i;
- so = so_new(35, 0);
+ so = so_new(2, 33, 0);
so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 1);
so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, nv30->stipple[i]);
} else {
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 0);
}
diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c
index c3eb413dac..2d7781292b 100644
--- a/src/gallium/drivers/nv30/nv30_state_viewport.c
+++ b/src/gallium/drivers/nv30/nv30_state_viewport.c
@@ -19,7 +19,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30)
return FALSE;
nv30->state.viewport_bypass = bypass;
- so = so_new(11, 0);
+ so = so_new(3, 10, 0);
if (!bypass) {
so_method(so, nv30->screen->rankine,
NV34TCL_VIEWPORT_TRANSLATE_X, 8);
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 98011decf7..65598991c6 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -1,7 +1,9 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv30_context.h"
#include "nv30_screen.h"
@@ -10,22 +12,19 @@
struct nv30_transfer {
struct pipe_transfer base;
struct pipe_surface *surface;
- bool direct;
+ boolean direct;
};
static void
-nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
+ template->width0 = width;
+ template->height0 = height;
+ template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -48,14 +47,10 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
@@ -76,7 +71,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv30_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv30_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -85,6 +80,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv30_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
0, 0, 0,
pipe_transfer_buffer_flags(&tx->base));
@@ -110,8 +107,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -131,13 +128,13 @@ nv30_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -156,8 +153,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index 189656ec81..1c5db03ea2 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -163,19 +163,21 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
return TRUE;
}
-boolean
+void
nv30_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
unsigned restart = 0;
nv30_vbo_set_idxbuf(nv30, NULL, 0);
if (FORCE_SWTNL || !nv30_state_validate(nv30)) {
/*return nv30_draw_elements_swtnl(pipe, NULL, 0,
mode, start, count);*/
- return FALSE;
+ return;
}
while (count) {
@@ -186,17 +188,17 @@ nv30_draw_arrays(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_VERTEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -206,15 +208,15 @@ nv30_draw_arrays(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_VERTEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
@@ -228,7 +230,9 @@ static INLINE void
nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -239,17 +243,17 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -258,16 +262,16 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -277,7 +281,9 @@ static INLINE void
nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -288,17 +294,17 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -307,16 +313,16 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -326,7 +332,9 @@ static INLINE void
nv30_draw_elements_u32(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -337,32 +345,32 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
while (vc) {
push = MIN2(vc, 2047);
- BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push);
- OUT_RINGp (elts, push);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U32, push);
+ OUT_RINGp (chan, elts, push);
vc -= push;
elts += push;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
}
-static boolean
+static void
nv30_draw_elements_inline(struct pipe_context *pipe,
struct pipe_buffer *ib, unsigned ib_size,
unsigned mode, unsigned start, unsigned count)
@@ -393,15 +401,16 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
}
pipe_buffer_unmap(pscreen, ib);
- return TRUE;
}
-static boolean
+static void
nv30_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
unsigned restart = 0;
while (count) {
@@ -412,17 +421,17 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_INDEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -432,24 +441,22 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_INDEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
}
-
- return TRUE;
}
-boolean
+void
nv30_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
@@ -461,7 +468,7 @@ nv30_draw_elements(struct pipe_context *pipe,
if (FORCE_SWTNL || !nv30_state_validate(nv30)) {
/*return nv30_draw_elements_swtnl(pipe, NULL, 0,
mode, start, count);*/
- return FALSE;
+ return;
}
if (idxbuf) {
@@ -472,7 +479,6 @@ nv30_draw_elements(struct pipe_context *pipe,
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static boolean
@@ -485,14 +491,9 @@ nv30_vbo_validate(struct nv30_context *nv30)
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
int hw;
- if (nv30->edgeflags) {
- /*nv30->fallback_swtnl |= NV30_NEW_ARRAYS;*/
- return FALSE;
- }
-
- vtxbuf = so_new(20, 18);
+ vtxbuf = so_new(3, 17, 18);
so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr);
- vtxfmt = so_new(17, 0);
+ vtxfmt = so_new(1, 16, 0);
so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr);
for (hw = 0; hw < nv30->vtxelt_nr; hw++) {
@@ -505,7 +506,7 @@ nv30_vbo_validate(struct nv30_context *nv30)
if (!vb->stride) {
if (!sattr)
- sattr = so_new(16 * 5, 0);
+ sattr = so_new(16, 16 * 4, 0);
if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) {
so_data(vtxbuf, 0);
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index 14a5c0260d..e77a5be3f2 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -253,32 +253,32 @@ static INLINE struct nv30_sreg
tgsi_src(struct nv30_vpc *vpc, const struct tgsi_full_src_register *fsrc) {
struct nv30_sreg src;
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- src = nv30_sr(NV30SR_INPUT, fsrc->SrcRegister.Index);
+ src = nv30_sr(NV30SR_INPUT, fsrc->Register.Index);
break;
case TGSI_FILE_CONSTANT:
- src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0);
+ src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0);
break;
case TGSI_FILE_IMMEDIATE:
- src = vpc->imm[fsrc->SrcRegister.Index];
+ src = vpc->imm[fsrc->Register.Index];
break;
case TGSI_FILE_TEMPORARY:
- if (vpc->high_temp < fsrc->SrcRegister.Index)
- vpc->high_temp = fsrc->SrcRegister.Index;
- src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index);
+ if (vpc->high_temp < fsrc->Register.Index)
+ vpc->high_temp = fsrc->Register.Index;
+ src = nv30_sr(NV30SR_TEMP, fsrc->Register.Index);
break;
default:
NOUVEAU_ERR("bad src file\n");
break;
}
- src.abs = fsrc->SrcRegisterExtMod.Absolute;
- src.negate = fsrc->SrcRegister.Negate;
- src.swz[0] = fsrc->SrcRegister.SwizzleX;
- src.swz[1] = fsrc->SrcRegister.SwizzleY;
- src.swz[2] = fsrc->SrcRegister.SwizzleZ;
- src.swz[3] = fsrc->SrcRegister.SwizzleW;
+ src.abs = fsrc->Register.Absolute;
+ src.negate = fsrc->Register.Negate;
+ src.swz[0] = fsrc->Register.SwizzleX;
+ src.swz[1] = fsrc->Register.SwizzleY;
+ src.swz[2] = fsrc->Register.SwizzleZ;
+ src.swz[3] = fsrc->Register.SwizzleW;
return src;
}
@@ -286,14 +286,14 @@ static INLINE struct nv30_sreg
tgsi_dst(struct nv30_vpc *vpc, const struct tgsi_full_dst_register *fdst) {
struct nv30_sreg dst;
- switch (fdst->DstRegister.File) {
+ switch (fdst->Register.File) {
case TGSI_FILE_OUTPUT:
dst = nv30_sr(NV30SR_OUTPUT,
- vpc->output_map[fdst->DstRegister.Index]);
+ vpc->output_map[fdst->Register.Index]);
break;
case TGSI_FILE_TEMPORARY:
- dst = nv30_sr(NV30SR_TEMP, fdst->DstRegister.Index);
+ dst = nv30_sr(NV30SR_TEMP, fdst->Register.Index);
if (vpc->high_temp < dst.index)
vpc->high_temp = dst.index;
break;
@@ -334,8 +334,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) {
+ fsrc = &finst->Src[i];
+ if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
src[i] = tgsi_src(vpc, fsrc);
}
}
@@ -343,11 +343,11 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- switch (fsrc->SrcRegister.File) {
+ fsrc = &finst->Src[i];
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- if (ai == -1 || ai == fsrc->SrcRegister.Index) {
- ai = fsrc->SrcRegister.Index;
+ if (ai == -1 || ai == fsrc->Register.Index) {
+ ai = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -360,8 +360,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc,
*/
case TGSI_FILE_CONSTANT:
case TGSI_FILE_IMMEDIATE:
- if (ci == -1 || ci == fsrc->SrcRegister.Index) {
- ci = fsrc->SrcRegister.Index;
+ if (ci == -1 || ci == fsrc->Register.Index) {
+ ci = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -378,8 +378,8 @@ nv30_vertprog_parse_instruction(struct nv30_vpc *vpc,
}
}
- dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]);
- mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask);
+ dst = tgsi_dst(vpc, &finst->Dst[0]);
+ mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
switch (finst->Instruction.Opcode) {
case TGSI_OPCODE_ABS:
@@ -490,15 +490,15 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc,
{
int hw;
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = NV30_VP_INST_DEST_POS;
break;
case TGSI_SEMANTIC_COLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV30_VP_INST_DEST_COL0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV30_VP_INST_DEST_COL1;
} else {
NOUVEAU_ERR("bad colour semantic index\n");
@@ -506,10 +506,10 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc,
}
break;
case TGSI_SEMANTIC_BCOLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV30_VP_INST_DEST_BFC0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV30_VP_INST_DEST_BFC1;
} else {
NOUVEAU_ERR("bad bcolour semantic index\n");
@@ -523,19 +523,22 @@ nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc,
hw = NV30_VP_INST_DEST_PSZ;
break;
case TGSI_SEMANTIC_GENERIC:
- if (fdec->Semantic.SemanticIndex <= 7) {
- hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex);
+ if (fdec->Semantic.Index <= 7) {
+ hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index);
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
}
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ NOUVEAU_ERR("cannot handle edgeflag output\n");
+ return FALSE;
default:
NOUVEAU_ERR("bad output semantic\n");
return FALSE;
}
- vpc->output_map[fdec->DeclarationRange.First] = hw;
+ vpc->output_map[fdec->Range.First] = hw;
return TRUE;
}
@@ -647,7 +650,9 @@ static boolean
nv30_vertprog_validate(struct nv30_context *nv30)
{
struct pipe_screen *pscreen = nv30->pipe.screen;
- struct nouveau_grobj *rankine = nv30->screen->rankine;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
struct nv30_vertex_program *vp;
struct pipe_buffer *constbuf;
boolean upload_code = FALSE, upload_data = FALSE;
@@ -681,7 +686,7 @@ nv30_vertprog_validate(struct nv30_context *nv30)
assert(0);
}
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1);
so_data (so, vp->exec->start);
so_ref(so, &vp->so);
@@ -767,9 +772,9 @@ nv30_vertprog_validate(struct nv30_context *nv30)
4 * sizeof(float));
}
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5);
- OUT_RING (i + vp->data->start);
- OUT_RINGp ((uint32_t *)vpd->value, 4);
+ BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5);
+ OUT_RING (chan, i + vp->data->start);
+ OUT_RINGp (chan, (uint32_t *)vpd->value, 4);
}
if (constbuf)
@@ -785,11 +790,11 @@ nv30_vertprog_validate(struct nv30_context *nv30)
vp->insns[i].data[2], vp->insns[i].data[3]);
}
#endif
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1);
- OUT_RING (vp->exec->start);
+ BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1);
+ OUT_RING (chan, vp->exec->start);
for (i = 0; i < vp->nr_insns; i++) {
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4);
- OUT_RINGp (vp->insns[i].data, 4);
+ BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_INST(0), 4);
+ OUT_RINGp (chan, vp->insns[i].data, 4);
}
}
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index 8eba6a43ef..f79ae4db84 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -10,50 +10,38 @@ nv40_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv40_context *nv40 = nv40_context(pipe);
-
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
+
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(curie, 0x1fd8, 1);
- OUT_RING (2);
- BEGIN_RING(curie, 0x1fd8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, curie, 0x1fd8, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, curie, 0x1fd8, 1);
+ OUT_RING (chan, 1);
}
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
nv40_destroy(struct pipe_context *pipe)
{
struct nv40_context *nv40 = nv40_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NV40_STATE_MAX; i++) {
+ if (nv40->state.hw[i])
+ so_ref(NULL, &nv40->state.hw[i]);
+ }
if (nv40->draw)
draw_destroy(nv40->draw);
FREE(nv40);
}
-static unsigned int
-nv40_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-static unsigned int
-nv40_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
struct pipe_context *
nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -78,8 +66,11 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv40->pipe.clear = nv40_clear;
nv40->pipe.flush = nv40_flush;
- nv40->pipe.is_texture_referenced = nv40_is_texture_referenced;
- nv40->pipe.is_buffer_referenced = nv40_is_buffer_referenced;
+ nv40->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nv40->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+
+ screen->base.channel->user_private = nv40;
+ screen->base.channel->flush_notify = nv40_state_flush_notify;
nv40_init_query_functions(nv40);
nv40_init_surface_functions(nv40);
@@ -95,4 +86,3 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
return &nv40->pipe;
}
-
diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h
index 97bc83292d..e219bb537a 100644
--- a/src/gallium/drivers/nv40/nv40_context.h
+++ b/src/gallium/drivers/nv40/nv40_context.h
@@ -13,10 +13,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv40_screen *ctx = nv40->screen
-#include "nouveau/nouveau_push.h"
+#include "nouveau/nouveau_context.h"
#include "nouveau/nouveau_stateobj.h"
#include "nv40_state.h"
@@ -158,7 +155,6 @@ struct nv40_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- const unsigned *edgeflags;
};
static INLINE struct nv40_context *
@@ -183,7 +179,7 @@ extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen);
/* nv40_draw.c */
extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40);
-extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe,
+extern void nv40_draw_elements_swtnl(struct pipe_context *pipe,
struct pipe_buffer *idxbuf,
unsigned ib_size, unsigned mode,
unsigned start, unsigned count);
@@ -203,6 +199,7 @@ extern void nv40_fragtex_bind(struct nv40_context *);
extern boolean nv40_state_validate(struct nv40_context *nv40);
extern boolean nv40_state_validate_swtnl(struct nv40_context *nv40);
extern void nv40_state_emit(struct nv40_context *nv40);
+extern void nv40_state_flush_notify(struct nouveau_channel *chan);
extern struct nv40_state_entry nv40_state_rasterizer;
extern struct nv40_state_entry nv40_state_scissor;
extern struct nv40_state_entry nv40_state_stipple;
@@ -218,9 +215,9 @@ extern struct nv40_state_entry nv40_state_vbo;
extern struct nv40_state_entry nv40_state_vtxfmt;
/* nv40_vbo.c */
-extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv40_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv40_draw_elements(struct pipe_context *pipe,
+extern void nv40_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index b2f19ecb69..d826f8c2f5 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -31,6 +31,9 @@ nv40_render_stage(struct draw_stage *stage)
static INLINE void
nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v)
{
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned i;
for (i = 0; i < nv40->swtnl.nr_attribs; i++) {
@@ -41,30 +44,30 @@ nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v)
case EMIT_OMIT:
break;
case EMIT_1F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1);
- OUT_RING (fui(v->data[idx][0]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1);
+ OUT_RING (chan, fui(v->data[idx][0]));
break;
case EMIT_2F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2);
- OUT_RING (fui(v->data[idx][0]));
- OUT_RING (fui(v->data[idx][1]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2);
+ OUT_RING (chan, fui(v->data[idx][0]));
+ OUT_RING (chan, fui(v->data[idx][1]));
break;
case EMIT_3F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3);
- OUT_RING (fui(v->data[idx][0]));
- OUT_RING (fui(v->data[idx][1]));
- OUT_RING (fui(v->data[idx][2]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3);
+ OUT_RING (chan, fui(v->data[idx][0]));
+ OUT_RING (chan, fui(v->data[idx][1]));
+ OUT_RING (chan, fui(v->data[idx][2]));
break;
case EMIT_4F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4);
- OUT_RING (fui(v->data[idx][0]));
- OUT_RING (fui(v->data[idx][1]));
- OUT_RING (fui(v->data[idx][2]));
- OUT_RING (fui(v->data[idx][3]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4);
+ OUT_RING (chan, fui(v->data[idx][0]));
+ OUT_RING (chan, fui(v->data[idx][1]));
+ OUT_RING (chan, fui(v->data[idx][2]));
+ OUT_RING (chan, fui(v->data[idx][3]));
break;
case EMIT_4UB:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1);
- OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]),
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1);
+ OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]),
float_to_ubyte(v->data[idx][1]),
float_to_ubyte(v->data[idx][2]),
float_to_ubyte(v->data[idx][3])));
@@ -82,7 +85,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
{
struct nv40_render_stage *rs = nv40_render_stage(stage);
struct nv40_context *nv40 = rs->nv40;
- struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf;
+
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_pushbuf *pb = chan->pushbuf;
+ struct nouveau_grobj *curie = screen->curie;
unsigned i;
/* Ensure there's room for 4xfloat32 + potentially 3 begin/end */
@@ -91,19 +98,19 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
NOUVEAU_ERR("AIII, missed flush\n");
assert(0);
}
- FIRE_RING(NULL);
+ FIRE_RING(chan);
nv40_state_emit(nv40);
}
/* Switch primitive modes if necessary */
if (rs->prim != mode) {
if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (NV40TCL_BEGIN_END_STOP);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (mode);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, mode);
rs->prim = mode;
}
@@ -115,8 +122,8 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
* off the primitive now.
*/
if (pb->remaining < ((count * 20) + 6)) {
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (NV40TCL_BEGIN_END_STOP);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
rs->prim = NV40TCL_BEGIN_END_STOP;
}
}
@@ -144,10 +151,13 @@ nv40_render_flush(struct draw_stage *draw, unsigned flags)
{
struct nv40_render_stage *rs = nv40_render_stage(draw);
struct nv40_context *nv40 = rs->nv40;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (NV40TCL_BEGIN_END_STOP);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
rs->prim = NV40TCL_BEGIN_END_STOP;
}
}
@@ -226,7 +236,7 @@ nv40_draw_render_stage(struct nv40_context *nv40)
return &render->stage;
}
-boolean
+void
nv40_draw_elements_swtnl(struct pipe_context *pipe,
struct pipe_buffer *idxbuf, unsigned idxbuf_size,
unsigned mode, unsigned start, unsigned count)
@@ -237,7 +247,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
void *map;
if (!nv40_state_validate_swtnl(nv40))
- return FALSE;
+ return;
nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF);
nv40_state_emit(nv40);
@@ -261,7 +271,8 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
map = pipe_buffer_map(pscreen,
nv40->constbuf[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(nv40->draw, map, nr);
+ draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX,
+ map, nr);
}
draw_arrays(nv40->draw, mode, start, count);
@@ -277,15 +288,13 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
draw_flush(nv40->draw);
pipe->flush(pipe, 0, NULL);
-
- return TRUE;
}
static INLINE void
emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit,
unsigned semantic, unsigned index)
{
- unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index);
+ unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index);
unsigned a = nv40->swtnl.nr_attribs++;
nv40->swtnl.hw[a] = hw;
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 32d9ed1a7f..1237066c39 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -149,7 +149,7 @@ emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src)
sizeof(uint32_t) * 4);
}
- sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT);
+ sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT);
break;
case NV40SR_NONE:
sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT);
@@ -255,50 +255,50 @@ tgsi_src(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc)
{
struct nv40_sreg src;
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
src = nv40_sr(NV40SR_INPUT,
- fpc->attrib_map[fsrc->SrcRegister.Index]);
+ fpc->attrib_map[fsrc->Register.Index]);
break;
case TGSI_FILE_CONSTANT:
- src = constant(fpc, fsrc->SrcRegister.Index, NULL);
+ src = constant(fpc, fsrc->Register.Index, NULL);
break;
case TGSI_FILE_IMMEDIATE:
- assert(fsrc->SrcRegister.Index < fpc->nr_imm);
- src = fpc->imm[fsrc->SrcRegister.Index];
+ assert(fsrc->Register.Index < fpc->nr_imm);
+ src = fpc->imm[fsrc->Register.Index];
break;
case TGSI_FILE_TEMPORARY:
- src = fpc->r_temp[fsrc->SrcRegister.Index];
+ src = fpc->r_temp[fsrc->Register.Index];
break;
/* NV40 fragprog result regs are just temps, so this is simple */
case TGSI_FILE_OUTPUT:
- src = fpc->r_result[fsrc->SrcRegister.Index];
+ src = fpc->r_result[fsrc->Register.Index];
break;
default:
NOUVEAU_ERR("bad src file\n");
break;
}
- src.abs = fsrc->SrcRegisterExtMod.Absolute;
- src.negate = fsrc->SrcRegister.Negate;
- src.swz[0] = fsrc->SrcRegister.SwizzleX;
- src.swz[1] = fsrc->SrcRegister.SwizzleY;
- src.swz[2] = fsrc->SrcRegister.SwizzleZ;
- src.swz[3] = fsrc->SrcRegister.SwizzleW;
+ src.abs = fsrc->Register.Absolute;
+ src.negate = fsrc->Register.Negate;
+ src.swz[0] = fsrc->Register.SwizzleX;
+ src.swz[1] = fsrc->Register.SwizzleY;
+ src.swz[2] = fsrc->Register.SwizzleZ;
+ src.swz[3] = fsrc->Register.SwizzleW;
return src;
}
static INLINE struct nv40_sreg
tgsi_dst(struct nv40_fpc *fpc, const struct tgsi_full_dst_register *fdst) {
- switch (fdst->DstRegister.File) {
+ switch (fdst->Register.File) {
case TGSI_FILE_OUTPUT:
- return fpc->r_result[fdst->DstRegister.Index];
+ return fpc->r_result[fdst->Register.Index];
case TGSI_FILE_TEMPORARY:
- return fpc->r_temp[fdst->DstRegister.Index];
+ return fpc->r_temp[fdst->Register.Index];
case TGSI_FILE_NULL:
return nv40_sr(NV40SR_NONE, 0);
default:
- NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File);
+ NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File);
return nv40_sr(NV40SR_NONE, 0);
}
}
@@ -321,38 +321,23 @@ src_native_swz(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc,
{
const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0);
struct nv40_sreg tgsi = tgsi_src(fpc, fsrc);
- uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0;
- uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX,
- fsrc->SrcRegisterExtSwz.NegateY,
- fsrc->SrcRegisterExtSwz.NegateZ,
- fsrc->SrcRegisterExtSwz.NegateW };
+ uint mask = 0;
uint c;
for (c = 0; c < 4; c++) {
- switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
+ switch (tgsi_util_get_full_src_register_swizzle(fsrc, c)) {
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
mask |= (1 << c);
break;
- case TGSI_EXTSWIZZLE_ZERO:
- zero_mask |= (1 << c);
- tgsi.swz[c] = SWZ_X;
- break;
- case TGSI_EXTSWIZZLE_ONE:
- one_mask |= (1 << c);
- tgsi.swz[c] = SWZ_X;
- break;
default:
assert(0);
}
-
- if (!tgsi.negate && neg[c])
- neg_mask |= (1 << c);
}
- if (mask == MASK_ALL && !neg_mask)
+ if (mask == MASK_ALL)
return TRUE;
*src = temp(fpc);
@@ -360,18 +345,6 @@ src_native_swz(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc,
if (mask)
arith(fpc, 0, MOV, *src, mask, tgsi, none, none);
- if (zero_mask)
- arith(fpc, 0, SFL, *src, zero_mask, *src, none, none);
-
- if (one_mask)
- arith(fpc, 0, STR, *src, one_mask, *src, none, none);
-
- if (neg_mask) {
- struct nv40_sreg one = temp(fpc);
- arith(fpc, 0, STR, one, neg_mask, one, none, none);
- arith(fpc, 0, MUL, *src, neg_mask, *src, neg(one), none);
- }
-
return FALSE;
}
@@ -391,8 +364,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) {
+ fsrc = &finst->Src[i];
+ if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
src[i] = tgsi_src(fpc, fsrc);
}
}
@@ -400,9 +373,9 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
+ fsrc = &finst->Src[i];
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
case TGSI_FILE_CONSTANT:
case TGSI_FILE_TEMPORARY:
@@ -413,10 +386,10 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
break;
}
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- if (ai == -1 || ai == fsrc->SrcRegister.Index) {
- ai = fsrc->SrcRegister.Index;
+ if (ai == -1 || ai == fsrc->Register.Index) {
+ ai = fsrc->Register.Index;
src[i] = tgsi_src(fpc, fsrc);
} else {
src[i] = temp(fpc);
@@ -426,8 +399,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
break;
case TGSI_FILE_CONSTANT:
if ((ci == -1 && ii == -1) ||
- ci == fsrc->SrcRegister.Index) {
- ci = fsrc->SrcRegister.Index;
+ ci == fsrc->Register.Index) {
+ ci = fsrc->Register.Index;
src[i] = tgsi_src(fpc, fsrc);
} else {
src[i] = temp(fpc);
@@ -437,8 +410,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
break;
case TGSI_FILE_IMMEDIATE:
if ((ci == -1 && ii == -1) ||
- ii == fsrc->SrcRegister.Index) {
- ii = fsrc->SrcRegister.Index;
+ ii == fsrc->Register.Index) {
+ ii = fsrc->Register.Index;
src[i] = tgsi_src(fpc, fsrc);
} else {
src[i] = temp(fpc);
@@ -450,7 +423,7 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
/* handled above */
break;
case TGSI_FILE_SAMPLER:
- unit = fsrc->SrcRegister.Index;
+ unit = fsrc->Register.Index;
break;
case TGSI_FILE_OUTPUT:
break;
@@ -460,8 +433,8 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
}
}
- dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]);
- mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask);
+ dst = tgsi_dst(fpc, &finst->Dst[0]);
+ mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE);
switch (finst->Instruction.Opcode) {
@@ -472,10 +445,11 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
arith(fpc, sat, ADD, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_CMP:
- tmp = temp(fpc);
- arith(fpc, sat, MOV, dst, mask, src[2], none, none);
+ tmp = nv40_sr(NV40SR_NONE, 0);
tmp.cc_update = 1;
arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none);
+ dst.cc_test = NV40_VP_INST_COND_GE;
+ arith(fpc, sat, MOV, dst, mask, src[2], none, none);
dst.cc_test = NV40_VP_INST_COND_LT;
arith(fpc, sat, MOV, dst, mask, src[1], none, none);
break;
@@ -568,12 +542,6 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
case TGSI_OPCODE_MUL:
arith(fpc, sat, MUL, dst, mask, src[0], src[1], none);
break;
- case TGSI_OPCODE_NOISE1:
- case TGSI_OPCODE_NOISE2:
- case TGSI_OPCODE_NOISE3:
- case TGSI_OPCODE_NOISE4:
- arith(fpc, sat, SFL, dst, mask, none, none, none);
- break;
case TGSI_OPCODE_POW:
tmp = temp(fpc);
arith(fpc, 0, LG2, tmp, MASK_X,
@@ -606,13 +574,28 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
neg(swz(tmp, X, X, X, X)), none, none);
break;
case TGSI_OPCODE_SCS:
- if (mask & MASK_X) {
- arith(fpc, sat, COS, dst, MASK_X,
- swz(src[0], X, X, X, X), none, none);
+ /* avoid overwriting the source */
+ if(src[0].swz[SWZ_X] != SWZ_X)
+ {
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
- if (mask & MASK_Y) {
- arith(fpc, sat, SIN, dst, MASK_Y,
- swz(src[0], X, X, X, X), none, none);
+ else
+ {
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
break;
case TGSI_OPCODE_SEQ:
@@ -677,15 +660,15 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc,
{
int hw;
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = NV40_FP_OP_INPUT_SRC_POSITION;
break;
case TGSI_SEMANTIC_COLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV40_FP_OP_INPUT_SRC_COL0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV40_FP_OP_INPUT_SRC_COL1;
} else {
NOUVEAU_ERR("bad colour semantic index\n");
@@ -696,9 +679,9 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc,
hw = NV40_FP_OP_INPUT_SRC_FOGC;
break;
case TGSI_SEMANTIC_GENERIC:
- if (fdec->Semantic.SemanticIndex <= 7) {
+ if (fdec->Semantic.Index <= 7) {
hw = NV40_FP_OP_INPUT_SRC_TC(fdec->Semantic.
- SemanticIndex);
+ Index);
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
@@ -709,7 +692,7 @@ nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc,
return FALSE;
}
- fpc->attrib_map[fdec->DeclarationRange.First] = hw;
+ fpc->attrib_map[fdec->Range.First] = hw;
return TRUE;
}
@@ -717,15 +700,15 @@ static boolean
nv40_fragprog_parse_decl_output(struct nv40_fpc *fpc,
const struct tgsi_full_declaration *fdec)
{
- unsigned idx = fdec->DeclarationRange.First;
+ unsigned idx = fdec->Range.First;
unsigned hw;
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = 1;
break;
case TGSI_SEMANTIC_COLOR:
- switch (fdec->Semantic.SemanticIndex) {
+ switch (fdec->Semantic.Index) {
case 0: hw = 0; break;
case 1: hw = 2; break;
case 2: hw = 3; break;
@@ -771,9 +754,9 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc)
goto out_err;
break;
case TGSI_FILE_TEMPORARY:
- if (fdec->DeclarationRange.Last > high_temp) {
+ if (fdec->Range.Last > high_temp) {
high_temp =
- fdec->DeclarationRange.Last;
+ fdec->Range.Last;
}
break;
default:
@@ -785,7 +768,7 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc)
{
struct tgsi_full_immediate *imm;
float vals[4];
-
+
imm = &p.FullToken.FullImmediate;
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
@@ -869,7 +852,7 @@ nv40_fragprog_translate(struct nv40_context *nv40,
fp->insn[fpc->inst_offset + 1] = 0x00000000;
fp->insn[fpc->inst_offset + 2] = 0x00000000;
fp->insn[fpc->inst_offset + 3] = 0x00000000;
-
+
fp->translated = TRUE;
out_err:
tgsi_parse_free(&parse);
@@ -936,7 +919,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
- so = so_new(4, 1);
+ so = so_new(2, 2, 1);
so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1);
so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
@@ -950,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
update_constants:
if (fp->nr_consts) {
float *map;
-
+
map = pipe_buffer_map(pscreen, constbuf,
PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
@@ -981,6 +964,12 @@ void
nv40_fragprog_destroy(struct nv40_context *nv40,
struct nv40_fragment_program *fp)
{
+ if (fp->buffer)
+ pipe_buffer_reference(&fp->buffer, NULL);
+
+ if (fp->so)
+ so_ref(NULL, &fp->so);
+
if (fp->insn_len)
FREE(fp->insn);
}
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index f6cdf31dfe..aad9198210 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -23,6 +23,7 @@ struct nv40_texture_format {
static struct nv40_texture_format
nv40_texture_formats[] = {
+ _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
_(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
_(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
_(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
@@ -107,7 +108,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
txs = tf->swizzle;
- so = so_new(16, 2);
+ so = so_new(2, 9, 2);
so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8);
so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
@@ -116,11 +117,11 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/);
- so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) |
- pt->height[0]);
+ so_data (so, (pt->width0 << NV40TCL_TEX_SIZE0_W_SHIFT) |
+ pt->height0);
so_data (so, ps->bcol);
so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1);
- so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp);
+ so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp);
return so;
}
@@ -138,7 +139,7 @@ nv40_fragtex_validate(struct nv40_context *nv40)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1);
so_data (so, 0);
so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]);
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index 5a201ccf45..89bd155ff4 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -1,14 +1,19 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
#include "nv40_context.h"
+#include "../nv04/nv04_surface_2d.h"
+
+
static void
nv40_miptree_layout(struct nv40_miptree *mt)
{
struct pipe_texture *pt = &mt->base;
- uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -21,29 +26,21 @@ nv40_miptree_layout(struct nv40_miptree *mt)
nr_faces = 6;
} else
if (pt->target == PIPE_TEXTURE_3D) {
- nr_faces = pt->depth[0];
+ nr_faces = pt->depth0;
} else {
nr_faces = 1;
}
for (l = 0; l <= pt->last_level; l++) {
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
else
- mt->level[l].pitch = pt->width[l] * pt->block.size;
+ mt->level[l].pitch = util_format_get_stride(pt->format, width);
mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ width = u_minify(width, 1);
}
for (f = 0; f < nr_faces; f++) {
@@ -51,14 +48,14 @@ nv40_miptree_layout(struct nv40_miptree *mt)
mt->level[l].image_offset[f] = offset;
if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
- pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
- offset += align(mt->level[l].pitch * pt->height[l], 64);
+ u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+ offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64);
else
- offset += mt->level[l].pitch * pt->height[l];
+ offset += mt->level[l].pitch * u_minify(pt->height0, l);
}
mt->level[l].image_offset[f] = offset;
- offset += mt->level[l].pitch * pt->height[l];
+ offset += mt->level[l].pitch * u_minify(pt->height0, l);
}
mt->total_size = offset;
@@ -79,8 +76,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
mt->base.screen = pscreen;
/* Swizzled textures must be POT */
- if (pt->width[0] & (pt->width[0] - 1) ||
- pt->height[0] & (pt->height[0] - 1))
+ if (pt->width0 & (pt->width0 - 1) ||
+ pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -109,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv40_miptree_layout(mt);
mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
@@ -116,7 +119,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
FREE(mt);
return NULL;
}
-
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -128,7 +131,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv40_miptree);
@@ -141,7 +144,11 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].pitch = stride[0];
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
+ /* Assume whoever created this buffer expects it to be linear for now */
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
pipe_buffer_reference(&mt->buffer, pb);
+ mt->bo = nouveau_bo(mt->buffer);
return &mt->base;
}
@@ -173,8 +180,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&ns->base.texture, pt);
ns->base.format = pt->format;
- ns->base.width = pt->width[level];
- ns->base.height = pt->height[level];
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
ns->base.usage = flags;
pipe_reference_init(&ns->base.reference, 1);
ns->base.face = face;
@@ -191,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.offset = mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv40_miptree_surface_del(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv40_miptree_surface_del(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c
index 7874aedd42..8ed4a67dd0 100644
--- a/src/gallium/drivers/nv40/nv40_query.c
+++ b/src/gallium/drivers/nv40/nv40_query.c
@@ -41,6 +41,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER);
@@ -57,10 +60,10 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
assert(0);
nouveau_notifier_reset(nv40->screen->query, q->object->start);
- BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1);
- OUT_RING (1);
- BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, curie, NV40TCL_QUERY_RESET, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, curie, NV40TCL_QUERY_UNK17CC, 1);
+ OUT_RING (chan, 1);
q->ready = FALSE;
}
@@ -70,11 +73,14 @@ nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
- BEGIN_RING(curie, NV40TCL_QUERY_GET, 1);
- OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) |
+ BEGIN_RING(chan, curie, NV40TCL_QUERY_GET, 1);
+ OUT_RING (chan, (0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) |
((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT));
- FIRE_RING(NULL);
+ FIRE_RING(chan);
}
static boolean
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index bd13dfddd1..9e55e5a089 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -140,6 +140,12 @@ static void
nv40_screen_destroy(struct pipe_screen *pscreen)
{
struct nv40_screen *screen = nv40_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < NV40_STATE_MAX; i++) {
+ if (screen->state[i])
+ so_ref(NULL, &screen->state[i]);
+ }
nouveau_resource_free(&screen->vp_exec_heap);
nouveau_resource_free(&screen->vp_data_heap);
@@ -147,6 +153,7 @@ nv40_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->curie);
+ nv04_surface_2d_takedown(&screen->eng2d);
nouveau_screen_fini(&screen->base);
@@ -208,7 +215,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->curie, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
@@ -245,7 +251,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static curie initialisation */
- so = so_new(128, 0);
+ so = so_new(16, 25, 0);
so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2);
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index c3ee4d2345..ed0ca9e02c 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -16,7 +16,7 @@ nv40_blend_state_create(struct pipe_context *pipe,
struct nv40_context *nv40 = nv40_context(pipe);
struct nouveau_grobj *curie = nv40->screen->curie;
struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(16, 0);
+ struct nouveau_stateobj *so = so_new(5, 8, 0);
if (cso->blend_enable) {
so_method(so, curie, NV40TCL_BLEND_ENABLE, 3);
@@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(8, 18, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
/*XXX: ignored:
@@ -445,7 +445,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(4, 21, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
so_method(so, curie, NV40TCL_DEPTH_FUNC, 3);
@@ -687,16 +687,6 @@ nv40_set_vertex_elements(struct pipe_context *pipe, unsigned count,
nv40->draw_dirty |= NV40_NEW_ARRAYS;
}
-static void
-nv40_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
- struct nv40_context *nv40 = nv40_context(pipe);
-
- nv40->edgeflags = bitfield;
- nv40->dirty |= NV40_NEW_ARRAYS;
- nv40->draw_dirty |= NV40_NEW_ARRAYS;
-}
-
void
nv40_init_state_functions(struct nv40_context *nv40)
{
@@ -705,9 +695,9 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.delete_blend_state = nv40_blend_state_delete;
nv40->pipe.create_sampler_state = nv40_sampler_state_create;
- nv40->pipe.bind_sampler_states = nv40_sampler_state_bind;
+ nv40->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
nv40->pipe.delete_sampler_state = nv40_sampler_state_delete;
- nv40->pipe.set_sampler_textures = nv40_set_sampler_texture;
+ nv40->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
@@ -736,7 +726,6 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.set_scissor_state = nv40_set_scissor_state;
nv40->pipe.set_viewport_state = nv40_set_viewport_state;
- nv40->pipe.set_edgeflags = nv40_set_edgeflags;
nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
nv40->pipe.set_vertex_elements = nv40_set_vertex_elements;
}
diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h
index 8a9d8c8fdf..192074e747 100644
--- a/src/gallium/drivers/nv40/nv40_state.h
+++ b/src/gallium/drivers/nv40/nv40_state.h
@@ -75,6 +75,7 @@ struct nv40_fragment_program {
struct nv40_miptree {
struct pipe_texture base;
+ struct nouveau_bo *bo;
struct pipe_buffer *buffer;
uint total_size;
diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c
index 8cd05ce66e..3ff00a37f6 100644
--- a/src/gallium/drivers/nv40/nv40_state_blend.c
+++ b/src/gallium/drivers/nv40/nv40_state_blend.c
@@ -18,7 +18,7 @@ struct nv40_state_entry nv40_state_blend = {
static boolean
nv40_state_blend_colour_validate(struct nv40_context *nv40)
{
- struct nouveau_stateobj *so = so_new(2, 0);
+ struct nouveau_stateobj *so = so_new(1, 1, 0);
struct pipe_blend_color *bcol = &nv40->blend_colour;
so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1);
diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c
index 198692965d..13fe854915 100644
--- a/src/gallium/drivers/nv40/nv40_state_emit.c
+++ b/src/gallium/drivers/nv40/nv40_state_emit.c
@@ -54,10 +54,11 @@ nv40_state_do_validate(struct nv40_context *nv40,
void
nv40_state_emit(struct nv40_context *nv40)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
struct nv40_state *state = &nv40->state;
struct nv40_screen *screen = nv40->screen;
- unsigned i, samplers;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
+ unsigned i;
uint64_t states;
if (nv40->pctx_id != screen->cur_pctx) {
@@ -80,13 +81,21 @@ nv40_state_emit(struct nv40_context *nv40)
if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) |
(1ULL << NV40_STATE_FRAGTEX0))) {
- BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1);
- OUT_RING (2);
- BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1);
+ OUT_RING (chan, 1);
}
state->dirty = 0;
+}
+
+void
+nv40_state_flush_notify(struct nouveau_channel *chan)
+{
+ struct nv40_context *nv40 = chan->user_private;
+ struct nv40_state *state = &nv40->state;
+ unsigned i, samplers;
so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
@@ -160,7 +169,6 @@ nv40_state_validate_swtnl(struct nv40_context *nv40)
draw_set_viewport_state(draw, &nv40->viewport);
if (nv40->draw_dirty & NV40_NEW_ARRAYS) {
- draw_set_edgeflags(draw, nv40->edgeflags);
draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf);
draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt);
}
diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c
index c2f739157a..a58fe9ddb1 100644
--- a/src/gallium/drivers/nv40/nv40_state_fb.c
+++ b/src/gallium/drivers/nv40/nv40_state_fb.c
@@ -19,7 +19,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
struct nv04_surface *rt[4], *zeta;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
- struct nouveau_stateobj *so = so_new(64, 10);
+ struct nouveau_stateobj *so = so_new(18, 24, 10);
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
unsigned h = fb->height;
@@ -57,6 +57,9 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
rt_format = NV40TCL_RT_FORMAT_TYPE_LINEAR;
switch (colour_format) {
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ rt_format |= NV40TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
case 0:
rt_format |= NV40TCL_RT_FORMAT_COLOR_A8R8G8B8;
diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c
index cf58d33906..753a505e93 100644
--- a/src/gallium/drivers/nv40/nv40_state_scissor.c
+++ b/src/gallium/drivers/nv40/nv40_state_scissor.c
@@ -12,7 +12,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40)
return FALSE;
nv40->state.scissor_enabled = rast->scissor;
- so = so_new(3, 0);
+ so = so_new(1, 2, 0);
so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2);
if (nv40->state.scissor_enabled) {
so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c
index b51024ad9b..2b371ebfec 100644
--- a/src/gallium/drivers/nv40/nv40_state_stipple.c
+++ b/src/gallium/drivers/nv40/nv40_state_stipple.c
@@ -14,14 +14,14 @@ nv40_state_stipple_validate(struct nv40_context *nv40)
if (rast->poly_stipple_enable) {
unsigned i;
- so = so_new(35, 0);
+ so = so_new(2, 33, 0);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 1);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, nv40->stipple[i]);
} else {
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 0);
}
diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c
index 665d2d5fca..9919ba1d0b 100644
--- a/src/gallium/drivers/nv40/nv40_state_viewport.c
+++ b/src/gallium/drivers/nv40/nv40_state_viewport.c
@@ -19,7 +19,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40)
return FALSE;
nv40->state.viewport_bypass = bypass;
- so = so_new(11, 0);
+ so = so_new(2, 9, 0);
if (!bypass) {
so_method(so, nv40->screen->curie,
NV40TCL_VIEWPORT_TRANSLATE_X, 8);
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index 92caee6f38..791ee6823d 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -1,7 +1,9 @@
#include <pipe/p_state.h>
#include <pipe/p_defines.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
+#include <util/u_math.h>
#include <nouveau/nouveau_winsys.h>
#include "nv40_context.h"
#include "nv40_screen.h"
@@ -10,22 +12,19 @@
struct nv40_transfer {
struct pipe_transfer base;
struct pipe_surface *surface;
- bool direct;
+ boolean direct;
};
static void
-nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width[0] = pt->width[level];
- template->height[0] = pt->height[level];
- template->depth[0] = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
+ template->width0 = width;
+ template->height0 = height;
+ template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -48,14 +47,10 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
@@ -76,7 +71,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv40_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv40_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -85,6 +80,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv40_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
0, 0, 0,
pipe_transfer_buffer_flags(&tx->base));
@@ -110,8 +107,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -131,13 +128,13 @@ nv40_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -156,8 +153,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index b2753b8e2e..a777898f68 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -164,18 +164,21 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
return TRUE;
}
-boolean
+void
nv40_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned restart;
nv40_vbo_set_idxbuf(nv40, NULL, 0);
if (FORCE_SWTNL || !nv40_state_validate(nv40)) {
- return nv40_draw_elements_swtnl(pipe, NULL, 0,
- mode, start, count);
+ nv40_draw_elements_swtnl(pipe, NULL, 0,
+ mode, start, count);
+ return;
}
while (count) {
@@ -186,17 +189,17 @@ nv40_draw_arrays(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, curie, NV40TCL_VB_VERTEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -206,29 +209,30 @@ nv40_draw_arrays(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_VERTEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static INLINE void
nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -239,17 +243,17 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -258,16 +262,16 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -277,7 +281,9 @@ static INLINE void
nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -288,17 +294,17 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -307,16 +313,16 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -326,7 +332,9 @@ static INLINE void
nv40_draw_elements_u32(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -337,32 +345,32 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
while (vc) {
push = MIN2(vc, 2047);
- BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push);
- OUT_RINGp (elts, push);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U32, push);
+ OUT_RINGp (chan, elts, push);
vc -= push;
elts += push;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
}
-static boolean
+static void
nv40_draw_elements_inline(struct pipe_context *pipe,
struct pipe_buffer *ib, unsigned ib_size,
unsigned mode, unsigned start, unsigned count)
@@ -393,15 +401,16 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
}
pipe_buffer_unmap(pscreen, ib);
- return TRUE;
}
-static boolean
+static void
nv40_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned restart;
while (count) {
@@ -412,17 +421,17 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, curie, NV40TCL_VB_INDEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -432,24 +441,22 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_INDEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
}
-
- return TRUE;
}
-boolean
+void
nv40_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
@@ -459,8 +466,9 @@ nv40_draw_elements(struct pipe_context *pipe,
idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize);
if (FORCE_SWTNL || !nv40_state_validate(nv40)) {
- return nv40_draw_elements_swtnl(pipe, NULL, 0,
- mode, start, count);
+ nv40_draw_elements_swtnl(pipe, NULL, 0,
+ mode, start, count);
+ return;
}
if (idxbuf) {
@@ -471,7 +479,6 @@ nv40_draw_elements(struct pipe_context *pipe,
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static boolean
@@ -484,14 +491,9 @@ nv40_vbo_validate(struct nv40_context *nv40)
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
int hw;
- if (nv40->edgeflags) {
- nv40->fallback_swtnl |= NV40_NEW_ARRAYS;
- return FALSE;
- }
-
- vtxbuf = so_new(20, 18);
+ vtxbuf = so_new(3, 17, 18);
so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr);
- vtxfmt = so_new(17, 0);
+ vtxfmt = so_new(1, 16, 0);
so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr);
for (hw = 0; hw < nv40->vtxelt_nr; hw++) {
@@ -504,7 +506,7 @@ nv40_vbo_validate(struct nv40_context *nv40)
if (!vb->stride) {
if (!sattr)
- sattr = so_new(16 * 5, 0);
+ sattr = so_new(16, 16 * 4, 0);
if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) {
so_data(vtxbuf, 0);
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index 0382dbba8f..8d80fcad38 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -295,30 +295,30 @@ static INLINE struct nv40_sreg
tgsi_src(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc) {
struct nv40_sreg src;
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- src = nv40_sr(NV40SR_INPUT, fsrc->SrcRegister.Index);
+ src = nv40_sr(NV40SR_INPUT, fsrc->Register.Index);
break;
case TGSI_FILE_CONSTANT:
- src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0);
+ src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0);
break;
case TGSI_FILE_IMMEDIATE:
- src = vpc->imm[fsrc->SrcRegister.Index];
+ src = vpc->imm[fsrc->Register.Index];
break;
case TGSI_FILE_TEMPORARY:
- src = vpc->r_temp[fsrc->SrcRegister.Index];
+ src = vpc->r_temp[fsrc->Register.Index];
break;
default:
NOUVEAU_ERR("bad src file\n");
break;
}
- src.abs = fsrc->SrcRegisterExtMod.Absolute;
- src.negate = fsrc->SrcRegister.Negate;
- src.swz[0] = fsrc->SrcRegister.SwizzleX;
- src.swz[1] = fsrc->SrcRegister.SwizzleY;
- src.swz[2] = fsrc->SrcRegister.SwizzleZ;
- src.swz[3] = fsrc->SrcRegister.SwizzleW;
+ src.abs = fsrc->Register.Absolute;
+ src.negate = fsrc->Register.Negate;
+ src.swz[0] = fsrc->Register.SwizzleX;
+ src.swz[1] = fsrc->Register.SwizzleY;
+ src.swz[2] = fsrc->Register.SwizzleZ;
+ src.swz[3] = fsrc->Register.SwizzleW;
return src;
}
@@ -326,15 +326,15 @@ static INLINE struct nv40_sreg
tgsi_dst(struct nv40_vpc *vpc, const struct tgsi_full_dst_register *fdst) {
struct nv40_sreg dst;
- switch (fdst->DstRegister.File) {
+ switch (fdst->Register.File) {
case TGSI_FILE_OUTPUT:
- dst = vpc->r_result[fdst->DstRegister.Index];
+ dst = vpc->r_result[fdst->Register.Index];
break;
case TGSI_FILE_TEMPORARY:
- dst = vpc->r_temp[fdst->DstRegister.Index];
+ dst = vpc->r_temp[fdst->Register.Index];
break;
case TGSI_FILE_ADDRESS:
- dst = vpc->r_address[fdst->DstRegister.Index];
+ dst = vpc->r_address[fdst->Register.Index];
break;
default:
NOUVEAU_ERR("bad dst file\n");
@@ -362,38 +362,23 @@ src_native_swz(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc,
{
const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0);
struct nv40_sreg tgsi = tgsi_src(vpc, fsrc);
- uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0;
- uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX,
- fsrc->SrcRegisterExtSwz.NegateY,
- fsrc->SrcRegisterExtSwz.NegateZ,
- fsrc->SrcRegisterExtSwz.NegateW };
+ uint mask = 0;
uint c;
for (c = 0; c < 4; c++) {
- switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
+ switch (tgsi_util_get_full_src_register_swizzle(fsrc, c)) {
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
mask |= tgsi_mask(1 << c);
break;
- case TGSI_EXTSWIZZLE_ZERO:
- zero_mask |= tgsi_mask(1 << c);
- tgsi.swz[c] = SWZ_X;
- break;
- case TGSI_EXTSWIZZLE_ONE:
- one_mask |= tgsi_mask(1 << c);
- tgsi.swz[c] = SWZ_X;
- break;
default:
assert(0);
}
-
- if (!tgsi.negate && neg[c])
- neg_mask |= tgsi_mask(1 << c);
}
- if (mask == MASK_ALL && !neg_mask)
+ if (mask == MASK_ALL)
return TRUE;
*src = temp(vpc);
@@ -401,18 +386,6 @@ src_native_swz(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc,
if (mask)
arith(vpc, 0, OP_MOV, *src, mask, tgsi, none, none);
- if (zero_mask)
- arith(vpc, 0, OP_SFL, *src, zero_mask, *src, none, none);
-
- if (one_mask)
- arith(vpc, 0, OP_STR, *src, one_mask, *src, none, none);
-
- if (neg_mask) {
- struct nv40_sreg one = temp(vpc);
- arith(vpc, 0, OP_STR, one, neg_mask, one, none, none);
- arith(vpc, 0, OP_MUL, *src, neg_mask, *src, neg(one), none);
- }
-
return FALSE;
}
@@ -432,8 +405,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
- if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) {
+ fsrc = &finst->Src[i];
+ if (fsrc->Register.File == TGSI_FILE_TEMPORARY) {
src[i] = tgsi_src(vpc, fsrc);
}
}
@@ -441,9 +414,9 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc,
for (i = 0; i < finst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fsrc;
- fsrc = &finst->FullSrcRegisters[i];
+ fsrc = &finst->Src[i];
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
case TGSI_FILE_CONSTANT:
case TGSI_FILE_TEMPORARY:
@@ -454,10 +427,10 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc,
break;
}
- switch (fsrc->SrcRegister.File) {
+ switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
- if (ai == -1 || ai == fsrc->SrcRegister.Index) {
- ai = fsrc->SrcRegister.Index;
+ if (ai == -1 || ai == fsrc->Register.Index) {
+ ai = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -467,8 +440,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc,
break;
case TGSI_FILE_CONSTANT:
if ((ci == -1 && ii == -1) ||
- ci == fsrc->SrcRegister.Index) {
- ci = fsrc->SrcRegister.Index;
+ ci == fsrc->Register.Index) {
+ ci = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -478,8 +451,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc,
break;
case TGSI_FILE_IMMEDIATE:
if ((ci == -1 && ii == -1) ||
- ii == fsrc->SrcRegister.Index) {
- ii = fsrc->SrcRegister.Index;
+ ii == fsrc->Register.Index) {
+ ii = fsrc->Register.Index;
src[i] = tgsi_src(vpc, fsrc);
} else {
src[i] = temp(vpc);
@@ -496,8 +469,8 @@ nv40_vertprog_parse_instruction(struct nv40_vpc *vpc,
}
}
- dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]);
- mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask);
+ dst = tgsi_dst(vpc, &finst->Dst[0]);
+ mask = tgsi_mask(finst->Dst[0].Register.WriteMask);
switch (finst->Instruction.Opcode) {
case TGSI_OPCODE_ABS:
@@ -604,19 +577,19 @@ static boolean
nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc,
const struct tgsi_full_declaration *fdec)
{
- unsigned idx = fdec->DeclarationRange.First;
+ unsigned idx = fdec->Range.First;
int hw;
- switch (fdec->Semantic.SemanticName) {
+ switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = NV40_VP_INST_DEST_POS;
vpc->hpos_idx = idx;
break;
case TGSI_SEMANTIC_COLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV40_VP_INST_DEST_COL0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV40_VP_INST_DEST_COL1;
} else {
NOUVEAU_ERR("bad colour semantic index\n");
@@ -624,10 +597,10 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc,
}
break;
case TGSI_SEMANTIC_BCOLOR:
- if (fdec->Semantic.SemanticIndex == 0) {
+ if (fdec->Semantic.Index == 0) {
hw = NV40_VP_INST_DEST_BFC0;
} else
- if (fdec->Semantic.SemanticIndex == 1) {
+ if (fdec->Semantic.Index == 1) {
hw = NV40_VP_INST_DEST_BFC1;
} else {
NOUVEAU_ERR("bad bcolour semantic index\n");
@@ -641,13 +614,17 @@ nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc,
hw = NV40_VP_INST_DEST_PSZ;
break;
case TGSI_SEMANTIC_GENERIC:
- if (fdec->Semantic.SemanticIndex <= 7) {
- hw = NV40_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex);
+ if (fdec->Semantic.Index <= 7) {
+ hw = NV40_VP_INST_DEST_TC(fdec->Semantic.Index);
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
}
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ /* not really an error just a fallback */
+ NOUVEAU_ERR("cannot handle edgeflag output\n");
+ return FALSE;
default:
NOUVEAU_ERR("bad output semantic\n");
return FALSE;
@@ -679,16 +656,16 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc)
fdec = &p.FullToken.FullDeclaration;
switch (fdec->Declaration.File) {
case TGSI_FILE_TEMPORARY:
- if (fdec->DeclarationRange.Last > high_temp) {
+ if (fdec->Range.Last > high_temp) {
high_temp =
- fdec->DeclarationRange.Last;
+ fdec->Range.Last;
}
break;
#if 0 /* this would be nice.. except gallium doesn't track it */
case TGSI_FILE_ADDRESS:
- if (fdec->DeclarationRange.Last > high_addr) {
+ if (fdec->Range.Last > high_addr) {
high_addr =
- fdec->DeclarationRange.Last;
+ fdec->Range.Last;
}
break;
#endif
@@ -708,11 +685,11 @@ nv40_vertprog_prepare(struct nv40_vpc *vpc)
const struct tgsi_full_dst_register *fdst;
finst = &p.FullToken.FullInstruction;
- fdst = &finst->FullDstRegisters[0];
+ fdst = &finst->Dst[0];
- if (fdst->DstRegister.File == TGSI_FILE_ADDRESS) {
- if (fdst->DstRegister.Index > high_addr)
- high_addr = fdst->DstRegister.Index;
+ if (fdst->Register.File == TGSI_FILE_ADDRESS) {
+ if (fdst->Register.Index > high_addr)
+ high_addr = fdst->Register.Index;
}
}
@@ -857,7 +834,9 @@ static boolean
nv40_vertprog_validate(struct nv40_context *nv40)
{
struct pipe_screen *pscreen = nv40->pipe.screen;
- struct nouveau_grobj *curie = nv40->screen->curie;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
struct nv40_vertex_program *vp;
struct pipe_buffer *constbuf;
boolean upload_code = FALSE, upload_data = FALSE;
@@ -907,7 +886,7 @@ check_gpu_resources:
assert(0);
}
- so = so_new(7, 0);
+ so = so_new(3, 4, 0);
so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1);
so_data (so, vp->exec->start);
so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2);
@@ -997,9 +976,9 @@ check_gpu_resources:
4 * sizeof(float));
}
- BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5);
- OUT_RING (i + vp->data->start);
- OUT_RINGp ((uint32_t *)vpd->value, 4);
+ BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_CONST_ID, 5);
+ OUT_RING (chan, i + vp->data->start);
+ OUT_RINGp (chan, (uint32_t *)vpd->value, 4);
}
if (constbuf)
@@ -1016,11 +995,11 @@ check_gpu_resources:
NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]);
}
#endif
- BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1);
- OUT_RING (vp->exec->start);
+ BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1);
+ OUT_RING (chan, vp->exec->start);
for (i = 0; i < vp->nr_insns; i++) {
- BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4);
- OUT_RINGp (vp->insns[i].data, 4);
+ BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4);
+ OUT_RINGp (chan, vp->insns[i].data, 4);
}
}
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index fca078b174..5997456e4c 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -33,13 +33,6 @@ nv50_flush(struct pipe_context *pipe, unsigned flags,
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->base.channel;
- struct nouveau_grobj *eng2d = nv50->screen->eng2d;
-
- /* We need this in the ddx for reliable composite, not sure what we're
- * actually flushing. We generate all our own flushes with flags = 0. */
- WAIT_RING(chan, 2);
- BEGIN_RING(chan, eng2d, 0x0110, 1);
- OUT_RING (chan, 0);
if (flags & PIPE_FLUSH_FRAME)
FIRE_RING(chan);
@@ -50,39 +43,44 @@ nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = nv50_context(pipe);
+ if (nv50->state.fb)
+ so_ref(NULL, &nv50->state.fb);
+ if (nv50->state.blend)
+ so_ref(NULL, &nv50->state.blend);
+ if (nv50->state.blend_colour)
+ so_ref(NULL, &nv50->state.blend_colour);
+ if (nv50->state.zsa)
+ so_ref(NULL, &nv50->state.zsa);
+ if (nv50->state.rast)
+ so_ref(NULL, &nv50->state.rast);
+ if (nv50->state.stipple)
+ so_ref(NULL, &nv50->state.stipple);
+ if (nv50->state.scissor)
+ so_ref(NULL, &nv50->state.scissor);
+ if (nv50->state.viewport)
+ so_ref(NULL, &nv50->state.viewport);
+ if (nv50->state.tsc_upload)
+ so_ref(NULL, &nv50->state.tsc_upload);
+ if (nv50->state.tic_upload)
+ so_ref(NULL, &nv50->state.tic_upload);
+ if (nv50->state.vertprog)
+ so_ref(NULL, &nv50->state.vertprog);
+ if (nv50->state.fragprog)
+ so_ref(NULL, &nv50->state.fragprog);
+ if (nv50->state.programs)
+ so_ref(NULL, &nv50->state.programs);
+ if (nv50->state.vtxfmt)
+ so_ref(NULL, &nv50->state.vtxfmt);
+ if (nv50->state.vtxbuf)
+ so_ref(NULL, &nv50->state.vtxbuf);
+ if (nv50->state.vtxattr)
+ so_ref(NULL, &nv50->state.vtxattr);
+
draw_destroy(nv50->draw);
FREE(nv50);
}
-static void
-nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
-}
-
-static unsigned int
-nv50_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-static unsigned int
-nv50_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -101,15 +99,14 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv50->pipe.destroy = nv50_destroy;
- nv50->pipe.set_edgeflags = nv50_set_edgeflags;
nv50->pipe.draw_arrays = nv50_draw_arrays;
nv50->pipe.draw_elements = nv50_draw_elements;
nv50->pipe.clear = nv50_clear;
nv50->pipe.flush = nv50_flush;
- nv50->pipe.is_texture_referenced = nv50_is_texture_referenced;
- nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced;
+ nv50->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+ nv50->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
screen->base.channel->user_private = nv50;
screen->base.channel->flush_notify = nv50_state_flush_notify;
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index 4608854d71..cbd4c3ff86 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -14,6 +14,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_stateobj.h"
+#include "nouveau/nouveau_context.h"
#include "nv50_screen.h"
#include "nv50_program.h"
@@ -64,10 +65,22 @@ struct nv50_rasterizer_stateobj {
};
struct nv50_sampler_stateobj {
- bool normalized;
+ boolean normalized;
unsigned tsc[8];
};
+static INLINE unsigned
+get_tile_height(uint32_t tile_mode)
+{
+ return 1 << ((tile_mode & 0xf) + 2);
+}
+
+static INLINE unsigned
+get_tile_depth(uint32_t tile_mode)
+{
+ return 1 << (tile_mode >> 4);
+}
+
struct nv50_miptree_level {
int *image_offset;
unsigned pitch;
@@ -113,13 +126,14 @@ struct nv50_state {
unsigned viewport_bypass;
struct nouveau_stateobj *tsc_upload;
struct nouveau_stateobj *tic_upload;
- unsigned miptree_nr;
+ unsigned miptree_nr[PIPE_SHADER_TYPES];
struct nouveau_stateobj *vertprog;
struct nouveau_stateobj *fragprog;
struct nouveau_stateobj *programs;
struct nouveau_stateobj *vtxfmt;
struct nouveau_stateobj *vtxbuf;
struct nouveau_stateobj *vtxattr;
+ unsigned vtxelt_nr;
};
struct nv50_context {
@@ -148,10 +162,12 @@ struct nv50_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- struct nv50_sampler_stateobj *sampler[PIPE_MAX_SAMPLERS];
- unsigned sampler_nr;
- struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS];
- unsigned miptree_nr;
+ struct nv50_sampler_stateobj *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ unsigned sampler_nr[PIPE_SHADER_TYPES];
+ struct nv50_miptree *miptree[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ unsigned miptree_nr[PIPE_SHADER_TYPES];
+
+ uint16_t vbo_fifo;
};
static INLINE struct nv50_context *
@@ -175,9 +191,9 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50);
/* nv50_vbo.c */
-extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv50_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv50_draw_elements(struct pipe_context *pipe,
+extern void nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
@@ -192,13 +208,27 @@ extern void nv50_clear(struct pipe_context *pipe, unsigned buffers,
extern void nv50_vertprog_validate(struct nv50_context *nv50);
extern void nv50_fragprog_validate(struct nv50_context *nv50);
extern void nv50_linkage_validate(struct nv50_context *nv50);
-extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p);
+extern void nv50_program_destroy(struct nv50_context *nv50,
+ struct nv50_program *p);
/* nv50_state_validate.c */
extern boolean nv50_state_validate(struct nv50_context *nv50);
extern void nv50_state_flush_notify(struct nouveau_channel *chan);
+extern void nv50_so_init_sifc(struct nv50_context *nv50,
+ struct nouveau_stateobj *so,
+ struct nouveau_bo *bo, unsigned reloc,
+ unsigned offset, unsigned size);
+
/* nv50_tex.c */
extern void nv50_tex_validate(struct nv50_context *);
+/* nv50_transfer.c */
+extern void
+nv50_upload_sifc(struct nv50_context *nv50,
+ struct nouveau_bo *bo, unsigned dst_offset, unsigned reloc,
+ unsigned dst_format, int dst_w, int dst_h, int dst_pitch,
+ void *src, unsigned src_format, int src_pitch,
+ int x, int y, int w, int h, int cpp);
+
#endif
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 93479a0314..3f1edf0a13 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -23,18 +23,62 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "nv50_context.h"
+/* The restrictions in tile mode selection probably aren't necessary. */
+static INLINE uint32_t
+get_tile_mode(unsigned ny, unsigned d)
+{
+ uint32_t tile_mode = 0x00;
+
+ if (ny > 32) tile_mode = 0x04; /* height 64 tiles */
+ else
+ if (ny > 16) tile_mode = 0x03; /* height 32 tiles */
+ else
+ if (ny > 8) tile_mode = 0x02; /* height 16 tiles */
+ else
+ if (ny > 4) tile_mode = 0x01; /* height 8 tiles */
+
+ if (d == 1)
+ return tile_mode;
+ else
+ if (tile_mode > 0x02)
+ tile_mode = 0x02;
+
+ if (d > 16 && tile_mode < 0x02)
+ return tile_mode | 0x50; /* depth 32 tiles */
+ if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */
+ if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */
+ if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */
+
+ return tile_mode | 0x10;
+}
+
+static INLINE unsigned
+get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h)
+{
+ unsigned tile_h = get_tile_height(tile_mode);
+ unsigned tile_d = get_tile_depth(tile_mode);
+
+ /* pitch_2d == to next slice within this volume-tile */
+ /* pitch_3d == size (in bytes) of a volume-tile */
+ unsigned pitch_2d = tile_h * 64;
+ unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch;
+
+ return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
+}
+
static struct pipe_texture *
nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
{
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
struct pipe_texture *pt = &mt->base.base;
- unsigned width = tmp->width[0], height = tmp->height[0];
- unsigned depth = tmp->depth[0];
- uint32_t tile_mode, tile_flags, tile_h;
+ unsigned width = tmp->width0, height = tmp->height0;
+ unsigned depth = tmp->depth0, image_alignment;
+ uint32_t tile_flags;
int ret, i, l;
*pt = *tmp;
@@ -57,68 +101,52 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
break;
}
- if (pt->height[0] > 32) tile_mode = 4;
- else if (pt->height[0] > 16) tile_mode = 3;
- else if (pt->height[0] > 8) tile_mode = 2;
- else if (pt->height[0] > 4) tile_mode = 1;
- else tile_mode = 0;
- tile_h = 1 << (tile_mode + 2);
-
- switch (pt->target) {
- case PIPE_TEXTURE_3D:
- mt->image_nr = pt->depth[0];
- break;
- case PIPE_TEXTURE_CUBE:
- mt->image_nr = 6;
- break;
- default:
- mt->image_nr = 1;
- break;
- }
+ /* XXX: texture arrays */
+ mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
for (l = 0; l <= pt->last_level; l++) {
struct nv50_miptree_level *lvl = &mt->level[l];
-
- pt->width[l] = width;
- pt->height[l] = height;
- pt->depth[l] = depth;
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
- lvl->pitch = align(pt->width[l] * pt->block.size, 64);
- lvl->tile_mode = tile_mode;
-
- width = MAX2(1, width >> 1);
- height = MAX2(1, height >> 1);
- depth = MAX2(1, depth >> 1);
+ lvl->pitch = align(util_format_get_stride(pt->format, width), 64);
+ lvl->tile_mode = get_tile_mode(nblocksy, depth);
- if (tile_mode && height <= (tile_h >> 1)) {
- tile_mode--;
- tile_h >>= 1;
- }
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
+ image_alignment = get_tile_height(mt->level[0].tile_mode) * 64;
+ image_alignment *= get_tile_depth(mt->level[0].tile_mode);
+
+ /* NOTE the distinction between arrays of mip-mapped 2D textures and
+ * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip.
+ */
for (i = 0; i < mt->image_nr; i++) {
for (l = 0; l <= pt->last_level; l++) {
struct nv50_miptree_level *lvl = &mt->level[l];
int size;
- tile_h = 1 << (lvl->tile_mode + 2);
+ unsigned tile_h = get_tile_height(lvl->tile_mode);
+ unsigned tile_d = get_tile_depth(lvl->tile_mode);
- size = align(pt->width[l], 8) * pt->block.size;
- size = align(size, 64);
- size *= align(pt->height[l], tile_h);
+ size = lvl->pitch;
+ size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h);
+ size *= align(u_minify(pt->depth0, l), tile_d);
lvl->image_offset[i] = mt->total_size;
mt->total_size += size;
}
+ mt->total_size = align(mt->total_size, image_alignment);
}
ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size,
mt->level[0].tile_mode, tile_flags,
&mt->base.bo);
if (ret) {
+ for (l = 0; l < pt->last_level; ++l)
+ FREE(mt->level[l].image_offset);
FREE(mt);
return NULL;
}
@@ -135,7 +163,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
/* Only supports 2D, non-mipmapped textures for the moment */
if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
- pt->depth[0] != 1)
+ pt->depth0 != 1)
return NULL;
mt = CALLOC_STRUCT(nv50_miptree);
@@ -158,6 +186,10 @@ static void
nv50_miptree_destroy(struct pipe_texture *pt)
{
struct nv50_miptree *mt = nv50_miptree(pt);
+ unsigned l;
+
+ for (l = 0; l < pt->last_level; ++l)
+ FREE(mt->level[l].image_offset);
nouveau_bo_ref(NULL, &mt->base.bo);
FREE(mt);
@@ -171,23 +203,18 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
struct pipe_surface *ps;
- int img;
+ unsigned img = 0;
if (pt->target == PIPE_TEXTURE_CUBE)
img = face;
- else
- if (pt->target == PIPE_TEXTURE_3D)
- img = zslice;
- else
- img = 0;
ps = CALLOC_STRUCT(pipe_surface);
if (!ps)
return NULL;
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->usage = flags;
pipe_reference_init(&ps->reference, 1);
ps->face = face;
@@ -195,6 +222,12 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ps->zslice = zslice;
ps->offset = lvl->image_offset[img];
+ if (pt->target == PIPE_TEXTURE_3D) {
+ unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height);
+ ps->offset += get_zslice_offset(lvl->tile_mode, zslice,
+ lvl->pitch, nb_h);
+ }
+
return ps;
}
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 576d075318..53f9f0adf3 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -31,9 +31,12 @@
#include "nv50_context.h"
-#define NV50_SU_MAX_TEMP 64
+#define NV50_SU_MAX_TEMP 127
+#define NV50_SU_MAX_ADDR 4
//#define NV50_PROGRAM_DUMP
+/* $a5 and $a6 always seem to be 0, and using $a7 gives you noise */
+
/* ARL - gallium craps itself on progs/vp/arl.txt
*
* MSB - Like MAD, but MUL+SUB
@@ -79,26 +82,44 @@ struct nv50_reg {
P_ATTR,
P_RESULT,
P_CONST,
- P_IMMD
+ P_IMMD,
+ P_ADDR
} type;
int index;
int hw;
- int neg;
+ int mod;
int rhw; /* result hw for FP outputs, or interpolant index */
int acc; /* instruction where this reg is last read (first insn == 1) */
};
-/* arbitrary limits */
-#define MAX_IF_DEPTH 4
-#define MAX_LOOP_DEPTH 4
+#define NV50_MOD_NEG 1
+#define NV50_MOD_ABS 2
+#define NV50_MOD_NEG_ABS (NV50_MOD_NEG | NV50_MOD_ABS)
+#define NV50_MOD_SAT 4
+#define NV50_MOD_I32 8
+
+/* NV50_MOD_I32 is used to indicate integer mode for neg/abs */
+
+/* STACK: Conditionals and loops have to use the (per warp) stack.
+ * Stack entries consist of an entry type (divergent path, join at),
+ * a mask indicating the active threads of the warp, and an address.
+ * MPs can store 12 stack entries internally, if we need more (and
+ * we probably do), we have to create a stack buffer in VRAM.
+ */
+/* impose low limits for now */
+#define NV50_MAX_COND_NESTING 4
+#define NV50_MAX_LOOP_NESTING 3
+
+#define JOIN_ON(e) e; pc->p->exec_tail->inst[1] |= 2
struct nv50_pc {
struct nv50_program *p;
/* hw resources */
struct nv50_reg *r_temp[NV50_SU_MAX_TEMP];
+ struct nv50_reg r_addr[NV50_SU_MAX_ADDR];
/* tgsi resources */
struct nv50_reg *temp;
@@ -110,8 +131,11 @@ struct nv50_pc {
struct nv50_reg *param;
int param_nr;
struct nv50_reg *immd;
- float *immd_buf;
+ uint32_t *immd_buf;
int immd_nr;
+ struct nv50_reg **addr;
+ int addr_nr;
+ uint8_t addr_alloc; /* set bit indicates used for TGSI_FILE_ADDRESS */
struct nv50_reg *temp_temp[16];
unsigned temp_temp_nr;
@@ -120,23 +144,30 @@ struct nv50_pc {
struct nv50_reg *r_brdc;
struct nv50_reg *r_dst[4];
+ struct nv50_reg reg_instances[16];
+ unsigned reg_instance_nr;
+
unsigned interp_mode[32];
/* perspective interpolation registers */
struct nv50_reg *iv_p;
struct nv50_reg *iv_c;
- struct nv50_program_exec *if_cond;
- struct nv50_program_exec *if_insn[MAX_IF_DEPTH];
- struct nv50_program_exec *br_join[MAX_IF_DEPTH];
- struct nv50_program_exec *br_loop[MAX_LOOP_DEPTH]; /* for BRK branch */
+ struct nv50_program_exec *if_insn[NV50_MAX_COND_NESTING];
+ struct nv50_program_exec *if_join[NV50_MAX_COND_NESTING];
+ struct nv50_program_exec *loop_brka[NV50_MAX_LOOP_NESTING];
int if_lvl, loop_lvl;
- unsigned loop_pos[MAX_LOOP_DEPTH];
+ unsigned loop_pos[NV50_MAX_LOOP_NESTING];
+
+ unsigned *insn_pos; /* actual program offset of each TGSI insn */
+ boolean in_subroutine;
/* current instruction and total number of insns */
unsigned insn_cur;
unsigned insn_nr;
boolean allow32;
+
+ uint8_t edgeflag_out;
};
static INLINE void
@@ -145,7 +176,7 @@ ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw)
reg->type = type;
reg->index = index;
reg->hw = hw;
- reg->neg = 0;
+ reg->mod = 0;
reg->rhw = -1;
reg->acc = 0;
}
@@ -159,6 +190,16 @@ popcnt4(uint32_t val)
}
static void
+terminate_mbb(struct nv50_pc *pc)
+{
+ int i;
+
+ /* remove records of temporary address register values */
+ for (i = 0; i < NV50_SU_MAX_ADDR; ++i)
+ pc->r_addr[i].rhw = -1;
+}
+
+static void
alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
{
int i = 0;
@@ -207,6 +248,21 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
assert(0);
}
+static INLINE struct nv50_reg *
+reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
+{
+ struct nv50_reg *ri;
+
+ assert(pc->reg_instance_nr < 16);
+ ri = &pc->reg_instances[pc->reg_instance_nr++];
+ if (reg) {
+ alloc_reg(pc, reg);
+ *ri = *reg;
+ reg->mod = 0;
+ }
+ return ri;
+}
+
/* XXX: For shaders that aren't executed linearly (e.g. shaders that
* contain loops), we need to assign all hw regs to TGSI TEMPs early,
* lest we risk temp_temps overwriting regs alloc'd "later".
@@ -233,22 +289,6 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
return NULL;
}
-/* Assign the hw of the discarded temporary register src
- * to the tgsi register dst and free src.
- */
-static void
-assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
-{
- assert(src->index == -1 && src->hw != -1);
-
- if (dst->hw != -1)
- pc->r_temp[dst->hw] = NULL;
- pc->r_temp[src->hw] = dst;
- dst->hw = src->hw;
-
- FREE(src);
-}
-
/* release the hardware resource held by r */
static void
release_hw(struct nv50_pc *pc, struct nv50_reg *r)
@@ -320,25 +360,34 @@ static void
kill_temp_temp(struct nv50_pc *pc)
{
int i;
-
+
for (i = 0; i < pc->temp_temp_nr; i++)
free_temp(pc, pc->temp_temp[i]);
pc->temp_temp_nr = 0;
}
static int
-ctor_immd(struct nv50_pc *pc, float x, float y, float z, float w)
+ctor_immd_4u32(struct nv50_pc *pc,
+ uint32_t x, uint32_t y, uint32_t z, uint32_t w)
{
- pc->immd_buf = REALLOC(pc->immd_buf, (pc->immd_nr * 4 * sizeof(float)),
- (pc->immd_nr + 1) * 4 * sizeof(float));
+ unsigned size = pc->immd_nr * 4 * sizeof(uint32_t);
+
+ pc->immd_buf = REALLOC(pc->immd_buf, size, size + 4 * sizeof(uint32_t));
+
pc->immd_buf[(pc->immd_nr * 4) + 0] = x;
pc->immd_buf[(pc->immd_nr * 4) + 1] = y;
pc->immd_buf[(pc->immd_nr * 4) + 2] = z;
pc->immd_buf[(pc->immd_nr * 4) + 3] = w;
-
+
return pc->immd_nr++;
}
+static INLINE int
+ctor_immd_4f32(struct nv50_pc *pc, float x, float y, float z, float w)
+{
+ return ctor_immd_4u32(pc, fui(x), fui(y), fui(z), fui(w));
+}
+
static struct nv50_reg *
alloc_immd(struct nv50_pc *pc, float f)
{
@@ -346,11 +395,11 @@ alloc_immd(struct nv50_pc *pc, float f)
unsigned hw;
for (hw = 0; hw < pc->immd_nr * 4; hw++)
- if (pc->immd_buf[hw] == f)
+ if (pc->immd_buf[hw] == fui(f))
break;
if (hw == pc->immd_nr * 4)
- hw = ctor_immd(pc, f, -f, 0.5 * f, 0) * 4;
+ hw = ctor_immd_4f32(pc, f, -f, 0.5 * f, 0) * 4;
ctor_reg(r, P_IMMD, -1, hw);
return r;
@@ -396,10 +445,19 @@ is_immd(struct nv50_program_exec *e)
return FALSE;
}
+static boolean
+is_join(struct nv50_program_exec *e)
+{
+ if (is_long(e) && (e->inst[1] & 3) == 2)
+ return TRUE;
+ return FALSE;
+}
+
static INLINE void
set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx,
struct nv50_program_exec *e)
{
+ assert(!is_immd(e));
set_long(pc, e);
e->inst[1] &= ~((0x1f << 7) | (0x3 << 12));
e->inst[1] |= (pred << 7) | (idx << 12);
@@ -434,29 +492,119 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e)
}
alloc_reg(pc, dst);
+ if (dst->hw > 63)
+ set_long(pc, e);
e->inst[0] |= (dst->hw << 2);
}
static INLINE void
set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
{
- float f = pc->immd_buf[imm->hw];
- unsigned val = fui(imm->neg ? -f : f);
-
set_long(pc, e);
- /*XXX: can't be predicated - bits overlap.. catch cases where both
- * are required and avoid them. */
+ /* XXX: can't be predicated - bits overlap; cases where both
+ * are required should be avoided by using pc->allow32 */
set_pred(pc, 0, 0, e);
set_pred_wr(pc, 0, 0, e);
e->inst[1] |= 0x00000002 | 0x00000001;
- e->inst[0] |= (val & 0x3f) << 16;
- e->inst[1] |= (val >> 6) << 2;
+ e->inst[0] |= (pc->immd_buf[imm->hw] & 0x3f) << 16;
+ e->inst[1] |= (pc->immd_buf[imm->hw] >> 6) << 2;
}
+static INLINE void
+set_addr(struct nv50_program_exec *e, struct nv50_reg *a)
+{
+ assert(!(e->inst[0] & 0x0c000000));
+ assert(!(e->inst[1] & 0x00000004));
+
+ e->inst[0] |= (a->hw & 3) << 26;
+ e->inst[1] |= (a->hw >> 2) << 2;
+}
+
+static void
+emit_add_addr_imm(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, uint16_t src1_val)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0xd0000000 | (src1_val << 9);
+ e->inst[1] = 0x20000000;
+ set_long(pc, e);
+ e->inst[0] |= dst->hw << 2;
+ if (src0) /* otherwise will add to $a0, which is always 0 */
+ set_addr(e, src0);
+
+ emit(pc, e);
+}
+
+static struct nv50_reg *
+alloc_addr(struct nv50_pc *pc, struct nv50_reg *ref)
+{
+ struct nv50_reg *a_tgsi = NULL, *a = NULL;
+ int i;
+ uint8_t avail = ~pc->addr_alloc;
+
+ if (!ref) {
+ /* allocate for TGSI_FILE_ADDRESS */
+ while (avail) {
+ i = ffs(avail) - 1;
+
+ if (pc->r_addr[i].rhw < 0 ||
+ pc->r_addr[i].acc != pc->insn_cur) {
+ pc->addr_alloc |= (1 << i);
+
+ pc->r_addr[i].rhw = -1;
+ pc->r_addr[i].index = i;
+ return &pc->r_addr[i];
+ }
+ avail &= ~(1 << i);
+ }
+ assert(0);
+ return NULL;
+ }
+
+ /* Allocate and set an address reg so we can access 'ref'.
+ *
+ * If and r_addr->index will be -1 or the hw index the value
+ * value in rhw is relative to. If rhw < 0, the reg has not
+ * been initialized or is in use for TGSI_FILE_ADDRESS.
+ */
+ while (avail) { /* only consider regs that are not TGSI */
+ i = ffs(avail) - 1;
+ avail &= ~(1 << i);
+
+ if ((!a || a->rhw >= 0) && pc->r_addr[i].rhw < 0) {
+ /* prefer an usused reg with low hw index */
+ a = &pc->r_addr[i];
+ continue;
+ }
+ if (!a && pc->r_addr[i].acc != pc->insn_cur)
+ a = &pc->r_addr[i];
+
+ if (ref->hw - pc->r_addr[i].rhw >= 128)
+ continue;
+
+ if ((ref->acc >= 0 && pc->r_addr[i].index < 0) ||
+ (ref->acc < 0 && pc->r_addr[i].index == ref->index)) {
+ pc->r_addr[i].acc = pc->insn_cur;
+ return &pc->r_addr[i];
+ }
+ }
+ assert(a);
+
+ if (ref->acc < 0)
+ a_tgsi = pc->addr[ref->index];
+
+ emit_add_addr_imm(pc, a, a_tgsi, (ref->hw & ~0x7f) * 4);
+
+ a->rhw = ref->hw & ~0x7f;
+ a->acc = pc->insn_cur;
+ a->index = a_tgsi ? ref->index : -1;
+ return a;
+}
#define INTERP_LINEAR 0
-#define INTERP_FLAT 1
+#define INTERP_FLAT 1
#define INTERP_PERSPECTIVE 2
#define INTERP_CENTROID 4
@@ -494,23 +642,34 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s,
{
set_long(pc, e);
- e->param.index = src->hw;
+ e->param.index = src->hw & 127;
e->param.shift = s;
e->param.mask = m << (s % 32);
+ if (src->hw > 127)
+ set_addr(e, alloc_addr(pc, src));
+ else
+ if (src->acc < 0) {
+ assert(src->type == P_CONST);
+ set_addr(e, pc->addr[src->index]);
+ }
+
e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22);
}
+/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */
static void
emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
struct nv50_program_exec *e = exec(pc);
- e->inst[0] |= 0x10000000;
+ e->inst[0] = 0x10000000;
+ if (!pc->allow32)
+ set_long(pc, e);
set_dst(pc, dst, e);
- if (pc->allow32 && dst->type != P_RESULT && src->type == P_IMMD) {
+ if (!is_long(e) && src->type == P_IMMD) {
set_immd(pc, src, e);
/*XXX: 32-bit, but steals part of "half" reg space - need to
* catch and handle this case if/when we do half-regs
@@ -519,7 +678,7 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
if (src->type == P_IMMD || src->type == P_CONST) {
set_long(pc, e);
set_data(pc, src, 0x7f, 9, e);
- e->inst[1] |= 0x20000000; /* src0 const? */
+ e->inst[1] |= 0x20000000; /* mov from c[] */
} else {
if (src->type == P_ATTR) {
set_long(pc, e);
@@ -527,14 +686,16 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
}
alloc_reg(pc, src);
+ if (src->hw > 63)
+ set_long(pc, e);
e->inst[0] |= (src->hw << 9);
}
if (is_long(e) && !is_immd(e)) {
e->inst[1] |= 0x04000000; /* 32-bit */
- e->inst[1] |= 0x0000c000; /* "subsubop" 0x3 */
+ e->inst[1] |= 0x0000c000; /* 32-bit c[] load / lane mask 0:1 */
if (!(e->inst[1] & 0x20000000))
- e->inst[1] |= 0x00030000; /* "subsubop" 0xf */
+ e->inst[1] |= 0x00030000; /* lane mask 2:3 */
} else
e->inst[0] |= 0x00008000;
@@ -549,6 +710,45 @@ emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f)
FREE(imm);
}
+/* Assign the hw of the discarded temporary register src
+ * to the tgsi register dst and free src.
+ */
+static void
+assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+{
+ assert(src->index == -1 && src->hw != -1);
+
+ if (pc->if_lvl || pc->loop_lvl ||
+ (dst->type != P_TEMP) ||
+ (src->hw < pc->result_nr * 4 &&
+ pc->p->type == PIPE_SHADER_FRAGMENT) ||
+ pc->p->info.opcode_count[TGSI_OPCODE_CAL] ||
+ pc->p->info.opcode_count[TGSI_OPCODE_BRA]) {
+
+ emit_mov(pc, dst, src);
+ free_temp(pc, src);
+ return;
+ }
+
+ if (dst->hw != -1)
+ pc->r_temp[dst->hw] = NULL;
+ pc->r_temp[src->hw] = dst;
+ dst->hw = src->hw;
+
+ FREE(src);
+}
+
+static void
+emit_nop(struct nv50_pc *pc)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0xf0000000;
+ set_long(pc, e);
+ e->inst[1] = 0xe0000000;
+ emit(pc, e);
+}
+
static boolean
check_swap_src_0_1(struct nv50_pc *pc,
struct nv50_reg **s0, struct nv50_reg **s1)
@@ -586,6 +786,8 @@ set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src,
}
alloc_reg(pc, src);
+ if (src->hw > 63)
+ set_long(pc, e);
e->inst[0] |= (src->hw << 9);
}
@@ -604,6 +806,8 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
}
alloc_reg(pc, src);
+ if (src->hw > 63)
+ set_long(pc, e);
e->inst[0] |= (src->hw << 9);
}
@@ -630,7 +834,9 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
}
alloc_reg(pc, src);
- e->inst[0] |= (src->hw << 16);
+ if (src->hw > 63)
+ set_long(pc, e);
+ e->inst[0] |= ((src->hw & 127) << 16);
}
static void
@@ -658,7 +864,34 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
}
alloc_reg(pc, src);
- e->inst[1] |= (src->hw << 14);
+ e->inst[1] |= ((src->hw & 127) << 14);
+}
+
+static void
+emit_mov_from_pred(struct nv50_pc *pc, struct nv50_reg *dst, int pred)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ assert(dst->type == P_TEMP);
+ e->inst[1] = 0x20000000 | (pred << 12);
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+
+ emit(pc, e);
+}
+
+static void
+emit_mov_to_pred(struct nv50_pc *pc, int pred, struct nv50_reg *src)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x000001fc;
+ e->inst[1] = 0xa0000008;
+ set_long(pc, e);
+ set_pred_wr(pc, 1, pred, e);
+ set_src_0_restricted(pc, src, e);
+
+ emit(pc, e);
}
static void
@@ -676,12 +909,12 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
if (src1->type == P_IMMD && !is_long(e)) {
- if (src0->neg)
+ if (src0->mod ^ src1->mod)
e->inst[0] |= 0x00008000;
set_immd(pc, src1, e);
} else {
set_src_1(pc, src1, e);
- if (src0->neg ^ src1->neg) {
+ if ((src0->mod ^ src1->mod) & NV50_MOD_NEG) {
if (is_long(e))
e->inst[1] |= 0x08000000;
else
@@ -698,13 +931,15 @@ emit_add(struct nv50_pc *pc, struct nv50_reg *dst,
{
struct nv50_program_exec *e = exec(pc);
- e->inst[0] |= 0xb0000000;
+ e->inst[0] = 0xb0000000;
+ alloc_reg(pc, src1);
check_swap_src_0_1(pc, &src0, &src1);
- if (!pc->allow32 || src0->neg || src1->neg) {
+ if (!pc->allow32 || (src0->mod | src1->mod) || src1->hw > 63) {
set_long(pc, e);
- e->inst[1] |= (src0->neg << 26) | (src1->neg << 27);
+ e->inst[1] |= ((src0->mod & NV50_MOD_NEG) << 26) |
+ ((src1->mod & NV50_MOD_NEG) << 27);
}
set_dst(pc, dst, e);
@@ -721,20 +956,48 @@ emit_add(struct nv50_pc *pc, struct nv50_reg *dst,
}
static void
+emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
+ uint8_t s)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ set_long(pc, e);
+ e->inst[1] |= 0xc0000000;
+
+ e->inst[0] |= dst->hw << 2;
+ e->inst[0] |= s << 16; /* shift left */
+ set_src_0_restricted(pc, src, e);
+
+ emit(pc, e);
+}
+
+#define NV50_MAX_F32 0x880
+#define NV50_MAX_S32 0x08c
+#define NV50_MAX_U32 0x084
+#define NV50_MIN_F32 0x8a0
+#define NV50_MIN_S32 0x0ac
+#define NV50_MIN_U32 0x0a4
+
+static void
emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst,
struct nv50_reg *src0, struct nv50_reg *src1)
{
struct nv50_program_exec *e = exec(pc);
set_long(pc, e);
- e->inst[0] |= 0xb0000000;
- e->inst[1] |= (sub << 29);
+ e->inst[0] |= 0x30000000 | ((sub & 0x800) << 20);
+ e->inst[1] |= (sub << 24);
check_swap_src_0_1(pc, &src0, &src1);
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
set_src_1(pc, src1, e);
+ if (src0->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+ if (src1->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00080000;
+
emit(pc, e);
}
@@ -742,9 +1005,76 @@ static INLINE void
emit_sub(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1)
{
- src1->neg ^= 1;
+ src1->mod ^= NV50_MOD_NEG;
emit_add(pc, dst, src0, src1);
- src1->neg ^= 1;
+ src1->mod ^= NV50_MOD_NEG;
+}
+
+static void
+emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
+ struct nv50_reg *src1, unsigned op)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0xd0000000;
+ set_long(pc, e);
+
+ check_swap_src_0_1(pc, &src0, &src1);
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+
+ if (op != TGSI_OPCODE_AND && op != TGSI_OPCODE_OR &&
+ op != TGSI_OPCODE_XOR)
+ assert(!"invalid bit op");
+
+ assert(!(src0->mod | src1->mod));
+
+ if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) {
+ set_immd(pc, src1, e);
+ if (op == TGSI_OPCODE_OR)
+ e->inst[0] |= 0x0100;
+ else
+ if (op == TGSI_OPCODE_XOR)
+ e->inst[0] |= 0x8000;
+ } else {
+ set_src_1(pc, src1, e);
+ e->inst[1] |= 0x04000000; /* 32 bit */
+ if (op == TGSI_OPCODE_OR)
+ e->inst[1] |= 0x4000;
+ else
+ if (op == TGSI_OPCODE_XOR)
+ e->inst[1] |= 0x8000;
+ }
+
+ emit(pc, e);
+}
+
+static void
+emit_shift(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, struct nv50_reg *src1, unsigned dir)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x30000000;
+ e->inst[1] = 0xc4000000;
+
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+
+ if (src1->type == P_IMMD) {
+ e->inst[1] |= (1 << 20);
+ e->inst[0] |= (pc->immd_buf[src1->hw] & 0x7f) << 16;
+ } else
+ set_src_1(pc, src1, e);
+
+ if (dir != TGSI_OPCODE_SHL)
+ e->inst[1] |= (1 << 29);
+
+ if (dir == TGSI_OPCODE_ISHR)
+ e->inst[1] |= (1 << 27);
+
+ emit(pc, e);
}
static void
@@ -761,9 +1091,9 @@ emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
set_src_1(pc, src1, e);
set_src_2(pc, src2, e);
- if (src0->neg ^ src1->neg)
+ if ((src0->mod ^ src1->mod) & NV50_MOD_NEG)
e->inst[1] |= 0x04000000;
- if (src2->neg)
+ if (src2->mod & NV50_MOD_NEG)
e->inst[1] |= 0x08000000;
emit(pc, e);
@@ -773,11 +1103,19 @@ static INLINE void
emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1, struct nv50_reg *src2)
{
- src2->neg ^= 1;
+ src2->mod ^= NV50_MOD_NEG;
emit_mad(pc, dst, src0, src1, src2);
- src2->neg ^= 1;
+ src2->mod ^= NV50_MOD_NEG;
}
+#define NV50_FLOP_RCP 0
+#define NV50_FLOP_RSQ 2
+#define NV50_FLOP_LG2 3
+#define NV50_FLOP_SIN 4
+#define NV50_FLOP_COS 5
+#define NV50_FLOP_EX2 6
+
+/* rcp, rsqrt, lg2 support neg and abs */
static void
emit_flop(struct nv50_pc *pc, unsigned sub,
struct nv50_reg *dst, struct nv50_reg *src)
@@ -785,17 +1123,20 @@ emit_flop(struct nv50_pc *pc, unsigned sub,
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0x90000000;
- if (sub) {
+ if (sub || src->mod) {
set_long(pc, e);
e->inst[1] |= (sub << 29);
}
set_dst(pc, dst, e);
+ set_src_0_restricted(pc, src, e);
- if (sub == 0 || sub == 2)
- set_src_0_restricted(pc, src, e);
- else
- set_src_0(pc, src, e);
+ assert(!src->mod || sub < 4);
+
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
emit(pc, e);
}
@@ -812,6 +1153,11 @@ emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_long(pc, e);
e->inst[1] |= (6 << 29) | 0x00004000;
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+
emit(pc, e);
}
@@ -827,40 +1173,49 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_long(pc, e);
e->inst[1] |= (6 << 29);
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+
emit(pc, e);
}
-#define CVTOP_RN 0x01
-#define CVTOP_FLOOR 0x03
-#define CVTOP_CEIL 0x05
-#define CVTOP_TRUNC 0x07
-#define CVTOP_SAT 0x08
-#define CVTOP_ABS 0x10
-
-/* 0x04 == 32 bit */
-/* 0x40 == dst is float */
-/* 0x80 == src is float */
-#define CVT_F32_F32 0xc4
-#define CVT_F32_S32 0x44
-#define CVT_F32_U32 0x64
-#define CVT_S32_F32 0x8c
-#define CVT_S32_S32 0x0c
-#define CVT_NEG 0x20
-#define CVT_RI 0x08
+#define CVT_RN (0x00 << 16)
+#define CVT_FLOOR (0x02 << 16)
+#define CVT_CEIL (0x04 << 16)
+#define CVT_TRUNC (0x06 << 16)
+#define CVT_SAT (0x08 << 16)
+#define CVT_ABS (0x10 << 16)
+
+#define CVT_X32_X32 0x04004000
+#define CVT_X32_S32 0x04014000
+#define CVT_F32_F32 ((0xc0 << 24) | CVT_X32_X32)
+#define CVT_S32_F32 ((0x88 << 24) | CVT_X32_X32)
+#define CVT_U32_F32 ((0x80 << 24) | CVT_X32_X32)
+#define CVT_F32_S32 ((0x40 << 24) | CVT_X32_S32)
+#define CVT_F32_U32 ((0x40 << 24) | CVT_X32_X32)
+#define CVT_S32_S32 ((0x08 << 24) | CVT_X32_S32)
+#define CVT_S32_U32 ((0x08 << 24) | CVT_X32_X32)
+#define CVT_U32_S32 ((0x00 << 24) | CVT_X32_S32)
+
+#define CVT_NEG 0x20000000
+#define CVT_RI 0x08000000
static void
emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
- int wp, unsigned cvn, unsigned fmt)
+ int wp, uint32_t cvn)
{
struct nv50_program_exec *e;
e = exec(pc);
- set_long(pc, e);
- e->inst[0] |= 0xa0000000;
- e->inst[1] |= 0x00004000;
- e->inst[1] |= (cvn << 16);
- e->inst[1] |= (fmt << 24);
+ if (src->mod & NV50_MOD_NEG) cvn |= CVT_NEG;
+ if (src->mod & NV50_MOD_ABS) cvn |= CVT_ABS;
+
+ e->inst[0] = 0xa0000000;
+ e->inst[1] = cvn;
+ set_long(pc, e);
set_src_0(pc, src, e);
if (wp >= 0)
@@ -885,10 +1240,12 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
* 0x6 = GE
* 0x7 = set condition code ? (used before bra.lt/le/gt/ge)
* 0x8 = unordered bit (allows NaN)
+ *
+ * mode = 0x04 (u32), 0x0c (s32), 0x80 (f32)
*/
static void
emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp,
- struct nv50_reg *src0, struct nv50_reg *src1)
+ struct nv50_reg *src0, struct nv50_reg *src1, uint8_t mode)
{
static const unsigned cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 };
@@ -903,16 +1260,10 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp,
if (dst && dst->type != P_TEMP)
dst = alloc_temp(pc, NULL);
- /* set.u32 */
set_long(pc, e);
- e->inst[0] |= 0xb0000000;
+ e->inst[0] |= 0x30000000 | (mode << 24);
e->inst[1] |= 0x60000000 | (ccode << 14);
- /* XXX: decuda will disasm as .u16 and use .lo/.hi regs, but
- * that doesn't seem to match what the hw actually does
- e->inst[1] |= 0x04000000; << breaks things, u32 by default ?
- */
-
if (wp >= 0)
set_pred_wr(pc, 1, wp, e);
if (dst)
@@ -926,35 +1277,108 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp,
set_src_1(pc, src1, e);
emit(pc, e);
- pc->if_cond = pc->p->exec_tail; /* record for OPCODE_IF */
- /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */
- if (rdst)
- emit_cvt(pc, rdst, dst, -1, CVTOP_ABS | CVTOP_RN, CVT_F32_S32);
+ if (rdst && mode == 0x80) /* convert to float ? */
+ emit_cvt(pc, rdst, dst, -1, CVT_ABS | CVT_F32_S32);
if (rdst && rdst != dst)
free_temp(pc, dst);
}
-static INLINE unsigned
-map_tgsi_setop_cc(unsigned op)
+static INLINE void
+map_tgsi_setop_hw(unsigned op, uint8_t *cc, uint8_t *ty)
{
switch (op) {
- case TGSI_OPCODE_SLT: return 0x1;
- case TGSI_OPCODE_SGE: return 0x6;
- case TGSI_OPCODE_SEQ: return 0x2;
- case TGSI_OPCODE_SGT: return 0x4;
- case TGSI_OPCODE_SLE: return 0x3;
- case TGSI_OPCODE_SNE: return 0xd;
+ case TGSI_OPCODE_SLT: *cc = 0x1; *ty = 0x80; break;
+ case TGSI_OPCODE_SGE: *cc = 0x6; *ty = 0x80; break;
+ case TGSI_OPCODE_SEQ: *cc = 0x2; *ty = 0x80; break;
+ case TGSI_OPCODE_SGT: *cc = 0x4; *ty = 0x80; break;
+ case TGSI_OPCODE_SLE: *cc = 0x3; *ty = 0x80; break;
+ case TGSI_OPCODE_SNE: *cc = 0xd; *ty = 0x80; break;
+
+ case TGSI_OPCODE_ISLT: *cc = 0x1; *ty = 0x0c; break;
+ case TGSI_OPCODE_ISGE: *cc = 0x6; *ty = 0x0c; break;
+ case TGSI_OPCODE_USEQ: *cc = 0x2; *ty = 0x04; break;
+ case TGSI_OPCODE_USGE: *cc = 0x6; *ty = 0x04; break;
+ case TGSI_OPCODE_USLT: *cc = 0x1; *ty = 0x04; break;
+ case TGSI_OPCODE_USNE: *cc = 0x5; *ty = 0x04; break;
default:
assert(0);
- return 0;
+ return;
}
}
+static void
+emit_add_b32(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, struct nv50_reg *rsrc1)
+{
+ struct nv50_program_exec *e = exec(pc);
+ struct nv50_reg *src1;
+
+ e->inst[0] = 0x20000000;
+
+ alloc_reg(pc, rsrc1);
+ check_swap_src_0_1(pc, &src0, &rsrc1);
+
+ src1 = rsrc1;
+ if (src0->mod & rsrc1->mod & NV50_MOD_NEG) {
+ src1 = alloc_temp(pc, NULL);
+ emit_cvt(pc, src1, rsrc1, -1, CVT_S32_S32);
+ }
+
+ if (!pc->allow32 || src1->hw > 63 ||
+ (src1->type != P_TEMP && src1->type != P_IMMD))
+ set_long(pc, e);
+
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+
+ if (is_long(e)) {
+ e->inst[1] |= 1 << 26;
+ set_src_2(pc, src1, e);
+ } else {
+ e->inst[0] |= 0x8000;
+ if (src1->type == P_IMMD)
+ set_immd(pc, src1, e);
+ else
+ set_src_1(pc, src1, e);
+ }
+
+ if (src0->mod & NV50_MOD_NEG)
+ e->inst[0] |= 1 << 28;
+ else
+ if (src1->mod & NV50_MOD_NEG)
+ e->inst[0] |= 1 << 22;
+
+ emit(pc, e);
+
+ if (src1 != rsrc1)
+ free_temp(pc, src1);
+}
+
+static void
+emit_sad(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x50000000;
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+ set_src_1(pc, src1, e);
+ alloc_reg(pc, src2);
+ if (is_long(e) || (src2->type != dst->type) || (src2->hw != dst->hw))
+ set_src_2(pc, src2, e);
+
+ if (is_long(e))
+ e->inst[1] |= 0x0c << 24;
+ else
+ e->inst[0] |= 0x81 << 8;
+}
+
static INLINE void
emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI);
+ emit_cvt(pc, dst, src, -1, CVT_FLOOR | CVT_F32_F32 | CVT_RI);
}
static void
@@ -963,24 +1387,18 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst,
{
struct nv50_reg *temp = alloc_temp(pc, NULL);
- emit_flop(pc, 3, temp, v);
+ emit_flop(pc, NV50_FLOP_LG2, temp, v);
emit_mul(pc, temp, temp, e);
emit_preex2(pc, temp, temp);
- emit_flop(pc, 6, dst, temp);
+ emit_flop(pc, NV50_FLOP_EX2, dst, temp);
free_temp(pc, temp);
}
static INLINE void
-emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
-{
- emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32);
-}
-
-static INLINE void
emit_sat(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- emit_cvt(pc, dst, src, -1, CVTOP_SAT, CVT_F32_F32);
+ emit_cvt(pc, dst, src, -1, CVT_SAT | CVT_F32_F32);
}
static void
@@ -998,18 +1416,18 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
if (mask & (3 << 1)) {
tmp[0] = alloc_temp(pc, NULL);
- emit_minmax(pc, 4, tmp[0], src[0], zero);
+ emit_minmax(pc, NV50_MAX_F32, tmp[0], src[0], zero);
}
if (mask & (1 << 2)) {
set_pred_wr(pc, 1, 0, pc->p->exec_tail);
tmp[1] = temp_temp(pc);
- emit_minmax(pc, 4, tmp[1], src[1], zero);
+ emit_minmax(pc, NV50_MAX_F32, tmp[1], src[1], zero);
tmp[3] = temp_temp(pc);
- emit_minmax(pc, 4, tmp[3], src[3], neg128);
- emit_minmax(pc, 5, tmp[3], tmp[3], pos128);
+ emit_minmax(pc, NV50_MAX_F32, tmp[3], src[3], neg128);
+ emit_minmax(pc, NV50_MIN_F32, tmp[3], tmp[3], pos128);
emit_pow(pc, dst[2], tmp[1], tmp[3]);
emit_mov(pc, dst[2], zero);
@@ -1038,132 +1456,356 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
}
static void
-emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
+{
+ struct nv50_program_exec *e;
+ const int r_pred = 1;
+
+ e = exec(pc);
+ e->inst[0] = 0x00000002; /* discard */
+ set_long(pc, e); /* sets cond code to ALWAYS */
+
+ if (src) {
+ set_pred(pc, 0x1 /* cc = LT */, r_pred, e);
+ /* write to predicate reg */
+ emit_cvt(pc, NULL, src, r_pred, CVT_F32_F32);
+ }
+
+ emit(pc, e);
+}
+
+static struct nv50_program_exec *
+emit_control_flow(struct nv50_pc *pc, unsigned op, int pred, unsigned cc)
{
struct nv50_program_exec *e = exec(pc);
+ e->inst[0] = (op << 28) | 2;
set_long(pc, e);
- e->inst[0] |= 0xa0000000; /* delta */
- e->inst[1] |= (7 << 29); /* delta */
- e->inst[1] |= 0x04000000; /* negate arg0? probably not */
- e->inst[1] |= (1 << 14); /* src .f32 */
- set_dst(pc, dst, e);
- set_src_0(pc, src, e);
+ if (pred >= 0)
+ set_pred(pc, cc, pred, e);
emit(pc, e);
+ return e;
+}
+
+static INLINE struct nv50_program_exec *
+emit_breakaddr(struct nv50_pc *pc)
+{
+ return emit_control_flow(pc, 0x4, -1, 0);
+}
+
+static INLINE void
+emit_break(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ emit_control_flow(pc, 0x5, pred, cc);
+}
+
+static INLINE struct nv50_program_exec *
+emit_joinat(struct nv50_pc *pc)
+{
+ return emit_control_flow(pc, 0xa, -1, 0);
}
+static INLINE struct nv50_program_exec *
+emit_branch(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ return emit_control_flow(pc, 0x1, pred, cc);
+}
+
+static INLINE struct nv50_program_exec *
+emit_call(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ return emit_control_flow(pc, 0x2, pred, cc);
+}
+
+static INLINE void
+emit_ret(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ emit_control_flow(pc, 0x3, pred, cc);
+}
+
+#define QOP_ADD 0
+#define QOP_SUBR 1
+#define QOP_SUB 2
+#define QOP_MOV_SRC1 3
+
+/* For a quad of threads / top left, top right, bottom left, bottom right
+ * pixels, do a different operation, and take src0 from a specific thread.
+ */
static void
-emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
+emit_quadop(struct nv50_pc *pc, struct nv50_reg *dst, int wp, int lane_src0,
+ struct nv50_reg *src0, struct nv50_reg *src1, ubyte qop)
{
- struct nv50_program_exec *e;
- const int r_pred = 1;
+ struct nv50_program_exec *e = exec(pc);
- /* Sets predicate reg ? */
- e = exec(pc);
- e->inst[0] = 0xa00001fd;
- e->inst[1] = 0xc4014788;
- set_src_0(pc, src, e);
- set_pred_wr(pc, 1, r_pred, e);
- if (src->neg)
- e->inst[1] |= 0x20000000;
- emit(pc, e);
+ e->inst[0] = 0xc0000000;
+ e->inst[1] = 0x80000000;
+ set_long(pc, e);
+ e->inst[0] |= lane_src0 << 16;
+ set_src_0(pc, src0, e);
+ set_src_2(pc, src1, e);
- /* This is probably KILP */
- e = exec(pc);
- e->inst[0] = 0x000001fe;
- set_long(pc, e);
- set_pred(pc, 1 /* LT? */, r_pred, e);
- emit(pc, e);
+ if (wp >= 0)
+ set_pred_wr(pc, 1, wp, e);
+
+ if (dst)
+ set_dst(pc, dst, e);
+ else {
+ e->inst[0] |= 0x000001fc;
+ e->inst[1] |= 0x00000008;
+ }
+
+ e->inst[0] |= (qop & 3) << 20;
+ e->inst[1] |= (qop >> 2) << 22;
+
+ emit(pc, e);
}
static void
-emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
- struct nv50_reg **src, unsigned unit, unsigned type, boolean proj)
+load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
+ struct nv50_reg **src, unsigned arg, boolean proj)
{
- struct nv50_reg *temp, *t[4];
- struct nv50_program_exec *e;
+ int mod[3] = { src[0]->mod, src[1]->mod, src[2]->mod };
+
+ src[0]->mod |= NV50_MOD_ABS;
+ src[1]->mod |= NV50_MOD_ABS;
+ src[2]->mod |= NV50_MOD_ABS;
+
+ emit_minmax(pc, NV50_MAX_F32, t[2], src[0], src[1]);
+ emit_minmax(pc, NV50_MAX_F32, t[2], src[2], t[2]);
+
+ src[0]->mod = mod[0];
+ src[1]->mod = mod[1];
+ src[2]->mod = mod[2];
+
+ if (proj && 0 /* looks more correct without this */)
+ emit_mul(pc, t[2], t[2], src[3]);
+ else
+ if (arg == 4) /* there is no textureProj(samplerCubeShadow) */
+ emit_mov(pc, t[3], src[3]);
+
+ emit_flop(pc, NV50_FLOP_RCP, t[2], t[2]);
+
+ emit_mul(pc, t[0], src[0], t[2]);
+ emit_mul(pc, t[1], src[1], t[2]);
+ emit_mul(pc, t[2], src[2], t[2]);
+}
+
+static void
+load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
+ struct nv50_reg **src, unsigned dim, unsigned arg)
+{
+ unsigned c, mode;
+
+ if (src[0]->type == P_TEMP && src[0]->rhw != -1) {
+ mode = pc->interp_mode[src[0]->index] | INTERP_PERSPECTIVE;
+
+ t[3]->rhw = src[3]->rhw;
+ emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
+ emit_flop(pc, NV50_FLOP_RCP, t[3], t[3]);
- unsigned c, mode, dim;
+ for (c = 0; c < dim; ++c) {
+ t[c]->rhw = src[c]->rhw;
+ emit_interp(pc, t[c], t[3], mode);
+ }
+ if (arg != dim) { /* depth reference value */
+ t[dim]->rhw = src[2]->rhw;
+ emit_interp(pc, t[dim], t[3], mode);
+ }
+ } else {
+ /* XXX: for some reason the blob sometimes uses MAD
+ * (mad f32 $rX $rY $rZ neg $r63)
+ */
+ emit_flop(pc, NV50_FLOP_RCP, t[3], src[3]);
+ for (c = 0; c < dim; ++c)
+ emit_mul(pc, t[c], src[c], t[3]);
+ if (arg != dim) /* depth reference value */
+ emit_mul(pc, t[dim], src[2], t[3]);
+ }
+}
+static INLINE void
+get_tex_dim(unsigned type, unsigned *dim, unsigned *arg)
+{
switch (type) {
case TGSI_TEXTURE_1D:
- dim = 1;
+ *arg = *dim = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ *dim = 1;
+ *arg = 2;
break;
case TGSI_TEXTURE_UNKNOWN:
case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_SHADOW1D: /* XXX: x, z */
case TGSI_TEXTURE_RECT:
- dim = 2;
+ *arg = *dim = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ *dim = 2;
+ *arg = 3;
break;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT: /* XXX */
- dim = 3;
+ *dim = *arg = 3;
break;
default:
assert(0);
break;
}
+}
- /* some cards need t[0]'s hw index to be a multiple of 4 */
- alloc_temp4(pc, t, 0);
+/* We shouldn't execute TEXLOD if any of the pixels in a quad have
+ * different LOD values, so branch off groups of equal LOD.
+ */
+static void
+emit_texlod_sequence(struct nv50_pc *pc, struct nv50_reg *tlod,
+ struct nv50_reg *src, struct nv50_program_exec *tex)
+{
+ struct nv50_program_exec *join_at;
+ unsigned i, target = pc->p->exec_size + 9 * 2;
- if (proj) {
- if (src[0]->type == P_TEMP && src[0]->rhw != -1) {
- mode = pc->interp_mode[src[0]->index];
+ if (pc->p->type != PIPE_SHADER_FRAGMENT) {
+ emit(pc, tex);
+ return;
+ }
+ pc->allow32 = FALSE;
- t[3]->rhw = src[3]->rhw;
- emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
- emit_flop(pc, 0, t[3], t[3]);
+ /* Subtract lod of each pixel from lod of top left pixel, jump
+ * texlod insn if result is 0, then repeat for 2 other pixels.
+ */
+ join_at = emit_joinat(pc);
+ emit_quadop(pc, NULL, 0, 0, tlod, tlod, 0x55);
+ emit_branch(pc, 0, 2)->param.index = target;
- for (c = 0; c < dim; c++) {
- t[c]->rhw = src[c]->rhw;
- emit_interp(pc, t[c], t[3],
- (mode | INTERP_PERSPECTIVE));
- }
- } else {
- emit_flop(pc, 0, t[3], src[3]);
- for (c = 0; c < dim; c++)
- emit_mul(pc, t[c], src[c], t[3]);
+ for (i = 1; i < 4; ++i) {
+ emit_quadop(pc, NULL, 0, i, tlod, tlod, 0x55);
+ emit_branch(pc, 0, 2)->param.index = target;
+ }
- /* XXX: for some reason the blob sometimes uses MAD:
- * emit_mad(pc, t[c], src[0][c], t[3], t[3])
- * pc->p->exec_tail->inst[1] |= 0x080fc000;
- */
- }
- } else {
- if (type == TGSI_TEXTURE_CUBE) {
- temp = temp_temp(pc);
- emit_minmax(pc, 4, temp, src[0], src[1]);
- emit_minmax(pc, 4, temp, temp, src[2]);
- emit_flop(pc, 0, temp, temp);
- for (c = 0; c < 3; c++)
- emit_mul(pc, t[c], src[c], temp);
- } else {
- for (c = 0; c < dim; c++)
- emit_mov(pc, t[c], src[c]);
+ emit_mov(pc, tlod, src); /* target */
+ emit(pc, tex); /* texlod */
+
+ join_at->param.index = target + 2 * 2;
+ JOIN_ON(emit_nop(pc)); /* join _after_ tex */
+}
+
+static void
+emit_texbias_sequence(struct nv50_pc *pc, struct nv50_reg *t[4], unsigned arg,
+ struct nv50_program_exec *tex)
+{
+ struct nv50_program_exec *e;
+ struct nv50_reg imm_1248, *t123[4][4], *r_bits = alloc_temp(pc, NULL);
+ int r_pred = 0;
+ unsigned n, c, i, cc[4] = { 0x0a, 0x13, 0x11, 0x10 };
+
+ pc->allow32 = FALSE;
+ ctor_reg(&imm_1248, P_IMMD, -1, ctor_immd_4u32(pc, 1, 2, 4, 8) * 4);
+
+ /* Subtract bias value of thread i from bias values of each thread,
+ * store result in r_pred, and set bit i in r_bits if result was 0.
+ */
+ assert(arg < 4);
+ for (i = 0; i < 4; ++i, ++imm_1248.hw) {
+ emit_quadop(pc, NULL, r_pred, i, t[arg], t[arg], 0x55);
+ emit_mov(pc, r_bits, &imm_1248);
+ set_pred(pc, 2, r_pred, pc->p->exec_tail);
+ }
+ emit_mov_to_pred(pc, r_pred, r_bits);
+
+ /* The lanes of a quad are now grouped by the bit in r_pred they have
+ * set. Put the input values for TEX into a new register set for each
+ * group and execute TEX only for a specific group.
+ * We cannot use the same register set for each group because we need
+ * the derivatives, which are implicitly calculated, to be correct.
+ */
+ for (i = 1; i < 4; ++i) {
+ alloc_temp4(pc, t123[i], 0);
+
+ for (c = 0; c <= arg; ++c)
+ emit_mov(pc, t123[i][c], t[c]);
+
+ *(e = exec(pc)) = *(tex);
+ e->inst[0] &= ~0x01fc;
+ set_dst(pc, t123[i][0], e);
+ set_pred(pc, cc[i], r_pred, e);
+ emit(pc, e);
+ }
+ /* finally TEX on the original regs (where we kept the input) */
+ set_pred(pc, cc[0], r_pred, tex);
+ emit(pc, tex);
+
+ /* put the 3 * n other results into regs for lane 0 */
+ n = popcnt4(((e->inst[0] >> 25) & 0x3) | ((e->inst[1] >> 12) & 0xc));
+ for (i = 1; i < 4; ++i) {
+ for (c = 0; c < n; ++c) {
+ emit_mov(pc, t[c], t123[i][c]);
+ set_pred(pc, cc[i], r_pred, pc->p->exec_tail);
}
+ free_temp4(pc, t123[i]);
}
+ emit_nop(pc);
+ free_temp(pc, r_bits);
+}
+
+static void
+emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
+ struct nv50_reg **src, unsigned unit, unsigned type,
+ boolean proj, int bias_lod)
+{
+ struct nv50_reg *t[4];
+ struct nv50_program_exec *e;
+ unsigned c, dim, arg;
+
+ /* t[i] must be within a single 128 bit super-reg */
+ alloc_temp4(pc, t, 0);
+
e = exec(pc);
+ e->inst[0] = 0xf0000000;
set_long(pc, e);
- e->inst[0] |= 0xf0000000;
- e->inst[1] |= 0x00000004;
set_dst(pc, t[0], e);
- e->inst[0] |= (unit << 9);
- if (dim == 2)
- e->inst[0] |= 0x00400000;
- else
- if (dim == 3)
- e->inst[0] |= 0x00800000;
+ /* TIC and TSC binding indices (TSC is ignored as TSC_LINKED = TRUE): */
+ e->inst[0] |= (unit << 9) /* | (unit << 17) */;
+
+ /* live flag (don't set if TEX results affect input to another TEX): */
+ /* e->inst[0] |= 0x00000004; */
+
+ get_tex_dim(type, &dim, &arg);
+
+ if (type == TGSI_TEXTURE_CUBE) {
+ e->inst[0] |= 0x08000000;
+ load_cube_tex_coords(pc, t, src, arg, proj);
+ } else
+ if (proj)
+ load_proj_tex_coords(pc, t, src, dim, arg);
+ else {
+ for (c = 0; c < dim; c++)
+ emit_mov(pc, t[c], src[c]);
+ if (arg != dim) /* depth reference value (always src.z here) */
+ emit_mov(pc, t[dim], src[2]);
+ }
e->inst[0] |= (mask & 0x3) << 25;
e->inst[1] |= (mask & 0xc) << 12;
- emit(pc, e);
+ if (!bias_lod) {
+ e->inst[0] |= (arg - 1) << 22;
+ emit(pc, e);
+ } else
+ if (bias_lod < 0) {
+ assert(pc->p->type == PIPE_SHADER_FRAGMENT);
+ e->inst[0] |= arg << 22;
+ e->inst[1] |= 0x20000000; /* texbias */
+ emit_mov(pc, t[arg], src[3]);
+ emit_texbias_sequence(pc, t, arg, e);
+ } else {
+ e->inst[0] |= arg << 22;
+ e->inst[1] |= 0x40000000; /* texlod */
+ emit_mov(pc, t[arg], src[3]);
+ emit_texlod_sequence(pc, t[arg], src[3], e);
+ }
#if 1
c = 0;
@@ -1187,34 +1829,36 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
}
static void
-emit_branch(struct nv50_pc *pc, int pred, unsigned cc,
- struct nv50_program_exec **join)
+emit_ddx(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
struct nv50_program_exec *e = exec(pc);
- if (join) {
- set_long(pc, e);
- e->inst[0] |= 0xa0000002;
- emit(pc, e);
- *join = e;
- e = exec(pc);
- }
+ assert(src->type == P_TEMP);
+ e->inst[0] = (src->mod & NV50_MOD_NEG) ? 0xc0240000 : 0xc0140000;
+ e->inst[1] = (src->mod & NV50_MOD_NEG) ? 0x86400000 : 0x89800000;
set_long(pc, e);
- e->inst[0] |= 0x10000002;
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
+ set_dst(pc, dst, e);
+ set_src_0(pc, src, e);
+ set_src_2(pc, src, e);
+
emit(pc, e);
}
static void
-emit_nop(struct nv50_pc *pc)
+emit_ddy(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
struct nv50_program_exec *e = exec(pc);
- e->inst[0] = 0xf0000000;
+ assert(src->type == P_TEMP);
+
+ e->inst[0] = (src->mod & NV50_MOD_NEG) ? 0xc0250000 : 0xc0150000;
+ e->inst[1] = (src->mod & NV50_MOD_NEG) ? 0x85800000 : 0x8a400000;
set_long(pc, e);
- e->inst[1] = 0xe0000000;
+ set_dst(pc, dst, e);
+ set_src_0(pc, src, e);
+ set_src_2(pc, src, e);
+
emit(pc, e);
}
@@ -1231,6 +1875,17 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e)
q = 0x0403c000;
m = 0xffff7fff;
break;
+ case 0x2:
+ case 0x3:
+ /* ADD, SUB, SUBR b32 */
+ m = ~(0x8000 | (127 << 16));
+ q = ((e->inst[0] & (~m)) >> 2) | (1 << 26);
+ break;
+ case 0x5:
+ /* SAD */
+ m = ~(0x81 << 8);
+ q = 0x0c << 24;
+ break;
case 0x8:
/* INTERP (move centroid, perspective and flat bits) */
m = ~0x03000100;
@@ -1266,22 +1921,55 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e)
e->inst[1] |= q;
}
-static boolean
-negate_supported(const struct tgsi_full_instruction *insn, int i)
+/* Some operations support an optional negation flag. */
+static int
+get_supported_mods(const struct tgsi_full_instruction *insn, int i)
{
switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
case TGSI_OPCODE_DP3:
case TGSI_OPCODE_DP4:
- case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_EX2:
case TGSI_OPCODE_KIL:
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_LG2:
case TGSI_OPCODE_MAD:
- return TRUE;
+ case TGSI_OPCODE_MUL:
case TGSI_OPCODE_POW:
- return (i == 1) ? TRUE : FALSE;
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ: /* ignored, RSQ = rsqrt(abs(src.x)) */
+ case TGSI_OPCODE_SCS:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_SUB:
+ return NV50_MOD_NEG;
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_INEG: /* tgsi src sign toggle/set would be stupid */
+ return NV50_MOD_ABS;
+ case TGSI_OPCODE_CEIL:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_TRUNC:
+ return NV50_MOD_NEG | NV50_MOD_ABS;
+ case TGSI_OPCODE_F2I:
+ case TGSI_OPCODE_F2U:
+ case TGSI_OPCODE_I2F:
+ case TGSI_OPCODE_U2F:
+ return NV50_MOD_NEG | NV50_MOD_ABS | NV50_MOD_I32;
+ case TGSI_OPCODE_UADD:
+ return NV50_MOD_NEG | NV50_MOD_I32;
+ case TGSI_OPCODE_SAD:
+ case TGSI_OPCODE_SHL:
+ case TGSI_OPCODE_IMAX:
+ case TGSI_OPCODE_IMIN:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_UMAX:
+ case TGSI_OPCODE_UMIN:
+ case TGSI_OPCODE_USHR:
+ return NV50_MOD_I32;
default:
- return FALSE;
+ return 0;
}
}
@@ -1289,7 +1977,7 @@ negate_supported(const struct tgsi_full_instruction *insn, int i)
static unsigned
nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
{
- unsigned x, mask = insn->FullDstRegisters[0].DstRegister.WriteMask;
+ unsigned x, mask = insn->Dst[0].Register.WriteMask;
switch (insn->Instruction.Opcode) {
case TGSI_OPCODE_COS:
@@ -1304,30 +1992,40 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
case TGSI_OPCODE_DST:
return mask & (c ? 0xa : 0x6);
case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_EXP:
case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_LOG:
case TGSI_OPCODE_POW:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
case TGSI_OPCODE_SCS:
return 0x1;
+ case TGSI_OPCODE_IF:
+ return 0x1;
case TGSI_OPCODE_LIT:
return 0xb;
case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXP:
{
- const struct tgsi_instruction_ext_texture *tex;
+ const struct tgsi_instruction_texture *tex;
- assert(insn->Instruction.Extended);
- tex = &insn->InstructionExtTexture;
+ assert(insn->Instruction.Texture);
+ tex = &insn->Texture;
mask = 0x7;
- if (insn->Instruction.Opcode == TGSI_OPCODE_TXP)
- mask |= 0x8;
+ if (insn->Instruction.Opcode != TGSI_OPCODE_TEX &&
+ insn->Instruction.Opcode != TGSI_OPCODE_TXD)
+ mask |= 0x8; /* bias, lod or proj */
switch (tex->Texture) {
case TGSI_TEXTURE_1D:
mask &= 0x9;
break;
+ case TGSI_TEXTURE_SHADOW1D:
+ mask &= 0x5;
+ break;
case TGSI_TEXTURE_2D:
mask &= 0xb;
break;
@@ -1352,11 +2050,21 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
static struct nv50_reg *
tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
{
- switch (dst->DstRegister.File) {
+ switch (dst->Register.File) {
case TGSI_FILE_TEMPORARY:
- return &pc->temp[dst->DstRegister.Index * 4 + c];
+ return &pc->temp[dst->Register.Index * 4 + c];
case TGSI_FILE_OUTPUT:
- return &pc->result[dst->DstRegister.Index * 4 + c];
+ return &pc->result[dst->Register.Index * 4 + c];
+ case TGSI_FILE_ADDRESS:
+ {
+ struct nv50_reg *r = pc->addr[dst->Register.Index * 4 + c];
+ if (!r) {
+ r = alloc_addr(pc, NULL);
+ pc->addr[dst->Register.Index * 4 + c] = r;
+ }
+ assert(r);
+ return r;
+ }
case TGSI_FILE_NULL:
return NULL;
default:
@@ -1368,83 +2076,93 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
static struct nv50_reg *
tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
- boolean neg)
+ int mod)
{
struct nv50_reg *r = NULL;
- struct nv50_reg *temp;
- unsigned sgn, c;
+ struct nv50_reg *temp = NULL;
+ unsigned sgn, c, swz, cvn;
+
+ if (src->Register.File != TGSI_FILE_CONSTANT)
+ assert(!src->Register.Indirect);
sgn = tgsi_util_get_full_src_register_sign_mode(src, chan);
- c = tgsi_util_get_full_src_register_extswizzle(src, chan);
+ c = tgsi_util_get_full_src_register_swizzle(src, chan);
switch (c) {
- case TGSI_EXTSWIZZLE_X:
- case TGSI_EXTSWIZZLE_Y:
- case TGSI_EXTSWIZZLE_Z:
- case TGSI_EXTSWIZZLE_W:
- switch (src->SrcRegister.File) {
+ case TGSI_SWIZZLE_X:
+ case TGSI_SWIZZLE_Y:
+ case TGSI_SWIZZLE_Z:
+ case TGSI_SWIZZLE_W:
+ switch (src->Register.File) {
case TGSI_FILE_INPUT:
- r = &pc->attr[src->SrcRegister.Index * 4 + c];
+ r = &pc->attr[src->Register.Index * 4 + c];
break;
case TGSI_FILE_TEMPORARY:
- r = &pc->temp[src->SrcRegister.Index * 4 + c];
+ r = &pc->temp[src->Register.Index * 4 + c];
break;
case TGSI_FILE_CONSTANT:
- r = &pc->param[src->SrcRegister.Index * 4 + c];
+ if (!src->Register.Indirect) {
+ r = &pc->param[src->Register.Index * 4 + c];
+ break;
+ }
+ /* Indicate indirection by setting r->acc < 0 and
+ * use the index field to select the address reg.
+ */
+ r = reg_instance(pc, NULL);
+ swz = tgsi_util_get_src_register_swizzle(
+ &src->Indirect, 0);
+ ctor_reg(r, P_CONST,
+ src->Indirect.Index * 4 + swz,
+ src->Register.Index * 4 + c);
+ r->acc = -1;
break;
case TGSI_FILE_IMMEDIATE:
- r = &pc->immd[src->SrcRegister.Index * 4 + c];
+ r = &pc->immd[src->Register.Index * 4 + c];
break;
case TGSI_FILE_SAMPLER:
+ return NULL;
+ case TGSI_FILE_ADDRESS:
+ r = pc->addr[src->Register.Index * 4 + c];
+ assert(r);
break;
default:
assert(0);
break;
}
break;
- case TGSI_EXTSWIZZLE_ZERO:
- r = alloc_immd(pc, 0.0);
- return r;
- case TGSI_EXTSWIZZLE_ONE:
- if (sgn == TGSI_UTIL_SIGN_TOGGLE || sgn == TGSI_UTIL_SIGN_SET)
- return alloc_immd(pc, -1.0);
- return alloc_immd(pc, 1.0);
default:
assert(0);
break;
}
+ cvn = (mod & NV50_MOD_I32) ? CVT_S32_S32 : CVT_F32_F32;
+
switch (sgn) {
- case TGSI_UTIL_SIGN_KEEP:
- break;
case TGSI_UTIL_SIGN_CLEAR:
- temp = temp_temp(pc);
- emit_abs(pc, temp, r);
- r = temp;
- break;
- case TGSI_UTIL_SIGN_TOGGLE:
- if (neg)
- r->neg = 1;
- else {
- temp = temp_temp(pc);
- emit_neg(pc, temp, r);
- r = temp;
- }
+ r->mod = NV50_MOD_ABS;
break;
case TGSI_UTIL_SIGN_SET:
- temp = temp_temp(pc);
- emit_abs(pc, temp, r);
- if (neg)
- temp->neg = 1;
- else
- emit_neg(pc, temp, temp);
- r = temp;
+ r->mod = NV50_MOD_NEG_ABS;
+ break;
+ case TGSI_UTIL_SIGN_TOGGLE:
+ r->mod = NV50_MOD_NEG;
break;
default:
- assert(0);
+ assert(!r->mod && sgn == TGSI_UTIL_SIGN_KEEP);
break;
}
+ if ((r->mod & mod) != r->mod) {
+ temp = temp_temp(pc);
+ emit_cvt(pc, temp, r, -1, cvn);
+ r->mod = 0;
+ r = temp;
+ } else
+ r->mod |= mod & NV50_MOD_I32;
+
+ assert(r);
+ if (r->acc >= 0 && r != temp)
+ return reg_instance(pc, r); /* will clear r->mod */
return r;
}
@@ -1497,9 +2215,13 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c)
assert(0);
return 0x0;
}
+ case TGSI_OPCODE_EXP:
+ case TGSI_OPCODE_LOG:
case TGSI_OPCODE_LIT:
case TGSI_OPCODE_SCS:
case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXP:
/* these take care of dangerous swizzles themselves */
return 0x0;
@@ -1535,34 +2257,51 @@ nv50_kill_branch(struct nv50_pc *pc)
if (pc->if_insn[lvl]->next != pc->p->exec_tail)
return FALSE;
+ if (is_immd(pc->p->exec_tail))
+ return FALSE;
/* if ccode == 'true', the BRA is from an ELSE and the predicate
* reg may no longer be valid, since we currently always use $p0
*/
if (has_pred(pc->if_insn[lvl], 0xf))
return FALSE;
- assert(pc->if_insn[lvl] && pc->br_join[lvl]);
+ assert(pc->if_insn[lvl] && pc->if_join[lvl]);
- /* We'll use the exec allocated for JOIN_AT (as we can't easily
- * update prev's next); if exec_tail is BRK, update the pointer.
+ /* We'll use the exec allocated for JOIN_AT (we can't easily
+ * access nv50_program_exec's prev).
*/
- if (pc->loop_lvl && pc->br_loop[pc->loop_lvl - 1] == pc->p->exec_tail)
- pc->br_loop[pc->loop_lvl - 1] = pc->br_join[lvl];
-
pc->p->exec_size -= 4; /* remove JOIN_AT and BRA */
- *pc->br_join[lvl] = *pc->p->exec_tail;
+ *pc->if_join[lvl] = *pc->p->exec_tail;
FREE(pc->if_insn[lvl]);
FREE(pc->p->exec_tail);
- pc->p->exec_tail = pc->br_join[lvl];
+ pc->p->exec_tail = pc->if_join[lvl];
pc->p->exec_tail->next = NULL;
set_pred(pc, 0xd, 0, pc->p->exec_tail);
return TRUE;
}
+static void
+nv50_fp_move_results(struct nv50_pc *pc)
+{
+ struct nv50_reg reg;
+ unsigned i;
+
+ ctor_reg(&reg, P_TEMP, -1, -1);
+
+ for (i = 0; i < pc->result_nr * 4; ++i) {
+ if (pc->result[i].rhw < 0 || pc->result[i].hw < 0)
+ continue;
+ if (pc->result[i].rhw != pc->result[i].hw) {
+ reg.hw = pc->result[i].rhw;
+ emit_mov(pc, &reg, &pc->result[i]);
+ }
+ }
+}
+
static boolean
nv50_program_tx_insn(struct nv50_pc *pc,
const struct tgsi_full_instruction *inst)
@@ -1571,33 +2310,33 @@ nv50_program_tx_insn(struct nv50_pc *pc,
unsigned mask, sat, unit;
int i, c;
- mask = inst->FullDstRegisters[0].DstRegister.WriteMask;
+ mask = inst->Dst[0].Register.WriteMask;
sat = inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE;
memset(src, 0, sizeof(src));
for (c = 0; c < 4; c++) {
if ((mask & (1 << c)) && !pc->r_dst[c])
- dst[c] = tgsi_dst(pc, c, &inst->FullDstRegisters[0]);
+ dst[c] = tgsi_dst(pc, c, &inst->Dst[0]);
else
dst[c] = pc->r_dst[c];
rdst[c] = dst[c];
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
- const struct tgsi_full_src_register *fs = &inst->FullSrcRegisters[i];
+ const struct tgsi_full_src_register *fs = &inst->Src[i];
unsigned src_mask;
- boolean neg_supp;
+ int mod_supp;
src_mask = nv50_tgsi_src_mask(inst, i);
- neg_supp = negate_supported(inst, i);
+ mod_supp = get_supported_mods(inst, i);
- if (fs->SrcRegister.File == TGSI_FILE_SAMPLER)
- unit = fs->SrcRegister.Index;
+ if (fs->Register.File == TGSI_FILE_SAMPLER)
+ unit = fs->Register.Index;
for (c = 0; c < 4; c++)
if (src_mask & (1 << c))
- src[i][c] = tgsi_src(pc, c, fs, neg_supp);
+ src[i][c] = tgsi_src(pc, c, fs, mod_supp);
}
brdc = temp = pc->r_brdc;
@@ -1610,7 +2349,7 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)) || dst[c]->type == P_TEMP)
continue;
- rdst[c] = dst[c];
+ /* rdst[c] = dst[c]; */ /* done above */
dst[c] = temp_temp(pc);
}
}
@@ -1622,7 +2361,8 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_abs(pc, dst[c], src[0][c]);
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_ABS | CVT_F32_F32);
}
break;
case TGSI_OPCODE_ADD:
@@ -1632,33 +2372,93 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_add(pc, dst[c], src[0][c], src[1][c]);
}
break;
+ case TGSI_OPCODE_AND:
+ case TGSI_OPCODE_XOR:
+ case TGSI_OPCODE_OR:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_bitop2(pc, dst[c], src[0][c], src[1][c],
+ inst->Instruction.Opcode);
+ }
+ break;
+ case TGSI_OPCODE_ARL:
+ assert(src[0][0]);
+ temp = temp_temp(pc);
+ emit_cvt(pc, temp, src[0][0], -1, CVT_FLOOR | CVT_S32_F32);
+ emit_arl(pc, dst[0], temp, 4);
+ break;
case TGSI_OPCODE_BGNLOOP:
+ pc->loop_brka[pc->loop_lvl] = emit_breakaddr(pc);
pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size;
+ terminate_mbb(pc);
+ break;
+ case TGSI_OPCODE_BGNSUB:
+ assert(!pc->in_subroutine);
+ pc->in_subroutine = TRUE;
+ /* probably not necessary, but align to 8 byte boundary */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
break;
case TGSI_OPCODE_BRK:
- emit_branch(pc, -1, 0, NULL);
assert(pc->loop_lvl > 0);
- pc->br_loop[pc->loop_lvl - 1] = pc->p->exec_tail;
+ emit_break(pc, -1, 0);
+ break;
+ case TGSI_OPCODE_CAL:
+ assert(inst->Label.Label < pc->insn_nr);
+ emit_call(pc, -1, 0)->param.index = inst->Label.Label;
+ /* replaced by actual offset in nv50_program_fixup_insns */
break;
case TGSI_OPCODE_CEIL:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_cvt(pc, dst[c], src[0][c], -1,
- CVTOP_CEIL, CVT_F32_F32 | CVT_RI);
+ CVT_CEIL | CVT_F32_F32 | CVT_RI);
}
break;
+ case TGSI_OPCODE_CMP:
+ pc->allow32 = FALSE;
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, NULL, src[0][c], 1, CVT_F32_F32);
+ emit_mov(pc, dst[c], src[1][c]);
+ set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */
+ emit_mov(pc, dst[c], src[2][c]);
+ set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */
+ }
+ break;
+ case TGSI_OPCODE_CONT:
+ assert(pc->loop_lvl > 0);
+ emit_branch(pc, -1, 0)->param.index =
+ pc->loop_pos[pc->loop_lvl - 1];
+ break;
case TGSI_OPCODE_COS:
if (mask & 8) {
emit_precossin(pc, temp, src[0][3]);
- emit_flop(pc, 5, dst[3], temp);
+ emit_flop(pc, NV50_FLOP_COS, dst[3], temp);
if (!(mask &= 7))
break;
if (temp == dst[3])
temp = brdc = temp_temp(pc);
}
emit_precossin(pc, temp, src[0][0]);
- emit_flop(pc, 5, brdc, temp);
+ emit_flop(pc, NV50_FLOP_COS, brdc, temp);
+ break;
+ case TGSI_OPCODE_DDX:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_ddx(pc, dst[c], src[0][c]);
+ }
+ break;
+ case TGSI_OPCODE_DDY:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_ddy(pc, dst[c], src[0][c]);
+ }
break;
case TGSI_OPCODE_DP3:
emit_mul(pc, temp, src[0][0], src[1][0]);
@@ -1688,9 +2488,10 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_mov_immdval(pc, dst[0], 1.0f);
break;
case TGSI_OPCODE_ELSE:
- emit_branch(pc, -1, 0, NULL);
+ emit_branch(pc, -1, 0);
pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size;
pc->if_insn[pc->if_lvl++] = pc->p->exec_tail;
+ terminate_mbb(pc);
break;
case TGSI_OPCODE_ENDIF:
pc->if_insn[--pc->if_lvl]->param.index = pc->p->exec_size;
@@ -1699,24 +2500,72 @@ nv50_program_tx_insn(struct nv50_pc *pc,
if (nv50_kill_branch(pc) == TRUE)
break;
- if (pc->br_join[pc->if_lvl]) {
- pc->br_join[pc->if_lvl]->param.index = pc->p->exec_size;
- pc->br_join[pc->if_lvl] = NULL;
+ if (pc->if_join[pc->if_lvl]) {
+ pc->if_join[pc->if_lvl]->param.index = pc->p->exec_size;
+ pc->if_join[pc->if_lvl] = NULL;
}
+ terminate_mbb(pc);
/* emit a NOP as join point, we could set it on the next
* one, but would have to make sure it is long and !immd
*/
- emit_nop(pc);
- pc->p->exec_tail->inst[1] |= 2;
+ JOIN_ON(emit_nop(pc));
break;
case TGSI_OPCODE_ENDLOOP:
- emit_branch(pc, -1, 0, NULL);
- pc->p->exec_tail->param.index = pc->loop_pos[--pc->loop_lvl];
- pc->br_loop[pc->loop_lvl]->param.index = pc->p->exec_size;
+ emit_branch(pc, -1, 0)->param.index =
+ pc->loop_pos[--pc->loop_lvl];
+ pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size;
+ terminate_mbb(pc);
+ break;
+ case TGSI_OPCODE_ENDSUB:
+ assert(pc->in_subroutine);
+ pc->in_subroutine = FALSE;
break;
case TGSI_OPCODE_EX2:
emit_preex2(pc, temp, src[0][0]);
- emit_flop(pc, 6, brdc, temp);
+ emit_flop(pc, NV50_FLOP_EX2, brdc, temp);
+ break;
+ case TGSI_OPCODE_EXP:
+ {
+ struct nv50_reg *t[2];
+
+ assert(!temp);
+ t[0] = temp_temp(pc);
+ t[1] = temp_temp(pc);
+
+ if (mask & 0x6)
+ emit_mov(pc, t[0], src[0][0]);
+ if (mask & 0x3)
+ emit_flr(pc, t[1], src[0][0]);
+
+ if (mask & (1 << 1))
+ emit_sub(pc, dst[1], t[0], t[1]);
+ if (mask & (1 << 0)) {
+ emit_preex2(pc, t[1], t[1]);
+ emit_flop(pc, NV50_FLOP_EX2, dst[0], t[1]);
+ }
+ if (mask & (1 << 2)) {
+ emit_preex2(pc, t[0], t[0]);
+ emit_flop(pc, NV50_FLOP_EX2, dst[2], t[0]);
+ }
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0f);
+ }
+ break;
+ case TGSI_OPCODE_F2I:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_TRUNC | CVT_S32_F32);
+ }
+ break;
+ case TGSI_OPCODE_F2U:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_TRUNC | CVT_U32_F32);
+ }
break;
case TGSI_OPCODE_FLR:
for (c = 0; c < 4; c++) {
@@ -1734,24 +2583,85 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_sub(pc, dst[c], src[0][c], temp);
}
break;
+ case TGSI_OPCODE_I2F:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_S32);
+ }
+ break;
case TGSI_OPCODE_IF:
- /* emitting a join_at may not be necessary */
- assert(pc->if_lvl < MAX_IF_DEPTH);
- set_pred_wr(pc, 1, 0, pc->if_cond);
- emit_branch(pc, 0, 2, &pc->br_join[pc->if_lvl]);
- pc->if_insn[pc->if_lvl++] = pc->p->exec_tail;
+ assert(pc->if_lvl < NV50_MAX_COND_NESTING);
+ emit_cvt(pc, NULL, src[0][0], 0, CVT_ABS | CVT_F32_F32);
+ pc->if_join[pc->if_lvl] = emit_joinat(pc);
+ pc->if_insn[pc->if_lvl++] = emit_branch(pc, 0, 2);;
+ terminate_mbb(pc);
+ break;
+ case TGSI_OPCODE_IMAX:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x08c, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_IMIN:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x0ac, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_INEG:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_S32_S32 | CVT_NEG);
+ }
break;
case TGSI_OPCODE_KIL:
+ assert(src[0][0] && src[0][1] && src[0][2] && src[0][3]);
emit_kil(pc, src[0][0]);
emit_kil(pc, src[0][1]);
emit_kil(pc, src[0][2]);
emit_kil(pc, src[0][3]);
break;
+ case TGSI_OPCODE_KILP:
+ emit_kil(pc, NULL);
+ break;
case TGSI_OPCODE_LIT:
emit_lit(pc, &dst[0], mask, &src[0][0]);
break;
case TGSI_OPCODE_LG2:
- emit_flop(pc, 3, brdc, src[0][0]);
+ emit_flop(pc, NV50_FLOP_LG2, brdc, src[0][0]);
+ break;
+ case TGSI_OPCODE_LOG:
+ {
+ struct nv50_reg *t[2];
+
+ t[0] = temp_temp(pc);
+ if (mask & (1 << 1))
+ t[1] = temp_temp(pc);
+ else
+ t[1] = t[0];
+
+ emit_cvt(pc, t[0], src[0][0], -1, CVT_ABS | CVT_F32_F32);
+ emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]);
+ if (mask & (1 << 2))
+ emit_mov(pc, dst[2], t[1]);
+ emit_flr(pc, t[1], t[1]);
+ if (mask & (1 << 0))
+ emit_mov(pc, dst[0], t[1]);
+ if (mask & (1 << 1)) {
+ t[1]->mod = NV50_MOD_NEG;
+ emit_preex2(pc, t[1], t[1]);
+ t[1]->mod = 0;
+ emit_flop(pc, NV50_FLOP_EX2, t[1], t[1]);
+ emit_mul(pc, dst[1], t[0], t[1]);
+ }
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0f);
+ }
break;
case TGSI_OPCODE_LRP:
temp = temp_temp(pc);
@@ -1773,18 +2683,17 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]);
+ emit_minmax(pc, 0x880, dst[c], src[0][c], src[1][c]);
}
break;
case TGSI_OPCODE_MIN:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]);
+ emit_minmax(pc, 0x8a0, dst[c], src[0][c], src[1][c]);
}
break;
case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
@@ -1802,35 +2711,58 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_pow(pc, brdc, src[0][0], src[1][0]);
break;
case TGSI_OPCODE_RCP:
- emit_flop(pc, 0, brdc, src[0][0]);
+ emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]);
+ break;
+ case TGSI_OPCODE_RET:
+ if (pc->p->type == PIPE_SHADER_FRAGMENT && !pc->in_subroutine)
+ nv50_fp_move_results(pc);
+ emit_ret(pc, -1, 0);
break;
case TGSI_OPCODE_RSQ:
- emit_flop(pc, 2, brdc, src[0][0]);
+ src[0][0]->mod |= NV50_MOD_ABS;
+ emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]);
+ break;
+ case TGSI_OPCODE_SAD:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_sad(pc, dst[c], src[0][c], src[1][c], src[2][c]);
+ }
break;
case TGSI_OPCODE_SCS:
temp = temp_temp(pc);
if (mask & 3)
emit_precossin(pc, temp, src[0][0]);
if (mask & (1 << 0))
- emit_flop(pc, 5, dst[0], temp);
+ emit_flop(pc, NV50_FLOP_COS, dst[0], temp);
if (mask & (1 << 1))
- emit_flop(pc, 4, dst[1], temp);
+ emit_flop(pc, NV50_FLOP_SIN, dst[1], temp);
if (mask & (1 << 2))
emit_mov_immdval(pc, dst[2], 0.0);
if (mask & (1 << 3))
emit_mov_immdval(pc, dst[3], 1.0);
break;
+ case TGSI_OPCODE_SHL:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_USHR:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_shift(pc, dst[c], src[0][c], src[1][c],
+ inst->Instruction.Opcode);
+ }
+ break;
case TGSI_OPCODE_SIN:
if (mask & 8) {
emit_precossin(pc, temp, src[0][3]);
- emit_flop(pc, 4, dst[3], temp);
+ emit_flop(pc, NV50_FLOP_SIN, dst[3], temp);
if (!(mask &= 7))
break;
if (temp == dst[3])
temp = brdc = temp_temp(pc);
}
emit_precossin(pc, temp, src[0][0]);
- emit_flop(pc, 4, brdc, temp);
+ emit_flop(pc, NV50_FLOP_SIN, brdc, temp);
break;
case TGSI_OPCODE_SLT:
case TGSI_OPCODE_SGE:
@@ -1838,12 +2770,23 @@ nv50_program_tx_insn(struct nv50_pc *pc,
case TGSI_OPCODE_SGT:
case TGSI_OPCODE_SLE:
case TGSI_OPCODE_SNE:
- i = map_tgsi_setop_cc(inst->Instruction.Opcode);
+ case TGSI_OPCODE_ISLT:
+ case TGSI_OPCODE_ISGE:
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE:
+ {
+ uint8_t cc, ty;
+
+ map_tgsi_setop_hw(inst->Instruction.Opcode, &cc, &ty);
+
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_set(pc, i, dst[c], -1, src[0][c], src[1][c]);
+ emit_set(pc, cc, dst[c], -1, src[0][c], src[1][c], ty);
}
+ }
break;
case TGSI_OPCODE_SUB:
for (c = 0; c < 4; c++) {
@@ -1854,18 +2797,54 @@ nv50_program_tx_insn(struct nv50_pc *pc,
break;
case TGSI_OPCODE_TEX:
emit_tex(pc, dst, mask, src[0], unit,
- inst->InstructionExtTexture.Texture, FALSE);
+ inst->Texture.Texture, FALSE, 0);
+ break;
+ case TGSI_OPCODE_TXB:
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->Texture.Texture, FALSE, -1);
+ break;
+ case TGSI_OPCODE_TXL:
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->Texture.Texture, FALSE, 1);
break;
case TGSI_OPCODE_TXP:
emit_tex(pc, dst, mask, src[0], unit,
- inst->InstructionExtTexture.Texture, TRUE);
+ inst->Texture.Texture, TRUE, 0);
break;
case TGSI_OPCODE_TRUNC:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_cvt(pc, dst[c], src[0][c], -1,
- CVTOP_TRUNC, CVT_F32_F32 | CVT_RI);
+ CVT_TRUNC | CVT_F32_F32 | CVT_RI);
+ }
+ break;
+ case TGSI_OPCODE_U2F:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_U32);
+ }
+ break;
+ case TGSI_OPCODE_UADD:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_add_b32(pc, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_UMAX:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x084, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_UMIN:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x0a4, dst[c], src[0][c], src[1][c]);
}
break;
case TGSI_OPCODE_XPD:
@@ -1886,6 +2865,17 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_END:
+ if (pc->p->type == PIPE_SHADER_FRAGMENT)
+ nv50_fp_move_results(pc);
+
+ /* last insn must be long so it can have the exit bit set */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
+ else
+ if (is_immd(pc->p->exec_tail) || is_join(pc->p->exec_tail))
+ emit_nop(pc);
+
+ pc->p->exec_tail->inst[1] |= 1; /* set exit bit */
break;
default:
NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode);
@@ -1903,42 +2893,43 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- /* in this case we saturate later */
- if (dst[c]->type == P_TEMP && dst[c]->index < 0)
+ /* In this case we saturate later, and dst[c] won't
+ * be another temp_temp (and thus lost), since rdst
+ * already is TEMP (see above). */
+ if (rdst[c]->type == P_TEMP && rdst[c]->index < 0)
continue;
emit_sat(pc, rdst[c], dst[c]);
}
}
- for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
- for (c = 0; c < 4; c++) {
- if (!src[i][c])
- continue;
- if (src[i][c]->index == -1 && src[i][c]->type == P_IMMD)
- FREE(src[i][c]);
- }
- }
-
kill_temp_temp(pc);
+ pc->reg_instance_nr = 0;
+
return TRUE;
}
static void
prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
{
- struct nv50_reg *reg = NULL;
+ struct nv50_reg *r, *reg = NULL;
const struct tgsi_full_src_register *src;
const struct tgsi_dst_register *dst;
unsigned i, c, k, mask;
- dst = &insn->FullDstRegisters[0].DstRegister;
+ dst = &insn->Dst[0].Register;
mask = dst->WriteMask;
if (dst->File == TGSI_FILE_TEMPORARY)
- reg = pc->temp;
+ reg = pc->temp;
else
- if (dst->File == TGSI_FILE_OUTPUT)
- reg = pc->result;
+ if (dst->File == TGSI_FILE_OUTPUT) {
+ reg = pc->result;
+
+ if (insn->Instruction.Opcode == TGSI_OPCODE_MOV &&
+ dst->Index == pc->edgeflag_out &&
+ insn->Src[0].Register.File == TGSI_FILE_INPUT)
+ pc->p->cfg.edgeflag_in = insn->Src[0].Register.Index;
+ }
if (reg) {
for (c = 0; c < 4; c++) {
@@ -1949,12 +2940,12 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
}
for (i = 0; i < insn->Instruction.NumSrcRegs; i++) {
- src = &insn->FullSrcRegisters[i];
+ src = &insn->Src[i];
- if (src->SrcRegister.File == TGSI_FILE_TEMPORARY)
+ if (src->Register.File == TGSI_FILE_TEMPORARY)
reg = pc->temp;
else
- if (src->SrcRegister.File == TGSI_FILE_INPUT)
+ if (src->Register.File == TGSI_FILE_INPUT)
reg = pc->attr;
else
continue;
@@ -1964,12 +2955,17 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- k = tgsi_util_get_full_src_register_extswizzle(src, c);
+ k = tgsi_util_get_full_src_register_swizzle(src, c);
- if (k > TGSI_EXTSWIZZLE_W)
- continue;
+ r = &reg[src->Register.Index * 4 + k];
+
+ /* If used before written, pre-allocate the reg,
+ * lest we overwrite results from a subroutine.
+ */
+ if (!r->acc && r->type == P_TEMP)
+ alloc_reg(pc, r);
- reg[src->SrcRegister.Index * 4 + k].acc = pc->insn_nr;
+ r->acc = pc->insn_nr;
}
}
}
@@ -2029,13 +3025,13 @@ static struct nv50_reg *
tgsi_broadcast_dst(struct nv50_pc *pc,
const struct tgsi_full_dst_register *fd, unsigned mask)
{
- if (fd->DstRegister.File == TGSI_FILE_TEMPORARY) {
- int c = ffs(~mask & fd->DstRegister.WriteMask);
+ if (fd->Register.File == TGSI_FILE_TEMPORARY) {
+ int c = ffs(~mask & fd->Register.WriteMask);
if (c)
return tgsi_dst(pc, c - 1, fd);
} else {
- int c = ffs(fd->DstRegister.WriteMask) - 1;
- if ((1 << c) == fd->DstRegister.WriteMask)
+ int c = ffs(fd->Register.WriteMask) - 1;
+ if ((1 << c) == fd->Register.WriteMask)
return tgsi_dst(pc, c, fd);
}
@@ -2049,7 +3045,7 @@ static unsigned
nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn,
unsigned rdep[4])
{
- const struct tgsi_full_dst_register *fd = &insn->FullDstRegisters[0];
+ const struct tgsi_full_dst_register *fd = &insn->Dst[0];
const struct tgsi_full_src_register *fs;
unsigned i, deqs = 0;
@@ -2058,11 +3054,11 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn,
for (i = 0; i < insn->Instruction.NumSrcRegs; i++) {
unsigned chn, mask = nv50_tgsi_src_mask(insn, i);
- boolean neg_supp = negate_supported(insn, i);
+ int ms = get_supported_mods(insn, i);
- fs = &insn->FullSrcRegisters[i];
- if (fs->SrcRegister.File != fd->DstRegister.File ||
- fs->SrcRegister.Index != fd->DstRegister.Index)
+ fs = &insn->Src[i];
+ if (fs->Register.File != fd->Register.File ||
+ fs->Register.Index != fd->Register.Index)
continue;
for (chn = 0; chn < 4; ++chn) {
@@ -2070,17 +3066,18 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn,
if (!(mask & (1 << chn))) /* src is not read */
continue;
- c = tgsi_util_get_full_src_register_extswizzle(fs, chn);
+ c = tgsi_util_get_full_src_register_swizzle(fs, chn);
s = tgsi_util_get_full_src_register_sign_mode(fs, chn);
- if (c > TGSI_EXTSWIZZLE_W ||
- !(fd->DstRegister.WriteMask & (1 << c)))
+ if (!(fd->Register.WriteMask & (1 << c)))
continue;
- /* no danger if src is copied to TEMP first */
- if ((s != TGSI_UTIL_SIGN_KEEP) &&
- (s != TGSI_UTIL_SIGN_TOGGLE || !neg_supp))
- continue;
+ if (s == TGSI_UTIL_SIGN_TOGGLE && !(ms & NV50_MOD_NEG))
+ continue;
+ if (s == TGSI_UTIL_SIGN_CLEAR && !(ms & NV50_MOD_ABS))
+ continue;
+ if ((s == TGSI_UTIL_SIGN_SET) && ((ms & 3) != 3))
+ continue;
rdep[c] |= nv50_tgsi_dst_revdep(
insn->Instruction.Opcode, i, chn);
@@ -2098,7 +3095,7 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
const struct tgsi_full_dst_register *fd;
unsigned i, deqs, rdep[4], m[4];
- fd = &tok->FullInstruction.FullDstRegisters[0];
+ fd = &tok->FullInstruction.Dst[0];
deqs = nv50_tgsi_scan_swizzle(&insn, rdep);
if (is_scalar_op(insn.Instruction.Opcode)) {
@@ -2109,7 +3106,7 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
pc->r_brdc = NULL;
- if (!deqs)
+ if (!deqs || (!rdep[0] && !rdep[1] && !rdep[2] && !rdep[3]))
return nv50_program_tx_insn(pc, &insn);
deqs = nv50_revdep_reorder(m, rdep);
@@ -2117,10 +3114,10 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
for (i = 0; i < 4; ++i) {
assert(pc->r_dst[m[i]] == NULL);
- insn.FullDstRegisters[0].DstRegister.WriteMask =
- fd->DstRegister.WriteMask & (1 << m[i]);
+ insn.Dst[0].Register.WriteMask =
+ fd->Register.WriteMask & (1 << m[i]);
- if (!insn.FullDstRegisters[0].DstRegister.WriteMask)
+ if (!insn.Dst[0].Register.WriteMask)
continue;
if (deqs & (1 << i))
@@ -2160,7 +3157,7 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg)
iv->rhw = popcnt4(pc->p->cfg.regs[1] >> 24) - 1;
emit_interp(pc, iv, NULL, mode & INTERP_CENTROID);
- emit_flop(pc, 0, iv, iv);
+ emit_flop(pc, NV50_FLOP_RCP, iv, iv);
/* XXX: when loading interpolants dynamically, move these
* to the program head, or make sure it can't be skipped.
@@ -2170,6 +3167,23 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg)
emit_interp(pc, reg, iv, mode);
}
+/* The face input is always at v[255] (varying space), with a
+ * value of 0 for back-facing, and 0xffffffff for front-facing.
+ */
+static void
+load_frontfacing(struct nv50_pc *pc, struct nv50_reg *a)
+{
+ struct nv50_reg *one = alloc_immd(pc, 1.0f);
+
+ assert(a->rhw == -1);
+ alloc_reg(pc, a); /* do this before rhw is set */
+ a->rhw = 255;
+ load_interpolant(pc, a);
+ emit_bitop2(pc, a, a, one, TGSI_OPCODE_AND);
+
+ FREE(one);
+}
+
static boolean
nv50_program_tx_prep(struct nv50_pc *pc)
{
@@ -2189,10 +3203,10 @@ nv50_program_tx_prep(struct nv50_pc *pc)
const struct tgsi_full_immediate *imm =
&tp.FullToken.FullImmediate;
- ctor_immd(pc, imm->u[0].Float,
- imm->u[1].Float,
- imm->u[2].Float,
- imm->u[3].Float);
+ ctor_immd_4f32(pc, imm->u[0].Float,
+ imm->u[1].Float,
+ imm->u[2].Float,
+ imm->u[3].Float);
}
break;
case TGSI_TOKEN_TYPE_DECLARATION:
@@ -2201,8 +3215,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
unsigned si, last, first, mode;
d = &tp.FullToken.FullDeclaration;
- first = d->DeclarationRange.First;
- last = d->DeclarationRange.Last;
+ first = d->Range.First;
+ last = d->Range.Last;
switch (d->Declaration.File) {
case TGSI_FILE_TEMPORARY:
@@ -2212,8 +3226,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
p->type == PIPE_SHADER_FRAGMENT)
break;
- si = d->Semantic.SemanticIndex;
- switch (d->Semantic.SemanticName) {
+ si = d->Semantic.Index;
+ switch (d->Semantic.Name) {
case TGSI_SEMANTIC_BCOLOR:
p->cfg.two_side[si].hw = first;
if (p->cfg.io_nr > first)
@@ -2224,6 +3238,9 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (p->cfg.io_nr > first)
p->cfg.io_nr = first;
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ pc->edgeflag_out = first;
+ break;
/*
case TGSI_SEMANTIC_CLIP_DISTANCE:
p->cfg.clpd = MIN2(p->cfg.clpd, first);
@@ -2259,8 +3276,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
pc->interp_mode[i] = mode;
}
break;
+ case TGSI_FILE_ADDRESS:
case TGSI_FILE_CONSTANT:
- break;
case TGSI_FILE_SAMPLER:
break;
default:
@@ -2291,7 +3308,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (i = 0, rid = 0; i < pc->result_nr; ++i) {
p->cfg.io[i].hw = rid;
- p->cfg.io[i].id_vp = i;
+ p->cfg.io[i].id = i;
for (c = 0; c < 4; ++c) {
int n = i * 4 + c;
@@ -2314,6 +3331,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
int rid, aid;
unsigned n = 0, m = pc->attr_nr - flat_nr;
+ pc->allow32 = TRUE;
+
int base = (TGSI_SEMANTIC_POSITION ==
p->info.input_semantic_name[0]) ? 0 : 1;
@@ -2321,14 +3340,12 @@ nv50_program_tx_prep(struct nv50_pc *pc)
* the lower hardware IDs, so sort them:
*/
for (i = 0; i < pc->attr_nr; i++) {
- if (pc->interp_mode[i] == INTERP_FLAT) {
- p->cfg.io[m].id_vp = i + base;
- p->cfg.io[m++].id_fp = i;
- } else {
+ if (pc->interp_mode[i] == INTERP_FLAT)
+ p->cfg.io[m++].id = i;
+ else {
if (!(pc->interp_mode[i] & INTERP_PERSPECTIVE))
p->cfg.io[n].linear = TRUE;
- p->cfg.io[n].id_vp = i + base;
- p->cfg.io[n++].id_fp = i;
+ p->cfg.io[n++].id = i;
}
}
@@ -2340,7 +3357,13 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (n = 0; n < pc->attr_nr; ++n) {
p->cfg.io[n].hw = rid = aid;
- i = p->cfg.io[n].id_fp;
+ i = p->cfg.io[n].id;
+
+ if (p->info.input_semantic_name[n] ==
+ TGSI_SEMANTIC_FACE) {
+ load_frontfacing(pc, &pc->attr[i * 4]);
+ continue;
+ }
for (c = 0; c < 4; ++c) {
if (!pc->attr[i * 4 + c].acc)
@@ -2374,8 +3397,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (i = 0; i < pc->attr_nr; i++) {
ubyte si, sn;
- sn = p->info.input_semantic_name[p->cfg.io[i].id_fp];
- si = p->info.input_semantic_index[p->cfg.io[i].id_fp];
+ sn = p->info.input_semantic_name[p->cfg.io[i].id];
+ si = p->info.input_semantic_index[p->cfg.io[i].id];
if (sn == TGSI_SEMANTIC_COLOR) {
p->cfg.two_side[si] = p->cfg.io[i];
@@ -2400,6 +3423,10 @@ nv50_program_tx_prep(struct nv50_pc *pc)
pc->result[2].rhw = rid;
p->cfg.high_result = rid;
+
+ /* separate/different colour results for MRTs ? */
+ if (pc->result_nr - (p->info.writes_z ? 1 : 0) > 1)
+ p->cfg.regs[2] |= 1;
}
if (pc->immd_nr) {
@@ -2454,12 +3481,16 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
pc->attr_nr = p->info.file_max[TGSI_FILE_INPUT] + 1;
pc->result_nr = p->info.file_max[TGSI_FILE_OUTPUT] + 1;
pc->param_nr = p->info.file_max[TGSI_FILE_CONSTANT] + 1;
+ pc->addr_nr = p->info.file_max[TGSI_FILE_ADDRESS] + 1;
+ assert(pc->addr_nr <= 2);
p->cfg.high_temp = 4;
p->cfg.two_side[0].hw = 0x40;
p->cfg.two_side[1].hw = 0x40;
+ p->cfg.edgeflag_in = pc->edgeflag_out = 0xff;
+
switch (p->type) {
case PIPE_SHADER_VERTEX:
p->cfg.psiz = 0x40;
@@ -2522,31 +3553,21 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
ctor_reg(&pc->param[rid], P_CONST, i, rid);
}
- return TRUE;
-}
-
-static void
-nv50_fp_move_results(struct nv50_pc *pc)
-{
- struct nv50_reg reg;
- unsigned i;
-
- ctor_reg(&reg, P_TEMP, -1, -1);
-
- for (i = 0; i < pc->result_nr * 4; ++i) {
- if (pc->result[i].rhw < 0 || pc->result[i].hw < 0)
- continue;
- if (pc->result[i].rhw != pc->result[i].hw) {
- reg.hw = pc->result[i].rhw;
- emit_mov(pc, &reg, &pc->result[i]);
- }
+ if (pc->addr_nr) {
+ pc->addr = CALLOC(pc->addr_nr * 4, sizeof(struct nv50_reg *));
+ if (!pc->addr)
+ return FALSE;
}
+ for (i = 0; i < NV50_SU_MAX_ADDR; ++i)
+ ctor_reg(&pc->r_addr[i], P_ADDR, -256, i + 1);
+
+ return TRUE;
}
static void
nv50_program_fixup_insns(struct nv50_pc *pc)
{
- struct nv50_program_exec *e, *prev = NULL, **bra_list;
+ struct nv50_program_exec *e, **bra_list;
unsigned i, n, pos;
bra_list = CALLOC(pc->p->exec_size, sizeof(struct nv50_program_exec *));
@@ -2566,27 +3587,24 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
for (i = 0; i < n; ++i)
if (bra_list[i]->param.index >= pos)
bra_list[i]->param.index += 1;
+ for (i = 0; i < pc->insn_nr; ++i)
+ if (pc->insn_pos[i] >= pos)
+ pc->insn_pos[i] += 1;
convert_to_long(pc, e);
++pos;
}
- if (e->next)
- prev = e;
}
- assert(!is_immd(pc->p->exec_head));
- assert(!is_immd(pc->p->exec_tail));
+ FREE(bra_list);
- /* last instruction must be long so it can have the end bit set */
- if (!is_long(pc->p->exec_tail)) {
- convert_to_long(pc, pc->p->exec_tail);
- if (prev)
- convert_to_long(pc, prev);
- }
- assert(!(pc->p->exec_tail->inst[1] & 2));
- /* set the end-bit */
- pc->p->exec_tail->inst[1] |= 1;
+ if (!pc->p->info.opcode_count[TGSI_OPCODE_CAL])
+ return;
- FREE(bra_list);
+ /* fill in CALL offsets */
+ for (e = pc->p->exec_head; e; e = e->next) {
+ if ((e->inst[0] & 2) && (e->inst[0] >> 28) == 0x2)
+ e->param.index = pc->insn_pos[e->param.index];
+ }
}
static boolean
@@ -2608,19 +3626,20 @@ nv50_program_tx(struct nv50_program *p)
if (ret == FALSE)
goto out_cleanup;
+ pc->insn_pos = MALLOC(pc->insn_nr * sizeof(unsigned));
+
tgsi_parse_init(&parse, pc->p->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&parse)) {
const union tgsi_full_token *tok = &parse.FullToken;
- /* don't allow half insn/immd on first and last instruction */
+ /* previously allow32 was FALSE for first & last instruction */
pc->allow32 = TRUE;
- if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr)
- pc->allow32 = FALSE;
tgsi_parse_token(&parse);
switch (tok->Token.Type) {
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ pc->insn_pos[pc->insn_cur] = pc->p->exec_size;
++pc->insn_cur;
ret = nv50_tgsi_insn(pc, tok);
if (ret == FALSE)
@@ -2631,9 +3650,6 @@ nv50_program_tx(struct nv50_program *p)
}
}
- if (pc->p->type == PIPE_SHADER_FRAGMENT)
- nv50_fp_move_results(pc);
-
nv50_program_fixup_insns(pc);
p->param_nr = pc->param_nr * 4;
@@ -2657,7 +3673,7 @@ nv50_program_validate(struct nv50_context *nv50, struct nv50_program *p)
}
static void
-nv50_program_upload_data(struct nv50_context *nv50, float *map,
+nv50_program_upload_data(struct nv50_context *nv50, uint32_t *map,
unsigned start, unsigned count, unsigned cbuf)
{
struct nouveau_channel *chan = nv50->screen->base.channel;
@@ -2701,12 +3717,12 @@ nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p)
p->immd_nr, NV50_CB_PMISC);
}
- assert(p->param_nr <= 128);
+ assert(p->param_nr <= 512);
if (p->param_nr) {
unsigned cb;
- float *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type],
- PIPE_BUFFER_USAGE_CPU_READ);
+ uint32_t *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type],
+ PIPE_BUFFER_USAGE_CPU_READ);
if (p->type == PIPE_SHADER_VERTEX)
cb = NV50_CB_PVP;
@@ -2722,11 +3738,8 @@ static void
nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
{
struct nouveau_channel *chan = nv50->screen->base.channel;
- struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_program_exec *e;
- struct nouveau_stateobj *so;
- const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR;
- unsigned start, count, *up, *ptr;
+ uint32_t *up, i;
boolean upload = FALSE;
if (!p->bo) {
@@ -2741,32 +3754,37 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
if (!upload)
return;
- for (e = p->exec_head; e; e = e->next) {
+ up = MALLOC(p->exec_size * 4);
+
+ for (i = 0, e = p->exec_head; e; e = e->next) {
unsigned ei, ci, bs;
- if (e->param.index < 0)
- continue;
+ if (e->param.index >= 0 && e->param.mask) {
+ bs = (e->inst[1] >> 22) & 0x07;
+ assert(bs < 2);
+ ei = e->param.shift >> 5;
+ ci = e->param.index;
+ if (bs == 0)
+ ci += p->data[bs]->start;
- if (e->param.mask == 0) {
+ e->inst[ei] &= ~e->param.mask;
+ e->inst[ei] |= (ci << e->param.shift);
+ } else
+ if (e->param.index >= 0) {
+ /* zero mask means param is a jump/branch offset */
assert(!(e->param.index & 1));
/* seem to be 8 byte steps */
ei = (e->param.index >> 1) + 0 /* START_ID */;
e->inst[0] &= 0xf0000fff;
e->inst[0] |= ei << 12;
- continue;
}
- bs = (e->inst[1] >> 22) & 0x07;
- assert(bs < 2);
- ei = e->param.shift >> 5;
- ci = e->param.index;
- if (bs == 0)
- ci += p->data[bs]->start;
-
- e->inst[ei] &= ~e->param.mask;
- e->inst[ei] |= (ci << e->param.shift);
+ up[i++] = e->inst[0];
+ if (is_long(e))
+ up[i++] = e->inst[1];
}
+ assert(i == p->exec_size);
if (p->data[0])
p->data_start[0] = p->data[0]->start;
@@ -2779,45 +3797,12 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
NOUVEAU_ERR("0x%08x\n", e->inst[1]);
}
#endif
-
- up = ptr = MALLOC(p->exec_size * 4);
- for (e = p->exec_head; e; e = e->next) {
- *(ptr++) = e->inst[0];
- if (is_long(e))
- *(ptr++) = e->inst[1];
- }
-
- so = so_new(4,2);
- so_method(so, nv50->screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, (NV50_CB_PUPLOAD << 16) | 0x0800); //(p->exec_size * 4));
-
- start = 0; count = p->exec_size;
- while (count) {
- struct nouveau_channel *chan = nv50->screen->base.channel;
- unsigned nr;
-
- so_emit(chan, so);
-
- nr = MIN2(count, 2047);
- nr = MIN2(chan->pushbuf->remaining, nr);
- if (chan->pushbuf->remaining < (nr + 3)) {
- FIRE_RING(chan);
- continue;
- }
-
- BEGIN_RING(chan, tesla, NV50TCL_CB_ADDR, 1);
- OUT_RING (chan, (start << 8) | NV50_CB_PUPLOAD);
- BEGIN_RING(chan, tesla, NV50TCL_CB_DATA(0) | 0x40000000, nr);
- OUT_RINGp (chan, up + start, nr);
-
- start += nr;
- count -= nr;
- }
+ nv50_upload_sifc(nv50, p->bo, 0, NOUVEAU_BO_VRAM,
+ NV50_2D_DST_FORMAT_R8_UNORM, 65536, 1, 262144,
+ up, NV50_2D_SIFC_FORMAT_R8_UNORM, 0,
+ 0, 0, p->exec_size * 4, 1, 1);
FREE(up);
- so_ref(NULL, &so);
}
void
@@ -2836,7 +3821,7 @@ nv50_vertprog_validate(struct nv50_context *nv50)
nv50_program_validate_data(nv50, p);
nv50_program_validate_code(nv50, p);
- so = so_new(13, 2);
+ so = so_new(5, 8, 2);
so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2);
so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -2872,7 +3857,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
nv50_program_validate_data(nv50, p);
nv50_program_validate_code(nv50, p);
- so = so_new(64, 2);
+ so = so_new(6, 7, 2);
so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2);
so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -2882,7 +3867,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so_data (so, p->cfg.high_temp);
so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1);
so_data (so, p->cfg.high_result);
- so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1);
+ so_method(so, tesla, NV50TCL_FP_CONTROL, 1);
so_data (so, p->cfg.regs[2]);
so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1);
so_data (so, p->cfg.regs[3]);
@@ -2899,15 +3884,15 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
struct nv50_program *vp = nv50->vertprog;
unsigned i, c, m = base;
- /* XXX: This can't work correctly in all cases yet, we either
- * have to create TGSI_SEMANTIC_PNTC or sprite_coord_mode has
- * to be per FP input instead of per VP output
+ /* XXX: this might not work correctly in all cases yet - we'll
+ * just assume that an FP generic input that is not written in
+ * the VP is PointCoord.
*/
memset(pntc, 0, 8 * sizeof(uint32_t));
for (i = 0; i < fp->cfg.io_nr; i++) {
uint8_t sn, si;
- uint8_t j = fp->cfg.io[i].id_vp, k = fp->cfg.io[i].id_fp;
+ uint8_t j, k = fp->cfg.io[i].id;
unsigned n = popcnt4(fp->cfg.io[i].mask);
if (fp->info.input_semantic_name[k] != TGSI_SEMANTIC_GENERIC) {
@@ -2915,10 +3900,16 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
continue;
}
- sn = vp->info.input_semantic_name[j];
- si = vp->info.input_semantic_index[j];
+ for (j = 0; j < vp->info.num_outputs; ++j) {
+ sn = vp->info.output_semantic_name[j];
+ si = vp->info.output_semantic_index[j];
- if (j < fp->cfg.io_nr && sn == TGSI_SEMANTIC_GENERIC) {
+ if (sn == fp->info.input_semantic_name[k] &&
+ si == fp->info.input_semantic_index[k])
+ break;
+ }
+
+ if (j < vp->info.num_outputs) {
ubyte mode =
nv50->rasterizer->pipe.sprite_coord_mode[si];
@@ -3006,20 +3997,24 @@ nv50_linkage_validate(struct nv50_context *nv50)
reg[0] += m - 4; /* adjust FFC0 id */
reg[4] |= m << 8; /* set mid where 'normal' FP inputs start */
- i = 0;
- if (fp->info.input_semantic_name[0] == TGSI_SEMANTIC_POSITION)
- i = 1;
- for (; i < fp->cfg.io_nr; i++) {
- ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id_fp];
- ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id_fp];
-
- n = fp->cfg.io[i].id_vp;
- if (n >= vp->cfg.io_nr ||
- vp->info.output_semantic_name[n] != sn ||
- vp->info.output_semantic_index[n] != si)
- vpo = &dummy;
- else
- vpo = &vp->cfg.io[n];
+ for (i = 0; i < fp->cfg.io_nr; i++) {
+ ubyte sn = fp->info.input_semantic_name[fp->cfg.io[i].id];
+ ubyte si = fp->info.input_semantic_index[fp->cfg.io[i].id];
+
+ /* position must be mapped first */
+ assert(i == 0 || sn != TGSI_SEMANTIC_POSITION);
+
+ /* maybe even remove these from cfg.io */
+ if (sn == TGSI_SEMANTIC_POSITION || sn == TGSI_SEMANTIC_FACE)
+ continue;
+
+ /* VP outputs and vp->cfg.io are in the same order */
+ for (n = 0; n < vp->info.num_outputs; ++n) {
+ if (vp->info.output_semantic_name[n] == sn &&
+ vp->info.output_semantic_index[n] == si)
+ break;
+ }
+ vpo = (n < vp->info.num_outputs) ? &vp->cfg.io[n] : &dummy;
m = nv50_sreg4_map(map, m, lin, &fp->cfg.io[i], vpo);
}
@@ -3030,7 +4025,7 @@ nv50_linkage_validate(struct nv50_context *nv50)
}
/* now fill the stateobj */
- so = so_new(64, 0);
+ so = so_new(6, 58, 0);
n = (m + 3) / 4;
so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1);
@@ -3044,7 +4039,7 @@ nv50_linkage_validate(struct nv50_context *nv50)
so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 1);
so_data (so, reg[4]);
- so_method(so, tesla, 0x1540, 4);
+ so_method(so, tesla, NV50TCL_NOPERSPECTIVE_BITMAP(0), 4);
so_datap (so, lin, 4);
if (nv50->rasterizer->pipe.point_sprite) {
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index d78dee083f..461fec1d89 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -17,8 +17,7 @@ struct nv50_program_exec {
struct nv50_sreg4 {
uint8_t hw;
- uint8_t id_vp;
- uint8_t id_fp;
+ uint8_t id; /* tgsi index, nv50 needs them sorted: flat ones last */
uint8_t mask;
boolean linear;
@@ -38,7 +37,7 @@ struct nv50_program {
struct nouveau_bo *bo;
- float *immd;
+ uint32_t *immd;
unsigned immd_nr;
unsigned param_nr;
@@ -59,6 +58,7 @@ struct nv50_program {
/* VP only */
uint8_t clpd, clpd_nr;
uint8_t psiz;
+ uint8_t edgeflag_in;
} cfg;
};
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 5305c93d59..5d9e18218a 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -77,9 +77,9 @@ nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
- BEGIN_RING(chan, tesla, 0x1530, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_RESET, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, tesla, 0x1514, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1);
OUT_RING (chan, 1);
q->ready = FALSE;
@@ -93,7 +93,7 @@ nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
- WAIT_RING (chan, 5);
+ MARK_RING (chan, 5, 2); /* flush on lack of space or relocs */
BEGIN_RING(chan, tesla, NV50TCL_QUERY_ADDRESS_HIGH, 4);
OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index dd7baecba7..28e2b35dea 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -38,6 +38,11 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
return TRUE;
default:
break;
@@ -57,6 +62,8 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ case PIPE_FORMAT_X8R8G8B8_SRGB:
case PIPE_FORMAT_A1R5G5B5_UNORM:
case PIPE_FORMAT_A4R4G4B4_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
@@ -68,6 +75,14 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_Z32_FLOAT:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
return TRUE;
default:
break;
@@ -83,6 +98,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return 32;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 32;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 64;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
@@ -108,10 +127,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
+ return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case NOUVEAU_CAP_HW_VTXBUF:
@@ -148,6 +165,21 @@ static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < 2; i++) {
+ if (screen->constbuf_parm[i])
+ nouveau_bo_ref(NULL, &screen->constbuf_parm[i]);
+ }
+
+ if (screen->constbuf_misc[0])
+ nouveau_bo_ref(NULL, &screen->constbuf_misc[0]);
+ if (screen->tic)
+ nouveau_bo_ref(NULL, &screen->tic);
+ if (screen->tsc)
+ nouveau_bo_ref(NULL, &screen->tsc);
+ if (screen->static_init)
+ so_ref(NULL, &screen->static_init);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->tesla);
@@ -157,6 +189,28 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
FREE(screen);
}
+static int
+nv50_pre_pipebuffer_map(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned usage)
+{
+ struct nv50_screen *screen = nv50_screen(pscreen);
+ struct nv50_context *ctx = screen->cur_ctx;
+
+ if (!(pb->usage & PIPE_BUFFER_USAGE_VERTEX))
+ return 0;
+
+ /* Our vtxbuf got mapped, it can no longer be considered part of current
+ * state, remove it to avoid emitting reloc markers.
+ */
+ if (ctx && ctx->state.vtxbuf && so_bo_is_reloc(ctx->state.vtxbuf,
+ nouveau_bo(pb))) {
+ so_ref(NULL, &ctx->state.vtxbuf);
+ ctx->dirty |= NV50_NEW_ARRAYS;
+ }
+
+ return 0;
+}
+
struct pipe_screen *
nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
@@ -184,6 +238,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
pscreen->get_param = nv50_screen_get_param;
pscreen->get_paramf = nv50_screen_get_paramf;
pscreen->is_format_supported = nv50_screen_is_format_supported;
+ screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map;
nv50_screen_init_miptree_functions(pscreen);
nv50_transfer_init_screen_functions(pscreen);
@@ -196,7 +251,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
nv50_screen_destroy(pscreen);
return NULL;
}
- BIND_RING(chan, screen->m2mf, 1);
/* 2D object */
ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d);
@@ -205,7 +259,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
nv50_screen_destroy(pscreen);
return NULL;
}
- BIND_RING(chan, screen->eng2d, 2);
/* 3D object */
switch (chipset & 0xf0) {
@@ -214,11 +267,19 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
break;
case 0x80:
case 0x90:
- /* this stupid name should be corrected. */
- tesla_class = NV54TCL;
+ tesla_class = NV84TCL;
break;
case 0xa0:
- tesla_class = NVA0TCL;
+ switch (chipset) {
+ case 0xa0:
+ case 0xaa:
+ case 0xac:
+ tesla_class = NVA0TCL;
+ break;
+ default:
+ tesla_class = NVA8TCL;
+ break;
+ }
break;
default:
NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset);
@@ -226,12 +287,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
return NULL;
}
- if (tesla_class == 0) {
- NOUVEAU_ERR("Unknown G8x chipset: NV%02x\n", chipset);
- nv50_screen_destroy(pscreen);
- return NULL;
- }
-
ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class,
&screen->tesla);
if (ret) {
@@ -239,7 +294,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
nv50_screen_destroy(pscreen);
return NULL;
}
- BIND_RING(chan, screen->tesla, 3);
/* Sync notifier */
ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
@@ -250,7 +304,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static M2MF init */
- so = so_new(32, 0);
+ so = so_new(1, 3, 0);
so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3);
so_data (so, screen->sync->handle);
so_data (so, chan->vram->handle);
@@ -259,7 +313,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_ref (NULL, &so);
/* Static 2D init */
- so = so_new(64, 0);
+ so = so_new(4, 7, 0);
so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4);
so_data (so, screen->sync->handle);
so_data (so, chan->vram->handle);
@@ -267,7 +321,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_data (so, chan->vram->handle);
so_method(so, screen->eng2d, NV50_2D_OPERATION, 1);
so_data (so, NV50_2D_OPERATION_SRCCOPY);
- so_method(so, screen->eng2d, 0x0290, 1);
+ so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1);
so_data (so, 0);
so_method(so, screen->eng2d, 0x0888, 1);
so_data (so, 1);
@@ -275,33 +329,41 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_ref(NULL, &so);
/* Static tesla init */
- so = so_new(256, 20);
+ so = so_new(40, 84, 20);
- so_method(so, screen->tesla, 0x1558, 1);
- so_data (so, 1);
+ so_method(so, screen->tesla, NV50TCL_COND_MODE, 1);
+ so_data (so, NV50TCL_COND_MODE_ALWAYS);
so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
- so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0),
- NV50TCL_DMA_UNK0__SIZE);
- for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++)
+ so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11);
+ for (i = 0; i < 11; i++)
so_data(so, chan->vram->handle);
- so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0),
- NV50TCL_DMA_UNK1__SIZE);
- for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++)
+ so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0),
+ NV50TCL_DMA_COLOR__SIZE);
+ for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++)
so_data(so, chan->vram->handle);
- so_method(so, screen->tesla, 0x121c, 1);
+ so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1);
so_data (so, 1);
- so_method(so, screen->tesla, 0x13bc, 1);
+ /* activate all 32 lanes (threads) in a warp */
+ so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1);
+ so_data (so, 0x2);
+ so_method(so, screen->tesla, 0x1400, 1);
+ so_data (so, 0xf);
+
+ /* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1);
+ so_data (so, 0x54);
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1);
so_data (so, 0x54);
/* origin is top left (set to 1 for bottom left) */
- so_method(so, screen->tesla, 0x13ac, 1);
+ so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1);
so_data (so, 0);
so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1);
so_data (so, 8);
/* constant buffers for immediates and VP/FP parameters */
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (32 * 4) * 4,
&screen->constbuf_misc[0]);
if (ret) {
nv50_screen_destroy(pscreen);
@@ -309,7 +371,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
for (i = 0; i < 2; i++) {
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (128 * 4) * 4,
&screen->constbuf_parm[i]);
if (ret) {
nv50_screen_destroy(pscreen);
@@ -318,8 +380,8 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
if (nouveau_resource_init(&screen->immd_heap[0], 0, 128) ||
- nouveau_resource_init(&screen->parm_heap[0], 0, 128) ||
- nouveau_resource_init(&screen->parm_heap[1], 0, 128))
+ nouveau_resource_init(&screen->parm_heap[0], 0, 512) ||
+ nouveau_resource_init(&screen->parm_heap[1], 0, 512))
{
NOUVEAU_ERR("Error initialising constant buffers.\n");
nv50_screen_destroy(pscreen);
@@ -331,7 +393,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
// B = buffer ID (maybe more than 1 byte)
// N = CB index used in shader instruction
// P = program type (0 = VP, 2 = GP, 3 = FP)
- so_method(so, screen->tesla, 0x1694, 1);
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x000BBNP1);
*/
@@ -340,7 +402,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, (NV50_CB_PMISC << 16) | 0x00000800);
+ so_data (so, (NV50_CB_PMISC << 16) | 0x00000200);
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000001 | (NV50_CB_PMISC << 12));
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
@@ -364,68 +426,57 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x00000131 | (NV50_CB_PFP << 12));
- /* Texture sampler/image unit setup - we abuse the constant buffer
- * upload mechanism for the moment to upload data to the tex config
- * blocks. At some point we *may* want to go the NVIDIA way of doing
- * things?
- */
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tic);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, PIPE_SHADER_TYPES*32*32,
+ &screen->tic);
if (ret) {
nv50_screen_destroy(pscreen);
return NULL;
}
- so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, (NV50_CB_TIC << 16) | 0x0800);
so_method(so, screen->tesla, NV50TCL_TIC_ADDRESS_HIGH, 3);
so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, 0x00000800);
+ so_data (so, PIPE_SHADER_TYPES * 32 - 1);
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tsc);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, PIPE_SHADER_TYPES*32*32,
+ &screen->tsc);
if (ret) {
nv50_screen_destroy(pscreen);
return NULL;
}
- so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3);
- so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, (NV50_CB_TSC << 16) | 0x0800);
so_method(so, screen->tesla, NV50TCL_TSC_ADDRESS_HIGH, 3);
so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, 0x00000800);
+ so_data (so, 0x00000000); /* ignored if TSC_LINKED (0x1234) = 1 */
/* Vertex array limits - max them out */
for (i = 0; i < 16; i++) {
- so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2);
+ so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2);
so_data (so, 0x000000ff);
so_data (so, 0xffffffff);
}
- so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2);
+ so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2);
so_data (so, fui(0.0));
so_data (so, fui(1.0));
- so_method(so, screen->tesla, 0x1234, 1);
+ /* no dynamic combination of TIC & TSC entries => only BIND_TIC used */
+ so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1);
so_data (so, 1);
/* activate first scissor rectangle */
- so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1);
+ so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE(0), 1);
so_data (so, 1);
+ so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1);
+ so_data (so, 1); /* default edgeflag to TRUE */
+
so_emit(chan, so);
so_ref (so, &screen->static_init);
so_ref (NULL, &so);
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index 61e24a5b57..a038a4e3c2 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -2,6 +2,7 @@
#define __NV50_SCREEN_H__
#include "nouveau/nouveau_screen.h"
+#include "nv50_context.h"
struct nv50_screen {
struct nouveau_screen base;
@@ -9,6 +10,7 @@ struct nv50_screen {
struct nouveau_winsys *nvws;
unsigned cur_pctx;
+ struct nv50_context *cur_ctx;
struct nouveau_grobj *tesla;
struct nouveau_grobj *eng2d;
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 81fa3e34c5..1f67df814b 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -35,7 +35,7 @@ static void *
nv50_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
- struct nouveau_stateobj *so = so_new(64, 0);
+ struct nouveau_stateobj *so = so_new(5, 24, 0);
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj);
unsigned cmask = 0, i;
@@ -183,25 +183,20 @@ nv50_sampler_state_create(struct pipe_context *pipe,
else
if (cso->max_anisotropy >= 12.0)
tsc[0] |= (6 << 20);
- else
- if (cso->max_anisotropy >= 10.0)
- tsc[0] |= (5 << 20);
- else
- if (cso->max_anisotropy >= 8.0)
- tsc[0] |= (4 << 20);
- else
- if (cso->max_anisotropy >= 6.0)
- tsc[0] |= (3 << 20);
- else
- if (cso->max_anisotropy >= 4.0)
- tsc[0] |= (2 << 20);
- else
- if (cso->max_anisotropy >= 2.0)
- tsc[0] |= (1 << 20);
+ else {
+ tsc[0] |= (int)(cso->max_anisotropy * 0.5f) << 20;
+
+ if (cso->max_anisotropy >= 4.0)
+ tsc[1] |= NV50TSC_1_1_UNKN_ANISO_35;
+ else
+ if (cso->max_anisotropy >= 2.0)
+ tsc[1] |= NV50TSC_1_1_UNKN_ANISO_15;
+ }
if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- tsc[0] |= (1 << 8);
- tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7);
+ /* XXX: must be deactivated for non-shadow textures */
+ tsc[0] |= (1 << 9);
+ tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
}
limit = CLAMP(cso->lod_bias, -16.0, 15.0);
@@ -219,46 +214,71 @@ nv50_sampler_state_create(struct pipe_context *pipe,
return (void *)sso;
}
-static void
-nv50_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
+static INLINE void
+nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type,
+ unsigned nr, void **sampler)
{
struct nv50_context *nv50 = nv50_context(pipe);
- int i;
- nv50->sampler_nr = nr;
- for (i = 0; i < nv50->sampler_nr; i++)
- nv50->sampler[i] = sampler[i];
+ memcpy(nv50->sampler[type], sampler, nr * sizeof(void *));
+ nv50->sampler_nr[type] = nr;
nv50->dirty |= NV50_NEW_SAMPLER;
}
static void
+nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nv50_sampler_state_bind(pipe, PIPE_SHADER_VERTEX, nr, s);
+}
+
+static void
+nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nv50_sampler_state_bind(pipe, PIPE_SHADER_FRAGMENT, nr, s);
+}
+
+static void
nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
FREE(hwcso);
}
-static void
-nv50_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **pt)
+static INLINE void
+nv50_set_sampler_texture(struct pipe_context *pipe, unsigned type,
+ unsigned nr, struct pipe_texture **pt)
{
struct nv50_context *nv50 = nv50_context(pipe);
- int i;
+ unsigned i;
for (i = 0; i < nr; i++)
- pipe_texture_reference((void *)&nv50->miptree[i], pt[i]);
- for (i = nr; i < nv50->miptree_nr; i++)
- pipe_texture_reference((void *)&nv50->miptree[i], NULL);
+ pipe_texture_reference((void *)&nv50->miptree[type][i], pt[i]);
+ for (i = nr; i < nv50->miptree_nr[type]; i++)
+ pipe_texture_reference((void *)&nv50->miptree[type][i], NULL);
- nv50->miptree_nr = nr;
+ nv50->miptree_nr[type] = nr;
nv50->dirty |= NV50_NEW_TEXTURE;
}
+static void
+nv50_set_vp_sampler_textures(struct pipe_context *pipe,
+ unsigned nr, struct pipe_texture **pt)
+{
+ nv50_set_sampler_texture(pipe, PIPE_SHADER_VERTEX, nr, pt);
+}
+
+static void
+nv50_set_fp_sampler_textures(struct pipe_context *pipe,
+ unsigned nr, struct pipe_texture **pt)
+{
+ nv50_set_sampler_texture(pipe, PIPE_SHADER_FRAGMENT, nr, pt);
+}
+
static void *
nv50_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
- struct nouveau_stateobj *so = so_new(64, 0);
+ struct nouveau_stateobj *so = so_new(15, 21, 0);
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_rasterizer_stateobj *rso =
CALLOC_STRUCT(nv50_rasterizer_stateobj);
@@ -273,7 +293,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so_method(so, tesla, NV50TCL_SHADE_MODEL, 1);
so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT :
NV50TCL_SHADE_MODEL_SMOOTH);
- so_method(so, tesla, 0x1684, 1);
+ so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1);
so_data (so, cso->flatshade_first ? 0 : 1);
so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1);
@@ -370,7 +390,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1);
so_data (so, fui(cso->offset_scale));
so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1);
- so_data (so, fui(cso->offset_units));
+ so_data (so, fui(cso->offset_units * 2.0f));
}
rso->pipe = *cso;
@@ -403,7 +423,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj);
- struct nouveau_stateobj *so = so_new(64, 0);
+ struct nouveau_stateobj *so = so_new(8, 22, 0);
so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1);
so_data (so, cso->depth.writemask ? 1 : 0);
@@ -417,9 +437,8 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, 0);
}
- /* XXX: keep hex values until header is updated (names reversed) */
if (cso->stencil[0].enabled) {
- so_method(so, tesla, 0x1380, 8);
+ so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8);
so_data (so, 1);
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
@@ -429,23 +448,23 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, cso->stencil[0].writemask);
so_data (so, cso->stencil[0].valuemask);
} else {
- so_method(so, tesla, 0x1380, 1);
+ so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1);
so_data (so, 0);
}
if (cso->stencil[1].enabled) {
- so_method(so, tesla, 0x1594, 5);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5);
so_data (so, 1);
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_method(so, tesla, 0x0f54, 3);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3);
so_data (so, cso->stencil[1].ref_value);
so_data (so, cso->stencil[1].writemask);
so_data (so, cso->stencil[1].valuemask);
} else {
- so_method(so, tesla, 0x1594, 1);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1);
so_data (so, 0);
}
@@ -652,9 +671,11 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.delete_blend_state = nv50_blend_state_delete;
nv50->pipe.create_sampler_state = nv50_sampler_state_create;
- nv50->pipe.bind_sampler_states = nv50_sampler_state_bind;
nv50->pipe.delete_sampler_state = nv50_sampler_state_delete;
- nv50->pipe.set_sampler_textures = nv50_set_sampler_texture;
+ nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind;
+ nv50->pipe.bind_vertex_sampler_states = nv50_vp_sampler_state_bind;
+ nv50->pipe.set_fragment_sampler_textures = nv50_set_fp_sampler_textures;
+ nv50->pipe.set_vertex_sampler_textures = nv50_set_vp_sampler_textures;
nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create;
nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index fd27620371..f83232f43c 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -23,14 +23,29 @@
#include "nv50_context.h"
#include "nouveau/nouveau_stateobj.h"
+#define NV50_CBUF_FORMAT_CASE(n) \
+ case PIPE_FORMAT_##n: so_data(so, NV50TCL_RT_FORMAT_##n); break
+
+#define NV50_ZETA_FORMAT_CASE(n) \
+ case PIPE_FORMAT_##n: so_data(so, NV50TCL_ZETA_FORMAT_##n); break
+
static void
nv50_state_validate_fb(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct nouveau_stateobj *so = so_new(128, 18);
+ struct nouveau_stateobj *so = so_new(32, 79, 18);
struct pipe_framebuffer_state *fb = &nv50->framebuffer;
unsigned i, w, h, gw = 0;
+ /* Set nr of active RTs and select RT for each colour output.
+ * FP result 0 always goes to RT[0], bits 4 - 6 are ignored.
+ * Ambiguous assignment results in no rendering (no DATA_ERROR).
+ */
+ so_method(so, tesla, NV50TCL_RT_CONTROL, 1);
+ so_data (so, fb->nr_cbufs |
+ (0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) |
+ (4 << 16) | (5 << 19) | (6 << 22) | (7 << 25));
+
for (i = 0; i < fb->nr_cbufs; i++) {
struct pipe_texture *pt = fb->cbufs[i]->texture;
struct nouveau_bo *bo = nv50_miptree(pt)->base.bo;
@@ -54,15 +69,14 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->cbufs[i]->format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- so_data(so, NV50TCL_RT_FORMAT_A8R8G8B8_UNORM);
- break;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- so_data(so, NV50TCL_RT_FORMAT_X8R8G8B8_UNORM);
- break;
- case PIPE_FORMAT_R5G6B5_UNORM:
- so_data(so, NV50TCL_RT_FORMAT_R5G6B5_UNORM);
- break;
+ NV50_CBUF_FORMAT_CASE(A8R8G8B8_UNORM);
+ NV50_CBUF_FORMAT_CASE(X8R8G8B8_UNORM);
+ NV50_CBUF_FORMAT_CASE(R5G6B5_UNORM);
+ NV50_CBUF_FORMAT_CASE(R16G16B16A16_SNORM);
+ NV50_CBUF_FORMAT_CASE(R16G16B16A16_UNORM);
+ NV50_CBUF_FORMAT_CASE(R32G32B32A32_FLOAT);
+ NV50_CBUF_FORMAT_CASE(R16G16_SNORM);
+ NV50_CBUF_FORMAT_CASE(R16G16_UNORM);
default:
NOUVEAU_ERR("AIIII unknown format %s\n",
pf_name(fb->cbufs[i]->format));
@@ -73,7 +87,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
level[fb->cbufs[i]->level].tile_mode << 4);
so_data(so, 0x00000000);
- so_method(so, tesla, 0x1224, 1);
+ so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1);
so_data (so, 1);
}
@@ -96,18 +110,10 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->zsbuf->format) {
- case PIPE_FORMAT_Z32_FLOAT:
- so_data(so, NV50TCL_ZETA_FORMAT_Z32_FLOAT);
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- so_data(so, NV50TCL_ZETA_FORMAT_Z24S8_UNORM);
- break;
- case PIPE_FORMAT_X8Z24_UNORM:
- so_data(so, NV50TCL_ZETA_FORMAT_X8Z24_UNORM);
- break;
- case PIPE_FORMAT_S8Z24_UNORM:
- so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM);
- break;
+ NV50_ZETA_FORMAT_CASE(S8Z24_UNORM);
+ NV50_ZETA_FORMAT_CASE(X8Z24_UNORM);
+ NV50_ZETA_FORMAT_CASE(Z24S8_UNORM);
+ NV50_ZETA_FORMAT_CASE(Z32_FLOAT);
default:
NOUVEAU_ERR("AIIII unknown format %s\n",
pf_name(fb->zsbuf->format));
@@ -118,19 +124,22 @@ nv50_state_validate_fb(struct nv50_context *nv50)
level[fb->zsbuf->level].tile_mode << 4);
so_data(so, 0x00000000);
- so_method(so, tesla, 0x1538, 1);
+ so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
so_data (so, 1);
so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3);
so_data (so, fb->zsbuf->width);
so_data (so, fb->zsbuf->height);
so_data (so, 0x00010001);
+ } else {
+ so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
+ so_data (so, 0);
}
- so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2);
so_data (so, w << 16);
so_data (so, h << 16);
/* set window lower left corner */
- so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2);
+ so_method(so, tesla, NV50TCL_WINDOW_OFFSET_X, 2);
so_data (so, 0);
so_data (so, 0);
/* set screen scissor rectangle */
@@ -147,11 +156,38 @@ nv50_state_validate_fb(struct nv50_context *nv50)
}
static void
+nv50_validate_samplers(struct nv50_context *nv50, struct nouveau_stateobj *so,
+ unsigned p)
+{
+ struct nouveau_grobj *eng2d = nv50->screen->eng2d;
+ unsigned i, j, dw = nv50->sampler_nr[p] * 8;
+
+ if (!dw)
+ return;
+ nv50_so_init_sifc(nv50, so, nv50->screen->tsc, NOUVEAU_BO_VRAM,
+ p * (32 * 8 * 4), dw * 4);
+
+ so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), dw);
+
+ for (i = 0; i < nv50->sampler_nr[p]; ++i) {
+ if (nv50->sampler[p][i])
+ so_datap(so, nv50->sampler[p][i]->tsc, 8);
+ else {
+ for (j = 0; j < 8; ++j) /* you get punished */
+ so_data(so, 0); /* ... for leaving holes */
+ }
+ }
+}
+
+static void
nv50_state_emit(struct nv50_context *nv50)
{
struct nv50_screen *screen = nv50->screen;
struct nouveau_channel *chan = screen->base.channel;
+ /* I don't want to copy headers from the winsys. */
+ screen->cur_ctx = nv50;
+
if (nv50->pctx_id != screen->cur_pctx) {
if (nv50->state.fb)
nv50->state.dirty |= NV50_NEW_FRAMEBUFFER;
@@ -192,7 +228,8 @@ nv50_state_emit(struct nv50_context *nv50)
so_emit(chan, nv50->state.vertprog);
if (nv50->state.dirty & NV50_NEW_FRAGPROG)
so_emit(chan, nv50->state.fragprog);
- if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG))
+ if (nv50->state.dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
+ NV50_NEW_RASTERIZER))
so_emit(chan, nv50->state.programs);
if (nv50->state.dirty & NV50_NEW_RASTERIZER)
so_emit(chan, nv50->state.rast);
@@ -222,6 +259,9 @@ nv50_state_flush_notify(struct nouveau_channel *chan)
{
struct nv50_context *nv50 = chan->user_private;
+ if (nv50->state.tic_upload && !(nv50->dirty & NV50_NEW_TEXTURE))
+ so_emit(chan, nv50->state.tic_upload);
+
so_emit_reloc_markers(chan, nv50->state.fb);
so_emit_reloc_markers(chan, nv50->state.vertprog);
so_emit_reloc_markers(chan, nv50->state.fragprog);
@@ -251,14 +291,15 @@ nv50_state_validate(struct nv50_context *nv50)
if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB))
nv50_fragprog_validate(nv50);
- if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG))
+ if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
+ NV50_NEW_RASTERIZER))
nv50_linkage_validate(nv50);
if (nv50->dirty & NV50_NEW_RASTERIZER)
so_ref(nv50->rasterizer->so, &nv50->state.rast);
if (nv50->dirty & NV50_NEW_BLEND_COLOUR) {
- so = so_new(5, 0);
+ so = so_new(1, 4, 0);
so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4);
so_data (so, fui(nv50->blend_colour.color[0]));
so_data (so, fui(nv50->blend_colour.color[1]));
@@ -269,10 +310,10 @@ nv50_state_validate(struct nv50_context *nv50)
}
if (nv50->dirty & NV50_NEW_STIPPLE) {
- so = so_new(33, 0);
+ so = so_new(1, 32, 0);
so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
- so_data(so, nv50->stipple.stipple[i]);
+ so_data(so, util_bswap32(nv50->stipple.stipple[i]));
so_ref(so, &nv50->state.stipple);
so_ref(NULL, &so);
}
@@ -286,8 +327,8 @@ nv50_state_validate(struct nv50_context *nv50)
goto scissor_uptodate;
nv50->state.scissor_enabled = rast->scissor;
- so = so_new(3, 0);
- so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2);
+ so = so_new(1, 2, 0);
+ so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2);
if (nv50->state.scissor_enabled) {
so_data(so, (s->maxx << 16) | s->minx);
so_data(so, (s->maxy << 16) | s->miny);
@@ -315,13 +356,13 @@ scissor_uptodate:
goto viewport_uptodate;
nv50->state.viewport_bypass = bypass;
- so = so_new(14, 0);
+ so = so_new(5, 9, 0);
if (!bypass) {
- so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3);
so_data (so, fui(nv50->viewport.translate[0]));
so_data (so, fui(nv50->viewport.translate[1]));
so_data (so, fui(nv50->viewport.translate[2]));
- so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3);
so_data (so, fui(nv50->viewport.scale[0]));
so_data (so, fui(nv50->viewport.scale[1]));
so_data (so, fui(nv50->viewport.scale[2]));
@@ -354,18 +395,20 @@ scissor_uptodate:
viewport_uptodate:
if (nv50->dirty & NV50_NEW_SAMPLER) {
- int i;
+ unsigned nr = 0;
- so = so_new(nv50->sampler_nr * 9 + 2, 0);
- so_method(so, tesla, NV50TCL_CB_ADDR, 1);
- so_data (so, NV50_CB_TSC);
- for (i = 0; i < nv50->sampler_nr; i++) {
- if (!nv50->sampler[i])
- continue;
+ for (i = 0; i < PIPE_SHADER_TYPES; ++i)
+ nr += nv50->sampler_nr[i];
+
+ so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES
+ + nr * 8, PIPE_SHADER_TYPES * 2);
+
+ nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX);
+ nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT);
+
+ so_method(so, tesla, 0x1334, 1); /* flush TSC */
+ so_data (so, 0);
- so_method(so, tesla, NV50TCL_CB_DATA(0) | (2<<29), 8);
- so_datap (so, nv50->sampler[i]->tsc, 8);
- }
so_ref(so, &nv50->state.tsc_upload);
so_ref(NULL, &so);
}
@@ -383,3 +426,36 @@ viewport_uptodate:
return TRUE;
}
+void nv50_so_init_sifc(struct nv50_context *nv50,
+ struct nouveau_stateobj *so,
+ struct nouveau_bo *bo, unsigned reloc,
+ unsigned offset, unsigned size)
+{
+ struct nouveau_grobj *eng2d = nv50->screen->eng2d;
+
+ reloc |= NOUVEAU_BO_WR;
+
+ so_method(so, eng2d, NV50_2D_DST_FORMAT, 2);
+ so_data (so, NV50_2D_DST_FORMAT_R8_UNORM);
+ so_data (so, 1);
+ so_method(so, eng2d, NV50_2D_DST_PITCH, 5);
+ so_data (so, 262144);
+ so_data (so, 65536);
+ so_data (so, 1);
+ so_reloc (so, bo, offset, reloc | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, bo, offset, reloc | NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2);
+ so_data (so, 0);
+ so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM);
+ so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10);
+ so_data (so, size);
+ so_data (so, 1);
+ so_data (so, 0);
+ so_data (so, 1);
+ so_data (so, 0);
+ so_data (so, 1);
+ so_data (so, 0);
+ so_data (so, 0);
+ so_data (so, 0);
+ so_data (so, 0);
+}
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 6bf6f773b0..6378132979 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -62,6 +62,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
return 1;
if (!bo->tile_flags) {
+ MARK_RING (chan, 9, 2); /* flush on lack of space or relocs */
BEGIN_RING(chan, eng2d, mthd, 2);
OUT_RING (chan, format);
OUT_RING (chan, 1);
@@ -72,6 +73,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
OUT_RELOCh(chan, bo, ps->offset, flags);
OUT_RELOCl(chan, bo, ps->offset, flags);
} else {
+ MARK_RING (chan, 11, 2); /* flush on lack of space or relocs */
BEGIN_RING(chan, eng2d, mthd, 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
@@ -174,11 +176,11 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
if (ret)
return;
- BEGIN_RING(chan, eng2d, 0x0580, 3);
- OUT_RING (chan, 4);
+ BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3);
+ OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES);
OUT_RING (chan, format);
OUT_RING (chan, value);
- BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4);
+ BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4);
OUT_RING (chan, destx);
OUT_RING (chan, desty);
OUT_RING (chan, width);
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 72d33150af..bef548b728 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -25,162 +25,207 @@
#include "nouveau/nouveau_stateobj.h"
+#include "util/u_format.h"
+
+#define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \
+{ \
+ PIPE_FORMAT_##pf, \
+ NV50TIC_0_0_MAPR_##cr | NV50TIC_0_0_TYPER_##t0 | \
+ NV50TIC_0_0_MAPG_##cg | NV50TIC_0_0_TYPEG_##t1 | \
+ NV50TIC_0_0_MAPB_##cb | NV50TIC_0_0_TYPEB_##t2 | \
+ NV50TIC_0_0_MAPA_##ca | NV50TIC_0_0_TYPEA_##t3 | \
+ NV50TIC_0_0_FMT_##f \
+}
+
+#define _(pf, t, cr, cg, cb, ca, f) _MIXED(pf, t, t, t, t, cr, cg, cb, ca, f)
+
+struct nv50_texture_format {
+ enum pipe_format pf;
+ uint32_t hw;
+};
+
+#define NV50_TEX_FORMAT_LIST_SIZE \
+ (sizeof(nv50_tex_format_list) / sizeof(struct nv50_texture_format))
+
+static const struct nv50_texture_format nv50_tex_format_list[] =
+{
+ _(A8R8G8B8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8),
+ _(A8R8G8B8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8),
+ _(X8R8G8B8_UNORM, UNORM, C2, C1, C0, ONE, 8_8_8_8),
+ _(X8R8G8B8_SRGB, UNORM, C2, C1, C0, ONE, 8_8_8_8),
+ _(A1R5G5B5_UNORM, UNORM, C2, C1, C0, C3, 1_5_5_5),
+ _(A4R4G4B4_UNORM, UNORM, C2, C1, C0, C3, 4_4_4_4),
+
+ _(R5G6B5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5),
+
+ _(L8_UNORM, UNORM, C0, C0, C0, ONE, 8),
+ _(A8_UNORM, UNORM, ZERO, ZERO, ZERO, C0, 8),
+ _(I8_UNORM, UNORM, C0, C0, C0, C0, 8),
+
+ _(A8L8_UNORM, UNORM, C0, C0, C0, C1, 8_8),
+
+ _(DXT1_RGB, UNORM, C0, C1, C2, ONE, DXT1),
+ _(DXT1_RGBA, UNORM, C0, C1, C2, C3, DXT1),
+ _(DXT3_RGBA, UNORM, C0, C1, C2, C3, DXT3),
+ _(DXT5_RGBA, UNORM, C0, C1, C2, C3, DXT5),
+
+ _MIXED(Z24S8_UNORM, UINT, UNORM, UINT, UINT, C1, C1, C1, ONE, 24_8),
+ _MIXED(S8Z24_UNORM, UNORM, UINT, UINT, UINT, C0, C0, C0, ONE, 8_24),
+
+ _(R16G16B16A16_SNORM, UNORM, C0, C1, C2, C3, 16_16_16_16),
+ _(R16G16B16A16_UNORM, SNORM, C0, C1, C2, C3, 16_16_16_16),
+ _(R32G32B32A32_FLOAT, FLOAT, C0, C1, C2, C3, 32_32_32_32),
+
+ _(R16G16_SNORM, SNORM, C0, C1, ZERO, ONE, 16_16),
+ _(R16G16_UNORM, UNORM, C0, C1, ZERO, ONE, 16_16),
+
+ _MIXED(Z32_FLOAT, FLOAT, UINT, UINT, UINT, C0, C0, C0, ONE, 32_DEPTH)
+
+};
+
+#undef _
+#undef _MIXED
+
static int
nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so,
- struct nv50_miptree *mt, int unit)
+ struct nv50_miptree *mt, int unit, unsigned p)
{
- switch (mt->base.base.format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_8_8_8_8);
- break;
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_8_8_8_8);
- break;
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_1_5_5_5);
- break;
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_4_4_4_4);
- break;
- case PIPE_FORMAT_R5G6B5_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_5_6_5);
- break;
- case PIPE_FORMAT_L8_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_8);
- break;
- case PIPE_FORMAT_A8_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_8);
- break;
- case PIPE_FORMAT_I8_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_8);
- break;
- case PIPE_FORMAT_A8L8_UNORM:
- so_data(so, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_8_8);
- break;
- case PIPE_FORMAT_DXT1_RGB:
- so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_DXT1);
+ unsigned i;
+ uint32_t mode;
+ const struct util_format_description *desc;
+
+ for (i = 0; i < NV50_TEX_FORMAT_LIST_SIZE; i++)
+ if (nv50_tex_format_list[i].pf == mt->base.base.format)
+ break;
+ if (i == NV50_TEX_FORMAT_LIST_SIZE)
+ return 1;
+
+ if (nv50->sampler[p][unit]->normalized)
+ mode = 0x50001000 | (1 << 31);
+ else {
+ mode = 0x50001000 | (7 << 14);
+ assert(mt->base.base.target == PIPE_TEXTURE_2D);
+ }
+
+ mode |= ((mt->base.bo->tile_mode & 0x0f) << 22) |
+ ((mt->base.bo->tile_mode & 0xf0) << 21);
+
+ desc = util_format_description(mt->base.base.format);
+ assert(desc);
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
+ mode |= 0x0400;
+
+ switch (mt->base.base.target) {
+ case PIPE_TEXTURE_1D:
break;
- case PIPE_FORMAT_DXT1_RGBA:
- so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_DXT1);
+ case PIPE_TEXTURE_2D:
+ mode |= (1 << 14);
break;
- case PIPE_FORMAT_DXT3_RGBA:
- so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_DXT3);
+ case PIPE_TEXTURE_3D:
+ mode |= (2 << 14);
break;
- case PIPE_FORMAT_DXT5_RGBA:
- so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
- NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
- NV50TIC_0_0_FMT_DXT5);
+ case PIPE_TEXTURE_CUBE:
+ mode |= (3 << 14);
break;
default:
- return 1;
+ assert(!"unsupported texture target");
+ break;
}
+ so_data (so, nv50_tex_format_list[i].hw);
so_reloc(so, mt->base.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
- NOUVEAU_BO_RD, 0, 0);
- if (nv50->sampler[unit]->normalized)
- so_data (so, 0xd0005000 | mt->base.bo->tile_mode << 22);
- else
- so_data (so, 0x5001d000 | mt->base.bo->tile_mode << 22);
+ NOUVEAU_BO_RD, 0, 0);
+ so_data (so, mode);
so_data (so, 0x00300000);
- so_data (so, mt->base.base.width[0]);
+ so_data (so, mt->base.base.width0 | (1 << 31));
so_data (so, (mt->base.base.last_level << 28) |
- (mt->base.base.depth[0] << 16) | mt->base.base.height[0]);
+ (mt->base.base.depth0 << 16) | mt->base.base.height0);
so_data (so, 0x03000000);
so_data (so, mt->base.base.last_level << 4);
return 0;
}
-void
-nv50_tex_validate(struct nv50_context *nv50)
+#ifndef NV50TCL_BIND_TIC
+#define NV50TCL_BIND_TIC(n) (0x1448 + 8 * n)
+#endif
+
+static boolean
+nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so,
+ unsigned p)
{
- struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct nouveau_stateobj *so;
- int unit, push;
+ static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2 };
- push = nv50->miptree_nr * 9 + 2;
- push += MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2;
+ struct nouveau_grobj *eng2d = nv50->screen->eng2d;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ unsigned unit, j, p_hw = p_remap[p];
- so = so_new(push, nv50->miptree_nr * 2);
- so_method(so, tesla, NV50TCL_CB_ADDR, 1);
- so_data (so, NV50_CB_TIC);
- for (unit = 0; unit < nv50->miptree_nr; unit++) {
- struct nv50_miptree *mt = nv50->miptree[unit];
+ nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM,
+ p * (32 * 8 * 4), nv50->miptree_nr[p] * 8 * 4);
- if (!mt)
- continue;
+ for (unit = 0; unit < nv50->miptree_nr[p]; ++unit) {
+ struct nv50_miptree *mt = nv50->miptree[p][unit];
- so_method(so, tesla, NV50TCL_CB_DATA(0) | 0x40000000, 8);
- if (nv50_tex_construct(nv50, so, mt, unit)) {
- NOUVEAU_ERR("failed tex validate\n");
- so_ref(NULL, &so);
- return;
+ so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8);
+ if (mt) {
+ if (nv50_tex_construct(nv50, so, mt, unit, p))
+ return FALSE;
+ /* Set TEX insn $t src binding $unit in program type p
+ * to TIC, TSC entry (32 * p + unit), mark valid (1).
+ */
+ so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_data (so, ((32 * p + unit) << 9) | (unit << 1) | 1);
+ } else {
+ for (j = 0; j < 8; ++j)
+ so_data(so, 0);
+ so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_data (so, (unit << 1) | 0);
}
+ }
- so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1);
- so_data (so, (unit << NV50TCL_SET_SAMPLER_TEX_TIC_SHIFT) |
- (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) |
- NV50TCL_SET_SAMPLER_TEX_VALID);
+ for (; unit < nv50->state.miptree_nr[p]; unit++) {
+ /* Make other bindings invalid. */
+ so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_data (so, (unit << 1) | 0);
}
- for (; unit < nv50->state.miptree_nr; unit++) {
- so_method(so, tesla, NV50TCL_SET_SAMPLER_TEX, 1);
- so_data (so,
- (unit << NV50TCL_SET_SAMPLER_TEX_SAMPLER_SHIFT) | 0);
+ nv50->state.miptree_nr[p] = nv50->miptree_nr[p];
+ return TRUE;
+}
+
+void
+nv50_tex_validate(struct nv50_context *nv50)
+{
+ struct nouveau_stateobj *so;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ unsigned p, start, push, nrlc;
+
+ for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) {
+ start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
+ push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
+ nrlc += nv50->miptree_nr[p];
}
+ start = start * 2 + 4 * PIPE_SHADER_TYPES + 2;
+ push = push * 9 + 19 * PIPE_SHADER_TYPES + 2;
+ nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES;
+
+ so = so_new(start, push, nrlc);
+
+ if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE ||
+ nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) {
+ so_ref(NULL, &so);
+
+ NOUVEAU_ERR("failed tex validate\n");
+ return;
+ }
+
+ /* not sure if the following really do what I think: */
+ so_method(so, tesla, 0x1330, 1); /* flush TIC */
+ so_data (so, 0);
+ so_method(so, tesla, 0x1338, 1); /* flush texture caches */
+ so_data (so, 0x20);
so_ref(so, &nv50->state.tic_upload);
so_ref(NULL, &so);
- nv50->state.miptree_nr = nv50->miptree_nr;
}
-
diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h
index 207fb039f7..b870302019 100644
--- a/src/gallium/drivers/nv50/nv50_texture.h
+++ b/src/gallium/drivers/nv50/nv50_texture.h
@@ -38,18 +38,26 @@
#define NV50TIC_0_0_TYPEA_MASK 0x00038000
#define NV50TIC_0_0_TYPEA_UNORM 0x00010000
#define NV50TIC_0_0_TYPEA_SNORM 0x00008000
+#define NV50TIC_0_0_TYPEA_SINT 0x00018000
+#define NV50TIC_0_0_TYPEA_UINT 0x00020000
#define NV50TIC_0_0_TYPEA_FLOAT 0x00038000
#define NV50TIC_0_0_TYPEB_MASK 0x00007000
#define NV50TIC_0_0_TYPEB_UNORM 0x00002000
#define NV50TIC_0_0_TYPEB_SNORM 0x00001000
+#define NV50TIC_0_0_TYPEB_SINT 0x00003000
+#define NV50TIC_0_0_TYPEB_UINT 0x00004000
#define NV50TIC_0_0_TYPEB_FLOAT 0x00007000
#define NV50TIC_0_0_TYPEG_MASK 0x00000e00
#define NV50TIC_0_0_TYPEG_UNORM 0x00000400
#define NV50TIC_0_0_TYPEG_SNORM 0x00000200
+#define NV50TIC_0_0_TYPEG_SINT 0x00000600
+#define NV50TIC_0_0_TYPEG_UINT 0x00000800
#define NV50TIC_0_0_TYPEG_FLOAT 0x00000e00
#define NV50TIC_0_0_TYPER_MASK 0x000001c0
#define NV50TIC_0_0_TYPER_UNORM 0x00000080
#define NV50TIC_0_0_TYPER_SNORM 0x00000040
+#define NV50TIC_0_0_TYPER_SINT 0x000000c0
+#define NV50TIC_0_0_TYPER_UINT 0x00000100
#define NV50TIC_0_0_TYPER_FLOAT 0x000001c0
#define NV50TIC_0_0_FMT_MASK 0x0000003f
#define NV50TIC_0_0_FMT_32_32_32_32 0x00000001
@@ -57,6 +65,7 @@
#define NV50TIC_0_0_FMT_32_32 0x00000004
#define NV50TIC_0_0_FMT_8_8_8_8 0x00000008
#define NV50TIC_0_0_FMT_2_10_10_10 0x00000009
+#define NV50TIC_0_0_FMT_16_16 0x0000000c
#define NV50TIC_0_0_FMT_32 0x0000000f
#define NV50TIC_0_0_FMT_4_4_4_4 0x00000012
/* #define NV50TIC_0_0_FMT_1_5_5_5 0x00000013 */
@@ -65,12 +74,17 @@
#define NV50TIC_0_0_FMT_8_8 0x00000018
#define NV50TIC_0_0_FMT_16 0x0000001b
#define NV50TIC_0_0_FMT_8 0x0000001d
+#define NV50TIC_0_0_FMT_5_9_9_9 0x00000020
#define NV50TIC_0_0_FMT_10_11_11 0x00000021
#define NV50TIC_0_0_FMT_DXT1 0x00000024
#define NV50TIC_0_0_FMT_DXT3 0x00000025
#define NV50TIC_0_0_FMT_DXT5 0x00000026
#define NV50TIC_0_0_FMT_RGTC1 0x00000027
#define NV50TIC_0_0_FMT_RGTC2 0x00000028
+#define NV50TIC_0_0_FMT_24_8 0x00000029
+#define NV50TIC_0_0_FMT_8_24 0x0000002a
+#define NV50TIC_0_0_FMT_32_DEPTH 0x0000002f
+#define NV50TIC_0_0_FMT_32_8 0x00000030
#define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff
#define NV50TIC_0_1_OFFSET_LOW_SHIFT 0
@@ -133,6 +147,8 @@
#define NV50TSC_1_1_MIPF_NEAREST 0x00000080
#define NV50TSC_1_1_MIPF_LINEAR 0x000000c0
#define NV50TSC_1_1_LOD_BIAS_MASK 0x01fff000
+#define NV50TSC_1_1_UNKN_ANISO_15 0x10000000
+#define NV50TSC_1_1_UNKN_ANISO_35 0x18000000
#define NV50TSC_1_2_MIN_LOD_MASK 0x00000f00
#define NV50TSC_1_2_MAX_LOD_MASK 0x00f00000
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 9c289026bb..a2f1db2914 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -1,6 +1,8 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
#include "nv50_context.h"
@@ -12,18 +14,22 @@ struct nv50_transfer {
int level_pitch;
int level_width;
int level_height;
+ int level_depth;
int level_x;
int level_y;
+ int level_z;
+ unsigned nblocksx;
+ unsigned nblocksy;
};
static void
nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
struct nouveau_bo *src_bo, unsigned src_offset,
int src_pitch, unsigned src_tile_mode,
- int sx, int sy, int sw, int sh,
+ int sx, int sy, int sz, int sw, int sh, int sd,
struct nouveau_bo *dst_bo, unsigned dst_offset,
int dst_pitch, unsigned dst_tile_mode,
- int dx, int dy, int dw, int dh,
+ int dx, int dy, int dz, int dw, int dh, int dd,
int cpp, int width, int height,
unsigned src_reloc, unsigned dst_reloc)
{
@@ -41,7 +47,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
+ NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
OUT_RING (chan, src_pitch);
src_offset += (sy * src_pitch) + (sx * cpp);
} else {
@@ -51,8 +57,8 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RING (chan, src_tile_mode << 4);
OUT_RING (chan, sw * cpp);
OUT_RING (chan, sh);
- OUT_RING (chan, 1);
- OUT_RING (chan, 0);
+ OUT_RING (chan, sd);
+ OUT_RING (chan, sz); /* copying only 1 zslice per call */
}
if (!dst_bo->tile_flags) {
@@ -60,7 +66,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
+ NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
OUT_RING (chan, dst_pitch);
dst_offset += (dy * dst_pitch) + (dx * cpp);
} else {
@@ -70,20 +76,20 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RING (chan, dst_tile_mode << 4);
OUT_RING (chan, dw * cpp);
OUT_RING (chan, dh);
- OUT_RING (chan, 1);
- OUT_RING (chan, 0);
+ OUT_RING (chan, dd);
+ OUT_RING (chan, dz); /* copying only 1 zslice per call */
}
while (height) {
int line_count = height > 2047 ? 2047 : height;
- WAIT_RING (chan, 15);
+ MARK_RING (chan, 15, 4); /* flush on lack of space or relocs */
BEGIN_RING(chan, m2mf,
NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH, 2);
OUT_RELOCh(chan, src_bo, src_offset, src_reloc);
OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
+ NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
if (src_bo->tile_flags) {
@@ -101,7 +107,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
dst_offset += (line_count * dst_pitch);
}
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
+ NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
OUT_RING (chan, width * cpp);
OUT_RING (chan, line_count);
OUT_RING (chan, 0x00000101);
@@ -124,52 +130,54 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_transfer *tx;
- unsigned image = 0;
+ unsigned nx, ny, image = 0;
int ret;
if (pt->target == PIPE_TEXTURE_CUBE)
image = face;
- else
- if (pt->target == PIPE_TEXTURE_3D)
- image = zslice;
tx = CALLOC_STRUCT(nv50_transfer);
if (!tx)
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
+ tx->nblocksx = util_format_get_nblocksx(pt->format, u_minify(pt->width0, level));
+ tx->nblocksy = util_format_get_nblocksy(pt->format, u_minify(pt->height0, level));
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
- tx->base.stride = (w * pt->block.size);
+ tx->base.stride = tx->nblocksx * util_format_get_blocksize(pt->format);
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
- tx->level_width = mt->base.base.width[level];
- tx->level_height = mt->base.base.height[level];
+ tx->level_width = u_minify(mt->base.base.width0, level);
+ tx->level_height = u_minify(mt->base.base.height0, level);
+ tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
- tx->level_x = x;
- tx->level_y = y;
+ tx->level_z = zslice;
+ tx->level_x = util_format_get_nblocksx(pt->format, x);
+ tx->level_y = util_format_get_nblocksy(pt->format, y);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
- w * pt->block.size * h, &tx->bo);
+ tx->nblocksy * tx->base.stride, &tx->bo);
if (ret) {
FREE(tx);
return NULL;
}
if (usage & PIPE_TRANSFER_READ) {
+ nx = util_format_get_nblocksx(pt->format, tx->base.width);
+ ny = util_format_get_nblocksy(pt->format, tx->base.height);
+
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
- x, y,
- tx->level_width, tx->level_height,
- tx->bo, 0, tx->base.stride,
- tx->bo->tile_mode, 0, 0,
- tx->base.width, tx->base.height,
- tx->base.block.size, w, h,
+ x, y, zslice,
+ tx->nblocksx, tx->nblocksy,
+ tx->level_depth,
+ tx->bo, 0,
+ tx->base.stride, tx->bo->tile_mode,
+ 0, 0, 0,
+ tx->nblocksx, tx->nblocksy, 1,
+ util_format_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
NOUVEAU_BO_GART);
}
@@ -182,18 +190,24 @@ nv50_transfer_del(struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
struct nv50_miptree *mt = nv50_miptree(ptx->texture);
+ struct pipe_texture *pt = ptx->texture;
+
+ unsigned nx = util_format_get_nblocksx(pt->format, tx->base.width);
+ unsigned ny = util_format_get_nblocksy(pt->format, tx->base.height);
if (ptx->usage & PIPE_TRANSFER_WRITE) {
- struct pipe_screen *pscreen = ptx->texture->screen;
- nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride,
- tx->bo->tile_mode, 0, 0,
- tx->base.width, tx->base.height,
+ struct pipe_screen *pscreen = pt->screen;
+
+ nv50_transfer_rect_m2mf(pscreen, tx->bo, 0,
+ tx->base.stride, tx->bo->tile_mode,
+ 0, 0, 0,
+ tx->nblocksx, tx->nblocksy, 1,
mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
- tx->level_x, tx->level_y,
- tx->level_width, tx->level_height,
- tx->base.block.size, tx->base.width,
- tx->base.height,
+ tx->level_x, tx->level_y, tx->level_z,
+ tx->nblocksx, tx->nblocksy,
+ tx->level_depth,
+ util_format_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_GART, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART);
}
@@ -237,3 +251,89 @@ nv50_transfer_init_screen_functions(struct pipe_screen *pscreen)
pscreen->transfer_map = nv50_transfer_map;
pscreen->transfer_unmap = nv50_transfer_unmap;
}
+
+void
+nv50_upload_sifc(struct nv50_context *nv50,
+ struct nouveau_bo *bo, unsigned dst_offset, unsigned reloc,
+ unsigned dst_format, int dst_w, int dst_h, int dst_pitch,
+ void *src, unsigned src_format, int src_pitch,
+ int x, int y, int w, int h, int cpp)
+{
+ struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_grobj *eng2d = nv50->screen->eng2d;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ unsigned line_dwords = (w * cpp + 3) / 4;
+
+ reloc |= NOUVEAU_BO_WR;
+
+ MARK_RING (chan, 32, 2); /* flush on lack of space or relocs */
+
+ if (bo->tile_flags) {
+ BEGIN_RING(chan, eng2d, NV50_2D_DST_FORMAT, 5);
+ OUT_RING (chan, dst_format);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, bo->tile_mode << 4);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ } else {
+ BEGIN_RING(chan, eng2d, NV50_2D_DST_FORMAT, 2);
+ OUT_RING (chan, dst_format);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, eng2d, NV50_2D_DST_PITCH, 1);
+ OUT_RING (chan, dst_pitch);
+ }
+
+ BEGIN_RING(chan, eng2d, NV50_2D_DST_WIDTH, 4);
+ OUT_RING (chan, dst_w);
+ OUT_RING (chan, dst_h);
+ OUT_RELOCh(chan, bo, dst_offset, reloc);
+ OUT_RELOCl(chan, bo, dst_offset, reloc);
+
+ /* NV50_2D_OPERATION_SRCCOPY assumed already set */
+
+ BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, src_format);
+ BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10);
+ OUT_RING (chan, w);
+ OUT_RING (chan, h);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, x);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, y);
+
+ while (h--) {
+ const uint32_t *p = src;
+ unsigned count = line_dwords;
+
+ while (count) {
+ unsigned nr = MIN2(count, 1792);
+
+ if (chan->pushbuf->remaining <= nr) {
+ FIRE_RING (chan);
+
+ BEGIN_RING(chan, eng2d,
+ NV50_2D_DST_ADDRESS_HIGH, 2);
+ OUT_RELOCh(chan, bo, dst_offset, reloc);
+ OUT_RELOCl(chan, bo, dst_offset, reloc);
+ }
+ assert(chan->pushbuf->remaining > nr);
+
+ BEGIN_RING(chan, eng2d,
+ NV50_2D_SIFC_DATA | (2 << 29), nr);
+ OUT_RINGp (chan, p, nr);
+
+ p += nr;
+ count -= nr;
+ }
+
+ src += src_pitch;
+ }
+
+ BEGIN_RING(chan, tesla, NV50TCL_CODE_CB_FLUSH, 1);
+ OUT_RING (chan, 0);
+}
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index eeed148c7b..f2e510fba6 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -24,8 +24,22 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+
#include "nv50_context.h"
+static boolean
+nv50_push_elements_u08(struct nv50_context *, uint8_t *, unsigned);
+
+static boolean
+nv50_push_elements_u16(struct nv50_context *, uint16_t *, unsigned);
+
+static boolean
+nv50_push_elements_u32(struct nv50_context *, uint32_t *, unsigned);
+
+static boolean
+nv50_push_arrays(struct nv50_context *, unsigned, unsigned);
+
static INLINE unsigned
nv50_prim(unsigned mode)
{
@@ -50,18 +64,25 @@ nv50_prim(unsigned mode)
}
static INLINE uint32_t
-nv50_vbo_type_to_hw(unsigned type)
+nv50_vbo_type_to_hw(enum pipe_format format)
{
- switch (type) {
- case PIPE_FORMAT_TYPE_FLOAT:
+ const struct util_format_description *desc;
+
+ desc = util_format_description(format);
+ assert(desc);
+
+ switch (desc->channel[0].type) {
+ case UTIL_FORMAT_TYPE_FLOAT:
return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT;
- case PIPE_FORMAT_TYPE_UNORM:
- return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM;
- case PIPE_FORMAT_TYPE_SNORM:
- return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM;
- case PIPE_FORMAT_TYPE_USCALED:
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ if (desc->channel[0].normalized) {
+ return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM;
+ }
return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_USCALED;
- case PIPE_FORMAT_TYPE_SSCALED:
+ case UTIL_FORMAT_TYPE_SIGNED:
+ if (desc->channel[0].normalized) {
+ return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM;
+ }
return NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SSCALED;
/*
case PIPE_FORMAT_TYPE_UINT:
@@ -78,19 +99,19 @@ nv50_vbo_size_to_hw(unsigned size, unsigned nr_c)
{
static const uint32_t hw_values[] = {
0, 0, 0, 0,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16,
0, 0, 0, 0,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32_32 };
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 };
/* we'd also have R11G11B10 and R10G10B10A2 */
@@ -108,9 +129,15 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve)
{
uint32_t hw_type, hw_size;
enum pipe_format pf = ve->src_format;
- unsigned size = pf_size_x(pf) << pf_exp2(pf);
+ const struct util_format_description *desc;
+ unsigned size;
+
+ desc = util_format_description(pf);
+ assert(desc);
- hw_type = nv50_vbo_type_to_hw(pf_type(pf));
+ size = util_format_get_component_bits(pf, UTIL_FORMAT_COLORSPACE_RGB, 0);
+
+ hw_type = nv50_vbo_type_to_hw(pf);
hw_size = nv50_vbo_size_to_hw(size, ve->nr_components);
if (!hw_type || !hw_size) {
@@ -119,19 +146,20 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve)
return 0x24e80000;
}
- if (pf_swizzle_x(pf) == 2) /* BGRA */
+ if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_Z) /* BGRA */
hw_size |= (1 << 31); /* no real swizzle bits :-( */
return (hw_type | hw_size);
}
-boolean
+void
nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
unsigned count)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
+ boolean ret;
nv50_state_validate(nv50);
@@ -139,24 +167,27 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
OUT_RING (chan, 0);
BEGIN_RING(chan, tesla, 0x142c, 1);
OUT_RING (chan, 0);
- BEGIN_RING(chan, tesla, 0x1440, 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, tesla, 0x1334, 1);
- OUT_RING (chan, 0);
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BEGIN, 1);
OUT_RING (chan, nv50_prim(mode));
- BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2);
- OUT_RING (chan, start);
- OUT_RING (chan, count);
+
+ if (nv50->vbo_fifo)
+ ret = nv50_push_arrays(nv50, start, count);
+ else {
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2);
+ OUT_RING (chan, start);
+ OUT_RING (chan, count);
+ ret = TRUE;
+ }
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
- pipe->flush(pipe, 0, NULL);
- return TRUE;
+ /* XXX: not sure what to do if ret != TRUE: flush and retry?
+ */
+ assert(ret);
}
-static INLINE void
+static INLINE boolean
nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned start, unsigned count)
{
@@ -165,8 +196,11 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
map += start;
+ if (nv50->vbo_fifo)
+ return nv50_push_elements_u08(nv50, map, count);
+
if (count & 1) {
- BEGIN_RING(chan, tesla, 0x15e8, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1);
OUT_RING (chan, map[0]);
map++;
count--;
@@ -176,16 +210,17 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
count -= nr;
map += nr;
}
+ return TRUE;
}
-static INLINE void
+static INLINE boolean
nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned start, unsigned count)
{
@@ -194,8 +229,11 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
map += start;
+ if (nv50->vbo_fifo)
+ return nv50_push_elements_u16(nv50, map, count);
+
if (count & 1) {
- BEGIN_RING(chan, tesla, 0x15e8, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1);
OUT_RING (chan, map[0]);
map++;
count--;
@@ -205,16 +243,17 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
count -= nr;
map += nr;
}
+ return TRUE;
}
-static INLINE void
+static INLINE boolean
nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
unsigned start, unsigned count)
{
@@ -223,18 +262,22 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
map += start;
+ if (nv50->vbo_fifo)
+ return nv50_push_elements_u32(nv50, map, count);
+
while (count) {
unsigned nr = count > 2047 ? 2047 : count;
- BEGIN_RING(chan, tesla, 0x400015e8, nr);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32 | 0x40000000, nr);
OUT_RINGp (chan, map, nr);
count -= nr;
map += nr;
}
+ return TRUE;
}
-boolean
+void
nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
@@ -244,6 +287,7 @@ nv50_draw_elements(struct pipe_context *pipe,
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct pipe_screen *pscreen = pipe->screen;
void *map;
+ boolean ret;
map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
@@ -258,23 +302,27 @@ nv50_draw_elements(struct pipe_context *pipe,
OUT_RING (chan, nv50_prim(mode));
switch (indexSize) {
case 1:
- nv50_draw_elements_inline_u08(nv50, map, start, count);
+ ret = nv50_draw_elements_inline_u08(nv50, map, start, count);
break;
case 2:
- nv50_draw_elements_inline_u16(nv50, map, start, count);
+ ret = nv50_draw_elements_inline_u16(nv50, map, start, count);
break;
case 4:
- nv50_draw_elements_inline_u32(nv50, map, start, count);
+ ret = nv50_draw_elements_inline_u32(nv50, map, start, count);
break;
default:
assert(0);
+ ret = FALSE;
+ break;
}
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
pipe_buffer_unmap(pscreen, indexBuffer);
- pipe->flush(pipe, 0, NULL);
- return TRUE;
+
+ /* XXX: what to do if ret != TRUE? Flush and retry?
+ */
+ assert(ret);
}
static INLINE boolean
@@ -290,9 +338,13 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
float *v;
int ret;
enum pipe_format pf = ve->src_format;
+ const struct util_format_description *desc;
- if ((pf_type(pf) != PIPE_FORMAT_TYPE_FLOAT) ||
- (pf_size_x(pf) << pf_exp2(pf)) != 32)
+ desc = util_format_description(pf);
+ assert(desc);
+
+ if ((desc->channel[0].type != UTIL_FORMAT_TYPE_FLOAT) ||
+ util_format_get_component_bits(pf, UTIL_FORMAT_COLORSPACE_RGB, 0) != 32)
return FALSE;
ret = nouveau_bo_map(bo, NOUVEAU_BO_RD);
@@ -302,7 +354,7 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
so = *pso;
if (!so)
- *pso = so = so_new(nv50->vtxelt_nr * 5, 0);
+ *pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0);
switch (ve->nr_components) {
case 4:
@@ -324,6 +376,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
so_data (so, fui(v[1]));
break;
case 1:
+ if (attrib == nv50->vertprog->cfg.edgeflag_in) {
+ so_method(so, tesla, NV50TCL_EDGEFLAG_ENABLE, 1);
+ so_data (so, v[0] ? 1 : 0);
+ }
so_method(so, tesla, NV50TCL_VTX_ATTR_1F(attrib), 1);
so_data (so, fui(v[0]));
break;
@@ -341,17 +397,27 @@ nv50_vbo_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *vtxbuf, *vtxfmt, *vtxattr;
- unsigned i;
+ unsigned i, n_ve;
/* don't validate if Gallium took away our buffers */
if (nv50->vtxbuf_nr == 0)
return;
+ nv50->vbo_fifo = 0;
+
+ for (i = 0; i < nv50->vtxbuf_nr; ++i)
+ if (nv50->vtxbuf[i].stride &&
+ !(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX))
+ nv50->vbo_fifo = 0xffff;
+
+ if (nv50->vertprog->cfg.edgeflag_in < 16)
+ nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */
+
+ n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr);
vtxattr = NULL;
- vtxbuf = so_new(nv50->vtxelt_nr * 7, nv50->vtxelt_nr * 4);
- vtxfmt = so_new(nv50->vtxelt_nr + 1, 0);
- so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0),
- nv50->vtxelt_nr);
+ vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4);
+ vtxfmt = so_new(1, n_ve, 0);
+ so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve);
for (i = 0; i < nv50->vtxelt_nr; i++) {
struct pipe_vertex_element *ve = &nv50->vtxelt[i];
@@ -367,10 +433,19 @@ nv50_vbo_validate(struct nv50_context *nv50)
so_method(vtxbuf, tesla,
NV50TCL_VERTEX_ARRAY_FORMAT(i), 1);
so_data (vtxbuf, 0);
+
+ nv50->vbo_fifo &= ~(1 << i);
continue;
}
so_data(vtxfmt, hw | i);
+ if (nv50->vbo_fifo) {
+ so_method(vtxbuf, tesla,
+ NV50TCL_VERTEX_ARRAY_FORMAT(i), 1);
+ so_data (vtxbuf, 0);
+ continue;
+ }
+
so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 3);
so_data (vtxbuf, 0x20000000 | vb->stride);
so_reloc (vtxbuf, bo, vb->buffer_offset +
@@ -381,7 +456,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
/* vertex array limits */
- so_method(vtxbuf, tesla, 0x1080 + (i * 8), 2);
+ so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2);
so_reloc (vtxbuf, bo, vb->buffer->size - 1,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -389,6 +464,13 @@ nv50_vbo_validate(struct nv50_context *nv50)
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_LOW, 0, 0);
}
+ for (; i < n_ve; ++i) {
+ so_data (vtxfmt, 0x7e080010);
+
+ so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 1);
+ so_data (vtxbuf, 0);
+ }
+ nv50->state.vtxelt_nr = nv50->vtxelt_nr;
so_ref (vtxfmt, &nv50->state.vtxfmt);
so_ref (vtxbuf, &nv50->state.vtxbuf);
@@ -398,3 +480,359 @@ nv50_vbo_validate(struct nv50_context *nv50)
so_ref (NULL, &vtxattr);
}
+typedef void (*pfn_push)(struct nouveau_channel *, void *);
+
+struct nv50_vbo_emitctx
+{
+ pfn_push push[16];
+ void *map[16];
+ unsigned stride[16];
+ unsigned nr_ve;
+ unsigned vtx_dwords;
+ unsigned vtx_max;
+
+ float edgeflag;
+ unsigned ve_edgeflag;
+};
+
+static INLINE void
+emit_vtx_next(struct nouveau_channel *chan, struct nv50_vbo_emitctx *emit)
+{
+ unsigned i;
+
+ for (i = 0; i < emit->nr_ve; ++i) {
+ emit->push[i](chan, emit->map[i]);
+ emit->map[i] += emit->stride[i];
+ }
+}
+
+static INLINE void
+emit_vtx(struct nouveau_channel *chan, struct nv50_vbo_emitctx *emit,
+ uint32_t vi)
+{
+ unsigned i;
+
+ for (i = 0; i < emit->nr_ve; ++i)
+ emit->push[i](chan, emit->map[i] + emit->stride[i] * vi);
+}
+
+static INLINE boolean
+nv50_map_vbufs(struct nv50_context *nv50)
+{
+ int i;
+
+ for (i = 0; i < nv50->vtxbuf_nr; ++i) {
+ struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
+ unsigned size, delta;
+
+ if (nouveau_bo(vb->buffer)->map)
+ continue;
+
+ size = vb->stride * (vb->max_index + 1);
+ delta = vb->buffer_offset;
+
+ if (!size)
+ size = vb->buffer->size - vb->buffer_offset;
+
+ if (nouveau_bo_map_range(nouveau_bo(vb->buffer),
+ delta, size, NOUVEAU_BO_RD))
+ break;
+ }
+
+ if (i == nv50->vtxbuf_nr)
+ return TRUE;
+ for (; i >= 0; --i)
+ nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer));
+ return FALSE;
+}
+
+static INLINE void
+nv50_unmap_vbufs(struct nv50_context *nv50)
+{
+ unsigned i;
+
+ for (i = 0; i < nv50->vtxbuf_nr; ++i)
+ if (nouveau_bo(nv50->vtxbuf[i].buffer)->map)
+ nouveau_bo_unmap(nouveau_bo(nv50->vtxbuf[i].buffer));
+}
+
+static void
+emit_b32_1(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+}
+
+static void
+emit_b32_2(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+ OUT_RING(chan, v[1]);
+}
+
+static void
+emit_b32_3(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+ OUT_RING(chan, v[1]);
+ OUT_RING(chan, v[2]);
+}
+
+static void
+emit_b32_4(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+ OUT_RING(chan, v[1]);
+ OUT_RING(chan, v[2]);
+ OUT_RING(chan, v[3]);
+}
+
+static void
+emit_b16_1(struct nouveau_channel *chan, void *data)
+{
+ uint16_t *v = data;
+
+ OUT_RING(chan, v[0]);
+}
+
+static void
+emit_b16_3(struct nouveau_channel *chan, void *data)
+{
+ uint16_t *v = data;
+
+ OUT_RING(chan, (v[1] << 16) | v[0]);
+ OUT_RING(chan, v[2]);
+}
+
+static void
+emit_b08_1(struct nouveau_channel *chan, void *data)
+{
+ uint8_t *v = data;
+
+ OUT_RING(chan, v[0]);
+}
+
+static void
+emit_b08_3(struct nouveau_channel *chan, void *data)
+{
+ uint8_t *v = data;
+
+ OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]);
+}
+
+static boolean
+emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
+ unsigned start)
+{
+ unsigned i;
+
+ if (nv50_map_vbufs(nv50) == FALSE)
+ return FALSE;
+
+ emit->ve_edgeflag = nv50->vertprog->cfg.edgeflag_in;
+
+ emit->edgeflag = 0.5f;
+ emit->nr_ve = 0;
+ emit->vtx_dwords = 0;
+
+ for (i = 0; i < nv50->vtxelt_nr; ++i) {
+ struct pipe_vertex_element *ve;
+ struct pipe_vertex_buffer *vb;
+ unsigned n, size;
+ const struct util_format_description *desc;
+
+ ve = &nv50->vtxelt[i];
+ vb = &nv50->vtxbuf[ve->vertex_buffer_index];
+ if (!(nv50->vbo_fifo & (1 << i)))
+ continue;
+ n = emit->nr_ve++;
+
+ emit->stride[n] = vb->stride;
+ emit->map[n] = nouveau_bo(vb->buffer)->map +
+ (start * vb->stride + ve->src_offset);
+
+ desc = util_format_description(ve->src_format);
+ assert(desc);
+
+ size = util_format_get_component_bits(
+ ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+
+ assert(ve->nr_components > 0 && ve->nr_components <= 4);
+
+ /* It shouldn't be necessary to push the implicit 1s
+ * for case 3 and size 8 cases 1, 2, 3.
+ */
+ switch (size) {
+ default:
+ NOUVEAU_ERR("unsupported vtxelt size: %u\n", size);
+ return FALSE;
+ case 32:
+ switch (ve->nr_components) {
+ case 1: emit->push[n] = emit_b32_1; break;
+ case 2: emit->push[n] = emit_b32_2; break;
+ case 3: emit->push[n] = emit_b32_3; break;
+ case 4: emit->push[n] = emit_b32_4; break;
+ }
+ emit->vtx_dwords += ve->nr_components;
+ break;
+ case 16:
+ switch (ve->nr_components) {
+ case 1: emit->push[n] = emit_b16_1; break;
+ case 2: emit->push[n] = emit_b32_1; break;
+ case 3: emit->push[n] = emit_b16_3; break;
+ case 4: emit->push[n] = emit_b32_2; break;
+ }
+ emit->vtx_dwords += (ve->nr_components + 1) >> 1;
+ break;
+ case 8:
+ switch (ve->nr_components) {
+ case 1: emit->push[n] = emit_b08_1; break;
+ case 2: emit->push[n] = emit_b16_1; break;
+ case 3: emit->push[n] = emit_b08_3; break;
+ case 4: emit->push[n] = emit_b32_1; break;
+ }
+ emit->vtx_dwords += 1;
+ break;
+ }
+ }
+
+ emit->vtx_max = 512 / emit->vtx_dwords;
+ if (emit->ve_edgeflag < 16)
+ emit->vtx_max = 1;
+
+ return TRUE;
+}
+
+static INLINE void
+set_edgeflag(struct nouveau_channel *chan,
+ struct nouveau_grobj *tesla,
+ struct nv50_vbo_emitctx *emit, uint32_t index)
+{
+ unsigned i = emit->ve_edgeflag;
+
+ if (i < 16) {
+ float f = *((float *)(emit->map[i] + index * emit->stride[i]));
+
+ if (emit->edgeflag != f) {
+ emit->edgeflag = f;
+
+ BEGIN_RING(chan, tesla, 0x15e4, 1);
+ OUT_RING (chan, f ? 1 : 0);
+ }
+ }
+}
+
+static boolean
+nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count)
+{
+ struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nv50_vbo_emitctx emit;
+
+ if (emit_prepare(nv50, &emit, start) == FALSE)
+ return FALSE;
+
+ while (count) {
+ unsigned i, dw, nr = MIN2(count, emit.vtx_max);
+ dw = nr * emit.vtx_dwords;
+
+ set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ for (i = 0; i < nr; ++i)
+ emit_vtx_next(chan, &emit);
+
+ count -= nr;
+ }
+ nv50_unmap_vbufs(nv50);
+
+ return TRUE;
+}
+
+static boolean
+nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count)
+{
+ struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nv50_vbo_emitctx emit;
+
+ if (emit_prepare(nv50, &emit, 0) == FALSE)
+ return FALSE;
+
+ while (count) {
+ unsigned i, dw, nr = MIN2(count, emit.vtx_max);
+ dw = nr * emit.vtx_dwords;
+
+ set_edgeflag(chan, tesla, &emit, *map);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ for (i = 0; i < nr; ++i)
+ emit_vtx(chan, &emit, *map++);
+
+ count -= nr;
+ }
+ nv50_unmap_vbufs(nv50);
+
+ return TRUE;
+}
+
+static boolean
+nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count)
+{
+ struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nv50_vbo_emitctx emit;
+
+ if (emit_prepare(nv50, &emit, 0) == FALSE)
+ return FALSE;
+
+ while (count) {
+ unsigned i, dw, nr = MIN2(count, emit.vtx_max);
+ dw = nr * emit.vtx_dwords;
+
+ set_edgeflag(chan, tesla, &emit, *map);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ for (i = 0; i < nr; ++i)
+ emit_vtx(chan, &emit, *map++);
+
+ count -= nr;
+ }
+ nv50_unmap_vbufs(nv50);
+
+ return TRUE;
+}
+
+static boolean
+nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count)
+{
+ struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_grobj *tesla = nv50->screen->tesla;
+ struct nv50_vbo_emitctx emit;
+
+ if (emit_prepare(nv50, &emit, 0) == FALSE)
+ return FALSE;
+
+ while (count) {
+ unsigned i, dw, nr = MIN2(count, emit.vtx_max);
+ dw = nr * emit.vtx_dwords;
+
+ set_edgeflag(chan, tesla, &emit, *map);
+
+ BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
+ for (i = 0; i < nr; ++i)
+ emit_vtx(chan, &emit, *map++);
+
+ count -= nr;
+ }
+ nv50_unmap_vbufs(nv50);
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile
index 69e4724790..afddcb161f 100644
--- a/src/gallium/drivers/r300/Makefile
+++ b/src/gallium/drivers/r300/Makefile
@@ -4,10 +4,8 @@ include $(TOP)/configs/current
LIBNAME = r300
C_SOURCES = \
- r3xx_fs.c \
- r5xx_fs.c \
+ r300_blit.c \
r300_chipset.c \
- r300_clear.c \
r300_context.c \
r300_debug.c \
r300_emit.c \
@@ -20,12 +18,12 @@ C_SOURCES = \
r300_state_derived.c \
r300_state_invariant.c \
r300_vs.c \
- r300_surface.c \
r300_texture.c \
r300_tgsi_to_rc.c
LIBRARY_INCLUDES = \
- -I$(TOP)/src/mesa/drivers/dri/r300/compiler
+ -I$(TOP)/src/mesa/drivers/dri/r300/compiler \
+ -I$(TOP)/src/gallium/winsys/drm/radeon/core
COMPILER_ARCHIVE = $(TOP)/src/mesa/drivers/dri/r300/compiler/libr300compiler.a
@@ -37,4 +35,4 @@ include ../../Makefile.template
.PHONY : $(COMPILER_ARCHIVE)
$(COMPILER_ARCHIVE):
- cd $(TOP)/src/mesa/drivers/dri/r300/compiler; make
+ $(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript
index b4c8ba2015..183aa17f9b 100644
--- a/src/gallium/drivers/r300/SConscript
+++ b/src/gallium/drivers/r300/SConscript
@@ -4,15 +4,18 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript')
env = env.Clone()
# add the paths for r300compiler
-env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa'])
+env.Append(CPPPATH = [
+ '#/src/mesa/drivers/dri/r300/compiler',
+ '#/src/gallium/winsys/drm/radeon/core',
+ '#/include',
+ '#/src/mesa',
+])
r300 = env.ConvenienceLibrary(
target = 'r300',
source = [
- 'r3xx_fs.c',
- 'r5xx_fs.c',
+ 'r300_blit.c',
'r300_chipset.c',
- 'r300_clear.c',
'r300_context.c',
'r300_debug.c',
'r300_emit.c',
@@ -25,7 +28,6 @@ r300 = env.ConvenienceLibrary(
'r300_state_derived.c',
'r300_state_invariant.c',
'r300_vs.c',
- 'r300_surface.c',
'r300_texture.c',
'r300_tgsi_to_rc.c',
] + r300compiler) + r300compiler
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
new file mode 100644
index 0000000000..ffe066d536
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -0,0 +1,130 @@
+/*
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_blit.h"
+#include "r300_context.h"
+
+#include "util/u_rect.h"
+
+static void r300_blitter_save_states(struct r300_context* r300)
+{
+ util_blitter_save_blend(r300->blitter, r300->blend_state);
+ util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state);
+ util_blitter_save_rasterizer(r300->blitter, r300->rs_state);
+ util_blitter_save_fragment_shader(r300->blitter, r300->fs);
+ util_blitter_save_vertex_shader(r300->blitter, r300->vs);
+}
+
+/* Clear currently bound buffers. */
+void r300_clear(struct pipe_context* pipe,
+ unsigned buffers,
+ const float* rgba,
+ double depth,
+ unsigned stencil)
+{
+ /* XXX Implement fastfill.
+ *
+ * If fastfill is enabled, a few facts should be considered:
+ *
+ * 1) Zbuffer must be micro-tiled and whole microtiles must be
+ * written.
+ *
+ * 2) ZB_DEPTHCLEARVALUE is used to clear a zbuffer and Z Mask must be
+ * equal to 0.
+ *
+ * 3) RB3D_COLOR_CLEAR_VALUE is used to clear a colorbuffer and
+ * RB3D_COLOR_CHANNEL_MASK must be equal to 0.
+ *
+ * 4) ZB_CB_CLEAR can be used to make the ZB units help in clearing
+ * the colorbuffer. The color clear value is supplied through both
+ * RB3D_COLOR_CLEAR_VALUE and ZB_DEPTHCLEARVALUE, and the colorbuffer
+ * must be set in ZB_DEPTHOFFSET and ZB_DEPTHPITCH in addition to
+ * RB3D_COLOROFFSET and RB3D_COLORPITCH. It's obvious that the zbuffer
+ * will not be cleared and multiple render targets cannot be cleared
+ * this way either.
+ *
+ * 5) For 16-bit integer buffering, compression causes a hung with one or
+ * two samples and should not be used.
+ *
+ * 6) Fastfill must not be used if reading of compressed Z data is disabled
+ * and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE),
+ * i.e. it cannot be used to compress the zbuffer.
+ * (what the hell does that mean and how does it fit in clearing
+ * the buffers?)
+ *
+ * - Marek
+ */
+
+ struct r300_context* r300 = r300_context(pipe);
+
+ r300_blitter_save_states(r300);
+
+ util_blitter_clear(r300->blitter,
+ r300->framebuffer_state.width,
+ r300->framebuffer_state.height,
+ r300->framebuffer_state.nr_cbufs,
+ buffers, rgba, depth, stencil);
+}
+
+/* Copy a block of pixels from one surface to another. */
+void r300_surface_copy(struct pipe_context* pipe,
+ struct pipe_surface* dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface* src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ struct r300_context* r300 = r300_context(pipe);
+
+ /* Yeah we have to save all those states to ensure this blitter operation
+ * is really transparent. The states will be restored by the blitter once
+ * copying is done. */
+ r300_blitter_save_states(r300);
+ util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+
+ util_blitter_save_fragment_sampler_states(
+ r300->blitter, r300->sampler_count, (void**)r300->sampler_states);
+
+ util_blitter_save_fragment_sampler_textures(
+ r300->blitter, r300->texture_count,
+ (struct pipe_texture**)r300->textures);
+
+ /* Do a copy */
+ util_blitter_copy(r300->blitter,
+ dst, dstx, dsty, src, srcx, srcy, width, height, TRUE);
+}
+
+/* Fill a region of a surface with a constant value. */
+void r300_surface_fill(struct pipe_context* pipe,
+ struct pipe_surface* dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value)
+{
+ struct r300_context* r300 = r300_context(pipe);
+
+ r300_blitter_save_states(r300);
+ util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state);
+
+ util_blitter_fill(r300->blitter,
+ dst, dstx, dsty, width, height, value);
+}
diff --git a/src/gallium/drivers/r300/r300_clear.h b/src/gallium/drivers/r300/r300_blit.h
index cd5900565e..029e4f98e7 100644
--- a/src/gallium/drivers/r300/r300_clear.h
+++ b/src/gallium/drivers/r300/r300_blit.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2008 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -20,12 +20,11 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#ifndef R300_CLEAR_H
-#define R300_CLEAR_H
+#ifndef R300_BLIT_H
+#define R300_BLIT_H
-#include "util/u_clear.h"
-
-#include "r300_context.h"
+struct pipe_context;
+struct pipe_surface;
void r300_clear(struct pipe_context* pipe,
unsigned buffers,
@@ -33,4 +32,17 @@ void r300_clear(struct pipe_context* pipe,
double depth,
unsigned stencil);
-#endif /* R300_CLEAR_H */
+void r300_surface_copy(struct pipe_context* pipe,
+ struct pipe_surface* dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface* src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height);
+
+void r300_surface_fill(struct pipe_context* pipe,
+ struct pipe_surface* dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value);
+
+#endif /* R300_BLIT_H */
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index d138866d33..51fdb82ff3 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -21,6 +21,7 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_chipset.h"
+
#include "util/u_debug.h"
/* r300_chipset: A file all to itself for deducing the various properties of
@@ -31,7 +32,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
{
/* Reasonable defaults */
caps->num_vert_fpus = 4;
- caps->has_tcl = getenv("RADEON_NO_TCL") ? FALSE : TRUE;
+ caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE;
caps->is_r500 = FALSE;
caps->high_second_pipe = FALSE;
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index 322d4a57e4..0633a8b8a7 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -33,9 +33,11 @@ struct r300_capabilities {
/* Chipset family */
int family;
/* The number of vertex floating-point units */
- int num_vert_fpus;
+ unsigned num_vert_fpus;
/* The number of fragment pipes */
- int num_frag_pipes;
+ unsigned num_frag_pipes;
+ /* The number of z pipes */
+ unsigned num_z_pipes;
/* Whether or not TCL is physically present */
boolean has_tcl;
/* Whether or not this is an RV515 or newer; R500s have many differences
diff --git a/src/gallium/drivers/r300/r300_clear.c b/src/gallium/drivers/r300/r300_clear.c
deleted file mode 100644
index 8b9cb819ae..0000000000
--- a/src/gallium/drivers/r300/r300_clear.c
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_clear.h"
-
-/* Clears currently bound buffers. */
-void r300_clear(struct pipe_context* pipe,
- unsigned buffers,
- const float* rgba,
- double depth,
- unsigned stencil)
-{
- /* XXX we can and should do one clear if both color and zs are set */
- util_clear(pipe, &r300_context(pipe)->framebuffer_state,
- buffers, rgba, depth, stencil);
-}
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 9cc455135d..d5c2d63d39 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -20,178 +20,167 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_context.h"
-
-#include "r300_flush.h"
-#include "r300_state_invariant.h"
-
-static boolean r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count)
-{
- struct r300_context* r300 = r300_context(pipe);
- int i;
-
- for (i = 0; i < r300->vertex_buffer_count; i++) {
- void* buf = pipe_buffer_map(pipe->screen,
- r300->vertex_buffers[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(r300->draw, i, buf);
- }
-
- if (indexBuffer) {
- void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer_range(r300->draw, indexSize,
- minIndex, maxIndex, indices);
- } else {
- draw_set_mapped_element_buffer(r300->draw, 0, NULL);
- }
-
- draw_set_mapped_constant_buffer(r300->draw,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
- (sizeof(float) * 4));
-
- draw_arrays(r300->draw, mode, start, count);
+#include "draw/draw_context.h"
- for (i = 0; i < r300->vertex_buffer_count; i++) {
- pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
- draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
- }
+#include "tgsi/tgsi_scan.h"
- if (indexBuffer) {
- pipe_buffer_unmap(pipe->screen, indexBuffer);
- draw_set_mapped_element_buffer_range(r300->draw, 0, start,
- start + count - 1, NULL);
- }
+#include "util/u_hash_table.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
- return TRUE;
-}
+#include "r300_blit.h"
+#include "r300_context.h"
+#include "r300_flush.h"
+#include "r300_query.h"
+#include "r300_render.h"
+#include "r300_screen.h"
+#include "r300_state_derived.h"
+#include "r300_state_invariant.h"
+#include "r300_texture.h"
+#include "r300_winsys.h"
-static boolean r300_draw_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize, unsigned mode,
- unsigned start, unsigned count)
+static enum pipe_error r300_clear_hash_table(void* key, void* value,
+ void* data)
{
- return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
- mode, start, count);
+ FREE(key);
+ FREE(value);
+ return PIPE_OK;
}
-static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count)
+static void r300_destroy_context(struct pipe_context* context)
{
- return r300_draw_elements(pipe, NULL, 0, mode, start, count);
-}
-
-static void r300_destroy_context(struct pipe_context* context) {
struct r300_context* r300 = r300_context(context);
struct r300_query* query, * temp;
+ util_blitter_destroy(r300->blitter);
+
+ util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table,
+ NULL);
+ util_hash_table_destroy(r300->shader_hash_table);
+
draw_destroy(r300->draw);
/* Free the OQ BO. */
context->screen->buffer_destroy(r300->oqbo);
/* If there are any queries pending or not destroyed, remove them now. */
- if (r300->query_list) {
- foreach_s(query, temp, r300->query_list) {
- remove_from_list(query);
- FREE(query);
- }
+ foreach_s(query, temp, &r300->query_list) {
+ remove_from_list(query);
+ FREE(query);
}
FREE(r300->blend_color_state);
FREE(r300->rs_block);
FREE(r300->scissor_state);
+ FREE(r300->vertex_info);
FREE(r300->viewport_state);
FREE(r300);
}
static unsigned int
-r300_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
- unsigned face, unsigned level)
+r300_is_texture_referenced(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
{
- /**
- * FIXME: Optimize.
- */
+ struct pipe_buffer* buf = 0;
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ r300_get_texture_buffer(texture, &buf, NULL);
+
+ return pipe->is_buffer_referenced(pipe, buf);
}
static unsigned int
-r300_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
+r300_is_buffer_referenced(struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /* This only checks to see whether actual hardware buffers are
+ * referenced. Since we use managed BOs and transfers, it's actually not
+ * possible for pipe_buffers to ever reference the actual hardware, so
+ * buffers are never referenced. */
+ return 0;
+}
+
+static void r300_flush_cb(void *data)
{
- /**
- * FIXME: Optimize.
- */
+ struct r300_context* const cs_context_copy = data;
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
}
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct r300_winsys* r300_winsys)
+ struct radeon_winsys* radeon_winsys)
{
struct r300_context* r300 = CALLOC_STRUCT(r300_context);
+ struct r300_screen* r300screen = r300_screen(screen);
if (!r300)
return NULL;
- r300->winsys = r300_winsys;
+ r300->winsys = radeon_winsys;
- r300->context.winsys = (struct pipe_winsys*)r300_winsys;
- r300->context.screen = r300_screen(screen);
+ r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
+ r300->context.screen = screen;
r300_init_debug(r300);
r300->context.destroy = r300_destroy_context;
r300->context.clear = r300_clear;
+ r300->context.surface_copy = r300_surface_copy;
+ r300->context.surface_fill = r300_surface_fill;
- r300->context.draw_arrays = r300_draw_arrays;
- r300->context.draw_elements = r300_draw_elements;
- r300->context.draw_range_elements = r300_draw_range_elements;
+ if (r300screen->caps->has_tcl) {
+ r300->context.draw_arrays = r300_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_draw_range_elements;
+ } else {
+ r300->context.draw_arrays = r300_swtcl_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
+
+ /* Create a Draw. This is used for SW TCL. */
+ r300->draw = draw_create();
+ /* Enable our renderer. */
+ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Enable Draw's clipping. */
+ draw_set_driver_clipping(r300->draw, FALSE);
+ /* Force Draw to never do viewport transform, since we can do
+ * transform in hardware, always. */
+ draw_set_viewport_state(r300->draw, &r300_viewport_identity);
+ }
r300->context.is_texture_referenced = r300_is_texture_referenced;
r300->context.is_buffer_referenced = r300_is_buffer_referenced;
+ r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
+ r300_shader_key_compare);
+
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
+ r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
- /* Create a Draw. This is used for vert collation and SW TCL. */
- r300->draw = draw_create();
- /* Enable our renderer. */
- draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
- /* Disable Draw's clipping if TCL is present. */
- draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
- /* Force Draw to never do viewport transform, since (again) we can do
- * transform in hardware, always. */
- draw_set_viewport_state(r300->draw, &r300_viewport_identity);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
+ make_empty_list(&r300->query_list);
r300_init_flush_functions(r300);
r300_init_query_functions(r300);
- r300_init_surface_functions(r300);
+ /* r300_init_surface_functions(r300); */
r300_init_state_functions(r300);
r300_emit_invariant_state(r300);
+
+ r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw++;
+ r300->blitter = util_blitter_create(&r300->context);
+
return &r300->context;
}
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 52b1c9a6b2..232530b7dc 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -23,20 +23,12 @@
#ifndef R300_CONTEXT_H
#define R300_CONTEXT_H
-#include "draw/draw_context.h"
#include "draw/draw_vertex.h"
-#include "pipe/p_context.h"
-
-#include "tgsi/tgsi_scan.h"
+#include "util/u_blitter.h"
-#include "util/u_memory.h"
-#include "util/u_simple_list.h"
-
-#include "r300_clear.h"
-#include "r300_query.h"
-#include "r300_screen.h"
-#include "r300_winsys.h"
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
struct r300_fragment_shader;
struct r300_vertex_shader;
@@ -44,6 +36,7 @@ struct r300_vertex_shader;
struct r300_blend_state {
uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */
uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
+ uint32_t color_channel_mask; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */
uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */
uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */
};
@@ -62,7 +55,6 @@ struct r300_dsa_state {
uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
- uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
};
@@ -88,6 +80,7 @@ struct r300_rs_state {
uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
+ uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */
};
struct r300_rs_block {
@@ -98,14 +91,28 @@ struct r300_rs_block {
};
struct r300_sampler_state {
+ struct pipe_sampler_state state;
+
uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
+
+ /* Min/max LOD must be clamped to [0, last_level], thus
+ * it's dependent on a currently bound texture */
+ unsigned min_lod, max_lod;
+};
+
+struct r300_scissor_regs {
+ uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
+ uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
+
+ /* Whether everything is culled by scissoring. */
+ boolean empty_area;
};
struct r300_scissor_state {
- uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
- uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
+ struct r300_scissor_regs framebuffer;
+ struct r300_scissor_regs scissor;
};
struct r300_texture_state {
@@ -124,13 +131,17 @@ struct r300_viewport_state {
uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
};
+struct r300_ztop_state {
+ uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
+};
+
#define R300_NEW_BLEND 0x00000001
#define R300_NEW_BLEND_COLOR 0x00000002
#define R300_NEW_CLIP 0x00000004
-#define R300_NEW_CONSTANTS 0x00000008
-#define R300_NEW_DSA 0x00000010
-#define R300_NEW_FRAMEBUFFERS 0x00000020
-#define R300_NEW_FRAGMENT_SHADER 0x00000040
+#define R300_NEW_DSA 0x00000008
+#define R300_NEW_FRAMEBUFFERS 0x00000010
+#define R300_NEW_FRAGMENT_SHADER 0x00000020
+#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
#define R300_NEW_RASTERIZER 0x00000080
#define R300_NEW_RS_BLOCK 0x00000100
#define R300_NEW_SAMPLER 0x00000200
@@ -140,8 +151,10 @@ struct r300_viewport_state {
#define R300_ANY_NEW_TEXTURES 0x03fc0000
#define R300_NEW_VERTEX_FORMAT 0x04000000
#define R300_NEW_VERTEX_SHADER 0x08000000
-#define R300_NEW_VIEWPORT 0x10000000
-#define R300_NEW_KITCHEN_SINK 0x1fffffff
+#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
+#define R300_NEW_VIEWPORT 0x20000000
+#define R300_NEW_QUERY 0x40000000
+#define R300_NEW_KITCHEN_SINK 0x7fffffff
/* The next several objects are not pure Radeon state; they inherit from
* various Gallium classes. */
@@ -172,6 +185,10 @@ struct r300_query {
unsigned int count;
/* The offset of this query into the query buffer, in bytes. */
unsigned offset;
+ /* if we've flushed the query */
+ boolean flushed;
+ /* if begin has been emitted */
+ boolean begin_emitted;
/* Linked list members. */
struct r300_query* prev;
struct r300_query* next;
@@ -184,6 +201,12 @@ struct r300_texture {
/* Offsets into the buffer. */
unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
+ /* A pitch for each mip-level */
+ unsigned pitch[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Size of one zslice or face based on the texture target */
+ unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];
+
/**
* If non-zero, override the natural texture layout with
* a custom stride (in bytes).
@@ -197,6 +220,11 @@ struct r300_texture {
/* Total size of this texture, in bytes. */
unsigned size;
+ /* Whether this texture has non-power-of-two dimensions.
+ * It can be either a regular texture or a rectangle one.
+ */
+ boolean is_npot;
+
/* Pipe buffer backing this texture. */
struct pipe_buffer* buffer;
@@ -204,18 +232,14 @@ struct r300_texture {
struct r300_texture_state state;
};
-struct r300_vertex_format {
+struct r300_vertex_info {
/* Parent class */
struct vertex_info vinfo;
+
/* R300_VAP_PROG_STREAK_CNTL_[0-7] */
uint32_t vap_prog_stream_cntl[8];
/* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
uint32_t vap_prog_stream_cntl_ext[8];
- /* Map of vertex attributes into PVS memory for HW TCL,
- * or GA memory for SW TCL. */
- int vs_tab[16];
- /* Map of rasterizer attributes from GB through RS to US. */
- int fs_tab[16];
};
extern struct pipe_viewport_state r300_viewport_identity;
@@ -225,9 +249,11 @@ struct r300_context {
struct pipe_context context;
/* The interface to the windowing system, etc. */
- struct r300_winsys* winsys;
+ struct radeon_winsys* winsys;
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
+ /* Accelerated blit support. */
+ struct blitter_context* blitter;
/* Vertex buffer for rendering. */
struct pipe_buffer* vbo;
@@ -237,7 +263,14 @@ struct r300_context {
/* Occlusion query buffer. */
struct pipe_buffer* oqbo;
/* Query list. */
- struct r300_query* query_list;
+ struct r300_query *query_current;
+ struct r300_query query_list;
+
+ /* Shader hash table. Used to store vertex formatting information, which
+ * depends on the combination of both currently loaded shaders. */
+ struct util_hash_table* shader_hash_table;
+ /* Vertex formatting information. */
+ struct r300_vertex_info* vertex_info;
/* Various CSO state objects. */
/* Blend state. */
@@ -266,15 +299,20 @@ struct r300_context {
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
- /* Vertex buffers for Gallium. */
- struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
- int vertex_buffer_count;
- /* Vertex information. */
- struct r300_vertex_format vertex_info;
/* Vertex shader. */
struct r300_vertex_shader* vs;
/* Viewport state. */
struct r300_viewport_state* viewport_state;
+ /* ZTOP state. */
+ struct r300_ztop_state ztop_state;
+
+ /* Vertex buffers for Gallium. */
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+ int vertex_buffer_count;
+ /* Vertex elements for Gallium. */
+ struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
+ int vertex_element_count;
+
/* Bitmask of dirty state objects. */
uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */
@@ -312,11 +350,13 @@ void r300_init_surface_functions(struct r300_context* r300);
#define DBG_VP 0x0000004
#define DBG_CS 0x0000008
#define DBG_DRAW 0x0000010
+#define DBG_TEX 0x0000020
+#define DBG_FALL 0x0000040
/*@}*/
static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags)
{
- return (ctx->debug & flags) ? true : false;
+ return (ctx->debug & flags) ? TRUE : FALSE;
}
static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...)
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index 883f0a02dc..d142fee050 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -26,7 +26,8 @@
#include "util/u_math.h"
#include "r300_reg.h"
-#include "r300_winsys.h"
+
+#include "radeon_winsys.h"
/* Yes, I know macros are ugly. However, they are much prettier than the code
* that they neatly hide away, and don't have the cost of function setup,so
@@ -34,8 +35,8 @@
#define MAX_CS_SIZE 64 * 1024 / 4
-#define VERY_VERBOSE_CS 0
-#define VERY_VERBOSE_REGISTERS 0
+#define VERY_VERBOSE_CS 1
+#define VERY_VERBOSE_REGISTERS 1
/* XXX stolen from radeon_drm.h */
#define RADEON_GEM_DOMAIN_CPU 0x1
@@ -50,11 +51,11 @@
#define CS_LOCALS(context) \
struct r300_context* const cs_context_copy = (context); \
- struct r300_winsys* cs_winsys = cs_context_copy->winsys; \
+ struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \
int cs_count = 0;
#define CHECK_CS(size) \
- cs_winsys->check_cs(cs_winsys, (size))
+ assert(cs_winsys->check_cs(cs_winsys, (size)))
#define BEGIN_CS(size) do { \
CHECK_CS(size); \
@@ -114,6 +115,15 @@
cs_count -= 3; \
} while (0)
+#define OUT_CS_RELOC_NO_OFFSET(bo, rd, wd, flags) do { \
+ DBG(cs_context_copy, DBG_CS, "r300: writing relocation for buffer %p, " \
+ "domains (%d, %d, %d)\n", \
+ bo, rd, wd, flags); \
+ assert(bo); \
+ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \
+ cs_count -= 2; \
+} while (0)
+
#define END_CS do { \
if (VERY_VERBOSE_CS) { \
DBG(cs_context_copy, DBG_CS, "r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index 85d69c0747..2a6ed54ac9 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -37,6 +37,8 @@ static struct debug_option debug_options[] = {
{ "vp", DBG_VP, "Vertex program handling" },
{ "cs", DBG_CS, "Command submissions" },
{ "draw", DBG_DRAW, "Draw and emit" },
+ { "tex", DBG_TEX, "Textures" },
+ { "fall", DBG_FALL, "Fallbacks" },
{ "all", ~0, "Convenience option that enables all debug flags" },
@@ -47,7 +49,7 @@ static struct debug_option debug_options[] = {
void r300_init_debug(struct r300_context * ctx)
{
const char * options = debug_get_option("RADEON_DEBUG", 0);
- boolean printhint = false;
+ boolean printhint = FALSE;
size_t length;
struct debug_option * opt;
@@ -69,14 +71,14 @@ void r300_init_debug(struct r300_context * ctx)
if (!opt->name) {
debug_printf("Unknown debug option: %s\n", options);
- printhint = true;
+ printhint = TRUE;
}
options += length;
}
if (!ctx->debug)
- printhint = true;
+ printhint = TRUE;
}
if (printhint || ctx->debug & DBG_HELP) {
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 77ce431cdc..f8bfa714fe 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -22,20 +23,35 @@
/* r300_emit: Functions for emitting state. */
-#include "r300_emit.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_emit.h"
#include "r300_fs.h"
+#include "r300_screen.h"
#include "r300_state_derived.h"
+#include "r300_state_inlines.h"
+#include "r300_texture.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300,
struct r300_blend_state* blend)
{
CS_LOCALS(r300);
- BEGIN_CS(7);
- OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 2);
- OUT_CS(blend->blend_control);
- OUT_CS(blend->alpha_blend_control);
+ BEGIN_CS(8);
+ OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
+ if (r300->framebuffer_state.nr_cbufs) {
+ OUT_CS(blend->blend_control);
+ OUT_CS(blend->alpha_blend_control);
+ OUT_CS(blend->color_channel_mask);
+ } else {
+ OUT_CS(0);
+ OUT_CS(0);
+ OUT_CS(0);
+ /* XXX also disable fastfill here once it's supported */
+ }
OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither);
END_CS;
@@ -96,19 +112,30 @@ void r300_emit_dsa_state(struct r300_context* r300,
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8);
+ BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
- /* XXX figure out the r300 counterpart for this */
- if (r300screen->caps->is_r500) {
- /* OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference); */
- }
+
+ /* not needed since we use the 8bit alpha ref */
+ /*if (r300screen->caps->is_r500) {
+ OUT_CS_REG(R500_FG_ALPHA_VALUE, dsa->alpha_reference);
+ }*/
+
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
- OUT_CS(dsa->z_buffer_control);
- OUT_CS(dsa->z_stencil_control);
+
+ if (r300->framebuffer_state.zsbuf) {
+ OUT_CS(dsa->z_buffer_control);
+ OUT_CS(dsa->z_stencil_control);
+ } else {
+ OUT_CS(0);
+ OUT_CS(0);
+ }
+
OUT_CS(dsa->stencil_ref_mask);
- OUT_CS_REG(R300_ZB_ZTOP, dsa->z_buffer_top);
+ OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top);
+
+ /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
if (r300screen->caps->is_r500) {
- /* OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf); */
+ OUT_CS_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
}
END_CS;
}
@@ -118,7 +145,9 @@ static const float * get_shader_constant(
struct rc_constant * constant,
struct r300_constant_buffer * externals)
{
- static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 };
+ static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
+ struct pipe_texture *tex;
+
switch(constant->Type) {
case RC_CONSTANT_EXTERNAL:
return externals->constants[constant->u.External];
@@ -126,11 +155,60 @@ static const float * get_shader_constant(
case RC_CONSTANT_IMMEDIATE:
return constant->u.Immediate;
+ case RC_CONSTANT_STATE:
+ switch (constant->u.State[0]) {
+ /* Factor for converting rectangle coords to
+ * normalized coords. Should only show up on non-r500. */
+ case RC_STATE_R300_TEXRECT_FACTOR:
+ tex = &r300->textures[constant->u.State[1]]->tex;
+ vec[0] = 1.0 / tex->width0;
+ vec[1] = 1.0 / tex->height0;
+ break;
+
+ /* Texture compare-fail value. */
+ /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
+ * this is always (0,0,0,0). */
+ case RC_STATE_SHADOW_AMBIENT:
+ vec[3] = 0;
+ break;
+
+ case RC_STATE_R300_VIEWPORT_SCALE:
+ if (r300->rs_state->enable_vte) {
+ vec[0] = r300->viewport_state->xscale;
+ vec[1] = r300->viewport_state->yscale;
+ vec[2] = r300->viewport_state->zscale;
+ } else {
+ vec[0] = 1;
+ vec[1] = 1;
+ vec[2] = 1;
+ }
+ break;
+
+ case RC_STATE_R300_VIEWPORT_OFFSET:
+ if (r300->rs_state->enable_vte) {
+ vec[0] = r300->viewport_state->xoffset;
+ vec[1] = r300->viewport_state->yoffset;
+ vec[2] = r300->viewport_state->zoffset;
+ } else {
+ /* Zeros. */
+ }
+ break;
+
+ default:
+ debug_printf("r300: Implementation error: "
+ "Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
+ }
+ break;
+
default:
- debug_printf("r300: Implementation error: Unhandled constant type %i\n",
- constant->Type);
- return zero;
+ debug_printf("r300: Implementation error: "
+ "Unhandled constant type %d\n", constant->Type);
}
+
+ /* This should either be (0, 0, 0, 1), which should be a relatively safe
+ * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
+ * state factors. */
+ return vec;
}
/* Convert a normal single-precision float into the 7.16 format
@@ -168,18 +246,15 @@ static uint32_t pack_float24(float f)
}
void r300_emit_fragment_program_code(struct r300_context* r300,
- struct rX00_fragment_program_code* generic_code,
- struct r300_constant_buffer* externals)
+ struct rX00_fragment_program_code* generic_code)
{
struct r300_fragment_program_code * code = &generic_code->code.r300;
- struct rc_constant_list * constants = &generic_code->constants;
int i;
CS_LOCALS(r300);
BEGIN_CS(15 +
code->alu.length * 4 +
- (code->tex.length ? (1 + code->tex.length) : 0) +
- (constants->Count ? (1 + constants->Count * 4) : 0));
+ (code->tex.length ? (1 + code->tex.length) : 0));
OUT_CS_REG(R300_US_CONFIG, code->config);
OUT_CS_REG(R300_US_PIXSIZE, code->pixsize);
@@ -211,33 +286,58 @@ void r300_emit_fragment_program_code(struct r300_context* r300,
OUT_CS(code->tex.inst[i]);
}
- if (constants->Count) {
- OUT_CS_ONE_REG(R300_PFS_PARAM_0_X, constants->Count * 4);
- for(i = 0; i < constants->Count; ++i) {
- const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
- OUT_CS(pack_float24(data[0]));
- OUT_CS(pack_float24(data[1]));
- OUT_CS(pack_float24(data[2]));
- OUT_CS(pack_float24(data[3]));
- }
+ END_CS;
+}
+
+void r300_emit_fs_constant_buffer(struct r300_context* r300,
+ struct rc_constant_list* constants)
+{
+ int i;
+ CS_LOCALS(r300);
+
+ if (constants->Count == 0)
+ return;
+
+ BEGIN_CS(constants->Count * 4 + 1);
+ OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, constants->Count * 4);
+ for(i = 0; i < constants->Count; ++i) {
+ const float * data = get_shader_constant(r300,
+ &constants->Constants[i],
+ &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
+ OUT_CS(pack_float24(data[0]));
+ OUT_CS(pack_float24(data[1]));
+ OUT_CS(pack_float24(data[2]));
+ OUT_CS(pack_float24(data[3]));
}
+ END_CS;
+}
+static void r300_emit_fragment_depth_config(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(4);
+ if (r300_fragment_shader_writes_depth(fs)) {
+ OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US);
+ } else {
+ OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US);
+ }
END_CS;
}
void r500_emit_fragment_program_code(struct r300_context* r300,
- struct rX00_fragment_program_code* generic_code,
- struct r300_constant_buffer* externals)
+ struct rX00_fragment_program_code* generic_code)
{
struct r500_fragment_program_code * code = &generic_code->code.r500;
- struct rc_constant_list * constants = &generic_code->constants;
int i;
CS_LOCALS(r300);
BEGIN_CS(13 +
- ((code->inst_end + 1) * 6) +
- (constants->Count ? (3 + (constants->Count * 4)) : 0));
- OUT_CS_REG(R500_US_CONFIG, 0);
+ ((code->inst_end + 1) * 6));
+ OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx);
OUT_CS_REG(R500_US_CODE_RANGE,
R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end));
@@ -256,18 +356,30 @@ void r500_emit_fragment_program_code(struct r300_context* r300,
OUT_CS(code->inst[i].inst5);
}
- if (constants->Count) {
- OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
- OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4);
- for (i = 0; i < constants->Count; i++) {
- const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
- OUT_CS_32F(data[0]);
- OUT_CS_32F(data[1]);
- OUT_CS_32F(data[2]);
- OUT_CS_32F(data[3]);
- }
- }
+ END_CS;
+}
+
+void r500_emit_fs_constant_buffer(struct r300_context* r300,
+ struct rc_constant_list* constants)
+{
+ int i;
+ CS_LOCALS(r300);
+
+ if (constants->Count == 0)
+ return;
+ BEGIN_CS(constants->Count * 4 + 3);
+ OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
+ OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4);
+ for (i = 0; i < constants->Count; i++) {
+ const float * data = get_shader_constant(r300,
+ &constants->Constants[i],
+ &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
+ OUT_CS_32F(data[0]);
+ OUT_CS_32F(data[1]);
+ OUT_CS_32F(data[2]);
+ OUT_CS_32F(data[3]);
+ }
END_CS;
}
@@ -275,76 +387,98 @@ void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb)
{
struct r300_texture* tex;
- unsigned pixpitch;
+ struct pipe_surface* surf;
int i;
CS_LOCALS(r300);
- BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4);
+ /* Shouldn't fail unless there is a bug in the state tracker. */
+ assert(fb->nr_cbufs <= 4);
+
+ BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) +
+ (fb->zsbuf ? 10 : 0) + 6);
+
+ /* Flush and free renderbuffer caches. */
+ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+
+ /* Set the number of colorbuffers. */
+ OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs));
+
+ /* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
- tex = (struct r300_texture*)fb->cbufs[i]->texture;
+ surf = fb->cbufs[i];
+ tex = (struct r300_texture*)surf->texture;
assert(tex && tex->buffer && "cbuf is marked, but NULL!");
- pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size;
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
- OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
- OUT_CS_RELOC(tex->buffer, pixpitch |
+ OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
r300_translate_colorformat(tex->tex.format), 0,
RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
- r300_translate_out_fmt(fb->cbufs[i]->format));
+ r300_translate_out_fmt(surf->format));
+ }
+
+ /* Disable unused colorbuffers. */
+ for (; i < 4; i++) {
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED);
}
+ /* Set up a zbuffer. */
if (fb->zsbuf) {
- tex = (struct r300_texture*)fb->zsbuf->texture;
+ surf = fb->zsbuf;
+ tex = (struct r300_texture*)surf->texture;
assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
- pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size;
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(tex->buffer, surf->offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(tex->buffer, pixpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0,
+ RADEON_GEM_DOMAIN_VRAM, 0);
}
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
- OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
END_CS;
}
-void r300_emit_query_begin(struct r300_context* r300,
- struct r300_query* query)
+static void r300_emit_query_start(struct r300_context *r300)
{
+ struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
+ struct r300_query *query = r300->query_current;
CS_LOCALS(r300);
- /* XXX This will almost certainly not return good results
- * for overlapping queries. */
- BEGIN_CS(2);
+ if (!query)
+ return;
+
+ BEGIN_CS(4);
+ if (caps->family == CHIP_FAMILY_RV530) {
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ } else {
+ OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
+ }
OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
END_CS;
+ query->begin_emitted = TRUE;
}
-void r300_emit_query_end(struct r300_context* r300,
- struct r300_query* query)
+
+static void r300_emit_query_finish(struct r300_context *r300,
+ struct r300_query *query)
{
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
- 0, RADEON_GEM_DOMAIN_GTT)) {
- debug_printf("r300: There wasn't room for the OQ buffer!?"
- " Oh noes!\n");
- }
-
assert(caps->num_frag_pipes);
+
BEGIN_CS(6 * caps->num_frag_pipes + 2);
/* I'm not so sure I like this switch, but it's hard to be elegant
* when there's so many special cases...
@@ -381,7 +515,7 @@ void r300_emit_query_end(struct r300_context* r300,
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
OUT_CS_RELOC(r300->oqbo, query->offset + (sizeof(uint32_t) * 0),
0, RADEON_GEM_DOMAIN_GTT, 0);
- break;
+ break;
default:
debug_printf("r300: Implementation error: Chipset reports %d"
" pixel pipes!\n", caps->num_frag_pipes);
@@ -391,14 +525,62 @@ void r300_emit_query_end(struct r300_context* r300,
/* And, finally, reset it to normal... */
OUT_CS_REG(R300_SU_REG_DEST, 0xF);
END_CS;
+}
+
+static void rv530_emit_query_single(struct r300_context *r300,
+ struct r300_query *query)
+{
+ CS_LOCALS(r300);
+ BEGIN_CS(8);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_CS;
+}
+
+static void rv530_emit_query_double(struct r300_context *r300,
+ struct r300_query *query)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(14);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(r300->oqbo, query->offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
+ OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_CS_RELOC(r300->oqbo, query->offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_CS;
+}
+
+void r300_emit_query_end(struct r300_context* r300)
+{
+ struct r300_capabilities *caps = r300_screen(r300->context.screen)->caps;
+ struct r300_query *query = r300->query_current;
+
+ if (!query)
+ return;
+
+ if (query->begin_emitted == FALSE)
+ return;
+
+ if (caps->family == CHIP_FAMILY_RV530) {
+ if (caps->num_z_pipes == 2)
+ rv530_emit_query_double(r300, query);
+ else
+ rv530_emit_query_single(r300, query);
+ } else
+ r300_emit_query_finish(r300, query);
}
void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
{
CS_LOCALS(r300);
- BEGIN_CS(20);
+ BEGIN_CS(22);
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size);
OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2);
@@ -414,6 +596,7 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config);
OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value);
OUT_CS_REG(R300_GA_COLOR_CONTROL, rs->color_control);
+ OUT_CS_REG(R300_GA_POLY_MODE, rs->polygon_mode);
END_CS;
}
@@ -424,6 +607,8 @@ void r300_emit_rs_block_state(struct r300_context* r300,
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
+ DBG(r300, DBG_DRAW, "r300: RS emit:\n");
+
BEGIN_CS(21);
if (r300screen->caps->is_r500) {
OUT_CS_REG_SEQ(R500_RS_IP_0, 8);
@@ -432,7 +617,7 @@ void r300_emit_rs_block_state(struct r300_context* r300,
}
for (i = 0; i < 8; i++) {
OUT_CS(rs->ip[i]);
- /* debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); */
+ DBG(r300, DBG_DRAW, " : ip %d: 0x%08x\n", i, rs->ip[i]);
}
OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
@@ -446,40 +631,67 @@ void r300_emit_rs_block_state(struct r300_context* r300,
}
for (i = 0; i < 8; i++) {
OUT_CS(rs->inst[i]);
- /* debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); */
+ DBG(r300, DBG_DRAW, " : inst %d: 0x%08x\n", i, rs->inst[i]);
}
- /* debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
- * rs->inst_count); */
+ DBG(r300, DBG_DRAW, " : count: 0x%08x inst_count: 0x%08x\n",
+ rs->count, rs->inst_count);
END_CS;
}
-void r300_emit_scissor_state(struct r300_context* r300,
- struct r300_scissor_state* scissor)
+static void r300_emit_scissor_regs(struct r300_context* r300,
+ struct r300_scissor_regs* scissor)
{
CS_LOCALS(r300);
BEGIN_CS(3);
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- OUT_CS(scissor->scissor_top_left);
- OUT_CS(scissor->scissor_bottom_right);
+ OUT_CS(scissor->top_left);
+ OUT_CS(scissor->bottom_right);
END_CS;
}
+void r300_emit_scissor_state(struct r300_context* r300,
+ struct r300_scissor_state* scissor)
+{
+ if (r300->rs_state->rs.scissor) {
+ r300_emit_scissor_regs(r300, &scissor->scissor);
+ } else {
+ r300_emit_scissor_regs(r300, &scissor->framebuffer);
+ }
+}
+
void r300_emit_texture(struct r300_context* r300,
struct r300_sampler_state* sampler,
struct r300_texture* tex,
unsigned offset)
{
+ uint32_t filter0 = sampler->filter0;
+ uint32_t format0 = tex->state.format0;
+ unsigned min_level, max_level;
CS_LOCALS(r300);
+ /* to emulate 1D textures through 2D ones correctly */
+ if (tex->tex.target == PIPE_TEXTURE_1D) {
+ filter0 &= ~R300_TX_WRAP_T_MASK;
+ filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
+ }
+
+ /* determine min/max levels */
+ /* the MAX_MIP level is the largest (finest) one */
+ max_level = MIN2(sampler->max_lod, tex->tex.last_level);
+ min_level = MIN2(sampler->min_lod, max_level);
+ format0 |= R300_TX_NUM_LEVELS(max_level);
+ filter0 |= R300_TX_MAX_MIP_LEVEL(min_level);
+
BEGIN_CS(16);
- OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
+ OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 |
+ (offset << 28));
OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
- OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0);
+ OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), format0);
OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
@@ -488,13 +700,76 @@ void r300_emit_texture(struct r300_context* r300,
END_CS;
}
-void r300_emit_vertex_buffer(struct r300_context* r300)
+static boolean r300_validate_aos(struct r300_context *r300)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ int i;
+
+ /* Check if formats and strides are aligned to the size of DWORD. */
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
+ util_format_get_blocksize(velem[i].src_format) % 4 != 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void r300_emit_aos(struct r300_context* r300, unsigned offset)
+{
+ struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+ int i;
+ unsigned size1, size2, aos_count = r300->vertex_element_count;
+ unsigned packet_size = (aos_count * 3 + 1) / 2;
+ CS_LOCALS(r300);
+
+ /* XXX Move this checking to a more approriate place. */
+ if (!r300_validate_aos(r300)) {
+ /* XXX We should fallback using Draw. */
+ assert(0);
+ }
+
+ BEGIN_CS(2 + packet_size + aos_count * 2);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
+ OUT_CS(aos_count);
+
+ for (i = 0; i < aos_count - 1; i += 2) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ vb2 = &vbuf[velem[i+1].vertex_buffer_index];
+ size1 = util_format_get_blocksize(velem[i].src_format);
+ size2 = util_format_get_blocksize(velem[i+1].src_format);
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ }
+
+ if (aos_count & 1) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ size1 = util_format_get_blocksize(velem[i].src_format);
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ }
+
+ for (i = 0; i < aos_count; i++) {
+ OUT_CS_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ }
+ END_CS;
+}
+
+#if 0
+void r300_emit_draw_packet(struct r300_context* r300)
{
CS_LOCALS(r300);
DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
"vertex size %d\n", r300->vbo,
- r300->vertex_info.vinfo.size);
+ r300->vertex_info->vinfo.size);
/* Set the pointer to our vertex buffer. The emitted values are this:
* PACKET3 [3D_LOAD_VBPNTR]
* COUNT [1]
@@ -505,54 +780,66 @@ void r300_emit_vertex_buffer(struct r300_context* r300)
BEGIN_CS(7);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
OUT_CS(1);
- OUT_CS(r300->vertex_info.vinfo.size |
- (r300->vertex_info.vinfo.size << 8));
+ OUT_CS(r300->vertex_info->vinfo.size |
+ (r300->vertex_info->vinfo.size << 8));
OUT_CS(r300->vbo_offset);
OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
END_CS;
}
+#endif
void r300_emit_vertex_format_state(struct r300_context* r300)
{
int i;
CS_LOCALS(r300);
+ DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n");
+
BEGIN_CS(26);
- OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info.vinfo.size);
+ OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info->vinfo.size);
OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[0]);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[1]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[0]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[1]);
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[2]);
- OUT_CS(r300->vertex_info.vinfo.hwfmt[3]);
- /* for (i = 0; i < 4; i++) {
- * debug_printf("hwfmt%d: 0x%08x\n", i,
- * r300->vertex_info.vinfo.hwfmt[i]);
- * } */
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[2]);
+ OUT_CS(r300->vertex_info->vinfo.hwfmt[3]);
+ for (i = 0; i < 4; i++) {
+ DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i,
+ r300->vertex_info->vinfo.hwfmt[i]);
+ }
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]);
- /* debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
- * r300->vertex_info.vap_prog_stream_cntl[i]); */
+ OUT_CS(r300->vertex_info->vap_prog_stream_cntl[i]);
+ DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i,
+ r300->vertex_info->vap_prog_stream_cntl[i]);
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
for (i = 0; i < 8; i++) {
- OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]);
- /* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
- * r300->vertex_info.vap_prog_stream_cntl_ext[i]); */
+ OUT_CS(r300->vertex_info->vap_prog_stream_cntl_ext[i]);
+ DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
+ r300->vertex_info->vap_prog_stream_cntl_ext[i]);
}
END_CS;
}
+
void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code,
- struct r300_constant_buffer* constants)
+ struct r300_vertex_program_code* code)
{
int i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
unsigned instruction_count = code->length / 4;
+
+ int vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72;
+ int input_count = MAX2(util_bitcount(code->InputsRead), 1);
+ int output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
+ int temp_count = MAX2(code->num_temporaries, 1);
+ int pvs_num_slots = MIN3(vtx_mem_size / input_count,
+ vtx_mem_size / output_count, 10);
+ int pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6);
+
CS_LOCALS(r300);
if (!r300screen->caps->has_tcl) {
@@ -561,17 +848,11 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
return;
}
- if (code->constants.Count) {
- BEGIN_CS(14 + code->length + (code->constants.Count * 4));
- } else {
- BEGIN_CS(11 + code->length);
- }
-
+ BEGIN_CS(9 + code->length);
/* R300_VAP_PVS_CODE_CNTL_0
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
- * See the r5xx docs for instructions on how to use these.
- * XXX these could be optimized to select better values... */
+ * See the r5xx docs for instructions on how to use these. */
OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
OUT_CS(R300_PVS_FIRST_INST(0) |
R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
@@ -584,32 +865,51 @@ void r300_emit_vertex_program_code(struct r300_context* r300,
for (i = 0; i < code->length; i++)
OUT_CS(code->body.d[i]);
- if (code->constants.Count) {
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300screen->caps->is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START));
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->constants.Count * 4);
- for (i = 0; i < code->constants.Count; i++) {
- const float * data = get_shader_constant(r300, &code->constants.Constants[i], constants);
- OUT_CS_32F(data[0]);
- OUT_CS_32F(data[1]);
- OUT_CS_32F(data[2]);
- OUT_CS_32F(data[3]);
- }
- }
-
- OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
- R300_PVS_NUM_CNTLRS(5) |
+ OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
+ R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
R300_PVS_NUM_FPUS(r300screen->caps->num_vert_fpus) |
- R300_PVS_VF_MAX_VTX_NUM(12));
- OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
+ R300_PVS_VF_MAX_VTX_NUM(12) |
+ (r300screen->caps->is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
END_CS;
}
void r300_emit_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs)
{
- r300_emit_vertex_program_code(r300, &vs->code, &r300->shader_constants[PIPE_SHADER_VERTEX]);
+ r300_emit_vertex_program_code(r300, &vs->code);
+}
+
+void r300_emit_vs_constant_buffer(struct r300_context* r300,
+ struct rc_constant_list* constants)
+{
+ int i;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ CS_LOCALS(r300);
+
+ if (!r300screen->caps->has_tcl) {
+ debug_printf("r300: Implementation error: emit_vertex_shader called,"
+ " but has_tcl is FALSE!\n");
+ return;
+ }
+
+ if (constants->Count == 0)
+ return;
+
+ BEGIN_CS(constants->Count * 4 + 3);
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300screen->caps->is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START));
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4);
+ for (i = 0; i < constants->Count; i++) {
+ const float * data = get_shader_constant(r300,
+ &constants->Constants[i],
+ &r300->shader_constants[PIPE_SHADER_VERTEX]);
+ OUT_CS_32F(data[0]);
+ OUT_CS_32F(data[1]);
+ OUT_CS_32F(data[2]);
+ OUT_CS_32F(data[3]);
+ }
+ END_CS;
}
void r300_emit_viewport_state(struct r300_context* r300,
@@ -634,13 +934,42 @@ void r300_emit_viewport_state(struct r300_context* r300,
END_CS;
}
+void r300_emit_texture_count(struct r300_context* r300)
+{
+ uint32_t tx_enable = 0;
+ int i;
+ CS_LOCALS(r300);
+
+ /* Notice that texture_count and sampler_count are just sizes
+ * of the respective arrays. We still have to check for the individual
+ * elements. */
+ for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
+ if (r300->textures[i]) {
+ tx_enable |= 1 << i;
+ }
+ }
+
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_TX_ENABLE, tx_enable);
+ END_CS;
+
+}
+
void r300_flush_textures(struct r300_context* r300)
{
CS_LOCALS(r300);
- BEGIN_CS(4);
+ BEGIN_CS(2);
OUT_CS_REG(R300_TX_INVALTAGS, 0);
- OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1);
+ END_CS;
+}
+
+static void r300_flush_pvs(struct r300_context* r300)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
END_CS;
}
@@ -656,9 +985,17 @@ void r300_emit_dirty_state(struct r300_context* r300)
return;
}
- r300_update_derived_state(r300);
+ /* Check size of CS. */
+ /* Make sure we have at least 8*1024 spare dwords. */
+ /* XXX It would be nice to know the number of dwords we really need to
+ * XXX emit. */
+ if (!r300->winsys->check_cs(r300->winsys, 8*1024)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ }
+
+ /* Clean out BOs. */
+ r300->winsys->reset_bos(r300->winsys);
- /* XXX check size */
validate:
/* Color buffers... */
for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
@@ -683,7 +1020,8 @@ validate:
/* ...textures... */
for (i = 0; i < r300->texture_count; i++) {
tex = r300->textures[i];
- assert(tex && tex->buffer && "texture is marked, but NULL!");
+ if (!tex)
+ continue;
if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
r300->context.flush(&r300->context, 0, NULL);
@@ -704,7 +1042,7 @@ validate:
goto validate;
}
} else {
- debug_printf("No VBO while emitting dirty state!\n");
+ /* debug_printf("No VBO while emitting dirty state!\n"); */
}
if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
@@ -717,6 +1055,11 @@ validate:
goto validate;
}
+ if (r300->dirty_state & R300_NEW_QUERY) {
+ r300_emit_query_start(r300);
+ r300->dirty_state &= ~R300_NEW_QUERY;
+ }
+
if (r300->dirty_state & R300_NEW_BLEND) {
r300_emit_blend_state(r300, r300->blend_state);
r300->dirty_state &= ~R300_NEW_BLEND;
@@ -738,14 +1081,26 @@ validate:
}
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+ r300_emit_fragment_depth_config(r300, r300->fs);
if (r300screen->caps->is_r500) {
- r500_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
+ r500_emit_fragment_program_code(r300, &r300->fs->shader->code);
} else {
- r300_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
+ r300_emit_fragment_program_code(r300, &r300->fs->shader->code);
}
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER;
}
+ if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) {
+ if (r300screen->caps->is_r500) {
+ r500_emit_fs_constant_buffer(r300,
+ &r300->fs->shader->code.constants);
+ } else {
+ r300_emit_fs_constant_buffer(r300,
+ &r300->fs->shader->code.constants);
+ }
+ r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
+
if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) {
r300_emit_fb_state(r300, &r300->framebuffer_state);
r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
@@ -769,13 +1124,16 @@ validate:
/* Samplers and textures are tracked separately but emitted together. */
if (r300->dirty_state &
(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
+ r300_emit_texture_count(r300);
+
for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
- if (r300->dirty_state &
- ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
- r300_emit_texture(r300,
- r300->sampler_states[i],
- r300->textures[i],
- i);
+ if (r300->dirty_state &
+ ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
+ if (r300->textures[i])
+ r300_emit_texture(r300,
+ r300->sampler_states[i],
+ r300->textures[i],
+ i);
r300->dirty_state &=
~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i));
dirty_tex++;
@@ -798,17 +1156,26 @@ validate:
r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
}
+ if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) {
+ r300_flush_pvs(r300);
+ }
+
if (r300->dirty_state & R300_NEW_VERTEX_SHADER) {
r300_emit_vertex_shader(r300, r300->vs);
r300->dirty_state &= ~R300_NEW_VERTEX_SHADER;
}
+ if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) {
+ r300_emit_vs_constant_buffer(r300, &r300->vs->code.constants);
+ r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS;
+ }
+
/* XXX
assert(r300->dirty_state == 0);
*/
/* Finally, emit the VBO. */
- r300_emit_vertex_buffer(r300);
+ /* r300_emit_vertex_buffer(r300); */
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index c4002b8e5d..3797d3d332 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -23,16 +23,14 @@
#ifndef R300_EMIT_H
#define R300_EMIT_H
-#include "util/u_math.h"
-
#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_screen.h"
-#include "r300_state_inlines.h"
+#include "radeon_code.h"
struct rX00_fragment_program_code;
struct r300_vertex_program_code;
+void r300_emit_aos(struct r300_context* r300, unsigned offset);
+
void r300_emit_blend_state(struct r300_context* r300,
struct r300_blend_state* blend);
@@ -46,20 +44,24 @@ void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa);
void r300_emit_fragment_program_code(struct r300_context* r300,
- struct rX00_fragment_program_code* generic_code,
- struct r300_constant_buffer* externals);
+ struct rX00_fragment_program_code* generic_code);
+
+void r300_emit_fs_constant_buffer(struct r300_context* r300,
+ struct rc_constant_list* constants);
void r500_emit_fragment_program_code(struct r300_context* r300,
- struct rX00_fragment_program_code* generic_code,
- struct r300_constant_buffer* externals);
+ struct rX00_fragment_program_code* generic_code);
+
+void r500_emit_fs_constant_buffer(struct r300_context* r300,
+ struct rc_constant_list* constants);
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb);
void r300_emit_query_begin(struct r300_context* r300,
struct r300_query* query);
-void r300_emit_query_end(struct r300_context* r300,
- struct r300_query* query);
+
+void r300_emit_query_end(struct r300_context* r300);
void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs);
@@ -79,8 +81,10 @@ void r300_emit_vertex_buffer(struct r300_context* r300);
void r300_emit_vertex_format_state(struct r300_context* r300);
void r300_emit_vertex_program_code(struct r300_context* r300,
- struct r300_vertex_program_code* code,
- struct r300_constant_buffer* constants);
+ struct r300_vertex_program_code* code);
+
+void r300_emit_vs_constant_buffer(struct r300_context* r300,
+ struct rc_constant_list* constants);
void r300_emit_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
@@ -88,6 +92,8 @@ void r300_emit_vertex_shader(struct r300_context* r300,
void r300_emit_viewport_state(struct r300_context* r300,
struct r300_viewport_state* viewport);
+void r300_emit_texture_count(struct r300_context* r300);
+
void r300_flush_textures(struct r300_context* r300);
/* Emit all dirty state. */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 0dff1c6f4f..14a08241fc 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -20,29 +20,48 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#include "draw/draw_context.h"
+#include "draw/draw_private.h"
+
+#include "util/u_simple_list.h"
+
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_emit.h"
#include "r300_flush.h"
+#include "r300_state_invariant.h"
static void r300_flush(struct pipe_context* pipe,
unsigned flags,
struct pipe_fence_handle** fence)
{
- struct r300_context* r300 = r300_context(pipe);
- CS_LOCALS(r300);
+ struct r300_context *r300 = r300_context(pipe);
+ struct r300_query *query;
+ CS_LOCALS(r300);
/* We probably need to flush Draw, but we may have been called from
- * within Draw. This feels kludgy, but it might be the best thing. */
- if (!r300->draw->flushing) {
+ * within Draw. This feels kludgy, but it might be the best thing.
+ *
+ * Of course, the best thing is to kill Draw with fire. :3 */
+ if (r300->draw && !r300->draw->flushing) {
draw_flush(r300->draw);
}
+ r300_emit_query_end(r300);
+
if (r300->dirty_hw) {
FLUSH_CS;
r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw = 0;
}
+ /* reset flushed query */
+ foreach(query, &r300->query_list) {
+ query->flushed = TRUE;
+ }
}
+
void r300_init_flush_functions(struct r300_context* r300)
{
r300->context.flush = r300_flush;
diff --git a/src/gallium/drivers/r300/r300_flush.h b/src/gallium/drivers/r300/r300_flush.h
index 9a83d89daa..0e9e6106bb 100644
--- a/src/gallium/drivers/r300/r300_flush.h
+++ b/src/gallium/drivers/r300/r300_flush.h
@@ -23,13 +23,6 @@
#ifndef R300_FLUSH_H
#define R300_FLUSH_H
-#include "draw/draw_private.h"
-
-#include "pipe/p_context.h"
-
-#include "r300_context.h"
-#include "r300_cs.h"
-
void r300_init_flush_functions(struct r300_context* r300);
#endif /* R300_FLUSH_H */
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 546ad545a5..60ea9c171d 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -1,6 +1,7 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Joakim Sindholt <opensource@zhasha.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -21,12 +22,58 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_fs.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "tgsi/tgsi_dump.h"
+#include "r300_context.h"
+#include "r300_screen.h"
+#include "r300_fs.h"
#include "r300_tgsi_to_rc.h"
+#include "radeon_code.h"
#include "radeon_compiler.h"
+/* Convert info about FS input semantics to r300_shader_semantics. */
+void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
+ struct r300_shader_semantics* fs_inputs)
+{
+ int i;
+ unsigned index;
+
+ r300_shader_semantics_reset(fs_inputs);
+
+ for (i = 0; i < info->num_inputs; i++) {
+ index = info->input_semantic_index[i];
+
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ assert(index <= ATTR_COLOR_COUNT);
+ fs_inputs->color[index] = i;
+ break;
+
+ case TGSI_SEMANTIC_GENERIC:
+ assert(index <= ATTR_GENERIC_COUNT);
+ fs_inputs->generic[index] = i;
+ break;
+
+ case TGSI_SEMANTIC_FOG:
+ assert(index == 0);
+ fs_inputs->fog = i;
+ break;
+
+ case TGSI_SEMANTIC_POSITION:
+ assert(index == 0);
+ fs_inputs->wpos = i;
+ break;
+
+ default:
+ assert(0);
+ }
+ }
+}
+
static void find_output_registers(struct r300_fragment_program_compiler * compiler,
struct r300_fragment_shader * fs)
{
@@ -54,61 +101,69 @@ static void allocate_hardware_inputs(
void (*allocate)(void * data, unsigned input, unsigned hwreg),
void * mydata)
{
- struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info;
- int total_colors = 0;
- int colors = 0;
- int total_generic = 0;
- int generic = 0;
- int i;
-
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- total_colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- total_generic++;
- break;
+ struct r300_shader_semantics* inputs =
+ (struct r300_shader_semantics*)c->UserData;
+ int i, reg = 0;
+
+ /* Allocate input registers. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (inputs->color[i] != ATTR_UNUSED) {
+ allocate(mydata, inputs->color[i], reg++);
+ }
+ }
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (inputs->generic[i] != ATTR_UNUSED) {
+ allocate(mydata, inputs->generic[i], reg++);
}
}
+ if (inputs->fog != ATTR_UNUSED) {
+ allocate(mydata, inputs->fog, reg++);
+ }
+ if (inputs->wpos != ATTR_UNUSED) {
+ allocate(mydata, inputs->wpos, reg++);
+ }
+}
- for(i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- allocate(mydata, i, colors);
- colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- allocate(mydata, i, total_colors + generic);
- generic++;
- break;
+static void get_compare_state(
+ struct r300_context* r300,
+ struct r300_fragment_program_external_state* state,
+ unsigned shadow_samplers)
+{
+ memset(state, 0, sizeof(*state));
+
+ for (int i = 0; i < r300->sampler_count; i++) {
+ struct r300_sampler_state* s = r300->sampler_states[i];
+
+ if (s && s->state.compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+ /* XXX Gallium doesn't provide us with any information regarding
+ * this mode, so we are screwed. I'm setting 0 = LUMINANCE. */
+ state->unit[i].depth_texture_mode = 0;
+
+ /* Fortunately, no need to translate this. */
+ state->unit[i].texture_compare_func = s->state.compare_func;
}
}
}
-void r300_translate_fragment_shader(struct r300_context* r300,
- struct r300_fragment_shader* fs)
+static void r300_translate_fragment_shader(
+ struct r300_context* r300,
+ struct r300_fragment_shader_code* shader)
{
+ struct r300_fragment_shader* fs = r300->fs;
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
+ int wpos = fs->inputs.wpos;
+ /* Setup the compiler. */
memset(&compiler, 0, sizeof(compiler));
rc_init(&compiler.Base);
compiler.Base.Debug = DBG_ON(r300, DBG_FP);
- compiler.code = &fs->code;
+ compiler.code = &shader->code;
+ compiler.state = shader->compare_state;
compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
compiler.AllocateHwInputs = &allocate_hardware_inputs;
- compiler.UserData = fs;
-
- /* TODO: Program compilation depends on texture compare modes,
- * which are sampler state. Therefore, programs need to be recompiled
- * depending on this state as in the classic Mesa driver.
- *
- * This is not yet handled correctly.
- */
+ compiler.UserData = &fs->inputs;
find_output_registers(&compiler, fs);
@@ -123,20 +178,76 @@ void r300_translate_fragment_shader(struct r300_context* r300,
r300_tgsi_to_rc(&ttr, fs->state.tokens);
+ fs->shadow_samplers = compiler.Base.Program.ShadowSamplers;
+
+ /**
+ * Transform the program to support WPOS.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary. */
+ if (wpos != ATTR_UNUSED) {
+ /* Moving the input to some other reg is not really necessary. */
+ rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE);
+ }
+
/* Invoke the compiler */
r3xx_compile_fragment_program(&compiler);
if (compiler.Base.Error) {
- /* Todo: Fallback to software rendering gracefully? */
- fprintf(stderr, "r300 FP: Compiler error: %s\n", compiler.Base.ErrorMsg);
-
- if (compiler.is_r500) {
- memcpy(compiler.code, &r5xx_passthrough_fragment_shader, sizeof(r5xx_passthrough_fragment_shader));
- } else {
- memcpy(compiler.code, &r3xx_passthrough_fragment_shader, sizeof(r3xx_passthrough_fragment_shader));
- }
+ /* XXX failover maybe? */
+ DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n",
+ compiler.Base.ErrorMsg);
+ assert(0);
}
/* And, finally... */
rc_destroy(&compiler.Base);
- fs->translated = TRUE;
+}
+
+boolean r300_pick_fragment_shader(struct r300_context* r300)
+{
+ struct r300_fragment_shader* fs = r300->fs;
+ struct r300_fragment_program_external_state state;
+ struct r300_fragment_shader_code* ptr;
+
+ if (!fs->first) {
+ /* Build the fragment shader for the first time. */
+ fs->first = fs->shader = CALLOC_STRUCT(r300_fragment_shader_code);
+
+ /* BTW shadow samplers will be known after the first translation,
+ * therefore we set ~0, which means it should look at all sampler
+ * states. This choice doesn't have any impact on the correctness. */
+ get_compare_state(r300, &fs->shader->compare_state, ~0);
+ r300_translate_fragment_shader(r300, fs->shader);
+ return TRUE;
+
+ } else if (fs->shadow_samplers) {
+ get_compare_state(r300, &state, fs->shadow_samplers);
+
+ /* Check if the currently-bound shader has been compiled
+ * with the texture-compare state we need. */
+ if (memcmp(&fs->shader->compare_state, &state, sizeof(state)) != 0) {
+ /* Search for the right shader. */
+ ptr = fs->first;
+ while (ptr) {
+ if (memcmp(&ptr->compare_state, &state, sizeof(state)) == 0) {
+ fs->shader = ptr;
+ return TRUE;
+ }
+ ptr = ptr->next;
+ }
+
+ /* Not found, gotta compile a new one. */
+ ptr = CALLOC_STRUCT(r300_fragment_shader_code);
+ ptr->next = fs->first;
+ fs->first = fs->shader = ptr;
+
+ ptr->compare_state = state;
+ r300_translate_fragment_shader(r300, ptr);
+ return TRUE;
+ }
+ }
+
+ return FALSE;
}
diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h
index 967e9f697e..40ce874353 100644
--- a/src/gallium/drivers/r300/r300_fs.h
+++ b/src/gallium/drivers/r300/r300_fs.h
@@ -1,6 +1,7 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Joakim Sindholt <opensource@zhasha.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -24,28 +25,47 @@
#ifndef R300_FS_H
#define R300_FS_H
-#include "tgsi/tgsi_dump.h"
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_scan.h"
+#include "radeon_code.h"
+#include "r300_shader_semantics.h"
-#include "r300_context.h"
-#include "r3xx_fs.h"
-#include "r5xx_fs.h"
+struct r300_fragment_shader_code {
+ struct r300_fragment_program_external_state compare_state;
+ struct rX00_fragment_program_code code;
-#include "radeon_code.h"
+ struct r300_fragment_shader_code* next;
+};
struct r300_fragment_shader {
/* Parent class */
struct pipe_shader_state state;
+
struct tgsi_shader_info info;
+ struct r300_shader_semantics inputs;
- /* Has this shader been translated yet? */
- boolean translated;
+ /* Bits 0-15: TRUE if it's a shadow sampler, FALSE otherwise. */
+ unsigned shadow_samplers;
- /* Compiled code */
- struct rX00_fragment_program_code code;
+ /* Currently-bound fragment shader. */
+ struct r300_fragment_shader_code* shader;
+
+ /* List of the same shaders compiled with different texture-compare
+ * states. */
+ struct r300_fragment_shader_code* first;
};
+void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
+ struct r300_shader_semantics* fs_inputs);
+
+/* Return TRUE if the shader was switched and should be re-emitted. */
+boolean r300_pick_fragment_shader(struct r300_context* r300);
-void r300_translate_fragment_shader(struct r300_context* r300,
- struct r300_fragment_shader* fs);
+static INLINE boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs)
+{
+ if (!fs)
+ return FALSE;
+ return (fs->shader->code.writes_depth) ? TRUE : FALSE;
+}
#endif /* R300_FS_H */
diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c
index 2880d34877..ca00b043c5 100644
--- a/src/gallium/drivers/r300/r300_query.c
+++ b/src/gallium/drivers/r300/r300_query.c
@@ -20,17 +20,23 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_query.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "r300_context.h"
+#include "r300_screen.h"
+#include "r300_cs.h"
#include "r300_emit.h"
+#include "r300_query.h"
+#include "r300_reg.h"
-static struct pipe_query* r300_create_query(struct pipe_context* pipe,
+static struct pipe_query *r300_create_query(struct pipe_context *pipe,
unsigned query_type)
{
- struct r300_context* r300 = r300_context(pipe);
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
- unsigned query_size = r300screen->caps->num_frag_pipes * 4;
- struct r300_query* q, * qptr;
+ struct r300_context *r300 = r300_context(pipe);
+ struct r300_screen *r300screen = r300_screen(r300->context.screen);
+ unsigned query_size;
+ struct r300_query *q, *qptr;
q = CALLOC_STRUCT(r300_query);
@@ -39,13 +45,16 @@ static struct pipe_query* r300_create_query(struct pipe_context* pipe,
q->active = FALSE;
- if (!r300->query_list) {
- r300->query_list = q;
- } else if (!is_empty_list(r300->query_list)) {
- qptr = last_elem(r300->query_list);
+ if (r300screen->caps->family == CHIP_FAMILY_RV530)
+ query_size = r300screen->caps->num_z_pipes * sizeof(uint32_t);
+ else
+ query_size = r300screen->caps->num_frag_pipes * sizeof(uint32_t);
+
+ if (!is_empty_list(&r300->query_list)) {
+ qptr = last_elem(&r300->query_list);
q->offset = qptr->offset + query_size;
- insert_at_tail(r300->query_list, q);
}
+ insert_at_tail(&r300->query_list, q);
/* XXX */
if (q->offset >= 4096) {
@@ -71,24 +80,26 @@ static void r300_begin_query(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
struct r300_query* q = (struct r300_query*)query;
+ assert(r300->query_current == NULL);
+
map = pipe->screen->buffer_map(pipe->screen, r300->oqbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
map += q->offset / 4;
- *map = ~0;
+ *map = ~0U;
pipe->screen->buffer_unmap(pipe->screen, r300->oqbo);
- r300_emit_dirty_state(r300);
- r300_emit_query_begin(r300, q);
+ q->flushed = FALSE;
+ r300->query_current = q;
+ r300->dirty_state |= R300_NEW_QUERY;
}
static void r300_end_query(struct pipe_context* pipe,
- struct pipe_query* query)
+ struct pipe_query* query)
{
struct r300_context* r300 = r300_context(pipe);
- struct r300_query* q = (struct r300_query*)query;
- r300_emit_dirty_state(r300);
- r300_emit_query_end(r300, q);
+ r300_emit_query_end(r300);
+ r300->query_current = NULL;
}
static boolean r300_get_query_result(struct pipe_context* pipe,
@@ -98,28 +109,36 @@ static boolean r300_get_query_result(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_query* q = (struct r300_query*)query;
+ struct r300_query *q = (struct r300_query*)query;
unsigned flags = PIPE_BUFFER_USAGE_CPU_READ;
uint32_t* map;
- uint32_t temp;
- unsigned i;
+ uint32_t temp = 0;
+ unsigned i, num_results;
- if (wait) {
+ if (q->flushed == FALSE)
pipe->flush(pipe, 0, NULL);
- } else {
+ if (!wait) {
flags |= PIPE_BUFFER_USAGE_DONTBLOCK;
}
map = pipe->screen->buffer_map(pipe->screen, r300->oqbo, flags);
+ if (!map)
+ return FALSE;
map += q->offset / 4;
- for (i = 0; i < r300screen->caps->num_frag_pipes; i++) {
- if (*map == ~0) {
+
+ if (r300screen->caps->family == CHIP_FAMILY_RV530)
+ num_results = r300screen->caps->num_z_pipes;
+ else
+ num_results = r300screen->caps->num_frag_pipes;
+
+ for (i = 0; i < num_results; i++) {
+ if (*map == ~0U) {
/* Looks like our results aren't ready yet. */
if (wait) {
debug_printf("r300: Despite waiting, OQ results haven't"
" come in yet.\n");
}
- temp = ~0;
+ temp = ~0U;
break;
}
temp += *map;
@@ -127,7 +146,7 @@ static boolean r300_get_query_result(struct pipe_context* pipe,
}
pipe->screen->buffer_unmap(pipe->screen, r300->oqbo);
- if (temp == ~0) {
+ if (temp == ~0U) {
/* Our results haven't been written yet... */
return FALSE;
}
diff --git a/src/gallium/drivers/r300/r300_query.h b/src/gallium/drivers/r300/r300_query.h
index 4f50e8f844..48876da312 100644
--- a/src/gallium/drivers/r300/r300_query.h
+++ b/src/gallium/drivers/r300/r300_query.h
@@ -23,10 +23,6 @@
#ifndef R300_QUERY_H
#define R300_QUERY_H
-#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_reg.h"
-
struct r300_context;
static INLINE struct r300_query* r300_query(struct pipe_query* q)
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 3abff5db62..034bfc15cf 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -348,6 +348,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_WRITE_ENA_W 8
# define R300_SWIZZLE1_SHIFT 16
+# define R300_VAP_SWIZZLE_X001 \
+ ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Y_SHIFT) | \
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
+ (0xf << R300_WRITE_ENA_SHIFT))
+
+# define R300_VAP_SWIZZLE_XY01 \
+ ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
+ (0xf << R300_WRITE_ENA_SHIFT))
+
+# define R300_VAP_SWIZZLE_XYZ1 \
+ ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
+ (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
+ (0xf << R300_WRITE_ENA_SHIFT))
+
# define R300_VAP_SWIZZLE_XYZW \
((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
@@ -640,20 +661,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_GB_SUPER_TILE_B (1 << 15)
# define R300_GB_SUBPIXEL_1_12 (0 << 16)
# define R300_GB_SUBPIXEL_1_16 (1 << 16)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
-# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
-# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
-# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
-# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
-# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
-# define GB_TILE_CONFIG_SUBPRECISION (0 << 22)
-# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
-# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
-# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
-# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
+# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
+# define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
+# define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
+# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
+# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
+# define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
+# define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22)
+# define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
+# define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
+# define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
+# define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */
#define R300_GB_FIFO_SIZE 0x4024
@@ -679,9 +700,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
-#define GB_Z_PEQ_CONFIG 0x4028
-# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
-# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
+#define R300_GB_Z_PEQ_CONFIG 0x4028
+# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
+# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
/* Specifies various polygon specific selects (fog, depth, perspective). */
#define R300_GB_SELECT 0x401c
@@ -704,39 +725,39 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Specifies the graphics pipeline configuration for antialiasing. */
#define R300_GB_AA_CONFIG 0x4020
-# define GB_AA_CONFIG_AA_DISABLE (0 << 0)
-# define GB_AA_CONFIG_AA_ENABLE (1 << 0)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
+# define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0)
+# define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
+# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
/* Selects which of 4 pipes are active. */
-#define GB_PIPE_SELECT 0x402c
-# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
-# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
-# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
-# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
-# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
-# define GB_PIPE_SELECT_MAX_PIPE 12
-# define GB_PIPE_SELECT_BAD_PIPES 14
-# define GB_PIPE_SELECT_CONFIG_PIPES 18
+#define R300_GB_PIPE_SELECT 0x402c
+# define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
+# define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
+# define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
+# define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
+# define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
+# define R300_GB_PIPE_SELECT_MAX_PIPE 12
+# define R300_GB_PIPE_SELECT_BAD_PIPES 14
+# define R300_GB_PIPE_SELECT_CONFIG_PIPES 18
/* Specifies the sizes of the various FIFO`s in the sc/rs. */
-#define GB_FIFO_SIZE1 0x4070
+#define R300_GB_FIFO_SIZE1 0x4070
/* High water mark for SC input fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
-# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
/* High water mark for SC input fifo (B) */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
-# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
/* High water mark for RS colors' fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
-# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
/* High water mark for RS textures' fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
-# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
+# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
/* This table specifies the source location and format for up to 16 texture
* addresses (i[0]:i[15]) and four colors (c[0]:c[3])
@@ -841,10 +862,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_POINTSIZE_X_MASK 0xffff0000
# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
-/* Blue fill color */
+/* Red fill color */
#define R500_GA_FILL_R 0x4220
-/* Blue fill color */
+/* Green fill color */
#define R500_GA_FILL_G 0x4224
/* Blue fill color */
@@ -1172,6 +1193,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* SU Depth Offset value */
#define R300_SU_DEPTH_OFFSET 0x42c4
+#define R300_SU_REG_DEST 0x42c8
+# define R300_RASTER_PIPE_SELECT_0 (1 << 0)
+# define R300_RASTER_PIPE_SELECT_1 (1 << 1)
+# define R300_RASTER_PIPE_SELECT_2 (1 << 2)
+# define R300_RASTER_PIPE_SELECT_3 (1 << 3)
+# define R300_RASTER_PIPE_SELECT_ALL 0xf
+
/* BEGIN: Rasterization / Interpolators - many guesses */
@@ -1265,7 +1293,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R500_RS_INST_TEX_ID(x) ((x) << 0)
#define R500_RS_INST_TEX_CN_WRITE (1 << 4)
#define R500_RS_INST_TEX_ADDR_SHIFT 5
-# define R500_RS_INST_TEX_ADDR(x) ((x) << 0)
+# define R500_RS_INST_TEX_ADDR(x) ((x) << 5)
#define R500_RS_INST_COL_ID_SHIFT 12
# define R500_RS_INST_COL_ID(x) ((x) << 12)
#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16)
@@ -1435,6 +1463,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13)
# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13)
# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13)
+# define R300_TX_MAX_MIP_LEVEL_SHIFT 17
+# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 17)
# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)
# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21)
# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21)
@@ -1443,6 +1473,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_MAX_ANISO_MASK (7 << 21)
# define R300_TX_WRAP_S(x) ((x) << 0)
# define R300_TX_WRAP_T(x) ((x) << 3)
+# define R300_TX_MAX_MIP_LEVEL(x) ((x) << 17)
#define R300_TX_FILTER1_0 0x4440
# define R300_CHROMA_KEY_MODE_DISABLE 0
@@ -1472,8 +1503,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_HEIGHTMASK_MASK (2047 << 11)
# define R300_TX_DEPTHMASK_SHIFT 22
# define R300_TX_DEPTHMASK_MASK (0xf << 22)
-# define R300_TX_MAX_MIP_LEVEL_SHIFT 26
-# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26)
# define R300_TX_SIZE_PROJECTED (1 << 30)
# define R300_TX_PITCH_EN (1 << 31)
# define R300_TX_WIDTH(x) ((x) << 0)
@@ -1856,6 +1885,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_RGB_ADDR0(x) ((x) << 0)
# define R300_RGB_ADDR1(x) ((x) << 6)
# define R300_RGB_ADDR2(x) ((x) << 12)
+# define R300_RGB_TARGET(x) ((x) << 29)
#define R300_US_ALU_ALPHA_ADDR_0 0x47C0
# define R300_ALU_SRC0A_SHIFT 0
@@ -1873,9 +1903,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTA_REG (1 << 23)
# define R300_ALU_DSTA_OUTPUT (1 << 24)
# define R300_ALU_DSTA_DEPTH (1 << 27)
-# define R300_ALPHA_ADDR0(x) ((x) << 0)
-# define R300_ALPHA_ADDR1(x) ((x) << 6)
-# define R300_ALPHA_ADDR2(x) ((x) << 12)
+# define R300_ALPHA_ADDR0(x) ((x) << 0)
+# define R300_ALPHA_ADDR1(x) ((x) << 6)
+# define R300_ALPHA_ADDR2(x) ((x) << 12)
+# define R300_ALPHA_TARGET(x) ((x) << 25)
#define R300_US_ALU_RGB_INST_0 0x48C0
# define R300_ALU_ARGC_SRC0C_XYZ 0
@@ -2095,6 +2126,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R500_FG_ALPHA_VALUE 0x4be0
# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff
+#define RV530_FG_ZBREG_DEST 0x4be8
+# define RV530_FG_ZBREG_DEST_PIPE_SELECT_0 (1 << 0)
+# define RV530_FG_ZBREG_DEST_PIPE_SELECT_1 (1 << 1)
+# define RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL (3 << 0)
/* gap */
/* Fragment program parameters in 7.16 floating point */
@@ -2110,6 +2145,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Unpipelined. */
#define R300_RB3D_CCTL 0x4e00
+# define R300_RB3D_CCTL_NUM_MULTIWRITES(x) (MAX2(((x)-1), 0) << 5)
# define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5)
# define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5)
# define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5)
@@ -2150,6 +2186,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)
# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)
# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)
+# define R500_SRC_ALPHA_0_NO_READ (1 << 30)
+# define R500_SRC_ALPHA_1_NO_READ (1 << 31)
/* the following are shared between CBLEND and ABLEND */
# define R300_FCN_MASK (3 << 12)
@@ -2384,6 +2422,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_Z_WRITE_ENABLE (1 << 2)
# define R300_Z_SIGNED_COMPARE (1 << 3)
# define R300_STENCIL_FRONT_BACK (1 << 4)
+# define R500_STENCIL_ZSIGNED_MAGNITUDE (1 << 5)
+# define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6)
#define R300_ZB_ZSTENCILCNTL 0x4f04
/* functions */
@@ -2600,7 +2640,7 @@ enum {
VE_COND_MUX_GTE = 25,
VE_SET_GREATER_THAN = 26,
VE_SET_EQUAL = 27,
- VE_SET_NOT_EQUAL = 28,
+ VE_SET_NOT_EQUAL = 28
};
enum {
@@ -2634,20 +2674,20 @@ enum {
ME_PRED_SET_CLR = 25,
ME_PRED_SET_INV = 26,
ME_PRED_SET_POP = 27,
- ME_PRED_SET_RESTORE = 28,
+ ME_PRED_SET_RESTORE = 28
};
enum {
/* R3XX */
PVS_MACRO_OP_2CLK_MADD = 0,
- PVS_MACRO_OP_2CLK_M2X_ADD = 1,
+ PVS_MACRO_OP_2CLK_M2X_ADD = 1
};
enum {
PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
- PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */
+ PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */
};
enum {
@@ -2656,7 +2696,7 @@ enum {
PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
- PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */
+ PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */
};
enum {
@@ -2665,7 +2705,7 @@ enum {
PVS_SRC_SELECT_Z = 2, /* Select Z Component */
PVS_SRC_SELECT_W = 3, /* Select W Component */
PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
- PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */
+ PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */
};
/* PVS Opcode & Destination Operand Description */
@@ -2704,7 +2744,7 @@ enum {
PVS_DST_ADDR_SEL_MASK = 0x3,
PVS_DST_ADDR_SEL_SHIFT = 29,
PVS_DST_ADDR_MODE_0_MASK = 0x1,
- PVS_DST_ADDR_MODE_0_SHIFT = 31,
+ PVS_DST_ADDR_MODE_0_SHIFT = 31
};
/* PVS Source Operand Description */
@@ -2739,7 +2779,7 @@ enum {
PVS_SRC_ADDR_SEL_MASK = 0x3,
PVS_SRC_ADDR_SEL_SHIFT = 29,
PVS_SRC_ADDR_MODE_1_MASK = 0x0,
- PVS_SRC_ADDR_MODE_1_SHIFT = 32,
+ PVS_SRC_ADDR_MODE_1_SHIFT = 32
};
/*\}*/
@@ -3256,6 +3296,11 @@ enum {
*/
#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
+# define R300_VBPNTR_SIZE0(x) ((x) >> 2)
+# define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8)
+# define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16)
+# define R300_VBPNTR_STRIDE1(x) (((x) >> 2) << 24)
+
#define R300_PACKET3_INDX_BUFFER 0x00003300
# define R300_INDX_BUFFER_DST_SHIFT 0
# define R300_INDX_BUFFER_SKIP_SHIFT 16
@@ -3313,10 +3358,6 @@ enum {
#define R200_3D_DRAW_IMMD_2 0xC0003500
-/* XXX Oh look, stuff not brought over from docs yet */
-
-#define R300_SU_REG_DEST 0x42C8
-
#endif /* _R300_REG_H */
/* *INDENT-ON* */
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index ca44e0f661..a4ac9ad9a7 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -20,19 +20,389 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "draw/draw_pipe.h"
+/* r300_render: Vertex and index buffer primitive emission. Contains both
+ * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
+
+#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
+
+#include "pipe/p_inlines.h"
+
#include "util/u_memory.h"
+#include "util/u_prim.h"
#include "r300_cs.h"
#include "r300_context.h"
#include "r300_emit.h"
#include "r300_reg.h"
+#include "r300_render.h"
#include "r300_state_derived.h"
/* r300_render: Vertex and index buffer primitive emission. */
#define R300_MAX_VBO_SIZE (1024 * 1024)
+uint32_t r300_translate_primitive(unsigned prim)
+{
+ switch (prim) {
+ case PIPE_PRIM_POINTS:
+ return R300_VAP_VF_CNTL__PRIM_POINTS;
+ case PIPE_PRIM_LINES:
+ return R300_VAP_VF_CNTL__PRIM_LINES;
+ case PIPE_PRIM_LINE_LOOP:
+ return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
+ case PIPE_PRIM_LINE_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
+ case PIPE_PRIM_TRIANGLES:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
+ case PIPE_PRIM_QUADS:
+ return R300_VAP_VF_CNTL__PRIM_QUADS;
+ case PIPE_PRIM_QUAD_STRIP:
+ return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
+ case PIPE_PRIM_POLYGON:
+ return R300_VAP_VF_CNTL__PRIM_POLYGON;
+ default:
+ return 0;
+ }
+}
+
+static boolean r300_nothing_to_draw(struct r300_context *r300)
+{
+ return r300->rs_state->rs.scissor &&
+ r300->scissor_state->scissor.empty_area;
+}
+
+static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
+ unsigned mode)
+{
+ uint32_t color_control = r300->rs_state->color_control;
+
+ /* By default (see r300_state.c:r300_create_rs_state) color_control is
+ * initialized to provoking the first vertex.
+ *
+ * Triangle fans must be reduced to the second vertex, not the first, in
+ * Gallium flatshade-first mode, as per the GL spec.
+ * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
+ *
+ * Quads never provoke correctly in flatshade-first mode. The first
+ * vertex is never considered as provoking, so only the second, third,
+ * and fourth vertices can be selected, and both "third" and "last" modes
+ * select the fourth vertex. This is probably due to D3D lacking quads.
+ *
+ * Similarly, polygons reduce to the first, not the last, vertex, when in
+ * "last" mode, and all other modes start from the second vertex.
+ *
+ * ~ C.
+ */
+
+ if (r300->rs_state->rs.flatshade_first) {
+ switch (mode) {
+ case PIPE_PRIM_TRIANGLE_FAN:
+ color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
+ break;
+ case PIPE_PRIM_QUADS:
+ case PIPE_PRIM_QUAD_STRIP:
+ case PIPE_PRIM_POLYGON:
+ color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ break;
+ default:
+ color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
+ break;
+ }
+ } else {
+ color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ }
+
+ return color_control;
+}
+
+static void r300_emit_draw_arrays(struct r300_context *r300,
+ unsigned mode,
+ unsigned count)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(8);
+ OUT_CS_REG(R300_GA_COLOR_CONTROL,
+ r300_provoking_vertex_fixes(r300, mode));
+ OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
+ r300_translate_primitive(mode));
+ END_CS;
+}
+
+static void r300_emit_draw_elements(struct r300_context *r300,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ uint32_t count_dwords;
+ uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
+ CS_LOCALS(r300);
+
+ /* XXX most of these are stupid */
+ assert(indexSize == 4 || indexSize == 2);
+ assert((start * indexSize) % 4 == 0);
+ assert(offset_dwords == 0);
+
+ BEGIN_CS(14);
+ OUT_CS_REG(R300_GA_COLOR_CONTROL,
+ r300_provoking_vertex_fixes(r300, mode));
+ OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
+ if (indexSize == 4) {
+ count_dwords = count + start;
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
+ R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
+ r300_translate_primitive(mode));
+ } else {
+ count_dwords = (count + start + 1) / 2;
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
+ r300_translate_primitive(mode));
+ }
+
+ /* INDX_BUFFER is a truly special packet3.
+ * Unlike most other packet3, where the offset is after the count,
+ * the order is reversed, so the relocation ends up carrying the
+ * size of the indexbuf instead of the offset.
+ *
+ * XXX Fix offset
+ */
+ OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
+ (0 << R300_INDX_BUFFER_SKIP_SHIFT));
+ OUT_CS(offset_dwords);
+ OUT_CS_RELOC(indexBuffer, count_dwords,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+
+ END_CS;
+}
+
+
+static boolean r300_setup_vertex_buffers(struct r300_context *r300)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_vertex_element *velem = r300->vertex_element;
+
+validate:
+ for (int i = 0; i < r300->vertex_element_count; i++) {
+ if (!r300->winsys->add_buffer(r300->winsys,
+ vbuf[velem[i].vertex_buffer_index].buffer,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+
+ if (!r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ return r300->winsys->validate(r300->winsys);
+ }
+
+ return TRUE;
+}
+
+/* This is the fast-path drawing & emission for HW TCL. */
+void r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+
+ if (!u_trim_pipe_prim(mode, &count)) {
+ return;
+ }
+
+ if (count > 65535) {
+ /* XXX: use aux/indices functions to split this into smaller
+ * primitives.
+ */
+ return;
+ }
+
+ if (r300_nothing_to_draw(r300)) {
+ return;
+ }
+
+ r300_update_derived_state(r300);
+
+ if (!r300_setup_vertex_buffers(r300)) {
+ return;
+ }
+
+ if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ return;
+ }
+
+ if (!r300->winsys->validate(r300->winsys)) {
+ return;
+ }
+
+ r300_emit_dirty_state(r300);
+
+ r300_emit_aos(r300, 0);
+
+ r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
+ mode, start, count);
+}
+
+/* Simple helpers for context setup. Should probably be moved to util. */
+void r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count)
+{
+ pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
+ mode, start, count);
+}
+
+void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+
+ if (!u_trim_pipe_prim(mode, &count)) {
+ return;
+ }
+
+ if (count > 65535) {
+ /* XXX: driver needs to handle this -- use the functions in
+ * aux/indices to split this into several smaller primitives.
+ */
+ return;
+ }
+
+ if (r300_nothing_to_draw(r300)) {
+ return;
+ }
+
+ r300_update_derived_state(r300);
+
+ if (!r300_setup_vertex_buffers(r300)) {
+ return;
+ }
+
+ r300_emit_dirty_state(r300);
+
+ r300_emit_aos(r300, start);
+
+ r300_emit_draw_arrays(r300, mode, count);
+}
+
+/****************************************************************************
+ * The rest of this file is for SW TCL rendering only. Please be polite and *
+ * keep these functions separated so that they are easier to locate. ~C. *
+ ***************************************************************************/
+
+/* SW TCL arrays, using Draw. */
+void r300_swtcl_draw_arrays(struct pipe_context* pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ int i;
+
+ if (!u_trim_pipe_prim(mode, &count)) {
+ return;
+ }
+
+ if (r300_nothing_to_draw(r300)) {
+ return;
+ }
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ void* buf = pipe_buffer_map(pipe->screen,
+ r300->vertex_buffer[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_vertex_buffer(r300->draw, i, buf);
+ }
+
+ draw_set_mapped_element_buffer(r300->draw, 0, NULL);
+
+ draw_set_mapped_constant_buffer(r300->draw,
+ PIPE_SHADER_VERTEX,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].count *
+ (sizeof(float) * 4));
+
+ draw_arrays(r300->draw, mode, start, count);
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
+ draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
+ }
+}
+
+/* SW TCL elements, using Draw. */
+void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ int i;
+ void* indices;
+
+ if (!u_trim_pipe_prim(mode, &count)) {
+ return;
+ }
+
+ if (r300_nothing_to_draw(r300)) {
+ return;
+ }
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ void* buf = pipe_buffer_map(pipe->screen,
+ r300->vertex_buffer[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_vertex_buffer(r300->draw, i, buf);
+ }
+
+ indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer_range(r300->draw, indexSize,
+ minIndex, maxIndex, indices);
+
+ draw_set_mapped_constant_buffer(r300->draw,
+ PIPE_SHADER_VERTEX,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].count *
+ (sizeof(float) * 4));
+
+ draw_arrays(r300->draw, mode, start, count);
+
+ for (i = 0; i < r300->vertex_buffer_count; i++) {
+ pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
+ draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
+ }
+
+ pipe_buffer_unmap(pipe->screen, indexBuffer);
+ draw_set_mapped_element_buffer_range(r300->draw, 0, start,
+ start + count - 1, NULL);
+}
+
+/* Object for rendering using Draw. */
struct r300_render {
/* Parent class */
struct vbuf_render base;
@@ -67,7 +437,7 @@ r300_render_get_vertex_info(struct vbuf_render* render)
r300_update_derived_state(r300);
- return &r300->vertex_info.vinfo;
+ return &r300->vertex_info->vinfo;
}
static boolean r300_render_allocate_vertices(struct vbuf_render* render,
@@ -105,7 +475,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
- return (r300render->vbo_ptr + r300render->vbo_offset);
+ return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
@@ -127,7 +497,6 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
static void r300_render_release_vertices(struct vbuf_render* render)
{
struct r300_render* r300render = r300_render(render);
- struct r300_context* r300 = r300render->r300;
r300render->vbo_offset += r300render->vbo_max_used;
r300render->vbo_max_used = 0;
@@ -137,56 +506,13 @@ static boolean r300_render_set_primitive(struct vbuf_render* render,
unsigned prim)
{
struct r300_render* r300render = r300_render(render);
- r300render->prim = prim;
- switch (prim) {
- case PIPE_PRIM_POINTS:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POINTS;
- break;
- case PIPE_PRIM_LINES:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINES;
- break;
- case PIPE_PRIM_LINE_LOOP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
- break;
- case PIPE_PRIM_LINE_STRIP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
- break;
- case PIPE_PRIM_TRIANGLES:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLES;
- break;
- case PIPE_PRIM_TRIANGLE_STRIP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
- break;
- case PIPE_PRIM_TRIANGLE_FAN:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
- break;
- case PIPE_PRIM_QUADS:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUADS;
- break;
- case PIPE_PRIM_QUAD_STRIP:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
- break;
- case PIPE_PRIM_POLYGON:
- r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POLYGON;
- break;
- default:
- return FALSE;
- break;
- }
+ r300render->prim = prim;
+ r300render->hwprim = r300_translate_primitive(prim);
return TRUE;
}
-static void r300_prepare_render(struct r300_render* render, unsigned count)
-{
- struct r300_context* r300 = render->r300;
-
- CS_LOCALS(r300);
-
- r300_emit_dirty_state(r300);
-}
-
static void r300_render_draw_arrays(struct vbuf_render* render,
unsigned start,
unsigned count)
@@ -196,7 +522,7 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
- r300_prepare_render(r300render, count);
+ r300_emit_dirty_state(r300);
DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
@@ -213,15 +539,11 @@ static void r300_render_draw(struct vbuf_render* render,
{
struct r300_render* r300render = r300_render(render);
struct r300_context* r300 = r300render->r300;
- struct pipe_screen* screen = r300->context.screen;
- struct pipe_buffer* index_buffer;
- void* index_map;
int i;
- uint32_t index;
CS_LOCALS(r300);
- r300_prepare_render(r300render, count);
+ r300_emit_dirty_state(r300);
BEGIN_CS(2 + (count+1)/2);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h
new file mode 100644
index 0000000000..27b5e6a963
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_render.h
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_RENDER_H
+#define R300_RENDER_H
+
+uint32_t r300_translate_primitive(unsigned prim);
+
+void r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+void r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count);
+
+void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+void r300_swtcl_draw_arrays(struct pipe_context* pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+#endif /* R300_RENDER_H */
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 81d01b1320..287664b1d2 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -20,7 +20,16 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_simple_screen.h"
+
+#include "r300_context.h"
#include "r300_screen.h"
+#include "r300_texture.h"
+
+#include "radeon_winsys.h"
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
@@ -73,14 +82,14 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
struct r300_screen* r300screen = r300_screen(pscreen);
switch (param) {
- /* XXX cases marked "IN THEORY" are possible on the hardware,
- * but haven't been implemented yet. */
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
/* XXX I'm told this goes up to 16 */
return 8;
case PIPE_CAP_NPOT_TEXTURES:
- /* IN THEORY */
- return 0;
+ /* XXX enable now to get GL2.1 API,
+ * figure out later how to emulate this */
+ return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
if (r300screen->caps->is_r500) {
return 1;
@@ -88,16 +97,26 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
return 0;
}
case PIPE_CAP_GLSL:
- if (r300screen->caps->is_r500) {
- return 1;
- } else {
- return 0;
- }
+ /* I'll be frank. This is a lie.
+ *
+ * We don't truly support GLSL on any of this driver's chipsets.
+ * To be fair, no chipset supports the full GLSL specification
+ * to the best of our knowledge, but some of the less esoteric
+ * features are still missing here.
+ *
+ * Rather than cripple ourselves intentionally, I'm going to set
+ * this flag, and as Gallium's interface continues to change, I
+ * hope that this single monolithic GLSL enable can slowly get
+ * split down into many different pieces and the state tracker
+ * will handle fallbacks transparently, like it should.
+ *
+ * ~ C.
+ */
+ return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_POINT_SPRITE:
- /* IN THEORY */
- return 0;
+ return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 4;
case PIPE_CAP_OCCLUSION_QUERY:
@@ -105,32 +124,13 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- if (r300screen->caps->is_r500) {
- /* 13 == 4096x4096 */
- return 13;
- } else {
- /* 12 == 2048x2048 */
- return 12;
- }
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- /* So, technically, the limit is the same as above, but some math
- * shows why this is silly. Assuming RGBA, 4cpp, we can see that
- * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
- * practical. However, if at some point a game really wants this,
- * then we can remove or raise this limit. */
- if (r300screen->caps->is_r500) {
- /* 9 == 256x256x256 */
- return 9;
- } else {
- /* 8 == 128*128*128 */
- return 8;
- }
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
if (r300screen->caps->is_r500) {
- /* 13 == 4096x4096 */
+ /* 13 == 4096 */
return 13;
} else {
- /* 12 == 2048x2048 */
+ /* 12 == 2048 */
return 12;
}
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
@@ -138,13 +138,17 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- /* XXX guessing (what a terrible guess) */
- return 2;
+ return 0;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
- /* XXX */
return 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
+ case PIPE_CAP_SM3:
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
default:
debug_printf("r300: Implementation error: Bad param %d\n",
param);
@@ -179,19 +183,22 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param)
}
}
-static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
- boolean is_r500)
+static boolean check_tex_format(enum pipe_format format, uint32_t usage,
+ boolean is_r500)
{
+ uint32_t retval = 0;
+
switch (format) {
/* Supported formats. */
/* Colorbuffer */
case PIPE_FORMAT_A4R4G4B4_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_A1R5G5B5_UNORM:
- return usage &
+ retval = usage &
(PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_PRIMARY);
+ break;
/* Texture */
case PIPE_FORMAT_A8R8G8B8_SRGB:
@@ -201,7 +208,10 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_YCBCR:
- return usage & PIPE_TEXTURE_USAGE_SAMPLER;
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_A8L8_UNORM:
+ retval = usage & PIPE_TEXTURE_USAGE_SAMPLER;
+ break;
/* Colorbuffer or texture */
case PIPE_FORMAT_A8R8G8B8_UNORM:
@@ -209,25 +219,32 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8X8_UNORM:
case PIPE_FORMAT_I8_UNORM:
- return usage &
+ retval = usage &
(PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_PRIMARY |
PIPE_TEXTURE_USAGE_SAMPLER);
+ break;
- /* Z buffer */
+ /* Z buffer or texture */
case PIPE_FORMAT_Z16_UNORM:
- return usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ retval = usage &
+ (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+ PIPE_TEXTURE_USAGE_SAMPLER);
+ break;
+ /* 24bit Z buffer can only be used as a texture on R500. */
+ case PIPE_FORMAT_Z24X8_UNORM:
/* Z buffer with stencil or texture */
case PIPE_FORMAT_Z24S8_UNORM:
- return usage &
+ retval = usage &
(PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
- PIPE_TEXTURE_USAGE_SAMPLER);
+ (is_r500 ? PIPE_TEXTURE_USAGE_SAMPLER : 0));
+ break;
/* Definitely unsupported formats. */
/* Non-usable Z buffer/stencil formats. */
- case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z32_UNORM:
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
debug_printf("r300: Note: Got unsupported format: %s in %s\n",
@@ -237,7 +254,6 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
/* XXX These don't even exist
case PIPE_FORMAT_A32R32G32B32:
case PIPE_FORMAT_A16R16G16B16: */
- /* XXX Insert YUV422 packed VYUY and YVYU here */
/* XXX What the deuce is UV88? (r3xx accel page 14)
debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
pf_name(format), __FUNCTION__);
@@ -261,10 +277,15 @@ static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
break;
}
- return FALSE;
+ /* If usage was a mask that contained multiple bits, and not all of them
+ * are supported, this will catch that and return FALSE.
+ * e.g. usage = 2 | 4; retval = 4; (retval >= usage) == FALSE
+ *
+ * This also returns FALSE for any unknown formats.
+ */
+ return (retval >= usage);
}
-/* XXX moar targets */
static boolean r300_is_format_supported(struct pipe_screen* pscreen,
enum pipe_format format,
enum pipe_texture_target target,
@@ -272,15 +293,13 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
unsigned geom_flags)
{
switch (target) {
+ case PIPE_TEXTURE_1D: /* handle 1D textures as 2D ones */
case PIPE_TEXTURE_2D:
- return check_tex_2d_format(format, tex_usage,
- r300_screen(pscreen)->caps->is_r500);
- case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
- debug_printf("r300: Implementation error: Unsupported format "
- "target: %d\n", target);
- break;
+ return check_tex_format(format, tex_usage,
+ r300_screen(pscreen)->caps->is_r500);
+
default:
debug_printf("r300: Fatal: This is not a format target: %d\n",
target);
@@ -300,36 +319,25 @@ r300_get_tex_transfer(struct pipe_screen *screen,
{
struct r300_texture *tex = (struct r300_texture *)texture;
struct r300_transfer *trans;
- unsigned offset; /* in bytes */
+ unsigned offset;
- /* XXX Add support for these things */
- if (texture->target == PIPE_TEXTURE_CUBE) {
- debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
- /* offset = tex->image_offset[level][face]; */
- }
- else if (texture->target == PIPE_TEXTURE_3D) {
- debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
- /* offset = tex->image_offset[level][zslice]; */
- }
- else {
- offset = tex->offset[level];
- assert(face == 0);
- assert(zslice == 0);
- }
+ offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
pipe_texture_reference(&trans->transfer.texture, texture);
- trans->transfer.format = texture->format;
trans->transfer.x = x;
trans->transfer.y = y;
trans->transfer.width = w;
trans->transfer.height = h;
- trans->transfer.block = texture->block;
- trans->transfer.nblocksx = texture->nblocksx[level];
- trans->transfer.nblocksy = texture->nblocksy[level];
trans->transfer.stride = r300_texture_get_stride(tex, level);
trans->transfer.usage = usage;
+
+ /* XXX not sure whether it's required to set these two,
+ the driver doesn't use them */
+ trans->transfer.zslice = zslice;
+ trans->transfer.face = face;
+
trans->offset = offset;
}
return &trans->transfer;
@@ -347,6 +355,7 @@ static void* r300_transfer_map(struct pipe_screen* screen,
{
struct r300_texture* tex = (struct r300_texture*)transfer->texture;
char* map;
+ enum pipe_format format = tex->tex.format;
map = pipe_buffer_map(screen, tex->buffer,
pipe_transfer_buffer_flags(transfer));
@@ -356,8 +365,8 @@ static void* r300_transfer_map(struct pipe_screen* screen,
}
return map + r300_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+ transfer->y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
static void r300_transfer_unmap(struct pipe_screen* screen,
@@ -375,7 +384,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen)
FREE(r300screen);
}
-struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
+struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys)
{
struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
@@ -383,13 +392,14 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
if (!r300screen || !caps)
return NULL;
- caps->pci_id = r300_winsys->pci_id;
- caps->num_frag_pipes = r300_winsys->gb_pipes;
+ caps->pci_id = radeon_winsys->pci_id;
+ caps->num_frag_pipes = radeon_winsys->gb_pipes;
+ caps->num_z_pipes = radeon_winsys->z_pipes;
r300_parse_chipset(caps);
r300screen->caps = caps;
- r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys;
+ r300screen->screen.winsys = (struct pipe_winsys*)radeon_winsys;
r300screen->screen.destroy = r300_destroy_screen;
r300screen->screen.get_name = r300_get_name;
r300screen->screen.get_vendor = r300_get_vendor;
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 2a0e41fbc3..2217988add 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -23,14 +23,11 @@
#ifndef R300_SCREEN_H
#define R300_SCREEN_H
-#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
-#include "util/u_memory.h"
-#include "util/u_simple_screen.h"
#include "r300_chipset.h"
-#include "r300_texture.h"
-#include "r300_winsys.h"
+
+struct radeon_winsys;
struct r300_screen {
/* Parent class */
@@ -61,6 +58,6 @@ r300_transfer(struct pipe_transfer* transfer)
}
/* Creates a new r300 screen. */
-struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys);
+struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys);
#endif /* R300_SCREEN_H */
diff --git a/src/gallium/drivers/r300/r300_shader_inlines.h b/src/gallium/drivers/r300/r300_shader_inlines.h
deleted file mode 100644
index a04f45b03e..0000000000
--- a/src/gallium/drivers/r300/r300_shader_inlines.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R300_SHADER_INLINES_H
-#define R300_SHADER_INLINES_H
-
-/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're
- * not using enough of it. */
-static const struct tgsi_full_src_register r300_constant_zero = {
- .SrcRegister.Extended = TRUE,
- .SrcRegister.File = TGSI_FILE_NULL,
- .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO,
-};
-
-static const struct tgsi_full_src_register r300_constant_one = {
- .SrcRegister.Extended = TRUE,
- .SrcRegister.File = TGSI_FILE_NULL,
- .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE,
- .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE,
- .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE,
- .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE,
-};
-
-#endif /* R300_SHADER_INLINES_H */
diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h
new file mode 100644
index 0000000000..6796841b29
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_shader_semantics.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_SHADER_SEMANTICS_H
+#define R300_SHADER_SEMANTICS_H
+
+#define ATTR_UNUSED (-1)
+#define ATTR_COLOR_COUNT 2
+#define ATTR_GENERIC_COUNT 16
+
+/* This structure contains information about what attributes are written by VS
+ * or read by FS. (but not both) It's much easier to work with than
+ * tgsi_shader_info.
+ *
+ * The variables contain indices to tgsi_shader_info semantics and those
+ * indices are nothing else than input/output register numbers. */
+struct r300_shader_semantics {
+ int pos;
+ int psize;
+ int color[ATTR_COLOR_COUNT];
+ int bcolor[ATTR_COLOR_COUNT];
+ int generic[ATTR_GENERIC_COUNT];
+ int fog;
+ int wpos;
+};
+
+static INLINE void r300_shader_semantics_reset(
+ struct r300_shader_semantics* info)
+{
+ int i;
+
+ info->pos = ATTR_UNUSED;
+ info->psize = ATTR_UNUSED;
+ info->fog = ATTR_UNUSED;
+ info->wpos = ATTR_UNUSED;
+
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ info->color[i] = ATTR_UNUSED;
+ info->bcolor[i] = ATTR_UNUSED;
+ }
+
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ info->generic[i] = ATTR_UNUSED;
+ }
+}
+
+#endif
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 88cb9af6fb..a145a7f18a 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -20,8 +21,10 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "util/u_debug.h"
+#include "draw/draw_context.h"
+
#include "util/u_math.h"
+#include "util/u_memory.h"
#include "util/u_pack_color.h"
#include "tgsi/tgsi_parse.h"
@@ -31,6 +34,7 @@
#include "r300_context.h"
#include "r300_reg.h"
+#include "r300_screen.h"
#include "r300_state_inlines.h"
#include "r300_fs.h"
#include "r300_vs.h"
@@ -38,6 +42,120 @@
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
+static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA == 0, and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA == 1, and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set,
+ * the colorbuffer will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set,
+ * the colorbuffer will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
/* Create a new blend state based on the CSO blend state.
*
* This encompasses alpha blending, logic/raster ops, and blend dithering. */
@@ -46,23 +164,123 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
{
struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state);
- if (state->blend_enable) {
- /* XXX for now, always do separate alpha...
- * is it faster to do it with one reg? */
+ if (state->blend_enable)
+ {
+ unsigned eqRGB = state->rgb_func;
+ unsigned srcRGB = state->rgb_src_factor;
+ unsigned dstRGB = state->rgb_dst_factor;
+
+ unsigned eqA = state->alpha_func;
+ unsigned srcA = state->alpha_src_factor;
+ unsigned dstA = state->alpha_dst_factor;
+
+ /* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha,
+ * this is just the crappy D3D naming */
blend->blend_control = R300_ALPHA_BLEND_ENABLE |
- R300_SEPARATE_ALPHA_ENABLE |
- R300_READ_ENABLE |
- r300_translate_blend_function(state->rgb_func) |
- (r300_translate_blend_factor(state->rgb_src_factor) <<
- R300_SRC_BLEND_SHIFT) |
- (r300_translate_blend_factor(state->rgb_dst_factor) <<
- R300_DST_BLEND_SHIFT);
- blend->alpha_blend_control =
- r300_translate_blend_function(state->alpha_func) |
- (r300_translate_blend_factor(state->alpha_src_factor) <<
- R300_SRC_BLEND_SHIFT) |
- (r300_translate_blend_factor(state->alpha_dst_factor) <<
- R300_DST_BLEND_SHIFT);
+ r300_translate_blend_function(eqRGB) |
+ ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) |
+ ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT);
+
+ /* Optimization: some operations do not require the destination color.
+ *
+ * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled,
+ * otherwise blending gives incorrect results. It seems to be
+ * a hardware bug. */
+ if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN ||
+ eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX ||
+ dstRGB != PIPE_BLENDFACTOR_ZERO ||
+ dstA != PIPE_BLENDFACTOR_ZERO ||
+ srcRGB == PIPE_BLENDFACTOR_DST_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_DST_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_INV_DST_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_DST_COLOR ||
+ srcA == PIPE_BLENDFACTOR_DST_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_INV_DST_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) {
+ /* Enable reading from the colorbuffer. */
+ blend->blend_control |= R300_READ_ENABLE;
+
+ if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) {
+ /* Optimization: Depending on incoming pixels, we can
+ * conditionally disable the reading in hardware... */
+ if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN &&
+ eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) {
+ /* Disable reading if SRC_ALPHA == 0. */
+ if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ZERO)) {
+ blend->blend_control |= R500_SRC_ALPHA_0_NO_READ;
+ }
+
+ /* Disable reading if SRC_ALPHA == 1. */
+ if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ZERO)) {
+ blend->blend_control |= R500_SRC_ALPHA_1_NO_READ;
+ }
+ }
+ }
+ }
+
+ /* Optimization: discard pixels which don't change the colorbuffer.
+ *
+ * The code below is non-trivial and some math is involved.
+ *
+ * Discarding pixels must be disabled when FP16 AA is enabled.
+ * This is a hardware bug. Also, this implementation wouldn't work
+ * with FP blending enabled and equation clamping disabled.
+ *
+ * Equations other than ADD are rarely used and therefore won't be
+ * optimized. */
+ if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) &&
+ (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) {
+ /* ADD: X+Y
+ * REVERSE_SUBTRACT: Y-X
+ *
+ * The idea is:
+ * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1,
+ * then CB will not be changed.
+ *
+ * Given the srcFactor and dstFactor variables, we can derive
+ * what src and dst should be equal to and discard appropriate
+ * pixels.
+ */
+ if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0;
+ } else if (blend_discard_if_src_alpha_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1;
+ } else if (blend_discard_if_src_color_0(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0;
+ } else if (blend_discard_if_src_color_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1;
+ } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |=
+ R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0;
+ } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |=
+ R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1;
+ }
+ }
+
+ /* separate alpha */
+ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
+ blend->blend_control |= R300_SEPARATE_ALPHA_ENABLE;
+ blend->alpha_blend_control =
+ r300_translate_blend_function(eqA) |
+ (r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) |
+ (r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT);
+ }
}
/* PIPE_LOGICOP_* don't need to be translated, fortunately. */
@@ -71,6 +289,20 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
(state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT;
}
+ /* Color Channel Mask */
+ if (state->colormask & PIPE_MASK_R) {
+ blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_RED_MASK0;
+ }
+ if (state->colormask & PIPE_MASK_G) {
+ blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0;
+ }
+ if (state->colormask & PIPE_MASK_B) {
+ blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0;
+ }
+ if (state->colormask & PIPE_MASK_A) {
+ blend->color_channel_mask |= RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0;
+ }
+
if (state->dither) {
blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT |
R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT;
@@ -96,25 +328,30 @@ static void r300_delete_blend_state(struct pipe_context* pipe,
FREE(state);
}
+/* Convert float to 10bit integer */
+static unsigned float_to_fixed10(float f)
+{
+ return CLAMP((unsigned)(f * 1023.9f), 0, 1023);
+}
+
/* Set blend color.
* Setup both R300 and R500 registers, figure out later which one to write. */
static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
- ubyte ur, ug, ub, ua;
-
- ur = float_to_ubyte(color->color[0]);
- ug = float_to_ubyte(color->color[1]);
- ub = float_to_ubyte(color->color[2]);
- ua = float_to_ubyte(color->color[3]);
+ union util_color uc;
- util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM,
- &r300->blend_color_state->blend_color);
+ util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
+ r300->blend_color_state->blend_color = uc.ui;
- /* XXX this is wrong */
- r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16);
- r300->blend_color_state->blend_color_green_blue = ub | (ug << 16);
+ /* XXX if FP16 blending is enabled, we should use the FP16 format */
+ r300->blend_color_state->blend_color_red_alpha =
+ float_to_fixed10(color->color[0]) |
+ (float_to_fixed10(color->color[3]) << 16);
+ r300->blend_color_state->blend_color_green_blue =
+ float_to_fixed10(color->color[2]) |
+ (float_to_fixed10(color->color[1]) << 16);
r300->dirty_state |= R300_NEW_BLEND_COLOR;
}
@@ -133,31 +370,6 @@ static void r300_set_clip_state(struct pipe_context* pipe,
}
}
-static void
- r300_set_constant_buffer(struct pipe_context* pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer* buffer)
-{
- struct r300_context* r300 = r300_context(pipe);
-
- /* This entire chunk of code seems ever-so-slightly baked.
- * It's as if I've got pipe_buffer* matryoshkas... */
- if (buffer && buffer->buffer && buffer->buffer->size) {
- void* map = pipe->winsys->buffer_map(pipe->winsys, buffer->buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- memcpy(r300->shader_constants[shader].constants,
- map, buffer->buffer->size);
- pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer);
-
- r300->shader_constants[shader].count =
- buffer->buffer->size / (sizeof(float) * 4);
- } else {
- r300->shader_constants[shader].count = 0;
- }
-
- r300->dirty_state |= R300_NEW_CONSTANTS;
-}
-
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
*
* This contains the depth buffer, stencil buffer, alpha test, and such.
@@ -167,6 +379,8 @@ static void*
r300_create_dsa_state(struct pipe_context* pipe,
const struct pipe_depth_stencil_alpha_state* state)
{
+ struct r300_capabilities *caps =
+ r300_screen(r300_context(pipe)->context.screen)->caps;
struct r300_dsa_state* dsa = CALLOC_STRUCT(r300_dsa_state);
/* Depth test setup. */
@@ -211,9 +425,16 @@ static void*
(r300_translate_stencil_op(state->stencil[1].zfail_op) <<
R300_S_BACK_ZFAIL_OP_SHIFT);
- dsa->stencil_ref_bf = (state->stencil[1].ref_value) |
- (state->stencil[1].valuemask << R300_STENCILMASK_SHIFT) |
- (state->stencil[1].writemask << R300_STENCILWRITEMASK_SHIFT);
+ /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
+ if (caps->is_r500)
+ {
+ dsa->z_buffer_control |= R500_STENCIL_REFMASK_FRONT_BACK;
+ dsa->stencil_ref_bf = (state->stencil[1].ref_value) |
+ (state->stencil[1].valuemask <<
+ R300_STENCILMASK_SHIFT) |
+ (state->stencil[1].writemask <<
+ R300_STENCILWRITEMASK_SHIFT);
+ }
}
}
@@ -222,11 +443,13 @@ static void*
dsa->alpha_function =
r300_translate_alpha_function(state->alpha.func) |
R300_FG_ALPHA_FUNC_ENABLE;
- dsa->alpha_reference = CLAMP(state->alpha.ref_value * 1023.0f,
- 0, 1023);
- } else {
- /* XXX need to fix this to be dynamically set
- dsa->z_buffer_top = R300_ZTOP_ENABLE; */
+
+ /* XXX figure out why emitting 10bit alpha ref causes CS to dump */
+ /* always use 8bit alpha ref */
+ dsa->alpha_function |= float_to_ubyte(state->alpha.ref_value);
+
+ if (caps->is_r500)
+ dsa->alpha_function |= R500_FG_ALPHA_FUNC_8BIT;
}
return (void*)dsa;
@@ -249,11 +472,29 @@ static void r300_delete_dsa_state(struct pipe_context* pipe,
FREE(state);
}
-static void r300_set_edgeflags(struct pipe_context* pipe,
- const unsigned* bitfield)
+static void r300_set_scissor_regs(const struct pipe_scissor_state* state,
+ struct r300_scissor_regs *scissor,
+ boolean is_r500)
{
- /* XXX you know it's bad when i915 has this blank too */
- /* XXX and even worse, I have no idea WTF the bitfield is */
+ if (is_r500) {
+ scissor->top_left =
+ (state->minx << R300_SCISSORS_X_SHIFT) |
+ (state->miny << R300_SCISSORS_Y_SHIFT);
+ scissor->bottom_right =
+ ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
+ ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
+ } else {
+ /* Offset of 1440 in non-R500 chipsets. */
+ scissor->top_left =
+ ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
+ ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
+ scissor->bottom_right =
+ (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
+ (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
+ }
+
+ scissor->empty_area = state->minx >= state->maxx ||
+ state->miny >= state->maxy;
}
static void
@@ -261,12 +502,27 @@ static void
const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_scissor_state scissor;
- draw_flush(r300->draw);
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ }
r300->framebuffer_state = *state;
+ scissor.minx = scissor.miny = 0;
+ scissor.maxx = state->width;
+ scissor.maxy = state->height;
+ r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer,
+ r300_screen(r300->context.screen)->caps->is_r500);
+
+ /* Don't rely on the order of states being set for the first time. */
+ if (!r300->rs_state || !r300->rs_state->rs.scissor) {
+ r300->dirty_state |= R300_NEW_SCISSOR;
+ }
r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
+ r300->dirty_state |= R300_NEW_BLEND;
+ r300->dirty_state |= R300_NEW_DSA;
}
/* Create fragment shader state. */
@@ -282,6 +538,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe,
fs->state.tokens = tgsi_dup_tokens(shader->tokens);
tgsi_scan_shader(shader->tokens, &fs->info);
+ r300_shader_read_fs_inputs(&fs->info, &fs->inputs);
return (void*)fs;
}
@@ -295,21 +552,31 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
if (fs == NULL) {
r300->fs = NULL;
return;
- } else if (!fs->translated) {
- r300_translate_fragment_shader(r300, fs);
}
r300->fs = fs;
+ r300_pick_fragment_shader(r300);
- r300->dirty_state |= R300_NEW_FRAGMENT_SHADER;
+ if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
+ r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ }
+
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
/* Delete fragment shader state. */
static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
{
struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
- rc_constants_destroy(&fs->code.constants);
- FREE(fs->state.tokens);
+ struct r300_fragment_shader_code *tmp, *ptr = fs->first;
+
+ while (ptr) {
+ tmp = ptr;
+ ptr = ptr->next;
+ rc_constants_destroy(&tmp->code.constants);
+ FREE(tmp);
+ }
+ FREE((void*)fs->state.tokens);
FREE(shader);
}
@@ -347,8 +614,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
if (state->bypass_vs_clip_and_viewport ||
!r300_screen(pipe->screen)->caps->has_tcl) {
rs->vap_control_status |= R300_VAP_TCL_BYPASS;
- } else {
- rs->rs.bypass_vs_clip_and_viewport = TRUE;
}
rs->point_size = pack_float_16_6x(state->point_size) |
@@ -363,25 +628,52 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->line_control = pack_float_16_6x(state->line_width) |
R300_GA_LINE_CNTL_END_TYPE_COMP;
+ /* XXX I think there is something wrong with the polygon mode,
+ * XXX re-test when r300g is in a better shape */
+
+ /* Enable polygon mode */
+ if (state->fill_cw != PIPE_POLYGON_MODE_FILL ||
+ state->fill_ccw != PIPE_POLYGON_MODE_FILL) {
+ rs->polygon_mode = R300_GA_POLY_MODE_DUAL;
+ }
+
/* Radeons don't think in "CW/CCW", they think in "front/back". */
if (state->front_winding == PIPE_WINDING_CW) {
rs->cull_mode = R300_FRONT_FACE_CW;
+ /* Polygon offset */
if (state->offset_cw) {
rs->polygon_offset_enable |= R300_FRONT_ENABLE;
}
if (state->offset_ccw) {
rs->polygon_offset_enable |= R300_BACK_ENABLE;
}
+
+ /* Polygon mode */
+ if (rs->polygon_mode) {
+ rs->polygon_mode |=
+ r300_translate_polygon_mode_front(state->fill_cw);
+ rs->polygon_mode |=
+ r300_translate_polygon_mode_back(state->fill_ccw);
+ }
} else {
rs->cull_mode = R300_FRONT_FACE_CCW;
+ /* Polygon offset */
if (state->offset_ccw) {
rs->polygon_offset_enable |= R300_FRONT_ENABLE;
}
if (state->offset_cw) {
rs->polygon_offset_enable |= R300_BACK_ENABLE;
}
+
+ /* Polygon mode */
+ if (rs->polygon_mode) {
+ rs->polygon_mode |=
+ r300_translate_polygon_mode_front(state->fill_ccw);
+ rs->polygon_mode |=
+ r300_translate_polygon_mode_back(state->fill_cw);
+ }
}
if (state->front_winding & state->cull_mode) {
rs->cull_mode |= R300_CULL_FRONT;
@@ -412,10 +704,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->color_control = R300_SHADE_MODEL_SMOOTH;
}
- if (!state->flatshade_first) {
- rs->color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
- }
-
return (void*)rs;
}
@@ -425,14 +713,20 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
struct r300_context* r300 = r300_context(pipe);
struct r300_rs_state* rs = (struct r300_rs_state*)state;
- draw_flush(r300->draw);
- draw_set_rasterizer_state(r300->draw, &rs->rs);
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ draw_set_rasterizer_state(r300->draw, &rs->rs);
+ }
r300->rs_state = rs;
+ /* XXX Clean these up when we move to atom emits */
r300->dirty_state |= R300_NEW_RASTERIZER;
r300->dirty_state |= R300_NEW_RS_BLOCK;
r300->dirty_state |= R300_NEW_SCISSOR;
r300->dirty_state |= R300_NEW_VIEWPORT;
+ if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
/* Free rasterizer state. */
@@ -448,6 +742,9 @@ static void*
struct r300_context* r300 = r300_context(pipe);
struct r300_sampler_state* sampler = CALLOC_STRUCT(r300_sampler_state);
int lod_bias;
+ union util_color uc;
+
+ sampler->state = *state;
sampler->filter0 |=
(r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) |
@@ -456,7 +753,13 @@ static void*
sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter,
state->mag_img_filter,
- state->min_mip_filter);
+ state->min_mip_filter,
+ state->max_anisotropy > 1.0);
+
+ /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */
+ /* We must pass these to the emit function to clamp them properly. */
+ sampler->min_lod = MAX2((unsigned)state->min_lod, 0);
+ sampler->max_lod = MAX2((unsigned)ceilf(state->max_lod), 0);
lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1);
@@ -464,8 +767,8 @@ static void*
sampler->filter1 |= r300_anisotropy(state->max_anisotropy);
- util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM,
- &sampler->border_color);
+ util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
+ sampler->border_color = uc.ui;
/* R500-specific fixups and optimizations */
if (r300_screen(r300->context.screen)->caps->is_r500) {
@@ -494,6 +797,20 @@ static void r300_bind_sampler_states(struct pipe_context* pipe,
}
r300->sampler_count = count;
+
+ /* Pick a fragment shader based on the texture compare state. */
+ if (r300->fs && (r300->dirty_state & R300_ANY_NEW_SAMPLERS)) {
+ if (r300_pick_fragment_shader(r300)) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER |
+ R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
+ }
+}
+
+static void r300_lacks_vertex_textures(struct pipe_context* pipe,
+ unsigned count,
+ void** states)
+{
}
static void r300_delete_sampler_state(struct pipe_context* pipe, void* state)
@@ -506,18 +823,26 @@ static void r300_set_sampler_textures(struct pipe_context* pipe,
struct pipe_texture** texture)
{
struct r300_context* r300 = r300_context(pipe);
+ boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
int i;
/* XXX magic num */
if (count > 8) {
return;
}
-
+
for (i = 0; i < count; i++) {
if (r300->textures[i] != (struct r300_texture*)texture[i]) {
pipe_texture_reference((struct pipe_texture**)&r300->textures[i],
texture[i]);
r300->dirty_state |= (R300_NEW_TEXTURE << i);
+
+ /* R300-specific - set the texrect factor in a fragment shader */
+ if (!is_r500 && r300->textures[i]->is_npot) {
+ /* XXX It would be nice to re-emit just 1 constant,
+ * XXX not all of them */
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
}
@@ -537,24 +862,13 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- if (r300_screen(r300->context.screen)->caps->is_r500) {
- r300->scissor_state->scissor_top_left =
- (state->minx << R300_SCISSORS_X_SHIFT) |
- (state->miny << R300_SCISSORS_Y_SHIFT);
- r300->scissor_state->scissor_bottom_right =
- ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
- ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
- } else {
- /* Offset of 1440 in non-R500 chipsets. */
- r300->scissor_state->scissor_top_left =
- ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
- ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
- r300->scissor_state->scissor_bottom_right =
- (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
- }
+ r300_set_scissor_regs(state, &r300->scissor_state->scissor,
+ r300_screen(r300->context.screen)->caps->is_r500);
- r300->dirty_state |= R300_NEW_SCISSOR;
+ /* Don't rely on the order of states being set for the first time. */
+ if (!r300->rs_state || r300->rs_state->rs.scissor) {
+ r300->dirty_state |= R300_NEW_SCISSOR;
+ }
}
static void r300_set_viewport_state(struct pipe_context* pipe,
@@ -566,17 +880,14 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
r300->viewport_state->vte_control = R300_VTX_W0_FMT;
if (state->scale[0] != 1.0f) {
- assert(state->scale[0] != 0.0f);
r300->viewport_state->xscale = state->scale[0];
r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
}
if (state->scale[1] != 1.0f) {
- assert(state->scale[1] != 0.0f);
r300->viewport_state->yscale = state->scale[1];
r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
}
if (state->scale[2] != 1.0f) {
- assert(state->scale[2] != 0.0f);
r300->viewport_state->zscale = state->scale[2];
r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
}
@@ -594,6 +905,9 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
}
r300->dirty_state |= R300_NEW_VIEWPORT;
+ if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
static void r300_set_vertex_buffers(struct pipe_context* pipe,
@@ -602,13 +916,16 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- memcpy(r300->vertex_buffers, buffers,
+ memcpy(r300->vertex_buffer, buffers,
sizeof(struct pipe_vertex_buffer) * count);
-
r300->vertex_buffer_count = count;
- draw_flush(r300->draw);
- draw_set_vertex_buffers(r300->draw, count, buffers);
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ draw_set_vertex_buffers(r300->draw, count, buffers);
+ }
+
+ r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
}
static void r300_set_vertex_elements(struct pipe_context* pipe,
@@ -617,8 +934,15 @@ static void r300_set_vertex_elements(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
- draw_set_vertex_elements(r300->draw, count, elements);
+ memcpy(r300->vertex_element,
+ elements,
+ sizeof(struct pipe_vertex_element) * count);
+ r300->vertex_element_count = count;
+
+ if (r300->draw) {
+ draw_flush(r300->draw);
+ draw_set_vertex_elements(r300->draw, count, elements);
+ }
}
static void* r300_create_vs_state(struct pipe_context* pipe,
@@ -634,9 +958,6 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
tgsi_scan_shader(shader->tokens, &vs->info);
- /* Appease Draw. */
- vs->draw = draw_create_vertex_shader(r300->draw, shader);
-
return (void*)vs;
} else {
return draw_create_vertex_shader(r300->draw, shader);
@@ -647,8 +968,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
-
if (r300_screen(pipe->screen)->caps->has_tcl) {
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
@@ -659,10 +978,16 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300_translate_vertex_shader(r300, vs);
}
- draw_bind_vertex_shader(r300->draw, vs->draw);
r300->vs = vs;
- r300->dirty_state |= R300_NEW_VERTEX_SHADER;
+ if (r300->fs) {
+ r300_vertex_shader_setup_wpos(r300);
+ }
+
+ r300->dirty_state |=
+ R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS |
+ R300_NEW_VERTEX_FORMAT;
} else {
+ draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
(struct draw_vertex_shader*)shader);
}
@@ -676,8 +1001,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
rc_constants_destroy(&vs->code.constants);
- draw_delete_vertex_shader(r300->draw, vs->draw);
- FREE(vs->state.tokens);
+ FREE((void*)vs->state.tokens);
FREE(shader);
} else {
draw_delete_vertex_shader(r300->draw,
@@ -685,6 +1009,31 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
}
}
+static void r300_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct r300_context* r300 = r300_context(pipe);
+ void *mapped;
+
+ if (buf == NULL || buf->buffer->size == 0 ||
+ (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL)
+ {
+ r300->shader_constants[shader].count = 0;
+ return;
+ }
+
+ assert((buf->buffer->size % 4 * sizeof(float)) == 0);
+ memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size);
+ r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float));
+ pipe_buffer_unmap(pipe->screen, buf->buffer);
+
+ if (shader == PIPE_SHADER_VERTEX)
+ r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
+ else if (shader == PIPE_SHADER_FRAGMENT)
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+}
+
void r300_init_state_functions(struct r300_context* r300)
{
r300->context.create_blend_state = r300_create_blend_state;
@@ -701,8 +1050,6 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state;
r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state;
- r300->context.set_edgeflags = r300_set_edgeflags;
-
r300->context.set_framebuffer_state = r300_set_framebuffer_state;
r300->context.create_fs_state = r300_create_fs_state;
@@ -716,10 +1063,11 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.delete_rasterizer_state = r300_delete_rs_state;
r300->context.create_sampler_state = r300_create_sampler_state;
- r300->context.bind_sampler_states = r300_bind_sampler_states;
+ r300->context.bind_fragment_sampler_states = r300_bind_sampler_states;
+ r300->context.bind_vertex_sampler_states = r300_lacks_vertex_textures;
r300->context.delete_sampler_state = r300_delete_sampler_state;
- r300->context.set_sampler_textures = r300_set_sampler_textures;
+ r300->context.set_fragment_sampler_textures = r300_set_sampler_textures;
r300->context.set_scissor_state = r300_set_scissor_state;
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 02b7ab9107..22660a52d9 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -20,439 +21,540 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "r300_state_derived.h"
+#include "draw/draw_context.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "r300_context.h"
#include "r300_fs.h"
+#include "r300_screen.h"
+#include "r300_shader_semantics.h"
+#include "r300_state_derived.h"
#include "r300_state_inlines.h"
#include "r300_vs.h"
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
-/* Set up the vs_tab and routes. */
-static void r300_vs_tab_routes(struct r300_context* r300,
- struct r300_vertex_format* vformat)
+struct r300_shader_key {
+ struct r300_vertex_shader* vs;
+ struct r300_fragment_shader* fs;
+};
+
+struct r300_shader_derived_value {
+ struct r300_vertex_format* vformat;
+ struct r300_rs_block* rs_block;
+};
+
+unsigned r300_shader_key_hash(void* key) {
+ struct r300_shader_key* shader_key = (struct r300_shader_key*)key;
+ unsigned vs = (intptr_t)shader_key->vs;
+ unsigned fs = (intptr_t)shader_key->fs;
+
+ return (vs << 16) | (fs & 0xffff);
+}
+
+int r300_shader_key_compare(void* key1, void* key2) {
+ struct r300_shader_key* shader_key1 = (struct r300_shader_key*)key1;
+ struct r300_shader_key* shader_key2 = (struct r300_shader_key*)key2;
+
+ return (shader_key1->vs == shader_key2->vs) &&
+ (shader_key1->fs == shader_key2->fs);
+}
+
+static void r300_draw_emit_attrib(struct r300_context* r300,
+ enum attrib_emit emit,
+ enum interp_mode interp,
+ int index)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct vertex_info* vinfo = &vformat->vinfo;
- int* tab = vformat->vs_tab;
- boolean pos = FALSE, psize = FALSE, fog = FALSE;
- int i, texs = 0, cols = 0;
- struct tgsi_shader_info* info;
+ struct tgsi_shader_info* info = &r300->vs->info;
+ int output;
- if (r300screen->caps->has_tcl) {
- /* Use vertex shader to determine required routes. */
- info = &r300->vs->info;
+ output = draw_find_shader_output(r300->draw,
+ info->output_semantic_name[index],
+ info->output_semantic_index[index]);
+ draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
+}
+
+static void r300_draw_emit_all_attribs(struct r300_context* r300)
+{
+ struct r300_shader_semantics* vs_outputs = &r300->vs->outputs;
+ int i, gen_count;
+
+ /* Position. */
+ if (vs_outputs->pos != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->pos);
} else {
- /* Use fragment shader to determine required routes. */
- info = &r300->fs->info;
+ assert(0);
}
- assert(info->num_inputs <= 16);
-
- if (!r300screen->caps->has_tcl || !r300->rs_state->enable_vte)
- {
- for (i = 0; i < info->num_inputs; i++) {
- switch (r300->vs->code.inputs[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- tab[i] = 0;
- break;
- case TGSI_SEMANTIC_COLOR:
- tab[i] = 2 + cols;
- cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- assert(psize == FALSE);
- psize = TRUE;
- tab[i] = 15;
- break;
- case TGSI_SEMANTIC_FOG:
- assert(fog == FALSE);
- fog = TRUE;
- /* Fall through */
- case TGSI_SEMANTIC_GENERIC:
- tab[i] = 6 + texs;
- texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex input %d\n",
- info->input_semantic_name[i]);
- break;
- }
- }
+ /* Point size. */
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
+ vs_outputs->psize);
}
- else
- {
- /* Just copy vert attribs over as-is. */
- for (i = 0; i < info->num_inputs; i++) {
- tab[i] = i;
- }
- for (i = 0; i < info->num_outputs; i++) {
- switch (info->output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- break;
- case TGSI_SEMANTIC_COLOR:
- cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- psize = TRUE;
- break;
- case TGSI_SEMANTIC_FOG:
- fog = TRUE;
- /* Fall through */
- case TGSI_SEMANTIC_GENERIC:
- texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex output %d\n",
- info->output_semantic_name[i]);
- break;
- }
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
+ vs_outputs->color[i]);
}
}
- /* XXX magic */
- assert(texs <= 8);
+ /* XXX Back-face colors. */
- /* Do the actual vertex_info setup.
- *
- * vertex_info has four uints of hardware-specific data in it.
- * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
- * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
- * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
- * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
-
- vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
-
- /* We need to add vertex position attribute only for SW TCL case,
- * for HW TCL case it could be generated by vertex shader */
- if (!pos && !r300screen->caps->has_tcl) {
- debug_printf("r300: Forcing vertex position attribute emit...\n");
- /* Make room for the position attribute
- * at the beginning of the tab. */
- for (i = 15; i > 0; i--) {
- tab[i] = tab[i-1];
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->generic[i]);
+ gen_count++;
}
- tab[0] = 0;
- }
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
- vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS;
- vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
-
- if (psize) {
- draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0));
- vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
}
- for (i = 0; i < cols; i++) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i));
- vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR;
- vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->fog);
+ gen_count++;
}
- /* Init i right here, increment it if fog is enabled.
- * This gets around a double-increment problem. */
- i = 0;
+ /* XXX magic */
+ assert(gen_count <= 8);
+}
- if (fog) {
- i++;
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
- vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo->hwfmt[3] |= (4 << (3 * i));
+/* Update the PSC tables. */
+static void r300_vertex_psc(struct r300_context* r300)
+{
+ struct r300_vertex_info *vformat = r300->vertex_info;
+ uint16_t type, swizzle;
+ enum pipe_format format;
+ unsigned i;
+ int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
+ int* stream_tab;
+
+ /* If TCL is bypassed, map vertex streams to equivalent VS output
+ * locations. */
+ if (r300->rs_state->enable_vte) {
+ stream_tab = identity;
+ } else {
+ stream_tab = r300->vs->stream_loc_notcl;
}
- for (; i < texs; i++) {
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
- vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo->hwfmt[3] |= (4 << (3 * i));
- }
+ /* Vertex shaders have no semantics on their inputs,
+ * so PSC should just route stuff based on the vertex elements,
+ * and not on attrib information. */
+ DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
+ " in psc\n",
+ r300->vs->info.num_inputs,
+ r300->vertex_element_count);
- /* Handle the case where the vertex shader will be generating some of
- * the attribs based on its inputs. */
- if (r300screen->caps->has_tcl &&
- info->num_inputs < info->num_outputs) {
- vinfo->num_attribs = info->num_inputs;
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ format = r300->vertex_element[i].src_format;
+
+ type = r300_translate_vertex_data_type(format) |
+ (stream_tab[i] << R300_DST_VEC_LOC_SHIFT);
+ swizzle = r300_translate_vertex_data_swizzle(format);
+
+ if (i & 1) {
+ vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
+ } else {
+ vformat->vap_prog_stream_cntl[i >> 1] |= type;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
+ }
}
- draw_compute_vertex_size(vinfo);
+ assert(i <= 15);
+
+ /* Set the last vector in the PSC. */
+ if (i) {
+ i -= 1;
+ }
+ vformat->vap_prog_stream_cntl[i >> 1] |=
+ (R300_LAST_VEC << (i & 1 ? 16 : 0));
}
-/* Update the PSC tables. */
-static void r300_vertex_psc(struct r300_context* r300,
- struct r300_vertex_format* vformat)
+/* Update the PSC tables for SW TCL, using Draw. */
+static void r300_swtcl_vertex_psc(struct r300_context* r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_vertex_info *vformat = r300->vertex_info;
struct vertex_info* vinfo = &vformat->vinfo;
- int* tab = vformat->vs_tab;
- uint32_t temp;
- int i, attrib_count;
-
- /* Vertex shaders have no semantics on their inputs,
- * so PSC should just route stuff based on their info,
- * and not on attrib information. */
- if (r300screen->caps->has_tcl) {
- attrib_count = r300->vs->info.num_inputs;
- DBG(r300, DBG_DRAW, "r300: routing %d attribs in psc for vs\n",
- attrib_count);
- } else {
- attrib_count = vinfo->num_attribs;
- DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
- for (i = 0; i < attrib_count; i++) {
- DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
- " tab %d\n", vinfo->attrib[i].src_index,
- vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
- tab[i]);
- }
+ uint16_t type, swizzle;
+ enum pipe_format format;
+ unsigned i, attrib_count;
+ int* vs_output_tab = r300->vs->stream_loc_notcl;
+
+ /* For each Draw attribute, route it to the fragment shader according
+ * to the vs_output_tab. */
+ attrib_count = vinfo->num_attribs;
+ DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
+ for (i = 0; i < attrib_count; i++) {
+ DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
+ " vs_output_tab %d\n", vinfo->attrib[i].src_index,
+ vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
+ vs_output_tab[i]);
}
for (i = 0; i < attrib_count; i++) {
- /* Make sure we have a proper destination for our attribute */
- assert(tab[i] != -1);
+ /* Make sure we have a proper destination for our attribute. */
+ assert(vs_output_tab[i] != -1);
- /* Add the attribute to the PSC table. */
- temp = r300screen->caps->has_tcl ?
- R300_DATA_TYPE_FLOAT_4 :
- translate_vertex_data_type(vinfo->attrib[i].emit);
- temp |= tab[i] << R300_DST_VEC_LOC_SHIFT;
+ format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
- if (i & 1) {
- vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
- vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16;
+ /* Obtain the type of data in this attribute. */
+ type = r300_translate_vertex_data_type(format) |
+ vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |=
- (R300_VAP_SWIZZLE_XYZW << 16);
- } else {
- vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
- vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0;
+ /* Obtain the swizzle for this attribute. Note that the default
+ * swizzle in the hardware is not XYZW! */
+ swizzle = r300_translate_vertex_data_swizzle(format);
- vformat->vap_prog_stream_cntl_ext[i >> 1] |=
- (R300_VAP_SWIZZLE_XYZW << 0);
+ /* Add the attribute to the PSC table. */
+ if (i & 1) {
+ vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
+ } else {
+ vformat->vap_prog_stream_cntl[i >> 1] |= type;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
}
}
/* Set the last vector in the PSC. */
- i--;
+ if (i) {
+ i -= 1;
+ }
vformat->vap_prog_stream_cntl[i >> 1] |=
(R300_LAST_VEC << (i & 1 ? 16 : 0));
}
-/* Update the vertex format. */
-static void r300_update_vertex_format(struct r300_context* r300)
+static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_0001)
{
- struct r300_vertex_format vformat;
- int i;
-
- memset(&vformat, 0, sizeof(struct r300_vertex_format));
- for (i = 0; i < 16; i++) {
- vformat.vs_tab[i] = -1;
- vformat.fs_tab[i] = -1;
+ rs->ip[id] |= R300_RS_COL_PTR(ptr);
+ if (swizzle_0001) {
+ rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ } else {
+ rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
}
+ rs->inst[id] |= R300_RS_INST_COL_ID(id);
+}
- r300_vs_tab_routes(r300, &vformat);
-
- r300_vertex_psc(r300, &vformat);
+static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R300_RS_INST_COL_CN_WRITE |
+ R300_RS_INST_COL_ADDR(fp_offset);
+}
- if (memcmp(&r300->vertex_info, &vformat,
- sizeof(struct r300_vertex_format))) {
- memcpy(&r300->vertex_info, &vformat,
- sizeof(struct r300_vertex_format));
- r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+static void r300_rs_tex(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_X001)
+{
+ if (swizzle_X001) {
+ rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_K0) |
+ R300_RS_SEL_R(R300_RS_SEL_K0) |
+ R300_RS_SEL_Q(R300_RS_SEL_K1);
+ } else {
+ rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_C1) |
+ R300_RS_SEL_R(R300_RS_SEL_C2) |
+ R300_RS_SEL_Q(R300_RS_SEL_C3);
}
+ rs->inst[id] |= R300_RS_INST_TEX_ID(id);
}
-/* Set up the mappings from GB to US, for RS block. */
-static void r300_update_fs_tab(struct r300_context* r300)
+static void r300_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset)
{
- struct r300_vertex_format* vformat = &r300->vertex_info;
- struct tgsi_shader_info* info = &r300->fs->info;
- int i, cols = 0, texs = 0, cols_emitted = 0;
- int* tab = vformat->fs_tab;
+ rs->inst[id] |= R300_RS_INST_TEX_CN_WRITE |
+ R300_RS_INST_TEX_ADDR(fp_offset);
+}
- for (i = 0; i < 16; i++) {
- tab[i] = -1;
+static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_0001)
+{
+ rs->ip[id] |= R500_RS_COL_PTR(ptr);
+ if (swizzle_0001) {
+ rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ } else {
+ rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
}
+ rs->inst[id] |= R500_RS_INST_COL_ID(id);
+}
- assert(info->num_inputs <= 16);
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- tab[i] = INTERP_LINEAR;
- cols++;
- break;
- case TGSI_SEMANTIC_POSITION:
- case TGSI_SEMANTIC_PSIZE:
- debug_printf("r300: Implementation error: Can't use "
- "pos attribs in fragshader yet!\n");
- /* Pass through for now */
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- tab[i] = INTERP_PERSPECTIVE;
- break;
- default:
- debug_printf("r300: Unknown vertex input %d\n",
- info->input_semantic_name[i]);
- break;
- }
- }
+static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R500_RS_INST_COL_CN_WRITE |
+ R500_RS_INST_COL_ADDR(fp_offset);
+}
- /* Now that we know where everything is... */
- DBG(r300, DBG_DRAW, "r300: fp input count: %d\n", info->num_inputs);
- for (i = 0; i < info->num_inputs; i++) {
- switch (tab[i]) {
- case INTERP_LINEAR:
- DBG(r300, DBG_DRAW, "r300: attrib: "
- "stack offset %d, color, tab %d\n",
- i, cols_emitted);
- tab[i] = cols_emitted;
- cols_emitted++;
- break;
- case INTERP_PERSPECTIVE:
- DBG(r300, DBG_DRAW, "r300: attrib: "
- "stack offset %d, texcoord, tab %d\n",
- i, cols + texs);
- tab[i] = cols + texs;
- texs++;
- break;
- case -1:
- debug_printf("r300: Implementation error: Bad fp interp!\n");
- default:
- break;
- }
+static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr,
+ boolean swizzle_X001)
+{
+ int rs_tex_comp = ptr*4;
+
+ if (swizzle_X001) {
+ rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) |
+ R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
+ R500_RS_SEL_Q(R500_RS_IP_PTR_K1);
+ } else {
+ rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) |
+ R500_RS_SEL_T(rs_tex_comp + 1) |
+ R500_RS_SEL_R(rs_tex_comp + 2) |
+ R500_RS_SEL_Q(rs_tex_comp + 3);
}
+ rs->inst[id] |= R500_RS_INST_TEX_ID(id);
+}
+static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset)
+{
+ rs->inst[id] |= R500_RS_INST_TEX_CN_WRITE |
+ R500_RS_INST_TEX_ADDR(fp_offset);
}
-/* Set up the RS block. This is the part of the chipset that actually does
- * the rasterization of vertices into fragments. This is also the part of the
- * chipset that locks up if any part of it is even slightly wrong. */
-static void r300_update_rs_block(struct r300_context* r300)
+/* Set up the RS block.
+ *
+ * This is the part of the chipset that actually does the rasterization
+ * of vertices into fragments. This is also the part of the chipset that
+ * locks up if any part of it is even slightly wrong. */
+static void r300_update_rs_block(struct r300_context* r300,
+ struct r300_shader_semantics* vs_outputs,
+ struct r300_shader_semantics* fs_inputs)
{
struct r300_rs_block* rs = r300->rs_block;
- struct tgsi_shader_info* info = &r300->fs->info;
- int* tab = r300->vertex_info.fs_tab;
- int col_count = 0, fp_offset = 0, i, tex_count = 0;
- int rs_tex_comp = 0;
- memset(rs, 0, sizeof(struct r300_rs_block));
+ int i, col_count = 0, tex_count = 0, fp_offset = 0;
+ void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean);
+ void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
+ void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean);
+ void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int);
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
if (r300_screen(r300->context.screen)->caps->is_r500) {
- for (i = 0; i < info->num_inputs; i++) {
- assert(tab[i] != -1);
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- rs->ip[col_count] |=
- R500_RS_COL_PTR(col_count) |
- R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
- col_count++;
- break;
- case TGSI_SEMANTIC_GENERIC:
- rs->ip[tex_count] |=
- R500_RS_SEL_S(rs_tex_comp) |
- R500_RS_SEL_T(rs_tex_comp + 1) |
- R500_RS_SEL_R(rs_tex_comp + 2) |
- R500_RS_SEL_Q(rs_tex_comp + 3);
- tex_count++;
- rs_tex_comp += 4;
- break;
- default:
- break;
- }
- }
+ rX00_rs_col = r500_rs_col;
+ rX00_rs_col_write = r500_rs_col_write;
+ rX00_rs_tex = r500_rs_tex;
+ rX00_rs_tex_write = r500_rs_tex_write;
+ } else {
+ rX00_rs_col = r300_rs_col;
+ rX00_rs_col_write = r300_rs_col_write;
+ rX00_rs_tex = r300_rs_tex;
+ rX00_rs_tex_write = r300_rs_tex_write;
+ }
- /* Rasterize at least one color, or bad things happen. */
- if ((col_count == 0) && (tex_count == 0)) {
- rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ /* Rasterize colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ /* Always rasterize if it's written by the VS,
+ * otherwise it locks up. */
+ rX00_rs_col(rs, col_count, i, FALSE);
+
+ /* Write it to the FS input register if it's used by the FS. */
+ if (fs_inputs->color[i] != ATTR_UNUSED) {
+ rX00_rs_col_write(rs, col_count, fp_offset);
+ fp_offset++;
+ }
col_count++;
+ } else {
+ /* Skip the FS input register, leave it uninitialized. */
+ /* If we try to set it to (0,0,0,1), it will lock up. */
+ if (fs_inputs->color[i] != ATTR_UNUSED) {
+ fp_offset++;
+ }
}
+ }
- for (i = 0; i < tex_count; i++) {
- rs->inst[i] |= R500_RS_INST_TEX_ID(i) |
- R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_offset);
- fp_offset++;
+ /* Rasterize texture coordinates. */
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ /* Always rasterize if it's written by the VS,
+ * otherwise it locks up. */
+ rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+
+ /* Write it to the FS input register if it's used by the FS. */
+ if (fs_inputs->generic[i] != ATTR_UNUSED) {
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
+ fp_offset++;
+ }
+ tex_count++;
+ } else {
+ /* Skip the FS input register, leave it uninitialized. */
+ /* If we try to set it to (0,0,0,1), it will lock up. */
+ if (fs_inputs->generic[i] != ATTR_UNUSED) {
+ fp_offset++;
+ }
}
+ }
- for (i = 0; i < col_count; i++) {
- rs->inst[i] |= R500_RS_INST_COL_ID(i) |
- R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_offset);
+ /* Rasterize fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ /* Always rasterize if it's written by the VS,
+ * otherwise it locks up. */
+ rX00_rs_tex(rs, tex_count, tex_count, TRUE);
+
+ /* Write it to the FS input register if it's used by the FS. */
+ if (fs_inputs->fog != ATTR_UNUSED) {
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
fp_offset++;
}
+ tex_count++;
} else {
- for (i = 0; i < info->num_inputs; i++) {
- assert(tab[i] != -1);
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_COLOR:
- rs->ip[col_count] |=
- R300_RS_COL_PTR(col_count) |
- R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
- col_count++;
- break;
- case TGSI_SEMANTIC_GENERIC:
- rs->ip[tex_count] |=
- R300_RS_TEX_PTR(rs_tex_comp) |
- R300_RS_SEL_S(R300_RS_SEL_C0) |
- R300_RS_SEL_T(R300_RS_SEL_C1) |
- R300_RS_SEL_R(R300_RS_SEL_C2) |
- R300_RS_SEL_Q(R300_RS_SEL_C3);
- tex_count++;
- rs_tex_comp+=4;
- break;
- default:
- break;
- }
+ /* Skip the FS input register, leave it uninitialized. */
+ /* If we try to set it to (0,0,0,1), it will lock up. */
+ if (fs_inputs->fog != ATTR_UNUSED) {
+ fp_offset++;
}
+ }
- if (col_count == 0) {
- rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
- }
+ /* Rasterize WPOS. */
+ /* If the FS doesn't need it, it's not written by the VS. */
+ if (fs_inputs->wpos != ATTR_UNUSED) {
+ rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
- if (tex_count == 0) {
- rs->ip[0] |=
- R300_RS_SEL_S(R300_RS_SEL_K0) |
- R300_RS_SEL_T(R300_RS_SEL_K0) |
- R300_RS_SEL_R(R300_RS_SEL_K0) |
- R300_RS_SEL_Q(R300_RS_SEL_K1);
- }
+ fp_offset++;
+ tex_count++;
+ }
- /* Rasterize at least one color, or bad things happen. */
- if ((col_count == 0) && (tex_count == 0)) {
- col_count++;
- }
+ /* Rasterize at least one color, or bad things happen. */
+ if (col_count == 0 && tex_count == 0) {
+ rX00_rs_col(rs, 0, 0, TRUE);
+ col_count++;
+ }
- for (i = 0; i < tex_count; i++) {
- rs->inst[i] |= R300_RS_INST_TEX_ID(i) |
- R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_offset);
- fp_offset++;
- }
+ rs->count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
+ R300_HIRES_EN;
- for (i = 0; i < col_count; i++) {
- rs->inst[i] |= R300_RS_INST_COL_ID(i) |
- R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_offset);
- fp_offset++;
- }
+ rs->inst_count = MAX3(col_count - 1, tex_count - 1, 0);
+}
+
+/* Update the vertex format. */
+static void r300_update_derived_shader_state(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+
+ /*
+ struct r300_shader_key* key;
+ struct r300_shader_derived_value* value;
+ key = CALLOC_STRUCT(r300_shader_key);
+ key->vs = r300->vs;
+ key->fs = r300->fs;
+
+ value = (struct r300_shader_derived_value*)
+ util_hash_table_get(r300->shader_hash_table, (void*)key);
+ if (value) {
+ //vformat = value->vformat;
+ rs_block = value->rs_block;
+
+ FREE(key);
+ } else {
+ rs_block = CALLOC_STRUCT(r300_rs_block);
+ value = CALLOC_STRUCT(r300_shader_derived_value);
+
+ r300_update_rs_block(r300, rs_block);
+
+ //value->vformat = vformat;
+ value->rs_block = rs_block;
+ util_hash_table_set(r300->shader_hash_table,
+ (void*)key, (void*)value);
+ } */
+
+ /* Reset structures */
+ memset(r300->rs_block, 0, sizeof(struct r300_rs_block));
+ memset(r300->vertex_info, 0, sizeof(struct r300_vertex_info));
+ memcpy(r300->vertex_info->vinfo.hwfmt, r300->vs->hwfmt, sizeof(uint)*4);
+
+ r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs);
+
+ if (r300screen->caps->has_tcl) {
+ r300_vertex_psc(r300);
+ } else {
+ r300_draw_emit_all_attribs(r300);
+ draw_compute_vertex_size(&r300->vertex_info->vinfo);
+ r300_swtcl_vertex_psc(r300);
}
- rs->count = (rs_tex_comp) | (col_count << R300_IC_COUNT_SHIFT) |
- R300_HIRES_EN;
+ r300->dirty_state |= R300_NEW_RS_BLOCK;
+}
+
+static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
+{
+ /* We are interested only in the cases when a new depth or stencil value
+ * can be written and changed. */
+
+ /* We might optionally check for [Z func: never] and inspect the stencil
+ * state in a similar fashion, but it's not terribly important. */
+ return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) ||
+ (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) ||
+ ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) &&
+ (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK));
+}
+
+static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa)
+{
+ /* We are interested only in the cases when alpha testing can kill
+ * a fragment. */
+ uint32_t af = dsa->alpha_function;
+
+ return (af & R300_FG_ALPHA_FUNC_ENABLE) &&
+ (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS;
+}
- rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0);
+static void r300_update_ztop(struct r300_context* r300)
+{
+ r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE;
+
+ /* This is important enough that I felt it warranted a comment.
+ *
+ * According to the docs, these are the conditions where ZTOP must be
+ * disabled:
+ * 1) Alpha testing enabled
+ * 2) Texture kill instructions in fragment shader
+ * 3) Chroma key culling enabled
+ * 4) W-buffering enabled
+ *
+ * The docs claim that for the first three cases, if no ZS writes happen,
+ * then ZTOP can be used.
+ *
+ * (3) will never apply since we do not support chroma-keyed operations.
+ * (4) will need to be re-examined (and this comment updated) if/when
+ * Hyper-Z becomes supported.
+ *
+ * Additionally, the following conditions require disabled ZTOP:
+ * 5) Depth writes in fragment shader
+ * 6) Outstanding occlusion queries
+ *
+ * ~C.
+ */
+
+ /* ZS writes */
+ if (r300_dsa_writes_depth_stencil(r300->dsa_state) &&
+ (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */
+ r300->fs->info.uses_kill)) { /* (2) */
+ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
+ } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */
+ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
+ } else if (r300->query_current) { /* (6) */
+ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
+ }
}
void r300_update_derived_state(struct r300_context* r300)
{
if (r300->dirty_state &
- (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) {
- r300_update_vertex_format(r300);
+ (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER |
+ R300_NEW_VERTEX_FORMAT)) {
+ r300_update_derived_shader_state(r300);
}
- if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
- r300_update_fs_tab(r300);
- r300_update_rs_block(r300);
+ if (r300->dirty_state &
+ (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) {
+ r300_update_ztop(r300);
}
}
diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h
index 71a4a47b00..05ad535e2d 100644
--- a/src/gallium/drivers/r300/r300_state_derived.h
+++ b/src/gallium/drivers/r300/r300_state_derived.h
@@ -25,6 +25,10 @@
struct r300_context;
+unsigned r300_shader_key_hash(void* key);
+
+int r300_shader_key_compare(void* key1, void* key2);
+
void r300_update_derived_state(struct r300_context* r300);
#endif /* R300_STATE_DERIVED_H */
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 88eb66b79e..35be00e1b0 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -24,8 +24,12 @@
#ifndef R300_STATE_INLINES_H
#define R300_STATE_INLINES_H
+#include "draw/draw_vertex.h"
+
#include "pipe/p_format.h"
+#include "util/u_format.h"
+
#include "r300_reg.h"
/* Some maths. These should probably find their way to u_math, if needed. */
@@ -51,6 +55,7 @@ static INLINE uint32_t r300_translate_blend_function(int blend_func)
return R300_COMB_FCN_MAX;
default:
debug_printf("r300: Unknown blend function %d\n", blend_func);
+ assert(0);
break;
}
return 0;
@@ -98,6 +103,7 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact)
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */
default:
debug_printf("r300: Unknown blend factor %d\n", blend_fact);
+ assert(0);
break;
}
return 0;
@@ -127,6 +133,7 @@ static INLINE uint32_t r300_translate_depth_stencil_function(int zs_func)
default:
debug_printf("r300: Unknown depth/stencil function %d\n",
zs_func);
+ assert(0);
break;
}
return 0;
@@ -153,6 +160,7 @@ static INLINE uint32_t r300_translate_stencil_op(int s_op)
return R300_ZS_INVERT;
default:
debug_printf("r300: Unknown stencil op %d", s_op);
+ assert(0);
break;
}
return 0;
@@ -179,11 +187,48 @@ static INLINE uint32_t r300_translate_alpha_function(int alpha_func)
return R300_FG_ALPHA_FUNC_ALWAYS;
default:
debug_printf("r300: Unknown alpha function %d", alpha_func);
+ assert(0);
break;
}
return 0;
}
+static INLINE uint32_t
+r300_translate_polygon_mode_front(unsigned mode) {
+ switch (mode)
+ {
+ case PIPE_POLYGON_MODE_FILL:
+ return R300_GA_POLY_MODE_FRONT_PTYPE_TRI;
+ case PIPE_POLYGON_MODE_LINE:
+ return R300_GA_POLY_MODE_FRONT_PTYPE_LINE;
+ case PIPE_POLYGON_MODE_POINT:
+ return R300_GA_POLY_MODE_FRONT_PTYPE_POINT;
+
+ default:
+ debug_printf("r300: Bad polygon mode %i in %s\n", mode,
+ __FUNCTION__);
+ return R300_GA_POLY_MODE_FRONT_PTYPE_TRI;
+ }
+}
+
+static INLINE uint32_t
+r300_translate_polygon_mode_back(unsigned mode) {
+ switch (mode)
+ {
+ case PIPE_POLYGON_MODE_FILL:
+ return R300_GA_POLY_MODE_BACK_PTYPE_TRI;
+ case PIPE_POLYGON_MODE_LINE:
+ return R300_GA_POLY_MODE_BACK_PTYPE_LINE;
+ case PIPE_POLYGON_MODE_POINT:
+ return R300_GA_POLY_MODE_BACK_PTYPE_POINT;
+
+ default:
+ debug_printf("r300: Bad polygon mode %i in %s\n", mode,
+ __FUNCTION__);
+ return R300_GA_POLY_MODE_BACK_PTYPE_TRI;
+ }
+}
+
/* Texture sampler state. */
static INLINE uint32_t r300_translate_wrap(int wrap)
@@ -207,40 +252,42 @@ static INLINE uint32_t r300_translate_wrap(int wrap)
return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
default:
debug_printf("r300: Unknown texture wrap %d", wrap);
+ assert(0);
return 0;
}
}
-static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip)
+static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip,
+ int is_anisotropic)
{
uint32_t retval = 0;
- switch (min) {
+ if (is_anisotropic)
+ retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO;
+ else {
+ switch (min) {
case PIPE_TEX_FILTER_NEAREST:
retval |= R300_TX_MIN_FILTER_NEAREST;
break;
case PIPE_TEX_FILTER_LINEAR:
retval |= R300_TX_MIN_FILTER_LINEAR;
break;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MIN_FILTER_ANISO;
- break;
default:
debug_printf("r300: Unknown texture filter %d\n", min);
+ assert(0);
break;
- }
- switch (mag) {
+ }
+ switch (mag) {
case PIPE_TEX_FILTER_NEAREST:
retval |= R300_TX_MAG_FILTER_NEAREST;
break;
case PIPE_TEX_FILTER_LINEAR:
retval |= R300_TX_MAG_FILTER_LINEAR;
break;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MAG_FILTER_ANISO;
- break;
default:
debug_printf("r300: Unknown texture filter %d\n", mag);
+ assert(0);
break;
+ }
}
switch (mip) {
case PIPE_TEX_MIPFILTER_NONE:
@@ -254,6 +301,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip)
break;
default:
debug_printf("r300: Unknown texture filter %d\n", mip);
+ assert(0);
break;
}
@@ -277,6 +325,8 @@ static INLINE uint32_t r300_anisotropy(float max_aniso)
/* Buffer formats. */
+/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
+ * output. For the swizzling of the targets, check the shader's format. */
static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
{
switch (format) {
@@ -295,7 +345,6 @@ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
return R300_COLOR_FORMAT_ARGB8888;
/* XXX Not in pipe_format
case PIPE_FORMAT_A32R32G32B32:
@@ -312,17 +361,21 @@ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format)
debug_printf("r300: Implementation error: "
"Got unsupported color format %s in %s\n",
pf_name(format), __FUNCTION__);
+ assert(0);
break;
}
return 0;
}
+/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
static INLINE uint32_t r300_translate_zsformat(enum pipe_format format)
{
switch (format) {
/* 16-bit depth, no stencil */
case PIPE_FORMAT_Z16_UNORM:
return R300_DEPTHFORMAT_16BIT_INT_Z;
+ /* 24-bit depth, ignored stencil */
+ case PIPE_FORMAT_Z24X8_UNORM:
/* 24-bit depth, 8-bit stencil */
case PIPE_FORMAT_Z24S8_UNORM:
return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
@@ -330,18 +383,22 @@ static INLINE uint32_t r300_translate_zsformat(enum pipe_format format)
debug_printf("r300: Implementation error: "
"Got unsupported ZS format %s in %s\n",
pf_name(format), __FUNCTION__);
+ assert(0);
break;
}
return 0;
}
-/* Translate pipe_format into US_OUT_FMT.
+/* Shader output formats. This is essentially the swizzle from the shader
+ * to the RB3D block.
+ *
* Note that formats are stored from C3 to C0. */
static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_X8R8G8B8_UNORM:
+ /* XXX */
case PIPE_FORMAT_Z24S8_UNORM:
return R300_US_OUT_FMT_C4_8 |
R300_C0_SEL_B | R300_C1_SEL_G |
@@ -355,6 +412,7 @@ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
debug_printf("r300: Implementation error: "
"Got unsupported output format %s in %s\n",
pf_name(format), __FUNCTION__);
+ assert(0);
return R300_US_OUT_FMT_UNUSED;
}
return 0;
@@ -381,32 +439,119 @@ static INLINE uint32_t r300_translate_gb_pipes(int pipe_count)
return 0;
}
-static INLINE uint32_t translate_vertex_data_type(int type) {
- switch (type) {
- case EMIT_1F:
- case EMIT_1F_PSIZE:
- return R300_DATA_TYPE_FLOAT_1;
- break;
- case EMIT_2F:
- return R300_DATA_TYPE_FLOAT_2;
- break;
- case EMIT_3F:
- return R300_DATA_TYPE_FLOAT_3;
- break;
- case EMIT_4F:
- return R300_DATA_TYPE_FLOAT_4;
+/* Utility function to count the number of components in RGBAZS formats.
+ * XXX should go to util or p_format.h */
+static INLINE unsigned pf_component_count(enum pipe_format format) {
+ unsigned count = 0;
+
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) {
+ count++;
+ }
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1)) {
+ count++;
+ }
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2)) {
+ count++;
+ }
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3)) {
+ count++;
+ }
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) {
+ count++;
+ }
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
+ count++;
+ }
+
+ return count;
+}
+
+/* Translate pipe_formats into PSC vertex types. */
+static INLINE uint16_t
+r300_translate_vertex_data_type(enum pipe_format format) {
+ uint32_t result = 0;
+ const struct util_format_description *desc;
+ unsigned components = pf_component_count(format);
+
+ desc = util_format_description(format);
+
+ if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
+ desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) {
+ debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format),
+ __FUNCTION__, __LINE__);
+ assert(0);
+ }
+
+ switch (desc->channel[0].type) {
+ /* Half-floats, floats, doubles */
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) {
+ case 32:
+ result = R300_DATA_TYPE_FLOAT_1 + (components - 1);
+ break;
+ default:
+ debug_printf("r300: Bad format %s in %s:%d\n",
+ pf_name(format), __FUNCTION__, __LINE__);
+ assert(0);
+ }
break;
- case EMIT_4UB:
- return R300_DATA_TYPE_BYTE;
+ /* Unsigned ints */
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ /* Signed ints */
+ case UTIL_FORMAT_TYPE_SIGNED:
+ switch (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) {
+ case 8:
+ result = R300_DATA_TYPE_BYTE;
+ break;
+ case 16:
+ if (components > 2) {
+ result = R300_DATA_TYPE_SHORT_4;
+ } else {
+ result = R300_DATA_TYPE_SHORT_2;
+ }
+ break;
+ default:
+ debug_printf("r300: Bad format %s in %s:%d\n",
+ pf_name(format), __FUNCTION__, __LINE__);
+ debug_printf("r300: util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == %d\n",
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0));
+ assert(0);
+ }
break;
default:
- debug_printf("r300: Implementation error: "
- "Bad vertex data type!\n");
+ debug_printf("r300: Bad format %s in %s:%d\n",
+ pf_name(format), __FUNCTION__, __LINE__);
assert(0);
- break;
}
- return 0;
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
+ result |= R300_SIGNED;
+ }
+ if (desc->channel[0].normalized) {
+ result |= R300_NORMALIZE;
+ }
+
+ return result;
+}
+
+static INLINE uint16_t
+r300_translate_vertex_data_swizzle(enum pipe_format format) {
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(format);
+
+ if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH &&
+ desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) {
+ debug_printf("r300: Bad format %s in %s:%d\n",
+ pf_name(format), __FUNCTION__, __LINE__);
+ return 0;
+ }
+
+ return ((desc->swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (desc->swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (desc->swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (desc->swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT));
}
#endif /* R300_STATE_INLINES_H */
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index 3865730d63..f25f3ca217 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -21,9 +21,12 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#include "r300_context.h"
+#include "r300_cs.h"
+#include "r300_reg.h"
+#include "r300_screen.h"
#include "r300_state_invariant.h"
-
struct pipe_viewport_state r300_viewport_identity = {
.scale = {1.0, 1.0, 1.0, 1.0},
.translate = {0.0, 0.0, 0.0, 0.0},
@@ -40,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(24 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(16 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
@@ -63,13 +66,8 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0);
- OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0);
- OUT_CS_REG(R300_US_W_FMT, 0x0);
/*** VAP ***/
- /* Max and min vertex index clamp. */
- OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
- OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xffffff);
/* Sign/normalize control */
OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
/* TCL-only stuff */
@@ -81,15 +79,11 @@ void r300_emit_invariant_state(struct r300_context* r300)
END_CS;
/* XXX unsorted stuff from surface_fill */
- BEGIN_CS(64 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0));
- /* Flush PVS. */
- OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
+ BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) + (caps->is_r500 ? 4 : 0));
- OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
- R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
if (caps->has_tcl) {
+ /*Flushing PVS is required before the VAP_GB registers can be changed*/
+ OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0);
OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
@@ -111,7 +105,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
/* XXX this big chunk should be refactored into rs_state */
OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
- OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
@@ -121,22 +114,15 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
- OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
- OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
if (caps->is_r500) {
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
}
- OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
- OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
- OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
- OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
- OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
/* XXX */
OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa);
diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h
index 5bea6779fe..05cff0d6df 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.h
+++ b/src/gallium/drivers/r300/r300_state_invariant.h
@@ -23,11 +23,7 @@
#ifndef R300_STATE_INVARIANT_H
#define R300_STATE_INVARIANT_H
-#include "r300_chipset.h"
-#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_reg.h"
-#include "r300_state_inlines.h"
+struct r300_context;
void r300_emit_invariant_state(struct r300_context* r300);
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
deleted file mode 100644
index cc6288cb51..0000000000
--- a/src/gallium/drivers/r300/r300_surface.c
+++ /dev/null
@@ -1,372 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_surface.h"
-
-static void r300_surface_setup(struct r300_context* r300,
- struct r300_texture* dest,
- unsigned x, unsigned y,
- unsigned w, unsigned h)
-{
- struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
- unsigned pixpitch = r300_texture_get_stride(dest, 0) / dest->tex.block.size;
- CS_LOCALS(r300);
-
- r300_emit_blend_state(r300, &blend_clear_state);
- r300_emit_blend_color_state(r300, &blend_color_clear_state);
- r300_emit_dsa_state(r300, &dsa_clear_state);
- r300_emit_rs_state(r300, &rs_clear_state);
-
- BEGIN_CS(26);
-
- /* Viewport setup */
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F((float)w);
- OUT_CS_32F((float)x);
- OUT_CS_32F((float)h);
- OUT_CS_32F((float)y);
- OUT_CS_32F(1.0);
- OUT_CS_32F(0.0);
-
- OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA |
- R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA |
- R300_VTX_XY_FMT | R300_VTX_Z_FMT);
-
- /* Pixel scissors. */
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- if (caps->is_r500) {
- OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT));
- OUT_CS(((w - 1) << R300_SCISSORS_X_SHIFT) | ((h - 1) << R300_SCISSORS_Y_SHIFT));
- } else {
- /* Non-R500 chipsets have an offset of 1440 in their scissors. */
- OUT_CS(((x + 1440) << R300_SCISSORS_X_SHIFT) |
- ((y + 1440) << R300_SCISSORS_Y_SHIFT));
- OUT_CS((((w - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((h - 1) + 1440) << R300_SCISSORS_Y_SHIFT));
- }
-
- /* Flush colorbuffer and blend caches. */
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D |
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL);
- OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
-
- /* Setup colorbuffer. */
- OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0, 1);
- OUT_CS_RELOC(dest->buffer, pixpitch |
- r300_translate_colorformat(dest->tex.format), 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf);
-
- END_CS;
-}
-
-/* Provides pipe_context's "surface_fill". Commonly used for clearing
- * buffers. */
-static void r300_surface_fill(struct pipe_context* pipe,
- struct pipe_surface* dest,
- unsigned x, unsigned y,
- unsigned w, unsigned h,
- unsigned color)
-{
- int i;
- float r, g, b, a, depth;
- struct r300_context* r300 = r300_context(pipe);
- struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
- struct r300_texture* tex = (struct r300_texture*)dest->texture;
- unsigned pixpitch = r300_texture_get_stride(tex, 0) / tex->tex.block.size;
- boolean invalid = FALSE;
- CS_LOCALS(r300);
-
- a = (float)((color >> 24) & 0xff) / 255.0f;
- r = (float)((color >> 16) & 0xff) / 255.0f;
- g = (float)((color >> 8) & 0xff) / 255.0f;
- b = (float)((color >> 0) & 0xff) / 255.0f;
- debug_printf("r300: Filling surface %p at (%d,%d),"
- " dimensions %dx%d (pixel pitch %d), color 0x%x\n",
- dest, x, y, w, h, pixpitch, color);
-
- /* Fallback? */
- if (FALSE) {
-fallback:
- debug_printf("r300: Falling back on surface clear...");
- util_surface_fill(pipe, dest, x, y, w, h, color);
- return;
- }
-
- /* Make sure our target BO is okay. */
-validate:
- if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- if (!r300->winsys->validate(r300->winsys)) {
- r300->context.flush(&r300->context, 0, NULL);
- if (invalid) {
- debug_printf("r300: Stuck in validation loop, gonna fallback.");
- goto fallback;
- }
- invalid = TRUE;
- goto validate;
- }
-
- r300_surface_setup(r300, tex, x, y, w, h);
-
- /* Vertex shader setup */
- if (caps->has_tcl) {
- r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0);
- } else {
- BEGIN_CS(4);
- OUT_CS_REG(R300_VAP_CNTL_STATUS,
-#ifdef PIPE_ARCH_BIG_ENDIAN
- R300_VC_32BIT_SWAP |
-#endif
- R300_VAP_TCL_BYPASS);
- OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) |
- R300_PVS_NUM_CNTLRS(5) |
- R300_PVS_NUM_FPUS(caps->num_vert_fpus) |
- R300_PVS_VF_MAX_VTX_NUM(12));
- END_CS;
- }
-
- /* Fragment shader setup */
- if (caps->is_r500) {
- r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state);
- } else {
- r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state);
- }
-
- BEGIN_CS(26);
-
- /* VAP stream control, mapping from input memory to PVS/RS memory */
- if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
- } else {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT));
- }
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
-
- /* VAP format controls */
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0,
- R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x0);
-
- /* Disable textures */
- OUT_CS_REG(R300_TX_ENABLE, 0x0);
-
- /* The size of the point we're about to draw, in sixths of pixels */
- OUT_CS_REG(R300_GA_POINT_SIZE,
- ((h * 6) & R300_POINTSIZE_Y_MASK) |
- ((w * 6) << R300_POINTSIZE_X_SHIFT));
-
- /* Vertex size. */
- OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
-
- /* Packet3 with our point vertex */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
- OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
- (1 << R300_PRIM_NUM_VERTICES_SHIFT));
- /* Position */
- OUT_CS_32F(0.5);
- OUT_CS_32F(0.5);
- OUT_CS_32F(1.0);
- OUT_CS_32F(1.0);
- /* Color */
- OUT_CS_32F(r);
- OUT_CS_32F(g);
- OUT_CS_32F(b);
- OUT_CS_32F(a);
-
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
-
- END_CS;
-
- r300->dirty_hw++;
-}
-
-static void r300_surface_copy(struct pipe_context* pipe,
- struct pipe_surface* dest,
- unsigned destx, unsigned desty,
- struct pipe_surface* src,
- unsigned srcx, unsigned srcy,
- unsigned w, unsigned h)
-{
- struct r300_context* r300 = r300_context(pipe);
- struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
- struct r300_texture* srctex = (struct r300_texture*)src->texture;
- struct r300_texture* desttex = (struct r300_texture*)dest->texture;
- unsigned pixpitch = r300_texture_get_stride(srctex, 0) / srctex->tex.block.size;
- boolean invalid = FALSE;
- float fsrcx = srcx, fsrcy = srcy, fdestx = destx, fdesty = desty;
- CS_LOCALS(r300);
-
- debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d),"
- " dimensions %dx%d (pixel pitch %d)\n",
- src, srcx, srcy, dest, destx, desty, w, h, pixpitch);
-
- if ((srctex->buffer == desttex->buffer) &&
- ((destx < srcx + w) || (srcx < destx + w)) &&
- ((desty < srcy + h) || (srcy < desty + h))) {
-fallback:
- debug_printf("r300: Falling back on surface_copy\n");
- util_surface_copy(pipe, FALSE, dest, destx, desty, src,
- srcx, srcy, w, h);
- }
-
- /* Add our target BOs to the list. */
-validate:
- if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
- }
- if (!r300->winsys->validate(r300->winsys)) {
- r300->context.flush(&r300->context, 0, NULL);
- if (invalid) {
- debug_printf("r300: Stuck in validation loop, gonna fallback.");
- goto fallback;
- }
- invalid = TRUE;
- goto validate;
- }
-
- r300_surface_setup(r300, desttex, destx, desty, w, h);
-
- /* Setup the texture. */
- r300_emit_texture(r300, &r300_sampler_copy_state, srctex, 0);
-
- /* Flush and enable. */
- r300_flush_textures(r300);
-
- /* Vertex shader setup */
- if (caps->has_tcl) {
- r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0);
- } else {
- BEGIN_CS(4);
- OUT_CS_REG(R300_VAP_CNTL_STATUS,
-#ifdef PIPE_ARCH_BIG_ENDIAN
- R300_VC_32BIT_SWAP |
-#endif
- R300_VAP_TCL_BYPASS);
- OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(5) |
- R300_PVS_NUM_CNTLRS(5) |
- R300_PVS_NUM_FPUS(caps->num_vert_fpus) |
- R300_PVS_VF_MAX_VTX_NUM(12));
- END_CS;
- }
-
- /* Fragment shader setup */
- if (caps->is_r500) {
- r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state);
- } else {
- r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0);
- r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state);
- }
-
- BEGIN_CS(30);
- /* VAP stream control, mapping from input memory to PVS/RS memory */
- if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT));
- } else {
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
- (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (6 << R300_DST_VEC_LOC_SHIFT) |
- R300_DATA_TYPE_FLOAT_2) << R300_DATA_TYPE_1_SHIFT));
- }
- OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) |
- (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT));
-
- /* VAP format controls */
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0,
- R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT);
- /* Two components of texture 0 */
- OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2);
-
- /* Vertex size. */
- OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4);
-
- /* Packet3 with our texcoords */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16);
- OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
- (4 << R300_PRIM_NUM_VERTICES_SHIFT));
- /* (x , y ) */
- OUT_CS_32F(fdestx / dest->width);
- OUT_CS_32F(fdesty / dest->height);
- OUT_CS_32F(fsrcx / src->width);
- OUT_CS_32F(fsrcy / src->height);
- /* (x , y + h) */
- OUT_CS_32F(fdestx / dest->width);
- OUT_CS_32F((fdesty + h) / dest->height);
- OUT_CS_32F(fsrcx / src->width);
- OUT_CS_32F((fsrcy + h) / src->height);
- /* (x + w, y + h) */
- OUT_CS_32F((fdestx + w) / dest->width);
- OUT_CS_32F((fdesty + h) / dest->height);
- OUT_CS_32F((fsrcx + w) / src->width);
- OUT_CS_32F((fsrcy + h) / src->height);
- /* (x + w, y ) */
- OUT_CS_32F((fdestx + w) / dest->width);
- OUT_CS_32F(fdesty / dest->height);
- OUT_CS_32F((fsrcx + w) / src->width);
- OUT_CS_32F(fsrcy / src->height);
-
- OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
-
- END_CS;
-
- r300->dirty_hw++;
-}
-
-void r300_init_surface_functions(struct r300_context* r300)
-{
- r300->context.surface_fill = r300_surface_fill;
- r300->context.surface_copy = r300_surface_copy;
-}
diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h
deleted file mode 100644
index f9e98b2ec9..0000000000
--- a/src/gallium/drivers/r300/r300_surface.h
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R300_SURFACE_H
-#define R300_SURFACE_H
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-
-#include "util/u_rect.h"
-
-#include "r300_context.h"
-#include "r300_cs.h"
-#include "r300_emit.h"
-#include "r300_fs.h"
-#include "r300_vs.h"
-#include "r300_state_inlines.h"
-
-static struct r300_blend_state blend_clear_state = {
- .blend_control = 0x0,
- .alpha_blend_control = 0x0,
- .rop = 0x0,
- .dither = 0x0,
-};
-
-static struct r300_blend_color_state blend_color_clear_state = {
- .blend_color = 0x0,
- .blend_color_red_alpha = 0x0,
- .blend_color_green_blue = 0x0,
-};
-
-static struct r300_dsa_state dsa_clear_state = {
- .alpha_function = 0x0,
- .alpha_reference = 0x0,
- .z_buffer_control = 0x0,
- .z_stencil_control = 0x0,
- .stencil_ref_mask = R300_STENCILWRITEMASK_MASK,
- .z_buffer_top = R300_ZTOP_ENABLE,
- .stencil_ref_bf = 0x0,
-};
-
-static struct r300_rs_state rs_clear_state = {
- .point_minmax = 0x36000006,
- .line_control = 0x00030006,
- .depth_scale_front = 0x0,
- .depth_offset_front = 0x0,
- .depth_scale_back = 0x0,
- .depth_offset_back = 0x0,
- .polygon_offset_enable = 0x0,
- .cull_mode = 0x0,
- .line_stipple_config = 0x3BAAAAAB,
- .line_stipple_value = 0x0,
- .color_control = R300_SHADE_MODEL_FLAT,
-};
-
-static struct r300_rs_block r3xx_rs_block_clear_state = {
- .ip[0] = R500_RS_SEL_S(R300_RS_SEL_C0) |
- R500_RS_SEL_T(R300_RS_SEL_C0) |
- R500_RS_SEL_R(R300_RS_SEL_C0) |
- R500_RS_SEL_Q(R300_RS_SEL_K1),
- .inst[0] = R300_RS_INST_COL_CN_WRITE,
- .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN,
- .inst_count = 0,
-};
-
-static struct r300_rs_block r5xx_rs_block_clear_state = {
- .ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
- R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
- R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
- R500_RS_SEL_Q(R500_RS_IP_PTR_K1),
- .inst[0] = R500_RS_INST_COL_CN_WRITE,
- .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN,
- .inst_count = 0,
-};
-
-/* The following state is used for surface_copy only. */
-
-static struct r300_rs_block r3xx_rs_block_copy_state = {
- .ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) |
- R500_RS_SEL_T(R300_RS_SEL_K0) |
- R500_RS_SEL_R(R300_RS_SEL_K0) |
- R500_RS_SEL_Q(R300_RS_SEL_K1),
- .inst[0] = R300_RS_INST_COL_CN_WRITE,
- .count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN,
- .inst_count = R300_RS_TX_OFFSET(0),
-};
-
-static struct r300_rs_block r5xx_rs_block_copy_state = {
- .ip[0] = R500_RS_SEL_S(0) |
- R500_RS_SEL_T(1) |
- R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
- R500_RS_SEL_Q(R500_RS_IP_PTR_K1),
- .inst[0] = R500_RS_INST_TEX_CN_WRITE,
- .count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN,
- .inst_count = R300_RS_TX_OFFSET(0),
-};
-
-static struct r300_sampler_state r300_sampler_copy_state = {
- .filter0 = R300_TX_WRAP_S(R300_TX_CLAMP) |
- R300_TX_WRAP_T(R300_TX_CLAMP) |
- R300_TX_MAG_FILTER_NEAREST |
- R300_TX_MIN_FILTER_NEAREST,
-};
-
-#endif /* R300_SURFACE_H */
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index ce60ded7ca..9a96206a4d 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -20,41 +20,75 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#include "pipe/p_screen.h"
+
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "r300_context.h"
#include "r300_texture.h"
+#include "r300_screen.h"
-static void r300_setup_texture_state(struct r300_texture* tex)
+static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
{
struct r300_texture_state* state = &tex->state;
struct pipe_texture *pt = &tex->tex;
- state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) |
- R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff) |
- R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) |
- R300_TX_NUM_LEVELS(pt->last_level) |
- R300_TX_PITCH_EN;
+ state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
+ R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
+
+ if (tex->is_npot) {
+ /* rectangles love this */
+ state->format0 |= R300_TX_PITCH_EN;
+ state->format2 = (tex->pitch[0] - 1) & 0x1fff;
+ } else {
+ /* power of two textures (3D, mipmaps, and no pitch) */
+ state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
+ }
- /* XXX */
state->format1 = r300_translate_texformat(pt->format);
if (pt->target == PIPE_TEXTURE_CUBE) {
- state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
+ state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
}
if (pt->target == PIPE_TEXTURE_3D) {
- state->format1 |= R300_TX_FORMAT_3D;
+ state->format1 |= R300_TX_FORMAT_3D;
}
- state->format2 = (r300_texture_get_stride(tex, 0) / pt->block.size) - 1;
-
- /* Assume (somewhat foolishly) that oversized textures will
- * not be permitted by the state tracker. */
- if (pt->width[0] > 2048) {
- state->format2 |= R500_TXWIDTH_BIT11;
- }
- if (pt->height[0] > 2048) {
- state->format2 |= R500_TXHEIGHT_BIT11;
+ /* large textures on r500 */
+ if (is_r500)
+ {
+ if (pt->width0 > 2048) {
+ state->format2 |= R500_TXWIDTH_BIT11;
+ }
+ if (pt->height0 > 2048) {
+ state->format2 |= R500_TXHEIGHT_BIT11;
+ }
}
+ assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048));
debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
- pt->width[0], pt->height[0], pt->last_level);
+ pt->width0, pt->height0, pt->last_level);
+}
+
+unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
+ unsigned zslice, unsigned face)
+{
+ unsigned offset = tex->offset[level];
+
+ switch (tex->tex.target) {
+ case PIPE_TEXTURE_3D:
+ assert(face == 0);
+ return offset + zslice * tex->layer_size[level];
+
+ case PIPE_TEXTURE_CUBE:
+ assert(zslice == 0);
+ return offset + face * tex->layer_size[level];
+
+ default:
+ assert(zslice == 0 && face == 0);
+ return offset;
+ }
}
/**
@@ -67,47 +101,49 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
return tex->stride_override;
if (level > tex->tex.last_level) {
- debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, level, tex->tex.last_level);
+ debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
+ level, tex->tex.last_level);
return 0;
}
- return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32);
+ return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32);
}
static void r300_setup_miptree(struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
- int stride, size;
+ int stride, size, layer_size;
int i;
for (i = 0; i <= base->last_level; i++) {
- if (i > 0) {
- base->width[i] = minify(base->width[i-1]);
- base->height[i] = minify(base->height[i-1]);
- base->depth[i] = minify(base->depth[i-1]);
- }
+ unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i));
- base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]);
- base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]);
-
- /* Radeons enjoy things in multiples of 64.
- *
- * XXX
- * POT, uncompressed, unmippmapped textures can be aligned to 32,
- * instead of 64. */
stride = r300_texture_get_stride(tex, i);
- size = stride * base->nblocksy[i] * base->depth[i];
+ layer_size = stride * nblocksy;
+
+ if (base->target == PIPE_TEXTURE_CUBE)
+ size = layer_size * 6;
+ else
+ size = layer_size * u_minify(base->depth0, i);
tex->offset[i] = align(tex->size, 32);
tex->size = tex->offset[i] + size;
+ tex->layer_size[i] = layer_size;
+ tex->pitch[i] = stride / util_format_get_blocksize(base->format);
debug_printf("r300: Texture miptree: Level %d "
"(%dx%dx%d px, pitch %d bytes)\n",
- i, base->width[i], base->height[i], base->depth[i],
- stride);
+ i, u_minify(base->width0, i), u_minify(base->height0, i),
+ u_minify(base->depth0, i), stride);
}
}
+static void r300_setup_flags(struct r300_texture* tex)
+{
+ tex->is_npot = !util_is_power_of_two(tex->tex.width0) ||
+ !util_is_power_of_two(tex->tex.height0);
+}
+
/* Create a new texture. */
static struct pipe_texture*
r300_texture_create(struct pipe_screen* screen,
@@ -123,9 +159,9 @@ static struct pipe_texture*
pipe_reference_init(&tex->tex.reference, 1);
tex->tex.screen = screen;
+ r300_setup_flags(tex);
r300_setup_miptree(tex);
-
- r300_setup_texture_state(tex);
+ r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
tex->buffer = screen->buffer_create(screen, 1024,
PIPE_BUFFER_USAGE_PIXEL,
@@ -159,17 +195,20 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
unsigned offset;
- /* XXX this is certainly dependent on tex target */
- offset = tex->offset[level];
+ offset = r300_texture_get_offset(tex, level, zslice, face);
if (surface) {
pipe_reference_init(&surface->reference, 1);
pipe_texture_reference(&surface->texture, texture);
surface->format = texture->format;
- surface->width = texture->width[level];
- surface->height = texture->height[level];
+ surface->width = u_minify(texture->width0, level);
+ surface->height = u_minify(texture->height0, level);
surface->offset = offset;
surface->usage = flags;
+ surface->zslice = zslice;
+ surface->texture = texture;
+ surface->face = face;
+ surface->level = level;
}
return surface;
@@ -189,10 +228,10 @@ static struct pipe_texture*
{
struct r300_texture* tex;
- /* XXX we should start doing mips now... */
+ /* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D ||
- base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1 ||
+ base->last_level != 0) {
return NULL;
}
@@ -206,15 +245,64 @@ static struct pipe_texture*
tex->tex.screen = screen;
tex->stride_override = *stride;
+ tex->pitch[0] = *stride / util_format_get_blocksize(base->format);
- /* XXX */
- r300_setup_texture_state(tex);
+ r300_setup_flags(tex);
+ r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
pipe_buffer_reference(&tex->buffer, buffer);
return (struct pipe_texture*)tex;
}
+static struct pipe_video_surface *
+r300_video_surface_create(struct pipe_screen *screen,
+ enum pipe_video_chroma_format chroma_format,
+ unsigned width, unsigned height)
+{
+ struct r300_video_surface *r300_vsfc;
+ struct pipe_texture template;
+
+ assert(screen);
+ assert(width && height);
+
+ r300_vsfc = CALLOC_STRUCT(r300_video_surface);
+ if (!r300_vsfc)
+ return NULL;
+
+ pipe_reference_init(&r300_vsfc->base.reference, 1);
+ r300_vsfc->base.screen = screen;
+ r300_vsfc->base.chroma_format = chroma_format;
+ r300_vsfc->base.width = width;
+ r300_vsfc->base.height = height;
+
+ memset(&template, 0, sizeof(struct pipe_texture));
+ template.target = PIPE_TEXTURE_2D;
+ template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ template.last_level = 0;
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ template.depth0 = 1;
+ template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ r300_vsfc->tex = screen->texture_create(screen, &template);
+ if (!r300_vsfc->tex)
+ {
+ FREE(r300_vsfc);
+ return NULL;
+ }
+
+ return &r300_vsfc->base;
+}
+
+static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
+{
+ struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc);
+ pipe_texture_reference(&r300_vsfc->tex, NULL);
+ FREE(r300_vsfc);
+}
+
void r300_init_screen_texture_functions(struct pipe_screen* screen)
{
screen->texture_create = r300_texture_create;
@@ -222,6 +310,9 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen)
screen->get_tex_surface = r300_get_tex_surface;
screen->tex_surface_destroy = r300_tex_surface_destroy;
screen->texture_blanket = r300_texture_blanket;
+
+ screen->video_surface_create = r300_video_surface_create;
+ screen->video_surface_destroy= r300_video_surface_destroy;
}
boolean r300_get_texture_buffer(struct pipe_texture* texture,
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index bd87790bc3..55ceb1a513 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -23,11 +23,8 @@
#ifndef R300_TEXTURE_H
#define R300_TEXTURE_H
-#include "pipe/p_screen.h"
+#include "pipe/p_video_state.h"
-#include "util/u_math.h"
-
-#include "r300_context.h"
#include "r300_reg.h"
struct r300_texture;
@@ -36,6 +33,9 @@ void r300_init_screen_texture_functions(struct pipe_screen* screen);
unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level);
+unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
+ unsigned zslice, unsigned face);
+
/* Note the signature of R300_EASY_TX_FORMAT(A, R, G, B, FORMAT)... */
static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
{
@@ -43,6 +43,19 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
/* X8 */
case PIPE_FORMAT_I8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, X8);
+ case PIPE_FORMAT_L8_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, X8);
+ /* X16 */
+ case PIPE_FORMAT_R16_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+ case PIPE_FORMAT_R16_SNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X16) |
+ R300_TX_FORMAT_SIGNED;
+ case PIPE_FORMAT_Z16_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+ /* Y8X8 */
+ case PIPE_FORMAT_A8L8_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
/* W8Z8Y8X8 */
case PIPE_FORMAT_A8R8G8B8_UNORM:
return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
@@ -75,12 +88,9 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
R300_TX_FORMAT_YUV_TO_RGB;
/* W24_FP */
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
- /* Z5_Y6_X5 */
- case PIPE_FORMAT_R16_SNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, Z5Y6X5);
- case PIPE_FORMAT_Z16_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+
default:
debug_printf("r300: Implementation error: "
"Got unsupported texture format %s in %s\n",
@@ -91,6 +101,18 @@ static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
return 0;
}
+struct r300_video_surface
+{
+ struct pipe_video_surface base;
+ struct pipe_texture *tex;
+};
+
+static INLINE struct r300_video_surface *
+r300_video_surface(struct pipe_video_surface *pvs)
+{
+ return (struct r300_video_surface *)pvs;
+}
+
#ifndef R300_WINSYS_H
boolean r300_get_texture_buffer(struct pipe_texture* texture,
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index 74d4fb5087..a792c2cf98 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */
/* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */
/* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */
- /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */
+ /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */
/* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */
/* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */
/* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */
@@ -135,10 +135,6 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_BGNSUB: return RC_OPCODE_BGNSUB; */
/* case TGSI_OPCODE_ENDLOOP2: return RC_OPCODE_ENDLOOP2; */
/* case TGSI_OPCODE_ENDSUB: return RC_OPCODE_ENDSUB; */
- /* case TGSI_OPCODE_NOISE1: return RC_OPCODE_NOISE1; */
- /* case TGSI_OPCODE_NOISE2: return RC_OPCODE_NOISE2; */
- /* case TGSI_OPCODE_NOISE3: return RC_OPCODE_NOISE3; */
- /* case TGSI_OPCODE_NOISE4: return RC_OPCODE_NOISE4; */
case TGSI_OPCODE_NOP: return RC_OPCODE_NOP;
/* gap */
/* case TGSI_OPCODE_NRM4: return RC_OPCODE_NRM4; */
@@ -146,7 +142,6 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_IFC: return RC_OPCODE_IFC; */
/* case TGSI_OPCODE_BREAKC: return RC_OPCODE_BREAKC; */
case TGSI_OPCODE_KIL: return RC_OPCODE_KIL;
- case TGSI_OPCODE_SWZ: return RC_OPCODE_SWZ;
}
fprintf(stderr, "Unknown opcode: %i\n", opcode);
@@ -195,10 +190,10 @@ static void transform_dstreg(
struct rc_dst_register * dst,
struct tgsi_full_dst_register * src)
{
- dst->File = translate_register_file(src->DstRegister.File);
- dst->Index = translate_register_index(ttr, src->DstRegister.File, src->DstRegister.Index);
- dst->WriteMask = src->DstRegister.WriteMask;
- dst->RelAddr = src->DstRegister.Indirect;
+ dst->File = translate_register_file(src->Register.File);
+ dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index);
+ dst->WriteMask = src->Register.WriteMask;
+ dst->RelAddr = src->Register.Indirect;
}
static void transform_srcreg(
@@ -206,23 +201,19 @@ static void transform_srcreg(
struct rc_src_register * dst,
struct tgsi_full_src_register * src)
{
- dst->File = translate_register_file(src->SrcRegister.File);
- dst->Index = translate_register_index(ttr, src->SrcRegister.File, src->SrcRegister.Index);
- dst->RelAddr = src->SrcRegister.Indirect;
- dst->Swizzle = tgsi_util_get_full_src_register_extswizzle(src, 0);
- dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 1) << 3;
- dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 2) << 6;
- dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 3) << 9;
- dst->Abs = src->SrcRegisterExtMod.Absolute;
- dst->Negate =
- src->SrcRegisterExtSwz.NegateX |
- (src->SrcRegisterExtSwz.NegateY << 1) |
- (src->SrcRegisterExtSwz.NegateZ << 2) |
- (src->SrcRegisterExtSwz.NegateW << 3);
- dst->Negate ^= src->SrcRegister.Negate ? RC_MASK_XYZW : 0;
+ dst->File = translate_register_file(src->Register.File);
+ dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index);
+ dst->RelAddr = src->Register.Indirect;
+ dst->Swizzle = tgsi_util_get_full_src_register_swizzle(src, 0);
+ dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 1) << 3;
+ dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 2) << 6;
+ dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 3) << 9;
+ dst->Abs = src->Register.Absolute;
+ dst->Negate = src->Register.Negate ? RC_MASK_XYZW : 0;
}
-static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_ext_texture src)
+static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src,
+ uint32_t *shadowSamplers)
{
switch(src.Texture) {
case TGSI_TEXTURE_1D:
@@ -243,14 +234,17 @@ static void transform_texture(struct rc_instruction * dst, struct tgsi_instructi
case TGSI_TEXTURE_SHADOW1D:
dst->U.I.TexSrcTarget = RC_TEXTURE_1D;
dst->U.I.TexShadow = 1;
+ *shadowSamplers |= 1 << dst->U.I.TexSrcUnit;
break;
case TGSI_TEXTURE_SHADOW2D:
dst->U.I.TexSrcTarget = RC_TEXTURE_2D;
dst->U.I.TexShadow = 1;
+ *shadowSamplers |= 1 << dst->U.I.TexSrcUnit;
break;
case TGSI_TEXTURE_SHADOWRECT:
dst->U.I.TexSrcTarget = RC_TEXTURE_RECT;
dst->U.I.TexShadow = 1;
+ *shadowSamplers |= 1 << dst->U.I.TexSrcUnit;
break;
}
}
@@ -268,17 +262,19 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst
dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate);
if (src->Instruction.NumDstRegs)
- transform_dstreg(ttr, &dst->U.I.DstReg, &src->FullDstRegisters[0]);
+ transform_dstreg(ttr, &dst->U.I.DstReg, &src->Dst[0]);
for(i = 0; i < src->Instruction.NumSrcRegs; ++i) {
- if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER)
- dst->U.I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index;
+ if (src->Src[i].Register.File == TGSI_FILE_SAMPLER)
+ dst->U.I.TexSrcUnit = src->Src[i].Register.Index;
else
- transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->FullSrcRegisters[i]);
+ transform_srcreg(ttr, &dst->U.I.SrcReg[i], &src->Src[i]);
}
/* Texturing. */
- transform_texture(dst, src->InstructionExtTexture);
+ if (src->Instruction.Texture)
+ transform_texture(dst, src->Texture,
+ &ttr->compiler->Program.ShadowSamplers);
}
static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm)
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index 8460cfaf51..68aef70872 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -1,5 +1,6 @@
/*
* Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -21,91 +22,296 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_vs.h"
+#include "r300_fs.h"
#include "r300_context.h"
+#include "r300_screen.h"
#include "r300_tgsi_to_rc.h"
+#include "r300_reg.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_parse.h"
#include "radeon_compiler.h"
+#include "util/u_math.h"
-static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
+/* Convert info about VS output semantics into r300_shader_semantics. */
+static void r300_shader_read_vs_outputs(
+ struct tgsi_shader_info* info,
+ struct r300_shader_semantics* vs_outputs)
{
- struct r300_vertex_shader * vs = c->UserData;
- struct tgsi_shader_info* info = &vs->info;
- struct tgsi_parse_context parser;
- struct tgsi_full_declaration * decl;
- boolean pointsize = false;
- int out_colors = 0;
- int colors = 0;
- int out_generic = 0;
- int generic = 0;
int i;
+ unsigned index;
- /* Fill in the input mapping */
- for (i = 0; i < info->num_inputs; i++)
- c->code->inputs[i] = i;
+ r300_shader_semantics_reset(vs_outputs);
- /* Fill in the output mapping */
for (i = 0; i < info->num_outputs; i++) {
+ index = info->output_semantic_index[i];
+
switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ assert(index == 0);
+ vs_outputs->pos = i;
+ break;
+
case TGSI_SEMANTIC_PSIZE:
- pointsize = true;
+ assert(index == 0);
+ vs_outputs->psize = i;
break;
+
case TGSI_SEMANTIC_COLOR:
- out_colors++;
+ assert(index <= ATTR_COLOR_COUNT);
+ vs_outputs->color[index] = i;
break;
- case TGSI_SEMANTIC_FOG:
+
+ case TGSI_SEMANTIC_BCOLOR:
+ assert(index <= ATTR_COLOR_COUNT);
+ vs_outputs->bcolor[index] = i;
+ break;
+
case TGSI_SEMANTIC_GENERIC:
- out_generic++;
+ assert(index <= ATTR_GENERIC_COUNT);
+ vs_outputs->generic[index] = i;
+ break;
+
+ case TGSI_SEMANTIC_FOG:
+ assert(index == 0);
+ vs_outputs->fog = i;
break;
+
+ case TGSI_SEMANTIC_EDGEFLAG:
+ assert(index == 0);
+ fprintf(stderr, "r300 VP: cannot handle edgeflag output\n");
+ assert(0);
+ break;
+ default:
+ assert(0);
}
}
+}
- tgsi_parse_init(&parser, vs->state.tokens);
+static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs)
+{
+ struct r300_shader_semantics* vs_outputs = &vs->outputs;
+ uint32_t* hwfmt = vs->hwfmt;
+ int i, gen_count;
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
+
+ /* Do the actual vertex_info setup.
+ *
+ * vertex_info has four uints of hardware-specific data in it.
+ * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
+ * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
+ * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
+ * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
+
+ hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
+
+ /* Position. */
+ if (vs_outputs->pos != ATTR_UNUSED) {
+ hwfmt[1] |= R300_INPUT_CNTL_POS;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ } else {
+ assert(0);
+ }
- while (!tgsi_parse_end_of_tokens(&parser)) {
- tgsi_parse_token(&parser);
+ /* Point size. */
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ }
- if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
- continue;
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
+ }
+ }
- decl = &parser.FullToken.FullDeclaration;
+ /* Back-face colors. */
+ if (any_bcolor_used) {
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i);
+ }
+ }
- if (decl->Declaration.File != TGSI_FILE_OUTPUT)
- continue;
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count);
+ hwfmt[3] |= (4 << (3 * gen_count));
+ gen_count++;
+ }
+ }
- switch (decl->Semantic.SemanticName) {
- case TGSI_SEMANTIC_POSITION:
- c->code->outputs[decl->DeclarationRange.First] = 0;
- break;
- case TGSI_SEMANTIC_PSIZE:
- c->code->outputs[decl->DeclarationRange.First] = 1;
- break;
- case TGSI_SEMANTIC_COLOR:
- c->code->outputs[decl->DeclarationRange.First] = 1 +
- (pointsize ? 1 : 0) +
- colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- c->code->outputs[decl->DeclarationRange.First] = 1 +
- (pointsize ? 1 : 0) +
- out_colors +
- generic++;
- break;
- default:
- debug_printf("r300: vs: Bad semantic declaration %d\n",
- decl->Semantic.SemanticName);
- break;
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ hwfmt[1] |= (R300_INPUT_CNTL_TC0 << gen_count);
+ hwfmt[3] |= (4 << (3 * gen_count));
+ gen_count++;
+ }
+
+ /* XXX magic */
+ assert(gen_count <= 8);
+
+ /* WPOS. */
+ vs->wpos_tex_output = gen_count;
+}
+
+/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed
+ * or isn't present. */
+static void r300_stream_locations_notcl(
+ struct r300_shader_semantics* vs_outputs,
+ int* stream_loc)
+{
+ int i, tabi = 0, gen_count;
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
+
+ /* Position. */
+ stream_loc[tabi++] = 0;
+
+ /* Point size. */
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ stream_loc[tabi++] = 1;
+ }
+
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
+ stream_loc[tabi++] = 2 + i;
+ }
+ }
+
+ /* Back-face colors. */
+ if (any_bcolor_used) {
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ stream_loc[tabi++] = 4 + i;
}
}
- tgsi_parse_free(&parser);
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ assert(tabi < 16);
+ stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
+ }
+ }
+
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ assert(tabi < 16);
+ stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
+ }
+
+ /* WPOS. */
+ if (vs_outputs->wpos != ATTR_UNUSED) {
+ assert(tabi < 16);
+ stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
+ }
+
+ for (; tabi < 16;) {
+ stream_loc[tabi++] = -1;
+ }
}
+static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
+{
+ struct r300_vertex_shader * vs = c->UserData;
+ struct r300_shader_semantics* outputs = &vs->outputs;
+ struct tgsi_shader_info* info = &vs->info;
+ int i, reg = 0;
+ boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED ||
+ outputs->bcolor[1] != ATTR_UNUSED;
+
+ /* Fill in the input mapping */
+ for (i = 0; i < info->num_inputs; i++)
+ c->code->inputs[i] = i;
+
+ /* Position. */
+ if (outputs->pos != ATTR_UNUSED) {
+ c->code->outputs[outputs->pos] = reg++;
+ } else {
+ assert(0);
+ }
+
+ /* Point size. */
+ if (outputs->psize != ATTR_UNUSED) {
+ c->code->outputs[outputs->psize] = reg++;
+ }
+
+ /* If we're writing back facing colors we need to send
+ * four colors to make front/back face colors selection work.
+ * If the vertex program doesn't write all 4 colors, lets
+ * pretend it does by skipping output index reg so the colors
+ * get written into appropriate output vectors.
+ */
+
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (outputs->color[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->color[i]] = reg++;
+ } else if (any_bcolor_used) {
+ reg++;
+ }
+ }
+
+ /* Back-face colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (outputs->bcolor[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->bcolor[i]] = reg++;
+ } else if (any_bcolor_used) {
+ reg++;
+ }
+ }
+
+ /* Texture coordinates. */
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (outputs->generic[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->generic[i]] = reg++;
+ }
+ }
+
+ /* Fog coordinates. */
+ if (outputs->fog != ATTR_UNUSED) {
+ c->code->outputs[outputs->fog] = reg++;
+ }
+
+ /* WPOS. */
+ if (outputs->wpos != ATTR_UNUSED) {
+ c->code->outputs[outputs->wpos] = reg++;
+ }
+}
+
+static void r300_insert_wpos(struct r300_vertex_program_compiler* c,
+ struct r300_shader_semantics* outputs)
+{
+ int i, lastOutput = 0;
+
+ /* Find the max output index. */
+ lastOutput = MAX2(lastOutput, outputs->psize);
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ lastOutput = MAX2(lastOutput, outputs->color[i]);
+ lastOutput = MAX2(lastOutput, outputs->bcolor[i]);
+ }
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ lastOutput = MAX2(lastOutput, outputs->generic[i]);
+ }
+ lastOutput = MAX2(lastOutput, outputs->fog);
+
+ /* Set WPOS after the last output. */
+ lastOutput++;
+ rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */
+ outputs->wpos = lastOutput;
+}
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs)
@@ -113,6 +319,9 @@ void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_program_compiler compiler;
struct tgsi_to_rc ttr;
+ /* Initialize. */
+ r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
+
/* Setup the compiler */
rc_init(&compiler.Base);
@@ -131,13 +340,19 @@ void r300_translate_vertex_shader(struct r300_context* r300,
r300_tgsi_to_rc(&ttr, vs->state.tokens);
- compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs);
+ compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1));
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
+ /* Insert the WPOS output. */
+ r300_insert_wpos(&compiler, &vs->outputs);
+
+ r300_shader_vap_output_fmt(vs);
+ r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
+
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
if (compiler.Base.Error) {
- /* Todo: Fail gracefully */
+ /* XXX We should fallback using Draw. */
fprintf(stderr, "r300 VP: Compiler error\n");
abort();
}
@@ -147,88 +362,29 @@ void r300_translate_vertex_shader(struct r300_context* r300,
vs->translated = TRUE;
}
-
-/* XXX get these to r300_reg */
-#define R300_PVS_DST_OPCODE(x) ((x) << 0)
-# define R300_VE_DOT_PRODUCT 1
-# define R300_VE_MULTIPLY 2
-# define R300_VE_ADD 3
-# define R300_VE_MAXIMUM 7
-# define R300_VE_SET_LESS_THAN 10
-#define R300_PVS_DST_MATH_INST (1 << 6)
-# define R300_ME_RECIP_DX 6
-#define R300_PVS_DST_MACRO_INST (1 << 7)
-# define R300_PVS_MACRO_OP_2CLK_MADD 0
-#define R300_PVS_DST_REG_TYPE(x) ((x) << 8)
-# define R300_PVS_DST_REG_TEMPORARY 0
-# define R300_PVS_DST_REG_A0 1
-# define R300_PVS_DST_REG_OUT 2
-# define R300_PVS_DST_REG_OUT_REPL_X 3
-# define R300_PVS_DST_REG_ALT_TEMPORARY 4
-# define R300_PVS_DST_REG_INPUT 5
-#define R300_PVS_DST_OFFSET(x) ((x) << 13)
-#define R300_PVS_DST_WE(x) ((x) << 20)
-#define R300_PVS_DST_WE_XYZW (0xf << 20)
-
-#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0)
-# define R300_PVS_SRC_REG_TEMPORARY 0
-# define R300_PVS_SRC_REG_INPUT 1
-# define R300_PVS_SRC_REG_CONSTANT 2
-# define R300_PVS_SRC_REG_ALT_TEMPORARY 3
-#define R300_PVS_SRC_OFFSET(x) ((x) << 5)
-#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13)
-# define R300_PVS_SRC_SELECT_X 0
-# define R300_PVS_SRC_SELECT_Y 1
-# define R300_PVS_SRC_SELECT_Z 2
-# define R300_PVS_SRC_SELECT_W 3
-# define R300_PVS_SRC_SELECT_FORCE_0 4
-# define R300_PVS_SRC_SELECT_FORCE_1 5
-# define R300_PVS_SRC_SWIZZLE_XYZW \
- ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \
- (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13)
-# define R300_PVS_SRC_SWIZZLE_ZERO \
- ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \
- (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \
- (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13)
-# define R300_PVS_SRC_SWIZZLE_ONE \
- ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \
- (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \
- (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13)
-#define R300_PVS_MODIFIER_X (1 << 25)
-#define R300_PVS_MODIFIER_Y (1 << 26)
-#define R300_PVS_MODIFIER_Z (1 << 27)
-#define R300_PVS_MODIFIER_W (1 << 28)
-#define R300_PVS_NEGATE_XYZW \
- (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \
- R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W)
-
-struct r300_vertex_program_code r300_passthrough_vertex_shader = {
- .length = 8, /* two instructions */
-
- /* MOV out[0], in[0] */
- .body.d[0] = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW,
- .body.d[1] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW,
- .body.d[2] = R300_PVS_SRC_SWIZZLE_ZERO,
- .body.d[3] = 0x0,
-
- /* MOV out[1], in[1] */
- .body.d[4] = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
- .body.d[5] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
- .body.d[6] = R300_PVS_SRC_SWIZZLE_ZERO,
- .body.d[7] = 0x0,
-
- .inputs[0] = 0,
- .inputs[1] = 1,
- .outputs[0] = 0,
- .outputs[1] = 1,
-
- .InputsRead = 3,
- .OutputsWritten = 3
-};
-
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300)
+{
+ struct r300_vertex_shader* vs = r300->vs;
+ int tex_output = r300->vs->wpos_tex_output;
+ uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output;
+ uint32_t* hwfmt = vs->hwfmt;
+
+ if (r300->fs->inputs.wpos != ATTR_UNUSED) {
+ /* Enable WPOS in VAP. */
+ if (!(hwfmt[1] & tex_fmt)) {
+ hwfmt[1] |= tex_fmt;
+ hwfmt[3] |= (4 << (3 * tex_output));
+
+ assert(tex_output < 8);
+ return TRUE;
+ }
+ } else {
+ /* Disable WPOS in VAP. */
+ if (hwfmt[1] & tex_fmt) {
+ hwfmt[1] &= ~tex_fmt;
+ hwfmt[3] &= ~(4 << (3 * tex_output));
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
index 2a4ce315e3..18cfeee3cd 100644
--- a/src/gallium/drivers/r300/r300_vs.h
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -1,5 +1,6 @@
/*
* Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -25,18 +26,25 @@
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
-
#include "radeon_code.h"
+#include "r300_shader_semantics.h"
+
struct r300_context;
struct r300_vertex_shader {
/* Parent class */
struct pipe_shader_state state;
+
struct tgsi_shader_info info;
+ struct r300_shader_semantics outputs;
+ uint hwfmt[4];
+
+ /* Stream locations for SWTCL or if TCL is bypassed. */
+ int stream_loc_notcl[16];
- /* Fallback shader, because Draw has issues */
- struct draw_vertex_shader* draw;
+ /* Output stream location for WPOS. */
+ int wpos_tex_output;
/* Has this shader been translated yet? */
boolean translated;
@@ -45,10 +53,10 @@ struct r300_vertex_shader {
struct r300_vertex_program_code code;
};
-
-extern struct r300_vertex_program_code r300_passthrough_vertex_shader;
-
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
+/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300);
+
#endif /* R300_VS_H */
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index f18ad75a47..1ae6de70fe 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -35,67 +35,10 @@ extern "C" {
#include "pipe/p_state.h"
#include "pipe/internal/p_winsys_screen.h"
-struct r300_winsys {
- /* Parent class */
- struct pipe_winsys base;
-
- /* Opaque Radeon-specific winsys object. */
- void* radeon_winsys;
-
- /* PCI ID */
- uint32_t pci_id;
-
- /* GB pipe count */
- uint32_t gb_pipes;
-
- /* GART size. */
- uint32_t gart_size;
-
- /* VRAM size. */
- uint32_t vram_size;
-
- /* Add a pipe_buffer to the list of buffer objects to validate. */
- boolean (*add_buffer)(struct r300_winsys* winsys,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd);
-
- /* Revalidate all currently setup pipe_buffers.
- * Returns TRUE if a flush is required. */
- boolean (*validate)(struct r300_winsys* winsys);
-
- /* Check to see if there's room for commands. */
- boolean (*check_cs)(struct r300_winsys* winsys, int size);
-
- /* Start a command emit. */
- void (*begin_cs)(struct r300_winsys* winsys,
- int size,
- const char* file,
- const char* function,
- int line);
-
- /* Write a dword to the command buffer. */
- void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword);
-
- /* Write a relocated dword to the command buffer. */
- void (*write_cs_reloc)(struct r300_winsys* winsys,
- struct pipe_buffer* bo,
- uint32_t rd,
- uint32_t wd,
- uint32_t flags);
-
- /* Finish a command emit. */
- void (*end_cs)(struct r300_winsys* winsys,
- const char* file,
- const char* function,
- int line);
-
- /* Flush the CS. */
- void (*flush_cs)(struct r300_winsys* winsys);
-};
+#include "radeon_winsys.h"
struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct r300_winsys* r300_winsys);
+ struct radeon_winsys* radeon_winsys);
boolean r300_get_texture_buffer(struct pipe_texture* texture,
struct pipe_buffer** buffer,
diff --git a/src/gallium/drivers/r300/r3xx_fs.c b/src/gallium/drivers/r300/r3xx_fs.c
deleted file mode 100644
index c1c1194d58..0000000000
--- a/src/gallium/drivers/r300/r3xx_fs.c
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r3xx_fs.h"
-
-#include "r300_reg.h"
-
-struct rX00_fragment_program_code r3xx_passthrough_fragment_shader = {
- .code.r300.alu.length = 1,
- .code.r300.tex.length = 0,
-
- .code.r300.config = 0,
- .code.r300.pixsize = 0,
- .code.r300.code_offset = 0,
- .code.r300.code_addr[3] = R300_RGBA_OUT,
-
- .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
- R300_ALU_OUTC_CMP,
- .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
- R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
- .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
- R300_ALU_OUTA_CMP,
- .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) |
- R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
-};
-
-struct rX00_fragment_program_code r3xx_texture_fragment_shader = {
- .code.r300.alu.length = 1,
- .code.r300.tex.length = 1,
-
- .code.r300.config = R300_PFS_CNTL_FIRST_NODE_HAS_TEX,
- .code.r300.pixsize = 0,
- .code.r300.code_offset = 0,
- .code.r300.code_addr[3] = R300_RGBA_OUT,
-
- .code.r300.tex.inst[0] = R300_TEX_OP_LD << R300_TEX_INST_SHIFT,
-
- .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
- R300_ALU_OUTC_CMP,
- .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
- R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
- .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
- R300_ALU_OUTA_CMP,
- .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) |
- R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
-};
diff --git a/src/gallium/drivers/r300/r3xx_fs.h b/src/gallium/drivers/r300/r3xx_fs.h
deleted file mode 100644
index 51cd245724..0000000000
--- a/src/gallium/drivers/r300/r3xx_fs.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R3XX_FS_H
-#define R3XX_FS_H
-
-#include "radeon_code.h"
-
-struct rX00_fragment_program_code r3xx_passthrough_fragment_shader;
-struct rX00_fragment_program_code r3xx_texture_fragment_shader;
-
-#endif /* R3XX_FS_H */
diff --git a/src/gallium/drivers/r300/r5xx_fs.c b/src/gallium/drivers/r300/r5xx_fs.c
deleted file mode 100644
index f072deab0d..0000000000
--- a/src/gallium/drivers/r300/r5xx_fs.c
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r5xx_fs.h"
-
-#include "r300_reg.h"
-
-/* XXX this all should find its way back to r300_reg */
-/* Swizzle tools */
-#define R500_SWIZZLE_ZERO 4
-#define R500_SWIZZLE_HALF 5
-#define R500_SWIZZLE_ONE 6
-#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6))
-#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6))
-#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6))
-#define R500_SWIZ_MOD_NEG 1
-#define R500_SWIZ_MOD_ABS 2
-#define R500_SWIZ_MOD_NEG_ABS 3
-/* Swizzles for inst2 */
-#define R500_SWIZ_TEX_STRQ(x) ((x) << 8)
-#define R500_SWIZ_TEX_RGBA(x) ((x) << 24)
-/* Swizzles for inst3 */
-#define R500_SWIZ_RGB_A(x) ((x) << 2)
-#define R500_SWIZ_RGB_B(x) ((x) << 15)
-/* Swizzles for inst4 */
-#define R500_SWIZ_ALPHA_A(x) ((x) << 14)
-#define R500_SWIZ_ALPHA_B(x) ((x) << 21)
-/* Swizzle for inst5 */
-#define R500_SWIZ_RGBA_C(x) ((x) << 14)
-#define R500_SWIZ_ALPHA_C(x) ((x) << 27)
-/* Writemasks */
-#define R500_TEX_WMASK(x) ((x) << 11)
-#define R500_ALU_WMASK(x) ((x) << 11)
-#define R500_ALU_OMASK(x) ((x) << 15)
-#define R500_W_OMASK (1 << 31)
-
-struct rX00_fragment_program_code r5xx_passthrough_fragment_shader = {
- .code.r500.max_temp_idx = 0,
- .code.r500.inst_end = 0,
-
- .code.r500.inst[0].inst0 = R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
- R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
- .code.r500.inst[0].inst1 =
- R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
- .code.r500.inst[0].inst2 =
- R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
- .code.r500.inst[0].inst3 =
- R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
- .code.r500.inst[0].inst4 =
- R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
- .code.r500.inst[0].inst5 =
- R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0,
-};
-
-struct rX00_fragment_program_code r5xx_texture_fragment_shader = {
- .code.r500.max_temp_idx = 0,
- .code.r500.inst_end = 1,
-
- .code.r500.inst[0].inst0 = R500_INST_TYPE_TEX |
- R500_INST_TEX_SEM_WAIT |
- R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK |
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
- .code.r500.inst[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD |
- R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED,
- .code.r500.inst[0].inst2 = R500_TEX_SRC_ADDR(0) |
- R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G |
- R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A |
- R500_TEX_DST_ADDR(0) |
- R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
- R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A,
- .code.r500.inst[0].inst3 = 0x0,
- .code.r500.inst[0].inst4 = 0x0,
- .code.r500.inst[0].inst5 = 0x0,
-
- .code.r500.inst[1].inst0 = R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
- R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
- .code.r500.inst[1].inst1 =
- R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
- .code.r500.inst[1].inst2 =
- R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
- .code.r500.inst[1].inst3 =
- R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
- .code.r500.inst[1].inst4 =
- R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
- .code.r500.inst[1].inst5 =
- R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0,
-};
diff --git a/src/gallium/drivers/r300/r5xx_fs.h b/src/gallium/drivers/r300/r5xx_fs.h
deleted file mode 100644
index a4addde32b..0000000000
--- a/src/gallium/drivers/r300/r5xx_fs.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Joakim Sindholt <opensource@zhasha.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R5XX_FS_H
-#define R5XX_FS_H
-
-#include "radeon_code.h"
-
-struct rX00_fragment_program_code r5xx_passthrough_fragment_shader;
-struct rX00_fragment_program_code r5xx_texture_fragment_shader;
-
-#endif /* R5XX_FS_H */
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index 8fac8e6e05..5f130453c3 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -36,6 +36,7 @@
#include "util/u_pack_color.h"
#include "sp_clear.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_tile_cache.h"
@@ -48,12 +49,16 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
double depth, unsigned stencil)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ union util_color uc;
unsigned cv;
uint i;
if (softpipe->no_rast)
return;
+ if (!softpipe_check_render_cond(softpipe))
+ return;
+
#if 0
softpipe_update_derived(softpipe); /* not needed?? */
#endif
@@ -62,12 +67,12 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
struct pipe_surface *ps = softpipe->framebuffer.cbufs[i];
- util_pack_color(rgba, ps->format, &cv);
- sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, cv);
+ util_pack_color(rgba, ps->format, &uc);
+ sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, uc.ui);
#if !TILE_CLEAR_OPTIMIZATION
/* non-cached surface */
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
#endif
}
}
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 94d000a5ac..f3ac6760db 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -90,14 +90,15 @@ softpipe_destroy( struct pipe_context *pipe )
if (softpipe->draw)
draw_destroy( softpipe->draw );
- softpipe->quad.shade->destroy( softpipe->quad.shade );
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
- softpipe->quad.blend->destroy( softpipe->quad.blend );
+ softpipe->quad.shade->destroy( softpipe->quad.shade );
+ softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
+ softpipe->quad.blend->destroy( softpipe->quad.blend );
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
}
+
sp_destroy_tile_cache(softpipe->zsbuf_cache);
pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
@@ -106,6 +107,11 @@ softpipe_destroy( struct pipe_context *pipe )
pipe_texture_reference(&softpipe->texture[i], NULL);
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
+ pipe_texture_reference(&softpipe->vertex_textures[i], NULL);
+ }
+
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
@@ -120,7 +126,7 @@ softpipe_destroy( struct pipe_context *pipe )
* if (the texture is being used as a framebuffer surface)
* return PIPE_REFERENCED_FOR_WRITE
* else if (the texture is a bound texture source)
- * return PIPE_REFERENCED_FOR_READ XXX not done yet
+ * return PIPE_REFERENCED_FOR_READ
* else
* return PIPE_UNREFERENCED
*/
@@ -132,6 +138,7 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
struct softpipe_context *softpipe = softpipe_context( pipe );
unsigned i;
+ /* check if any of the bound drawing surfaces are this texture */
if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
if (softpipe->framebuffer.cbufs[i] &&
@@ -145,7 +152,17 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
}
}
- /* FIXME: we also need to do the same for the texture cache */
+ /* check if any of the tex_cache textures are this texture */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ if (softpipe->tex_cache[i] &&
+ softpipe->tex_cache[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ;
+ }
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ if (softpipe->vertex_tex_cache[i] &&
+ softpipe->vertex_tex_cache[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ;
+ }
return PIPE_UNREFERENCED;
}
@@ -159,6 +176,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe,
}
+static void
+softpipe_render_condition( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode )
+{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+
+ softpipe->render_cond_query = query;
+ softpipe->render_cond_mode = mode;
+}
+
+
+
struct pipe_context *
softpipe_create( struct pipe_screen *screen )
{
@@ -174,6 +204,7 @@ softpipe_create( struct pipe_screen *screen )
#endif
softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
+ softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
softpipe->pipe.winsys = screen->winsys;
softpipe->pipe.screen = screen;
@@ -185,7 +216,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
- softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states;
softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
@@ -204,13 +236,18 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+ softpipe->pipe.create_gs_state = softpipe_create_gs_state;
+ softpipe->pipe.bind_gs_state = softpipe_bind_gs_state;
+ softpipe->pipe.delete_gs_state = softpipe_delete_gs_state;
+
softpipe->pipe.set_blend_color = softpipe_set_blend_color;
softpipe->pipe.set_clip_state = softpipe_set_clip_state;
softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
- softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures;
softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
@@ -219,8 +256,6 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
softpipe->pipe.draw_elements = softpipe_draw_elements;
softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
- softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
-
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
@@ -230,6 +265,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe_init_query_funcs( softpipe );
+ softpipe->pipe.render_condition = softpipe_render_condition;
+
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!
@@ -240,12 +277,14 @@ softpipe_create( struct pipe_screen *screen )
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen );
-
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen);
+ }
/* setup quad rendering stages */
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad.shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad.blend = sp_quad_blend_stage(softpipe);
/*
@@ -256,7 +295,7 @@ softpipe_create( struct pipe_screen *screen )
goto fail;
draw_texture_samplers(softpipe->draw,
- PIPE_MAX_SAMPLERS,
+ PIPE_MAX_VERTEX_SAMPLERS,
(struct tgsi_sampler **)
softpipe->tgsi.vert_samplers_list);
@@ -275,7 +314,6 @@ softpipe_create( struct pipe_screen *screen )
draw_set_render(softpipe->draw, softpipe->vbuf_backend);
-
/* plug in AA line/point stages */
draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
@@ -291,4 +329,3 @@ softpipe_create( struct pipe_screen *screen )
softpipe_destroy(&softpipe->pipe);
return NULL;
}
-
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index a735573d6f..73fa744f9d 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -53,10 +53,12 @@ struct softpipe_context {
/** Constant state objects */
struct pipe_blend_state *blend;
struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_depth_stencil_alpha_state *depth_stencil;
struct pipe_rasterizer_state *rasterizer;
struct sp_fragment_shader *fs;
struct sp_vertex_shader *vs;
+ struct sp_geometry_shader *gs;
/** Other rendering state */
struct pipe_blend_color blend_color;
@@ -66,12 +68,15 @@ struct softpipe_context {
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned num_samplers;
unsigned num_textures;
+ unsigned num_vertex_samplers;
+ unsigned num_vertex_textures;
unsigned num_vertex_elements;
unsigned num_vertex_buffers;
@@ -111,6 +116,10 @@ struct softpipe_context {
unsigned line_stipple_counter;
+ /** Conditional query object and mode */
+ struct pipe_query *render_cond_query;
+ uint render_cond_mode;
+
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
@@ -121,7 +130,7 @@ struct softpipe_context {
/** TGSI exec things */
struct {
- struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_SAMPLERS];
+ struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi;
@@ -139,9 +148,11 @@ struct softpipe_context {
unsigned tex_timestamp;
struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
+ struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
unsigned use_sse : 1;
unsigned dump_fs : 1;
+ unsigned dump_gs : 1;
unsigned no_rast : 1;
};
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index d4045816d0..03d35fb3cb 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -38,6 +38,7 @@
#include "util/u_prim.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_state.h"
#include "draw/draw_context.h"
@@ -48,7 +49,7 @@ static void
softpipe_map_constant_buffers(struct softpipe_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
- uint i, size;
+ uint i, vssize, gssize;
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i].buffer && sp->constants[i].buffer->size)
@@ -57,13 +58,21 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
}
if (sp->constants[PIPE_SHADER_VERTEX].buffer)
- size = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
+ vssize = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
else
- size = 0;
+ vssize = 0;
- draw_set_mapped_constant_buffer(sp->draw,
+ if (sp->constants[PIPE_SHADER_GEOMETRY].buffer)
+ gssize = sp->constants[PIPE_SHADER_GEOMETRY].buffer->size;
+ else
+ gssize = 0;
+
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- size);
+ vssize);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY,
+ sp->mapped_constants[PIPE_SHADER_GEOMETRY],
+ gssize);
}
@@ -78,9 +87,10 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
*/
draw_flush(sp->draw);
- draw_set_mapped_constant_buffer(sp->draw, NULL, 0);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0);
- for (i = 0; i < 2; i++) {
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i].buffer && sp->constants[i].buffer->size)
ws->buffer_unmap(ws, sp->constants[i].buffer);
sp->mapped_constants[i] = NULL;
@@ -88,11 +98,11 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
}
-boolean
+void
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
}
@@ -101,7 +111,7 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
*/
-boolean
+void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -113,6 +123,9 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
struct draw_context *draw = sp->draw;
unsigned i;
+ if (!softpipe_check_render_cond(sp))
+ return;
+
sp->reduced_api_prim = u_reduced_prim(mode);
if (sp->dirty)
@@ -168,27 +181,17 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
softpipe_unmap_constant_buffers(sp);
sp->dirty_render_cache = TRUE;
-
- return TRUE;
}
-boolean
+void
softpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- return softpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
-}
-
-
-void
-softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct softpipe_context *sp = softpipe_context(pipe);
- draw_set_edgeflags(sp->draw, edgeflags);
+ softpipe_draw_range_elements( pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ mode, start, count );
}
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index e38b767cf2..75dac810a1 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -55,6 +55,9 @@ softpipe_flush( struct pipe_context *pipe,
for (i = 0; i < softpipe->num_textures; i++) {
sp_flush_tex_tile_cache(softpipe->tex_cache[i]);
}
+ for (i = 0; i < softpipe->num_vertex_textures; i++) {
+ sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
+ }
}
if (flags & PIPE_FLUSH_SWAPBUFFERS) {
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c
index 4076114d39..27fa126b7c 100644
--- a/src/gallium/drivers/softpipe/sp_fs_exec.c
+++ b/src/gallium/drivers/softpipe/sp_fs_exec.c
@@ -126,7 +126,10 @@ exec_run( const struct sp_fragment_shader *base,
setup_pos_vector(quad->posCoef,
(float)quad->input.x0, (float)quad->input.y0,
&machine->QuadPos);
-
+
+ /* convert 0 to 1.0 and 1 to -1.0 */
+ machine->Face = (float) (quad->input.facing * -2 + 1);
+
quad->inout.mask &= tgsi_exec_machine_run( machine );
if (quad->inout.mask == 0)
return FALSE;
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 5fbac06a53..7f573aef3c 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -128,6 +128,7 @@ sp_vbuf_unmap_vertices(struct vbuf_render *vbr,
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ (void) cvbr;
/* do nothing */
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index e243c63fa2..d9babe81da 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -229,7 +229,7 @@ blend_quad(struct quad_stage *qs,
static const float zero[4] = { 0, 0, 0, 0 };
static const float one[4] = { 1, 1, 1, 1 };
struct softpipe_context *softpipe = qs->softpipe;
- float source[4][QUAD_SIZE];
+ float source[4][QUAD_SIZE] = { { 0 } };
/*
* Compute src/first term RGB
@@ -478,7 +478,15 @@ blend_quad(struct quad_stage *qs,
VEC4_MUL(dest[2], dest[2], dest[2]); /* B */
break;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- assert(0); /* illegal */
+ {
+ const float *alpha = quadColor[3];
+ float diff[4], temp[4];
+ VEC4_SUB(diff, one, dest[3]);
+ VEC4_MIN(temp, alpha, diff);
+ VEC4_MUL(dest[0], quadColor[0], temp); /* R */
+ VEC4_MUL(dest[1], quadColor[1], temp); /* G */
+ VEC4_MUL(dest[2], quadColor[2], temp); /* B */
+ }
break;
case PIPE_BLENDFACTOR_CONST_COLOR:
{
@@ -600,7 +608,7 @@ blend_quad(struct quad_stage *qs,
VEC4_MUL(dest[3], dest[3], dest[3]); /* A */
break;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- assert(0); /* illegal */
+ /* dest = dest * 1 NO-OP, leave dest as-is */
break;
case PIPE_BLENDFACTOR_CONST_COLOR:
/* fall-through */
@@ -946,15 +954,15 @@ choose_blend_quad(struct quad_stage *qs,
qs->run = blend_noop;
}
else if (!softpipe->blend->logicop_enable &&
- softpipe->blend->colormask == 0xf)
+ softpipe->blend->colormask == 0xf &&
+ softpipe->framebuffer.nr_cbufs == 1)
{
if (!blend->blend_enable) {
qs->run = single_output_color;
}
else if (blend->rgb_src_factor == blend->alpha_src_factor &&
blend->rgb_dst_factor == blend->alpha_dst_factor &&
- blend->rgb_func == blend->alpha_func &&
- softpipe->framebuffer.nr_cbufs == 1)
+ blend->rgb_func == blend->alpha_func)
{
if (blend->alpha_func == PIPE_BLEND_ADD) {
if (blend->rgb_src_factor == PIPE_BLENDFACTOR_ONE &&
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index 379cf4ad06..4ef5d9f7b1 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe,
}
+/**
+ * Called by rendering function to check rendering is conditional.
+ * \return TRUE if we should render, FALSE if we should skip rendering
+ */
+boolean
+softpipe_check_render_cond(struct softpipe_context *sp)
+{
+ struct pipe_context *pipe = &sp->pipe;
+ boolean b, wait;
+ uint64_t result;
+
+ if (!sp->render_cond_query) {
+ return TRUE; /* no query predicate, draw normally */
+ }
+
+ wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT ||
+ sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT);
+
+ b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result);
+ if (b)
+ return result > 0;
+ else
+ return TRUE;
+}
+
+
void softpipe_init_query_funcs(struct softpipe_context *softpipe )
{
softpipe->pipe.create_query = softpipe_create_query;
diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h
index 05060a4575..736c033897 100644
--- a/src/gallium/drivers/softpipe/sp_query.h
+++ b/src/gallium/drivers/softpipe/sp_query.h
@@ -32,6 +32,10 @@
#ifndef SP_QUERY_H
#define SP_QUERY_H
+extern boolean
+softpipe_check_render_cond(struct softpipe_context *sp);
+
+
struct softpipe_context;
extern void softpipe_init_query_funcs(struct softpipe_context * );
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 81fb7aa20c..bd3532de4f 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -58,7 +58,9 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return PIPE_MAX_SAMPLERS;
+ return PIPE_MAX_VERTEX_SAMPLERS;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
@@ -143,6 +145,11 @@ softpipe_is_format_supported( struct pipe_screen *screen,
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
case PIPE_FORMAT_Z32_FLOAT:
+ case PIPE_FORMAT_R8G8_SNORM:
+ case PIPE_FORMAT_B6UG5SR5S_NORM:
+ case PIPE_FORMAT_X8UB8UG8SR8S_NORM:
+ case PIPE_FORMAT_A8B8G8R8_SNORM:
+ case PIPE_FORMAT_NONE:
return FALSE;
default:
return TRUE;
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index e55e209fd1..3da75364c5 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -87,6 +87,8 @@ struct setup_context {
float oneoverarea;
int facing;
+ float pixel_offset;
+
struct quad_header quad[MAX_QUADS];
struct quad_header *quad_ptrs[MAX_QUADS];
unsigned count;
@@ -106,6 +108,7 @@ struct setup_context {
#endif
unsigned winding; /* which winding to cull */
+ unsigned nr_vertex_attrs;
};
@@ -268,8 +271,8 @@ static void print_vertex(const struct setup_context *setup,
const float (*v)[4])
{
int i;
- debug_printf(" Vertex: (%p)\n", v);
- for (i = 0; i < setup->quad[0].nr_attrs; i++) {
+ debug_printf(" Vertex: (%p)\n", (void *) v);
+ for (i = 0; i < setup->nr_vertex_attrs; i++) {
debug_printf(" %d: %f %f %f %f\n", i,
v[i][0], v[i][1], v[i][2], v[i][3]);
if (util_is_inf_or_nan(v[i][0])) {
@@ -378,6 +381,16 @@ static boolean setup_sort_vertices( struct setup_context *setup,
((det > 0.0) ^
(setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW));
+ /* Prepare pixel offset for rasterisation:
+ * - pixel center (0.5, 0.5) for GL, or
+ * - assume (0.0, 0.0) for other APIs.
+ */
+ if (setup->softpipe->rasterizer->gl_rasterization_rules) {
+ setup->pixel_offset = 0.5f;
+ } else {
+ setup->pixel_offset = 0.0f;
+ }
+
return TRUE;
}
@@ -426,7 +439,7 @@ static void tri_linear_coeff( struct setup_context *setup,
/* calculate a0 as the value which would be sampled for the
* fragment at (0,0), taking into account that we want to sample at
- * pixel centers, in other words (0.5, 0.5).
+ * pixel centers, in other words (pixel_offset, pixel_offset).
*
* this is neat but unfortunately not a good way to do things for
* triangles with very large values of dadx or dady as it will
@@ -437,8 +450,8 @@ static void tri_linear_coeff( struct setup_context *setup,
* instead - i'll switch to this later.
*/
coef->a0[i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
/*
debug_printf("attr[%d].%c: %f dx:%f dy:%f\n",
@@ -486,8 +499,8 @@ static void tri_persp_coeff( struct setup_context *setup,
coef->dadx[i] = dadx;
coef->dady[i] = dady;
coef->a0[i] = (mina -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -574,12 +587,12 @@ static void setup_tri_coefficients( struct setup_context *setup )
static void setup_tri_edges( struct setup_context *setup )
{
- float vmin_x = setup->vmin[0][0] + 0.5f;
- float vmid_x = setup->vmid[0][0] + 0.5f;
+ float vmin_x = setup->vmin[0][0] + setup->pixel_offset;
+ float vmid_x = setup->vmid[0][0] + setup->pixel_offset;
- float vmin_y = setup->vmin[0][1] - 0.5f;
- float vmid_y = setup->vmid[0][1] - 0.5f;
- float vmax_y = setup->vmax[0][1] - 0.5f;
+ float vmin_y = setup->vmin[0][1] - setup->pixel_offset;
+ float vmid_y = setup->vmid[0][1] - setup->pixel_offset;
+ float vmax_y = setup->vmax[0][1] - setup->pixel_offset;
setup->emaj.sy = ceilf(vmin_y);
setup->emaj.lines = (int) ceilf(vmax_y - setup->emaj.sy);
@@ -779,8 +792,8 @@ line_linear_coeff(const struct setup_context *setup,
coef->dadx[i] = dadx;
coef->dady[i] = dady;
coef->a0[i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -802,8 +815,8 @@ line_persp_coeff(const struct setup_context *setup,
coef->dadx[i] = dadx;
coef->dady[i] = dady;
coef->a0[i] = (setup->vmin[vertSlot][i] -
- (dadx * (setup->vmin[0][0] - 0.5f) +
- dady * (setup->vmin[0][1] - 0.5f)));
+ (dadx * (setup->vmin[0][0] - setup->pixel_offset) +
+ dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -1254,6 +1267,9 @@ void sp_setup_prepare( struct setup_context *setup )
softpipe_update_derived(sp);
}
+ /* Note: nr_attrs is only used for debugging (vertex printing) */
+ setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw);
+
sp->quad.first->begin( sp->quad.first );
if (sp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 77ee3c1136..9b18dac67b 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -50,6 +50,7 @@
#define SP_NEW_VERTEX 0x1000
#define SP_NEW_VS 0x2000
#define SP_NEW_QUERY 0x4000
+#define SP_NEW_GS 0x8000
struct tgsi_sampler;
@@ -90,6 +91,11 @@ struct sp_vertex_shader {
int max_sampler; /* -1 if no samplers */
};
+/** Subclass of pipe_shader_state */
+struct sp_geometry_shader {
+ struct pipe_shader_state shader;
+ struct draw_geometry_shader *draw_data;
+};
void *
@@ -104,6 +110,10 @@ void *
softpipe_create_sampler_state(struct pipe_context *,
const struct pipe_sampler_state *);
void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
+void
+softpipe_bind_vertex_sampler_states(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
void softpipe_delete_sampler_state(struct pipe_context *, void *);
void *
@@ -139,6 +149,10 @@ void *softpipe_create_vs_state(struct pipe_context *,
const struct pipe_shader_state *);
void softpipe_bind_vs_state(struct pipe_context *, void *);
void softpipe_delete_vs_state(struct pipe_context *, void *);
+void *softpipe_create_gs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_gs_state(struct pipe_context *, void *);
+void softpipe_delete_gs_state(struct pipe_context *, void *);
void softpipe_set_polygon_stipple( struct pipe_context *,
const struct pipe_poly_stipple * );
@@ -150,6 +164,11 @@ void softpipe_set_sampler_textures( struct pipe_context *,
unsigned num,
struct pipe_texture ** );
+void
+softpipe_set_vertex_sampler_textures(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
+
void softpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );
@@ -165,14 +184,14 @@ void softpipe_set_vertex_buffers(struct pipe_context *,
void softpipe_update_derived( struct softpipe_context *softpipe );
-boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
+void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count);
-boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
-boolean
+void softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -181,10 +200,6 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
-softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
-
-
-void
softpipe_map_transfers(struct softpipe_context *sp);
void
diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c
index efed082f82..95ab323433 100644
--- a/src/gallium/drivers/softpipe/sp_state_blend.c
+++ b/src/gallium/drivers/softpipe/sp_state_blend.c
@@ -29,6 +29,7 @@
*/
#include "util/u_memory.h"
+#include "draw/draw_context.h"
#include "sp_context.h"
#include "sp_state.h"
@@ -45,6 +46,8 @@ void softpipe_bind_blend_state( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ draw_flush(softpipe->draw);
+
softpipe->blend = (struct pipe_blend_state *)blend;
softpipe->dirty |= SP_NEW_BLEND;
@@ -62,6 +65,8 @@ void softpipe_set_blend_color( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ draw_flush(softpipe->draw);
+
softpipe->blend_color = *blend_color;
softpipe->dirty |= SP_NEW_BLEND;
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 1faeca1c2a..f6856a5f69 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -66,10 +66,8 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
if (vinfo->num_attribs == 0) {
/* compute vertex layout now */
const struct sp_fragment_shader *spfs = softpipe->fs;
- const enum interp_mode colorInterp
- = softpipe->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
- const uint num = draw_num_vs_outputs(softpipe->draw);
+ const uint num = draw_current_shader_outputs(softpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex
@@ -108,36 +106,24 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
switch (spfs->info.input_semantic_name[i]) {
case TGSI_SEMANTIC_POSITION:
- src = draw_find_vs_output(softpipe->draw,
- TGSI_SEMANTIC_POSITION, 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
+ interp = INTERP_POS;
break;
case TGSI_SEMANTIC_COLOR:
- src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_COLOR,
- spfs->info.input_semantic_index[i]);
- draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
+ if (softpipe->rasterizer->flatshade) {
+ interp = INTERP_CONSTANT;
+ }
break;
-
- case TGSI_SEMANTIC_FOG:
- src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_FOG, 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
- break;
-
- case TGSI_SEMANTIC_GENERIC:
- case TGSI_SEMANTIC_FACE:
- /* this includes texcoords and varying vars */
- src = draw_find_vs_output(softpipe->draw, TGSI_SEMANTIC_GENERIC,
- spfs->info.input_semantic_index[i]);
- draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
- break;
-
- default:
- assert(0);
}
+
+ /* this includes texcoords and varying vars */
+ src = draw_find_shader_output(softpipe->draw,
+ spfs->info.input_semantic_name[i],
+ spfs->info.input_semantic_index[i]);
+ draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
}
- softpipe->psize_slot = draw_find_vs_output(softpipe->draw,
+ softpipe->psize_slot = draw_find_shader_output(softpipe->draw,
TGSI_SEMANTIC_PSIZE, 0);
if (softpipe->psize_slot > 0) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
@@ -227,6 +213,19 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
}
}
}
+
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i];
+
+ if (tc->texture) {
+ struct softpipe_texture *spt = softpipe_texture(tc->texture);
+
+ if (spt->timestamp != tc->timestamp) {
+ sp_tex_tile_cache_validate_texture(tc);
+ tc->timestamp = spt->timestamp;
+ }
+ }
+ }
}
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index 256faa94b8..aa12bb215a 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -69,7 +69,14 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- softpipe->fs = (struct sp_fragment_shader *) fs;
+ draw_flush(softpipe->draw);
+
+ if (softpipe->fs == fs)
+ return;
+
+ draw_flush(softpipe->draw);
+
+ softpipe->fs = fs;
softpipe->dirty |= SP_NEW_FS;
}
@@ -143,6 +150,7 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
struct sp_vertex_shader *state = (struct sp_vertex_shader *) vs;
draw_delete_vertex_shader(softpipe->draw, state->draw_data);
+ FREE( (void *)state->shader.tokens );
FREE( state );
}
@@ -158,9 +166,75 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ draw_flush(softpipe->draw);
+
/* note: reference counting */
pipe_buffer_reference(&softpipe->constants[shader].buffer,
buf ? buf->buffer : NULL);
softpipe->dirty |= SP_NEW_CONSTANTS;
}
+
+void *
+softpipe_create_gs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *templ)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ struct sp_geometry_shader *state;
+
+ state = CALLOC_STRUCT(sp_geometry_shader);
+ if (state == NULL )
+ goto fail;
+
+ /* debug */
+ if (softpipe->dump_gs)
+ tgsi_dump(templ->tokens, 0);
+
+ /* copy shader tokens, the ones passed in will go away.
+ */
+ state->shader.tokens = tgsi_dup_tokens(templ->tokens);
+ if (state->shader.tokens == NULL)
+ goto fail;
+
+ state->draw_data = draw_create_geometry_shader(softpipe->draw, templ);
+ if (state->draw_data == NULL)
+ goto fail;
+
+ return state;
+
+fail:
+ if (state) {
+ FREE( (void *)state->shader.tokens );
+ FREE( state->draw_data );
+ FREE( state );
+ }
+ return NULL;
+}
+
+
+void
+softpipe_bind_gs_state(struct pipe_context *pipe, void *gs)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ softpipe->gs = (struct sp_geometry_shader *)gs;
+
+ draw_bind_geometry_shader(softpipe->draw,
+ (softpipe->gs ? softpipe->gs->draw_data : NULL));
+
+ softpipe->dirty |= SP_NEW_GS;
+}
+
+
+void
+softpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ struct sp_geometry_shader *state =
+ (struct sp_geometry_shader *)gs;
+
+ draw_delete_geometry_shader(softpipe->draw,
+ (state) ? state->draw_data : 0);
+ FREE(state);
+}
diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
index 87b7219683..a5b00336d4 100644
--- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c
+++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
@@ -41,14 +41,17 @@ softpipe_create_rasterizer_state(struct pipe_context *pipe,
}
void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *rasterizer)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ if (softpipe->rasterizer == rasterizer)
+ return;
+
/* pass-through to draw module */
- draw_set_rasterizer_state(softpipe->draw, setup);
+ draw_set_rasterizer_state(softpipe->draw, rasterizer);
- softpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
+ softpipe->rasterizer = rasterizer;
softpipe->dirty |= SP_NEW_RASTERIZER;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index db0b8ab76b..ceb4e338f1 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -94,6 +94,34 @@ softpipe_bind_sampler_states(struct pipe_context *pipe,
void
+softpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ unsigned i;
+
+ assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_samplers == softpipe->num_vertex_samplers &&
+ !memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *)))
+ return;
+
+ draw_flush(softpipe->draw);
+
+ for (i = 0; i < num_samplers; ++i)
+ softpipe->vertex_samplers[i] = samplers[i];
+ for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ softpipe->vertex_samplers[i] = NULL;
+
+ softpipe->num_vertex_samplers = num_samplers;
+
+ softpipe->dirty |= SP_NEW_SAMPLER;
+}
+
+
+void
softpipe_set_sampler_textures(struct pipe_context *pipe,
unsigned num, struct pipe_texture **texture)
{
@@ -122,6 +150,37 @@ softpipe_set_sampler_textures(struct pipe_context *pipe,
}
+void
+softpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ uint i;
+
+ assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num_textures == softpipe->num_vertex_textures &&
+ !memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
+ return;
+ }
+
+ draw_flush(softpipe->draw);
+
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ struct pipe_texture *tex = i < num_textures ? textures[i] : NULL;
+
+ pipe_texture_reference(&softpipe->vertex_textures[i], tex);
+ sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex);
+ }
+
+ softpipe->num_vertex_textures = num_textures;
+
+ softpipe->dirty |= SP_NEW_TEXTURE;
+}
+
+
/**
* Find/create an sp_sampler_varient object for sampling the given texture,
* sampler and tex unit.
@@ -185,16 +244,16 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
* fragment programs.
*/
for (i = 0; i <= softpipe->vs->max_sampler; i++) {
- if (softpipe->sampler[i]) {
+ if (softpipe->vertex_samplers[i]) {
softpipe->tgsi.vert_samplers_list[i] =
get_sampler_varient( i,
- sp_sampler(softpipe->sampler[i]),
- softpipe->texture[i],
+ sp_sampler(softpipe->vertex_samplers[i]),
+ softpipe->vertex_textures[i],
TGSI_PROCESSOR_VERTEX );
sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
- softpipe->tex_cache[i],
- softpipe->texture[i] );
+ softpipe->vertex_tex_cache[i],
+ softpipe->vertex_textures[i] );
}
}
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index bc0e201130..f6154109ea 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -35,6 +35,8 @@
#include "draw/draw_context.h"
+#include "util/u_format.h"
+
/**
* XXX this might get moved someday
@@ -49,6 +51,8 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
struct softpipe_context *sp = softpipe_context(pipe);
uint i;
+ draw_flush(sp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
@@ -80,8 +84,9 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
if (sp->framebuffer.zsbuf) {
int depth_bits;
double mrd;
- depth_bits = pf_get_component_bits(sp->framebuffer.zsbuf->format,
- PIPE_FORMAT_COMP_Z);
+ depth_bits = util_format_get_component_bits(sp->framebuffer.zsbuf->format,
+ UTIL_FORMAT_COLORSPACE_ZS,
+ 0);
if (depth_bits > 16) {
mrd = 0.0000001;
}
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index c22ee86b66..1ae8fecacf 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -2,7 +2,7 @@
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- * Copyright 2008 VMware, Inc. All rights reserved.
+ * Copyright 2008-2010 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -514,21 +514,15 @@ static float
compute_lambda_1d(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
- float rho = MAX2(dsdx, dsdy) * texture->width[0];
- float lambda;
-
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
+ float rho = MAX2(dsdx, dsdy) * texture->width0;
- return lambda;
+ return util_fast_log2(rho);
}
@@ -536,8 +530,7 @@ static float
compute_lambda_2d(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
@@ -545,16 +538,11 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
float dtdx = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]);
float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]);
- float maxx = MAX2(dsdx, dsdy) * texture->width[0];
- float maxy = MAX2(dtdx, dtdy) * texture->height[0];
+ float maxx = MAX2(dsdx, dsdy) * texture->width0;
+ float maxy = MAX2(dtdx, dtdy) * texture->height0;
float rho = MAX2(maxx, maxy);
- float lambda;
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
-
- return lambda;
+ return util_fast_log2(rho);
}
@@ -562,8 +550,7 @@ static float
compute_lambda_3d(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
@@ -573,34 +560,29 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
float dtdy = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]);
float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]);
float dpdy = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]);
- float maxx = MAX2(dsdx, dsdy) * texture->width[0];
- float maxy = MAX2(dtdx, dtdy) * texture->height[0];
- float maxz = MAX2(dpdx, dpdy) * texture->depth[0];
- float rho, lambda;
+ float maxx = MAX2(dsdx, dsdy) * texture->width0;
+ float maxy = MAX2(dtdx, dtdy) * texture->height0;
+ float maxz = MAX2(dpdx, dpdy) * texture->depth0;
+ float rho;
rho = MAX2(maxx, maxy);
rho = MAX2(rho, maxz);
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
-
- return lambda;
+ return util_fast_log2(rho);
}
/**
* Compute lambda for a vertex texture sampler.
- * Since there aren't derivatives to use, just return the LOD bias.
+ * Since there aren't derivatives to use, just return 0.
*/
static float
compute_lambda_vert(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
- return lodbias;
+ return 0.0f;
}
@@ -644,8 +626,8 @@ get_texel_2d(const struct sp_sampler_varient *samp,
const struct pipe_texture *texture = samp->texture;
unsigned level = addr.bits.level;
- if (x < 0 || x >= (int) texture->width[level] ||
- y < 0 || y >= (int) texture->height[level]) {
+ if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+ y < 0 || y >= (int) u_minify(texture->height0, level)) {
return samp->sampler->border_color;
}
else {
@@ -737,9 +719,9 @@ get_texel_3d(const struct sp_sampler_varient *samp,
const struct pipe_texture *texture = samp->texture;
unsigned level = addr.bits.level;
- if (x < 0 || x >= (int) texture->width[level] ||
- y < 0 || y >= (int) texture->height[level] ||
- z < 0 || z >= (int) texture->depth[level]) {
+ if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
+ y < 0 || y >= (int) u_minify(texture->height0, level) ||
+ z < 0 || z >= (int) u_minify(texture->depth0, level)) {
return samp->sampler->border_color;
}
else {
@@ -769,7 +751,8 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -827,7 +810,8 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -866,7 +850,8 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -914,7 +899,8 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -925,7 +911,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
+ width = u_minify(texture->width0, level0);
assert(width > 0);
@@ -949,7 +935,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -961,8 +948,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -996,7 +983,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1008,8 +996,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1035,7 +1023,8 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1046,9 +1035,9 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
- depth = texture->depth[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
+ depth = u_minify(texture->depth0, level0);
assert(width > 0);
assert(height > 0);
@@ -1076,7 +1065,8 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1088,7 +1078,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
+ width = u_minify(texture->width0, level0);
assert(width > 0);
@@ -1115,7 +1105,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1127,8 +1118,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1161,7 +1152,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1174,8 +1166,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
assert(width > 0);
assert(height > 0);
@@ -1209,7 +1201,8 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1221,9 +1214,9 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
union tex_tile_address addr;
level0 = samp->level;
- width = texture->width[level0];
- height = texture->height[level0];
- depth = texture->depth[level0];
+ width = u_minify(texture->width0, level0);
+ height = u_minify(texture->height0, level0);
+ depth = u_minify(texture->depth0, level0);
addr.value = 0;
addr.bits.level = level0;
@@ -1261,29 +1254,60 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
}
+/* Calculate level of detail for every fragment.
+ * Note that lambda has already been biased by global LOD bias.
+ */
+static INLINE void
+compute_lod(const struct pipe_sampler_state *sampler,
+ const float biased_lambda,
+ const float lodbias[QUAD_SIZE],
+ float lod[QUAD_SIZE])
+{
+ uint i;
+
+ for (i = 0; i < QUAD_SIZE; i++) {
+ lod[i] = biased_lambda + lodbias[i];
+ lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod);
+ }
+}
+
+
static void
mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
const struct pipe_texture *texture = samp->texture;
int level0;
float lambda;
+ float lod[QUAD_SIZE];
+
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
- lambda = samp->compute_lambda(samp, s, t, p, lodbias);
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
level0 = (int)lambda;
if (lambda < 0.0) {
samp->level = 0;
- samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else if (level0 >= texture->last_level) {
samp->level = texture->last_level;
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
float levelBlend = lambda - level0;
@@ -1292,10 +1316,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
int c,j;
samp->level = level0;
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0);
samp->level = level0+1;
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1);
for (j = 0; j < QUAD_SIZE; j++) {
for (c = 0; c < 4; c++) {
@@ -1311,23 +1335,36 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
const struct pipe_texture *texture = samp->texture;
float lambda;
+ float lod[QUAD_SIZE];
- lambda = samp->compute_lambda(samp, s, t, p, lodbias);
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
+
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
if (lambda < 0.0) {
samp->level = 0;
- samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
samp->level = (int)(lambda + 0.5) ;
samp->level = MIN2(samp->level, (int)texture->last_level);
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
#if 0
@@ -1345,17 +1382,32 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
- float lambda = samp->compute_lambda(samp, s, t, p, lodbias);
+ float lambda;
+ float lod[QUAD_SIZE];
+
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
+
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
if (lambda < 0.0) {
- samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
}
@@ -1371,15 +1423,28 @@ mip_filter_linear_2d_linear_repeat_POT(
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
const struct pipe_texture *texture = samp->texture;
int level0;
float lambda;
+ float lod[QUAD_SIZE];
- lambda = compute_lambda_2d(samp, s, t, p, lodbias);
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
+
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
level0 = (int)lambda;
/* Catches both negative and large values of level0:
@@ -1390,7 +1455,7 @@ mip_filter_linear_2d_linear_repeat_POT(
else
samp->level = texture->last_level;
- img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba );
+ img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
float levelBlend = lambda - level0;
@@ -1399,10 +1464,10 @@ mip_filter_linear_2d_linear_repeat_POT(
int c,j;
samp->level = level0;
- img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 );
+ img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0);
samp->level = level0+1;
- img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 );
+ img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1);
for (j = 0; j < QUAD_SIZE; j++) {
for (c = 0; c < 4; c++) {
@@ -1422,7 +1487,8 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1430,7 +1496,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
int j, k0, k1, k2, k3;
float val;
- samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba );
+ samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba);
/**
* Compare texcoord 'p' (aka R) against texture value 'rgba[0]'
@@ -1508,7 +1574,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1589,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
* is not active, this will point somewhere deeper into the
* pipeline, eg. to mip_filter or even img_filter.
*/
- samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba);
+ samp->compare(tgsi_sampler, ssss, tttt, NULL, c0, control, rgba);
}
@@ -1778,8 +1845,8 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
samp->texture = texture;
samp->cache = tex_cache;
- samp->xpot = util_unsigned_logbase2( texture->width[0] );
- samp->ypot = util_unsigned_logbase2( texture->height[0] );
+ samp->xpot = util_unsigned_logbase2( texture->width0 );
+ samp->ypot = util_unsigned_logbase2( texture->height0 );
samp->level = CLAMP((int) sampler->min_lod, 0, (int) texture->last_level);
}
@@ -1862,7 +1929,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
break;
}
- if (sampler->compare_mode != FALSE) {
+ if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
samp->compare = sample_compare;
}
else {
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index b0797711d3..b6e66c998a 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -2,6 +2,7 @@
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2010 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -46,14 +47,14 @@ typedef void (*wrap_linear_func)(const float s[4],
typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias);
+ const float p[QUAD_SIZE]);
typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]);
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index 407a22a9f4..e50a76a73b 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -35,6 +35,7 @@
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
+#include "util/u_math.h"
#include "sp_context.h"
#include "sp_surface.h"
#include "sp_texture.h"
@@ -246,9 +247,9 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
addr.bits.level,
addr.bits.z,
PIPE_TRANSFER_READ, 0, 0,
- tc->texture->width[addr.bits.level],
- tc->texture->height[addr.bits.level]);
-
+ u_minify(tc->texture->width0, addr.bits.level),
+ u_minify(tc->texture->height0, addr.bits.level));
+
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
tc->tex_face = addr.bits.face;
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 7caf2928b4..a9436a3394 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -32,6 +32,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -52,29 +54,28 @@ softpipe_texture_layout(struct pipe_screen *screen,
{
struct pipe_texture *pt = &spt->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned buffer_size = 0;
+ pt->width0 = width;
+ pt->height0 = height;
+ pt->depth0 = depth;
+
for (level = 0; level <= pt->last_level; level++) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
- pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height);
- spt->stride[level] = pt->nblocksx[level]*pt->block.size;
+ spt->stride[level] = util_format_get_stride(pt->format, width);
spt->level_offset[level] = buffer_size;
- buffer_size += (pt->nblocksy[level] *
+ buffer_size += (util_format_get_nblocksy(pt->format, height) *
((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
spt->stride[level]);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
}
spt->buffer = screen->buffer_create(screen, 32,
@@ -96,12 +97,9 @@ softpipe_displaytarget_layout(struct pipe_screen *screen,
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
unsigned tex_usage = spt->base.tex_usage;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
-
spt->buffer = screen->surface_buffer_create( screen,
- spt->base.width[0],
- spt->base.height[0],
+ spt->base.width0,
+ spt->base.height0,
spt->base.format,
usage,
tex_usage,
@@ -126,9 +124,9 @@ softpipe_texture_create(struct pipe_screen *screen,
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- spt->pot = (util_is_power_of_two(template->width[0]) &&
- util_is_power_of_two(template->height[0]) &&
- util_is_power_of_two(template->depth[0]));
+ spt->pot = (util_is_power_of_two(template->width0) &&
+ util_is_power_of_two(template->height0) &&
+ util_is_power_of_two(template->depth0));
if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_PRIMARY)) {
@@ -163,7 +161,7 @@ softpipe_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -174,8 +172,6 @@ softpipe_texture_blanket(struct pipe_screen * screen,
spt->base = *base;
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]);
- spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]);
spt->stride[0] = stride[0];
pipe_buffer_reference(&spt->buffer, buffer);
@@ -213,8 +209,8 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = spt->level_offset[level];
ps->usage = usage;
@@ -243,10 +239,12 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset += face * pt->nblocksy[level] * spt->stride[level];
+ ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
+ spt->stride[level];
}
else if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset += zslice * pt->nblocksy[level] * spt->stride[level];
+ ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
+ spt->stride[level];
}
else {
assert(face == 0);
@@ -301,15 +299,12 @@ softpipe_get_tex_transfer(struct pipe_screen *screen,
spt = CALLOC_STRUCT(softpipe_transfer);
if (spt) {
struct pipe_transfer *pt = &spt->base;
+ int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level));
pipe_texture_reference(&pt->texture, texture);
- pt->format = texture->format;
- pt->block = texture->block;
pt->x = x;
pt->y = y;
pt->width = w;
pt->height = h;
- pt->nblocksx = texture->nblocksx[level];
- pt->nblocksy = texture->nblocksy[level];
pt->stride = sptex->stride[level];
pt->usage = usage;
pt->face = face;
@@ -319,10 +314,10 @@ softpipe_get_tex_transfer(struct pipe_screen *screen,
spt->offset = sptex->level_offset[level];
if (texture->target == PIPE_TEXTURE_CUBE) {
- spt->offset += face * pt->nblocksy * pt->stride;
+ spt->offset += face * nblocksy * pt->stride;
}
else if (texture->target == PIPE_TEXTURE_3D) {
- spt->offset += zslice * pt->nblocksy * pt->stride;
+ spt->offset += zslice * nblocksy * pt->stride;
}
else {
assert(face == 0);
@@ -360,9 +355,11 @@ softpipe_transfer_map( struct pipe_screen *screen,
{
ubyte *map, *xfer_map;
struct softpipe_texture *spt;
+ enum pipe_format format;
assert(transfer->texture);
spt = softpipe_texture(transfer->texture);
+ format = transfer->texture->format;
map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer));
if (map == NULL)
@@ -379,8 +376,8 @@ softpipe_transfer_map( struct pipe_screen *screen,
}
xfer_map = map + softpipe_transfer(transfer)->offset +
- transfer->y / transfer->block.height * transfer->stride +
- transfer->x / transfer->block.width * transfer->block.size;
+ transfer->y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
/*printf("map = %p xfer map = %p\n", map, xfer_map);*/
return xfer_map;
}
@@ -434,10 +431,9 @@ softpipe_video_surface_create(struct pipe_screen *screen,
template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
template.last_level = 0;
/* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
- template.width[0] = util_next_power_of_two(width);
- template.height[0] = util_next_power_of_two(height);
- template.depth[0] = 1;
- pf_get_block(template.format, &template.block);
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ template.depth0 = 1;
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
sp_vsfc->tex = screen->texture_create(screen, &template);
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 83fb4e0d15..112a6fe0cf 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -33,6 +33,7 @@
*/
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "sp_tile_cache.h"
@@ -97,7 +98,12 @@ sp_create_tile_cache( struct pipe_screen *screen )
}
tc->last_tile = &tc->entries[0]; /* any tile */
-#if TILE_CLEAR_OPTIMIZATION
+ /* XXX this code prevents valgrind warnings about use of uninitialized
+ * memory in programs that don't clear the surface before rendering.
+ * However, it breaks clearing in other situations (such as in
+ * progs/tests/drawbuffers, see bug 24402).
+ */
+#if 0 && TILE_CLEAR_OPTIMIZATION
/* set flags to indicate all the tiles are cleared */
memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
#endif
@@ -233,7 +239,7 @@ clear_tile(struct softpipe_cached_tile *tile,
{
uint i, j;
- switch (pf_get_size(format)) {
+ switch (util_format_get_blocksize(format)) {
case 1:
memset(tile->data.any, clear_value, TILE_SIZE * TILE_SIZE);
break;
@@ -279,8 +285,9 @@ sp_tile_cache_flush_clear(struct softpipe_tile_cache *tc)
uint x, y;
uint numCleared = 0;
+ assert(pt->texture);
/* clear the scratch tile to the clear value */
- clear_tile(&tc->tile, pt->format, tc->clear_val);
+ clear_tile(&tc->tile, pt->texture->format, tc->clear_val);
/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
@@ -367,6 +374,7 @@ sp_find_cached_tile(struct softpipe_tile_cache *tc,
if (addr.value != tile->addr.value) {
+ assert(pt->texture);
if (tile->addr.bits.invalid == 0) {
/* put dirty tile back in framebuffer */
if (tc->depth_stencil) {
@@ -390,10 +398,10 @@ sp_find_cached_tile(struct softpipe_tile_cache *tc,
if (is_clear_flag_set(tc->clear_flags, addr)) {
/* don't get tile from framebuffer, just clear it */
if (tc->depth_stencil) {
- clear_tile(tile, pt->format, tc->clear_val);
+ clear_tile(tile, pt->texture->format, tc->clear_val);
}
else {
- clear_tile_rgba(tile, pt->format, tc->clear_color);
+ clear_tile_rgba(tile, pt->texture->format, tc->clear_color);
}
clear_clear_flag(tc->clear_flags, addr);
}
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index 9e571862b7..f203ded29e 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -34,15 +34,17 @@
#ifndef SP_WINSYS_H
#define SP_WINSYS_H
-
#ifdef __cplusplus
extern "C" {
#endif
+#include "pipe/p_defines.h"
struct pipe_screen;
struct pipe_winsys;
struct pipe_context;
+struct pipe_texture;
+struct pipe_buffer;
struct pipe_context *softpipe_create( struct pipe_screen * );
diff --git a/src/gallium/drivers/svga/Makefile b/src/gallium/drivers/svga/Makefile
new file mode 100644
index 0000000000..f361908187
--- /dev/null
+++ b/src/gallium/drivers/svga/Makefile
@@ -0,0 +1,60 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = svga
+
+C_SOURCES = \
+ svgadump/svga_shader_dump.c \
+ svgadump/svga_shader_op.c \
+ svgadump/svga_dump.c \
+ svga_cmd.c \
+ svga_context.c \
+ svga_draw.c \
+ svga_draw_arrays.c \
+ svga_draw_elements.c \
+ svga_pipe_blend.c \
+ svga_pipe_blit.c \
+ svga_pipe_clear.c \
+ svga_pipe_constants.c \
+ svga_pipe_depthstencil.c \
+ svga_pipe_draw.c \
+ svga_pipe_flush.c \
+ svga_pipe_fs.c \
+ svga_pipe_misc.c \
+ svga_pipe_query.c \
+ svga_pipe_rasterizer.c \
+ svga_pipe_sampler.c \
+ svga_pipe_vertex.c \
+ svga_pipe_vs.c \
+ svga_screen.c \
+ svga_screen_buffer.c \
+ svga_screen_texture.c \
+ svga_screen_cache.c \
+ svga_state.c \
+ svga_state_need_swtnl.c \
+ svga_state_constants.c \
+ svga_state_framebuffer.c \
+ svga_state_rss.c \
+ svga_state_tss.c \
+ svga_state_vdecl.c \
+ svga_state_fs.c \
+ svga_state_vs.c \
+ svga_swtnl_backend.c \
+ svga_swtnl_draw.c \
+ svga_swtnl_state.c \
+ svga_tgsi.c \
+ svga_tgsi_decl_sm20.c \
+ svga_tgsi_decl_sm30.c \
+ svga_tgsi_insn.c
+
+LIBRARY_INCLUDES = \
+ -I$(TOP)/src/gallium/drivers/svga/include
+
+# With linux-debug we get a lots of warnings, filter out the bad flags.
+CFLAGS := $(filter-out -pedantic, $(filter-out -ansi, $(CFLAGS)))
+
+LIBRARY_DEFINES = \
+ -std=gnu99 -fvisibility=hidden \
+ -DHAVE_STDINT_H -DHAVE_SYS_TYPES_H
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript
new file mode 100644
index 0000000000..737b791ceb
--- /dev/null
+++ b/src/gallium/drivers/svga/SConscript
@@ -0,0 +1,72 @@
+Import('*')
+
+env = env.Clone()
+
+if env['platform'] in ['linux']:
+ env.Append(CCFLAGS = ['-fvisibility=hidden'])
+
+if env['gcc']:
+ env.Append(CPPDEFINES = [
+ 'HAVE_STDINT_H',
+ 'HAVE_SYS_TYPES_H',
+ ])
+
+env.Prepend(CPPPATH = [
+ 'include',
+])
+
+env.Append(CPPDEFINES = [
+])
+
+sources = [
+ 'svga_cmd.c',
+ 'svga_context.c',
+ 'svga_draw.c',
+ 'svga_draw_arrays.c',
+ 'svga_draw_elements.c',
+ 'svga_pipe_blend.c',
+ 'svga_pipe_blit.c',
+ 'svga_pipe_clear.c',
+ 'svga_pipe_constants.c',
+ 'svga_pipe_depthstencil.c',
+ 'svga_pipe_draw.c',
+ 'svga_pipe_flush.c',
+ 'svga_pipe_fs.c',
+ 'svga_pipe_misc.c',
+ 'svga_pipe_query.c',
+ 'svga_pipe_rasterizer.c',
+ 'svga_pipe_sampler.c',
+ 'svga_pipe_vertex.c',
+ 'svga_pipe_vs.c',
+ 'svga_screen.c',
+ 'svga_screen_buffer.c',
+ 'svga_screen_cache.c',
+ 'svga_screen_texture.c',
+ 'svga_state.c',
+ 'svga_state_constants.c',
+ 'svga_state_framebuffer.c',
+ 'svga_state_need_swtnl.c',
+ 'svga_state_rss.c',
+ 'svga_state_tss.c',
+ 'svga_state_vdecl.c',
+ 'svga_state_fs.c',
+ 'svga_state_vs.c',
+ 'svga_swtnl_backend.c',
+ 'svga_swtnl_draw.c',
+ 'svga_swtnl_state.c',
+ 'svga_tgsi.c',
+ 'svga_tgsi_decl_sm20.c',
+ 'svga_tgsi_decl_sm30.c',
+ 'svga_tgsi_insn.c',
+
+ 'svgadump/svga_dump.c',
+ 'svgadump/svga_shader_dump.c',
+ 'svgadump/svga_shader_op.c',
+]
+
+svga = env.ConvenienceLibrary(
+ target = 'svga',
+ source = sources,
+)
+
+Export('svga')
diff --git a/src/gallium/drivers/svga/include/README b/src/gallium/drivers/svga/include/README
new file mode 100644
index 0000000000..a0b8916104
--- /dev/null
+++ b/src/gallium/drivers/svga/include/README
@@ -0,0 +1,3 @@
+This directory contains the headers from the VMware SVGA Device Developer Kit:
+
+ https://vmware-svga.svn.sourceforge.net/svnroot/vmware-svga/trunk/lib/vmware/
diff --git a/src/gallium/drivers/svga/include/svga3d_caps.h b/src/gallium/drivers/svga/include/svga3d_caps.h
new file mode 100644
index 0000000000..714ce9f45f
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga3d_caps.h
@@ -0,0 +1,139 @@
+/**********************************************************
+ * Copyright 2007-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga3d_caps.h --
+ *
+ * Definitions for SVGA3D hardware capabilities. Capabilities
+ * are used to query for optional rendering features during
+ * driver initialization. The capability data is stored as very
+ * basic key/value dictionary within the "FIFO register" memory
+ * area at the beginning of BAR2.
+ *
+ * Note that these definitions are only for 3D capabilities.
+ * The SVGA device also has "device capabilities" and "FIFO
+ * capabilities", which are non-3D-specific and are stored as
+ * bitfields rather than key/value pairs.
+ */
+
+#ifndef _SVGA3D_CAPS_H_
+#define _SVGA3D_CAPS_H_
+
+#define SVGA_FIFO_3D_CAPS_SIZE (SVGA_FIFO_3D_CAPS_LAST - \
+ SVGA_FIFO_3D_CAPS + 1)
+
+
+/*
+ * SVGA3dCapsRecordType
+ *
+ * Record types that can be found in the caps block.
+ * Related record types are grouped together numerically so that
+ * SVGA3dCaps_FindRecord() can be applied on a range of record
+ * types.
+ */
+
+typedef enum {
+ SVGA3DCAPS_RECORD_UNKNOWN = 0,
+ SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100,
+ SVGA3DCAPS_RECORD_DEVCAPS = 0x100,
+ SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff,
+} SVGA3dCapsRecordType;
+
+
+/*
+ * SVGA3dCapsRecordHeader
+ *
+ * Header field leading each caps block record. Contains the offset (in
+ * register words, NOT bytes) to the next caps block record (or the end
+ * of caps block records which will be a zero word) and the record type
+ * as defined above.
+ */
+
+typedef
+struct SVGA3dCapsRecordHeader {
+ uint32 length;
+ SVGA3dCapsRecordType type;
+}
+SVGA3dCapsRecordHeader;
+
+
+/*
+ * SVGA3dCapsRecord
+ *
+ * Caps block record; "data" is a placeholder for the actual data structure
+ * contained within the record; for example a record containing a FOOBAR
+ * structure would be of size "sizeof(SVGA3dCapsRecordHeader) +
+ * sizeof(FOOBAR)".
+ */
+
+typedef
+struct SVGA3dCapsRecord {
+ SVGA3dCapsRecordHeader header;
+ uint32 data[1];
+}
+SVGA3dCapsRecord;
+
+
+typedef uint32 SVGA3dCapPair[2];
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3dCaps_FindRecord
+ *
+ * Finds the record with the highest-valued type within the given range
+ * in the caps block.
+ *
+ * Result: pointer to found record, or NULL if not found.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static INLINE SVGA3dCapsRecord *
+SVGA3dCaps_FindRecord(const uint32 *capsBlock,
+ SVGA3dCapsRecordType recordTypeMin,
+ SVGA3dCapsRecordType recordTypeMax)
+{
+ SVGA3dCapsRecord *record, *found = NULL;
+ uint32 offset;
+
+ /*
+ * Search linearly through the caps block records for the specified type.
+ */
+ for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) {
+ record = (SVGA3dCapsRecord *) (capsBlock + offset);
+ if ((record->header.type >= recordTypeMin) &&
+ (record->header.type <= recordTypeMax) &&
+ (!found || (record->header.type > found->header.type))) {
+ found = record;
+ }
+ }
+
+ return found;
+}
+
+
+#endif // _SVGA3D_CAPS_H_
diff --git a/src/gallium/drivers/svga/include/svga3d_reg.h b/src/gallium/drivers/svga/include/svga3d_reg.h
new file mode 100644
index 0000000000..77cb453310
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga3d_reg.h
@@ -0,0 +1,1793 @@
+/**********************************************************
+ * Copyright 1998-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga3d_reg.h --
+ *
+ * SVGA 3D hardware definitions
+ */
+
+#ifndef _SVGA3D_REG_H_
+#define _SVGA3D_REG_H_
+
+#include "svga_reg.h"
+
+
+/*
+ * 3D Hardware Version
+ *
+ * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo
+ * register. Is set by the host and read by the guest. This lets
+ * us make new guest drivers which are backwards-compatible with old
+ * SVGA hardware revisions. It does not let us support old guest
+ * drivers. Good enough for now.
+ *
+ */
+
+#define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF))
+#define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16)
+#define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF)
+
+typedef enum {
+ SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1),
+ SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2),
+ SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3),
+ SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1),
+ SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
+ SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0),
+ SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1,
+} SVGA3dHardwareVersion;
+
+/*
+ * Generic Types
+ */
+
+typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
+#define SVGA3D_NUM_CLIPPLANES 6
+#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8
+
+
+/*
+ * Surface formats.
+ *
+ * If you modify this list, be sure to keep GLUtil.c in sync. It
+ * includes the internal format definition of each surface in
+ * GLUtil_ConvertSurfaceFormat, and it contains a table of
+ * human-readable names in GLUtil_GetFormatName.
+ */
+
+typedef enum SVGA3dSurfaceFormat {
+ SVGA3D_FORMAT_INVALID = 0,
+
+ SVGA3D_X8R8G8B8 = 1,
+ SVGA3D_A8R8G8B8 = 2,
+
+ SVGA3D_R5G6B5 = 3,
+ SVGA3D_X1R5G5B5 = 4,
+ SVGA3D_A1R5G5B5 = 5,
+ SVGA3D_A4R4G4B4 = 6,
+
+ SVGA3D_Z_D32 = 7,
+ SVGA3D_Z_D16 = 8,
+ SVGA3D_Z_D24S8 = 9,
+ SVGA3D_Z_D15S1 = 10,
+
+ SVGA3D_LUMINANCE8 = 11,
+ SVGA3D_LUMINANCE4_ALPHA4 = 12,
+ SVGA3D_LUMINANCE16 = 13,
+ SVGA3D_LUMINANCE8_ALPHA8 = 14,
+
+ SVGA3D_DXT1 = 15,
+ SVGA3D_DXT2 = 16,
+ SVGA3D_DXT3 = 17,
+ SVGA3D_DXT4 = 18,
+ SVGA3D_DXT5 = 19,
+
+ SVGA3D_BUMPU8V8 = 20,
+ SVGA3D_BUMPL6V5U5 = 21,
+ SVGA3D_BUMPX8L8V8U8 = 22,
+ SVGA3D_BUMPL8V8U8 = 23,
+
+ SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
+ SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
+
+ SVGA3D_A2R10G10B10 = 26,
+
+ /* signed formats */
+ SVGA3D_V8U8 = 27,
+ SVGA3D_Q8W8V8U8 = 28,
+ SVGA3D_CxV8U8 = 29,
+
+ /* mixed formats */
+ SVGA3D_X8L8V8U8 = 30,
+ SVGA3D_A2W10V10U10 = 31,
+
+ SVGA3D_ALPHA8 = 32,
+
+ /* Single- and dual-component floating point formats */
+ SVGA3D_R_S10E5 = 33,
+ SVGA3D_R_S23E8 = 34,
+ SVGA3D_RG_S10E5 = 35,
+ SVGA3D_RG_S23E8 = 36,
+
+ /*
+ * Any surface can be used as a buffer object, but SVGA3D_BUFFER is
+ * the most efficient format to use when creating new surfaces
+ * expressly for index or vertex data.
+ */
+ SVGA3D_BUFFER = 37,
+
+ SVGA3D_Z_D24X8 = 38,
+
+ SVGA3D_V16U16 = 39,
+
+ SVGA3D_G16R16 = 40,
+ SVGA3D_A16B16G16R16 = 41,
+
+ /* Packed Video formats */
+ SVGA3D_UYVY = 42,
+ SVGA3D_YUY2 = 43,
+
+ SVGA3D_FORMAT_MAX
+} SVGA3dSurfaceFormat;
+
+typedef uint32 SVGA3dColor; /* a, r, g, b */
+
+/*
+ * These match the D3DFORMAT_OP definitions used by Direct3D. We need
+ * them so that we can query the host for what the supported surface
+ * operations are (when we're using the D3D backend, in particular),
+ * and so we can send those operations to the guest.
+ */
+typedef enum {
+ SVGA3DFORMAT_OP_TEXTURE = 0x00000001,
+ SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002,
+ SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004,
+ SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008,
+ SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010,
+ SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040,
+ SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080,
+
+/*
+ * This format can be used as a render target if the current display mode
+ * is the same depth if the alpha channel is ignored. e.g. if the device
+ * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the
+ * format op list entry for A8R8G8B8 should have this cap.
+ */
+ SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100,
+
+/*
+ * This format contains DirectDraw support (including Flip). This flag
+ * should not to be set on alpha formats.
+ */
+ SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400,
+
+/*
+ * The rasterizer can support some level of Direct3D support in this format
+ * and implies that the driver can create a Context in this mode (for some
+ * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE
+ * flag must also be set.
+ */
+ SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800,
+
+/*
+ * This is set for a private format when the driver has put the bpp in
+ * the structure.
+ */
+ SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000,
+
+/*
+ * Indicates that this format can be converted to any RGB format for which
+ * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified
+ */
+ SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000,
+
+/*
+ * Indicates that this format can be used to create offscreen plain surfaces.
+ */
+ SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000,
+
+/*
+ * Indicated that this format can be read as an SRGB texture (meaning that the
+ * sampler will linearize the looked up data)
+ */
+ SVGA3DFORMAT_OP_SRGBREAD = 0x00008000,
+
+/*
+ * Indicates that this format can be used in the bumpmap instructions
+ */
+ SVGA3DFORMAT_OP_BUMPMAP = 0x00010000,
+
+/*
+ * Indicates that this format can be sampled by the displacement map sampler
+ */
+ SVGA3DFORMAT_OP_DMAP = 0x00020000,
+
+/*
+ * Indicates that this format cannot be used with texture filtering
+ */
+ SVGA3DFORMAT_OP_NOFILTER = 0x00040000,
+
+/*
+ * Indicates that format conversions are supported to this RGB format if
+ * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format.
+ */
+ SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000,
+
+/*
+ * Indicated that this format can be written as an SRGB target (meaning that the
+ * pixel pipe will DE-linearize data on output to format)
+ */
+ SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000,
+
+/*
+ * Indicates that this format cannot be used with alpha blending
+ */
+ SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000,
+
+/*
+ * Indicates that the device can auto-generated sublevels for resources
+ * of this format
+ */
+ SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000,
+
+/*
+ * Indicates that this format can be used by vertex texture sampler
+ */
+ SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000,
+
+/*
+ * Indicates that this format supports neither texture coordinate wrap
+ * modes, nor mipmapping
+ */
+ SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000
+} SVGA3dFormatOp;
+
+/*
+ * This structure is a conversion of SVGA3DFORMAT_OP_*.
+ * Entries must be located at the same position.
+ */
+typedef union {
+ uint32 value;
+ struct {
+ uint32 texture : 1;
+ uint32 volumeTexture : 1;
+ uint32 cubeTexture : 1;
+ uint32 offscreenRenderTarget : 1;
+ uint32 sameFormatRenderTarget : 1;
+ uint32 unknown1 : 1;
+ uint32 zStencil : 1;
+ uint32 zStencilArbitraryDepth : 1;
+ uint32 sameFormatUpToAlpha : 1;
+ uint32 unknown2 : 1;
+ uint32 displayMode : 1;
+ uint32 acceleration3d : 1;
+ uint32 pixelSize : 1;
+ uint32 convertToARGB : 1;
+ uint32 offscreenPlain : 1;
+ uint32 sRGBRead : 1;
+ uint32 bumpMap : 1;
+ uint32 dmap : 1;
+ uint32 noFilter : 1;
+ uint32 memberOfGroupARGB : 1;
+ uint32 sRGBWrite : 1;
+ uint32 noAlphaBlend : 1;
+ uint32 autoGenMipMap : 1;
+ uint32 vertexTexture : 1;
+ uint32 noTexCoordWrapNorMip : 1;
+ };
+} SVGA3dSurfaceFormatCaps;
+
+/*
+ * SVGA_3D_CMD_SETRENDERSTATE Types. All value types
+ * must fit in a uint32.
+ */
+
+typedef enum {
+ SVGA3D_RS_INVALID = 0,
+ SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */
+ SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */
+ SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */
+ SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */
+ SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */
+ SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */
+ SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */
+ SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */
+ SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */
+ SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */
+ SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */
+ SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */
+ SVGA3D_RS_STENCILREF = 13, /* uint32 */
+ SVGA3D_RS_STENCILMASK = 14, /* uint32 */
+ SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */
+ SVGA3D_RS_FOGSTART = 16, /* float */
+ SVGA3D_RS_FOGEND = 17, /* float */
+ SVGA3D_RS_FOGDENSITY = 18, /* float */
+ SVGA3D_RS_POINTSIZE = 19, /* float */
+ SVGA3D_RS_POINTSIZEMIN = 20, /* float */
+ SVGA3D_RS_POINTSIZEMAX = 21, /* float */
+ SVGA3D_RS_POINTSCALE_A = 22, /* float */
+ SVGA3D_RS_POINTSCALE_B = 23, /* float */
+ SVGA3D_RS_POINTSCALE_C = 24, /* float */
+ SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */
+ SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */
+ SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */
+ SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */
+ SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */
+ SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */
+ SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */
+ SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */
+ SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */
+ SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */
+ SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */
+ SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */
+ SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */
+ SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */
+ SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */
+ SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */
+ SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */
+ SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */
+ SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */
+ SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */
+ SVGA3D_RS_ZBIAS = 45, /* float */
+ SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */
+ SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */
+ SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */
+ SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */
+ SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */
+ SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */
+ SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */
+ SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */
+ SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */
+ SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */
+ SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */
+ SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */
+ SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */
+ SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */
+ SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */
+ SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */
+ SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */
+ SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */
+ SVGA3D_RS_DEPTHBIAS = 64, /* float */
+
+
+ /*
+ * Output Gamma Level
+ *
+ * Output gamma effects the gamma curve of colors that are output from the
+ * rendering pipeline. A value of 1.0 specifies a linear color space. If the
+ * value is <= 0.0, gamma correction is ignored and linear color space is
+ * used.
+ */
+
+ SVGA3D_RS_OUTPUTGAMMA = 65, /* float */
+ SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */
+ SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */
+ SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */
+ SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */
+ SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */
+ SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */
+ SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */
+ SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */
+ SVGA3D_RS_TWEENFACTOR = 88, /* float */
+ SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */
+ SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */
+ SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */
+ SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */
+ SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */
+ SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */
+ SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */
+ SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */
+ SVGA3D_RS_MAX
+} SVGA3dRenderStateName;
+
+typedef enum {
+ SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */
+ SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */
+ SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */
+} SVGA3dVertexMaterial;
+
+typedef enum {
+ SVGA3D_FILLMODE_INVALID = 0,
+ SVGA3D_FILLMODE_POINT = 1,
+ SVGA3D_FILLMODE_LINE = 2,
+ SVGA3D_FILLMODE_FILL = 3,
+ SVGA3D_FILLMODE_MAX
+} SVGA3dFillModeType;
+
+
+typedef
+union {
+ struct {
+ uint16 mode; /* SVGA3dFillModeType */
+ uint16 face; /* SVGA3dFace */
+ };
+ uint32 uintValue;
+} SVGA3dFillMode;
+
+typedef enum {
+ SVGA3D_SHADEMODE_INVALID = 0,
+ SVGA3D_SHADEMODE_FLAT = 1,
+ SVGA3D_SHADEMODE_SMOOTH = 2,
+ SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */
+ SVGA3D_SHADEMODE_MAX
+} SVGA3dShadeMode;
+
+typedef
+union {
+ struct {
+ uint16 repeat;
+ uint16 pattern;
+ };
+ uint32 uintValue;
+} SVGA3dLinePattern;
+
+typedef enum {
+ SVGA3D_BLENDOP_INVALID = 0,
+ SVGA3D_BLENDOP_ZERO = 1,
+ SVGA3D_BLENDOP_ONE = 2,
+ SVGA3D_BLENDOP_SRCCOLOR = 3,
+ SVGA3D_BLENDOP_INVSRCCOLOR = 4,
+ SVGA3D_BLENDOP_SRCALPHA = 5,
+ SVGA3D_BLENDOP_INVSRCALPHA = 6,
+ SVGA3D_BLENDOP_DESTALPHA = 7,
+ SVGA3D_BLENDOP_INVDESTALPHA = 8,
+ SVGA3D_BLENDOP_DESTCOLOR = 9,
+ SVGA3D_BLENDOP_INVDESTCOLOR = 10,
+ SVGA3D_BLENDOP_SRCALPHASAT = 11,
+ SVGA3D_BLENDOP_BLENDFACTOR = 12,
+ SVGA3D_BLENDOP_INVBLENDFACTOR = 13,
+ SVGA3D_BLENDOP_MAX
+} SVGA3dBlendOp;
+
+typedef enum {
+ SVGA3D_BLENDEQ_INVALID = 0,
+ SVGA3D_BLENDEQ_ADD = 1,
+ SVGA3D_BLENDEQ_SUBTRACT = 2,
+ SVGA3D_BLENDEQ_REVSUBTRACT = 3,
+ SVGA3D_BLENDEQ_MINIMUM = 4,
+ SVGA3D_BLENDEQ_MAXIMUM = 5,
+ SVGA3D_BLENDEQ_MAX
+} SVGA3dBlendEquation;
+
+typedef enum {
+ SVGA3D_FRONTWINDING_INVALID = 0,
+ SVGA3D_FRONTWINDING_CW = 1,
+ SVGA3D_FRONTWINDING_CCW = 2,
+ SVGA3D_FRONTWINDING_MAX
+} SVGA3dFrontWinding;
+
+typedef enum {
+ SVGA3D_FACE_INVALID = 0,
+ SVGA3D_FACE_NONE = 1,
+ SVGA3D_FACE_FRONT = 2,
+ SVGA3D_FACE_BACK = 3,
+ SVGA3D_FACE_FRONT_BACK = 4,
+ SVGA3D_FACE_MAX
+} SVGA3dFace;
+
+/*
+ * The order and the values should not be changed
+ */
+
+typedef enum {
+ SVGA3D_CMP_INVALID = 0,
+ SVGA3D_CMP_NEVER = 1,
+ SVGA3D_CMP_LESS = 2,
+ SVGA3D_CMP_EQUAL = 3,
+ SVGA3D_CMP_LESSEQUAL = 4,
+ SVGA3D_CMP_GREATER = 5,
+ SVGA3D_CMP_NOTEQUAL = 6,
+ SVGA3D_CMP_GREATEREQUAL = 7,
+ SVGA3D_CMP_ALWAYS = 8,
+ SVGA3D_CMP_MAX
+} SVGA3dCmpFunc;
+
+/*
+ * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows
+ * the fog factor to be specified in the alpha component of the specular
+ * (a.k.a. secondary) vertex color.
+ */
+typedef enum {
+ SVGA3D_FOGFUNC_INVALID = 0,
+ SVGA3D_FOGFUNC_EXP = 1,
+ SVGA3D_FOGFUNC_EXP2 = 2,
+ SVGA3D_FOGFUNC_LINEAR = 3,
+ SVGA3D_FOGFUNC_PER_VERTEX = 4
+} SVGA3dFogFunction;
+
+/*
+ * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex
+ * or per-pixel basis.
+ */
+typedef enum {
+ SVGA3D_FOGTYPE_INVALID = 0,
+ SVGA3D_FOGTYPE_VERTEX = 1,
+ SVGA3D_FOGTYPE_PIXEL = 2,
+ SVGA3D_FOGTYPE_MAX = 3
+} SVGA3dFogType;
+
+/*
+ * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is
+ * computed using the eye Z value of each pixel (or vertex), whereas range-
+ * based fog is computed using the actual distance (range) to the eye.
+ */
+typedef enum {
+ SVGA3D_FOGBASE_INVALID = 0,
+ SVGA3D_FOGBASE_DEPTHBASED = 1,
+ SVGA3D_FOGBASE_RANGEBASED = 2,
+ SVGA3D_FOGBASE_MAX = 3
+} SVGA3dFogBase;
+
+typedef enum {
+ SVGA3D_STENCILOP_INVALID = 0,
+ SVGA3D_STENCILOP_KEEP = 1,
+ SVGA3D_STENCILOP_ZERO = 2,
+ SVGA3D_STENCILOP_REPLACE = 3,
+ SVGA3D_STENCILOP_INCRSAT = 4,
+ SVGA3D_STENCILOP_DECRSAT = 5,
+ SVGA3D_STENCILOP_INVERT = 6,
+ SVGA3D_STENCILOP_INCR = 7,
+ SVGA3D_STENCILOP_DECR = 8,
+ SVGA3D_STENCILOP_MAX
+} SVGA3dStencilOp;
+
+typedef enum {
+ SVGA3D_CLIPPLANE_0 = (1 << 0),
+ SVGA3D_CLIPPLANE_1 = (1 << 1),
+ SVGA3D_CLIPPLANE_2 = (1 << 2),
+ SVGA3D_CLIPPLANE_3 = (1 << 3),
+ SVGA3D_CLIPPLANE_4 = (1 << 4),
+ SVGA3D_CLIPPLANE_5 = (1 << 5),
+} SVGA3dClipPlanes;
+
+typedef enum {
+ SVGA3D_CLEAR_COLOR = 0x1,
+ SVGA3D_CLEAR_DEPTH = 0x2,
+ SVGA3D_CLEAR_STENCIL = 0x4
+} SVGA3dClearFlag;
+
+typedef enum {
+ SVGA3D_RT_DEPTH = 0,
+ SVGA3D_RT_STENCIL = 1,
+ SVGA3D_RT_COLOR0 = 2,
+ SVGA3D_RT_COLOR1 = 3,
+ SVGA3D_RT_COLOR2 = 4,
+ SVGA3D_RT_COLOR3 = 5,
+ SVGA3D_RT_COLOR4 = 6,
+ SVGA3D_RT_COLOR5 = 7,
+ SVGA3D_RT_COLOR6 = 8,
+ SVGA3D_RT_COLOR7 = 9,
+ SVGA3D_RT_MAX,
+ SVGA3D_RT_INVALID = ((uint32)-1),
+} SVGA3dRenderTargetType;
+
+#define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1)
+
+typedef
+union {
+ struct {
+ uint32 red : 1;
+ uint32 green : 1;
+ uint32 blue : 1;
+ uint32 alpha : 1;
+ };
+ uint32 uintValue;
+} SVGA3dColorMask;
+
+typedef enum {
+ SVGA3D_VBLEND_DISABLE = 0,
+ SVGA3D_VBLEND_1WEIGHT = 1,
+ SVGA3D_VBLEND_2WEIGHT = 2,
+ SVGA3D_VBLEND_3WEIGHT = 3,
+} SVGA3dVertexBlendFlags;
+
+typedef enum {
+ SVGA3D_WRAPCOORD_0 = 1 << 0,
+ SVGA3D_WRAPCOORD_1 = 1 << 1,
+ SVGA3D_WRAPCOORD_2 = 1 << 2,
+ SVGA3D_WRAPCOORD_3 = 1 << 3,
+ SVGA3D_WRAPCOORD_ALL = 0xF,
+} SVGA3dWrapFlags;
+
+/*
+ * SVGA_3D_CMD_TEXTURESTATE Types. All value types
+ * must fit in a uint32.
+ */
+
+typedef enum {
+ SVGA3D_TS_INVALID = 0,
+ SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */
+ SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */
+ SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */
+ SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */
+ SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */
+ SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */
+ SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */
+ SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */
+ SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */
+ SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */
+ SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */
+ SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */
+ SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */
+ SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */
+ SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */
+ SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */
+ SVGA3D_TS_BUMPENVMAT00 = 17, /* float */
+ SVGA3D_TS_BUMPENVMAT01 = 18, /* float */
+ SVGA3D_TS_BUMPENVMAT10 = 19, /* float */
+ SVGA3D_TS_BUMPENVMAT11 = 20, /* float */
+ SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */
+ SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */
+ SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */
+ SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */
+
+
+ /*
+ * Sampler Gamma Level
+ *
+ * Sampler gamma effects the color of samples taken from the sampler. A
+ * value of 1.0 will produce linear samples. If the value is <= 0.0 the
+ * gamma value is ignored and a linear space is used.
+ */
+
+ SVGA3D_TS_GAMMA = 25, /* float */
+ SVGA3D_TS_BUMPENVLSCALE = 26, /* float */
+ SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */
+ SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */
+ SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */
+ SVGA3D_TS_MAX
+} SVGA3dTextureStateName;
+
+typedef enum {
+ SVGA3D_TC_INVALID = 0,
+ SVGA3D_TC_DISABLE = 1,
+ SVGA3D_TC_SELECTARG1 = 2,
+ SVGA3D_TC_SELECTARG2 = 3,
+ SVGA3D_TC_MODULATE = 4,
+ SVGA3D_TC_ADD = 5,
+ SVGA3D_TC_ADDSIGNED = 6,
+ SVGA3D_TC_SUBTRACT = 7,
+ SVGA3D_TC_BLENDTEXTUREALPHA = 8,
+ SVGA3D_TC_BLENDDIFFUSEALPHA = 9,
+ SVGA3D_TC_BLENDCURRENTALPHA = 10,
+ SVGA3D_TC_BLENDFACTORALPHA = 11,
+ SVGA3D_TC_MODULATE2X = 12,
+ SVGA3D_TC_MODULATE4X = 13,
+ SVGA3D_TC_DSDT = 14,
+ SVGA3D_TC_DOTPRODUCT3 = 15,
+ SVGA3D_TC_BLENDTEXTUREALPHAPM = 16,
+ SVGA3D_TC_ADDSIGNED2X = 17,
+ SVGA3D_TC_ADDSMOOTH = 18,
+ SVGA3D_TC_PREMODULATE = 19,
+ SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20,
+ SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21,
+ SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22,
+ SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23,
+ SVGA3D_TC_BUMPENVMAPLUMINANCE = 24,
+ SVGA3D_TC_MULTIPLYADD = 25,
+ SVGA3D_TC_LERP = 26,
+ SVGA3D_TC_MAX
+} SVGA3dTextureCombiner;
+
+#define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0)
+
+typedef enum {
+ SVGA3D_TEX_ADDRESS_INVALID = 0,
+ SVGA3D_TEX_ADDRESS_WRAP = 1,
+ SVGA3D_TEX_ADDRESS_MIRROR = 2,
+ SVGA3D_TEX_ADDRESS_CLAMP = 3,
+ SVGA3D_TEX_ADDRESS_BORDER = 4,
+ SVGA3D_TEX_ADDRESS_MIRRORONCE = 5,
+ SVGA3D_TEX_ADDRESS_EDGE = 6,
+ SVGA3D_TEX_ADDRESS_MAX
+} SVGA3dTextureAddress;
+
+/*
+ * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is
+ * disabled, and the rasterizer should use the magnification filter instead.
+ */
+typedef enum {
+ SVGA3D_TEX_FILTER_NONE = 0,
+ SVGA3D_TEX_FILTER_NEAREST = 1,
+ SVGA3D_TEX_FILTER_LINEAR = 2,
+ SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
+ SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented
+ SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented
+ SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented
+ SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented
+ SVGA3D_TEX_FILTER_MAX
+} SVGA3dTextureFilter;
+
+typedef enum {
+ SVGA3D_TEX_TRANSFORM_OFF = 0,
+ SVGA3D_TEX_TRANSFORM_S = (1 << 0),
+ SVGA3D_TEX_TRANSFORM_T = (1 << 1),
+ SVGA3D_TEX_TRANSFORM_R = (1 << 2),
+ SVGA3D_TEX_TRANSFORM_Q = (1 << 3),
+ SVGA3D_TEX_PROJECTED = (1 << 15),
+} SVGA3dTexTransformFlags;
+
+typedef enum {
+ SVGA3D_TEXCOORD_GEN_OFF = 0,
+ SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1,
+ SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2,
+ SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3,
+ SVGA3D_TEXCOORD_GEN_SPHERE = 4,
+ SVGA3D_TEXCOORD_GEN_MAX
+} SVGA3dTextureCoordGen;
+
+/*
+ * Texture argument constants for texture combiner
+ */
+typedef enum {
+ SVGA3D_TA_INVALID = 0,
+ SVGA3D_TA_CONSTANT = 1,
+ SVGA3D_TA_PREVIOUS = 2,
+ SVGA3D_TA_DIFFUSE = 3,
+ SVGA3D_TA_TEXTURE = 4,
+ SVGA3D_TA_SPECULAR = 5,
+ SVGA3D_TA_MAX
+} SVGA3dTextureArgData;
+
+#define SVGA3D_TM_MASK_LEN 4
+
+/* Modifiers for texture argument constants defined above. */
+typedef enum {
+ SVGA3D_TM_NONE = 0,
+ SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN),
+ SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN),
+} SVGA3dTextureArgModifier;
+
+#define SVGA3D_INVALID_ID ((uint32)-1)
+#define SVGA3D_MAX_CLIP_PLANES 6
+
+/*
+ * This is the limit to the number of fixed-function texture
+ * transforms and texture coordinates we can support. It does *not*
+ * correspond to the number of texture image units (samplers) we
+ * support!
+ */
+#define SVGA3D_MAX_TEXTURE_COORDS 8
+
+/*
+ * Vertex declarations
+ *
+ * Notes:
+ *
+ * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you
+ * draw with any POSITIONT vertex arrays, the programmable vertex
+ * pipeline will be implicitly disabled. Drawing will take place as if
+ * no vertex shader was bound.
+ */
+
+typedef enum {
+ SVGA3D_DECLUSAGE_POSITION = 0,
+ SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1
+ SVGA3D_DECLUSAGE_BLENDINDICES, // 2
+ SVGA3D_DECLUSAGE_NORMAL, // 3
+ SVGA3D_DECLUSAGE_PSIZE, // 4
+ SVGA3D_DECLUSAGE_TEXCOORD, // 5
+ SVGA3D_DECLUSAGE_TANGENT, // 6
+ SVGA3D_DECLUSAGE_BINORMAL, // 7
+ SVGA3D_DECLUSAGE_TESSFACTOR, // 8
+ SVGA3D_DECLUSAGE_POSITIONT, // 9
+ SVGA3D_DECLUSAGE_COLOR, // 10
+ SVGA3D_DECLUSAGE_FOG, // 11
+ SVGA3D_DECLUSAGE_DEPTH, // 12
+ SVGA3D_DECLUSAGE_SAMPLE, // 13
+ SVGA3D_DECLUSAGE_MAX
+} SVGA3dDeclUsage;
+
+typedef enum {
+ SVGA3D_DECLMETHOD_DEFAULT = 0,
+ SVGA3D_DECLMETHOD_PARTIALU,
+ SVGA3D_DECLMETHOD_PARTIALV,
+ SVGA3D_DECLMETHOD_CROSSUV, // Normal
+ SVGA3D_DECLMETHOD_UV,
+ SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map
+ SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map
+} SVGA3dDeclMethod;
+
+typedef enum {
+ SVGA3D_DECLTYPE_FLOAT1 = 0,
+ SVGA3D_DECLTYPE_FLOAT2 = 1,
+ SVGA3D_DECLTYPE_FLOAT3 = 2,
+ SVGA3D_DECLTYPE_FLOAT4 = 3,
+ SVGA3D_DECLTYPE_D3DCOLOR = 4,
+ SVGA3D_DECLTYPE_UBYTE4 = 5,
+ SVGA3D_DECLTYPE_SHORT2 = 6,
+ SVGA3D_DECLTYPE_SHORT4 = 7,
+ SVGA3D_DECLTYPE_UBYTE4N = 8,
+ SVGA3D_DECLTYPE_SHORT2N = 9,
+ SVGA3D_DECLTYPE_SHORT4N = 10,
+ SVGA3D_DECLTYPE_USHORT2N = 11,
+ SVGA3D_DECLTYPE_USHORT4N = 12,
+ SVGA3D_DECLTYPE_UDEC3 = 13,
+ SVGA3D_DECLTYPE_DEC3N = 14,
+ SVGA3D_DECLTYPE_FLOAT16_2 = 15,
+ SVGA3D_DECLTYPE_FLOAT16_4 = 16,
+ SVGA3D_DECLTYPE_MAX,
+} SVGA3dDeclType;
+
+/*
+ * This structure is used for the divisor for geometry instancing;
+ * it's a direct translation of the Direct3D equivalent.
+ */
+typedef union {
+ struct {
+ /*
+ * For index data, this number represents the number of instances to draw.
+ * For instance data, this number represents the number of
+ * instances/vertex in this stream
+ */
+ uint32 count : 30;
+
+ /*
+ * This is 1 if this is supposed to be the data that is repeated for
+ * every instance.
+ */
+ uint32 indexedData : 1;
+
+ /*
+ * This is 1 if this is supposed to be the per-instance data.
+ */
+ uint32 instanceData : 1;
+ };
+
+ uint32 value;
+} SVGA3dVertexDivisor;
+
+typedef enum {
+ SVGA3D_PRIMITIVE_INVALID = 0,
+ SVGA3D_PRIMITIVE_TRIANGLELIST = 1,
+ SVGA3D_PRIMITIVE_POINTLIST = 2,
+ SVGA3D_PRIMITIVE_LINELIST = 3,
+ SVGA3D_PRIMITIVE_LINESTRIP = 4,
+ SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5,
+ SVGA3D_PRIMITIVE_TRIANGLEFAN = 6,
+ SVGA3D_PRIMITIVE_MAX
+} SVGA3dPrimitiveType;
+
+typedef enum {
+ SVGA3D_COORDINATE_INVALID = 0,
+ SVGA3D_COORDINATE_LEFTHANDED = 1,
+ SVGA3D_COORDINATE_RIGHTHANDED = 2,
+ SVGA3D_COORDINATE_MAX
+} SVGA3dCoordinateType;
+
+typedef enum {
+ SVGA3D_TRANSFORM_INVALID = 0,
+ SVGA3D_TRANSFORM_WORLD = 1,
+ SVGA3D_TRANSFORM_VIEW = 2,
+ SVGA3D_TRANSFORM_PROJECTION = 3,
+ SVGA3D_TRANSFORM_TEXTURE0 = 4,
+ SVGA3D_TRANSFORM_TEXTURE1 = 5,
+ SVGA3D_TRANSFORM_TEXTURE2 = 6,
+ SVGA3D_TRANSFORM_TEXTURE3 = 7,
+ SVGA3D_TRANSFORM_TEXTURE4 = 8,
+ SVGA3D_TRANSFORM_TEXTURE5 = 9,
+ SVGA3D_TRANSFORM_TEXTURE6 = 10,
+ SVGA3D_TRANSFORM_TEXTURE7 = 11,
+ SVGA3D_TRANSFORM_WORLD1 = 12,
+ SVGA3D_TRANSFORM_WORLD2 = 13,
+ SVGA3D_TRANSFORM_WORLD3 = 14,
+ SVGA3D_TRANSFORM_MAX
+} SVGA3dTransformType;
+
+typedef enum {
+ SVGA3D_LIGHTTYPE_INVALID = 0,
+ SVGA3D_LIGHTTYPE_POINT = 1,
+ SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */
+ SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */
+ SVGA3D_LIGHTTYPE_DIRECTIONAL = 4,
+ SVGA3D_LIGHTTYPE_MAX
+} SVGA3dLightType;
+
+typedef enum {
+ SVGA3D_CUBEFACE_POSX = 0,
+ SVGA3D_CUBEFACE_NEGX = 1,
+ SVGA3D_CUBEFACE_POSY = 2,
+ SVGA3D_CUBEFACE_NEGY = 3,
+ SVGA3D_CUBEFACE_POSZ = 4,
+ SVGA3D_CUBEFACE_NEGZ = 5,
+} SVGA3dCubeFace;
+
+typedef enum {
+ SVGA3D_SHADERTYPE_COMPILED_DX8 = 0,
+ SVGA3D_SHADERTYPE_VS = 1,
+ SVGA3D_SHADERTYPE_PS = 2,
+ SVGA3D_SHADERTYPE_MAX
+} SVGA3dShaderType;
+
+typedef enum {
+ SVGA3D_CONST_TYPE_FLOAT = 0,
+ SVGA3D_CONST_TYPE_INT = 1,
+ SVGA3D_CONST_TYPE_BOOL = 2,
+} SVGA3dShaderConstType;
+
+#define SVGA3D_MAX_SURFACE_FACES 6
+
+typedef enum {
+ SVGA3D_STRETCH_BLT_POINT = 0,
+ SVGA3D_STRETCH_BLT_LINEAR = 1,
+ SVGA3D_STRETCH_BLT_MAX
+} SVGA3dStretchBltMode;
+
+typedef enum {
+ SVGA3D_QUERYTYPE_OCCLUSION = 0,
+ SVGA3D_QUERYTYPE_MAX
+} SVGA3dQueryType;
+
+typedef enum {
+ SVGA3D_QUERYSTATE_PENDING = 0, /* Waiting on the host (set by guest) */
+ SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully (set by host) */
+ SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully (set by host) */
+ SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (For guest use only) */
+} SVGA3dQueryState;
+
+typedef enum {
+ SVGA3D_WRITE_HOST_VRAM = 1,
+ SVGA3D_READ_HOST_VRAM = 2,
+} SVGA3dTransferType;
+
+/*
+ * The maximum number vertex arrays we're guaranteed to support in
+ * SVGA_3D_CMD_DRAWPRIMITIVES.
+ */
+#define SVGA3D_MAX_VERTEX_ARRAYS 32
+
+/*
+ * Identifiers for commands in the command FIFO.
+ *
+ * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of
+ * the SVGA3D protocol and remain reserved; they should not be used in the
+ * future.
+ *
+ * IDs between 1040 and 1999 (inclusive) are available for use by the
+ * current SVGA3D protocol.
+ *
+ * FIFO clients other than SVGA3D should stay below 1000, or at 2000
+ * and up.
+ */
+
+#define SVGA_3D_CMD_LEGACY_BASE 1000
+#define SVGA_3D_CMD_BASE 1040
+
+#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0
+#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1
+#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2
+#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3
+#define SVGA_3D_CMD_SURFACE_DMA SVGA_3D_CMD_BASE + 4
+#define SVGA_3D_CMD_CONTEXT_DEFINE SVGA_3D_CMD_BASE + 5
+#define SVGA_3D_CMD_CONTEXT_DESTROY SVGA_3D_CMD_BASE + 6
+#define SVGA_3D_CMD_SETTRANSFORM SVGA_3D_CMD_BASE + 7
+#define SVGA_3D_CMD_SETZRANGE SVGA_3D_CMD_BASE + 8
+#define SVGA_3D_CMD_SETRENDERSTATE SVGA_3D_CMD_BASE + 9
+#define SVGA_3D_CMD_SETRENDERTARGET SVGA_3D_CMD_BASE + 10
+#define SVGA_3D_CMD_SETTEXTURESTATE SVGA_3D_CMD_BASE + 11
+#define SVGA_3D_CMD_SETMATERIAL SVGA_3D_CMD_BASE + 12
+#define SVGA_3D_CMD_SETLIGHTDATA SVGA_3D_CMD_BASE + 13
+#define SVGA_3D_CMD_SETLIGHTENABLED SVGA_3D_CMD_BASE + 14
+#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15
+#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16
+#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17
+#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated
+#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19
+#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20
+#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21
+#define SVGA_3D_CMD_SET_SHADER_CONST SVGA_3D_CMD_BASE + 22
+#define SVGA_3D_CMD_DRAW_PRIMITIVES SVGA_3D_CMD_BASE + 23
+#define SVGA_3D_CMD_SETSCISSORRECT SVGA_3D_CMD_BASE + 24
+#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25
+#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26
+#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27
+#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated
+#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29
+#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30
+
+#define SVGA_3D_CMD_FUTURE_MAX 2000
+
+/*
+ * Common substructures used in multiple FIFO commands:
+ */
+
+typedef struct {
+ union {
+ struct {
+ uint16 function; // SVGA3dFogFunction
+ uint8 type; // SVGA3dFogType
+ uint8 base; // SVGA3dFogBase
+ };
+ uint32 uintValue;
+ };
+} SVGA3dFogMode;
+
+/*
+ * Uniquely identify one image (a 1D/2D/3D array) from a surface. This
+ * is a surface ID as well as face/mipmap indices.
+ */
+
+typedef
+struct SVGA3dSurfaceImageId {
+ uint32 sid;
+ uint32 face;
+ uint32 mipmap;
+} SVGA3dSurfaceImageId;
+
+typedef
+struct SVGA3dGuestImage {
+ SVGAGuestPtr ptr;
+
+ /*
+ * A note on interpretation of pitch: This value of pitch is the
+ * number of bytes between vertically adjacent image
+ * blocks. Normally this is the number of bytes between the first
+ * pixel of two adjacent scanlines. With compressed textures,
+ * however, this may represent the number of bytes between
+ * compression blocks rather than between rows of pixels.
+ *
+ * XXX: Compressed textures currently must be tightly packed in guest memory.
+ *
+ * If the image is 1-dimensional, pitch is ignored.
+ *
+ * If 'pitch' is zero, the SVGA3D device calculates a pitch value
+ * assuming each row of blocks is tightly packed.
+ */
+ uint32 pitch;
+} SVGA3dGuestImage;
+
+
+/*
+ * FIFO command format definitions:
+ */
+
+/*
+ * The data size header following cmdNum for every 3d command
+ */
+typedef
+struct {
+ uint32 id;
+ uint32 size;
+} SVGA3dCmdHeader;
+
+/*
+ * A surface is a hierarchy of host VRAM surfaces: 1D, 2D, or 3D, with
+ * optional mipmaps and cube faces.
+ */
+
+typedef
+struct {
+ uint32 width;
+ uint32 height;
+ uint32 depth;
+} SVGA3dSize;
+
+typedef enum {
+ SVGA3D_SURFACE_CUBEMAP = (1 << 0),
+ SVGA3D_SURFACE_HINT_STATIC = (1 << 1),
+ SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2),
+ SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3),
+ SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4),
+ SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5),
+ SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6),
+ SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7),
+ SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8),
+} SVGA3dSurfaceFlags;
+
+typedef
+struct {
+ uint32 numMipLevels;
+} SVGA3dSurfaceFace;
+
+typedef
+struct {
+ uint32 sid;
+ SVGA3dSurfaceFlags surfaceFlags;
+ SVGA3dSurfaceFormat format;
+ SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
+ /*
+ * Followed by an SVGA3dSize structure for each mip level in each face.
+ *
+ * A note on surface sizes: Sizes are always specified in pixels,
+ * even if the true surface size is not a multiple of the minimum
+ * block size of the surface's format. For example, a 3x3x1 DXT1
+ * compressed texture would actually be stored as a 4x4x1 image in
+ * memory.
+ */
+} SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */
+
+typedef
+struct {
+ uint32 sid;
+} SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */
+
+typedef
+struct {
+ uint32 cid;
+} SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */
+
+typedef
+struct {
+ uint32 cid;
+} SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dClearFlag clearFlag;
+ uint32 color;
+ float depth;
+ uint32 stencil;
+ /* Followed by variable number of SVGA3dRect structures */
+} SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */
+
+typedef
+struct SVGA3dCopyRect {
+ uint32 x;
+ uint32 y;
+ uint32 w;
+ uint32 h;
+ uint32 srcx;
+ uint32 srcy;
+} SVGA3dCopyRect;
+
+typedef
+struct SVGA3dCopyBox {
+ uint32 x;
+ uint32 y;
+ uint32 z;
+ uint32 w;
+ uint32 h;
+ uint32 d;
+ uint32 srcx;
+ uint32 srcy;
+ uint32 srcz;
+} SVGA3dCopyBox;
+
+typedef
+struct {
+ uint32 x;
+ uint32 y;
+ uint32 w;
+ uint32 h;
+} SVGA3dRect;
+
+typedef
+struct {
+ uint32 x;
+ uint32 y;
+ uint32 z;
+ uint32 w;
+ uint32 h;
+ uint32 d;
+} SVGA3dBox;
+
+typedef
+struct {
+ uint32 x;
+ uint32 y;
+ uint32 z;
+} SVGA3dPoint;
+
+typedef
+struct {
+ SVGA3dLightType type;
+ SVGA3dBool inWorldSpace;
+ float diffuse[4];
+ float specular[4];
+ float ambient[4];
+ float position[4];
+ float direction[4];
+ float range;
+ float falloff;
+ float attenuation0;
+ float attenuation1;
+ float attenuation2;
+ float theta;
+ float phi;
+} SVGA3dLightData;
+
+typedef
+struct {
+ uint32 sid;
+ /* Followed by variable number of SVGA3dCopyRect structures */
+} SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */
+
+typedef
+struct {
+ SVGA3dRenderStateName state;
+ union {
+ uint32 uintValue;
+ float floatValue;
+ };
+} SVGA3dRenderState;
+
+typedef
+struct {
+ uint32 cid;
+ /* Followed by variable number of SVGA3dRenderState structures */
+} SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dRenderTargetType type;
+ SVGA3dSurfaceImageId target;
+} SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */
+
+typedef
+struct {
+ SVGA3dSurfaceImageId src;
+ SVGA3dSurfaceImageId dest;
+ /* Followed by variable number of SVGA3dCopyBox structures */
+} SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */
+
+typedef
+struct {
+ SVGA3dSurfaceImageId src;
+ SVGA3dSurfaceImageId dest;
+ SVGA3dBox boxSrc;
+ SVGA3dBox boxDest;
+ SVGA3dStretchBltMode mode;
+} SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */
+
+typedef
+struct {
+ /*
+ * If the discard flag is present in a surface DMA operation, the host may
+ * discard the contents of the current mipmap level and face of the target
+ * surface before applying the surface DMA contents.
+ */
+ uint32 discard : 1;
+
+ /*
+ * If the unsynchronized flag is present, the host may perform this upload
+ * without syncing to pending reads on this surface.
+ */
+ uint32 unsynchronized : 1;
+
+ /*
+ * Guests *MUST* set the reserved bits to 0 before submitting the command
+ * suffix as future flags may occupy these bits.
+ */
+ uint32 reserved : 30;
+} SVGA3dSurfaceDMAFlags;
+
+typedef
+struct {
+ SVGA3dGuestImage guest;
+ SVGA3dSurfaceImageId host;
+ SVGA3dTransferType transfer;
+ /*
+ * Followed by variable number of SVGA3dCopyBox structures. For consistency
+ * in all clipping logic and coordinate translation, we define the
+ * "source" in each copyBox as the guest image and the
+ * "destination" as the host image, regardless of transfer
+ * direction.
+ *
+ * For efficiency, the SVGA3D device is free to copy more data than
+ * specified. For example, it may round copy boxes outwards such
+ * that they lie on particular alignment boundaries.
+ */
+} SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */
+
+/*
+ * SVGA3dCmdSurfaceDMASuffix --
+ *
+ * This is a command suffix that will appear after a SurfaceDMA command in
+ * the FIFO. It contains some extra information that hosts may use to
+ * optimize performance or protect the guest. This suffix exists to preserve
+ * backwards compatibility while also allowing for new functionality to be
+ * implemented.
+ */
+
+typedef
+struct {
+ uint32 suffixSize;
+
+ /*
+ * The maximum offset is used to determine the maximum offset from the
+ * guestPtr base address that will be accessed or written to during this
+ * surfaceDMA. If the suffix is supported, the host will respect this
+ * boundary while performing surface DMAs.
+ *
+ * Defaults to MAX_UINT32
+ */
+ uint32 maximumOffset;
+
+ /*
+ * A set of flags that describes optimizations that the host may perform
+ * while performing this surface DMA operation. The guest should never rely
+ * on behaviour that is different when these flags are set for correctness.
+ *
+ * Defaults to 0
+ */
+ SVGA3dSurfaceDMAFlags flags;
+} SVGA3dCmdSurfaceDMASuffix;
+
+/*
+ * SVGA_3D_CMD_DRAW_PRIMITIVES --
+ *
+ * This command is the SVGA3D device's generic drawing entry point.
+ * It can draw multiple ranges of primitives, optionally using an
+ * index buffer, using an arbitrary collection of vertex buffers.
+ *
+ * Each SVGA3dVertexDecl defines a distinct vertex array to bind
+ * during this draw call. The declarations specify which surface
+ * the vertex data lives in, what that vertex data is used for,
+ * and how to interpret it.
+ *
+ * Each SVGA3dPrimitiveRange defines a collection of primitives
+ * to render using the same vertex arrays. An index buffer is
+ * optional.
+ */
+
+typedef
+struct {
+ /*
+ * A range hint is an optional specification for the range of indices
+ * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed
+ * that the entire array will be used.
+ *
+ * These are only hints. The SVGA3D device may use them for
+ * performance optimization if possible, but it's also allowed to
+ * ignore these values.
+ */
+ uint32 first;
+ uint32 last;
+} SVGA3dArrayRangeHint;
+
+typedef
+struct {
+ /*
+ * Define the origin and shape of a vertex or index array. Both
+ * 'offset' and 'stride' are in bytes. The provided surface will be
+ * reinterpreted as a flat array of bytes in the same format used
+ * by surface DMA operations. To avoid unnecessary conversions, the
+ * surface should be created with the SVGA3D_BUFFER format.
+ *
+ * Index 0 in the array starts 'offset' bytes into the surface.
+ * Index 1 begins at byte 'offset + stride', etc. Array indices may
+ * not be negative.
+ */
+ uint32 surfaceId;
+ uint32 offset;
+ uint32 stride;
+} SVGA3dArray;
+
+typedef
+struct {
+ /*
+ * Describe a vertex array's data type, and define how it is to be
+ * used by the fixed function pipeline or the vertex shader. It
+ * isn't useful to have two VertexDecls with the same
+ * VertexArrayIdentity in one draw call.
+ */
+ SVGA3dDeclType type;
+ SVGA3dDeclMethod method;
+ SVGA3dDeclUsage usage;
+ uint32 usageIndex;
+} SVGA3dVertexArrayIdentity;
+
+typedef
+struct {
+ SVGA3dVertexArrayIdentity identity;
+ SVGA3dArray array;
+ SVGA3dArrayRangeHint rangeHint;
+} SVGA3dVertexDecl;
+
+typedef
+struct {
+ /*
+ * Define a group of primitives to render, from sequential indices.
+ *
+ * The value of 'primitiveType' and 'primitiveCount' imply the
+ * total number of vertices that will be rendered.
+ */
+ SVGA3dPrimitiveType primType;
+ uint32 primitiveCount;
+
+ /*
+ * Optional index buffer. If indexArray.surfaceId is
+ * SVGA3D_INVALID_ID, we render without an index buffer. Rendering
+ * without an index buffer is identical to rendering with an index
+ * buffer containing the sequence [0, 1, 2, 3, ...].
+ *
+ * If an index buffer is in use, indexWidth specifies the width in
+ * bytes of each index value. It must be less than or equal to
+ * indexArray.stride.
+ *
+ * (Currently, the SVGA3D device requires index buffers to be tightly
+ * packed. In other words, indexWidth == indexArray.stride)
+ */
+ SVGA3dArray indexArray;
+ uint32 indexWidth;
+
+ /*
+ * Optional index bias. This number is added to all indices from
+ * indexArray before they are used as vertex array indices. This
+ * can be used in multiple ways:
+ *
+ * - When not using an indexArray, this bias can be used to
+ * specify where in the vertex arrays to begin rendering.
+ *
+ * - A positive number here is equivalent to increasing the
+ * offset in each vertex array.
+ *
+ * - A negative number can be used to render using a small
+ * vertex array and an index buffer that contains large
+ * values. This may be used by some applications that
+ * crop a vertex buffer without modifying their index
+ * buffer.
+ *
+ * Note that rendering with a negative bias value may be slower and
+ * use more memory than rendering with a positive or zero bias.
+ */
+ int32 indexBias;
+} SVGA3dPrimitiveRange;
+
+typedef
+struct {
+ uint32 cid;
+ uint32 numVertexDecls;
+ uint32 numRanges;
+
+ /*
+ * There are two variable size arrays after the
+ * SVGA3dCmdDrawPrimitives structure. In order,
+ * they are:
+ *
+ * 1. SVGA3dVertexDecl, quantity 'numVertexDecls'
+ * 2. SVGA3dPrimitiveRange, quantity 'numRanges'
+ * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains
+ * the frequency divisor for this the corresponding vertex decl)
+ */
+} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */
+
+typedef
+struct {
+ uint32 stage;
+ SVGA3dTextureStateName name;
+ union {
+ uint32 value;
+ float floatValue;
+ };
+} SVGA3dTextureState;
+
+typedef
+struct {
+ uint32 cid;
+ /* Followed by variable number of SVGA3dTextureState structures */
+} SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dTransformType type;
+ float matrix[16];
+} SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */
+
+typedef
+struct {
+ float min;
+ float max;
+} SVGA3dZRange;
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dZRange zRange;
+} SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */
+
+typedef
+struct {
+ float diffuse[4];
+ float ambient[4];
+ float specular[4];
+ float emissive[4];
+ float shininess;
+} SVGA3dMaterial;
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dFace face;
+ SVGA3dMaterial material;
+} SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 index;
+ SVGA3dLightData data;
+} SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 index;
+ uint32 enabled;
+} SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dRect rect;
+} SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dRect rect;
+} SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 index;
+ float plane[4];
+} SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 shid;
+ SVGA3dShaderType type;
+ /* Followed by variable number of DWORDs for shader bycode */
+} SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 shid;
+ SVGA3dShaderType type;
+} SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 reg; /* register number */
+ SVGA3dShaderType type;
+ SVGA3dShaderConstType ctype;
+ uint32 values[4];
+} SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dShaderType type;
+ uint32 shid;
+} SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+} SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+ SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */
+} SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */
+
+typedef
+struct {
+ uint32 cid; /* Same parameters passed to END_QUERY */
+ SVGA3dQueryType type;
+ SVGAGuestPtr guestResult;
+} SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */
+
+typedef
+struct {
+ uint32 totalSize; /* Set by guest before query is ended. */
+ SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */
+ union { /* Set by host on exit from PENDING state */
+ uint32 result32;
+ };
+} SVGA3dQueryResult;
+
+/*
+ * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN --
+ *
+ * This is a blit from an SVGA3D surface to a Screen Object. Just
+ * like GMR-to-screen blits, this blit may be directed at a
+ * specific screen or to the virtual coordinate space.
+ *
+ * The blit copies from a rectangular region of an SVGA3D surface
+ * image to a rectangular region of a screen or screens.
+ *
+ * This command takes an optional variable-length list of clipping
+ * rectangles after the body of the command. If no rectangles are
+ * specified, there is no clipping region. The entire destRect is
+ * drawn to. If one or more rectangles are included, they describe
+ * a clipping region. The clip rectangle coordinates are measured
+ * relative to the top-left corner of destRect.
+ *
+ * This clipping region serves multiple purposes:
+ *
+ * - It can be used to perform an irregularly shaped blit more
+ * efficiently than by issuing many separate blit commands.
+ *
+ * - It is equivalent to allowing blits with non-integer
+ * source coordinates. You could blit just one half-pixel
+ * of a source, for example, by specifying a larger
+ * destination rectangle than you need, then removing
+ * part of it using a clip rectangle.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ *
+ * Limitations:
+ *
+ * - Currently, no backend supports blits from a mipmap or face
+ * other than the first one.
+ */
+
+typedef
+struct {
+ SVGA3dSurfaceImageId srcImage;
+ SVGASignedRect srcRect;
+ uint32 destScreenId; /* Screen ID or SVGA_ID_INVALID for virt. coords */
+ SVGASignedRect destRect; /* Supports scaling if src/rest different size */
+ /* Clipping: zero or more SVGASignedRects follow */
+} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */
+
+
+/*
+ * Capability query index.
+ *
+ * Notes:
+ *
+ * 1. SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
+ * fixed-function texture units available. Each of these units
+ * work in both FFP and Shader modes, and they support texture
+ * transforms and texture coordinates. The host may have additional
+ * texture image units that are only usable with shaders.
+ *
+ * 2. The BUFFER_FORMAT capabilities are deprecated, and they always
+ * return TRUE. Even on physical hardware that does not support
+ * these formats natively, the SVGA3D device will provide an emulation
+ * which should be invisible to the guest OS.
+ *
+ * In general, the SVGA3D device should support any operation on
+ * any surface format, it just may perform some of these
+ * operations in software depending on the capabilities of the
+ * available physical hardware.
+ *
+ * XXX: In the future, we will add capabilities that describe in
+ * detail what formats are supported in hardware for what kinds
+ * of operations.
+ */
+
+typedef enum {
+ SVGA3D_DEVCAP_3D = 0,
+ SVGA3D_DEVCAP_MAX_LIGHTS = 1,
+ SVGA3D_DEVCAP_MAX_TEXTURES = 2, /* See note (1) */
+ SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3,
+ SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4,
+ SVGA3D_DEVCAP_VERTEX_SHADER = 5,
+ SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6,
+ SVGA3D_DEVCAP_FRAGMENT_SHADER = 7,
+ SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8,
+ SVGA3D_DEVCAP_S23E8_TEXTURES = 9,
+ SVGA3D_DEVCAP_S10E5_TEXTURES = 10,
+ SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11,
+ SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, /* See note (2) */
+ SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, /* See note (2) */
+ SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, /* See note (2) */
+ SVGA3D_DEVCAP_QUERY_TYPES = 15,
+ SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16,
+ SVGA3D_DEVCAP_MAX_POINT_SIZE = 17,
+ SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18,
+ SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19,
+ SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20,
+ SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21,
+ SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22,
+ SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23,
+ SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24,
+ SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25,
+ SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26,
+ SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27,
+ SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28,
+ SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29,
+ SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30,
+ SVGA3D_DEVCAP_TEXTURE_OPS = 31,
+ SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32,
+ SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33,
+ SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34,
+ SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35,
+ SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36,
+ SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37,
+ SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38,
+ SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39,
+ SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40,
+ SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41,
+ SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45,
+ SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46,
+ SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47,
+ SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48,
+ SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49,
+ SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50,
+ SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51,
+ SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52,
+ SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53,
+ SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54,
+ SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55,
+ SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56,
+ SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57,
+ SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58,
+ SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59,
+ SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60,
+ SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61,
+ SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63,
+
+ /*
+ * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
+ * render targets. This does no include the depth or stencil targets.
+ */
+ SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64,
+
+ SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65,
+ SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66,
+ SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
+ SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
+ SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
+
+ /*
+ * Don't add new caps into the previous section; the values in this
+ * enumeration must not change. You can put new values right before
+ * SVGA3D_DEVCAP_MAX.
+ */
+ SVGA3D_DEVCAP_MAX /* This must be the last index. */
+} SVGA3dDevCapIndex;
+
+typedef union {
+ Bool b;
+ uint32 u;
+ int32 i;
+ float f;
+} SVGA3dDevCapResult;
+
+#endif /* _SVGA3D_REG_H_ */
diff --git a/src/gallium/drivers/svga/include/svga3d_shaderdefs.h b/src/gallium/drivers/svga/include/svga3d_shaderdefs.h
new file mode 100644
index 0000000000..2078c4a8a4
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga3d_shaderdefs.h
@@ -0,0 +1,519 @@
+/**********************************************************
+ * Copyright 2007-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga3d_shaderdefs.h --
+ *
+ * SVGA3D byte code format and limit definitions.
+ *
+ * The format of the byte code directly corresponds to that defined
+ * by Microsoft DirectX SDK 9.0c (file d3d9types.h). The format can
+ * also be extended so that different shader formats can be supported
+ * for example GLSL, ARB vp/fp, NV/ATI shader formats, etc.
+ *
+ */
+
+#ifndef __SVGA3D_SHADER_DEFS__
+#define __SVGA3D_SHADER_DEFS__
+
+/* SVGA3D shader hardware limits. */
+
+#define SVGA3D_INPUTREG_MAX 16
+#define SVGA3D_OUTPUTREG_MAX 12
+#define SVGA3D_VERTEX_SAMPLERREG_MAX 4
+#define SVGA3D_PIXEL_SAMPLERREG_MAX 16
+#define SVGA3D_SAMPLERREG_MAX (SVGA3D_PIXEL_SAMPLERREG_MAX+\
+ SVGA3D_VERTEX_SAMPLERREG_MAX)
+#define SVGA3D_TEMPREG_MAX 32
+#define SVGA3D_CONSTREG_MAX 256
+#define SVGA3D_CONSTINTREG_MAX 16
+#define SVGA3D_CONSTBOOLREG_MAX 16
+#define SVGA3D_ADDRREG_MAX 1
+#define SVGA3D_PREDREG_MAX 1
+
+/* SVGA3D byte code specific limits */
+
+#define SVGA3D_MAX_SRC_REGS 4
+#define SVGA3D_MAX_NESTING_LEVEL 32
+
+/* SVGA3D version information. */
+
+#define SVGA3D_VS_TYPE 0xFFFE
+#define SVGA3D_PS_TYPE 0xFFFF
+
+typedef struct {
+ union {
+ struct {
+ uint32 minor : 8;
+ uint32 major : 8;
+ uint32 type : 16;
+ };
+
+ uint32 value;
+ };
+} SVGA3dShaderVersion;
+
+#define SVGA3D_VS_10 ((SVGA3D_VS_TYPE << 16) | 1 << 8)
+#define SVGA3D_VS_11 (SVGA3D_VS_10 | 1)
+#define SVGA3D_VS_20 ((SVGA3D_VS_TYPE << 16) | 2 << 8)
+#define SVGA3D_VS_30 ((SVGA3D_VS_TYPE << 16) | 3 << 8)
+
+#define SVGA3D_PS_10 ((SVGA3D_PS_TYPE << 16) | 1 << 8)
+#define SVGA3D_PS_11 (SVGA3D_PS_10 | 1)
+#define SVGA3D_PS_12 (SVGA3D_PS_10 | 2)
+#define SVGA3D_PS_13 (SVGA3D_PS_10 | 3)
+#define SVGA3D_PS_14 (SVGA3D_PS_10 | 4)
+#define SVGA3D_PS_20 ((SVGA3D_PS_TYPE << 16) | 2 << 8)
+#define SVGA3D_PS_30 ((SVGA3D_PS_TYPE << 16) | 3 << 8)
+
+/* The *_ENABLED are for backwards compatibility with old drivers */
+typedef enum {
+ SVGA3DPSVERSION_NONE = 0,
+ SVGA3DPSVERSION_ENABLED = 1,
+ SVGA3DPSVERSION_11 = 3,
+ SVGA3DPSVERSION_12 = 5,
+ SVGA3DPSVERSION_13 = 7,
+ SVGA3DPSVERSION_14 = 9,
+ SVGA3DPSVERSION_20 = 11,
+ SVGA3DPSVERSION_30 = 13,
+ SVGA3DPSVERSION_40 = 15,
+ SVGA3DPSVERSION_MAX
+} SVGA3dPixelShaderVersion;
+
+typedef enum {
+ SVGA3DVSVERSION_NONE = 0,
+ SVGA3DVSVERSION_ENABLED = 1,
+ SVGA3DVSVERSION_11 = 3,
+ SVGA3DVSVERSION_20 = 5,
+ SVGA3DVSVERSION_30 = 7,
+ SVGA3DVSVERSION_40 = 9,
+ SVGA3DVSVERSION_MAX
+} SVGA3dVertexShaderVersion;
+
+/* SVGA3D instruction op codes. */
+
+typedef enum {
+ SVGA3DOP_NOP = 0,
+ SVGA3DOP_MOV,
+ SVGA3DOP_ADD,
+ SVGA3DOP_SUB,
+ SVGA3DOP_MAD,
+ SVGA3DOP_MUL,
+ SVGA3DOP_RCP,
+ SVGA3DOP_RSQ,
+ SVGA3DOP_DP3,
+ SVGA3DOP_DP4,
+ SVGA3DOP_MIN,
+ SVGA3DOP_MAX,
+ SVGA3DOP_SLT,
+ SVGA3DOP_SGE,
+ SVGA3DOP_EXP,
+ SVGA3DOP_LOG,
+ SVGA3DOP_LIT,
+ SVGA3DOP_DST,
+ SVGA3DOP_LRP,
+ SVGA3DOP_FRC,
+ SVGA3DOP_M4x4,
+ SVGA3DOP_M4x3,
+ SVGA3DOP_M3x4,
+ SVGA3DOP_M3x3,
+ SVGA3DOP_M3x2,
+ SVGA3DOP_CALL,
+ SVGA3DOP_CALLNZ,
+ SVGA3DOP_LOOP,
+ SVGA3DOP_RET,
+ SVGA3DOP_ENDLOOP,
+ SVGA3DOP_LABEL,
+ SVGA3DOP_DCL,
+ SVGA3DOP_POW,
+ SVGA3DOP_CRS,
+ SVGA3DOP_SGN,
+ SVGA3DOP_ABS,
+ SVGA3DOP_NRM,
+ SVGA3DOP_SINCOS,
+ SVGA3DOP_REP,
+ SVGA3DOP_ENDREP,
+ SVGA3DOP_IF,
+ SVGA3DOP_IFC,
+ SVGA3DOP_ELSE,
+ SVGA3DOP_ENDIF,
+ SVGA3DOP_BREAK,
+ SVGA3DOP_BREAKC,
+ SVGA3DOP_MOVA,
+ SVGA3DOP_DEFB,
+ SVGA3DOP_DEFI,
+ SVGA3DOP_TEXCOORD = 64,
+ SVGA3DOP_TEXKILL,
+ SVGA3DOP_TEX,
+ SVGA3DOP_TEXBEM,
+ SVGA3DOP_TEXBEML,
+ SVGA3DOP_TEXREG2AR,
+ SVGA3DOP_TEXREG2GB = 70,
+ SVGA3DOP_TEXM3x2PAD,
+ SVGA3DOP_TEXM3x2TEX,
+ SVGA3DOP_TEXM3x3PAD,
+ SVGA3DOP_TEXM3x3TEX,
+ SVGA3DOP_RESERVED0,
+ SVGA3DOP_TEXM3x3SPEC,
+ SVGA3DOP_TEXM3x3VSPEC,
+ SVGA3DOP_EXPP,
+ SVGA3DOP_LOGP,
+ SVGA3DOP_CND = 80,
+ SVGA3DOP_DEF,
+ SVGA3DOP_TEXREG2RGB,
+ SVGA3DOP_TEXDP3TEX,
+ SVGA3DOP_TEXM3x2DEPTH,
+ SVGA3DOP_TEXDP3,
+ SVGA3DOP_TEXM3x3,
+ SVGA3DOP_TEXDEPTH,
+ SVGA3DOP_CMP,
+ SVGA3DOP_BEM,
+ SVGA3DOP_DP2ADD = 90,
+ SVGA3DOP_DSX,
+ SVGA3DOP_DSY,
+ SVGA3DOP_TEXLDD,
+ SVGA3DOP_SETP,
+ SVGA3DOP_TEXLDL,
+ SVGA3DOP_BREAKP = 96,
+ SVGA3DOP_LAST_INST,
+ SVGA3DOP_PHASE = 0xFFFD,
+ SVGA3DOP_COMMENT = 0xFFFE,
+ SVGA3DOP_END = 0xFFFF,
+} SVGA3dShaderOpCodeType;
+
+/* SVGA3D operation control/comparison function types */
+
+typedef enum {
+ SVGA3DOPCONT_NONE,
+ SVGA3DOPCONT_PROJECT, /* Projective texturing */
+ SVGA3DOPCONT_BIAS, /* Texturing with a LOD bias */
+} SVGA3dShaderOpCodeControlFnType;
+
+typedef enum {
+ SVGA3DOPCOMP_RESERVED0 = 0,
+ SVGA3DOPCOMP_GT,
+ SVGA3DOPCOMP_EQ,
+ SVGA3DOPCOMP_GE,
+ SVGA3DOPCOMP_LT,
+ SVGA3DOPCOMPC_NE,
+ SVGA3DOPCOMP_LE,
+ SVGA3DOPCOMP_RESERVED1
+} SVGA3dShaderOpCodeCompFnType;
+
+/* SVGA3D register types */
+
+typedef enum {
+ SVGA3DREG_TEMP = 0, /* Temporary register file */
+ SVGA3DREG_INPUT, /* Input register file */
+ SVGA3DREG_CONST, /* Constant register file */
+ SVGA3DREG_ADDR, /* Address register for VS */
+ SVGA3DREG_TEXTURE = 3, /* Texture register file for PS */
+ SVGA3DREG_RASTOUT, /* Rasterizer register file */
+ SVGA3DREG_ATTROUT, /* Attribute output register file */
+ SVGA3DREG_TEXCRDOUT, /* Texture coordinate output register file */
+ SVGA3DREG_OUTPUT = 6, /* Output register file for VS 3.0+ */
+ SVGA3DREG_CONSTINT, /* Constant integer vector register file */
+ SVGA3DREG_COLOROUT, /* Color output register file */
+ SVGA3DREG_DEPTHOUT, /* Depth output register file */
+ SVGA3DREG_SAMPLER, /* Sampler state register file */
+ SVGA3DREG_CONST2, /* Constant register file 2048 - 4095 */
+ SVGA3DREG_CONST3, /* Constant register file 4096 - 6143 */
+ SVGA3DREG_CONST4, /* Constant register file 6144 - 8191 */
+ SVGA3DREG_CONSTBOOL, /* Constant boolean register file */
+ SVGA3DREG_LOOP, /* Loop counter register file */
+ SVGA3DREG_TEMPFLOAT16, /* 16-bit float temp register file */
+ SVGA3DREG_MISCTYPE, /* Miscellaneous (single) registers */
+ SVGA3DREG_LABEL, /* Label */
+ SVGA3DREG_PREDICATE, /* Predicate register */
+} SVGA3dShaderRegType;
+
+/* SVGA3D rasterizer output register types */
+
+typedef enum {
+ SVGA3DRASTOUT_POSITION = 0,
+ SVGA3DRASTOUT_FOG,
+ SVGA3DRASTOUT_PSIZE
+} SVGA3dShaderRastOutRegType;
+
+/* SVGA3D miscellaneous register types */
+
+typedef enum {
+ SVGA3DMISCREG_POSITION = 0, /* Input position x,y,z,rhw (PS) */
+ SVGA3DMISCREG_FACE /* Floating point primitive area (PS) */
+} SVGA3DShaderMiscRegType;
+
+/* SVGA3D sampler types */
+
+typedef enum {
+ SVGA3DSAMP_UNKNOWN = 0, /* Uninitialized value */
+ SVGA3DSAMP_2D = 2, /* dcl_2d s# (for declaring a 2-D texture) */
+ SVGA3DSAMP_CUBE, /* dcl_cube s# (for declaring a cube texture) */
+ SVGA3DSAMP_VOLUME, /* dcl_volume s# (for declaring a volume texture) */
+} SVGA3dShaderSamplerType;
+
+/* SVGA3D sampler format classes */
+
+typedef enum {
+ SVGA3DSAMPFORMAT_ARGB, /* ARGB formats */
+ SVGA3DSAMPFORMAT_V8U8, /* Sign and normalize (SNORM) V & U */
+ SVGA3DSAMPFORMAT_Q8W8V8U8, /* SNORM all */
+ SVGA3DSAMPFORMAT_CxV8U8, /* SNORM V & U, C=SQRT(1-U^2-V^2) */
+ SVGA3DSAMPFORMAT_X8L8V8U8, /* SNORM V & U */
+ SVGA3DSAMPFORMAT_A2W10V10U10, /* SNORM W, V & U */
+ SVGA3DSAMPFORMAT_DXT_PMA, /* DXT pre-multiplied alpha */
+ SVGA3DSAMPFORMAT_YUV, /* YUV video format */
+ SVGA3DSAMPFORMAT_UYVY, /* UYVY video format */
+ SVGA3DSAMPFORMAT_Rx, /* R16F/32F */
+ SVGA3DSAMPFORMAT_RxGx, /* R16FG16F, R32FG32F */
+ SVGA3DSAMPFORMAT_V16U16, /* SNORM all */
+} SVGA3DShaderSamplerFormatClass;
+
+/* SVGA3D write mask */
+
+#define SVGA3DWRITEMASK_0 1 /* Component 0 (X;Red) */
+#define SVGA3DWRITEMASK_1 2 /* Component 1 (Y;Green) */
+#define SVGA3DWRITEMASK_2 4 /* Component 2 (Z;Blue) */
+#define SVGA3DWRITEMASK_3 8 /* Component 3 (W;Alpha) */
+#define SVGA3DWRITEMASK_ALL 15 /* All components */
+
+/* SVGA3D destination modifiers */
+
+#define SVGA3DDSTMOD_NONE 0 /* nop */
+#define SVGA3DDSTMOD_SATURATE 1 /* clamp to [0, 1] */
+#define SVGA3DDSTMOD_PARTIALPRECISION 2 /* Partial precision hint */
+
+/*
+ * Relevant to multisampling only:
+ * When the pixel center is not covered, sample
+ * attribute or compute gradients/LOD
+ * using multisample "centroid" location.
+ * "Centroid" is some location within the covered
+ * region of the pixel.
+ */
+
+#define SVGA3DDSTMOD_MSAMPCENTROID 4
+
+/* SVGA3D source swizzle */
+
+#define SVGA3DSWIZZLE_REPLICATEX 0x00
+#define SVGA3DSWIZZLE_REPLICATEY 0x55
+#define SVGA3DSWIZZLE_REPLICATEZ 0xAA
+#define SVGA3DSWIZZLE_REPLICATEW 0xFF
+#define SVGA3DSWIZZLE_NONE 0xE4
+#define SVGA3DSWIZZLE_YZXW 0xC9
+#define SVGA3DSWIZZLE_ZXYW 0xD2
+#define SVGA3DSWIZZLE_WXYZ 0x1B
+
+/* SVGA3D source modifiers */
+
+typedef enum {
+ SVGA3DSRCMOD_NONE = 0, /* nop */
+ SVGA3DSRCMOD_NEG, /* negate */
+ SVGA3DSRCMOD_BIAS, /* bias */
+ SVGA3DSRCMOD_BIASNEG, /* bias and negate */
+ SVGA3DSRCMOD_SIGN, /* sign */
+ SVGA3DSRCMOD_SIGNNEG, /* sign and negate */
+ SVGA3DSRCMOD_COMP, /* complement */
+ SVGA3DSRCMOD_X2, /* x2 */
+ SVGA3DSRCMOD_X2NEG, /* x2 and negate */
+ SVGA3DSRCMOD_DZ, /* divide through by z component */
+ SVGA3DSRCMOD_DW, /* divide through by w component */
+ SVGA3DSRCMOD_ABS, /* abs() */
+ SVGA3DSRCMOD_ABSNEG, /* -abs() */
+ SVGA3DSRCMOD_NOT, /* ! (for predicate register) */
+} SVGA3dShaderSrcModType;
+
+/* SVGA3D instruction token */
+
+typedef struct {
+ union {
+ struct {
+ uint32 comment_op : 16;
+ uint32 comment_size : 16;
+ };
+
+ struct {
+ uint32 op : 16;
+ uint32 control : 3;
+ uint32 reserved2 : 5;
+ uint32 size : 4;
+ uint32 predicated : 1;
+ uint32 reserved1 : 1;
+ uint32 coissue : 1;
+ uint32 reserved0 : 1;
+ };
+
+ uint32 value;
+ };
+} SVGA3dShaderInstToken;
+
+/* SVGA3D destination parameter token */
+
+typedef struct {
+ union {
+ struct {
+ uint32 num : 11;
+ uint32 type_upper : 2;
+ uint32 relAddr : 1;
+ uint32 reserved1 : 2;
+ uint32 mask : 4;
+ uint32 dstMod : 4;
+ uint32 shfScale : 4;
+ uint32 type_lower : 3;
+ uint32 reserved0 : 1;
+ };
+
+ uint32 value;
+ };
+} SVGA3dShaderDestToken;
+
+/* SVGA3D source parameter token */
+
+typedef struct {
+ union {
+ struct {
+ uint32 num : 11;
+ uint32 type_upper : 2;
+ uint32 relAddr : 1;
+ uint32 reserved1 : 2;
+ uint32 swizzle : 8;
+ uint32 srcMod : 4;
+ uint32 type_lower : 3;
+ uint32 reserved0 : 1;
+ };
+
+ uint32 value;
+ };
+} SVGA3dShaderSrcToken;
+
+/* SVGA3DOP_DCL parameter tokens */
+
+typedef struct {
+ union {
+ struct {
+ union {
+ struct {
+ uint32 usage : 5;
+ uint32 reserved1 : 11;
+ uint32 index : 4;
+ uint32 reserved0 : 12;
+ }; /* input / output declaration */
+
+ struct {
+ uint32 reserved3 : 27;
+ uint32 type : 4;
+ uint32 reserved2 : 1;
+ }; /* sampler declaration */
+ };
+
+ SVGA3dShaderDestToken dst;
+ };
+
+ uint32 values[2];
+ };
+} SVGA3DOpDclArgs;
+
+/* SVGA3DOP_DEF parameter tokens */
+
+typedef struct {
+ union {
+ struct {
+ SVGA3dShaderDestToken dst;
+
+ union {
+ float constValues[4];
+ int constIValues[4];
+ Bool constBValue;
+ };
+ };
+
+ uint32 values[5];
+ };
+} SVGA3DOpDefArgs;
+
+/* SVGA3D shader token */
+
+typedef union {
+ uint32 value;
+ SVGA3dShaderInstToken inst;
+ SVGA3dShaderDestToken dest;
+ SVGA3dShaderSrcToken src;
+} SVGA3dShaderToken;
+
+/* SVGA3D shader program */
+
+typedef struct {
+ SVGA3dShaderVersion version;
+ /* SVGA3dShaderToken stream */
+} SVGA3dShaderProgram;
+
+/* SVGA3D version specific register assignments */
+
+static const uint32 SVGA3D_INPUT_REG_POSITION_VS11 = 0;
+static const uint32 SVGA3D_INPUT_REG_PSIZE_VS11 = 1;
+static const uint32 SVGA3D_INPUT_REG_FOG_VS11 = 3;
+static const uint32 SVGA3D_INPUT_REG_FOG_MASK_VS11 = SVGA3DWRITEMASK_3;
+static const uint32 SVGA3D_INPUT_REG_COLOR_BASE_VS11 = 2;
+static const uint32 SVGA3D_INPUT_REG_TEXCOORD_BASE_VS11 = 4;
+
+static const uint32 SVGA3D_INPUT_REG_COLOR_BASE_PS11 = 0;
+static const uint32 SVGA3D_INPUT_REG_TEXCOORD_BASE_PS11 = 2;
+static const uint32 SVGA3D_OUTPUT_REG_DEPTH_PS11 = 0;
+static const uint32 SVGA3D_OUTPUT_REG_COLOR_PS11 = 1;
+
+static const uint32 SVGA3D_INPUT_REG_COLOR_BASE_PS20 = 0;
+static const uint32 SVGA3D_INPUT_REG_COLOR_NUM_PS20 = 2;
+static const uint32 SVGA3D_INPUT_REG_TEXCOORD_BASE_PS20 = 2;
+static const uint32 SVGA3D_INPUT_REG_TEXCOORD_NUM_PS20 = 8;
+static const uint32 SVGA3D_OUTPUT_REG_COLOR_BASE_PS20 = 1;
+static const uint32 SVGA3D_OUTPUT_REG_COLOR_NUM_PS20 = 4;
+static const uint32 SVGA3D_OUTPUT_REG_DEPTH_BASE_PS20 = 0;
+static const uint32 SVGA3D_OUTPUT_REG_DEPTH_NUM_PS20 = 1;
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3dShaderGetRegType --
+ *
+ * As the register type is split into two non sequential fields,
+ * this function provides an useful way of accessing the actual
+ * register type without having to manually concatenate the
+ * type_upper and type_lower fields.
+ *
+ * Results:
+ * Returns the register type.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static INLINE SVGA3dShaderRegType
+SVGA3dShaderGetRegType(uint32 token)
+{
+ SVGA3dShaderSrcToken src;
+ src.value = token;
+ return (SVGA3dShaderRegType)(src.type_upper << 3 | src.type_lower);
+}
+
+#endif /* __SVGA3D_SHADER_DEFS__ */
diff --git a/src/gallium/drivers/svga/include/svga_escape.h b/src/gallium/drivers/svga/include/svga_escape.h
new file mode 100644
index 0000000000..7b85e9b8c8
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga_escape.h
@@ -0,0 +1,89 @@
+/**********************************************************
+ * Copyright 2007-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga_escape.h --
+ *
+ * Definitions for our own (vendor-specific) SVGA Escape commands.
+ */
+
+#ifndef _SVGA_ESCAPE_H_
+#define _SVGA_ESCAPE_H_
+
+
+/*
+ * Namespace IDs for the escape command
+ */
+
+#define SVGA_ESCAPE_NSID_VMWARE 0x00000000
+#define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF
+
+
+/*
+ * Within SVGA_ESCAPE_NSID_VMWARE, we multiplex commands according to
+ * the first DWORD of escape data (after the nsID and size). As a
+ * guideline we're using the high word and low word as a major and
+ * minor command number, respectively.
+ *
+ * Major command number allocation:
+ *
+ * 0000: Reserved
+ * 0001: SVGA_ESCAPE_VMWARE_LOG (svga_binary_logger.h)
+ * 0002: SVGA_ESCAPE_VMWARE_VIDEO (svga_overlay.h)
+ * 0003: SVGA_ESCAPE_VMWARE_HINT (svga_escape.h)
+ */
+
+#define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000
+
+
+/*
+ * SVGA Hint commands.
+ *
+ * These escapes let the SVGA driver provide optional information to
+ * he host about the state of the guest or guest applications. The
+ * host can use these hints to make user interface or performance
+ * decisions.
+ *
+ * Notes:
+ *
+ * - SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN is deprecated for guests
+ * that use the SVGA Screen Object extension. Instead of sending
+ * this escape, use the SVGA_SCREEN_FULLSCREEN_HINT flag on your
+ * Screen Object.
+ */
+
+#define SVGA_ESCAPE_VMWARE_HINT 0x00030000
+#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated
+
+typedef
+struct {
+ uint32 command;
+ uint32 fullscreen;
+ struct {
+ int32 x, y;
+ } monitorPosition;
+} SVGAEscapeHintFullscreen;
+
+#endif /* _SVGA_ESCAPE_H_ */
diff --git a/src/gallium/drivers/svga/include/svga_overlay.h b/src/gallium/drivers/svga/include/svga_overlay.h
new file mode 100644
index 0000000000..82c1d3ff3e
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga_overlay.h
@@ -0,0 +1,201 @@
+/**********************************************************
+ * Copyright 2007-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga_overlay.h --
+ *
+ * Definitions for video-overlay support.
+ */
+
+#ifndef _SVGA_OVERLAY_H_
+#define _SVGA_OVERLAY_H_
+
+#include "svga_reg.h"
+
+/*
+ * Video formats we support
+ */
+
+#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2'
+#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2'
+#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y'
+
+typedef enum {
+ SVGA_OVERLAY_FORMAT_INVALID = 0,
+ SVGA_OVERLAY_FORMAT_YV12 = VMWARE_FOURCC_YV12,
+ SVGA_OVERLAY_FORMAT_YUY2 = VMWARE_FOURCC_YUY2,
+ SVGA_OVERLAY_FORMAT_UYVY = VMWARE_FOURCC_UYVY,
+} SVGAOverlayFormat;
+
+#define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff
+
+#define SVGA_ESCAPE_VMWARE_VIDEO 0x00020000
+
+#define SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS 0x00020001
+ /* FIFO escape layout:
+ * Type, Stream Id, (Register Id, Value) pairs */
+
+#define SVGA_ESCAPE_VMWARE_VIDEO_FLUSH 0x00020002
+ /* FIFO escape layout:
+ * Type, Stream Id */
+
+typedef
+struct SVGAEscapeVideoSetRegs {
+ struct {
+ uint32 cmdType;
+ uint32 streamId;
+ } header;
+
+ // May include zero or more items.
+ struct {
+ uint32 registerId;
+ uint32 value;
+ } items[1];
+} SVGAEscapeVideoSetRegs;
+
+typedef
+struct SVGAEscapeVideoFlush {
+ uint32 cmdType;
+ uint32 streamId;
+} SVGAEscapeVideoFlush;
+
+
+/*
+ * Struct definitions for the video overlay commands built on
+ * SVGAFifoCmdEscape.
+ */
+typedef
+struct {
+ uint32 command;
+ uint32 overlay;
+} SVGAFifoEscapeCmdVideoBase;
+
+typedef
+struct {
+ SVGAFifoEscapeCmdVideoBase videoCmd;
+} SVGAFifoEscapeCmdVideoFlush;
+
+typedef
+struct {
+ SVGAFifoEscapeCmdVideoBase videoCmd;
+ struct {
+ uint32 regId;
+ uint32 value;
+ } items[1];
+} SVGAFifoEscapeCmdVideoSetRegs;
+
+typedef
+struct {
+ SVGAFifoEscapeCmdVideoBase videoCmd;
+ struct {
+ uint32 regId;
+ uint32 value;
+ } items[SVGA_VIDEO_NUM_REGS];
+} SVGAFifoEscapeCmdVideoSetAllRegs;
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * VMwareVideoGetAttributes --
+ *
+ * Computes the size, pitches and offsets for YUV frames.
+ *
+ * Results:
+ * TRUE on success; otherwise FALSE on failure.
+ *
+ * Side effects:
+ * Pitches and offsets for the given YUV frame are put in 'pitches'
+ * and 'offsets' respectively. They are both optional though.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static INLINE Bool
+VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN
+ uint32 *width, // IN / OUT
+ uint32 *height, // IN / OUT
+ uint32 *size, // OUT
+ uint32 *pitches, // OUT (optional)
+ uint32 *offsets) // OUT (optional)
+{
+ int tmp;
+
+ *width = (*width + 1) & ~1;
+
+ if (offsets) {
+ offsets[0] = 0;
+ }
+
+ switch (format) {
+ case VMWARE_FOURCC_YV12:
+ *height = (*height + 1) & ~1;
+ *size = (*width + 3) & ~3;
+
+ if (pitches) {
+ pitches[0] = *size;
+ }
+
+ *size *= *height;
+
+ if (offsets) {
+ offsets[1] = *size;
+ }
+
+ tmp = ((*width >> 1) + 3) & ~3;
+
+ if (pitches) {
+ pitches[1] = pitches[2] = tmp;
+ }
+
+ tmp *= (*height >> 1);
+ *size += tmp;
+
+ if (offsets) {
+ offsets[2] = *size;
+ }
+
+ *size += tmp;
+ break;
+
+ case VMWARE_FOURCC_YUY2:
+ case VMWARE_FOURCC_UYVY:
+ *size = *width * 2;
+
+ if (pitches) {
+ pitches[0] = *size;
+ }
+
+ *size *= *height;
+ break;
+
+ default:
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+#endif // _SVGA_OVERLAY_H_
diff --git a/src/gallium/drivers/svga/include/svga_reg.h b/src/gallium/drivers/svga/include/svga_reg.h
new file mode 100644
index 0000000000..1b96c2ec07
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga_reg.h
@@ -0,0 +1,1346 @@
+/**********************************************************
+ * Copyright 1998-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga_reg.h --
+ *
+ * Virtual hardware definitions for the VMware SVGA II device.
+ */
+
+#ifndef _SVGA_REG_H_
+#define _SVGA_REG_H_
+
+/*
+ * PCI device IDs.
+ */
+#define PCI_VENDOR_ID_VMWARE 0x15AD
+#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405
+
+/*
+ * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
+ * cursor bypass mode. This is still supported, but no new guest
+ * drivers should use it.
+ */
+#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */
+#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */
+#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */
+#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */
+
+/*
+ * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
+ * The changeMap in the monitor is proportional to this number. Therefore, we'd
+ * like to keep it as small as possible to reduce monitor overhead (using
+ * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
+ * 4k!).
+ *
+ * NB: For compatibility reasons, this value must be greater than 0xff0000.
+ * See bug 335072.
+ */
+#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000
+
+#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8
+#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
+#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS)
+
+#define SVGA_MAGIC 0x900000UL
+#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver))
+
+/* Version 2 let the address of the frame buffer be unsigned on Win32 */
+#define SVGA_VERSION_2 2
+#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2)
+
+/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
+ PALETTE_BASE has moved */
+#define SVGA_VERSION_1 1
+#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1)
+
+/* Version 0 is the initial version */
+#define SVGA_VERSION_0 0
+#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0)
+
+/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
+#define SVGA_ID_INVALID 0xFFFFFFFF
+
+/* Port offsets, relative to BAR0 */
+#define SVGA_INDEX_PORT 0x0
+#define SVGA_VALUE_PORT 0x1
+#define SVGA_BIOS_PORT 0x2
+#define SVGA_IRQSTATUS_PORT 0x8
+
+/*
+ * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
+ *
+ * Interrupts are only supported when the
+ * SVGA_CAP_IRQMASK capability is present.
+ */
+#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */
+#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */
+#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */
+
+/*
+ * Registers
+ */
+
+enum {
+ SVGA_REG_ID = 0,
+ SVGA_REG_ENABLE = 1,
+ SVGA_REG_WIDTH = 2,
+ SVGA_REG_HEIGHT = 3,
+ SVGA_REG_MAX_WIDTH = 4,
+ SVGA_REG_MAX_HEIGHT = 5,
+ SVGA_REG_DEPTH = 6,
+ SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */
+ SVGA_REG_PSEUDOCOLOR = 8,
+ SVGA_REG_RED_MASK = 9,
+ SVGA_REG_GREEN_MASK = 10,
+ SVGA_REG_BLUE_MASK = 11,
+ SVGA_REG_BYTES_PER_LINE = 12,
+ SVGA_REG_FB_START = 13, /* (Deprecated) */
+ SVGA_REG_FB_OFFSET = 14,
+ SVGA_REG_VRAM_SIZE = 15,
+ SVGA_REG_FB_SIZE = 16,
+
+ /* ID 0 implementation only had the above registers, then the palette */
+
+ SVGA_REG_CAPABILITIES = 17,
+ SVGA_REG_MEM_START = 18, /* (Deprecated) */
+ SVGA_REG_MEM_SIZE = 19,
+ SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */
+ SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */
+ SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */
+ SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */
+ SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */
+ SVGA_REG_CURSOR_X = 25, /* (Deprecated) */
+ SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */
+ SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */
+ SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
+ SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */
+ SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */
+ SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */
+ SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */
+ SVGA_REG_IRQMASK = 33, /* Interrupt mask */
+
+ /* Legacy multi-monitor support */
+ SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
+ SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */
+ SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
+ SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
+ SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
+ SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */
+ SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */
+
+ /* See "Guest memory regions" below. */
+ SVGA_REG_GMR_ID = 41,
+ SVGA_REG_GMR_DESCRIPTOR = 42,
+ SVGA_REG_GMR_MAX_IDS = 43,
+ SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
+
+ SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */
+ SVGA_REG_TOP = 46, /* Must be 1 more than the last register */
+
+ SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
+ /* Next 768 (== 256*3) registers exist for colormap */
+
+ SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
+ /* Base of scratch registers */
+ /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
+ First 4 are reserved for VESA BIOS Extension; any remaining are for
+ the use of the current SVGA driver. */
+};
+
+
+/*
+ * Guest memory regions (GMRs):
+ *
+ * This is a new memory mapping feature available in SVGA devices
+ * which have the SVGA_CAP_GMR bit set. Previously, there were two
+ * fixed memory regions available with which to share data between the
+ * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
+ * are our name for an extensible way of providing arbitrary DMA
+ * buffers for use between the driver and the SVGA device. They are a
+ * new alternative to framebuffer memory, usable for both 2D and 3D
+ * graphics operations.
+ *
+ * Since GMR mapping must be done synchronously with guest CPU
+ * execution, we use a new pair of SVGA registers:
+ *
+ * SVGA_REG_GMR_ID --
+ *
+ * Read/write.
+ * This register holds the 32-bit ID (a small positive integer)
+ * of a GMR to create, delete, or redefine. Writing this register
+ * has no side-effects.
+ *
+ * SVGA_REG_GMR_DESCRIPTOR --
+ *
+ * Write-only.
+ * Writing this register will create, delete, or redefine the GMR
+ * specified by the above ID register. If this register is zero,
+ * the GMR is deleted. Any pointers into this GMR (including those
+ * currently being processed by FIFO commands) will be
+ * synchronously invalidated.
+ *
+ * If this register is nonzero, it must be the physical page
+ * number (PPN) of a data structure which describes the physical
+ * layout of the memory region this GMR should describe. The
+ * descriptor structure will be read synchronously by the SVGA
+ * device when this register is written. The descriptor need not
+ * remain allocated for the lifetime of the GMR.
+ *
+ * The guest driver should write SVGA_REG_GMR_ID first, then
+ * SVGA_REG_GMR_DESCRIPTOR.
+ *
+ * SVGA_REG_GMR_MAX_IDS --
+ *
+ * Read-only.
+ * The SVGA device may choose to support a maximum number of
+ * user-defined GMR IDs. This register holds the number of supported
+ * IDs. (The maximum supported ID plus 1)
+ *
+ * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
+ *
+ * Read-only.
+ * The SVGA device may choose to put a limit on the total number
+ * of SVGAGuestMemDescriptor structures it will read when defining
+ * a single GMR.
+ *
+ * The descriptor structure is an array of SVGAGuestMemDescriptor
+ * structures. Each structure may do one of three things:
+ *
+ * - Terminate the GMR descriptor list.
+ * (ppn==0, numPages==0)
+ *
+ * - Add a PPN or range of PPNs to the GMR's virtual address space.
+ * (ppn != 0, numPages != 0)
+ *
+ * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
+ * support multi-page GMR descriptor tables without forcing the
+ * driver to allocate physically contiguous memory.
+ * (ppn != 0, numPages == 0)
+ *
+ * Note that each physical page of SVGAGuestMemDescriptor structures
+ * can describe at least 2MB of guest memory. If the driver needs to
+ * use more than one page of descriptor structures, it must use one of
+ * its SVGAGuestMemDescriptors to point to an additional page. The
+ * device will never automatically cross a page boundary.
+ *
+ * Once the driver has described a GMR, it is immediately available
+ * for use via any FIFO command that uses an SVGAGuestPtr structure.
+ * These pointers include a GMR identifier plus an offset into that
+ * GMR.
+ *
+ * The driver must check the SVGA_CAP_GMR bit before using the GMR
+ * registers.
+ */
+
+/*
+ * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
+ * memory as well. In the future, these IDs could even be used to
+ * allow legacy memory regions to be redefined by the guest as GMRs.
+ *
+ * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
+ * is being phased out. Please try to use user-defined GMRs whenever
+ * possible.
+ */
+#define SVGA_GMR_NULL ((uint32) -1)
+#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB)
+
+typedef
+struct SVGAGuestMemDescriptor {
+ uint32 ppn;
+ uint32 numPages;
+} SVGAGuestMemDescriptor;
+
+typedef
+struct SVGAGuestPtr {
+ uint32 gmrId;
+ uint32 offset;
+} SVGAGuestPtr;
+
+
+/*
+ * SVGAGMRImageFormat --
+ *
+ * This is a packed representation of the source 2D image format
+ * for a GMR-to-screen blit. Currently it is defined as an encoding
+ * of the screen's color depth and bits-per-pixel, however, 16 bits
+ * are reserved for future use to identify other encodings (such as
+ * RGBA or higher-precision images).
+ *
+ * Currently supported formats:
+ *
+ * bpp depth Format Name
+ * --- ----- -----------
+ * 32 24 32-bit BGRX
+ * 24 24 24-bit BGR
+ * 16 16 RGB 5-6-5
+ * 16 15 RGB 5-5-5
+ *
+ */
+
+typedef
+struct SVGAGMRImageFormat {
+ union {
+ struct {
+ uint32 bitsPerPixel : 8;
+ uint32 colorDepth : 8;
+ uint32 reserved : 16; // Must be zero
+ };
+
+ uint32 value;
+ };
+} SVGAGMRImageFormat;
+
+/*
+ * SVGAColorBGRX --
+ *
+ * A 24-bit color format (BGRX), which does not depend on the
+ * format of the legacy guest framebuffer (GFB) or the current
+ * GMRFB state.
+ */
+
+typedef
+struct SVGAColorBGRX {
+ union {
+ struct {
+ uint32 b : 8;
+ uint32 g : 8;
+ uint32 r : 8;
+ uint32 x : 8; // Unused
+ };
+
+ uint32 value;
+ };
+} SVGAColorBGRX;
+
+
+/*
+ * SVGASignedRect --
+ * SVGASignedPoint --
+ *
+ * Signed rectangle and point primitives. These are used by the new
+ * 2D primitives for drawing to Screen Objects, which can occupy a
+ * signed virtual coordinate space.
+ *
+ * SVGASignedRect specifies a half-open interval: the (left, top)
+ * pixel is part of the rectangle, but the (right, bottom) pixel is
+ * not.
+ */
+
+typedef
+struct SVGASignedRect {
+ int32 left;
+ int32 top;
+ int32 right;
+ int32 bottom;
+} SVGASignedRect;
+
+typedef
+struct SVGASignedPoint {
+ int32 x;
+ int32 y;
+} SVGASignedPoint;
+
+
+/*
+ * Capabilities
+ *
+ * Note the holes in the bitfield. Missing bits have been deprecated,
+ * and must not be reused. Those capabilities will never be reported
+ * by new versions of the SVGA device.
+ */
+
+#define SVGA_CAP_NONE 0x00000000
+#define SVGA_CAP_RECT_COPY 0x00000002
+#define SVGA_CAP_CURSOR 0x00000020
+#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead)
+#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead)
+#define SVGA_CAP_8BIT_EMULATION 0x00000100
+#define SVGA_CAP_ALPHA_CURSOR 0x00000200
+#define SVGA_CAP_3D 0x00004000
+#define SVGA_CAP_EXTENDED_FIFO 0x00008000
+#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support
+#define SVGA_CAP_PITCHLOCK 0x00020000
+#define SVGA_CAP_IRQMASK 0x00040000
+#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support
+#define SVGA_CAP_GMR 0x00100000
+#define SVGA_CAP_TRACES 0x00200000
+
+
+/*
+ * FIFO register indices.
+ *
+ * The FIFO is a chunk of device memory mapped into guest physmem. It
+ * is always treated as 32-bit words.
+ *
+ * The guest driver gets to decide how to partition it between
+ * - FIFO registers (there are always at least 4, specifying where the
+ * following data area is and how much data it contains; there may be
+ * more registers following these, depending on the FIFO protocol
+ * version in use)
+ * - FIFO data, written by the guest and slurped out by the VMX.
+ * These indices are 32-bit word offsets into the FIFO.
+ */
+
+enum {
+ /*
+ * Block 1 (basic registers): The originally defined FIFO registers.
+ * These exist and are valid for all versions of the FIFO protocol.
+ */
+
+ SVGA_FIFO_MIN = 0,
+ SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */
+ SVGA_FIFO_NEXT_CMD,
+ SVGA_FIFO_STOP,
+
+ /*
+ * Block 2 (extended registers): Mandatory registers for the extended
+ * FIFO. These exist if the SVGA caps register includes
+ * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
+ * associated capability bit is enabled.
+ *
+ * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
+ * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
+ * This means that the guest has to test individually (in most cases
+ * using FIFO caps) for the presence of registers after this; the VMX
+ * can define "extended FIFO" to mean whatever it wants, and currently
+ * won't enable it unless there's room for that set and much more.
+ */
+
+ SVGA_FIFO_CAPABILITIES = 4,
+ SVGA_FIFO_FLAGS,
+ // Valid with SVGA_FIFO_CAP_FENCE:
+ SVGA_FIFO_FENCE,
+
+ /*
+ * Block 3a (optional extended registers): Additional registers for the
+ * extended FIFO, whose presence isn't actually implied by
+ * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
+ * leave room for them.
+ *
+ * These in block 3a, the VMX currently considers mandatory for the
+ * extended FIFO.
+ */
+
+ // Valid if exists (i.e. if extended FIFO enabled):
+ SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */
+ // Valid with SVGA_FIFO_CAP_PITCHLOCK:
+ SVGA_FIFO_PITCHLOCK,
+
+ // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
+ SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */
+ SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */
+ SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */
+ SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */
+ SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
+
+ // Valid with SVGA_FIFO_CAP_RESERVE:
+ SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */
+
+ /*
+ * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
+ *
+ * By default this is SVGA_ID_INVALID, to indicate that the cursor
+ * coordinates are specified relative to the virtual root. If this
+ * is set to a specific screen ID, cursor position is reinterpreted
+ * as a signed offset relative to that screen's origin. This is the
+ * only way to place the cursor on a non-rooted screen.
+ */
+ SVGA_FIFO_CURSOR_SCREEN_ID,
+
+ /*
+ * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
+ * registers, but this must be done carefully and with judicious use of
+ * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
+ * enough to tell you whether the register exists: we've shipped drivers
+ * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
+ * the earlier ones. The actual order of introduction was:
+ * - PITCHLOCK
+ * - 3D_CAPS
+ * - CURSOR_* (cursor bypass 3)
+ * - RESERVED
+ * So, code that wants to know whether it can use any of the
+ * aforementioned registers, or anything else added after PITCHLOCK and
+ * before 3D_CAPS, needs to reason about something other than
+ * SVGA_FIFO_MIN.
+ */
+
+ /*
+ * 3D caps block space; valid with 3D hardware version >=
+ * SVGA3D_HWVERSION_WS6_B1.
+ */
+ SVGA_FIFO_3D_CAPS = 32,
+ SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
+
+ /*
+ * End of VMX's current definition of "extended-FIFO registers".
+ * Registers before here are always enabled/disabled as a block; either
+ * the extended FIFO is enabled and includes all preceding registers, or
+ * it's disabled entirely.
+ *
+ * Block 3b (truly optional extended registers): Additional registers for
+ * the extended FIFO, which the VMX already knows how to enable and
+ * disable with correct granularity.
+ *
+ * Registers after here exist if and only if the guest SVGA driver
+ * sets SVGA_FIFO_MIN high enough to leave room for them.
+ */
+
+ // Valid if register exists:
+ SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
+ SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
+ SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */
+
+ /*
+ * Always keep this last. This defines the maximum number of
+ * registers we know about. At power-on, this value is placed in
+ * the SVGA_REG_MEM_REGS register, and we expect the guest driver
+ * to allocate this much space in FIFO memory for registers.
+ */
+ SVGA_FIFO_NUM_REGS
+};
+
+
+/*
+ * Definition of registers included in extended FIFO support.
+ *
+ * The guest SVGA driver gets to allocate the FIFO between registers
+ * and data. It must always allocate at least 4 registers, but old
+ * drivers stopped there.
+ *
+ * The VMX will enable extended FIFO support if and only if the guest
+ * left enough room for all registers defined as part of the mandatory
+ * set for the extended FIFO.
+ *
+ * Note that the guest drivers typically allocate the FIFO only at
+ * initialization time, not at mode switches, so it's likely that the
+ * number of FIFO registers won't change without a reboot.
+ *
+ * All registers less than this value are guaranteed to be present if
+ * svgaUser->fifo.extended is set. Any later registers must be tested
+ * individually for compatibility at each use (in the VMX).
+ *
+ * This value is used only by the VMX, so it can change without
+ * affecting driver compatibility; keep it that way?
+ */
+#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1)
+
+
+/*
+ * FIFO Synchronization Registers
+ *
+ * This explains the relationship between the various FIFO
+ * sync-related registers in IOSpace and in FIFO space.
+ *
+ * SVGA_REG_SYNC --
+ *
+ * The SYNC register can be used in two different ways by the guest:
+ *
+ * 1. If the guest wishes to fully sync (drain) the FIFO,
+ * it will write once to SYNC then poll on the BUSY
+ * register. The FIFO is sync'ed once BUSY is zero.
+ *
+ * 2. If the guest wants to asynchronously wake up the host,
+ * it will write once to SYNC without polling on BUSY.
+ * Ideally it will do this after some new commands have
+ * been placed in the FIFO, and after reading a zero
+ * from SVGA_FIFO_BUSY.
+ *
+ * (1) is the original behaviour that SYNC was designed to
+ * support. Originally, a write to SYNC would implicitly
+ * trigger a read from BUSY. This causes us to synchronously
+ * process the FIFO.
+ *
+ * This behaviour has since been changed so that writing SYNC
+ * will *not* implicitly cause a read from BUSY. Instead, it
+ * makes a channel call which asynchronously wakes up the MKS
+ * thread.
+ *
+ * New guests can use this new behaviour to implement (2)
+ * efficiently. This lets guests get the host's attention
+ * without waiting for the MKS to poll, which gives us much
+ * better CPU utilization on SMP hosts and on UP hosts while
+ * we're blocked on the host GPU.
+ *
+ * Old guests shouldn't notice the behaviour change. SYNC was
+ * never guaranteed to process the entire FIFO, since it was
+ * bounded to a particular number of CPU cycles. Old guests will
+ * still loop on the BUSY register until the FIFO is empty.
+ *
+ * Writing to SYNC currently has the following side-effects:
+ *
+ * - Sets SVGA_REG_BUSY to TRUE (in the monitor)
+ * - Asynchronously wakes up the MKS thread for FIFO processing
+ * - The value written to SYNC is recorded as a "reason", for
+ * stats purposes.
+ *
+ * If SVGA_FIFO_BUSY is available, drivers are advised to only
+ * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
+ * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
+ * eventually set SVGA_FIFO_BUSY on its own, but this approach
+ * lets the driver avoid sending multiple asynchronous wakeup
+ * messages to the MKS thread.
+ *
+ * SVGA_REG_BUSY --
+ *
+ * This register is set to TRUE when SVGA_REG_SYNC is written,
+ * and it reads as FALSE when the FIFO has been completely
+ * drained.
+ *
+ * Every read from this register causes us to synchronously
+ * process FIFO commands. There is no guarantee as to how many
+ * commands each read will process.
+ *
+ * CPU time spent processing FIFO commands will be billed to
+ * the guest.
+ *
+ * New drivers should avoid using this register unless they
+ * need to guarantee that the FIFO is completely drained. It
+ * is overkill for performing a sync-to-fence. Older drivers
+ * will use this register for any type of synchronization.
+ *
+ * SVGA_FIFO_BUSY --
+ *
+ * This register is a fast way for the guest driver to check
+ * whether the FIFO is already being processed. It reads and
+ * writes at normal RAM speeds, with no monitor intervention.
+ *
+ * If this register reads as TRUE, the host is guaranteeing that
+ * any new commands written into the FIFO will be noticed before
+ * the MKS goes back to sleep.
+ *
+ * If this register reads as FALSE, no such guarantee can be
+ * made.
+ *
+ * The guest should use this register to quickly determine
+ * whether or not it needs to wake up the host. If the guest
+ * just wrote a command or group of commands that it would like
+ * the host to begin processing, it should:
+ *
+ * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
+ * action is necessary.
+ *
+ * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
+ * code that we've already sent a SYNC to the host and we
+ * don't need to send a duplicate.
+ *
+ * 3. Write a reason to SVGA_REG_SYNC. This will send an
+ * asynchronous wakeup to the MKS thread.
+ */
+
+
+/*
+ * FIFO Capabilities
+ *
+ * Fence -- Fence register and command are supported
+ * Accel Front -- Front buffer only commands are supported
+ * Pitch Lock -- Pitch lock register is supported
+ * Video -- SVGA Video overlay units are supported
+ * Escape -- Escape command is supported
+ *
+ * XXX: Add longer descriptions for each capability, including a list
+ * of the new features that each capability provides.
+ *
+ * SVGA_FIFO_CAP_SCREEN_OBJECT --
+ *
+ * Provides dynamic multi-screen rendering, for improved Unity and
+ * multi-monitor modes. With Screen Object, the guest can
+ * dynamically create and destroy 'screens', which can represent
+ * Unity windows or virtual monitors. Screen Object also provides
+ * strong guarantees that DMA operations happen only when
+ * guest-initiated. Screen Object deprecates the BAR1 guest
+ * framebuffer (GFB) and all commands that work only with the GFB.
+ *
+ * New registers:
+ * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
+ *
+ * New 2D commands:
+ * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
+ * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
+ *
+ * New 3D commands:
+ * BLIT_SURFACE_TO_SCREEN
+ *
+ * New guarantees:
+ *
+ * - The host will not read or write guest memory, including the GFB,
+ * except when explicitly initiated by a DMA command.
+ *
+ * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
+ * is guaranteed to complete before any subsequent FENCEs.
+ *
+ * - All legacy commands which affect a Screen (UPDATE, PRESENT,
+ * PRESENT_READBACK) as well as new Screen blit commands will
+ * all behave consistently as blits, and memory will be read
+ * or written in FIFO order.
+ *
+ * For example, if you PRESENT from one SVGA3D surface to multiple
+ * places on the screen, the data copied will always be from the
+ * SVGA3D surface at the time the PRESENT was issued in the FIFO.
+ * This was not necessarily true on devices without Screen Object.
+ *
+ * This means that on devices that support Screen Object, the
+ * PRESENT_READBACK command should not be necessary unless you
+ * actually want to read back the results of 3D rendering into
+ * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
+ * command provides a strict superset of functionality.)
+ *
+ * - When a screen is resized, either using Screen Object commands or
+ * legacy multimon registers, its contents are preserved.
+ */
+
+#define SVGA_FIFO_CAP_NONE 0
+#define SVGA_FIFO_CAP_FENCE (1<<0)
+#define SVGA_FIFO_CAP_ACCELFRONT (1<<1)
+#define SVGA_FIFO_CAP_PITCHLOCK (1<<2)
+#define SVGA_FIFO_CAP_VIDEO (1<<3)
+#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4)
+#define SVGA_FIFO_CAP_ESCAPE (1<<5)
+#define SVGA_FIFO_CAP_RESERVE (1<<6)
+#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7)
+
+
+/*
+ * FIFO Flags
+ *
+ * Accel Front -- Driver should use front buffer only commands
+ */
+
+#define SVGA_FIFO_FLAG_NONE 0
+#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0)
+#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only
+
+/*
+ * FIFO reservation sentinel value
+ */
+
+#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff
+
+
+/*
+ * Video overlay support
+ */
+
+#define SVGA_NUM_OVERLAY_UNITS 32
+
+
+/*
+ * Video capabilities that the guest is currently using
+ */
+
+#define SVGA_VIDEO_FLAG_COLORKEY 0x0001
+
+
+/*
+ * Offsets for the video overlay registers
+ */
+
+enum {
+ SVGA_VIDEO_ENABLED = 0,
+ SVGA_VIDEO_FLAGS,
+ SVGA_VIDEO_DATA_OFFSET,
+ SVGA_VIDEO_FORMAT,
+ SVGA_VIDEO_COLORKEY,
+ SVGA_VIDEO_SIZE, // Deprecated
+ SVGA_VIDEO_WIDTH,
+ SVGA_VIDEO_HEIGHT,
+ SVGA_VIDEO_SRC_X,
+ SVGA_VIDEO_SRC_Y,
+ SVGA_VIDEO_SRC_WIDTH,
+ SVGA_VIDEO_SRC_HEIGHT,
+ SVGA_VIDEO_DST_X, // Signed int32
+ SVGA_VIDEO_DST_Y, // Signed int32
+ SVGA_VIDEO_DST_WIDTH,
+ SVGA_VIDEO_DST_HEIGHT,
+ SVGA_VIDEO_PITCH_1,
+ SVGA_VIDEO_PITCH_2,
+ SVGA_VIDEO_PITCH_3,
+ SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER
+ SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
+ SVGA_VIDEO_NUM_REGS
+};
+
+
+/*
+ * SVGA Overlay Units
+ *
+ * width and height relate to the entire source video frame.
+ * srcX, srcY, srcWidth and srcHeight represent subset of the source
+ * video frame to be displayed.
+ */
+
+typedef struct SVGAOverlayUnit {
+ uint32 enabled;
+ uint32 flags;
+ uint32 dataOffset;
+ uint32 format;
+ uint32 colorKey;
+ uint32 size;
+ uint32 width;
+ uint32 height;
+ uint32 srcX;
+ uint32 srcY;
+ uint32 srcWidth;
+ uint32 srcHeight;
+ int32 dstX;
+ int32 dstY;
+ uint32 dstWidth;
+ uint32 dstHeight;
+ uint32 pitches[3];
+ uint32 dataGMRId;
+ uint32 dstScreenId;
+} SVGAOverlayUnit;
+
+
+/*
+ * SVGAScreenObject --
+ *
+ * This is a new way to represent a guest's multi-monitor screen or
+ * Unity window. Screen objects are only supported if the
+ * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
+ *
+ * If Screen Objects are supported, they can be used to fully
+ * replace the functionality provided by the framebuffer registers
+ * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
+ *
+ * The screen object is a struct with guaranteed binary
+ * compatibility. New flags can be added, and the struct may grow,
+ * but existing fields must retain their meaning.
+ *
+ */
+
+#define SVGA_SCREEN_HAS_ROOT (1 << 0) // Screen is present in the virtual coord space
+#define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary'
+#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here
+
+typedef
+struct SVGAScreenObject {
+ uint32 structSize; // sizeof(SVGAScreenObject)
+ uint32 id;
+ uint32 flags;
+ struct {
+ uint32 width;
+ uint32 height;
+ } size;
+ struct {
+ int32 x;
+ int32 y;
+ } root; // Only used if SVGA_SCREEN_HAS_ROOT is set.
+} SVGAScreenObject;
+
+
+/*
+ * Commands in the command FIFO:
+ *
+ * Command IDs defined below are used for the traditional 2D FIFO
+ * communication (not all commands are available for all versions of the
+ * SVGA FIFO protocol).
+ *
+ * Note the holes in the command ID numbers: These commands have been
+ * deprecated, and the old IDs must not be reused.
+ *
+ * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
+ * protocol.
+ *
+ * Each command's parameters are described by the comments and
+ * structs below.
+ */
+
+typedef enum {
+ SVGA_CMD_INVALID_CMD = 0,
+ SVGA_CMD_UPDATE = 1,
+ SVGA_CMD_RECT_COPY = 3,
+ SVGA_CMD_DEFINE_CURSOR = 19,
+ SVGA_CMD_DEFINE_ALPHA_CURSOR = 22,
+ SVGA_CMD_UPDATE_VERBOSE = 25,
+ SVGA_CMD_FRONT_ROP_FILL = 29,
+ SVGA_CMD_FENCE = 30,
+ SVGA_CMD_ESCAPE = 33,
+ SVGA_CMD_DEFINE_SCREEN = 34,
+ SVGA_CMD_DESTROY_SCREEN = 35,
+ SVGA_CMD_DEFINE_GMRFB = 36,
+ SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37,
+ SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38,
+ SVGA_CMD_ANNOTATION_FILL = 39,
+ SVGA_CMD_ANNOTATION_COPY = 40,
+ SVGA_CMD_MAX
+} SVGAFifoCmdId;
+
+#define SVGA_CMD_MAX_ARGS 64
+
+
+/*
+ * SVGA_CMD_UPDATE --
+ *
+ * This is a DMA transfer which copies from the Guest Framebuffer
+ * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
+ * intersect with the provided virtual rectangle.
+ *
+ * This command does not support using arbitrary guest memory as a
+ * data source- it only works with the pre-defined GFB memory.
+ * This command also does not support signed virtual coordinates.
+ * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
+ * negative root x/y coordinates, the negative portion of those
+ * screens will not be reachable by this command.
+ *
+ * This command is not necessary when using framebuffer
+ * traces. Traces are automatically enabled if the SVGA FIFO is
+ * disabled, and you may explicitly enable/disable traces using
+ * SVGA_REG_TRACES. With traces enabled, any write to the GFB will
+ * automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
+ *
+ * Traces and SVGA_CMD_UPDATE are the only supported ways to render
+ * pseudocolor screen updates. The newer Screen Object commands
+ * only support true color formats.
+ *
+ * Availability:
+ * Always available.
+ */
+
+typedef
+struct {
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+} SVGAFifoCmdUpdate;
+
+
+/*
+ * SVGA_CMD_RECT_COPY --
+ *
+ * Perform a rectangular DMA transfer from one area of the GFB to
+ * another, and copy the result to any screens which intersect it.
+ *
+ * Availability:
+ * SVGA_CAP_RECT_COPY
+ */
+
+typedef
+struct {
+ uint32 srcX;
+ uint32 srcY;
+ uint32 destX;
+ uint32 destY;
+ uint32 width;
+ uint32 height;
+} SVGAFifoCmdRectCopy;
+
+
+/*
+ * SVGA_CMD_DEFINE_CURSOR --
+ *
+ * Provide a new cursor image, as an AND/XOR mask.
+ *
+ * The recommended way to position the cursor overlay is by using
+ * the SVGA_FIFO_CURSOR_* registers, supported by the
+ * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
+ *
+ * Availability:
+ * SVGA_CAP_CURSOR
+ */
+
+typedef
+struct {
+ uint32 id; // Reserved, must be zero.
+ uint32 hotspotX;
+ uint32 hotspotY;
+ uint32 width;
+ uint32 height;
+ uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
+ uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
+ /*
+ * Followed by scanline data for AND mask, then XOR mask.
+ * Each scanline is padded to a 32-bit boundary.
+ */
+} SVGAFifoCmdDefineCursor;
+
+
+/*
+ * SVGA_CMD_DEFINE_ALPHA_CURSOR --
+ *
+ * Provide a new cursor image, in 32-bit BGRA format.
+ *
+ * The recommended way to position the cursor overlay is by using
+ * the SVGA_FIFO_CURSOR_* registers, supported by the
+ * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
+ *
+ * Availability:
+ * SVGA_CAP_ALPHA_CURSOR
+ */
+
+typedef
+struct {
+ uint32 id; // Reserved, must be zero.
+ uint32 hotspotX;
+ uint32 hotspotY;
+ uint32 width;
+ uint32 height;
+ /* Followed by scanline data */
+} SVGAFifoCmdDefineAlphaCursor;
+
+
+/*
+ * SVGA_CMD_UPDATE_VERBOSE --
+ *
+ * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
+ * 'reason' value, an opaque cookie which is used by internal
+ * debugging tools. Third party drivers should not use this
+ * command.
+ *
+ * Availability:
+ * SVGA_CAP_EXTENDED_FIFO
+ */
+
+typedef
+struct {
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+ uint32 reason;
+} SVGAFifoCmdUpdateVerbose;
+
+
+/*
+ * SVGA_CMD_FRONT_ROP_FILL --
+ *
+ * This is a hint which tells the SVGA device that the driver has
+ * just filled a rectangular region of the GFB with a solid
+ * color. Instead of reading these pixels from the GFB, the device
+ * can assume that they all equal 'color'. This is primarily used
+ * for remote desktop protocols.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_ACCELFRONT
+ */
+
+#define SVGA_ROP_COPY 0x03
+
+typedef
+struct {
+ uint32 color; // In the same format as the GFB
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+ uint32 rop; // Must be SVGA_ROP_COPY
+} SVGAFifoCmdFrontRopFill;
+
+
+/*
+ * SVGA_CMD_FENCE --
+ *
+ * Insert a synchronization fence. When the SVGA device reaches
+ * this command, it will copy the 'fence' value into the
+ * SVGA_FIFO_FENCE register. It will also compare the fence against
+ * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
+ * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
+ * raise this interrupt.
+ *
+ * Availability:
+ * SVGA_FIFO_FENCE for this command,
+ * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
+ */
+
+typedef
+struct {
+ uint32 fence;
+} SVGAFifoCmdFence;
+
+
+/*
+ * SVGA_CMD_ESCAPE --
+ *
+ * Send an extended or vendor-specific variable length command.
+ * This is used for video overlay, third party plugins, and
+ * internal debugging tools. See svga_escape.h
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_ESCAPE
+ */
+
+typedef
+struct {
+ uint32 nsid;
+ uint32 size;
+ /* followed by 'size' bytes of data */
+} SVGAFifoCmdEscape;
+
+
+/*
+ * SVGA_CMD_DEFINE_SCREEN --
+ *
+ * Define or redefine an SVGAScreenObject. See the description of
+ * SVGAScreenObject above. The video driver is responsible for
+ * generating new screen IDs. They should be small positive
+ * integers. The virtual device will have an implementation
+ * specific upper limit on the number of screen IDs
+ * supported. Drivers are responsible for recycling IDs. The first
+ * valid ID is zero.
+ *
+ * - Interaction with other registers:
+ *
+ * For backwards compatibility, when the GFB mode registers (WIDTH,
+ * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
+ * deletes all screens other than screen #0, and redefines screen
+ * #0 according to the specified mode. Drivers that use
+ * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
+ *
+ * If you use screen objects, do not use the legacy multi-mon
+ * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ SVGAScreenObject screen; // Variable-length according to version
+} SVGAFifoCmdDefineScreen;
+
+
+/*
+ * SVGA_CMD_DESTROY_SCREEN --
+ *
+ * Destroy an SVGAScreenObject. Its ID is immediately available for
+ * re-use.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ uint32 screenId;
+} SVGAFifoCmdDestroyScreen;
+
+
+/*
+ * SVGA_CMD_DEFINE_GMRFB --
+ *
+ * This command sets a piece of SVGA device state called the
+ * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
+ * piece of light-weight state which identifies the location and
+ * format of an image in guest memory or in BAR1. The GMRFB has
+ * an arbitrary size, and it doesn't need to match the geometry
+ * of the GFB or any screen object.
+ *
+ * The GMRFB can be redefined as often as you like. You could
+ * always use the same GMRFB, you could redefine it before
+ * rendering from a different guest screen, or you could even
+ * redefine it before every blit.
+ *
+ * There are multiple ways to use this command. The simplest way is
+ * to use it to move the framebuffer either to elsewhere in the GFB
+ * (BAR1) memory region, or to a user-defined GMR. This lets a
+ * driver use a framebuffer allocated entirely out of normal system
+ * memory, which we encourage.
+ *
+ * Another way to use this command is to set up a ring buffer of
+ * updates in GFB memory. If a driver wants to ensure that no
+ * frames are skipped by the SVGA device, it is important that the
+ * driver not modify the source data for a blit until the device is
+ * done processing the command. One efficient way to accomplish
+ * this is to use a ring of small DMA buffers. Each buffer is used
+ * for one blit, then we move on to the next buffer in the
+ * ring. The FENCE mechanism is used to protect each buffer from
+ * re-use until the device is finished with that buffer's
+ * corresponding blit.
+ *
+ * This command does not affect the meaning of SVGA_CMD_UPDATE.
+ * UPDATEs always occur from the legacy GFB memory area. This
+ * command has no support for pseudocolor GMRFBs. Currently only
+ * true-color 15, 16, and 24-bit depths are supported. Future
+ * devices may expose capabilities for additional framebuffer
+ * formats.
+ *
+ * The default GMRFB value is undefined. Drivers must always send
+ * this command at least once before performing any blit from the
+ * GMRFB.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ SVGAGuestPtr ptr;
+ uint32 bytesPerLine;
+ SVGAGMRImageFormat format;
+} SVGAFifoCmdDefineGMRFB;
+
+
+/*
+ * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
+ *
+ * This is a guest-to-host blit. It performs a DMA operation to
+ * copy a rectangular region of pixels from the current GMRFB to
+ * one or more Screen Objects.
+ *
+ * The destination coordinate may be specified relative to a
+ * screen's origin (if a screen ID is specified) or relative to the
+ * virtual coordinate system's origin (if the screen ID is
+ * SVGA_ID_INVALID). The actual destination may span zero or more
+ * screens, in the case of a virtual destination rect or a rect
+ * which extends off the edge of the specified screen.
+ *
+ * This command writes to the screen's "base layer": the underlying
+ * framebuffer which exists below any cursor or video overlays. No
+ * action is necessary to explicitly hide or update any overlays
+ * which exist on top of the updated region.
+ *
+ * The SVGA device is guaranteed to finish reading from the GMRFB
+ * by the time any subsequent FENCE commands are reached.
+ *
+ * This command consumes an annotation. See the
+ * SVGA_CMD_ANNOTATION_* commands for details.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ SVGASignedPoint srcOrigin;
+ SVGASignedRect destRect;
+ uint32 destScreenId;
+} SVGAFifoCmdBlitGMRFBToScreen;
+
+
+/*
+ * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
+ *
+ * This is a host-to-guest blit. It performs a DMA operation to
+ * copy a rectangular region of pixels from a single Screen Object
+ * back to the current GMRFB.
+ *
+ * Usage note: This command should be used rarely. It will
+ * typically be inefficient, but it is necessary for some types of
+ * synchronization between 3D (GPU) and 2D (CPU) rendering into
+ * overlapping areas of a screen.
+ *
+ * The source coordinate is specified relative to a screen's
+ * origin. The provided screen ID must be valid. If any parameters
+ * are invalid, the resulting pixel values are undefined.
+ *
+ * This command reads the screen's "base layer". Overlays like
+ * video and cursor are not included, but any data which was sent
+ * using a blit-to-screen primitive will be available, no matter
+ * whether the data's original source was the GMRFB or the 3D
+ * acceleration hardware.
+ *
+ * Note that our guest-to-host blits and host-to-guest blits aren't
+ * symmetric in their current implementation. While the parameters
+ * are identical, host-to-guest blits are a lot less featureful.
+ * They do not support clipping: If the source parameters don't
+ * fully fit within a screen, the blit fails. They must originate
+ * from exactly one screen. Virtual coordinates are not directly
+ * supported.
+ *
+ * Host-to-guest blits do support the same set of GMRFB formats
+ * offered by guest-to-host blits.
+ *
+ * The SVGA device is guaranteed to finish writing to the GMRFB by
+ * the time any subsequent FENCE commands are reached.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ SVGASignedPoint destOrigin;
+ SVGASignedRect srcRect;
+ uint32 srcScreenId;
+} SVGAFifoCmdBlitScreenToGMRFB;
+
+
+/*
+ * SVGA_CMD_ANNOTATION_FILL --
+ *
+ * This is a blit annotation. This command stores a small piece of
+ * device state which is consumed by the next blit-to-screen
+ * command. The state is only cleared by commands which are
+ * specifically documented as consuming an annotation. Other
+ * commands (such as ESCAPEs for debugging) may intervene between
+ * the annotation and its associated blit.
+ *
+ * This annotation is a promise about the contents of the next
+ * blit: The video driver is guaranteeing that all pixels in that
+ * blit will have the same value, specified here as a color in
+ * SVGAColorBGRX format.
+ *
+ * The SVGA device can still render the blit correctly even if it
+ * ignores this annotation, but the annotation may allow it to
+ * perform the blit more efficiently, for example by ignoring the
+ * source data and performing a fill in hardware.
+ *
+ * This annotation is most important for performance when the
+ * user's display is being remoted over a network connection.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ SVGAColorBGRX color;
+} SVGAFifoCmdAnnotationFill;
+
+
+/*
+ * SVGA_CMD_ANNOTATION_COPY --
+ *
+ * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
+ * information about annotations.
+ *
+ * This annotation is a promise about the contents of the next
+ * blit: The video driver is guaranteeing that all pixels in that
+ * blit will have the same value as those which already exist at an
+ * identically-sized region on the same or a different screen.
+ *
+ * Note that the source pixels for the COPY in this annotation are
+ * sampled before applying the anqnotation's associated blit. They
+ * are allowed to overlap with the blit's destination pixels.
+ *
+ * The copy source rectangle is specified the same way as the blit
+ * destination: it can be a rectangle which spans zero or more
+ * screens, specified relative to either a screen or to the virtual
+ * coordinate system's origin. If the source rectangle includes
+ * pixels which are not from exactly one screen, the results are
+ * undefined.
+ *
+ * Availability:
+ * SVGA_FIFO_CAP_SCREEN_OBJECT
+ */
+
+typedef
+struct {
+ SVGASignedPoint srcOrigin;
+ uint32 srcScreenId;
+} SVGAFifoCmdAnnotationCopy;
+
+#endif
diff --git a/src/gallium/drivers/svga/include/svga_types.h b/src/gallium/drivers/svga/include/svga_types.h
new file mode 100644
index 0000000000..7fd9bab03a
--- /dev/null
+++ b/src/gallium/drivers/svga/include/svga_types.h
@@ -0,0 +1,46 @@
+/**********************************************************
+ * Copyright 1998-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef _SVGA_TYPES_H_
+#define _SVGA_TYPES_H_
+
+#include "pipe/p_compiler.h"
+
+typedef int64_t int64;
+typedef uint64_t uint64;
+
+typedef int32_t int32;
+typedef uint32_t uint32;
+
+typedef int16_t int16;
+typedef uint16_t uint16;
+
+typedef int8_t int8;
+typedef uint8_t uint8;
+
+typedef uint8_t Bool;
+
+#endif /* _SVGA_TYPES_H_ */
+
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
new file mode 100644
index 0000000000..a0da7d7e5d
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -0,0 +1,1427 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * svga_cmd.c --
+ *
+ * Command construction utility for the SVGA3D protocol used by
+ * the VMware SVGA device, based on the svgautil library.
+ */
+
+#include "svga_winsys.h"
+#include "svga_screen_buffer.h"
+#include "svga_screen_texture.h"
+#include "svga_cmd.h"
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * surface_to_surfaceid --
+ *
+ * Utility function for surface ids.
+ * Can handle null surface. Does a surface_reallocation so you need
+ * to have allocated the fifo space before converting.
+ *
+ * Results:
+ * id is filld out.
+ *
+ * Side effects:
+ * One surface relocation is preformed for texture handle.
+ *
+ *----------------------------------------------------------------------
+ */
+
+static INLINE
+void surface_to_surfaceid(struct svga_winsys_context *swc, // IN
+ struct pipe_surface *surface, // IN
+ SVGA3dSurfaceImageId *id, // OUT
+ unsigned flags) // IN
+{
+ if(surface) {
+ struct svga_surface *s = svga_surface(surface);
+ swc->surface_relocation(swc, &id->sid, s->handle, flags);
+ id->face = s->real_face; /* faces have the same order */
+ id->mipmap = s->real_level;
+ }
+ else {
+ id->sid = SVGA3D_INVALID_ID;
+ id->face = 0;
+ id->mipmap = 0;
+ }
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_FIFOReserve --
+ *
+ * Reserve space for an SVGA3D FIFO command.
+ *
+ * The 2D SVGA commands have been around for a while, so they
+ * have a rather asymmetric structure. The SVGA3D protocol is
+ * more uniform: each command begins with a header containing the
+ * command number and the full size.
+ *
+ * This is a convenience wrapper around SVGA_FIFOReserve. We
+ * reserve space for the whole command, and write the header.
+ *
+ * This function must be paired with SVGA_FIFOCommitAll().
+ *
+ * Results:
+ * Returns a pointer to the space reserved for command-specific
+ * data. It must be 'cmdSize' bytes long.
+ *
+ * Side effects:
+ * Begins a FIFO reservation.
+ *
+ *----------------------------------------------------------------------
+ */
+
+void *
+SVGA3D_FIFOReserve(struct svga_winsys_context *swc,
+ uint32 cmd, // IN
+ uint32 cmdSize, // IN
+ uint32 nr_relocs) // IN
+{
+ SVGA3dCmdHeader *header;
+
+ header = swc->reserve(swc, sizeof *header + cmdSize, nr_relocs);
+ if(!header)
+ return NULL;
+
+ header->id = cmd;
+ header->size = cmdSize;
+
+ return &header[1];
+}
+
+
+void
+SVGA_FIFOCommitAll(struct svga_winsys_context *swc)
+{
+ swc->commit(swc);
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_DefineContext --
+ *
+ * Create a new context, to be referred to with the provided ID.
+ *
+ * Context objects encapsulate all render state, and shader
+ * objects are per-context.
+ *
+ * Surfaces are not per-context. The same surface can be shared
+ * between multiple contexts, and surface operations can occur
+ * without a context.
+ *
+ * If the provided context ID already existed, it is redefined.
+ *
+ * Context IDs are arbitrary small non-negative integers,
+ * global to the entire SVGA device.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_DefineContext(struct svga_winsys_context *swc) // IN
+{
+ SVGA3dCmdDefineContext *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_CONTEXT_DEFINE, sizeof *cmd, 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_DestroyContext --
+ *
+ * Delete a context created with SVGA3D_DefineContext.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_DestroyContext(struct svga_winsys_context *swc) // IN
+{
+ SVGA3dCmdDestroyContext *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_CONTEXT_DESTROY, sizeof *cmd, 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginDefineSurface --
+ *
+ * Begin a SURFACE_DEFINE command. This reserves space for it in
+ * the FIFO, and returns pointers to the command's faces and
+ * mipsizes arrays.
+ *
+ * This function must be paired with SVGA_FIFOCommitAll().
+ * The faces and mipSizes arrays are initialized to zero.
+ *
+ * This creates a "surface" object in the SVGA3D device,
+ * with the provided surface ID (sid). Surfaces are generic
+ * containers for host VRAM objects like textures, vertex
+ * buffers, and depth/stencil buffers.
+ *
+ * Surfaces are hierarchial:
+ *
+ * - Surface may have multiple faces (for cube maps)
+ *
+ * - Each face has a list of mipmap levels
+ *
+ * - Each mipmap image may have multiple volume
+ * slices, if the image is three dimensional.
+ *
+ * - Each slice is a 2D array of 'blocks'
+ *
+ * - Each block may be one or more pixels.
+ * (Usually 1, more for DXT or YUV formats.)
+ *
+ * Surfaces are generic host VRAM objects. The SVGA3D device
+ * may optimize surfaces according to the format they were
+ * created with, but this format does not limit the ways in
+ * which the surface may be used. For example, a depth surface
+ * can be used as a texture, or a floating point image may
+ * be used as a vertex buffer. Some surface usages may be
+ * lower performance, due to software emulation, but any
+ * usage should work with any surface.
+ *
+ * If 'sid' is already defined, the old surface is deleted
+ * and this new surface replaces it.
+ *
+ * Surface IDs are arbitrary small non-negative integers,
+ * global to the entire SVGA device.
+ *
+ * Results:
+ * Returns pointers to arrays allocated in the FIFO for 'faces'
+ * and 'mipSizes'.
+ *
+ * Side effects:
+ * Begins a FIFO reservation.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *sid, // IN
+ SVGA3dSurfaceFlags flags, // IN
+ SVGA3dSurfaceFormat format, // IN
+ SVGA3dSurfaceFace **faces, // OUT
+ SVGA3dSize **mipSizes, // OUT
+ uint32 numMipSizes) // IN
+{
+ SVGA3dCmdDefineSurface *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_DEFINE, sizeof *cmd +
+ sizeof **mipSizes * numMipSizes, 1);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->sid, sid, PIPE_BUFFER_USAGE_GPU_WRITE);
+ cmd->surfaceFlags = flags;
+ cmd->format = format;
+
+ *faces = &cmd->face[0];
+ *mipSizes = (SVGA3dSize*) &cmd[1];
+
+ memset(*faces, 0, sizeof **faces * SVGA3D_MAX_SURFACE_FACES);
+ memset(*mipSizes, 0, sizeof **mipSizes * numMipSizes);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_DefineSurface2D --
+ *
+ * This is a simplified version of SVGA3D_BeginDefineSurface(),
+ * which does not support cube maps, mipmaps, or volume textures.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_DefineSurface2D(struct svga_winsys_context *swc, // IN
+ struct svga_winsys_surface *sid, // IN
+ uint32 width, // IN
+ uint32 height, // IN
+ SVGA3dSurfaceFormat format) // IN
+{
+ SVGA3dSize *mipSizes;
+ SVGA3dSurfaceFace *faces;
+ enum pipe_error ret;
+
+ ret = SVGA3D_BeginDefineSurface(swc,
+ sid, 0, format, &faces, &mipSizes, 1);
+ if(ret != PIPE_OK)
+ return ret;
+
+ faces[0].numMipLevels = 1;
+
+ mipSizes[0].width = width;
+ mipSizes[0].height = height;
+ mipSizes[0].depth = 1;
+
+ swc->commit(swc);;
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_DestroySurface --
+ *
+ * Release the host VRAM encapsulated by a particular surface ID.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_DestroySurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *sid) // IN
+{
+ SVGA3dCmdDestroySurface *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_DESTROY, sizeof *cmd, 1);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->surface_relocation(swc, &cmd->sid, sid, PIPE_BUFFER_USAGE_GPU_READ);
+ swc->commit(swc);;
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginSurfaceDMA--
+ *
+ * Begin a SURFACE_DMA command. This reserves space for it in
+ * the FIFO, and returns a pointer to the command's box array.
+ * This function must be paired with SVGA_FIFOCommitAll().
+ *
+ * When the SVGA3D device asynchronously processes this FIFO
+ * command, a DMA operation is performed between host VRAM and
+ * a generic SVGAGuestPtr. The guest pointer may refer to guest
+ * VRAM (provided by the SVGA PCI device) or to guest system
+ * memory that has been set up as a Guest Memory Region (GMR)
+ * by the SVGA device.
+ *
+ * The guest's DMA buffer must remain valid (not freed, paged out,
+ * or overwritten) until the host has finished processing this
+ * command. The guest can determine that the host has finished
+ * by using the SVGA device's FIFO Fence mechanism.
+ *
+ * The guest's image buffer can be an arbitrary size and shape.
+ * Guest image data is interpreted according to the SVGA3D surface
+ * format specified when the surface was defined.
+ *
+ * The caller may optionally define the guest image's pitch.
+ * guestImage->pitch can either be zero (assume image is tightly
+ * packed) or it must be the number of bytes between vertically
+ * adjacent image blocks.
+ *
+ * The provided copybox list specifies which regions of the source
+ * image are to be copied, and where they appear on the destination.
+ *
+ * NOTE: srcx/srcy are always on the guest image and x/y are
+ * always on the host image, regardless of the actual transfer
+ * direction!
+ *
+ * For efficiency, the SVGA3D device is free to copy more data
+ * than specified. For example, it may round copy boxes outwards
+ * such that they lie on particular alignment boundaries.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SurfaceDMA(struct svga_winsys_context *swc,
+ struct svga_transfer *st, // IN
+ SVGA3dTransferType transfer, // IN
+ const SVGA3dCopyBox *boxes, // IN
+ uint32 numBoxes) // IN
+{
+ struct svga_texture *texture = svga_texture(st->base.texture);
+ SVGA3dCmdSurfaceDMA *cmd;
+ SVGA3dCmdSurfaceDMASuffix *pSuffix;
+ uint32 boxesSize = sizeof *boxes * numBoxes;
+ unsigned region_flags;
+ unsigned surface_flags;
+
+ if(transfer == SVGA3D_WRITE_HOST_VRAM) {
+ region_flags = PIPE_BUFFER_USAGE_GPU_READ;
+ surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
+ }
+ else if(transfer == SVGA3D_READ_HOST_VRAM) {
+ region_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
+ surface_flags = PIPE_BUFFER_USAGE_GPU_READ;
+ }
+ else {
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_DMA,
+ sizeof *cmd + boxesSize + sizeof *pSuffix,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->region_relocation(swc, &cmd->guest.ptr, st->hwbuf, 0, region_flags);
+ cmd->guest.pitch = st->base.stride;
+
+ swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags);
+ cmd->host.face = st->base.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
+ cmd->host.mipmap = st->base.level;
+
+ cmd->transfer = transfer;
+
+ memcpy(&cmd[1], boxes, boxesSize);
+
+ pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + boxesSize);
+ pSuffix->suffixSize = sizeof *pSuffix;
+ pSuffix->maximumOffset = st->hw_nblocksy*st->base.stride;
+ memset(&pSuffix->flags, 0, sizeof pSuffix->flags);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+SVGA3D_BufferDMA(struct svga_winsys_context *swc,
+ struct svga_winsys_buffer *guest,
+ struct svga_winsys_surface *host,
+ SVGA3dTransferType transfer, // IN
+ uint32 size, // IN
+ uint32 offset, // IN
+ SVGA3dSurfaceDMAFlags flags) // IN
+{
+ SVGA3dCmdSurfaceDMA *cmd;
+ SVGA3dCopyBox *box;
+ SVGA3dCmdSurfaceDMASuffix *pSuffix;
+ unsigned region_flags;
+ unsigned surface_flags;
+
+ if(transfer == SVGA3D_WRITE_HOST_VRAM) {
+ region_flags = PIPE_BUFFER_USAGE_GPU_READ;
+ surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
+ }
+ else if(transfer == SVGA3D_READ_HOST_VRAM) {
+ region_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
+ surface_flags = PIPE_BUFFER_USAGE_GPU_READ;
+ }
+ else {
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_DMA,
+ sizeof *cmd + sizeof *box + sizeof *pSuffix,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
+ cmd->guest.pitch = 0;
+
+ swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
+ cmd->host.face = 0;
+ cmd->host.mipmap = 0;
+
+ cmd->transfer = transfer;
+
+ box = (SVGA3dCopyBox *)&cmd[1];
+ box->x = offset;
+ box->y = 0;
+ box->z = 0;
+ box->w = size;
+ box->h = 1;
+ box->d = 1;
+ box->srcx = offset;
+ box->srcy = 0;
+ box->srcz = 0;
+
+ pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + sizeof *box);
+ pSuffix->suffixSize = sizeof *pSuffix;
+ pSuffix->maximumOffset = offset + size;
+ pSuffix->flags = flags;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetRenderTarget --
+ *
+ * Bind a surface object to a particular render target attachment
+ * point on the current context. Render target attachment points
+ * exist for color buffers, a depth buffer, and a stencil buffer.
+ *
+ * The SVGA3D device is quite lenient about the types of surfaces
+ * that may be used as render targets. The color buffers must
+ * all be the same size, but the depth and stencil buffers do not
+ * have to be the same size as the color buffer. All attachments
+ * are optional.
+ *
+ * Some combinations of render target formats may require software
+ * emulation, depending on the capabilities of the host graphics
+ * API and graphics hardware.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SetRenderTarget(struct svga_winsys_context *swc,
+ SVGA3dRenderTargetType type, // IN
+ struct pipe_surface *surface) // IN
+{
+ SVGA3dCmdSetRenderTarget *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETRENDERTARGET, sizeof *cmd, 1);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+
+ cmd->cid = swc->cid;
+
+ cmd->type = type;
+
+ surface_to_surfaceid(swc, surface, &cmd->target, PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+
+
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_DefineShader --
+ *
+ * Upload the bytecode for a new shader. The bytecode is "SVGA3D
+ * format", which is theoretically a binary-compatible superset
+ * of Microsoft's DirectX shader bytecode. In practice, the
+ * SVGA3D bytecode doesn't yet have any extensions to DirectX's
+ * bytecode format.
+ *
+ * The SVGA3D device supports shader models 1.1 through 2.0.
+ *
+ * The caller chooses a shader ID (small positive integer) by
+ * which this shader will be identified in future commands. This
+ * ID is in a namespace which is per-context and per-shader-type.
+ *
+ * 'bytecodeLen' is specified in bytes. It must be a multiple of 4.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_DefineShader(struct svga_winsys_context *swc,
+ uint32 shid, // IN
+ SVGA3dShaderType type, // IN
+ const uint32 *bytecode, // IN
+ uint32 bytecodeLen) // IN
+{
+ SVGA3dCmdDefineShader *cmd;
+
+ assert(bytecodeLen % 4 == 0);
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SHADER_DEFINE, sizeof *cmd + bytecodeLen,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->shid = shid;
+ cmd->type = type;
+ memcpy(&cmd[1], bytecode, bytecodeLen);
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_DestroyShader --
+ *
+ * Delete a shader that was created by SVGA3D_DefineShader. If
+ * the shader was the current vertex or pixel shader for its
+ * context, rendering results are undefined until a new shader is
+ * bound.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_DestroyShader(struct svga_winsys_context *swc,
+ uint32 shid, // IN
+ SVGA3dShaderType type) // IN
+{
+ SVGA3dCmdDestroyShader *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SHADER_DESTROY, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->shid = shid;
+ cmd->type = type;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetShaderConst --
+ *
+ * Set the value of a shader constant.
+ *
+ * Shader constants are analogous to uniform variables in GLSL,
+ * except that they belong to the render context rather than to
+ * an individual shader.
+ *
+ * Constants may have one of three types: A 4-vector of floats,
+ * a 4-vector of integers, or a single boolean flag.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SetShaderConst(struct svga_winsys_context *swc,
+ uint32 reg, // IN
+ SVGA3dShaderType type, // IN
+ SVGA3dShaderConstType ctype, // IN
+ const void *value) // IN
+{
+ SVGA3dCmdSetShaderConst *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SET_SHADER_CONST, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->reg = reg;
+ cmd->type = type;
+ cmd->ctype = ctype;
+
+ switch (ctype) {
+
+ case SVGA3D_CONST_TYPE_FLOAT:
+ case SVGA3D_CONST_TYPE_INT:
+ memcpy(&cmd->values, value, sizeof cmd->values);
+ break;
+
+ case SVGA3D_CONST_TYPE_BOOL:
+ memset(&cmd->values, 0, sizeof cmd->values);
+ cmd->values[0] = *(uint32*)value;
+ break;
+
+ default:
+ assert(0);
+ break;
+
+ }
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetShader --
+ *
+ * Switch active shaders. This binds a new vertex or pixel shader
+ * to the specified context.
+ *
+ * A shader ID of SVGA3D_INVALID_ID unbinds any shader, switching
+ * back to the fixed function vertex or pixel pipeline.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SetShader(struct svga_winsys_context *swc,
+ SVGA3dShaderType type, // IN
+ uint32 shid) // IN
+{
+ SVGA3dCmdSetShader *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SET_SHADER, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->type = type;
+ cmd->shid = shid;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginClear --
+ *
+ * Begin a CLEAR command. This reserves space for it in the FIFO,
+ * and returns a pointer to the command's rectangle array. This
+ * function must be paired with SVGA_FIFOCommitAll().
+ *
+ * Clear is a rendering operation which fills a list of
+ * rectangles with constant values on all render target types
+ * indicated by 'flags'.
+ *
+ * Clear is not affected by clipping, depth test, or other
+ * render state which affects the fragment pipeline.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * May write to attached render target surfaces.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginClear(struct svga_winsys_context *swc,
+ SVGA3dClearFlag flags, // IN
+ uint32 color, // IN
+ float depth, // IN
+ uint32 stencil, // IN
+ SVGA3dRect **rects, // OUT
+ uint32 numRects) // IN
+{
+ SVGA3dCmdClear *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_CLEAR,
+ sizeof *cmd + sizeof **rects * numRects,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->clearFlag = flags;
+ cmd->color = color;
+ cmd->depth = depth;
+ cmd->stencil = stencil;
+ *rects = (SVGA3dRect*) &cmd[1];
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_ClearRect --
+ *
+ * This is a simplified version of SVGA3D_BeginClear().
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_ClearRect(struct svga_winsys_context *swc,
+ SVGA3dClearFlag flags, // IN
+ uint32 color, // IN
+ float depth, // IN
+ uint32 stencil, // IN
+ uint32 x, // IN
+ uint32 y, // IN
+ uint32 w, // IN
+ uint32 h) // IN
+{
+ SVGA3dRect *rect;
+ enum pipe_error ret;
+
+ ret = SVGA3D_BeginClear(swc, flags, color, depth, stencil, &rect, 1);
+ if(ret != PIPE_OK)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memset(rect, 0, sizeof *rect);
+ rect->x = x;
+ rect->y = y;
+ rect->w = w;
+ rect->h = h;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginDrawPrimitives --
+ *
+ * Begin a DRAW_PRIMITIVES command. This reserves space for it in
+ * the FIFO, and returns a pointer to the command's arrays.
+ * This function must be paired with SVGA_FIFOCommitAll().
+ *
+ * Drawing commands consist of two variable-length arrays:
+ * SVGA3dVertexDecl elements declare a set of vertex buffers to
+ * use while rendering, and SVGA3dPrimitiveRange elements specify
+ * groups of primitives each with an optional index buffer.
+ *
+ * The decls and ranges arrays are initialized to zero.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * May write to attached render target surfaces.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginDrawPrimitives(struct svga_winsys_context *swc,
+ SVGA3dVertexDecl **decls, // OUT
+ uint32 numVertexDecls, // IN
+ SVGA3dPrimitiveRange **ranges, // OUT
+ uint32 numRanges) // IN
+{
+ SVGA3dCmdDrawPrimitives *cmd;
+ SVGA3dVertexDecl *declArray;
+ SVGA3dPrimitiveRange *rangeArray;
+ uint32 declSize = sizeof **decls * numVertexDecls;
+ uint32 rangeSize = sizeof **ranges * numRanges;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_DRAW_PRIMITIVES,
+ sizeof *cmd + declSize + rangeSize,
+ numVertexDecls + numRanges);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->numVertexDecls = numVertexDecls;
+ cmd->numRanges = numRanges;
+
+ declArray = (SVGA3dVertexDecl*) &cmd[1];
+ rangeArray = (SVGA3dPrimitiveRange*) &declArray[numVertexDecls];
+
+ memset(declArray, 0, declSize);
+ memset(rangeArray, 0, rangeSize);
+
+ *decls = declArray;
+ *ranges = rangeArray;
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginSurfaceCopy --
+ *
+ * Begin a SURFACE_COPY command. This reserves space for it in
+ * the FIFO, and returns a pointer to the command's arrays. This
+ * function must be paired with SVGA_FIFOCommitAll().
+ *
+ * The box array is initialized with zeroes.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Asynchronously copies a list of boxes from surface to surface.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginSurfaceCopy(struct svga_winsys_context *swc,
+ struct pipe_surface *src, // IN
+ struct pipe_surface *dest, // IN
+ SVGA3dCopyBox **boxes, // OUT
+ uint32 numBoxes) // IN
+{
+ SVGA3dCmdSurfaceCopy *cmd;
+ uint32 boxesSize = sizeof **boxes * numBoxes;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_COPY, sizeof *cmd + boxesSize,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ surface_to_surfaceid(swc, src, &cmd->src, PIPE_BUFFER_USAGE_GPU_READ);
+ surface_to_surfaceid(swc, dest, &cmd->dest, PIPE_BUFFER_USAGE_GPU_WRITE);
+ *boxes = (SVGA3dCopyBox*) &cmd[1];
+
+ memset(*boxes, 0, boxesSize);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SurfaceStretchBlt --
+ *
+ * Issue a SURFACE_STRETCHBLT command: an asynchronous
+ * surface-to-surface blit, with scaling.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Asynchronously copies one box from surface to surface.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SurfaceStretchBlt(struct svga_winsys_context *swc,
+ struct pipe_surface *src, // IN
+ struct pipe_surface *dest, // IN
+ SVGA3dBox *boxSrc, // IN
+ SVGA3dBox *boxDest, // IN
+ SVGA3dStretchBltMode mode) // IN
+{
+ SVGA3dCmdSurfaceStretchBlt *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_STRETCHBLT, sizeof *cmd,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ surface_to_surfaceid(swc, src, &cmd->src, PIPE_BUFFER_USAGE_GPU_READ);
+ surface_to_surfaceid(swc, dest, &cmd->dest, PIPE_BUFFER_USAGE_GPU_WRITE);
+ cmd->boxSrc = *boxSrc;
+ cmd->boxDest = *boxDest;
+ cmd->mode = mode;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetViewport --
+ *
+ * Set the current context's viewport rectangle. The viewport
+ * is clipped to the dimensions of the current render target,
+ * then all rendering is clipped to the viewport.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SetViewport(struct svga_winsys_context *swc,
+ SVGA3dRect *rect) // IN
+{
+ SVGA3dCmdSetViewport *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETVIEWPORT, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->rect = *rect;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetScissorRect --
+ *
+ * Set the current context's scissor rectangle. If scissor
+ * is enabled then all rendering is clipped to the scissor.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SetScissorRect(struct svga_winsys_context *swc,
+ SVGA3dRect *rect) // IN
+{
+ SVGA3dCmdSetScissorRect *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETSCISSORRECT, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->rect = *rect;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetClipPlane --
+ *
+ * Set one of the current context's clip planes. If the clip
+ * plane is enabled then all 3d rendering is clipped to against
+ * the plane.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error SVGA3D_SetClipPlane(struct svga_winsys_context *swc,
+ uint32 index, const float *plane)
+{
+ SVGA3dCmdSetClipPlane *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETCLIPPLANE, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->index = index;
+ cmd->plane[0] = plane[0];
+ cmd->plane[1] = plane[1];
+ cmd->plane[2] = plane[2];
+ cmd->plane[3] = plane[3];
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_SetZRange --
+ *
+ * Set the range of the depth buffer to use. 'min' and 'max'
+ * are values between 0.0 and 1.0.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_SetZRange(struct svga_winsys_context *swc,
+ float zMin, // IN
+ float zMax) // IN
+{
+ SVGA3dCmdSetZRange *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETZRANGE, sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->zRange.min = zMin;
+ cmd->zRange.max = zMax;
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginSetTextureState --
+ *
+ * Begin a SETTEXTURESTATE command. This reserves space for it in
+ * the FIFO, and returns a pointer to the command's texture state
+ * array. This function must be paired with SVGA_FIFOCommitAll().
+ *
+ * This command sets rendering state which is per-texture-unit.
+ *
+ * XXX: Individual texture states need documentation. However,
+ * they are very similar to the texture states defined by
+ * Direct3D. The D3D documentation is a good starting point
+ * for understanding SVGA3D texture states.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginSetTextureState(struct svga_winsys_context *swc,
+ SVGA3dTextureState **states, // OUT
+ uint32 numStates) // IN
+{
+ SVGA3dCmdSetTextureState *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETTEXTURESTATE,
+ sizeof *cmd + sizeof **states * numStates,
+ numStates);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ *states = (SVGA3dTextureState*) &cmd[1];
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginSetRenderState --
+ *
+ * Begin a SETRENDERSTATE command. This reserves space for it in
+ * the FIFO, and returns a pointer to the command's texture state
+ * array. This function must be paired with SVGA_FIFOCommitAll().
+ *
+ * This command sets rendering state which is global to the context.
+ *
+ * XXX: Individual render states need documentation. However,
+ * they are very similar to the render states defined by
+ * Direct3D. The D3D documentation is a good starting point
+ * for understanding SVGA3D render states.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginSetRenderState(struct svga_winsys_context *swc,
+ SVGA3dRenderState **states, // OUT
+ uint32 numStates) // IN
+{
+ SVGA3dCmdSetRenderState *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SETRENDERSTATE,
+ sizeof *cmd + sizeof **states * numStates,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ *states = (SVGA3dRenderState*) &cmd[1];
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_BeginQuery--
+ *
+ * Issues a SVGA_3D_CMD_BEGIN_QUERY command.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Commits space in the FIFO memory.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_BeginQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type) // IN
+{
+ SVGA3dCmdBeginQuery *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_BEGIN_QUERY,
+ sizeof *cmd,
+ 0);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->type = type;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_EndQuery--
+ *
+ * Issues a SVGA_3D_CMD_END_QUERY command.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Commits space in the FIFO memory.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_EndQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type, // IN
+ struct svga_winsys_buffer *buffer) // IN/OUT
+{
+ SVGA3dCmdEndQuery *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_END_QUERY,
+ sizeof *cmd,
+ 1);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->type = type;
+
+ swc->region_relocation(swc, &cmd->guestResult, buffer, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/*
+ *----------------------------------------------------------------------
+ *
+ * SVGA3D_WaitForQuery--
+ *
+ * Issues a SVGA_3D_CMD_WAIT_FOR_QUERY command. This reserves space
+ * for it in the FIFO. This doesn't actually wait for the query to
+ * finish but instead tells the host to start a wait at the driver
+ * level. The caller can wait on the status variable in the
+ * guestPtr memory or send an insert fence instruction after this
+ * command and wait on the fence.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Commits space in the FIFO memory.
+ *
+ *----------------------------------------------------------------------
+ */
+
+enum pipe_error
+SVGA3D_WaitForQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type, // IN
+ struct svga_winsys_buffer *buffer) // IN/OUT
+{
+ SVGA3dCmdWaitForQuery *cmd;
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_WAIT_FOR_QUERY,
+ sizeof *cmd,
+ 1);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ cmd->cid = swc->cid;
+ cmd->type = type;
+
+ swc->region_relocation(swc, &cmd->guestResult, buffer, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h
new file mode 100644
index 0000000000..8041054769
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_cmd.h
@@ -0,0 +1,235 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/*
+ * svga_cmd.h --
+ *
+ * Command construction utility for the SVGA3D protocol used by
+ * the VMware SVGA device, based on the svgautil library.
+ */
+
+#ifndef __SVGA3D_H__
+#define __SVGA3D_H__
+
+
+#include "svga_types.h"
+#include "svga_reg.h"
+#include "svga3d_reg.h"
+
+#include "pipe/p_defines.h"
+
+
+struct pipe_buffer;
+struct pipe_surface;
+struct svga_transfer;
+struct svga_winsys_context;
+struct svga_winsys_buffer;
+struct svga_winsys_surface;
+
+
+/*
+ * SVGA Device Interoperability
+ */
+
+void *
+SVGA3D_FIFOReserve(struct svga_winsys_context *swc, uint32 cmd, uint32 cmdSize, uint32 nr_relocs);
+
+void
+SVGA_FIFOCommitAll(struct svga_winsys_context *swc);
+
+
+/*
+ * Context Management
+ */
+
+enum pipe_error
+SVGA3D_DefineContext(struct svga_winsys_context *swc);
+
+enum pipe_error
+SVGA3D_DestroyContext(struct svga_winsys_context *swc);
+
+
+/*
+ * Surface Management
+ */
+
+enum pipe_error
+SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *sid,
+ SVGA3dSurfaceFlags flags,
+ SVGA3dSurfaceFormat format,
+ SVGA3dSurfaceFace **faces,
+ SVGA3dSize **mipSizes,
+ uint32 numMipSizes);
+enum pipe_error
+SVGA3D_DefineSurface2D(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *sid,
+ uint32 width,
+ uint32 height,
+ SVGA3dSurfaceFormat format);
+enum pipe_error
+SVGA3D_DestroySurface(struct svga_winsys_context *swc,
+ struct svga_winsys_surface *sid);
+
+
+/*
+ * Surface Operations
+ */
+
+enum pipe_error
+SVGA3D_SurfaceDMA(struct svga_winsys_context *swc,
+ struct svga_transfer *st,
+ SVGA3dTransferType transfer,
+ const SVGA3dCopyBox *boxes,
+ uint32 numBoxes);
+
+enum pipe_error
+SVGA3D_BufferDMA(struct svga_winsys_context *swc,
+ struct svga_winsys_buffer *guest,
+ struct svga_winsys_surface *host,
+ SVGA3dTransferType transfer,
+ uint32 size,
+ uint32 offset,
+ SVGA3dSurfaceDMAFlags flags);
+
+/*
+ * Drawing Operations
+ */
+
+
+enum pipe_error
+SVGA3D_BeginClear(struct svga_winsys_context *swc,
+ SVGA3dClearFlag flags,
+ uint32 color, float depth, uint32 stencil,
+ SVGA3dRect **rects, uint32 numRects);
+
+enum pipe_error
+SVGA3D_ClearRect(struct svga_winsys_context *swc,
+ SVGA3dClearFlag flags, uint32 color, float depth,
+ uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h);
+
+enum pipe_error
+SVGA3D_BeginDrawPrimitives(struct svga_winsys_context *swc,
+ SVGA3dVertexDecl **decls,
+ uint32 numVertexDecls,
+ SVGA3dPrimitiveRange **ranges,
+ uint32 numRanges);
+
+/*
+ * Blits
+ */
+
+enum pipe_error
+SVGA3D_BeginSurfaceCopy(struct svga_winsys_context *swc,
+ struct pipe_surface *src,
+ struct pipe_surface *dest,
+ SVGA3dCopyBox **boxes, uint32 numBoxes);
+
+
+enum pipe_error
+SVGA3D_SurfaceStretchBlt(struct svga_winsys_context *swc,
+ struct pipe_surface *src,
+ struct pipe_surface *dest,
+ SVGA3dBox *boxSrc, SVGA3dBox *boxDest,
+ SVGA3dStretchBltMode mode);
+
+/*
+ * Shared FFP/Shader Render State
+ */
+
+enum pipe_error
+SVGA3D_SetRenderTarget(struct svga_winsys_context *swc,
+ SVGA3dRenderTargetType type,
+ struct pipe_surface *surface);
+
+enum pipe_error
+SVGA3D_SetZRange(struct svga_winsys_context *swc,
+ float zMin, float zMax);
+
+enum pipe_error
+SVGA3D_SetViewport(struct svga_winsys_context *swc,
+ SVGA3dRect *rect);
+
+enum pipe_error
+SVGA3D_SetScissorRect(struct svga_winsys_context *swc,
+ SVGA3dRect *rect);
+
+enum pipe_error
+SVGA3D_SetClipPlane(struct svga_winsys_context *swc,
+ uint32 index, const float *plane);
+
+enum pipe_error
+SVGA3D_BeginSetTextureState(struct svga_winsys_context *swc,
+ SVGA3dTextureState **states,
+ uint32 numStates);
+
+enum pipe_error
+SVGA3D_BeginSetRenderState(struct svga_winsys_context *swc,
+ SVGA3dRenderState **states,
+ uint32 numStates);
+
+
+/*
+ * Shaders
+ */
+
+enum pipe_error
+SVGA3D_DefineShader(struct svga_winsys_context *swc,
+ uint32 shid, SVGA3dShaderType type,
+ const uint32 *bytecode, uint32 bytecodeLen);
+
+enum pipe_error
+SVGA3D_DestroyShader(struct svga_winsys_context *swc,
+ uint32 shid, SVGA3dShaderType type);
+
+enum pipe_error
+SVGA3D_SetShaderConst(struct svga_winsys_context *swc,
+ uint32 reg, SVGA3dShaderType type,
+ SVGA3dShaderConstType ctype, const void *value);
+
+enum pipe_error
+SVGA3D_SetShader(struct svga_winsys_context *swc,
+ SVGA3dShaderType type, uint32 shid);
+
+
+/*
+ * Queries
+ */
+
+enum pipe_error
+SVGA3D_BeginQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type);
+
+enum pipe_error
+SVGA3D_EndQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type,
+ struct svga_winsys_buffer *buffer);
+
+enum pipe_error
+SVGA3D_WaitForQuery(struct svga_winsys_context *swc,
+ SVGA3dQueryType type,
+ struct svga_winsys_buffer *buffer);
+
+#endif /* __SVGA3D_H__ */
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
new file mode 100644
index 0000000000..af99c9de37
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -0,0 +1,287 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "util/u_bitmask.h"
+#include "util/u_upload_mgr.h"
+
+#include "svga_context.h"
+#include "svga_screen.h"
+#include "svga_screen_texture.h"
+#include "svga_screen_buffer.h"
+#include "svga_winsys.h"
+#include "svga_swtnl.h"
+#include "svga_draw.h"
+#include "svga_debug.h"
+#include "svga_state.h"
+
+
+static void svga_destroy( struct pipe_context *pipe )
+{
+ struct svga_context *svga = svga_context( pipe );
+ unsigned shader;
+
+ svga_cleanup_framebuffer( svga );
+ svga_cleanup_tss_binding( svga );
+
+ svga_hwtnl_destroy( svga->hwtnl );
+
+ svga_cleanup_vertex_state(svga);
+
+ svga->swc->destroy(svga->swc);
+
+ svga_destroy_swtnl( svga );
+
+ u_upload_destroy( svga->upload_vb );
+ u_upload_destroy( svga->upload_ib );
+
+ util_bitmask_destroy( svga->vs_bm );
+ util_bitmask_destroy( svga->fs_bm );
+
+ for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader)
+ pipe_buffer_reference( &svga->curr.cb[shader], NULL );
+
+ FREE( svga );
+}
+
+static unsigned int
+svga_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ struct svga_texture *tex = svga_texture(texture);
+ struct svga_screen *ss = svga_screen(pipe->screen);
+
+ /**
+ * The screen does not cache texture writes.
+ */
+
+ if (!tex->handle || ss->sws->surface_is_flushed(ss->sws, tex->handle))
+ return PIPE_UNREFERENCED;
+
+ /**
+ * sws->surface_is_flushed() does not distinguish between read references
+ * and write references. So assume a reference is both.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+svga_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+
+{
+ struct svga_screen *ss = svga_screen(pipe->screen);
+ struct svga_buffer *sbuf = svga_buffer(buf);
+
+ /**
+ * XXX: Check this.
+ * The screen may cache buffer writes, but when we map, we map out
+ * of those cached writes, so we don't need to set a
+ * PIPE_REFERENCED_FOR_WRITE flag for cached buffers.
+ */
+
+ if (!sbuf->handle || ss->sws->surface_is_flushed(ss->sws, sbuf->handle))
+ return PIPE_UNREFERENCED;
+
+ /**
+ * sws->surface_is_flushed() does not distinguish between read references
+ * and write references. So assume a reference is both,
+ * however, we make an exception for index- and vertex buffers, to avoid
+ * a flush in st_bufferobj_get_subdata, during display list replay.
+ */
+
+ if (sbuf->base.usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX))
+ return PIPE_REFERENCED_FOR_READ;
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+
+struct pipe_context *svga_context_create( struct pipe_screen *screen )
+{
+ struct svga_screen *svgascreen = svga_screen(screen);
+ struct svga_context *svga = NULL;
+ enum pipe_error ret;
+
+ svga = CALLOC_STRUCT(svga_context);
+ if (svga == NULL)
+ goto no_svga;
+
+ svga->pipe.winsys = screen->winsys;
+ svga->pipe.screen = screen;
+ svga->pipe.destroy = svga_destroy;
+ svga->pipe.clear = svga_clear;
+
+ svga->pipe.is_texture_referenced = svga_is_texture_referenced;
+ svga->pipe.is_buffer_referenced = svga_is_buffer_referenced;
+
+ svga->swc = svgascreen->sws->context_create(svgascreen->sws);
+ if(!svga->swc)
+ goto no_swc;
+
+ svga_init_blend_functions(svga);
+ svga_init_blit_functions(svga);
+ svga_init_depth_stencil_functions(svga);
+ svga_init_draw_functions(svga);
+ svga_init_flush_functions(svga);
+ svga_init_misc_functions(svga);
+ svga_init_rasterizer_functions(svga);
+ svga_init_sampler_functions(svga);
+ svga_init_fs_functions(svga);
+ svga_init_vs_functions(svga);
+ svga_init_vertex_functions(svga);
+ svga_init_constbuffer_functions(svga);
+ svga_init_query_functions(svga);
+
+ /* debug */
+ svga->debug.no_swtnl = debug_get_bool_option("SVGA_NO_SWTNL", FALSE);
+ svga->debug.force_swtnl = debug_get_bool_option("SVGA_FORCE_SWTNL", FALSE);
+ svga->debug.use_min_mipmap = debug_get_bool_option("SVGA_USE_MIN_MIPMAP", FALSE);
+ svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0);
+
+ if (!svga_init_swtnl(svga))
+ goto no_swtnl;
+
+ svga->fs_bm = util_bitmask_create();
+ if (svga->fs_bm == NULL)
+ goto no_fs_bm;
+
+ svga->vs_bm = util_bitmask_create();
+ if (svga->vs_bm == NULL)
+ goto no_vs_bm;
+
+ svga->upload_ib = u_upload_create( svga->pipe.screen,
+ 32 * 1024,
+ 16,
+ PIPE_BUFFER_USAGE_INDEX );
+ if (svga->upload_ib == NULL)
+ goto no_upload_ib;
+
+ svga->upload_vb = u_upload_create( svga->pipe.screen,
+ 128 * 1024,
+ 16,
+ PIPE_BUFFER_USAGE_VERTEX );
+ if (svga->upload_vb == NULL)
+ goto no_upload_vb;
+
+ svga->hwtnl = svga_hwtnl_create( svga,
+ svga->upload_ib,
+ svga->swc );
+ if (svga->hwtnl == NULL)
+ goto no_hwtnl;
+
+
+ ret = svga_emit_initial_state( svga );
+ if (ret)
+ goto no_state;
+
+ /* Avoid shortcircuiting state with initial value of zero.
+ */
+ memset(&svga->state.hw_clear, 0xcd, sizeof(svga->state.hw_clear));
+ memset(&svga->state.hw_clear.framebuffer, 0x0,
+ sizeof(svga->state.hw_clear.framebuffer));
+
+ memset(&svga->state.hw_draw, 0xcd, sizeof(svga->state.hw_draw));
+ memset(&svga->state.hw_draw.views, 0x0, sizeof(svga->state.hw_draw.views));
+ svga->state.hw_draw.num_views = 0;
+
+ svga->dirty = ~0;
+ svga->state.white_fs_id = SVGA3D_INVALID_ID;
+
+ LIST_INITHEAD(&svga->dirty_buffers);
+
+ return &svga->pipe;
+
+no_state:
+ svga_hwtnl_destroy( svga->hwtnl );
+no_hwtnl:
+ u_upload_destroy( svga->upload_vb );
+no_upload_vb:
+ u_upload_destroy( svga->upload_ib );
+no_upload_ib:
+ util_bitmask_destroy( svga->vs_bm );
+no_vs_bm:
+ util_bitmask_destroy( svga->fs_bm );
+no_fs_bm:
+ svga_destroy_swtnl(svga);
+no_swtnl:
+ svga->swc->destroy(svga->swc);
+no_swc:
+ FREE(svga);
+no_svga:
+ return NULL;
+}
+
+
+void svga_context_flush( struct svga_context *svga,
+ struct pipe_fence_handle **pfence )
+{
+ struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
+
+ svga->curr.nr_fbs = 0;
+
+ /* Unmap upload manager buffers:
+ */
+ u_upload_flush(svga->upload_vb);
+ u_upload_flush(svga->upload_ib);
+
+ /* Flush screen, to ensure that texture dma uploads are processed
+ * before submitting commands.
+ */
+ svga_screen_flush(svgascreen, NULL);
+
+ svga_context_flush_buffers(svga);
+
+ /* Flush pending commands to hardware:
+ */
+ svga->swc->flush(svga->swc, pfence);
+
+ if (SVGA_DEBUG & DEBUG_SYNC) {
+ if (pfence && *pfence)
+ svga->pipe.screen->fence_finish( svga->pipe.screen, *pfence, 0);
+ }
+}
+
+
+void svga_hwtnl_flush_retry( struct svga_context *svga )
+{
+ enum pipe_error ret = PIPE_OK;
+
+ ret = svga_hwtnl_flush( svga->hwtnl );
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ svga_context_flush( svga, NULL );
+ ret = svga_hwtnl_flush( svga->hwtnl );
+ }
+
+ assert(ret == 0);
+}
+
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
new file mode 100644
index 0000000000..66259fd010
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -0,0 +1,446 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_CONTEXT_H
+#define SVGA_CONTEXT_H
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "util/u_double_list.h"
+
+#include "tgsi/tgsi_scan.h"
+
+
+#define SVGA_TEX_UNITS 8
+
+struct draw_vertex_shader;
+struct svga_shader_result;
+struct SVGACmdMemory;
+struct util_bitmask;
+struct u_upload_mgr;
+
+
+struct svga_shader
+{
+ const struct tgsi_token *tokens;
+
+ struct tgsi_shader_info info;
+
+ struct svga_shader_result *results;
+
+ unsigned id;
+
+ boolean use_sm30;
+};
+
+struct svga_fragment_shader
+{
+ struct svga_shader base;
+};
+
+struct svga_vertex_shader
+{
+ struct svga_shader base;
+
+ struct draw_vertex_shader *draw_shader;
+};
+
+
+struct svga_cache_context;
+struct svga_tracked_state;
+
+struct svga_blend_state {
+
+ boolean need_white_fragments;
+
+ /* Should be per-render-target:
+ */
+ struct {
+ uint8_t writemask;
+
+ boolean blend_enable;
+ uint8_t srcblend;
+ uint8_t dstblend;
+ uint8_t blendeq;
+
+ boolean separate_alpha_blend_enable;
+ uint8_t srcblend_alpha;
+ uint8_t dstblend_alpha;
+ uint8_t blendeq_alpha;
+
+ } rt[1];
+};
+
+struct svga_depth_stencil_state {
+ unsigned zfunc:8;
+ unsigned zenable:1;
+ unsigned zwriteenable:1;
+
+ unsigned alphatestenable:1;
+ unsigned alphafunc:8;
+
+ struct {
+ unsigned enabled:1;
+ unsigned func:8;
+ unsigned fail:8;
+ unsigned zfail:8;
+ unsigned pass:8;
+ } stencil[2];
+
+ /* SVGA3D has one ref/mask/writemask triple shared between front &
+ * back face stencil. We really need two:
+ */
+ unsigned stencil_ref:8;
+ unsigned stencil_mask:8;
+ unsigned stencil_writemask:8;
+
+ float alpharef;
+};
+
+#define SVGA_UNFILLED_DISABLE 0
+#define SVGA_UNFILLED_LINE 1
+#define SVGA_UNFILLED_POINT 2
+
+#define SVGA_PIPELINE_FLAG_POINTS (1<<PIPE_PRIM_POINTS)
+#define SVGA_PIPELINE_FLAG_LINES (1<<PIPE_PRIM_LINES)
+#define SVGA_PIPELINE_FLAG_TRIS (1<<PIPE_PRIM_TRIANGLES)
+
+struct svga_rasterizer_state {
+ struct pipe_rasterizer_state templ; /* needed for draw module */
+
+ unsigned shademode:8;
+ unsigned cullmode:8;
+ unsigned scissortestenable:1;
+ unsigned multisampleantialias:1;
+ unsigned antialiasedlineenable:1;
+ unsigned lastpixel:1;
+
+ unsigned linepattern;
+
+ float slopescaledepthbias;
+ float depthbias;
+ float pointsize;
+ float pointsize_min;
+ float pointsize_max;
+
+ unsigned hw_unfilled:16; /* PIPE_POLYGON_MODE_x */
+ unsigned need_pipeline:16; /* which prims do we need help for? */
+};
+
+struct svga_sampler_state {
+ unsigned mipfilter;
+ unsigned magfilter;
+ unsigned minfilter;
+ unsigned aniso_level;
+ float lod_bias;
+ unsigned addressu;
+ unsigned addressv;
+ unsigned addressw;
+ unsigned bordercolor;
+ unsigned normalized_coords:1;
+ unsigned compare_mode:1;
+ unsigned compare_func:3;
+
+ unsigned min_lod;
+ unsigned view_min_lod;
+ unsigned view_max_lod;
+};
+
+/* Use to calculate differences between state emitted to hardware and
+ * current driver-calculated state.
+ */
+struct svga_state
+{
+ const struct svga_blend_state *blend;
+ const struct svga_depth_stencil_state *depth;
+ const struct svga_rasterizer_state *rast;
+ const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+
+ struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */
+ struct svga_fragment_shader *fs;
+ struct svga_vertex_shader *vs;
+
+ struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
+ struct pipe_buffer *cb[PIPE_SHADER_TYPES];
+
+ struct pipe_framebuffer_state framebuffer;
+ float depthscale;
+
+ /* Hack to limit the number of different render targets between
+ * flushes. Helps avoid blowing out our surface cache in EXA.
+ */
+ int nr_fbs;
+
+ struct pipe_poly_stipple poly_stipple;
+ struct pipe_scissor_state scissor;
+ struct pipe_blend_color blend_color;
+ struct pipe_clip_state clip;
+ struct pipe_viewport_state viewport;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+ unsigned num_vertex_elements;
+ unsigned num_vertex_buffers;
+ unsigned reduced_prim;
+
+ struct {
+ unsigned flag_1d;
+ unsigned flag_srgb;
+ } tex_flags;
+
+ boolean any_user_vertex_buffers;
+
+ unsigned zero_stride_vertex_elements;
+ unsigned num_zero_stride_vertex_elements;
+ /* ### maybe dynamically allocate this */
+ float zero_stride_constants[PIPE_MAX_ATTRIBS*4];
+};
+
+#define RS_MAX 97
+#define TS_MAX 30
+#define CB_MAX 256
+
+struct svga_prescale {
+ float translate[4];
+ float scale[4];
+ boolean enabled;
+};
+
+
+/* Updated by calling svga_update_state( SVGA_STATE_HW_VIEWPORT )
+ */
+struct svga_hw_clear_state
+{
+ struct {
+ unsigned x,y,w,h;
+ } viewport;
+
+ struct {
+ float zmin, zmax;
+ } depthrange;
+
+ struct pipe_framebuffer_state framebuffer;
+ struct svga_prescale prescale;
+};
+
+struct svga_hw_view_state
+{
+ struct pipe_texture *texture;
+ struct svga_sampler_view *v;
+ unsigned min_lod;
+ unsigned max_lod;
+ int dirty;
+};
+
+/* Updated by calling svga_update_state( SVGA_STATE_HW_DRAW )
+ */
+struct svga_hw_draw_state
+{
+ unsigned rs[RS_MAX];
+ unsigned ts[16][TS_MAX];
+ float cb[PIPE_SHADER_TYPES][CB_MAX][4];
+
+ struct svga_shader_result *fs;
+ struct svga_shader_result *vs;
+ struct svga_hw_view_state views[PIPE_MAX_SAMPLERS];
+
+ unsigned num_views;
+};
+
+
+/* Updated by calling svga_update_state( SVGA_STATE_NEED_SWTNL )
+ */
+struct svga_sw_state
+{
+ unsigned ve_format[PIPE_MAX_ATTRIBS]; /* NEW_VELEMENT */
+
+ /* which parts we need */
+ boolean need_swvfetch;
+ boolean need_pipeline;
+ boolean need_swtnl;
+};
+
+
+/* Queue some state updates (like rss) and submit them to hardware in
+ * a single packet.
+ */
+struct svga_hw_queue;
+
+struct svga_query;
+
+struct svga_context
+{
+ struct pipe_context pipe;
+ struct svga_winsys_context *swc;
+
+ struct {
+ boolean no_swtnl;
+ boolean force_swtnl;
+ boolean use_min_mipmap;
+
+ /* incremented for each shader */
+ unsigned shader_id;
+
+ unsigned disable_shader;
+ } debug;
+
+ struct {
+ struct draw_context *draw;
+ struct vbuf_render *backend;
+ unsigned hw_prim;
+ boolean new_vbuf;
+ boolean new_vdecl;
+ } swtnl;
+
+ /* Bitmask of used shader IDs */
+ struct util_bitmask *fs_bm;
+ struct util_bitmask *vs_bm;
+
+ struct {
+ unsigned dirty[4];
+
+ unsigned texture_timestamp;
+
+ /* Internally generated shaders:
+ */
+ unsigned white_fs_id;
+
+ /*
+ */
+ struct svga_sw_state sw;
+ struct svga_hw_draw_state hw_draw;
+ struct svga_hw_clear_state hw_clear;
+ } state;
+
+ struct svga_state curr; /* state from the state tracker */
+ unsigned dirty; /* statechanges since last update_state() */
+
+ struct u_upload_mgr *upload_ib;
+ struct u_upload_mgr *upload_vb;
+ struct svga_hwtnl *hwtnl;
+
+ /** The occlusion query currently in progress */
+ struct svga_query *sq;
+
+ /** List of buffers with queued transfers */
+ struct list_head dirty_buffers;
+};
+
+/* A flag for each state_tracker state object:
+ */
+#define SVGA_NEW_BLEND 0x1
+#define SVGA_NEW_DEPTH_STENCIL 0x2
+#define SVGA_NEW_RAST 0x4
+#define SVGA_NEW_SAMPLER 0x8
+#define SVGA_NEW_TEXTURE 0x10
+#define SVGA_NEW_VBUFFER 0x20
+#define SVGA_NEW_VELEMENT 0x40
+#define SVGA_NEW_FS 0x80
+#define SVGA_NEW_VS 0x100
+#define SVGA_NEW_FS_CONST_BUFFER 0x200
+#define SVGA_NEW_VS_CONST_BUFFER 0x400
+#define SVGA_NEW_FRAME_BUFFER 0x800
+#define SVGA_NEW_STIPPLE 0x1000
+#define SVGA_NEW_SCISSOR 0x2000
+#define SVGA_NEW_BLEND_COLOR 0x4000
+#define SVGA_NEW_CLIP 0x8000
+#define SVGA_NEW_VIEWPORT 0x10000
+#define SVGA_NEW_PRESCALE 0x20000
+#define SVGA_NEW_REDUCED_PRIMITIVE 0x40000
+#define SVGA_NEW_TEXTURE_BINDING 0x80000
+#define SVGA_NEW_NEED_PIPELINE 0x100000
+#define SVGA_NEW_NEED_SWVFETCH 0x200000
+#define SVGA_NEW_NEED_SWTNL 0x400000
+#define SVGA_NEW_FS_RESULT 0x800000
+#define SVGA_NEW_VS_RESULT 0x1000000
+#define SVGA_NEW_ZERO_STRIDE 0x2000000
+#define SVGA_NEW_TEXTURE_FLAGS 0x4000000
+
+
+
+
+
+/***********************************************************************
+ * svga_clear.c:
+ */
+void svga_clear(struct pipe_context *pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil);
+
+
+/***********************************************************************
+ * svga_screen_texture.c:
+ */
+void svga_mark_surfaces_dirty(struct svga_context *svga);
+
+
+
+
+void svga_init_state_functions( struct svga_context *svga );
+void svga_init_flush_functions( struct svga_context *svga );
+void svga_init_string_functions( struct svga_context *svga );
+void svga_init_blit_functions(struct svga_context *svga);
+
+void svga_init_blend_functions( struct svga_context *svga );
+void svga_init_depth_stencil_functions( struct svga_context *svga );
+void svga_init_misc_functions( struct svga_context *svga );
+void svga_init_rasterizer_functions( struct svga_context *svga );
+void svga_init_sampler_functions( struct svga_context *svga );
+void svga_init_fs_functions( struct svga_context *svga );
+void svga_init_vs_functions( struct svga_context *svga );
+void svga_init_vertex_functions( struct svga_context *svga );
+void svga_init_constbuffer_functions( struct svga_context *svga );
+void svga_init_draw_functions( struct svga_context *svga );
+void svga_init_query_functions( struct svga_context *svga );
+
+void svga_cleanup_vertex_state( struct svga_context *svga );
+void svga_cleanup_tss_binding( struct svga_context *svga );
+void svga_cleanup_framebuffer( struct svga_context *svga );
+
+void svga_context_flush( struct svga_context *svga,
+ struct pipe_fence_handle **pfence );
+
+void svga_hwtnl_flush_retry( struct svga_context *svga );
+
+
+/***********************************************************************
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct svga_context *
+svga_context( struct pipe_context *pipe )
+{
+ return (struct svga_context *)pipe;
+}
+
+
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_debug.h b/src/gallium/drivers/svga/svga_debug.h
new file mode 100644
index 0000000000..3a3fcd8fae
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_debug.h
@@ -0,0 +1,75 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_DEBUG_H
+#define SVGA_DEBUG_H
+
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
+#define DEBUG_DMA 0x1
+#define DEBUG_TGSI 0x4
+#define DEBUG_PIPE 0x8
+#define DEBUG_STATE 0x10
+#define DEBUG_SCREEN 0x20
+#define DEBUG_TEX 0x40
+#define DEBUG_SWTNL 0x80
+#define DEBUG_CONSTS 0x100
+#define DEBUG_VIEWPORT 0x200
+#define DEBUG_VIEWS 0x400
+#define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */
+#define DEBUG_FLUSH 0x1000 /* flush after every draw */
+#define DEBUG_SYNC 0x2000 /* sync after every flush */
+#define DEBUG_QUERY 0x4000
+#define DEBUG_CACHE 0x8000
+
+#ifdef DEBUG
+extern int SVGA_DEBUG;
+#define DBSTR(x) x
+#else
+#define SVGA_DEBUG 0
+#define DBSTR(x) ""
+#endif
+
+static INLINE void
+SVGA_DBG( unsigned flag, const char *fmt, ... )
+{
+#ifdef DEBUG
+ if (SVGA_DEBUG & flag)
+ {
+ va_list args;
+
+ va_start( args, fmt );
+ debug_vprintf( fmt, args );
+ va_end( args );
+ }
+#else
+ (void)flag;
+ (void)fmt;
+#endif
+}
+
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
new file mode 100644
index 0000000000..ca73cf9d5a
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -0,0 +1,378 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "svga_context.h"
+#include "svga_draw.h"
+#include "svga_draw_private.h"
+#include "svga_debug.h"
+#include "svga_screen.h"
+#include "svga_screen_buffer.h"
+#include "svga_screen_texture.h"
+#include "svga_winsys.h"
+#include "svga_cmd.h"
+
+
+struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
+ struct u_upload_mgr *upload_ib,
+ struct svga_winsys_context *swc )
+{
+ struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl);
+ if (hwtnl == NULL)
+ goto fail;
+
+ hwtnl->svga = svga;
+ hwtnl->upload_ib = upload_ib;
+
+ hwtnl->cmd.swc = swc;
+
+ return hwtnl;
+
+fail:
+ return NULL;
+}
+
+void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl )
+{
+ int i, j;
+
+ for (i = 0; i < PIPE_PRIM_MAX; i++) {
+ for (j = 0; j < IDX_CACHE_MAX; j++) {
+ pipe_buffer_reference( &hwtnl->index_cache[i][j].buffer,
+ NULL );
+ }
+ }
+
+ for (i = 0; i < hwtnl->cmd.vdecl_count; i++)
+ pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i], NULL);
+
+ for (i = 0; i < hwtnl->cmd.prim_count; i++)
+ pipe_buffer_reference(&hwtnl->cmd.prim_ib[i], NULL);
+
+
+ FREE(hwtnl);
+}
+
+
+void svga_hwtnl_set_flatshade( struct svga_hwtnl *hwtnl,
+ boolean flatshade,
+ boolean flatshade_first )
+{
+ hwtnl->hw_pv = PV_FIRST;
+ hwtnl->api_pv = (flatshade && !flatshade_first) ? PV_LAST : PV_FIRST;
+}
+
+void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl,
+ unsigned mode )
+{
+ hwtnl->api_fillmode = mode;
+}
+
+void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl,
+ unsigned count )
+{
+ unsigned i;
+
+ assert(hwtnl->cmd.prim_count == 0);
+
+ for (i = count; i < hwtnl->cmd.vdecl_count; i++) {
+ pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i],
+ NULL);
+ }
+
+ hwtnl->cmd.vdecl_count = count;
+}
+
+
+void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl,
+ unsigned i,
+ const SVGA3dVertexDecl *decl,
+ struct pipe_buffer *vb)
+{
+ assert(hwtnl->cmd.prim_count == 0);
+
+ assert( i < hwtnl->cmd.vdecl_count );
+
+ hwtnl->cmd.vdecl[i] = *decl;
+
+ pipe_buffer_reference(&hwtnl->cmd.vdecl_vb[i],
+ vb);
+}
+
+
+
+enum pipe_error
+svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
+{
+ struct svga_winsys_context *swc = hwtnl->cmd.swc;
+ struct svga_context *svga = hwtnl->svga;
+ enum pipe_error ret;
+
+ if (hwtnl->cmd.prim_count) {
+ struct svga_winsys_surface *vb_handle[SVGA3D_INPUTREG_MAX];
+ struct svga_winsys_surface *ib_handle[QSZ];
+ struct svga_winsys_surface *handle;
+ SVGA3dVertexDecl *vdecl;
+ SVGA3dPrimitiveRange *prim;
+ unsigned i;
+
+ for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
+ handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]);
+ if (handle == NULL)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ vb_handle[i] = handle;
+ }
+
+ for (i = 0; i < hwtnl->cmd.prim_count; i++) {
+ if (hwtnl->cmd.prim_ib[i]) {
+ handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]);
+ if (handle == NULL)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+ else
+ handle = NULL;
+
+ ib_handle[i] = handle;
+ }
+
+ SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
+ svga->curr.framebuffer.cbufs[0] ?
+ svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL,
+ hwtnl->cmd.prim_count);
+
+ ret = SVGA3D_BeginDrawPrimitives(swc,
+ &vdecl,
+ hwtnl->cmd.vdecl_count,
+ &prim,
+ hwtnl->cmd.prim_count);
+ if (ret != PIPE_OK)
+ return ret;
+
+
+ memcpy( vdecl,
+ hwtnl->cmd.vdecl,
+ hwtnl->cmd.vdecl_count * sizeof hwtnl->cmd.vdecl[0]);
+
+ for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
+ /* Given rangeHint is considered to be relative to indexBias, and
+ * indexBias varies per primitive, we cannot accurately supply an
+ * rangeHint when emitting more than one primitive per draw command.
+ */
+ if (hwtnl->cmd.prim_count == 1) {
+ vdecl[i].rangeHint.first = hwtnl->cmd.min_index[0];
+ vdecl[i].rangeHint.last = hwtnl->cmd.max_index[0] + 1;
+ }
+ else {
+ vdecl[i].rangeHint.first = 0;
+ vdecl[i].rangeHint.last = 0;
+ }
+
+ swc->surface_relocation(swc,
+ &vdecl[i].array.surfaceId,
+ vb_handle[i],
+ PIPE_BUFFER_USAGE_GPU_READ);
+ }
+
+ memcpy( prim,
+ hwtnl->cmd.prim,
+ hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]);
+
+ for (i = 0; i < hwtnl->cmd.prim_count; i++) {
+ swc->surface_relocation(swc,
+ &prim[i].indexArray.surfaceId,
+ ib_handle[i],
+ PIPE_BUFFER_USAGE_GPU_READ);
+ pipe_buffer_reference(&hwtnl->cmd.prim_ib[i], NULL);
+ }
+
+ SVGA_FIFOCommitAll( swc );
+ hwtnl->cmd.prim_count = 0;
+ }
+
+ return PIPE_OK;
+}
+
+
+
+
+
+/***********************************************************************
+ * Internal functions:
+ */
+
+enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl,
+ const SVGA3dPrimitiveRange *range,
+ unsigned min_index,
+ unsigned max_index,
+ struct pipe_buffer *ib )
+{
+ int ret = PIPE_OK;
+
+#ifdef DEBUG
+ {
+ unsigned i;
+ for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
+ struct pipe_buffer *vb = hwtnl->cmd.vdecl_vb[i];
+ unsigned size = vb ? vb->size : 0;
+ unsigned offset = hwtnl->cmd.vdecl[i].array.offset;
+ unsigned stride = hwtnl->cmd.vdecl[i].array.stride;
+ unsigned index_bias = range->indexBias;
+ unsigned width;
+
+ assert(vb);
+ assert(size);
+ assert(offset < size);
+ assert(index_bias >= 0);
+ assert(min_index <= max_index);
+ assert(offset + index_bias*stride < size);
+ assert(offset + (index_bias + min_index)*stride < size);
+
+ switch (hwtnl->cmd.vdecl[i].identity.type) {
+ case SVGA3D_DECLTYPE_FLOAT1:
+ width = 4;
+ break;
+ case SVGA3D_DECLTYPE_FLOAT2:
+ width = 4*2;
+ break;
+ case SVGA3D_DECLTYPE_FLOAT3:
+ width = 4*3;
+ break;
+ case SVGA3D_DECLTYPE_FLOAT4:
+ width = 4*4;
+ break;
+ case SVGA3D_DECLTYPE_D3DCOLOR:
+ width = 4;
+ break;
+ case SVGA3D_DECLTYPE_UBYTE4:
+ width = 1*4;
+ break;
+ case SVGA3D_DECLTYPE_SHORT2:
+ width = 2*2;
+ break;
+ case SVGA3D_DECLTYPE_SHORT4:
+ width = 2*4;
+ break;
+ case SVGA3D_DECLTYPE_UBYTE4N:
+ width = 1*4;
+ break;
+ case SVGA3D_DECLTYPE_SHORT2N:
+ width = 2*2;
+ break;
+ case SVGA3D_DECLTYPE_SHORT4N:
+ width = 2*4;
+ break;
+ case SVGA3D_DECLTYPE_USHORT2N:
+ width = 2*2;
+ break;
+ case SVGA3D_DECLTYPE_USHORT4N:
+ width = 2*4;
+ break;
+ case SVGA3D_DECLTYPE_UDEC3:
+ width = 4;
+ break;
+ case SVGA3D_DECLTYPE_DEC3N:
+ width = 4;
+ break;
+ case SVGA3D_DECLTYPE_FLOAT16_2:
+ width = 2*2;
+ break;
+ case SVGA3D_DECLTYPE_FLOAT16_4:
+ width = 2*4;
+ break;
+ default:
+ assert(0);
+ width = 0;
+ break;
+ }
+
+ assert(!stride || width <= stride);
+ assert(offset + (index_bias + max_index)*stride + width <= size);
+ }
+
+ assert(range->indexWidth == range->indexArray.stride);
+
+ if(ib) {
+ unsigned size = ib->size;
+ unsigned offset = range->indexArray.offset;
+ unsigned stride = range->indexArray.stride;
+ unsigned count;
+
+ assert(size);
+ assert(offset < size);
+ assert(stride);
+
+ switch (range->primType) {
+ case SVGA3D_PRIMITIVE_POINTLIST:
+ count = range->primitiveCount;
+ break;
+ case SVGA3D_PRIMITIVE_LINELIST:
+ count = range->primitiveCount * 2;
+ break;
+ case SVGA3D_PRIMITIVE_LINESTRIP:
+ count = range->primitiveCount + 1;
+ break;
+ case SVGA3D_PRIMITIVE_TRIANGLELIST:
+ count = range->primitiveCount * 3;
+ break;
+ case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
+ count = range->primitiveCount + 2;
+ break;
+ case SVGA3D_PRIMITIVE_TRIANGLEFAN:
+ count = range->primitiveCount + 2;
+ break;
+ default:
+ assert(0);
+ count = 0;
+ break;
+ }
+
+ assert(offset + count*stride <= size);
+ }
+ }
+#endif
+
+ if (hwtnl->cmd.prim_count+1 >= QSZ) {
+ ret = svga_hwtnl_flush( hwtnl );
+ if (ret != PIPE_OK)
+ return ret;
+ }
+
+ /* min/max indices are relative to bias */
+ hwtnl->cmd.min_index[hwtnl->cmd.prim_count] = min_index;
+ hwtnl->cmd.max_index[hwtnl->cmd.prim_count] = max_index;
+
+ hwtnl->cmd.prim[hwtnl->cmd.prim_count] = *range;
+
+ pipe_buffer_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib);
+ hwtnl->cmd.prim_count++;
+
+ return ret;
+}
diff --git a/src/gallium/drivers/svga/svga_draw.h b/src/gallium/drivers/svga/svga_draw.h
new file mode 100644
index 0000000000..14553b17b5
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_draw.h
@@ -0,0 +1,83 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_DRAW_H
+#define SVGA_DRAW_H
+
+#include "pipe/p_compiler.h"
+
+#include "svga_hw_reg.h"
+
+struct svga_hwtnl;
+struct svga_winsys_context;
+struct svga_screen;
+struct svga_context;
+struct pipe_buffer;
+struct u_upload_mgr;
+
+struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
+ struct u_upload_mgr *upload_ib,
+ struct svga_winsys_context *swc );
+
+void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl );
+
+void svga_hwtnl_set_flatshade( struct svga_hwtnl *hwtnl,
+ boolean flatshade,
+ boolean flatshade_first );
+
+void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl,
+ unsigned mode );
+
+void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl,
+ unsigned i,
+ const SVGA3dVertexDecl *decl,
+ struct pipe_buffer *vb);
+
+void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl,
+ unsigned count );
+
+
+enum pipe_error
+svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl,
+ unsigned prim,
+ unsigned start,
+ unsigned count);
+
+enum pipe_error
+svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl,
+ struct pipe_buffer *indexBuffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim,
+ unsigned start,
+ unsigned count,
+ unsigned bias );
+
+enum pipe_error
+svga_hwtnl_flush( struct svga_hwtnl *hwtnl );
+
+
+#endif /* SVGA_DRAW_H_ */
diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c
new file mode 100644
index 0000000000..75492dffca
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_draw_arrays.c
@@ -0,0 +1,297 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+
+#include "pipe/p_inlines.h"
+#include "util/u_prim.h"
+#include "indices/u_indices.h"
+
+#include "svga_hw_reg.h"
+#include "svga_draw.h"
+#include "svga_draw_private.h"
+#include "svga_context.h"
+
+
+#define DBG 0
+
+
+
+
+static enum pipe_error generate_indices( struct svga_hwtnl *hwtnl,
+ unsigned nr,
+ unsigned index_size,
+ u_generate_func generate,
+ struct pipe_buffer **out_buf )
+{
+ struct pipe_screen *screen = hwtnl->svga->pipe.screen;
+ unsigned size = index_size * nr;
+ struct pipe_buffer *dst = NULL;
+ void *dst_map = NULL;
+
+ dst = screen->buffer_create( screen, 32,
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ size );
+ if (dst == NULL)
+ goto fail;
+
+ dst_map = pipe_buffer_map( screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE );
+ if (dst_map == NULL)
+ goto fail;
+
+ generate( nr,
+ dst_map );
+
+ pipe_buffer_unmap( screen, dst );
+
+ *out_buf = dst;
+ return PIPE_OK;
+
+fail:
+ if (dst_map)
+ screen->buffer_unmap( screen, dst );
+
+ if (dst)
+ screen->buffer_destroy( dst );
+
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+static boolean compare( unsigned cached_nr,
+ unsigned nr,
+ unsigned type )
+{
+ if (type == U_GENERATE_REUSABLE)
+ return cached_nr >= nr;
+ else
+ return cached_nr == nr;
+}
+
+static enum pipe_error retrieve_or_generate_indices( struct svga_hwtnl *hwtnl,
+ unsigned prim,
+ unsigned gen_type,
+ unsigned gen_nr,
+ unsigned gen_size,
+ u_generate_func generate,
+ struct pipe_buffer **out_buf )
+{
+ enum pipe_error ret = PIPE_OK;
+ int i;
+
+ for (i = 0; i < IDX_CACHE_MAX; i++) {
+ if (hwtnl->index_cache[prim][i].buffer != NULL &&
+ hwtnl->index_cache[prim][i].generate == generate)
+ {
+ if (compare(hwtnl->index_cache[prim][i].gen_nr, gen_nr, gen_type))
+ {
+ pipe_buffer_reference( out_buf,
+ hwtnl->index_cache[prim][i].buffer );
+
+ if (DBG)
+ debug_printf("%s retrieve %d/%d\n", __FUNCTION__, i, gen_nr);
+
+ return PIPE_OK;
+ }
+ else if (gen_type == U_GENERATE_REUSABLE)
+ {
+ pipe_buffer_reference( &hwtnl->index_cache[prim][i].buffer,
+ NULL );
+
+ if (DBG)
+ debug_printf("%s discard %d/%d\n", __FUNCTION__,
+ i, hwtnl->index_cache[prim][i].gen_nr);
+
+ break;
+ }
+ }
+ }
+
+ if (i == IDX_CACHE_MAX)
+ {
+ unsigned smallest = 0;
+ unsigned smallest_size = ~0;
+
+ for (i = 0; i < IDX_CACHE_MAX && smallest_size; i++) {
+ if (hwtnl->index_cache[prim][i].buffer == NULL)
+ {
+ smallest = i;
+ smallest_size = 0;
+ }
+ else if (hwtnl->index_cache[prim][i].gen_nr < smallest)
+ {
+ smallest = i;
+ smallest_size = hwtnl->index_cache[prim][i].gen_nr;
+ }
+ }
+
+ assert (smallest != IDX_CACHE_MAX);
+
+ pipe_buffer_reference( &hwtnl->index_cache[prim][smallest].buffer,
+ NULL );
+
+ if (DBG)
+ debug_printf("%s discard smallest %d/%d\n", __FUNCTION__,
+ smallest, smallest_size);
+
+ i = smallest;
+ }
+
+
+ ret = generate_indices( hwtnl,
+ gen_nr,
+ gen_size,
+ generate,
+ out_buf );
+ if (ret != PIPE_OK)
+ return ret;
+
+
+ hwtnl->index_cache[prim][i].generate = generate;
+ hwtnl->index_cache[prim][i].gen_nr = gen_nr;
+ pipe_buffer_reference( &hwtnl->index_cache[prim][i].buffer,
+ *out_buf );
+
+ if (DBG)
+ debug_printf("%s cache %d/%d\n", __FUNCTION__,
+ i, hwtnl->index_cache[prim][i].gen_nr);
+
+ return PIPE_OK;
+}
+
+
+
+static enum pipe_error
+simple_draw_arrays( struct svga_hwtnl *hwtnl,
+ unsigned prim, unsigned start, unsigned count )
+{
+ SVGA3dPrimitiveRange range;
+ unsigned hw_prim;
+ unsigned hw_count;
+
+ hw_prim = svga_translate_prim(prim, count, &hw_count);
+ if (hw_count == 0)
+ return PIPE_ERROR_BAD_INPUT;
+
+ range.primType = hw_prim;
+ range.primitiveCount = hw_count;
+ range.indexArray.surfaceId = SVGA3D_INVALID_ID;
+ range.indexArray.offset = 0;
+ range.indexArray.stride = 0;
+ range.indexWidth = 0;
+ range.indexBias = start;
+
+ /* Min/max index should be calculated prior to applying bias, so we
+ * end up with min_index = 0, max_index = count - 1 and everybody
+ * looking at those numbers knows to adjust them by
+ * range.indexBias.
+ */
+ return svga_hwtnl_prim( hwtnl, &range, 0, count - 1, NULL );
+}
+
+
+
+
+
+
+
+
+
+
+enum pipe_error
+svga_hwtnl_draw_arrays( struct svga_hwtnl *hwtnl,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ unsigned gen_prim, gen_size, gen_nr, gen_type;
+ u_generate_func gen_func;
+ enum pipe_error ret = PIPE_OK;
+
+ if (hwtnl->api_fillmode != PIPE_POLYGON_MODE_FILL &&
+ prim >= PIPE_PRIM_TRIANGLES)
+ {
+ gen_type = u_unfilled_generator( prim,
+ start,
+ count,
+ hwtnl->api_fillmode,
+ &gen_prim,
+ &gen_size,
+ &gen_nr,
+ &gen_func );
+ }
+ else {
+ gen_type = u_index_generator( svga_hw_prims,
+ prim,
+ start,
+ count,
+ hwtnl->api_pv,
+ hwtnl->hw_pv,
+ &gen_prim,
+ &gen_size,
+ &gen_nr,
+ &gen_func );
+ }
+
+ if (gen_type == U_GENERATE_LINEAR) {
+ return simple_draw_arrays( hwtnl, gen_prim, start, count );
+ }
+ else {
+ struct pipe_buffer *gen_buf = NULL;
+
+ /* Need to draw as indexed primitive.
+ * Potentially need to run the gen func to build an index buffer.
+ */
+ ret = retrieve_or_generate_indices( hwtnl,
+ prim,
+ gen_type,
+ gen_nr,
+ gen_size,
+ gen_func,
+ &gen_buf );
+ if (ret)
+ goto done;
+
+ ret = svga_hwtnl_simple_draw_range_elements( hwtnl,
+ gen_buf,
+ gen_size,
+ 0,
+ count - 1,
+ gen_prim,
+ 0,
+ gen_nr,
+ start );
+ if (ret)
+ goto done;
+
+ done:
+ if (gen_buf)
+ pipe_buffer_reference( &gen_buf, NULL );
+
+ return ret;
+ }
+}
+
diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c
new file mode 100644
index 0000000000..167d817831
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_draw_elements.c
@@ -0,0 +1,255 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "util/u_prim.h"
+#include "util/u_upload_mgr.h"
+#include "indices/u_indices.h"
+
+#include "svga_cmd.h"
+#include "svga_draw.h"
+#include "svga_draw_private.h"
+#include "svga_screen_buffer.h"
+#include "svga_winsys.h"
+#include "svga_context.h"
+
+#include "svga_hw_reg.h"
+
+
+static enum pipe_error
+translate_indices( struct svga_hwtnl *hwtnl,
+ struct pipe_buffer *src,
+ unsigned offset,
+ unsigned nr,
+ unsigned index_size,
+ u_translate_func translate,
+ struct pipe_buffer **out_buf )
+{
+ struct pipe_screen *screen = hwtnl->svga->pipe.screen;
+ unsigned size = index_size * nr;
+ const void *src_map = NULL;
+ struct pipe_buffer *dst = NULL;
+ void *dst_map = NULL;
+
+ dst = screen->buffer_create( screen, 32,
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ size );
+ if (dst == NULL)
+ goto fail;
+
+ src_map = pipe_buffer_map( screen, src, PIPE_BUFFER_USAGE_CPU_READ );
+ if (src_map == NULL)
+ goto fail;
+
+ dst_map = pipe_buffer_map( screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE );
+ if (dst_map == NULL)
+ goto fail;
+
+ translate( (const char *)src_map + offset,
+ nr,
+ dst_map );
+
+ pipe_buffer_unmap( screen, src );
+ pipe_buffer_unmap( screen, dst );
+
+ *out_buf = dst;
+ return PIPE_OK;
+
+fail:
+ if (src_map)
+ screen->buffer_unmap( screen, src );
+
+ if (dst_map)
+ screen->buffer_unmap( screen, dst );
+
+ if (dst)
+ screen->buffer_destroy( dst );
+
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+
+
+
+
+enum pipe_error
+svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim,
+ unsigned start,
+ unsigned count,
+ unsigned bias )
+{
+ struct pipe_buffer *upload_buffer = NULL;
+ SVGA3dPrimitiveRange range;
+ unsigned hw_prim;
+ unsigned hw_count;
+ unsigned index_offset = start * index_size;
+ int ret = PIPE_OK;
+
+ hw_prim = svga_translate_prim(prim, count, &hw_count);
+ if (hw_count == 0)
+ goto done;
+
+ if (index_buffer &&
+ svga_buffer_is_user_buffer(index_buffer))
+ {
+ assert( index_buffer->size >= index_offset + count * index_size );
+
+ ret = u_upload_buffer( hwtnl->upload_ib,
+ index_offset,
+ count * index_size,
+ index_buffer,
+ &index_offset,
+ &upload_buffer );
+ if (ret)
+ goto done;
+
+ /* Don't need to worry about refcounting index_buffer as this is
+ * just a stack variable without a counted reference of its own.
+ * The caller holds the reference.
+ */
+ index_buffer = upload_buffer;
+ }
+
+ range.primType = hw_prim;
+ range.primitiveCount = hw_count;
+ range.indexArray.offset = index_offset;
+ range.indexArray.stride = index_size;
+ range.indexWidth = index_size;
+ range.indexBias = bias;
+
+ ret = svga_hwtnl_prim( hwtnl, &range, min_index, max_index, index_buffer );
+ if (ret)
+ goto done;
+
+done:
+ if (upload_buffer)
+ pipe_buffer_reference( &upload_buffer, NULL );
+
+ return ret;
+}
+
+
+
+
+enum pipe_error
+svga_hwtnl_draw_range_elements( struct svga_hwtnl *hwtnl,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim, unsigned start, unsigned count,
+ unsigned bias)
+{
+ unsigned gen_prim, gen_size, gen_nr, gen_type;
+ u_translate_func gen_func;
+ enum pipe_error ret = PIPE_OK;
+
+ if (hwtnl->api_fillmode != PIPE_POLYGON_MODE_FILL &&
+ prim >= PIPE_PRIM_TRIANGLES)
+ {
+ gen_type = u_unfilled_translator( prim,
+ index_size,
+ count,
+ hwtnl->api_fillmode,
+ &gen_prim,
+ &gen_size,
+ &gen_nr,
+ &gen_func );
+ }
+ else
+ {
+ gen_type = u_index_translator( svga_hw_prims,
+ prim,
+ index_size,
+ count,
+ hwtnl->api_pv,
+ hwtnl->hw_pv,
+ &gen_prim,
+ &gen_size,
+ &gen_nr,
+ &gen_func );
+ }
+
+
+ if (gen_type == U_TRANSLATE_MEMCPY) {
+ /* No need for translation, just pass through to hardware:
+ */
+ return svga_hwtnl_simple_draw_range_elements( hwtnl, index_buffer,
+ index_size,
+ min_index,
+ max_index,
+ gen_prim, start, count, bias );
+ }
+ else {
+ struct pipe_buffer *gen_buf = NULL;
+
+ /* Need to allocate a new index buffer and run the translate
+ * func to populate it. Could potentially cache this translated
+ * index buffer with the original to avoid future
+ * re-translations. Not much point if we're just accelerating
+ * GL though, as index buffers are typically used only once
+ * there.
+ */
+ ret = translate_indices( hwtnl,
+ index_buffer,
+ start * index_size,
+ gen_nr,
+ gen_size,
+ gen_func,
+ &gen_buf );
+ if (ret)
+ goto done;
+
+ ret = svga_hwtnl_simple_draw_range_elements( hwtnl,
+ gen_buf,
+ gen_size,
+ min_index,
+ max_index,
+ gen_prim,
+ 0,
+ gen_nr,
+ bias );
+ if (ret)
+ goto done;
+
+ done:
+ if (gen_buf)
+ pipe_buffer_reference( &gen_buf, NULL );
+
+ return ret;
+ }
+}
+
+
+
+
+
diff --git a/src/gallium/drivers/svga/svga_draw_private.h b/src/gallium/drivers/svga/svga_draw_private.h
new file mode 100644
index 0000000000..9aa40e1664
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_draw_private.h
@@ -0,0 +1,158 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_DRAW_H_
+#define SVGA_DRAW_H_
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+#include "indices/u_indices.h"
+#include "svga_hw_reg.h"
+#include "svga3d_shaderdefs.h"
+
+struct svga_context;
+struct u_upload_mgr;
+
+/* Should include polygon?
+ */
+static const unsigned svga_hw_prims =
+ ((1 << PIPE_PRIM_POINTS) |
+ (1 << PIPE_PRIM_LINES) |
+ (1 << PIPE_PRIM_LINE_STRIP) |
+ (1 << PIPE_PRIM_TRIANGLES) |
+ (1 << PIPE_PRIM_TRIANGLE_STRIP) |
+ (1 << PIPE_PRIM_TRIANGLE_FAN));
+
+
+static INLINE unsigned svga_translate_prim(unsigned mode,
+ unsigned count,
+ unsigned *out_count)
+{
+ switch (mode) {
+ case PIPE_PRIM_POINTS:
+ *out_count = count;
+ return SVGA3D_PRIMITIVE_POINTLIST;
+
+ case PIPE_PRIM_LINES:
+ *out_count = count / 2;
+ return SVGA3D_PRIMITIVE_LINELIST;
+
+ case PIPE_PRIM_LINE_STRIP:
+ *out_count = count - 1;
+ return SVGA3D_PRIMITIVE_LINESTRIP;
+
+ case PIPE_PRIM_TRIANGLES:
+ *out_count = count / 3;
+ return SVGA3D_PRIMITIVE_TRIANGLELIST;
+
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ *out_count = count - 2;
+ return SVGA3D_PRIMITIVE_TRIANGLESTRIP;
+
+ case PIPE_PRIM_TRIANGLE_FAN:
+ *out_count = count - 2;
+ return SVGA3D_PRIMITIVE_TRIANGLEFAN;
+
+ default:
+ assert(0);
+ *out_count = 0;
+ return 0;
+ }
+}
+
+
+struct index_cache {
+ u_generate_func generate;
+ unsigned gen_nr;
+
+ /* If non-null, this buffer is filled by calling
+ * generate(nr, map(buffer))
+ */
+ struct pipe_buffer *buffer;
+};
+
+#define QSZ 32
+
+struct draw_cmd {
+ struct svga_winsys_context *swc;
+
+ SVGA3dVertexDecl vdecl[SVGA3D_INPUTREG_MAX];
+ struct pipe_buffer *vdecl_vb[SVGA3D_INPUTREG_MAX];
+ unsigned vdecl_count;
+
+ SVGA3dPrimitiveRange prim[QSZ];
+ struct pipe_buffer *prim_ib[QSZ];
+ unsigned prim_count;
+ unsigned min_index[QSZ];
+ unsigned max_index[QSZ];
+};
+
+#define IDX_CACHE_MAX 8
+
+struct svga_hwtnl {
+ struct svga_context *svga;
+ struct u_upload_mgr *upload_ib;
+
+ /* Flatshade information:
+ */
+ unsigned api_pv;
+ unsigned hw_pv;
+ unsigned api_fillmode;
+
+ /* Cache the results of running a particular generate func on each
+ * primitive type.
+ */
+ struct index_cache index_cache[PIPE_PRIM_MAX][IDX_CACHE_MAX];
+
+ /* Try to build the maximal draw command packet before emitting:
+ */
+ struct draw_cmd cmd;
+};
+
+
+
+/***********************************************************************
+ * Internal functions
+ */
+enum pipe_error
+svga_hwtnl_prim( struct svga_hwtnl *hwtnl,
+ const SVGA3dPrimitiveRange *range,
+ unsigned min_index,
+ unsigned max_index,
+ struct pipe_buffer *ib );
+
+enum pipe_error
+svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
+ struct pipe_buffer *indexBuffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim,
+ unsigned start,
+ unsigned count,
+ unsigned bias );
+
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_hw_reg.h b/src/gallium/drivers/svga/svga_hw_reg.h
new file mode 100644
index 0000000000..183f4b918e
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_hw_reg.h
@@ -0,0 +1,42 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_HW_REG_H
+#define SVGA_HW_REG_H
+
+#include "pipe/p_compiler.h"
+
+#if defined(PIPE_CC_GCC)
+#ifndef HAVE_STDINT_H
+#define HAVE_STDINT_H
+#endif
+#endif
+
+#include "svga_types.h"
+
+#include "svga3d_reg.h"
+
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c
new file mode 100644
index 0000000000..855d228755
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_blend.c
@@ -0,0 +1,246 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+
+#include "svga_hw_reg.h"
+
+
+static INLINE unsigned
+svga_translate_blend_factor(unsigned factor)
+{
+ switch (factor) {
+ case PIPE_BLENDFACTOR_ZERO: return SVGA3D_BLENDOP_ZERO;
+ case PIPE_BLENDFACTOR_SRC_ALPHA: return SVGA3D_BLENDOP_SRCALPHA;
+ case PIPE_BLENDFACTOR_ONE: return SVGA3D_BLENDOP_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR: return SVGA3D_BLENDOP_SRCCOLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR: return SVGA3D_BLENDOP_INVSRCCOLOR;
+ case PIPE_BLENDFACTOR_DST_COLOR: return SVGA3D_BLENDOP_DESTCOLOR;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR: return SVGA3D_BLENDOP_INVDESTCOLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return SVGA3D_BLENDOP_INVSRCALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA: return SVGA3D_BLENDOP_DESTALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA: return SVGA3D_BLENDOP_INVDESTALPHA;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return SVGA3D_BLENDOP_SRCALPHASAT;
+ case PIPE_BLENDFACTOR_CONST_COLOR: return SVGA3D_BLENDOP_BLENDFACTOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR: return SVGA3D_BLENDOP_INVBLENDFACTOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA: return SVGA3D_BLENDOP_BLENDFACTOR; /* ? */
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return SVGA3D_BLENDOP_INVBLENDFACTOR; /* ? */
+ default:
+ assert(0);
+ return SVGA3D_BLENDOP_ZERO;
+ }
+}
+
+static INLINE unsigned
+svga_translate_blend_func(unsigned mode)
+{
+ switch (mode) {
+ case PIPE_BLEND_ADD: return SVGA3D_BLENDEQ_ADD;
+ case PIPE_BLEND_SUBTRACT: return SVGA3D_BLENDEQ_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT: return SVGA3D_BLENDEQ_REVSUBTRACT;
+ case PIPE_BLEND_MIN: return SVGA3D_BLENDEQ_MINIMUM;
+ case PIPE_BLEND_MAX: return SVGA3D_BLENDEQ_MAXIMUM;
+ default:
+ assert(0);
+ return SVGA3D_BLENDEQ_ADD;
+ }
+}
+
+
+static void *
+svga_create_blend_state(struct pipe_context *pipe,
+ const struct pipe_blend_state *templ)
+{
+ struct svga_blend_state *blend = CALLOC_STRUCT( svga_blend_state );
+ unsigned i;
+
+
+ /* Fill in the per-rendertarget blend state. We currently only
+ * have one rendertarget.
+ */
+ for (i = 0; i < 1; i++) {
+ /* No way to set this in SVGA3D, and no way to correctly implement it on
+ * top of D3D9 API. Instead we try to simulate with various blend modes.
+ */
+ if (templ->logicop_enable) {
+ switch (templ->logicop_func) {
+ case PIPE_LOGICOP_XOR:
+ blend->need_white_fragments = TRUE;
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_SUBTRACT;
+ break;
+ case PIPE_LOGICOP_CLEAR:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_ZERO;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM;
+ break;
+ case PIPE_LOGICOP_COPY:
+ blend->rt[i].blend_enable = FALSE;
+ break;
+ case PIPE_LOGICOP_COPY_INVERTED:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD;
+ break;
+ case PIPE_LOGICOP_NOOP:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_ZERO;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD;
+ break;
+ case PIPE_LOGICOP_SET:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
+ break;
+ case PIPE_LOGICOP_INVERT:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD;
+ break;
+ case PIPE_LOGICOP_AND:
+ /* Approximate with minimum - works for the 0 & anything case: */
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM;
+ break;
+ case PIPE_LOGICOP_AND_REVERSE:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_INVDESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM;
+ break;
+ case PIPE_LOGICOP_AND_INVERTED:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM;
+ break;
+ case PIPE_LOGICOP_OR:
+ /* Approximate with maximum - works for the 1 | anything case: */
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
+ break;
+ case PIPE_LOGICOP_OR_REVERSE:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_SRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_INVDESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
+ break;
+ case PIPE_LOGICOP_OR_INVERTED:
+ blend->rt[i].blend_enable = TRUE;
+ blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR;
+ blend->rt[i].dstblend = SVGA3D_BLENDOP_DESTCOLOR;
+ blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM;
+ break;
+ case PIPE_LOGICOP_NAND:
+ case PIPE_LOGICOP_NOR:
+ case PIPE_LOGICOP_EQUIV:
+ /* Fill these in with plausible values */
+ blend->rt[i].blend_enable = FALSE;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+ else {
+ blend->rt[i].blend_enable = templ->blend_enable;
+
+ if (templ->blend_enable) {
+ blend->rt[i].srcblend = svga_translate_blend_factor(templ->rgb_src_factor);
+ blend->rt[i].dstblend = svga_translate_blend_factor(templ->rgb_dst_factor);
+ blend->rt[i].blendeq = svga_translate_blend_func(templ->rgb_func);
+ blend->rt[i].srcblend_alpha = svga_translate_blend_factor(templ->alpha_src_factor);
+ blend->rt[i].dstblend_alpha = svga_translate_blend_factor(templ->alpha_dst_factor);
+ blend->rt[i].blendeq_alpha = svga_translate_blend_func(templ->alpha_func);
+
+ if (blend->rt[i].srcblend_alpha != blend->rt[i].srcblend ||
+ blend->rt[i].dstblend_alpha != blend->rt[i].dstblend ||
+ blend->rt[i].blendeq_alpha != blend->rt[i].blendeq)
+ {
+ blend->rt[i].separate_alpha_blend_enable = TRUE;
+ }
+ }
+ }
+
+ blend->rt[i].writemask = templ->colormask;
+ }
+
+ return blend;
+}
+
+static void svga_bind_blend_state(struct pipe_context *pipe,
+ void *blend)
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.blend = (struct svga_blend_state*)blend;
+ svga->dirty |= SVGA_NEW_BLEND;
+}
+
+
+static void svga_delete_blend_state(struct pipe_context *pipe, void *blend)
+{
+ FREE(blend);
+}
+
+static void svga_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color )
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.blend_color = *blend_color;
+
+ svga->dirty |= SVGA_NEW_BLEND;
+}
+
+
+void svga_init_blend_functions( struct svga_context *svga )
+{
+ svga->pipe.create_blend_state = svga_create_blend_state;
+ svga->pipe.bind_blend_state = svga_bind_blend_state;
+ svga->pipe.delete_blend_state = svga_delete_blend_state;
+
+ svga->pipe.set_blend_color = svga_set_blend_color;
+}
+
+
+
diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c
new file mode 100644
index 0000000000..4f575b06e6
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -0,0 +1,92 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_screen_texture.h"
+#include "svga_context.h"
+#include "svga_debug.h"
+#include "svga_cmd.h"
+
+#define FILE_DEBUG_FLAG DEBUG_BLIT
+
+
+static void svga_surface_copy(struct pipe_context *pipe,
+ struct pipe_surface *dest,
+ unsigned destx, unsigned desty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ struct svga_context *svga = svga_context(pipe);
+ SVGA3dCopyBox *box;
+ enum pipe_error ret;
+
+ svga_hwtnl_flush_retry( svga );
+
+ SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
+ svga_surface(dest)->handle,
+ destx, desty,
+ svga_surface(src)->handle,
+ srcx, srcy,
+ width, height);
+
+ ret = SVGA3D_BeginSurfaceCopy(svga->swc,
+ src,
+ dest,
+ &box,
+ 1);
+ if(ret != PIPE_OK) {
+
+ svga_context_flush(svga, NULL);
+
+ ret = SVGA3D_BeginSurfaceCopy(svga->swc,
+ src,
+ dest,
+ &box,
+ 1);
+ assert(ret == PIPE_OK);
+ }
+
+ box->x = destx;
+ box->y = desty;
+ box->z = 0;
+ box->w = width;
+ box->h = height;
+ box->d = 1;
+ box->srcx = srcx;
+ box->srcy = srcy;
+ box->srcz = 0;
+
+ SVGA_FIFOCommitAll(svga->swc);
+
+ svga_surface(dest)->dirty = TRUE;
+ svga_propagate_surface(pipe, dest);
+}
+
+
+void
+svga_init_blit_functions(struct svga_context *svga)
+{
+ svga->pipe.surface_copy = svga_surface_copy;
+}
diff --git a/src/gallium/drivers/svga/svga_pipe_clear.c b/src/gallium/drivers/svga/svga_pipe_clear.c
new file mode 100644
index 0000000000..409b3b41cb
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_clear.c
@@ -0,0 +1,125 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+#include "svga_debug.h"
+
+#include "pipe/p_defines.h"
+#include "util/u_pack_color.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_screen_texture.h"
+
+
+static enum pipe_error
+try_clear(struct svga_context *svga,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
+{
+ int ret = PIPE_OK;
+ SVGA3dRect rect = { 0, 0, 0, 0 };
+ boolean restore_viewport = FALSE;
+ SVGA3dClearFlag flags = 0;
+ struct pipe_framebuffer_state *fb = &svga->curr.framebuffer;
+ union util_color uc;
+
+ ret = svga_update_state(svga, SVGA_STATE_HW_CLEAR);
+ if (ret)
+ return ret;
+
+ if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) {
+ flags |= SVGA3D_CLEAR_COLOR;
+ util_pack_color(rgba, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
+
+ rect.w = fb->cbufs[0]->width;
+ rect.h = fb->cbufs[0]->height;
+ }
+
+ if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) {
+ flags |= SVGA3D_CLEAR_DEPTH;
+
+ if (svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_Z24S8_UNORM)
+ flags |= SVGA3D_CLEAR_STENCIL;
+
+ rect.w = MAX2(rect.w, fb->zsbuf->width);
+ rect.h = MAX2(rect.h, fb->zsbuf->height);
+ }
+
+ if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) {
+ restore_viewport = TRUE;
+ ret = SVGA3D_SetViewport(svga->swc, &rect);
+ if (ret)
+ return ret;
+ }
+
+ ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil,
+ rect.x, rect.y, rect.w, rect.h);
+ if (ret != PIPE_OK)
+ return ret;
+
+ if (restore_viewport) {
+ memcpy(&rect, &svga->state.hw_clear.viewport, sizeof rect);
+ ret = SVGA3D_SetViewport(svga->swc, &rect);
+ }
+
+ return ret;
+}
+
+/**
+ * Clear the given surface to the specified value.
+ * No masking, no scissor (clear entire buffer).
+ */
+void
+svga_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
+ double depth, unsigned stencil)
+{
+ struct svga_context *svga = svga_context( pipe );
+ int ret;
+
+ if (buffers & PIPE_CLEAR_COLOR)
+ SVGA_DBG(DEBUG_DMA, "clear sid %p\n",
+ svga_surface(svga->curr.framebuffer.cbufs[0])->handle);
+
+ ret = try_clear( svga, buffers, rgba, depth, stencil );
+
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ /* Flush command buffer and retry:
+ */
+ svga_context_flush( svga, NULL );
+
+ ret = try_clear( svga, buffers, rgba, depth, stencil );
+ }
+
+ /*
+ * Mark target surfaces as dirty
+ * TODO Mark only cleared surfaces.
+ */
+ svga_mark_surfaces_dirty(svga);
+
+ assert (ret == PIPE_OK);
+}
diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c
new file mode 100644
index 0000000000..10e7a12189
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_constants.c
@@ -0,0 +1,74 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_parse.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_hw_reg.h"
+#include "svga_cmd.h"
+
+/***********************************************************************
+ * Constant buffers
+ */
+
+struct svga_constbuf
+{
+ unsigned type;
+ float (*data)[4];
+ unsigned count;
+};
+
+
+
+static void svga_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ assert(shader < PIPE_SHADER_TYPES);
+ assert(index == 0);
+
+ pipe_buffer_reference( &svga->curr.cb[shader],
+ buf->buffer );
+
+ if (shader == PIPE_SHADER_FRAGMENT)
+ svga->dirty |= SVGA_NEW_FS_CONST_BUFFER;
+ else
+ svga->dirty |= SVGA_NEW_VS_CONST_BUFFER;
+}
+
+
+
+void svga_init_constbuffer_functions( struct svga_context *svga )
+{
+ svga->pipe.set_constant_buffer = svga_set_constant_buffer;
+}
+
diff --git a/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/src/gallium/drivers/svga/svga_pipe_depthstencil.c
new file mode 100644
index 0000000000..df636c08a0
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_depthstencil.c
@@ -0,0 +1,153 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_hw_reg.h"
+
+
+static INLINE unsigned
+svga_translate_compare_func(unsigned func)
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER: return SVGA3D_CMP_NEVER;
+ case PIPE_FUNC_LESS: return SVGA3D_CMP_LESS;
+ case PIPE_FUNC_LEQUAL: return SVGA3D_CMP_LESSEQUAL;
+ case PIPE_FUNC_GREATER: return SVGA3D_CMP_GREATER;
+ case PIPE_FUNC_GEQUAL: return SVGA3D_CMP_GREATEREQUAL;
+ case PIPE_FUNC_NOTEQUAL: return SVGA3D_CMP_NOTEQUAL;
+ case PIPE_FUNC_EQUAL: return SVGA3D_CMP_EQUAL;
+ case PIPE_FUNC_ALWAYS: return SVGA3D_CMP_ALWAYS;
+ default:
+ assert(0);
+ return SVGA3D_CMP_ALWAYS;
+ }
+}
+
+static INLINE unsigned
+svga_translate_stencil_op(unsigned op)
+{
+ switch (op) {
+ case PIPE_STENCIL_OP_KEEP: return SVGA3D_STENCILOP_KEEP;
+ case PIPE_STENCIL_OP_ZERO: return SVGA3D_STENCILOP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE: return SVGA3D_STENCILOP_REPLACE;
+ case PIPE_STENCIL_OP_INCR: return SVGA3D_STENCILOP_INCR;
+ case PIPE_STENCIL_OP_DECR: return SVGA3D_STENCILOP_DECR;
+ case PIPE_STENCIL_OP_INCR_WRAP: return SVGA3D_STENCILOP_INCRSAT; /* incorrect? */
+ case PIPE_STENCIL_OP_DECR_WRAP: return SVGA3D_STENCILOP_DECRSAT; /* incorrect? */
+ case PIPE_STENCIL_OP_INVERT: return SVGA3D_STENCILOP_INVERT;
+ default:
+ assert(0);
+ return SVGA3D_STENCILOP_KEEP;
+ }
+}
+
+
+static void *
+svga_create_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *templ)
+{
+ struct svga_depth_stencil_state *ds = CALLOC_STRUCT( svga_depth_stencil_state );
+
+ /* Don't try to figure out CW/CCW correspondence with
+ * stencil[0]/[1] at this point. Presumably this can change as
+ * back/front face are modified.
+ */
+ ds->stencil[0].enabled = templ->stencil[0].enabled;
+ if (ds->stencil[0].enabled) {
+ ds->stencil[0].func = svga_translate_compare_func(templ->stencil[0].func);
+ ds->stencil[0].fail = svga_translate_stencil_op(templ->stencil[0].fail_op);
+ ds->stencil[0].zfail = svga_translate_stencil_op(templ->stencil[0].zfail_op);
+ ds->stencil[0].pass = svga_translate_stencil_op(templ->stencil[0].zpass_op);
+
+ /* SVGA3D has one ref/mask/writemask triple shared between front &
+ * back face stencil. We really need two:
+ */
+ ds->stencil_ref = templ->stencil[0].ref_value & 0xff;
+ ds->stencil_mask = templ->stencil[0].valuemask & 0xff;
+ ds->stencil_writemask = templ->stencil[0].writemask & 0xff;
+ }
+
+
+ ds->stencil[1].enabled = templ->stencil[1].enabled;
+ if (templ->stencil[1].enabled) {
+ ds->stencil[1].func = svga_translate_compare_func(templ->stencil[1].func);
+ ds->stencil[1].fail = svga_translate_stencil_op(templ->stencil[1].fail_op);
+ ds->stencil[1].zfail = svga_translate_stencil_op(templ->stencil[1].zfail_op);
+ ds->stencil[1].pass = svga_translate_stencil_op(templ->stencil[1].zpass_op);
+
+ ds->stencil_ref = templ->stencil[1].ref_value & 0xff;
+ ds->stencil_mask = templ->stencil[1].valuemask & 0xff;
+ ds->stencil_writemask = templ->stencil[1].writemask & 0xff;
+ }
+
+
+ ds->zenable = templ->depth.enabled;
+ if (ds->zenable) {
+ ds->zfunc = svga_translate_compare_func(templ->depth.func);
+ ds->zwriteenable = templ->depth.writemask;
+ }
+
+ ds->alphatestenable = templ->alpha.enabled;
+ if (ds->alphatestenable) {
+ ds->alphafunc = svga_translate_compare_func(templ->alpha.func);
+ ds->alpharef = templ->alpha.ref_value;
+ }
+
+ return ds;
+}
+
+static void svga_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.depth = (const struct svga_depth_stencil_state *)depth_stencil;
+ svga->dirty |= SVGA_NEW_DEPTH_STENCIL;
+}
+
+static void svga_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ FREE(depth_stencil);
+}
+
+
+
+void svga_init_depth_stencil_functions( struct svga_context *svga )
+{
+ svga->pipe.create_depth_stencil_alpha_state = svga_create_depth_stencil_state;
+ svga->pipe.bind_depth_stencil_alpha_state = svga_bind_depth_stencil_state;
+ svga->pipe.delete_depth_stencil_alpha_state = svga_delete_depth_stencil_state;
+}
+
+
+
+
diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c
new file mode 100644
index 0000000000..0f24ef4ee8
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_draw.c
@@ -0,0 +1,259 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+
+#include "pipe/p_inlines.h"
+#include "util/u_prim.h"
+#include "util/u_time.h"
+#include "indices/u_indices.h"
+
+#include "svga_hw_reg.h"
+#include "svga_context.h"
+#include "svga_screen.h"
+#include "svga_winsys.h"
+#include "svga_draw.h"
+#include "svga_state.h"
+#include "svga_swtnl.h"
+#include "svga_debug.h"
+
+
+
+static enum pipe_error
+retry_draw_range_elements( struct svga_context *svga,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim,
+ unsigned start,
+ unsigned count,
+ boolean do_retry )
+{
+ enum pipe_error ret = 0;
+
+ svga_hwtnl_set_unfilled( svga->hwtnl,
+ svga->curr.rast->hw_unfilled );
+
+ svga_hwtnl_set_flatshade( svga->hwtnl,
+ svga->curr.rast->templ.flatshade,
+ svga->curr.rast->templ.flatshade_first );
+
+
+ ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
+ if (ret)
+ goto retry;
+
+ ret = svga_hwtnl_draw_range_elements( svga->hwtnl,
+ index_buffer, index_size,
+ min_index, max_index,
+ prim, start, count, 0 );
+ if (ret)
+ goto retry;
+
+ if (svga->curr.any_user_vertex_buffers) {
+ ret = svga_hwtnl_flush( svga->hwtnl );
+ if (ret)
+ goto retry;
+ }
+
+ return PIPE_OK;
+
+retry:
+ svga_context_flush( svga, NULL );
+
+ if (do_retry)
+ {
+ return retry_draw_range_elements( svga,
+ index_buffer, index_size,
+ min_index, max_index,
+ prim, start, count,
+ FALSE );
+ }
+
+ return ret;
+}
+
+
+static enum pipe_error
+retry_draw_arrays( struct svga_context *svga,
+ unsigned prim,
+ unsigned start,
+ unsigned count,
+ boolean do_retry )
+{
+ enum pipe_error ret;
+
+ svga_hwtnl_set_unfilled( svga->hwtnl,
+ svga->curr.rast->hw_unfilled );
+
+ svga_hwtnl_set_flatshade( svga->hwtnl,
+ svga->curr.rast->templ.flatshade,
+ svga->curr.rast->templ.flatshade_first );
+
+ ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
+ if (ret)
+ goto retry;
+
+ ret = svga_hwtnl_draw_arrays( svga->hwtnl, prim,
+ start, count );
+ if (ret)
+ goto retry;
+
+ if (svga->curr.any_user_vertex_buffers) {
+ ret = svga_hwtnl_flush( svga->hwtnl );
+ if (ret)
+ goto retry;
+ }
+
+ return 0;
+
+retry:
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry)
+ {
+ svga_context_flush( svga, NULL );
+
+ return retry_draw_arrays( svga,
+ prim,
+ start,
+ count,
+ FALSE );
+ }
+
+ return ret;
+}
+
+
+
+
+
+static void
+svga_draw_range_elements( struct pipe_context *pipe,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim, unsigned start, unsigned count)
+{
+ struct svga_context *svga = svga_context( pipe );
+ unsigned reduced_prim = u_reduced_prim(prim);
+ enum pipe_error ret = 0;
+
+ if (!u_trim_pipe_prim( prim, &count ))
+ return;
+
+ /*
+ * Mark currently bound target surfaces as dirty
+ * doesn't really matter if it is done before drawing.
+ *
+ * TODO If we ever normaly return something other then
+ * true we should not mark it as dirty then.
+ */
+ svga_mark_surfaces_dirty(svga_context(pipe));
+
+ if (svga->curr.reduced_prim != reduced_prim) {
+ svga->curr.reduced_prim = reduced_prim;
+ svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
+ }
+
+ svga_update_state_retry( svga, SVGA_STATE_NEED_SWTNL );
+
+#ifdef DEBUG
+ if (svga->curr.vs->base.id == svga->debug.disable_shader ||
+ svga->curr.fs->base.id == svga->debug.disable_shader)
+ return;
+#endif
+
+ if (svga->state.sw.need_swtnl)
+ {
+ ret = svga_swtnl_draw_range_elements( svga,
+ index_buffer,
+ index_size,
+ min_index, max_index,
+ prim,
+ start, count );
+ }
+ else {
+ if (index_buffer) {
+ ret = retry_draw_range_elements( svga,
+ index_buffer,
+ index_size,
+ min_index,
+ max_index,
+ prim,
+ start,
+ count,
+ TRUE );
+ }
+ else {
+ ret = retry_draw_arrays( svga,
+ prim,
+ start,
+ count,
+ TRUE );
+ }
+ }
+
+ if (SVGA_DEBUG & DEBUG_FLUSH) {
+ static unsigned id;
+ debug_printf("%s %d\n", __FUNCTION__, id++);
+ if (id > 1300)
+ util_time_sleep( 2000 );
+
+ svga_hwtnl_flush_retry( svga );
+ svga_context_flush(svga, NULL);
+ }
+}
+
+
+static void
+svga_draw_elements( struct pipe_context *pipe,
+ struct pipe_buffer *index_buffer,
+ unsigned index_size,
+ unsigned prim, unsigned start, unsigned count)
+{
+ svga_draw_range_elements( pipe, index_buffer,
+ index_size,
+ 0, 0xffffffff,
+ prim, start, count );
+}
+
+static void
+svga_draw_arrays( struct pipe_context *pipe,
+ unsigned prim, unsigned start, unsigned count)
+{
+ svga_draw_range_elements(pipe, NULL, 0,
+ start, start + count - 1,
+ prim,
+ start, count);
+}
+
+
+void svga_init_draw_functions( struct svga_context *svga )
+{
+ svga->pipe.draw_arrays = svga_draw_arrays;
+ svga->pipe.draw_elements = svga_draw_elements;
+ svga->pipe.draw_range_elements = svga_draw_range_elements;
+}
diff --git a/src/gallium/drivers/svga/svga_pipe_flush.c b/src/gallium/drivers/svga/svga_pipe_flush.c
new file mode 100644
index 0000000000..0becb0765a
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_flush.c
@@ -0,0 +1,71 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_defines.h"
+#include "svga_screen.h"
+#include "svga_screen_texture.h"
+#include "svga_context.h"
+#include "svga_winsys.h"
+#include "svga_draw.h"
+#include "svga_debug.h"
+
+#include "svga_hw_reg.h"
+
+
+
+
+static void svga_flush( struct pipe_context *pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence )
+{
+ struct svga_context *svga = svga_context(pipe);
+ int i;
+
+ /* Emit buffered drawing commands.
+ */
+ svga_hwtnl_flush_retry( svga );
+
+ /* Emit back-copy from render target view to texture.
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (svga->curr.framebuffer.cbufs[i])
+ svga_propagate_surface(pipe, svga->curr.framebuffer.cbufs[i]);
+ }
+ if (svga->curr.framebuffer.zsbuf)
+ svga_propagate_surface(pipe, svga->curr.framebuffer.zsbuf);
+
+ /* Flush command queue.
+ */
+ svga_context_flush(svga, fence);
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s flags %x fence_ptr %p\n",
+ __FUNCTION__, flags, fence ? *fence : 0x0);
+}
+
+
+void svga_init_flush_functions( struct svga_context *svga )
+{
+ svga->pipe.flush = svga_flush;
+}
diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c
new file mode 100644
index 0000000000..5f1213e46a
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_fs.c
@@ -0,0 +1,134 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_bitmask.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_text.h"
+
+#include "svga_screen.h"
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_tgsi.h"
+#include "svga_hw_reg.h"
+#include "svga_cmd.h"
+#include "svga_draw.h"
+#include "svga_debug.h"
+
+
+/***********************************************************************
+ * Fragment shaders
+ */
+
+static void *
+svga_create_fs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *templ)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_screen *svgascreen = svga_screen(pipe->screen);
+ struct svga_fragment_shader *fs;
+
+ fs = CALLOC_STRUCT(svga_fragment_shader);
+ if (!fs)
+ return NULL;
+
+ fs->base.tokens = tgsi_dup_tokens(templ->tokens);
+
+ /* Collect basic info that we'll need later:
+ */
+ tgsi_scan_shader(fs->base.tokens, &fs->base.info);
+
+ fs->base.id = svga->debug.shader_id++;
+ fs->base.use_sm30 = svgascreen->use_ps30;
+
+ if (SVGA_DEBUG & DEBUG_TGSI || 0) {
+ debug_printf("%s id: %u, inputs: %u, outputs: %u\n",
+ __FUNCTION__, fs->base.id,
+ fs->base.info.num_inputs, fs->base.info.num_outputs);
+ }
+
+ return fs;
+}
+
+static void
+svga_bind_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader;
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.fs = fs;
+ svga->dirty |= SVGA_NEW_FS;
+}
+
+static
+void svga_delete_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader;
+ struct svga_shader_result *result, *tmp;
+ enum pipe_error ret;
+
+ svga_hwtnl_flush_retry( svga );
+
+ for (result = fs->base.results; result; result = tmp ) {
+ tmp = result->next;
+
+ ret = SVGA3D_DestroyShader(svga->swc,
+ result->id,
+ SVGA3D_SHADERTYPE_PS );
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_DestroyShader(svga->swc,
+ result->id,
+ SVGA3D_SHADERTYPE_PS );
+ assert(ret == PIPE_OK);
+ }
+
+ util_bitmask_clear( svga->fs_bm, result->id );
+
+ svga_destroy_shader_result( result );
+
+ /*
+ * Remove stale references to this result to ensure a new result on the
+ * same address will be detected as a change.
+ */
+ if(result == svga->state.hw_draw.fs)
+ svga->state.hw_draw.fs = NULL;
+ }
+
+ FREE((void *)fs->base.tokens);
+ FREE(fs);
+}
+
+
+void svga_init_fs_functions( struct svga_context *svga )
+{
+ svga->pipe.create_fs_state = svga_create_fs_state;
+ svga->pipe.bind_fs_state = svga_bind_fs_state;
+ svga->pipe.delete_fs_state = svga_delete_fs_state;
+}
+
diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c
new file mode 100644
index 0000000000..58cb1e6e23
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_misc.c
@@ -0,0 +1,187 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+
+#include "svga_context.h"
+#include "svga_screen_texture.h"
+#include "svga_state.h"
+#include "svga_winsys.h"
+
+#include "svga_hw_reg.h"
+
+
+
+
+static void svga_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) );
+ svga->dirty |= SVGA_NEW_SCISSOR;
+}
+
+
+static void svga_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple )
+{
+ /* overridden by the draw module */
+}
+
+
+void svga_cleanup_framebuffer(struct svga_context *svga)
+{
+ struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
+ struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
+ int i;
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ pipe_surface_reference(&curr->cbufs[i], NULL);
+ pipe_surface_reference(&hw->cbufs[i], NULL);
+ }
+
+ pipe_surface_reference(&curr->zsbuf, NULL);
+ pipe_surface_reference(&hw->zsbuf, NULL);
+}
+
+
+#define DEPTH_BIAS_SCALE_FACTOR_D16 ((float)(1<<15))
+#define DEPTH_BIAS_SCALE_FACTOR_D24S8 ((float)(1<<23))
+#define DEPTH_BIAS_SCALE_FACTOR_D32 ((float)(1<<31))
+
+
+static void svga_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
+ boolean propagate = FALSE;
+ int i;
+
+ dst->width = fb->width;
+ dst->height = fb->height;
+ dst->nr_cbufs = fb->nr_cbufs;
+
+ /* check if we need to propaget any of the target surfaces */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (dst->cbufs[i] && dst->cbufs[i] != fb->cbufs[i])
+ if (svga_surface_needs_propagation(dst->cbufs[i]))
+ propagate = TRUE;
+ }
+
+ if (propagate) {
+ /* make sure that drawing calls comes before propagation calls */
+ svga_hwtnl_flush_retry( svga );
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ if (dst->cbufs[i] && dst->cbufs[i] != fb->cbufs[i])
+ svga_propagate_surface(pipe, dst->cbufs[i]);
+ }
+
+ /* XXX: Actually the virtual hardware may support rendertargets with
+ * different size, depending on the host API and driver, but since we cannot
+ * know that make no such assumption here. */
+ for(i = 0; i < fb->nr_cbufs; ++i) {
+ if (fb->zsbuf && fb->cbufs[i]) {
+ assert(fb->zsbuf->width == fb->cbufs[i]->width);
+ assert(fb->zsbuf->height == fb->cbufs[i]->height);
+ }
+ }
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ pipe_surface_reference(&dst->cbufs[i], fb->cbufs[i]);
+ pipe_surface_reference(&dst->zsbuf, fb->zsbuf);
+
+
+ if (svga->curr.framebuffer.zsbuf)
+ {
+ switch (svga->curr.framebuffer.zsbuf->format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
+ break;
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
+ break;
+ case PIPE_FORMAT_Z32_UNORM:
+ svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ svga->curr.depthscale = 1.0f / ((float)(1<<23));
+ break;
+ default:
+ svga->curr.depthscale = 0.0f;
+ break;
+ }
+ }
+ else {
+ svga->curr.depthscale = 0.0f;
+ }
+
+ svga->dirty |= SVGA_NEW_FRAME_BUFFER;
+}
+
+
+
+static void svga_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.clip = *clip; /* struct copy */
+
+ svga->dirty |= SVGA_NEW_CLIP;
+}
+
+
+
+/* Called when driver state tracker notices changes to the viewport
+ * matrix:
+ */
+static void svga_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.viewport = *viewport; /* struct copy */
+
+ svga->dirty |= SVGA_NEW_VIEWPORT;
+}
+
+
+
+void svga_init_misc_functions( struct svga_context *svga )
+{
+ svga->pipe.set_scissor_state = svga_set_scissor_state;
+ svga->pipe.set_polygon_stipple = svga_set_polygon_stipple;
+ svga->pipe.set_framebuffer_state = svga_set_framebuffer_state;
+ svga->pipe.set_clip_state = svga_set_clip_state;
+ svga->pipe.set_viewport_state = svga_set_viewport_state;
+}
+
+
diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c
new file mode 100644
index 0000000000..01336b0a2c
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_query.c
@@ -0,0 +1,267 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+
+#include "svga_cmd.h"
+#include "svga_context.h"
+#include "svga_screen.h"
+#include "svga_screen_buffer.h"
+#include "svga_winsys.h"
+#include "svga_draw.h"
+#include "svga_debug.h"
+
+
+/* Fixme: want a public base class for all pipe structs, even if there
+ * isn't much in them.
+ */
+struct pipe_query {
+ int dummy;
+};
+
+struct svga_query {
+ struct pipe_query base;
+ SVGA3dQueryType type;
+ struct svga_winsys_buffer *hwbuf;
+ volatile SVGA3dQueryResult *queryResult;
+ struct pipe_fence_handle *fence;
+};
+
+/***********************************************************************
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct svga_query *
+svga_query( struct pipe_query *q )
+{
+ return (struct svga_query *)q;
+}
+
+static boolean svga_get_query_result(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ uint64_t *result);
+
+static struct pipe_query *svga_create_query( struct pipe_context *pipe,
+ unsigned query_type )
+{
+ struct svga_screen *svgascreen = svga_screen(pipe->screen);
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_query *sq;
+
+ SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);
+
+ sq = CALLOC_STRUCT(svga_query);
+ if (!sq)
+ goto no_sq;
+
+ sq->type = SVGA3D_QUERYTYPE_OCCLUSION;
+
+ sq->hwbuf = svga_winsys_buffer_create(svgascreen,
+ 1,
+ SVGA_BUFFER_USAGE_PINNED,
+ sizeof *sq->queryResult);
+ if(!sq->hwbuf)
+ goto no_hwbuf;
+
+ sq->queryResult = (SVGA3dQueryResult *)sws->buffer_map(sws,
+ sq->hwbuf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ if(!sq->queryResult)
+ goto no_query_result;
+
+ sq->queryResult->totalSize = sizeof *sq->queryResult;
+ sq->queryResult->state = SVGA3D_QUERYSTATE_NEW;
+
+ /*
+ * We request the buffer to be pinned and assume it is always mapped.
+ *
+ * The reason is that we don't want to wait for fences when checking the
+ * query status.
+ */
+ sws->buffer_unmap(sws, sq->hwbuf);
+
+ return &sq->base;
+
+no_query_result:
+ sws->buffer_destroy(sws, sq->hwbuf);
+no_hwbuf:
+ FREE(sq);
+no_sq:
+ return NULL;
+}
+
+static void svga_destroy_query(struct pipe_context *pipe,
+ struct pipe_query *q)
+{
+ struct svga_screen *svgascreen = svga_screen(pipe->screen);
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_query *sq = svga_query( q );
+
+ SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);
+ sws->buffer_destroy(sws, sq->hwbuf);
+ sws->fence_reference(sws, &sq->fence, NULL);
+ FREE(sq);
+}
+
+static void svga_begin_query(struct pipe_context *pipe,
+ struct pipe_query *q)
+{
+ struct svga_screen *svgascreen = svga_screen(pipe->screen);
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_context *svga = svga_context( pipe );
+ struct svga_query *sq = svga_query( q );
+ enum pipe_error ret;
+
+ SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);
+
+ assert(!svga->sq);
+
+ /* Need to flush out buffered drawing commands so that they don't
+ * get counted in the query results.
+ */
+ svga_hwtnl_flush_retry(svga);
+
+ if(sq->queryResult->state == SVGA3D_QUERYSTATE_PENDING) {
+ /* The application doesn't care for the pending query result. We cannot
+ * let go the existing buffer and just get a new one because its storage
+ * may be reused for other purposes and clobbered by the host when it
+ * determines the query result. So the only option here is to wait for
+ * the existing query's result -- not a big deal, given that no sane
+ * application would do this.
+ */
+ uint64_t result;
+
+ svga_get_query_result(pipe, q, TRUE, &result);
+
+ assert(sq->queryResult->state != SVGA3D_QUERYSTATE_PENDING);
+ }
+
+ sq->queryResult->state = SVGA3D_QUERYSTATE_NEW;
+ sws->fence_reference(sws, &sq->fence, NULL);
+
+ ret = SVGA3D_BeginQuery(svga->swc, sq->type);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_BeginQuery(svga->swc, sq->type);
+ assert(ret == PIPE_OK);
+ }
+
+ svga->sq = sq;
+}
+
+static void svga_end_query(struct pipe_context *pipe,
+ struct pipe_query *q)
+{
+ struct svga_context *svga = svga_context( pipe );
+ struct svga_query *sq = svga_query( q );
+ enum pipe_error ret;
+
+ SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);
+ assert(svga->sq == sq);
+
+ svga_hwtnl_flush_retry(svga);
+
+ /* Set to PENDING before sending EndQuery. */
+ sq->queryResult->state = SVGA3D_QUERYSTATE_PENDING;
+
+ ret = SVGA3D_EndQuery( svga->swc, sq->type, sq->hwbuf);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_EndQuery( svga->swc, sq->type, sq->hwbuf);
+ assert(ret == PIPE_OK);
+ }
+
+ /* TODO: Delay flushing. We don't really need to flush here, just ensure
+ * that there is one flush before svga_get_query_result attempts to get the
+ * result */
+ svga_context_flush(svga, NULL);
+
+ svga->sq = NULL;
+}
+
+static boolean svga_get_query_result(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ uint64_t *result)
+{
+ struct svga_context *svga = svga_context( pipe );
+ struct svga_screen *svgascreen = svga_screen( pipe->screen );
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_query *sq = svga_query( q );
+ SVGA3dQueryState state;
+
+ SVGA_DBG(DEBUG_QUERY, "%s wait: %d\n", __FUNCTION__);
+
+ /* The query status won't be updated by the host unless
+ * SVGA_3D_CMD_WAIT_FOR_QUERY is emitted. Unfortunately this will cause a
+ * synchronous wait on the host */
+ if(!sq->fence) {
+ enum pipe_error ret;
+
+ ret = SVGA3D_WaitForQuery( svga->swc, sq->type, sq->hwbuf);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_WaitForQuery( svga->swc, sq->type, sq->hwbuf);
+ assert(ret == PIPE_OK);
+ }
+
+ svga_context_flush(svga, &sq->fence);
+
+ assert(sq->fence);
+ }
+
+ state = sq->queryResult->state;
+ if(state == SVGA3D_QUERYSTATE_PENDING) {
+ if(!wait)
+ return FALSE;
+
+ sws->fence_finish(sws, sq->fence, 0);
+
+ state = sq->queryResult->state;
+ }
+
+ assert(state == SVGA3D_QUERYSTATE_SUCCEEDED ||
+ state == SVGA3D_QUERYSTATE_FAILED);
+
+ *result = (uint64_t)sq->queryResult->result32;
+
+ SVGA_DBG(DEBUG_QUERY, "%s result %d\n", __FUNCTION__, (unsigned)*result);
+
+ return TRUE;
+}
+
+
+
+void svga_init_query_functions( struct svga_context *svga )
+{
+ svga->pipe.create_query = svga_create_query;
+ svga->pipe.destroy_query = svga_destroy_query;
+ svga->pipe.begin_query = svga_begin_query;
+ svga->pipe.end_query = svga_end_query;
+ svga->pipe.get_query_result = svga_get_query_result;
+}
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
new file mode 100644
index 0000000000..b03f8eb9cf
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -0,0 +1,250 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "draw/draw_context.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+
+#include "svga_hw_reg.h"
+
+/* Hardware frontwinding is always set up as SVGA3D_FRONTWINDING_CW.
+ */
+static SVGA3dFace svga_translate_cullmode( unsigned mode,
+ unsigned front_winding )
+{
+ switch (mode) {
+ case PIPE_WINDING_NONE:
+ return SVGA3D_FACE_NONE;
+ case PIPE_WINDING_CCW:
+ return SVGA3D_FACE_BACK;
+ case PIPE_WINDING_CW:
+ return SVGA3D_FACE_FRONT;
+ case PIPE_WINDING_BOTH:
+ return SVGA3D_FACE_FRONT_BACK;
+ default:
+ assert(0);
+ return SVGA3D_FACE_NONE;
+ }
+}
+
+static SVGA3dShadeMode svga_translate_flatshade( unsigned mode )
+{
+ return mode ? SVGA3D_SHADEMODE_FLAT : SVGA3D_SHADEMODE_SMOOTH;
+}
+
+
+static void *
+svga_create_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *templ)
+{
+ struct svga_rasterizer_state *rast = CALLOC_STRUCT( svga_rasterizer_state );
+ /* need this for draw module. */
+ rast->templ = *templ;
+
+ /* light_twoside - XXX: need fragment shader varient */
+ /* poly_smooth - XXX: no fallback available */
+ /* poly_stipple_enable - draw module */
+ /* point_sprite - ? */
+ /* point_size_per_vertex - ? */
+ /* sprite_coord_mode - ??? */
+ /* bypass_vs_viewport_and_clip - handled by viewport setup */
+ /* flatshade_first - handled by index translation */
+ /* gl_rasterization_rules - XXX - viewport code */
+ /* line_width - draw module */
+ /* fill_cw, fill_ccw - draw module or index translation */
+
+ rast->shademode = svga_translate_flatshade( templ->flatshade );
+ rast->cullmode = svga_translate_cullmode( templ->cull_mode,
+ templ->front_winding );
+ rast->scissortestenable = templ->scissor;
+ rast->multisampleantialias = templ->multisample;
+ rast->antialiasedlineenable = templ->line_smooth;
+ rast->lastpixel = templ->line_last_pixel;
+ rast->pointsize = templ->point_size;
+ rast->pointsize_min = templ->point_size_min;
+ rast->pointsize_max = templ->point_size_max;
+ rast->hw_unfilled = PIPE_POLYGON_MODE_FILL;
+
+ /* Use swtnl + decomposition implement these:
+ */
+ if (templ->poly_stipple_enable)
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
+
+ if (templ->line_width != 1.0 &&
+ templ->line_width != 0.0)
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES;
+
+ if (templ->line_stipple_enable) {
+ /* LinePattern not implemented on all backends.
+ */
+ if (0) {
+ SVGA3dLinePattern lp;
+ lp.repeat = templ->line_stipple_factor + 1;
+ lp.pattern = templ->line_stipple_pattern;
+ rast->linepattern = lp.uintValue;
+ }
+ else {
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES;
+ }
+ }
+
+ if (templ->point_smooth)
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_POINTS;
+
+ {
+ boolean offset_cw = templ->offset_cw;
+ boolean offset_ccw = templ->offset_ccw;
+ boolean offset = 0;
+ int fill_cw = templ->fill_cw;
+ int fill_ccw = templ->fill_ccw;
+ int fill = PIPE_POLYGON_MODE_FILL;
+
+ switch (templ->cull_mode) {
+ case PIPE_WINDING_BOTH:
+ offset = 0;
+ fill = PIPE_POLYGON_MODE_FILL;
+ break;
+
+ case PIPE_WINDING_CW:
+ offset = offset_ccw;
+ fill = fill_ccw;
+ break;
+
+ case PIPE_WINDING_CCW:
+ offset = offset_cw;
+ fill = fill_cw;
+ break;
+
+ case PIPE_WINDING_NONE:
+ if (fill_cw != fill_ccw || offset_cw != offset_ccw)
+ {
+ /* Always need the draw module to work out different
+ * front/back fill modes:
+ */
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
+ }
+ else {
+ offset = offset_ccw;
+ fill = fill_ccw;
+ }
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ /* Unfilled primitive modes aren't implemented on all virtual
+ * hardware. We can do some unfilled processing with index
+ * translation, but otherwise need the draw module:
+ */
+ if (fill != PIPE_POLYGON_MODE_FILL &&
+ (templ->flatshade ||
+ templ->light_twoside ||
+ offset ||
+ templ->cull_mode != PIPE_WINDING_NONE))
+ {
+ fill = PIPE_POLYGON_MODE_FILL;
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
+ }
+
+ /* If we are decomposing to lines, and lines need the pipeline,
+ * then we also need the pipeline for tris.
+ */
+ if (fill == PIPE_POLYGON_MODE_LINE &&
+ (rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES))
+ {
+ fill = PIPE_POLYGON_MODE_FILL;
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
+ }
+
+ /* Similarly for points:
+ */
+ if (fill == PIPE_POLYGON_MODE_POINT &&
+ (rast->need_pipeline & SVGA_PIPELINE_FLAG_POINTS))
+ {
+ fill = PIPE_POLYGON_MODE_FILL;
+ rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
+ }
+
+ if (offset) {
+ rast->slopescaledepthbias = templ->offset_scale;
+ rast->depthbias = templ->offset_units;
+ }
+
+ rast->hw_unfilled = fill;
+ }
+
+
+
+
+ if (rast->need_pipeline & SVGA_PIPELINE_FLAG_TRIS) {
+ /* Turn off stuff which will get done in the draw module:
+ */
+ rast->hw_unfilled = PIPE_POLYGON_MODE_FILL;
+ rast->slopescaledepthbias = 0;
+ rast->depthbias = 0;
+ }
+
+ return rast;
+}
+
+static void svga_bind_rasterizer_state( struct pipe_context *pipe,
+ void *state )
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_rasterizer_state *raster = (struct svga_rasterizer_state *)state;
+
+ svga->curr.rast = raster;
+
+ draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL);
+
+ svga->dirty |= SVGA_NEW_RAST;
+}
+
+static void svga_delete_rasterizer_state(struct pipe_context *pipe,
+ void *raster)
+{
+ FREE(raster);
+}
+
+
+void svga_init_rasterizer_functions( struct svga_context *svga )
+{
+ svga->pipe.create_rasterizer_state = svga_create_rasterizer_state;
+ svga->pipe.bind_rasterizer_state = svga_bind_rasterizer_state;
+ svga->pipe.delete_rasterizer_state = svga_delete_rasterizer_state;
+}
+
+
+/***********************************************************************
+ * Hardware state update
+ */
+
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
new file mode 100644
index 0000000000..460a101f8c
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -0,0 +1,245 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_pack_color.h"
+#include "tgsi/tgsi_parse.h"
+
+#include "svga_context.h"
+#include "svga_screen_texture.h"
+#include "svga_state.h"
+
+#include "svga_hw_reg.h"
+
+#include "svga_debug.h"
+
+static INLINE unsigned
+translate_wrap_mode(unsigned wrap)
+{
+ switch (wrap) {
+ case PIPE_TEX_WRAP_REPEAT:
+ return SVGA3D_TEX_ADDRESS_WRAP;
+
+ case PIPE_TEX_WRAP_CLAMP:
+ return SVGA3D_TEX_ADDRESS_CLAMP;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ /* Unfortunately SVGA3D_TEX_ADDRESS_EDGE not respected by
+ * hardware.
+ */
+ return SVGA3D_TEX_ADDRESS_CLAMP;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return SVGA3D_TEX_ADDRESS_BORDER;
+
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return SVGA3D_TEX_ADDRESS_MIRROR;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return SVGA3D_TEX_ADDRESS_MIRRORONCE;
+
+ default:
+ assert(0);
+ return SVGA3D_TEX_ADDRESS_WRAP;
+ }
+}
+
+static INLINE unsigned translate_img_filter( unsigned filter )
+{
+ switch (filter) {
+ case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST;
+ case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR;
+ default:
+ assert(0);
+ return SVGA3D_TEX_FILTER_NEAREST;
+ }
+}
+
+static INLINE unsigned translate_mip_filter( unsigned filter )
+{
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NONE: return SVGA3D_TEX_FILTER_NONE;
+ case PIPE_TEX_MIPFILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST;
+ case PIPE_TEX_MIPFILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR;
+ default:
+ assert(0);
+ return SVGA3D_TEX_FILTER_NONE;
+ }
+}
+
+static void *
+svga_create_sampler_state(struct pipe_context *pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_sampler_state *cso = CALLOC_STRUCT( svga_sampler_state );
+ union util_color uc;
+
+ cso->mipfilter = translate_mip_filter(sampler->min_mip_filter);
+ cso->magfilter = translate_img_filter( sampler->mag_img_filter );
+ cso->minfilter = translate_img_filter( sampler->min_img_filter );
+ cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 );
+ if(cso->aniso_level != 1)
+ cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC;
+ cso->lod_bias = sampler->lod_bias;
+ cso->addressu = translate_wrap_mode(sampler->wrap_s);
+ cso->addressv = translate_wrap_mode(sampler->wrap_t);
+ cso->addressw = translate_wrap_mode(sampler->wrap_r);
+ cso->normalized_coords = sampler->normalized_coords;
+ cso->compare_mode = sampler->compare_mode;
+ cso->compare_func = sampler->compare_func;
+
+ {
+ ubyte r = float_to_ubyte(sampler->border_color[0]);
+ ubyte g = float_to_ubyte(sampler->border_color[1]);
+ ubyte b = float_to_ubyte(sampler->border_color[2]);
+ ubyte a = float_to_ubyte(sampler->border_color[3]);
+
+ util_pack_color_ub( r, g, b, a,
+ PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ cso->bordercolor = uc.ui;
+ }
+
+ /* No SVGA3D support for:
+ * - min/max LOD clamping
+ */
+ cso->min_lod = 0;
+ cso->view_min_lod = MAX2(sampler->min_lod, 0);
+ cso->view_max_lod = MAX2(sampler->max_lod, 0);
+
+ /* Use min_mipmap */
+ if (svga->debug.use_min_mipmap) {
+ if (cso->view_min_lod == cso->view_max_lod) {
+ cso->min_lod = cso->view_min_lod;
+ cso->view_min_lod = 0;
+ cso->view_max_lod = 1000; /* Just a high number */
+ cso->mipfilter = SVGA3D_TEX_FILTER_NONE;
+ }
+ }
+
+ SVGA_DBG(DEBUG_VIEWS, "min %u, view(min %u, max %u) lod, mipfilter %s\n",
+ cso->min_lod, cso->view_min_lod, cso->view_max_lod,
+ cso->mipfilter == SVGA3D_TEX_FILTER_NONE ? "SVGA3D_TEX_FILTER_NONE" : "SOMETHING");
+
+ return cso;
+}
+
+static void svga_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct svga_context *svga = svga_context(pipe);
+ unsigned i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == svga->curr.num_samplers &&
+ !memcmp(svga->curr.sampler, sampler, num * sizeof(void *))) {
+ debug_printf("sampler noop\n");
+ return;
+ }
+
+ for (i = 0; i < num; i++)
+ svga->curr.sampler[i] = sampler[i];
+
+ for (i = num; i < svga->curr.num_samplers; i++)
+ svga->curr.sampler[i] = NULL;
+
+ svga->curr.num_samplers = num;
+ svga->dirty |= SVGA_NEW_SAMPLER;
+}
+
+static void svga_delete_sampler_state(struct pipe_context *pipe,
+ void *sampler)
+{
+ FREE(sampler);
+}
+
+
+static void svga_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+ struct svga_context *svga = svga_context(pipe);
+ unsigned flag_1d = 0;
+ unsigned flag_srgb = 0;
+ uint i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == svga->curr.num_textures &&
+ !memcmp(svga->curr.texture, texture, num * sizeof(struct pipe_texture *))) {
+ if (0) debug_printf("texture noop\n");
+ return;
+ }
+
+ for (i = 0; i < num; i++) {
+ pipe_texture_reference(&svga->curr.texture[i],
+ texture[i]);
+
+ if (!texture[i])
+ continue;
+
+ if (texture[i]->format == PIPE_FORMAT_A8R8G8B8_SRGB)
+ flag_srgb |= 1 << i;
+
+ if (texture[i]->target == PIPE_TEXTURE_1D)
+ flag_1d |= 1 << i;
+ }
+
+ for (i = num; i < svga->curr.num_textures; i++)
+ pipe_texture_reference(&svga->curr.texture[i],
+ NULL);
+
+ svga->curr.num_textures = num;
+ svga->dirty |= SVGA_NEW_TEXTURE_BINDING;
+
+ if (flag_srgb != svga->curr.tex_flags.flag_srgb ||
+ flag_1d != svga->curr.tex_flags.flag_1d)
+ {
+ svga->dirty |= SVGA_NEW_TEXTURE_FLAGS;
+ svga->curr.tex_flags.flag_1d = flag_1d;
+ svga->curr.tex_flags.flag_srgb = flag_srgb;
+ }
+}
+
+
+
+void svga_init_sampler_functions( struct svga_context *svga )
+{
+ svga->pipe.create_sampler_state = svga_create_sampler_state;
+ svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states;
+ svga->pipe.delete_sampler_state = svga_delete_sampler_state;
+ svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures;
+}
+
+
+
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
new file mode 100644
index 0000000000..42f290d162
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -0,0 +1,102 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_parse.h"
+
+#include "svga_screen.h"
+#include "svga_screen_buffer.h"
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_winsys.h"
+
+#include "svga_hw_reg.h"
+
+
+static void svga_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+ struct svga_context *svga = svga_context(pipe);
+ unsigned i;
+ boolean any_user_buffer = FALSE;
+
+ /* Check for no change */
+ if (count == svga->curr.num_vertex_buffers &&
+ memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0)
+ return;
+
+ /* Adjust refcounts */
+ for (i = 0; i < count; i++) {
+ pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer);
+ if (svga_buffer(buffers[i].buffer)->user)
+ any_user_buffer = TRUE;
+ }
+
+ for ( ; i < svga->curr.num_vertex_buffers; i++)
+ pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL);
+
+ /* Copy remaining data */
+ memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]);
+ svga->curr.num_vertex_buffers = count;
+ svga->curr.any_user_vertex_buffers = any_user_buffer;
+
+ svga->dirty |= SVGA_NEW_VBUFFER;
+}
+
+static void svga_set_vertex_elements(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *elements)
+{
+ struct svga_context *svga = svga_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < count; i++)
+ svga->curr.ve[i] = elements[i];
+
+ svga->curr.num_vertex_elements = count;
+ svga->dirty |= SVGA_NEW_VELEMENT;
+}
+
+
+void svga_cleanup_vertex_state( struct svga_context *svga )
+{
+ unsigned i;
+
+ for (i = 0 ; i < svga->curr.num_vertex_buffers; i++)
+ pipe_buffer_reference(&svga->curr.vb[i].buffer, NULL);
+}
+
+
+void svga_init_vertex_functions( struct svga_context *svga )
+{
+ svga->pipe.set_vertex_buffers = svga_set_vertex_buffers;
+ svga->pipe.set_vertex_elements = svga_set_vertex_elements;
+}
+
+
diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c
new file mode 100644
index 0000000000..7e6ab576ad
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_pipe_vs.c
@@ -0,0 +1,199 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "draw/draw_context.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_bitmask.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_text.h"
+
+#include "svga_screen.h"
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_tgsi.h"
+#include "svga_hw_reg.h"
+#include "svga_cmd.h"
+#include "svga_debug.h"
+
+
+static const struct tgsi_token *substitute_vs(
+ unsigned shader_id,
+ const struct tgsi_token *old_tokens )
+{
+#if 0
+ if (shader_id == 12) {
+ static struct tgsi_token tokens[300];
+
+ const char *text =
+ "VERT\n"
+ "DCL IN[0]\n"
+ "DCL IN[1]\n"
+ "DCL IN[2]\n"
+ "DCL OUT[0], POSITION\n"
+ "DCL TEMP[0..4]\n"
+ "IMM FLT32 { 1.0000, 1.0000, 1.0000, 1.0000 }\n"
+ "IMM FLT32 { 0.45, 1.0000, 1.0000, 1.0000 }\n"
+ "IMM FLT32 { 1.297863, 0.039245, 0.035993, 0.035976}\n"
+ "IMM FLT32 { -0.019398, 1.696131, -0.202151, -0.202050 }\n"
+ "IMM FLT32 { 0.051711, -0.348713, -0.979204, -0.978714 }\n"
+ "IMM FLT32 { 0.000000, 0.000003, 139.491577, 141.421356 }\n"
+ "DCL CONST[0..7]\n"
+ "DCL CONST[9..16]\n"
+ " MOV TEMP[2], IMM[0]\n"
+
+ " MOV TEMP[2].xyz, IN[2]\n"
+ " MOV TEMP[2].xyz, IN[0]\n"
+ " MOV TEMP[2].xyz, IN[1]\n"
+
+ " MUL TEMP[1], IMM[3], TEMP[2].yyyy\n"
+ " MAD TEMP[3], IMM[2], TEMP[2].xxxx, TEMP[1]\n"
+ " MAD TEMP[1], IMM[4], TEMP[2].zzzz, TEMP[3]\n"
+ " MAD TEMP[4], IMM[5], TEMP[2].wwww, TEMP[1]\n"
+
+ " MOV OUT[0], TEMP[4]\n"
+ " END\n";
+
+ if (!tgsi_text_translate( text,
+ tokens,
+ Elements(tokens) ))
+ {
+ assert(0);
+ return NULL;
+ }
+
+ return tokens;
+ }
+#endif
+
+ return old_tokens;
+}
+
+
+/***********************************************************************
+ * Vertex shaders
+ */
+
+static void *
+svga_create_vs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *templ)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_screen *svgascreen = svga_screen(pipe->screen);
+ struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader);
+ if (!vs)
+ return NULL;
+
+ /* substitute a debug shader?
+ */
+ vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id,
+ templ->tokens));
+
+
+ /* Collect basic info that we'll need later:
+ */
+ tgsi_scan_shader(vs->base.tokens, &vs->base.info);
+
+ {
+ /* Need to do construct a new template in case we substitued a
+ * debug shader.
+ */
+ struct pipe_shader_state tmp2 = *templ;
+ tmp2.tokens = vs->base.tokens;
+ vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2);
+ }
+
+ vs->base.id = svga->debug.shader_id++;
+ vs->base.use_sm30 = svgascreen->use_vs30;
+
+ if (SVGA_DEBUG & DEBUG_TGSI || 0) {
+ debug_printf("%s id: %u, inputs: %u, outputs: %u\n",
+ __FUNCTION__, vs->base.id,
+ vs->base.info.num_inputs, vs->base.info.num_outputs);
+ }
+
+ return vs;
+}
+
+static void svga_bind_vs_state(struct pipe_context *pipe, void *shader)
+{
+ struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader;
+ struct svga_context *svga = svga_context(pipe);
+
+ svga->curr.vs = vs;
+ svga->dirty |= SVGA_NEW_VS;
+}
+
+
+static void svga_delete_vs_state(struct pipe_context *pipe, void *shader)
+{
+ struct svga_context *svga = svga_context(pipe);
+ struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader;
+ struct svga_shader_result *result, *tmp;
+ enum pipe_error ret;
+
+ svga_hwtnl_flush_retry( svga );
+
+ draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader);
+
+ for (result = vs->base.results; result; result = tmp ) {
+ tmp = result->next;
+
+ ret = SVGA3D_DestroyShader(svga->swc,
+ result->id,
+ SVGA3D_SHADERTYPE_VS );
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_DestroyShader(svga->swc,
+ result->id,
+ SVGA3D_SHADERTYPE_VS );
+ assert(ret == PIPE_OK);
+ }
+
+ util_bitmask_clear( svga->vs_bm, result->id );
+
+ svga_destroy_shader_result( result );
+
+ /*
+ * Remove stale references to this result to ensure a new result on the
+ * same address will be detected as a change.
+ */
+ if(result == svga->state.hw_draw.vs)
+ svga->state.hw_draw.vs = NULL;
+ }
+
+ FREE((void *)vs->base.tokens);
+ FREE(vs);
+}
+
+
+void svga_init_vs_functions( struct svga_context *svga )
+{
+ svga->pipe.create_vs_state = svga_create_vs_state;
+ svga->pipe.bind_vs_state = svga_bind_vs_state;
+ svga->pipe.delete_vs_state = svga_delete_vs_state;
+}
+
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
new file mode 100644
index 0000000000..fc1b3c980e
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -0,0 +1,440 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "util/u_memory.h"
+#include "pipe/p_inlines.h"
+#include "util/u_string.h"
+#include "util/u_math.h"
+
+#include "svga_winsys.h"
+#include "svga_context.h"
+#include "svga_screen.h"
+#include "svga_screen_texture.h"
+#include "svga_screen_buffer.h"
+#include "svga_cmd.h"
+#include "svga_debug.h"
+
+#include "svga_hw_reg.h"
+#include "svga3d_shaderdefs.h"
+
+
+#ifdef DEBUG
+int SVGA_DEBUG = 0;
+
+static const struct debug_named_value svga_debug_flags[] = {
+ { "dma", DEBUG_DMA },
+ { "tgsi", DEBUG_TGSI },
+ { "pipe", DEBUG_PIPE },
+ { "state", DEBUG_STATE },
+ { "screen", DEBUG_SCREEN },
+ { "tex", DEBUG_TEX },
+ { "swtnl", DEBUG_SWTNL },
+ { "const", DEBUG_CONSTS },
+ { "viewport", DEBUG_VIEWPORT },
+ { "views", DEBUG_VIEWS },
+ { "perf", DEBUG_PERF },
+ { "flush", DEBUG_FLUSH },
+ { "sync", DEBUG_SYNC },
+ { "cache", DEBUG_CACHE },
+ {NULL, 0}
+};
+#endif
+
+static const char *
+svga_get_vendor( struct pipe_screen *pscreen )
+{
+ return "VMware, Inc.";
+}
+
+
+static const char *
+svga_get_name( struct pipe_screen *pscreen )
+{
+#ifdef DEBUG
+ /* Only return internal details in the DEBUG version:
+ */
+ return "SVGA3D; build: DEBUG; mutex: " PIPE_ATOMIC;
+#else
+ return "SVGA3D; build: RELEASE; ";
+#endif
+}
+
+
+
+
+static float
+svga_get_paramf(struct pipe_screen *screen, int param)
+{
+ struct svga_screen *svgascreen = svga_screen(screen);
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ SVGA3dDevCapResult result;
+
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 7.0;
+
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ /* Keep this to a reasonable size to avoid failures in
+ * conform/pntaa.c:
+ */
+ return 80.0;
+
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 4.0;
+
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0;
+
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ return 16;
+ case PIPE_CAP_NPOT_TEXTURES:
+ return 1;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 1;
+ case PIPE_CAP_GLSL:
+ return svgascreen->use_ps30 && svgascreen->use_vs30;
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 1;
+ case PIPE_CAP_POINT_SPRITE:
+ return 1;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_RENDER_TARGETS, &result))
+ return 1;
+ if(!result.u)
+ return 1;
+ return MIN2(result.u, PIPE_MAX_COLOR_BUFS);
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 1;
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return SVGA_MAX_TEXTURE_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 8; /* max 128x128x128 */
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return SVGA_MAX_TEXTURE_LEVELS;
+
+ case PIPE_CAP_TEXTURE_MIRROR_REPEAT: /* req. for GL 1.4 */
+ return 1;
+
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE: /* req. for GL 1.5 */
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+
+/* This is a fairly pointless interface
+ */
+static int
+svga_get_param(struct pipe_screen *screen, int param)
+{
+ return (int) svga_get_paramf( screen, param );
+}
+
+
+static INLINE SVGA3dDevCapIndex
+svga_translate_format_cap(enum pipe_format format)
+{
+ switch(format) {
+
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8;
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8;
+
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_R5G6B5;
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5;
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4;
+
+ case PIPE_FORMAT_Z16_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_Z_D16;
+ case PIPE_FORMAT_Z24S8_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8;
+
+ case PIPE_FORMAT_A8_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_ALPHA8;
+ case PIPE_FORMAT_L8_UNORM:
+ return SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8;
+
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ return SVGA3D_DEVCAP_SURFACEFMT_DXT1;
+ case PIPE_FORMAT_DXT3_RGBA:
+ return SVGA3D_DEVCAP_SURFACEFMT_DXT3;
+ case PIPE_FORMAT_DXT5_RGBA:
+ return SVGA3D_DEVCAP_SURFACEFMT_DXT5;
+
+ default:
+ return SVGA3D_DEVCAP_MAX;
+ }
+}
+
+
+static boolean
+svga_is_format_supported( struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags )
+{
+ struct svga_winsys_screen *sws = svga_screen(screen)->sws;
+ SVGA3dDevCapIndex index;
+ SVGA3dDevCapResult result;
+
+ assert(tex_usage);
+
+ /* Override host capabilities */
+ if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) {
+ switch(format) {
+
+ /* Often unsupported/problematic. This means we end up with the same
+ * visuals for all virtual hardware implementations.
+ */
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return FALSE;
+
+ /* Simulate ability to render into compressed textures */
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ return TRUE;
+
+ default:
+ break;
+ }
+ }
+
+ /* Try to query the host */
+ index = svga_translate_format_cap(format);
+ if( index < SVGA3D_DEVCAP_MAX &&
+ sws->get_cap(sws, index, &result) )
+ {
+ SVGA3dSurfaceFormatCaps mask;
+
+ mask.value = 0;
+ if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ mask.offscreenRenderTarget = 1;
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
+ mask.zStencil = 1;
+ if (tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
+ mask.texture = 1;
+
+ if ((result.u & mask.value) == mask.value)
+ return TRUE;
+ else
+ return FALSE;
+ }
+
+ /* Use our translate functions directly rather than relying on a
+ * duplicated list of supported formats which is prone to getting
+ * out of sync:
+ */
+ if(tex_usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
+ return svga_translate_format_render(format) != SVGA3D_FORMAT_INVALID;
+ else
+ return svga_translate_format(format) != SVGA3D_FORMAT_INVALID;
+}
+
+
+static void
+svga_fence_reference(struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct svga_winsys_screen *sws = svga_screen(screen)->sws;
+ sws->fence_reference(sws, ptr, fence);
+}
+
+
+static int
+svga_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct svga_winsys_screen *sws = svga_screen(screen)->sws;
+ return sws->fence_signalled(sws, fence, flag);
+}
+
+
+static int
+svga_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct svga_winsys_screen *sws = svga_screen(screen)->sws;
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
+ __FUNCTION__, fence);
+
+ return sws->fence_finish(sws, fence, flag);
+}
+
+
+static void
+svga_destroy_screen( struct pipe_screen *screen )
+{
+ struct svga_screen *svgascreen = svga_screen(screen);
+
+ svga_screen_cache_cleanup(svgascreen);
+
+ pipe_mutex_destroy(svgascreen->swc_mutex);
+ pipe_mutex_destroy(svgascreen->tex_mutex);
+
+ svgascreen->swc->destroy(svgascreen->swc);
+
+ svgascreen->sws->destroy(svgascreen->sws);
+
+ FREE(svgascreen);
+}
+
+
+/**
+ * Create a new svga_screen object
+ */
+struct pipe_screen *
+svga_screen_create(struct svga_winsys_screen *sws)
+{
+ struct svga_screen *svgascreen;
+ struct pipe_screen *screen;
+ SVGA3dDevCapResult result;
+
+#ifdef DEBUG
+ SVGA_DEBUG = debug_get_flags_option("SVGA_DEBUG", svga_debug_flags, 0 );
+#endif
+
+ svgascreen = CALLOC_STRUCT(svga_screen);
+ if (!svgascreen)
+ goto error1;
+
+ svgascreen->debug.force_level_surface_view =
+ debug_get_bool_option("SVGA_FORCE_LEVEL_SURFACE_VIEW", FALSE);
+ svgascreen->debug.force_surface_view =
+ debug_get_bool_option("SVGA_FORCE_SURFACE_VIEW", FALSE);
+ svgascreen->debug.force_sampler_view =
+ debug_get_bool_option("SVGA_FORCE_SAMPLER_VIEW", FALSE);
+ svgascreen->debug.no_surface_view =
+ debug_get_bool_option("SVGA_NO_SURFACE_VIEW", FALSE);
+ svgascreen->debug.no_sampler_view =
+ debug_get_bool_option("SVGA_NO_SAMPLER_VIEW", FALSE);
+
+ screen = &svgascreen->screen;
+
+ screen->destroy = svga_destroy_screen;
+ screen->get_name = svga_get_name;
+ screen->get_vendor = svga_get_vendor;
+ screen->get_param = svga_get_param;
+ screen->get_paramf = svga_get_paramf;
+ screen->is_format_supported = svga_is_format_supported;
+ screen->fence_reference = svga_fence_reference;
+ screen->fence_signalled = svga_fence_signalled;
+ screen->fence_finish = svga_fence_finish;
+ svgascreen->sws = sws;
+
+ svga_screen_init_texture_functions(screen);
+ svga_screen_init_buffer_functions(screen);
+
+ svgascreen->use_ps30 =
+ sws->get_cap(sws, SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION, &result) &&
+ result.u >= SVGA3DPSVERSION_30 ? TRUE : FALSE;
+
+ svgascreen->use_vs30 =
+ sws->get_cap(sws, SVGA3D_DEVCAP_VERTEX_SHADER_VERSION, &result) &&
+ result.u >= SVGA3DVSVERSION_30 ? TRUE : FALSE;
+
+#if 1
+ /* Shader model 2.0 is unsupported at the moment. */
+ if(!svgascreen->use_ps30 || !svgascreen->use_vs30)
+ goto error2;
+#else
+ if(debug_get_bool_option("SVGA_NO_SM30", FALSE))
+ svgascreen->use_vs30 = svgascreen->use_ps30 = FALSE;
+#endif
+
+ svgascreen->swc = sws->context_create(sws);
+ if(!svgascreen->swc)
+ goto error2;
+
+ pipe_mutex_init(svgascreen->tex_mutex);
+ pipe_mutex_init(svgascreen->swc_mutex);
+
+ LIST_INITHEAD(&svgascreen->cached_buffers);
+
+ svga_screen_cache_init(svgascreen);
+
+ return screen;
+error2:
+ FREE(svgascreen);
+error1:
+ return NULL;
+}
+
+void svga_screen_flush( struct svga_screen *svgascreen,
+ struct pipe_fence_handle **pfence )
+{
+ struct pipe_fence_handle *fence = NULL;
+
+ SVGA_DBG(DEBUG_PERF, "%s\n", __FUNCTION__);
+
+ pipe_mutex_lock(svgascreen->swc_mutex);
+ svgascreen->swc->flush(svgascreen->swc, &fence);
+ pipe_mutex_unlock(svgascreen->swc_mutex);
+
+ svga_screen_cache_flush(svgascreen, fence);
+
+ if(pfence)
+ *pfence = fence;
+ else
+ svgascreen->sws->fence_reference(svgascreen->sws, &fence, NULL);
+}
+
+struct svga_winsys_screen *
+svga_winsys_screen(struct pipe_screen *screen)
+{
+ return svga_screen(screen)->sws;
+}
+
+#ifdef DEBUG
+struct svga_screen *
+svga_screen(struct pipe_screen *screen)
+{
+ assert(screen);
+ assert(screen->destroy == svga_destroy_screen);
+ return (struct svga_screen *)screen;
+}
+#endif
diff --git a/src/gallium/drivers/svga/svga_screen.h b/src/gallium/drivers/svga/svga_screen.h
new file mode 100644
index 0000000000..b94ca7fc1c
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen.h
@@ -0,0 +1,95 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_SCREEN_H
+#define SVGA_SCREEN_H
+
+
+#include "pipe/p_screen.h"
+#include "pipe/p_thread.h"
+
+#include "util/u_double_list.h"
+
+#include "svga_screen_cache.h"
+
+
+struct svga_winsys_screen;
+struct svga_winsys_context;
+struct SVGACmdMemory;
+
+#define SVGA_COMBINE_USERBUFFERS 1
+
+/**
+ * Subclass of pipe_screen
+ */
+struct svga_screen
+{
+ struct pipe_screen screen;
+ struct svga_winsys_screen *sws;
+
+ unsigned use_ps30;
+ unsigned use_vs30;
+
+ struct {
+ boolean force_level_surface_view;
+ boolean force_surface_view;
+ boolean no_surface_view;
+ boolean force_sampler_view;
+ boolean no_sampler_view;
+ } debug;
+
+ /* The screen needs its own context */
+ struct svga_winsys_context *swc;
+ struct SVGACmdMemory *fifo;
+
+ unsigned texture_timestamp;
+ pipe_mutex tex_mutex;
+ pipe_mutex swc_mutex; /* Protects the use of swc and dirty_buffers */
+
+ /**
+ * List of buffers with cached GMR. Ordered from the most recently used to
+ * the least recently used
+ */
+ struct list_head cached_buffers;
+
+ struct svga_host_surface_cache cache;
+};
+
+#ifndef DEBUG
+/** cast wrapper */
+static INLINE struct svga_screen *
+svga_screen(struct pipe_screen *pscreen)
+{
+ return (struct svga_screen *) pscreen;
+}
+#else
+struct svga_screen *
+svga_screen(struct pipe_screen *screen);
+#endif
+
+void svga_screen_flush( struct svga_screen *svga_screen,
+ struct pipe_fence_handle **pfence );
+
+#endif /* SVGA_SCREEN_H */
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c
new file mode 100644
index 0000000000..58a1aba464
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen_buffer.c
@@ -0,0 +1,825 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_thread.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "svga_context.h"
+#include "svga_screen.h"
+#include "svga_screen_buffer.h"
+#include "svga_winsys.h"
+#include "svga_debug.h"
+
+
+/**
+ * Vertex and index buffers have to be treated slightly differently from
+ * regular guest memory regions because the SVGA device sees them as
+ * surfaces, and the state tracker can create/destroy without the pipe
+ * driver, therefore we must do the uploads from the vws.
+ */
+static INLINE boolean
+svga_buffer_needs_hw_storage(unsigned usage)
+{
+ return usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_INDEX);
+}
+
+
+static INLINE enum pipe_error
+svga_buffer_create_host_surface(struct svga_screen *ss,
+ struct svga_buffer *sbuf)
+{
+ if(!sbuf->handle) {
+ sbuf->key.flags = 0;
+
+ sbuf->key.format = SVGA3D_BUFFER;
+ if(sbuf->base.usage & PIPE_BUFFER_USAGE_VERTEX)
+ sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
+ if(sbuf->base.usage & PIPE_BUFFER_USAGE_INDEX)
+ sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
+
+ sbuf->key.size.width = sbuf->base.size;
+ sbuf->key.size.height = 1;
+ sbuf->key.size.depth = 1;
+
+ sbuf->key.numFaces = 1;
+ sbuf->key.numMipLevels = 1;
+ sbuf->key.cachable = 1;
+
+ SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->base.size);
+
+ sbuf->handle = svga_screen_surface_create(ss, &sbuf->key);
+ if(!sbuf->handle)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ /* Always set the discard flag on the first time the buffer is written
+ * as svga_screen_surface_create might have passed a recycled host
+ * buffer.
+ */
+ sbuf->hw.flags.discard = TRUE;
+
+ SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size);
+ }
+
+ return PIPE_OK;
+}
+
+
+static INLINE void
+svga_buffer_destroy_host_surface(struct svga_screen *ss,
+ struct svga_buffer *sbuf)
+{
+ if(sbuf->handle) {
+ SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->base.size);
+ svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
+ }
+}
+
+
+static INLINE void
+svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
+{
+ struct svga_winsys_screen *sws = ss->sws;
+
+ assert(!sbuf->map.count);
+ assert(sbuf->hw.buf);
+ if(sbuf->hw.buf) {
+ sws->buffer_destroy(sws, sbuf->hw.buf);
+ sbuf->hw.buf = NULL;
+ assert(sbuf->head.prev && sbuf->head.next);
+ LIST_DEL(&sbuf->head);
+#ifdef DEBUG
+ sbuf->head.next = sbuf->head.prev = NULL;
+#endif
+ }
+}
+
+static INLINE enum pipe_error
+svga_buffer_backup(struct svga_screen *ss, struct svga_buffer *sbuf)
+{
+ if (sbuf->hw.buf && sbuf->hw.num_ranges) {
+ void *src;
+
+ if (!sbuf->swbuf)
+ sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment);
+ if (!sbuf->swbuf)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ src = ss->sws->buffer_map(ss->sws, sbuf->hw.buf,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ if (!src)
+ return PIPE_ERROR;
+
+ memcpy(sbuf->swbuf, src, sbuf->base.size);
+ ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
+ }
+
+ return PIPE_OK;
+}
+
+/**
+ * Try to make GMR space available by freeing the hardware storage of
+ * unmapped
+ */
+boolean
+svga_buffer_free_cached_hw_storage(struct svga_screen *ss)
+{
+ struct list_head *curr;
+ struct svga_buffer *sbuf;
+ enum pipe_error ret = PIPE_OK;
+
+ curr = ss->cached_buffers.prev;
+
+ /* free the least recently used buffer's hw storage which is not mapped */
+ do {
+ if(curr == &ss->cached_buffers)
+ return FALSE;
+
+ sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
+
+ curr = curr->prev;
+ if (sbuf->map.count == 0)
+ ret = svga_buffer_backup(ss, sbuf);
+
+ } while(sbuf->map.count != 0 || ret != PIPE_OK);
+
+ svga_buffer_destroy_hw_storage(ss, sbuf);
+
+ return TRUE;
+}
+
+struct svga_winsys_buffer *
+svga_winsys_buffer_create( struct svga_screen *ss,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size )
+{
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_winsys_buffer *buf;
+
+ /* Just try */
+ buf = sws->buffer_create(sws, alignment, usage, size);
+ if(!buf) {
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing screen to find %d bytes GMR\n",
+ size);
+
+ /* Try flushing all pending DMAs */
+ svga_screen_flush(ss, NULL);
+ buf = sws->buffer_create(sws, alignment, usage, size);
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "evicting buffers to find %d bytes GMR\n",
+ size);
+
+ /* Try evicing all buffer storage */
+ while(!buf && svga_buffer_free_cached_hw_storage(ss))
+ buf = sws->buffer_create(sws, alignment, usage, size);
+ }
+
+ return buf;
+}
+
+
+/**
+ * Allocate DMA'ble storage for the buffer.
+ *
+ * Called before mapping a buffer.
+ */
+static INLINE enum pipe_error
+svga_buffer_create_hw_storage(struct svga_screen *ss,
+ struct svga_buffer *sbuf)
+{
+ if(!sbuf->hw.buf) {
+ unsigned alignment = sbuf->base.alignment;
+ unsigned usage = 0;
+ unsigned size = sbuf->base.size;
+
+ sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size);
+ if(!sbuf->hw.buf)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ assert(!sbuf->needs_flush);
+ assert(!sbuf->head.prev && !sbuf->head.next);
+ LIST_ADD(&sbuf->head, &ss->cached_buffers);
+ }
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
+ */
+static enum pipe_error
+svga_buffer_upload_command(struct svga_context *svga,
+ struct svga_buffer *sbuf)
+{
+ struct svga_winsys_context *swc = svga->swc;
+ struct svga_winsys_buffer *guest = sbuf->hw.buf;
+ struct svga_winsys_surface *host = sbuf->handle;
+ SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
+ SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags;
+ SVGA3dCmdSurfaceDMA *cmd;
+ uint32 numBoxes = sbuf->hw.num_ranges;
+ SVGA3dCopyBox *boxes;
+ SVGA3dCmdSurfaceDMASuffix *pSuffix;
+ unsigned region_flags;
+ unsigned surface_flags;
+ struct pipe_buffer *dummy;
+
+ if(transfer == SVGA3D_WRITE_HOST_VRAM) {
+ region_flags = PIPE_BUFFER_USAGE_GPU_READ;
+ surface_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
+ }
+ else if(transfer == SVGA3D_READ_HOST_VRAM) {
+ region_flags = PIPE_BUFFER_USAGE_GPU_WRITE;
+ surface_flags = PIPE_BUFFER_USAGE_GPU_READ;
+ }
+ else {
+ assert(0);
+ return PIPE_ERROR_BAD_INPUT;
+ }
+
+ assert(numBoxes);
+
+ cmd = SVGA3D_FIFOReserve(swc,
+ SVGA_3D_CMD_SURFACE_DMA,
+ sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
+ 2);
+ if(!cmd)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
+ cmd->guest.pitch = 0;
+
+ swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags);
+ cmd->host.face = 0;
+ cmd->host.mipmap = 0;
+
+ cmd->transfer = transfer;
+
+ sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1];
+ sbuf->hw.svga = svga;
+
+ /* Increment reference count */
+ dummy = NULL;
+ pipe_buffer_reference(&dummy, &sbuf->base);
+
+ pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
+ pSuffix->suffixSize = sizeof *pSuffix;
+ pSuffix->maximumOffset = sbuf->base.size;
+ pSuffix->flags = flags;
+
+ swc->commit(swc);
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Patch up the upload DMA command reserved by svga_buffer_upload_command
+ * with the final ranges.
+ */
+static void
+svga_buffer_upload_flush(struct svga_context *svga,
+ struct svga_buffer *sbuf)
+{
+ struct svga_screen *ss = svga_screen(svga->pipe.screen);
+ SVGA3dCopyBox *boxes;
+ unsigned i;
+
+ assert(sbuf->handle);
+ assert(sbuf->hw.buf);
+ assert(sbuf->hw.num_ranges);
+ assert(sbuf->hw.svga == svga);
+ assert(sbuf->hw.boxes);
+
+ /*
+ * Patch the DMA command with the final copy box.
+ */
+
+ SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
+
+ boxes = sbuf->hw.boxes;
+ for(i = 0; i < sbuf->hw.num_ranges; ++i) {
+ SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
+ sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end);
+
+ boxes[i].x = sbuf->hw.ranges[i].start;
+ boxes[i].y = 0;
+ boxes[i].z = 0;
+ boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start;
+ boxes[i].h = 1;
+ boxes[i].d = 1;
+ boxes[i].srcx = sbuf->hw.ranges[i].start;
+ boxes[i].srcy = 0;
+ boxes[i].srcz = 0;
+ }
+
+ sbuf->hw.num_ranges = 0;
+ memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags);
+
+ assert(sbuf->head.prev && sbuf->head.next);
+ LIST_DEL(&sbuf->head);
+ sbuf->needs_flush = FALSE;
+ /* XXX: do we care about cached_buffers any more ?*/
+ LIST_ADD(&sbuf->head, &ss->cached_buffers);
+
+ sbuf->hw.svga = NULL;
+ sbuf->hw.boxes = NULL;
+
+ /* Decrement reference count */
+ pipe_reference(&(sbuf->base.reference), NULL);
+ sbuf = NULL;
+}
+
+
+/**
+ * Queue a DMA upload of a range of this buffer to the host.
+ *
+ * This function only notes the range down. It doesn't actually emit a DMA
+ * upload command. That only happens when a context tries to refer to this
+ * buffer, and the DMA upload command is added to that context's command buffer.
+ *
+ * We try to lump as many contiguous DMA transfers together as possible.
+ */
+static void
+svga_buffer_upload_queue(struct svga_buffer *sbuf,
+ unsigned start,
+ unsigned end)
+{
+ unsigned i;
+
+ assert(sbuf->hw.buf);
+ assert(end > start);
+
+ /*
+ * Try to grow one of the ranges.
+ *
+ * Note that it is not this function task to care about overlapping ranges,
+ * as the GMR was already given so it is too late to do anything. Situations
+ * where overlapping ranges may pose a problem should be detected via
+ * pipe_context::is_buffer_referenced and the context that refers to the
+ * buffer should be flushed.
+ */
+
+ for(i = 0; i < sbuf->hw.num_ranges; ++i) {
+ if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) {
+ sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start);
+ sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end);
+ return;
+ }
+ }
+
+ /*
+ * We cannot add a new range to an existing DMA command, so patch-up the
+ * pending DMA upload and start clean.
+ */
+
+ if(sbuf->needs_flush)
+ svga_buffer_upload_flush(sbuf->hw.svga, sbuf);
+
+ assert(!sbuf->needs_flush);
+ assert(!sbuf->hw.svga);
+ assert(!sbuf->hw.boxes);
+
+ /*
+ * Add a new range.
+ */
+
+ sbuf->hw.ranges[sbuf->hw.num_ranges].start = start;
+ sbuf->hw.ranges[sbuf->hw.num_ranges].end = end;
+ ++sbuf->hw.num_ranges;
+}
+
+
+static void *
+svga_buffer_map_range( struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset, unsigned length,
+ unsigned usage )
+{
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_buffer *sbuf = svga_buffer( buf );
+ void *map;
+
+ if(sbuf->swbuf) {
+ /* User/malloc buffer */
+ map = sbuf->swbuf;
+ }
+ else {
+ if(!sbuf->hw.buf) {
+ struct svga_winsys_surface *handle = sbuf->handle;
+
+ if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK)
+ return NULL;
+
+ /* Populate the hardware storage if the host surface pre-existed */
+ if((usage & PIPE_BUFFER_USAGE_CPU_READ) && handle) {
+ SVGA3dSurfaceDMAFlags flags;
+ enum pipe_error ret;
+ struct pipe_fence_handle *fence = NULL;
+
+ SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n",
+ sbuf->handle, 0, sbuf->base.size);
+
+ memset(&flags, 0, sizeof flags);
+
+ ret = SVGA3D_BufferDMA(ss->swc,
+ sbuf->hw.buf,
+ sbuf->handle,
+ SVGA3D_READ_HOST_VRAM,
+ sbuf->base.size,
+ 0,
+ flags);
+ if(ret != PIPE_OK) {
+ ss->swc->flush(ss->swc, NULL);
+
+ ret = SVGA3D_BufferDMA(ss->swc,
+ sbuf->hw.buf,
+ sbuf->handle,
+ SVGA3D_READ_HOST_VRAM,
+ sbuf->base.size,
+ 0,
+ flags);
+ assert(ret == PIPE_OK);
+ }
+
+ ss->swc->flush(ss->swc, &fence);
+ sws->fence_finish(sws, fence, 0);
+ sws->fence_reference(sws, &fence, NULL);
+ }
+ }
+ else {
+ if((usage & PIPE_BUFFER_USAGE_CPU_READ) && !sbuf->needs_flush) {
+ /* We already had the hardware storage but we would have to issue
+ * a download if we hadn't, so move the buffer to the begginning
+ * of the LRU list.
+ */
+ assert(sbuf->head.prev && sbuf->head.next);
+ LIST_DEL(&sbuf->head);
+ LIST_ADD(&sbuf->head, &ss->cached_buffers);
+ }
+ }
+
+ map = sws->buffer_map(sws, sbuf->hw.buf, usage);
+ }
+
+ if(map) {
+ pipe_mutex_lock(ss->swc_mutex);
+
+ ++sbuf->map.count;
+
+ if (usage & PIPE_BUFFER_USAGE_CPU_WRITE) {
+ assert(sbuf->map.count <= 1);
+ sbuf->map.writing = TRUE;
+ if (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT)
+ sbuf->map.flush_explicit = TRUE;
+ }
+
+ pipe_mutex_unlock(ss->swc_mutex);
+ }
+
+ return map;
+}
+
+static void
+svga_buffer_flush_mapped_range( struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned offset, unsigned length)
+{
+ struct svga_buffer *sbuf = svga_buffer( buf );
+ struct svga_screen *ss = svga_screen(screen);
+
+ pipe_mutex_lock(ss->swc_mutex);
+ assert(sbuf->map.writing);
+ if(sbuf->map.writing) {
+ assert(sbuf->map.flush_explicit);
+ if(sbuf->hw.buf)
+ svga_buffer_upload_queue(sbuf, offset, offset + length);
+ }
+ pipe_mutex_unlock(ss->swc_mutex);
+}
+
+static void
+svga_buffer_unmap( struct pipe_screen *screen,
+ struct pipe_buffer *buf)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_buffer *sbuf = svga_buffer( buf );
+
+ pipe_mutex_lock(ss->swc_mutex);
+
+ assert(sbuf->map.count);
+ if(sbuf->map.count)
+ --sbuf->map.count;
+
+ if(sbuf->hw.buf)
+ sws->buffer_unmap(sws, sbuf->hw.buf);
+
+ if(sbuf->map.writing) {
+ if(!sbuf->map.flush_explicit) {
+ /* No mapped range was flushed -- flush the whole buffer */
+ SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
+
+ if(sbuf->hw.buf)
+ svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
+ }
+
+ sbuf->map.writing = FALSE;
+ sbuf->map.flush_explicit = FALSE;
+ }
+
+ pipe_mutex_unlock(ss->swc_mutex);
+}
+
+static void
+svga_buffer_destroy( struct pipe_buffer *buf )
+{
+ struct svga_screen *ss = svga_screen(buf->screen);
+ struct svga_buffer *sbuf = svga_buffer( buf );
+
+ assert(!p_atomic_read(&buf->reference.count));
+
+ assert(!sbuf->needs_flush);
+
+ if(sbuf->handle) {
+ SVGA_DBG(DEBUG_DMA, "release sid %p sz %d\n", sbuf->handle, sbuf->base.size);
+ svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
+ }
+
+ if(sbuf->hw.buf)
+ svga_buffer_destroy_hw_storage(ss, sbuf);
+
+ if(sbuf->swbuf && !sbuf->user)
+ align_free(sbuf->swbuf);
+
+ FREE(sbuf);
+}
+
+static struct pipe_buffer *
+svga_buffer_create(struct pipe_screen *screen,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_buffer *sbuf;
+
+ sbuf = CALLOC_STRUCT(svga_buffer);
+ if(!sbuf)
+ goto error1;
+
+ sbuf->magic = SVGA_BUFFER_MAGIC;
+
+ pipe_reference_init(&sbuf->base.reference, 1);
+ sbuf->base.screen = screen;
+ sbuf->base.alignment = alignment;
+ sbuf->base.usage = usage;
+ sbuf->base.size = size;
+
+ if(svga_buffer_needs_hw_storage(usage)) {
+ if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
+ goto error2;
+ }
+ else {
+ if(alignment < sizeof(void*))
+ alignment = sizeof(void*);
+
+ usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+
+ sbuf->swbuf = align_malloc(size, alignment);
+ if(!sbuf->swbuf)
+ goto error2;
+ }
+
+ return &sbuf->base;
+
+error2:
+ FREE(sbuf);
+error1:
+ return NULL;
+}
+
+static struct pipe_buffer *
+svga_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes)
+{
+ struct svga_buffer *sbuf;
+
+ sbuf = CALLOC_STRUCT(svga_buffer);
+ if(!sbuf)
+ goto no_sbuf;
+
+ sbuf->magic = SVGA_BUFFER_MAGIC;
+
+ sbuf->swbuf = ptr;
+ sbuf->user = TRUE;
+
+ pipe_reference_init(&sbuf->base.reference, 1);
+ sbuf->base.screen = screen;
+ sbuf->base.alignment = 1;
+ sbuf->base.usage = 0;
+ sbuf->base.size = bytes;
+
+ return &sbuf->base;
+
+no_sbuf:
+ return NULL;
+}
+
+
+void
+svga_screen_init_buffer_functions(struct pipe_screen *screen)
+{
+ screen->buffer_create = svga_buffer_create;
+ screen->user_buffer_create = svga_user_buffer_create;
+ screen->buffer_map_range = svga_buffer_map_range;
+ screen->buffer_flush_mapped_range = svga_buffer_flush_mapped_range;
+ screen->buffer_unmap = svga_buffer_unmap;
+ screen->buffer_destroy = svga_buffer_destroy;
+}
+
+
+/**
+ * Copy the contents of the user buffer / malloc buffer to a hardware buffer.
+ */
+static INLINE enum pipe_error
+svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf)
+{
+ if(!sbuf->hw.buf) {
+ enum pipe_error ret;
+ void *map;
+
+ assert(sbuf->swbuf);
+ if(!sbuf->swbuf)
+ return PIPE_ERROR;
+
+ ret = svga_buffer_create_hw_storage(ss, sbuf);
+ assert(ret == PIPE_OK);
+ if(ret != PIPE_OK)
+ return ret;
+
+ pipe_mutex_lock(ss->swc_mutex);
+ map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(map);
+ if(!map) {
+ pipe_mutex_unlock(ss->swc_mutex);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ memcpy(map, sbuf->swbuf, sbuf->base.size);
+ ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf);
+
+ /* This user/malloc buffer is now indistinguishable from a gpu buffer */
+ assert(!sbuf->map.count);
+ if(!sbuf->map.count) {
+ if(sbuf->user)
+ sbuf->user = FALSE;
+ else
+ align_free(sbuf->swbuf);
+ sbuf->swbuf = NULL;
+ }
+
+ svga_buffer_upload_queue(sbuf, 0, sbuf->base.size);
+ }
+
+ pipe_mutex_unlock(ss->swc_mutex);
+ return PIPE_OK;
+}
+
+
+struct svga_winsys_surface *
+svga_buffer_handle(struct svga_context *svga,
+ struct pipe_buffer *buf)
+{
+ struct pipe_screen *screen = svga->pipe.screen;
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_buffer *sbuf;
+ enum pipe_error ret;
+
+ if(!buf)
+ return NULL;
+
+ sbuf = svga_buffer(buf);
+
+ assert(!sbuf->map.count);
+
+ if(!sbuf->handle) {
+ ret = svga_buffer_create_host_surface(ss, sbuf);
+ if(ret != PIPE_OK)
+ return NULL;
+
+ ret = svga_buffer_update_hw(ss, sbuf);
+ if(ret != PIPE_OK)
+ return NULL;
+ }
+
+ if(!sbuf->needs_flush && sbuf->hw.num_ranges) {
+ /* Queue the buffer for flushing */
+ ret = svga_buffer_upload_command(svga, sbuf);
+ if(ret != PIPE_OK)
+ /* XXX: Should probably have a richer return value */
+ return NULL;
+
+ assert(sbuf->hw.svga == svga);
+
+ sbuf->needs_flush = TRUE;
+ assert(sbuf->head.prev && sbuf->head.next);
+ LIST_DEL(&sbuf->head);
+ LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
+ }
+
+ return sbuf->handle;
+}
+
+struct pipe_buffer *
+svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf)
+{
+ struct pipe_buffer *buf;
+ struct svga_buffer *sbuf;
+ struct svga_winsys_screen *sws = svga_winsys_screen(screen);
+
+ buf = svga_buffer_create(screen, 0, SVGA_BUFFER_USAGE_WRAPPED, 0);
+ if (!buf)
+ return NULL;
+
+ sbuf = svga_buffer(buf);
+
+ /*
+ * We are not the creator of this surface and therefore we must not
+ * cache it for reuse. Set the cacheable flag to zero in the key to
+ * prevent this.
+ */
+ sbuf->key.format = format;
+ sbuf->key.cachable = 0;
+ sws->surface_reference(sws, &sbuf->handle, srf);
+
+ return buf;
+}
+
+
+struct svga_winsys_surface *
+svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer)
+{
+ struct svga_winsys_screen *sws = svga_winsys_screen(buffer->screen);
+ struct svga_winsys_surface *vsurf = NULL;
+
+ assert(svga_buffer(buffer)->key.cachable == 0);
+ svga_buffer(buffer)->key.cachable = 0;
+ sws->surface_reference(sws, &vsurf, svga_buffer(buffer)->handle);
+ return vsurf;
+}
+
+void
+svga_context_flush_buffers(struct svga_context *svga)
+{
+ struct list_head *curr, *next;
+ struct svga_buffer *sbuf;
+
+ curr = svga->dirty_buffers.next;
+ next = curr->next;
+ while(curr != &svga->dirty_buffers) {
+ sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
+
+ assert(p_atomic_read(&sbuf->base.reference.count) != 0);
+ assert(sbuf->needs_flush);
+
+ svga_buffer_upload_flush(svga, sbuf);
+
+ curr = next;
+ next = curr->next;
+ }
+}
diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_screen_buffer.h
new file mode 100644
index 0000000000..5d7af5a7c5
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen_buffer.h
@@ -0,0 +1,190 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_BUFFER_H
+#define SVGA_BUFFER_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
+#include "util/u_double_list.h"
+
+#include "svga_screen_cache.h"
+
+
+#define SVGA_BUFFER_MAGIC 0x344f9005
+
+/**
+ * Maximum number of discontiguous ranges
+ */
+#define SVGA_BUFFER_MAX_RANGES 32
+
+
+struct svga_screen;
+struct svga_context;
+struct svga_winsys_buffer;
+struct svga_winsys_surface;
+
+
+struct svga_buffer_range
+{
+ unsigned start;
+ unsigned end;
+};
+
+
+/**
+ * Describe a
+ *
+ * This holds the information to emit a SVGA3dCmdSurfaceDMA.
+ */
+struct svga_buffer_upload
+{
+ /**
+ * Guest memory region.
+ */
+ struct svga_winsys_buffer *buf;
+
+ struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
+ unsigned num_ranges;
+
+ SVGA3dSurfaceDMAFlags flags;
+
+ /**
+ * Pointer to the DMA copy box *inside* the command buffer.
+ */
+ SVGA3dCopyBox *boxes;
+
+ /**
+ * Context that has the pending DMA to this buffer.
+ */
+ struct svga_context *svga;
+};
+
+
+/**
+ * SVGA pipe buffer.
+ */
+struct svga_buffer
+{
+ struct pipe_buffer base;
+
+ /**
+ * Marker to detect bad casts in runtime.
+ */
+ uint32_t magic;
+
+ /**
+ * Regular (non DMA'able) memory.
+ *
+ * Used for user buffers or for buffers which we know before hand that can
+ * never be used by the virtual hardware directly, such as constant buffers.
+ */
+ void *swbuf;
+
+ /**
+ * Whether swbuf was created by the user or not.
+ */
+ boolean user;
+
+ /**
+ * DMA'ble memory.
+ *
+ * A piece of GMR memory. It is created when mapping the buffer, and will be
+ * used to upload/download vertex data from the host.
+ */
+ struct svga_buffer_upload hw;
+
+ /**
+ * Creation key for the host surface handle.
+ *
+ * This structure describes all the host surface characteristics so that it
+ * can be looked up in cache, since creating a host surface is often a slow
+ * operation.
+ */
+ struct svga_host_surface_cache_key key;
+
+ /**
+ * Host surface handle.
+ *
+ * This is a platform independent abstraction for host SID. We create when
+ * trying to bind
+ */
+ struct svga_winsys_surface *handle;
+
+ struct {
+ unsigned count;
+ boolean writing;
+ boolean flush_explicit;
+ } map;
+
+ boolean needs_flush;
+ struct list_head head;
+};
+
+
+static INLINE struct svga_buffer *
+svga_buffer(struct pipe_buffer *buffer)
+{
+ if (buffer) {
+ assert(((struct svga_buffer *)buffer)->magic == SVGA_BUFFER_MAGIC);
+ return (struct svga_buffer *)buffer;
+ }
+ return NULL;
+}
+
+
+/**
+ * Returns TRUE for user buffers. We may
+ * decide to use an alternate upload path for these buffers.
+ */
+static INLINE boolean
+svga_buffer_is_user_buffer( struct pipe_buffer *buffer )
+{
+ return svga_buffer(buffer)->user;
+}
+
+
+void
+svga_screen_init_buffer_functions(struct pipe_screen *screen);
+
+struct svga_winsys_surface *
+svga_buffer_handle(struct svga_context *svga,
+ struct pipe_buffer *buf);
+
+void
+svga_context_flush_buffers(struct svga_context *svga);
+
+boolean
+svga_buffer_free_cached_hw_storage(struct svga_screen *ss);
+
+struct svga_winsys_buffer *
+svga_winsys_buffer_create(struct svga_screen *ss,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size);
+
+#endif /* SVGA_BUFFER_H */
diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c
new file mode 100644
index 0000000000..eff36e0bcc
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen_cache.c
@@ -0,0 +1,347 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "util/u_memory.h"
+#include "util/u_hash.h"
+
+#include "svga_debug.h"
+#include "svga_winsys.h"
+#include "svga_screen.h"
+#include "svga_screen_cache.h"
+
+
+#define SVGA_SURFACE_CACHE_ENABLED 1
+
+
+/**
+ * Compute the bucket for this key.
+ */
+static INLINE unsigned
+svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key)
+{
+ return util_hash_crc32( key, sizeof *key ) % SVGA_HOST_SURFACE_CACHE_BUCKETS;
+}
+
+
+static INLINE struct svga_winsys_surface *
+svga_screen_cache_lookup(struct svga_screen *svgascreen,
+ const struct svga_host_surface_cache_key *key)
+{
+ struct svga_host_surface_cache *cache = &svgascreen->cache;
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_host_surface_cache_entry *entry;
+ struct svga_winsys_surface *handle = NULL;
+ struct list_head *curr, *next;
+ unsigned bucket;
+ unsigned tries = 0;
+
+ assert(key->cachable);
+
+ bucket = svga_screen_cache_bucket(key);
+
+ pipe_mutex_lock(cache->mutex);
+
+ curr = cache->bucket[bucket].next;
+ next = curr->next;
+ while(curr != &cache->bucket[bucket]) {
+ ++tries;
+
+ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, bucket_head);
+
+ assert(entry->handle);
+
+ if(memcmp(&entry->key, key, sizeof *key) == 0 &&
+ sws->fence_signalled( sws, entry->fence, 0 ) == 0) {
+ assert(sws->surface_is_flushed(sws, entry->handle));
+
+ handle = entry->handle; // Reference is transfered here.
+ entry->handle = NULL;
+
+ LIST_DEL(&entry->bucket_head);
+
+ LIST_DEL(&entry->head);
+
+ LIST_ADD(&entry->head, &cache->empty);
+
+ break;
+ }
+
+ curr = next;
+ next = curr->next;
+ }
+
+ pipe_mutex_unlock(cache->mutex);
+
+ if (SVGA_DEBUG & DEBUG_DMA)
+ debug_printf("%s: cache %s after %u tries (bucket %d)\n", __FUNCTION__,
+ handle ? "hit" : "miss", tries, bucket);
+
+ return handle;
+}
+
+
+/*
+ * Transfers a handle reference.
+ */
+
+static INLINE void
+svga_screen_cache_add(struct svga_screen *svgascreen,
+ const struct svga_host_surface_cache_key *key,
+ struct svga_winsys_surface **p_handle)
+{
+ struct svga_host_surface_cache *cache = &svgascreen->cache;
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_host_surface_cache_entry *entry = NULL;
+ struct svga_winsys_surface *handle = *p_handle;
+
+ assert(key->cachable);
+
+ assert(handle);
+ if(!handle)
+ return;
+
+ *p_handle = NULL;
+ pipe_mutex_lock(cache->mutex);
+
+ if(!LIST_IS_EMPTY(&cache->empty)) {
+ /* use the first empty entry */
+ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->empty.next, head);
+
+ LIST_DEL(&entry->head);
+ }
+ else if(!LIST_IS_EMPTY(&cache->unused)) {
+ /* free the last used buffer and reuse its entry */
+ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, cache->unused.prev, head);
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "unref sid %p (make space)\n", entry->handle);
+ sws->surface_reference(sws, &entry->handle, NULL);
+
+ LIST_DEL(&entry->bucket_head);
+
+ LIST_DEL(&entry->head);
+ }
+
+ if(entry) {
+ entry->handle = handle;
+ memcpy(&entry->key, key, sizeof entry->key);
+
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "cache sid %p\n", entry->handle);
+ LIST_ADD(&entry->head, &cache->validated);
+ }
+ else {
+ /* Couldn't cache the buffer -- this really shouldn't happen */
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "unref sid %p (couldn't find space)\n", handle);
+ sws->surface_reference(sws, &handle, NULL);
+ }
+
+ pipe_mutex_unlock(cache->mutex);
+}
+
+
+/**
+ * Called during the screen flush to move all buffers not in a validate list
+ * into the unused list.
+ */
+void
+svga_screen_cache_flush(struct svga_screen *svgascreen,
+ struct pipe_fence_handle *fence)
+{
+ struct svga_host_surface_cache *cache = &svgascreen->cache;
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_host_surface_cache_entry *entry;
+ struct list_head *curr, *next;
+ unsigned bucket;
+
+ pipe_mutex_lock(cache->mutex);
+
+ curr = cache->validated.next;
+ next = curr->next;
+ while(curr != &cache->validated) {
+ entry = LIST_ENTRY(struct svga_host_surface_cache_entry, curr, head);
+
+ assert(entry->handle);
+
+ if(sws->surface_is_flushed(sws, entry->handle)) {
+ LIST_DEL(&entry->head);
+
+ svgascreen->sws->fence_reference(svgascreen->sws, &entry->fence, fence);
+
+ LIST_ADD(&entry->head, &cache->unused);
+
+ bucket = svga_screen_cache_bucket(&entry->key);
+ LIST_ADD(&entry->bucket_head, &cache->bucket[bucket]);
+ }
+
+ curr = next;
+ next = curr->next;
+ }
+
+ pipe_mutex_unlock(cache->mutex);
+}
+
+
+void
+svga_screen_cache_cleanup(struct svga_screen *svgascreen)
+{
+ struct svga_host_surface_cache *cache = &svgascreen->cache;
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ unsigned i;
+
+ for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) {
+ if(cache->entries[i].handle) {
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "unref sid %p (shutdown)\n", cache->entries[i].handle);
+ sws->surface_reference(sws, &cache->entries[i].handle, NULL);
+ }
+
+ if(cache->entries[i].fence)
+ svgascreen->sws->fence_reference(svgascreen->sws, &cache->entries[i].fence, NULL);
+ }
+
+ pipe_mutex_destroy(cache->mutex);
+}
+
+
+enum pipe_error
+svga_screen_cache_init(struct svga_screen *svgascreen)
+{
+ struct svga_host_surface_cache *cache = &svgascreen->cache;
+ unsigned i;
+
+ pipe_mutex_init(cache->mutex);
+
+ for(i = 0; i < SVGA_HOST_SURFACE_CACHE_BUCKETS; ++i)
+ LIST_INITHEAD(&cache->bucket[i]);
+
+ LIST_INITHEAD(&cache->unused);
+
+ LIST_INITHEAD(&cache->validated);
+
+ LIST_INITHEAD(&cache->empty);
+ for(i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i)
+ LIST_ADDTAIL(&cache->entries[i].head, &cache->empty);
+
+ return PIPE_OK;
+}
+
+
+struct svga_winsys_surface *
+svga_screen_surface_create(struct svga_screen *svgascreen,
+ struct svga_host_surface_cache_key *key)
+{
+ struct svga_winsys_screen *sws = svgascreen->sws;
+ struct svga_winsys_surface *handle = NULL;
+ boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable;
+
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "%s sz %dx%dx%d mips %d faces %d cachable %d\n",
+ __FUNCTION__,
+ key->size.width,
+ key->size.height,
+ key->size.depth,
+ key->numMipLevels,
+ key->numFaces,
+ key->cachable);
+
+ if (cachable) {
+ if (key->format == SVGA3D_BUFFER) {
+ /* For buffers, round the buffer size up to the nearest power
+ * of two to increase the probability of cache hits. Keep
+ * texture surface dimensions unchanged.
+ */
+ uint32_t size = 1;
+ while(size < key->size.width)
+ size <<= 1;
+ key->size.width = size;
+ /* Since we're reusing buffers we're effectively transforming all
+ * of them into dynamic buffers.
+ *
+ * It would be nice to not cache long lived static buffers. But there
+ * is no way to detect the long lived from short lived ones yet. A
+ * good heuristic would be buffer size.
+ */
+ key->flags &= ~SVGA3D_SURFACE_HINT_STATIC;
+ key->flags |= SVGA3D_SURFACE_HINT_DYNAMIC;
+ }
+
+ handle = svga_screen_cache_lookup(svgascreen, key);
+ if (handle) {
+ if (key->format == SVGA3D_BUFFER)
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "reuse sid %p sz %d (buffer)\n", handle,
+ key->size.width);
+ else
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ "reuse sid %p sz %dx%dx%d mips %d faces %d\n", handle,
+ key->size.width,
+ key->size.height,
+ key->size.depth,
+ key->numMipLevels,
+ key->numFaces);
+ }
+ }
+
+ if (!handle) {
+ handle = sws->surface_create(sws,
+ key->flags,
+ key->format,
+ key->size,
+ key->numFaces,
+ key->numMipLevels);
+ if (handle)
+ SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
+ " CREATE sid %p sz %dx%dx%d\n",
+ handle,
+ key->size.width,
+ key->size.height,
+ key->size.depth);
+ }
+
+ return handle;
+}
+
+
+void
+svga_screen_surface_destroy(struct svga_screen *svgascreen,
+ const struct svga_host_surface_cache_key *key,
+ struct svga_winsys_surface **p_handle)
+{
+ struct svga_winsys_screen *sws = svgascreen->sws;
+
+ /* We only set the cachable flag for surfaces of which we are the
+ * exclusive owner. So just hold onto our existing reference in
+ * that case.
+ */
+ if(SVGA_SURFACE_CACHE_ENABLED && key->cachable) {
+ svga_screen_cache_add(svgascreen, key, p_handle);
+ }
+ else {
+ SVGA_DBG(DEBUG_DMA,
+ "unref sid %p (uncachable)\n", *p_handle);
+ sws->surface_reference(sws, p_handle, NULL);
+ }
+}
diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h
new file mode 100644
index 0000000000..f5aa740d40
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen_cache.h
@@ -0,0 +1,144 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_SCREEN_CACHE_H_
+#define SVGA_SCREEN_CACHE_H_
+
+
+#include "svga_types.h"
+#include "svga_reg.h"
+#include "svga3d_reg.h"
+
+#include "pipe/p_thread.h"
+
+#include "util/u_double_list.h"
+
+
+/* Guess the storage size of cached surfaces and try and keep it under
+ * this amount:
+ */
+#define SVGA_HOST_SURFACE_CACHE_BYTES 16*1024*1024
+
+/* Maximum number of discrete surfaces in the cache:
+ */
+#define SVGA_HOST_SURFACE_CACHE_SIZE 1024
+
+/* Number of hash buckets:
+ */
+#define SVGA_HOST_SURFACE_CACHE_BUCKETS 256
+
+
+struct svga_winsys_surface;
+struct svga_screen;
+
+/**
+ * Same as svga_winsys_screen::surface_create.
+ */
+struct svga_host_surface_cache_key
+{
+ SVGA3dSurfaceFlags flags;
+ SVGA3dSurfaceFormat format;
+ SVGA3dSize size;
+ uint32_t numFaces:24;
+ uint32_t numMipLevels:7;
+ uint32_t cachable:1; /* False if this is a shared surface */
+};
+
+
+struct svga_host_surface_cache_entry
+{
+ /**
+ * Head for the LRU list, svga_host_surface_cache::unused, and
+ * svga_host_surface_cache::empty
+ */
+ struct list_head head;
+
+ /** Head for the bucket lists. */
+ struct list_head bucket_head;
+
+ struct svga_host_surface_cache_key key;
+ struct svga_winsys_surface *handle;
+
+ struct pipe_fence_handle *fence;
+};
+
+
+/**
+ * Cache of the host surfaces.
+ *
+ * A cache entry can be in the following stages:
+ * 1. empty
+ * 2. holding a buffer in a validate list
+ * 3. holding a flushed buffer (not in any validate list) with an active fence
+ * 4. holding a flushed buffer with an expired fence
+ *
+ * An entry progresses from 1 -> 2 -> 3 -> 4. When we need an entry to put a
+ * buffer into we preferencial take from 1, or from the least recentely used
+ * buffer from 3/4.
+ */
+struct svga_host_surface_cache
+{
+ pipe_mutex mutex;
+
+ /* Unused buffers are put in buckets to speed up lookups */
+ struct list_head bucket[SVGA_HOST_SURFACE_CACHE_BUCKETS];
+
+ /* Entries with unused buffers, ordered from most to least recently used
+ * (3 and 4) */
+ struct list_head unused;
+
+ /* Entries with buffers still in validate lists (2) */
+ struct list_head validated;
+
+ /** Empty entries (1) */
+ struct list_head empty;
+
+ /** The actual storage for the entries */
+ struct svga_host_surface_cache_entry entries[SVGA_HOST_SURFACE_CACHE_SIZE];
+};
+
+
+void
+svga_screen_cache_cleanup(struct svga_screen *svgascreen);
+
+void
+svga_screen_cache_flush(struct svga_screen *svgascreen,
+ struct pipe_fence_handle *fence);
+
+enum pipe_error
+svga_screen_cache_init(struct svga_screen *svgascreen);
+
+
+struct svga_winsys_surface *
+svga_screen_surface_create(struct svga_screen *svgascreen,
+ struct svga_host_surface_cache_key *key);
+
+void
+svga_screen_surface_destroy(struct svga_screen *svgascreen,
+ const struct svga_host_surface_cache_key *key,
+ struct svga_winsys_surface **handle);
+
+
+#endif /* SVGA_SCREEN_CACHE_H_ */
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c
new file mode 100644
index 0000000000..2224c2d394
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen_texture.c
@@ -0,0 +1,1090 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "svga_cmd.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_thread.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "svga_screen.h"
+#include "svga_context.h"
+#include "svga_screen_texture.h"
+#include "svga_screen_buffer.h"
+#include "svga_winsys.h"
+#include "svga_debug.h"
+#include "svga_screen_buffer.h"
+
+#include <util/u_string.h>
+
+
+/* XXX: This isn't a real hardware flag, but just a hack for kernel to
+ * know about primary surfaces. Find a better way to accomplish this.
+ */
+#define SVGA3D_SURFACE_HINT_SCANOUT (1 << 9)
+
+
+/*
+ * Helper function and arrays
+ */
+
+SVGA3dSurfaceFormat
+svga_translate_format(enum pipe_format format)
+{
+ switch(format) {
+
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return SVGA3D_A8R8G8B8;
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return SVGA3D_X8R8G8B8;
+
+ /* Required for GL2.1:
+ */
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ return SVGA3D_A8R8G8B8;
+
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return SVGA3D_R5G6B5;
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return SVGA3D_A1R5G5B5;
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ return SVGA3D_A4R4G4B4;
+
+
+ /* XXX: Doesn't seem to work properly.
+ case PIPE_FORMAT_Z32_UNORM:
+ return SVGA3D_Z_D32;
+ */
+ case PIPE_FORMAT_Z16_UNORM:
+ return SVGA3D_Z_D16;
+ case PIPE_FORMAT_Z24S8_UNORM:
+ return SVGA3D_Z_D24S8;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ return SVGA3D_Z_D24X8;
+
+ case PIPE_FORMAT_A8_UNORM:
+ return SVGA3D_ALPHA8;
+ case PIPE_FORMAT_L8_UNORM:
+ return SVGA3D_LUMINANCE8;
+
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ return SVGA3D_DXT1;
+ case PIPE_FORMAT_DXT3_RGBA:
+ return SVGA3D_DXT3;
+ case PIPE_FORMAT_DXT5_RGBA:
+ return SVGA3D_DXT5;
+
+ default:
+ return SVGA3D_FORMAT_INVALID;
+ }
+}
+
+
+SVGA3dSurfaceFormat
+svga_translate_format_render(enum pipe_format format)
+{
+ switch(format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z32_UNORM:
+ case PIPE_FORMAT_Z16_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ return svga_translate_format(format);
+
+#if 1
+ /* For on host conversion */
+ case PIPE_FORMAT_DXT1_RGB:
+ return SVGA3D_X8R8G8B8;
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ return SVGA3D_A8R8G8B8;
+#endif
+
+ default:
+ return SVGA3D_FORMAT_INVALID;
+ }
+}
+
+
+static INLINE void
+svga_transfer_dma_band(struct svga_transfer *st,
+ SVGA3dTransferType transfer,
+ unsigned y, unsigned h, unsigned srcy)
+{
+ struct svga_texture *texture = svga_texture(st->base.texture);
+ struct svga_screen *screen = svga_screen(texture->base.screen);
+ SVGA3dCopyBox box;
+ enum pipe_error ret;
+
+ SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
+ transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
+ texture->handle,
+ st->base.face,
+ st->base.x,
+ y,
+ st->base.zslice,
+ st->base.x + st->base.width,
+ y + h,
+ st->base.zslice + 1,
+ util_format_get_blocksize(texture->base.format)*8/
+ (util_format_get_blockwidth(texture->base.format)*util_format_get_blockheight(texture->base.format)));
+
+ box.x = st->base.x;
+ box.y = y;
+ box.z = st->base.zslice;
+ box.w = st->base.width;
+ box.h = h;
+ box.d = 1;
+ box.srcx = 0;
+ box.srcy = srcy;
+ box.srcz = 0;
+
+ pipe_mutex_lock(screen->swc_mutex);
+ ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1);
+ if(ret != PIPE_OK) {
+ screen->swc->flush(screen->swc, NULL);
+ ret = SVGA3D_SurfaceDMA(screen->swc, st, transfer, &box, 1);
+ assert(ret == PIPE_OK);
+ }
+ pipe_mutex_unlock(screen->swc_mutex);
+}
+
+
+static INLINE void
+svga_transfer_dma(struct svga_transfer *st,
+ SVGA3dTransferType transfer)
+{
+ struct svga_texture *texture = svga_texture(st->base.texture);
+ struct svga_screen *screen = svga_screen(texture->base.screen);
+ struct svga_winsys_screen *sws = screen->sws;
+ struct pipe_fence_handle *fence = NULL;
+
+ if (transfer == SVGA3D_READ_HOST_VRAM) {
+ SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__);
+ }
+
+
+ if(!st->swbuf) {
+ /* Do the DMA transfer in a single go */
+
+ svga_transfer_dma_band(st, transfer, st->base.y, st->base.height, 0);
+
+ if(transfer == SVGA3D_READ_HOST_VRAM) {
+ svga_screen_flush(screen, &fence);
+ sws->fence_finish(sws, fence, 0);
+ //sws->fence_reference(sws, &fence, NULL);
+ }
+ }
+ else {
+ unsigned y, h, srcy;
+ unsigned blockheight = util_format_get_blockheight(st->base.texture->format);
+ h = st->hw_nblocksy * blockheight;
+ srcy = 0;
+ for(y = 0; y < st->base.height; y += h) {
+ unsigned offset, length;
+ void *hw, *sw;
+
+ if (y + h > st->base.height)
+ h = st->base.height - y;
+
+ /* Transfer band must be aligned to pixel block boundaries */
+ assert(y % blockheight == 0);
+ assert(h % blockheight == 0);
+
+ offset = y * st->base.stride / blockheight;
+ length = h * st->base.stride / blockheight;
+
+ sw = (uint8_t *)st->swbuf + offset;
+
+ if(transfer == SVGA3D_WRITE_HOST_VRAM) {
+ /* Wait for the previous DMAs to complete */
+ /* TODO: keep one DMA (at half the size) in the background */
+ if(y) {
+ svga_screen_flush(screen, &fence);
+ sws->fence_finish(sws, fence, 0);
+ //sws->fence_reference(sws, &fence, NULL);
+ }
+
+ hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(hw);
+ if(hw) {
+ memcpy(hw, sw, length);
+ sws->buffer_unmap(sws, st->hwbuf);
+ }
+ }
+
+ svga_transfer_dma_band(st, transfer, y, h, srcy);
+
+ if(transfer == SVGA3D_READ_HOST_VRAM) {
+ svga_screen_flush(screen, &fence);
+ sws->fence_finish(sws, fence, 0);
+
+ hw = sws->buffer_map(sws, st->hwbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ assert(hw);
+ if(hw) {
+ memcpy(sw, hw, length);
+ sws->buffer_unmap(sws, st->hwbuf);
+ }
+ }
+ }
+ }
+}
+
+
+static struct pipe_texture *
+svga_texture_create(struct pipe_screen *screen,
+ const struct pipe_texture *templat)
+{
+ struct svga_screen *svgascreen = svga_screen(screen);
+ struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
+ unsigned width, height, depth;
+ unsigned level;
+
+ if (!tex)
+ goto error1;
+
+ tex->base = *templat;
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ assert(templat->last_level < SVGA_MAX_TEXTURE_LEVELS);
+ if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS)
+ goto error2;
+
+ width = templat->width0;
+ height = templat->height0;
+ depth = templat->depth0;
+ for(level = 0; level <= templat->last_level; ++level) {
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
+ }
+
+ tex->key.flags = 0;
+ tex->key.size.width = templat->width0;
+ tex->key.size.height = templat->height0;
+ tex->key.size.depth = templat->depth0;
+
+ if(templat->target == PIPE_TEXTURE_CUBE) {
+ tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
+ tex->key.numFaces = 6;
+ }
+ else {
+ tex->key.numFaces = 1;
+ }
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_SAMPLER)
+ tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
+
+ /*
+ * XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
+ * know beforehand whether a texture will be used as a rendertarget or not
+ * and it always requests PIPE_TEXTURE_USAGE_RENDER_TARGET, therefore
+ * passing the SVGA3D_SURFACE_HINT_RENDERTARGET here defeats its purpose.
+ */
+#if 0
+ if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) &&
+ !util_format_is_compressed(templat->format))
+ tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET;
+#endif
+
+ if(templat->tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
+ tex->key.flags |= SVGA3D_SURFACE_HINT_DEPTHSTENCIL;
+
+ tex->key.numMipLevels = templat->last_level + 1;
+
+ tex->key.format = svga_translate_format(templat->format);
+ if(tex->key.format == SVGA3D_FORMAT_INVALID)
+ goto error2;
+
+ tex->key.cachable = 1;
+
+ SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
+ tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
+ if (tex->handle)
+ SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle);
+
+ return &tex->base;
+
+error2:
+ FREE(tex);
+error1:
+ return NULL;
+}
+
+
+static struct pipe_texture *
+svga_texture_blanket(struct pipe_screen * screen,
+ const struct pipe_texture *base,
+ const unsigned *stride,
+ struct pipe_buffer *buffer)
+{
+ struct svga_texture *tex;
+ struct svga_buffer *sbuf = svga_buffer(buffer);
+ struct svga_winsys_screen *sws = svga_winsys_screen(screen);
+ assert(screen);
+
+ /* Only supports one type */
+ if (base->target != PIPE_TEXTURE_2D ||
+ base->last_level != 0 ||
+ base->depth0 != 1) {
+ return NULL;
+ }
+
+ /**
+ * We currently can't do texture blanket on
+ * SVGA3D_BUFFER. Need to blit to a temporary surface?
+ */
+
+ assert(sbuf->handle);
+ if (!sbuf->handle)
+ return NULL;
+
+ if (svga_translate_format(base->format) != sbuf->key.format) {
+ unsigned f1 = svga_translate_format(base->format);
+ unsigned f2 = sbuf->key.format;
+
+ /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */
+ if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) ||
+ (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) ||
+ (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) {
+ debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2);
+ return NULL;
+ }
+ }
+
+ tex = CALLOC_STRUCT(svga_texture);
+ if (!tex)
+ return NULL;
+
+ tex->base = *base;
+
+
+ if (sbuf->key.format == 1)
+ tex->base.format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ else if (sbuf->key.format == 2)
+ tex->base.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ SVGA_DBG(DEBUG_DMA, "blanket sid %p\n", sbuf->handle);
+
+ /* We don't own this storage, so don't try to cache it.
+ */
+ assert(sbuf->key.cachable == 0);
+ tex->key.cachable = 0;
+ sws->surface_reference(sws, &tex->handle, sbuf->handle);
+
+ return &tex->base;
+}
+
+
+static void
+svga_texture_destroy(struct pipe_texture *pt)
+{
+ struct svga_screen *ss = svga_screen(pt->screen);
+ struct svga_texture *tex = (struct svga_texture *)pt;
+
+ ss->texture_timestamp++;
+
+ svga_sampler_view_reference(&tex->cached_view, NULL);
+
+ /*
+ DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
+ */
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle);
+ svga_screen_surface_destroy(ss, &tex->key, &tex->handle);
+
+ FREE(tex);
+}
+
+
+static void
+svga_texture_copy_handle(struct svga_context *svga,
+ struct svga_screen *ss,
+ struct svga_winsys_surface *src_handle,
+ unsigned src_x, unsigned src_y, unsigned src_z,
+ unsigned src_level, unsigned src_face,
+ struct svga_winsys_surface *dst_handle,
+ unsigned dst_x, unsigned dst_y, unsigned dst_z,
+ unsigned dst_level, unsigned dst_face,
+ unsigned width, unsigned height, unsigned depth)
+{
+ struct svga_surface dst, src;
+ enum pipe_error ret;
+ SVGA3dCopyBox box, *boxes;
+
+ assert(svga || ss);
+
+ src.handle = src_handle;
+ src.real_level = src_level;
+ src.real_face = src_face;
+ src.real_zslice = 0;
+
+ dst.handle = dst_handle;
+ dst.real_level = dst_level;
+ dst.real_face = dst_face;
+ dst.real_zslice = 0;
+
+ box.x = dst_x;
+ box.y = dst_y;
+ box.z = dst_z;
+ box.w = width;
+ box.h = height;
+ box.d = depth;
+ box.srcx = src_x;
+ box.srcy = src_y;
+ box.srcz = src_z;
+
+/*
+ SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n",
+ src_handle, src_level, src_x, src_y, src_z,
+ dst_handle, dst_level, dst_x, dst_y, dst_z);
+*/
+
+ if (svga) {
+ ret = SVGA3D_BeginSurfaceCopy(svga->swc,
+ &src.base,
+ &dst.base,
+ &boxes, 1);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = SVGA3D_BeginSurfaceCopy(svga->swc,
+ &src.base,
+ &dst.base,
+ &boxes, 1);
+ assert(ret == PIPE_OK);
+ }
+ *boxes = box;
+ SVGA_FIFOCommitAll(svga->swc);
+ } else {
+ pipe_mutex_lock(ss->swc_mutex);
+ ret = SVGA3D_BeginSurfaceCopy(ss->swc,
+ &src.base,
+ &dst.base,
+ &boxes, 1);
+ if(ret != PIPE_OK) {
+ ss->swc->flush(ss->swc, NULL);
+ ret = SVGA3D_BeginSurfaceCopy(ss->swc,
+ &src.base,
+ &dst.base,
+ &boxes, 1);
+ assert(ret == PIPE_OK);
+ }
+ *boxes = box;
+ SVGA_FIFOCommitAll(ss->swc);
+ pipe_mutex_unlock(ss->swc_mutex);
+ }
+}
+
+static struct svga_winsys_surface *
+svga_texture_view_surface(struct pipe_context *pipe,
+ struct svga_texture *tex,
+ SVGA3dSurfaceFormat format,
+ unsigned start_mip,
+ unsigned num_mip,
+ int face_pick,
+ int zslice_pick,
+ struct svga_host_surface_cache_key *key) /* OUT */
+{
+ struct svga_screen *ss = svga_screen(tex->base.screen);
+ struct svga_winsys_surface *handle;
+ uint32_t i, j;
+ unsigned z_offset = 0;
+
+ SVGA_DBG(DEBUG_PERF,
+ "svga: Create surface view: face %d zslice %d mips %d..%d\n",
+ face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
+
+ key->flags = 0;
+ key->format = format;
+ key->numMipLevels = num_mip;
+ key->size.width = u_minify(tex->base.width0, start_mip);
+ key->size.height = u_minify(tex->base.height0, start_mip);
+ key->size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1;
+ key->cachable = 1;
+ assert(key->size.depth == 1);
+
+ if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
+ key->flags |= SVGA3D_SURFACE_CUBEMAP;
+ key->numFaces = 6;
+ } else {
+ key->numFaces = 1;
+ }
+
+ if(key->format == SVGA3D_FORMAT_INVALID) {
+ key->cachable = 0;
+ return NULL;
+ }
+
+ SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n");
+ handle = svga_screen_surface_create(ss, key);
+ if (!handle) {
+ key->cachable = 0;
+ return NULL;
+ }
+
+ SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle);
+
+ if (face_pick < 0)
+ face_pick = 0;
+
+ if (zslice_pick >= 0)
+ z_offset = zslice_pick;
+
+ for (i = 0; i < key->numMipLevels; i++) {
+ for (j = 0; j < key->numFaces; j++) {
+ if(tex->defined[j + face_pick][i + start_mip]) {
+ unsigned depth = (zslice_pick < 0 ?
+ u_minify(tex->base.depth0, i + start_mip) :
+ 1);
+
+ svga_texture_copy_handle(svga_context(pipe),
+ ss,
+ tex->handle,
+ 0, 0, z_offset,
+ i + start_mip,
+ j + face_pick,
+ handle, 0, 0, 0, i, j,
+ u_minify(tex->base.width0, i + start_mip),
+ u_minify(tex->base.height0, i + start_mip),
+ depth);
+ }
+ }
+ }
+
+ return handle;
+}
+
+
+static struct pipe_surface *
+svga_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned flags)
+{
+ struct svga_texture *tex = svga_texture(pt);
+ struct svga_surface *s;
+ boolean render = flags & PIPE_BUFFER_USAGE_GPU_WRITE ? TRUE : FALSE;
+ boolean view = FALSE;
+ SVGA3dSurfaceFormat format;
+
+ s = CALLOC_STRUCT(svga_surface);
+ if (!s)
+ return NULL;
+
+ pipe_reference_init(&s->base.reference, 1);
+ pipe_texture_reference(&s->base.texture, pt);
+ s->base.format = pt->format;
+ s->base.width = u_minify(pt->width0, level);
+ s->base.height = u_minify(pt->height0, level);
+ s->base.usage = flags;
+ s->base.level = level;
+ s->base.face = face;
+ s->base.zslice = zslice;
+
+ if (!render)
+ format = svga_translate_format(pt->format);
+ else
+ format = svga_translate_format_render(pt->format);
+
+ assert(format != SVGA3D_FORMAT_INVALID);
+ assert(!(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
+
+
+ if (svga_screen(screen)->debug.force_surface_view)
+ view = TRUE;
+
+ /* Currently only used for compressed textures */
+ if (render &&
+ format != svga_translate_format(pt->format)) {
+ view = TRUE;
+ }
+
+ if (level != 0 &&
+ svga_screen(screen)->debug.force_level_surface_view)
+ view = TRUE;
+
+ if (pt->target == PIPE_TEXTURE_3D)
+ view = TRUE;
+
+ if (svga_screen(screen)->debug.no_surface_view)
+ view = FALSE;
+
+ if (view) {
+ SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
+ pt, level, face, zslice, s);
+
+ s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
+ &s->key);
+ s->real_face = 0;
+ s->real_level = 0;
+ s->real_zslice = 0;
+ } else {
+ SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
+ pt, level, face, zslice, s);
+
+ memset(&s->key, 0, sizeof s->key);
+ s->handle = tex->handle;
+ s->real_face = face;
+ s->real_level = level;
+ s->real_zslice = zslice;
+ }
+
+ return &s->base;
+}
+
+
+static void
+svga_tex_surface_destroy(struct pipe_surface *surf)
+{
+ struct svga_surface *s = svga_surface(surf);
+ struct svga_texture *t = svga_texture(surf->texture);
+ struct svga_screen *ss = svga_screen(surf->texture->screen);
+
+ if(s->handle != t->handle) {
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
+ svga_screen_surface_destroy(ss, &s->key, &s->handle);
+ }
+
+ pipe_texture_reference(&surf->texture, NULL);
+ FREE(surf);
+}
+
+
+static INLINE void
+svga_mark_surface_dirty(struct pipe_surface *surf)
+{
+ struct svga_surface *s = svga_surface(surf);
+
+ if(!s->dirty) {
+ struct svga_texture *tex = svga_texture(surf->texture);
+
+ s->dirty = TRUE;
+
+ if (s->handle == tex->handle)
+ tex->defined[surf->face][surf->level] = TRUE;
+ else {
+ /* this will happen later in svga_propagate_surface */
+ }
+ }
+}
+
+
+void svga_mark_surfaces_dirty(struct svga_context *svga)
+{
+ unsigned i;
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (svga->curr.framebuffer.cbufs[i])
+ svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]);
+ }
+ if (svga->curr.framebuffer.zsbuf)
+ svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf);
+}
+
+/**
+ * Progagate any changes from surfaces to texture.
+ * pipe is optional context to inline the blit command in.
+ */
+void
+svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
+{
+ struct svga_surface *s = svga_surface(surf);
+ struct svga_texture *tex = svga_texture(surf->texture);
+ struct svga_screen *ss = svga_screen(surf->texture->screen);
+
+ if (!s->dirty)
+ return;
+
+ s->dirty = FALSE;
+ ss->texture_timestamp++;
+ tex->view_age[surf->level] = ++(tex->age);
+
+ if (s->handle != tex->handle) {
+ SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
+ svga_texture_copy_handle(svga_context(pipe), ss,
+ s->handle, 0, 0, 0, s->real_level, s->real_face,
+ tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
+ u_minify(tex->base.width0, surf->level),
+ u_minify(tex->base.height0, surf->level), 1);
+ tex->defined[surf->face][surf->level] = TRUE;
+ }
+}
+
+/**
+ * Check if we should call svga_propagate_surface on the surface.
+ */
+extern boolean
+svga_surface_needs_propagation(struct pipe_surface *surf)
+{
+ struct svga_surface *s = svga_surface(surf);
+ struct svga_texture *tex = svga_texture(surf->texture);
+
+ return s->dirty && s->handle != tex->handle;
+}
+
+
+static struct pipe_transfer *
+svga_get_tex_transfer(struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level, unsigned zslice,
+ enum pipe_transfer_usage usage, unsigned x, unsigned y,
+ unsigned w, unsigned h)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_transfer *st;
+ unsigned nblocksx = util_format_get_nblocksx(texture->format, w);
+ unsigned nblocksy = util_format_get_nblocksy(texture->format, h);
+
+ /* We can't map texture storage directly */
+ if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
+ return NULL;
+
+ st = CALLOC_STRUCT(svga_transfer);
+ if (!st)
+ return NULL;
+
+ st->base.x = x;
+ st->base.y = y;
+ st->base.width = w;
+ st->base.height = h;
+ st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
+ st->base.usage = usage;
+ st->base.face = face;
+ st->base.level = level;
+ st->base.zslice = zslice;
+
+ st->hw_nblocksy = nblocksy;
+
+ st->hwbuf = svga_winsys_buffer_create(ss,
+ 1,
+ 0,
+ st->hw_nblocksy*st->base.stride);
+ while(!st->hwbuf && (st->hw_nblocksy /= 2)) {
+ st->hwbuf = svga_winsys_buffer_create(ss,
+ 1,
+ 0,
+ st->hw_nblocksy*st->base.stride);
+ }
+
+ if(!st->hwbuf)
+ goto no_hwbuf;
+
+ if(st->hw_nblocksy < nblocksy) {
+ /* We couldn't allocate a hardware buffer big enough for the transfer,
+ * so allocate regular malloc memory instead */
+ debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n",
+ __FUNCTION__,
+ (nblocksy*st->base.stride + 1023)/1024,
+ (nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
+ (st->hw_nblocksy*st->base.stride + 1023)/1024);
+ st->swbuf = MALLOC(nblocksy*st->base.stride);
+ if(!st->swbuf)
+ goto no_swbuf;
+ }
+
+ pipe_texture_reference(&st->base.texture, texture);
+
+ if (usage & PIPE_TRANSFER_READ)
+ svga_transfer_dma(st, SVGA3D_READ_HOST_VRAM);
+
+ return &st->base;
+
+no_swbuf:
+ sws->buffer_destroy(sws, st->hwbuf);
+no_hwbuf:
+ FREE(st);
+ return NULL;
+}
+
+
+static void *
+svga_transfer_map( struct pipe_screen *screen,
+ struct pipe_transfer *transfer )
+{
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_transfer *st = svga_transfer(transfer);
+
+ if(st->swbuf)
+ return st->swbuf;
+ else
+ /* The wait for read transfers already happened when svga_transfer_dma
+ * was called. */
+ return sws->buffer_map(sws, st->hwbuf,
+ pipe_transfer_buffer_flags(transfer));
+}
+
+
+static void
+svga_transfer_unmap(struct pipe_screen *screen,
+ struct pipe_transfer *transfer)
+{
+ struct svga_screen *ss = svga_screen(screen);
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_transfer *st = svga_transfer(transfer);
+
+ if(!st->swbuf)
+ sws->buffer_unmap(sws, st->hwbuf);
+}
+
+
+static void
+svga_tex_transfer_destroy(struct pipe_transfer *transfer)
+{
+ struct svga_texture *tex = svga_texture(transfer->texture);
+ struct svga_screen *ss = svga_screen(transfer->texture->screen);
+ struct svga_winsys_screen *sws = ss->sws;
+ struct svga_transfer *st = svga_transfer(transfer);
+
+ if (st->base.usage & PIPE_TRANSFER_WRITE) {
+ svga_transfer_dma(st, SVGA3D_WRITE_HOST_VRAM);
+ ss->texture_timestamp++;
+ tex->view_age[transfer->level] = ++(tex->age);
+ tex->defined[transfer->face][transfer->level] = TRUE;
+ }
+
+ pipe_texture_reference(&st->base.texture, NULL);
+ FREE(st->swbuf);
+ sws->buffer_destroy(sws, st->hwbuf);
+ FREE(st);
+}
+
+void
+svga_screen_init_texture_functions(struct pipe_screen *screen)
+{
+ screen->texture_create = svga_texture_create;
+ screen->texture_destroy = svga_texture_destroy;
+ screen->get_tex_surface = svga_get_tex_surface;
+ screen->tex_surface_destroy = svga_tex_surface_destroy;
+ screen->texture_blanket = svga_texture_blanket;
+ screen->get_tex_transfer = svga_get_tex_transfer;
+ screen->transfer_map = svga_transfer_map;
+ screen->transfer_unmap = svga_transfer_unmap;
+ screen->tex_transfer_destroy = svga_tex_transfer_destroy;
+}
+
+/***********************************************************************
+ */
+
+struct svga_sampler_view *
+svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
+ unsigned min_lod, unsigned max_lod)
+{
+ struct svga_screen *ss = svga_screen(pt->screen);
+ struct svga_texture *tex = svga_texture(pt);
+ struct svga_sampler_view *sv = NULL;
+ SVGA3dSurfaceFormat format = svga_translate_format(pt->format);
+ boolean view = TRUE;
+
+ assert(pt);
+ assert(min_lod >= 0);
+ assert(min_lod <= max_lod);
+ assert(max_lod <= pt->last_level);
+
+
+ /* Is a view needed */
+ {
+ /*
+ * Can't control max lod. For first level views and when we only
+ * look at one level we disable mip filtering to achive the same
+ * results as a view.
+ */
+ if (min_lod == 0 && max_lod >= pt->last_level)
+ view = FALSE;
+
+ if (util_format_is_compressed(pt->format) && view) {
+ format = svga_translate_format_render(pt->format);
+ }
+
+ if (ss->debug.no_sampler_view)
+ view = FALSE;
+
+ if (ss->debug.force_sampler_view)
+ view = TRUE;
+ }
+
+ /* First try the cache */
+ if (view) {
+ pipe_mutex_lock(ss->tex_mutex);
+ if (tex->cached_view &&
+ tex->cached_view->min_lod == min_lod &&
+ tex->cached_view->max_lod == max_lod) {
+ svga_sampler_view_reference(&sv, tex->cached_view);
+ pipe_mutex_unlock(ss->tex_mutex);
+ SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n",
+ pt, min_lod, max_lod, pt->last_level);
+ svga_validate_sampler_view(svga_context(pipe), sv);
+ return sv;
+ }
+ pipe_mutex_unlock(ss->tex_mutex);
+ }
+
+ sv = CALLOC_STRUCT(svga_sampler_view);
+ pipe_reference_init(&sv->reference, 1);
+ pipe_texture_reference(&sv->texture, pt);
+ sv->min_lod = min_lod;
+ sv->max_lod = max_lod;
+
+ /* No view needed just use the whole texture */
+ if (!view) {
+ SVGA_DBG(DEBUG_VIEWS,
+ "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
+ pt, min_lod, max_lod,
+ max_lod - min_lod + 1,
+ pt->width0,
+ pt->height0,
+ pt->depth0,
+ pt->last_level);
+ sv->key.cachable = 0;
+ sv->handle = tex->handle;
+ return sv;
+ }
+
+ SVGA_DBG(DEBUG_VIEWS,
+ "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
+ pt, min_lod, max_lod,
+ max_lod - min_lod + 1,
+ pt->width0,
+ pt->height0,
+ pt->depth0,
+ pt->last_level);
+
+ sv->age = tex->age;
+ sv->handle = svga_texture_view_surface(pipe, tex, format,
+ min_lod,
+ max_lod - min_lod + 1,
+ -1, -1,
+ &sv->key);
+
+ if (!sv->handle) {
+ assert(0);
+ sv->key.cachable = 0;
+ sv->handle = tex->handle;
+ return sv;
+ }
+
+ pipe_mutex_lock(ss->tex_mutex);
+ svga_sampler_view_reference(&tex->cached_view, sv);
+ pipe_mutex_unlock(ss->tex_mutex);
+
+ return sv;
+}
+
+void
+svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v)
+{
+ struct svga_texture *tex = svga_texture(v->texture);
+ unsigned numFaces;
+ unsigned age = 0;
+ int i, k;
+
+ assert(svga);
+
+ if (v->handle == tex->handle)
+ return;
+
+ age = tex->age;
+
+ if(tex->base.target == PIPE_TEXTURE_CUBE)
+ numFaces = 6;
+ else
+ numFaces = 1;
+
+ for (i = v->min_lod; i <= v->max_lod; i++) {
+ for (k = 0; k < numFaces; k++) {
+ if (v->age < tex->view_age[i])
+ svga_texture_copy_handle(svga, NULL,
+ tex->handle, 0, 0, 0, i, k,
+ v->handle, 0, 0, 0, i - v->min_lod, k,
+ u_minify(tex->base.width0, i),
+ u_minify(tex->base.height0, i),
+ u_minify(tex->base.depth0, i));
+ }
+ }
+
+ v->age = age;
+}
+
+void
+svga_destroy_sampler_view_priv(struct svga_sampler_view *v)
+{
+ struct svga_texture *tex = svga_texture(v->texture);
+
+ if(v->handle != tex->handle) {
+ struct svga_screen *ss = svga_screen(v->texture->screen);
+ SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
+ svga_screen_surface_destroy(ss, &v->key, &v->handle);
+ }
+ pipe_texture_reference(&v->texture, NULL);
+ FREE(v);
+}
+
+boolean
+svga_screen_buffer_from_texture(struct pipe_texture *texture,
+ struct pipe_buffer **buffer,
+ unsigned *stride)
+{
+ struct svga_texture *stex = svga_texture(texture);
+
+ *buffer = svga_screen_buffer_wrap_surface
+ (texture->screen,
+ svga_translate_format(texture->format),
+ stex->handle);
+
+ *stride = util_format_get_stride(texture->format, texture->width0);
+
+ return *buffer != NULL;
+}
+
+
+struct svga_winsys_surface *
+svga_screen_texture_get_winsys_surface(struct pipe_texture *texture)
+{
+ struct svga_winsys_screen *sws = svga_winsys_screen(texture->screen);
+ struct svga_winsys_surface *vsurf = NULL;
+
+ assert(svga_texture(texture)->key.cachable == 0);
+ svga_texture(texture)->key.cachable = 0;
+ sws->surface_reference(sws, &vsurf, svga_texture(texture)->handle);
+ return vsurf;
+}
diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h
new file mode 100644
index 0000000000..89ae24219f
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_screen_texture.h
@@ -0,0 +1,195 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_TEXTURE_H
+#define SVGA_TEXTURE_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+#include "svga_screen_cache.h"
+
+struct pipe_context;
+struct pipe_screen;
+struct svga_context;
+struct svga_winsys_surface;
+enum SVGA3dSurfaceFormat;
+
+
+#define SVGA_MAX_TEXTURE_LEVELS 12 /* 2048x2048 */
+
+
+/**
+ * A sampler's view into a texture
+ *
+ * We currently cache one sampler view on
+ * the texture and in there by holding a reference
+ * from the texture to the sampler view.
+ *
+ * Because of this we can not hold a refernce to the
+ * texture from the sampler view. So the user
+ * of the sampler views must make sure that the
+ * texture has a reference take for as long as
+ * the sampler view is refrenced.
+ *
+ * Just unreferencing the sampler_view before the
+ * texture is enough.
+ */
+struct svga_sampler_view
+{
+ struct pipe_reference reference;
+
+ struct pipe_texture *texture;
+
+ int min_lod;
+ int max_lod;
+
+ unsigned age;
+
+ struct svga_host_surface_cache_key key;
+ struct svga_winsys_surface *handle;
+};
+
+
+struct svga_texture
+{
+ struct pipe_texture base;
+
+ boolean defined[6][PIPE_MAX_TEXTURE_LEVELS];
+
+ struct svga_sampler_view *cached_view;
+
+ unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
+ unsigned age;
+
+ boolean views_modified;
+
+ /**
+ * Creation key for the host surface handle.
+ *
+ * This structure describes all the host surface characteristics so that it
+ * can be looked up in cache, since creating a host surface is often a slow
+ * operation.
+ */
+ struct svga_host_surface_cache_key key;
+
+ /**
+ * Handle for the host side surface.
+ *
+ * This handle is owned by this texture. Views should hold on to a reference
+ * to this texture and never destroy this handle directly.
+ */
+ struct svga_winsys_surface *handle;
+};
+
+
+struct svga_surface
+{
+ struct pipe_surface base;
+
+ struct svga_host_surface_cache_key key;
+ struct svga_winsys_surface *handle;
+
+ unsigned real_face;
+ unsigned real_level;
+ unsigned real_zslice;
+
+ boolean dirty;
+};
+
+
+struct svga_transfer
+{
+ struct pipe_transfer base;
+
+ struct svga_winsys_buffer *hwbuf;
+
+ /* Height of the hardware buffer in pixel blocks */
+ unsigned hw_nblocksy;
+
+ /* Temporary malloc buffer when we can't allocate a hardware buffer
+ * big enough */
+ void *swbuf;
+};
+
+
+static INLINE struct svga_texture *
+svga_texture(struct pipe_texture *texture)
+{
+ return (struct svga_texture *)texture;
+}
+
+static INLINE struct svga_surface *
+svga_surface(struct pipe_surface *surface)
+{
+ assert(surface);
+ return (struct svga_surface *)surface;
+}
+
+static INLINE struct svga_transfer *
+svga_transfer(struct pipe_transfer *transfer)
+{
+ assert(transfer);
+ return (struct svga_transfer *)transfer;
+}
+
+extern struct svga_sampler_view *
+svga_get_tex_sampler_view(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned min_lod, unsigned max_lod);
+
+void
+svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v);
+
+void
+svga_destroy_sampler_view_priv(struct svga_sampler_view *v);
+
+static INLINE void
+svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v)
+{
+ struct svga_sampler_view *old = *ptr;
+
+ if (pipe_reference(&(*ptr)->reference, &v->reference))
+ svga_destroy_sampler_view_priv(old);
+ *ptr = v;
+}
+
+extern void
+svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf);
+
+extern boolean
+svga_surface_needs_propagation(struct pipe_surface *surf);
+
+extern void
+svga_screen_init_texture_functions(struct pipe_screen *screen);
+
+enum SVGA3dSurfaceFormat
+svga_translate_format(enum pipe_format format);
+
+enum SVGA3dSurfaceFormat
+svga_translate_format_render(enum pipe_format format);
+
+
+#endif /* SVGA_TEXTURE_H */
diff --git a/src/gallium/drivers/svga/svga_state.c b/src/gallium/drivers/svga/svga_state.c
new file mode 100644
index 0000000000..1c21d3acfe
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state.c
@@ -0,0 +1,278 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "util/u_debug.h"
+#include "pipe/p_defines.h"
+#include "util/u_memory.h"
+#include "draw/draw_context.h"
+
+#include "svga_context.h"
+#include "svga_screen.h"
+#include "svga_state.h"
+#include "svga_draw.h"
+#include "svga_cmd.h"
+#include "svga_hw_reg.h"
+
+/* This is just enough to decide whether we need to use the draw
+ * module (swtnl) or not.
+ */
+static const struct svga_tracked_state *need_swtnl_state[] =
+{
+ &svga_update_need_swvfetch,
+ &svga_update_need_pipeline,
+ &svga_update_need_swtnl,
+ NULL
+};
+
+
+/* Atoms to update hardware state prior to emitting a clear or draw
+ * packet.
+ */
+static const struct svga_tracked_state *hw_clear_state[] =
+{
+ &svga_hw_scissor,
+ &svga_hw_viewport,
+ &svga_hw_framebuffer,
+ NULL
+};
+
+
+/* Atoms to update hardware state prior to emitting a draw packet.
+ */
+static const struct svga_tracked_state *hw_draw_state[] =
+{
+ &svga_hw_update_zero_stride,
+ &svga_hw_fs,
+ &svga_hw_vs,
+ &svga_hw_rss,
+ &svga_hw_tss,
+ &svga_hw_tss_binding,
+ &svga_hw_clip_planes,
+ &svga_hw_vdecl,
+ &svga_hw_fs_parameters,
+ &svga_hw_vs_parameters,
+ NULL
+};
+
+
+static const struct svga_tracked_state *swtnl_draw_state[] =
+{
+ &svga_update_swtnl_draw,
+ &svga_update_swtnl_vdecl,
+ NULL
+};
+
+/* Flattens the graph of state dependencies. Could swap the positions
+ * of hw_clear_state and need_swtnl_state without breaking anything.
+ */
+static const struct svga_tracked_state **state_levels[] =
+{
+ need_swtnl_state,
+ hw_clear_state,
+ hw_draw_state,
+ swtnl_draw_state
+};
+
+
+
+static unsigned check_state( unsigned a,
+ unsigned b )
+{
+ return (a & b);
+}
+
+static void accumulate_state( unsigned *a,
+ unsigned b )
+{
+ *a |= b;
+}
+
+
+static void xor_states( unsigned *result,
+ unsigned a,
+ unsigned b )
+{
+ *result = a ^ b;
+}
+
+
+
+static int update_state( struct svga_context *svga,
+ const struct svga_tracked_state *atoms[],
+ unsigned *state )
+{
+ boolean debug = TRUE;
+ enum pipe_error ret = 0;
+ unsigned i;
+
+ ret = svga_hwtnl_flush( svga->hwtnl );
+ if (ret != 0)
+ return ret;
+
+ if (debug) {
+ /* Debug version which enforces various sanity checks on the
+ * state flags which are generated and checked to help ensure
+ * state atoms are ordered correctly in the list.
+ */
+ unsigned examined, prev;
+
+ examined = 0;
+ prev = *state;
+
+ for (i = 0; atoms[i] != NULL; i++) {
+ unsigned generated;
+
+ assert(atoms[i]->dirty);
+ assert(atoms[i]->update);
+
+ if (check_state(*state, atoms[i]->dirty)) {
+ if (0)
+ debug_printf("update: %s\n", atoms[i]->name);
+ ret = atoms[i]->update( svga, *state );
+ if (ret != 0)
+ return ret;
+ }
+
+ /* generated = (prev ^ state)
+ * if (examined & generated)
+ * fail;
+ */
+ xor_states(&generated, prev, *state);
+ if (check_state(examined, generated)) {
+ debug_printf("state atom %s generated state already examined\n",
+ atoms[i]->name);
+ assert(0);
+ }
+
+ prev = *state;
+ accumulate_state(&examined, atoms[i]->dirty);
+ }
+ }
+ else {
+ for (i = 0; atoms[i] != NULL; i++) {
+ if (check_state(*state, atoms[i]->dirty)) {
+ ret = atoms[i]->update( svga, *state );
+ if (ret != 0)
+ return ret;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+
+int svga_update_state( struct svga_context *svga,
+ unsigned max_level )
+{
+ struct svga_screen *screen = svga_screen(svga->pipe.screen);
+ int ret = 0;
+ int i;
+
+ /* Check for updates to bound textures. This can't be done in an
+ * atom as there is no flag which could provoke this test, and we
+ * cannot create one.
+ */
+ if (svga->state.texture_timestamp != screen->texture_timestamp) {
+ svga->state.texture_timestamp = screen->texture_timestamp;
+ svga->dirty |= SVGA_NEW_TEXTURE;
+ }
+
+ for (i = 0; i <= max_level; i++) {
+ svga->dirty |= svga->state.dirty[i];
+
+ if (svga->dirty) {
+ ret = update_state( svga,
+ state_levels[i],
+ &svga->dirty );
+ if (ret != 0)
+ return ret;
+
+ svga->state.dirty[i] = 0;
+ }
+ }
+
+ for (; i < SVGA_STATE_MAX; i++)
+ svga->state.dirty[i] |= svga->dirty;
+
+ svga->dirty = 0;
+ return 0;
+}
+
+
+
+
+void svga_update_state_retry( struct svga_context *svga,
+ unsigned max_level )
+{
+ int ret;
+
+ ret = svga_update_state( svga, max_level );
+
+ if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
+ svga_context_flush(svga, NULL);
+ ret = svga_update_state( svga, max_level );
+ }
+
+ assert( ret == 0 );
+}
+
+
+
+#define EMIT_RS(_rs, _count, _name, _value) \
+do { \
+ _rs[_count].state = _name; \
+ _rs[_count].uintValue = _value; \
+ _count++; \
+} while (0)
+
+
+/* Setup any hardware state which will be constant through the life of
+ * a context.
+ */
+enum pipe_error svga_emit_initial_state( struct svga_context *svga )
+{
+ SVGA3dRenderState *rs;
+ unsigned count = 0;
+ const unsigned COUNT = 2;
+ enum pipe_error ret;
+
+ ret = SVGA3D_BeginSetRenderState( svga->swc, &rs, COUNT );
+ if (ret)
+ return ret;
+
+ /* Always use D3D style coordinate space as this is the only one
+ * which is implemented on all backends.
+ */
+ EMIT_RS(rs, count, SVGA3D_RS_COORDINATETYPE, SVGA3D_COORDINATE_LEFTHANDED );
+ EMIT_RS(rs, count, SVGA3D_RS_FRONTWINDING, SVGA3D_FRONTWINDING_CW );
+
+ assert( COUNT == count );
+ SVGA_FIFOCommitAll( svga->swc );
+
+ return 0;
+
+}
diff --git a/src/gallium/drivers/svga/svga_state.h b/src/gallium/drivers/svga/svga_state.h
new file mode 100644
index 0000000000..22d5a6d552
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state.h
@@ -0,0 +1,95 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_STATE_H
+#define SVGA_STATE_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+struct svga_context;
+
+
+void svga_init_state( struct svga_context *svga );
+void svga_destroy_state( struct svga_context *svga );
+
+
+struct svga_tracked_state {
+ const char *name;
+ unsigned dirty;
+ int (*update)( struct svga_context *svga, unsigned dirty );
+};
+
+/* NEED_SWTNL
+ */
+extern struct svga_tracked_state svga_update_need_swvfetch;
+extern struct svga_tracked_state svga_update_need_pipeline;
+extern struct svga_tracked_state svga_update_need_swtnl;
+
+/* HW_CLEAR
+ */
+extern struct svga_tracked_state svga_hw_viewport;
+extern struct svga_tracked_state svga_hw_scissor;
+extern struct svga_tracked_state svga_hw_framebuffer;
+
+/* HW_DRAW
+ */
+extern struct svga_tracked_state svga_hw_vs;
+extern struct svga_tracked_state svga_hw_fs;
+extern struct svga_tracked_state svga_hw_rss;
+extern struct svga_tracked_state svga_hw_tss;
+extern struct svga_tracked_state svga_hw_tss_binding;
+extern struct svga_tracked_state svga_hw_clip_planes;
+extern struct svga_tracked_state svga_hw_vdecl;
+extern struct svga_tracked_state svga_hw_fs_parameters;
+extern struct svga_tracked_state svga_hw_vs_parameters;
+extern struct svga_tracked_state svga_hw_update_zero_stride;
+
+/* SWTNL_DRAW
+ */
+extern struct svga_tracked_state svga_update_swtnl_draw;
+extern struct svga_tracked_state svga_update_swtnl_vdecl;
+
+/* Bring the hardware fully up-to-date so that we can emit draw
+ * commands.
+ */
+#define SVGA_STATE_NEED_SWTNL 0
+#define SVGA_STATE_HW_CLEAR 1
+#define SVGA_STATE_HW_DRAW 2
+#define SVGA_STATE_SWTNL_DRAW 3
+#define SVGA_STATE_MAX 4
+
+
+enum pipe_error svga_update_state( struct svga_context *svga,
+ unsigned level );
+
+void svga_update_state_retry( struct svga_context *svga,
+ unsigned level );
+
+
+enum pipe_error svga_emit_initial_state( struct svga_context *svga );
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
new file mode 100644
index 0000000000..6b0e511cec
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -0,0 +1,240 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_cmd.h"
+#include "svga_tgsi.h"
+#include "svga_debug.h"
+
+#include "svga_hw_reg.h"
+
+/***********************************************************************
+ * Hardware update
+ */
+
+/* Convert from PIPE_SHADER_* to SVGA3D_SHADERTYPE_*
+ */
+static int svga_shader_type( int unit )
+{
+ return unit + 1;
+}
+
+
+static int emit_const( struct svga_context *svga,
+ int unit,
+ int i,
+ const float *value )
+{
+ int ret = PIPE_OK;
+
+ if (memcmp(svga->state.hw_draw.cb[unit][i], value, 4 * sizeof(float)) != 0) {
+ if (SVGA_DEBUG & DEBUG_CONSTS)
+ debug_printf("%s %s %d: %f %f %f %f\n",
+ __FUNCTION__,
+ unit == PIPE_SHADER_VERTEX ? "VERT" : "FRAG",
+ i,
+ value[0],
+ value[1],
+ value[2],
+ value[3]);
+
+ ret = SVGA3D_SetShaderConst( svga->swc,
+ i,
+ svga_shader_type(unit),
+ SVGA3D_CONST_TYPE_FLOAT,
+ value );
+ if (ret)
+ return ret;
+
+ memcpy(svga->state.hw_draw.cb[unit][i], value, 4 * sizeof(float));
+ }
+
+ return ret;
+}
+
+static int emit_consts( struct svga_context *svga,
+ int offset,
+ int unit )
+{
+ struct pipe_screen *screen = svga->pipe.screen;
+ unsigned count;
+ const float (*data)[4] = NULL;
+ unsigned i;
+ int ret = PIPE_OK;
+
+ if (svga->curr.cb[unit] == NULL)
+ goto done;
+
+ count = svga->curr.cb[unit]->size / (4 * sizeof(float));
+
+ data = (const float (*)[4])pipe_buffer_map(screen,
+ svga->curr.cb[unit],
+ PIPE_BUFFER_USAGE_CPU_READ);
+ if (data == NULL) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto done;
+ }
+
+ for (i = 0; i < count; i++) {
+ ret = emit_const( svga, unit, offset + i, data[i] );
+ if (ret)
+ goto done;
+ }
+
+done:
+ if (data)
+ pipe_buffer_unmap(screen, svga->curr.cb[unit]);
+
+ return ret;
+}
+
+static int emit_fs_consts( struct svga_context *svga,
+ unsigned dirty )
+{
+ const struct svga_shader_result *result = svga->state.hw_draw.fs;
+ const struct svga_fs_compile_key *key = &result->key.fkey;
+ int ret = 0;
+
+ ret = emit_consts( svga, 0, PIPE_SHADER_FRAGMENT );
+ if (ret)
+ return ret;
+
+ /* The internally generated fragment shader for xor blending
+ * doesn't have a 'result' struct. It should be fixed to avoid
+ * this special case, but work around it with a NULL check:
+ */
+ if (result != NULL &&
+ key->num_unnormalized_coords)
+ {
+ unsigned offset = result->shader->info.file_max[TGSI_FILE_CONSTANT] + 1;
+ int i;
+
+ for (i = 0; i < key->num_textures; i++) {
+ if (key->tex[i].unnormalized) {
+ struct pipe_texture *tex = svga->curr.texture[i];
+ float data[4];
+
+ data[0] = 1.0 / (float)tex->width0;
+ data[1] = 1.0 / (float)tex->height0;
+ data[2] = 1.0;
+ data[3] = 1.0;
+
+ ret = emit_const( svga,
+ PIPE_SHADER_FRAGMENT,
+ key->tex[i].width_height_idx + offset,
+ data );
+ if (ret)
+ return ret;
+ }
+ }
+
+ offset += key->num_unnormalized_coords;
+ }
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_hw_fs_parameters =
+{
+ "hw fs params",
+ (SVGA_NEW_FS_CONST_BUFFER |
+ SVGA_NEW_FS_RESULT |
+ SVGA_NEW_TEXTURE_BINDING),
+ emit_fs_consts
+};
+
+/***********************************************************************
+ */
+
+static int emit_vs_consts( struct svga_context *svga,
+ unsigned dirty )
+{
+ const struct svga_shader_result *result = svga->state.hw_draw.vs;
+ const struct svga_vs_compile_key *key = &result->key.vkey;
+ int ret = 0;
+ unsigned offset;
+
+ /* SVGA_NEW_VS_RESULT
+ */
+ if (result == NULL)
+ return 0;
+
+ /* SVGA_NEW_VS_CONST_BUFFER
+ */
+ ret = emit_consts( svga, 0, PIPE_SHADER_VERTEX );
+ if (ret)
+ return ret;
+
+ offset = result->shader->info.file_max[TGSI_FILE_CONSTANT] + 1;
+
+ /* SVGA_NEW_VS_RESULT
+ */
+ if (key->need_prescale) {
+ ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++,
+ svga->state.hw_clear.prescale.scale );
+ if (ret)
+ return ret;
+
+ ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++,
+ svga->state.hw_clear.prescale.translate );
+ if (ret)
+ return ret;
+ }
+
+ /* SVGA_NEW_ZERO_STRIDE
+ */
+ if (key->zero_stride_vertex_elements) {
+ unsigned i, curr_zero_stride = 0;
+ for (i = 0; i < PIPE_MAX_ATTRIBS; ++i) {
+ if (key->zero_stride_vertex_elements & (1 << i)) {
+ ret = emit_const( svga, PIPE_SHADER_VERTEX, offset++,
+ svga->curr.zero_stride_constants +
+ 4 * curr_zero_stride );
+ if (ret)
+ return ret;
+ ++curr_zero_stride;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_hw_vs_parameters =
+{
+ "hw vs params",
+ (SVGA_NEW_PRESCALE |
+ SVGA_NEW_VS_CONST_BUFFER |
+ SVGA_NEW_ZERO_STRIDE |
+ SVGA_NEW_VS_RESULT),
+ emit_vs_consts
+};
+
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c
new file mode 100644
index 0000000000..cfdcae4ee4
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_framebuffer.c
@@ -0,0 +1,458 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_cmd.h"
+#include "svga_debug.h"
+
+#include "svga_hw_reg.h"
+
+
+/***********************************************************************
+ * Hardware state update
+ */
+
+
+static int emit_framebuffer( struct svga_context *svga,
+ unsigned dirty )
+{
+ const struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
+ struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
+ unsigned i;
+ enum pipe_error ret;
+
+ /* XXX: Need shadow state in svga->hw to eliminate redundant
+ * uploads, especially of NULL buffers.
+ */
+
+ for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) {
+ if (curr->cbufs[i] != hw->cbufs[i]) {
+ if (svga->curr.nr_fbs++ > 8)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, curr->cbufs[i]);
+ if (ret != PIPE_OK)
+ return ret;
+
+ pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]);
+ }
+ }
+
+
+ if (curr->zsbuf != hw->zsbuf) {
+ ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, curr->zsbuf);
+ if (ret != PIPE_OK)
+ return ret;
+
+ if (curr->zsbuf &&
+ curr->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) {
+ ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf);
+ if (ret != PIPE_OK)
+ return ret;
+ }
+ else {
+ ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, NULL);
+ if (ret != PIPE_OK)
+ return ret;
+ }
+
+ pipe_surface_reference(&hw->zsbuf, curr->zsbuf);
+ }
+
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_hw_framebuffer =
+{
+ "hw framebuffer state",
+ SVGA_NEW_FRAME_BUFFER,
+ emit_framebuffer
+};
+
+
+
+
+/***********************************************************************
+ */
+
+static int emit_viewport( struct svga_context *svga,
+ unsigned dirty )
+{
+ const struct pipe_viewport_state *viewport = &svga->curr.viewport;
+ struct svga_prescale prescale;
+ SVGA3dRect rect;
+ /* Not sure if this state is relevant with POSITIONT. Probably
+ * not, but setting to 0,1 avoids some state pingponging.
+ */
+ float range_min = 0.0;
+ float range_max = 1.0;
+ float flip = -1.0;
+ boolean degenerate = FALSE;
+ enum pipe_error ret;
+
+ float fb_width = svga->curr.framebuffer.width;
+ float fb_height = svga->curr.framebuffer.height;
+
+ memset( &prescale, 0, sizeof(prescale) );
+
+ if (svga->curr.rast->templ.bypass_vs_clip_and_viewport) {
+
+ /* Avoid POSITIONT as it has a non trivial implementation outside the D3D
+ * API. Always generate a vertex shader.
+ */
+ rect.x = 0;
+ rect.y = 0;
+ rect.w = svga->curr.framebuffer.width;
+ rect.h = svga->curr.framebuffer.height;
+
+ prescale.scale[0] = 2.0 / (float)rect.w;
+ prescale.scale[1] = - 2.0 / (float)rect.h;
+ prescale.scale[2] = 1.0;
+ prescale.scale[3] = 1.0;
+ prescale.translate[0] = -1.0f;
+ prescale.translate[1] = 1.0f;
+ prescale.translate[2] = 0;
+ prescale.translate[3] = 0;
+ prescale.enabled = TRUE;
+ } else {
+
+ /* Examine gallium viewport transformation and produce a screen
+ * rectangle and possibly vertex shader pre-transformation to
+ * get the same results.
+ */
+ float fx = viewport->scale[0] * -1.0 + viewport->translate[0];
+ float fy = flip * viewport->scale[1] * -1.0 + viewport->translate[1];
+ float fw = viewport->scale[0] * 2;
+ float fh = flip * viewport->scale[1] * 2;
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "\ninitial %f,%f %fx%f\n",
+ fx,
+ fy,
+ fw,
+ fh);
+
+ prescale.scale[0] = 1.0;
+ prescale.scale[1] = 1.0;
+ prescale.scale[2] = 1.0;
+ prescale.scale[3] = 1.0;
+ prescale.translate[0] = 0;
+ prescale.translate[1] = 0;
+ prescale.translate[2] = 0;
+ prescale.translate[3] = 0;
+ prescale.enabled = TRUE;
+
+
+
+ if (fw < 0) {
+ prescale.scale[0] *= -1.0;
+ prescale.translate[0] += -fw;
+ fw = -fw;
+ fx = viewport->scale[0] * 1.0 + viewport->translate[0];
+ }
+
+ if (fh < 0) {
+ prescale.scale[1] *= -1.0;
+ prescale.translate[1] += -fh;
+ fh = -fh;
+ fy = flip * viewport->scale[1] * 1.0 + viewport->translate[1];
+ }
+
+ if (fx < 0) {
+ prescale.translate[0] += fx;
+ prescale.scale[0] *= fw / (fw + fx);
+ fw += fx;
+ fx = 0;
+ }
+
+ if (fy < 0) {
+ prescale.translate[1] += fy;
+ prescale.scale[1] *= fh / (fh + fy);
+ fh += fy;
+ fy = 0;
+ }
+
+ if (fx + fw > fb_width) {
+ prescale.scale[0] *= fw / (fb_width - fx);
+ prescale.translate[0] -= fx * (fw / (fb_width - fx));
+ prescale.translate[0] += fx;
+ fw = fb_width - fx;
+
+ }
+
+ if (fy + fh > fb_height) {
+ prescale.scale[1] *= fh / (fb_height - fy);
+ prescale.translate[1] -= fy * (fh / (fb_height - fy));
+ prescale.translate[1] += fy;
+ fh = fb_height - fy;
+ }
+
+ if (fw < 0 || fh < 0) {
+ fw = fh = fx = fy = 0;
+ degenerate = TRUE;
+ goto out;
+ }
+
+
+ /* D3D viewport is integer space. Convert fx,fy,etc. to
+ * integers.
+ *
+ * TODO: adjust pretranslate correct for any subpixel error
+ * introduced converting to integers.
+ */
+ rect.x = fx;
+ rect.y = fy;
+ rect.w = fw;
+ rect.h = fh;
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "viewport error %f,%f %fx%f\n",
+ fabs((float)rect.x - fx),
+ fabs((float)rect.y - fy),
+ fabs((float)rect.w - fw),
+ fabs((float)rect.h - fh));
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "viewport %d,%d %dx%d\n",
+ rect.x,
+ rect.y,
+ rect.w,
+ rect.h);
+
+
+ /* Finally, to get GL rasterization rules, need to tweak the
+ * screen-space coordinates slightly relative to D3D which is
+ * what hardware implements natively.
+ */
+ if (svga->curr.rast->templ.gl_rasterization_rules) {
+ float adjust_x = 0.0;
+ float adjust_y = 0.0;
+
+ switch (svga->curr.reduced_prim) {
+ case PIPE_PRIM_LINES:
+ adjust_x = -0.5;
+ adjust_y = 0;
+ break;
+ case PIPE_PRIM_POINTS:
+ case PIPE_PRIM_TRIANGLES:
+ adjust_x = -0.375;
+ adjust_y = -0.5;
+ break;
+ }
+
+ prescale.translate[0] += adjust_x;
+ prescale.translate[1] += adjust_y;
+ prescale.translate[2] = 0.5; /* D3D clip space */
+ prescale.scale[2] = 0.5; /* D3D clip space */
+ }
+
+
+ range_min = viewport->scale[2] * -1.0 + viewport->translate[2];
+ range_max = viewport->scale[2] * 1.0 + viewport->translate[2];
+
+ /* D3D (and by implication SVGA) doesn't like dealing with zmax
+ * less than zmin. Detect that case, flip the depth range and
+ * invert our z-scale factor to achieve the same effect.
+ */
+ if (range_min > range_max) {
+ float range_tmp;
+ range_tmp = range_min;
+ range_min = range_max;
+ range_max = range_tmp;
+ prescale.scale[2] = -prescale.scale[2];
+ }
+ }
+
+ if (prescale.enabled) {
+ float H[2];
+ float J[2];
+ int i;
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "prescale %f,%f %fx%f\n",
+ prescale.translate[0],
+ prescale.translate[1],
+ prescale.scale[0],
+ prescale.scale[1]);
+
+ H[0] = (float)rect.w / 2.0;
+ H[1] = -(float)rect.h / 2.0;
+ J[0] = (float)rect.x + (float)rect.w / 2.0;
+ J[1] = (float)rect.y + (float)rect.h / 2.0;
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "H %f,%f\n"
+ "J %fx%f\n",
+ H[0],
+ H[1],
+ J[0],
+ J[1]);
+
+ /* Adjust prescale to take into account the fact that it is
+ * going to be applied prior to the perspective divide and
+ * viewport transformation.
+ *
+ * Vwin = H(Vc/Vc.w) + J
+ *
+ * We want to tweak Vwin with scale and translation from above,
+ * as in:
+ *
+ * Vwin' = S Vwin + T
+ *
+ * But we can only modify the values at Vc. Plugging all the
+ * above together, and rearranging, eventually we get:
+ *
+ * Vwin' = H(Vc'/Vc'.w) + J
+ * where:
+ * Vc' = SVc + KVc.w
+ * K = (T + (S-1)J) / H
+ *
+ * Overwrite prescale.translate with values for K:
+ */
+ for (i = 0; i < 2; i++) {
+ prescale.translate[i] = ((prescale.translate[i] +
+ (prescale.scale[i] - 1.0) * J[i]) / H[i]);
+ }
+
+ SVGA_DBG(DEBUG_VIEWPORT,
+ "clipspace %f,%f %fx%f\n",
+ prescale.translate[0],
+ prescale.translate[1],
+ prescale.scale[0],
+ prescale.scale[1]);
+ }
+
+out:
+ if (degenerate) {
+ rect.x = 0;
+ rect.y = 0;
+ rect.w = 1;
+ rect.h = 1;
+ prescale.enabled = FALSE;
+ }
+
+ if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) {
+ ret = SVGA3D_SetViewport(svga->swc, &rect);
+ if(ret != PIPE_OK)
+ return ret;
+
+ memcpy(&svga->state.hw_clear.viewport, &rect, sizeof(rect));
+ assert(sizeof(rect) == sizeof(svga->state.hw_clear.viewport));
+ }
+
+ if (svga->state.hw_clear.depthrange.zmin != range_min ||
+ svga->state.hw_clear.depthrange.zmax != range_max)
+ {
+ ret = SVGA3D_SetZRange(svga->swc, range_min, range_max );
+ if(ret != PIPE_OK)
+ return ret;
+
+ svga->state.hw_clear.depthrange.zmin = range_min;
+ svga->state.hw_clear.depthrange.zmax = range_max;
+ }
+
+ if (memcmp(&prescale, &svga->state.hw_clear.prescale, sizeof prescale) != 0) {
+ svga->dirty |= SVGA_NEW_PRESCALE;
+ svga->state.hw_clear.prescale = prescale;
+ }
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_hw_viewport =
+{
+ "hw viewport state",
+ ( SVGA_NEW_FRAME_BUFFER |
+ SVGA_NEW_VIEWPORT |
+ SVGA_NEW_RAST |
+ SVGA_NEW_REDUCED_PRIMITIVE ),
+ emit_viewport
+};
+
+
+/***********************************************************************
+ * Scissor state
+ */
+static int emit_scissor_rect( struct svga_context *svga,
+ unsigned dirty )
+{
+ const struct pipe_scissor_state *scissor = &svga->curr.scissor;
+ SVGA3dRect rect;
+
+ rect.x = scissor->minx;
+ rect.y = scissor->miny;
+ rect.w = scissor->maxx - scissor->minx; /* + 1 ?? */
+ rect.h = scissor->maxy - scissor->miny; /* + 1 ?? */
+
+ return SVGA3D_SetScissorRect(svga->swc, &rect);
+}
+
+
+struct svga_tracked_state svga_hw_scissor =
+{
+ "hw scissor state",
+ SVGA_NEW_SCISSOR,
+ emit_scissor_rect
+};
+
+
+/***********************************************************************
+ * Userclip state
+ */
+
+static int emit_clip_planes( struct svga_context *svga,
+ unsigned dirty )
+{
+ unsigned i;
+ enum pipe_error ret;
+
+ /* TODO: just emit directly from svga_set_clip_state()?
+ */
+ for (i = 0; i < svga->curr.clip.nr; i++) {
+ ret = SVGA3D_SetClipPlane( svga->swc,
+ i,
+ svga->curr.clip.ucp[i] );
+ if(ret != PIPE_OK)
+ return ret;
+ }
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_hw_clip_planes =
+{
+ "hw viewport state",
+ SVGA_NEW_CLIP,
+ emit_clip_planes
+};
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
new file mode 100644
index 0000000000..bba80a93a5
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -0,0 +1,302 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_bitmask.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_cmd.h"
+#include "svga_tgsi.h"
+
+#include "svga_hw_reg.h"
+
+
+
+static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a,
+ const struct svga_fs_compile_key *b )
+{
+ unsigned keysize_a = svga_fs_key_size( a );
+ unsigned keysize_b = svga_fs_key_size( b );
+
+ if (keysize_a != keysize_b) {
+ return (int)(keysize_a - keysize_b);
+ }
+ return memcmp( a, b, keysize_a );
+}
+
+
+static struct svga_shader_result *search_fs_key( struct svga_fragment_shader *fs,
+ const struct svga_fs_compile_key *key )
+{
+ struct svga_shader_result *result = fs->base.results;
+
+ assert(key);
+
+ for ( ; result; result = result->next) {
+ if (compare_fs_keys( key, &result->key.fkey ) == 0)
+ return result;
+ }
+
+ return NULL;
+}
+
+
+static enum pipe_error compile_fs( struct svga_context *svga,
+ struct svga_fragment_shader *fs,
+ const struct svga_fs_compile_key *key,
+ struct svga_shader_result **out_result )
+{
+ struct svga_shader_result *result;
+ enum pipe_error ret;
+
+ result = svga_translate_fragment_program( fs, key );
+ if (result == NULL) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto fail;
+ }
+
+ result->id = util_bitmask_add(svga->fs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ goto fail;
+
+ ret = SVGA3D_DefineShader(svga->swc,
+ result->id,
+ SVGA3D_SHADERTYPE_PS,
+ result->tokens,
+ result->nr_tokens * sizeof result->tokens[0]);
+ if (ret)
+ goto fail;
+
+ *out_result = result;
+ result->next = fs->base.results;
+ fs->base.results = result;
+ return PIPE_OK;
+
+fail:
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->fs_bm, result->id );
+ svga_destroy_shader_result( result );
+ }
+ return ret;
+}
+
+/* The blend workaround for simulating logicop xor behaviour requires
+ * that the incoming fragment color be white. This change achieves
+ * that by hooking up a hard-wired fragment shader that just emits
+ * color 1,1,1,1
+ *
+ * This is a slightly incomplete solution as it assumes that the
+ * actual bound shader has no other effects beyond generating a
+ * fragment color. In particular shaders containing TEXKIL and/or
+ * depth-write will not have the correct behaviour, nor will those
+ * expecting to use alphatest.
+ *
+ * These are avoidable issues, but they are not much worse than the
+ * unavoidable ones associated with this technique, so it's not clear
+ * how much effort should be expended trying to resolve them - the
+ * ultimate result will still not be correct in most cases.
+ *
+ * Shader below was generated with:
+ * SVGA_DEBUG=tgsi ./mesa/progs/fp/fp-tri white.txt
+ */
+static int emit_white_fs( struct svga_context *svga )
+{
+ int ret = PIPE_ERROR;
+
+ /* ps_3_0
+ * def c0, 1.000000, 0.000000, 0.000000, 1.000000
+ * mov oC0, c0.x
+ * end
+ */
+ static const unsigned white_tokens[] = {
+ 0xffff0300,
+ 0x05000051,
+ 0xa00f0000,
+ 0x3f800000,
+ 0x00000000,
+ 0x00000000,
+ 0x3f800000,
+ 0x02000001,
+ 0x800f0800,
+ 0xa0000000,
+ 0x0000ffff,
+ };
+
+ assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX);
+ svga->state.white_fs_id = util_bitmask_add(svga->fs_bm);
+ if(svga->state.white_fs_id == SVGA3D_INVALID_ID)
+ goto no_fs_id;
+
+ ret = SVGA3D_DefineShader(svga->swc,
+ svga->state.white_fs_id,
+ SVGA3D_SHADERTYPE_PS,
+ white_tokens,
+ sizeof(white_tokens));
+ if (ret)
+ goto no_definition;
+
+ return 0;
+
+no_definition:
+ util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id);
+ svga->state.white_fs_id = SVGA3D_INVALID_ID;
+no_fs_id:
+ return ret;
+}
+
+
+/* SVGA_NEW_TEXTURE_BINDING
+ * SVGA_NEW_RAST
+ * SVGA_NEW_NEED_SWTNL
+ * SVGA_NEW_SAMPLER
+ */
+static int make_fs_key( const struct svga_context *svga,
+ struct svga_fs_compile_key *key )
+{
+ int i;
+ int idx = 0;
+
+ memset(key, 0, sizeof *key);
+
+ /* Only need fragment shader fixup for twoside lighting if doing
+ * hwtnl. Otherwise the draw module does the whole job for us.
+ *
+ * SVGA_NEW_SWTNL
+ */
+ if (!svga->state.sw.need_swtnl) {
+ /* SVGA_NEW_RAST
+ */
+ key->light_twoside = svga->curr.rast->templ.light_twoside;
+ key->front_cw = (svga->curr.rast->templ.front_winding ==
+ PIPE_WINDING_CW);
+ }
+
+
+ /* XXX: want to limit this to the textures that the shader actually
+ * refers to.
+ *
+ * SVGA_NEW_TEXTURE_BINDING | SVGA_NEW_SAMPLER
+ */
+ for (i = 0; i < svga->curr.num_textures; i++) {
+ if (svga->curr.texture[i]) {
+ assert(svga->curr.sampler[i]);
+ key->tex[i].texture_target = svga->curr.texture[i]->target;
+ if (!svga->curr.sampler[i]->normalized_coords) {
+ key->tex[i].width_height_idx = idx++;
+ key->tex[i].unnormalized = TRUE;
+ ++key->num_unnormalized_coords;
+ }
+ }
+ }
+ key->num_textures = svga->curr.num_textures;
+
+ idx = 0;
+ for (i = 0; i < svga->curr.num_samplers; ++i) {
+ if (svga->curr.sampler[i]) {
+ key->tex[i].compare_mode = svga->curr.sampler[i]->compare_mode;
+ key->tex[i].compare_func = svga->curr.sampler[i]->compare_func;
+ }
+ }
+
+ return 0;
+}
+
+
+
+static int emit_hw_fs( struct svga_context *svga,
+ unsigned dirty )
+{
+ struct svga_shader_result *result = NULL;
+ unsigned id = SVGA3D_INVALID_ID;
+ int ret = 0;
+
+ /* SVGA_NEW_BLEND
+ */
+ if (svga->curr.blend->need_white_fragments) {
+ if (svga->state.white_fs_id == SVGA3D_INVALID_ID) {
+ ret = emit_white_fs( svga );
+ if (ret)
+ return ret;
+ }
+ id = svga->state.white_fs_id;
+ }
+ else {
+ struct svga_fragment_shader *fs = svga->curr.fs;
+ struct svga_fs_compile_key key;
+
+ /* SVGA_NEW_TEXTURE_BINDING
+ * SVGA_NEW_RAST
+ * SVGA_NEW_NEED_SWTNL
+ * SVGA_NEW_SAMPLER
+ */
+ ret = make_fs_key( svga, &key );
+ if (ret)
+ return ret;
+
+ result = search_fs_key( fs, &key );
+ if (!result) {
+ ret = compile_fs( svga, fs, &key, &result );
+ if (ret)
+ return ret;
+ }
+
+ assert (result);
+ id = result->id;
+ }
+
+ assert(id != SVGA3D_INVALID_ID);
+
+ if (result != svga->state.hw_draw.fs) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_PS,
+ id );
+ if (ret)
+ return ret;
+
+ svga->dirty |= SVGA_NEW_FS_RESULT;
+ svga->state.hw_draw.fs = result;
+ }
+
+ return 0;
+}
+
+struct svga_tracked_state svga_hw_fs =
+{
+ "fragment shader (hwtnl)",
+ (SVGA_NEW_FS |
+ SVGA_NEW_TEXTURE_BINDING |
+ SVGA_NEW_NEED_SWTNL |
+ SVGA_NEW_RAST |
+ SVGA_NEW_SAMPLER |
+ SVGA_NEW_BLEND),
+ emit_hw_fs
+};
+
+
+
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
new file mode 100644
index 0000000000..3c35a8579f
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -0,0 +1,200 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_debug.h"
+#include "svga_hw_reg.h"
+
+/***********************************************************************
+ */
+
+static INLINE SVGA3dDeclType
+svga_translate_vertex_format(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_R32_FLOAT: return SVGA3D_DECLTYPE_FLOAT1;
+ case PIPE_FORMAT_R32G32_FLOAT: return SVGA3D_DECLTYPE_FLOAT2;
+ case PIPE_FORMAT_R32G32B32_FLOAT: return SVGA3D_DECLTYPE_FLOAT3;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT: return SVGA3D_DECLTYPE_FLOAT4;
+ case PIPE_FORMAT_B8G8R8A8_UNORM: return SVGA3D_DECLTYPE_D3DCOLOR;
+ case PIPE_FORMAT_R8G8B8A8_USCALED: return SVGA3D_DECLTYPE_UBYTE4;
+ case PIPE_FORMAT_R16G16_SSCALED: return SVGA3D_DECLTYPE_SHORT2;
+ case PIPE_FORMAT_R16G16B16A16_SSCALED: return SVGA3D_DECLTYPE_SHORT4;
+ case PIPE_FORMAT_R8G8B8A8_UNORM: return SVGA3D_DECLTYPE_UBYTE4N;
+ case PIPE_FORMAT_R16G16_SNORM: return SVGA3D_DECLTYPE_SHORT2N;
+ case PIPE_FORMAT_R16G16B16A16_SNORM: return SVGA3D_DECLTYPE_SHORT4N;
+ case PIPE_FORMAT_R16G16_UNORM: return SVGA3D_DECLTYPE_USHORT2N;
+ case PIPE_FORMAT_R16G16B16A16_UNORM: return SVGA3D_DECLTYPE_USHORT4N;
+
+ /* These formats don't exist yet:
+ *
+ case PIPE_FORMAT_R10G10B10_USCALED: return SVGA3D_DECLTYPE_UDEC3;
+ case PIPE_FORMAT_R10G10B10_SNORM: return SVGA3D_DECLTYPE_DEC3N;
+ case PIPE_FORMAT_R16G16_FLOAT: return SVGA3D_DECLTYPE_FLOAT16_2;
+ case PIPE_FORMAT_R16G16B16A16_FLOAT: return SVGA3D_DECLTYPE_FLOAT16_4;
+ */
+
+ default:
+ /* There are many formats without hardware support. This case
+ * will be hit regularly, meaning we'll need swvfetch.
+ */
+ return SVGA3D_DECLTYPE_MAX;
+ }
+}
+
+
+static int update_need_swvfetch( struct svga_context *svga,
+ unsigned dirty )
+{
+ unsigned i;
+ boolean need_swvfetch = FALSE;
+
+ for (i = 0; i < svga->curr.num_vertex_elements; i++) {
+ svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format);
+ if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) {
+ need_swvfetch = TRUE;
+ break;
+ }
+ }
+
+ if (need_swvfetch != svga->state.sw.need_swvfetch) {
+ svga->state.sw.need_swvfetch = need_swvfetch;
+ svga->dirty |= SVGA_NEW_NEED_SWVFETCH;
+ }
+
+ return 0;
+}
+
+struct svga_tracked_state svga_update_need_swvfetch =
+{
+ "update need_swvfetch",
+ ( SVGA_NEW_VELEMENT ),
+ update_need_swvfetch
+};
+
+
+/***********************************************************************
+ */
+
+static int update_need_pipeline( struct svga_context *svga,
+ unsigned dirty )
+{
+
+ boolean need_pipeline = FALSE;
+ struct svga_vertex_shader *vs = svga->curr.vs;
+
+ /* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
+ */
+ if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) {
+ SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n",
+ __FUNCTION__,
+ svga->curr.rast->need_pipeline,
+ (1 << svga->curr.reduced_prim) );
+ need_pipeline = TRUE;
+ }
+
+ /* EDGEFLAGS
+ */
+ if (vs->base.info.writes_edgeflag) {
+ SVGA_DBG(DEBUG_SWTNL, "%s: edgeflags\n", __FUNCTION__);
+ need_pipeline = TRUE;
+ }
+
+ /* SVGA_NEW_CLIP
+ */
+ if (!svga->curr.rast->templ.bypass_vs_clip_and_viewport &&
+ svga->curr.clip.nr) {
+ SVGA_DBG(DEBUG_SWTNL, "%s: userclip\n", __FUNCTION__);
+ need_pipeline = TRUE;
+ }
+
+ if (need_pipeline != svga->state.sw.need_pipeline) {
+ svga->state.sw.need_pipeline = need_pipeline;
+ svga->dirty |= SVGA_NEW_NEED_PIPELINE;
+ }
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_update_need_pipeline =
+{
+ "need pipeline",
+ (SVGA_NEW_RAST |
+ SVGA_NEW_CLIP |
+ SVGA_NEW_VS |
+ SVGA_NEW_REDUCED_PRIMITIVE),
+ update_need_pipeline
+};
+
+
+/***********************************************************************
+ */
+
+static int update_need_swtnl( struct svga_context *svga,
+ unsigned dirty )
+{
+ boolean need_swtnl;
+
+ if (svga->debug.no_swtnl) {
+ svga->state.sw.need_swvfetch = 0;
+ svga->state.sw.need_pipeline = 0;
+ }
+
+ need_swtnl = (svga->state.sw.need_swvfetch ||
+ svga->state.sw.need_pipeline);
+
+ if (svga->debug.force_swtnl) {
+ need_swtnl = 1;
+ }
+
+ if (need_swtnl != svga->state.sw.need_swtnl) {
+ SVGA_DBG(DEBUG_SWTNL|DEBUG_PERF,
+ "%s need_swvfetch: %s, need_pipeline %s\n",
+ __FUNCTION__,
+ svga->state.sw.need_swvfetch ? "true" : "false",
+ svga->state.sw.need_pipeline ? "true" : "false");
+
+ svga->state.sw.need_swtnl = need_swtnl;
+ svga->dirty |= SVGA_NEW_NEED_SWTNL;
+ svga->swtnl.new_vdecl = TRUE;
+ }
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_update_need_swtnl =
+{
+ "need swtnl",
+ (SVGA_NEW_NEED_PIPELINE |
+ SVGA_NEW_NEED_SWVFETCH),
+ update_need_swtnl
+};
diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c
new file mode 100644
index 0000000000..8b6803a285
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_rss.c
@@ -0,0 +1,268 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_cmd.h"
+
+#include "svga_hw_reg.h"
+
+
+
+struct rs_queue {
+ unsigned rs_count;
+ SVGA3dRenderState rs[SVGA3D_RS_MAX];
+};
+
+
+#define EMIT_RS(svga, value, token, fail) \
+do { \
+ if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
+ svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \
+ svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
+ } \
+} while (0)
+
+#define EMIT_RS_FLOAT(svga, fvalue, token, fail) \
+do { \
+ unsigned value = fui(fvalue); \
+ if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
+ svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \
+ svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
+ } \
+} while (0)
+
+
+static INLINE void
+svga_queue_rs( struct rs_queue *q,
+ unsigned rss,
+ unsigned value )
+{
+ q->rs[q->rs_count].state = rss;
+ q->rs[q->rs_count].uintValue = value;
+ q->rs_count++;
+}
+
+
+/* Compare old and new render states and emit differences between them
+ * to hardware. Simplest implementation would be to emit the whole of
+ * the "to" state.
+ */
+static int emit_rss( struct svga_context *svga,
+ unsigned dirty )
+{
+ struct rs_queue queue;
+
+ queue.rs_count = 0;
+
+ if (dirty & SVGA_NEW_BLEND) {
+ const struct svga_blend_state *curr = svga->curr.blend;
+
+ EMIT_RS( svga, curr->rt[0].writemask, COLORWRITEENABLE, fail );
+ EMIT_RS( svga, curr->rt[0].blend_enable, BLENDENABLE, fail );
+
+ if (curr->rt[0].blend_enable) {
+ EMIT_RS( svga, curr->rt[0].srcblend, SRCBLEND, fail );
+ EMIT_RS( svga, curr->rt[0].dstblend, DSTBLEND, fail );
+ EMIT_RS( svga, curr->rt[0].blendeq, BLENDEQUATION, fail );
+
+ EMIT_RS( svga, curr->rt[0].separate_alpha_blend_enable,
+ SEPARATEALPHABLENDENABLE, fail );
+
+ if (curr->rt[0].separate_alpha_blend_enable) {
+ EMIT_RS( svga, curr->rt[0].srcblend_alpha, SRCBLENDALPHA, fail );
+ EMIT_RS( svga, curr->rt[0].dstblend_alpha, DSTBLENDALPHA, fail );
+ EMIT_RS( svga, curr->rt[0].blendeq_alpha, BLENDEQUATIONALPHA, fail );
+ }
+ }
+ }
+
+
+ if (dirty & (SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_RAST)) {
+ const struct svga_depth_stencil_state *curr = svga->curr.depth;
+ const struct svga_rasterizer_state *rast = svga->curr.rast;
+
+ if (!curr->stencil[0].enabled)
+ {
+ /* Stencil disabled
+ */
+ EMIT_RS( svga, FALSE, STENCILENABLE, fail );
+ EMIT_RS( svga, FALSE, STENCILENABLE2SIDED, fail );
+ }
+ else if (curr->stencil[0].enabled && !curr->stencil[1].enabled)
+ {
+ /* Regular stencil
+ */
+ EMIT_RS( svga, TRUE, STENCILENABLE, fail );
+ EMIT_RS( svga, FALSE, STENCILENABLE2SIDED, fail );
+
+ EMIT_RS( svga, curr->stencil[0].func, STENCILFUNC, fail );
+ EMIT_RS( svga, curr->stencil[0].fail, STENCILFAIL, fail );
+ EMIT_RS( svga, curr->stencil[0].zfail, STENCILZFAIL, fail );
+ EMIT_RS( svga, curr->stencil[0].pass, STENCILPASS, fail );
+
+ EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail );
+ EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail );
+ EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail );
+ }
+ else
+ {
+ int cw, ccw;
+
+ /* Hardware frontwinding is always CW, so if ours is also CW,
+ * then our definition of front face agrees with hardware.
+ * Otherwise need to flip.
+ */
+ if (rast->templ.front_winding == PIPE_WINDING_CW) {
+ cw = 0;
+ ccw = 1;
+ }
+ else {
+ cw = 1;
+ ccw = 0;
+ }
+
+ /* Twoside stencil
+ */
+ EMIT_RS( svga, TRUE, STENCILENABLE, fail );
+ EMIT_RS( svga, TRUE, STENCILENABLE2SIDED, fail );
+
+ EMIT_RS( svga, curr->stencil[cw].func, STENCILFUNC, fail );
+ EMIT_RS( svga, curr->stencil[cw].fail, STENCILFAIL, fail );
+ EMIT_RS( svga, curr->stencil[cw].zfail, STENCILZFAIL, fail );
+ EMIT_RS( svga, curr->stencil[cw].pass, STENCILPASS, fail );
+
+ EMIT_RS( svga, curr->stencil[ccw].func, CCWSTENCILFUNC, fail );
+ EMIT_RS( svga, curr->stencil[ccw].fail, CCWSTENCILFAIL, fail );
+ EMIT_RS( svga, curr->stencil[ccw].zfail, CCWSTENCILZFAIL, fail );
+ EMIT_RS( svga, curr->stencil[ccw].pass, CCWSTENCILPASS, fail );
+
+ EMIT_RS( svga, curr->stencil_ref, STENCILREF, fail );
+ EMIT_RS( svga, curr->stencil_mask, STENCILMASK, fail );
+ EMIT_RS( svga, curr->stencil_writemask, STENCILWRITEMASK, fail );
+ }
+
+ EMIT_RS( svga, curr->zenable, ZENABLE, fail );
+ if (curr->zenable) {
+ EMIT_RS( svga, curr->zfunc, ZFUNC, fail );
+ EMIT_RS( svga, curr->zwriteenable, ZWRITEENABLE, fail );
+ }
+
+ EMIT_RS( svga, curr->alphatestenable, ALPHATESTENABLE, fail );
+ if (curr->alphatestenable) {
+ EMIT_RS( svga, curr->alphafunc, ALPHAFUNC, fail );
+ EMIT_RS_FLOAT( svga, curr->alpharef, ALPHAREF, fail );
+ }
+ }
+
+
+ if (dirty & SVGA_NEW_RAST)
+ {
+ const struct svga_rasterizer_state *curr = svga->curr.rast;
+
+ /* Shademode: still need to rearrange index list to move
+ * flat-shading PV first vertex.
+ */
+ EMIT_RS( svga, curr->shademode, SHADEMODE, fail );
+ EMIT_RS( svga, curr->cullmode, CULLMODE, fail );
+ EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail );
+ EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail );
+ EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail );
+ EMIT_RS( svga, curr->linepattern, LINEPATTERN, fail );
+ EMIT_RS_FLOAT( svga, curr->pointsize, POINTSIZE, fail );
+ EMIT_RS_FLOAT( svga, curr->pointsize_min, POINTSIZEMIN, fail );
+ EMIT_RS_FLOAT( svga, curr->pointsize_max, POINTSIZEMAX, fail );
+ }
+
+ if (dirty & (SVGA_NEW_RAST | SVGA_NEW_FRAME_BUFFER | SVGA_NEW_NEED_PIPELINE))
+ {
+ const struct svga_rasterizer_state *curr = svga->curr.rast;
+ float slope = 0.0;
+ float bias = 0.0;
+
+ /* Need to modify depth bias according to bound depthbuffer
+ * format. Don't do hardware depthbias while the software
+ * pipeline is active.
+ */
+ if (!svga->state.sw.need_pipeline &&
+ svga->curr.framebuffer.zsbuf)
+ {
+ slope = curr->slopescaledepthbias;
+ bias = svga->curr.depthscale * curr->depthbias;
+ }
+
+ EMIT_RS_FLOAT( svga, slope, SLOPESCALEDEPTHBIAS, fail );
+ EMIT_RS_FLOAT( svga, bias, DEPTHBIAS, fail );
+ }
+
+
+ if (queue.rs_count) {
+ SVGA3dRenderState *rs;
+
+ if (SVGA3D_BeginSetRenderState( svga->swc,
+ &rs,
+ queue.rs_count ) != PIPE_OK)
+ goto fail;
+
+ memcpy( rs,
+ queue.rs,
+ queue.rs_count * sizeof queue.rs[0]);
+
+ SVGA_FIFOCommitAll( svga->swc );
+ }
+
+ /* Also blend color:
+ */
+
+ return 0;
+
+fail:
+ /* XXX: need to poison cached hardware state on failure to ensure
+ * dirty state gets re-emitted. Fix this by re-instating partial
+ * FIFOCommit command and only updating cached hw state once the
+ * initial allocation has succeeded.
+ */
+ memset(svga->state.hw_draw.rs, 0xcd, sizeof(svga->state.hw_draw.rs));
+
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+
+struct svga_tracked_state svga_hw_rss =
+{
+ "hw rss state",
+
+ (SVGA_NEW_BLEND |
+ SVGA_NEW_DEPTH_STENCIL |
+ SVGA_NEW_RAST |
+ SVGA_NEW_FRAME_BUFFER |
+ SVGA_NEW_NEED_PIPELINE),
+
+ emit_rss
+};
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
new file mode 100644
index 0000000000..b313794520
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -0,0 +1,279 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+
+#include "svga_screen_texture.h"
+#include "svga_winsys.h"
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_cmd.h"
+
+#include "svga_hw_reg.h"
+
+
+void svga_cleanup_tss_binding(struct svga_context *svga)
+{
+ int i;
+ unsigned count = MAX2( svga->curr.num_textures,
+ svga->state.hw_draw.num_views );
+
+ for (i = 0; i < count; i++) {
+ struct svga_hw_view_state *view = &svga->state.hw_draw.views[i];
+
+ svga_sampler_view_reference(&view->v, NULL);
+ pipe_texture_reference( &svga->curr.texture[i], NULL );
+ pipe_texture_reference( &view->texture, NULL );
+
+ view->dirty = 1;
+ }
+}
+
+
+static int
+update_tss_binding(struct svga_context *svga,
+ unsigned dirty )
+{
+ unsigned i;
+ unsigned count = MAX2( svga->curr.num_textures,
+ svga->state.hw_draw.num_views );
+ unsigned min_lod;
+ unsigned max_lod;
+
+
+ struct {
+ struct {
+ unsigned unit;
+ struct svga_hw_view_state *view;
+ } bind[PIPE_MAX_SAMPLERS];
+
+ unsigned bind_count;
+ } queue;
+
+ queue.bind_count = 0;
+
+ for (i = 0; i < count; i++) {
+ const struct svga_sampler_state *s = svga->curr.sampler[i];
+ struct svga_hw_view_state *view = &svga->state.hw_draw.views[i];
+
+ /* get min max lod */
+ if (svga->curr.texture[i]) {
+ min_lod = MAX2(s->view_min_lod, 0);
+ max_lod = MIN2(s->view_max_lod, svga->curr.texture[i]->last_level);
+ } else {
+ min_lod = 0;
+ max_lod = 0;
+ }
+
+ if (view->texture != svga->curr.texture[i] ||
+ view->min_lod != min_lod ||
+ view->max_lod != max_lod) {
+
+ svga_sampler_view_reference(&view->v, NULL);
+ pipe_texture_reference( &view->texture, svga->curr.texture[i] );
+
+ view->dirty = TRUE;
+ view->min_lod = min_lod;
+ view->max_lod = max_lod;
+
+ if (svga->curr.texture[i])
+ view->v = svga_get_tex_sampler_view(&svga->pipe,
+ svga->curr.texture[i],
+ min_lod,
+ max_lod);
+ }
+
+ if (view->dirty) {
+ queue.bind[queue.bind_count].unit = i;
+ queue.bind[queue.bind_count].view = view;
+ queue.bind_count++;
+ }
+ else if (view->v) {
+ svga_validate_sampler_view(svga, view->v);
+ }
+ }
+
+ svga->state.hw_draw.num_views = svga->curr.num_textures;
+
+ if (queue.bind_count) {
+ SVGA3dTextureState *ts;
+
+ if (SVGA3D_BeginSetTextureState( svga->swc,
+ &ts,
+ queue.bind_count ) != PIPE_OK)
+ goto fail;
+
+ for (i = 0; i < queue.bind_count; i++) {
+ ts[i].stage = queue.bind[i].unit;
+ ts[i].name = SVGA3D_TS_BIND_TEXTURE;
+
+ if (queue.bind[i].view->v) {
+ svga->swc->surface_relocation(svga->swc,
+ &ts[i].value,
+ queue.bind[i].view->v->handle,
+ PIPE_BUFFER_USAGE_GPU_READ);
+ }
+ else {
+ ts[i].value = SVGA3D_INVALID_ID;
+ }
+
+ queue.bind[i].view->dirty = FALSE;
+ }
+
+ SVGA_FIFOCommitAll( svga->swc );
+ }
+
+ return 0;
+
+fail:
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+
+struct svga_tracked_state svga_hw_tss_binding = {
+ "texture binding emit",
+ SVGA_NEW_TEXTURE_BINDING |
+ SVGA_NEW_SAMPLER,
+ update_tss_binding
+};
+
+
+/***********************************************************************
+ */
+
+struct ts_queue {
+ unsigned ts_count;
+ SVGA3dTextureState ts[PIPE_MAX_SAMPLERS*SVGA3D_TS_MAX];
+};
+
+
+#define EMIT_TS(svga, unit, val, token, fail) \
+do { \
+ if (svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] != val) { \
+ svga_queue_tss( &queue, unit, SVGA3D_TS_##token, val ); \
+ svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] = val; \
+ } \
+} while (0)
+
+#define EMIT_TS_FLOAT(svga, unit, fvalue, token, fail) \
+do { \
+ unsigned val = fui(fvalue); \
+ if (svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] != val) { \
+ svga_queue_tss( &queue, unit, SVGA3D_TS_##token, val ); \
+ svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] = val; \
+ } \
+} while (0)
+
+
+static INLINE void
+svga_queue_tss( struct ts_queue *q,
+ unsigned unit,
+ unsigned tss,
+ unsigned value )
+{
+ assert(q->ts_count < sizeof(q->ts)/sizeof(q->ts[0]));
+ q->ts[q->ts_count].stage = unit;
+ q->ts[q->ts_count].name = tss;
+ q->ts[q->ts_count].value = value;
+ q->ts_count++;
+}
+
+
+static int
+update_tss(struct svga_context *svga,
+ unsigned dirty )
+{
+ unsigned i;
+ struct ts_queue queue;
+
+ queue.ts_count = 0;
+ for (i = 0; i < svga->curr.num_samplers; i++) {
+ if (svga->curr.sampler[i]) {
+ const struct svga_sampler_state *curr = svga->curr.sampler[i];
+
+ EMIT_TS(svga, i, curr->mipfilter, MIPFILTER, fail);
+ EMIT_TS(svga, i, curr->min_lod, TEXTURE_MIPMAP_LEVEL, fail);
+ EMIT_TS(svga, i, curr->magfilter, MAGFILTER, fail);
+ EMIT_TS(svga, i, curr->minfilter, MINFILTER, fail);
+ EMIT_TS(svga, i, curr->aniso_level, TEXTURE_ANISOTROPIC_LEVEL, fail);
+ EMIT_TS_FLOAT(svga, i, curr->lod_bias, TEXTURE_LOD_BIAS, fail);
+ EMIT_TS(svga, i, curr->addressu, ADDRESSU, fail);
+ EMIT_TS(svga, i, curr->addressw, ADDRESSW, fail);
+ EMIT_TS(svga, i, curr->bordercolor, BORDERCOLOR, fail);
+ // TEXCOORDINDEX -- hopefully not needed
+
+ if (svga->curr.tex_flags.flag_1d & (1 << i)) {
+ debug_printf("wrap 1d tex %d\n", i);
+ EMIT_TS(svga, i, SVGA3D_TEX_ADDRESS_WRAP, ADDRESSV, fail);
+ }
+ else
+ EMIT_TS(svga, i, curr->addressv, ADDRESSV, fail);
+
+ if (svga->curr.tex_flags.flag_srgb & (1 << i))
+ EMIT_TS_FLOAT(svga, i, 2.2f, GAMMA, fail);
+ else
+ EMIT_TS_FLOAT(svga, i, 1.0f, GAMMA, fail);
+
+ }
+ }
+
+ if (queue.ts_count) {
+ SVGA3dTextureState *ts;
+
+ if (SVGA3D_BeginSetTextureState( svga->swc,
+ &ts,
+ queue.ts_count ) != PIPE_OK)
+ goto fail;
+
+ memcpy( ts,
+ queue.ts,
+ queue.ts_count * sizeof queue.ts[0]);
+
+ SVGA_FIFOCommitAll( svga->swc );
+ }
+
+ return 0;
+
+fail:
+ /* XXX: need to poison cached hardware state on failure to ensure
+ * dirty state gets re-emitted. Fix this by re-instating partial
+ * FIFOCommit command and only updating cached hw state once the
+ * initial allocation has succeeded.
+ */
+ memset(svga->state.hw_draw.ts, 0xcd, sizeof(svga->state.hw_draw.ts));
+
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+
+struct svga_tracked_state svga_hw_tss = {
+ "texture state emit",
+ (SVGA_NEW_SAMPLER |
+ SVGA_NEW_TEXTURE_FLAGS),
+ update_tss
+};
+
diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c
new file mode 100644
index 0000000000..c534308f50
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_vdecl.c
@@ -0,0 +1,182 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_math.h"
+#include "util/u_upload_mgr.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_draw.h"
+#include "svga_tgsi.h"
+#include "svga_screen.h"
+#include "svga_screen_buffer.h"
+
+#include "svga_hw_reg.h"
+
+
+static int
+upload_user_buffers( struct svga_context *svga )
+{
+ enum pipe_error ret = PIPE_OK;
+ int i;
+ int nr;
+
+ if (0)
+ debug_printf("%s: %d\n", __FUNCTION__, svga->curr.num_vertex_buffers);
+
+ nr = svga->curr.num_vertex_buffers;
+
+ for (i = 0; i < nr; i++)
+ {
+ if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer))
+ {
+ struct pipe_buffer *upload_buffer = NULL;
+ unsigned offset = /*svga->curr.vb[i].buffer_offset*/ 0;
+ unsigned size = svga->curr.vb[i].buffer->size /*- offset*/;
+ unsigned upload_offset;
+
+ ret = u_upload_buffer( svga->upload_vb,
+ offset,
+ size,
+ svga->curr.vb[i].buffer,
+ &upload_offset,
+ &upload_buffer );
+ if (ret)
+ return ret;
+
+ if (0)
+ debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
+ __FUNCTION__,
+ i,
+ svga->curr.vb[i].buffer,
+ upload_buffer, upload_offset, size);
+
+ /* Make sure we release the old buffer and end up with the
+ * correct refcount on the uploaded buffer.
+ */
+ pipe_buffer_reference( &svga->curr.vb[i].buffer, NULL );
+ svga->curr.vb[i].buffer = upload_buffer;
+ svga->curr.vb[i].buffer_offset = upload_offset;
+ }
+ }
+
+ if (0)
+ debug_printf("%s: DONE\n", __FUNCTION__);
+
+ return ret;
+}
+
+
+/***********************************************************************
+ */
+
+
+static int emit_hw_vs_vdecl( struct svga_context *svga,
+ unsigned dirty )
+{
+ const struct pipe_vertex_element *ve = svga->curr.ve;
+ SVGA3dVertexDecl decl;
+ unsigned i;
+
+ assert(svga->curr.num_vertex_elements >=
+ svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]);
+
+ svga_hwtnl_reset_vdecl( svga->hwtnl,
+ svga->curr.num_vertex_elements );
+
+ for (i = 0; i < svga->curr.num_vertex_elements; i++) {
+ const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index];
+ unsigned usage, index;
+
+
+ svga_generate_vdecl_semantics( i, &usage, &index );
+
+ /* SVGA_NEW_VELEMENT
+ */
+ decl.identity.type = svga->state.sw.ve_format[i];
+ decl.identity.method = SVGA3D_DECLMETHOD_DEFAULT;
+ decl.identity.usage = usage;
+ decl.identity.usageIndex = index;
+ decl.array.stride = vb->stride;
+ decl.array.offset = (vb->buffer_offset +
+ ve[i].src_offset);
+
+ svga_hwtnl_vdecl( svga->hwtnl,
+ i,
+ &decl,
+ vb->buffer );
+ }
+
+ return 0;
+}
+
+
+static int emit_hw_vdecl( struct svga_context *svga,
+ unsigned dirty )
+{
+ int ret = 0;
+
+ /* SVGA_NEW_NEED_SWTNL
+ */
+ if (svga->state.sw.need_swtnl)
+ return 0; /* Do not emit during swtnl */
+
+ /* If we get to here, we know that we're going to draw. Upload
+ * userbuffers now and try to combine multiple userbuffers from
+ * multiple draw calls into a single host buffer for performance.
+ */
+ if (svga->curr.any_user_vertex_buffers &&
+ SVGA_COMBINE_USERBUFFERS)
+ {
+ ret = upload_user_buffers( svga );
+ if (ret)
+ return ret;
+
+ svga->curr.any_user_vertex_buffers = FALSE;
+ }
+
+ return emit_hw_vs_vdecl( svga, dirty );
+}
+
+
+struct svga_tracked_state svga_hw_vdecl =
+{
+ "hw vertex decl state (hwtnl version)",
+ ( SVGA_NEW_NEED_SWTNL |
+ SVGA_NEW_VELEMENT |
+ SVGA_NEW_VBUFFER |
+ SVGA_NEW_RAST |
+ SVGA_NEW_FS |
+ SVGA_NEW_VS ),
+ emit_hw_vdecl
+};
+
+
+
+
+
+
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
new file mode 100644
index 0000000000..ae1e77e7d4
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -0,0 +1,246 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "pipe/p_inlines.h"
+#include "pipe/p_defines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_bitmask.h"
+#include "translate/translate.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_cmd.h"
+#include "svga_tgsi.h"
+
+#include "svga_hw_reg.h"
+
+/***********************************************************************
+ */
+
+
+static INLINE int compare_vs_keys( const struct svga_vs_compile_key *a,
+ const struct svga_vs_compile_key *b )
+{
+ unsigned keysize = svga_vs_key_size( a );
+ return memcmp( a, b, keysize );
+}
+
+
+static struct svga_shader_result *search_vs_key( struct svga_vertex_shader *vs,
+ const struct svga_vs_compile_key *key )
+{
+ struct svga_shader_result *result = vs->base.results;
+
+ assert(key);
+
+ for ( ; result; result = result->next) {
+ if (compare_vs_keys( key, &result->key.vkey ) == 0)
+ return result;
+ }
+
+ return NULL;
+}
+
+
+static enum pipe_error compile_vs( struct svga_context *svga,
+ struct svga_vertex_shader *vs,
+ const struct svga_vs_compile_key *key,
+ struct svga_shader_result **out_result )
+{
+ struct svga_shader_result *result;
+ enum pipe_error ret = PIPE_OK;
+
+ result = svga_translate_vertex_program( vs, key );
+ if (result == NULL) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto fail;
+ }
+
+ result->id = util_bitmask_add(svga->vs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ goto fail;
+
+ ret = SVGA3D_DefineShader(svga->swc,
+ result->id,
+ SVGA3D_SHADERTYPE_VS,
+ result->tokens,
+ result->nr_tokens * sizeof result->tokens[0]);
+ if (ret)
+ goto fail;
+
+ *out_result = result;
+ result->next = vs->base.results;
+ vs->base.results = result;
+ return PIPE_OK;
+
+fail:
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->vs_bm, result->id );
+ svga_destroy_shader_result( result );
+ }
+ return ret;
+}
+
+/* SVGA_NEW_PRESCALE, SVGA_NEW_RAST, SVGA_NEW_ZERO_STRIDE
+ */
+static int make_vs_key( struct svga_context *svga,
+ struct svga_vs_compile_key *key )
+{
+ memset(key, 0, sizeof *key);
+ key->need_prescale = svga->state.hw_clear.prescale.enabled;
+ key->allow_psiz = svga->curr.rast->templ.point_size_per_vertex;
+ key->zero_stride_vertex_elements =
+ svga->curr.zero_stride_vertex_elements;
+ key->num_zero_stride_vertex_elements =
+ svga->curr.num_zero_stride_vertex_elements;
+ return 0;
+}
+
+
+
+static int emit_hw_vs( struct svga_context *svga,
+ unsigned dirty )
+{
+ struct svga_shader_result *result = NULL;
+ unsigned id = SVGA3D_INVALID_ID;
+ int ret = 0;
+
+ /* SVGA_NEW_NEED_SWTNL */
+ if (!svga->state.sw.need_swtnl) {
+ struct svga_vertex_shader *vs = svga->curr.vs;
+ struct svga_vs_compile_key key;
+
+ ret = make_vs_key( svga, &key );
+ if (ret)
+ return ret;
+
+ result = search_vs_key( vs, &key );
+ if (!result) {
+ ret = compile_vs( svga, vs, &key, &result );
+ if (ret)
+ return ret;
+ }
+
+ assert (result);
+ id = result->id;
+ }
+
+ if (result != svga->state.hw_draw.vs) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_VS,
+ id );
+ if (ret)
+ return ret;
+
+ svga->dirty |= SVGA_NEW_VS_RESULT;
+ svga->state.hw_draw.vs = result;
+ }
+
+ return 0;
+}
+
+struct svga_tracked_state svga_hw_vs =
+{
+ "vertex shader (hwtnl)",
+ (SVGA_NEW_VS |
+ SVGA_NEW_PRESCALE |
+ SVGA_NEW_NEED_SWTNL |
+ SVGA_NEW_ZERO_STRIDE),
+ emit_hw_vs
+};
+
+
+/***********************************************************************
+ */
+static int update_zero_stride( struct svga_context *svga,
+ unsigned dirty )
+{
+ unsigned i;
+
+ svga->curr.zero_stride_vertex_elements = 0;
+ svga->curr.num_zero_stride_vertex_elements = 0;
+
+ for (i = 0; i < svga->curr.num_vertex_elements; i++) {
+ const struct pipe_vertex_element *vel = &svga->curr.ve[i];
+ const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[
+ vel->vertex_buffer_index];
+ if (vbuffer->stride == 0) {
+ unsigned const_idx =
+ svga->curr.num_zero_stride_vertex_elements;
+ struct translate *translate;
+ struct translate_key key;
+ void *mapped_buffer;
+
+ svga->curr.zero_stride_vertex_elements |= (1 << i);
+ ++svga->curr.num_zero_stride_vertex_elements;
+
+ key.output_stride = 4 * sizeof(float);
+ key.nr_elements = 1;
+ key.element[0].input_format = vel->src_format;
+ key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ key.element[0].input_buffer = vel->vertex_buffer_index;
+ key.element[0].input_offset = vel->src_offset;
+ key.element[0].output_offset = const_idx * 4 * sizeof(float);
+
+ translate_key_sanitize(&key);
+ /* translate_generic_create is technically private but
+ * we don't want to code-generate, just want generic
+ * translation */
+ translate = translate_generic_create(&key);
+
+ assert(vel->src_offset == 0);
+
+ mapped_buffer = pipe_buffer_map_range(svga->pipe.screen,
+ vbuffer->buffer,
+ vel->src_offset,
+ util_format_get_blocksize(vel->src_format),
+ PIPE_BUFFER_USAGE_CPU_READ);
+ translate->set_buffer(translate, vel->vertex_buffer_index,
+ mapped_buffer,
+ vbuffer->stride);
+ translate->run(translate, 0, 1,
+ svga->curr.zero_stride_constants);
+
+ pipe_buffer_unmap(svga->pipe.screen,
+ vbuffer->buffer);
+ translate->release(translate);
+ }
+ }
+
+ if (svga->curr.num_zero_stride_vertex_elements)
+ svga->dirty |= SVGA_NEW_ZERO_STRIDE;
+
+ return 0;
+}
+
+struct svga_tracked_state svga_hw_update_zero_stride =
+{
+ "update zero_stride",
+ ( SVGA_NEW_VELEMENT |
+ SVGA_NEW_VBUFFER ),
+ update_zero_stride
+};
diff --git a/src/gallium/drivers/svga/svga_swtnl.h b/src/gallium/drivers/svga/svga_swtnl.h
new file mode 100644
index 0000000000..4882f26b17
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_swtnl.h
@@ -0,0 +1,52 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_SWTNL_H
+#define SVGA_SWTNL_H
+
+#include "pipe/p_compiler.h"
+
+struct svga_context;
+struct pipe_context;
+struct pipe_buffer;
+struct vbuf_render;
+
+
+boolean svga_init_swtnl( struct svga_context *svga );
+void svga_destroy_swtnl( struct svga_context *svga );
+
+
+enum pipe_error
+svga_swtnl_draw_range_elements(struct svga_context *svga,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim,
+ unsigned start,
+ unsigned count);
+
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c
new file mode 100644
index 0000000000..b4f757a47a
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_swtnl_backend.c
@@ -0,0 +1,349 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "draw/draw_vbuf.h"
+#include "draw/draw_context.h"
+#include "draw/draw_vertex.h"
+
+#include "util/u_debug.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_simple_shaders.h"
+
+#include "svga_context.h"
+#include "svga_state.h"
+#include "svga_swtnl.h"
+
+#include "svga_types.h"
+#include "svga_reg.h"
+#include "svga3d_reg.h"
+#include "svga_draw.h"
+#include "svga_swtnl_private.h"
+
+
+static const struct vertex_info *
+svga_vbuf_render_get_vertex_info( struct vbuf_render *render )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ struct svga_context *svga = svga_render->svga;
+
+ svga_swtnl_update_vdecl(svga);
+
+ return &svga_render->vertex_info;
+}
+
+
+static boolean
+svga_vbuf_render_allocate_vertices( struct vbuf_render *render,
+ ushort vertex_size,
+ ushort nr_vertices )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ struct svga_context *svga = svga_render->svga;
+ struct pipe_screen *screen = svga->pipe.screen;
+ size_t size = (size_t)nr_vertices * (size_t)vertex_size;
+ boolean new_vbuf = FALSE;
+ boolean new_ibuf = FALSE;
+
+ if (svga_render->vertex_size != vertex_size)
+ svga->swtnl.new_vdecl = TRUE;
+ svga_render->vertex_size = (size_t)vertex_size;
+
+ if (svga->swtnl.new_vbuf)
+ new_ibuf = new_vbuf = TRUE;
+ svga->swtnl.new_vbuf = FALSE;
+
+ if (svga_render->vbuf_size < svga_render->vbuf_offset + svga_render->vbuf_used + size)
+ new_vbuf = TRUE;
+
+ if (new_vbuf)
+ pipe_buffer_reference(&svga_render->vbuf, NULL);
+ if (new_ibuf)
+ pipe_buffer_reference(&svga_render->ibuf, NULL);
+
+ if (!svga_render->vbuf) {
+ svga_render->vbuf_size = MAX2(size, svga_render->vbuf_alloc_size);
+ svga_render->vbuf = pipe_buffer_create(screen,
+ 0,
+ PIPE_BUFFER_USAGE_VERTEX,
+ svga_render->vbuf_size);
+ if(!svga_render->vbuf) {
+ svga_context_flush(svga, NULL);
+ svga_render->vbuf = pipe_buffer_create(screen,
+ 0,
+ PIPE_BUFFER_USAGE_VERTEX,
+ svga_render->vbuf_size);
+ assert(svga_render->vbuf);
+ }
+
+ svga->swtnl.new_vdecl = TRUE;
+ svga_render->vbuf_offset = 0;
+ } else {
+ svga_render->vbuf_offset += svga_render->vbuf_used;
+ }
+
+ svga_render->vbuf_used = 0;
+
+ if (svga->swtnl.new_vdecl)
+ svga_render->vdecl_offset = svga_render->vbuf_offset;
+
+ return TRUE;
+}
+
+static void *
+svga_vbuf_render_map_vertices( struct vbuf_render *render )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ struct svga_context *svga = svga_render->svga;
+ struct pipe_screen *screen = svga->pipe.screen;
+
+ char *ptr = (char*)pipe_buffer_map(screen,
+ svga_render->vbuf,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_FLUSH_EXPLICIT);
+ return ptr + svga_render->vbuf_offset;
+}
+
+static void
+svga_vbuf_render_unmap_vertices( struct vbuf_render *render,
+ ushort min_index,
+ ushort max_index )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ struct svga_context *svga = svga_render->svga;
+ struct pipe_screen *screen = svga->pipe.screen;
+ unsigned offset, length;
+ size_t used = svga_render->vertex_size * ((size_t)max_index + 1);
+
+ offset = svga_render->vbuf_offset + svga_render->vertex_size * min_index;
+ length = svga_render->vertex_size * (max_index + 1 - min_index);
+ pipe_buffer_flush_mapped_range(screen, svga_render->vbuf, offset, length);
+ pipe_buffer_unmap(screen, svga_render->vbuf);
+ svga_render->min_index = min_index;
+ svga_render->max_index = max_index;
+ svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used);
+}
+
+static boolean
+svga_vbuf_render_set_primitive( struct vbuf_render *render,
+ unsigned prim )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ svga_render->prim = prim;
+
+ return TRUE;
+}
+
+static void
+svga_vbuf_sumbit_state( struct svga_vbuf_render *svga_render )
+{
+ struct svga_context *svga = svga_render->svga;
+ SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
+ enum pipe_error ret;
+ int i;
+
+ /* if the vdecl or vbuf hasn't changed do nothing */
+ if (!svga->swtnl.new_vdecl)
+ return;
+
+ memcpy(vdecl, svga_render->vdecl, sizeof(vdecl));
+
+ /* flush the hw state */
+ ret = svga_hwtnl_flush(svga->hwtnl);
+ if (ret) {
+ svga_context_flush(svga, NULL);
+ ret = svga_hwtnl_flush(svga->hwtnl);
+ /* if we hit this path we might become synced with hw */
+ svga->swtnl.new_vbuf = TRUE;
+ assert(ret == 0);
+ }
+
+ svga_hwtnl_reset_vdecl(svga->hwtnl, svga_render->vdecl_count);
+
+ for (i = 0; i < svga_render->vdecl_count; i++) {
+ vdecl[i].array.offset += svga_render->vdecl_offset;
+
+ svga_hwtnl_vdecl( svga->hwtnl,
+ i,
+ &vdecl[i],
+ svga_render->vbuf );
+ }
+
+ /* We have already taken care of flatshading, so let the hwtnl
+ * module use whatever is most convenient:
+ */
+ if (svga->state.sw.need_pipeline) {
+ svga_hwtnl_set_flatshade(svga->hwtnl, FALSE, FALSE);
+ svga_hwtnl_set_unfilled(svga->hwtnl, PIPE_POLYGON_MODE_FILL);
+ }
+ else {
+ svga_hwtnl_set_flatshade( svga->hwtnl,
+ svga->curr.rast->templ.flatshade,
+ svga->curr.rast->templ.flatshade_first );
+
+ svga_hwtnl_set_unfilled( svga->hwtnl,
+ svga->curr.rast->hw_unfilled );
+ }
+
+ svga->swtnl.new_vdecl = FALSE;
+}
+
+static void
+svga_vbuf_render_draw_arrays( struct vbuf_render *render,
+ unsigned start,
+ uint nr )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ struct svga_context *svga = svga_render->svga;
+ unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
+ enum pipe_error ret = 0;
+
+ svga_vbuf_sumbit_state(svga_render);
+
+ /* Need to call update_state() again as the draw module may have
+ * altered some of our state behind our backs. Testcase:
+ * redbook/polys.c
+ */
+ svga_update_state_retry( svga, SVGA_STATE_HW_DRAW );
+
+ ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
+ if (ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
+ svga->swtnl.new_vbuf = TRUE;
+ assert(ret == PIPE_OK);
+ }
+}
+
+
+static void
+svga_vbuf_render_draw( struct vbuf_render *render,
+ const ushort *indices,
+ uint nr_indices)
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+ struct svga_context *svga = svga_render->svga;
+ struct pipe_screen *screen = svga->pipe.screen;
+ unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
+ boolean ret;
+ size_t size = 2 * nr_indices;
+
+ assert(( svga_render->vbuf_offset - svga_render->vdecl_offset) % svga_render->vertex_size == 0);
+
+ if (svga_render->ibuf_size < svga_render->ibuf_offset + size)
+ pipe_buffer_reference(&svga_render->ibuf, NULL);
+
+ if (!svga_render->ibuf) {
+ svga_render->ibuf_size = MAX2(size, svga_render->ibuf_alloc_size);
+ svga_render->ibuf = pipe_buffer_create(screen,
+ 0,
+ PIPE_BUFFER_USAGE_VERTEX,
+ svga_render->ibuf_size);
+ svga_render->ibuf_offset = 0;
+ }
+
+ pipe_buffer_write(screen, svga_render->ibuf,
+ svga_render->ibuf_offset, 2 * nr_indices, indices);
+
+
+ /* off to hardware */
+ svga_vbuf_sumbit_state(svga_render);
+
+ /* Need to call update_state() again as the draw module may have
+ * altered some of our state behind our backs. Testcase:
+ * redbook/polys.c
+ */
+ svga_update_state_retry( svga, SVGA_STATE_HW_DRAW );
+
+ ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
+ svga_render->ibuf,
+ 2,
+ svga_render->min_index,
+ svga_render->max_index,
+ svga_render->prim,
+ svga_render->ibuf_offset / 2, nr_indices, bias);
+ if(ret != PIPE_OK) {
+ svga_context_flush(svga, NULL);
+ ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
+ svga_render->ibuf,
+ 2,
+ svga_render->min_index,
+ svga_render->max_index,
+ svga_render->prim,
+ svga_render->ibuf_offset / 2, nr_indices, bias);
+ svga->swtnl.new_vbuf = TRUE;
+ assert(ret == PIPE_OK);
+ }
+
+ svga_render->ibuf_offset += size;
+}
+
+
+static void
+svga_vbuf_render_release_vertices( struct vbuf_render *render )
+{
+
+}
+
+
+static void
+svga_vbuf_render_destroy( struct vbuf_render *render )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
+
+ pipe_buffer_reference(&svga_render->vbuf, NULL);
+ pipe_buffer_reference(&svga_render->ibuf, NULL);
+ FREE(svga_render);
+}
+
+
+/**
+ * Create a new primitive render.
+ */
+struct vbuf_render *
+svga_vbuf_render_create( struct svga_context *svga )
+{
+ struct svga_vbuf_render *svga_render = CALLOC_STRUCT(svga_vbuf_render);
+
+ svga_render->svga = svga;
+ svga_render->ibuf_size = 0;
+ svga_render->vbuf_size = 0;
+ svga_render->ibuf_alloc_size = 4*1024;
+ svga_render->vbuf_alloc_size = 64*1024;
+ svga_render->base.max_vertex_buffer_bytes = 64*1024/10;
+ svga_render->base.max_indices = 65536;
+ svga_render->base.get_vertex_info = svga_vbuf_render_get_vertex_info;
+ svga_render->base.allocate_vertices = svga_vbuf_render_allocate_vertices;
+ svga_render->base.map_vertices = svga_vbuf_render_map_vertices;
+ svga_render->base.unmap_vertices = svga_vbuf_render_unmap_vertices;
+ svga_render->base.set_primitive = svga_vbuf_render_set_primitive;
+ svga_render->base.draw = svga_vbuf_render_draw;
+ svga_render->base.draw_arrays = svga_vbuf_render_draw_arrays;
+ svga_render->base.release_vertices = svga_vbuf_render_release_vertices;
+ svga_render->base.destroy = svga_vbuf_render_destroy;
+
+ return &svga_render->base;
+}
diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c
new file mode 100644
index 0000000000..7655121bec
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_swtnl_draw.c
@@ -0,0 +1,170 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+
+#include "svga_context.h"
+#include "svga_swtnl.h"
+#include "svga_state.h"
+#include "svga_swtnl_private.h"
+
+
+
+enum pipe_error
+svga_swtnl_draw_range_elements(struct svga_context *svga,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned min_index,
+ unsigned max_index,
+ unsigned prim, unsigned start, unsigned count)
+{
+ struct draw_context *draw = svga->swtnl.draw;
+ unsigned i;
+ const void *map;
+ enum pipe_error ret;
+
+ assert(!svga->dirty);
+ assert(svga->state.sw.need_swtnl);
+ assert(draw);
+
+ ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
+ if (ret) {
+ svga_context_flush(svga, NULL);
+ ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
+ svga->swtnl.new_vbuf = TRUE;
+ assert(ret == PIPE_OK);
+ }
+
+ /*
+ * Map vertex buffers
+ */
+ for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
+ map = pipe_buffer_map(svga->pipe.screen,
+ svga->curr.vb[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ draw_set_mapped_vertex_buffer(draw, i, map);
+ }
+
+ /* Map index buffer, if present */
+ if (indexBuffer) {
+ map = pipe_buffer_map(svga->pipe.screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ draw_set_mapped_element_buffer_range(draw,
+ indexSize,
+ min_index,
+ max_index,
+ map);
+ }
+
+ if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
+ map = pipe_buffer_map(svga->pipe.screen,
+ svga->curr.cb[PIPE_SHADER_VERTEX],
+ PIPE_BUFFER_USAGE_CPU_READ);
+ assert(map);
+ draw_set_mapped_constant_buffer(
+ draw, PIPE_SHADER_VERTEX,
+ map,
+ svga->curr.cb[PIPE_SHADER_VERTEX]->size);
+ }
+
+ draw_arrays(svga->swtnl.draw, prim, start, count);
+
+ draw_flush(svga->swtnl.draw);
+
+ /* Ensure the draw module didn't touch this */
+ assert(i == svga->curr.num_vertex_buffers);
+
+ /*
+ * unmap vertex/index buffers
+ */
+ for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
+ pipe_buffer_unmap(svga->pipe.screen, svga->curr.vb[i].buffer);
+ draw_set_mapped_vertex_buffer(draw, i, NULL);
+ }
+
+ if (indexBuffer) {
+ pipe_buffer_unmap(svga->pipe.screen, indexBuffer);
+ draw_set_mapped_element_buffer(draw, 0, NULL);
+ }
+
+ if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
+ pipe_buffer_unmap(svga->pipe.screen,
+ svga->curr.cb[PIPE_SHADER_VERTEX]);
+ }
+
+ return ret;
+}
+
+
+
+
+boolean svga_init_swtnl( struct svga_context *svga )
+{
+ svga->swtnl.backend = svga_vbuf_render_create(svga);
+ if(!svga->swtnl.backend)
+ goto fail;
+
+ /*
+ * Create drawing context and plug our rendering stage into it.
+ */
+ svga->swtnl.draw = draw_create();
+ if (svga->swtnl.draw == NULL)
+ goto fail;
+
+
+ draw_set_rasterize_stage(svga->swtnl.draw,
+ draw_vbuf_stage( svga->swtnl.draw, svga->swtnl.backend ));
+
+ draw_set_render(svga->swtnl.draw, svga->swtnl.backend);
+
+ draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe);
+ draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe);
+ draw_install_pstipple_stage(svga->swtnl.draw, &svga->pipe);
+
+ draw_set_driver_clipping(svga->swtnl.draw, debug_get_bool_option("SVGA_SWTNL_FSE", FALSE));
+
+ return TRUE;
+
+fail:
+ if (svga->swtnl.backend)
+ svga->swtnl.backend->destroy( svga->swtnl.backend );
+
+ if (svga->swtnl.draw)
+ draw_destroy( svga->swtnl.draw );
+
+ return FALSE;
+}
+
+
+void svga_destroy_swtnl( struct svga_context *svga )
+{
+ draw_destroy( svga->swtnl.draw );
+}
diff --git a/src/gallium/drivers/svga/svga_swtnl_private.h b/src/gallium/drivers/svga/svga_swtnl_private.h
new file mode 100644
index 0000000000..9bbb42910f
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_swtnl_private.h
@@ -0,0 +1,93 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_SWTNL_PRIVATE_H
+#define SVGA_SWTNL_PRIVATE_H
+
+#include "svga_swtnl.h"
+#include "draw/draw_vertex.h"
+
+#include "svga_types.h"
+#include "svga3d_reg.h"
+
+/**
+ * Primitive renderer for svga.
+ */
+struct svga_vbuf_render {
+ struct vbuf_render base;
+
+ struct svga_context *svga;
+ struct vertex_info vertex_info;
+
+ unsigned vertex_size;
+
+ unsigned prim;
+
+ struct pipe_buffer *vbuf;
+ struct pipe_buffer *ibuf;
+
+ /* current size of buffer */
+ size_t vbuf_size;
+ size_t ibuf_size;
+
+ /* size of that the buffer should be */
+ size_t vbuf_alloc_size;
+ size_t ibuf_alloc_size;
+
+ /* current write place */
+ size_t vbuf_offset;
+ size_t ibuf_offset;
+
+ /* currently used */
+ size_t vbuf_used;
+
+ SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
+ unsigned vdecl_offset;
+ unsigned vdecl_count;
+
+ ushort min_index;
+ ushort max_index;
+};
+
+/**
+ * Basically a cast wrapper.
+ */
+static INLINE struct svga_vbuf_render *
+svga_vbuf_render( struct vbuf_render *render )
+{
+ assert(render);
+ return (struct svga_vbuf_render *)render;
+}
+
+
+struct vbuf_render *
+svga_vbuf_render_create( struct svga_context *svga );
+
+
+int
+svga_swtnl_update_vdecl( struct svga_context *svga );
+
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c
new file mode 100644
index 0000000000..94b6ccc62d
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_swtnl_state.c
@@ -0,0 +1,237 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+
+#include "svga_context.h"
+#include "svga_swtnl.h"
+#include "svga_state.h"
+
+#include "svga_swtnl_private.h"
+
+
+#define SVGA_POINT_ADJ_X -0.375
+#define SVGA_POINT_ADJ_Y -0.5
+
+#define SVGA_LINE_ADJ_X -0.5
+#define SVGA_LINE_ADJ_Y -0.5
+
+#define SVGA_TRIANGLE_ADJ_X -0.375
+#define SVGA_TRIANGLE_ADJ_Y -0.5
+
+
+static void set_draw_viewport( struct svga_context *svga )
+{
+ struct pipe_viewport_state vp = svga->curr.viewport;
+ float adjx = 0;
+ float adjy = 0;
+
+ switch (svga->curr.reduced_prim) {
+ case PIPE_PRIM_POINTS:
+ adjx = SVGA_POINT_ADJ_X;
+ adjy = SVGA_POINT_ADJ_Y;
+ break;
+ case PIPE_PRIM_LINES:
+ /* XXX: This is to compensate for the fact that wide lines are
+ * going to be drawn with triangles, but we're not catching all
+ * cases where that will happen.
+ */
+ if (svga->curr.rast->templ.line_width > 1.0)
+ {
+ adjx = SVGA_LINE_ADJ_X + 0.175;
+ adjy = SVGA_LINE_ADJ_Y - 0.175;
+ }
+ else {
+ adjx = SVGA_LINE_ADJ_X;
+ adjy = SVGA_LINE_ADJ_Y;
+ }
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ adjx += SVGA_TRIANGLE_ADJ_X;
+ adjy += SVGA_TRIANGLE_ADJ_Y;
+ break;
+ }
+
+ vp.translate[0] += adjx;
+ vp.translate[1] += adjy;
+
+ draw_set_viewport_state(svga->swtnl.draw, &vp);
+}
+
+static int update_swtnl_draw( struct svga_context *svga,
+ unsigned dirty )
+{
+ draw_flush( svga->swtnl.draw );
+
+ if (dirty & SVGA_NEW_VS)
+ draw_bind_vertex_shader(svga->swtnl.draw,
+ svga->curr.vs->draw_shader);
+
+ if (dirty & SVGA_NEW_VBUFFER)
+ draw_set_vertex_buffers(svga->swtnl.draw,
+ svga->curr.num_vertex_buffers,
+ svga->curr.vb);
+
+ if (dirty & SVGA_NEW_VELEMENT)
+ draw_set_vertex_elements(svga->swtnl.draw,
+ svga->curr.num_vertex_elements,
+ svga->curr.ve );
+
+ if (dirty & SVGA_NEW_CLIP)
+ draw_set_clip_state(svga->swtnl.draw,
+ &svga->curr.clip);
+
+ if (dirty & (SVGA_NEW_VIEWPORT |
+ SVGA_NEW_REDUCED_PRIMITIVE |
+ SVGA_NEW_RAST))
+ set_draw_viewport( svga );
+
+ if (dirty & SVGA_NEW_RAST)
+ draw_set_rasterizer_state(svga->swtnl.draw,
+ &svga->curr.rast->templ);
+
+ if (dirty & SVGA_NEW_FRAME_BUFFER)
+ draw_set_mrd(svga->swtnl.draw,
+ svga->curr.depthscale);
+
+ return 0;
+}
+
+
+struct svga_tracked_state svga_update_swtnl_draw =
+{
+ "update draw module state",
+ (SVGA_NEW_VS |
+ SVGA_NEW_VBUFFER |
+ SVGA_NEW_VELEMENT |
+ SVGA_NEW_CLIP |
+ SVGA_NEW_VIEWPORT |
+ SVGA_NEW_RAST |
+ SVGA_NEW_FRAME_BUFFER |
+ SVGA_NEW_REDUCED_PRIMITIVE),
+ update_swtnl_draw
+};
+
+
+int svga_swtnl_update_vdecl( struct svga_context *svga )
+{
+ struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend);
+ struct draw_context *draw = svga->swtnl.draw;
+ struct vertex_info *vinfo = &svga_render->vertex_info;
+ SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
+ const enum interp_mode colorInterp =
+ svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
+ const struct svga_fragment_shader *fs = svga->curr.fs;
+ int offset = 0;
+ int nr_decls = 0;
+ int src, i;
+
+ memset(vinfo, 0, sizeof(*vinfo));
+ memset(vdecl, 0, sizeof(vdecl));
+
+ /* always add position */
+ src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0);
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
+ vinfo->attrib[0].emit = EMIT_4F;
+ vdecl[0].array.offset = offset;
+ vdecl[0].identity.type = SVGA3D_DECLTYPE_FLOAT4;
+ vdecl[0].identity.usage = SVGA3D_DECLUSAGE_POSITIONT;
+ vdecl[0].identity.usageIndex = 0;
+ offset += 16;
+ nr_decls++;
+
+ for (i = 0; i < fs->base.info.num_inputs; i++) {
+ unsigned name = fs->base.info.input_semantic_name[i];
+ unsigned index = fs->base.info.input_semantic_index[i];
+ src = draw_find_shader_output(draw, name, index);
+ vdecl[nr_decls].array.offset = offset;
+ vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i];
+
+ switch (name) {
+ case TGSI_SEMANTIC_COLOR:
+ draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
+ vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_COLOR;
+ vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4;
+ offset += 16;
+ nr_decls++;
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
+ vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4;
+ vdecl[nr_decls].identity.usageIndex += 1;
+ offset += 16;
+ nr_decls++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
+ vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT1;
+ assert(vdecl[nr_decls].identity.usageIndex == 0);
+ offset += 4;
+ nr_decls++;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ /* generated internally, not a vertex shader output */
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ draw_compute_vertex_size(vinfo);
+
+ svga_render->vdecl_count = nr_decls;
+ for (i = 0; i < svga_render->vdecl_count; i++)
+ vdecl[i].array.stride = offset;
+
+ if (memcmp(svga_render->vdecl, vdecl, sizeof(vdecl)) == 0)
+ return 0;
+
+ memcpy(svga_render->vdecl, vdecl, sizeof(vdecl));
+ svga->swtnl.new_vdecl = TRUE;
+
+ return 0;
+}
+
+
+static int update_swtnl_vdecl( struct svga_context *svga,
+ unsigned dirty )
+{
+ return svga_swtnl_update_vdecl( svga );
+}
+
+
+struct svga_tracked_state svga_update_swtnl_vdecl =
+{
+ "update draw module vdecl",
+ (SVGA_NEW_VS |
+ SVGA_NEW_FS),
+ update_swtnl_vdecl
+};
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c
new file mode 100644
index 0000000000..0cd620189b
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_tgsi.c
@@ -0,0 +1,282 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_shader_tokens.h"
+#include "pipe/p_defines.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_scan.h"
+#include "util/u_memory.h"
+#include "util/u_bitmask.h"
+
+#include "svgadump/svga_shader_dump.h"
+
+#include "svga_context.h"
+#include "svga_tgsi.h"
+#include "svga_tgsi_emit.h"
+#include "svga_debug.h"
+
+#include "svga_hw_reg.h"
+#include "svga3d_shaderdefs.h"
+
+
+/* Sinkhole used only in error conditions.
+ */
+static char err_buf[128];
+
+#if 0
+static void svga_destroy_shader_emitter( struct svga_shader_emitter *emit )
+{
+ if (emit->buf != err_buf)
+ FREE(emit->buf);
+}
+#endif
+
+
+static boolean svga_shader_expand( struct svga_shader_emitter *emit )
+{
+ char *new_buf;
+ unsigned newsize = emit->size * 2;
+
+ if(emit->buf != err_buf)
+ new_buf = REALLOC(emit->buf, emit->size, newsize);
+ else
+ new_buf = NULL;
+
+ if (new_buf == NULL) {
+ emit->ptr = err_buf;
+ emit->buf = err_buf;
+ emit->size = sizeof(err_buf);
+ return FALSE;
+ }
+
+ emit->size = newsize;
+ emit->ptr = new_buf + (emit->ptr - emit->buf);
+ emit->buf = new_buf;
+ return TRUE;
+}
+
+static INLINE boolean reserve( struct svga_shader_emitter *emit,
+ unsigned nr_dwords )
+{
+ if (emit->ptr - emit->buf + nr_dwords * sizeof(unsigned) >= emit->size) {
+ if (!svga_shader_expand( emit ))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+boolean svga_shader_emit_dword( struct svga_shader_emitter *emit,
+ unsigned dword )
+{
+ if (!reserve(emit, 1))
+ return FALSE;
+
+ *(unsigned *)emit->ptr = dword;
+ emit->ptr += sizeof dword;
+ return TRUE;
+}
+
+boolean svga_shader_emit_dwords( struct svga_shader_emitter *emit,
+ const unsigned *dwords,
+ unsigned nr )
+{
+ if (!reserve(emit, nr))
+ return FALSE;
+
+ memcpy( emit->ptr, dwords, nr * sizeof *dwords );
+ emit->ptr += nr * sizeof *dwords;
+ return TRUE;
+}
+
+boolean svga_shader_emit_opcode( struct svga_shader_emitter *emit,
+ unsigned opcode )
+{
+ SVGA3dShaderInstToken *here;
+
+ if (!reserve(emit, 1))
+ return FALSE;
+
+ here = (SVGA3dShaderInstToken *)emit->ptr;
+ here->value = opcode;
+
+ if (emit->insn_offset) {
+ SVGA3dShaderInstToken *prev = (SVGA3dShaderInstToken *)(emit->buf +
+ emit->insn_offset);
+ prev->size = (here - prev) - 1;
+ }
+
+ emit->insn_offset = emit->ptr - emit->buf;
+ emit->ptr += sizeof(unsigned);
+ return TRUE;
+}
+
+#define SVGA3D_PS_2X (SVGA3D_PS_20 | 1)
+#define SVGA3D_VS_2X (SVGA3D_VS_20 | 1)
+
+static boolean svga_shader_emit_header( struct svga_shader_emitter *emit )
+{
+ SVGA3dShaderVersion header;
+
+ memset( &header, 0, sizeof header );
+
+ switch (emit->unit) {
+ case PIPE_SHADER_FRAGMENT:
+ header.value = emit->use_sm30 ? SVGA3D_PS_30 : SVGA3D_PS_2X;
+ break;
+ case PIPE_SHADER_VERTEX:
+ header.value = emit->use_sm30 ? SVGA3D_VS_30 : SVGA3D_VS_2X;
+ break;
+ }
+
+ return svga_shader_emit_dword( emit, header.value );
+}
+
+
+
+
+
+/* Parse TGSI shader and translate to SVGA/DX9 serialized
+ * representation.
+ *
+ * In this function SVGA shader is emitted to an in-memory buffer that
+ * can be dynamically grown. Once we've finished and know how large
+ * it is, it will be copied to a hardware buffer for upload.
+ */
+static struct svga_shader_result *
+svga_tgsi_translate( const struct svga_shader *shader,
+ union svga_compile_key key,
+ unsigned unit )
+{
+ struct svga_shader_result *result = NULL;
+ struct svga_shader_emitter emit;
+ int ret = 0;
+
+ memset(&emit, 0, sizeof(emit));
+
+ emit.use_sm30 = shader->use_sm30;
+ emit.size = 1024;
+ emit.buf = MALLOC(emit.size);
+ if (emit.buf == NULL) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto fail;
+ }
+
+ emit.ptr = emit.buf;
+ emit.unit = unit;
+ emit.key = key;
+
+ tgsi_scan_shader( shader->tokens, &emit.info);
+
+ emit.imm_start = emit.info.file_max[TGSI_FILE_CONSTANT] + 1;
+
+ if (unit == PIPE_SHADER_FRAGMENT)
+ emit.imm_start += key.fkey.num_unnormalized_coords;
+
+ if (unit == PIPE_SHADER_VERTEX) {
+ emit.imm_start += key.vkey.need_prescale ? 2 : 0;
+ emit.imm_start += key.vkey.num_zero_stride_vertex_elements;
+ }
+
+ emit.nr_hw_const = (emit.imm_start + emit.info.file_max[TGSI_FILE_IMMEDIATE] + 1);
+
+ emit.nr_hw_temp = emit.info.file_max[TGSI_FILE_TEMPORARY] + 1;
+ emit.in_main_func = TRUE;
+
+ if (!svga_shader_emit_header( &emit ))
+ goto fail;
+
+ if (!svga_shader_emit_instructions( &emit, shader->tokens ))
+ goto fail;
+
+ result = CALLOC_STRUCT(svga_shader_result);
+ if (result == NULL)
+ goto fail;
+
+ result->shader = shader;
+ result->tokens = (const unsigned *)emit.buf;
+ result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned);
+ memcpy(&result->key, &key, sizeof key);
+ result->id = UTIL_BITMASK_INVALID_INDEX;
+
+ if (SVGA_DEBUG & DEBUG_TGSI)
+ {
+ debug_printf( "#####################################\n" );
+ debug_printf( "Shader %u below\n", shader->id );
+ tgsi_dump( shader->tokens, 0 );
+ if (SVGA_DEBUG & DEBUG_TGSI) {
+ debug_printf( "Shader %u compiled below\n", shader->id );
+ svga_shader_dump( result->tokens,
+ result->nr_tokens ,
+ FALSE );
+ }
+ debug_printf( "#####################################\n" );
+ }
+
+ return result;
+
+fail:
+ FREE(result);
+ FREE(emit.buf);
+ return NULL;
+}
+
+
+
+
+struct svga_shader_result *
+svga_translate_fragment_program( const struct svga_fragment_shader *fs,
+ const struct svga_fs_compile_key *fkey )
+{
+ union svga_compile_key key;
+ memcpy(&key.fkey, fkey, sizeof *fkey);
+
+ return svga_tgsi_translate( &fs->base,
+ key,
+ PIPE_SHADER_FRAGMENT );
+}
+
+struct svga_shader_result *
+svga_translate_vertex_program( const struct svga_vertex_shader *vs,
+ const struct svga_vs_compile_key *vkey )
+{
+ union svga_compile_key key;
+ memcpy(&key.vkey, vkey, sizeof *vkey);
+
+ return svga_tgsi_translate( &vs->base,
+ key,
+ PIPE_SHADER_VERTEX );
+}
+
+
+void svga_destroy_shader_result( struct svga_shader_result *result )
+{
+ FREE((unsigned *)result->tokens);
+ FREE(result);
+}
+
diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h
new file mode 100644
index 0000000000..737a2213af
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_tgsi.h
@@ -0,0 +1,136 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_TGSI_H
+#define SVGA_TGSI_H
+
+#include "pipe/p_state.h"
+
+#include "svga_hw_reg.h"
+
+struct svga_fragment_shader;
+struct svga_vertex_shader;
+struct svga_shader;
+struct tgsi_shader_info;
+struct tgsi_token;
+
+
+struct svga_vs_compile_key
+{
+ unsigned zero_stride_vertex_elements;
+ unsigned need_prescale:1;
+ unsigned allow_psiz:1;
+ unsigned num_zero_stride_vertex_elements:6;
+};
+
+struct svga_fs_compile_key
+{
+ unsigned light_twoside:1;
+ unsigned front_cw:1;
+ unsigned num_textures:8;
+ unsigned num_unnormalized_coords:8;
+ struct {
+ unsigned compare_mode:1;
+ unsigned compare_func:3;
+ unsigned unnormalized:1;
+ unsigned width_height_idx:7;
+ unsigned texture_target:8;
+ } tex[PIPE_MAX_SAMPLERS];
+};
+
+union svga_compile_key {
+ struct svga_vs_compile_key vkey;
+ struct svga_fs_compile_key fkey;
+};
+
+struct svga_shader_result
+{
+ const struct svga_shader *shader;
+
+ /* Parameters used to generate this compilation result:
+ */
+ union svga_compile_key key;
+
+ /* Compiled shader tokens:
+ */
+ const unsigned *tokens;
+ unsigned nr_tokens;
+
+ /* SVGA Shader ID:
+ */
+ unsigned id;
+
+ /* Next compilation result:
+ */
+ struct svga_shader_result *next;
+};
+
+
+/* TGSI doesn't provide use with VS input semantics (they're actually
+ * pretty meaningless), so we just generate some plausible ones here.
+ * This is called both from within the TGSI translator and when
+ * building vdecls to ensure they match up.
+ *
+ * The real use of this information is matching vertex elements to
+ * fragment shader inputs in the case where vertex shader is disabled.
+ */
+static INLINE void svga_generate_vdecl_semantics( unsigned idx,
+ unsigned *usage,
+ unsigned *usage_index )
+{
+ if (idx == 0) {
+ *usage = SVGA3D_DECLUSAGE_POSITION;
+ *usage_index = 0;
+ }
+ else {
+ *usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ *usage_index = idx - 1;
+ }
+}
+
+
+
+static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key )
+{
+ return sizeof *key;
+}
+
+static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key )
+{
+ return (const char *)&key->tex[key->num_textures] - (const char *)key;
+}
+
+struct svga_shader_result *
+svga_translate_fragment_program( const struct svga_fragment_shader *fs,
+ const struct svga_fs_compile_key *fkey );
+
+struct svga_shader_result *
+svga_translate_vertex_program( const struct svga_vertex_shader *fs,
+ const struct svga_vs_compile_key *vkey );
+
+
+void svga_destroy_shader_result( struct svga_shader_result *result );
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
new file mode 100644
index 0000000000..23b3ace7f3
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm20.c
@@ -0,0 +1,280 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_parse.h"
+#include "util/u_memory.h"
+
+#include "svga_tgsi_emit.h"
+#include "svga_context.h"
+
+
+
+
+static boolean ps20_input( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ struct src_register reg;
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ switch (semantic.Name) {
+ case TGSI_SEMANTIC_POSITION:
+ /* Special case:
+ */
+ reg = src_register( SVGA3DREG_MISCTYPE,
+ SVGA3DMISCREG_POSITION );
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ reg = src_register( SVGA3DREG_INPUT,
+ semantic.Index );
+ break;
+ case TGSI_SEMANTIC_FOG:
+ assert(semantic.Index == 0);
+ reg = src_register( SVGA3DREG_TEXTURE, 0 );
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ reg = src_register( SVGA3DREG_TEXTURE,
+ semantic.Index + 1 );
+ break;
+ default:
+ assert(0);
+ return TRUE;
+ }
+
+ emit->input_map[idx] = reg;
+
+ dcl.dst = dst( reg );
+
+ dcl.usage = 0;
+ dcl.index = 0;
+
+ dcl.values[0] |= 1<<31;
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+}
+
+
+static boolean ps20_output( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3dShaderDestToken reg;
+
+ switch (semantic.Name) {
+ case TGSI_SEMANTIC_COLOR:
+ if (semantic.Index < PIPE_MAX_COLOR_BUFS) {
+ unsigned cbuf = semantic.Index;
+
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_col[cbuf] = emit->output_map[idx];
+ emit->true_col[cbuf] = dst_register( SVGA3DREG_COLOROUT,
+ semantic.Index );
+ }
+ else {
+ assert(0);
+ reg = dst_register( SVGA3DREG_COLOROUT, 0 );
+ }
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_pos = emit->output_map[idx];
+ emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT,
+ semantic.Index );
+ break;
+ default:
+ assert(0);
+ reg = dst_register( SVGA3DREG_COLOROUT, 0 );
+ break;
+ }
+
+ return TRUE;
+}
+
+
+static boolean vs20_input( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ emit->input_map[idx] = src_register( SVGA3DREG_INPUT, idx );
+ dcl.dst = dst_register( SVGA3DREG_INPUT, idx );
+
+ assert(dcl.dst.reserved0);
+
+ /* Mesa doesn't provide use with VS input semantics (they're
+ * actually pretty meaningless), so we just generate some plausible
+ * ones here. This has to match what we declare in the vdecl code
+ * in svga_pipe_vertex.c.
+ */
+ if (idx == 0) {
+ dcl.usage = SVGA3D_DECLUSAGE_POSITION;
+ dcl.index = 0;
+ }
+ else {
+ dcl.usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ dcl.index = idx - 1;
+ }
+
+ dcl.values[0] |= 1<<31;
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+}
+
+
+static boolean vs20_output( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ /* Don't emit dcl instruction for vs20 inputs
+ */
+
+ /* Just build the register map table:
+ */
+ switch (semantic.Name) {
+ case TGSI_SEMANTIC_POSITION:
+ assert(semantic.Index == 0);
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_pos = emit->output_map[idx];
+ emit->true_pos = dst_register( SVGA3DREG_RASTOUT,
+ SVGA3DRASTOUT_POSITION);
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ assert(semantic.Index == 0);
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_psiz = emit->output_map[idx];
+ emit->true_psiz = dst_register( SVGA3DREG_RASTOUT,
+ SVGA3DRASTOUT_PSIZE );
+ break;
+ case TGSI_SEMANTIC_FOG:
+ assert(semantic.Index == 0);
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT, 0 );
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ /* oD0 */
+ emit->output_map[idx] = dst_register( SVGA3DREG_ATTROUT,
+ semantic.Index );
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEXCRDOUT,
+ semantic.Index + 1 );
+ break;
+ default:
+ assert(0);
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, 0 );
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static boolean ps20_sampler( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ dcl.dst = dst_register( SVGA3DREG_SAMPLER, idx );
+ dcl.type = svga_tgsi_sampler_type( emit, idx );
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+}
+
+
+boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit,
+ const struct tgsi_full_declaration *decl )
+{
+ unsigned first = decl->Range.First;
+ unsigned last = decl->Range.Last;
+ unsigned semantic = 0;
+ unsigned semantic_idx = 0;
+ unsigned idx;
+
+ if (decl->Declaration.Semantic) {
+ semantic = decl->Semantic.Name;
+ semantic_idx = decl->Semantic.Index;
+ }
+
+ for( idx = first; idx <= last; idx++ ) {
+ boolean ok;
+
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_SAMPLER:
+ assert (emit->unit == PIPE_SHADER_FRAGMENT);
+ ok = ps20_sampler( emit, decl->Semantic, idx );
+ break;
+
+ case TGSI_FILE_INPUT:
+ if (emit->unit == PIPE_SHADER_VERTEX)
+ ok = vs20_input( emit, decl->Semantic, idx );
+ else
+ ok = ps20_input( emit, decl->Semantic, idx );
+ break;
+
+ case TGSI_FILE_OUTPUT:
+ if (emit->unit == PIPE_SHADER_VERTEX)
+ ok = vs20_output( emit, decl->Semantic, idx );
+ else
+ ok = ps20_output( emit, decl->Semantic, idx );
+ break;
+
+ default:
+ /* don't need to declare other vars */
+ ok = TRUE;
+ }
+
+ if (!ok)
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+
diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
new file mode 100644
index 0000000000..d1c7336dec
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c
@@ -0,0 +1,385 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_parse.h"
+#include "util/u_memory.h"
+
+#include "svga_tgsi_emit.h"
+#include "svga_context.h"
+
+static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semantic,
+ unsigned *usage,
+ unsigned *idx )
+{
+ switch (semantic.Name) {
+ case TGSI_SEMANTIC_POSITION:
+ *idx = semantic.Index;
+ *usage = SVGA3D_DECLUSAGE_POSITION;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+
+ *idx = semantic.Index;
+ *usage = SVGA3D_DECLUSAGE_COLOR;
+ break;
+ case TGSI_SEMANTIC_BCOLOR:
+ *idx = semantic.Index + 2; /* sharing with COLOR */
+ *usage = SVGA3D_DECLUSAGE_COLOR;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ *idx = 0;
+ assert(semantic.Index == 0);
+ *usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ *idx = semantic.Index;
+ *usage = SVGA3D_DECLUSAGE_PSIZE;
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ *idx = semantic.Index + 1; /* texcoord[0] is reserved for fog */
+ *usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ break;
+ case TGSI_SEMANTIC_NORMAL:
+ *idx = semantic.Index;
+ *usage = SVGA3D_DECLUSAGE_NORMAL;
+ break;
+ default:
+ assert(0);
+ *usage = SVGA3D_DECLUSAGE_TEXCOORD;
+ *idx = 0;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+static boolean emit_decl( struct svga_shader_emitter *emit,
+ SVGA3dShaderDestToken reg,
+ unsigned usage,
+ unsigned index )
+{
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ dcl.dst = reg;
+ dcl.usage = usage;
+ dcl.index = index;
+ dcl.values[0] |= 1<<31;
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+}
+
+static boolean emit_vface_decl( struct svga_shader_emitter *emit )
+{
+ if (!emit->emitted_vface) {
+ SVGA3dShaderDestToken reg =
+ dst_register( SVGA3DREG_MISCTYPE,
+ SVGA3DMISCREG_FACE );
+
+ if (!emit_decl( emit, reg, 0, 0 ))
+ return FALSE;
+
+ emit->emitted_vface = TRUE;
+ }
+ return TRUE;
+}
+
+static boolean ps30_input( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ unsigned usage, index;
+ SVGA3dShaderDestToken reg;
+
+ if (semantic.Name == TGSI_SEMANTIC_POSITION) {
+ emit->input_map[idx] = src_register( SVGA3DREG_MISCTYPE,
+ SVGA3DMISCREG_POSITION );
+
+ emit->input_map[idx].base.swizzle = TRANSLATE_SWIZZLE( TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_Y );
+
+ reg = writemask( dst(emit->input_map[idx]),
+ TGSI_WRITEMASK_XY );
+
+ return emit_decl( emit, reg, 0, 0 );
+ }
+ else if (emit->key.fkey.light_twoside &&
+ (semantic.Name == TGSI_SEMANTIC_COLOR)) {
+
+ if (!translate_vs_ps_semantic( semantic, &usage, &index ))
+ return FALSE;
+
+ emit->internal_color_idx[emit->internal_color_count] = idx;
+ emit->input_map[idx] = src_register( SVGA3DREG_INPUT, emit->ps30_input_count );
+ emit->ps30_input_count++;
+ emit->internal_color_count++;
+
+ reg = dst( emit->input_map[idx] );
+
+ if (!emit_decl( emit, reg, usage, index ))
+ return FALSE;
+
+ semantic.Name = TGSI_SEMANTIC_BCOLOR;
+ if (!translate_vs_ps_semantic( semantic, &usage, &index ))
+ return FALSE;
+
+ reg = dst_register( SVGA3DREG_INPUT, emit->ps30_input_count++ );
+
+ if (!emit_decl( emit, reg, usage, index ))
+ return FALSE;
+
+ if (!emit_vface_decl( emit ))
+ return FALSE;
+
+ return TRUE;
+ }
+ else if (semantic.Name == TGSI_SEMANTIC_FACE) {
+ if (!emit_vface_decl( emit ))
+ return FALSE;
+ emit->emit_frontface = TRUE;
+ emit->internal_frontface_idx = idx;
+ return TRUE;
+ }
+ else {
+
+ if (!translate_vs_ps_semantic( semantic, &usage, &index ))
+ return FALSE;
+
+ emit->input_map[idx] = src_register( SVGA3DREG_INPUT, emit->ps30_input_count++ );
+ reg = dst( emit->input_map[idx] );
+
+ return emit_decl( emit, reg, usage, index );
+ }
+
+}
+
+
+/* PS output registers are the same as 2.0
+ */
+static boolean ps30_output( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3dShaderDestToken reg;
+
+ switch (semantic.Name) {
+ case TGSI_SEMANTIC_COLOR:
+ emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT,
+ semantic.Index );
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_pos = emit->output_map[idx];
+ emit->true_pos = dst_register( SVGA3DREG_DEPTHOUT,
+ semantic.Index );
+ break;
+ default:
+ assert(0);
+ reg = dst_register( SVGA3DREG_COLOROUT, 0 );
+ break;
+ }
+
+ return TRUE;
+}
+
+
+/* We still make up the input semantics the same as in 2.0
+ */
+static boolean vs30_input( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+ unsigned usage, index;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ if (emit->key.vkey.zero_stride_vertex_elements & (1 << idx)) {
+ unsigned i;
+ unsigned offset = 0;
+ unsigned start_idx = emit->info.file_max[TGSI_FILE_CONSTANT] + 1;
+ /* adjust for prescale constants */
+ start_idx += emit->key.vkey.need_prescale ? 2 : 0;
+ /* compute the offset from the start of zero stride constants */
+ for (i = 0; i < PIPE_MAX_ATTRIBS && i < idx; ++i) {
+ if (emit->key.vkey.zero_stride_vertex_elements & (1<<i))
+ ++offset;
+ }
+ emit->input_map[idx] = src_register( SVGA3DREG_CONST,
+ start_idx + offset );
+ } else {
+ emit->input_map[idx] = src_register( SVGA3DREG_INPUT, idx );
+ dcl.dst = dst_register( SVGA3DREG_INPUT, idx );
+
+ assert(dcl.dst.reserved0);
+
+ svga_generate_vdecl_semantics( idx, &usage, &index );
+
+ dcl.usage = usage;
+ dcl.index = index;
+ dcl.values[0] |= 1<<31;
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+ }
+ return TRUE;
+}
+
+/* VS3.0 outputs have proper declarations and semantic info for
+ * matching against PS inputs.
+ */
+static boolean vs30_output( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+ unsigned usage, index;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ if (!translate_vs_ps_semantic( semantic, &usage, &index ))
+ return FALSE;
+
+ dcl.dst = dst_register( SVGA3DREG_OUTPUT, idx );
+ dcl.usage = usage;
+ dcl.index = index;
+ dcl.values[0] |= 1<<31;
+
+ if (semantic.Name == TGSI_SEMANTIC_POSITION) {
+ assert(idx == 0);
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_pos = emit->output_map[idx];
+ emit->true_pos = dcl.dst;
+ }
+ else if (semantic.Name == TGSI_SEMANTIC_PSIZE) {
+ emit->output_map[idx] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+ emit->temp_psiz = emit->output_map[idx];
+
+ /* This has the effect of not declaring psiz (below) and not
+ * emitting the final MOV to true_psiz in the postamble.
+ */
+ if (!emit->key.vkey.allow_psiz)
+ return TRUE;
+
+ emit->true_psiz = dcl.dst;
+ }
+ else {
+ emit->output_map[idx] = dcl.dst;
+ }
+
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+}
+
+static boolean ps30_sampler( struct svga_shader_emitter *emit,
+ struct tgsi_declaration_semantic semantic,
+ unsigned idx )
+{
+ SVGA3DOpDclArgs dcl;
+ SVGA3dShaderInstToken opcode;
+
+ opcode = inst_token( SVGA3DOP_DCL );
+ dcl.values[0] = 0;
+ dcl.values[1] = 0;
+
+ dcl.dst = dst_register( SVGA3DREG_SAMPLER, idx );
+ dcl.type = svga_tgsi_sampler_type( emit, idx );
+ dcl.values[0] |= 1<<31;
+
+ return (emit_instruction(emit, opcode) &&
+ svga_shader_emit_dwords( emit, dcl.values, Elements(dcl.values)));
+}
+
+
+boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit,
+ const struct tgsi_full_declaration *decl )
+{
+ unsigned first = decl->Range.First;
+ unsigned last = decl->Range.Last;
+ unsigned semantic = 0;
+ unsigned semantic_idx = 0;
+ unsigned idx;
+
+ if (decl->Declaration.Semantic) {
+ semantic = decl->Semantic.Name;
+ semantic_idx = decl->Semantic.Index;
+ }
+
+ for( idx = first; idx <= last; idx++ ) {
+ boolean ok;
+
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_SAMPLER:
+ assert (emit->unit == PIPE_SHADER_FRAGMENT);
+ ok = ps30_sampler( emit, decl->Semantic, idx );
+ break;
+
+ case TGSI_FILE_INPUT:
+ if (emit->unit == PIPE_SHADER_VERTEX)
+ ok = vs30_input( emit, decl->Semantic, idx );
+ else
+ ok = ps30_input( emit, decl->Semantic, idx );
+ break;
+
+ case TGSI_FILE_OUTPUT:
+ if (emit->unit == PIPE_SHADER_VERTEX)
+ ok = vs30_output( emit, decl->Semantic, idx );
+ else
+ ok = ps30_output( emit, decl->Semantic, idx );
+ break;
+
+ default:
+ /* don't need to declare other vars */
+ ok = TRUE;
+ }
+
+ if (!ok)
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+
diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h
new file mode 100644
index 0000000000..2557824293
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_tgsi_emit.h
@@ -0,0 +1,345 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_TGSI_EMIT_H
+#define SVGA_TGSI_EMIT_H
+
+#include "tgsi/tgsi_scan.h"
+#include "svga_hw_reg.h"
+#include "svga_tgsi.h"
+#include "svga3d_shaderdefs.h"
+
+struct src_register
+{
+ SVGA3dShaderSrcToken base;
+ SVGA3dShaderSrcToken indirect;
+};
+
+
+struct svga_arl_consts {
+ int number;
+ int idx;
+ int swizzle;
+ int arl_num;
+};
+
+/* Internal functions:
+ */
+
+struct svga_shader_emitter
+{
+ boolean use_sm30;
+
+ unsigned size;
+ char *buf;
+ char *ptr;
+
+ union svga_compile_key key;
+ struct tgsi_shader_info info;
+ int unit;
+
+ int imm_start;
+
+ int nr_hw_const;
+ int nr_hw_temp;
+
+ int insn_offset;
+
+ int internal_temp_count;
+ int internal_imm_count;
+
+ int internal_color_idx[2]; /* diffuse, specular */
+ int internal_color_count;
+
+ boolean emitted_vface;
+ boolean emit_frontface;
+ int internal_frontface_idx;
+
+ int ps30_input_count;
+
+ boolean in_main_func;
+
+ boolean created_zero_immediate;
+ int zero_immediate_idx;
+
+ boolean created_loop_const;
+ int loop_const_idx;
+
+ boolean created_sincos_consts;
+ int sincos_consts_idx;
+
+ unsigned label[32];
+ unsigned nr_labels;
+
+ struct src_register input_map[PIPE_MAX_ATTRIBS];
+ SVGA3dShaderDestToken output_map[PIPE_MAX_ATTRIBS];
+
+ struct src_register imm_0055;
+ SVGA3dShaderDestToken temp_pos;
+ SVGA3dShaderDestToken true_pos;
+
+ SVGA3dShaderDestToken temp_col[PIPE_MAX_COLOR_BUFS];
+ SVGA3dShaderDestToken true_col[PIPE_MAX_COLOR_BUFS];
+
+ SVGA3dShaderDestToken temp_psiz;
+ SVGA3dShaderDestToken true_psiz;
+
+ struct svga_arl_consts arl_consts[12];
+ int num_arl_consts;
+ int current_arl;
+};
+
+
+boolean svga_shader_emit_dword( struct svga_shader_emitter *emit,
+ unsigned dword );
+
+boolean svga_shader_emit_dwords( struct svga_shader_emitter *emit,
+ const unsigned *dwords,
+ unsigned nr );
+
+boolean svga_shader_emit_opcode( struct svga_shader_emitter *emit,
+ unsigned opcode );
+
+boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit,
+ const struct tgsi_token *tokens );
+
+boolean svga_translate_decl_sm20( struct svga_shader_emitter *emit,
+ const struct tgsi_full_declaration *decl );
+
+boolean svga_translate_decl_sm30( struct svga_shader_emitter *emit,
+ const struct tgsi_full_declaration *decl );
+
+
+static INLINE boolean emit_dst( struct svga_shader_emitter *emit,
+ SVGA3dShaderDestToken dest )
+{
+ assert(dest.reserved0);
+ return svga_shader_emit_dword( emit, dest.value );
+}
+
+static INLINE boolean emit_src( struct svga_shader_emitter *emit,
+ const struct src_register src )
+{
+ if (src.base.relAddr) {
+ assert(src.base.reserved0);
+ assert(src.indirect.reserved0);
+ return (svga_shader_emit_dword( emit, src.base.value ) &&
+ svga_shader_emit_dword( emit, src.indirect.value ));
+ }
+ else {
+ assert(src.base.reserved0);
+ return svga_shader_emit_dword( emit, src.base.value );
+ }
+}
+
+
+static INLINE boolean emit_instruction( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken opcode )
+{
+ return svga_shader_emit_opcode( emit, opcode.value );
+}
+
+
+static INLINE boolean emit_op1( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0 )
+{
+ return (emit_instruction( emit, inst ) &&
+ emit_dst( emit, dest ) &&
+ emit_src( emit, src0 ));
+}
+
+static INLINE boolean emit_op2( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0,
+ struct src_register src1 )
+{
+ return (emit_instruction( emit, inst ) &&
+ emit_dst( emit, dest ) &&
+ emit_src( emit, src0 ) &&
+ emit_src( emit, src1 ));
+}
+
+static INLINE boolean emit_op3( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0,
+ struct src_register src1,
+ struct src_register src2 )
+{
+ return (emit_instruction( emit, inst ) &&
+ emit_dst( emit, dest ) &&
+ emit_src( emit, src0 ) &&
+ emit_src( emit, src1 ) &&
+ emit_src( emit, src2 ));
+}
+
+
+#define TRANSLATE_SWIZZLE(x,y,z,w) ((x) | ((y) << 2) | ((z) << 4) | ((w) << 6))
+#define SWIZZLE_XYZW \
+ TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_W)
+#define SWIZZLE_XXXX \
+ TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X,TGSI_SWIZZLE_X)
+#define SWIZZLE_YYYY \
+ TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Y)
+#define SWIZZLE_ZZZZ \
+ TRANSLATE_SWIZZLE(TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_Z)
+#define SWIZZLE_WWWW \
+ TRANSLATE_SWIZZLE(TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W,TGSI_SWIZZLE_W)
+
+
+
+static INLINE SVGA3dShaderInstToken
+inst_token( unsigned opcode )
+{
+ SVGA3dShaderInstToken inst;
+
+ inst.value = 0;
+ inst.op = opcode;
+
+ return inst;
+}
+
+static INLINE SVGA3dShaderDestToken
+dst_register( unsigned file,
+ int number )
+{
+ SVGA3dShaderDestToken dest;
+
+ dest.value = 0;
+ dest.num = number;
+ dest.type_upper = file >> 3;
+ dest.relAddr = 0;
+ dest.reserved1 = 0;
+ dest.mask = 0xf;
+ dest.dstMod = 0;
+ dest.shfScale = 0;
+ dest.type_lower = file & 0x7;
+ dest.reserved0 = 1; /* is_reg */
+
+ return dest;
+}
+
+static INLINE SVGA3dShaderDestToken
+writemask( SVGA3dShaderDestToken dest,
+ unsigned mask )
+{
+ dest.mask &= mask;
+ return dest;
+}
+
+
+static INLINE SVGA3dShaderSrcToken
+src_token( unsigned file, int number )
+{
+ SVGA3dShaderSrcToken src;
+
+ src.value = 0;
+ src.num = number;
+ src.type_upper = file >> 3;
+ src.relAddr = 0;
+ src.reserved1 = 0;
+ src.swizzle = SWIZZLE_XYZW;
+ src.srcMod = 0;
+ src.type_lower = file & 0x7;
+ src.reserved0 = 1; /* is_reg */
+
+ return src;
+}
+
+
+static INLINE struct src_register
+absolute( struct src_register src )
+{
+ src.base.srcMod = SVGA3DSRCMOD_ABS;
+
+ return src;
+}
+
+
+static INLINE struct src_register
+negate( struct src_register src )
+{
+ switch (src.base.srcMod) {
+ case SVGA3DSRCMOD_ABS:
+ src.base.srcMod = SVGA3DSRCMOD_ABSNEG;
+ break;
+ case SVGA3DSRCMOD_ABSNEG:
+ src.base.srcMod = SVGA3DSRCMOD_ABS;
+ break;
+ case SVGA3DSRCMOD_NEG:
+ src.base.srcMod = SVGA3DSRCMOD_NONE;
+ break;
+ case SVGA3DSRCMOD_NONE:
+ src.base.srcMod = SVGA3DSRCMOD_NEG;
+ break;
+ }
+ return src;
+}
+
+
+static INLINE struct src_register
+src_register( unsigned file, int number )
+{
+ struct src_register src;
+
+ src.base = src_token( file, number );
+ src.indirect.value = 0;
+
+ return src;
+}
+
+static INLINE SVGA3dShaderDestToken dst( struct src_register src )
+{
+ return dst_register( SVGA3dShaderGetRegType( src.base.value ),
+ src.base.num );
+}
+
+static INLINE struct src_register src( SVGA3dShaderDestToken dst )
+{
+ return src_register( SVGA3dShaderGetRegType( dst.value ),
+ dst.num );
+}
+
+static INLINE ubyte svga_tgsi_sampler_type( struct svga_shader_emitter *emit,
+ int idx )
+{
+ switch (emit->key.fkey.tex[idx].texture_target) {
+ case PIPE_TEXTURE_1D:
+ return SVGA3DSAMP_2D;
+ case PIPE_TEXTURE_2D:
+ return SVGA3DSAMP_2D;
+ case PIPE_TEXTURE_3D:
+ return SVGA3DSAMP_VOLUME;
+ case PIPE_TEXTURE_CUBE:
+ return SVGA3DSAMP_CUBE;
+ }
+
+ return SVGA3DSAMP_UNKNOWN;
+}
+
+#endif
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
new file mode 100644
index 0000000000..dc5eb8fc60
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -0,0 +1,2716 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_parse.h"
+#include "util/u_memory.h"
+
+#include "svga_tgsi_emit.h"
+#include "svga_context.h"
+
+
+static boolean emit_vs_postamble( struct svga_shader_emitter *emit );
+static boolean emit_ps_postamble( struct svga_shader_emitter *emit );
+
+
+
+
+static unsigned
+translate_opcode(
+ uint opcode )
+{
+ switch (opcode) {
+ case TGSI_OPCODE_ABS: return SVGA3DOP_ABS;
+ case TGSI_OPCODE_ADD: return SVGA3DOP_ADD;
+ case TGSI_OPCODE_BREAKC: return SVGA3DOP_BREAKC;
+ case TGSI_OPCODE_DDX: return SVGA3DOP_DSX;
+ case TGSI_OPCODE_DDY: return SVGA3DOP_DSY;
+ case TGSI_OPCODE_DP2A: return SVGA3DOP_DP2ADD;
+ case TGSI_OPCODE_DP3: return SVGA3DOP_DP3;
+ case TGSI_OPCODE_DP4: return SVGA3DOP_DP4;
+ case TGSI_OPCODE_ENDFOR: return SVGA3DOP_ENDLOOP;
+ case TGSI_OPCODE_FRC: return SVGA3DOP_FRC;
+ case TGSI_OPCODE_BGNFOR: return SVGA3DOP_LOOP;
+ case TGSI_OPCODE_MAD: return SVGA3DOP_MAD;
+ case TGSI_OPCODE_MAX: return SVGA3DOP_MAX;
+ case TGSI_OPCODE_MIN: return SVGA3DOP_MIN;
+ case TGSI_OPCODE_MOV: return SVGA3DOP_MOV;
+ case TGSI_OPCODE_MUL: return SVGA3DOP_MUL;
+ case TGSI_OPCODE_NOP: return SVGA3DOP_NOP;
+ case TGSI_OPCODE_NRM4: return SVGA3DOP_NRM;
+ case TGSI_OPCODE_SSG: return SVGA3DOP_SGN;
+ default:
+ debug_printf("Unkown opcode %u\n", opcode);
+ assert( 0 );
+ return SVGA3DOP_LAST_INST;
+ }
+}
+
+
+static unsigned translate_file( unsigned file )
+{
+ switch (file) {
+ case TGSI_FILE_TEMPORARY: return SVGA3DREG_TEMP;
+ case TGSI_FILE_INPUT: return SVGA3DREG_INPUT;
+ case TGSI_FILE_OUTPUT: return SVGA3DREG_OUTPUT; /* VS3.0+ only */
+ case TGSI_FILE_IMMEDIATE: return SVGA3DREG_CONST;
+ case TGSI_FILE_CONSTANT: return SVGA3DREG_CONST;
+ case TGSI_FILE_SAMPLER: return SVGA3DREG_SAMPLER;
+ case TGSI_FILE_ADDRESS: return SVGA3DREG_ADDR;
+ default:
+ assert( 0 );
+ return SVGA3DREG_TEMP;
+ }
+}
+
+
+
+
+
+
+static SVGA3dShaderDestToken
+translate_dst_register( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn,
+ unsigned idx )
+{
+ const struct tgsi_full_dst_register *reg = &insn->Dst[idx];
+ SVGA3dShaderDestToken dest;
+
+ switch (reg->Register.File) {
+ case TGSI_FILE_OUTPUT:
+ /* Output registers encode semantic information in their name.
+ * Need to lookup a table built at decl time:
+ */
+ dest = emit->output_map[reg->Register.Index];
+ break;
+
+ default:
+ dest = dst_register( translate_file( reg->Register.File ),
+ reg->Register.Index );
+ break;
+ }
+
+ dest.mask = reg->Register.WriteMask;
+
+ if (insn->Instruction.Saturate)
+ dest.dstMod = SVGA3DDSTMOD_SATURATE;
+
+ return dest;
+}
+
+
+static struct src_register
+swizzle( struct src_register src,
+ int x,
+ int y,
+ int z,
+ int w )
+{
+ x = (src.base.swizzle >> (x * 2)) & 0x3;
+ y = (src.base.swizzle >> (y * 2)) & 0x3;
+ z = (src.base.swizzle >> (z * 2)) & 0x3;
+ w = (src.base.swizzle >> (w * 2)) & 0x3;
+
+ src.base.swizzle = TRANSLATE_SWIZZLE(x,y,z,w);
+
+ return src;
+}
+
+static struct src_register
+scalar( struct src_register src,
+ int comp )
+{
+ return swizzle( src, comp, comp, comp, comp );
+}
+
+static INLINE boolean
+svga_arl_needs_adjustment( const struct svga_shader_emitter *emit )
+{
+ int i;
+
+ for (i = 0; i < emit->num_arl_consts; ++i) {
+ if (emit->arl_consts[i].arl_num == emit->current_arl)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static INLINE int
+svga_arl_adjustment( const struct svga_shader_emitter *emit )
+{
+ int i;
+
+ for (i = 0; i < emit->num_arl_consts; ++i) {
+ if (emit->arl_consts[i].arl_num == emit->current_arl)
+ return emit->arl_consts[i].number;
+ }
+ return 0;
+}
+
+static struct src_register
+translate_src_register( const struct svga_shader_emitter *emit,
+ const struct tgsi_full_src_register *reg )
+{
+ struct src_register src;
+
+ switch (reg->Register.File) {
+ case TGSI_FILE_INPUT:
+ /* Input registers are referred to by their semantic name rather
+ * than by index. Use the mapping build up from the decls:
+ */
+ src = emit->input_map[reg->Register.Index];
+ break;
+
+ case TGSI_FILE_IMMEDIATE:
+ /* Immediates are appended after TGSI constants in the D3D
+ * constant buffer.
+ */
+ src = src_register( translate_file( reg->Register.File ),
+ reg->Register.Index +
+ emit->imm_start );
+ break;
+
+ default:
+ src = src_register( translate_file( reg->Register.File ),
+ reg->Register.Index );
+
+ break;
+ }
+
+ /* Indirect addressing (for coninstant buffer lookups only)
+ */
+ if (reg->Register.Indirect)
+ {
+ /* we shift the offset towards the minimum */
+ if (svga_arl_needs_adjustment( emit )) {
+ src.base.num -= svga_arl_adjustment( emit );
+ }
+ src.base.relAddr = 1;
+
+ /* Not really sure what should go in the second token:
+ */
+ src.indirect = src_token( SVGA3DREG_ADDR,
+ reg->Indirect.Index );
+
+ src.indirect.swizzle = SWIZZLE_XXXX;
+ }
+
+ src = swizzle( src,
+ reg->Register.SwizzleX,
+ reg->Register.SwizzleY,
+ reg->Register.SwizzleZ,
+ reg->Register.SwizzleW );
+
+ /* src.mod isn't a bitfield, unfortunately:
+ * See tgsi_util_get_full_src_register_sign_mode for implementation details.
+ */
+ if (reg->Register.Absolute) {
+ if (reg->Register.Negate)
+ src.base.srcMod = SVGA3DSRCMOD_ABSNEG;
+ else
+ src.base.srcMod = SVGA3DSRCMOD_ABS;
+ }
+ else {
+ if (reg->Register.Negate)
+ src.base.srcMod = SVGA3DSRCMOD_NEG;
+ else
+ src.base.srcMod = SVGA3DSRCMOD_NONE;
+ }
+
+ return src;
+}
+
+
+/*
+ * Get a temporary register, return -1 if none available
+ */
+static INLINE SVGA3dShaderDestToken
+get_temp( struct svga_shader_emitter *emit )
+{
+ int i = emit->nr_hw_temp + emit->internal_temp_count++;
+
+ return dst_register( SVGA3DREG_TEMP, i );
+}
+
+/* Release a single temp. Currently only effective if it was the last
+ * allocated temp, otherwise release will be delayed until the next
+ * call to reset_temp_regs().
+ */
+static INLINE void
+release_temp( struct svga_shader_emitter *emit,
+ SVGA3dShaderDestToken temp )
+{
+ if (temp.num == emit->internal_temp_count - 1)
+ emit->internal_temp_count--;
+}
+
+static void reset_temp_regs( struct svga_shader_emitter *emit )
+{
+ emit->internal_temp_count = 0;
+}
+
+
+static boolean submit_op0( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest )
+{
+ return (emit_instruction( emit, inst ) &&
+ emit_dst( emit, dest ));
+}
+
+static boolean submit_op1( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0 )
+{
+ return emit_op1( emit, inst, dest, src0 );
+}
+
+
+/* SVGA shaders may not refer to >1 constant register in a single
+ * instruction. This function checks for that usage and inserts a
+ * move to temporary if detected.
+ *
+ * The same applies to input registers -- at most a single input
+ * register may be read by any instruction.
+ */
+static boolean submit_op2( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0,
+ struct src_register src1 )
+{
+ SVGA3dShaderDestToken temp;
+ SVGA3dShaderRegType type0, type1;
+ boolean need_temp = FALSE;
+
+ temp.value = 0;
+ type0 = SVGA3dShaderGetRegType( src0.base.value );
+ type1 = SVGA3dShaderGetRegType( src1.base.value );
+
+ if (type0 == SVGA3DREG_CONST &&
+ type1 == SVGA3DREG_CONST &&
+ src0.base.num != src1.base.num)
+ need_temp = TRUE;
+
+ if (type0 == SVGA3DREG_INPUT &&
+ type1 == SVGA3DREG_INPUT &&
+ src0.base.num != src1.base.num)
+ need_temp = TRUE;
+
+ if (need_temp)
+ {
+ temp = get_temp( emit );
+
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp, src0 ))
+ return FALSE;
+
+ src0 = src( temp );
+ }
+
+ if (!emit_op2( emit, inst, dest, src0, src1 ))
+ return FALSE;
+
+ if (need_temp)
+ release_temp( emit, temp );
+
+ return TRUE;
+}
+
+
+/* SVGA shaders may not refer to >1 constant register in a single
+ * instruction. This function checks for that usage and inserts a
+ * move to temporary if detected.
+ */
+static boolean submit_op3( struct svga_shader_emitter *emit,
+ SVGA3dShaderInstToken inst,
+ SVGA3dShaderDestToken dest,
+ struct src_register src0,
+ struct src_register src1,
+ struct src_register src2 )
+{
+ SVGA3dShaderDestToken temp0;
+ SVGA3dShaderDestToken temp1;
+ boolean need_temp0 = FALSE;
+ boolean need_temp1 = FALSE;
+ SVGA3dShaderRegType type0, type1, type2;
+
+ temp0.value = 0;
+ temp1.value = 0;
+ type0 = SVGA3dShaderGetRegType( src0.base.value );
+ type1 = SVGA3dShaderGetRegType( src1.base.value );
+ type2 = SVGA3dShaderGetRegType( src2.base.value );
+
+ if (inst.op != SVGA3DOP_SINCOS) {
+ if (type0 == SVGA3DREG_CONST &&
+ ((type1 == SVGA3DREG_CONST && src0.base.num != src1.base.num) ||
+ (type2 == SVGA3DREG_CONST && src0.base.num != src2.base.num)))
+ need_temp0 = TRUE;
+
+ if (type1 == SVGA3DREG_CONST &&
+ (type2 == SVGA3DREG_CONST && src1.base.num != src2.base.num))
+ need_temp1 = TRUE;
+ }
+
+ if (type0 == SVGA3DREG_INPUT &&
+ ((type1 == SVGA3DREG_INPUT && src0.base.num != src1.base.num) ||
+ (type2 == SVGA3DREG_INPUT && src0.base.num != src2.base.num)))
+ need_temp0 = TRUE;
+
+ if (type1 == SVGA3DREG_INPUT &&
+ (type2 == SVGA3DREG_INPUT && src1.base.num != src2.base.num))
+ need_temp1 = TRUE;
+
+ if (need_temp0)
+ {
+ temp0 = get_temp( emit );
+
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp0, src0 ))
+ return FALSE;
+
+ src0 = src( temp0 );
+ }
+
+ if (need_temp1)
+ {
+ temp1 = get_temp( emit );
+
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp1, src1 ))
+ return FALSE;
+
+ src1 = src( temp1 );
+ }
+
+ if (!emit_op3( emit, inst, dest, src0, src1, src2 ))
+ return FALSE;
+
+ if (need_temp1)
+ release_temp( emit, temp1 );
+ if (need_temp0)
+ release_temp( emit, temp0 );
+ return TRUE;
+}
+
+
+static boolean emit_def_const( struct svga_shader_emitter *emit,
+ SVGA3dShaderConstType type,
+ unsigned idx,
+ float a,
+ float b,
+ float c,
+ float d )
+{
+ SVGA3DOpDefArgs def;
+ SVGA3dShaderInstToken opcode;
+
+ switch (type) {
+ case SVGA3D_CONST_TYPE_FLOAT:
+ opcode = inst_token( SVGA3DOP_DEF );
+ def.dst = dst_register( SVGA3DREG_CONST, idx );
+ def.constValues[0] = a;
+ def.constValues[1] = b;
+ def.constValues[2] = c;
+ def.constValues[3] = d;
+ break;
+ case SVGA3D_CONST_TYPE_INT:
+ opcode = inst_token( SVGA3DOP_DEFI );
+ def.dst = dst_register( SVGA3DREG_CONSTINT, idx );
+ def.constIValues[0] = (int)a;
+ def.constIValues[1] = (int)b;
+ def.constIValues[2] = (int)c;
+ def.constIValues[3] = (int)d;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ if (!emit_instruction(emit, opcode) ||
+ !svga_shader_emit_dwords( emit, def.values, Elements(def.values)))
+ return FALSE;
+
+ return TRUE;
+}
+
+static INLINE boolean
+create_zero_immediate( struct svga_shader_emitter *emit )
+{
+ unsigned idx = emit->nr_hw_const++;
+
+ if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT,
+ idx, 0, 0, 0, 1 ))
+ return FALSE;
+
+ emit->zero_immediate_idx = idx;
+ emit->created_zero_immediate = TRUE;
+
+ return TRUE;
+}
+
+static INLINE boolean
+create_loop_const( struct svga_shader_emitter *emit )
+{
+ unsigned idx = emit->nr_hw_const++;
+
+ if (!emit_def_const( emit, SVGA3D_CONST_TYPE_INT, idx,
+ 255, /* iteration count */
+ 0, /* initial value */
+ 1, /* step size */
+ 0 /* not used, must be 0 */))
+ return FALSE;
+
+ emit->loop_const_idx = idx;
+ emit->created_loop_const = TRUE;
+
+ return TRUE;
+}
+
+static INLINE boolean
+create_sincos_consts( struct svga_shader_emitter *emit )
+{
+ unsigned idx = emit->nr_hw_const++;
+
+ if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, idx,
+ -1.5500992e-006f,
+ -2.1701389e-005f,
+ 0.0026041667f,
+ 0.00026041668f ))
+ return FALSE;
+
+ emit->sincos_consts_idx = idx;
+ idx = emit->nr_hw_const++;
+
+ if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, idx,
+ -0.020833334f,
+ -0.12500000f,
+ 1.0f,
+ 0.50000000f ))
+ return FALSE;
+
+ emit->created_sincos_consts = TRUE;
+
+ return TRUE;
+}
+
+static INLINE boolean
+create_arl_consts( struct svga_shader_emitter *emit )
+{
+ int i;
+
+ for (i = 0; i < emit->num_arl_consts; i += 4) {
+ int j;
+ unsigned idx = emit->nr_hw_const++;
+ float vals[4];
+ for (j = 0; j < 4 && (j + i) < emit->num_arl_consts; ++j) {
+ vals[j] = emit->arl_consts[i + j].number;
+ emit->arl_consts[i + j].idx = idx;
+ switch (j) {
+ case 0:
+ emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_X;
+ break;
+ case 1:
+ emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_Y;
+ break;
+ case 2:
+ emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_Z;
+ break;
+ case 3:
+ emit->arl_consts[i + 0].swizzle = TGSI_SWIZZLE_W;
+ break;
+ }
+ }
+ while (j < 4)
+ vals[j++] = 0;
+
+ if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT, idx,
+ vals[0], vals[1],
+ vals[2], vals[3]))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static INLINE struct src_register
+get_vface( struct svga_shader_emitter *emit )
+{
+ assert(emit->emitted_vface);
+ return src_register(SVGA3DREG_MISCTYPE,
+ SVGA3DMISCREG_FACE);
+}
+
+/* returns {0, 0, 0, 1} immediate */
+static INLINE struct src_register
+get_zero_immediate( struct svga_shader_emitter *emit )
+{
+ assert(emit->created_zero_immediate);
+ assert(emit->zero_immediate_idx >= 0);
+ return src_register( SVGA3DREG_CONST,
+ emit->zero_immediate_idx );
+}
+
+/* returns the loop const */
+static INLINE struct src_register
+get_loop_const( struct svga_shader_emitter *emit )
+{
+ assert(emit->created_loop_const);
+ assert(emit->loop_const_idx >= 0);
+ return src_register( SVGA3DREG_CONSTINT,
+ emit->loop_const_idx );
+}
+
+/* returns a sincos const */
+static INLINE struct src_register
+get_sincos_const( struct svga_shader_emitter *emit,
+ unsigned index )
+{
+ assert(emit->created_sincos_consts);
+ assert(emit->sincos_consts_idx >= 0);
+ assert(index == 0 || index == 1);
+ return src_register( SVGA3DREG_CONST,
+ emit->sincos_consts_idx + index );
+}
+
+static INLINE struct src_register
+get_fake_arl_const( struct svga_shader_emitter *emit )
+{
+ struct src_register reg;
+ int idx = 0, swizzle = 0, i;
+
+ for (i = 0; i < emit->num_arl_consts; ++ i) {
+ if (emit->arl_consts[i].arl_num == emit->current_arl) {
+ idx = emit->arl_consts[i].idx;
+ swizzle = emit->arl_consts[i].swizzle;
+ }
+ }
+
+ reg = src_register( SVGA3DREG_CONST, idx );
+ return scalar(reg, swizzle);
+}
+
+static INLINE struct src_register
+get_tex_dimensions( struct svga_shader_emitter *emit, int sampler_num )
+{
+ int idx;
+ struct src_register reg;
+
+ /* the width/height indexes start right after constants */
+ idx = emit->key.fkey.tex[sampler_num].width_height_idx +
+ emit->info.file_max[TGSI_FILE_CONSTANT] + 1;
+
+ reg = src_register( SVGA3DREG_CONST, idx );
+ return reg;
+}
+
+static boolean emit_fake_arl(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register src1 = get_fake_arl_const( emit );
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ SVGA3dShaderDestToken tmp = get_temp( emit );
+
+ if (!submit_op1(emit, inst_token( SVGA3DOP_MOV ), tmp, src0))
+ return FALSE;
+
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), tmp, src( tmp ),
+ src1))
+ return FALSE;
+
+ /* replicate the original swizzle */
+ src1 = src(tmp);
+ src1.base.swizzle = src0.base.swizzle;
+
+ return submit_op1( emit, inst_token( SVGA3DOP_MOVA ),
+ dst, src1 );
+}
+
+static boolean emit_if(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ const struct src_register src = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register zero = get_zero_immediate( emit );
+ SVGA3dShaderInstToken if_token = inst_token( SVGA3DOP_IFC );
+
+ if_token.control = SVGA3DOPCOMPC_NE;
+ zero = scalar(zero, TGSI_SWIZZLE_X);
+
+ return (emit_instruction( emit, if_token ) &&
+ emit_src( emit, src ) &&
+ emit_src( emit, zero ) );
+}
+
+static boolean emit_endif(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ return (emit_instruction( emit,
+ inst_token( SVGA3DOP_ENDIF )));
+}
+
+static boolean emit_else(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ return (emit_instruction( emit,
+ inst_token( SVGA3DOP_ELSE )));
+}
+
+/* Translate the following TGSI FLR instruction.
+ * FLR DST, SRC
+ * To the following SVGA3D instruction sequence.
+ * FRC TMP, SRC
+ * SUB DST, SRC, TMP
+ */
+static boolean emit_floor(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ /* FRC TMP, SRC */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_FRC ), temp, src0 ))
+ return FALSE;
+
+ /* SUB DST, SRC, TMP */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst, src0,
+ negate( src( temp ) ) ))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+/* Translate the following TGSI CMP instruction.
+ * CMP DST, SRC0, SRC1, SRC2
+ * To the following SVGA3D instruction sequence.
+ * CMP DST, SRC0, SRC2, SRC1
+ */
+static boolean emit_cmp(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ const struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ const struct src_register src2 = translate_src_register(
+ emit, &insn->Src[2] );
+
+ /* CMP DST, SRC0, SRC2, SRC1 */
+ return submit_op3( emit, inst_token( SVGA3DOP_CMP ), dst, src0, src2, src1);
+}
+
+
+
+/* Translate the following TGSI DIV instruction.
+ * DIV DST.xy, SRC0, SRC1
+ * To the following SVGA3D instruction sequence.
+ * RCP TMP.x, SRC1.xxxx
+ * RCP TMP.y, SRC1.yyyy
+ * MUL DST.xy, SRC0, TMP
+ */
+static boolean emit_div(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ const struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+ int i;
+
+ /* For each enabled element, perform a RCP instruction. Note that
+ * RCP is scalar in SVGA3D:
+ */
+ for (i = 0; i < 4; i++) {
+ unsigned channel = 1 << i;
+ if (dst.mask & channel) {
+ /* RCP TMP.?, SRC1.???? */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ),
+ writemask(temp, channel),
+ scalar(src1, i) ))
+ return FALSE;
+ }
+ }
+
+ /* Then multiply them out with a single mul:
+ *
+ * MUL DST, SRC0, TMP
+ */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), dst, src0,
+ src( temp ) ))
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Translate the following TGSI DP2 instruction.
+ * DP2 DST, SRC1, SRC2
+ * To the following SVGA3D instruction sequence.
+ * MUL TMP, SRC1, SRC2
+ * ADD DST, TMP.xxxx, TMP.yyyy
+ */
+static boolean emit_dp2(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ const struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+ struct src_register temp_src0, temp_src1;
+
+ /* MUL TMP, SRC1, SRC2 */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), temp, src0, src1 ))
+ return FALSE;
+
+ temp_src0 = scalar(src( temp ), TGSI_SWIZZLE_X);
+ temp_src1 = scalar(src( temp ), TGSI_SWIZZLE_Y);
+
+ /* ADD DST, TMP.xxxx, TMP.yyyy */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst,
+ temp_src0, temp_src1 ))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+/* Translate the following TGSI DPH instruction.
+ * DPH DST, SRC1, SRC2
+ * To the following SVGA3D instruction sequence.
+ * DP3 TMP, SRC1, SRC2
+ * ADD DST, TMP, SRC2.wwww
+ */
+static boolean emit_dph(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ /* DP3 TMP, SRC1, SRC2 */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_DP3 ), temp, src0, src1 ))
+ return FALSE;
+
+ src1 = scalar(src1, TGSI_SWIZZLE_W);
+
+ /* ADD DST, TMP, SRC2.wwww */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst,
+ src( temp ), src1 ))
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Translate the following TGSI DST instruction.
+ * NRM DST, SRC
+ * To the following SVGA3D instruction sequence.
+ * DP3 TMP, SRC, SRC
+ * RSQ TMP, TMP
+ * MUL DST, SRC, TMP
+ */
+static boolean emit_nrm(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ /* DP3 TMP, SRC, SRC */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_DP3 ), temp, src0, src0 ))
+ return FALSE;
+
+ /* RSQ TMP, TMP */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_RSQ ), temp, src( temp )))
+ return FALSE;
+
+ /* MUL DST, SRC, TMP */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), dst,
+ src0, src( temp )))
+ return FALSE;
+
+ return TRUE;
+
+}
+
+static boolean do_emit_sincos(struct svga_shader_emitter *emit,
+ SVGA3dShaderDestToken dst,
+ struct src_register src0)
+{
+ src0 = scalar(src0, TGSI_SWIZZLE_X);
+
+ if (emit->use_sm30) {
+ return submit_op1( emit, inst_token( SVGA3DOP_SINCOS ),
+ dst, src0 );
+ } else {
+ struct src_register const1 = get_sincos_const( emit, 0 );
+ struct src_register const2 = get_sincos_const( emit, 1 );
+
+ return submit_op3( emit, inst_token( SVGA3DOP_SINCOS ),
+ dst, src0, const1, const2 );
+ }
+}
+
+static boolean emit_sincos(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ /* SCS TMP SRC */
+ if (!do_emit_sincos(emit, writemask(temp, TGSI_WRITEMASK_XY), src0 ))
+ return FALSE;
+
+ /* MOV DST TMP */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src( temp ) ))
+ return FALSE;
+
+ return TRUE;
+}
+
+/*
+ * SCS TMP SRC
+ * MOV DST TMP.yyyy
+ */
+static boolean emit_sin(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ /* SCS TMP SRC */
+ if (!do_emit_sincos(emit, writemask(temp, TGSI_WRITEMASK_Y), src0))
+ return FALSE;
+
+ src0 = scalar(src( temp ), TGSI_SWIZZLE_Y);
+
+ /* MOV DST TMP.yyyy */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src0 ))
+ return FALSE;
+
+ return TRUE;
+}
+
+/*
+ * SCS TMP SRC
+ * MOV DST TMP.xxxx
+ */
+static boolean emit_cos(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ /* SCS TMP SRC */
+ if (!do_emit_sincos( emit, writemask(temp, TGSI_WRITEMASK_X), src0 ))
+ return FALSE;
+
+ src0 = scalar(src( temp ), TGSI_SWIZZLE_X);
+
+ /* MOV DST TMP.xxxx */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src0 ))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+/*
+ * ADD DST SRC0, negate(SRC0)
+ */
+static boolean emit_sub(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+
+ src1 = negate(src1);
+
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), dst,
+ src0, src1 ))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+static boolean emit_kil(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst;
+ const struct tgsi_full_src_register *reg = &insn->Src[0];
+ struct src_register src0;
+
+ inst = inst_token( SVGA3DOP_TEXKILL );
+ src0 = translate_src_register( emit, reg );
+
+ if (reg->Register.Absolute ||
+ reg->Register.Negate ||
+ reg->Register.Indirect ||
+ reg->Register.SwizzleX != 0 ||
+ reg->Register.SwizzleY != 1 ||
+ reg->Register.SwizzleZ != 2 ||
+ reg->Register.File != TGSI_FILE_TEMPORARY)
+ {
+ SVGA3dShaderDestToken temp = get_temp( emit );
+
+ submit_op1( emit, inst_token( SVGA3DOP_MOV ), temp, src0 );
+ src0 = src( temp );
+ }
+
+ return submit_op0( emit, inst, dst(src0) );
+}
+
+
+/* mesa state tracker always emits kilp as an unconditional
+ * kil */
+static boolean emit_kilp(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst;
+ SVGA3dShaderDestToken temp;
+ struct src_register one = get_zero_immediate( emit );
+
+ inst = inst_token( SVGA3DOP_TEXKILL );
+ one = scalar( one, TGSI_SWIZZLE_W );
+
+ /* texkill doesn't allow negation on the operand so lets move
+ * negation of {1} to a temp register */
+ temp = get_temp( emit );
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), temp,
+ negate( one ) ))
+ return FALSE;
+
+ return submit_op0( emit, inst, temp );
+}
+
+/* Implement conditionals by initializing destination reg to 'fail',
+ * then set predicate reg with UFOP_SETP, then move 'pass' to dest
+ * based on predicate reg.
+ *
+ * SETP src0, cmp, src1 -- do this first to avoid aliasing problems.
+ * MOV dst, fail
+ * MOV dst, pass, p0
+ */
+static boolean
+emit_conditional(struct svga_shader_emitter *emit,
+ unsigned compare_func,
+ SVGA3dShaderDestToken dst,
+ struct src_register src0,
+ struct src_register src1,
+ struct src_register pass,
+ struct src_register fail)
+{
+ SVGA3dShaderDestToken pred_reg = dst_register( SVGA3DREG_PREDICATE, 0 );
+ SVGA3dShaderInstToken setp_token, mov_token;
+ setp_token = inst_token( SVGA3DOP_SETP );
+
+ switch (compare_func) {
+ case PIPE_FUNC_NEVER:
+ return submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ dst, fail );
+ break;
+ case PIPE_FUNC_LESS:
+ setp_token.control = SVGA3DOPCOMP_LT;
+ break;
+ case PIPE_FUNC_EQUAL:
+ setp_token.control = SVGA3DOPCOMP_EQ;
+ break;
+ case PIPE_FUNC_LEQUAL:
+ setp_token.control = SVGA3DOPCOMP_LE;
+ break;
+ case PIPE_FUNC_GREATER:
+ setp_token.control = SVGA3DOPCOMP_GT;
+ break;
+ case PIPE_FUNC_NOTEQUAL:
+ setp_token.control = SVGA3DOPCOMPC_NE;
+ break;
+ case PIPE_FUNC_GEQUAL:
+ setp_token.control = SVGA3DOPCOMP_GE;
+ break;
+ case PIPE_FUNC_ALWAYS:
+ return submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ dst, pass );
+ break;
+ }
+
+ /* SETP src0, COMPOP, src1 */
+ if (!submit_op2( emit, setp_token, pred_reg,
+ src0, src1 ))
+ return FALSE;
+
+ mov_token = inst_token( SVGA3DOP_MOV );
+
+ /* MOV dst, fail */
+ if (!submit_op1( emit, mov_token, dst,
+ fail ))
+ return FALSE;
+
+ /* MOV dst, pass (predicated)
+ *
+ * Note that the predicate reg (and possible modifiers) is passed
+ * as the first source argument.
+ */
+ mov_token.predicated = 1;
+ if (!submit_op2( emit, mov_token, dst,
+ src( pred_reg ), pass ))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+static boolean
+emit_select(struct svga_shader_emitter *emit,
+ unsigned compare_func,
+ SVGA3dShaderDestToken dst,
+ struct src_register src0,
+ struct src_register src1 )
+{
+ /* There are some SVGA instructions which implement some selects
+ * directly, but they are only available in the vertex shader.
+ */
+ if (emit->unit == PIPE_SHADER_VERTEX) {
+ switch (compare_func) {
+ case PIPE_FUNC_GEQUAL:
+ return submit_op2( emit, inst_token( SVGA3DOP_SGE ), dst, src0, src1 );
+ case PIPE_FUNC_LEQUAL:
+ return submit_op2( emit, inst_token( SVGA3DOP_SGE ), dst, src1, src0 );
+ case PIPE_FUNC_GREATER:
+ return submit_op2( emit, inst_token( SVGA3DOP_SLT ), dst, src1, src0 );
+ case PIPE_FUNC_LESS:
+ return submit_op2( emit, inst_token( SVGA3DOP_SLT ), dst, src0, src1 );
+ default:
+ break;
+ }
+ }
+
+
+ /* Otherwise, need to use the setp approach:
+ */
+ {
+ struct src_register one, zero;
+ /* zero immediate is 0,0,0,1 */
+ zero = get_zero_immediate( emit );
+ one = scalar( zero, TGSI_SWIZZLE_W );
+ zero = scalar( zero, TGSI_SWIZZLE_X );
+
+ return emit_conditional(
+ emit,
+ compare_func,
+ dst,
+ src0,
+ src1,
+ one, zero);
+ }
+}
+
+
+static boolean emit_select_op(struct svga_shader_emitter *emit,
+ unsigned compare,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+
+ return emit_select( emit, compare, dst, src0, src1 );
+}
+
+
+/* Translate texture instructions to SVGA3D representation.
+ */
+static boolean emit_tex2(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn,
+ SVGA3dShaderDestToken dst )
+{
+ SVGA3dShaderInstToken inst;
+ struct src_register src0;
+ struct src_register src1;
+
+ inst.value = 0;
+ inst.op = SVGA3DOP_TEX;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_TEX:
+ break;
+ case TGSI_OPCODE_TXP:
+ inst.control = SVGA3DOPCONT_PROJECT;
+ break;
+ case TGSI_OPCODE_TXB:
+ inst.control = SVGA3DOPCONT_BIAS;
+ break;
+ default:
+ assert(0);
+ return FALSE;
+ }
+
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src1 = translate_src_register( emit, &insn->Src[1] );
+
+ if (emit->key.fkey.tex[src1.base.num].unnormalized) {
+ struct src_register wh = get_tex_dimensions( emit, src1.base.num );
+ SVGA3dShaderDestToken tmp = get_temp( emit );
+
+ /* MUL tmp, SRC0, WH */
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
+ tmp, src0, wh ))
+ return FALSE;
+ src0 = src( tmp );
+ }
+
+ return submit_op2( emit, inst, dst, src0, src1 );
+}
+
+
+
+
+/* Translate texture instructions to SVGA3D representation.
+ */
+static boolean emit_tex3(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn,
+ SVGA3dShaderDestToken dst )
+{
+ SVGA3dShaderInstToken inst;
+ struct src_register src0;
+ struct src_register src1;
+ struct src_register src2;
+
+ inst.value = 0;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_TXD:
+ inst.op = SVGA3DOP_TEXLDD;
+ break;
+ case TGSI_OPCODE_TXL:
+ inst.op = SVGA3DOP_TEXLDL;
+ break;
+ }
+
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src1 = translate_src_register( emit, &insn->Src[1] );
+ src2 = translate_src_register( emit, &insn->Src[2] );
+
+ return submit_op3( emit, inst, dst, src0, src1, src2 );
+}
+
+
+static boolean emit_tex(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderDestToken dst =
+ translate_dst_register( emit, insn, 0 );
+ struct src_register src0 =
+ translate_src_register( emit, &insn->Src[0] );
+ struct src_register src1 =
+ translate_src_register( emit, &insn->Src[1] );
+
+ SVGA3dShaderDestToken tex_result;
+
+ /* check for shadow samplers */
+ boolean compare = (emit->key.fkey.tex[src1.base.num].compare_mode ==
+ PIPE_TEX_COMPARE_R_TO_TEXTURE);
+
+
+ /* If doing compare processing, need to put this value into a
+ * temporary so it can be used as a source later on.
+ */
+ if (compare ||
+ (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW) ) {
+ tex_result = get_temp( emit );
+ }
+ else {
+ tex_result = dst;
+ }
+
+ switch(insn->Instruction.Opcode) {
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXP:
+ if (!emit_tex2( emit, insn, tex_result ))
+ return FALSE;
+ break;
+ case TGSI_OPCODE_TXL:
+ case TGSI_OPCODE_TXD:
+ if (!emit_tex3( emit, insn, tex_result ))
+ return FALSE;
+ break;
+ default:
+ assert(0);
+ }
+
+
+ if (compare) {
+ SVGA3dShaderDestToken src0_zdivw = get_temp( emit );
+ struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y);
+ struct src_register one =
+ scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W );
+
+ /* Divide texcoord R by Q */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ),
+ src0_zdivw,
+ scalar(src0, TGSI_SWIZZLE_W) ))
+ return FALSE;
+
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
+ src0_zdivw,
+ scalar(src0, TGSI_SWIZZLE_Z),
+ src(src0_zdivw) ))
+ return FALSE;
+
+ if (!emit_select(
+ emit,
+ emit->key.fkey.tex[src1.base.num].compare_func,
+ dst,
+ src(src0_zdivw),
+ tex_src_x))
+ return FALSE;
+
+ return submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask( dst, TGSI_WRITEMASK_W),
+ one );
+ }
+ else if (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW)
+ {
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, src(tex_result) ))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static boolean emit_bgnloop2( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_LOOP );
+ struct src_register loop_reg = src_register( SVGA3DREG_LOOP, 0 );
+ struct src_register const_int = get_loop_const( emit );
+
+ return (emit_instruction( emit, inst ) &&
+ emit_src( emit, loop_reg ) &&
+ emit_src( emit, const_int ) );
+}
+
+static boolean emit_endloop2( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_ENDLOOP );
+ return emit_instruction( emit, inst );
+}
+
+static boolean emit_brk( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_BREAK );
+ return emit_instruction( emit, inst );
+}
+
+static boolean emit_scalar_op1( struct svga_shader_emitter *emit,
+ unsigned opcode,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst;
+ SVGA3dShaderDestToken dst;
+ struct src_register src;
+
+ inst = inst_token( opcode );
+ dst = translate_dst_register( emit, insn, 0 );
+ src = translate_src_register( emit, &insn->Src[0] );
+ src = scalar( src, TGSI_SWIZZLE_X );
+
+ return submit_op1( emit, inst, dst, src );
+}
+
+
+static boolean emit_simple_instruction(struct svga_shader_emitter *emit,
+ unsigned opcode,
+ const struct tgsi_full_instruction *insn )
+{
+ const struct tgsi_full_src_register *src = insn->Src;
+ SVGA3dShaderInstToken inst;
+ SVGA3dShaderDestToken dst;
+
+ inst = inst_token( opcode );
+ dst = translate_dst_register( emit, insn, 0 );
+
+ switch (insn->Instruction.NumSrcRegs) {
+ case 0:
+ return submit_op0( emit, inst, dst );
+ case 1:
+ return submit_op1( emit, inst, dst,
+ translate_src_register( emit, &src[0] ));
+ case 2:
+ return submit_op2( emit, inst, dst,
+ translate_src_register( emit, &src[0] ),
+ translate_src_register( emit, &src[1] ) );
+ case 3:
+ return submit_op3( emit, inst, dst,
+ translate_src_register( emit, &src[0] ),
+ translate_src_register( emit, &src[1] ),
+ translate_src_register( emit, &src[2] ) );
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
+
+static boolean emit_arl(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ ++emit->current_arl;
+ if (svga_arl_needs_adjustment( emit )) {
+ return emit_fake_arl( emit, insn );
+ } else {
+ /* no need to adjust, just emit straight arl */
+ return emit_simple_instruction(emit, SVGA3DOP_MOVA, insn);
+ }
+}
+
+static boolean alias_src_dst( struct src_register src,
+ SVGA3dShaderDestToken dst )
+{
+ if (src.base.num != dst.num)
+ return FALSE;
+
+ if (SVGA3dShaderGetRegType(dst.value) !=
+ SVGA3dShaderGetRegType(src.base.value))
+ return FALSE;
+
+ return TRUE;
+}
+
+static boolean emit_pow(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ boolean need_tmp = FALSE;
+
+ /* POW can only output to a temporary */
+ if (insn->Dst[0].Register.File != TGSI_FILE_TEMPORARY)
+ need_tmp = TRUE;
+
+ /* POW src1 must not be the same register as dst */
+ if (alias_src_dst( src1, dst ))
+ need_tmp = TRUE;
+
+ /* it's a scalar op */
+ src0 = scalar( src0, TGSI_SWIZZLE_X );
+ src1 = scalar( src1, TGSI_SWIZZLE_X );
+
+ if (need_tmp) {
+ SVGA3dShaderDestToken tmp = writemask(get_temp( emit ), TGSI_WRITEMASK_X );
+
+ if (!submit_op2(emit, inst_token( SVGA3DOP_POW ), tmp, src0, src1))
+ return FALSE;
+
+ return submit_op1(emit, inst_token( SVGA3DOP_MOV ), dst, scalar(src(tmp), 0) );
+ }
+ else {
+ return submit_op2(emit, inst_token( SVGA3DOP_POW ), dst, src0, src1);
+ }
+}
+
+static boolean emit_xpd(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ const struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ boolean need_dst_tmp = FALSE;
+
+ /* XPD can only output to a temporary */
+ if (SVGA3dShaderGetRegType(dst.value) != SVGA3DREG_TEMP)
+ need_dst_tmp = TRUE;
+
+ /* The dst reg must not be the same as src0 or src1*/
+ if (alias_src_dst(src0, dst) ||
+ alias_src_dst(src1, dst))
+ need_dst_tmp = TRUE;
+
+ if (need_dst_tmp) {
+ SVGA3dShaderDestToken tmp = get_temp( emit );
+
+ /* Obey DX9 restrictions on mask:
+ */
+ tmp.mask = dst.mask & TGSI_WRITEMASK_XYZ;
+
+ if (!submit_op2(emit, inst_token( SVGA3DOP_CRS ), tmp, src0, src1))
+ return FALSE;
+
+ if (!submit_op1(emit, inst_token( SVGA3DOP_MOV ), dst, src( tmp )))
+ return FALSE;
+ }
+ else {
+ if (!submit_op2(emit, inst_token( SVGA3DOP_CRS ), dst, src0, src1))
+ return FALSE;
+ }
+
+ /* Need to emit 1.0 to dst.w?
+ */
+ if (dst.mask & TGSI_WRITEMASK_W) {
+ struct src_register zero = get_zero_immediate( emit );
+
+ if (!submit_op1(emit,
+ inst_token( SVGA3DOP_MOV ),
+ writemask(dst, TGSI_WRITEMASK_W),
+ zero))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+static boolean emit_lrp(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ SVGA3dShaderDestToken tmp;
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ const struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ const struct src_register src2 = translate_src_register(
+ emit, &insn->Src[2] );
+ boolean need_dst_tmp = FALSE;
+
+ /* The dst reg must not be the same as src0 or src2 */
+ if (alias_src_dst(src0, dst) ||
+ alias_src_dst(src2, dst))
+ need_dst_tmp = TRUE;
+
+ if (need_dst_tmp) {
+ tmp = get_temp( emit );
+ tmp.mask = dst.mask;
+ }
+ else {
+ tmp = dst;
+ }
+
+ if (!submit_op3(emit, inst_token( SVGA3DOP_LRP ), tmp, src0, src1, src2))
+ return FALSE;
+
+ if (need_dst_tmp) {
+ if (!submit_op1(emit, inst_token( SVGA3DOP_MOV ), dst, src( tmp )))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+static boolean emit_dst_insn(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ if (emit->unit == PIPE_SHADER_VERTEX) {
+ /* SVGA/DX9 has a DST instruction, but only for vertex shaders:
+ */
+ return emit_simple_instruction(emit, SVGA3DOP_DST, insn);
+ }
+ else {
+
+ /* result[0] = 1 * 1;
+ * result[1] = a[1] * b[1];
+ * result[2] = a[2] * 1;
+ * result[3] = 1 * b[3];
+ */
+
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ SVGA3dShaderDestToken tmp;
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ const struct src_register src1 = translate_src_register(
+ emit, &insn->Src[1] );
+ struct src_register zero = get_zero_immediate( emit );
+ boolean need_tmp = FALSE;
+
+ if (SVGA3dShaderGetRegType(dst.value) != SVGA3DREG_TEMP ||
+ alias_src_dst(src0, dst) ||
+ alias_src_dst(src1, dst))
+ need_tmp = TRUE;
+
+ if (need_tmp) {
+ tmp = get_temp( emit );
+ }
+ else {
+ tmp = dst;
+ }
+
+ /* tmp.xw = 1.0
+ */
+ if (tmp.mask & TGSI_WRITEMASK_XW) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask(tmp, TGSI_WRITEMASK_XW ),
+ scalar( zero, 3 )))
+ return FALSE;
+ }
+
+ /* tmp.yz = src0
+ */
+ if (tmp.mask & TGSI_WRITEMASK_YZ) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask(tmp, TGSI_WRITEMASK_YZ ),
+ src0))
+ return FALSE;
+ }
+
+ /* tmp.yw = tmp * src1
+ */
+ if (tmp.mask & TGSI_WRITEMASK_YW) {
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
+ writemask(tmp, TGSI_WRITEMASK_YW ),
+ src(tmp),
+ src1))
+ return FALSE;
+ }
+
+ /* dst = tmp
+ */
+ if (need_tmp) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ dst,
+ src(tmp)))
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+
+static boolean emit_exp(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 =
+ translate_src_register( emit, &insn->Src[0] );
+ struct src_register zero = get_zero_immediate( emit );
+ SVGA3dShaderDestToken fraction;
+
+ if (dst.mask & TGSI_WRITEMASK_Y)
+ fraction = dst;
+ else if (dst.mask & TGSI_WRITEMASK_X)
+ fraction = get_temp( emit );
+
+ /* If y is being written, fill it with src0 - floor(src0).
+ */
+ if (dst.mask & TGSI_WRITEMASK_XY) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_FRC ),
+ writemask( fraction, TGSI_WRITEMASK_Y ),
+ src0 ))
+ return FALSE;
+ }
+
+ /* If x is being written, fill it with 2 ^ floor(src0).
+ */
+ if (dst.mask & TGSI_WRITEMASK_X) {
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ),
+ writemask( dst, dst.mask & TGSI_WRITEMASK_X ),
+ src0,
+ scalar( negate( src( fraction ) ), TGSI_SWIZZLE_Y ) ) )
+ return FALSE;
+
+ if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ),
+ writemask( dst, dst.mask & TGSI_WRITEMASK_X ),
+ scalar( src( dst ), TGSI_SWIZZLE_X ) ) )
+ return FALSE;
+
+ if (!(dst.mask & TGSI_WRITEMASK_Y))
+ release_temp( emit, fraction );
+ }
+
+ /* If z is being written, fill it with 2 ^ src0 (partial precision).
+ */
+ if (dst.mask & TGSI_WRITEMASK_Z) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_EXPP ),
+ writemask( dst, dst.mask & TGSI_WRITEMASK_Z ),
+ src0 ) )
+ return FALSE;
+ }
+
+ /* If w is being written, fill it with one.
+ */
+ if (dst.mask & TGSI_WRITEMASK_W) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask(dst, TGSI_WRITEMASK_W),
+ scalar( zero, TGSI_SWIZZLE_W ) ))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static boolean emit_lit(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ if (emit->unit == PIPE_SHADER_VERTEX) {
+ /* SVGA/DX9 has a LIT instruction, but only for vertex shaders:
+ */
+ return emit_simple_instruction(emit, SVGA3DOP_LIT, insn);
+ }
+ else {
+
+ /* D3D vs. GL semantics can be fairly easily accomodated by
+ * variations on this sequence.
+ *
+ * GL:
+ * tmp.y = src.x
+ * tmp.z = pow(src.y,src.w)
+ * p0 = src0.xxxx > 0
+ * result = zero.wxxw
+ * (p0) result.yz = tmp
+ *
+ * D3D:
+ * tmp.y = src.x
+ * tmp.z = pow(src.y,src.w)
+ * p0 = src0.xxyy > 0
+ * result = zero.wxxw
+ * (p0) result.yz = tmp
+ *
+ * Will implement the GL version for now.
+ */
+
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ SVGA3dShaderDestToken tmp = get_temp( emit );
+ const struct src_register src0 = translate_src_register(
+ emit, &insn->Src[0] );
+ struct src_register zero = get_zero_immediate( emit );
+
+ /* tmp = pow(src.y, src.w)
+ */
+ if (dst.mask & TGSI_WRITEMASK_Z) {
+ if (!submit_op2(emit, inst_token( SVGA3DOP_POW ),
+ tmp,
+ scalar(src0, 1),
+ scalar(src0, 3)))
+ return FALSE;
+ }
+
+ /* tmp.y = src.x
+ */
+ if (dst.mask & TGSI_WRITEMASK_Y) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask(tmp, TGSI_WRITEMASK_Y ),
+ scalar(src0, 0)))
+ return FALSE;
+ }
+
+ /* Can't quite do this with emit conditional due to the extra
+ * writemask on the predicated mov:
+ */
+ {
+ SVGA3dShaderDestToken pred_reg = dst_register( SVGA3DREG_PREDICATE, 0 );
+ SVGA3dShaderInstToken setp_token, mov_token;
+ struct src_register predsrc;
+
+ setp_token = inst_token( SVGA3DOP_SETP );
+ mov_token = inst_token( SVGA3DOP_MOV );
+
+ setp_token.control = SVGA3DOPCOMP_GT;
+
+ /* D3D vs GL semantics:
+ */
+ if (0)
+ predsrc = swizzle(src0, 0, 0, 1, 1); /* D3D */
+ else
+ predsrc = swizzle(src0, 0, 0, 0, 0); /* GL */
+
+ /* SETP src0.xxyy, GT, {0}.x */
+ if (!submit_op2( emit, setp_token, pred_reg,
+ predsrc,
+ swizzle(zero, 0, 0, 0, 0) ))
+ return FALSE;
+
+ /* MOV dst, fail */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), dst,
+ swizzle(zero, 3, 0, 0, 3 )))
+ return FALSE;
+
+ /* MOV dst.yz, tmp (predicated)
+ *
+ * Note that the predicate reg (and possible modifiers) is passed
+ * as the first source argument.
+ */
+ if (dst.mask & TGSI_WRITEMASK_YZ) {
+ mov_token.predicated = 1;
+ if (!submit_op2( emit, mov_token,
+ writemask(dst, TGSI_WRITEMASK_YZ),
+ src( pred_reg ), src( tmp ) ))
+ return FALSE;
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+
+
+
+static boolean emit_ex2( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ SVGA3dShaderInstToken inst;
+ SVGA3dShaderDestToken dst;
+ struct src_register src0;
+
+ inst = inst_token( SVGA3DOP_EXP );
+ dst = translate_dst_register( emit, insn, 0 );
+ src0 = translate_src_register( emit, &insn->Src[0] );
+ src0 = scalar( src0, TGSI_SWIZZLE_X );
+
+ if (dst.mask != TGSI_WRITEMASK_XYZW) {
+ SVGA3dShaderDestToken tmp = get_temp( emit );
+
+ if (!submit_op1( emit, inst, tmp, src0 ))
+ return FALSE;
+
+ return submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ dst,
+ scalar( src( tmp ), TGSI_SWIZZLE_X ) );
+ }
+
+ return submit_op1( emit, inst, dst, src0 );
+}
+
+
+static boolean emit_log(struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn)
+{
+ SVGA3dShaderDestToken dst = translate_dst_register( emit, insn, 0 );
+ struct src_register src0 =
+ translate_src_register( emit, &insn->Src[0] );
+ struct src_register zero = get_zero_immediate( emit );
+ SVGA3dShaderDestToken abs_tmp;
+ struct src_register abs_src0;
+ SVGA3dShaderDestToken log2_abs;
+
+ if (dst.mask & TGSI_WRITEMASK_Z)
+ log2_abs = dst;
+ else if (dst.mask & TGSI_WRITEMASK_XY)
+ log2_abs = get_temp( emit );
+
+ /* If z is being written, fill it with log2( abs( src0 ) ).
+ */
+ if (dst.mask & TGSI_WRITEMASK_XYZ) {
+ if (!src0.base.srcMod || src0.base.srcMod == SVGA3DSRCMOD_ABS)
+ abs_src0 = src0;
+ else {
+ abs_tmp = get_temp( emit );
+
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ abs_tmp,
+ src0 ) )
+ return FALSE;
+
+ abs_src0 = src( abs_tmp );
+ }
+
+ abs_src0 = absolute( scalar( abs_src0, TGSI_SWIZZLE_X ) );
+
+ if (!submit_op1( emit, inst_token( SVGA3DOP_LOG ),
+ writemask( log2_abs, TGSI_WRITEMASK_Z ),
+ abs_src0 ) )
+ return FALSE;
+ }
+
+ if (dst.mask & TGSI_WRITEMASK_XY) {
+ SVGA3dShaderDestToken floor_log2;
+
+ if (dst.mask & TGSI_WRITEMASK_X)
+ floor_log2 = dst;
+ else
+ floor_log2 = get_temp( emit );
+
+ /* If x is being written, fill it with floor( log2( abs( src0 ) ) ).
+ */
+ if (!submit_op1( emit, inst_token( SVGA3DOP_FRC ),
+ writemask( floor_log2, TGSI_WRITEMASK_X ),
+ scalar( src( log2_abs ), TGSI_SWIZZLE_Z ) ) )
+ return FALSE;
+
+ if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ),
+ writemask( floor_log2, TGSI_WRITEMASK_X ),
+ scalar( src( log2_abs ), TGSI_SWIZZLE_Z ),
+ negate( src( floor_log2 ) ) ) )
+ return FALSE;
+
+ /* If y is being written, fill it with
+ * abs ( src0 ) / ( 2 ^ floor( log2( abs( src0 ) ) ) ).
+ */
+ if (dst.mask & TGSI_WRITEMASK_Y) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ),
+ writemask( dst, TGSI_WRITEMASK_Y ),
+ negate( scalar( src( floor_log2 ),
+ TGSI_SWIZZLE_X ) ) ) )
+ return FALSE;
+
+ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ),
+ writemask( dst, TGSI_WRITEMASK_Y ),
+ src( dst ),
+ abs_src0 ) )
+ return FALSE;
+ }
+
+ if (!(dst.mask & TGSI_WRITEMASK_X))
+ release_temp( emit, floor_log2 );
+
+ if (!(dst.mask & TGSI_WRITEMASK_Z))
+ release_temp( emit, log2_abs );
+ }
+
+ if (dst.mask & TGSI_WRITEMASK_XYZ && src0.base.srcMod &&
+ src0.base.srcMod != SVGA3DSRCMOD_ABS)
+ release_temp( emit, abs_tmp );
+
+ /* If w is being written, fill it with one.
+ */
+ if (dst.mask & TGSI_WRITEMASK_W) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ),
+ writemask(dst, TGSI_WRITEMASK_W),
+ scalar( zero, TGSI_SWIZZLE_W ) ))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+static boolean emit_bgnsub( struct svga_shader_emitter *emit,
+ unsigned position,
+ const struct tgsi_full_instruction *insn )
+{
+ unsigned i;
+
+ /* Note that we've finished the main function and are now emitting
+ * subroutines. This affects how we terminate the generated
+ * shader.
+ */
+ emit->in_main_func = FALSE;
+
+ for (i = 0; i < emit->nr_labels; i++) {
+ if (emit->label[i] == position) {
+ return (emit_instruction( emit, inst_token( SVGA3DOP_RET ) ) &&
+ emit_instruction( emit, inst_token( SVGA3DOP_LABEL ) ) &&
+ emit_src( emit, src_register( SVGA3DREG_LABEL, i )));
+ }
+ }
+
+ assert(0);
+ return TRUE;
+}
+
+static boolean emit_call( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn )
+{
+ unsigned position = insn->Label.Label;
+ unsigned i;
+
+ for (i = 0; i < emit->nr_labels; i++) {
+ if (emit->label[i] == position)
+ break;
+ }
+
+ if (emit->nr_labels == Elements(emit->label))
+ return FALSE;
+
+ if (i == emit->nr_labels) {
+ emit->label[i] = position;
+ emit->nr_labels++;
+ }
+
+ return (emit_instruction( emit, inst_token( SVGA3DOP_CALL ) ) &&
+ emit_src( emit, src_register( SVGA3DREG_LABEL, i )));
+}
+
+
+static boolean emit_end( struct svga_shader_emitter *emit )
+{
+ if (emit->unit == PIPE_SHADER_VERTEX) {
+ return emit_vs_postamble( emit );
+ }
+ else {
+ return emit_ps_postamble( emit );
+ }
+}
+
+
+
+static boolean svga_emit_instruction( struct svga_shader_emitter *emit,
+ unsigned position,
+ const struct tgsi_full_instruction *insn )
+{
+ switch (insn->Instruction.Opcode) {
+
+ case TGSI_OPCODE_ARL:
+ return emit_arl( emit, insn );
+
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXP:
+ case TGSI_OPCODE_TXL:
+ case TGSI_OPCODE_TXD:
+ return emit_tex( emit, insn );
+
+ case TGSI_OPCODE_BGNSUB:
+ return emit_bgnsub( emit, position, insn );
+
+ case TGSI_OPCODE_ENDSUB:
+ return TRUE;
+
+ case TGSI_OPCODE_CAL:
+ return emit_call( emit, insn );
+
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_TRUNC: /* should be TRUNC, not FLR */
+ return emit_floor( emit, insn );
+
+ case TGSI_OPCODE_CMP:
+ return emit_cmp( emit, insn );
+
+ case TGSI_OPCODE_DIV:
+ return emit_div( emit, insn );
+
+ case TGSI_OPCODE_DP2:
+ return emit_dp2( emit, insn );
+
+ case TGSI_OPCODE_DPH:
+ return emit_dph( emit, insn );
+
+ case TGSI_OPCODE_NRM:
+ return emit_nrm( emit, insn );
+
+ case TGSI_OPCODE_COS:
+ return emit_cos( emit, insn );
+
+ case TGSI_OPCODE_SIN:
+ return emit_sin( emit, insn );
+
+ case TGSI_OPCODE_SCS:
+ return emit_sincos( emit, insn );
+
+ case TGSI_OPCODE_END:
+ /* TGSI always finishes the main func with an END */
+ return emit_end( emit );
+
+ case TGSI_OPCODE_KIL:
+ return emit_kil( emit, insn );
+
+ /* Selection opcodes. The underlying language is fairly
+ * non-orthogonal about these.
+ */
+ case TGSI_OPCODE_SEQ:
+ return emit_select_op( emit, PIPE_FUNC_EQUAL, insn );
+
+ case TGSI_OPCODE_SNE:
+ return emit_select_op( emit, PIPE_FUNC_NOTEQUAL, insn );
+
+ case TGSI_OPCODE_SGT:
+ return emit_select_op( emit, PIPE_FUNC_GREATER, insn );
+
+ case TGSI_OPCODE_SGE:
+ return emit_select_op( emit, PIPE_FUNC_GEQUAL, insn );
+
+ case TGSI_OPCODE_SLT:
+ return emit_select_op( emit, PIPE_FUNC_LESS, insn );
+
+ case TGSI_OPCODE_SLE:
+ return emit_select_op( emit, PIPE_FUNC_LEQUAL, insn );
+
+ case TGSI_OPCODE_SUB:
+ return emit_sub( emit, insn );
+
+ case TGSI_OPCODE_POW:
+ return emit_pow( emit, insn );
+
+ case TGSI_OPCODE_EX2:
+ return emit_ex2( emit, insn );
+
+ case TGSI_OPCODE_EXP:
+ return emit_exp( emit, insn );
+
+ case TGSI_OPCODE_LOG:
+ return emit_log( emit, insn );
+
+ case TGSI_OPCODE_LG2:
+ return emit_scalar_op1( emit, SVGA3DOP_LOG, insn );
+
+ case TGSI_OPCODE_RSQ:
+ return emit_scalar_op1( emit, SVGA3DOP_RSQ, insn );
+
+ case TGSI_OPCODE_RCP:
+ return emit_scalar_op1( emit, SVGA3DOP_RCP, insn );
+
+ case TGSI_OPCODE_CONT:
+ case TGSI_OPCODE_RET:
+ /* This is a noop -- we tell mesa that we can't support RET
+ * within a function (early return), so this will always be
+ * followed by an ENDSUB.
+ */
+ return TRUE;
+
+ /* These aren't actually used by any of the frontends we care
+ * about:
+ */
+ case TGSI_OPCODE_CLAMP:
+ case TGSI_OPCODE_ROUND:
+ case TGSI_OPCODE_AND:
+ case TGSI_OPCODE_OR:
+ case TGSI_OPCODE_I2F:
+ case TGSI_OPCODE_NOT:
+ case TGSI_OPCODE_SHL:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_XOR:
+ return FALSE;
+
+ case TGSI_OPCODE_IF:
+ return emit_if( emit, insn );
+ case TGSI_OPCODE_ELSE:
+ return emit_else( emit, insn );
+ case TGSI_OPCODE_ENDIF:
+ return emit_endif( emit, insn );
+
+ case TGSI_OPCODE_BGNLOOP:
+ return emit_bgnloop2( emit, insn );
+ case TGSI_OPCODE_ENDLOOP:
+ return emit_endloop2( emit, insn );
+ case TGSI_OPCODE_BRK:
+ return emit_brk( emit, insn );
+
+ case TGSI_OPCODE_XPD:
+ return emit_xpd( emit, insn );
+
+ case TGSI_OPCODE_KILP:
+ return emit_kilp( emit, insn );
+
+ case TGSI_OPCODE_DST:
+ return emit_dst_insn( emit, insn );
+
+ case TGSI_OPCODE_LIT:
+ return emit_lit( emit, insn );
+
+ case TGSI_OPCODE_LRP:
+ return emit_lrp( emit, insn );
+
+ default: {
+ unsigned opcode = translate_opcode(insn->Instruction.Opcode);
+
+ if (opcode == SVGA3DOP_LAST_INST)
+ return FALSE;
+
+ if (!emit_simple_instruction( emit, opcode, insn ))
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+
+static boolean svga_emit_immediate( struct svga_shader_emitter *emit,
+ struct tgsi_full_immediate *imm)
+{
+ static const float id[4] = {0,0,0,1};
+ float value[4];
+ unsigned i;
+
+ assert(1 <= imm->Immediate.NrTokens && imm->Immediate.NrTokens <= 5);
+ for (i = 0; i < imm->Immediate.NrTokens - 1; i++)
+ value[i] = imm->u[i].Float;
+
+ for ( ; i < 4; i++ )
+ value[i] = id[i];
+
+ return emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT,
+ emit->imm_start + emit->internal_imm_count++,
+ value[0], value[1], value[2], value[3]);
+}
+
+static boolean make_immediate( struct svga_shader_emitter *emit,
+ float a,
+ float b,
+ float c,
+ float d,
+ struct src_register *out )
+{
+ unsigned idx = emit->nr_hw_const++;
+
+ if (!emit_def_const( emit, SVGA3D_CONST_TYPE_FLOAT,
+ idx, a, b, c, d ))
+ return FALSE;
+
+ *out = src_register( SVGA3DREG_CONST, idx );
+
+ return TRUE;
+}
+
+static boolean emit_vs_preamble( struct svga_shader_emitter *emit )
+{
+ if (!emit->key.vkey.need_prescale) {
+ if (!make_immediate( emit, 0, 0, .5, .5,
+ &emit->imm_0055))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static boolean emit_ps_preamble( struct svga_shader_emitter *emit )
+{
+ unsigned i;
+
+ /* For SM20, need to initialize the temporaries we're using to hold
+ * color outputs to some value. Shaders which don't set all of
+ * these values are likely to be rejected by the DX9 runtime.
+ */
+ if (!emit->use_sm30) {
+ struct src_register zero = get_zero_immediate( emit );
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (SVGA3dShaderGetRegType(emit->true_col[i].value) != 0) {
+
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ emit->temp_col[i],
+ zero ))
+ return FALSE;
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+static boolean emit_ps_postamble( struct svga_shader_emitter *emit )
+{
+ unsigned i;
+
+ /* PS oDepth is incredibly fragile and it's very hard to catch the
+ * types of usage that break it during shader emit. Easier just to
+ * redirect the main program to a temporary and then only touch
+ * oDepth with a hand-crafted MOV below.
+ */
+ if (SVGA3dShaderGetRegType(emit->true_pos.value) != 0) {
+
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ emit->true_pos,
+ scalar(src(emit->temp_pos), TGSI_SWIZZLE_Z) ))
+ return FALSE;
+ }
+
+ /* Similarly for SM20 color outputs... Luckily SM30 isn't so
+ * fragile.
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (SVGA3dShaderGetRegType(emit->true_col[i].value) != 0) {
+
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ emit->true_col[i],
+ src(emit->temp_col[i]) ))
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static boolean emit_vs_postamble( struct svga_shader_emitter *emit )
+{
+ /* PSIZ output is incredibly fragile and it's very hard to catch
+ * the types of usage that break it during shader emit. Easier
+ * just to redirect the main program to a temporary and then only
+ * touch PSIZ with a hand-crafted MOV below.
+ */
+ if (SVGA3dShaderGetRegType(emit->true_psiz.value) != 0) {
+
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ emit->true_psiz,
+ scalar(src(emit->temp_psiz), TGSI_SWIZZLE_X) ))
+ return FALSE;
+ }
+
+ /* Need to perform various manipulations on vertex position to cope
+ * with the different GL and D3D clip spaces.
+ */
+ if (emit->key.vkey.need_prescale) {
+ SVGA3dShaderDestToken temp_pos = emit->temp_pos;
+ SVGA3dShaderDestToken pos = emit->true_pos;
+ unsigned offset = emit->info.file_max[TGSI_FILE_CONSTANT] + 1;
+ struct src_register prescale_scale = src_register( SVGA3DREG_CONST,
+ offset + 0 );
+ struct src_register prescale_trans = src_register( SVGA3DREG_CONST,
+ offset + 1 );
+
+ /* MUL temp_pos.xyz, temp_pos, prescale.scale
+ * MAD result.position, temp_pos.wwww, prescale.trans, temp_pos
+ * --> Note that prescale.trans.w == 0
+ */
+ if (!submit_op2( emit,
+ inst_token(SVGA3DOP_MUL),
+ writemask(temp_pos, TGSI_WRITEMASK_XYZ),
+ src(temp_pos),
+ prescale_scale ))
+ return FALSE;
+
+ if (!submit_op3( emit,
+ inst_token(SVGA3DOP_MAD),
+ pos,
+ swizzle(src(temp_pos), 3, 3, 3, 3),
+ prescale_trans,
+ src(temp_pos)))
+ return FALSE;
+ }
+ else {
+ SVGA3dShaderDestToken temp_pos = emit->temp_pos;
+ SVGA3dShaderDestToken pos = emit->true_pos;
+ struct src_register imm_0055 = emit->imm_0055;
+
+ /* Adjust GL clipping coordinate space to hardware (D3D-style):
+ *
+ * DP4 temp_pos.z, {0,0,.5,.5}, temp_pos
+ * MOV result.position, temp_pos
+ */
+ if (!submit_op2( emit,
+ inst_token(SVGA3DOP_DP4),
+ writemask(temp_pos, TGSI_WRITEMASK_Z),
+ imm_0055,
+ src(temp_pos) ))
+ return FALSE;
+
+ if (!submit_op1( emit,
+ inst_token(SVGA3DOP_MOV),
+ pos,
+ src(temp_pos) ))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+/*
+ 0: IF VFACE :4
+ 1: COLOR = FrontColor;
+ 2: ELSE
+ 3: COLOR = BackColor;
+ 4: ENDIF
+ */
+static boolean emit_light_twoside( struct svga_shader_emitter *emit )
+{
+ struct src_register vface, zero;
+ struct src_register front[2];
+ struct src_register back[2];
+ SVGA3dShaderDestToken color[2];
+ int count = emit->internal_color_count;
+ int i;
+ SVGA3dShaderInstToken if_token;
+
+ if (count == 0)
+ return TRUE;
+
+ vface = get_vface( emit );
+ zero = get_zero_immediate( emit );
+
+ /* Can't use get_temp() to allocate the color reg as such
+ * temporaries will be reclaimed after each instruction by the call
+ * to reset_temp_regs().
+ */
+ for (i = 0; i < count; i++) {
+ color[i] = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+
+ front[i] = emit->input_map[emit->internal_color_idx[i]];
+
+ /* Back is always the next input:
+ */
+ back[i] = front[i];
+ back[i].base.num = front[i].base.num + 1;
+
+ /* Reassign the input_map to the actual front-face color:
+ */
+ emit->input_map[emit->internal_color_idx[i]] = src(color[i]);
+ }
+
+ if_token = inst_token( SVGA3DOP_IFC );
+
+ if (emit->key.fkey.front_cw)
+ if_token.control = SVGA3DOPCOMP_GT;
+ else
+ if_token.control = SVGA3DOPCOMP_LT;
+
+ zero = scalar(zero, TGSI_SWIZZLE_X);
+
+ if (!(emit_instruction( emit, if_token ) &&
+ emit_src( emit, vface ) &&
+ emit_src( emit, zero ) ))
+ return FALSE;
+
+ for (i = 0; i < count; i++) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), color[i], front[i] ))
+ return FALSE;
+ }
+
+ if (!(emit_instruction( emit, inst_token( SVGA3DOP_ELSE))))
+ return FALSE;
+
+ for (i = 0; i < count; i++) {
+ if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), color[i], back[i] ))
+ return FALSE;
+ }
+
+ if (!emit_instruction( emit, inst_token( SVGA3DOP_ENDIF ) ))
+ return FALSE;
+
+ return TRUE;
+}
+
+/*
+ 0: SETP_GT TEMP, VFACE, 0
+ where TEMP is a fake frontface register
+ */
+static boolean emit_frontface( struct svga_shader_emitter *emit )
+{
+ struct src_register vface, zero;
+ SVGA3dShaderDestToken temp;
+ struct src_register pass, fail;
+
+ vface = get_vface( emit );
+ zero = get_zero_immediate( emit );
+
+ /* Can't use get_temp() to allocate the fake frontface reg as such
+ * temporaries will be reclaimed after each instruction by the call
+ * to reset_temp_regs().
+ */
+ temp = dst_register( SVGA3DREG_TEMP,
+ emit->nr_hw_temp++ );
+
+ if (emit->key.fkey.front_cw) {
+ pass = scalar( zero, TGSI_SWIZZLE_W );
+ fail = scalar( zero, TGSI_SWIZZLE_X );
+ } else {
+ pass = scalar( zero, TGSI_SWIZZLE_X );
+ fail = scalar( zero, TGSI_SWIZZLE_W );
+ }
+
+ if (!emit_conditional(emit, PIPE_FUNC_GREATER,
+ temp, vface, scalar( zero, TGSI_SWIZZLE_X ),
+ pass, fail))
+ return FALSE;
+
+ /* Reassign the input_map to the actual front-face color:
+ */
+ emit->input_map[emit->internal_frontface_idx] = src(temp);
+
+ return TRUE;
+}
+
+static INLINE boolean
+needs_to_create_zero( struct svga_shader_emitter *emit )
+{
+ int i;
+
+ if (emit->unit == PIPE_SHADER_FRAGMENT) {
+ if (!emit->use_sm30)
+ return TRUE;
+
+ if (emit->key.fkey.light_twoside)
+ return TRUE;
+
+ if (emit->emit_frontface)
+ return TRUE;
+
+ if (emit->info.opcode_count[TGSI_OPCODE_DST] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_LIT] >= 1)
+ return TRUE;
+ }
+
+ if (emit->info.opcode_count[TGSI_OPCODE_IF] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SGE] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SGT] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SLE] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SLT] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SNE] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SEQ] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_EXP] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_LOG] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_XPD] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_KILP] >= 1)
+ return TRUE;
+
+ for (i = 0; i < emit->key.fkey.num_textures; i++) {
+ if (emit->key.fkey.tex[i].compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static INLINE boolean
+needs_to_create_loop_const( struct svga_shader_emitter *emit )
+{
+ return (emit->info.opcode_count[TGSI_OPCODE_BGNLOOP] >= 1);
+}
+
+static INLINE boolean
+needs_to_create_sincos_consts( struct svga_shader_emitter *emit )
+{
+ return !emit->use_sm30 && (emit->info.opcode_count[TGSI_OPCODE_SIN] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_COS] >= 1 ||
+ emit->info.opcode_count[TGSI_OPCODE_SCS] >= 1);
+}
+
+static INLINE boolean
+needs_to_create_arl_consts( struct svga_shader_emitter *emit )
+{
+ return (emit->num_arl_consts > 0);
+}
+
+static INLINE boolean
+pre_parse_add_indirect( struct svga_shader_emitter *emit,
+ int num, int current_arl)
+{
+ int i;
+ assert(num < 0);
+
+ for (i = 0; i < emit->num_arl_consts; ++i) {
+ if (emit->arl_consts[i].arl_num == current_arl)
+ break;
+ }
+ /* new entry */
+ if (emit->num_arl_consts == i) {
+ ++emit->num_arl_consts;
+ }
+ emit->arl_consts[i].number = (emit->arl_consts[i].number > num) ?
+ num :
+ emit->arl_consts[i].number;
+ emit->arl_consts[i].arl_num = current_arl;
+ return TRUE;
+}
+
+static boolean
+pre_parse_instruction( struct svga_shader_emitter *emit,
+ const struct tgsi_full_instruction *insn,
+ int current_arl)
+{
+ if (insn->Src[0].Register.Indirect &&
+ insn->Src[0].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[0];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
+ }
+ }
+
+ if (insn->Src[1].Register.Indirect &&
+ insn->Src[1].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[1];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
+ }
+ }
+
+ if (insn->Src[2].Register.Indirect &&
+ insn->Src[2].Indirect.File == TGSI_FILE_ADDRESS) {
+ const struct tgsi_full_src_register *reg = &insn->Src[2];
+ if (reg->Register.Index < 0) {
+ pre_parse_add_indirect(emit, reg->Register.Index, current_arl);
+ }
+ }
+
+ return TRUE;
+}
+
+static boolean
+pre_parse_tokens( struct svga_shader_emitter *emit,
+ const struct tgsi_token *tokens )
+{
+ struct tgsi_parse_context parse;
+ int current_arl = 0;
+
+ tgsi_parse_init( &parse, tokens );
+
+ while (!tgsi_parse_end_of_tokens( &parse )) {
+ tgsi_parse_token( &parse );
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ break;
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ if (parse.FullToken.FullInstruction.Instruction.Opcode ==
+ TGSI_OPCODE_ARL) {
+ ++current_arl;
+ }
+ if (!pre_parse_instruction( emit, &parse.FullToken.FullInstruction,
+ current_arl ))
+ return FALSE;
+ break;
+ default:
+ break;
+ }
+
+ }
+ return TRUE;
+}
+
+static boolean svga_shader_emit_helpers( struct svga_shader_emitter *emit )
+
+{
+ if (needs_to_create_zero( emit )) {
+ create_zero_immediate( emit );
+ }
+ if (needs_to_create_loop_const( emit )) {
+ create_loop_const( emit );
+ }
+ if (needs_to_create_sincos_consts( emit )) {
+ create_sincos_consts( emit );
+ }
+ if (needs_to_create_arl_consts( emit )) {
+ create_arl_consts( emit );
+ }
+
+ if (emit->unit == PIPE_SHADER_FRAGMENT) {
+ if (!emit_ps_preamble( emit ))
+ return FALSE;
+
+ if (emit->key.fkey.light_twoside) {
+ if (!emit_light_twoside( emit ))
+ return FALSE;
+ }
+ if (emit->emit_frontface) {
+ if (!emit_frontface( emit ))
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit,
+ const struct tgsi_token *tokens )
+{
+ struct tgsi_parse_context parse;
+ boolean ret = TRUE;
+ boolean helpers_emitted = FALSE;
+ unsigned line_nr = 0;
+
+ tgsi_parse_init( &parse, tokens );
+ emit->internal_imm_count = 0;
+
+ if (emit->unit == PIPE_SHADER_VERTEX) {
+ ret = emit_vs_preamble( emit );
+ if (!ret)
+ goto done;
+ }
+
+ pre_parse_tokens(emit, tokens);
+
+ while (!tgsi_parse_end_of_tokens( &parse )) {
+ tgsi_parse_token( &parse );
+
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ ret = svga_emit_immediate( emit, &parse.FullToken.FullImmediate );
+ if (!ret)
+ goto done;
+ break;
+
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ if (emit->use_sm30)
+ ret = svga_translate_decl_sm30( emit, &parse.FullToken.FullDeclaration );
+ else
+ ret = svga_translate_decl_sm20( emit, &parse.FullToken.FullDeclaration );
+ if (!ret)
+ goto done;
+ break;
+
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ if (!helpers_emitted) {
+ if (!svga_shader_emit_helpers( emit ))
+ goto done;
+ helpers_emitted = TRUE;
+ }
+ ret = svga_emit_instruction( emit,
+ line_nr++,
+ &parse.FullToken.FullInstruction );
+ if (!ret)
+ goto done;
+ break;
+ default:
+ break;
+ }
+
+ reset_temp_regs( emit );
+ }
+
+ /* Need to terminate the current subroutine. Note that the
+ * hardware doesn't tolerate shaders without sub-routines
+ * terminating with RET+END.
+ */
+ if (!emit->in_main_func) {
+ ret = emit_instruction( emit, inst_token( SVGA3DOP_RET ) );
+ if (!ret)
+ goto done;
+ }
+
+ /* Need to terminate the whole shader:
+ */
+ ret = emit_instruction( emit, inst_token( SVGA3DOP_END ) );
+ if (!ret)
+ goto done;
+
+done:
+ assert(ret);
+ tgsi_parse_free( &parse );
+ return ret;
+}
+
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
new file mode 100644
index 0000000000..59f299c185
--- /dev/null
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -0,0 +1,299 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * VMware SVGA specific winsys interface.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ *
+ * Documentation taken from the VMware SVGA DDK.
+ */
+
+#ifndef SVGA_WINSYS_H_
+#define SVGA_WINSYS_H_
+
+
+#include "svga_types.h"
+#include "svga_reg.h"
+#include "svga3d_reg.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+
+struct svga_winsys_screen;
+struct svga_winsys_buffer;
+struct pipe_screen;
+struct pipe_context;
+struct pipe_fence_handle;
+struct pipe_texture;
+struct svga_region;
+
+
+#define SVGA_BUFFER_USAGE_PINNED (PIPE_BUFFER_USAGE_CUSTOM << 0)
+#define SVGA_BUFFER_USAGE_WRAPPED (PIPE_BUFFER_USAGE_CUSTOM << 1)
+
+
+/** Opaque surface handle */
+struct svga_winsys_surface;
+
+/** Opaque buffer handle */
+struct svga_winsys_handle;
+
+
+/**
+ * SVGA per-context winsys interface.
+ */
+struct svga_winsys_context
+{
+ void
+ (*destroy)(struct svga_winsys_context *swc);
+
+ void *
+ (*reserve)(struct svga_winsys_context *swc,
+ uint32_t nr_bytes, uint32_t nr_relocs );
+
+ /**
+ * Emit a relocation for a host surface.
+ *
+ * @param flags PIPE_BUFFER_USAGE_GPU_READ/WRITE
+ *
+ * NOTE: Order of this call does matter. It should be the same order
+ * as relocations appear in the command buffer.
+ */
+ void
+ (*surface_relocation)(struct svga_winsys_context *swc,
+ uint32 *sid,
+ struct svga_winsys_surface *surface,
+ unsigned flags);
+
+ /**
+ * Emit a relocation for a guest memory region.
+ *
+ * @param flags PIPE_BUFFER_USAGE_GPU_READ/WRITE
+ *
+ * NOTE: Order of this call does matter. It should be the same order
+ * as relocations appear in the command buffer.
+ */
+ void
+ (*region_relocation)(struct svga_winsys_context *swc,
+ struct SVGAGuestPtr *ptr,
+ struct svga_winsys_buffer *buffer,
+ uint32 offset,
+ unsigned flags);
+
+ void
+ (*commit)(struct svga_winsys_context *swc);
+
+ enum pipe_error
+ (*flush)(struct svga_winsys_context *swc,
+ struct pipe_fence_handle **pfence);
+
+ /**
+ * Context ID used to fill in the commands
+ *
+ * Context IDs are arbitrary small non-negative integers,
+ * global to the entire SVGA device.
+ */
+ uint32 cid;
+};
+
+
+/**
+ * SVGA per-screen winsys interface.
+ */
+struct svga_winsys_screen
+{
+ void
+ (*destroy)(struct svga_winsys_screen *sws);
+
+ boolean
+ (*get_cap)(struct svga_winsys_screen *sws,
+ SVGA3dDevCapIndex index,
+ SVGA3dDevCapResult *result);
+
+ /**
+ * Create a new context.
+ *
+ * Context objects encapsulate all render state, and shader
+ * objects are per-context.
+ *
+ * Surfaces are not per-context. The same surface can be shared
+ * between multiple contexts, and surface operations can occur
+ * without a context.
+ */
+ struct svga_winsys_context *
+ (*context_create)(struct svga_winsys_screen *sws);
+
+
+ /**
+ * This creates a "surface" object in the SVGA3D device,
+ * and returns the surface ID (sid). Surfaces are generic
+ * containers for host VRAM objects like textures, vertex
+ * buffers, and depth/stencil buffers.
+ *
+ * Surfaces are hierarchial:
+ *
+ * - Surface may have multiple faces (for cube maps)
+ *
+ * - Each face has a list of mipmap levels
+ *
+ * - Each mipmap image may have multiple volume
+ * slices, if the image is three dimensional.
+ *
+ * - Each slice is a 2D array of 'blocks'
+ *
+ * - Each block may be one or more pixels.
+ * (Usually 1, more for DXT or YUV formats.)
+ *
+ * Surfaces are generic host VRAM objects. The SVGA3D device
+ * may optimize surfaces according to the format they were
+ * created with, but this format does not limit the ways in
+ * which the surface may be used. For example, a depth surface
+ * can be used as a texture, or a floating point image may
+ * be used as a vertex buffer. Some surface usages may be
+ * lower performance, due to software emulation, but any
+ * usage should work with any surface.
+ */
+ struct svga_winsys_surface *
+ (*surface_create)(struct svga_winsys_screen *sws,
+ SVGA3dSurfaceFlags flags,
+ SVGA3dSurfaceFormat format,
+ SVGA3dSize size,
+ uint32 numFaces,
+ uint32 numMipLevels);
+
+ /**
+ * Whether this surface is sitting in a validate list
+ */
+ boolean
+ (*surface_is_flushed)(struct svga_winsys_screen *sws,
+ struct svga_winsys_surface *surface);
+
+ /**
+ * Reference a SVGA3D surface object. This allows sharing of a
+ * surface between different objects.
+ */
+ void
+ (*surface_reference)(struct svga_winsys_screen *sws,
+ struct svga_winsys_surface **pdst,
+ struct svga_winsys_surface *src);
+
+ /**
+ * Buffer management. Buffer attributes are mostly fixed over its lifetime.
+ *
+ * Remember that gallium gets to choose the interface it needs, and the
+ * window systems must then implement that interface (rather than the
+ * other way around...).
+ *
+ * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
+ * usage argument is only an optimization hint, not a guarantee, therefore
+ * proper behavior must be observed in all circumstances.
+ *
+ * alignment indicates the client's alignment requirements, eg for
+ * SSE instructions.
+ */
+ struct svga_winsys_buffer *
+ (*buffer_create)( struct svga_winsys_screen *sws,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size );
+
+ /**
+ * Map the entire data store of a buffer object into the client's address.
+ * flags is a bitmask of:
+ * - PIPE_BUFFER_USAGE_CPU_READ/WRITE
+ * - PIPE_BUFFER_USAGE_DONTBLOCK
+ * - PIPE_BUFFER_USAGE_UNSYNCHRONIZED
+ */
+ void *
+ (*buffer_map)( struct svga_winsys_screen *sws,
+ struct svga_winsys_buffer *buf,
+ unsigned usage );
+
+ void
+ (*buffer_unmap)( struct svga_winsys_screen *sws,
+ struct svga_winsys_buffer *buf );
+
+ void
+ (*buffer_destroy)( struct svga_winsys_screen *sws,
+ struct svga_winsys_buffer *buf );
+
+
+ /**
+ * Reference a fence object.
+ */
+ void
+ (*fence_reference)( struct svga_winsys_screen *sws,
+ struct pipe_fence_handle **pdst,
+ struct pipe_fence_handle *src );
+
+ /**
+ * Checks whether the fence has been signalled.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_signalled)( struct svga_winsys_screen *sws,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+ /**
+ * Wait for the fence to finish.
+ * \param flags driver-specific meaning
+ * \return zero on success.
+ */
+ int (*fence_finish)( struct svga_winsys_screen *sws,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+};
+
+
+struct pipe_context *
+svga_context_create(struct pipe_screen *screen);
+
+struct pipe_screen *
+svga_screen_create(struct svga_winsys_screen *sws);
+
+struct svga_winsys_screen *
+svga_winsys_screen(struct pipe_screen *screen);
+
+struct pipe_buffer *
+svga_screen_buffer_wrap_surface(struct pipe_screen *screen,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf);
+
+struct svga_winsys_surface *
+svga_screen_texture_get_winsys_surface(struct pipe_texture *texture);
+struct svga_winsys_surface *
+svga_screen_buffer_get_winsys_surface(struct pipe_buffer *buffer);
+
+boolean
+svga_screen_buffer_from_texture(struct pipe_texture *texture,
+ struct pipe_buffer **buffer,
+ unsigned *stride);
+
+#endif /* SVGA_WINSYS_H_ */
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c
new file mode 100644
index 0000000000..d59fb89a58
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.c
@@ -0,0 +1,1784 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Dump SVGA commands.
+ *
+ * Generated automatically from svga3d_reg.h by svga_dump.py.
+ */
+
+#include "svga_types.h"
+#include "svga_shader_dump.h"
+#include "svga3d_reg.h"
+
+#include "util/u_debug.h"
+#include "svga_dump.h"
+
+static void
+dump_SVGA3dVertexDecl(const SVGA3dVertexDecl *cmd)
+{
+ switch((*cmd).identity.type) {
+ case SVGA3D_DECLTYPE_FLOAT1:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n");
+ break;
+ case SVGA3D_DECLTYPE_FLOAT2:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n");
+ break;
+ case SVGA3D_DECLTYPE_FLOAT3:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n");
+ break;
+ case SVGA3D_DECLTYPE_FLOAT4:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n");
+ break;
+ case SVGA3D_DECLTYPE_D3DCOLOR:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n");
+ break;
+ case SVGA3D_DECLTYPE_UBYTE4:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n");
+ break;
+ case SVGA3D_DECLTYPE_SHORT2:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n");
+ break;
+ case SVGA3D_DECLTYPE_SHORT4:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n");
+ break;
+ case SVGA3D_DECLTYPE_UBYTE4N:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n");
+ break;
+ case SVGA3D_DECLTYPE_SHORT2N:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n");
+ break;
+ case SVGA3D_DECLTYPE_SHORT4N:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n");
+ break;
+ case SVGA3D_DECLTYPE_USHORT2N:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n");
+ break;
+ case SVGA3D_DECLTYPE_USHORT4N:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n");
+ break;
+ case SVGA3D_DECLTYPE_UDEC3:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n");
+ break;
+ case SVGA3D_DECLTYPE_DEC3N:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n");
+ break;
+ case SVGA3D_DECLTYPE_FLOAT16_2:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n");
+ break;
+ case SVGA3D_DECLTYPE_FLOAT16_4:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n");
+ break;
+ case SVGA3D_DECLTYPE_MAX:
+ _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type);
+ break;
+ }
+ switch((*cmd).identity.method) {
+ case SVGA3D_DECLMETHOD_DEFAULT:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n");
+ break;
+ case SVGA3D_DECLMETHOD_PARTIALU:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n");
+ break;
+ case SVGA3D_DECLMETHOD_PARTIALV:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n");
+ break;
+ case SVGA3D_DECLMETHOD_CROSSUV:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n");
+ break;
+ case SVGA3D_DECLMETHOD_UV:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n");
+ break;
+ case SVGA3D_DECLMETHOD_LOOKUP:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n");
+ break;
+ case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED:
+ _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n");
+ break;
+ default:
+ _debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method);
+ break;
+ }
+ switch((*cmd).identity.usage) {
+ case SVGA3D_DECLUSAGE_POSITION:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n");
+ break;
+ case SVGA3D_DECLUSAGE_BLENDWEIGHT:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n");
+ break;
+ case SVGA3D_DECLUSAGE_BLENDINDICES:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n");
+ break;
+ case SVGA3D_DECLUSAGE_NORMAL:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n");
+ break;
+ case SVGA3D_DECLUSAGE_PSIZE:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n");
+ break;
+ case SVGA3D_DECLUSAGE_TEXCOORD:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n");
+ break;
+ case SVGA3D_DECLUSAGE_TANGENT:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n");
+ break;
+ case SVGA3D_DECLUSAGE_BINORMAL:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n");
+ break;
+ case SVGA3D_DECLUSAGE_TESSFACTOR:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n");
+ break;
+ case SVGA3D_DECLUSAGE_POSITIONT:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n");
+ break;
+ case SVGA3D_DECLUSAGE_COLOR:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n");
+ break;
+ case SVGA3D_DECLUSAGE_FOG:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n");
+ break;
+ case SVGA3D_DECLUSAGE_DEPTH:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n");
+ break;
+ case SVGA3D_DECLUSAGE_SAMPLE:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n");
+ break;
+ case SVGA3D_DECLUSAGE_MAX:
+ _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage);
+ break;
+ }
+ _debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex);
+ _debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId);
+ _debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset);
+ _debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride);
+ _debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first);
+ _debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last);
+}
+
+static void
+dump_SVGA3dTextureState(const SVGA3dTextureState *cmd)
+{
+ _debug_printf("\t\t.stage = %u\n", (*cmd).stage);
+ switch((*cmd).name) {
+ case SVGA3D_TS_INVALID:
+ _debug_printf("\t\t.name = SVGA3D_TS_INVALID\n");
+ break;
+ case SVGA3D_TS_BIND_TEXTURE:
+ _debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n");
+ break;
+ case SVGA3D_TS_COLOROP:
+ _debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n");
+ break;
+ case SVGA3D_TS_COLORARG1:
+ _debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n");
+ break;
+ case SVGA3D_TS_COLORARG2:
+ _debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n");
+ break;
+ case SVGA3D_TS_ALPHAOP:
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n");
+ break;
+ case SVGA3D_TS_ALPHAARG1:
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n");
+ break;
+ case SVGA3D_TS_ALPHAARG2:
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n");
+ break;
+ case SVGA3D_TS_ADDRESSU:
+ _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n");
+ break;
+ case SVGA3D_TS_ADDRESSV:
+ _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n");
+ break;
+ case SVGA3D_TS_MIPFILTER:
+ _debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n");
+ break;
+ case SVGA3D_TS_MAGFILTER:
+ _debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n");
+ break;
+ case SVGA3D_TS_MINFILTER:
+ _debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n");
+ break;
+ case SVGA3D_TS_BORDERCOLOR:
+ _debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n");
+ break;
+ case SVGA3D_TS_TEXCOORDINDEX:
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n");
+ break;
+ case SVGA3D_TS_TEXTURETRANSFORMFLAGS:
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n");
+ break;
+ case SVGA3D_TS_TEXCOORDGEN:
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n");
+ break;
+ case SVGA3D_TS_BUMPENVMAT00:
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n");
+ break;
+ case SVGA3D_TS_BUMPENVMAT01:
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n");
+ break;
+ case SVGA3D_TS_BUMPENVMAT10:
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n");
+ break;
+ case SVGA3D_TS_BUMPENVMAT11:
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n");
+ break;
+ case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL:
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n");
+ break;
+ case SVGA3D_TS_TEXTURE_LOD_BIAS:
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n");
+ break;
+ case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL:
+ _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n");
+ break;
+ case SVGA3D_TS_ADDRESSW:
+ _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n");
+ break;
+ case SVGA3D_TS_GAMMA:
+ _debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n");
+ break;
+ case SVGA3D_TS_BUMPENVLSCALE:
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n");
+ break;
+ case SVGA3D_TS_BUMPENVLOFFSET:
+ _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n");
+ break;
+ case SVGA3D_TS_COLORARG0:
+ _debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n");
+ break;
+ case SVGA3D_TS_ALPHAARG0:
+ _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n");
+ break;
+ case SVGA3D_TS_MAX:
+ _debug_printf("\t\t.name = SVGA3D_TS_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.name = %i\n", (*cmd).name);
+ break;
+ }
+ _debug_printf("\t\t.value = %u\n", (*cmd).value);
+ _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue);
+}
+
+static void
+dump_SVGA3dCopyBox(const SVGA3dCopyBox *cmd)
+{
+ _debug_printf("\t\t.x = %u\n", (*cmd).x);
+ _debug_printf("\t\t.y = %u\n", (*cmd).y);
+ _debug_printf("\t\t.z = %u\n", (*cmd).z);
+ _debug_printf("\t\t.w = %u\n", (*cmd).w);
+ _debug_printf("\t\t.h = %u\n", (*cmd).h);
+ _debug_printf("\t\t.d = %u\n", (*cmd).d);
+ _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx);
+ _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy);
+ _debug_printf("\t\t.srcz = %u\n", (*cmd).srcz);
+}
+
+static void
+dump_SVGA3dCmdSetClipPlane(const SVGA3dCmdSetClipPlane *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.index = %u\n", (*cmd).index);
+ _debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]);
+ _debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]);
+ _debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]);
+ _debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]);
+}
+
+static void
+dump_SVGA3dCmdWaitForQuery(const SVGA3dCmdWaitForQuery *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).type) {
+ case SVGA3D_QUERYTYPE_OCCLUSION:
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
+ break;
+ case SVGA3D_QUERYTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+ _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId);
+ _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset);
+}
+
+static void
+dump_SVGA3dCmdSetRenderTarget(const SVGA3dCmdSetRenderTarget *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).type) {
+ case SVGA3D_RT_DEPTH:
+ _debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n");
+ break;
+ case SVGA3D_RT_STENCIL:
+ _debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0);
+ break;
+ }
+ _debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid);
+ _debug_printf("\t\t.target.face = %u\n", (*cmd).target.face);
+ _debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap);
+}
+
+static void
+dump_SVGA3dCmdSetTextureState(const SVGA3dCmdSetTextureState *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+}
+
+static void
+dump_SVGA3dCmdSurfaceCopy(const SVGA3dCmdSurfaceCopy *cmd)
+{
+ _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid);
+ _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face);
+ _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap);
+ _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid);
+ _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face);
+ _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap);
+}
+
+static void
+dump_SVGA3dCmdSetMaterial(const SVGA3dCmdSetMaterial *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).face) {
+ case SVGA3D_FACE_INVALID:
+ _debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n");
+ break;
+ case SVGA3D_FACE_NONE:
+ _debug_printf("\t\t.face = SVGA3D_FACE_NONE\n");
+ break;
+ case SVGA3D_FACE_FRONT:
+ _debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n");
+ break;
+ case SVGA3D_FACE_BACK:
+ _debug_printf("\t\t.face = SVGA3D_FACE_BACK\n");
+ break;
+ case SVGA3D_FACE_FRONT_BACK:
+ _debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n");
+ break;
+ case SVGA3D_FACE_MAX:
+ _debug_printf("\t\t.face = SVGA3D_FACE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.face = %i\n", (*cmd).face);
+ break;
+ }
+ _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]);
+ _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]);
+ _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]);
+ _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]);
+ _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]);
+ _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]);
+ _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]);
+ _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]);
+ _debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]);
+ _debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]);
+ _debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]);
+ _debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]);
+ _debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]);
+ _debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]);
+ _debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]);
+ _debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]);
+ _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess);
+}
+
+static void
+dump_SVGA3dCmdSetLightData(const SVGA3dCmdSetLightData *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.index = %u\n", (*cmd).index);
+ switch((*cmd).data.type) {
+ case SVGA3D_LIGHTTYPE_INVALID:
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n");
+ break;
+ case SVGA3D_LIGHTTYPE_POINT:
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n");
+ break;
+ case SVGA3D_LIGHTTYPE_SPOT1:
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n");
+ break;
+ case SVGA3D_LIGHTTYPE_SPOT2:
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n");
+ break;
+ case SVGA3D_LIGHTTYPE_DIRECTIONAL:
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n");
+ break;
+ case SVGA3D_LIGHTTYPE_MAX:
+ _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.data.type = %i\n", (*cmd).data.type);
+ break;
+ }
+ _debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace);
+ _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]);
+ _debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]);
+ _debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]);
+ _debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]);
+ _debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]);
+ _debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]);
+ _debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]);
+ _debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]);
+ _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]);
+ _debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]);
+ _debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]);
+ _debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]);
+ _debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]);
+ _debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]);
+ _debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]);
+ _debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]);
+ _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]);
+ _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]);
+ _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]);
+ _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]);
+ _debug_printf("\t\t.data.range = %f\n", (*cmd).data.range);
+ _debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff);
+ _debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0);
+ _debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1);
+ _debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2);
+ _debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta);
+ _debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi);
+}
+
+static void
+dump_SVGA3dCmdSetViewport(const SVGA3dCmdSetViewport *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x);
+ _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y);
+ _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w);
+ _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h);
+}
+
+static void
+dump_SVGA3dCmdSetScissorRect(const SVGA3dCmdSetScissorRect *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x);
+ _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y);
+ _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w);
+ _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h);
+}
+
+static void
+dump_SVGA3dCopyRect(const SVGA3dCopyRect *cmd)
+{
+ _debug_printf("\t\t.x = %u\n", (*cmd).x);
+ _debug_printf("\t\t.y = %u\n", (*cmd).y);
+ _debug_printf("\t\t.w = %u\n", (*cmd).w);
+ _debug_printf("\t\t.h = %u\n", (*cmd).h);
+ _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx);
+ _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy);
+}
+
+static void
+dump_SVGA3dCmdSetShader(const SVGA3dCmdSetShader *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).type) {
+ case SVGA3D_SHADERTYPE_COMPILED_DX8:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ break;
+ case SVGA3D_SHADERTYPE_VS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ break;
+ case SVGA3D_SHADERTYPE_PS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ break;
+ case SVGA3D_SHADERTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+ _debug_printf("\t\t.shid = %u\n", (*cmd).shid);
+}
+
+static void
+dump_SVGA3dCmdEndQuery(const SVGA3dCmdEndQuery *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).type) {
+ case SVGA3D_QUERYTYPE_OCCLUSION:
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
+ break;
+ case SVGA3D_QUERYTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+ _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId);
+ _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset);
+}
+
+static void
+dump_SVGA3dSize(const SVGA3dSize *cmd)
+{
+ _debug_printf("\t\t.width = %u\n", (*cmd).width);
+ _debug_printf("\t\t.height = %u\n", (*cmd).height);
+ _debug_printf("\t\t.depth = %u\n", (*cmd).depth);
+}
+
+static void
+dump_SVGA3dCmdDestroySurface(const SVGA3dCmdDestroySurface *cmd)
+{
+ _debug_printf("\t\t.sid = %u\n", (*cmd).sid);
+}
+
+static void
+dump_SVGA3dCmdDefineContext(const SVGA3dCmdDefineContext *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+}
+
+static void
+dump_SVGA3dRect(const SVGA3dRect *cmd)
+{
+ _debug_printf("\t\t.x = %u\n", (*cmd).x);
+ _debug_printf("\t\t.y = %u\n", (*cmd).y);
+ _debug_printf("\t\t.w = %u\n", (*cmd).w);
+ _debug_printf("\t\t.h = %u\n", (*cmd).h);
+}
+
+static void
+dump_SVGA3dCmdBeginQuery(const SVGA3dCmdBeginQuery *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).type) {
+ case SVGA3D_QUERYTYPE_OCCLUSION:
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n");
+ break;
+ case SVGA3D_QUERYTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+}
+
+static void
+dump_SVGA3dRenderState(const SVGA3dRenderState *cmd)
+{
+ switch((*cmd).state) {
+ case SVGA3D_RS_INVALID:
+ _debug_printf("\t\t.state = SVGA3D_RS_INVALID\n");
+ break;
+ case SVGA3D_RS_ZENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n");
+ break;
+ case SVGA3D_RS_ZWRITEENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n");
+ break;
+ case SVGA3D_RS_ALPHATESTENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n");
+ break;
+ case SVGA3D_RS_DITHERENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n");
+ break;
+ case SVGA3D_RS_BLENDENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n");
+ break;
+ case SVGA3D_RS_FOGENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n");
+ break;
+ case SVGA3D_RS_SPECULARENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n");
+ break;
+ case SVGA3D_RS_STENCILENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n");
+ break;
+ case SVGA3D_RS_LIGHTINGENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n");
+ break;
+ case SVGA3D_RS_NORMALIZENORMALS:
+ _debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n");
+ break;
+ case SVGA3D_RS_POINTSPRITEENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n");
+ break;
+ case SVGA3D_RS_POINTSCALEENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n");
+ break;
+ case SVGA3D_RS_STENCILREF:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n");
+ break;
+ case SVGA3D_RS_STENCILMASK:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n");
+ break;
+ case SVGA3D_RS_STENCILWRITEMASK:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n");
+ break;
+ case SVGA3D_RS_FOGSTART:
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n");
+ break;
+ case SVGA3D_RS_FOGEND:
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n");
+ break;
+ case SVGA3D_RS_FOGDENSITY:
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n");
+ break;
+ case SVGA3D_RS_POINTSIZE:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n");
+ break;
+ case SVGA3D_RS_POINTSIZEMIN:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n");
+ break;
+ case SVGA3D_RS_POINTSIZEMAX:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n");
+ break;
+ case SVGA3D_RS_POINTSCALE_A:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n");
+ break;
+ case SVGA3D_RS_POINTSCALE_B:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n");
+ break;
+ case SVGA3D_RS_POINTSCALE_C:
+ _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n");
+ break;
+ case SVGA3D_RS_FOGCOLOR:
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n");
+ break;
+ case SVGA3D_RS_AMBIENT:
+ _debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n");
+ break;
+ case SVGA3D_RS_CLIPPLANEENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n");
+ break;
+ case SVGA3D_RS_FOGMODE:
+ _debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n");
+ break;
+ case SVGA3D_RS_FILLMODE:
+ _debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n");
+ break;
+ case SVGA3D_RS_SHADEMODE:
+ _debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n");
+ break;
+ case SVGA3D_RS_LINEPATTERN:
+ _debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n");
+ break;
+ case SVGA3D_RS_SRCBLEND:
+ _debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n");
+ break;
+ case SVGA3D_RS_DSTBLEND:
+ _debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n");
+ break;
+ case SVGA3D_RS_BLENDEQUATION:
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n");
+ break;
+ case SVGA3D_RS_CULLMODE:
+ _debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n");
+ break;
+ case SVGA3D_RS_ZFUNC:
+ _debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n");
+ break;
+ case SVGA3D_RS_ALPHAFUNC:
+ _debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n");
+ break;
+ case SVGA3D_RS_STENCILFUNC:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n");
+ break;
+ case SVGA3D_RS_STENCILFAIL:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n");
+ break;
+ case SVGA3D_RS_STENCILZFAIL:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n");
+ break;
+ case SVGA3D_RS_STENCILPASS:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n");
+ break;
+ case SVGA3D_RS_ALPHAREF:
+ _debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n");
+ break;
+ case SVGA3D_RS_FRONTWINDING:
+ _debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n");
+ break;
+ case SVGA3D_RS_COORDINATETYPE:
+ _debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n");
+ break;
+ case SVGA3D_RS_ZBIAS:
+ _debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n");
+ break;
+ case SVGA3D_RS_RANGEFOGENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n");
+ break;
+ case SVGA3D_RS_COLORWRITEENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n");
+ break;
+ case SVGA3D_RS_VERTEXMATERIALENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n");
+ break;
+ case SVGA3D_RS_DIFFUSEMATERIALSOURCE:
+ _debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n");
+ break;
+ case SVGA3D_RS_SPECULARMATERIALSOURCE:
+ _debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n");
+ break;
+ case SVGA3D_RS_AMBIENTMATERIALSOURCE:
+ _debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n");
+ break;
+ case SVGA3D_RS_EMISSIVEMATERIALSOURCE:
+ _debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n");
+ break;
+ case SVGA3D_RS_TEXTUREFACTOR:
+ _debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n");
+ break;
+ case SVGA3D_RS_LOCALVIEWER:
+ _debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n");
+ break;
+ case SVGA3D_RS_SCISSORTESTENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n");
+ break;
+ case SVGA3D_RS_BLENDCOLOR:
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n");
+ break;
+ case SVGA3D_RS_STENCILENABLE2SIDED:
+ _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n");
+ break;
+ case SVGA3D_RS_CCWSTENCILFUNC:
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n");
+ break;
+ case SVGA3D_RS_CCWSTENCILFAIL:
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n");
+ break;
+ case SVGA3D_RS_CCWSTENCILZFAIL:
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n");
+ break;
+ case SVGA3D_RS_CCWSTENCILPASS:
+ _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n");
+ break;
+ case SVGA3D_RS_VERTEXBLEND:
+ _debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n");
+ break;
+ case SVGA3D_RS_SLOPESCALEDEPTHBIAS:
+ _debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n");
+ break;
+ case SVGA3D_RS_DEPTHBIAS:
+ _debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n");
+ break;
+ case SVGA3D_RS_OUTPUTGAMMA:
+ _debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n");
+ break;
+ case SVGA3D_RS_ZVISIBLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n");
+ break;
+ case SVGA3D_RS_LASTPIXEL:
+ _debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n");
+ break;
+ case SVGA3D_RS_CLIPPING:
+ _debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n");
+ break;
+ case SVGA3D_RS_WRAP0:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n");
+ break;
+ case SVGA3D_RS_WRAP1:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n");
+ break;
+ case SVGA3D_RS_WRAP2:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n");
+ break;
+ case SVGA3D_RS_WRAP3:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n");
+ break;
+ case SVGA3D_RS_WRAP4:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n");
+ break;
+ case SVGA3D_RS_WRAP5:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n");
+ break;
+ case SVGA3D_RS_WRAP6:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n");
+ break;
+ case SVGA3D_RS_WRAP7:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n");
+ break;
+ case SVGA3D_RS_WRAP8:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n");
+ break;
+ case SVGA3D_RS_WRAP9:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n");
+ break;
+ case SVGA3D_RS_WRAP10:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n");
+ break;
+ case SVGA3D_RS_WRAP11:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n");
+ break;
+ case SVGA3D_RS_WRAP12:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n");
+ break;
+ case SVGA3D_RS_WRAP13:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n");
+ break;
+ case SVGA3D_RS_WRAP14:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n");
+ break;
+ case SVGA3D_RS_WRAP15:
+ _debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n");
+ break;
+ case SVGA3D_RS_MULTISAMPLEANTIALIAS:
+ _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n");
+ break;
+ case SVGA3D_RS_MULTISAMPLEMASK:
+ _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n");
+ break;
+ case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n");
+ break;
+ case SVGA3D_RS_TWEENFACTOR:
+ _debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n");
+ break;
+ case SVGA3D_RS_ANTIALIASEDLINEENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n");
+ break;
+ case SVGA3D_RS_COLORWRITEENABLE1:
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n");
+ break;
+ case SVGA3D_RS_COLORWRITEENABLE2:
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n");
+ break;
+ case SVGA3D_RS_COLORWRITEENABLE3:
+ _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n");
+ break;
+ case SVGA3D_RS_SEPARATEALPHABLENDENABLE:
+ _debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n");
+ break;
+ case SVGA3D_RS_SRCBLENDALPHA:
+ _debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n");
+ break;
+ case SVGA3D_RS_DSTBLENDALPHA:
+ _debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n");
+ break;
+ case SVGA3D_RS_BLENDEQUATIONALPHA:
+ _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n");
+ break;
+ case SVGA3D_RS_MAX:
+ _debug_printf("\t\t.state = SVGA3D_RS_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.state = %i\n", (*cmd).state);
+ break;
+ }
+ _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue);
+ _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue);
+}
+
+static void
+dump_SVGA3dVertexDivisor(const SVGA3dVertexDivisor *cmd)
+{
+ _debug_printf("\t\t.value = %u\n", (*cmd).value);
+ _debug_printf("\t\t.count = %u\n", (*cmd).count);
+ _debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData);
+ _debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData);
+}
+
+static void
+dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.shid = %u\n", (*cmd).shid);
+ switch((*cmd).type) {
+ case SVGA3D_SHADERTYPE_COMPILED_DX8:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ break;
+ case SVGA3D_SHADERTYPE_VS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ break;
+ case SVGA3D_SHADERTYPE_PS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ break;
+ case SVGA3D_SHADERTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+}
+
+static void
+dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.reg = %u\n", (*cmd).reg);
+ switch((*cmd).type) {
+ case SVGA3D_SHADERTYPE_COMPILED_DX8:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ break;
+ case SVGA3D_SHADERTYPE_VS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ break;
+ case SVGA3D_SHADERTYPE_PS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ break;
+ case SVGA3D_SHADERTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+ switch((*cmd).ctype) {
+ case SVGA3D_CONST_TYPE_FLOAT:
+ _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n");
+ _debug_printf("\t\t.values[0] = %f\n", *(const float *)&(*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %f\n", *(const float *)&(*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %f\n", *(const float *)&(*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %f\n", *(const float *)&(*cmd).values[3]);
+ break;
+ case SVGA3D_CONST_TYPE_INT:
+ _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n");
+ _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
+ break;
+ case SVGA3D_CONST_TYPE_BOOL:
+ _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n");
+ _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
+ break;
+ default:
+ _debug_printf("\t\t.ctype = %i\n", (*cmd).ctype);
+ _debug_printf("\t\t.values[0] = %u\n", (*cmd).values[0]);
+ _debug_printf("\t\t.values[1] = %u\n", (*cmd).values[1]);
+ _debug_printf("\t\t.values[2] = %u\n", (*cmd).values[2]);
+ _debug_printf("\t\t.values[3] = %u\n", (*cmd).values[3]);
+ break;
+ }
+}
+
+static void
+dump_SVGA3dCmdSetZRange(const SVGA3dCmdSetZRange *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min);
+ _debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max);
+}
+
+static void
+dump_SVGA3dCmdDrawPrimitives(const SVGA3dCmdDrawPrimitives *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls);
+ _debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges);
+}
+
+static void
+dump_SVGA3dCmdSetLightEnabled(const SVGA3dCmdSetLightEnabled *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.index = %u\n", (*cmd).index);
+ _debug_printf("\t\t.enabled = %u\n", (*cmd).enabled);
+}
+
+static void
+dump_SVGA3dPrimitiveRange(const SVGA3dPrimitiveRange *cmd)
+{
+ switch((*cmd).primType) {
+ case SVGA3D_PRIMITIVE_INVALID:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n");
+ break;
+ case SVGA3D_PRIMITIVE_TRIANGLELIST:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n");
+ break;
+ case SVGA3D_PRIMITIVE_POINTLIST:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n");
+ break;
+ case SVGA3D_PRIMITIVE_LINELIST:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n");
+ break;
+ case SVGA3D_PRIMITIVE_LINESTRIP:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n");
+ break;
+ case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n");
+ break;
+ case SVGA3D_PRIMITIVE_TRIANGLEFAN:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n");
+ break;
+ case SVGA3D_PRIMITIVE_MAX:
+ _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.primType = %i\n", (*cmd).primType);
+ break;
+ }
+ _debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount);
+ _debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId);
+ _debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset);
+ _debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride);
+ _debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth);
+ _debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias);
+}
+
+static void
+dump_SVGA3dCmdPresent(const SVGA3dCmdPresent *cmd)
+{
+ _debug_printf("\t\t.sid = %u\n", (*cmd).sid);
+}
+
+static void
+dump_SVGA3dCmdSetRenderState(const SVGA3dCmdSetRenderState *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+}
+
+static void
+dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd)
+{
+ _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid);
+ _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face);
+ _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap);
+ _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid);
+ _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face);
+ _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap);
+ _debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x);
+ _debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y);
+ _debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z);
+ _debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w);
+ _debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h);
+ _debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d);
+ _debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x);
+ _debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y);
+ _debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z);
+ _debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w);
+ _debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h);
+ _debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d);
+ switch((*cmd).mode) {
+ case SVGA3D_STRETCH_BLT_POINT:
+ _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n");
+ break;
+ case SVGA3D_STRETCH_BLT_LINEAR:
+ _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n");
+ break;
+ case SVGA3D_STRETCH_BLT_MAX:
+ _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.mode = %i\n", (*cmd).mode);
+ break;
+ }
+}
+
+static void
+dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd)
+{
+ _debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId);
+ _debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset);
+ _debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch);
+ _debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid);
+ _debug_printf("\t\t.host.face = %u\n", (*cmd).host.face);
+ _debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap);
+ switch((*cmd).transfer) {
+ case SVGA3D_WRITE_HOST_VRAM:
+ _debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n");
+ break;
+ case SVGA3D_READ_HOST_VRAM:
+ _debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n");
+ break;
+ default:
+ _debug_printf("\t\t.transfer = %i\n", (*cmd).transfer);
+ break;
+ }
+}
+
+static void
+dump_SVGA3dCmdSurfaceDMASuffix(const SVGA3dCmdSurfaceDMASuffix *cmd)
+{
+ _debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize);
+ _debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset);
+ _debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard);
+ _debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized);
+}
+
+static void
+dump_SVGA3dCmdSetTransform(const SVGA3dCmdSetTransform *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).type) {
+ case SVGA3D_TRANSFORM_INVALID:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n");
+ break;
+ case SVGA3D_TRANSFORM_WORLD:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n");
+ break;
+ case SVGA3D_TRANSFORM_VIEW:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n");
+ break;
+ case SVGA3D_TRANSFORM_PROJECTION:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE0:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE1:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE2:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE3:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE4:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE5:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE6:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n");
+ break;
+ case SVGA3D_TRANSFORM_TEXTURE7:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n");
+ break;
+ case SVGA3D_TRANSFORM_WORLD1:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n");
+ break;
+ case SVGA3D_TRANSFORM_WORLD2:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n");
+ break;
+ case SVGA3D_TRANSFORM_WORLD3:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n");
+ break;
+ case SVGA3D_TRANSFORM_MAX:
+ _debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+ _debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]);
+ _debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]);
+ _debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]);
+ _debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]);
+ _debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]);
+ _debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]);
+ _debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]);
+ _debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]);
+ _debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]);
+ _debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]);
+ _debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]);
+ _debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]);
+ _debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]);
+ _debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]);
+ _debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]);
+ _debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]);
+}
+
+static void
+dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ _debug_printf("\t\t.shid = %u\n", (*cmd).shid);
+ switch((*cmd).type) {
+ case SVGA3D_SHADERTYPE_COMPILED_DX8:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_COMPILED_DX8\n");
+ break;
+ case SVGA3D_SHADERTYPE_VS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n");
+ break;
+ case SVGA3D_SHADERTYPE_PS:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n");
+ break;
+ case SVGA3D_SHADERTYPE_MAX:
+ _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.type = %i\n", (*cmd).type);
+ break;
+ }
+}
+
+static void
+dump_SVGA3dCmdDestroyContext(const SVGA3dCmdDestroyContext *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+}
+
+static void
+dump_SVGA3dCmdClear(const SVGA3dCmdClear *cmd)
+{
+ _debug_printf("\t\t.cid = %u\n", (*cmd).cid);
+ switch((*cmd).clearFlag) {
+ case SVGA3D_CLEAR_COLOR:
+ _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n");
+ break;
+ case SVGA3D_CLEAR_DEPTH:
+ _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n");
+ break;
+ case SVGA3D_CLEAR_STENCIL:
+ _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n");
+ break;
+ default:
+ _debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag);
+ break;
+ }
+ _debug_printf("\t\t.color = %u\n", (*cmd).color);
+ _debug_printf("\t\t.depth = %f\n", (*cmd).depth);
+ _debug_printf("\t\t.stencil = %u\n", (*cmd).stencil);
+}
+
+static void
+dump_SVGA3dCmdDefineSurface(const SVGA3dCmdDefineSurface *cmd)
+{
+ _debug_printf("\t\t.sid = %u\n", (*cmd).sid);
+ switch((*cmd).surfaceFlags) {
+ case SVGA3D_SURFACE_CUBEMAP:
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n");
+ break;
+ case SVGA3D_SURFACE_HINT_STATIC:
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n");
+ break;
+ case SVGA3D_SURFACE_HINT_DYNAMIC:
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n");
+ break;
+ case SVGA3D_SURFACE_HINT_INDEXBUFFER:
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n");
+ break;
+ case SVGA3D_SURFACE_HINT_VERTEXBUFFER:
+ _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n");
+ break;
+ default:
+ _debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags);
+ break;
+ }
+ switch((*cmd).format) {
+ case SVGA3D_FORMAT_INVALID:
+ _debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n");
+ break;
+ case SVGA3D_X8R8G8B8:
+ _debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n");
+ break;
+ case SVGA3D_A8R8G8B8:
+ _debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n");
+ break;
+ case SVGA3D_R5G6B5:
+ _debug_printf("\t\t.format = SVGA3D_R5G6B5\n");
+ break;
+ case SVGA3D_X1R5G5B5:
+ _debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n");
+ break;
+ case SVGA3D_A1R5G5B5:
+ _debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n");
+ break;
+ case SVGA3D_A4R4G4B4:
+ _debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n");
+ break;
+ case SVGA3D_Z_D32:
+ _debug_printf("\t\t.format = SVGA3D_Z_D32\n");
+ break;
+ case SVGA3D_Z_D16:
+ _debug_printf("\t\t.format = SVGA3D_Z_D16\n");
+ break;
+ case SVGA3D_Z_D24S8:
+ _debug_printf("\t\t.format = SVGA3D_Z_D24S8\n");
+ break;
+ case SVGA3D_Z_D15S1:
+ _debug_printf("\t\t.format = SVGA3D_Z_D15S1\n");
+ break;
+ case SVGA3D_LUMINANCE8:
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n");
+ break;
+ case SVGA3D_LUMINANCE4_ALPHA4:
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n");
+ break;
+ case SVGA3D_LUMINANCE16:
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n");
+ break;
+ case SVGA3D_LUMINANCE8_ALPHA8:
+ _debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n");
+ break;
+ case SVGA3D_DXT1:
+ _debug_printf("\t\t.format = SVGA3D_DXT1\n");
+ break;
+ case SVGA3D_DXT2:
+ _debug_printf("\t\t.format = SVGA3D_DXT2\n");
+ break;
+ case SVGA3D_DXT3:
+ _debug_printf("\t\t.format = SVGA3D_DXT3\n");
+ break;
+ case SVGA3D_DXT4:
+ _debug_printf("\t\t.format = SVGA3D_DXT4\n");
+ break;
+ case SVGA3D_DXT5:
+ _debug_printf("\t\t.format = SVGA3D_DXT5\n");
+ break;
+ case SVGA3D_BUMPU8V8:
+ _debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n");
+ break;
+ case SVGA3D_BUMPL6V5U5:
+ _debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n");
+ break;
+ case SVGA3D_BUMPX8L8V8U8:
+ _debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n");
+ break;
+ case SVGA3D_BUMPL8V8U8:
+ _debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n");
+ break;
+ case SVGA3D_ARGB_S10E5:
+ _debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n");
+ break;
+ case SVGA3D_ARGB_S23E8:
+ _debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n");
+ break;
+ case SVGA3D_A2R10G10B10:
+ _debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n");
+ break;
+ case SVGA3D_V8U8:
+ _debug_printf("\t\t.format = SVGA3D_V8U8\n");
+ break;
+ case SVGA3D_Q8W8V8U8:
+ _debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n");
+ break;
+ case SVGA3D_CxV8U8:
+ _debug_printf("\t\t.format = SVGA3D_CxV8U8\n");
+ break;
+ case SVGA3D_X8L8V8U8:
+ _debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n");
+ break;
+ case SVGA3D_A2W10V10U10:
+ _debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n");
+ break;
+ case SVGA3D_ALPHA8:
+ _debug_printf("\t\t.format = SVGA3D_ALPHA8\n");
+ break;
+ case SVGA3D_R_S10E5:
+ _debug_printf("\t\t.format = SVGA3D_R_S10E5\n");
+ break;
+ case SVGA3D_R_S23E8:
+ _debug_printf("\t\t.format = SVGA3D_R_S23E8\n");
+ break;
+ case SVGA3D_RG_S10E5:
+ _debug_printf("\t\t.format = SVGA3D_RG_S10E5\n");
+ break;
+ case SVGA3D_RG_S23E8:
+ _debug_printf("\t\t.format = SVGA3D_RG_S23E8\n");
+ break;
+ case SVGA3D_BUFFER:
+ _debug_printf("\t\t.format = SVGA3D_BUFFER\n");
+ break;
+ case SVGA3D_Z_D24X8:
+ _debug_printf("\t\t.format = SVGA3D_Z_D24X8\n");
+ break;
+ case SVGA3D_FORMAT_MAX:
+ _debug_printf("\t\t.format = SVGA3D_FORMAT_MAX\n");
+ break;
+ default:
+ _debug_printf("\t\t.format = %i\n", (*cmd).format);
+ break;
+ }
+ _debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels);
+ _debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels);
+ _debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels);
+ _debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels);
+ _debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels);
+ _debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels);
+}
+
+static void
+dump_SVGASignedRect(const SVGASignedRect *cmd)
+{
+ _debug_printf("\t\t.left = %i\n", (*cmd).left);
+ _debug_printf("\t\t.top = %i\n", (*cmd).top);
+ _debug_printf("\t\t.right = %i\n", (*cmd).right);
+ _debug_printf("\t\t.bottom = %i\n", (*cmd).bottom);
+}
+
+static void
+dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd)
+{
+ _debug_printf("\t\t.srcImage.sid = %u\n", (*cmd).srcImage.sid);
+ _debug_printf("\t\t.srcImage.face = %u\n", (*cmd).srcImage.face);
+ _debug_printf("\t\t.srcImage.mipmap = %u\n", (*cmd).srcImage.mipmap);
+ _debug_printf("\t\t.srcRect.left = %i\n", (*cmd).srcRect.left);
+ _debug_printf("\t\t.srcRect.top = %i\n", (*cmd).srcRect.top);
+ _debug_printf("\t\t.srcRect.right = %i\n", (*cmd).srcRect.right);
+ _debug_printf("\t\t.srcRect.bottom = %i\n", (*cmd).srcRect.bottom);
+ _debug_printf("\t\t.destScreenId = %u\n", (*cmd).destScreenId);
+ _debug_printf("\t\t.destRect.left = %i\n", (*cmd).destRect.left);
+ _debug_printf("\t\t.destRect.top = %i\n", (*cmd).destRect.top);
+ _debug_printf("\t\t.destRect.right = %i\n", (*cmd).destRect.right);
+ _debug_printf("\t\t.destRect.bottom = %i\n", (*cmd).destRect.bottom);
+}
+
+
+void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size)
+{
+ const uint8_t *body = (const uint8_t *)data;
+ const uint8_t *next = body + size;
+
+ switch(cmd_id) {
+ case SVGA_3D_CMD_SURFACE_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
+ {
+ const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body;
+ dump_SVGA3dCmdDefineSurface(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dSize) <= next) {
+ dump_SVGA3dSize((const SVGA3dSize *)body);
+ body += sizeof(SVGA3dSize);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
+ {
+ const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body;
+ dump_SVGA3dCmdDestroySurface(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_COPY:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
+ {
+ const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body;
+ dump_SVGA3dCmdSurfaceCopy(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyBox) <= next) {
+ dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
+ body += sizeof(SVGA3dCopyBox);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_STRETCHBLT:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
+ {
+ const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body;
+ dump_SVGA3dCmdSurfaceStretchBlt(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_DMA:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
+ {
+ const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body;
+ dump_SVGA3dCmdSurfaceDMA(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyBox) <= next) {
+ dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
+ body += sizeof(SVGA3dCopyBox);
+ }
+ while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) {
+ dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body);
+ body += sizeof(SVGA3dCmdSurfaceDMASuffix);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_CONTEXT_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
+ {
+ const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body;
+ dump_SVGA3dCmdDefineContext(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_CONTEXT_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
+ {
+ const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body;
+ dump_SVGA3dCmdDestroyContext(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETTRANSFORM:
+ _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
+ {
+ const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body;
+ dump_SVGA3dCmdSetTransform(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETZRANGE:
+ _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
+ {
+ const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body;
+ dump_SVGA3dCmdSetZRange(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETRENDERSTATE:
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
+ {
+ const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body;
+ dump_SVGA3dCmdSetRenderState(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dRenderState) <= next) {
+ dump_SVGA3dRenderState((const SVGA3dRenderState *)body);
+ body += sizeof(SVGA3dRenderState);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETRENDERTARGET:
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
+ {
+ const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body;
+ dump_SVGA3dCmdSetRenderTarget(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETTEXTURESTATE:
+ _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
+ {
+ const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body;
+ dump_SVGA3dCmdSetTextureState(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dTextureState) <= next) {
+ dump_SVGA3dTextureState((const SVGA3dTextureState *)body);
+ body += sizeof(SVGA3dTextureState);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETMATERIAL:
+ _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
+ {
+ const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body;
+ dump_SVGA3dCmdSetMaterial(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETLIGHTDATA:
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
+ {
+ const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body;
+ dump_SVGA3dCmdSetLightData(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETLIGHTENABLED:
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
+ {
+ const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body;
+ dump_SVGA3dCmdSetLightEnabled(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETVIEWPORT:
+ _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
+ {
+ const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body;
+ dump_SVGA3dCmdSetViewport(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETCLIPPLANE:
+ _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
+ {
+ const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body;
+ dump_SVGA3dCmdSetClipPlane(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_CLEAR:
+ _debug_printf("\tSVGA_3D_CMD_CLEAR\n");
+ {
+ const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body;
+ dump_SVGA3dCmdClear(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dRect) <= next) {
+ dump_SVGA3dRect((const SVGA3dRect *)body);
+ body += sizeof(SVGA3dRect);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_PRESENT:
+ _debug_printf("\tSVGA_3D_CMD_PRESENT\n");
+ {
+ const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body;
+ dump_SVGA3dCmdPresent(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyRect) <= next) {
+ dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body);
+ body += sizeof(SVGA3dCopyRect);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SHADER_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
+ {
+ const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
+ dump_SVGA3dCmdDefineShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ svga_shader_dump((const uint32_t *)body,
+ (unsigned)(next - body)/sizeof(uint32_t),
+ FALSE );
+ body = next;
+ }
+ break;
+ case SVGA_3D_CMD_SHADER_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
+ {
+ const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body;
+ dump_SVGA3dCmdDestroyShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SET_SHADER:
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
+ {
+ const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body;
+ dump_SVGA3dCmdSetShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SET_SHADER_CONST:
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
+ {
+ const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body;
+ dump_SVGA3dCmdSetShaderConst(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_DRAW_PRIMITIVES:
+ _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
+ {
+ const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body;
+ unsigned i, j;
+ dump_SVGA3dCmdDrawPrimitives(cmd);
+ body = (const uint8_t *)&cmd[1];
+ for(i = 0; i < cmd->numVertexDecls; ++i) {
+ dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body);
+ body += sizeof(SVGA3dVertexDecl);
+ }
+ for(j = 0; j < cmd->numRanges; ++j) {
+ dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body);
+ body += sizeof(SVGA3dPrimitiveRange);
+ }
+ while(body + sizeof(SVGA3dVertexDivisor) <= next) {
+ dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body);
+ body += sizeof(SVGA3dVertexDivisor);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETSCISSORRECT:
+ _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
+ {
+ const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body;
+ dump_SVGA3dCmdSetScissorRect(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_BEGIN_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
+ {
+ const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body;
+ dump_SVGA3dCmdBeginQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_END_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
+ {
+ const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body;
+ dump_SVGA3dCmdEndQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_WAIT_FOR_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
+ {
+ const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body;
+ dump_SVGA3dCmdWaitForQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN:
+ _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n");
+ {
+ const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body;
+ dump_SVGA3dCmdBlitSurfaceToScreen(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGASignedRect) <= next) {
+ dump_SVGASignedRect((const SVGASignedRect *)body);
+ body += sizeof(SVGASignedRect);
+ }
+ }
+ break;
+ default:
+ _debug_printf("\t0x%08x\n", cmd_id);
+ break;
+ }
+
+ while(body + sizeof(uint32_t) <= next) {
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ body += sizeof(uint32_t);
+ }
+ while(body + sizeof(uint32_t) <= next)
+ _debug_printf("\t\t0x%02x\n", *body++);
+}
+
+
+void
+svga_dump_commands(const void *commands, uint32_t size)
+{
+ const uint8_t *next = commands;
+ const uint8_t *last = next + size;
+
+ assert(size % sizeof(uint32_t) == 0);
+
+ while(next < last) {
+ const uint32_t cmd_id = *(const uint32_t *)next;
+
+ if(SVGA_3D_CMD_BASE <= cmd_id && cmd_id < SVGA_3D_CMD_MAX) {
+ const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next;
+ const uint8_t *body = (const uint8_t *)&header[1];
+
+ next = body + header->size;
+ if(next > last)
+ break;
+
+ svga_dump_command(cmd_id, body, header->size);
+ }
+ else if(cmd_id == SVGA_CMD_FENCE) {
+ _debug_printf("\tSVGA_CMD_FENCE\n");
+ _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]);
+ next += 2*sizeof(uint32_t);
+ }
+ else {
+ _debug_printf("\t0x%08x\n", cmd_id);
+ next += sizeof(uint32_t);
+ }
+ }
+}
+
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h
new file mode 100644
index 0000000000..ca0154361c
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.h
@@ -0,0 +1,37 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef SVGA_DUMP_H_
+#define SVGA_DUMP_H_
+
+#include "pipe/p_compiler.h"
+
+void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size);
+
+void
+svga_dump_commands(const void *commands, uint32_t size);
+
+#endif /* SVGA_DUMP_H_ */
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py
new file mode 100755
index 0000000000..0bc0b3ae31
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.py
@@ -0,0 +1,340 @@
+#!/usr/bin/env python
+'''
+Generates dumper for the SVGA 3D command stream using pygccxml.
+
+Jose Fonseca <jfonseca@vmware.com>
+'''
+
+copyright = '''
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+ '''
+
+import os
+import sys
+
+from pygccxml import parser
+from pygccxml import declarations
+
+from pygccxml.declarations import algorithm
+from pygccxml.declarations import decl_visitor
+from pygccxml.declarations import type_traits
+from pygccxml.declarations import type_visitor
+
+
+enums = True
+
+
+class decl_dumper_t(decl_visitor.decl_visitor_t):
+
+ def __init__(self, instance = '', decl = None):
+ decl_visitor.decl_visitor_t.__init__(self)
+ self._instance = instance
+ self.decl = decl
+
+ def clone(self):
+ return decl_dumper_t(self._instance, self.decl)
+
+ def visit_class(self):
+ class_ = self.decl
+ assert self.decl.class_type in ('struct', 'union')
+
+ for variable in class_.variables():
+ if variable.name != '':
+ #print 'variable = %r' % variable.name
+ dump_type(self._instance + '.' + variable.name, variable.type)
+
+ def visit_enumeration(self):
+ if enums:
+ print ' switch(%s) {' % ("(*cmd)" + self._instance,)
+ for name, value in self.decl.values:
+ print ' case %s:' % (name,)
+ print ' _debug_printf("\\t\\t%s = %s\\n");' % (self._instance, name)
+ print ' break;'
+ print ' default:'
+ print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance)
+ print ' break;'
+ print ' }'
+ else:
+ print ' _debug_printf("\\t\\t%s = %%i\\n", %s);' % (self._instance, "(*cmd)" + self._instance)
+
+
+def dump_decl(instance, decl):
+ dumper = decl_dumper_t(instance, decl)
+ algorithm.apply_visitor(dumper, decl)
+
+
+class type_dumper_t(type_visitor.type_visitor_t):
+
+ def __init__(self, instance, type_):
+ type_visitor.type_visitor_t.__init__(self)
+ self.instance = instance
+ self.type = type_
+
+ def clone(self):
+ return type_dumper_t(self.instance, self.type)
+
+ def visit_char(self):
+ self.print_instance('%i')
+
+ def visit_unsigned_char(self):
+ self.print_instance('%u')
+
+ def visit_signed_char(self):
+ self.print_instance('%i')
+
+ def visit_wchar(self):
+ self.print_instance('%i')
+
+ def visit_short_int(self):
+ self.print_instance('%i')
+
+ def visit_short_unsigned_int(self):
+ self.print_instance('%u')
+
+ def visit_bool(self):
+ self.print_instance('%i')
+
+ def visit_int(self):
+ self.print_instance('%i')
+
+ def visit_unsigned_int(self):
+ self.print_instance('%u')
+
+ def visit_long_int(self):
+ self.print_instance('%li')
+
+ def visit_long_unsigned_int(self):
+ self.print_instance('%lu')
+
+ def visit_long_long_int(self):
+ self.print_instance('%lli')
+
+ def visit_long_long_unsigned_int(self):
+ self.print_instance('%llu')
+
+ def visit_float(self):
+ self.print_instance('%f')
+
+ def visit_double(self):
+ self.print_instance('%f')
+
+ def visit_array(self):
+ for i in range(type_traits.array_size(self.type)):
+ dump_type(self.instance + '[%i]' % i, type_traits.base_type(self.type))
+
+ def visit_pointer(self):
+ self.print_instance('%p')
+
+ def visit_declarated(self):
+ #print 'decl = %r' % self.type.decl_string
+ decl = type_traits.remove_declarated(self.type)
+ dump_decl(self.instance, decl)
+
+ def print_instance(self, format):
+ print ' _debug_printf("\\t\\t%s = %s\\n", %s);' % (self.instance, format, "(*cmd)" + self.instance)
+
+
+def dump_type(instance, type_):
+ type_ = type_traits.remove_alias(type_)
+ visitor = type_dumper_t(instance, type_)
+ algorithm.apply_visitor(visitor, type_)
+
+
+def dump_struct(decls, class_):
+ print 'static void'
+ print 'dump_%s(const %s *cmd)' % (class_.name, class_.name)
+ print '{'
+ dump_decl('', class_)
+ print '}'
+ print ''
+
+
+cmds = [
+ ('SVGA_3D_CMD_SURFACE_DEFINE', 'SVGA3dCmdDefineSurface', (), 'SVGA3dSize'),
+ ('SVGA_3D_CMD_SURFACE_DESTROY', 'SVGA3dCmdDestroySurface', (), None),
+ ('SVGA_3D_CMD_SURFACE_COPY', 'SVGA3dCmdSurfaceCopy', (), 'SVGA3dCopyBox'),
+ ('SVGA_3D_CMD_SURFACE_STRETCHBLT', 'SVGA3dCmdSurfaceStretchBlt', (), None),
+ ('SVGA_3D_CMD_SURFACE_DMA', 'SVGA3dCmdSurfaceDMA', (), 'SVGA3dCopyBox'),
+ ('SVGA_3D_CMD_CONTEXT_DEFINE', 'SVGA3dCmdDefineContext', (), None),
+ ('SVGA_3D_CMD_CONTEXT_DESTROY', 'SVGA3dCmdDestroyContext', (), None),
+ ('SVGA_3D_CMD_SETTRANSFORM', 'SVGA3dCmdSetTransform', (), None),
+ ('SVGA_3D_CMD_SETZRANGE', 'SVGA3dCmdSetZRange', (), None),
+ ('SVGA_3D_CMD_SETRENDERSTATE', 'SVGA3dCmdSetRenderState', (), 'SVGA3dRenderState'),
+ ('SVGA_3D_CMD_SETRENDERTARGET', 'SVGA3dCmdSetRenderTarget', (), None),
+ ('SVGA_3D_CMD_SETTEXTURESTATE', 'SVGA3dCmdSetTextureState', (), 'SVGA3dTextureState'),
+ ('SVGA_3D_CMD_SETMATERIAL', 'SVGA3dCmdSetMaterial', (), None),
+ ('SVGA_3D_CMD_SETLIGHTDATA', 'SVGA3dCmdSetLightData', (), None),
+ ('SVGA_3D_CMD_SETLIGHTENABLED', 'SVGA3dCmdSetLightEnabled', (), None),
+ ('SVGA_3D_CMD_SETVIEWPORT', 'SVGA3dCmdSetViewport', (), None),
+ ('SVGA_3D_CMD_SETCLIPPLANE', 'SVGA3dCmdSetClipPlane', (), None),
+ ('SVGA_3D_CMD_CLEAR', 'SVGA3dCmdClear', (), 'SVGA3dRect'),
+ ('SVGA_3D_CMD_PRESENT', 'SVGA3dCmdPresent', (), 'SVGA3dCopyRect'),
+ ('SVGA_3D_CMD_SHADER_DEFINE', 'SVGA3dCmdDefineShader', (), None),
+ ('SVGA_3D_CMD_SHADER_DESTROY', 'SVGA3dCmdDestroyShader', (), None),
+ ('SVGA_3D_CMD_SET_SHADER', 'SVGA3dCmdSetShader', (), None),
+ ('SVGA_3D_CMD_SET_SHADER_CONST', 'SVGA3dCmdSetShaderConst', (), None),
+ ('SVGA_3D_CMD_DRAW_PRIMITIVES', 'SVGA3dCmdDrawPrimitives', (('SVGA3dVertexDecl', 'numVertexDecls'), ('SVGA3dPrimitiveRange', 'numRanges')), 'SVGA3dVertexDivisor'),
+ ('SVGA_3D_CMD_SETSCISSORRECT', 'SVGA3dCmdSetScissorRect', (), None),
+ ('SVGA_3D_CMD_BEGIN_QUERY', 'SVGA3dCmdBeginQuery', (), None),
+ ('SVGA_3D_CMD_END_QUERY', 'SVGA3dCmdEndQuery', (), None),
+ ('SVGA_3D_CMD_WAIT_FOR_QUERY', 'SVGA3dCmdWaitForQuery', (), None),
+ #('SVGA_3D_CMD_PRESENT_READBACK', None, (), None),
+ ('SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN', 'SVGA3dCmdBlitSurfaceToScreen', (), 'SVGASignedRect'),
+]
+
+def dump_cmds():
+ print r'''
+void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size)
+{
+ const uint8_t *body = (const uint8_t *)data;
+ const uint8_t *next = body + size;
+'''
+ print ' switch(cmd_id) {'
+ indexes = 'ijklmn'
+ for id, header, body, footer in cmds:
+ print ' case %s:' % id
+ print ' _debug_printf("\\t%s\\n");' % id
+ print ' {'
+ print ' const %s *cmd = (const %s *)body;' % (header, header)
+ if len(body):
+ print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';'
+ print ' dump_%s(cmd);' % header
+ print ' body = (const uint8_t *)&cmd[1];'
+ for i in range(len(body)):
+ struct, count = body[i]
+ idx = indexes[i]
+ print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx)
+ print ' dump_%s((const %s *)body);' % (struct, struct)
+ print ' body += sizeof(%s);' % struct
+ print ' }'
+ if footer is not None:
+ print ' while(body + sizeof(%s) <= next) {' % footer
+ print ' dump_%s((const %s *)body);' % (footer, footer)
+ print ' body += sizeof(%s);' % footer
+ print ' }'
+ if id == 'SVGA_3D_CMD_SHADER_DEFINE':
+ print ' svga_shader_dump((const uint32_t *)body,'
+ print ' (unsigned)(next - body)/sizeof(uint32_t),'
+ print ' FALSE);'
+ print ' body = next;'
+ print ' }'
+ print ' break;'
+ print ' default:'
+ print ' _debug_printf("\\t0x%08x\\n", cmd_id);'
+ print ' break;'
+ print ' }'
+ print r'''
+ while(body + sizeof(uint32_t) <= next) {
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ body += sizeof(uint32_t);
+ }
+ while(body + sizeof(uint32_t) <= next)
+ _debug_printf("\t\t0x%02x\n", *body++);
+}
+'''
+ print r'''
+void
+svga_dump_commands(const void *commands, uint32_t size)
+{
+ const uint8_t *next = commands;
+ const uint8_t *last = next + size;
+
+ assert(size % sizeof(uint32_t) == 0);
+
+ while(next < last) {
+ const uint32_t cmd_id = *(const uint32_t *)next;
+
+ if(SVGA_3D_CMD_BASE <= cmd_id && cmd_id < SVGA_3D_CMD_MAX) {
+ const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next;
+ const uint8_t *body = (const uint8_t *)&header[1];
+
+ next = body + header->size;
+ if(next > last)
+ break;
+
+ svga_dump_command(cmd_id, body, header->size);
+ }
+ else if(cmd_id == SVGA_CMD_FENCE) {
+ _debug_printf("\tSVGA_CMD_FENCE\n");
+ _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]);
+ next += 2*sizeof(uint32_t);
+ }
+ else {
+ _debug_printf("\t0x%08x\n", cmd_id);
+ next += sizeof(uint32_t);
+ }
+ }
+}
+'''
+
+def main():
+ print copyright.strip()
+ print
+ print '/**'
+ print ' * @file'
+ print ' * Dump SVGA commands.'
+ print ' *'
+ print ' * Generated automatically from svga3d_reg.h by svga_dump.py.'
+ print ' */'
+ print
+ print '#include "svga_types.h"'
+ print '#include "svga_shader_dump.h"'
+ print '#include "svga3d_reg.h"'
+ print
+ print '#include "util/u_debug.h"'
+ print '#include "svga_dump.h"'
+ print
+
+ config = parser.config_t(
+ include_paths = ['../../../include', '../include'],
+ compiler = 'gcc',
+ )
+
+ headers = [
+ 'svga_types.h',
+ 'svga3d_reg.h',
+ ]
+
+ decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE)
+ global_ns = declarations.get_global_namespace(decls)
+
+ names = set()
+ for id, header, body, footer in cmds:
+ names.add(header)
+ for struct, count in body:
+ names.add(struct)
+ if footer is not None:
+ names.add(footer)
+
+ for class_ in global_ns.classes(lambda decl: decl.name in names):
+ dump_struct(decls, class_)
+
+ dump_cmds()
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/drivers/svga/svgadump/svga_shader.h b/src/gallium/drivers/svga/svgadump/svga_shader.h
new file mode 100644
index 0000000000..9217af2dd9
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_shader.h
@@ -0,0 +1,220 @@
+/**********************************************************
+ * Copyright 2007-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * SVGA Shader Token Definitions
+ *
+ * @author Michal Krol <michal@vmware.com>
+ */
+
+#ifndef ST_SHADER_SVGA_H
+#define ST_SHADER_SVGA_H
+
+#include "pipe/p_compiler.h"
+
+struct sh_op
+{
+ unsigned opcode:16;
+ unsigned control:8;
+ unsigned length:4;
+ unsigned predicated:1;
+ unsigned unused:1;
+ unsigned coissue:1;
+ unsigned is_reg:1;
+};
+
+struct sh_reg
+{
+ unsigned number:11;
+ unsigned type_hi:2;
+ unsigned relative:1;
+ unsigned unused:14;
+ unsigned type_lo:3;
+ unsigned is_reg:1;
+};
+
+static INLINE unsigned
+sh_reg_type( struct sh_reg reg )
+{
+ return reg.type_lo | (reg.type_hi << 3);
+}
+
+struct sh_cdata
+{
+ float xyzw[4];
+};
+
+struct sh_def
+{
+ struct sh_op op;
+ struct sh_reg reg;
+ struct sh_cdata cdata;
+};
+
+struct sh_defb
+{
+ struct sh_op op;
+ struct sh_reg reg;
+ uint data;
+};
+
+struct sh_idata
+{
+ int xyzw[4];
+};
+
+struct sh_defi
+{
+ struct sh_op op;
+ struct sh_reg reg;
+ struct sh_idata idata;
+};
+
+#define PS_TEXTURETYPE_UNKNOWN SVGA3DSAMP_UNKNOWN
+#define PS_TEXTURETYPE_2D SVGA3DSAMP_2D
+#define PS_TEXTURETYPE_CUBE SVGA3DSAMP_CUBE
+#define PS_TEXTURETYPE_VOLUME SVGA3DSAMP_VOLUME
+
+struct ps_sampleinfo
+{
+ unsigned unused:27;
+ unsigned texture_type:4;
+ unsigned is_reg:1;
+};
+
+struct vs_semantic
+{
+ unsigned usage:5;
+ unsigned unused1:11;
+ unsigned usage_index:4;
+ unsigned unused2:12;
+};
+
+struct sh_dstreg
+{
+ unsigned number:11;
+ unsigned type_hi:2;
+ unsigned relative:1;
+ unsigned unused:2;
+ unsigned write_mask:4;
+ unsigned modifier:4;
+ unsigned shift_scale:4;
+ unsigned type_lo:3;
+ unsigned is_reg:1;
+};
+
+static INLINE unsigned
+sh_dstreg_type( struct sh_dstreg reg )
+{
+ return reg.type_lo | (reg.type_hi << 3);
+}
+
+struct sh_dcl
+{
+ struct sh_op op;
+ union {
+ struct {
+ struct ps_sampleinfo sampleinfo;
+ } ps;
+ struct {
+ struct vs_semantic semantic;
+ } vs;
+ } u;
+ struct sh_dstreg reg;
+};
+
+
+struct sh_srcreg
+{
+ unsigned number:11;
+ unsigned type_hi:2;
+ unsigned relative:1;
+ unsigned unused:2;
+ unsigned swizzle_x:2;
+ unsigned swizzle_y:2;
+ unsigned swizzle_z:2;
+ unsigned swizzle_w:2;
+ unsigned modifier:4;
+ unsigned type_lo:3;
+ unsigned is_reg:1;
+};
+
+static INLINE unsigned
+sh_srcreg_type( struct sh_srcreg reg )
+{
+ return reg.type_lo | (reg.type_hi << 3);
+}
+
+struct sh_dstop
+{
+ struct sh_op op;
+ struct sh_dstreg dst;
+};
+
+struct sh_srcop
+{
+ struct sh_op op;
+ struct sh_srcreg src;
+};
+
+struct sh_src2op
+{
+ struct sh_op op;
+ struct sh_srcreg src0;
+ struct sh_srcreg src1;
+};
+
+struct sh_unaryop
+{
+ struct sh_op op;
+ struct sh_dstreg dst;
+ struct sh_srcreg src;
+};
+
+struct sh_binaryop
+{
+ struct sh_op op;
+ struct sh_dstreg dst;
+ struct sh_srcreg src0;
+ struct sh_srcreg src1;
+};
+
+struct sh_trinaryop
+{
+ struct sh_op op;
+ struct sh_dstreg dst;
+ struct sh_srcreg src0;
+ struct sh_srcreg src1;
+ struct sh_srcreg src2;
+};
+
+struct sh_comment
+{
+ unsigned opcode:16;
+ unsigned size:16;
+};
+
+#endif /* ST_SHADER_SVGA_H */
diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
new file mode 100644
index 0000000000..70e27d86d3
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c
@@ -0,0 +1,654 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * SVGA Shader Dump Facilities
+ *
+ * @author Michal Krol <michal@vmware.com>
+ */
+
+#include "svga_shader.h"
+#include "svga_shader_dump.h"
+#include "svga_shader_op.h"
+#include "util/u_debug.h"
+
+#include "../svga_hw_reg.h"
+#include "svga3d_shaderdefs.h"
+
+struct dump_info
+{
+ SVGA3dShaderVersion version;
+ boolean is_ps;
+};
+
+static void dump_op( struct sh_op op, const char *mnemonic )
+{
+ assert( op.predicated == 0 );
+ assert( op.is_reg == 0 );
+
+ if (op.coissue)
+ _debug_printf( "+" );
+ _debug_printf( "%s", mnemonic );
+ switch (op.control) {
+ case 0:
+ break;
+ case SVGA3DOPCONT_PROJECT:
+ _debug_printf( "p" );
+ break;
+ case SVGA3DOPCONT_BIAS:
+ _debug_printf( "b" );
+ break;
+ default:
+ assert( 0 );
+ }
+}
+
+
+static void dump_comp_op( struct sh_op op, const char *mnemonic )
+{
+ assert( op.is_reg == 0 );
+
+ if (op.coissue)
+ _debug_printf( "+" );
+ _debug_printf( "%s", mnemonic );
+ switch (op.control) {
+ case SVGA3DOPCOMP_RESERVED0:
+ break;
+ case SVGA3DOPCOMP_GT:
+ _debug_printf("_gt");
+ break;
+ case SVGA3DOPCOMP_EQ:
+ _debug_printf("_eq");
+ break;
+ case SVGA3DOPCOMP_GE:
+ _debug_printf("_ge");
+ break;
+ case SVGA3DOPCOMP_LT:
+ _debug_printf("_lt");
+ break;
+ case SVGA3DOPCOMPC_NE:
+ _debug_printf("_ne");
+ break;
+ case SVGA3DOPCOMP_LE:
+ _debug_printf("_le");
+ break;
+ case SVGA3DOPCOMP_RESERVED1:
+ default:
+ assert( 0 );
+ }
+}
+
+
+static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct dump_info *di )
+{
+ assert( sh_reg_type( reg ) == SVGA3DREG_CONST || reg.relative == 0 );
+ assert( reg.is_reg == 1 );
+
+ switch (sh_reg_type( reg )) {
+ case SVGA3DREG_TEMP:
+ _debug_printf( "r%u", reg.number );
+ break;
+
+ case SVGA3DREG_INPUT:
+ _debug_printf( "v%u", reg.number );
+ break;
+
+ case SVGA3DREG_CONST:
+ if (reg.relative) {
+ if (sh_srcreg_type( *indreg ) == SVGA3DREG_LOOP)
+ _debug_printf( "c[aL+%u]", reg.number );
+ else
+ _debug_printf( "c[a%u.x+%u]", indreg->number, reg.number );
+ }
+ else
+ _debug_printf( "c%u", reg.number );
+ break;
+
+ case SVGA3DREG_ADDR: /* VS */
+ /* SVGA3DREG_TEXTURE */ /* PS */
+ if (di->is_ps)
+ _debug_printf( "t%u", reg.number );
+ else
+ _debug_printf( "a%u", reg.number );
+ break;
+
+ case SVGA3DREG_RASTOUT:
+ switch (reg.number) {
+ case 0 /*POSITION*/:
+ _debug_printf( "oPos" );
+ break;
+ case 1 /*FOG*/:
+ _debug_printf( "oFog" );
+ break;
+ case 2 /*POINT_SIZE*/:
+ _debug_printf( "oPts" );
+ break;
+ default:
+ assert( 0 );
+ _debug_printf( "???" );
+ }
+ break;
+
+ case SVGA3DREG_ATTROUT:
+ assert( reg.number < 2 );
+ _debug_printf( "oD%u", reg.number );
+ break;
+
+ case SVGA3DREG_TEXCRDOUT:
+ /* SVGA3DREG_OUTPUT */
+ _debug_printf( "oT%u", reg.number );
+ break;
+
+ case SVGA3DREG_COLOROUT:
+ _debug_printf( "oC%u", reg.number );
+ break;
+
+ case SVGA3DREG_DEPTHOUT:
+ _debug_printf( "oD%u", reg.number );
+ break;
+
+ case SVGA3DREG_SAMPLER:
+ _debug_printf( "s%u", reg.number );
+ break;
+
+ case SVGA3DREG_CONSTBOOL:
+ assert( !reg.relative );
+ _debug_printf( "b%u", reg.number );
+ break;
+
+ case SVGA3DREG_CONSTINT:
+ assert( !reg.relative );
+ _debug_printf( "i%u", reg.number );
+ break;
+
+ case SVGA3DREG_LOOP:
+ assert( reg.number == 0 );
+ _debug_printf( "aL" );
+ break;
+
+ case SVGA3DREG_MISCTYPE:
+ switch (reg.number) {
+ case SVGA3DMISCREG_POSITION:
+ _debug_printf( "vPos" );
+ break;
+ case SVGA3DMISCREG_FACE:
+ _debug_printf( "vFace" );
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ break;
+
+ case SVGA3DREG_LABEL:
+ _debug_printf( "l%u", reg.number );
+ break;
+
+ case SVGA3DREG_PREDICATE:
+ _debug_printf( "p%u", reg.number );
+ break;
+
+
+ default:
+ assert( 0 );
+ _debug_printf( "???" );
+ }
+}
+
+static void dump_cdata( struct sh_cdata cdata )
+{
+ _debug_printf( "%f, %f, %f, %f", cdata.xyzw[0], cdata.xyzw[1], cdata.xyzw[2], cdata.xyzw[3] );
+}
+
+static void dump_idata( struct sh_idata idata )
+{
+ _debug_printf( "%d, %d, %d, %d", idata.xyzw[0], idata.xyzw[1], idata.xyzw[2], idata.xyzw[3] );
+}
+
+static void dump_bdata( boolean bdata )
+{
+ _debug_printf( bdata ? "TRUE" : "FALSE" );
+}
+
+static void dump_sampleinfo( struct ps_sampleinfo sampleinfo )
+{
+ switch (sampleinfo.texture_type) {
+ case SVGA3DSAMP_2D:
+ _debug_printf( "_2d" );
+ break;
+ case SVGA3DSAMP_CUBE:
+ _debug_printf( "_cube" );
+ break;
+ case SVGA3DSAMP_VOLUME:
+ _debug_printf( "_volume" );
+ break;
+ default:
+ assert( 0 );
+ }
+}
+
+
+static void dump_usageinfo( struct vs_semantic semantic )
+{
+ switch (semantic.usage) {
+ case SVGA3D_DECLUSAGE_POSITION:
+ _debug_printf("_position" );
+ break;
+ case SVGA3D_DECLUSAGE_BLENDWEIGHT:
+ _debug_printf("_blendweight" );
+ break;
+ case SVGA3D_DECLUSAGE_BLENDINDICES:
+ _debug_printf("_blendindices" );
+ break;
+ case SVGA3D_DECLUSAGE_NORMAL:
+ _debug_printf("_normal" );
+ break;
+ case SVGA3D_DECLUSAGE_PSIZE:
+ _debug_printf("_psize" );
+ break;
+ case SVGA3D_DECLUSAGE_TEXCOORD:
+ _debug_printf("_texcoord");
+ break;
+ case SVGA3D_DECLUSAGE_TANGENT:
+ _debug_printf("_tangent" );
+ break;
+ case SVGA3D_DECLUSAGE_BINORMAL:
+ _debug_printf("_binormal" );
+ break;
+ case SVGA3D_DECLUSAGE_TESSFACTOR:
+ _debug_printf("_tessfactor" );
+ break;
+ case SVGA3D_DECLUSAGE_POSITIONT:
+ _debug_printf("_positiont" );
+ break;
+ case SVGA3D_DECLUSAGE_COLOR:
+ _debug_printf("_color" );
+ break;
+ case SVGA3D_DECLUSAGE_FOG:
+ _debug_printf("_fog" );
+ break;
+ case SVGA3D_DECLUSAGE_DEPTH:
+ _debug_printf("_depth" );
+ break;
+ case SVGA3D_DECLUSAGE_SAMPLE:
+ _debug_printf("_sample");
+ break;
+ default:
+ assert( 0 );
+ return;
+ }
+
+ if (semantic.usage_index != 0) {
+ _debug_printf("%d", semantic.usage_index );
+ }
+}
+
+static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di )
+{
+ union {
+ struct sh_reg reg;
+ struct sh_dstreg dstreg;
+ } u;
+
+ assert( (dstreg.modifier & (SVGA3DDSTMOD_SATURATE | SVGA3DDSTMOD_PARTIALPRECISION)) == dstreg.modifier );
+
+ if (dstreg.modifier & SVGA3DDSTMOD_SATURATE)
+ _debug_printf( "_sat" );
+ if (dstreg.modifier & SVGA3DDSTMOD_PARTIALPRECISION)
+ _debug_printf( "_pp" );
+ switch (dstreg.shift_scale) {
+ case 0:
+ break;
+ case 1:
+ _debug_printf( "_x2" );
+ break;
+ case 2:
+ _debug_printf( "_x4" );
+ break;
+ case 3:
+ _debug_printf( "_x8" );
+ break;
+ case 13:
+ _debug_printf( "_d8" );
+ break;
+ case 14:
+ _debug_printf( "_d4" );
+ break;
+ case 15:
+ _debug_printf( "_d2" );
+ break;
+ default:
+ assert( 0 );
+ }
+ _debug_printf( " " );
+
+ u.dstreg = dstreg;
+ dump_reg( u.reg, NULL, di );
+ if (dstreg.write_mask != SVGA3DWRITEMASK_ALL) {
+ _debug_printf( "." );
+ if (dstreg.write_mask & SVGA3DWRITEMASK_0)
+ _debug_printf( "x" );
+ if (dstreg.write_mask & SVGA3DWRITEMASK_1)
+ _debug_printf( "y" );
+ if (dstreg.write_mask & SVGA3DWRITEMASK_2)
+ _debug_printf( "z" );
+ if (dstreg.write_mask & SVGA3DWRITEMASK_3)
+ _debug_printf( "w" );
+ }
+}
+
+static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, const struct dump_info *di )
+{
+ union {
+ struct sh_reg reg;
+ struct sh_srcreg srcreg;
+ } u;
+
+ switch (srcreg.modifier) {
+ case SVGA3DSRCMOD_NEG:
+ case SVGA3DSRCMOD_BIASNEG:
+ case SVGA3DSRCMOD_SIGNNEG:
+ case SVGA3DSRCMOD_X2NEG:
+ _debug_printf( "-" );
+ break;
+ case SVGA3DSRCMOD_ABS:
+ _debug_printf( "|" );
+ break;
+ case SVGA3DSRCMOD_ABSNEG:
+ _debug_printf( "-|" );
+ break;
+ case SVGA3DSRCMOD_COMP:
+ _debug_printf( "1-" );
+ break;
+ case SVGA3DSRCMOD_NOT:
+ _debug_printf( "!" );
+ }
+
+ u.srcreg = srcreg;
+ dump_reg( u.reg, indreg, di );
+ switch (srcreg.modifier) {
+ case SVGA3DSRCMOD_NONE:
+ case SVGA3DSRCMOD_NEG:
+ case SVGA3DSRCMOD_COMP:
+ case SVGA3DSRCMOD_NOT:
+ break;
+ case SVGA3DSRCMOD_ABS:
+ case SVGA3DSRCMOD_ABSNEG:
+ _debug_printf( "|" );
+ break;
+ case SVGA3DSRCMOD_BIAS:
+ case SVGA3DSRCMOD_BIASNEG:
+ _debug_printf( "_bias" );
+ break;
+ case SVGA3DSRCMOD_SIGN:
+ case SVGA3DSRCMOD_SIGNNEG:
+ _debug_printf( "_bx2" );
+ break;
+ case SVGA3DSRCMOD_X2:
+ case SVGA3DSRCMOD_X2NEG:
+ _debug_printf( "_x2" );
+ break;
+ case SVGA3DSRCMOD_DZ:
+ _debug_printf( "_dz" );
+ break;
+ case SVGA3DSRCMOD_DW:
+ _debug_printf( "_dw" );
+ break;
+ default:
+ assert( 0 );
+ }
+ if (srcreg.swizzle_x != 0 || srcreg.swizzle_y != 1 || srcreg.swizzle_z != 2 || srcreg.swizzle_w != 3) {
+ _debug_printf( "." );
+ if (srcreg.swizzle_x == srcreg.swizzle_y && srcreg.swizzle_y == srcreg.swizzle_z && srcreg.swizzle_z == srcreg.swizzle_w) {
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] );
+ }
+ else {
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_x] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_y] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_z] );
+ _debug_printf( "%c", "xyzw"[srcreg.swizzle_w] );
+ }
+ }
+}
+
+void
+svga_shader_dump(
+ const unsigned *assem,
+ unsigned dwords,
+ unsigned do_binary )
+{
+ const unsigned *start = assem;
+ boolean finished = FALSE;
+ struct dump_info di;
+ unsigned i;
+
+ if (do_binary) {
+ for (i = 0; i < dwords; i++)
+ _debug_printf(" 0x%08x,\n", assem[i]);
+
+ _debug_printf("\n\n");
+ }
+
+ di.version.value = *assem++;
+ di.is_ps = (di.version.type == SVGA3D_PS_TYPE);
+
+ _debug_printf(
+ "%s_%u_%u\n",
+ di.is_ps ? "ps" : "vs",
+ di.version.major,
+ di.version.minor );
+
+ while (!finished) {
+ struct sh_op op = *(struct sh_op *) assem;
+
+ if (assem - start >= dwords) {
+ _debug_printf("... ran off end of buffer\n");
+ assert(0);
+ return;
+ }
+
+ switch (op.opcode) {
+ case SVGA3DOP_DCL:
+ {
+ struct sh_dcl dcl = *(struct sh_dcl *) assem;
+
+ _debug_printf( "dcl" );
+ if (sh_dstreg_type( dcl.reg ) == SVGA3DREG_SAMPLER)
+ dump_sampleinfo( dcl.u.ps.sampleinfo );
+ else if (di.is_ps) {
+ if (di.version.major == 3 &&
+ sh_dstreg_type( dcl.reg ) != SVGA3DREG_MISCTYPE)
+ dump_usageinfo( dcl.u.vs.semantic );
+ }
+ else
+ dump_usageinfo( dcl.u.vs.semantic );
+ dump_dstreg( dcl.reg, &di );
+ _debug_printf( "\n" );
+ assem += sizeof( struct sh_dcl ) / sizeof( unsigned );
+ }
+ break;
+
+ case SVGA3DOP_DEFB:
+ {
+ struct sh_defb defb = *(struct sh_defb *) assem;
+
+ _debug_printf( "defb " );
+ dump_reg( defb.reg, NULL, &di );
+ _debug_printf( ", " );
+ dump_bdata( defb.data );
+ _debug_printf( "\n" );
+ assem += sizeof( struct sh_defb ) / sizeof( unsigned );
+ }
+ break;
+
+ case SVGA3DOP_DEFI:
+ {
+ struct sh_defi defi = *(struct sh_defi *) assem;
+
+ _debug_printf( "defi " );
+ dump_reg( defi.reg, NULL, &di );
+ _debug_printf( ", " );
+ dump_idata( defi.idata );
+ _debug_printf( "\n" );
+ assem += sizeof( struct sh_defi ) / sizeof( unsigned );
+ }
+ break;
+
+ case SVGA3DOP_TEXCOORD:
+ assert( di.is_ps );
+ dump_op( op, "texcoord" );
+ if (0) {
+ struct sh_dstop dstop = *(struct sh_dstop *) assem;
+ dump_dstreg( dstop.dst, &di );
+ assem += sizeof( struct sh_dstop ) / sizeof( unsigned );
+ }
+ else {
+ struct sh_unaryop unaryop = *(struct sh_unaryop *) assem;
+ dump_dstreg( unaryop.dst, &di );
+ _debug_printf( ", " );
+ dump_srcreg( unaryop.src, NULL, &di );
+ assem += sizeof( struct sh_unaryop ) / sizeof( unsigned );
+ }
+ _debug_printf( "\n" );
+ break;
+
+ case SVGA3DOP_TEX:
+ assert( di.is_ps );
+ if (0) {
+ dump_op( op, "tex" );
+ if (0) {
+ struct sh_dstop dstop = *(struct sh_dstop *) assem;
+
+ dump_dstreg( dstop.dst, &di );
+ assem += sizeof( struct sh_dstop ) / sizeof( unsigned );
+ }
+ else {
+ struct sh_unaryop unaryop = *(struct sh_unaryop *) assem;
+
+ dump_dstreg( unaryop.dst, &di );
+ _debug_printf( ", " );
+ dump_srcreg( unaryop.src, NULL, &di );
+ assem += sizeof( struct sh_unaryop ) / sizeof( unsigned );
+ }
+ }
+ else {
+ struct sh_binaryop binaryop = *(struct sh_binaryop *) assem;
+
+ dump_op( op, "texld" );
+ dump_dstreg( binaryop.dst, &di );
+ _debug_printf( ", " );
+ dump_srcreg( binaryop.src0, NULL, &di );
+ _debug_printf( ", " );
+ dump_srcreg( binaryop.src1, NULL, &di );
+ assem += sizeof( struct sh_binaryop ) / sizeof( unsigned );
+ }
+ _debug_printf( "\n" );
+ break;
+
+ case SVGA3DOP_DEF:
+ {
+ struct sh_def def = *(struct sh_def *) assem;
+
+ _debug_printf( "def " );
+ dump_reg( def.reg, NULL, &di );
+ _debug_printf( ", " );
+ dump_cdata( def.cdata );
+ _debug_printf( "\n" );
+ assem += sizeof( struct sh_def ) / sizeof( unsigned );
+ }
+ break;
+
+ case SVGA3DOP_PHASE:
+ _debug_printf( "phase\n" );
+ assem += sizeof( struct sh_op ) / sizeof( unsigned );
+ break;
+
+ case SVGA3DOP_COMMENT:
+ {
+ struct sh_comment comment = *(struct sh_comment *)assem;
+
+ /* Ignore comment contents. */
+ assem += sizeof(struct sh_comment) / sizeof(unsigned) + comment.size;
+ }
+ break;
+
+ case SVGA3DOP_RET:
+ _debug_printf( "ret\n" );
+ assem += sizeof( struct sh_op ) / sizeof( unsigned );
+ break;
+
+ case SVGA3DOP_END:
+ _debug_printf( "end\n" );
+ finished = TRUE;
+ break;
+
+ default:
+ {
+ const struct sh_opcode_info *info = svga_opcode_info( op.opcode );
+ uint i;
+ uint num_src = info->num_src + op.predicated;
+ boolean not_first_arg = FALSE;
+
+ assert( info->num_dst <= 1 );
+
+ if (op.opcode == SVGA3DOP_SINCOS && di.version.major < 3)
+ num_src += 2;
+
+ dump_comp_op( op, info->mnemonic );
+ assem += sizeof( struct sh_op ) / sizeof( unsigned );
+
+ if (info->num_dst > 0) {
+ struct sh_dstreg dstreg = *(struct sh_dstreg *) assem;
+
+ dump_dstreg( dstreg, &di );
+ assem += sizeof( struct sh_dstreg ) / sizeof( unsigned );
+ not_first_arg = TRUE;
+ }
+
+ for (i = 0; i < num_src; i++) {
+ struct sh_srcreg srcreg;
+ struct sh_srcreg indreg;
+
+ srcreg = *(struct sh_srcreg *) assem;
+ assem += sizeof( struct sh_srcreg ) / sizeof( unsigned );
+ if (srcreg.relative && !di.is_ps && di.version.major >= 2) {
+ indreg = *(struct sh_srcreg *) assem;
+ assem += sizeof( struct sh_srcreg ) / sizeof( unsigned );
+ }
+
+ if (not_first_arg)
+ _debug_printf( ", " );
+ else
+ _debug_printf( " " );
+ dump_srcreg( srcreg, &indreg, &di );
+ not_first_arg = TRUE;
+ }
+
+ _debug_printf( "\n" );
+ }
+ }
+ }
+}
diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.h b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h
new file mode 100644
index 0000000000..a2657acb2f
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.h
@@ -0,0 +1,42 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * SVGA Shader Dump Facilities
+ *
+ * @author Michal Krol <michal@vmware.com>
+ */
+
+#ifndef SVGA_SHADER_DUMP_H
+#define SVGA_SHADER_DUMP_H
+
+void
+svga_shader_dump(
+ const unsigned *assem,
+ unsigned dwords,
+ unsigned do_binary );
+
+#endif /* SVGA_SHADER_DUMP_H */
diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_op.c b/src/gallium/drivers/svga/svgadump/svga_shader_op.c
new file mode 100644
index 0000000000..8343bfdaab
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.c
@@ -0,0 +1,168 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * SVGA Shader Token Opcode Info
+ *
+ * @author Michal Krol <michal@vmware.com>
+ */
+
+#include "util/u_debug.h"
+#include "svga_shader_op.h"
+
+#include "../svga_hw_reg.h"
+#include "svga3d_shaderdefs.h"
+
+#define SVGA3DOP_INVALID SVGA3DOP_END
+#define TGSI_OPCODE_INVALID TGSI_OPCODE_LAST
+
+static struct sh_opcode_info opcode_info[] =
+{
+ { "nop", 0, 0, SVGA3DOP_NOP },
+ { "mov", 1, 1, SVGA3DOP_MOV, },
+ { "add", 1, 2, SVGA3DOP_ADD, },
+ { "sub", 1, 2, SVGA3DOP_SUB, },
+ { "mad", 1, 3, SVGA3DOP_MAD, },
+ { "mul", 1, 2, SVGA3DOP_MUL, },
+ { "rcp", 1, 1, SVGA3DOP_RCP, },
+ { "rsq", 1, 1, SVGA3DOP_RSQ, },
+ { "dp3", 1, 2, SVGA3DOP_DP3, },
+ { "dp4", 1, 2, SVGA3DOP_DP4, },
+ { "min", 1, 2, SVGA3DOP_MIN, },
+ { "max", 1, 2, SVGA3DOP_MAX, },
+ { "slt", 1, 2, SVGA3DOP_SLT, },
+ { "sge", 1, 2, SVGA3DOP_SGE, },
+ { "exp", 1, 1, SVGA3DOP_EXP, },
+ { "log", 1, 1, SVGA3DOP_LOG, },
+ { "lit", 1, 1, SVGA3DOP_LIT, },
+ { "dst", 1, 2, SVGA3DOP_DST, },
+ { "lrp", 1, 3, SVGA3DOP_LRP, },
+ { "frc", 1, 1, SVGA3DOP_FRC, },
+ { "m4x4", 1, 2, SVGA3DOP_M4x4, },
+ { "m4x3", 1, 2, SVGA3DOP_M4x3, },
+ { "m3x4", 1, 2, SVGA3DOP_M3x4, },
+ { "m3x3", 1, 2, SVGA3DOP_M3x3, },
+ { "m3x2", 1, 2, SVGA3DOP_M3x2, },
+ { "call", 0, 1, SVGA3DOP_CALL, },
+ { "callnz", 0, 2, SVGA3DOP_CALLNZ, },
+ { "loop", 0, 2, SVGA3DOP_LOOP, },
+ { "ret", 0, 0, SVGA3DOP_RET, },
+ { "endloop", 0, 0, SVGA3DOP_ENDLOOP, },
+ { "label", 0, 1, SVGA3DOP_LABEL, },
+ { "dcl", 0, 0, SVGA3DOP_DCL, },
+ { "pow", 1, 2, SVGA3DOP_POW, },
+ { "crs", 1, 2, SVGA3DOP_CRS, },
+ { "sgn", 1, 3, SVGA3DOP_SGN, },
+ { "abs", 1, 1, SVGA3DOP_ABS, },
+ { "nrm", 1, 1, SVGA3DOP_NRM, }, /* 3-componenet normalization */
+ { "sincos", 1, 1, SVGA3DOP_SINCOS, },
+ { "rep", 0, 1, SVGA3DOP_REP, },
+ { "endrep", 0, 0, SVGA3DOP_ENDREP, },
+ { "if", 0, 1, SVGA3DOP_IF, },
+ { "ifc", 0, 2, SVGA3DOP_IFC, },
+ { "else", 0, 0, SVGA3DOP_ELSE, },
+ { "endif", 0, 0, SVGA3DOP_ENDIF, },
+ { "break", 0, 0, SVGA3DOP_BREAK, },
+ { "breakc", 0, 0, SVGA3DOP_BREAKC, },
+ { "mova", 1, 1, SVGA3DOP_MOVA, },
+ { "defb", 0, 0, SVGA3DOP_DEFB, },
+ { "defi", 0, 0, SVGA3DOP_DEFI, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "???", 0, 0, SVGA3DOP_INVALID, },
+ { "texcoord", 0, 0, SVGA3DOP_TEXCOORD, },
+ { "texkill", 1, 0, SVGA3DOP_TEXKILL, },
+ { "tex", 0, 0, SVGA3DOP_TEX, },
+ { "texbem", 1, 1, SVGA3DOP_TEXBEM, },
+ { "texbeml", 1, 1, SVGA3DOP_TEXBEML, },
+ { "texreg2ar", 1, 1, SVGA3DOP_TEXREG2AR, },
+ { "texreg2gb", 1, 1, SVGA3DOP_TEXREG2GB, },
+ { "texm3x2pad", 1, 1, SVGA3DOP_TEXM3x2PAD, },
+ { "texm3x2tex", 1, 1, SVGA3DOP_TEXM3x2TEX, },
+ { "texm3x3pad", 1, 1, SVGA3DOP_TEXM3x3PAD, },
+ { "texm3x3tex", 1, 1, SVGA3DOP_TEXM3x3TEX, },
+ { "reserved0", 0, 0, SVGA3DOP_RESERVED0, },
+ { "texm3x3spec", 1, 2, SVGA3DOP_TEXM3x3SPEC, },
+ { "texm3x3vspec", 1, 1, SVGA3DOP_TEXM3x3VSPEC,},
+ { "expp", 1, 1, SVGA3DOP_EXPP, },
+ { "logp", 1, 1, SVGA3DOP_LOGP, },
+ { "cnd", 1, 3, SVGA3DOP_CND, },
+ { "def", 0, 0, SVGA3DOP_DEF, },
+ { "texreg2rgb", 1, 1, SVGA3DOP_TEXREG2RGB, },
+ { "texdp3tex", 1, 1, SVGA3DOP_TEXDP3TEX, },
+ { "texm3x2depth", 1, 1, SVGA3DOP_TEXM3x2DEPTH,},
+ { "texdp3", 1, 1, SVGA3DOP_TEXDP3, },
+ { "texm3x3", 1, 1, SVGA3DOP_TEXM3x3, },
+ { "texdepth", 1, 0, SVGA3DOP_TEXDEPTH, },
+ { "cmp", 1, 3, SVGA3DOP_CMP, },
+ { "bem", 1, 2, SVGA3DOP_BEM, },
+ { "dp2add", 1, 3, SVGA3DOP_DP2ADD, },
+ { "dsx", 1, 1, SVGA3DOP_INVALID, },
+ { "dsy", 1, 1, SVGA3DOP_INVALID, },
+ { "texldd", 1, 1, SVGA3DOP_INVALID, },
+ { "setp", 1, 2, SVGA3DOP_SETP, },
+ { "texldl", 1, 1, SVGA3DOP_INVALID, },
+ { "breakp", 1, 1, SVGA3DOP_INVALID, },
+};
+
+const struct sh_opcode_info *svga_opcode_info( uint op )
+{
+ struct sh_opcode_info *info;
+
+ if (op >= sizeof( opcode_info ) / sizeof( opcode_info[0] )) {
+ /* The opcode is either PHASE, COMMENT, END or out of range.
+ */
+ assert( 0 );
+ return NULL;
+ }
+
+ info = &opcode_info[op];
+
+ if (info->svga_opcode == SVGA3DOP_INVALID) {
+ /* No valid information. Please provide number of dst/src registers.
+ */
+ assert( 0 );
+ return NULL;
+ }
+
+ /* Sanity check.
+ */
+ assert( op == info->svga_opcode );
+
+ return info;
+}
diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_op.h b/src/gallium/drivers/svga/svgadump/svga_shader_op.h
new file mode 100644
index 0000000000..e558de02c5
--- /dev/null
+++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.h
@@ -0,0 +1,46 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * SVGA Shader Token Opcode Info
+ *
+ * @author Michal Krol <michal@vmware.com>
+ */
+
+#ifndef SVGA_SHADER_OP_H
+#define SVGA_SHADER_OP_H
+
+struct sh_opcode_info
+{
+ const char *mnemonic;
+ unsigned num_dst:8;
+ unsigned num_src:8;
+ unsigned svga_opcode:16;
+};
+
+const struct sh_opcode_info *svga_opcode_info( unsigned op );
+
+#endif /* SVGA_SHADER_OP_H */
diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README
index 1000c31e49..203c3851bc 100644
--- a/src/gallium/drivers/trace/README
+++ b/src/gallium/drivers/trace/README
@@ -24,11 +24,10 @@ ensure the right libGL.so is being picked by doing
ldd progs/trivial/tri
-== Traceing ==
+== Tracing ==
-For traceing then do
+For tracing then do
- export XMESA_TRACE=y
GALLIUM_TRACE=tri.trace progs/trivial/tri
which should create a tri.trace file, which is an XML file. You can view copying
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index bf470b46ae..075e4f9a0b 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -52,6 +52,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx,
assert(tr_buf->buffer);
assert(tr_buf->buffer->screen == tr_scr->screen);
+ (void) tr_scr;
return tr_buf->buffer;
}
@@ -90,30 +91,12 @@ trace_surface_unwrap(struct trace_context *tr_ctx,
assert(tr_surf->surface);
assert(tr_surf->surface->texture->screen == tr_scr->screen);
+ (void) tr_scr;
return tr_surf->surface;
}
static INLINE void
-trace_context_set_edgeflags(struct pipe_context *_pipe,
- const unsigned *bitfield)
-{
- struct trace_context *tr_ctx = trace_context(_pipe);
- struct pipe_context *pipe = tr_ctx->pipe;
-
- trace_dump_call_begin("pipe_context", "set_edgeflags");
-
- trace_dump_arg(ptr, pipe);
- /* FIXME: we don't know how big this array is */
- trace_dump_arg(ptr, bitfield);
-
- pipe->set_edgeflags(pipe, bitfield);;
-
- trace_dump_call_end();
-}
-
-
-static INLINE void
trace_context_draw_block(struct trace_context *tr_ctx, int flag)
{
int k;
@@ -143,10 +126,16 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag)
for (k = 0; k < tr_ctx->curr.nr_cbufs; k++)
if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k])
block = TRUE;
- if (tr_ctx->draw_rule.tex)
+ if (tr_ctx->draw_rule.tex) {
for (k = 0; k < tr_ctx->curr.num_texs; k++)
if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k])
block = TRUE;
+ for (k = 0; k < tr_ctx->curr.num_vert_texs; k++) {
+ if (tr_ctx->draw_rule.tex == tr_ctx->curr.vert_tex[k]) {
+ block = TRUE;
+ }
+ }
+ }
if (block)
tr_ctx->draw_blocked |= (flag | 4);
@@ -172,16 +161,15 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag)
pipe_mutex_unlock(tr_ctx->draw_mutex);
}
-static INLINE boolean
+static INLINE void
trace_context_draw_arrays(struct pipe_context *_pipe,
unsigned mode, unsigned start, unsigned count)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
- boolean result;
if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
- return 0;
+ return;
trace_context_draw_block(tr_ctx, 1);
@@ -192,19 +180,15 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_arrays(pipe, mode, start, count);;
-
- trace_dump_ret(bool, result);
+ pipe->draw_arrays(pipe, mode, start, count);
trace_dump_call_end();
trace_context_draw_block(tr_ctx, 2);
-
- return result;
}
-static INLINE boolean
+static INLINE void
trace_context_draw_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -214,10 +198,9 @@ trace_context_draw_elements(struct pipe_context *_pipe,
struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
- boolean result;
if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
- return 0;
+ return;
trace_context_draw_block(tr_ctx, 1);
@@ -232,19 +215,15 @@ trace_context_draw_elements(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);;
-
- trace_dump_ret(bool, result);
+ pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);
trace_dump_call_end();
trace_context_draw_block(tr_ctx, 2);
-
- return result;
}
-static INLINE boolean
+static INLINE void
trace_context_draw_range_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -258,10 +237,9 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
- boolean result;
if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
- return 0;
+ return;
trace_context_draw_block(tr_ctx, 1);
@@ -278,18 +256,14 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_range_elements(pipe,
- indexBuffer,
- indexSize, minIndex, maxIndex,
- mode, start, count);
-
- trace_dump_ret(bool, result);
+ pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize, minIndex, maxIndex,
+ mode, start, count);
trace_dump_call_end();
trace_context_draw_block(tr_ctx, 2);
-
- return result;
}
@@ -306,7 +280,7 @@ trace_context_create_query(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, query_type);
- result = pipe->create_query(pipe, query_type);;
+ result = pipe->create_query(pipe, query_type);
trace_dump_ret(ptr, result);
@@ -328,7 +302,7 @@ trace_context_destroy_query(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, query);
- pipe->destroy_query(pipe, query);;
+ pipe->destroy_query(pipe, query);
trace_dump_call_end();
}
@@ -346,7 +320,7 @@ trace_context_begin_query(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, query);
- pipe->begin_query(pipe, query);;
+ pipe->begin_query(pipe, query);
trace_dump_call_end();
}
@@ -385,7 +359,7 @@ trace_context_get_query_result(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
- _result = pipe->get_query_result(pipe, query, wait, presult);;
+ _result = pipe->get_query_result(pipe, query, wait, presult);
result = *presult;
trace_dump_arg(uint, result);
@@ -410,7 +384,7 @@ trace_context_create_blend_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(blend_state, state);
- result = pipe->create_blend_state(pipe, state);;
+ result = pipe->create_blend_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -432,7 +406,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_blend_state(pipe, state);;
+ pipe->bind_blend_state(pipe, state);
trace_dump_call_end();
}
@@ -450,7 +424,7 @@ trace_context_delete_blend_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_blend_state(pipe, state);;
+ pipe->delete_blend_state(pipe, state);
trace_dump_call_end();
}
@@ -469,7 +443,7 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(sampler_state, state);
- result = pipe->create_sampler_state(pipe, state);;
+ result = pipe->create_sampler_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -480,19 +454,40 @@ trace_context_create_sampler_state(struct pipe_context *_pipe,
static INLINE void
-trace_context_bind_sampler_states(struct pipe_context *_pipe,
- unsigned num_states, void **states)
+trace_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
+ unsigned num_states,
+ void **states)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
- trace_dump_call_begin("pipe_context", "bind_sampler_states");
+ trace_dump_call_begin("pipe_context", "bind_fragment_sampler_states");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_states);
trace_dump_arg_array(ptr, states, num_states);
- pipe->bind_sampler_states(pipe, num_states, states);;
+ pipe->bind_fragment_sampler_states(pipe, num_states, states);
+
+ trace_dump_call_end();
+}
+
+
+static INLINE void
+trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
+ unsigned num_states,
+ void **states)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct pipe_context *pipe = tr_ctx->pipe;
+
+ trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(uint, num_states);
+ trace_dump_arg_array(ptr, states, num_states);
+
+ pipe->bind_vertex_sampler_states(pipe, num_states, states);
trace_dump_call_end();
}
@@ -510,7 +505,7 @@ trace_context_delete_sampler_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_sampler_state(pipe, state);;
+ pipe->delete_sampler_state(pipe, state);
trace_dump_call_end();
}
@@ -529,7 +524,7 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(rasterizer_state, state);
- result = pipe->create_rasterizer_state(pipe, state);;
+ result = pipe->create_rasterizer_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -551,7 +546,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_rasterizer_state(pipe, state);;
+ pipe->bind_rasterizer_state(pipe, state);
trace_dump_call_end();
}
@@ -569,7 +564,7 @@ trace_context_delete_rasterizer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_rasterizer_state(pipe, state);;
+ pipe->delete_rasterizer_state(pipe, state);
trace_dump_call_end();
}
@@ -585,7 +580,7 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_call_begin("pipe_context", "create_depth_stencil_alpha_state");
- result = pipe->create_depth_stencil_alpha_state(pipe, state);;
+ result = pipe->create_depth_stencil_alpha_state(pipe, state);
trace_dump_arg(ptr, pipe);
trace_dump_arg(depth_stencil_alpha_state, state);
@@ -610,7 +605,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_depth_stencil_alpha_state(pipe, state);;
+ pipe->bind_depth_stencil_alpha_state(pipe, state);
trace_dump_call_end();
}
@@ -628,7 +623,7 @@ trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_depth_stencil_alpha_state(pipe, state);;
+ pipe->delete_depth_stencil_alpha_state(pipe, state);
trace_dump_call_end();
}
@@ -647,7 +642,7 @@ trace_context_create_fs_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(shader_state, state);
- result = pipe->create_fs_state(pipe, state);;
+ result = pipe->create_fs_state(pipe, state);
trace_dump_ret(ptr, result);
@@ -750,7 +745,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe,
if (tr_shdr && tr_shdr->replaced)
state = tr_shdr->replaced;
- pipe->bind_vs_state(pipe, state);;
+ pipe->bind_vs_state(pipe, state);
trace_dump_call_end();
}
@@ -770,7 +765,7 @@ trace_context_delete_vs_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_vs_state(pipe, state);;
+ pipe->delete_vs_state(pipe, state);
trace_dump_call_end();
@@ -790,7 +785,7 @@ trace_context_set_blend_color(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(blend_color, state);
- pipe->set_blend_color(pipe, state);;
+ pipe->set_blend_color(pipe, state);
trace_dump_call_end();
}
@@ -808,7 +803,7 @@ trace_context_set_clip_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(clip_state, state);
- pipe->set_clip_state(pipe, state);;
+ pipe->set_clip_state(pipe, state);
trace_dump_call_end();
}
@@ -880,7 +875,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(framebuffer_state, state);
- pipe->set_framebuffer_state(pipe, state);;
+ pipe->set_framebuffer_state(pipe, state);
trace_dump_call_end();
}
@@ -898,7 +893,7 @@ trace_context_set_polygon_stipple(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(poly_stipple, state);
- pipe->set_polygon_stipple(pipe, state);;
+ pipe->set_polygon_stipple(pipe, state);
trace_dump_call_end();
}
@@ -916,7 +911,7 @@ trace_context_set_scissor_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(scissor_state, state);
- pipe->set_scissor_state(pipe, state);;
+ pipe->set_scissor_state(pipe, state);
trace_dump_call_end();
}
@@ -934,16 +929,16 @@ trace_context_set_viewport_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(viewport_state, state);
- pipe->set_viewport_state(pipe, state);;
+ pipe->set_viewport_state(pipe, state);
trace_dump_call_end();
}
static INLINE void
-trace_context_set_sampler_textures(struct pipe_context *_pipe,
- unsigned num_textures,
- struct pipe_texture **textures)
+trace_context_set_fragment_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_texture *tr_tex;
@@ -959,13 +954,44 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe,
}
textures = unwrapped_textures;
- trace_dump_call_begin("pipe_context", "set_sampler_textures");
+ trace_dump_call_begin("pipe_context", "set_fragment_sampler_textures");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(uint, num_textures);
+ trace_dump_arg_array(ptr, textures, num_textures);
+
+ pipe->set_fragment_sampler_textures(pipe, num_textures, textures);
+
+ trace_dump_call_end();
+}
+
+
+static INLINE void
+trace_context_set_vertex_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **textures)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_texture *tr_tex;
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned i;
+
+ tr_ctx->curr.num_vert_texs = num_textures;
+ for(i = 0; i < num_textures; ++i) {
+ tr_tex = trace_texture(textures[i]);
+ tr_ctx->curr.vert_tex[i] = tr_tex;
+ unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL;
+ }
+ textures = unwrapped_textures;
+
+ trace_dump_call_begin("pipe_context", "set_vertex_sampler_textures");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, num_textures);
trace_dump_arg_array(ptr, textures, num_textures);
- pipe->set_sampler_textures(pipe, num_textures, textures);;
+ pipe->set_vertex_sampler_textures(pipe, num_textures, textures);
trace_dump_call_end();
}
@@ -1024,7 +1050,7 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe,
trace_dump_struct_array(vertex_element, elements, num_elements);
trace_dump_arg_end();
- pipe->set_vertex_elements(pipe, num_elements, elements);;
+ pipe->set_vertex_elements(pipe, num_elements, elements);
trace_dump_call_end();
}
@@ -1085,7 +1111,7 @@ trace_context_surface_fill(struct pipe_context *_pipe,
trace_dump_arg(uint, width);
trace_dump_arg(uint, height);
- pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);;
+ pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);
trace_dump_call_end();
}
@@ -1128,7 +1154,7 @@ trace_context_flush(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, flags);
- pipe->flush(pipe, flags, fence);;
+ pipe->flush(pipe, flags, fence);
if(fence)
trace_dump_ret(ptr, *fence);
@@ -1240,7 +1266,6 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.winsys = _screen->winsys;
tr_ctx->base.screen = _screen;
tr_ctx->base.destroy = trace_context_destroy;
- tr_ctx->base.set_edgeflags = trace_context_set_edgeflags;
tr_ctx->base.draw_arrays = trace_context_draw_arrays;
tr_ctx->base.draw_elements = trace_context_draw_elements;
tr_ctx->base.draw_range_elements = trace_context_draw_range_elements;
@@ -1253,7 +1278,8 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.bind_blend_state = trace_context_bind_blend_state;
tr_ctx->base.delete_blend_state = trace_context_delete_blend_state;
tr_ctx->base.create_sampler_state = trace_context_create_sampler_state;
- tr_ctx->base.bind_sampler_states = trace_context_bind_sampler_states;
+ tr_ctx->base.bind_fragment_sampler_states = trace_context_bind_fragment_sampler_states;
+ tr_ctx->base.bind_vertex_sampler_states = trace_context_bind_vertex_sampler_states;
tr_ctx->base.delete_sampler_state = trace_context_delete_sampler_state;
tr_ctx->base.create_rasterizer_state = trace_context_create_rasterizer_state;
tr_ctx->base.bind_rasterizer_state = trace_context_bind_rasterizer_state;
@@ -1274,7 +1300,8 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple;
tr_ctx->base.set_scissor_state = trace_context_set_scissor_state;
tr_ctx->base.set_viewport_state = trace_context_set_viewport_state;
- tr_ctx->base.set_sampler_textures = trace_context_set_sampler_textures;
+ tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures;
+ tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures;
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
tr_ctx->base.set_vertex_elements = trace_context_set_vertex_elements;
if (pipe->surface_copy)
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index 6febe4b411..852b480765 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -54,6 +54,9 @@ struct trace_context
struct trace_texture *tex[PIPE_MAX_SAMPLERS];
unsigned num_texs;
+ struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned num_vert_texs;
+
unsigned nr_cbufs;
struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS];
struct trace_texture *zsbuf;
diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c
index 781ca5d3bc..48d1c4051c 100644
--- a/src/gallium/drivers/trace/tr_drm.c
+++ b/src/gallium/drivers/trace/tr_drm.c
@@ -150,7 +150,9 @@ trace_drm_destroy(struct drm_api *_api)
{
struct trace_drm_api *tr_api = trace_drm_api(_api);
struct drm_api *api = tr_api->api;
- api->destroy(api);
+
+ if (api->destroy)
+ api->destroy(api);
free(tr_api);
}
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index 7e2ccbcfdc..0f45e211a3 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -40,7 +40,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
#include <stdlib.h>
#endif
@@ -258,7 +258,7 @@ boolean trace_dump_trace_begin()
trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n");
trace_dump_writes("<trace version='0.1'>\n");
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
/* Linux applications rarely cleanup GL / Gallium resources so catch
* application exit here */
atexit(trace_dump_trace_close);
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index bcf6751af4..86237e03bc 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -43,19 +43,6 @@ void trace_dump_format(enum pipe_format format)
}
-void trace_dump_block(const struct pipe_format_block *block)
-{
- if (!trace_dumping_enabled_locked())
- return;
-
- trace_dump_struct_begin("pipe_format_block");
- trace_dump_member(uint, block, size);
- trace_dump_member(uint, block, width);
- trace_dump_member(uint, block, height);
- trace_dump_struct_end();
-}
-
-
static void trace_dump_reference(const struct pipe_reference *reference)
{
if (!trace_dumping_enabled_locked())
@@ -83,19 +70,15 @@ void trace_dump_template(const struct pipe_texture *templat)
trace_dump_member(format, templat, format);
trace_dump_member_begin("width");
- trace_dump_array(uint, templat->width, 1);
+ trace_dump_uint(templat->width0);
trace_dump_member_end();
trace_dump_member_begin("height");
- trace_dump_array(uint, templat->height, 1);
+ trace_dump_uint(templat->height0);
trace_dump_member_end();
trace_dump_member_begin("depth");
- trace_dump_array(uint, templat->depth, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("block");
- trace_dump_block(&templat->block);
+ trace_dump_uint(templat->depth0);
trace_dump_member_end();
trace_dump_member(uint, templat, last_level);
@@ -426,7 +409,7 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state)
trace_dump_member(uint, state, min_img_filter);
trace_dump_member(uint, state, min_mip_filter);
trace_dump_member(uint, state, mag_img_filter);
- trace_dump_member(bool, state, compare_mode);
+ trace_dump_member(uint, state, compare_mode);
trace_dump_member(uint, state, compare_func);
trace_dump_member(bool, state, normalized_coords);
trace_dump_member(uint, state, prefilter);
@@ -483,16 +466,9 @@ void trace_dump_transfer(const struct pipe_transfer *state)
trace_dump_struct_begin("pipe_transfer");
- trace_dump_member(format, state, format);
trace_dump_member(uint, state, width);
trace_dump_member(uint, state, height);
- trace_dump_member_begin("block");
- trace_dump_block(&state->block);
- trace_dump_member_end();
-
- trace_dump_member(uint, state, nblocksx);
- trace_dump_member(uint, state, nblocksy);
trace_dump_member(uint, state, stride);
trace_dump_member(uint, state, usage);
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
index 05b821adb6..07ad6fbb20 100644
--- a/src/gallium/drivers/trace/tr_dump_state.h
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -35,11 +35,8 @@
void trace_dump_format(enum pipe_format format);
-void trace_dump_block(const struct pipe_format_block *block);
-
void trace_dump_template(const struct pipe_texture *templat);
-
void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
void trace_dump_poly_stipple(const struct pipe_poly_stipple *state);
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
index 81e0a6f3b0..0546aad9b5 100644
--- a/src/gallium/drivers/trace/tr_rbug.c
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -26,6 +26,7 @@
**************************************************************************/
+#include "util/u_format.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
@@ -44,7 +45,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define sleep Sleep
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE)
void usleep(int);
# define sleep usleep
#else
@@ -179,7 +180,7 @@ static int
trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
{
struct trace_screen *tr_scr = tr_rbug->tr_scr;
- struct trace_texture *tr_tex;
+ struct trace_texture *tr_tex = NULL;
struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
struct tr_list *ptr;
struct pipe_texture *t;
@@ -200,10 +201,12 @@ trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header,
t = tr_tex->texture;
rbug_send_texture_info_reply(tr_rbug->con, serial,
t->target, t->format,
- t->width, t->last_level + 1,
- t->height, t->last_level + 1,
- t->depth, t->last_level + 1,
- t->block.width, t->block.height, t->block.size,
+ &t->width0, 1,
+ &t->height0, 1,
+ &t->depth0, 1,
+ util_format_get_blockwidth(t->format),
+ util_format_get_blockheight(t->format),
+ util_format_get_blocksize(t->format),
t->last_level,
t->nr_samples,
t->tex_usage,
@@ -220,7 +223,7 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header,
struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
struct trace_screen *tr_scr = tr_rbug->tr_scr;
- struct trace_texture *tr_tex;
+ struct trace_texture *tr_tex = NULL;
struct tr_list *ptr;
struct pipe_screen *screen = tr_scr->screen;
@@ -251,9 +254,12 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header,
map = screen->transfer_map(screen, t);
rbug_send_texture_read_reply(tr_rbug->con, serial,
- t->format,
- t->block.width, t->block.height, t->block.size,
- (uint8_t*)map, t->stride * t->nblocksy,
+ t->texture->format,
+ util_format_get_blockwidth(t->texture->format),
+ util_format_get_blockheight(t->texture->format),
+ util_format_get_blocksize(t->texture->format),
+ (uint8_t*)map,
+ t->stride * util_format_get_nblocksy(t->texture->format, t->height),
t->stride,
NULL);
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index ab605c7fc8..117503aaff 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
@@ -35,6 +36,7 @@
#include "tr_screen.h"
#include "pipe/p_inlines.h"
+#include "pipe/p_format.h"
static boolean trace = FALSE;
@@ -366,7 +368,8 @@ trace_screen_get_tex_transfer(struct pipe_screen *_screen,
trace_dump_call_end();
- result = trace_transfer_create(tr_tex, result);
+ if (result)
+ result = trace_transfer_create(tr_tex, result);
return result;
}
@@ -423,7 +426,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen,
struct pipe_transfer *transfer = tr_trans->transfer;
if(tr_trans->map) {
- size_t size = transfer->nblocksy * transfer->stride;
+ size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->height) * transfer->stride;
trace_dump_call_begin("pipe_screen", "transfer_write");
diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h
index 1c16042ee5..e2f981d051 100644
--- a/src/gallium/drivers/trace/tr_state.h
+++ b/src/gallium/drivers/trace/tr_state.h
@@ -32,7 +32,7 @@ struct tgsi_token;
enum trace_shader_type {
TRACE_SHADER_FRAGMENT = 0,
TRACE_SHADER_VERTEX = 1,
- TRACE_SHADER_GEOMETRY = 2,
+ TRACE_SHADER_GEOMETRY = 2
};
struct trace_shader
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
index c13cffceb0..f7368bb95b 100644
--- a/src/gallium/include/pipe/p_compiler.h
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -167,11 +167,17 @@ typedef unsigned char boolean;
#define ALIGN16_ASSIGN(NAME) NAME##___aligned
#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) ))
#define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) ))
+#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64)
+#define ALIGN_STACK __attribute__((force_align_arg_pointer))
+#else
+#define ALIGN_STACK
+#endif
#else
#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1]
#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned)
#define ALIGN16_ATTRIB
#define ALIGN8_ATTRIB
+#define ALIGN_STACK
#endif
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
index f6feea5f74..064605a4a0 100644
--- a/src/gallium/include/pipe/p_config.h
+++ b/src/gallium/include/pipe/p_config.h
@@ -53,6 +53,7 @@
#if defined(__GNUC__)
#define PIPE_CC_GCC
+#define PIPE_CC_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
#endif
/*
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 39620a7198..d2f8085b42 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -57,41 +57,41 @@ struct pipe_context {
void (*destroy)( struct pipe_context * );
-
- /* Possible interface for setting edgeflags. These aren't really
- * vertex elements, so don't fit there.
- */
- void (*set_edgeflags)( struct pipe_context *,
- const unsigned *bitfield );
-
-
/**
* VBO drawing (return false on fallbacks (temporary??))
*/
/*@{*/
- boolean (*draw_arrays)( struct pipe_context *pipe,
- unsigned mode, unsigned start, unsigned count);
+ void (*draw_arrays)( struct pipe_context *pipe,
+ unsigned mode, unsigned start, unsigned count);
- boolean (*draw_elements)( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
+ void (*draw_elements)( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
/* XXX: this is (probably) a temporary entrypoint, as the range
* information should be available from the vertex_buffer state.
* Using this to quickly evaluate a specialized path in the draw
* module.
*/
- boolean (*draw_range_elements)( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count);
+ void (*draw_range_elements)( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
/*@}*/
+ /**
+ * Predicate subsequent rendering on occlusion query result
+ * \param query the query predicate, or NULL if no predicate
+ * \param mode one of PIPE_COND_RENDER_x
+ */
+ void (*render_condition)( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode );
/**
* Query objects
@@ -123,7 +123,12 @@ struct pipe_context {
void * (*create_sampler_state)(struct pipe_context *,
const struct pipe_sampler_state *);
- void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **);
+ void (*bind_fragment_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
+ void (*bind_vertex_sampler_states)(struct pipe_context *,
+ unsigned num_samplers,
+ void **samplers);
void (*delete_sampler_state)(struct pipe_context *, void *);
void * (*create_rasterizer_state)(struct pipe_context *,
@@ -145,6 +150,12 @@ struct pipe_context {
const struct pipe_shader_state *);
void (*bind_vs_state)(struct pipe_context *, void *);
void (*delete_vs_state)(struct pipe_context *, void *);
+
+ void * (*create_gs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_gs_state)(struct pipe_context *, void *);
+ void (*delete_gs_state)(struct pipe_context *, void *);
+
/*@}*/
/**
@@ -173,9 +184,13 @@ struct pipe_context {
void (*set_viewport_state)( struct pipe_context *,
const struct pipe_viewport_state * );
- void (*set_sampler_textures)( struct pipe_context *,
- unsigned num_textures,
- struct pipe_texture ** );
+ void (*set_fragment_sampler_textures)(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
+
+ void (*set_vertex_sampler_textures)(struct pipe_context *,
+ unsigned num_textures,
+ struct pipe_texture **);
void (*set_vertex_buffers)( struct pipe_context *,
unsigned num_buffers,
@@ -189,6 +204,9 @@ struct pipe_context {
/**
* Surface functions
+ *
+ * The pipe driver is allowed to set these functions to NULL, and in that
+ * case, they will not be available.
*/
/*@{*/
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index f8fa1e3f49..35f3830ebc 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -34,6 +34,23 @@
extern "C" {
#endif
+/**
+ * Gallium error codes.
+ *
+ * - A zero value always means success.
+ * - A negative value always means failure.
+ * - The meaning of a positive value is function dependent.
+ */
+enum pipe_error {
+ PIPE_OK = 0,
+ PIPE_ERROR = -1, /**< Generic error */
+ PIPE_ERROR_BAD_INPUT = -2,
+ PIPE_ERROR_OUT_OF_MEMORY = -3,
+ PIPE_ERROR_RETRY = -4
+ /* TODO */
+};
+
+
#define PIPE_BLENDFACTOR_ONE 0x1
#define PIPE_BLENDFACTOR_SRC_COLOR 0x2
#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3
@@ -123,7 +140,8 @@ enum pipe_texture_target {
PIPE_TEXTURE_1D = 0,
PIPE_TEXTURE_2D = 1,
PIPE_TEXTURE_3D = 2,
- PIPE_TEXTURE_CUBE = 3
+ PIPE_TEXTURE_CUBE = 3,
+ PIPE_MAX_TEXTURE_TYPES
};
#define PIPE_TEX_FACE_POS_X 0
@@ -153,8 +171,6 @@ enum pipe_texture_target {
*/
#define PIPE_TEX_FILTER_NEAREST 0
#define PIPE_TEX_FILTER_LINEAR 1
-#define PIPE_TEX_FILTER_ANISO 2
-
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
@@ -208,9 +224,10 @@ enum pipe_transfer_usage {
};
-/**
+/*
* Buffer usage flags
*/
+
#define PIPE_BUFFER_USAGE_CPU_READ (1 << 0)
#define PIPE_BUFFER_USAGE_CPU_WRITE (1 << 1)
#define PIPE_BUFFER_USAGE_GPU_READ (1 << 2)
@@ -219,9 +236,63 @@ enum pipe_transfer_usage {
#define PIPE_BUFFER_USAGE_VERTEX (1 << 5)
#define PIPE_BUFFER_USAGE_INDEX (1 << 6)
#define PIPE_BUFFER_USAGE_CONSTANT (1 << 7)
+
+/*
+ * CPU access flags.
+ *
+ * These flags should only be used for texture transfers or when mapping
+ * buffers.
+ *
+ * Note that the PIPE_BUFFER_USAGE_CPU_xxx flags above are also used for
+ * mapping. Either PIPE_BUFFER_USAGE_CPU_READ or PIPE_BUFFER_USAGE_CPU_WRITE
+ * must be set.
+ */
+
+/**
+ * Discards the memory within the mapped region.
+ *
+ * It should not be used with PIPE_BUFFER_USAGE_CPU_READ.
+ *
+ * See also:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
+ * - Direct3D's D3DLOCK_DISCARD flag.
+ */
#define PIPE_BUFFER_USAGE_DISCARD (1 << 8)
+
+/**
+ * Fail if the resource cannot be mapped immediately.
+ *
+ * See also:
+ * - Direct3D's D3DLOCK_DONOTWAIT flag.
+ * - Mesa3D's MESA_MAP_NOWAIT_BIT flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
+ */
#define PIPE_BUFFER_USAGE_DONTBLOCK (1 << 9)
-#define PIPE_BUFFER_USAGE_FLUSH_EXPLICIT (1 << 10) /**< See pipe_screen::buffer_flush_mapped_range */
+
+/**
+ * Do not attempt to synchronize pending operations on the resource when mapping.
+ *
+ * It should not be used with PIPE_BUFFER_USAGE_CPU_READ.
+ *
+ * See also:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
+ * - Direct3D's D3DLOCK_NOOVERWRITE flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
+ */
+#define PIPE_BUFFER_USAGE_UNSYNCHRONIZED (1 << 10)
+
+/**
+ * Written ranges will be notified later with
+ * pipe_screen::buffer_flush_mapped_range.
+ *
+ * It should not be used with PIPE_BUFFER_USAGE_CPU_READ.
+ *
+ * See also:
+ * - pipe_screen::buffer_flush_mapped_range
+ * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
+ */
+#define PIPE_BUFFER_USAGE_FLUSH_EXPLICIT (1 << 11)
+
/** Pipe driver custom usage flags should be greater or equal to this value */
#define PIPE_BUFFER_USAGE_CUSTOM (1 << 16)
@@ -248,23 +319,28 @@ enum pipe_transfer_usage {
*/
#define PIPE_SHADER_VERTEX 0
#define PIPE_SHADER_FRAGMENT 1
-#define PIPE_SHADER_TYPES 2
+#define PIPE_SHADER_GEOMETRY 2
+#define PIPE_SHADER_TYPES 3
/**
* Primitive types:
*/
-#define PIPE_PRIM_POINTS 0
-#define PIPE_PRIM_LINES 1
-#define PIPE_PRIM_LINE_LOOP 2
-#define PIPE_PRIM_LINE_STRIP 3
-#define PIPE_PRIM_TRIANGLES 4
-#define PIPE_PRIM_TRIANGLE_STRIP 5
-#define PIPE_PRIM_TRIANGLE_FAN 6
-#define PIPE_PRIM_QUADS 7
-#define PIPE_PRIM_QUAD_STRIP 8
-#define PIPE_PRIM_POLYGON 9
-#define PIPE_PRIM_MAX 10
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_LINES_ADJACENCY 10
+#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
+#define PIPE_PRIM_TRIANGLES_ADJACENCY 12
+#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
+#define PIPE_PRIM_MAX 14
/**
@@ -277,6 +353,15 @@ enum pipe_transfer_usage {
/**
+ * Conditional rendering modes
+ */
+#define PIPE_RENDER_COND_WAIT 0
+#define PIPE_RENDER_COND_NO_WAIT 1
+#define PIPE_RENDER_COND_BY_REGION_WAIT 2
+#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
+
+
+/**
* Point sprite coord modes
*/
#define PIPE_SPRITE_COORD_NONE 0
@@ -316,6 +401,10 @@ enum pipe_transfer_usage {
#define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26
#define PIPE_CAP_TGSI_CONT_SUPPORTED 27
#define PIPE_CAP_BLEND_EQUATION_SEPARATE 28
+#define PIPE_CAP_SM3 29 /*< Shader Model 3 supported */
+#define PIPE_CAP_MAX_PREDICATE_REGISTERS 30
+#define PIPE_CAP_MAX_COMBINED_SAMPLERS 31 /*< Maximum texture image units accessible from vertex
+ and fragment shaders combined */
/**
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index af23080920..6bfff1cc59 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -40,353 +40,133 @@ extern "C" {
#endif
/**
- * The pipe_format enum is a 32-bit wide bitfield that encodes all the
- * information needed to uniquely describe a pixel format.
- */
-
-/**
- * Possible format layouts are encoded in the first 2 bits.
- * The interpretation of the remaining 30 bits depends on a particular
- * format layout.
- */
-#define PIPE_FORMAT_LAYOUT_RGBAZS 0
-#define PIPE_FORMAT_LAYOUT_YCBCR 1
-#define PIPE_FORMAT_LAYOUT_DXT 2 /**< XXX temporary? */
-#define PIPE_FORMAT_LAYOUT_MIXED 3
-
-static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */
-{
- return f & 0x3;
-}
-
-/**
- * RGBAZS Format Layout.
- */
-
-/**
- * Format component selectors for RGBAZS & MIXED layout.
- */
-#define PIPE_FORMAT_COMP_R 0
-#define PIPE_FORMAT_COMP_G 1
-#define PIPE_FORMAT_COMP_B 2
-#define PIPE_FORMAT_COMP_A 3
-#define PIPE_FORMAT_COMP_0 4
-#define PIPE_FORMAT_COMP_1 5
-#define PIPE_FORMAT_COMP_Z 6
-#define PIPE_FORMAT_COMP_S 7
-
-/**
- * Format types for RGBAZS layout.
- */
-#define PIPE_FORMAT_TYPE_UNKNOWN 0
-#define PIPE_FORMAT_TYPE_FLOAT 1 /**< 16/32/64-bit/channel formats */
-#define PIPE_FORMAT_TYPE_UNORM 2 /**< uints, normalized to [0,1] */
-#define PIPE_FORMAT_TYPE_SNORM 3 /**< ints, normalized to [-1,1] */
-#define PIPE_FORMAT_TYPE_USCALED 4 /**< uints, not normalized */
-#define PIPE_FORMAT_TYPE_SSCALED 5 /**< ints, not normalized */
-#define PIPE_FORMAT_TYPE_SRGB 6 /**< sRGB colorspace */
-#define PIPE_FORMAT_TYPE_FIXED 7 /**< 16.16 fixed point */
-
-
-/**
- * Because the destination vector is assumed to be RGBA FLOAT, we
- * need to know how to swizzle and expand components from the source
- * vector.
- * Let's take U_A1_R5_G5_B5 as an example. X swizzle is A, X size
- * is 1 bit and type is UNORM. So we take the most significant bit
- * from source vector, convert 0 to 0.0 and 1 to 1.0 and save it
- * in the last component of the destination RGBA component.
- * Next, Y swizzle is R, Y size is 5 and type is UNORM. We normalize
- * those 5 bits into [0.0; 1.0] range and put it into second
- * component of the destination vector. Rinse and repeat for
- * components Z and W.
- * If any of size fields is zero, it means the source format contains
- * less than four components.
- * If any swizzle is 0 or 1, the corresponding destination component
- * should be filled with 0.0 and 1.0, respectively.
- */
-typedef uint pipe_format_rgbazs_t;
-
-static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask)
-{
- return (f >> shift) & mask;
-}
-
-#define pf_swizzle_x(f) pf_get(f, 2, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_y(f) pf_get(f, 5, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_z(f) pf_get(f, 8, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_w(f) pf_get(f, 11, 0x7) /**< PIPE_FORMAT_COMP_ */
-#define pf_swizzle_xyzw(f,i) pf_get(f, 2+((i)*3), 0x7)
-#define pf_size_x(f) pf_get(f, 14, 0x7) /**< Size of X */
-#define pf_size_y(f) pf_get(f, 17, 0x7) /**< Size of Y */
-#define pf_size_z(f) pf_get(f, 20, 0x7) /**< Size of Z */
-#define pf_size_w(f) pf_get(f, 23, 0x7) /**< Size of W */
-#define pf_size_xyzw(f,i) pf_get(f, 14+((i)*3), 0x7)
-#define pf_exp2(f) pf_get(f, 26, 0x7) /**< Scale size by 2 ^ exp2 */
-#define pf_type(f) pf_get(f, 29, 0x7) /**< PIPE_FORMAT_TYPE_ */
-
-/**
- * Helper macro to encode the above structure into a 32-bit value.
- */
-#define _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP2, TYPE ) (\
- (PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
- ((SWZ) << 2) |\
- ((SIZEX) << 14) |\
- ((SIZEY) << 17) |\
- ((SIZEZ) << 20) |\
- ((SIZEW) << 23) |\
- ((EXP2) << 26) |\
- ((TYPE) << 29) )
-
-/**
- * Helper macro to encode the swizzle part of the structure above.
- */
-#define _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ) (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 1-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 2-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_2( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 8-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 3, TYPE )
-
-/**
- * Shorthand macro for RGBAZS layout with component sizes in 64-bit units.
- */
-#define _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
- _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 6, TYPE )
-
-typedef uint pipe_format_mixed_t;
-
-/* NOTE: Use pf_swizzle_* and pf_size_* macros for swizzles and sizes.
- */
-
-#define pf_mixed_sign_x(f) pf_get( f, 26, 0x1 ) /*< Sign of X */
-#define pf_mixed_sign_y(f) pf_get( f, 27, 0x1 ) /*< Sign of Y */
-#define pf_mixed_sign_z(f) pf_get( f, 28, 0x1 ) /*< Sign of Z */
-#define pf_mixed_sign_w(f) pf_get( f, 29, 0x1 ) /*< Sign of W */
-#define pf_mixed_sign_xyzw(f, i) pf_get( f, 26 + (i), 0x1 )
-#define pf_mixed_normalized(f) pf_get( f, 30, 0x1 ) /*< Type is NORM (1) or SCALED (0) */
-#define pf_mixed_scale8(f) pf_get( f, 31, 0x1 ) /*< Scale size by either one (0) or eight (1) */
-
-/**
- * Helper macro to encode the above structure into a 32-bit value.
- */
-#define _PIPE_FORMAT_MIXED( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, SIGNX, SIGNY, SIGNZ, SIGNW, NORMALIZED, SCALE8 ) (\
- (PIPE_FORMAT_LAYOUT_MIXED << 0) |\
- ((SWZ) << 2) |\
- ((SIZEX) << 14) |\
- ((SIZEY) << 17) |\
- ((SIZEZ) << 20) |\
- ((SIZEW) << 23) |\
- ((SIGNX) << 26) |\
- ((SIGNY) << 27) |\
- ((SIGNZ) << 28) |\
- ((SIGNW) << 29) |\
- ((NORMALIZED) << 30) |\
- ((SCALE8) << 31) )
-
-/**
- * Shorthand macro for common format swizzles.
- */
-#define _PIPE_FORMAT_R001 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RG01 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RGB1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RGBA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
-#define _PIPE_FORMAT_ARGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
-#define _PIPE_FORMAT_ABGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_BGRA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
-#define _PIPE_FORMAT_1RGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
-#define _PIPE_FORMAT_1BGR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_BGR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_0000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_000R _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_RRR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
-#define _PIPE_FORMAT_RRRR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
-#define _PIPE_FORMAT_RRRG _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
-#define _PIPE_FORMAT_Z000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_0Z00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_SZ00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_ZS00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-#define _PIPE_FORMAT_S000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
-
-/**
- * YCBCR Format Layout.
- */
-
-/**
- * This only contains a flag that indicates whether the format is reversed or
- * not.
- */
-typedef uint pipe_format_ycbcr_t;
-
-/**
- * Helper macro to encode the above structure into a 32-bit value.
- */
-#define _PIPE_FORMAT_YCBCR( REV ) (\
- (PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
- ((REV) << 2) )
-
-static INLINE uint pf_rev(pipe_format_ycbcr_t f)
-{
- return (f >> 2) & 0x1;
-}
-
-
-/**
- * Compresssed format layouts (this will probably change)
- */
-#define _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE, TYPE ) \
- ((PIPE_FORMAT_LAYOUT_DXT << 0) | \
- ((LEVEL) << 2) | \
- ((RSIZE) << 5) | \
- ((GSIZE) << 8) | \
- ((BSIZE) << 11) | \
- ((ASIZE) << 14) | \
- ((TYPE) << 29))
-
-
-
-/**
* Texture/surface image formats (preliminary)
*/
/* KW: Added lots of surface formats to support vertex element layout
- * definitions, and eventually render-to-vertex-buffer. Could
- * consider making float/int/uint/scaled/normalized a separate
- * parameter, but on the other hand there are special cases like
- * z24s8, compressed textures, ycbcr, etc that won't fit that model.
+ * definitions, and eventually render-to-vertex-buffer.
*/
enum pipe_format {
- PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN ),
- PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_A2B10G10R10_UNORM = _PIPE_FORMAT_RGBAZS_2 ( _PIPE_FORMAT_ABGR, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte luminance */
- PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha */
- PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte intensity */
- PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha, luminance */
- PIPE_FORMAT_L16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ushort luminance */
- PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ),
- PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ),
- PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte stencil */
- PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT ),
- PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ),
- PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
- PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ),
- PIPE_FORMAT_R32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FIXED ),
- PIPE_FORMAT_R32G32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FIXED ),
- PIPE_FORMAT_R32G32B32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FIXED ),
- PIPE_FORMAT_R32G32B32A32_FIXED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FIXED ),
+ PIPE_FORMAT_NONE = 0,
+ PIPE_FORMAT_A8R8G8B8_UNORM = 1,
+ PIPE_FORMAT_X8R8G8B8_UNORM = 2,
+ PIPE_FORMAT_B8G8R8A8_UNORM = 3,
+ PIPE_FORMAT_B8G8R8X8_UNORM = 4,
+ PIPE_FORMAT_A1R5G5B5_UNORM = 5,
+ PIPE_FORMAT_A4R4G4B4_UNORM = 6,
+ PIPE_FORMAT_R5G6B5_UNORM = 7,
+ PIPE_FORMAT_A2B10G10R10_UNORM = 8,
+ PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
+ PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
+ PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */
+ PIPE_FORMAT_A8L8_UNORM = 12, /**< ubyte alpha, luminance */
+ PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */
+ PIPE_FORMAT_YCBCR = 14,
+ PIPE_FORMAT_YCBCR_REV = 15,
+ PIPE_FORMAT_Z16_UNORM = 16,
+ PIPE_FORMAT_Z32_UNORM = 17,
+ PIPE_FORMAT_Z32_FLOAT = 18,
+ PIPE_FORMAT_S8Z24_UNORM = 19,
+ PIPE_FORMAT_Z24S8_UNORM = 20,
+ PIPE_FORMAT_X8Z24_UNORM = 21,
+ PIPE_FORMAT_Z24X8_UNORM = 22,
+ PIPE_FORMAT_S8_UNORM = 23, /**< ubyte stencil */
+ PIPE_FORMAT_R64_FLOAT = 24,
+ PIPE_FORMAT_R64G64_FLOAT = 25,
+ PIPE_FORMAT_R64G64B64_FLOAT = 26,
+ PIPE_FORMAT_R64G64B64A64_FLOAT = 27,
+ PIPE_FORMAT_R32_FLOAT = 28,
+ PIPE_FORMAT_R32G32_FLOAT = 29,
+ PIPE_FORMAT_R32G32B32_FLOAT = 30,
+ PIPE_FORMAT_R32G32B32A32_FLOAT = 31,
+ PIPE_FORMAT_R32_UNORM = 32,
+ PIPE_FORMAT_R32G32_UNORM = 33,
+ PIPE_FORMAT_R32G32B32_UNORM = 34,
+ PIPE_FORMAT_R32G32B32A32_UNORM = 35,
+ PIPE_FORMAT_R32_USCALED = 36,
+ PIPE_FORMAT_R32G32_USCALED = 37,
+ PIPE_FORMAT_R32G32B32_USCALED = 38,
+ PIPE_FORMAT_R32G32B32A32_USCALED = 39,
+ PIPE_FORMAT_R32_SNORM = 40,
+ PIPE_FORMAT_R32G32_SNORM = 41,
+ PIPE_FORMAT_R32G32B32_SNORM = 42,
+ PIPE_FORMAT_R32G32B32A32_SNORM = 43,
+ PIPE_FORMAT_R32_SSCALED = 44,
+ PIPE_FORMAT_R32G32_SSCALED = 45,
+ PIPE_FORMAT_R32G32B32_SSCALED = 46,
+ PIPE_FORMAT_R32G32B32A32_SSCALED = 47,
+ PIPE_FORMAT_R16_UNORM = 48,
+ PIPE_FORMAT_R16G16_UNORM = 49,
+ PIPE_FORMAT_R16G16B16_UNORM = 50,
+ PIPE_FORMAT_R16G16B16A16_UNORM = 51,
+ PIPE_FORMAT_R16_USCALED = 52,
+ PIPE_FORMAT_R16G16_USCALED = 53,
+ PIPE_FORMAT_R16G16B16_USCALED = 54,
+ PIPE_FORMAT_R16G16B16A16_USCALED = 55,
+ PIPE_FORMAT_R16_SNORM = 56,
+ PIPE_FORMAT_R16G16_SNORM = 57,
+ PIPE_FORMAT_R16G16B16_SNORM = 58,
+ PIPE_FORMAT_R16G16B16A16_SNORM = 59,
+ PIPE_FORMAT_R16_SSCALED = 60,
+ PIPE_FORMAT_R16G16_SSCALED = 61,
+ PIPE_FORMAT_R16G16B16_SSCALED = 62,
+ PIPE_FORMAT_R16G16B16A16_SSCALED = 63,
+ PIPE_FORMAT_R8_UNORM = 64,
+ PIPE_FORMAT_R8G8_UNORM = 65,
+ PIPE_FORMAT_R8G8B8_UNORM = 66,
+ PIPE_FORMAT_R8G8B8A8_UNORM = 67,
+ PIPE_FORMAT_R8G8B8X8_UNORM = 68,
+ PIPE_FORMAT_R8_USCALED = 69,
+ PIPE_FORMAT_R8G8_USCALED = 70,
+ PIPE_FORMAT_R8G8B8_USCALED = 71,
+ PIPE_FORMAT_R8G8B8A8_USCALED = 72,
+ PIPE_FORMAT_R8G8B8X8_USCALED = 73,
+ PIPE_FORMAT_R8_SNORM = 74,
+ PIPE_FORMAT_R8G8_SNORM = 75,
+ PIPE_FORMAT_R8G8B8_SNORM = 76,
+ PIPE_FORMAT_R8G8B8A8_SNORM = 77,
+ PIPE_FORMAT_R8G8B8X8_SNORM = 78,
+ PIPE_FORMAT_B6G5R5_SNORM = 79,
+ PIPE_FORMAT_A8B8G8R8_SNORM = 80,
+ PIPE_FORMAT_X8B8G8R8_SNORM = 81,
+ PIPE_FORMAT_R8_SSCALED = 82,
+ PIPE_FORMAT_R8G8_SSCALED = 83,
+ PIPE_FORMAT_R8G8B8_SSCALED = 84,
+ PIPE_FORMAT_R8G8B8A8_SSCALED = 85,
+ PIPE_FORMAT_R8G8B8X8_SSCALED = 86,
+ PIPE_FORMAT_R32_FIXED = 87,
+ PIPE_FORMAT_R32G32_FIXED = 88,
+ PIPE_FORMAT_R32G32B32_FIXED = 89,
+ PIPE_FORMAT_R32G32B32A32_FIXED = 90,
/* sRGB formats */
- PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_A8L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_A8R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_X8R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_B8G8R8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_B8G8R8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ),
+ PIPE_FORMAT_L8_SRGB = 91,
+ PIPE_FORMAT_A8L8_SRGB = 92,
+ PIPE_FORMAT_R8G8B8_SRGB = 93,
+ PIPE_FORMAT_R8G8B8A8_SRGB = 94,
+ PIPE_FORMAT_R8G8B8X8_SRGB = 95,
+ PIPE_FORMAT_A8R8G8B8_SRGB = 96,
+ PIPE_FORMAT_X8R8G8B8_SRGB = 97,
+ PIPE_FORMAT_B8G8R8A8_SRGB = 98,
+ PIPE_FORMAT_B8G8R8X8_SRGB = 99,
/* mixed formats */
- PIPE_FORMAT_X8UB8UG8SR8S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_1BGR, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 ),
- PIPE_FORMAT_B6UG5SR5S_NORM = _PIPE_FORMAT_MIXED( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, 0, 1, 1, 0, 1, 0 ),
+ PIPE_FORMAT_X8UB8UG8SR8S_NORM = 100,
+ PIPE_FORMAT_B6UG5SR5S_NORM = 101,
/* compressed formats */
- PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ),
- PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_DXT1_RGB = 102,
+ PIPE_FORMAT_DXT1_RGBA = 103,
+ PIPE_FORMAT_DXT3_RGBA = 104,
+ PIPE_FORMAT_DXT5_RGBA = 105,
/* sRGB, compressed */
- PIPE_FORMAT_DXT1_SRGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_DXT1_SRGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_DXT3_SRGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB ),
- PIPE_FORMAT_DXT5_SRGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8, PIPE_FORMAT_TYPE_SRGB )
+ PIPE_FORMAT_DXT1_SRGB = 106,
+ PIPE_FORMAT_DXT1_SRGBA = 107,
+ PIPE_FORMAT_DXT3_SRGBA = 108,
+ PIPE_FORMAT_DXT5_SRGBA = 109,
+
+ PIPE_FORMAT_COUNT
};
/**
@@ -394,224 +174,6 @@ enum pipe_format {
*/
extern const char *pf_name( enum pipe_format format );
-/**
- * Return bits for a particular component.
- * \param comp component index, starting at 0
- */
-static INLINE uint pf_get_component_bits( enum pipe_format format, uint comp )
-{
- uint size;
-
- if (pf_swizzle_x(format) == comp) {
- size = pf_size_x(format);
- }
- else if (pf_swizzle_y(format) == comp) {
- size = pf_size_y(format);
- }
- else if (pf_swizzle_z(format) == comp) {
- size = pf_size_z(format);
- }
- else if (pf_swizzle_w(format) == comp) {
- size = pf_size_w(format);
- }
- else {
- size = 0;
- }
- if (pf_layout( format ) == PIPE_FORMAT_LAYOUT_RGBAZS)
- return size << pf_exp2( format );
- return size << (pf_mixed_scale8( format ) * 3);
-}
-
-/**
- * Return total bits needed for the pixel format.
- */
-static INLINE uint pf_get_bits( enum pipe_format format )
-{
- switch (pf_layout(format)) {
- case PIPE_FORMAT_LAYOUT_RGBAZS:
- case PIPE_FORMAT_LAYOUT_MIXED:
- return
- pf_get_component_bits( format, PIPE_FORMAT_COMP_0 ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_1 ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_R ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_G ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_B ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_S );
- case PIPE_FORMAT_LAYOUT_YCBCR:
- assert( format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV );
- /* return effective bits per pixel */
- return 16;
- default:
- assert( 0 );
- return 0;
- }
-}
-
-/**
- * Return bytes per pixel for the given format.
- */
-static INLINE uint pf_get_size( enum pipe_format format )
-{
- assert(pf_get_bits(format) % 8 == 0);
- return pf_get_bits(format) / 8;
-}
-
-/**
- * Describe accurately the pixel format.
- *
- * The chars-per-pixel concept falls apart with compressed and yuv images, where
- * more than one pixel are coded in a single data block. This structure
- * describes that block.
- *
- * Simple pixel formats are effectively a 1x1xcpp block.
- */
-struct pipe_format_block
-{
- /** Block size in bytes */
- unsigned size;
-
- /** Block width in pixels */
- unsigned width;
-
- /** Block height in pixels */
- unsigned height;
-};
-
-/**
- * Describe pixel format's block.
- *
- * @sa http://msdn2.microsoft.com/en-us/library/ms796147.aspx
- */
-static INLINE void
-pf_get_block(enum pipe_format format, struct pipe_format_block *block)
-{
- switch(format) {
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_SRGBA:
- case PIPE_FORMAT_DXT1_SRGB:
- block->size = 8;
- block->width = 4;
- block->height = 4;
- break;
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_DXT3_SRGBA:
- case PIPE_FORMAT_DXT5_SRGBA:
- block->size = 16;
- block->width = 4;
- block->height = 4;
- break;
- case PIPE_FORMAT_YCBCR:
- case PIPE_FORMAT_YCBCR_REV:
- block->size = 4; /* 2*cpp */
- block->width = 2;
- block->height = 1;
- break;
- default:
- block->size = pf_get_size(format);
- block->width = 1;
- block->height = 1;
- break;
- }
-}
-
-static INLINE unsigned
-pf_get_nblocksx(const struct pipe_format_block *block, unsigned x)
-{
- return (x + block->width - 1)/block->width;
-}
-
-static INLINE unsigned
-pf_get_nblocksy(const struct pipe_format_block *block, unsigned y)
-{
- return (y + block->height - 1)/block->height;
-}
-
-static INLINE unsigned
-pf_get_nblocks(const struct pipe_format_block *block, unsigned width, unsigned height)
-{
- return pf_get_nblocksx(block, width)*pf_get_nblocksy(block, height);
-}
-
-static INLINE size_t
-pf_get_stride(const struct pipe_format_block *block, unsigned width)
-{
- return pf_get_nblocksx(block, width)*block->size;
-}
-
-static INLINE size_t
-pf_get_2d_size(const struct pipe_format_block *block, size_t stride, unsigned height)
-{
- return pf_get_nblocksy(block, height)*stride;
-}
-
-static INLINE boolean
-pf_is_depth_or_stencil( enum pipe_format format )
-{
- return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
- pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0;
-}
-
-static INLINE boolean
-pf_is_depth_and_stencil( enum pipe_format format )
-{
- return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) != 0 &&
- pf_get_component_bits( format, PIPE_FORMAT_COMP_S ) != 0);
-}
-
-/** DEPRECATED: For backwards compatibility */
-static INLINE boolean
-pf_is_depth_stencil( enum pipe_format format )
-{
- return pf_is_depth_or_stencil( format );
-}
-
-static INLINE boolean
-pf_is_compressed( enum pipe_format format )
-{
- return pf_layout(format) == PIPE_FORMAT_LAYOUT_DXT ? TRUE : FALSE;
-}
-
-static INLINE boolean
-pf_is_ycbcr( enum pipe_format format )
-{
- return pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR ? TRUE : FALSE;
-}
-
-static INLINE boolean
-pf_has_alpha( enum pipe_format format )
-{
- switch (pf_layout(format)) {
- case PIPE_FORMAT_LAYOUT_RGBAZS:
- case PIPE_FORMAT_LAYOUT_MIXED:
- /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */
- if(format == PIPE_FORMAT_A8_UNORM ||
- format == PIPE_FORMAT_A8L8_UNORM ||
- format == PIPE_FORMAT_A8L8_SRGB)
- return TRUE;
- return pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) ? TRUE : FALSE;
- case PIPE_FORMAT_LAYOUT_YCBCR:
- return FALSE;
- case PIPE_FORMAT_LAYOUT_DXT:
- switch (format) {
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_DXT1_SRGBA:
- case PIPE_FORMAT_DXT3_SRGBA:
- case PIPE_FORMAT_DXT5_SRGBA:
- return TRUE;
- default:
- return FALSE;
- }
- default:
- assert( 0 );
- return FALSE;
- }
-}
enum pipe_video_chroma_format
{
diff --git a/src/gallium/include/pipe/p_refcnt.h b/src/gallium/include/pipe/p_refcnt.h
index 1f9088b3e9..c1c7415e02 100644
--- a/src/gallium/include/pipe/p_refcnt.h
+++ b/src/gallium/include/pipe/p_refcnt.h
@@ -51,7 +51,7 @@ pipe_reference_init(struct pipe_reference *reference, unsigned count)
}
-static INLINE bool
+static INLINE boolean
pipe_is_referenced(struct pipe_reference *reference)
{
return p_atomic_read(&reference->count) != 0;
@@ -59,30 +59,29 @@ pipe_is_referenced(struct pipe_reference *reference)
/**
- * Set 'ptr' to point to 'reference' and update reference counting.
- * The old thing pointed to, if any, will be unreferenced first.
- * 'reference' may be NULL.
+ * Update reference counting.
+ * The old thing pointed to, if any, will be unreferenced.
+ * Both 'ptr' and 'reference' may be NULL.
+ * \return TRUE if the object's refcount hits zero and should be destroyed.
*/
-static INLINE bool
-pipe_reference(struct pipe_reference **ptr, struct pipe_reference *reference)
+static INLINE boolean
+pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference)
{
- bool destroy = FALSE;
+ boolean destroy = FALSE;
- if(*ptr != reference) {
+ if(ptr != reference) {
/* bump the reference.count first */
if (reference) {
assert(pipe_is_referenced(reference));
p_atomic_inc(&reference->count);
}
- if (*ptr) {
- assert(pipe_is_referenced(*ptr));
- if (p_atomic_dec_zero(&(*ptr)->count)) {
+ if (ptr) {
+ assert(pipe_is_referenced(ptr));
+ if (p_atomic_dec_zero(&ptr->count)) {
destroy = TRUE;
}
}
-
- *ptr = reference;
}
return destroy;
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 5fa6c9af30..550e2abc32 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -25,8 +26,8 @@
*
**************************************************************************/
-#ifndef TGSI_TOKEN_H
-#define TGSI_TOKEN_H
+#ifndef P_SHADER_TOKENS_H
+#define P_SHADER_TOKENS_H
#ifdef __cplusplus
extern "C" {
@@ -34,12 +35,6 @@ extern "C" {
#include "p_compiler.h"
-struct tgsi_version
-{
- unsigned MajorVersion : 8;
- unsigned MinorVersion : 8;
- unsigned Padding : 16;
-};
struct tgsi_header
{
@@ -60,25 +55,27 @@ struct tgsi_processor
#define TGSI_TOKEN_TYPE_DECLARATION 0
#define TGSI_TOKEN_TYPE_IMMEDIATE 1
#define TGSI_TOKEN_TYPE_INSTRUCTION 2
+#define TGSI_TOKEN_TYPE_PROPERTY 3
struct tgsi_token
{
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */
unsigned NrTokens : 8; /**< UINT */
- unsigned Padding : 19;
- unsigned Extended : 1; /**< BOOL */
+ unsigned Padding : 20;
};
enum tgsi_file_type {
- TGSI_FILE_NULL =0,
- TGSI_FILE_CONSTANT =1,
- TGSI_FILE_INPUT =2,
- TGSI_FILE_OUTPUT =3,
- TGSI_FILE_TEMPORARY =4,
- TGSI_FILE_SAMPLER =5,
- TGSI_FILE_ADDRESS =6,
- TGSI_FILE_IMMEDIATE =7,
- TGSI_FILE_LOOP =8,
+ TGSI_FILE_NULL =0,
+ TGSI_FILE_CONSTANT =1,
+ TGSI_FILE_INPUT =2,
+ TGSI_FILE_OUTPUT =3,
+ TGSI_FILE_TEMPORARY =4,
+ TGSI_FILE_SAMPLER =5,
+ TGSI_FILE_ADDRESS =6,
+ TGSI_FILE_IMMEDIATE =7,
+ TGSI_FILE_LOOP =8,
+ TGSI_FILE_PREDICATE =9,
+ TGSI_FILE_SYSTEM_VALUE =10,
TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
};
@@ -115,8 +112,7 @@ struct tgsi_declaration
unsigned Semantic : 1; /**< BOOL, any semantic info? */
unsigned Centroid : 1; /**< centroid sampling? */
unsigned Invariant : 1; /**< invariant optimization? */
- unsigned Padding : 4;
- unsigned Extended : 1; /**< BOOL */
+ unsigned Padding : 5;
};
struct tgsi_declaration_range
@@ -125,37 +121,58 @@ struct tgsi_declaration_range
unsigned Last : 16; /**< UINT */
};
-#define TGSI_SEMANTIC_POSITION 0
-#define TGSI_SEMANTIC_COLOR 1
-#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
-#define TGSI_SEMANTIC_FOG 3
-#define TGSI_SEMANTIC_PSIZE 4
-#define TGSI_SEMANTIC_GENERIC 5
-#define TGSI_SEMANTIC_NORMAL 6
-#define TGSI_SEMANTIC_FACE 7
-#define TGSI_SEMANTIC_COUNT 8 /**< number of semantic values */
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_FACE 7
+#define TGSI_SEMANTIC_EDGEFLAG 8
+#define TGSI_SEMANTIC_PRIMID 9
+#define TGSI_SEMANTIC_COUNT 10 /**< number of semantic values */
struct tgsi_declaration_semantic
{
- unsigned SemanticName : 8; /**< one of TGSI_SEMANTIC_x */
- unsigned SemanticIndex : 16; /**< UINT */
+ unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */
+ unsigned Index : 16; /**< UINT */
unsigned Padding : 8;
};
#define TGSI_IMM_FLOAT32 0
+#define TGSI_IMM_UINT32 1
+#define TGSI_IMM_INT32 2
struct tgsi_immediate
{
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */
unsigned NrTokens : 8; /**< UINT */
unsigned DataType : 4; /**< one of TGSI_IMM_x */
- unsigned Padding : 15;
- unsigned Extended : 1; /**< BOOL */
+ unsigned Padding : 16;
};
union tgsi_immediate_data
{
float Float;
+ unsigned Uint;
+ int Int;
+};
+
+#define TGSI_PROPERTY_GS_INPUT_PRIM 0
+#define TGSI_PROPERTY_GS_OUTPUT_PRIM 1
+#define TGSI_PROPERTY_GS_MAX_VERTICES 2
+#define TGSI_PROPERTY_COUNT 3
+
+struct tgsi_property {
+ unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
+ unsigned NrTokens : 8; /**< UINT */
+ unsigned PropertyName : 8; /**< one of TGSI_PROPERTY */
+ unsigned Padding : 12;
+};
+
+struct tgsi_property_data {
+ unsigned Data;
};
/* TGSI opcodes.
@@ -251,7 +268,7 @@ union tgsi_immediate_data
#define TGSI_OPCODE_NOT 85
#define TGSI_OPCODE_TRUNC 86
#define TGSI_OPCODE_SHL 87
-#define TGSI_OPCODE_SHR 88
+ /* gap */
#define TGSI_OPCODE_AND 89
#define TGSI_OPCODE_OR 90
#define TGSI_OPCODE_MOD 91
@@ -266,10 +283,7 @@ union tgsi_immediate_data
#define TGSI_OPCODE_BGNSUB 100
#define TGSI_OPCODE_ENDLOOP 101
#define TGSI_OPCODE_ENDSUB 102
-#define TGSI_OPCODE_NOISE1 103
-#define TGSI_OPCODE_NOISE2 104
-#define TGSI_OPCODE_NOISE3 105
-#define TGSI_OPCODE_NOISE4 106
+ /* gap */
#define TGSI_OPCODE_NOP 107
/* gap */
#define TGSI_OPCODE_NRM4 112
@@ -278,8 +292,34 @@ union tgsi_immediate_data
#define TGSI_OPCODE_BREAKC 115
#define TGSI_OPCODE_KIL 116 /* conditional kill */
#define TGSI_OPCODE_END 117 /* aka HALT */
-#define TGSI_OPCODE_SWZ 118
-#define TGSI_OPCODE_LAST 119
+ /* gap */
+#define TGSI_OPCODE_F2I 119
+#define TGSI_OPCODE_IDIV 120
+#define TGSI_OPCODE_IMAX 121
+#define TGSI_OPCODE_IMIN 122
+#define TGSI_OPCODE_INEG 123
+#define TGSI_OPCODE_ISGE 124
+#define TGSI_OPCODE_ISHR 125
+#define TGSI_OPCODE_ISLT 126
+#define TGSI_OPCODE_F2U 127
+#define TGSI_OPCODE_U2F 128
+#define TGSI_OPCODE_UADD 129
+#define TGSI_OPCODE_UDIV 130
+#define TGSI_OPCODE_UMAD 131
+#define TGSI_OPCODE_UMAX 132
+#define TGSI_OPCODE_UMIN 133
+#define TGSI_OPCODE_UMOD 134
+#define TGSI_OPCODE_UMUL 135
+#define TGSI_OPCODE_USEQ 136
+#define TGSI_OPCODE_USGE 137
+#define TGSI_OPCODE_USHR 138
+#define TGSI_OPCODE_USLT 139
+#define TGSI_OPCODE_USNE 140
+#define TGSI_OPCODE_SWITCH 141
+#define TGSI_OPCODE_CASE 142
+#define TGSI_OPCODE_DEFAULT 143
+#define TGSI_OPCODE_ENDSWITCH 144
+#define TGSI_OPCODE_LAST 145
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
@@ -294,7 +334,7 @@ union tgsi_immediate_data
* respectively. For a given operation code, those numbers are fixed and are
* present here only for convenience.
*
- * If Extended is TRUE, it is now executed.
+ * If Predicate is TRUE, tgsi_instruction_predicate token immediately follows.
*
* Saturate controls how are final results in destination registers modified.
*/
@@ -307,12 +347,16 @@ struct tgsi_instruction
unsigned Saturate : 2; /* TGSI_SAT_ */
unsigned NumDstRegs : 2; /* UINT */
unsigned NumSrcRegs : 4; /* UINT */
- unsigned Padding : 3;
- unsigned Extended : 1; /* BOOL */
+ unsigned Predicate : 1; /* BOOL */
+ unsigned Label : 1;
+ unsigned Texture : 1;
+ unsigned Padding : 1;
};
/*
- * If tgsi_instruction::Extended is TRUE, tgsi_instruction_ext follows.
+ * If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows.
+ *
+ * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows.
*
* Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow.
*
@@ -322,91 +366,15 @@ struct tgsi_instruction
* instruction, including the instruction word.
*/
-#define TGSI_INSTRUCTION_EXT_TYPE_NV 0
-#define TGSI_INSTRUCTION_EXT_TYPE_LABEL 1
-#define TGSI_INSTRUCTION_EXT_TYPE_TEXTURE 2
-#define TGSI_INSTRUCTION_EXT_TYPE_PREDICATE 3
-
-struct tgsi_instruction_ext
-{
- unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_ */
- unsigned Padding : 27;
- unsigned Extended : 1; /* BOOL */
-};
-
-/*
- * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_NV, it should
- * be cast to tgsi_instruction_ext_nv.
- *
- * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_LABEL, it
- * should be cast to tgsi_instruction_ext_label.
- *
- * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_TEXTURE, it
- * should be cast to tgsi_instruction_ext_texture.
- *
- * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_PREDICATE, it
- * should be cast to tgsi_instruction_ext_predicate.
- *
- * If tgsi_instruction_ext::Extended is TRUE, another tgsi_instruction_ext
- * follows.
- */
-
-#define TGSI_PRECISION_DEFAULT 0
-#define TGSI_PRECISION_FLOAT32 1
-#define TGSI_PRECISION_FLOAT16 2
-#define TGSI_PRECISION_FIXED12 3
-
-#define TGSI_CC_GT 0
-#define TGSI_CC_EQ 1
-#define TGSI_CC_LT 2
-#define TGSI_CC_GE 3
-#define TGSI_CC_LE 4
-#define TGSI_CC_NE 5
-#define TGSI_CC_TR 6
-#define TGSI_CC_FL 7
-
#define TGSI_SWIZZLE_X 0
#define TGSI_SWIZZLE_Y 1
#define TGSI_SWIZZLE_Z 2
#define TGSI_SWIZZLE_W 3
-/**
- * Precision controls the precision at which the operation should be executed.
- *
- * CondDstUpdate enables condition code register writes. When this field is
- * TRUE, CondDstIndex specifies the index of the condition code register to
- * update.
- *
- * CondFlowEnable enables conditional execution of the operation. When this
- * field is TRUE, CondFlowIndex specifies the index of the condition code
- * register to test against CondMask with component swizzle controled by
- * CondSwizzleX, CondSwizzleY, CondSwizzleZ and CondSwizzleW. If the test fails,
- * the operation is not executed.
- */
-
-struct tgsi_instruction_ext_nv
+struct tgsi_instruction_label
{
- unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_NV */
- unsigned Precision : 4; /* TGSI_PRECISION_ */
- unsigned CondDstIndex : 4; /* UINT */
- unsigned CondFlowIndex : 4; /* UINT */
- unsigned CondMask : 4; /* TGSI_CC_ */
- unsigned CondSwizzleX : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSwizzleY : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSwizzleZ : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSwizzleW : 2; /* TGSI_SWIZZLE_ */
- unsigned CondDstUpdate : 1; /* BOOL */
- unsigned CondFlowEnable : 1; /* BOOL */
- unsigned Padding : 1;
- unsigned Extended : 1; /* BOOL */
-};
-
-struct tgsi_instruction_ext_label
-{
- unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_LABEL */
unsigned Label : 24; /* UINT */
- unsigned Padding : 3;
- unsigned Extended : 1; /* BOOL */
+ unsigned Padding : 8;
};
#define TGSI_TEXTURE_UNKNOWN 0
@@ -420,21 +388,25 @@ struct tgsi_instruction_ext_label
#define TGSI_TEXTURE_SHADOWRECT 8
#define TGSI_TEXTURE_COUNT 9
-struct tgsi_instruction_ext_texture
+struct tgsi_instruction_texture
{
- unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_TEXTURE */
unsigned Texture : 8; /* TGSI_TEXTURE_ */
- unsigned Padding : 19;
- unsigned Extended : 1; /* BOOL */
+ unsigned Padding : 24;
};
-struct tgsi_instruction_ext_predicate
+/*
+ * For SM3, the following constraint applies.
+ * - Swizzle is either set to identity or replicate.
+ */
+struct tgsi_instruction_predicate
{
- unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_PREDICATE */
- unsigned PredDstIndex : 4; /* UINT */
- unsigned PredWriteMask : 4; /* TGSI_WRITEMASK_ */
- unsigned Padding : 19;
- unsigned Extended : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_x */
+ unsigned Negate : 1; /* BOOL */
+ unsigned Padding : 7;
};
/**
@@ -451,26 +423,24 @@ struct tgsi_instruction_ext_predicate
* The fetched register components are swizzled according to SwizzleX, SwizzleY,
* SwizzleZ and SwizzleW.
*
- * If Extended is TRUE, any further modifications to the source register are
- * made to this temporary storage.
*/
struct tgsi_src_register
{
unsigned File : 4; /* TGSI_FILE_ */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ int Index : 16; /* SINT */
unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */
unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */
unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */
unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */
- unsigned Negate : 1; /* BOOL */
- unsigned Indirect : 1; /* BOOL */
- unsigned Dimension : 1; /* BOOL */
- int Index : 16; /* SINT */
- unsigned Extended : 1; /* BOOL */
+ unsigned Absolute : 1; /* BOOL */
+ unsigned Negate : 1; /* BOOL */
};
/**
- * If tgsi_src_register::Extended is TRUE, tgsi_src_register_ext follows.
+ * If tgsi_src_register::Modifier is TRUE, tgsi_src_register_modifier follows.
*
* Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register
* follows.
@@ -478,95 +448,13 @@ struct tgsi_src_register
* Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows.
*/
-#define TGSI_SRC_REGISTER_EXT_TYPE_SWZ 0
-#define TGSI_SRC_REGISTER_EXT_TYPE_MOD 1
-
-struct tgsi_src_register_ext
-{
- unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_ */
- unsigned Padding : 27;
- unsigned Extended : 1; /* BOOL */
-};
-
-/**
- * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_SWZ,
- * it should be cast to tgsi_src_register_ext_swz.
- *
- * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_MOD,
- * it should be cast to tgsi_src_register_ext_mod.
- *
- * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext
- * follows.
- */
-
-#define TGSI_EXTSWIZZLE_X TGSI_SWIZZLE_X
-#define TGSI_EXTSWIZZLE_Y TGSI_SWIZZLE_Y
-#define TGSI_EXTSWIZZLE_Z TGSI_SWIZZLE_Z
-#define TGSI_EXTSWIZZLE_W TGSI_SWIZZLE_W
-#define TGSI_EXTSWIZZLE_ZERO 4
-#define TGSI_EXTSWIZZLE_ONE 5
-
-/**
- * ExtSwizzleX, ExtSwizzleY, ExtSwizzleZ and ExtSwizzleW swizzle the source
- * register in an extended manner.
- *
- * NegateX, NegateY, NegateZ and NegateW negate individual components of the
- * source register.
- *
- * NOTE: To simplify matter, if this token is present, the corresponding Swizzle
- * and Negate fields in tgsi_src_register should be set to X,Y,Z,W
- * and FALSE, respectively.
- */
-
-struct tgsi_src_register_ext_swz
-{
- unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_SWZ */
- unsigned ExtSwizzleX : 4; /* TGSI_EXTSWIZZLE_ */
- unsigned ExtSwizzleY : 4; /* TGSI_EXTSWIZZLE_ */
- unsigned ExtSwizzleZ : 4; /* TGSI_EXTSWIZZLE_ */
- unsigned ExtSwizzleW : 4; /* TGSI_EXTSWIZZLE_ */
- unsigned NegateX : 1; /* BOOL */
- unsigned NegateY : 1; /* BOOL */
- unsigned NegateZ : 1; /* BOOL */
- unsigned NegateW : 1; /* BOOL */
- unsigned Padding : 7;
- unsigned Extended : 1; /* BOOL */
-};
-
-/**
- * Extra src register modifiers
- *
- * If Complement is TRUE, the source register is modified by subtracting it
- * from 1.0.
- *
- * If Bias is TRUE, the source register is modified by subtracting 0.5 from it.
- *
- * If Scale2X is TRUE, the source register is modified by multiplying it by 2.0.
- *
- * If Absolute is TRUE, the source register is modified by removing the sign.
- *
- * If Negate is TRUE, the source register is modified by negating it.
- */
-
-struct tgsi_src_register_ext_mod
-{
- unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_MOD */
- unsigned Complement : 1; /* BOOL */
- unsigned Bias : 1; /* BOOL */
- unsigned Scale2X : 1; /* BOOL */
- unsigned Absolute : 1; /* BOOL */
- unsigned Negate : 1; /* BOOL */
- unsigned Padding : 22;
- unsigned Extended : 1; /* BOOL */
-};
struct tgsi_dimension
{
unsigned Indirect : 1; /* BOOL */
unsigned Dimension : 1; /* BOOL */
- unsigned Padding : 13;
+ unsigned Padding : 14;
int Index : 16; /* SINT */
- unsigned Extended : 1; /* BOOL */
};
struct tgsi_dst_register
@@ -576,90 +464,7 @@ struct tgsi_dst_register
unsigned Indirect : 1; /* BOOL */
unsigned Dimension : 1; /* BOOL */
int Index : 16; /* SINT */
- unsigned Padding : 5;
- unsigned Extended : 1; /* BOOL */
-};
-
-/*
- * If tgsi_dst_register::Extended is TRUE, tgsi_dst_register_ext follows.
- *
- * Then, if tgsi_dst_register::Indirect is TRUE, tgsi_src_register follows.
- */
-
-#define TGSI_DST_REGISTER_EXT_TYPE_CONDCODE 0
-#define TGSI_DST_REGISTER_EXT_TYPE_MODULATE 1
-#define TGSI_DST_REGISTER_EXT_TYPE_PREDICATE 2
-
-struct tgsi_dst_register_ext
-{
- unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_ */
- unsigned Padding : 27;
- unsigned Extended : 1; /* BOOL */
-};
-
-/**
- * Extra destination register modifiers
- *
- * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_CONDCODE,
- * it should be cast to tgsi_dst_register_ext_condcode.
- *
- * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_MODULATE,
- * it should be cast to tgsi_dst_register_ext_modulate.
- *
- * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_PREDICATE,
- * it should be cast to tgsi_dst_register_ext_predicate.
- *
- * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext
- * follows.
- */
-struct tgsi_dst_register_ext_concode
-{
- unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_CONDCODE */
- unsigned CondMask : 4; /* TGSI_CC_ */
- unsigned CondSwizzleX : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSwizzleY : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSwizzleZ : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSwizzleW : 2; /* TGSI_SWIZZLE_ */
- unsigned CondSrcIndex : 4; /* UINT */
- unsigned Padding : 11;
- unsigned Extended : 1; /* BOOL */
-};
-
-#define TGSI_MODULATE_1X 0
-#define TGSI_MODULATE_2X 1
-#define TGSI_MODULATE_4X 2
-#define TGSI_MODULATE_8X 3
-#define TGSI_MODULATE_HALF 4
-#define TGSI_MODULATE_QUARTER 5
-#define TGSI_MODULATE_EIGHTH 6
-#define TGSI_MODULATE_COUNT 7
-
-struct tgsi_dst_register_ext_modulate
-{
- unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_MODULATE */
- unsigned Modulate : 4; /* TGSI_MODULATE_ */
- unsigned Padding : 23;
- unsigned Extended : 1; /* BOOL */
-};
-
-/*
- * Currently, the following constraints apply.
- *
- * - PredSwizzleXYZW is either set to identity or replicate.
- * - PredSrcIndex is 0.
- */
-
-struct tgsi_dst_register_ext_predicate
-{
- unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_PREDICATE */
- unsigned PredSwizzleX : 2; /* TGSI_SWIZZLE_ */
- unsigned PredSwizzleY : 2; /* TGSI_SWIZZLE_ */
- unsigned PredSwizzleZ : 2; /* TGSI_SWIZZLE_ */
- unsigned PredSwizzleW : 2; /* TGSI_SWIZZLE_ */
- unsigned PredSrcIndex : 4; /* UINT */
- unsigned Negate : 1; /* BOOL */
- unsigned Padding : 14;
- unsigned Extended : 1; /* BOOL */
+ unsigned Padding : 6;
};
@@ -667,5 +472,4 @@ struct tgsi_dst_register_ext_predicate
}
#endif
-#endif /* TGSI_TOKEN_H */
-
+#endif /* P_SHADER_TOKENS_H */
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 287b424e4a..60e96b98de 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -60,6 +60,7 @@ extern "C" {
#define PIPE_MAX_COLOR_BUFS 8
#define PIPE_MAX_CONSTANT 32
#define PIPE_MAX_SAMPLERS 16
+#define PIPE_MAX_VERTEX_SAMPLERS 16
#define PIPE_MAX_SHADER_INPUTS 16
#define PIPE_MAX_SHADER_OUTPUTS 16
#define PIPE_MAX_TEXTURE_LEVELS 16
@@ -315,14 +316,10 @@ struct pipe_surface
*/
struct pipe_transfer
{
- enum pipe_format format; /**< PIPE_FORMAT_x */
unsigned x; /**< x offset from start of texture image */
unsigned y; /**< y offset from start of texture image */
unsigned width; /**< logical width in pixels */
unsigned height; /**< logical height in pixels */
- struct pipe_format_block block;
- unsigned nblocksx; /**< allocated width in blocks */
- unsigned nblocksy; /**< allocated height in blocks */
unsigned stride; /**< stride in bytes between rows of blocks */
enum pipe_transfer_usage usage; /**< PIPE_TRANSFER_* */
@@ -343,13 +340,9 @@ struct pipe_texture
enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
enum pipe_format format; /**< PIPE_FORMAT_x */
- unsigned width[PIPE_MAX_TEXTURE_LEVELS];
- unsigned height[PIPE_MAX_TEXTURE_LEVELS];
- unsigned depth[PIPE_MAX_TEXTURE_LEVELS];
-
- struct pipe_format_block block;
- unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */
- unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */
+ unsigned width0;
+ unsigned height0;
+ unsigned depth0;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
@@ -399,8 +392,9 @@ pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf)
{
struct pipe_buffer *old_buf = *ptr;
- if (pipe_reference((struct pipe_reference **)ptr, &buf->reference))
+ if (pipe_reference(&(*ptr)->reference, &buf->reference))
old_buf->screen->buffer_destroy(old_buf);
+ *ptr = buf;
}
static INLINE void
@@ -408,8 +402,9 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
{
struct pipe_surface *old_surf = *ptr;
- if (pipe_reference((struct pipe_reference **)ptr, &surf->reference))
+ if (pipe_reference(&(*ptr)->reference, &surf->reference))
old_surf->texture->screen->tex_surface_destroy(old_surf);
+ *ptr = surf;
}
static INLINE void
@@ -417,8 +412,9 @@ pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex)
{
struct pipe_texture *old_tex = *ptr;
- if (pipe_reference((struct pipe_reference **)ptr, &tex->reference))
+ if (pipe_reference(&(*ptr)->reference, &tex->reference))
old_tex->screen->texture_destroy(old_tex);
+ *ptr = tex;
}
diff --git a/src/gallium/include/pipe/p_video_state.h b/src/gallium/include/pipe/p_video_state.h
index 4da26d608c..b85f01c2b0 100644
--- a/src/gallium/include/pipe/p_video_state.h
+++ b/src/gallium/include/pipe/p_video_state.h
@@ -56,8 +56,9 @@ pipe_video_surface_reference(struct pipe_video_surface **ptr, struct pipe_video_
{
struct pipe_video_surface *old_surf = *ptr;
- if (pipe_reference((struct pipe_reference **)ptr, &surf->reference))
+ if (pipe_reference(&(*ptr)->reference, &surf->reference))
old_surf->screen->video_surface_destroy(old_surf);
+ *ptr = surf;
}
struct pipe_video_rect
diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 8819936fca..f2e5f3fb23 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -44,9 +44,9 @@
GLboolean
dri_create_context(const __GLcontextModes * visual,
- __DRIcontextPrivate * cPriv, void *sharedContextPrivate)
+ __DRIcontext * cPriv, void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
+ __DRIscreen *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
struct dri_context *ctx = NULL;
struct st_context *st_share = NULL;
@@ -97,7 +97,7 @@ dri_create_context(const __GLcontextModes * visual,
}
void
-dri_destroy_context(__DRIcontextPrivate * cPriv)
+dri_destroy_context(__DRIcontext * cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
@@ -116,7 +116,7 @@ dri_destroy_context(__DRIcontextPrivate * cPriv)
}
GLboolean
-dri_unbind_context(__DRIcontextPrivate * cPriv)
+dri_unbind_context(__DRIcontext * cPriv)
{
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
@@ -133,9 +133,9 @@ dri_unbind_context(__DRIcontextPrivate * cPriv)
}
GLboolean
-dri_make_current(__DRIcontextPrivate * cPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+dri_make_current(__DRIcontext * cPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h
index 4650178734..13f497462f 100644
--- a/src/gallium/state_trackers/dri/dri_context.h
+++ b/src/gallium/state_trackers/dri/dri_context.h
@@ -44,10 +44,10 @@ struct dri_drawable;
struct dri_context
{
/* dri */
- __DRIscreenPrivate *sPriv;
- __DRIcontextPrivate *cPriv;
- __DRIdrawablePrivate *dPriv;
- __DRIdrawablePrivate *rPriv;
+ __DRIscreen *sPriv;
+ __DRIcontext *cPriv;
+ __DRIdrawable *dPriv;
+ __DRIdrawable *rPriv;
driOptionCache optionCache;
@@ -67,7 +67,7 @@ struct dri_context
};
static INLINE struct dri_context *
-dri_context(__DRIcontextPrivate * driContextPriv)
+dri_context(__DRIcontext * driContextPriv)
{
return (struct dri_context *)driContextPriv->driverPrivate;
}
@@ -99,18 +99,18 @@ dri_unlock(struct dri_context *ctx)
*/
extern struct dri1_api_lock_funcs dri1_lf;
-void dri_destroy_context(__DRIcontextPrivate * driContextPriv);
+void dri_destroy_context(__DRIcontext * driContextPriv);
-boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv);
+boolean dri_unbind_context(__DRIcontext * driContextPriv);
boolean
-dri_make_current(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+dri_make_current(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
boolean
dri_create_context(const __GLcontextModes * visual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
/***********************************************************************
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
index c67cc8dacb..1058dd38c2 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -44,8 +44,10 @@
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
-
+#include "util/u_rect.h"
+
static struct pipe_surface *
dri_surface_from_handle(struct drm_api *api,
struct pipe_screen *screen,
@@ -61,11 +63,10 @@ dri_surface_from_handle(struct drm_api *api,
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
+ templat.width0 = width;
+ templat.height0 = height;
texture = api->texture_from_shared_handle(api, screen, &templat,
"dri2 buffer", pitch, handle);
@@ -117,7 +118,7 @@ dri2_check_if_pixmap(__DRIbuffer *buffers, int count)
* This will be called a drawable is known to have been resized.
*/
void
-dri_get_buffers(__DRIdrawablePrivate * dPriv)
+dri_get_buffers(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
@@ -298,8 +299,8 @@ dri_flush_frontbuffer(struct pipe_screen *screen,
* This is called when we need to set up GL rendering to a new X window.
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap)
{
struct dri_screen *screen = sPriv->private;
@@ -415,7 +416,7 @@ dri_swap_fences_push_back(struct dri_drawable *draw,
}
void
-dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
+dri_destroy_buffer(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_fence_handle *fence;
@@ -433,8 +434,8 @@ dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
static void
dri1_update_drawables_locked(struct dri_context *ctx,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
if (ctx->stLostLock) {
ctx->stLostLock = FALSE;
@@ -457,8 +458,8 @@ dri1_update_drawables_locked(struct dri_context *ctx,
static void
dri1_propagate_drawable_change(struct dri_context *ctx)
{
- __DRIdrawablePrivate *dPriv = ctx->dPriv;
- __DRIdrawablePrivate *rPriv = ctx->rPriv;
+ __DRIdrawable *dPriv = ctx->dPriv;
+ __DRIdrawable *rPriv = ctx->rPriv;
boolean flushed = FALSE;
if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
@@ -531,7 +532,7 @@ static void
dri1_swap_copy(struct dri_context *ctx,
struct pipe_surface *dst,
struct pipe_surface *src,
- __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
+ __DRIdrawable * dPriv, const struct drm_clip_rect *bbox)
{
struct pipe_context *pipe = ctx->pipe;
struct drm_clip_rect clip;
@@ -541,19 +542,28 @@ dri1_swap_copy(struct dri_context *ctx,
cur = dPriv->pClipRects;
for (i = 0; i < dPriv->numClipRects; ++i) {
- if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox))
- pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
- src,
- (int)clip.x1 - dPriv->x,
- (int)clip.y1 - dPriv->y,
- clip.x2 - clip.x1, clip.y2 - clip.y1);
+ if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) {
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
+ src,
+ (int)clip.x1 - dPriv->x,
+ (int)clip.y1 - dPriv->y,
+ clip.x2 - clip.x1, clip.y2 - clip.y1);
+ } else {
+ util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1,
+ src,
+ (int)clip.x1 - dPriv->x,
+ (int)clip.y1 - dPriv->y,
+ clip.x2 - clip.x1, clip.y2 - clip.y1);
+ }
+ }
}
}
static void
dri1_copy_to_front(struct dri_context *ctx,
struct pipe_surface *surf,
- __DRIdrawablePrivate * dPriv,
+ __DRIdrawable * dPriv,
const struct drm_clip_rect *sub_box,
struct pipe_fence_handle **fence)
{
@@ -626,7 +636,7 @@ dri1_flush_frontbuffer(struct pipe_screen *screen,
}
void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+dri_swap_buffers(__DRIdrawable * dPriv)
{
struct dri_context *ctx;
struct pipe_surface *back_surf;
@@ -658,7 +668,7 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv)
}
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h)
{
struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
struct drm_clip_rect sub_bbox;
diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h
index b910930db4..80bb5d7f61 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.h
+++ b/src/gallium/state_trackers/dri/dri_drawable.h
@@ -41,8 +41,8 @@ struct dri_context;
struct dri_drawable
{
/* dri */
- __DRIdrawablePrivate *dPriv;
- __DRIscreenPrivate *sPriv;
+ __DRIdrawable *dPriv;
+ __DRIscreen *sPriv;
unsigned attachments[8];
unsigned num_attachments;
@@ -67,7 +67,7 @@ struct dri_drawable
};
static INLINE struct dri_drawable *
-dri_drawable(__DRIdrawablePrivate * driDrawPriv)
+dri_drawable(__DRIdrawable * driDrawPriv)
{
return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
@@ -76,22 +76,22 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv)
* dri_drawable.c
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap);
void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private);
-void dri_swap_buffers(__DRIdrawablePrivate * dPriv);
+void dri_swap_buffers(__DRIdrawable * dPriv);
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h);
-void dri_get_buffers(__DRIdrawablePrivate * dPriv);
+void dri_get_buffers(__DRIdrawable * dPriv);
-void dri_destroy_buffer(__DRIdrawablePrivate * dPriv);
+void dri_destroy_buffer(__DRIdrawable * dPriv);
void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
GLint glx_texture_format, __DRIdrawable *dPriv);
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index f39a305531..8b014a2a8b 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -37,6 +37,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
+#define need_GL_ARB_provoking_vertex
#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_array_object
@@ -52,23 +53,27 @@
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
+#define need_GL_EXT_stencil_two_side
#define need_GL_APPLE_vertex_array_object
#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
-#include "extension_helper.h"
+#include "main/remap_helper.h"
+#include "utils.h"
/**
* Extension strings exported by the driver.
*/
-const struct dri_extension card_extensions[] = {
+static const struct dri_extension card_extensions[] = {
{"GL_ARB_fragment_shader", NULL},
{"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions},
{"GL_ARB_multisample", GL_ARB_multisample_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_pixel_buffer_object", NULL},
+ {"GL_ARB_provoking_vertex", GL_ARB_provoking_vertex_functions},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
{"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
@@ -80,6 +85,7 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_env_combine", NULL},
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_non_power_of_two", NULL},
{"GL_ARB_texture_rectangle", NULL},
{"GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
@@ -97,7 +103,9 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_pixel_buffer_object", NULL},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
+ {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
{"GL_EXT_stencil_wrap", NULL},
{"GL_EXT_texture_edge_clamp", NULL},
{"GL_EXT_texture_env_combine", NULL},
@@ -123,10 +131,7 @@ dri_init_extensions(struct dri_context *ctx)
* capabilities of the pipe_screen. This is actually something
* that can/should be done inside st_create_context().
*/
- if (ctx)
- driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
- else
- driInitExtensions(NULL, card_extensions, GL_FALSE);
+ driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index 884b6d5011..bb12baf281 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -202,7 +202,7 @@ dri_fill_in_modes(struct dri_screen *screen,
* Get information about previous buffer swaps.
*/
static int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo)
{
if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
return -1;
@@ -220,14 +220,12 @@ dri_copy_version(struct dri1_api_version *dst,
}
static const __DRIconfig **
-dri_init_screen(__DRIscreenPrivate * sPriv)
+dri_init_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen;
const __DRIconfig **configs;
struct dri1_create_screen_arg arg;
- dri_init_extensions(NULL);
-
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
return NULL;
@@ -287,14 +285,11 @@ dri_init_screen(__DRIscreenPrivate * sPriv)
* Returns the __GLcontextModes supported by this driver.
*/
static const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate * sPriv)
+dri_init_screen2(__DRIscreen * sPriv)
{
struct dri_screen *screen;
struct drm_create_screen_arg arg;
- /* Set up dispatch table to cope with all known extensions */
- dri_init_extensions(NULL);
-
screen = CALLOC_STRUCT(dri_screen);
if (!screen)
goto fail;
@@ -324,7 +319,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv)
}
static void
-dri_destroy_screen(__DRIscreenPrivate * sPriv)
+dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
@@ -351,4 +346,12 @@ PUBLIC const struct __DriverAPIRec driDriverAPI = {
.InitScreen2 = dri_init_screen2,
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
+
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h
index f6c56d0f0c..03387a0e81 100644
--- a/src/gallium/state_trackers/dri/dri_screen.h
+++ b/src/gallium/state_trackers/dri/dri_screen.h
@@ -42,7 +42,7 @@
struct dri_screen
{
/* dri */
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
/**
* Configuration cache with default values for all contexts
@@ -63,7 +63,7 @@ struct dri_screen
/** cast wrapper */
static INLINE struct dri_screen *
-dri_screen(__DRIscreenPrivate * sPriv)
+dri_screen(__DRIscreen * sPriv)
{
return (struct dri_screen *)sPriv->private;
}
diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c
index e21a4a1095..fee186c601 100644
--- a/src/gallium/state_trackers/egl/egl_context.c
+++ b/src/gallium/state_trackers/egl/egl_context.c
@@ -16,73 +16,6 @@
#include "GL/internal/glcore.h"
-#define need_GL_ARB_multisample
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_secondary_color
-#define need_GL_NV_vertex_program
-#include "extension_helper.h"
-
-/**
- * TODO HACK! FUGLY!
- * Copied for intel extentions.
- */
-const struct dri_extension card_extensions[] = {
- {"GL_ARB_multisample", GL_ARB_multisample_functions},
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
- {"GL_ARB_texture_cube_map", NULL},
- {"GL_ARB_texture_env_add", NULL},
- {"GL_ARB_texture_env_combine", NULL},
- {"GL_ARB_texture_env_dot3", NULL},
- {"GL_ARB_texture_mirrored_repeat", NULL},
- {"GL_ARB_texture_rectangle", NULL},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
- {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
- {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
- {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
- {"GL_EXT_packed_depth_stencil", NULL},
- {"GL_EXT_pixel_buffer_object", NULL},
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {"GL_EXT_texture_edge_clamp", NULL},
- {"GL_EXT_texture_env_combine", NULL},
- {"GL_EXT_texture_env_dot3", NULL},
- {"GL_EXT_texture_filter_anisotropic", NULL},
- {"GL_EXT_texture_lod_bias", NULL},
- {"GL_3DFX_texture_compression_FXT1", NULL},
- {"GL_APPLE_client_storage", NULL},
- {"GL_MESA_pack_invert", NULL},
- {"GL_MESA_ycbcr_texture", NULL},
- {"GL_NV_blend_square", NULL},
- {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_NV_vertex_program1_1", NULL},
- {"GL_SGIS_generate_mipmap", NULL },
- {NULL, NULL}
-};
-
_EGLContext *
drm_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list)
{
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
index 7911a8834e..d55aa51b82 100644
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ b/src/gallium/state_trackers/egl/egl_surface.c
@@ -12,6 +12,9 @@
#include "state_tracker/drm_api.h"
+#include "util/u_format.h"
+#include "util/u_rect.h"
+
/*
* Util functions
*/
@@ -33,34 +36,62 @@ drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode)
}
static struct st_framebuffer *
-drm_create_framebuffer(const __GLcontextModes *visual,
+drm_create_framebuffer(struct pipe_screen *screen,
+ const __GLcontextModes *visual,
unsigned width,
unsigned height,
void *priv)
{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
-
- if (visual->redBits == 5)
- colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (visual->depthBits == 16)
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits == 24)
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- depthFormat = PIPE_FORMAT_NONE;
+ enum pipe_format color_format, depth_stencil_format;
+ boolean d_depth_bits_last;
+ boolean ds_depth_bits_last;
+
+ d_depth_bits_last =
+ screen->is_format_supported(screen, PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ ds_depth_bits_last =
+ screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+
+ if (visual->redBits == 8) {
+ if (visual->alphaBits == 8)
+ color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ else
+ color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ } else {
+ color_format = PIPE_FORMAT_R5G6B5_UNORM;
+ }
- if (visual->stencilBits == 8)
- stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- stencilFormat = PIPE_FORMAT_NONE;
+ switch(visual->depthBits) {
+ default:
+ case 0:
+ depth_stencil_format = PIPE_FORMAT_NONE;
+ break;
+ case 16:
+ depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
+ break;
+ case 24:
+ if (visual->stencilBits == 0) {
+ depth_stencil_format = (d_depth_bits_last) ?
+ PIPE_FORMAT_X8Z24_UNORM:
+ PIPE_FORMAT_Z24X8_UNORM;
+ } else {
+ depth_stencil_format = (ds_depth_bits_last) ?
+ PIPE_FORMAT_S8Z24_UNORM:
+ PIPE_FORMAT_Z24S8_UNORM;
+ }
+ break;
+ case 32:
+ depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
+ break;
+ }
return st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- stencilFormat,
+ color_format,
+ depth_stencil_format,
+ depth_stencil_format,
width,
height,
priv);
@@ -84,11 +115,10 @@ drm_create_texture(_EGLDisplay *dpy,
templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width[0] = w;
- templat.height[0] = h;
- pf_get_block(templat.format, &templat.block);
+ templat.width0 = w;
+ templat.height0 = h;
texture = screen->texture_create(dev->screen,
&templat);
@@ -141,9 +171,9 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen)
drmModeSetCrtc(
dev->drmFD,
screen->crtcID,
- 0, // FD
+ 0, /* FD */
0, 0,
- NULL, 0, // List of output ids
+ NULL, 0, /* List of output ids */
NULL);
drmModeRmFB(dev->drmFD, screen->fbID);
@@ -156,6 +186,9 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen)
screen->shown = 0;
}
+/**
+ * Called by libEGL's eglCreateWindowSurface().
+ */
_EGLSurface *
drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativeWindowType window, const EGLint *attrib_list)
{
@@ -163,6 +196,9 @@ drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, N
}
+/**
+ * Called by libEGL's eglCreatePixmapSurface().
+ */
_EGLSurface *
drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, NativePixmapType pixmap, const EGLint *attrib_list)
{
@@ -170,10 +206,14 @@ drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, N
}
+/**
+ * Called by libEGL's eglCreatePbufferSurface().
+ */
_EGLSurface *
drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attrib_list)
{
+ struct drm_device *dev = lookup_drm_device(dpy);
int i;
int width = -1;
int height = -1;
@@ -210,9 +250,8 @@ drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
surf->h = height;
visual = drm_visual_from_config(conf);
- surf->stfb = drm_create_framebuffer(visual,
- width,
- height,
+ surf->stfb = drm_create_framebuffer(dev->screen, visual,
+ width, height,
(void*)surf);
drm_visual_modes_destroy(visual);
@@ -224,6 +263,9 @@ err:
return NULL;
}
+/**
+ * Called by libEGL's eglCreateScreenSurfaceMESA().
+ */
_EGLSurface *
drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *cfg,
const EGLint *attrib_list)
@@ -233,6 +275,9 @@ drm_create_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *cf
return surf;
}
+/**
+ * Called by libEGL's eglShowScreenSurfaceMESA().
+ */
EGLBoolean
drm_show_screen_surface_mesa(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *screen,
@@ -329,6 +374,9 @@ err_tex:
return EGL_FALSE;
}
+/**
+ * Called by libEGL's eglDestroySurface().
+ */
EGLBoolean
drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface)
{
@@ -342,6 +390,9 @@ drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface)
return EGL_TRUE;
}
+/**
+ * Called by libEGL's eglSwapBuffers().
+ */
EGLBoolean
drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
{
@@ -360,12 +411,21 @@ drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
st_notify_swapbuffers(surf->stfb);
if (ctx && surf->screen) {
- ctx->pipe->surface_copy(ctx->pipe,
- surf->screen->surface,
- 0, 0,
- back_surf,
- 0, 0,
- surf->w, surf->h);
+ if (ctx->pipe->surface_copy) {
+ ctx->pipe->surface_copy(ctx->pipe,
+ surf->screen->surface,
+ 0, 0,
+ back_surf,
+ 0, 0,
+ surf->w, surf->h);
+ } else {
+ util_surface_copy(ctx->pipe, FALSE,
+ surf->screen->surface,
+ 0, 0,
+ back_surf,
+ 0, 0,
+ surf->w, surf->h);
+ }
ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
#ifdef DRM_MODE_FEATURE_DIRTYFB
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index 5140755001..9345b0f490 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -16,13 +16,14 @@
/** HACK */
void* driDriverAPI;
-extern const struct dri_extension card_extensions[];
/*
* Exported functions
*/
+/** Called by libEGL just prior to unloading/closing the driver.
+ */
static void
drm_unload(_EGLDriver *drv)
{
@@ -32,6 +33,8 @@ drm_unload(_EGLDriver *drv)
/**
* The bootstrap function. Return a new drm_driver object and
* plug in API functions.
+ * libEGL finds this function with dlopen()/dlsym() and calls it from
+ * "load driver" function.
*/
_EGLDriver *
_eglMain(const char *args)
@@ -85,11 +88,11 @@ drm_get_device_id(struct drm_device *device)
}
ret = fgets(path, sizeof( path ), file);
+ fclose(file);
if (!ret)
return;
sscanf(path, "%x", &device->deviceID);
- fclose(file);
}
static void
@@ -149,6 +152,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
int num_screens = 0;
EGLint i;
int fd;
+ _EGLConfig *config;
dev = (struct drm_device *) calloc(1, sizeof(struct drm_device));
if (!dev)
@@ -168,8 +172,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
goto err_screen;
dev->winsys = dev->screen->winsys;
- /* TODO HACK */
- driInitExtensions(NULL, card_extensions, GL_FALSE);
+ driInitExtensions(NULL, NULL, GL_FALSE);
drm_update_res(dev);
res = dev->res;
@@ -204,7 +207,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
disp->DriverData = dev;
/* for now we only have one config */
- _EGLConfig *config = calloc(1, sizeof(*config));
+ config = calloc(1, sizeof(*config));
memset(config, 1, sizeof(*config));
_eglInitConfig(config, 1);
_eglSetConfigAttrib(config, EGL_RED_SIZE, 8);
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index 556eefb1b1..228ac9a20e 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -644,6 +644,7 @@ register_with_display(Display *dpy)
XExtCodes *c = XAddExtension(dpy);
ext = dpy->ext_procs; /* new extension is at head of list */
assert(c->extension == ext->codes.extension);
+ (void) c;
ext->name = _mesa_strdup(extName);
ext->close_display = close_display_callback;
}
@@ -1311,13 +1312,15 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
Bool
glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
{
+ int op, ev, err;
/* Mesa's GLX isn't really an X extension but we try to act like one. */
- (void) dpy;
+ if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err))
+ ev = err = 0;
if (errorBase)
- *errorBase = 0;
+ *errorBase = err;
if (eventBase)
- *eventBase = 0;
- return True;
+ *eventBase = ev;
+ return True; /* we're faking GLX so always return success */
}
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index c76dfb31d2..1783bc504d 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -67,6 +67,10 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#include "trace/tr_texture.h"
+
#include "xm_winsys.h"
#include <GL/glx.h>
@@ -87,6 +91,8 @@ void xmesa_set_driver( const struct xm_driver *templ )
*/
pipe_mutex _xmesa_lock;
+static struct pipe_screen *_screen = NULL;
+static struct pipe_screen *screen = NULL;
/**********************************************************************/
@@ -754,7 +760,7 @@ PUBLIC
XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
{
static GLboolean firstTime = GL_TRUE;
- static struct pipe_screen *screen = NULL;
+ struct pipe_context *_pipe = NULL;
struct pipe_context *pipe = NULL;
XMesaContext c;
GLcontext *mesaCtx;
@@ -762,7 +768,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (firstTime) {
pipe_mutex_init(_xmesa_lock);
- screen = driver.create_pipe_screen();
+ _screen = driver.create_pipe_screen();
+ screen = trace_screen_create( _screen );
firstTime = GL_FALSE;
}
@@ -781,9 +788,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (screen == NULL)
goto fail;
- pipe = driver.create_pipe_context(screen, (void *) c);
- if (pipe == NULL)
+ _pipe = driver.create_pipe_context(_screen, (void *) c);
+ if (_pipe == NULL)
goto fail;
+ pipe = trace_context_create(screen, _pipe);
+ pipe->priv = c;
c->st = st_create_context(pipe,
&v->mesa_visual,
@@ -1110,6 +1119,12 @@ void XMesaSwapBuffers( XMesaBuffer b )
st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
if (frontLeftSurf) {
+ if (_screen != screen) {
+ struct trace_surface *tr_surf = trace_surface( frontLeftSurf );
+ struct pipe_surface *surf = tr_surf->surface;
+ frontLeftSurf = surf;
+ }
+
driver.display_surface(b, frontLeftSurf);
}
diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript
index ec385e7c44..d4fdd43688 100644
--- a/src/gallium/state_trackers/python/SConscript
+++ b/src/gallium/state_trackers/python/SConscript
@@ -38,10 +38,12 @@ if 'python' in env['statetrackers']:
],
)
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target = '_gallium',
source = [
'st_hardpipe_winsys.c',
],
- LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'],
+ LIBS = [pyst, softpipe, trace] + gallium + env['LIBS'],
)
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index 3f79cc1a3d..96b13c2258 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -46,6 +46,7 @@
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
@@ -80,7 +81,6 @@
%rename(Stencil) pipe_stencil_state;
%rename(Alpha) pipe_alpha_state;
%rename(DepthStencilAlpha) pipe_depth_stencil_alpha_state;
-%rename(FormatBlock) pipe_format_block;
%rename(Framebuffer) pipe_framebuffer_state;
%rename(PolyStipple) pipe_poly_stipple;
%rename(Rasterizer) pipe_rasterizer_state;
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index a40aa1e518..84ce1a41e6 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -52,11 +52,16 @@ struct st_context {
cso_set_blend($self->cso, state);
}
- void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
@@ -103,6 +108,25 @@ struct st_context {
$self->vs = vs;
}
+ void set_geometry_shader( const struct pipe_shader_state *state ) {
+ void *gs;
+
+ if(!state) {
+ cso_set_geometry_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ gs = $self->pipe->create_gs_state($self->pipe, state);
+ if(!gs)
+ return;
+
+ if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
+ return;
+
+ cso_delete_geometry_shader($self->cso, $self->gs);
+ $self->gs = gs;
+ }
+
/*
* Parameter-like state (or properties)
*/
@@ -142,14 +166,24 @@ struct st_context {
cso_set_viewport($self->cso, state);
}
- void set_sampler_texture(unsigned index,
- struct pipe_texture *texture) {
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
+ $self->pipe->set_fragment_sampler_textures($self->pipe,
+ PIPE_MAX_SAMPLERS,
+ $self->fragment_sampler_textures);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
- pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_sampler_textures($self->pipe,
- PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
+ $self->pipe->set_vertex_sampler_textures($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_textures);
}
void set_vertex_buffer(unsigned index,
diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i
index f16fe5b0ff..2dc995adb0 100644
--- a/src/gallium/state_trackers/python/p_device.i
+++ b/src/gallium/state_trackers/python/p_device.i
@@ -112,10 +112,9 @@ struct st_device {
struct pipe_texture templat;
memset(&templat, 0, sizeof(templat));
templat.format = format;
- pf_get_block(templat.format, &templat.block);
- templat.width[0] = width;
- templat.height[0] = height;
- templat.depth[0] = depth;
+ templat.width0 = width;
+ templat.height0 = height;
+ templat.depth0 = depth;
templat.last_level = last_level;
templat.target = target;
templat.tex_usage = tex_usage;
diff --git a/src/gallium/state_trackers/python/p_format.i b/src/gallium/state_trackers/python/p_format.i
index 26fb12b387..68df009331 100644
--- a/src/gallium/state_trackers/python/p_format.i
+++ b/src/gallium/state_trackers/python/p_format.i
@@ -152,11 +152,3 @@ enum pipe_format {
PIPE_FORMAT_DXT5_SRGBA,
};
-
-struct pipe_format_block
-{
- unsigned size;
- unsigned width;
- unsigned height;
-};
-
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index 1d513abf3c..761587dc53 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -59,25 +59,17 @@
}
unsigned get_width(unsigned level=0) {
- return $self->width[level];
+ return u_minify($self->width0, level);
}
unsigned get_height(unsigned level=0) {
- return $self->height[level];
+ return u_minify($self->height0, level);
}
unsigned get_depth(unsigned level=0) {
- return $self->depth[level];
+ return u_minify($self->depth0, level);
}
-
- unsigned get_nblocksx(unsigned level=0) {
- return $self->nblocksx[level];
- }
-
- unsigned get_nblocksy(unsigned level=0) {
- return $self->nblocksy[level];
- }
-
+
/** Get a surface which is a "view" into a texture */
struct st_surface *
get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0)
@@ -88,7 +80,7 @@
SWIG_exception(SWIG_ValueError, "face out of bounds");
if(level > $self->last_level)
SWIG_exception(SWIG_ValueError, "level out of bounds");
- if(zslice >= $self->depth[level])
+ if(zslice >= u_minify($self->depth0, level))
SWIG_exception(SWIG_ValueError, "zslice out of bounds");
surface = CALLOC_STRUCT(st_surface);
@@ -126,8 +118,6 @@ struct st_surface
unsigned format;
unsigned width;
unsigned height;
- unsigned nblocksx;
- unsigned nblocksy;
~st_surface() {
pipe_texture_reference(&$self->texture, NULL);
@@ -142,8 +132,8 @@ struct st_surface
struct pipe_transfer *transfer;
unsigned stride;
- stride = pf_get_nblocksx(&texture->block, w) * texture->block.size;
- *LENGTH = pf_get_nblocksy(&texture->block, h) * stride;
+ stride = util_format_get_stride(texture->format, w);
+ *LENGTH = util_format_get_nblocksy(texture->format, h) * stride;
*STRING = (char *) malloc(*LENGTH);
if(!*STRING)
return;
@@ -169,9 +159,9 @@ struct st_surface
struct pipe_transfer *transfer;
if(stride == 0)
- stride = pf_get_nblocksx(&texture->block, w) * texture->block.size;
+ stride = util_format_get_stride(texture->format, w);
- if(LENGTH < pf_get_nblocksy(&texture->block, h) * stride)
+ if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride)
SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size");
transfer = screen->get_tex_transfer(screen,
@@ -375,25 +365,13 @@ struct st_surface
static unsigned
st_surface_width_get(struct st_surface *surface)
{
- return surface->texture->width[surface->level];
+ return u_minify(surface->texture->width0, surface->level);
}
static unsigned
st_surface_height_get(struct st_surface *surface)
{
- return surface->texture->height[surface->level];
- }
-
- static unsigned
- st_surface_nblocksx_get(struct st_surface *surface)
- {
- return surface->texture->nblocksx[surface->level];
- }
-
- static unsigned
- st_surface_nblocksy_get(struct st_surface *surface)
- {
- return surface->texture->nblocksy[surface->level];
+ return u_minify(surface->texture->height0, surface->level);
}
%}
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index f4ed2fde4d..a68709f5cf 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None):
w = surface.width - x
if h is None:
h = surface.height - y
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+ data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface, x=None, y=None, w=None, h=None):
@@ -99,7 +99,6 @@ struct_factories = {
"pipe_stencil_state": gallium.Stencil,
"pipe_alpha_state": gallium.Alpha,
"pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha,
- "pipe_format_block": gallium.FormatBlock,
#"pipe_framebuffer_state": gallium.Framebuffer,
"pipe_poly_stipple": gallium.PolyStipple,
"pipe_rasterizer_state": gallium.Rasterizer,
@@ -279,9 +278,9 @@ class Screen(Object):
def texture_create(self, templat):
return self.real.texture_create(
format = templat.format,
- width = templat.width[0],
- height = templat.height[0],
- depth = templat.depth[0],
+ width = templat.width,
+ height = templat.height,
+ depth = templat.depth,
last_level = templat.last_level,
target = templat.target,
tex_usage = templat.tex_usage,
@@ -307,14 +306,14 @@ class Screen(Object):
def surface_write(self, surface, data, stride, size):
if surface is None:
return
- assert surface.nblocksy * stride == size
+# assert surface.nblocksy * stride == size
surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride)
def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h):
if texture is None:
return None
transfer = Transfer(texture.get_surface(face, level, zslice), x, y, w, h)
- if transfer and usage & gallium.PIPE_TRANSFER_READ
+ if transfer and usage & gallium.PIPE_TRANSFER_READ:
if self.interpreter.options.all:
self.interpreter.present(transfer.surface, 'transf_read', x, y, w, h)
return transfer
@@ -388,9 +387,13 @@ class Context(Object):
def delete_sampler_state(self, state):
pass
- def bind_sampler_states(self, num_states, states):
+ def bind_vertex_sampler_states(self, num_states, states):
for i in range(num_states):
- self.real.set_sampler(i, states[i])
+ self.real.set_vertex_sampler(i, states[i])
+
+ def bind_fragment_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_fragment_sampler(i, states[i])
def create_rasterizer_state(self, state):
return state
@@ -459,7 +462,7 @@ class Context(Object):
sys.stdout.flush()
def set_constant_buffer(self, shader, index, buffer):
- if buffer is not None:
+ if buffer is not None and buffer.buffer is not None:
self.real.set_constant_buffer(shader, index, buffer.buffer)
self.dump_constant_buffer(buffer.buffer)
@@ -486,9 +489,13 @@ class Context(Object):
def set_viewport_state(self, state):
self.real.set_viewport(state)
- def set_sampler_textures(self, num_textures, textures):
+ def set_fragment_sampler_textures(self, num_textures, textures):
+ for i in range(num_textures):
+ self.real.set_fragment_sampler_texture(i, textures[i])
+
+ def set_vertex_sampler_textures(self, num_textures, textures):
for i in range(num_textures):
- self.real.set_sampler_texture(i, textures[i])
+ self.real.set_vertex_sampler_texture(i, textures[i])
def set_vertex_buffers(self, num_buffers, buffers):
self.vbufs = buffers[0:num_buffers]
@@ -508,10 +515,6 @@ class Context(Object):
self.real.set_vertex_element(i, elements[i])
self.real.set_vertex_elements(num_elements)
- def set_edgeflags(self, bitfield):
- # FIXME
- pass
-
def dump_vertices(self, start, count):
if not self.interpreter.verbosity(2):
return
diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py
new file mode 100644
index 0000000000..1ceead5f17
--- /dev/null
+++ b/src/gallium/state_trackers/python/samples/gs.py
@@ -0,0 +1,254 @@
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def show_image(surface):
+ outimage = make_image(surface)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title('background image')
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+def test(dev):
+ ctx = dev.context_create()
+
+ width = 255
+ height = 255
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.texture_create(
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
+ ).get_surface()
+ zbuf = dev.texture_create(
+ PIPE_FORMAT_Z16_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ gs = Shader('''
+ GEOM
+ PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
+ PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
+ DCL IN[][0], POSITION, CONSTANT
+ DCL IN[][1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0][0]
+ 1:MOV OUT[1], IN[0][1]
+ 2:EMIT
+ 3:MOV OUT[0], IN[1][0]
+ 4:MOV OUT[1], IN[1][1]
+ 5:EMIT
+ 6:MOV OUT[0], IN[2][0]
+ 7:MOV OUT[1], IN[2][1]
+ 8:EMIT
+ 9:ENDPRIM
+ 10:END
+ ''')
+ ctx.set_geometry_shader(gs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ verts[ 0] = 0.0 # x1
+ verts[ 1] = 0.8 # y1
+ verts[ 2] = 0.2 # z1
+ verts[ 3] = 1.0 # w1
+ verts[ 4] = 1.0 # r1
+ verts[ 5] = 0.0 # g1
+ verts[ 6] = 0.0 # b1
+ verts[ 7] = 1.0 # a1
+ verts[ 8] = -0.8 # x2
+ verts[ 9] = -0.8 # y2
+ verts[10] = 0.5 # z2
+ verts[11] = 1.0 # w2
+ verts[12] = 0.0 # r2
+ verts[13] = 1.0 # g2
+ verts[14] = 0.0 # b2
+ verts[15] = 1.0 # a2
+ verts[16] = 0.8 # x3
+ verts[17] = -0.8 # y3
+ verts[18] = 0.8 # z3
+ verts[19] = 1.0 # w3
+ verts[20] = 0.0 # r3
+ verts[21] = 0.0 # g3
+ verts[22] = 1.0 # b3
+ verts[23] = 1.0 # a3
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ show_image(cbuf)
+ #show_image(zbuf)
+ #save_image('cbuf.png', cbuf)
+ #save_image('zbuf.png', zbuf)
+
+
+
+def main():
+ dev = Device()
+ test(dev)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index b721e0b575..af80426dc6 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -118,7 +118,7 @@ def test(dev):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
@@ -159,7 +159,7 @@ def test(dev):
# vertex shader
vs = Shader('''
- VERT1.1
+ VERT
DCL IN[0], POSITION, CONSTANT
DCL IN[1], COLOR, CONSTANT
DCL OUT[0], POSITION, CONSTANT
@@ -172,7 +172,7 @@ def test(dev):
# fragment shader
fs = Shader('''
- FRAG1.1
+ FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR, CONSTANT
0:MOV OUT[0], IN[0]
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index ea7d18738f..d144af2447 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -62,8 +62,9 @@ st_device_reference(struct st_device **ptr, struct st_device *st_dev)
{
struct st_device *old_dev = *ptr;
- if (pipe_reference((struct pipe_reference **)ptr, &st_dev->reference))
+ if (pipe_reference(&(*ptr)->reference, &st_dev->reference))
st_device_really_destroy(old_dev);
+ *ptr = st_dev;
}
@@ -134,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->sampler_textures[i], NULL);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
pipe_texture_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -249,12 +252,9 @@ st_context_create(struct st_device *st_dev)
memset( &templat, 0, sizeof( templat ) );
templat.target = PIPE_TEXTURE_2D;
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.block.size = 4;
- templat.block.width = 1;
- templat.block.height = 1;
- templat.width[0] = 1;
- templat.height[0] = 1;
- templat.depth[0] = 1;
+ templat.width0 = 1;
+ templat.height0 = 1;
+ templat.depth0 = 1;
templat.last_level = 0;
st_ctx->default_texture = screen->texture_create( screen, &templat );
@@ -264,8 +264,8 @@ st_context_create(struct st_device *st_dev)
0, 0, 0,
PIPE_TRANSFER_WRITE,
0, 0,
- st_ctx->default_texture->width[0],
- st_ctx->default_texture->height[0]);
+ st_ctx->default_texture->width0,
+ st_ctx->default_texture->height0);
if (transfer) {
uint32_t *map;
map = (uint32_t *) screen->transfer_map(screen, transfer);
@@ -278,9 +278,12 @@ st_context_create(struct st_device *st_dev)
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures);
+ cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
+ cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
}
/* vertex shader */
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index a246b6a1f2..f786e13411 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -57,9 +57,11 @@ struct st_context {
void *vs;
void *fs;
+ void *gs;
struct pipe_texture *default_texture;
- struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_vertex_buffers;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c
index 53a01891e1..9637741421 100644
--- a/src/gallium/state_trackers/python/st_sample.c
+++ b/src/gallium/state_trackers/python/st_sample.c
@@ -30,6 +30,7 @@
#include "pipe/p_format.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_tile.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -423,7 +424,6 @@ dxt5_rgba_data[] = {
static INLINE void
st_sample_dxt_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
uint8_t *raw,
float *rgba, unsigned rgba_stride,
unsigned w, unsigned h)
@@ -462,21 +462,21 @@ st_sample_dxt_pixel_block(enum pipe_format format,
for(ch = 0; ch < 4; ++ch)
rgba[y*rgba_stride + x*4 + ch] = (float)(data[i].rgba[y*4*4 + x*4 + ch])/255.0f;
- memcpy(raw, data[i].raw, block->size);
+ memcpy(raw, data[i].raw, util_format_get_blocksize(format));
}
static INLINE void
st_sample_generic_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
uint8_t *raw,
float *rgba, unsigned rgba_stride,
unsigned w, unsigned h)
{
unsigned i;
unsigned x, y, ch;
+ int blocksize = util_format_get_blocksize(format);
- for(i = 0; i < block->size; ++i)
+ for(i = 0; i < blocksize; ++i)
raw[i] = (uint8_t)st_random();
@@ -503,7 +503,6 @@ st_sample_generic_pixel_block(enum pipe_format format,
*/
void
st_sample_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
void *raw,
float *rgba, unsigned rgba_stride,
unsigned w, unsigned h)
@@ -513,11 +512,11 @@ st_sample_pixel_block(enum pipe_format format,
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
- st_sample_dxt_pixel_block(format, block, raw, rgba, rgba_stride, w, h);
+ st_sample_dxt_pixel_block(format, raw, rgba, rgba_stride, w, h);
break;
default:
- st_sample_generic_pixel_block(format, block, raw, rgba, rgba_stride, w, h);
+ st_sample_generic_pixel_block(format, raw, rgba, rgba_stride, w, h);
break;
}
}
@@ -528,8 +527,8 @@ st_sample_surface(struct st_surface *surface, float *rgba)
{
struct pipe_texture *texture = surface->texture;
struct pipe_screen *screen = texture->screen;
- unsigned width = texture->width[surface->level];
- unsigned height = texture->height[surface->level];
+ unsigned width = u_minify(texture->width0, surface->level);
+ unsigned height = u_minify(texture->height0, surface->level);
uint rgba_stride = width * 4;
struct pipe_transfer *transfer;
void *raw;
@@ -548,18 +547,23 @@ st_sample_surface(struct st_surface *surface, float *rgba)
raw = screen->transfer_map(screen, transfer);
if (raw) {
- const struct pipe_format_block *block = &texture->block;
+ enum pipe_format format = texture->format;
uint x, y;
+ int nblocksx = util_format_get_nblocksx(format, width);
+ int nblocksy = util_format_get_nblocksy(format, height);
+ int blockwidth = util_format_get_blockwidth(format);
+ int blockheight = util_format_get_blockheight(format);
+ int blocksize = util_format_get_blocksize(format);
- for (y = 0; y < transfer->nblocksy; ++y) {
- for (x = 0; x < transfer->nblocksx; ++x) {
- st_sample_pixel_block(texture->format,
- block,
- (uint8_t *) raw + y * transfer->stride + x * block->size,
- rgba + y * block->height * rgba_stride + x * block->width * 4,
+
+ for (y = 0; y < nblocksy; ++y) {
+ for (x = 0; x < nblocksx; ++x) {
+ st_sample_pixel_block(format,
+ (uint8_t *) raw + y * transfer->stride + x * blocksize,
+ rgba + y * blockheight * rgba_stride + x * blockwidth * 4,
rgba_stride,
- MIN2(block->width, width - x*block->width),
- MIN2(block->height, height - y*block->height));
+ MIN2(blockwidth, width - x*blockwidth),
+ MIN2(blockheight, height - y*blockheight));
}
}
diff --git a/src/gallium/state_trackers/python/st_sample.h b/src/gallium/state_trackers/python/st_sample.h
index 0a27083549..888114d302 100644
--- a/src/gallium/state_trackers/python/st_sample.h
+++ b/src/gallium/state_trackers/python/st_sample.h
@@ -35,7 +35,6 @@
void
st_sample_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
void *raw,
float *rgba, unsigned rgba_stride,
unsigned w, unsigned h);
diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c
index f0abd12e3d..a3294e877a 100644
--- a/src/gallium/state_trackers/python/st_softpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c
@@ -40,6 +40,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
@@ -157,16 +158,6 @@ st_softpipe_user_buffer_create(struct pipe_winsys *winsys,
}
-/**
- * Round n up to next multiple.
- */
-static INLINE unsigned
-round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
-
static struct pipe_buffer *
st_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
unsigned width, unsigned height,
@@ -176,13 +167,10 @@ st_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
diff --git a/src/gallium/state_trackers/python/tests/base.py b/src/gallium/state_trackers/python/tests/base.py
index 202ccfc350..b022d073fd 100755
--- a/src/gallium/state_trackers/python/tests/base.py
+++ b/src/gallium/state_trackers/python/tests/base.py
@@ -47,7 +47,7 @@ for name, value in globals().items():
formats[value] = name
def is_depth_stencil_format(format):
- # FIXME: make and use binding to pf_is_depth_stencil
+ # FIXME: make and use binding to util_format_is_depth_or_stencil
return format in (
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_Z24S8_UNORM,
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh
index 7a0006bf66..103d7497f4 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh
index f7836c85dd..bcb9420596 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-add.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh
index c89cd748a8..b5281975d4 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp3.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh
index 6517e3c494..d59df76e70 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dp4.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh
index 464880ba68..fbb20fa9f6 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-dst.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh
index 2684076f1d..b511288f4b 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-ex2.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh
index ad11e28918..99a2f96103 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-flr.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh
index 4f3aa30d66..a54c2623b0 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-frc.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh
index 54c7c64459..5f5b4be109 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lg2.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh
index 0e78ef86b5..6323c4712d 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lit.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh
index e9ee0f8147..740809d22e 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-lrp.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh
index 439acd5bbd..413b9dc391 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mad.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh
index ab21b245dd..b69f213261 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-max.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh
index 969ae73d98..df284f49e7 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-min.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh
index 612975e057..64af72f381 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mov.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh
index ed158b0fc6..bdd0b0026b 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-mul.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh
index cc9feef07e..f4b611b26a 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rcp.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh
index 695621fdc9..d1e9b0b53b 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-rsq.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh
index 9505bc3c3e..1f33fac472 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sge.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
index 9cd4b68295..ecd19248c6 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
index acd6aa750d..c2d99ddd15 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
index ba1b61503b..a08ab6d2dc 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
index 192aa7bb26..6110647d97 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh
index 83441fa820..673fca139a 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-sub.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh
index d6f66c4927..6ec8b1184c 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-xpd.sh
@@ -1,4 +1,4 @@
-FRAG1.1
+FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
index d60fb38d1a..eed6cdd1e6 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
@@ -131,7 +131,7 @@ def test(dev, name):
# vertex shader
vs = Shader('''
- VERT1.1
+ VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
DCL OUT[0], POSITION
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh
index f0d0d5de17..79c9ca69fb 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-abs.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh
index 936c851c9d..ca97ad05df 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-add.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh
index 7638e96346..321140e89e 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arl.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL OUT[0], POSITION
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh
index 28ce6f9a0c..d60ea46b36 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-arr.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL OUT[0], POSITION
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh
index b57d68520f..caff622fe6 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp3.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh
index 0eb31719c5..3dd2fd1c2f 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dp4.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh
index dc5e0eb92e..da9cc18dfc 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-dst.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh
index 34057af4e6..4637227e5c 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-ex2.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh
index 44ad708119..aa80d6e394 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-flr.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL OUT[0], POSITION
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh
index d179749de8..64d1a494e1 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-frc.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL OUT[0], POSITION
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh
index f6e08d087c..5cf16fd1aa 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lg2.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh
index da98f30928..a4a752d4d2 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lit.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh
index 8c262580e2..4bb5f3ec3f 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-lrp.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh
index eb07a3bd56..daaa941f15 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mad.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh
index 2d8b1fe3bf..af279ec7f4 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-max.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh
index 84af0e2905..46d886c55b 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-min.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh
index bcdec07c20..0ef91637e0 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mov.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh
index f3b57c3038..d34f6cd6e3 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-mul.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh
index 78af589b5c..cfb3ec37dc 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rcp.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh
index 1675c7d5ff..faf1e6e7d4 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-rsq.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh
index 3d92cd5aae..6de1d071ef 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sge.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh
index 85c60ff4ec..9a52422984 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-slt.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
index 6db417a62e..dc87ce4ae7 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
index fc83238052..d82eb08fd3 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
index ce4e90b5e1..e39bebcd9f 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
index c03de4c674..6f20552f21 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh
index a583b95828..0f9678b8a3 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-sub.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh
index 8def8943b0..39d42ae2a0 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vert-xpd.sh
@@ -1,4 +1,4 @@
-VERT1.1
+VERT
DCL IN[0], POSITION
DCL IN[1], COLOR
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 472769f259..41bebd0604 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
@@ -135,7 +135,7 @@ def test(dev, name):
# fragment shader
fs = Shader('''
- FRAG1.1
+ FRAG
DCL IN[0], COLOR, LINEAR
DCL OUT[0], COLOR, CONSTANT
0:MOV OUT[0], IN[0]
diff --git a/src/gallium/state_trackers/python/tests/surface_copy.py b/src/gallium/state_trackers/python/tests/surface_copy.py
index 3ceecbbd3a..df5babb78a 100755
--- a/src/gallium/state_trackers/python/tests/surface_copy.py
+++ b/src/gallium/state_trackers/python/tests/surface_copy.py
@@ -98,9 +98,10 @@ class TextureTest(TestCase):
y = 0
w = dst_surface.width
h = dst_surface.height
-
- stride = dst_surface.nblocksx * dst_texture.block.size
- size = dst_surface.nblocksy * stride
+
+ # ???
+ stride = pf_get_stride(texture->format, w)
+ size = pf_get_nblocksy(texture->format) * stride
src_raw = os.urandom(size)
src_surface.put_tile_raw(0, 0, w, h, src_raw, stride)
diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py
index 0b76932b6e..79287f2cac 100755
--- a/src/gallium/state_trackers/python/tests/texture_render.py
+++ b/src/gallium/state_trackers/python/tests/texture_render.py
@@ -144,8 +144,8 @@ class TextureTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
- ctx.set_sampler_texture(0, src_texture)
+ ctx.set_fragment_sampler(0, sampler)
+ ctx.set_fragment_sampler_texture(0, src_texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -171,7 +171,7 @@ class TextureTest(TestCase):
# vertex shader
vs = Shader('''
- VERT1.1
+ VERT
DCL IN[0], POSITION, CONSTANT
DCL IN[1], GENERIC, CONSTANT
DCL OUT[0], POSITION, CONSTANT
@@ -185,7 +185,7 @@ class TextureTest(TestCase):
# fragment shader
fs = Shader('''
- FRAG1.1
+ FRAG
DCL IN[0], GENERIC[0], LINEAR
DCL OUT[0], COLOR, CONSTANT
DCL SAMP[0], CONSTANT
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index c7b78abbbe..520961c805 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -216,7 +216,7 @@ class TextureColorSampleTest(TestCase):
# vertex shader
vs = Shader('''
- VERT1.1
+ VERT
DCL IN[0], POSITION, CONSTANT
DCL IN[1], GENERIC, CONSTANT
DCL OUT[0], POSITION, CONSTANT
@@ -236,7 +236,7 @@ class TextureColorSampleTest(TestCase):
PIPE_TEXTURE_CUBE: "CUBE",
}[target]
fs = Shader('''
- FRAG1.1
+ FRAG
DCL IN[0], GENERIC[0], LINEAR
DCL OUT[0], COLOR, CONSTANT
DCL SAMP[0], CONSTANT
@@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -415,7 +415,7 @@ class TextureDepthSampleTest(TestCase):
# vertex shader
vs = Shader('''
- VERT1.1
+ VERT
DCL IN[0], POSITION, CONSTANT
DCL IN[1], GENERIC, CONSTANT
DCL OUT[0], POSITION, CONSTANT
@@ -435,7 +435,7 @@ class TextureDepthSampleTest(TestCase):
PIPE_TEXTURE_CUBE: "CUBE",
}[target]
fs = Shader('''
- FRAG1.1
+ FRAG
DCL IN[0], GENERIC[0], LINEAR
DCL SAMP[0], CONSTANT
DCL OUT[0].z, POSITION
diff --git a/src/gallium/state_trackers/python/tests/texture_transfer.py b/src/gallium/state_trackers/python/tests/texture_transfer.py
index e65b425adf..35daca9e49 100755
--- a/src/gallium/state_trackers/python/tests/texture_transfer.py
+++ b/src/gallium/state_trackers/python/tests/texture_transfer.py
@@ -86,8 +86,9 @@ class TextureTest(TestCase):
surface = texture.get_surface(face, level, zslice)
- stride = surface.nblocksx * texture.block.size
- size = surface.nblocksy * stride
+ # ???
+ stride = pf_get_stride(texture->format, w)
+ size = pf_get_nblocksy(texture->format) * stride
in_raw = os.urandom(size)
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index b8c805b06c..fc97bf51f8 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -61,14 +61,7 @@ VG_MINOR = 0
VG_TINY = 0
GALLIUM_LIBS = \
- $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \
- $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \
- $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \
- $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \
- $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \
- $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
- $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \
- $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a
+ $(GALLIUM)/src/gallium/auxiliary/libgallium.a
.SUFFIXES : .cpp
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 862cbb03c4..2f984fb7b9 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -38,6 +38,7 @@
#include "pipe/p_screen.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
@@ -68,10 +69,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = color_data_len;
- templ.height[0] = 1;
- templ.depth[0] = 1;
- pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
+ templ.width0 = color_data_len;
+ templ.height0 = 1;
+ templ.depth0 = 1;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
@@ -81,7 +81,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
screen->get_tex_transfer(screen, tex,
0, 0, 0,
PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width[0], tex->height[0]);
+ 0, 0, tex->width0, tex->height0);
void *map = screen->transfer_map(screen, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
screen->transfer_unmap(screen, transfer);
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
index a6b7a2bb93..15ac1900f4 100644
--- a/src/gallium/state_trackers/vega/api_path.c
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -164,8 +164,7 @@ void vgAppendPathData(VGPath dstPath,
return;
}
for (i = 0; i < numSegments; ++i) {
- if (pathSegments[i] < VG_CLOSE_PATH ||
- pathSegments[i] > VG_LCWARC_TO_REL) {
+ if (pathSegments[i] > VG_LCWARC_TO_REL) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c
index e74c7f0334..2d12340870 100644
--- a/src/gallium/state_trackers/vega/arc.c
+++ b/src/gallium/state_trackers/vega/arc.c
@@ -537,8 +537,9 @@ static INLINE int num_beziers_needed(struct arc *arc)
double d_eta = (max_eta - min_eta) / n;
if (d_eta <= 0.5 * M_PI) {
double eta_b = min_eta;
+ int i;
found = VG_TRUE;
- for (int i = 0; found && (i < n); ++i) {
+ for (i = 0; found && (i < n); ++i) {
double etaA = eta_b;
eta_b += d_eta;
found = (estimate_error(arc, etaA, eta_b) <= threshold);
@@ -554,6 +555,7 @@ static void arc_to_beziers(struct arc *arc,
struct arc_cb cb,
struct matrix *matrix)
{
+ int i;
int n = 1;
double d_eta, eta_b, cos_eta_b,
sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b,
@@ -607,7 +609,7 @@ static void arc_to_beziers(struct arc *arc,
t = tan(0.5 * d_eta);
alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3;
- for (int i = 0; i < n; ++i) {
+ for (i = 0; i < n; ++i) {
struct bezier bezier;
double xA = x_b;
double yA = y_b;
diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h
index 9a49f2e12d..60bed197e2 100644
--- a/src/gallium/state_trackers/vega/asm_filters.h
+++ b/src/gallium/state_trackers/vega/asm_filters.h
@@ -28,7 +28,7 @@
#define ASM_FILTERS_H
static const char color_matrix_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL CONST[0..4], CONSTANT\n"
@@ -51,7 +51,7 @@ static const char color_matrix_asm[] =
"END\n";
static const char convolution_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..4], CONSTANT\n"
@@ -78,7 +78,7 @@ static const char convolution_asm[] =
static const char lookup_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..2], CONSTANT\n"
@@ -103,7 +103,7 @@ static const char lookup_asm[] =
static const char lookup_single_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..2], CONSTANT\n"
diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h
index 218e1d166d..903bfc88a4 100644
--- a/src/gallium/state_trackers/vega/asm_util.h
+++ b/src/gallium/state_trackers/vega/asm_util.h
@@ -29,7 +29,7 @@
static const char pass_through_depth_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], POSITION, LINEAR\n"
"DCL OUT[0].z, POSITION, CONSTANT\n"
"0: MOV OUT[0].z, IN[0].zzzz\n"
@@ -39,7 +39,7 @@ static const char pass_through_depth_asm[] =
/* μnew = μmask */
static const char set_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL SAMP[0], CONSTANT\n"
"DCL OUT[0], COLOR, CONSTANT\n"
@@ -48,7 +48,7 @@ static const char set_mask_asm[] =
/* μnew = 1 – (1 – μmask)*(1 – μprev) */
static const char union_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL IN[1], POSITION, LINEAR\n"
"DCL CONST[0], CONSTANT\n"
@@ -65,7 +65,7 @@ static const char union_mask_asm[] =
/* μnew = μmask *μprev */
static const char intersect_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL IN[1], POSITION, LINEAR\n"
"DCL CONST[0], CONSTANT\n"
@@ -79,7 +79,7 @@ static const char intersect_mask_asm[] =
/* μnew = μprev*(1 – μmask) */
static const char subtract_mask_asm[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL IN[1], POSITION, LINEAR\n"
"DCL CONST[0], CONSTANT\n"
@@ -94,7 +94,7 @@ static const char subtract_mask_asm[] =
static const char vs_plain_asm[] =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL OUT[0], POSITION\n"
"DCL TEMP[0]\n"
@@ -105,7 +105,7 @@ static const char vs_plain_asm[] =
"3: END\n";
static const char vs_clear_asm[] =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL IN[1]\n"
"DCL OUT[0], POSITION\n"
@@ -120,7 +120,7 @@ static const char vs_clear_asm[] =
static const char vs_texture_asm[] =
- "VERT1.1\n"
+ "VERT\n"
"DCL IN[0]\n"
"DCL IN[1]\n"
"DCL OUT[0], POSITION\n"
diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c
index 39a7ade016..5769e8ea86 100644
--- a/src/gallium/state_trackers/vega/bezier.c
+++ b/src/gallium/state_trackers/vega/bezier.c
@@ -255,7 +255,8 @@ static enum shift_result good_offset(const struct bezier *b1,
const float max_dist_line = threshold*offset*offset;
const float max_dist_normal = threshold*offset;
const float spacing = 0.25;
- for (float i = spacing; i < 0.99; i += spacing) {
+ float i;
+ for (i = spacing; i < 0.99; i += spacing) {
float p1[2],p2[2], d, l;
float normal[2];
bezier_point_at(b1, i, p1);
@@ -330,6 +331,7 @@ static enum shift_result shift(const struct bezier *orig,
struct bezier *shifted,
float offset, float threshold)
{
+ int i;
int map[4];
VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2);
VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3);
@@ -404,7 +406,7 @@ static enum shift_result shift(const struct bezier *orig,
points_shifted[0][0] = points[0][0] + offset * prev_normal[0];
points_shifted[0][1] = points[0][1] + offset * prev_normal[1];
- for (int i = 1; i < np - 1; ++i) {
+ for (i = 1; i < np - 1; ++i) {
float normal_sum[2], r;
float next_normal[2];
compute_pt_normal(points[i], points[i + 1], next_normal);
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 9a722980d5..1112ad9839 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -39,6 +39,7 @@
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
#include "util/u_blit.h"
+#include "util/u_format.h"
#include "util/u_tile.h"
#include "util/u_memory.h"
#include "util/u_math.h"
@@ -93,8 +94,8 @@ static void vg_copy_texture(struct vg_context *ctx,
dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
+ dst_bounds[2] = dst->width0;
+ dst_bounds[3] = dst->height0;
src_loc[0] = sx;
src_loc[1] = sy;
@@ -102,8 +103,8 @@ static void vg_copy_texture(struct vg_context *ctx,
src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
+ src_bounds[2] = src->width0;
+ src_bounds[3] = src->height0;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -270,11 +271,10 @@ struct vg_image * image_create(VGImageFormat format,
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
pt.format = pformat;
- pf_get_block(pformat, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
newtex = screen->texture_create(screen, &pt);
@@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = screen->get_tex_transfer(
screen, texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]);
+ PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
_vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp);
@@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx)
return PIPE_TEX_FILTER_NEAREST;
break;
case VG_IMAGE_QUALITY_BETTER:
- /*return PIPE_TEX_FILTER_ANISO;*/
+ /* possibly use anisotropic filtering */
return PIPE_TEX_FILTER_LINEAR;
break;
default:
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 24650a37d5..42300bb6d5 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -36,6 +36,7 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
struct vg_mask_layer {
@@ -426,7 +427,7 @@ static void mask_using_texture(struct pipe_texture *texture,
if (!surface)
return;
if (!intersect_rectangles(surface->width, surface->height,
- texture->width[0], texture->height[0],
+ texture->width0, texture->height0,
x, y, width, height,
offsets, loc))
return;
@@ -491,11 +492,10 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
pt.compressed = 0;
@@ -607,8 +607,8 @@ void mask_render_to(struct path *path,
struct vg_mask_layer *temp_layer;
VGint width, height;
- width = fb_buffers->alpha_mask->width[0];
- height = fb_buffers->alpha_mask->width[0];
+ width = fb_buffers->alpha_mask->width0;
+ height = fb_buffers->alpha_mask->width0;
temp_layer = mask_layer_create(width, height);
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index 04a6ba9cdc..cc73771d35 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -34,6 +34,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
@@ -151,10 +152,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = 1024;
- templ.height[0] = 1;
- templ.depth[0] = 1;
- pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
+ templ.width0 = 1024;
+ templ.height0 = 1;
+ templ.depth0 = 1;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
tex = screen->texture_create(screen, &templ);
@@ -328,8 +328,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[4] = 0.f;
map[5] = 1.f;
- map[6] = paint->pattern.texture->width[0];
- map[7] = paint->pattern.texture->height[0];
+ map[6] = paint->pattern.texture->width0;
+ map[7] = paint->pattern.texture->height0;
{
struct matrix mat;
memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index f7c5f2f0cd..64e3a7c545 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -35,8 +35,10 @@
#include "pipe/p_shader_tokens.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
+#include "util/u_rect.h"
#include "cso_cache/cso_context.h"
@@ -55,7 +57,7 @@ static void setup_shaders(struct renderer *ctx)
{
struct pipe_context *pipe = ctx->pipe;
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe);
+ ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
}
static struct pipe_buffer *
@@ -229,13 +231,13 @@ void renderer_draw_texture(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
@@ -275,10 +277,10 @@ void renderer_copy_texture(struct renderer *ctx,
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
+ assert(src->width0 != 0);
+ assert(src->height0 != 0);
+ assert(dst->width0 != 0);
+ assert(dst->height0 != 0);
#if 0
debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
@@ -286,10 +288,10 @@ void renderer_copy_texture(struct renderer *ctx,
#endif
#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
+ s0 = sx1 / src->width0;
+ s1 = sx2 / src->width0;
+ t0 = sy1 / src->height0;
+ t1 = sy2 / src->height0;
#else
s0 = 0;
s1 = 1;
@@ -444,10 +446,9 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.last_level = 0;
- texTemp.width[0] = srcW;
- texTemp.height[0] = srcH;
- texTemp.depth[0] = 1;
- pf_get_block(src->format, &texTemp.block);
+ texTemp.width0 = srcW;
+ texTemp.height0 = srcH;
+ texTemp.depth0 = 1;
tex = screen->texture_create(screen, &texTemp);
if (!tex)
@@ -457,10 +458,17 @@ void renderer_copy_surface(struct renderer *ctx,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
- pipe->surface_copy(pipe,
- texSurf, 0, 0, /* dest */
- src, srcLeft, srcTop, /* src */
- srcW, srcH); /* size */
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ } else {
+ util_surface_copy(pipe, FALSE,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ }
/* free the surface, update the texture if necessary.*/
screen->tex_surface_destroy(texSurf);
@@ -562,13 +570,13 @@ void renderer_texture_quad(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c
index fd0831fab1..f620075d0b 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.c
+++ b/src/gallium/state_trackers/vega/shaders_cache.c
@@ -97,7 +97,7 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t
/*
static const char max_shader_preamble[] =
- "FRAG1.1\n"
+ "FRAG\n"
"DCL IN[0], POSITION, LINEAR\n"
"DCL IN[1], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
@@ -168,7 +168,7 @@ create_preamble(char *txt,
--end_temp;
--end_sampler;
- sprintf(txt, "FRAG1.1\n");
+ sprintf(txt, "FRAG\n");
if (declare_input) {
sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n");
diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c
index 1b92d2b5c6..68a52029db 100644
--- a/src/gallium/state_trackers/vega/stroker.c
+++ b/src/gallium/state_trackers/vega/stroker.c
@@ -476,7 +476,7 @@ static enum intersection_type line_intersect(const VGfloat *l1,
const VGfloat *l2,
float *intersection_point)
{
- VGfloat isect[2];
+ VGfloat isect[2] = { 0 };
enum intersection_type type;
VGboolean dx_zero, ldx_zero;
@@ -649,7 +649,7 @@ static void create_joins(struct stroker *stroker,
VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y,
stroker->back1_x, stroker->back1_y};
- VGfloat isect[2];
+ VGfloat isect[2] = { 0 };
enum intersection_type type = line_intersect(prev_line, next_line, isect);
if (join == SquareJoin) {
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index e0ff02f3a9..00d23f5c22 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -231,6 +231,8 @@ static void update_clip_state(struct vg_context *ctx)
if (state->scissoring) {
struct pipe_blend_state *blend = &ctx->state.g3d.blend;
struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ int i;
+
dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/
dsa->depth.func = PIPE_FUNC_ALWAYS;
dsa->depth.enabled = 1;
@@ -254,7 +256,7 @@ static void update_clip_state(struct vg_context *ctx)
cso_set_blend(ctx->cso_context, blend);
/* enable scissoring */
- for (int i = 0; i < state->scissor_rects_num; ++i) {
+ for (i = 0; i < state->scissor_rects_num; ++i) {
const float x = state->scissor_rects[i * 4 + 0].f;
const float y = state->scissor_rects[i * 4 + 1].f;
const float width = state->scissor_rects[i * 4 + 2].f;
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index 56cc60aebe..e503913275 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -31,8 +31,10 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_rect.h"
static struct pipe_texture *
create_texture(struct pipe_context *pipe, enum pipe_format format,
@@ -50,13 +52,12 @@ create_texture(struct pipe_context *pipe, enum pipe_format format,
}
templ.target = PIPE_TEXTURE_2D;
- pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
- if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) {
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
templ.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
} else {
templ.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
@@ -235,13 +236,23 @@ static void setup_new_alpha_mask(struct vg_context *ctx,
old_texture,
0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ);
- pipe->surface_copy(pipe,
- surface,
- 0, 0,
- old_surface,
- 0, 0,
- MIN2(old_surface->width, width),
- MIN2(old_surface->height, height));
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ surface,
+ 0, 0,
+ old_surface,
+ 0, 0,
+ MIN2(old_surface->width, width),
+ MIN2(old_surface->height, height));
+ } else {
+ util_surface_copy(pipe, FALSE,
+ surface,
+ 0, 0,
+ old_surface,
+ 0, 0,
+ MIN2(old_surface->width, width),
+ MIN2(old_surface->height, height));
+ }
if (surface)
pipe_surface_reference(&surface, NULL);
if (old_surface)
diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c
index 00e0764706..03575ca3dd 100644
--- a/src/gallium/state_trackers/vega/vg_translate.c
+++ b/src/gallium/state_trackers/vega/vg_translate.c
@@ -474,6 +474,7 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
VGfloat rgba[][4])
{
VGint i;
+ union util_color uc;
switch (dataFormat) {
case VG_sRGBX_8888: {
@@ -486,8 +487,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
b = (*src >> 8) & 0xff;
a = 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -502,8 +506,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
b = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -519,8 +526,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
b = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -536,8 +546,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
clr[2] = ((*src >> 0) & 31)/31.;
clr[3] = 1.f;
- util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -552,8 +565,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
clr[2] = ((*src >> 1) & 31)/31.;
clr[3] = ((*src >> 0) & 1)/1.;
- util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -568,8 +584,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
clr[2] = ((*src >> 4) & 15)/15.;
clr[3] = ((*src >> 0) & 15)/15.;
- util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -578,8 +597,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
VGubyte *src = (VGubyte *)data;
src += offset;
for (i = 0; i < n; ++i) {
- util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -594,8 +616,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
b = (*src >> 8) & 0xff;
a = 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -610,8 +635,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
b = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -627,8 +655,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
b = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -638,8 +669,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
VGubyte *src = (VGubyte *)data;
src += offset;
for (i = 0; i < n; ++i) {
- util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -648,8 +682,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
VGubyte *src = (VGubyte *)data;
src += offset;
for (i = 0; i < n; ++i) {
- util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
}
@@ -667,8 +704,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
clr[2] = clr[0];
clr[3] = 1.f;
- util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i+j]);
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i+j][0] = uc.f[0];
+ rgba[i+j][1] = uc.f[1];
+ rgba[i+j][2] = uc.f[2];
+ rgba[i+j][3] = uc.f[3];
}
++src;
}
@@ -688,8 +728,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
clr[2] = 0.f;
clr[3] = (((*src) & (1<<shift)) >> shift);
- util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i+j]);
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i+j][0] = uc.f[0];
+ rgba[i+j][1] = uc.f[1];
+ rgba[i+j][2] = uc.f[2];
+ rgba[i+j][3] = uc.f[3];
}
++src;
}
@@ -715,8 +758,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
clr[2] = 0.f;
clr[3] = ((*src) & (bitter)) >> shift;
- util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i +j]);
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i+j][0] = uc.f[0];
+ rgba[i+j][1] = uc.f[1];
+ rgba[i+j][2] = uc.f[2];
+ rgba[i+j][3] = uc.f[3];
}
++src;
}
@@ -735,8 +781,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
b = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -752,8 +801,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
b = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -775,8 +827,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
b = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -792,8 +847,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
b = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -811,8 +869,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
r = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -828,8 +889,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
r = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -853,8 +917,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
r = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -870,8 +937,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
r = (*src >> 8) & 0xff;
a = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -889,8 +959,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
r = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -906,8 +979,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
r = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -929,8 +1005,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
r = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
@@ -946,8 +1025,11 @@ void _vega_unpack_float_span_rgba(struct vg_context *ctx,
g = (*src >> 8) & 0xff;
r = (*src >> 0) & 0xff;
- util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
- rgba[i]);
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc);
+ rgba[i][0] = uc.f[0];
+ rgba[i][1] = uc.f[1];
+ rgba[i][2] = uc.f[2];
+ rgba[i][3] = uc.f[3];
++src;
}
return;
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index b05944a33b..352c087475 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -11,10 +11,11 @@ if env['platform'] in ['windows']:
'.',
])
- env.Append(CPPDEFINES = [
+ env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_THREADS', # use Win32 thread API
+ 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
sources = [
diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c
index 985b8f0456..7785aba467 100644
--- a/src/gallium/state_trackers/wgl/stw_device.c
+++ b/src/gallium/state_trackers/wgl/stw_device.c
@@ -72,19 +72,7 @@ stw_flush_frontbuffer(struct pipe_screen *screen,
return;
}
-#if DEBUG
- {
- /* ensure that a random surface was not passed to us */
- struct pipe_surface *surface2;
-
- if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_FRONT_LEFT, &surface2 ))
- assert(0);
- else
- assert(surface2 == surface);
- }
-#endif
-
- stw_framebuffer_present_locked(hdc, fb, ST_SURFACE_FRONT_LEFT);
+ stw_framebuffer_present_locked(hdc, fb, surface);
}
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c
index 8a3e11b6b4..129a6298a7 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c
@@ -30,6 +30,7 @@
#include "main/context.h"
#include "pipe/p_format.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_public.h"
@@ -267,15 +268,13 @@ stw_framebuffer_allocate(
enum pipe_format colorFormat, depthFormat, stencilFormat;
colorFormat = pfi->color_format;
-
- assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
-
- if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
+
+ if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 0))
depthFormat = pfi->depth_stencil_format;
else
depthFormat = PIPE_FORMAT_NONE;
- if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
+ if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 1))
stencilFormat = pfi->depth_stencil_format;
else
stencilFormat = PIPE_FORMAT_NONE;
@@ -475,8 +474,6 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
struct stw_framebuffer *fb;
struct pipe_screen *screen;
struct pipe_surface *surface;
- unsigned surface_index;
- BOOL ret = FALSE;
fb = stw_framebuffer_from_hdc( hdc );
if (fb == NULL)
@@ -484,9 +481,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
screen = stw_dev->screen;
- surface_index = (unsigned)(uintptr_t)data->pPrivateData;
- if(!st_get_framebuffer_surface( fb->stfb, surface_index, &surface ))
- goto fail;
+ surface = (struct pipe_surface *)data->pPrivateData;
#ifdef DEBUG
if(stw_dev->trace_running) {
@@ -520,15 +515,11 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
stw_dev->stw_winsys->present( screen, surface, hdc );
}
- ret = TRUE;
-
-fail:
-
stw_framebuffer_update(fb);
stw_framebuffer_release(fb);
- return ret;
+ return TRUE;
}
@@ -540,7 +531,7 @@ fail:
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- unsigned surface_index)
+ struct pipe_surface *surface)
{
if(stw_dev->callbacks.wglCbPresentBuffers &&
stw_dev->stw_winsys->compose) {
@@ -551,7 +542,7 @@ stw_framebuffer_present_locked(HDC hdc,
data.magic2 = 0;
data.AdapterLuid = stw_dev->AdapterLuid;
data.rect = fb->client_rect;
- data.pPrivateData = (void *)(uintptr_t)surface_index;
+ data.pPrivateData = (void *)surface;
stw_framebuffer_release(fb);
@@ -559,13 +550,6 @@ stw_framebuffer_present_locked(HDC hdc,
}
else {
struct pipe_screen *screen = stw_dev->screen;
- struct pipe_surface *surface;
-
- if(!st_get_framebuffer_surface( fb->stfb, surface_index, &surface )) {
- /* FIXME: this shouldn't happen, but does on glean */
- stw_framebuffer_release(fb);
- return FALSE;
- }
#ifdef DEBUG
if(stw_dev->trace_running) {
@@ -590,6 +574,7 @@ DrvSwapBuffers(
HDC hdc )
{
struct stw_framebuffer *fb;
+ struct pipe_surface *surface = NULL;
fb = stw_framebuffer_from_hdc( hdc );
if (fb == NULL)
@@ -600,12 +585,9 @@ DrvSwapBuffers(
return TRUE;
}
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers( fb->stfb );
+ st_swapbuffers(fb->stfb, &surface, NULL);
- return stw_framebuffer_present_locked(hdc, fb, ST_SURFACE_BACK_LEFT);
+ return stw_framebuffer_present_locked(hdc, fb, surface);
}
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h
index 5afbe74908..b80d168a7c 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.h
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h
@@ -34,6 +34,7 @@
#include "pipe/p_thread.h"
+struct pipe_surface;
struct stw_pixelformat_info;
/**
@@ -140,7 +141,7 @@ stw_framebuffer_allocate(
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- unsigned surface_index);
+ struct pipe_surface *surface);
void
stw_framebuffer_update(
diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c
index 7abe5d9f7f..54cc361412 100644
--- a/src/gallium/state_trackers/wgl/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c
@@ -32,6 +32,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_debug.h"
#include "stw_icd.h"
@@ -132,14 +133,12 @@ stw_pixelformat_add(
if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
return;
- assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha );
- assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
- assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth );
- assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil );
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green);
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue);
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
+ assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
+ assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h
index 1ead47d6e6..1de6e906d0 100644
--- a/src/gallium/state_trackers/wgl/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/stw_winsys.h
@@ -73,7 +73,7 @@ struct stw_winsys
HANDLE hSharedSurface);
/**
- * Open a shared surface (optional).
+ * Close a shared surface (optional).
*/
void
(*shared_surface_close)(struct pipe_screen *screen,
diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile
index 27a1990724..cb2c3aea41 100644
--- a/src/gallium/state_trackers/xorg/Makefile
+++ b/src/gallium/state_trackers/xorg/Makefile
@@ -5,6 +5,11 @@ LIBNAME = xorgtracker
LIBRARY_INCLUDES = \
-DHAVE_CONFIG_H \
+ $(shell pkg-config xextproto --atleast-version=7.0.99.1 \
+ && echo "-DHAVE_XEXTPROTO_71") \
+ $(shell pkg-config libkms --atleast-version=1.0 \
+ && echo "-DHAVE_LIBKMS") \
+ $(shell pkg-config libkms --silence-errors --cflags-only-I) \
$(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/auxiliary \
diff --git a/src/gallium/state_trackers/xorg/SConscript b/src/gallium/state_trackers/xorg/SConscript
index 65f55ea378..5d0b6613ac 100644
--- a/src/gallium/state_trackers/xorg/SConscript
+++ b/src/gallium/state_trackers/xorg/SConscript
@@ -13,6 +13,11 @@ if 'xorg' in env['statetrackers']:
env.ParseConfig('pkg-config --cflags --libs xorg-server')
+ conf = env.Configure()
+
+ if conf.CheckHeader('X11/extensions/dpmsconst.h'):
+ env.Append(CPPDEFINES = [('HAVE_XEXTPROTO_71', '1')])
+
st_xorg = env.ConvenienceLibrary(
target = 'st_xorg',
source = [ 'xorg_composite.c',
@@ -22,6 +27,8 @@ if 'xorg' in env['statetrackers']:
'xorg_exa.c',
'xorg_exa_tgsi.c',
'xorg_output.c',
+ 'xorg_renderer.c',
+ 'xorg_xv.c',
]
)
Export('st_xorg')
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 7037d17e43..1c248a629e 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -1,5 +1,6 @@
#include "xorg_composite.h"
+#include "xorg_renderer.h"
#include "xorg_exa_tgsi.h"
#include "cso_cache/cso_context.h"
@@ -8,37 +9,47 @@
#include "pipe/p_inlines.h"
+/*XXX also in Xrender.h but the including it here breaks compilition */
+#define XFixedToDouble(f) (((double) (f)) / 65536.)
+
struct xorg_composite_blend {
- int op:8;
+ int op : 8;
- unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */
- unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned alpha_dst : 4;
+ unsigned alpha_src : 4;
- unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
- unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */
+ unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */
};
#define BLEND_OP_OVER 3
static const struct xorg_composite_blend xorg_blends[] = {
{ PictOpClear,
- PIPE_BLENDFACTOR_CONST_COLOR, PIPE_BLENDFACTOR_CONST_ALPHA,
- PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO },
-
+ 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
{ PictOpSrc,
- PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE,
- PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO },
-
+ 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
{ PictOpDst,
- PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO,
- PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE },
-
+ 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
{ PictOpOver,
- PIPE_BLENDFACTOR_SRC_ALPHA, PIPE_BLENDFACTOR_ONE,
- PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA },
-
+ 0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
{ PictOpOverReverse,
- PIPE_BLENDFACTOR_SRC_ALPHA, PIPE_BLENDFACTOR_ONE,
- PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA },
+ 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
+ { PictOpIn,
+ 1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
+ { PictOpInReverse,
+ 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
+ { PictOpOut,
+ 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
+ { PictOpOutReverse,
+ 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
+ { PictOpAtop,
+ 1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
+ { PictOpAtopReverse,
+ 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
+ { PictOpXor,
+ 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
+ { PictOpAdd,
+ 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
};
@@ -57,40 +68,49 @@ pixel_to_float4(Pixel pixel, float *color)
color[3] = ((float)a) / 255.;
}
-struct acceleration_info {
- int op : 16;
- int with_mask : 1;
- int component_alpha : 1;
-};
-static const struct acceleration_info accelerated_ops[] = {
- {PictOpClear, 1, 0},
- {PictOpSrc, 1, 0},
- {PictOpDst, 1, 0},
- {PictOpOver, 1, 0},
- {PictOpOverReverse, 1, 0},
- {PictOpIn, 1, 0},
- {PictOpInReverse, 1, 0},
- {PictOpOut, 1, 0},
- {PictOpOutReverse, 1, 0},
- {PictOpAtop, 1, 0},
- {PictOpAtopReverse, 1, 0},
- {PictOpXor, 1, 0},
- {PictOpAdd, 1, 0},
- {PictOpSaturate, 1, 0},
-};
-
-static struct xorg_composite_blend
-blend_for_op(int op)
+static boolean
+blend_for_op(struct xorg_composite_blend *blend,
+ int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
{
const int num_blends =
sizeof(xorg_blends)/sizeof(struct xorg_composite_blend);
int i;
+ boolean supported = FALSE;
+
+ /* our default in case something goes wrong */
+ *blend = xorg_blends[BLEND_OP_OVER];
for (i = 0; i < num_blends; ++i) {
- if (xorg_blends[i].op == op)
- return xorg_blends[i];
+ if (xorg_blends[i].op == op) {
+ *blend = xorg_blends[i];
+ supported = TRUE;
+ }
+ }
+
+ /* If there's no dst alpha channel, adjust the blend op so that we'll treat
+ * it as always 1. */
+ if (pDstPicture &&
+ PICT_FORMAT_A(pDstPicture->format) == 0 && blend->alpha_dst) {
+ if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
+ blend->rgb_src = PIPE_BLENDFACTOR_ONE;
+ else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
+ blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
}
- return xorg_blends[BLEND_OP_OVER];
+
+ /* If the source alpha is being used, then we should only be in a case where
+ * the source blend factor is 0, and the source blend value is the mask
+ * channels multiplied by the source picture's alpha. */
+ if (pMaskPicture && pMaskPicture->componentAlpha &&
+ PICT_FORMAT_RGB(pMaskPicture->format) && blend->alpha_src) {
+ if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
+ blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
+ } else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
+ blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
+ }
+ }
+
+ return supported;
}
static INLINE int
@@ -98,7 +118,7 @@ render_repeat_to_gallium(int mode)
{
switch(mode) {
case RepeatNone:
- return PIPE_TEX_WRAP_CLAMP;
+ return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
case RepeatNormal:
return PIPE_TEX_WRAP_REPEAT;
case RepeatReflect:
@@ -111,171 +131,44 @@ render_repeat_to_gallium(int mode)
return PIPE_TEX_WRAP_REPEAT;
}
+static INLINE boolean
+render_filter_to_gallium(int xrender_filter, int *out_filter)
+{
+
+ switch (xrender_filter) {
+ case PictFilterNearest:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ break;
+ case PictFilterBilinear:
+ *out_filter = PIPE_TEX_FILTER_LINEAR;
+ break;
+ case PictFilterFast:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ break;
+ case PictFilterGood:
+ *out_filter = PIPE_TEX_FILTER_LINEAR;
+ break;
+ case PictFilterBest:
+ *out_filter = PIPE_TEX_FILTER_LINEAR;
+ break;
+ case PictFilterConvolution:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ return FALSE;
+ default:
+ debug_printf("Unknown xrender filter\n");
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ return FALSE;
+ }
-static INLINE void
-setup_vertex0(float vertex[2][4], float x, float y,
- float color[4])
-{
- vertex[0][0] = x;
- vertex[0][1] = y;
- vertex[0][2] = 0.f; /*z*/
- vertex[0][3] = 1.f; /*w*/
-
- vertex[1][0] = color[0]; /*r*/
- vertex[1][1] = color[1]; /*g*/
- vertex[1][2] = color[2]; /*b*/
- vertex[1][3] = color[3]; /*a*/
-}
-
-static struct pipe_buffer *
-setup_vertex_data0(struct exa_context *ctx,
- int srcX, int srcY, int maskX, int maskY,
- int dstX, int dstY, int width, int height)
-{
- /* 1st vertex */
- setup_vertex0(ctx->vertices2[0], dstX, dstY,
- ctx->solid_color);
- /* 2nd vertex */
- setup_vertex0(ctx->vertices2[1], dstX + width, dstY,
- ctx->solid_color);
- /* 3rd vertex */
- setup_vertex0(ctx->vertices2[2], dstX + width, dstY + height,
- ctx->solid_color);
- /* 4th vertex */
- setup_vertex0(ctx->vertices2[3], dstX, dstY + height,
- ctx->solid_color);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices2,
- sizeof(ctx->vertices2));
-}
-
-static INLINE void
-setup_vertex1(float vertex[2][4], float x, float y, float s, float t)
-{
- vertex[0][0] = x;
- vertex[0][1] = y;
- vertex[0][2] = 0.f; /*z*/
- vertex[0][3] = 1.f; /*w*/
-
- vertex[1][0] = s; /*s*/
- vertex[1][1] = t; /*t*/
- vertex[1][2] = 0.f; /*r*/
- vertex[1][3] = 1.f; /*q*/
-}
-
-static struct pipe_buffer *
-setup_vertex_data1(struct exa_context *ctx,
- int srcX, int srcY, int maskX, int maskY,
- int dstX, int dstY, int width, int height)
-{
- float s0, t0, s1, t1;
- struct pipe_texture *src = ctx->bound_textures[0];
-
- s0 = srcX / src->width[0];
- s1 = srcX + width / src->width[0];
- t0 = srcY / src->height[0];
- t1 = srcY + height / src->height[0];
-
- /* 1st vertex */
- setup_vertex1(ctx->vertices2[0], dstX, dstY,
- s0, t0);
- /* 2nd vertex */
- setup_vertex1(ctx->vertices2[1], dstX + width, dstY,
- s1, t0);
- /* 3rd vertex */
- setup_vertex1(ctx->vertices2[2], dstX + width, dstY + height,
- s1, t1);
- /* 4th vertex */
- setup_vertex1(ctx->vertices2[3], dstX, dstY + height,
- s0, t1);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices2,
- sizeof(ctx->vertices2));
-}
-
-static struct pipe_buffer *
-setup_vertex_data_tex(struct exa_context *ctx,
- float x0, float y0, float x1, float y1,
- float s0, float t0, float s1, float t1,
- float z)
-{
- /* 1st vertex */
- setup_vertex1(ctx->vertices2[0], x0, y0,
- s0, t0);
- /* 2nd vertex */
- setup_vertex1(ctx->vertices2[1], x1, y0,
- s1, t0);
- /* 3rd vertex */
- setup_vertex1(ctx->vertices2[2], x1, y1,
- s1, t1);
- /* 4th vertex */
- setup_vertex1(ctx->vertices2[3], x0, y1,
- s0, t1);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices2,
- sizeof(ctx->vertices2));
-}
-
-
-
-static INLINE void
-setup_vertex2(float vertex[3][4], float x, float y,
- float s0, float t0, float s1, float t1)
-{
- vertex[0][0] = x;
- vertex[0][1] = y;
- vertex[0][2] = 0.f; /*z*/
- vertex[0][3] = 1.f; /*w*/
-
- vertex[1][0] = s0; /*s*/
- vertex[1][1] = t0; /*t*/
- vertex[1][2] = 0.f; /*r*/
- vertex[1][3] = 1.f; /*q*/
-
- vertex[2][0] = s1; /*s*/
- vertex[2][1] = t1; /*t*/
- vertex[2][2] = 0.f; /*r*/
- vertex[2][3] = 1.f; /*q*/
+ return TRUE;
}
-static struct pipe_buffer *
-setup_vertex_data2(struct exa_context *ctx,
- int srcX, int srcY, int maskX, int maskY,
- int dstX, int dstY, int width, int height)
+static boolean is_filter_accelerated(PicturePtr pic)
{
- float st0[4], st1[4];
- struct pipe_texture *src = ctx->bound_textures[0];
- struct pipe_texture *mask = ctx->bound_textures[0];
-
- st0[0] = srcX / src->width[0];
- st0[1] = srcY / src->height[0];
- st0[2] = srcX + width / src->width[0];
- st0[3] = srcY + height / src->height[0];
-
- st1[0] = maskX / mask->width[0];
- st1[1] = maskY / mask->height[0];
- st1[2] = maskX + width / mask->width[0];
- st1[3] = maskY + height / mask->height[0];
-
- /* 1st vertex */
- setup_vertex2(ctx->vertices3[0], dstX, dstY,
- st0[0], st0[1], st1[0], st1[1]);
- /* 2nd vertex */
- setup_vertex2(ctx->vertices3[1], dstX + width, dstY,
- st0[2], st0[1], st1[2], st1[1]);
- /* 3rd vertex */
- setup_vertex2(ctx->vertices3[2], dstX + width, dstY + height,
- st0[2], st0[3], st1[2], st1[3]);
- /* 4th vertex */
- setup_vertex2(ctx->vertices3[3], dstX, dstY + height,
- st0[0], st0[3], st1[0], st1[3]);
-
- return pipe_user_buffer_create(ctx->pipe->screen,
- ctx->vertices3,
- sizeof(ctx->vertices3));
+ int filter;
+ if (pic && !render_filter_to_gallium(pic->filter, &filter))
+ return FALSE;
+ return TRUE;
}
boolean xorg_composite_accelerated(int op,
@@ -283,137 +176,127 @@ boolean xorg_composite_accelerated(int op,
PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
- unsigned i;
- unsigned accel_ops_count =
- sizeof(accelerated_ops)/sizeof(struct acceleration_info);
+ ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct xorg_composite_blend blend;
+
+ if (!is_filter_accelerated(pSrcPicture) ||
+ !is_filter_accelerated(pMaskPicture)) {
+ XORG_FALLBACK("Unsupported Xrender filter");
+ }
if (pSrcPicture->pSourcePict) {
- /* Gradients not yet supported */
if (pSrcPicture->pSourcePict->type != SourcePictTypeSolidFill)
- return FALSE;
-
- /* Solid source with mask not yet handled properly */
- if (pMaskPicture)
- return FALSE;
+ XORG_FALLBACK("Gradients not enabled (haven't been well tested)");
}
- for (i = 0; i < accel_ops_count; ++i) {
- if (op == accelerated_ops[i].op) {
- /* Check for unsupported component alpha */
- if ((pSrcPicture->componentAlpha &&
- !accelerated_ops[i].component_alpha) ||
- (pMaskPicture &&
- (!accelerated_ops[i].with_mask ||
- (pMaskPicture->componentAlpha &&
- !accelerated_ops[i].component_alpha))))
- return FALSE;
- return TRUE;
+ if (blend_for_op(&blend, op,
+ pSrcPicture, pMaskPicture, pDstPicture)) {
+ /* Check for component alpha */
+ if (pMaskPicture && pMaskPicture->componentAlpha &&
+ PICT_FORMAT_RGB(pMaskPicture->format)) {
+ if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
+ XORG_FALLBACK("Component alpha not supported with source "
+ "alpha and source value blending. (op=%d)",
+ op);
+ }
}
- }
- return FALSE;
-}
-
-static void
-bind_clip_state(struct exa_context *exa)
-{
-}
-
-static void
-bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- unsigned i;
- struct pipe_framebuffer_state state;
- struct pipe_surface *surface = exa_gpu_surface(exa, pDst);
- memset(&state, 0, sizeof(struct pipe_framebuffer_state));
-
- state.width = pDst->tex->width[0];
- state.height = pDst->tex->height[0];
-
- state.nr_cbufs = 1;
- state.cbufs[0] = surface;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- state.cbufs[i] = 0;
-
- /* currently we don't use depth/stencil */
- state.zsbuf = 0;
-
- cso_set_framebuffer(exa->cso, &state);
-
- /* we do fire and forget for the framebuffer, this is the forget part */
- pipe_surface_reference(&surface, NULL);
-}
-
-enum AxisOrientation {
- Y0_BOTTOM,
- Y0_TOP
-};
-
-static void
-set_viewport(struct exa_context *exa, int width, int height,
- enum AxisOrientation orientation)
-{
- struct pipe_viewport_state viewport;
- float y_scale = (orientation == Y0_BOTTOM) ? -2.f : 2.f;
-
- viewport.scale[0] = width / 2.f;
- viewport.scale[1] = height / y_scale;
- viewport.scale[2] = 1.0;
- viewport.scale[3] = 1.0;
- viewport.translate[0] = width / 2.f;
- viewport.translate[1] = height / 2.f;
- viewport.translate[2] = 0.0;
- viewport.translate[3] = 0.0;
-
- cso_set_viewport(exa->cso, &viewport);
-}
-
-static void
-bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- int width = pDst->tex->width[0];
- int height = pDst->tex->height[0];
- /*debug_printf("Bind viewport (%d, %d)\n", width, height);*/
-
- set_viewport(exa, width, height, Y0_TOP);
+ return TRUE;
+ }
+ XORG_FALLBACK("Unsupported composition operation = %d", op);
}
static void
bind_blend_state(struct exa_context *exa, int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture)
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
{
struct xorg_composite_blend blend_opt;
struct pipe_blend_state blend;
- blend_opt = blend_for_op(op);
+ blend_for_op(&blend_opt, op, pSrcPicture, pMaskPicture, pDstPicture);
memset(&blend, 0, sizeof(struct pipe_blend_state));
blend.blend_enable = 1;
- blend.colormask |= PIPE_MASK_R;
- blend.colormask |= PIPE_MASK_G;
- blend.colormask |= PIPE_MASK_B;
- blend.colormask |= PIPE_MASK_A;
+ blend.colormask |= PIPE_MASK_RGBA;
+
+ blend.rgb_src_factor = blend_opt.rgb_src;
+ blend.alpha_src_factor = blend_opt.rgb_src;
+ blend.rgb_dst_factor = blend_opt.rgb_dst;
+ blend.alpha_dst_factor = blend_opt.rgb_dst;
+
+ cso_set_blend(exa->renderer->cso, &blend);
+}
+
+static unsigned
+picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask,
+ PicturePtr pDstPicture)
+{
+ boolean set_alpha = FALSE;
+ boolean swizzle = FALSE;
+ unsigned ret = 0;
+
+ if (pSrc->picture_format == pSrcPicture->format) {
+ if (pSrc->picture_format == PICT_a8) {
+ if (mask)
+ return FS_MASK_LUMINANCE;
+ else if (pDstPicture->format != PICT_a8) {
+ /* if both dst and src are luminance then
+ * we don't want to swizzle the alpha (X) of the
+ * source into W component of the dst because
+ * it will break our destination */
+ return FS_SRC_LUMINANCE;
+ }
+ }
+ return 0;
+ }
- blend.rgb_src_factor = blend_opt.rgb_src_factor;
- blend.alpha_src_factor = blend_opt.alpha_src_factor;
- blend.rgb_dst_factor = blend_opt.rgb_dst_factor;
- blend.alpha_dst_factor = blend_opt.alpha_dst_factor;
+ if (pSrc->picture_format != PICT_a8r8g8b8) {
+ assert(!"can not handle formats");
+ return 0;
+ }
- cso_set_blend(exa->cso, &blend);
-}
+ /* pSrc->picture_format == PICT_a8r8g8b8 */
+ switch (pSrcPicture->format) {
+ case PICT_x8b8g8r8:
+ case PICT_b8g8r8:
+ set_alpha = TRUE; /* fall trough */
+ case PICT_a8b8g8r8:
+ swizzle = TRUE;
+ break;
+ case PICT_x8r8g8b8:
+ case PICT_r8g8b8:
+ set_alpha = TRUE; /* fall through */
+ case PICT_a8r8g8b8:
+ break;
+#ifdef PICT_TYPE_BGRA
+ case PICT_b8g8r8a8:
+ case PICT_b8g8r8x8:
+ case PICT_a2r10g10b10:
+ case PICT_x2r10g10b10:
+ case PICT_a2b10g10r10:
+ case PICT_x2b10g10r10:
+#endif
+ default:
+ assert(!"can not handle formats");
+ return 0;
+ }
-static void
-bind_rasterizer_state(struct exa_context *exa)
-{
- struct pipe_rasterizer_state raster;
- memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
- raster.gl_rasterization_rules = 1;
- cso_set_rasterizer(exa->cso, &raster);
+ if (set_alpha)
+ ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
+ if (swizzle)
+ ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
+
+ return ret;
}
static void
bind_shaders(struct exa_context *exa, int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture)
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture,
+ struct exa_pixmap_priv *pSrc, struct exa_pixmap_priv *pMask)
{
unsigned vs_traits = 0, fs_traits = 0;
struct xorg_shader shader;
@@ -421,6 +304,9 @@ bind_shaders(struct exa_context *exa, int op,
exa->has_solid_color = FALSE;
if (pSrcPicture) {
+ if (pSrcPicture->repeatType == RepeatNone && pSrcPicture->transform)
+ fs_traits |= FS_SRC_REPEAT_NONE;
+
if (pSrcPicture->pSourcePict) {
if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) {
fs_traits |= FS_SOLID_FILL;
@@ -436,19 +322,33 @@ bind_shaders(struct exa_context *exa, int op,
fs_traits |= FS_COMPOSITE;
vs_traits |= VS_COMPOSITE;
}
+
+ fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE, pDstPicture);
}
if (pMaskPicture) {
vs_traits |= VS_MASK;
fs_traits |= FS_MASK;
+ if (pMaskPicture->repeatType == RepeatNone && pMaskPicture->transform)
+ fs_traits |= FS_MASK_REPEAT_NONE;
+ if (pMaskPicture->componentAlpha) {
+ struct xorg_composite_blend blend;
+ blend_for_op(&blend, op,
+ pSrcPicture, pMaskPicture, NULL);
+ if (blend.alpha_src) {
+ fs_traits |= FS_CA_SRCALPHA;
+ } else
+ fs_traits |= FS_CA_FULL;
+ }
+
+ fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE, pDstPicture);
}
- shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
- cso_set_vertex_shader_handle(exa->cso, shader.vs);
- cso_set_fragment_shader_handle(exa->cso, shader.fs);
+ shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
+ cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
}
-
static void
bind_samplers(struct exa_context *exa, int op,
PicturePtr pSrcPicture, PicturePtr pMaskPicture,
@@ -462,100 +362,103 @@ bind_samplers(struct exa_context *exa, int op,
exa->num_bound_samplers = 0;
+#if 0
+ if ((pSrc && (exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)) ||
+ (pMask && (exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)))
+ xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
+#endif
+
memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
- if ((pSrc && exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE) ||
- (pMask && exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE))
- exa->pipe->flush(exa->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
if (pSrcPicture && pSrc) {
- unsigned src_wrap = render_repeat_to_gallium(
- pSrcPicture->repeatType);
- src_sampler.wrap_s = src_wrap;
- src_sampler.wrap_t = src_wrap;
- src_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
- src_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
- src_sampler.normalized_coords = 1;
- samplers[0] = &src_sampler;
- exa->bound_textures[0] = pSrc->tex;
- ++exa->num_bound_samplers;
+ if (exa->has_solid_color) {
+ debug_assert(!"solid color with textures");
+ samplers[0] = NULL;
+ exa->bound_textures[0] = NULL;
+ } else {
+ unsigned src_wrap = render_repeat_to_gallium(
+ pSrcPicture->repeatType);
+ int filter;
+
+ render_filter_to_gallium(pSrcPicture->filter, &filter);
+
+ src_sampler.wrap_s = src_wrap;
+ src_sampler.wrap_t = src_wrap;
+ src_sampler.min_img_filter = filter;
+ src_sampler.mag_img_filter = filter;
+ src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ src_sampler.normalized_coords = 1;
+ samplers[0] = &src_sampler;
+ exa->bound_textures[0] = pSrc->tex;
+ exa->num_bound_samplers = 1;
+ }
}
if (pMaskPicture && pMask) {
unsigned mask_wrap = render_repeat_to_gallium(
pMaskPicture->repeatType);
+ int filter;
+
+ render_filter_to_gallium(pMaskPicture->filter, &filter);
+
mask_sampler.wrap_s = mask_wrap;
mask_sampler.wrap_t = mask_wrap;
- mask_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
- mask_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ mask_sampler.min_img_filter = filter;
+ mask_sampler.mag_img_filter = filter;
+ src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
mask_sampler.normalized_coords = 1;
samplers[1] = &mask_sampler;
exa->bound_textures[1] = pMask->tex;
- ++exa->num_bound_samplers;
+ exa->num_bound_samplers = 2;
}
- cso_set_samplers(exa->cso, exa->num_bound_samplers,
+ cso_set_samplers(exa->renderer->cso, exa->num_bound_samplers,
(const struct pipe_sampler_state **)samplers);
- cso_set_sampler_textures(exa->cso, exa->num_bound_samplers,
+ cso_set_sampler_textures(exa->renderer->cso, exa->num_bound_samplers,
exa->bound_textures);
}
-static void
-setup_vs_constant_buffer(struct exa_context *exa,
- int width, int height)
-{
- const int param_bytes = 8 * sizeof(float);
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
- struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer;
-
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
-
- if (cbuf->buffer) {
- pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
- 0, param_bytes, vs_consts);
- }
- exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
-}
-static void
-setup_fs_constant_buffer(struct exa_context *exa)
+static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix)
{
- const int param_bytes = 4 * sizeof(float);
- float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer;
-
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
-
- if (cbuf->buffer) {
- pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
- 0, param_bytes, fs_consts);
- }
- exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ if (!trans)
+ return FALSE;
+
+ matrix[0] = XFixedToDouble(trans->matrix[0][0]);
+ matrix[3] = XFixedToDouble(trans->matrix[0][1]);
+ matrix[6] = XFixedToDouble(trans->matrix[0][2]);
+
+ matrix[1] = XFixedToDouble(trans->matrix[1][0]);
+ matrix[4] = XFixedToDouble(trans->matrix[1][1]);
+ matrix[7] = XFixedToDouble(trans->matrix[1][2]);
+
+ matrix[2] = XFixedToDouble(trans->matrix[2][0]);
+ matrix[5] = XFixedToDouble(trans->matrix[2][1]);
+ matrix[8] = XFixedToDouble(trans->matrix[2][2]);
+
+ return TRUE;
}
static void
-setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst)
+setup_transforms(struct exa_context *exa,
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture)
{
- int width = pDst->tex->width[0];
- int height = pDst->tex->height[0];
+ PictTransform *src_t = NULL;
+ PictTransform *mask_t = NULL;
+
+ if (pSrcPicture)
+ src_t = pSrcPicture->transform;
+ if (pMaskPicture)
+ mask_t = pMaskPicture->transform;
- setup_vs_constant_buffer(exa, width, height);
- setup_fs_constant_buffer(exa);
+ exa->transform.has_src =
+ matrix_from_pict_transform(src_t, exa->transform.src);
+ exa->transform.has_mask =
+ matrix_from_pict_transform(mask_t, exa->transform.mask);
}
boolean xorg_composite_bind_state(struct exa_context *exa,
@@ -567,17 +470,30 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- bind_framebuffer_state(exa, pDst);
- bind_viewport_state(exa, pDst);
- bind_blend_state(exa, op, pSrcPicture, pMaskPicture);
- bind_rasterizer_state(exa);
- bind_shaders(exa, op, pSrcPicture, pMaskPicture);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst);
+
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pDst->width,
+ pDst->height);
+
+ bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture);
+ bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask);
bind_samplers(exa, op, pSrcPicture, pMaskPicture,
pDstPicture, pSrc, pMask, pDst);
- bind_clip_state(exa);
- setup_constant_buffers(exa, pDst);
- return FALSE;
+ setup_transforms(exa, pSrcPicture, pMaskPicture);
+
+ if (exa->num_bound_samplers == 0 ) { /* solid fill */
+ renderer_begin_solid(exa->renderer);
+ } else {
+ renderer_begin_textures(exa->renderer,
+ exa->bound_textures,
+ exa->num_bound_samplers);
+ }
+
+
+ pipe_surface_reference(&dst_surf, NULL);
+ return TRUE;
}
void xorg_composite(struct exa_context *exa,
@@ -585,42 +501,25 @@ void xorg_composite(struct exa_context *exa,
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
- struct pipe_context *pipe = exa->pipe;
- struct pipe_buffer *buf = 0;
-
if (exa->num_bound_samplers == 0 ) { /* solid fill */
- buf = setup_vertex_data0(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
- } else if (exa->num_bound_samplers == 1 ) /* src */
- buf = setup_vertex_data1(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
- else if (exa->num_bound_samplers == 2) /* src + mask */
- buf = setup_vertex_data2(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
- else if (exa->num_bound_samplers == 3) { /* src + mask + dst */
- debug_assert(!"src/mask/dst not handled right now");
-#if 0
- buf = setup_vertex_data2(exa,
- srcX, srcY, maskX, maskY,
- dstX, dstY, width, height);
-#endif
- }
-
- if (buf) {
- int num_attribs = 1; /*pos*/
- num_attribs += exa->num_bound_samplers;
- if (exa->has_solid_color)
- ++num_attribs;
-
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- num_attribs); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
+ renderer_solid(exa->renderer,
+ dstX, dstY, dstX + width, dstY + height,
+ exa->solid_color);
+ } else {
+ int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
+ float *src_matrix = NULL;
+ float *mask_matrix = NULL;
+
+ if (exa->transform.has_src)
+ src_matrix = exa->transform.src;
+ if (exa->transform.has_mask)
+ mask_matrix = exa->transform.mask;
+
+ renderer_texture(exa->renderer,
+ pos, width, height,
+ exa->bound_textures,
+ exa->num_bound_samplers,
+ src_matrix, mask_matrix);
}
}
@@ -628,14 +527,13 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
Pixel fg)
{
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap);
unsigned vs_traits, fs_traits;
struct xorg_shader shader;
pixel_to_float4(fg, exa->solid_color);
exa->has_solid_color = TRUE;
- exa->solid_color[3] = 1.f;
-
#if 0
debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n",
(fg >> 24) & 0xff, (fg >> 16) & 0xff,
@@ -647,17 +545,19 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
vs_traits = VS_SOLID_FILL;
fs_traits = FS_SOLID_FILL;
- bind_framebuffer_state(exa, pixmap);
- bind_viewport_state(exa, pixmap);
- bind_rasterizer_state(exa);
- bind_blend_state(exa, PictOpSrc, NULL, NULL);
- setup_constant_buffers(exa, pixmap);
- bind_clip_state(exa);
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pixmap->width, pixmap->height);
+ bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL);
+ cso_set_samplers(exa->renderer->cso, 0, NULL);
+ cso_set_sampler_textures(exa->renderer->cso, 0, NULL);
+
+ shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
+ cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
- shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
- cso_set_vertex_shader_handle(exa->cso, shader.vs);
- cso_set_fragment_shader_handle(exa->cso, shader.fs);
+ renderer_begin_solid(exa->renderer);
+ pipe_surface_reference(&dst_surf, NULL);
return TRUE;
}
@@ -665,402 +565,17 @@ void xorg_solid(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
int x0, int y0, int x1, int y1)
{
- struct pipe_context *pipe = exa->pipe;
- struct pipe_buffer *buf = 0;
-
- /* 1st vertex */
- setup_vertex0(exa->vertices2[0], x0, y0,
- exa->solid_color);
- /* 2nd vertex */
- setup_vertex0(exa->vertices2[1], x1, y0,
- exa->solid_color);
- /* 3rd vertex */
- setup_vertex0(exa->vertices2[2], x1, y1,
- exa->solid_color);
- /* 4th vertex */
- setup_vertex0(exa->vertices2[3], x0, y1,
- exa->solid_color);
-
- buf = pipe_user_buffer_create(exa->pipe->screen,
- exa->vertices2,
- sizeof(exa->vertices2));
-
-
- if (buf) {
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
- }
-}
-
-
-static INLINE void shift_rectx(float coords[4],
- const float *bounds,
- const float shift)
-{
- coords[0] += shift;
- coords[2] -= shift;
- if (bounds) {
- coords[2] = MIN2(coords[2], bounds[2]);
- /* bound x/y + width/height */
- if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
- coords[2] = (bounds[0] + bounds[2]) - coords[0];
- }
- }
-}
-
-static INLINE void shift_recty(float coords[4],
- const float *bounds,
- const float shift)
-{
- coords[1] += shift;
- coords[3] -= shift;
- if (bounds) {
- coords[3] = MIN2(coords[3], bounds[3]);
- if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
- coords[3] = (bounds[1] + bounds[3]) - coords[1];
- }
- }
+ renderer_solid(exa->renderer,
+ x0, y0, x1, y1, exa->solid_color);
}
-static INLINE void bound_rect(float coords[4],
- const float bounds[4],
- float shift[4])
+void
+xorg_composite_done(struct exa_context *exa)
{
- /* if outside the bounds */
- if (coords[0] > (bounds[0] + bounds[2]) ||
- coords[1] > (bounds[1] + bounds[3]) ||
- (coords[0] + coords[2]) < bounds[0] ||
- (coords[1] + coords[3]) < bounds[1]) {
- coords[0] = 0.f;
- coords[1] = 0.f;
- coords[2] = 0.f;
- coords[3] = 0.f;
- shift[0] = 0.f;
- shift[1] = 0.f;
- return;
- }
-
- /* bound x */
- if (coords[0] < bounds[0]) {
- shift[0] = bounds[0] - coords[0];
- coords[2] -= shift[0];
- coords[0] = bounds[0];
- } else
- shift[0] = 0.f;
-
- /* bound y */
- if (coords[1] < bounds[1]) {
- shift[1] = bounds[1] - coords[1];
- coords[3] -= shift[1];
- coords[1] = bounds[1];
- } else
- shift[1] = 0.f;
-
- shift[2] = bounds[2] - coords[2];
- shift[3] = bounds[3] - coords[3];
- /* bound width/height */
- coords[2] = MIN2(coords[2], bounds[2]);
- coords[3] = MIN2(coords[3], bounds[3]);
-
- /* bound x/y + width/height */
- if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
- coords[2] = (bounds[0] + bounds[2]) - coords[0];
- }
- if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
- coords[3] = (bounds[1] + bounds[3]) - coords[1];
- }
-
- /* if outside the bounds */
- if ((coords[0] + coords[2]) < bounds[0] ||
- (coords[1] + coords[3]) < bounds[1]) {
- coords[0] = 0.f;
- coords[1] = 0.f;
- coords[2] = 0.f;
- coords[3] = 0.f;
- return;
- }
-}
-
-static INLINE void sync_size(float *src_loc, float *dst_loc)
-{
- src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
- src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
- dst_loc[2] = src_loc[2];
- dst_loc[3] = src_loc[3];
-}
-
-
-static void renderer_copy_texture(struct exa_context *exa,
- struct pipe_texture *src,
- float sx1, float sy1,
- float sx2, float sy2,
- struct pipe_texture *dst,
- float dx1, float dy1,
- float dx2, float dy2)
-{
- struct pipe_context *pipe = exa->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_buffer *buf;
- struct pipe_surface *dst_surf = screen->get_tex_surface(
- screen, dst, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
- struct pipe_framebuffer_state fb;
- float s0, t0, s1, t1;
- struct xorg_shader shader;
-
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
-
-#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
-#else
- s0 = 0;
- s1 = 1;
- t0 = 0;
- t1 = 1;
-#endif
-
-#if 0
- debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n",
- sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2,
- s0, t0, s1, t1);
-#endif
+ renderer_draw_flush(exa->renderer);
- assert(screen->is_format_supported(screen, dst_surf->format,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET,
- 0));
-
- /* save state (restored below) */
- cso_save_blend(exa->cso);
- cso_save_samplers(exa->cso);
- cso_save_sampler_textures(exa->cso);
- cso_save_framebuffer(exa->cso);
- cso_save_fragment_shader(exa->cso);
- cso_save_vertex_shader(exa->cso);
-
- cso_save_viewport(exa->cso);
-
-
- /* set misc state we care about */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.colormask = PIPE_MASK_RGBA;
- cso_set_blend(exa->cso, &blend);
- }
-
- /* sampler */
- {
- struct pipe_sampler_state sampler;
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.normalized_coords = 1;
- cso_single_sampler(exa->cso, 0, &sampler);
- cso_single_sampler_done(exa->cso);
- }
-
- set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP);
-
- /* texture */
- cso_set_sampler_textures(exa->cso, 1, &src);
-
- bind_rasterizer_state(exa);
-
- /* shaders */
- shader = xorg_shaders_get(exa->shaders,
- VS_COMPOSITE,
- FS_COMPOSITE);
- cso_set_vertex_shader_handle(exa->cso, shader.vs);
- cso_set_fragment_shader_handle(exa->cso, shader.fs);
-
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst_surf->width;
- fb.height = dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- int i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(exa->cso, &fb);
- setup_vs_constant_buffer(exa, fb.width, fb.height);
- setup_fs_constant_buffer(exa);
-
- /* draw quad */
- buf = setup_vertex_data_tex(exa,
- dx1, dy1,
- dx2, dy2,
- s0, t0, s1, t1,
- 0.0f);
-
- if (buf) {
- util_draw_vertex_buffer(exa->pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_buffer_reference(&buf, NULL);
- }
-
- /* restore state we changed */
- cso_restore_blend(exa->cso);
- cso_restore_samplers(exa->cso);
- cso_restore_sampler_textures(exa->cso);
- cso_restore_framebuffer(exa->cso);
- cso_restore_vertex_shader(exa->cso);
- cso_restore_fragment_shader(exa->cso);
- cso_restore_viewport(exa->cso);
-
- pipe_surface_reference(&dst_surf, NULL);
-}
-
-
-static struct pipe_texture *
-create_sampler_texture(struct exa_context *ctx,
- struct pipe_texture *src)
-{
- enum pipe_format format;
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_texture *pt;
- struct pipe_texture templ;
-
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* the coming in texture should already have that invariance */
- debug_assert(screen->is_format_supported(screen, src->format,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0));
-
- format = src->format;
-
- memset(&templ, 0, sizeof(templ));
- templ.target = PIPE_TEXTURE_2D;
- templ.format = format;
- templ.last_level = 0;
- templ.width[0] = src->width[0];
- templ.height[0] = src->height[0];
- templ.depth[0] = 1;
- pf_get_block(format, &templ.block);
- templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
-
- pt = screen->texture_create(screen, &templ);
-
- debug_assert(!pt || pipe_is_referenced(&pt->reference));
-
- if (!pt)
- return NULL;
-
- {
- /* copy source framebuffer surface into texture */
- struct pipe_surface *ps_read = screen->get_tex_surface(
- screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
- struct pipe_surface *ps_tex = screen->get_tex_surface(
- screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE );
- pipe->surface_copy(pipe,
- ps_tex, /* dest */
- 0, 0, /* destx/y */
- ps_read,
- 0, 0, src->width[0], src->height[0]);
- pipe_surface_reference(&ps_read, NULL);
- pipe_surface_reference(&ps_tex, NULL);
- }
-
- return pt;
-}
-
-void xorg_copy_pixmap(struct exa_context *ctx,
- struct exa_pixmap_priv *dst_priv, int dx, int dy,
- struct exa_pixmap_priv *src_priv, int sx, int sy,
- int width, int height)
-{
- float dst_loc[4], src_loc[4];
- float dst_bounds[4], src_bounds[4];
- float src_shift[4], dst_shift[4], shift[4];
- struct pipe_texture *dst = dst_priv->tex;
- struct pipe_texture *src = src_priv->tex;
-
- if (ctx->pipe->is_texture_referenced(ctx->pipe, src, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE)
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- dst_loc[0] = dx;
- dst_loc[1] = dy;
- dst_loc[2] = width;
- dst_loc[3] = height;
- dst_bounds[0] = 0.f;
- dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
-
- src_loc[0] = sx;
- src_loc[1] = sy;
- src_loc[2] = width;
- src_loc[3] = height;
- src_bounds[0] = 0.f;
- src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
-
- bound_rect(src_loc, src_bounds, src_shift);
- bound_rect(dst_loc, dst_bounds, dst_shift);
- shift[0] = src_shift[0] - dst_shift[0];
- shift[1] = src_shift[1] - dst_shift[1];
-
- if (shift[0] < 0)
- shift_rectx(src_loc, src_bounds, -shift[0]);
- else
- shift_rectx(dst_loc, dst_bounds, shift[0]);
-
- if (shift[1] < 0)
- shift_recty(src_loc, src_bounds, -shift[1]);
- else
- shift_recty(dst_loc, dst_bounds, shift[1]);
-
- sync_size(src_loc, dst_loc);
-
- if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
- dst_loc[2] >= 0 && dst_loc[3] >= 0) {
- struct pipe_texture *temp_src = src;
-
- if (src == dst)
- temp_src = create_sampler_texture(ctx, src);
-
- renderer_copy_texture(ctx,
- temp_src,
- src_loc[0],
- src_loc[1],
- src_loc[0] + src_loc[2],
- src_loc[1] + src_loc[3],
- dst,
- dst_loc[0],
- dst_loc[1],
- dst_loc[0] + dst_loc[2],
- dst_loc[1] + dst_loc[3]);
-
- if (src == dst)
- pipe_texture_reference(&temp_src, NULL);
- }
+ exa->transform.has_src = FALSE;
+ exa->transform.has_mask = FALSE;
+ exa->has_solid_color = FALSE;
+ exa->num_bound_samplers = 0;
}
-
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h
index e73f1c704a..ec71ebfe0d 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.h
+++ b/src/gallium/state_trackers/xorg/xorg_composite.h
@@ -29,9 +29,8 @@ void xorg_solid(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
int x0, int y0, int x1, int y1);
-void xorg_copy_pixmap(struct exa_context *ctx,
- struct exa_pixmap_priv *dst, int dx, int dy,
- struct exa_pixmap_priv *src, int sx, int sy,
- int width, int height);
+
+void
+xorg_composite_done(struct exa_context *exa);
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index 67fe29a69d..650d2c0d1d 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -50,21 +50,28 @@
#endif
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
+#ifdef HAVE_LIBKMS
+#include "libkms.h"
+#endif
+
struct crtc_private
{
drmModeCrtcPtr drm_crtc;
/* hwcursor */
struct pipe_texture *cursor_tex;
+ struct kms_bo *cursor_bo;
+
unsigned cursor_handle;
};
static void
crtc_dpms(xf86CrtcPtr crtc, int mode)
{
- //ScrnInfoPtr pScrn = crtc->scrn;
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
switch (mode) {
case DPMSModeOn:
@@ -77,44 +84,29 @@ crtc_dpms(xf86CrtcPtr crtc, int mode)
}
static Bool
-crtc_lock(xf86CrtcPtr crtc)
-{
- return FALSE;
-}
-
-static void
-crtc_unlock(xf86CrtcPtr crtc)
-{
-}
-
-static void
-crtc_prepare(xf86CrtcPtr crtc)
-{
-}
-
-static void
-crtc_commit(xf86CrtcPtr crtc)
-{
-}
-
-static Bool
-crtc_mode_fixup(xf86CrtcPtr crtc, DisplayModePtr mode,
- DisplayModePtr adjusted_mode)
-{
- return TRUE;
-}
-
-static void
-crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode,
- DisplayModePtr adjusted_mode, int x, int y)
+crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode,
+ Rotation rotation, int x, int y)
{
xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn);
modesettingPtr ms = modesettingPTR(crtc->scrn);
- xf86OutputPtr output = config->output[config->compat_output];
- drmModeConnectorPtr drm_connector = output->driver_private;
+ xf86OutputPtr output = NULL;
+ drmModeConnectorPtr drm_connector;
struct crtc_private *crtcp = crtc->driver_private;
drmModeCrtcPtr drm_crtc = crtcp->drm_crtc;
drmModeModeInfo drm_mode;
+ int i, ret;
+
+ for (i = 0; i < config->num_output; output = NULL, i++) {
+ output = config->output[i];
+
+ if (output->crtc == crtc)
+ break;
+ }
+
+ if (!output)
+ return FALSE;
+
+ drm_connector = output->driver_private;
drm_mode.clock = mode->Clock;
drm_mode.hdisplay = mode->HDisplay;
@@ -131,30 +123,34 @@ crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode,
drm_mode.vrefresh = mode->VRefresh;
if (!mode->name)
xf86SetModeDefaultName(mode);
- strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN);
+ strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1);
+ drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0';
- drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y,
- &drm_connector->connector_id, 1, &drm_mode);
-}
+ ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y,
+ &drm_connector->connector_id, 1, &drm_mode);
-#if 0
-static void
-crtc_load_lut(xf86CrtcPtr crtc)
-{
- //ScrnInfoPtr pScrn = crtc->scrn;
+ if (ret)
+ return FALSE;
+
+ crtc->x = x;
+ crtc->y = y;
+ crtc->mode = *mode;
+ crtc->rotation = rotation;
+
+ return TRUE;
}
-#endif
static void
crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue,
int size)
{
+ /* XXX: hockup */
}
static void *
crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height)
{
- //ScrnInfoPtr pScrn = crtc->scrn;
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
return NULL;
}
@@ -162,7 +158,7 @@ crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height)
static PixmapPtr
crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
{
- //ScrnInfoPtr pScrn = crtc->scrn;
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
return NULL;
}
@@ -170,23 +166,30 @@ crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
static void
crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
{
- //ScrnInfoPtr pScrn = crtc->scrn;
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
}
+/*
+ * Cursor functions
+ */
+
static void
-crtc_destroy(xf86CrtcPtr crtc)
+crtc_set_cursor_colors(xf86CrtcPtr crtc, int bg, int fg)
{
- struct crtc_private *crtcp = crtc->driver_private;
+ /* XXX: See if this one is needed, as we only support ARGB cursors */
+}
- if (crtcp->cursor_tex)
- pipe_texture_reference(&crtcp->cursor_tex, NULL);
+static void
+crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
- drmModeFreeCrtc(crtcp->drm_crtc);
- xfree(crtcp);
+ drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y);
}
static void
-crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
+crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image)
{
unsigned char *ptr;
modesettingPtr ms = modesettingPTR(crtc->scrn);
@@ -202,11 +205,10 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- templat.width[0] = 64;
- templat.height[0] = 64;
- pf_get_block(templat.format, &templat.block);
+ templat.width0 = 64;
+ templat.height0 = 64;
crtcp->cursor_tex = ms->screen->texture_create(ms->screen,
&templat);
@@ -222,20 +224,61 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
PIPE_TRANSFER_WRITE,
0, 0, 64, 64);
ptr = ms->screen->transfer_map(ms->screen, transfer);
- util_copy_rect(ptr, &crtcp->cursor_tex->block,
+ util_copy_rect(ptr, crtcp->cursor_tex->format,
transfer->stride, 0, 0,
64, 64, (void*)image, 64 * 4, 0, 0);
ms->screen->transfer_unmap(ms->screen, transfer);
ms->screen->tex_transfer_destroy(transfer);
}
+#if HAVE_LIBKMS
static void
-crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y)
+crtc_load_cursor_argb_kms(xf86CrtcPtr crtc, CARD32 * image)
{
modesettingPtr ms = modesettingPTR(crtc->scrn);
struct crtc_private *crtcp = crtc->driver_private;
+ unsigned char *ptr;
- drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y);
+ if (!crtcp->cursor_bo) {
+ unsigned attr[8];
+
+ attr[0] = KMS_BO_TYPE;
+ attr[1] = KMS_BO_TYPE_CURSOR;
+ attr[2] = KMS_WIDTH;
+ attr[3] = 64;
+ attr[4] = KMS_HEIGHT;
+ attr[5] = 64;
+ attr[6] = 0;
+
+ if (kms_bo_create(ms->kms, attr, &crtcp->cursor_bo))
+ return;
+
+ if (kms_bo_get_prop(crtcp->cursor_bo, KMS_HANDLE,
+ &crtcp->cursor_handle))
+ goto err_bo_destroy;
+ }
+
+ kms_bo_map(crtcp->cursor_bo, (void**)&ptr);
+ memcpy(ptr, image, 64*64*4);
+ kms_bo_unmap(crtcp->cursor_bo);
+
+ return;
+
+err_bo_destroy:
+ kms_bo_destroy(&crtcp->cursor_bo);
+}
+#endif
+
+static void
+crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
+{
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ if (ms->screen)
+ crtc_load_cursor_argb_ga3d(crtc, image);
+#ifdef HAVE_LIBKMS
+ else if (ms->kms)
+ crtc_load_cursor_argb_kms(crtc, image);
+#endif
}
static void
@@ -244,7 +287,7 @@ crtc_show_cursor(xf86CrtcPtr crtc)
modesettingPtr ms = modesettingPTR(crtc->scrn);
struct crtc_private *crtcp = crtc->driver_private;
- if (crtcp->cursor_tex)
+ if (crtcp->cursor_tex || crtcp->cursor_bo)
drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id,
crtcp->cursor_handle, 64, 64);
}
@@ -258,41 +301,59 @@ crtc_hide_cursor(xf86CrtcPtr crtc)
drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, 0, 0, 0);
}
+/**
+ * Called at vt leave
+ */
+void
+xorg_crtc_cursor_destroy(xf86CrtcPtr crtc)
+{
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ if (crtcp->cursor_tex)
+ pipe_texture_reference(&crtcp->cursor_tex, NULL);
+#ifdef HAVE_LIBKMS
+ if (crtcp->cursor_bo)
+ kms_bo_destroy(&crtcp->cursor_bo);
+#endif
+}
+
+/*
+ * Misc functions
+ */
+
+static void
+crtc_destroy(xf86CrtcPtr crtc)
+{
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ xorg_crtc_cursor_destroy(crtc);
+
+ drmModeFreeCrtc(crtcp->drm_crtc);
+
+ xfree(crtcp);
+ crtc->driver_private = NULL;
+}
+
static const xf86CrtcFuncsRec crtc_funcs = {
.dpms = crtc_dpms,
- .save = NULL,
- .restore = NULL,
- .lock = crtc_lock,
- .unlock = crtc_unlock,
- .mode_fixup = crtc_mode_fixup,
- .prepare = crtc_prepare,
- .mode_set = crtc_mode_set,
- .commit = crtc_commit,
- .gamma_set = crtc_gamma_set,
- .shadow_create = crtc_shadow_create,
- .shadow_allocate = crtc_shadow_allocate,
- .shadow_destroy = crtc_shadow_destroy,
+ .set_mode_major = crtc_set_mode_major,
+
+ .set_cursor_colors = crtc_set_cursor_colors,
.set_cursor_position = crtc_set_cursor_position,
.show_cursor = crtc_show_cursor,
.hide_cursor = crtc_hide_cursor,
- .load_cursor_image = NULL, /* lets convert to argb only */
- .set_cursor_colors = NULL, /* using argb only */
.load_cursor_argb = crtc_load_cursor_argb,
- .destroy = crtc_destroy,
-};
-void
-crtc_cursor_destroy(xf86CrtcPtr crtc)
-{
- struct crtc_private *crtcp = crtc->driver_private;
+ .shadow_create = crtc_shadow_create,
+ .shadow_allocate = crtc_shadow_allocate,
+ .shadow_destroy = crtc_shadow_destroy,
- if (crtcp->cursor_tex) {
- pipe_texture_reference(&crtcp->cursor_tex, NULL);
- }
-}
+ .gamma_set = crtc_gamma_set,
+ .destroy = crtc_destroy,
+};
void
-crtc_init(ScrnInfoPtr pScrn)
+xorg_crtc_init(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
xf86CrtcPtr crtc;
@@ -309,6 +370,7 @@ crtc_init(ScrnInfoPtr pScrn)
for (c = 0; c < res->count_crtcs; c++) {
drm_crtc = drmModeGetCrtc(ms->fd, res->crtcs[c]);
+
if (!drm_crtc)
continue;
@@ -325,7 +387,6 @@ crtc_init(ScrnInfoPtr pScrn)
crtcp->drm_crtc = drm_crtc;
crtc->driver_private = crtcp;
-
}
out:
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index 8a362596c7..fd82f4fa1d 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -40,8 +40,15 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
+/* Make all the #if cases in the code esier to read */
+/* XXX can it be set to 1? */
+#ifndef DRI2INFOREC_VERSION
+#define DRI2INFOREC_VERSION 0
+#endif
+
typedef struct {
PixmapPtr pPixmap;
struct pipe_texture *tex;
@@ -49,7 +56,7 @@ typedef struct {
} *BufferPrivatePtr;
static Bool
-driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
+dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
{
struct pipe_texture *tex = NULL;
ScreenPtr pScreen = pDraw->pScreen;
@@ -79,13 +86,16 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
case DRI2BufferFrontLeft:
break;
case DRI2BufferStencil:
-#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+#if DRI2INFOREC_VERSION >= 3
case DRI2BufferDepthStencil:
+#else
+ /* Works on old X servers because sanity checking is for the weak */
+ case 9:
+#endif
if (exa_priv->depth_stencil_tex &&
- !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format))
+ !util_format_is_depth_or_stencil(exa_priv->depth_stencil_tex->format))
exa_priv->depth_stencil_tex = NULL;
/* Fall through */
-#endif
case DRI2BufferDepth:
if (exa_priv->depth_stencil_tex)
pipe_texture_reference(&tex, exa_priv->depth_stencil_tex);
@@ -99,10 +109,9 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
else
template.format = ms->ds_depth_bits_last ?
PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
- pf_get_block(template.format, &template.block);
- template.width[0] = pDraw->width;
- template.height[0] = pDraw->height;
- template.depth[0] = 1;
+ template.width0 = pDraw->width;
+ template.height0 = pDraw->height;
+ template.depth0 = 1;
template.last_level = 0;
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
@@ -118,9 +127,12 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
}
if (!tex) {
+ /* First call to make sure we have a pixmap private */
exaMoveInPixmap(private->pPixmap);
xorg_exa_set_shared_usage(private->pPixmap);
pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL);
+ /* Second call to make sure texture has valid contents */
+ exaMoveInPixmap(private->pPixmap);
tex = xorg_exa_get_texture(private->pPixmap);
}
@@ -134,13 +146,18 @@ driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
buffer->cpp = 4;
buffer->driverPrivate = private;
buffer->flags = 0; /* not tiled */
+#if DRI2INFOREC_VERSION == 2
+ ((DRI2Buffer2Ptr)buffer)->format = 0;
+#elif DRI2INFOREC_VERSION >= 3
+ buffer->format = 0;
+#endif
private->tex = tex;
return TRUE;
}
static void
-driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+dri2_do_destroy_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
@@ -154,12 +171,12 @@ driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
(*pScreen->DestroyPixmap)(private->pPixmap);
}
-#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+#if DRI2INFOREC_VERSION >= 2
-static DRI2BufferPtr
-driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
+static DRI2Buffer2Ptr
+dri2_create_buffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
{
- DRI2BufferPtr buffer;
+ DRI2Buffer2Ptr buffer;
BufferPrivatePtr private;
buffer = xcalloc(1, sizeof *buffer);
@@ -174,7 +191,8 @@ driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
buffer->attachment = attachment;
buffer->driverPrivate = private;
- if (driDoCreateBuffer(pDraw, buffer, format))
+ /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
+ if (dri2_do_create_buffer(pDraw, (DRI2BufferPtr)buffer, format))
return buffer;
xfree(private);
@@ -184,18 +202,19 @@ fail:
}
static void
-driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+dri2_destroy_buffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
{
- driDoDestroyBuffer(pDraw, buffer);
+ /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
+ dri2_do_destroy_buffer(pDraw, (DRI2BufferPtr)buffer);
xfree(buffer->driverPrivate);
xfree(buffer);
}
-#else /* DRI2INFOREC_VERSION <= 2 */
+#else /* DRI2INFOREC_VERSION < 2 */
static DRI2BufferPtr
-driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+dri2_create_buffers(DrawablePtr pDraw, unsigned int *attachments, int count)
{
BufferPrivatePtr privates;
DRI2BufferPtr buffers;
@@ -213,7 +232,7 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
buffers[i].attachment = attachments[i];
buffers[i].driverPrivate = &privates[i];
- if (!driDoCreateBuffer(pDraw, &buffers[i], 0))
+ if (!dri2_do_create_buffer(pDraw, &buffers[i], 0))
goto fail;
}
@@ -228,12 +247,12 @@ fail_buffers:
}
static void
-driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
+dri2_destroy_buffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
{
int i;
for (i = 0; i < count; i++) {
- driDoDestroyBuffer(pDraw, &buffers[i]);
+ dri2_do_destroy_buffer(pDraw, &buffers[i]);
}
if (buffers) {
@@ -242,21 +261,22 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
}
}
-#endif /* DRI2INFOREC_VERSION */
+#endif /* DRI2INFOREC_VERSION >= 2 */
static void
-driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
- DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
+dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate;
BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate;
- PixmapPtr src_pixmap;
- PixmapPtr dst_pixmap;
+ DrawablePtr src_draw;
+ DrawablePtr dst_draw;
GCPtr gc;
RegionPtr copy_clip;
+ Bool save_accel;
/*
* In driCreateBuffers we dewrap windows into the
@@ -264,12 +284,10 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
* We need to use the real drawable in CopyArea
* so that cliprects and offsets are correct.
*/
- src_pixmap = src_priv->pPixmap;
- dst_pixmap = dst_priv->pPixmap;
- if (pSrcBuffer->attachment == DRI2BufferFrontLeft)
- src_pixmap = (PixmapPtr)pDraw;
- if (pDestBuffer->attachment == DRI2BufferFrontLeft)
- dst_pixmap = (PixmapPtr)pDraw;
+ src_draw = (pSrcBuffer->attachment == DRI2BufferFrontLeft) ? pDraw :
+ &src_priv->pPixmap->drawable;
+ dst_draw = (pDestBuffer->attachment == DRI2BufferFrontLeft) ? pDraw :
+ &dst_priv->pPixmap->drawable;
/*
* The clients implements glXWaitX with a copy front to fake and then
@@ -288,7 +306,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
* must in the glXWaitGL case but we don't know if this is a glXWaitGL
* or a glFlush/glFinish call.
*/
- if (dst_pixmap == src_pixmap) {
+ if (dst_priv->pPixmap == src_priv->pPixmap) {
/* pixmap glXWaitX */
if (pSrcBuffer->attachment == DRI2BufferFrontLeft &&
pDestBuffer->attachment == DRI2BufferFakeFrontLeft) {
@@ -309,7 +327,7 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
copy_clip = REGION_CREATE(pScreen, NULL, 0);
REGION_COPY(pScreen, copy_clip, pRegion);
(*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0);
- ValidateGC(&dst_pixmap->drawable, gc);
+ ValidateGC(dst_draw, gc);
/* If this is a full buffer swap, throttle on the previous one */
if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) {
@@ -322,8 +340,21 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
}
}
- (*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc,
+ /* Try to make sure the blit will be accelerated */
+ save_accel = ms->exa->accel;
+ ms->exa->accel = TRUE;
+
+ /* In case it won't be though, make sure the GPU copy contents of the
+ * source pixmap will be used for the software fallback - presumably the
+ * client modified them before calling in here.
+ */
+ exaMoveInPixmap(src_priv->pPixmap);
+ DamageRegionAppend(src_draw, pRegion);
+ DamageRegionProcessPending(src_draw);
+
+ (*gc->ops->CopyArea)(src_draw, dst_draw, gc,
0, 0, pDraw->width, pDraw->height, 0, 0);
+ ms->exa->accel = save_accel;
FreeScratchGC(gc);
@@ -333,13 +364,13 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
}
Bool
-driScreenInit(ScreenPtr pScreen)
+xorg_dri2_init(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
DRI2InfoRec dri2info;
-#if defined(DRI2INFOREC_VERSION)
+#if DRI2INFOREC_VERSION >= 2
dri2info.version = DRI2INFOREC_VERSION;
#else
dri2info.version = 1;
@@ -349,14 +380,14 @@ driScreenInit(ScreenPtr pScreen)
dri2info.driverName = pScrn->driverName;
dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
-#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
- dri2info.CreateBuffer = driCreateBuffer;
- dri2info.DestroyBuffer = driDestroyBuffer;
+#if DRI2INFOREC_VERSION >= 2
+ dri2info.CreateBuffer = dri2_create_buffer;
+ dri2info.DestroyBuffer = dri2_destroy_buffer;
#else
- dri2info.CreateBuffers = driCreateBuffers;
- dri2info.DestroyBuffers = driDestroyBuffers;
+ dri2info.CreateBuffers = dri2_create_buffers;
+ dri2info.DestroyBuffers = dri2_destroy_buffers;
#endif
- dri2info.CopyRegion = driCopyRegion;
+ dri2info.CopyRegion = dri2_copy_region;
dri2info.Wait = NULL;
ms->d_depth_bits_last =
@@ -372,7 +403,7 @@ driScreenInit(ScreenPtr pScreen)
}
void
-driCloseScreen(ScreenPtr pScreen)
+xorg_dri2_close(ScreenPtr pScreen)
{
DRI2CloseScreen(pScreen);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 4bc87aa613..b02fe68f31 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -56,32 +56,38 @@
#include "xorg_tracker.h"
#include "xorg_winsys.h"
-static void AdjustFrame(int scrnIndex, int x, int y, int flags);
-static Bool CloseScreen(int scrnIndex, ScreenPtr pScreen);
-static Bool EnterVT(int scrnIndex, int flags);
-static Bool SaveHWState(ScrnInfoPtr pScrn);
-static Bool RestoreHWState(ScrnInfoPtr pScrn);
-
-
-static ModeStatus ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose,
- int flags);
-static void FreeScreen(int scrnIndex, int flags);
-static void LeaveVT(int scrnIndex, int flags);
-static Bool SwitchMode(int scrnIndex, DisplayModePtr mode, int flags);
-static Bool ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc,
- char **argv);
-static Bool PreInit(ScrnInfoPtr pScrn, int flags);
+#ifdef HAVE_LIBKMS
+#include "libkms.h"
+#endif
+
+/*
+ * Functions and symbols exported to Xorg via pointers.
+ */
+
+static Bool drv_pre_init(ScrnInfoPtr pScrn, int flags);
+static Bool drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc,
+ char **argv);
+static Bool drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags);
+static void drv_adjust_frame(int scrnIndex, int x, int y, int flags);
+static Bool drv_enter_vt(int scrnIndex, int flags);
+static void drv_leave_vt(int scrnIndex, int flags);
+static void drv_free_screen(int scrnIndex, int flags);
+static ModeStatus drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose,
+ int flags);
typedef enum
{
OPTION_SW_CURSOR,
-} modesettingOpts;
+ OPTION_2D_ACCEL,
+} drv_option_enums;
-static const OptionInfoRec Options[] = {
+static const OptionInfoRec drv_options[] = {
{OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE},
+ {OPTION_2D_ACCEL, "2DAccel", OPTV_BOOLEAN, {0}, FALSE},
{-1, NULL, OPTV_NONE, {0}, FALSE}
};
+
/*
* Exported Xorg driver functions to winsys
*/
@@ -89,28 +95,39 @@ static const OptionInfoRec Options[] = {
const OptionInfoRec *
xorg_tracker_available_options(int chipid, int busid)
{
- return Options;
+ return drv_options;
}
void
xorg_tracker_set_functions(ScrnInfoPtr scrn)
{
- scrn->PreInit = PreInit;
- scrn->ScreenInit = ScreenInit;
- scrn->SwitchMode = SwitchMode;
- scrn->AdjustFrame = AdjustFrame;
- scrn->EnterVT = EnterVT;
- scrn->LeaveVT = LeaveVT;
- scrn->FreeScreen = FreeScreen;
- scrn->ValidMode = ValidMode;
+ scrn->PreInit = drv_pre_init;
+ scrn->ScreenInit = drv_screen_init;
+ scrn->SwitchMode = drv_switch_mode;
+ scrn->AdjustFrame = drv_adjust_frame;
+ scrn->EnterVT = drv_enter_vt;
+ scrn->LeaveVT = drv_leave_vt;
+ scrn->FreeScreen = drv_free_screen;
+ scrn->ValidMode = drv_valid_mode;
}
+
+/*
+ * Internal function definitions
+ */
+
+static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn);
+static Bool drv_close_screen(int scrnIndex, ScreenPtr pScreen);
+static Bool drv_save_hw_state(ScrnInfoPtr pScrn);
+static Bool drv_restore_hw_state(ScrnInfoPtr pScrn);
+
+
/*
- * Static Xorg funtctions
+ * Internal functions
*/
static Bool
-GetRec(ScrnInfoPtr pScrn)
+drv_get_rec(ScrnInfoPtr pScrn)
{
if (pScrn->driverPrivate)
return TRUE;
@@ -121,7 +138,7 @@ GetRec(ScrnInfoPtr pScrn)
}
static void
-FreeRec(ScrnInfoPtr pScrn)
+drv_free_rec(ScrnInfoPtr pScrn)
{
if (!pScrn)
return;
@@ -135,85 +152,143 @@ FreeRec(ScrnInfoPtr pScrn)
}
static void
-ProbeDDC(ScrnInfoPtr pScrn, int index)
+drv_probe_ddc(ScrnInfoPtr pScrn, int index)
{
ConfiguredMonitor = NULL;
}
static Bool
-CreateFrontBuffer(ScrnInfoPtr pScrn)
+drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ PixmapPtr rootPixmap;
ScreenPtr pScreen = pScrn->pScreen;
- PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
- unsigned handle, stride;
- ms->noEvict = TRUE;
- xorg_exa_set_displayed_usage(rootPixmap);
- pScreen->ModifyPixmapHeader(rootPixmap,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->depth, pScrn->bitsPerPixel,
- pScrn->displayWidth * pScrn->bitsPerPixel / 8,
- NULL);
- ms->noEvict = FALSE;
+ if (width == pScrn->virtualX && height == pScrn->virtualY)
+ return TRUE;
+
+ pScrn->virtualX = width;
+ pScrn->virtualY = height;
- handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride);
+ /*
+ * Remove the old framebuffer & texture.
+ */
+ drmModeRmFB(ms->fd, ms->fb_id);
+ if (!ms->destroy_front_buffer(pScrn))
+ FatalError("failed to destroy front buffer\n");
- drmModeAddFB(ms->fd,
- pScrn->virtualX,
- pScrn->virtualY,
- pScrn->depth,
- pScrn->bitsPerPixel,
- stride,
- handle,
- &ms->fb_id);
+ rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL))
+ return FALSE;
- pScrn->frameX0 = 0;
- pScrn->frameY0 = 0;
- AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+ pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8);
+
+ /* now create new frontbuffer */
+ return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn);
+}
+
+static const xf86CrtcConfigFuncsRec crtc_config_funcs = {
+ .resize = drv_crtc_resize
+};
+
+static Bool
+drv_init_drm(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+
+ /* deal with server regeneration */
+ if (ms->fd < 0) {
+ char *BusID;
+
+ BusID = xalloc(64);
+ sprintf(BusID, "PCI:%d:%d:%d",
+ ((ms->PciInfo->domain << 8) | ms->PciInfo->bus),
+ ms->PciInfo->dev, ms->PciInfo->func
+ );
+
+ ms->fd = drmOpen(NULL, BusID);
+
+ if (ms->fd < 0)
+ return FALSE;
+ }
return TRUE;
}
static Bool
-crtc_resize(ScrnInfoPtr pScrn, int width, int height)
+drv_init_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
- //ScreenPtr pScreen = pScrn->pScreen;
- //PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
- //Bool fbAccessDisabled;
- //CARD8 *fbstart;
+ /*
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ Bool fbAccessDisabled;
+ CARD8 *fbstart;
+ */
- if (width == pScrn->virtualX && height == pScrn->virtualY)
+ if (ms->screen || ms->kms)
return TRUE;
- ErrorF("RESIZING TO %dx%d\n", width, height);
+ ms->api = drm_api_create();
+ if (ms->api) {
+ ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL);
- pScrn->virtualX = width;
- pScrn->virtualY = height;
+ if (ms->screen)
+ return TRUE;
- /* HW dependent - FIXME */
- pScrn->displayWidth = pScrn->virtualX;
+ if (ms->api->destroy)
+ ms->api->destroy(ms->api);
- drmModeRmFB(ms->fd, ms->fb_id);
+ ms->api = NULL;
+ }
- /* now create new frontbuffer */
- return CreateFrontBuffer(pScrn);
+#ifdef HAVE_LIBKMS
+ if (!kms_create(ms->fd, &ms->kms))
+ return TRUE;
+#endif
+
+ return FALSE;
}
-static const xf86CrtcConfigFuncsRec crtc_config_funcs = {
- crtc_resize
-};
+static Bool
+drv_close_resource_management(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ int i;
+
+ if (ms->screen) {
+ assert(ms->ctx == NULL);
+
+ for (i = 0; i < XORG_NR_FENCES; i++) {
+ if (ms->fence[i]) {
+ ms->screen->fence_finish(ms->screen, ms->fence[i], 0);
+ ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL);
+ }
+ }
+ ms->screen->destroy(ms->screen);
+ }
+ ms->screen = NULL;
+
+ if (ms->api && ms->api->destroy)
+ ms->api->destroy(ms->api);
+ ms->api = NULL;
+
+#ifdef HAVE_LIBKMS
+ if (ms->kms)
+ kms_destroy(&ms->kms);
+#endif
+
+ return TRUE;
+}
static Bool
-PreInit(ScrnInfoPtr pScrn, int flags)
+drv_pre_init(ScrnInfoPtr pScrn, int flags)
{
xf86CrtcConfigPtr xf86_config;
modesettingPtr ms;
rgb defaultWeight = { 0, 0, 0 };
EntityInfoPtr pEnt;
EntPtr msEnt = NULL;
- char *BusID;
int max_width, max_height;
if (pScrn->numEntities != 1)
@@ -222,12 +297,12 @@ PreInit(ScrnInfoPtr pScrn, int flags)
pEnt = xf86GetEntityInfo(pScrn->entityList[0]);
if (flags & PROBE_DETECT) {
- ProbeDDC(pScrn, pEnt->index);
+ drv_probe_ddc(pScrn, pEnt->index);
return TRUE;
}
/* Allocate driverPrivate */
- if (!GetRec(pScrn))
+ if (!drv_get_rec(pScrn))
return FALSE;
ms = modesettingPTR(pScrn);
@@ -262,16 +337,9 @@ PreInit(ScrnInfoPtr pScrn, int flags)
}
}
- BusID = xalloc(64);
- sprintf(BusID, "PCI:%d:%d:%d",
- ((ms->PciInfo->domain << 8) | ms->PciInfo->bus),
- ms->PciInfo->dev, ms->PciInfo->func
- );
-
- ms->api = drm_api_create();
- ms->fd = drmOpen(NULL, BusID);
-
- if (ms->fd < 0)
+ ms->fd = -1;
+ ms->api = NULL;
+ if (!drv_init_drm(pScrn))
return FALSE;
pScrn->monitor = pScrn->confScreen->monitor;
@@ -303,9 +371,9 @@ PreInit(ScrnInfoPtr pScrn, int flags)
/* Process the options */
xf86CollectOptions(pScrn, NULL);
- if (!(ms->Options = xalloc(sizeof(Options))))
+ if (!(ms->Options = xalloc(sizeof(drv_options))))
return FALSE;
- memcpy(ms->Options, Options, sizeof(Options));
+ memcpy(ms->Options, drv_options, sizeof(drv_options));
xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, ms->Options);
/* Allocate an xf86CrtcConfig */
@@ -320,18 +388,18 @@ PreInit(ScrnInfoPtr pScrn, int flags)
ms->SWCursor = TRUE;
}
- SaveHWState(pScrn);
+ drv_save_hw_state(pScrn);
- crtc_init(pScrn);
- output_init(pScrn);
+ xorg_crtc_init(pScrn);
+ xorg_output_init(pScrn);
if (!xf86InitialConfiguration(pScrn, TRUE)) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes.\n");
- RestoreHWState(pScrn);
+ drv_restore_hw_state(pScrn);
return FALSE;
}
- RestoreHWState(pScrn);
+ drv_restore_hw_state(pScrn);
/*
* If the driver can do gamma correction, it should call xf86SetGamma() here.
@@ -355,21 +423,23 @@ PreInit(ScrnInfoPtr pScrn, int flags)
xf86SetDpi(pScrn, 0, 0);
/* Load the required sub modules */
- if (!xf86LoadSubModule(pScrn, "fb")) {
+ if (!xf86LoadSubModule(pScrn, "fb"))
return FALSE;
- }
- xf86LoadSubModule(pScrn, "exa");
+ /* XXX: these aren't needed when we are using libkms */
+ if (!xf86LoadSubModule(pScrn, "exa"))
+ return FALSE;
#ifdef DRI2
- xf86LoadSubModule(pScrn, "dri2");
+ if (!xf86LoadSubModule(pScrn, "dri2"))
+ return FALSE;
#endif
return TRUE;
}
static Bool
-SaveHWState(ScrnInfoPtr pScrn)
+drv_save_hw_state(ScrnInfoPtr pScrn)
{
/*xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);*/
@@ -377,24 +447,45 @@ SaveHWState(ScrnInfoPtr pScrn)
}
static Bool
-RestoreHWState(ScrnInfoPtr pScrn)
+drv_restore_hw_state(ScrnInfoPtr pScrn)
{
/*xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);*/
return TRUE;
}
-static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout,
- pointer pReadmask)
+static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
+ pointer pReadmask)
{
ScreenPtr pScreen = screenInfo.screens[i];
modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]);
pScreen->BlockHandler = ms->blockHandler;
pScreen->BlockHandler(i, blockData, pTimeout, pReadmask);
- pScreen->BlockHandler = xorgBlockHandler;
-
- ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
+ pScreen->BlockHandler = drv_block_handler;
+
+ if (ms->ctx) {
+ int j;
+
+ ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, &ms->fence[XORG_NR_FENCES-1]);
+
+ if (ms->fence[0])
+ ms->ctx->screen->fence_finish(ms->ctx->screen, ms->fence[0], 0);
+
+ /* The amount of rendering generated by a block handler can be
+ * quite small. Let us get a fair way ahead of hardware before
+ * throttling.
+ */
+ for (j = 0; j < XORG_NR_FENCES - 1; j++)
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[j],
+ ms->fence[j+1]);
+
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[XORG_NR_FENCES-1],
+ NULL);
+ }
+
#ifdef DRM_MODE_FEATURE_DIRTYFB
{
@@ -404,17 +495,22 @@ static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout,
if (num_cliprects) {
drmModeClip *clip = alloca(num_cliprects * sizeof(drmModeClip));
BoxPtr rect = REGION_RECTS(dirty);
- int i;
+ int i, ret;
+ /* XXX no need for copy? */
for (i = 0; i < num_cliprects; i++, rect++) {
- clip[i].x = rect->x1;
- clip[i].y = rect->y1;
- clip[i].width = rect->x2 - rect->x1;
- clip[i].height = rect->y2 - rect->y1;
+ clip[i].x1 = rect->x1;
+ clip[i].y1 = rect->y1;
+ clip[i].x2 = rect->x2;
+ clip[i].y2 = rect->y2;
}
/* TODO query connector property to see if this is needed */
- drmModeDirtyFB(ms->fd, ms->fb_id, clip, num_cliprects);
+ ret = drmModeDirtyFB(ms->fd, ms->fb_id, clip, num_cliprects);
+ if (ret) {
+ debug_printf("%s: failed to send dirty (%i, %s)\n",
+ __func__, ret, strerror(-ret));
+ }
DamageEmpty(ms->damage);
}
@@ -423,43 +519,27 @@ static void xorgBlockHandler(int i, pointer blockData, pointer pTimeout,
}
static Bool
-CreateScreenResources(ScreenPtr pScreen)
+drv_create_screen_resources(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
PixmapPtr rootPixmap;
Bool ret;
- unsigned handle, stride;
ms->noEvict = TRUE;
pScreen->CreateScreenResources = ms->createScreenResources;
ret = pScreen->CreateScreenResources(pScreen);
- pScreen->CreateScreenResources = CreateScreenResources;
-
- rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ pScreen->CreateScreenResources = drv_create_screen_resources;
- xorg_exa_set_displayed_usage(rootPixmap);
- xorg_exa_set_shared_usage(rootPixmap);
- if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL))
- FatalError("Couldn't adjust screen pixmap\n");
+ ms->bind_front_buffer(pScrn);
ms->noEvict = FALSE;
- handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride);
-
- drmModeAddFB(ms->fd,
- pScrn->virtualX,
- pScrn->virtualY,
- pScrn->depth,
- pScrn->bitsPerPixel,
- stride,
- handle,
- &ms->fb_id);
-
- AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+ drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
#ifdef DRM_MODE_FEATURE_DIRTYFB
+ rootPixmap = pScreen->GetScreenPixmap(pScreen);
ms->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE,
pScreen, rootPixmap);
@@ -472,41 +552,33 @@ CreateScreenResources(ScreenPtr pScreen)
"Failed to create screen damage record\n");
return FALSE;
}
+#else
+ (void)rootPixmap;
#endif
return ret;
}
static Bool
-ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
+drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
VisualPtr visual;
- /* deal with server regeneration */
- if (ms->fd < 0) {
- char *BusID;
-
- BusID = xalloc(64);
- sprintf(BusID, "PCI:%d:%d:%d",
- ((ms->PciInfo->domain << 8) | ms->PciInfo->bus),
- ms->PciInfo->dev, ms->PciInfo->func
- );
-
- ms->fd = drmOpen(NULL, BusID);
-
- if (ms->fd < 0)
- return FALSE;
+ if (!drv_init_drm(pScrn)) {
+ FatalError("Could not init DRM");
+ return FALSE;
}
- if (!ms->screen) {
- ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL);
+ if (!drv_init_resource_management(pScrn)) {
+ FatalError("Could not init resource management (!pipe_screen && !libkms)");
+ return FALSE;
+ }
- if (!ms->screen) {
- FatalError("Could not init pipe_screen\n");
- return FALSE;
- }
+ if (!drv_init_front_buffer_functions(pScrn)) {
+ FatalError("Could not init front buffer manager");
+ return FALSE;
}
pScrn->pScreen = pScreen;
@@ -551,14 +623,22 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
fbPictureInit(pScreen, NULL, 0);
ms->blockHandler = pScreen->BlockHandler;
- pScreen->BlockHandler = xorgBlockHandler;
+ pScreen->BlockHandler = drv_block_handler;
ms->createScreenResources = pScreen->CreateScreenResources;
- pScreen->CreateScreenResources = CreateScreenResources;
+ pScreen->CreateScreenResources = drv_create_screen_resources;
xf86SetBlackWhitePixels(pScreen);
- ms->exa = xorg_exa_init(pScrn);
- ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE);
+ if (ms->screen) {
+ ms->exa = xorg_exa_init(pScrn, xf86ReturnOptValBool(ms->Options,
+ OPTION_2D_ACCEL, TRUE));
+ ms->debug_fallback = debug_get_bool_option("XORG_DEBUG_FALLBACK", TRUE);
+
+ xorg_xv_init(pScreen);
+#ifdef DRI2
+ xorg_dri2_init(pScreen);
+#endif
+ }
miInitializeBackingStore(pScreen);
xf86SetBackingStore(pScreen);
@@ -577,7 +657,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
pScreen->SaveScreen = xf86SaveScreen;
ms->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = CloseScreen;
+ pScreen->CloseScreen = drv_close_screen;
if (!xf86CrtcScreenInit(pScreen))
return FALSE;
@@ -590,17 +670,14 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
if (serverGeneration == 1)
xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
-#if 1
-#ifdef DRI2
- driScreenInit(pScreen);
-#endif
-#endif
+ if (ms->winsys_screen_init)
+ ms->winsys_screen_init(pScrn);
- return EnterVT(scrnIndex, 1);
+ return drv_enter_vt(scrnIndex, 1);
}
static void
-AdjustFrame(int scrnIndex, int x, int y, int flags)
+drv_adjust_frame(int scrnIndex, int x, int y, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
@@ -608,31 +685,34 @@ AdjustFrame(int scrnIndex, int x, int y, int flags)
xf86CrtcPtr crtc = output->crtc;
if (crtc && crtc->enabled) {
- crtc->funcs->mode_set(crtc, pScrn->currentMode, pScrn->currentMode, x,
- y);
+ crtc->funcs->set_mode_major(crtc, pScrn->currentMode,
+ RR_Rotate_0, x, y);
crtc->x = output->initial_x + x;
crtc->y = output->initial_y + y;
}
}
static void
-FreeScreen(int scrnIndex, int flags)
+drv_free_screen(int scrnIndex, int flags)
{
- FreeRec(xf86Screens[scrnIndex]);
+ drv_free_rec(xf86Screens[scrnIndex]);
}
static void
-LeaveVT(int scrnIndex, int flags)
+drv_leave_vt(int scrnIndex, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
modesettingPtr ms = modesettingPTR(pScrn);
xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
int o;
+ if (ms->winsys_leave_vt)
+ ms->winsys_leave_vt(pScrn);
+
for (o = 0; o < config->num_crtc; o++) {
xf86CrtcPtr crtc = config->crtc[o];
- crtc_cursor_destroy(crtc);
+ xorg_crtc_cursor_destroy(crtc);
if (crtc->rotatedPixmap || crtc->rotatedData) {
crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap,
@@ -644,7 +724,7 @@ LeaveVT(int scrnIndex, int flags)
drmModeRmFB(ms->fd, ms->fb_id);
- RestoreHWState(pScrn);
+ drv_restore_hw_state(pScrn);
if (drmDropMaster(ms->fd))
xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
@@ -657,7 +737,7 @@ LeaveVT(int scrnIndex, int flags)
* This gets called when gaining control of the VT, and from ScreenInit().
*/
static Bool
-EnterVT(int scrnIndex, int flags)
+drv_enter_vt(int scrnIndex, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
modesettingPtr ms = modesettingPTR(pScrn);
@@ -679,20 +759,26 @@ EnterVT(int scrnIndex, int flags)
*/
if (ms->SaveGeneration != serverGeneration) {
ms->SaveGeneration = serverGeneration;
- SaveHWState(pScrn);
+ drv_save_hw_state(pScrn);
}
- if (!flags) /* signals startup as we'll do this in CreateScreenResources */
- CreateFrontBuffer(pScrn);
+ if (!ms->create_front_buffer(pScrn))
+ return FALSE;
+
+ if (!flags && !ms->bind_front_buffer(pScrn))
+ return FALSE;
if (!xf86SetDesiredModes(pScrn))
return FALSE;
+ if (ms->winsys_enter_vt)
+ ms->winsys_enter_vt(pScrn);
+
return TRUE;
}
static Bool
-SwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
+drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
@@ -700,16 +786,21 @@ SwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
}
static Bool
-CloseScreen(int scrnIndex, ScreenPtr pScreen)
+drv_close_screen(int scrnIndex, ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
modesettingPtr ms = modesettingPTR(pScrn);
if (pScrn->vtSema) {
- LeaveVT(scrnIndex, 0);
+ drv_leave_vt(scrnIndex, 0);
}
+
+ if (ms->winsys_screen_close)
+ ms->winsys_screen_close(pScrn);
+
#ifdef DRI2
- driCloseScreen(pScreen);
+ if (ms->screen)
+ xorg_dri2_close(pScreen);
#endif
pScreen->BlockHandler = ms->blockHandler;
@@ -723,12 +814,14 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen)
}
#endif
+ drmModeRmFB(ms->fd, ms->fb_id);
+ ms->destroy_front_buffer(pScrn);
+
if (ms->exa)
xorg_exa_close(pScrn);
+ ms->exa = NULL;
- if (ms->api->destroy)
- ms->api->destroy(ms->api);
- ms->api = NULL;
+ drv_close_resource_management(pScrn);
drmClose(ms->fd);
ms->fd = -1;
@@ -739,9 +832,217 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen)
}
static ModeStatus
-ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
+drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
{
return MODE_OK;
}
+
+/*
+ * Front buffer backing store functions.
+ */
+
+static Bool
+drv_destroy_front_buffer_ga3d(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ pipe_texture_reference(&ms->root_texture, NULL);
+ return TRUE;
+}
+
+static Bool
+drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ unsigned handle, stride;
+ struct pipe_texture *tex;
+ int ret;
+
+ ms->noEvict = TRUE;
+
+ tex = xorg_exa_create_root_texture(pScrn, pScrn->virtualX, pScrn->virtualY,
+ pScrn->depth, pScrn->bitsPerPixel);
+
+ if (!tex)
+ return FALSE;
+
+ if (!ms->api->local_handle_from_texture(ms->api, ms->screen,
+ tex,
+ &stride,
+ &handle))
+ goto err_destroy;
+
+ ret = drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ stride,
+ handle,
+ &ms->fb_id);
+ if (ret) {
+ debug_printf("%s: failed to create framebuffer (%i, %s)",
+ __func__, ret, strerror(-ret));
+ goto err_destroy;
+ }
+
+ pScrn->frameX0 = 0;
+ pScrn->frameY0 = 0;
+ drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+
+ pipe_texture_reference(&ms->root_texture, tex);
+ pipe_texture_reference(&tex, NULL);
+
+ return TRUE;
+
+err_destroy:
+ pipe_texture_reference(&tex, NULL);
+ return FALSE;
+}
+
+static Bool
+drv_bind_front_buffer_ga3d(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ struct pipe_texture *check;
+
+ xorg_exa_set_displayed_usage(rootPixmap);
+ xorg_exa_set_shared_usage(rootPixmap);
+ xorg_exa_set_texture(rootPixmap, ms->root_texture);
+ if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL))
+ FatalError("Couldn't adjust screen pixmap\n");
+
+ check = xorg_exa_get_texture(rootPixmap);
+ if (ms->root_texture != check)
+ FatalError("Created new root texture\n");
+
+ pipe_texture_reference(&check, NULL);
+ return TRUE;
+}
+
+#ifdef HAVE_LIBKMS
+static Bool
+drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+
+ /* XXX Do something with the rootPixmap.
+ * This currently works fine but if we are getting crashes in
+ * the fb functions after VT switches maybe look more into it.
+ */
+ (void)rootPixmap;
+
+ if (!ms->root_bo)
+ return TRUE;
+
+ kms_bo_unmap(ms->root_bo);
+ kms_bo_destroy(&ms->root_bo);
+ return TRUE;
+}
+
+static Bool
+drv_create_front_buffer_kms(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ unsigned handle, stride;
+ struct kms_bo *bo;
+ unsigned attr[8];
+ int ret;
+
+ attr[0] = KMS_BO_TYPE;
+ attr[1] = KMS_BO_TYPE_SCANOUT;
+ attr[2] = KMS_WIDTH;
+ attr[3] = pScrn->virtualX;
+ attr[4] = KMS_HEIGHT;
+ attr[5] = pScrn->virtualY;
+ attr[6] = 0;
+
+ if (kms_bo_create(ms->kms, attr, &bo))
+ return FALSE;
+
+ if (kms_bo_get_prop(bo, KMS_PITCH, &stride))
+ goto err_destroy;
+
+ if (kms_bo_get_prop(bo, KMS_HANDLE, &handle))
+ goto err_destroy;
+
+ ret = drmModeAddFB(ms->fd,
+ pScrn->virtualX,
+ pScrn->virtualY,
+ pScrn->depth,
+ pScrn->bitsPerPixel,
+ stride,
+ handle,
+ &ms->fb_id);
+ if (ret) {
+ debug_printf("%s: failed to create framebuffer (%i, %s)",
+ __func__, ret, strerror(-ret));
+ goto err_destroy;
+ }
+
+ pScrn->frameX0 = 0;
+ pScrn->frameY0 = 0;
+ drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
+ ms->root_bo = bo;
+
+ return TRUE;
+
+err_destroy:
+ kms_bo_destroy(&bo);
+ return FALSE;
+}
+
+static Bool
+drv_bind_front_buffer_kms(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ unsigned stride;
+ void *ptr;
+
+ if (kms_bo_get_prop(ms->root_bo, KMS_PITCH, &stride))
+ return FALSE;
+
+ if (kms_bo_map(ms->root_bo, &ptr))
+ goto err_destroy;
+
+ pScreen->ModifyPixmapHeader(rootPixmap,
+ pScreen->width,
+ pScreen->height,
+ pScreen->rootDepth,
+ pScrn->bitsPerPixel,
+ stride,
+ ptr);
+ return TRUE;
+
+err_destroy:
+ kms_bo_destroy(&ms->root_bo);
+ return FALSE;
+}
+#endif /* HAVE_LIBKMS */
+
+static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ if (ms->screen) {
+ ms->destroy_front_buffer = drv_destroy_front_buffer_ga3d;
+ ms->create_front_buffer = drv_create_front_buffer_ga3d;
+ ms->bind_front_buffer = drv_bind_front_buffer_ga3d;
+#ifdef HAVE_LIBKMS
+ } else if (ms->kms) {
+ ms->destroy_front_buffer = drv_destroy_front_buffer_kms;
+ ms->create_front_buffer = drv_create_front_buffer_kms;
+ ms->bind_front_buffer = drv_bind_front_buffer_kms;
+#endif
+ } else
+ return FALSE;
+
+ return TRUE;
+}
+
/* vim: set sw=4 ts=8 sts=4: */
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index f7949bafaa..d9432babf1 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -43,40 +43,104 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
-#include "cso_cache/cso_context.h"
-
+#include "util/u_format.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
+#include "util/u_debug.h"
#define DEBUG_PRINT 0
-#define DEBUG_SOLID 0
-#define DISABLE_ACCEL 0
+#define ROUND_UP_TEXTURES 1
/*
* Helper functions
*/
+struct render_format_str {
+ int format;
+ const char *name;
+};
+static const struct render_format_str formats_info[] =
+{
+ {PICT_a8r8g8b8, "PICT_a8r8g8b8"},
+ {PICT_x8r8g8b8, "PICT_x8r8g8b8"},
+ {PICT_a8b8g8r8, "PICT_a8b8g8r8"},
+ {PICT_x8b8g8r8, "PICT_x8b8g8r8"},
+#ifdef PICT_TYPE_BGRA
+ {PICT_b8g8r8a8, "PICT_b8g8r8a8"},
+ {PICT_b8g8r8x8, "PICT_b8g8r8x8"},
+ {PICT_a2r10g10b10, "PICT_a2r10g10b10"},
+ {PICT_x2r10g10b10, "PICT_x2r10g10b10"},
+ {PICT_a2b10g10r10, "PICT_a2b10g10r10"},
+ {PICT_x2b10g10r10, "PICT_x2b10g10r10"},
+#endif
+ {PICT_r8g8b8, "PICT_r8g8b8"},
+ {PICT_b8g8r8, "PICT_b8g8r8"},
+ {PICT_r5g6b5, "PICT_r5g6b5"},
+ {PICT_b5g6r5, "PICT_b5g6r5"},
+ {PICT_a1r5g5b5, "PICT_a1r5g5b5"},
+ {PICT_x1r5g5b5, "PICT_x1r5g5b5"},
+ {PICT_a1b5g5r5, "PICT_a1b5g5r5"},
+ {PICT_x1b5g5r5, "PICT_x1b5g5r5"},
+ {PICT_a4r4g4b4, "PICT_a4r4g4b4"},
+ {PICT_x4r4g4b4, "PICT_x4r4g4b4"},
+ {PICT_a4b4g4r4, "PICT_a4b4g4r4"},
+ {PICT_x4b4g4r4, "PICT_x4b4g4r4"},
+ {PICT_a8, "PICT_a8"},
+ {PICT_r3g3b2, "PICT_r3g3b2"},
+ {PICT_b2g3r3, "PICT_b2g3r3"},
+ {PICT_a2r2g2b2, "PICT_a2r2g2b2"},
+ {PICT_a2b2g2r2, "PICT_a2b2g2r2"},
+ {PICT_c8, "PICT_c8"},
+ {PICT_g8, "PICT_g8"},
+ {PICT_x4a4, "PICT_x4a4"},
+ {PICT_x4c4, "PICT_x4c4"},
+ {PICT_x4g4, "PICT_x4g4"},
+ {PICT_a4, "PICT_a4"},
+ {PICT_r1g2b1, "PICT_r1g2b1"},
+ {PICT_b1g2r1, "PICT_b1g2r1"},
+ {PICT_a1r1g1b1, "PICT_a1r1g1b1"},
+ {PICT_a1b1g1r1, "PICT_a1b1g1r1"},
+ {PICT_c4, "PICT_c4"},
+ {PICT_g4, "PICT_g4"},
+ {PICT_a1, "PICT_a1"},
+ {PICT_g1, "PICT_g1"}
+};
+static const char *render_format_name(int format)
+{
+ int i = 0;
+ for (i = 0; i < sizeof(formats_info)/sizeof(formats_info[0]); ++i) {
+ if (formats_info[i].format == format)
+ return formats_info[i].name;
+ }
+ return NULL;
+}
static void
-exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp)
+exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_format)
{
switch (depth) {
case 32:
*format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ *picture_format = PICT_a8r8g8b8;
assert(*bbp == 32);
break;
case 24:
*format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ *picture_format = PICT_x8r8g8b8;
assert(*bbp == 32);
break;
case 16:
*format = PIPE_FORMAT_R5G6B5_UNORM;
+ *picture_format = PICT_r5g6b5;
assert(*bbp == 16);
break;
case 15:
*format = PIPE_FORMAT_A1R5G5B5_UNORM;
+ *picture_format = PICT_x1r5g5b5;
assert(*bbp == 16);
break;
case 8:
- *format = PIPE_FORMAT_I8_UNORM;
+ *format = PIPE_FORMAT_L8_UNORM;
+ *picture_format = PICT_a8;
assert(*bbp == 8);
break;
case 4:
@@ -89,24 +153,6 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp)
}
}
-static void
-xorg_exa_init_state(struct exa_context *exa)
-{
- struct pipe_depth_stencil_alpha_state dsa;
-
- /* set common initial clip state */
- memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
- cso_set_depth_stencil_alpha(exa->cso, &dsa);
-}
-
-static void
-xorg_exa_common_done(struct exa_context *exa)
-{
- exa->copy.src = NULL;
- exa->copy.dst = NULL;
- exa->has_solid_color = FALSE;
- exa->num_bound_samplers = 0;
-}
/*
* Static exported EXA functions
@@ -115,14 +161,20 @@ xorg_exa_common_done(struct exa_context *exa)
static void
ExaWaitMarker(ScreenPtr pScreen, int marker)
{
+ /* Nothing to do, handled in the PrepareAccess hook */
}
static int
ExaMarkSync(ScreenPtr pScreen)
{
- return 1;
+ return 1;
}
+
+/***********************************************************************
+ * Screen upload/download
+ */
+
static Bool
ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
int dst_pitch)
@@ -146,7 +198,12 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
if (!transfer)
return FALSE;
- util_copy_rect((unsigned char*)dst, &priv->tex->block, dst_pitch, 0, 0,
+#if DEBUG_PRINT
+ debug_printf("------ ExaDownloadFromScreen(%d, %d, %d, %d, %d)\n",
+ x, y, w, h, dst_pitch);
+#endif
+
+ util_copy_rect((unsigned char*)dst, priv->tex->format, dst_pitch, 0, 0,
w, h, exa->scrn->transfer_map(exa->scrn, transfer),
transfer->stride, 0, 0);
@@ -170,13 +227,23 @@ ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src,
if (!priv || !priv->tex)
return FALSE;
+ /* make sure that any pending operations are flushed to hardware */
+ if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) &
+ (PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE))
+ xorg_exa_flush(exa, 0, NULL);
+
transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
PIPE_TRANSFER_WRITE, x, y, w, h);
if (!transfer)
return FALSE;
+#if DEBUG_PRINT
+ debug_printf("++++++ ExaUploadToScreen(%d, %d, %d, %d, %d)\n",
+ x, y, w, h, src_pitch);
+#endif
+
util_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer),
- &priv->tex->block, transfer->stride, 0, 0, w, h,
+ priv->tex->format, transfer->stride, 0, 0, w, h,
(unsigned char*)src, src_pitch, 0, 0);
exa->scrn->transfer_unmap(exa->scrn, transfer);
@@ -208,15 +275,24 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
PIPE_REFERENCED_FOR_WRITE)
exa->pipe->flush(exa->pipe, 0, NULL);
+ assert(pPix->drawable.width <= priv->tex->width0);
+ assert(pPix->drawable.height <= priv->tex->height0);
+
priv->map_transfer =
exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
#ifdef EXA_MIXED_PIXMAPS
PIPE_TRANSFER_MAP_DIRECTLY |
#endif
PIPE_TRANSFER_READ_WRITE,
- 0, 0, priv->tex->width[0], priv->tex->height[0]);
- if (!priv->map_transfer)
+ 0, 0,
+ pPix->drawable.width,
+ pPix->drawable.height );
+ if (!priv->map_transfer)
+#ifdef EXA_MIXED_PIXMAPS
return FALSE;
+#else
+ FatalError("failed to create transfer\n");
+#endif
pPix->devPrivate.ptr =
exa->scrn->transfer_map(exa->scrn, priv->map_transfer);
@@ -253,34 +329,9 @@ ExaFinishAccess(PixmapPtr pPix, int index)
}
}
-static void
-ExaDone(PixmapPtr pPixmap)
-{
- ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
- struct exa_context *exa = ms->exa;
-
- if (!priv)
- return;
-
-#if 1
- xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
-#else
- xorg_exa_finish(exa);
-#endif
- xorg_exa_common_done(exa);
-}
-
-static void
-ExaDoneComposite(PixmapPtr pPixmap)
-{
- ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_context *exa = ms->exa;
-
- xorg_exa_common_done(exa);
-}
+/***********************************************************************
+ * Solid Fills
+ */
static Bool
ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
@@ -293,33 +344,28 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
#if DEBUG_PRINT
debug_printf("ExaPrepareSolid(0x%x)\n", fg);
#endif
+ if (!exa->accel)
+ return FALSE;
+
if (!exa->pipe)
- XORG_FALLBACK("solid accle not enabled");
+ XORG_FALLBACK("accle not enabled");
if (!priv || !priv->tex)
- XORG_FALLBACK("solid !priv || !priv->tex");
+ XORG_FALLBACK("%s", !priv ? "!priv" : "!priv->tex");
if (!EXA_PM_IS_SOLID(&pPixmap->drawable, planeMask))
- XORG_FALLBACK("solid planeMask is not solid");
+ XORG_FALLBACK("planeMask is not solid");
if (alu != GXcopy)
- XORG_FALLBACK("solid not GXcopy");
+ XORG_FALLBACK("not GXcopy");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
- XORG_FALLBACK("solid bad format %s", pf_name(priv->tex->format));
+ XORG_FALLBACK("format %s", pf_name(priv->tex->format));
}
-#if DEBUG_SOLID
- fg = 0xffff0000;
-#endif
-
-#if DISABLE_ACCEL
- return FALSE;
-#else
return xorg_solid_bind_state(exa, priv, fg);
-#endif
}
static void
@@ -334,48 +380,34 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1)
debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1);
#endif
-#if 0
if (x0 == 0 && y0 == 0 &&
- x1 == priv->tex->width[0] &&
- y1 == priv->tex->height[0]) {
- exa->ctx->clear(exa->pipe, PIPE_CLEAR_COLOR,
- exa->solid_color, 1., 0);
- } else
-#endif
+ x1 == pPixmap->drawable.width && y1 == pPixmap->drawable.height) {
+ exa->pipe->clear(exa->pipe, PIPE_CLEAR_COLOR, exa->solid_color, 0.0, 0);
+ return;
+ }
-#if DEBUG_SOLID
- exa->solid_color[0] = 0.f;
- exa->solid_color[1] = 1.f;
- exa->solid_color[2] = 0.f;
- exa->solid_color[3] = 1.f;
- xorg_solid(exa, priv, 0, 0, 1024, 768);
- exa->solid_color[0] = 1.f;
- exa->solid_color[1] = 0.f;
- exa->solid_color[2] = 0.f;
- exa->solid_color[3] = 1.f;
- xorg_solid(exa, priv, 0, 0, 300, 300);
- xorg_solid(exa, priv, 300, 300, 350, 350);
- xorg_solid(exa, priv, 350, 350, 500, 500);
-
- xorg_solid(exa, priv,
- priv->tex->width[0] - 10,
- priv->tex->height[0] - 10,
- priv->tex->width[0],
- priv->tex->height[0]);
-
- exa->solid_color[0] = 0.f;
- exa->solid_color[1] = 0.f;
- exa->solid_color[2] = 1.f;
- exa->solid_color[3] = 1.f;
-
- exa->has_solid_color = FALSE;
- ExaPrepareCopy(pPixmap, pPixmap, 0, 0, GXcopy, 0xffffffff);
- ExaCopy(pPixmap, 0, 0, 50, 50, 500, 500);
-#else
xorg_solid(exa, priv, x0, y0, x1, y1) ;
-#endif
}
+
+static void
+ExaDoneSolid(PixmapPtr pPixmap)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
+
+ if (!priv)
+ return;
+
+ xorg_composite_done(exa);
+}
+
+/***********************************************************************
+ * Copy Blits
+ */
+
static Bool
ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
int ydir, int alu, Pixel planeMask)
@@ -389,39 +421,84 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
#if DEBUG_PRINT
debug_printf("ExaPrepareCopy\n");
#endif
+
+ if (!exa->accel)
+ return FALSE;
+
if (!exa->pipe)
- XORG_FALLBACK("copy accle not enabled");
+ XORG_FALLBACK("accle not enabled");
- if (!priv || !src_priv)
- XORG_FALLBACK("copy !priv || !src_priv");
+ if (!priv || !priv->tex)
+ XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex");
- if (!priv->tex || !src_priv->tex)
- XORG_FALLBACK("copy !priv->tex || !src_priv->tex");
+ if (!src_priv || !src_priv->tex)
+ XORG_FALLBACK("pSrc %s", !src_priv ? "!priv" : "!priv->tex");
if (!EXA_PM_IS_SOLID(&pSrcPixmap->drawable, planeMask))
- XORG_FALLBACK("copy planeMask is not solid");
+ XORG_FALLBACK("planeMask is not solid");
if (alu != GXcopy)
- XORG_FALLBACK("copy alu not GXcopy");
+ XORG_FALLBACK("alu not GXcopy");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
- XORG_FALLBACK("copy pDst format %s", pf_name(priv->tex->format));
+ XORG_FALLBACK("pDst format %s", pf_name(priv->tex->format));
if (!exa->scrn->is_format_supported(exa->scrn, src_priv->tex->format,
src_priv->tex->target,
PIPE_TEXTURE_USAGE_SAMPLER, 0))
- XORG_FALLBACK("copy pSrc format %s", pf_name(src_priv->tex->format));
+ XORG_FALLBACK("pSrc format %s", pf_name(src_priv->tex->format));
exa->copy.src = src_priv;
exa->copy.dst = priv;
-#if DISABLE_ACCEL
- return FALSE;
-#else
+ /* For same-surface copies, the pipe->surface_copy path is clearly
+ * superior, providing it is implemented. In other cases it's not
+ * clear what the better path would be, and eventually we'd
+ * probably want to gather timings and choose dynamically.
+ */
+ if (exa->pipe->surface_copy &&
+ exa->copy.src == exa->copy.dst) {
+
+ exa->copy.use_surface_copy = TRUE;
+
+ exa->copy.src_surface =
+ exa->scrn->get_tex_surface( exa->scrn,
+ exa->copy.src->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ exa->copy.dst_surface =
+ exa->scrn->get_tex_surface( exa->scrn,
+ exa->copy.dst->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE );
+ }
+ else {
+ exa->copy.use_surface_copy = FALSE;
+
+ if (exa->copy.dst == exa->copy.src)
+ exa->copy.src_texture = renderer_clone_texture( exa->renderer,
+ exa->copy.src->tex );
+ else
+ pipe_texture_reference(&exa->copy.src_texture,
+ exa->copy.src->tex);
+
+ exa->copy.dst_surface =
+ exa->scrn->get_tex_surface(exa->scrn,
+ exa->copy.dst->tex,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+
+ renderer_copy_prepare(exa->renderer,
+ exa->copy.dst_surface,
+ exa->copy.src_texture );
+ }
+
+
return TRUE;
-#endif
}
static void
@@ -439,12 +516,113 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
#endif
debug_assert(priv == exa->copy.dst);
+ (void) priv;
+
+ if (exa->copy.use_surface_copy) {
+ /* XXX: consider exposing >1 box in surface_copy interface.
+ */
+ exa->pipe->surface_copy( exa->pipe,
+ exa->copy.dst_surface,
+ dstX, dstY,
+ exa->copy.src_surface,
+ srcX, srcY,
+ width, height );
+ }
+ else {
+ renderer_copy_pixmap(exa->renderer,
+ dstX, dstY,
+ srcX, srcY,
+ width, height,
+ exa->copy.src_texture->width0,
+ exa->copy.src_texture->height0);
+ }
+}
+
+static void
+ExaDoneCopy(PixmapPtr pPixmap)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
+
+ if (!priv)
+ return;
+
+ renderer_draw_flush(exa->renderer);
- xorg_copy_pixmap(exa, exa->copy.dst, dstX, dstY,
- exa->copy.src, srcX, srcY,
- width, height);
+ exa->copy.src = NULL;
+ exa->copy.dst = NULL;
+ pipe_surface_reference(&exa->copy.src_surface, NULL);
+ pipe_surface_reference(&exa->copy.dst_surface, NULL);
+ pipe_texture_reference(&exa->copy.src_texture, NULL);
}
+
+
+static Bool
+picture_check_formats(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture)
+{
+ if (pSrc->picture_format == pSrcPicture->format)
+ return TRUE;
+
+ if (pSrc->picture_format != PICT_a8r8g8b8)
+ return FALSE;
+
+ /* pSrc->picture_format == PICT_a8r8g8b8 */
+ switch (pSrcPicture->format) {
+ case PICT_a8r8g8b8:
+ case PICT_x8r8g8b8:
+ case PICT_a8b8g8r8:
+ case PICT_x8b8g8r8:
+ /* just treat these two as x8... */
+ case PICT_r8g8b8:
+ case PICT_b8g8r8:
+ return TRUE;
+#ifdef PICT_TYPE_BGRA
+ case PICT_b8g8r8a8:
+ case PICT_b8g8r8x8:
+ return FALSE; /* does not support swizzleing the alpha channel yet */
+ case PICT_a2r10g10b10:
+ case PICT_x2r10g10b10:
+ case PICT_a2b10g10r10:
+ case PICT_x2b10g10r10:
+ return FALSE;
+#endif
+ default:
+ return FALSE;
+ }
+ return FALSE;
+}
+
+/***********************************************************************
+ * Composite entrypoints
+ */
+
+static Bool
+ExaCheckComposite(int op,
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+
+#if DEBUG_PRINT
+ debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n",
+ op, pSrcPicture, pMaskPicture, pDstPicture, accelerated);
+#endif
+
+ if (!exa->accel)
+ return FALSE;
+
+ return xorg_composite_accelerated(op,
+ pSrcPicture,
+ pMaskPicture,
+ pDstPicture);
+}
+
+
static Bool
ExaPrepareComposite(int op, PicturePtr pSrcPicture,
PicturePtr pMaskPicture, PicturePtr pDstPicture,
@@ -455,53 +633,72 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
struct exa_context *exa = ms->exa;
struct exa_pixmap_priv *priv;
+ if (!exa->accel)
+ return FALSE;
+
#if DEBUG_PRINT
- debug_printf("ExaPrepareComposite\n");
+ debug_printf("ExaPrepareComposite(%d, src=0x%p, mask=0x%p, dst=0x%p)\n",
+ op, pSrcPicture, pMaskPicture, pDstPicture);
+ debug_printf("\tFormats: src(%s), mask(%s), dst(%s)\n",
+ pSrcPicture ? render_format_name(pSrcPicture->format) : "none",
+ pMaskPicture ? render_format_name(pMaskPicture->format) : "none",
+ pDstPicture ? render_format_name(pDstPicture->format) : "none");
#endif
if (!exa->pipe)
- XORG_FALLBACK("comp accle not enabled");
+ XORG_FALLBACK("accle not enabled");
priv = exaGetPixmapDriverPrivate(pDst);
if (!priv || !priv->tex)
- XORG_FALLBACK("comp pDst %s", !priv ? "!priv" : "!priv->tex");
+ XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
- XORG_FALLBACK("copy pDst format: %s", pf_name(priv->tex->format));
+ XORG_FALLBACK("pDst format: %s", pf_name(priv->tex->format));
+
+ if (priv->picture_format != pDstPicture->format)
+ XORG_FALLBACK("pDst pic_format: %s != %s",
+ render_format_name(priv->picture_format),
+ render_format_name(pDstPicture->format));
if (pSrc) {
priv = exaGetPixmapDriverPrivate(pSrc);
if (!priv || !priv->tex)
- XORG_FALLBACK("comp pSrc %s", !priv ? "!priv" : "!priv->tex");
+ XORG_FALLBACK("pSrc %s", !priv ? "!priv" : "!priv->tex");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
PIPE_TEXTURE_USAGE_SAMPLER, 0))
- XORG_FALLBACK("copy pSrc format: %s", pf_name(priv->tex->format));
+ XORG_FALLBACK("pSrc format: %s", pf_name(priv->tex->format));
+
+ if (!picture_check_formats(priv, pSrcPicture))
+ XORG_FALLBACK("pSrc pic_format: %s != %s",
+ render_format_name(priv->picture_format),
+ render_format_name(pSrcPicture->format));
+
}
if (pMask) {
priv = exaGetPixmapDriverPrivate(pMask);
if (!priv || !priv->tex)
- XORG_FALLBACK("comp pMask %s", !priv ? "!priv" : "!priv->tex");
+ XORG_FALLBACK("pMask %s", !priv ? "!priv" : "!priv->tex");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
PIPE_TEXTURE_USAGE_SAMPLER, 0))
- XORG_FALLBACK("copy pMask format: %s", pf_name(priv->tex->format));
+ XORG_FALLBACK("pMask format: %s", pf_name(priv->tex->format));
+
+ if (!picture_check_formats(priv, pMaskPicture))
+ XORG_FALLBACK("pMask pic_format: %s != %s",
+ render_format_name(priv->picture_format),
+ render_format_name(pMaskPicture->format));
}
-#if DISABLE_ACCEL
- (void) exa;
- return FALSE;
-#else
return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture,
pDstPicture,
pSrc ? exaGetPixmapDriverPrivate(pSrc) : NULL,
pMask ? exaGetPixmapDriverPrivate(pMask) : NULL,
exaGetPixmapDriverPrivate(pDst));
-#endif
}
static void
@@ -514,29 +711,33 @@ ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst);
#if DEBUG_PRINT
- debug_printf("\tExaComposite\n");
+ debug_printf("\tExaComposite(src[%d,%d], mask=[%d, %d], dst=[%d, %d], dim=[%d, %d])\n",
+ srcX, srcY, maskX, maskY, dstX, dstY, width, height);
+ debug_printf("\t Num bound samplers = %d\n",
+ exa->num_bound_samplers);
#endif
xorg_composite(exa, priv, srcX, srcY, maskX, maskY,
dstX, dstY, width, height);
}
-static Bool
-ExaCheckComposite(int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture,
- PicturePtr pDstPicture)
+
+
+static void
+ExaDoneComposite(PixmapPtr pPixmap)
{
- boolean accelerated = xorg_composite_accelerated(op,
- pSrcPicture,
- pMaskPicture,
- pDstPicture);
-#if DEBUG_PRINT
- debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n",
- op, pSrcPicture, pMaskPicture, pDstPicture, accelerated);
-#endif
- return accelerated;
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+
+ xorg_composite_done(exa);
}
+
+/***********************************************************************
+ * Pixmaps
+ */
+
static void *
ExaCreatePixmap(ScreenPtr pScreen, int size, int align)
{
@@ -610,33 +811,22 @@ xorg_exa_set_shared_usage(PixmapPtr pPixmap)
return 0;
}
-unsigned
-xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out)
-{
- ScreenPtr pScreen = pPixmap->drawable.pScreen;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_pixmap_priv *priv;
- unsigned handle;
- unsigned stride;
- if (!ms->exa) {
- FatalError("NO MS->EXA\n");
- return 0;
- }
- priv = exaGetPixmapDriverPrivate(pPixmap);
-
- if (!priv) {
- FatalError("NO PIXMAP PRIVATE\n");
- return 0;
- }
+static Bool
+size_match( int width, int tex_width )
+{
+#if ROUND_UP_TEXTURES
+ if (width > tex_width)
+ return FALSE;
- ms->api->local_handle_from_texture(ms->api, ms->screen, priv->tex, &stride, &handle);
- if (stride_out)
- *stride_out = stride;
+ if (width * 2 < tex_width)
+ return FALSE;
- return handle;
+ return TRUE;
+#else
+ return width == tex_width;
+#endif
}
static Bool
@@ -653,6 +843,17 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
if (!priv || pPixData)
return FALSE;
+ if (0) {
+ debug_printf("%s pixmap %p sz %dx%dx%d devKind %d\n",
+ __FUNCTION__, pPixmap, width, height, bitsPerPixel, devKind);
+
+ if (priv->tex)
+ debug_printf(" ==> old texture %dx%d\n",
+ priv->tex->width0,
+ priv->tex->height0);
+ }
+
+
if (depth <= 0)
depth = pPixmap->drawable.depth;
@@ -671,21 +872,31 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
miModifyPixmapHeader(pPixmap, width, height, depth,
bitsPerPixel, devKind, NULL);
+ priv->width = width;
+ priv->height = height;
+
/* Deal with screen resize */
- if (!priv->tex ||
- (priv->tex->width[0] != width ||
- priv->tex->height[0] != height ||
+ if ((exa->accel || priv->flags) &&
+ (!priv->tex ||
+ !size_match(width, priv->tex->width0) ||
+ !size_match(height, priv->tex->height0) ||
priv->tex_flags != priv->flags)) {
struct pipe_texture *texture = NULL;
struct pipe_texture template;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- exa_get_pipe_format(depth, &template.format, &bitsPerPixel);
- pf_get_block(template.format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format);
+ if (ROUND_UP_TEXTURES && priv->flags == 0) {
+ template.width0 = util_next_power_of_two(width);
+ template.height0 = util_next_power_of_two(height);
+ }
+ else {
+ template.width0 = width;
+ template.height0 = height;
+ }
+
+ template.depth0 = 1;
template.last_level = 0;
template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags;
priv->tex_flags = priv->flags;
@@ -697,10 +908,16 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
dst_surf = exa->scrn->get_tex_surface(
exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
- src_surf = exa_gpu_surface(exa, priv);
- exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
- 0, 0, min(width, texture->width[0]),
- min(height, texture->height[0]));
+ src_surf = xorg_gpu_surface(exa->pipe->screen, priv);
+ if (exa->pipe->surface_copy) {
+ exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
+ 0, 0, min(width, texture->width0),
+ min(height, texture->height0));
+ } else {
+ util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf,
+ 0, 0, min(width, texture->width0),
+ min(height, texture->height0));
+ }
exa->scrn->tex_surface_destroy(dst_surf);
exa->scrn->tex_surface_destroy(src_surf);
}
@@ -722,31 +939,63 @@ xorg_exa_get_texture(PixmapPtr pPixmap)
return tex;
}
+Bool
+xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex)
+{
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+
+ int mask = PIPE_TEXTURE_USAGE_PRIMARY | PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
+
+ if (!priv)
+ return FALSE;
+
+ if (pPixmap->drawable.width != tex->width0 ||
+ pPixmap->drawable.height != tex->height0)
+ return FALSE;
+
+ pipe_texture_reference(&priv->tex, tex);
+ priv->tex_flags = tex->tex_usage & mask;
+
+ return TRUE;
+}
+
+struct pipe_texture *
+xorg_exa_create_root_texture(ScrnInfoPtr pScrn,
+ int width, int height,
+ int depth, int bitsPerPixel)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ struct pipe_texture template;
+ int dummy;
+
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy);
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
+ template.last_level = 0;
+ template.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ template.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
+ template.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
+
+ return exa->scrn->texture_create(exa->scrn, &template);
+}
+
void
xorg_exa_close(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa = ms->exa;
- struct pipe_constant_buffer *vsbuf = &exa->vs_const_buffer;
- struct pipe_constant_buffer *fsbuf = &exa->fs_const_buffer;
- if (exa->shaders) {
- xorg_shaders_destroy(exa->shaders);
- }
-
- if (vsbuf && vsbuf->buffer)
- pipe_buffer_reference(&vsbuf->buffer, NULL);
-
- if (fsbuf && fsbuf->buffer)
- pipe_buffer_reference(&fsbuf->buffer, NULL);
-
- if (exa->cso) {
- cso_release_all(exa->cso);
- cso_destroy_context(exa->cso);
- }
+ renderer_destroy(exa->renderer);
if (exa->pipe)
exa->pipe->destroy(exa->pipe);
+ exa->pipe = NULL;
+ /* Since this was shared be proper with the pointer */
+ ms->ctx = NULL;
exaDriverFini(pScrn->pScreen);
xfree(exa);
@@ -754,7 +1003,7 @@ xorg_exa_close(ScrnInfoPtr pScrn)
}
void *
-xorg_exa_init(ScrnInfoPtr pScrn)
+xorg_exa_init(ScrnInfoPtr pScrn, Bool accel)
{
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa;
@@ -792,10 +1041,10 @@ xorg_exa_init(ScrnInfoPtr pScrn)
pExa->MarkSync = ExaMarkSync;
pExa->PrepareSolid = ExaPrepareSolid;
pExa->Solid = ExaSolid;
- pExa->DoneSolid = ExaDone;
+ pExa->DoneSolid = ExaDoneSolid;
pExa->PrepareCopy = ExaPrepareCopy;
pExa->Copy = ExaCopy;
- pExa->DoneCopy = ExaDone;
+ pExa->DoneCopy = ExaDoneCopy;
pExa->CheckComposite = ExaCheckComposite;
pExa->PrepareComposite = ExaPrepareComposite;
pExa->Composite = ExaComposite;
@@ -818,10 +1067,8 @@ xorg_exa_init(ScrnInfoPtr pScrn)
/* Share context with DRI */
ms->ctx = exa->pipe;
- exa->cso = cso_create_context(exa->pipe);
- exa->shaders = xorg_shaders_create(exa);
-
- xorg_exa_init_state(exa);
+ exa->renderer = renderer_create(exa->pipe);
+ exa->accel = accel;
return (void *)exa;
@@ -832,11 +1079,11 @@ out_err:
}
struct pipe_surface *
-exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv)
+xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv)
{
- return exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
index d3f25ca844..f2cefe23b9 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -16,11 +16,7 @@ struct exa_context
ExaDriverPtr pExa;
struct pipe_context *pipe;
struct pipe_screen *scrn;
- struct cso_context *cso;
- struct xorg_shaders *shaders;
-
- struct pipe_constant_buffer vs_const_buffer;
- struct pipe_constant_buffer fs_const_buffer;
+ struct xorg_renderer *renderer;
struct pipe_texture *bound_textures[MAX_EXA_SAMPLERS];
int num_bound_samplers;
@@ -28,21 +24,38 @@ struct exa_context
float solid_color[4];
boolean has_solid_color;
+ boolean accel;
+
+ /* float[9] projective matrix bound to pictures */
struct {
+ float src[9];
+ float mask[9];
+ boolean has_src;
+ boolean has_mask;
+ } transform;
+
+ struct {
+ boolean use_surface_copy;
+
struct exa_pixmap_priv *src;
struct exa_pixmap_priv *dst;
- } copy;
- /* we should combine these two */
- float vertices2[4][2][4];
- float vertices3[4][3][4];
+ struct pipe_surface *src_surface;
+ struct pipe_surface *dst_surface;
+
+ struct pipe_texture *src_texture;
+ } copy;
};
struct exa_pixmap_priv
{
+ int width, height;
+
int flags;
int tex_flags;
+ int picture_format;
+
struct pipe_texture *tex;
struct pipe_texture *depth_stencil_tex;
@@ -50,17 +63,17 @@ struct exa_pixmap_priv
unsigned map_count;
};
-#define XORG_FALLBACK(s, arg...) \
-do { \
- if (ms->debug_fallback) { \
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, \
- "fallback: " s "\n", ##arg); \
- } \
- return FALSE; \
+#define XORG_FALLBACK(s, arg...) \
+do { \
+ if (ms->debug_fallback) { \
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, \
+ "%s fallback " s "\n", __FUNCTION__, ##arg); \
+ } \
+ return FALSE; \
} while(0)
struct pipe_surface *
-exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv);
+xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv);
void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
struct pipe_fence_handle **fence);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
index bb5a42af37..bed17caab7 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
@@ -43,33 +43,67 @@
* OUT[0] = color
*/
+static void
+print_fs_traits(int fs_traits)
+{
+ const char *strings[] = {
+ "FS_COMPOSITE", /* = 1 << 0, */
+ "FS_MASK", /* = 1 << 1, */
+ "FS_SOLID_FILL", /* = 1 << 2, */
+ "FS_LINGRAD_FILL", /* = 1 << 3, */
+ "FS_RADGRAD_FILL", /* = 1 << 4, */
+ "FS_CA_FULL", /* = 1 << 5, */ /* src.rgba * mask.rgba */
+ "FS_CA_SRCALPHA", /* = 1 << 6, */ /* src.aaaa * mask.rgba */
+ "FS_YUV", /* = 1 << 7, */
+ "FS_SRC_REPEAT_NONE", /* = 1 << 8, */
+ "FS_MASK_REPEAT_NONE",/* = 1 << 9, */
+ "FS_SRC_SWIZZLE_RGB", /* = 1 << 10, */
+ "FS_MASK_SWIZZLE_RGB",/* = 1 << 11, */
+ "FS_SRC_SET_ALPHA", /* = 1 << 12, */
+ "FS_MASK_SET_ALPHA", /* = 1 << 13, */
+ "FS_SRC_LUMINANCE", /* = 1 << 14, */
+ "FS_MASK_LUMINANCE", /* = 1 << 15, */
+ };
+ int i, k;
+ debug_printf("%s: ", __func__);
+
+ for (i = 0, k = 1; k < (1 << 16); i++, k <<= 1) {
+ if (fs_traits & k)
+ debug_printf("%s, ", strings[i]);
+ }
+
+ debug_printf("\n");
+}
+
struct xorg_shaders {
- struct exa_context *exa;
+ struct xorg_renderer *r;
struct cso_hash *vs_hash;
struct cso_hash *fs_hash;
};
-static const char over_op[] =
- "SUB TEMP[3], CONST[0].wwww, TEMP[1].wwww\n"
- "MAD TEMP[3], TEMP[0], TEMP[3], TEMP[0]\n";
-
-
-static INLINE void
-create_preamble(struct ureg_program *ureg)
-{
-}
-
-
static INLINE void
src_in_mask(struct ureg_program *ureg,
struct ureg_dst dst,
struct ureg_src src,
- struct ureg_src mask)
+ struct ureg_src mask,
+ unsigned component_alpha,
+ unsigned mask_luminance)
{
- /* MUL dst, src, mask.wwww */
- ureg_MUL(ureg, dst, src,
- ureg_scalar(mask, TGSI_SWIZZLE_W));
+ if (component_alpha == FS_CA_FULL) {
+ ureg_MUL(ureg, dst, src, mask);
+ } else if (component_alpha == FS_CA_SRCALPHA) {
+ ureg_MUL(ureg, dst,
+ ureg_scalar(src, TGSI_SWIZZLE_W), mask);
+ }
+ else {
+ if (mask_luminance)
+ ureg_MUL(ureg, dst, src,
+ ureg_scalar(mask, TGSI_SWIZZLE_X));
+ else
+ ureg_MUL(ureg, dst, src,
+ ureg_scalar(mask, TGSI_SWIZZLE_W));
+ }
}
static struct ureg_src
@@ -236,9 +270,10 @@ create_vs(struct pipe_context *pipe,
struct ureg_src src;
struct ureg_dst dst;
struct ureg_src const0, const1;
- boolean is_fill = vs_traits & VS_FILL;
- boolean is_composite = vs_traits & VS_COMPOSITE;
- boolean has_mask = vs_traits & VS_MASK;
+ boolean is_fill = (vs_traits & VS_FILL) != 0;
+ boolean is_composite = (vs_traits & VS_COMPOSITE) != 0;
+ boolean has_mask = (vs_traits & VS_MASK) != 0;
+ boolean is_yuv = (vs_traits & VS_YUV) != 0;
unsigned input_slot = 0;
ureg = ureg_create(TGSI_PROCESSOR_VERTEX);
@@ -249,7 +284,7 @@ create_vs(struct pipe_context *pipe,
const1 = ureg_DECL_constant(ureg, 1);
/* it has to be either a fill or a composite op */
- debug_assert(is_fill ^ is_composite);
+ debug_assert((is_fill ^ is_composite) ^ is_yuv);
src = ureg_DECL_vs_input(ureg, input_slot++);
dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
@@ -257,6 +292,12 @@ create_vs(struct pipe_context *pipe,
const0, const1);
ureg_MOV(ureg, dst, src);
+ if (is_yuv) {
+ src = ureg_DECL_vs_input(ureg, input_slot++);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0);
+ ureg_MOV(ureg, dst, src);
+ }
+
if (is_composite) {
src = ureg_DECL_vs_input(ureg, input_slot++);
dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0);
@@ -271,7 +312,7 @@ create_vs(struct pipe_context *pipe,
if (has_mask) {
src = ureg_DECL_vs_input(ureg, input_slot++);
- dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 2);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1);
ureg_MOV(ureg, dst, src);
}
@@ -281,6 +322,138 @@ create_vs(struct pipe_context *pipe,
}
static void *
+create_yuv_shader(struct pipe_context *pipe, struct ureg_program *ureg)
+{
+ struct ureg_src y_sampler, u_sampler, v_sampler;
+ struct ureg_src pos;
+ struct ureg_src matrow0, matrow1, matrow2;
+ struct ureg_dst y, u, v, rgb;
+ struct ureg_dst out = ureg_DECL_output(ureg,
+ TGSI_SEMANTIC_COLOR,
+ 0);
+
+ pos = ureg_DECL_fs_input(ureg,
+ TGSI_SEMANTIC_GENERIC,
+ 0,
+ TGSI_INTERPOLATE_PERSPECTIVE);
+
+ rgb = ureg_DECL_temporary(ureg);
+ y = ureg_DECL_temporary(ureg);
+ u = ureg_DECL_temporary(ureg);
+ v = ureg_DECL_temporary(ureg);
+
+ y_sampler = ureg_DECL_sampler(ureg, 0);
+ u_sampler = ureg_DECL_sampler(ureg, 1);
+ v_sampler = ureg_DECL_sampler(ureg, 2);
+
+ matrow0 = ureg_DECL_constant(ureg, 0);
+ matrow1 = ureg_DECL_constant(ureg, 1);
+ matrow2 = ureg_DECL_constant(ureg, 2);
+
+ ureg_TEX(ureg, y,
+ TGSI_TEXTURE_2D, pos, y_sampler);
+ ureg_TEX(ureg, u,
+ TGSI_TEXTURE_2D, pos, u_sampler);
+ ureg_TEX(ureg, v,
+ TGSI_TEXTURE_2D, pos, v_sampler);
+
+ ureg_SUB(ureg, u, ureg_src(u),
+ ureg_scalar(matrow0, TGSI_SWIZZLE_W));
+ ureg_SUB(ureg, v, ureg_src(v),
+ ureg_scalar(matrow0, TGSI_SWIZZLE_W));
+
+ ureg_MUL(ureg, rgb,
+ ureg_scalar(ureg_src(y), TGSI_SWIZZLE_X),
+ matrow0);
+ ureg_MAD(ureg, rgb,
+ ureg_scalar(ureg_src(u), TGSI_SWIZZLE_X),
+ matrow1,
+ ureg_src(rgb));
+ ureg_MAD(ureg, rgb,
+ ureg_scalar(ureg_src(v), TGSI_SWIZZLE_X),
+ matrow2,
+ ureg_src(rgb));
+
+ /* rgb.a = 1; */
+ ureg_MOV(ureg, ureg_writemask(rgb, TGSI_WRITEMASK_W),
+ ureg_scalar(matrow0, TGSI_SWIZZLE_X));
+
+ ureg_MOV(ureg, out, ureg_src(rgb));
+
+ ureg_release_temporary(ureg, rgb);
+ ureg_release_temporary(ureg, y);
+ ureg_release_temporary(ureg, u);
+ ureg_release_temporary(ureg, v);
+
+ ureg_END(ureg);
+
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+
+static INLINE void
+xrender_tex(struct ureg_program *ureg,
+ struct ureg_dst dst,
+ struct ureg_src coords,
+ struct ureg_src sampler,
+ struct ureg_src imm0,
+ boolean repeat_none,
+ boolean swizzle,
+ boolean set_alpha)
+{
+ if (repeat_none) {
+ struct ureg_dst tmp0 = ureg_DECL_temporary(ureg);
+ struct ureg_dst tmp1 = ureg_DECL_temporary(ureg);
+ ureg_SGT(ureg, tmp1, ureg_swizzle(coords,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_Y),
+ ureg_scalar(imm0, TGSI_SWIZZLE_X));
+ ureg_SLT(ureg, tmp0, ureg_swizzle(coords,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_Y),
+ ureg_scalar(imm0, TGSI_SWIZZLE_W));
+ ureg_MIN(ureg, tmp0, ureg_src(tmp0), ureg_src(tmp1));
+ ureg_MIN(ureg, tmp0, ureg_scalar(ureg_src(tmp0), TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(tmp0), TGSI_SWIZZLE_Y));
+ ureg_TEX(ureg, tmp1, TGSI_TEXTURE_2D, coords, sampler);
+ if (swizzle)
+ ureg_MOV(ureg, tmp1, ureg_swizzle(ureg_src(tmp1),
+ TGSI_SWIZZLE_Z,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_W));
+ if (set_alpha)
+ ureg_MOV(ureg,
+ ureg_writemask(tmp1, TGSI_WRITEMASK_W),
+ ureg_scalar(imm0, TGSI_SWIZZLE_W));
+ ureg_MUL(ureg, dst, ureg_src(tmp1), ureg_src(tmp0));
+ ureg_release_temporary(ureg, tmp0);
+ ureg_release_temporary(ureg, tmp1);
+ } else {
+ if (swizzle) {
+ struct ureg_dst tmp = ureg_DECL_temporary(ureg);
+ ureg_TEX(ureg, tmp, TGSI_TEXTURE_2D, coords, sampler);
+ ureg_MOV(ureg, dst, ureg_swizzle(ureg_src(tmp),
+ TGSI_SWIZZLE_Z,
+ TGSI_SWIZZLE_Y,
+ TGSI_SWIZZLE_X,
+ TGSI_SWIZZLE_W));
+ ureg_release_temporary(ureg, tmp);
+ } else {
+ ureg_TEX(ureg, dst, TGSI_TEXTURE_2D, coords, sampler);
+ }
+ if (set_alpha)
+ ureg_MOV(ureg,
+ ureg_writemask(dst, TGSI_WRITEMASK_W),
+ ureg_scalar(imm0, TGSI_SWIZZLE_W));
+ }
+}
+
+static void *
create_fs(struct pipe_context *pipe,
unsigned fs_traits)
{
@@ -289,32 +462,54 @@ create_fs(struct pipe_context *pipe,
struct ureg_src /*dst_pos,*/ src_input, mask_pos;
struct ureg_dst src, mask;
struct ureg_dst out;
- boolean has_mask = fs_traits & FS_MASK;
- boolean is_fill = fs_traits & FS_FILL;
- boolean is_composite = fs_traits & FS_COMPOSITE;
- boolean is_solid = fs_traits & FS_SOLID_FILL;
- boolean is_lingrad = fs_traits & FS_LINGRAD_FILL;
- boolean is_radgrad = fs_traits & FS_RADGRAD_FILL;
+ struct ureg_src imm0 = { 0 };
+ unsigned has_mask = (fs_traits & FS_MASK) != 0;
+ unsigned is_fill = (fs_traits & FS_FILL) != 0;
+ unsigned is_composite = (fs_traits & FS_COMPOSITE) != 0;
+ unsigned is_solid = (fs_traits & FS_SOLID_FILL) != 0;
+ unsigned is_lingrad = (fs_traits & FS_LINGRAD_FILL) != 0;
+ unsigned is_radgrad = (fs_traits & FS_RADGRAD_FILL) != 0;
+ unsigned comp_alpha_mask = fs_traits & FS_COMPONENT_ALPHA;
+ unsigned is_yuv = (fs_traits & FS_YUV) != 0;
+ unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0;
+ unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0;
+ unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0;
+ unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0;
+ unsigned src_set_alpha = (fs_traits & FS_SRC_SET_ALPHA) != 0;
+ unsigned mask_set_alpha = (fs_traits & FS_MASK_SET_ALPHA) != 0;
+ unsigned src_luminance = (fs_traits & FS_SRC_LUMINANCE) != 0;
+ unsigned mask_luminance = (fs_traits & FS_MASK_LUMINANCE) != 0;
+
+#if 0
+ print_fs_traits(fs_traits);
+#else
+ (void)print_fs_traits;
+#endif
ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
if (ureg == NULL)
return 0;
- /* it has to be either a fill or a composite op */
- debug_assert(is_fill ^ is_composite);
+ /* it has to be either a fill, a composite op or a yuv conversion */
+ debug_assert((is_fill ^ is_composite) ^ is_yuv);
+ (void) is_yuv;
out = ureg_DECL_output(ureg,
TGSI_SEMANTIC_COLOR,
0);
+ if (src_repeat_none || mask_repeat_none ||
+ src_set_alpha || mask_set_alpha ||
+ src_luminance) {
+ imm0 = ureg_imm4f(ureg, 0, 0, 0, 1);
+ }
if (is_composite) {
src_sampler = ureg_DECL_sampler(ureg, 0);
src_input = ureg_DECL_fs_input(ureg,
TGSI_SEMANTIC_GENERIC,
0,
TGSI_INTERPOLATE_PERSPECTIVE);
- } else {
- debug_assert(is_fill);
+ } else if (is_fill) {
if (is_solid)
src_input = ureg_DECL_fs_input(ureg,
TGSI_SEMANTIC_COLOR,
@@ -325,6 +520,9 @@ create_fs(struct pipe_context *pipe,
TGSI_SEMANTIC_POSITION,
0,
TGSI_INTERPOLATE_PERSPECTIVE);
+ } else {
+ debug_assert(is_yuv);
+ return create_yuv_shader(pipe, ureg);
}
if (has_mask) {
@@ -343,16 +541,17 @@ create_fs(struct pipe_context *pipe,
TGSI_INTERPOLATE_PERSPECTIVE);
#endif
+
if (is_composite) {
- if (has_mask)
+ if (has_mask || src_luminance)
src = ureg_DECL_temporary(ureg);
else
src = out;
- ureg_TEX(ureg, src,
- TGSI_TEXTURE_2D, src_input, src_sampler);
+ xrender_tex(ureg, src, src_input, src_sampler, imm0,
+ src_repeat_none, src_swizzle, src_set_alpha);
} else if (is_fill) {
if (is_solid) {
- if (has_mask)
+ if (has_mask || src_luminance)
src = ureg_dst(src_input);
else
ureg_MOV(ureg, out, src_input);
@@ -360,7 +559,7 @@ create_fs(struct pipe_context *pipe,
struct ureg_src coords, const0124,
matrow0, matrow1, matrow2;
- if (has_mask)
+ if (has_mask || src_luminance)
src = ureg_DECL_temporary(ureg);
else
src = out;
@@ -385,13 +584,22 @@ create_fs(struct pipe_context *pipe,
} else
debug_assert(!"Unknown fill type!");
}
+ if (src_luminance) {
+ ureg_MOV(ureg, src,
+ ureg_scalar(ureg_src(src), TGSI_SWIZZLE_X));
+ ureg_MOV(ureg, ureg_writemask(src, TGSI_WRITEMASK_XYZ),
+ ureg_scalar(imm0, TGSI_SWIZZLE_X));
+ if (!has_mask)
+ ureg_MOV(ureg, out, ureg_src(src));
+ }
if (has_mask) {
mask = ureg_DECL_temporary(ureg);
- ureg_TEX(ureg, mask,
- TGSI_TEXTURE_2D, mask_pos, mask_sampler);
+ xrender_tex(ureg, mask, mask_pos, mask_sampler, imm0,
+ mask_repeat_none, mask_swizzle, mask_set_alpha);
/* src IN mask */
- src_in_mask(ureg, out, ureg_src(src), ureg_src(mask));
+ src_in_mask(ureg, out, ureg_src(src), ureg_src(mask),
+ comp_alpha_mask, mask_luminance);
ureg_release_temporary(ureg, mask);
}
@@ -400,11 +608,11 @@ create_fs(struct pipe_context *pipe,
return ureg_create_shader_and_destroy(ureg, pipe);
}
-struct xorg_shaders * xorg_shaders_create(struct exa_context *exa)
+struct xorg_shaders * xorg_shaders_create(struct xorg_renderer *r)
{
struct xorg_shaders *sc = CALLOC_STRUCT(xorg_shaders);
- sc->exa = exa;
+ sc->r = r;
sc->vs_hash = cso_hash_create();
sc->fs_hash = cso_hash_create();
@@ -431,9 +639,9 @@ cache_destroy(struct cso_context *cso,
void xorg_shaders_destroy(struct xorg_shaders *sc)
{
- cache_destroy(sc->exa->cso, sc->vs_hash,
+ cache_destroy(sc->r->cso, sc->vs_hash,
PIPE_SHADER_VERTEX);
- cache_destroy(sc->exa->cso, sc->fs_hash,
+ cache_destroy(sc->r->cso, sc->fs_hash,
PIPE_SHADER_FRAGMENT);
free(sc);
@@ -468,9 +676,9 @@ struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc,
struct xorg_shader shader = { NULL, NULL };
void *vs, *fs;
- vs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_VERTEX,
+ vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX,
sc->vs_hash, vs_traits);
- fs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_FRAGMENT,
+ fs = shader_from_cache(sc->r->pipe, PIPE_SHADER_FRAGMENT,
sc->fs_hash, fs_traits);
debug_assert(vs && fs);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
index 1535a0c8c3..6f2a361d03 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
@@ -1,7 +1,7 @@
#ifndef XORG_EXA_TGSI_H
#define XORG_EXA_TGSI_H
-#include "xorg_exa.h"
+#include "xorg_renderer.h"
enum xorg_vs_traits {
VS_COMPOSITE = 1 << 0,
@@ -9,10 +9,12 @@ enum xorg_vs_traits {
VS_SOLID_FILL = 1 << 2,
VS_LINGRAD_FILL = 1 << 3,
VS_RADGRAD_FILL = 1 << 4,
+ VS_YUV = 1 << 5,
+
+
VS_FILL = (VS_SOLID_FILL |
VS_LINGRAD_FILL |
VS_RADGRAD_FILL)
- /*VS_TRANSFORM = 1 << 5*/
};
enum xorg_fs_traits {
@@ -21,9 +23,23 @@ enum xorg_fs_traits {
FS_SOLID_FILL = 1 << 2,
FS_LINGRAD_FILL = 1 << 3,
FS_RADGRAD_FILL = 1 << 4,
+ FS_CA_FULL = 1 << 5, /* src.rgba * mask.rgba */
+ FS_CA_SRCALPHA = 1 << 6, /* src.aaaa * mask.rgba */
+ FS_YUV = 1 << 7,
+ FS_SRC_REPEAT_NONE = 1 << 8,
+ FS_MASK_REPEAT_NONE = 1 << 9,
+ FS_SRC_SWIZZLE_RGB = 1 << 10,
+ FS_MASK_SWIZZLE_RGB = 1 << 11,
+ FS_SRC_SET_ALPHA = 1 << 12,
+ FS_MASK_SET_ALPHA = 1 << 13,
+ FS_SRC_LUMINANCE = 1 << 14,
+ FS_MASK_LUMINANCE = 1 << 15,
+
FS_FILL = (FS_SOLID_FILL |
FS_LINGRAD_FILL |
- FS_RADGRAD_FILL)
+ FS_RADGRAD_FILL),
+ FS_COMPONENT_ALPHA = (FS_CA_FULL |
+ FS_CA_SRCALPHA)
};
struct xorg_shader {
@@ -33,7 +49,7 @@ struct xorg_shader {
struct xorg_shaders;
-struct xorg_shaders *xorg_shaders_create(struct exa_context *exa);
+struct xorg_shaders *xorg_shaders_create(struct xorg_renderer *renderer);
void xorg_shaders_destroy(struct xorg_shaders *shaders);
struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,
diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c
index 26f45f8d64..251f331ea7 100644
--- a/src/gallium/state_trackers/xorg/xorg_output.c
+++ b/src/gallium/state_trackers/xorg/xorg_output.c
@@ -53,73 +53,36 @@
#include "xorg_tracker.h"
-static char *connector_enum_list[] = {
+static char *output_enum_list[] = {
"Unknown",
"VGA",
- "DVI-I",
- "DVI-D",
- "DVI-A",
+ "DVI",
+ "DVI",
+ "DVI",
"Composite",
"SVIDEO",
"LVDS",
- "Component",
- "9-pin DIN",
- "DisplayPort",
- "HDMI Type A",
- "HDMI Type B",
+ "CTV",
+ "DIN",
+ "DP",
+ "HDMI",
+ "HDMI",
};
static void
-dpms(xf86OutputPtr output, int mode)
-{
-}
-
-static void
-save(xf86OutputPtr output)
-{
-}
-
-static void
-restore(xf86OutputPtr output)
-{
-}
-
-static int
-mode_valid(xf86OutputPtr output, DisplayModePtr pMode)
-{
- return MODE_OK;
-}
-
-static Bool
-mode_fixup(xf86OutputPtr output, DisplayModePtr mode,
- DisplayModePtr adjusted_mode)
-{
- return TRUE;
-}
-
-static void
-prepare(xf86OutputPtr output)
-{
- dpms(output, DPMSModeOff);
-}
-
-static void
-mode_set(xf86OutputPtr output, DisplayModePtr mode,
- DisplayModePtr adjusted_mode)
+output_create_resources(xf86OutputPtr output)
{
+#ifdef RANDR_12_INTERFACE
+#endif /* RANDR_12_INTERFACE */
}
static void
-commit(xf86OutputPtr output)
+output_dpms(xf86OutputPtr output, int mode)
{
- dpms(output, DPMSModeOn);
-
- if (output->scrn->pScreen != NULL)
- xf86_reload_cursors(output->scrn->pScreen);
}
static xf86OutputStatus
-detect(xf86OutputPtr output)
+output_detect(xf86OutputPtr output)
{
drmModeConnectorPtr drm_connector = output->driver_private;
@@ -134,7 +97,7 @@ detect(xf86OutputPtr output)
}
static DisplayModePtr
-get_modes(xf86OutputPtr output)
+output_get_modes(xf86OutputPtr output)
{
drmModeConnectorPtr drm_connector = output->driver_private;
drmModeModeInfoPtr drm_mode = NULL;
@@ -147,7 +110,6 @@ get_modes(xf86OutputPtr output)
mode = xcalloc(1, sizeof(DisplayModeRec));
if (!mode)
continue;
- mode->type = 0;
mode->Clock = drm_mode->clock;
mode->HDisplay = drm_mode->hdisplay;
mode->HSyncStart = drm_mode->hsync_start;
@@ -162,6 +124,11 @@ get_modes(xf86OutputPtr output)
mode->VScan = drm_mode->vscan;
mode->VRefresh = xf86ModeVRefresh(mode);
mode->Private = (void *)drm_mode;
+ mode->type = 0;
+ if (drm_mode->type & DRM_MODE_TYPE_PREFERRED)
+ mode->type |= M_T_PREFERRED;
+ if (drm_mode->type & DRM_MODE_TYPE_DRIVER)
+ mode->type |= M_T_DRIVER;
xf86SetModeDefaultName(mode);
modes = xf86ModesAdd(modes, mode);
xf86PrintModeline(0, mode);
@@ -171,22 +138,15 @@ get_modes(xf86OutputPtr output)
return modes;
}
-static void
-destroy(xf86OutputPtr output)
-{
- drmModeFreeConnector(output->driver_private);
-}
-
-static void
-create_resources(xf86OutputPtr output)
+static int
+output_mode_valid(xf86OutputPtr output, DisplayModePtr pMode)
{
-#ifdef RANDR_12_INTERFACE
-#endif /* RANDR_12_INTERFACE */
+ return MODE_OK;
}
#ifdef RANDR_12_INTERFACE
static Bool
-set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
+output_set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
{
return TRUE;
}
@@ -194,53 +154,43 @@ set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value)
#ifdef RANDR_13_INTERFACE
static Bool
-get_property(xf86OutputPtr output, Atom property)
+output_get_property(xf86OutputPtr output, Atom property)
{
return TRUE;
}
#endif /* RANDR_13_INTERFACE */
-#ifdef RANDR_GET_CRTC_INTERFACE
-static xf86CrtcPtr
-get_crtc(xf86OutputPtr output)
+static void
+output_destroy(xf86OutputPtr output)
{
- return NULL;
+ drmModeFreeConnector(output->driver_private);
}
-#endif
static const xf86OutputFuncsRec output_funcs = {
- .create_resources = create_resources,
- .dpms = dpms,
- .save = save,
- .restore = restore,
- .mode_valid = mode_valid,
- .mode_fixup = mode_fixup,
- .prepare = prepare,
- .mode_set = mode_set,
- .commit = commit,
- .detect = detect,
- .get_modes = get_modes,
+ .create_resources = output_create_resources,
#ifdef RANDR_12_INTERFACE
- .set_property = set_property,
+ .set_property = output_set_property,
#endif
#ifdef RANDR_13_INTERFACE
- .get_property = get_property,
-#endif
- .destroy = destroy,
-#ifdef RANDR_GET_CRTC_INTERFACE
- .get_crtc = get_crtc,
+ .get_property = output_get_property,
#endif
+ .dpms = output_dpms,
+ .detect = output_detect,
+
+ .get_modes = output_get_modes,
+ .mode_valid = output_mode_valid,
+ .destroy = output_destroy,
};
void
-output_init(ScrnInfoPtr pScrn)
+xorg_output_init(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
xf86OutputPtr output;
drmModeResPtr res;
drmModeConnectorPtr drm_connector = NULL;
drmModeEncoderPtr drm_encoder = NULL;
- char *name;
+ char name[32];
int c, v, p;
res = drmModeGetResources(ms->fd);
@@ -273,7 +223,10 @@ output_init(ScrnInfoPtr pScrn)
(void)v;
#endif
- name = connector_enum_list[drm_connector->connector_type];
+ snprintf(name, 32, "%s%d",
+ output_enum_list[drm_connector->connector_type],
+ drm_connector->connector_type_id);
+
output = xf86OutputCreate(pScrn, &output_funcs, name);
if (!output)
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
new file mode 100644
index 0000000000..d80f341e6c
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -0,0 +1,700 @@
+#include "xorg_exa.h"
+#include "xorg_renderer.h"
+
+#include "xorg_exa_tgsi.h"
+
+#include "cso_cache/cso_context.h"
+#include "util/u_draw_quad.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_rect.h"
+
+#include "pipe/p_inlines.h"
+
+#include <math.h>
+
+#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y)))
+#define floatIsZero(x) (floatsEqual((x) + 1, 1))
+
+#define NUM_COMPONENTS 4
+
+static INLINE boolean is_affine(float *matrix)
+{
+ return floatIsZero(matrix[2]) && floatIsZero(matrix[5])
+ && floatsEqual(matrix[8], 1);
+}
+static INLINE void map_point(float *mat, float x, float y,
+ float *out_x, float *out_y)
+{
+ if (!mat) {
+ *out_x = x;
+ *out_y = y;
+ return;
+ }
+
+ *out_x = mat[0]*x + mat[3]*y + mat[6];
+ *out_y = mat[1]*x + mat[4]*y + mat[7];
+ if (!is_affine(mat)) {
+ float w = 1/(mat[2]*x + mat[5]*y + mat[8]);
+ *out_x *= w;
+ *out_y *= w;
+ }
+}
+
+static INLINE struct pipe_buffer *
+renderer_buffer_create(struct xorg_renderer *r)
+{
+ struct pipe_buffer *buf =
+ pipe_user_buffer_create(r->pipe->screen,
+ r->buffer,
+ sizeof(float)*
+ r->buffer_size);
+ r->buffer_size = 0;
+
+ return buf;
+}
+
+static INLINE void
+renderer_draw(struct xorg_renderer *r)
+{
+ struct pipe_context *pipe = r->pipe;
+ struct pipe_buffer *buf = 0;
+ int num_verts = r->buffer_size/(r->attrs_per_vertex * NUM_COMPONENTS);
+
+ if (!r->buffer_size)
+ return;
+
+ buf = renderer_buffer_create(r);
+
+
+ if (buf) {
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_QUADS,
+ num_verts, /* verts */
+ r->attrs_per_vertex); /* attribs/vert */
+
+ pipe_buffer_reference(&buf, NULL);
+ }
+}
+
+static INLINE void
+renderer_draw_conditional(struct xorg_renderer *r,
+ int next_batch)
+{
+ if (r->buffer_size + next_batch >= BUF_SIZE ||
+ (next_batch == 0 && r->buffer_size)) {
+ renderer_draw(r);
+ }
+}
+
+static void
+renderer_init_state(struct xorg_renderer *r)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_rasterizer_state raster;
+
+ /* set common initial clip state */
+ memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+ cso_set_depth_stencil_alpha(r->cso, &dsa);
+
+
+ /* XXX: move to renderer_init_state? */
+ memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
+ raster.gl_rasterization_rules = 1;
+ cso_set_rasterizer(r->cso, &raster);
+
+}
+
+
+static INLINE void
+add_vertex_color(struct xorg_renderer *r,
+ float x, float y,
+ float color[4])
+{
+ float *vertex = r->buffer + r->buffer_size;
+
+ vertex[0] = x;
+ vertex[1] = y;
+ vertex[2] = 0.f; /*z*/
+ vertex[3] = 1.f; /*w*/
+
+ vertex[4] = color[0]; /*r*/
+ vertex[5] = color[1]; /*g*/
+ vertex[6] = color[2]; /*b*/
+ vertex[7] = color[3]; /*a*/
+
+ r->buffer_size += 8;
+}
+
+static INLINE void
+add_vertex_1tex(struct xorg_renderer *r,
+ float x, float y, float s, float t)
+{
+ float *vertex = r->buffer + r->buffer_size;
+
+ vertex[0] = x;
+ vertex[1] = y;
+ vertex[2] = 0.f; /*z*/
+ vertex[3] = 1.f; /*w*/
+
+ vertex[4] = s; /*s*/
+ vertex[5] = t; /*t*/
+ vertex[6] = 0.f; /*r*/
+ vertex[7] = 1.f; /*q*/
+
+ r->buffer_size += 8;
+}
+
+static void
+add_vertex_data1(struct xorg_renderer *r,
+ float srcX, float srcY, float dstX, float dstY,
+ float width, float height,
+ struct pipe_texture *src, float *src_matrix)
+{
+ float s0, t0, s1, t1, s2, t2, s3, t3;
+ float pt0[2], pt1[2], pt2[2], pt3[2];
+
+ pt0[0] = srcX;
+ pt0[1] = srcY;
+ pt1[0] = (srcX + width);
+ pt1[1] = srcY;
+ pt2[0] = (srcX + width);
+ pt2[1] = (srcY + height);
+ pt3[0] = srcX;
+ pt3[1] = (srcY + height);
+
+ if (src_matrix) {
+ map_point(src_matrix, pt0[0], pt0[1], &pt0[0], &pt0[1]);
+ map_point(src_matrix, pt1[0], pt1[1], &pt1[0], &pt1[1]);
+ map_point(src_matrix, pt2[0], pt2[1], &pt2[0], &pt2[1]);
+ map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]);
+ }
+
+ s0 = pt0[0] / src->width0;
+ s1 = pt1[0] / src->width0;
+ s2 = pt2[0] / src->width0;
+ s3 = pt3[0] / src->width0;
+ t0 = pt0[1] / src->height0;
+ t1 = pt1[1] / src->height0;
+ t2 = pt2[1] / src->height0;
+ t3 = pt3[1] / src->height0;
+
+ /* 1st vertex */
+ add_vertex_1tex(r, dstX, dstY, s0, t0);
+ /* 2nd vertex */
+ add_vertex_1tex(r, dstX + width, dstY, s1, t1);
+ /* 3rd vertex */
+ add_vertex_1tex(r, dstX + width, dstY + height, s2, t2);
+ /* 4th vertex */
+ add_vertex_1tex(r, dstX, dstY + height, s3, t3);
+}
+
+
+static INLINE void
+add_vertex_2tex(struct xorg_renderer *r,
+ float x, float y,
+ float s0, float t0, float s1, float t1)
+{
+ float *vertex = r->buffer + r->buffer_size;
+
+ vertex[0] = x;
+ vertex[1] = y;
+ vertex[2] = 0.f; /*z*/
+ vertex[3] = 1.f; /*w*/
+
+ vertex[4] = s0; /*s*/
+ vertex[5] = t0; /*t*/
+ vertex[6] = 0.f; /*r*/
+ vertex[7] = 1.f; /*q*/
+
+ vertex[8] = s1; /*s*/
+ vertex[9] = t1; /*t*/
+ vertex[10] = 0.f; /*r*/
+ vertex[11] = 1.f; /*q*/
+
+ r->buffer_size += 12;
+}
+
+static void
+add_vertex_data2(struct xorg_renderer *r,
+ float srcX, float srcY, float maskX, float maskY,
+ float dstX, float dstY, float width, float height,
+ struct pipe_texture *src,
+ struct pipe_texture *mask,
+ float *src_matrix, float *mask_matrix)
+{
+ float src_s0, src_t0, src_s1, src_t1;
+ float mask_s0, mask_t0, mask_s1, mask_t1;
+ float spt0[2], spt1[2];
+ float mpt0[2], mpt1[2];
+
+ spt0[0] = srcX;
+ spt0[1] = srcY;
+ spt1[0] = srcX + width;
+ spt1[1] = srcY + height;
+
+ mpt0[0] = maskX;
+ mpt0[1] = maskY;
+ mpt1[0] = maskX + width;
+ mpt1[1] = maskY + height;
+
+ if (src_matrix) {
+ map_point(src_matrix, spt0[0], spt0[1], &spt0[0], &spt0[1]);
+ map_point(src_matrix, spt1[0], spt1[1], &spt1[0], &spt1[1]);
+ }
+
+ if (mask_matrix) {
+ map_point(mask_matrix, mpt0[0], mpt0[1], &mpt0[0], &mpt0[1]);
+ map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]);
+ }
+
+ src_s0 = spt0[0] / src->width0;
+ src_t0 = spt0[1] / src->height0;
+ src_s1 = spt1[0] / src->width0;
+ src_t1 = spt1[1] / src->height0;
+
+ mask_s0 = mpt0[0] / mask->width0;
+ mask_t0 = mpt0[1] / mask->height0;
+ mask_s1 = mpt1[0] / mask->width0;
+ mask_t1 = mpt1[1] / mask->height0;
+
+ /* 1st vertex */
+ add_vertex_2tex(r, dstX, dstY,
+ src_s0, src_t0, mask_s0, mask_t0);
+ /* 2nd vertex */
+ add_vertex_2tex(r, dstX + width, dstY,
+ src_s1, src_t0, mask_s1, mask_t0);
+ /* 3rd vertex */
+ add_vertex_2tex(r, dstX + width, dstY + height,
+ src_s1, src_t1, mask_s1, mask_t1);
+ /* 4th vertex */
+ add_vertex_2tex(r, dstX, dstY + height,
+ src_s0, src_t1, mask_s0, mask_t1);
+}
+
+static struct pipe_buffer *
+setup_vertex_data_yuv(struct xorg_renderer *r,
+ float srcX, float srcY, float srcW, float srcH,
+ float dstX, float dstY, float dstW, float dstH,
+ struct pipe_texture **tex)
+{
+ float s0, t0, s1, t1;
+ float spt0[2], spt1[2];
+
+ spt0[0] = srcX;
+ spt0[1] = srcY;
+ spt1[0] = srcX + srcW;
+ spt1[1] = srcY + srcH;
+
+ s0 = spt0[0] / tex[0]->width0;
+ t0 = spt0[1] / tex[0]->height0;
+ s1 = spt1[0] / tex[0]->width0;
+ t1 = spt1[1] / tex[0]->height0;
+
+ /* 1st vertex */
+ add_vertex_1tex(r, dstX, dstY, s0, t0);
+ /* 2nd vertex */
+ add_vertex_1tex(r, dstX + dstW, dstY,
+ s1, t0);
+ /* 3rd vertex */
+ add_vertex_1tex(r, dstX + dstW, dstY + dstH,
+ s1, t1);
+ /* 4th vertex */
+ add_vertex_1tex(r, dstX, dstY + dstH,
+ s0, t1);
+
+ return renderer_buffer_create(r);
+}
+
+
+
+/* Set up framebuffer, viewport and vertex shader constant buffer
+ * state for a particular destinaton surface. In all our rendering,
+ * these concepts are linked.
+ */
+void renderer_bind_destination(struct xorg_renderer *r,
+ struct pipe_surface *surface,
+ int width,
+ int height )
+{
+
+ struct pipe_framebuffer_state fb;
+ struct pipe_viewport_state viewport;
+
+ /* Framebuffer uses actual surface width/height
+ */
+ memset(&fb, 0, sizeof fb);
+ fb.width = surface->width;
+ fb.height = surface->height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = surface;
+ fb.zsbuf = 0;
+
+ /* Viewport just touches the bit we're interested in:
+ */
+ viewport.scale[0] = width / 2.f;
+ viewport.scale[1] = height / 2.f;
+ viewport.scale[2] = 1.0;
+ viewport.scale[3] = 1.0;
+ viewport.translate[0] = width / 2.f;
+ viewport.translate[1] = height / 2.f;
+ viewport.translate[2] = 0.0;
+ viewport.translate[3] = 0.0;
+
+ /* Constant buffer set up to match viewport dimensions:
+ */
+ if (r->fb_width != width ||
+ r->fb_height != height)
+ {
+ float vs_consts[8] = {
+ 2.f/width, 2.f/height, 1, 1,
+ -1, -1, 0, 0
+ };
+
+ r->fb_width = width;
+ r->fb_height = height;
+
+ renderer_set_constants(r, PIPE_SHADER_VERTEX,
+ vs_consts, sizeof vs_consts);
+ }
+
+ cso_set_framebuffer(r->cso, &fb);
+ cso_set_viewport(r->cso, &viewport);
+}
+
+
+struct xorg_renderer * renderer_create(struct pipe_context *pipe)
+{
+ struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer);
+
+ renderer->pipe = pipe;
+ renderer->cso = cso_create_context(pipe);
+ renderer->shaders = xorg_shaders_create(renderer);
+
+ renderer_init_state(renderer);
+
+ return renderer;
+}
+
+void renderer_destroy(struct xorg_renderer *r)
+{
+ struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer;
+ struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer;
+
+ if (vsbuf && vsbuf->buffer)
+ pipe_buffer_reference(&vsbuf->buffer, NULL);
+
+ if (fsbuf && fsbuf->buffer)
+ pipe_buffer_reference(&fsbuf->buffer, NULL);
+
+ if (r->shaders) {
+ xorg_shaders_destroy(r->shaders);
+ r->shaders = NULL;
+ }
+
+ if (r->cso) {
+ cso_release_all(r->cso);
+ cso_destroy_context(r->cso);
+ r->cso = NULL;
+ }
+}
+
+
+
+
+
+void renderer_set_constants(struct xorg_renderer *r,
+ int shader_type,
+ const float *params,
+ int param_bytes)
+{
+ struct pipe_constant_buffer *cbuf =
+ (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
+ &r->fs_const_buffer;
+
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+ cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+
+ if (cbuf->buffer) {
+ pipe_buffer_write(r->pipe->screen, cbuf->buffer,
+ 0, param_bytes, params);
+ }
+ r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf);
+}
+
+
+void renderer_copy_prepare(struct xorg_renderer *r,
+ struct pipe_surface *dst_surface,
+ struct pipe_texture *src_texture)
+{
+ struct pipe_context *pipe = r->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct xorg_shader shader;
+
+ assert(screen->is_format_supported(screen, dst_surface->format,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ 0));
+ (void) screen;
+
+
+ /* set misc state we care about */
+ {
+ struct pipe_blend_state blend;
+ memset(&blend, 0, sizeof(blend));
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.colormask = PIPE_MASK_RGBA;
+ cso_set_blend(r->cso, &blend);
+ }
+
+ /* sampler */
+ {
+ struct pipe_sampler_state sampler;
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.normalized_coords = 1;
+ cso_single_sampler(r->cso, 0, &sampler);
+ cso_single_sampler_done(r->cso);
+ }
+
+ renderer_bind_destination(r, dst_surface,
+ dst_surface->width,
+ dst_surface->height);
+
+ /* texture */
+ cso_set_sampler_textures(r->cso, 1, &src_texture);
+
+ /* shaders */
+ shader = xorg_shaders_get(r->shaders,
+ VS_COMPOSITE,
+ FS_COMPOSITE);
+ cso_set_vertex_shader_handle(r->cso, shader.vs);
+ cso_set_fragment_shader_handle(r->cso, shader.fs);
+
+ r->buffer_size = 0;
+ r->attrs_per_vertex = 2;
+}
+
+struct pipe_texture *
+renderer_clone_texture(struct xorg_renderer *r,
+ struct pipe_texture *src)
+{
+ enum pipe_format format;
+ struct pipe_context *pipe = r->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_texture *pt;
+ struct pipe_texture templ;
+
+ if (pipe->is_texture_referenced(pipe, src, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* the coming in texture should already have that invariance */
+ debug_assert(screen->is_format_supported(screen, src->format,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
+
+ format = src->format;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = format;
+ templ.last_level = 0;
+ templ.width0 = src->width0;
+ templ.height0 = src->height0;
+ templ.depth0 = 1;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+
+ pt = screen->texture_create(screen, &templ);
+
+ debug_assert(!pt || pipe_is_referenced(&pt->reference));
+
+ if (!pt)
+ return NULL;
+
+ {
+ /* copy source framebuffer surface into texture */
+ struct pipe_surface *ps_read = screen->get_tex_surface(
+ screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
+ struct pipe_surface *ps_tex = screen->get_tex_surface(
+ screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE );
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ ps_tex, /* dest */
+ 0, 0, /* destx/y */
+ ps_read,
+ 0, 0, src->width0, src->height0);
+ } else {
+ util_surface_copy(pipe, FALSE,
+ ps_tex, /* dest */
+ 0, 0, /* destx/y */
+ ps_read,
+ 0, 0, src->width0, src->height0);
+ }
+ pipe_surface_reference(&ps_read, NULL);
+ pipe_surface_reference(&ps_tex, NULL);
+ }
+
+ return pt;
+}
+
+
+void renderer_copy_pixmap(struct xorg_renderer *r,
+ int dx, int dy,
+ int sx, int sy,
+ int width, int height,
+ float src_width,
+ float src_height)
+{
+ float s0, t0, s1, t1;
+ float x0, y0, x1, y1;
+
+
+ /* XXX: could put the texcoord scaling calculation into the vertex
+ * shader.
+ */
+ s0 = sx / src_width;
+ s1 = (sx + width) / src_width;
+ t0 = sy / src_height;
+ t1 = (sy + height) / src_height;
+
+ x0 = dx;
+ x1 = dx + width;
+ y0 = dy;
+ y1 = dy + height;
+
+ /* draw quad */
+ renderer_draw_conditional(r, 4*8);
+ add_vertex_1tex(r, x0, y0, s0, t0);
+ add_vertex_1tex(r, x1, y0, s1, t0);
+ add_vertex_1tex(r, x1, y1, s1, t1);
+ add_vertex_1tex(r, x0, y1, s0, t1);
+}
+
+
+
+
+void renderer_draw_yuv(struct xorg_renderer *r,
+ int src_x, int src_y, int src_w, int src_h,
+ int dst_x, int dst_y, int dst_w, int dst_h,
+ struct pipe_texture **textures)
+{
+ struct pipe_context *pipe = r->pipe;
+ struct pipe_buffer *buf = 0;
+
+ buf = setup_vertex_data_yuv(r,
+ src_x, src_y, src_w, src_h,
+ dst_x, dst_y, dst_w, dst_h,
+ textures);
+
+ if (buf) {
+ const int num_attribs = 2; /*pos + tex coord*/
+
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_QUADS,
+ 4, /* verts */
+ num_attribs); /* attribs/vert */
+
+ pipe_buffer_reference(&buf, NULL);
+ }
+}
+
+void renderer_begin_solid(struct xorg_renderer *r)
+{
+ r->buffer_size = 0;
+ r->attrs_per_vertex = 2;
+}
+
+void renderer_solid(struct xorg_renderer *r,
+ int x0, int y0,
+ int x1, int y1,
+ float *color)
+{
+ /*
+ debug_printf("solid rect[(%d, %d), (%d, %d)], rgba[%f, %f, %f, %f]\n",
+ x0, y0, x1, y1, color[0], color[1], color[2], color[3]);*/
+
+ renderer_draw_conditional(r, 4 * 8);
+
+ /* 1st vertex */
+ add_vertex_color(r, x0, y0, color);
+ /* 2nd vertex */
+ add_vertex_color(r, x1, y0, color);
+ /* 3rd vertex */
+ add_vertex_color(r, x1, y1, color);
+ /* 4th vertex */
+ add_vertex_color(r, x0, y1, color);
+}
+
+void renderer_draw_flush(struct xorg_renderer *r)
+{
+ renderer_draw_conditional(r, 0);
+}
+
+void renderer_begin_textures(struct xorg_renderer *r,
+ struct pipe_texture **textures,
+ int num_textures)
+{
+ r->attrs_per_vertex = 1 + num_textures;
+ r->buffer_size = 0;
+}
+
+void renderer_texture(struct xorg_renderer *r,
+ int *pos,
+ int width, int height,
+ struct pipe_texture **textures,
+ int num_textures,
+ float *src_matrix,
+ float *mask_matrix)
+{
+
+#if 0
+ if (src_matrix) {
+ debug_printf("src_matrix = \n");
+ debug_printf("%f, %f, %f\n", src_matrix[0], src_matrix[1], src_matrix[2]);
+ debug_printf("%f, %f, %f\n", src_matrix[3], src_matrix[4], src_matrix[5]);
+ debug_printf("%f, %f, %f\n", src_matrix[6], src_matrix[7], src_matrix[8]);
+ }
+ if (mask_matrix) {
+ debug_printf("mask_matrix = \n");
+ debug_printf("%f, %f, %f\n", mask_matrix[0], mask_matrix[1], mask_matrix[2]);
+ debug_printf("%f, %f, %f\n", mask_matrix[3], mask_matrix[4], mask_matrix[5]);
+ debug_printf("%f, %f, %f\n", mask_matrix[6], mask_matrix[7], mask_matrix[8]);
+ }
+#endif
+
+ switch(r->attrs_per_vertex) {
+ case 2:
+ renderer_draw_conditional(r, 4 * 8);
+ add_vertex_data1(r,
+ pos[0], pos[1], /* src */
+ pos[4], pos[5], /* dst */
+ width, height,
+ textures[0], src_matrix);
+ break;
+ case 3:
+ renderer_draw_conditional(r, 4 * 12);
+ add_vertex_data2(r,
+ pos[0], pos[1], /* src */
+ pos[2], pos[3], /* mask */
+ pos[4], pos[5], /* dst */
+ width, height,
+ textures[0], textures[1],
+ src_matrix, mask_matrix);
+ break;
+ default:
+ debug_assert(!"Unsupported number of textures");
+ break;
+ }
+}
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h
new file mode 100644
index 0000000000..5272cde2b3
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.h
@@ -0,0 +1,95 @@
+#ifndef XORG_RENDERER_H
+#define XORG_RENDERER_H
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+struct xorg_shaders;
+struct exa_pixmap_priv;
+
+/* max number of vertices *
+ * max number of attributes per vertex *
+ * max number of components per attribute
+ *
+ * currently the max is 100 quads
+ */
+#define BUF_SIZE (100 * 4 * 3 * 4)
+
+struct xorg_renderer {
+ struct pipe_context *pipe;
+
+ struct cso_context *cso;
+ struct xorg_shaders *shaders;
+
+ int fb_width;
+ int fb_height;
+ struct pipe_constant_buffer vs_const_buffer;
+ struct pipe_constant_buffer fs_const_buffer;
+
+ float buffer[BUF_SIZE];
+ int buffer_size;
+
+ /* number of attributes per vertex for the current
+ * draw operation */
+ int attrs_per_vertex;
+};
+
+struct xorg_renderer *renderer_create(struct pipe_context *pipe);
+void renderer_destroy(struct xorg_renderer *renderer);
+
+void renderer_bind_destination(struct xorg_renderer *r,
+ struct pipe_surface *surface,
+ int width,
+ int height );
+
+void renderer_bind_framebuffer(struct xorg_renderer *r,
+ struct exa_pixmap_priv *priv);
+void renderer_bind_viewport(struct xorg_renderer *r,
+ struct exa_pixmap_priv *dst);
+void renderer_set_constants(struct xorg_renderer *r,
+ int shader_type,
+ const float *buffer,
+ int size);
+
+
+void renderer_draw_yuv(struct xorg_renderer *r,
+ int src_x, int src_y, int src_w, int src_h,
+ int dst_x, int dst_y, int dst_w, int dst_h,
+ struct pipe_texture **textures);
+
+void renderer_begin_solid(struct xorg_renderer *r);
+void renderer_solid(struct xorg_renderer *r,
+ int x0, int y0,
+ int x1, int y1,
+ float *color);
+
+void renderer_begin_textures(struct xorg_renderer *r,
+ struct pipe_texture **textures,
+ int num_textures);
+void renderer_texture(struct xorg_renderer *r,
+ int *pos,
+ int width, int height,
+ struct pipe_texture **textures,
+ int num_textures,
+ float *src_matrix,
+ float *mask_matrix);
+
+void renderer_draw_flush(struct xorg_renderer *r);
+
+struct pipe_texture *
+renderer_clone_texture(struct xorg_renderer *r,
+ struct pipe_texture *src);
+
+void renderer_copy_prepare(struct xorg_renderer *r,
+ struct pipe_surface *dst_surface,
+ struct pipe_texture *src_texture);
+
+void renderer_copy_pixmap(struct xorg_renderer *r,
+ int dx, int dy,
+ int sx, int sy,
+ int width, int height,
+ float src_width,
+ float src_height);
+
+
+#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index db2f16f63e..4d5d4780dc 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -51,6 +51,10 @@
#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg);
+struct kms_bo;
+struct kms_driver;
+struct exa_context;
+
typedef struct
{
int lastInstance;
@@ -59,6 +63,8 @@ typedef struct
ScrnInfoPtr pScrn_2;
} EntRec, *EntPtr;
+#define XORG_NR_FENCES 3
+
typedef struct _modesettingRec
{
/* drm */
@@ -82,20 +88,39 @@ typedef struct _modesettingRec
unsigned int SaveGeneration;
void (*blockHandler)(int, pointer, pointer, pointer);
+ struct pipe_fence_handle *fence[XORG_NR_FENCES];
+
CreateScreenResourcesProcPtr createScreenResources;
+ /* for frontbuffer backing store */
+ Bool (*destroy_front_buffer)(ScrnInfoPtr pScrn);
+ Bool (*create_front_buffer)(ScrnInfoPtr pScrn);
+ Bool (*bind_front_buffer)(ScrnInfoPtr pScrn);
+
+ /* kms */
+ struct kms_driver *kms;
+ struct kms_bo *root_bo;
+
/* gallium */
struct drm_api *api;
struct pipe_screen *screen;
struct pipe_context *ctx;
boolean d_depth_bits_last;
boolean ds_depth_bits_last;
+ struct pipe_texture *root_texture;
/* exa */
- void *exa;
+ struct exa_context *exa;
Bool noEvict;
Bool debug_fallback;
+ /* winsys hocks */
+ Bool (*winsys_screen_init)(ScrnInfoPtr pScr);
+ Bool (*winsys_screen_close)(ScrnInfoPtr pScr);
+ Bool (*winsys_enter_vt)(ScrnInfoPtr pScr);
+ Bool (*winsys_leave_vt)(ScrnInfoPtr pScr);
+ void *winsys_priv;
+
#ifdef DRM_MODE_FEATURE_DIRTYFB
DamagePtr damage;
#endif
@@ -110,17 +135,22 @@ typedef struct _modesettingRec
struct pipe_texture *
xorg_exa_get_texture(PixmapPtr pPixmap);
-unsigned
-xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride);
-
int
xorg_exa_set_displayed_usage(PixmapPtr pPixmap);
int
xorg_exa_set_shared_usage(PixmapPtr pPixmap);
+Bool
+xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_texture *tex);
+
+struct pipe_texture *
+xorg_exa_create_root_texture(ScrnInfoPtr pScrn,
+ int width, int height,
+ int depth, int bpp);
+
void *
-xorg_exa_init(ScrnInfoPtr pScrn);
+xorg_exa_init(ScrnInfoPtr pScrn, Bool accel);
void
xorg_exa_close(ScrnInfoPtr pScrn);
@@ -130,33 +160,34 @@ xorg_exa_close(ScrnInfoPtr pScrn);
* xorg_dri2.c
*/
Bool
-driScreenInit(ScreenPtr pScreen);
+xorg_dri2_init(ScreenPtr pScreen);
void
-driCloseScreen(ScreenPtr pScreen);
+xorg_dri2_close(ScreenPtr pScreen);
/***********************************************************************
* xorg_crtc.c
*/
void
-crtc_init(ScrnInfoPtr pScrn);
+xorg_crtc_init(ScrnInfoPtr pScrn);
void
-crtc_cursor_destroy(xf86CrtcPtr crtc);
+xorg_crtc_cursor_destroy(xf86CrtcPtr crtc);
/***********************************************************************
* xorg_output.c
*/
void
-output_init(ScrnInfoPtr pScrn);
+xorg_output_init(ScrnInfoPtr pScrn);
+
/***********************************************************************
* xorg_xv.c
*/
void
-xorg_init_video(ScreenPtr pScreen);
+xorg_xv_init(ScreenPtr pScreen);
#endif /* _XORG_TRACKER_H_ */
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index 88955d47fd..6b5a41a372 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -4,10 +4,53 @@
#include <X11/extensions/Xv.h>
#include <fourcc.h>
+#include "xorg_exa.h"
+#include "xorg_renderer.h"
+#include "xorg_exa_tgsi.h"
+
+#include "cso_cache/cso_context.h"
+
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+
+#include "util/u_format.h"
+
/*XXX get these from pipe's texture limits */
#define IMAGE_MAX_WIDTH 2048
#define IMAGE_MAX_HEIGHT 2048
+#define RES_720P_X 1280
+#define RES_720P_Y 720
+
+
+/* The ITU-R BT.601 conversion matrix for SDTV. */
+/* original, matrix, but we transpose it to
+ * make the shader easier
+static const float bt_601[] = {
+ 1.0, 0.0, 1.4075, ,
+ 1.0, -0.3455, -0.7169, 0,
+ 1.0, 1.7790, 0., 0,
+};*/
+static const float bt_601[] = {
+ 1.0, 1.0, 1.0, 0.5,
+ 0.0, -0.3455, 1.7790, 0,
+ 1.4075, -0.7169, 0., 0,
+};
+
+/* The ITU-R BT.709 conversion matrix for HDTV. */
+/* original, but we transpose to make the conversion
+ * in the shader easier
+static const float bt_709[] = {
+ 1.0, 0.0, 1.581, 0,
+ 1.0, -0.1881, -0.47, 0,
+ 1.0, 1.8629, 0., 0,
+};*/
+static const float bt_709[] = {
+ 1.0, 1.0, 1.0, 0.5,
+ 0.0, -0.1881, 1.8629, 0,
+ 1.581,-0.47 , 0.0, 0,
+};
+
#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)
static Atom xvBrightness, xvContrast;
@@ -32,34 +75,70 @@ static XF86VideoEncodingRec DummyEncoding[1] = {
}
};
-#define NUM_IMAGES 2
+#define NUM_IMAGES 3
static XF86ImageRec Images[NUM_IMAGES] = {
XVIMAGE_UYVY,
XVIMAGE_YUY2,
+ XVIMAGE_YV12,
};
struct xorg_xv_port_priv {
+ struct xorg_renderer *r;
+
RegionRec clip;
+
+ int brightness;
+ int contrast;
+
+ int current_set;
+ /* juggle two sets of seperate Y, U and V
+ * textures */
+ struct pipe_texture *yuv[2][3];
};
static void
stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown)
{
+ struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
+
+ REGION_EMPTY(pScrn->pScreen, &priv->clip);
}
static int
set_port_attribute(ScrnInfoPtr pScrn,
Atom attribute, INT32 value, pointer data)
{
- return 0;
+ struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
+
+ if (attribute == xvBrightness) {
+ if ((value < -128) || (value > 127))
+ return BadValue;
+ priv->brightness = value;
+ } else if (attribute == xvContrast) {
+ if ((value < 0) || (value > 255))
+ return BadValue;
+ priv->contrast = value;
+ } else
+ return BadMatch;
+
+ return Success;
}
static int
get_port_attribute(ScrnInfoPtr pScrn,
Atom attribute, INT32 * value, pointer data)
{
- return 0;
+ struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data;
+
+ if (attribute == xvBrightness)
+ *value = priv->brightness;
+ else if (attribute == xvContrast)
+ *value = priv->contrast;
+ else
+ return BadMatch;
+
+ return Success;
}
static void
@@ -69,6 +148,408 @@ query_best_size(ScrnInfoPtr pScrn,
short drw_w, short drw_h,
unsigned int *p_w, unsigned int *p_h, pointer data)
{
+ if (vid_w > (drw_w << 1))
+ drw_w = vid_w >> 1;
+ if (vid_h > (drw_h << 1))
+ drw_h = vid_h >> 1;
+
+ *p_w = drw_w;
+ *p_h = drw_h;
+}
+
+static INLINE struct pipe_texture *
+create_component_texture(struct pipe_context *pipe,
+ int width, int height)
+{
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_texture *tex = 0;
+ struct pipe_texture templ;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = PIPE_FORMAT_L8_UNORM;
+ templ.last_level = 0;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+
+ tex = screen->texture_create(screen, &templ);
+
+ return tex;
+}
+
+static int
+check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height)
+{
+ struct pipe_texture **dst = priv->yuv[priv->current_set];
+ if (!dst[0] ||
+ dst[0]->width0 != width ||
+ dst[0]->height0 != height) {
+ pipe_texture_reference(&dst[0], NULL);
+ }
+ if (!dst[1] ||
+ dst[1]->width0 != width ||
+ dst[1]->height0 != height) {
+ pipe_texture_reference(&dst[1], NULL);
+ }
+ if (!dst[2] ||
+ dst[2]->width0 != width ||
+ dst[2]->height0 != height) {
+ pipe_texture_reference(&dst[2], NULL);
+ }
+
+ if (!dst[0])
+ dst[0] = create_component_texture(priv->r->pipe, width, height);
+
+ if (!dst[1])
+ dst[1] = create_component_texture(priv->r->pipe, width, height);
+
+ if (!dst[2])
+ dst[2] = create_component_texture(priv->r->pipe, width, height);
+
+ if (!dst[0] || !dst[1] || !dst[2])
+ return BadAlloc;
+
+ return Success;
+}
+
+static int
+query_image_attributes(ScrnInfoPtr pScrn,
+ int id,
+ unsigned short *w, unsigned short *h,
+ int *pitches, int *offsets)
+{
+ int size, tmp;
+
+ if (*w > IMAGE_MAX_WIDTH)
+ *w = IMAGE_MAX_WIDTH;
+ if (*h > IMAGE_MAX_HEIGHT)
+ *h = IMAGE_MAX_HEIGHT;
+
+ *w = (*w + 1) & ~1;
+ if (offsets)
+ offsets[0] = 0;
+
+ switch (id) {
+ case FOURCC_YV12:
+ *h = (*h + 1) & ~1;
+ size = (*w + 3) & ~3;
+ if (pitches) {
+ pitches[0] = size;
+ }
+ size *= *h;
+ if (offsets) {
+ offsets[1] = size;
+ }
+ tmp = ((*w >> 1) + 3) & ~3;
+ if (pitches) {
+ pitches[1] = pitches[2] = tmp;
+ }
+ tmp *= (*h >> 1);
+ size += tmp;
+ if (offsets) {
+ offsets[2] = size;
+ }
+ size += tmp;
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ default:
+ size = *w << 1;
+ if (pitches)
+ pitches[0] = size;
+ size *= *h;
+ break;
+ }
+
+ return size;
+}
+
+static void
+copy_packed_data(ScrnInfoPtr pScrn,
+ struct xorg_xv_port_priv *port,
+ int id,
+ unsigned char *buf,
+ int left,
+ int top,
+ unsigned short w, unsigned short h)
+{
+ int i, j;
+ struct pipe_texture **dst = port->yuv[port->current_set];
+ struct pipe_transfer *ytrans, *utrans, *vtrans;
+ struct pipe_screen *screen = port->r->pipe->screen;
+ char *ymap, *vmap, *umap;
+ unsigned char y1, y2, u, v;
+ int yidx, uidx, vidx;
+ int y_array_size = w * h;
+
+ ytrans = screen->get_tex_transfer(screen, dst[0],
+ 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
+ utrans = screen->get_tex_transfer(screen, dst[1],
+ 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
+ vtrans = screen->get_tex_transfer(screen, dst[2],
+ 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
+
+ ymap = (char*)screen->transfer_map(screen, ytrans);
+ umap = (char*)screen->transfer_map(screen, utrans);
+ vmap = (char*)screen->transfer_map(screen, vtrans);
+
+ yidx = uidx = vidx = 0;
+
+ switch (id) {
+ case FOURCC_YV12: {
+ int pitches[3], offsets[3];
+ unsigned char *y, *u, *v;
+ query_image_attributes(pScrn, FOURCC_YV12,
+ &w, &h, pitches, offsets);
+
+ y = buf + offsets[0];
+ v = buf + offsets[1];
+ u = buf + offsets[2];
+ for (i = 0; i < h; ++i) {
+ for (j = 0; j < w; ++j) {
+ int yoffset = (w*i+j);
+ int ii = (i|1), jj = (j|1);
+ int vuoffset = (w/2)*(ii/2) + (jj/2);
+ ymap[yidx++] = y[yoffset];
+ umap[uidx++] = u[vuoffset];
+ vmap[vidx++] = v[vuoffset];
+ }
+ }
+ }
+ break;
+ case FOURCC_UYVY:
+ for (i = 0; i < y_array_size; i +=2 ) {
+ /* extracting two pixels */
+ u = buf[0];
+ y1 = buf[1];
+ v = buf[2];
+ y2 = buf[3];
+ buf += 4;
+
+ ymap[yidx++] = y1;
+ ymap[yidx++] = y2;
+ umap[uidx++] = u;
+ umap[uidx++] = u;
+ vmap[vidx++] = v;
+ vmap[vidx++] = v;
+ }
+ break;
+ case FOURCC_YUY2:
+ for (i = 0; i < y_array_size; i +=2 ) {
+ /* extracting two pixels */
+ y1 = buf[0];
+ u = buf[1];
+ y2 = buf[2];
+ v = buf[3];
+
+ buf += 4;
+
+ ymap[yidx++] = y1;
+ ymap[yidx++] = y2;
+ umap[uidx++] = u;
+ umap[uidx++] = u;
+ vmap[vidx++] = v;
+ vmap[vidx++] = v;
+ }
+ break;
+ default:
+ debug_assert(!"Unsupported yuv format!");
+ break;
+ }
+
+ screen->transfer_unmap(screen, ytrans);
+ screen->transfer_unmap(screen, utrans);
+ screen->transfer_unmap(screen, vtrans);
+ screen->tex_transfer_destroy(ytrans);
+ screen->tex_transfer_destroy(utrans);
+ screen->tex_transfer_destroy(vtrans);
+}
+
+
+static void
+setup_fs_video_constants(struct xorg_renderer *r, boolean hdtv)
+{
+ const int param_bytes = 12 * sizeof(float);
+ const float *video_constants = (hdtv) ? bt_709 : bt_601;
+
+ renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
+ video_constants, param_bytes);
+}
+
+static void
+draw_yuv(struct xorg_xv_port_priv *port,
+ int src_x, int src_y, int src_w, int src_h,
+ int dst_x, int dst_y, int dst_w, int dst_h)
+{
+ struct pipe_texture **textures = port->yuv[port->current_set];
+
+ renderer_draw_yuv(port->r,
+ src_x, src_y, src_w, src_h,
+ dst_x, dst_y, dst_w, dst_h,
+ textures);
+}
+
+static void
+bind_blend_state(struct xorg_xv_port_priv *port)
+{
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(struct pipe_blend_state));
+ blend.blend_enable = 1;
+ blend.colormask |= PIPE_MASK_RGBA;
+
+ /* porter&duff src */
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+
+ cso_set_blend(port->r->cso, &blend);
+}
+
+
+static void
+bind_shaders(struct xorg_xv_port_priv *port)
+{
+ unsigned vs_traits = 0, fs_traits = 0;
+ struct xorg_shader shader;
+
+ vs_traits |= VS_YUV;
+ fs_traits |= FS_YUV;
+
+ shader = xorg_shaders_get(port->r->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(port->r->cso, shader.vs);
+ cso_set_fragment_shader_handle(port->r->cso, shader.fs);
+}
+
+static INLINE void
+conditional_flush(struct pipe_context *pipe, struct pipe_texture **tex,
+ int num)
+{
+ int i;
+ for (i = 0; i < num; ++i) {
+ if (tex[i] && pipe->is_texture_referenced(pipe, tex[i], 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE) {
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ return;
+ }
+ }
+}
+
+static void
+bind_samplers(struct xorg_xv_port_priv *port)
+{
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state sampler;
+ struct pipe_texture **dst = port->yuv[port->current_set];
+
+ memset(&sampler, 0, sizeof(struct pipe_sampler_state));
+
+ conditional_flush(port->r->pipe, dst, 3);
+
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
+ sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ sampler.normalized_coords = 1;
+
+ samplers[0] = &sampler;
+ samplers[1] = &sampler;
+ samplers[2] = &sampler;
+
+
+ cso_set_samplers(port->r->cso, 3,
+ (const struct pipe_sampler_state **)samplers);
+ cso_set_sampler_textures(port->r->cso, 3,
+ dst);
+}
+
+static int
+display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
+ RegionPtr dstRegion,
+ int src_x, int src_y, int src_w, int src_h,
+ int dstX, int dstY, int dst_w, int dst_h,
+ PixmapPtr pPixmap)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ BoxPtr pbox;
+ int nbox;
+ int dxo, dyo;
+ Bool hdtv;
+ int x, y, w, h;
+ struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
+
+ if (dst && !dst->tex) {
+ xorg_exa_set_shared_usage(pPixmap);
+ pScrn->pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL);
+ }
+
+ if (!dst || !dst->tex)
+ XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
+
+ hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
+
+ REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x,
+ -pPixmap->screen_y);
+
+ dxo = dstRegion->extents.x1;
+ dyo = dstRegion->extents.y1;
+
+ pbox = REGION_RECTS(dstRegion);
+ nbox = REGION_NUM_RECTS(dstRegion);
+
+ renderer_bind_destination(pPriv->r, dst_surf,
+ dst_surf->width, dst_surf->height);
+
+ bind_blend_state(pPriv);
+ bind_shaders(pPriv);
+ bind_samplers(pPriv);
+ setup_fs_video_constants(pPriv->r, hdtv);
+
+ exaMoveInPixmap(pPixmap);
+ DamageDamageRegion(&pPixmap->drawable, dstRegion);
+
+ while (nbox--) {
+ int box_x1 = pbox->x1;
+ int box_y1 = pbox->y1;
+ int box_x2 = pbox->x2;
+ int box_y2 = pbox->y2;
+ float diff_x = (float)src_w / (float)dst_w;
+ float diff_y = (float)src_h / (float)dst_h;
+ int offset_x = box_x1 - dstX + pPixmap->screen_x;
+ int offset_y = box_y1 - dstY + pPixmap->screen_y;
+ int offset_w;
+ int offset_h;
+
+ x = box_x1;
+ y = box_y1;
+ w = box_x2 - box_x1;
+ h = box_y2 - box_y1;
+
+ offset_w = dst_w - w;
+ offset_h = dst_h - h;
+
+ draw_yuv(pPriv, src_x + offset_x*diff_x, src_y + offset_y*diff_y,
+ src_w - offset_w*diff_x, src_h - offset_h*diff_x,
+ x, y, w, h);
+
+ pbox++;
+ }
+ DamageRegionProcessPending(&pPixmap->drawable);
+
+ pipe_surface_reference(&dst_surf, NULL);
+
+ return TRUE;
}
static int
@@ -82,23 +563,54 @@ put_image(ScrnInfoPtr pScrn,
Bool sync, RegionPtr clipBoxes, pointer data,
DrawablePtr pDraw)
{
- return 0;
-}
+ struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data;
+ ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex];
+ PixmapPtr pPixmap;
+ INT32 x1, x2, y1, y2;
+ BoxRec dstBox;
+ int ret;
+
+ /* Clip */
+ x1 = src_x;
+ x2 = src_x + src_w;
+ y1 = src_y;
+ y2 = src_y + src_h;
+
+ dstBox.x1 = drw_x;
+ dstBox.x2 = drw_x + drw_w;
+ dstBox.y1 = drw_y;
+ dstBox.y2 = drw_y + drw_h;
+
+ if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes,
+ width, height))
+ return Success;
+
+ ret = check_yuv_textures(pPriv, width, height);
+
+ if (ret)
+ return ret;
+
+ copy_packed_data(pScrn, pPriv, id, buf,
+ src_x, src_y, width, height);
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw);
+ } else {
+ pPixmap = (PixmapPtr)pDraw;
+ }
-static int
-query_image_attributes(ScrnInfoPtr pScrn,
- int id,
- unsigned short *w, unsigned short *h,
- int *pitches, int *offsets)
-{
- return 0;
+ display_video(pScrn, pPriv, id, clipBoxes,
+ src_x, src_y, src_w, src_h,
+ drw_x, drw_y,
+ drw_w, drw_h, pPixmap);
+
+ pPriv->current_set = (pPriv->current_set + 1) & 1;
+ return Success;
}
static struct xorg_xv_port_priv *
-port_priv_create(ScreenPtr pScreen)
+port_priv_create(struct xorg_renderer *r)
{
- /*ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];*/
- /*modesettingPtr ms = modesettingPTR(pScrn);*/
struct xorg_xv_port_priv *priv = NULL;
priv = calloc(1, sizeof(struct xorg_xv_port_priv));
@@ -106,7 +618,11 @@ port_priv_create(ScreenPtr pScreen)
if (!priv)
return NULL;
- REGION_NULL(pScreen, &priv->clip);
+ priv->r = r;
+
+ REGION_NULL(pScreen, &priv->clip);
+
+ debug_assert(priv && priv->r);
return priv;
}
@@ -114,8 +630,8 @@ port_priv_create(ScreenPtr pScreen)
static XF86VideoAdaptorPtr
xorg_setup_textured_adapter(ScreenPtr pScreen)
{
- /*ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];*/
- /*modesettingPtr ms = modesettingPTR(pScrn);*/
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
XF86VideoAdaptorPtr adapt;
XF86AttributePtr attrs;
DevUnion *dev_unions;
@@ -124,6 +640,9 @@ xorg_setup_textured_adapter(ScreenPtr pScreen)
nattributes = NUM_TEXTURED_ATTRIBUTES;
+ debug_assert(ms->exa);
+ debug_assert(ms->exa->renderer);
+
adapt = calloc(1, sizeof(XF86VideoAdaptorRec));
dev_unions = calloc(nports, sizeof(DevUnion));
attrs = calloc(nattributes, sizeof(XF86AttributeRec));
@@ -161,7 +680,7 @@ xorg_setup_textured_adapter(ScreenPtr pScreen)
for (i = 0; i < nports; i++) {
struct xorg_xv_port_priv *priv =
- port_priv_create(pScreen);
+ port_priv_create(ms->exa->renderer);
adapt->pPortPrivates[i].ptr = (pointer) (priv);
adapt->nPorts++;
@@ -171,7 +690,7 @@ xorg_setup_textured_adapter(ScreenPtr pScreen)
}
void
-xorg_init_video(ScreenPtr pScreen)
+xorg_xv_init(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
/*modesettingPtr ms = modesettingPTR(pScrn);*/
diff --git a/src/gallium/state_trackers/xorg/xvmc/context.c b/src/gallium/state_trackers/xorg/xvmc/context.c
index 942692d1bb..c8a389385a 100644
--- a/src/gallium/state_trackers/xorg/xvmc/context.c
+++ b/src/gallium/state_trackers/xorg/xvmc/context.c
@@ -195,7 +195,7 @@ Status XvMCCreateContext(Display *dpy, XvPortID port, int surface_type_id,
return BadAlloc;
}
- vpipe = vl_video_create(screen, ProfileToPipe(mc_type),
+ vpipe = vl_video_create(dpy, scrn, screen, ProfileToPipe(mc_type),
FormatToPipe(chroma_format), width, height);
if (!vpipe) {
diff --git a/src/gallium/state_trackers/xorg/xvmc/surface.c b/src/gallium/state_trackers/xorg/xvmc/surface.c
index bf9038f356..0e39a390c6 100644
--- a/src/gallium/state_trackers/xorg/xvmc/surface.c
+++ b/src/gallium/state_trackers/xorg/xvmc/surface.c
@@ -1,8 +1,8 @@
/**************************************************************************
- *
+ *
* Copyright 2009 Younes Manton.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,7 +22,7 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
#include <assert.h>
@@ -103,10 +103,9 @@ CreateOrResizeBackBuffer(struct pipe_video_context *vpipe, unsigned int width, u
/* XXX: Needs to match the drawable's format? */
template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
template.last_level = 0;
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
- pf_get_block(template.format, &template.block);
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tex = vpipe->screen->texture_create(vpipe->screen, &template);
diff --git a/src/gallium/winsys/drm/SConscript b/src/gallium/winsys/drm/SConscript
index a9e9f2682a..66b73a8bf9 100644
--- a/src/gallium/winsys/drm/SConscript
+++ b/src/gallium/winsys/drm/SConscript
@@ -48,11 +48,21 @@ if env['dri']:
# $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR)
# $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR)
+ if 'vmware' in env['winsys']:
+ SConscript([
+ 'vmware/SConscript',
+ ])
+
if 'intel' in env['winsys']:
SConscript([
'intel/SConscript',
])
+ if 'i965' in env['winsys']:
+ SConscript([
+ 'i965/SConscript',
+ ])
+
if 'radeon' in env['winsys']:
SConscript([
'radeon/SConscript',
diff --git a/src/gallium/winsys/drm/i965/Makefile b/src/gallium/winsys/drm/i965/Makefile
new file mode 100644
index 0000000000..d8feef6824
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/Makefile
@@ -0,0 +1,12 @@
+# src/gallium/winsys/drm/intel/Makefile
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS)
+
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
diff --git a/src/gallium/winsys/drm/i965/SConscript b/src/gallium/winsys/drm/i965/SConscript
new file mode 100644
index 0000000000..50d7b75ed6
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/SConscript
@@ -0,0 +1,7 @@
+Import('*')
+
+SConscript(['gem/SConscript',])
+
+if 'mesa' in env['statetrackers']:
+
+ SConscript(['dri/SConscript'])
diff --git a/src/gallium/winsys/drm/i965/dri/Makefile b/src/gallium/winsys/drm/i965/dri/Makefile
new file mode 100644
index 0000000000..f7e81eed87
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/dri/Makefile
@@ -0,0 +1,26 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i965_dri.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
+ $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/identity/libidentity.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a
+
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+include ../../Makefile.template
+
+DRI_LIB_DEPS += -ldrm_intel
+
+symlinks: $(TOP)/$(LIB_DIR)/gallium
+ @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript
new file mode 100644
index 0000000000..a99533fd24
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/dri/SConscript
@@ -0,0 +1,19 @@
+Import('*')
+
+env = drienv.Clone()
+
+env.ParseConfig('pkg-config --cflags --libs libdrm_intel')
+
+drivers = [
+ st_dri,
+ i965drm,
+ i965,
+ trace,
+]
+
+env.LoadableModule(
+ target ='i965_dri.so',
+ source = COMMON_GALLIUM_SOURCES,
+ LIBS = drivers + mesa + gallium + env['LIBS'],
+ SHLIBPREFIX = '',
+)
diff --git a/src/gallium/winsys/drm/i965/egl/Makefile b/src/gallium/winsys/drm/i965/egl/Makefile
new file mode 100644
index 0000000000..a1b32eb2a7
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/egl/Makefile
@@ -0,0 +1,29 @@
+TOP = ../../../../../..
+GALLIUMDIR = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = EGL_i965.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
+ $(GALLIUMDIR)/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a
+
+DRIVER_SOURCES =
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES) \
+ $(DRIVER_SOURCES)
+
+DRIVER_EXTRAS = -ldrm_intel
+
+ASM_SOURCES =
+
+DRIVER_DEFINES = -I../gem $(shell pkg-config libdrm --atleast-version=2.3.1 \
+ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
+
+include ../../Makefile.template
+
+symlinks:
diff --git a/src/gallium/winsys/drm/i965/gem/Makefile b/src/gallium/winsys/drm/i965/gem/Makefile
new file mode 100644
index 0000000000..6a7497b6be
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = i965drm
+
+C_SOURCES = \
+ i965_drm_buffer.c \
+ i965_drm_api.c
+
+LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I)
+
+LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other)
+
+include ../../../../Makefile.template
diff --git a/src/gallium/winsys/drm/i965/gem/SConscript b/src/gallium/winsys/drm/i965/gem/SConscript
new file mode 100644
index 0000000000..6256ec6eaf
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/SConscript
@@ -0,0 +1,15 @@
+Import('*')
+
+env = drienv.Clone()
+
+i965drm_sources = [
+ 'i965_drm_api.c',
+ 'i965_drm_buffer.c',
+]
+
+i965drm = env.ConvenienceLibrary(
+ target ='i965drm',
+ source = i965drm_sources,
+)
+
+Export('i965drm')
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
new file mode 100644
index 0000000000..fc9678d2b6
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
@@ -0,0 +1,243 @@
+
+#include <stdio.h>
+#include "state_tracker/drm_api.h"
+
+#include "i965_drm_winsys.h"
+#include "util/u_memory.h"
+
+#include "i965/brw_context.h" /* XXX: shouldn't be doing this */
+#include "i965/brw_screen.h" /* XXX: shouldn't be doing this */
+
+#include "trace/tr_drm.h"
+
+/*
+ * Helper functions
+ */
+
+
+static void
+i965_libdrm_get_device_id(unsigned int *device_id)
+{
+ char path[512];
+ FILE *file;
+ void *shutup_gcc;
+
+ /*
+ * FIXME: Fix this up to use a drm ioctl or whatever.
+ */
+
+ snprintf(path, sizeof(path), "/sys/class/drm/card0/device/device");
+ file = fopen(path, "r");
+ if (!file) {
+ return;
+ }
+
+ shutup_gcc = fgets(path, sizeof(path), file);
+ sscanf(path, "%x", device_id);
+ fclose(file);
+}
+
+static struct i965_libdrm_buffer *
+i965_libdrm_buffer_from_handle(struct i965_libdrm_winsys *idws,
+ const char* name, unsigned handle)
+{
+ struct i965_libdrm_buffer *buf = CALLOC_STRUCT(i965_libdrm_buffer);
+ uint32_t swizzle = 0;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!buf)
+ return NULL;
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->bo = drm_intel_bo_gem_create_from_name(idws->gem, name, handle);
+ buf->base.size = buf->bo->size;
+ buf->base.sws = &idws->base;
+ buf->flinked = TRUE;
+ buf->flink = handle;
+
+
+ if (!buf->bo)
+ goto err;
+
+ drm_intel_bo_get_tiling(buf->bo, &buf->tiling, &swizzle);
+ if (buf->tiling != 0)
+ buf->map_gtt = TRUE;
+
+ return buf;
+
+err:
+ FREE(buf);
+ return NULL;
+}
+
+
+/*
+ * Exported functions
+ */
+
+
+static struct pipe_texture *
+i965_libdrm_texture_from_shared_handle(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_texture *template,
+ const char* name,
+ unsigned pitch,
+ unsigned handle)
+{
+ /* XXX: this is silly -- there should be a way to get directly from
+ * the "drm_api" struct to ourselves, without peering into
+ * unrelated code:
+ */
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(brw_screen(screen)->sws);
+ struct i965_libdrm_buffer *buffer;
+
+ if (BRW_DUMP)
+ debug_printf("%s %s pitch %d handle 0x%x\n", __FUNCTION__,
+ name, pitch, handle);
+
+ buffer = i965_libdrm_buffer_from_handle(idws, name, handle);
+ if (!buffer)
+ return NULL;
+
+ return brw_texture_blanket_winsys_buffer(screen, template, pitch,
+ buffer->tiling,
+ &buffer->base);
+}
+
+
+static boolean
+i965_libdrm_shared_handle_from_texture(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned *pitch,
+ unsigned *handle)
+{
+ struct i965_libdrm_buffer *buf = NULL;
+ struct brw_winsys_buffer *buffer = NULL;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!brw_texture_get_winsys_buffer(texture, &buffer, pitch))
+ return FALSE;
+
+ buf = i965_libdrm_buffer(buffer);
+ if (!buf->flinked) {
+ if (drm_intel_bo_flink(buf->bo, &buf->flink))
+ return FALSE;
+ buf->flinked = TRUE;
+ }
+
+ *handle = buf->flink;
+
+ if (BRW_DUMP)
+ debug_printf(" -> pitch %d handle 0x%x\n", *pitch, *handle);
+
+ return TRUE;
+}
+
+static boolean
+i965_libdrm_local_handle_from_texture(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned *pitch,
+ unsigned *handle)
+{
+ struct brw_winsys_buffer *buffer = NULL;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (!brw_texture_get_winsys_buffer(texture, &buffer, pitch))
+ return FALSE;
+
+ *handle = i965_libdrm_buffer(buffer)->bo->handle;
+
+ if (BRW_DUMP)
+ debug_printf(" -> pitch %d handle 0x%x\n", *pitch, *handle);
+
+ return TRUE;
+}
+
+static void
+i965_libdrm_winsys_destroy(struct brw_winsys_screen *iws)
+{
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(iws);
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ drm_intel_bufmgr_destroy(idws->gem);
+
+ FREE(idws);
+}
+
+static struct pipe_screen *
+i965_libdrm_create_screen(struct drm_api *api, int drmFD,
+ struct drm_create_screen_arg *arg)
+{
+ struct i965_libdrm_winsys *idws;
+ unsigned int deviceID;
+
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (arg != NULL) {
+ switch(arg->mode) {
+ case DRM_CREATE_NORMAL:
+ break;
+ default:
+ return NULL;
+ }
+ }
+
+ idws = CALLOC_STRUCT(i965_libdrm_winsys);
+ if (!idws)
+ return NULL;
+
+ i965_libdrm_get_device_id(&deviceID);
+
+ i965_libdrm_winsys_init_buffer_functions(idws);
+
+ idws->fd = drmFD;
+ idws->id = deviceID;
+
+ idws->base.destroy = i965_libdrm_winsys_destroy;
+
+ idws->gem = drm_intel_bufmgr_gem_init(idws->fd, BRW_BATCH_SIZE);
+ drm_intel_bufmgr_gem_enable_reuse(idws->gem);
+
+ idws->send_cmd = !debug_get_bool_option("BRW_NO_HW", FALSE);
+
+ return brw_create_screen(&idws->base, deviceID);
+}
+
+static struct pipe_context *
+i965_libdrm_create_context(struct drm_api *api, struct pipe_screen *screen)
+{
+ return brw_create_context(screen);
+}
+
+static void
+destroy(struct drm_api *api)
+{
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+}
+
+struct drm_api i965_libdrm_api =
+{
+ .create_context = i965_libdrm_create_context,
+ .create_screen = i965_libdrm_create_screen,
+ .texture_from_shared_handle = i965_libdrm_texture_from_shared_handle,
+ .shared_handle_from_texture = i965_libdrm_shared_handle_from_texture,
+ .local_handle_from_texture = i965_libdrm_local_handle_from_texture,
+ .destroy = destroy,
+};
+
+struct drm_api *
+drm_api_create()
+{
+ return trace_drm_create(&i965_libdrm_api);
+}
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
new file mode 100644
index 0000000000..a4a72b372d
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c
@@ -0,0 +1,427 @@
+
+#include "i965_drm_winsys.h"
+#include "util/u_memory.h"
+
+#include "i915_drm.h"
+#include "intel_bufmgr.h"
+
+
+
+const char *names[BRW_BUFFER_TYPE_MAX] = {
+ "TEXTURE",
+ "SCANOUT",
+ "VERTEX",
+ "CURBE",
+ "QUERY",
+ "SHADER_CONSTANTS",
+ "WM_SCRATCH",
+ "BATCH",
+ "GENERAL_STATE",
+ "SURFACE_STATE",
+ "PIXEL",
+ "GENERIC",
+};
+
+const char *usages[BRW_USAGE_MAX] = {
+ "STATE",
+ "QUERY_RESULT",
+ "RENDER_TARGET",
+ "DEPTH_BUFFER",
+ "BLIT_SOURCE",
+ "BLIT_DEST",
+ "SAMPLER",
+ "VERTEX",
+ "SCRATCH"
+};
+
+
+const char *data_types[BRW_DATA_MAX] =
+{
+ "GS: CC_VP",
+ "GS: CC_UNIT",
+ "GS: WM_PROG",
+ "GS: SAMPLER_DEFAULT_COLOR",
+ "GS: SAMPLER",
+ "GS: WM_UNIT",
+ "GS: SF_PROG",
+ "GS: SF_VP",
+ "GS: SF_UNIT",
+ "GS: VS_UNIT",
+ "GS: VS_PROG",
+ "GS: GS_UNIT",
+ "GS: GS_PROG",
+ "GS: CLIP_VP",
+ "GS: CLIP_UNIT",
+ "GS: CLIP_PROG",
+ "SS: SURFACE",
+ "SS: SURF_BIND",
+ "CONSTANT DATA",
+ "BATCH DATA",
+ "(untyped)"
+};
+
+static enum pipe_error
+i965_libdrm_bo_alloc(struct brw_winsys_screen *sws,
+ enum brw_buffer_type type,
+ unsigned size,
+ unsigned alignment,
+ struct brw_winsys_buffer **bo_out)
+{
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(sws);
+ struct i965_libdrm_buffer *buf;
+
+ if (BRW_DUMP)
+ debug_printf("%s type %s sz %d align %d\n",
+ __FUNCTION__, names[type], size, alignment );
+
+ buf = CALLOC_STRUCT(i965_libdrm_buffer);
+ if (!buf)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ switch (type) {
+ case BRW_BUFFER_TYPE_TEXTURE:
+/* case BRW_BUFFER_TYPE_SCANOUT:*/
+ case BRW_BUFFER_TYPE_VERTEX:
+ case BRW_BUFFER_TYPE_CURBE:
+ case BRW_BUFFER_TYPE_QUERY:
+ case BRW_BUFFER_TYPE_SHADER_CONSTANTS:
+ case BRW_BUFFER_TYPE_SHADER_SCRATCH:
+ case BRW_BUFFER_TYPE_BATCH:
+ case BRW_BUFFER_TYPE_GENERAL_STATE:
+ case BRW_BUFFER_TYPE_SURFACE_STATE:
+ case BRW_BUFFER_TYPE_PIXEL:
+ case BRW_BUFFER_TYPE_GENERIC:
+ break;
+ case BRW_BUFFER_TYPE_SCANOUT:
+ buf->map_gtt = TRUE;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ buf->bo = drm_intel_bo_alloc(idws->gem,
+ names[type],
+ size,
+ alignment);
+
+ if (!buf->bo)
+ goto err;
+
+ pipe_reference_init(&buf->base.reference, 1);
+ buf->base.size = size;
+ buf->base.sws = sws;
+
+ *bo_out = &buf->base;
+ return PIPE_OK;
+
+err:
+ assert(0);
+ FREE(buf);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+static void
+i965_libdrm_bo_destroy(struct brw_winsys_buffer *buffer)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ drm_intel_bo_unreference(buf->bo);
+ FREE(buffer);
+}
+
+static enum pipe_error
+i965_libdrm_bo_emit_reloc(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *buffer2)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_buffer *buf2 = i965_libdrm_buffer(buffer2);
+ int read, write;
+ int ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s buf %p offset %x delta %x buf2 %p/%s/%s\n",
+ __FUNCTION__, (void *)buffer,
+ offset, delta,
+ (void *)buffer2, names[buf2->data_type], usages[usage]);
+
+ switch (usage) {
+ case BRW_USAGE_STATE:
+ read = I915_GEM_DOMAIN_INSTRUCTION;
+ write = 0;
+ break;
+ case BRW_USAGE_QUERY_RESULT:
+ read = I915_GEM_DOMAIN_INSTRUCTION;
+ write = I915_GEM_DOMAIN_INSTRUCTION;
+ break;
+ case BRW_USAGE_RENDER_TARGET:
+ read = I915_GEM_DOMAIN_RENDER;
+ write = 0;
+ break;
+ case BRW_USAGE_DEPTH_BUFFER:
+ read = I915_GEM_DOMAIN_RENDER;
+ write = I915_GEM_DOMAIN_RENDER;
+ break;
+ case BRW_USAGE_BLIT_SOURCE:
+ read = 0;
+ write = I915_GEM_DOMAIN_RENDER;
+ break;
+ case BRW_USAGE_BLIT_DEST:
+ read = I915_GEM_DOMAIN_RENDER;
+ write = I915_GEM_DOMAIN_RENDER;
+ break;
+ case BRW_USAGE_SAMPLER:
+ read = I915_GEM_DOMAIN_SAMPLER;
+ write = 0;
+ break;
+ case BRW_USAGE_VERTEX:
+ read = I915_GEM_DOMAIN_VERTEX;
+ write = 0;
+ break;
+ case BRW_USAGE_SCRATCH:
+ read = 0;
+ write = 0;
+ break;
+ default:
+ assert(0);
+ return -1;
+ }
+
+ /* Needed??
+ ((uint32_t *)buf->bo->virtual)[offset/4] = (delta +
+ buf2->bo->offset);
+ */
+
+ ret = dri_bo_emit_reloc( buf->bo, read, write, delta, offset, buf2->bo );
+ if (ret)
+ return -1;
+
+ return 0;
+}
+
+static enum pipe_error
+i965_libdrm_bo_exec(struct brw_winsys_buffer *buffer,
+ unsigned bytes_used)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws);
+ int ret;
+
+ if (BRW_DUMP)
+ debug_printf("execute buffer %p, bytes %d\n", (void *)buffer, bytes_used);
+
+ if (idws->send_cmd) {
+ ret = dri_bo_exec(buf->bo, bytes_used, NULL, 0, 0);
+ if (ret)
+ return PIPE_ERROR;
+ }
+
+ return PIPE_OK;
+}
+
+static enum pipe_error
+i965_libdrm_bo_subdata(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ size_t offset,
+ size_t size,
+ const void *data,
+ const struct brw_winsys_reloc *reloc,
+ unsigned nr_reloc)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws);
+ int ret, i;
+
+ (void)data_type;
+
+ if (BRW_DUMP)
+ debug_printf("%s buf %p off %d sz %d %s relocs: %d\n",
+ __FUNCTION__,
+ (void *)buffer, offset, size,
+ data_types[data_type],
+ nr_reloc);
+
+ if (BRW_DUMP)
+ brw_dump_data( idws->id,
+ data_type,
+ buf->bo->offset + offset,
+ data, size );
+
+ /* XXX: use bo_map_gtt/memcpy/unmap_gtt under some circumstances???
+ */
+ ret = drm_intel_bo_subdata(buf->bo, offset, size, (void*)data);
+ if (ret)
+ return PIPE_ERROR;
+
+ for (i = 0; i < nr_reloc; i++) {
+ i965_libdrm_bo_emit_reloc(buffer, reloc[i].usage, reloc[i].delta,
+ reloc[i].offset, reloc[i].bo);
+ }
+
+ return PIPE_OK;
+}
+
+static boolean
+i965_libdrm_bo_is_busy(struct brw_winsys_buffer *buffer)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ boolean ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s %p\n", __FUNCTION__, (void *)buffer);
+
+ ret = drm_intel_bo_busy(buf->bo);
+
+ if (BRW_DUMP)
+ debug_printf(" --> %d\n", ret);
+
+ return ret;
+}
+
+static boolean
+i965_libdrm_bo_references(struct brw_winsys_buffer *a,
+ struct brw_winsys_buffer *b)
+{
+ struct i965_libdrm_buffer *bufa = i965_libdrm_buffer(a);
+ struct i965_libdrm_buffer *bufb = i965_libdrm_buffer(b);
+ boolean ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s %p %p\n", __FUNCTION__, (void *)a, (void *)b);
+
+ ret = drm_intel_bo_references(bufa->bo, bufb->bo);
+
+ if (BRW_DUMP)
+ debug_printf(" --> %d\n", ret);
+
+ return ret;
+}
+
+/* XXX: couldn't this be handled by returning true/false on
+ * bo_emit_reloc?
+ */
+static enum pipe_error
+i965_libdrm_check_aperture_space(struct brw_winsys_screen *iws,
+ struct brw_winsys_buffer **buffers,
+ unsigned count)
+{
+ static drm_intel_bo *bos[128];
+ int i;
+ int ret;
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (count > Elements(bos)) {
+ assert(0);
+ return FALSE;
+ }
+
+ for (i = 0; i < count; i++)
+ bos[i] = i965_libdrm_buffer(buffers[i])->bo;
+
+ /* XXX: converting from ??? to pipe_error:
+ */
+ ret = dri_bufmgr_check_aperture_space(bos, count);
+
+ if (BRW_DUMP)
+ debug_printf(" --> %d (ok == %d)\n", ret, PIPE_OK);
+
+ return ret;
+}
+
+static void *
+i965_libdrm_bo_map(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ unsigned length,
+ boolean write,
+ boolean discard,
+ boolean flush_explicit)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ int ret;
+
+
+ if (BRW_DUMP)
+ debug_printf("%s %p %s %s\n", __FUNCTION__, (void *)buffer,
+ write ? "read/write" : "read",
+ write ? data_types[data_type] : "");
+
+ if (!buf->map_count) {
+ if (buf->map_gtt) {
+ ret = drm_intel_gem_bo_map_gtt(buf->bo);
+ if (ret)
+ return NULL;
+ }
+ else {
+ ret = drm_intel_bo_map(buf->bo, write);
+ if (ret)
+ return NULL;
+ }
+ }
+
+ buf->data_type = data_type;
+ buf->map_count++;
+ return buf->bo->virtual;
+}
+
+static void
+i965_libdrm_bo_flush_range(struct brw_winsys_buffer *buffer,
+ unsigned offset,
+ unsigned length)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+ struct i965_libdrm_winsys *idws = i965_libdrm_winsys(buffer->sws);
+
+ if (BRW_DUMP)
+ debug_printf("%s %s offset %d len %d\n", __FUNCTION__,
+ data_types[buf->data_type],
+ offset, length);
+
+ if (BRW_DUMP)
+ brw_dump_data( idws->id,
+ buf->data_type,
+ buf->bo->offset + offset,
+ buf->bo->virtual + offset,
+ length );
+}
+
+static void
+i965_libdrm_bo_unmap(struct brw_winsys_buffer *buffer)
+{
+ struct i965_libdrm_buffer *buf = i965_libdrm_buffer(buffer);
+
+ if (BRW_DUMP)
+ debug_printf("%s\n", __FUNCTION__);
+
+ if (--buf->map_count > 0)
+ return;
+
+ if (buf->map_gtt)
+ drm_intel_gem_bo_unmap_gtt(buf->bo);
+ else
+ drm_intel_bo_unmap(buf->bo);
+}
+
+void
+i965_libdrm_winsys_init_buffer_functions(struct i965_libdrm_winsys *idws)
+{
+ idws->base.bo_alloc = i965_libdrm_bo_alloc;
+ idws->base.bo_destroy = i965_libdrm_bo_destroy;
+ idws->base.bo_emit_reloc = i965_libdrm_bo_emit_reloc;
+ idws->base.bo_exec = i965_libdrm_bo_exec;
+ idws->base.bo_subdata = i965_libdrm_bo_subdata;
+ idws->base.bo_is_busy = i965_libdrm_bo_is_busy;
+ idws->base.bo_references = i965_libdrm_bo_references;
+ idws->base.check_aperture_space = i965_libdrm_check_aperture_space;
+ idws->base.bo_map = i965_libdrm_bo_map;
+ idws->base.bo_flush_range = i965_libdrm_bo_flush_range;
+ idws->base.bo_unmap = i965_libdrm_bo_unmap;
+}
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h b/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h
new file mode 100644
index 0000000000..c6a7d4a8c5
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h
@@ -0,0 +1,64 @@
+
+#ifndef INTEL_DRM_WINSYS_H
+#define INTEL_DRM_WINSYS_H
+
+#include "i965/brw_winsys.h"
+
+#include "drm.h"
+#include "intel_bufmgr.h"
+
+
+
+/*
+ * Winsys
+ */
+
+
+struct i965_libdrm_winsys
+{
+ struct brw_winsys_screen base;
+ drm_intel_bufmgr *gem;
+
+ boolean send_cmd;
+
+ int fd; /**< Drm file discriptor */
+
+ unsigned id;
+};
+
+static INLINE struct i965_libdrm_winsys *
+i965_libdrm_winsys(struct brw_winsys_screen *iws)
+{
+ return (struct i965_libdrm_winsys *)iws;
+}
+
+struct i965_libdrm_winsys *i965_libdrm_winsys_create(int fd, unsigned pci_id);
+
+void i965_libdrm_winsys_init_buffer_functions(struct i965_libdrm_winsys *idws);
+
+
+/* Buffer.
+ */
+struct i965_libdrm_buffer {
+ struct brw_winsys_buffer base;
+
+ drm_intel_bo *bo;
+
+ void *ptr;
+ unsigned map_count;
+ unsigned data_type; /* valid while mapped */
+ unsigned tiling;
+
+ boolean map_gtt;
+ boolean flinked;
+ unsigned flink;
+};
+
+static INLINE struct i965_libdrm_buffer *
+i965_libdrm_buffer(struct brw_winsys_buffer *buffer)
+{
+ return (struct i965_libdrm_buffer *)buffer;
+}
+
+
+#endif
diff --git a/src/gallium/winsys/drm/i965/xlib/Makefile b/src/gallium/winsys/drm/i965/xlib/Makefile
new file mode 100644
index 0000000000..0efa0ca6f9
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xlib/Makefile
@@ -0,0 +1,97 @@
+# src/gallium/winsys/xlib/Makefile
+
+# This makefile produces a "stand-alone" libGL.so which is based on
+# Xlib (no DRI HW acceleration)
+
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+
+GL_MAJOR = 1
+GL_MINOR = 5
+GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
+
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/drivers/i965 \
+ -I$(TOP)/src/gallium/drivers/i965/include \
+ -I$(TOP)/src/gallium/state_trackers/glx/xlib \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I/usr/include/drm
+
+XLIB_WINSYS_SOURCES = \
+ xlib_i965.c \
+
+
+
+XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
+
+
+
+LIBS = \
+ $(TOP)/src/gallium/drivers/i965/libi965.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \
+ $(TOP)/src/mesa/libglapi.a \
+ $(TOP)/src/mesa/libmesagallium.a \
+ $(GALLIUM_AUXILIARIES)
+
+# $(TOP)/src/gallium/drivers/i965/lib/libi9xx.a \
+
+.SUFFIXES : .cpp
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDE_DIRS) $(DEFINES) $(CXXFLAGS) $< -o $@
+
+
+
+default: $(TOP)/$(LIB_DIR)/gallium $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME)
+
+$(TOP)/$(LIB_DIR)/gallium:
+ @ mkdir -p $(TOP)/$(LIB_DIR)/gallium
+
+# Make the libGL.so library
+$(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile
+ $(TOP)/bin/mklib -o $(GL_LIB) \
+ -linker "$(CC)" \
+ -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
+ -install $(TOP)/$(LIB_DIR)/gallium \
+ $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
+ -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS)
+
+
+depend: $(XLIB_WINSYS_SOURCES)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend # workaround oops on gutsy?!?
+ @ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(XLIB_WINSYS_SOURCES) \
+ > /dev/null 2>/dev/null
+
+
+install: default
+ $(INSTALL) -d $(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
+ @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ fi
+
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
+
+clean:
+ -rm -f *.o
+
+
+include depend
diff --git a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
new file mode 100644
index 0000000000..d2b9a1ab31
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xlib/xlib_i965.c
@@ -0,0 +1,522 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "pipe/p_error.h"
+#include "pipe/p_context.h"
+
+#include "xm_winsys.h"
+
+#include "i965/brw_winsys.h"
+#include "i965/brw_screen.h"
+#include "i965/brw_reg.h"
+#include "i965/brw_structs_dump.h"
+
+#define MAX_VRAM (128*1024*1024)
+
+
+
+extern int brw_disasm (FILE *file,
+ const struct brw_instruction *inst,
+ unsigned count );
+
+extern int intel_decode(const uint32_t *data,
+ int count,
+ uint32_t hw_offset,
+ uint32_t devid);
+
+struct xlib_brw_buffer
+{
+ struct brw_winsys_buffer base;
+ char *virtual;
+ unsigned offset;
+ unsigned type;
+ int map_count;
+ boolean modified;
+};
+
+
+/**
+ * Subclass of brw_winsys_screen for Xlib winsys
+ */
+struct xlib_brw_winsys
+{
+ struct brw_winsys_screen base;
+ struct brw_chipset chipset;
+
+ unsigned size;
+ unsigned used;
+};
+
+static struct xlib_brw_winsys *
+xlib_brw_winsys( struct brw_winsys_screen *screen )
+{
+ return (struct xlib_brw_winsys *)screen;
+}
+
+
+static struct xlib_brw_buffer *
+xlib_brw_buffer( struct brw_winsys_buffer *buffer )
+{
+ return (struct xlib_brw_buffer *)buffer;
+}
+
+
+
+const char *names[BRW_BUFFER_TYPE_MAX] = {
+ "TEXTURE",
+ "SCANOUT",
+ "VERTEX",
+ "CURBE",
+ "QUERY",
+ "SHADER_CONSTANTS",
+ "WM_SCRATCH",
+ "BATCH",
+ "GENERAL_STATE",
+ "SURFACE_STATE",
+ "PIXEL",
+ "GENERIC",
+};
+
+const char *usages[BRW_USAGE_MAX] = {
+ "STATE",
+ "QUERY_RESULT",
+ "RENDER_TARGET",
+ "DEPTH_BUFFER",
+ "BLIT_SOURCE",
+ "BLIT_DEST",
+ "SAMPLER",
+ "VERTEX",
+ "SCRATCH"
+};
+
+
+const char *data_types[BRW_DATA_MAX] =
+{
+ "GS: CC_VP",
+ "GS: CC_UNIT",
+ "GS: WM_PROG",
+ "GS: SAMPLER_DEFAULT_COLOR",
+ "GS: SAMPLER",
+ "GS: WM_UNIT",
+ "GS: SF_PROG",
+ "GS: SF_VP",
+ "GS: SF_UNIT",
+ "GS: VS_UNIT",
+ "GS: VS_PROG",
+ "GS: GS_UNIT",
+ "GS: GS_PROG",
+ "GS: CLIP_VP",
+ "GS: CLIP_UNIT",
+ "GS: CLIP_PROG",
+ "SS: SURFACE",
+ "SS: SURF_BIND",
+ "CONSTANT DATA",
+ "BATCH DATA",
+ "(untyped)"
+};
+
+
+static enum pipe_error
+xlib_brw_bo_alloc( struct brw_winsys_screen *sws,
+ enum brw_buffer_type type,
+ unsigned size,
+ unsigned alignment,
+ struct brw_winsys_buffer **bo_out )
+{
+ struct xlib_brw_winsys *xbw = xlib_brw_winsys(sws);
+ struct xlib_brw_buffer *buf;
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s type %s sz %d align %d\n",
+ __FUNCTION__, names[type], size, alignment );
+
+ buf = CALLOC_STRUCT(xlib_brw_buffer);
+ if (!buf)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ pipe_reference_init(&buf->base.reference, 1);
+
+ buf->offset = align(xbw->used, alignment);
+ buf->type = type;
+ buf->virtual = MALLOC(size);
+ buf->base.size = size;
+ buf->base.sws = sws;
+
+ xbw->used = align(xbw->used, alignment) + size;
+ if (xbw->used > MAX_VRAM)
+ goto err;
+
+ /* XXX: possibly rentrant call to bo_destroy:
+ */
+ bo_reference(bo_out, &buf->base);
+ return PIPE_OK;
+
+err:
+ assert(0);
+ FREE(buf->virtual);
+ FREE(buf);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+}
+
+static void
+xlib_brw_bo_destroy( struct brw_winsys_buffer *buffer )
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+
+ FREE(buf);
+}
+
+static int
+xlib_brw_bo_emit_reloc( struct brw_winsys_buffer *buffer,
+ enum brw_buffer_usage usage,
+ unsigned delta,
+ unsigned offset,
+ struct brw_winsys_buffer *buffer2)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+ struct xlib_brw_buffer *buf2 = xlib_brw_buffer(buffer2);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s buf %p offset %x val %x + %x buf2 %p/%s/%s\n",
+ __FUNCTION__, (void *)buffer, offset,
+ buf2->offset, delta,
+ (void *)buffer2, names[buf2->type], usages[usage]);
+
+ *(uint32_t *)(buf->virtual + offset) = buf2->offset + delta;
+
+ return 0;
+}
+
+static int
+xlib_brw_bo_exec( struct brw_winsys_buffer *buffer,
+ unsigned bytes_used )
+{
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("execute buffer %p, bytes %d\n", (void *)buffer, bytes_used);
+
+ return 0;
+}
+
+
+
+
+static int
+xlib_brw_bo_subdata(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ size_t offset,
+ size_t size,
+ const void *data,
+ const struct brw_winsys_reloc *reloc,
+ unsigned nr_relocs)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+ struct xlib_brw_winsys *xbw = xlib_brw_winsys(buffer->sws);
+ unsigned i;
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s buf %p off %d sz %d %s relocs: %d\n",
+ __FUNCTION__,
+ (void *)buffer, offset, size,
+ data_types[data_type],
+ nr_relocs);
+
+ assert(buf->base.size >= offset + size);
+ memcpy(buf->virtual + offset, data, size);
+
+ /* Apply the relocations:
+ */
+ for (i = 0; i < nr_relocs; i++) {
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("\treloc[%d] usage %s off %d value %x+%x\n",
+ i, usages[reloc[i].usage], reloc[i].offset,
+ xlib_brw_buffer(reloc[i].bo)->offset, reloc[i].delta);
+
+ *(unsigned *)(buf->virtual + offset + reloc[i].offset) =
+ xlib_brw_buffer(reloc[i].bo)->offset + reloc[i].delta;
+ }
+
+ if (BRW_DUMP)
+ brw_dump_data( xbw->chipset.pci_id,
+ data_type,
+ buf->offset + offset,
+ buf->virtual + offset, size );
+
+
+ return 0;
+}
+
+
+static boolean
+xlib_brw_bo_is_busy(struct brw_winsys_buffer *buffer)
+{
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p\n", __FUNCTION__, (void *)buffer);
+ return TRUE;
+}
+
+static boolean
+xlib_brw_bo_references(struct brw_winsys_buffer *a,
+ struct brw_winsys_buffer *b)
+{
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p %p\n", __FUNCTION__, (void *)a, (void *)b);
+ return TRUE;
+}
+
+static enum pipe_error
+xlib_brw_check_aperture_space( struct brw_winsys_screen *iws,
+ struct brw_winsys_buffer **buffers,
+ unsigned count )
+{
+ unsigned tot_size = 0;
+ unsigned i;
+
+ for (i = 0; i < count; i++)
+ tot_size += buffers[i]->size;
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %d bufs, tot_size: %d kb\n",
+ __FUNCTION__, count,
+ (tot_size + 1023) / 1024);
+
+ return PIPE_OK;
+}
+
+static void *
+xlib_brw_bo_map(struct brw_winsys_buffer *buffer,
+ enum brw_buffer_data_type data_type,
+ unsigned offset,
+ unsigned length,
+ boolean write,
+ boolean discard,
+ boolean explicit)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p %s %s\n", __FUNCTION__, (void *)buffer,
+ write ? "read/write" : "read",
+ write ? data_types[data_type] : "");
+
+ if (write)
+ buf->modified = 1;
+
+ buf->map_count++;
+ return buf->virtual;
+}
+
+
+static void
+xlib_brw_bo_flush_range( struct brw_winsys_buffer *buffer,
+ unsigned offset,
+ unsigned length )
+{
+}
+
+
+static void
+xlib_brw_bo_unmap(struct brw_winsys_buffer *buffer)
+{
+ struct xlib_brw_buffer *buf = xlib_brw_buffer(buffer);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s %p\n", __FUNCTION__, (void *)buffer);
+
+ --buf->map_count;
+ assert(buf->map_count >= 0);
+
+ if (buf->map_count == 0 &&
+ buf->modified) {
+
+ buf->modified = 0;
+
+ /* Consider dumping new buffer contents here, using the
+ * flush-range info to minimize verbosity.
+ */
+ }
+}
+
+
+static void
+xlib_brw_bo_wait_idle( struct brw_winsys_buffer *buffer )
+{
+}
+
+
+static void
+xlib_brw_winsys_destroy( struct brw_winsys_screen *sws )
+{
+ struct xlib_brw_winsys *xbw = xlib_brw_winsys(sws);
+
+ FREE(xbw);
+}
+
+static struct brw_winsys_screen *
+xlib_create_brw_winsys_screen( void )
+{
+ struct xlib_brw_winsys *ws;
+
+ ws = CALLOC_STRUCT(xlib_brw_winsys);
+ if (!ws)
+ return NULL;
+
+ ws->used = 0;
+
+ ws->base.destroy = xlib_brw_winsys_destroy;
+ ws->base.bo_alloc = xlib_brw_bo_alloc;
+ ws->base.bo_destroy = xlib_brw_bo_destroy;
+ ws->base.bo_emit_reloc = xlib_brw_bo_emit_reloc;
+ ws->base.bo_exec = xlib_brw_bo_exec;
+ ws->base.bo_subdata = xlib_brw_bo_subdata;
+ ws->base.bo_is_busy = xlib_brw_bo_is_busy;
+ ws->base.bo_references = xlib_brw_bo_references;
+ ws->base.check_aperture_space = xlib_brw_check_aperture_space;
+ ws->base.bo_map = xlib_brw_bo_map;
+ ws->base.bo_flush_range = xlib_brw_bo_flush_range;
+ ws->base.bo_unmap = xlib_brw_bo_unmap;
+ ws->base.bo_wait_idle = xlib_brw_bo_wait_idle;
+
+ return &ws->base;
+}
+
+
+/***********************************************************************
+ * Implementation of Xlib co-state-tracker's winsys interface
+ */
+
+static void
+xlib_i965_display_surface(struct xmesa_buffer *xm_buffer,
+ struct pipe_surface *surf)
+{
+ struct brw_surface *surface = brw_surface(surf);
+ struct xlib_brw_buffer *bo = xlib_brw_buffer(surface->bo);
+
+ if (BRW_DEBUG & DEBUG_WINSYS)
+ debug_printf("%s offset %x+%x sz %dx%d\n", __FUNCTION__,
+ bo->offset,
+ surface->draw_offset,
+ surf->width,
+ surf->height);
+}
+
+static void
+xlib_i965_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf,
+ void *context_private)
+{
+ xlib_i965_display_surface(NULL, surf);
+}
+
+
+static struct pipe_screen *
+xlib_create_i965_screen( void )
+{
+ struct brw_winsys_screen *winsys;
+ struct pipe_screen *screen;
+
+ winsys = xlib_create_brw_winsys_screen();
+ if (winsys == NULL)
+ return NULL;
+
+ screen = brw_create_screen(winsys, PCI_CHIP_GM45_GM);
+ if (screen == NULL)
+ goto fail;
+
+ xlib_brw_winsys(winsys)->chipset = brw_screen(screen)->chipset;
+
+ screen->flush_frontbuffer = xlib_i965_flush_frontbuffer;
+ return screen;
+
+fail:
+ if (winsys)
+ winsys->destroy( winsys );
+
+ return NULL;
+}
+
+
+static struct pipe_context *
+xlib_create_i965_context( struct pipe_screen *screen,
+ void *context_private )
+{
+ struct pipe_context *pipe;
+
+ pipe = brw_create_context(screen);
+ if (pipe == NULL)
+ goto fail;
+
+ pipe->priv = context_private;
+ return pipe;
+
+fail:
+ /* Free stuff here */
+ return NULL;
+}
+
+
+
+
+struct xm_driver xlib_i965_driver =
+{
+ .create_pipe_screen = xlib_create_i965_screen,
+ .create_pipe_context = xlib_create_i965_context,
+ .display_surface = xlib_i965_display_surface
+};
+
+
+/* Register this driver at library load:
+ */
+static void _init( void ) __attribute__((constructor));
+static void _init( void )
+{
+ xmesa_set_driver( &xlib_i965_driver );
+}
+
+
+
+/***********************************************************************
+ *
+ * Butt-ugly hack to convince the linker not to throw away public GL
+ * symbols (they are all referenced from getprocaddress, I guess).
+ */
+extern void (*linker_foo(const unsigned char *procName))();
+extern void (*glXGetProcAddress(const unsigned char *procName))();
+
+extern void (*linker_foo(const unsigned char *procName))()
+{
+ return glXGetProcAddress(procName);
+}
diff --git a/src/gallium/winsys/drm/i965/xorg/Makefile b/src/gallium/winsys/drm/i965/xorg/Makefile
new file mode 100644
index 0000000000..d91d0006ef
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xorg/Makefile
@@ -0,0 +1,57 @@
+TARGET = modesetting_drv.so
+CFILES = $(wildcard ./*.c)
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+TOP = ../../../../../..
+
+include $(TOP)/configs/current
+
+INCLUDES = \
+ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
+ -I../gem \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
+
+LIBS = \
+ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \
+ $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(GALLIUM_AUXILIARIES)
+
+DRIVER_DEFINES = \
+ -DHAVE_CONFIG_H
+
+
+#############################################
+
+
+
+all default: $(TARGET)
+
+$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS)
+ $(TOP)/bin/mklib -noprefix -o $@ \
+ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
+
+clean:
+ rm -rf $(OBJECTS) $(TARGET)
+
+install:
+ $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+
+
+##############################################
+
+
+.c.o:
+ $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@
+
+
+##############################################
+
+.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/i965/xorg/intel_xorg.c b/src/gallium/winsys/drm/i965/xorg/intel_xorg.c
new file mode 100644
index 0000000000..ac691cb76b
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/xorg/intel_xorg.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Author: Alan Hourihane <alanh@tungstengraphics.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ *
+ */
+
+#include "../../../../state_trackers/xorg/xorg_winsys.h"
+
+static void intel_xorg_identify(int flags);
+static Bool intel_xorg_pci_probe(DriverPtr driver,
+ int entity_num,
+ struct pci_device *device,
+ intptr_t match_data);
+
+static const struct pci_id_match intel_xorg_device_match[] = {
+ {0x8086, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
+ {0, 0, 0},
+};
+
+static SymTabRec intel_xorg_chipsets[] = {
+ {PCI_MATCH_ANY, "Intel Graphics Device"},
+ {-1, NULL}
+};
+
+static PciChipsets intel_xorg_pci_devices[] = {
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, NULL},
+ {-1, -1, NULL}
+};
+
+static XF86ModuleVersionInfo intel_xorg_version = {
+ "modesetting",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 0, 1, 0, /* major, minor, patch */
+ ABI_CLASS_VIDEODRV,
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0, 0, 0, 0}
+};
+
+/*
+ * Xorg driver exported structures
+ */
+
+_X_EXPORT DriverRec modesetting = {
+ 1,
+ "modesetting",
+ intel_xorg_identify,
+ NULL,
+ xorg_tracker_available_options,
+ NULL,
+ 0,
+ NULL,
+ intel_xorg_device_match,
+ intel_xorg_pci_probe
+};
+
+static MODULESETUPPROTO(intel_xorg_setup);
+
+_X_EXPORT XF86ModuleData modesettingModuleData = {
+ &intel_xorg_version,
+ intel_xorg_setup,
+ NULL
+};
+
+/*
+ * Xorg driver functions
+ */
+
+static pointer
+intel_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = 0;
+
+ /* This module should be loaded only once, but check to be sure.
+ */
+ if (!setupDone) {
+ setupDone = 1;
+ xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+
+ /*
+ * The return value must be non-NULL on success even though there
+ * is no TearDownProc.
+ */
+ return (pointer) 1;
+ } else {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ return NULL;
+ }
+}
+
+static void
+intel_xorg_identify(int flags)
+{
+ xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ intel_xorg_chipsets);
+}
+
+static Bool
+intel_xorg_pci_probe(DriverPtr driver,
+ int entity_num, struct pci_device *device, intptr_t match_data)
+{
+ ScrnInfoPtr scrn = NULL;
+ EntityInfoPtr entity;
+
+ scrn = xf86ConfigPciEntity(scrn, 0, entity_num, intel_xorg_pci_devices,
+ NULL, NULL, NULL, NULL, NULL);
+ if (scrn != NULL) {
+ scrn->driverVersion = 1;
+ scrn->driverName = "i965";
+ scrn->name = "modesetting";
+ scrn->Probe = NULL;
+
+ entity = xf86GetEntityInfo(entity_num);
+
+ /* Use all the functions from the xorg tracker */
+ xorg_tracker_set_functions(scrn);
+ }
+ return scrn != NULL;
+}
diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile
index c0ecd9680e..26aae4122e 100644
--- a/src/gallium/winsys/drm/intel/dri/Makefile
+++ b/src/gallium/winsys/drm/intel/dri/Makefile
@@ -24,4 +24,3 @@ DRI_LIB_DEPS += -ldrm_intel
symlinks: $(TOP)/$(LIB_DIR)/gallium
@rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
- ln -s i915_dri.so $(TOP)/$(LIB_DIR)/gallium/i965_dri.so
diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript
index b1b654d9f8..104e987083 100644
--- a/src/gallium/winsys/drm/intel/dri/SConscript
+++ b/src/gallium/winsys/drm/intel/dri/SConscript
@@ -15,6 +15,6 @@ drivers = [
env.LoadableModule(
target ='i915_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+ LIBS = drivers + mesa + gallium + env['LIBS'],
SHLIBPREFIX = '',
)
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
index 9ed570ff6e..5ed2a10af1 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
@@ -32,6 +32,7 @@ intel_drm_get_device_id(unsigned int *device_id)
}
shutup_gcc = fgets(path, sizeof(path), file);
+ (void) shutup_gcc;
sscanf(path, "%x", device_id);
fclose(file);
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c
index e70bfe7b44..e8b58742ab 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c
@@ -39,11 +39,12 @@ intel_drm_fence_reference(struct intel_winsys *iws,
struct intel_drm_fence *old = (struct intel_drm_fence *)*ptr;
struct intel_drm_fence *f = (struct intel_drm_fence *)fence;
- if (pipe_reference((struct pipe_reference**)ptr, &f->reference)) {
+ if (pipe_reference(&((struct intel_drm_fence *)(*ptr))->reference, &f->reference)) {
if (old->bo)
drm_intel_bo_unreference(old->bo);
FREE(old);
}
+ *ptr = fence;
}
static int
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index f512c0e5f3..7106a06492 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -1,5 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "nouveau_drm_api.h"
@@ -21,15 +22,13 @@ dri_surface_from_handle(struct drm_api *api, struct pipe_screen *pscreen,
struct pipe_texture tmpl;
memset(&tmpl, 0, sizeof(tmpl));
- tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
+ tmpl.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY;
tmpl.target = PIPE_TEXTURE_2D;
tmpl.last_level = 0;
- tmpl.depth[0] = 1;
+ tmpl.depth0 = 1;
tmpl.format = format;
- tmpl.width[0] = width;
- tmpl.height[0] = height;
- pf_get_block(tmpl.format, &tmpl.block);
+ tmpl.width0 = width;
+ tmpl.height0 = height;
pt = api->texture_from_shared_handle(api, pscreen, &tmpl,
"front buffer", pitch, handle);
@@ -248,7 +247,7 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen,
return false;
*handle = mt->bo->handle;
- *stride = mt->base.nblocksx[0] * mt->base.block.size;
+ *stride = util_format_get_stride(mt->base.format, mt->base.width0);
return true;
}
diff --git a/src/gallium/winsys/drm/radeon/core/Makefile b/src/gallium/winsys/drm/radeon/core/Makefile
index 42a6f4abc2..860cbb6dbf 100644
--- a/src/gallium/winsys/drm/radeon/core/Makefile
+++ b/src/gallium/winsys/drm/radeon/core/Makefile
@@ -7,8 +7,7 @@ LIBNAME = radeonwinsys
C_SOURCES = \
radeon_buffer.c \
radeon_drm.c \
- radeon_r300.c \
- radeon_winsys_softpipe.c
+ radeon_r300.c
LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \
$(shell pkg-config libdrm --cflags-only-I)
diff --git a/src/gallium/winsys/drm/radeon/core/SConscript b/src/gallium/winsys/drm/radeon/core/SConscript
index 2ad68e403f..f4e9c397bd 100644
--- a/src/gallium/winsys/drm/radeon/core/SConscript
+++ b/src/gallium/winsys/drm/radeon/core/SConscript
@@ -6,7 +6,6 @@ radeon_sources = [
'radeon_buffer.c',
'radeon_drm.c',
'radeon_r300.c',
- 'radeon_winsys_softpipe.c',
]
env.Append(CPPPATH = '#/src/gallium/drivers/r300')
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index 7bf23cba23..d2367b245a 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -33,6 +33,18 @@
#include "radeon_buffer.h"
#include "radeon_bo_gem.h"
+#include "softpipe/sp_texture.h"
+#include "r300_context.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include <X11/Xutil.h>
+
+struct radeon_vl_context
+{
+ Display *display;
+ int screen;
+ Drawable drawable;
+};
static const char *radeon_get_name(struct pipe_winsys *ws)
{
@@ -104,17 +116,13 @@ static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws,
unsigned tex_usage,
unsigned *stride)
{
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy, size;
-
- pf_get_block(format, &block);
-
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
-
/* Radeons enjoy things in multiples of 32. */
/* XXX this can be 32 when POT */
- *stride = (nblocksx * block.size + 63) & ~63;
+ const unsigned alignment = 64;
+ unsigned nblocksy, size;
+
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
size = *stride * nblocksy;
return radeon_buffer_create(ws, 64, usage, size);
@@ -133,10 +141,15 @@ static void *radeon_buffer_map(struct pipe_winsys *ws,
struct pipe_buffer *buffer,
unsigned flags)
{
+ struct radeon_winsys_priv *priv = ((struct radeon_winsys *)ws)->priv;
struct radeon_pipe_buffer *radeon_buffer =
(struct radeon_pipe_buffer*)buffer;
int write = 0;
+ if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) {
+ priv->flush_cb(priv->flush_data);
+ }
+
if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
uint32_t domain;
@@ -183,11 +196,53 @@ static int radeon_fence_finish(struct pipe_winsys *ws,
return 0;
}
+static void radeon_display_surface(struct pipe_winsys *pws,
+ struct pipe_surface *psurf,
+ struct radeon_vl_context *rvl_ctx)
+{
+ struct r300_texture *r300tex = (struct r300_texture *)(psurf->texture);
+ XImage *ximage;
+ void *data;
+
+ ximage = XCreateImage(rvl_ctx->display,
+ XDefaultVisual(rvl_ctx->display, rvl_ctx->screen),
+ XDefaultDepth(rvl_ctx->display, rvl_ctx->screen),
+ ZPixmap, 0, /* format, offset */
+ NULL, /* data */
+ 0, 0, /* size */
+ 32, /* bitmap_pad */
+ 0); /* bytes_per_line */
+
+ assert(ximage->format);
+ assert(ximage->bitmap_unit);
+
+ data = pws->buffer_map(pws, r300tex->buffer, 0);
+
+ /* update XImage's fields */
+ ximage->data = data;
+ ximage->width = psurf->width;
+ ximage->height = psurf->height;
+ ximage->bytes_per_line = psurf->width * (ximage->bits_per_pixel >> 3);
+
+ XPutImage(rvl_ctx->display, rvl_ctx->drawable,
+ XDefaultGC(rvl_ctx->display, rvl_ctx->screen),
+ ximage, 0, 0, 0, 0, psurf->width, psurf->height);
+
+ XSync(rvl_ctx->display, 0);
+
+ ximage->data = NULL;
+ XDestroyImage(ximage);
+
+ pws->buffer_unmap(pws, r300tex->buffer);
+}
+
static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys,
struct pipe_surface *pipe_surface,
void *context_private)
{
- /* XXX TODO: call dri2CopyRegion */
+ struct radeon_vl_context *rvl_ctx;
+ rvl_ctx = (struct radeon_vl_context *) context_private;
+ radeon_display_surface(pipe_winsys, pipe_surface, rvl_ctx);
}
struct radeon_winsys* radeon_pipe_winsys(int fd)
@@ -266,13 +321,10 @@ struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_co
memset(&tmpl, 0, sizeof(tmpl));
tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tmpl.target = PIPE_TEXTURE_2D;
- tmpl.width[0] = w;
- tmpl.height[0] = h;
- tmpl.depth[0] = 1;
+ tmpl.width0 = w;
+ tmpl.height0 = h;
+ tmpl.depth0 = 1;
tmpl.format = format;
- pf_get_block(tmpl.format, &tmpl.block);
- tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w);
- tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h);
pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb);
if (pt == NULL) {
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index f5153b06af..d7f17564a9 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -45,6 +45,8 @@
#include "radeon_drm.h"
+#include "radeon_winsys.h"
+
struct radeon_pipe_buffer {
struct pipe_buffer base;
struct radeon_bo *bo;
@@ -66,14 +68,10 @@ struct radeon_winsys_priv {
/* Current CS. */
struct radeon_cs* cs;
-};
-
-struct radeon_winsys {
- /* Parent class. */
- struct pipe_winsys base;
- /* This corresponds to void* radeon_winsys in r300_winsys. */
- struct radeon_winsys_priv* priv;
+ /* Flush CB */
+ void (*flush_cb)(void *);
+ void *flush_data;
};
struct radeon_winsys* radeon_pipe_winsys(int fb);
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index caab33de1c..05194fc52a 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -29,21 +29,95 @@
* Joakim Sindholt <opensource@zhasha.com>
*/
+#include "softpipe/sp_winsys.h"
+
#include "radeon_drm.h"
+/* Helper function to do the ioctls needed for setup and init. */
+static void do_ioctls(int fd, struct radeon_winsys* winsys)
+{
+ struct drm_radeon_gem_info gem_info = {0};
+ struct drm_radeon_info info = {0};
+ int target = 0;
+ int retval;
+
+ info.value = (unsigned long)&target;
+
+ /* We do things in a specific order here.
+ *
+ * First, the PCI ID. This is essential and should return usable numbers
+ * for all Radeons. If this fails, we probably got handed an FD for some
+ * non-Radeon card.
+ *
+ * The GB and Z pipe requests should always succeed, but they might not
+ * return sensical values for all chipsets, but that's alright because
+ * the pipe drivers already know that.
+ *
+ * The GEM info is actually bogus on the kernel side, as well as our side
+ * (see radeon_gem_info_ioctl in radeon_gem.c) but that's alright because
+ * we don't actually use the info for anything yet.
+ * XXX update the above when we can safely use vram_size instead of vram_visible */
+ info.request = RADEON_INFO_DEVICE_ID;
+ retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ if (retval) {
+ fprintf(stderr, "%s: Failed to get PCI ID, "
+ "error number %d\n", __FUNCTION__, retval);
+ exit(1);
+ }
+ winsys->pci_id = target;
+
+ info.request = RADEON_INFO_NUM_GB_PIPES;
+ retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ if (retval) {
+ fprintf(stderr, "%s: Failed to get GB pipe count, "
+ "error number %d\n", __FUNCTION__, retval);
+ exit(1);
+ }
+ winsys->gb_pipes = target;
+
+ info.request = RADEON_INFO_NUM_Z_PIPES;
+ retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ if (retval) {
+ fprintf(stderr, "%s: Failed to get Z pipe count, "
+ "error number %d\n", __FUNCTION__, retval);
+ exit(1);
+ }
+ winsys->z_pipes = target;
+
+ retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
+ &gem_info, sizeof(gem_info));
+ if (retval) {
+ fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
+ __FUNCTION__, retval);
+ exit(1);
+ }
+ winsys->gart_size = gem_info.gart_size;
+ /* XXX */
+ winsys->vram_size = gem_info.vram_visible;
+}
+
+/* Guess at whether this chipset should use r300g.
+ *
+ * I believe that this check is valid, but I haven't been exhaustive. */
+static boolean is_r3xx(int pciid)
+{
+ return (pciid > 0x3150) && (pciid < 0x796f);
+}
+
/* Create a pipe_screen. */
struct pipe_screen* radeon_create_screen(struct drm_api* api,
int drmFB,
struct drm_create_screen_arg *arg)
{
- struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB);
+ struct radeon_winsys* rwinsys = radeon_pipe_winsys(drmFB);
+ do_ioctls(drmFB, rwinsys);
- if (getenv("RADEON_SOFTPIPE")) {
- return softpipe_create_screen((struct pipe_winsys*)winsys);
+ if (!is_r3xx(rwinsys->pci_id) ||
+ debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) {
+ return softpipe_create_screen((struct pipe_winsys*)rwinsys);
} else {
- struct r300_winsys* r300 = radeon_create_r300_winsys(drmFB, winsys);
- FREE(winsys);
- return r300_create_screen(r300);
+ radeon_setup_winsys(drmFB, rwinsys);
+ return r300_create_screen(rwinsys);
}
}
@@ -51,11 +125,13 @@ struct pipe_screen* radeon_create_screen(struct drm_api* api,
struct pipe_context* radeon_create_context(struct drm_api* api,
struct pipe_screen* screen)
{
- if (getenv("RADEON_SOFTPIPE")) {
- return radeon_create_softpipe(screen->winsys);
+ struct radeon_winsys* rwinsys = (struct radeon_winsys*)screen->winsys;
+
+ if (!is_r3xx(rwinsys->pci_id) ||
+ debug_get_bool_option("RADEON_SOFTPIPE", FALSE)) {
+ return softpipe_create(screen);
} else {
- return r300_create_context(screen,
- (struct r300_winsys*)screen->winsys);
+ return r300_create_context(screen, rwinsys);
}
}
@@ -130,7 +206,7 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api,
int retval, fd;
struct drm_gem_flink flink;
struct radeon_pipe_buffer* radeon_buffer;
- struct pipe_buffer *buffer;
+ struct pipe_buffer *buffer = NULL;
if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
return FALSE;
@@ -163,7 +239,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api,
unsigned *stride,
unsigned *handle)
{
- struct pipe_buffer *buffer;
+ struct pipe_buffer *buffer = NULL;
if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
return FALSE;
}
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
index 88a5c82b28..bf0e78138d 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
@@ -37,13 +37,13 @@
#include "pipe/p_screen.h"
#include "trace/tr_drm.h"
+#include "util/u_debug.h"
#include "util/u_memory.h"
#include "state_tracker/drm_api.h"
#include "radeon_buffer.h"
#include "radeon_r300.h"
-#include "radeon_winsys_softpipe.h"
/* XXX */
#include "r300_screen.h"
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
index d2d84f1a8f..0875ee41cb 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
@@ -22,25 +22,29 @@
#include "radeon_r300.h"
-static boolean radeon_r300_add_buffer(struct r300_winsys* winsys,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd)
+static void radeon_set_flush_cb(struct radeon_winsys *winsys,
+ void (*flush_cb)(void *),
+ void *data)
+{
+ winsys->priv->flush_cb = flush_cb;
+ winsys->priv->flush_data = data;
+ radeon_cs_space_set_flush(winsys->priv->cs, flush_cb, data);
+}
+
+static boolean radeon_add_buffer(struct radeon_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo;
- radeon_cs_space_add_persistent_bo(priv->cs, bo, rd, wd);
+ radeon_cs_space_add_persistent_bo(winsys->priv->cs, bo, rd, wd);
return TRUE;
}
-static boolean radeon_r300_validate(struct r300_winsys* winsys)
+static boolean radeon_validate(struct radeon_winsys* winsys)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
-
- if (radeon_cs_space_check(priv->cs) < 0) {
+ if (radeon_cs_space_check(winsys->priv->cs) < 0) {
return FALSE;
}
@@ -48,45 +52,37 @@ static boolean radeon_r300_validate(struct r300_winsys* winsys)
return TRUE;
}
-static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size)
+static boolean radeon_check_cs(struct radeon_winsys* winsys, int size)
{
- /* XXX check size here, lazy ass! */
- /* XXX also validate buffers */
- return TRUE;
+ struct radeon_cs* cs = winsys->priv->cs;
+
+ return radeon_validate(winsys) && cs->cdw + size <= cs->ndw;
}
-static void radeon_r300_begin_cs(struct r300_winsys* winsys,
- int size,
- const char* file,
- const char* function,
- int line)
+static void radeon_begin_cs(struct radeon_winsys* winsys,
+ int size,
+ const char* file,
+ const char* function,
+ int line)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
-
- radeon_cs_begin(priv->cs, size, file, function, line);
+ radeon_cs_begin(winsys->priv->cs, size, file, function, line);
}
-static void radeon_r300_write_cs_dword(struct r300_winsys* winsys,
- uint32_t dword)
+static void radeon_write_cs_dword(struct radeon_winsys* winsys,
+ uint32_t dword)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
-
- radeon_cs_write_dword(priv->cs, dword);
+ radeon_cs_write_dword(winsys->priv->cs, dword);
}
-static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd,
- uint32_t flags)
+static void radeon_write_cs_reloc(struct radeon_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd,
+ uint32_t flags)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
int retval = 0;
- retval = radeon_cs_write_reloc(priv->cs,
+ retval = radeon_cs_write_reloc(winsys->priv->cs,
((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
if (retval) {
@@ -95,116 +91,60 @@ static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys,
}
}
-static void radeon_r300_end_cs(struct r300_winsys* winsys,
- const char* file,
- const char* function,
- int line)
+static void radeon_reset_bos(struct radeon_winsys *winsys)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ radeon_cs_space_reset_bos(winsys->priv->cs);
+}
- radeon_cs_end(priv->cs, file, function, line);
+static void radeon_end_cs(struct radeon_winsys* winsys,
+ const char* file,
+ const char* function,
+ int line)
+{
+ radeon_cs_end(winsys->priv->cs, file, function, line);
}
-static void radeon_r300_flush_cs(struct r300_winsys* winsys)
+static void radeon_flush_cs(struct radeon_winsys* winsys)
{
- struct radeon_winsys_priv* priv =
- (struct radeon_winsys_priv*)winsys->radeon_winsys;
int retval;
/* Emit the CS. */
- retval = radeon_cs_emit(priv->cs);
+ retval = radeon_cs_emit(winsys->priv->cs);
if (retval) {
debug_printf("radeon: Bad CS, dumping...\n");
- radeon_cs_print(priv->cs, stderr);
+ radeon_cs_print(winsys->priv->cs, stderr);
}
- /* Clean out BOs. */
- radeon_cs_space_reset_bos(priv->cs);
-
/* Reset CS.
* Someday, when we care about performance, we should really find a way
* to rotate between two or three CS objects so that the GPU can be
* spinning through one CS while another one is being filled. */
- radeon_cs_erase(priv->cs);
-}
-
-/* Helper function to do the ioctls needed for setup and init. */
-static void do_ioctls(struct r300_winsys* winsys, int fd)
-{
- struct drm_radeon_gem_info gem_info = {0};
- struct drm_radeon_info info = {0};
- int target = 0;
- int retval;
-
- info.value = (unsigned long)&target;
-
- /* First, get the number of pixel pipes */
- info.request = RADEON_INFO_NUM_GB_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
- if (retval) {
- fprintf(stderr, "%s: Failed to get GB pipe count, "
- "error number %d\n", __FUNCTION__, retval);
- exit(1);
- }
- winsys->gb_pipes = target;
-
- /* Then, get PCI ID */
- info.request = RADEON_INFO_DEVICE_ID;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
- if (retval) {
- fprintf(stderr, "%s: Failed to get PCI ID, "
- "error number %d\n", __FUNCTION__, retval);
- exit(1);
- }
- winsys->pci_id = target;
-
- /* Finally, retrieve MM info */
- retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
- &gem_info, sizeof(gem_info));
- if (retval) {
- fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
- __FUNCTION__, retval);
- exit(1);
- }
- winsys->gart_size = gem_info.gart_size;
- /* XXX */
- winsys->vram_size = gem_info.vram_visible;
+ radeon_cs_erase(winsys->priv->cs);
}
-struct r300_winsys*
-radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys)
+void
+radeon_setup_winsys(int fd, struct radeon_winsys* winsys)
{
- struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys);
- struct radeon_winsys_priv* priv;
-
- if (winsys == NULL) {
- return NULL;
- }
-
- priv = old_winsys->priv;
-
- do_ioctls(winsys, fd);
+ struct radeon_winsys_priv* priv = winsys->priv;
priv->csm = radeon_cs_manager_gem_ctor(fd);
+ /* Size limit on IBs is 64 kibibytes. */
priv->cs = radeon_cs_create(priv->csm, 1024 * 64 / 4);
radeon_cs_set_limit(priv->cs,
RADEON_GEM_DOMAIN_GTT, winsys->gart_size);
radeon_cs_set_limit(priv->cs,
RADEON_GEM_DOMAIN_VRAM, winsys->vram_size);
- winsys->add_buffer = radeon_r300_add_buffer;
- winsys->validate = radeon_r300_validate;
-
- winsys->check_cs = radeon_r300_check_cs;
- winsys->begin_cs = radeon_r300_begin_cs;
- winsys->write_cs_dword = radeon_r300_write_cs_dword;
- winsys->write_cs_reloc = radeon_r300_write_cs_reloc;
- winsys->end_cs = radeon_r300_end_cs;
- winsys->flush_cs = radeon_r300_flush_cs;
-
- memcpy(winsys, old_winsys, sizeof(struct radeon_winsys));
-
- return winsys;
+ winsys->add_buffer = radeon_add_buffer;
+ winsys->validate = radeon_validate;
+
+ winsys->check_cs = radeon_check_cs;
+ winsys->begin_cs = radeon_begin_cs;
+ winsys->write_cs_dword = radeon_write_cs_dword;
+ winsys->write_cs_reloc = radeon_write_cs_reloc;
+ winsys->end_cs = radeon_end_cs;
+ winsys->flush_cs = radeon_flush_cs;
+ winsys->reset_bos = radeon_reset_bos;
+ winsys->set_flush_cb = radeon_set_flush_cb;
}
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
index 775d7937fd..cfbdb30266 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
@@ -34,9 +34,6 @@
#include "radeon_buffer.h"
-struct radeon_winsys;
-
-struct r300_winsys*
-radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys);
+void radeon_setup_winsys(int fd, struct radeon_winsys* winsys);
#endif /* RADEON_R300_H */
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h
new file mode 100644
index 0000000000..9edc9e038c
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h
@@ -0,0 +1,105 @@
+/*
+ * Copyright © 2009 Corbin Simpson
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Corbin Simpson <MostAwesomeDude@gmail.com>
+ */
+#ifndef RADEON_WINSYS_H
+#define RADEON_WINSYS_H
+
+#include "pipe/internal/p_winsys_screen.h"
+
+struct radeon_winsys_priv;
+
+struct radeon_winsys {
+ /* Parent class. */
+ struct pipe_winsys base;
+
+ /* Winsys private */
+ struct radeon_winsys_priv* priv;
+
+ /* PCI ID */
+ uint32_t pci_id;
+
+ /* GB pipe count */
+ uint32_t gb_pipes;
+
+ /* Z pipe count (rv530 only) */
+ uint32_t z_pipes;
+
+ /* GART size. */
+ uint32_t gart_size;
+
+ /* VRAM size. */
+ uint32_t vram_size;
+
+ /* Add a pipe_buffer to the list of buffer objects to validate. */
+ boolean (*add_buffer)(struct radeon_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd);
+
+ /* Revalidate all currently setup pipe_buffers.
+ * Returns TRUE if a flush is required. */
+ boolean (*validate)(struct radeon_winsys* winsys);
+
+ /* Check to see if there's room for commands. */
+ boolean (*check_cs)(struct radeon_winsys* winsys, int size);
+
+ /* Start a command emit. */
+ void (*begin_cs)(struct radeon_winsys* winsys,
+ int size,
+ const char* file,
+ const char* function,
+ int line);
+
+ /* Write a dword to the command buffer. */
+ void (*write_cs_dword)(struct radeon_winsys* winsys, uint32_t dword);
+
+ /* Write a relocated dword to the command buffer. */
+ void (*write_cs_reloc)(struct radeon_winsys* winsys,
+ struct pipe_buffer* bo,
+ uint32_t rd,
+ uint32_t wd,
+ uint32_t flags);
+
+ /* Finish a command emit. */
+ void (*end_cs)(struct radeon_winsys* winsys,
+ const char* file,
+ const char* function,
+ int line);
+
+ /* Flush the CS. */
+ void (*flush_cs)(struct radeon_winsys* winsys);
+
+ /* winsys flush - callback from winsys when flush required */
+ void (*set_flush_cb)(struct radeon_winsys *winsys,
+ void (*flush_cb)(void *), void *data);
+
+ void (*reset_bos)(struct radeon_winsys *winsys);
+};
+
+#endif
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h
deleted file mode 100644
index 04740e41a5..0000000000
--- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright © 2008 Jérôme Glisse
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
- */
-#ifndef RADEON_WINSYS_SOFTPIPE_H
-#define RADEON_WINSYS_SOFTPIPE_H
-
-#include <stdio.h>
-
-#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
-
-#include "softpipe/sp_winsys.h"
-
-#include "util/u_memory.h"
-
-struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys);
-
-#endif
diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript
index aea987a3ac..c4989d1b59 100644
--- a/src/gallium/winsys/drm/radeon/dri/SConscript
+++ b/src/gallium/winsys/drm/radeon/dri/SConscript
@@ -13,5 +13,5 @@ drivers = [
env.SharedLibrary(
target ='radeon_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'],
+ LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/python/SConscript b/src/gallium/winsys/drm/radeon/python/SConscript
index 3200fd8d1b..91cae98697 100644
--- a/src/gallium/winsys/drm/radeon/python/SConscript
+++ b/src/gallium/winsys/drm/radeon/python/SConscript
@@ -29,5 +29,5 @@ if env['platform'] == 'linux':
env.SharedLibrary(
target ='_gallium',
source = sources,
- LIBS = [pyst] + drivers + auxiliaries + env['LIBS'],
+ LIBS = [pyst] + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile
index 9fa16dab24..0eb1b3988f 100644
--- a/src/gallium/winsys/drm/radeon/xorg/Makefile
+++ b/src/gallium/winsys/drm/radeon/xorg/Makefile
@@ -1,11 +1,16 @@
-TARGET = modesetting_drv.so
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../../../..
TOP = ../../../../../..
+
+GALLIUMDIR = $(TOP)/src/gallium
+
+TARGET = radeong_drv.so
+
+CFILES = $(wildcard ./*.c)
+
include ${TOP}/configs/current
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+
CFLAGS = -DHAVE_CONFIG_H \
-g -Wall -Wimplicit-function-declaration -fPIC \
$(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
@@ -24,16 +29,21 @@ LIBS = \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
+TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET)
#############################################
+all default: $(TARGET) $(TARGET_STAGING)
-
-all default: $(TARGET)
-
-$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
+
+$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+
clean:
rm -rf $(OBJECTS) $(TARGET)
diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
index 837f2aa8fe..bb76cc0349 100644
--- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
+++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
@@ -53,7 +53,7 @@ static PciChipsets radeon_xorg_pci_devices[] = {
};
static XF86ModuleVersionInfo radeon_xorg_version = {
- "modesetting",
+ "radeong",
MODULEVENDORSTRING,
MODINFOSTRING1,
MODINFOSTRING2,
@@ -69,9 +69,9 @@ static XF86ModuleVersionInfo radeon_xorg_version = {
* Xorg driver exported structures
*/
-_X_EXPORT DriverRec modesetting = {
+_X_EXPORT DriverRec radeong = {
1,
- "modesetting",
+ "radeong",
radeon_xorg_identify,
NULL,
xorg_tracker_available_options,
@@ -84,7 +84,7 @@ _X_EXPORT DriverRec modesetting = {
static MODULESETUPPROTO(radeon_xorg_setup);
-_X_EXPORT XF86ModuleData modesettingModuleData = {
+_X_EXPORT XF86ModuleData radeongModuleData = {
&radeon_xorg_version,
radeon_xorg_setup,
NULL
@@ -103,7 +103,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
*/
if (!setupDone) {
setupDone = 1;
- xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+ xf86AddDriver(&radeong, module, HaveDriverFuncs);
/*
* The return value must be non-NULL on success even though there
@@ -120,7 +120,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
static void
radeon_xorg_identify(int flags)
{
- xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ xf86PrintChipsets("radeong", "Driver for Radeon Gallium with KMS",
radeon_xorg_chipsets);
}
@@ -135,8 +135,8 @@ radeon_xorg_pci_probe(DriverPtr driver,
NULL, NULL, NULL, NULL, NULL);
if (scrn != NULL) {
scrn->driverVersion = 1;
- scrn->driverName = "radeon";
- scrn->name = "modesetting";
+ scrn->driverName = "radeong";
+ scrn->name = "radeong";
scrn->Probe = NULL;
entity = xf86GetEntityInfo(entity_num);
diff --git a/src/gallium/winsys/drm/vmware/Makefile b/src/gallium/winsys/drm/vmware/Makefile
new file mode 100644
index 0000000000..2ae6dead5c
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/Makefile
@@ -0,0 +1,12 @@
+# src/gallium/winsys/drm/vmware/Makefile
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS)
+
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
diff --git a/src/gallium/winsys/drm/vmware/SConscript b/src/gallium/winsys/drm/vmware/SConscript
new file mode 100644
index 0000000000..06e6d5be9c
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/SConscript
@@ -0,0 +1,11 @@
+Import('*')
+
+SConscript(['core/SConscript',])
+
+if 'mesa' in env['statetrackers']:
+
+ SConscript(['dri/SConscript'])
+
+if 'xorg' in env['statetrackers']:
+
+ SConscript(['xorg/SConscript'])
diff --git a/src/gallium/winsys/drm/vmware/core/Makefile b/src/gallium/winsys/drm/vmware/core/Makefile
new file mode 100644
index 0000000000..a52957c1a5
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/Makefile
@@ -0,0 +1,35 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = svgadrm
+
+C_SOURCES = \
+ vmw_buffer.c \
+ vmw_context.c \
+ vmw_fence.c \
+ vmw_screen.c \
+ vmw_screen_dri.c \
+ vmw_screen_ioctl.c \
+ vmw_screen_pools.c \
+ vmw_screen_svga.c \
+ vmw_surface.c
+
+LIBRARY_INCLUDES = \
+ -I$(TOP)/src/gallium/drivers/svga \
+ -I$(TOP)/src/gallium/drivers/svga/include \
+ -I$(GALLIUM)/src/mesa/drivers/dri/common \
+ -I$(GALLIUM)/include \
+ -I$(GALLIUM)/include/GL/internal \
+ -I$(GALLIUM)/src/mesa \
+ -I$(GALLIUM)/src/mesa/main \
+ -I$(GALLIUM)/src/mesa/glapi \
+ -I$(GALLIUM)/src/egl/main \
+ -I$(GALLIUM)/src/egl/drivers/dri \
+ $(shell pkg-config libdrm --cflags-only-I)
+
+LIBRARY_DEFINES = \
+ -std=gnu99 -fvisibility=hidden \
+ -DHAVE_STDINT_H -D_FILE_OFFSET_BITS=64 \
+ $(shell pkg-config libdrm --cflags-only-other)
+
+include ../../../../Makefile.template
diff --git a/src/gallium/winsys/drm/vmware/core/SConscript b/src/gallium/winsys/drm/vmware/core/SConscript
new file mode 100644
index 0000000000..edaf9458be
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/SConscript
@@ -0,0 +1,39 @@
+Import('*')
+
+env = env.Clone()
+
+if env['gcc']:
+ env.Append(CCFLAGS = ['-fvisibility=hidden'])
+ env.Append(CPPDEFINES = [
+ 'HAVE_STDINT_H',
+ 'HAVE_SYS_TYPES_H',
+ '-D_FILE_OFFSET_BITS=64',
+ ])
+
+env.Prepend(CPPPATH = [
+ 'include',
+ '#/src/gallium/drivers/svga',
+ '#/src/gallium/drivers/svga/include',
+])
+
+env.Append(CPPDEFINES = [
+])
+
+sources = [
+ 'vmw_buffer.c',
+ 'vmw_context.c',
+ 'vmw_fence.c',
+ 'vmw_screen.c',
+ 'vmw_screen_dri.c',
+ 'vmw_screen_ioctl.c',
+ 'vmw_screen_pools.c',
+ 'vmw_screen_svga.c',
+ 'vmw_surface.c',
+]
+
+svgadrm = env.ConvenienceLibrary(
+ target = 'svgadrm',
+ source = sources,
+)
+
+Export('svgadrm')
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c
new file mode 100644
index 0000000000..b812fb59d3
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c
@@ -0,0 +1,274 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * SVGA buffer manager for Guest Memory Regions (GMRs).
+ *
+ * GMRs are used for pixel and vertex data upload/download to/from the virtual
+ * SVGA hardware. There is a limited number of GMRs available, and
+ * creating/destroying them is also a slow operation so we must suballocate
+ * them.
+ *
+ * This file implements a pipebuffer library's buffer manager, so that we can
+ * use pipepbuffer's suballocation, fencing, and debugging facilities with GMRs.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "svga_cmd.h"
+
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+#include "pipebuffer/pb_buffer.h"
+#include "pipebuffer/pb_bufmgr.h"
+
+#include "svga_winsys.h"
+
+#include "vmw_screen.h"
+#include "vmw_buffer.h"
+
+
+struct vmw_gmr_bufmgr;
+
+
+struct vmw_gmr_buffer
+{
+ struct pb_buffer base;
+
+ struct vmw_gmr_bufmgr *mgr;
+
+ struct vmw_region *region;
+ void *map;
+
+#ifdef DEBUG
+ struct pipe_fence_handle *last_fence;
+#endif
+};
+
+
+extern const struct pb_vtbl vmw_gmr_buffer_vtbl;
+
+
+static INLINE struct vmw_gmr_buffer *
+vmw_gmr_buffer(struct pb_buffer *buf)
+{
+ assert(buf);
+ assert(buf->vtbl == &vmw_gmr_buffer_vtbl);
+ return (struct vmw_gmr_buffer *)buf;
+}
+
+
+struct vmw_gmr_bufmgr
+{
+ struct pb_manager base;
+
+ struct vmw_winsys_screen *vws;
+};
+
+
+static INLINE struct vmw_gmr_bufmgr *
+vmw_gmr_bufmgr(struct pb_manager *mgr)
+{
+ assert(mgr);
+ return (struct vmw_gmr_bufmgr *)mgr;
+}
+
+
+static void
+vmw_gmr_buffer_destroy(struct pb_buffer *_buf)
+{
+ struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf);
+
+#ifdef DEBUG
+ if(buf->last_fence) {
+ struct svga_winsys_screen *sws = &buf->mgr->vws->base;
+ assert(sws->fence_signalled(sws, buf->last_fence, 0) == 0);
+ }
+#endif
+
+ vmw_ioctl_region_unmap(buf->region);
+
+ vmw_ioctl_region_destroy(buf->region);
+
+ FREE(buf);
+}
+
+
+static void *
+vmw_gmr_buffer_map(struct pb_buffer *_buf,
+ unsigned flags)
+{
+ struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf);
+ return buf->map;
+}
+
+
+static void
+vmw_gmr_buffer_unmap(struct pb_buffer *_buf)
+{
+ /* Do nothing */
+ (void)_buf;
+}
+
+
+static void
+vmw_gmr_buffer_get_base_buffer(struct pb_buffer *buf,
+ struct pb_buffer **base_buf,
+ unsigned *offset)
+{
+ *base_buf = buf;
+ *offset = 0;
+}
+
+
+static enum pipe_error
+vmw_gmr_buffer_validate( struct pb_buffer *_buf,
+ struct pb_validate *vl,
+ unsigned flags )
+{
+ /* Always pinned */
+ return PIPE_OK;
+}
+
+
+static void
+vmw_gmr_buffer_fence( struct pb_buffer *_buf,
+ struct pipe_fence_handle *fence )
+{
+ /* We don't need to do anything, as the pipebuffer library
+ * will take care of delaying the destruction of fenced buffers */
+#ifdef DEBUG
+ struct vmw_gmr_buffer *buf = vmw_gmr_buffer(_buf);
+ if(fence)
+ buf->last_fence = fence;
+#endif
+}
+
+
+const struct pb_vtbl vmw_gmr_buffer_vtbl = {
+ vmw_gmr_buffer_destroy,
+ vmw_gmr_buffer_map,
+ vmw_gmr_buffer_unmap,
+ vmw_gmr_buffer_validate,
+ vmw_gmr_buffer_fence,
+ vmw_gmr_buffer_get_base_buffer
+};
+
+
+static struct pb_buffer *
+vmw_gmr_bufmgr_create_buffer(struct pb_manager *_mgr,
+ pb_size size,
+ const struct pb_desc *desc)
+{
+ struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr);
+ struct vmw_winsys_screen *vws = mgr->vws;
+ struct vmw_gmr_buffer *buf;
+
+ buf = CALLOC_STRUCT(vmw_gmr_buffer);
+ if(!buf)
+ goto error1;
+
+ pipe_reference_init(&buf->base.base.reference, 1);
+ buf->base.base.alignment = desc->alignment;
+ buf->base.base.usage = desc->usage;
+ buf->base.base.size = size;
+ buf->base.vtbl = &vmw_gmr_buffer_vtbl;
+ buf->mgr = mgr;
+
+ buf->region = vmw_ioctl_region_create(vws, size);
+ if(!buf->region)
+ goto error2;
+
+ buf->map = vmw_ioctl_region_map(buf->region);
+ if(!buf->map)
+ goto error3;
+
+ return &buf->base;
+
+error3:
+ vmw_ioctl_region_destroy(buf->region);
+error2:
+ FREE(buf);
+error1:
+ return NULL;
+}
+
+
+static void
+vmw_gmr_bufmgr_flush(struct pb_manager *mgr)
+{
+ /* No-op */
+}
+
+
+static void
+vmw_gmr_bufmgr_destroy(struct pb_manager *_mgr)
+{
+ struct vmw_gmr_bufmgr *mgr = vmw_gmr_bufmgr(_mgr);
+ FREE(mgr);
+}
+
+
+struct pb_manager *
+vmw_gmr_bufmgr_create(struct vmw_winsys_screen *vws)
+{
+ struct vmw_gmr_bufmgr *mgr;
+
+ mgr = CALLOC_STRUCT(vmw_gmr_bufmgr);
+ if(!mgr)
+ return NULL;
+
+ mgr->base.destroy = vmw_gmr_bufmgr_destroy;
+ mgr->base.create_buffer = vmw_gmr_bufmgr_create_buffer;
+ mgr->base.flush = vmw_gmr_bufmgr_flush;
+
+ mgr->vws = vws;
+
+ return &mgr->base;
+}
+
+
+boolean
+vmw_gmr_bufmgr_region_ptr(struct pb_buffer *buf,
+ struct SVGAGuestPtr *ptr)
+{
+ struct pb_buffer *base_buf;
+ unsigned offset = 0;
+ struct vmw_gmr_buffer *gmr_buf;
+
+ pb_get_base_buffer( buf, &base_buf, &offset );
+
+ gmr_buf = vmw_gmr_buffer(base_buf);
+ if(!gmr_buf)
+ return FALSE;
+
+ *ptr = vmw_ioctl_region_ptr(gmr_buf->region);
+
+ ptr->offset += offset;
+
+ return TRUE;
+}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h
new file mode 100644
index 0000000000..634bdcabd2
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h
@@ -0,0 +1,65 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#ifndef VMW_BUFFER_H_
+#define VMW_BUFFER_H_
+
+
+#include "pipe/p_compiler.h"
+
+struct SVGAGuestPtr;
+struct pb_buffer;
+struct pb_manager;
+struct svga_winsys_buffer;
+struct svga_winsys_surface;
+struct vmw_winsys_screen;
+
+
+static INLINE struct pb_buffer *
+vmw_pb_buffer(struct svga_winsys_buffer *buffer)
+{
+ assert(buffer);
+ return (struct pb_buffer *)buffer;
+}
+
+
+static INLINE struct svga_winsys_buffer *
+vmw_svga_winsys_buffer(struct pb_buffer *buffer)
+{
+ assert(buffer);
+ return (struct svga_winsys_buffer *)buffer;
+}
+
+
+struct pb_manager *
+vmw_gmr_bufmgr_create(struct vmw_winsys_screen *vws);
+
+boolean
+vmw_gmr_bufmgr_region_ptr(struct pb_buffer *buf,
+ struct SVGAGuestPtr *ptr);
+
+
+#endif /* VMW_BUFFER_H_ */
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.c b/src/gallium/winsys/drm/vmware/core/vmw_context.c
new file mode 100644
index 0000000000..b6997588de
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_context.c
@@ -0,0 +1,297 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "svga_cmd.h"
+
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_debug_stack.h"
+#include "pipebuffer/pb_buffer.h"
+#include "pipebuffer/pb_validate.h"
+
+#include "svga_winsys.h"
+#include "vmw_context.h"
+#include "vmw_screen.h"
+#include "vmw_buffer.h"
+#include "vmw_surface.h"
+#include "vmw_fence.h"
+
+#define VMW_COMMAND_SIZE (64*1024)
+#define VMW_SURFACE_RELOCS (1024)
+
+#define VMW_MUST_FLUSH_STACK 8
+
+struct vmw_svga_winsys_context
+{
+ struct svga_winsys_context base;
+
+ struct vmw_winsys_screen *vws;
+
+#ifdef DEBUG
+ boolean must_flush;
+ struct debug_stack_frame must_flush_stack[VMW_MUST_FLUSH_STACK];
+#endif
+
+ struct {
+ uint8_t buffer[VMW_COMMAND_SIZE];
+ uint32_t size;
+ uint32_t used;
+ uint32_t reserved;
+ } command;
+
+ struct {
+ struct vmw_svga_winsys_surface *handles[VMW_SURFACE_RELOCS];
+ uint32_t size;
+ uint32_t used;
+ uint32_t staged;
+ uint32_t reserved;
+ } surface;
+
+ struct pb_validate *validate;
+
+ uint32_t last_fence;
+};
+
+
+static INLINE struct vmw_svga_winsys_context *
+vmw_svga_winsys_context(struct svga_winsys_context *swc)
+{
+ assert(swc);
+ return (struct vmw_svga_winsys_context *)swc;
+}
+
+
+static enum pipe_error
+vmw_swc_flush(struct svga_winsys_context *swc,
+ struct pipe_fence_handle **pfence)
+{
+ struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+ struct pipe_fence_handle *fence = NULL;
+ unsigned i;
+ enum pipe_error ret;
+
+ ret = pb_validate_validate(vswc->validate);
+ assert(ret == PIPE_OK);
+ if(ret == PIPE_OK) {
+
+ if (vswc->command.used)
+ vmw_ioctl_command(vswc->vws,
+ vswc->command.buffer,
+ vswc->command.used,
+ &vswc->last_fence);
+
+ fence = vmw_pipe_fence(vswc->last_fence);
+
+ pb_validate_fence(vswc->validate, fence);
+ }
+
+ vswc->command.used = 0;
+ vswc->command.reserved = 0;
+
+ for(i = 0; i < vswc->surface.used + vswc->surface.staged; ++i) {
+ struct vmw_svga_winsys_surface *vsurf =
+ vswc->surface.handles[i];
+ p_atomic_dec(&vsurf->validated);
+ vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
+ }
+
+ vswc->surface.used = 0;
+ vswc->surface.reserved = 0;
+
+#ifdef DEBUG
+ vswc->must_flush = FALSE;
+#endif
+
+ if(pfence)
+ *pfence = fence;
+
+ return ret;
+}
+
+
+static void *
+vmw_swc_reserve(struct svga_winsys_context *swc,
+ uint32_t nr_bytes, uint32_t nr_relocs )
+{
+ struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+
+#ifdef DEBUG
+ /* Check if somebody forgot to check the previous failure */
+ if(vswc->must_flush) {
+ debug_printf("Forgot to flush:\n");
+ debug_backtrace_dump(vswc->must_flush_stack, VMW_MUST_FLUSH_STACK);
+ assert(!vswc->must_flush);
+ }
+#endif
+
+ assert(nr_bytes <= vswc->command.size);
+ if(nr_bytes > vswc->command.size)
+ return NULL;
+
+ if(vswc->command.used + nr_bytes > vswc->command.size ||
+ vswc->surface.used + nr_relocs > vswc->surface.size) {
+#ifdef DEBUG
+ vswc->must_flush = TRUE;
+ debug_backtrace_capture(vswc->must_flush_stack, 1,
+ VMW_MUST_FLUSH_STACK);
+#endif
+ return NULL;
+ }
+
+ assert(vswc->command.used + nr_bytes <= vswc->command.size);
+ assert(vswc->surface.used + nr_relocs <= vswc->surface.size);
+
+ vswc->command.reserved = nr_bytes;
+ vswc->surface.reserved = nr_relocs;
+ vswc->surface.staged = 0;
+
+ return vswc->command.buffer + vswc->command.used;
+}
+
+
+static void
+vmw_swc_surface_relocation(struct svga_winsys_context *swc,
+ uint32 *where,
+ struct svga_winsys_surface *surface,
+ unsigned flags)
+{
+ struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+ struct vmw_svga_winsys_surface *vsurf;
+
+ if(!surface) {
+ *where = SVGA3D_INVALID_ID;
+ return;
+ }
+
+ assert(vswc->surface.staged < vswc->surface.reserved);
+
+ vsurf = vmw_svga_winsys_surface(surface);
+
+ *where = vsurf->sid;
+
+ vmw_svga_winsys_surface_reference(&vswc->surface.handles[vswc->surface.used + vswc->surface.staged], vsurf);
+ p_atomic_inc(&vsurf->validated);
+ ++vswc->surface.staged;
+}
+
+
+static void
+vmw_swc_region_relocation(struct svga_winsys_context *swc,
+ struct SVGAGuestPtr *where,
+ struct svga_winsys_buffer *buffer,
+ uint32 offset,
+ unsigned flags)
+{
+ struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+ struct SVGAGuestPtr ptr;
+ struct pb_buffer *buf = vmw_pb_buffer(buffer);
+ enum pipe_error ret;
+
+ if(!vmw_gmr_bufmgr_region_ptr(buf, &ptr))
+ assert(0);
+
+ ptr.offset += offset;
+
+ *where = ptr;
+
+ ret = pb_validate_add_buffer(vswc->validate, buf, flags);
+ /* TODO: Update pipebuffer to reserve buffers and not fail here */
+ assert(ret == PIPE_OK);
+}
+
+
+static void
+vmw_swc_commit(struct svga_winsys_context *swc)
+{
+ struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+
+ assert(vswc->command.reserved);
+ assert(vswc->command.used + vswc->command.reserved <= vswc->command.size);
+ vswc->command.used += vswc->command.reserved;
+ vswc->command.reserved = 0;
+
+ assert(vswc->surface.staged <= vswc->surface.reserved);
+ assert(vswc->surface.used + vswc->surface.staged <= vswc->surface.size);
+ vswc->surface.used += vswc->surface.staged;
+ vswc->surface.staged = 0;
+ vswc->surface.reserved = 0;
+}
+
+
+static void
+vmw_swc_destroy(struct svga_winsys_context *swc)
+{
+ struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
+ unsigned i;
+ for(i = 0; i < vswc->surface.used; ++i) {
+ p_atomic_dec(&vswc->surface.handles[i]->validated);
+ vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
+ }
+ pb_validate_destroy(vswc->validate);
+ vmw_ioctl_context_destroy(vswc->vws, swc->cid);
+ FREE(vswc);
+}
+
+
+struct svga_winsys_context *
+vmw_svga_winsys_context_create(struct svga_winsys_screen *sws)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+ struct vmw_svga_winsys_context *vswc;
+
+ vswc = CALLOC_STRUCT(vmw_svga_winsys_context);
+ if(!vswc)
+ return NULL;
+
+ vswc->base.destroy = vmw_swc_destroy;
+ vswc->base.reserve = vmw_swc_reserve;
+ vswc->base.surface_relocation = vmw_swc_surface_relocation;
+ vswc->base.region_relocation = vmw_swc_region_relocation;
+ vswc->base.commit = vmw_swc_commit;
+ vswc->base.flush = vmw_swc_flush;
+
+ vswc->base.cid = vmw_ioctl_context_create(vws);
+
+ vswc->vws = vws;
+
+ vswc->command.size = VMW_COMMAND_SIZE;
+ vswc->surface.size = VMW_SURFACE_RELOCS;
+
+ vswc->validate = pb_validate_create();
+ if(!vswc->validate) {
+ FREE(vswc);
+ return NULL;
+ }
+
+ return &vswc->base;
+}
+
+
+struct pipe_context *
+vmw_svga_context_create(struct pipe_screen *screen)
+{
+ return svga_context_create(screen);
+}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.h b/src/gallium/winsys/drm/vmware/core/vmw_context.h
new file mode 100644
index 0000000000..305ce9b5be
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_context.h
@@ -0,0 +1,59 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#ifndef VMW_CONTEXT_H_
+#define VMW_CONTEXT_H_
+
+#include "pipe/p_compiler.h"
+
+struct svga_winsys_screen;
+struct svga_winsys_context;
+struct pipe_context;
+struct pipe_screen;
+
+#define VMW_DEBUG 0
+
+#if VMW_DEBUG
+#define vmw_printf debug_printf
+#define VMW_FUNC debug_printf("%s\n", __FUNCTION__)
+#else
+#define VMW_FUNC
+#define vmw_printf(...)
+#endif
+
+
+struct svga_winsys_context *
+vmw_svga_winsys_context_create(struct svga_winsys_screen *sws);
+
+struct pipe_context *
+vmw_svga_context_create(struct pipe_screen *screen);
+
+
+#endif /* VMW_CONTEXT_H_ */
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_fence.c b/src/gallium/winsys/drm/vmware/core/vmw_fence.c
new file mode 100644
index 0000000000..873dd51166
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_fence.c
@@ -0,0 +1,108 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "util/u_memory.h"
+#include "pipebuffer/pb_buffer_fenced.h"
+
+#include "vmw_screen.h"
+#include "vmw_fence.h"
+
+
+
+struct vmw_fence_ops
+{
+ struct pb_fence_ops base;
+
+ struct vmw_winsys_screen *vws;
+};
+
+
+static INLINE struct vmw_fence_ops *
+vmw_fence_ops(struct pb_fence_ops *ops)
+{
+ assert(ops);
+ return (struct vmw_fence_ops *)ops;
+}
+
+
+static void
+vmw_fence_ops_fence_reference(struct pb_fence_ops *ops,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ *ptr = fence;
+}
+
+
+static int
+vmw_fence_ops_fence_signalled(struct pb_fence_ops *ops,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws;
+ (void)flag;
+ return vmw_ioctl_fence_signalled(vws, vmw_fence(fence));
+}
+
+
+static int
+vmw_fence_ops_fence_finish(struct pb_fence_ops *ops,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws;
+ (void)flag;
+ return vmw_ioctl_fence_finish(vws, vmw_fence(fence));
+}
+
+
+static void
+vmw_fence_ops_destroy(struct pb_fence_ops *ops)
+{
+ FREE(ops);
+}
+
+
+struct pb_fence_ops *
+vmw_fence_ops_create(struct vmw_winsys_screen *vws)
+{
+ struct vmw_fence_ops *ops;
+
+ ops = CALLOC_STRUCT(vmw_fence_ops);
+ if(!ops)
+ return NULL;
+
+ ops->base.destroy = &vmw_fence_ops_destroy;
+ ops->base.fence_reference = &vmw_fence_ops_fence_reference;
+ ops->base.fence_signalled = &vmw_fence_ops_fence_signalled;
+ ops->base.fence_finish = &vmw_fence_ops_fence_finish;
+
+ ops->vws = vws;
+
+ return &ops->base;
+}
+
+
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_fence.h b/src/gallium/winsys/drm/vmware/core/vmw_fence.h
new file mode 100644
index 0000000000..5357b4f61d
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_fence.h
@@ -0,0 +1,59 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#ifndef VMW_FENCE_H_
+#define VMW_FENCE_H_
+
+
+#include "pipe/p_compiler.h"
+
+
+struct pipe_fence_handle;
+struct pb_fence_ops;
+struct vmw_winsys_screen;
+
+
+/** Cast from a pipe_fence_handle pointer into a SVGA fence */
+static INLINE uint32_t
+vmw_fence( struct pipe_fence_handle *fence )
+{
+ return (uint32_t)(uintptr_t)fence;
+}
+
+
+/** Cast from a SVGA fence number to pipe_fence_handle pointer */
+static INLINE struct pipe_fence_handle *
+vmw_pipe_fence( uint32_t fence )
+{
+ return (struct pipe_fence_handle *)(uintptr_t)fence;
+}
+
+
+struct pb_fence_ops *
+vmw_fence_ops_create(struct vmw_winsys_screen *vws);
+
+
+#endif /* VMW_FENCE_H_ */
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.c b/src/gallium/winsys/drm/vmware/core/vmw_screen.c
new file mode 100644
index 0000000000..911eec5e25
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen.c
@@ -0,0 +1,74 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "vmw_screen.h"
+
+#include "vmw_context.h"
+
+#include "util/u_memory.h"
+#include "pipe/p_compiler.h"
+
+
+/* Called from vmw_drm_create_screen(), creates and initializes the
+ * vmw_winsys_screen structure, which is the main entity in this
+ * module.
+ */
+struct vmw_winsys_screen *
+vmw_winsys_create( int fd )
+{
+ struct vmw_winsys_screen *vws = CALLOC_STRUCT(vmw_winsys_screen);
+ if (!vws)
+ goto out_no_vws;
+
+ vws->ioctl.drm_fd = fd;
+
+ if (!vmw_ioctl_init(vws))
+ goto out_no_ioctl;
+
+ if(!vmw_pools_init(vws))
+ goto out_no_pools;
+
+ if (!vmw_winsys_screen_init_svga(vws))
+ goto out_no_svga;
+
+ return vws;
+out_no_svga:
+ vmw_pools_cleanup(vws);
+out_no_pools:
+ vmw_ioctl_cleanup(vws);
+out_no_ioctl:
+ FREE(vws);
+out_no_vws:
+ return NULL;
+}
+
+void
+vmw_winsys_destroy(struct vmw_winsys_screen *vws)
+{
+ vmw_pools_cleanup(vws);
+ vmw_ioctl_cleanup(vws);
+ FREE(vws);
+}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.h b/src/gallium/winsys/drm/vmware/core/vmw_screen.h
new file mode 100644
index 0000000000..a875107370
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen.h
@@ -0,0 +1,134 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Common definitions for the VMware SVGA winsys.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#ifndef VMW_SCREEN_H_
+#define VMW_SCREEN_H_
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
+#include "svga_winsys.h"
+
+struct pb_manager;
+struct vmw_region;
+
+
+struct vmw_winsys_screen
+{
+ struct svga_winsys_screen base;
+
+ struct {
+ volatile uint32_t *fifo_map;
+ uint64_t last_fence;
+ int drm_fd;
+ } ioctl;
+
+ struct {
+ struct pb_manager *gmr;
+ struct pb_manager *gmr_mm;
+ struct pb_manager *gmr_fenced;
+ } pools;
+};
+
+
+static INLINE struct vmw_winsys_screen *
+vmw_winsys_screen(struct svga_winsys_screen *base)
+{
+ return (struct vmw_winsys_screen *)base;
+}
+
+/* */
+uint32
+vmw_ioctl_context_create(struct vmw_winsys_screen *vws);
+
+void
+vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws,
+ uint32 cid);
+
+uint32
+vmw_ioctl_surface_create(struct vmw_winsys_screen *vws,
+ SVGA3dSurfaceFlags flags,
+ SVGA3dSurfaceFormat format,
+ SVGA3dSize size,
+ uint32 numFaces,
+ uint32 numMipLevels);
+
+void
+vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws,
+ uint32 sid);
+
+void
+vmw_ioctl_command(struct vmw_winsys_screen *vws,
+ void *commands,
+ uint32_t size,
+ uint32_t *fence);
+
+struct vmw_region *
+vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size);
+
+void
+vmw_ioctl_region_destroy(struct vmw_region *region);
+
+struct SVGAGuestPtr
+vmw_ioctl_region_ptr(struct vmw_region *region);
+
+void *
+vmw_ioctl_region_map(struct vmw_region *region);
+void
+vmw_ioctl_region_unmap(struct vmw_region *region);
+
+
+int
+vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws,
+ uint32_t fence);
+
+int
+vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws,
+ uint32_t fence);
+
+
+/* Initialize parts of vmw_winsys_screen at startup:
+ */
+boolean vmw_ioctl_init(struct vmw_winsys_screen *vws);
+boolean vmw_pools_init(struct vmw_winsys_screen *vws);
+boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws);
+
+void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws);
+void vmw_pools_cleanup(struct vmw_winsys_screen *vws);
+
+struct vmw_winsys_screen *vmw_winsys_create(int fd);
+void vmw_winsys_destroy(struct vmw_winsys_screen *sws);
+
+
+#endif /* VMW_SCREEN_H_ */
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
new file mode 100644
index 0000000000..5995eee34b
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
@@ -0,0 +1,371 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+#include "vmw_screen.h"
+
+#include "trace/tr_drm.h"
+
+#include "vmw_screen.h"
+#include "vmw_surface.h"
+#include "vmw_fence.h"
+#include "vmw_context.h"
+
+#include <state_tracker/dri1_api.h>
+#include <state_tracker/drm_api.h>
+#include <vmwgfx_drm.h>
+#include <xf86drm.h>
+
+#include <stdio.h>
+
+static struct dri1_api dri1_api_hooks;
+static struct dri1_api_version ddx_required = { 0, 1, 0 };
+static struct dri1_api_version ddx_compat = { 0, 0, 0 };
+static struct dri1_api_version dri_required = { 4, 0, 0 };
+static struct dri1_api_version dri_compat = { 4, 0, 0 };
+static struct dri1_api_version drm_required = { 0, 1, 0 };
+static struct dri1_api_version drm_compat = { 0, 0, 0 };
+
+static boolean
+vmw_dri1_check_version(const struct dri1_api_version *cur,
+ const struct dri1_api_version *required,
+ const struct dri1_api_version *compat,
+ const char component[])
+{
+ if (cur->major > required->major && cur->major <= compat->major)
+ return TRUE;
+ if (cur->major == required->major && cur->minor >= required->minor)
+ return TRUE;
+
+ fprintf(stderr, "%s version failure.\n", component);
+ fprintf(stderr, "%s version is %d.%d.%d and this driver can only work\n"
+ "with versions %d.%d.x through %d.x.x.\n",
+ component,
+ cur->major,
+ cur->minor,
+ cur->patch_level, required->major, required->minor, compat->major);
+ return FALSE;
+}
+
+/* This is actually the entrypoint to the entire driver, called by the
+ * libGL (or EGL, or ...) code via the drm_api_hooks table at the
+ * bottom of the file.
+ */
+static struct pipe_screen *
+vmw_drm_create_screen(struct drm_api *drm_api,
+ int fd,
+ struct drm_create_screen_arg *arg)
+{
+ struct vmw_winsys_screen *vws;
+ struct pipe_screen *screen;
+ struct dri1_create_screen_arg *dri1;
+
+ if (arg != NULL) {
+ switch (arg->mode) {
+ case DRM_CREATE_NORMAL:
+ break;
+ case DRM_CREATE_DRI1:
+ dri1 = (struct dri1_create_screen_arg *)arg;
+ if (!vmw_dri1_check_version(&dri1->ddx_version, &ddx_required,
+ &ddx_compat, "ddx - driver api"))
+ return NULL;
+ if (!vmw_dri1_check_version(&dri1->dri_version, &dri_required,
+ &dri_compat, "dri info"))
+ return NULL;
+ if (!vmw_dri1_check_version(&dri1->drm_version, &drm_required,
+ &drm_compat, "vmwgfx drm driver"))
+ return NULL;
+ dri1->api = &dri1_api_hooks;
+ break;
+ default:
+ return NULL;
+ }
+ }
+
+ vws = vmw_winsys_create( fd );
+ if (!vws)
+ goto out_no_vws;
+
+ screen = svga_screen_create( &vws->base );
+ if (!screen)
+ goto out_no_screen;
+
+ return screen;
+
+ /* Failure cases:
+ */
+out_no_screen:
+ vmw_winsys_destroy( vws );
+
+out_no_vws:
+ return NULL;
+}
+
+static INLINE boolean
+vmw_dri1_intersect_src_bbox(struct drm_clip_rect *dst,
+ int dst_x,
+ int dst_y,
+ const struct drm_clip_rect *src,
+ const struct drm_clip_rect *bbox)
+{
+ int xy1;
+ int xy2;
+
+ xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 :
+ (int)bbox->x1 + dst_x;
+ xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 :
+ (int)bbox->x2 + dst_x;
+ if (xy1 >= xy2 || xy1 < 0)
+ return FALSE;
+
+ dst->x1 = xy1;
+ dst->x2 = xy2;
+
+ xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 :
+ (int)bbox->y1 + dst_y;
+ xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 :
+ (int)bbox->y2 + dst_y;
+ if (xy1 >= xy2 || xy1 < 0)
+ return FALSE;
+
+ dst->y1 = xy1;
+ dst->y2 = xy2;
+ return TRUE;
+}
+
+/**
+ * No fancy get-surface-from-sarea stuff here.
+ * Just use the present blit.
+ */
+
+static void
+vmw_dri1_present_locked(struct pipe_context *locked_pipe,
+ struct pipe_surface *surf,
+ const struct drm_clip_rect *rect,
+ unsigned int num_clip,
+ int x_draw, int y_draw,
+ const struct drm_clip_rect *bbox,
+ struct pipe_fence_handle **p_fence)
+{
+ struct svga_winsys_surface *srf =
+ svga_screen_texture_get_winsys_surface(surf->texture);
+ struct vmw_svga_winsys_surface *vsrf = vmw_svga_winsys_surface(srf);
+ struct vmw_winsys_screen *vws =
+ vmw_winsys_screen(svga_winsys_screen(locked_pipe->screen));
+ struct drm_clip_rect clip;
+ int i;
+ struct
+ {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdPresent body;
+ SVGA3dCopyRect rect;
+ } cmd;
+ boolean visible = FALSE;
+ uint32_t fence_seq = 0;
+
+ VMW_FUNC;
+ cmd.header.id = SVGA_3D_CMD_PRESENT;
+ cmd.header.size = sizeof cmd.body + sizeof cmd.rect;
+ cmd.body.sid = vsrf->sid;
+
+ for (i = 0; i < num_clip; ++i) {
+ if (!vmw_dri1_intersect_src_bbox(&clip, x_draw, y_draw, rect++, bbox))
+ continue;
+
+ cmd.rect.x = clip.x1;
+ cmd.rect.y = clip.y1;
+ cmd.rect.w = clip.x2 - clip.x1;
+ cmd.rect.h = clip.y2 - clip.y1;
+ cmd.rect.srcx = (int)clip.x1 - x_draw;
+ cmd.rect.srcy = (int)clip.y1 - y_draw;
+
+ vmw_printf("%s: Clip %d x %d y %d w %d h %d srcx %d srcy %d\n",
+ __FUNCTION__,
+ i,
+ cmd.rect.x,
+ cmd.rect.y,
+ cmd.rect.w, cmd.rect.h, cmd.rect.srcx, cmd.rect.srcy);
+
+ vmw_ioctl_command(vws, &cmd, sizeof cmd.header + cmd.header.size,
+ &fence_seq);
+ visible = TRUE;
+ }
+
+ *p_fence = (visible) ? vmw_pipe_fence(fence_seq) : NULL;
+ vmw_svga_winsys_surface_reference(&vsrf, NULL);
+}
+
+/**
+ * FIXME: We'd probably want to cache these buffers in the
+ * screen, based on handle.
+ */
+
+static struct pipe_buffer *
+vmw_drm_buffer_from_handle(struct drm_api *drm_api,
+ struct pipe_screen *screen,
+ const char *name,
+ unsigned handle)
+{
+ struct vmw_svga_winsys_surface *vsrf;
+ struct svga_winsys_surface *ssrf;
+ struct vmw_winsys_screen *vws =
+ vmw_winsys_screen(svga_winsys_screen(screen));
+ struct pipe_buffer *buf;
+ union drm_vmw_surface_reference_arg arg;
+ struct drm_vmw_surface_arg *req = &arg.req;
+ struct drm_vmw_surface_create_req *rep = &arg.rep;
+ int ret;
+ int i;
+
+ /**
+ * The vmware device specific handle is the hardware SID.
+ * FIXME: We probably want to move this to the ioctl implementations.
+ */
+
+ memset(&arg, 0, sizeof(arg));
+ req->sid = handle;
+
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_REF_SURFACE,
+ &arg, sizeof(arg));
+
+ if (ret) {
+ fprintf(stderr, "Failed referencing shared surface. SID %d.\n"
+ "Error %d (%s).\n",
+ handle, ret, strerror(-ret));
+ return NULL;
+ }
+
+ if (rep->mip_levels[0] != 1) {
+ fprintf(stderr, "Incorrect number of mipmap levels on shared surface."
+ " SID %d, levels %d\n",
+ handle, rep->mip_levels[0]);
+ goto out_mip;
+ }
+
+ for (i=1; i < DRM_VMW_MAX_SURFACE_FACES; ++i) {
+ if (rep->mip_levels[i] != 0) {
+ fprintf(stderr, "Incorrect number of faces levels on shared surface."
+ " SID %d, face %d present.\n",
+ handle, i);
+ goto out_mip;
+ }
+ }
+
+ vsrf = CALLOC_STRUCT(vmw_svga_winsys_surface);
+ if (!vsrf)
+ goto out_mip;
+
+ pipe_reference_init(&vsrf->refcnt, 1);
+ p_atomic_set(&vsrf->validated, 0);
+ vsrf->sid = handle;
+ ssrf = svga_winsys_surface(vsrf);
+ buf = svga_screen_buffer_wrap_surface(screen, rep->format, ssrf);
+ if (!buf)
+ vmw_svga_winsys_surface_reference(&vsrf, NULL);
+
+ return buf;
+ out_mip:
+ vmw_ioctl_surface_destroy(vws, handle);
+ return NULL;
+}
+
+static struct pipe_texture *
+vmw_drm_texture_from_handle(struct drm_api *drm_api,
+ struct pipe_screen *screen,
+ struct pipe_texture *templat,
+ const char *name,
+ unsigned stride,
+ unsigned handle)
+{
+ struct pipe_buffer *buffer;
+ buffer = vmw_drm_buffer_from_handle(drm_api, screen, name, handle);
+
+ if (!buffer)
+ return NULL;
+
+ return screen->texture_blanket(screen, templat, &stride, buffer);
+}
+
+static boolean
+vmw_drm_handle_from_buffer(struct drm_api *drm_api,
+ struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle)
+{
+ struct svga_winsys_surface *surface =
+ svga_screen_buffer_get_winsys_surface(buffer);
+ struct vmw_svga_winsys_surface *vsrf;
+
+ if (!surface)
+ return FALSE;
+
+ vsrf = vmw_svga_winsys_surface(surface);
+ *handle = vsrf->sid;
+ vmw_svga_winsys_surface_reference(&vsrf, NULL);
+ return TRUE;
+}
+
+static boolean
+vmw_drm_handle_from_texture(struct drm_api *drm_api,
+ struct pipe_screen *screen,
+ struct pipe_texture *texture,
+ unsigned *stride,
+ unsigned *handle)
+{
+ struct pipe_buffer *buffer;
+
+ if (!svga_screen_buffer_from_texture(texture, &buffer, stride))
+ return FALSE;
+
+ return vmw_drm_handle_from_buffer(drm_api, screen, buffer, handle);
+}
+
+static struct pipe_context*
+vmw_drm_create_context(struct drm_api *drm_api,
+ struct pipe_screen *screen)
+{
+ return vmw_svga_context_create(screen);
+}
+
+static struct dri1_api dri1_api_hooks = {
+ .front_srf_locked = NULL,
+ .present_locked = vmw_dri1_present_locked
+};
+
+static struct drm_api vmw_drm_api_hooks = {
+ .create_screen = vmw_drm_create_screen,
+ .create_context = vmw_drm_create_context,
+ .texture_from_shared_handle = vmw_drm_texture_from_handle,
+ .shared_handle_from_texture = vmw_drm_handle_from_texture,
+ .local_handle_from_texture = vmw_drm_handle_from_texture,
+};
+
+struct drm_api* drm_api_create()
+{
+ return trace_drm_create(&vmw_drm_api_hooks);
+}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
new file mode 100644
index 0000000000..ccd0b418a1
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c
@@ -0,0 +1,513 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ *
+ * Wrappers for DRM ioctl functionlaity used by the rest of the vmw
+ * drm winsys.
+ *
+ * Based on svgaicd_escape.c
+ */
+
+
+#include "svga_cmd.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "svgadump/svga_dump.h"
+#include "vmw_screen.h"
+#include "vmw_context.h"
+#include "xf86drm.h"
+#include "vmwgfx_drm.h"
+
+#include <sys/mman.h>
+#include <errno.h>
+#include <unistd.h>
+
+struct vmw_region
+{
+ SVGAGuestPtr ptr;
+ uint32_t handle;
+ uint64_t map_handle;
+ void *data;
+ uint32_t map_count;
+ int drm_fd;
+ uint32_t size;
+};
+
+static void
+vmw_check_last_cmd(struct vmw_winsys_screen *vws)
+{
+ static uint32_t buffer[16384];
+ struct drm_vmw_fifo_debug_arg arg;
+ int ret;
+
+ return;
+ memset(&arg, 0, sizeof(arg));
+ arg.debug_buffer = (unsigned long)buffer;
+ arg.debug_buffer_size = 65536;
+
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_FIFO_DEBUG,
+ &arg, sizeof(arg));
+
+ if (ret) {
+ debug_printf("%s Ioctl error: \"%s\".\n", __FUNCTION__, strerror(-ret));
+ return;
+ }
+
+ if (arg.did_not_fit) {
+ debug_printf("%s Command did not fit completely.\n", __FUNCTION__);
+ }
+
+ svga_dump_commands(buffer, arg.used_size);
+}
+
+static void
+vmw_ioctl_fifo_unmap(struct vmw_winsys_screen *vws, void *mapping)
+{
+ VMW_FUNC;
+ (void)munmap(mapping, getpagesize());
+}
+
+
+static void *
+vmw_ioctl_fifo_map(struct vmw_winsys_screen *vws,
+ uint32_t fifo_offset )
+{
+ void *map;
+
+ VMW_FUNC;
+
+ map = mmap(NULL, getpagesize(), PROT_READ, MAP_SHARED,
+ vws->ioctl.drm_fd, fifo_offset);
+
+ if (map == MAP_FAILED) {
+ debug_printf("Map failed %s\n", strerror(errno));
+ return NULL;
+ }
+
+ vmw_printf("Fifo (min) is 0x%08x\n", ((uint32_t *) map)[SVGA_FIFO_MIN]);
+
+ return map;
+}
+
+uint32
+vmw_ioctl_context_create(struct vmw_winsys_screen *vws)
+{
+ struct drm_vmw_context_arg c_arg;
+ int ret;
+
+ VMW_FUNC;
+
+ ret = drmCommandRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_CONTEXT,
+ &c_arg, sizeof(c_arg));
+
+ if (ret)
+ return -1;
+
+ vmw_check_last_cmd(vws);
+ vmw_printf("Context id is %d\n", c_arg.cid);
+
+ return c_arg.cid;
+}
+
+void
+vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, uint32 cid)
+{
+ struct drm_vmw_context_arg c_arg;
+
+ VMW_FUNC;
+
+ memset(&c_arg, 0, sizeof(c_arg));
+ c_arg.cid = cid;
+
+ (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_CONTEXT,
+ &c_arg, sizeof(c_arg));
+
+ vmw_check_last_cmd(vws);
+}
+
+uint32
+vmw_ioctl_surface_create(struct vmw_winsys_screen *vws,
+ SVGA3dSurfaceFlags flags,
+ SVGA3dSurfaceFormat format,
+ SVGA3dSize size,
+ uint32_t numFaces, uint32_t numMipLevels)
+{
+ union drm_vmw_surface_create_arg s_arg;
+ struct drm_vmw_surface_create_req *req = &s_arg.req;
+ struct drm_vmw_surface_arg *rep = &s_arg.rep;
+ struct drm_vmw_size sizes[DRM_VMW_MAX_SURFACE_FACES*
+ DRM_VMW_MAX_MIP_LEVELS];
+ struct drm_vmw_size *cur_size;
+ uint32_t iFace;
+ uint32_t iMipLevel;
+ int ret;
+
+ vmw_printf("%s flags %d format %d\n", __FUNCTION__, flags, format);
+
+ memset(&s_arg, 0, sizeof(s_arg));
+ req->flags = (uint32_t) flags;
+ req->format = (uint32_t) format;
+ req->shareable = 1;
+
+ assert(numFaces * numMipLevels < DRM_VMW_MAX_SURFACE_FACES*
+ DRM_VMW_MAX_MIP_LEVELS);
+ cur_size = sizes;
+ for (iFace = 0; iFace < numFaces; ++iFace) {
+ SVGA3dSize mipSize = size;
+
+ req->mip_levels[iFace] = numMipLevels;
+ for (iMipLevel = 0; iMipLevel < numMipLevels; ++iMipLevel) {
+ cur_size->width = mipSize.width;
+ cur_size->height = mipSize.height;
+ cur_size->depth = mipSize.depth;
+ mipSize.width = MAX2(mipSize.width >> 1, 1);
+ mipSize.height = MAX2(mipSize.height >> 1, 1);
+ mipSize.depth = MAX2(mipSize.depth >> 1, 1);
+ cur_size++;
+ }
+ }
+ for (iFace = numFaces; iFace < SVGA3D_MAX_SURFACE_FACES; ++iFace) {
+ req->mip_levels[iFace] = 0;
+ }
+
+ req->size_addr = (unsigned long)&sizes;
+
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_SURFACE,
+ &s_arg, sizeof(s_arg));
+
+ if (ret)
+ return -1;
+
+ vmw_printf("Surface id is %d\n", rep->sid);
+ vmw_check_last_cmd(vws);
+
+ return rep->sid;
+}
+
+void
+vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, uint32 sid)
+{
+ struct drm_vmw_surface_arg s_arg;
+
+ VMW_FUNC;
+
+ memset(&s_arg, 0, sizeof(s_arg));
+ s_arg.sid = sid;
+
+ (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_SURFACE,
+ &s_arg, sizeof(s_arg));
+ vmw_check_last_cmd(vws);
+
+}
+
+void
+vmw_ioctl_command(struct vmw_winsys_screen *vws, void *commands, uint32_t size,
+ uint32_t * pfence)
+{
+ struct drm_vmw_execbuf_arg arg;
+ struct drm_vmw_fence_rep rep;
+ int ret;
+
+#ifdef DEBUG
+ {
+ static boolean firsttime = TRUE;
+ static boolean debug = FALSE;
+ static boolean skip = FALSE;
+ if (firsttime) {
+ debug = debug_get_bool_option("SVGA_DUMP_CMD", FALSE);
+ skip = debug_get_bool_option("SVGA_SKIP_CMD", FALSE);
+ }
+ if (debug) {
+ VMW_FUNC;
+ svga_dump_commands(commands, size);
+ }
+ firsttime = FALSE;
+ if (skip) {
+ size = 0;
+ }
+ }
+#endif
+
+ memset(&arg, 0, sizeof(arg));
+ memset(&rep, 0, sizeof(rep));
+
+ rep.error = -EFAULT;
+ arg.fence_rep = (unsigned long)&rep;
+ arg.commands = (unsigned long)commands;
+ arg.command_size = size;
+
+ do {
+ ret = drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_EXECBUF, &arg, sizeof(arg));
+ } while(ret == -ERESTART);
+ if (ret) {
+ debug_printf("%s error %s.\n", __FUNCTION__, strerror(-ret));
+ }
+ if (rep.error) {
+
+ /*
+ * Kernel has synced and put the last fence sequence in the FIFO
+ * register.
+ */
+
+ if (rep.error == -EFAULT)
+ rep.fence_seq = vws->ioctl.fifo_map[SVGA_FIFO_FENCE];
+
+ debug_printf("%s Fence error %s.\n", __FUNCTION__,
+ strerror(-rep.error));
+ }
+
+ vws->ioctl.last_fence = rep.fence_seq;
+
+ if (pfence)
+ *pfence = rep.fence_seq;
+ vmw_check_last_cmd(vws);
+
+}
+
+
+struct vmw_region *
+vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size)
+{
+ struct vmw_region *region;
+ union drm_vmw_alloc_dmabuf_arg arg;
+ struct drm_vmw_alloc_dmabuf_req *req = &arg.req;
+ struct drm_vmw_dmabuf_rep *rep = &arg.rep;
+ int ret;
+
+ vmw_printf("%s: size = %u\n", __FUNCTION__, size);
+
+ region = CALLOC_STRUCT(vmw_region);
+ if (!region)
+ goto out_err1;
+
+ memset(&arg, 0, sizeof(arg));
+ req->size = size;
+ do {
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_ALLOC_DMABUF, &arg,
+ sizeof(arg));
+ } while (ret == -ERESTART);
+
+ if (ret) {
+ debug_printf("IOCTL failed %d: %s\n", ret, strerror(-ret));
+ goto out_err1;
+ }
+
+ region->ptr.gmrId = rep->cur_gmr_id;
+ region->ptr.offset = rep->cur_gmr_offset;
+ region->data = NULL;
+ region->handle = rep->handle;
+ region->map_handle = rep->map_handle;
+ region->map_count = 0;
+ region->size = size;
+ region->drm_fd = vws->ioctl.drm_fd;
+
+ vmw_printf(" gmrId = %u, offset = %u\n",
+ region->ptr.gmrId, region->ptr.offset);
+
+ return region;
+
+ out_err1:
+ FREE(region);
+ return NULL;
+}
+
+void
+vmw_ioctl_region_destroy(struct vmw_region *region)
+{
+ struct drm_vmw_unref_dmabuf_arg arg;
+
+ vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__,
+ region->ptr.gmrId, region->ptr.offset);
+
+ if (region->data) {
+ munmap(region->data, region->size);
+ region->data = NULL;
+ }
+
+ memset(&arg, 0, sizeof(arg));
+ arg.handle = region->handle;
+ drmCommandWrite(region->drm_fd, DRM_VMW_UNREF_DMABUF, &arg, sizeof(arg));
+
+ FREE(region);
+}
+
+SVGAGuestPtr
+vmw_ioctl_region_ptr(struct vmw_region *region)
+{
+ return region->ptr;
+}
+
+void *
+vmw_ioctl_region_map(struct vmw_region *region)
+{
+ void *map;
+
+ vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__,
+ region->ptr.gmrId, region->ptr.offset);
+
+ if (region->data == NULL) {
+ map = mmap(NULL, region->size, PROT_READ | PROT_WRITE, MAP_SHARED,
+ region->drm_fd, region->map_handle);
+ if (map == MAP_FAILED) {
+ debug_printf("%s: Map failed.\n", __FUNCTION__);
+ return NULL;
+ }
+
+ region->data = map;
+ }
+
+ ++region->map_count;
+
+ return region->data;
+}
+
+void
+vmw_ioctl_region_unmap(struct vmw_region *region)
+{
+ vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__,
+ region->ptr.gmrId, region->ptr.offset);
+ --region->map_count;
+}
+
+
+int
+vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws,
+ uint32_t fence)
+{
+ uint32_t expected;
+ uint32_t current;
+
+ assert(fence);
+ if(!fence)
+ return 0;
+
+ expected = fence;
+ current = vws->ioctl.fifo_map[SVGA_FIFO_FENCE];
+
+ if ((int32)(current - expected) >= 0)
+ return 0; /* fence passed */
+ else
+ return -1;
+}
+
+
+static void
+vmw_ioctl_sync(struct vmw_winsys_screen *vws,
+ uint32_t fence)
+{
+ uint32_t cur_fence;
+ struct drm_vmw_fence_wait_arg arg;
+ int ret;
+
+ vmw_printf("%s: fence = %lu\n", __FUNCTION__,
+ (unsigned long)fence);
+
+ cur_fence = vws->ioctl.fifo_map[SVGA_FIFO_FENCE];
+ vmw_printf("%s: Fence id read is 0x%08x\n", __FUNCTION__,
+ (unsigned int)cur_fence);
+
+ if ((cur_fence - fence) < (1 << 24))
+ return;
+
+ memset(&arg, 0, sizeof(arg));
+ arg.sequence = fence;
+
+ do {
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_FENCE_WAIT, &arg,
+ sizeof(arg));
+ } while (ret == -ERESTART);
+}
+
+
+int
+vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws,
+ uint32_t fence)
+{
+ assert(fence);
+
+ if(fence) {
+ if(vmw_ioctl_fence_signalled(vws, fence) != 0) {
+ vmw_ioctl_sync(vws, fence);
+ }
+ }
+
+ return 0;
+}
+
+
+boolean
+vmw_ioctl_init(struct vmw_winsys_screen *vws)
+{
+ struct drm_vmw_getparam_arg gp_arg;
+ int ret;
+
+ VMW_FUNC;
+
+ memset(&gp_arg, 0, sizeof(gp_arg));
+ gp_arg.param = DRM_VMW_PARAM_3D;
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM,
+ &gp_arg, sizeof(gp_arg));
+ if (ret || gp_arg.value == 0) {
+ debug_printf("No 3D enabled (%i, %s)\n", ret, strerror(-ret));
+ goto out_err1;
+ }
+
+ memset(&gp_arg, 0, sizeof(gp_arg));
+ gp_arg.param = DRM_VMW_PARAM_FIFO_OFFSET;
+ ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM,
+ &gp_arg, sizeof(gp_arg));
+
+ if (ret) {
+ debug_printf("GET_PARAM on %d returned %d: %s\n",
+ vws->ioctl.drm_fd, ret, strerror(-ret));
+ goto out_err1;
+ }
+
+ vmw_printf("Offset to map is 0x%08llx\n",
+ (unsigned long long)gp_arg.value);
+
+ vws->ioctl.fifo_map = vmw_ioctl_fifo_map(vws, gp_arg.value);
+ if (vws->ioctl.fifo_map == NULL)
+ goto out_err1;
+
+ vmw_printf("%s OK\n", __FUNCTION__);
+ return TRUE;
+
+ out_err1:
+ debug_printf("%s Failed\n", __FUNCTION__);
+ return FALSE;
+}
+
+
+
+void
+vmw_ioctl_cleanup(struct vmw_winsys_screen *vws)
+{
+ VMW_FUNC;
+
+ vmw_ioctl_fifo_unmap(vws, (void *)vws->ioctl.fifo_map);
+}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c
new file mode 100644
index 0000000000..b1c24b0cb6
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c
@@ -0,0 +1,79 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "vmw_screen.h"
+
+#include "vmw_buffer.h"
+#include "vmw_fence.h"
+
+#include "pipebuffer/pb_buffer.h"
+#include "pipebuffer/pb_bufmgr.h"
+
+void
+vmw_pools_cleanup(struct vmw_winsys_screen *vws)
+{
+ if(vws->pools.gmr_fenced)
+ vws->pools.gmr_fenced->destroy(vws->pools.gmr_fenced);
+
+ /* gmr_mm pool is already destroyed above */
+
+ if(vws->pools.gmr)
+ vws->pools.gmr->destroy(vws->pools.gmr);
+}
+
+
+boolean
+vmw_pools_init(struct vmw_winsys_screen *vws)
+{
+ vws->pools.gmr = vmw_gmr_bufmgr_create(vws);
+ if(!vws->pools.gmr)
+ goto error;
+
+ vws->pools.gmr_mm = mm_bufmgr_create(vws->pools.gmr,
+ 16*1024*1024,
+ 12 /* 4096 alignment */);
+ if(!vws->pools.gmr_mm)
+ goto error;
+
+ vws->pools.gmr_fenced = fenced_bufmgr_create(
+ vws->pools.gmr_mm,
+ vmw_fence_ops_create(vws));
+
+#ifdef DEBUG
+ vws->pools.gmr_fenced = pb_debug_manager_create(vws->pools.gmr_fenced,
+ 4096,
+ 4096);
+#endif
+ if(!vws->pools.gmr_fenced)
+ goto error;
+
+ return TRUE;
+
+error:
+ vmw_pools_cleanup(vws);
+ return FALSE;
+}
+
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c
new file mode 100644
index 0000000000..d7d008859b
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c
@@ -0,0 +1,295 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * This file implements the SVGA interface into this winsys, defined
+ * in drivers/svga/svga_winsys.h.
+ *
+ * @author Keith Whitwell
+ * @author Jose Fonseca
+ */
+
+
+#include "svga_cmd.h"
+#include "svga3d_caps.h"
+
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "pipebuffer/pb_buffer.h"
+#include "pipebuffer/pb_bufmgr.h"
+#include "svga_winsys.h"
+#include "vmw_context.h"
+#include "vmw_screen.h"
+#include "vmw_surface.h"
+#include "vmw_buffer.h"
+#include "vmw_fence.h"
+
+
+static struct svga_winsys_buffer *
+vmw_svga_winsys_buffer_create(struct svga_winsys_screen *sws,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+ struct pb_desc desc;
+ struct pb_manager *provider;
+ struct pb_buffer *buffer;
+
+ memset(&desc, 0, sizeof desc);
+ desc.alignment = alignment;
+ desc.usage = usage;
+
+ provider = vws->pools.gmr_fenced;
+
+ assert(provider);
+ buffer = provider->create_buffer(provider, size, &desc);
+ if(!buffer)
+ return NULL;
+
+ return vmw_svga_winsys_buffer(buffer);
+}
+
+
+static void *
+vmw_svga_winsys_buffer_map(struct svga_winsys_screen *sws,
+ struct svga_winsys_buffer *buf,
+ unsigned flags)
+{
+ (void)sws;
+ return pb_map(vmw_pb_buffer(buf), flags);
+}
+
+
+static void
+vmw_svga_winsys_buffer_unmap(struct svga_winsys_screen *sws,
+ struct svga_winsys_buffer *buf)
+{
+ (void)sws;
+ pb_unmap(vmw_pb_buffer(buf));
+}
+
+
+static void
+vmw_svga_winsys_buffer_destroy(struct svga_winsys_screen *sws,
+ struct svga_winsys_buffer *buf)
+{
+ struct pb_buffer *pbuf = vmw_pb_buffer(buf);
+ (void)sws;
+ pb_reference(&pbuf, NULL);
+}
+
+
+static void
+vmw_svga_winsys_fence_reference(struct svga_winsys_screen *sws,
+ struct pipe_fence_handle **pdst,
+ struct pipe_fence_handle *src)
+{
+ (void)sws;
+ *pdst = src;
+}
+
+
+static int
+vmw_svga_winsys_fence_signalled(struct svga_winsys_screen *sws,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+ (void)flag;
+ return vmw_ioctl_fence_signalled(vws, vmw_fence(fence));
+}
+
+
+static int
+vmw_svga_winsys_fence_finish(struct svga_winsys_screen *sws,
+ struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+ (void)flag;
+ return vmw_ioctl_fence_finish(vws, vmw_fence(fence));
+}
+
+
+
+static struct svga_winsys_surface *
+vmw_svga_winsys_surface_create(struct svga_winsys_screen *sws,
+ SVGA3dSurfaceFlags flags,
+ SVGA3dSurfaceFormat format,
+ SVGA3dSize size,
+ uint32 numFaces,
+ uint32 numMipLevels)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+ struct vmw_svga_winsys_surface *surface;
+
+ surface = CALLOC_STRUCT(vmw_svga_winsys_surface);
+ if(!surface)
+ goto no_surface;
+
+ pipe_reference_init(&surface->refcnt, 1);
+ p_atomic_set(&surface->validated, 0);
+ surface->screen = vws;
+ surface->sid = vmw_ioctl_surface_create(vws,
+ flags, format, size,
+ numFaces, numMipLevels);
+ if(surface->sid == SVGA3D_INVALID_ID)
+ goto no_sid;
+
+ return svga_winsys_surface(surface);
+
+no_sid:
+ FREE(surface);
+no_surface:
+ return NULL;
+}
+
+
+static boolean
+vmw_svga_winsys_surface_is_flushed(struct svga_winsys_screen *sws,
+ struct svga_winsys_surface *surface)
+{
+ struct vmw_svga_winsys_surface *vsurf = vmw_svga_winsys_surface(surface);
+ return (p_atomic_read(&vsurf->validated) == 0);
+}
+
+
+static void
+vmw_svga_winsys_surface_ref(struct svga_winsys_screen *sws,
+ struct svga_winsys_surface **pDst,
+ struct svga_winsys_surface *src)
+{
+ struct vmw_svga_winsys_surface *d_vsurf = vmw_svga_winsys_surface(*pDst);
+ struct vmw_svga_winsys_surface *s_vsurf = vmw_svga_winsys_surface(src);
+
+ vmw_svga_winsys_surface_reference(&d_vsurf, s_vsurf);
+ *pDst = svga_winsys_surface(d_vsurf);
+}
+
+
+static void
+vmw_svga_winsys_destroy(struct svga_winsys_screen *sws)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+
+ vmw_winsys_destroy(vws);
+}
+
+
+static boolean
+vmw_svga_winsys_get_cap(struct svga_winsys_screen *sws,
+ SVGA3dDevCapIndex index,
+ SVGA3dDevCapResult *result)
+{
+ struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
+ const uint32 *capsBlock;
+ const SVGA3dCapsRecord *capsRecord = NULL;
+ uint32 offset;
+ const SVGA3dCapPair *capArray;
+ int numCaps, first, last;
+
+ if(!vws->ioctl.fifo_map)
+ return FALSE;
+
+ if(vws->ioctl.fifo_map[SVGA_FIFO_3D_HWVERSION] < SVGA3D_HWVERSION_WS6_B1)
+ return FALSE;
+
+ /*
+ * Search linearly through the caps block records for the specified type.
+ */
+ capsBlock = (const uint32 *)&vws->ioctl.fifo_map[SVGA_FIFO_3D_CAPS];
+ for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) {
+ const SVGA3dCapsRecord *record;
+ assert(offset < SVGA_FIFO_3D_CAPS_SIZE);
+ record = (const SVGA3dCapsRecord *) (capsBlock + offset);
+ if ((record->header.type >= SVGA3DCAPS_RECORD_DEVCAPS_MIN) &&
+ (record->header.type <= SVGA3DCAPS_RECORD_DEVCAPS_MAX) &&
+ (!capsRecord || (record->header.type > capsRecord->header.type))) {
+ capsRecord = record;
+ }
+ }
+
+ if(!capsRecord)
+ return FALSE;
+
+ /*
+ * Calculate the number of caps from the size of the record.
+ */
+ capArray = (const SVGA3dCapPair *) capsRecord->data;
+ numCaps = (int) ((capsRecord->header.length * sizeof(uint32) -
+ sizeof capsRecord->header) / (2 * sizeof(uint32)));
+
+ /*
+ * Binary-search for the cap with the specified index.
+ */
+ for (first = 0, last = numCaps - 1; first <= last; ) {
+ int mid = (first + last) / 2;
+
+ if ((SVGA3dDevCapIndex) capArray[mid][0] == index) {
+ /*
+ * Found it.
+ */
+ result->u = capArray[mid][1];
+ return TRUE;
+ }
+
+ /*
+ * Divide and conquer.
+ */
+ if ((SVGA3dDevCapIndex) capArray[mid][0] > index) {
+ last = mid - 1;
+ } else {
+ first = mid + 1;
+ }
+ }
+
+ return FALSE;
+}
+
+
+boolean
+vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws)
+{
+ vws->base.destroy = vmw_svga_winsys_destroy;
+ vws->base.get_cap = vmw_svga_winsys_get_cap;
+ vws->base.context_create = vmw_svga_winsys_context_create;
+ vws->base.surface_create = vmw_svga_winsys_surface_create;
+ vws->base.surface_is_flushed = vmw_svga_winsys_surface_is_flushed;
+ vws->base.surface_reference = vmw_svga_winsys_surface_ref;
+ vws->base.buffer_create = vmw_svga_winsys_buffer_create;
+ vws->base.buffer_map = vmw_svga_winsys_buffer_map;
+ vws->base.buffer_unmap = vmw_svga_winsys_buffer_unmap;
+ vws->base.buffer_destroy = vmw_svga_winsys_buffer_destroy;
+ vws->base.fence_reference = vmw_svga_winsys_fence_reference;
+ vws->base.fence_signalled = vmw_svga_winsys_fence_signalled;
+ vws->base.fence_finish = vmw_svga_winsys_fence_finish;
+
+ return TRUE;
+}
+
+
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.c b/src/gallium/winsys/drm/vmware/core/vmw_surface.c
new file mode 100644
index 0000000000..5f1b9ad577
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.c
@@ -0,0 +1,61 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+
+#include "svga_cmd.h"
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+
+#include "vmw_surface.h"
+#include "vmw_screen.h"
+
+void
+vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst,
+ struct vmw_svga_winsys_surface *src)
+{
+ struct pipe_reference *src_ref;
+ struct pipe_reference *dst_ref;
+ struct vmw_svga_winsys_surface *dst;
+
+ if(pdst == NULL || *pdst == src)
+ return;
+
+ dst = *pdst;
+
+ src_ref = src ? &src->refcnt : NULL;
+ dst_ref = dst ? &dst->refcnt : NULL;
+
+ if (pipe_reference(dst_ref, src_ref)) {
+ vmw_ioctl_surface_destroy(dst->screen, dst->sid);
+#ifdef DEBUG
+ /* to detect dangling pointers */
+ assert(p_atomic_read(&dst->validated) == 0);
+ dst->sid = SVGA3D_INVALID_ID;
+#endif
+ FREE(dst);
+ }
+
+ *pdst = src;
+}
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.h b/src/gallium/winsys/drm/vmware/core/vmw_surface.h
new file mode 100644
index 0000000000..340cc1532e
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.h
@@ -0,0 +1,79 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Surfaces for VMware SVGA winsys.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#ifndef VMW_SURFACE_H_
+#define VMW_SURFACE_H_
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_atomic.h"
+#include "pipe/p_refcnt.h"
+
+#define VMW_MAX_PRESENTS 3
+
+
+
+struct vmw_svga_winsys_surface
+{
+ struct pipe_atomic validated;
+ struct pipe_reference refcnt;
+
+ struct vmw_winsys_screen *screen;
+ uint32_t sid;
+
+ /* FIXME: make this thread safe */
+ unsigned next_present_no;
+ uint32_t present_fences[VMW_MAX_PRESENTS];
+};
+
+
+static INLINE struct svga_winsys_surface *
+svga_winsys_surface(struct vmw_svga_winsys_surface *surf)
+{
+ assert(!surf || surf->sid != SVGA3D_INVALID_ID);
+ return (struct svga_winsys_surface *)surf;
+}
+
+
+static INLINE struct vmw_svga_winsys_surface *
+vmw_svga_winsys_surface(struct svga_winsys_surface *surf)
+{
+ return (struct vmw_svga_winsys_surface *)surf;
+}
+
+
+void
+vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst,
+ struct vmw_svga_winsys_surface *src);
+
+#endif /* VMW_SURFACE_H_ */
diff --git a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
new file mode 100644
index 0000000000..2be7e1249b
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h
@@ -0,0 +1,574 @@
+/**************************************************************************
+ *
+ * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef __VMWGFX_DRM_H__
+#define __VMWGFX_DRM_H__
+
+#define DRM_VMW_MAX_SURFACE_FACES 6
+#define DRM_VMW_MAX_MIP_LEVELS 24
+
+#define DRM_VMW_EXT_NAME_LEN 128
+
+#define DRM_VMW_GET_PARAM 0
+#define DRM_VMW_ALLOC_DMABUF 1
+#define DRM_VMW_UNREF_DMABUF 2
+#define DRM_VMW_CURSOR_BYPASS 3
+/* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
+#define DRM_VMW_CONTROL_STREAM 4
+#define DRM_VMW_CLAIM_STREAM 5
+#define DRM_VMW_UNREF_STREAM 6
+/* guarded by DRM_VMW_PARAM_3D == 1 */
+#define DRM_VMW_CREATE_CONTEXT 7
+#define DRM_VMW_UNREF_CONTEXT 8
+#define DRM_VMW_CREATE_SURFACE 9
+#define DRM_VMW_UNREF_SURFACE 10
+#define DRM_VMW_REF_SURFACE 11
+#define DRM_VMW_EXECBUF 12
+#define DRM_VMW_FIFO_DEBUG 13
+#define DRM_VMW_FENCE_WAIT 14
+
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GET_PARAM - get device information.
+ *
+ * DRM_VMW_PARAM_FIFO_OFFSET:
+ * Offset to use to map the first page of the FIFO read-only.
+ * The fifo is mapped using the mmap() system call on the drm device.
+ *
+ * DRM_VMW_PARAM_OVERLAY_IOCTL:
+ * Does the driver support the overlay ioctl.
+ */
+
+#define DRM_VMW_PARAM_NUM_STREAMS 0
+#define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
+#define DRM_VMW_PARAM_3D 2
+#define DRM_VMW_PARAM_FIFO_OFFSET 3
+
+
+/**
+ * struct drm_vmw_getparam_arg
+ *
+ * @value: Returned value. //Out
+ * @param: Parameter to query. //In.
+ *
+ * Argument to the DRM_VMW_GET_PARAM Ioctl.
+ */
+
+struct drm_vmw_getparam_arg {
+ uint64_t value;
+ uint32_t param;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_EXTENSION - Query device extensions.
+ */
+
+/**
+ * struct drm_vmw_extension_rep
+ *
+ * @exists: The queried extension exists.
+ * @driver_ioctl_offset: Ioctl number of the first ioctl in the extension.
+ * @driver_sarea_offset: Offset to any space in the DRI SAREA
+ * used by the extension.
+ * @major: Major version number of the extension.
+ * @minor: Minor version number of the extension.
+ * @pl: Patch level version number of the extension.
+ *
+ * Output argument to the DRM_VMW_EXTENSION Ioctl.
+ */
+
+struct drm_vmw_extension_rep {
+ int32_t exists;
+ uint32_t driver_ioctl_offset;
+ uint32_t driver_sarea_offset;
+ uint32_t major;
+ uint32_t minor;
+ uint32_t pl;
+ uint32_t pad64;
+};
+
+/**
+ * union drm_vmw_extension_arg
+ *
+ * @extension - Ascii name of the extension to be queried. //In
+ * @rep - Reply as defined above. //Out
+ *
+ * Argument to the DRM_VMW_EXTENSION Ioctl.
+ */
+
+union drm_vmw_extension_arg {
+ char extension[DRM_VMW_EXT_NAME_LEN];
+ struct drm_vmw_extension_rep rep;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_CONTEXT - Create a host context.
+ *
+ * Allocates a device unique context id, and queues a create context command
+ * for the host. Does not wait for host completion.
+ */
+
+/**
+ * struct drm_vmw_context_arg
+ *
+ * @cid: Device unique context ID.
+ *
+ * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
+ * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
+ */
+
+struct drm_vmw_context_arg {
+ int32_t cid;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_CONTEXT - Create a host context.
+ *
+ * Frees a global context id, and queues a destroy host command for the host.
+ * Does not wait for host completion. The context ID can be used directly
+ * in the command stream and shows up as the same context ID on the host.
+ */
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_SURFACE - Create a host suface.
+ *
+ * Allocates a device unique surface id, and queues a create surface command
+ * for the host. Does not wait for host completion. The surface ID can be
+ * used directly in the command stream and shows up as the same surface
+ * ID on the host.
+ */
+
+/**
+ * struct drm_wmv_surface_create_req
+ *
+ * @flags: Surface flags as understood by the host.
+ * @format: Surface format as understood by the host.
+ * @mip_levels: Number of mip levels for each face.
+ * An unused face should have 0 encoded.
+ * @size_addr: Address of a user-space array of sruct drm_vmw_size
+ * cast to an uint64_t for 32-64 bit compatibility.
+ * The size of the array should equal the total number of mipmap levels.
+ * @shareable: Boolean whether other clients (as identified by file descriptors)
+ * may reference this surface.
+ *
+ * Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
+ * Output data from the DRM_VMW_REF_SURFACE Ioctl.
+ */
+
+struct drm_vmw_surface_create_req {
+ uint32_t flags;
+ uint32_t format;
+ uint32_t mip_levels[DRM_VMW_MAX_SURFACE_FACES];
+ uint64_t size_addr;
+ int32_t shareable;
+ uint32_t pad64;
+};
+
+/**
+ * struct drm_wmv_surface_arg
+ *
+ * @sid: Surface id of created surface or surface to destroy or reference.
+ *
+ * Output data from the DRM_VMW_CREATE_SURFACE Ioctl.
+ * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl.
+ * Input argument to the DRM_VMW_REF_SURFACE Ioctl.
+ */
+
+struct drm_vmw_surface_arg {
+ int32_t sid;
+ uint32_t pad64;
+};
+
+/**
+ * struct drm_vmw_size ioctl.
+ *
+ * @width - mip level width
+ * @height - mip level height
+ * @depth - mip level depth
+ *
+ * Description of a mip level.
+ * Input data to the DRM_WMW_CREATE_SURFACE Ioctl.
+ */
+
+struct drm_vmw_size {
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+ uint32_t pad64;
+};
+
+/**
+ * union drm_vmw_surface_create_arg
+ *
+ * @rep: Output data as described above.
+ * @req: Input data as described above.
+ *
+ * Argument to the DRM_VMW_CREATE_SURFACE Ioctl.
+ */
+
+union drm_vmw_surface_create_arg {
+ struct drm_vmw_surface_arg rep;
+ struct drm_vmw_surface_create_req req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_REF_SURFACE - Reference a host surface.
+ *
+ * Puts a reference on a host surface with a give sid, as previously
+ * returned by the DRM_VMW_CREATE_SURFACE ioctl.
+ * A reference will make sure the surface isn't destroyed while we hold
+ * it and will allow the calling client to use the surface ID in the command
+ * stream.
+ *
+ * On successful return, the Ioctl returns the surface information given
+ * in the DRM_VMW_CREATE_SURFACE ioctl.
+ */
+
+/**
+ * union drm_vmw_surface_reference_arg
+ *
+ * @rep: Output data as described above.
+ * @req: Input data as described above.
+ *
+ * Argument to the DRM_VMW_REF_SURFACE Ioctl.
+ */
+
+union drm_vmw_surface_reference_arg {
+ struct drm_vmw_surface_create_req rep;
+ struct drm_vmw_surface_arg req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_SURFACE - Unreference a host surface.
+ *
+ * Clear a reference previously put on a host surface.
+ * When all references are gone, including the one implicitly placed
+ * on creation,
+ * a destroy surface command will be queued for the host.
+ * Does not wait for completion.
+ */
+
+/*************************************************************************/
+/**
+ * DRM_VMW_EXECBUF
+ *
+ * Submit a command buffer for execution on the host, and return a
+ * fence sequence that when signaled, indicates that the command buffer has
+ * executed.
+ */
+
+/**
+ * struct drm_vmw_execbuf_arg
+ *
+ * @commands: User-space address of a command buffer cast to an uint64_t.
+ * @command-size: Size in bytes of the command buffer.
+ * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
+ * uint64_t.
+ *
+ * Argument to the DRM_VMW_EXECBUF Ioctl.
+ */
+
+struct drm_vmw_execbuf_arg {
+ uint64_t commands;
+ uint32_t command_size;
+ uint32_t pad64;
+ uint64_t fence_rep;
+};
+
+/**
+ * struct drm_vmw_fence_rep
+ *
+ * @fence_seq: Fence sequence associated with a command submission.
+ * @error: This member should've been set to -EFAULT on submission.
+ * The following actions should be take on completion:
+ * error == -EFAULT: Fence communication failed. The host is synchronized.
+ * Use the last fence id read from the FIFO fence register.
+ * error != 0 && error != -EFAULT:
+ * Fence submission failed. The host is synchronized. Use the fence_seq member.
+ * error == 0: All is OK, The host may not be synchronized.
+ * Use the fence_seq member.
+ *
+ * Input / Output data to the DRM_VMW_EXECBUF Ioctl.
+ */
+
+struct drm_vmw_fence_rep {
+ uint64_t fence_seq;
+ int32_t error;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_ALLOC_DMABUF
+ *
+ * Allocate a DMA buffer that is visible also to the host.
+ * NOTE: The buffer is
+ * identified by a handle and an offset, which are private to the guest, but
+ * useable in the command stream. The guest kernel may translate these
+ * and patch up the command stream accordingly. In the future, the offset may
+ * be zero at all times, or it may disappear from the interface before it is
+ * fixed.
+ *
+ * The DMA buffer may stay user-space mapped in the guest at all times,
+ * and is thus suitable for sub-allocation.
+ *
+ * DMA buffers are mapped using the mmap() syscall on the drm device.
+ */
+
+/**
+ * struct drm_vmw_alloc_dmabuf_req
+ *
+ * @size: Required minimum size of the buffer.
+ *
+ * Input data to the DRM_VMW_ALLOC_DMABUF Ioctl.
+ */
+
+struct drm_vmw_alloc_dmabuf_req {
+ uint32_t size;
+ uint32_t pad64;
+};
+
+/**
+ * struct drm_vmw_dmabuf_rep
+ *
+ * @map_handle: Offset to use in the mmap() call used to map the buffer.
+ * @handle: Handle unique to this buffer. Used for unreferencing.
+ * @cur_gmr_id: GMR id to use in the command stream when this buffer is
+ * referenced. See not above.
+ * @cur_gmr_offset: Offset to use in the command stream when this buffer is
+ * referenced. See note above.
+ *
+ * Output data from the DRM_VMW_ALLOC_DMABUF Ioctl.
+ */
+
+struct drm_vmw_dmabuf_rep {
+ uint64_t map_handle;
+ uint32_t handle;
+ uint32_t cur_gmr_id;
+ uint32_t cur_gmr_offset;
+ uint32_t pad64;
+};
+
+/**
+ * union drm_vmw_dmabuf_arg
+ *
+ * @req: Input data as described above.
+ * @rep: Output data as described above.
+ *
+ * Argument to the DRM_VMW_ALLOC_DMABUF Ioctl.
+ */
+
+union drm_vmw_alloc_dmabuf_arg {
+ struct drm_vmw_alloc_dmabuf_req req;
+ struct drm_vmw_dmabuf_rep rep;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_DMABUF - Free a DMA buffer.
+ *
+ */
+
+/**
+ * struct drm_vmw_unref_dmabuf_arg
+ *
+ * @handle: Handle indicating what buffer to free. Obtained from the
+ * DRM_VMW_ALLOC_DMABUF Ioctl.
+ *
+ * Argument to the DRM_VMW_UNREF_DMABUF Ioctl.
+ */
+
+struct drm_vmw_unref_dmabuf_arg {
+ uint32_t handle;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_FIFO_DEBUG - Get last FIFO submission.
+ *
+ * This IOCTL copies the last FIFO submission directly out of the FIFO buffer.
+ */
+
+/**
+ * struct drm_vmw_fifo_debug_arg
+ *
+ * @debug_buffer: User space address of a debug_buffer cast to an uint64_t //In
+ * @debug_buffer_size: Size in bytes of debug buffer //In
+ * @used_size: Number of bytes copied to the buffer // Out
+ * @did_not_fit: Boolean indicating that the fifo contents did not fit. //Out
+ *
+ * Argument to the DRM_VMW_FIFO_DEBUG Ioctl.
+ */
+
+struct drm_vmw_fifo_debug_arg {
+ uint64_t debug_buffer;
+ uint32_t debug_buffer_size;
+ uint32_t used_size;
+ int32_t did_not_fit;
+ uint32_t pad64;
+};
+
+struct drm_vmw_fence_wait_arg {
+ uint64_t sequence;
+ uint64_t kernel_cookie;
+ int32_t cookie_valid;
+ int32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
+ *
+ * This IOCTL controls the overlay units of the svga device.
+ * The SVGA overlay units does not work like regular hardware units in
+ * that they do not automaticaly read back the contents of the given dma
+ * buffer. But instead only read back for each call to this ioctl, and
+ * at any point between this call being made and a following call that
+ * either changes the buffer or disables the stream.
+ */
+
+/**
+ * struct drm_vmw_rect
+ *
+ * Defines a rectangle. Used in the overlay ioctl to define
+ * source and destination rectangle.
+ */
+
+struct drm_vmw_rect {
+ int32_t x;
+ int32_t y;
+ uint32_t w;
+ uint32_t h;
+};
+
+/**
+ * struct drm_vmw_control_stream_arg
+ *
+ * @stream_id: Stearm to control
+ * @enabled: If false all following arguments are ignored.
+ * @handle: Handle to buffer for getting data from.
+ * @format: Format of the overlay as understood by the host.
+ * @width: Width of the overlay.
+ * @height: Height of the overlay.
+ * @size: Size of the overlay in bytes.
+ * @pitch: Array of pitches, the two last are only used for YUV12 formats.
+ * @offset: Offset from start of dma buffer to overlay.
+ * @src: Source rect, must be within the defined area above.
+ * @dst: Destination rect, x and y may be negative.
+ *
+ * Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
+ */
+
+struct drm_vmw_control_stream_arg {
+ uint32_t stream_id;
+ uint32_t enabled;
+
+ uint32_t flags;
+ uint32_t color_key;
+
+ uint32_t handle;
+ uint32_t offset;
+ int32_t format;
+ uint32_t size;
+ uint32_t width;
+ uint32_t height;
+ uint32_t pitch[3];
+
+ uint32_t pad64;
+ struct drm_vmw_rect src;
+ struct drm_vmw_rect dst;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass.
+ *
+ */
+
+#define DRM_VMW_CURSOR_BYPASS_ALL (1 << 0)
+#define DRM_VMW_CURSOR_BYPASS_FLAGS (1)
+
+/**
+ * struct drm_vmw_cursor_bypass_arg
+ *
+ * @flags: Flags.
+ * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed.
+ * @xpos: X position of cursor.
+ * @ypos: Y position of cursor.
+ * @xhot: X hotspot.
+ * @yhot: Y hotspot.
+ *
+ * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl.
+ */
+
+struct drm_vmw_cursor_bypass_arg {
+ uint32_t flags;
+ uint32_t crtc_id;
+ int32_t xpos;
+ int32_t ypos;
+ int32_t xhot;
+ int32_t yhot;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CLAIM_STREAM - Claim a single stream.
+ */
+
+/**
+ * struct drm_vmw_context_arg
+ *
+ * @stream_id: Device unique context ID.
+ *
+ * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
+ * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
+ */
+
+struct drm_vmw_stream_arg {
+ uint32_t stream_id;
+ uint32_t pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_STREAM - Unclaim a stream.
+ *
+ * Return a single stream that was claimed by this process. Also makes
+ * sure that the stream has been stopped.
+ */
+
+#endif
diff --git a/src/gallium/winsys/drm/vmware/dri/Makefile b/src/gallium/winsys/drm/vmware/dri/Makefile
new file mode 100644
index 0000000000..8a39e23da6
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/dri/Makefile
@@ -0,0 +1,18 @@
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = vmwgfx_dri.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
+ $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/svga/libsvga.a
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES)
+
+include ../../Makefile.template
+
+symlinks:
diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript
new file mode 100644
index 0000000000..84319f91ff
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/dri/SConscript
@@ -0,0 +1,62 @@
+import os
+import os.path
+
+Import('*')
+
+if env['platform'] == 'linux':
+
+ if env['dri']:
+ env = env.Clone()
+
+ sources = [
+ '#/src/mesa/drivers/dri/common/utils.c',
+ '#/src/mesa/drivers/dri/common/vblank.c',
+ '#/src/mesa/drivers/dri/common/dri_util.c',
+ '#/src/mesa/drivers/dri/common/xmlconfig.c',
+ ]
+
+
+ env.ParseConfig('pkg-config --cflags --libs libdrm')
+
+ env.Prepend(CPPPATH = [
+ '#/src/mesa/state_tracker',
+ '#/src/mesa/drivers/dri/common',
+ '#/src/mesa/main',
+ '#/src/mesa/glapi',
+ '#/src/mesa',
+ '#/include',
+ '#/src/gallium/drivers/svga',
+ '#/src/gallium/drivers/svga/include',
+ ])
+
+ env.Append(CPPDEFINES = [
+ 'HAVE_STDINT_H',
+ 'HAVE_SYS_TYPES_H',
+ ])
+
+ env.Append(CFLAGS = [
+ '-std=gnu99',
+ '-D_FILE_OFFSET_BITS=64',
+ ])
+
+ env.Prepend(LIBPATH = [
+ ])
+
+ env.Prepend(LIBS = [
+ trace,
+ st_dri,
+ svgadrm,
+ svga,
+ mesa,
+ gallium,
+ ])
+
+ # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
+ env.LoadableModule(
+ target ='vmwgfx_dri.so',
+ source = sources,
+ LIBS = env['LIBS'],
+ SHLIBPREFIX = '',
+ )
+
+
diff --git a/src/gallium/winsys/drm/vmware/egl/Makefile b/src/gallium/winsys/drm/vmware/egl/Makefile
new file mode 100644
index 0000000000..8e2980c318
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/egl/Makefile
@@ -0,0 +1,18 @@
+
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = EGL_svga.so
+
+PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
+ $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/svga/libsvga.a
+
+C_SOURCES = \
+ $(COMMON_GALLIUM_SOURCES)
+
+include ../../Makefile.template
+
+symlinks:
diff --git a/src/gallium/winsys/drm/vmware/xorg/Makefile b/src/gallium/winsys/drm/vmware/xorg/Makefile
new file mode 100644
index 0000000000..49e28ae17f
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/Makefile
@@ -0,0 +1,71 @@
+TOP = ../../../../../..
+
+include $(TOP)/configs/current
+
+TARGET = vmwgfx_drv.so
+
+CFILES = \
+ vmw_xorg.c \
+ vmw_video.c \
+ vmw_ioctl.c \
+ vmw_screen.c
+
+OBJECTS = $(patsubst %.c,%.o,$(CFILES))
+
+INCLUDES = \
+ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/gallium
+
+LIBS = \
+ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \
+ $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/svga/libsvga.a \
+ $(GALLIUM_AUXILIARIES)
+
+LINKS = \
+ $(shell pkg-config --libs --silence-errors libkms) \
+ $(shell pkg-config --libs libdrm)
+
+DRIVER_DEFINES = \
+ -std=gnu99 \
+ -DHAVE_CONFIG_H
+
+TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET)
+
+#############################################
+
+
+
+all default: $(TARGET) $(TARGET_STAGING)
+
+$(TARGET): $(OBJECTS) Makefile $(LIBS)
+ $(MKLIB) -noprefix -o $@ $(OBJECTS) $(LIBS) $(LINKS)
+
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
+
+$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+
+clean:
+ rm -rf $(OBJECTS) $(TARGET)
+
+install:
+ $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+
+
+##############################################
+
+
+.c.o:
+ $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@
+
+
+##############################################
+
+.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript
new file mode 100644
index 0000000000..1e5d8ff7fe
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/SConscript
@@ -0,0 +1,57 @@
+import os.path
+
+Import('*')
+
+if env['platform'] == 'linux':
+
+ env = env.Clone()
+
+ env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server')
+
+ env.Prepend(CPPPATH = [
+ '#/include',
+ '#/src/gallium',
+ '#/src/mesa',
+ '#/src/gallium/drivers/svga',
+ '#/src/gallium/drivers/svga/include',
+ ])
+
+ env.Append(CPPDEFINES = [
+ ])
+
+ if env['gcc']:
+ env.Append(CPPDEFINES = [
+ 'HAVE_STDINT_H',
+ 'HAVE_SYS_TYPES_H',
+ ])
+
+ env.Append(CFLAGS = [
+ '-std=gnu99',
+ '-D_FILE_OFFSET_BITS=64',
+ ])
+
+ env.Prepend(LIBPATH = [
+ ])
+
+ env.Prepend(LIBS = [
+ trace,
+ st_xorg,
+ svgadrm,
+ svga,
+ gallium,
+ ])
+
+ sources = [
+ 'vmw_ioctl.c',
+ 'vmw_screen.c',
+ 'vmw_video.c',
+ 'vmw_xorg.c',
+ ]
+
+ # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
+ env.LoadableModule(
+ target ='vmwgfx_drv.so',
+ source = sources,
+ LIBS = env['LIBS'],
+ SHLIBPREFIX = '',
+ )
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h
new file mode 100644
index 0000000000..3efe851a4b
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h
@@ -0,0 +1,101 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Contains the shared resources for VMware Xorg driver
+ * that sits ontop of the Xorg State Traker.
+ *
+ * It is initialized in vmw_screen.c.
+ *
+ * @author Jakob Bornecrantz <jakob@vmware.com>
+ */
+
+#ifndef VMW_DRIVER_H_
+#define VMW_DRIVER_H_
+
+#include "state_trackers/xorg/xorg_tracker.h"
+
+struct vmw_dma_buffer;
+
+struct vmw_driver
+{
+ int fd;
+
+ void *cursor_priv;
+
+ /* vmw_video.c */
+ void *video_priv;
+};
+
+static INLINE struct vmw_driver *
+vmw_driver(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ return ms ? (struct vmw_driver *)ms->winsys_priv : NULL;
+}
+
+
+/***********************************************************************
+ * vmw_video.c
+ */
+
+Bool vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw);
+
+Bool vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw);
+
+void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw);
+
+
+/***********************************************************************
+ * vmw_ioctl.c
+ */
+
+int vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot);
+
+struct vmw_dma_buffer * vmw_ioctl_buffer_create(struct vmw_driver *vmw,
+ uint32_t size,
+ unsigned *handle);
+
+void * vmw_ioctl_buffer_map(struct vmw_driver *vmw,
+ struct vmw_dma_buffer *buf);
+
+void vmw_ioctl_buffer_unmap(struct vmw_driver *vmw,
+ struct vmw_dma_buffer *buf);
+
+void vmw_ioctl_buffer_destroy(struct vmw_driver *vmw,
+ struct vmw_dma_buffer *buf);
+
+int vmw_ioctl_supports_streams(struct vmw_driver *vmw);
+
+int vmw_ioctl_num_streams(struct vmw_driver *vmw,
+ uint32_t *ntot, uint32_t *nfree);
+
+int vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id);
+
+int vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out);
+
+
+#endif
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h b/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h
new file mode 100644
index 0000000000..224a2d9299
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h
@@ -0,0 +1,39 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+#ifndef VMW_HOOK_H_
+#define VMW_HOOK_H_
+
+#include "state_trackers/xorg/xorg_winsys.h"
+
+
+/***********************************************************************
+ * vmw_screen.c
+ */
+
+void vmw_screen_set_functions(ScrnInfoPtr pScrn);
+
+
+#endif
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c
new file mode 100644
index 0000000000..ab2b5fadc4
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c
@@ -0,0 +1,242 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Contains the functions for creating dma buffers by calling
+ * the kernel via driver specific ioctls.
+ *
+ * @author Jakob Bornecrantz <jakob@vmware.com>
+ */
+
+#ifndef HAVE_STDINT_H
+#define HAVE_STDINT_H 1
+#endif
+#define _FILE_OFFSET_BITS 64
+
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <sys/mman.h>
+#include "xf86drm.h"
+#include "../core/vmwgfx_drm.h"
+
+#include "vmw_driver.h"
+#include "util/u_debug.h"
+
+struct vmw_dma_buffer
+{
+ void *data;
+ unsigned handle;
+ uint64_t map_handle;
+ unsigned map_count;
+ uint32_t size;
+};
+
+static int
+vmw_ioctl_get_param(struct vmw_driver *vmw, uint32_t param, uint64_t *out)
+{
+ struct drm_vmw_getparam_arg gp_arg;
+ int ret;
+
+ memset(&gp_arg, 0, sizeof(gp_arg));
+ gp_arg.param = param;
+ ret = drmCommandWriteRead(vmw->fd, DRM_VMW_GET_PARAM,
+ &gp_arg, sizeof(gp_arg));
+
+ if (ret == 0) {
+ *out = gp_arg.value;
+ }
+
+ return ret;
+}
+
+int
+vmw_ioctl_supports_streams(struct vmw_driver *vmw)
+{
+ uint64_t value;
+ int ret;
+
+ ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_NUM_STREAMS, &value);
+ if (ret)
+ return ret;
+
+ return value ? 0 : -ENOSYS;
+}
+
+int
+vmw_ioctl_num_streams(struct vmw_driver *vmw,
+ uint32_t *ntot, uint32_t *nfree)
+{
+ uint64_t v1, v2;
+ int ret;
+
+ ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_NUM_STREAMS, &v1);
+ if (ret)
+ return ret;
+
+ ret = vmw_ioctl_get_param(vmw, DRM_VMW_PARAM_NUM_FREE_STREAMS, &v2);
+ if (ret)
+ return ret;
+
+ *ntot = (uint32_t)v1;
+ *nfree = (uint32_t)v2;
+
+ return 0;
+}
+
+int
+vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out)
+{
+ struct drm_vmw_stream_arg s_arg;
+ int ret;
+
+ ret = drmCommandRead(vmw->fd, DRM_VMW_CLAIM_STREAM,
+ &s_arg, sizeof(s_arg));
+
+ if (ret)
+ return -1;
+
+ *out = s_arg.stream_id;
+ return 0;
+}
+
+int
+vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id)
+{
+ struct drm_vmw_stream_arg s_arg;
+ int ret;
+
+ memset(&s_arg, 0, sizeof(s_arg));
+ s_arg.stream_id = stream_id;
+
+ ret = drmCommandRead(vmw->fd, DRM_VMW_CLAIM_STREAM,
+ &s_arg, sizeof(s_arg));
+
+ return 0;
+}
+
+int
+vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot)
+{
+ struct drm_vmw_cursor_bypass_arg arg;
+ int ret;
+
+ memset(&arg, 0, sizeof(arg));
+ arg.flags = DRM_VMW_CURSOR_BYPASS_ALL;
+ arg.xhot = xhot;
+ arg.yhot = yhot;
+
+ ret = drmCommandWrite(vmw->fd, DRM_VMW_CURSOR_BYPASS,
+ &arg, sizeof(arg));
+
+ return ret;
+}
+
+struct vmw_dma_buffer *
+vmw_ioctl_buffer_create(struct vmw_driver *vmw, uint32_t size, unsigned *handle)
+{
+ struct vmw_dma_buffer *buf;
+ union drm_vmw_alloc_dmabuf_arg arg;
+ struct drm_vmw_alloc_dmabuf_req *req = &arg.req;
+ struct drm_vmw_dmabuf_rep *rep = &arg.rep;
+ int ret;
+
+ buf = xcalloc(1, sizeof(*buf));
+ if (!buf)
+ goto err;
+
+ memset(&arg, 0, sizeof(arg));
+ req->size = size;
+ do {
+ ret = drmCommandWriteRead(vmw->fd, DRM_VMW_ALLOC_DMABUF, &arg, sizeof(arg));
+ } while (ret == -ERESTART);
+
+ if (ret) {
+ debug_printf("IOCTL failed %d: %s\n", ret, strerror(-ret));
+ goto err_free;
+ }
+
+
+ buf->data = NULL;
+ buf->handle = rep->handle;
+ buf->map_handle = rep->map_handle;
+ buf->map_count = 0;
+ buf->size = size;
+
+ *handle = rep->handle;
+
+ return buf;
+
+err_free:
+ xfree(buf);
+err:
+ return NULL;
+}
+
+void
+vmw_ioctl_buffer_destroy(struct vmw_driver *vmw, struct vmw_dma_buffer *buf)
+{
+ struct drm_vmw_unref_dmabuf_arg arg;
+
+ if (buf->data) {
+ munmap(buf->data, buf->size);
+ buf->data = NULL;
+ }
+
+ memset(&arg, 0, sizeof(arg));
+ arg.handle = buf->handle;
+ drmCommandWrite(vmw->fd, DRM_VMW_UNREF_DMABUF, &arg, sizeof(arg));
+
+ xfree(buf);
+}
+
+void *
+vmw_ioctl_buffer_map(struct vmw_driver *vmw, struct vmw_dma_buffer *buf)
+{
+ void *map;
+
+ if (buf->data == NULL) {
+ map = mmap(NULL, buf->size, PROT_READ | PROT_WRITE, MAP_SHARED,
+ vmw->fd, buf->map_handle);
+ if (map == MAP_FAILED) {
+ debug_printf("%s: Map failed.\n", __FUNCTION__);
+ return NULL;
+ }
+
+ buf->data = map;
+ }
+
+ ++buf->map_count;
+
+ return buf->data;
+}
+
+void
+vmw_ioctl_buffer_unmap(struct vmw_driver *vmw, struct vmw_dma_buffer *buf)
+{
+ --buf->map_count;
+}
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c b/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c
new file mode 100644
index 0000000000..7c9757cce9
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c
@@ -0,0 +1,178 @@
+/**********************************************************
+ * Copyright 2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Contains the init code for the VMware Xorg driver.
+ *
+ * @author Jakob Bornecrantz <jakob@vmware.com>
+ */
+
+#include "vmw_hook.h"
+#include "vmw_driver.h"
+
+#include "cursorstr.h"
+
+/* modified version of crtc functions */
+xf86CrtcFuncsRec vmw_screen_crtc_funcs;
+
+static void
+vmw_screen_cursor_load_argb(xf86CrtcPtr crtc, CARD32 *image)
+{
+ struct vmw_driver *vmw = modesettingPTR(crtc->scrn)->winsys_priv;
+ xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn);
+ xf86CrtcFuncsPtr funcs = vmw->cursor_priv;
+ CursorPtr c = config->cursor;
+
+ /* Run the ioctl before uploading the image */
+ vmw_ioctl_cursor_bypass(vmw, c->bits->xhot, c->bits->yhot);
+
+ funcs->load_cursor_argb(crtc, image);
+}
+
+static void
+vmw_screen_cursor_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
+{
+ xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
+ int i;
+
+ /* XXX assume that all crtc's have the same function struct */
+
+ /* Save old struct need to call the old functions as well */
+ vmw->cursor_priv = (void*)(config->crtc[0]->funcs);
+ memcpy(&vmw_screen_crtc_funcs, vmw->cursor_priv, sizeof(xf86CrtcFuncsRec));
+ vmw_screen_crtc_funcs.load_cursor_argb = vmw_screen_cursor_load_argb;
+
+ for (i = 0; i < config->num_crtc; i++)
+ config->crtc[i]->funcs = &vmw_screen_crtc_funcs;
+}
+
+static void
+vmw_screen_cursor_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
+{
+ xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);
+ int i;
+
+ vmw_ioctl_cursor_bypass(vmw, 0, 0);
+
+ for (i = 0; i < config->num_crtc; i++)
+ config->crtc[i]->funcs = vmw->cursor_priv;
+}
+
+static Bool
+vmw_screen_init(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct vmw_driver *vmw;
+
+ vmw = xnfcalloc(sizeof(*vmw), 1);
+ if (!vmw)
+ return FALSE;
+
+ vmw->fd = ms->fd;
+ ms->winsys_priv = vmw;
+
+ vmw_screen_cursor_init(pScrn, vmw);
+
+ /* if gallium is used then we don't need to do anything more. */
+ if (ms->screen)
+ return TRUE;
+
+ vmw_video_init(pScrn, vmw);
+
+ return TRUE;
+}
+
+static Bool
+vmw_screen_close(ScrnInfoPtr pScrn)
+{
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+
+ if (!vmw)
+ return TRUE;
+
+ vmw_screen_cursor_close(pScrn, vmw);
+
+ vmw_video_close(pScrn, vmw);
+
+ ms->winsys_priv = NULL;
+ xfree(vmw);
+
+ return TRUE;
+}
+
+static Bool
+vmw_screen_enter_vt(ScrnInfoPtr pScrn)
+{
+ debug_printf("%s: enter\n", __func__);
+
+ return TRUE;
+}
+
+static Bool
+vmw_screen_leave_vt(ScrnInfoPtr pScrn)
+{
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+
+ debug_printf("%s: enter\n", __func__);
+
+ vmw_video_stop_all(pScrn, vmw);
+
+ return TRUE;
+}
+
+/*
+ * Functions for setting up hooks into the xorg state tracker
+ */
+
+static Bool (*vmw_screen_pre_init_saved)(ScrnInfoPtr pScrn, int flags) = NULL;
+
+static Bool
+vmw_screen_pre_init(ScrnInfoPtr pScrn, int flags)
+{
+ modesettingPtr ms;
+
+ pScrn->PreInit = vmw_screen_pre_init_saved;
+ if (!pScrn->PreInit(pScrn, flags))
+ return FALSE;
+
+ ms = modesettingPTR(pScrn);
+ ms->winsys_screen_init = vmw_screen_init;
+ ms->winsys_screen_close = vmw_screen_close;
+ ms->winsys_enter_vt = vmw_screen_enter_vt;
+ ms->winsys_leave_vt = vmw_screen_leave_vt;
+
+ return TRUE;
+}
+
+void
+vmw_screen_set_functions(ScrnInfoPtr pScrn)
+{
+ assert(!vmw_screen_pre_init_saved);
+
+ vmw_screen_pre_init_saved = pScrn->PreInit;
+ pScrn->PreInit = vmw_screen_pre_init;
+}
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
new file mode 100644
index 0000000000..b065b96346
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c
@@ -0,0 +1,1068 @@
+/*
+ * Copyright 2007 by VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name of the copyright holder(s)
+ * and author(s) shall not be used in advertising or otherwise to promote
+ * the sale, use or other dealings in this Software without prior written
+ * authorization from the copyright holder(s) and author(s).
+ */
+
+/*
+ * vmwarevideo.c --
+ *
+ * Xv extension support.
+ * See http://www.xfree86.org/current/DESIGN16.html
+ *
+ */
+
+
+#include "xf86xv.h"
+#include "fourcc.h"
+
+#include "pipe/p_compiler.h"
+/*
+ * We can't incude svga_types.h due to conflicting types for Bool.
+ */
+typedef int64_t int64;
+typedef uint64_t uint64;
+
+typedef int32_t int32;
+typedef uint32_t uint32;
+
+typedef int16_t int16;
+typedef uint16_t uint16;
+
+typedef int8_t int8;
+typedef uint8_t uint8;
+
+#include "svga/include/svga_reg.h"
+#include "svga/include/svga_escape.h"
+#include "svga/include/svga_overlay.h"
+
+#include "vmw_driver.h"
+
+#include <X11/extensions/Xv.h>
+
+#include "xf86drm.h"
+#include "../core/vmwgfx_drm.h"
+
+#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)
+
+/*
+ * Number of videos that can be played simultaneously
+ */
+#define VMWARE_VID_NUM_PORTS 1
+
+/*
+ * Using a dark shade as the default colorKey
+ */
+#define VMWARE_VIDEO_COLORKEY 0x100701
+
+/*
+ * Maximum dimensions
+ */
+#define VMWARE_VID_MAX_WIDTH 2048
+#define VMWARE_VID_MAX_HEIGHT 2048
+
+#define VMWARE_VID_NUM_ENCODINGS 1
+static XF86VideoEncodingRec vmwareVideoEncodings[] =
+{
+ {
+ 0,
+ "XV_IMAGE",
+ VMWARE_VID_MAX_WIDTH, VMWARE_VID_MAX_HEIGHT,
+ {1, 1}
+ }
+};
+
+#define VMWARE_VID_NUM_FORMATS 2
+static XF86VideoFormatRec vmwareVideoFormats[] =
+{
+ { 16, TrueColor},
+ { 24, TrueColor}
+};
+
+#define VMWARE_VID_NUM_IMAGES 3
+static XF86ImageRec vmwareVideoImages[] =
+{
+ XVIMAGE_YV12,
+ XVIMAGE_YUY2,
+ XVIMAGE_UYVY
+};
+
+#define VMWARE_VID_NUM_ATTRIBUTES 2
+static XF86AttributeRec vmwareVideoAttributes[] =
+{
+ {
+ XvGettable | XvSettable,
+ 0x000000,
+ 0xffffff,
+ "XV_COLORKEY"
+ },
+ {
+ XvGettable | XvSettable,
+ 0,
+ 1,
+ "XV_AUTOPAINT_COLORKEY"
+ }
+};
+
+/*
+ * Video frames are stored in a circular list of buffers.
+ * Must be power or two, See vmw_video_port_play.
+ */
+#define VMWARE_VID_NUM_BUFFERS 1
+
+/*
+ * Defines the structure used to hold and pass video data to the host
+ */
+struct vmw_video_buffer
+{
+ unsigned handle;
+ int size;
+ void *data;
+ void *extra_data;
+ struct vmw_dma_buffer *buf;
+};
+
+
+/**
+ * Structure representing a single video stream, aka port.
+ *
+ * Ports maps one to one to a SVGA stream. Port is just
+ * what Xv calls a SVGA stream.
+ */
+struct vmw_video_port
+{
+ /*
+ * Function prototype same as XvPutImage.
+ *
+ * This is either set to vmw_video_port_init or vmw_video_port_play.
+ * At init this function is set to port_init. In port_init we set it
+ * to port_play and call it, after initializing the struct.
+ */
+ int (*play)(ScrnInfoPtr, struct vmw_video_port *,
+ short, short, short, short, short,
+ short, short, short, int, unsigned char*,
+ short, short, RegionPtr);
+
+ /* values to go into the SVGAOverlayUnit */
+ uint32 streamId;
+ uint32 colorKey;
+ uint32 flags;
+
+ /* round robin of buffers */
+ unsigned currBuf;
+ struct vmw_video_buffer bufs[VMWARE_VID_NUM_BUFFERS];
+
+ /* properties that applies to all buffers */
+ int size;
+ int pitches[3];
+ int offsets[3];
+
+ /* things for X */
+ RegionRec clipBoxes;
+ Bool isAutoPaintColorkey;
+};
+
+
+/**
+ * Structure holding all the infromation for video.
+ */
+struct vmw_video_private
+{
+ int fd;
+
+ /** ports */
+ struct vmw_video_port port[VMWARE_VID_NUM_PORTS];
+
+ /** Used to store port pointers pointers */
+ DevUnion port_ptr[VMWARE_VID_NUM_PORTS];
+};
+
+
+/*
+ * Callback functions exported to Xv, prefixed with vmw_xv_*.
+ */
+static int vmw_xv_put_image(ScrnInfoPtr pScrn, short src_x, short src_y,
+ short drw_x, short drw_y, short src_w, short src_h,
+ short drw_w, short drw_h, int image,
+ unsigned char *buf, short width, short height,
+ Bool sync, RegionPtr clipBoxes, pointer data,
+ DrawablePtr dst);
+static void vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool Cleanup);
+static int vmw_xv_query_image_attributes(ScrnInfoPtr pScrn, int format,
+ unsigned short *width,
+ unsigned short *height, int *pitches,
+ int *offsets);
+static int vmw_xv_set_port_attribute(ScrnInfoPtr pScrn, Atom attribute,
+ INT32 value, pointer data);
+static int vmw_xv_get_port_attribute(ScrnInfoPtr pScrn, Atom attribute,
+ INT32 *value, pointer data);
+static void vmw_xv_query_best_size(ScrnInfoPtr pScrn, Bool motion,
+ short vid_w, short vid_h, short drw_w,
+ short drw_h, unsigned int *p_w,
+ unsigned int *p_h, pointer data);
+
+
+/*
+ * Local functions.
+ */
+static XF86VideoAdaptorPtr vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw);
+
+static int vmw_video_port_init(ScrnInfoPtr pScrn,
+ struct vmw_video_port *port,
+ short src_x, short src_y, short drw_x,
+ short drw_y, short src_w, short src_h,
+ short drw_w, short drw_h, int format,
+ unsigned char *buf, short width,
+ short height, RegionPtr clipBoxes);
+static int vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
+ short src_x, short src_y, short drw_x,
+ short drw_y, short src_w, short src_h,
+ short drw_w, short drw_h, int format,
+ unsigned char *buf, short width,
+ short height, RegionPtr clipBoxes);
+static void vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port);
+
+static int vmw_video_buffer_alloc(struct vmw_driver *vmw, int size,
+ struct vmw_video_buffer *out);
+static int vmw_video_buffer_free(struct vmw_driver *vmw,
+ struct vmw_video_buffer *out);
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_init --
+ *
+ * Initializes Xv support.
+ *
+ * Results:
+ * TRUE on success, FALSE on error.
+ *
+ * Side effects:
+ * Xv support is initialized. Memory is allocated for all supported
+ * video streams.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+Bool
+vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
+{
+ ScreenPtr pScreen = pScrn->pScreen;
+ XF86VideoAdaptorPtr *overlayAdaptors, *newAdaptors = NULL;
+ XF86VideoAdaptorPtr newAdaptor = NULL;
+ int numAdaptors;
+ unsigned int ntot, nfree;
+
+ debug_printf("%s: enter\n", __func__);
+
+ if (vmw_ioctl_num_streams(vmw, &ntot, &nfree) != 0) {
+ debug_printf("No stream ioctl support\n");
+ return FALSE;
+ }
+
+ if (nfree == 0) {
+ debug_printf("No free streams\n");
+ return FALSE;
+ }
+
+ numAdaptors = xf86XVListGenericAdaptors(pScrn, &overlayAdaptors);
+
+ newAdaptor = vmw_video_init_adaptor(pScrn, vmw);
+ if (!newAdaptor) {
+ debug_printf("Failed to initialize Xv extension\n");
+ return FALSE;
+ }
+
+ if (!numAdaptors) {
+ numAdaptors = 1;
+ overlayAdaptors = &newAdaptor;
+ } else {
+ newAdaptors = xalloc((numAdaptors + 1) *
+ sizeof(XF86VideoAdaptorPtr*));
+ if (!newAdaptors) {
+ xf86XVFreeVideoAdaptorRec(newAdaptor);
+ return FALSE;
+ }
+
+ memcpy(newAdaptors, overlayAdaptors,
+ numAdaptors * sizeof(XF86VideoAdaptorPtr));
+ newAdaptors[numAdaptors++] = newAdaptor;
+ overlayAdaptors = newAdaptors;
+ }
+
+ if (!xf86XVScreenInit(pScreen, overlayAdaptors, numAdaptors)) {
+ debug_printf("Failed to initialize Xv extension\n");
+ xf86XVFreeVideoAdaptorRec(newAdaptor);
+ return FALSE;
+ }
+
+ if (newAdaptors) {
+ xfree(newAdaptors);
+ }
+
+ debug_printf("Initialized VMware Xv extension successfully\n");
+
+ return TRUE;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_close --
+ *
+ * Unitializes video.
+ *
+ * Results:
+ * TRUE.
+ *
+ * Side effects:
+ * vmw->video_priv = NULL
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+Bool
+vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
+{
+ struct vmw_video_private *video;
+ int i;
+
+ debug_printf("%s: enter\n", __func__);
+
+ video = vmw->video_priv;
+ if (!video)
+ return TRUE;
+
+ for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) {
+ /* make sure the port is stoped as well */
+ vmw_xv_stop_video(pScrn, &video->port[i], TRUE);
+ vmw_ioctl_unref_stream(vmw, video->port[i].streamId);
+ }
+
+ /* XXX: I'm sure this function is missing code for turning off Xv */
+
+ free(vmw->video_priv);
+ vmw->video_priv = NULL;
+
+ return TRUE;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_stop_all --
+ *
+ * Stop all video streams from playing.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * All buffers are freed.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
+{
+ struct vmw_video_private *video = vmw->video_priv;
+ int i;
+
+ debug_printf("%s: enter\n", __func__);
+
+ if (!video)
+ return;
+
+ for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) {
+ vmw_xv_stop_video(pScrn, &video->port[i], TRUE);
+ }
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_init_adaptor --
+ *
+ * Initializes a XF86VideoAdaptor structure with the capabilities and
+ * functions supported by this video driver.
+ *
+ * Results:
+ * On success initialized XF86VideoAdaptor struct or NULL on error
+ *
+ * Side effects:
+ * None.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static XF86VideoAdaptorPtr
+vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw)
+{
+ XF86VideoAdaptorPtr adaptor;
+ struct vmw_video_private *video;
+ int i;
+
+ debug_printf("%s: enter \n", __func__);
+
+ adaptor = xf86XVAllocateVideoAdaptorRec(pScrn);
+ if (!adaptor) {
+ debug_printf("Not enough memory\n");
+ return NULL;
+ }
+
+ video = xcalloc(1, sizeof(*video));
+ if (!video) {
+ debug_printf("Not enough memory.\n");
+ xf86XVFreeVideoAdaptorRec(adaptor);
+ return NULL;
+ }
+
+ vmw->video_priv = video;
+
+ adaptor->type = XvInputMask | XvImageMask | XvWindowMask;
+ adaptor->flags = VIDEO_OVERLAID_IMAGES | VIDEO_CLIP_TO_VIEWPORT;
+ adaptor->name = "VMware Video Engine";
+ adaptor->nEncodings = VMWARE_VID_NUM_ENCODINGS;
+ adaptor->pEncodings = vmwareVideoEncodings;
+ adaptor->nFormats = VMWARE_VID_NUM_FORMATS;
+ adaptor->pFormats = vmwareVideoFormats;
+ adaptor->nPorts = VMWARE_VID_NUM_PORTS;
+ adaptor->pPortPrivates = video->port_ptr;
+
+ for (i = 0; i < VMWARE_VID_NUM_PORTS; ++i) {
+ vmw_ioctl_claim_stream(vmw, &video->port[i].streamId);
+ video->port[i].play = vmw_video_port_init;
+ video->port[i].flags = SVGA_VIDEO_FLAG_COLORKEY;
+ video->port[i].colorKey = VMWARE_VIDEO_COLORKEY;
+ video->port[i].isAutoPaintColorkey = TRUE;
+ adaptor->pPortPrivates[i].ptr = &video->port[i];
+ }
+
+ adaptor->nAttributes = VMWARE_VID_NUM_ATTRIBUTES;
+ adaptor->pAttributes = vmwareVideoAttributes;
+
+ adaptor->nImages = VMWARE_VID_NUM_IMAGES;
+ adaptor->pImages = vmwareVideoImages;
+
+ adaptor->PutVideo = NULL;
+ adaptor->PutStill = NULL;
+ adaptor->GetVideo = NULL;
+ adaptor->GetStill = NULL;
+ adaptor->StopVideo = vmw_xv_stop_video;
+ adaptor->SetPortAttribute = vmw_xv_set_port_attribute;
+ adaptor->GetPortAttribute = vmw_xv_get_port_attribute;
+ adaptor->QueryBestSize = vmw_xv_query_best_size;
+ adaptor->PutImage = vmw_xv_put_image;
+ adaptor->QueryImageAttributes = vmw_xv_query_image_attributes;
+
+ debug_printf("%s: done %p\n", __func__, adaptor);
+
+ return adaptor;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_port_init --
+ *
+ * Initializes a video stream in response to the first PutImage() on a
+ * video stream. The process goes as follows:
+ * - Figure out characteristics according to format
+ * - Allocate offscreen memory
+ * - Pass on video to Play() functions
+ *
+ * Results:
+ * Success or XvBadAlloc on failure.
+ *
+ * Side effects:
+ * Video stream is initialized and its first frame sent to the host
+ * (done by VideoPlay() function called at the end)
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_video_port_init(ScrnInfoPtr pScrn, struct vmw_video_port *port,
+ short src_x, short src_y, short drw_x,
+ short drw_y, short src_w, short src_h,
+ short drw_w, short drw_h, int format,
+ unsigned char *buf, short width,
+ short height, RegionPtr clipBoxes)
+{
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+ unsigned short w, h;
+ int i, ret;
+
+ debug_printf("\t%s: id %d, format %d\n", __func__, port->streamId, format);
+
+ w = width;
+ h = height;
+ /* init all the format attributes, used for buffers */
+ port->size = vmw_xv_query_image_attributes(pScrn, format, &w, &h,
+ port->pitches, port->offsets);
+
+ if (port->size == -1)
+ return XvBadAlloc;
+
+ port->play = vmw_video_port_play;
+
+ for (i = 0; i < VMWARE_VID_NUM_BUFFERS; ++i) {
+ ret = vmw_video_buffer_alloc(vmw, port->size, &port->bufs[i]);
+ if (ret != Success)
+ break;
+ }
+
+ /* Free all allocated buffers on failure */
+ if (ret != Success) {
+ for (--i; i >= 0; --i) {
+ vmw_video_buffer_free(vmw, &port->bufs[i]);
+ }
+ return ret;
+ }
+
+ port->currBuf = 0;
+
+ REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes);
+
+ if (port->isAutoPaintColorkey)
+ xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
+
+ return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, src_h,
+ drw_w, drw_h, format, buf, width, height, clipBoxes);
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_port_play --
+ *
+ * Sends all the attributes associated with the video frame using the
+ * FIFO ESCAPE mechanism to the host.
+ *
+ * Results:
+ * Always returns Success.
+ *
+ * Side effects:
+ * None.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
+ short src_x, short src_y, short drw_x,
+ short drw_y, short src_w, short src_h,
+ short drw_w, short drw_h, int format,
+ unsigned char *buf, short width,
+ short height, RegionPtr clipBoxes)
+{
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+ struct drm_vmw_control_stream_arg arg;
+ unsigned short w, h;
+ int size;
+ int ret;
+
+ debug_printf("\t%s: enter\n", __func__);
+
+ w = width;
+ h = height;
+
+ /* we don't update the ports size */
+ size = vmw_xv_query_image_attributes(pScrn, format, &w, &h,
+ port->pitches, port->offsets);
+
+ if (size > port->size) {
+ debug_printf("\t%s: Increase in size of Xv video frame streamId:%d.\n",
+ __func__, port->streamId);
+ vmw_xv_stop_video(pScrn, port, TRUE);
+ return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w,
+ src_h, drw_w, drw_h, format, buf, width, height,
+ clipBoxes);
+ }
+
+ memcpy(port->bufs[port->currBuf].data, buf, port->size);
+
+ memset(&arg, 0, sizeof(arg));
+
+ arg.stream_id = port->streamId;
+ arg.enabled = TRUE;
+ arg.flags = port->flags;
+ arg.color_key = port->colorKey;
+ arg.handle = port->bufs[port->currBuf].handle;
+ arg.format = format;
+ arg.size = port->size;
+ arg.width = w;
+ arg.height = h;
+ arg.src.x = src_x;
+ arg.src.y = src_y;
+ arg.src.w = src_w;
+ arg.src.h = src_h;
+ arg.dst.x = drw_x;
+ arg.dst.y = drw_y;
+ arg.dst.w = drw_w;
+ arg.dst.h = drw_h;
+ arg.pitch[0] = port->pitches[0];
+ arg.pitch[1] = port->pitches[1];
+ arg.pitch[2] = port->pitches[2];
+ arg.offset = 0;
+
+ /*
+ * Update the clipList and paint the colorkey, if required.
+ */
+ if (!REGION_EQUAL(pScrn->pScreen, &port->clipBoxes, clipBoxes)) {
+ REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes);
+ if (port->isAutoPaintColorkey) {
+ xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
+ }
+ }
+
+ ret = drmCommandWrite(vmw->fd, DRM_VMW_CONTROL_STREAM, &arg, sizeof(arg));
+ if (ret) {
+ vmw_video_port_cleanup(pScrn, port);
+ return XvBadAlloc;
+ }
+
+ port->currBuf = ++port->currBuf & (VMWARE_VID_NUM_BUFFERS - 1);
+
+ return Success;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_port_cleanup --
+ *
+ * Frees up all resources (if any) taken by a video stream.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * Same as above.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static void
+vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port)
+{
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+ uint32 id, colorKey, flags;
+ Bool isAutoPaintColorkey;
+ int i;
+
+ debug_printf("\t%s: enter\n", __func__);
+
+ for (i = 0; i < VMWARE_VID_NUM_BUFFERS; i++) {
+ vmw_video_buffer_free(vmw, &port->bufs[i]);
+ }
+
+ /*
+ * reset stream for next video
+ */
+ id = port->streamId;
+ colorKey = port->colorKey;
+ flags = port->flags;
+ isAutoPaintColorkey = port->isAutoPaintColorkey;
+
+ memset(port, 0, sizeof(*port));
+
+ port->streamId = id;
+ port->play = vmw_video_port_init;
+ port->colorKey = colorKey;
+ port->flags = flags;
+ port->isAutoPaintColorkey = isAutoPaintColorkey;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_buffer_alloc --
+ *
+ * Allocates and map a kernel buffer to be used as data storage.
+ *
+ * Results:
+ * XvBadAlloc on failure, otherwise Success.
+ *
+ * Side effects:
+ * Calls into the kernel, sets members of out.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_video_buffer_alloc(struct vmw_driver *vmw, int size,
+ struct vmw_video_buffer *out)
+{
+ out->buf = vmw_ioctl_buffer_create(vmw, size, &out->handle);
+ if (!out->buf)
+ return XvBadAlloc;
+
+ out->data = vmw_ioctl_buffer_map(vmw, out->buf);
+ if (!out->data) {
+ vmw_ioctl_buffer_destroy(vmw, out->buf);
+
+ out->handle = 0;
+ out->buf = NULL;
+
+ return XvBadAlloc;
+ }
+
+ out->size = size;
+ out->extra_data = xcalloc(1, size);
+
+ debug_printf("\t\t%s: allocated buffer %p of size %i\n", __func__, out, size);
+
+ return Success;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_video_buffer_free --
+ *
+ * Frees and unmaps an allocated kernel buffer.
+ *
+ * Results:
+ * Success.
+ *
+ * Side effects:
+ * Calls into the kernel, sets members of out to 0.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_video_buffer_free(struct vmw_driver *vmw,
+ struct vmw_video_buffer *out)
+{
+ if (out->size == 0)
+ return Success;
+
+ xfree(out->extra_data);
+ vmw_ioctl_buffer_unmap(vmw, out->buf);
+ vmw_ioctl_buffer_destroy(vmw, out->buf);
+
+ out->buf = NULL;
+ out->data = NULL;
+ out->handle = 0;
+ out->size = 0;
+
+ debug_printf("\t\t%s: freed buffer %p\n", __func__, out);
+
+ return Success;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_xv_put_image --
+ *
+ * Main video playback function. It copies the passed data which is in
+ * the specified format (e.g. FOURCC_YV12) into the overlay.
+ *
+ * If sync is TRUE the driver should not return from this
+ * function until it is through reading the data from buf.
+ *
+ * Results:
+ * Success or XvBadAlloc on failure
+ *
+ * Side effects:
+ * Video port will be played(initialized if 1st frame) on success
+ * or will fail on error.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_xv_put_image(ScrnInfoPtr pScrn, short src_x, short src_y,
+ short drw_x, short drw_y, short src_w, short src_h,
+ short drw_w, short drw_h, int format,
+ unsigned char *buf, short width, short height,
+ Bool sync, RegionPtr clipBoxes, pointer data,
+ DrawablePtr dst)
+{
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+ struct vmw_video_port *port = data;
+
+ debug_printf("%s: enter (%u, %u) (%ux%u) (%u, %u) (%ux%u) (%ux%u)\n", __func__,
+ src_x, src_y, src_w, src_h,
+ drw_x, drw_y, drw_w, drw_h,
+ width, height);
+
+ if (!vmw->video_priv)
+ return XvBadAlloc;
+
+ return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, src_h,
+ drw_w, drw_h, format, buf, width, height, clipBoxes);
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_xv_stop_video --
+ *
+ * Called when we should stop playing video for a particular stream. If
+ * Cleanup is FALSE, the "stop" operation is only temporary, and thus we
+ * don't do anything. If Cleanup is TRUE we kill the video port by
+ * sending a message to the host and freeing up the stream.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * See above.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static void
+vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
+{
+ struct vmw_driver *vmw = vmw_driver(pScrn);
+ struct vmw_video_port *port = data;
+ struct drm_vmw_control_stream_arg arg;
+ int ret;
+
+ debug_printf("%s: cleanup is %s\n", __func__, cleanup ? "TRUE" : "FALSE");
+
+ if (!vmw->video_priv)
+ return;
+
+ if (!cleanup)
+ return;
+
+
+ memset(&arg, 0, sizeof(arg));
+ arg.stream_id = port->streamId;
+ arg.enabled = FALSE;
+
+ ret = drmCommandWrite(vmw->fd, DRM_VMW_CONTROL_STREAM, &arg, sizeof(arg));
+ assert(ret == 0);
+
+ vmw_video_port_cleanup(pScrn, port);
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_xv_query_image_attributes --
+ *
+ * From the spec: This function is called to let the driver specify how data
+ * for a particular image of size width by height should be stored.
+ * Sometimes only the size and corrected width and height are needed. In
+ * that case pitches and offsets are NULL.
+ *
+ * Results:
+ * The size of the memory required for the image, or -1 on error.
+ *
+ * Side effects:
+ * None.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_xv_query_image_attributes(ScrnInfoPtr pScrn, int format,
+ unsigned short *width, unsigned short *height,
+ int *pitches, int *offsets)
+{
+ INT32 size, tmp;
+
+ if (*width > VMWARE_VID_MAX_WIDTH) {
+ *width = VMWARE_VID_MAX_WIDTH;
+ }
+ if (*height > VMWARE_VID_MAX_HEIGHT) {
+ *height = VMWARE_VID_MAX_HEIGHT;
+ }
+
+ *width = (*width + 1) & ~1;
+ if (offsets != NULL) {
+ offsets[0] = 0;
+ }
+
+ switch (format) {
+ case FOURCC_YV12:
+ *height = (*height + 1) & ~1;
+ size = (*width + 3) & ~3;
+ if (pitches) {
+ pitches[0] = size;
+ }
+ size *= *height;
+ if (offsets) {
+ offsets[1] = size;
+ }
+ tmp = ((*width >> 1) + 3) & ~3;
+ if (pitches) {
+ pitches[1] = pitches[2] = tmp;
+ }
+ tmp *= (*height >> 1);
+ size += tmp;
+ if (offsets) {
+ offsets[2] = size;
+ }
+ size += tmp;
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ size = *width * 2;
+ if (pitches) {
+ pitches[0] = size;
+ }
+ size *= *height;
+ break;
+ default:
+ debug_printf("Query for invalid video format %d\n", format);
+ return -1;
+ }
+ return size;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_xv_set_port_attribute --
+ *
+ * From the spec: A port may have particular attributes such as colorKey, hue,
+ * saturation, brightness or contrast. Xv clients set these
+ * attribute values by sending attribute strings (Atoms) to the server.
+ *
+ * Results:
+ * Success if the attribute exists and XvBadAlloc otherwise.
+ *
+ * Side effects:
+ * The respective attribute gets the new value.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_xv_set_port_attribute(ScrnInfoPtr pScrn, Atom attribute,
+ INT32 value, pointer data)
+{
+ struct vmw_video_port *port = data;
+ Atom xvColorKey = MAKE_ATOM("XV_COLORKEY");
+ Atom xvAutoPaint = MAKE_ATOM("XV_AUTOPAINT_COLORKEY");
+
+ if (attribute == xvColorKey) {
+ debug_printf("%s: Set colorkey:0x%x\n", __func__, (unsigned)value);
+ port->colorKey = value;
+ } else if (attribute == xvAutoPaint) {
+ debug_printf("%s: Set autoPaint: %s\n", __func__, value? "TRUE": "FALSE");
+ port->isAutoPaintColorkey = value;
+ } else {
+ return XvBadAlloc;
+ }
+
+ return Success;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_xv_get_port_attribute --
+ *
+ * From the spec: A port may have particular attributes such as hue,
+ * saturation, brightness or contrast. Xv clients get these
+ * attribute values by sending attribute strings (Atoms) to the server
+ *
+ * Results:
+ * Success if the attribute exists and XvBadAlloc otherwise.
+ *
+ * Side effects:
+ * "value" contains the requested attribute on success.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static int
+vmw_xv_get_port_attribute(ScrnInfoPtr pScrn, Atom attribute,
+ INT32 *value, pointer data)
+{
+ struct vmw_video_port *port = data;
+ Atom xvColorKey = MAKE_ATOM("XV_COLORKEY");
+ Atom xvAutoPaint = MAKE_ATOM("XV_AUTOPAINT_COLORKEY");
+
+ if (attribute == xvColorKey) {
+ *value = port->colorKey;
+ } else if (attribute == xvAutoPaint) {
+ *value = port->isAutoPaintColorkey;
+ } else {
+ return XvBadAlloc;
+ }
+
+ return Success;
+}
+
+
+/*
+ *-----------------------------------------------------------------------------
+ *
+ * vmw_xv_query_best_size --
+ *
+ * From the spec: QueryBestSize provides the client with a way to query what
+ * the destination dimensions would end up being if they were to request
+ * that an area vid_w by vid_h from the video stream be scaled to rectangle
+ * of drw_w by drw_h on the screen. Since it is not expected that all
+ * hardware will be able to get the target dimensions exactly, it is
+ * important that the driver provide this function.
+ *
+ * This function seems to never be called, but to be on the safe side
+ * we apply the same logic that QueryImageAttributes has for width
+ * and height.
+ *
+ * Results:
+ * None.
+ *
+ * Side effects:
+ * None.
+ *
+ *-----------------------------------------------------------------------------
+ */
+
+static void
+vmw_xv_query_best_size(ScrnInfoPtr pScrn, Bool motion,
+ short vid_w, short vid_h, short drw_w,
+ short drw_h, unsigned int *p_w,
+ unsigned int *p_h, pointer data)
+{
+ *p_w = (drw_w + 1) & ~1;
+ *p_h = drw_h;
+
+ return;
+}
diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c
new file mode 100644
index 0000000000..4b208719ca
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c
@@ -0,0 +1,152 @@
+/**********************************************************
+ * Copyright 2008-2009 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **********************************************************/
+
+/**
+ * @file
+ * Glue file for Xorg State Tracker.
+ *
+ * @author Alan Hourihane <alanh@tungstengraphics.com>
+ * @author Jakob Bornecrantz <wallbraker@gmail.com>
+ */
+
+#include "vmw_hook.h"
+
+static void vmw_xorg_identify(int flags);
+static Bool vmw_xorg_pci_probe(DriverPtr driver,
+ int entity_num,
+ struct pci_device *device,
+ intptr_t match_data);
+
+static const struct pci_id_match vmw_xorg_device_match[] = {
+ {0x15ad, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0},
+};
+
+static SymTabRec vmw_xorg_chipsets[] = {
+ {PCI_MATCH_ANY, "VMware SVGA Device"},
+ {-1, NULL}
+};
+
+static PciChipsets vmw_xorg_pci_devices[] = {
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, NULL},
+ {-1, -1, NULL}
+};
+
+static XF86ModuleVersionInfo vmw_xorg_version = {
+ "vmwgfx",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 0, 1, 0, /* major, minor, patch */
+ ABI_CLASS_VIDEODRV,
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0, 0, 0, 0}
+};
+
+/*
+ * Xorg driver exported structures
+ */
+
+_X_EXPORT DriverRec vmwgfx = {
+ 1,
+ "vmwgfx",
+ vmw_xorg_identify,
+ NULL,
+ xorg_tracker_available_options,
+ NULL,
+ 0,
+ NULL,
+ vmw_xorg_device_match,
+ vmw_xorg_pci_probe
+};
+
+static MODULESETUPPROTO(vmw_xorg_setup);
+
+_X_EXPORT XF86ModuleData vmwgfxModuleData = {
+ &vmw_xorg_version,
+ vmw_xorg_setup,
+ NULL
+};
+
+/*
+ * Xorg driver functions
+ */
+
+static pointer
+vmw_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = 0;
+
+ /* This module should be loaded only once, but check to be sure.
+ */
+ if (!setupDone) {
+ setupDone = 1;
+ xf86AddDriver(&vmwgfx, module, HaveDriverFuncs);
+
+ /*
+ * The return value must be non-NULL on success even though there
+ * is no TearDownProc.
+ */
+ return (pointer) 1;
+ } else {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ return NULL;
+ }
+}
+
+static void
+vmw_xorg_identify(int flags)
+{
+ xf86PrintChipsets("vmwgfx", "Driver for VMware SVGA device",
+ vmw_xorg_chipsets);
+}
+
+static Bool
+vmw_xorg_pci_probe(DriverPtr driver,
+ int entity_num, struct pci_device *device, intptr_t match_data)
+{
+ ScrnInfoPtr scrn = NULL;
+ EntityInfoPtr entity;
+
+ scrn = xf86ConfigPciEntity(scrn, 0, entity_num, vmw_xorg_pci_devices,
+ NULL, NULL, NULL, NULL, NULL);
+ if (scrn != NULL) {
+ scrn->driverVersion = 1;
+ scrn->driverName = "vmwgfx";
+ scrn->name = "vmwgfx";
+ scrn->Probe = NULL;
+
+ entity = xf86GetEntityInfo(entity_num);
+
+ /* Use all the functions from the xorg tracker */
+ xorg_tracker_set_functions(scrn);
+
+ vmw_screen_set_functions(scrn);
+ }
+ return scrn != NULL;
+}
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index d02f825047..599973ce12 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -41,6 +41,7 @@
#include "pipe/p_state.h"
#include "pipe/internal/p_winsys_screen.h"
#include "util/u_memory.h"
+#include "util/u_math.h"
#include "softpipe/sp_winsys.h"
#include "softpipe/sp_texture.h"
@@ -138,17 +139,6 @@ lookup_context(_EGLContext *ctx)
}
-static unsigned int
-bitcount(unsigned int n)
-{
- unsigned int bits;
- for (bits = 0; n > 0; n = n >> 1) {
- bits += (n & 1);
- }
- return bits;
-}
-
-
/**
* Create the EGLConfigs. (one per X visual)
*/
@@ -174,9 +164,9 @@ create_configs(struct xlib_egl_display *xdpy, _EGLDisplay *disp)
for (i = 0; i < num_visuals; i++) {
_EGLConfig *config = calloc(1, sizeof(_EGLConfig));
int id = i + 1;
- int rbits = bitcount(visInfo[i].red_mask);
- int gbits = bitcount(visInfo[i].green_mask);
- int bbits = bitcount(visInfo[i].blue_mask);
+ int rbits = util_bitcount(visInfo[i].red_mask);
+ int gbits = util_bitcount(visInfo[i].green_mask);
+ int bbits = util_bitcount(visInfo[i].blue_mask);
int abits = bbits == 8 ? 8 : 0;
int zbits = 24;
int sbits = 8;
diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c
index 79ff2cc985..6ee3ede38c 100644
--- a/src/gallium/winsys/egl_xlib/sw_winsys.c
+++ b/src/gallium/winsys/egl_xlib/sw_winsys.c
@@ -38,6 +38,7 @@
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -71,16 +72,6 @@ sw_pipe_buffer(struct pipe_buffer *b)
}
-/**
- * Round n up to next multiple.
- */
-static INLINE unsigned
-round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
-
static const char *
get_name(struct pipe_winsys *pws)
{
@@ -170,13 +161,10 @@ surface_buffer_create(struct pipe_winsys *winsys,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile
index 2997f6b79c..3965bd949f 100644
--- a/src/gallium/winsys/g3dvl/nouveau/Makefile
+++ b/src/gallium/winsys/g3dvl/nouveau/Makefile
@@ -19,11 +19,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \
LDFLAGS += -L${DRMDIR}/lib \
-L${DRIDIR}/lib \
-L${GALLIUMDIR}/winsys/drm/nouveau/common \
- -L${GALLIUMDIR}/auxiliary/draw \
- -L${GALLIUMDIR}/auxiliary/tgsi \
- -L${GALLIUMDIR}/auxiliary/translate \
- -L${GALLIUMDIR}/auxiliary/rtasm \
- -L${GALLIUMDIR}/auxiliary/cso_cache \
+ -L${GALLIUMDIR}/auxiliary \
-L${GALLIUMDIR}/drivers/nv04 \
-L${GALLIUMDIR}/drivers/nv10 \
-L${GALLIUMDIR}/drivers/nv20 \
@@ -31,7 +27,7 @@ LDFLAGS += -L${DRMDIR}/lib \
-L${GALLIUMDIR}/drivers/nv40 \
-L${GALLIUMDIR}/drivers/nv50
-LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm
+LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm
#############################################
diff --git a/src/gallium/winsys/g3dvl/vl_winsys.h b/src/gallium/winsys/g3dvl/vl_winsys.h
index 22119f9559..b4fa0d67a1 100644
--- a/src/gallium/winsys/g3dvl/vl_winsys.h
+++ b/src/gallium/winsys/g3dvl/vl_winsys.h
@@ -39,7 +39,8 @@ struct pipe_screen*
vl_screen_create(Display *display, int screen);
struct pipe_video_context*
-vl_video_create(struct pipe_screen *screen,
+vl_video_create(Display *display, int screen,
+ struct pipe_screen *p_screen,
enum pipe_video_profile profile,
enum pipe_video_chroma_format chroma_format,
unsigned width, unsigned height);
diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile
index cf765ef51a..9877660a27 100644
--- a/src/gallium/winsys/g3dvl/xlib/Makefile
+++ b/src/gallium/winsys/g3dvl/xlib/Makefile
@@ -25,13 +25,7 @@ SOURCES = xsp_winsys.c
OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o
LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(TOP)/src/gallium/auxiliary/vl/libvl.a \
- $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \
- $(TOP)/src/gallium/auxiliary/draw/libdraw.a \
- $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \
- $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
- $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \
- $(TOP)/src/gallium/auxiliary/util/libutil.a
+ $(TOP)/src/gallium/auxiliary/libgallium.a
.c.o:
$(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
diff --git a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
index 0e5f5a587b..f15bcd37b5 100644
--- a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
+++ b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
@@ -30,6 +30,7 @@
#include <pipe/internal/p_winsys_screen.h>
#include <pipe/p_state.h>
#include <pipe/p_inlines.h>
+#include <util/u_format.h>
#include <util/u_memory.h>
#include <util/u_math.h>
#include <softpipe/sp_winsys.h>
@@ -138,13 +139,10 @@ static struct pipe_buffer* xsp_surface_buffer_create
)
{
const unsigned int ALIGNMENT = 1;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = align(nblocksx * block.size, ALIGNMENT);
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), ALIGNMENT);
return pws->buffer_create(pws, ALIGNMENT, usage,
*stride * nblocksy);
@@ -300,7 +298,8 @@ vl_screen_create(Display *display, int screen)
}
struct pipe_video_context*
-vl_video_create(struct pipe_screen *screen,
+vl_video_create(Display *display, int screen,
+ struct pipe_screen *p_screen,
enum pipe_video_profile profile,
enum pipe_video_chroma_format chroma_format,
unsigned width, unsigned height)
@@ -308,10 +307,10 @@ vl_video_create(struct pipe_screen *screen,
struct pipe_video_context *vpipe;
struct xsp_context *xsp_context;
- assert(screen);
+ assert(p_screen);
assert(width && height);
- vpipe = sp_video_create(screen, profile, chroma_format, width, height);
+ vpipe = sp_video_create(p_screen, profile, chroma_format, width, height);
if (!vpipe)
return NULL;
diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript
index f5e6d36d89..4cbc86f331 100644
--- a/src/gallium/winsys/gdi/SConscript
+++ b/src/gallium/winsys/gdi/SConscript
@@ -18,14 +18,20 @@ if env['platform'] == 'windows':
'ws2_32',
])
- if 'llvmpipe' in env['drivers']:
- sources = ['gdi_llvmpipe_winsys.c']
- drivers = [llvmpipe]
- env.Tool('llvm')
- elif 'softpipe' in env['drivers']:
+ sources = []
+ drivers = []
+
+ if 'softpipe' in env['drivers']:
sources = ['gdi_softpipe_winsys.c']
drivers = [softpipe]
- else:
+
+ if 'llvmpipe' in env['drivers']:
+ env.Tool('llvm')
+ if 'LLVM_VERSION' in env:
+ sources = ['gdi_llvmpipe_winsys.c']
+ drivers = [llvmpipe]
+
+ if not sources or not drivers:
print 'warning: softpipe or llvmpipe not selected, gdi winsys disabled'
Return()
@@ -36,8 +42,10 @@ if env['platform'] == 'windows':
drivers += [trace]
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target ='opengl32',
source = sources,
- LIBS = wgl + glapi + mesa + drivers + auxiliaries + env['LIBS'],
+ LIBS = wgl + glapi + mesa + drivers + gallium + glsl + env['LIBS'],
)
diff --git a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
index e8bc0f55ac..7d076be3a3 100644
--- a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
@@ -39,6 +39,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "llvmpipe/lp_winsys.h"
@@ -49,7 +50,6 @@
struct gdi_llvmpipe_displaytarget
{
enum pipe_format format;
- struct pipe_format_block block;
unsigned width;
unsigned height;
unsigned stride;
@@ -118,16 +118,6 @@ gdi_llvmpipe_displaytarget_destroy(struct llvmpipe_winsys *winsys,
}
-/**
- * Round n up to next multiple.
- */
-static INLINE unsigned
-round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
-
static struct llvmpipe_displaytarget *
gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys,
enum pipe_format format,
@@ -147,10 +137,10 @@ gdi_llvmpipe_displaytarget_create(struct llvmpipe_winsys *winsys,
gdt->width = width;
gdt->height = height;
- bpp = pf_get_bits(format);
- cpp = pf_get_size(format);
+ bpp = util_format_get_blocksizebits(format);
+ cpp = util_format_get_blocksize(format);
- gdt->stride = round_up(width * cpp, alignment);
+ gdt->stride = align(width * cpp, alignment);
gdt->size = gdt->stride * height;
gdt->data = align_malloc(gdt->size, alignment);
diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
index 5e0ccf32f4..2ad794c3f0 100644
--- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
@@ -42,6 +42,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
@@ -151,16 +152,6 @@ gdi_softpipe_user_buffer_create(struct pipe_winsys *winsys,
}
-/**
- * Round n up to next multiple.
- */
-static INLINE unsigned
-round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
-
static struct pipe_buffer *
gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
unsigned width, unsigned height,
@@ -170,13 +161,10 @@ gdi_softpipe_surface_buffer_create(struct pipe_winsys *winsys,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
@@ -283,10 +271,10 @@ gdi_softpipe_present(struct pipe_screen *screen,
memset(&bmi, 0, sizeof(BITMAPINFO));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_size(surface->format);
+ bmi.bmiHeader.biWidth = texture->stride[surface->level] / util_format_get_blocksize(surface->format);
bmi.bmiHeader.biHeight= -(long)surface->height;
bmi.bmiHeader.biPlanes = 1;
- bmi.bmiHeader.biBitCount = pf_get_bits(surface->format);
+ bmi.bmiHeader.biBitCount = util_format_get_blocksizebits(surface->format);
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biSizeImage = 0;
bmi.bmiHeader.biXPelsPerMeter = 0;
diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile
index 3dc38a78e4..9482e8f9b1 100644
--- a/src/gallium/winsys/xlib/Makefile
+++ b/src/gallium/winsys/xlib/Makefile
@@ -23,17 +23,14 @@ INCLUDE_DIRS = \
-I$(TOP)/src/gallium/auxiliary
DEFINES += \
- -DGALLIUM_SOFTPIPE \
- -DGALLIUM_TRACE \
- -DGALLIUM_BRW
+ -DGALLIUM_SOFTPIPE
#-DGALLIUM_CELL will be defined by the config */
XLIB_WINSYS_SOURCES = \
xlib.c \
xlib_cell.c \
xlib_llvmpipe.c \
- xlib_softpipe.c \
- xlib_trace.c
+ xlib_softpipe.c
XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
@@ -84,11 +81,11 @@ depend: $(XLIB_WINSYS_SOURCES)
install: default
- $(INSTALL) -d $(INSTALL_DIR)/include/GL
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(DESTDIR)$(INSTALL_DIR)/include/GL
@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
- $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR); \
fi
diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript
index 14d4ca7c33..a4dabb7804 100644
--- a/src/gallium/winsys/xlib/SConscript
+++ b/src/gallium/winsys/xlib/SConscript
@@ -3,55 +3,66 @@
Import('*')
-if env['platform'] == 'linux' \
- and 'mesa' in env['statetrackers'] \
- and set(('softpipe', 'llvmpipe', 'i915simple', 'trace')).intersection(env['drivers']) \
- and not env['dri']:
-
- env = env.Clone()
-
- env.Append(CPPPATH = [
- '#/src/mesa',
- '#/src/mesa/main',
- '#src/gallium/state_trackers/glx/xlib',
- ])
-
- env.Append(CPPDEFINES = ['USE_XSHM'])
-
- sources = [
- 'xlib.c',
- ]
-
- drivers = []
-
- if 'softpipe' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- sources += ['xlib_softpipe.c']
- drivers += [softpipe]
-
- if 'llvmpipe' in env['drivers']:
- env.Tool('llvm')
- if 'LLVM_VERSION' in env:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
- env.Tool('udis86')
- sources += ['xlib_llvmpipe.c']
- drivers += [llvmpipe]
-
- if 'cell' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_CELL')
- sources += ['xlib_cell.c']
- drivers += [cell]
-
- if 'trace' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_TRACE')
- sources += ['xlib_trace.c']
- drivers += [trace]
-
- # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
- libgl = env.SharedLibrary(
- target ='GL',
- source = sources,
- LIBS = st_xlib + glapi + mesa + drivers + auxiliaries + env['LIBS'],
- )
+if env['platform'] != 'linux':
+ Return()
+if 'mesa' not in env['statetrackers']:
+ print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so'
+ Return()
+
+if env['dri']:
+ print 'warning: DRI enabled: skipping build of xlib libGL.so'
+ Return()
+
+if 'trace' not in env['drivers']:
+ print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so'
+ Return()
+
+if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']):
+ print 'warning: no supported pipe driver: skipping build of xlib libGL.so'
+ Return()
+
+env = env.Clone()
+
+env.Append(CPPPATH = [
+ '#/src/mesa',
+ '#/src/mesa/main',
+ '#src/gallium/state_trackers/glx/xlib',
+])
+
+env.Append(CPPDEFINES = ['USE_XSHM'])
+
+sources = [
+ 'xlib.c',
+]
+
+drivers = [trace]
+
+if 'softpipe' in env['drivers']:
+ env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
+ sources += ['xlib_softpipe.c']
+ drivers += [softpipe]
+
+if 'llvmpipe' in env['drivers']:
+ env.Tool('llvm')
+ if 'LLVM_VERSION' in env:
+ env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
+ env.Tool('udis86')
+ sources += ['xlib_llvmpipe.c']
+ drivers += [llvmpipe]
+
+if 'cell' in env['drivers']:
+ env.Append(CPPDEFINES = 'GALLIUM_CELL')
+ sources += ['xlib_cell.c']
+ drivers += [cell]
+
+# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
+libgl = env.SharedLibrary(
+ target ='GL',
+ source = sources,
+ LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'],
+)
+
+if not env['dri']:
+ # Only install this libGL.so if DRI not enabled
env.InstallSharedLibrary(libgl, version=(1, 5))
diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c
index 163cc8863c..6dbe05f193 100644
--- a/src/gallium/winsys/xlib/xlib.c
+++ b/src/gallium/winsys/xlib/xlib.c
@@ -42,7 +42,6 @@
*/
enum mode {
- MODE_TRACE,
MODE_CELL,
MODE_LLVMPIPE,
MODE_SOFTPIPE
@@ -51,9 +50,6 @@ enum mode {
static enum mode get_mode()
{
- if (getenv("XMESA_TRACE"))
- return MODE_TRACE;
-
#ifdef GALLIUM_CELL
if (!getenv("GALLIUM_NOCELL"))
return MODE_CELL;
@@ -73,11 +69,6 @@ static void _init( void )
enum mode xlib_mode = get_mode();
switch (xlib_mode) {
- case MODE_TRACE:
-#if defined(GALLIUM_TRACE) && defined(GALLIUM_SOFTPIPE)
- xmesa_set_driver( &xlib_trace_driver );
-#endif
- break;
case MODE_CELL:
#if defined(GALLIUM_CELL)
xmesa_set_driver( &xlib_cell_driver );
diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h
index f0855035f7..8e091d0c08 100644
--- a/src/gallium/winsys/xlib/xlib.h
+++ b/src/gallium/winsys/xlib/xlib.h
@@ -5,7 +5,6 @@
#include "pipe/p_compiler.h"
#include "xm_winsys.h"
-extern struct xm_driver xlib_trace_driver;
extern struct xm_driver xlib_softpipe_driver;
extern struct xm_driver xlib_llvmpipe_driver;
extern struct xm_driver xlib_cell_driver;
diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c
new file mode 100644
index 0000000000..fc9addd09e
--- /dev/null
+++ b/src/gallium/winsys/xlib/xlib_brw_context.c
@@ -0,0 +1,209 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+/* #include "glxheader.h" */
+/* #include "xmesaP.h" */
+
+#include "pipe/internal/p_winsys_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "i965simple/brw_winsys.h"
+#include "xlib_brw_aub.h"
+#include "xlib_brw.h"
+
+
+
+
+#define XBCWS_BATCHBUFFER_SIZE 1024
+
+
+/* The backend to the brw driver (ie struct brw_winsys) is actually a
+ * per-context entity.
+ */
+struct xlib_brw_context_winsys {
+ struct brw_winsys brw_context_winsys; /**< batch buffer funcs */
+ struct aub_context *aub;
+
+ struct pipe_winsys *pipe_winsys;
+
+ unsigned batch_data[XBCWS_BATCHBUFFER_SIZE];
+ unsigned batch_nr;
+ unsigned batch_size;
+ unsigned batch_alloc;
+};
+
+
+/* Turn a brw_winsys into an xlib_brw_context_winsys:
+ */
+static inline struct xlib_brw_context_winsys *
+xlib_brw_context_winsys( struct brw_winsys *sws )
+{
+ return (struct xlib_brw_context_winsys *)sws;
+}
+
+
+/* Simple batchbuffer interface:
+ */
+
+static unsigned *xbcws_batch_start( struct brw_winsys *sws,
+ unsigned dwords,
+ unsigned relocs )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ if (xbcws->batch_size < xbcws->batch_nr + dwords)
+ return NULL;
+
+ xbcws->batch_alloc = xbcws->batch_nr + dwords;
+ return (void *)1; /* not a valid pointer! */
+}
+
+static void xbcws_batch_dword( struct brw_winsys *sws,
+ unsigned dword )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr < xbcws->batch_alloc);
+ xbcws->batch_data[xbcws->batch_nr++] = dword;
+}
+
+static void xbcws_batch_reloc( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags,
+ unsigned delta )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr < xbcws->batch_alloc);
+ xbcws->batch_data[xbcws->batch_nr++] =
+ ( xlib_brw_get_buffer_offset( NULL, buf, access_flags ) +
+ delta );
+}
+
+static void xbcws_batch_end( struct brw_winsys *sws )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr <= xbcws->batch_alloc);
+ xbcws->batch_alloc = 0;
+}
+
+static void xbcws_batch_flush( struct brw_winsys *sws,
+ struct pipe_fence_handle **fence )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+ assert(xbcws->batch_nr <= xbcws->batch_size);
+
+ if (xbcws->batch_nr) {
+ xlib_brw_commands_aub( xbcws->pipe_winsys,
+ xbcws->batch_data,
+ xbcws->batch_nr );
+ }
+
+ xbcws->batch_nr = 0;
+}
+
+
+
+/* Really a per-device function, just pass through:
+ */
+static unsigned xbcws_get_buffer_offset( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ return xlib_brw_get_buffer_offset( xbcws->pipe_winsys,
+ buf,
+ access_flags );
+}
+
+
+/* Really a per-device function, just pass through:
+ */
+static void xbcws_buffer_subdata_typed( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned data_type )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ xlib_brw_buffer_subdata_typed( xbcws->pipe_winsys,
+ buf,
+ offset,
+ size,
+ data,
+ data_type );
+}
+
+
+/**
+ * Create i965 hardware rendering context, but plugged into a
+ * dump-to-aubfile backend.
+ */
+struct pipe_context *
+xlib_create_brw_context( struct pipe_screen *screen,
+ void *unused )
+{
+ struct xlib_brw_context_winsys *xbcws = CALLOC_STRUCT( xlib_brw_context_winsys );
+
+ /* Fill in this struct with callbacks that i965simple will need to
+ * communicate with the window system, buffer manager, etc.
+ */
+ xbcws->brw_context_winsys.batch_start = xbcws_batch_start;
+ xbcws->brw_context_winsys.batch_dword = xbcws_batch_dword;
+ xbcws->brw_context_winsys.batch_reloc = xbcws_batch_reloc;
+ xbcws->brw_context_winsys.batch_end = xbcws_batch_end;
+ xbcws->brw_context_winsys.batch_flush = xbcws_batch_flush;
+ xbcws->brw_context_winsys.buffer_subdata_typed = xbcws_buffer_subdata_typed;
+ xbcws->brw_context_winsys.get_buffer_offset = xbcws_get_buffer_offset;
+
+ xbcws->pipe_winsys = screen->winsys; /* redundant */
+
+ xbcws->batch_size = XBCWS_BATCHBUFFER_SIZE;
+
+ /* Create the i965simple context:
+ */
+#ifdef GALLIUM_CELL
+ return NULL;
+#else
+ return brw_create( screen,
+ &xbcws->brw_context_winsys,
+ 0 );
+#endif
+}
diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c
index 13e609f58f..47ae0519a4 100644
--- a/src/gallium/winsys/xlib/xlib_cell.c
+++ b/src/gallium/winsys/xlib/xlib_cell.c
@@ -45,6 +45,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -277,35 +278,24 @@ xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
-/**
- * Round n up to next multiple.
- */
-static INLINE unsigned
-round_up(unsigned n, unsigned multiple)
-{
- return (n + multiple - 1) & ~(multiple - 1);
-}
-
static struct pipe_buffer *
xm_surface_buffer_create(struct pipe_winsys *winsys,
unsigned width, unsigned height,
enum pipe_format format,
unsigned usage,
+ unsigned tex_usage,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy;
+ unsigned nblocksy;
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = round_up(nblocksx * block.size, alignment);
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
return winsys->buffer_create(winsys, alignment,
usage,
/* XXX a bit of a hack */
- *stride * round_up(nblocksy, TILE_SIZE));
+ *stride * align(nblocksy, TILE_SIZE));
}
diff --git a/src/gallium/winsys/xlib/xlib_llvmpipe.c b/src/gallium/winsys/xlib/xlib_llvmpipe.c
index 3dd15e099b..2a434b5fd2 100644
--- a/src/gallium/winsys/xlib/xlib_llvmpipe.c
+++ b/src/gallium/winsys/xlib/xlib_llvmpipe.c
@@ -44,6 +44,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "llvmpipe/lp_winsys.h"
@@ -58,7 +59,6 @@
struct xm_displaytarget
{
enum pipe_format format;
- struct pipe_format_block block;
unsigned width;
unsigned height;
unsigned stride;
@@ -262,10 +262,10 @@ xm_llvmpipe_display(struct xmesa_buffer *xm_buffer,
{
if (xm_dt->tempImage == NULL)
{
- assert(xm_dt->block.width == 1);
- assert(xm_dt->block.height == 1);
+ assert(util_format_get_blockwidth(xm_dt->format) == 1);
+ assert(util_format_get_blockheight(xm_dt->format) == 1);
alloc_shm_ximage(xm_dt, xm_buffer,
- xm_dt->stride / xm_dt->block.size,
+ xm_dt->stride / util_format_get_blocksize(xm_dt->format),
xm_dt->height);
}
@@ -321,7 +321,7 @@ xm_displaytarget_create(struct llvmpipe_winsys *winsys,
unsigned *stride)
{
struct xm_displaytarget *xm_dt = CALLOC_STRUCT(xm_displaytarget);
- unsigned nblocksx, nblocksy, size;
+ unsigned nblocksy, size;
xm_dt = CALLOC_STRUCT(xm_displaytarget);
if(!xm_dt)
@@ -331,10 +331,8 @@ xm_displaytarget_create(struct llvmpipe_winsys *winsys,
xm_dt->width = width;
xm_dt->height = height;
- pf_get_block(format, &xm_dt->block);
- nblocksx = pf_get_nblocksx(&xm_dt->block, width);
- nblocksy = pf_get_nblocksy(&xm_dt->block, height);
- xm_dt->stride = align(nblocksx * xm_dt->block.size, alignment);
+ nblocksy = util_format_get_nblocksy(format, height);
+ xm_dt->stride = align(util_format_get_stride(format, width), alignment);
size = xm_dt->stride * nblocksy;
#ifdef USE_XSHM
diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c
index 260b39e2a0..f7c0099584 100644
--- a/src/gallium/winsys/xlib/xlib_softpipe.c
+++ b/src/gallium/winsys/xlib/xlib_softpipe.c
@@ -42,6 +42,7 @@
#include "pipe/p_format.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "softpipe/sp_winsys.h"
@@ -254,10 +255,10 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b,
{
if (xm_buf->tempImage == NULL)
{
- assert(surf->texture->block.width == 1);
- assert(surf->texture->block.height == 1);
+ assert(util_format_get_blockwidth(surf->texture->format) == 1);
+ assert(util_format_get_blockheight(surf->texture->format) == 1);
alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] /
- surf->texture->block.size, surf->height);
+ util_format_get_blocksize(surf->texture->format), surf->height);
}
ximage = xm_buf->tempImage;
@@ -360,13 +361,10 @@ xm_surface_buffer_create(struct pipe_winsys *winsys,
unsigned *stride)
{
const unsigned alignment = 64;
- struct pipe_format_block block;
- unsigned nblocksx, nblocksy, size;
+ unsigned nblocksy, size;
- pf_get_block(format, &block);
- nblocksx = pf_get_nblocksx(&block, width);
- nblocksy = pf_get_nblocksy(&block, height);
- *stride = align(nblocksx * block.size, alignment);
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
size = *stride * nblocksy;
#ifdef USE_XSHM
diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c
deleted file mode 100644
index dbea655ab4..0000000000
--- a/src/gallium/winsys/xlib/xlib_trace.c
+++ /dev/null
@@ -1,113 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell
- * Brian Paul
- */
-
-
-#include "xlib.h"
-
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#include "trace/tr_texture.h"
-
-#include "pipe/p_screen.h"
-
-
-
-static struct pipe_screen *
-xlib_create_trace_screen( void )
-{
- struct pipe_screen *screen, *trace_screen;
-
- screen = xlib_softpipe_driver.create_pipe_screen();
- if (screen == NULL)
- goto fail;
-
- /* Wrap it:
- */
- trace_screen = trace_screen_create(screen);
- if (trace_screen == NULL)
- goto fail;
-
- return trace_screen;
-
-fail:
- if (screen)
- screen->destroy( screen );
- return NULL;
-}
-
-static struct pipe_context *
-xlib_create_trace_context( struct pipe_screen *_screen,
- void *priv )
-{
- struct trace_screen *tr_scr = trace_screen( _screen );
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_context *pipe, *trace_pipe;
-
- pipe = xlib_softpipe_driver.create_pipe_context( screen, priv );
- if (pipe == NULL)
- goto fail;
-
- /* Wrap it:
- */
- trace_pipe = trace_context_create(_screen, pipe);
- if (trace_pipe == NULL)
- goto fail;
-
- trace_pipe->priv = priv;
-
- return trace_pipe;
-
-fail:
- if (pipe)
- pipe->destroy( pipe );
- return NULL;
-}
-
-static void
-xlib_trace_display_surface( struct xmesa_buffer *buffer,
- struct pipe_surface *_surf )
-{
- struct trace_surface *tr_surf = trace_surface( _surf );
- struct pipe_surface *surf = tr_surf->surface;
-
- xlib_softpipe_driver.display_surface( buffer, surf );
-}
-
-
-struct xm_driver xlib_trace_driver =
-{
- .create_pipe_screen = xlib_create_trace_screen,
- .create_pipe_context = xlib_create_trace_context,
- .display_surface = xlib_trace_display_surface,
-};
diff --git a/src/glew/SConscript b/src/glew/SConscript
index 1161be6e63..ce6e71e157 100644
--- a/src/glew/SConscript
+++ b/src/glew/SConscript
@@ -1,29 +1,12 @@
Import('*')
-if env['platform'] not in ['windows', 'linux']:
- Return()
-
+# Shared environment settings
env = env.Clone()
-env.Append(CPPDEFINES = [
- 'GLEW_BUILD',
- 'GLEW_STATIC',
- #'GLEW_MX', # Multiple Rendering Contexts support
-])
-
env.PrependUnique(CPPPATH = [
'#/include',
])
-glew = env.StaticLibrary(
- target = 'glew',
- source = [
- 'glew.c',
- ],
-)
-
-env = env.Clone()
-
if env['platform'] == 'windows':
env.PrependUnique(LIBS = [
'glu32',
@@ -37,14 +20,46 @@ else:
'GL',
'X11',
])
-env.Prepend(LIBS = [glew])
-env.Program(
+# Library specific environment settings
+lib_env = env.Clone()
+
+lib_env.Append(CPPDEFINES = [
+ 'GLEW_BUILD',
+ #'GLEW_MX', # Multiple Rendering Contexts support
+])
+
+if lib_env['platform'] == 'windows':
+ target = 'glew'
+else:
+ target = 'GLEW'
+
+source = [
+ 'glew.c',
+]
+
+if lib_env['platform'] == 'windows':
+ glew = lib_env.SharedLibrary(target = target, source = source)
+ env.InstallSharedLibrary(glew, version=(1, 5, 2))
+ glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX')
+else:
+ # Use static library on Unices to avoid binary compatability issues
+ lib_env.Append(CPPDEFINES = ['GLEW_STATIC'])
+ glew = lib_env.StaticLibrary(target = target, source = source)
+
+# Program specific environment settings
+prog_env = env.Clone()
+
+prog_env.Prepend(LIBS = [glew])
+
+prog_env.Program(
target = 'glewinfo',
source = ['glewinfo.c'],
)
-env.Program(
+prog_env.Program(
target = 'visualinfo',
source = ['visualinfo.c'],
)
+
+Export('glew')
diff --git a/src/glew/glew.c b/src/glew/glew.c
index aa2278f6c0..624222f9fb 100644
--- a/src/glew/glew.c
+++ b/src/glew/glew.c
@@ -66,9 +66,26 @@
#endif /* GLEW_MX */
#if defined(__APPLE__)
-#include <mach-o/dyld.h>
#include <stdlib.h>
#include <string.h>
+#include <AvailabilityMacros.h>
+
+#ifdef MAC_OS_X_VERSION_10_3
+
+#include <dlfcn.h>
+
+void* NSGLGetProcAddress (const GLubyte *name)
+{
+ static void* image = NULL;
+ if (NULL == image)
+ {
+ image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
+ }
+ return image ? dlsym(image, (const char*)name) : NULL;
+}
+#else
+
+#include <mach-o/dyld.h>
void* NSGLGetProcAddress (const GLubyte *name)
{
@@ -90,6 +107,7 @@ void* NSGLGetProcAddress (const GLubyte *name)
free(symbolName);
return symbol ? NSAddressOfSymbol(symbol) : NULL;
}
+#endif /* MAC_OS_X_VERSION_10_3 */
#endif /* __APPLE__ */
#if defined(__sgi) || defined (__sun)
@@ -444,8 +462,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
-PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
-PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
@@ -459,7 +475,6 @@ PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
-PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
@@ -501,8 +516,37 @@ PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
+PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
+PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
+PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
+PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
+
+PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
+PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
+PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
+
PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
+PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
+PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
+PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
+PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
+
+PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
+PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
+PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
+PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
+PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
+PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
+PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
+
+PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
+PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
+
PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
@@ -521,6 +565,10 @@ PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
+PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
+PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
+PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
+
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
@@ -533,10 +581,30 @@ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
+PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
+PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
+PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
+
PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
+PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
+
PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
+PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
+PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
+PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
+PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
+
+PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
+
PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
@@ -547,10 +615,10 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
-PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
@@ -659,6 +727,10 @@ PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
+PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
+
+PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
+
PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
@@ -699,6 +771,14 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
+PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
+PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
+PFNGLFENCESYNCPROC __glewFenceSync = NULL;
+PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
+PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
+PFNGLISSYNCPROC __glewIsSync = NULL;
+PFNGLWAITSYNCPROC __glewWaitSync = NULL;
+
PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
@@ -709,11 +789,27 @@ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
+PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
+PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
+
PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
+PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
+PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
+PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
+PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
+PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
+PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
+PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
+
PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
@@ -988,7 +1084,14 @@ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
+PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
+PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
+PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
+PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
+PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
+PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
+PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
@@ -997,7 +1100,9 @@ PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
+PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
+PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
@@ -1023,6 +1128,7 @@ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
+PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
@@ -1030,7 +1136,12 @@ PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
+PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
+PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
+PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
+PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
+PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
@@ -1077,6 +1188,7 @@ PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
+PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
@@ -1148,6 +1260,17 @@ PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
+PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
+PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
+PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
+PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
+PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
+PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
+PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
+PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
+PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
+PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
+PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
@@ -1293,6 +1416,8 @@ PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
+PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
+
PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
@@ -1314,6 +1439,10 @@ PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
+PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
+PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
+PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
+
PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
@@ -1475,6 +1604,8 @@ PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
+PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
+
PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
@@ -1596,7 +1727,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
-PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL;
PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
@@ -1618,6 +1748,23 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
+PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
+PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
+PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
+PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
+PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
+PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
+PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
+PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
+PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
+PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
+PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
+PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
+PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
+PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
+
+PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
+
PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
@@ -1630,9 +1777,30 @@ PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
+PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
+PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
+PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
+PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
+PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
+PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
+PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
+
PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
+PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
+PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
+PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
+PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
+PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
+PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
+PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
+PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
+PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
+PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
+PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
+PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
+
PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
@@ -1849,26 +2017,43 @@ GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
+GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
+GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
GLboolean __GLEW_3DFX_multisample = GL_FALSE;
GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
+GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
+GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
+GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
+GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
+GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
GLboolean __GLEW_APPLE_element_array = GL_FALSE;
GLboolean __GLEW_APPLE_fence = GL_FALSE;
GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
+GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
+GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
+GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
+GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_compatibility = GL_FALSE;
+GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
+GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
+GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
+GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
@@ -1887,25 +2072,36 @@ GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
+GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
+GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
+GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
+GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
GLboolean __GLEW_ARB_shadow = GL_FALSE;
GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
+GLboolean __GLEW_ARB_sync = GL_FALSE;
GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
+GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
GLboolean __GLEW_ARB_texture_float = GL_FALSE;
+GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
+GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
+GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
+GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
@@ -1921,6 +2117,7 @@ GLboolean __GLEW_ATI_element_array = GL_FALSE;
GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
+GLboolean __GLEW_ATI_meminfo = GL_FALSE;
GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
@@ -1983,9 +2180,11 @@ GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
+GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
+GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
@@ -2016,6 +2215,7 @@ GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
+GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
GLboolean __GLEW_EXT_timer_query = GL_FALSE;
GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
@@ -2048,6 +2248,7 @@ GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
GLboolean __GLEW_NV_blend_square = GL_FALSE;
GLboolean __GLEW_NV_conditional_render = GL_FALSE;
GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
+GLboolean __GLEW_NV_copy_image = GL_FALSE;
GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
@@ -2070,14 +2271,17 @@ GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
+GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
GLboolean __GLEW_NV_point_sprite = GL_FALSE;
GLboolean __GLEW_NV_present_video = GL_FALSE;
GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
GLboolean __GLEW_NV_register_combiners = GL_FALSE;
GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
+GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
+GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
@@ -2086,8 +2290,10 @@ GLboolean __GLEW_NV_texture_shader = GL_FALSE;
GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
+GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
GLboolean __GLEW_NV_vertex_program = GL_FALSE;
GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
@@ -2463,8 +2669,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
- r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
- r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
@@ -2478,7 +2682,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
- r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
@@ -2525,6 +2728,37 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+
+static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
+ r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
+ r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
+ r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_3_1 */
+
+#ifdef GL_VERSION_3_2
+
+static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
+ r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
+ r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_3_2 */
+
#ifdef GL_3DFX_multisample
#endif /* GL_3DFX_multisample */
@@ -2546,6 +2780,67 @@ static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+
+static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
+ r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
+ r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
+ r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_AMD_draw_buffers_blend */
+
+#ifdef GL_AMD_performance_monitor
+
+static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
+ r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
+ r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
+ r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
+ r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_AMD_performance_monitor */
+
+#ifdef GL_AMD_texture_texture4
+
+#endif /* GL_AMD_texture_texture4 */
+
+#ifdef GL_AMD_vertex_shader_tessellator
+
+static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
+ r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_AMD_vertex_shader_tessellator */
+
+#ifdef GL_APPLE_aux_depth_stencil
+
+#endif /* GL_APPLE_aux_depth_stencil */
+
#ifdef GL_APPLE_client_storage
#endif /* GL_APPLE_client_storage */
@@ -2605,10 +2900,33 @@ static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+
+static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
+ r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
+ r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_object_purgeable */
+
#ifdef GL_APPLE_pixel_buffer
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+
+#endif /* GL_APPLE_rgb_422 */
+
+#ifdef GL_APPLE_row_bytes
+
+#endif /* GL_APPLE_row_bytes */
+
#ifdef GL_APPLE_specular_vector
#endif /* GL_APPLE_specular_vector */
@@ -2662,6 +2980,25 @@ static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+
+static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
+ r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
+ r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_vertex_program_evaluators */
+
#ifdef GL_APPLE_ycbcr_422
#endif /* GL_APPLE_ycbcr_422 */
@@ -2679,10 +3016,31 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+
+#endif /* GL_ARB_compatibility */
+
+#ifdef GL_ARB_copy_buffer
+
+static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_copy_buffer */
+
#ifdef GL_ARB_depth_buffer_float
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+
+#endif /* GL_ARB_depth_clamp */
+
#ifdef GL_ARB_depth_texture
#endif /* GL_ARB_depth_texture */
@@ -2700,6 +3058,38 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+
+static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
+ r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
+ r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
+ r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_buffers_blend */
+
+#ifdef GL_ARB_draw_elements_base_vertex
+
+static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
+ r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
+ r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
+ r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_elements_base_vertex */
+
#ifdef GL_ARB_draw_instanced
static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2714,6 +3104,10 @@ static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+
+#endif /* GL_ARB_fragment_coord_conventions */
+
#ifdef GL_ARB_fragment_program
#endif /* GL_ARB_fragment_program */
@@ -2739,10 +3133,10 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
- r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
+ r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
@@ -2976,6 +3370,36 @@ static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+
+static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_provoking_vertex */
+
+#ifdef GL_ARB_sample_shading
+
+static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_sample_shading */
+
+#ifdef GL_ARB_seamless_cube_map
+
+#endif /* GL_ARB_seamless_cube_map */
+
#ifdef GL_ARB_shader_objects
static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3027,6 +3451,10 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+
+#endif /* GL_ARB_shader_texture_lod */
+
#ifdef GL_ARB_shading_language_100
#endif /* GL_ARB_shading_language_100 */
@@ -3039,6 +3467,25 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+
+static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
+ r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
+ r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
+ r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
+ r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
+ r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
+ r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_sync */
+
#ifdef GL_ARB_texture_border_clamp
#endif /* GL_ARB_texture_border_clamp */
@@ -3083,6 +3530,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+
+#endif /* GL_ARB_texture_cube_map_array */
+
#ifdef GL_ARB_texture_env_add
#endif /* GL_ARB_texture_env_add */
@@ -3103,14 +3554,38 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+
+#endif /* GL_ARB_texture_gather */
+
#ifdef GL_ARB_texture_mirrored_repeat
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+
+static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
+ r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
+ r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
+ r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_texture_multisample */
+
#ifdef GL_ARB_texture_non_power_of_two
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+
+#endif /* GL_ARB_texture_query_lod */
+
#ifdef GL_ARB_texture_rectangle
#endif /* GL_ARB_texture_rectangle */
@@ -3135,6 +3610,32 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+
+static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
+ r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
+ r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
+ r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
+ r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
+ r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
+ r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
+ r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
+ r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
+ r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_uniform_buffer_object */
+
+#ifdef GL_ARB_vertex_array_bgra
+
+#endif /* GL_ARB_vertex_array_bgra */
+
#ifdef GL_ARB_vertex_array_object
static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3413,6 +3914,10 @@ static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+
+#endif /* GL_ATI_meminfo */
+
#ifdef GL_ATI_pn_triangles
static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3795,7 +4300,14 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
+ r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
+ r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
+ r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
+ r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
+ r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
@@ -3804,7 +4316,9 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
+ r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
+ r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
@@ -3830,6 +4344,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
+ r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
@@ -3837,7 +4352,12 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
+ r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
+ r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
+ r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
+ r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
+ r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
@@ -3884,6 +4404,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
+ r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
@@ -3955,6 +4476,17 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
+ r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
+ r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
return r;
}
@@ -4372,6 +4904,19 @@ static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+
+static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_provoking_vertex */
+
#ifdef GL_EXT_rescale_normal
#endif /* GL_EXT_rescale_normal */
@@ -4419,6 +4964,21 @@ static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+
+static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
+ r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
+ r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_separate_shader_objects */
+
#ifdef GL_EXT_separate_specular_color
#endif /* GL_EXT_separate_specular_color */
@@ -4614,6 +5174,10 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+
+#endif /* GL_EXT_texture_snorm */
+
#ifdef GL_EXT_texture_swizzle
#endif /* GL_EXT_texture_swizzle */
@@ -4989,6 +5553,19 @@ static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+
+static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_copy_image */
+
#ifdef GL_NV_depth_buffer_float
static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -5263,6 +5840,10 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+
+#endif /* GL_NV_parameter_buffer_object2 */
+
#ifdef GL_NV_pixel_data_range
static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -5303,7 +5884,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
- r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r;
return r;
}
@@ -5363,6 +5943,32 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+
+static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
+ r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
+ r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
+ r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
+ r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
+ r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
+ r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
+ r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
+ r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
+ r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
+ r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
+ r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
+ r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
+ r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_shader_buffer_load */
+
#ifdef GL_NV_texgen_emboss
#endif /* GL_NV_texgen_emboss */
@@ -5371,6 +5977,19 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+
+static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_texture_barrier */
+
#ifdef GL_NV_texture_compression_vtc
#endif /* GL_NV_texture_compression_vtc */
@@ -5422,6 +6041,25 @@ static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+
+static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
+ r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
+ r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
+ r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
+ r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
+ r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
+ r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_transform_feedback2 */
+
#ifdef GL_NV_vertex_array_range
static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -5440,6 +6078,30 @@ static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+
+static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
+ r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
+ r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
+ r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
+ r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
+ r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
+ r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
+ r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
+ r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
+ r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
+ r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
+ r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
#ifdef GL_NV_vertex_program
static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -6153,81 +6815,37 @@ static
GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
{
const GLubyte* s;
- GLuint dot, major, minor;
+ GLuint dot;
+ GLint major, minor;
/* query opengl version */
s = glGetString(GL_VERSION);
dot = _glewStrCLen(s, '.');
- major = dot-1;
- minor = dot+1;
- if (dot == 0 || s[minor] == '\0')
+ if (dot == 0)
+ return GLEW_ERROR_NO_GL_VERSION;
+
+ major = s[dot-1]-'0';
+ minor = s[dot+1]-'0';
+
+ if (minor < 0 || minor > 9)
+ minor = 0;
+ if (major<0 || major>9)
return GLEW_ERROR_NO_GL_VERSION;
- if (s[major] == '1' && s[minor] == '0')
+
+
+ if (major == 1 && minor == 0)
{
- return GLEW_ERROR_GL_VERSION_10_ONLY;
+ return GLEW_ERROR_GL_VERSION_10_ONLY;
}
else
{
- CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
- if (s[major] >= '2')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
- if (s[minor] >= '1')
- {
- CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
- }
- }
- else
- {
- if (s[minor] >= '5')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] == '4')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] == '3')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] == '2')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] < '2')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- }
+ CONST_CAST(GLEW_VERSION_3_0) = ( major >= 3 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
}
/* initialize extensions */
#ifdef GL_VERSION_1_2
@@ -6251,6 +6869,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_VERSION_3_0
if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+ if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_3_1 */
+#ifdef GL_VERSION_3_2
+ if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_3_2 */
#ifdef GL_3DFX_multisample
CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
#endif /* GL_3DFX_multisample */
@@ -6261,6 +6885,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_3DFX_texture_compression_FXT1
CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+ CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend");
+ if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_AMD_draw_buffers_blend */
+#ifdef GL_AMD_performance_monitor
+ CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor");
+ if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_AMD_performance_monitor */
+#ifdef GL_AMD_texture_texture4
+ CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4");
+#endif /* GL_AMD_texture_texture4 */
+#ifdef GL_AMD_vertex_shader_tessellator
+ CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator");
+ if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_AMD_vertex_shader_tessellator */
+#ifdef GL_APPLE_aux_depth_stencil
+ CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil");
+#endif /* GL_APPLE_aux_depth_stencil */
#ifdef GL_APPLE_client_storage
CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
#endif /* GL_APPLE_client_storage */
@@ -6279,9 +6921,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+ CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable");
+ if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_object_purgeable */
#ifdef GL_APPLE_pixel_buffer
CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+ CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422");
+#endif /* GL_APPLE_rgb_422 */
+#ifdef GL_APPLE_row_bytes
+ CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes");
+#endif /* GL_APPLE_row_bytes */
#ifdef GL_APPLE_specular_vector
CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
#endif /* GL_APPLE_specular_vector */
@@ -6300,6 +6952,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+ CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators");
+ if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_vertex_program_evaluators */
#ifdef GL_APPLE_ycbcr_422
CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
#endif /* GL_APPLE_ycbcr_422 */
@@ -6307,9 +6963,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+ CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility");
+#endif /* GL_ARB_compatibility */
+#ifdef GL_ARB_copy_buffer
+ CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer");
+ if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_copy_buffer */
#ifdef GL_ARB_depth_buffer_float
CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+ CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp");
+#endif /* GL_ARB_depth_clamp */
#ifdef GL_ARB_depth_texture
CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
#endif /* GL_ARB_depth_texture */
@@ -6317,10 +6983,21 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+ CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend");
+ if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_buffers_blend */
+#ifdef GL_ARB_draw_elements_base_vertex
+ CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex");
+ if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_elements_base_vertex */
#ifdef GL_ARB_draw_instanced
CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+ CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions");
+#endif /* GL_ARB_fragment_coord_conventions */
#ifdef GL_ARB_fragment_program
CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
#endif /* GL_ARB_fragment_program */
@@ -6385,10 +7062,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_point_sprite
CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+ CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex");
+ if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_provoking_vertex */
+#ifdef GL_ARB_sample_shading
+ CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading");
+ if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_sample_shading */
+#ifdef GL_ARB_seamless_cube_map
+ CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map");
+#endif /* GL_ARB_seamless_cube_map */
#ifdef GL_ARB_shader_objects
CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+ CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod");
+#endif /* GL_ARB_shader_texture_lod */
#ifdef GL_ARB_shading_language_100
CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
#endif /* GL_ARB_shading_language_100 */
@@ -6398,6 +7089,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_shadow_ambient
CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+ CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync");
+ if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_sync */
#ifdef GL_ARB_texture_border_clamp
CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
#endif /* GL_ARB_texture_border_clamp */
@@ -6415,6 +7110,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_texture_cube_map
CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+ CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array");
+#endif /* GL_ARB_texture_cube_map_array */
#ifdef GL_ARB_texture_env_add
CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
#endif /* GL_ARB_texture_env_add */
@@ -6430,12 +7128,22 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_texture_float
CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+ CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather");
+#endif /* GL_ARB_texture_gather */
#ifdef GL_ARB_texture_mirrored_repeat
CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+ CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample");
+ if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_texture_multisample */
#ifdef GL_ARB_texture_non_power_of_two
CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+ CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod");
+#endif /* GL_ARB_texture_query_lod */
#ifdef GL_ARB_texture_rectangle
CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
#endif /* GL_ARB_texture_rectangle */
@@ -6446,6 +7154,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+ CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object");
+ if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_uniform_buffer_object */
+#ifdef GL_ARB_vertex_array_bgra
+ CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra");
+#endif /* GL_ARB_vertex_array_bgra */
#ifdef GL_ARB_vertex_array_object
CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -6502,6 +7217,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+ CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo");
+#endif /* GL_ATI_meminfo */
#ifdef GL_ATI_pn_triangles
CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -6727,6 +7445,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+ CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex");
+ if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_provoking_vertex */
#ifdef GL_EXT_rescale_normal
CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
#endif /* GL_EXT_rescale_normal */
@@ -6738,6 +7460,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+ CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects");
+ if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_separate_shader_objects */
#ifdef GL_EXT_separate_specular_color
CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
#endif /* GL_EXT_separate_specular_color */
@@ -6835,6 +7561,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_EXT_texture_shared_exponent
CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+ CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm");
+#endif /* GL_EXT_texture_snorm */
#ifdef GL_EXT_texture_swizzle
CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
#endif /* GL_EXT_texture_swizzle */
@@ -6947,6 +7676,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_NV_copy_depth_to_color
CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+ CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image");
+ if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_copy_image */
#ifdef GL_NV_depth_buffer_float
CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7024,6 +7757,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+ CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2");
+#endif /* GL_NV_parameter_buffer_object2 */
#ifdef GL_NV_pixel_data_range
CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7048,12 +7784,20 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+ CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load");
+ if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_shader_buffer_load */
#ifdef GL_NV_texgen_emboss
CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
#endif /* GL_NV_texgen_emboss */
#ifdef GL_NV_texgen_reflection
CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+ CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier");
+ if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_texture_barrier */
#ifdef GL_NV_texture_compression_vtc
CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
#endif /* GL_NV_texture_compression_vtc */
@@ -7079,6 +7823,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+ CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2");
+ if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_transform_feedback2 */
#ifdef GL_NV_vertex_array_range
CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7086,6 +7834,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_NV_vertex_array_range2
CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+ CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory");
+ if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_vertex_buffer_unified_memory */
#ifdef GL_NV_vertex_program
CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7352,6 +8104,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
+PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
+PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
+PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
+PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
+PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
+PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
+PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
+PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
+PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
+
PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
@@ -7437,6 +8199,8 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
+PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
+
PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
@@ -7472,8 +8236,10 @@ PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
+GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
GLboolean __WGLEW_ARB_create_context = GL_FALSE;
+GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
@@ -7500,6 +8266,7 @@ GLboolean __WGLEW_I3D_genlock = GL_FALSE;
GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
+GLboolean __WGLEW_NV_copy_image = GL_FALSE;
GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
GLboolean __WGLEW_NV_present_video = GL_FALSE;
@@ -7529,6 +8296,27 @@ static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+
+static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
+ r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
+ r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
+ r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
+ r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
+ r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
+ r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
+ r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
+ r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_AMD_gpu_association */
+
#ifdef WGL_ARB_buffer_region
static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -7558,6 +8346,10 @@ static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+
+#endif /* WGL_ARB_create_context_profile */
+
#ifdef WGL_ARB_extensions_string
static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -7859,6 +8651,19 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+
+static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_copy_image */
+
#ifdef WGL_NV_float_buffer
#endif /* WGL_NV_float_buffer */
@@ -8014,6 +8819,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+ CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association");
+ if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_AMD_gpu_association */
#ifdef WGL_ARB_buffer_region
CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -8022,6 +8831,9 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+ CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile");
+#endif /* WGL_ARB_create_context_profile */
#ifdef WGL_ARB_extensions_string
CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -8117,6 +8929,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+ CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image");
+ if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_copy_image */
#ifdef WGL_NV_float_buffer
CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
#endif /* WGL_NV_float_buffer */
@@ -8187,6 +9003,8 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
+PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
+
PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
@@ -8200,6 +9018,8 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
+PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
+
PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
@@ -8285,6 +9105,7 @@ GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
GLboolean __GLXEW_ARB_create_context = GL_FALSE;
+GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
@@ -8295,6 +9116,7 @@ GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_EXT_import_context = GL_FALSE;
GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
+GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
@@ -8303,6 +9125,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
+GLboolean __GLXEW_NV_copy_image = GL_FALSE;
GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
GLboolean __GLXEW_NV_present_video = GL_FALSE;
GLboolean __GLXEW_NV_swap_group = GL_FALSE;
@@ -8395,6 +9218,10 @@ static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+
+#endif /* GLX_ARB_create_context_profile */
+
#ifdef GLX_ARB_fbconfig_float
#endif /* GLX_ARB_fbconfig_float */
@@ -8458,6 +9285,19 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+
+static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_EXT_swap_control */
+
#ifdef GLX_EXT_texture_from_pixmap
static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -8545,6 +9385,19 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+
+static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_copy_image */
+
#ifdef GLX_NV_float_buffer
#endif /* GLX_NV_float_buffer */
@@ -8841,10 +9694,10 @@ GLboolean glxewGetExtension (const char* name)
{
GLubyte* p;
GLubyte* end;
- GLuint len = _glewStrLen((const GLubyte*)name);
-/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
-/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
- if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
+ GLuint len;
+
+ if (glXGetCurrentDisplay == NULL) return GL_FALSE;
+ len = _glewStrLen((const GLubyte*)name);
p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
if (0 == p) return GL_FALSE;
end = p + _glewStrLen(p);
@@ -8897,6 +9750,9 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+ CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile");
+#endif /* GLX_ARB_create_context_profile */
#ifdef GLX_ARB_fbconfig_float
CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
#endif /* GLX_ARB_fbconfig_float */
@@ -8929,6 +9785,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
#ifdef GLX_EXT_scene_marker
CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+ CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control");
+ if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_EXT_swap_control */
#ifdef GLX_EXT_texture_from_pixmap
CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -8959,6 +9819,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+ CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image");
+ if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_copy_image */
#ifdef GLX_NV_float_buffer
CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
#endif /* GLX_NV_float_buffer */
@@ -9076,10 +9940,10 @@ const GLubyte* glewGetString (GLenum name)
static const GLubyte* _glewString[] =
{
(const GLubyte*)NULL,
- (const GLubyte*)"1.5.1",
+ (const GLubyte*)"1.5.2",
(const GLubyte*)"1",
(const GLubyte*)"5",
- (const GLubyte*)"1"
+ (const GLubyte*)"2"
};
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(int)name > max_string ? 0 : (int)name];
@@ -9175,6 +10039,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_VERSION_3_1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
+ {
+ ret = GLEW_VERSION_3_1;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_3_2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
+ {
+ ret = GLEW_VERSION_3_2;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
{
@@ -9200,8 +10078,46 @@ GLboolean glewIsSupported (const char* name)
}
#endif
}
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
+ {
+#ifdef GL_AMD_draw_buffers_blend
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
+ {
+ ret = GLEW_AMD_draw_buffers_blend;
+ continue;
+ }
+#endif
+#ifdef GL_AMD_performance_monitor
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
+ {
+ ret = GLEW_AMD_performance_monitor;
+ continue;
+ }
+#endif
+#ifdef GL_AMD_texture_texture4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
+ {
+ ret = GLEW_AMD_texture_texture4;
+ continue;
+ }
+#endif
+#ifdef GL_AMD_vertex_shader_tessellator
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
+ {
+ ret = GLEW_AMD_vertex_shader_tessellator;
+ continue;
+ }
+#endif
+ }
if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
{
+#ifdef GL_APPLE_aux_depth_stencil
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
+ {
+ ret = GLEW_APPLE_aux_depth_stencil;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_client_storage
if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
{
@@ -9237,6 +10153,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_object_purgeable
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
+ {
+ ret = GLEW_APPLE_object_purgeable;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_pixel_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
{
@@ -9244,6 +10167,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_rgb_422
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
+ {
+ ret = GLEW_APPLE_rgb_422;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_row_bytes
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
+ {
+ ret = GLEW_APPLE_row_bytes;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_specular_vector
if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
{
@@ -9279,6 +10216,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_vertex_program_evaluators
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
+ {
+ ret = GLEW_APPLE_vertex_program_evaluators;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_ycbcr_422
if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
{
@@ -9296,6 +10240,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_compatibility
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
+ {
+ ret = GLEW_ARB_compatibility;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_copy_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
+ {
+ ret = GLEW_ARB_copy_buffer;
+ continue;
+ }
+#endif
#ifdef GL_ARB_depth_buffer_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
{
@@ -9303,6 +10261,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_depth_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
+ {
+ ret = GLEW_ARB_depth_clamp;
+ continue;
+ }
+#endif
#ifdef GL_ARB_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
{
@@ -9317,6 +10282,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_draw_buffers_blend
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
+ {
+ ret = GLEW_ARB_draw_buffers_blend;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_draw_elements_base_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
+ {
+ ret = GLEW_ARB_draw_elements_base_vertex;
+ continue;
+ }
+#endif
#ifdef GL_ARB_draw_instanced
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
{
@@ -9324,6 +10303,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_fragment_coord_conventions
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
+ {
+ ret = GLEW_ARB_fragment_coord_conventions;
+ continue;
+ }
+#endif
#ifdef GL_ARB_fragment_program
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
{
@@ -9450,6 +10436,27 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_provoking_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
+ {
+ ret = GLEW_ARB_provoking_vertex;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_sample_shading
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
+ {
+ ret = GLEW_ARB_sample_shading;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_seamless_cube_map
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
+ {
+ ret = GLEW_ARB_seamless_cube_map;
+ continue;
+ }
+#endif
#ifdef GL_ARB_shader_objects
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
{
@@ -9457,6 +10464,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_shader_texture_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
+ {
+ ret = GLEW_ARB_shader_texture_lod;
+ continue;
+ }
+#endif
#ifdef GL_ARB_shading_language_100
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
{
@@ -9478,6 +10492,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_sync
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
+ {
+ ret = GLEW_ARB_sync;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_border_clamp
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
{
@@ -9513,6 +10534,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_cube_map_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
+ {
+ ret = GLEW_ARB_texture_cube_map_array;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_env_add
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
{
@@ -9548,6 +10576,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_gather
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
+ {
+ ret = GLEW_ARB_texture_gather;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_mirrored_repeat
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
{
@@ -9555,6 +10590,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
+ {
+ ret = GLEW_ARB_texture_multisample;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_non_power_of_two
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
{
@@ -9562,6 +10604,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_query_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
+ {
+ ret = GLEW_ARB_texture_query_lod;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_rectangle
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
{
@@ -9583,6 +10632,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_uniform_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
+ {
+ ret = GLEW_ARB_uniform_buffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_vertex_array_bgra
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
+ {
+ ret = GLEW_ARB_vertex_array_bgra;
+ continue;
+ }
+#endif
#ifdef GL_ARB_vertex_array_object
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
{
@@ -9694,6 +10757,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ATI_meminfo
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
+ {
+ ret = GLEW_ATI_meminfo;
+ continue;
+ }
+#endif
#ifdef GL_ATI_pn_triangles
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
{
@@ -10131,6 +11201,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_provoking_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
+ {
+ ret = GLEW_EXT_provoking_vertex;
+ continue;
+ }
+#endif
#ifdef GL_EXT_rescale_normal
if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
{
@@ -10152,6 +11229,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_separate_shader_objects
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
+ {
+ ret = GLEW_EXT_separate_shader_objects;
+ continue;
+ }
+#endif
#ifdef GL_EXT_separate_specular_color
if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
{
@@ -10362,6 +11446,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_snorm
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
+ {
+ ret = GLEW_EXT_texture_snorm;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_swizzle
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
{
@@ -10613,6 +11704,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_copy_image
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
+ {
+ ret = GLEW_NV_copy_image;
+ continue;
+ }
+#endif
#ifdef GL_NV_depth_buffer_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
{
@@ -10767,6 +11865,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_parameter_buffer_object2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
+ {
+ ret = GLEW_NV_parameter_buffer_object2;
+ continue;
+ }
+#endif
#ifdef GL_NV_pixel_data_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
{
@@ -10809,6 +11914,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_shader_buffer_load
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
+ {
+ ret = GLEW_NV_shader_buffer_load;
+ continue;
+ }
+#endif
#ifdef GL_NV_texgen_emboss
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
{
@@ -10823,6 +11935,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_texture_barrier
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
+ {
+ ret = GLEW_NV_texture_barrier;
+ continue;
+ }
+#endif
#ifdef GL_NV_texture_compression_vtc
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
{
@@ -10879,6 +11998,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_transform_feedback2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
+ {
+ ret = GLEW_NV_transform_feedback2;
+ continue;
+ }
+#endif
#ifdef GL_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -10893,6 +12019,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_vertex_buffer_unified_memory
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
+ {
+ ret = GLEW_NV_vertex_buffer_unified_memory;
+ continue;
+ }
+#endif
#ifdef GL_NV_vertex_program
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
{
@@ -11507,6 +12640,16 @@ GLboolean wglewIsSupported (const char* name)
}
#endif
}
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
+ {
+#ifdef WGL_AMD_gpu_association
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
+ {
+ ret = WGLEW_AMD_gpu_association;
+ continue;
+ }
+#endif
+ }
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
{
#ifdef WGL_ARB_buffer_region
@@ -11523,6 +12666,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_ARB_create_context_profile
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
+ {
+ ret = WGLEW_ARB_create_context_profile;
+ continue;
+ }
+#endif
#ifdef WGL_ARB_extensions_string
if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
{
@@ -11717,6 +12867,13 @@ GLboolean wglewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
{
+#ifdef WGL_NV_copy_image
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
+ {
+ ret = WGLEW_NV_copy_image;
+ continue;
+ }
+#endif
#ifdef WGL_NV_float_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
{
@@ -11848,6 +13005,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_ARB_create_context_profile
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
+ {
+ ret = GLXEW_ARB_create_context_profile;
+ continue;
+ }
+#endif
#ifdef GLX_ARB_fbconfig_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
{
@@ -11924,6 +13088,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_EXT_swap_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
+ {
+ ret = GLXEW_EXT_swap_control;
+ continue;
+ }
+#endif
#ifdef GLX_EXT_texture_from_pixmap
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
{
@@ -11986,6 +13157,13 @@ GLboolean glxewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
{
+#ifdef GLX_NV_copy_image
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
+ {
+ ret = GLXEW_NV_copy_image;
+ continue;
+ }
+#endif
#ifdef GLX_NV_float_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
{
diff --git a/src/glew/glewinfo.c b/src/glew/glewinfo.c
index da2b241dea..6847cbb865 100644
--- a/src/glew/glewinfo.c
+++ b/src/glew/glewinfo.c
@@ -389,8 +389,6 @@ static void _glewInfo_GL_VERSION_3_0 (void)
glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL);
glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL);
- glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL);
- glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL);
glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL);
glewInfoFunc("glClampColor", glClampColor == NULL);
glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL);
@@ -404,7 +402,6 @@ static void _glewInfo_GL_VERSION_3_0 (void)
glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL);
glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL);
glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL);
- glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL);
glewInfoFunc("glGetStringi", glGetStringi == NULL);
glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL);
glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL);
@@ -449,6 +446,33 @@ static void _glewInfo_GL_VERSION_3_0 (void)
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+
+static void _glewInfo_GL_VERSION_3_1 (void)
+{
+ glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1);
+
+ glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL);
+ glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL);
+ glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL);
+ glewInfoFunc("glTexBuffer", glTexBuffer == NULL);
+}
+
+#endif /* GL_VERSION_3_1 */
+
+#ifdef GL_VERSION_3_2
+
+static void _glewInfo_GL_VERSION_3_2 (void)
+{
+ glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2);
+
+ glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL);
+ glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL);
+ glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL);
+}
+
+#endif /* GL_VERSION_3_2 */
+
#ifdef GL_3DFX_multisample
static void _glewInfo_GL_3DFX_multisample (void)
@@ -478,6 +502,71 @@ static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void)
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+
+static void _glewInfo_GL_AMD_draw_buffers_blend (void)
+{
+ glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend"));
+
+ glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL);
+ glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL);
+ glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL);
+ glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL);
+}
+
+#endif /* GL_AMD_draw_buffers_blend */
+
+#ifdef GL_AMD_performance_monitor
+
+static void _glewInfo_GL_AMD_performance_monitor (void)
+{
+ glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor"));
+
+ glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL);
+ glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL);
+ glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL);
+ glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL);
+ glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL);
+}
+
+#endif /* GL_AMD_performance_monitor */
+
+#ifdef GL_AMD_texture_texture4
+
+static void _glewInfo_GL_AMD_texture_texture4 (void)
+{
+ glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4"));
+}
+
+#endif /* GL_AMD_texture_texture4 */
+
+#ifdef GL_AMD_vertex_shader_tessellator
+
+static void _glewInfo_GL_AMD_vertex_shader_tessellator (void)
+{
+ glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator"));
+
+ glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL);
+ glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL);
+}
+
+#endif /* GL_AMD_vertex_shader_tessellator */
+
+#ifdef GL_APPLE_aux_depth_stencil
+
+static void _glewInfo_GL_APPLE_aux_depth_stencil (void)
+{
+ glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil"));
+}
+
+#endif /* GL_APPLE_aux_depth_stencil */
+
#ifdef GL_APPLE_client_storage
static void _glewInfo_GL_APPLE_client_storage (void)
@@ -541,6 +630,19 @@ static void _glewInfo_GL_APPLE_flush_buffer_range (void)
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+
+static void _glewInfo_GL_APPLE_object_purgeable (void)
+{
+ glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable"));
+
+ glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL);
+ glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL);
+ glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL);
+}
+
+#endif /* GL_APPLE_object_purgeable */
+
#ifdef GL_APPLE_pixel_buffer
static void _glewInfo_GL_APPLE_pixel_buffer (void)
@@ -550,6 +652,24 @@ static void _glewInfo_GL_APPLE_pixel_buffer (void)
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+
+static void _glewInfo_GL_APPLE_rgb_422 (void)
+{
+ glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422"));
+}
+
+#endif /* GL_APPLE_rgb_422 */
+
+#ifdef GL_APPLE_row_bytes
+
+static void _glewInfo_GL_APPLE_row_bytes (void)
+{
+ glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes"));
+}
+
+#endif /* GL_APPLE_row_bytes */
+
#ifdef GL_APPLE_specular_vector
static void _glewInfo_GL_APPLE_specular_vector (void)
@@ -607,6 +727,23 @@ static void _glewInfo_GL_APPLE_vertex_array_range (void)
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+
+static void _glewInfo_GL_APPLE_vertex_program_evaluators (void)
+{
+ glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators"));
+
+ glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL);
+ glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL);
+ glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL);
+}
+
+#endif /* GL_APPLE_vertex_program_evaluators */
+
#ifdef GL_APPLE_ycbcr_422
static void _glewInfo_GL_APPLE_ycbcr_422 (void)
@@ -627,6 +764,26 @@ static void _glewInfo_GL_ARB_color_buffer_float (void)
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+
+static void _glewInfo_GL_ARB_compatibility (void)
+{
+ glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility"));
+}
+
+#endif /* GL_ARB_compatibility */
+
+#ifdef GL_ARB_copy_buffer
+
+static void _glewInfo_GL_ARB_copy_buffer (void)
+{
+ glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer"));
+
+ glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL);
+}
+
+#endif /* GL_ARB_copy_buffer */
+
#ifdef GL_ARB_depth_buffer_float
static void _glewInfo_GL_ARB_depth_buffer_float (void)
@@ -636,6 +793,15 @@ static void _glewInfo_GL_ARB_depth_buffer_float (void)
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+
+static void _glewInfo_GL_ARB_depth_clamp (void)
+{
+ glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp"));
+}
+
+#endif /* GL_ARB_depth_clamp */
+
#ifdef GL_ARB_depth_texture
static void _glewInfo_GL_ARB_depth_texture (void)
@@ -656,6 +822,34 @@ static void _glewInfo_GL_ARB_draw_buffers (void)
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+
+static void _glewInfo_GL_ARB_draw_buffers_blend (void)
+{
+ glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend"));
+
+ glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL);
+ glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL);
+ glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL);
+ glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL);
+}
+
+#endif /* GL_ARB_draw_buffers_blend */
+
+#ifdef GL_ARB_draw_elements_base_vertex
+
+static void _glewInfo_GL_ARB_draw_elements_base_vertex (void)
+{
+ glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex"));
+
+ glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL);
+ glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL);
+ glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL);
+ glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL);
+}
+
+#endif /* GL_ARB_draw_elements_base_vertex */
+
#ifdef GL_ARB_draw_instanced
static void _glewInfo_GL_ARB_draw_instanced (void)
@@ -668,6 +862,15 @@ static void _glewInfo_GL_ARB_draw_instanced (void)
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+
+static void _glewInfo_GL_ARB_fragment_coord_conventions (void)
+{
+ glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions"));
+}
+
+#endif /* GL_ARB_fragment_coord_conventions */
+
#ifdef GL_ARB_fragment_program
static void _glewInfo_GL_ARB_fragment_program (void)
@@ -708,10 +911,10 @@ static void _glewInfo_GL_ARB_framebuffer_object (void)
glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL);
glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL);
glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL);
- glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL);
glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL);
glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL);
glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL);
+ glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL);
glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL);
glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL);
glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL);
@@ -950,6 +1153,37 @@ static void _glewInfo_GL_ARB_point_sprite (void)
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+
+static void _glewInfo_GL_ARB_provoking_vertex (void)
+{
+ glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex"));
+
+ glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL);
+}
+
+#endif /* GL_ARB_provoking_vertex */
+
+#ifdef GL_ARB_sample_shading
+
+static void _glewInfo_GL_ARB_sample_shading (void)
+{
+ glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading"));
+
+ glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL);
+}
+
+#endif /* GL_ARB_sample_shading */
+
+#ifdef GL_ARB_seamless_cube_map
+
+static void _glewInfo_GL_ARB_seamless_cube_map (void)
+{
+ glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map"));
+}
+
+#endif /* GL_ARB_seamless_cube_map */
+
#ifdef GL_ARB_shader_objects
static void _glewInfo_GL_ARB_shader_objects (void)
@@ -999,6 +1233,15 @@ static void _glewInfo_GL_ARB_shader_objects (void)
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+
+static void _glewInfo_GL_ARB_shader_texture_lod (void)
+{
+ glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod"));
+}
+
+#endif /* GL_ARB_shader_texture_lod */
+
#ifdef GL_ARB_shading_language_100
static void _glewInfo_GL_ARB_shading_language_100 (void)
@@ -1026,6 +1269,23 @@ static void _glewInfo_GL_ARB_shadow_ambient (void)
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+
+static void _glewInfo_GL_ARB_sync (void)
+{
+ glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync"));
+
+ glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL);
+ glewInfoFunc("glDeleteSync", glDeleteSync == NULL);
+ glewInfoFunc("glFenceSync", glFenceSync == NULL);
+ glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL);
+ glewInfoFunc("glGetSynciv", glGetSynciv == NULL);
+ glewInfoFunc("glIsSync", glIsSync == NULL);
+ glewInfoFunc("glWaitSync", glWaitSync == NULL);
+}
+
+#endif /* GL_ARB_sync */
+
#ifdef GL_ARB_texture_border_clamp
static void _glewInfo_GL_ARB_texture_border_clamp (void)
@@ -1081,6 +1341,15 @@ static void _glewInfo_GL_ARB_texture_cube_map (void)
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+
+static void _glewInfo_GL_ARB_texture_cube_map_array (void)
+{
+ glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array"));
+}
+
+#endif /* GL_ARB_texture_cube_map_array */
+
#ifdef GL_ARB_texture_env_add
static void _glewInfo_GL_ARB_texture_env_add (void)
@@ -1126,6 +1395,15 @@ static void _glewInfo_GL_ARB_texture_float (void)
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+
+static void _glewInfo_GL_ARB_texture_gather (void)
+{
+ glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather"));
+}
+
+#endif /* GL_ARB_texture_gather */
+
#ifdef GL_ARB_texture_mirrored_repeat
static void _glewInfo_GL_ARB_texture_mirrored_repeat (void)
@@ -1135,6 +1413,20 @@ static void _glewInfo_GL_ARB_texture_mirrored_repeat (void)
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+
+static void _glewInfo_GL_ARB_texture_multisample (void)
+{
+ glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample"));
+
+ glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL);
+ glewInfoFunc("glSampleMaski", glSampleMaski == NULL);
+ glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL);
+ glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL);
+}
+
+#endif /* GL_ARB_texture_multisample */
+
#ifdef GL_ARB_texture_non_power_of_two
static void _glewInfo_GL_ARB_texture_non_power_of_two (void)
@@ -1144,6 +1436,15 @@ static void _glewInfo_GL_ARB_texture_non_power_of_two (void)
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+
+static void _glewInfo_GL_ARB_texture_query_lod (void)
+{
+ glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod"));
+}
+
+#endif /* GL_ARB_texture_query_lod */
+
#ifdef GL_ARB_texture_rectangle
static void _glewInfo_GL_ARB_texture_rectangle (void)
@@ -1176,6 +1477,35 @@ static void _glewInfo_GL_ARB_transpose_matrix (void)
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+
+static void _glewInfo_GL_ARB_uniform_buffer_object (void)
+{
+ glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object"));
+
+ glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL);
+ glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL);
+ glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL);
+ glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL);
+ glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL);
+ glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL);
+ glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL);
+ glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL);
+ glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL);
+ glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL);
+}
+
+#endif /* GL_ARB_uniform_buffer_object */
+
+#ifdef GL_ARB_vertex_array_bgra
+
+static void _glewInfo_GL_ARB_vertex_array_bgra (void)
+{
+ glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra"));
+}
+
+#endif /* GL_ARB_vertex_array_bgra */
+
#ifdef GL_ARB_vertex_array_object
static void _glewInfo_GL_ARB_vertex_array_object (void)
@@ -1452,6 +1782,15 @@ static void _glewInfo_GL_ATI_map_object_buffer (void)
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+
+static void _glewInfo_GL_ATI_meminfo (void)
+{
+ glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo"));
+}
+
+#endif /* GL_ATI_meminfo */
+
#ifdef GL_ATI_pn_triangles
static void _glewInfo_GL_ATI_pn_triangles (void)
@@ -1870,7 +2209,14 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL);
glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL);
glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL);
+ glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL);
+ glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL);
+ glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL);
glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL);
+ glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL);
+ glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL);
+ glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL);
+ glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL);
glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL);
glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL);
glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL);
@@ -1879,7 +2225,9 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL);
glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL);
glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL);
+ glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL);
glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL);
+ glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL);
glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL);
glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL);
glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL);
@@ -1905,6 +2253,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL);
glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL);
glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL);
+ glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL);
glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL);
glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL);
glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL);
@@ -1912,7 +2261,12 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL);
glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL);
glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL);
+ glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL);
+ glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL);
+ glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL);
+ glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL);
glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL);
+ glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL);
glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL);
glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL);
glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL);
@@ -1959,6 +2313,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL);
glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL);
glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL);
+ glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL);
glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL);
glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL);
glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL);
@@ -2030,6 +2385,17 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL);
glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL);
glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL);
+ glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL);
+ glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL);
}
#endif /* GL_EXT_direct_state_access */
@@ -2448,6 +2814,17 @@ static void _glewInfo_GL_EXT_polygon_offset (void)
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+
+static void _glewInfo_GL_EXT_provoking_vertex (void)
+{
+ glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex"));
+
+ glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL);
+}
+
+#endif /* GL_EXT_provoking_vertex */
+
#ifdef GL_EXT_rescale_normal
static void _glewInfo_GL_EXT_rescale_normal (void)
@@ -2496,6 +2873,19 @@ static void _glewInfo_GL_EXT_secondary_color (void)
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+
+static void _glewInfo_GL_EXT_separate_shader_objects (void)
+{
+ glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects"));
+
+ glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL);
+ glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL);
+ glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL);
+}
+
+#endif /* GL_EXT_separate_shader_objects */
+
#ifdef GL_EXT_separate_specular_color
static void _glewInfo_GL_EXT_separate_specular_color (void)
@@ -2792,6 +3182,15 @@ static void _glewInfo_GL_EXT_texture_shared_exponent (void)
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+
+static void _glewInfo_GL_EXT_texture_snorm (void)
+{
+ glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm"));
+}
+
+#endif /* GL_EXT_texture_snorm */
+
#ifdef GL_EXT_texture_swizzle
static void _glewInfo_GL_EXT_texture_swizzle (void)
@@ -3215,6 +3614,17 @@ static void _glewInfo_GL_NV_copy_depth_to_color (void)
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+
+static void _glewInfo_GL_NV_copy_image (void)
+{
+ glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image"));
+
+ glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL);
+}
+
+#endif /* GL_NV_copy_image */
+
#ifdef GL_NV_depth_buffer_float
static void _glewInfo_GL_NV_depth_buffer_float (void)
@@ -3522,6 +3932,15 @@ static void _glewInfo_GL_NV_parameter_buffer_object (void)
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+
+static void _glewInfo_GL_NV_parameter_buffer_object2 (void)
+{
+ glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2"));
+}
+
+#endif /* GL_NV_parameter_buffer_object2 */
+
#ifdef GL_NV_pixel_data_range
static void _glewInfo_GL_NV_pixel_data_range (void)
@@ -3558,7 +3977,6 @@ static void _glewInfo_GL_NV_present_video (void)
glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL);
glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL);
glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL);
- glewInfoFunc("glVideoParameterivNV", glVideoParameterivNV == NULL);
}
#endif /* GL_NV_present_video */
@@ -3610,6 +4028,30 @@ static void _glewInfo_GL_NV_register_combiners2 (void)
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+
+static void _glewInfo_GL_NV_shader_buffer_load (void)
+{
+ glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load"));
+
+ glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL);
+ glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL);
+ glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL);
+ glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL);
+ glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL);
+ glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL);
+ glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL);
+ glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL);
+ glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL);
+ glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL);
+ glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL);
+ glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL);
+ glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL);
+ glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL);
+}
+
+#endif /* GL_NV_shader_buffer_load */
+
#ifdef GL_NV_texgen_emboss
static void _glewInfo_GL_NV_texgen_emboss (void)
@@ -3628,6 +4070,17 @@ static void _glewInfo_GL_NV_texgen_reflection (void)
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+
+static void _glewInfo_GL_NV_texture_barrier (void)
+{
+ glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier"));
+
+ glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL);
+}
+
+#endif /* GL_NV_texture_barrier */
+
#ifdef GL_NV_texture_compression_vtc
static void _glewInfo_GL_NV_texture_compression_vtc (void)
@@ -3712,6 +4165,23 @@ static void _glewInfo_GL_NV_transform_feedback (void)
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+
+static void _glewInfo_GL_NV_transform_feedback2 (void)
+{
+ glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2"));
+
+ glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL);
+ glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL);
+ glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL);
+ glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL);
+ glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL);
+ glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL);
+ glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL);
+}
+
+#endif /* GL_NV_transform_feedback2 */
+
#ifdef GL_NV_vertex_array_range
static void _glewInfo_GL_NV_vertex_array_range (void)
@@ -3733,6 +4203,28 @@ static void _glewInfo_GL_NV_vertex_array_range2 (void)
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+
+static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void)
+{
+ glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory"));
+
+ glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL);
+ glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL);
+ glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL);
+ glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL);
+ glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL);
+ glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL);
+ glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL);
+ glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL);
+ glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL);
+ glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL);
+ glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL);
+ glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL);
+}
+
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
#ifdef GL_NV_vertex_program
static void _glewInfo_GL_NV_vertex_program (void)
@@ -4652,6 +5144,25 @@ static void _glewInfo_WGL_3DL_stereo_control (void)
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+
+static void _glewInfo_WGL_AMD_gpu_association (void)
+{
+ glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association"));
+
+ glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL);
+ glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL);
+ glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL);
+ glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL);
+ glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL);
+ glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL);
+ glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL);
+ glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL);
+ glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL);
+}
+
+#endif /* WGL_AMD_gpu_association */
+
#ifdef WGL_ARB_buffer_region
static void _glewInfo_WGL_ARB_buffer_region (void)
@@ -4677,6 +5188,15 @@ static void _glewInfo_WGL_ARB_create_context (void)
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+
+static void _glewInfo_WGL_ARB_create_context_profile (void)
+{
+ glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile"));
+}
+
+#endif /* WGL_ARB_create_context_profile */
+
#ifdef WGL_ARB_extensions_string
static void _glewInfo_WGL_ARB_extensions_string (void)
@@ -4989,6 +5509,17 @@ static void _glewInfo_WGL_I3D_swap_frame_usage (void)
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+
+static void _glewInfo_WGL_NV_copy_image (void)
+{
+ glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image"));
+
+ glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL);
+}
+
+#endif /* WGL_NV_copy_image */
+
#ifdef WGL_NV_float_buffer
static void _glewInfo_WGL_NV_float_buffer (void)
@@ -5173,6 +5704,15 @@ static void _glewInfo_GLX_ARB_create_context (void)
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+
+static void _glewInfo_GLX_ARB_create_context_profile (void)
+{
+ glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile"));
+}
+
+#endif /* GLX_ARB_create_context_profile */
+
#ifdef GLX_ARB_fbconfig_float
static void _glewInfo_GLX_ARB_fbconfig_float (void)
@@ -5272,6 +5812,17 @@ static void _glewInfo_GLX_EXT_scene_marker (void)
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+
+static void _glewInfo_GLX_EXT_swap_control (void)
+{
+ glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control"));
+
+ glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL);
+}
+
+#endif /* GLX_EXT_swap_control */
+
#ifdef GLX_EXT_texture_from_pixmap
static void _glewInfo_GLX_EXT_texture_from_pixmap (void)
@@ -5357,6 +5908,17 @@ static void _glewInfo_GLX_MESA_set_3dfx_mode (void)
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+
+static void _glewInfo_GLX_NV_copy_image (void)
+{
+ glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image"));
+
+ glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL);
+}
+
+#endif /* GLX_NV_copy_image */
+
#ifdef GLX_NV_float_buffer
static void _glewInfo_GLX_NV_float_buffer (void)
@@ -5678,6 +6240,12 @@ static void glewInfo (void)
#ifdef GL_VERSION_3_0
_glewInfo_GL_VERSION_3_0();
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+ _glewInfo_GL_VERSION_3_1();
+#endif /* GL_VERSION_3_1 */
+#ifdef GL_VERSION_3_2
+ _glewInfo_GL_VERSION_3_2();
+#endif /* GL_VERSION_3_2 */
#ifdef GL_3DFX_multisample
_glewInfo_GL_3DFX_multisample();
#endif /* GL_3DFX_multisample */
@@ -5687,6 +6255,21 @@ static void glewInfo (void)
#ifdef GL_3DFX_texture_compression_FXT1
_glewInfo_GL_3DFX_texture_compression_FXT1();
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+ _glewInfo_GL_AMD_draw_buffers_blend();
+#endif /* GL_AMD_draw_buffers_blend */
+#ifdef GL_AMD_performance_monitor
+ _glewInfo_GL_AMD_performance_monitor();
+#endif /* GL_AMD_performance_monitor */
+#ifdef GL_AMD_texture_texture4
+ _glewInfo_GL_AMD_texture_texture4();
+#endif /* GL_AMD_texture_texture4 */
+#ifdef GL_AMD_vertex_shader_tessellator
+ _glewInfo_GL_AMD_vertex_shader_tessellator();
+#endif /* GL_AMD_vertex_shader_tessellator */
+#ifdef GL_APPLE_aux_depth_stencil
+ _glewInfo_GL_APPLE_aux_depth_stencil();
+#endif /* GL_APPLE_aux_depth_stencil */
#ifdef GL_APPLE_client_storage
_glewInfo_GL_APPLE_client_storage();
#endif /* GL_APPLE_client_storage */
@@ -5702,9 +6285,18 @@ static void glewInfo (void)
#ifdef GL_APPLE_flush_buffer_range
_glewInfo_GL_APPLE_flush_buffer_range();
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+ _glewInfo_GL_APPLE_object_purgeable();
+#endif /* GL_APPLE_object_purgeable */
#ifdef GL_APPLE_pixel_buffer
_glewInfo_GL_APPLE_pixel_buffer();
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+ _glewInfo_GL_APPLE_rgb_422();
+#endif /* GL_APPLE_rgb_422 */
+#ifdef GL_APPLE_row_bytes
+ _glewInfo_GL_APPLE_row_bytes();
+#endif /* GL_APPLE_row_bytes */
#ifdef GL_APPLE_specular_vector
_glewInfo_GL_APPLE_specular_vector();
#endif /* GL_APPLE_specular_vector */
@@ -5720,24 +6312,45 @@ static void glewInfo (void)
#ifdef GL_APPLE_vertex_array_range
_glewInfo_GL_APPLE_vertex_array_range();
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+ _glewInfo_GL_APPLE_vertex_program_evaluators();
+#endif /* GL_APPLE_vertex_program_evaluators */
#ifdef GL_APPLE_ycbcr_422
_glewInfo_GL_APPLE_ycbcr_422();
#endif /* GL_APPLE_ycbcr_422 */
#ifdef GL_ARB_color_buffer_float
_glewInfo_GL_ARB_color_buffer_float();
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+ _glewInfo_GL_ARB_compatibility();
+#endif /* GL_ARB_compatibility */
+#ifdef GL_ARB_copy_buffer
+ _glewInfo_GL_ARB_copy_buffer();
+#endif /* GL_ARB_copy_buffer */
#ifdef GL_ARB_depth_buffer_float
_glewInfo_GL_ARB_depth_buffer_float();
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+ _glewInfo_GL_ARB_depth_clamp();
+#endif /* GL_ARB_depth_clamp */
#ifdef GL_ARB_depth_texture
_glewInfo_GL_ARB_depth_texture();
#endif /* GL_ARB_depth_texture */
#ifdef GL_ARB_draw_buffers
_glewInfo_GL_ARB_draw_buffers();
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+ _glewInfo_GL_ARB_draw_buffers_blend();
+#endif /* GL_ARB_draw_buffers_blend */
+#ifdef GL_ARB_draw_elements_base_vertex
+ _glewInfo_GL_ARB_draw_elements_base_vertex();
+#endif /* GL_ARB_draw_elements_base_vertex */
#ifdef GL_ARB_draw_instanced
_glewInfo_GL_ARB_draw_instanced();
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+ _glewInfo_GL_ARB_fragment_coord_conventions();
+#endif /* GL_ARB_fragment_coord_conventions */
#ifdef GL_ARB_fragment_program
_glewInfo_GL_ARB_fragment_program();
#endif /* GL_ARB_fragment_program */
@@ -5792,9 +6405,21 @@ static void glewInfo (void)
#ifdef GL_ARB_point_sprite
_glewInfo_GL_ARB_point_sprite();
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+ _glewInfo_GL_ARB_provoking_vertex();
+#endif /* GL_ARB_provoking_vertex */
+#ifdef GL_ARB_sample_shading
+ _glewInfo_GL_ARB_sample_shading();
+#endif /* GL_ARB_sample_shading */
+#ifdef GL_ARB_seamless_cube_map
+ _glewInfo_GL_ARB_seamless_cube_map();
+#endif /* GL_ARB_seamless_cube_map */
#ifdef GL_ARB_shader_objects
_glewInfo_GL_ARB_shader_objects();
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+ _glewInfo_GL_ARB_shader_texture_lod();
+#endif /* GL_ARB_shader_texture_lod */
#ifdef GL_ARB_shading_language_100
_glewInfo_GL_ARB_shading_language_100();
#endif /* GL_ARB_shading_language_100 */
@@ -5804,6 +6429,9 @@ static void glewInfo (void)
#ifdef GL_ARB_shadow_ambient
_glewInfo_GL_ARB_shadow_ambient();
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+ _glewInfo_GL_ARB_sync();
+#endif /* GL_ARB_sync */
#ifdef GL_ARB_texture_border_clamp
_glewInfo_GL_ARB_texture_border_clamp();
#endif /* GL_ARB_texture_border_clamp */
@@ -5819,6 +6447,9 @@ static void glewInfo (void)
#ifdef GL_ARB_texture_cube_map
_glewInfo_GL_ARB_texture_cube_map();
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+ _glewInfo_GL_ARB_texture_cube_map_array();
+#endif /* GL_ARB_texture_cube_map_array */
#ifdef GL_ARB_texture_env_add
_glewInfo_GL_ARB_texture_env_add();
#endif /* GL_ARB_texture_env_add */
@@ -5834,12 +6465,21 @@ static void glewInfo (void)
#ifdef GL_ARB_texture_float
_glewInfo_GL_ARB_texture_float();
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+ _glewInfo_GL_ARB_texture_gather();
+#endif /* GL_ARB_texture_gather */
#ifdef GL_ARB_texture_mirrored_repeat
_glewInfo_GL_ARB_texture_mirrored_repeat();
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+ _glewInfo_GL_ARB_texture_multisample();
+#endif /* GL_ARB_texture_multisample */
#ifdef GL_ARB_texture_non_power_of_two
_glewInfo_GL_ARB_texture_non_power_of_two();
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+ _glewInfo_GL_ARB_texture_query_lod();
+#endif /* GL_ARB_texture_query_lod */
#ifdef GL_ARB_texture_rectangle
_glewInfo_GL_ARB_texture_rectangle();
#endif /* GL_ARB_texture_rectangle */
@@ -5849,6 +6489,12 @@ static void glewInfo (void)
#ifdef GL_ARB_transpose_matrix
_glewInfo_GL_ARB_transpose_matrix();
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+ _glewInfo_GL_ARB_uniform_buffer_object();
+#endif /* GL_ARB_uniform_buffer_object */
+#ifdef GL_ARB_vertex_array_bgra
+ _glewInfo_GL_ARB_vertex_array_bgra();
+#endif /* GL_ARB_vertex_array_bgra */
#ifdef GL_ARB_vertex_array_object
_glewInfo_GL_ARB_vertex_array_object();
#endif /* GL_ARB_vertex_array_object */
@@ -5894,6 +6540,9 @@ static void glewInfo (void)
#ifdef GL_ATI_map_object_buffer
_glewInfo_GL_ATI_map_object_buffer();
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+ _glewInfo_GL_ATI_meminfo();
+#endif /* GL_ATI_meminfo */
#ifdef GL_ATI_pn_triangles
_glewInfo_GL_ATI_pn_triangles();
#endif /* GL_ATI_pn_triangles */
@@ -6080,6 +6729,9 @@ static void glewInfo (void)
#ifdef GL_EXT_polygon_offset
_glewInfo_GL_EXT_polygon_offset();
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+ _glewInfo_GL_EXT_provoking_vertex();
+#endif /* GL_EXT_provoking_vertex */
#ifdef GL_EXT_rescale_normal
_glewInfo_GL_EXT_rescale_normal();
#endif /* GL_EXT_rescale_normal */
@@ -6089,6 +6741,9 @@ static void glewInfo (void)
#ifdef GL_EXT_secondary_color
_glewInfo_GL_EXT_secondary_color();
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+ _glewInfo_GL_EXT_separate_shader_objects();
+#endif /* GL_EXT_separate_shader_objects */
#ifdef GL_EXT_separate_specular_color
_glewInfo_GL_EXT_separate_specular_color();
#endif /* GL_EXT_separate_specular_color */
@@ -6179,6 +6834,9 @@ static void glewInfo (void)
#ifdef GL_EXT_texture_shared_exponent
_glewInfo_GL_EXT_texture_shared_exponent();
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+ _glewInfo_GL_EXT_texture_snorm();
+#endif /* GL_EXT_texture_snorm */
#ifdef GL_EXT_texture_swizzle
_glewInfo_GL_EXT_texture_swizzle();
#endif /* GL_EXT_texture_swizzle */
@@ -6275,6 +6933,9 @@ static void glewInfo (void)
#ifdef GL_NV_copy_depth_to_color
_glewInfo_GL_NV_copy_depth_to_color();
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+ _glewInfo_GL_NV_copy_image();
+#endif /* GL_NV_copy_image */
#ifdef GL_NV_depth_buffer_float
_glewInfo_GL_NV_depth_buffer_float();
#endif /* GL_NV_depth_buffer_float */
@@ -6341,6 +7002,9 @@ static void glewInfo (void)
#ifdef GL_NV_parameter_buffer_object
_glewInfo_GL_NV_parameter_buffer_object();
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+ _glewInfo_GL_NV_parameter_buffer_object2();
+#endif /* GL_NV_parameter_buffer_object2 */
#ifdef GL_NV_pixel_data_range
_glewInfo_GL_NV_pixel_data_range();
#endif /* GL_NV_pixel_data_range */
@@ -6359,12 +7023,18 @@ static void glewInfo (void)
#ifdef GL_NV_register_combiners2
_glewInfo_GL_NV_register_combiners2();
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+ _glewInfo_GL_NV_shader_buffer_load();
+#endif /* GL_NV_shader_buffer_load */
#ifdef GL_NV_texgen_emboss
_glewInfo_GL_NV_texgen_emboss();
#endif /* GL_NV_texgen_emboss */
#ifdef GL_NV_texgen_reflection
_glewInfo_GL_NV_texgen_reflection();
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+ _glewInfo_GL_NV_texture_barrier();
+#endif /* GL_NV_texture_barrier */
#ifdef GL_NV_texture_compression_vtc
_glewInfo_GL_NV_texture_compression_vtc();
#endif /* GL_NV_texture_compression_vtc */
@@ -6389,12 +7059,18 @@ static void glewInfo (void)
#ifdef GL_NV_transform_feedback
_glewInfo_GL_NV_transform_feedback();
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+ _glewInfo_GL_NV_transform_feedback2();
+#endif /* GL_NV_transform_feedback2 */
#ifdef GL_NV_vertex_array_range
_glewInfo_GL_NV_vertex_array_range();
#endif /* GL_NV_vertex_array_range */
#ifdef GL_NV_vertex_array_range2
_glewInfo_GL_NV_vertex_array_range2();
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+ _glewInfo_GL_NV_vertex_buffer_unified_memory();
+#endif /* GL_NV_vertex_buffer_unified_memory */
#ifdef GL_NV_vertex_program
_glewInfo_GL_NV_vertex_program();
#endif /* GL_NV_vertex_program */
@@ -6640,12 +7316,18 @@ static void wglewInfo ()
#ifdef WGL_3DL_stereo_control
_glewInfo_WGL_3DL_stereo_control();
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+ _glewInfo_WGL_AMD_gpu_association();
+#endif /* WGL_AMD_gpu_association */
#ifdef WGL_ARB_buffer_region
_glewInfo_WGL_ARB_buffer_region();
#endif /* WGL_ARB_buffer_region */
#ifdef WGL_ARB_create_context
_glewInfo_WGL_ARB_create_context();
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+ _glewInfo_WGL_ARB_create_context_profile();
+#endif /* WGL_ARB_create_context_profile */
#ifdef WGL_ARB_extensions_string
_glewInfo_WGL_ARB_extensions_string();
#endif /* WGL_ARB_extensions_string */
@@ -6724,6 +7406,9 @@ static void wglewInfo ()
#ifdef WGL_I3D_swap_frame_usage
_glewInfo_WGL_I3D_swap_frame_usage();
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+ _glewInfo_WGL_NV_copy_image();
+#endif /* WGL_NV_copy_image */
#ifdef WGL_NV_float_buffer
_glewInfo_WGL_NV_float_buffer();
#endif /* WGL_NV_float_buffer */
@@ -6772,6 +7457,9 @@ static void glxewInfo ()
#ifdef GLX_ARB_create_context
_glewInfo_GLX_ARB_create_context();
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+ _glewInfo_GLX_ARB_create_context_profile();
+#endif /* GLX_ARB_create_context_profile */
#ifdef GLX_ARB_fbconfig_float
_glewInfo_GLX_ARB_fbconfig_float();
#endif /* GLX_ARB_fbconfig_float */
@@ -6802,6 +7490,9 @@ static void glxewInfo ()
#ifdef GLX_EXT_scene_marker
_glewInfo_GLX_EXT_scene_marker();
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+ _glewInfo_GLX_EXT_swap_control();
+#endif /* GLX_EXT_swap_control */
#ifdef GLX_EXT_texture_from_pixmap
_glewInfo_GLX_EXT_texture_from_pixmap();
#endif /* GLX_EXT_texture_from_pixmap */
@@ -6826,6 +7517,9 @@ static void glxewInfo ()
#ifdef GLX_MESA_set_3dfx_mode
_glewInfo_GLX_MESA_set_3dfx_mode();
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+ _glewInfo_GLX_NV_copy_image();
+#endif /* GLX_NV_copy_image */
#ifdef GLX_NV_float_buffer
_glewInfo_GLX_NV_float_buffer();
#endif /* GLX_NV_float_buffer */
@@ -7071,7 +7765,7 @@ GLboolean glewCreateContext (int* pixelformat)
void glewDestroyContext ()
{
if (NULL != rc) wglMakeCurrent(NULL, NULL);
- if (NULL != rc) wglDeleteContext(wglGetCurrentContext());
+ if (NULL != rc) wglDeleteContext(rc);
if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc);
if (NULL != wnd) DestroyWindow(wnd);
UnregisterClass("GLEW", GetModuleHandle(NULL));
@@ -7100,7 +7794,7 @@ GLboolean glewCreateContext ()
aglDestroyPixelFormat(pf);
/*aglSetDrawable(ctx, GetWindowPort(wnd));*/
octx = aglGetCurrentContext();
- if (NULL == aglSetCurrentContext(ctx)) return GL_TRUE;
+ if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE;
return GL_FALSE;
}
diff --git a/src/glew/visualinfo.c b/src/glew/visualinfo.c
index 384313df22..f3ae91f2b4 100644
--- a/src/glew/visualinfo.c
+++ b/src/glew/visualinfo.c
@@ -1056,7 +1056,7 @@ GLboolean CreateContext (GLContext* ctx)
aglDestroyPixelFormat(pf);
/*aglSetDrawable(ctx, GetWindowPort(wnd));*/
ctx->octx = aglGetCurrentContext();
- if (NULL == aglSetCurrentContext(ctx->ctx)) return GL_TRUE;
+ if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE;
return GL_FALSE;
}
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
new file mode 100644
index 0000000000..ca7f2d2ac7
--- /dev/null
+++ b/src/glsl/Makefile
@@ -0,0 +1,15 @@
+# src/glsl/Makefile
+
+TOP = ../..
+
+include $(TOP)/configs/current
+
+SUBDIRS = pp cl apps
+
+default install clean:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) $@) || exit 1; \
+ fi \
+ done
+
diff --git a/src/glsl/Makefile.template b/src/glsl/Makefile.template
new file mode 100644
index 0000000000..974987a0a0
--- /dev/null
+++ b/src/glsl/Makefile.template
@@ -0,0 +1,50 @@
+# src/glsl/Makefile.template
+
+# Template makefile for glsl libraries.
+#
+# Usage:
+# The minimum that the including makefile needs to define
+# is TOP, LIBNAME and one of of the *_SOURCES.
+#
+# Optional defines:
+# LIBRARY_INCLUDES are appended to the list of includes directories.
+# LIBRARY_DEFINES is not used for makedepend, but for compilation.
+
+
+### Basic defines ###
+
+OBJECTS = $(C_SOURCES:.c=.o)
+
+INCLUDES = \
+ -I. \
+ $(LIBRARY_INCLUDES)
+
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a
+
+lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -o $(LIBNAME) -static $(OBJECTS)
+
+depend: $(C_SOURCES)
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) 2> /dev/null
+
+# Remove .o and backup files
+clean:
+ rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+
+# Dummy target
+install:
+ @echo -n ""
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+
+-include depend
+
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
new file mode 100644
index 0000000000..8e18626c40
--- /dev/null
+++ b/src/glsl/SConscript
@@ -0,0 +1,69 @@
+import common
+
+Import('*')
+
+env = env.Clone()
+
+sources = [
+ 'pp/sl_pp_context.c',
+ 'pp/sl_pp_define.c',
+ 'pp/sl_pp_dict.c',
+ 'pp/sl_pp_error.c',
+ 'pp/sl_pp_expression.c',
+ 'pp/sl_pp_extension.c',
+ 'pp/sl_pp_if.c',
+ 'pp/sl_pp_line.c',
+ 'pp/sl_pp_macro.c',
+ 'pp/sl_pp_pragma.c',
+ 'pp/sl_pp_process.c',
+ 'pp/sl_pp_purify.c',
+ 'pp/sl_pp_token.c',
+ 'pp/sl_pp_token_util.c',
+ 'pp/sl_pp_version.c',
+ 'cl/sl_cl_parse.c',
+]
+
+glsl = env.ConvenienceLibrary(
+ target = 'glsl',
+ source = sources,
+)
+
+Export('glsl')
+
+env = env.Clone()
+
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'user32',
+ ])
+
+env.Prepend(LIBS = [glsl])
+
+env.Program(
+ target = 'purify',
+ source = ['apps/purify.c'],
+)
+
+env.Program(
+ target = 'tokenise',
+ source = ['apps/tokenise.c'],
+)
+
+env.Program(
+ target = 'version',
+ source = ['apps/version.c'],
+)
+
+env.Program(
+ target = 'process',
+ source = ['apps/process.c'],
+)
+
+glsl_compile = env.Program(
+ target = 'compile',
+ source = ['apps/compile.c'],
+)
+
+if env['platform'] == common.default_platform:
+ # Only export the GLSL compiler when building for the host platform
+ Export('glsl_compile')
diff --git a/src/glsl/apps/.gitignore b/src/glsl/apps/.gitignore
new file mode 100644
index 0000000000..7e011ce7a1
--- /dev/null
+++ b/src/glsl/apps/.gitignore
@@ -0,0 +1,5 @@
+compile
+process
+purify
+tokenise
+version
diff --git a/src/glsl/apps/Makefile b/src/glsl/apps/Makefile
new file mode 100644
index 0000000000..39a0df7fea
--- /dev/null
+++ b/src/glsl/apps/Makefile
@@ -0,0 +1,43 @@
+# src/glsl/apps/Makefile
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+LIBS = \
+ $(TOP)/src/glsl/pp/libglslpp.a \
+ $(TOP)/src/glsl/cl/libglslcl.a
+
+SOURCES = \
+ compile.c \
+ process.c \
+ purify.c \
+ tokenise.c \
+ version.c
+
+APPS = $(SOURCES:%.c=%)
+
+INCLUDES = -I.
+
+
+##### RULES #####
+
+.SUFFIXES:
+.SUFFIXES: .c
+
+.c:
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+
+.c.o:
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+default: $(APPS)
+
+install:
+
+clean:
+ -rm -f $(APPS)
+ -rm -f *.o
diff --git a/src/glsl/apps/compile.c b/src/glsl/apps/compile.c
new file mode 100644
index 0000000000..c9a830b9f3
--- /dev/null
+++ b/src/glsl/apps/compile.c
@@ -0,0 +1,191 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include "../pp/sl_pp_public.h"
+#include "../cl/sl_cl_parse.h"
+
+
+static void
+usage(void)
+{
+ printf("Usage:\n");
+ printf(" compile fragment|vertex <source> <output>\n");
+}
+
+int
+main(int argc,
+ char *argv[])
+{
+ FILE *in;
+ long size;
+ char *inbuf;
+ struct sl_pp_purify_options options;
+ char errmsg[100] = "";
+ struct sl_pp_context *context;
+ unsigned int version;
+ FILE *out;
+ unsigned char *outbytes;
+ unsigned int cboutbytes;
+ unsigned int shader_type;
+
+ if (argc != 4) {
+ usage();
+ return 1;
+ }
+
+ if (!strcmp(argv[1], "fragment")) {
+ shader_type = 1;
+ } else if (!strcmp(argv[1], "vertex")) {
+ shader_type = 2;
+ } else {
+ usage();
+ return 1;
+ }
+
+ in = fopen(argv[2], "rb");
+ if (!in) {
+ printf("Could not open `%s' for read.\n", argv[2]);
+ usage();
+ return 1;
+ }
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ fseek(in, 0, SEEK_SET);
+
+ out = fopen(argv[3], "w");
+ if (!out) {
+ fclose(in);
+ printf("Could not open `%s' for write.\n", argv[3]);
+ usage();
+ return 1;
+ }
+
+ inbuf = malloc(size + 1);
+ if (!inbuf) {
+ fprintf(out, "$OOMERROR\n");
+
+ fclose(out);
+ fclose(in);
+ printf("Out of memory.\n");
+ return 0;
+ }
+
+ if (fread(inbuf, 1, size, in) != size) {
+ fprintf(out, "$READERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ fclose(in);
+ printf("Could not read from `%s'.\n", argv[2]);
+ return 0;
+ }
+ inbuf[size] = '\0';
+
+ fclose(in);
+
+ memset(&options, 0, sizeof(options));
+
+ context = sl_pp_context_create(inbuf, &options);
+ if (!context) {
+ fprintf(out, "$CONTEXERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ printf("Could not create parse context.\n");
+ return 0;
+ }
+
+ if (sl_pp_version(context, &version)) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ printf("Error: %s\n", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return 0;
+ }
+
+ if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") ||
+ sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ printf("Error: %s\n", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return 0;
+ }
+
+ if (sl_cl_compile(context, shader_type, 1, &outbytes, &cboutbytes, errmsg, sizeof(errmsg)) == 0) {
+ unsigned int i;
+ unsigned int line = 0;
+
+ fprintf(out, "\n/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */");
+ fprintf(out, "\n/* %s */", argv[2]);
+ fprintf(out, "\n\n");
+
+ for (i = 0; i < cboutbytes; i++) {
+ unsigned int a;
+
+ if (outbytes[i] < 10) {
+ a = 1;
+ } else if (outbytes[i] < 100) {
+ a = 2;
+ } else {
+ a = 3;
+ }
+ if (i < cboutbytes - 1) {
+ a++;
+ }
+ if (line + a >= 100) {
+ fprintf (out, "\n");
+ line = 0;
+ }
+ line += a;
+ fprintf (out, "%u", outbytes[i]);
+ if (i < cboutbytes - 1) {
+ fprintf (out, ",");
+ }
+ }
+ fprintf (out, "\n");
+ free(outbytes);
+ } else {
+ fprintf(out, "$SYNTAXERROR: `%s'\n", errmsg);
+
+ printf("Error: %s\n", errmsg);
+ }
+
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return 0;
+}
diff --git a/src/glsl/apps/process.c b/src/glsl/apps/process.c
new file mode 100644
index 0000000000..569890210f
--- /dev/null
+++ b/src/glsl/apps/process.c
@@ -0,0 +1,381 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include "../pp/sl_pp_public.h"
+
+
+int
+main(int argc,
+ char *argv[])
+{
+ FILE *in;
+ long size;
+ char *inbuf;
+ struct sl_pp_purify_options options;
+ struct sl_pp_context *context;
+ unsigned int version;
+ struct sl_pp_token_info *outtokens;
+ FILE *out;
+ unsigned int i;
+
+ if (argc != 3) {
+ return 1;
+ }
+
+ in = fopen(argv[1], "rb");
+ if (!in) {
+ return 1;
+ }
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ fseek(in, 0, SEEK_SET);
+
+ out = fopen(argv[2], "wb");
+ if (!out) {
+ fclose(in);
+ return 1;
+ }
+
+ inbuf = malloc(size + 1);
+ if (!inbuf) {
+ fprintf(out, "$OOMERROR\n");
+
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+
+ if (fread(inbuf, 1, size, in) != size) {
+ fprintf(out, "$READERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+ inbuf[size] = '\0';
+
+ fclose(in);
+
+ memset(&options, 0, sizeof(options));
+
+ context = sl_pp_context_create(inbuf, &options);
+ if (!context) {
+ fprintf(out, "$CONTEXERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ return 1;
+ }
+
+ if (sl_pp_version(context, &version)) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return -1;
+ }
+
+ if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") ||
+ sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ printf("Error: %s\n", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return 0;
+ }
+
+ if (sl_pp_context_add_predefined(context, "__GLSL_PP_PREDEFINED_MACRO_TEST", "1")) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ printf("Error: %s\n", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return 0;
+ }
+
+ if (sl_pp_process(context, &outtokens)) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return -1;
+ }
+
+ free(inbuf);
+
+ for (i = 0; outtokens[i].token != SL_PP_EOF; i++) {
+ switch (outtokens[i].token) {
+ case SL_PP_NEWLINE:
+ fprintf(out, "\n");
+ break;
+
+ case SL_PP_COMMA:
+ fprintf(out, ", ");
+ break;
+
+ case SL_PP_SEMICOLON:
+ fprintf(out, "; ");
+ break;
+
+ case SL_PP_LBRACE:
+ fprintf(out, "{ ");
+ break;
+
+ case SL_PP_RBRACE:
+ fprintf(out, "} ");
+ break;
+
+ case SL_PP_LPAREN:
+ fprintf(out, "( ");
+ break;
+
+ case SL_PP_RPAREN:
+ fprintf(out, ") ");
+ break;
+
+ case SL_PP_LBRACKET:
+ fprintf(out, "[ ");
+ break;
+
+ case SL_PP_RBRACKET:
+ fprintf(out, "] ");
+ break;
+
+ case SL_PP_DOT:
+ fprintf(out, ". ");
+ break;
+
+ case SL_PP_INCREMENT:
+ fprintf(out, "++ ");
+ break;
+
+ case SL_PP_ADDASSIGN:
+ fprintf(out, "+= ");
+ break;
+
+ case SL_PP_PLUS:
+ fprintf(out, "+ ");
+ break;
+
+ case SL_PP_DECREMENT:
+ fprintf(out, "-- ");
+ break;
+
+ case SL_PP_SUBASSIGN:
+ fprintf(out, "-= ");
+ break;
+
+ case SL_PP_MINUS:
+ fprintf(out, "- ");
+ break;
+
+ case SL_PP_BITNOT:
+ fprintf(out, "~ ");
+ break;
+
+ case SL_PP_NOTEQUAL:
+ fprintf(out, "!= ");
+ break;
+
+ case SL_PP_NOT:
+ fprintf(out, "! ");
+ break;
+
+ case SL_PP_MULASSIGN:
+ fprintf(out, "*= ");
+ break;
+
+ case SL_PP_STAR:
+ fprintf(out, "* ");
+ break;
+
+ case SL_PP_DIVASSIGN:
+ fprintf(out, "/= ");
+ break;
+
+ case SL_PP_SLASH:
+ fprintf(out, "/ ");
+ break;
+
+ case SL_PP_MODASSIGN:
+ fprintf(out, "%%= ");
+ break;
+
+ case SL_PP_MODULO:
+ fprintf(out, "%% ");
+ break;
+
+ case SL_PP_LSHIFTASSIGN:
+ fprintf(out, "<<= ");
+ break;
+
+ case SL_PP_LSHIFT:
+ fprintf(out, "<< ");
+ break;
+
+ case SL_PP_LESSEQUAL:
+ fprintf(out, "<= ");
+ break;
+
+ case SL_PP_LESS:
+ fprintf(out, "< ");
+ break;
+
+ case SL_PP_RSHIFTASSIGN:
+ fprintf(out, ">>= ");
+ break;
+
+ case SL_PP_RSHIFT:
+ fprintf(out, ">> ");
+ break;
+
+ case SL_PP_GREATEREQUAL:
+ fprintf(out, ">= ");
+ break;
+
+ case SL_PP_GREATER:
+ fprintf(out, "> ");
+ break;
+
+ case SL_PP_EQUAL:
+ fprintf(out, "== ");
+ break;
+
+ case SL_PP_ASSIGN:
+ fprintf(out, "= ");
+ break;
+
+ case SL_PP_AND:
+ fprintf(out, "&& ");
+ break;
+
+ case SL_PP_BITANDASSIGN:
+ fprintf(out, "&= ");
+ break;
+
+ case SL_PP_BITAND:
+ fprintf(out, "& ");
+ break;
+
+ case SL_PP_XOR:
+ fprintf(out, "^^ ");
+ break;
+
+ case SL_PP_BITXORASSIGN:
+ fprintf(out, "^= ");
+ break;
+
+ case SL_PP_BITXOR:
+ fprintf(out, "^ ");
+ break;
+
+ case SL_PP_OR:
+ fprintf(out, "|| ");
+ break;
+
+ case SL_PP_BITORASSIGN:
+ fprintf(out, "|= ");
+ break;
+
+ case SL_PP_BITOR:
+ fprintf(out, "| ");
+ break;
+
+ case SL_PP_QUESTION:
+ fprintf(out, "? ");
+ break;
+
+ case SL_PP_COLON:
+ fprintf(out, ": ");
+ break;
+
+ case SL_PP_IDENTIFIER:
+ fprintf(out, "%s ", sl_pp_context_cstr(context, outtokens[i].data.identifier));
+ break;
+
+ case SL_PP_UINT:
+ fprintf(out, "%s ", sl_pp_context_cstr(context, outtokens[i].data._uint));
+ break;
+
+ case SL_PP_FLOAT:
+ fprintf(out, "%s ", sl_pp_context_cstr(context, outtokens[i].data._float));
+ break;
+
+ case SL_PP_OTHER:
+ fprintf(out, "%c", outtokens[i].data.other);
+ break;
+
+ case SL_PP_PRAGMA_OPTIMIZE:
+ fprintf(out, "#pragma optimize(%s)", outtokens[i].data.pragma ? "on" : "off");
+ break;
+
+ case SL_PP_PRAGMA_DEBUG:
+ fprintf(out, "#pragma debug(%s)", outtokens[i].data.pragma ? "on" : "off");
+ break;
+
+ case SL_PP_EXTENSION_REQUIRE:
+ fprintf(out, "#extension %s : require", sl_pp_context_cstr(context, outtokens[i].data.extension));
+ break;
+
+ case SL_PP_EXTENSION_ENABLE:
+ fprintf(out, "#extension %s : enable", sl_pp_context_cstr(context, outtokens[i].data.extension));
+ break;
+
+ case SL_PP_EXTENSION_WARN:
+ fprintf(out, "#extension %s : warn", sl_pp_context_cstr(context, outtokens[i].data.extension));
+ break;
+
+ case SL_PP_EXTENSION_DISABLE:
+ fprintf(out, "#extension %s : disable", sl_pp_context_cstr(context, outtokens[i].data.extension));
+ break;
+
+ case SL_PP_LINE:
+ fprintf(out, "#line %u %u", outtokens[i].data.line.lineno, outtokens[i].data.line.fileno);
+ break;
+
+ default:
+ assert(0);
+ }
+ }
+
+ sl_pp_context_destroy(context);
+ free(outtokens);
+ fclose(out);
+
+ return 0;
+}
diff --git a/src/glsl/apps/purify.c b/src/glsl/apps/purify.c
new file mode 100644
index 0000000000..8c01f4fc6a
--- /dev/null
+++ b/src/glsl/apps/purify.c
@@ -0,0 +1,105 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "../pp/sl_pp_public.h"
+
+
+int
+main(int argc,
+ char *argv[])
+{
+ FILE *in;
+ long size;
+ char *inbuf;
+ struct sl_pp_purify_options options;
+ char *outbuf;
+ char errmsg[100] = "";
+ unsigned int errline = 0;
+ FILE *out;
+
+ if (argc != 3) {
+ return 1;
+ }
+
+ in = fopen(argv[1], "rb");
+ if (!in) {
+ return 1;
+ }
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ fseek(in, 0, SEEK_SET);
+
+ out = fopen(argv[2], "wb");
+ if (!out) {
+ fclose(in);
+ return 1;
+ }
+
+ inbuf = malloc(size + 1);
+ if (!inbuf) {
+ fprintf(out, "$OOMERROR\n");
+
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+
+ if (fread(inbuf, 1, size, in) != size) {
+ fprintf(out, "$READERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+ inbuf[size] = '\0';
+
+ fclose(in);
+
+ memset(&options, 0, sizeof(options));
+
+ if (sl_pp_purify(inbuf, &options, &outbuf, errmsg, sizeof(errmsg), &errline)) {
+ fprintf(out, "$PURIFYERROR %u: %s\n", errline, errmsg);
+
+ free(inbuf);
+ fclose(out);
+ return 1;
+ }
+
+ free(inbuf);
+
+ fwrite(outbuf, 1, strlen(outbuf), out);
+
+ free(outbuf);
+ fclose(out);
+
+ return 0;
+}
diff --git a/src/glsl/apps/tokenise.c b/src/glsl/apps/tokenise.c
new file mode 100644
index 0000000000..9ff73157e9
--- /dev/null
+++ b/src/glsl/apps/tokenise.c
@@ -0,0 +1,333 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include "../pp/sl_pp_public.h"
+
+
+int
+main(int argc,
+ char *argv[])
+{
+ FILE *in;
+ long size;
+ char *inbuf;
+ struct sl_pp_purify_options options;
+ struct sl_pp_context *context;
+ struct sl_pp_token_info *tokens;
+ FILE *out;
+ unsigned int i;
+
+ if (argc != 3) {
+ return 1;
+ }
+
+ in = fopen(argv[1], "rb");
+ if (!in) {
+ return 1;
+ }
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ fseek(in, 0, SEEK_SET);
+
+ out = fopen(argv[2], "wb");
+ if (!out) {
+ fclose(in);
+ return 1;
+ }
+
+ inbuf = malloc(size + 1);
+ if (!inbuf) {
+ fprintf(out, "$OOMERROR\n");
+
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+
+ if (fread(inbuf, 1, size, in) != size) {
+ fprintf(out, "$READERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+ inbuf[size] = '\0';
+
+ fclose(in);
+
+ memset(&options, 0, sizeof(options));
+
+ context = sl_pp_context_create(inbuf, &options);
+ if (!context) {
+ fprintf(out, "$CONTEXERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ return 1;
+ }
+
+ if (sl_pp_tokenise(context, &tokens)) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return 1;
+ }
+
+ free(inbuf);
+
+ for (i = 0; tokens[i].token != SL_PP_EOF; i++) {
+ switch (tokens[i].token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_NEWLINE:
+ fprintf(out, "\n");
+ break;
+
+ case SL_PP_HASH:
+ fprintf(out, "# ");
+ break;
+
+ case SL_PP_COMMA:
+ fprintf(out, ", ");
+ break;
+
+ case SL_PP_SEMICOLON:
+ fprintf(out, "; ");
+ break;
+
+ case SL_PP_LBRACE:
+ fprintf(out, "{ ");
+ break;
+
+ case SL_PP_RBRACE:
+ fprintf(out, "} ");
+ break;
+
+ case SL_PP_LPAREN:
+ fprintf(out, "( ");
+ break;
+
+ case SL_PP_RPAREN:
+ fprintf(out, ") ");
+ break;
+
+ case SL_PP_LBRACKET:
+ fprintf(out, "[ ");
+ break;
+
+ case SL_PP_RBRACKET:
+ fprintf(out, "] ");
+ break;
+
+ case SL_PP_DOT:
+ fprintf(out, ". ");
+ break;
+
+ case SL_PP_INCREMENT:
+ fprintf(out, "++ ");
+ break;
+
+ case SL_PP_ADDASSIGN:
+ fprintf(out, "+= ");
+ break;
+
+ case SL_PP_PLUS:
+ fprintf(out, "+ ");
+ break;
+
+ case SL_PP_DECREMENT:
+ fprintf(out, "-- ");
+ break;
+
+ case SL_PP_SUBASSIGN:
+ fprintf(out, "-= ");
+ break;
+
+ case SL_PP_MINUS:
+ fprintf(out, "- ");
+ break;
+
+ case SL_PP_BITNOT:
+ fprintf(out, "~ ");
+ break;
+
+ case SL_PP_NOTEQUAL:
+ fprintf(out, "!= ");
+ break;
+
+ case SL_PP_NOT:
+ fprintf(out, "! ");
+ break;
+
+ case SL_PP_MULASSIGN:
+ fprintf(out, "*= ");
+ break;
+
+ case SL_PP_STAR:
+ fprintf(out, "* ");
+ break;
+
+ case SL_PP_DIVASSIGN:
+ fprintf(out, "/= ");
+ break;
+
+ case SL_PP_SLASH:
+ fprintf(out, "/ ");
+ break;
+
+ case SL_PP_MODASSIGN:
+ fprintf(out, "%%= ");
+ break;
+
+ case SL_PP_MODULO:
+ fprintf(out, "%% ");
+ break;
+
+ case SL_PP_LSHIFTASSIGN:
+ fprintf(out, "<<= ");
+ break;
+
+ case SL_PP_LSHIFT:
+ fprintf(out, "<< ");
+ break;
+
+ case SL_PP_LESSEQUAL:
+ fprintf(out, "<= ");
+ break;
+
+ case SL_PP_LESS:
+ fprintf(out, "< ");
+ break;
+
+ case SL_PP_RSHIFTASSIGN:
+ fprintf(out, ">>= ");
+ break;
+
+ case SL_PP_RSHIFT:
+ fprintf(out, ">> ");
+ break;
+
+ case SL_PP_GREATEREQUAL:
+ fprintf(out, ">= ");
+ break;
+
+ case SL_PP_GREATER:
+ fprintf(out, "> ");
+ break;
+
+ case SL_PP_EQUAL:
+ fprintf(out, "== ");
+ break;
+
+ case SL_PP_ASSIGN:
+ fprintf(out, "= ");
+ break;
+
+ case SL_PP_AND:
+ fprintf(out, "&& ");
+ break;
+
+ case SL_PP_BITANDASSIGN:
+ fprintf(out, "&= ");
+ break;
+
+ case SL_PP_BITAND:
+ fprintf(out, "& ");
+ break;
+
+ case SL_PP_XOR:
+ fprintf(out, "^^ ");
+ break;
+
+ case SL_PP_BITXORASSIGN:
+ fprintf(out, "^= ");
+ break;
+
+ case SL_PP_BITXOR:
+ fprintf(out, "^ ");
+ break;
+
+ case SL_PP_OR:
+ fprintf(out, "|| ");
+ break;
+
+ case SL_PP_BITORASSIGN:
+ fprintf(out, "|= ");
+ break;
+
+ case SL_PP_BITOR:
+ fprintf(out, "| ");
+ break;
+
+ case SL_PP_QUESTION:
+ fprintf(out, "? ");
+ break;
+
+ case SL_PP_COLON:
+ fprintf(out, ": ");
+ break;
+
+ case SL_PP_IDENTIFIER:
+ fprintf(out, "%s ", sl_pp_context_cstr(context, tokens[i].data.identifier));
+ break;
+
+ case SL_PP_UINT:
+ fprintf(out, "(%s) ", sl_pp_context_cstr(context, tokens[i].data._uint));
+ break;
+
+ case SL_PP_FLOAT:
+ fprintf(out, "(%s) ", sl_pp_context_cstr(context, tokens[i].data._float));
+ break;
+
+ case SL_PP_OTHER:
+ if (tokens[i].data.other == '\'') {
+ fprintf(out, "'\\'' ");
+ } else {
+ fprintf(out, "'%c' ", tokens[i].data.other);
+ }
+ break;
+
+ default:
+ assert(0);
+ }
+ }
+
+ sl_pp_context_destroy(context);
+ free(tokens);
+ fclose(out);
+
+ return 0;
+}
diff --git a/src/glsl/apps/version.c b/src/glsl/apps/version.c
new file mode 100644
index 0000000000..40a4a069c3
--- /dev/null
+++ b/src/glsl/apps/version.c
@@ -0,0 +1,115 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include "../pp/sl_pp_public.h"
+
+
+int
+main(int argc,
+ char *argv[])
+{
+ FILE *in;
+ long size;
+ char *inbuf;
+ struct sl_pp_purify_options options;
+ struct sl_pp_context *context;
+ unsigned int version;
+ FILE *out;
+
+ if (argc != 3) {
+ return 1;
+ }
+
+ in = fopen(argv[1], "rb");
+ if (!in) {
+ return 1;
+ }
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ fseek(in, 0, SEEK_SET);
+
+ out = fopen(argv[2], "wb");
+ if (!out) {
+ fclose(in);
+ return 1;
+ }
+
+ inbuf = malloc(size + 1);
+ if (!inbuf) {
+ fprintf(out, "$OOMERROR\n");
+
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+
+ if (fread(inbuf, 1, size, in) != size) {
+ fprintf(out, "$READERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ fclose(in);
+ return 1;
+ }
+ inbuf[size] = '\0';
+
+ fclose(in);
+
+ memset(&options, 0, sizeof(options));
+
+ context = sl_pp_context_create(inbuf, &options);
+ if (!context) {
+ fprintf(out, "$CONTEXERROR\n");
+
+ free(inbuf);
+ fclose(out);
+ return 1;
+ }
+
+ if (sl_pp_version(context, &version)) {
+ fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context));
+
+ sl_pp_context_destroy(context);
+ free(inbuf);
+ fclose(out);
+ return -1;
+ }
+
+ sl_pp_context_destroy(context);
+ free(inbuf);
+
+ fprintf(out, "%u\n", version);
+
+ fclose(out);
+
+ return 0;
+}
diff --git a/src/glsl/cl/Makefile b/src/glsl/cl/Makefile
new file mode 100644
index 0000000000..04a52df8c3
--- /dev/null
+++ b/src/glsl/cl/Makefile
@@ -0,0 +1,13 @@
+#src/glsl/cl/Makefile
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glslcl
+
+C_SOURCES = \
+ sl_cl_parse.c
+
+include ../Makefile.template
+
diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c
new file mode 100644
index 0000000000..e9b3707ac1
--- /dev/null
+++ b/src/glsl/cl/sl_cl_parse.c
@@ -0,0 +1,2825 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include "../pp/sl_pp_public.h"
+#include "sl_cl_parse.h"
+
+
+/* revision number - increment after each change affecting emitted output */
+#define REVISION 5
+
+/* external declaration (or precision or invariant stmt) */
+#define EXTERNAL_NULL 0
+#define EXTERNAL_FUNCTION_DEFINITION 1
+#define EXTERNAL_DECLARATION 2
+#define DEFAULT_PRECISION 3
+#define INVARIANT_STMT 4
+
+/* precision */
+#define PRECISION_DEFAULT 0
+#define PRECISION_LOW 1
+#define PRECISION_MEDIUM 2
+#define PRECISION_HIGH 3
+
+/* declaration */
+#define DECLARATION_FUNCTION_PROTOTYPE 1
+#define DECLARATION_INIT_DECLARATOR_LIST 2
+
+/* function type */
+#define FUNCTION_ORDINARY 0
+#define FUNCTION_CONSTRUCTOR 1
+#define FUNCTION_OPERATOR 2
+
+/* function call type */
+#define FUNCTION_CALL_NONARRAY 0
+#define FUNCTION_CALL_ARRAY 1
+
+/* operator type */
+#define OPERATOR_ADDASSIGN 1
+#define OPERATOR_SUBASSIGN 2
+#define OPERATOR_MULASSIGN 3
+#define OPERATOR_DIVASSIGN 4
+/*#define OPERATOR_MODASSIGN 5*/
+/*#define OPERATOR_LSHASSIGN 6*/
+/*#define OPERATOR_RSHASSIGN 7*/
+/*#define OPERATOR_ORASSIGN 8*/
+/*#define OPERATOR_XORASSIGN 9*/
+/*#define OPERATOR_ANDASSIGN 10*/
+#define OPERATOR_LOGICALXOR 11
+/*#define OPERATOR_BITOR 12*/
+/*#define OPERATOR_BITXOR 13*/
+/*#define OPERATOR_BITAND 14*/
+#define OPERATOR_LESS 15
+#define OPERATOR_GREATER 16
+#define OPERATOR_LESSEQUAL 17
+#define OPERATOR_GREATEREQUAL 18
+/*#define OPERATOR_LSHIFT 19*/
+/*#define OPERATOR_RSHIFT 20*/
+#define OPERATOR_MULTIPLY 21
+#define OPERATOR_DIVIDE 22
+/*#define OPERATOR_MODULUS 23*/
+#define OPERATOR_INCREMENT 24
+#define OPERATOR_DECREMENT 25
+#define OPERATOR_PLUS 26
+#define OPERATOR_MINUS 27
+/*#define OPERATOR_COMPLEMENT 28*/
+#define OPERATOR_NOT 29
+
+/* init declarator list */
+#define DECLARATOR_NONE 0
+#define DECLARATOR_NEXT 1
+
+/* variable declaration */
+#define VARIABLE_NONE 0
+#define VARIABLE_IDENTIFIER 1
+#define VARIABLE_INITIALIZER 2
+#define VARIABLE_ARRAY_EXPLICIT 3
+#define VARIABLE_ARRAY_UNKNOWN 4
+
+/* type qualifier */
+#define TYPE_QUALIFIER_NONE 0
+#define TYPE_QUALIFIER_CONST 1
+#define TYPE_QUALIFIER_ATTRIBUTE 2
+#define TYPE_QUALIFIER_VARYING 3
+#define TYPE_QUALIFIER_UNIFORM 4
+#define TYPE_QUALIFIER_FIXEDOUTPUT 5
+#define TYPE_QUALIFIER_FIXEDINPUT 6
+
+/* invariant qualifier */
+#define TYPE_VARIANT 90
+#define TYPE_INVARIANT 91
+
+/* centroid qualifier */
+#define TYPE_CENTER 95
+#define TYPE_CENTROID 96
+
+/* type specifier */
+#define TYPE_SPECIFIER_VOID 0
+#define TYPE_SPECIFIER_BOOL 1
+#define TYPE_SPECIFIER_BVEC2 2
+#define TYPE_SPECIFIER_BVEC3 3
+#define TYPE_SPECIFIER_BVEC4 4
+#define TYPE_SPECIFIER_INT 5
+#define TYPE_SPECIFIER_IVEC2 6
+#define TYPE_SPECIFIER_IVEC3 7
+#define TYPE_SPECIFIER_IVEC4 8
+#define TYPE_SPECIFIER_FLOAT 9
+#define TYPE_SPECIFIER_VEC2 10
+#define TYPE_SPECIFIER_VEC3 11
+#define TYPE_SPECIFIER_VEC4 12
+#define TYPE_SPECIFIER_MAT2 13
+#define TYPE_SPECIFIER_MAT3 14
+#define TYPE_SPECIFIER_MAT4 15
+#define TYPE_SPECIFIER_SAMPLER1D 16
+#define TYPE_SPECIFIER_SAMPLER2D 17
+#define TYPE_SPECIFIER_SAMPLER3D 18
+#define TYPE_SPECIFIER_SAMPLERCUBE 19
+#define TYPE_SPECIFIER_SAMPLER1DSHADOW 20
+#define TYPE_SPECIFIER_SAMPLER2DSHADOW 21
+#define TYPE_SPECIFIER_SAMPLER2DRECT 22
+#define TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23
+#define TYPE_SPECIFIER_STRUCT 24
+#define TYPE_SPECIFIER_TYPENAME 25
+
+/* OpenGL 2.1 */
+#define TYPE_SPECIFIER_MAT23 26
+#define TYPE_SPECIFIER_MAT32 27
+#define TYPE_SPECIFIER_MAT24 28
+#define TYPE_SPECIFIER_MAT42 29
+#define TYPE_SPECIFIER_MAT34 30
+#define TYPE_SPECIFIER_MAT43 31
+
+/* type specifier array */
+#define TYPE_SPECIFIER_NONARRAY 0
+#define TYPE_SPECIFIER_ARRAY 1
+
+/* structure field */
+#define FIELD_NONE 0
+#define FIELD_NEXT 1
+#define FIELD_ARRAY 2
+
+/* operation */
+#define OP_END 0
+#define OP_BLOCK_BEGIN_NO_NEW_SCOPE 1
+#define OP_BLOCK_BEGIN_NEW_SCOPE 2
+#define OP_DECLARE 3
+#define OP_ASM 4
+#define OP_BREAK 5
+#define OP_CONTINUE 6
+#define OP_DISCARD 7
+#define OP_RETURN 8
+#define OP_EXPRESSION 9
+#define OP_IF 10
+#define OP_WHILE 11
+#define OP_DO 12
+#define OP_FOR 13
+#define OP_PUSH_VOID 14
+#define OP_PUSH_BOOL 15
+#define OP_PUSH_INT 16
+#define OP_PUSH_FLOAT 17
+#define OP_PUSH_IDENTIFIER 18
+#define OP_SEQUENCE 19
+#define OP_ASSIGN 20
+#define OP_ADDASSIGN 21
+#define OP_SUBASSIGN 22
+#define OP_MULASSIGN 23
+#define OP_DIVASSIGN 24
+/*#define OP_MODASSIGN 25*/
+/*#define OP_LSHASSIGN 26*/
+/*#define OP_RSHASSIGN 27*/
+/*#define OP_ORASSIGN 28*/
+/*#define OP_XORASSIGN 29*/
+/*#define OP_ANDASSIGN 30*/
+#define OP_SELECT 31
+#define OP_LOGICALOR 32
+#define OP_LOGICALXOR 33
+#define OP_LOGICALAND 34
+/*#define OP_BITOR 35*/
+/*#define OP_BITXOR 36*/
+/*#define OP_BITAND 37*/
+#define OP_EQUAL 38
+#define OP_NOTEQUAL 39
+#define OP_LESS 40
+#define OP_GREATER 41
+#define OP_LESSEQUAL 42
+#define OP_GREATEREQUAL 43
+/*#define OP_LSHIFT 44*/
+/*#define OP_RSHIFT 45*/
+#define OP_ADD 46
+#define OP_SUBTRACT 47
+#define OP_MULTIPLY 48
+#define OP_DIVIDE 49
+/*#define OP_MODULUS 50*/
+#define OP_PREINCREMENT 51
+#define OP_PREDECREMENT 52
+#define OP_PLUS 53
+#define OP_MINUS 54
+/*#define OP_COMPLEMENT 55*/
+#define OP_NOT 56
+#define OP_SUBSCRIPT 57
+#define OP_CALL 58
+#define OP_FIELD 59
+#define OP_POSTINCREMENT 60
+#define OP_POSTDECREMENT 61
+#define OP_PRECISION 62
+#define OP_METHOD 63
+
+/* parameter qualifier */
+#define PARAM_QUALIFIER_IN 0
+#define PARAM_QUALIFIER_OUT 1
+#define PARAM_QUALIFIER_INOUT 2
+
+/* function parameter */
+#define PARAMETER_NONE 0
+#define PARAMETER_NEXT 1
+
+/* function parameter array presence */
+#define PARAMETER_ARRAY_NOT_PRESENT 0
+#define PARAMETER_ARRAY_PRESENT 1
+
+
+struct parse_dict {
+ int _void;
+ int _float;
+ int _int;
+ int _bool;
+ int vec2;
+ int vec3;
+ int vec4;
+ int bvec2;
+ int bvec3;
+ int bvec4;
+ int ivec2;
+ int ivec3;
+ int ivec4;
+ int mat2;
+ int mat3;
+ int mat4;
+ int mat2x3;
+ int mat3x2;
+ int mat2x4;
+ int mat4x2;
+ int mat3x4;
+ int mat4x3;
+ int sampler1D;
+ int sampler2D;
+ int sampler3D;
+ int samplerCube;
+ int sampler1DShadow;
+ int sampler2DShadow;
+ int sampler2DRect;
+ int sampler2DRectShadow;
+
+ int invariant;
+
+ int centroid;
+
+ int precision;
+ int lowp;
+ int mediump;
+ int highp;
+
+ int _const;
+ int attribute;
+ int varying;
+ int uniform;
+ int __fixed_output;
+ int __fixed_input;
+
+ int in;
+ int out;
+ int inout;
+
+ int _struct;
+
+ int __constructor;
+ int __operator;
+ int ___asm;
+
+ int _if;
+ int _else;
+ int _for;
+ int _while;
+ int _do;
+
+ int _continue;
+ int _break;
+ int _return;
+ int discard;
+
+ int _false;
+ int _true;
+};
+
+
+struct parse_context {
+ struct sl_pp_context *context;
+
+ struct parse_dict dict;
+
+ struct sl_pp_token_info *tokens;
+ unsigned int tokens_read;
+ unsigned int tokens_cap;
+
+ unsigned char *out_buf;
+ unsigned int out_cap;
+
+ unsigned int shader_type;
+ unsigned int parsing_builtin;
+
+ char error[256];
+ int process_error;
+};
+
+
+struct parse_state {
+ unsigned int in;
+ unsigned int out;
+};
+
+
+static __inline unsigned int
+_emit(struct parse_context *ctx,
+ unsigned int *out,
+ unsigned char b)
+{
+ if (*out == ctx->out_cap) {
+ ctx->out_cap += 4096;
+ ctx->out_buf = (unsigned char *)realloc(ctx->out_buf, ctx->out_cap * sizeof(unsigned char));
+ }
+ ctx->out_buf[*out] = b;
+ return (*out)++;
+}
+
+
+static void
+_update(struct parse_context *ctx,
+ unsigned int out,
+ unsigned char b)
+{
+ ctx->out_buf[out] = b;
+}
+
+
+static void
+_error(struct parse_context *ctx,
+ const char *msg)
+{
+ if (ctx->error[0] == '\0') {
+ strcpy(ctx->error, msg);
+ }
+}
+
+
+static const struct sl_pp_token_info *
+_fetch_token(struct parse_context *ctx,
+ unsigned int pos)
+{
+ if (ctx->process_error) {
+ return NULL;
+ }
+
+ while (pos >= ctx->tokens_read) {
+ if (ctx->tokens_read == ctx->tokens_cap) {
+ ctx->tokens_cap += 1024;
+ ctx->tokens = realloc(ctx->tokens,
+ ctx->tokens_cap * sizeof(struct sl_pp_token_info));
+ if (!ctx->tokens) {
+ _error(ctx, "out of memory");
+ ctx->process_error = 1;
+ return NULL;
+ }
+ }
+ if (sl_pp_process_get(ctx->context, &ctx->tokens[ctx->tokens_read])) {
+ _error(ctx, sl_pp_context_error_message(ctx->context));
+ ctx->process_error = 1;
+ return NULL;
+ }
+ switch (ctx->tokens[ctx->tokens_read].token) {
+ case SL_PP_COMMA:
+ case SL_PP_SEMICOLON:
+ case SL_PP_LBRACE:
+ case SL_PP_RBRACE:
+ case SL_PP_LPAREN:
+ case SL_PP_RPAREN:
+ case SL_PP_LBRACKET:
+ case SL_PP_RBRACKET:
+ case SL_PP_DOT:
+ case SL_PP_INCREMENT:
+ case SL_PP_ADDASSIGN:
+ case SL_PP_PLUS:
+ case SL_PP_DECREMENT:
+ case SL_PP_SUBASSIGN:
+ case SL_PP_MINUS:
+ case SL_PP_BITNOT:
+ case SL_PP_NOTEQUAL:
+ case SL_PP_NOT:
+ case SL_PP_MULASSIGN:
+ case SL_PP_STAR:
+ case SL_PP_DIVASSIGN:
+ case SL_PP_SLASH:
+ case SL_PP_MODASSIGN:
+ case SL_PP_MODULO:
+ case SL_PP_LSHIFTASSIGN:
+ case SL_PP_LSHIFT:
+ case SL_PP_LESSEQUAL:
+ case SL_PP_LESS:
+ case SL_PP_RSHIFTASSIGN:
+ case SL_PP_RSHIFT:
+ case SL_PP_GREATEREQUAL:
+ case SL_PP_GREATER:
+ case SL_PP_EQUAL:
+ case SL_PP_ASSIGN:
+ case SL_PP_AND:
+ case SL_PP_BITANDASSIGN:
+ case SL_PP_BITAND:
+ case SL_PP_XOR:
+ case SL_PP_BITXORASSIGN:
+ case SL_PP_BITXOR:
+ case SL_PP_OR:
+ case SL_PP_BITORASSIGN:
+ case SL_PP_BITOR:
+ case SL_PP_QUESTION:
+ case SL_PP_COLON:
+ case SL_PP_IDENTIFIER:
+ case SL_PP_UINT:
+ case SL_PP_FLOAT:
+ case SL_PP_EOF:
+ ctx->tokens_read++;
+ break;
+ default:
+ ; /* no-op */
+ }
+ }
+ return &ctx->tokens[pos];
+}
+
+
+static int
+_parse_token(struct parse_context *ctx,
+ enum sl_pp_token token,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+
+ if (input && input->token == token) {
+ ps->in++;
+ return 0;
+ }
+ return -1;
+}
+
+
+static int
+_parse_id(struct parse_context *ctx,
+ int id,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+
+ if (input && input->token == SL_PP_IDENTIFIER && input->data.identifier == id) {
+ ps->in++;
+ return 0;
+ }
+ return -1;
+}
+
+
+static int
+_parse_identifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+
+ if (input && input->token == SL_PP_IDENTIFIER) {
+ const char *cstr = sl_pp_context_cstr(ctx->context, input->data.identifier);
+
+ do {
+ _emit(ctx, &ps->out, *cstr);
+ } while (*cstr++);
+ ps->in++;
+ return 0;
+ }
+ return -1;
+}
+
+
+static int
+_parse_float(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+
+ if (input && input->token == SL_PP_FLOAT) {
+ const char *cstr = sl_pp_context_cstr(ctx->context, input->data._float);
+
+ _emit(ctx, &ps->out, 1);
+ do {
+ _emit(ctx, &ps->out, *cstr);
+ } while (*cstr++);
+ ps->in++;
+ return 0;
+ }
+ return -1;
+}
+
+
+static int
+_parse_uint(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+
+ if (input && input->token == SL_PP_UINT) {
+ const char *cstr = sl_pp_context_cstr(ctx->context, input->data._uint);
+
+ _emit(ctx, &ps->out, 1);
+ do {
+ _emit(ctx, &ps->out, *cstr);
+ } while (*cstr++);
+ ps->in++;
+ return 0;
+ }
+ return -1;
+}
+
+
+/**************************************/
+
+
+static int
+_parse_unary_expression(struct parse_context *ctx,
+ struct parse_state *ps);
+
+static int
+_parse_conditional_expression(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_constant_expression(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_primary_expression(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_statement(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_type_specifier(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_declaration(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_statement_list(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_assignment_expression(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_precision(struct parse_context *ctx,
+ struct parse_state *ps);
+
+
+static int
+_parse_overriden_operator(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ unsigned int op;
+
+ if (_parse_token(ctx, SL_PP_INCREMENT, ps) == 0) {
+ op = OPERATOR_INCREMENT;
+ } else if (_parse_token(ctx, SL_PP_ADDASSIGN, ps) == 0) {
+ op = OPERATOR_ADDASSIGN;
+ } else if (_parse_token(ctx, SL_PP_PLUS, ps) == 0) {
+ op = OPERATOR_PLUS;
+ } else if (_parse_token(ctx, SL_PP_DECREMENT, ps) == 0) {
+ op = OPERATOR_DECREMENT;
+ } else if (_parse_token(ctx, SL_PP_SUBASSIGN, ps) == 0) {
+ op = OPERATOR_SUBASSIGN;
+ } else if (_parse_token(ctx, SL_PP_MINUS, ps) == 0) {
+ op = OPERATOR_MINUS;
+ } else if (_parse_token(ctx, SL_PP_NOT, ps) == 0) {
+ op = OPERATOR_NOT;
+ } else if (_parse_token(ctx, SL_PP_MULASSIGN, ps) == 0) {
+ op = OPERATOR_MULASSIGN;
+ } else if (_parse_token(ctx, SL_PP_STAR, ps) == 0) {
+ op = OPERATOR_MULTIPLY;
+ } else if (_parse_token(ctx, SL_PP_DIVASSIGN, ps) == 0) {
+ op = OPERATOR_DIVASSIGN;
+ } else if (_parse_token(ctx, SL_PP_SLASH, ps) == 0) {
+ op = OPERATOR_DIVIDE;
+ } else if (_parse_token(ctx, SL_PP_LESSEQUAL, ps) == 0) {
+ op = OPERATOR_LESSEQUAL;
+ } else if (_parse_token(ctx, SL_PP_LESS, ps) == 0) {
+ op = OPERATOR_LESS;
+ } else if (_parse_token(ctx, SL_PP_GREATEREQUAL, ps) == 0) {
+ op = OPERATOR_GREATEREQUAL;
+ } else if (_parse_token(ctx, SL_PP_GREATER, ps) == 0) {
+ op = OPERATOR_GREATER;
+ } else if (_parse_token(ctx, SL_PP_XOR, ps) == 0) {
+ op = OPERATOR_LOGICALXOR;
+ } else {
+ return -1;
+ }
+
+ _emit(ctx, &ps->out, op);
+ return 0;
+}
+
+
+static int
+_parse_function_decl_identifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, 0);
+
+ if (ctx->parsing_builtin && _parse_id(ctx, ctx->dict.__constructor, &p) == 0) {
+ _update(ctx, e, FUNCTION_CONSTRUCTOR);
+ *ps = p;
+ return 0;
+ }
+
+ if (ctx->parsing_builtin && _parse_id(ctx, ctx->dict.__operator, &p) == 0) {
+ _update(ctx, e, FUNCTION_OPERATOR);
+ if (_parse_overriden_operator(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ return -1;
+ }
+
+ if (_parse_identifier(ctx, &p) == 0) {
+ _update(ctx, e, FUNCTION_ORDINARY);
+ *ps = p;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_invariant_qualifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_id(ctx, ctx->dict.invariant, ps)) {
+ return -1;
+ }
+ _emit(ctx, &ps->out, TYPE_INVARIANT);
+ return 0;
+}
+
+
+static int
+_parse_centroid_qualifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_id(ctx, ctx->dict.centroid, ps)) {
+ return -1;
+ }
+ _emit(ctx, &ps->out, TYPE_CENTROID);
+ return 0;
+}
+
+
+static int
+_parse_type_qualifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ const struct sl_pp_token_info *input = _fetch_token(ctx, p.in);
+ unsigned int e = _emit(ctx, &p.out, 0);
+ int id;
+
+ if (!input || input->token != SL_PP_IDENTIFIER) {
+ return -1;
+ }
+ id = input->data.identifier;
+
+ if (id == ctx->dict._const) {
+ _update(ctx, e, TYPE_QUALIFIER_CONST);
+ } else if (ctx->shader_type == 2 && id == ctx->dict.attribute) {
+ _update(ctx, e, TYPE_QUALIFIER_ATTRIBUTE);
+ } else if (id == ctx->dict.varying) {
+ _update(ctx, e, TYPE_QUALIFIER_VARYING);
+ } else if (id == ctx->dict.uniform) {
+ _update(ctx, e, TYPE_QUALIFIER_UNIFORM);
+ } else if (ctx->parsing_builtin && id == ctx->dict.__fixed_output) {
+ _update(ctx, e, TYPE_QUALIFIER_FIXEDOUTPUT);
+ } else if (ctx->parsing_builtin && id == ctx->dict.__fixed_input) {
+ _update(ctx, e, TYPE_QUALIFIER_FIXEDINPUT);
+ } else {
+ return -1;
+ }
+ _parse_token(ctx, SL_PP_IDENTIFIER, &p);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_struct_declarator(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e;
+
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ e = _emit(ctx, &p.out, FIELD_NONE);
+ *ps = p;
+
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p)) {
+ return 0;
+ }
+ if (_parse_constant_expression(ctx, &p)) {
+ _error(ctx, "expected constant integral expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p)) {
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ _update(ctx, e, FIELD_ARRAY);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_struct_declarator_list(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_struct_declarator(ctx, &p)) {
+ return -1;
+ }
+
+ for (;;) {
+ *ps = p;
+ _emit(ctx, &p.out, FIELD_NEXT);
+ if (_parse_token(ctx, SL_PP_COMMA, &p)) {
+ return 0;
+ }
+ if (_parse_struct_declarator(ctx, &p)) {
+ return 0;
+ }
+ }
+}
+
+
+static int
+_parse_struct_declaration(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_type_specifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_struct_declarator_list(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, FIELD_NONE);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_struct_declaration_list(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_struct_declaration(ctx, &p)) {
+ return -1;
+ }
+
+ for (;;) {
+ *ps = p;
+ _emit(ctx, &p.out, FIELD_NEXT);
+ if (_parse_struct_declaration(ctx, &p)) {
+ return 0;
+ }
+ }
+}
+
+
+static int
+_parse_struct_specifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_id(ctx, ctx->dict._struct, &p)) {
+ return -1;
+ }
+ if (_parse_identifier(ctx, &p)) {
+ _emit(ctx, &p.out, '\0');
+ }
+ if (_parse_token(ctx, SL_PP_LBRACE, &p)) {
+ _error(ctx, "expected `{'");
+ return -1;
+ }
+ if (_parse_struct_declaration_list(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACE, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, FIELD_NONE);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_type_specifier_nonarray(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, 0);
+ const struct sl_pp_token_info *input;
+ int id;
+
+ if (_parse_struct_specifier(ctx, &p) == 0) {
+ _update(ctx, e, TYPE_SPECIFIER_STRUCT);
+ *ps = p;
+ return 0;
+ }
+
+ input = _fetch_token(ctx, p.in);
+ if (!input || input->token != SL_PP_IDENTIFIER) {
+ return -1;
+ }
+ id = input->data.identifier;
+
+ if (id == ctx->dict._void) {
+ _update(ctx, e, TYPE_SPECIFIER_VOID);
+ } else if (id == ctx->dict._float) {
+ _update(ctx, e, TYPE_SPECIFIER_FLOAT);
+ } else if (id == ctx->dict._int) {
+ _update(ctx, e, TYPE_SPECIFIER_INT);
+ } else if (id == ctx->dict._bool) {
+ _update(ctx, e, TYPE_SPECIFIER_BOOL);
+ } else if (id == ctx->dict.vec2) {
+ _update(ctx, e, TYPE_SPECIFIER_VEC2);
+ } else if (id == ctx->dict.vec3) {
+ _update(ctx, e, TYPE_SPECIFIER_VEC3);
+ } else if (id == ctx->dict.vec4) {
+ _update(ctx, e, TYPE_SPECIFIER_VEC4);
+ } else if (id == ctx->dict.bvec2) {
+ _update(ctx, e, TYPE_SPECIFIER_BVEC2);
+ } else if (id == ctx->dict.bvec3) {
+ _update(ctx, e, TYPE_SPECIFIER_BVEC3);
+ } else if (id == ctx->dict.bvec4) {
+ _update(ctx, e, TYPE_SPECIFIER_BVEC4);
+ } else if (id == ctx->dict.ivec2) {
+ _update(ctx, e, TYPE_SPECIFIER_IVEC2);
+ } else if (id == ctx->dict.ivec3) {
+ _update(ctx, e, TYPE_SPECIFIER_IVEC3);
+ } else if (id == ctx->dict.ivec4) {
+ _update(ctx, e, TYPE_SPECIFIER_IVEC4);
+ } else if (id == ctx->dict.mat2) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT2);
+ } else if (id == ctx->dict.mat3) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT3);
+ } else if (id == ctx->dict.mat4) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT4);
+ } else if (id == ctx->dict.mat2x3) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT23);
+ } else if (id == ctx->dict.mat3x2) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT32);
+ } else if (id == ctx->dict.mat2x4) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT24);
+ } else if (id == ctx->dict.mat4x2) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT42);
+ } else if (id == ctx->dict.mat3x4) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT34);
+ } else if (id == ctx->dict.mat4x3) {
+ _update(ctx, e, TYPE_SPECIFIER_MAT43);
+ } else if (id == ctx->dict.sampler1D) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER1D);
+ } else if (id == ctx->dict.sampler2D) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER2D);
+ } else if (id == ctx->dict.sampler3D) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER3D);
+ } else if (id == ctx->dict.samplerCube) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLERCUBE);
+ } else if (id == ctx->dict.sampler1DShadow) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER1DSHADOW);
+ } else if (id == ctx->dict.sampler2DShadow) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DSHADOW);
+ } else if (id == ctx->dict.sampler2DRect) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DRECT);
+ } else if (id == ctx->dict.sampler2DRectShadow) {
+ _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DRECTSHADOW);
+ } else if (_parse_identifier(ctx, &p) == 0) {
+ _update(ctx, e, TYPE_SPECIFIER_TYPENAME);
+ *ps = p;
+ return 0;
+ } else {
+ return -1;
+ }
+
+ _parse_token(ctx, SL_PP_IDENTIFIER, &p);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_type_specifier_array(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p)) {
+ return -1;
+ }
+ if (_parse_constant_expression(ctx, &p)) {
+ _error(ctx, "expected constant integral expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p)) {
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_type_specifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e;
+
+ if (_parse_type_specifier_nonarray(ctx, &p)) {
+ return -1;
+ }
+
+ e = _emit(ctx, &p.out, TYPE_SPECIFIER_ARRAY);
+ if (_parse_type_specifier_array(ctx, &p)) {
+ _update(ctx, e, TYPE_SPECIFIER_NONARRAY);
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_fully_specified_type(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_invariant_qualifier(ctx, &p)) {
+ _emit(ctx, &p.out, TYPE_VARIANT);
+ }
+ if (_parse_centroid_qualifier(ctx, &p)) {
+ _emit(ctx, &p.out, TYPE_CENTER);
+ }
+ if (_parse_type_qualifier(ctx, &p)) {
+ _emit(ctx, &p.out, TYPE_QUALIFIER_NONE);
+ }
+ if (_parse_precision(ctx, &p)) {
+ _emit(ctx, &p.out, PRECISION_DEFAULT);
+ }
+ if (_parse_type_specifier(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_function_header(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_fully_specified_type(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_function_decl_identifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_parameter_qualifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ unsigned int e = _emit(ctx, &ps->out, PARAM_QUALIFIER_IN);
+
+ if (_parse_id(ctx, ctx->dict.out, ps) == 0) {
+ _update(ctx, e, PARAM_QUALIFIER_OUT);
+ } else if (_parse_id(ctx, ctx->dict.inout, ps) == 0) {
+ _update(ctx, e, PARAM_QUALIFIER_INOUT);
+ } else {
+ _parse_id(ctx, ctx->dict.in, ps);
+ }
+ return 0;
+}
+
+
+static int
+_parse_function_identifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p;
+ unsigned int e;
+
+ if (_parse_identifier(ctx, ps)) {
+ return -1;
+ }
+ e = _emit(ctx, &ps->out, FUNCTION_CALL_NONARRAY);
+
+ p = *ps;
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p)) {
+ return 0;
+ }
+ if (_parse_constant_expression(ctx, &p)) {
+ _error(ctx, "expected constant integral expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p)) {
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ _update(ctx, e, FUNCTION_CALL_ARRAY);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_function_call_header(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_function_identifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_assign_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int op;
+
+ if (_parse_unary_expression(ctx, &p)) {
+ return -1;
+ }
+
+ if (_parse_token(ctx, SL_PP_ASSIGN, &p) == 0) {
+ op = OP_ASSIGN;
+ } else if (_parse_token(ctx, SL_PP_MULASSIGN, &p) == 0) {
+ op = OP_MULASSIGN;
+ } else if (_parse_token(ctx, SL_PP_DIVASSIGN, &p) == 0) {
+ op = OP_DIVASSIGN;
+ } else if (_parse_token(ctx, SL_PP_ADDASSIGN, &p) == 0) {
+ op = OP_ADDASSIGN;
+ } else if (_parse_token(ctx, SL_PP_SUBASSIGN, &p) == 0) {
+ op = OP_SUBASSIGN;
+ } else {
+ return -1;
+ }
+
+ if (_parse_assignment_expression(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, op);
+
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_assignment_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_assign_expression(ctx, ps) == 0) {
+ return 0;
+ }
+
+ if (_parse_conditional_expression(ctx, ps) == 0) {
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_function_call_header_with_parameters(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_function_call_header(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_assignment_expression(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_COMMA, &p)) {
+ return 0;
+ }
+ if (_parse_assignment_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_END);
+ }
+}
+
+
+static int
+_parse_function_call_header_no_parameters(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_function_call_header(ctx, ps)) {
+ return -1;
+ }
+ _parse_id(ctx, ctx->dict._void, ps);
+ return 0;
+}
+
+
+static int
+_parse_function_call_generic(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_function_call_header_with_parameters(ctx, &p) == 0) {
+ if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+
+ p = *ps;
+ if (_parse_function_call_header_no_parameters(ctx, &p) == 0) {
+ if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_method_call(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_METHOD);
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_DOT, &p)) {
+ return -1;
+ }
+ if (_parse_function_call_generic(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_regular_function_call(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_CALL);
+ if (_parse_function_call_generic(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_function_call(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_regular_function_call(ctx, ps) == 0) {
+ return 0;
+ }
+
+ if (_parse_method_call(ctx, ps) == 0) {
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_assignment_expression(ctx, &p)) {
+ return -1;
+ }
+
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_COMMA, &p)) {
+ return 0;
+ }
+ if (_parse_assignment_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_SEQUENCE);
+ }
+}
+
+
+static int
+_parse_postfix_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p;
+
+ if (_parse_function_call(ctx, ps)) {
+ if (_parse_primary_expression(ctx, ps)) {
+ return -1;
+ }
+ }
+
+ for (p = *ps;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_INCREMENT, &p) == 0) {
+ _emit(ctx, &p.out, OP_POSTINCREMENT);
+ } else if (_parse_token(ctx, SL_PP_DECREMENT, &p) == 0) {
+ _emit(ctx, &p.out, OP_POSTDECREMENT);
+ } else if (_parse_token(ctx, SL_PP_LBRACKET, &p) == 0) {
+ if (_parse_expression(ctx, &p)) {
+ _error(ctx, "expected an integral expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p)) {
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_SUBSCRIPT);
+ } else if (_parse_token(ctx, SL_PP_DOT, &p) == 0) {
+ _emit(ctx, &p.out, OP_FIELD);
+ if (_parse_identifier(ctx, &p)) {
+ return 0;
+ }
+ } else {
+ return 0;
+ }
+ }
+}
+
+
+static int
+_parse_unary_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p;
+ unsigned int op;
+
+ if (_parse_postfix_expression(ctx, ps) == 0) {
+ return 0;
+ }
+
+ p = *ps;
+ if (_parse_token(ctx, SL_PP_INCREMENT, &p) == 0) {
+ op = OP_PREINCREMENT;
+ } else if (_parse_token(ctx, SL_PP_DECREMENT, &p) == 0) {
+ op = OP_PREDECREMENT;
+ } else if (_parse_token(ctx, SL_PP_PLUS, &p) == 0) {
+ op = OP_PLUS;
+ } else if (_parse_token(ctx, SL_PP_MINUS, &p) == 0) {
+ op = OP_MINUS;
+ } else if (_parse_token(ctx, SL_PP_NOT, &p) == 0) {
+ op = OP_NOT;
+ } else {
+ return -1;
+ }
+
+ if (_parse_unary_expression(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, op);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_multiplicative_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_unary_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ unsigned int op;
+
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_STAR, &p) == 0) {
+ op = OP_MULTIPLY;
+ } else if (_parse_token(ctx, SL_PP_SLASH, &p) == 0) {
+ op = OP_DIVIDE;
+ } else {
+ return 0;
+ }
+ if (_parse_unary_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, op);
+ }
+}
+
+
+static int
+_parse_additive_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_multiplicative_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ unsigned int op;
+
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_PLUS, &p) == 0) {
+ op = OP_ADD;
+ } else if (_parse_token(ctx, SL_PP_MINUS, &p) == 0) {
+ op = OP_SUBTRACT;
+ } else {
+ return 0;
+ }
+ if (_parse_multiplicative_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, op);
+ }
+}
+
+
+static int
+_parse_relational_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_additive_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ unsigned int op;
+
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_LESS, &p) == 0) {
+ op = OP_LESS;
+ } else if (_parse_token(ctx, SL_PP_GREATER, &p) == 0) {
+ op = OP_GREATER;
+ } else if (_parse_token(ctx, SL_PP_LESSEQUAL, &p) == 0) {
+ op = OP_LESSEQUAL;
+ } else if (_parse_token(ctx, SL_PP_GREATEREQUAL, &p) == 0) {
+ op = OP_GREATEREQUAL;
+ } else {
+ return 0;
+ }
+ if (_parse_additive_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, op);
+ }
+}
+
+
+static int
+_parse_equality_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_relational_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ unsigned int op;
+
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_EQUAL, &p) == 0) {
+ op = OP_EQUAL;
+ } else if (_parse_token(ctx, SL_PP_NOTEQUAL, &p) == 0) {
+ op = OP_NOTEQUAL;
+ } else {
+ return 0;
+ }
+ if (_parse_relational_expression(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, op);
+ }
+}
+
+
+static int
+_parse_logical_and_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_equality_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_AND, &p)) {
+ return 0;
+ }
+ if (_parse_equality_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_LOGICALAND);
+ }
+}
+
+
+static int
+_parse_logical_xor_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_logical_and_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_XOR, &p)) {
+ return 0;
+ }
+ if (_parse_logical_and_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_LOGICALXOR);
+ }
+}
+
+
+static int
+_parse_logical_or_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_logical_xor_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_OR, &p)) {
+ return 0;
+ }
+ if (_parse_logical_xor_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_LOGICALOR);
+ }
+}
+
+
+static int
+_parse_conditional_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_logical_or_expression(ctx, &p)) {
+ return -1;
+ }
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_QUESTION, &p)) {
+ return 0;
+ }
+ if (_parse_expression(ctx, &p)) {
+ return 0;
+ }
+ if (_parse_token(ctx, SL_PP_COLON, &p)) {
+ return 0;
+ }
+ if (_parse_conditional_expression(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_SELECT);
+ }
+}
+
+
+static int
+_parse_constant_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_conditional_expression(ctx, ps)) {
+ return -1;
+ }
+ _emit(ctx, &ps->out, OP_END);
+ return 0;
+}
+
+
+static int
+_parse_parameter_declarator_array(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p)) {
+ return -1;
+ }
+ if (_parse_constant_expression(ctx, &p)) {
+ _error(ctx, "expected constant integral expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p)) {
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_parameter_declarator(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e;
+
+ if (_parse_type_specifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ e = _emit(ctx, &p.out, PARAMETER_ARRAY_PRESENT);
+ if (_parse_parameter_declarator_array(ctx, &p)) {
+ _update(ctx, e, PARAMETER_ARRAY_NOT_PRESENT);
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_parameter_type_specifier_array(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p)) {
+ return -1;
+ }
+ if (_parse_constant_expression(ctx, &p)) {
+ _error(ctx, "expected constant integral expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p)) {
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_parameter_type_specifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e;
+
+ if (_parse_type_specifier(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, '\0');
+
+ e = _emit(ctx, &p.out, PARAMETER_ARRAY_PRESENT);
+ if (_parse_parameter_type_specifier_array(ctx, &p)) {
+ _update(ctx, e, PARAMETER_ARRAY_NOT_PRESENT);
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_parameter_declaration(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, PARAMETER_NEXT);
+
+ (void) e;
+
+ if (_parse_type_qualifier(ctx, &p)) {
+ _emit(ctx, &p.out, TYPE_QUALIFIER_NONE);
+ }
+ _parse_parameter_qualifier(ctx, &p);
+ if (_parse_precision(ctx, &p)) {
+ _emit(ctx, &p.out, PRECISION_DEFAULT);
+ }
+ if (_parse_parameter_declarator(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ if (_parse_parameter_type_specifier(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_function_header_with_parameters(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_function_header(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_parameter_declaration(ctx, &p)) {
+ return -1;
+ }
+
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_COMMA, &p)) {
+ return 0;
+ }
+ if (_parse_parameter_declaration(ctx, &p)) {
+ return 0;
+ }
+ }
+}
+
+
+static int
+_parse_function_declarator(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_function_header_with_parameters(ctx, ps) == 0) {
+ return 0;
+ }
+
+ if (_parse_function_header(ctx, ps) == 0) {
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_function_prototype(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_function_header(ctx, &p) == 0) {
+ if (_parse_id(ctx, ctx->dict._void, &p) == 0) {
+ if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) {
+ _emit(ctx, &p.out, PARAMETER_NONE);
+ *ps = p;
+ return 0;
+ }
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+ }
+
+ p = *ps;
+ if (_parse_function_declarator(ctx, &p) == 0) {
+ if (_parse_token(ctx, SL_PP_RPAREN, &p) == 0) {
+ _emit(ctx, &p.out, PARAMETER_NONE);
+ *ps = p;
+ return 0;
+ }
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_precision(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+ int id;
+ unsigned int precision;
+
+ if (!input || input->token != SL_PP_IDENTIFIER) {
+ return -1;
+ }
+ id = input->data.identifier;
+
+ if (id == ctx->dict.lowp) {
+ precision = PRECISION_LOW;
+ } else if (id == ctx->dict.mediump) {
+ precision = PRECISION_MEDIUM;
+ } else if (id == ctx->dict.highp) {
+ precision = PRECISION_HIGH;
+ } else {
+ return -1;
+ }
+
+ _parse_token(ctx, SL_PP_IDENTIFIER, ps);
+ _emit(ctx, &ps->out, precision);
+ return 0;
+}
+
+
+static int
+_parse_prectype(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
+ int id;
+ unsigned int type;
+
+ if (!input || input->token != SL_PP_IDENTIFIER) {
+ return -1;
+ }
+ id = input->data.identifier;
+
+ if (id == ctx->dict._int) {
+ type = TYPE_SPECIFIER_INT;
+ } else if (id == ctx->dict._float) {
+ type = TYPE_SPECIFIER_FLOAT;
+ } else if (id == ctx->dict.sampler1D) {
+ type = TYPE_SPECIFIER_SAMPLER1D;
+ } else if (id == ctx->dict.sampler2D) {
+ type = TYPE_SPECIFIER_SAMPLER2D;
+ } else if (id == ctx->dict.sampler3D) {
+ type = TYPE_SPECIFIER_SAMPLER3D;
+ } else if (id == ctx->dict.samplerCube) {
+ type = TYPE_SPECIFIER_SAMPLERCUBE;
+ } else if (id == ctx->dict.sampler1DShadow) {
+ type = TYPE_SPECIFIER_SAMPLER1DSHADOW;
+ } else if (id == ctx->dict.sampler2DShadow) {
+ type = TYPE_SPECIFIER_SAMPLER2DSHADOW;
+ } else if (id == ctx->dict.sampler2DRect) {
+ type = TYPE_SPECIFIER_SAMPLER2DRECT;
+ } else if (id == ctx->dict.sampler2DRectShadow) {
+ type = TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;
+ } else {
+ return -1;
+ }
+
+ _parse_token(ctx, SL_PP_IDENTIFIER, ps);
+ _emit(ctx, &ps->out, type);
+ return 0;
+}
+
+
+static int
+_parse_precision_stmt(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_id(ctx, ctx->dict.precision, &p)) {
+ return -1;
+ }
+ if (_parse_precision(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_prectype(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_floatconstant(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_PUSH_FLOAT);
+ if (_parse_float(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_intconstant(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_PUSH_INT);
+ if (_parse_uint(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_boolconstant(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_id(ctx, ctx->dict._false, ps) == 0) {
+ _emit(ctx, &ps->out, OP_PUSH_BOOL);
+ _emit(ctx, &ps->out, 2); /* radix */
+ _emit(ctx, &ps->out, '0');
+ _emit(ctx, &ps->out, '\0');
+ return 0;
+ }
+
+ if (_parse_id(ctx, ctx->dict._true, ps) == 0) {
+ _emit(ctx, &ps->out, OP_PUSH_BOOL);
+ _emit(ctx, &ps->out, 2); /* radix */
+ _emit(ctx, &ps->out, '1');
+ _emit(ctx, &ps->out, '\0');
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_variable_identifier(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_PUSH_IDENTIFIER);
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_primary_expression(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p;
+
+ if (_parse_floatconstant(ctx, ps) == 0) {
+ return 0;
+ }
+ if (_parse_boolconstant(ctx, ps) == 0) {
+ return 0;
+ }
+ if (_parse_intconstant(ctx, ps) == 0) {
+ return 0;
+ }
+ if (_parse_variable_identifier(ctx, ps) == 0) {
+ return 0;
+ }
+
+ p = *ps;
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ return -1;
+ }
+ if (_parse_expression(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RPAREN, &p)) {
+ return -1;
+ }
+
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_asm_argument(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_variable_identifier(ctx, ps) == 0) {
+ struct parse_state p = *ps;
+
+ if (_parse_token(ctx, SL_PP_DOT, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_FIELD);
+ if (_parse_identifier(ctx, &p)) {
+ return 0;
+ }
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_floatconstant(ctx, ps) == 0) {
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_asm_arguments(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_asm_argument(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+
+ for (;;) {
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_COMMA, &p)) {
+ return 0;
+ }
+ if (_parse_asm_argument(ctx, &p)) {
+ return 0;
+ }
+ _emit(ctx, &p.out, OP_END);
+ }
+}
+
+
+static int
+_parse_asm_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_id(ctx, ctx->dict.___asm, &p)) {
+ return -1;
+ }
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_asm_arguments(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_selection_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_IF);
+ if (_parse_id(ctx, ctx->dict._if, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ _error(ctx, "expected `('");
+ return -1;
+ }
+ if (_parse_expression(ctx, &p)) {
+ _error(ctx, "expected an expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RPAREN, &p)) {
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ if (_parse_statement(ctx, &p)) {
+ return -1;
+ }
+
+ *ps = p;
+ if (_parse_id(ctx, ctx->dict._else, &p) == 0) {
+ if (_parse_statement(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ }
+
+ _emit(ctx, &ps->out, OP_EXPRESSION);
+ _emit(ctx, &ps->out, OP_PUSH_VOID);
+ _emit(ctx, &ps->out, OP_END);
+ return 0;
+}
+
+
+static int
+_parse_expression_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_expression(ctx, &p)) {
+ _emit(ctx, &p.out, OP_PUSH_VOID);
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_for_init_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, OP_EXPRESSION);
+
+ if (_parse_expression_statement(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_declaration(ctx, &p) == 0) {
+ _update(ctx, e, OP_DECLARE);
+ *ps = p;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_initializer(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_assignment_expression(ctx, ps) == 0) {
+ _emit(ctx, &ps->out, OP_END);
+ return 0;
+ }
+ return -1;
+}
+
+
+static int
+_parse_condition_initializer(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ _emit(ctx, &p.out, OP_DECLARE);
+ _emit(ctx, &p.out, DECLARATION_INIT_DECLARATOR_LIST);
+ if (_parse_fully_specified_type(ctx, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, VARIABLE_IDENTIFIER);
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_ASSIGN, &p)) {
+ _error(ctx, "expected `='");
+ return -1;
+ }
+ _emit(ctx, &p.out, VARIABLE_INITIALIZER);
+ if (_parse_initializer(ctx, &p)) {
+ _error(ctx, "expected an initialiser");
+ return -1;
+ }
+ _emit(ctx, &p.out, DECLARATOR_NONE);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_condition(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p;
+
+ if (_parse_condition_initializer(ctx, ps) == 0) {
+ return 0;
+ }
+
+ p = *ps;
+ _emit(ctx, &p.out, OP_EXPRESSION);
+ if (_parse_expression(ctx, &p) == 0) {
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_for_rest_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_condition(ctx, &p)) {
+ _emit(ctx, &p.out, OP_EXPRESSION);
+ _emit(ctx, &p.out, OP_PUSH_BOOL);
+ _emit(ctx, &p.out, 2);
+ _emit(ctx, &p.out, '1');
+ _emit(ctx, &p.out, '\0');
+ _emit(ctx, &p.out, OP_END);
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ if (_parse_expression(ctx, &p)) {
+ _emit(ctx, &p.out, OP_PUSH_VOID);
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_iteration_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_id(ctx, ctx->dict._while, &p) == 0) {
+ _emit(ctx, &p.out, OP_WHILE);
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ _error(ctx, "expected `('");
+ return -1;
+ }
+ if (_parse_condition(ctx, &p)) {
+ _error(ctx, "expected an expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RPAREN, &p)) {
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+ if (_parse_statement(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_id(ctx, ctx->dict._do, &p) == 0) {
+ _emit(ctx, &p.out, OP_DO);
+ if (_parse_statement(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_id(ctx, ctx->dict._while, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ _error(ctx, "expected `('");
+ return -1;
+ }
+ if (_parse_expression(ctx, &p)) {
+ _error(ctx, "expected an expression");
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RPAREN, &p)) {
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ _error(ctx, "expected `;'");
+ return -1;
+ }
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_id(ctx, ctx->dict._for, &p) == 0) {
+ _emit(ctx, &p.out, OP_FOR);
+ if (_parse_token(ctx, SL_PP_LPAREN, &p)) {
+ _error(ctx, "expected `('");
+ return -1;
+ }
+ if (_parse_for_init_statement(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_for_rest_statement(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_RPAREN, &p)) {
+ _error(ctx, "expected `)'");
+ return -1;
+ }
+ if (_parse_statement(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_jump_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, 0);
+
+ if (_parse_id(ctx, ctx->dict._continue, &p) == 0) {
+ _update(ctx, e, OP_CONTINUE);
+ } else if (_parse_id(ctx, ctx->dict._break, &p) == 0) {
+ _update(ctx, e, OP_BREAK);
+ } else if (_parse_id(ctx, ctx->dict._return, &p) == 0) {
+ _update(ctx, e, OP_RETURN);
+ if (_parse_expression(ctx, &p)) {
+ _emit(ctx, &p.out, OP_PUSH_VOID);
+ }
+ _emit(ctx, &p.out, OP_END);
+ } else if (ctx->shader_type == 1 && _parse_id(ctx, ctx->dict.discard, &p) == 0) {
+ _update(ctx, e, OP_DISCARD);
+ } else {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_simple_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p;
+ unsigned int e;
+
+ if (_parse_selection_statement(ctx, ps) == 0) {
+ return 0;
+ }
+
+ if (_parse_iteration_statement(ctx, ps) == 0) {
+ return 0;
+ }
+
+ if (_parse_jump_statement(ctx, ps) == 0) {
+ return 0;
+ }
+
+ p = *ps;
+ e = _emit(ctx, &p.out, OP_EXPRESSION);
+ if (_parse_expression_statement(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_precision_stmt(ctx, &p) == 0) {
+ _update(ctx, e, OP_PRECISION);
+ *ps = p;
+ return 0;
+ }
+
+ if (ctx->parsing_builtin && _parse_asm_statement(ctx, &p) == 0) {
+ _update(ctx, e, OP_ASM);
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_declaration(ctx, &p) == 0) {
+ _update(ctx, e, OP_DECLARE);
+ *ps = p;
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_compound_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACE, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_BLOCK_BEGIN_NEW_SCOPE);
+ _parse_statement_list(ctx, &p);
+ if (_parse_token(ctx, SL_PP_RBRACE, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_statement(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ if (_parse_compound_statement(ctx, ps) == 0) {
+ return 0;
+ }
+
+ if (_parse_simple_statement(ctx, ps) == 0) {
+ return 0;
+ }
+
+ return -1;
+}
+
+
+static int
+_parse_statement_list(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_statement(ctx, &p)) {
+ return -1;
+ }
+
+ for (;;) {
+ *ps = p;
+ if (_parse_statement(ctx, &p)) {
+ return 0;
+ }
+ }
+}
+
+
+static int
+_parse_compound_statement_no_new_scope(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACE, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_BLOCK_BEGIN_NO_NEW_SCOPE);
+ _parse_statement_list(ctx, &p);
+ if (_parse_token(ctx, SL_PP_RBRACE, &p)) {
+ return -1;
+ }
+ _emit(ctx, &p.out, OP_END);
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_function_definition(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_function_prototype(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_compound_statement_no_new_scope(ctx, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_invariant_stmt(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_id(ctx, ctx->dict.invariant, &p)) {
+ return -1;
+ }
+ if (_parse_identifier(ctx, &p)) {
+ return -1;
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_single_declaration(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e;
+
+ if (_parse_fully_specified_type(ctx, &p)) {
+ return -1;
+ }
+
+ e = _emit(ctx, &p.out, VARIABLE_IDENTIFIER);
+ if (_parse_identifier(ctx, &p)) {
+ _update(ctx, e, VARIABLE_NONE);
+ *ps = p;
+ return 0;
+ }
+
+ e = _emit(ctx, &p.out, VARIABLE_NONE);
+ *ps = p;
+
+ if (_parse_token(ctx, SL_PP_ASSIGN, &p) == 0) {
+ _update(ctx, e, VARIABLE_INITIALIZER);
+ if (_parse_initializer(ctx, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ _error(ctx, "expected an initialiser");
+ return -1;
+ }
+ p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p) == 0) {
+ if (_parse_constant_expression(ctx, &p)) {
+ _update(ctx, e, VARIABLE_ARRAY_UNKNOWN);
+ } else {
+ _update(ctx, e, VARIABLE_ARRAY_EXPLICIT);
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p) == 0) {
+ *ps = p;
+ return 0;
+ }
+ _error(ctx, "expected `]'");
+ return -1;
+ }
+ return 0;
+}
+
+
+static int
+_parse_init_declarator_list(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+
+ if (_parse_single_declaration(ctx, &p)) {
+ return -1;
+ }
+
+ for (;;) {
+ unsigned int e;
+
+ *ps = p;
+ if (_parse_token(ctx, SL_PP_COMMA, &p)) {
+ break;
+ }
+ _emit(ctx, &p.out, DECLARATOR_NEXT);
+ _emit(ctx, &p.out, VARIABLE_IDENTIFIER);
+ if (_parse_identifier(ctx, &p)) {
+ break;
+ }
+
+ e = _emit(ctx, &p.out, VARIABLE_NONE);
+ *ps = p;
+
+ if (_parse_token(ctx, SL_PP_ASSIGN, &p) == 0) {
+ if (_parse_initializer(ctx, &p) == 0) {
+ _update(ctx, e, VARIABLE_INITIALIZER);
+ *ps = p;
+ continue;
+ }
+ _error(ctx, "expected an initialiser");
+ break;
+ }
+ p = *ps;
+
+ if (_parse_token(ctx, SL_PP_LBRACKET, &p) == 0) {
+ unsigned int arr;
+
+ if (_parse_constant_expression(ctx, &p)) {
+ arr = VARIABLE_ARRAY_UNKNOWN;
+ } else {
+ arr = VARIABLE_ARRAY_EXPLICIT;
+ }
+ if (_parse_token(ctx, SL_PP_RBRACKET, &p) == 0) {
+ _update(ctx, e, arr);
+ *ps = p;
+ continue;
+ }
+ _error(ctx, "expected `]'");
+ break;
+ }
+ p = *ps;
+ }
+
+ _emit(ctx, &ps->out, DECLARATOR_NONE);
+ return 0;
+}
+
+
+static int
+_parse_declaration(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, DECLARATION_FUNCTION_PROTOTYPE);
+
+ if (_parse_function_prototype(ctx, &p)) {
+ if (_parse_init_declarator_list(ctx, &p)) {
+ return -1;
+ }
+ _update(ctx, e, DECLARATION_INIT_DECLARATOR_LIST);
+ }
+ if (_parse_token(ctx, SL_PP_SEMICOLON, &p)) {
+ _error(ctx, "expected `;'");
+ return -1;
+ }
+ *ps = p;
+ return 0;
+}
+
+
+static int
+_parse_external_declaration(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ struct parse_state p = *ps;
+ unsigned int e = _emit(ctx, &p.out, 0);
+
+ if (_parse_precision_stmt(ctx, &p) == 0) {
+ _update(ctx, e, DEFAULT_PRECISION);
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_function_definition(ctx, &p) == 0) {
+ _update(ctx, e, EXTERNAL_FUNCTION_DEFINITION);
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_invariant_stmt(ctx, &p) == 0) {
+ _update(ctx, e, INVARIANT_STMT);
+ *ps = p;
+ return 0;
+ }
+
+ if (_parse_declaration(ctx, &p) == 0) {
+ _update(ctx, e, EXTERNAL_DECLARATION);
+ *ps = p;
+ return 0;
+ }
+
+ _error(ctx, "expected an identifier");
+ return -1;
+}
+
+
+static int
+_parse_translation_unit(struct parse_context *ctx,
+ struct parse_state *ps)
+{
+ _emit(ctx, &ps->out, REVISION);
+ if (_parse_external_declaration(ctx, ps)) {
+ return -1;
+ }
+ while (_parse_external_declaration(ctx, ps) == 0) {
+ }
+ _emit(ctx, &ps->out, EXTERNAL_NULL);
+ if (_parse_token(ctx, SL_PP_EOF, ps)) {
+ return -1;
+ }
+ return 0;
+}
+
+
+#define ADD_NAME_STR(CTX, NAME, STR)\
+ do {\
+ (CTX).dict.NAME = sl_pp_context_add_unique_str((CTX).context, (STR));\
+ if ((CTX).dict.NAME == -1) {\
+ return -1;\
+ }\
+ } while (0)
+
+#define ADD_NAME(CTX, NAME) ADD_NAME_STR(CTX, NAME, #NAME)
+
+
+int
+sl_cl_compile(struct sl_pp_context *context,
+ unsigned int shader_type,
+ unsigned int parsing_builtin,
+ unsigned char **output,
+ unsigned int *cboutput,
+ char *error,
+ unsigned int cberror)
+{
+ struct parse_context ctx;
+ struct parse_state ps;
+
+ ctx.context = context;
+
+ ADD_NAME_STR(ctx, _void, "void");
+ ADD_NAME_STR(ctx, _float, "float");
+ ADD_NAME_STR(ctx, _int, "int");
+ ADD_NAME_STR(ctx, _bool, "bool");
+ ADD_NAME(ctx, vec2);
+ ADD_NAME(ctx, vec3);
+ ADD_NAME(ctx, vec4);
+ ADD_NAME(ctx, bvec2);
+ ADD_NAME(ctx, bvec3);
+ ADD_NAME(ctx, bvec4);
+ ADD_NAME(ctx, ivec2);
+ ADD_NAME(ctx, ivec3);
+ ADD_NAME(ctx, ivec4);
+ ADD_NAME(ctx, mat2);
+ ADD_NAME(ctx, mat3);
+ ADD_NAME(ctx, mat4);
+ ADD_NAME(ctx, mat2x3);
+ ADD_NAME(ctx, mat3x2);
+ ADD_NAME(ctx, mat2x4);
+ ADD_NAME(ctx, mat4x2);
+ ADD_NAME(ctx, mat3x4);
+ ADD_NAME(ctx, mat4x3);
+ ADD_NAME(ctx, sampler1D);
+ ADD_NAME(ctx, sampler2D);
+ ADD_NAME(ctx, sampler3D);
+ ADD_NAME(ctx, samplerCube);
+ ADD_NAME(ctx, sampler1DShadow);
+ ADD_NAME(ctx, sampler2DShadow);
+ ADD_NAME(ctx, sampler2DRect);
+ ADD_NAME(ctx, sampler2DRectShadow);
+
+ ADD_NAME(ctx, invariant);
+
+ ADD_NAME(ctx, centroid);
+
+ ADD_NAME(ctx, precision);
+ ADD_NAME(ctx, lowp);
+ ADD_NAME(ctx, mediump);
+ ADD_NAME(ctx, highp);
+
+ ADD_NAME_STR(ctx, _const, "const");
+ ADD_NAME(ctx, attribute);
+ ADD_NAME(ctx, varying);
+ ADD_NAME(ctx, uniform);
+ ADD_NAME(ctx, __fixed_output);
+ ADD_NAME(ctx, __fixed_input);
+
+ ADD_NAME(ctx, in);
+ ADD_NAME(ctx, out);
+ ADD_NAME(ctx, inout);
+
+ ADD_NAME_STR(ctx, _struct, "struct");
+
+ ADD_NAME(ctx, __constructor);
+ ADD_NAME(ctx, __operator);
+ ADD_NAME_STR(ctx, ___asm, "__asm");
+
+ ADD_NAME_STR(ctx, _if, "if");
+ ADD_NAME_STR(ctx, _else, "else");
+ ADD_NAME_STR(ctx, _for, "for");
+ ADD_NAME_STR(ctx, _while, "while");
+ ADD_NAME_STR(ctx, _do, "do");
+
+ ADD_NAME_STR(ctx, _continue, "continue");
+ ADD_NAME_STR(ctx, _break, "break");
+ ADD_NAME_STR(ctx, _return, "return");
+ ADD_NAME(ctx, discard);
+
+ ADD_NAME_STR(ctx, _false, "false");
+ ADD_NAME_STR(ctx, _true, "true");
+
+ ctx.out_buf = NULL;
+ ctx.out_cap = 0;
+
+ ctx.shader_type = shader_type;
+ ctx.parsing_builtin = 1;
+
+ ctx.error[0] = '\0';
+ ctx.process_error = 0;
+
+ ctx.tokens_cap = 1024;
+ ctx.tokens_read = 0;
+ ctx.tokens = malloc(ctx.tokens_cap * sizeof(struct sl_pp_token_info));
+ if (!ctx.tokens) {
+ strncpy(error, "out of memory", cberror);
+ return -1;
+ }
+
+ ps.in = 0;
+ ps.out = 0;
+
+ if (_parse_translation_unit(&ctx, &ps)) {
+ strncpy(error, ctx.error, cberror);
+ free(ctx.tokens);
+ return -1;
+ }
+
+ *output = ctx.out_buf;
+ *cboutput = ps.out;
+ free(ctx.tokens);
+ return 0;
+}
diff --git a/src/glsl/cl/sl_cl_parse.h b/src/glsl/cl/sl_cl_parse.h
new file mode 100644
index 0000000000..dd5791d590
--- /dev/null
+++ b/src/glsl/cl/sl_cl_parse.h
@@ -0,0 +1,40 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_CL_PARSE_H
+#define SL_CL_PARSE_H
+
+int
+sl_cl_compile(struct sl_pp_context *context,
+ unsigned int shader_type,
+ unsigned int parsing_builtin,
+ unsigned char **output,
+ unsigned int *cboutput,
+ char *error,
+ unsigned int cberror);
+
+#endif /* SL_CL_PARSE_H */
diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile
new file mode 100644
index 0000000000..fda1c4202b
--- /dev/null
+++ b/src/glsl/pp/Makefile
@@ -0,0 +1,27 @@
+#src/glsl/pp/Makefile
+
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glslpp
+
+C_SOURCES = \
+ sl_pp_context.c \
+ sl_pp_define.c \
+ sl_pp_dict.c \
+ sl_pp_error.c \
+ sl_pp_expression.c \
+ sl_pp_extension.c \
+ sl_pp_if.c \
+ sl_pp_line.c \
+ sl_pp_macro.c \
+ sl_pp_pragma.c \
+ sl_pp_process.c \
+ sl_pp_purify.c \
+ sl_pp_token.c \
+ sl_pp_token_util.c \
+ sl_pp_version.c
+
+include ../Makefile.template
+
diff --git a/src/glsl/pp/sl_pp_context.c b/src/glsl/pp/sl_pp_context.c
new file mode 100644
index 0000000000..74a9bdddfd
--- /dev/null
+++ b/src/glsl/pp/sl_pp_context.c
@@ -0,0 +1,182 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_public.h"
+#include "sl_pp_context.h"
+
+
+struct sl_pp_context *
+sl_pp_context_create(const char *input,
+ const struct sl_pp_purify_options *options)
+{
+ struct sl_pp_context *context;
+
+ context = calloc(1, sizeof(struct sl_pp_context));
+ if (!context) {
+ return NULL;
+ }
+
+ if (sl_pp_dict_init(context)) {
+ sl_pp_context_destroy(context);
+ return NULL;
+ }
+
+ context->getc_buf_capacity = 64;
+ context->getc_buf = malloc(context->getc_buf_capacity * sizeof(char));
+ if (!context->getc_buf) {
+ sl_pp_context_destroy(context);
+ return NULL;
+ }
+
+ if (sl_pp_token_buffer_init(&context->tokens, context)) {
+ sl_pp_context_destroy(context);
+ return NULL;
+ }
+
+ context->macro_tail = &context->macro;
+ context->if_ptr = SL_PP_MAX_IF_NESTING;
+ context->if_value = 1;
+ memset(context->error_msg, 0, sizeof(context->error_msg));
+ context->error_line = 1;
+ context->line = 1;
+ context->file = 0;
+
+ sl_pp_purify_state_init(&context->pure, input, options);
+
+ memset(&context->process_state, 0, sizeof(context->process_state));
+
+ return context;
+}
+
+void
+sl_pp_context_destroy(struct sl_pp_context *context)
+{
+ if (context) {
+ free(context->cstr_pool);
+ sl_pp_macro_free(context->macro);
+ free(context->getc_buf);
+ sl_pp_token_buffer_destroy(&context->tokens);
+ free(context->process_state.out);
+ free(context);
+ }
+}
+
+const char *
+sl_pp_context_error_message(const struct sl_pp_context *context)
+{
+ return context->error_msg;
+}
+
+void
+sl_pp_context_error_position(const struct sl_pp_context *context,
+ unsigned int *file,
+ unsigned int *line)
+{
+ if (file) {
+ *file = 0;
+ }
+ if (line) {
+ *line = context->error_line;
+ }
+}
+
+int
+sl_pp_context_add_predefined(struct sl_pp_context *context,
+ const char *name,
+ const char *value)
+{
+ struct sl_pp_predefined pre;
+
+ if (context->num_predefined == SL_PP_MAX_PREDEFINED) {
+ return -1;
+ }
+
+ pre.name = sl_pp_context_add_unique_str(context, name);
+ if (pre.name == -1) {
+ return -1;
+ }
+
+ pre.value = sl_pp_context_add_unique_str(context, value);
+ if (pre.value == -1) {
+ return -1;
+ }
+
+ context->predefined[context->num_predefined++] = pre;
+ return 0;
+}
+
+int
+sl_pp_context_add_unique_str(struct sl_pp_context *context,
+ const char *str)
+{
+ unsigned int size;
+ unsigned int offset = 0;
+
+ size = strlen(str) + 1;
+
+ /* Find out if this is a unique string. */
+ while (offset < context->cstr_pool_len) {
+ const char *str2;
+ unsigned int size2;
+
+ str2 = &context->cstr_pool[offset];
+ size2 = strlen(str2) + 1;
+ if (size == size2 && !memcmp(str, str2, size - 1)) {
+ return offset;
+ }
+
+ offset += size2;
+ }
+
+ if (context->cstr_pool_len + size > context->cstr_pool_max) {
+ context->cstr_pool_max = (context->cstr_pool_len + size + 0xffff) & ~0xffff;
+ context->cstr_pool = realloc(context->cstr_pool, context->cstr_pool_max);
+ }
+
+ if (!context->cstr_pool) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ offset = context->cstr_pool_len;
+ memcpy(&context->cstr_pool[offset], str, size);
+ context->cstr_pool_len += size;
+
+ return offset;
+}
+
+const char *
+sl_pp_context_cstr(const struct sl_pp_context *context,
+ int offset)
+{
+ if (offset == -1) {
+ return NULL;
+ }
+ return &context->cstr_pool[offset];
+}
diff --git a/src/glsl/pp/sl_pp_context.h b/src/glsl/pp/sl_pp_context.h
new file mode 100644
index 0000000000..3eada380cd
--- /dev/null
+++ b/src/glsl/pp/sl_pp_context.h
@@ -0,0 +1,92 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_CONTEXT_H
+#define SL_PP_CONTEXT_H
+
+#include "sl_pp_dict.h"
+#include "sl_pp_macro.h"
+#include "sl_pp_process.h"
+#include "sl_pp_purify.h"
+#include "sl_pp_token_util.h"
+
+
+#define SL_PP_MAX_IF_NESTING 64
+
+#define SL_PP_MAX_ERROR_MSG 1024
+
+#define SL_PP_MAX_EXTENSIONS 16
+
+#define SL_PP_MAX_PREDEFINED 16
+
+struct sl_pp_extension {
+ int name; /*< VENDOR_extension_name */
+ int name_string; /*< GL_VENDOR_extension_name */
+};
+
+struct sl_pp_predefined {
+ int name;
+ int value;
+};
+
+struct sl_pp_context {
+ char *cstr_pool;
+ unsigned int cstr_pool_max;
+ unsigned int cstr_pool_len;
+ struct sl_pp_dict dict;
+
+ struct sl_pp_macro *macro;
+ struct sl_pp_macro **macro_tail;
+
+ struct sl_pp_extension extensions[SL_PP_MAX_EXTENSIONS];
+ unsigned int num_extensions;
+
+ struct sl_pp_predefined predefined[SL_PP_MAX_PREDEFINED];
+ unsigned int num_predefined;
+
+ unsigned int if_stack[SL_PP_MAX_IF_NESTING];
+ unsigned int if_ptr;
+ unsigned int if_value;
+
+ char error_msg[SL_PP_MAX_ERROR_MSG];
+ unsigned int error_line;
+
+ unsigned int line;
+ unsigned int file;
+
+ struct sl_pp_purify_state pure;
+
+ char *getc_buf;
+ unsigned int getc_buf_size;
+ unsigned int getc_buf_capacity;
+
+ struct sl_pp_token_buffer tokens;
+
+ struct sl_pp_process_state process_state;
+};
+
+#endif /* SL_PP_CONTEXT_H */
diff --git a/src/glsl/pp/sl_pp_define.c b/src/glsl/pp/sl_pp_define.c
new file mode 100644
index 0000000000..808a6a0d4f
--- /dev/null
+++ b/src/glsl/pp/sl_pp_define.c
@@ -0,0 +1,238 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_process.h"
+#include "sl_pp_public.h"
+
+
+static void
+skip_whitespace(const struct sl_pp_token_info *input,
+ unsigned int *first,
+ unsigned int last)
+{
+ while (*first < last && input[*first].token == SL_PP_WHITESPACE) {
+ (*first)++;
+ }
+}
+
+
+static int
+_parse_formal_args(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int *first,
+ unsigned int last,
+ struct sl_pp_macro *macro)
+{
+ struct sl_pp_macro_formal_arg **arg;
+
+ macro->num_args = 0;
+
+ skip_whitespace(input, first, last);
+ if (*first < last) {
+ if (input[*first].token == SL_PP_RPAREN) {
+ (*first)++;
+ return 0;
+ }
+ } else {
+ strcpy(context->error_msg, "expected either macro formal argument or `)'");
+ return -1;
+ }
+
+ arg = &macro->arg;
+
+ for (;;) {
+ if (*first < last && input[*first].token != SL_PP_IDENTIFIER) {
+ strcpy(context->error_msg, "expected macro formal argument");
+ return -1;
+ }
+
+ *arg = malloc(sizeof(struct sl_pp_macro_formal_arg));
+ if (!*arg) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ (**arg).name = input[*first].data.identifier;
+ (*first)++;
+
+ (**arg).next = NULL;
+ arg = &(**arg).next;
+
+ macro->num_args++;
+
+ skip_whitespace(input, first, last);
+ if (*first < last) {
+ if (input[*first].token == SL_PP_COMMA) {
+ (*first)++;
+ skip_whitespace(input, first, last);
+ } else if (input[*first].token == SL_PP_RPAREN) {
+ (*first)++;
+ return 0;
+ } else {
+ strcpy(context->error_msg, "expected either `,' or `)'");
+ return -1;
+ }
+ } else {
+ strcpy(context->error_msg, "expected either `,' or `)'");
+ return -1;
+ }
+ }
+
+ /* Should not gete here. */
+}
+
+
+int
+sl_pp_process_define(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ int macro_name = -1;
+ struct sl_pp_macro *macro;
+ unsigned int i;
+ unsigned int body_len;
+ unsigned int j;
+
+ if (first < last && input[first].token == SL_PP_IDENTIFIER) {
+ macro_name = input[first].data.identifier;
+ first++;
+ }
+ if (macro_name == -1) {
+ strcpy(context->error_msg, "expected macro name");
+ return -1;
+ }
+
+ /* Check for reserved macro names */
+ {
+ const char *name = sl_pp_context_cstr(context, macro_name);
+
+ if (strstr(name, "__")) {
+ strcpy(context->error_msg, "macro names containing `__' are reserved");
+ return 1;
+ }
+ if (name[0] == 'G' && name[1] == 'L' && name[2] == '_') {
+ strcpy(context->error_msg, "macro names prefixed with `GL_' are reserved");
+ return 1;
+ }
+ }
+
+ for (macro = context->macro; macro; macro = macro->next) {
+ if (macro->name == macro_name) {
+ break;
+ }
+ }
+
+ if (!macro) {
+ macro = sl_pp_macro_new();
+ if (!macro) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ *context->macro_tail = macro;
+ context->macro_tail = &macro->next;
+ } else {
+ sl_pp_macro_reset(macro);
+ }
+
+ macro->name = macro_name;
+
+ /*
+ * If there is no whitespace between macro name and left paren, a macro
+ * formal argument list follows. This is the only place where the presence
+ * of a whitespace matters and it's the only reason why we are dealing
+ * with whitespace at this level.
+ */
+ if (first < last && input[first].token == SL_PP_LPAREN) {
+ first++;
+ if (_parse_formal_args(context, input, &first, last, macro)) {
+ return -1;
+ }
+ }
+
+ /* Calculate body size, trim out whitespace, make room for EOF. */
+ body_len = 1;
+ for (i = first; i < last; i++) {
+ if (input[i].token != SL_PP_WHITESPACE) {
+ body_len++;
+ }
+ }
+
+ macro->body = malloc(sizeof(struct sl_pp_token_info) * body_len);
+ if (!macro->body) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ for (j = 0, i = first; i < last; i++) {
+ if (input[i].token != SL_PP_WHITESPACE) {
+ macro->body[j++] = input[i];
+ }
+ }
+ macro->body[j++].token = SL_PP_EOF;
+
+ return 0;
+}
+
+
+int
+sl_pp_process_undef(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ int macro_name = -1;
+ struct sl_pp_macro **pmacro;
+ struct sl_pp_macro *macro;
+
+ if (first < last && input[first].token == SL_PP_IDENTIFIER) {
+ macro_name = input[first].data.identifier;
+ }
+ if (macro_name == -1) {
+ return 0;
+ }
+
+ for (pmacro = &context->macro; *pmacro; pmacro = &(**pmacro).next) {
+ if ((**pmacro).name == macro_name) {
+ break;
+ }
+ }
+ if (!*pmacro) {
+ return 0;
+ }
+
+ macro = *pmacro;
+ *pmacro = macro->next;
+ macro->next = NULL;
+ sl_pp_macro_free(macro);
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_dict.c b/src/glsl/pp/sl_pp_dict.c
new file mode 100644
index 0000000000..062139e6ac
--- /dev/null
+++ b/src/glsl/pp/sl_pp_dict.c
@@ -0,0 +1,85 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "sl_pp_public.h"
+#include "sl_pp_context.h"
+#include "sl_pp_dict.h"
+
+
+#define ADD_NAME_STR(CTX, NAME, STR)\
+ do {\
+ (CTX)->dict.NAME = sl_pp_context_add_unique_str((CTX), (STR));\
+ if ((CTX)->dict.NAME == -1) {\
+ return -1;\
+ }\
+ } while (0)
+
+#define ADD_NAME(CTX, NAME) ADD_NAME_STR(CTX, NAME, #NAME)
+
+
+int
+sl_pp_dict_init(struct sl_pp_context *context)
+{
+ ADD_NAME(context, all);
+
+ ADD_NAME(context, require);
+ ADD_NAME(context, enable);
+ ADD_NAME(context, warn);
+ ADD_NAME(context, disable);
+
+ ADD_NAME(context, defined);
+
+ ADD_NAME_STR(context, ___LINE__, "__LINE__");
+ ADD_NAME_STR(context, ___FILE__, "__FILE__");
+ ADD_NAME_STR(context, ___VERSION__, "__VERSION__");
+
+ ADD_NAME(context, optimize);
+ ADD_NAME(context, debug);
+
+ ADD_NAME(context, off);
+ ADD_NAME(context, on);
+
+ ADD_NAME(context, define);
+ ADD_NAME(context, elif);
+ ADD_NAME_STR(context, _else, "else");
+ ADD_NAME(context, endif);
+ ADD_NAME(context, error);
+ ADD_NAME(context, extension);
+ ADD_NAME_STR(context, _if, "if");
+ ADD_NAME(context, ifdef);
+ ADD_NAME(context, ifndef);
+ ADD_NAME(context, line);
+ ADD_NAME(context, pragma);
+ ADD_NAME(context, undef);
+
+ ADD_NAME(context, version);
+
+ ADD_NAME_STR(context, _0, "0");
+ ADD_NAME_STR(context, _1, "1");
+
+ return 0;
+}
diff --git a/src/gallium/include/pipe/p_error.h b/src/glsl/pp/sl_pp_dict.h
index b865b22635..875217bd30 100644
--- a/src/gallium/include/pipe/p_error.h
+++ b/src/glsl/pp/sl_pp_dict.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -25,41 +25,53 @@
*
**************************************************************************/
-/**
- * @file
- * Gallium error codes.
- *
- * @author José Fonseca <jrfonseca@tungstengraphics.com>
- */
+#ifndef SL_PP_DICT_H
+#define SL_PP_DICT_H
-#ifndef P_ERROR_H_
-#define P_ERROR_H_
+struct sl_pp_context;
-#ifdef __cplusplus
-extern "C" {
-#endif
+struct sl_pp_dict {
+ int all;
-
-/**
- * Gallium error codes.
- *
- * - A zero value always means success.
- * - A negative value always means failure.
- * - The meaning of a positive value is function dependent.
- */
-enum pipe_error {
- PIPE_OK = 0,
- PIPE_ERROR = -1, /**< Generic error */
- PIPE_ERROR_BAD_INPUT = -2,
- PIPE_ERROR_OUT_OF_MEMORY = -3,
- PIPE_ERROR_RETRY = -4
- /* TODO */
+ int require;
+ int enable;
+ int warn;
+ int disable;
+
+ int defined;
+
+ int ___LINE__;
+ int ___FILE__;
+ int ___VERSION__;
+
+ int optimize;
+ int debug;
+
+ int off;
+ int on;
+
+ int define;
+ int elif;
+ int _else;
+ int endif;
+ int error;
+ int extension;
+ int _if;
+ int ifdef;
+ int ifndef;
+ int line;
+ int pragma;
+ int undef;
+
+ int version;
+
+ int _0;
+ int _1;
};
-#ifdef __cplusplus
-}
-#endif
+int
+sl_pp_dict_init(struct sl_pp_context *context);
-#endif /* P_ERROR_H_ */
+#endif /* SL_PP_DICT_H */
diff --git a/src/glsl/pp/sl_pp_error.c b/src/glsl/pp/sl_pp_error.c
new file mode 100644
index 0000000000..b628e37ce8
--- /dev/null
+++ b/src/glsl/pp/sl_pp_error.c
@@ -0,0 +1,270 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_process.h"
+#include "sl_pp_public.h"
+
+
+void
+sl_pp_process_error(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ unsigned int out_len = 0;
+ unsigned int i;
+
+ for (i = first; i < last; i++) {
+ const char *s = NULL;
+ char buf[2];
+
+ switch (input[i].token) {
+ case SL_PP_WHITESPACE:
+ s = " ";
+ break;
+
+ case SL_PP_NEWLINE:
+ s = "\n";
+ break;
+
+ case SL_PP_HASH:
+ s = "#";
+ break;
+
+ case SL_PP_COMMA:
+ s = ",";
+ break;
+
+ case SL_PP_SEMICOLON:
+ s = ";";
+ break;
+
+ case SL_PP_LBRACE:
+ s = "{";
+ break;
+
+ case SL_PP_RBRACE:
+ s = "}";
+ break;
+
+ case SL_PP_LPAREN:
+ s = "(";
+ break;
+
+ case SL_PP_RPAREN:
+ s = ")";
+ break;
+
+ case SL_PP_LBRACKET:
+ s = "[";
+ break;
+
+ case SL_PP_RBRACKET:
+ s = "]";
+ break;
+
+ case SL_PP_DOT:
+ s = ".";
+ break;
+
+ case SL_PP_INCREMENT:
+ s = "++";
+ break;
+
+ case SL_PP_ADDASSIGN:
+ s = "+=";
+ break;
+
+ case SL_PP_PLUS:
+ s = "+";
+ break;
+
+ case SL_PP_DECREMENT:
+ s = "--";
+ break;
+
+ case SL_PP_SUBASSIGN:
+ s = "-=";
+ break;
+
+ case SL_PP_MINUS:
+ s = "-";
+ break;
+
+ case SL_PP_BITNOT:
+ s = "~";
+ break;
+
+ case SL_PP_NOTEQUAL:
+ s = "!=";
+ break;
+
+ case SL_PP_NOT:
+ s = "!";
+ break;
+
+ case SL_PP_MULASSIGN:
+ s = "*=";
+ break;
+
+ case SL_PP_STAR:
+ s = "*";
+ break;
+
+ case SL_PP_DIVASSIGN:
+ s = "/=";
+ break;
+
+ case SL_PP_SLASH:
+ s = "/";
+ break;
+
+ case SL_PP_MODASSIGN:
+ s = "%=";
+ break;
+
+ case SL_PP_MODULO:
+ s = "%";
+ break;
+
+ case SL_PP_LSHIFTASSIGN:
+ s = "<<=";
+ break;
+
+ case SL_PP_LSHIFT:
+ s = "<<";
+ break;
+
+ case SL_PP_LESSEQUAL:
+ s = "<=";
+ break;
+
+ case SL_PP_LESS:
+ s = "<";
+ break;
+
+ case SL_PP_RSHIFTASSIGN:
+ s = ">>=";
+ break;
+
+ case SL_PP_RSHIFT:
+ s = ">>";
+ break;
+
+ case SL_PP_GREATEREQUAL:
+ s = ">=";
+ break;
+
+ case SL_PP_GREATER:
+ s = ">";
+ break;
+
+ case SL_PP_EQUAL:
+ s = "==";
+ break;
+
+ case SL_PP_ASSIGN:
+ s = "=";
+ break;
+
+ case SL_PP_AND:
+ s = "&&";
+ break;
+
+ case SL_PP_BITANDASSIGN:
+ s = "&=";
+ break;
+
+ case SL_PP_BITAND:
+ s = "&";
+ break;
+
+ case SL_PP_XOR:
+ s = "^^";
+ break;
+
+ case SL_PP_BITXORASSIGN:
+ s = "^=";
+ break;
+
+ case SL_PP_BITXOR:
+ s = "^";
+ break;
+
+ case SL_PP_OR:
+ s = "||";
+ break;
+
+ case SL_PP_BITORASSIGN:
+ s = "|=";
+ break;
+
+ case SL_PP_BITOR:
+ s = "|";
+ break;
+
+ case SL_PP_QUESTION:
+ s = "?";
+ break;
+
+ case SL_PP_COLON:
+ s = ":";
+ break;
+
+ case SL_PP_IDENTIFIER:
+ s = sl_pp_context_cstr(context, input[i].data.identifier);
+ break;
+
+ case SL_PP_UINT:
+ s = sl_pp_context_cstr(context, input[i].data._uint);
+ break;
+
+ case SL_PP_FLOAT:
+ s = sl_pp_context_cstr(context, input[i].data._float);
+ break;
+
+ case SL_PP_OTHER:
+ buf[0] = input[i].data.other;
+ buf[1] = '\0';
+ s = buf;
+ break;
+
+ default:
+ strcpy(context->error_msg, "internal error");
+ return;
+ }
+
+ while (*s != '\0' && out_len < sizeof(context->error_msg) - 1) {
+ context->error_msg[out_len++] = *s++;
+ }
+ }
+
+ context->error_msg[out_len] = '\0';
+}
diff --git a/src/glsl/pp/sl_pp_expression.c b/src/glsl/pp/sl_pp_expression.c
new file mode 100644
index 0000000000..ec904787dd
--- /dev/null
+++ b/src/glsl/pp/sl_pp_expression.c
@@ -0,0 +1,411 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_expression.h"
+#include "sl_pp_public.h"
+
+
+struct parse_context {
+ struct sl_pp_context *context;
+ const struct sl_pp_token_info *input;
+};
+
+static int
+_parse_or(struct parse_context *ctx,
+ int *result);
+
+static int
+_parse_primary(struct parse_context *ctx,
+ int *result)
+{
+ if (ctx->input->token == SL_PP_UINT) {
+ *result = atoi(sl_pp_context_cstr(ctx->context, ctx->input->data._uint));
+ ctx->input++;
+ } else {
+ if (ctx->input->token != SL_PP_LPAREN) {
+ strcpy(ctx->context->error_msg, "expected `('");
+ return -1;
+ }
+ ctx->input++;
+ if (_parse_or(ctx, result)) {
+ return -1;
+ }
+ if (ctx->input->token != SL_PP_RPAREN) {
+ strcpy(ctx->context->error_msg, "expected `)'");
+ return -1;
+ }
+ ctx->input++;
+ }
+ return 0;
+}
+
+static int
+_parse_unary(struct parse_context *ctx,
+ int *result)
+{
+ if (!_parse_primary(ctx, result)) {
+ return 0;
+ }
+
+ switch (ctx->input->token) {
+ case SL_PP_PLUS:
+ ctx->input++;
+ if (_parse_unary(ctx, result)) {
+ return -1;
+ }
+ *result = +*result;
+ break;
+
+ case SL_PP_MINUS:
+ ctx->input++;
+ if (_parse_unary(ctx, result)) {
+ return -1;
+ }
+ *result = -*result;
+ break;
+
+ case SL_PP_NOT:
+ ctx->input++;
+ if (_parse_unary(ctx, result)) {
+ return -1;
+ }
+ *result = !*result;
+ break;
+
+ case SL_PP_BITNOT:
+ ctx->input++;
+ if (_parse_unary(ctx, result)) {
+ return -1;
+ }
+ *result = ~*result;
+ break;
+
+ default:
+ return -1;
+ }
+
+ return 0;
+}
+
+static int
+_parse_multiplicative(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_unary(ctx, result)) {
+ return -1;
+ }
+ for (;;) {
+ int right;
+
+ switch (ctx->input->token) {
+ case SL_PP_STAR:
+ ctx->input++;
+ if (_parse_unary(ctx, &right)) {
+ return -1;
+ }
+ *result = *result * right;
+ break;
+
+ case SL_PP_SLASH:
+ ctx->input++;
+ if (_parse_unary(ctx, &right)) {
+ return -1;
+ }
+ *result = *result / right;
+ break;
+
+ case SL_PP_MODULO:
+ ctx->input++;
+ if (_parse_unary(ctx, &right)) {
+ return -1;
+ }
+ *result = *result % right;
+ break;
+
+ default:
+ return 0;
+ }
+ }
+}
+
+static int
+_parse_additive(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_multiplicative(ctx, result)) {
+ return -1;
+ }
+ for (;;) {
+ int right;
+
+ switch (ctx->input->token) {
+ case SL_PP_PLUS:
+ ctx->input++;
+ if (_parse_multiplicative(ctx, &right)) {
+ return -1;
+ }
+ *result = *result + right;
+ break;
+
+ case SL_PP_MINUS:
+ ctx->input++;
+ if (_parse_multiplicative(ctx, &right)) {
+ return -1;
+ }
+ *result = *result - right;
+ break;
+
+ default:
+ return 0;
+ }
+ }
+}
+
+static int
+_parse_shift(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_additive(ctx, result)) {
+ return -1;
+ }
+ for (;;) {
+ int right;
+
+ switch (ctx->input->token) {
+ case SL_PP_LSHIFT:
+ ctx->input++;
+ if (_parse_additive(ctx, &right)) {
+ return -1;
+ }
+ *result = *result << right;
+ break;
+
+ case SL_PP_RSHIFT:
+ ctx->input++;
+ if (_parse_additive(ctx, &right)) {
+ return -1;
+ }
+ *result = *result >> right;
+ break;
+
+ default:
+ return 0;
+ }
+ }
+}
+
+static int
+_parse_relational(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_shift(ctx, result)) {
+ return -1;
+ }
+ for (;;) {
+ int right;
+
+ switch (ctx->input->token) {
+ case SL_PP_LESSEQUAL:
+ ctx->input++;
+ if (_parse_shift(ctx, &right)) {
+ return -1;
+ }
+ *result = *result <= right;
+ break;
+
+ case SL_PP_GREATEREQUAL:
+ ctx->input++;
+ if (_parse_shift(ctx, &right)) {
+ return -1;
+ }
+ *result = *result >= right;
+ break;
+
+ case SL_PP_LESS:
+ ctx->input++;
+ if (_parse_shift(ctx, &right)) {
+ return -1;
+ }
+ *result = *result < right;
+ break;
+
+ case SL_PP_GREATER:
+ ctx->input++;
+ if (_parse_shift(ctx, &right)) {
+ return -1;
+ }
+ *result = *result > right;
+ break;
+
+ default:
+ return 0;
+ }
+ }
+}
+
+static int
+_parse_equality(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_relational(ctx, result)) {
+ return -1;
+ }
+ for (;;) {
+ int right;
+
+ switch (ctx->input->token) {
+ case SL_PP_EQUAL:
+ ctx->input++;
+ if (_parse_relational(ctx, &right)) {
+ return -1;
+ }
+ *result = *result == right;
+ break;
+
+ case SL_PP_NOTEQUAL:
+ ctx->input++;
+ if (_parse_relational(ctx, &right)) {
+ return -1;
+ }
+ *result = *result != right;
+ break;
+
+ default:
+ return 0;
+ }
+ }
+}
+
+static int
+_parse_bitand(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_equality(ctx, result)) {
+ return -1;
+ }
+ while (ctx->input->token == SL_PP_BITAND) {
+ int right;
+
+ ctx->input++;
+ if (_parse_equality(ctx, &right)) {
+ return -1;
+ }
+ *result = *result & right;
+ }
+ return 0;
+}
+
+static int
+_parse_xor(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_bitand(ctx, result)) {
+ return -1;
+ }
+ while (ctx->input->token == SL_PP_XOR) {
+ int right;
+
+ ctx->input++;
+ if (_parse_bitand(ctx, &right)) {
+ return -1;
+ }
+ *result = *result ^ right;
+ }
+ return 0;
+}
+
+static int
+_parse_bitor(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_xor(ctx, result)) {
+ return -1;
+ }
+ while (ctx->input->token == SL_PP_BITOR) {
+ int right;
+
+ ctx->input++;
+ if (_parse_xor(ctx, &right)) {
+ return -1;
+ }
+ *result = *result | right;
+ }
+ return 0;
+}
+
+static int
+_parse_and(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_bitor(ctx, result)) {
+ return -1;
+ }
+ while (ctx->input->token == SL_PP_AND) {
+ int right;
+
+ ctx->input++;
+ if (_parse_bitor(ctx, &right)) {
+ return -1;
+ }
+ *result = *result && right;
+ }
+ return 0;
+}
+
+static int
+_parse_or(struct parse_context *ctx,
+ int *result)
+{
+ if (_parse_and(ctx, result)) {
+ return -1;
+ }
+ while (ctx->input->token == SL_PP_OR) {
+ int right;
+
+ ctx->input++;
+ if (_parse_and(ctx, &right)) {
+ return -1;
+ }
+ *result = *result || right;
+ }
+ return 0;
+}
+
+int
+sl_pp_execute_expression(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ int *result)
+{
+ struct parse_context ctx;
+
+ ctx.context = context;
+ ctx.input = input;
+
+ return _parse_or(&ctx, result);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/glsl/pp/sl_pp_expression.h
index 75bb6242ff..377d5b4cbd 100644
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h
+++ b/src/glsl/pp/sl_pp_expression.h
@@ -1,7 +1,6 @@
-
/**************************************************************************
*
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -26,27 +25,16 @@
*
**************************************************************************/
-#ifndef INTEL_SWAPBUFFERS_H
-#define INTEL_SWAPBUFFERS_H
-
-#include "dri_util.h"
-#include "drm.h"
-
-struct intel_context;
-struct intel_framebuffer;
-
-
-extern void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv);
-
-extern void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
+#ifndef SL_PP_EXPRESSION_H
+#define SL_PP_EXPRESSION_H
-extern GLuint
-intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv);
+#include "sl_pp_context.h"
+#include "sl_pp_token.h"
-extern void
-intelWindowMoved(struct intel_context *intel);
+int
+sl_pp_execute_expression(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ int *result);
-#endif /* INTEL_SWAPBUFFERS_H */
+#endif /* SL_PP_EXPRESSION_H */
diff --git a/src/glsl/pp/sl_pp_extension.c b/src/glsl/pp/sl_pp_extension.c
new file mode 100644
index 0000000000..8af5731e84
--- /dev/null
+++ b/src/glsl/pp/sl_pp_extension.c
@@ -0,0 +1,171 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_process.h"
+#include "sl_pp_public.h"
+
+
+int
+sl_pp_context_add_extension(struct sl_pp_context *context,
+ const char *name,
+ const char *name_string)
+{
+ struct sl_pp_extension ext;
+
+ if (context->num_extensions == SL_PP_MAX_EXTENSIONS) {
+ return -1;
+ }
+
+ ext.name = sl_pp_context_add_unique_str(context, name);
+ if (ext.name == -1) {
+ return -1;
+ }
+
+ ext.name_string = sl_pp_context_add_unique_str(context, name_string);
+ if (ext.name_string == -1) {
+ return -1;
+ }
+
+ context->extensions[context->num_extensions++] = ext;
+ return 0;
+}
+
+int
+sl_pp_process_extension(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last,
+ struct sl_pp_process_state *state)
+{
+ int extension_name = -1;
+ int behavior = -1;
+ struct sl_pp_token_info out;
+
+ /* Grab the extension name. */
+ if (first < last && input[first].token == SL_PP_IDENTIFIER) {
+ extension_name = input[first].data.identifier;
+ first++;
+ }
+ if (extension_name == -1) {
+ strcpy(context->error_msg, "expected identifier after `#extension'");
+ return -1;
+ }
+
+ /* Make sure the extension is supported. */
+ if (extension_name == context->dict.all) {
+ out.data.extension = extension_name;
+ } else {
+ unsigned int i;
+
+ out.data.extension = -1;
+ for (i = 0; i < context->num_extensions; i++) {
+ if (extension_name == context->extensions[i].name_string) {
+ out.data.extension = extension_name;
+ break;
+ }
+ }
+ }
+
+ /* Grab the colon separating the extension name and behavior. */
+ while (first < last && input[first].token == SL_PP_WHITESPACE) {
+ first++;
+ }
+ if (first < last && input[first].token == SL_PP_COLON) {
+ first++;
+ } else {
+ strcpy(context->error_msg, "expected `:' after extension name");
+ return -1;
+ }
+ while (first < last && input[first].token == SL_PP_WHITESPACE) {
+ first++;
+ }
+
+ /* Grab the behavior name. */
+ if (first < last && input[first].token == SL_PP_IDENTIFIER) {
+ behavior = input[first].data.identifier;
+ first++;
+ }
+ if (behavior == -1) {
+ strcpy(context->error_msg, "expected identifier after `:'");
+ return -1;
+ }
+
+ if (behavior == context->dict.require) {
+ if (out.data.extension == -1) {
+ strcpy(context->error_msg, "the required extension is not supported");
+ return -1;
+ }
+ if (out.data.extension == context->dict.all) {
+ strcpy(context->error_msg, "invalid behavior for `all' extension: `require'");
+ return -1;
+ }
+ out.token = SL_PP_EXTENSION_REQUIRE;
+ } else if (behavior == context->dict.enable) {
+ if (out.data.extension == -1) {
+ /* Warning: the extension cannot be enabled. */
+ return 0;
+ }
+ if (out.data.extension == context->dict.all) {
+ strcpy(context->error_msg, "invalid behavior for `all' extension: `enable'");
+ return -1;
+ }
+ out.token = SL_PP_EXTENSION_ENABLE;
+ } else if (behavior == context->dict.warn) {
+ if (out.data.extension == -1) {
+ /* Warning: the extension is not supported. */
+ return 0;
+ }
+ out.token = SL_PP_EXTENSION_WARN;
+ } else if (behavior == context->dict.disable) {
+ if (out.data.extension == -1) {
+ /* Warning: the extension is not supported. */
+ return 0;
+ }
+ out.token = SL_PP_EXTENSION_DISABLE;
+ } else {
+ strcpy(context->error_msg, "unrecognised behavior name");
+ return -1;
+ }
+
+ /* Grab the end of line. */
+ while (first < last && input[first].token == SL_PP_WHITESPACE) {
+ first++;
+ }
+ if (first < last) {
+ strcpy(context->error_msg, "expected end of line after behavior name");
+ return -1;
+ }
+
+ if (sl_pp_process_out(state, &out)) {
+ return -1;
+ }
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_if.c b/src/glsl/pp/sl_pp_if.c
new file mode 100644
index 0000000000..f12f0f142c
--- /dev/null
+++ b/src/glsl/pp/sl_pp_if.c
@@ -0,0 +1,344 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_expression.h"
+#include "sl_pp_process.h"
+
+
+static int
+_parse_defined(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer,
+ struct sl_pp_process_state *state)
+{
+ struct sl_pp_token_info input;
+ int parens = 0;
+ int macro_name;
+ struct sl_pp_macro *macro;
+ int defined = 0;
+ struct sl_pp_token_info result;
+
+ if (sl_pp_token_buffer_skip_white(buffer, &input)) {
+ return -1;
+ }
+
+ if (input.token == SL_PP_LPAREN) {
+ if (sl_pp_token_buffer_skip_white(buffer, &input)) {
+ return -1;
+ }
+ parens = 1;
+ }
+
+ if (input.token != SL_PP_IDENTIFIER) {
+ strcpy(context->error_msg, "expected an identifier");
+ return -1;
+ }
+
+ macro_name = input.data.identifier;
+ for (macro = context->macro; macro; macro = macro->next) {
+ if (macro->name == macro_name) {
+ defined = 1;
+ break;
+ }
+ }
+
+ if (parens) {
+ if (sl_pp_token_buffer_skip_white(buffer, &input)) {
+ return -1;
+ }
+ if (input.token != SL_PP_RPAREN) {
+ strcpy(context->error_msg, "expected `)'");
+ return -1;
+ }
+ }
+
+ result.token = SL_PP_UINT;
+ result.data._uint = (defined ? context->dict._1 : context->dict._0);
+
+ if (sl_pp_process_out(state, &result)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ return 0;
+}
+
+static unsigned int
+_evaluate_if_stack(struct sl_pp_context *context)
+{
+ unsigned int i;
+
+ for (i = context->if_ptr; i < SL_PP_MAX_IF_NESTING; i++) {
+ if (!(context->if_stack[i] & 1)) {
+ return 0;
+ }
+ }
+ return 1;
+}
+
+static int
+_parse_if(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer)
+{
+ struct sl_pp_process_state state;
+ int found_end = 0;
+ struct sl_pp_token_info eof;
+ int result;
+
+ if (!context->if_ptr) {
+ strcpy(context->error_msg, "`#if' nesting too deep");
+ return -1;
+ }
+
+ memset(&state, 0, sizeof(state));
+ while (!found_end) {
+ struct sl_pp_token_info input;
+
+ sl_pp_token_buffer_get(buffer, &input);
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_IDENTIFIER:
+ if (input.data.identifier == context->dict.defined) {
+ if (_parse_defined(context, buffer, &state)) {
+ free(state.out);
+ return -1;
+ }
+ } else {
+ sl_pp_token_buffer_unget(buffer, &input);
+ if (sl_pp_macro_expand(context, buffer, NULL, &state, sl_pp_macro_expand_unknown_to_0)) {
+ free(state.out);
+ return -1;
+ }
+ }
+ break;
+
+ case SL_PP_NEWLINE:
+ case SL_PP_EOF:
+ found_end = 1;
+ break;
+
+ default:
+ if (sl_pp_process_out(&state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ free(state.out);
+ return -1;
+ }
+ }
+ }
+
+ eof.token = SL_PP_EOF;
+ if (sl_pp_process_out(&state, &eof)) {
+ strcpy(context->error_msg, "out of memory");
+ free(state.out);
+ return -1;
+ }
+
+ if (sl_pp_execute_expression(context, state.out, &result)) {
+ free(state.out);
+ return -1;
+ }
+
+ free(state.out);
+
+ context->if_ptr--;
+ context->if_stack[context->if_ptr] = result ? 1 : 0;
+ context->if_value = _evaluate_if_stack(context);
+
+ return 0;
+}
+
+static int
+_parse_else(struct sl_pp_context *context)
+{
+ if (context->if_ptr == SL_PP_MAX_IF_NESTING) {
+ strcpy(context->error_msg, "no matching `#if'");
+ return -1;
+ }
+
+ /* Bit b1 indicates we already went through #else. */
+ if (context->if_stack[context->if_ptr] & 2) {
+ strcpy(context->error_msg, "no matching `#if'");
+ return -1;
+ }
+
+ /* Invert current condition value and mark that we are in the #else block. */
+ context->if_stack[context->if_ptr] = (1 - (context->if_stack[context->if_ptr] & 1)) | 2;
+ context->if_value = _evaluate_if_stack(context);
+
+ return 0;
+}
+
+int
+sl_pp_process_if(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer)
+{
+ return _parse_if(context, buffer);
+}
+
+int
+sl_pp_process_ifdef(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ unsigned int i;
+
+ if (!context->if_ptr) {
+ strcpy(context->error_msg, "`#if' nesting too deep");
+ return -1;
+ }
+
+ for (i = first; i < last; i++) {
+ switch (input[i].token) {
+ case SL_PP_IDENTIFIER:
+ {
+ struct sl_pp_macro *macro;
+ int macro_name = input[i].data.identifier;
+ int defined = 0;
+
+ for (macro = context->macro; macro; macro = macro->next) {
+ if (macro->name == macro_name) {
+ defined = 1;
+ break;
+ }
+ }
+
+ context->if_ptr--;
+ context->if_stack[context->if_ptr] = defined ? 1 : 0;
+ context->if_value = _evaluate_if_stack(context);
+ }
+ return 0;
+
+ case SL_PP_WHITESPACE:
+ break;
+
+ default:
+ strcpy(context->error_msg, "expected an identifier");
+ return -1;
+ }
+ }
+
+ strcpy(context->error_msg, "expected an identifier");
+ return -1;
+}
+
+int
+sl_pp_process_ifndef(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ unsigned int i;
+
+ if (!context->if_ptr) {
+ strcpy(context->error_msg, "`#if' nesting too deep");
+ return -1;
+ }
+
+ for (i = first; i < last; i++) {
+ switch (input[i].token) {
+ case SL_PP_IDENTIFIER:
+ {
+ struct sl_pp_macro *macro;
+ int macro_name = input[i].data.identifier;
+ int defined = 0;
+
+ for (macro = context->macro; macro; macro = macro->next) {
+ if (macro->name == macro_name) {
+ defined = 1;
+ break;
+ }
+ }
+
+ context->if_ptr--;
+ context->if_stack[context->if_ptr] = defined ? 0 : 1;
+ context->if_value = _evaluate_if_stack(context);
+ }
+ return 0;
+
+ case SL_PP_WHITESPACE:
+ break;
+
+ default:
+ strcpy(context->error_msg, "expected an identifier");
+ return -1;
+ }
+ }
+
+ strcpy(context->error_msg, "expected an identifier");
+ return -1;
+}
+
+int
+sl_pp_process_elif(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer)
+{
+ if (_parse_else(context)) {
+ return -1;
+ }
+
+ if (context->if_stack[context->if_ptr] & 1) {
+ context->if_ptr++;
+ if (_parse_if(context, buffer)) {
+ return -1;
+ }
+ }
+
+ /* We are still in the #if block. */
+ context->if_stack[context->if_ptr] = context->if_stack[context->if_ptr] & ~2;
+
+ return 0;
+}
+
+int
+sl_pp_process_else(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ return _parse_else(context);
+}
+
+int
+sl_pp_process_endif(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last)
+{
+ if (context->if_ptr == SL_PP_MAX_IF_NESTING) {
+ strcpy(context->error_msg, "no matching `#if'");
+ return -1;
+ }
+
+ context->if_ptr++;
+ context->if_value = _evaluate_if_stack(context);
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_line.c b/src/glsl/pp/sl_pp_line.c
new file mode 100644
index 0000000000..6f7e9eb562
--- /dev/null
+++ b/src/glsl/pp/sl_pp_line.c
@@ -0,0 +1,127 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_public.h"
+#include "sl_pp_process.h"
+
+
+int
+sl_pp_process_line(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer,
+ struct sl_pp_process_state *pstate)
+{
+ struct sl_pp_process_state state;
+ int found_end = 0;
+ int line_number = -1;
+ int file_number = -1;
+ unsigned int line;
+ unsigned int file;
+
+ memset(&state, 0, sizeof(state));
+ while (!found_end) {
+ struct sl_pp_token_info input;
+
+ sl_pp_token_buffer_get(buffer, &input);
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_IDENTIFIER:
+ sl_pp_token_buffer_unget(buffer, &input);
+ if (sl_pp_macro_expand(context, buffer, NULL, &state, sl_pp_macro_expand_normal)) {
+ free(state.out);
+ return -1;
+ }
+ break;
+
+ case SL_PP_NEWLINE:
+ case SL_PP_EOF:
+ found_end = 1;
+ break;
+
+ default:
+ if (sl_pp_process_out(&state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ free(state.out);
+ return -1;
+ }
+ }
+ }
+
+ if (state.out_len > 0 && state.out[0].token == SL_PP_UINT) {
+ line_number = state.out[0].data._uint;
+ } else {
+ strcpy(context->error_msg, "expected a number after `#line'");
+ free(state.out);
+ return -1;
+ }
+
+ if (state.out_len > 1) {
+ if (state.out[1].token == SL_PP_UINT) {
+ file_number = state.out[1].data._uint;
+ } else {
+ strcpy(context->error_msg, "expected a number after line number");
+ free(state.out);
+ return -1;
+ }
+
+ if (state.out_len > 2) {
+ strcpy(context->error_msg, "expected an end of line after file number");
+ free(state.out);
+ return -1;
+ }
+ }
+
+ free(state.out);
+
+ line = atoi(sl_pp_context_cstr(context, line_number));
+ if (file_number != -1) {
+ file = atoi(sl_pp_context_cstr(context, file_number));
+ } else {
+ file = context->file;
+ }
+
+ if (context->line != line || context->file != file) {
+ struct sl_pp_token_info ti;
+
+ ti.token = SL_PP_LINE;
+ ti.data.line.lineno = line;
+ ti.data.line.fileno = file;
+ if (sl_pp_process_out(pstate, &ti)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ context->line = line;
+ context->file = file;
+ }
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_macro.c b/src/glsl/pp/sl_pp_macro.c
new file mode 100644
index 0000000000..9f520b8fc5
--- /dev/null
+++ b/src/glsl/pp/sl_pp_macro.c
@@ -0,0 +1,414 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_public.h"
+#include "sl_pp_macro.h"
+#include "sl_pp_process.h"
+
+
+static void
+_macro_init(struct sl_pp_macro *macro)
+{
+ macro->name = -1;
+ macro->num_args = -1;
+ macro->arg = NULL;
+ macro->body = NULL;
+}
+
+struct sl_pp_macro *
+sl_pp_macro_new(void)
+{
+ struct sl_pp_macro *macro;
+
+ macro = calloc(1, sizeof(struct sl_pp_macro));
+ if (macro) {
+ _macro_init(macro);
+ }
+ return macro;
+}
+
+static void
+_macro_destroy(struct sl_pp_macro *macro)
+{
+ struct sl_pp_macro_formal_arg *arg = macro->arg;
+
+ while (arg) {
+ struct sl_pp_macro_formal_arg *next_arg = arg->next;
+
+ free(arg);
+ arg = next_arg;
+ }
+
+ free(macro->body);
+}
+
+void
+sl_pp_macro_free(struct sl_pp_macro *macro)
+{
+ while (macro) {
+ struct sl_pp_macro *next_macro = macro->next;
+
+ _macro_destroy(macro);
+ free(macro);
+ macro = next_macro;
+ }
+}
+
+void
+sl_pp_macro_reset(struct sl_pp_macro *macro)
+{
+ _macro_destroy(macro);
+ _macro_init(macro);
+}
+
+static int
+_out_number(struct sl_pp_context *context,
+ struct sl_pp_process_state *state,
+ unsigned int number)
+{
+ char buf[32];
+ struct sl_pp_token_info ti;
+
+ sprintf(buf, "%u", number);
+
+ ti.token = SL_PP_UINT;
+ ti.data._uint = sl_pp_context_add_unique_str(context, buf);
+ if (sl_pp_process_out(state, &ti)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ return 0;
+}
+
+int
+sl_pp_macro_expand(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *tokens,
+ struct sl_pp_macro *local,
+ struct sl_pp_process_state *state,
+ enum sl_pp_macro_expand_behaviour behaviour)
+{
+ int mute = (behaviour == sl_pp_macro_expand_mute);
+ struct sl_pp_token_info input;
+ int macro_name;
+ struct sl_pp_macro *macro = NULL;
+ struct sl_pp_macro *actual_arg = NULL;
+ unsigned int j;
+
+ if (sl_pp_token_buffer_get(tokens, &input)) {
+ return -1;
+ }
+
+ if (input.token != SL_PP_IDENTIFIER) {
+ strcpy(context->error_msg, "expected an identifier");
+ return -1;
+ }
+
+ macro_name = input.data.identifier;
+
+ /* First look for predefined macros.
+ */
+
+ if (macro_name == context->dict.___LINE__) {
+ if (!mute && _out_number(context, state, context->line)) {
+ return -1;
+ }
+ return 0;
+ }
+ if (macro_name == context->dict.___FILE__) {
+ if (!mute && _out_number(context, state, context->file)) {
+ return -1;
+ }
+ return 0;
+ }
+ if (macro_name == context->dict.___VERSION__) {
+ if (!mute && _out_number(context, state, 110)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ for (j = 0; j < context->num_predefined; j++) {
+ if (macro_name == context->predefined[j].name) {
+ if (!mute) {
+ struct sl_pp_token_info ti;
+
+ ti.token = SL_PP_UINT;
+ ti.data._uint = context->predefined[j].value;
+ if (sl_pp_process_out(state, &ti)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ }
+ return 0;
+ }
+ }
+
+ /* Replace extension names with 1.
+ */
+ for (j = 0; j < context->num_extensions; j++) {
+ if (macro_name == context->extensions[j].name) {
+ if (!mute && _out_number(context, state, 1)) {
+ return -1;
+ }
+ return 0;
+ }
+ }
+
+ if (local) {
+ for (macro = local; macro; macro = macro->next) {
+ if (macro->name == macro_name) {
+ break;
+ }
+ }
+ }
+
+ if (!macro) {
+ for (macro = context->macro; macro; macro = macro->next) {
+ if (macro->name == macro_name) {
+ break;
+ }
+ }
+ }
+
+ if (!macro) {
+ if (behaviour == sl_pp_macro_expand_unknown_to_0) {
+ if (_out_number(context, state, 0)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ } else if (!mute) {
+ if (sl_pp_process_out(state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ }
+ return 0;
+ }
+
+ if (macro->num_args >= 0) {
+ if (sl_pp_token_buffer_skip_white(tokens, &input)) {
+ return -1;
+ }
+ if (input.token != SL_PP_LPAREN) {
+ strcpy(context->error_msg, "expected `('");
+ return -1;
+ }
+ if (sl_pp_token_buffer_skip_white(tokens, &input)) {
+ return -1;
+ }
+ sl_pp_token_buffer_unget(tokens, &input);
+ }
+
+ if (macro->num_args > 0) {
+ struct sl_pp_macro_formal_arg *formal_arg = macro->arg;
+ struct sl_pp_macro **pmacro = &actual_arg;
+
+ for (j = 0; j < (unsigned int)macro->num_args; j++) {
+ struct sl_pp_process_state arg_state;
+ int done = 0;
+ unsigned int paren_nesting = 0;
+ struct sl_pp_token_info eof;
+
+ memset(&arg_state, 0, sizeof(arg_state));
+
+ while (!done) {
+ if (sl_pp_token_buffer_get(tokens, &input)) {
+ goto fail_arg;
+ }
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_COMMA:
+ if (!paren_nesting) {
+ if (j < (unsigned int)macro->num_args - 1) {
+ done = 1;
+ } else {
+ strcpy(context->error_msg, "too many actual macro arguments");
+ goto fail_arg;
+ }
+ } else {
+ if (sl_pp_process_out(&arg_state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ goto fail_arg;
+ }
+ }
+ break;
+
+ case SL_PP_LPAREN:
+ paren_nesting++;
+ if (sl_pp_process_out(&arg_state, &input)) {
+ goto oom_arg;
+ }
+ break;
+
+ case SL_PP_RPAREN:
+ if (!paren_nesting) {
+ if (j == (unsigned int)macro->num_args - 1) {
+ done = 1;
+ } else {
+ strcpy(context->error_msg, "too few actual macro arguments");
+ goto fail_arg;
+ }
+ } else {
+ paren_nesting--;
+ if (sl_pp_process_out(&arg_state, &input)) {
+ goto oom_arg;
+ }
+ }
+ break;
+
+ case SL_PP_IDENTIFIER:
+ sl_pp_token_buffer_unget(tokens, &input);
+ if (sl_pp_macro_expand(context, tokens, local, &arg_state, sl_pp_macro_expand_normal)) {
+ goto fail_arg;
+ }
+ break;
+
+ case SL_PP_EOF:
+ strcpy(context->error_msg, "too few actual macro arguments");
+ goto fail_arg;
+
+ default:
+ if (sl_pp_process_out(&arg_state, &input)) {
+ goto oom_arg;
+ }
+ }
+ }
+
+ eof.token = SL_PP_EOF;
+ if (sl_pp_process_out(&arg_state, &eof)) {
+ goto oom_arg;
+ }
+
+ *pmacro = sl_pp_macro_new();
+ if (!*pmacro) {
+ goto oom_arg;
+ }
+
+ (**pmacro).name = formal_arg->name;
+ (**pmacro).body = arg_state.out;
+
+ formal_arg = formal_arg->next;
+ pmacro = &(**pmacro).next;
+
+ continue;
+
+oom_arg:
+ strcpy(context->error_msg, "out of memory");
+fail_arg:
+ free(arg_state.out);
+ goto fail;
+ }
+ }
+
+ /* Right paren for non-empty argument list has already been eaten. */
+ if (macro->num_args == 0) {
+ if (sl_pp_token_buffer_skip_white(tokens, &input)) {
+ goto fail;
+ }
+ if (input.token != SL_PP_RPAREN) {
+ strcpy(context->error_msg, "expected `)'");
+ goto fail;
+ }
+ }
+
+ /* XXX: This is all wrong, we should be ungetting all tokens
+ * back to the main token buffer.
+ */
+ {
+ struct sl_pp_token_buffer buffer;
+
+ /* Seek to the end.
+ */
+ for (j = 0; macro->body[j].token != SL_PP_EOF; j++) {
+ }
+ j++;
+
+ /* Create a context-less token buffer since we are not going to underrun
+ * its internal buffer.
+ */
+ if (sl_pp_token_buffer_init(&buffer, NULL)) {
+ strcpy(context->error_msg, "out of memory");
+ goto fail;
+ }
+
+ /* Unget the tokens in reverse order so later they will be fetched correctly.
+ */
+ for (; j > 0; j--) {
+ sl_pp_token_buffer_unget(&buffer, &macro->body[j - 1]);
+ }
+
+ /* Expand.
+ */
+ for (;;) {
+ struct sl_pp_token_info input;
+
+ sl_pp_token_buffer_get(&buffer, &input);
+ switch (input.token) {
+ case SL_PP_NEWLINE:
+ if (sl_pp_process_out(state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ sl_pp_token_buffer_destroy(&buffer);
+ goto fail;
+ }
+ break;
+
+ case SL_PP_IDENTIFIER:
+ sl_pp_token_buffer_unget(&buffer, &input);
+ if (sl_pp_macro_expand(context, &buffer, actual_arg, state, behaviour)) {
+ sl_pp_token_buffer_destroy(&buffer);
+ goto fail;
+ }
+ break;
+
+ case SL_PP_EOF:
+ sl_pp_token_buffer_destroy(&buffer);
+ sl_pp_macro_free(actual_arg);
+ return 0;
+
+ default:
+ if (!mute) {
+ if (sl_pp_process_out(state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ sl_pp_token_buffer_destroy(&buffer);
+ goto fail;
+ }
+ }
+ }
+ }
+ }
+
+fail:
+ sl_pp_macro_free(actual_arg);
+ return -1;
+}
diff --git a/src/glsl/pp/sl_pp_macro.h b/src/glsl/pp/sl_pp_macro.h
new file mode 100644
index 0000000000..1d21068109
--- /dev/null
+++ b/src/glsl/pp/sl_pp_macro.h
@@ -0,0 +1,73 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_MACRO_H
+#define SL_PP_MACRO_H
+
+#include "sl_pp_token.h"
+
+
+struct sl_pp_context;
+struct sl_pp_process_state;
+struct sl_pp_token_buffer;
+
+struct sl_pp_macro_formal_arg {
+ int name;
+ struct sl_pp_macro_formal_arg *next;
+};
+
+struct sl_pp_macro {
+ int name;
+ int num_args; /* -1 means no args, 0 means `()' */
+ struct sl_pp_macro_formal_arg *arg;
+ struct sl_pp_token_info *body;
+ struct sl_pp_macro *next;
+};
+
+struct sl_pp_macro *
+sl_pp_macro_new(void);
+
+void
+sl_pp_macro_free(struct sl_pp_macro *macro);
+
+void
+sl_pp_macro_reset(struct sl_pp_macro *macro);
+
+enum sl_pp_macro_expand_behaviour {
+ sl_pp_macro_expand_normal,
+ sl_pp_macro_expand_mute,
+ sl_pp_macro_expand_unknown_to_0
+};
+
+int
+sl_pp_macro_expand(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *tokens,
+ struct sl_pp_macro *local,
+ struct sl_pp_process_state *state,
+ enum sl_pp_macro_expand_behaviour behaviour);
+
+#endif /* SL_PP_MACRO_H */
diff --git a/src/glsl/pp/sl_pp_pragma.c b/src/glsl/pp/sl_pp_pragma.c
new file mode 100644
index 0000000000..caf4c63f65
--- /dev/null
+++ b/src/glsl/pp/sl_pp_pragma.c
@@ -0,0 +1,109 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_process.h"
+
+
+int
+sl_pp_process_pragma(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last,
+ struct sl_pp_process_state *state)
+{
+ int pragma_name = -1;
+ struct sl_pp_token_info out;
+ int arg_name = -1;
+
+ if (first < last && input[first].token == SL_PP_IDENTIFIER) {
+ pragma_name = input[first].data.identifier;
+ first++;
+ }
+ if (pragma_name == -1) {
+ return 0;
+ }
+
+ if (pragma_name == context->dict.optimize) {
+ out.token = SL_PP_PRAGMA_OPTIMIZE;
+ } else if (pragma_name == context->dict.debug) {
+ out.token = SL_PP_PRAGMA_DEBUG;
+ } else {
+ return 0;
+ }
+
+ while (first < last && input[first].token == SL_PP_WHITESPACE) {
+ first++;
+ }
+
+ if (first < last && input[first].token == SL_PP_LPAREN) {
+ first++;
+ } else {
+ return 0;
+ }
+
+ while (first < last && input[first].token == SL_PP_WHITESPACE) {
+ first++;
+ }
+
+ if (first < last && input[first].token == SL_PP_IDENTIFIER) {
+ arg_name = input[first].data.identifier;
+ first++;
+ }
+ if (arg_name == -1) {
+ return 0;
+ }
+
+ if (arg_name == context->dict.off) {
+ out.data.pragma = 0;
+ } else if (arg_name == context->dict.on) {
+ out.data.pragma = 1;
+ } else {
+ return 0;
+ }
+
+ while (first < last && input[first].token == SL_PP_WHITESPACE) {
+ first++;
+ }
+
+ if (first < last && input[first].token == SL_PP_RPAREN) {
+ first++;
+ } else {
+ return 0;
+ }
+
+ /* Ignore the tokens that follow. */
+
+ if (sl_pp_process_out(state, &out)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_process.c b/src/glsl/pp/sl_pp_process.c
new file mode 100644
index 0000000000..f89986dd8e
--- /dev/null
+++ b/src/glsl/pp/sl_pp_process.c
@@ -0,0 +1,327 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_context.h"
+#include "sl_pp_process.h"
+#include "sl_pp_public.h"
+
+
+int
+sl_pp_process_out(struct sl_pp_process_state *state,
+ const struct sl_pp_token_info *token)
+{
+ if (state->out_len >= state->out_max) {
+ unsigned int new_max = state->out_max;
+
+ if (new_max < 0x100) {
+ new_max = 0x100;
+ } else if (new_max < 0x10000) {
+ new_max *= 2;
+ } else {
+ new_max += 0x10000;
+ }
+
+ state->out = realloc(state->out, new_max * sizeof(struct sl_pp_token_info));
+ if (!state->out) {
+ return -1;
+ }
+ state->out_max = new_max;
+ }
+
+ state->out[state->out_len++] = *token;
+ return 0;
+}
+
+int
+sl_pp_process_get(struct sl_pp_context *context,
+ struct sl_pp_token_info *output)
+{
+ if (!context->process_state.out) {
+ if (context->line > 1) {
+ struct sl_pp_token_info ti;
+
+ ti.token = SL_PP_LINE;
+ ti.data.line.lineno = context->line - 1;
+ ti.data.line.fileno = context->file;
+ if (sl_pp_process_out(&context->process_state, &ti)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+
+ ti.token = SL_PP_NEWLINE;
+ if (sl_pp_process_out(&context->process_state, &ti)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ }
+ }
+
+ for (;;) {
+ struct sl_pp_token_info input;
+ int found_eof = 0;
+
+ if (context->process_state.out_len) {
+ *output = context->process_state.out[0];
+
+ if (context->process_state.out_len > 1) {
+ unsigned int i;
+
+ for (i = 1; i < context->process_state.out_len; i++) {
+ context->process_state.out[i - 1] = context->process_state.out[i];
+ }
+ }
+ context->process_state.out_len--;
+
+ return 0;
+ }
+
+ if (sl_pp_token_buffer_skip_white(&context->tokens, &input)) {
+ return -1;
+ }
+ if (input.token == SL_PP_HASH) {
+ if (sl_pp_token_buffer_skip_white(&context->tokens, &input)) {
+ return -1;
+ }
+ switch (input.token) {
+ case SL_PP_IDENTIFIER:
+ {
+ int name;
+ int found_eol = 0;
+ struct sl_pp_token_info endof;
+ struct sl_pp_token_peek peek;
+ int result = 0;
+
+ /* Directive name. */
+ name = input.data.identifier;
+
+ if (sl_pp_token_buffer_skip_white(&context->tokens, &input)) {
+ return -1;
+ }
+ sl_pp_token_buffer_unget(&context->tokens, &input);
+
+ if (sl_pp_token_peek_init(&peek, &context->tokens)) {
+ return -1;
+ }
+
+ while (!found_eol) {
+ if (sl_pp_token_peek_get(&peek, &input)) {
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+ switch (input.token) {
+ case SL_PP_NEWLINE:
+ /* Preserve newline just for the sake of line numbering. */
+ endof = input;
+ found_eol = 1;
+ break;
+
+ case SL_PP_EOF:
+ endof = input;
+ found_eof = 1;
+ found_eol = 1;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (name == context->dict._if) {
+ struct sl_pp_token_buffer buffer;
+
+ result = sl_pp_token_peek_to_buffer(&peek, &buffer);
+ if (result == 0) {
+ result = sl_pp_process_if(context, &buffer);
+ sl_pp_token_buffer_destroy(&buffer);
+ }
+ } else if (name == context->dict.ifdef) {
+ result = sl_pp_process_ifdef(context, peek.tokens, 0, peek.size - 1);
+ } else if (name == context->dict.ifndef) {
+ result = sl_pp_process_ifndef(context, peek.tokens, 0, peek.size - 1);
+ } else if (name == context->dict.elif) {
+ struct sl_pp_token_buffer buffer;
+
+ result = sl_pp_token_peek_to_buffer(&peek, &buffer);
+ if (result == 0) {
+ result = sl_pp_process_elif(context, &buffer);
+ sl_pp_token_buffer_destroy(&buffer);
+ }
+ } else if (name == context->dict._else) {
+ result = sl_pp_process_else(context, peek.tokens, 0, peek.size - 1);
+ } else if (name == context->dict.endif) {
+ result = sl_pp_process_endif(context, peek.tokens, 0, peek.size - 1);
+ } else if (context->if_value) {
+ if (name == context->dict.define) {
+ result = sl_pp_process_define(context, peek.tokens, 0, peek.size - 1);
+ } else if (name == context->dict.error) {
+ sl_pp_process_error(context, peek.tokens, 0, peek.size - 1);
+ result = -1;
+ } else if (name == context->dict.extension) {
+ result = sl_pp_process_extension(context, peek.tokens, 0, peek.size - 1, &context->process_state);
+ } else if (name == context->dict.line) {
+ struct sl_pp_token_buffer buffer;
+
+ result = sl_pp_token_peek_to_buffer(&peek, &buffer);
+ if (result == 0) {
+ result = sl_pp_process_line(context, &buffer, &context->process_state);
+ sl_pp_token_buffer_destroy(&buffer);
+ }
+ } else if (name == context->dict.pragma) {
+ result = sl_pp_process_pragma(context, peek.tokens, 0, peek.size - 1, &context->process_state);
+ } else if (name == context->dict.undef) {
+ result = sl_pp_process_undef(context, peek.tokens, 0, peek.size - 1);
+ } else {
+ strcpy(context->error_msg, "unrecognised directive name");
+ result = -1;
+ }
+ }
+
+ sl_pp_token_peek_commit(&peek);
+ sl_pp_token_peek_destroy(&peek);
+
+ if (result) {
+ return result;
+ }
+
+ if (sl_pp_process_out(&context->process_state, &endof)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ context->line++;
+ }
+ break;
+
+ case SL_PP_NEWLINE:
+ /* Empty directive. */
+ if (sl_pp_process_out(&context->process_state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ context->line++;
+ break;
+
+ case SL_PP_EOF:
+ /* Empty directive. */
+ if (sl_pp_process_out(&context->process_state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ found_eof = 1;
+ break;
+
+ default:
+ strcpy(context->error_msg, "expected a directive name");
+ return -1;
+ }
+ } else {
+ int found_eol = 0;
+
+ sl_pp_token_buffer_unget(&context->tokens, &input);
+
+ while (!found_eol) {
+ if (sl_pp_token_buffer_get(&context->tokens, &input)) {
+ return -1;
+ }
+
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ /* Drop whitespace all together at this point. */
+ break;
+
+ case SL_PP_NEWLINE:
+ /* Preserve newline just for the sake of line numbering. */
+ if (sl_pp_process_out(&context->process_state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ context->line++;
+ found_eol = 1;
+ break;
+
+ case SL_PP_EOF:
+ if (sl_pp_process_out(&context->process_state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ found_eof = 1;
+ found_eol = 1;
+ break;
+
+ case SL_PP_IDENTIFIER:
+ sl_pp_token_buffer_unget(&context->tokens, &input);
+ if (sl_pp_macro_expand(context, &context->tokens, NULL, &context->process_state,
+ context->if_value ? sl_pp_macro_expand_normal : sl_pp_macro_expand_mute)) {
+ return -1;
+ }
+ break;
+
+ default:
+ if (context->if_value) {
+ if (sl_pp_process_out(&context->process_state, &input)) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ }
+ }
+ }
+ }
+
+ if (found_eof) {
+ if (context->if_ptr != SL_PP_MAX_IF_NESTING) {
+ strcpy(context->error_msg, "expected `#endif' directive");
+ return -1;
+ }
+ }
+ }
+}
+
+int
+sl_pp_process(struct sl_pp_context *context,
+ struct sl_pp_token_info **output)
+{
+ struct sl_pp_process_state state;
+
+ memset(&state, 0, sizeof(state));
+ for (;;) {
+ struct sl_pp_token_info input;
+
+ if (sl_pp_process_get(context, &input)) {
+ free(state.out);
+ return -1;
+ }
+ if (sl_pp_process_out(&state, &input)) {
+ free(state.out);
+ return -1;
+ }
+ if (input.token == SL_PP_EOF) {
+ *output = state.out;
+ return 0;
+ }
+ }
+}
diff --git a/src/glsl/pp/sl_pp_process.h b/src/glsl/pp/sl_pp_process.h
new file mode 100644
index 0000000000..fe6ff0d464
--- /dev/null
+++ b/src/glsl/pp/sl_pp_process.h
@@ -0,0 +1,116 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_PROCESS_H
+#define SL_PP_PROCESS_H
+
+#include "sl_pp_macro.h"
+#include "sl_pp_token.h"
+
+
+struct sl_pp_context;
+
+struct sl_pp_process_state {
+ struct sl_pp_token_info *out;
+ unsigned int out_len;
+ unsigned int out_max;
+};
+
+int
+sl_pp_process_define(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+int
+sl_pp_process_undef(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+int
+sl_pp_process_if(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *input);
+
+int
+sl_pp_process_ifdef(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+int
+sl_pp_process_ifndef(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+int
+sl_pp_process_elif(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer);
+
+int
+sl_pp_process_else(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+int
+sl_pp_process_endif(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+void
+sl_pp_process_error(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last);
+
+int
+sl_pp_process_pragma(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last,
+ struct sl_pp_process_state *state);
+
+int
+sl_pp_process_extension(struct sl_pp_context *context,
+ const struct sl_pp_token_info *input,
+ unsigned int first,
+ unsigned int last,
+ struct sl_pp_process_state *state);
+
+int
+sl_pp_process_line(struct sl_pp_context *context,
+ struct sl_pp_token_buffer *buffer,
+ struct sl_pp_process_state *state);
+
+int
+sl_pp_process_out(struct sl_pp_process_state *state,
+ const struct sl_pp_token_info *token);
+
+#endif /* SL_PP_PROCESS_H */
diff --git a/src/glsl/pp/sl_pp_public.h b/src/glsl/pp/sl_pp_public.h
new file mode 100644
index 0000000000..12528d6f8d
--- /dev/null
+++ b/src/glsl/pp/sl_pp_public.h
@@ -0,0 +1,84 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_PUBLIC_H
+#define SL_PP_PUBLIC_H
+
+
+struct sl_pp_context;
+
+
+#include "sl_pp_purify.h"
+#include "sl_pp_token.h"
+
+
+struct sl_pp_context *
+sl_pp_context_create(const char *input,
+ const struct sl_pp_purify_options *options);
+
+void
+sl_pp_context_destroy(struct sl_pp_context *context);
+
+const char *
+sl_pp_context_error_message(const struct sl_pp_context *context);
+
+void
+sl_pp_context_error_position(const struct sl_pp_context *context,
+ unsigned int *file,
+ unsigned int *line);
+
+int
+sl_pp_context_add_extension(struct sl_pp_context *context,
+ const char *name,
+ const char *name_string);
+
+int
+sl_pp_context_add_predefined(struct sl_pp_context *context,
+ const char *name,
+ const char *value);
+
+int
+sl_pp_context_add_unique_str(struct sl_pp_context *context,
+ const char *str);
+
+const char *
+sl_pp_context_cstr(const struct sl_pp_context *context,
+ int offset);
+
+int
+sl_pp_version(struct sl_pp_context *context,
+ unsigned int *version);
+
+int
+sl_pp_process_get(struct sl_pp_context *context,
+ struct sl_pp_token_info *output);
+
+int
+sl_pp_process(struct sl_pp_context *context,
+ struct sl_pp_token_info **output);
+
+#endif /* SL_PP_PUBLIC_H */
diff --git a/src/glsl/pp/sl_pp_purify.c b/src/glsl/pp/sl_pp_purify.c
new file mode 100644
index 0000000000..b50f819251
--- /dev/null
+++ b/src/glsl/pp/sl_pp_purify.c
@@ -0,0 +1,302 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include "sl_pp_purify.h"
+
+
+/*
+ * Preprocessor purifier performs the following tasks.
+ * - Convert all variants of newlines into a Unix newline.
+ * - Merge continued lines into a single long line.
+ * - Remove line comments and replace block comments with whitespace.
+ */
+
+
+static unsigned int
+_purify_newline(const char *input,
+ char *out,
+ unsigned int *current_line)
+{
+ if (input[0] == '\n') {
+ *out = '\n';
+ (*current_line)++;
+ if (input[1] == '\r') {
+ /*
+ * The GLSL spec is not explicit about whether this
+ * combination is a valid newline or not.
+ * Let's assume it is acceptable.
+ */
+ return 2;
+ }
+ return 1;
+ }
+ if (input[0] == '\r') {
+ *out = '\n';
+ (*current_line)++;
+ if (input[1] == '\n') {
+ return 2;
+ }
+ return 1;
+ }
+ *out = input[0];
+ return 1;
+}
+
+
+static unsigned int
+_purify_backslash(const char *input,
+ char *out,
+ unsigned int *current_line)
+{
+ unsigned int eaten = 0;
+
+ for (;;) {
+ if (input[0] == '\\') {
+ char next;
+ unsigned int next_eaten;
+ unsigned int next_line = *current_line;
+
+ eaten++;
+ input++;
+
+ next_eaten = _purify_newline(input, &next, &next_line);
+ if (next == '\n') {
+ /*
+ * If this is really a line continuation sequence, eat
+ * it and do not exit the loop.
+ */
+ eaten += next_eaten;
+ input += next_eaten;
+ *current_line = next_line;
+ } else {
+ /*
+ * It is an error to put anything between a backslash
+ * and a newline and still expect it to behave like a line
+ * continuation sequence.
+ * Even if it is an innocent whitespace.
+ */
+ *out = '\\';
+ break;
+ }
+ } else {
+ eaten += _purify_newline(input, out, current_line);
+ break;
+ }
+ }
+ return eaten;
+}
+
+
+static void
+_report_error(char *buf,
+ unsigned int cbbuf,
+ const char *msg,
+ ...)
+{
+ va_list args;
+
+ va_start(args, msg);
+ vsnprintf(buf, cbbuf, msg, args);
+ va_end(args);
+}
+
+
+void
+sl_pp_purify_state_init(struct sl_pp_purify_state *state,
+ const char *input,
+ const struct sl_pp_purify_options *options)
+{
+ state->options = *options;
+ state->input = input;
+ state->current_line = 1;
+ state->inside_c_comment = 0;
+}
+
+
+unsigned int
+_purify_comment(struct sl_pp_purify_state *state,
+ char *output,
+ unsigned int *current_line,
+ char *errormsg,
+ unsigned int cberrormsg)
+{
+ for (;;) {
+ unsigned int eaten;
+ char next;
+
+ eaten = _purify_backslash(state->input, &next, current_line);
+ state->input += eaten;
+ while (next == '*') {
+ eaten = _purify_backslash(state->input, &next, current_line);
+ state->input += eaten;
+ if (next == '/') {
+ *output = ' ';
+ state->inside_c_comment = 0;
+ return 1;
+ }
+ }
+ if (next == '\n') {
+ *output = '\n';
+ state->inside_c_comment = 1;
+ return 1;
+ }
+ if (next == '\0') {
+ _report_error(errormsg, cberrormsg, "expected `*/' but end of translation unit found");
+ return 0;
+ }
+ }
+}
+
+
+unsigned int
+sl_pp_purify_getc(struct sl_pp_purify_state *state,
+ char *output,
+ unsigned int *current_line,
+ char *errormsg,
+ unsigned int cberrormsg)
+{
+ unsigned int eaten;
+
+ if (state->inside_c_comment) {
+ return _purify_comment(state, output, current_line, errormsg, cberrormsg);
+ }
+
+ eaten = _purify_backslash(state->input, output, current_line);
+ state->input += eaten;
+ if (*output == '/') {
+ char next;
+ unsigned int next_line = *current_line;
+
+ eaten = _purify_backslash(state->input, &next, &next_line);
+ if (next == '/') {
+ state->input += eaten;
+ *current_line = next_line;
+
+ /* Replace a line comment with either a newline or nil. */
+ for (;;) {
+ eaten = _purify_backslash(state->input, &next, current_line);
+ state->input += eaten;
+ if (next == '\n' || next == '\0') {
+ *output = next;
+ return eaten;
+ }
+ }
+ } else if (next == '*') {
+ state->input += eaten;
+ *current_line = next_line;
+
+ return _purify_comment(state, output, current_line, errormsg, cberrormsg);
+ }
+ }
+ return eaten;
+}
+
+
+struct out_buf {
+ char *out;
+ unsigned int len;
+ unsigned int capacity;
+ unsigned int current_line;
+ char *errormsg;
+ unsigned int cberrormsg;
+};
+
+
+static int
+_out_buf_putc(struct out_buf *obuf,
+ char c)
+{
+ if (obuf->len >= obuf->capacity) {
+ unsigned int new_max = obuf->capacity;
+
+ if (new_max < 0x100) {
+ new_max = 0x100;
+ } else if (new_max < 0x10000) {
+ new_max *= 2;
+ } else {
+ new_max += 0x10000;
+ }
+
+ obuf->out = realloc(obuf->out, new_max);
+ if (!obuf->out) {
+ _report_error(obuf->errormsg, obuf->cberrormsg, "out of memory");
+ return -1;
+ }
+ obuf->capacity = new_max;
+ }
+
+ obuf->out[obuf->len++] = c;
+
+ return 0;
+}
+
+
+int
+sl_pp_purify(const char *input,
+ const struct sl_pp_purify_options *options,
+ char **output,
+ char *errormsg,
+ unsigned int cberrormsg,
+ unsigned int *errorline)
+{
+ struct out_buf obuf;
+ struct sl_pp_purify_state state;
+
+ obuf.out = NULL;
+ obuf.len = 0;
+ obuf.capacity = 0;
+ obuf.current_line = 1;
+ obuf.errormsg = errormsg;
+ obuf.cberrormsg = cberrormsg;
+
+ sl_pp_purify_state_init(&state, input, options);
+
+ for (;;) {
+ unsigned int eaten;
+ char c;
+
+ eaten = sl_pp_purify_getc(&state, &c, &obuf.current_line, errormsg, cberrormsg);
+ if (!eaten) {
+ *errorline = obuf.current_line;
+ return -1;
+ }
+ if (_out_buf_putc(&obuf, c)) {
+ *errorline = obuf.current_line;
+ return -1;
+ }
+
+ if (c == '\0') {
+ break;
+ }
+ }
+
+ *output = obuf.out;
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_purify.h b/src/glsl/pp/sl_pp_purify.h
new file mode 100644
index 0000000000..c0f55cbfd8
--- /dev/null
+++ b/src/glsl/pp/sl_pp_purify.h
@@ -0,0 +1,63 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_PURIFY_H
+#define SL_PP_PURIFY_H
+
+struct sl_pp_purify_options {
+ unsigned int preserve_columns:1;
+ unsigned int tab_width:4;
+};
+
+int
+sl_pp_purify(const char *input,
+ const struct sl_pp_purify_options *options,
+ char **output,
+ char *errormsg,
+ unsigned int cberrormsg,
+ unsigned int *errorline);
+
+struct sl_pp_purify_state {
+ struct sl_pp_purify_options options;
+ const char *input;
+ unsigned int current_line;
+ unsigned int inside_c_comment:1;
+};
+
+void
+sl_pp_purify_state_init(struct sl_pp_purify_state *state,
+ const char *input,
+ const struct sl_pp_purify_options *options);
+
+unsigned int
+sl_pp_purify_getc(struct sl_pp_purify_state *state,
+ char *output,
+ unsigned int *current_line,
+ char *errormsg,
+ unsigned int cberrormsg);
+
+#endif /* SL_PP_PURIFY_H */
diff --git a/src/glsl/pp/sl_pp_token.c b/src/glsl/pp/sl_pp_token.c
new file mode 100644
index 0000000000..a708978700
--- /dev/null
+++ b/src/glsl/pp/sl_pp_token.c
@@ -0,0 +1,854 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_public.h"
+#include "sl_pp_context.h"
+#include "sl_pp_token.h"
+
+
+#define PURE_ERROR 256
+
+static int
+_pure_getc(struct sl_pp_context *context)
+{
+ char c;
+
+ if (context->getc_buf_size) {
+ return context->getc_buf[--context->getc_buf_size];
+ }
+
+ if (sl_pp_purify_getc(&context->pure, &c, &context->error_line, context->error_msg, sizeof(context->error_msg)) == 0) {
+ return PURE_ERROR;
+ }
+ return c;
+}
+
+
+static void
+_pure_ungetc(struct sl_pp_context *context,
+ int c)
+{
+ assert(c != PURE_ERROR);
+
+ if (context->getc_buf_size == context->getc_buf_capacity) {
+ context->getc_buf_capacity += 64;
+ context->getc_buf = realloc(context->getc_buf, context->getc_buf_capacity * sizeof(char));
+ assert(context->getc_buf);
+ }
+
+ context->getc_buf[context->getc_buf_size++] = (char)c;
+}
+
+
+struct lookahead_state {
+ char buf[256];
+ unsigned int pos;
+ struct sl_pp_context *context;
+};
+
+
+static void
+_lookahead_init(struct lookahead_state *lookahead,
+ struct sl_pp_context *context)
+{
+ lookahead->pos = 0;
+ lookahead->context = context;
+}
+
+
+static unsigned int
+_lookahead_tell(const struct lookahead_state *lookahead)
+{
+ return lookahead->pos;
+}
+
+
+static const void *
+_lookahead_buf(const struct lookahead_state *lookahead)
+{
+ return lookahead->buf;
+}
+
+
+static void
+_lookahead_revert(struct lookahead_state *lookahead,
+ unsigned int pos)
+{
+ assert(pos <= lookahead->pos);
+
+ while (lookahead->pos > pos) {
+ _pure_ungetc(lookahead->context, lookahead->buf[--lookahead->pos]);
+ }
+}
+
+
+static int
+_lookahead_getc(struct lookahead_state *lookahead)
+{
+ int c;
+
+ assert(lookahead->pos < sizeof(lookahead->buf) / sizeof(lookahead->buf[0]));
+
+ c = _pure_getc(lookahead->context);
+ if (c != PURE_ERROR) {
+ lookahead->buf[lookahead->pos++] = (char)c;
+ }
+ return c;
+}
+
+
+static int
+_is_identifier_char(char c)
+{
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
+}
+
+
+static int
+_tokenise_identifier(struct sl_pp_context *context,
+ struct sl_pp_token_info *out)
+{
+ int c;
+ char identifier[256]; /* XXX: Remove this artifical limit. */
+ unsigned int i = 0;
+
+ out->token = SL_PP_IDENTIFIER;
+ out->data.identifier = -1;
+
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ identifier[i++] = (char)c;
+ for (;;) {
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+
+ if (_is_identifier_char((char)c)) {
+ if (i >= sizeof(identifier) / sizeof(char) - 1) {
+ strcpy(context->error_msg, "out of memory");
+ _pure_ungetc(context, c);
+ while (i) {
+ _pure_ungetc(context, identifier[--i]);
+ }
+ return -1;
+ }
+ identifier[i++] = (char)c;
+ } else {
+ _pure_ungetc(context, c);
+ break;
+ }
+ }
+ identifier[i] = '\0';
+
+ out->data.identifier = sl_pp_context_add_unique_str(context, identifier);
+ if (out->data.identifier == -1) {
+ while (i) {
+ _pure_ungetc(context, identifier[--i]);
+ }
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/*
+ * Return the number of consecutive decimal digits in the input stream.
+ */
+static unsigned int
+_parse_float_digits(struct lookahead_state *lookahead)
+{
+ unsigned int eaten;
+
+ for (eaten = 0;; eaten++) {
+ unsigned int pos = _lookahead_tell(lookahead);
+ char c = _lookahead_getc(lookahead);
+
+ if (c < '0' || c > '9') {
+ _lookahead_revert(lookahead, pos);
+ break;
+ }
+ }
+ return eaten;
+}
+
+
+/*
+ * Try to match one of the following patterns for the fractional part
+ * of a floating point number.
+ *
+ * digits . [digits]
+ * . digits
+ *
+ * Return 0 if the pattern could not be matched, otherwise the number
+ * of eaten characters from the input stream.
+ */
+static unsigned int
+_parse_float_frac(struct lookahead_state *lookahead)
+{
+ unsigned int pos;
+ int c;
+ unsigned int eaten;
+
+ pos = _lookahead_tell(lookahead);
+ c = _lookahead_getc(lookahead);
+ if (c == '.') {
+ eaten = _parse_float_digits(lookahead);
+ if (eaten) {
+ return eaten + 1;
+ }
+ _lookahead_revert(lookahead, pos);
+ return 0;
+ }
+
+ _lookahead_revert(lookahead, pos);
+ eaten = _parse_float_digits(lookahead);
+ if (eaten) {
+ c = _lookahead_getc(lookahead);
+ if (c == '.') {
+ return eaten + 1 + _parse_float_digits(lookahead);
+ }
+ }
+
+ _lookahead_revert(lookahead, pos);
+ return 0;
+}
+
+
+/*
+ * Try to match the following pattern for the exponential part
+ * of a floating point number.
+ *
+ * (e|E) [(+|-)] digits
+ *
+ * Return 0 if the pattern could not be matched, otherwise the number
+ * of eaten characters from the input stream.
+ */
+static unsigned int
+_parse_float_exp(struct lookahead_state *lookahead)
+{
+ unsigned int pos, pos2;
+ int c;
+ unsigned int eaten, digits;
+
+ pos = _lookahead_tell(lookahead);
+ c = _lookahead_getc(lookahead);
+ if (c != 'e' && c != 'E') {
+ _lookahead_revert(lookahead, pos);
+ return 0;
+ }
+
+ pos2 = _lookahead_tell(lookahead);
+ c = _lookahead_getc(lookahead);
+ if (c == '-' || c == '+') {
+ eaten = 2;
+ } else {
+ _lookahead_revert(lookahead, pos2);
+ eaten = 1;
+ }
+
+ digits = _parse_float_digits(lookahead);
+ if (!digits) {
+ _lookahead_revert(lookahead, pos);
+ return 0;
+ }
+
+ return eaten + digits;
+}
+
+
+/*
+ * Try to match one of the following patterns for a floating point number.
+ *
+ * fract [exp] [(f|F)]
+ * digits exp [(f|F)]
+ *
+ * Return 0 if the pattern could not be matched, otherwise the number
+ * of eaten characters from the input stream.
+ */
+static unsigned int
+_parse_float(struct lookahead_state *lookahead)
+{
+ unsigned int eaten;
+
+ eaten = _parse_float_frac(lookahead);
+ if (eaten) {
+ unsigned int pos;
+ int c;
+
+ eaten += _parse_float_exp(lookahead);
+
+ pos = _lookahead_tell(lookahead);
+ c = _lookahead_getc(lookahead);
+ if (c == 'f' || c == 'F') {
+ eaten++;
+ } else {
+ _lookahead_revert(lookahead, pos);
+ }
+
+ return eaten;
+ }
+
+ eaten = _parse_float_digits(lookahead);
+ if (eaten) {
+ unsigned int exponent;
+
+ exponent = _parse_float_exp(lookahead);
+ if (exponent) {
+ unsigned int pos;
+ int c;
+
+ eaten += exponent;
+
+ pos = _lookahead_tell(lookahead);
+ c = _lookahead_getc(lookahead);
+ if (c == 'f' || c == 'F') {
+ eaten++;
+ } else {
+ _lookahead_revert(lookahead, pos);
+ }
+
+ return eaten;
+ }
+ }
+
+ _lookahead_revert(lookahead, 0);
+ return 0;
+}
+
+
+static unsigned int
+_parse_hex(struct lookahead_state *lookahead)
+{
+ int c;
+ unsigned int n;
+
+ c = _lookahead_getc(lookahead);
+ if (c != '0') {
+ _lookahead_revert(lookahead, 0);
+ return 0;
+ }
+
+ c = _lookahead_getc(lookahead);
+ if (c != 'x' && c != 'X') {
+ _lookahead_revert(lookahead, 0);
+ return 0;
+ }
+
+ for (n = 2;;) {
+ unsigned int pos = _lookahead_tell(lookahead);
+
+ c = _lookahead_getc(lookahead);
+ if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) {
+ n++;
+ } else {
+ _lookahead_revert(lookahead, pos);
+ break;
+ }
+ }
+
+ if (n > 2) {
+ return n;
+ }
+
+ _lookahead_revert(lookahead, 0);
+ return 0;
+}
+
+
+static unsigned int
+_parse_oct(struct lookahead_state *lookahead)
+{
+ int c;
+ unsigned int n;
+
+ c = _lookahead_getc(lookahead);
+ if (c != '0') {
+ _lookahead_revert(lookahead, 0);
+ return 0;
+ }
+
+ for (n = 1;;) {
+ unsigned int pos = _lookahead_tell(lookahead);
+
+ c = _lookahead_getc(lookahead);
+ if ((c >= '0' && c <= '7')) {
+ n++;
+ } else {
+ _lookahead_revert(lookahead, pos);
+ break;
+ }
+ }
+
+ return n;
+}
+
+
+static unsigned int
+_parse_dec(struct lookahead_state *lookahead)
+{
+ unsigned int n = 0;
+
+ for (;;) {
+ unsigned int pos = _lookahead_tell(lookahead);
+ int c = _lookahead_getc(lookahead);
+
+ if ((c >= '0' && c <= '9')) {
+ n++;
+ } else {
+ _lookahead_revert(lookahead, pos);
+ break;
+ }
+ }
+
+ return n;
+}
+
+
+static int
+_tokenise_number(struct sl_pp_context *context,
+ struct sl_pp_token_info *out)
+{
+ struct lookahead_state lookahead;
+ unsigned int eaten;
+ unsigned int is_float = 0;
+ unsigned int pos;
+ int c;
+ char number[256]; /* XXX: Remove this artifical limit. */
+
+ _lookahead_init(&lookahead, context);
+
+ eaten = _parse_float(&lookahead);
+ if (!eaten) {
+ eaten = _parse_hex(&lookahead);
+ if (!eaten) {
+ eaten = _parse_oct(&lookahead);
+ if (!eaten) {
+ eaten = _parse_dec(&lookahead);
+ }
+ }
+ } else {
+ is_float = 1;
+ }
+
+ if (!eaten) {
+ strcpy(context->error_msg, "expected a number");
+ return -1;
+ }
+
+ pos = _lookahead_tell(&lookahead);
+ c = _lookahead_getc(&lookahead);
+ _lookahead_revert(&lookahead, pos);
+
+ if (_is_identifier_char(c)) {
+ strcpy(context->error_msg, "expected a number");
+ _lookahead_revert(&lookahead, 0);
+ return -1;
+ }
+
+ if (eaten > sizeof(number) - 1) {
+ strcpy(context->error_msg, "out of memory");
+ _lookahead_revert(&lookahead, 0);
+ return -1;
+ }
+
+ assert(_lookahead_tell(&lookahead) == eaten);
+
+ memcpy(number, _lookahead_buf(&lookahead), eaten);
+ number[eaten] = '\0';
+
+ if (is_float) {
+ out->token = SL_PP_FLOAT;
+ out->data._float = sl_pp_context_add_unique_str(context, number);
+ if (out->data._float == -1) {
+ _lookahead_revert(&lookahead, 0);
+ return -1;
+ }
+ } else {
+ out->token = SL_PP_UINT;
+ out->data._uint = sl_pp_context_add_unique_str(context, number);
+ if (out->data._uint == -1) {
+ _lookahead_revert(&lookahead, 0);
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+
+int
+sl_pp_token_get(struct sl_pp_context *context,
+ struct sl_pp_token_info *out)
+{
+ int c = _pure_getc(context);
+
+ switch (c) {
+ case ' ':
+ case '\t':
+ out->token = SL_PP_WHITESPACE;
+ break;
+
+ case '\n':
+ out->token = SL_PP_NEWLINE;
+ break;
+
+ case '#':
+ out->token = SL_PP_HASH;
+ break;
+
+ case ',':
+ out->token = SL_PP_COMMA;
+ break;
+
+ case ';':
+ out->token = SL_PP_SEMICOLON;
+ break;
+
+ case '{':
+ out->token = SL_PP_LBRACE;
+ break;
+
+ case '}':
+ out->token = SL_PP_RBRACE;
+ break;
+
+ case '(':
+ out->token = SL_PP_LPAREN;
+ break;
+
+ case ')':
+ out->token = SL_PP_RPAREN;
+ break;
+
+ case '[':
+ out->token = SL_PP_LBRACKET;
+ break;
+
+ case ']':
+ out->token = SL_PP_RBRACKET;
+ break;
+
+ case '.':
+ {
+ int c2 = _pure_getc(context);
+
+ if (c2 == PURE_ERROR) {
+ return -1;
+ }
+ if (c2 >= '0' && c2 <= '9') {
+ _pure_ungetc(context, c2);
+ _pure_ungetc(context, c);
+ if (_tokenise_number(context, out)) {
+ return -1;
+ }
+ } else {
+ _pure_ungetc(context, c2);
+ out->token = SL_PP_DOT;
+ }
+ }
+ break;
+
+ case '+':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '+') {
+ out->token = SL_PP_INCREMENT;
+ } else if (c == '=') {
+ out->token = SL_PP_ADDASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_PLUS;
+ }
+ break;
+
+ case '-':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '-') {
+ out->token = SL_PP_DECREMENT;
+ } else if (c == '=') {
+ out->token = SL_PP_SUBASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_MINUS;
+ }
+ break;
+
+ case '~':
+ out->token = SL_PP_BITNOT;
+ break;
+
+ case '!':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_NOTEQUAL;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_NOT;
+ }
+ break;
+
+ case '*':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_MULASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_STAR;
+ }
+ break;
+
+ case '/':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_DIVASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_SLASH;
+ }
+ break;
+
+ case '%':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_MODASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_MODULO;
+ }
+ break;
+
+ case '<':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '<') {
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_LSHIFTASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_LSHIFT;
+ }
+ } else if (c == '=') {
+ out->token = SL_PP_LESSEQUAL;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_LESS;
+ }
+ break;
+
+ case '>':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '>') {
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_RSHIFTASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_RSHIFT;
+ }
+ } else if (c == '=') {
+ out->token = SL_PP_GREATEREQUAL;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_GREATER;
+ }
+ break;
+
+ case '=':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '=') {
+ out->token = SL_PP_EQUAL;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_ASSIGN;
+ }
+ break;
+
+ case '&':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '&') {
+ out->token = SL_PP_AND;
+ } else if (c == '=') {
+ out->token = SL_PP_BITANDASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_BITAND;
+ }
+ break;
+
+ case '^':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '^') {
+ out->token = SL_PP_XOR;
+ } else if (c == '=') {
+ out->token = SL_PP_BITXORASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_BITXOR;
+ }
+ break;
+
+ case '|':
+ c = _pure_getc(context);
+ if (c == PURE_ERROR) {
+ return -1;
+ }
+ if (c == '|') {
+ out->token = SL_PP_OR;
+ } else if (c == '=') {
+ out->token = SL_PP_BITORASSIGN;
+ } else {
+ _pure_ungetc(context, c);
+ out->token = SL_PP_BITOR;
+ }
+ break;
+
+ case '?':
+ out->token = SL_PP_QUESTION;
+ break;
+
+ case ':':
+ out->token = SL_PP_COLON;
+ break;
+
+ case '\0':
+ out->token = SL_PP_EOF;
+ break;
+
+ case PURE_ERROR:
+ return -1;
+
+ default:
+ if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_') {
+ _pure_ungetc(context, c);
+ if (_tokenise_identifier(context, out)) {
+ return -1;
+ }
+ } else if (c >= '0' && c <= '9') {
+ _pure_ungetc(context, c);
+ if (_tokenise_number(context, out)) {
+ return -1;
+ }
+ } else {
+ out->data.other = c;
+ out->token = SL_PP_OTHER;
+ }
+ }
+
+ return 0;
+}
+
+
+int
+sl_pp_tokenise(struct sl_pp_context *context,
+ struct sl_pp_token_info **output)
+{
+ struct sl_pp_token_info *out = NULL;
+ unsigned int out_len = 0;
+ unsigned int out_max = 0;
+
+ for (;;) {
+ struct sl_pp_token_info info;
+
+ if (sl_pp_token_buffer_get(&context->tokens, &info)) {
+ free(out);
+ return -1;
+ }
+
+ if (out_len >= out_max) {
+ unsigned int new_max = out_max;
+
+ if (new_max < 0x100) {
+ new_max = 0x100;
+ } else if (new_max < 0x10000) {
+ new_max *= 2;
+ } else {
+ new_max += 0x10000;
+ }
+
+ out = realloc(out, new_max * sizeof(struct sl_pp_token_info));
+ if (!out) {
+ strcpy(context->error_msg, "out of memory");
+ return -1;
+ }
+ out_max = new_max;
+ }
+
+ out[out_len++] = info;
+
+ if (info.token == SL_PP_EOF) {
+ break;
+ }
+ }
+
+ *output = out;
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_token.h b/src/glsl/pp/sl_pp_token.h
new file mode 100644
index 0000000000..a12b193401
--- /dev/null
+++ b/src/glsl/pp/sl_pp_token.h
@@ -0,0 +1,133 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_TOKEN_H
+#define SL_PP_TOKEN_H
+
+
+struct sl_pp_context;
+
+enum sl_pp_token {
+ SL_PP_WHITESPACE,
+ SL_PP_NEWLINE,
+ SL_PP_HASH, /* # */
+
+ SL_PP_COMMA, /* , */
+ SL_PP_SEMICOLON, /* ; */
+ SL_PP_LBRACE, /* { */
+ SL_PP_RBRACE, /* } */
+ SL_PP_LPAREN, /* ( */
+ SL_PP_RPAREN, /* ) */
+ SL_PP_LBRACKET, /* [ */
+ SL_PP_RBRACKET, /* ] */
+ SL_PP_DOT, /* . */
+ SL_PP_INCREMENT, /* ++ */
+ SL_PP_ADDASSIGN, /* += */
+ SL_PP_PLUS, /* + */
+ SL_PP_DECREMENT, /* -- */
+ SL_PP_SUBASSIGN, /* -= */
+ SL_PP_MINUS, /* - */
+ SL_PP_BITNOT, /* ~ */
+ SL_PP_NOTEQUAL, /* != */
+ SL_PP_NOT, /* ! */
+ SL_PP_MULASSIGN, /* *= */
+ SL_PP_STAR, /* * */
+ SL_PP_DIVASSIGN, /* /= */
+ SL_PP_SLASH, /* / */
+ SL_PP_MODASSIGN, /* %= */
+ SL_PP_MODULO, /* % */
+ SL_PP_LSHIFTASSIGN, /* <<= */
+ SL_PP_LSHIFT, /* << */
+ SL_PP_LESSEQUAL, /* <= */
+ SL_PP_LESS, /* < */
+ SL_PP_RSHIFTASSIGN, /* >>= */
+ SL_PP_RSHIFT, /* >> */
+ SL_PP_GREATEREQUAL, /* >= */
+ SL_PP_GREATER, /* > */
+ SL_PP_EQUAL, /* == */
+ SL_PP_ASSIGN, /* = */
+ SL_PP_AND, /* && */
+ SL_PP_BITANDASSIGN, /* &= */
+ SL_PP_BITAND, /* & */
+ SL_PP_XOR, /* ^^ */
+ SL_PP_BITXORASSIGN, /* ^= */
+ SL_PP_BITXOR, /* ^ */
+ SL_PP_OR, /* || */
+ SL_PP_BITORASSIGN, /* |= */
+ SL_PP_BITOR, /* | */
+ SL_PP_QUESTION, /* ? */
+ SL_PP_COLON, /* : */
+
+ SL_PP_IDENTIFIER,
+
+ SL_PP_UINT,
+ SL_PP_FLOAT,
+
+ SL_PP_OTHER,
+
+ SL_PP_PRAGMA_OPTIMIZE,
+ SL_PP_PRAGMA_DEBUG,
+
+ SL_PP_EXTENSION_REQUIRE,
+ SL_PP_EXTENSION_ENABLE,
+ SL_PP_EXTENSION_WARN,
+ SL_PP_EXTENSION_DISABLE,
+
+ SL_PP_LINE,
+
+ SL_PP_EOF
+};
+
+union sl_pp_token_data {
+ int identifier;
+ int _uint;
+ int _float;
+ char other;
+ int pragma;
+ int extension;
+ struct {
+ unsigned int lineno: 24;
+ unsigned int fileno: 8;
+ } line;
+};
+
+struct sl_pp_token_info {
+ enum sl_pp_token token;
+ union sl_pp_token_data data;
+};
+
+struct sl_pp_purify_options;
+
+int
+sl_pp_token_get(struct sl_pp_context *context,
+ struct sl_pp_token_info *out);
+
+int
+sl_pp_tokenise(struct sl_pp_context *context,
+ struct sl_pp_token_info **output);
+
+#endif /* SL_PP_TOKEN_H */
diff --git a/src/glsl/pp/sl_pp_token_util.c b/src/glsl/pp/sl_pp_token_util.c
new file mode 100644
index 0000000000..c85263d9a1
--- /dev/null
+++ b/src/glsl/pp/sl_pp_token_util.c
@@ -0,0 +1,182 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <assert.h>
+#include <stdlib.h>
+#include "sl_pp_token_util.h"
+
+
+int
+sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_context *context)
+{
+ buffer->context = context;
+ buffer->size = 0;
+ buffer->capacity = 64;
+ buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info));
+ if (!buffer->tokens) {
+ return -1;
+ }
+ return 0;
+}
+
+void
+sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer)
+{
+ free(buffer->tokens);
+}
+
+int
+sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out)
+{
+ /* Pop from stack first if not empty. */
+ if (buffer->size) {
+ *out = buffer->tokens[--buffer->size];
+ return 0;
+ }
+
+ assert(buffer->context);
+ return sl_pp_token_get(buffer->context, out);
+}
+
+void
+sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
+ const struct sl_pp_token_info *in)
+{
+ /* Resize if needed. */
+ if (buffer->size == buffer->capacity) {
+ buffer->capacity += 64;
+ buffer->tokens = realloc(buffer->tokens,
+ buffer->capacity * sizeof(struct sl_pp_token_info));
+ assert(buffer->tokens);
+ }
+
+ /* Push token on stack. */
+ buffer->tokens[buffer->size++] = *in;
+}
+
+int
+sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out)
+{
+ if (sl_pp_token_buffer_get(buffer, out)) {
+ return -1;
+ }
+
+ while (out->token == SL_PP_WHITESPACE) {
+ if (sl_pp_token_buffer_get(buffer, out)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+
+
+int
+sl_pp_token_peek_init(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer)
+{
+ peek->buffer = buffer;
+ peek->size = 0;
+ peek->capacity = 64;
+ peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info));
+ if (!peek->tokens) {
+ return -1;
+ }
+ return 0;
+}
+
+void
+sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek)
+{
+ /* Abort. */
+ while (peek->size) {
+ sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]);
+ }
+ free(peek->tokens);
+}
+
+int
+sl_pp_token_peek_get(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out)
+{
+ /* Get token from buffer. */
+ if (sl_pp_token_buffer_get(peek->buffer, out)) {
+ return -1;
+ }
+
+ /* Save it. */
+ if (peek->size == peek->capacity) {
+ peek->capacity += 64;
+ peek->tokens = realloc(peek->tokens,
+ peek->capacity * sizeof(struct sl_pp_token_info));
+ assert(peek->tokens);
+ }
+ peek->tokens[peek->size++] = *out;
+ return 0;
+}
+
+void
+sl_pp_token_peek_commit(struct sl_pp_token_peek *peek)
+{
+ peek->size = 0;
+}
+
+int
+sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer)
+{
+ unsigned int i;
+
+ if (sl_pp_token_buffer_init(buffer, NULL)) {
+ return -1;
+ }
+ for (i = peek->size; i > 0; i--) {
+ sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]);
+ }
+ return 0;
+}
+
+int
+sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out)
+{
+ if (sl_pp_token_peek_get(peek, out)) {
+ return -1;
+ }
+
+ while (out->token == SL_PP_WHITESPACE) {
+ if (sl_pp_token_peek_get(peek, out)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_token_util.h b/src/glsl/pp/sl_pp_token_util.h
new file mode 100644
index 0000000000..2a668ad0a8
--- /dev/null
+++ b/src/glsl/pp/sl_pp_token_util.h
@@ -0,0 +1,103 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SL_PP_TOKEN_UTIL_H
+#define SL_PP_TOKEN_UTIL_H
+
+#include <assert.h>
+#include <stdlib.h>
+#include "sl_pp_token.h"
+
+
+struct sl_pp_context;
+
+/*
+ * A token buffer allows one to get and unget a token
+ * from a preprocessor context.
+ */
+struct sl_pp_token_buffer {
+ struct sl_pp_context *context;
+ unsigned int size;
+ unsigned int capacity;
+ struct sl_pp_token_info *tokens;
+};
+
+int
+sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_context *context);
+
+void
+sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer);
+
+int
+sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out);
+
+void
+sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
+ const struct sl_pp_token_info *in);
+
+int
+sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out);
+
+
+/*
+ * A token peek allows one to get a number of tokens from a buffer
+ * and then either commit the operation or abort it,
+ * effectively ungetting the peeked tokens.
+ */
+struct sl_pp_token_peek {
+ struct sl_pp_token_buffer *buffer;
+ unsigned int size;
+ unsigned int capacity;
+ struct sl_pp_token_info *tokens;
+};
+
+int
+sl_pp_token_peek_init(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer);
+
+void
+sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek);
+
+int
+sl_pp_token_peek_get(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out);
+
+void
+sl_pp_token_peek_commit(struct sl_pp_token_peek *peek);
+
+int
+sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer);
+
+int
+sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out);
+
+#endif /* SL_PP_TOKEN_UTIL_H */
diff --git a/src/glsl/pp/sl_pp_version.c b/src/glsl/pp/sl_pp_version.c
new file mode 100644
index 0000000000..3c995b7750
--- /dev/null
+++ b/src/glsl/pp/sl_pp_version.c
@@ -0,0 +1,161 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "sl_pp_public.h"
+#include "sl_pp_context.h"
+
+
+int
+sl_pp_version(struct sl_pp_context *context,
+ unsigned int *version)
+{
+ struct sl_pp_token_peek peek;
+ unsigned int line = context->line;
+
+ /* Default values if `#version' is not present. */
+ *version = 110;
+
+ if (sl_pp_token_peek_init(&peek, &context->tokens)) {
+ return -1;
+ }
+
+ /* There can be multiple `#version' directives present.
+ * Accept the value of the last one.
+ */
+ for (;;) {
+ struct sl_pp_token_info input;
+ int found_hash = 0;
+ int found_version = 0;
+ int found_number = 0;
+ int found_end = 0;
+
+ /* Skip whitespace and newlines and seek for hash. */
+ while (!found_hash) {
+ if (sl_pp_token_peek_get(&peek, &input)) {
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+
+ switch (input.token) {
+ case SL_PP_NEWLINE:
+ line++;
+ break;
+
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_HASH:
+ found_hash = 1;
+ break;
+
+ default:
+ sl_pp_token_peek_destroy(&peek);
+ return 0;
+ }
+ }
+
+ /* Skip whitespace and seek for `version'. */
+ while (!found_version) {
+ if (sl_pp_token_peek_get(&peek, &input)) {
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_IDENTIFIER:
+ if (input.data.identifier != context->dict.version) {
+ sl_pp_token_peek_destroy(&peek);
+ return 0;
+ }
+ found_version = 1;
+ break;
+
+ default:
+ sl_pp_token_peek_destroy(&peek);
+ return 0;
+ }
+ }
+
+ sl_pp_token_peek_commit(&peek);
+
+ /* Skip whitespace and seek for version number. */
+ while (!found_number) {
+ if (sl_pp_token_buffer_get(&context->tokens, &input)) {
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_UINT:
+ *version = atoi(sl_pp_context_cstr(context, input.data._uint));
+ found_number = 1;
+ break;
+
+ default:
+ strcpy(context->error_msg, "expected version number after `#version'");
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+ }
+
+ /* Skip whitespace and seek for either newline or eof. */
+ while (!found_end) {
+ if (sl_pp_token_buffer_get(&context->tokens, &input)) {
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+
+ switch (input.token) {
+ case SL_PP_WHITESPACE:
+ break;
+
+ case SL_PP_NEWLINE:
+ line++;
+ /* pass thru */
+ case SL_PP_EOF:
+ context->line = line;
+ found_end = 1;
+ break;
+
+ default:
+ strcpy(context->error_msg, "expected end of line after version number");
+ sl_pp_token_peek_destroy(&peek);
+ return -1;
+ }
+ }
+ }
+
+ /* Should not get here. */
+}
diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.h b/src/glu/sgi/libnurbs/internals/arcsorter.h
index d72dd1e86c..a55df92677 100644
--- a/src/glu/sgi/libnurbs/internals/arcsorter.h
+++ b/src/glu/sgi/libnurbs/internals/arcsorter.h
@@ -37,7 +37,6 @@
#define __gluarcsorter_h_
#include "sorter.h"
-#include "arcsorter.h"
class Arc;
class Subdivider;
diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h
index 22cbec3787..d009a42513 100644
--- a/src/glu/sgi/libnurbs/internals/displaylist.h
+++ b/src/glu/sgi/libnurbs/internals/displaylist.h
@@ -59,6 +59,7 @@ Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup )
work = _work;
arg = _arg;
cleanup = _cleanup;
+ next = 0;
}
class DisplayList {
diff --git a/src/glu/sgi/libnurbs/internals/gridvertex.h b/src/glu/sgi/libnurbs/internals/gridvertex.h
index 36a65c7bdd..2e27436ef8 100644
--- a/src/glu/sgi/libnurbs/internals/gridvertex.h
+++ b/src/glu/sgi/libnurbs/internals/gridvertex.h
@@ -38,7 +38,7 @@
struct GridVertex {
long gparam[2];
- GridVertex( void ) {}
+ GridVertex( void ) { gparam[0] = 0, gparam[1] = 0; }
GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; }
void set( long u, long v ) { gparam[0] = u, gparam[1] = v; }
long nextu() { return gparam[0]++; }
diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc
index 9eb5cbace9..dcbf0067d8 100644
--- a/src/glu/sgi/libnurbs/internals/knotvector.cc
+++ b/src/glu/sgi/libnurbs/internals/knotvector.cc
@@ -61,6 +61,9 @@ void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knot
Knotvector::Knotvector( void )
{
+ knotcount = 0;
+ stride = 0;
+ order = 0;
knotlist = 0;
}
diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h
index 8a8dcebb50..cae6cada46 100644
--- a/src/glu/sgi/libnurbs/internals/reader.h
+++ b/src/glu/sgi/libnurbs/internals/reader.h
@@ -64,7 +64,7 @@ struct O_curve : public PooledObj {
int save; /* 1 if in display list */
long nuid;
O_curve() { next = 0; used = 0; owner = 0;
- curve.o_pwlcurve = 0; }
+ curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; }
};
struct O_nurbscurve : public PooledObj {
@@ -77,7 +77,7 @@ struct O_nurbscurve : public PooledObj {
int save; /* 1 if in display list */
O_curve * owner; /* owning curve */
O_nurbscurve( long _type )
- { type = _type; owner = 0; next = 0; used = 0; }
+ { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; }
};
class O_pwlcurve : public PooledObj {
@@ -95,7 +95,7 @@ struct O_trim : public PooledObj {
O_curve *o_curve; /* closed trim loop */
O_trim * next; /* next loop along trim */
int save; /* 1 if in display list */
- O_trim() { next = 0; o_curve = 0; }
+ O_trim() { next = 0; o_curve = 0; save = 0; }
};
struct O_nurbssurface : public PooledObj {
@@ -106,7 +106,7 @@ struct O_nurbssurface : public PooledObj {
int save; /* 1 if in display list */
int used; /* 1 if prev called in block */
O_nurbssurface( long _type )
- { type = _type; owner = 0; next = 0; used = 0; }
+ { bezier_patches = 0; type = _type; owner = 0; next = 0; save = 0; used = 0; }
};
struct O_surface : public PooledObj {
@@ -114,7 +114,7 @@ struct O_surface : public PooledObj {
O_trim * o_trim; /* list of trim loops */
int save; /* 1 if in display list */
long nuid;
- O_surface() { o_trim = 0; o_nurbssurface = 0; }
+ O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; }
};
struct Property : public PooledObj {
@@ -123,9 +123,9 @@ struct Property : public PooledObj {
REAL value;
int save; /* 1 if in display list */
Property( long _type, long _tag, INREAL _value )
- { type = _type; tag = _tag; value = (REAL) _value; }
+ { type = _type; tag = _tag; value = (REAL) _value; save = 0; }
Property( long _tag, INREAL _value )
- { type = 0; tag = _tag; value = (REAL) _value; }
+ { type = 0; tag = _tag; value = (REAL) _value; save = 0; }
};
class NurbsTessellator;
diff --git a/src/glu/sgi/libnurbs/internals/subdivider.cc b/src/glu/sgi/libnurbs/internals/subdivider.cc
index cc0b514706..ccddc270ff 100644
--- a/src/glu/sgi/libnurbs/internals/subdivider.cc
+++ b/src/glu/sgi/libnurbs/internals/subdivider.cc
@@ -531,16 +531,18 @@ Subdivider::nonSamplingSplit(
patchlist.pspec[param].range[1] ) * 0.5;
split( source, left, right, param, mid );
Patchlist subpatchlist( patchlist, param, mid );
- if( left.isnonempty() )
+ if( left.isnonempty() ) {
if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT )
freejarcs( left );
else
nonSamplingSplit( left, subpatchlist, subdivisions-1, param );
- if( right.isnonempty() )
+ }
+ if( right.isnonempty() ) {
if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT )
freejarcs( right );
else
nonSamplingSplit( right, patchlist, subdivisions-1, param );
+ }
} else {
// make bbox calls
diff --git a/src/glu/sgi/libnurbs/internals/varray.cc b/src/glu/sgi/libnurbs/internals/varray.cc
index 31cc73a9d0..1cb235443a 100644
--- a/src/glu/sgi/libnurbs/internals/varray.cc
+++ b/src/glu/sgi/libnurbs/internals/varray.cc
@@ -53,8 +53,16 @@ inline long sgn( REAL x )
Varray::Varray( void )
{
+ int i;
+
varray = 0;
size = 0;
+ numquads = 0;
+
+ for (i = 0; i < 1000; i++) {
+ vval[i] = 0;
+ voffset[i] = 0;
+ }
}
Varray::~Varray( void )
diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
index 74450352d8..d942db7287 100644
--- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
@@ -309,6 +309,8 @@ directedLine::directedLine()
nextPolygon = NULL;
rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
rootLink = NULL;
+ direction = INCREASING;
+ sline = NULL;
}
directedLine::~directedLine()
@@ -791,22 +793,30 @@ directedLine* readAllPolygons(char* filename)
{
Int i,j;
FILE* fp = fopen(filename, "r");
- assert(fp);
Int nPolygons;
- fscanf(fp, "%i", &nPolygons);
+ int result;
+
+ assert(fp);
+ result = fscanf(fp, "%i", &nPolygons);
+ assert(result != EOF);
directedLine *ret = NULL;
for(i=0; i<nPolygons; i++)
{
Int nEdges;
- fscanf(fp, "%i", &nEdges);
- Real vert[2][2];
+ result = fscanf(fp, "%i", &nEdges);
+ assert(result != EOF);
+ Real vert[2][2] = { { 0 } };
Real VV[2][2];
/*the first two vertices*/
- fscanf(fp, "%f", &(vert[0][0]));
- fscanf(fp, "%f", &(vert[0][1]));
- fscanf(fp, "%f", &(vert[1][0]));
- fscanf(fp, "%f", &(vert[1][1]));
+ result = fscanf(fp, "%f", &(vert[0][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[0][1]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][1]));
+ assert(result != EOF);
VV[1][0] = vert[0][0];
VV[1][1] = vert[0][1];
sampledLine *sLine = new sampledLine(2, vert);
@@ -818,8 +828,10 @@ thisPoly->rootLinkSet(NULL);
{
vert[0][0]=vert[1][0];
vert[0][1]=vert[1][1];
- fscanf(fp, "%f", &(vert[1][0]));
- fscanf(fp, "%f", &(vert[1][1]));
+ result = fscanf(fp, "%f", &(vert[1][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][1]));
+ assert(result != EOF);
sLine = new sampledLine(2,vert);
dLine = new directedLine(INCREASING, sLine);
dLine->rootLinkSet(thisPoly);
diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
index 814bf32fae..b17b9405c1 100644
--- a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
@@ -127,6 +127,7 @@ monoChain::monoChain(directedLine* cHead, directedLine* cTail)
current = chainTail;
isKey = 0;
+ keyY = 0;
}
//insert a new line between prev and this
diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
index 297c629976..e097461ac5 100644
--- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
@@ -111,8 +111,8 @@ Int isCusp(directedLine *v)
else if(A[1] > B[1] && C[1] > B[1])
return 1;
- if(isAbove(v, v) && isAbove(v, v->getPrev()) ||
- isBelow(v, v) && isBelow(v, v->getPrev()))
+ if((isAbove(v, v) && isAbove(v, v->getPrev())) ||
+ (isBelow(v, v) && isBelow(v, v->getPrev())))
return 1;
else
return 0;
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
index e12f88bab1..2e70f83936 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
@@ -207,7 +207,7 @@ void sampleBotRightWithGridLine(Real* botVertex,
return;
}
- Int segIndexMono, segIndexPass;
+ Int segIndexMono = 0, segIndexPass;
findBotRightSegment(rightChain,
rightEnd,
rightCorner,
@@ -293,7 +293,7 @@ void sampleBotLeftWithGridLine(Real* botVertex,
return;
}
- Int segIndexPass, segIndexMono;
+ Int segIndexPass, segIndexMono = 0;
findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass);
sampleBotLeftWithGridLinePost(botVertex,
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
index b7b929623a..951e937c45 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
@@ -172,7 +172,7 @@ void sampleTopRightWithGridLine(Real* topVertex,
return;
}
- Int segIndexSmall, segIndexLarge;
+ Int segIndexSmall = 0, segIndexLarge;
findTopRightSegment(rightChain,
rightStart,
rightEnd,
@@ -294,7 +294,7 @@ void sampleTopLeftWithGridLine(Real* topVertex,
primStream* pStream
)
{
- Int segIndexSmall, segIndexLarge;
+ Int segIndexSmall = 0, segIndexLarge;
//if left chain is empty, then there is only one top vertex with one grid
// line
if(leftEnd < leftStart) {
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
index 6253a7c09d..89f6c6e23f 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
@@ -107,6 +107,9 @@ sampledLine::sampledLine(Real pt1[2], Real pt2[2])
//needs tp call init to setup
sampledLine::sampledLine()
{
+ npoints = 0;
+ points = NULL;
+ next = NULL;
}
//warning: ONLY pointer is copies!!!
diff --git a/src/glu/sgi/libtess/mesh.c b/src/glu/sgi/libtess/mesh.c
index ae861f8642..95f87cdc94 100644
--- a/src/glu/sgi/libtess/mesh.c
+++ b/src/glu/sgi/libtess/mesh.c
@@ -284,7 +284,12 @@ GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh )
}
e = MakeEdge( &mesh->eHead );
- if (e == NULL) return NULL;
+ if (e == NULL) {
+ memFree(newVertex1);
+ memFree(newVertex2);
+ memFree(newFace);
+ return NULL;
+ }
MakeVertex( newVertex1, e, &mesh->vHead );
MakeVertex( newVertex2, e->Sym, &mesh->vHead );
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index af647af73c..d1fd5a7d72 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -3526,6 +3526,8 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
afterImage =
malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT));
if (beforeImage == NULL || afterImage == NULL) {
+ free(beforeImage);
+ free(afterImage);
return GLU_OUT_OF_MEMORY;
}
@@ -3606,6 +3608,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(newImage);
return GLU_OUT_OF_MEMORY;
}
}
@@ -3760,6 +3763,7 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(newImage);
return GLU_OUT_OF_MEMORY;
}
}
@@ -4104,6 +4108,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
/* level userLevel+1 is in srcImage; level userLevel already saved */
@@ -4346,6 +4351,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
}
@@ -7382,6 +7388,8 @@ int gluScaleImage3D(GLenum format,
afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format,
GL_UNSIGNED_SHORT));
if (beforeImage == NULL || afterImage == NULL) {
+ free(beforeImage);
+ free(afterImage);
return GLU_OUT_OF_MEMORY;
}
retrieveStoreModes3D(&psm);
@@ -8093,6 +8101,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
/* level userLevel+1 is in srcImage; level userLevel already saved */
@@ -8227,6 +8236,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images);
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height);
+ free(srcImage);
return GLU_OUT_OF_MEMORY;
}
}
diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript
index 938fec03df..5234e6d58a 100644
--- a/src/glut/glx/SConscript
+++ b/src/glut/glx/SConscript
@@ -2,11 +2,6 @@ Import('*')
env = env.Clone()
-if env['platform'] != 'windows':
- Return()
-
-target = 'glut32'
-
env.Replace(CPPDEFINES = [
'BUILD_GLUT32',
'GLUT_BUILDING_LIB',
@@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [
'#/include',
])
-env.PrependUnique(LIBS = [
- 'winmm',
- 'gdi32',
- 'user32',
- 'opengl32',
- 'glu32',
-])
-
sources = [
'glut_bitmap.c',
'glut_bwidth.c',
@@ -61,12 +48,6 @@ sources = [
'glut_warp.c',
'glut_win.c',
'glut_winmisc.c',
-
- 'win32_glx.c',
- 'win32_menu.c',
- 'win32_util.c',
- 'win32_winproc.c',
- 'win32_x11.c',
'glut_8x13.c',
'glut_9x15.c',
@@ -77,11 +58,52 @@ sources = [
'glut_roman.c',
'glut_tr10.c',
'glut_tr24.c',
-
- 'glut.def',
]
-env.SharedLibrary(
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'winmm',
+ 'gdi32',
+ 'user32',
+ 'opengl32',
+ 'glu32',
+ ])
+ target = 'glut32'
+ sources += [
+ 'win32_glx.c',
+ 'win32_menu.c',
+ 'win32_util.c',
+ 'win32_winproc.c',
+ 'win32_x11.c',
+ 'glut.def',
+ ]
+else:
+ env.PrependUnique(LIBS = [
+ 'GLU',
+ 'GL',
+ 'X11',
+ 'Xext',
+ 'Xmu',
+ 'Xi',
+ ])
+ target = 'glut'
+ sources += [
+ 'glut_fcb.c',
+ 'glut_menu.c',
+ 'glut_menu2.c',
+ 'glut_glxext.c',
+ 'layerutil.c',
+ ]
+
+
+glut = env.SharedLibrary(
target = target,
source = sources,
)
+
+env.InstallSharedLibrary(glut, version=(3, 7, 1))
+
+if env['platform'] == 'windows':
+ glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX')
+
+Export('glut')
diff --git a/src/glut/glx/capturexfont.c b/src/glut/glx/capturexfont.c
index b99e793056..fd63fb7c49 100644
--- a/src/glut/glx/capturexfont.c
+++ b/src/glut/glx/capturexfont.c
@@ -321,6 +321,7 @@ captureXFont(Display * dpy, Font font, char *xfont, char *name)
}
}
printf("};\n\n");
+ printf("GLUTAPI const BitmapFontRec %s;\n", name);
printf("const BitmapFontRec %s = {\n", name);
printf("\"%s\",\n", xfont);
printf("%d,\n", last - first + 1);
diff --git a/src/glut/glx/glut_8x13.c b/src/glut/glx/glut_8x13.c
index 843c63d35a..f4e18eb0a4 100644
--- a/src/glut/glx/glut_8x13.c
+++ b/src/glut/glx/glut_8x13.c
@@ -2064,6 +2064,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmap8By13;
const BitmapFontRec glutBitmap8By13 = {
"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
256,
diff --git a/src/glut/glx/glut_9x15.c b/src/glut/glx/glut_9x15.c
index 2d5c004e47..7dbec124d0 100644
--- a/src/glut/glx/glut_9x15.c
+++ b/src/glut/glx/glut_9x15.c
@@ -2066,6 +2066,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmap9By15;
const BitmapFontRec glutBitmap9By15 = {
"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
256,
diff --git a/src/glut/glx/glut_hel10.c b/src/glut/glx/glut_hel10.c
index 703cef38f2..3de1750ce6 100644
--- a/src/glut/glx/glut_hel10.c
+++ b/src/glut/glx/glut_hel10.c
@@ -1769,6 +1769,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica10;
const BitmapFontRec glutBitmapHelvetica10 = {
"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
224,
diff --git a/src/glut/glx/glut_hel12.c b/src/glut/glx/glut_hel12.c
index 68aed8a2bd..e6f1bbb5e2 100644
--- a/src/glut/glx/glut_hel12.c
+++ b/src/glut/glx/glut_hel12.c
@@ -1779,6 +1779,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica12;
const BitmapFontRec glutBitmapHelvetica12 = {
"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
224,
diff --git a/src/glut/glx/glut_hel18.c b/src/glut/glx/glut_hel18.c
index f0800843e8..3ddcefd642 100644
--- a/src/glut/glx/glut_hel18.c
+++ b/src/glut/glx/glut_hel18.c
@@ -1888,6 +1888,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica18;
const BitmapFontRec glutBitmapHelvetica18 = {
"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
224,
diff --git a/src/glut/glx/glut_menu.c b/src/glut/glx/glut_menu.c
index 4c4a5ae750..d136823c54 100644
--- a/src/glut/glx/glut_menu.c
+++ b/src/glut/glx/glut_menu.c
@@ -225,6 +225,7 @@ menuVisualSetup(void)
if (!status) {
XFreeColormap(__glutDisplay, menuColormap);
free(placeHolders);
+ placeHolders = NULL;
continue;
}
}
@@ -241,6 +242,7 @@ menuVisualSetup(void)
XFreeColormap(__glutDisplay, menuColormap);
if (placeHolders) {
free(placeHolders);
+ placeHolders = NULL;
}
continue;
}
@@ -252,6 +254,7 @@ menuVisualSetup(void)
XFreeColormap(__glutDisplay, menuColormap);
if (placeHolders) {
free(placeHolders);
+ placeHolders = NULL;
}
continue;
}
@@ -263,6 +266,7 @@ menuVisualSetup(void)
XFreeColormap(__glutDisplay, menuColormap);
if (placeHolders) {
free(placeHolders);
+ placeHolders = NULL;
}
continue;
}
@@ -271,6 +275,7 @@ menuVisualSetup(void)
XFreeColors(__glutDisplay, menuColormap,
placeHolders, numPlaceHolders, 0);
free(placeHolders);
+ placeHolders = NULL;
}
menuWhite = color.pixel;
menuVisual = visual->vinfo.visual;
diff --git a/src/glut/glx/glut_mroman.c b/src/glut/glx/glut_mroman.c
index a29f043b4a..08f879a511 100644
--- a/src/glut/glx/glut_mroman.c
+++ b/src/glut/glx/glut_mroman.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutStrokeMonoRoman XXX
#include "glutstroke.h"
+#undef glutStrokeMonoRoman
/* char: 33 '!' */
@@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = {
{ 2, char127, 52.381, 104.762 },
};
-StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+GLUTAPI const StrokeFontRec glutStrokeMonoRoman;
+const StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
diff --git a/src/glut/glx/glut_roman.c b/src/glut/glx/glut_roman.c
index af2b4ec956..95b9f8160f 100644
--- a/src/glut/glx/glut_roman.c
+++ b/src/glut/glx/glut_roman.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutStrokeRoman XXX
#include "glutstroke.h"
+#undef glutStrokeRoman
/* char: 33 '!' */
@@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = {
{ 2, char127, 33.3333, 66.6667 },
};
-StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+GLUTAPI const StrokeFontRec glutStrokeRoman;
+const StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
diff --git a/src/glut/glx/glut_tr10.c b/src/glut/glx/glut_tr10.c
index 0fac8070ca..dbf5ebde5e 100644
--- a/src/glut/glx/glut_tr10.c
+++ b/src/glut/glx/glut_tr10.c
@@ -1768,6 +1768,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapTimesRoman10;
const BitmapFontRec glutBitmapTimesRoman10 = {
"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
224,
diff --git a/src/glut/glx/glut_tr24.c b/src/glut/glx/glut_tr24.c
index 22b0e51603..5db9d36e19 100644
--- a/src/glut/glx/glut_tr24.c
+++ b/src/glut/glx/glut_tr24.c
@@ -2051,6 +2051,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapTimesRoman24;
const BitmapFontRec glutBitmapTimesRoman24 = {
"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
224,
diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h
index 74b60314aa..d6eac7aa51 100644
--- a/src/glut/glx/glutstroke.h
+++ b/src/glut/glx/glutstroke.h
@@ -7,6 +7,10 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
+#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building
+ the GLUT library itself. */
+#include <GL/glut.h>
+
#if defined(_MSC_VER)
#pragma warning (disable:4244) /* disable bogus conversion warnings */
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c
index 874b88bc49..e9a10b4ac7 100644
--- a/src/glx/mini/miniglx.c
+++ b/src/glx/mini/miniglx.c
@@ -2278,14 +2278,14 @@ __glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen,
int fbconfigID, void *contextID, drm_context_t *hHWContext)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __glXFindDRIScreen(dpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
@@ -2310,9 +2310,9 @@ __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn,
GLXDrawable drawable = (GLXDrawable) draw;
drm_clip_rect_t * cliprect;
Display* display = (Display*)dpy;
- __DRIscreenPrivate *psp = display->driScreen.private;
- __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private;
- __DRIdrawablePrivate *pdp = pcp->driDrawablePriv;
+ __DRIscreen *psp = display->driScreen.private;
+ __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private;
+ __DRIdrawable *pdp = pcp->driDrawablePriv;
if (drawable == 0) {
return GL_FALSE;
}
@@ -2357,7 +2357,7 @@ xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable,
{
Display *display = (Display *)dpy;
- __DRIscreenPrivate *psp = display->driScreen.private;
+ __DRIscreen *psp = display->driScreen.private;
int ret;
ret = drmCreateDrawable(psp->fd, hHWDrawable);
diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c
index e144ed3e1f..dad04470a0 100644
--- a/src/glx/x11/dri2.c
+++ b/src/glx/x11/dri2.c
@@ -31,6 +31,8 @@
*/
+#ifdef GLX_DIRECT_RENDERING
+
#define NEED_REPLIES
#include <X11/Xlibint.h>
#include <X11/extensions/Xext.h>
@@ -377,3 +379,5 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region,
UnlockDisplay(dpy);
SyncHandle();
}
+
+#endif /* GLX_DIRECT_RENDERING */
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index ab24bd8ffe..a890feeab2 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -280,8 +280,6 @@ static const __DRIextension *loader_extensions[] = {
NULL
};
-#ifndef GLX_USE_APPLEGL
-
/**
* Perform the required libGL-side initialization and call the client-side
* driver's \c __driCreateNewScreen function.
@@ -292,7 +290,7 @@ static const __DRIextension *loader_extensions[] = {
* \param driDpy DRI display information.
* \param createNewScreen Pointer to the client-side driver's
* \c __driCreateNewScreen function.
- * \returns A pointer to the \c __DRIscreenPrivate structure returned by
+ * \returns A pointer to the \c __DRIscreen structure returned by
* the client-side driver on success, or \c NULL on failure.
*/
static void *
@@ -475,17 +473,6 @@ CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc,
return NULL;
}
-#else /* !GLX_USE_APPLEGL */
-
-static void *
-CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc,
- __GLXDRIdisplayPrivate * driDpy)
-{
- return NULL;
-}
-
-#endif /* !GLX_USE_APPLEGL */
-
static void
driDestroyContext(__GLXDRIcontext * context,
__GLXscreenConfigs * psc, Display * dpy)
@@ -596,8 +583,10 @@ driCreateDrawable(__GLXscreenConfigs * psc,
pdraw->drawable = drawable;
pdraw->psc = psc;
- if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable))
+ if (!XF86DRICreateDrawable(psc->dpy, psc->scr, drawable, &hwDrawable)) {
+ Xfree(pdraw);
return NULL;
+ }
/* Create a new drawable */
pdraw->driDrawable =
diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c
index 15e1586658..1866b2cc87 100644
--- a/src/glx/x11/drisw_glx.c
+++ b/src/glx/x11/drisw_glx.c
@@ -250,12 +250,14 @@ driCreateContext(__GLXscreenConfigs * psc,
{
__GLXDRIcontextPrivate *pcp, *pcp_shared;
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode;
- const __DRIcoreExtension *core = psc->core;
+ const __DRIcoreExtension *core;
__DRIcontext *shared = NULL;
if (!psc || !psc->driScreen)
return NULL;
+ core = psc->core;
+
if (shareList) {
pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext;
shared = pcp_shared->driContext;
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index cd4aede74e..d1c68dd02e 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -50,7 +50,7 @@
#include <xcb/glx.h>
#endif
-static const char __glXGLXClientVendorName[] = "SGI";
+static const char __glXGLXClientVendorName[] = "Mesa Project and SGI";
static const char __glXGLXClientVersion[] = "1.4";
@@ -540,6 +540,16 @@ DestroyContext(Display * dpy, GLXContext gc)
imported = gc->imported;
gc->xid = None;
+ if (gc->currentDpy) {
+ /* This context is bound to some thread. According to the man page,
+ * we should not actually delete the context until it's unbound.
+ * Note that we set gc->xid = None above. In MakeContextCurrent()
+ * we check for that and delete the context there.
+ */
+ __glXUnlock();
+ return;
+ }
+
#ifdef GLX_DIRECT_RENDERING
/* Destroy the direct rendering context */
if (gc->driContext) {
@@ -2565,7 +2575,7 @@ glXAllocateMemoryMESA(Display * dpy, int scrn,
(void) readFreq;
(void) writeFreq;
(void) priority;
-#endif /* GLX_DIRECT_RENDERING */
+#endif /* __DRI_ALLOCATE */
return NULL;
}
@@ -2584,7 +2594,7 @@ glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
(void) dpy;
(void) scrn;
(void) pointer;
-#endif /* GLX_DIRECT_RENDERING */
+#endif /* __DRI_ALLOCATE */
}
diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c
index f1e3e161be..fae1bd9fa6 100644
--- a/src/glx/x11/glxcurrent.c
+++ b/src/glx/x11/glxcurrent.c
@@ -475,13 +475,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
-#ifdef GLX_USE_APPLEGL
- do {
- extern void XAppleDRIUseIndirectDispatch(void);
- XAppleDRIUseIndirectDispatch();
- } while (0);
-#endif
-
state = (__GLXattribute *) (gc->client_state_private);
gc->currentContextTag = reply.contextTag;
diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c
index e5553cbf76..5633a3e4a2 100644
--- a/src/glx/x11/glxext.c
+++ b/src/glx/x11/glxext.c
@@ -150,8 +150,9 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
#ifdef GLX_DIRECT_RENDERING
if (psc->driver_configs) {
- for (unsigned int i = 0; psc->driver_configs[i]; i++)
- free((__DRIconfig *) psc->driver_configs[i]);
+ unsigned int j;
+ for (j = 0; psc->driver_configs[j]; j++)
+ free((__DRIconfig *) psc->driver_configs[j]);
free(psc->driver_configs);
psc->driver_configs = NULL;
}
diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c
index 473f46d1e5..6852128e2a 100644
--- a/src/glx/x11/glxextensions.c
+++ b/src/glx/x11/glxextensions.c
@@ -112,6 +112,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(ARB_draw_buffers), VER(0,0), Y, N, N, N },
{ GL(ARB_fragment_program), VER(0,0), Y, N, N, N },
{ GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N },
+ { GL(ARB_framebuffer_object), VER(0,0), Y, N, N, N },
{ GL(ARB_imaging), VER(0,0), Y, N, N, N },
{ GL(ARB_multisample), VER(1,3), Y, N, N, N },
{ GL(ARB_multitexture), VER(1,3), Y, N, N, N },
@@ -150,8 +151,11 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(EXT_depth_bounds_test), VER(0,0), N, N, N, N },
{ GL(EXT_draw_range_elements), VER(1,2), Y, N, Y, N },
{ GL(EXT_fog_coord), VER(1,4), Y, N, N, N },
+ { GL(EXT_framebuffer_blit), VER(0,0), Y, N, N, N },
+ { GL(EXT_framebuffer_multisample), VER(0,0), Y, N, N, N },
{ GL(EXT_framebuffer_object), VER(0,0), Y, N, N, N },
{ GL(EXT_multi_draw_arrays), VER(1,4), Y, N, Y, N },
+ { GL(EXT_packed_depth_stencil), VER(0,0), Y, N, N, N },
{ GL(EXT_packed_pixels), VER(1,2), Y, N, N, N },
{ GL(EXT_paletted_texture), VER(0,0), Y, N, N, N },
{ GL(EXT_pixel_buffer_object), VER(0,0), N, N, N, N },
@@ -209,6 +213,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(NV_fragment_program2), VER(0,0), Y, N, N, N },
{ GL(NV_light_max_exponent), VER(0,0), Y, N, N, N },
{ GL(NV_multisample_filter_hint), VER(0,0), Y, N, N, N },
+ { GL(NV_packed_depth_stencil), VER(0,0), Y, N, N, N },
{ GL(NV_point_sprite), VER(0,0), Y, N, N, N },
{ GL(NV_texgen_reflection), VER(0,0), Y, N, N, N },
{ GL(NV_texture_compression_vtc), VER(0,0), Y, N, N, N },
diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h
index 9f1c697487..652c5db1c8 100644
--- a/src/glx/x11/glxextensions.h
+++ b/src/glx/x11/glxextensions.h
@@ -74,6 +74,7 @@ enum
GL_ARB_draw_buffers_bit,
GL_ARB_fragment_program_bit,
GL_ARB_fragment_program_shadow_bit,
+ GL_ARB_framebuffer_object_bit,
GL_ARB_imaging_bit,
GL_ARB_multisample_bit,
GL_ARB_multitexture_bit,
@@ -112,8 +113,11 @@ enum
GL_EXT_depth_bounds_test_bit,
GL_EXT_draw_range_elements_bit,
GL_EXT_fog_coord_bit,
+ GL_EXT_framebuffer_blit_bit,
+ GL_EXT_framebuffer_multisample_bit,
GL_EXT_framebuffer_object_bit,
GL_EXT_multi_draw_arrays_bit,
+ GL_EXT_packed_depth_stencil_bit,
GL_EXT_packed_pixels_bit,
GL_EXT_paletted_texture_bit,
GL_EXT_pixel_buffer_object_bit,
@@ -164,6 +168,7 @@ enum
GL_NV_fragment_program2_bit,
GL_NV_light_max_exponent_bit,
GL_NV_multisample_filter_hint_bit,
+ GL_NV_packed_depth_stencil_bit,
GL_NV_point_sprite_bit,
GL_NV_texgen_reflection_bit,
GL_NV_texture_compression_vtc_bit,
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index e0cafd43bc..ea90ce4463 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -8604,6 +8604,26 @@ __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs)
}
}
+#define X_GLrop_RenderbufferStorageMultisample 4331
+void
+__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 24;
+ emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4);
+ (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
#define X_GLrop_SampleMaskSGIS 2048
void
__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert)
@@ -10597,6 +10617,52 @@ __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat,
}
}
+#define X_GLrop_BlitFramebufferEXT 4330
+void
+__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1,
+ GLint srcY1, GLint dstX0, GLint dstY0,
+ GLint dstX1, GLint dstY1, GLbitfield mask,
+ GLenum filter)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 44;
+ emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4);
+ (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4);
+ (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4);
+ (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4);
+ (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4);
+ (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4);
+ (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
+#define X_GLrop_FramebufferTextureLayerEXT 237
+void
+__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
+ GLuint texture, GLint level,
+ GLint layer)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 24;
+ emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4);
+ (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
# undef FASTCALL
# undef NOINLINE
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 0719a1b302..19a8c0d134 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL
extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
+extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert);
extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern);
extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
@@ -710,6 +711,8 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe
extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer);
extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer);
extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
# undef HIDDEN
# undef FASTCALL
diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c
index 852fe712c6..73ca993027 100644
--- a/src/glx/x11/indirect_init.c
+++ b/src/glx/x11/indirect_init.c
@@ -588,6 +588,10 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB;
+ /* 45. GL_ARB_framebuffer_object */
+
+ glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample;
+
/* 25. GL_SGIS_multisample */
glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS;
@@ -768,6 +772,14 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT;
glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT;
+ /* 316. GL_EXT_framebuffer_blit */
+
+ glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT;
+
+ /* 329. GL_EXT_texture_array */
+
+ glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT;
+
return glAPI;
}
diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h
index f2d0dd5435..ba266003f7 100644
--- a/src/glx/x11/xf86dri.h
+++ b/src/glx/x11/xf86dri.h
@@ -115,6 +115,10 @@ Bool XF86DRIGetDeviceInfo(Display * dpy, int screen,
int *fbSize, int *fbStride, int *devPrivateSize,
void **pDevPrivate);
+Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable);
+
+Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable);
+
_XFUNCPROTOEND
#endif /* _XF86DRI_SERVER_ */
#endif /* _XF86DRI_H_ */
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 8300b30144..a815f46b4a 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -18,11 +18,10 @@ include sources.mak
-
-# Default: build dependencies, then asm_subdirs, then convenience
-# libs (.a) and finally the device drivers:
-default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \
- driver_subdirs
+# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
+# then convenience libs (.a) and finally the device drivers:
+default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \
+ libglapi.a driver_subdirs
@@ -30,20 +29,16 @@ default: depend asm_subdirs libmesa.a libmesagallium.a libglapi.a \
# Helper libraries used by many drivers:
# Make archive of core mesa object files
-libmesa.a: $(MESA_OBJECTS)
- @ $(MKLIB) -o mesa -static $(MESA_OBJECTS)
+libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
+ @ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
# Make archive of subset of core mesa object files for gallium
-libmesagallium.a: $(MESA_GALLIUM_OBJECTS)
- @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS)
+libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
+ @ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
# Make archive of gl* API dispatcher functions only
libglapi.a: $(GLAPI_OBJECTS)
- @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \
- touch libglapi.a ; \
- else \
- $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ; \
- fi
+ $(MKLIB) -o glapi -static $(GLAPI_OBJECTS)
######################################################################
# Device drivers
@@ -64,6 +59,12 @@ asm_subdirs:
######################################################################
+# GLSL built-in library
+glsl_builtin:
+ (cd shader/slang/library && $(MAKE)) || exit 1 ;
+
+
+######################################################################
# Dependency generation
depend: $(ALL_SOURCES)
@@ -156,6 +157,7 @@ clean:
-rm -f depend depend.bak libmesa.a libglapi.a
-rm -f drivers/*/*.o
-rm -f *.pc
+ -rm -f shader/slang/library/*_gc.h
-@cd drivers/dri && $(MAKE) clean
-@cd drivers/x11 && $(MAKE) clean
-@cd drivers/osmesa && $(MAKE) clean
diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw
index 097c390a83..e894c6277d 100644
--- a/src/mesa/Makefile.mgw
+++ b/src/mesa/Makefile.mgw
@@ -218,7 +218,6 @@ clean:
-$(call UNLINK,vbo/*.o)
-$(call UNLINK,shader/*.o)
-$(call UNLINK,shader/slang/*.o)
- -$(call UNLINK,shader/grammar/*.o)
-$(call UNLINK,sparc/*.o)
-$(call UNLINK,ppc/*.o)
-$(call UNLINK,swrast/*.o)
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index cad5676320..bdcfffed4b 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -38,6 +38,7 @@ if env['platform'] != 'winddk':
'main/clear.c',
'main/clip.c',
'main/colortab.c',
+ 'main/condrender.c',
'main/context.c',
'main/convolve.c',
'main/cpuinfo.c',
@@ -56,6 +57,7 @@ if env['platform'] != 'winddk':
'main/feedback.c',
'main/ffvertex_prog.c',
'main/fog.c',
+ 'main/formats.c',
'main/framebuffer.c',
'main/get.c',
'main/getstring.c',
@@ -78,6 +80,7 @@ if env['platform'] != 'winddk':
'main/rastpos.c',
'main/rbadaptors.c',
'main/readpix.c',
+ 'main/remap.c',
'main/renderbuffer.c',
'main/scissor.c',
'main/shaders.c',
@@ -90,6 +93,7 @@ if env['platform'] != 'winddk':
'main/texcompress_fxt1.c',
'main/texenv.c',
'main/texenvprogram.c',
+ 'main/texfetch.c',
'main/texformat.c',
'main/texgen.c',
'main/texgetimage.c',
@@ -100,6 +104,7 @@ if env['platform'] != 'winddk':
'main/texstate.c',
'main/texstore.c',
'main/varray.c',
+ 'main/version.c',
'main/viewport.c',
'main/vtxfmt.c',
]
@@ -158,10 +163,10 @@ if env['platform'] != 'winddk':
'state_tracker/st_cb_blit.c',
'state_tracker/st_cb_bufferobjects.c',
'state_tracker/st_cb_clear.c',
+ 'state_tracker/st_cb_condrender.c',
'state_tracker/st_cb_flush.c',
'state_tracker/st_cb_drawpixels.c',
'state_tracker/st_cb_fbo.c',
- 'state_tracker/st_cb_get.c',
'state_tracker/st_cb_feedback.c',
'state_tracker/st_cb_program.c',
'state_tracker/st_cb_queryobj.c',
@@ -187,7 +192,6 @@ if env['platform'] != 'winddk':
'shader/arbprogparse.c',
'shader/arbprogram.c',
'shader/atifragshader.c',
- 'shader/grammar/grammar_mesa.c',
'shader/hash_table.c',
'shader/lex.yy.c',
'shader/nvfragparse.c',
@@ -225,7 +229,6 @@ if env['platform'] != 'winddk':
'shader/slang/slang_link.c',
'shader/slang/slang_log.c',
'shader/slang/slang_mem.c',
- 'shader/slang/slang_preprocess.c',
'shader/slang/slang_print.c',
'shader/slang/slang_simplify.c',
'shader/slang/slang_storage.c',
@@ -336,7 +339,9 @@ if env['platform'] != 'winddk':
# Add the dir containing the generated header (somewhere inside the
# build dir) to the include path
env.Append(CPPPATH = [matypes[0].dir])
-
+
+ SConscript('shader/slang/library/SConscript')
+
#
# Libraries
#
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 0f8447cb70..5c5e17820d 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -115,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
- driver->CompressedTextureSize = _mesa_compressed_texture_size;
driver->BindTexture = NULL;
driver->NewTextureObject = _mesa_new_texture_object;
driver->DeleteTexture = _mesa_delete_texture_object;
@@ -125,8 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = _mesa_memcpy;
driver->IsTextureResident = NULL;
- driver->PrioritizeTexture = NULL;
- driver->ActiveTexture = NULL;
driver->UpdateTexturePalette = NULL;
/* imaging */
@@ -183,22 +180,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->TexGen = NULL;
driver->TexEnv = NULL;
driver->TexParameter = NULL;
- driver->TextureMatrix = NULL;
driver->Viewport = NULL;
- /* vertex arrays */
- driver->VertexPointer = NULL;
- driver->NormalPointer = NULL;
- driver->ColorPointer = NULL;
- driver->FogCoordPointer = NULL;
- driver->IndexPointer = NULL;
- driver->SecondaryColorPointer = NULL;
- driver->TexCoordPointer = NULL;
- driver->EdgeFlagPointer = NULL;
- driver->VertexAttribPointer = NULL;
- driver->LockArraysEXT = NULL;
- driver->UnlockArraysEXT = NULL;
-
/* state queries */
driver->GetBooleanv = NULL;
driver->GetDoublev = NULL;
@@ -281,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx)
ctx->Color.BlendDstRGB,
ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ if (ctx->Driver.ColorMaskIndexed) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->Driver.ColorMaskIndexed(ctx, i,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+ }
+ else {
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index e1732241b3..c4dbfa6d7d 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -43,6 +43,7 @@
#include "main/depth.h"
#include "main/enable.h"
#include "main/fbobject.h"
+#include "main/formats.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/matrix.h"
@@ -106,11 +107,11 @@ struct save_state
GLboolean AlphaEnabled;
/** META_BLEND */
- GLboolean BlendEnabled;
+ GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
/** META_COLOR_MASK */
- GLubyte ColorMask[4];
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
/** META_DEPTH_TEST */
struct gl_depthbuffer_attrib Depth;
@@ -303,40 +304,10 @@ _mesa_meta_init(GLcontext *ctx)
void
_mesa_meta_free(GLcontext *ctx)
{
- struct gl_meta_state *meta = ctx->Meta;
-
- if (_mesa_get_current_context()) {
- /* if there's no current context, these textures, buffers, etc should
- * still get freed by _mesa_free_context_data().
- */
-
- /* the temporary texture */
- _mesa_DeleteTextures(1, &meta->TempTex.TexObj);
-
- /* glBlitFramebuffer */
- _mesa_DeleteBuffersARB(1, & meta->Blit.VBO);
- _mesa_DeleteVertexArraysAPPLE(1, &meta->Blit.ArrayObj);
- _mesa_DeletePrograms(1, &meta->Blit.DepthFP);
-
- /* glClear */
- _mesa_DeleteBuffersARB(1, & meta->Clear.VBO);
- _mesa_DeleteVertexArraysAPPLE(1, &meta->Clear.ArrayObj);
-
- /* glCopyPixels */
- _mesa_DeleteBuffersARB(1, & meta->CopyPix.VBO);
- _mesa_DeleteVertexArraysAPPLE(1, &meta->CopyPix.ArrayObj);
-
- /* glDrawPixels */
- _mesa_DeleteVertexArraysAPPLE(1, &meta->DrawPix.ArrayObj);
- _mesa_DeletePrograms(1, &meta->DrawPix.DepthFP);
- _mesa_DeletePrograms(1, &meta->DrawPix.StencilFP);
-
- /* glBitmap */
- _mesa_DeleteBuffersARB(1, & meta->Bitmap.VBO);
- _mesa_DeleteVertexArraysAPPLE(1, &meta->Bitmap.ArrayObj);
- _mesa_DeleteTextures(1, &meta->Bitmap.Tex.TexObj);
- }
-
+ /* Note: Any textures, VBOs, etc, that we allocate should get
+ * freed by the normal context destruction code. But this would be
+ * the place to free other meta data someday.
+ */
_mesa_free(ctx->Meta);
ctx->Meta = NULL;
}
@@ -364,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
- if (ctx->Color.BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ if (ctx->Color.BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ }
+ }
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
- COPY_4V(save->ColorMask, ctx->Color.ColorMask);
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ memcpy(save->ColorMask, ctx->Color.ColorMask,
+ sizeof(ctx->Color.ColorMask));
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -595,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx)
}
if (state & META_BLEND) {
- if (ctx->Color.BlendEnabled != save->BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled);
+ if (ctx->Color.BlendEnabled != save->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1));
+ }
+ }
if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
}
if (state & META_COLOR_MASK) {
- if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask))
- _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1],
- save->ColorMask[2], save->ColorMask[3]);
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) {
+ if (i == 0) {
+ _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1],
+ save->ColorMask[i][2], save->ColorMask[i][3]);
+ }
+ else {
+ _mesa_ColorMaskIndexed(i,
+ save->ColorMask[i][0],
+ save->ColorMask[i][1],
+ save->ColorMask[i][2],
+ save->ColorMask[i][3]);
+ }
+ }
+ }
}
if (state & META_DEPTH_TEST) {
@@ -1055,7 +1058,7 @@ init_blit_depth_pixels(GLcontext *ctx)
/**
- * Try to do a glBiltFramebuffer using no-copy texturing.
+ * Try to do a glBlitFramebuffer using no-copy texturing.
* We can do this when the src renderbuffer is actually a texture.
* But if the src buffer == dst buffer we cannot do this.
*
@@ -1078,8 +1081,13 @@ blitframebuffer_texture(GLcontext *ctx,
if (readAtt && readAtt->Texture) {
const struct gl_texture_object *texObj = readAtt->Texture;
+ const GLuint srcLevel = readAtt->TextureLevel;
const GLenum minFilterSave = texObj->MinFilter;
const GLenum magFilterSave = texObj->MagFilter;
+ const GLint baseLevelSave = texObj->BaseLevel;
+ const GLint maxLevelSave = texObj->MaxLevel;
+ const GLenum wrapSSave = texObj->WrapS;
+ const GLenum wrapTSave = texObj->WrapT;
const GLenum target = texObj->Target;
if (drawAtt->Texture == readAtt->Texture) {
@@ -1105,8 +1113,11 @@ blitframebuffer_texture(GLcontext *ctx,
_mesa_BindTexture(target, texObj->Name);
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
+ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- /*_mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE);*/
_mesa_set_enable(ctx, target, GL_TRUE);
/* Prepare vertex data (the VBO was previously created and bound) */
@@ -1119,8 +1130,7 @@ blitframebuffer_texture(GLcontext *ctx,
if (target == GL_TEXTURE_2D) {
const struct gl_texture_image *texImage
- = _mesa_select_tex_image(ctx, texObj, target,
- readAtt->TextureLevel);
+ = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
s0 = srcX0 / (float) texImage->Width;
s1 = srcX1 / (float) texImage->Width;
t0 = srcY0 / (float) texImage->Height;
@@ -1157,11 +1167,15 @@ blitframebuffer_texture(GLcontext *ctx,
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
- /* Restore texture's filter state, the texture binding will
+ /* Restore texture object state, the texture binding will
* be restored by _mesa_meta_end().
*/
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave);
/* Done with color buffer */
mask &= ~GL_COLOR_BUFFER_BIT;
@@ -1365,8 +1379,6 @@ _mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers)
/* create vertex array buffer */
_mesa_GenBuffersARB(1, &clear->VBO);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts),
- NULL, GL_DYNAMIC_DRAW_ARB);
/* setup vertex arrays */
_mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x));
@@ -1442,7 +1454,8 @@ _mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers)
}
/* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts,
+ GL_DYNAMIC_DRAW_ARB);
}
/* draw quad */
@@ -2083,21 +2096,63 @@ _mesa_meta_Bitmap(GLcontext *ctx,
* Check if the call to _mesa_meta_GenerateMipmap() will require a
* software fallback. The fallback path will require that the texture
* images are mapped.
+ * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise
*/
GLboolean
_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj)
{
- struct gl_texture_image *baseImage =
- _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
+ const GLuint fboSave = ctx->DrawBuffer->Name;
+ struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap;
+ struct gl_texture_image *baseImage;
+ GLuint srcLevel;
+ GLenum status;
/* check for fallbacks */
if (!ctx->Extensions.EXT_framebuffer_object ||
- target == GL_TEXTURE_3D ||
- !baseImage ||
- baseImage->IsCompressed) {
+ target == GL_TEXTURE_3D) {
return GL_TRUE;
}
+
+ srcLevel = texObj->BaseLevel;
+ baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel);
+ if (!baseImage || _mesa_is_format_compressed(baseImage->TexFormat)) {
+ return GL_TRUE;
+ }
+
+ /*
+ * Test that we can actually render in the texture's format.
+ */
+ if (!mipmap->FBO)
+ _mesa_GenFramebuffersEXT(1, &mipmap->FBO);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
+
+ if (target == GL_TEXTURE_1D) {
+ _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target, texObj->Name, srcLevel);
+ }
+ else if (target == GL_TEXTURE_3D) {
+ GLint zoffset = 0;
+ _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target, texObj->Name, srcLevel, zoffset);
+ }
+ else {
+ /* 2D / cube */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ target, texObj->Name, srcLevel);
+ }
+
+ status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave);
+
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ return GL_TRUE;
+ }
+
return GL_FALSE;
}
@@ -2126,6 +2181,7 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
const GLenum wrapTSave = texObj->WrapT;
const GLenum wrapRSave = texObj->WrapR;
const GLuint fboSave = ctx->DrawBuffer->Name;
+ const GLuint original_active_unit = ctx->Texture.CurrentUnit;
GLenum faceTarget;
GLuint dstLevel;
GLuint border = 0;
@@ -2146,6 +2202,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
_mesa_meta_begin(ctx, META_ALL);
+ if (original_active_unit != 0)
+ _mesa_BindTexture(target, texObj->Name);
+
if (mipmap->ArrayObj == 0) {
/* one-time setup */
@@ -2171,10 +2230,8 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
}
if (!mipmap->FBO) {
- /* Bind the new renderbuffer to the color attachment point. */
_mesa_GenFramebuffersEXT(1, &mipmap->FBO);
}
-
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -2377,7 +2434,7 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
_mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
/* sanity check */
- status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
abort();
break;
@@ -2443,7 +2500,6 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
GLenum internalFormat, GLint x, GLint y,
GLsizei width, GLsizei height, GLint border)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width, postConvHeight = height;
@@ -2451,8 +2507,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
GLint bpp;
void *buf;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
format = _mesa_base_tex_format(ctx, internalFormat);
@@ -2472,11 +2527,11 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
return;
}
- if (texImage->TexFormat == &_mesa_null_texformat)
- texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx,
- internalFormat,
- format,
- type);
+ if (texImage->TexFormat == MESA_FORMAT_NONE)
+ texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx,
+ internalFormat,
+ format,
+ type);
_mesa_unlock_texture(ctx, texObj); /* need to unlock first */
@@ -2562,18 +2617,16 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
GLint x, GLint y,
GLsizei width, GLsizei height)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLenum format, type;
GLint bpp;
void *buf;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- format = texImage->TexFormat->BaseFormat;
+ format = _mesa_get_format_base_format(texImage->TexFormat);
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
if (bpp <= 0) {
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 93593403c1..62a3269d17 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask )
#define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \
BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT )
if (mask & BUFFER_BIT_MASK &&
- ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])
+ ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])
{
DFBRegion clip;
GLubyte a, r, g, b;
diff --git a/src/mesa/drivers/dri/Makefile b/src/mesa/drivers/dri/Makefile
index 32db097861..264648c3fb 100644
--- a/src/mesa/drivers/dri/Makefile
+++ b/src/mesa/drivers/dri/Makefile
@@ -25,7 +25,7 @@ pcedit = sed \
-e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
-e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
- -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_SEARCH_DIR),' \
+ -e 's,@DRI_DRIVER_DIR@,$(DRI_DRIVER_INSTALL_DIR),' \
-e 's,@DRI_PC_REQ_PRIV@,$(DRI_PC_REQ_PRIV),'
dri.pc: dri.pc.in
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 18dbeba24a..39d25ce3f4 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -60,18 +60,40 @@ SHARED_INCLUDES = \
##### TARGETS #####
-default: symlinks depend $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
+default: subdirs lib
-$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template
+.PHONY: lib
+lib: symlinks subdirs depend
+ @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
+
+$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \
+ $(TOP)/src/mesa/drivers/dri/Makefile.template
$(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- $(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS)
+ $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) \
+ $(DRI_LIB_DEPS)
$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME)
$(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)
+# If the Makefile defined SUBDIRS, run make in each
+.PHONY: subdirs
+subdirs:
+ @if test -n "$(SUBDIRS)" ; then \
+ for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE)) || exit 1; \
+ fi \
+ done \
+ fi
+
+
+.PHONY: symlinks
+symlinks:
+
+
depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
@ echo "running $(MKDEP)"
@ rm -f depend
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index e48e10d7c0..0e01d74265 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 )
*
* \internal
* This function calls __DriverAPIRec::UnbindContext, and then decrements
- * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful
+ * __DRIdrawableRec::refcount which must be non-zero for a successful
* return.
*
* While casting the opaque private pointers associated with the parameters
@@ -167,11 +167,12 @@ static int driBindContext(__DRIcontext *pcp,
__DRIdrawable *pdp,
__DRIdrawable *prp)
{
- __DRIscreenPrivate *psp = pcp->driScreenPriv;
+ __DRIscreen *psp = NULL;
/* Bind the drawable to the context */
if (pcp) {
+ psp = pcp->driScreenPriv;
pcp->driDrawablePriv = pdp;
pcp->driReadablePriv = prp;
if (pdp) {
@@ -219,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp,
*
* \param pdp pointer to the private drawable information to update.
*
- * This function basically updates the __DRIdrawablePrivate struct's
+ * This function basically updates the __DRIdrawable struct's
* cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo.
* This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which
* compares the __DRIdrwablePrivate pStamp and lastStamp values. If
@@ -227,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp,
* info.
*/
void
-__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp)
+__driUtilUpdateDrawableInfo(__DRIdrawable *pdp)
{
- __DRIscreenPrivate *psp = pdp->driScreenPriv;
- __DRIcontextPrivate *pcp = pdp->driContextPriv;
+ __DRIscreen *psp = pdp->driScreenPriv;
+ __DRIcontext *pcp = pdp->driContextPriv;
if (!pcp
|| ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) {
@@ -308,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp,
* \param drawablePrivate opaque pointer to the per-drawable private info.
*
* \internal
- * This function calls __DRIdrawablePrivate::swapBuffers.
+ * This function calls __DRIdrawable::swapBuffers.
*
* Is called directly from glXSwapBuffers().
*/
@@ -496,13 +497,13 @@ static void dri_get_drawable(__DRIdrawable *pdp)
static void dri_put_drawable(__DRIdrawable *pdp)
{
- __DRIscreenPrivate *psp;
-
- pdp->refcount--;
- if (pdp->refcount)
- return;
+ __DRIscreen *psp;
if (pdp) {
+ pdp->refcount--;
+ if (pdp->refcount)
+ return;
+
psp = pdp->driScreenPriv;
(*psp->DriverAPI.DestroyBuffer)(pdp);
if (pdp->pClipRects) {
@@ -559,7 +560,7 @@ driDestroyContext(__DRIcontext *pcp)
* success, or \c NULL on failure.
*
* \internal
- * This function allocates and fills a __DRIcontextPrivateRec structure. It
+ * This function allocates and fills a __DRIcontextRec structure. It
* performs some device independent initialization and passes all the
* relevent information to __DriverAPIRec::CreateContext to create the
* context.
@@ -840,7 +841,7 @@ const __DRIlegacyExtension driLegacyExtension = {
driCreateNewContext,
};
-/** Legacy DRI interface */
+/** DRI2 interface */
const __DRIdri2Extension driDRI2Extension = {
{ __DRI_DRI2, __DRI_DRI2_VERSION },
dri2CreateNewScreen,
@@ -848,14 +849,6 @@ const __DRIdri2Extension driDRI2Extension = {
dri2CreateNewContext,
};
-/* This is the table of extensions that the loader will dlsym() for. */
-PUBLIC const __DRIextension *__driDriverExtensions[] = {
- &driCoreExtension.base,
- &driLegacyExtension.base,
- &driDRI2Extension.base,
- NULL
-};
-
static int
driFrameTracking(__DRIdrawable *drawable, GLboolean enable)
{
@@ -870,7 +863,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv,
__DRIswapInfo sInfo;
int status;
int64_t ust;
- __DRIscreenPrivate *psp = dpriv->driScreenPriv;
+ __DRIscreen *psp = dpriv->driScreenPriv;
status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo );
if ( status == 0 ) {
@@ -920,14 +913,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = {
* be possible to cache the sync rate?
*/
float
-driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust,
+driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust,
int64_t current_ust )
{
int32_t n;
int32_t d;
int interval;
float usage = 1.0;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) {
interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1;
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index c95a5c8299..35d8b8ff93 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -59,16 +59,12 @@
typedef struct __DRIswapInfoRec __DRIswapInfo;
-/* Typedefs to avoid rewriting the world. */
-typedef struct __DRIscreenRec __DRIscreenPrivate;
-typedef struct __DRIdrawableRec __DRIdrawablePrivate;
-typedef struct __DRIcontextRec __DRIcontextPrivate;
-
/**
* Extensions.
*/
extern const __DRIlegacyExtension driLegacyExtension;
extern const __DRIcoreExtension driCoreExtension;
+extern const __DRIdri2Extension driDRI2Extension;
extern const __DRIextension driReadDrawableExtension;
extern const __DRIcopySubBufferExtension driCopySubBufferExtension;
extern const __DRIswapControlExtension driSwapControlExtension;
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c
index 15af99136c..3126ea8476 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.c
@@ -1,5 +1,6 @@
#include "main/mtypes.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/imports.h"
@@ -53,9 +54,9 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb)
* \param pitch pixels per row
*/
driRenderbuffer *
-driNewRenderbuffer(GLenum format, GLvoid *addr,
+driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
driRenderbuffer *drb;
@@ -79,56 +80,47 @@ driNewRenderbuffer(GLenum format, GLvoid *addr,
/* Make sure we're using a null-valued GetPointer routine */
assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL);
- drb->Base.InternalFormat = format;
-
- if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) {
- /* Color */
- drb->Base._BaseFormat = GL_RGBA;
- drb->Base.DataType = GL_UNSIGNED_BYTE;
- if (format == GL_RGB5) {
- drb->Base.RedBits = 5;
- drb->Base.GreenBits = 6;
- drb->Base.BlueBits = 5;
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ if (cpp == 2) {
+ /* override format */
+ format = MESA_FORMAT_RGB565;
}
- else {
- drb->Base.RedBits =
- drb->Base.GreenBits =
- drb->Base.BlueBits =
- drb->Base.AlphaBits = 8;
- }
- }
- else if (format == GL_DEPTH_COMPONENT16) {
- /* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- /* we always Get/Put 32-bit Z values */
- drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 16;
- }
- else if (format == GL_DEPTH_COMPONENT24) {
+ drb->Base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case MESA_FORMAT_Z16:
/* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 24;
- }
- else if (format == GL_DEPTH_COMPONENT32) {
+ assert(cpp == 2);
+ break;
+ case MESA_FORMAT_Z32:
/* Depth */
- drb->Base._BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
drb->Base.DataType = GL_UNSIGNED_INT;
- drb->Base.DepthBits = 32;
- }
- else {
+ assert(cpp == 4);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ assert(cpp == 4);
+ break;
+ case MESA_FORMAT_S8_Z24:
+ drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ assert(cpp == 4);
+ break;
+ case MESA_FORMAT_S8:
/* Stencil */
- ASSERT(format == GL_STENCIL_INDEX8_EXT);
- drb->Base._BaseFormat = GL_STENCIL_INDEX;
drb->Base.DataType = GL_UNSIGNED_BYTE;
- drb->Base.StencilBits = 8;
+ break;
+ default:
+ _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format);
+ return NULL;
}
- /* XXX if we were allocating a user-created renderbuffer, we'd have
- * to fill in the Red/Green/Blue/.../Bits values too.
- */
+ drb->Base.Format = format;
+
+ drb->Base.InternalFormat =
+ drb->Base._BaseFormat = _mesa_get_format_base_format(format);
drb->Base.AllocStorage = driRenderbufferStorage;
drb->Base.Delete = driDeleteRenderbuffer;
@@ -204,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped)
* gl_framebuffer object.
*/
void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv)
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv)
{
struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h
index cf55286b30..677511334d 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.h
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.h
@@ -11,6 +11,7 @@
#define DRIRENDERBUFFER_H
#include "main/mtypes.h"
+#include "main/formats.h"
#include "dri_util.h"
@@ -42,10 +43,10 @@ typedef struct {
GLint flippedPitch;
GLvoid *flippedData; /* mmap'd address of buffer memory, if used */
- /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute
+ /* Pointer to corresponding __DRIdrawable. This is used to compute
* the window's position within the framebuffer.
*/
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
/* XXX this is for radeon/r200 only. We should really create a new
* r200Renderbuffer class, derived from this class... not a huge deal.
@@ -56,23 +57,23 @@ typedef struct {
* A handy flag to know if this is the back color buffer.
*
* \note
- * This is currently only used by s3v and tdfx.
+ * This is currently only used by tdfx.
*/
GLboolean backBuffer;
} driRenderbuffer;
extern driRenderbuffer *
-driNewRenderbuffer(GLenum format, GLvoid *addr,
+driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv);
+ __DRIdrawable *dPriv);
extern void
driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped);
extern void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv);
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv);
#endif /* DRIRENDERBUFFER_H */
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
deleted file mode 100644
index 5e86324eec..0000000000
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ /dev/null
@@ -1,6647 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by extension_helper.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include "utils.h"
-#include "glapi/dispatch.h"
-
-#ifndef NULL
-# define NULL 0
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UniformMatrix3fvARB_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix3fv\0"
- "glUniformMatrix3fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample)
-static const char SampleCoverageARB_names[] =
- "fi\0" /* Parameter signature */
- "glSampleCoverage\0"
- "glSampleCoverageARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char ConvolutionFilter1D_names[] =
- "iiiiip\0" /* Parameter signature */
- "glConvolutionFilter1D\0"
- "glConvolutionFilter1DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char BeginQueryARB_names[] =
- "ii\0" /* Parameter signature */
- "glBeginQuery\0"
- "glBeginQueryARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite)
-static const char PointParameteriNV_names[] =
- "ii\0" /* Parameter signature */
- "glPointParameteri\0"
- "glPointParameteriNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char GetProgramiv_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramiv\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3sARB_names[] =
- "iiii\0" /* Parameter signature */
- "glMultiTexCoord3s\0"
- "glMultiTexCoord3sARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3iEXT_names[] =
- "iii\0" /* Parameter signature */
- "glSecondaryColor3i\0"
- "glSecondaryColor3iEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3fMESA_names[] =
- "fff\0" /* Parameter signature */
- "glWindowPos3f\0"
- "glWindowPos3fARB\0"
- "glWindowPos3fMESA\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameterfvSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glPixelTexGenParameterfvSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char ActiveTextureARB_names[] =
- "i\0" /* Parameter signature */
- "glActiveTexture\0"
- "glActiveTextureARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit)
-static const char BlitFramebufferEXT_names[] =
- "iiiiiiiiii\0" /* Parameter signature */
- "glBlitFramebuffer\0"
- "glBlitFramebufferEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4ubvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4ubvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const char GetProgramNamedParameterdvNV_names[] =
- "iipp\0" /* Parameter signature */
- "glGetProgramNamedParameterdvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char Histogram_names[] =
- "iiii\0" /* Parameter signature */
- "glHistogram\0"
- "glHistogramEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_texture4D)
-static const char TexImage4DSGIS_names[] =
- "iiiiiiiiiip\0" /* Parameter signature */
- "glTexImage4DSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2dvMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos2dv\0"
- "glWindowPos2dvARB\0"
- "glWindowPos2dvMESA\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glReplacementCodeuiColor3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate)
-static const char BlendEquationSeparateEXT_names[] =
- "ii\0" /* Parameter signature */
- "glBlendEquationSeparate\0"
- "glBlendEquationSeparateEXT\0"
- "glBlendEquationSeparateATI\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const char ListParameterfSGIX_names[] =
- "iif\0" /* Parameter signature */
- "glListParameterfSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3bEXT_names[] =
- "iii\0" /* Parameter signature */
- "glSecondaryColor3b\0"
- "glSecondaryColor3bEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] =
- "pppp\0" /* Parameter signature */
- "glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4svNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4svNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GetBufferSubDataARB_names[] =
- "iiip\0" /* Parameter signature */
- "glGetBufferSubData\0"
- "glGetBufferSubDataARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char BufferSubDataARB_names[] =
- "iiip\0" /* Parameter signature */
- "glBufferSubData\0"
- "glBufferSubDataARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4ubVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glTexCoord2fColor4ubVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char AttachShader_names[] =
- "ii\0" /* Parameter signature */
- "glAttachShader\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2fARB_names[] =
- "iff\0" /* Parameter signature */
- "glVertexAttrib2f\0"
- "glVertexAttrib2fARB\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_shader_debug)
-static const char GetDebugLogLengthMESA_names[] =
- "iii\0" /* Parameter signature */
- "glGetDebugLogLengthMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3fARB_names[] =
- "ifff\0" /* Parameter signature */
- "glVertexAttrib3f\0"
- "glVertexAttrib3fARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GetQueryivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetQueryiv\0"
- "glGetQueryivARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture3D)
-static const char TexImage3D_names[] =
- "iiiiiiiiip\0" /* Parameter signature */
- "glTexImage3D\0"
- "glTexImage3DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiVertex3fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glReplacementCodeuiVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GetQueryObjectivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetQueryObjectiv\0"
- "glGetQueryObjectivARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexSubImage2DARB_names[] =
- "iiiiiiiip\0" /* Parameter signature */
- "glCompressedTexSubImage2D\0"
- "glCompressedTexSubImage2DARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerOutputNV_names[] =
- "iiiiiiiiii\0" /* Parameter signature */
- "glCombinerOutputNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3fvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs3fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2fARB_names[] =
- "iff\0" /* Parameter signature */
- "glUniform2f\0"
- "glUniform2fARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1svARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1sv\0"
- "glVertexAttrib1svARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs1dvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs1dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2ivARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform2iv\0"
- "glUniform2ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const char GetImageTransformParameterfvHP_names[] =
- "iip\0" /* Parameter signature */
- "glGetImageTransformParameterfvHP\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightubvARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightubvARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1fvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char CopyConvolutionFilter1D_names[] =
- "iiiii\0" /* Parameter signature */
- "glCopyConvolutionFilter1D\0"
- "glCopyConvolutionFilter1DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] =
- "iffffff\0" /* Parameter signature */
- "glReplacementCodeuiNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char DeleteSync_names[] =
- "i\0" /* Parameter signature */
- "glDeleteSync\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glFragmentMaterialfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_blend_color)
-static const char BlendColor_names[] =
- "ffff\0" /* Parameter signature */
- "glBlendColor\0"
- "glBlendColorEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UniformMatrix4fvARB_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix4fv\0"
- "glUniformMatrix4fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object)
-static const char DeleteVertexArraysAPPLE_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteVertexArrays\0"
- "glDeleteVertexArraysAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const char ReadInstrumentsSGIX_names[] =
- "i\0" /* Parameter signature */
- "glReadInstrumentsSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix2x4fv_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix2x4fv\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex3fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glColor4ubVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array)
-static const char FramebufferTextureLayerEXT_names[] =
- "iiiii\0" /* Parameter signature */
- "glFramebufferTextureLayer\0"
- "glFramebufferTextureLayerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const char GetListParameterfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetListParameterfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NusvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4Nusv\0"
- "glVertexAttrib4NusvARB\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4svMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos4svMESA\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char CreateProgramObjectARB_names[] =
- "\0" /* Parameter signature */
- "glCreateProgramObjectARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModelivSGIX_names[] =
- "ip\0" /* Parameter signature */
- "glFragmentLightModelivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix4x3fv_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix4x3fv\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const char PrioritizeTextures_names[] =
- "ipp\0" /* Parameter signature */
- "glPrioritizeTextures\0"
- "glPrioritizeTexturesEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const char AsyncMarkerSGIX_names[] =
- "i\0" /* Parameter signature */
- "glAsyncMarkerSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorubSUN_names[] =
- "i\0" /* Parameter signature */
- "glGlobalAlphaFactorubSUN\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_shader_debug)
-static const char ClearDebugLogMESA_names[] =
- "iii\0" /* Parameter signature */
- "glClearDebugLogMESA\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char ResetHistogram_names[] =
- "i\0" /* Parameter signature */
- "glResetHistogram\0"
- "glResetHistogramEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const char GetProgramNamedParameterfvNV_names[] =
- "iipp\0" /* Parameter signature */
- "glGetProgramNamedParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)
-static const char PointParameterfEXT_names[] =
- "if\0" /* Parameter signature */
- "glPointParameterf\0"
- "glPointParameterfARB\0"
- "glPointParameterfEXT\0"
- "glPointParameterfSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char LoadIdentityDeformationMapSGIX_names[] =
- "i\0" /* Parameter signature */
- "glLoadIdentityDeformationMapSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char GenFencesNV_names[] =
- "ip\0" /* Parameter signature */
- "glGenFencesNV\0"
- "";
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameterfHP_names[] =
- "iif\0" /* Parameter signature */
- "glImageTransformParameterfHP\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexusvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMatrixIndexusvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_draw_elements_base_vertex)
-static const char DrawElementsBaseVertex_names[] =
- "iiipi\0" /* Parameter signature */
- "glDrawElementsBaseVertex\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char DisableVertexAttribArrayARB_names[] =
- "i\0" /* Parameter signature */
- "glDisableVertexAttribArray\0"
- "glDisableVertexAttribArrayARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char StencilMaskSeparate_names[] =
- "ii\0" /* Parameter signature */
- "glStencilMaskSeparate\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4dARB_names[] =
- "iidddd\0" /* Parameter signature */
- "glProgramLocalParameter4dARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexImage3DARB_names[] =
- "iiiiiiiip\0" /* Parameter signature */
- "glCompressedTexImage3D\0"
- "glCompressedTexImage3DARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char GetConvolutionParameteriv_names[] =
- "iip\0" /* Parameter signature */
- "glGetConvolutionParameteriv\0"
- "glGetConvolutionParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1fARB_names[] =
- "if\0" /* Parameter signature */
- "glVertexAttrib1f\0"
- "glVertexAttrib1fARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char TestFenceNV_names[] =
- "i\0" /* Parameter signature */
- "glTestFenceNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord1fv\0"
- "glMultiTexCoord1fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char ColorFragmentOp2ATI_names[] =
- "iiiiiiiiii\0" /* Parameter signature */
- "glColorFragmentOp2ATI\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char SecondaryColorPointerListIBM_names[] =
- "iiipi\0" /* Parameter signature */
- "glSecondaryColorPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const char GetPixelTexGenParameterivSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glGetPixelTexGenParameterivSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4fNV_names[] =
- "iffff\0" /* Parameter signature */
- "glVertexAttrib4fNV\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeubSUN_names[] =
- "i\0" /* Parameter signature */
- "glReplacementCodeubSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const char FinishAsyncSGIX_names[] =
- "p\0" /* Parameter signature */
- "glFinishAsyncSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_shader_debug)
-static const char GetDebugLogMESA_names[] =
- "iiiipp\0" /* Parameter signature */
- "glGetDebugLogMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoorddEXT_names[] =
- "d\0" /* Parameter signature */
- "glFogCoordd\0"
- "glFogCoorddEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex3fSUN_names[] =
- "iiiifff\0" /* Parameter signature */
- "glColor4ubVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoordfEXT_names[] =
- "f\0" /* Parameter signature */
- "glFogCoordf\0"
- "glFogCoordfEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fVertex3fSUN_names[] =
- "fffff\0" /* Parameter signature */
- "glTexCoord2fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactoriSUN_names[] =
- "i\0" /* Parameter signature */
- "glGlobalAlphaFactoriSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2dNV_names[] =
- "idd\0" /* Parameter signature */
- "glVertexAttrib2dNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char GetProgramInfoLog_names[] =
- "iipp\0" /* Parameter signature */
- "glGetProgramInfoLog\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NbvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4Nbv\0"
- "glVertexAttrib4NbvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
-static const char GetActiveAttribARB_names[] =
- "iiipppp\0" /* Parameter signature */
- "glGetActiveAttrib\0"
- "glGetActiveAttribARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4ubNV_names[] =
- "iiiii\0" /* Parameter signature */
- "glVertexAttrib4ubNV\0"
- "";
-#endif
-
-#if defined(need_GL_APPLE_texture_range)
-static const char TextureRangeAPPLE_names[] =
- "iip\0" /* Parameter signature */
- "glTextureRangeAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] =
- "ffffffffffff\0" /* Parameter signature */
- "glTexCoord2fColor4fNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameterfvNV_names[] =
- "ip\0" /* Parameter signature */
- "glCombinerParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3dvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs3dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4fvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs4fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_array_range)
-static const char VertexArrayRangeNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexArrayRangeNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightiSGIX_names[] =
- "iii\0" /* Parameter signature */
- "glFragmentLightiSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_polygon_offset)
-static const char PolygonOffsetEXT_names[] =
- "ff\0" /* Parameter signature */
- "glPolygonOffsetEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const char PollAsyncSGIX_names[] =
- "p\0" /* Parameter signature */
- "glPollAsyncSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char DeleteFragmentShaderATI_names[] =
- "i\0" /* Parameter signature */
- "glDeleteFragmentShaderATI\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fNormal3fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glTexCoord2fNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char MultTransposeMatrixdARB_names[] =
- "p\0" /* Parameter signature */
- "glMultTransposeMatrixd\0"
- "glMultTransposeMatrixdARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2svMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos2sv\0"
- "glWindowPos2svARB\0"
- "glWindowPos2svMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexImage1DARB_names[] =
- "iiiiiip\0" /* Parameter signature */
- "glCompressedTexImage1D\0"
- "glCompressedTexImage1DARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2sNV_names[] =
- "iii\0" /* Parameter signature */
- "glVertexAttrib2sNV\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char NormalPointerListIBM_names[] =
- "iipi\0" /* Parameter signature */
- "glNormalPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char IndexPointerEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glIndexPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char NormalPointerEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glNormalPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3dARB_names[] =
- "iddd\0" /* Parameter signature */
- "glMultiTexCoord3d\0"
- "glMultiTexCoord3dARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2iARB_names[] =
- "iii\0" /* Parameter signature */
- "glMultiTexCoord2i\0"
- "glMultiTexCoord2iARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] =
- "iffffffff\0" /* Parameter signature */
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2svARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord2sv\0"
- "glMultiTexCoord2svARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeubvSUN_names[] =
- "p\0" /* Parameter signature */
- "glReplacementCodeubvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3iARB_names[] =
- "iiii\0" /* Parameter signature */
- "glUniform3i\0"
- "glUniform3iARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentMaterialfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetFragmentMaterialfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char GetShaderInfoLog_names[] =
- "iipp\0" /* Parameter signature */
- "glGetShaderInfoLog\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightivARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightivARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const char PollInstrumentsSGIX_names[] =
- "p\0" /* Parameter signature */
- "glPollInstrumentsSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactordSUN_names[] =
- "d\0" /* Parameter signature */
- "glGlobalAlphaFactordSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char GetFinalCombinerInputParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetFinalCombinerInputParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GenerateMipmapEXT_names[] =
- "i\0" /* Parameter signature */
- "glGenerateMipmap\0"
- "glGenerateMipmapEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char SetFragmentShaderConstantATI_names[] =
- "ip\0" /* Parameter signature */
- "glSetFragmentShaderConstantATI\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char GetMapAttribParameterivNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetMapAttribParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char CreateShaderObjectARB_names[] =
- "i\0" /* Parameter signature */
- "glCreateShaderObjectARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_sharpen_texture)
-static const char GetSharpenTexFuncSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glGetSharpenTexFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char BufferDataARB_names[] =
- "iipi\0" /* Parameter signature */
- "glBufferData\0"
- "glBufferDataARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_array_range)
-static const char FlushVertexArrayRangeNV_names[] =
- "\0" /* Parameter signature */
- "glFlushVertexArrayRangeNV\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char SampleMapATI_names[] =
- "iii\0" /* Parameter signature */
- "glSampleMapATI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char VertexPointerEXT_names[] =
- "iiiip\0" /* Parameter signature */
- "glVertexPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_texture_filter4)
-static const char GetTexFilterFuncSGIS_names[] =
- "iip\0" /* Parameter signature */
- "glGetTexFilterFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerOutputParameterfvNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetCombinerOutputParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_subtexture)
-static const char TexSubImage1D_names[] =
- "iiiiiip\0" /* Parameter signature */
- "glTexSubImage1D\0"
- "glTexSubImage1DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1sARB_names[] =
- "ii\0" /* Parameter signature */
- "glVertexAttrib1s\0"
- "glVertexAttrib1sARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char FenceSync_names[] =
- "ii\0" /* Parameter signature */
- "glFenceSync\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char FinalCombinerInputNV_names[] =
- "iiii\0" /* Parameter signature */
- "glFinalCombinerInputNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_flush_raster)
-static const char FlushRasterSGIX_names[] =
- "\0" /* Parameter signature */
- "glFlushRasterSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] =
- "ifffff\0" /* Parameter signature */
- "glReplacementCodeuiTexCoord2fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1fARB_names[] =
- "if\0" /* Parameter signature */
- "glUniform1f\0"
- "glUniform1fARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const char AreTexturesResident_names[] =
- "ipp\0" /* Parameter signature */
- "glAreTexturesResident\0"
- "glAreTexturesResidentEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil)
-static const char StencilOpSeparate_names[] =
- "iiii\0" /* Parameter signature */
- "glStencilOpSeparate\0"
- "glStencilOpSeparateATI\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table)
-static const char ColorTableParameteriv_names[] =
- "iip\0" /* Parameter signature */
- "glColorTableParameteriv\0"
- "glColorTableParameterivSGI\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char FogCoordPointerListIBM_names[] =
- "iipi\0" /* Parameter signature */
- "glFogCoordPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3dMESA_names[] =
- "ddd\0" /* Parameter signature */
- "glWindowPos3d\0"
- "glWindowPos3dARB\0"
- "glWindowPos3dMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters)
-static const char PointParameterfvEXT_names[] =
- "ip\0" /* Parameter signature */
- "glPointParameterfv\0"
- "glPointParameterfvARB\0"
- "glPointParameterfvEXT\0"
- "glPointParameterfvSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2fvMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos2fv\0"
- "glWindowPos2fvARB\0"
- "glWindowPos2fvMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3bvEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3bv\0"
- "glSecondaryColor3bvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char VertexPointerListIBM_names[] =
- "iiipi\0" /* Parameter signature */
- "glVertexPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramLocalParameterfvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramLocalParameterfvARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialfSGIX_names[] =
- "iif\0" /* Parameter signature */
- "glFragmentMaterialfSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fNormal3fVertex3fSUN_names[] =
- "ffffffff\0" /* Parameter signature */
- "glTexCoord2fNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char RenderbufferStorageEXT_names[] =
- "iiii\0" /* Parameter signature */
- "glRenderbufferStorage\0"
- "glRenderbufferStorageEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char IsFenceNV_names[] =
- "i\0" /* Parameter signature */
- "glIsFenceNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char AttachObjectARB_names[] =
- "ii\0" /* Parameter signature */
- "glAttachObjectARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentLightivSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetFragmentLightivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UniformMatrix2fvARB_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix2fv\0"
- "glUniformMatrix2fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2fARB_names[] =
- "iff\0" /* Parameter signature */
- "glMultiTexCoord2f\0"
- "glMultiTexCoord2fARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char ColorTable_names[] =
- "iiiiip\0" /* Parameter signature */
- "glColorTable\0"
- "glColorTableSGI\0"
- "glColorTableEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char MapControlPointsNV_names[] =
- "iiiiiiiip\0" /* Parameter signature */
- "glMapControlPointsNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char ConvolutionFilter2D_names[] =
- "iiiiiip\0" /* Parameter signature */
- "glConvolutionFilter2D\0"
- "glConvolutionFilter2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char MapParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glMapParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib3dv\0"
- "glVertexAttrib3dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_PGI_misc_hints)
-static const char HintPGI_names[] =
- "ii\0" /* Parameter signature */
- "glHintPGI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameteriv_names[] =
- "iip\0" /* Parameter signature */
- "glConvolutionParameteriv\0"
- "glConvolutionParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_cull_vertex)
-static const char CullParameterdvEXT_names[] =
- "ip\0" /* Parameter signature */
- "glCullParameterdvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4fNV_names[] =
- "iipffff\0" /* Parameter signature */
- "glProgramNamedParameter4fNV\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color3fVertex3fSUN_names[] =
- "ffffff\0" /* Parameter signature */
- "glColor3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4fvARB_names[] =
- "iip\0" /* Parameter signature */
- "glProgramEnvParameter4fvARB\0"
- "glProgramParameter4fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModeliSGIX_names[] =
- "ii\0" /* Parameter signature */
- "glFragmentLightModeliSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameterfv_names[] =
- "iip\0" /* Parameter signature */
- "glConvolutionParameterfv\0"
- "glConvolutionParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_3DFX_tbuffer)
-static const char TbufferMask3DFX_names[] =
- "i\0" /* Parameter signature */
- "glTbufferMask3DFX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char LoadProgramNV_names[] =
- "iiip\0" /* Parameter signature */
- "glLoadProgramNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char WaitSync_names[] =
- "iii\0" /* Parameter signature */
- "glWaitSync\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4fvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char GetAttachedObjectsARB_names[] =
- "iipp\0" /* Parameter signature */
- "glGetAttachedObjectsARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3fvARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform3fv\0"
- "glUniform3fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_draw_range_elements)
-static const char DrawRangeElements_names[] =
- "iiiiip\0" /* Parameter signature */
- "glDrawRangeElements\0"
- "glDrawRangeElementsEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameterfvSGIX_names[] =
- "ip\0" /* Parameter signature */
- "glSpriteParameterfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char CheckFramebufferStatusEXT_names[] =
- "i\0" /* Parameter signature */
- "glCheckFramebufferStatus\0"
- "glCheckFramebufferStatusEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactoruiSUN_names[] =
- "i\0" /* Parameter signature */
- "glGlobalAlphaFactoruiSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char GetHandleARB_names[] =
- "i\0" /* Parameter signature */
- "glGetHandleARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char GetVertexAttribivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribiv\0"
- "glGetVertexAttribivARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerInputParameterfvNV_names[] =
- "iiiip\0" /* Parameter signature */
- "glGetCombinerInputParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char CreateProgram_names[] =
- "\0" /* Parameter signature */
- "glCreateProgram\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char LoadTransposeMatrixdARB_names[] =
- "p\0" /* Parameter signature */
- "glLoadTransposeMatrixd\0"
- "glLoadTransposeMatrixdARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char GetMinmax_names[] =
- "iiiip\0" /* Parameter signature */
- "glGetMinmax\0"
- "glGetMinmaxEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char StencilFuncSeparate_names[] =
- "iiii\0" /* Parameter signature */
- "glStencilFuncSeparate\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3sEXT_names[] =
- "iii\0" /* Parameter signature */
- "glSecondaryColor3s\0"
- "glSecondaryColor3sEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color3fVertex3fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glColor3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorbSUN_names[] =
- "i\0" /* Parameter signature */
- "glGlobalAlphaFactorbSUN\0"
- "";
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameterfvHP_names[] =
- "iip\0" /* Parameter signature */
- "glImageTransformParameterfvHP\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4ivARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4iv\0"
- "glVertexAttrib4ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3fNV_names[] =
- "ifff\0" /* Parameter signature */
- "glVertexAttrib3fNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs2dvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs2dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_timer_query)
-static const char GetQueryObjectui64vEXT_names[] =
- "iip\0" /* Parameter signature */
- "glGetQueryObjectui64vEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord3fv\0"
- "glMultiTexCoord3fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3dEXT_names[] =
- "ddd\0" /* Parameter signature */
- "glSecondaryColor3d\0"
- "glSecondaryColor3dEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetProgramParameterfvNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetProgramParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char TangentPointerEXT_names[] =
- "iip\0" /* Parameter signature */
- "glTangentPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color4fNormal3fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glColor4fNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const char GetInstrumentsSGIX_names[] =
- "\0" /* Parameter signature */
- "glGetInstrumentsSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char EvalMapsNV_names[] =
- "ii\0" /* Parameter signature */
- "glEvalMapsNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_subtexture)
-static const char TexSubImage2D_names[] =
- "iiiiiiiip\0" /* Parameter signature */
- "glTexSubImage2D\0"
- "glTexSubImage2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightivSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glFragmentLightivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_APPLE_texture_range)
-static const char GetTexParameterPointervAPPLE_names[] =
- "iip\0" /* Parameter signature */
- "glGetTexParameterPointervAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterfvEXT_names[] =
- "iip\0" /* Parameter signature */
- "glPixelTransformParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4bvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4bv\0"
- "glVertexAttrib4bvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char AlphaFragmentOp2ATI_names[] =
- "iiiiiiiii\0" /* Parameter signature */
- "glAlphaFragmentOp2ATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4sARB_names[] =
- "iiiii\0" /* Parameter signature */
- "glMultiTexCoord4s\0"
- "glMultiTexCoord4sARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentMaterialivSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetFragmentMaterialivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4dMESA_names[] =
- "dddd\0" /* Parameter signature */
- "glWindowPos4dMESA\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightPointerARB_names[] =
- "iiip\0" /* Parameter signature */
- "glWeightPointerARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2dMESA_names[] =
- "dd\0" /* Parameter signature */
- "glWindowPos2d\0"
- "glWindowPos2dARB\0"
- "glWindowPos2dMESA\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture3DEXT_names[] =
- "iiiiii\0" /* Parameter signature */
- "glFramebufferTexture3D\0"
- "glFramebufferTexture3DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_blend_minmax)
-static const char BlendEquation_names[] =
- "i\0" /* Parameter signature */
- "glBlendEquation\0"
- "glBlendEquationEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3dNV_names[] =
- "iddd\0" /* Parameter signature */
- "glVertexAttrib3dNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3dARB_names[] =
- "iddd\0" /* Parameter signature */
- "glVertexAttrib3d\0"
- "glVertexAttrib3dARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
- "ppppp\0" /* Parameter signature */
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4fARB_names[] =
- "iffff\0" /* Parameter signature */
- "glVertexAttrib4f\0"
- "glVertexAttrib4fARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_index_func)
-static const char IndexFuncEXT_names[] =
- "if\0" /* Parameter signature */
- "glIndexFuncEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture2DEXT_names[] =
- "iiiii\0" /* Parameter signature */
- "glFramebufferTexture2D\0"
- "glFramebufferTexture2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord2dv\0"
- "glMultiTexCoord2dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_cull_vertex)
-static const char CullParameterfvEXT_names[] =
- "ip\0" /* Parameter signature */
- "glCullParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4fvNV_names[] =
- "iipp\0" /* Parameter signature */
- "glProgramNamedParameter4fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColorPointerEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glSecondaryColorPointer\0"
- "glSecondaryColorPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4fv\0"
- "glVertexAttrib4fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char ColorPointerListIBM_names[] =
- "iiipi\0" /* Parameter signature */
- "glColorPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetActiveUniformARB_names[] =
- "iiipppp\0" /* Parameter signature */
- "glGetActiveUniform\0"
- "glGetActiveUniformARB\0"
- "";
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameteriHP_names[] =
- "iii\0" /* Parameter signature */
- "glImageTransformParameteriHP\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1svARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord1sv\0"
- "glMultiTexCoord1svARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char EndQueryARB_names[] =
- "i\0" /* Parameter signature */
- "glEndQuery\0"
- "glEndQueryARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char DeleteFencesNV_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteFencesNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3dSGIX_names[] =
- "iddiiddiiddiip\0" /* Parameter signature */
- "glDeformationMap3dSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char IsShader_names[] =
- "i\0" /* Parameter signature */
- "glIsShader\0"
- "";
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const char GetImageTransformParameterivHP_names[] =
- "iip\0" /* Parameter signature */
- "glGetImageTransformParameterivHP\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4ivMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos4ivMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3svARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord3sv\0"
- "glMultiTexCoord3svARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4iARB_names[] =
- "iiiii\0" /* Parameter signature */
- "glMultiTexCoord4i\0"
- "glMultiTexCoord4iARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3ivEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3ivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_resize_buffers)
-static const char ResizeBuffersMESA_names[] =
- "\0" /* Parameter signature */
- "glResizeBuffersMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetUniformivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetUniformiv\0"
- "glGetUniformivARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameteriSGIS_names[] =
- "ii\0" /* Parameter signature */
- "glPixelTexGenParameteriSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_INTEL_parallel_arrays)
-static const char VertexPointervINTEL_names[] =
- "iip\0" /* Parameter signature */
- "glVertexPointervINTEL\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] =
- "pppp\0" /* Parameter signature */
- "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3uiEXT_names[] =
- "iii\0" /* Parameter signature */
- "glSecondaryColor3ui\0"
- "glSecondaryColor3uiEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const char StartInstrumentsSGIX_names[] =
- "\0" /* Parameter signature */
- "glStartInstrumentsSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3usvEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3usv\0"
- "glSecondaryColor3usvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2fvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib2fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4dvARB_names[] =
- "iip\0" /* Parameter signature */
- "glProgramLocalParameter4dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexuivARB_names[] =
- "ip\0" /* Parameter signature */
- "glMatrixIndexuivARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object)
-static const char RenderbufferStorageMultisample_names[] =
- "iiiii\0" /* Parameter signature */
- "glRenderbufferStorageMultisample\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3sEXT_names[] =
- "iii\0" /* Parameter signature */
- "glTangent3sEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorfSUN_names[] =
- "f\0" /* Parameter signature */
- "glGlobalAlphaFactorfSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3iARB_names[] =
- "iiii\0" /* Parameter signature */
- "glMultiTexCoord3i\0"
- "glMultiTexCoord3iARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char IsProgram_names[] =
- "i\0" /* Parameter signature */
- "glIsProgram\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char TexCoordPointerListIBM_names[] =
- "iiipi\0" /* Parameter signature */
- "glTexCoordPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorusSUN_names[] =
- "i\0" /* Parameter signature */
- "glGlobalAlphaFactorusSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2dvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib2dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferRenderbufferEXT_names[] =
- "iiii\0" /* Parameter signature */
- "glFramebufferRenderbuffer\0"
- "glFramebufferRenderbufferEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1dvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const char GenTextures_names[] =
- "ip\0" /* Parameter signature */
- "glGenTextures\0"
- "glGenTexturesEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char SetFenceNV_names[] =
- "ii\0" /* Parameter signature */
- "glSetFenceNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture1DEXT_names[] =
- "iiiii\0" /* Parameter signature */
- "glFramebufferTexture1D\0"
- "glFramebufferTexture1DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerOutputParameterivNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetCombinerOutputParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameterivSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glPixelTexGenParameterivSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_perturb_normal)
-static const char TextureNormalEXT_names[] =
- "i\0" /* Parameter signature */
- "glTextureNormalEXT\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char IndexPointerListIBM_names[] =
- "iipi\0" /* Parameter signature */
- "glIndexPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightfvARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightfvARB\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4fMESA_names[] =
- "ffff\0" /* Parameter signature */
- "glWindowPos4fMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3dvMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos3dv\0"
- "glWindowPos3dvARB\0"
- "glWindowPos3dvMESA\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_timer_query)
-static const char GetQueryObjecti64vEXT_names[] =
- "iip\0" /* Parameter signature */
- "glGetQueryObjecti64vEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1dARB_names[] =
- "id\0" /* Parameter signature */
- "glMultiTexCoord1d\0"
- "glMultiTexCoord1dARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite)
-static const char PointParameterivNV_names[] =
- "ip\0" /* Parameter signature */
- "glPointParameteriv\0"
- "glPointParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2fvARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform2fv\0"
- "glUniform2fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_APPLE_flush_buffer_range)
-static const char BufferParameteriAPPLE_names[] =
- "iii\0" /* Parameter signature */
- "glBufferParameteriAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord3dv\0"
- "glMultiTexCoord3dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] =
- "pppp\0" /* Parameter signature */
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char DeleteObjectARB_names[] =
- "i\0" /* Parameter signature */
- "glDeleteObjectARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexPointerARB_names[] =
- "iiip\0" /* Parameter signature */
- "glMatrixIndexPointerARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4dvNV_names[] =
- "iipp\0" /* Parameter signature */
- "glProgramNamedParameter4dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3fvEXT_names[] =
- "p\0" /* Parameter signature */
- "glTangent3fvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_array_object)
-static const char GenVertexArrays_names[] =
- "ip\0" /* Parameter signature */
- "glGenVertexArrays\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char BindFramebufferEXT_names[] =
- "ii\0" /* Parameter signature */
- "glBindFramebuffer\0"
- "glBindFramebufferEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_reference_plane)
-static const char ReferencePlaneSGIX_names[] =
- "p\0" /* Parameter signature */
- "glReferencePlaneSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char ValidateProgramARB_names[] =
- "i\0" /* Parameter signature */
- "glValidateProgram\0"
- "glValidateProgramARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_compiled_vertex_array)
-static const char UnlockArraysEXT_names[] =
- "\0" /* Parameter signature */
- "glUnlockArraysEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor3fVertex3fSUN_names[] =
- "ffffffff\0" /* Parameter signature */
- "glTexCoord2fColor3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3fvMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos3fv\0"
- "glWindowPos3fvARB\0"
- "glWindowPos3fvMESA\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1svNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1svNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexSubImage3D_names[] =
- "iiiiiiiii\0" /* Parameter signature */
- "glCopyTexSubImage3D\0"
- "glCopyTexSubImage3DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2dARB_names[] =
- "idd\0" /* Parameter signature */
- "glVertexAttrib2d\0"
- "glVertexAttrib2dARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char GetInteger64v_names[] =
- "ip\0" /* Parameter signature */
- "glGetInteger64v\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_texture_color_mask)
-static const char TextureColorMaskSGIS_names[] =
- "iiii\0" /* Parameter signature */
- "glTextureColorMaskSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char GetColorTable_names[] =
- "iiip\0" /* Parameter signature */
- "glGetColorTable\0"
- "glGetColorTableSGI\0"
- "glGetColorTableEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table)
-static const char CopyColorTable_names[] =
- "iiiii\0" /* Parameter signature */
- "glCopyColorTable\0"
- "glCopyColorTableSGI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char GetHistogramParameterfv_names[] =
- "iip\0" /* Parameter signature */
- "glGetHistogramParameterfv\0"
- "glGetHistogramParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_INTEL_parallel_arrays)
-static const char ColorPointervINTEL_names[] =
- "iip\0" /* Parameter signature */
- "glColorPointervINTEL\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char AlphaFragmentOp1ATI_names[] =
- "iiiiii\0" /* Parameter signature */
- "glAlphaFragmentOp1ATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3ivARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord3iv\0"
- "glMultiTexCoord3ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2sARB_names[] =
- "iii\0" /* Parameter signature */
- "glMultiTexCoord2s\0"
- "glMultiTexCoord2sARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1dv\0"
- "glVertexAttrib1dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const char DeleteTextures_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteTextures\0"
- "glDeleteTexturesEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char TexCoordPointerEXT_names[] =
- "iiiip\0" /* Parameter signature */
- "glTexCoordPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_texture4D)
-static const char TexSubImage4DSGIS_names[] =
- "iiiiiiiiiiiip\0" /* Parameter signature */
- "glTexSubImage4DSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners2)
-static const char CombinerStageParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glCombinerStageParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const char StopInstrumentsSGIX_names[] =
- "i\0" /* Parameter signature */
- "glStopInstrumentsSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] =
- "fffffffffffffff\0" /* Parameter signature */
- "glTexCoord4fColor4fNormal3fVertex4fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformSGIX_names[] =
- "i\0" /* Parameter signature */
- "glDeformSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char GetVertexAttribfvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribfv\0"
- "glGetVertexAttribfvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3ivEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3iv\0"
- "glSecondaryColor3ivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix4x2fv_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix4x2fv\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_detail_texture)
-static const char GetDetailTexFuncSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glGetDetailTexFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners2)
-static const char GetCombinerStageParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetCombinerStageParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_array_object)
-static const char BindVertexArray_names[] =
- "i\0" /* Parameter signature */
- "glBindVertexArray\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex2fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glColor4ubVertex2fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_texture_filter4)
-static const char TexFilterFuncSGIS_names[] =
- "iiip\0" /* Parameter signature */
- "glTexFilterFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample)
-static const char SampleMaskSGIS_names[] =
- "fi\0" /* Parameter signature */
- "glSampleMaskSGIS\0"
- "glSampleMaskEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
-static const char GetAttribLocationARB_names[] =
- "ip\0" /* Parameter signature */
- "glGetAttribLocation\0"
- "glGetAttribLocationARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4ubvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4ubv\0"
- "glVertexAttrib4ubvARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_detail_texture)
-static const char DetailTexFuncSGIS_names[] =
- "iip\0" /* Parameter signature */
- "glDetailTexFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Normal3fVertex3fSUN_names[] =
- "ffffff\0" /* Parameter signature */
- "glNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexImage2D_names[] =
- "iiiiiiii\0" /* Parameter signature */
- "glCopyTexImage2D\0"
- "glCopyTexImage2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GetBufferPointervARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetBufferPointerv\0"
- "glGetBufferPointervARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4fARB_names[] =
- "iiffff\0" /* Parameter signature */
- "glProgramEnvParameter4fARB\0"
- "glProgramParameter4fNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3ivARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform3iv\0"
- "glUniform3ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char GetFenceivNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetFenceivNV\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4dvMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos4dvMESA\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_color_subtable)
-static const char ColorSubTable_names[] =
- "iiiiip\0" /* Parameter signature */
- "glColorSubTable\0"
- "glColorSubTableEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4ivARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord4iv\0"
- "glMultiTexCoord4ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_gpu_program_parameters)
-static const char ProgramLocalParameters4fvEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glProgramLocalParameters4fvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char GetMapAttribParameterfvNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetMapAttribParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4sARB_names[] =
- "iiiii\0" /* Parameter signature */
- "glVertexAttrib4s\0"
- "glVertexAttrib4sARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GetQueryObjectuivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetQueryObjectuiv\0"
- "glGetQueryObjectuivARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char MapParameterivNV_names[] =
- "iip\0" /* Parameter signature */
- "glMapParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GenRenderbuffersEXT_names[] =
- "ip\0" /* Parameter signature */
- "glGenRenderbuffers\0"
- "glGenRenderbuffersEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib2dv\0"
- "glVertexAttrib2dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char EdgeFlagPointerEXT_names[] =
- "iip\0" /* Parameter signature */
- "glEdgeFlagPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs2svNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs2svNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightbvARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightbvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib2fv\0"
- "glVertexAttrib2fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GetBufferParameterivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetBufferParameteriv\0"
- "glGetBufferParameterivARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const char ListParameteriSGIX_names[] =
- "iii\0" /* Parameter signature */
- "glListParameteriSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] =
- "iffffffffff\0" /* Parameter signature */
- "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const char InstrumentsBufferSGIX_names[] =
- "ip\0" /* Parameter signature */
- "glInstrumentsBufferSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NivARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4Niv\0"
- "glVertexAttrib4NivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char GetAttachedShaders_names[] =
- "iipp\0" /* Parameter signature */
- "glGetAttachedShaders\0"
- "";
-#endif
-
-#if defined(need_GL_APPLE_vertex_array_object)
-static const char GenVertexArraysAPPLE_names[] =
- "ip\0" /* Parameter signature */
- "glGenVertexArraysAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_gpu_program_parameters)
-static const char ProgramEnvParameters4fvEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glProgramEnvParameters4fvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] =
- "pppp\0" /* Parameter signature */
- "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2iMESA_names[] =
- "ii\0" /* Parameter signature */
- "glWindowPos2i\0"
- "glWindowPos2iARB\0"
- "glWindowPos2iMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3fvEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3fv\0"
- "glSecondaryColor3fvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexSubImage1DARB_names[] =
- "iiiiiip\0" /* Parameter signature */
- "glCompressedTexSubImage1D\0"
- "glCompressedTexSubImage1DARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribivNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribivNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramStringARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramStringARB\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_envmap_bumpmap)
-static const char TexBumpParameterfvATI_names[] =
- "ip\0" /* Parameter signature */
- "glTexBumpParameterfvATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char CompileShaderARB_names[] =
- "i\0" /* Parameter signature */
- "glCompileShader\0"
- "glCompileShaderARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char DeleteShader_names[] =
- "i\0" /* Parameter signature */
- "glDeleteShader\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform3fARB_names[] =
- "ifff\0" /* Parameter signature */
- "glUniform3f\0"
- "glUniform3fARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const char ListParameterfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glListParameterfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3dvEXT_names[] =
- "p\0" /* Parameter signature */
- "glTangent3dvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3sMESA_names[] =
- "iii\0" /* Parameter signature */
- "glWindowPos3s\0"
- "glWindowPos3sARB\0"
- "glWindowPos3sMESA\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2svNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib2svNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs1fvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs1fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fVertex3fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glTexCoord2fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4sMESA_names[] =
- "iiii\0" /* Parameter signature */
- "glWindowPos4sMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NuivARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4Nuiv\0"
- "glVertexAttrib4NuivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char ClientActiveTextureARB_names[] =
- "i\0" /* Parameter signature */
- "glClientActiveTexture\0"
- "glClientActiveTextureARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_pixel_texture)
-static const char PixelTexGenSGIX_names[] =
- "i\0" /* Parameter signature */
- "glPixelTexGenSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeusvSUN_names[] =
- "p\0" /* Parameter signature */
- "glReplacementCodeusvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4fARB_names[] =
- "iffff\0" /* Parameter signature */
- "glUniform4f\0"
- "glUniform4fARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_map_buffer_range)
-static const char FlushMappedBufferRange_names[] =
- "iii\0" /* Parameter signature */
- "glFlushMappedBufferRange\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char IsProgramNV_names[] =
- "i\0" /* Parameter signature */
- "glIsProgramARB\0"
- "glIsProgramNV\0"
- "";
-#endif
-
-#if defined(need_GL_APPLE_flush_buffer_range)
-static const char FlushMappedBufferRangeAPPLE_names[] =
- "iii\0" /* Parameter signature */
- "glFlushMappedBufferRangeAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodePointerSUN_names[] =
- "iip\0" /* Parameter signature */
- "glReplacementCodePointerSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4dARB_names[] =
- "iidddd\0" /* Parameter signature */
- "glProgramEnvParameter4dARB\0"
- "glProgramParameter4dNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table)
-static const char ColorTableParameterfv_names[] =
- "iip\0" /* Parameter signature */
- "glColorTableParameterfv\0"
- "glColorTableParameterfvSGI\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModelfSGIX_names[] =
- "if\0" /* Parameter signature */
- "glFragmentLightModelfSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3bvEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3bvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const char IsTexture_names[] =
- "i\0" /* Parameter signature */
- "glIsTexture\0"
- "glIsTextureEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_weighting)
-static const char VertexWeightfvEXT_names[] =
- "p\0" /* Parameter signature */
- "glVertexWeightfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1dARB_names[] =
- "id\0" /* Parameter signature */
- "glVertexAttrib1d\0"
- "glVertexAttrib1dARB\0"
- "";
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const char ImageTransformParameterivHP_names[] =
- "iip\0" /* Parameter signature */
- "glImageTransformParameterivHP\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char DeleteQueriesARB_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteQueries\0"
- "glDeleteQueriesARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color4ubVertex2fSUN_names[] =
- "iiiiff\0" /* Parameter signature */
- "glColor4ubVertex2fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentColorMaterialSGIX_names[] =
- "ii\0" /* Parameter signature */
- "glFragmentColorMaterialSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const char CurrentPaletteMatrixARB_names[] =
- "i\0" /* Parameter signature */
- "glCurrentPaletteMatrixARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample)
-static const char SamplePatternSGIS_names[] =
- "i\0" /* Parameter signature */
- "glSamplePatternSGIS\0"
- "glSamplePatternEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char IsQueryARB_names[] =
- "i\0" /* Parameter signature */
- "glIsQuery\0"
- "glIsQueryARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] =
- "iiiiifff\0" /* Parameter signature */
- "glReplacementCodeuiColor4ubVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4usvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4usv\0"
- "glVertexAttrib4usvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char LinkProgramARB_names[] =
- "i\0" /* Parameter signature */
- "glLinkProgram\0"
- "glLinkProgramARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib2fNV_names[] =
- "iff\0" /* Parameter signature */
- "glVertexAttrib2fNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char ShaderSourceARB_names[] =
- "iipp\0" /* Parameter signature */
- "glShaderSource\0"
- "glShaderSourceARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialiSGIX_names[] =
- "iii\0" /* Parameter signature */
- "glFragmentMaterialiSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3svARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib3sv\0"
- "glVertexAttrib3svARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexSubImage3DARB_names[] =
- "iiiiiiiiiip\0" /* Parameter signature */
- "glCompressedTexSubImage3D\0"
- "glCompressedTexSubImage3DARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2ivMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos2iv\0"
- "glWindowPos2ivARB\0"
- "glWindowPos2ivMESA\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char IsFramebufferEXT_names[] =
- "i\0" /* Parameter signature */
- "glIsFramebuffer\0"
- "glIsFramebufferEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4ivARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform4iv\0"
- "glUniform4ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char GetVertexAttribdvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribdv\0"
- "glGetVertexAttribdvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_envmap_bumpmap)
-static const char TexBumpParameterivATI_names[] =
- "ip\0" /* Parameter signature */
- "glTexBumpParameterivATI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char GetSeparableFilter_names[] =
- "iiippp\0" /* Parameter signature */
- "glGetSeparableFilter\0"
- "glGetSeparableFilterEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3dEXT_names[] =
- "ddd\0" /* Parameter signature */
- "glBinormal3dEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameteriSGIX_names[] =
- "ii\0" /* Parameter signature */
- "glSpriteParameteriSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char RequestResidentProgramsNV_names[] =
- "ip\0" /* Parameter signature */
- "glRequestResidentProgramsNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_tag_sample_buffer)
-static const char TagSampleBufferSGIX_names[] =
- "\0" /* Parameter signature */
- "glTagSampleBufferSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeusSUN_names[] =
- "i\0" /* Parameter signature */
- "glReplacementCodeusSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const char ListParameterivSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glListParameterivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays)
-static const char MultiDrawElementsEXT_names[] =
- "ipipi\0" /* Parameter signature */
- "glMultiDrawElements\0"
- "glMultiDrawElementsEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1ivARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform1iv\0"
- "glUniform1ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2sMESA_names[] =
- "ii\0" /* Parameter signature */
- "glWindowPos2s\0"
- "glWindowPos2sARB\0"
- "glWindowPos2sMESA\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightusvARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightusvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoordPointerEXT_names[] =
- "iip\0" /* Parameter signature */
- "glFogCoordPointer\0"
- "glFogCoordPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_index_material)
-static const char IndexMaterialEXT_names[] =
- "ii\0" /* Parameter signature */
- "glIndexMaterialEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3ubvEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3ubv\0"
- "glSecondaryColor3ubvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4dv\0"
- "glVertexAttrib4dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader)
-static const char BindAttribLocationARB_names[] =
- "iip\0" /* Parameter signature */
- "glBindAttribLocation\0"
- "glBindAttribLocationARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2dARB_names[] =
- "idd\0" /* Parameter signature */
- "glMultiTexCoord2d\0"
- "glMultiTexCoord2dARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char ExecuteProgramNV_names[] =
- "iip\0" /* Parameter signature */
- "glExecuteProgramNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char LightEnviSGIX_names[] =
- "ii\0" /* Parameter signature */
- "glLightEnviSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeuiSUN_names[] =
- "i\0" /* Parameter signature */
- "glReplacementCodeuiSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribPointerNV_names[] =
- "iiiip\0" /* Parameter signature */
- "glVertexAttribPointerNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GetFramebufferAttachmentParameterivEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glGetFramebufferAttachmentParameteriv\0"
- "glGetFramebufferAttachmentParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterfEXT_names[] =
- "iif\0" /* Parameter signature */
- "glPixelTransformParameterfEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord4dv\0"
- "glMultiTexCoord4dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameteriEXT_names[] =
- "iii\0" /* Parameter signature */
- "glPixelTransformParameteriEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor4ubVertex3fSUN_names[] =
- "ffiiiifff\0" /* Parameter signature */
- "glTexCoord2fColor4ubVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1iARB_names[] =
- "ii\0" /* Parameter signature */
- "glUniform1i\0"
- "glUniform1iARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttribPointerARB_names[] =
- "iiiiip\0" /* Parameter signature */
- "glVertexAttribPointer\0"
- "glVertexAttribPointerARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_sharpen_texture)
-static const char SharpenTexFuncSGIS_names[] =
- "iip\0" /* Parameter signature */
- "glSharpenTexFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord4fv\0"
- "glMultiTexCoord4fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix2x3fv_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix2x3fv\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char TrackMatrixNV_names[] =
- "iiii\0" /* Parameter signature */
- "glTrackMatrixNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameteriNV_names[] =
- "ii\0" /* Parameter signature */
- "glCombinerParameteriNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const char DeleteAsyncMarkersSGIX_names[] =
- "ii\0" /* Parameter signature */
- "glDeleteAsyncMarkersSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const char IsAsyncMarkerSGIX_names[] =
- "i\0" /* Parameter signature */
- "glIsAsyncMarkerSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_framezoom)
-static const char FrameZoomSGIX_names[] =
- "i\0" /* Parameter signature */
- "glFrameZoomSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Normal3fVertex3fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NsvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4Nsv\0"
- "glVertexAttrib4NsvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib3fv\0"
- "glVertexAttrib3fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char GetSynciv_names[] =
- "iiipp\0" /* Parameter signature */
- "glGetSynciv\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char DeleteFramebuffersEXT_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteFramebuffers\0"
- "glDeleteFramebuffersEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const char GlobalAlphaFactorsSUN_names[] =
- "i\0" /* Parameter signature */
- "glGlobalAlphaFactorsSUN\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture3D)
-static const char TexSubImage3D_names[] =
- "iiiiiiiiiip\0" /* Parameter signature */
- "glTexSubImage3D\0"
- "glTexSubImage3DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3fEXT_names[] =
- "fff\0" /* Parameter signature */
- "glTangent3fEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3uivEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3uiv\0"
- "glSecondaryColor3uivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const char MatrixIndexubvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMatrixIndexubvARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char Color4fNormal3fVertex3fSUN_names[] =
- "ffffffffff\0" /* Parameter signature */
- "glColor4fNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const char PixelTexGenParameterfSGIS_names[] =
- "if\0" /* Parameter signature */
- "glPixelTexGenParameterfSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char CreateShader_names[] =
- "i\0" /* Parameter signature */
- "glCreateShader\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char GetColorTableParameterfv_names[] =
- "iip\0" /* Parameter signature */
- "glGetColorTableParameterfv\0"
- "glGetColorTableParameterfvSGI\0"
- "glGetColorTableParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightModelfvSGIX_names[] =
- "ip\0" /* Parameter signature */
- "glFragmentLightModelfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord3fARB_names[] =
- "ifff\0" /* Parameter signature */
- "glMultiTexCoord3f\0"
- "glMultiTexCoord3fARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const char GetPixelTexGenParameterfvSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glGetPixelTexGenParameterfvSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GenFramebuffersEXT_names[] =
- "ip\0" /* Parameter signature */
- "glGenFramebuffers\0"
- "glGenFramebuffersEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetProgramParameterdvNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetProgramParameterdvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object)
-static const char IsVertexArrayAPPLE_names[] =
- "i\0" /* Parameter signature */
- "glIsVertexArray\0"
- "glIsVertexArrayAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glFragmentLightfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char DetachShader_names[] =
- "ii\0" /* Parameter signature */
- "glDetachShader\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NubARB_names[] =
- "iiiii\0" /* Parameter signature */
- "glVertexAttrib4Nub\0"
- "glVertexAttrib4NubARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramEnvParameterfvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramEnvParameterfvARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetTrackMatrixivNV_names[] =
- "iiip\0" /* Parameter signature */
- "glGetTrackMatrixivNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3svNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib3svNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4fvARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform4fv\0"
- "glUniform4fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char MultTransposeMatrixfARB_names[] =
- "p\0" /* Parameter signature */
- "glMultTransposeMatrixf\0"
- "glMultTransposeMatrixfARB\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char ColorFragmentOp1ATI_names[] =
- "iiiiiii\0" /* Parameter signature */
- "glColorFragmentOp1ATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetUniformfvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetUniformfv\0"
- "glGetUniformfvARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] =
- "iffffffffffff\0" /* Parameter signature */
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char DetachObjectARB_names[] =
- "ii\0" /* Parameter signature */
- "glDetachObjectARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char VertexBlendARB_names[] =
- "i\0" /* Parameter signature */
- "glVertexBlendARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3iMESA_names[] =
- "iii\0" /* Parameter signature */
- "glWindowPos3i\0"
- "glWindowPos3iARB\0"
- "glWindowPos3iMESA\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char SeparableFilter2D_names[] =
- "iiiiiipp\0" /* Parameter signature */
- "glSeparableFilter2D\0"
- "glSeparableFilter2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glReplacementCodeuiColor4ubVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char CompressedTexImage2DARB_names[] =
- "iiiiiiip\0" /* Parameter signature */
- "glCompressedTexImage2D\0"
- "glCompressedTexImage2DARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char ArrayElement_names[] =
- "i\0" /* Parameter signature */
- "glArrayElement\0"
- "glArrayElementEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_depth_bounds_test)
-static const char DepthBoundsEXT_names[] =
- "dd\0" /* Parameter signature */
- "glDepthBoundsEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char ProgramParameters4fvNV_names[] =
- "iiip\0" /* Parameter signature */
- "glProgramParameters4fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3fSGIX_names[] =
- "iffiiffiiffiip\0" /* Parameter signature */
- "glDeformationMap3fSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetProgramivNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramivNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char GetMinmaxParameteriv_names[] =
- "iip\0" /* Parameter signature */
- "glGetMinmaxParameteriv\0"
- "glGetMinmaxParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexImage1D_names[] =
- "iiiiiii\0" /* Parameter signature */
- "glCopyTexImage1D\0"
- "glCopyTexImage1DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char AlphaFragmentOp3ATI_names[] =
- "iiiiiiiiiiii\0" /* Parameter signature */
- "glAlphaFragmentOp3ATI\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribdvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribdvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3fvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib3fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char GetFinalCombinerInputParameterivNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetFinalCombinerInputParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char GetMapParameterivNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetMapParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform4iARB_names[] =
- "iiiii\0" /* Parameter signature */
- "glUniform4i\0"
- "glUniform4iARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameteri_names[] =
- "iii\0" /* Parameter signature */
- "glConvolutionParameteri\0"
- "glConvolutionParameteriEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3sEXT_names[] =
- "iii\0" /* Parameter signature */
- "glBinormal3sEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char ConvolutionParameterf_names[] =
- "iif\0" /* Parameter signature */
- "glConvolutionParameterf\0"
- "glConvolutionParameterfEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture)
-static const char GetColorTableParameteriv_names[] =
- "iip\0" /* Parameter signature */
- "glGetColorTableParameteriv\0"
- "glGetColorTableParameterivSGI\0"
- "glGetColorTableParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char ProgramEnvParameter4dvARB_names[] =
- "iip\0" /* Parameter signature */
- "glProgramEnvParameter4dvARB\0"
- "glProgramParameter4dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs2fvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs2fvNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char UseProgramObjectARB_names[] =
- "i\0" /* Parameter signature */
- "glUseProgram\0"
- "glUseProgramObjectARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char GetMapParameterfvNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetMapParameterfvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char PassTexCoordATI_names[] =
- "iii\0" /* Parameter signature */
- "glPassTexCoordATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char DeleteProgram_names[] =
- "i\0" /* Parameter signature */
- "glDeleteProgram\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3ivEXT_names[] =
- "p\0" /* Parameter signature */
- "glTangent3ivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3dEXT_names[] =
- "ddd\0" /* Parameter signature */
- "glTangent3dEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3dvEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3dv\0"
- "glSecondaryColor3dvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays)
-static const char MultiDrawArraysEXT_names[] =
- "ippi\0" /* Parameter signature */
- "glMultiDrawArrays\0"
- "glMultiDrawArraysEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char BindRenderbufferEXT_names[] =
- "ii\0" /* Parameter signature */
- "glBindRenderbuffer\0"
- "glBindRenderbufferEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4dARB_names[] =
- "idddd\0" /* Parameter signature */
- "glMultiTexCoord4d\0"
- "glMultiTexCoord4dARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3usEXT_names[] =
- "iii\0" /* Parameter signature */
- "glSecondaryColor3us\0"
- "glSecondaryColor3usEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4fvARB_names[] =
- "iip\0" /* Parameter signature */
- "glProgramLocalParameter4fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char DeleteProgramsNV_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteProgramsARB\0"
- "glDeleteProgramsNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1sARB_names[] =
- "ii\0" /* Parameter signature */
- "glMultiTexCoord1s\0"
- "glMultiTexCoord1sARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiColor3fVertex3fSUN_names[] =
- "iffffff\0" /* Parameter signature */
- "glReplacementCodeuiColor3fVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char GetVertexAttribPointervNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetVertexAttribPointerv\0"
- "glGetVertexAttribPointervARB\0"
- "glGetVertexAttribPointervNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1dvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord1dv\0"
- "glMultiTexCoord1dvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform2iARB_names[] =
- "iii\0" /* Parameter signature */
- "glUniform2i\0"
- "glUniform2iARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char GetProgramStringNV_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramStringNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char ColorPointerEXT_names[] =
- "iiiip\0" /* Parameter signature */
- "glColorPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char MapBufferARB_names[] =
- "ii\0" /* Parameter signature */
- "glMapBuffer\0"
- "glMapBufferARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_draw_elements_base_vertex)
-static const char MultiDrawElementsBaseVertex_names[] =
- "ipipip\0" /* Parameter signature */
- "glMultiDrawElementsBaseVertex\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3svEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3svEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_light_texture)
-static const char ApplyTextureEXT_names[] =
- "i\0" /* Parameter signature */
- "glApplyTextureEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_light_texture)
-static const char TextureMaterialEXT_names[] =
- "ii\0" /* Parameter signature */
- "glTextureMaterialEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_light_texture)
-static const char TextureLightEXT_names[] =
- "i\0" /* Parameter signature */
- "glTextureLightEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char ResetMinmax_names[] =
- "i\0" /* Parameter signature */
- "glResetMinmax\0"
- "glResetMinmaxEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameterfSGIX_names[] =
- "if\0" /* Parameter signature */
- "glSpriteParameterfSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4sNV_names[] =
- "iiiii\0" /* Parameter signature */
- "glVertexAttrib4sNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char GetConvolutionParameterfv_names[] =
- "iip\0" /* Parameter signature */
- "glGetConvolutionParameterfv\0"
- "glGetConvolutionParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4dvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs4dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_multimode_draw_arrays)
-static const char MultiModeDrawArraysIBM_names[] =
- "pppii\0" /* Parameter signature */
- "glMultiModeDrawArraysIBM\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4dARB_names[] =
- "idddd\0" /* Parameter signature */
- "glVertexAttrib4d\0"
- "glVertexAttrib4dARB\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_envmap_bumpmap)
-static const char GetTexBumpParameterfvATI_names[] =
- "ip\0" /* Parameter signature */
- "glGetTexBumpParameterfvATI\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const char ProgramNamedParameter4dNV_names[] =
- "iipdddd\0" /* Parameter signature */
- "glProgramNamedParameter4dNV\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_weighting)
-static const char VertexWeightfEXT_names[] =
- "f\0" /* Parameter signature */
- "glVertexWeightfEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fEXT_names[] =
- "fff\0" /* Parameter signature */
- "glBinormal3fEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoordfvEXT_names[] =
- "p\0" /* Parameter signature */
- "glFogCoordfv\0"
- "glFogCoordfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1ivARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord1iv\0"
- "glMultiTexCoord1ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3ubEXT_names[] =
- "iii\0" /* Parameter signature */
- "glSecondaryColor3ub\0"
- "glSecondaryColor3ubEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2ivARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord2iv\0"
- "glMultiTexCoord2ivARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_fog_function)
-static const char FogFuncSGIS_names[] =
- "ip\0" /* Parameter signature */
- "glFogFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexSubImage2D_names[] =
- "iiiiiiii\0" /* Parameter signature */
- "glCopyTexSubImage2D\0"
- "glCopyTexSubImage2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char GetObjectParameterivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetObjectParameterivARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fVertex4fSUN_names[] =
- "ffffffff\0" /* Parameter signature */
- "glTexCoord4fVertex4fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_APPLE_vertex_array_object)
-static const char BindVertexArrayAPPLE_names[] =
- "i\0" /* Parameter signature */
- "glBindVertexArrayAPPLE\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramLocalParameterdvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramLocalParameterdvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char GetHistogramParameteriv_names[] =
- "iip\0" /* Parameter signature */
- "glGetHistogramParameteriv\0"
- "glGetHistogramParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1iARB_names[] =
- "ii\0" /* Parameter signature */
- "glMultiTexCoord1i\0"
- "glMultiTexCoord1iARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char GetConvolutionFilter_names[] =
- "iiip\0" /* Parameter signature */
- "glGetConvolutionFilter\0"
- "glGetConvolutionFilterEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramivARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate)
-static const char BlendFuncSeparateEXT_names[] =
- "iiii\0" /* Parameter signature */
- "glBlendFuncSeparate\0"
- "glBlendFuncSeparateEXT\0"
- "glBlendFuncSeparateINGR\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_map_buffer_range)
-static const char MapBufferRange_names[] =
- "iiii\0" /* Parameter signature */
- "glMapBufferRange\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char ProgramParameters4dvNV_names[] =
- "iiip\0" /* Parameter signature */
- "glProgramParameters4dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord2fColor3fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glTexCoord2fColor3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3dvEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3dvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_fence)
-static const char FinishFenceNV_names[] =
- "i\0" /* Parameter signature */
- "glFinishFenceNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIS_fog_function)
-static const char GetFogFuncSGIS_names[] =
- "p\0" /* Parameter signature */
- "glGetFogFuncSGIS\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetUniformLocationARB_names[] =
- "ip\0" /* Parameter signature */
- "glGetUniformLocation\0"
- "glGetUniformLocationARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3fEXT_names[] =
- "fff\0" /* Parameter signature */
- "glSecondaryColor3f\0"
- "glSecondaryColor3fEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerInputNV_names[] =
- "iiiiii\0" /* Parameter signature */
- "glCombinerInputNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib3sARB_names[] =
- "iiii\0" /* Parameter signature */
- "glVertexAttrib3s\0"
- "glVertexAttrib3sARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] =
- "ppp\0" /* Parameter signature */
- "glReplacementCodeuiNormal3fVertex3fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char ProgramStringARB_names[] =
- "iiip\0" /* Parameter signature */
- "glProgramStringARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char TexCoord4fVertex4fvSUN_names[] =
- "pp\0" /* Parameter signature */
- "glTexCoord4fVertex4fvSUN\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3sNV_names[] =
- "iiii\0" /* Parameter signature */
- "glVertexAttrib3sNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1fNV_names[] =
- "if\0" /* Parameter signature */
- "glVertexAttrib1fNV\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentLightfSGIX_names[] =
- "iif\0" /* Parameter signature */
- "glFragmentLightfSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression)
-static const char GetCompressedTexImageARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetCompressedTexImage\0"
- "glGetCompressedTexImageARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_weighting)
-static const char VertexWeightPointerEXT_names[] =
- "iiip\0" /* Parameter signature */
- "glVertexWeightPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char GetHistogram_names[] =
- "iiiip\0" /* Parameter signature */
- "glGetHistogram\0"
- "glGetHistogramEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_stencil_two_side)
-static const char ActiveStencilFaceEXT_names[] =
- "i\0" /* Parameter signature */
- "glActiveStencilFaceEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_separate_stencil)
-static const char StencilFuncSeparateATI_names[] =
- "iiii\0" /* Parameter signature */
- "glStencilFuncSeparateATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char GetShaderSourceARB_names[] =
- "iipp\0" /* Parameter signature */
- "glGetShaderSource\0"
- "glGetShaderSourceARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_igloo_interface)
-static const char IglooInterfaceSGIX_names[] =
- "ip\0" /* Parameter signature */
- "glIglooInterfaceSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4dNV_names[] =
- "idddd\0" /* Parameter signature */
- "glVertexAttrib4dNV\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_multimode_draw_arrays)
-static const char MultiModeDrawElementsIBM_names[] =
- "ppipii\0" /* Parameter signature */
- "glMultiModeDrawElementsIBM\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4svARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord4sv\0"
- "glMultiTexCoord4svARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query)
-static const char GenQueriesARB_names[] =
- "ip\0" /* Parameter signature */
- "glGenQueries\0"
- "glGenQueriesARB\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const char ReplacementCodeuiVertex3fSUN_names[] =
- "ifff\0" /* Parameter signature */
- "glReplacementCodeuiVertex3fSUN\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3iEXT_names[] =
- "iii\0" /* Parameter signature */
- "glTangent3iEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_mesh_array)
-static const char DrawMeshArraysSUN_names[] =
- "iiii\0" /* Parameter signature */
- "glDrawMeshArraysSUN\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char IsSync_names[] =
- "i\0" /* Parameter signature */
- "glIsSync\0"
- "";
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const char GetMapControlPointsNV_names[] =
- "iiiiiip\0" /* Parameter signature */
- "glGetMapControlPointsNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers)
-static const char DrawBuffersARB_names[] =
- "ip\0" /* Parameter signature */
- "glDrawBuffers\0"
- "glDrawBuffersARB\0"
- "glDrawBuffersATI\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char ProgramLocalParameter4fARB_names[] =
- "iiffff\0" /* Parameter signature */
- "glProgramLocalParameter4fARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_sprite)
-static const char SpriteParameterivSGIX_names[] =
- "ip\0" /* Parameter signature */
- "glSpriteParameterivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_provoking_vertex) || defined(need_GL_ARB_provoking_vertex)
-static const char ProvokingVertexEXT_names[] =
- "i\0" /* Parameter signature */
- "glProvokingVertexEXT\0"
- "glProvokingVertex\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord1fARB_names[] =
- "if\0" /* Parameter signature */
- "glMultiTexCoord1f\0"
- "glMultiTexCoord1fARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4ubvNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs4ubvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightsvARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightsvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
-static const char Uniform1fvARB_names[] =
- "iip\0" /* Parameter signature */
- "glUniform1fv\0"
- "glUniform1fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const char CopyTexSubImage1D_names[] =
- "iiiiii\0" /* Parameter signature */
- "glCopyTexSubImage1D\0"
- "glCopyTexSubImage1DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const char BindTexture_names[] =
- "ii\0" /* Parameter signature */
- "glBindTexture\0"
- "glBindTextureEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char BeginFragmentShaderATI_names[] =
- "\0" /* Parameter signature */
- "glBeginFragmentShaderATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord4fARB_names[] =
- "iffff\0" /* Parameter signature */
- "glMultiTexCoord4f\0"
- "glMultiTexCoord4fARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs3svNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs3svNV\0"
- "";
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const char ReplacementCodeuivSUN_names[] =
- "p\0" /* Parameter signature */
- "glReplacementCodeuivSUN\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char EnableVertexAttribArrayARB_names[] =
- "i\0" /* Parameter signature */
- "glEnableVertexAttribArray\0"
- "glEnableVertexAttribArrayARB\0"
- "";
-#endif
-
-#if defined(need_GL_INTEL_parallel_arrays)
-static const char NormalPointervINTEL_names[] =
- "ip\0" /* Parameter signature */
- "glNormalPointervINTEL\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const char CopyConvolutionFilter2D_names[] =
- "iiiiii\0" /* Parameter signature */
- "glCopyConvolutionFilter2D\0"
- "glCopyConvolutionFilter2DEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3ivMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos3iv\0"
- "glWindowPos3ivARB\0"
- "glWindowPos3ivMESA\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_copy_buffer)
-static const char CopyBufferSubData_names[] =
- "iiiii\0" /* Parameter signature */
- "glCopyBufferSubData\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char IsBufferARB_names[] =
- "i\0" /* Parameter signature */
- "glIsBuffer\0"
- "glIsBufferARB\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4iMESA_names[] =
- "iiii\0" /* Parameter signature */
- "glWindowPos4iMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4uivARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4uiv\0"
- "glVertexAttrib4uivARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3bvEXT_names[] =
- "p\0" /* Parameter signature */
- "glTangent3bvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix3x4fv_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix3x4fv\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_draw_elements_base_vertex)
-static const char DrawRangeElementsBaseVertex_names[] =
- "iiiiipi\0" /* Parameter signature */
- "glDrawRangeElementsBaseVertex\0"
- "";
-#endif
-
-#if defined(need_GL_INTEL_parallel_arrays)
-static const char TexCoordPointervINTEL_names[] =
- "iip\0" /* Parameter signature */
- "glTexCoordPointervINTEL\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char DeleteBuffersARB_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteBuffers\0"
- "glDeleteBuffersARB\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const char WindowPos4fvMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos4fvMESA\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1sNV_names[] =
- "ii\0" /* Parameter signature */
- "glVertexAttrib1sNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color)
-static const char SecondaryColor3svEXT_names[] =
- "p\0" /* Parameter signature */
- "glSecondaryColor3sv\0"
- "glSecondaryColor3svEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix)
-static const char LoadTransposeMatrixfARB_names[] =
- "p\0" /* Parameter signature */
- "glLoadTransposeMatrixf\0"
- "glLoadTransposeMatrixfARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char GetPointerv_names[] =
- "ip\0" /* Parameter signature */
- "glGetPointerv\0"
- "glGetPointervEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3bEXT_names[] =
- "iii\0" /* Parameter signature */
- "glTangent3bEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameterfNV_names[] =
- "if\0" /* Parameter signature */
- "glCombinerParameterfNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char BindProgramNV_names[] =
- "ii\0" /* Parameter signature */
- "glBindProgramARB\0"
- "glBindProgramNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4svARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4sv\0"
- "glVertexAttrib4svARB\0"
- "";
-#endif
-
-#if defined(need_GL_MESA_shader_debug)
-static const char CreateDebugObjectMESA_names[] =
- "\0" /* Parameter signature */
- "glCreateDebugObjectMESA\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const char GetShaderiv_names[] =
- "iip\0" /* Parameter signature */
- "glGetShaderiv\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const char ClientWaitSync_names[] =
- "iii\0" /* Parameter signature */
- "glClientWaitSync\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char BindFragmentShaderATI_names[] =
- "i\0" /* Parameter signature */
- "glBindFragmentShaderATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char UnmapBufferARB_names[] =
- "i\0" /* Parameter signature */
- "glUnmapBuffer\0"
- "glUnmapBufferARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char Minmax_names[] =
- "iii\0" /* Parameter signature */
- "glMinmax\0"
- "glMinmaxEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
-static const char FogCoorddvEXT_names[] =
- "p\0" /* Parameter signature */
- "glFogCoorddv\0"
- "glFogCoorddvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SUNX_constant_data)
-static const char FinishTextureSUNX_names[] =
- "\0" /* Parameter signature */
- "glFinishTextureSUNX\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char GetFragmentLightfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetFragmentLightfvSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fvEXT_names[] =
- "p\0" /* Parameter signature */
- "glBinormal3fvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char ColorFragmentOp3ATI_names[] =
- "iiiiiiiiiiiii\0" /* Parameter signature */
- "glColorFragmentOp3ATI\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2svARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib2sv\0"
- "glVertexAttrib2svARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char AreProgramsResidentNV_names[] =
- "ipp\0" /* Parameter signature */
- "glAreProgramsResidentNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos3svMESA_names[] =
- "p\0" /* Parameter signature */
- "glWindowPos3sv\0"
- "glWindowPos3svARB\0"
- "glWindowPos3svMESA\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_color_subtable)
-static const char CopyColorSubTable_names[] =
- "iiiii\0" /* Parameter signature */
- "glCopyColorSubTable\0"
- "glCopyColorSubTableEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightdvARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightdvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char DeleteRenderbuffersEXT_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteRenderbuffers\0"
- "glDeleteRenderbuffersEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib4NubvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4Nubv\0"
- "glVertexAttrib4NubvARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib3dvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib3dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char GetObjectParameterfvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetObjectParameterfvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const char GetProgramEnvParameterdvARB_names[] =
- "iip\0" /* Parameter signature */
- "glGetProgramEnvParameterdvARB\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_compiled_vertex_array)
-static const char LockArraysEXT_names[] =
- "ii\0" /* Parameter signature */
- "glLockArraysEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterivEXT_names[] =
- "iip\0" /* Parameter signature */
- "glPixelTransformParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char BinormalPointerEXT_names[] =
- "iip\0" /* Parameter signature */
- "glBinormalPointerEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib1dNV_names[] =
- "id\0" /* Parameter signature */
- "glVertexAttrib1dNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char GetCombinerInputParameterivNV_names[] =
- "iiiip\0" /* Parameter signature */
- "glGetCombinerInputParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const char MultiTexCoord2fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glMultiTexCoord2fv\0"
- "glMultiTexCoord2fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char GetRenderbufferParameterivEXT_names[] =
- "iip\0" /* Parameter signature */
- "glGetRenderbufferParameteriv\0"
- "glGetRenderbufferParameterivEXT\0"
- "";
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const char CombinerParameterivNV_names[] =
- "ip\0" /* Parameter signature */
- "glCombinerParameterivNV\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char GenFragmentShadersATI_names[] =
- "i\0" /* Parameter signature */
- "glGenFragmentShadersATI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const char DrawArrays_names[] =
- "iii\0" /* Parameter signature */
- "glDrawArrays\0"
- "glDrawArraysEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const char WeightuivARB_names[] =
- "ip\0" /* Parameter signature */
- "glWeightuivARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib2sARB_names[] =
- "iii\0" /* Parameter signature */
- "glVertexAttrib2s\0"
- "glVertexAttrib2sARB\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const char GenAsyncMarkersSGIX_names[] =
- "i\0" /* Parameter signature */
- "glGenAsyncMarkersSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Tangent3svEXT_names[] =
- "p\0" /* Parameter signature */
- "glTangent3svEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const char GetListParameterivSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetListParameterivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char BindBufferARB_names[] =
- "ii\0" /* Parameter signature */
- "glBindBuffer\0"
- "glBindBufferARB\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const char GetInfoLogARB_names[] =
- "iipp\0" /* Parameter signature */
- "glGetInfoLogARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs4svNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs4svNV\0"
- "";
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const char EdgeFlagPointerListIBM_names[] =
- "ipi\0" /* Parameter signature */
- "glEdgeFlagPointerListIBM\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const char UniformMatrix3x2fv_names[] =
- "iiip\0" /* Parameter signature */
- "glUniformMatrix3x2fv\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const char GetMinmaxParameterfv_names[] =
- "iip\0" /* Parameter signature */
- "glGetMinmaxParameterfv\0"
- "glGetMinmaxParameterfvEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
-static const char VertexAttrib1fvARB_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib1fv\0"
- "glVertexAttrib1fvARB\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
-static const char GenBuffersARB_names[] =
- "ip\0" /* Parameter signature */
- "glGenBuffers\0"
- "glGenBuffersARB\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttribs1svNV_names[] =
- "iip\0" /* Parameter signature */
- "glVertexAttribs1svNV\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_envmap_bumpmap)
-static const char GetTexBumpParameterivATI_names[] =
- "ip\0" /* Parameter signature */
- "glGetTexBumpParameterivATI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3bEXT_names[] =
- "iii\0" /* Parameter signature */
- "glBinormal3bEXT\0"
- "";
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const char FragmentMaterialivSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glFragmentMaterialivSGIX\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
-static const char IsRenderbufferEXT_names[] =
- "i\0" /* Parameter signature */
- "glIsRenderbuffer\0"
- "glIsRenderbufferEXT\0"
- "";
-#endif
-
-#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program)
-static const char GenProgramsNV_names[] =
- "ip\0" /* Parameter signature */
- "glGenProgramsARB\0"
- "glGenProgramsNV\0"
- "";
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const char VertexAttrib4dvNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexAttrib4dvNV\0"
- "";
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const char EndFragmentShaderATI_names[] =
- "\0" /* Parameter signature */
- "glEndFragmentShaderATI\0"
- "";
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3iEXT_names[] =
- "iii\0" /* Parameter signature */
- "glBinormal3iEXT\0"
- "";
-#endif
-
-#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos)
-static const char WindowPos2fMESA_names[] =
- "ff\0" /* Parameter signature */
- "glWindowPos2f\0"
- "glWindowPos2fARB\0"
- "glWindowPos2fMESA\0"
- "";
-#endif
-
-#if defined(need_GL_3DFX_tbuffer)
-static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = {
- { TbufferMask3DFX_names, TbufferMask3DFX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_APPLE_flush_buffer_range)
-static const struct dri_extension_function GL_APPLE_flush_buffer_range_functions[] = {
- { BufferParameteriAPPLE_names, BufferParameteriAPPLE_remap_index, -1 },
- { FlushMappedBufferRangeAPPLE_names, FlushMappedBufferRangeAPPLE_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_APPLE_texture_range)
-static const struct dri_extension_function GL_APPLE_texture_range_functions[] = {
- { TextureRangeAPPLE_names, TextureRangeAPPLE_remap_index, -1 },
- { GetTexParameterPointervAPPLE_names, GetTexParameterPointervAPPLE_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_APPLE_vertex_array_object)
-static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = {
- { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 },
- { GenVertexArraysAPPLE_names, GenVertexArraysAPPLE_remap_index, -1 },
- { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 },
- { BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_copy_buffer)
-static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = {
- { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_draw_buffers)
-static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = {
- { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_draw_elements_base_vertex)
-static const struct dri_extension_function GL_ARB_draw_elements_base_vertex_functions[] = {
- { DrawElementsBaseVertex_names, DrawElementsBaseVertex_remap_index, -1 },
- { MultiDrawElementsBaseVertex_names, MultiDrawElementsBaseVertex_remap_index, -1 },
- { DrawRangeElementsBaseVertex_names, DrawRangeElementsBaseVertex_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object)
-static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = {
- { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 },
- { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 },
- { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 },
- { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 },
- { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 },
- { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 },
- { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 },
- { RenderbufferStorageMultisample_names, RenderbufferStorageMultisample_remap_index, -1 },
- { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 },
- { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 },
- { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 },
- { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 },
- { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 },
- { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 },
- { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 },
- { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 },
- { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 },
- { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 },
- { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 },
- { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_map_buffer_range)
-static const struct dri_extension_function GL_ARB_map_buffer_range_functions[] = {
- { FlushMappedBufferRange_names, FlushMappedBufferRange_remap_index, -1 },
- { MapBufferRange_names, MapBufferRange_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = {
- { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 },
- { MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 },
- { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 },
- { CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 },
- { MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_multisample)
-static const struct dri_extension_function GL_ARB_multisample_functions[] = {
- { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_occlusion_query)
-static const struct dri_extension_function GL_ARB_occlusion_query_functions[] = {
- { BeginQueryARB_names, BeginQueryARB_remap_index, -1 },
- { GetQueryivARB_names, GetQueryivARB_remap_index, -1 },
- { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 },
- { EndQueryARB_names, EndQueryARB_remap_index, -1 },
- { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 },
- { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 },
- { IsQueryARB_names, IsQueryARB_remap_index, -1 },
- { GenQueriesARB_names, GenQueriesARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_point_parameters)
-static const struct dri_extension_function GL_ARB_point_parameters_functions[] = {
- { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
- { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_provoking_vertex)
-static const struct dri_extension_function GL_ARB_provoking_vertex_functions[] = {
- { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-static const struct dri_extension_function GL_ARB_shader_objects_functions[] = {
- { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 },
- { Uniform2fARB_names, Uniform2fARB_remap_index, -1 },
- { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 },
- { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 },
- { CreateProgramObjectARB_names, CreateProgramObjectARB_remap_index, -1 },
- { Uniform3iARB_names, Uniform3iARB_remap_index, -1 },
- { CreateShaderObjectARB_names, CreateShaderObjectARB_remap_index, -1 },
- { Uniform1fARB_names, Uniform1fARB_remap_index, -1 },
- { AttachObjectARB_names, AttachObjectARB_remap_index, -1 },
- { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 },
- { GetAttachedObjectsARB_names, GetAttachedObjectsARB_remap_index, -1 },
- { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 },
- { GetHandleARB_names, GetHandleARB_remap_index, -1 },
- { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 },
- { GetUniformivARB_names, GetUniformivARB_remap_index, -1 },
- { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 },
- { DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 },
- { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
- { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
- { CompileShaderARB_names, CompileShaderARB_remap_index, -1 },
- { Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
- { Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
- { LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
- { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
- { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 },
- { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 },
- { Uniform1iARB_names, Uniform1iARB_remap_index, -1 },
- { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 },
- { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 },
- { DetachObjectARB_names, DetachObjectARB_remap_index, -1 },
- { Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
- { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
- { Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
- { GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 },
- { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
- { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 },
- { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
- { GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 },
- { GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_sync)
-static const struct dri_extension_function GL_ARB_sync_functions[] = {
- { DeleteSync_names, DeleteSync_remap_index, -1 },
- { FenceSync_names, FenceSync_remap_index, -1 },
- { WaitSync_names, WaitSync_remap_index, -1 },
- { GetInteger64v_names, GetInteger64v_remap_index, -1 },
- { GetSynciv_names, GetSynciv_remap_index, -1 },
- { IsSync_names, IsSync_remap_index, -1 },
- { ClientWaitSync_names, ClientWaitSync_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_texture_compression)
-static const struct dri_extension_function GL_ARB_texture_compression_functions[] = {
- { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 },
- { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 },
- { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 },
- { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 },
- { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 },
- { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 },
- { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_transpose_matrix)
-static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] = {
- { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 },
- { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 },
- { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 },
- { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_array_object)
-static const struct dri_extension_function GL_ARB_vertex_array_object_functions[] = {
- { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 },
- { GenVertexArrays_names, GenVertexArrays_remap_index, -1 },
- { BindVertexArray_names, BindVertexArray_remap_index, -1 },
- { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = {
- { WeightubvARB_names, WeightubvARB_remap_index, -1 },
- { WeightivARB_names, WeightivARB_remap_index, -1 },
- { WeightPointerARB_names, WeightPointerARB_remap_index, -1 },
- { WeightfvARB_names, WeightfvARB_remap_index, -1 },
- { WeightbvARB_names, WeightbvARB_remap_index, -1 },
- { WeightusvARB_names, WeightusvARB_remap_index, -1 },
- { VertexBlendARB_names, VertexBlendARB_remap_index, -1 },
- { WeightsvARB_names, WeightsvARB_remap_index, -1 },
- { WeightdvARB_names, WeightdvARB_remap_index, -1 },
- { WeightuivARB_names, WeightuivARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_buffer_object)
-static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions[] = {
- { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 },
- { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 },
- { BufferDataARB_names, BufferDataARB_remap_index, -1 },
- { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 },
- { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 },
- { MapBufferARB_names, MapBufferARB_remap_index, -1 },
- { IsBufferARB_names, IsBufferARB_remap_index, -1 },
- { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 },
- { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 },
- { BindBufferARB_names, BindBufferARB_remap_index, -1 },
- { GenBuffersARB_names, GenBuffersARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-static const struct dri_extension_function GL_ARB_vertex_program_functions[] = {
- { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 },
- { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 },
- { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 },
- { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 },
- { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 },
- { ProgramLocalParameter4dARB_names, ProgramLocalParameter4dARB_remap_index, -1 },
- { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 },
- { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 },
- { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 },
- { GetProgramLocalParameterfvARB_names, GetProgramLocalParameterfvARB_remap_index, -1 },
- { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 },
- { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 },
- { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
- { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
- { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
- { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
- { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
- { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
- { ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 },
- { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 },
- { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
- { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
- { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
- { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 },
- { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
- { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
- { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 },
- { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 },
- { GetProgramStringARB_names, GetProgramStringARB_remap_index, -1 },
- { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
- { IsProgramNV_names, IsProgramNV_remap_index, -1 },
- { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 },
- { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
- { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
- { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
- { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 },
- { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 },
- { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 },
- { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 },
- { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 },
- { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 },
- { GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 },
- { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 },
- { ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 },
- { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 },
- { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
- { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 },
- { GetProgramLocalParameterdvARB_names, GetProgramLocalParameterdvARB_remap_index, -1 },
- { GetProgramivARB_names, GetProgramivARB_remap_index, -1 },
- { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 },
- { ProgramStringARB_names, ProgramStringARB_remap_index, -1 },
- { ProgramLocalParameter4fARB_names, ProgramLocalParameter4fARB_remap_index, -1 },
- { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
- { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
- { BindProgramNV_names, BindProgramNV_remap_index, -1 },
- { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
- { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
- { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 },
- { GetProgramEnvParameterdvARB_names, GetProgramEnvParameterdvARB_remap_index, -1 },
- { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 },
- { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 },
- { GenProgramsNV_names, GenProgramsNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_shader)
-static const struct dri_extension_function GL_ARB_vertex_shader_functions[] = {
- { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 },
- { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
- { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ARB_window_pos)
-static const struct dri_extension_function GL_ARB_window_pos_functions[] = {
- { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 },
- { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 },
- { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 },
- { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 },
- { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 },
- { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 },
- { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 },
- { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 },
- { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 },
- { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 },
- { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 },
- { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 },
- { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 },
- { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 },
- { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 },
- { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ATI_blend_equation_separate)
-static const struct dri_extension_function GL_ATI_blend_equation_separate_functions[] = {
- { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ATI_draw_buffers)
-static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = {
- { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ATI_envmap_bumpmap)
-static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = {
- { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 },
- { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 },
- { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 },
- { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = {
- { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 },
- { DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, -1 },
- { SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, -1 },
- { SampleMapATI_names, SampleMapATI_remap_index, -1 },
- { AlphaFragmentOp2ATI_names, AlphaFragmentOp2ATI_remap_index, -1 },
- { AlphaFragmentOp1ATI_names, AlphaFragmentOp1ATI_remap_index, -1 },
- { ColorFragmentOp1ATI_names, ColorFragmentOp1ATI_remap_index, -1 },
- { AlphaFragmentOp3ATI_names, AlphaFragmentOp3ATI_remap_index, -1 },
- { PassTexCoordATI_names, PassTexCoordATI_remap_index, -1 },
- { BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, -1 },
- { BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, -1 },
- { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 },
- { GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, -1 },
- { EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_ATI_separate_stencil)
-static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = {
- { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 },
- { StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_color)
-static const struct dri_extension_function GL_EXT_blend_color_functions[] = {
- { BlendColor_names, -1, 336 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_equation_separate)
-static const struct dri_extension_function GL_EXT_blend_equation_separate_functions[] = {
- { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_func_separate)
-static const struct dri_extension_function GL_EXT_blend_func_separate_functions[] = {
- { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_minmax)
-static const struct dri_extension_function GL_EXT_blend_minmax_functions[] = {
- { BlendEquation_names, -1, 337 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_color_subtable)
-static const struct dri_extension_function GL_EXT_color_subtable_functions[] = {
- { ColorSubTable_names, -1, 346 },
- { CopyColorSubTable_names, -1, 347 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_compiled_vertex_array)
-static const struct dri_extension_function GL_EXT_compiled_vertex_array_functions[] = {
- { UnlockArraysEXT_names, UnlockArraysEXT_remap_index, -1 },
- { LockArraysEXT_names, LockArraysEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const struct dri_extension_function GL_EXT_convolution_functions[] = {
- { ConvolutionFilter1D_names, -1, 348 },
- { CopyConvolutionFilter1D_names, -1, 354 },
- { GetConvolutionParameteriv_names, -1, 358 },
- { ConvolutionFilter2D_names, -1, 349 },
- { ConvolutionParameteriv_names, -1, 353 },
- { ConvolutionParameterfv_names, -1, 351 },
- { GetSeparableFilter_names, -1, 359 },
- { SeparableFilter2D_names, -1, 360 },
- { ConvolutionParameteri_names, -1, 352 },
- { ConvolutionParameterf_names, -1, 350 },
- { GetConvolutionParameterfv_names, -1, 357 },
- { GetConvolutionFilter_names, -1, 356 },
- { CopyConvolutionFilter2D_names, -1, 355 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = {
- { TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 },
- { Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 },
- { Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 },
- { Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 },
- { Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 },
- { Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 },
- { Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 },
- { Tangent3fEXT_names, Tangent3fEXT_remap_index, -1 },
- { Binormal3sEXT_names, Binormal3sEXT_remap_index, -1 },
- { Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 },
- { Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 },
- { Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 },
- { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 },
- { Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 },
- { Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 },
- { Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 },
- { Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 },
- { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 },
- { BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 },
- { Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 },
- { Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 },
- { Binormal3iEXT_names, Binormal3iEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const struct dri_extension_function GL_EXT_copy_texture_functions[] = {
- { CopyTexSubImage3D_names, -1, 373 },
- { CopyTexImage2D_names, -1, 324 },
- { CopyTexImage1D_names, -1, 323 },
- { CopyTexSubImage2D_names, -1, 326 },
- { CopyTexSubImage1D_names, -1, 325 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_cull_vertex)
-static const struct dri_extension_function GL_EXT_cull_vertex_functions[] = {
- { CullParameterdvEXT_names, CullParameterdvEXT_remap_index, -1 },
- { CullParameterfvEXT_names, CullParameterfvEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_depth_bounds_test)
-static const struct dri_extension_function GL_EXT_depth_bounds_test_functions[] = {
- { DepthBoundsEXT_names, DepthBoundsEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_draw_range_elements)
-static const struct dri_extension_function GL_EXT_draw_range_elements_functions[] = {
- { DrawRangeElements_names, -1, 338 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_fog_coord)
-static const struct dri_extension_function GL_EXT_fog_coord_functions[] = {
- { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 },
- { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 },
- { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 },
- { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 },
- { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_framebuffer_blit)
-static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = {
- { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_framebuffer_object)
-static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = {
- { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 },
- { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 },
- { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 },
- { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 },
- { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 },
- { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 },
- { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 },
- { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 },
- { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 },
- { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 },
- { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 },
- { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 },
- { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 },
- { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 },
- { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 },
- { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 },
- { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_gpu_program_parameters)
-static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = {
- { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 },
- { ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const struct dri_extension_function GL_EXT_histogram_functions[] = {
- { Histogram_names, -1, 367 },
- { ResetHistogram_names, -1, 369 },
- { GetMinmax_names, -1, 364 },
- { GetHistogramParameterfv_names, -1, 362 },
- { GetMinmaxParameteriv_names, -1, 366 },
- { ResetMinmax_names, -1, 370 },
- { GetHistogramParameteriv_names, -1, 363 },
- { GetHistogram_names, -1, 361 },
- { Minmax_names, -1, 368 },
- { GetMinmaxParameterfv_names, -1, 365 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_index_func)
-static const struct dri_extension_function GL_EXT_index_func_functions[] = {
- { IndexFuncEXT_names, IndexFuncEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_index_material)
-static const struct dri_extension_function GL_EXT_index_material_functions[] = {
- { IndexMaterialEXT_names, IndexMaterialEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_light_texture)
-static const struct dri_extension_function GL_EXT_light_texture_functions[] = {
- { ApplyTextureEXT_names, ApplyTextureEXT_remap_index, -1 },
- { TextureMaterialEXT_names, TextureMaterialEXT_remap_index, -1 },
- { TextureLightEXT_names, TextureLightEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_multi_draw_arrays)
-static const struct dri_extension_function GL_EXT_multi_draw_arrays_functions[] = {
- { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 },
- { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_multisample)
-static const struct dri_extension_function GL_EXT_multisample_functions[] = {
- { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 },
- { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_paletted_texture)
-static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = {
- { ColorTable_names, -1, 339 },
- { GetColorTable_names, -1, 343 },
- { GetColorTableParameterfv_names, -1, 344 },
- { GetColorTableParameteriv_names, -1, 345 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_pixel_transform)
-static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = {
- { PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 },
- { PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 },
- { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 },
- { PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_point_parameters)
-static const struct dri_extension_function GL_EXT_point_parameters_functions[] = {
- { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
- { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_polygon_offset)
-static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = {
- { PolygonOffsetEXT_names, PolygonOffsetEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_provoking_vertex)
-static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = {
- { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_secondary_color)
-static const struct dri_extension_function GL_EXT_secondary_color_functions[] = {
- { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 },
- { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 },
- { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 },
- { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 },
- { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 },
- { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 },
- { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 },
- { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 },
- { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 },
- { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 },
- { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 },
- { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 },
- { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 },
- { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 },
- { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 },
- { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 },
- { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_stencil_two_side)
-static const struct dri_extension_function GL_EXT_stencil_two_side_functions[] = {
- { ActiveStencilFaceEXT_names, ActiveStencilFaceEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_subtexture)
-static const struct dri_extension_function GL_EXT_subtexture_functions[] = {
- { TexSubImage1D_names, -1, 332 },
- { TexSubImage2D_names, -1, 333 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture3D)
-static const struct dri_extension_function GL_EXT_texture3D_functions[] = {
- { TexImage3D_names, -1, 371 },
- { TexSubImage3D_names, -1, 372 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_array)
-static const struct dri_extension_function GL_EXT_texture_array_functions[] = {
- { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const struct dri_extension_function GL_EXT_texture_object_functions[] = {
- { PrioritizeTextures_names, -1, 331 },
- { AreTexturesResident_names, -1, 322 },
- { GenTextures_names, -1, 328 },
- { DeleteTextures_names, -1, 327 },
- { IsTexture_names, -1, 330 },
- { BindTexture_names, -1, 307 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_perturb_normal)
-static const struct dri_extension_function GL_EXT_texture_perturb_normal_functions[] = {
- { TextureNormalEXT_names, TextureNormalEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_timer_query)
-static const struct dri_extension_function GL_EXT_timer_query_functions[] = {
- { GetQueryObjectui64vEXT_names, GetQueryObjectui64vEXT_remap_index, -1 },
- { GetQueryObjecti64vEXT_names, GetQueryObjecti64vEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-static const struct dri_extension_function GL_EXT_vertex_array_functions[] = {
- { IndexPointerEXT_names, IndexPointerEXT_remap_index, -1 },
- { NormalPointerEXT_names, NormalPointerEXT_remap_index, -1 },
- { VertexPointerEXT_names, VertexPointerEXT_remap_index, -1 },
- { TexCoordPointerEXT_names, TexCoordPointerEXT_remap_index, -1 },
- { EdgeFlagPointerEXT_names, EdgeFlagPointerEXT_remap_index, -1 },
- { ArrayElement_names, -1, 306 },
- { ColorPointerEXT_names, ColorPointerEXT_remap_index, -1 },
- { GetPointerv_names, -1, 329 },
- { DrawArrays_names, -1, 310 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_EXT_vertex_weighting)
-static const struct dri_extension_function GL_EXT_vertex_weighting_functions[] = {
- { VertexWeightfvEXT_names, VertexWeightfvEXT_remap_index, -1 },
- { VertexWeightfEXT_names, VertexWeightfEXT_remap_index, -1 },
- { VertexWeightPointerEXT_names, VertexWeightPointerEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const struct dri_extension_function GL_HP_image_transform_functions[] = {
- { GetImageTransformParameterfvHP_names, GetImageTransformParameterfvHP_remap_index, -1 },
- { ImageTransformParameterfHP_names, ImageTransformParameterfHP_remap_index, -1 },
- { ImageTransformParameterfvHP_names, ImageTransformParameterfvHP_remap_index, -1 },
- { ImageTransformParameteriHP_names, ImageTransformParameteriHP_remap_index, -1 },
- { GetImageTransformParameterivHP_names, GetImageTransformParameterivHP_remap_index, -1 },
- { ImageTransformParameterivHP_names, ImageTransformParameterivHP_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_IBM_multimode_draw_arrays)
-static const struct dri_extension_function GL_IBM_multimode_draw_arrays_functions[] = {
- { MultiModeDrawArraysIBM_names, MultiModeDrawArraysIBM_remap_index, -1 },
- { MultiModeDrawElementsIBM_names, MultiModeDrawElementsIBM_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const struct dri_extension_function GL_IBM_vertex_array_lists_functions[] = {
- { SecondaryColorPointerListIBM_names, SecondaryColorPointerListIBM_remap_index, -1 },
- { NormalPointerListIBM_names, NormalPointerListIBM_remap_index, -1 },
- { FogCoordPointerListIBM_names, FogCoordPointerListIBM_remap_index, -1 },
- { VertexPointerListIBM_names, VertexPointerListIBM_remap_index, -1 },
- { ColorPointerListIBM_names, ColorPointerListIBM_remap_index, -1 },
- { TexCoordPointerListIBM_names, TexCoordPointerListIBM_remap_index, -1 },
- { IndexPointerListIBM_names, IndexPointerListIBM_remap_index, -1 },
- { EdgeFlagPointerListIBM_names, EdgeFlagPointerListIBM_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_INGR_blend_func_separate)
-static const struct dri_extension_function GL_INGR_blend_func_separate_functions[] = {
- { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_INTEL_parallel_arrays)
-static const struct dri_extension_function GL_INTEL_parallel_arrays_functions[] = {
- { VertexPointervINTEL_names, VertexPointervINTEL_remap_index, -1 },
- { ColorPointervINTEL_names, ColorPointervINTEL_remap_index, -1 },
- { NormalPointervINTEL_names, NormalPointervINTEL_remap_index, -1 },
- { TexCoordPointervINTEL_names, TexCoordPointervINTEL_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_MESA_resize_buffers)
-static const struct dri_extension_function GL_MESA_resize_buffers_functions[] = {
- { ResizeBuffersMESA_names, ResizeBuffersMESA_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_MESA_shader_debug)
-static const struct dri_extension_function GL_MESA_shader_debug_functions[] = {
- { GetDebugLogLengthMESA_names, GetDebugLogLengthMESA_remap_index, -1 },
- { ClearDebugLogMESA_names, ClearDebugLogMESA_remap_index, -1 },
- { GetDebugLogMESA_names, GetDebugLogMESA_remap_index, -1 },
- { CreateDebugObjectMESA_names, CreateDebugObjectMESA_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-static const struct dri_extension_function GL_MESA_window_pos_functions[] = {
- { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 },
- { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 },
- { WindowPos4svMESA_names, WindowPos4svMESA_remap_index, -1 },
- { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 },
- { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 },
- { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 },
- { WindowPos4dMESA_names, WindowPos4dMESA_remap_index, -1 },
- { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 },
- { WindowPos4ivMESA_names, WindowPos4ivMESA_remap_index, -1 },
- { WindowPos4fMESA_names, WindowPos4fMESA_remap_index, -1 },
- { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 },
- { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 },
- { WindowPos4dvMESA_names, WindowPos4dvMESA_remap_index, -1 },
- { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 },
- { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 },
- { WindowPos4sMESA_names, WindowPos4sMESA_remap_index, -1 },
- { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 },
- { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 },
- { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 },
- { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 },
- { WindowPos4iMESA_names, WindowPos4iMESA_remap_index, -1 },
- { WindowPos4fvMESA_names, WindowPos4fvMESA_remap_index, -1 },
- { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 },
- { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const struct dri_extension_function GL_NV_evaluators_functions[] = {
- { GetMapAttribParameterivNV_names, GetMapAttribParameterivNV_remap_index, -1 },
- { MapControlPointsNV_names, MapControlPointsNV_remap_index, -1 },
- { MapParameterfvNV_names, MapParameterfvNV_remap_index, -1 },
- { EvalMapsNV_names, EvalMapsNV_remap_index, -1 },
- { GetMapAttribParameterfvNV_names, GetMapAttribParameterfvNV_remap_index, -1 },
- { MapParameterivNV_names, MapParameterivNV_remap_index, -1 },
- { GetMapParameterivNV_names, GetMapParameterivNV_remap_index, -1 },
- { GetMapParameterfvNV_names, GetMapParameterfvNV_remap_index, -1 },
- { GetMapControlPointsNV_names, GetMapControlPointsNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_fence)
-static const struct dri_extension_function GL_NV_fence_functions[] = {
- { GenFencesNV_names, GenFencesNV_remap_index, -1 },
- { TestFenceNV_names, TestFenceNV_remap_index, -1 },
- { IsFenceNV_names, IsFenceNV_remap_index, -1 },
- { DeleteFencesNV_names, DeleteFencesNV_remap_index, -1 },
- { SetFenceNV_names, SetFenceNV_remap_index, -1 },
- { GetFenceivNV_names, GetFenceivNV_remap_index, -1 },
- { FinishFenceNV_names, FinishFenceNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-static const struct dri_extension_function GL_NV_fragment_program_functions[] = {
- { GetProgramNamedParameterdvNV_names, GetProgramNamedParameterdvNV_remap_index, -1 },
- { GetProgramNamedParameterfvNV_names, GetProgramNamedParameterfvNV_remap_index, -1 },
- { ProgramNamedParameter4fNV_names, ProgramNamedParameter4fNV_remap_index, -1 },
- { ProgramNamedParameter4fvNV_names, ProgramNamedParameter4fvNV_remap_index, -1 },
- { ProgramNamedParameter4dvNV_names, ProgramNamedParameter4dvNV_remap_index, -1 },
- { ProgramNamedParameter4dNV_names, ProgramNamedParameter4dNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_point_sprite)
-static const struct dri_extension_function GL_NV_point_sprite_functions[] = {
- { PointParameteriNV_names, PointParameteriNV_remap_index, -1 },
- { PointParameterivNV_names, PointParameterivNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-static const struct dri_extension_function GL_NV_register_combiners_functions[] = {
- { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 },
- { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 },
- { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 },
- { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 },
- { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 },
- { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 },
- { GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 },
- { CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 },
- { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 },
- { CombinerInputNV_names, CombinerInputNV_remap_index, -1 },
- { CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 },
- { GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 },
- { CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_register_combiners2)
-static const struct dri_extension_function GL_NV_register_combiners2_functions[] = {
- { CombinerStageParameterfvNV_names, CombinerStageParameterfvNV_remap_index, -1 },
- { GetCombinerStageParameterfvNV_names, GetCombinerStageParameterfvNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_vertex_array_range)
-static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = {
- { VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 },
- { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-static const struct dri_extension_function GL_NV_vertex_program_functions[] = {
- { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 },
- { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 },
- { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 },
- { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 },
- { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 },
- { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 },
- { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 },
- { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 },
- { VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 },
- { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 },
- { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 },
- { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 },
- { LoadProgramNV_names, LoadProgramNV_remap_index, -1 },
- { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 },
- { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 },
- { VertexAttribs2dvNV_names, VertexAttribs2dvNV_remap_index, -1 },
- { GetProgramParameterfvNV_names, GetProgramParameterfvNV_remap_index, -1 },
- { VertexAttrib3dNV_names, VertexAttrib3dNV_remap_index, -1 },
- { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 },
- { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 },
- { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 },
- { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 },
- { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 },
- { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 },
- { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 },
- { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 },
- { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 },
- { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 },
- { IsProgramNV_names, IsProgramNV_remap_index, -1 },
- { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 },
- { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 },
- { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 },
- { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 },
- { VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 },
- { TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 },
- { GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 },
- { GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 },
- { VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 },
- { ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 },
- { GetProgramivNV_names, GetProgramivNV_remap_index, -1 },
- { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 },
- { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 },
- { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 },
- { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 },
- { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 },
- { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
- { GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 },
- { VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 },
- { VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 },
- { ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 },
- { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 },
- { VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 },
- { VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 },
- { VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 },
- { VertexAttribs3svNV_names, VertexAttribs3svNV_remap_index, -1 },
- { VertexAttrib1sNV_names, VertexAttrib1sNV_remap_index, -1 },
- { BindProgramNV_names, BindProgramNV_remap_index, -1 },
- { AreProgramsResidentNV_names, AreProgramsResidentNV_remap_index, -1 },
- { VertexAttrib3dvNV_names, VertexAttrib3dvNV_remap_index, -1 },
- { VertexAttrib1dNV_names, VertexAttrib1dNV_remap_index, -1 },
- { VertexAttribs4svNV_names, VertexAttribs4svNV_remap_index, -1 },
- { VertexAttribs1svNV_names, VertexAttribs1svNV_remap_index, -1 },
- { GenProgramsNV_names, GenProgramsNV_remap_index, -1 },
- { VertexAttrib4dvNV_names, VertexAttrib4dvNV_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_PGI_misc_hints)
-static const struct dri_extension_function GL_PGI_misc_hints_functions[] = {
- { HintPGI_names, HintPGI_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_detail_texture)
-static const struct dri_extension_function GL_SGIS_detail_texture_functions[] = {
- { GetDetailTexFuncSGIS_names, GetDetailTexFuncSGIS_remap_index, -1 },
- { DetailTexFuncSGIS_names, DetailTexFuncSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_fog_function)
-static const struct dri_extension_function GL_SGIS_fog_function_functions[] = {
- { FogFuncSGIS_names, FogFuncSGIS_remap_index, -1 },
- { GetFogFuncSGIS_names, GetFogFuncSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_multisample)
-static const struct dri_extension_function GL_SGIS_multisample_functions[] = {
- { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 },
- { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-static const struct dri_extension_function GL_SGIS_pixel_texture_functions[] = {
- { PixelTexGenParameterfvSGIS_names, PixelTexGenParameterfvSGIS_remap_index, -1 },
- { GetPixelTexGenParameterivSGIS_names, GetPixelTexGenParameterivSGIS_remap_index, -1 },
- { PixelTexGenParameteriSGIS_names, PixelTexGenParameteriSGIS_remap_index, -1 },
- { PixelTexGenParameterivSGIS_names, PixelTexGenParameterivSGIS_remap_index, -1 },
- { PixelTexGenParameterfSGIS_names, PixelTexGenParameterfSGIS_remap_index, -1 },
- { GetPixelTexGenParameterfvSGIS_names, GetPixelTexGenParameterfvSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_point_parameters)
-static const struct dri_extension_function GL_SGIS_point_parameters_functions[] = {
- { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
- { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_sharpen_texture)
-static const struct dri_extension_function GL_SGIS_sharpen_texture_functions[] = {
- { GetSharpenTexFuncSGIS_names, GetSharpenTexFuncSGIS_remap_index, -1 },
- { SharpenTexFuncSGIS_names, SharpenTexFuncSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_texture4D)
-static const struct dri_extension_function GL_SGIS_texture4D_functions[] = {
- { TexImage4DSGIS_names, TexImage4DSGIS_remap_index, -1 },
- { TexSubImage4DSGIS_names, TexSubImage4DSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_texture_color_mask)
-static const struct dri_extension_function GL_SGIS_texture_color_mask_functions[] = {
- { TextureColorMaskSGIS_names, TextureColorMaskSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIS_texture_filter4)
-static const struct dri_extension_function GL_SGIS_texture_filter4_functions[] = {
- { GetTexFilterFuncSGIS_names, GetTexFilterFuncSGIS_remap_index, -1 },
- { TexFilterFuncSGIS_names, TexFilterFuncSGIS_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const struct dri_extension_function GL_SGIX_async_functions[] = {
- { AsyncMarkerSGIX_names, AsyncMarkerSGIX_remap_index, -1 },
- { FinishAsyncSGIX_names, FinishAsyncSGIX_remap_index, -1 },
- { PollAsyncSGIX_names, PollAsyncSGIX_remap_index, -1 },
- { DeleteAsyncMarkersSGIX_names, DeleteAsyncMarkersSGIX_remap_index, -1 },
- { IsAsyncMarkerSGIX_names, IsAsyncMarkerSGIX_remap_index, -1 },
- { GenAsyncMarkersSGIX_names, GenAsyncMarkersSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_flush_raster)
-static const struct dri_extension_function GL_SGIX_flush_raster_functions[] = {
- { FlushRasterSGIX_names, FlushRasterSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const struct dri_extension_function GL_SGIX_fragment_lighting_functions[] = {
- { FragmentMaterialfvSGIX_names, FragmentMaterialfvSGIX_remap_index, -1 },
- { FragmentLightModelivSGIX_names, FragmentLightModelivSGIX_remap_index, -1 },
- { FragmentLightiSGIX_names, FragmentLightiSGIX_remap_index, -1 },
- { GetFragmentMaterialfvSGIX_names, GetFragmentMaterialfvSGIX_remap_index, -1 },
- { FragmentMaterialfSGIX_names, FragmentMaterialfSGIX_remap_index, -1 },
- { GetFragmentLightivSGIX_names, GetFragmentLightivSGIX_remap_index, -1 },
- { FragmentLightModeliSGIX_names, FragmentLightModeliSGIX_remap_index, -1 },
- { FragmentLightivSGIX_names, FragmentLightivSGIX_remap_index, -1 },
- { GetFragmentMaterialivSGIX_names, GetFragmentMaterialivSGIX_remap_index, -1 },
- { FragmentLightModelfSGIX_names, FragmentLightModelfSGIX_remap_index, -1 },
- { FragmentColorMaterialSGIX_names, FragmentColorMaterialSGIX_remap_index, -1 },
- { FragmentMaterialiSGIX_names, FragmentMaterialiSGIX_remap_index, -1 },
- { LightEnviSGIX_names, LightEnviSGIX_remap_index, -1 },
- { FragmentLightModelfvSGIX_names, FragmentLightModelfvSGIX_remap_index, -1 },
- { FragmentLightfvSGIX_names, FragmentLightfvSGIX_remap_index, -1 },
- { FragmentLightfSGIX_names, FragmentLightfSGIX_remap_index, -1 },
- { GetFragmentLightfvSGIX_names, GetFragmentLightfvSGIX_remap_index, -1 },
- { FragmentMaterialivSGIX_names, FragmentMaterialivSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_framezoom)
-static const struct dri_extension_function GL_SGIX_framezoom_functions[] = {
- { FrameZoomSGIX_names, FrameZoomSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_igloo_interface)
-static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] = {
- { IglooInterfaceSGIX_names, IglooInterfaceSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const struct dri_extension_function GL_SGIX_instruments_functions[] = {
- { ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, -1 },
- { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 },
- { GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, -1 },
- { StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, -1 },
- { StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, -1 },
- { InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const struct dri_extension_function GL_SGIX_list_priority_functions[] = {
- { ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 },
- { GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 },
- { ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 },
- { ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 },
- { ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 },
- { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_pixel_texture)
-static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = {
- { PixelTexGenSGIX_names, PixelTexGenSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = {
- { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 },
- { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
- { DeformSGIX_names, DeformSGIX_remap_index, -1 },
- { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_reference_plane)
-static const struct dri_extension_function GL_SGIX_reference_plane_functions[] = {
- { ReferencePlaneSGIX_names, ReferencePlaneSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_sprite)
-static const struct dri_extension_function GL_SGIX_sprite_functions[] = {
- { SpriteParameterfvSGIX_names, SpriteParameterfvSGIX_remap_index, -1 },
- { SpriteParameteriSGIX_names, SpriteParameteriSGIX_remap_index, -1 },
- { SpriteParameterfSGIX_names, SpriteParameterfSGIX_remap_index, -1 },
- { SpriteParameterivSGIX_names, SpriteParameterivSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGIX_tag_sample_buffer)
-static const struct dri_extension_function GL_SGIX_tag_sample_buffer_functions[] = {
- { TagSampleBufferSGIX_names, TagSampleBufferSGIX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SGI_color_table)
-static const struct dri_extension_function GL_SGI_color_table_functions[] = {
- { ColorTableParameteriv_names, -1, 341 },
- { ColorTable_names, -1, 339 },
- { GetColorTable_names, -1, 343 },
- { CopyColorTable_names, -1, 342 },
- { ColorTableParameterfv_names, -1, 340 },
- { GetColorTableParameterfv_names, -1, 344 },
- { GetColorTableParameteriv_names, -1, 345 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SUNX_constant_data)
-static const struct dri_extension_function GL_SUNX_constant_data_functions[] = {
- { FinishTextureSUNX_names, FinishTextureSUNX_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const struct dri_extension_function GL_SUN_global_alpha_functions[] = {
- { GlobalAlphaFactorubSUN_names, GlobalAlphaFactorubSUN_remap_index, -1 },
- { GlobalAlphaFactoriSUN_names, GlobalAlphaFactoriSUN_remap_index, -1 },
- { GlobalAlphaFactordSUN_names, GlobalAlphaFactordSUN_remap_index, -1 },
- { GlobalAlphaFactoruiSUN_names, GlobalAlphaFactoruiSUN_remap_index, -1 },
- { GlobalAlphaFactorbSUN_names, GlobalAlphaFactorbSUN_remap_index, -1 },
- { GlobalAlphaFactorfSUN_names, GlobalAlphaFactorfSUN_remap_index, -1 },
- { GlobalAlphaFactorusSUN_names, GlobalAlphaFactorusSUN_remap_index, -1 },
- { GlobalAlphaFactorsSUN_names, GlobalAlphaFactorsSUN_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SUN_mesh_array)
-static const struct dri_extension_function GL_SUN_mesh_array_functions[] = {
- { DrawMeshArraysSUN_names, DrawMeshArraysSUN_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const struct dri_extension_function GL_SUN_triangle_list_functions[] = {
- { ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 },
- { ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 },
- { ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 },
- { ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 },
- { ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 },
- { ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 },
- { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const struct dri_extension_function GL_SUN_vertex_functions[] = {
- { ReplacementCodeuiColor3fVertex3fvSUN_names, ReplacementCodeuiColor3fVertex3fvSUN_remap_index, -1 },
- { TexCoord4fColor4fNormal3fVertex4fvSUN_names, TexCoord4fColor4fNormal3fVertex4fvSUN_remap_index, -1 },
- { TexCoord2fColor4ubVertex3fvSUN_names, TexCoord2fColor4ubVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiVertex3fvSUN_names, ReplacementCodeuiVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiTexCoord2fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiNormal3fVertex3fSUN_names, ReplacementCodeuiNormal3fVertex3fSUN_remap_index, -1 },
- { Color4ubVertex3fvSUN_names, Color4ubVertex3fvSUN_remap_index, -1 },
- { Color4ubVertex3fSUN_names, Color4ubVertex3fSUN_remap_index, -1 },
- { TexCoord2fVertex3fSUN_names, TexCoord2fVertex3fSUN_remap_index, -1 },
- { TexCoord2fColor4fNormal3fVertex3fSUN_names, TexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 },
- { TexCoord2fNormal3fVertex3fvSUN_names, TexCoord2fNormal3fVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_remap_index, -1 },
- { ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 },
- { TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 },
- { Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 },
- { Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 },
- { Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_remap_index, -1 },
- { TexCoord2fColor3fVertex3fSUN_names, TexCoord2fColor3fVertex3fSUN_remap_index, -1 },
- { TexCoord4fColor4fNormal3fVertex4fSUN_names, TexCoord4fColor4fNormal3fVertex4fSUN_remap_index, -1 },
- { Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 },
- { Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 },
- { ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 },
- { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 },
- { TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 },
- { Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 },
- { ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 },
- { TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 },
- { Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 },
- { Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 },
- { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 },
- { ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 },
- { TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 },
- { TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 },
- { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 },
- { TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 },
- { ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-static const struct dri_extension_function GL_VERSION_1_3_functions[] = {
- { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 },
- { MultiTexCoord3sARB_names, -1, 398 },
- { ActiveTextureARB_names, -1, 374 },
- { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 },
- { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 },
- { MultiTexCoord1fvARB_names, -1, 379 },
- { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 },
- { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 },
- { MultiTexCoord3dARB_names, -1, 392 },
- { MultiTexCoord2iARB_names, -1, 388 },
- { MultiTexCoord2svARB_names, -1, 391 },
- { MultiTexCoord2fARB_names, -1, 386 },
- { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 },
- { MultiTexCoord3fvARB_names, -1, 395 },
- { MultiTexCoord4sARB_names, -1, 406 },
- { MultiTexCoord2dvARB_names, -1, 385 },
- { MultiTexCoord1svARB_names, -1, 383 },
- { MultiTexCoord3svARB_names, -1, 399 },
- { MultiTexCoord4iARB_names, -1, 404 },
- { MultiTexCoord3iARB_names, -1, 396 },
- { MultiTexCoord1dARB_names, -1, 376 },
- { MultiTexCoord3dvARB_names, -1, 393 },
- { MultiTexCoord3ivARB_names, -1, 397 },
- { MultiTexCoord2sARB_names, -1, 390 },
- { MultiTexCoord4ivARB_names, -1, 405 },
- { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 },
- { ClientActiveTextureARB_names, -1, 375 },
- { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 },
- { MultiTexCoord2dARB_names, -1, 384 },
- { MultiTexCoord4dvARB_names, -1, 401 },
- { MultiTexCoord4fvARB_names, -1, 403 },
- { MultiTexCoord3fARB_names, -1, 394 },
- { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 },
- { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 },
- { MultiTexCoord4dARB_names, -1, 400 },
- { MultiTexCoord1sARB_names, -1, 382 },
- { MultiTexCoord1dvARB_names, -1, 377 },
- { MultiTexCoord1ivARB_names, -1, 381 },
- { MultiTexCoord2ivARB_names, -1, 389 },
- { MultiTexCoord1iARB_names, -1, 380 },
- { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 },
- { MultiTexCoord4svARB_names, -1, 407 },
- { MultiTexCoord1fARB_names, -1, 378 },
- { MultiTexCoord4fARB_names, -1, 402 },
- { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 },
- { MultiTexCoord2fvARB_names, -1, 387 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_VERSION_1_4)
-static const struct dri_extension_function GL_VERSION_1_4_functions[] = {
- { PointParameteriNV_names, PointParameteriNV_remap_index, -1 },
- { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 },
- { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 },
- { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 },
- { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 },
- { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 },
- { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 },
- { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 },
- { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 },
- { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 },
- { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 },
- { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 },
- { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 },
- { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 },
- { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 },
- { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 },
- { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 },
- { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 },
- { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 },
- { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 },
- { PointParameterivNV_names, PointParameterivNV_remap_index, -1 },
- { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 },
- { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 },
- { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 },
- { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 },
- { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 },
- { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 },
- { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 },
- { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 },
- { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 },
- { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 },
- { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 },
- { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 },
- { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 },
- { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 },
- { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 },
- { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 },
- { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 },
- { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 },
- { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 },
- { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 },
- { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 },
- { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 },
- { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 },
- { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_VERSION_1_5)
-static const struct dri_extension_function GL_VERSION_1_5_functions[] = {
- { BeginQueryARB_names, BeginQueryARB_remap_index, -1 },
- { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 },
- { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 },
- { GetQueryivARB_names, GetQueryivARB_remap_index, -1 },
- { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 },
- { BufferDataARB_names, BufferDataARB_remap_index, -1 },
- { EndQueryARB_names, EndQueryARB_remap_index, -1 },
- { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 },
- { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 },
- { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 },
- { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 },
- { IsQueryARB_names, IsQueryARB_remap_index, -1 },
- { MapBufferARB_names, MapBufferARB_remap_index, -1 },
- { GenQueriesARB_names, GenQueriesARB_remap_index, -1 },
- { IsBufferARB_names, IsBufferARB_remap_index, -1 },
- { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 },
- { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 },
- { BindBufferARB_names, BindBufferARB_remap_index, -1 },
- { GenBuffersARB_names, GenBuffersARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
- { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 },
- { GetProgramiv_names, GetProgramiv_remap_index, -1 },
- { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 },
- { AttachShader_names, AttachShader_remap_index, -1 },
- { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 },
- { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 },
- { Uniform2fARB_names, Uniform2fARB_remap_index, -1 },
- { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 },
- { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 },
- { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 },
- { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 },
- { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 },
- { StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 },
- { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 },
- { GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 },
- { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 },
- { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 },
- { Uniform3iARB_names, Uniform3iARB_remap_index, -1 },
- { GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 },
- { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 },
- { Uniform1fARB_names, Uniform1fARB_remap_index, -1 },
- { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 },
- { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 },
- { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 },
- { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 },
- { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
- { CreateProgram_names, CreateProgram_remap_index, -1 },
- { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 },
- { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
- { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
- { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
- { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
- { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
- { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 },
- { IsShader_names, IsShader_remap_index, -1 },
- { GetUniformivARB_names, GetUniformivARB_remap_index, -1 },
- { IsProgram_names, IsProgram_remap_index, -1 },
- { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 },
- { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 },
- { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 },
- { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
- { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
- { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
- { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
- { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
- { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
- { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
- { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 },
- { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 },
- { GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 },
- { CompileShaderARB_names, CompileShaderARB_remap_index, -1 },
- { DeleteShader_names, DeleteShader_remap_index, -1 },
- { Uniform3fARB_names, Uniform3fARB_remap_index, -1 },
- { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
- { Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
- { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
- { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
- { LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
- { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
- { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
- { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 },
- { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 },
- { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 },
- { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 },
- { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 },
- { Uniform1iARB_names, Uniform1iARB_remap_index, -1 },
- { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 },
- { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 },
- { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 },
- { CreateShader_names, CreateShader_remap_index, -1 },
- { DetachShader_names, DetachShader_remap_index, -1 },
- { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 },
- { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 },
- { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 },
- { Uniform4iARB_names, Uniform4iARB_remap_index, -1 },
- { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 },
- { DeleteProgram_names, DeleteProgram_remap_index, -1 },
- { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 },
- { Uniform2iARB_names, Uniform2iARB_remap_index, -1 },
- { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 },
- { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 },
- { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 },
- { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 },
- { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
- { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
- { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
- { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
- { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
- { GetShaderiv_names, GetShaderiv_remap_index, -1 },
- { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
- { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 },
- { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 },
- { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-static const struct dri_extension_function GL_VERSION_2_1_functions[] = {
- { UniformMatrix2x4fv_names, UniformMatrix2x4fv_remap_index, -1 },
- { UniformMatrix4x3fv_names, UniformMatrix4x3fv_remap_index, -1 },
- { UniformMatrix4x2fv_names, UniformMatrix4x2fv_remap_index, -1 },
- { UniformMatrix2x3fv_names, UniformMatrix2x3fv_remap_index, -1 },
- { UniformMatrix3x4fv_names, UniformMatrix3x4fv_remap_index, -1 },
- { UniformMatrix3x2fv_names, UniformMatrix3x2fv_remap_index, -1 },
- { NULL, 0, 0 }
-};
-#endif
-
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index 89c815722f..447f3d15b9 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -82,6 +82,72 @@
rgba[3] = 0xff; \
} while (0)
+#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV)
+
+/**
+ ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_565_REV( color[0], color[1], color[2] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b ))
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ p = p << 8 | p >> 8; \
+ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 0) & 0xf) * 0x11; \
+ rgba[1] = ((p >> 12) & 0xf) * 0x11; \
+ rgba[2] = ((p >> 4) & 0xf) * 0x11; \
+ rgba[3] = ((p >> 8) & 0xf) * 0x11; \
+ } while (0)
+
+
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
/**
@@ -147,6 +213,39 @@
rgba[3] = ((p >> 15) & 0x1) * 0xff; \
} while (0)
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ p = p << 8 | p >> 8; \
+ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = ((p >> 15) & 0x1) * 0xff; \
+ } while (0)
+
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
/**
@@ -202,6 +301,118 @@
} while (0)
# endif
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(color[2], color[1], color[0], color[3])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 8) | \
+ (g << 16) | \
+ (b << 24) | \
+ (a << 0)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \
+ GLuint t = p; \
+ *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 8) & 0xff; \
+ rgba[1] = (p >> 16) & 0xff; \
+ rgba[2] = (p >> 24) & 0xff; \
+ rgba[3] = (p >> 0) & 0xff; \
+ } while (0)
+# endif
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+
+/**
+ ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV
+ **
+ ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be
+ ** kicked to the curb, and we need to just code-gen this.
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(0xff, color[0], color[1], color[2])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (0xff << 24)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "bswap %0; rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p | 0xff000000; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ *((uint32_t *) rgba) = (t << 8) | 0xff; \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff; \
+ } while (0)
+# endif
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c
index b64618a03c..895139b55b 100644
--- a/src/mesa/drivers/dri/common/texmem.c
+++ b/src/mesa/drivers/dri/common/texmem.c
@@ -42,14 +42,10 @@
* application.
*/
-#include "texmem.h"
-#include "main/simple_list.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/texformat.h"
-
-#include <assert.h>
-
+#include "main/simple_list.h"
+#include "texmem.h"
static unsigned dummy_swap_counter;
@@ -1302,46 +1298,44 @@ driCalculateTextureFirstLastLevel( driTextureObject * t )
/**
- * \name DRI texture formats. Pointers initialized to either the big- or
- * little-endian Mesa formats.
+ * \name DRI texture formats. These vars are initialized to either the
+ * big- or little-endian Mesa formats.
*/
/*@{*/
-const struct gl_texture_format *_dri_texformat_rgba8888 = NULL;
-const struct gl_texture_format *_dri_texformat_argb8888 = NULL;
-const struct gl_texture_format *_dri_texformat_rgb565 = NULL;
-const struct gl_texture_format *_dri_texformat_argb4444 = NULL;
-const struct gl_texture_format *_dri_texformat_argb1555 = NULL;
-const struct gl_texture_format *_dri_texformat_al88 = NULL;
-const struct gl_texture_format *_dri_texformat_a8 = &_mesa_texformat_a8;
-const struct gl_texture_format *_dri_texformat_ci8 = &_mesa_texformat_ci8;
-const struct gl_texture_format *_dri_texformat_i8 = &_mesa_texformat_i8;
-const struct gl_texture_format *_dri_texformat_l8 = &_mesa_texformat_l8;
+gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE;
+gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE;
+gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE;
+gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE;
+gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE;
+gl_format _dri_texformat_al88 = MESA_FORMAT_NONE;
+gl_format _dri_texformat_a8 = MESA_FORMAT_A8;
+gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8;
+gl_format _dri_texformat_i8 = MESA_FORMAT_I8;
+gl_format _dri_texformat_l8 = MESA_FORMAT_L8;
/*@}*/
/**
- * Initialize little endian target, host byte order independent texture formats
+ * Initialize _dri_texformat_* vars according to whether we're on
+ * a big or little endian system.
*/
void
driInitTextureFormats(void)
{
- const GLuint ui = 1;
- const GLubyte littleEndian = *((const GLubyte *) &ui);
-
- if (littleEndian) {
- _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888;
- _dri_texformat_argb8888 = &_mesa_texformat_argb8888;
- _dri_texformat_rgb565 = &_mesa_texformat_rgb565;
- _dri_texformat_argb4444 = &_mesa_texformat_argb4444;
- _dri_texformat_argb1555 = &_mesa_texformat_argb1555;
- _dri_texformat_al88 = &_mesa_texformat_al88;
+ if (_mesa_little_endian()) {
+ _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888;
+ _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888;
+ _dri_texformat_rgb565 = MESA_FORMAT_RGB565;
+ _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444;
+ _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555;
+ _dri_texformat_al88 = MESA_FORMAT_AL88;
}
else {
- _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888_rev;
- _dri_texformat_argb8888 = &_mesa_texformat_argb8888_rev;
- _dri_texformat_rgb565 = &_mesa_texformat_rgb565_rev;
- _dri_texformat_argb4444 = &_mesa_texformat_argb4444_rev;
- _dri_texformat_argb1555 = &_mesa_texformat_argb1555_rev;
- _dri_texformat_al88 = &_mesa_texformat_al88_rev;
+ _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV;
+ _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV;
+ _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV;
+ _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV;
+ _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV;
+ _dri_texformat_al88 = MESA_FORMAT_AL88_REV;
}
}
diff --git a/src/mesa/drivers/dri/common/texmem.h b/src/mesa/drivers/dri/common/texmem.h
index 9c065da8b4..725ba2e119 100644
--- a/src/mesa/drivers/dri/common/texmem.h
+++ b/src/mesa/drivers/dri/common/texmem.h
@@ -39,6 +39,7 @@
#define DRI_TEXMEM_H
#include "main/mtypes.h"
+#include "main/formats.h"
#include "main/mm.h"
#include "xf86drm.h"
@@ -317,16 +318,16 @@ GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps,
extern void driCalculateTextureFirstLastLevel( driTextureObject * t );
-extern const struct gl_texture_format *_dri_texformat_rgba8888;
-extern const struct gl_texture_format *_dri_texformat_argb8888;
-extern const struct gl_texture_format *_dri_texformat_rgb565;
-extern const struct gl_texture_format *_dri_texformat_argb4444;
-extern const struct gl_texture_format *_dri_texformat_argb1555;
-extern const struct gl_texture_format *_dri_texformat_al88;
-extern const struct gl_texture_format *_dri_texformat_a8;
-extern const struct gl_texture_format *_dri_texformat_ci8;
-extern const struct gl_texture_format *_dri_texformat_i8;
-extern const struct gl_texture_format *_dri_texformat_l8;
+extern gl_format _dri_texformat_rgba8888;
+extern gl_format _dri_texformat_argb8888;
+extern gl_format _dri_texformat_rgb565;
+extern gl_format _dri_texformat_argb4444;
+extern gl_format _dri_texformat_argb1555;
+extern gl_format _dri_texformat_al88;
+extern gl_format _dri_texformat_a8;
+extern gl_format _dri_texformat_ci8;
+extern gl_format _dri_texformat_i8;
+extern gl_format _dri_texformat_l8;
extern void driInitTextureFormats( void );
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index 66f277c10b..b272eb74ea 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -38,9 +38,6 @@
#include "utils.h"
-int driDispatchRemapTable[ driDispatchRemapTable_size ];
-
-
unsigned
driParseDebugString( const char * debug,
const struct dri_debug_control * control )
@@ -142,7 +139,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
#define need_GL_EXT_blend_func_separate
#define need_GL_NV_vertex_program
-#include "extension_helper.h"
+#include "main/remap_helper.h"
static const struct dri_extension all_mesa_extensions[] = {
{ "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions },
@@ -165,8 +162,12 @@ static const struct dri_extension all_mesa_extensions[] = {
/**
- * Enable extensions supported by the driver.
+ * Enable and map extensions supported by the driver.
*
+ * When ctx is NULL, extensions are not enabled, but their functions
+ * are still mapped. When extensions_to_enable is NULL, all static
+ * functions known to mesa core are mapped.
+ *
* \bug
* ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
* enables all the sub-extensions that are folded into it. This means that
@@ -181,18 +182,23 @@ void driInitExtensions( GLcontext * ctx,
unsigned i;
if ( first_time ) {
- for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) {
- driDispatchRemapTable[i] = -1;
- }
-
first_time = 0;
- driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
+ driInitExtensions( NULL, all_mesa_extensions, GL_FALSE );
}
if ( (ctx != NULL) && enable_imaging ) {
_mesa_enable_imaging_extensions( ctx );
}
+ /* The caller is too lazy to list any extension */
+ if ( extensions_to_enable == NULL ) {
+ /* Map the static functions. Together with those mapped by remap
+ * table, this should cover everything mesa core knows.
+ */
+ _mesa_map_static_functions();
+ return;
+ }
+
for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
driInitSingleExtension( ctx, & extensions_to_enable[i] );
}
@@ -202,80 +208,18 @@ void driInitExtensions( GLcontext * ctx,
/**
- * Enable and add dispatch functions for a single extension
+ * Enable and map functions for a single extension
*
* \param ctx Context where extension is to be enabled.
* \param ext Extension that is to be enabled.
*
- * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint
- *
- * \todo
- * Determine if it would be better to use \c strlen instead of the hardcoded
- * for-loops.
+ * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array
*/
void driInitSingleExtension( GLcontext * ctx,
const struct dri_extension * ext )
{
- unsigned i;
-
-
if ( ext->functions != NULL ) {
- for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) {
- const char * functions[16];
- const char * parameter_signature;
- const char * str = ext->functions[i].strings;
- unsigned j;
- unsigned offset;
-
-
- /* Separate the parameter signature from the rest of the string.
- * If the parameter signature is empty (i.e., the string starts
- * with a NUL character), then the function has a void parameter
- * list.
- */
- parameter_signature = str;
- while ( str[0] != '\0' ) {
- str++;
- }
- str++;
-
-
- /* Divide the string into the substrings that name each
- * entry-point for the function.
- */
- for ( j = 0 ; j < 16 ; j++ ) {
- if ( str[0] == '\0' ) {
- functions[j] = NULL;
- break;
- }
-
- functions[j] = str;
-
- while ( str[0] != '\0' ) {
- str++;
- }
- str++;
- }
-
-
- /* Add each entry-point to the dispatch table.
- */
- offset = _glapi_add_dispatch( functions, parameter_signature );
- if (offset == -1) {
-#if 0 /* this causes noise with egl */
- fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed "
- "to add %s!\n", functions[0]);
-#endif
- }
- else if (ext->functions[i].remap_index != -1) {
- driDispatchRemapTable[ ext->functions[i].remap_index ] =
- offset;
- }
- else if (ext->functions[i].offset != offset) {
- fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n",
- functions[0], offset, ext->functions[i].offset);
- }
- }
+ _mesa_map_function_array(ext->functions);
}
if ( ctx != NULL ) {
diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h
index 9e9e5bc224..2aa6de66c1 100644
--- a/src/mesa/drivers/dri/common/utils.h
+++ b/src/mesa/drivers/dri/common/utils.h
@@ -31,6 +31,7 @@
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include "main/context.h"
+#include "main/remap.h"
typedef struct __DRIutilversionRec2 __DRIutilversion2;
@@ -40,35 +41,6 @@ struct dri_debug_control {
};
/**
- * Description of the entry-points and parameters for an OpenGL function.
- */
-struct dri_extension_function {
- /**
- * \brief
- * Packed string describing the parameter signature and the entry-point
- * names.
- *
- * The parameter signature and the names of the entry-points for this
- * function are packed into a single string. The substrings are
- * separated by NUL characters. The whole string is terminated by
- * two consecutive NUL characters.
- */
- const char * strings;
-
-
- /**
- * Location in the remap table where the dispatch offset should be
- * stored.
- */
- int remap_index;
-
- /**
- * Offset of the function in the dispatch table.
- */
- int offset;
-};
-
-/**
* Description of the API for an extension to OpenGL.
*/
struct dri_extension {
@@ -83,7 +55,7 @@ struct dri_extension {
* is terminated by a structure with a \c NULL
* \c dri_extension_function::strings pointer.
*/
- const struct dri_extension_function * functions;
+ const struct gl_function_remap * functions;
};
/**
diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c
index 12aeaa108f..49b22a2dc7 100644
--- a/src/mesa/drivers/dri/common/vblank.c
+++ b/src/mesa/drivers/dri/common/vblank.c
@@ -34,12 +34,12 @@
#include "vblank.h"
#include "xmlpool.h"
-static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc)
+static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc)
{
return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base);
}
-static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank)
+static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank)
{
return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base);
}
@@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank)
* \return Zero is returned on success. A negative errno value
* is returned on failure.
*/
-int driDrawableGetMSC32( __DRIscreenPrivate * priv,
- __DRIdrawablePrivate * dPriv,
+int driDrawableGetMSC32( __DRIscreen * priv,
+ __DRIdrawable * dPriv,
int64_t * count)
{
drmVBlank vbl;
@@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv,
* \return Zero on success or \c GLX_BAD_CONTEXT on failure.
*/
-int driWaitForMSC32( __DRIdrawablePrivate *priv,
+int driWaitForMSC32( __DRIdrawable *priv,
int64_t target_msc, int64_t divisor, int64_t remainder,
int64_t * msc )
{
@@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd )
*/
static unsigned
-driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv )
+driGetDefaultVBlankInterval( const __DRIdrawable *priv )
{
if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) {
return 1;
@@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv )
* direct rendering context.
*/
-void driDrawableInitVBlank( __DRIdrawablePrivate *priv )
+void driDrawableInitVBlank( __DRIdrawable *priv )
{
if ( priv->swap_interval == (unsigned)-1 &&
!( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) {
@@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv )
*/
unsigned
-driGetVBlankInterval( const __DRIdrawablePrivate *priv )
+driGetVBlankInterval( const __DRIdrawable *priv )
{
if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) {
/* this must have been initialized when the drawable was first bound
@@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv )
*/
void
-driGetCurrentVBlank( __DRIdrawablePrivate *priv )
+driGetCurrentVBlank( __DRIdrawable *priv )
{
drmVBlank vbl;
@@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv )
*/
int
-driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline )
+driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline )
{
drmVBlank vbl;
unsigned original_seq;
diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h
index 8b2c761a11..29d1ad8003 100644
--- a/src/mesa/drivers/dri/common/vblank.h
+++ b/src/mesa/drivers/dri/common/vblank.h
@@ -44,17 +44,17 @@
#define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank.
*/
-extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count );
-extern int driDrawableGetMSC32( __DRIscreenPrivate * priv,
- __DRIdrawablePrivate * drawablePrivate,
+extern int driGetMSC32( __DRIscreen * priv, int64_t * count );
+extern int driDrawableGetMSC32( __DRIscreen * priv,
+ __DRIdrawable * drawablePrivate,
int64_t * count);
-extern int driWaitForMSC32( __DRIdrawablePrivate *priv,
+extern int driWaitForMSC32( __DRIdrawable *priv,
int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc );
extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache );
-extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv );
-extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv );
-extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv );
-extern int driWaitForVBlank( __DRIdrawablePrivate *priv,
+extern void driDrawableInitVBlank ( __DRIdrawable *priv );
+extern unsigned driGetVBlankInterval( const __DRIdrawable *priv );
+extern void driGetCurrentVBlank( __DRIdrawable *priv );
+extern int driWaitForVBlank( __DRIdrawable *priv,
GLboolean * missed_deadline );
#undef usleep
diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile
index 309f50b95f..cf9b3a8556 100644
--- a/src/mesa/drivers/dri/fb/Makefile
+++ b/src/mesa/drivers/dri/fb/Makefile
@@ -25,5 +25,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
-
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c
index 571b8922d5..f37241dd69 100644
--- a/src/mesa/drivers/dri/fb/fb_dri.c
+++ b/src/mesa/drivers/dri/fb/fb_dri.c
@@ -64,9 +64,9 @@ typedef struct {
GLcontext *glCtx; /* Mesa context */
struct {
- __DRIcontextPrivate *context;
- __DRIscreenPrivate *screen;
- __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
+ __DRIcontext *context;
+ __DRIscreen *screen;
+ __DRIdrawable *drawable; /* drawable bound to this ctx */
} dri;
} fbContext, *fbContextPtr;
@@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-fbInitDriver( __DRIscreenPrivate *sPriv )
+fbInitDriver( __DRIscreen *sPriv )
{
sPriv->private = NULL;
return GL_TRUE;
}
static void
-fbDestroyScreen( __DRIscreenPrivate *sPriv )
+fbDestroyScreen( __DRIscreen *sPriv )
{
}
@@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv )
*/
static GLboolean
fbCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
fbContextPtr fbmesa;
@@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
static void
-fbDestroyContext( __DRIcontextPrivate *driContextPriv )
+fbDestroyContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate;
@@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv )
* data.
*/
static GLboolean
-fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+fbCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -437,7 +437,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
/* XXX double-check these parameters (bpp vs cpp, etc) */
{
- driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA,
+ driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
driScrnPriv->pFB,
driScrnPriv->fbBPP / 8,
driScrnPriv->fbOrigin,
@@ -451,7 +451,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
/* XXX what are the correct origin/stride values? */
GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride
* driScrnPriv->fbHeight);
- driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA,
+ driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
backBuf,
driScrnPriv->fbBPP /8,
driScrnPriv->fbOrigin,
@@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+fbDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* If the backbuffer is on a videocard, this is extraordinarily slow!
*/
static void
-fbSwapBuffers( __DRIdrawablePrivate *dPriv )
+fbSwapBuffers( __DRIdrawable *dPriv )
{
struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate;
struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
@@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv )
* buffer `b'.
*/
static GLboolean
-fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+fbMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
fbContextPtr newFbCtx =
@@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
static GLboolean
-fbUnbindContext( __DRIcontextPrivate *driContextPriv )
+fbUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
@@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = {
};
static __GLcontextModes *
-fbFillInModes( __DRIscreenPrivate *psp,
+fbFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp,
* with the \c __GLcontextModes that the driver can support for windows or
* pbuffers.
*
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
+ * \return A pointer to a \c __DRIscreen on success, or \c NULL on
* failure.
*/
PUBLIC
@@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
int internal_api_version,
__GLcontextModes ** driver_modes )
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 5, 0 };
@@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
return (void *) psp;
}
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index 4e41860d8c..02e44bb8ee 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -84,9 +84,9 @@ typedef struct fb_context
_EGLContext Base; /* base class/object */
GLcontext *glCtx;
struct {
- __DRIcontextPrivate *context;
- __DRIscreenPrivate *screen;
- __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
+ __DRIcontext *context;
+ __DRIscreen *screen;
+ __DRIdrawable *drawable; /* drawable bound to this ctx */
} dri;
} fbContext, *fbContextPtr;
@@ -692,7 +692,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg,
/* front color renderbuffer */
{
- driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, display->pFB,
+ driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB,
bytesPerPixel,
origin, stride, NULL);
fbSetSpanFunctions(drb, &vis);
@@ -703,7 +703,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg,
/* back color renderbuffer */
if (vis.doubleBufferMode) {
GLubyte *backBuf = _mesa_malloc(stride * height);
- driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, backBuf,
+ driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf,
bytesPerPixel,
origin, stride, NULL);
fbSetSpanFunctions(drb, &vis);
diff --git a/src/mesa/drivers/dri/ffb/Makefile b/src/mesa/drivers/dri/ffb/Makefile
index cb73238c03..e9da8f9066 100644
--- a/src/mesa/drivers/dri/ffb/Makefile
+++ b/src/mesa/drivers/dri/ffb/Makefile
@@ -33,4 +33,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
index f89c0412df..611afddfaf 100644
--- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c
+++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
@@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py,
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
ffb_fbcPtr ffb = fmesa->regs;
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int ppc, pixel;
GLint row, col, row_stride;
const GLubyte *src;
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index 776fb487f8..dfe60f36f2 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups,
}
static void
-ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
+ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv;
@@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
void ffbDDClear(GLcontext *ctx, GLbitfield mask)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int stcmask = BUFFER_BIT_STENCIL;
#ifdef CLEAR_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h
index 77f87d41c3..4d1d53ff59 100644
--- a/src/mesa/drivers/dri/ffb/ffb_context.h
+++ b/src/mesa/drivers/dri/ffb/ffb_context.h
@@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \
unsigned int setupnewinputs;
unsigned int new_gl_state;
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIdrawable *driDrawable;
+ __DRIscreen *driScreen;
ffbScreenPrivate *ffbScreen;
ffb_dri_state_t *ffb_sarea;
} ffbContextRec, *ffbContextPtr;
diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c
index 71f204d21e..5d509ff696 100644
--- a/src/mesa/drivers/dri/ffb/ffb_depth.c
+++ b/src/mesa/drivers/dri/ffb/ffb_depth.c
@@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
@@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx,
{
GLuint *depth = (GLuint *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx,
{
GLuint *depth = (GLuint *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c
index 0d3d604095..8ec33a11bc 100644
--- a/src/mesa/drivers/dri/ffb/ffb_span.c
+++ b/src/mesa/drivers/dri/ffb/ffb_span.c
@@ -45,7 +45,7 @@
UNLOCK_HARDWARE(fmesa); \
#define LOCAL_VARS \
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
+ __DRIdrawable *dPriv = fmesa->driDrawable; \
GLuint height = dPriv->h; \
GLuint p; \
char *buf; \
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index 5eb8f417ff..6f8a46d1fc 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail,
static void ffbCalcViewportRegs(GLcontext *ctx)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint xmin, xmax, ymin, ymax, zmin, zmax;
unsigned int vcmin, vcmax;
@@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx)
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = fmesa->hw_viewport;
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
m[MAT_SX] = v[MAT_SX];
m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X;
@@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask)
{
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
int i, lines, xoff;
lines = 0;
diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c
index 921a83d274..ce8ef43c91 100644
--- a/src/mesa/drivers/dri/ffb/ffb_stencil.c
+++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c
@@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
@@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx,
{
GLubyte *stencil = (GLubyte *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx,
{
GLubyte *stencil = (GLubyte *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c
index d785c15718..8bf5ae498f 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tris.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tris.c
@@ -351,8 +351,8 @@ static struct {
#define LOCAL_VARS(n) \
ffbContextPtr fmesa = FFB_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
- ffb_color color[n]; \
+ __DRIdrawable *dPriv = fmesa->driDrawable; \
+ ffb_color color[n] = { { 0 } }; \
(void) color; (void) dPriv;
/***********************************************************************
diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
index 0495d0e276..c548ef3ad5 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
+++ b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
@@ -38,11 +38,11 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end)
#endif
#if (IND & (FFB_VB_RGBA_BIT))
- col0 = VB->ColorPtr[0]->data;
- col0_stride = VB->ColorPtr[0]->stride;
+ col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
#if (IND & (FFB_VB_TWOSIDE_BIT))
- col1 = VB->ColorPtr[1]->data;
- col1_stride = VB->ColorPtr[1]->stride;
+ col1 = VB->BackfaceColorPtr->data;
+ col1_stride = VB->BackfaceColorPtr->stride;
#endif
#endif
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 3b9f5c6759..88285f454e 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -62,7 +62,7 @@
#include "drirenderbuffer.h"
static GLboolean
-ffbInitDriver(__DRIscreenPrivate *sPriv)
+ffbInitDriver(__DRIscreen *sPriv)
{
ffbScreenPrivate *ffbScreen;
FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv;
@@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv)
static void
-ffbDestroyScreen(__DRIscreenPrivate *sPriv)
+ffbDestroyScreen(__DRIscreen *sPriv)
{
ffbScreenPrivate *ffbScreen = sPriv->private;
FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv;
@@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = {
/* Create and initialize the Mesa and driver specific context data */
static GLboolean
ffbCreateContext(const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
ffbContextPtr fmesa;
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
ffbScreenPrivate *ffbScreen;
char *debug;
struct dd_function_table functions;
@@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis,
}
static void
-ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
+ffbDestroyContext(__DRIcontext *driContextPriv)
{
ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate;
@@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
/* Create and initialize the Mesa and driver specific pixmap buffer data */
static GLboolean
-ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+ffbCreateBuffer(__DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -347,7 +347,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch,
driDrawPriv);
ffbSetSpanFunctions(frontRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
@@ -355,7 +355,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch,
driDrawPriv);
ffbSetSpanFunctions(backRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
@@ -363,7 +363,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, bpp, offset,
+ = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, bpp, offset,
bogusPitch, driDrawPriv);
ffbSetDepthFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
@@ -371,7 +371,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, bpp, offset,
+ = driNewRenderbuffer(MESA_FORMAT_S8, NULL, bpp, offset,
bogusPitch, driDrawPriv);
ffbSetStencilFunctions(stencilRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
@@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
-ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+ffbDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
#define USE_FAST_SWAP
static void
-ffbSwapBuffers( __DRIdrawablePrivate *dPriv )
+ffbSwapBuffers( __DRIdrawable *dPriv )
{
ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate;
unsigned int fbc, wid, wid_reg_val, dac_db_bit;
@@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid)
/* Force the context `c' to be the current context and associate with it
buffer `b' */
static GLboolean
-ffbMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+ffbMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate;
@@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer */
static GLboolean
-ffbUnbindContext(__DRIcontextPrivate *driContextPriv)
+ffbUnbindContext(__DRIcontext *driContextPriv)
{
return GL_TRUE;
}
void ffbXMesaUpdateState(ffbContextPtr fmesa)
{
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
- __DRIscreenPrivate *sPriv = fmesa->driScreen;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
+ __DRIscreen *sPriv = fmesa->driScreen;
int stamp = dPriv->lastStamp;
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
@@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa)
}
static const __DRIconfig **
-ffbFillInModes( __DRIscreenPrivate *psp,
+ffbFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h
index 255da4c5f8..2b1740d221 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h
@@ -11,7 +11,7 @@
#include "ffb_fifo.h"
typedef struct {
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
ffb_fbcPtr regs;
ffb_dacPtr dac;
volatile char *sfb8r;
diff --git a/src/mesa/drivers/dri/gamma/Makefile b/src/mesa/drivers/dri/gamma/Makefile
index 250d3ac089..09df1578fc 100644
--- a/src/mesa/drivers/dri/gamma/Makefile
+++ b/src/mesa/drivers/dri/gamma/Makefile
@@ -32,4 +32,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c
index b0ac299daa..bab5b69a8e 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.c
+++ b/src/mesa/drivers/dri/gamma/gamma_context.c
@@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = {
};
GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
gammaContextPtr gmesa;
gammaScreenPtr gammascrn;
GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h
index a32ccb6007..c386aa3007 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.h
+++ b/src/mesa/drivers/dri/gamma/gamma_context.h
@@ -58,10 +58,10 @@ typedef union {
#define MAX_TEXTURE_STACK 2
extern void gammaDDUpdateHWState(GLcontext *ctx);
-extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv);
-extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv);
+extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv);
+extern void gammaDestroyScreen(__DRIscreen *sPriv);
extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
#define GAMMA_UPLOAD_ALL 0xffffffff
@@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr,
struct gamma_context {
GLcontext *glCtx; /* Mesa context */
- __DRIcontextPrivate *driContext;
- __DRIscreenPrivate *driScreen;
- __DRIdrawablePrivate *driDrawable;
+ __DRIcontext *driContext;
+ __DRIscreen *driScreen;
+ __DRIdrawable *driDrawable;
GLuint new_gl_state;
GLuint new_state;
diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c
index 8f2d01688c..cd4acef24d 100644
--- a/src/mesa/drivers/dri/gamma/gamma_lock.c
+++ b/src/mesa/drivers/dri/gamma/gamma_lock.c
@@ -19,8 +19,8 @@ int prevLockLine = 0;
*/
void gammaGetLock( gammaContextPtr gmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
- __DRIscreenPrivate *sPriv = gmesa->driScreen;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
+ __DRIscreen *sPriv = gmesa->driScreen;
drmGetLock( gmesa->driFd, gmesa->hHWContext, flags );
diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h
index c15483b770..d962dcdb56 100644
--- a/src/mesa/drivers/dri/gamma/gamma_macros.h
+++ b/src/mesa/drivers/dri/gamma/gamma_macros.h
@@ -245,8 +245,8 @@ do { \
#ifdef DO_VALIDATE
#define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \
do { \
- /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \
- __DRIdrawablePrivate *pdp = gcp->driDrawable; \
+ /*__DRIscreen *psp = gcp->driScreen;*/ \
+ __DRIdrawable *pdp = gcp->driDrawable; \
\
if (*(pdp->pStamp) != pdp->lastStamp) { \
int old_index = pdp->index; \
@@ -301,7 +301,7 @@ do { \
#define VALIDATE_DRAWABLE_INFO(gcp) \
do { \
- __DRIscreenPrivate *psp = gcp->driScreen; \
+ __DRIscreen *psp = gcp->driScreen; \
if (gcp->driDrawable) { \
DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 1b9fd169f4..a03a93d132 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -53,13 +53,13 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
GLfloat (*tc0)[4] = 0;
GLuint tc0_size = 0;
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
if (ctx->Texture.Unit[0]._ReallyEnabled) {
- tc0_stride = VB->TexCoordPtr[0]->stride;
- tc0 = VB->TexCoordPtr[0]->data;
- tc0_size = VB->TexCoordPtr[0]->size;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size;
coord = VB->ClipPtr->data;
coord_stride = VB->ClipPtr->stride;
} else {
diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c
index f899ebec96..f72a4a5696 100644
--- a/src/mesa/drivers/dri/gamma/gamma_screen.c
+++ b/src/mesa/drivers/dri/gamma/gamma_screen.c
@@ -29,7 +29,7 @@
#include "main/imports.h"
-gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv )
+gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv )
{
gammaScreenPtr gammaScreen;
GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv;
@@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
-void gammaDestroyScreen( __DRIscreenPrivate *sPriv )
+void gammaDestroyScreen( __DRIscreen *sPriv )
{
gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private;
diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h
index 7f0ed6f80e..c716ea89c2 100644
--- a/src/mesa/drivers/dri/gamma/gamma_screen.h
+++ b/src/mesa/drivers/dri/gamma/gamma_screen.h
@@ -11,7 +11,7 @@ typedef struct {
drmBufMapPtr bufs; /* Map of DMA buffers */
- __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */
+ __DRIscreen *driScreen; /* Back pointer to DRI screen */
int cpp;
int frontPitch;
diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c
index cdaaac3f3a..3f0b81800c 100644
--- a/src/mesa/drivers/dri/gamma/gamma_span.c
+++ b/src/mesa/drivers/dri/gamma/gamma_span.c
@@ -10,8 +10,8 @@
#define LOCAL_VARS \
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \
gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
+ __DRIscreen *sPriv = gmesa->driScreen; \
+ __DRIdrawable *dPriv = gmesa->driDrawable; \
GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -24,8 +24,8 @@
/* FIXME! Depth/Stencil read/writes don't work ! */
#define LOCAL_DEPTH_VARS \
gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
+ __DRIdrawable *dPriv = gmesa->driDrawable; \
+ __DRIscreen *sPriv = gmesa->driScreen; \
GLuint pitch = gammascrn->depthPitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 59272f9bc9..47df37466d 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx )
GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16;
@@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode )
void gammaUpdateWindow( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval,
void gammaUpdateViewportOffset( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 97797d4788..694e5eba5b 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -1,21 +1,18 @@
-#include <stdlib.h>
-#include <stdio.h>
-
#include "main/glheader.h"
#include "main/mtypes.h"
+#include "main/colormac.h"
#include "main/imports.h"
#include "main/simple_list.h"
#include "main/enums.h"
+#include "main/mm.h"
#include "main/texstore.h"
-#include "teximage.h"
-#include "main/texformat.h"
-#include "texobj.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+
#include "swrast/swrast.h"
-#include "main/mm.h"
#include "gammacontext.h"
-#include "colormac.h"
/*
@@ -148,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -352,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target,
gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias );
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
}
}
diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
index 7b5b53589c..e49ab5bae3 100644
--- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c
+++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
@@ -36,7 +36,7 @@
#include "vbo/vbo.h"
static GLboolean
-gammaInitDriver(__DRIscreenPrivate *sPriv)
+gammaInitDriver(__DRIscreen *sPriv)
{
sPriv->private = (void *) gammaCreateScreen( sPriv );
@@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv)
}
static void
-gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
+gammaDestroyContext(__DRIcontext *driContextPriv)
{
gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate;
@@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+gammaCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+gammaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
+gammaSwapBuffers( __DRIdrawable *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
gammaContextPtr gmesa;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
GLcontext *ctx;
gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate;
@@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
int i;
int nRect = dPriv->numClipRects;
drm_clip_rect_t *pRect = dPriv->pClipRects;
- __DRIscreenPrivate *driScrnPriv = gmesa->driScreen;
+ __DRIscreen *driScrnPriv = gmesa->driScreen;
GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv;
CHECK_DMA_BUFFER(gmesa, 2);
@@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
}
static GLboolean
-gammaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+gammaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
GET_CURRENT_CONTEXT(ctx);
@@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */
static GLboolean
-gammaUnbindContext( __DRIcontextPrivate *driContextPriv )
+gammaUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
@@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = {
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return: pointer to a __DRIscreenPrivate.
+ * Return: pointer to a __DRIscreen.
*/
void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config)
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI);
return (void *) psp;
}
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/i810/Makefile b/src/mesa/drivers/dri/i810/Makefile
index a7825b49b4..3874faee51 100644
--- a/src/mesa/drivers/dri/i810/Makefile
+++ b/src/mesa/drivers/dri/i810/Makefile
@@ -29,4 +29,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 6785655686..bd9cfe5c0f 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -116,7 +116,7 @@ static void i810BufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
/* Extension strings exported by the i810 driver.
*/
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_env_add", NULL },
@@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] =
GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
i810ContextPtr imesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
I810SAREAPtr saPriv = (I810SAREAPtr)
(((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset);
@@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
}
void
-i810DestroyContext(__DRIcontextPrivate *driContextPriv)
+i810DestroyContext(__DRIcontext *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
@@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv)
void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
@@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
void i810XMesaSetBackClipRects( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0)
{
@@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa )
GLboolean
-i810UnbindContext(__DRIcontextPrivate *driContextPriv)
+i810UnbindContext(__DRIcontext *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
if (imesa) {
@@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv)
GLboolean
-i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+i810MakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
@@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
void i810GetLock( i810ContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- __DRIscreenPrivate *sPriv = imesa->driScreen;
+ __DRIdrawable *dPriv = imesa->driDrawable;
+ __DRIscreen *sPriv = imesa->driScreen;
I810SAREAPtr sarea = imesa->sarea;
int me = imesa->hHWContext;
unsigned i;
@@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags )
void
-i810SwapBuffers( __DRIdrawablePrivate *dPriv )
+i810SwapBuffers( __DRIdrawable *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
i810ContextPtr imesa;
diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h
index 4b8c71d7c6..19529db020 100644
--- a/src/mesa/drivers/dri/i810/i810context.h
+++ b/src/mesa/drivers/dri/i810/i810context.h
@@ -170,8 +170,8 @@ struct i810_context_t {
drm_hw_lock_t *driHwLock;
int driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIdrawable *driDrawable;
+ __DRIscreen *driScreen;
i810ScreenPrivate *i810Screen;
I810SAREAPtr sarea;
};
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c
index 3df9c2ac47..c631543d93 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.c
+++ b/src/mesa/drivers/dri/i810/i810ioctl.c
@@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa )
static void i810Clear( GLcontext *ctx, GLbitfield mask )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
+ __DRIdrawable *dPriv = imesa->driDrawable;
+ const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]);
drmI810Clear clear;
unsigned int i;
@@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask )
/*
* Copy the back buffer to the front buffer.
*/
-void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
+void i810CopyBuffer( const __DRIdrawable *dPriv )
{
i810ContextPtr imesa;
drm_clip_rect_t *pbox;
@@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
/*
* XXX implement when full-screen extension is done.
*/
-void i810PageFlip( const __DRIdrawablePrivate *dPriv )
+void i810PageFlip( const __DRIdrawable *dPriv )
{
i810ContextPtr imesa;
int tmp, ret;
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h
index dfd6e21088..926e38ce51 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.h
+++ b/src/mesa/drivers/dri/i810/i810ioctl.h
@@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age );
void i810DmaFinish( i810ContextPtr imesa );
void i810RegetLockQuiescent( i810ContextPtr imesa );
void i810InitIoctlFuncs( struct dd_function_table *functions );
-void i810CopyBuffer( const __DRIdrawablePrivate *dpriv );
-void i810PageFlip( const __DRIdrawablePrivate *dpriv );
+void i810CopyBuffer( const __DRIdrawable *dpriv );
+void i810PageFlip( const __DRIdrawable *dpriv );
int i810_check_copy(int fd);
#define I810_STATECHANGE(imesa, flag) \
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 6e49f3466c..2a30782afd 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -53,10 +53,8 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "GL/internal/dri_interface.h"
-extern const struct dri_extension card_extensions[];
-
static const __DRIconfig **
-i810FillInModes( __DRIscreenPrivate *psp,
+i810FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -166,8 +164,6 @@ i810InitScreen(__DRIscreen *sPriv)
return NULL;
}
- driInitExtensions( NULL, card_extensions, GL_TRUE );
-
if (sPriv->devPrivSize != sizeof(I810DRIRec)) {
fprintf(stderr,"\nERROR! sizeof(I810DRIRec) does not match passed size from device driver\n");
return GL_FALSE;
@@ -259,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv)
}
static void
-i810DestroyScreen(__DRIscreenPrivate *sPriv)
+i810DestroyScreen(__DRIscreen *sPriv)
{
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
@@ -278,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv)
* Create a buffer which corresponds to the window.
*/
static GLboolean
-i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+i810CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -293,7 +289,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
driScrnPriv->pFB,
screen->cpp,
/*screen->frontOffset*/0, screen->backPitch,
@@ -304,7 +300,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
screen->back.map,
screen->cpp,
screen->backOffset, screen->backPitch,
@@ -315,7 +311,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ = driNewRenderbuffer(MESA_FORMAT_Z16,
screen->depth.map,
screen->cpp,
screen->depthOffset, screen->backPitch,
@@ -339,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+i810DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -360,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h
index b29937665a..734e2fb002 100644
--- a/src/mesa/drivers/dri/i810/i810screen.h
+++ b/src/mesa/drivers/dri/i810/i810screen.h
@@ -71,7 +71,7 @@ typedef struct {
int textureSize;
int logTextureGranularity;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
drmBufMapPtr bufs;
unsigned int sarea_priv_offset;
} i810ScreenPrivate;
@@ -79,21 +79,21 @@ typedef struct {
extern GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
-i810DestroyContext(__DRIcontextPrivate *driContextPriv);
+i810DestroyContext(__DRIcontext *driContextPriv);
extern GLboolean
-i810UnbindContext(__DRIcontextPrivate *driContextPriv);
+i810UnbindContext(__DRIcontext *driContextPriv);
extern GLboolean
-i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
+i810MakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv);
extern void
-i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv);
+i810SwapBuffers(__DRIdrawable *driDrawPriv);
#endif
diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c
index 510723f445..6576f6745e 100644
--- a/src/mesa/drivers/dri/i810/i810span.c
+++ b/src/mesa/drivers/dri/i810/i810span.c
@@ -15,7 +15,7 @@
#define LOCAL_VARS \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ __DRIdrawable *dPriv = imesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -27,7 +27,7 @@
#define LOCAL_DEPTH_VARS \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ __DRIdrawable *dPriv = imesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 1e7a6cfe47..642245c61c 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state)
void i810EmitDrawingRectangle( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
i810ScreenPrivate *i810Screen = imesa->i810Screen;
int x0 = imesa->drawX;
int y0 = imesa->drawY;
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index cd6e1a8e6e..e764644a6c 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -28,7 +28,6 @@
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/texstore.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/colormac.h"
@@ -211,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj )
i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT );
/*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/
i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias );
- i810SetTexBorderColor( t, texObj->BorderColor );
+ i810SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -252,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- i810SetTexBorderColor( t, tObj->BorderColor );
+ i810SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -440,7 +439,7 @@ static void i810DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj )
* The i810 only supports 5 texture modes that are useful to Mesa. That
* makes this routine pretty simple.
*/
-static const struct gl_texture_format *
+static gl_format
i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -458,9 +457,9 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
if ( ((format == GL_BGRA) && (type == GL_UNSIGNED_SHORT_1_5_5_5_REV))
|| ((format == GL_RGBA) && (type == GL_UNSIGNED_SHORT_5_5_5_1))
|| (internalFormat == GL_RGB5_A1) ) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case 3:
case GL_RGB:
@@ -472,7 +471,7 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_ALPHA:
case GL_ALPHA4:
@@ -502,21 +501,21 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
default:
fprintf(stderr, "unexpected texture format in %s\n", __FUNCTION__);
- return NULL;
+ return MESA_FORMAT_NONE;
}
- return NULL; /* never get here */
+ return MESA_FORMAT_NONE; /* never get here */
}
/**
diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h
index d980927030..28958dcb4b 100644
--- a/src/mesa/drivers/dri/i810/i810tex.h
+++ b/src/mesa/drivers/dri/i810/i810tex.h
@@ -29,7 +29,6 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "i810context.h"
#include "i810_3d_reg.h"
#include "texmem.h"
diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c
index 5ad66dbf5c..d93afbf9ef 100644
--- a/src/mesa/drivers/dri/i810/i810texmem.c
+++ b/src/mesa/drivers/dri/i810/i810texmem.c
@@ -30,7 +30,6 @@
#include "main/enums.h"
#include "main/colormac.h"
#include "main/mm.h"
-#include "main/texformat.h"
#include "i810screen.h"
#include "i810_dri.h"
@@ -92,44 +91,47 @@ static void i810UploadTexLevel( i810ContextPtr imesa,
{
const struct gl_texture_image *image = t->image[hwlevel].image;
int j;
+ GLuint texelBytes;
if (!image || !image->Data)
return;
- if (image->Width * image->TexFormat->TexelBytes == t->Pitch) {
+ texelBytes = _mesa_get_format_bytes(image->TexFormat);
+
+ if (image->Width * texelBytes == t->Pitch) {
GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
GLubyte *src = (GLubyte *)image->Data;
memcpy( dst, src, t->Pitch * image->Height );
}
- else switch (image->TexFormat->TexelBytes) {
- case 1:
- {
- GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
- GLubyte *src = (GLubyte *)image->Data;
-
- for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) {
- __memcpy(dst, src, image->Width );
- src += image->Width;
- }
+ else {
+ switch (texelBytes) {
+ case 1:
+ {
+ GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
+ GLubyte *src = (GLubyte *)image->Data;
+
+ for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) {
+ __memcpy(dst, src, image->Width );
+ src += image->Width;
+ }
+ }
+ break;
+ case 2:
+ {
+ GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset);
+ GLushort *src = (GLushort *)image->Data;
+
+ for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) {
+ __memcpy(dst, src, image->Width * 2 );
+ src += image->Width;
+ }
+ }
+ break;
+ default:
+ fprintf(stderr, "%s: Not supported texel size %d\n",
+ __FUNCTION__, texelBytes);
}
- break;
-
- case 2:
- {
- GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset);
- GLushort *src = (GLushort *)image->Data;
-
- for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) {
- __memcpy(dst, src, image->Width * 2 );
- src += image->Width;
- }
- }
- break;
-
- default:
- fprintf(stderr, "%s: Not supported texel size %d\n",
- __FUNCTION__, image->TexFormat->TexelBytes);
}
}
diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c
index 0e09f54c41..bff28c11c8 100644
--- a/src/mesa/drivers/dri/i810/i810texstate.c
+++ b/src/mesa/drivers/dri/i810/i810texstate.c
@@ -25,7 +25,6 @@
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
-#include "main/texformat.h"
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/mm.h"
@@ -53,7 +52,7 @@ static void i810SetTexImages( i810ContextPtr imesa,
/* fprintf(stderr, "%s\n", __FUNCTION__); */
t->texelBytes = 2;
- switch (baseImage->TexFormat->MesaFormat) {
+ switch (baseImage->TexFormat) {
case MESA_FORMAT_ARGB1555:
textureFormat = MI1_FMT_16BPP | MI1_PF_16BPP_ARGB1555;
break;
diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c
index b508496fb6..213ba541ce 100644
--- a/src/mesa/drivers/dri/i810/i810tris.c
+++ b/src/mesa/drivers/dri/i810/i810tris.c
@@ -270,7 +270,8 @@ do { \
#define LOCAL_VARS(n) \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = (imesa->vertex_size == 4 ? 3 : 4); \
GLboolean havespec = (imesa->vertex_size > 4); \
(void) color; (void) spec; (void) coloroffset; (void) havespec;
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index 393312e732..cf32476f40 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -34,7 +34,6 @@ DRIVER_SOURCES = \
intel_pixel_read.c \
intel_buffers.c \
intel_blit.c \
- intel_swapbuffers.c \
i915_tex_layout.c \
i915_texstate.c \
i915_context.c \
@@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \
$(shell pkg-config libdrm --atleast-version=2.3.1 \
&& echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-DRI_LIB_DEPS += -ldrm_intel
+INCLUDES += $(INTEL_CFLAGS)
+DRI_LIB_DEPS += $(INTEL_LIBS)
include ../Makefile.template
@@ -72,4 +72,3 @@ intel_decode.o: ../intel/intel_decode.c
intel_tex_layout.o: ../intel/intel_tex_layout.c
-symlinks:
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 840946f908..4cb6305988 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[];
GLboolean
i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index f73cbbf88b..592ae53976 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel,
*/
extern GLboolean
i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
/* i830_tex.c, i830_texstate.c
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 645ebe3057..acda7e70de 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -620,7 +620,7 @@ i830LineWidth(GLcontext * ctx, GLfloat widthf)
DBG("%s\n", __FUNCTION__);
width = (int) (widthf * 2);
- CLAMP_SELF(width, 1, 15);
+ width = CLAMP(width, 1, 15);
state5 = i830->state.Ctx[I830_CTXREG_STATE5] & ~FIXED_LINE_WIDTH_MASK;
state5 |= (ENABLE_FIXED_LINE_WIDTH | FIXED_LINE_WIDTH(width));
@@ -639,7 +639,7 @@ i830PointSize(GLcontext * ctx, GLfloat size)
DBG("%s\n", __FUNCTION__);
- CLAMP_SELF(point_size, 1, 256);
+ point_size = CLAMP(point_size, 1, 256);
I830_STATECHANGE(i830, I830_UPLOAD_CTX);
i830->state.Ctx[I830_CTXREG_STATE5] &= ~FIXED_POINT_WIDTH_MASK;
i830->state.Ctx[I830_CTXREG_STATE5] |= (ENABLE_FIXED_POINT_WIDTH |
diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c
index 09f7f37e76..3f64be8c96 100644
--- a/src/mesa/drivers/dri/i915/i830_texblend.c
+++ b/src/mesa/drivers/dri/i915/i830_texblend.c
@@ -30,7 +30,6 @@
#include "main/mtypes.h"
#include "main/simple_list.h"
#include "main/enums.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/mm.h"
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 6f998fa6f7..7525f9f2e0 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -27,7 +27,7 @@
#include "main/mtypes.h"
#include "main/enums.h"
-#include "main/texformat.h"
+#include "main/colormac.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -56,10 +56,9 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format)
case MESA_FORMAT_ARGB4444:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
case MESA_FORMAT_ARGB8888:
- if (internal_format == GL_RGB)
- return MAPSURF_32BIT | MT_32BIT_XRGB8888;
- else
- return MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ return MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ case MESA_FORMAT_XRGB8888:
+ return MAPSURF_32BIT | MT_32BIT_XRGB8888;
case MESA_FORMAT_YCBCR_REV:
return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
case MESA_FORMAT_YCBCR:
@@ -160,13 +159,20 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
pitch = intelObj->pitchOverride;
} else {
+ GLuint dst_x, dst_y;
+
+ intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
+ &dst_x, &dst_y);
+
dri_bo_reference(intelObj->mt->region->buffer);
i830->state.tex_buffer[unit] = intelObj->mt->region->buffer;
- i830->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt,
- 0, intelObj->
- firstLevel);
+ /* XXX: This calculation is probably broken for tiled images with
+ * a non-page-aligned offset.
+ */
+ i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) *
+ intelObj->mt->cpp;
- format = translate_texture_format(firstImage->TexFormat->MesaFormat,
+ format = translate_texture_format(firstImage->TexFormat,
firstImage->InternalFormat);
pitch = intelObj->mt->pitch * intelObj->mt->cpp;
}
@@ -298,16 +304,15 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
-
- state[I830_TEXREG_TM0S4] = INTEL_PACKCOLOR8888(border[0],
- border[1],
- border[2],
- border[3]);
-
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
+
+ state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3],
+ border[0],
+ border[1],
+ border[2]);
I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE);
/* memcmp was already disabled, but definitely won't work as the
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 983f6724c9..4471ca2bbb 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -26,7 +26,6 @@
**************************************************************************/
#include "glapi/glapi.h"
-#include "main/texformat.h"
#include "i830_context.h"
#include "i830_reg.h"
@@ -127,7 +126,7 @@ i830_render_start(struct intel_context *intel)
for (i = 0; i < I830_TEX_UNITS; i++) {
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
GLuint emit;
GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] &
~TEXCOORDTYPE_MASK);
@@ -299,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(29, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(29);
OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
OUT_BATCH(0);
@@ -367,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS )
+ intel_batchbuffer_data(intel->batch, state, size )
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -430,13 +429,9 @@ i830_emit_state(struct intel_context *intel)
* It might be better to talk about explicit places where
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
- *
- * Set the space as LOOP_CLIPRECTS now, since that's what our primitives
- * will be emitted under.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- LOOP_CLIPRECTS);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
aper_count = 0;
@@ -492,17 +487,14 @@ i830_emit_state(struct intel_context *intel)
}
if (dirty & I830_UPLOAD_BUFFERS) {
- GLuint count = 9;
+ GLuint count = 15;
DBG("I830_UPLOAD_BUFFERS:\n");
if (state->depth_region)
count += 3;
- if (intel->constant_cliprect)
- count += 6;
-
- BEGIN_BATCH(count, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(count);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
@@ -524,15 +516,13 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR2]);
- if (intel->constant_cliprect) {
- assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
- }
+ assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
ADVANCE_BATCH();
}
@@ -545,7 +535,7 @@ i830_emit_state(struct intel_context *intel)
if ((dirty & I830_UPLOAD_TEX(i))) {
DBG("I830_UPLOAD_TEX(%d):\n", i);
- BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
if (state->tex_buffer[i]) {
@@ -646,8 +636,9 @@ i830_state_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
if (irb != NULL) {
- switch (irb->texformat->MesaFormat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
value |= DV_PF_8888;
break;
case MESA_FORMAT_RGB565:
@@ -661,7 +652,7 @@ i830_state_draw_region(struct intel_context *intel,
break;
default:
_mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->texformat->MesaFormat);
+ irb->Base.Format);
}
}
@@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel,
}
state->Buffer[I830_DESTREG_DV1] = value;
- if (intel->constant_cliprect) {
- state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
- state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
- state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
- state->Buffer[I830_DESTREG_DRAWRECT3] =
- (ctx->DrawBuffer->Width & 0xffff) |
- (ctx->DrawBuffer->Height << 16);
- state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
- state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
- } else {
- state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP;
- }
+ state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I830_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS);
@@ -714,20 +696,8 @@ i830_new_batch(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
i830->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
-}
-
-
-
-static GLuint
-i830_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
}
-
static void
i830_assert_not_dirty( struct intel_context *intel )
{
@@ -753,7 +723,6 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state;
i830->intel.vtbl.set_draw_region = i830_set_draw_region;
i830->intel.vtbl.update_texture_state = i830UpdateTextureState;
- i830->intel.vtbl.flush_cmd = i830_flush_cmd;
i830->intel.vtbl.render_start = i830_render_start;
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7d4c7cfbab..7c7711da09 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[];
GLboolean
i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
@@ -143,6 +143,9 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
ctx->Const.MaxVarying = I915_TEX_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
/* Advertise the full hardware capabilities. The new memory
* manager should cope much better with overload situations:
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 082d614442..f55b551139 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -39,6 +39,7 @@
#define I915_FALLBACK_LOGICOP 0x20000
#define I915_FALLBACK_POLYGON_SMOOTH 0x40000
#define I915_FALLBACK_POINT_SMOOTH 0x80000
+#define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000
#define I915_UPLOAD_CTX 0x1
#define I915_UPLOAD_BUFFERS 0x2
@@ -317,7 +318,7 @@ do { \
* i915_context.c
*/
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/i915/i915_debug.c b/src/mesa/drivers/dri/i915/i915_debug.c
index f7bb7ea44c..fecfac3033 100644
--- a/src/mesa/drivers/dri/i915/i915_debug.c
+++ b/src/mesa/drivers/dri/i915/i915_debug.c
@@ -806,6 +806,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream )
default:
return debug(stream, "", 0);
}
+ break;
default:
assert(0);
return 0;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index d9c61446f5..a273bd28ea 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -663,7 +663,7 @@ upload_program(struct i915_fragment_program *p)
A0_MOV,
get_result_vector(p, inst),
get_result_flags(inst), 0,
- swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0);
+ swizzle(tmp, ZERO, ZERO, ZERO, ZERO), 0, 0);
case OPCODE_POW:
src0 = src_vector(p, &inst->SrcReg[0], program);
@@ -1301,7 +1301,7 @@ i915ValidateFragmentProgram(struct i915_context *i915)
for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) {
if (inputsRead & FRAG_BIT_TEX(i)) {
- int sz = VB->TexCoordPtr[i]->size;
+ int sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK);
s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz));
diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c
index e7908bd48f..3902c69097 100644
--- a/src/mesa/drivers/dri/i915/i915_program.c
+++ b/src/mesa/drivers/dri/i915/i915_program.c
@@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p,
}
else {
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
- assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
+ assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
/* Can't use unsaved temps for coords, as the phase boundary would result
* in the contents becoming undefined.
*/
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index b5fa7fddb9..7f31ff674f 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -626,9 +626,9 @@
#define MT_32BIT_AWVU2101010 (0xA<<3)
#define MT_32BIT_GR1616 (0xB<<3)
#define MT_32BIT_VU1616 (0xC<<3)
-#define MT_32BIT_xI824 (0xD<<3)
-#define MT_32BIT_xA824 (0xE<<3)
-#define MT_32BIT_xL824 (0xF<<3)
+#define MT_32BIT_x8I24 (0xD<<3)
+#define MT_32BIT_x8L24 (0xE<<3)
+#define MT_32BIT_x8A24 (0xF<<3)
#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
#define MT_422_YCRCB_NORMAL (1<<3)
#define MT_422_YCRCB_SWAPUV (2<<3)
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index b60efea75b..9d7a9e1dfe 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -571,7 +571,7 @@ i915LineWidth(GLcontext * ctx, GLfloat widthf)
DBG("%s\n", __FUNCTION__);
width = (int) (widthf * 2);
- CLAMP_SELF(width, 1, 0xf);
+ width = CLAMP(width, 1, 0xf);
lis4 |= width << S4_LINE_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
@@ -585,11 +585,11 @@ i915PointSize(GLcontext * ctx, GLfloat size)
{
struct i915_context *i915 = I915_CONTEXT(ctx);
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK;
- GLint point_size = (int) size;
+ GLint point_size = (int) round(size);
DBG("%s\n", __FUNCTION__);
- CLAMP_SELF(point_size, 1, 255);
+ point_size = CLAMP(point_size, 1, 255);
lis4 |= point_size << S4_POINT_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
@@ -599,6 +599,24 @@ i915PointSize(GLcontext * ctx, GLfloat size)
}
+static void
+i915PointParameterfv(GLcontext * ctx, GLenum pname, const GLfloat *params)
+{
+ struct i915_context *i915 = I915_CONTEXT(ctx);
+
+ switch (pname) {
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ /* This could be supported, but it would require modifying the fragment
+ * program to invert the y component of the texture coordinate by
+ * inserting a 'SUB tc.y, {1.0}.xxxx, tc' instruction.
+ */
+ FALLBACK(&i915->intel, I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN,
+ (params[0] != GL_UPPER_LEFT));
+ break;
+ }
+}
+
+
/* =============================================================
* Color masks
*/
@@ -939,6 +957,17 @@ i915Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_POLYGON_SMOOTH:
break;
+ case GL_POINT_SPRITE:
+ /* This state change is handled in i915_reduced_primitive_state because
+ * the hardware bit should only be set when rendering points.
+ */
+ I915_STATECHANGE(i915, I915_UPLOAD_CTX);
+ if (state)
+ i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE;
+ else
+ i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE;
+ break;
+
case GL_POINT_SMOOTH:
break;
@@ -1108,6 +1137,7 @@ i915InitStateFunctions(struct dd_function_table *functions)
functions->LineWidth = i915LineWidth;
functions->LogicOpcode = i915LogicOp;
functions->PointSize = i915PointSize;
+ functions->PointParameterfv = i915PointParameterfv;
functions->PolygonStipple = i915PolygonStipple;
functions->Scissor = i915Scissor;
functions->ShadeModel = i915ShadeModel;
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 32d4b30cf9..3ee4c8653a 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -27,7 +27,8 @@
#include "main/mtypes.h"
#include "main/enums.h"
-#include "main/texformat.h"
+#include "main/macros.h"
+#include "main/colormac.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -37,7 +38,7 @@
static GLuint
-translate_texture_format(GLuint mesa_format, GLuint internal_format,
+translate_texture_format(gl_format mesa_format, GLuint internal_format,
GLenum DepthMode)
{
switch (mesa_format) {
@@ -56,10 +57,9 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format,
case MESA_FORMAT_ARGB4444:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
case MESA_FORMAT_ARGB8888:
- if (internal_format == GL_RGB)
- return MAPSURF_32BIT | MT_32BIT_XRGB8888;
- else
- return MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ return MAPSURF_32BIT | MT_32BIT_ARGB8888;
+ case MESA_FORMAT_XRGB8888:
+ return MAPSURF_32BIT | MT_32BIT_XRGB8888;
case MESA_FORMAT_YCBCR_REV:
return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
case MESA_FORMAT_YCBCR:
@@ -82,7 +82,12 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format,
case MESA_FORMAT_RGBA_DXT5:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
case MESA_FORMAT_S8_Z24:
- return (MAPSURF_32BIT | MT_32BIT_xI824);
+ if (DepthMode == GL_ALPHA)
+ return (MAPSURF_32BIT | MT_32BIT_x8A24);
+ else if (DepthMode == GL_INTENSITY)
+ return (MAPSURF_32BIT | MT_32BIT_x8I24);
+ else
+ return (MAPSURF_32BIT | MT_32BIT_x8L24);
default:
fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format);
abort();
@@ -134,6 +139,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
GLuint *state = i915->state.Tex[unit], format, pitch;
GLint lodbias, aniso = 0;
GLubyte border[4];
+ GLfloat maxlod;
memset(state, 0, sizeof(state));
@@ -173,11 +179,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
} else {
dri_bo_reference(intelObj->mt->region->buffer);
i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
- i915->state.tex_offset[unit] = intel_miptree_image_offset(intelObj->mt,
- 0, intelObj->
- firstLevel);
+ i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */
- format = translate_texture_format(firstImage->TexFormat->MesaFormat,
+ format = translate_texture_format(firstImage->TexFormat,
firstImage->InternalFormat,
tObj->DepthMode);
pitch = intelObj->mt->pitch * intelObj->mt->cpp;
@@ -193,11 +197,16 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
}
+ /* We get one field with fraction bits for the maximum addressable
+ * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and
+ * MAX_LOD.
+ */
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
state[I915_TEXREG_MS4] =
- ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK |
- ((((intelObj->lastLevel - intelObj->firstLevel) * 4)) <<
- MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) <<
- MS4_VOLUME_DEPTH_SHIFT));
+ ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
+ MS4_CUBE_FACE_ENA_MASK |
+ (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
+ ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
{
@@ -263,8 +272,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* YUV conversion:
*/
- if (firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR ||
- firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV)
+ if (firstImage->TexFormat == MESA_FORMAT_YCBCR ||
+ firstImage->TexFormat == MESA_FORMAT_YCBCR_REV)
state[I915_TEXREG_SS2] |= SS2_COLORSPACE_CONVERSION;
/* Shadow:
@@ -293,6 +302,12 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
GLenum wt = tObj->WrapT;
GLenum wr = tObj->WrapR;
+ /* We program 1D textures as 2D textures, so the 2D texcoord could
+ * result in sampling border values if we don't set the T wrap to
+ * repeat.
+ */
+ if (tObj->Target == GL_TEXTURE_1D)
+ wt = GL_REPEAT;
/* 3D textures don't seem to respect the border color.
* Fallback if there's ever a danger that they might refer to
@@ -327,28 +342,31 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
(translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
state[I915_TEXREG_SS3] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
+ state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(tObj->MinLod, 0.0, 11.0), 4) <<
+ SS3_MIN_LOD_SHIFT);
+
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the channels
* for safety.
*/
- state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0],
- border[0],
- border[0],
- border[0]);
+ state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0],
+ border[0],
+ border[0],
+ border[0]);
} else {
- state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0],
- border[1],
- border[2],
- border[3]);
+ state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[3],
+ border[0],
+ border[1],
+ border[2]);
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 9e2523932f..266e6848c3 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -32,7 +32,6 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/colormac.h"
-#include "main/texformat.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
@@ -175,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(17, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(17);
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -221,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS )
+ intel_batchbuffer_data(intel->batch, state, size)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -302,13 +301,9 @@ i915_emit_state(struct intel_context *intel)
* It might be better to talk about explicit places where
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
- *
- * Set the space as LOOP_CLIPRECTS now, since that's what our primitives
- * will be emitted under.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- LOOP_CLIPRECTS);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
aper_count = 0;
@@ -374,7 +369,7 @@ i915_emit_state(struct intel_context *intel)
}
if (dirty & I915_UPLOAD_BUFFERS) {
- GLuint count = 9;
+ GLuint count = 15;
if (INTEL_DEBUG & DEBUG_STATE)
fprintf(stderr, "I915_UPLOAD_BUFFERS:\n");
@@ -382,10 +377,7 @@ i915_emit_state(struct intel_context *intel)
if (state->depth_region)
count += 3;
- if (intel->constant_cliprect)
- count += 6;
-
- BEGIN_BATCH(count, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(count);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
@@ -407,15 +399,13 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I915_DESTREG_SR2]);
- if (intel->constant_cliprect) {
- assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
- }
+ assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
ADVANCE_BATCH();
}
@@ -442,7 +432,7 @@ i915_emit_state(struct intel_context *intel)
if (dirty & I915_UPLOAD_TEX(i))
nr++;
- BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
@@ -466,7 +456,7 @@ i915_emit_state(struct intel_context *intel)
}
ADVANCE_BATCH();
- BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
@@ -588,8 +578,9 @@ i915_state_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
if (irb != NULL) {
- switch (irb->texformat->MesaFormat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
value |= DV_PF_8888;
break;
case MESA_FORMAT_RGB565:
@@ -603,7 +594,7 @@ i915_state_draw_region(struct intel_context *intel,
break;
default:
_mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->texformat->MesaFormat);
+ irb->Base.Format);
}
}
@@ -611,7 +602,7 @@ i915_state_draw_region(struct intel_context *intel,
* the value of this bit, the pipeline needs to be MI_FLUSHed. And it
* can only be set when a depth buffer is already defined.
*/
- if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ if (intel->is_945 && intel->use_early_z &&
depth_region->tiling != I915_TILING_NONE)
value |= CLASSIC_EARLY_DEPTH;
@@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel,
}
state->Buffer[I915_DESTREG_DV1] = value;
- if (intel->constant_cliprect) {
- state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
- state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
- state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
- state->Buffer[I915_DESTREG_DRAWRECT3] =
- (ctx->DrawBuffer->Width & 0xffff) |
- (ctx->DrawBuffer->Height << 16);
- state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
- state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
- } else {
- state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP;
- }
+ state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I915_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
}
@@ -667,15 +649,6 @@ i915_new_batch(struct intel_context *intel)
* difficulties associated with them (physical address requirements).
*/
i915->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
-}
-
-static GLuint
-i915_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
}
static void
@@ -699,7 +672,6 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.render_prevalidate = i915_render_prevalidate;
i915->intel.vtbl.set_draw_region = i915_set_draw_region;
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
- i915->intel.vtbl.flush_cmd = i915_flush_cmd;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 410052b3c2..ec209391ab 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim)
intel_set_prim(intel, hw_prim[prim]);
}
-static inline GLuint intel_get_vb_max(struct intel_context *intel)
+static INLINE GLuint intel_get_vb_max(struct intel_context *intel)
{
GLuint ret;
@@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel)
return ret;
}
-static inline GLuint intel_get_current_max(struct intel_context *intel)
+static INLINE GLuint intel_get_current_max(struct intel_context *intel)
{
if (intel->intelScreen->no_vbo)
diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c
deleted file mode 120000
index 148d5215aa..0000000000
--- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_swapbuffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 0641e6df9d..e99baf8e0e 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel)
static void intel_start_inline(struct intel_context *intel, uint32_t prim)
{
- uint32_t batch_flags = LOOP_CLIPRECTS;
BATCH_LOCALS;
intel->vtbl.emit_state(intel);
@@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
/* Emit a slot which will be filled with the inline primitive
* command later.
*/
- BEGIN_BATCH(2, batch_flags);
+ BEGIN_BATCH(2);
OUT_BATCH(0);
assert((intel->batch->dirty_state & (1<<1)) == 0);
@@ -221,7 +220,7 @@ void intel_flush_prim(struct intel_context *intel)
intel->prim.count = 0;
offset = intel->prim.start_offset;
intel->prim.start_offset = intel->prim.current_offset;
- if (!IS_9XX(intel->intelScreen->deviceID))
+ if (!intel->gen >= 3)
intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
intel->prim.flush = NULL;
@@ -251,8 +250,8 @@ void intel_flush_prim(struct intel_context *intel)
intel->vertex_size * 4);
#endif
- if (IS_9XX(intel->intelScreen->deviceID)) {
- BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ if (intel->gen >= 3) {
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
assert((offset & !S0_VB_OFFSET_MASK) == 0);
@@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel)
} else {
struct i830_context *i830 = i830_context(&intel->ctx);
- BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(2) | 1);
/* S0 */
@@ -1088,6 +1087,7 @@ intelRenderStart(GLcontext * ctx)
{
struct intel_context *intel = intel_context(ctx);
+ intel_check_front_buffer_rendering(intel);
intel->vtbl.render_start(intel_context(ctx));
intel->vtbl.emit_state(intel);
}
@@ -1196,12 +1196,16 @@ getFallbackString(GLuint bit)
+/**
+ * Enable/disable a fallback flag.
+ * \param bit one of INTEL_FALLBACK_x flags.
+ */
void
-intelFallback(struct intel_context *intel, GLuint bit, GLboolean mode)
+intelFallback(struct intel_context *intel, GLbitfield bit, GLboolean mode)
{
GLcontext *ctx = &intel->ctx;
TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = intel->Fallback;
+ const GLbitfield oldfallback = intel->Fallback;
if (mode) {
intel->Fallback |= bit;
@@ -1245,81 +1249,6 @@ union fi
GLint i;
};
-
-/**********************************************************************/
-/* Used only with the metaops callbacks. */
-/**********************************************************************/
-static void
-intel_meta_draw_poly(struct intel_context *intel,
- GLuint n,
- GLfloat xy[][2],
- GLfloat z, GLuint color, GLfloat tex[][2])
-{
- union fi *vb;
- GLint i;
- unsigned int saved_vertex_size = intel->vertex_size;
-
- LOCK_HARDWARE(intel);
-
- intel->vertex_size = 6;
-
- /* All 3d primitives should be emitted with LOOP_CLIPRECTS,
- * otherwise the drawing origin (DR4) might not be set correctly.
- */
- intel_set_prim(intel, PRIM3D_TRIFAN);
- vb = (union fi *) intel_get_prim_space(intel, n);
-
- for (i = 0; i < n; i++) {
- vb[0].f = xy[i][0];
- vb[1].f = xy[i][1];
- vb[2].f = z;
- vb[3].i = color;
- vb[4].f = tex[i][0];
- vb[5].f = tex[i][1];
- vb += 6;
- }
-
- INTEL_FIREVERTICES(intel);
-
- intel->vertex_size = saved_vertex_size;
-
- UNLOCK_HARDWARE(intel);
-}
-
-static void
-intel_meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1)
-{
- GLfloat xy[4][2];
- GLfloat tex[4][2];
-
- xy[0][0] = x0;
- xy[0][1] = y0;
- xy[1][0] = x1;
- xy[1][1] = y0;
- xy[2][0] = x1;
- xy[2][1] = y1;
- xy[3][0] = x0;
- xy[3][1] = y1;
-
- tex[0][0] = s0;
- tex[0][1] = t0;
- tex[1][0] = s1;
- tex[1][1] = t0;
- tex[2][0] = s1;
- tex[2][1] = t1;
- tex[3][0] = s0;
- tex[3][1] = t1;
-
- intel_meta_draw_poly(intel, 4, xy, z, color, tex);
-}
-
-
-
/**********************************************************************/
/* Initialization. */
/**********************************************************************/
@@ -1328,7 +1257,6 @@ intel_meta_draw_quad(struct intel_context *intel,
void
intelInitTriFuncs(GLcontext * ctx)
{
- struct intel_context *intel = intel_context(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
static int firsttime = 1;
@@ -1345,6 +1273,4 @@ intelInitTriFuncs(GLcontext * ctx)
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
-
- intel->vtbl.meta_draw_quad = intel_meta_draw_quad;
}
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 57dcc91586..7758a792fd 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -24,7 +24,6 @@ DRIVER_SOURCES = \
intel_pixel_draw.c \
intel_pixel_read.c \
intel_state.c \
- intel_swapbuffers.c \
intel_syncobj.c \
intel_tex.c \
intel_tex_copy.c \
@@ -96,10 +95,10 @@ ASM_SOURCES =
DRIVER_DEFINES = -I../intel -I../intel/server
-DRI_LIB_DEPS += -ldrm_intel
+INCLUDES += $(INTEL_CFLAGS)
+DRI_LIB_DEPS += $(INTEL_LIBS)
include ../Makefile.template
-symlinks:
intel_decode.o: ../intel/intel_decode.c
intel_tex_layout.o: ../intel/intel_tex_layout.c
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index 1088a7a607..bac1c3a49c 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -34,6 +34,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
+#include "intel_fbo.h"
#include "main/macros.h"
#include "main/enums.h"
@@ -44,17 +45,24 @@ static void prepare_cc_vp( struct brw_context *brw )
memset(&ccv, 0, sizeof(ccv));
- /* _NEW_VIEWPORT */
- ccv.min_depth = ctx->Viewport.Near;
- ccv.max_depth = ctx->Viewport.Far;
+ /* _NEW_TRANSOFORM */
+ if (ctx->Transform.DepthClamp) {
+ /* _NEW_VIEWPORT */
+ ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
+ ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
+ } else {
+ ccv.min_depth = 0.0;
+ ccv.max_depth = 1.0;
+ }
dri_bo_unreference(brw->cc.vp_bo);
- brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
+ brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv),
+ NULL, 0);
}
const struct brw_tracked_state brw_cc_vp = {
.dirty = {
- .mesa = _NEW_VIEWPORT,
+ .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
@@ -82,6 +90,28 @@ struct brw_cc_unit_key {
GLenum depth_func;
};
+/**
+ * Modify blend function to force destination alpha to 1.0
+ *
+ * If \c function specifies a blend function that uses destination alpha,
+ * replace it with a function that hard-wires destination alpha to 1.0. This
+ * is used when rendering to xRGB targets.
+ */
+static GLenum
+fix_xRGB_alpha(GLenum function)
+{
+ switch (function) {
+ case GL_DST_ALPHA:
+ return GL_ONE;
+
+ case GL_ONE_MINUS_DST_ALPHA:
+ case GL_SRC_ALPHA_SATURATE:
+ return GL_ZERO;
+ }
+
+ return function;
+}
+
static void
cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
{
@@ -125,6 +155,17 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
key->blend_dst_rgb = ctx->Color.BlendDstRGB;
key->blend_src_a = ctx->Color.BlendSrcA;
key->blend_dst_a = ctx->Color.BlendDstA;
+
+ /* If the renderbuffer is XRGB, we have to frob the blend function to
+ * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA
+ * with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0) {
+ key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb);
+ key->blend_src_a = fix_xRGB_alpha(key->blend_src_a);
+ key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb);
+ key->blend_dst_a = fix_xRGB_alpha(key->blend_dst_a);
+ }
}
key->alpha_enabled = ctx->Color.AlphaEnabled;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index 20a927cf38..af1d975de9 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -50,6 +50,7 @@
static void compile_clip_prog( struct brw_context *brw,
struct brw_clip_prog_key *key )
{
+ struct intel_context *intel = &brw->intel;
struct brw_clip_compile c;
const GLuint *program;
GLuint program_size;
@@ -65,27 +66,26 @@ static void compile_clip_prog( struct brw_context *brw,
c.func.single_program_flow = 1;
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.header_position_offset = ATTR_SIZE;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
delta = 3 * REG_SIZE;
else
delta = REG_SIZE;
for (i = 0; i < VERT_RESULT_MAX; i++)
- if (c.key.attrs & (1<<i)) {
+ if (c.key.attrs & BITFIELD64_BIT(i)) {
c.offset[i] = delta;
delta += ATTR_SIZE;
}
c.nr_attrs = brw_count_bits(c.key.attrs);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
@@ -143,7 +143,8 @@ static void compile_clip_prog( struct brw_context *brw,
*/
static void upload_clip_prog(struct brw_context *brw)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
+ GLcontext *ctx = &intel->ctx;
struct brw_clip_prog_key key;
memset(&key, 0, sizeof(key));
@@ -156,10 +157,11 @@ static void upload_clip_prog(struct brw_context *brw)
key.attrs = brw->vs.prog_data->outputs_written;
/* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
+ key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
/* _NEW_TRANSFORM */
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
else
key.clip_mode = BRW_CLIPMODE_NORMAL;
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 957df441ab..d71bac7f61 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -42,22 +42,21 @@
* up polygon offset and flatshading at this point:
*/
struct brw_clip_prog_key {
- GLuint attrs:32;
+ GLbitfield64 attrs;
GLuint primitive:4;
GLuint nr_userclip:3;
GLuint do_flat_shading:1;
+ GLuint pv_first:1;
GLuint do_unfilled:1;
GLuint fill_cw:2; /* includes cull information */
GLuint fill_ccw:2; /* includes cull information */
GLuint offset_cw:1;
GLuint offset_ccw:1;
- GLuint pad0:17;
-
GLuint copy_bfc_cw:1;
GLuint copy_bfc_ccw:1;
GLuint clip_mode:3;
- GLuint pad1:27;
-
+ GLuint pad0:11;
+
GLfloat offset_factor;
GLfloat offset_units;
};
@@ -119,7 +118,6 @@ struct brw_clip_compile {
GLuint header_position_offset;
GLuint offset[VERT_ATTRIB_MAX];
- GLboolean need_ff_sync;
};
#define ATTR_SIZE (4*4)
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index 048ca620fa..afc0b11049 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -46,6 +46,7 @@
static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i = 0,j;
/* Register usage is static, precompute here:
@@ -85,7 +86,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
i++;
}
- if (c->need_ff_sync) {
+ if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -126,6 +127,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
static void clip_and_emit_line( struct brw_clip_compile *c )
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_indirect vtx0 = brw_indirect(0, 0);
struct brw_indirect vtx1 = brw_indirect(1, 0);
struct brw_indirect newvtx0 = brw_indirect(2, 0);
@@ -152,7 +154,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
@@ -189,7 +191,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
* Both can be negative on GM965/G965 due to RHW workaround
* if so, this object should be rejected.
*/
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
{
@@ -214,7 +216,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
/* If both are positive, do nothing */
/* Only on GM965/G965 */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
}
@@ -229,7 +231,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_ENDIF(p, is_neg2);
}
}
@@ -269,8 +271,12 @@ void brw_emit_line_clip( struct brw_clip_compile *c )
brw_clip_line_alloc_regs(c);
brw_clip_init_ff_sync(c);
- if (c->key.do_flat_shading)
- brw_clip_copy_colors(c, 0, 1);
+ if (c->key.do_flat_shading) {
+ if (c->key.pv_first)
+ brw_clip_copy_colors(c, 1, 0);
+ else
+ brw_clip_copy_colors(c, 0, 1);
+ }
clip_and_emit_line(c);
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 234b3744bf..c8f24a94e4 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -74,6 +74,7 @@ static dri_bo *
clip_unit_create_from_key(struct brw_context *brw,
struct brw_clip_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_clip_unit_state clip;
dri_bo *bo;
@@ -105,7 +106,7 @@ clip_unit_create_from_key(struct brw_context *brw,
/* Although up to 16 concurrent Clip threads are allowed on IGDNG,
* only 2 threads can output VUEs at a time.
*/
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
clip.thread4.max_threads = 16 - 1;
else
clip.thread4.max_threads = 2 - 1;
@@ -130,7 +131,7 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
- if (BRW_IS_G4X(brw))
+ if (intel->is_g4x)
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 0efd77225e..cfbb8f2686 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -51,6 +51,7 @@ static void release_tmps( struct brw_clip_compile *c )
void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
GLuint nr_verts )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i = 0,j;
/* Register usage is static, precompute here:
@@ -78,7 +79,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
for (j = 0; j < 3; j++) {
GLuint delta = c->nr_attrs*16 + 32;
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
delta = c->nr_attrs * 16 + 32 * 3;
brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
@@ -119,7 +120,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
i++;
}
- if (c->need_ff_sync) {
+ if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -188,14 +189,20 @@ void brw_clip_tri_flat_shade( struct brw_clip_compile *c )
brw_imm_ud(_3DPRIM_POLYGON));
is_poly = brw_IF(p, BRW_EXECUTE_1);
- {
+ {
brw_clip_copy_colors(c, 1, 0);
brw_clip_copy_colors(c, 2, 0);
}
is_poly = brw_ELSE(p, is_poly);
{
- brw_clip_copy_colors(c, 0, 2);
- brw_clip_copy_colors(c, 1, 2);
+ if (c->key.pv_first) {
+ brw_clip_copy_colors(c, 1, 0);
+ brw_clip_copy_colors(c, 2, 0);
+ }
+ else {
+ brw_clip_copy_colors(c, 0, 2);
+ brw_clip_copy_colors(c, 1, 2);
+ }
}
brw_ENDIF(p, is_poly);
}
@@ -565,6 +572,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
{
struct brw_instruction *neg_rhw;
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6);
brw_clip_tri_init_vertices(c);
brw_clip_init_clipmask(c);
@@ -572,7 +580,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 5a73abdfee..86fed59fa4 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -135,6 +135,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
GLboolean force_edgeflag)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg tmp = get_tmp(c);
GLuint i;
@@ -142,7 +143,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
*/
/*
* After CLIP stage, only first 256 bits of the VUE are read
- * back on IGDNG, so needn't change it
+ * back on Ironlake, so needn't change it
*/
brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
@@ -151,7 +152,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
for (i = 0; i < c->nr_attrs; i++) {
GLuint delta = i*16 + 32;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
delta = i * 16 + 32 * 3;
if (delta == c->offset[VERT_RESULT_EDGE]) {
@@ -185,7 +186,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
if (i & 1) {
GLuint delta = i*16 + 32;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
delta = i * 16 + 32 * 3;
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
@@ -359,7 +360,9 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c )
void brw_clip_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct intel_context *intel = &c->func.brw->intel;
+
+ if (intel->needs_ff_sync) {
struct brw_compile *p = &c->func;
struct brw_instruction *need_ff_sync;
@@ -388,7 +391,9 @@ void brw_clip_ff_sync(struct brw_clip_compile *c)
void brw_clip_init_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct intel_context *intel = &c->func.brw->intel;
+
+ if (intel->needs_ff_sync) {
struct brw_compile *p = &c->func;
brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index c300c33adc..7bb15956b5 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
}
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
@@ -105,11 +105,15 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
+ ctx->Const.MaxDrawBuffers = BRW_MAX_DRAW_BUFFERS;
ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT;
ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
/* Mesa limits textures to 4kx4k; it would be nice to fix that someday
*/
@@ -154,6 +158,38 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ if (intel->is_ironlake || intel->is_g4x) {
+ brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
+ brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
+ brw->has_surface_tile_offset = GL_TRUE;
+ brw->has_compr4 = GL_TRUE;
+ brw->has_aa_line_parameters = GL_TRUE;
+ } else {
+ brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_965;
+ brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965;
+ }
+
+ /* WM maximum threads is number of EUs times number of threads per EU. */
+ if (intel->is_ironlake) {
+ brw->urb.size = 1024;
+ brw->vs_max_threads = 72;
+ brw->wm_max_threads = 12 * 6;
+ } else if (intel->is_g4x) {
+ brw->urb.size = 384;
+ brw->vs_max_threads = 32;
+ brw->wm_max_threads = 10 * 5;
+ } else {
+ brw->urb.size = 256;
+ brw->vs_max_threads = 16;
+ brw->wm_max_threads = 8 * 4;
+ brw->has_negative_rhw_bug = GL_TRUE;
+ }
+
+ if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) {
+ brw->vs_max_threads = 1;
+ brw->wm_max_threads = 1;
+ }
+
brw_init_state( brw );
brw->state.dirty.mesa = ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index fa3e32c7ff..0dd3087143 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -115,7 +115,7 @@
* Handles blending and (presumably) depth and stencil testing.
*/
-#define BRW_FALLBACK_TEXTURE 0x1
+
#define BRW_MAX_CURBE (32*16)
struct brw_context;
@@ -172,8 +172,8 @@ struct brw_fragment_program {
GLuint id; /**< serial no. to identify frag progs, never re-used */
GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
- dri_bo *const_buffer; /** Program constant buffer/surface */
GLboolean use_const_buffer;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -231,7 +231,7 @@ struct brw_vs_prog_data {
GLuint curb_read_length;
GLuint urb_read_length;
GLuint total_grf;
- GLuint outputs_written;
+ GLbitfield64 outputs_written;
GLuint nr_params; /**< number of float params/constants */
GLuint inputs_read;
@@ -252,20 +252,23 @@ struct brw_vs_ouput_sizes {
/** Number of texture sampler units */
#define BRW_MAX_TEX_UNIT 16
+/** Max number of render targets in a shader */
+#define BRW_MAX_DRAW_BUFFERS 4
+
/**
* Size of our surface binding table for the WM.
* This contains pointers to the drawing surfaces and current texture
* objects and shader constant buffers (+2).
*/
-#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1)
+#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1)
/**
* Helpers to convert drawing buffers, textures and constant buffers
* to surface binding table indexes, for WM.
*/
#define SURF_INDEX_DRAW(d) (d)
-#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS)
-#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t))
+#define SURF_INDEX_FRAG_CONST_BUFFER (BRW_MAX_DRAW_BUFFERS)
+#define SURF_INDEX_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t))
/**
* Size of surface binding table for the VS.
@@ -317,7 +320,6 @@ struct brw_cache_item {
GLuint nr_reloc_bufs;
dri_bo *bo;
- GLuint data_size;
struct brw_cache_item *next;
};
@@ -330,7 +332,6 @@ struct brw_cache {
struct brw_cache_item **items;
GLuint size, n_items;
- GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */
GLuint aux_size[BRW_MAX_CACHE];
char *name[BRW_MAX_CACHE];
@@ -410,23 +411,6 @@ struct brw_vertex_info {
GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
};
-
-
-
-/* Cache for TNL programs.
- */
-struct brw_tnl_cache_item {
- GLuint hash;
- void *key;
- void *data;
- struct brw_tnl_cache_item *next;
-};
-
-struct brw_tnl_cache {
- struct brw_tnl_cache_item **items;
- GLuint size, n_items;
-};
-
struct brw_query_object {
struct gl_query_object Base;
@@ -454,9 +438,11 @@ struct brw_context
GLuint primitive;
GLboolean emit_state_always;
- GLboolean tmp_fallback;
- GLboolean no_batch_wrap;
-
+ GLboolean has_surface_tile_offset;
+ GLboolean has_compr4;
+ GLboolean has_negative_rhw_bug;
+ GLboolean has_aa_line_parameters;
+;
struct {
struct brw_state_flags dirty;
@@ -532,6 +518,12 @@ struct brw_context
*/
GLuint next_free_page;
+ /* hw-dependent 3DSTATE_VF_STATISTICS opcode */
+ uint32_t CMD_VF_STATISTICS;
+ /* hw-dependent 3DSTATE_PIPELINE_SELECT opcode */
+ uint32_t CMD_PIPELINE_SELECT;
+ int vs_max_threads;
+ int wm_max_threads;
/* BRW_NEW_URB_ALLOCATIONS:
*/
@@ -559,6 +551,7 @@ struct brw_context
GLuint clip_start;
GLuint sf_start;
GLuint cs_start;
+ GLuint size; /* Hardware URB size, in KB. */
} urb;
@@ -686,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw );
* brw_context.c
*/
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
/*======================================================================
@@ -759,9 +752,5 @@ brw_fragment_program_const(const struct gl_fragment_program *p)
return (const struct brw_fragment_program *) p;
}
-
-
-#define DO_SETUP_BITS ((1<<(FRAG_ATTRIB_MAX)) - 1)
-
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 4be6c77aa1..190310afbb 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -130,7 +130,7 @@ static void calculate_curbe_offsets( struct brw_context *brw )
const struct brw_tracked_state brw_curbe_offsets = {
.dirty = {
.mesa = _NEW_TRANSFORM,
- .brw = BRW_NEW_VERTEX_PROGRAM,
+ .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT,
.cache = CACHE_NEW_WM_PROG
},
.prepare = calculate_curbe_offsets
@@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- BEGIN_BATCH(2, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2);
if (sz == 0) {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
OUT_BATCH(0);
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 78d457ad2b..ea0d7e05d4 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -673,18 +673,10 @@
#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3
+#define BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG 0
+#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG 1
+#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_IGDNG 2
+#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG 3
/* for IGDNG only */
#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
@@ -840,12 +832,4 @@
#include "intel_chipset.h"
-#define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID))
-#define BRW_IS_IGDNG(brw) (IS_IGDNG((brw)->intel.intelScreen->deviceID))
-#define BRW_IS_965(brw) (!(BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)))
-#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
-#define CMD_VF_STATISTICS(brw) ((BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
-#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \
- (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */
-
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 9fef230507..a8f6b993ac 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -239,7 +239,7 @@ char *imm_encoding[8] = {
[2] = "UW",
[3] = "W",
[5] = "VF",
- [5] = "V",
+ [6] = "V",
[7] = "F"
};
@@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...)
va_start (args, format);
vsnprintf (buf, sizeof (buf) - 1, format, args);
+ va_end (args);
string (f, buf);
return 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 44bb7bd588..df281b27d5 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -145,7 +145,7 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.base_vert_location = prim->basevertex;
/* Can't wrap here, since we rely on the validated state. */
- brw->no_batch_wrap = GL_TRUE;
+ intel->no_batch_wrap = GL_TRUE;
/* If we're set to always flush, do it before and after the primitive emit.
* We want to catch both missed flushes that hurt instruction/state cache
@@ -153,21 +153,17 @@ static void brw_emit_prim(struct brw_context *brw,
* the besides the draw code.
*/
if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
- ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet), LOOP_CLIPRECTS);
+ sizeof(prim_packet));
}
if (intel->always_flush_cache) {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
- OUT_BATCH(intel->vtbl.flush_cmd());
- ADVANCE_BATCH();
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
- brw->no_batch_wrap = GL_FALSE;
+ intel->no_batch_wrap = GL_FALSE;
}
static void brw_merge_inputs( struct brw_context *brw,
@@ -343,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* so can't access it earlier.
*/
- LOCK_HARDWARE(intel);
-
- if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) {
- UNLOCK_HARDWARE(intel);
- return GL_TRUE;
- }
-
for (i = 0; i < nr_prims; i++) {
uint32_t hw_prim;
@@ -360,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
- LOOP_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
hw_prim = brw_set_prim(brw, prim[i].mode);
@@ -408,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (intel->always_flush_batch)
intel_batchbuffer_flush(intel->batch);
out:
- UNLOCK_HARDWARE(intel);
brw_state_cache_check_size(brw);
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 765ae5a2fe..c773b71507 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -243,14 +243,6 @@ static void wrap_buffers( struct brw_context *brw,
dri_bo_unreference(brw->vb.upload.bo);
brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO",
size, 1);
-
- /* Set the internal VBO\ to no-backing-store. We only use them as a
- * temporary within a brw_try_draw_prims while the lock is held.
- */
- /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH
- FAKE TO PUSH THIS STUFF */
-// if (!brw->intel.ttm)
-// dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL);
}
static void get_space( struct brw_context *brw,
@@ -375,7 +367,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
* isn't an issue at this point.
*/
if (brw->vb.nr_enabled >= BRW_VEP_MAX) {
- intel->Fallback = 1;
+ intel->Fallback = GL_TRUE; /* boolean, not bitfield */
return;
}
@@ -427,7 +419,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
/* Position array not properly enabled:
*/
if (input->glarray->StrideB == 0) {
- intel->Fallback = 1;
+ intel->Fallback = GL_TRUE; /* boolean, not bitfield */
return;
}
@@ -502,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw)
* a VE loads from them.
*/
if (brw->vb.nr_enabled == 0) {
- BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(3);
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
BRW_VE0_VALID |
@@ -522,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw)
* are interleaved or from the same VBO. TBD if this makes a
* performance difference.
*/
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 4);
OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
((1 + brw->vb.nr_enabled * 4) - 2));
@@ -535,24 +527,17 @@ static void brw_emit_vertices(struct brw_context *brw)
OUT_RELOC(input->bo,
I915_GEM_DOMAIN_VERTEX, 0,
input->offset);
- if (BRW_IS_IGDNG(brw)) {
- if (input->stride) {
- OUT_RELOC(input->bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- input->offset + input->stride * input->count);
- } else {
- assert(input->count == 1);
- OUT_RELOC(input->bo,
- I915_GEM_DOMAIN_VERTEX, 0,
- input->offset + input->element_size);
- }
+ if (intel->is_ironlake) {
+ OUT_RELOC(input->bo,
+ I915_GEM_DOMAIN_VERTEX, 0,
+ input->bo->size - 1);
} else
OUT_BATCH(input->stride ? input->count : 0);
OUT_BATCH(0); /* Instance data step rate */
}
ADVANCE_BATCH();
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2));
for (i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
@@ -578,7 +563,7 @@ static void brw_emit_vertices(struct brw_context *brw)
(format << BRW_VE0_FORMAT_SHIFT) |
(0 << BRW_VE0_SRC_OFFSET_SHIFT));
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
@@ -719,14 +704,14 @@ static void brw_emit_index_buffer(struct brw_context *brw)
ib.header.bits.index_format = get_index_type(index_buffer->type);
ib.header.bits.cut_index_enable = 0;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH( ib.header.dword );
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
brw->ib.offset);
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
- brw->ib.offset + brw->ib.size);
+ brw->ib.offset + brw->ib.size - 1);
OUT_BATCH( 0 );
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 30603bdd0e..39eb88d7c2 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -170,11 +170,11 @@ static INLINE struct brw_reg brw_reg( GLuint file,
GLuint writemask )
{
struct brw_reg reg;
- if (type == BRW_GENERAL_REGISTER_FILE)
+ if (file == BRW_GENERAL_REGISTER_FILE)
assert(nr < BRW_MAX_GRF);
- else if (type == BRW_MESSAGE_REGISTER_FILE)
- assert(nr < BRW_MAX_MRF);
- else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
+ else if (file == BRW_MESSAGE_REGISTER_FILE)
+ assert((nr & ~(1 << 7)) < BRW_MAX_MRF);
+ else if (file == BRW_ARCHITECTURE_REGISTER_FILE)
assert(nr <= BRW_ARF_IP);
reg.type = type;
@@ -538,7 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
static INLINE struct brw_reg brw_message_reg( GLuint nr )
{
- assert(nr < BRW_MAX_MRF);
+ assert((nr & ~(1 << 7)) < BRW_MAX_MRF);
return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
nr,
0);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 241cdc33f8..8d6ac00839 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -55,7 +55,8 @@ static void guess_execution_size( struct brw_instruction *insn,
static void brw_set_dest( struct brw_instruction *insn,
struct brw_reg dest )
{
- if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE)
+ if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE &&
+ dest.file != BRW_MESSAGE_REGISTER_FILE)
assert(dest.nr < 128);
insn->bits1.da1.dest_reg_file = dest.file;
@@ -198,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn,
* in the future:
*/
assert (reg.address_mode == BRW_ADDRESS_DIRECT);
- //assert (reg.file == BRW_GENERAL_REGISTER_FILE);
+ /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits3.da1.src1_subreg_nr = reg.subnr;
@@ -251,9 +252,10 @@ static void brw_set_math_message( struct brw_context *brw,
GLboolean saturate,
GLuint dataType )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.math_igdng.function = function;
insn->bits3.math_igdng.int_type = integer_type;
insn->bits3.math_igdng.precision = low_precision;
@@ -318,9 +320,10 @@ static void brw_set_urb_message( struct brw_context *brw,
GLuint offset,
GLuint swizzle_control )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.urb_igdng.opcode = 0; /* ? */
insn->bits3.urb_igdng.offset = offset;
insn->bits3.urb_igdng.swizzle_control = swizzle_control;
@@ -357,9 +360,10 @@ static void brw_set_dp_write_message( struct brw_context *brw,
GLuint response_length,
GLuint end_of_thread )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
insn->bits3.dp_write_igdng.msg_control = msg_control;
insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
@@ -394,9 +398,10 @@ static void brw_set_dp_read_message( struct brw_context *brw,
GLuint response_length,
GLuint end_of_thread )
{
+ struct intel_context *intel = &brw->intel;
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
insn->bits3.dp_read_igdng.msg_control = msg_control;
insn->bits3.dp_read_igdng.msg_type = msg_type;
@@ -432,10 +437,11 @@ static void brw_set_sampler_message(struct brw_context *brw,
GLuint header_present,
GLuint simd_mode)
{
+ struct intel_context *intel = &brw->intel;
assert(eot == 0);
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
insn->bits3.sampler_igdng.sampler = sampler;
insn->bits3.sampler_igdng.msg_type = msg_type;
@@ -446,7 +452,7 @@ static void brw_set_sampler_message(struct brw_context *brw,
insn->bits3.sampler_igdng.end_of_thread = eot;
insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
insn->bits2.send_igdng.end_of_thread = eot;
- } else if (BRW_IS_G4X(brw)) {
+ } else if (intel->is_g4x) {
insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
insn->bits3.sampler_g4x.sampler = sampler;
insn->bits3.sampler_g4x.msg_type = msg_type;
@@ -647,10 +653,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_ELSE(struct brw_compile *p,
struct brw_instruction *if_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow) {
@@ -689,9 +696,10 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *patch_insn)
{
+ struct intel_context *intel = &p->brw->intel;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow) {
@@ -802,10 +810,11 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *do_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
br = 2;
if (p->single_program_flow)
@@ -845,14 +854,15 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
void brw_land_fwd_jump(struct brw_compile *p,
struct brw_instruction *jmp_insn)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *landing = &p->store[p->nr_insn];
GLuint jmpi = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
- assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index d27c6c24ca..fe5c1ae279 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -47,7 +47,6 @@
static GLboolean do_check_fallback(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
@@ -86,8 +85,7 @@ static GLboolean do_check_fallback(struct brw_context *brw)
}
/* _NEW_BUFFERS */
- if (IS_965(intel->intelScreen->deviceID) &&
- !IS_G4X(intel->intelScreen->deviceID)) {
+ if (!brw->has_surface_tile_offset) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
@@ -133,7 +131,11 @@ const struct brw_tracked_state brw_check_fallback = {
-/* Not used:
+/**
+ * Called by the INTEL_FALLBACK() macro.
+ * NOTE: this is a no-op for the i965 driver. The brw->intel.Fallback
+ * field is treated as a boolean, not a bitmask. It's only set in a
+ * couple of places.
*/
void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
{
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 48c2b9a41c..1bc3eccf49 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -47,6 +47,7 @@
static void compile_gs_prog( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &brw->intel;
struct brw_gs_compile c;
const GLuint *program;
GLuint program_size;
@@ -54,13 +55,12 @@ static void compile_gs_prog( struct brw_context *brw,
memset(&c, 0, sizeof(c));
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.nr_attrs = brw_count_bits(c.key.attrs);
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
@@ -85,10 +85,10 @@ static void compile_gs_prog( struct brw_context *brw,
*/
switch (key->primitive) {
case GL_QUADS:
- brw_gs_quads( &c );
+ brw_gs_quads( &c, key );
break;
case GL_QUAD_STRIP:
- brw_gs_quad_strip( &c );
+ brw_gs_quad_strip( &c, key );
break;
case GL_LINE_LOOP:
brw_gs_lines( &c );
@@ -149,6 +149,7 @@ static const GLenum gs_prim[GL_POLYGON+1] = {
static void populate_key( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
+ GLcontext *ctx = &brw->intel.ctx;
memset(key, 0, sizeof(*key));
/* CACHE_NEW_VS_PROG */
@@ -158,6 +159,9 @@ static void populate_key( struct brw_context *brw,
key->primitive = gs_prim[brw->primitive];
key->hint_gs_always = 0; /* debug code? */
+
+ /* _NEW_LIGHT */
+ key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
key->need_gs_prog = (key->hint_gs_always ||
brw->primitive == GL_QUADS ||
@@ -193,7 +197,7 @@ static void prepare_gs_prog(struct brw_context *brw)
const struct brw_tracked_state brw_gs_prog = {
.dirty = {
- .mesa = 0,
+ .mesa = _NEW_LIGHT,
.brw = BRW_NEW_PRIMITIVE,
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h
index bbb991ea2e..813b8d447a 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.h
+++ b/src/mesa/drivers/dri/i965/brw_gs.h
@@ -40,11 +40,12 @@
#define MAX_GS_VERTS (4)
struct brw_gs_prog_key {
- GLuint attrs:32;
+ GLbitfield64 attrs;
GLuint primitive:4;
GLuint hint_gs_always:1;
+ GLuint pv_first:1;
GLuint need_gs_prog:1;
- GLuint pad:26;
+ GLuint pad:25;
};
struct brw_gs_compile {
@@ -62,13 +63,12 @@ struct brw_gs_compile {
GLuint nr_attrs;
GLuint nr_regs;
GLuint nr_bytes;
- GLboolean need_ff_sync;
};
#define ATTR_SIZE (4*4)
-void brw_gs_quads( struct brw_gs_compile *c );
-void brw_gs_quad_strip( struct brw_gs_compile *c );
+void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key );
+void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key );
void brw_gs_tris( struct brw_gs_compile *c );
void brw_gs_lines( struct brw_gs_compile *c );
void brw_gs_points( struct brw_gs_compile *c );
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index a9b2aa2eac..a81b972ef4 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -120,38 +120,60 @@ static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
}
-void brw_gs_quads( struct brw_gs_compile *c )
+void brw_gs_quads( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 4);
/* Use polygons for correct edgeflag behaviour. Note that vertex 3
* is the PV for quads, but vertex 0 for polygons:
*/
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ if (intel->needs_ff_sync)
+ brw_gs_ff_sync(c, 1);
+ if (key->pv_first) {
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
+ else {
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
}
-void brw_gs_quad_strip( struct brw_gs_compile *c )
+void brw_gs_quad_strip( struct brw_gs_compile *c, struct brw_gs_prog_key *key )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 4);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ if (key->pv_first) {
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
+ else {
+ brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
+ brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
+ brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
+ }
}
void brw_gs_tris( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 3);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START));
brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2));
@@ -160,9 +182,11 @@ void brw_gs_tris( struct brw_gs_compile *c )
void brw_gs_lines( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 2);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
@@ -170,9 +194,11 @@ void brw_gs_lines( struct brw_gs_compile *c )
void brw_gs_points( struct brw_gs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
+
brw_gs_alloc_regs(c, 1);
- if (c->need_ff_sync)
+ if (intel->needs_ff_sync)
brw_gs_ff_sync(c, 1);
brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END));
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index ed9d2ffe60..1af5790a67 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -72,6 +72,7 @@ gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key)
static dri_bo *
gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_gs_unit_state gs;
dri_bo *bo;
@@ -98,7 +99,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key)
else
gs.thread4.max_threads = 0;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
gs.thread4.rendering_enable = 1;
if (INTEL_DEBUG & DEBUG_STATS)
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index ea71857548..7b70f787b7 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -66,7 +66,7 @@ static void upload_blend_constant_color(struct brw_context *brw)
const struct brw_tracked_state brw_blend_constant_color = {
.dirty = {
.mesa = _NEW_COLOR,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_blend_constant_color
@@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
GLcontext *ctx = &intel->ctx;
- if (!intel->constant_cliprect)
- return;
-
- BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
OUT_BATCH(0); /* xmin, ymin */
OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
@@ -93,7 +90,7 @@ static void upload_drawing_rect(struct brw_context *brw)
const struct brw_tracked_state brw_drawing_rect = {
.dirty = {
.mesa = _NEW_BUFFERS,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_drawing_rect
@@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
if (brw->vs.bind_bo != NULL)
OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
@@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
{
struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(7, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(7);
OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
if (brw->gs.prog_active)
@@ -212,10 +209,10 @@ static void emit_depthbuffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
+ unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5;
if (region == NULL) {
- BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
@@ -223,7 +220,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (intel->is_g4x || intel->is_ironlake)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(region->tiling != I915_TILING_X);
- BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
@@ -262,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw)
((region->height - 1) << 19));
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (intel->is_g4x || intel->is_ironlake)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -317,7 +314,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
const struct brw_tracked_state brw_polygon_stipple = {
.dirty = {
.mesa = _NEW_POLYGONSTIPPLE,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_polygon_stipple
@@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = {
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
- __DRIdrawablePrivate *dPriv = brw->intel.driDrawable;
+ __DRIdrawable *dPriv = brw->intel.driDrawable;
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
@@ -362,7 +359,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
const struct brw_tracked_state brw_polygon_stipple_offset = {
.dirty = {
.mesa = _NEW_WINDOW_POS,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_polygon_stipple_offset
@@ -374,8 +371,8 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
static void upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
-
- if (BRW_IS_965(brw))
+
+ if (!brw->has_aa_line_parameters)
return;
/* use legacy aa line coverage computation */
@@ -425,7 +422,7 @@ static void upload_line_stipple(struct brw_context *brw)
const struct brw_tracked_state brw_line_stipple = {
.dirty = {
.mesa = _NEW_LINE,
- .brw = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_line_stipple
@@ -444,7 +441,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_pipeline_select ps;
memset(&ps, 0, sizeof(ps));
- ps.header.opcode = CMD_PIPELINE_SELECT(brw);
+ ps.header.opcode = brw->CMD_PIPELINE_SELECT;
ps.header.pipeline_select = 0;
BRW_BATCH_STRUCT(brw, &ps);
}
@@ -480,7 +477,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_vf_statistics vfs;
memset(&vfs, 0, sizeof(vfs));
- vfs.opcode = CMD_VF_STATISTICS(brw);
+ vfs.opcode = brw->CMD_VF_STATISTICS;
if (INTEL_DEBUG & DEBUG_STATS)
vfs.statistics_enable = 1;
@@ -512,8 +509,8 @@ static void upload_state_base_address( struct brw_context *brw )
/* Output the structure (brw_state_base_address) directly to the
* batchbuffer, so we can emit relocations inline.
*/
- if (BRW_IS_IGDNG(brw)) {
- BEGIN_BATCH(8, IGNORE_CLIPRECTS);
+ if (intel->is_ironlake) {
+ BEGIN_BATCH(8);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
OUT_BATCH(1); /* General state base address */
OUT_BATCH(1); /* Surface state base address */
@@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw )
OUT_BATCH(1); /* Instruction access upper bound */
ADVANCE_BATCH();
} else {
- BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
OUT_BATCH(1); /* General state base address */
OUT_BATCH(1); /* Surface state base address */
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index a195bc32b0..5399a74244 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw)
if (brw->query.active || is_empty_list(&brw->query.active_head))
return;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
@@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw)
if (!brw->query.active)
return;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index e1c2c7777b..968890f7fb 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -61,7 +61,7 @@ static void compile_sf_prog( struct brw_context *brw,
c.key = *key;
c.nr_attrs = brw_count_bits(c.key.attrs);
c.nr_attr_regs = (c.nr_attrs+1)/2;
- c.nr_setup_attrs = brw_count_bits(c.key.attrs & DO_SETUP_BITS);
+ c.nr_setup_attrs = brw_count_bits(c.key.attrs);
c.nr_setup_regs = (c.nr_setup_attrs+1)/2;
c.prog_data.urb_read_length = c.nr_attr_regs;
@@ -70,7 +70,7 @@ static void compile_sf_prog( struct brw_context *brw,
/* Construct map from attribute number to position in the vertex.
*/
for (i = idx = 0; i < VERT_RESULT_MAX; i++)
- if (c.key.attrs & (1<<i)) {
+ if (c.key.attrs & BITFIELD64_BIT(i)) {
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
@@ -147,7 +147,7 @@ static void upload_sf_prog(struct brw_context *brw)
* edgeflag testing here, it is already done in the clip
* program.
*/
- if (key.attrs & (1<<VERT_RESULT_EDGE))
+ if (key.attrs & BITFIELD64_BIT(VERT_RESULT_EDGE))
key.primitive = SF_UNFILLED_TRIS;
else
key.primitive = SF_TRIANGLES;
@@ -161,7 +161,7 @@ static void upload_sf_prog(struct brw_context *brw)
}
key.do_point_sprite = ctx->Point.PointSprite;
- key.SpriteOrigin = ctx->Point.SpriteOrigin;
+ key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT);
/* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index 6426b6df9f..0ba731fac9 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -45,19 +45,19 @@
#define SF_UNFILLED_TRIS 3
struct brw_sf_prog_key {
- GLuint attrs:32;
+ GLbitfield64 attrs;
GLuint primitive:2;
GLuint do_twoside_color:1;
GLuint do_flat_shading:1;
GLuint frontface_ccw:1;
GLuint do_point_sprite:1;
GLuint linear_color:1; /**< linear interp vs. perspective interp */
- GLuint pad:25;
- GLenum SpriteOrigin;
+ GLuint sprite_origin_lower_left:1;
+ GLuint pad:24;
};
struct brw_sf_point_tex {
- GLboolean CoordReplace;
+ GLboolean CoordReplace;
};
struct brw_sf_compile {
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index ca8f97f9f9..bb08055e3b 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -56,7 +56,7 @@ static struct brw_reg get_vert_attr(struct brw_sf_compile *c,
static GLboolean have_attr(struct brw_sf_compile *c,
GLuint attr)
{
- return (c->key.attrs & (1<<attr)) ? 1 : 0;
+ return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0;
}
/***********************************************************************
@@ -122,8 +122,8 @@ static void do_twoside_color( struct brw_sf_compile *c )
* Flat shading
*/
-#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \
- (1<<VERT_RESULT_COL1))
+#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \
+ BITFIELD64_BIT(VERT_RESULT_COL1))
static void copy_colors( struct brw_sf_compile *c,
struct brw_reg dst,
@@ -149,6 +149,7 @@ static void copy_colors( struct brw_sf_compile *c,
static void do_flatshade_triangle( struct brw_sf_compile *c )
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg ip = brw_ip_reg();
GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS);
GLuint jmpi = 1;
@@ -161,7 +162,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
brw_push_insn_state(p);
@@ -187,6 +188,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
static void do_flatshade_line( struct brw_sf_compile *c )
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
struct brw_reg ip = brw_ip_reg();
GLuint nr = brw_count_bits(c->key.attrs & VERT_RESULT_COLOR_BITS);
GLuint jmpi = 1;
@@ -199,7 +201,7 @@ static void do_flatshade_line( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (intel->is_ironlake)
jmpi = 2;
brw_push_insn_state(p);
@@ -312,8 +314,8 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
GLushort *pc_linear)
{
GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
- GLuint persp_mask;
- GLuint linear_mask;
+ GLbitfield64 persp_mask;
+ GLbitfield64 linear_mask;
if (c->key.do_flat_shading || c->key.linear_color)
persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS |
@@ -331,10 +333,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
*pc_linear = 0;
*pc = 0xf;
- if (persp_mask & (1 << c->idx_to_attr[reg*2]))
+ if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2]))
*pc_persp = 0xf;
- if (linear_mask & (1 << c->idx_to_attr[reg*2]))
+ if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2]))
*pc_linear = 0xf;
/* Maybe only processs one attribute on the final round:
@@ -342,10 +344,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
if (reg*2+1 < c->nr_setup_attrs) {
*pc |= 0xf0;
- if (persp_mask & (1 << c->idx_to_attr[reg*2+1]))
+ if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1]))
*pc_persp |= 0xf0;
- if (linear_mask & (1 << c->idx_to_attr[reg*2+1]))
+ if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1]))
*pc_linear |= 0xf0;
}
@@ -551,7 +553,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
BRW_MATH_DATA_SCALAR,
BRW_MATH_PRECISION_FULL);
- if (c->key.SpriteOrigin == GL_LOWER_LEFT) {
+ if (c->key.sprite_origin_lower_left) {
brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0]));
@@ -570,7 +572,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
{
brw_set_predicate_control_flag_value(p, pc);
if (tex->CoordReplace) {
- if (c->key.SpriteOrigin == GL_LOWER_LEFT) {
+ if (c->key.sprite_origin_lower_left) {
brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0));
brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0));
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index bc0f076073..09223b7cfb 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -93,7 +93,8 @@ static void upload_sf_vp(struct brw_context *brw)
}
dri_bo_unreference(brw->sf.vp_bo);
- brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 );
+ brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, &sfv, sizeof(sfv),
+ NULL, 0);
}
const struct brw_tracked_state brw_sf_vp = {
@@ -113,7 +114,8 @@ struct brw_sf_unit_key {
unsigned int nr_urb_entries, urb_size, sfsize;
- GLenum front_face, cull_face, provoking_vertex;
+ GLenum front_face, cull_face;
+ unsigned pv_first:1;
unsigned scissor:1;
unsigned line_smooth:1;
unsigned point_sprite:1;
@@ -154,7 +156,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->point_attenuated = ctx->Point._Attenuated;
/* _NEW_LIGHT */
- key->provoking_vertex = ctx->Light.ProvokingVertex;
+ key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
}
@@ -163,6 +165,7 @@ static dri_bo *
sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
dri_bo **reloc_bufs)
{
+ struct intel_context *intel = &brw->intel;
struct brw_sf_unit_state sf;
dri_bo *bo;
int chipset_max_threads;
@@ -175,7 +178,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread3.dispatch_grf_start_reg = 3;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
sf.thread3.urb_entry_read_offset = 3;
else
sf.thread3.urb_entry_read_offset = 1;
@@ -185,10 +188,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.thread4.nr_urb_entries = key->nr_urb_entries;
sf.thread4.urb_entry_allocation_size = key->sfsize - 1;
- /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
- * 48(IGDNG) threads
+ /* Each SF thread produces 1 PUE, and there can be up to 24 (Pre-Ironlake) or
+ * 48 (Ironlake) threads.
*/
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
chipset_max_threads = 48;
else
chipset_max_threads = 24;
@@ -287,7 +290,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
*/
- if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) {
+ if (!key->pv_first) {
sf.sf7.trifan_pv = 2;
sf.sf7.linestrip_pv = 1;
sf.sf7.tristrip_pv = 2;
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index d639656b9d..9c9d145c4b 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -35,7 +35,7 @@
#include "brw_context.h"
-static inline void
+static INLINE void
brw_add_validated_bo(struct brw_context *brw, dri_bo *bo)
{
assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos));
@@ -112,6 +112,7 @@ void brw_validate_state(struct brw_context *brw);
void brw_upload_state(struct brw_context *brw);
void brw_init_state(struct brw_context *brw);
void brw_destroy_state(struct brw_context *brw);
+void brw_clear_validated_bos(struct brw_context *brw);
/***********************************************************************
* brw_state_cache.c
@@ -119,16 +120,10 @@ void brw_destroy_state(struct brw_context *brw);
dri_bo *brw_cache_data(struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *data,
+ GLuint size,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs);
-dri_bo *brw_cache_data_sz(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- GLuint data_size,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs);
-
dri_bo *brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *key,
@@ -156,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo);
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS)
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index 7821898cf9..ed8120d617 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS);
+ intel_batchbuffer_data(brw->intel.batch, data, sz);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS);
+ intel_batchbuffer_data(brw->intel.batch, data, sz);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index f8e46aacf7..e4c9ba7d87 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -245,7 +245,6 @@ brw_upload_cache( struct brw_cache *cache,
item->bo = bo;
dri_bo_reference(bo);
- item->data_size = data_size;
if (cache->n_items > cache->size * 1.5)
rehash(cache);
@@ -275,15 +274,22 @@ brw_upload_cache( struct brw_cache *cache,
/**
- * This doesn't really work with aux data. Use search/upload instead
+ * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
+ *
+ * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * better to use, as the potentially changing offsets in the data-used-as-key
+ * will result in excessive cache misses.
+ *
+ * If aux data is involved, use search/upload instead.
+
*/
dri_bo *
-brw_cache_data_sz(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- GLuint data_size,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs)
+brw_cache_data(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *data,
+ GLuint data_size,
+ dri_bo **reloc_bufs,
+ GLuint nr_reloc_bufs)
{
dri_bo *bo;
struct brw_cache_item *item;
@@ -306,25 +312,6 @@ brw_cache_data_sz(struct brw_cache *cache,
return bo;
}
-
-/**
- * Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
- *
- * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
- * better to use, as the potentially changing offsets in the data-used-as-key
- * will result in excessive cache misses.
- */
-dri_bo *
-brw_cache_data(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs)
-{
- return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
- reloc_bufs, nr_reloc_bufs);
-}
-
enum pool_type {
DW_SURFACE_STATE,
DW_GENERAL_STATE
@@ -335,11 +322,9 @@ static void
brw_init_cache_id(struct brw_cache *cache,
const char *name,
enum brw_cache_id id,
- GLuint key_size,
GLuint aux_size)
{
cache->name[id] = strdup(name);
- cache->key_size[id] = key_size;
cache->aux_size[id] = aux_size;
}
@@ -359,91 +344,76 @@ brw_init_non_surface_cache(struct brw_context *brw)
brw_init_cache_id(cache,
"CC_VP",
BRW_CC_VP,
- sizeof(struct brw_cc_viewport),
0);
brw_init_cache_id(cache,
"CC_UNIT",
BRW_CC_UNIT,
- sizeof(struct brw_cc_unit_state),
0);
brw_init_cache_id(cache,
"WM_PROG",
BRW_WM_PROG,
- sizeof(struct brw_wm_prog_key),
sizeof(struct brw_wm_prog_data));
brw_init_cache_id(cache,
"SAMPLER_DEFAULT_COLOR",
BRW_SAMPLER_DEFAULT_COLOR,
- sizeof(struct brw_sampler_default_color),
0);
brw_init_cache_id(cache,
"SAMPLER",
BRW_SAMPLER,
- 0, /* variable key/data size */
0);
brw_init_cache_id(cache,
"WM_UNIT",
BRW_WM_UNIT,
- sizeof(struct brw_wm_unit_state),
0);
brw_init_cache_id(cache,
"SF_PROG",
BRW_SF_PROG,
- sizeof(struct brw_sf_prog_key),
sizeof(struct brw_sf_prog_data));
brw_init_cache_id(cache,
"SF_VP",
BRW_SF_VP,
- sizeof(struct brw_sf_viewport),
0);
brw_init_cache_id(cache,
"SF_UNIT",
BRW_SF_UNIT,
- sizeof(struct brw_sf_unit_state),
0);
brw_init_cache_id(cache,
"VS_UNIT",
BRW_VS_UNIT,
- sizeof(struct brw_vs_unit_state),
0);
brw_init_cache_id(cache,
"VS_PROG",
BRW_VS_PROG,
- sizeof(struct brw_vs_prog_key),
sizeof(struct brw_vs_prog_data));
brw_init_cache_id(cache,
"CLIP_UNIT",
BRW_CLIP_UNIT,
- sizeof(struct brw_clip_unit_state),
0);
brw_init_cache_id(cache,
"CLIP_PROG",
BRW_CLIP_PROG,
- sizeof(struct brw_clip_prog_key),
sizeof(struct brw_clip_prog_data));
brw_init_cache_id(cache,
"GS_UNIT",
BRW_GS_UNIT,
- sizeof(struct brw_gs_unit_state),
0);
brw_init_cache_id(cache,
"GS_PROG",
BRW_GS_PROG,
- sizeof(struct brw_gs_prog_key),
sizeof(struct brw_gs_prog_data));
}
@@ -463,13 +433,11 @@ brw_init_surface_cache(struct brw_context *brw)
brw_init_cache_id(cache,
"SS_SURFACE",
BRW_SS_SURFACE,
- sizeof(struct brw_surface_state),
0);
brw_init_cache_id(cache,
"SS_SURF_BIND",
BRW_SS_SURF_BIND,
- 0,
0);
}
@@ -534,14 +502,9 @@ brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo)
for (i = 0; i < cache->size; i++) {
for (prev = &cache->items[i]; *prev;) {
struct brw_cache_item *c = *prev;
- int j;
-
- for (j = 0; j < c->nr_reloc_bufs; j++) {
- if (c->reloc_bufs[j] == bo)
- break;
- }
- if (j != c->nr_reloc_bufs) {
+ if (drm_intel_bo_references(c->bo, bo)) {
+ int j;
*prev = c->next;
@@ -551,17 +514,8 @@ brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo)
free((void *)c->key);
free(c);
cache->n_items--;
-
- /* Delete up the tree. Notably we're trying to get from
- * a request to delete the surface, to deleting the surface state
- * object, to deleting the binding table. We're slack and restart
- * the deletion process when we do this because the other delete
- * may kill our *prev.
- */
- brw_state_cache_bo_delete(cache, c->bo);
- prev = &cache->items[i];
} else {
- prev = &(*prev)->next;
+ prev = &c->next;
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index b817b741e7..af8dfb4c15 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -34,6 +34,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
/* This is used to initialize brw->state.atoms[]. We could use this
* list directly except for a single atom, brw_constant_buffer, which
@@ -142,7 +143,7 @@ static void xor_states( struct brw_state_flags *result,
result->cache = a->cache ^ b->cache;
}
-static void
+void
brw_clear_validated_bos(struct brw_context *brw)
{
int i;
@@ -308,7 +309,7 @@ void brw_validate_state( struct brw_context *brw )
if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
brw_clear_batch_cache(brw);
- brw->intel.Fallback = 0;
+ brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
/* do prepare stage for all atoms */
for (i = 0; i < Elements(atoms); i++) {
@@ -324,6 +325,8 @@ void brw_validate_state( struct brw_context *brw )
}
}
+ intel_check_front_buffer_rendering(intel);
+
/* Make sure that the textures which are referenced by the current
* brw fragment program are actually present/valid.
* If this fails, we can experience GPU lock-ups.
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 5986cbffad..64a9535282 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -49,7 +49,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- if (IS_IGDNG(intel->intelScreen->deviceID)) {
+ if (intel->is_ironlake) {
GLuint align_h = 2, align_w = 4;
GLuint level;
GLuint x = 0;
@@ -86,10 +86,10 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch);
if (mt->compressed) {
- qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * mt->pitch * mt->cpp;
+ qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4;
mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6;
} else {
- qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * mt->pitch * mt->cpp;
+ qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h);
mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) * 6;
}
@@ -102,7 +102,8 @@ GLboolean brw_miptree_layout(struct intel_context *intel,
height, 1);
for (q = 0; q < nr_images; q++)
- intel_miptree_set_image_offset_ex(mt, level, q, x, y, q * qpitch);
+ intel_miptree_set_image_offset(mt, level, q,
+ x, y + q * qpitch);
if (mt->compressed)
img_height = MAX2(1, height/4);
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index 8c6f4355a6..f2cdb203b8 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -105,7 +105,8 @@ static GLboolean check_urb_layout( struct brw_context *brw )
brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
- return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
+ return brw->urb.cs_start + brw->urb.nr_cs_entries *
+ brw->urb.csize <= brw->urb.size;
}
/* Most minimal update, forces re-emit of URB fence packet after GS
@@ -113,6 +114,7 @@ static GLboolean check_urb_layout( struct brw_context *brw )
*/
static void recalculate_urb_fence( struct brw_context *brw )
{
+ struct intel_context *intel = &brw->intel;
GLuint csize = brw->curbe.total_size;
GLuint vsize = brw->vs.prog_data->urb_entry_size;
GLuint sfsize = brw->sf.prog_data->urb_entry_size;
@@ -146,7 +148,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.constrained = 0;
- if (BRW_IS_IGDNG(brw)) {
+ if (intel->is_ironlake) {
brw->urb.nr_vs_entries = 128;
brw->urb.nr_sf_entries = 48;
if (check_urb_layout(brw)) {
@@ -156,7 +158,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
}
- } else if (BRW_IS_G4X(brw)) {
+ } else if (intel->is_g4x) {
brw->urb.nr_vs_entries = 64;
if (check_urb_layout(brw)) {
goto done;
@@ -200,7 +202,7 @@ done:
brw->urb.clip_start,
brw->urb.sf_start,
brw->urb.cs_start,
- URB_SIZES(brw));
+ brw->urb.size);
brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
}
@@ -244,7 +246,7 @@ void brw_upload_urb_fence(struct brw_context *brw)
uf.bits0.gs_fence = brw->urb.clip_start;
uf.bits0.clp_fence = brw->urb.sf_start;
uf.bits1.sf_fence = brw->urb.cs_start;
- uf.bits1.cs_fence = URB_SIZES(brw);
+ uf.bits1.cs_fence = brw->urb.size;
BRW_BATCH_STRUCT(brw, &uf);
}
diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
index ce21aa4869..bba9249d1b 100644
--- a/src/mesa/drivers/dri/i965/brw_util.c
+++ b/src/mesa/drivers/dri/i965/brw_util.c
@@ -35,7 +35,7 @@
#include "brw_util.h"
#include "brw_defines.h"
-GLuint brw_count_bits( GLuint val )
+GLuint brw_count_bits(uint64_t val)
{
GLuint i;
for (i = 0; val ; val >>= 1)
diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h
index 33e7cd87e4..04f3175d3e 100644
--- a/src/mesa/drivers/dri/i965/brw_util.h
+++ b/src/mesa/drivers/dri/i965/brw_util.h
@@ -35,7 +35,7 @@
#include "main/mtypes.h"
-extern GLuint brw_count_bits( GLuint val );
+extern GLuint brw_count_bits(uint64_t val);
extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList);
extern GLuint brw_translate_blend_factor( GLenum factor );
extern GLuint brw_translate_blend_equation( GLenum mode );
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index f0c79efbd9..fd055e225e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -56,7 +56,7 @@ static void do_vs_prog( struct brw_context *brw,
c.prog_data.inputs_read = vp->program.Base.InputsRead;
if (c.key.copy_edgeflag) {
- c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE;
+ c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE);
c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 1638ef8111..1b84dd505f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -67,6 +67,7 @@ static void release_tmps( struct brw_vs_compile *c )
*/
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
+ struct intel_context *intel = &c->func.brw->intel;
GLuint i, reg = 0, mrf;
int attributes_in_vue;
@@ -141,13 +142,13 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->first_output = reg;
c->first_overflow_output = 0;
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
mrf = 8;
else
mrf = 4;
for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (c->prog_data.outputs_written & (1 << i)) {
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
c->nr_outputs++;
assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
if (i == VERT_RESULT_HPOS) {
@@ -238,7 +239,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
- if (BRW_IS_IGDNG(c->func.brw))
+ if (intel->is_ironlake)
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
@@ -331,63 +332,76 @@ static void unalias3( struct brw_vs_compile *c,
}
}
-static void emit_sop( struct brw_compile *p,
+static void emit_sop( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1,
GLuint cond)
{
+ struct brw_compile *p = &c->func;
+
brw_MOV(p, dst, brw_imm_f(0.0f));
brw_CMP(p, brw_null_reg(), cond, arg0, arg1);
brw_MOV(p, dst, brw_imm_f(1.0f));
brw_set_predicate_control_flag_value(p, 0xff);
}
-static void emit_seq( struct brw_compile *p,
+static void emit_seq( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_EQ);
}
-static void emit_sne( struct brw_compile *p,
+static void emit_sne( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_NEQ);
}
-static void emit_slt( struct brw_compile *p,
+static void emit_slt( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_L);
}
-static void emit_sle( struct brw_compile *p,
+static void emit_sle( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_LE);
}
-static void emit_sgt( struct brw_compile *p,
+static void emit_sgt( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_G);
}
-static void emit_sge( struct brw_compile *p,
+static void emit_sge( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0,
struct brw_reg arg1 )
{
- emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE);
+ emit_sop(c, dst, arg0, arg1, BRW_CONDITIONAL_GE);
+}
+
+static void emit_cmp( struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2 )
+{
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, brw_imm_f(0));
+ brw_SEL(p, dst, arg1, arg2);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
static void emit_max( struct brw_compile *p,
@@ -912,6 +926,7 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
if (c->vp->use_const_buffer) {
return get_constant(c, inst, argIndex);
}
@@ -930,7 +945,6 @@ get_src_reg( struct brw_vs_compile *c,
/* this is a normal case since we loop over all three src args */
return brw_null_reg();
- case PROGRAM_LOCAL_PARAM:
case PROGRAM_WRITE_ONLY:
default:
assert(0);
@@ -1100,6 +1114,8 @@ static void emit_swz( struct brw_vs_compile *c,
static void emit_vertex_write( struct brw_vs_compile *c)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg m0 = brw_message_reg(0);
struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS];
struct brw_reg ndc;
@@ -1122,8 +1138,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
/* Update the header for point size, user clipping flags, and -ve rhw
* workaround.
*/
- if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip || BRW_IS_965(p->brw))
+ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
+ c->key.nr_userclip || brw->has_negative_rhw_bug)
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -1132,7 +1148,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_access_mode(p, BRW_ALIGN_16);
- if (c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) {
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ];
brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
@@ -1154,7 +1170,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (BRW_IS_965(p->brw)) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
@@ -1182,8 +1198,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, offset(m0, 2), ndc);
- if (BRW_IS_IGDNG(p->brw)) {
- /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */
+ if (intel->is_ironlake) {
+ /* There are 20 DWs (D0-D19) in VUE vertex header on Ironlake */
brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */
/* m4, m5 contain the distances from vertex to the user clip planeXXX.
* Seems it is useless for us.
@@ -1222,7 +1238,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
*/
GLuint i, mrf = 0;
for (i = c->first_overflow_output; i < VERT_RESULT_MAX; i++) {
- if (c->prog_data.outputs_written & (1 << i)) {
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
/* move from GRF to MRF */
brw_MOV(p, brw_message_reg(4+mrf), c->regs[PROGRAM_OUTPUT][i]);
mrf++;
@@ -1269,6 +1285,38 @@ post_vs_emit( struct brw_vs_compile *c,
}
}
+static GLboolean
+accumulator_contains(struct brw_vs_compile *c, struct brw_reg val)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1];
+
+ if (p->nr_insn == 0)
+ return GL_FALSE;
+
+ if (val.address_mode != BRW_ADDRESS_DIRECT)
+ return GL_FALSE;
+
+ switch (prev_insn->header.opcode) {
+ case BRW_OPCODE_MOV:
+ case BRW_OPCODE_MAC:
+ case BRW_OPCODE_MUL:
+ if (prev_insn->header.access_mode == BRW_ALIGN_16 &&
+ prev_insn->header.execution_size == val.width &&
+ prev_insn->bits1.da1.dest_reg_file == val.file &&
+ prev_insn->bits1.da1.dest_reg_type == val.type &&
+ prev_insn->bits1.da1.dest_address_mode == val.address_mode &&
+ prev_insn->bits1.da1.dest_reg_nr == val.nr &&
+ prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 &&
+ prev_insn->bits1.da16.dest_writemask == 0xf)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ default:
+ return GL_FALSE;
+ }
+}
+
static uint32_t
get_predicate(const struct prog_instruction *inst)
{
@@ -1314,6 +1362,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
#define MAX_LOOP_DEPTH 32
struct brw_compile *p = &c->func;
struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
const GLuint nr_insns = c->vp->program.Base.NumInstructions;
GLuint insn, if_depth = 0, loop_depth = 0;
GLuint end_offset = 0;
@@ -1447,9 +1496,13 @@ void brw_vs_emit(struct brw_vs_compile *c )
unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias);
break;
case OPCODE_MAD:
- brw_MOV(p, brw_acc_reg(), args[2]);
+ if (!accumulator_contains(c, args[2]))
+ brw_MOV(p, brw_acc_reg(), args[2]);
brw_MAC(p, dst, args[0], args[1]);
break;
+ case OPCODE_CMP:
+ emit_cmp(p, dst, args[0], args[1], args[2]);
+ break;
case OPCODE_MAX:
emit_max(p, dst, args[0], args[1]);
break;
@@ -1473,25 +1526,25 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_SEQ:
- emit_seq(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_seq);
break;
case OPCODE_SIN:
emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_SNE:
- emit_sne(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sne);
break;
case OPCODE_SGE:
- emit_sge(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sge);
break;
case OPCODE_SGT:
- emit_sgt(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sgt);
break;
case OPCODE_SLT:
- emit_slt(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_slt);
break;
case OPCODE_SLE:
- emit_sle(p, dst, args[0], args[1]);
+ unalias2(c, dst, args[0], args[1], emit_sle);
break;
case OPCODE_SUB:
brw_ADD(p, dst, args[0], negate(args[1]));
@@ -1543,7 +1596,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
loop_depth--;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
br = 2;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index d790ab6555..345ffa7ee1 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -82,9 +82,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
static dri_bo *
vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
{
+ struct intel_context *intel = &brw->intel;
struct brw_vs_unit_state vs;
dri_bo *bo;
- int chipset_max_threads;
memset(&vs, 0, sizeof(vs));
@@ -98,7 +98,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
*/
vs.thread1.single_program_flow = 0;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
vs.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -109,24 +109,44 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
vs.thread3.urb_entry_read_offset = 0;
vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
- vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
- else
- vs.thread4.nr_urb_entries = key->nr_urb_entries;
+ if (intel->is_ironlake) {
+ switch (key->nr_urb_entries) {
+ case 8:
+ case 12:
+ case 16:
+ case 32:
+ case 64:
+ case 96:
+ case 128:
+ case 168:
+ case 192:
+ case 224:
+ case 256:
+ vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
+ break;
+ default:
+ assert(0);
+ }
+ } else {
+ switch (key->nr_urb_entries) {
+ case 8:
+ case 12:
+ case 16:
+ case 32:
+ break;
+ case 64:
+ assert(intel->is_g4x);
+ break;
+ default:
+ assert(0);
+ }
+ vs.thread4.nr_urb_entries = key->nr_urb_entries;
+ }
vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- if (BRW_IS_IGDNG(brw))
- chipset_max_threads = 72;
- else if (BRW_IS_G4X(brw))
- chipset_max_threads = 32;
- else
- chipset_max_threads = 16;
vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2,
- 1, chipset_max_threads) - 1;
-
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
- vs.thread4.max_threads = 0;
+ 1, brw->vs_max_threads) - 1;
/* No samplers for ARB_vp programs:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 89f47522a1..3bc9840a97 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -30,7 +30,6 @@
*/
#include "main/mtypes.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "shader/prog_parameter.h"
@@ -53,6 +52,7 @@ brw_vs_update_constant_buffer(struct brw_context *brw)
const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
const int size = params->NumParameters * 4 * sizeof(GLfloat);
drm_intel_bo *const_buffer;
+ int i;
/* BRW_NEW_VERTEX_PROGRAM */
if (!vp->use_const_buffer)
@@ -62,7 +62,19 @@ brw_vs_update_constant_buffer(struct brw_context *brw)
size, 64);
/* _NEW_PROGRAM_CONSTANTS */
- dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ /* Updates the ParamaterValues[i] pointers for all parameters of the
+ * basic type of PROGRAM_STATE_VAR.
+ */
+ _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters);
+
+ intel_bo_map_gtt_preferred(intel, const_buffer, GL_TRUE);
+ for (i = 0; i < params->NumParameters; i++) {
+ memcpy(const_buffer->virtual + i * 4 * sizeof(float),
+ params->ParameterValues[i],
+ 4 * sizeof(float));
+ }
+ intel_bo_unmap_gtt_preferred(intel, const_buffer);
return const_buffer;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 124fde25fe..72749b3859 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -46,7 +46,7 @@
#include "brw_state.h"
#include "brw_fallback.h"
#include "brw_vs.h"
-
+#include "brw_wm.h"
static void
dri_bo_release(dri_bo **bo)
@@ -66,8 +66,14 @@ static void brw_destroy_context( struct intel_context *intel )
brw_destroy_state(brw);
brw_draw_destroy( brw );
-
- _mesa_free(brw->wm.compile_data);
+ brw_clear_validated_bos(brw);
+ if (brw->wm.compile_data) {
+ _mesa_free(brw->wm.compile_data->instruction);
+ _mesa_free(brw->wm.compile_data->vreg);
+ _mesa_free(brw->wm.compile_data->refs);
+ _mesa_free(brw->wm.compile_data->prog_instructions);
+ _mesa_free(brw->wm.compile_data);
+ }
for (i = 0; i < brw->state.nr_color_regions; i++)
intel_region_release(&brw->state.color_regions[i]);
@@ -144,9 +150,6 @@ static void brw_new_batch( struct intel_context *intel )
{
struct brw_context *brw = brw_context(&intel->ctx);
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!brw->no_batch_wrap);
-
brw->curbe.need_new_bo = GL_TRUE;
/* Mark all context state as needing to be re-emitted.
@@ -175,20 +178,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence )
brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
}
-/* called from intelWaitForIdle() and intelFlush()
- *
- * For now, just flush everything. Could be smarter later.
- */
-static GLuint brw_flush_cmd( void )
-{
- struct brw_mi_flush flush;
- flush.opcode = CMD_MI_FLUSH;
- flush.pad = 0;
- flush.flags = BRW_FLUSH_STATE_CACHE;
- return *(GLuint *)&flush;
-}
-
-
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
/* nothing */
@@ -209,6 +198,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
- brw->intel.vtbl.flush_cmd = brw_flush_cmd;
brw->intel.vtbl.debug_batch = brw_debug_batch;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 2292de94c4..6895f64410 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -29,7 +29,6 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "main/texformat.h"
#include "brw_context.h"
#include "brw_util.h"
#include "brw_wm.h"
@@ -153,8 +152,21 @@ static void do_wm_prog( struct brw_context *brw,
*/
return;
}
+ c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction));
+ c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN *
+ sizeof(*c->prog_instructions));
+ c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg));
+ c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs));
} else {
+ void *instruction = c->instruction;
+ void *prog_instructions = c->prog_instructions;
+ void *vreg = c->vreg;
+ void *refs = c->refs;
memset(c, 0, sizeof(*brw->wm.compile_data));
+ c->instruction = instruction;
+ c->prog_instructions = prog_instructions;
+ c->vreg = vreg;
+ c->refs = refs;
}
memcpy(&c->key, key, sizeof(*key));
@@ -218,7 +230,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
ctx->Color.AlphaEnabled)
lookup |= IZ_PS_KILL_ALPHATEST_BIT;
- if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH))
+ if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
/* _NEW_DEPTH */
@@ -288,7 +300,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
if (img->InternalFormat == GL_YCBCR_MESA) {
key->yuvtex_mask |= 1 << i;
- if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR)
+ if (img->TexFormat == MESA_FORMAT_YCBCR)
key->yuvtex_swap_mask |= 1 << i;
}
@@ -309,6 +321,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
* from the incoming screen origin relative position we get as part of our
* payload.
*
+ * This is only needed for the WM_WPOSXY opcode when the fragment program
+ * uses the gl_FragCoord input.
+ *
* We could avoid recompiling by including this as a constant referenced by
* our program, but if we were to do that it would also be nice to handle
* getting that constant updated at batchbuffer submit time (when we
@@ -317,17 +332,21 @@ static void brw_wm_populate_key( struct brw_context *brw,
* just avoid using this as key data if the program doesn't use
* fragment.position.
*
- * This pretty much becomes moot with DRI2 and redirected buffers anyway,
- * as our origins will always be zero then.
+ * For DRI2 the origin_x/y will always be (0,0) but we still need the
+ * drawable height in order to invert the Y axis.
*/
- if (brw->intel.driDrawable != NULL) {
- key->origin_x = brw->intel.driDrawable->x;
- key->origin_y = brw->intel.driDrawable->y;
- key->drawable_height = brw->intel.driDrawable->h;
+ if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
+ if (brw->intel.driDrawable != NULL) {
+ key->origin_x = brw->intel.driDrawable->x;
+ key->origin_y = brw->intel.driDrawable->y;
+ key->drawable_height = brw->intel.driDrawable->h;
+ }
}
+ key->nr_color_regions = brw->state.nr_color_regions;
+
/* CACHE_NEW_VS_PROG */
- key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS;
+ key->vp_outputs_written = brw->vs.prog_data->outputs_written;
/* The unique fragment program ID */
key->program_string_id = fp->id;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 872b1f3ecf..b9b987ea70 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -67,18 +67,19 @@ struct brw_wm_prog_key {
GLuint flat_shade:1;
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
GLuint runtime_check_aads_emit:1;
+ GLuint nr_color_regions:2;
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
GLuint shadowtex_mask:16;
GLuint yuvtex_mask:16;
GLuint yuvtex_swap_mask:16; /* UV swaped */
- GLuint tex_swizzles[BRW_MAX_TEX_UNIT];
+ GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
+ GLushort origin_x, origin_y;
+ GLushort drawable_height;
+ GLbitfield64 vp_outputs_written;
GLuint program_string_id:32;
- GLuint origin_x, origin_y;
- GLuint drawable_height;
- GLuint vp_outputs_written;
};
@@ -153,15 +154,16 @@ struct brw_wm_instruction {
};
-#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
+#define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
#define BRW_WM_MAX_GRF 128 /* hardware limit */
#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
#define BRW_WM_MAX_PARAM 256
#define BRW_WM_MAX_CONST 256
-#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS
#define BRW_WM_MAX_SUBROUTINE 16
+/* used in masks next to WRITEMASK_*. */
+#define SATURATE (1<<5)
/* New opcodes to track internal operations required for WM unit.
@@ -200,7 +202,7 @@ struct brw_wm_compile {
* simplifying and adding instructions for interpolation and
* framebuffer writes.
*/
- struct prog_instruction prog_instructions[BRW_WM_MAX_INSN];
+ struct prog_instruction *prog_instructions;
GLuint nr_fp_insns;
GLuint fp_temp;
GLuint fp_interp_emitted;
@@ -211,7 +213,7 @@ struct brw_wm_compile {
struct prog_src_register pixel_w;
- struct brw_wm_value vreg[BRW_WM_MAX_VREG];
+ struct brw_wm_value *vreg;
GLuint nr_vreg;
struct brw_wm_value creg[BRW_WM_MAX_PARAM];
@@ -228,10 +230,10 @@ struct brw_wm_compile {
struct brw_wm_ref undef_ref;
struct brw_wm_value undef_value;
- struct brw_wm_ref refs[BRW_WM_MAX_REF];
+ struct brw_wm_ref *refs;
GLuint nr_refs;
- struct brw_wm_instruction instruction[BRW_WM_MAX_INSN];
+ struct brw_wm_instruction *instruction;
GLuint nr_insns;
struct brw_wm_constref constref[BRW_WM_MAX_CONST];
@@ -271,6 +273,12 @@ struct brw_wm_compile {
};
+/** Bits for prog_instruction::Aux field */
+#define INST_AUX_EOT 0x1
+#define INST_AUX_TARGET(T) (T << 1)
+#define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1)
+
+
GLuint brw_wm_nr_args( GLuint opcode );
GLuint brw_wm_is_scalar_result( GLuint opcode );
@@ -300,10 +308,141 @@ void brw_wm_lookup_iz( GLuint line_aa,
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
+/* brw_wm_emit.c */
+void emit_alu1(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_alu2(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_cinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
void emit_ddxy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
GLboolean is_ddx,
const struct brw_reg *arg0);
+void emit_delta_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_dp3(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_dp4(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_dph(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_fb_write(struct brw_wm_compile *c,
+ struct brw_reg *arg0,
+ struct brw_reg *arg1,
+ struct brw_reg *arg2,
+ GLuint target,
+ GLuint eot);
+void emit_frontfacing(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask);
+void emit_linterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas);
+void emit_lrp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2);
+void emit_mad(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2);
+void emit_math1(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_math2(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_min(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_max(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_pinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas,
+ const struct brw_reg *w);
+void emit_pixel_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask);
+void emit_pixel_w(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas);
+void emit_sop(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLuint cond,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
+void emit_tex(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler,
+ GLboolean shadow);
+void emit_txb(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler);
+void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0);
+void emit_xpd(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index bf80a2942a..cc1052f757 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -44,6 +44,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg )
return reg;
}
+
/* Payload R0:
*
* R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles,
@@ -60,42 +61,50 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg )
* R1.8 -- ?
*/
-
-static void emit_pixel_xy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask)
+void emit_pixel_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask)
{
+ struct brw_compile *p = &c->func;
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
+ struct brw_reg dst0_uw, dst1_uw;
+ brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ if (c->dispatch_width == 16) {
+ dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW));
+ dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW));
+ } else {
+ dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW));
+ dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW));
+ }
+
/* Calculate pixel centers by adding 1 or 0 to each of the
* micro-tile coordinates passed in r1.
*/
if (mask & WRITEMASK_X) {
brw_ADD(p,
- vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)),
+ dst0_uw,
stride(suboffset(r1_uw, 4), 2, 4, 0),
brw_imm_v(0x10101010));
}
if (mask & WRITEMASK_Y) {
brw_ADD(p,
- vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)),
+ dst1_uw,
stride(suboffset(r1_uw,5), 2, 4, 0),
brw_imm_v(0x11001100));
}
-
- brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
+ brw_pop_insn_state(p);
}
-
-static void emit_delta_xy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
+void emit_delta_xy(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
@@ -118,10 +127,10 @@ static void emit_delta_xy(struct brw_compile *p,
}
}
-static void emit_wpos_xy(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
+void emit_wpos_xy(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
@@ -146,12 +155,14 @@ static void emit_wpos_xy(struct brw_wm_compile *c,
}
-static void emit_pixel_w( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas)
+void emit_pixel_w(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas)
{
+ struct brw_compile *p = &c->func;
+
/* Don't need this if all you are doing is interpolating color, for
* instance.
*/
@@ -165,21 +176,29 @@ static void emit_pixel_w( struct brw_compile *p,
brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]);
/* Calc w */
- brw_math_16( p, dst[3],
- BRW_MATH_FUNCTION_INV,
- BRW_MATH_SATURATE_NONE,
- 2, brw_null_reg(),
- BRW_MATH_PRECISION_FULL);
+ if (c->dispatch_width == 16) {
+ brw_math_16(p, dst[3],
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_PRECISION_FULL);
+ } else {
+ brw_math(p, dst[3],
+ BRW_MATH_FUNCTION_INV,
+ BRW_MATH_SATURATE_NONE,
+ 2, brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+ }
}
}
-
-static void emit_linterp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas )
+void emit_linterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas)
{
struct brw_reg interp[4];
GLuint nr = arg0[0].nr;
@@ -199,12 +218,12 @@ static void emit_linterp( struct brw_compile *p,
}
-static void emit_pinterp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas,
- const struct brw_reg *w)
+void emit_pinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *deltas,
+ const struct brw_reg *w)
{
struct brw_reg interp[4];
GLuint nr = arg0[0].nr;
@@ -229,10 +248,10 @@ static void emit_pinterp( struct brw_compile *p,
}
-static void emit_cinterp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+void emit_cinterp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
struct brw_reg interp[4];
GLuint nr = arg0[0].nr;
@@ -251,9 +270,9 @@ static void emit_cinterp( struct brw_compile *p,
}
/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
-static void emit_frontfacing( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask )
+void emit_frontfacing(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask)
{
struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -352,13 +371,13 @@ void emit_ddxy(struct brw_compile *p,
brw_set_saturate(p, 0);
}
-static void emit_alu1( struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+void emit_alu1(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
GLuint i;
@@ -376,15 +395,15 @@ static void emit_alu1( struct brw_compile *p,
}
-static void emit_alu2( struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_alu2(struct brw_compile *p,
+ struct brw_instruction *(*func)(struct brw_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -402,12 +421,12 @@ static void emit_alu2( struct brw_compile *p,
}
-static void emit_mad( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2 )
+void emit_mad(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2)
{
GLuint i;
@@ -422,26 +441,12 @@ static void emit_mad( struct brw_compile *p,
}
}
-static void emit_trunc( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_RNDZ(p, dst[i], arg0[i]);
- }
- }
-}
-
-static void emit_lrp( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2 )
+void emit_lrp(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2)
{
GLuint i;
@@ -461,21 +466,24 @@ static void emit_lrp( struct brw_compile *p,
}
}
-static void emit_sop( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- GLuint cond,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_sop(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ GLuint cond,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
- brw_MOV(p, dst[i], brw_imm_f(0));
+ brw_push_insn_state(p);
brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ brw_MOV(p, dst[i], brw_imm_f(0));
+ brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
brw_MOV(p, dst[i], brw_imm_f(1.0));
- brw_set_predicate_control_flag_value(p, 0xff);
+ brw_pop_insn_state(p);
}
}
}
@@ -559,11 +567,11 @@ static void emit_cmp( struct brw_compile *p,
}
}
-static void emit_max( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_max(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -583,11 +591,11 @@ static void emit_max( struct brw_compile *p,
}
}
-static void emit_min( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_min(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -608,11 +616,11 @@ static void emit_min( struct brw_compile *p,
}
-static void emit_dp3( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_dp3(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
@@ -630,11 +638,11 @@ static void emit_dp3( struct brw_compile *p,
}
-static void emit_dp4( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_dp4(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
@@ -653,11 +661,11 @@ static void emit_dp4( struct brw_compile *p,
}
-static void emit_dph( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_dph(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
@@ -676,11 +684,11 @@ static void emit_dph( struct brw_compile *p,
}
-static void emit_xpd( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
+void emit_xpd(struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
GLuint i;
@@ -701,41 +709,68 @@ static void emit_xpd( struct brw_compile *p,
}
-static void emit_math1( struct brw_compile *p,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+void emit_math1(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
+ struct brw_compile *p = &c->func;
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ GLuint saturate = ((mask & SATURATE) ?
+ BRW_MATH_SATURATE_SATURATE :
+ BRW_MATH_SATURATE_NONE);
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
assert(is_power_of_two(mask & WRITEMASK_XYZW));
+ /* If compressed, this will write message reg 2,3 from arg0.x's 16
+ * channels.
+ */
brw_MOV(p, brw_message_reg(2), arg0[0]);
/* Send two messages to perform all 16 operations:
*/
- brw_math_16(p,
- dst[dst_chan],
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_math(p,
+ dst[dst_chan],
+ function,
+ saturate,
+ 2,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_math(p,
+ offset(dst[dst_chan],1),
function,
- (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
+ saturate,
+ 3,
brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
BRW_MATH_PRECISION_FULL);
+ }
+ brw_pop_insn_state(p);
}
-static void emit_math2( struct brw_compile *p,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
+void emit_math2(struct brw_wm_compile *c,
+ GLuint function,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
+ struct brw_compile *p = &c->func;
int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ GLuint saturate = ((mask & SATURATE) ?
+ BRW_MATH_SATURATE_SATURATE :
+ BRW_MATH_SATURATE_NONE);
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
@@ -746,173 +781,233 @@ static void emit_math2( struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, brw_message_reg(2), arg0[0]);
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p, brw_message_reg(4), sechalf(arg0[0]));
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(4), sechalf(arg0[0]));
+ }
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, brw_message_reg(3), arg1[0]);
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
+ }
-
- /* Send two messages to perform all 16 operations:
- */
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_math(p,
dst[dst_chan],
function,
- (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
+ saturate,
2,
brw_null_reg(),
BRW_MATH_DATA_VECTOR,
BRW_MATH_PRECISION_FULL);
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_math(p,
- offset(dst[dst_chan],1),
- function,
- (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 4,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-
+ /* Send two messages to perform all 16 operations:
+ */
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_math(p,
+ offset(dst[dst_chan],1),
+ function,
+ saturate,
+ 4,
+ brw_null_reg(),
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+ }
brw_pop_insn_state(p);
}
-
-static void emit_tex( struct brw_wm_compile *c,
- const struct brw_wm_instruction *inst,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg )
+void emit_tex(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler,
+ GLboolean shadow)
{
struct brw_compile *p = &c->func;
- GLuint msgLength, responseLength;
- GLuint i, nr;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg dst_retyped;
+ GLuint cur_mrf = 2, response_length;
+ GLuint i, nr_texcoords;
GLuint emit;
GLuint msg_type;
+ GLuint mrf_per_channel;
+ GLuint simd_mode;
+
+ if (c->dispatch_width == 16) {
+ mrf_per_channel = 2;
+ response_length = 8;
+ dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
+ simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
+ } else {
+ mrf_per_channel = 1;
+ response_length = 4;
+ dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
+ simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
+ }
/* How many input regs are there?
*/
- switch (inst->tex_idx) {
+ switch (tex_idx) {
case TEXTURE_1D_INDEX:
emit = WRITEMASK_X;
- nr = 1;
+ nr_texcoords = 1;
break;
case TEXTURE_2D_INDEX:
case TEXTURE_RECT_INDEX:
emit = WRITEMASK_XY;
- nr = 2;
+ nr_texcoords = 2;
break;
case TEXTURE_3D_INDEX:
case TEXTURE_CUBE_INDEX:
emit = WRITEMASK_XYZ;
- nr = 3;
+ nr_texcoords = 3;
break;
default:
/* unexpected target */
abort();
}
- if (inst->tex_shadow) {
- nr = 4;
- emit |= WRITEMASK_W;
- }
+ /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
+ if (!intel->is_ironlake && c->dispatch_width == 8)
+ nr_texcoords = 3;
- msgLength = 1;
+ /* For shadow comparisons, we have to supply u,v,r. */
+ if (shadow)
+ nr_texcoords = 3;
- for (i = 0; i < nr; i++) {
- static const GLuint swz[4] = {0,1,2,2};
- if (emit & (1<<i))
- brw_MOV(p, brw_message_reg(msgLength+1), arg[swz[i]]);
+ /* Emit the texcoords. */
+ for (i = 0; i < nr_texcoords; i++) {
+ if (emit & (1<<i))
+ brw_MOV(p, brw_message_reg(cur_mrf), arg[i]);
else
- brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0));
- msgLength += 2;
+ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
+ cur_mrf += mrf_per_channel;
}
- responseLength = 8; /* always */
+ /* Fill in the shadow comparison reference value. */
+ if (shadow) {
+ if (intel->is_ironlake) {
+ /* Fill in the cube map array index value. */
+ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
+ cur_mrf += mrf_per_channel;
+ } else if (c->dispatch_width == 8) {
+ /* Fill in the LOD bias value. */
+ brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
+ cur_mrf += mrf_per_channel;
+ }
+ brw_MOV(p, brw_message_reg(cur_mrf), arg[2]);
+ cur_mrf += mrf_per_channel;
+ }
- if (BRW_IS_IGDNG(p->brw)) {
- if (inst->tex_shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG;
+ if (intel->is_ironlake) {
+ if (shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG;
} else {
- if (inst->tex_shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
+ /* Note that G45 and older determines shadow compare and dispatch width
+ * from message length for most messages.
+ */
+ if (c->dispatch_width == 16 && shadow)
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
}
- brw_SAMPLE(p,
- retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ brw_SAMPLE(p,
+ dst_retyped,
1,
- retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- SURF_INDEX_TEXTURE(inst->tex_unit),
- inst->tex_unit, /* sampler */
- inst->writemask,
- msg_type,
- responseLength,
- msgLength,
- 0,
+ retype(depth_payload, BRW_REGISTER_TYPE_UW),
+ SURF_INDEX_TEXTURE(sampler),
+ sampler,
+ dst_flags & WRITEMASK_XYZW,
+ msg_type,
+ response_length,
+ cur_mrf - 1,
+ 0,
1,
- BRW_SAMPLER_SIMD_MODE_SIMD16);
+ simd_mode);
}
-static void emit_txb( struct brw_wm_compile *c,
- const struct brw_wm_instruction *inst,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg )
+void emit_txb(struct brw_wm_compile *c,
+ struct brw_reg *dst,
+ GLuint dst_flags,
+ struct brw_reg *arg,
+ struct brw_reg depth_payload,
+ GLuint tex_idx,
+ GLuint sampler)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
GLuint msgLength;
GLuint msg_type;
- /* Shadow ignored for txb.
+ GLuint mrf_per_channel;
+ GLuint response_length;
+ struct brw_reg dst_retyped;
+
+ /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased
+ * samples, so we'll use the 16-wide instruction, leave the second halves
+ * undefined, and trust the execution mask to keep the undefined pixels
+ * from mattering.
*/
- switch (inst->tex_idx) {
+ if (c->dispatch_width == 16 || !intel->is_ironlake) {
+ if (intel->is_ironlake)
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
+ else
+ msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+ mrf_per_channel = 2;
+ dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
+ response_length = 8;
+ } else {
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG;
+ mrf_per_channel = 1;
+ dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
+ response_length = 4;
+ }
+
+ /* Shadow ignored for txb. */
+ switch (tex_idx) {
case TEXTURE_1D_INDEX:
- brw_MOV(p, brw_message_reg(2), arg[0]);
- brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
- brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
+ brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
break;
case TEXTURE_2D_INDEX:
case TEXTURE_RECT_INDEX:
- brw_MOV(p, brw_message_reg(2), arg[0]);
- brw_MOV(p, brw_message_reg(4), arg[1]);
- brw_MOV(p, brw_message_reg(6), brw_imm_f(0));
+ brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
+ brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
+ brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
break;
case TEXTURE_3D_INDEX:
case TEXTURE_CUBE_INDEX:
- brw_MOV(p, brw_message_reg(2), arg[0]);
- brw_MOV(p, brw_message_reg(4), arg[1]);
- brw_MOV(p, brw_message_reg(6), arg[2]);
+ brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
+ brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
+ brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]);
break;
default:
/* unexpected target */
abort();
}
- brw_MOV(p, brw_message_reg(8), arg[3]);
- msgLength = 9;
-
- if (BRW_IS_IGDNG(p->brw))
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
+ brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]);
+ msgLength = 2 + 4 * mrf_per_channel - 1;
brw_SAMPLE(p,
- retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
+ dst_retyped,
1,
- retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- SURF_INDEX_TEXTURE(inst->tex_unit),
- inst->tex_unit, /* sampler */
- inst->writemask,
+ retype(depth_payload, BRW_REGISTER_TYPE_UW),
+ SURF_INDEX_TEXTURE(sampler),
+ sampler,
+ dst_flags & WRITEMASK_XYZW,
msg_type,
- 8, /* responseLength */
+ response_length,
msgLength,
0,
1,
@@ -920,11 +1015,13 @@ static void emit_txb( struct brw_wm_compile *c,
}
-static void emit_lit( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0 )
+static void emit_lit(struct brw_wm_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
{
+ struct brw_compile *p = &c->func;
+
assert((mask & WRITEMASK_XW) == 0);
if (mask & WRITEMASK_Y) {
@@ -934,7 +1031,7 @@ static void emit_lit( struct brw_compile *p,
}
if (mask & WRITEMASK_Z) {
- emit_math2(p, BRW_MATH_FUNCTION_POW,
+ emit_math2(c, BRW_MATH_FUNCTION_POW,
&dst[2],
WRITEMASK_X | (mask & SATURATE),
&arg0[1],
@@ -989,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c )
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
brw_pop_insn_state(p);
}
@@ -1001,7 +1098,13 @@ static void fire_fb_write( struct brw_wm_compile *c,
GLuint eot )
{
struct brw_compile *p = &c->func;
-
+ struct brw_reg dst;
+
+ if (c->dispatch_width == 16)
+ dst = retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW);
+ else
+ dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW);
+
/* Pass through control information:
*/
/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
@@ -1018,7 +1121,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
/* Send framebuffer write message: */
/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
brw_fb_WRITE(p,
- retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW),
+ dst,
base_reg,
retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
target,
@@ -1050,14 +1153,15 @@ static void emit_aa( struct brw_wm_compile *c,
* \param arg1 the pass-through depth value
* \param arg2 the shader-computed depth value
*/
-static void emit_fb_write( struct brw_wm_compile *c,
- struct brw_reg *arg0,
- struct brw_reg *arg1,
- struct brw_reg *arg2,
- GLuint target,
- GLuint eot)
+void emit_fb_write(struct brw_wm_compile *c,
+ struct brw_reg *arg0,
+ struct brw_reg *arg1,
+ struct brw_reg *arg2,
+ GLuint target,
+ GLuint eot)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
GLuint nr = 2;
GLuint channel;
@@ -1069,30 +1173,37 @@ static void emit_fb_write( struct brw_wm_compile *c,
/* I don't really understand how this achieves the color interleave
* (ie RGBARGBA) in the result: [Do the saturation here]
*/
- {
- brw_push_insn_state(p);
-
- for (channel = 0; channel < 4; channel++) {
+ brw_push_insn_state(p);
+
+ for (channel = 0; channel < 4; channel++) {
+ if (c->dispatch_width == 16 && brw->has_compr4) {
+ /* By setting the high bit of the MRF register number, we indicate
+ * that we want COMPR4 mode - instead of doing the usual destination
+ * + 1 for the second half we get destination + 4.
+ */
+ brw_MOV(p,
+ brw_message_reg(nr + channel + (1 << 7)),
+ arg0[channel]);
+ } else {
/* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
/* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
-
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p,
brw_message_reg(nr + channel),
arg0[channel]);
-
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p,
- brw_message_reg(nr + channel + 4),
- sechalf(arg0[channel]));
- }
- /* skip over the regs populated above:
- */
- nr += 8;
-
- brw_pop_insn_state(p);
+ if (c->dispatch_width == 16) {
+ brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
+ brw_MOV(p,
+ brw_message_reg(nr + channel + 4),
+ sechalf(arg0[channel]));
+ }
+ }
}
+ /* skip over the regs populated above:
+ */
+ nr += 8;
+ brw_pop_insn_state(p);
if (c->key.source_depth_to_render_target)
{
@@ -1142,7 +1253,7 @@ static void emit_fb_write( struct brw_wm_compile *c,
get_element_ud(brw_vec8_grf(1,0), 6),
brw_imm_ud(1<<26));
- jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
{
emit_aa(c, arg1, 2);
fire_fb_write(c, 0, nr, target, eot);
@@ -1156,7 +1267,6 @@ static void emit_fb_write( struct brw_wm_compile *c,
}
}
-
/**
* Move a GPR to scratch memory.
*/
@@ -1294,7 +1404,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
/* Generated instructions for calculating triangle interpolants:
*/
case WM_PIXELXY:
- emit_pixel_xy(p, dst, dst_flags);
+ emit_pixel_xy(c, dst, dst_flags);
break;
case WM_DELTAXY:
@@ -1306,7 +1416,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case WM_PIXELW:
- emit_pixel_w(p, dst, dst_flags, args[0], args[1]);
+ emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
break;
case WM_LINTERP:
@@ -1364,7 +1474,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case OPCODE_TRUNC:
- emit_trunc(p, dst, dst_flags, args[0]);
+ emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
break;
case OPCODE_LRP:
@@ -1391,27 +1501,27 @@ void brw_wm_emit( struct brw_wm_compile *c )
/* Higher math functions:
*/
case OPCODE_RCP:
- emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
break;
case OPCODE_RSQ:
- emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
break;
case OPCODE_SIN:
- emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
break;
case OPCODE_COS:
- emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
break;
case OPCODE_EX2:
- emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
break;
case OPCODE_LG2:
- emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
break;
case OPCODE_SCS:
@@ -1419,13 +1529,13 @@ void brw_wm_emit( struct brw_wm_compile *c )
* fixup for 16-element execution.
*/
if (dst_flags & WRITEMASK_X)
- emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
if (dst_flags & WRITEMASK_Y)
- emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
break;
case OPCODE_POW:
- emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
+ emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
break;
/* Comparisons:
@@ -1463,17 +1573,20 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case OPCODE_LIT:
- emit_lit(p, dst, dst_flags, args[0]);
+ emit_lit(c, dst, dst_flags, args[0]);
break;
/* Texturing operations:
*/
case OPCODE_TEX:
- emit_tex(c, inst, dst, dst_flags, args[0]);
+ emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
+ inst->tex_idx, inst->tex_unit,
+ inst->tex_shadow);
break;
case OPCODE_TXB:
- emit_txb(c, inst, dst, dst_flags, args[0]);
+ emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
+ inst->tex_idx, inst->tex_unit);
break;
case OPCODE_KIL:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 4e3edfbbff..3737faf26f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -138,7 +138,6 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
reg.CondMask = COND_TR;
reg.CondSwizzle = 0;
reg.CondSrc = 0;
- reg.pad = 0;
return reg;
}
@@ -181,6 +180,9 @@ static void release_temp( struct brw_wm_compile *c, struct prog_dst_register tem
static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c)
{
+ assert(c->nr_fp_insns < BRW_WM_MAX_INSN);
+ memset(&c->prog_instructions[c->nr_fp_insns], 0,
+ sizeof(*c->prog_instructions));
return &c->prog_instructions[c->nr_fp_insns++];
}
@@ -447,7 +449,6 @@ static void emit_interp( struct brw_wm_compile *c,
break;
case FRAG_ATTRIB_FACE:
- /* XXX review/test this case */
emit_op(c,
WM_FRONTFACING,
dst_mask(dst, WRITEMASK_X),
@@ -956,7 +957,7 @@ static void precalc_txp( struct brw_wm_compile *c,
-static void emit_fb_write( struct brw_wm_compile *c )
+static void emit_render_target_writes( struct brw_wm_compile *c )
{
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH);
@@ -964,36 +965,34 @@ static void emit_fb_write( struct brw_wm_compile *c )
GLuint i;
struct prog_instruction *inst, *last_inst;
- struct brw_context *brw = c->func.brw;
/* The inst->Aux field is used for FB write target and the EOT marker */
- if (brw->state.nr_color_regions > 1) {
- for (i = 0 ; i < brw->state.nr_color_regions; i++) {
+ if (c->key.nr_color_regions > 1) {
+ for (i = 0 ; i < c->key.nr_color_regions; i++) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
- last_inst = inst = emit_op(c,
- WM_FB_WRITE, dst_mask(dst_undef(),0), 0,
- outcolor, payload_r0_depth, outdepth);
- inst->Aux = (i<<1);
+ last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0),
+ 0, outcolor, payload_r0_depth, outdepth);
+ inst->Aux = INST_AUX_TARGET(i);
if (c->fp_fragcolor_emitted) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
- last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
+ last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0),
0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = (i<<1);
+ inst->Aux = INST_AUX_TARGET(i);
}
}
- last_inst->Aux |= 1; //eot
+ last_inst->Aux |= INST_AUX_EOT;
}
else {
/* if gl_FragData[0] is written, use it, else use gl_FragColor */
- if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
+ if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0))
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
else
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = 1|(0<<1);
+ inst->Aux = INST_AUX_EOT | INST_AUX_TARGET(0);
}
}
@@ -1155,7 +1154,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
out->DstReg.WriteMask = 0;
break;
case OPCODE_END:
- emit_fb_write(c);
+ emit_render_target_writes(c);
break;
case OPCODE_PRINT:
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index c9fe1dd8ad..fde83eea62 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -371,7 +371,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (j = 0; j < 4; j++)
set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
}
- if (c->key.vp_outputs_written & (1 << i)) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
reg_index += 2;
}
}
@@ -550,42 +550,6 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
}
}
-
-/**
- * Same as \sa get_src_reg() but if the register is a literal, emit
- * a brw_reg encoding the literal.
- * Note that a brw instruction only allows one src operand to be a literal.
- * For instructions with more than one operand, only the second can be a
- * literal. This means that we treat some literals as constants/uniforms
- * (which why PROGRAM_CONSTANT is checked in fetch_constants()).
- *
- */
-static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint channel)
-{
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- if (src->File == PROGRAM_CONSTANT) {
- /* a literal */
- const int component = GET_SWZ(src->Swizzle, channel);
- const GLfloat *param =
- c->fp->program.Base.Parameters->ParameterValues[src->Index];
- GLfloat value = param[component];
- if (src->Negate & (1 << channel))
- value = -value;
- if (src->Abs)
- value = FABSF(value);
-#if 0
- printf(" form immed value %f for chan %d\n", value, channel);
-#endif
- return brw_imm_f(value);
- }
- else {
- return get_src_reg(c, inst, srcRegIndex, channel);
- }
-}
-
-
/**
* Subroutines are minimal support for resusable instruction sequences.
* They are implemented as simply as possible to minimise overhead: there
@@ -650,542 +614,110 @@ static void invoke_subroutine( struct brw_wm_compile *c,
}
}
-static void emit_trunc( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- struct brw_reg src, dst;
- dst = get_dst_reg(c, inst, i);
- src = get_src_reg(c, inst, 0, i);
- brw_RNDZ(p, dst, src);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_mov( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- struct brw_reg src, dst;
- dst = get_dst_reg(c, inst, i);
- /* XXX some moves from immediate value don't work reliably!!! */
- /*src = get_src_reg_imm(c, inst, 0, i);*/
- src = get_src_reg(c, inst, 0, i);
- brw_MOV(p, dst, src);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_pixel_xy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg r1 = brw_vec1_grf(1, 0);
- struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
-
- struct brw_reg dst0, dst1;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
-
- dst0 = get_dst_reg(c, inst, 0);
- dst1 = get_dst_reg(c, inst, 1);
- /* Calculate pixel centers by adding 1 or 0 to each of the
- * micro-tile coordinates passed in r1.
- */
- if (mask & WRITEMASK_X) {
- brw_ADD(p,
- vec8(retype(dst0, BRW_REGISTER_TYPE_UW)),
- stride(suboffset(r1_uw, 4), 2, 4, 0),
- brw_imm_v(0x10101010));
- }
-
- if (mask & WRITEMASK_Y) {
- brw_ADD(p,
- vec8(retype(dst1, BRW_REGISTER_TYPE_UW)),
- stride(suboffset(r1_uw, 5), 2, 4, 0),
- brw_imm_v(0x11001100));
- }
-}
-
-static void emit_delta_xy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg r1 = brw_vec1_grf(1, 0);
- struct brw_reg dst0, dst1, src0, src1;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
-
- dst0 = get_dst_reg(c, inst, 0);
- dst1 = get_dst_reg(c, inst, 1);
- src0 = get_src_reg(c, inst, 0, 0);
- src1 = get_src_reg(c, inst, 0, 1);
- /* Calc delta X,Y by subtracting origin in r1 from the pixel
- * centers.
- */
- if (mask & WRITEMASK_X) {
- brw_ADD(p,
- dst0,
- retype(src0, BRW_REGISTER_TYPE_UW),
- negate(r1));
- }
-
- if (mask & WRITEMASK_Y) {
- brw_ADD(p,
- dst1,
- retype(src1, BRW_REGISTER_TYPE_UW),
- negate(suboffset(r1,1)));
-
- }
-}
-
-static void fire_fb_write( struct brw_wm_compile *c,
- GLuint base_reg,
- GLuint nr,
- GLuint target,
- GLuint eot)
-{
- struct brw_compile *p = &c->func;
- /* Pass through control information:
- */
- /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
- {
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
- brw_MOV(p,
- brw_message_reg(base_reg + 1),
- brw_vec8_grf(1, 0));
- brw_pop_insn_state(p);
- }
- /* Send framebuffer write message: */
- brw_fb_WRITE(p,
- retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW),
- base_reg,
- retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
- target,
- nr,
- 0,
- eot);
-}
-
-static void emit_fb_write(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- int nr = 2;
- int channel;
- GLuint target, eot;
- struct brw_reg src0;
-
- /* Reserve a space for AA - may not be needed:
- */
- if (c->key.aa_dest_stencil_reg)
- nr += 1;
-
- brw_push_insn_state(p);
- for (channel = 0; channel < 4; channel++) {
- src0 = get_src_reg(c, inst, 0, channel);
- /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
- /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
- brw_MOV(p, brw_message_reg(nr + channel), src0);
- }
- /* skip over the regs populated above: */
- nr += 8;
- brw_pop_insn_state(p);
-
- if (c->key.source_depth_to_render_target) {
- if (c->key.computes_depth) {
- src0 = get_src_reg(c, inst, 2, 2);
- brw_MOV(p, brw_message_reg(nr), src0);
- }
- else {
- src0 = get_src_reg(c, inst, 1, 1);
- brw_MOV(p, brw_message_reg(nr), src0);
- }
-
- nr += 2;
- }
-
- if (c->key.dest_depth_reg) {
- const GLuint comp = c->key.dest_depth_reg / 2;
- const GLuint off = c->key.dest_depth_reg % 2;
-
- if (off != 0) {
- /* XXX this code needs review/testing */
- struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp);
- struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1);
-
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
-
- brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1));
- /* 2nd half? */
- brw_MOV(p, brw_message_reg(nr+1), arg1_1);
- brw_pop_insn_state(p);
- }
- else
- {
- struct brw_reg src = get_src_reg(c, inst, 1, 1);
- brw_MOV(p, brw_message_reg(nr), src);
- }
- nr += 2;
- }
-
- target = inst->Aux >> 1;
- eot = inst->Aux & 1;
- fire_fb_write(c, 0, nr, target, eot);
-}
-
-static void emit_pixel_w( struct brw_wm_compile *c,
- const struct prog_instruction *inst)
+/* Workaround for using brw_wm_emit.c's emit functions, which expect
+ * destination regs to be uniquely written. Moves arguments out to
+ * temporaries as necessary for instructions which use their destination as
+ * a temporary.
+ */
+static void
+unalias3(struct brw_wm_compile *c,
+ void (*func)(struct brw_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1,
+ const struct brw_reg *arg2)
{
struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- if (mask & WRITEMASK_W) {
- struct brw_reg dst, src0, delta0, delta1;
- struct brw_reg interp3;
-
- dst = get_dst_reg(c, inst, 3);
- src0 = get_src_reg(c, inst, 0, 0);
- delta0 = get_src_reg(c, inst, 1, 0);
- delta1 = get_src_reg(c, inst, 1, 1);
-
- interp3 = brw_vec1_grf(src0.nr+1, 4);
- /* Calc 1/w - just linterp wpos[3] optimized by putting the
- * result straight into a message reg.
- */
- brw_LINE(p, brw_null_reg(), interp3, delta0);
- brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1);
-
- /* Calc w */
- brw_math_16( p, dst,
- BRW_MATH_FUNCTION_INV,
- BRW_MATH_SATURATE_NONE,
- 2, brw_null_reg(),
- BRW_MATH_PRECISION_FULL);
- }
-}
+ struct brw_reg tmp_arg0[4], tmp_arg1[4], tmp_arg2[4];
+ int i, j;
+ int mark = mark_tmps(c);
-static void emit_linterp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg interp[4];
- struct brw_reg dst, delta0, delta1;
- struct brw_reg src0;
- GLuint nr, i;
-
- src0 = get_src_reg(c, inst, 0, 0);
- delta0 = get_src_reg(c, inst, 1, 0);
- delta1 = get_src_reg(c, inst, 1, 1);
- nr = src0.nr;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_LINE(p, brw_null_reg(), interp[i], delta0);
- brw_MAC(p, dst, suboffset(interp[i],1), delta1);
- }
+ for (j = 0; j < 4; j++) {
+ tmp_arg0[j] = arg0[j];
+ tmp_arg1[j] = arg1[j];
+ tmp_arg2[j] = arg2[j];
}
-}
-
-static void emit_cinterp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
-
- struct brw_reg interp[4];
- struct brw_reg dst, src0;
- GLuint nr, i;
- src0 = get_src_reg(c, inst, 0, 0);
- nr = src0.nr;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, suboffset(interp[i],3));
+ for (j = 0; j < 4; j++) {
+ if (arg0[j].file == dst[i].file &&
+ dst[i].nr == arg0[j].nr) {
+ tmp_arg0[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg0[j], arg0[j]);
+ }
+ if (arg1[j].file == dst[i].file &&
+ dst[i].nr == arg1[j].nr) {
+ tmp_arg1[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg1[j], arg1[j]);
+ }
+ if (arg2[j].file == dst[i].file &&
+ dst[i].nr == arg2[j].nr) {
+ tmp_arg2[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg2[j], arg2[j]);
+ }
+ }
}
}
-}
-
-static void emit_pinterp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg interp[4];
- struct brw_reg dst, delta0, delta1;
- struct brw_reg src0, w;
- GLuint nr, i;
+ func(p, dst, mask, tmp_arg0, tmp_arg1, tmp_arg2);
- src0 = get_src_reg(c, inst, 0, 0);
- delta0 = get_src_reg(c, inst, 1, 0);
- delta1 = get_src_reg(c, inst, 1, 1);
- w = get_src_reg(c, inst, 2, 3);
- nr = src0.nr;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_LINE(p, brw_null_reg(), interp[i], delta0);
- brw_MAC(p, dst, suboffset(interp[i],1),
- delta1);
- brw_MUL(p, dst, dst, w);
- }
- }
+ release_tmps(c, mark);
}
-/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
-static void emit_frontfacing(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
+/* Workaround for using brw_wm_emit.c's emit functions, which expect
+ * destination regs to be uniquely written. Moves arguments out to
+ * temporaries as necessary for instructions which use their destination as
+ * a temporary.
+ */
+static void
+unalias2(struct brw_wm_compile *c,
+ void (*func)(struct brw_compile *c,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1),
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0,
+ const struct brw_reg *arg1)
{
struct brw_compile *p = &c->func;
- struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
- struct brw_reg dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, brw_imm_f(0.0));
- }
- }
+ struct brw_reg tmp_arg0[4], tmp_arg1[4];
+ int i, j;
+ int mark = mark_tmps(c);
- /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
- * us front face
- */
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- brw_MOV(p, dst, brw_imm_f(1.0));
- }
+ for (j = 0; j < 4; j++) {
+ tmp_arg0[j] = arg0[j];
+ tmp_arg1[j] = arg1[j];
}
- brw_set_predicate_control_flag_value(p, 0xff);
-}
-static void emit_xpd(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
for (i = 0; i < 4; i++) {
- GLuint i2 = (i+2)%3;
- GLuint i1 = (i+1)%3;
if (mask & (1<<i)) {
- struct brw_reg src0, src1, dst;
- dst = get_dst_reg(c, inst, i);
- src0 = negate(get_src_reg(c, inst, 0, i2));
- src1 = get_src_reg_imm(c, inst, 1, i1);
- brw_MUL(p, brw_null_reg(), src0, src1);
- src0 = get_src_reg(c, inst, 0, i1);
- src1 = get_src_reg_imm(c, inst, 1, i2);
- brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
- brw_MAC(p, dst, src0, src1);
- brw_set_saturate(p, 0);
+ for (j = 0; j < 4; j++) {
+ if (arg0[j].file == dst[i].file &&
+ dst[i].nr == arg0[j].nr) {
+ tmp_arg0[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg0[j], arg0[j]);
+ }
+ if (arg1[j].file == dst[i].file &&
+ dst[i].nr == arg1[j].nr) {
+ tmp_arg1[j] = alloc_tmp(c);
+ brw_MOV(p, tmp_arg1[j], arg1[j]);
+ }
+ }
}
}
- brw_set_saturate(p, 0);
-}
-static void emit_dp3(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg src0[3], src1[3], dst;
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- for (i = 0; i < 3; i++) {
- src0[i] = get_src_reg(c, inst, 0, i);
- src1[i] = get_src_reg_imm(c, inst, 1, i);
- }
-
- dst = get_dst_reg(c, inst, dst_chan);
- brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
- brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MAC(p, dst, src0[2], src1[2]);
- brw_set_saturate(p, 0);
-}
-
-static void emit_dp4(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg src0[4], src1[4], dst;
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- for (i = 0; i < 4; i++) {
- src0[i] = get_src_reg(c, inst, 0, i);
- src1[i] = get_src_reg_imm(c, inst, 1, i);
- }
- dst = get_dst_reg(c, inst, dst_chan);
- brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
- brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
- brw_MAC(p, brw_null_reg(), src0[2], src1[2]);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MAC(p, dst, src0[3], src1[3]);
- brw_set_saturate(p, 0);
-}
-
-static void emit_dph(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_reg src0[4], src1[4], dst;
- int i;
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- for (i = 0; i < 4; i++) {
- src0[i] = get_src_reg(c, inst, 0, i);
- src1[i] = get_src_reg_imm(c, inst, 1, i);
- }
- dst = get_dst_reg(c, inst, dst_chan);
- brw_MUL(p, brw_null_reg(), src0[0], src1[0]);
- brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
- brw_MAC(p, dst, src0[2], src1[2]);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_ADD(p, dst, dst, src1[3]);
- brw_set_saturate(p, 0);
-}
-
-/**
- * Emit a scalar instruction, like RCP, RSQ, LOG, EXP.
- * Note that the result of the function is smeared across the dest
- * register's X, Y, Z and W channels (subject to writemasking of course).
- */
-static void emit_math1(struct brw_wm_compile *c,
- const struct prog_instruction *inst, GLuint func)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- /* Get first component of source register */
- dst = get_dst_reg(c, inst, dst_chan);
- src0 = get_src_reg(c, inst, 0, 0);
-
- brw_MOV(p, brw_message_reg(2), src0);
- brw_math(p,
- dst,
- func,
- (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-}
-
-static void emit_rcp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_INV);
-}
-
-static void emit_rsq(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ);
-}
-
-static void emit_sin(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_SIN);
-}
+ func(p, dst, mask, tmp_arg0, tmp_arg1);
-static void emit_cos(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_COS);
-}
-
-static void emit_ex2(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_EXP);
-}
-
-static void emit_lg2(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_math1(c, inst, BRW_MATH_FUNCTION_LOG);
-}
-
-static void emit_add(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_ADD(p, dst, src0, src1);
- }
- }
- brw_set_saturate(p, 0);
+ release_tmps(c, mark);
}
static void emit_arl(struct brw_wm_compile *c,
@@ -1201,180 +733,6 @@ static void emit_arl(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
-
-static void emit_mul(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, src1, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_MUL(p, dst, src0, src1);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-static void emit_frc(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg_imm(c, inst, 0, i);
- brw_FRC(p, dst, src0);
- }
- }
- if (inst->SaturateMode != SATURATE_OFF)
- brw_set_saturate(p, 0);
-}
-
-static void emit_flr(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, dst;
- GLuint mask = inst->DstReg.WriteMask;
- int i;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- for (i = 0 ; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg_imm(c, inst, 0, i);
- brw_RNDD(p, dst, src0);
- }
- }
- brw_set_saturate(p, 0);
-}
-
-
-static void emit_min_max(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- const GLuint mask = inst->DstReg.WriteMask;
- const int mark = mark_tmps(c);
- int i;
- brw_push_insn_state(p);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- struct brw_reg real_dst = get_dst_reg(c, inst, i);
- struct brw_reg src0 = get_src_reg(c, inst, 0, i);
- struct brw_reg src1 = get_src_reg(c, inst, 1, i);
- struct brw_reg dst;
- /* if dst==src0 or dst==src1 we need to use a temp reg */
- GLboolean use_temp = brw_same_reg(dst, src0) ||
- brw_same_reg(dst, src1);
- if (use_temp)
- dst = alloc_tmp(c);
- else
- dst = real_dst;
-
- /*
- printf(" Min/max: dst %d src0 %d src1 %d\n",
- dst.nr, src0.nr, src1.nr);
- */
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MOV(p, dst, src0);
- brw_set_saturate(p, 0);
-
- if (inst->Opcode == OPCODE_MIN)
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0);
- else
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0);
-
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- brw_MOV(p, dst, src1);
- brw_set_saturate(p, 0);
- brw_set_predicate_control_flag_value(p, 0xff);
- if (use_temp)
- brw_MOV(p, real_dst, dst);
- }
- }
- brw_pop_insn_state(p);
- release_tmps(c, mark);
-}
-
-static void emit_pow(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg dst, src0, src1;
- GLuint mask = inst->DstReg.WriteMask;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- dst = get_dst_reg(c, inst, dst_chan);
- src0 = get_src_reg_imm(c, inst, 0, 0);
- src1 = get_src_reg_imm(c, inst, 1, 0);
-
- brw_MOV(p, brw_message_reg(2), src0);
- brw_MOV(p, brw_message_reg(3), src1);
-
- brw_math(p,
- dst,
- BRW_MATH_FUNCTION_POW,
- (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE,
- 2,
- brw_null_reg(),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-}
-
-static void emit_lrp(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
- int i;
- int mark = mark_tmps(c);
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
-
- src1 = get_src_reg_imm(c, inst, 1, i);
-
- if (src1.nr == dst.nr) {
- tmp1 = alloc_tmp(c);
- brw_MOV(p, tmp1, src1);
- } else
- tmp1 = src1;
-
- src2 = get_src_reg(c, inst, 2, i);
- if (src2.nr == dst.nr) {
- tmp2 = alloc_tmp(c);
- brw_MOV(p, tmp2, src2);
- } else
- tmp2 = src2;
-
- brw_ADD(p, dst, negate(src0), brw_imm_f(1.0));
- brw_MUL(p, brw_null_reg(), dst, tmp2);
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_MAC(p, dst, src0, tmp1);
- brw_set_saturate(p, 0);
- }
- release_tmps(c, mark);
- }
-}
-
/**
* For GLSL shaders, this KIL will be unconditional.
* It may be contained inside an IF/ENDIF structure of course.
@@ -1385,94 +743,11 @@ static void emit_kil(struct brw_wm_compile *c)
struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, depth, c->emit_mask_reg, depth);
brw_pop_insn_state(p);
}
-static void emit_mad(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg dst, src0, src1, src2;
- int i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- src2 = get_src_reg_imm(c, inst, 2, i);
- brw_MUL(p, dst, src0, src1);
-
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_ADD(p, dst, dst, src2);
- brw_set_saturate(p, 0);
- }
- }
-}
-
-static void emit_sop(struct brw_wm_compile *c,
- const struct prog_instruction *inst, GLuint cond)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg dst, src0, src1;
- int i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- dst = get_dst_reg(c, inst, i);
- src0 = get_src_reg(c, inst, 0, i);
- src1 = get_src_reg_imm(c, inst, 1, i);
- brw_push_insn_state(p);
- brw_CMP(p, brw_null_reg(), cond, src0, src1);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_MOV(p, dst, brw_imm_f(0.0));
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- brw_MOV(p, dst, brw_imm_f(1.0));
- brw_pop_insn_state(p);
- }
- }
-}
-
-static void emit_slt(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_L);
-}
-
-static void emit_sle(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_LE);
-}
-
-static void emit_sgt(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_G);
-}
-
-static void emit_sge(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_GE);
-}
-
-static void emit_seq(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_EQ);
-}
-
-static void emit_sne(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
-}
-
static INLINE struct brw_reg high_words( struct brw_reg reg )
{
return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
@@ -2525,196 +1800,6 @@ static void emit_noise4( struct brw_wm_compile *c,
release_tmps( c, mark );
}
-
-static void emit_wpos_xy(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint mask = inst->DstReg.WriteMask;
- struct brw_reg src0[2], dst[2];
-
- dst[0] = get_dst_reg(c, inst, 0);
- dst[1] = get_dst_reg(c, inst, 1);
-
- src0[0] = get_src_reg(c, inst, 0, 0);
- src0[1] = get_src_reg(c, inst, 0, 1);
-
- /* Calculate the pixel offset from window bottom left into destination
- * X and Y channels.
- */
- if (mask & WRITEMASK_X) {
- /* X' = X - origin_x */
- brw_ADD(p,
- dst[0],
- retype(src0[0], BRW_REGISTER_TYPE_W),
- brw_imm_d(0 - c->key.origin_x));
- }
-
- if (mask & WRITEMASK_Y) {
- /* Y' = height - (Y - origin_y) = height + origin_y - Y */
- brw_ADD(p,
- dst[1],
- negate(retype(src0[1], BRW_REGISTER_TYPE_W)),
- brw_imm_d(c->key.origin_y + c->key.drawable_height - 1));
- }
-}
-
-/* TODO
- BIAS on SIMD8 not working yet...
- */
-static void emit_txb(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg dst[4], src[4], payload_reg;
- /* Note: TexSrcUnit was already looked up through SamplerTextures[] */
- const GLuint unit = inst->TexSrcUnit;
- GLuint i;
- GLuint msg_type;
-
- assert(unit < BRW_MAX_TEX_UNIT);
-
- payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
-
- for (i = 0; i < 4; i++)
- dst[i] = get_dst_reg(c, inst, i);
- for (i = 0; i < 4; i++)
- src[i] = get_src_reg(c, inst, 0, i);
-
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */
- brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */
- brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */
- break;
- case TEXTURE_2D_INDEX:
- case TEXTURE_RECT_INDEX:
- brw_MOV(p, brw_message_reg(2), src[0]);
- brw_MOV(p, brw_message_reg(3), src[1]);
- brw_MOV(p, brw_message_reg(4), brw_imm_f(0));
- break;
- case TEXTURE_3D_INDEX:
- case TEXTURE_CUBE_INDEX:
- brw_MOV(p, brw_message_reg(2), src[0]);
- brw_MOV(p, brw_message_reg(3), src[1]);
- brw_MOV(p, brw_message_reg(4), src[2]);
- break;
- default:
- /* invalid target */
- abort();
- }
- brw_MOV(p, brw_message_reg(5), src[3]); /* bias */
- brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */
-
- if (BRW_IS_IGDNG(p->brw)) {
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG;
- } else {
- /* Does it work well on SIMD8? */
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
- }
-
- brw_SAMPLE(p,
- retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
- 1, /* msg_reg_nr */
- retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- SURF_INDEX_TEXTURE(unit),
- unit, /* sampler */
- inst->DstReg.WriteMask, /* writemask */
- msg_type, /* msg_type */
- 4, /* response_length */
- 4, /* msg_length */
- 0, /* eot */
- 1,
- BRW_SAMPLER_SIMD_MODE_SIMD8);
-}
-
-
-static void emit_tex(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg dst[4], src[4], payload_reg;
- /* Note: TexSrcUnit was already looked up through SamplerTextures[] */
- const GLuint unit = inst->TexSrcUnit;
- GLuint msg_len;
- GLuint i, nr;
- GLuint emit;
- GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0;
- GLuint msg_type;
-
- assert(unit < BRW_MAX_TEX_UNIT);
-
- payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0);
-
- for (i = 0; i < 4; i++)
- dst[i] = get_dst_reg(c, inst, i);
- for (i = 0; i < 4; i++)
- src[i] = get_src_reg(c, inst, 0, i);
-
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- emit = WRITEMASK_X;
- nr = 1;
- break;
- case TEXTURE_2D_INDEX:
- case TEXTURE_RECT_INDEX:
- emit = WRITEMASK_XY;
- nr = 2;
- break;
- case TEXTURE_3D_INDEX:
- case TEXTURE_CUBE_INDEX:
- emit = WRITEMASK_XYZ;
- nr = 3;
- break;
- default:
- /* invalid target */
- abort();
- }
- msg_len = 1;
-
- /* move/load S, T, R coords */
- for (i = 0; i < nr; i++) {
- static const GLuint swz[4] = {0,1,2,2};
- if (emit & (1<<i))
- brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]);
- else
- brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0));
- msg_len += 1;
- }
-
- if (shadow) {
- brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */
- brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */
- }
-
- if (BRW_IS_IGDNG(p->brw)) {
- if (shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG;
- } else {
- /* Does it work for shadow on SIMD8 ? */
- msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
- }
-
- brw_SAMPLE(p,
- retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
- 1, /* msg_reg_nr */
- retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- SURF_INDEX_TEXTURE(unit),
- unit, /* sampler */
- inst->DstReg.WriteMask, /* writemask */
- msg_type, /* msg_type */
- 4, /* response_length */
- shadow ? 6 : 4, /* msg_length */
- 0, /* eot */
- 1,
- BRW_SAMPLER_SIMD_MODE_SIMD8);
-
- if (shadow)
- brw_MOV(p, dst[3], brw_imm_f(1.0));
-}
-
/**
* Resolve subroutine calls after code emit is done.
@@ -2741,6 +1826,7 @@ get_argument_regs(struct brw_wm_compile *c,
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
+ struct intel_context *intel = &brw->intel;
#define MAX_IF_DEPTH 32
#define MAX_LOOP_DEPTH 32
struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
@@ -2771,137 +1857,153 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if (c->fp->use_const_buffer)
fetch_constants(c, inst);
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+ if (inst->Opcode != OPCODE_ARL) {
+ for (j = 0; j < 4; j++) {
+ if (inst->DstReg.WriteMask & (1 << j))
+ dst[j] = get_dst_reg(c, inst, j);
+ else
+ dst[j] = brw_null_reg();
+ }
+ }
+ for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++)
+ get_argument_regs(c, inst, j, args[j], WRITEMASK_XYZW);
dst_flags = inst->DstReg.WriteMask;
if (inst->SaturateMode == SATURATE_ZERO_ONE)
dst_flags |= SATURATE;
+ if (inst->CondUpdate)
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ else
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+
switch (inst->Opcode) {
case WM_PIXELXY:
- emit_pixel_xy(c, inst);
+ emit_pixel_xy(c, dst, dst_flags);
break;
case WM_DELTAXY:
- emit_delta_xy(c, inst);
+ emit_delta_xy(p, dst, dst_flags, args[0]);
break;
case WM_PIXELW:
- emit_pixel_w(c, inst);
+ emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
break;
case WM_LINTERP:
- emit_linterp(c, inst);
+ emit_linterp(p, dst, dst_flags, args[0], args[1]);
break;
case WM_PINTERP:
- emit_pinterp(c, inst);
+ emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
case WM_CINTERP:
- emit_cinterp(c, inst);
+ emit_cinterp(p, dst, dst_flags, args[0]);
break;
case WM_WPOSXY:
- emit_wpos_xy(c, inst);
+ emit_wpos_xy(c, dst, dst_flags, args[0]);
break;
case WM_FB_WRITE:
- emit_fb_write(c, inst);
+ emit_fb_write(c, args[0], args[1], args[2],
+ INST_AUX_GET_TARGET(inst->Aux),
+ inst->Aux & INST_AUX_EOT);
break;
case WM_FRONTFACING:
- emit_frontfacing(c, inst);
+ emit_frontfacing(p, dst, dst_flags);
break;
case OPCODE_ADD:
- emit_add(c, inst);
+ emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_ARL:
emit_arl(c, inst);
break;
case OPCODE_FRC:
- emit_frc(c, inst);
+ emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
break;
case OPCODE_FLR:
- emit_flr(c, inst);
+ emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
break;
case OPCODE_LRP:
- emit_lrp(c, inst);
+ unalias3(c, emit_lrp,
+ dst, dst_flags, args[0], args[1], args[2]);
break;
case OPCODE_TRUNC:
- emit_trunc(c, inst);
+ emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
break;
case OPCODE_MOV:
case OPCODE_SWZ:
- emit_mov(c, inst);
+ emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
break;
case OPCODE_DP3:
- emit_dp3(c, inst);
+ emit_dp3(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_DP4:
- emit_dp4(c, inst);
+ emit_dp4(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_XPD:
- emit_xpd(c, inst);
+ emit_xpd(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_DPH:
- emit_dph(c, inst);
+ emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_RCP:
- emit_rcp(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
break;
case OPCODE_RSQ:
- emit_rsq(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
break;
case OPCODE_SIN:
- emit_sin(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
break;
case OPCODE_COS:
- emit_cos(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
break;
case OPCODE_EX2:
- emit_ex2(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
break;
case OPCODE_LG2:
- emit_lg2(c, inst);
+ emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
break;
case OPCODE_MIN:
+ unalias2(c, emit_min, dst, dst_flags, args[0], args[1]);
+ break;
case OPCODE_MAX:
- emit_min_max(c, inst);
+ unalias2(c, emit_max, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_DDX:
case OPCODE_DDY:
- for (j = 0; j < 4; j++) {
- if (inst->DstReg.WriteMask & (1 << j))
- dst[j] = get_dst_reg(c, inst, j);
- else
- dst[j] = brw_null_reg();
- }
- get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW);
emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
args[0]);
break;
case OPCODE_SLT:
- emit_slt(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_L, args[0], args[1]);
break;
case OPCODE_SLE:
- emit_sle(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_LE, args[0], args[1]);
break;
case OPCODE_SGT:
- emit_sgt(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_G, args[0], args[1]);
break;
case OPCODE_SGE:
- emit_sge(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_GE, args[0], args[1]);
break;
case OPCODE_SEQ:
- emit_seq(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_EQ, args[0], args[1]);
break;
case OPCODE_SNE:
- emit_sne(c, inst);
+ emit_sop(p, dst, dst_flags,
+ BRW_CONDITIONAL_NEQ, args[0], args[1]);
break;
case OPCODE_MUL:
- emit_mul(c, inst);
+ emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
break;
case OPCODE_POW:
- emit_pow(c, inst);
+ emit_math2(c, BRW_MATH_FUNCTION_POW,
+ dst, dst_flags, args[0], args[1]);
break;
case OPCODE_MAD:
- emit_mad(c, inst);
+ emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
break;
case OPCODE_NOISE1:
emit_noise1(c, inst);
@@ -2916,10 +2018,19 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
emit_noise4(c, inst);
break;
case OPCODE_TEX:
- emit_tex(c, inst);
+ emit_tex(c, dst, dst_flags, args[0],
+ get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
+ 0, 1, 0, 0),
+ inst->TexSrcTarget,
+ inst->TexSrcUnit,
+ (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0);
break;
case OPCODE_TXB:
- emit_txb(c, inst);
+ emit_txb(c, dst, dst_flags, args[0],
+ get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
+ 0, 1, 0, 0),
+ inst->TexSrcTarget,
+ c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]);
break;
case OPCODE_KIL_NV:
emit_kil(c);
@@ -2929,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
break;
case OPCODE_ELSE:
+ assert(if_depth > 0);
if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
@@ -2982,9 +2094,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
struct brw_instruction *inst0, *inst1;
GLuint br = 1;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
br = 2;
-
+
+ assert(loop_depth > 0);
loop_depth--;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
/* patch all the BREAK/CONT instructions from last BGNLOOP */
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 6279258339..ff4c082d5e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -42,12 +42,14 @@
static struct brw_wm_ref *get_ref( struct brw_wm_compile *c )
{
assert(c->nr_refs < BRW_WM_MAX_REF);
+ memset(&c->refs[c->nr_refs], 0, sizeof(*c->refs));
return &c->refs[c->nr_refs++];
}
static struct brw_wm_value *get_value( struct brw_wm_compile *c)
{
assert(c->nr_refs < BRW_WM_MAX_VREG);
+ memset(&c->vreg[c->nr_vreg], 0, sizeof(*c->vreg));
return &c->vreg[c->nr_vreg++];
}
@@ -55,6 +57,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c)
static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
{
assert(c->nr_insns < BRW_WM_MAX_INSN);
+ memset(&c->instruction[c->nr_insns], 0, sizeof(*c->instruction));
return &c->instruction[c->nr_insns++];
}
@@ -322,8 +325,8 @@ translate_insn(struct brw_wm_compile *c,
out->tex_unit = inst->TexSrcUnit;
out->tex_idx = inst->TexSrcTarget;
out->tex_shadow = inst->TexShadow;
- out->eot = inst->Aux & 1;
- out->target = inst->Aux >> 1;
+ out->eot = inst->Aux & INST_AUX_EOT;
+ out->target = INST_AUX_GET_TARGET(inst->Aux);
/* Args:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 6faea018fb..31303febf0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -82,8 +82,8 @@ static void init_registers( struct brw_wm_compile *c )
for (j = 0; j < c->nr_creg; j++)
prealloc_reg(c, &c->creg[j], i++);
- for (j = 0; j < FRAG_ATTRIB_MAX; j++) {
- if (c->key.vp_outputs_written & (1<<j)) {
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
int fp_index;
if (j >= VERT_RESULT_VAR0)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index dff466587a..ad267a4e6a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -66,19 +66,6 @@ static GLuint translate_wrap_mode( GLenum wrap )
}
}
-
-static GLuint U_FIXED(GLfloat value, GLuint frac_bits)
-{
- value *= (1<<frac_bits);
- return value < 0 ? 0 : value;
-}
-
-static GLint S_FIXED(GLfloat value, GLuint frac_bits)
-{
- return value * (1<<frac_bits);
-}
-
-
static dri_bo *upload_default_color( struct brw_context *brw,
const GLfloat *color )
{
@@ -86,8 +73,8 @@ static dri_bo *upload_default_color( struct brw_context *brw,
COPY_4V(sdc.color, color);
- return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc,
- NULL, 0 );
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc), NULL, 0);
}
@@ -228,8 +215,8 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key,
*/
sampler->ss0.base_level = U_FIXED(0, 1);
- sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(key->maxlod, 0), 13), 6);
- sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(key->minlod, 0), 13), 6);
+ sampler->ss1.max_lod = U_FIXED(CLAMP(key->maxlod, 0, 13), 6);
+ sampler->ss1.min_lod = U_FIXED(CLAMP(key->minlod, 0, 13), 6);
sampler->ss2.default_color_pointer = sdc_bo->offset >> 5; /* reloc */
}
@@ -275,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
float bordercolor[4] = {
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0]
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0]
};
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the
@@ -287,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor);
} else {
brw->wm.sdc_bo[unit] = upload_default_color(brw,
- texObj->BorderColor);
+ texObj->BorderColor.f);
}
key->sampler_count = unit + 1;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 361f91292b..d3373ea79e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -49,8 +49,6 @@ struct brw_wm_unit_key {
unsigned int curbe_offset;
unsigned int urb_size;
- unsigned int max_threads;
-
unsigned int nr_surfaces, sampler_count;
GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
@@ -67,18 +65,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
memset(key, 0, sizeof(*key));
- if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
- key->max_threads = 1;
- else {
- /* WM maximum threads is number of EUs times number of threads per EU. */
- if (BRW_IS_IGDNG(brw))
- key->max_threads = 12 * 6;
- else if (BRW_IS_G4X(brw))
- key->max_threads = 10 * 5;
- else
- key->max_threads = 8 * 4;
- }
-
/* CACHE_NEW_WM_PROG */
key->total_grf = brw->wm.prog_data->total_grf;
key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
@@ -106,7 +92,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* as far as we can tell */
key->computes_depth =
- (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
+ (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0;
/* BRW_NEW_DEPTH_BUFFER
* Override for NULL depthbuffer case, required by the Pixel Shader Computed
* Depth field.
@@ -140,6 +126,7 @@ static dri_bo *
wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
dri_bo **reloc_bufs)
{
+ struct intel_context *intel = &brw->intel;
struct brw_wm_unit_state wm;
dri_bo *bo;
@@ -150,7 +137,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread1.depth_coef_urb_read_offset = 1;
wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
wm.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -170,7 +157,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
+ if (intel->is_ironlake)
wm.wm4.sampler_count = 0; /* hardware requirement */
else
wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
@@ -191,7 +178,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
else
wm.wm5.enable_16_pix = 1;
- wm.wm5.max_threads = key->max_threads - 1;
+ wm.wm5.max_threads = brw->wm_max_threads - 1;
wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
wm.wm5.legacy_line_rast = 0;
wm.wm5.legacy_global_depth_bias = 0;
@@ -268,7 +255,7 @@ static void upload_wm_unit( struct brw_context *brw )
*/
assert(key.total_scratch <= 12 * 1024);
if (key.total_scratch) {
- GLuint total = key.total_scratch * key.max_threads;
+ GLuint total = key.total_scratch * brw->wm_max_threads;
if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) {
dri_bo_unreference(brw->wm.scratch_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 9c28a22a29..f26cfabb7d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -31,7 +31,6 @@
#include "main/mtypes.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "shader/prog_parameter.h"
@@ -70,7 +69,8 @@ static GLuint translate_tex_target( GLenum target )
}
-static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format,
+static GLuint translate_tex_format( gl_format mesa_format,
+ GLenum internal_format,
GLenum depth_mode )
{
switch( mesa_format ) {
@@ -86,21 +86,22 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format,
case MESA_FORMAT_AL88:
return BRW_SURFACEFORMAT_L8A8_UNORM;
+ case MESA_FORMAT_AL1616:
+ return BRW_SURFACEFORMAT_L16A16_UNORM;
+
case MESA_FORMAT_RGB888:
assert(0); /* not supported for sampling */
return BRW_SURFACEFORMAT_R8G8B8_UNORM;
case MESA_FORMAT_ARGB8888:
- if (internal_format == GL_RGB)
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
- else
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+
+ case MESA_FORMAT_XRGB8888:
+ return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
case MESA_FORMAT_RGBA8888_REV:
- if (internal_format == GL_RGB)
- return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
- else
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
+ _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
+ return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
case MESA_FORMAT_RGB565:
return BRW_SURFACEFORMAT_B5G6R5_UNORM;
@@ -287,7 +288,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.bo = NULL;
key.offset = intelObj->textureOffset;
} else {
- key.format = firstImage->TexFormat->MesaFormat;
+ key.format = firstImage->TexFormat;
key.internal_format = firstImage->InternalFormat;
key.pitch = intelObj->mt->pitch;
key.depth = firstImage->Depth;
@@ -354,7 +355,10 @@ brw_create_constant_surface( struct brw_context *brw,
NULL, NULL);
if (key->bo) {
- /* Emit relocation to surface contents */
+ /* Emit relocation to surface contents. Section 5.1.1 of the gen4
+ * bspec ("Data Cache") says that the data cache does not exist as
+ * a separate cache and is just the sampler cache.
+ */
dri_bo_emit_reloc(bo,
I915_GEM_DOMAIN_SAMPLER, 0,
0,
@@ -507,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
unsigned int unit)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;;
+ GLcontext *ctx = &intel->ctx;
dri_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
@@ -518,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
- uint32_t draw_offset;
+ uint32_t draw_x;
+ uint32_t draw_y;
} key;
memset(&key, 0, sizeof(key));
@@ -527,8 +533,15 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
region_bo = region->buffer;
key.surface_type = BRW_SURFACE_2D;
- switch (irb->texformat->MesaFormat) {
+ switch (irb->Base.Format) {
+ /* XRGB and ARGB are treated the same here because the chips in this
+ * family cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the alpha
+ * blending hardware to use GL_ONE (or GL_ZERO) for cases where
+ * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
+ */
case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
case MESA_FORMAT_RGB565:
@@ -541,8 +554,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
break;
default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->texformat->MesaFormat);
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
}
key.tiling = region->tiling;
if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) {
@@ -554,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
key.pitch = region->pitch;
key.cpp = region->cpp;
- key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
+ key.draw_x = region->draw_x;
+ key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -562,10 +575,19 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
- key.draw_offset = 0;
+ key.draw_x = 0;
+ key.draw_y = 0;
}
- memcpy(key.color_mask, ctx->Color.ColorMask,
+ /* _NEW_COLOR */
+ memcpy(key.color_mask, ctx->Color.ColorMask[0],
sizeof(key.color_mask));
+
+ /* As mentioned above, disable writes to the alpha component when the
+ * renderbuffer is XRGB.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
+ key.color_mask[3] = GL_FALSE;
+
key.color_blend = (!ctx->Color._LogicOpEnabled &&
ctx->Color.BlendEnabled);
@@ -584,25 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = key.draw_offset;
+ surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
} else {
- uint32_t tile_offset = key.draw_offset % 4096;
-
- surf.ss1.base_addr = key.draw_offset - tile_offset;
-
- assert(BRW_IS_G4X(brw) || tile_offset == 0);
- if (BRW_IS_G4X(brw)) {
- if (key.tiling == I915_TILING_X) {
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 512 / 2;
- } else {
- surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 128 / 2;
- }
+ uint32_t tile_base, tile_x, tile_y;
+ uint32_t pitch = key.pitch * key.cpp;
+
+ if (key.tiling == I915_TILING_X) {
+ tile_x = key.draw_x % (512 / key.cpp);
+ tile_y = key.draw_y % 8;
+ tile_base = ((key.draw_y / 8) * (8 * pitch));
+ tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ } else {
+ /* Y */
+ tile_x = key.draw_x % (128 / key.cpp);
+ tile_y = key.draw_y % 32;
+ tile_base = ((key.draw_y / 32) * (32 * pitch));
+ tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
}
+ assert(intel->is_g4x || (tile_x == 0 && tile_y == 0));
+ assert(tile_x % 4 == 0);
+ assert(tile_y % 2 == 0);
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surf.ss1.base_addr = tile_base;
+ surf.ss5.x_offset = tile_x / 4;
+ surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
@@ -693,11 +722,10 @@ brw_wm_get_binding_table(struct brw_context *brw)
static void prepare_wm_surfaces(struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
- struct intel_context *intel = &brw->intel;
GLuint i;
int old_nr_surfaces;
- /* _NEW_BUFFERS */
+ /* _NEW_BUFFERS | _NEW_COLOR */
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
@@ -710,7 +738,7 @@ static void prepare_wm_surfaces(struct brw_context *brw )
}
old_nr_surfaces = brw->wm.nr_surfaces;
- brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
+ brw->wm.nr_surfaces = BRW_MAX_DRAW_BUFFERS;
if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL)
brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c
deleted file mode 120000
index 148d5215aa..0000000000
--- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_swapbuffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 6aa36d10b1..3a4b21a844 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->buf = NULL;
}
- if (!batch->buffer && intel->ttm == GL_TRUE)
+ if (!batch->buffer)
batch->buffer = malloc (intel->maxBatchSize);
batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
@@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->size = intel->maxBatchSize;
batch->ptr = batch->map;
batch->dirty_state = ~0;
- batch->cliprect_mode = IGNORE_CLIPRECTS;
}
struct intel_batchbuffer *
@@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch)
/* TODO: Push this whole function into bufmgr.
*/
static void
-do_flush_locked(struct intel_batchbuffer *batch,
- GLuint used, GLboolean allow_unlock)
+do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
{
struct intel_context *intel = batch->intel;
int ret = 0;
- unsigned int num_cliprects = 0;
- struct drm_clip_rect *cliprects = NULL;
int x_off = 0, y_off = 0;
if (batch->buffer)
@@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch,
batch->map = NULL;
batch->ptr = NULL;
-
- if (batch->cliprect_mode == LOOP_CLIPRECTS) {
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- }
- /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects).
- * Can't short-circuit like this once we have hardware contexts, but we
- * should always be in DRI2 mode by then anyway.
- */
- if ((batch->cliprect_mode != LOOP_CLIPRECTS ||
- num_cliprects != 0) && !intel->no_hw) {
- dri_bo_exec(batch->buf, used, cliprects, num_cliprects,
- (x_off & 0xffff) | (y_off << 16));
- }
-
- if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) {
- if (allow_unlock) {
- /* If we are not doing any actual user-visible rendering,
- * do a sched_yield to keep the app from pegging the cpu while
- * achieving nothing.
- */
- UNLOCK_HARDWARE(intel);
- sched_yield();
- LOCK_HARDWARE(intel);
- }
- }
+ dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16));
if (INTEL_DEBUG & DEBUG_BATCH) {
dri_bo_map(batch->buf, GL_FALSE);
@@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch,
}
if (ret != 0) {
- UNLOCK_HARDWARE(intel);
exit(1);
}
intel->vtbl.new_batch(intel);
@@ -201,24 +172,17 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
}
- if (intel->first_post_swapbuffers_batch == NULL) {
- intel->first_post_swapbuffers_batch = intel->batch->buf;
- drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
- }
-
- if (used == 0) {
- batch->cliprect_mode = IGNORE_CLIPRECTS;
+ if (used == 0)
return;
- }
if (INTEL_DEBUG & DEBUG_BATCH)
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
used);
+ batch->reserved_space = 0;
/* Emit a flush if the bufmgr doesn't do it for us. */
- if (intel->always_flush_cache || !intel->ttm) {
- *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
- batch->ptr += 4;
+ if (intel->always_flush_cache) {
+ intel_batchbuffer_emit_mi_flush(batch);
used = batch->ptr - batch->map;
}
@@ -249,12 +213,15 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
if (intel->vtbl.finish_batch)
intel->vtbl.finish_batch(intel);
+ /* Check that we didn't just wrap our batchbuffer at a bad time. */
+ assert(!intel->no_batch_wrap);
+
+ batch->reserved_space = BATCH_RESERVED;
+
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
- LOCK_HARDWARE(intel);
- do_flush_locked(batch, used, GL_FALSE);
- UNLOCK_HARDWARE(intel);
+ do_flush_locked(batch, used);
if (INTEL_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "waiting for idle\n");
@@ -296,11 +263,38 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes,
- enum cliprect_mode cliprect_mode)
+ const void *data, GLuint bytes)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes, cliprect_mode);
+ intel_batchbuffer_require_space(batch, bytes);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
+
+/* Emit a pipelined flush to either flush render and texture cache for
+ * reading from a FBO-drawn texture, or flush so that frontbuffer
+ * render appears on the screen in DRI1.
+ *
+ * This is also used for the always_flush_cache driconf debug option.
+ */
+void
+intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
+{
+ struct intel_context *intel = batch->intel;
+
+ if (intel->gen >= 4) {
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL |
+ PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(1);
+ OUT_BATCH(MI_FLUSH);
+ ADVANCE_BATCH();
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 9a619fbd5c..b052b724d8 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -10,35 +10,6 @@
#define BATCH_SZ 16384
#define BATCH_RESERVED 16
-enum cliprect_mode {
- /**
- * Batchbuffer contents may be looped over per cliprect, but do not
- * require it.
- */
- IGNORE_CLIPRECTS,
- /**
- * Batchbuffer contents require looping over per cliprect at batch submit
- * time.
- *
- * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single
- * constant cliprect, as in DRI2 or FBO rendering.
- */
- LOOP_CLIPRECTS,
- /**
- * Batchbuffer contents contain drawing that should not be executed multiple
- * times.
- */
- NO_LOOP_CLIPRECTS,
- /**
- * Batchbuffer contents contain drawing that already handles cliprects, such
- * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE.
- *
- * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch
- * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when
- * there's a constant cliprect, as in DRI2 or FBO rendering.
- */
- REFERENCES_CLIPRECTS
-};
struct intel_batchbuffer
{
@@ -51,8 +22,6 @@ struct intel_batchbuffer
GLubyte *map;
GLubyte *ptr;
- enum cliprect_mode cliprect_mode;
-
GLuint size;
/** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */
@@ -62,6 +31,7 @@ struct intel_batchbuffer
} emit;
GLuint dirty_state;
+ GLuint reserved_space;
};
struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context
@@ -84,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes,
- enum cliprect_mode cliprect_mode);
+ const void *data, GLuint bytes);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -95,6 +64,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
uint32_t read_domains,
uint32_t write_domain,
uint32_t offset);
+void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch);
/* Inline functions - might actually be better off with these
* non-inlined. Certainly better off switching all command packets to
@@ -104,7 +74,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
static INLINE GLint
intel_batchbuffer_space(struct intel_batchbuffer *batch)
{
- return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map);
+ return (batch->size - batch->reserved_space) - (batch->ptr - batch->map);
}
@@ -119,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz,
- enum cliprect_mode cliprect_mode)
+ GLuint sz)
{
assert(sz < batch->size - 8);
if (intel_batchbuffer_space(batch) < sz)
intel_batchbuffer_flush(batch);
-
- if ((cliprect_mode == LOOP_CLIPRECTS ||
- cliprect_mode == REFERENCES_CLIPRECTS) &&
- batch->intel->constant_cliprect)
- cliprect_mode = NO_LOOP_CLIPRECTS;
-
- if (cliprect_mode != IGNORE_CLIPRECTS) {
- if (batch->cliprect_mode == IGNORE_CLIPRECTS) {
- batch->cliprect_mode = cliprect_mode;
- } else {
- if (batch->cliprect_mode != cliprect_mode) {
- intel_batchbuffer_flush(batch);
- batch->cliprect_mode = cliprect_mode;
- }
- }
- }
}
/* Here are the crusty old macros, to be removed:
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n, cliprect_mode) do { \
- intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \
+#define BEGIN_BATCH(n) do { \
+ intel_batchbuffer_require_space(intel->batch, (n)*4); \
assert(intel->batch->emit.start_ptr == NULL); \
intel->batch->emit.total = (n) * 4; \
intel->batch->emit.start_ptr = intel->batch->ptr; \
@@ -157,7 +110,7 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
- assert((unsigned) (delta) <= buf->size); \
+ assert((unsigned) (delta) < buf->size); \
intel_batchbuffer_emit_reloc(intel->batch, buf, \
read_domains, write_domain, delta); \
} while (0)
@@ -173,12 +126,4 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
intel->batch->emit.start_ptr = NULL; \
} while(0)
-
-static INLINE void
-intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
-{
- intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS);
- intel_batchbuffer_emit_dword(batch, MI_FLUSH);
-}
-
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 9e114db6c7..55bee0084c 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -29,7 +29,6 @@
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
-#include "main/texformat.h"
#include "main/colormac.h"
#include "intel_blit.h"
@@ -43,137 +42,6 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/**
- * Copy the back color buffer to the front color buffer.
- * Used for SwapBuffers().
- */
-void
-intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
- const drm_clip_rect_t * rect)
-{
-
- struct intel_context *intel;
- const intelScreenPrivate *intelScreen;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(dPriv);
-
- intel = intelScreenContext(dPriv->driScreenPriv->private);
- if (!intel)
- return;
-
- intelScreen = intel->intelScreen;
-
- /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
- * should work regardless.
- */
- LOCK_HARDWARE(intel);
-
- if (dPriv && dPriv->numClipRects) {
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_region *src, *dst;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *pbox = dPriv->pClipRects;
- int cpp;
- int src_pitch, dst_pitch;
- unsigned short src_x, src_y;
- int BR13, CMD;
- int i;
- dri_bo *aper_array[3];
-
- src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
- dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
-
- src_pitch = src->pitch * src->cpp;
- dst_pitch = dst->pitch * dst->cpp;
-
- cpp = src->cpp;
-
- ASSERT(intel_fb);
- ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
- ASSERT(src);
- ASSERT(dst);
- ASSERT(src->cpp == dst->cpp);
-
- if (cpp == 2) {
- BR13 = (0xCC << 16) | BR13_565;
- CMD = XY_SRC_COPY_BLT_CMD;
- }
- else {
- BR13 = (0xCC << 16) | BR13_8888;
- CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- }
-
- assert(src->tiling != I915_TILING_Y);
- assert(dst->tiling != I915_TILING_Y);
-#ifndef I915
- if (src->tiling != I915_TILING_NONE) {
- CMD |= XY_SRC_TILED;
- src_pitch /= 4;
- }
- if (dst->tiling != I915_TILING_NONE) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-#endif
- /* do space/cliprects check before going any further */
- intel_batchbuffer_require_space(intel->batch, 8 * 4,
- REFERENCES_CLIPRECTS);
- again:
- aper_array[0] = intel->batch->buf;
- aper_array[1] = dst->buffer;
- aper_array[2] = src->buffer;
-
- if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
- intel_batchbuffer_flush(intel->batch);
- goto again;
- }
-
- for (i = 0; i < nbox; i++, pbox++) {
- drm_clip_rect_t box = *pbox;
-
- if (rect) {
- if (!intel_intersect_cliprects(&box, &box, rect))
- continue;
- }
-
- if (box.x1 >= box.x2 ||
- box.y1 >= box.y2)
- continue;
-
- assert(box.x1 < box.x2);
- assert(box.y1 < box.y2);
- src_x = box.x1 - dPriv->x + dPriv->backX;
- src_y = box.y1 - dPriv->y + dPriv->backY;
-
- BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
- OUT_BATCH(CMD);
- OUT_BATCH(BR13 | dst_pitch);
- OUT_BATCH((box.y1 << 16) | box.x1);
- OUT_BATCH((box.y2 << 16) | box.x2);
-
- OUT_RELOC(dst->buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH((src_y << 16) | src_x);
- OUT_BATCH(src_pitch);
- OUT_RELOC(src->buffer,
- I915_GEM_DOMAIN_RENDER, 0,
- 0);
- ADVANCE_BATCH();
- }
-
- /* Flush the rendering and the batch so that the results all land on the
- * screen in a timely fashion.
- */
- intel_batchbuffer_emit_mi_flush(intel->batch);
- intel_batchbuffer_flush(intel->batch);
- }
-
- UNLOCK_HARDWARE(intel);
-}
-
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
@@ -249,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel,
} while (pass < 2);
if (pass >= 2) {
- LOCK_HARDWARE(intel);
dri_bo_map(dst_buffer, GL_TRUE);
dri_bo_map(src_buffer, GL_FALSE);
_mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
@@ -263,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel,
dri_bo_unmap(src_buffer);
dri_bo_unmap(dst_buffer);
- UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
- intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -313,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
+ BEGIN_BATCH(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -371,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
skipBuffers = BUFFER_BIT_STENCIL;
}
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects) {
GLint cx, cy, cw, ch;
@@ -436,6 +300,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
intel_region_buffer(intel, irb->region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
+ int x1 = b.x1 + irb->region->draw_x;
+ int y1 = b.y1 + irb->region->draw_y;
+ int x2 = b.x2 + irb->region->draw_x;
+ int y2 = b.y2 + irb->region->draw_y;
GLuint clearVal;
GLint pitch, cpp;
@@ -444,11 +312,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
pitch = irb->region->pitch;
cpp = irb->region->cpp;
- DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
__FUNCTION__,
irb->region->buffer, (pitch * cpp),
- irb->region->draw_offset,
- b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
+ x1, y1, x2 - x1, y2 - y1);
BR13 = 0xf0 << 16;
CMD = XY_COLOR_BLT_CMD;
@@ -494,12 +361,14 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
- switch (irb->texformat->MesaFormat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
- clearVal = intel->ClearColor8888;
+ case MESA_FORMAT_XRGB8888:
+ clearVal = PACK_COLOR_8888(clear[3], clear[0],
+ clear[1], clear[2]);
break;
case MESA_FORMAT_RGB565:
- clearVal = intel->ClearColor565;
+ clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
break;
case MESA_FORMAT_ARGB4444:
clearVal = PACK_COLOR_4444(clear[3], clear[0],
@@ -511,7 +380,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
break;
default:
_mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->texformat->MesaFormat);
+ irb->Base.Format);
clearVal = 0;
}
}
@@ -521,17 +390,17 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
buf, irb->Base.Name);
*/
- assert(b.x1 < b.x2);
- assert(b.y1 < b.y2);
+ assert(x1 < x2);
+ assert(y1 < y2);
- BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
- OUT_BATCH((b.y1 << 16) | b.x1);
- OUT_BATCH((b.y2 << 16) | b.x2);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
OUT_RELOC(write_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- irb->region->draw_offset);
+ 0);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
@@ -539,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
}
}
-
- UNLOCK_HARDWARE(intel);
}
GLboolean
@@ -582,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4,
- REFERENCES_CLIPRECTS );
+ dwords * 4 );
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -605,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -624,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_data( intel->batch,
src_bits,
- dwords * 4,
- REFERENCES_CLIPRECTS );
+ dwords * 4 );
intel_batchbuffer_emit_mi_flush(intel->batch);
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 240cb7cd1b..eb66fe0481 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -30,7 +30,7 @@
#include "intel_context.h"
-extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv,
+extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index a0225936c8..3b7015b5ad 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -209,9 +209,23 @@ intel_bufferobj_subdata(GLcontext * ctx,
memcpy((char *)intel_obj->sys_buffer + offset, data, size);
else {
/* Flush any existing batchbuffer that might reference this data. */
- intelFlush(ctx);
+ if (drm_intel_bo_busy(intel_obj->buffer) ||
+ drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
+ drm_intel_bo *temp_bo;
+
+ temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
+
+ drm_intel_bo_subdata(temp_bo, 0, size, data);
- dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ intel_emit_linear_blit(intel,
+ intel_obj->buffer, offset,
+ temp_bo, 0,
+ size);
+
+ drm_intel_bo_unreference(temp_bo);
+ } else {
+ dri_bo_subdata(intel_obj->buffer, offset, size, data);
+ }
}
}
@@ -254,13 +268,14 @@ intel_bufferobj_map(GLcontext * ctx,
if (intel_obj->sys_buffer) {
obj->Pointer = intel_obj->sys_buffer;
+ obj->Length = obj->Size;
+ obj->Offset = 0;
return obj->Pointer;
}
- /* Flush any existing batchbuffer that might have written to this
- * buffer.
- */
- intelFlush(ctx);
+ /* Flush any existing batchbuffer that might reference this data. */
+ if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
+ intelFlush(ctx);
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
@@ -330,7 +345,8 @@ intel_bufferobj_map_range(GLcontext * ctx,
* the batchbuffer so that GEM knows about the buffer access for later
* syncing.
*/
- if (!(access & GL_MAP_UNSYNCHRONIZED_BIT))
+ if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
+ drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
intelFlush(ctx);
if (intel_obj->buffer == NULL) {
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index e7357e78c5..7c4b79f743 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -102,32 +102,33 @@ intel_get_cliprects(struct intel_context *intel,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (intel->constant_cliprect) {
- /* FBO or DRI2 rendering, which can just use the fb's size. */
- intel->fboRect.x1 = 0;
- intel->fboRect.y1 = 0;
- intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
- intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
-
- *cliprects = &intel->fboRect;
- *num_cliprects = 1;
- *x_off = 0;
- *y_off = 0;
- } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) {
- /* use the front clip rects */
- *cliprects = dPriv->pClipRects;
- *num_cliprects = dPriv->numClipRects;
- *x_off = dPriv->x;
- *y_off = dPriv->y;
- }
- else {
- /* use the back clip rects */
- *num_cliprects = dPriv->numBackClipRects;
- *cliprects = dPriv->pBackClipRects;
- *x_off = dPriv->backX;
- *y_off = dPriv->backY;
+ intel->fboRect.x1 = 0;
+ intel->fboRect.y1 = 0;
+ intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
+ intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
+
+ *cliprects = &intel->fboRect;
+ *num_cliprects = 1;
+ *x_off = 0;
+ *y_off = 0;
+}
+
+
+/**
+ * Check if we're about to draw into the front color buffer.
+ * If so, set the intel->front_buffer_dirty field to true.
+ */
+void
+intel_check_front_buffer_rendering(struct intel_context *intel)
+{
+ const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
+ if (fb->Name == 0) {
+ /* drawing to window system buffer */
+ if (fb->_NumColorDrawBuffers > 0) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
+ intel->front_buffer_dirty = GL_TRUE;
+ }
+ }
}
}
@@ -172,13 +173,17 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
return;
}
- /*
- * How many color buffers are we drawing into?
+ /* How many color buffers are we drawing into?
+ *
+ * If there are zero buffers or the buffer is too big, don't configure any
+ * regions for hardware drawing. We'll fallback to software below. Not
+ * having regions set makes some of the software fallback paths faster.
*/
- if (fb->_NumColorDrawBuffers == 0) {
+ if ((fb->Width > ctx->Const.MaxRenderbufferSize)
+ || (fb->Height > ctx->Const.MaxRenderbufferSize)
+ || (fb->_NumColorDrawBuffers == 0)) {
/* writing to 0 */
colorRegions[0] = NULL;
- intel->constant_cliprect = GL_TRUE;
}
else if (fb->_NumColorDrawBuffers > 1) {
int i;
@@ -188,36 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]);
colorRegions[i] = irb ? irb->region : NULL;
}
- intel->constant_cliprect = GL_TRUE;
}
else {
/* Get the intel_renderbuffer for the single colorbuffer we're drawing
- * into, and set up cliprects if it's .
+ * into.
*/
if (fb->Name == 0) {
- intel->constant_cliprect = intel->driScreen->dri2.enabled;
/* drawing to window system buffer */
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- if (!intel->constant_cliprect && !intel->front_cliprects)
- intel_batchbuffer_flush(intel->batch);
- intel->front_cliprects = GL_TRUE;
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)
colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
-
- intel->front_buffer_dirty = GL_TRUE;
- }
- else {
- if (!intel->constant_cliprect && intel->front_cliprects)
- intel_batchbuffer_flush(intel->batch);
- intel->front_cliprects = GL_FALSE;
- colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT);
- }
+ else
+ colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT);
}
else {
/* drawing to user-created FBO */
struct intel_renderbuffer *irb;
irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
colorRegions[0] = (irb && irb->region) ? irb->region : NULL;
- intel->constant_cliprect = GL_TRUE;
}
}
@@ -257,7 +249,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) {
irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped);
if (irbStencil && irbStencil->region) {
- ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
else {
@@ -269,6 +261,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
+ /* If we have a (packed) stencil buffer attached but no depth buffer,
+ * we still need to set up the shared depth/stencil state so we can use it.
+ */
+ if (depthRegion == NULL && irbStencil && irbStencil->region)
+ depthRegion = irbStencil->region;
+
/*
* Update depth and stencil test state
*/
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h
index 6069d38e9e..d7800f2ca2 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.h
+++ b/src/mesa/drivers/dri/intel/intel_buffers.h
@@ -45,6 +45,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
+extern void intel_check_front_buffer_rendering(struct intel_context *intel);
+
extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb);
extern void intelInitBufferFuncs(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index fb62f0f430..956f2339ff 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -68,13 +68,17 @@ static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint i;
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
+ intel->front_buffer_dirty = GL_TRUE;
+ }
+
if (0)
fprintf(stderr, "%s\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 934f7aa187..13a28f0419 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -55,10 +55,8 @@
#include "intel_decode.h"
#include "intel_bufmgr.h"
#include "intel_screen.h"
-#include "intel_swapbuffers.h"
#include "drirenderbuffer.h"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -68,7 +66,7 @@ int INTEL_DEBUG = (0);
#endif
-#define DRIVER_DATE "20090712 2009Q2 RC3"
+#define DRIVER_DATE "20091221 DEVELOPMENT"
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
@@ -176,9 +174,7 @@ intelGetString(GLcontext * ctx, GLenum name)
break;
}
- (void) driGetRendererString(buffer, chipset,
- (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE,
- 0);
+ (void) driGetRendererString(buffer, chipset, DRIVER_DATE_GEM, 0);
return (GLubyte *) buffer;
default:
@@ -189,28 +185,17 @@ intelGetString(GLcontext * ctx, GLenum name)
static unsigned
intel_bits_per_pixel(const struct intel_renderbuffer *rb)
{
- switch (rb->Base._ActualFormat) {
- case GL_RGB5:
- case GL_DEPTH_COMPONENT16:
- return 16;
- case GL_RGB8:
- case GL_RGBA8:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_STENCIL_INDEX8_EXT:
- return 32;
- default:
- return 0;
- }
+ return _mesa_get_format_bytes(rb->Base.Format) * 8;
}
void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
- struct intel_framebuffer *intel_fb = drawable->driverPrivate;
+ struct gl_framebuffer *fb = drawable->driverPrivate;
struct intel_renderbuffer *rb;
struct intel_region *region, *depth_region;
struct intel_context *intel = context->driverPrivate;
+ struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb;
__DRIbuffer *buffers = NULL;
__DRIscreen *screen;
int i, count;
@@ -226,26 +211,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
if (screen->dri2.loader
&& (screen->dri2.loader->base.version > 2)
&& (screen->dri2.loader->getBuffersWithFormat != NULL)) {
- struct intel_renderbuffer *depth_rb;
- struct intel_renderbuffer *stencil_rb;
+
+ front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
+ back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
+ depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
+ stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
i = 0;
if ((intel->is_front_buffer_rendering ||
intel->is_front_buffer_reading ||
- !intel_fb->color_rb[1])
- && intel_fb->color_rb[0]) {
+ !back_rb) && front_rb) {
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]);
+ attachments[i++] = intel_bits_per_pixel(front_rb);
}
- if (intel_fb->color_rb[1]) {
+ if (back_rb) {
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]);
+ attachments[i++] = intel_bits_per_pixel(back_rb);
}
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
if ((depth_rb != NULL) && (stencil_rb != NULL)) {
attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
attachments[i++] = intel_bits_per_pixel(depth_rb);
@@ -266,13 +250,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
drawable->loaderPrivate);
} else if (screen->dri2.loader) {
i = 0;
- if (intel_fb->color_rb[0])
+ if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT))
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (intel_fb->color_rb[1])
+ if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT))
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
+ if (intel_get_renderbuffer(fb, BUFFER_DEPTH))
attachments[i++] = __DRI_BUFFER_DEPTH;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
+ if (intel_get_renderbuffer(fb, BUFFER_STENCIL))
attachments[i++] = __DRI_BUFFER_STENCIL;
buffers = (*screen->dri2.loader->getBuffers)(drawable,
@@ -305,32 +289,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
for (i = 0; i < count; i++) {
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 front buffer";
break;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 fake front buffer";
break;
case __DRI_BUFFER_BACK_LEFT:
- rb = intel_fb->color_rb[1];
+ rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
region_name = "dri2 back buffer";
break;
case __DRI_BUFFER_DEPTH:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
region_name = "dri2 depth buffer";
break;
case __DRI_BUFFER_DEPTH_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
region_name = "dri2 depth / stencil buffer";
break;
case __DRI_BUFFER_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
region_name = "dri2 stencil buffer";
break;
@@ -377,7 +361,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
intel_region_release(&region);
if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
if (rb != NULL) {
struct intel_region *stencil_region = NULL;
@@ -405,9 +389,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
GLsizei w, GLsizei h);
- if (!driContext->driScreenPriv->dri2.enabled)
- return;
-
if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
/* If we're rendering to the fake front buffer, make sure all the pending
* drawing has landed on the real front buffer. Otherwise when we
@@ -426,7 +407,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
old_viewport = ctx->Driver.Viewport;
ctx->Driver.Viewport = NULL;
intel->driDrawable = driContext->driDrawablePriv;
- intelWindowMoved(intel);
intel_draw_buffer(ctx, intel->ctx.DrawBuffer);
ctx->Driver.Viewport = old_viewport;
}
@@ -489,16 +469,9 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
if (intel->Fallback)
_swrast_flush(ctx);
- if (!IS_965(intel->intelScreen->deviceID))
+ if (intel->gen < 4)
INTEL_FIREVERTICES(intel);
- /* Emit a flush so that any frontbuffer rendering that might have occurred
- * lands onscreen in a timely manner, even if the X Server doesn't trigger
- * a flush for us.
- */
- if (needs_mi_flush)
- intel_batchbuffer_emit_mi_flush(intel->batch);
-
if (intel->batch->map != intel->batch->ptr)
intel_batchbuffer_flush(intel->batch);
@@ -604,15 +577,15 @@ intelInitDriverFunctions(struct dd_function_table *functions)
GLboolean
intelInitContext(struct intel_context *intel,
const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions)
{
GLcontext *ctx = &intel->ctx;
GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- int fthrottle_mode;
+ int bo_reuse_mode;
if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx,
functions, (void *) intel)) {
@@ -623,35 +596,46 @@ intelInitContext(struct intel_context *intel,
driContextPriv->driverPrivate = intel;
intel->intelScreen = intelScreen;
intel->driScreen = sPriv;
- intel->sarea = intelScreen->sarea;
intel->driContext = driContextPriv;
-
- /* Dri stuff */
- intel->hHWContext = driContextPriv->hHWContext;
intel->driFd = sPriv->fd;
- intel->driHwLock = sPriv->lock;
+
+ if (IS_965(intel->intelScreen->deviceID)) {
+ intel->gen = 4;
+ } else if (IS_9XX(intel->intelScreen->deviceID)) {
+ intel->gen = 3;
+ if (IS_945(intel->intelScreen->deviceID)) {
+ intel->is_945 = GL_TRUE;
+ }
+ } else {
+ intel->gen = 2;
+ }
+
+ if (IS_IGDNG(intel->intelScreen->deviceID)) {
+ intel->is_ironlake = GL_TRUE;
+ intel->needs_ff_sync = GL_TRUE;
+ intel->has_luminance_srgb = GL_TRUE;
+ } else if (IS_G4X(intel->intelScreen->deviceID)) {
+ intel->has_luminance_srgb = GL_TRUE;
+ intel->is_g4x = GL_TRUE;
+ }
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
intel->driScreen->myNum,
- IS_965(intelScreen->deviceID) ? "i965" : "i915");
+ (intel->gen >= 4) ? "i965" : "i915");
if (intelScreen->deviceID == PCI_CHIP_I865_G)
intel->maxBatchSize = 4096;
else
intel->maxBatchSize = BATCH_SZ;
intel->bufmgr = intelScreen->bufmgr;
- intel->ttm = intelScreen->ttm;
- if (intel->ttm) {
- int bo_reuse_mode;
- bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse");
- switch (bo_reuse_mode) {
- case DRI_CONF_BO_REUSE_DISABLED:
- break;
- case DRI_CONF_BO_REUSE_ALL:
- intel_bufmgr_gem_enable_reuse(intel->bufmgr);
- break;
- }
+ bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse");
+ switch (bo_reuse_mode) {
+ case DRI_CONF_BO_REUSE_DISABLED:
+ break;
+ case DRI_CONF_BO_REUSE_ALL:
+ intel_bufmgr_gem_enable_reuse(intel->bufmgr);
+ break;
}
/* This doesn't yet catch all non-conformant rendering, but it's a
@@ -695,7 +679,7 @@ intelInitContext(struct intel_context *intel,
meta_init_metaops(ctx, &intel->meta);
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
- if (IS_965(intelScreen->deviceID)) {
+ if (intel->gen >= 4) {
if (MAX_WIDTH > 8192)
ctx->Const.MaxRenderbufferSize = 8192;
} else {
@@ -732,33 +716,22 @@ intelInitContext(struct intel_context *intel,
break;
}
- if (IS_965(intelScreen->deviceID))
+ if (intel->gen >= 4)
intel->polygon_offset_scale /= 0xffff;
intel->RenderIndex = ~0;
- fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
- intel->irqsEmitted = 0;
-
- intel->do_irqs = (intel->intelScreen->irq_active &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
-
- intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
- if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) {
+ if (intel->gen >= 4 && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
}
- intelInitExtensions(ctx, GL_FALSE);
+ intelInitExtensions(ctx);
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- if (!sPriv->dri2.enabled)
- intel_recreate_static_regions(intel);
-
intel->batch = intel_batchbuffer_alloc(intel);
intel_fbo_init(intel);
@@ -807,7 +780,7 @@ intelInitContext(struct intel_context *intel,
}
void
-intelDestroyContext(__DRIcontextPrivate * driContextPriv)
+intelDestroyContext(__DRIcontext * driContextPriv)
{
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
@@ -830,7 +803,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
_vbo_DestroyContext(&intel->ctx);
_swrast_DestroyContext(&intel->ctx);
- intel->Fallback = 0; /* don't call _swrast_Flush later */
+ intel->Fallback = 0x0; /* don't call _swrast_Flush later */
intel_batchbuffer_free(intel->batch);
intel->batch = NULL;
@@ -854,57 +827,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
*/
}
- /* XXX In intelMakeCurrent() below, the context's static regions are
- * referenced inside the frame buffer; it's listed as a hack,
- * with a comment of "XXX FBO temporary fix-ups!", but
- * as long as it's there, we should release the regions here.
- * The do/while loop around the block is used to allow the
- * "continue" statements inside the block to exit the block,
- * to avoid many layers of "if" constructs.
- */
- do {
- __DRIdrawablePrivate * driDrawPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb;
- struct intel_renderbuffer *irbDepth, *irbStencil;
- if (!driDrawPriv) {
- /* We're already detached from the drawable; exit this block. */
- continue;
- }
- intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate;
- if (!intel_fb) {
- /* The frame buffer is already gone; exit this block. */
- continue;
- }
- irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
- /* If the regions of the frame buffer still match the regions
- * of the context, release them. If they've changed somehow,
- * leave them alone.
- */
- if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
- }
- if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
- }
-
- if (irbDepth && irbDepth->region == intel->depth_region) {
- intel_renderbuffer_set_region(irbDepth, NULL);
- }
- /* Usually, the stencil buffer is the same as the depth buffer;
- * but they're handled separately in MakeCurrent, so we'll
- * handle them separately here.
- */
- if (irbStencil && irbStencil->region == intel->depth_region) {
- intel_renderbuffer_set_region(irbStencil, NULL);
- }
- } while (0);
-
- intel_region_release(&intel->front_region);
- intel_region_release(&intel->back_region);
- intel_region_release(&intel->depth_region);
-
driDestroyOptionCache(&intel->optionCache);
/* free the Mesa context */
@@ -916,7 +838,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
}
GLboolean
-intelUnbindContext(__DRIcontextPrivate * driContextPriv)
+intelUnbindContext(__DRIcontext * driContextPriv)
{
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
@@ -930,50 +852,33 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv)
}
GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+intelMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
- __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv;
+ struct intel_context *intel;
+ GET_CURRENT_CONTEXT(curCtx);
+
+ if (driContextPriv)
+ intel = (struct intel_context *) driContextPriv->driverPrivate;
+ else
+ intel = NULL;
+
+ /* According to the glXMakeCurrent() man page: "Pending commands to
+ * the previous context, if any, are flushed before it is released."
+ * But only flush if we're actually changing contexts.
+ */
+ if (intel_context(curCtx) && intel_context(curCtx) != intel) {
+ _mesa_flush(curCtx);
+ }
if (driContextPriv) {
- struct intel_context *intel =
- (struct intel_context *) driContextPriv->driverPrivate;
- struct intel_framebuffer *intel_fb =
- (struct intel_framebuffer *) driDrawPriv->driverPrivate;
- GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+ struct gl_framebuffer *readFb = driReadPriv->driverPrivate;
- if (driContextPriv->driScreenPriv->dri2.enabled) {
- intel_update_renderbuffers(driContextPriv, driDrawPriv);
- if (driDrawPriv != driReadPriv)
- intel_update_renderbuffers(driContextPriv, driReadPriv);
- } else {
- /* XXX FBO temporary fix-ups! These are released in
- * intelDextroyContext(), above. Changes here should be
- * reflected there.
- */
- /* if the renderbuffers don't have regions, init them from the context */
- struct intel_renderbuffer *irbDepth
- = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- struct intel_renderbuffer *irbStencil
- = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
- if (intel_fb->color_rb[0]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0],
- intel->front_region);
- }
- if (intel_fb->color_rb[1]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1],
- intel->back_region);
- }
-
- if (irbDepth) {
- intel_renderbuffer_set_region(irbDepth, intel->depth_region);
- }
- if (irbStencil) {
- intel_renderbuffer_set_region(irbStencil, intel->depth_region);
- }
- }
+ intel_update_renderbuffers(driContextPriv, driDrawPriv);
+ if (driDrawPriv != driReadPriv)
+ intel_update_renderbuffers(driContextPriv, driReadPriv);
/* set GLframebuffer size to match window, if needed */
driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
@@ -982,37 +887,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
driUpdateFramebufferSize(&intel->ctx, driReadPriv);
}
- _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
-
+ _mesa_make_current(&intel->ctx, fb, readFb);
intel->driReadDrawable = driReadPriv;
-
- if (intel->driDrawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- int i;
-
- driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
- ? driGetDefaultVBlankFlags(&intel->optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- /* Prevent error printf if one crtc is disabled, this will
- * be properly calculated in intelWindowMoved() next.
- */
- driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv);
-
- (*psp->systemTime->getUST) (&intel_fb->swap_ust);
- driDrawableInitVBlank(driDrawPriv);
- intel_fb->vbl_waited = driDrawPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
- }
- }
- intel->driDrawable = driDrawPriv;
- intelWindowMoved(intel);
- }
-
- intel_draw_buffer(&intel->ctx, &intel_fb->Base);
+ intel->driDrawable = driDrawPriv;
+ intel_draw_buffer(&intel->ctx, fb);
}
else {
_mesa_make_current(NULL, NULL, NULL);
@@ -1020,143 +898,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
return GL_TRUE;
}
-
-static void
-intelContendedLock(struct intel_context *intel, GLuint flags)
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- __DRIscreenPrivate *sPriv = intel->driScreen;
- volatile drm_i915_sarea_t *sarea = intel->sarea;
- int me = intel->hHWContext;
-
- drmGetLock(intel->driFd, intel->hHWContext, flags);
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - got contended lock\n", __progname);
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
- if (sarea && sarea->ctxOwner != me) {
- if (INTEL_DEBUG & DEBUG_BUFMGR) {
- fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n",
- sarea->ctxOwner, me);
- }
- sarea->ctxOwner = me;
- }
-
- /* If the last consumer of the texture memory wasn't us, notify the fake
- * bufmgr and record the new owner. We should have the memory shared
- * between contexts of a single fake bufmgr, but this will at least make
- * things correct for now.
- */
- if (!intel->ttm && sarea->texAge != intel->hHWContext) {
- sarea->texAge = intel->hHWContext;
- intel_bufmgr_fake_contended_lock_take(intel->bufmgr);
- if (INTEL_DEBUG & DEBUG_BATCH)
- intel_decode_context_reset();
- if (INTEL_DEBUG & DEBUG_BUFMGR)
- fprintf(stderr, "Lost Textures: sarea->texAge %x hw context %x\n",
- sarea->ctxOwner, intel->hHWContext);
- }
-
- /* Drawable changed?
- */
- if (dPriv && intel->lastStamp != dPriv->lastStamp) {
- intelWindowMoved(intel);
- intel->lastStamp = dPriv->lastStamp;
- }
-}
-
-
-_glthread_DECLARE_STATIC_MUTEX(lockMutex);
-
-/* Lock the hardware and validate our state.
- */
-void LOCK_HARDWARE( struct intel_context *intel )
-{
- __DRIdrawable *dPriv = intel->driDrawable;
- __DRIscreen *sPriv = intel->driScreen;
- char __ret = 0;
- struct intel_framebuffer *intel_fb = NULL;
- struct intel_renderbuffer *intel_rb = NULL;
-
- intel->locked++;
- if (intel->locked >= 2)
- return;
-
- if (!sPriv->dri2.enabled)
- _glthread_LOCK_MUTEX(lockMutex);
-
- if (intel->driDrawable) {
- intel_fb = intel->driDrawable->driverPrivate;
-
- if (intel_fb)
- intel_rb =
- intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferIndexes[0]);
- }
-
- if (intel_rb && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
- (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
- drmVBlank vbl;
-
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
-
- vbl.request.sequence = intel_rb->vbl_pending;
- drmWaitVBlank(intel->driFd, &vbl);
- intel_fb->vbl_waited = vbl.reply.sequence;
- }
-
- if (!sPriv->dri2.enabled) {
- DRM_CAS(intel->driHwLock, intel->hHWContext,
- (DRM_LOCK_HELD|intel->hHWContext), __ret);
-
- if (__ret)
- intelContendedLock( intel, 0 );
- }
-
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - locked\n", __progname);
-}
-
-
-/* Unlock the hardware using the global current context
- */
-void UNLOCK_HARDWARE( struct intel_context *intel )
-{
- __DRIscreen *sPriv = intel->driScreen;
-
- intel->locked--;
- if (intel->locked > 0)
- return;
-
- assert(intel->locked == 0);
-
- if (!sPriv->dri2.enabled) {
- DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
- _glthread_UNLOCK_MUTEX(lockMutex);
- }
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - unlocked\n", __progname);
-
- /**
- * Nothing should be left in batch outside of LOCK/UNLOCK which references
- * cliprects.
- */
- if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS)
- intel_batchbuffer_flush(intel->batch);
-}
-
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index b104096912..c7b7235836 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -61,6 +61,10 @@ typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
intelVertex *);
typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
+/**
+ * Bits for intel->Fallback field
+ */
+/*@{*/
#define INTEL_FALLBACK_DRAW_BUFFER 0x1
#define INTEL_FALLBACK_READ_BUFFER 0x2
#define INTEL_FALLBACK_DEPTH_BUFFER 0x4
@@ -68,8 +72,10 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
#define INTEL_FALLBACK_USER 0x10
#define INTEL_FALLBACK_RENDERMODE 0x20
#define INTEL_FALLBACK_TEXTURE 0x40
+#define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
+/*@}*/
-extern void intelFallback(struct intel_context *intel, GLuint bit,
+extern void intelFallback(struct intel_context *intel, GLbitfield bit,
GLboolean mode);
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
@@ -111,8 +117,6 @@ struct intel_context
struct intel_region * depth_region,
GLuint num_regions);
- GLuint (*flush_cmd) (void);
-
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);
@@ -131,14 +135,6 @@ struct intel_context
struct intel_region * draw_region,
struct intel_region * depth_region);
- void (*meta_draw_quad)(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color, /* ARGB32 */
- GLfloat s0, GLfloat s1,
- GLfloat t0, GLfloat t1);
-
void (*meta_color_mask) (struct intel_context * intel, GLboolean);
void (*meta_stencil_replace) (struct intel_context * intel,
@@ -170,27 +166,27 @@ struct intel_context
struct dri_metaops meta;
- GLint refcount;
- GLuint Fallback;
+ GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
GLuint NewGLState;
dri_bufmgr *bufmgr;
unsigned int maxBatchSize;
- struct intel_region *front_region;
- struct intel_region *back_region;
- struct intel_region *depth_region;
-
/**
- * This value indicates that the kernel memory manager is being used
- * instead of the fake client-side memory manager.
+ * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
*/
- GLboolean ttm;
+ int gen;
+ GLboolean needs_ff_sync;
+ GLboolean is_ironlake;
+ GLboolean is_g4x;
+ GLboolean is_945;
+ GLboolean has_luminance_srgb;
+
+ int urb_size;
struct intel_batchbuffer *batch;
drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
- unsigned batch_id;
struct
{
@@ -210,10 +206,6 @@ struct intel_context
char *prevLockFile;
int prevLockLine;
- GLuint ClearColor565;
- GLuint ClearColor8888;
-
-
/* Offsets of fields within the current vertex:
*/
GLuint coloroffset;
@@ -230,6 +222,7 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
+ GLboolean no_hw;
GLboolean always_flush_batch;
GLboolean always_flush_cache;
@@ -255,19 +248,6 @@ struct intel_context
intel_tri_func draw_tri;
/**
- * Set to true if a single constant cliprect should be used in the
- * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
- * flush time while the lock is held.
- */
- GLboolean constant_cliprect;
-
- /**
- * In !constant_cliprect mode, set to true if the front cliprects should be
- * used instead of back.
- */
- GLboolean front_cliprects;
-
- /**
* Set if rendering has occured to the drawable's front buffer.
*
* This is used in the DRI2 case to detect that glFlush should also copy
@@ -295,48 +275,23 @@ struct intel_context
GLboolean use_early_z;
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
- int perf_boxes;
-
- GLuint do_usleeps;
- int do_irqs;
- GLuint irqsEmitted;
-
- GLboolean scissor;
drm_clip_rect_t draw_rect;
drm_clip_rect_t scissor_rect;
- drm_context_t hHWContext;
- drmLock *driHwLock;
int driFd;
- __DRIcontextPrivate *driContext;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIcontext *driContext;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadDrawable;
+ __DRIscreen *driScreen;
intelScreenPrivate *intelScreen;
- volatile drm_i915_sarea_t *sarea;
-
- GLuint lastStamp;
-
- GLboolean no_hw;
/**
* Configuration cache
*/
driOptionCache optionCache;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
};
-/* These are functions now:
- */
-void LOCK_HARDWARE( struct intel_context *intel );
-void UNLOCK_HARDWARE( struct intel_context *intel );
-
extern char *__progname;
@@ -347,6 +302,19 @@ extern char *__progname;
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
+static INLINE uint32_t
+U_FIXED(float value, uint32_t frac_bits)
+{
+ value *= (1 << frac_bits);
+ return value < 0 ? 0 : value;
+}
+
+static INLINE uint32_t
+S_FIXED(float value, uint32_t frac_bits)
+{
+ return value * (1 << frac_bits);
+}
+
#define INTEL_FIREVERTICES(intel) \
do { \
if ((intel)->prim.flush) \
@@ -354,29 +322,6 @@ do { \
} while (0)
/* ================================================================
- * Color packing:
- */
-
-#define INTEL_PACKCOLOR4444(r,g,b,a) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-#define INTEL_PACKCOLOR1555(r,g,b,a) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
-
-#define INTEL_PACKCOLOR565(r,g,b) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define INTEL_PACKCOLOR8888(r,g,b,a) \
- ((a<<24) | (r<<16) | (g<<8) | b)
-
-#define INTEL_PACKCOLOR(format, r, g, b, a) \
-(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
- (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
- (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
- 0)))
-
-/* ================================================================
* From linux kernel i386 header files, copes with odd sizes better
* than COPY_DWORDS would:
* XXX Put this in src/mesa/main/imports.h ???
@@ -461,12 +406,10 @@ extern int INTEL_DEBUG;
extern GLboolean intelInitContext(struct intel_context *intel,
const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions);
-extern void intelGetLock(struct intel_context *intel, GLuint flags);
-
extern void intelFinish(GLcontext * ctx);
extern void intelFlush(GLcontext * ctx);
@@ -568,4 +511,25 @@ is_power_of_two(uint32_t value)
return (value & (value - 1)) == 0;
}
+static INLINE void
+intel_bo_map_gtt_preferred(struct intel_context *intel,
+ drm_intel_bo *bo,
+ GLboolean write)
+{
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(bo);
+ else
+ drm_intel_bo_map(bo, write);
+}
+
+static INLINE void
+intel_bo_unmap_gtt_preferred(struct intel_context *intel,
+ drm_intel_bo *bo)
+{
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_unmap_gtt(bo);
+ else
+ drm_intel_bo_unmap(bo);
+}
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h
index 16d7708453..a9c75d44cf 100644
--- a/src/mesa/drivers/dri/intel/intel_depthtmp.h
+++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h
@@ -31,6 +31,16 @@
*/
#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) \
+ (*(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \
+ NO_TILE(_x, _y)) = d)
+#define READ_DEPTH(d, _x, _y) \
+ d = *(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \
+ NO_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_gttmap_##x)
+#include "depthtmp.h"
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d)
#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y))
#define TAG(x) INTEL_TAG(intel##x)
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 2eb08a8f05..5ac5ce10af 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -28,6 +28,7 @@
#include "intel_chipset.h"
#include "intel_context.h"
#include "intel_extensions.h"
+#include "utils.h"
#define need_GL_ARB_copy_buffer
@@ -63,7 +64,7 @@
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
-#include "extension_helper.h"
+#include "main/remap_helper.h"
/**
@@ -78,6 +79,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
+ { "GL_ARB_pixel_buffer_object", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
@@ -103,6 +105,8 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", NULL },
{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
+ { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_packed_depth_stencil", NULL },
@@ -120,7 +124,6 @@ static const struct dri_extension card_extensions[] = {
{ "GL_MESA_pack_invert", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
- { "GL_NV_point_sprite", GL_NV_point_sprite_functions },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_vertex_program1_1", NULL },
{ "GL_SGIS_generate_mipmap", NULL },
@@ -175,14 +178,6 @@ static const struct dri_extension arb_oq_extensions[] = {
{ NULL, NULL }
};
-
-static const struct dri_extension ttm_extensions[] = {
- { "GL_ARB_pixel_buffer_object", NULL },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { NULL, NULL }
-};
-
static const struct dri_extension fragment_shader_extensions[] = {
{ "GL_ARB_fragment_shader", NULL },
{ NULL, NULL }
@@ -193,31 +188,24 @@ static const struct dri_extension fragment_shader_extensions[] = {
* extensions for a context.
*/
void
-intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
+intelInitExtensions(GLcontext *ctx)
{
- struct intel_context *intel = ctx?intel_context(ctx):NULL;
+ struct intel_context *intel = intel_context(ctx);
/* Disable imaging extension until convolution is working in teximage paths.
*/
- enable_imaging = GL_FALSE;
-
- driInitExtensions(ctx, card_extensions, enable_imaging);
-
- if (intel == NULL || intel->ttm)
- driInitExtensions(ctx, ttm_extensions, GL_FALSE);
+ driInitExtensions(ctx, card_extensions, GL_FALSE);
- if (intel == NULL || IS_965(intel->intelScreen->deviceID))
+ if (intel->gen >= 4)
driInitExtensions(ctx, brw_extensions, GL_FALSE);
- if (intel == NULL || IS_915(intel->intelScreen->deviceID)
- || IS_945(intel->intelScreen->deviceID)) {
+ if (intel->gen == 3) {
driInitExtensions(ctx, i915_extensions, GL_FALSE);
- if (intel == NULL || driQueryOptionb(&intel->optionCache, "fragment_shader"))
+ if (driQueryOptionb(&intel->optionCache, "fragment_shader"))
driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE);
- if (intel == NULL || driQueryOptionb(&intel->optionCache,
- "stub_occlusion_query"))
+ if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query"))
driInitExtensions(ctx, arb_oq_extensions, GL_FALSE);
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h
index 97147ecdb0..1d1c97a4a9 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.h
+++ b/src/mesa/drivers/dri/intel/intel_extensions.h
@@ -30,7 +30,7 @@
extern void
-intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
+intelInitExtensions(GLcontext *ctx);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 8dfb24290d..d58ffd95fa 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -33,11 +33,11 @@
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/context.h"
-#include "main/texformat.h"
#include "main/texrender.h"
#include "drivers/common/meta.h"
#include "intel_context.h"
+#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
@@ -106,8 +106,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct intel_context *intel = intel_context(ctx);
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- GLboolean softwareBuffer = GL_FALSE;
int cpp;
+ GLuint pitch;
ASSERT(rb->Name != 0);
@@ -115,27 +115,16 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- rb->_ActualFormat = GL_RGB5;
+ rb->Format = MESA_FORMAT_RGB565;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 5;
- rb->GreenBits = 6;
- rb->BlueBits = 5;
- irb->texformat = &_mesa_texformat_rgb565;
- cpp = 2;
break;
case GL_RGB:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->_ActualFormat = GL_RGB8;
+ rb->Format = MESA_FORMAT_XRGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 0;
- irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */
- cpp = 4;
break;
case GL_RGBA:
case GL_RGBA2:
@@ -145,14 +134,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- rb->_ActualFormat = GL_RGBA8;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 8;
- irb->texformat = &_mesa_texformat_argb8888;
- cpp = 4;
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
@@ -160,36 +143,23 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
/* alloc a depth+stencil buffer */
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->StencilBits = 8;
- cpp = 4;
- irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_COMPONENT16:
- rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_SHORT;
- rb->DepthBits = 16;
- cpp = 2;
- irb->texformat = &_mesa_texformat_z16;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->DepthBits = 24;
- cpp = 4;
- irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->DepthBits = 24;
- rb->StencilBits = 8;
- cpp = 4;
- irb->texformat = &_mesa_texformat_s8_z24;
break;
default:
_mesa_problem(ctx,
@@ -197,6 +167,9 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
return GL_FALSE;
}
+ rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ cpp = _mesa_get_format_bytes(rb->Format);
+
intelFlush(ctx);
/* free old region */
@@ -205,32 +178,25 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
}
/* allocate new memory region/renderbuffer */
- if (softwareBuffer) {
- return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
- width, height);
- }
- else {
- /* Choose a pitch to match hardware requirements:
- */
- GLuint pitch = ((cpp * width + 63) & ~63) / cpp;
- /* alloc hardware renderbuffer */
- DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
- height, pitch);
+ /* Choose a pitch to match hardware requirements:
+ */
+ pitch = ((cpp * width + 63) & ~63) / cpp;
+
+ /* alloc hardware renderbuffer */
+ DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch);
- irb->region = intel_region_alloc(intel, I915_TILING_NONE,
- cpp, width, height, pitch,
- GL_TRUE);
- if (!irb->region)
- return GL_FALSE; /* out of memory? */
+ irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp,
+ width, height, pitch, GL_TRUE);
+ if (!irb->region)
+ return GL_FALSE; /* out of memory? */
- ASSERT(irb->region->buffer);
+ ASSERT(irb->region->buffer);
- rb->Width = width;
- rb->Height = height;
+ rb->Width = width;
+ rb->Height = height;
- return GL_TRUE;
- }
+ return GL_TRUE;
}
@@ -246,7 +212,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
ASSERT(rb->Name == 0);
rb->Width = width;
rb->Height = height;
- rb->_ActualFormat = internalFormat;
+ rb->InternalFormat = internalFormat;
return GL_TRUE;
}
@@ -256,7 +222,6 @@ static void
intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height)
{
- struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb;
int i;
_mesa_resize_framebuffer(ctx, fb, width, height);
@@ -267,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
return;
}
+
/* Make sure all window system renderbuffers are up to date */
- for (i = 0; i < 2; i++) {
- struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base;
+ for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) {
+ struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
/* only resize if size is changing */
if (rb && (rb->Width != width || rb->Height != height)) {
@@ -307,12 +273,11 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb,
* not a user-created renderbuffer.
*/
struct intel_renderbuffer *
-intel_create_renderbuffer(GLenum intFormat)
+intel_create_renderbuffer(gl_format format)
{
GET_CURRENT_CONTEXT(ctx);
struct intel_renderbuffer *irb;
- const GLuint name = 0;
irb = CALLOC_STRUCT(intel_renderbuffer);
if (!irb) {
@@ -320,75 +285,43 @@ intel_create_renderbuffer(GLenum intFormat)
return NULL;
}
- _mesa_init_renderbuffer(&irb->Base, name);
+ _mesa_init_renderbuffer(&irb->Base, 0);
irb->Base.ClassID = INTEL_RB_CLASS;
- switch (intFormat) {
- case GL_RGB5:
- irb->Base._ActualFormat = GL_RGB5;
- irb->Base._BaseFormat = GL_RGBA;
- irb->Base.RedBits = 5;
- irb->Base.GreenBits = 6;
- irb->Base.BlueBits = 5;
+ switch (format) {
+ case MESA_FORMAT_RGB565:
+ irb->Base._BaseFormat = GL_RGB;
irb->Base.DataType = GL_UNSIGNED_BYTE;
- irb->texformat = &_mesa_texformat_rgb565;
break;
- case GL_RGB8:
- irb->Base._ActualFormat = GL_RGB8;
+ case MESA_FORMAT_XRGB8888:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.RedBits = 8;
- irb->Base.GreenBits = 8;
- irb->Base.BlueBits = 8;
- irb->Base.AlphaBits = 0;
irb->Base.DataType = GL_UNSIGNED_BYTE;
- irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */
break;
- case GL_RGBA8:
- irb->Base._ActualFormat = GL_RGBA8;
+ case MESA_FORMAT_ARGB8888:
irb->Base._BaseFormat = GL_RGBA;
- irb->Base.RedBits = 8;
- irb->Base.GreenBits = 8;
- irb->Base.BlueBits = 8;
- irb->Base.AlphaBits = 8;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- irb->texformat = &_mesa_texformat_argb8888;
- break;
- case GL_STENCIL_INDEX8_EXT:
- irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT;
- irb->Base._BaseFormat = GL_STENCIL_INDEX;
- irb->Base.StencilBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
- irb->texformat = &_mesa_texformat_s8_z24;
break;
- case GL_DEPTH_COMPONENT16:
- irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
+ case MESA_FORMAT_Z16:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DepthBits = 16;
irb->Base.DataType = GL_UNSIGNED_SHORT;
- irb->texformat = &_mesa_texformat_z16;
break;
- case GL_DEPTH_COMPONENT24:
- irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ case MESA_FORMAT_X8_Z24:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DepthBits = 24;
irb->Base.DataType = GL_UNSIGNED_INT;
- irb->texformat = &_mesa_texformat_s8_z24;
break;
- case GL_DEPTH24_STENCIL8_EXT:
- irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
- irb->Base.DepthBits = 24;
- irb->Base.StencilBits = 8;
+ case MESA_FORMAT_S8_Z24:
+ irb->Base._BaseFormat = GL_DEPTH_STENCIL;
irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- irb->texformat = &_mesa_texformat_s8_z24;
break;
default:
_mesa_problem(NULL,
"Unexpected intFormat in intel_create_renderbuffer");
+ _mesa_free(irb);
return NULL;
}
- irb->Base.InternalFormat = intFormat;
+ irb->Base.Format = format;
+ irb->Base.InternalFormat = irb->Base._BaseFormat;
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -465,59 +398,46 @@ static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- irb->texformat = texImage->TexFormat;
-
- if (texImage->TexFormat == &_mesa_texformat_argb8888) {
- irb->Base._ActualFormat = GL_RGBA8;
- irb->Base._BaseFormat = GL_RGBA;
+ if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
- irb->Base._ActualFormat = GL_RGB5;
- irb->Base._BaseFormat = GL_RGB;
+ else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to XGBA8 texture OK\n");
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
- irb->Base._ActualFormat = GL_RGB5_A1;
- irb->Base._BaseFormat = GL_RGBA;
+ else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
- irb->Base._ActualFormat = GL_RGBA4;
- irb->Base._BaseFormat = GL_RGBA;
+ else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB4444 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_z16) {
- irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
+ else if (texImage->TexFormat == MESA_FORMAT_Z16) {
irb->Base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
- irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
+ else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
DBG("Render to DEPTH_STENCIL texture OK\n");
}
else {
- DBG("Render to texture BAD FORMAT %d\n",
- texImage->TexFormat->MesaFormat);
+ DBG("Render to texture BAD FORMAT %s\n",
+ _mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
}
- irb->Base.InternalFormat = irb->Base._ActualFormat;
+ irb->Base.Format = texImage->TexFormat;
+
+ irb->Base.InternalFormat = texImage->InternalFormat;
+ irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
irb->Base.Height = texImage->Height;
- irb->Base.RedBits = texImage->TexFormat->RedBits;
- irb->Base.GreenBits = texImage->TexFormat->GreenBits;
- irb->Base.BlueBits = texImage->TexFormat->BlueBits;
- irb->Base.AlphaBits = texImage->TexFormat->AlphaBits;
- irb->Base.DepthBits = texImage->TexFormat->DepthBits;
- irb->Base.StencilBits = texImage->TexFormat->StencilBits;
irb->Base.Delete = intel_delete_renderbuffer;
irb->Base.AllocStorage = intel_nop_alloc_storage;
@@ -571,7 +491,7 @@ intel_render_texture(GLcontext * ctx,
= att->Texture->Image[att->CubeMapFace][att->TextureLevel];
struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
struct intel_texture_image *intel_image;
- GLuint imageOffset;
+ GLuint dst_x, dst_y;
(void) fb;
@@ -618,18 +538,17 @@ intel_render_texture(GLcontext * ctx,
}
/* compute offset of the particular 2D image within the texture region */
- imageOffset = intel_miptree_image_offset(intel_image->mt,
- att->CubeMapFace,
- att->TextureLevel);
-
- if (att->Texture->Target == GL_TEXTURE_3D) {
- const GLuint *offsets = intel_miptree_depth_offsets(intel_image->mt,
- att->TextureLevel);
- imageOffset += offsets[att->Zoffset];
- }
-
- /* store that offset in the region */
- intel_image->mt->region->draw_offset = imageOffset;
+ intel_miptree_get_image_offset(intel_image->mt,
+ att->TextureLevel,
+ att->CubeMapFace,
+ att->Zoffset,
+ &dst_x, &dst_y);
+
+ intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->pitch +
+ dst_x) * intel_image->mt->cpp;
+ intel_image->mt->region->draw_x = dst_x;
+ intel_image->mt->region->draw_y = dst_y;
+ intel_image->used_as_render_target = GL_TRUE;
/* update drawing region, etc */
intel_draw_buffer(ctx, fb);
@@ -643,19 +562,23 @@ static void
intel_finish_render_texture(GLcontext * ctx,
struct gl_renderbuffer_attachment *att)
{
- /* no-op
- * Previously we released the renderbuffer's intel_region but
- * that's not necessary and actually caused problems when trying
- * to do a glRead/CopyPixels from the renderbuffer later.
- * The region will be released later if the texture is replaced
- * or the renderbuffer deleted.
- *
- * The intention of this driver hook is more of a "done rendering
- * to texture, please re-twiddle/etc if necessary".
+ struct intel_context *intel = intel_context(ctx);
+ struct gl_texture_object *tex_obj = att->Texture;
+ struct gl_texture_image *image =
+ tex_obj->Image[att->CubeMapFace][att->TextureLevel];
+ struct intel_texture_image *intel_image = intel_texture_image(image);
+
+ /* Flag that this image may now be validated into the object's miptree. */
+ intel_image->used_as_render_target = GL_FALSE;
+
+ /* Since we've (probably) rendered to the texture and will (likely) use
+ * it in the texture domain later on in this batchbuffer, flush the
+ * batch. Once again, we wish for a domain tracker in libdrm to cover
+ * usage inside of a batchbuffer like GEM does in the kernel.
*/
+ intel_batchbuffer_emit_mi_flush(intel->batch);
}
-
/**
* Do additional "completeness" testing of a framebuffer object.
*/
@@ -668,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
intel_get_renderbuffer(fb, BUFFER_STENCIL);
int i;
- if (stencilRb && stencilRb != depthRb) {
- /* we only support combined depth/stencil buffers, not separate
- * stencil buffers.
- */
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ if (depthRb && stencilRb && stencilRb != depthRb) {
+ if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ /* OK */
+ } else {
+ /* we only support combined depth/stencil buffers, not separate
+ * stencil buffers.
+ */
+ DBG("Only supports combined depth/stencil (found %s, %s)\n",
+ depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL",
+ stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ }
}
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
@@ -683,12 +616,14 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
continue;
if (irb == NULL) {
+ DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
- switch (irb->texformat->MesaFormat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
case MESA_FORMAT_RGB565:
case MESA_FORMAT_ARGB1555:
case MESA_FORMAT_ARGB4444:
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index f0665af482..586dbbbb25 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -28,32 +28,12 @@
#ifndef INTEL_FBO_H
#define INTEL_FBO_H
+#include "main/formats.h"
#include "intel_screen.h"
struct intel_context;
/**
- * Intel framebuffer, derived from gl_framebuffer.
- */
-struct intel_framebuffer
-{
- struct gl_framebuffer Base;
-
- struct intel_renderbuffer *color_rb[2];
-
- /* VBI
- */
- GLuint vbl_waited;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-};
-
-
-/**
* Intel renderbuffer, derived from gl_renderbuffer.
*/
struct intel_renderbuffer
@@ -61,10 +41,6 @@ struct intel_renderbuffer
struct gl_renderbuffer Base;
struct intel_region *region;
- const struct gl_texture_format *texformat;
-
- GLuint vbl_pending; /**< vblank sequence number of pending flip */
-
uint8_t *span_cache;
unsigned long span_cache_offset;
};
@@ -114,7 +90,7 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *irb,
extern struct intel_renderbuffer *
-intel_create_renderbuffer(GLenum intFormat);
+intel_create_renderbuffer(gl_format format);
extern void
@@ -122,7 +98,7 @@ intel_fbo_init(struct intel_context *intel);
extern void
-intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
+intel_flip_renderbuffers(struct gl_framebuffer *fb);
static INLINE struct intel_region *
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 4f5101a312..82e4150c6a 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -28,6 +28,7 @@
#include "intel_context.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex_layout.h"
#include "intel_chipset.h"
#ifndef I915
#include "brw_state.h"
@@ -36,6 +37,7 @@
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
+
static GLenum
target_to_target(GLenum target)
{
@@ -52,6 +54,7 @@ target_to_target(GLenum target)
}
}
+
static struct intel_mipmap_tree *
intel_miptree_create_internal(struct intel_context *intel,
GLenum target,
@@ -84,7 +87,7 @@ intel_miptree_create_internal(struct intel_context *intel,
mt->pitch = 0;
#ifdef I915
- if (IS_945(intel->intelScreen->deviceID))
+ if (intel->is_945)
ok = i945_miptree_layout(intel, mt, tiling);
else
ok = i915_miptree_layout(intel, mt, tiling);
@@ -101,6 +104,7 @@ intel_miptree_create_internal(struct intel_context *intel,
return mt;
}
+
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
GLenum target,
@@ -118,7 +122,7 @@ intel_miptree_create(struct intel_context *intel,
if (intel->use_texture_tiling && compress_byte == 0 &&
intel->intelScreen->kernel_exec_fencing) {
- if (IS_965(intel->intelScreen->deviceID) &&
+ if (intel->gen >= 4 &&
(base_format == GL_DEPTH_COMPONENT ||
base_format == GL_DEPTH_STENCIL_EXT))
tiling = I915_TILING_Y;
@@ -134,8 +138,10 @@ intel_miptree_create(struct intel_context *intel,
/*
* pitch == 0 || height == 0 indicates the null texture
*/
- if (!mt || !mt->pitch || !mt->total_height)
+ if (!mt || !mt->pitch || !mt->total_height) {
+ free(mt);
return NULL;
+ }
mt->region = intel_region_alloc(intel,
tiling,
@@ -153,6 +159,7 @@ intel_miptree_create(struct intel_context *intel,
return mt;
}
+
struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
@@ -190,7 +197,8 @@ intel_miptree_create_for_region(struct intel_context *intel,
intel_region_reference(&mt->region, region);
return mt;
- }
+}
+
/**
* intel_miptree_pitch_align:
@@ -204,7 +212,6 @@ intel_miptree_create_for_region(struct intel_context *intel,
* Given @pitch, compute a larger value which accounts for
* any necessary alignment required by the device
*/
-
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
uint32_t tiling,
@@ -217,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel,
if (!mt->compressed) {
int pitch_align;
- if (intel->ttm) {
- /* XXX: Align pitch to multiple of 64 bytes for now to allow
- * render-to-texture to work in all cases. This should probably be
- * replaced at some point by some scheme to only do this when really
- * necessary.
- */
- pitch_align = 64;
- } else {
- pitch_align = 4;
- }
+ /* XXX: Align pitch to multiple of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should probably be
+ * replaced at some point by some scheme to only do this when really
+ * necessary.
+ */
+ pitch_align = 64;
if (tiling == I915_TILING_X)
pitch_align = 512;
@@ -250,6 +253,7 @@ int intel_miptree_pitch_align (struct intel_context *intel,
return pitch;
}
+
void
intel_miptree_reference(struct intel_mipmap_tree **dst,
struct intel_mipmap_tree *src)
@@ -259,6 +263,7 @@ intel_miptree_reference(struct intel_mipmap_tree **dst,
DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
}
+
void
intel_miptree_release(struct intel_context *intel,
struct intel_mipmap_tree **mt)
@@ -287,9 +292,10 @@ intel_miptree_release(struct intel_context *intel,
intel_region_release(&((*mt)->region));
- for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
- if ((*mt)->level[i].image_offset)
- free((*mt)->level[i].image_offset);
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
+ free((*mt)->level[i].x_offset);
+ free((*mt)->level[i].y_offset);
+ }
free(*mt);
}
@@ -297,33 +303,31 @@ intel_miptree_release(struct intel_context *intel,
}
-
-
-/* Can the image be pulled into a unified mipmap tree. This mirrors
+/**
+ * Can the image be pulled into a unified mipmap tree? This mirrors
* the completeness test in a lot of ways.
*
* Not sure whether I want to pass gl_texture_image here.
*/
GLboolean
intel_miptree_match_image(struct intel_mipmap_tree *mt,
- struct gl_texture_image *image,
- GLuint face, GLuint level)
+ struct gl_texture_image *image)
{
- /* Images with borders are never pulled into mipmap trees.
- */
- if (image->Border ||
- ((image->_BaseFormat == GL_DEPTH_COMPONENT) &&
- ((image->TexObject->WrapS == GL_CLAMP_TO_BORDER) ||
- (image->TexObject->WrapT == GL_CLAMP_TO_BORDER))))
+ GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat);
+ struct intel_texture_image *intelImage = intel_texture_image(image);
+ GLuint level = intelImage->level;
+
+ /* Images with borders are never pulled into mipmap trees. */
+ if (image->Border)
return GL_FALSE;
if (image->InternalFormat != mt->internal_format ||
- image->IsCompressed != mt->compressed)
+ isCompressed != mt->compressed)
return GL_FALSE;
- if (!image->IsCompressed &&
+ if (!isCompressed &&
!mt->compressed &&
- image->TexFormat->TexelBytes != mt->cpp)
+ _mesa_get_format_bytes(image->TexFormat) != mt->cpp)
return GL_FALSE;
/* Test image dimensions against the base level image adjusted for
@@ -350,82 +354,59 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
mt->level[level].height = h;
mt->level[level].depth = d;
mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp;
+ mt->level[level].level_x = x;
+ mt->level[level].level_y = y;
mt->level[level].nr_images = nr_images;
DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
level, w, h, d, x, y, mt->level[level].level_offset);
- /* Not sure when this would happen, but anyway:
- */
- if (mt->level[level].image_offset) {
- free(mt->level[level].image_offset);
- mt->level[level].image_offset = NULL;
- }
-
assert(nr_images);
+ assert(!mt->level[level].x_offset);
- mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint));
- mt->level[level].image_offset[0] = 0;
+ mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint));
+ mt->level[level].x_offset[0] = mt->level[level].level_x;
+ mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint));
+ mt->level[level].y_offset[0] = mt->level[level].level_y;
}
void
-intel_miptree_set_image_offset_ex(struct intel_mipmap_tree *mt,
- GLuint level, GLuint img,
- GLuint x, GLuint y,
- GLuint offset)
-{
- if (img == 0 && level == 0)
- assert(x == 0 && y == 0);
-
- assert(img < mt->level[level].nr_images);
-
- mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp + offset;
-
- DBG("%s level %d img %d pos %d,%d image_offset %x\n",
- __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]);
-}
-
-void
intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
GLuint level, GLuint img,
GLuint x, GLuint y)
{
- intel_miptree_set_image_offset_ex(mt, level, img, x, y, 0);
-}
+ if (img == 0 && level == 0)
+ assert(x == 0 && y == 0);
+ assert(img < mt->level[level].nr_images);
-/* Although we use the image_offset[] array to store relative offsets
- * to cube faces, Mesa doesn't know anything about this and expects
- * each cube face to be treated as a separate image.
- *
- * These functions present that view to mesa:
- */
-const GLuint *
-intel_miptree_depth_offsets(struct intel_mipmap_tree *mt, GLuint level)
-{
- static const GLuint zero = 0;
+ mt->level[level].x_offset[img] = mt->level[level].level_x + x;
+ mt->level[level].y_offset[img] = mt->level[level].level_y + y;
- if (mt->target != GL_TEXTURE_3D || mt->level[level].nr_images == 1)
- return &zero;
- else
- return mt->level[level].image_offset;
+ DBG("%s level %d img %d pos %d,%d\n",
+ __FUNCTION__, level, img,
+ mt->level[level].x_offset[img], mt->level[level].y_offset[img]);
}
-GLuint
-intel_miptree_image_offset(struct intel_mipmap_tree *mt,
- GLuint face, GLuint level)
+void
+intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
+ GLuint level, GLuint face, GLuint depth,
+ GLuint *x, GLuint *y)
{
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
- return (mt->level[level].level_offset +
- mt->level[level].image_offset[face]);
- else
- return mt->level[level].level_offset;
+ if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) {
+ *x = mt->level[level].x_offset[face];
+ *y = mt->level[level].y_offset[face];
+ } else if (mt->target == GL_TEXTURE_3D) {
+ *x = mt->level[level].x_offset[depth];
+ *y = mt->level[level].y_offset[depth];
+ } else {
+ *x = mt->level[level].x_offset[0];
+ *y = mt->level[level].y_offset[0];
+ }
}
-
-
/**
* Map a teximage in a mipmap tree.
* \param row_stride returns row stride in bytes
@@ -441,6 +422,7 @@ intel_miptree_image_map(struct intel_context * intel,
GLuint level,
GLuint * row_stride, GLuint * image_offsets)
{
+ GLuint x, y;
DBG("%s \n", __FUNCTION__);
if (row_stride)
@@ -449,19 +431,26 @@ intel_miptree_image_map(struct intel_context * intel,
if (mt->target == GL_TEXTURE_3D) {
int i;
- for (i = 0; i < mt->level[level].depth; i++)
- image_offsets[i] = mt->level[level].image_offset[i] / mt->cpp;
+ for (i = 0; i < mt->level[level].depth; i++) {
+
+ intel_miptree_get_image_offset(mt, level, face, i,
+ &x, &y);
+ image_offsets[i] = x + y * mt->pitch;
+ }
+
+ return intel_region_map(intel, mt->region);
} else {
assert(mt->level[level].depth == 1);
- assert(mt->target == GL_TEXTURE_CUBE_MAP ||
- mt->level[level].image_offset[0] == 0);
+ intel_miptree_get_image_offset(mt, level, face, 0,
+ &x, &y);
image_offsets[0] = 0;
- }
- return (intel_region_map(intel, mt->region) +
- intel_miptree_image_offset(mt, face, level));
+ return intel_region_map(intel, mt->region) +
+ (x + y * mt->pitch) * mt->cpp;
+ }
}
+
void
intel_miptree_image_unmap(struct intel_context *intel,
struct intel_mipmap_tree *mt)
@@ -471,8 +460,8 @@ intel_miptree_image_unmap(struct intel_context *intel,
}
-
-/* Upload data for a particular image.
+/**
+ * Upload data for a particular image.
*/
void
intel_miptree_image_data(struct intel_context *intel,
@@ -483,21 +472,21 @@ intel_miptree_image_data(struct intel_context *intel,
GLuint src_row_pitch,
GLuint src_image_pitch)
{
- GLuint depth = dst->level[level].depth;
- GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
- const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
+ const GLuint depth = dst->level[level].depth;
GLuint i;
- GLuint height = 0;
DBG("%s: %d/%d\n", __FUNCTION__, face, level);
for (i = 0; i < depth; i++) {
+ GLuint dst_x, dst_y, height;
+
+ intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
+
height = dst->level[level].height;
if(dst->compressed)
height = (height + 3) / 4;
+
intel_region_data(intel,
- dst->region,
- dst_offset + dst_depth_offset[i], /* dst_offset */
- 0, 0, /* dstx, dsty */
+ dst->region, 0, dst_x, dst_y,
src,
src_row_pitch,
0, 0, /* source x, y */
@@ -507,8 +496,9 @@ intel_miptree_image_data(struct intel_context *intel,
}
}
-extern void intel_get_texture_alignment_unit(GLenum, GLuint *, GLuint *);
-/* Copy mipmap image between trees
+
+/**
+ * Copy mipmap image between trees
*/
void
intel_miptree_image_copy(struct intel_context *intel,
@@ -519,38 +509,37 @@ intel_miptree_image_copy(struct intel_context *intel,
GLuint width = src->level[level].width;
GLuint height = src->level[level].height;
GLuint depth = src->level[level].depth;
- GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
- GLuint src_offset = intel_miptree_image_offset(src, face, level);
- const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
- const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level);
+ GLuint src_x, src_y, dst_x, dst_y;
GLuint i;
GLboolean success;
if (dst->compressed) {
GLuint align_w, align_h;
- intel_get_texture_alignment_unit(dst->internal_format, &align_w, &align_h);
+ intel_get_texture_alignment_unit(dst->internal_format,
+ &align_w, &align_h);
height = (height + 3) / 4;
width = ALIGN(width, align_w);
}
for (i = 0; i < depth; i++) {
+ intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y);
+ intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
success = intel_region_copy(intel,
- dst->region, dst_offset + dst_depth_offset[i],
- 0, 0,
- src->region, src_offset + src_depth_offset[i],
- 0, 0, width, height, GL_COPY);
+ dst->region, 0, dst_x, dst_y,
+ src->region, 0, src_x, src_y, width, height,
+ GL_COPY);
if (!success) {
GLubyte *src_ptr, *dst_ptr;
src_ptr = intel_region_map(intel, src->region);
dst_ptr = intel_region_map(intel, dst->region);
- _mesa_copy_rect(dst_ptr + dst_offset + dst_depth_offset[i],
+ _mesa_copy_rect(dst_ptr + dst->cpp * (dst_x + dst_y * dst->pitch),
dst->cpp,
dst->pitch,
0, 0, width, height,
- src_ptr + src_offset + src_depth_offset[i],
+ src_ptr + src->cpp * (src_x + src_y * src->pitch),
src->pitch,
0, 0);
intel_region_unmap(intel, src->region);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index c890b2a0d0..b19c548def 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -70,6 +70,10 @@ struct intel_mipmap_level
* always zero in that case.
*/
GLuint level_offset;
+ /** Offset to this miptree level, used in computing x_offset. */
+ GLuint level_x;
+ /** Offset to this miptree level, used in computing y_offset. */
+ GLuint level_y;
GLuint width;
GLuint height;
/** Depth of the mipmap at this level: 1 for 1D/2D/CUBE, n for 3D. */
@@ -86,7 +90,7 @@ struct intel_mipmap_level
* compute the offsets of depth/cube images within a mipmap level,
* so have to store them as a lookup table.
*/
- GLuint *image_offset;
+ GLuint *x_offset, *y_offset;
};
struct intel_mipmap_tree
@@ -161,8 +165,7 @@ void intel_miptree_release(struct intel_context *intel,
/* Check if an image fits an existing mipmap tree layout
*/
GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt,
- struct gl_texture_image *image,
- GLuint face, GLuint level);
+ struct gl_texture_image *image);
/* Return a pointer to an image within a tree. Return image stride as
* well.
@@ -176,19 +179,10 @@ GLubyte *intel_miptree_image_map(struct intel_context *intel,
void intel_miptree_image_unmap(struct intel_context *intel,
struct intel_mipmap_tree *mt);
-
-/* Return the linear offset of an image relative to the start of the
- * tree:
- */
-GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
- GLuint face, GLuint level);
-
-/* Return pointers to each 2d slice within an image. Indexed by depth
- * value.
- */
-const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
- GLuint level);
-
+void
+intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
+ GLuint level, GLuint face, GLuint depth,
+ GLuint *x, GLuint *y);
void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
GLuint level,
@@ -196,16 +190,10 @@ void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
GLuint x, GLuint y,
GLuint w, GLuint h, GLuint d);
-void intel_miptree_set_image_offset_ex(struct intel_mipmap_tree *mt,
- GLuint level,
- GLuint img, GLuint x, GLuint y,
- GLuint offset);
-
void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
GLuint level,
GLuint img, GLuint x, GLuint y);
-
/* Upload an image into a tree
*/
void intel_miptree_image_data(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 993e427a99..5142f3dcd9 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
return GL_FALSE;
}
- if (!(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])) {
+ if (!(ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])) {
DBG("fallback due to color masking\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 9a0bcc07a5..85e5ad2cdd 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -32,7 +32,9 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
+#include "main/polygon.h"
#include "main/pixelstore.h"
+#include "main/polygon.h"
#include "main/state.h"
#include "main/teximage.h"
#include "main/texenv.h"
@@ -164,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
* Returns the low Y value of the vertical range given, flipped according to
* whether the framebuffer is or not.
*/
-static inline int
+static INLINE int
y_flip(struct gl_framebuffer *fb, int y, int height)
{
if (fb->Name != 0)
@@ -227,16 +229,13 @@ do_blit_bitmap( GLcontext *ctx,
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
if (dst->cpp == 2)
- color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]);
else
- color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1],
- ubcolor[2], ubcolor[3]);
+ color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLuint i;
@@ -324,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx,
}
}
out:
- UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
@@ -335,6 +333,8 @@ out:
unpack->BufferObj);
}
+ intel_check_front_buffer_rendering(intel);
+
return GL_TRUE;
}
@@ -435,13 +435,14 @@ intel_texture_bitmap(GLcontext * ctx,
}
/* Save GL state before we start setting up our drawing */
- _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT |
- GL_VIEWPORT_BIT);
+ _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_POLYGON_BIT |
+ GL_TEXTURE_BIT | GL_VIEWPORT_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT |
GL_CLIENT_PIXEL_STORE_BIT);
old_active_texture = ctx->Texture.CurrentUnit;
_mesa_Disable(GL_POLYGON_STIPPLE);
+ _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
/* Upload our bitmap data to an alpha texture */
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB);
@@ -500,9 +501,8 @@ intel_texture_bitmap(GLcontext * ctx,
meta_restore_fragment_program(&intel->meta);
meta_restore_vertex_program(&intel->meta);
- _mesa_PopClientAttrib();
- _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
+ _mesa_PopClientAttrib();
_mesa_PopAttrib();
_mesa_DeleteTextures(1, &texname);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index f058b3c8e4..e002516cdd 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -35,28 +35,33 @@
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_pixel.h"
+#include "intel_fbo.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
static struct intel_region *
copypix_src_region(struct intel_context *intel, GLenum type)
{
+ struct intel_renderbuffer *depth;
+
+ depth = (struct intel_renderbuffer *)
+ &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+
switch (type) {
case GL_COLOR:
return intel_readbuf_region(intel);
case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
+ /* Don't think this is really possible execpt at 16bpp, when we
+ * have no stencil. */
+ if (depth && depth->region->cpp == 2)
+ return depth->region;
case GL_STENCIL:
- /* Don't think this is really possible.
- */
+ /* Don't think this is really possible. */
break;
case GL_DEPTH_STENCIL_EXT:
/* Does it matter whether it is stencil/depth or depth/stencil?
*/
- return intel->depth_region;
+ return depth->region;
default:
break;
}
@@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Texture._EnabledUnits ||
ctx->FragmentProgram._Enabled ||
ctx->Color.BlendEnabled);
@@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx,
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLint delta_x;
@@ -214,13 +217,13 @@ do_blit_copypixels(GLcontext * ctx,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY)) {
DBG("%s: blit failure\n", __FUNCTION__);
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
}
out:
- UNLOCK_HARDWARE(intel);
+
+ intel_check_front_buffer_rendering(intel);
DBG("%s: success\n", __FUNCTION__);
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 5ffa847fd4..b870e9315e 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -69,7 +69,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
GLfloat vertices[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
- struct gl_renderbuffer *rb;
struct gl_pixelstore_attrib old_unpack;
GLstencil *stencil_pixels;
int row, y1, y2;
@@ -169,8 +168,7 @@ intel_stencil_drawpixels(GLcontext * ctx,
* buffer.
*/
depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
- irb = intel_create_renderbuffer(GL_RGBA8);
- rb = &irb->Base;
+ irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888);
irb->Base.Width = depth_irb->Base.Width;
irb->Base.Height = depth_irb->Base.Height;
intel_renderbuffer_set_region(irb, depth_irb->region);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 4707500180..9c0fdc6067 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
intelScreenPrivate *screen = intel->intelScreen;
GLint pitch = pack->RowLength ? pack->RowLength : width;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ __DRIdrawable *dPriv = intel->driDrawable;
int textureFormat;
GLenum glTextureFormat;
int destFormat, depthFormat, destPitch;
@@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx,
return GL_FALSE;
}
- LOCK_HARDWARE(intel);
-
if (intel->driDrawable->numClipRects) {
intel->vtbl.install_meta_state(intel);
intel->vtbl.meta_no_depth_write(intel);
intel->vtbl.meta_no_stencil_write(intel);
if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
- UNLOCK_HARDWARE(intel);
SET_STATE(i830, state);
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
@@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx,
intel->vtbl.leave_meta_state(intel);
}
- UNLOCK_HARDWARE(intel);
intel_region_wait_fence(ctx, dest_region); /* required by GL */
return GL_TRUE;
@@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx,
* fire with lock held to guarentee cliprects are correct.
*/
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
if (intel->driReadDrawable->numClipRects) {
GLboolean all = (width * height * src->cpp == dst->Base.Size &&
@@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx,
dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
- __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ __DRIdrawable *dPriv = intel->driReadDrawable;
int nbox = dPriv->numClipRects;
drm_clip_rect_t *box = dPriv->pClipRects;
drm_clip_rect_t rect;
@@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx,
rect.y2 - src_rect.y2,
rect.x2 - rect.x1, rect.y2 - rect.y1,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
}
- UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - DONE\n", __FUNCTION__);
@@ -285,11 +278,11 @@ intelReadPixels(GLcontext * ctx,
intelFlush(ctx);
-#ifdef I915
if (do_blit_readpixels
(ctx, x, y, width, height, format, type, pack, pixels))
return;
+#ifdef I915
if (do_texture_readpixels
(ctx, x, y, width, height, format, type, pack, pixels))
return;
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index a86c66a844..61aefa01b8 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel,
intel_region_cow(intel, dst);
}
- LOCK_HARDWARE(intel);
_mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
dst->cpp,
dst->pitch,
dstx, dsty, width, height, src, src_pitch, srcx, srcy);
intel_region_unmap(intel, dst);
- UNLOCK_HARDWARE(intel);
}
/* Copy rectangular sub-regions. Need better logic about when to
@@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
/* Now blit from the texture buffer to the new buffer:
*/
- LOCK_HARDWARE(intel);
ok = intelEmitCopyBlit(intel,
region->cpp,
region->pitch, pbo->buffer, 0, region->tiling,
@@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
region->pitch, region->height,
GL_COPY);
assert(ok);
- UNLOCK_HARDWARE(intel);
}
dri_bo *
@@ -510,126 +506,3 @@ intel_region_buffer(struct intel_context *intel,
return region->buffer;
}
-
-static struct intel_region *
-intel_recreate_static(struct intel_context *intel,
- const char *name,
- struct intel_region *region,
- intelRegion *region_desc)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
- int ret;
-
- if (region == NULL) {
- region = calloc(sizeof(*region), 1);
- region->refcount = 1;
- _DBG("%s creating new region %p\n", __FUNCTION__, region);
- }
- else {
- _DBG("%s %p\n", __FUNCTION__, region);
- }
-
- if (intel->ctx.Visual.rgbBits == 24)
- region->cpp = 4;
- else
- region->cpp = intel->ctx.Visual.rgbBits / 8;
- region->pitch = intelScreen->pitch;
- region->width = intelScreen->width;
- region->height = intelScreen->height;
-
- if (region->buffer != NULL) {
- dri_bo_unreference(region->buffer);
- region->buffer = NULL;
- }
-
- if (intel->ttm) {
- assert(region_desc->bo_handle != -1);
- region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
- name,
- region_desc->bo_handle);
-
- ret = dri_bo_get_tiling(region->buffer, &region->tiling,
- &region->bit_6_swizzle);
- if (ret != 0) {
- fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
- region_desc->bo_handle, name, strerror(-ret));
- intel_region_release(&region);
- return NULL;
- }
- } else {
- if (region->classic_map != NULL) {
- drmUnmap(region->classic_map,
- region->pitch * region->cpp * region->height);
- region->classic_map = NULL;
- }
- ret = drmMap(intel->driFd, region_desc->handle,
- region->pitch * region->cpp * region->height,
- &region->classic_map);
- if (ret != 0) {
- fprintf(stderr, "Failed to drmMap %s buffer\n", name);
- free(region);
- return NULL;
- }
-
- region->buffer = intel_bo_fake_alloc_static(intel->bufmgr,
- name,
- region_desc->offset,
- region->pitch * region->cpp *
- region->height,
- region->classic_map);
-
- /* The sarea just gives us a boolean for whether it's tiled or not,
- * instead of which tiling mode it is. Guess.
- */
- if (region_desc->tiled) {
- if (IS_965(intel->intelScreen->deviceID) &&
- region_desc == &intelScreen->depth)
- region->tiling = I915_TILING_Y;
- else
- region->tiling = I915_TILING_X;
- } else {
- region->tiling = I915_TILING_NONE;
- }
-
- region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
- }
-
- assert(region->buffer != NULL);
-
- return region;
-}
-
-/**
- * Create intel_region structs to describe the static front, back, and depth
- * buffers created by the xserver.
- *
- * Although FBO's mean we now no longer use these as render targets in
- * all circumstances, they won't go away until the back and depth
- * buffers become private, and the front buffer will remain even then.
- *
- * Note that these don't allocate video memory, just describe
- * allocations alread made by the X server.
- */
-void
-intel_recreate_static_regions(struct intel_context *intel)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
-
- intel->front_region =
- intel_recreate_static(intel, "front",
- intel->front_region,
- &intelScreen->front);
-
- intel->back_region =
- intel_recreate_static(intel, "back",
- intel->back_region,
- &intelScreen->back);
-
- /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
- * private buffers.
- */
- intel->depth_region =
- intel_recreate_static(intel, "depth",
- intel->depth_region,
- &intelScreen->depth);
-}
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 0d379bdc6e..535fcd7be0 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -62,6 +62,8 @@ struct intel_region
GLuint map_refcount; /**< Reference count for mapping */
GLuint draw_offset; /**< Offset of drawing address within the region */
+ GLuint draw_x, draw_y; /**< Offset of drawing within the region */
+
uint32_t tiling; /**< Which tiling mode the region is in */
uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */
drmAddress classic_map; /**< drmMap of the region when not in GEM mode */
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 24f7fbc992..5165716e09 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -31,7 +31,6 @@
#include "main/renderbuffer.h"
#include "utils.h"
-#include "vblank.h"
#include "xmlpool.h"
#include "intel_batchbuffer.h"
@@ -41,7 +40,6 @@
#include "intel_extensions.h"
#include "intel_fbo.h"
#include "intel_regions.h"
-#include "intel_swapbuffers.h"
#include "intel_screen.h"
#include "intel_span.h"
#include "intel_tex.h"
@@ -57,7 +55,6 @@
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
@@ -99,133 +96,12 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 12;
+const GLuint __driNConfigOptions = 11;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
-/**
- * Map all the memory regions described by the screen.
- * \return GL_TRUE if success, GL_FALSE if error.
- */
-GLboolean
-intelMapScreenRegions(__DRIscreenPrivate * sPriv)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
-
- if (0)
- _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
- if (intelScreen->tex.size != 0) {
- if (drmMap(sPriv->fd,
- intelScreen->tex.handle,
- intelScreen->tex.size,
- (drmAddress *) & intelScreen->tex.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
- }
-
- return GL_TRUE;
-}
-
-void
-intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
-{
- if (intelScreen->tex.map) {
- drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
- intelScreen->tex.map = NULL;
- }
-}
-
-
-static void
-intelPrintDRIInfo(intelScreenPrivate * intelScreen,
- __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
-{
- fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->front.size, intelScreen->front.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->back.size, intelScreen->back.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->depth.size, intelScreen->depth.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
- intelScreen->tex.size, intelScreen->tex.offset);
- fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
-}
-
-
-static void
-intelPrintSAREA(const drm_i915_sarea_t * sarea)
-{
- fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
- sarea->height);
- fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
- fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle, sarea->front_tiled);
- fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle, sarea->back_tiled);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle, sarea->depth_tiled);
- fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
-}
-
-
-/**
- * A number of the screen parameters are obtained/computed from
- * information in the SAREA. This function updates those parameters.
- */
-static void
-intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
- drm_i915_sarea_t * sarea)
-{
- intelScreen->width = sarea->width;
- intelScreen->height = sarea->height;
- intelScreen->pitch = sarea->pitch;
-
- intelScreen->front.offset = sarea->front_offset;
- intelScreen->front.handle = sarea->front_handle;
- intelScreen->front.size = sarea->front_size;
- intelScreen->front.tiled = sarea->front_tiled;
-
- intelScreen->back.offset = sarea->back_offset;
- intelScreen->back.handle = sarea->back_handle;
- intelScreen->back.size = sarea->back_size;
- intelScreen->back.tiled = sarea->back_tiled;
-
- intelScreen->depth.offset = sarea->depth_offset;
- intelScreen->depth.handle = sarea->depth_handle;
- intelScreen->depth.size = sarea->depth_size;
- intelScreen->depth.tiled = sarea->depth_tiled;
-
- if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
- intelScreen->front.bo_handle = sarea->front_bo_handle;
- intelScreen->back.bo_handle = sarea->back_bo_handle;
- intelScreen->depth.bo_handle = sarea->depth_bo_handle;
- } else {
- intelScreen->front.bo_handle = -1;
- intelScreen->back.bo_handle = -1;
- intelScreen->depth.bo_handle = -1;
- }
-
- intelScreen->tex.offset = sarea->tex_offset;
- intelScreen->logTextureGranularity = sarea->log_tex_granularity;
- intelScreen->tex.handle = sarea->tex_handle;
- intelScreen->tex.size = sarea->tex_size;
-
- if (0)
- intelPrintSAREA(sarea);
-}
-
static const __DRItexOffsetExtension intelTexOffsetExtension = {
{ __DRI_TEX_OFFSET },
intelSetTexOffset,
@@ -239,17 +115,13 @@ static const __DRItexBufferExtension intelTexBufferExtension = {
static const __DRIextension *intelScreenExtensions[] = {
&driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
&intelTexOffsetExtension.base,
&intelTexBufferExtension.base,
NULL
};
static GLboolean
-intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
+intel_get_param(__DRIscreen *psp, int param, int *value)
{
int ret;
struct drm_i915_getparam gp;
@@ -266,68 +138,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
return GL_TRUE;
}
-static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
-{
- intelScreenPrivate *intelScreen;
- I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
- drm_i915_sarea_t *sarea;
-
- if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
- fprintf(stderr,
- "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
- if (!intelScreen) {
- fprintf(stderr, "\nERROR! Allocating private area failed\n");
- return GL_FALSE;
- }
- /* parse information in __driConfigOptions */
- driParseOptionInfo(&intelScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- intelScreen->driScrnPriv = sPriv;
- sPriv->private = (void *) intelScreen;
- sarea = (drm_i915_sarea_t *)
- (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
- intelScreen->sarea = sarea;
-
- intelScreen->deviceID = gDRIPriv->deviceID;
-
- intelUpdateScreenFromSAREA(intelScreen, sarea);
-
- if (!intelMapScreenRegions(sPriv)) {
- fprintf(stderr, "\nERROR! mapping regions\n");
- _mesa_free(intelScreen);
- sPriv->private = NULL;
- return GL_FALSE;
- }
-
- if (0)
- intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
-
- intelScreen->drmMinor = sPriv->drm_version.minor;
-
- /* Determine if IRQs are active? */
- if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
- &intelScreen->irq_active))
- return GL_FALSE;
-
- sPriv->extensions = intelScreenExtensions;
-
- return GL_TRUE;
-}
-
-
static void
-intelDestroyScreen(__DRIscreenPrivate * sPriv)
+intelDestroyScreen(__DRIscreen * sPriv)
{
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
dri_bufmgr_destroy(intelScreen->bufmgr);
- intelUnmapScreenRegions(intelScreen);
driDestroyOptionInfo(&intelScreen->optionCache);
FREE(intelScreen);
@@ -339,160 +155,106 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
* This is called when we need to set up GL rendering to a new X window.
*/
static GLboolean
-intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
+intelCreateBuffer(__DRIscreen * driScrnPriv,
+ __DRIdrawable * driDrawPriv,
const __GLcontextModes * mesaVis, GLboolean isPixmap)
{
+ struct intel_renderbuffer *rb;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
else {
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
- GLenum rgbFormat;
+ gl_format rgbFormat;
- struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
+ struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
- if (!intel_fb)
+ if (!fb)
return GL_FALSE;
- _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
+ _mesa_initialize_framebuffer(fb, mesaVis);
if (mesaVis->redBits == 5)
- rgbFormat = GL_RGB5;
+ rgbFormat = MESA_FORMAT_RGB565;
else if (mesaVis->alphaBits == 0)
- rgbFormat = GL_RGB8;
+ rgbFormat = MESA_FORMAT_XRGB8888;
else
- rgbFormat = GL_RGBA8;
+ rgbFormat = MESA_FORMAT_ARGB8888;
/* setup the hardware-based renderbuffers */
- intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
- &intel_fb->color_rb[0]->Base);
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
if (mesaVis->doubleBufferMode) {
- intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
-
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
- &intel_fb->color_rb[1]->Base);
-
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
}
if (mesaVis->depthBits == 24) {
if (mesaVis->stencilBits == 8) {
/* combined depth/stencil buffer */
struct intel_renderbuffer *depthStencilRb
- = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT);
+ = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
/* note: bind RB to two attachment points */
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
- &depthStencilRb->Base);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
- &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
} else {
struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(GL_DEPTH_COMPONENT24);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
- &depthRb->Base);
+ = intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
}
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
+ = intel_create_renderbuffer(MESA_FORMAT_Z16);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
/* now add any/all software-based renderbuffers we may need */
- _mesa_add_soft_renderbuffers(&intel_fb->Base,
+ _mesa_add_soft_renderbuffers(fb,
GL_FALSE, /* never sw color */
GL_FALSE, /* never sw depth */
swStencil, mesaVis->accumRedBits > 0,
GL_FALSE, /* never sw alpha */
GL_FALSE /* never sw aux */ );
- driDrawPriv->driverPrivate = (void *) intel_fb;
+ driDrawPriv->driverPrivate = fb;
return GL_TRUE;
}
}
static void
-intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate;
- struct intel_renderbuffer *depth_rb;
- struct intel_renderbuffer *stencil_rb;
-
- if (intel_fb) {
- if (intel_fb->color_rb[0]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
- }
-
- if (intel_fb->color_rb[1]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
- }
-
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- if (depth_rb) {
- intel_renderbuffer_set_region(depth_rb, NULL);
- }
-
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- if (stencil_rb) {
- intel_renderbuffer_set_region(stencil_rb, NULL);
- }
- }
-
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+intelDestroyBuffer(__DRIdrawable * driDrawPriv)
{
- struct intel_framebuffer *intel_fb;
-
- if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
- || (sInfo == NULL)) {
- return -1;
- }
-
- intel_fb = dPriv->driverPrivate;
- sInfo->swap_count = intel_fb->swap_count;
- sInfo->swap_ust = intel_fb->swap_ust;
- sInfo->swap_missed_count = intel_fb->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
- : 0.0;
-
- return 0;
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+
+ _mesa_reference_framebuffer(&fb, NULL);
}
-
/* There are probably better ways to do this, such as an
* init-designated function to register chipids and createcontext
* functions.
*/
extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
static GLboolean
intelCreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
#ifdef I915
@@ -513,152 +275,20 @@ intelCreateContext(const __GLcontextModes * mesaVis,
return GL_FALSE;
}
-
-static __DRIconfig **
-intelFillInModes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- __GLcontextModes *m;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- int i;
-
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- msaa_samples_array[0] = 0;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- if (pixel_bits == 16) {
- configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- }
- else {
- __DRIconfig **configs_a8r8g8b8;
- __DRIconfig **configs_x8r8g8b8;
-
- configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8);
- }
-
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0; configs[i]; i++) {
- m = &configs[i]->modes;
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return configs;
-}
-
static GLboolean
intel_init_bufmgr(intelScreenPrivate *intelScreen)
{
- GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL;
- int gem_kernel = 0;
- GLboolean gem_supported;
- struct drm_i915_getparam gp;
- __DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
+ __DRIscreen *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
- gp.param = I915_PARAM_HAS_GEM;
- gp.value = &gem_kernel;
-
- (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
-
- /* If we've got a new enough DDX that's initializing GEM and giving us
- * object handles for the shared buffers, use that.
- */
- intelScreen->ttm = GL_FALSE;
- if (intelScreen->driScrnPriv->dri2.enabled)
- gem_supported = GL_TRUE;
- else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
- gem_kernel &&
- intelScreen->front.bo_handle != -1)
- gem_supported = GL_TRUE;
- else
- gem_supported = GL_FALSE;
-
- if (!gem_disable && gem_supported) {
- intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
- if (intelScreen->bufmgr != NULL)
- intelScreen->ttm = GL_TRUE;
- }
+ intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
/* Otherwise, use the classic buffer manager. */
if (intelScreen->bufmgr == NULL) {
- if (gem_disable) {
- _mesa_warning(NULL, "GEM disabled. Using classic.");
- } else {
- _mesa_warning(NULL,
- "Failed to initialize GEM. Falling back to classic.");
- }
-
- if (intelScreen->tex.size == 0) {
- fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
- __func__, __LINE__);
- return GL_FALSE;
- }
-
- intelScreen->bufmgr =
- intel_bufmgr_fake_init(spriv->fd,
- intelScreen->tex.offset,
- intelScreen->tex.map,
- intelScreen->tex.size,
- (unsigned int * volatile)
- &intelScreen->sarea->last_dispatch);
+ fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+ __func__, __LINE__);
+ return GL_FALSE;
}
if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences))
@@ -671,81 +301,12 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/**
* This is the driver specific part of the createNewScreen entry point.
- * Called when using legacy DRI.
- *
- * \todo maybe fold this into intelInitDriver
- *
- * \return the __GLcontextModes supported by this driver
- */
-static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
-{
- intelScreenPrivate *intelScreen;
-#ifdef I915
- static const __DRIversion ddx_expected = { 1, 5, 0 };
-#else
- static const __DRIversion ddx_expected = { 1, 6, 0 };
-#endif
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 5, 0 };
- I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-
- if (!driCheckDriDdxDrmVersions2("i915",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- intelInitExtensions(NULL, GL_TRUE);
-
- if (!intelInitDriver(psp))
- return NULL;
-
- psp->extensions = intelScreenExtensions;
-
- intelScreen = psp->private;
- if (!intel_init_bufmgr(intelScreen))
- return GL_FALSE;
-
- return (const __DRIconfig **)
- intelFillInModes(psp, dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8, 1);
-}
-
-struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
-{
- /*
- * This should probably change to have the screen allocate a dummy
- * context at screen creation. For now just use the current context.
- */
-
- GET_CURRENT_CONTEXT(ctx);
- if (ctx == NULL) {
- _mesa_problem(NULL, "No current context in intelScreenContext\n");
- return NULL;
- }
- return intel_context(ctx);
-}
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
*
* \return the __GLcontextModes supported by this driver
*/
static const
-__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
+__DRIconfig **intelInitScreen2(__DRIscreen *psp)
{
intelScreenPrivate *intelScreen;
GLenum fb_format[3];
@@ -760,18 +321,6 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
int color;
__DRIconfig **configs = NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- intelInitExtensions(NULL, GL_TRUE);
-
/* Allocate the private area */
intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
if (!intelScreen) {
@@ -866,19 +415,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
}
const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = intelInitScreen,
.DestroyScreen = intelDestroyScreen,
.CreateContext = intelCreateContext,
.DestroyContext = intelDestroyContext,
.CreateBuffer = intelCreateBuffer,
.DestroyBuffer = intelDestroyBuffer,
- .SwapBuffers = intelSwapBuffers,
.MakeCurrent = intelMakeCurrent,
.UnbindContext = intelUnbindContext,
- .GetSwapInfo = intelGetSwapInfo,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = intelCopySubBuffer,
-
.InitScreen2 = intelInitScreen2,
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index a9b9e109a6..e87e306d86 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -66,7 +66,7 @@ typedef struct
int logTextureGranularity;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
volatile drm_i915_sarea_t *sarea;
@@ -77,7 +77,6 @@ typedef struct
GLboolean no_hw;
GLboolean no_vbo;
- int ttm;
dri_bufmgr *bufmgr;
GLboolean kernel_exec_fencing;
@@ -89,18 +88,18 @@ typedef struct
-extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv);
+extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv);
extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen);
-extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv);
+extern void intelDestroyContext(__DRIcontext * driContextPriv);
-extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv);
+extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv);
extern GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+intelMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index dcfcad1d95..605734d8e5 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -29,7 +29,6 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/texformat.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
@@ -132,18 +131,6 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val)
dri_bo_subdata(irb->region->buffer, offset, 1, &val);
}
-static uint32_t
-z24s8_to_s8z24(uint32_t val)
-{
- return (val << 24) | (val >> 8);
-}
-
-static uint32_t
-s8z24_to_z24s8(uint32_t val)
-{
- return (val >> 24) | (val << 8);
-}
-
static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,
int x, int y)
{
@@ -163,6 +150,9 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb,
int x_tile_number, y_tile_number;
int tile_off, tile_base;
+ x += irb->region->draw_x;
+ y += irb->region->draw_y;
+
tile_stride = (irb->region->pitch * irb->region->cpp) << 3;
xbyte = x * irb->region->cpp;
@@ -218,6 +208,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
int x_tile_number, y_tile_number;
int tile_off, tile_base;
+ x += irb->region->draw_x;
+ y += irb->region->draw_y;
+
tile_stride = (irb->region->pitch * irb->region->cpp) << 5;
xbyte = x * irb->region->cpp;
@@ -273,8 +266,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
unsigned int num_cliprects; \
struct drm_clip_rect *cliprects; \
int x_off, y_off; \
+ int pitch = irb->region->pitch * irb->region->cpp; \
+ void *buf = irb->region->buffer->virtual; \
GLuint p; \
(void) p; \
+ (void)buf; (void)pitch; /* unused for non-gttmap. */ \
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
/* XXX FBO: this is identical to the macro in spantmp2.h except we get
@@ -296,7 +292,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define Y_FLIP(_y) ((_y) * yScale + yBias)
-/* XXX with GEM, these need to tell the kernel */
#define HW_LOCK()
#define HW_UNLOCK()
@@ -339,7 +334,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#include "intel_spantmp.h"
/* x8r8g8b8 color span and pixel functions */
-#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_FMT GL_BGR
#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset)
#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v)
@@ -354,6 +349,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
unsigned int num_cliprects; \
struct drm_clip_rect *cliprects; \
int x_off, y_off; \
+ int pitch = irb->region->pitch * irb->region->cpp; \
+ void *buf = irb->region->buffer->virtual; \
+ (void)buf; (void)pitch; /* unused for non-gttmap. */ \
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
@@ -366,20 +364,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define INTEL_TAG(name) name##_z16
#include "intel_depthtmp.h"
-/* z24 depthbuffer functions. */
+/* z24x8 depthbuffer functions. */
#define INTEL_VALUE_TYPE GLuint
#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d)
#define INTEL_READ_DEPTH(offset) pread_32(irb, offset)
-#define INTEL_TAG(name) name##_z24
+#define INTEL_TAG(name) name##_z24_x8
#include "intel_depthtmp.h"
-/* z24s8 depthbuffer functions. */
-#define INTEL_VALUE_TYPE GLuint
-#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d))
-#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset))
-#define INTEL_TAG(name) name##_z24_s8
-#include "intel_depthtmp.h"
+/**
+ ** 8-bit stencil function (XXX FBO: This is obsolete)
+ **/
+/* XXX */
+#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d)
+#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3);
+#define TAG(x) intel_gttmap_##x##_z24_s8
+#include "stenciltmp.h"
/**
** 8-bit stencil function (XXX FBO: This is obsolete)
@@ -413,6 +413,9 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
if (irb == NULL || irb->region == NULL)
return;
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(irb->region->buffer);
+
intel_set_span_functions(intel, rb);
}
@@ -425,7 +428,10 @@ intel_renderbuffer_unmap(struct intel_context *intel,
if (irb == NULL || irb->region == NULL)
return;
- clear_span_cache(irb);
+ if (intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_unmap_gtt(irb->region->buffer);
+ else
+ clear_span_cache(irb);
rb->GetRow = NULL;
rb->PutRow = NULL;
@@ -494,6 +500,8 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
else
intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped);
}
+
+ intel_check_front_buffer_rendering(intel);
}
/**
@@ -509,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx)
GLuint i;
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
@@ -545,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx)
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
if (ctx->ReadBuffer != ctx->DrawBuffer)
intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
-
- UNLOCK_HARDWARE(intel);
}
@@ -605,17 +610,56 @@ intel_set_span_functions(struct intel_context *intel,
struct gl_renderbuffer *rb)
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- uint32_t tiling;
+ uint32_t tiling = irb->region->tiling;
+
+ if (intel->intelScreen->kernel_exec_fencing) {
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_RGB565:
+ intel_gttmap_InitPointers_RGB565(rb);
+ break;
+ case MESA_FORMAT_ARGB4444:
+ intel_gttmap_InitPointers_ARGB4444(rb);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ intel_gttmap_InitPointers_ARGB1555(rb);
+ break;
+ case MESA_FORMAT_XRGB8888:
+ intel_gttmap_InitPointers_xRGB8888(rb);
+ break;
+ case MESA_FORMAT_ARGB8888:
+ intel_gttmap_InitPointers_ARGB8888(rb);
+ break;
+ case MESA_FORMAT_Z16:
+ intel_gttmap_InitDepthPointers_z16(rb);
+ break;
+ case MESA_FORMAT_X8_Z24:
+ intel_gttmap_InitDepthPointers_z24_x8(rb);
+ break;
+ case MESA_FORMAT_S8_Z24:
+ /* There are a few different ways SW asks us to access the S8Z24 data:
+ * Z24 depth-only depth reads
+ * S8Z24 depth reads
+ * S8Z24 stencil reads.
+ */
+ if (rb->Format == MESA_FORMAT_S8_Z24) {
+ intel_gttmap_InitDepthPointers_z24_x8(rb);
+ } else if (rb->Format == MESA_FORMAT_S8) {
+ intel_gttmap_InitStencilPointers_z24_s8(rb);
+ }
+ break;
+ default:
+ _mesa_problem(NULL,
+ "Unexpected MesaFormat %d in intelSetSpanFunctions",
+ irb->Base.Format);
+ break;
+ }
+ return;
+ }
/* If in GEM mode, we need to do the tile address swizzling ourselves,
* instead of the fence registers handling it.
*/
- if (intel->ttm)
- tiling = irb->region->tiling;
- else
- tiling = I915_TILING_NONE;
-
- switch (irb->texformat->MesaFormat) {
+ switch (irb->Base.Format) {
case MESA_FORMAT_RGB565:
switch (tiling) {
case I915_TILING_NONE:
@@ -658,35 +702,33 @@ intel_set_span_functions(struct intel_context *intel,
break;
}
break;
+ case MESA_FORMAT_XRGB8888:
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_xRGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_xRGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_xRGB8888(rb);
+ break;
+ }
+ break;
case MESA_FORMAT_ARGB8888:
- if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */
- /* 8888 RGBx */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_xRGB8888(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_xRGB8888(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_xRGB8888(rb);
- break;
- }
- } else {
- /* 8888 RGBA */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_ARGB8888(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_ARGB8888(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_ARGB8888(rb);
- break;
- }
+ /* 8888 RGBA */
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_ARGB8888(rb);
+ break;
}
break;
case MESA_FORMAT_Z16:
@@ -703,39 +745,27 @@ intel_set_span_functions(struct intel_context *intel,
break;
}
break;
+ case MESA_FORMAT_X8_Z24:
case MESA_FORMAT_S8_Z24:
/* There are a few different ways SW asks us to access the S8Z24 data:
* Z24 depth-only depth reads
* S8Z24 depth reads
* S8Z24 stencil reads.
*/
- if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24(rb);
- break;
- }
- } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ if (rb->Format == MESA_FORMAT_S8_Z24) {
switch (tiling) {
case I915_TILING_NONE:
default:
- intelInitDepthPointers_z24_s8(rb);
+ intelInitDepthPointers_z24_x8(rb);
break;
case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24_s8(rb);
+ intel_XTile_InitDepthPointers_z24_x8(rb);
break;
case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24_s8(rb);
+ intel_YTile_InitDepthPointers_z24_x8(rb);
break;
}
- } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ } else if (rb->Format == MESA_FORMAT_S8) {
switch (tiling) {
case I915_TILING_NONE:
default:
diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h
index ead0b1c168..bad03398f6 100644
--- a/src/mesa/drivers/dri/intel/intel_spantmp.h
+++ b/src/mesa/drivers/dri/intel/intel_spantmp.h
@@ -32,6 +32,12 @@
#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define TAG(x) INTEL_TAG(intel_gttmap_##x)
+#define TAG2(x, y) INTEL_TAG(intel_gttmap_##x##y)
+#include "spantmp2.h"
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v)
#define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y))
#define TAG(x) INTEL_TAG(intel##x)
@@ -48,8 +54,8 @@
#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
-#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v)
-#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y))
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(Y_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(Y_TILE(_x, _y))
#define TAG(x) INTEL_TAG(intel_YTile_##x)
#define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y
#include "spantmp2.h"
diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c
index 4ee742377d..aefae53eb2 100644
--- a/src/mesa/drivers/dri/intel/intel_state.c
+++ b/src/mesa/drivers/dri/intel/intel_state.c
@@ -196,25 +196,6 @@ intel_translate_logic_op(GLenum opcode)
}
}
-
-static void
-intelClearColor(GLcontext *ctx, const GLfloat color[4])
-{
- struct intel_context *intel = intel_context(ctx);
- GLubyte clear[4];
-
- CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
-
- /* compute both 32 and 16-bit clear values */
- intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1],
- clear[2], clear[3]);
- intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]);
-}
-
-
/* Fallback to swrast for select and feedback.
*/
static void
@@ -229,5 +210,4 @@ void
intelInitStateFuncs(struct dd_function_table *functions)
{
functions->RenderMode = intelRenderMode;
- functions->ClearColor = intelClearColor;
}
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
deleted file mode 100644
index 7d035b9f6e..0000000000
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c
+++ /dev/null
@@ -1,248 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_swapbuffers.h"
-#include "intel_fbo.h"
-#include "intel_batchbuffer.h"
-#include "drirenderbuffer.h"
-#include "vblank.h"
-#include "i915_drm.h"
-
-
-
-/*
- * Correct a drawablePrivate's set of vblank flags WRT the current context.
- * When considering multiple crtcs.
- */
-GLuint
-intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv)
-{
- if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
- intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- volatile drm_i915_sarea_t *sarea = intel->sarea;
- drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
- .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
- drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
- .x2 = sarea->planeA_x + sarea->planeA_w,
- .y2 = sarea->planeA_y + sarea->planeA_h };
- drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y,
- .x2 = sarea->planeB_x + sarea->planeB_w,
- .y2 = sarea->planeB_y + sarea->planeB_h };
- GLint areaA = driIntersectArea( drw_rect, planeA_rect );
- GLint areaB = driIntersectArea( drw_rect, planeB_rect );
- GLuint flags = dPriv->vblFlags;
-
- /* Update vblank info
- */
- if (areaB > areaA || (areaA == areaB && areaB > 0)) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Do the stupid test: Is one of them actually disabled?
- */
- if (sarea->planeA_w == 0 || sarea->planeA_h == 0) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- return flags;
- } else {
- return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-}
-
-
-/**
- * Called from driSwapBuffers()
- */
-void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv)
-{
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- GET_CURRENT_CONTEXT(ctx);
- struct intel_context *intel;
-
- if (ctx == NULL)
- return;
-
- intel = intel_context(ctx);
-
- if (ctx->Visual.doubleBufferMode) {
- GLboolean missed_target;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- int64_t ust;
-
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
-
- /*
- * The old swapping ioctl was incredibly racy, just wait for vblank
- * and do the swap ourselves.
- */
- driWaitForVBlank(dPriv, &missed_target);
-
- /*
- * Update each buffer's vbl_pending so we don't get too out of
- * sync
- */
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq;
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq;
-
- intelCopyBuffer(dPriv, NULL);
-
- intel_fb->swap_count++;
- (*psp->systemTime->getUST) (&ust);
- if (missed_target) {
- intel_fb->swap_missed_count++;
- intel_fb->swap_missed_ust = ust - intel_fb->swap_ust;
- }
-
- intel_fb->swap_ust = ust;
- }
- drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE);
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-/**
- * Called from driCopySubBuffer()
- */
-void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- struct intel_context *intel =
- (struct intel_context *) dPriv->driContextPriv->driverPrivate;
- GLcontext *ctx = &intel->ctx;
-
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- intelCopyBuffer(dPriv, &rect);
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-/**
- * This will be called whenever the currently bound window is moved/resized.
- * XXX: actually, it seems to NOT be called when the window is only moved (BP).
- */
-void
-intelWindowMoved(struct intel_context *intel)
-{
- GLcontext *ctx = &intel->ctx;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
-
- if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
- intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- GLuint flags = intelFixupVblank(intel, dPriv);
-
- /* Check to see if we changed pipes */
- if (flags != dPriv->vblFlags && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) {
- int64_t count;
- drmVBlank vbl;
- int i;
-
- /*
- * Deal with page flipping
- */
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
-
- for (i = 0; i < 2; i++) {
- if (!intel_fb->color_rb[i] ||
- (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <=
- (1<<23))
- continue;
-
- vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
- drmWaitVBlank(intel->driFd, &vbl);
- }
-
- /*
- * Update msc_base from old pipe
- */
- driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count);
- dPriv->msc_base = count;
- /*
- * Then get new vblank_base and vblSeq values
- */
- dPriv->vblFlags = flags;
- driGetCurrentVBlank(dPriv);
- dPriv->vblank_base = dPriv->vblSeq;
-
- intel_fb->vbl_waited = dPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
- }
- }
- } else {
- dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Update Mesa's notion of window size */
- driUpdateFramebufferSize(ctx, dPriv);
- intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */
-
- /* Update hardware scissor */
- if (ctx->Driver.Scissor != NULL) {
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- }
-
- /* Re-calculate viewport related state */
- if (ctx->Driver.DepthRange != NULL)
- ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
-}
diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c
index 1286fe929b..0d7889d3c2 100644
--- a/src/mesa/drivers/dri/intel/intel_syncobj.c
+++ b/src/mesa/drivers/dri/intel/intel_syncobj.c
@@ -114,7 +114,7 @@ static void intel_check_sync(GLcontext *ctx, struct gl_sync_object *s)
{
struct intel_sync_object *sync = (struct intel_sync_object *)s;
- if (sync->bo && drm_intel_bo_busy(sync->bo)) {
+ if (sync->bo && !drm_intel_bo_busy(sync->bo)) {
drm_intel_bo_unreference(sync->bo);
sync->bo = NULL;
s->StatusFlag = 1;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 3cbc379dbd..215a534a5c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -177,6 +177,28 @@ intelGenerateMipmap(GLcontext *ctx, GLenum target,
intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
_mesa_generate_mipmap(ctx, target, texObj);
intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
+
+ {
+ GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ GLuint face, i;
+ /* Update the level information in our private data in the new images,
+ * since it didn't get set as part of a normal TexImage path.
+ */
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ struct intel_texture_image *intelImage =
+ intel_texture_image(texObj->Image[face][i]);
+ if (!intelImage)
+ break;
+ intelImage->level = i;
+ intelImage->face = face;
+ /* Unreference the miptree to signal that the new Data is a
+ * bare pointer from mesa.
+ */
+ intel_miptree_release(intel, &intelImage->mt);
+ }
+ }
+ }
}
else {
_mesa_meta_GenerateMipmap(ctx, target, texObj);
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 57ed0b1aab..f3cc0fff5c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -29,6 +29,7 @@
#define INTELTEX_INC
#include "main/mtypes.h"
+#include "main/formats.h"
#include "intel_context.h"
#include "texmem.h"
@@ -41,10 +42,8 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
-const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type);
+gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
+ GLenum format, GLenum type);
void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index f3e312420d..d8e71093c4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -29,6 +29,7 @@
#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
+#include "main/texstate.h"
#include "main/mipmap.h"
#include "drivers/common/meta.h"
@@ -92,8 +93,7 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
GLcontext *ctx = &intel->ctx;
- const struct intel_region *src =
- get_teximage_source(intel, internalFormat);
+ const struct intel_region *src = get_teximage_source(intel, internalFormat);
if (!intelImage->mt || !src) {
if (INTEL_DEBUG & DEBUG_FALLBACKS)
@@ -109,33 +109,34 @@ do_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}
- intelFlush(ctx);
- LOCK_HARDWARE(intel);
+ /* intelFlush(ctx); */
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
INTEL_WRITE_PART);
- GLuint image_offset = intel_miptree_image_offset(intelImage->mt,
- intelImage->face,
- intelImage->level);
const GLint orig_x = x;
const GLint orig_y = y;
+ GLuint image_x, image_y;
GLshort src_pitch;
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intelImage->mt,
+ intelImage->level,
+ intelImage->face,
+ 0,
+ &image_x, &image_y);
/* Update dst for clipped src. Need to also clip the source rect. */
dstx += x - orig_x;
dsty += y - orig_y;
/* Can't blit to tiled buffers with non-tile-aligned offset. */
- if (intelImage->mt->region->tiling != I915_TILING_NONE &&
- (image_offset & 4095) != 0) {
- UNLOCK_HARDWARE(intel);
+ if (intelImage->mt->region->tiling == I915_TILING_Y) {
return GL_FALSE;
}
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
- const __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ const __DRIdrawable *dPriv = intel->driReadDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
@@ -152,6 +153,7 @@ do_copy_texsubimage(struct intel_context *intel,
src_pitch = src->pitch;
}
+ /* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
@@ -160,17 +162,16 @@ do_copy_texsubimage(struct intel_context *intel,
src->tiling,
intelImage->mt->pitch,
dst_bo,
- image_offset,
+ 0,
intelImage->mt->region->tiling,
- x, y, dstx, dsty, width, height,
+ src->draw_x + x, src->draw_y + y,
+ image_x + dstx, image_y + dsty,
+ width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
-
return GL_TRUE;
}
@@ -180,8 +181,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLint border)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -217,6 +217,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y,
width, border);
}
@@ -228,8 +230,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -244,7 +245,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
*/
ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL,
&ctx->DefaultPacking, texObj, texImage);
srcx = x;
@@ -265,6 +266,8 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
width, height, border);
}
@@ -274,8 +277,7 @@ static void
intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -290,6 +292,8 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width);
}
}
@@ -300,8 +304,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
struct gl_texture_object *texObj =
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
@@ -316,8 +319,8 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
internalFormat,
xoffset, yoffset, x, y, width, height)) {
- DBG("%s - fallback to _mesa_meta_CopyTexSubImage2D\n", __FUNCTION__);
-
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
_mesa_meta_CopyTexSubImage2D(ctx, target, level,
xoffset, yoffset, x, y, width, height);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 3322a71130..a7c6c45ffe 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -1,7 +1,6 @@
#include "intel_context.h"
#include "intel_tex.h"
#include "intel_chipset.h"
-#include "main/texformat.h"
#include "main/enums.h"
@@ -16,7 +15,7 @@
* these if we take the step of simply swizzling the colors
* immediately after sampling...
*/
-const struct gl_texture_format *
+gl_format
intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
GLenum format, GLenum type)
{
@@ -34,48 +33,48 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_RGBA:
if (format == GL_BGRA) {
if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
}
else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
}
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
}
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return do32bpt ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_RGB565;
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_RGBA4:
case GL_RGBA2:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_XRGB8888;
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_ALPHA:
case GL_ALPHA4:
@@ -83,7 +82,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case 1:
case GL_LUMINANCE:
@@ -92,18 +91,24 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
+
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+#ifndef I915
+ return MESA_FORMAT_AL1616;
+#else
+ /* FALLTHROUGH */
+#endif
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_INTENSITY:
case GL_INTENSITY4:
@@ -111,41 +116,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
+ return MESA_FORMAT_RGBA_FXT1;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
#if 0
- return &_mesa_texformat_z16;
+ return MESA_FORMAT_Z16;
#else
/* fall-through.
* 16bpp depth texture can't be paired with a stencil buffer so
@@ -154,7 +159,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
#endif
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return &_mesa_texformat_s8_z24;
+ return MESA_FORMAT_S8_Z24;
#ifndef I915
case GL_SRGB_EXT:
@@ -165,41 +170,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return &_mesa_texformat_sargb8;
+ return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- if (IS_G4X(intel->intelScreen->deviceID))
- return &_mesa_texformat_sl8;
+ if (intel->has_luminance_srgb)
+ return MESA_FORMAT_SL8;
else
- return &_mesa_texformat_sargb8;
+ return MESA_FORMAT_SARGB8;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- if (IS_G4X(intel->intelScreen->deviceID))
- return &_mesa_texformat_sla8;
+ if (intel->has_luminance_srgb)
+ return MESA_FORMAT_SLA8;
else
- return &_mesa_texformat_sargb8;
+ return MESA_FORMAT_SARGB8;
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return &_mesa_texformat_srgb_dxt1;
+ return MESA_FORMAT_SRGB_DXT1;
/* i915 could also do this */
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
- return &_mesa_texformat_dudv8;
+ return MESA_FORMAT_DUDV8;
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return &_mesa_texformat_signed_rgba8888_rev;
+ return MESA_FORMAT_SIGNED_RGBA8888_REV;
#endif
default:
fprintf(stderr, "unexpected texture format %s in %s\n",
_mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
- return NULL;
+ return MESA_FORMAT_NONE;
}
- return NULL; /* never get here */
+ return MESA_FORMAT_NONE; /* never get here */
}
int intel_compressed_num_bytes(GLuint mesaFormat)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 66201b1f46..307669f87e 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -6,8 +6,10 @@
#include "main/bufferobj.h"
#include "main/convolve.h"
#include "main/context.h"
+#include "main/formats.h"
+#include "main/image.h"
#include "main/texcompress.h"
-#include "main/texformat.h"
+#include "main/texstore.h"
#include "main/texgetimage.h"
#include "main/texobj.h"
#include "main/texstore.h"
@@ -69,6 +71,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
GLuint depth = intelImage->base.Depth;
GLuint l2width, l2height, l2depth;
GLuint i, comp_byte = 0;
+ GLuint texelBytes;
DBG("%s\n", __FUNCTION__);
@@ -112,7 +115,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
*/
if ((intelObj->base.MinFilter == GL_NEAREST ||
intelObj->base.MinFilter == GL_LINEAR) &&
- intelImage->level == firstLevel) {
+ intelImage->level == firstLevel &&
+ (intel->gen < 4 || firstLevel == 0)) {
lastLevel = firstLevel;
}
else {
@@ -123,8 +127,11 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
}
assert(!intelObj->mt);
- if (intelImage->base.IsCompressed)
- comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat);
+ if (_mesa_is_format_compressed(intelImage->base.TexFormat))
+ comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat);
+
+ texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
+
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
intelImage->base._BaseFormat,
@@ -134,7 +141,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
width,
height,
depth,
- intelImage->base.TexFormat->TexelBytes,
+ texelBytes,
comp_byte,
expect_accelerated_upload);
@@ -166,7 +173,7 @@ target_to_face(GLenum target)
static GLboolean
check_pbo_format(GLint internalFormat,
GLenum format, GLenum type,
- const struct gl_texture_format *mesa_format)
+ gl_format mesa_format)
{
switch (internalFormat) {
case 4:
@@ -174,12 +181,12 @@ check_pbo_format(GLint internalFormat,
return (format == GL_BGRA &&
(type == GL_UNSIGNED_BYTE ||
type == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- mesa_format == &_mesa_texformat_argb8888);
+ mesa_format == MESA_FORMAT_ARGB8888);
case 3:
case GL_RGB:
return (format == GL_RGB &&
type == GL_UNSIGNED_SHORT_5_6_5 &&
- mesa_format == &_mesa_texformat_rgb565);
+ mesa_format == MESA_FORMAT_RGB565);
case GL_YCBCR_MESA:
return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
default:
@@ -200,7 +207,10 @@ try_pbo_upload(struct intel_context *intel,
{
struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
GLuint src_offset, src_stride;
- GLuint dst_offset, dst_stride;
+ GLuint dst_x, dst_y, dst_stride;
+ dri_bo *dst_buffer = intel_region_buffer(intel,
+ intelImage->mt->region,
+ INTEL_WRITE_FULL);
if (!_mesa_is_bufferobj(unpack->BufferObj) ||
intel->ctx._ImageTransferState ||
@@ -217,32 +227,26 @@ try_pbo_upload(struct intel_context *intel,
else
src_stride = width;
- dst_offset = intel_miptree_image_offset(intelImage->mt,
- intelImage->face,
- intelImage->level);
+ intel_miptree_get_image_offset(intelImage->mt, intelImage->level,
+ intelImage->face, 0,
+ &dst_x, &dst_y);
dst_stride = intelImage->mt->pitch;
- intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
+ if (drm_intel_bo_references(intel->batch->buf, dst_buffer))
+ intelFlush(&intel->ctx);
{
dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ);
- dri_bo *dst_buffer = intel_region_buffer(intel,
- intelImage->mt->region,
- INTEL_WRITE_FULL);
-
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_stride, src_buffer, src_offset, GL_FALSE,
- dst_stride, dst_buffer, dst_offset, GL_FALSE,
- 0, 0, 0, 0, width, height,
+ dst_stride, dst_buffer, 0, GL_FALSE,
+ 0, 0, dst_x, dst_y, width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
@@ -258,7 +262,7 @@ try_pbo_zcopy(struct intel_context *intel,
{
struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
GLuint src_offset, src_stride;
- GLuint dst_offset, dst_stride;
+ GLuint dst_x, dst_y, dst_stride;
if (!_mesa_is_bufferobj(unpack->BufferObj) ||
intel->ctx._ImageTransferState ||
@@ -275,13 +279,14 @@ try_pbo_zcopy(struct intel_context *intel,
else
src_stride = width;
- dst_offset = intel_miptree_image_offset(intelImage->mt,
- intelImage->face,
- intelImage->level);
+ intel_miptree_get_image_offset(intelImage->mt, intelImage->level,
+ intelImage->face, 0,
+ &dst_x, &dst_y);
dst_stride = intelImage->mt->pitch;
- if (src_stride != dst_stride || dst_offset != 0 || src_offset != 0) {
+ if (src_stride != dst_stride || dst_x != 0 || dst_y != 0 ||
+ src_offset != 0) {
DBG("%s: failure 2\n", __FUNCTION__);
return GL_FALSE;
}
@@ -316,8 +321,6 @@ intelTexImage(GLcontext * ctx,
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
- intelFlush(ctx);
-
intelImage->face = target_to_face(target);
intelImage->level = level;
@@ -326,22 +329,11 @@ intelTexImage(GLcontext * ctx,
&postConvHeight);
}
- /* choose the texture format */
- texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat,
- format, type);
-
- _mesa_set_fetch_functions(texImage, dims);
-
- if (texImage->TexFormat->TexelBytes == 0) {
- /* must be a compressed format */
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
texelBytes = 0;
- texImage->IsCompressed = GL_TRUE;
- texImage->CompressedSize =
- ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
- texImage->Height, texImage->Depth,
- texImage->TexFormat->MesaFormat);
- } else {
- texelBytes = texImage->TexFormat->TexelBytes;
+ }
+ else {
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
@@ -374,8 +366,7 @@ intelTexImage(GLcontext * ctx,
intelObj->mt->first_level == level &&
intelObj->mt->last_level == level &&
intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
- !intel_miptree_match_image(intelObj->mt, &intelImage->base,
- intelImage->face, intelImage->level)) {
+ !intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
DBG("release it\n");
intel_miptree_release(intel, &intelObj->mt);
@@ -392,17 +383,17 @@ intelTexImage(GLcontext * ctx,
assert(!intelImage->mt);
if (intelObj->mt &&
- intel_miptree_match_image(intelObj->mt, &intelImage->base,
- intelImage->face, intelImage->level)) {
+ intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
} else if (intelImage->base.Border == 0) {
int comp_byte = 0;
-
- if (intelImage->base.IsCompressed) {
+ GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
+ GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat);
+ if (_mesa_is_format_compressed(intelImage->base.TexFormat)) {
comp_byte =
- intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat);
+ intel_compressed_num_bytes(intelImage->base.TexFormat);
}
/* Didn't fit in the object miptree, but it's suitable for inclusion in
@@ -410,11 +401,11 @@ intelTexImage(GLcontext * ctx,
* It'll get moved into the object miptree at validate time.
*/
intelImage->mt = intel_miptree_create(intel, target,
- intelImage->base.TexFormat->BaseFormat,
+ baseFormat,
internalFormat,
level, level,
width, height, depth,
- intelImage->base.TexFormat->TexelBytes,
+ texelBytes,
comp_byte, pixels == NULL);
}
@@ -475,24 +466,32 @@ intelTexImage(GLcontext * ctx,
pixels, unpack, "glTexImage");
}
- LOCK_HARDWARE(intel);
-
if (intelImage->mt) {
- if (pixels != NULL)
+ if (pixels != NULL) {
+ /* Flush any queued rendering with the texture before mapping. */
+ if (drm_intel_bo_references(intel->batch->buf,
+ intelImage->mt->region->buffer)) {
+ intelFlush(ctx);
+ }
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->face,
intelImage->level,
&dstRowStride,
intelImage->base.ImageOffsets);
+ }
+
texImage->RowStride = dstRowStride / intelImage->mt->cpp;
}
else {
/* Allocate regular memory and store the image there temporarily. */
- if (texImage->IsCompressed) {
- sizeInBytes = texImage->CompressedSize;
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ sizeInBytes = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
dstRowStride =
- _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ _mesa_format_row_stride(texImage->TexFormat, width);
assert(dims != 3);
}
else {
@@ -523,17 +522,20 @@ intelTexImage(GLcontext * ctx,
pixels,
srcRowStride,
0, 0);
- } else
+ }
+ else {
memcpy(texImage->Data, pixels, imageSize);
- } else if (!texImage->TexFormat->StoreImage(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, unpack)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+ }
+ }
+ else if (!_mesa_texstore(ctx, dims,
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, unpack)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
}
@@ -544,8 +546,6 @@ intelTexImage(GLcontext * ctx,
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
-
- UNLOCK_HARDWARE(intel);
}
@@ -661,9 +661,10 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
if (compressed) {
_mesa_get_compressed_teximage(ctx, target, level, pixels,
texObj, texImage);
- } else {
+ }
+ else {
_mesa_get_teximage(ctx, target, level, format, type, pixels,
- texObj, texImage);
+ texObj, texImage);
}
@@ -724,19 +725,18 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
GLint glx_texture_format,
__DRIdrawable *dPriv)
{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ struct gl_framebuffer *fb = dPriv->driverPrivate;
struct intel_context *intel = pDRICtx->driverPrivate;
+ GLcontext *ctx = &intel->ctx;
struct intel_texture_object *intelObj;
struct intel_texture_image *intelImage;
struct intel_mipmap_tree *mt;
struct intel_renderbuffer *rb;
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- int level = 0, type, format, internalFormat;
+ int level = 0, internalFormat;
- texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
intelObj = intel_texture_object(texObj);
if (!intelObj)
@@ -744,15 +744,13 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
intel_update_renderbuffers(pDRICtx, dPriv);
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
/* If the region isn't set, then intel_update_renderbuffers was unable
* to get the buffers for the drawable.
*/
if (rb->region == NULL)
return;
- type = GL_BGRA;
- format = GL_UNSIGNED_BYTE;
if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
internalFormat = GL_RGB;
else
@@ -783,14 +781,14 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
intelImage->face = target_to_face(target);
intelImage->level = level;
- texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat,
- type, format);
- _mesa_set_fetch_functions(texImage, 2);
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ texImage->TexFormat = MESA_FORMAT_XRGB8888;
+ else
+ texImage->TexFormat = MESA_FORMAT_ARGB8888;
texImage->RowStride = rb->region->pitch;
intel_miptree_reference(&intelImage->mt, intelObj->mt);
- if (!intel_miptree_match_image(intelObj->mt, &intelImage->base,
- intelImage->face, intelImage->level)) {
+ if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
fprintf(stderr, "miptree doesn't match image\n");
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index c9de9b5678..a9ac9e7eb4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -33,7 +33,7 @@
#include "main/macros.h"
-static GLuint minify( GLuint d )
+static INLINE GLuint minify( GLuint d )
{
return MAX2(1, d>>1);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
index 5a93461525..3ad10d3d23 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -66,6 +66,7 @@ struct intel_texture_image
* Else there is no image data.
*/
struct intel_mipmap_tree *mt;
+ GLboolean used_as_render_target;
};
static INLINE struct intel_texture_object *
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 751ec2c98c..7f1dc89022 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx,
if (!pixels)
return;
- LOCK_HARDWARE(intel);
-
/* Map buffer if necessary. Need to lock to prevent other contexts
* from uploading the buffer under us.
*/
@@ -85,13 +83,13 @@ intelTexSubimage(GLcontext * ctx,
&dstRowStride,
texImage->ImageOffsets);
else {
- if (texImage->IsCompressed) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
dstRowStride =
- _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ _mesa_format_row_stride(texImage->TexFormat, width);
assert(dims != 3);
}
else {
- dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
+ dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
}
}
@@ -105,18 +103,20 @@ intelTexSubimage(GLcontext * ctx,
xoffset, yoffset / 4,
(width + 3) & ~3, (height + 3) / 4,
pixels, (width + 3) & ~3, 0, 0);
- } else
+ }
+ else {
memcpy(texImage->Data, pixels, imageSize);
+ }
}
else {
- if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing)) {
+ if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
}
@@ -127,8 +127,6 @@ intelTexSubimage(GLcontext * ctx,
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
-
- UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index a284d5475f..c9a24ac398 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -5,6 +5,7 @@
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
+#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
@@ -14,7 +15,8 @@
* GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
*/
static void
-intel_calculate_first_last_level(struct intel_texture_object *intelObj)
+intel_calculate_first_last_level(struct intel_context *intel,
+ struct intel_texture_object *intelObj)
{
struct gl_texture_object *tObj = &intelObj->base;
const struct gl_texture_image *const baseImage =
@@ -40,27 +42,27 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj)
firstLevel = lastLevel = tObj->BaseLevel;
}
else {
-#ifdef I915
- firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
-#else
- /* Currently not taking min/max lod into account here, those
- * values are programmed as sampler state elsewhere and we
- * upload the same mipmap levels regardless. Not sure if
- * this makes sense as it means it isn't possible for the app
- * to use min/max lod to reduce texture memory pressure:
- */
- firstLevel = tObj->BaseLevel;
- lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
- tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
-#endif
+ if (intel->gen == 2) {
+ firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
+ firstLevel = MAX2(firstLevel, tObj->BaseLevel);
+ firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
+ lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
+ lastLevel = MAX2(lastLevel, tObj->BaseLevel);
+ lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
+ lastLevel = MIN2(lastLevel, tObj->MaxLevel);
+ lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+ } else {
+ /* Min/max LOD are taken into account in sampler state. We don't
+ * want to re-layout textures just because clamping has been applied
+ * since it means a bunch of blitting around and probably no memory
+ * savings (since we have to keep the other levels around anyway).
+ */
+ firstLevel = tObj->BaseLevel;
+ lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
+ tObj->MaxLevel);
+ /* need at least one level */
+ lastLevel = MAX2(firstLevel, lastLevel);
+ }
}
break;
case GL_TEXTURE_RECTANGLE_NV:
@@ -135,9 +137,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
- intel_calculate_first_last_level(intelObj);
- firstImage =
- intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]);
+ intel_calculate_first_last_level(intel, intelObj);
+ firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
/* Fallback case:
*/
@@ -165,11 +166,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intel_miptree_reference(&intelObj->mt, firstImage->mt);
}
- if (firstImage->base.IsCompressed) {
- comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
+ if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
+ comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat);
cpp = comp_byte;
}
- else cpp = firstImage->base.TexFormat->TexelBytes;
+ else
+ cpp = _mesa_get_format_bytes(firstImage->base.TexFormat);
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.
@@ -189,7 +191,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intelObj->mt->height0 != firstImage->base.Height ||
intelObj->mt->depth0 != firstImage->base.Depth ||
intelObj->mt->cpp != cpp ||
- intelObj->mt->compressed != firstImage->base.IsCompressed)) {
+ intelObj->mt->compressed != _mesa_is_format_compressed(firstImage->base.TexFormat))) {
intel_miptree_release(intel, &intelObj->mt);
}
@@ -220,8 +222,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intel_texture_image(intelObj->base.Image[face][i]);
/* Need to import images in main memory or held in other trees.
+ * If it's a render target, then its data isn't needed to be in
+ * the object tree (otherwise we'd be FBO incomplete), and we need
+ * to keep track of the image's MT as needing to be pulled in still,
+ * or we'll lose the rendering that's done to it.
*/
- if (intelObj->mt != intelImage->mt) {
+ if (intelObj->mt != intelImage->mt &&
+ !intelImage->used_as_render_target) {
copy_image_data_to_tree(intel, intelObj, intelImage);
}
}
diff --git a/src/mesa/drivers/dri/mach64/Makefile b/src/mesa/drivers/dri/mach64/Makefile
index 7246d51f5d..a8f463e9fd 100644
--- a/src/mesa/drivers/dri/mach64/Makefile
+++ b/src/mesa/drivers/dri/mach64/Makefile
@@ -30,4 +30,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 9c7f513c6f..3b4ef7ffd8 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -76,7 +76,7 @@ static const struct dri_debug_control debug_control[] =
{ NULL, 0 }
};
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
@@ -89,11 +89,11 @@ const struct dri_extension card_extensions[] =
/* Create the device specific context.
*/
GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv;
+ __DRIscreen *driScreen = driContextPriv->driScreenPriv;
struct dd_function_table functions;
mach64ContextPtr mmesa;
mach64ScreenPtr mach64Screen;
@@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
/* Destroy the device specific context.
*/
-void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
+void mach64DestroyContext( __DRIcontext *driContextPriv )
{
mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate;
@@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
* buffer `b'.
*/
GLboolean
-mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+mach64MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
GLboolean
-mach64UnbindContext( __DRIcontextPrivate *driContextPriv )
+mach64UnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 854751626d..18fc859d01 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -232,9 +232,9 @@ struct mach64_context {
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -274,16 +274,16 @@ struct mach64_context {
extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void mach64DestroyContext( __DRIcontextPrivate * );
+extern void mach64DestroyContext( __DRIcontext * );
-extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Byte ordering
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c
index ef5c0625c3..03587c44fd 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c
@@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa )
/* Copy the back color buffer to the front color buffer.
*/
-void mach64CopyBuffer( __DRIdrawablePrivate *dPriv )
+void mach64CopyBuffer( __DRIdrawable *dPriv )
{
mach64ContextPtr mmesa;
GLint nbox, i, ret;
@@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
static void mach64DDClear( GLcontext *ctx, GLbitfield mask )
{
mach64ContextPtr mmesa = MACH64_CONTEXT( ctx );
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_mach64_clear_t clear;
GLuint flags = 0;
GLint i;
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
index 6ef9bc0bca..1ffda1932f 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
@@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer,
GLint offset, GLint pitch, GLint format,
GLint x, GLint y, GLint width, GLint height );
-extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv );
+extern void mach64CopyBuffer( __DRIdrawable *dPriv );
#if ENABLE_PERF_BOXES
extern void mach64PerformanceCounters( mach64ContextPtr mmesa );
extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa );
diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c
index d018ba4174..8653c77da5 100644
--- a/src/mesa/drivers/dri/mach64/mach64_lock.c
+++ b/src/mesa/drivers/dri/mach64/mach64_lock.c
@@ -51,8 +51,8 @@ int prevLockLine = 0;
*/
void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
- __DRIscreenPrivate *sPriv = mmesa->driScreen;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
+ __DRIscreen *sPriv = mmesa->driScreen;
drm_mach64_sarea_t *sarea = mmesa->sarea;
int i;
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
index 99f1a14e17..816682ec5f 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
@@ -207,19 +207,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -236,13 +236,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
index 684f2acc89..6e5fa3520e 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
@@ -103,10 +103,10 @@ static void TAG(emit)( GLcontext *ctx,
#if DO_TEX1
{
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
#if DO_PTEX
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
#endif
}
#endif
@@ -114,18 +114,18 @@ static void TAG(emit)( GLcontext *ctx,
#if DO_TEX0
{
const GLuint t0 = GET_TEXSOURCE(0);
- tc0 = VB->TexCoordPtr[t0]->data;
- tc0_stride = VB->TexCoordPtr[t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
#if DO_PTEX
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
#endif
}
#endif
#if DO_SPEC
- if (VB->SecondaryColorPtr[0]) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -133,9 +133,9 @@ static void TAG(emit)( GLcontext *ctx,
#endif
#if DO_FOG
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
static GLfloat tmp[4] = {0, 0, 0, 0};
fog = &tmp;
@@ -144,8 +144,8 @@ static void TAG(emit)( GLcontext *ctx,
#endif
#if DO_RGBA
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
#endif
coord = VB->NdcPtr->data;
@@ -319,8 +319,8 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
@@ -328,12 +328,12 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c
index 6440027ca4..1ed3b0b70e 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.c
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -67,10 +67,8 @@ static const GLuint __driNConfigOptions = 3;
static const GLuint __driNConfigOptions = 2;
#endif
-extern const struct dri_extension card_extensions[];
-
static const __DRIconfig **
-mach64FillInModes( __DRIscreenPrivate *psp,
+mach64FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -146,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp,
/* Create the device specific screen private data struct.
*/
static mach64ScreenRec *
-mach64CreateScreen( __DRIscreenPrivate *sPriv )
+mach64CreateScreen( __DRIscreen *sPriv )
{
mach64ScreenPtr mach64Screen;
ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv;
@@ -274,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-mach64DestroyScreen( __DRIscreenPrivate *driScreen )
+mach64DestroyScreen( __DRIscreen *driScreen )
{
mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private;
@@ -301,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen )
* data.
*/
static GLboolean
-mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+mach64CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -316,7 +314,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
NULL,
screen->cpp,
screen->frontOffset, screen->frontPitch,
@@ -327,7 +325,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
NULL,
screen->cpp,
screen->backOffset, screen->backPitch,
@@ -338,7 +336,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ = driNewRenderbuffer(MESA_FORMAT_Z16,
NULL, screen->cpp,
screen->depthOffset, screen->depthPitch,
driDrawPriv);
@@ -348,7 +346,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
else if (mesaVis->depthBits == 24) {
/* XXX I don't think 24-bit Z is supported - so this isn't used */
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+ = driNewRenderbuffer(MESA_FORMAT_Z24_S8,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -372,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+mach64DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -380,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* Copy the back color buffer to the front color buffer */
static void
-mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
+mach64SwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
mach64ContextPtr mmesa;
@@ -402,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-mach64InitDriver( __DRIscreenPrivate *driScreen )
+mach64InitDriver( __DRIscreen *driScreen )
{
driScreen->private = (void *) mach64CreateScreen( driScreen );
@@ -422,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen )
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-mach64InitScreen(__DRIscreenPrivate *psp)
+mach64InitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 6, 4, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -436,18 +434,6 @@ mach64InitScreen(__DRIscreenPrivate *psp)
return NULL;
}
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-
if (!mach64InitDriver(psp))
return NULL;
@@ -471,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = {
.SwapBuffersMSC = NULL
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h
index be5e29a3e5..1966809c03 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.h
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.h
@@ -70,7 +70,7 @@ typedef struct {
drmBufMapPtr buffers;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
driOptionCache optionCache;
diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c
index 91d46ce32e..b4ba2a41c9 100644
--- a/src/mesa/drivers/dri/mach64/mach64_span.c
+++ b/src/mesa/drivers/dri/mach64/mach64_span.c
@@ -40,8 +40,8 @@
#define LOCAL_VARS \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
+ __DRIdrawable *dPriv = mmesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
GLushort p; \
@@ -49,8 +49,8 @@
#define LOCAL_DEPTH_VARS \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
- __DRIscreenPrivate *driScreen = mmesa->driScreen; \
+ __DRIdrawable *dPriv = mmesa->driDrawable; \
+ __DRIscreen *driScreen = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
char *buf = (char *)(driScreen->pFB + drb->offset + \
@@ -157,15 +157,13 @@ void mach64DDInitSpanFuncs( GLcontext *ctx )
void
mach64SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- mach64InitPointers_RGB565(&drb->Base);
- }
- else {
- mach64InitPointers_ARGB8888(&drb->Base);
- }
+ if (drb->Base.Format == MESA_FORMAT_RGB565) {
+ mach64InitPointers_RGB565(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ else if (drb->Base.Format == MESA_FORMAT_ARGB8888) {
+ mach64InitPointers_ARGB8888(&drb->Base);
+ }
+ else if (drb->Base.Format == MESA_FORMAT_Z16) {
mach64InitDepthPointers_z16(&drb->Base);
}
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index 3a023187ce..df7cbc8670 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx )
mach64ScreenPtr mach64Screen = mmesa->mach64Screen;
if ( mmesa->driDrawable ) {
- __DRIdrawablePrivate *drawable = mmesa->driDrawable;
+ __DRIdrawable *drawable = mmesa->driDrawable;
int x1 = 0;
int y1 = 0;
int x2 = drawable->w - 1;
@@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx )
/* mach64 can't color mask with alpha blending enabled */
if ( !ctx->Color.BlendEnabled ) {
mask = mach64PackColor( mmesa->mach64Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
}
if ( mmesa->setup.dp_write_mask != mask ) {
@@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode )
void mach64SetCliprects( GLcontext *ctx, GLenum mode )
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
switch ( mode ) {
case GL_FRONT_LEFT:
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c
index 225d23179e..6627d3c38a 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.c
@@ -41,7 +41,6 @@
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/texstore.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/imports.h"
@@ -131,14 +130,14 @@ mach64AllocTexObj( struct gl_texture_object *texObj )
mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT );
mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- mach64SetTexBorderColor( t, texObj->BorderColor );
+ mach64SetTexBorderColor( t, texObj->BorderColor.f );
return t;
}
/* Called by the _mesa_store_teximage[123]d() functions. */
-static const struct gl_texture_format *
+static gl_format
mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -167,15 +166,15 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGBA2:
case GL_COMPRESSED_RGBA:
if (mmesa->mach64Screen->cpp == 4)
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
else
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
if (mmesa->mach64Screen->cpp == 4)
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
else
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGBA8:
case GL_RGB10_A2:
@@ -183,9 +182,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGBA16:
case GL_RGBA4:
if (mmesa->mach64Screen->cpp == 4)
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
else
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case 3:
case GL_RGB:
@@ -198,9 +197,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB16:
case GL_COMPRESSED_RGB:
if (mmesa->mach64Screen->cpp == 4)
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
else
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case 1:
case GL_LUMINANCE:
@@ -210,9 +209,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
if (mmesa->mach64Screen->cpp == 4)
- return &_mesa_texformat_argb8888; /* inefficient but accurate */
+ return MESA_FORMAT_ARGB8888; /* inefficient but accurate */
else
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_INTENSITY4:
case GL_INTENSITY:
@@ -221,9 +220,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
if (mmesa->mach64Screen->cpp == 4)
- return &_mesa_texformat_argb8888; /* inefficient but accurate */
+ return MESA_FORMAT_ARGB8888; /* inefficient but accurate */
else
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -232,18 +231,18 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
default:
_mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ );
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -471,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( mmesa );
- mach64SetTexBorderColor( t, tObj->BorderColor );
+ mach64SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -566,8 +565,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
functions->IsTextureResident = driIsTextureResident;
functions->UpdateTexturePalette = NULL;
- functions->ActiveTexture = NULL;
- functions->PrioritizeTexture = NULL;
driInitTextureFormats();
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c
index 734e547952..b97e9eec25 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texmem.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c
@@ -31,6 +31,11 @@
* Jose Fonseca <j_r_fonseca@yahoo.co.uk>
*/
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/simple_list.h"
+#include "main/imports.h"
+
#include "mach64_context.h"
#include "mach64_state.h"
#include "mach64_ioctl.h"
@@ -38,12 +43,6 @@
#include "mach64_tris.h"
#include "mach64_tex.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/simple_list.h"
-#include "main/texformat.h"
-#include "main/imports.h"
-
/* Destroy hardware state associated with texture `t'.
*/
@@ -76,6 +75,7 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa,
struct gl_texture_image *image;
int texelsPerDword = 0;
int dwords;
+ GLuint texelBytes;
/* Ensure we have a valid texture to upload */
if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) )
@@ -85,7 +85,9 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa,
if ( !image )
return;
- switch ( image->TexFormat->TexelBytes ) {
+ texelBytes = _mesa_get_format_bytes(image->TexFormat);
+
+ switch ( texelBytes ) {
case 1: texelsPerDword = 4; break;
case 2: texelsPerDword = 2; break;
case 4: texelsPerDword = 1; break;
@@ -118,8 +120,8 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa,
{
CARD32 *dst = (CARD32 *)((char *)mach64Screen->agpTextures.map + t->base.memBlock->ofs);
const GLubyte *src = (const GLubyte *) image->Data +
- (y * image->Width + x) * image->TexFormat->TexelBytes;
- const GLuint bytes = width * height * image->TexFormat->TexelBytes;
+ (y * image->Width + x) * texelBytes;
+ const GLuint bytes = width * height * texelBytes;
memcpy(dst, src, bytes);
}
@@ -140,6 +142,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa,
const int maxdwords = (MACH64_BUFFER_MAX_DWORDS - (MACH64_HOSTDATA_BLIT_OFFSET / 4));
CARD32 pitch, offset;
int i;
+ GLuint texelBytes;
/* Ensure we have a valid texture to upload */
if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) )
@@ -149,7 +152,9 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa,
if ( !image )
return;
- switch ( image->TexFormat->TexelBytes ) {
+ texelBytes = _mesa_get_format_bytes(image->TexFormat);
+
+ switch ( texelBytes ) {
case 1: texelsPerDword = 4; break;
case 2: texelsPerDword = 2; break;
case 4: texelsPerDword = 1; break;
@@ -259,7 +264,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa,
{
const GLubyte *src = (const GLubyte *) image->Data +
- (y * image->Width + x) * image->TexFormat->TexelBytes;
+ (y * image->Width + x) * texelBytes;
mach64FireBlitLocked( mmesa, (void *)src, offset, pitch, format,
x, y, width, height );
diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c
index fd2369dd88..df0a09a5c1 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texstate.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c
@@ -33,7 +33,6 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "mach64_context.h"
#include "mach64_ioctl.h"
@@ -55,7 +54,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa,
if ( MACH64_DEBUG & DEBUG_VERBOSE_API )
fprintf( stderr, "%s( %p )\n", __FUNCTION__, tObj );
- switch (baseImage->TexFormat->MesaFormat) {
+ switch (baseImage->TexFormat) {
case MESA_FORMAT_ARGB8888:
t->textureFormat = MACH64_DATATYPE_ARGB8888;
break;
@@ -89,7 +88,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa,
totalSize = ( baseImage->Height *
baseImage->Width *
- baseImage->TexFormat->TexelBytes );
+ _mesa_get_format_bytes(baseImage->TexFormat) );
totalSize = (totalSize + 31) & ~31;
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index f2e8e2e3ae..c2a0adfef0 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -1297,7 +1297,8 @@ do { \
#define LOCAL_VARS(n) \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint vertex_size = mmesa->vertex_size; \
const GLuint xyoffset = 9; \
const GLuint coloroffset = 8; \
diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
index 938804af9e..60bfab8f6d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
+++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
@@ -156,53 +156,53 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3) {
const GLuint t3 = GET_TEXSOURCE(3);
- tc3 = VB->TexCoordPtr[t3]->data;
- tc3_stride = VB->TexCoordPtr[t3]->stride;
+ tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data;
+ tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[t3]->size;
+ tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size;
}
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
+ tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[t2]->size;
+ tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size;
}
if (DO_TEX1) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
}
if (DO_TEX0) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = VB->TexCoordPtr[t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
}
if (DO_RGBA) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
}
if (DO_SPEC) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
if (DO_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
static GLfloat tmp[4] = {0, 0, 0, 0};
fog = &tmp;
@@ -384,8 +384,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
/* Pack what's left into a 4-dword vertex. Color is in a different
* place, and there is no 'w' coordinate.
@@ -432,8 +432,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
GLfloat *v = (GLfloat *)dest;
int i;
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
if (start)
STRIDE_4F(col, col_stride * start);
@@ -473,22 +473,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
- (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4))
return GL_FALSE;
return GL_TRUE;
@@ -501,14 +501,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
@@ -516,14 +516,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/drivers/dri/mga/Makefile b/src/mesa/drivers/dri/mga/Makefile
index a871064c62..0cc329fb22 100644
--- a/src/mesa/drivers/dri/mga/Makefile
+++ b/src/mesa/drivers/dri/mga/Makefile
@@ -31,4 +31,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c
index ad765d1dd7..54eda62a96 100644
--- a/src/mesa/drivers/dri/mga/mga_texstate.c
+++ b/src/mesa/drivers/dri/mga/mga_texstate.c
@@ -27,22 +27,19 @@
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include <stdlib.h>
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/macros.h"
#include "main/mm.h"
+#include "main/imports.h"
+#include "main/simple_list.h"
+
#include "mgacontext.h"
#include "mgatex.h"
#include "mgaregs.h"
#include "mgatris.h"
#include "mgaioctl.h"
-#include "main/context.h"
-#include "main/enums.h"
-#include "main/macros.h"
-#include "main/imports.h"
-
-#include "main/simple_list.h"
-#include "main/texformat.h"
-
#define MGA_USE_TABLE_FOR_FORMAT
#ifdef MGA_USE_TABLE_FOR_FORMAT
#define TMC_nr_tformat (MESA_FORMAT_YCBCR_REV + 1)
@@ -94,14 +91,14 @@ mgaSetTexImages( mgaContextPtr mmesa,
return;
}
#else
- if ( (baseImage->TexFormat->MesaFormat >= TMC_nr_tformat)
- || (TMC_tformat[ baseImage->TexFormat->MesaFormat ] == 0) )
+ if ( (baseImage->TexFormat >= TMC_nr_tformat)
+ || (TMC_tformat[ baseImage->TexFormat ] == 0) )
{
_mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__);
return;
}
- txformat = TMC_tformat[ baseImage->TexFormat->MesaFormat ];
+ txformat = TMC_tformat[ baseImage->TexFormat ];
#endif /* MGA_USE_TABLE_FOR_FORMAT */
@@ -131,7 +128,7 @@ mgaSetTexImages( mgaContextPtr mmesa,
break;
size = texImage->Width * texImage->Height *
- baseImage->TexFormat->TexelBytes;
+ _mesa_get_format_bytes(baseImage->TexFormat);
t->offsets[i] = totalSize;
t->base.dirty_images[0] |= (1<<i);
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 0dc76fea50..f835cb8bd6 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -78,7 +78,7 @@
#endif
#define need_GL_APPLE_vertex_array_object
#define need_GL_NV_vertex_program
-#include "extension_helper.h"
+#include "main/remap_helper.h"
/* MGA configuration
*/
@@ -108,7 +108,7 @@ int MGA_DEBUG = 0;
#endif
static const __DRIconfig **
-mgaFillInModes( __DRIscreenPrivate *psp,
+mgaFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = {
};
static GLboolean
-mgaInitDriver(__DRIscreenPrivate *sPriv)
+mgaInitDriver(__DRIscreen *sPriv)
{
mgaScreenPrivate *mgaScreen;
MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv;
@@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
static void
-mgaDestroyScreen(__DRIscreenPrivate *sPriv)
+mgaDestroyScreen(__DRIscreen *sPriv)
{
mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private;
@@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] =
static GLboolean
mgaCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
int i;
unsigned maxlevels;
GLcontext *ctx, *shareCtx;
mgaContextPtr mmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+
mgaScreen->sarea_priv_offset);
@@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
}
static void
-mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
+mgaDestroyContext(__DRIcontext *driContextPriv)
{
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
@@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+mgaCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -723,7 +723,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
NULL,
screen->cpp,
screen->frontOffset, screen->frontPitch,
@@ -734,7 +734,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
NULL,
screen->cpp,
screen->backOffset, screen->backPitch,
@@ -745,7 +745,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ = driNewRenderbuffer(MESA_FORMAT_Z16,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -757,7 +757,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
/* XXX is this right? */
if (mesaVis->stencilBits) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+ = driNewRenderbuffer(MESA_FORMAT_Z24_S8,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -767,7 +767,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
else {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT32,
+ = driNewRenderbuffer(MESA_FORMAT_Z32,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -778,7 +778,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
else if (mesaVis->depthBits == 32) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT32,
+ = driNewRenderbuffer(MESA_FORMAT_Z32,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -789,7 +789,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
+ = driNewRenderbuffer(MESA_FORMAT_S8,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+mgaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
+mgaSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
mgaContextPtr mmesa;
@@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
}
static GLboolean
-mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
+mgaUnbindContext(__DRIcontext *driContextPriv)
{
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
if (mmesa)
@@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
* But why are we doing context initialization here???
*/
static GLboolean
-mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+mgaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
@@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_mga_sarea_t *sarea = mmesa->sarea;
int me = mmesa->hHWContext;
int i;
@@ -945,22 +945,6 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp)
return NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
-
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- driInitExtensions( NULL, g400_extensions, GL_FALSE );
- driInitExtensions(NULL, ARB_vp_extensions, GL_FALSE);
- driInitExtensions( NULL, NV_vp_extensions, GL_FALSE );
-
if (!mgaInitDriver(psp))
return NULL;
@@ -976,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
mgaContextPtr mmesa;
@@ -1014,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h
index 07c22bd596..aee146090c 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.h
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.h
@@ -67,7 +67,7 @@ typedef struct mga_screen_private_s {
char *texVirtual[MGA_NR_TEX_HEAPS];
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
drmBufMapPtr bufs;
drmRegion mmio;
diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h
index 30640a29b3..4141565931 100644
--- a/src/mesa/drivers/dri/mga/mgacontext.h
+++ b/src/mesa/drivers/dri/mga/mgacontext.h
@@ -294,10 +294,10 @@ struct mga_context_t {
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
int driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
struct mga_screen_private_s *mgaScreen;
drm_mga_sarea_t *sarea;
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
index 4438bad920..8ce5d802ab 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.c
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -207,7 +207,7 @@ static void
mgaClear( GLcontext *ctx, GLbitfield mask )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
GLuint flags = 0;
GLuint clear_color = mmesa->ClearColor;
GLuint clear_depth = 0;
@@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa )
/*
* Copy the back buffer to the front buffer.
*/
-void mgaCopyBuffer( __DRIdrawablePrivate *dPriv )
+void mgaCopyBuffer( __DRIdrawable *dPriv )
{
mgaContextPtr mmesa;
drm_clip_rect_t *pbox;
@@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv )
GLint ret;
GLint i;
GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
assert(dPriv);
assert(dPriv->driContextPriv);
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h
index dbc823de80..7a8660d203 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.h
+++ b/src/mesa/drivers/dri/mga/mgaioctl.h
@@ -32,7 +32,7 @@
#include "mgacontext.h"
#include "mga_xmesa.h"
-void mgaCopyBuffer( __DRIdrawablePrivate *dPriv );
+void mgaCopyBuffer( __DRIdrawable *dPriv );
void mgaWaitForVBlank( mgaContextPtr mmesa );
void mgaGetILoadBufferLocked( mgaContextPtr mmesa );
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
index 977dfa0b76..69415f8a83 100644
--- a/src/mesa/drivers/dri/mga/mgapixel.c
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -150,10 +150,10 @@ static GLboolean
check_depth_per_fragment_ops( const GLcontext *ctx )
{
return ( ctx->Current.RasterPosValid &&
- ctx->Color.ColorMask[RCOMP] == 0 &&
- ctx->Color.ColorMask[BCOMP] == 0 &&
- ctx->Color.ColorMask[GCOMP] == 0 &&
- ctx->Color.ColorMask[ACOMP] == 0 &&
+ ctx->Color.ColorMask[0][RCOMP] == 0 &&
+ ctx->Color.ColorMask[0][BCOMP] == 0 &&
+ ctx->Color.ColorMask[0][GCOMP] == 0 &&
+ ctx->Color.ColorMask[0][ACOMP] == 0 &&
ctx->Pixel.ZoomX == 1.0F &&
( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) );
}
@@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx,
#if 0
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
int nbox, retcode, i;
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
@@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
drmMGABlit blit;
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_clip_rect_t pbox = dPriv->pClipRects;
int nbox = dPriv->numClipRects;
int retcode, i;
@@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx,
mmesa->mgaScreen->backOffset);
planemask = mgaPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c
index 5b6d323ca9..10606c152c 100644
--- a/src/mesa/drivers/dri/mga/mgaspan.c
+++ b/src/mesa/drivers/dri/mga/mgaspan.c
@@ -36,9 +36,9 @@
#define LOCAL_VARS \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const __DRIdrawable *dPriv = drb->dPriv; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -52,9 +52,9 @@
#define LOCAL_DEPTH_VARS \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const __DRIdrawable *dPriv = drb->dPriv; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -206,24 +206,22 @@ void mgaDDInitSpanFuncs( GLcontext *ctx )
void
mgaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- mgaInitPointers_565(&drb->Base);
- }
- else {
- mgaInitPointers_8888(&drb->Base);
- }
+ if (drb->Base.Format == MESA_FORMAT_RGB565) {
+ mgaInitPointers_565(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ else if (drb->Base.Format == MESA_FORMAT_ARGB8888) {
+ mgaInitPointers_8888(&drb->Base);
+ }
+ else if (drb->Base.Format == MESA_FORMAT_Z16) {
mgaInitDepthPointers_z16(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+ else if (drb->Base.Format == MESA_FORMAT_Z24_S8) {
mgaInitDepthPointers_z24_s8(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) {
+ else if (drb->Base.Format == MESA_FORMAT_Z32) {
mgaInitDepthPointers_z32(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+ else if (drb->Base.Format == MESA_FORMAT_S8) {
mgaInitStencilPointers_z24_s8(&drb->Base);
}
}
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 7c830ec097..0253044761 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx,
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
-
-
GLuint mask = mgaPackColor(mgaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (mgaScreen->cpp == 2)
mask = mask | (mask << 16);
@@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode )
static void mga_set_cliprects(mgaContextPtr mmesa)
{
- __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+ __DRIdrawable *driDrawable = mmesa->driDrawable;
if ((mmesa->draw_buffer != MGA_FRONT)
|| (driDrawable->numBackClipRects == 0)) {
@@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa)
void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers )
{
- __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable;
- __DRIdrawablePrivate *const driReadable = mmesa->driReadable;
+ __DRIdrawable *const driDrawable = mmesa->driDrawable;
+ __DRIdrawable *const driReadable = mmesa->driReadable;
mmesa->dirty_cliprects = 0;
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 33eb0be449..62a9317cd4 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -27,23 +27,22 @@
#include "main/glheader.h"
#include "main/mm.h"
-#include "mgacontext.h"
-#include "mgatex.h"
-#include "mgaregs.h"
-#include "mgatris.h"
-#include "mgaioctl.h"
-
#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "mgacontext.h"
+#include "mgatex.h"
+#include "mgaregs.h"
+#include "mgatris.h"
+#include "mgaioctl.h"
+
#include "swrast/swrast.h"
#include "xmlpool.h"
@@ -164,7 +163,7 @@ static void mgaSetTexBorderColor(mgaTextureObjectPtr t, const GLfloat color[4])
}
-static const struct gl_texture_format *
+static gl_format
mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -182,15 +181,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
default:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
}
case 3:
@@ -199,15 +198,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
default:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
}
case GL_RGBA8:
@@ -215,25 +214,25 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGBA12:
case GL_RGBA16:
return !force16bpt ?
- &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_RGBA4:
case GL_RGBA2:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_ALPHA:
case GL_ALPHA4:
@@ -242,7 +241,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
/* FIXME: This will report incorrect component sizes... */
- return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_argb4444;
+ return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_ARGB4444;
case 1:
case GL_LUMINANCE:
@@ -252,7 +251,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
/* FIXME: This will report incorrect component sizes... */
- return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_rgb565;
+ return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_RGB565;
case 2:
case GL_LUMINANCE_ALPHA:
@@ -264,7 +263,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
/* FIXME: This will report incorrect component sizes... */
- return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_argb4444;
+ return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_ARGB4444;
case GL_INTENSITY:
case GL_INTENSITY4:
@@ -273,15 +272,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
/* FIXME: This will report incorrect component sizes... */
- return MGA_IS_G400(mmesa) ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444;
+ return MGA_IS_G400(mmesa) ? MESA_FORMAT_I8 : MESA_FORMAT_ARGB4444;
case GL_YCBCR_MESA:
if (MGA_IS_G400(mmesa) &&
(type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE))
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -290,14 +289,14 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
default:
_mesa_problem( ctx, "unexpected texture format in %s", __FUNCTION__ );
- return NULL;
+ return MESA_FORMAT_NONE;
}
- return NULL; /* never get here */
+ return MESA_FORMAT_NONE; /* never get here */
}
@@ -333,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj )
mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
- mgaSetTexBorderColor( t, tObj->BorderColor );
+ mgaSetTexBorderColor( t, tObj->BorderColor.f );
}
return( t );
@@ -462,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
FLUSH_BATCH(mmesa);
- mgaSetTexBorderColor(t, tObj->BorderColor);
+ mgaSetTexBorderColor(t, tObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c
index 9a2d62b53b..47be6f3c18 100644
--- a/src/mesa/drivers/dri/mga/mgatexmem.c
+++ b/src/mesa/drivers/dri/mga/mgatexmem.c
@@ -137,7 +137,7 @@ static void mgaUploadSubImage( mgaContextPtr mmesa,
* directly used by the hardware for texturing.
*/
- texelBytes = texImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
length = texImage->Width * texImage->Height * texelBytes;
if ( t->base.heap->heapId == MGA_CARD_HEAP ) {
unsigned tex_offset = 0;
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index b93a21c3ac..c1bcd4b853 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -397,7 +397,8 @@ do { \
#define LOCAL_VARS(n) \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
(void) color; (void) spec;
diff --git a/src/mesa/drivers/dri/r128/Makefile b/src/mesa/drivers/dri/r128/Makefile
index 796dfbc516..52c5a38a70 100644
--- a/src/mesa/drivers/dri/r128/Makefile
+++ b/src/mesa/drivers/dri/r128/Makefile
@@ -29,4 +29,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index f511a67bad..e389e1c87b 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -68,9 +68,9 @@ int R128_DEBUG = 0;
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
-#include "extension_helper.h"
+#include "main/remap_helper.h"
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_env_add", NULL },
@@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] =
/* Create the device specific context.
*/
GLboolean r128CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct dd_function_table functions;
r128ContextPtr rmesa;
r128ScreenPtr r128scrn;
@@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
/* Destroy the device specific context.
*/
-void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r128DestroyContext( __DRIcontext *driContextPriv )
{
r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate;
@@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
* buffer `b'.
*/
GLboolean
-r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+r128MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
GLboolean
-r128UnbindContext( __DRIcontextPrivate *driContextPriv )
+r128UnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index 0e10209a6a..65f845c115 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -186,9 +186,9 @@ struct r128_context {
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -225,16 +225,16 @@ struct r128_context {
extern GLboolean r128CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void r128DestroyContext( __DRIcontextPrivate * );
+extern void r128DestroyContext( __DRIcontext * );
-extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c
index 84ac3d9f79..56758d971c 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.c
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.c
@@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa )
/* Copy the back color buffer to the front color buffer.
*/
-void r128CopyBuffer( __DRIdrawablePrivate *dPriv )
+void r128CopyBuffer( __DRIdrawable *dPriv )
{
r128ContextPtr rmesa;
GLint nbox, i, ret;
@@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv )
#endif
}
-void r128PageFlip( __DRIdrawablePrivate *dPriv )
+void r128PageFlip( __DRIdrawable *dPriv )
{
r128ContextPtr rmesa;
GLint ret;
@@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv )
static void r128Clear( GLcontext *ctx, GLbitfield mask )
{
r128ContextPtr rmesa = R128_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ __DRIdrawable *dPriv = rmesa->driDrawable;
drm_r128_clear_t clear;
GLuint flags = 0;
GLint i;
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h
index 4b0c9cdc7f..84ace900ee 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.h
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.h
@@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[] );
-extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv );
-extern void r128PageFlip( __DRIdrawablePrivate *dPriv );
+extern void r128CopyBuffer( __DRIdrawable *dPriv );
+extern void r128PageFlip( __DRIdrawable *dPriv );
void r128WaitForVBlank( r128ContextPtr rmesa );
extern void r128WaitForIdleLocked( r128ContextPtr rmesa );
diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c
index 81488a2742..9bc3515b5a 100644
--- a/src/mesa/drivers/dri/r128/r128_lock.c
+++ b/src/mesa/drivers/dri/r128/r128_lock.c
@@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa )
*/
void r128GetLock( r128ContextPtr rmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
- __DRIscreenPrivate *sPriv = rmesa->driScreen;
+ __DRIdrawable *dPriv = rmesa->driDrawable;
+ __DRIscreen *sPriv = rmesa->driScreen;
drm_r128_sarea_t *sarea = rmesa->sarea;
int i;
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c
index f5bcc2f290..80b265811e 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.c
+++ b/src/mesa/drivers/dri/r128/r128_screen.c
@@ -74,8 +74,6 @@ static const GLuint __driNConfigOptions = 4;
static const GLuint __driNConfigOptions = 3;
#endif
-extern const struct dri_extension card_extensions[];
-
#if 1
/* Including xf86PciInfo.h introduces a bunch of errors...
*/
@@ -93,7 +91,7 @@ extern const struct dri_extension card_extensions[];
/* Create the device specific screen private data struct.
*/
static r128ScreenPtr
-r128CreateScreen( __DRIscreenPrivate *sPriv )
+r128CreateScreen( __DRIscreen *sPriv )
{
r128ScreenPtr r128Screen;
R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
@@ -238,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-r128DestroyScreen( __DRIscreenPrivate *sPriv )
+r128DestroyScreen( __DRIscreen *sPriv )
{
r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private;
@@ -264,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv )
* data.
*/
static GLboolean
-r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+r128CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -284,7 +282,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
NULL,
screen->cpp,
screen->frontOffset, screen->frontPitch,
@@ -295,7 +293,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
NULL,
screen->cpp,
screen->backOffset, screen->backPitch,
@@ -306,7 +304,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ = driNewRenderbuffer(MESA_FORMAT_Z16,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -316,7 +314,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+ = driNewRenderbuffer(MESA_FORMAT_S8_Z24,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -327,7 +325,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
+ = driNewRenderbuffer(MESA_FORMAT_S8,
NULL,
screen->cpp,
screen->depthOffset, screen->depthPitch,
@@ -351,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+r128DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -359,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* Copy the back color buffer to the front color buffer */
static void
-r128SwapBuffers(__DRIdrawablePrivate *dPriv)
+r128SwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
r128ContextPtr rmesa;
@@ -386,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-r128InitDriver( __DRIscreenPrivate *sPriv )
+r128InitDriver( __DRIscreen *sPriv )
{
sPriv->private = (void *) r128CreateScreen( sPriv );
@@ -399,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv )
}
static const __DRIconfig **
-r128FillInModes( __DRIscreenPrivate *psp,
+r128FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -480,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-r128InitScreen(__DRIscreenPrivate *psp)
+r128InitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -493,18 +491,6 @@ r128InitScreen(__DRIscreenPrivate *psp)
&psp->drm_version, & drm_expected ) )
return NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-
if (!r128InitDriver(psp))
return NULL;
@@ -531,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h
index e2fa1677c9..8d450adff3 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.h
+++ b/src/mesa/drivers/dri/r128/r128_screen.h
@@ -71,7 +71,7 @@ typedef struct {
drmBufMapPtr buffers;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c
index dd177e0def..0413e5b4f1 100644
--- a/src/mesa/drivers/dri/r128/r128_span.c
+++ b/src/mesa/drivers/dri/r128/r128_span.c
@@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = rmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ __DRIscreen *sPriv = rmesa->driScreen; \
+ __DRIdrawable *dPriv = rmesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
GLuint p; \
@@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_DEPTH_VARS \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
r128ScreenPtr r128scrn = rmesa->r128Screen; \
- __DRIscreenPrivate *sPriv = rmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ __DRIscreen *sPriv = rmesa->driScreen; \
+ __DRIdrawable *dPriv = rmesa->driDrawable; \
GLuint height = dPriv->h; \
(void) r128scrn; (void) sPriv; (void) height
@@ -433,21 +433,19 @@ void r128DDInitSpanFuncs( GLcontext *ctx )
void
r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- r128InitPointers_RGB565(&drb->Base);
- }
- else {
- r128InitPointers_ARGB8888(&drb->Base);
- }
+ if (drb->Base.Format == MESA_FORMAT_RGB565) {
+ r128InitPointers_RGB565(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ else if (drb->Base.Format == MESA_FORMAT_ARGB8888) {
+ r128InitPointers_ARGB8888(&drb->Base);
+ }
+ else if (drb->Base.Format == MESA_FORMAT_Z16) {
r128InitDepthPointers_z16(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+ else if (drb->Base.Format == MESA_FORMAT_S8_Z24) {
r128InitDepthPointers_z24_s8(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+ else if (drb->Base.Format == MESA_FORMAT_S8) {
radeonInitStencilPointers_z24_s8(&drb->Base);
}
}
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 4ae7bf5b97..2254a7a4ff 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( rmesa->driDrawable ) {
- __DRIdrawablePrivate *drawable = rmesa->driDrawable;
+ __DRIdrawable *drawable = rmesa->driDrawable;
int x1 = 0;
int y1 = 0;
int x2 = drawable->w - 1;
@@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint mask = r128PackColor( rmesa->r128Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->setup.plane_3d_mask_c != mask ) {
rmesa->setup.plane_3d_mask_c = mask;
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index 0920270d7b..f1be7cc1c4 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -44,7 +44,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/texstore.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/imports.h"
@@ -170,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
r128SetTexWrap( t, texObj->WrapS, texObj->WrapT );
r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r128SetTexBorderColor( t, texObj->BorderColor );
+ r128SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -178,7 +177,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
/* Called by the _mesa_store_teximage[123]d() functions. */
-static const struct gl_texture_format *
+static gl_format
r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -282,13 +281,13 @@ r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
default:
_mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ );
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -536,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexBorderColor( t, tObj->BorderColor );
+ r128SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c
index 111fe1fd74..4ddcb86bcd 100644
--- a/src/mesa/drivers/dri/r128/r128_texmem.c
+++ b/src/mesa/drivers/dri/r128/r128_texmem.c
@@ -41,7 +41,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/macros.h"
#include "main/simple_list.h"
-#include "main/texformat.h"
#include "main/imports.h"
#define TEX_0 1
@@ -95,7 +94,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
if ( !image )
return;
- switch ( image->TexFormat->TexelBytes ) {
+ switch ( _mesa_get_format_bytes(image->TexFormat) ) {
case 1: texelsPerDword = 4; break;
case 2: texelsPerDword = 2; break;
case 4: texelsPerDword = 1; break;
@@ -215,9 +214,11 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
/* Copy the next chunck of the texture image into the blit buffer */
{
+ const GLuint texelBytes =
+ _mesa_get_format_bytes(image->TexFormat);
const GLubyte *src = (const GLubyte *) image->Data +
- (y * image->Width + x) * image->TexFormat->TexelBytes;
- const GLuint bytes = width * height * image->TexFormat->TexelBytes;
+ (y * image->Width + x) * texelBytes;
+ const GLuint bytes = width * height * texelBytes;
memcpy(dst, src, bytes);
}
diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c
index a9c9568003..cb2b5f9536 100644
--- a/src/mesa/drivers/dri/r128/r128_texstate.c
+++ b/src/mesa/drivers/dri/r128/r128_texstate.c
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "r128_context.h"
#include "r128_state.h"
@@ -61,7 +60,7 @@ static void r128SetTexImages( r128ContextPtr rmesa,
if ( R128_DEBUG & DEBUG_VERBOSE_API )
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) tObj );
- switch (baseImage->TexFormat->MesaFormat) {
+ switch (baseImage->TexFormat) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_ARGB8888_REV:
t->textureFormat = R128_DATATYPE_ARGB8888;
@@ -123,7 +122,7 @@ static void r128SetTexImages( r128ContextPtr rmesa,
totalSize += (tObj->Image[0][i]->Height *
tObj->Image[0][i]->Width *
- tObj->Image[0][i]->TexFormat->TexelBytes);
+ _mesa_get_format_bytes(tObj->Image[0][i]->TexFormat));
/* Offsets must be 32-byte aligned for host data blits and tiling */
totalSize = (totalSize + 31) & ~31;
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c
index 5b91271d74..86d4717b05 100644
--- a/src/mesa/drivers/dri/r128/r128_tris.c
+++ b/src/mesa/drivers/dri/r128/r128_tris.c
@@ -216,7 +216,8 @@ do { \
#define LOCAL_VARS(n) \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = rmesa->coloroffset; \
GLuint specoffset = rmesa->specoffset; \
GLboolean havespec = (rmesa->specoffset != 0); \
@@ -650,12 +651,12 @@ static void r128RenderStart( GLcontext *ctx )
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) {
- if ( VB->TexCoordPtr[rmesa->tmu_source[0]]->size > 2 )
+ if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 )
fallback_projtex = GL_TRUE;
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 );
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) {
- if ( VB->TexCoordPtr[rmesa->tmu_source[1]]->size > 2 )
+ if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 )
fallback_projtex = GL_TRUE;
EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 );
}
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index fbce70c37b..8212dc1203 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -14,7 +14,7 @@ EGL_SOURCES = server/radeon_egl.c
endif
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
RADEON_COMMON_SOURCES = \
@@ -66,4 +66,3 @@ include ../Makefile.template
#INCLUDES += -I../radeon/server
-symlinks:
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 3ddb5bf7d6..f34e319222 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -75,7 +75,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_NV_vertex_program
#define need_GL_ARB_point_parameters
#define need_GL_EXT_framebuffer_object
-#include "extension_helper.h"
+#include "main/remap_helper.h"
#define DRIVER_DATE "20060602"
@@ -115,7 +115,7 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
/* Extension strings exported by the R200 driver.
*/
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
@@ -146,31 +146,31 @@ const struct dri_extension card_extensions[] =
{ NULL, NULL }
};
-const struct dri_extension blend_extensions[] = {
+static const struct dri_extension blend_extensions[] = {
{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
{ NULL, NULL }
};
-const struct dri_extension ARB_vp_extension[] = {
+static const struct dri_extension ARB_vp_extension[] = {
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
};
-const struct dri_extension NV_vp_extension[] = {
+static const struct dri_extension NV_vp_extension[] = {
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions }
};
-const struct dri_extension ATI_fs_extension[] = {
+static const struct dri_extension ATI_fs_extension[] = {
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
};
-const struct dri_extension point_extensions[] = {
+static const struct dri_extension point_extensions[] = {
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ NULL, NULL }
};
-const struct dri_extension mm_extensions[] = {
+static const struct dri_extension mm_extensions[] = {
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ NULL, NULL }
};
@@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon)
/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r200ContextPtr rmesa;
@@ -325,9 +325,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
_mesa_init_driver_functions(&functions);
r200InitDriverFuncs(&functions);
r200InitIoctlFuncs(&functions);
- r200InitStateFuncs(&functions, screen->kernel_mm);
+ r200InitStateFuncs(&functions);
r200InitTextureFuncs(&functions);
- r200InitShaderFuncs(&functions);
+ r200InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);
if (!radeonInitContext(&rmesa->radeon, &functions,
@@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
}
-void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r200DestroyContext( __DRIcontext *driContextPriv )
{
int i;
r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 246f98c6dc..17e4d8962e 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -636,14 +636,14 @@ struct r200_context {
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv );
+extern void r200DestroyContext( __DRIcontext *driContextPriv );
extern GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
-extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
+extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index b238adb972..66c5d3655a 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLint cx, cy, cw, ch, ret;
GLuint i;
@@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 383a0c4b0d..249c0bbc11 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -90,12 +90,14 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
aos->components = size;
aos->count = count;
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
data += stride;
}
+ radeon_bo_unmap(aos->bo);
}
/* Emit any changed arrays to new GART memory, re-emit a packet to
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 95773871e0..bfb7e2a2ed 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx,
}
{
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawable *dPriv = rmesa->radeon.dri.drawable;
driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer;
int nbox = dPriv->numClipRects;
int src_offset = drb->offset
@@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
@@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx,
case GL_RGBA:
case GL_BGRA:
planemask = radeonPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index d28e96d9d9..7fe482fe15 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!rrb)
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (!(r && g && b && a))
@@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -2476,7 +2476,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
}
/* Initialize the driver's state functions.
*/
-void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 )
+void r200InitStateFuncs( struct dd_function_table *functions )
{
functions->UpdateState = r200InvalidateState;
functions->LightingSpaceChange = r200LightingSpaceChange;
@@ -2510,10 +2510,7 @@ void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 )
functions->LogicOpcode = r200LogicOpCode;
functions->PolygonMode = r200PolygonMode;
functions->PolygonOffset = r200PolygonOffset;
- if (dri2)
- functions->PolygonStipple = r200PolygonStipple;
- else
- functions->PolygonStipple = radeonPolygonStipplePreKMS;
+ functions->PolygonStipple = r200PolygonStipple;
functions->PointParameterfv = r200PointParameter;
functions->PointSize = r200PointSize;
functions->RenderMode = r200RenderMode;
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index 9c62f0a644..7b9b0c106a 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -38,7 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
extern void r200InitState( r200ContextPtr rmesa );
-extern void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 );
+extern void r200InitStateFuncs( struct dd_function_table *functions );
extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 7697306d88..6c5a0b79ee 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -529,16 +529,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
if (rrb->cpp == 4)
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
+ else switch (rrb->base.Format) {
+ case MESA_FORMAT_RGB565:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
break;
- case GL_RGBA4:
+ case MESA_FORMAT_ARGB4444:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
break;
- case GL_RGB5_A1:
+ case MESA_FORMAT_ARGB1555:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
break;
+ default:
+ _mesa_problem(ctx, "Unexpected format in ctx_emit_cs");
}
cbpitch = (rrb->pitch / rrb->cpp);
@@ -638,7 +640,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH_TABLE(atom->cmd, 10);
if (t && t->mt && !t->image_override) {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else if (!t) {
/* workaround for old CS mechanism */
@@ -885,10 +887,8 @@ void r200InitState( r200ContextPtr rmesa )
}
}
}
- /* polygon stipple is done with irq for non-kms */
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
- }
+
+ ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
@@ -1120,12 +1120,11 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.sci.cmd[SCI_CMD_1] = CP_PACKET0(R200_RE_TOP_LEFT, 0);
rmesa->hw.sci.cmd[SCI_CMD_2] = CP_PACKET0(R200_RE_WIDTH_HEIGHT, 0);
- if (rmesa->radeon.radeonScreen->kernel_mm) {
-
- rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
- rmesa->hw.stp.cmd[STP_DATA_0] = 0;
- rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+ rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
+ rmesa->hw.stp.cmd[STP_DATA_0] = 0;
+ rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
rmesa->hw.mtl[0].emit = mtl_emit;
rmesa->hw.mtl[1].emit = mtl_emit;
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 240fb45078..4596912ddc 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -168,7 +168,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
fmt_1 |= sz << (3 * i);
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 );
@@ -297,7 +297,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
radeonEmitState(&rmesa->radeon);
r200EmitVertexAOS( rmesa,
rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
+ rmesa->radeon.swtcl.bo,
current_offset);
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index c702910ef2..e7d48a7f29 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -509,25 +509,26 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
prog to a not enabled output however, so just don't mess with it.
We only need to change compsel. */
GLuint out_compsel = 0;
- GLuint vp_out = rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
+ const GLbitfield64 vp_out =
+ rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0];
- assert(vp_out & (1 << VERT_RESULT_HPOS));
+ assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS));
out_compsel = R200_OUTPUT_XYZW;
- if (vp_out & (1 << VERT_RESULT_COL0)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) {
out_compsel |= R200_OUTPUT_COLOR_0;
}
- if (vp_out & (1 << VERT_RESULT_COL1)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) {
out_compsel |= R200_OUTPUT_COLOR_1;
}
- if (vp_out & (1 << VERT_RESULT_FOGC)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
out_compsel |= R200_OUTPUT_DISCRETE_FOG;
}
- if (vp_out & (1 << VERT_RESULT_PSIZ)) {
+ if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
out_compsel |= R200_OUTPUT_PT_SIZE;
}
for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) {
- if (vp_out & (1 << i)) {
+ if (vp_out & BITFIELD64_BIT(i)) {
out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0);
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 36d9e37d87..5b87ba6ccd 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/image.h"
#include "main/simple_list.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -379,23 +378,14 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->BorderColor );
+ r200SetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
default:
@@ -414,7 +404,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
(void *)texObj,
_mesa_lookup_enum_by_nr(texObj->Target));
}
-
+
if (rmesa) {
int i;
radeon_firevertices(&rmesa->radeon);
@@ -426,11 +416,9 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
}
}
}
-
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
@@ -482,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR );
r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter);
- r200SetTexBorderColor(t, t->base.BorderColor);
+ r200SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index c94834752e..e2f9cf0ea8 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -36,7 +36,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
@@ -798,24 +797,13 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
-
+
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
@@ -825,20 +813,14 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
- texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
- internalFormat,
- type, format, 0);
+
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -1426,10 +1408,9 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
*/
static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
{
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
- const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel];
+ const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod];
GLint log2Width, log2Height, log2Depth, texelBytes;
-
+
if ( t->bo ) {
return;
}
@@ -1437,11 +1418,11 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
log2Width = firstImage->WidthLog2;
log2Height = firstImage->HeightLog2;
log2Depth = firstImage->DepthLog2;
- texelBytes = firstImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
if (!t->image_override) {
- if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ if (VALID_FORMAT(firstImage->TexFormat)) {
const struct tx_table *table = _mesa_little_endian() ? tx_table_le :
tx_table_be;
@@ -1449,17 +1430,17 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
R200_TXFORMAT_ALPHA_IN_MAP);
t->pp_txfilter &= ~R200_YUV_TO_RGB;
- t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format;
- t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter;
+ t->pp_txformat |= table[ firstImage->TexFormat ].format;
+ t->pp_txfilter |= table[ firstImage->TexFormat ].filter;
} else {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
return;
}
}
-
+
t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT;
+ t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT;
t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
R200_TXFORMAT_HEIGHT_MASK |
@@ -1504,7 +1485,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
| ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT));
if ( !t->image_override ) {
- if (firstImage->IsCompressed)
+ if (_mesa_is_format_compressed(firstImage->TexFormat))
t->pp_txpitch = (firstImage->Width + 63) & ~(63);
else
t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63);
diff --git a/src/mesa/drivers/dri/r200/radeon_bo.c b/src/mesa/drivers/dri/r200/radeon_bo.c
new file mode 120000
index 0000000000..9448ffee54
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bo.c
@@ -0,0 +1 @@
+../radeon/radeon_bo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_bo_int_drm.h b/src/mesa/drivers/dri/r200/radeon_bo_int_drm.h
new file mode 120000
index 0000000000..029450928b
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_bo_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs.c b/src/mesa/drivers/dri/r200/radeon_cs.c
new file mode 120000
index 0000000000..66b7ad1eb0
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs.c
@@ -0,0 +1 @@
+../radeon/radeon_cs.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r200/radeon_cs_int_drm.h b/src/mesa/drivers/dri/r200/radeon_cs_int_drm.h
new file mode 120000
index 0000000000..462f5245d0
--- /dev/null
+++ b/src/mesa/drivers/dri/r200/radeon_cs_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index c64f940623..be005bd164 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -14,7 +14,7 @@ EGL_SOURCES = server/radeon_egl.c
endif
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
COMMON_SOURCES = \
@@ -43,13 +43,14 @@ RADEON_COMMON_SOURCES = \
DRIVER_SOURCES = \
radeon_screen.c \
+ r300_blit.c \
r300_context.c \
r300_draw.c \
- r300_ioctl.c \
r300_cmdbuf.c \
r300_state.c \
r300_render.c \
r300_tex.c \
+ r300_texcopy.c \
r300_texstate.c \
r300_vertprog.c \
r300_fragprog_common.c \
@@ -69,16 +70,12 @@ DRIVER_DEFINES = -DRADEON_R300
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
-PIPE_DRIVERS = compiler/libr300compiler.a
+SUBDIRS = compiler
-##### TARGETS #####
+EXTRA_MODULES = compiler/libr300compiler.a
-include ../Makefile.template
-symlinks:
+##### TARGETS #####
-# Mark the archive phony so that we always check for recompilation
-.PHONY : compiler/libr300compiler.a
+include ../Makefile.template
-compiler/libr300compiler.a:
- cd compiler && $(MAKE)
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
index 37aa2b6579..76c7c60d8f 100644
--- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
@@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool)
void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes)
{
if (bytes < POOL_LARGE_ALLOC) {
+ void * ptr;
+
if (pool->head + bytes > pool->end)
refill_pool(pool);
assert(pool->head + bytes <= pool->end);
- void * ptr = pool->head;
+ ptr = pool->head;
pool->head += bytes;
pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1));
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
index 1a3d8bb641..853b2becd1 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
@@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da
for(index = 0; index < c->Count; ++index) {
if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
- for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) {
+ unsigned comp;
+ for(comp = 0; comp < c->Constants[index].Size; ++comp) {
if (c->Constants[index].u.Immediate[comp] == data) {
*swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp);
return index;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index 902b7cfa53..6d979bbaec 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -59,7 +59,9 @@ enum {
RC_STATE_SHADOW_AMBIENT = 0,
RC_STATE_R300_WINDOW_DIMENSION,
- RC_STATE_R300_TEXRECT_FACTOR
+ RC_STATE_R300_TEXRECT_FACTOR,
+ RC_STATE_R300_VIEWPORT_SCALE,
+ RC_STATE_R300_VIEWPORT_OFFSET
};
struct rc_constant {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index c0e7a7f7a0..272f9072d4 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou
/**
* Introduce standard code fragment to deal with fragment.position.
*/
-void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input)
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
+ int full_vtransform)
{
unsigned tempregi = rc_find_free_temporary(c);
+ struct rc_instruction * inst_rcp;
+ struct rc_instruction * inst_mul;
+ struct rc_instruction * inst_mad;
+ struct rc_instruction * inst;
c->Program.InputsRead &= ~(1 << wpos);
c->Program.InputsRead |= 1 << new_input;
/* perspective divide */
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_rcp->U.I.SrcReg[0].Index = new_input;
inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
- struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp);
+ inst_mul = rc_insert_new_instruction(c, inst_rcp);
inst_mul->U.I.Opcode = RC_OPCODE_MUL;
inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
/* viewport transformation */
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad = rc_insert_new_instruction(c, inst_mul);
inst_mad->U.I.Opcode = RC_OPCODE_MAD;
inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
- inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT;
- inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index;
inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
- struct rc_instruction * inst;
+ if (full_vtransform) {
+ inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0);
+ inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0);
+ } else {
+ inst_mad->U.I.SrcReg[1].Index =
+ inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
+ }
+
for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
unsigned i;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 87a732cd90..731adc1af2 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c);
void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input);
void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask);
void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output);
-void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input);
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
+ int full_vtransform);
struct r300_fragment_program_compiler {
struct radeon_compiler Base;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
index 828d0c8e28..b2fe7f76b2 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
@@ -49,7 +49,7 @@ struct register_info {
unsigned int Used:1;
unsigned int Allocated:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index 33db3ea0ff..e318867696 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -39,7 +39,7 @@
struct radeon_compiler;
struct rc_src_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
@@ -55,7 +55,7 @@ struct rc_src_register {
};
struct rc_dst_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
@@ -79,20 +79,20 @@ struct rc_sub_instruction {
/**
* Opcode of this instruction, according to \ref rc_opcode enums.
*/
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
/**
* Saturate each value of the result to the range [0,1] or [-1,1],
* according to \ref rc_saturate_mode enums.
*/
- rc_saturate_mode SaturateMode:2;
+ unsigned int SaturateMode:2;
/**
* Writing to the special register RC_SPECIAL_ALU_RESULT
*/
/*@{*/
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
/*@}*/
/**
@@ -103,7 +103,7 @@ struct rc_sub_instruction {
unsigned int TexSrcUnit:5;
/** Source texture target, one of the \ref rc_texture_target enums */
- rc_texture_target TexSrcTarget:3;
+ unsigned int TexSrcTarget:3;
/** True if tex instruction should do shadow comparison */
unsigned int TexShadow:1;
@@ -191,7 +191,7 @@ struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register
static inline void reset_srcreg(struct rc_src_register* reg)
{
- memset(reg, 0, sizeof(reg));
+ memset(reg, 0, sizeof(struct rc_src_register));
reg->Swizzle = RC_SWIZZLE_XYZW;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 0326d25233..b5c08aea49 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c,
temp = inst->U.I.DstReg.Index;
srctemp = srcreg(RC_FILE_TEMPORARY, temp);
- // tmp.x = max(0.0, Src.x);
- // tmp.y = max(0.0, Src.y);
- // tmp.w = clamp(Src.z, -128+eps, 128-eps);
+ /* tmp.x = max(0.0, Src.x); */
+ /* tmp.y = max(0.0, Src.y); */
+ /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(temp, RC_MASK_XYW),
inst->U.I.SrcReg[0],
@@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c,
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)));
- // tmp.w = Pow(tmp.y, tmp.w)
+ /* tmp.w = Pow(tmp.y, tmp.w) */
emit1(c, inst->Prev, RC_OPCODE_LG2, 0,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y));
@@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W));
- // tmp.z = (tmp.x > 0) ? tmp.w : 0.0
+ /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_Z),
negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
builtin_zero);
- // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
+ /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */
emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_XYW),
swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE));
@@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
{
static const float SinCosConsts[2][4] = {
{
- 1.273239545, // 4/PI
- -0.405284735, // -4/(PI*PI)
- 3.141592654, // PI
- 0.2225 // weight
+ 1.273239545, /* 4/PI */
+ -0.405284735, /* -4/(PI*PI) */
+ 3.141592654, /* PI */
+ 0.2225 /* weight */
},
{
0.75,
0.5,
- 0.159154943, // 1/(2*PI)
- 6.283185307 // 2*PI
+ 0.159154943, /* 1/(2*PI) */
+ 6.283185307 /* 2*PI */
}
};
int i;
@@ -560,23 +560,23 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
* MAD dest, tmp.y, weight, tmp.x
*/
static void sin_approx(
- struct radeon_compiler* c, struct rc_instruction * before,
+ struct radeon_compiler* c, struct rc_instruction * inst,
struct rc_dst_register dst, struct rc_src_register src, const unsigned int* constants)
{
unsigned int tempreg = rc_find_free_temporary(c);
- emit2(c, before, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY),
+ emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY),
swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
srcreg(RC_FILE_CONSTANT, constants[0]));
- emit3(c, before, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X),
+ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y),
absolute(swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X));
- emit3(c, before, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y),
+ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
absolute(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
negate(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)));
- emit3(c, before, RC_OPCODE_MAD, 0, dst,
+ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dst,
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y),
swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X));
@@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c,
sincos_constants(c, constants);
if (inst->U.I.Opcode == RC_OPCODE_COS) {
- // MAD tmp.x, src, 1/(2*PI), 0.75
- // FRC tmp.x, tmp.x
- // MAD tmp.z, tmp.x, 2*PI, -PI
+ /* MAD tmp.x, src, 1/(2*PI), 0.75 */
+ /* FRC tmp.x, tmp.x */
+ /* MAD tmp.z, tmp.x, 2*PI, -PI */
emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W),
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z),
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index 1600598428..6685ade3ea 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -52,12 +52,12 @@ struct r300_fragment_program_compiler;
struct radeon_pair_instruction_source {
unsigned int Used:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
struct radeon_pair_instruction_rgb {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:3;
unsigned int OutputWriteMask:3;
@@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb {
};
struct radeon_pair_instruction_alpha {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:1;
unsigned int OutputWriteMask:1;
@@ -95,8 +95,8 @@ struct rc_pair_instruction {
struct radeon_pair_instruction_rgb RGB;
struct radeon_pair_instruction_alpha Alpha;
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
};
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
new file mode 100644
index 0000000000..ea626d942d
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -0,0 +1,607 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "r300_context.h"
+
+#include "r300_blit.h"
+#include "r300_cmdbuf.h"
+#include "r300_emit.h"
+#include "r300_tex.h"
+#include "compiler/radeon_compiler.h"
+#include "compiler/radeon_opcodes.h"
+
+static void vp_ins_outs(struct r300_vertex_program_compiler *c)
+{
+ c->code->inputs[VERT_ATTRIB_POS] = 0;
+ c->code->inputs[VERT_ATTRIB_TEX0] = 1;
+ c->code->outputs[VERT_RESULT_HPOS] = 0;
+ c->code->outputs[VERT_RESULT_TEX0] = 1;
+}
+
+static void fp_allocate_hw_inputs(
+ struct r300_fragment_program_compiler * c,
+ void (*allocate)(void * data, unsigned input, unsigned hwreg),
+ void * mydata)
+{
+ allocate(mydata, FRAG_ATTRIB_TEX0, 0);
+}
+
+static void create_vertex_program(struct r300_context *r300)
+{
+ struct r300_vertex_program_compiler compiler;
+ struct rc_instruction *inst;
+
+ rc_init(&compiler.Base);
+
+ inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev);
+ inst->U.I.Opcode = RC_OPCODE_MOV;
+ inst->U.I.DstReg.File = RC_FILE_OUTPUT;
+ inst->U.I.DstReg.Index = VERT_RESULT_HPOS;
+ inst->U.I.DstReg.RelAddr = 0;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ inst->U.I.SrcReg[0].Abs = 0;
+ inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
+ inst->U.I.SrcReg[0].Index = VERT_ATTRIB_POS;
+ inst->U.I.SrcReg[0].Negate = 0;
+ inst->U.I.SrcReg[0].RelAddr = 0;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
+
+ inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev);
+ inst->U.I.Opcode = RC_OPCODE_MOV;
+ inst->U.I.DstReg.File = RC_FILE_OUTPUT;
+ inst->U.I.DstReg.Index = VERT_RESULT_TEX0;
+ inst->U.I.DstReg.RelAddr = 0;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ inst->U.I.SrcReg[0].Abs = 0;
+ inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
+ inst->U.I.SrcReg[0].Index = VERT_ATTRIB_TEX0;
+ inst->U.I.SrcReg[0].Negate = 0;
+ inst->U.I.SrcReg[0].RelAddr = 0;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
+
+ compiler.Base.Program.InputsRead = (1 << VERT_ATTRIB_POS) | (1 << VERT_ATTRIB_TEX0);
+ compiler.RequiredOutputs = compiler.Base.Program.OutputsWritten = (1 << VERT_RESULT_HPOS) | (1 << VERT_RESULT_TEX0);
+ compiler.SetHwInputOutput = vp_ins_outs;
+ compiler.code = &r300->blit.vp_code;
+
+ r3xx_compile_vertex_program(&compiler);
+}
+
+static void create_fragment_program(struct r300_context *r300)
+{
+ struct r300_fragment_program_compiler compiler;
+ struct rc_instruction *inst;
+
+ rc_init(&compiler.Base);
+
+ inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev);
+ inst->U.I.Opcode = RC_OPCODE_TEX;
+ inst->U.I.TexSrcTarget = RC_TEXTURE_2D;
+ inst->U.I.TexSrcUnit = 0;
+ inst->U.I.DstReg.File = RC_FILE_OUTPUT;
+ inst->U.I.DstReg.Index = FRAG_RESULT_COLOR;
+ inst->U.I.DstReg.WriteMask = RC_MASK_XYZW;
+ inst->U.I.SrcReg[0].Abs = 0;
+ inst->U.I.SrcReg[0].File = RC_FILE_INPUT;
+ inst->U.I.SrcReg[0].Index = FRAG_ATTRIB_TEX0;
+ inst->U.I.SrcReg[0].Negate = 0;
+ inst->U.I.SrcReg[0].RelAddr = 0;
+ inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW;
+
+ compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0);
+ compiler.OutputColor = FRAG_RESULT_COLOR;
+ compiler.OutputDepth = FRAG_RESULT_DEPTH;
+ compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
+ compiler.code = &r300->blit.fp_code;
+ compiler.AllocateHwInputs = fp_allocate_hw_inputs;
+
+ r3xx_compile_fragment_program(&compiler);
+}
+
+void r300_blit_init(struct r300_context *r300)
+{
+ create_vertex_program(r300);
+ create_fragment_program(r300);
+}
+
+static void r300_emit_tx_setup(struct r300_context *r300,
+ gl_format mesa_format,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ assert(width <= 2048);
+ assert(height <= 2048);
+ assert(r300TranslateTexFormat(mesa_format) >= 0);
+ assert(offset % 32 == 0);
+
+ BEGIN_BATCH(17);
+ OUT_BATCH_REGVAL(R300_TX_FILTER0_0,
+ (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_S_SHIFT) |
+ (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_T_SHIFT) |
+ (R300_TX_CLAMP_TO_EDGE << R300_TX_WRAP_R_SHIFT) |
+ R300_TX_MIN_FILTER_MIP_NONE |
+ R300_TX_MIN_FILTER_LINEAR |
+ R300_TX_MAG_FILTER_LINEAR |
+ (0 << 28));
+ OUT_BATCH_REGVAL(R300_TX_FILTER1_0, 0);
+ OUT_BATCH_REGVAL(R300_TX_SIZE_0,
+ ((width-1) << R300_TX_WIDTHMASK_SHIFT) |
+ ((height-1) << R300_TX_HEIGHTMASK_SHIFT) |
+ (0 << R300_TX_DEPTHMASK_SHIFT) |
+ (0 << R300_TX_MAX_MIP_LEVEL_SHIFT) |
+ R300_TX_SIZE_TXPITCH_EN);
+
+ OUT_BATCH_REGVAL(R300_TX_FORMAT_0, r300TranslateTexFormat(mesa_format));
+ OUT_BATCH_REGVAL(R300_TX_FORMAT2_0, pitch - 1);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0, 1);
+ OUT_BATCH_RELOC(0, bo, offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+
+ OUT_BATCH_REGSEQ(R300_TX_INVALTAGS, 2);
+ OUT_BATCH(0);
+ OUT_BATCH(1);
+
+ END_BATCH();
+}
+
+#define EASY_US_FORMAT(FMT, C0, C1, C2, C3, SIGN) \
+ (FMT | R500_C0_SEL_##C0 | R500_C1_SEL_##C1 | \
+ R500_C2_SEL_##C2 | R500_C3_SEL_##C3 | R500_OUT_SIGN(SIGN))
+
+static uint32_t mesa_format_to_us_format(gl_format mesa_format)
+{
+ switch(mesa_format)
+ {
+ case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_RGBA8888: // x
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0);
+ case MESA_FORMAT_RGB565: // x
+ case MESA_FORMAT_ARGB1555: // x
+ case MESA_FORMAT_RGBA8888_REV: // x
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0);
+ case MESA_FORMAT_ARGB8888: // x
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, B, G, R, A, 0);
+ case MESA_FORMAT_ARGB8888_REV:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0);
+ case MESA_FORMAT_XRGB8888:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, R, G, B, 0);
+
+ case MESA_FORMAT_RGB332:
+ return EASY_US_FORMAT(R500_OUT_FMT_C_3_3_2, A, R, G, B, 0);
+
+ case MESA_FORMAT_RGBA_FLOAT32:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_32_FP, R, G, B, A, 0);
+ case MESA_FORMAT_RGBA_FLOAT16:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_16_FP, R, G, B, A, 0);
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ return EASY_US_FORMAT(R500_OUT_FMT_C_32_FP, A, A, A, A, 0);
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ return EASY_US_FORMAT(R500_OUT_FMT_C_16_FP, A, A, A, A, 0);
+
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, R, G, B, A, 0xf);
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0xf);
+ case MESA_FORMAT_SIGNED_RGBA_16:
+ return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf);
+
+ default:
+ assert(!"Invalid format for US output\n");
+ return 0;
+ }
+}
+#undef EASY_US_FORMAT
+
+static void r500_emit_fp_setup(struct r300_context *r300,
+ struct r500_fragment_program_code *fp,
+ gl_format dst_format)
+{
+ r500_emit_fp(r300, (uint32_t *)fp->inst, (fp->inst_end + 1) * 6, 0, 0, 0);
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(10);
+ OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3);
+ OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(fp->inst_end));
+ OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(fp->inst_end));
+ OUT_BATCH(0);
+ OUT_BATCH_REGVAL(R500_US_CONFIG, 0);
+ OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format));
+ OUT_BATCH_REGVAL(R500_US_PIXSIZE, fp->max_temp_idx);
+ END_BATCH();
+}
+
+static void r500_emit_rs_setup(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0);
+ OUT_BATCH_REGVAL(R500_RS_INST_0,
+ (0 << R500_RS_INST_TEX_ID_SHIFT) |
+ (0 << R500_RS_INST_TEX_ADDR_SHIFT) |
+ R500_RS_INST_TEX_CN_WRITE |
+ R500_RS_INST_COL_CN_NO_WRITE);
+ OUT_BATCH_REGVAL(R500_RS_IP_0,
+ (0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (1 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (2 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (3 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+ END_BATCH();
+}
+
+static void r300_emit_fp_setup(struct r300_context *r300,
+ struct r300_fragment_program_code *code,
+ gl_format dst_format)
+{
+ unsigned i;
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH((code->alu.length + 1) * 4 + code->tex.length + 1 + 11);
+
+ OUT_BATCH_REGSEQ(R300_US_ALU_RGB_INST_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].rgb_inst);
+ }
+ OUT_BATCH_REGSEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].rgb_addr);
+ }
+ OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].alpha_inst);
+ }
+ OUT_BATCH_REGSEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++) {
+ OUT_BATCH(code->alu.inst[i].alpha_addr);
+ }
+
+ OUT_BATCH_REGSEQ(R300_US_TEX_INST_0, code->tex.length);
+ OUT_BATCH_TABLE(code->tex.inst, code->tex.length);
+
+ OUT_BATCH_REGSEQ(R300_US_CONFIG, 3);
+ OUT_BATCH(R300_PFS_CNTL_FIRST_NODE_HAS_TEX);
+ OUT_BATCH(code->pixsize);
+ OUT_BATCH(code->code_offset);
+ OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4);
+ OUT_BATCH_TABLE(code->code_addr, 4);
+ OUT_BATCH_REGVAL(R500_US_OUT_FMT_0, mesa_format_to_us_format(dst_format));
+ END_BATCH();
+}
+
+static void r300_emit_rs_setup(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((4 << R300_IT_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0);
+ OUT_BATCH_REGVAL(R300_RS_INST_0,
+ R300_RS_INST_TEX_ID(0) |
+ R300_RS_INST_TEX_ADDR(0) |
+ R300_RS_INST_TEX_CN_WRITE);
+ OUT_BATCH_REGVAL(R300_RS_IP_0,
+ R300_RS_TEX_PTR(0) |
+ R300_RS_SEL_S(R300_RS_SEL_C0) |
+ R300_RS_SEL_T(R300_RS_SEL_C1) |
+ R300_RS_SEL_R(R300_RS_SEL_K0) |
+ R300_RS_SEL_Q(R300_RS_SEL_K1));
+ END_BATCH();
+}
+
+static void emit_pvs_setup(struct r300_context *r300,
+ uint32_t *vp_code,
+ unsigned vp_len)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ r300_emit_vpu(r300, vp_code, vp_len * 4, R300_PVS_CODE_START);
+
+ BEGIN_BATCH(4);
+ OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
+ OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) |
+ ((vp_len - 1) << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ ((vp_len - 1)<< R300_PVS_LAST_INST_SHIFT));
+ OUT_BATCH(0);
+ OUT_BATCH((vp_len - 1) << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+ END_BATCH();
+}
+
+static void emit_vap_setup(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(12);
+ OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2);
+ OUT_BATCH(R300_VTX_XY_FMT | R300_VTX_Z_FMT);
+ OUT_BATCH(4);
+
+ OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa);
+ OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_0,
+ ((R300_DATA_TYPE_FLOAT_2 | (0 << R300_DST_VEC_LOC_SHIFT)) << 0) |
+ (((1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_2 | R300_LAST_VEC) << 16));
+ OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT) ) << 0) |
+ (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) |
+ (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) |
+ (0xf << R300_WRITE_ENA_SHIFT) ) << 16) ) );
+ OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT);
+ OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS);
+ END_BATCH();
+}
+
+static GLboolean validate_buffers(struct r300_context *r300,
+ struct radeon_bo *src_bo,
+ struct radeon_bo *dst_bo)
+{
+ int ret;
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ src_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ dst_bo, 0, RADEON_GEM_DOMAIN_VRAM);
+
+ ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs,
+ first_elem(&r300->radeon.dma.reserved)->bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+/**
+ * Calculate texcoords for given image region.
+ * Output values are [minx, maxx, miny, maxy]
+ */
+static void calc_tex_coords(float img_width, float img_height,
+ float x, float y,
+ float reg_width, float reg_height,
+ unsigned flip_y, float *buf)
+{
+ buf[0] = x / img_width;
+ buf[1] = buf[0] + reg_width / img_width;
+ buf[2] = y / img_height;
+ buf[3] = buf[2] + reg_height / img_height;
+ if (flip_y)
+ {
+ float tmp = buf[2];
+ buf[2] = 1.0 - buf[3];
+ buf[3] = 1.0 - tmp;
+ }
+}
+
+static void emit_draw_packet(struct r300_context *r300,
+ unsigned src_width, unsigned src_height,
+ unsigned src_x_offset, unsigned src_y_offset,
+ unsigned dst_x_offset, unsigned dst_y_offset,
+ unsigned reg_width, unsigned reg_height,
+ unsigned flip_y)
+{
+ float texcoords[4];
+
+ calc_tex_coords(src_width, src_height,
+ src_x_offset, src_y_offset,
+ reg_width, reg_height,
+ flip_y, texcoords);
+
+ float verts[] = { dst_x_offset, dst_y_offset,
+ texcoords[0], texcoords[3],
+ dst_x_offset, dst_y_offset + reg_height,
+ texcoords[0], texcoords[2],
+ dst_x_offset + reg_width, dst_y_offset + reg_height,
+ texcoords[1], texcoords[2],
+ dst_x_offset + reg_width, dst_y_offset,
+ texcoords[1], texcoords[3] };
+
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(19);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_IMMD_2, 16);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED |
+ (4 << 16) | R300_VAP_VF_CNTL__PRIM_QUADS);
+ OUT_BATCH_TABLE(verts, 16);
+ END_BATCH();
+}
+
+static void other_stuff(struct r300_context *r300)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH(15);
+ OUT_BATCH_REGVAL(R300_GA_POLY_MODE,
+ R300_GA_POLY_MODE_FRONT_PTYPE_TRI | R300_GA_POLY_MODE_BACK_PTYPE_TRI);
+ OUT_BATCH_REGVAL(R300_SU_CULL_MODE, R300_FRONT_FACE_CCW);
+ OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0);
+ OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0);
+ OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
+ OUT_BATCH_REGVAL(R300_ZB_CNTL, 0);
+ END_BATCH();
+}
+
+static void emit_cb_setup(struct r300_context *r300,
+ struct radeon_bo *bo,
+ intptr_t offset,
+ gl_format mesa_format,
+ unsigned pitch,
+ unsigned width,
+ unsigned height)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ unsigned x1, y1, x2, y2;
+ x1 = 0;
+ y1 = 0;
+ x2 = width - 1;
+ y2 = height - 1;
+
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ x1 += R300_SCISSORS_OFFSET;
+ y1 += R300_SCISSORS_OFFSET;
+ x2 += R300_SCISSORS_OFFSET;
+ y2 += R300_SCISSORS_OFFSET;
+ }
+
+ r300_emit_cb_setup(r300, bo, offset, mesa_format,
+ _mesa_get_format_bytes(mesa_format),
+ _mesa_format_row_stride(mesa_format, pitch));
+
+ BEGIN_BATCH_NO_AUTOSTATE(5);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH_REGVAL(R300_RB3D_CCTL, 0);
+ END_BATCH();
+}
+
+/**
+ * Copy a region of [@a width x @a height] pixels from source buffer
+ * to destination buffer.
+ * @param[in] r300 r300 context
+ * @param[in] src_bo source radeon buffer object
+ * @param[in] src_offset offset of the source image in the @a src_bo
+ * @param[in] src_mesaformat source image format
+ * @param[in] src_pitch aligned source image width
+ * @param[in] src_width source image width
+ * @param[in] src_height source image height
+ * @param[in] src_x_offset x offset in the source image
+ * @param[in] src_y_offset y offset in the source image
+ * @param[in] dst_bo destination radeon buffer object
+ * @param[in] dst_offset offset of the destination image in the @a dst_bo
+ * @param[in] dst_mesaformat destination image format
+ * @param[in] dst_pitch aligned destination image width
+ * @param[in] dst_width destination image width
+ * @param[in] dst_height destination image height
+ * @param[in] dst_x_offset x offset in the destination image
+ * @param[in] dst_y_offset y offset in the destination image
+ * @param[in] width region width
+ * @param[in] height region height
+ * @param[in] flip_y set if y coords of the source image need to be flipped
+ */
+GLboolean r300_blit(struct r300_context *r300,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned reg_width,
+ unsigned reg_height,
+ unsigned flip_y)
+{
+ /* Need to clamp the region size to make sure
+ * we don't read outside of the source buffer
+ * or write outside of the destination buffer.
+ */
+ if (reg_width + src_x_offset > src_width)
+ reg_width = src_width - src_x_offset;
+ if (reg_height + src_y_offset > src_height)
+ reg_height = src_height - src_y_offset;
+ if (reg_width + dst_x_offset > dst_width)
+ reg_width = dst_width - dst_x_offset;
+ if (reg_height + dst_y_offset > dst_height)
+ reg_height = dst_height - dst_y_offset;
+
+ if (src_bo == dst_bo) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "src: size [%d x %d], pitch %d, "
+ "offset [%d x %d], format %s, bo %p\n",
+ src_width, src_height, src_pitch,
+ src_offset, src_y_offset,
+ _mesa_get_format_name(src_mesaformat),
+ src_bo);
+ fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
+ dst_pitch, dst_x_offset, dst_y_offset,
+ _mesa_get_format_name(dst_mesaformat), dst_bo);
+ fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
+ }
+
+ if (!validate_buffers(r300, src_bo, dst_bo))
+ return GL_FALSE;
+
+ rcommonEnsureCmdBufSpace(&r300->radeon, 200, __FUNCTION__);
+
+ other_stuff(r300);
+
+ r300_emit_tx_setup(r300, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch);
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r500_emit_fp_setup(r300, &r300->blit.fp_code.code.r500, dst_mesaformat);
+ r500_emit_rs_setup(r300);
+ } else {
+ r300_emit_fp_setup(r300, &r300->blit.fp_code.code.r300, dst_mesaformat);
+ r300_emit_rs_setup(r300);
+ }
+
+ emit_pvs_setup(r300, r300->blit.vp_code.body.d, 2);
+ emit_vap_setup(r300);
+
+ emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
+
+ emit_draw_packet(r300, src_width, src_height,
+ src_x_offset, src_y_offset,
+ dst_x_offset, dst_y_offset,
+ reg_width, reg_height,
+ flip_y);
+
+ r300EmitCacheFlush(r300);
+
+ radeonFlush(r300->radeon.glCtx);
+
+ return GL_TRUE;
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_blit.h b/src/mesa/drivers/dri/r300/r300_blit.h
new file mode 100644
index 0000000000..dc21e88098
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_blit.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef R300_BLIT_H
+#define R300_BLIT_H
+
+void r300_blit_init(struct r300_context *r300);
+
+GLboolean r300_blit(struct r300_context *r300,
+ struct radeon_bo *src_bo,
+ intptr_t src_offset,
+ gl_format src_mesaformat,
+ unsigned src_pitch,
+ unsigned src_width,
+ unsigned src_height,
+ unsigned src_x_offset,
+ unsigned src_y_offset,
+ struct radeon_bo *dst_bo,
+ intptr_t dst_offset,
+ gl_format dst_mesaformat,
+ unsigned dst_pitch,
+ unsigned dst_width,
+ unsigned dst_height,
+ unsigned dst_x_offset,
+ unsigned dst_y_offset,
+ unsigned width,
+ unsigned height,
+ unsigned flip_y);
+
+#endif // R300_BLIT_H \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index da5b7ba642..e1c33bbb2c 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -45,15 +45,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_drm.h"
#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "radeon_reg.h"
#include "r300_reg.h"
#include "r300_cmdbuf.h"
#include "r300_emit.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_mipmap_tree.h"
#include "r300_state.h"
-#include "radeon_reg.h"
#include "radeon_queryobj.h"
/** # of dwords reserved for additional instructions that may need to be written
@@ -74,7 +71,7 @@ static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt)
#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
#define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count)
-int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int cnt;
@@ -88,54 +85,73 @@ int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
return cnt ? (cnt * 4) + extra : 0;
}
+void r300_emit_vpu(struct r300_context *r300,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr)
+{
+ BATCH_LOCALS(&r300->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(5 + len);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
+ OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, len-1) | RADEON_ONE_REG_WR);
+ OUT_BATCH_TABLE(data, len);
+ END_BATCH();
+}
-void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
+static void emit_vpu_state(GLcontext *ctx, struct radeon_state_atom * atom)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- drm_r300_cmd_header_t cmd;
- uint32_t addr, ndw;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, ndw;
+
+ cmd.u = atom->cmd[0];
+ addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
+ ndw = atom->check(ctx, atom);
- cmd.u = atom->cmd[0];
- addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
- ndw = atom->check(ctx, atom);
+ r300_emit_vpu(r300, &atom->cmd[1], vpu_count(atom->cmd) * 4, addr);
+}
+
+void r500_emit_fp(struct r300_context *r300,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr,
+ unsigned type,
+ unsigned clamp)
+{
+ BATCH_LOCALS(&r300->radeon);
- BEGIN_BATCH_NO_AUTOSTATE(ndw);
+ addr |= (type << 16);
+ addr |= (clamp << 17);
- ndw -= 5;
- OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
- OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
- OUT_BATCH_TABLE(&atom->cmd[1], ndw);
- OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(len + 3);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0));
+ OUT_BATCH(addr);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, len-1) | RADEON_ONE_REG_WR);
+ OUT_BATCH_TABLE(data, len);
+ END_BATCH();
}
-void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom)
+static void emit_r500fp_atom(GLcontext *ctx, struct radeon_state_atom * atom)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- drm_r300_cmd_header_t cmd;
- uint32_t addr, ndw, sz;
- int type, clamp;
-
- ndw = atom->check(ctx, atom);
-
- cmd.u = atom->cmd[0];
- sz = cmd.r500fp.count;
- addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo;
- type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
- clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
-
- addr |= (type << 16);
- addr |= (clamp << 17);
-
- BEGIN_BATCH_NO_AUTOSTATE(ndw);
- OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0));
- OUT_BATCH(addr);
- ndw-=3;
- OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR);
- OUT_BATCH_TABLE(&atom->cmd[1], ndw);
- END_BATCH();
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, count;
+ int type, clamp;
+
+ cmd.u = atom->cmd[0];
+ addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo;
+ type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
+ clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
+
+ if (type) {
+ count = r500fp_count(atom->cmd) * 4;
+ } else {
+ count = r500fp_count(atom->cmd) * 6;
+ }
+
+ r500_emit_fp(r300, &atom->cmd[1], count, addr, type, clamp);
}
static int check_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
@@ -171,7 +187,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
if (t && !t->image_override) {
BEGIN_BATCH_NO_AUTOSTATE(4);
OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_BATCH();
} else if (!t) {
@@ -258,93 +274,136 @@ static int check_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
return dw;
}
-static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
+static void emit_scissor(struct r300_context *r300,
+ unsigned width,
+ unsigned height)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- struct radeon_renderbuffer *rrb;
- uint32_t cbpitch;
- uint32_t offset = r300->radeon.state.color.draw_offset;
- uint32_t dw = 6;
- int i;
+ int i;
+ BATCH_LOCALS(&r300->radeon);
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH(0);
+ OUT_BATCH(((width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((height - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((width - 1) << R300_CLIPRECT_X_SHIFT) | ((height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
+ END_BATCH();
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
+ (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
+ ((height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((R300_SCISSORS_OFFSET + width - 1) << R300_CLIPRECT_X_SHIFT) |
+ ((R300_SCISSORS_OFFSET + height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
+ END_BATCH();
+ }
+}
- rrb = radeon_get_colorbuffer(&r300->radeon);
- if (!rrb || !rrb->bo) {
- fprintf(stderr, "no rrb\n");
- return;
- }
+void r300_emit_cb_setup(struct r300_context *r300,
+ struct radeon_bo *bo,
+ uint32_t offset,
+ GLuint format,
+ unsigned cpp,
+ unsigned pitch)
+{
+ BATCH_LOCALS(&r300->radeon);
+ uint32_t cbpitch = pitch / cpp;
+ uint32_t dw = 6;
+
+ assert(offset % 32 == 0);
+
+ switch (format) {
+ case MESA_FORMAT_RGB565:
+ assert(_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ assert(!_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ assert(_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB4444;
+ break;
+ case MESA_FORMAT_ARGB4444_REV:
+ assert(!_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB4444;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ assert(_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB1555;
+ break;
+ case MESA_FORMAT_ARGB1555_REV:
+ assert(!_mesa_little_endian());
+ cbpitch |= R300_COLOR_FORMAT_ARGB1555;
+ break;
+ default:
+ if (cpp == 4) {
+ cbpitch |= R300_COLOR_FORMAT_ARGB8888;
+ } else {
+ _mesa_problem(r300->radeon.glCtx, "unexpected format in emit_cb_offset()");;
+ }
+ break;
+ }
- if (RADEON_DEBUG & RADEON_STATE)
- fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height);
- cbpitch = (rrb->pitch / rrb->cpp);
- if (rrb->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
- cbpitch |= R300_COLOR_FORMAT_RGB565;
- break;
- case GL_RGBA4:
- cbpitch |= R300_COLOR_FORMAT_ARGB4444;
- break;
- case GL_RGB5_A1:
- cbpitch |= R300_COLOR_FORMAT_ARGB1555;
- break;
- }
+ if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R300_COLOR_TILE_ENABLE;
- if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
- cbpitch |= R300_COLOR_TILE_ENABLE;
+ if (r300->radeon.radeonScreen->kernel_mm)
+ dw += 2;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dw);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1);
+ if (!r300->radeon.radeonScreen->kernel_mm)
+ OUT_BATCH(cbpitch);
+ else
+ OUT_BATCH_RELOC(cbpitch, bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
+}
+
+static void emit_cb_offset_atom(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+ uint32_t offset = r300->radeon.state.color.draw_offset;
+
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+
+ if (RADEON_DEBUG & RADEON_STATE)
+ fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height);
+
+ r300_emit_cb_setup(r300, rrb->bo, offset, rrb->base.Format, rrb->cpp, rrb->pitch);
- if (r300->radeon.radeonScreen->kernel_mm)
- dw += 2;
- BEGIN_BATCH_NO_AUTOSTATE(dw);
- OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1);
- if (!r300->radeon.radeonScreen->kernel_mm)
- OUT_BATCH(cbpitch);
- else
- OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- END_BATCH();
if (r300->radeon.radeonScreen->driScreen->dri2.enabled) {
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- BEGIN_BATCH_NO_AUTOSTATE(3);
- OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
- OUT_BATCH(0);
- OUT_BATCH(((rrb->base.Width - 1) << R300_SCISSORS_X_SHIFT) |
- ((rrb->base.Height - 1) << R300_SCISSORS_Y_SHIFT));
- END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(16);
- for (i = 0; i < 4; i++) {
- OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
- OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
- OUT_BATCH(((rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT));
- }
- OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
- OUT_BATCH(0xAAAA);
- OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
- OUT_BATCH(0xffffff);
- END_BATCH();
- } else {
- BEGIN_BATCH_NO_AUTOSTATE(3);
- OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
- OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
- (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
- OUT_BATCH(((rrb->base.Width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
- ((rrb->base.Height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
- END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(16);
- for (i = 0; i < 4; i++) {
- OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
- OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
- OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) |
- ((R300_SCISSORS_OFFSET + rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT));
- }
- OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
- OUT_BATCH(0xAAAA);
- OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
- OUT_BATCH(0xffffff);
- END_BATCH();
- }
+ emit_scissor(r300, rrb->base.Width, rrb->base.Height);
}
}
@@ -440,7 +499,7 @@ static int check_variable(GLcontext *ctx, struct radeon_state_atom *atom)
return cnt ? cnt + 1 : 0;
}
-int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -452,7 +511,7 @@ int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
return cnt ? (cnt * 6) + extra : 0;
}
-int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
+static int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
r300ContextPtr r300 = R300_CONTEXT(ctx);
@@ -629,13 +688,13 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.r500fp.cmd[R300_FPI_CMD_0] =
cmdr500fp(r300->radeon.radeonScreen, 0, 0, 0, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.r500fp.emit = emit_r500fp;
+ r300->hw.r500fp.emit = emit_r500fp_atom;
ALLOC_STATE(r500fp_const, r500fp_const, R500_FPP_CMDSIZE, 0);
r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] =
cmdr500fp(r300->radeon.radeonScreen, 0, 0, 1, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.r500fp_const.emit = emit_r500fp;
+ r300->hw.r500fp_const.emit = emit_r500fp_atom;
} else {
ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0);
r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CONFIG, 3);
@@ -679,7 +738,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
ALLOC_STATE(rop, always, 2, 0);
r300->hw.rop.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_ROPCNTL, 1);
ALLOC_STATE(cb, cb_offset, R300_CB_CMDSIZE, 0);
- r300->hw.cb.emit = &emit_cb_offset;
+ r300->hw.cb.emit = &emit_cb_offset_atom;
ALLOC_STATE(rb3d_dither_ctl, always, 10, 0);
r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
@@ -743,20 +802,20 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.vpi.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpi.emit = emit_vpu;
+ r300->hw.vpi.emit = emit_vpu_state;
if (is_r500) {
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
r300->hw.vpp.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpp.emit = emit_vpu;
+ r300->hw.vpp.emit = emit_vpu_state;
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
r300->hw.vps.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R500_POINT_VPORT_SCALE_OFFSET, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vps.emit = emit_vpu;
+ r300->hw.vps.emit = emit_vpu_state;
for (i = 0; i < 6; i++) {
ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
@@ -764,20 +823,20 @@ void r300InitCmdBuf(r300ContextPtr r300)
cmdvpu(r300->radeon.radeonScreen,
R500_PVS_UCP_START + i, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpucp[i].emit = emit_vpu;
+ r300->hw.vpucp[i].emit = emit_vpu_state;
}
} else {
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
r300->hw.vpp.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpp.emit = emit_vpu;
+ r300->hw.vpp.emit = emit_vpu_state;
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
r300->hw.vps.cmd[0] =
cmdvpu(r300->radeon.radeonScreen, R300_POINT_VPORT_SCALE_OFFSET, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vps.emit = emit_vpu;
+ r300->hw.vps.emit = emit_vpu_state;
for (i = 0; i < 6; i++) {
ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
@@ -785,7 +844,7 @@ void r300InitCmdBuf(r300ContextPtr r300)
cmdvpu(r300->radeon.radeonScreen,
R300_PVS_UCP_START + i, 1);
if (r300->radeon.radeonScreen->kernel_mm)
- r300->hw.vpucp[i].emit = emit_vpu;
+ r300->hw.vpucp[i].emit = emit_vpu_state;
}
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index 1b703e518a..0e68da928e 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -44,14 +44,26 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define FIREAOS_BUFSZ (3)
#define SCISSORS_BUFSZ (3)
-extern void r300InitCmdBuf(r300ContextPtr r300);
+void r300InitCmdBuf(r300ContextPtr r300);
void r300_emit_scissor(GLcontext *ctx);
-void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom);
-int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom);
+void r300_emit_vpu(struct r300_context *ctx,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr);
-void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom);
-int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom);
-int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom);
+void r500_emit_fp(struct r300_context *r300,
+ uint32_t *data,
+ unsigned len,
+ uint32_t addr,
+ unsigned type,
+ unsigned clamp);
-#endif /* __R300_CMDBUF_H__ */
+void r300_emit_cb_setup(struct r300_context *r300,
+ struct radeon_bo *bo,
+ uint32_t offset,
+ GLuint format,
+ unsigned cpp,
+ unsigned pitch);
+
+#endif /* __R300_CMDBUF_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 2c2b16aa98..1f6ccf6ddc 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -55,13 +55,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_vp_build.h"
#include "drivers/common/driverfuncs.h"
+#include "drivers/common/meta.h"
#include "r300_context.h"
#include "radeon_context.h"
#include "radeon_span.h"
+#include "r300_blit.h"
#include "r300_cmdbuf.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
#include "r300_swtcl.h"
@@ -90,10 +91,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_ATI_separate_stencil
#define need_GL_NV_vertex_program
-#include "extension_helper.h"
+#include "main/remap_helper.h"
+void r300_init_texcopy_functions(struct dd_function_table *table);
-const struct dri_extension card_extensions[] = {
+static const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
@@ -145,7 +147,7 @@ const struct dri_extension card_extensions[] = {
};
-const struct dri_extension mm_extensions[] = {
+static const struct dri_extension mm_extensions[] = {
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ NULL, NULL }
@@ -155,7 +157,7 @@ const struct dri_extension mm_extensions[] = {
* The GL 2.0 functions are needed to make display lists work with
* functions added by GL_ATI_separate_stencil.
*/
-const struct dri_extension gl_20_extension[] = {
+static const struct dri_extension gl_20_extension[] = {
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
};
@@ -439,11 +441,11 @@ static void r300InitGLExtensions(GLcontext *ctx)
if (r300->options.stencil_two_side_disabled)
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
- if (r300->options.s3tc_force_enabled) {
+ if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else if (r300->options.s3tc_force_disabled) {
- _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
@@ -451,13 +453,20 @@ static void r300InitGLExtensions(GLcontext *ctx)
}
}
+static void r300InitIoctlFuncs(struct dd_function_table *functions)
+{
+ functions->Clear = _mesa_meta_Clear;
+ functions->Finish = radeonFinish;
+ functions->Flush = radeonFlush;
+}
+
/* Create the device specific rendering context.
*/
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
struct dd_function_table functions;
r300ContextPtr r300;
@@ -484,6 +493,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
radeonInitQueryObjFunctions(&functions);
radeonInitBufferObjectFuncs(&functions);
+ if (r300->radeon.radeonScreen->kernel_mm) {
+ r300_init_texcopy_functions(&functions);
+ }
+
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
sharedContextPrivate)) {
@@ -530,6 +543,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
r300InitSwtcl(ctx);
}
+ r300_blit_init(r300);
radeon_fbo_init(&r300->radeon);
radeonInitSpanFuncs( ctx );
r300InitCmdBuf(r300);
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 518d5cdbf4..546cd8ddde 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -533,14 +533,19 @@ struct r300_context {
uint32_t fallback;
+ struct {
+ struct r300_vertex_program_code vp_code;
+ struct rX00_fragment_program_code fp_code;
+ } blit;
+
DECLARE_RENDERINPUTS(render_inputs_bitset);
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
-extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
+extern void r300DestroyContext(__DRIcontext * driContextPriv);
extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern void r300InitShaderFuncs(struct dd_function_table *functions);
@@ -549,6 +554,8 @@ extern void r300InitShaderFunctions(r300ContextPtr r300);
extern void r300InitDraw(GLcontext *ctx);
+extern void r300_init_texcopy_functions(struct dd_function_table *table);
+
#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index e9968f9ffe..3dcd986e22 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -100,7 +100,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
GLubyte *in = (GLubyte *)src_ptr;
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
-
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
@@ -111,7 +111,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
-
+ radeon_bo_unmap(r300->ind_buf.bo);
#if MESA_BIG_ENDIAN
} else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
GLushort *in = (GLushort *)src_ptr;
@@ -120,6 +120,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo,
&r300->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
@@ -130,6 +131,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
+ radeon_bo_unmap(r300->ind_buf.bo);
#endif
}
@@ -173,10 +175,12 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
_mesa_memcpy(dst_ptr, src_ptr, size);
+ radeon_bo_unmap(r300->ind_buf.bo);
r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
r300->ind_buf.count = mesa_ind_buf->count;
@@ -242,6 +246,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_
}
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
+ radeon_bo_map(attr->bo, 1);
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
@@ -280,6 +285,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_
break;
}
+ radeon_bo_unmap(attr->bo);
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
@@ -294,6 +300,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
+ radeon_bo_map(attr->bo, 1);
+
if (!input->BufferObj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
mapped_named_bo = GL_TRUE;
@@ -317,6 +325,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
+ radeon_bo_unmap(attr->bo);
attr->stride = dst_stride;
}
@@ -527,6 +536,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
}
radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32);
+ radeon_bo_map(vbuf->attribs[index].bo, 1);
assert(vbuf->attribs[index].bo->ptr != NULL);
dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset);
switch (vbuf->attribs[index].dwords) {
@@ -536,6 +546,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
default: assert(0); break;
}
+ radeon_bo_unmap(vbuf->attribs[index].bo);
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 07e6223087..15aeaf0514 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -49,7 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
#include "r300_emit.h"
-#include "r300_ioctl.h"
#include "r300_render.h"
#include "r300_swtcl.h"
@@ -118,7 +117,7 @@ GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes)
if (first_free_texcoord > 8) {
fprintf(stderr, "\tout of free texcoords\n");
- _mesa_exit(-1);
+ exit(-1);
}
return ret;
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 8e57e354d1..a456d8867c 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -42,7 +42,6 @@
#include "main/glheader.h"
#include "r300_context.h"
#include "r300_cmdbuf.h"
-#include "radeon_reg.h"
static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn,
int reg, int count)
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 267ee81a7a..2933d31136 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler,
return;
}
- rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr);
+ rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE);
}
/**
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
deleted file mode 100644
index 5cb04e2bb6..0000000000
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ /dev/null
@@ -1,782 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002.
-Copyright (C) 2004 Nicolai Haehnle.
-All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- *
- * \author Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#include <sched.h>
-#include <errno.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "swrast/swrast.h"
-
-#include "radeon_common.h"
-#include "radeon_lock.h"
-#include "r300_context.h"
-#include "r300_ioctl.h"
-#include "r300_cmdbuf.h"
-#include "r300_state.h"
-#include "r300_vertprog.h"
-#include "radeon_reg.h"
-#include "r300_emit.h"
-#include "r300_context.h"
-
-#include "vblank.h"
-
-#define R200_3D_DRAW_IMMD_2 0xC0003500
-
-#define CLEARBUFFER_COLOR 0x1
-#define CLEARBUFFER_DEPTH 0x2
-#define CLEARBUFFER_STENCIL 0x4
-
-#if 1
-
-/**
- * Fragment program helper macros
- */
-
-/* Produce unshifted source selectors */
-#define FP_TMP(idx) (idx)
-#define FP_CONST(idx) ((idx) | (1 << 5))
-
-/* Produce source/dest selector dword */
-#define FP_SELC_MASK_NO 0
-#define FP_SELC_MASK_X 1
-#define FP_SELC_MASK_Y 2
-#define FP_SELC_MASK_XY 3
-#define FP_SELC_MASK_Z 4
-#define FP_SELC_MASK_XZ 5
-#define FP_SELC_MASK_YZ 6
-#define FP_SELC_MASK_XYZ 7
-
-#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_ALU_DSTC_SHIFT) | \
- (FP_SELC_MASK_##regmask << 23) | \
- (FP_SELC_MASK_##outmask << 26) | \
- ((src0) << R300_ALU_SRC0C_SHIFT) | \
- ((src1) << R300_ALU_SRC1C_SHIFT) | \
- ((src2) << R300_ALU_SRC2C_SHIFT))
-
-#define FP_SELA_MASK_NO 0
-#define FP_SELA_MASK_W 1
-
-#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \
- (((destidx) << R300_ALU_DSTA_SHIFT) | \
- (FP_SELA_MASK_##regmask << 23) | \
- (FP_SELA_MASK_##outmask << 24) | \
- ((src0) << R300_ALU_SRC0A_SHIFT) | \
- ((src1) << R300_ALU_SRC1A_SHIFT) | \
- ((src2) << R300_ALU_SRC2A_SHIFT))
-
-/* Produce unshifted argument selectors */
-#define FP_ARGC(source) R300_ALU_ARGC_##source
-#define FP_ARGA(source) R300_ALU_ARGA_##source
-#define FP_ABS(arg) ((arg) | (1 << 6))
-#define FP_NEG(arg) ((arg) ^ (1 << 5))
-
-/* Produce instruction dword */
-#define FP_INSTRC(opcode,arg0,arg1,arg2) \
- (R300_ALU_OUTC_##opcode | \
- ((arg0) << R300_ALU_ARG0C_SHIFT) | \
- ((arg1) << R300_ALU_ARG1C_SHIFT) | \
- ((arg2) << R300_ALU_ARG2C_SHIFT))
-
-#define FP_INSTRA(opcode,arg0,arg1,arg2) \
- (R300_ALU_OUTA_##opcode | \
- ((arg0) << R300_ALU_ARG0A_SHIFT) | \
- ((arg1) << R300_ALU_ARG1A_SHIFT) | \
- ((arg2) << R300_ALU_ARG2A_SHIFT))
-
-#endif
-
-static void r300EmitClearState(GLcontext * ctx);
-
-static void r300ClearBuffer(r300ContextPtr r300, int flags,
- struct radeon_renderbuffer *rrb,
- struct radeon_renderbuffer *rrbd)
-{
- BATCH_LOCALS(&r300->radeon);
- GLcontext *ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- GLuint cbpitch = 0;
- r300ContextPtr rmesa = r300;
-
- if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n",
- __FUNCTION__, rrb, dPriv->x, dPriv->y,
- dPriv->w, dPriv->h);
-
- if (rrb) {
- cbpitch = (rrb->pitch / rrb->cpp);
- if (rrb->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else
- cbpitch |= R300_COLOR_FORMAT_RGB565;
-
- if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
- cbpitch |= R300_COLOR_TILE_ENABLE;
- }
- }
-
- /* TODO in bufmgr */
- cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
- end_3d(&rmesa->radeon);
-
- if (flags & CLEARBUFFER_COLOR) {
- assert(rrb != 0);
- BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGVAL(R300_RB3D_COLORPITCH0, cbpitch);
- END_BATCH();
- }
-#if 1
- if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) {
- uint32_t zbpitch = (rrbd->pitch / rrbd->cpp);
- if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
- zbpitch |= R300_DEPTHMACROTILE_ENABLE;
- }
- if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
- zbpitch |= R300_DEPTHMICROTILE_TILED;
- }
- BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_BATCH_REGSEQ(R300_ZB_DEPTHPITCH, 1);
- if (!r300->radeon.radeonScreen->kernel_mm)
- OUT_BATCH(zbpitch);
- else
- OUT_BATCH_RELOC(zbpitch, rrbd->bo, zbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- END_BATCH();
- }
-#endif
- BEGIN_BATCH_NO_AUTOSTATE(6);
- OUT_BATCH_REGSEQ(RB3D_COLOR_CHANNEL_MASK, 1);
- if (flags & CLEARBUFFER_COLOR) {
- OUT_BATCH((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) |
- (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) |
- (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) |
- (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0));
- } else {
- OUT_BATCH(0);
- }
-
-
- {
- uint32_t t1, t2;
-
- t1 = 0x0;
- t2 = 0x0;
-
- if (flags & CLEARBUFFER_DEPTH) {
- t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE;
- t2 |=
- (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT);
- }
-
- if (flags & CLEARBUFFER_STENCIL) {
- t1 |= R300_STENCIL_ENABLE;
- t2 |=
- (R300_ZS_ALWAYS <<
- R300_S_FRONT_FUNC_SHIFT) |
- (R300_ZS_REPLACE <<
- R300_S_FRONT_SFAIL_OP_SHIFT) |
- (R300_ZS_REPLACE <<
- R300_S_FRONT_ZPASS_OP_SHIFT) |
- (R300_ZS_REPLACE <<
- R300_S_FRONT_ZFAIL_OP_SHIFT);
- }
-
- OUT_BATCH_REGSEQ(R300_ZB_CNTL, 3);
- OUT_BATCH(t1);
- OUT_BATCH(t2);
- OUT_BATCH(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) <<
- R300_STENCILWRITEMASK_SHIFT) |
- (ctx->Stencil.Clear & R300_STENCILREF_MASK));
- END_BATCH();
- }
-
- if (!rmesa->radeon.radeonScreen->kernel_mm) {
- BEGIN_BATCH_NO_AUTOSTATE(9);
- OUT_BATCH(cmdpacket3(r300->radeon.radeonScreen, R300_CMD_PACKET3_CLEAR));
- OUT_BATCH_FLOAT32(dPriv->w / 2.0);
- OUT_BATCH_FLOAT32(dPriv->h / 2.0);
- OUT_BATCH_FLOAT32(ctx->Depth.Clear);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
- END_BATCH();
- } else {
- OUT_BATCH(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
- OUT_BATCH(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
- (1 << R300_PRIM_NUM_VERTICES_SHIFT));
- OUT_BATCH_FLOAT32(dPriv->w / 2.0);
- OUT_BATCH_FLOAT32(dPriv->h / 2.0);
- OUT_BATCH_FLOAT32(ctx->Depth.Clear);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
- OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
- }
-
- r300EmitCacheFlush(rmesa);
- cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
-
- R300_STATECHANGE(r300, cb);
- R300_STATECHANGE(r300, cmk);
- R300_STATECHANGE(r300, zs);
-}
-
-static void r300EmitClearState(GLcontext * ctx)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- BATCH_LOCALS(&r300->radeon);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- int i;
- int has_tcl;
- int is_r500 = 0;
- GLuint vap_cntl;
-
- has_tcl = r300->options.hw_tcl_enabled;
-
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- is_r500 = 1;
-
- /* State atom dirty tracking is a little subtle here.
- *
- * On the one hand, we need to make sure base state is emitted
- * here if we start with an empty batch buffer, otherwise clear
- * works incorrectly with multiple processes. Therefore, the first
- * BEGIN_BATCH cannot be a BEGIN_BATCH_NO_AUTOSTATE.
- *
- * On the other hand, implicit state emission clears the state atom
- * dirty bits, so we have to call R300_STATECHANGE later than the
- * first BEGIN_BATCH.
- *
- * The final trickiness is that, because we change state, we need
- * to ensure that any stored swtcl primitives are flushed properly
- * before we start changing state. See the R300_NEWPRIM in r300Clear
- * for this.
- */
- BEGIN_BATCH(31);
- OUT_BATCH_REGSEQ(R300_VAP_PROG_STREAM_CNTL_0, 1);
- if (!has_tcl)
- OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
- else
- OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
- ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
-
- OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0);
- OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0,
- ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
- (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT))
- << R300_SWIZZLE0_SHIFT) |
- (((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
- (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT))
- << R300_SWIZZLE1_SHIFT)));
-
- /* R300_VAP_INPUT_CNTL_0, R300_VAP_INPUT_CNTL_1 */
- OUT_BATCH_REGSEQ(R300_VAP_VTX_STATE_CNTL, 2);
- OUT_BATCH((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT));
- OUT_BATCH(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0);
-
- /* comes from fglrx startup of clear */
- OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2);
- OUT_BATCH(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
- R300_VPORT_Z_OFFSET_ENA);
- OUT_BATCH(0x8);
-
- OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa);
-
- OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
- OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
- OUT_BATCH(0); /* no textures */
-
- OUT_BATCH_REGVAL(R300_TX_ENABLE, 0);
-
- OUT_BATCH_REGSEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(dPriv->x);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(dPriv->y);
- OUT_BATCH_FLOAT32(1.0);
- OUT_BATCH_FLOAT32(0.0);
-
- OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0);
-
- OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- END_BATCH();
-
- R300_STATECHANGE(r300, vir[0]);
- R300_STATECHANGE(r300, fogs);
- R300_STATECHANGE(r300, vir[1]);
- R300_STATECHANGE(r300, vic);
- R300_STATECHANGE(r300, vte);
- R300_STATECHANGE(r300, vof);
- R300_STATECHANGE(r300, txe);
- R300_STATECHANGE(r300, vpt);
- R300_STATECHANGE(r300, at);
- R300_STATECHANGE(r300, bld);
- R300_STATECHANGE(r300, ps);
-
- if (has_tcl) {
- R300_STATECHANGE(r300, vap_clip_cntl);
-
- BEGIN_BATCH_NO_AUTOSTATE(2);
- OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE);
- END_BATCH();
- }
-
- BEGIN_BATCH_NO_AUTOSTATE(2);
- OUT_BATCH_REGVAL(R300_GA_POINT_SIZE,
- ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
- ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT));
- END_BATCH();
-
- if (!is_r500) {
- R300_STATECHANGE(r300, ri);
- R300_STATECHANGE(r300, rc);
- R300_STATECHANGE(r300, rr);
-
- BEGIN_BATCH(14);
- OUT_BATCH_REGSEQ(R300_RS_IP_0, 8);
- for (i = 0; i < 8; ++i)
- OUT_BATCH(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3));
-
- OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
- OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- OUT_BATCH(0x0);
-
- OUT_BATCH_REGVAL(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
- END_BATCH();
- } else {
- R300_STATECHANGE(r300, ri);
- R300_STATECHANGE(r300, rc);
- R300_STATECHANGE(r300, rr);
-
- BEGIN_BATCH(14);
- OUT_BATCH_REGSEQ(R500_RS_IP_0, 8);
- for (i = 0; i < 8; ++i) {
- OUT_BATCH((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
- }
-
- OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
- OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- OUT_BATCH(0x0);
-
- OUT_BATCH_REGVAL(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
- END_BATCH();
- }
-
- if (!is_r500) {
- R300_STATECHANGE(r300, fp);
- R300_STATECHANGE(r300, fpi[0]);
- R300_STATECHANGE(r300, fpi[1]);
- R300_STATECHANGE(r300, fpi[2]);
- R300_STATECHANGE(r300, fpi[3]);
-
- BEGIN_BATCH(17);
- OUT_BATCH_REGSEQ(R300_US_CONFIG, 3);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH(0x0);
- OUT_BATCH(R300_RGBA_OUT);
-
- OUT_BATCH_REGVAL(R300_US_ALU_RGB_INST_0,
- FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)));
- OUT_BATCH_REGVAL(R300_US_ALU_RGB_ADDR_0,
- FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0));
- OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_INST_0,
- FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)));
- OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_ADDR_0,
- FP_SELA(0, NO, W, FP_TMP(0), 0, 0));
- END_BATCH();
- } else {
- struct radeon_state_atom r500fp;
- uint32_t _cmd[10];
-
- R300_STATECHANGE(r300, fp);
- R300_STATECHANGE(r300, r500fp);
-
- BEGIN_BATCH(7);
- OUT_BATCH_REGSEQ(R500_US_CONFIG, 2);
- OUT_BATCH(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
- OUT_BATCH(0x0);
- OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3);
- OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1));
- OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1));
- OUT_BATCH(R500_US_CODE_OFFSET_ADDR(0));
- END_BATCH();
-
- r500fp.check = check_r500fp;
- r500fp.cmd = _cmd;
- r500fp.cmd[0] = cmdr500fp(r300->radeon.radeonScreen, 0, 1, 0, 0);
- r500fp.cmd[1] = R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT |
- R500_INST_LAST |
- R500_INST_RGB_OMASK_R |
- R500_INST_RGB_OMASK_G |
- R500_INST_RGB_OMASK_B |
- R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP |
- R500_INST_ALPHA_CLAMP;
- r500fp.cmd[2] = R500_RGB_ADDR0(0) |
- R500_RGB_ADDR1(0) |
- R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) |
- R500_RGB_ADDR2_CONST;
- r500fp.cmd[3] = R500_ALPHA_ADDR0(0) |
- R500_ALPHA_ADDR1(0) |
- R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) |
- R500_ALPHA_ADDR2_CONST;
- r500fp.cmd[4] = R500_ALU_RGB_SEL_A_SRC0 |
- R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G |
- R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 |
- R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G |
- R500_ALU_RGB_G_SWIZ_B_B;
- r500fp.cmd[5] = R500_ALPHA_OP_CMP |
- R500_ALPHA_SWIZ_A_A |
- R500_ALPHA_SWIZ_B_A;
- r500fp.cmd[6] = R500_ALU_RGBA_OP_CMP |
- R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 |
- R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0;
-
- r500fp.cmd[7] = 0;
- if (r300->radeon.radeonScreen->kernel_mm) {
- emit_r500fp(ctx, &r500fp);
- } else {
- int dwords = r500fp.check(ctx,&r500fp);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(r500fp.cmd, dwords);
- END_BATCH();
- }
-
- }
-
- BEGIN_BATCH(2);
- OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
- END_BATCH();
-
- if (has_tcl) {
- vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
- (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
- (12 << R300_VF_MAX_VTX_NUM_SHIFT));
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- vap_cntl |= R500_TCL_STATE_OPTIMIZATION;
- } else {
- vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
- (5 << R300_PVS_NUM_CNTLRS_SHIFT) |
- (5 << R300_VF_MAX_VTX_NUM_SHIFT));
- }
-
- if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
- vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
- else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
- vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
- else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
- vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
- else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
- (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
- vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
- else
- vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
-
- R300_STATECHANGE(r300, vap_cntl);
-
- BEGIN_BATCH(2);
- OUT_BATCH_REGVAL(R300_VAP_CNTL, vap_cntl);
- END_BATCH();
-
- if (has_tcl) {
- struct radeon_state_atom vpu;
- uint32_t _cmd[10];
- R300_STATECHANGE(r300, pvs);
- R300_STATECHANGE(r300, vap_flush);
- R300_STATECHANGE(r300, vpi);
-
- BEGIN_BATCH(4);
- OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
- OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) |
- (0 << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (1 << R300_PVS_LAST_INST_SHIFT));
- OUT_BATCH((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (0 << R300_PVS_MAX_CONST_ADDR_SHIFT));
- OUT_BATCH(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
- END_BATCH();
-
- vpu.check = check_vpu;
- vpu.cmd = _cmd;
- vpu.cmd[0] = cmdvpu(r300->radeon.radeonScreen, 0, 2);
-
- vpu.cmd[1] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE,
- 0, 0xf, PVS_DST_REG_OUT);
- vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
- PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
- PVS_SRC_REG_INPUT, NEGATE_NONE);
- vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_REG_INPUT, NEGATE_NONE);
- vpu.cmd[4] = 0x0;
-
- vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf,
- PVS_DST_REG_OUT);
- vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X,
- PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z,
- PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT,
- NEGATE_NONE);
- vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_SELECT_FORCE_0,
- PVS_SRC_REG_INPUT, NEGATE_NONE);
- vpu.cmd[8] = 0x0;
-
- if (r300->radeon.radeonScreen->kernel_mm) {
- int dwords = r300->hw.vap_flush.check(ctx,&r300->hw.vap_flush);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(r300->hw.vap_flush.cmd, dwords);
- END_BATCH();
- emit_vpu(ctx, &vpu);
- } else {
- int dwords = vpu.check(ctx,&vpu);
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(vpu.cmd, dwords);
- END_BATCH();
- }
-
- }
-}
-
-static int r300KernelClear(GLcontext *ctx, GLuint flags)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- struct radeon_framebuffer *rfb = dPriv->driverPrivate;
- struct radeon_renderbuffer *rrb;
- struct radeon_renderbuffer *rrbd;
- int bits = 0, ret;
-
- /* Make sure it fits there. */
- radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs);
-
- if (flags & BUFFER_BIT_COLOR0) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- if (flags & BUFFER_BIT_FRONT_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- if (flags & BUFFER_BIT_BACK_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
- if (rrbd) {
- radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
- rrbd->bo, 0, RADEON_GEM_DOMAIN_VRAM);
- }
-
- ret = radeon_cs_space_check(r300->radeon.cmdbuf.cs);
- if (ret)
- return -1;
-
- rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__);
- if (flags || bits)
- r300EmitClearState(ctx);
-
- rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
- if (rrbd && (flags & BUFFER_BIT_DEPTH))
- bits |= CLEARBUFFER_DEPTH;
-
- if (rrbd && (flags & BUFFER_BIT_STENCIL))
- bits |= CLEARBUFFER_STENCIL;
-
- if (flags & BUFFER_BIT_COLOR0) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
- r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
- bits = 0;
- }
-
- if (flags & BUFFER_BIT_FRONT_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
- bits = 0;
- }
-
- if (flags & BUFFER_BIT_BACK_LEFT) {
- rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
- bits = 0;
- }
-
- if (bits)
- r300ClearBuffer(r300, bits, NULL, rrbd);
-
- COMMIT_BATCH();
- return 0;
-}
-
-/**
- * Buffer clear
- */
-static void r300Clear(GLcontext * ctx, GLbitfield mask)
-{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
- GLbitfield swrast_mask = 0, tri_mask = 0;
- int i, ret;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
- if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "r300Clear\n");
-
- if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
- LOCK_HARDWARE(&r300->radeon);
- UNLOCK_HARDWARE(&r300->radeon);
- if (dPriv->numClipRects == 0)
- return;
- }
-
- /* Flush swtcl vertices if necessary, because we will change hardware
- * state during clear. See also the state-related comment in
- * r300EmitClearState.
- */
- R300_NEWPRIM(r300);
-
- if (colorMask == ~0)
- tri_mask |= (mask & BUFFER_BITS_COLOR);
- else
- tri_mask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
-
-
- /* HW stencil */
- if (mask & BUFFER_BIT_STENCIL) {
- tri_mask |= BUFFER_BIT_STENCIL;
- }
-
- /* HW depth */
- if (mask & BUFFER_BIT_DEPTH) {
- tri_mask |= BUFFER_BIT_DEPTH;
- }
-
- /* If we're doing a tri pass for depth/stencil, include a likely color
- * buffer with it.
- */
-
- for (i = 0; i < BUFFER_COUNT; i++) {
- GLuint bufBit = 1 << i;
- if ((tri_mask) & bufBit) {
- if (!fb->Attachment[i].Renderbuffer->ClassID) {
- tri_mask &= ~bufBit;
- swrast_mask |= bufBit;
- }
- }
- }
-
- /* SW fallback clearing */
- swrast_mask = mask & ~tri_mask;
-
- ret = 0;
- if (tri_mask) {
- if (r300->radeon.radeonScreen->kernel_mm)
- radeonUserClear(ctx, tri_mask);
- else {
- /* if kernel clear fails due to size restraints fallback */
- ret = r300KernelClear(ctx, tri_mask);
- if (ret < 0)
- swrast_mask |= tri_mask;
- }
- }
-
- if (swrast_mask) {
- if (RADEON_DEBUG & RADEON_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n",
- __FUNCTION__, swrast_mask);
- _swrast_Clear(ctx, swrast_mask);
- }
-}
-
-void r300InitIoctlFuncs(struct dd_function_table *functions)
-{
- functions->Clear = r300Clear;
- functions->Finish = radeonFinish;
- functions->Flush = radeonFlush;
-}
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h
deleted file mode 100644
index 3abfa71a6e..0000000000
--- a/src/mesa/drivers/dri/r300/r300_ioctl.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __R300_IOCTL_H__
-#define __R300_IOCTL_H__
-
-#include "r300_context.h"
-#include "radeon_drm.h"
-
-extern void r300InitIoctlFuncs(struct dd_function_table *functions);
-
-#endif /* __R300_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 623da60333..ea684e7df1 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1789,6 +1789,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTC_OUTPUT_X (1 << 26)
# define R300_ALU_DSTC_OUTPUT_Y (1 << 27)
# define R300_ALU_DSTC_OUTPUT_Z (1 << 28)
+# define R300_RGB_TARGET(x) ((x) << 29)
#define R300_US_ALU_ALPHA_ADDR_0 0x47C0
# define R300_ALU_SRC0A_SHIFT 0
@@ -1806,6 +1807,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_ALU_DSTA_REG (1 << 23)
# define R300_ALU_DSTA_OUTPUT (1 << 24)
# define R300_ALU_DSTA_DEPTH (1 << 27)
+# define R300_ALPHA_TARGET(x) ((x) << 25)
#define R300_US_ALU_RGB_INST_0 0x48C0
# define R300_ALU_ARGC_SRC0C_XYZ 0
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 3cd38753b8..02c94250a8 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -67,10 +67,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo/vbo_split.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
-#include "radeon_reg.h"
-#include "radeon_macros.h"
#include "r300_context.h"
-#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_tex.h"
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 3060f49aaf..c51285aad9 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/framebuffer.h"
#include "main/simple_list.h"
#include "main/api_arrayelt.h"
-#include "main/texformat.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -56,7 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_vp_build.h"
#include "r300_context.h"
-#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
@@ -999,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1052,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1313,7 +1311,7 @@ static void r300SetupTextures(GLcontext * ctx)
fprintf(stderr,
"Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
mtu, R300_MAX_TEXTURE_UNITS);
- _mesa_exit(-1);
+ exit(-1);
}
/* We cannot let disabled tmu offsets pass DRM */
@@ -1770,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300)
radeon_firevertices(&r300->radeon);
r300ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r300DepthMask(ctx, ctx->Depth.Mask);
@@ -2041,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index,
}
case RC_STATE_R300_WINDOW_DIMENSION: {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon);
buffer[0] = drawable->w * 0.5f; /* width*0.5 */
buffer[1] = drawable->h * 0.5f; /* height*0.5 */
buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index ee2c71e1a7..93983cee20 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -124,7 +124,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
}
if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1];
+ VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->BackfaceColorPtr;
OutputsWritten |= 1 << VERT_RESULT_BFC0;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA );
@@ -134,7 +134,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
#endif
if (fp_reads & FRAG_BIT_COL1) {
- VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1];
+ VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->BackfaceSecondaryColorPtr;
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
OutputsWritten |= 1 << VERT_RESULT_BFC1;
#if MESA_LITTLE_ENDIAN
@@ -159,7 +159,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
int tex_id = rmesa->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0;
VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
- VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id);
}
@@ -167,7 +167,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
int tex_id = rmesa->selected_fp->fog_attr - FRAG_ATTRIB_TEX0;
VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
- VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id);
}
@@ -180,7 +180,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
GLuint swiz, format, hw_format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (fp_reads & FRAG_BIT_TEX(i)) {
- switch (VB->TexCoordPtr[i]->size) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size) {
case 1:
format = EMIT_1F;
hw_format = R300_DATA_TYPE_FLOAT_1;
@@ -215,7 +215,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write fog coordinate\n");
- _mesa_exit(-1);
+ exit(-1);
}
R300_NEWPRIM(rmesa);
@@ -665,11 +665,11 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
r300EmitCacheFlush(rmesa);
radeonEmitState(&rmesa->radeon);
- r300_emit_scissor(ctx);
+ r300_emit_scissor(ctx);
r300EmitVertexAOS(rmesa,
- rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
- current_offset);
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.swtcl.bo,
+ current_offset);
r300EmitVbufPrim(rmesa,
rmesa->radeon.swtcl.hw_primitive,
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 433e5a87d4..963f648cb1 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/image.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -49,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
@@ -196,6 +194,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
GLenum pname, const GLfloat * params)
{
radeonTexObj* t = radeon_tex_obj(texObj);
+ GLenum texBaseFormat;
if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) {
fprintf(stderr, "%s( %s )\n", __FUNCTION__,
@@ -216,30 +215,23 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r300SetTexBorderColor(t, texObj->BorderColor);
+ r300SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
case GL_DEPTH_TEXTURE_MODE:
if (!texObj->Image[0][texObj->BaseLevel])
return;
- if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
- == GL_DEPTH_COMPONENT) {
+ texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
+
+ if (texBaseFormat == GL_DEPTH_COMPONENT ||
+ texBaseFormat == GL_DEPTH_STENCIL) {
r300SetDepthTexMode(texObj);
break;
} else {
@@ -268,7 +260,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
if (rmesa) {
int i;
- radeon_firevertices(&rmesa->radeon);
+ struct radeon_bo *bo;
+ bo = !t->mt ? t->bo : t->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) {
+ radeon_firevertices(&rmesa->radeon);
+ }
for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
if (rmesa->hw.textures[i] == t)
@@ -280,10 +276,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
t->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
@@ -313,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
/* Initialize hardware state */
r300UpdateTexWrap(t);
r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r300SetTexBorderColor(t, t->base.BorderColor);
+ r300SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h
index 8a653ea2d1..6ede0fe25c 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.h
+++ b/src/mesa/drivers/dri/r300/r300_tex.h
@@ -51,4 +51,6 @@ extern GLboolean r300ValidateBuffers(GLcontext * ctx);
extern void r300InitTextureFuncs(struct dd_function_table *functions);
+int32_t r300TranslateTexFormat(gl_format mesaFormat);
+
#endif /* __r300_TEX_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_texcopy.c b/src/mesa/drivers/dri/r300/r300_texcopy.c
new file mode 100644
index 0000000000..ebc9c05b8a
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_texcopy.c
@@ -0,0 +1,168 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_common.h"
+#include "r300_context.h"
+
+#include "main/image.h"
+#include "main/teximage.h"
+#include "main/texstate.h"
+#include "drivers/common/meta.h"
+
+#include "radeon_mipmap_tree.h"
+#include "r300_blit.h"
+#include <main/debug.h>
+
+// TODO:
+// need to pass correct pitch for small dst textures!
+static GLboolean
+do_copy_texsubimage(GLcontext *ctx,
+ GLenum target, GLint level,
+ struct radeon_tex_obj *tobj,
+ radeon_texture_image *timg,
+ GLint dstx, GLint dsty,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct r300_context *r300 = R300_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+
+ if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
+ rrb = radeon_get_depthbuffer(&r300->radeon);
+ } else {
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ }
+
+ if (!timg->mt) {
+ radeon_validate_texture_miptree(ctx, &tobj->base);
+ }
+
+ assert(rrb && rrb->bo);
+ assert(timg->mt->bo);
+ assert(timg->base.Width >= dstx + width);
+ assert(timg->base.Height >= dsty + height);
+
+ intptr_t src_offset = rrb->draw_offset;
+ intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
+
+ if (src_offset % 32 || dst_offset % 32) {
+ return GL_FALSE;
+ }
+
+ if (0) {
+ fprintf(stderr, "%s: copying to face %d, level %d\n",
+ __FUNCTION__, _mesa_tex_target_to_face(target), level);
+ fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset);
+ fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d\n",
+ x, y, rrb->base.Width, rrb->base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp);
+ fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size);
+
+ }
+
+ /* blit from src buffer to texture */
+ return r300_blit(r300, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp,
+ rrb->base.Width, rrb->base.Height, x, y,
+ timg->mt->bo, dst_offset, timg->base.TexFormat,
+ timg->base.Width, timg->base.Width, timg->base.Height,
+ dstx, dsty, width, height, 1);
+}
+
+static void
+r300CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ struct gl_texture_object *texObj =
+ _mesa_select_tex_object(ctx, texUnit, target);
+ struct gl_texture_image *texImage =
+ _mesa_select_tex_image(ctx, texObj, target, level);
+ int srcx, srcy, dstx, dsty;
+
+ if (border)
+ goto fail;
+
+ /* Setup or redefine the texture object, mipmap tree and texture
+ * image. Don't populate yet.
+ */
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL,
+ &ctx->DefaultPacking, texObj, texImage);
+
+ srcx = x;
+ srcy = y;
+ dstx = 0;
+ dsty = 0;
+ if (!_mesa_clip_copytexsubimage(ctx,
+ &dstx, &dsty,
+ &srcx, &srcy,
+ &width, &height)) {
+ return;
+ }
+
+ if (!do_copy_texsubimage(ctx, target, level,
+ radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
+ 0, 0, x, y, width, height)) {
+ goto fail;
+ }
+
+ return;
+
+fail:
+ _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
+ width, height, border);
+}
+
+static void
+r300CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (!do_copy_texsubimage(ctx, target, level,
+ radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
+ xoffset, yoffset, x, y, width, height)) {
+
+ //DEBUG_FALLBACKS
+
+ _mesa_meta_CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset, x, y, width, height);
+ }
+}
+
+
+void r300_init_texcopy_functions(struct dd_function_table *table)
+{
+ table->CopyTexImage2D = r300CopyTexImage2D;
+ table->CopyTexSubImage2D = r300CopyTexSubImage2D;
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index f030451b28..78ff54574f 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
@@ -47,19 +46,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "r300_reg.h"
-#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5 \
- || ((f) >= MESA_FORMAT_RGBA_FLOAT32 && \
- (f) <= MESA_FORMAT_INTENSITY_FLOAT16)) \
- && tx_table[f].flag )
-
-#define _ASSIGN(entry, format) \
- [ MESA_FORMAT_ ## entry ] = { format, 0, 1}
-
/*
* Note that the _REV formats are the same as the non-REV formats. This is
* because the REV and non-REV formats are identical as a byte string, but
@@ -69,66 +59,119 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* identically. -- paulus
*/
-static const struct tx_table {
- GLuint format, filter, flag;
-} tx_table[] = {
- /* *INDENT-OFF* */
+int32_t r300TranslateTexFormat(gl_format mesaFormat)
+{
+ switch (mesaFormat)
+ {
#ifdef MESA_LITTLE_ENDIAN
- _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
- _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
- _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
+ case MESA_FORMAT_RGBA8888:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
+ case MESA_FORMAT_RGBA8888_REV:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888_REV:
+ return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8);
#else
- _ASSIGN(RGBA8888, R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8)),
- _ASSIGN(RGBA8888_REV, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)),
- _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)),
+ case MESA_FORMAT_RGBA8888:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8);
+ case MESA_FORMAT_RGBA8888_REV:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888:
+ return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8);
+ case MESA_FORMAT_ARGB8888_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
#endif
- _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)),
- _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)),
- _ASSIGN(ARGB4444, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB4444_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4)),
- _ASSIGN(ARGB1555, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
- _ASSIGN(ARGB1555_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5)),
- _ASSIGN(AL88, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
- _ASSIGN(AL88_REV, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8)),
- _ASSIGN(RGB332, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2)),
- _ASSIGN(A8, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8)),
- _ASSIGN(L8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8)),
- _ASSIGN(I8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(CI8, R300_EASY_TX_FORMAT(X, X, X, X, X8)),
- _ASSIGN(YCBCR, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
- _ASSIGN(YCBCR_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE),
- _ASSIGN(RGB_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1)),
- _ASSIGN(RGBA_DXT1, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1)),
- _ASSIGN(RGBA_DXT3, R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3)),
- _ASSIGN(RGBA_DXT5, R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5)),
- _ASSIGN(RGBA_FLOAT32, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32)),
- _ASSIGN(RGBA_FLOAT16, R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16)),
- _ASSIGN(RGB_FLOAT32, 0xffffffff),
- _ASSIGN(RGB_FLOAT16, 0xffffffff),
- _ASSIGN(ALPHA_FLOAT32, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32)),
- _ASSIGN(ALPHA_FLOAT16, R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16)),
- _ASSIGN(LUMINANCE_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32)),
- _ASSIGN(LUMINANCE_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16)),
- _ASSIGN(LUMINANCE_ALPHA_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32)),
- _ASSIGN(LUMINANCE_ALPHA_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16)),
- _ASSIGN(INTENSITY_FLOAT32, R300_EASY_TX_FORMAT(X, X, X, X, FL_I32)),
- _ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
- _ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)),
- _ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)),
- _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)),
- _ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)),
- /* EXT_texture_sRGB */
- _ASSIGN(SRGBA8, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA),
- _ASSIGN(SLA8, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA),
- _ASSIGN(SL8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA),
- /* *INDENT-ON* */
+ case MESA_FORMAT_XRGB8888:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ case MESA_FORMAT_RGB888:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ case MESA_FORMAT_RGB565:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ case MESA_FORMAT_RGB565_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ case MESA_FORMAT_ARGB4444:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
+ case MESA_FORMAT_ARGB4444_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
+ case MESA_FORMAT_ARGB1555:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
+ case MESA_FORMAT_ARGB1555_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
+ case MESA_FORMAT_AL88:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
+ case MESA_FORMAT_AL88_REV:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
+ case MESA_FORMAT_RGB332:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2);
+ case MESA_FORMAT_A8:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8);
+ case MESA_FORMAT_L8:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, X8);
+ case MESA_FORMAT_I8:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X8);
+ case MESA_FORMAT_CI8:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X8);
+ case MESA_FORMAT_YCBCR:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE;
+ case MESA_FORMAT_YCBCR_REV:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE;
+ case MESA_FORMAT_RGB_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1);
+ case MESA_FORMAT_RGBA_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1);
+ case MESA_FORMAT_RGBA_DXT3:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3);
+ case MESA_FORMAT_RGBA_DXT5:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5);
+ case MESA_FORMAT_RGBA_FLOAT32:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32);
+ case MESA_FORMAT_RGBA_FLOAT16:
+ return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16);
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32);
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16);
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32);
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16);
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32);
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16);
+ case MESA_FORMAT_INTENSITY_FLOAT32:
+ return R300_EASY_TX_FORMAT(X, X, X, X, FL_I32);
+ case MESA_FORMAT_INTENSITY_FLOAT16:
+ return R300_EASY_TX_FORMAT(X, X, X, X, FL_I16);
+ case MESA_FORMAT_Z16:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X16);
+ case MESA_FORMAT_Z24_S8:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8);
+ case MESA_FORMAT_S8_Z24:
+ return R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8);
+ case MESA_FORMAT_Z32:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X32);
+ /* EXT_texture_sRGB */
+ case MESA_FORMAT_SRGBA8:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SLA8:
+ return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SL8:
+ return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGB_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGBA_DXT1:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGBA_DXT3:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3) | R300_TX_FORMAT_GAMMA;
+ case MESA_FORMAT_SRGBA_DXT5:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5) | R300_TX_FORMAT_GAMMA;
+ default:
+ return -1;
+ }
};
-#undef _ASSIGN
-
void r300SetDepthTexMode(struct gl_texture_object *tObj)
{
static const GLuint formats[3][3] = {
@@ -138,9 +181,9 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16),
},
{
- R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8),
- R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8),
- R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8),
+ R300_EASY_TX_FORMAT(Y, Y, Y, ONE, X24_Y8),
+ R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8),
+ R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, Y, X24_Y8),
},
{
R300_EASY_TX_FORMAT(X, X, X, ONE, X32),
@@ -156,11 +199,11 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
t = radeon_tex_obj(tObj);
- switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) {
+ switch (tObj->Image[0][tObj->BaseLevel]->TexFormat) {
case MESA_FORMAT_Z16:
format = formats[0];
break;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_Z24:
format = formats[1];
break;
case MESA_FORMAT_Z32:
@@ -203,32 +246,29 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
{
const struct gl_texture_image *firstImage;
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
-
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
- if (!t->image_override
- && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
- if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
+ if (!t->image_override) {
+ if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
r300SetDepthTexMode(&t->base);
} else {
- t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format;
+ int32_t txformat = r300TranslateTexFormat(firstImage->TexFormat);
+ if (txformat < 0) {
+ _mesa_problem(rmesa->radeon.glCtx, "%s: Invalid format %s",
+ __FUNCTION__, _mesa_get_format_name(firstImage->TexFormat));
+ exit(1);
+ }
+ t->pp_txformat = (uint32_t) txformat;
}
-
- t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter;
- } else if (!t->image_override) {
- _mesa_problem(NULL, "unexpected texture format in %s",
- __FUNCTION__);
- return;
}
if (t->image_override && t->bo)
return;
- t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
- | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)
- | ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)
- | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT));
+ t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
+ | ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)))
+ | ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)))
+ | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT))));
t->tile_bits = 0;
@@ -239,7 +279,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
- unsigned int align = (64 / t->mt->bpp) - 1;
+ unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1;
t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
if (!t->image_override)
t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
@@ -248,8 +288,12 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
if (firstImage->Width > 2048)
t->pp_txpitch |= R500_TXWIDTH_BIT11;
+ else
+ t->pp_txpitch &= ~R500_TXWIDTH_BIT11;
if (firstImage->Height > 2048)
t->pp_txpitch |= R500_TXHEIGHT_BIT11;
+ else
+ t->pp_txpitch &= ~R500_TXHEIGHT_BIT11;
}
}
@@ -355,18 +399,15 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
switch (depth) {
case 32:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 24:
default:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 16:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
@@ -407,18 +448,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
@@ -434,20 +464,13 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
- texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
- internalFormat,
- type, format, 0);
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -463,32 +486,33 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
else
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 3:
default:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 2:
t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
pitch_val--;
- t->pp_txsize = ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT) |
- ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT);
+ t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
+ | ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT))));
t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
t->pp_txpitch |= pitch_val;
if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
if (rb->base.Width > 2048)
t->pp_txpitch |= R500_TXWIDTH_BIT11;
+ else
+ t->pp_txpitch &= ~R500_TXWIDTH_BIT11;
if (rb->base.Height > 2048)
t->pp_txpitch |= R500_TXHEIGHT_BIT11;
+ else
+ t->pp_txpitch &= ~R500_TXHEIGHT_BIT11;
}
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 43629d643b..aa98a049aa 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -62,12 +62,6 @@ static int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_progra
}
}
- if (vp->code.constants.Count * 4 > VSF_MAX_FRAGMENT_LENGTH) {
- /* Should have checked this earlier... */
- fprintf(stderr, "%s:Params exhausted\n", __FUNCTION__);
- _mesa_exit(-1);
- }
-
for(i = 0; i < vp->code.constants.Count; ++i) {
const float * src = 0;
const struct rc_constant * constant = &vp->code.constants.Constants[i];
@@ -281,6 +275,11 @@ static struct r300_vertex_program *build_program(GLcontext *ctx,
}
r3xx_compile_vertex_program(&compiler);
+
+ if (vp->code.constants.Count > ctx->Const.VertexProgram.MaxParameters) {
+ rc_error(&compiler.Base, "Program exceeds constant buffer size limit\n");
+ }
+
vp->error = compiler.Base.Error;
vp->Base->Base.InputsRead = vp->code.InputsRead;
@@ -334,7 +333,6 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx)
#define bump_vpu_count(ptr, new_count) do { \
drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \
int _nc=(new_count)/4; \
- assert(_nc < 256); \
if(_nc>_p->vpu.count)_p->vpu.count=_nc; \
} while(0)
@@ -367,7 +365,7 @@ static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_ver
break;
default:
fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
+ exit(-1);
}
}
diff --git a/src/mesa/drivers/dri/r300/radeon_bo.c b/src/mesa/drivers/dri/r300/radeon_bo.c
new file mode 120000
index 0000000000..9448ffee54
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bo.c
@@ -0,0 +1 @@
+../radeon/radeon_bo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_bo_int_drm.h b/src/mesa/drivers/dri/r300/radeon_bo_int_drm.h
new file mode 120000
index 0000000000..029450928b
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_bo_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs.c b/src/mesa/drivers/dri/r300/radeon_cs.c
new file mode 120000
index 0000000000..66b7ad1eb0
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs.c
@@ -0,0 +1 @@
+../radeon/radeon_cs.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/radeon_cs_int_drm.h b/src/mesa/drivers/dri/r300/radeon_cs_int_drm.h
new file mode 120000
index 0000000000..462f5245d0
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/radeon_cs_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index 7d5a7b1ab6..26f47b7268 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -14,7 +14,7 @@ EGL_SOURCES = server/radeon_egl.c
endif
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
COMMON_SOURCES = \
@@ -76,4 +76,3 @@ DRI_LIB_DEPS += $(RADEON_LDFLAGS)
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
index 3cfe03a45f..370bb04f93 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c
@@ -52,29 +52,49 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_mipmap_tree.h"
#include "radeon_reg.h"
+#ifdef HAVE_LIBDRM_RADEON
+#include "radeon_cs_int.h"
+#else
+#include "radeon_cs_int_drm.h"
+#endif
+struct r600_cs_manager_legacy
+{
+ struct radeon_cs_manager base;
+ struct radeon_context *ctx;
+ /* hack for scratch stuff */
+ uint32_t pending_age;
+ uint32_t pending_count;
+};
+
+struct r600_cs_reloc_legacy {
+ struct radeon_cs_reloc base;
+ uint32_t cindices;
+ uint32_t *indices;
+ uint32_t *reloc_indices;
+};
-static struct radeon_cs * r600_cs_create(struct radeon_cs_manager *csm,
- uint32_t ndw)
+static struct radeon_cs_int *r600_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
{
- struct radeon_cs *cs;
+ struct radeon_cs_int *csi;
- cs = (struct radeon_cs*)calloc(1, sizeof(struct radeon_cs));
- if (cs == NULL) {
+ csi = (struct radeon_cs_int*)calloc(1, sizeof(struct radeon_cs_int));
+ if (csi == NULL) {
return NULL;
}
- cs->csm = csm;
- cs->ndw = (ndw + 0x3FF) & (~0x3FF);
- cs->packets = (uint32_t*)malloc(4*cs->ndw);
- if (cs->packets == NULL) {
- free(cs);
+ csi->csm = csm;
+ csi->ndw = (ndw + 0x3FF) & (~0x3FF);
+ csi->packets = (uint32_t*)malloc(4*csi->ndw);
+ if (csi->packets == NULL) {
+ free(csi);
return NULL;
}
- cs->relocs_total_size = 0;
- return cs;
+ csi->relocs_total_size = 0;
+ return csi;
}
-static int r600_cs_write_reloc(struct radeon_cs *cs,
+static int r600_cs_write_reloc(struct radeon_cs_int *csi,
struct radeon_bo *bo,
uint32_t read_domain,
uint32_t write_domain,
@@ -83,7 +103,7 @@ static int r600_cs_write_reloc(struct radeon_cs *cs,
struct r600_cs_reloc_legacy *relocs;
int i;
- relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
+ relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
/* check domains */
if ((read_domain && write_domain) || (!read_domain && !write_domain)) {
/* in one CS a bo can only be in read or write domain but not
@@ -98,7 +118,7 @@ static int r600_cs_write_reloc(struct radeon_cs *cs,
return -EINVAL;
}
/* check if bo is already referenced */
- for(i = 0; i < cs->crelocs; i++) {
+ for(i = 0; i < csi->crelocs; i++) {
uint32_t *indices;
uint32_t *reloc_indices;
@@ -129,109 +149,108 @@ static int r600_cs_write_reloc(struct radeon_cs *cs,
}
relocs[i].indices = indices;
relocs[i].reloc_indices = reloc_indices;
- relocs[i].indices[relocs[i].cindices - 1] = cs->cdw;
- relocs[i].reloc_indices[relocs[i].cindices - 1] = cs->cdw;
- cs->section_cdw += 2;
- cs->cdw += 2;
+ relocs[i].indices[relocs[i].cindices - 1] = csi->cdw;
+ relocs[i].reloc_indices[relocs[i].cindices - 1] = csi->cdw;
+ csi->section_cdw += 2;
+ csi->cdw += 2;
return 0;
}
}
/* add bo to reloc */
relocs = (struct r600_cs_reloc_legacy*)
- realloc(cs->relocs,
- sizeof(struct r600_cs_reloc_legacy) * (cs->crelocs + 1));
+ realloc(csi->relocs,
+ sizeof(struct r600_cs_reloc_legacy) * (csi->crelocs + 1));
if (relocs == NULL) {
return -ENOMEM;
}
- cs->relocs = relocs;
- relocs[cs->crelocs].base.bo = bo;
- relocs[cs->crelocs].base.read_domain = read_domain;
- relocs[cs->crelocs].base.write_domain = write_domain;
- relocs[cs->crelocs].base.flags = flags;
- relocs[cs->crelocs].indices = (uint32_t*)malloc(4);
- relocs[cs->crelocs].reloc_indices = (uint32_t*)malloc(4);
- if ( (relocs[cs->crelocs].indices == NULL) || (relocs[cs->crelocs].reloc_indices == NULL) )
+ csi->relocs = relocs;
+ relocs[csi->crelocs].base.bo = bo;
+ relocs[csi->crelocs].base.read_domain = read_domain;
+ relocs[csi->crelocs].base.write_domain = write_domain;
+ relocs[csi->crelocs].base.flags = flags;
+ relocs[csi->crelocs].indices = (uint32_t*)malloc(4);
+ relocs[csi->crelocs].reloc_indices = (uint32_t*)malloc(4);
+ if ( (relocs[csi->crelocs].indices == NULL) || (relocs[csi->crelocs].reloc_indices == NULL) )
{
return -ENOMEM;
}
- relocs[cs->crelocs].indices[0] = cs->cdw;
- relocs[cs->crelocs].reloc_indices[0] = cs->cdw;
- cs->section_cdw += 2;
- cs->cdw += 2;
- relocs[cs->crelocs].cindices = 1;
- cs->relocs_total_size += radeon_bo_legacy_relocs_size(bo);
- cs->crelocs++;
+ relocs[csi->crelocs].indices[0] = csi->cdw;
+ relocs[csi->crelocs].reloc_indices[0] = csi->cdw;
+ csi->section_cdw += 2;
+ csi->cdw += 2;
+ relocs[csi->crelocs].cindices = 1;
+ csi->relocs_total_size += radeon_bo_legacy_relocs_size(bo);
+ csi->crelocs++;
radeon_bo_ref(bo);
return 0;
}
-static int r600_cs_begin(struct radeon_cs *cs,
+static int r600_cs_begin(struct radeon_cs_int *csi,
uint32_t ndw,
const char *file,
const char *func,
int line)
{
- if (cs->section) {
+ if (csi->section_ndw) {
fprintf(stderr, "CS already in a section(%s,%s,%d)\n",
- cs->section_file, cs->section_func, cs->section_line);
+ csi->section_file, csi->section_func, csi->section_line);
fprintf(stderr, "CS can't start section(%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 1;
- cs->section_ndw = ndw;
- cs->section_cdw = 0;
- cs->section_file = file;
- cs->section_func = func;
- cs->section_line = line;
+ csi->section_ndw = ndw;
+ csi->section_cdw = 0;
+ csi->section_file = file;
+ csi->section_func = func;
+ csi->section_line = line;
- if (cs->cdw + ndw > cs->ndw) {
+ if (csi->cdw + ndw > csi->ndw) {
uint32_t tmp, *ptr;
int num = (ndw > 0x400) ? ndw : 0x400;
- tmp = (cs->cdw + num + 0x3FF) & (~0x3FF);
- ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
+ tmp = (csi->cdw + num + 0x3FF) & (~0x3FF);
+ ptr = (uint32_t*)realloc(csi->packets, 4 * tmp);
if (ptr == NULL) {
return -ENOMEM;
}
- cs->packets = ptr;
- cs->ndw = tmp;
+ csi->packets = ptr;
+ csi->ndw = tmp;
}
return 0;
}
-static int r600_cs_end(struct radeon_cs *cs,
+static int r600_cs_end(struct radeon_cs_int *csi,
const char *file,
const char *func,
int line)
{
- if (!cs->section) {
+ if (!csi->section_ndw) {
fprintf(stderr, "CS no section to end at (%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 0;
- if ( cs->section_ndw != cs->section_cdw ) {
+ if ( csi->section_ndw != csi->section_cdw ) {
fprintf(stderr, "CS section size missmatch start at (%s,%s,%d) %d vs %d\n",
- cs->section_file, cs->section_func, cs->section_line, cs->section_ndw, cs->section_cdw);
- fprintf(stderr, "cs->section_ndw = %d, cs->cdw = %d, cs->section_cdw = %d \n",
- cs->section_ndw, cs->cdw, cs->section_cdw);
+ csi->section_file, csi->section_func, csi->section_line, csi->section_ndw, csi->section_cdw);
+ fprintf(stderr, "csi->section_ndw = %d, csi->cdw = %d, csi->section_cdw = %d \n",
+ csi->section_ndw, csi->cdw, csi->section_cdw);
fprintf(stderr, "CS section end at (%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
+ csi->section_ndw = 0;
- if (cs->cdw > cs->ndw) {
+ if (csi->cdw > csi->ndw) {
fprintf(stderr, "CS section overflow at (%s,%s,%d) cdw %d ndw %d\n",
- cs->section_file, cs->section_func, cs->section_line,cs->cdw,cs->ndw);
+ csi->section_file, csi->section_func, csi->section_line,csi->cdw,csi->ndw);
fprintf(stderr, "CS section end at (%s,%s,%d)\n",
file, func, line);
assert(0);
@@ -240,21 +259,21 @@ static int r600_cs_end(struct radeon_cs *cs,
return 0;
}
-static int r600_cs_process_relocs(struct radeon_cs *cs,
+static int r600_cs_process_relocs(struct radeon_cs_int *csi,
uint32_t * reloc_chunk,
uint32_t * length_dw_reloc_chunk)
{
- struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
+ struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
struct r600_cs_reloc_legacy *relocs;
int i, j, r;
uint32_t offset_dw = 0;
- csm = (struct r600_cs_manager_legacy*)cs->csm;
- relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
+ csm = (struct r600_cs_manager_legacy*)csi->csm;
+ relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
restart:
- for (i = 0; i < cs->crelocs; i++) {
- uint32_t soffset, eoffset, asicoffset;
+ for (i = 0; i < csi->crelocs; i++) {
+ uint32_t soffset, eoffset;
r = radeon_bo_legacy_validate(relocs[i].base.bo,
&soffset, &eoffset);
@@ -262,32 +281,20 @@ restart:
goto restart;
}
if (r) {
- fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
+ fprintf(stderr, "invalid bo(%p) [0x%08X, 0x%08X]\n",
relocs[i].base.bo, soffset, eoffset);
return r;
}
- asicoffset = soffset;
for (j = 0; j < relocs[i].cindices; j++) {
- if (asicoffset >= eoffset) {
- /* radeon_bo_debug(relocs[i].base.bo, 12); */
- fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
- relocs[i].base.bo, soffset, eoffset);
- fprintf(stderr, "above end: %p 0x%08X 0x%08X\n",
- relocs[i].base.bo,
- cs->packets[relocs[i].indices[j]],
- eoffset);
- exit(0);
- return -EINVAL;
- }
/* pkt3 nop header in ib chunk */
- cs->packets[relocs[i].reloc_indices[j]] = 0xC0001000;
+ csi->packets[relocs[i].reloc_indices[j]] = 0xC0001000;
/* reloc index in ib chunk */
- cs->packets[relocs[i].reloc_indices[j] + 1] = offset_dw;
+ csi->packets[relocs[i].reloc_indices[j] + 1] = offset_dw;
}
/* asic offset in reloc chunk */ /* see alex drm r600_nomm_relocate */
- reloc_chunk[offset_dw] = asicoffset;
+ reloc_chunk[offset_dw] = soffset;
reloc_chunk[offset_dw + 3] = 0;
offset_dw += 4;
@@ -298,14 +305,14 @@ restart:
return 0;
}
-static int r600_cs_set_age(struct radeon_cs *cs) /* -------------- */
+static int r600_cs_set_age(struct radeon_cs_int *csi) /* -------------- */
{
- struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
+ struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
struct r600_cs_reloc_legacy *relocs;
int i;
- relocs = (struct r600_cs_reloc_legacy *)cs->relocs;
- for (i = 0; i < cs->crelocs; i++) {
+ relocs = (struct r600_cs_reloc_legacy *)csi->relocs;
+ for (i = 0; i < csi->crelocs; i++) {
radeon_bo_legacy_pending(relocs[i].base.bo, csm->pending_age);
radeon_bo_unref(relocs[i].base.bo);
}
@@ -313,21 +320,21 @@ static int r600_cs_set_age(struct radeon_cs *cs) /* -------------- */
}
#if 0
-static void dump_cmdbuf(struct radeon_cs *cs)
+static void dump_cmdbuf(struct radeon_cs_int *csi)
{
int i;
fprintf(stderr,"--start--\n");
- for (i = 0; i < cs->cdw; i++){
- fprintf(stderr,"0x%08x\n", cs->packets[i]);
+ for (i = 0; i < csi->cdw; i++){
+ fprintf(stderr,"0x%08x\n", csi->packets[i]);
}
fprintf(stderr,"--end--\n");
}
#endif
-static int r600_cs_emit(struct radeon_cs *cs)
+static int r600_cs_emit(struct radeon_cs_int *csi)
{
- struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)cs->csm;
+ struct r600_cs_manager_legacy *csm = (struct r600_cs_manager_legacy*)csi->csm;
struct drm_radeon_cs cs_cmd;
struct drm_radeon_cs_chunk cs_chunk[2];
uint32_t length_dw_reloc_chunk;
@@ -341,9 +348,9 @@ static int r600_cs_emit(struct radeon_cs *cs)
csm->pending_count = 1;
- reloc_chunk = (uint32_t*)calloc(1, cs->crelocs * 4 * 4);
+ reloc_chunk = (uint32_t*)calloc(1, csi->crelocs * 4 * 4);
- r = r600_cs_process_relocs(cs, reloc_chunk, &length_dw_reloc_chunk);
+ r = r600_cs_process_relocs(csi, reloc_chunk, &length_dw_reloc_chunk);
if (r) {
free(reloc_chunk);
return 0;
@@ -351,8 +358,8 @@ static int r600_cs_emit(struct radeon_cs *cs)
/* raw ib chunk */
cs_chunk[0].chunk_id = RADEON_CHUNK_ID_IB;
- cs_chunk[0].length_dw = cs->cdw;
- cs_chunk[0].chunk_data = (unsigned long)(cs->packets);
+ cs_chunk[0].length_dw = csi->cdw;
+ cs_chunk[0].chunk_data = (unsigned long)(csi->packets);
/* reloc chaunk */
cs_chunk[1].chunk_id = RADEON_CHUNK_ID_RELOCS;
@@ -370,7 +377,7 @@ static int r600_cs_emit(struct radeon_cs *cs)
do
{
- r = drmCommandWriteRead(cs->csm->fd, DRM_RADEON_CS, &cs_cmd, sizeof(cs_cmd));
+ r = drmCommandWriteRead(csi->csm->fd, DRM_RADEON_CS, &cs_cmd, sizeof(cs_cmd));
retry++;
} while (r == -EAGAIN && retry < 1000);
@@ -381,11 +388,11 @@ static int r600_cs_emit(struct radeon_cs *cs)
csm->pending_age = cs_cmd.cs_id;
- r600_cs_set_age(cs);
+ r600_cs_set_age(csi);
- cs->csm->read_used = 0;
- cs->csm->vram_write_used = 0;
- cs->csm->gart_write_used = 0;
+ csi->csm->read_used = 0;
+ csi->csm->vram_write_used = 0;
+ csi->csm->gart_write_used = 0;
free(reloc_chunk);
@@ -405,35 +412,34 @@ static void inline r600_cs_free_reloc(void *relocs_p, int crelocs)
}
}
-static int r600_cs_destroy(struct radeon_cs *cs)
+static int r600_cs_destroy(struct radeon_cs_int *csi)
{
- r600_cs_free_reloc(cs->relocs, cs->crelocs);
- free(cs->relocs);
- free(cs->packets);
- free(cs);
+ r600_cs_free_reloc(csi->relocs, csi->crelocs);
+ free(csi->relocs);
+ free(csi->packets);
+ free(csi);
return 0;
}
-static int r600_cs_erase(struct radeon_cs *cs)
+static int r600_cs_erase(struct radeon_cs_int *csi)
{
- r600_cs_free_reloc(cs->relocs, cs->crelocs);
- free(cs->relocs);
- cs->relocs_total_size = 0;
- cs->relocs = NULL;
- cs->crelocs = 0;
- cs->cdw = 0;
- cs->section = 0;
+ r600_cs_free_reloc(csi->relocs, csi->crelocs);
+ free(csi->relocs);
+ csi->relocs_total_size = 0;
+ csi->relocs = NULL;
+ csi->crelocs = 0;
+ csi->cdw = 0;
return 0;
}
-static int r600_cs_need_flush(struct radeon_cs *cs)
+static int r600_cs_need_flush(struct radeon_cs_int *csi)
{
/* this function used to flush when the BO usage got to
* a certain size, now the higher levels handle this better */
return 0;
}
-static void r600_cs_print(struct radeon_cs *cs, FILE *file)
+static void r600_cs_print(struct radeon_cs_int *csi, FILE *file)
{
}
diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.h b/src/mesa/drivers/dri/r600/r600_cmdbuf.h
index eba43d37b6..dff0009699 100644
--- a/src/mesa/drivers/dri/r600/r600_cmdbuf.h
+++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.h
@@ -118,22 +118,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R600_IT_SET_CTL_CONST 0x00006F00
#define R600_IT_SURFACE_BASE_UPDATE 0x00007300
-struct r600_cs_manager_legacy
-{
- struct radeon_cs_manager base;
- struct radeon_context *ctx;
- /* hack for scratch stuff */
- uint32_t pending_age;
- uint32_t pending_count;
-};
-
-struct r600_cs_reloc_legacy {
- struct radeon_cs_reloc base;
- uint32_t cindices;
- uint32_t *indices;
- uint32_t *reloc_indices;
-};
-
struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_context *ctx);
/**
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 969144ba12..cb549497f5 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r600_cmdbuf.h"
#include "r600_emit.h"
#include "radeon_bocs_wrapper.h"
+#include "radeon_queryobj.h"
#include "r700_state.h"
#include "r700_ioctl.h"
@@ -73,11 +74,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
-/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
-int future_hw_tcl_on = 1;
-int hw_tcl_on = 1;
+#define R600_ENABLE_GLSL_TEST 1
#define need_GL_VERSION_2_0
+#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_equation_separate
@@ -92,14 +92,15 @@ int hw_tcl_on = 1;
#define need_GL_ATI_separate_stencil
#define need_GL_NV_vertex_program
-#include "extension_helper.h"
+#include "main/remap_helper.h"
-extern const struct tnl_pipeline_stage *r700_pipeline[];
-
-const struct dri_extension card_extensions[] = {
+static const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
+ {"GL_ARB_depth_clamp", NULL},
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_fragment_program_shadow", NULL},
+ {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_shadow", NULL},
@@ -111,6 +112,7 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_env_crossbar", NULL},
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_non_power_of_two", NULL},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
@@ -131,6 +133,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_EXT_texture_mirror_clamp", NULL},
{"GL_EXT_texture_rectangle", NULL},
+ {"GL_EXT_vertex_array_bgra", NULL},
{"GL_EXT_texture_sRGB", NULL},
{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
{"GL_ATI_texture_env_combine3", NULL},
@@ -146,7 +149,7 @@ const struct dri_extension card_extensions[] = {
};
-const struct dri_extension mm_extensions[] = {
+static const struct dri_extension mm_extensions[] = {
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ NULL, NULL }
};
@@ -155,21 +158,29 @@ const struct dri_extension mm_extensions[] = {
* The GL 2.0 functions are needed to make display lists work with
* functions added by GL_ATI_separate_stencil.
*/
-const struct dri_extension gl_20_extension[] = {
+static const struct dri_extension gl_20_extension[] = {
+#ifdef R600_ENABLE_GLSL_TEST
+ {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+#else
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
+#endif /* R600_ENABLE_GLSL_TEST */
+ {NULL, NULL}
};
-
-static void r600RunPipeline(GLcontext * ctx)
-{
- _mesa_lock_context_textures(ctx);
-
- if (ctx->NewState)
- _mesa_update_state_locked(ctx);
-
- _tnl_run_pipeline(ctx);
- _mesa_unlock_context_textures(ctx);
-}
+static const struct tnl_pipeline_stage *r600_pipeline[] = {
+ /* Catch any t&l fallbacks
+ */
+ &_tnl_vertex_transform_stage,
+ &_tnl_normal_transform_stage,
+ &_tnl_lighting_stage,
+ &_tnl_fog_coordinate_stage,
+ &_tnl_texgen_stage,
+ &_tnl_texture_transform_stage,
+ &_tnl_point_attenuation_stage,
+ &_tnl_vertex_program_stage,
+ &_tnl_render_stage,
+ 0,
+};
static void r600_get_lock(radeonContextPtr rmesa)
{
@@ -180,7 +191,7 @@ static void r600_get_lock(radeonContextPtr rmesa)
if (!rmesa->radeonScreen->kernel_mm)
radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
}
-}
+}
static void r600_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
{
@@ -202,6 +213,24 @@ static void r600_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
context->radeon.Fallback &= ~bit;
}
+static void r600_emit_query_finish(radeonContextPtr radeon)
+{
+ context_t *context = (context_t*) radeon;
+ BATCH_LOCALS(&context->radeon);
+
+ struct radeon_query_object *query = radeon->query.current;
+
+ BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2));
+ R600_OUT_BATCH(ZPASS_DONE);
+ R600_OUT_BATCH(query->curr_offset + 8); /* hw writes qwords */
+ R600_OUT_BATCH(0x00000000);
+ R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ END_BATCH();
+ assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
+ query->emitted_begin = GL_FALSE;
+}
+
static void r600_init_vtbl(radeonContextPtr radeon)
{
radeon->vtbl.get_lock = r600_get_lock;
@@ -210,71 +239,12 @@ static void r600_init_vtbl(radeonContextPtr radeon)
radeon->vtbl.swtcl_flush = NULL;
radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms;
radeon->vtbl.fallback = r600_fallback;
+ radeon->vtbl.emit_query_finish = r600_emit_query_finish;
}
-/* Create the device specific rendering context.
- */
-GLboolean r600CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate)
+static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
- struct dd_function_table functions;
- context_t *r600;
- GLcontext *ctx;
-
- assert(glVisual);
- assert(driContextPriv);
- assert(screen);
-
- /* Allocate the R600 context */
- r600 = (context_t*) CALLOC(sizeof(*r600));
- if (!r600) {
- radeon_error("Failed to allocate memory for context.\n");
- return GL_FALSE;
- }
-
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- hw_tcl_on = future_hw_tcl_on = 0;
-
- r600_init_vtbl(&r600->radeon);
- /* Parse configuration files.
- * Do this here so that initialMaxAnisotropy is set before we create
- * the default textures.
- */
- driParseConfigFiles(&r600->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r600");
-
- r600->radeon.initialMaxAnisotropy = driQueryOptionf(&r600->radeon.optionCache,
- "def_max_anisotropy");
-
- /* Init default driver functions then plug in our R600-specific functions
- * (the texture functions are especially important)
- */
- _mesa_init_driver_functions(&functions);
-
- r700InitStateFuncs(&functions);
- r600InitTextureFuncs(&functions);
- r700InitShaderFuncs(&functions);
- r700InitIoctlFuncs(&functions);
- radeonInitBufferObjectFuncs(&functions);
-
- if (!radeonInitContext(&r600->radeon, &functions,
- glVisual, driContextPriv,
- sharedContextPrivate)) {
- radeon_error("Initializing context failed.\n");
- FREE(r600);
- return GL_FALSE;
- }
-
- /* Init r600 context data */
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
- */
-
- ctx = r600->radeon.glCtx;
+ context_t *r600 = R700_CONTEXT(ctx);
ctx->Const.MaxTextureImageUnits =
driQueryOptioni(&r600->radeon.optionCache, "texture_image_units");
@@ -299,38 +269,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
ctx->Const.MaxLineWidth = 0xffff / 8.0;
ctx->Const.MaxLineWidthAA = 0xffff / 8.0;
- /* Needs further modifications */
-#if 0
- ctx->Const.MaxArrayLockSize =
- ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
-#endif
-
- ctx->Const.MaxDrawBuffers = 1;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext(ctx);
- _vbo_CreateContext(ctx);
- _tnl_CreateContext(ctx);
- _swsetup_CreateContext(ctx);
- _swsetup_Wakeup(ctx);
- _ae_create_context(ctx);
-
- /* Install the customized pipeline:
- */
- _tnl_destroy_pipeline(ctx);
- _tnl_install_pipeline(ctx, r700_pipeline);
-
- /* Try and keep materials and vertices separate:
- */
-/* _tnl_isolate_materials(ctx, GL_TRUE); */
-
- /* Configure swrast and TNL to match hardware characteristics:
- */
- _swrast_allow_pixel_fog(ctx, GL_FALSE);
- _swrast_allow_vertex_fog(ctx, GL_TRUE);
- _tnl_allow_pixel_fog(ctx, GL_FALSE);
- _tnl_allow_vertex_fog(ctx, GL_TRUE);
+ ctx->Const.MaxDrawBuffers = 1; /* hw supports 8 */
/* 256 for reg-based consts, inline consts also supported */
ctx->Const.VertexProgram.MaxInstructions = 8192; /* in theory no limit */
@@ -354,15 +293,38 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
ctx->Const.FragmentProgram.MaxNativeInstructions = 8192;
ctx->Const.FragmentProgram.MaxNativeTexIndirections = 8; /* ??? */
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
- ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+}
- radeon_init_debug();
+static void r600ParseOptions(context_t *r600, radeonScreenPtr screen)
+{
+ /* Parse configuration files.
+ * Do this here so that initialMaxAnisotropy is set before we create
+ * the default textures.
+ */
+ driParseConfigFiles(&r600->radeon.optionCache, &screen->optionCache,
+ screen->driScreen->myNum, "r600");
+
+ r600->radeon.initialMaxAnisotropy = driQueryOptionf(&r600->radeon.optionCache,
+ "def_max_anisotropy");
+
+}
+
+static void r600InitGLExtensions(GLcontext *ctx)
+{
+ context_t *r600 = R700_CONTEXT(ctx);
driInitExtensions(ctx, card_extensions, GL_TRUE);
if (r600->radeon.radeonScreen->kernel_mm)
driInitExtensions(ctx, mm_extensions, GL_FALSE);
+#ifdef R600_ENABLE_GLSL_TEST
+ driInitExtensions(ctx, gl_20_extension, GL_TRUE);
+ _mesa_enable_2_0_extensions(ctx);
+
+ /* glsl compiler has problem if this is not GL_TRUE */
+ ctx->Shader.EmitCondCodes = GL_TRUE;
+#endif /* R600_ENABLE_GLSL_TEST */
+
if (driQueryOptionb
(&r600->radeon.optionCache, "disable_stencil_two_side"))
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
@@ -377,21 +339,100 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
- r700InitDraw(ctx);
+ /* XXX: RV740 only seems to report results from half of its DBs */
+ if (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740)
+ _mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
+}
- radeon_fbo_init(&r600->radeon);
- radeonInitSpanFuncs( ctx );
+/* Create the device specific rendering context.
+ */
+GLboolean r600CreateContext(const __GLcontextModes * glVisual,
+ __DRIcontext * driContextPriv,
+ void *sharedContextPrivate)
+{
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
+ radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
+ struct dd_function_table functions;
+ context_t *r600;
+ GLcontext *ctx;
- r600InitCmdBuf(r600);
+ assert(glVisual);
+ assert(driContextPriv);
+ assert(screen);
- r700InitState(r600->radeon.glCtx);
+ /* Allocate the R600 context */
+ r600 = (context_t*) CALLOC(sizeof(*r600));
+ if (!r600) {
+ radeon_error("Failed to allocate memory for context.\n");
+ return GL_FALSE;
+ }
+
+ r600ParseOptions(r600, screen);
+
+ r600->radeon.radeonScreen = screen;
+ r600_init_vtbl(&r600->radeon);
+
+ /* Init default driver functions then plug in our R600-specific functions
+ * (the texture functions are especially important)
+ */
+ _mesa_init_driver_functions(&functions);
- TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline;
+ r700InitStateFuncs(&functions);
+ r600InitTextureFuncs(&functions);
+ r700InitShaderFuncs(&functions);
+ radeonInitQueryObjFunctions(&functions);
+ r700InitIoctlFuncs(&functions);
+ radeonInitBufferObjectFuncs(&functions);
- if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) {
- radeon_warning("disabling 3D acceleration\n");
+ if (!radeonInitContext(&r600->radeon, &functions,
+ glVisual, driContextPriv,
+ sharedContextPrivate)) {
+ radeon_error("Initializing context failed.\n");
+ FREE(r600);
+ return GL_FALSE;
}
+ ctx = r600->radeon.glCtx;
+
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+
+ r600InitConstValues(ctx, screen);
+
+ _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
+
+ /* Initialize the software rasterizer and helper modules.
+ */
+ _swrast_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
+ _tnl_CreateContext(ctx);
+ _swsetup_CreateContext(ctx);
+ _swsetup_Wakeup(ctx);
+
+ /* Install the customized pipeline:
+ */
+ _tnl_destroy_pipeline(ctx);
+ _tnl_install_pipeline(ctx, r600_pipeline);
+ TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
+
+ /* Configure swrast and TNL to match hardware characteristics:
+ */
+ _swrast_allow_pixel_fog(ctx, GL_FALSE);
+ _swrast_allow_vertex_fog(ctx, GL_TRUE);
+ _tnl_allow_pixel_fog(ctx, GL_FALSE);
+ _tnl_allow_vertex_fog(ctx, GL_TRUE);
+
+ radeon_init_debug();
+
+ r700InitDraw(ctx);
+
+ radeon_fbo_init(&r600->radeon);
+ radeonInitSpanFuncs( ctx );
+ r600InitCmdBuf(r600);
+ r700InitState(r600->radeon.glCtx);
+
+ r600InitGLExtensions(ctx);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index 7f68820fda..a1b4af715e 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -58,29 +58,6 @@ typedef struct r600_context context_t;
#include "main/mm.h"
-/************ DMA BUFFERS **************/
-
-/* The blit width for texture uploads
- */
-#define R600_BLIT_WIDTH_BYTES 1024
-#define R600_MAX_TEXTURE_UNITS 8
-
-struct r600_texture_state {
- int tc_count; /* number of incoming texture coordinates from VAP */
-};
-
-/* Perhaps more if we store programs in vmem? */
-/* drm_r600_cmd_header_t->vpu->count is unsigned char */
-#define VSF_MAX_FRAGMENT_LENGTH (255*4)
-
-/* Can be tested with colormat currently. */
-#define VSF_MAX_FRAGMENT_TEMPS (14)
-
-#define STATE_R600_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
-#define STATE_R600_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-
-extern int hw_tcl_on;
-
#define COLOR_IS_RGBA
#define TAG(x) r600##x
#include "tnl_dd/t_dd_vertex.h"
@@ -131,6 +108,7 @@ typedef struct StreamDesc
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; // GL_RGBA,GLBGRA
struct radeon_bo *bo;
GLint bo_offset;
@@ -167,9 +145,6 @@ struct r600_context {
/* Vertex buffers
*/
- GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
- GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
-
GLint nNumActiveAos;
StreamDesc stream_desc[VERT_ATTRIB_MAX];
struct r700_index_buffer ind_buf;
@@ -179,7 +154,7 @@ struct r600_context {
#define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx))
extern GLboolean r600CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
#define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw))
@@ -203,7 +178,6 @@ extern GLboolean r700SyncSurf(context_t *context,
uint32_t write_domain,
uint32_t sync_type);
-extern void r700SetupStreams(GLcontext * ctx);
extern void r700Start3D(context_t *context);
extern void r600InitAtoms(context_t *context);
extern void r700InitDraw(GLcontext *ctx);
@@ -213,7 +187,4 @@ extern void r700InitDraw(GLcontext *ctx);
#define RADEON_D_PLAYBACK_RAW 2
#define RADEON_D_T 3
-#define r600PackFloat32 radeonPackFloat32
-#define r600PackFloat24 radeonPackFloat24
-
#endif /* __R600_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h
index f7702c46de..74af7b4fed 100644
--- a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h
+++ b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h
@@ -415,11 +415,11 @@ enum {
ALPHA_TO_MASK_ENABLE = 1 << 0,
ALPHA_TO_MASK_OFFSET0_mask = 0x03 << 8,
ALPHA_TO_MASK_OFFSET0_shift = 8,
- ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 8,
+ ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 10,
ALPHA_TO_MASK_OFFSET1_shift = 10,
- ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 8,
+ ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 12,
ALPHA_TO_MASK_OFFSET2_shift = 12,
- ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 8,
+ ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 14,
ALPHA_TO_MASK_OFFSET3_shift = 14,
// SQ_VTX_CONSTANT_WORD2_0 = 0x00038008,
diff --git a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h
index e5c01c861a..eb169bd885 100644
--- a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h
+++ b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h
@@ -143,6 +143,8 @@ enum {
// SQ_TEX_SAMPLER_MISC_0 = 0x0003d03c,
R7xx_TRUNCATE_COORD_bit = 1 << 9,
R7xx_DISABLE_CUBE_WRAP_bit = 1 << 10,
+// DB_RENDER_CONTROL = 0x00028d0c,
+ PERFECT_ZPASS_COUNTS_bit = 1 << 15,
} ;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index d105b90cd1..f745fe3e8a 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/image.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -286,6 +285,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target,
GLenum pname, const GLfloat * params)
{
radeonTexObj* t = radeon_tex_obj(texObj);
+ GLenum baseFormat;
radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_VERBOSE,
"%s( %s )\n", __FUNCTION__,
@@ -305,30 +305,22 @@ static void r600TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r600SetTexBorderColor(t, texObj->BorderColor);
+ r600SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
case GL_DEPTH_TEXTURE_MODE:
if (!texObj->Image[0][texObj->BaseLevel])
return;
- if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
- == GL_DEPTH_COMPONENT) {
+ baseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
+ if (baseFormat == GL_DEPTH_COMPONENT ||
+ baseFormat == GL_DEPTH_STENCIL) {
r600SetDepthTexMode(texObj);
break;
} else {
@@ -368,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
t->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
_mesa_delete_texture_object(ctx, texObj);
}
@@ -401,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
r600SetTexDefaultState(t);
r600UpdateTexWrap(t);
r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r600SetTexBorderColor(t, t->base.BorderColor);
+ r600SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 7d7e77d355..ae252c995b 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
@@ -78,7 +77,7 @@ void r600UpdateTextureState(GLcontext * ctx)
}
}
-static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format)
+static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa_format)
{
radeonTexObj *t = radeon_tex_obj(tObj);
@@ -87,9 +86,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+
switch (mesa_format) /* This is mesa format. */
{
case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_SIGNED_RGBA8888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -101,8 +110,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888) {
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ }
break;
case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -114,6 +134,16 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888_REV) {
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED,
+ FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ }
break;
case MESA_FORMAT_ARGB8888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
@@ -480,13 +510,21 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_Z16:
+ case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_S8_Z24:
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
+ case MESA_FORMAT_S8:
switch (mesa_format) {
case MESA_FORMAT_Z16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
break;
+ case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_S8_Z24:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_24,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ break;
case MESA_FORMAT_Z24_S8:
SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -495,6 +533,12 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
SETfield(t->SQ_TEX_RESOURCE1, FMT_32,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
break;
+ case MESA_FORMAT_S8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ break;
+ default:
+ break;
};
switch (tObj->DepthMode) {
case GL_LUMINANCE: /* X, X, X, ONE */
@@ -582,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo
return GL_TRUE;
}
+static GLuint r600_translate_shadow_func(GLenum func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return SQ_TEX_DEPTH_COMPARE_NEVER;
+ case GL_LESS:
+ return SQ_TEX_DEPTH_COMPARE_LESS;
+ case GL_LEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
+ case GL_GREATER:
+ return SQ_TEX_DEPTH_COMPARE_GREATER;
+ case GL_GEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
+ case GL_NOTEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
+ case GL_EQUAL:
+ return SQ_TEX_DEPTH_COMPARE_EQUAL;
+ case GL_ALWAYS:
+ return SQ_TEX_DEPTH_COMPARE_ALWAYS;
+ default:
+ WARN_ONCE("Unknown shadow compare function! %d", func);
+ return 0;
+ }
+}
+
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
radeonTexObjPtr t;
@@ -591,7 +660,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj)
t = radeon_tex_obj(tObj);
- r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat);
+ r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat);
}
@@ -605,7 +674,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
{
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
- int firstlevel = t->mt ? t->mt->firstLevel : 0;
GLuint uTexelPitch, row_align;
if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled &&
@@ -613,10 +681,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
t->bo)
return;
- firstImage = t->base.Image[0][firstlevel];
+ firstImage = t->base.Image[0][t->minLod];
if (!t->image_override) {
- if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) {
+ if (!r600GetTexFormat(texObj, firstImage->TexFormat)) {
radeon_error("unexpected texture format in %s\n",
__FUNCTION__);
return;
@@ -648,7 +716,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
}
row_align = rmesa->radeon.texture_row_align - 1;
- uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp;
+ uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align;
+ uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat);
uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
@@ -662,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
- if ((t->mt->lastLevel - t->mt->firstLevel) > 0) {
- t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256;
- SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask);
+ t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256;
+
+ if ((t->maxLod - t->minLod) > 0) {
+ t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
+ SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
+ SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
}
+ if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB)
+ {
+ SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask);
+ }
+ else
+ {
+ CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask);
+ }
+
}
/**
@@ -764,7 +844,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
radeonTexObjPtr t = radeon_tex_obj(tObj);
- uint32_t pitch_val, size;
+ const struct gl_texture_image *firstImage;
+ uint32_t pitch_val, size, row_align;
if (!tObj)
return;
@@ -774,7 +855,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
if (!offset)
return;
- size = pitch;//h * w * (depth / 8);
+ firstImage = t->base.Image[0][t->minLod];
+ row_align = rmesa->radeon.texture_row_align - 1;
+ size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height;
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
@@ -870,18 +953,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
@@ -897,20 +969,14 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
- texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
- internalFormat,
- type, format, 0);
+
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 903b6968be..0ff16b4ddd 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -32,12 +32,49 @@
#include "main/mtypes.h"
#include "main/imports.h"
+#include "shader/prog_parameter.h"
#include "radeon_debug.h"
#include "r600_context.h"
#include "r700_assembler.h"
+#define USE_CF_FOR_CONTINUE_BREAK 1
+#define USE_CF_FOR_POP_AFTER 1
+
+struct prog_instruction noise1_insts[12] = {
+ {OPCODE_BGNSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 2, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{8, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 4, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{8, 0, 585, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 8, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_SGT , {{0, 0, 585, 0, 0, 0}, {8, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 1, 1, 0, 8, 1672, 0}, 1, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_IF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 7, 0, 0}, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 1755, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_ENDIF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_ENDSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}
+};
+float noise1_const[2][4] = {
+ {0.300000f, 0.900000f, 0.500000f, 0.300000f}
+};
+
+COMPILED_SUB noise1_presub = {
+ &(noise1_insts[0]),
+ 12,
+ 2,
+ 1,
+ 0,
+ &(noise1_const[0]),
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ {0,0,0},
+ 0
+};
+
BITS addrmode_PVSDST(PVSDST * pPVSDST)
{
return pPVSDST->addrmode0 | ((BITS)pPVSDST->addrmode1 << 1);
@@ -327,21 +364,27 @@ GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size)
return(format);
}
-unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
+unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3)
{
- if(pAsm->D.dst.op3)
+ if(nIsOp3 > 0)
{
return 3;
}
- switch (pAsm->D.dst.opcode)
+ switch (opcode)
{
- case SQ_OP2_INST_ADD:
+ case SQ_OP2_INST_ADD:
+ case SQ_OP2_INST_KILLE:
+ case SQ_OP2_INST_KILLGT:
+ case SQ_OP2_INST_KILLGE:
+ case SQ_OP2_INST_KILLNE:
case SQ_OP2_INST_MUL:
case SQ_OP2_INST_MAX:
case SQ_OP2_INST_MIN:
//case SQ_OP2_INST_MAX_DX10:
//case SQ_OP2_INST_MIN_DX10:
+ case SQ_OP2_INST_SETE:
+ case SQ_OP2_INST_SETNE:
case SQ_OP2_INST_SETGT:
case SQ_OP2_INST_SETGE:
case SQ_OP2_INST_PRED_SETE:
@@ -354,9 +397,10 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
return 2;
case SQ_OP2_INST_MOV:
+ case SQ_OP2_INST_MOVA_FLOOR:
case SQ_OP2_INST_FRACT:
case SQ_OP2_INST_FLOOR:
- case SQ_OP2_INST_KILLGT:
+ case SQ_OP2_INST_TRUNC:
case SQ_OP2_INST_EXP_IEEE:
case SQ_OP2_INST_LOG_CLAMPED:
case SQ_OP2_INST_LOG_IEEE:
@@ -368,7 +412,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
return 1;
default: radeon_error(
- "Need instruction operand number for %x.\n", pAsm->D.dst.opcode);
+ "Need instruction operand number for %x.\n", opcode);
};
return 3;
@@ -382,103 +426,128 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700
pAsm->pR700Shader = pShader;
pAsm->currentShaderType = spt;
- pAsm->cf_last_export_ptr = NULL;
+ pAsm->cf_last_export_ptr = NULL;
- pAsm->cf_current_export_clause_ptr = NULL;
- pAsm->cf_current_alu_clause_ptr = NULL;
- pAsm->cf_current_tex_clause_ptr = NULL;
- pAsm->cf_current_vtx_clause_ptr = NULL;
- pAsm->cf_current_cf_clause_ptr = NULL;
+ pAsm->cf_current_export_clause_ptr = NULL;
+ pAsm->cf_current_alu_clause_ptr = NULL;
+ pAsm->cf_current_tex_clause_ptr = NULL;
+ pAsm->cf_current_vtx_clause_ptr = NULL;
+ pAsm->cf_current_cf_clause_ptr = NULL;
- // No clause has been created yet
- pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
+ // No clause has been created yet
+ pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
- pAsm->number_of_colorandz_exports = 0;
- pAsm->number_of_exports = 0;
- pAsm->number_of_export_opcodes = 0;
+ pAsm->number_of_colorandz_exports = 0;
+ pAsm->number_of_exports = 0;
+ pAsm->number_of_export_opcodes = 0;
+ pAsm->alu_x_opcode = 0;
- pAsm->D.bits = 0;
- pAsm->S[0].bits = 0;
- pAsm->S[1].bits = 0;
- pAsm->S[2].bits = 0;
+ pAsm->D2.bits = 0;
- pAsm->uLastPosUpdate = 0;
+ pAsm->D.bits = 0;
+ pAsm->S[0].bits = 0;
+ pAsm->S[1].bits = 0;
+ pAsm->S[2].bits = 0;
+
+ pAsm->uLastPosUpdate = 0;
- *(BITS *) &pAsm->fp_stOutFmt0 = 0;
+ *(BITS *) &pAsm->fp_stOutFmt0 = 0;
- pAsm->uIIns = 0;
- pAsm->uOIns = 0;
- pAsm->number_used_registers = 0;
- pAsm->uUsedConsts = 256;
+ pAsm->uIIns = 0;
+ pAsm->uOIns = 0;
+ pAsm->number_used_registers = 0;
+ pAsm->uUsedConsts = 256;
- // Fragment programs
- pAsm->uBoolConsts = 0;
- pAsm->uIntConsts = 0;
- pAsm->uInsts = 0;
- pAsm->uConsts = 0;
+ // Fragment programs
+ pAsm->uBoolConsts = 0;
+ pAsm->uIntConsts = 0;
+ pAsm->uInsts = 0;
+ pAsm->uConsts = 0;
- pAsm->FCSP = 0;
- pAsm->fc_stack[0].type = FC_NONE;
+ pAsm->FCSP = 0;
+ pAsm->fc_stack[0].type = FC_NONE;
- pAsm->branch_depth = 0;
- pAsm->max_branch_depth = 0;
+ pAsm->aArgSubst[0] =
+ pAsm->aArgSubst[1] =
+ pAsm->aArgSubst[2] =
+ pAsm->aArgSubst[3] = (-1);
- pAsm->aArgSubst[0] =
- pAsm->aArgSubst[1] =
- pAsm->aArgSubst[2] =
- pAsm->aArgSubst[3] = (-1);
+ pAsm->uOutputs = 0;
- pAsm->uOutputs = 0;
+ for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++)
+ {
+ pAsm->color_export_register_number[i] = (-1);
+ }
- for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++)
- {
- pAsm->color_export_register_number[i] = (-1);
- }
+ pAsm->depth_export_register_number = (-1);
+ pAsm->stencil_export_register_number = (-1);
+ pAsm->coverage_to_mask_export_register_number = (-1);
+ pAsm->mask_export_register_number = (-1);
- pAsm->depth_export_register_number = (-1);
- pAsm->stencil_export_register_number = (-1);
- pAsm->coverage_to_mask_export_register_number = (-1);
- pAsm->mask_export_register_number = (-1);
+ pAsm->starting_export_register_number = 0;
+ pAsm->starting_vfetch_register_number = 0;
+ pAsm->starting_temp_register_number = 0;
+ pAsm->uFirstHelpReg = 0;
- pAsm->starting_export_register_number = 0;
- pAsm->starting_vfetch_register_number = 0;
- pAsm->starting_temp_register_number = 0;
- pAsm->uFirstHelpReg = 0;
+ pAsm->input_position_is_used = GL_FALSE;
+ pAsm->input_normal_is_used = GL_FALSE;
+ for (i=0; i<NUMBER_OF_INPUT_COLORS; i++)
+ {
+ pAsm->input_color_is_used[ i ] = GL_FALSE;
+ }
- pAsm->input_position_is_used = GL_FALSE;
- pAsm->input_normal_is_used = GL_FALSE;
+ for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++)
+ {
+ pAsm->input_texture_unit_is_used[ i ] = GL_FALSE;
+ }
+ for (i=0; i<VERT_ATTRIB_MAX; i++)
+ {
+ pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
+ }
- for (i=0; i<NUMBER_OF_INPUT_COLORS; i++)
- {
- pAsm->input_color_is_used[ i ] = GL_FALSE;
- }
+ pAsm->number_of_inputs = 0;
- for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++)
- {
- pAsm->input_texture_unit_is_used[ i ] = GL_FALSE;
- }
+ pAsm->is_tex = GL_FALSE;
+ pAsm->need_tex_barrier = GL_FALSE;
- for (i=0; i<VERT_ATTRIB_MAX; i++)
- {
- pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
- }
+ pAsm->subs = NULL;
+ pAsm->unSubArraySize = 0;
+ pAsm->unSubArrayPointer = 0;
+ pAsm->callers = NULL;
+ pAsm->unCallerArraySize = 0;
+ pAsm->unCallerArrayPointer = 0;
+
+ pAsm->CALLSP = 0;
+ pAsm->CALLSTACK[0].FCSP_BeforeEntry = 0;
+ pAsm->CALLSTACK[0].plstCFInstructions_local
+ = &(pAsm->pR700Shader->lstCFInstructions);
+
+ pAsm->CALLSTACK[0].max = 0;
+ pAsm->CALLSTACK[0].current = 0;
+
+ SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local);
- pAsm->number_of_inputs = 0;
+ pAsm->unCFflags = 0;
- pAsm->is_tex = GL_FALSE;
- pAsm->need_tex_barrier = GL_FALSE;
+ pAsm->presubs = NULL;
+ pAsm->unPresubArraySize = 0;
+ pAsm->unNumPresub = 0;
+ pAsm->unCurNumILInsts = 0;
- return 0;
+ pAsm->unVetTexBits = 0;
+
+ return 0;
}
GLboolean IsTex(gl_inst_opcode Opcode)
{
- if( (OPCODE_TEX==Opcode) || (OPCODE_TXP==Opcode) || (OPCODE_TXB==Opcode) )
+ if( (OPCODE_TEX==Opcode) || (OPCODE_TXP==Opcode) || (OPCODE_TXB==Opcode) ||
+ (OPCODE_DDX==Opcode) || (OPCODE_DDY==Opcode) )
{
return GL_TRUE;
}
@@ -591,6 +660,31 @@ int check_current_clause(r700_AssemblerBase* pAsm,
return GL_TRUE;
}
+GLboolean add_cf_instruction(r700_AssemblerBase* pAsm)
+{
+ if(GL_FALSE == check_current_clause(pAsm, CF_OTHER_CLAUSE))
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr =
+ (R700ControlFlowGenericClause*) CALLOC_STRUCT(R700ControlFlowGenericClause);
+
+ if (pAsm->cf_current_cf_clause_ptr != NULL)
+ {
+ Init_R700ControlFlowGenericClause(pAsm->cf_current_cf_clause_ptr);
+ AddCFInstruction( pAsm->pR700Shader,
+ (R700ControlFlowInstruction *)pAsm->cf_current_cf_clause_ptr );
+ }
+ else
+ {
+ radeon_error("Could not allocate a new VFetch CF instruction.\n");
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm,
R700VertexInstruction* vertex_instruction_ptr)
{
@@ -797,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod)
{
GLuint client_size_inbyte;
@@ -845,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X;
vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ if(format == GL_BGRA)
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ }
+ else
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+
+ }
vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1;
vfetch_instruction_ptr->m_Word1.f.data_format = data_format;
@@ -986,7 +1092,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -997,7 +1104,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1030,7 +1138,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -1041,7 +1150,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1052,7 +1162,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[1] = GL_FALSE;
}
- if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) )
@@ -1152,6 +1263,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
+ case PROGRAM_UNIFORM:
if (1 == pILInst->SrcReg[src].RelAddr)
{
setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_RELATIVE_A0);
@@ -1162,10 +1274,18 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
}
pAsm->S[fld].src.rtype = SRC_REG_CONSTANT;
- pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index;
+ if(pILInst->SrcReg[src].Index < 0)
+ {
+ WARN_ONCE("Negative register offsets not supported yet!\n");
+ pAsm->S[fld].src.reg = 0;
+ }
+ else
+ {
+ pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index;
+ }
break;
case PROGRAM_INPUT:
- setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
+ setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
pAsm->S[fld].src.rtype = SRC_REG_INPUT;
switch (pAsm->currentShaderType)
{
@@ -1178,7 +1298,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
}
break;
default:
- radeon_error("Invalid source argument type\n");
+ radeon_error("Invalid source argument type : %d \n", pILInst->SrcReg[src].File);
return GL_FALSE;
}
}
@@ -1234,6 +1354,15 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm)
pAsm->D.dst.writez = (pILInst->DstReg.WriteMask >> 2) & 0x1;
pAsm->D.dst.writew = (pILInst->DstReg.WriteMask >> 3) & 0x1;
+ if(pILInst->SaturateMode == SATURATE_ZERO_ONE)
+ {
+ pAsm->D2.dst2.SaturateMode = 1;
+ }
+ else
+ {
+ pAsm->D2.dst2.SaturateMode = 0;
+ }
+
return GL_TRUE;
}
@@ -1293,6 +1422,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
else
{
switch (pILInst->SrcReg[0].File) {
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -1305,25 +1435,65 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
break;
case PROGRAM_INPUT:
- switch (pILInst->SrcReg[0].Index)
+ if(SPT_VP == pAsm->currentShaderType)
{
- case FRAG_ATTRIB_COL0:
- case FRAG_ATTRIB_COL1:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- bValidTexCoord = GL_TRUE;
+ switch (pILInst->SrcReg[0].Index)
+ {
+ case VERT_ATTRIB_TEX0:
+ case VERT_ATTRIB_TEX1:
+ case VERT_ATTRIB_TEX2:
+ case VERT_ATTRIB_TEX3:
+ case VERT_ATTRIB_TEX4:
+ case VERT_ATTRIB_TEX5:
+ case VERT_ATTRIB_TEX6:
+ case VERT_ATTRIB_TEX7:
+ bValidTexCoord = GL_TRUE;
+ pAsm->S[0].src.reg =
+ pAsm->ucVP_AttributeMap[pILInst->SrcReg[0].Index];
+ pAsm->S[0].src.rtype = SRC_REG_INPUT;
+ break;
+ }
+ }
+ else
+ {
+ switch (pILInst->SrcReg[0].Index)
+ {
+ case FRAG_ATTRIB_WPOS:
+ case FRAG_ATTRIB_COL0:
+ case FRAG_ATTRIB_COL1:
+ case FRAG_ATTRIB_FOGC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ bValidTexCoord = GL_TRUE;
+ pAsm->S[0].src.reg =
+ pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
+ pAsm->S[0].src.rtype = SRC_REG_INPUT;
+ break;
+ case FRAG_ATTRIB_FACE:
+ fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n");
+ break;
+ case FRAG_ATTRIB_PNTC:
+ fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n");
+ break;
+ }
+
+ if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) ||
+ (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) )
+ {
+ bValidTexCoord = GL_TRUE;
pAsm->S[0].src.reg =
pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
pAsm->S[0].src.rtype = SRC_REG_INPUT;
- break;
+ }
}
- break;
+
+ break;
}
}
@@ -1368,8 +1538,17 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize
tex_instruction_ptr->m_Word0.f.tex_inst = pAsm->D.dst.opcode;
tex_instruction_ptr->m_Word0.f.bc_frac_mode = 0x0;
tex_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0;
+ tex_instruction_ptr->m_Word0.f.alt_const = 0;
- tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg;
+ if(SPT_VP == pAsm->currentShaderType)
+ {
+ tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg + VERT_ATTRIB_MAX;
+ pAsm->unVetTexBits |= 1 << texture_unit_source->reg;
+ }
+ else
+ {
+ tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg;
+ }
tex_instruction_ptr->m_Word1.f.lod_bias = 0x0;
if (normalized) {
@@ -1388,7 +1567,6 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize
tex_instruction_ptr->m_Word2.f.offset_x = 0x0;
tex_instruction_ptr->m_Word2.f.offset_y = 0x0;
tex_instruction_ptr->m_Word2.f.offset_z = 0x0;
-
tex_instruction_ptr->m_Word2.f.sampler_id = texture_unit_source->reg;
// dst
@@ -1505,6 +1683,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
{
src_sel = pSource->reg + CFILE_REGISTER_OFFSET;
}
+ else if (pSource->rtype == SRC_REC_LITERAL)
+ {
+ src_sel = SQ_ALU_SRC_LITERAL;
+ }
else
{
radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n",
@@ -1594,7 +1776,8 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
return GL_FALSE;
}
- if ( pAsm->cf_current_alu_clause_ptr == NULL ||
+ if ( pAsm->alu_x_opcode != 0 ||
+ pAsm->cf_current_alu_clause_ptr == NULL ||
( (pAsm->cf_current_alu_clause_ptr != NULL) &&
(pAsm->cf_current_alu_clause_ptr->m_Word1.f.count >= (GetCFMaxInstructions(pAsm->cf_current_alu_clause_ptr->m_ShaderInstType)-contiguous_slots_needed-1) )
) )
@@ -1624,9 +1807,17 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr0 = 0x0;
pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr1 = 0x0;
- //cf_current_alu_clause_ptr->m_Word1.f.count = number_of_scalar_operations - 1;
pAsm->cf_current_alu_clause_ptr->m_Word1.f.count = 0x0;
- pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU;
+
+ if(pAsm->alu_x_opcode != 0)
+ {
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = pAsm->alu_x_opcode;
+ pAsm->alu_x_opcode = 0;
+ }
+ else
+ {
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU;
+ }
pAsm->cf_current_alu_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
@@ -1634,7 +1825,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
}
else
{
- pAsm->cf_current_alu_clause_ptr->m_Word1.f.count++;
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.count += (GetInstructionSize(alu_instruction_ptr->m_ShaderInstType) / 2);
}
// If this clause constains any instruction that is forward dependent on a TEX instruction,
@@ -1911,7 +2102,7 @@ GLboolean check_scalar(r700_AssemblerBase* pAsm,
GLuint swizzle_key;
- GLuint number_of_operands = r700GetNumOperands(pAsm);
+ GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
for (src=0; src<number_of_operands; src++)
{
@@ -2000,7 +2191,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
GLuint swizzle_key;
- GLuint number_of_operands = r700GetNumOperands(pAsm);
+ GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
for (src=0; src<number_of_operands; src++)
{
@@ -2033,7 +2224,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_gpr(sel) )
{
if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) )
- {
+ {
return GL_FALSE;
}
@@ -2045,7 +2236,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
else
{
if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) )
- {
+ {
return GL_FALSE;
}
}
@@ -2057,7 +2248,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_cfile(sel) )
{
if( GL_FALSE == reserve_cfile(pAsm, sel, chan) )
- {
+ {
return GL_FALSE;
}
}
@@ -2069,6 +2260,10 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
+ R700ALUInstruction * alu_instruction_ptr;
+ R700ALUInstructionHalfLiteral * alu_instruction_ptr_hl;
+ R700ALUInstructionFullLiteral * alu_instruction_ptr_fl;
+
GLuint number_of_scalar_operations;
GLboolean is_single_scalar_operation;
GLuint scalar_channel_index;
@@ -2077,7 +2272,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
int current_source_index;
GLuint contiguous_slots_needed;
- GLuint uNumSrc = r700GetNumOperands(pAsm);
+ GLuint uNumSrc = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
//GLuint channel_swizzle, j;
//GLuint chan_counter[4] = {0, 0, 0, 0};
//PVSSRC * pSource[3];
@@ -2134,23 +2329,44 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
contiguous_slots_needed = 0;
- if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) )
+ if(!is_single_scalar_operation)
{
contiguous_slots_needed = 4;
}
+ contiguous_slots_needed += pAsm->D2.dst2.literal_slots;
+
initialize(pAsm);
for (scalar_channel_index=0;
scalar_channel_index < number_of_scalar_operations;
scalar_channel_index++)
{
- R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
- if (alu_instruction_ptr == NULL)
- {
- return GL_FALSE;
- }
- Init_R700ALUInstruction(alu_instruction_ptr);
+ if(scalar_channel_index == (number_of_scalar_operations-1))
+ {
+ switch(pAsm->D2.dst2.literal_slots)
+ {
+ case 0:
+ alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
+ Init_R700ALUInstruction(alu_instruction_ptr);
+ break;
+ case 1:
+ alu_instruction_ptr_hl = (R700ALUInstructionHalfLiteral*) CALLOC_STRUCT(R700ALUInstructionHalfLiteral);
+ Init_R700ALUInstructionHalfLiteral(alu_instruction_ptr_hl, pAsm->C[0].f, pAsm->C[1].f);
+ alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_hl;
+ break;
+ case 2:
+ alu_instruction_ptr_fl = (R700ALUInstructionFullLiteral*) CALLOC_STRUCT(R700ALUInstructionFullLiteral);
+ Init_R700ALUInstructionFullLiteral(alu_instruction_ptr_fl,pAsm->C[0].f, pAsm->C[1].f, pAsm->C[2].f, pAsm->C[3].f);
+ alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_fl;
+ break;
+ };
+ }
+ else
+ {
+ alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
+ Init_R700ALUInstruction(alu_instruction_ptr);
+ }
//src 0
current_source_index = 0;
@@ -2160,7 +2376,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
@@ -2174,13 +2390,13 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
}
//other bits
- alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_LOOP;
+ alu_instruction_ptr->m_Word0.f.index_mode = pAsm->D2.dst2.index_mode;
if( (is_single_scalar_operation == GL_TRUE)
|| (GL_TRUE == bSplitInst) )
@@ -2192,9 +2408,17 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word0.f.last = (scalar_channel_index == 3) ? 1 : 0;
}
- alu_instruction_ptr->m_Word0.f.pred_sel = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
+ alu_instruction_ptr->m_Word0.f.pred_sel = (pAsm->D.dst.pred_inv > 0) ? 1 : 0;
+ if(1 == pAsm->D.dst.predicated)
+ {
+ alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1;
+ alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1;
+ }
+ else
+ {
+ alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
+ }
// dst
if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) ||
@@ -2203,7 +2427,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg;
}
else
- {
+ {
radeon_error("Only temp destination registers supported for ALU dest regs.\n");
return GL_FALSE;
}
@@ -2233,7 +2457,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index;
- alu_instruction_ptr->m_Word1.f.clamp = pAsm->pILInst[pAsm->uiCurInst].SaturateMode;
+ alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode;
if (pAsm->D.dst.op3)
{
@@ -2260,8 +2484,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode;
- alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = pAsm->S[0].src.abs;
+ alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = pAsm->S[1].src.abs;
//alu_instruction_ptr->m_Word1_OP2.f6.update_execute_mask = 0x0;
//alu_instruction_ptr->m_Word1_OP2.f6.update_pred = 0x0;
@@ -2289,8 +2513,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode;
- alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f.src0_abs = pAsm->S[0].src.abs;
+ alu_instruction_ptr->m_Word1_OP2.f.src1_abs = pAsm->S[1].src.abs;
//alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
//alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
@@ -2317,7 +2541,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
}
if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) )
- {
+ {
return GL_FALSE;
}
@@ -2328,19 +2552,19 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
if (is_single_scalar_operation)
{
if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) )
- {
+ {
return GL_FALSE;
}
}
else
{
if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) )
- {
- return 1;
+ {
+ return GL_FALSE;
}
}
- contiguous_slots_needed = 0;
+ contiguous_slots_needed -= 1;
}
return GL_TRUE;
@@ -2391,11 +2615,14 @@ GLboolean next_ins(r700_AssemblerBase *pAsm)
//reset for next inst.
pAsm->D.bits = 0;
+ pAsm->D2.bits = 0;
pAsm->S[0].bits = 0;
pAsm->S[1].bits = 0;
pAsm->S[2].bits = 0;
pAsm->is_tex = GL_FALSE;
pAsm->need_tex_barrier = GL_FALSE;
+ pAsm->D2.bits = 0;
+ pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0;
return GL_TRUE;
}
@@ -2514,6 +2741,35 @@ GLboolean assemble_ADD(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
+GLboolean assemble_ARL(r700_AssemblerBase *pAsm)
+{ /* TODO: ar values dont' persist between clauses */
+ if( GL_FALSE == checkop1(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
GLboolean assemble_BAD(char *opcode_str)
{
radeon_error("Not yet implemented instruction (%s)\n", opcode_str);
@@ -2599,9 +2855,44 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_COS(r700_AssemblerBase *pAsm)
+GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
{
- return assemble_math_function(pAsm, SQ_OP2_INST_COS);
+ int tmp;
+ checkop1(pAsm);
+
+ tmp = gethelpr(pAsm);
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+
+ assemble_src(pAsm, 0, -1);
+
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1/(3.1415926535 * 2);
+ pAsm->C[1].f = 0.0F;
+ next_ins(pAsm);
+
+ pAsm->D.dst.opcode = opcode;
+ pAsm->D.dst.math = 1;
+
+ assemble_dst(pAsm);
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ next_ins(pAsm);
+
+ //TODO - replicate if more channels set in WriteMask
+ return GL_TRUE;
+
}
GLboolean assemble_DOT(r700_AssemblerBase *pAsm)
@@ -2635,7 +2926,7 @@ GLboolean assemble_DOT(r700_AssemblerBase *pAsm)
}
else if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_DPH)
{
- onecomp_PVSSRC(&(pAsm->S[1].src), 3);
+ onecomp_PVSSRC(&(pAsm->S[0].src), 3);
}
if ( GL_FALSE == next_ins(pAsm) )
@@ -2688,6 +2979,133 @@ GLboolean assemble_EX2(r700_AssemblerBase *pAsm)
{
return assemble_math_function(pAsm, SQ_OP2_INST_EXP_IEEE);
}
+
+GLboolean assemble_EXP(r700_AssemblerBase *pAsm)
+{
+ BITS tmp;
+
+ checkop1(pAsm);
+
+ tmp = gethelpr(pAsm);
+
+ // FLOOR tmp.x, a.x
+ // EX2 dst.x tmp.x
+
+ if (pAsm->pILInst->DstReg.WriteMask & 0x1) {
+ pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE;
+ pAsm->D.dst.math = 1;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+
+ // FRACT dst.y a.x
+
+ if ((pAsm->pILInst->DstReg.WriteMask >> 1) & 0x1) {
+ pAsm->D.dst.opcode = SQ_OP2_INST_FRACT;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+
+ // EX2 dst.z, a.x
+
+ if ((pAsm->pILInst->DstReg.WriteMask >> 2) & 0x1) {
+ pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE;
+ pAsm->D.dst.math = 1;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+
+ // MOV dst.w 1.0
+
+ if ((pAsm->pILInst->DstReg.WriteMask >> 3) & 0x1) {
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+
+ return GL_TRUE;
+}
GLboolean assemble_FLR(r700_AssemblerBase *pAsm)
{
@@ -2742,17 +3160,19 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_KIL(r700_AssemblerBase *pAsm)
-{
- checkop1(pAsm);
+GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode)
+{
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
- pAsm->D.dst.opcode = SQ_OP2_INST_KILLGT;
-
- if ( GL_FALSE == assemble_dst(pAsm) )
- {
- return GL_FALSE;
- }
+ if(pILInst->Opcode == OPCODE_KIL)
+ checkop1(pAsm);
+
+ pAsm->D.dst.opcode = opcode;
+ //pAsm->D.dst.math = 1;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
pAsm->D.dst.writex = 0;
pAsm->D.dst.writey = 0;
pAsm->D.dst.writez = 0;
@@ -2761,30 +3181,34 @@ GLboolean assemble_KIL(r700_AssemblerBase *pAsm)
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = 0;
-
setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0);
noneg_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
-
- if(PROGRAM_TEMPORARY == pAsm->pILInst[pAsm->uiCurInst].DstReg.File)
+ if(pILInst->Opcode == OPCODE_KIL_NV)
{
- pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].DstReg.Index + pAsm->starting_temp_register_number;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_1);
+ neg_PVSSRC(&(pAsm->S[1].src));
}
else
- { //PROGRAM_OUTPUT
- pAsm->S[1].src.reg = pAsm->uiFP_OutputMap[pAsm->pILInst[pAsm->uiCurInst].DstReg.Index];
+ {
+ if( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ {
+ return GL_FALSE;
+ }
+
}
-
- setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
- noswizzle_PVSSRC(&(pAsm->S[1].src));
-
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* Doc says KILL has to be last(end) ALU clause */
pAsm->pR700Shader->killIsUsed = GL_TRUE;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
return GL_TRUE;
}
@@ -2848,6 +3272,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
+
if( GL_FALSE == assemble_src(pAsm, 2, -1) )
{
return GL_FALSE;
@@ -2878,6 +3303,217 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
+GLboolean assemble_LOG(r700_AssemblerBase *pAsm)
+{
+ BITS tmp1, tmp2, tmp3;
+
+ checkop1(pAsm);
+
+ tmp1 = gethelpr(pAsm);
+ tmp2 = gethelpr(pAsm);
+ tmp3 = gethelpr(pAsm);
+
+ // FIXME: The hardware can do fabs() directly on input
+ // elements, but the compiler doesn't have the
+ // capability to use that.
+
+ // MAX tmp1.x, a.x, -a.x (fabs(a.x))
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MAX;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp1;
+ pAsm->D.dst.writex = 1;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->S[1].bits = pAsm->S[0].bits;
+ flipneg_PVSSRC(&(pAsm->S[1].src));
+
+ if ( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ // Entire algo:
+ //
+ // LG2 tmp2.x, tmp1.x
+ // FLOOR tmp3.x, tmp2.x
+ // MOV dst.x, tmp3.x
+ // ADD tmp3.x, tmp2.x, -tmp3.x
+ // EX2 dst.y, tmp3.x
+ // MOV dst.z, tmp2.x
+ // MOV dst.w, 1.0
+
+ // LG2 tmp2.x, tmp1.x
+ // FLOOR tmp3.x, tmp2.x
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_LOG_IEEE;
+ pAsm->D.dst.math = 1;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp2;
+ pAsm->D.dst.writex = 1;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp1;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp3;
+ pAsm->D.dst.writex = 1;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp2;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ // MOV dst.x, tmp3.x
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp3;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ // ADD tmp3.x, tmp2.x, -tmp3.x
+ // EX2 dst.y, tmp3.x
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp3;
+ pAsm->D.dst.writex = 1;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp2;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[1].src.reg = tmp3;
+
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ neg_PVSSRC(&(pAsm->S[1].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE;
+ pAsm->D.dst.math = 1;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp3;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ // MOV dst.z, tmp2.x
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp2;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ // MOV dst.w 1.0
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp1;
+
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
GLboolean assemble_MAD(struct r700_AssemblerBase *pAsm)
{
int tmp, ii;
@@ -3035,6 +3671,7 @@ GLboolean assemble_LIT(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = srcType;
pAsm->S[0].src.reg = srcReg;
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ swizzleagain_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X, SQ_SEL_X, SQ_SEL_X, SQ_SEL_X);
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[1].src.reg = tmp;
setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
@@ -3371,77 +4008,137 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm)
return assemble_math_function(pAsm, SQ_OP2_INST_RECIPSQRT_IEEE);
}
-GLboolean assemble_SIN(r700_AssemblerBase *pAsm)
-{
- return assemble_math_function(pAsm, SQ_OP2_INST_SIN);
-}
-
GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
{
BITS tmp;
- checkop1(pAsm);
+ checkop1(pAsm);
- tmp = gethelpr(pAsm);
+ tmp = gethelpr(pAsm);
+ /* tmp.x = src /2*PI */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
- // COS tmp.x, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_COS;
- pAsm->D.dst.math = 1;
+ assemble_src(pAsm, 0, -1);
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
- pAsm->D.dst.writex = 1;
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1/(3.1415926535 * 2);
+ pAsm->C[1].f = 0.0F;
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
- {
- return GL_FALSE;
- }
+ next_ins(pAsm);
- if ( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ // COS dst.x, a.x
+ pAsm->D.dst.opcode = SQ_OP2_INST_COS;
+ pAsm->D.dst.math = 1;
- // SIN tmp.y, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_SIN;
- pAsm->D.dst.math = 1;
+ assemble_dst(pAsm);
+ /* mask y */
+ pAsm->D.dst.writey = 0;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
- pAsm->D.dst.writey = 1;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
- {
- return GL_FALSE;
- }
+ if ( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
- if( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ // SIN dst.y, a.x
+ pAsm->D.dst.opcode = SQ_OP2_INST_SIN;
+ pAsm->D.dst.math = 1;
- // MOV dst.mask, tmp
- pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ assemble_dst(pAsm);
+ /* mask x */
+ pAsm->D.dst.writex = 0;
- if( GL_FALSE == assemble_dst(pAsm) )
- {
- return GL_FALSE;
- }
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp;
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[0].src.swizzlez = SQ_SEL_0;
- pAsm->S[0].src.swizzlew = SQ_SEL_0;
+ return GL_TRUE;
+}
- if ( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode)
+{
+ if( GL_FALSE == checkop2(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = opcode;
+ //pAsm->D.dst.math = 1;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 1, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode)
+{
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
+
+ pAsm->D.dst.opcode = opcode;
+ pAsm->D.dst.math = 1;
+ pAsm->D.dst.predicated = 1;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pAsm->uHelpReg;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pAsm->last_cond_register + pAsm->starting_temp_register_number;
+ pAsm->S[0].src.swizzlex = pILInst->DstReg.CondSwizzle & 0x7;
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = pAsm->uHelpReg;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_0;
+ pAsm->S[1].src.swizzley = SQ_SEL_0;
+ pAsm->S[1].src.swizzlez = SQ_SEL_0;
+ pAsm->S[1].src.swizzlew = SQ_SEL_0;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
return GL_TRUE;
}
@@ -3524,6 +4221,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File)
{
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -3544,22 +4242,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
need_barrier = GL_TRUE;
}
- switch (pAsm->pILInst[pAsm->uiCurInst].Opcode)
- {
- case OPCODE_TEX:
- break;
- case OPCODE_TXB:
- radeon_error("do not support TXB yet\n");
- return GL_FALSE;
- break;
- case OPCODE_TXP:
- break;
- default:
- radeon_error("Internal error: bad texture op (not TEX)\n");
- return GL_FALSE;
- break;
- }
-
if (pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP)
{
GLuint tmp = gethelpr(pAsm);
@@ -3637,24 +4319,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- /* tmp1.z = ABS(tmp1.z) dont have abs support in assembler currently
- * have to do explicit instruction
- */
- pAsm->D.dst.opcode = SQ_OP2_INST_MAX;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp1;
- pAsm->D.dst.writez = 1;
-
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp1;
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[1].bits = pAsm->S[0].bits;
- flipneg_PVSSRC(&(pAsm->S[1].src));
-
- next_ins(pAsm);
-
/* tmp1.z = RCP_e(|tmp1.z|) */
pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE;
pAsm->D.dst.math = 1;
@@ -3667,13 +4331,13 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = tmp1;
pAsm->S[0].src.swizzlex = SQ_SEL_Z;
+ pAsm->S[0].src.abs = 1;
next_ins(pAsm);
/* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
* MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
* muladd has no writemask, have to use another temp
- * also no support for imm constants, so add 1 here
*/
pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
pAsm->D.dst.op3 = 1;
@@ -3690,30 +4354,12 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[1].src.reg = tmp1;
setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z);
setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE);
- pAsm->S[2].src.rtype = SRC_REG_TEMPORARY;
+ /* immediate c 1.5 */
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1.5F;
+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
pAsm->S[2].src.reg = tmp1;
- setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_1);
-
- next_ins(pAsm);
-
- /* ADD the remaining .5 */
- pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp2;
- pAsm->D.dst.writex = 1;
- pAsm->D.dst.writey = 1;
- pAsm->D.dst.writez = 0;
- pAsm->D.dst.writew = 0;
-
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp2;
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
- pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5
- noswizzle_PVSSRC(&(pAsm->S[1].src));
+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X);
next_ins(pAsm);
@@ -3738,14 +4384,35 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
}
- pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ switch(pAsm->pILInst[pAsm->uiCurInst].Opcode)
+ {
+ case OPCODE_DDX:
+ /* will these need WQM(1) on CF inst ? */
+ pAsm->D.dst.opcode = SQ_TEX_INST_GET_GRADIENTS_H;
+ break;
+ case OPCODE_DDY:
+ pAsm->D.dst.opcode = SQ_TEX_INST_GET_GRADIENTS_V;
+ break;
+ case OPCODE_TXB:
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L;
+ break;
+ default:
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C;
+ else
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ }
+
+ pAsm->is_tex = GL_TRUE;
+ if ( GL_TRUE == need_barrier )
+
pAsm->is_tex = GL_TRUE;
if ( GL_TRUE == need_barrier )
{
pAsm->need_tex_barrier = GL_TRUE;
}
// Set src1 to tex unit id
- pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit;
+ pAsm->S[1].src.reg = pAsm->SamplerUnits[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
//No sw info from mesa compiler, so hard code here.
@@ -3779,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.swizzlew = SQ_SEL_Y;
}
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* compare value goes to w chan ? */
+ pAsm->S[0].src.swizzlew = SQ_SEL_Z;
+ }
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* add ARB shadow ambient but clamp to 0..1 */
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* ADD_SAT dst, dst, ambient[texunit] */
+ pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ pAsm->D2.dst2.SaturateMode = 1;
+
+ pAsm->S[0].src.rtype = pAsm->D.dst.rtype;
+ pAsm->S[0].src.reg = pAsm->D.dst.reg;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_CONSTANT;
+ pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
+ noswizzle_PVSSRC(&(pAsm->S[1].src));
+ noneg_PVSSRC(&(pAsm->S[1].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ }
+
return GL_TRUE;
}
@@ -3902,27 +4604,909 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_IF(r700_AssemblerBase *pAsm)
+static inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason)
{
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current--;
+ break;
+ case FC_PUSH_WQM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 4;
+ break;
+ case FC_LOOP:
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 4;
+ break;
+ case FC_REP:
+ /* TODO : for 16 vp asic, should -= 2; */
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 1;
+ break;
+ };
+}
+
+static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly)
+{
+ if(GL_TRUE == bCheckMaxOnly)
+ {
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ if((pAsm->CALLSTACK[pAsm->CALLSP].current + 1)
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current + 1;
+ }
+ break;
+ case FC_PUSH_WQM:
+ if((pAsm->CALLSTACK[pAsm->CALLSP].current + 4)
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current + 4;
+ }
+ break;
+ }
+ return;
+ }
+
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current++;
+ break;
+ case FC_PUSH_WQM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 4;
+ break;
+ case FC_LOOP:
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 4;
+ break;
+ case FC_REP:
+ /* TODO : for 16 vp asic, should += 2; */
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 1;
+ break;
+ };
+
+ if(pAsm->CALLSTACK[pAsm->CALLSP].current
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current;
+ }
+}
+
+GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + offset;
+
+ return GL_TRUE;
+}
+
+GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse)
+{
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if(GL_TRUE != bHasElse)
+ {
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ }
+ else
+ {
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ }
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_IF;
+ pAsm->fc_stack[pAsm->FCSP].mid = NULL;
+ pAsm->fc_stack[pAsm->FCSP].midLen= 0;
+ pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr;
+
+#ifndef USE_CF_FOR_POP_AFTER
+ if(GL_TRUE != bHasElse)
+ {
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER;
+ }
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ELSE(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; ///
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ELSE;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[pAsm->FCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( (void *)pAsm->fc_stack[pAsm->FCSP].mid,
+ 0,
+ sizeof(R700ControlFlowGenericClause *) );
+ pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr;
+ //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1;
+
+#ifndef USE_CF_FOR_POP_AFTER
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER;
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1;
+
return GL_TRUE;
}
GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm)
{
+#ifdef USE_CF_FOR_POP_AFTER
+ pops(pAsm, 1);
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ if(NULL == pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ /* no else in between */
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode;
+ }
+ else
+ {
+ pAsm->fc_stack[pAsm->FCSP].mid[0]->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode;
+ }
+
+ if(NULL != pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ FREE(pAsm->fc_stack[pAsm->FCSP].mid);
+ }
+
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_IF)
+ {
+ radeon_error("if/endif in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ pAsm->FCSP--;
+
+ decreaseCurrent(pAsm, FC_PUSH_VPM);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_START_NO_AL;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP;
+ pAsm->fc_stack[pAsm->FCSP].mid = NULL;
+ pAsm->fc_stack[pAsm->FCSP].unNumMid = 0;
+ pAsm->fc_stack[pAsm->FCSP].midLen = 0;
+ pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr;
+
+ checkStackDepth(pAsm, FC_LOOP, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_BRK(r700_AssemblerBase *pAsm)
+{
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+ unsigned int unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ break;
+ }
+ }
+ if(0 == FC_LOOP)
+ {
+ radeon_error("Break is not inside loop/endloop pair.\n");
+ return GL_FALSE;
+ }
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+#endif //USE_CF_FOR_CONTINUE_BREAK
+ return GL_TRUE;
+}
+
+GLboolean assemble_CONT(r700_AssemblerBase *pAsm)
+{
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+ unsigned int unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ break;
+ }
+ }
+ if(0 == FC_LOOP)
+ {
+ radeon_error("Continue is not inside loop/endloop pair.\n");
+ return GL_FALSE;
+ }
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_CONTINUE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+#endif /* USE_CF_FOR_CONTINUE_BREAK */
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm)
+{
+ GLuint i;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_END;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->fc_stack[pAsm->FCSP].first->m_uIndex + 1;
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+ for(i=0; i<pAsm->fc_stack[pAsm->FCSP].unNumMid; i++)
+ {
+ pAsm->fc_stack[pAsm->FCSP].mid[i]->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex;
+ }
+ if(NULL != pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ FREE(pAsm->fc_stack[pAsm->FCSP].mid);
+ }
+#endif
+
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_LOOP)
+ {
+ radeon_error("loop/endloop in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ GLuint unFCSP;
+ GLuint unIF = 0;
+ if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0)
+ {
+ for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ breakLoopOnFlag(pAsm, unFCSP);
+ break;
+ }
+ else if(FC_IF == pAsm->fc_stack[unFCSP].type)
+ {
+ unIF++;
+ }
+ }
+ if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry)
+ {
+#ifdef USE_CF_FOR_POP_AFTER
+ returnOnFlag(pAsm, unIF);
+#else
+ returnOnFlag(pAsm, 0);
+#endif /* USE_CF_FOR_POP_AFTER */
+ pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET;
+ }
+ }
+
+ pAsm->FCSP--;
+
+ decreaseCurrent(pAsm, FC_LOOP);
+
+ return GL_TRUE;
+}
+
+void add_return_inst(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ //pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+}
+
+GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift)
+{
+ /* Put in sub */
+ if( (pAsm->unSubArrayPointer + 1) > pAsm->unSubArraySize )
+ {
+ pAsm->subs = (SUB_OFFSET*)_mesa_realloc( (void *)pAsm->subs,
+ sizeof(SUB_OFFSET) * pAsm->unSubArraySize,
+ sizeof(SUB_OFFSET) * (pAsm->unSubArraySize + 10) );
+ if(NULL == pAsm->subs)
+ {
+ return GL_FALSE;
+ }
+ pAsm->unSubArraySize += 10;
+ }
+
+ pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex + uiIL_Shift;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0;
+
+ pAsm->CALLSP++;
+ pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex = pAsm->unSubArrayPointer;
+ pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP;
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local
+ = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local);
+ pAsm->CALLSTACK[pAsm->CALLSP].max = 0;
+ pAsm->CALLSTACK[pAsm->CALLSP].current = 0;
+ SetActiveCFlist(pAsm->pR700Shader,
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local);
+
+ pAsm->unSubArrayPointer++;
+
+ /* start sub */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_REP;
+
+ checkStackDepth(pAsm, FC_REP, GL_FALSE);
+
return GL_TRUE;
}
-GLboolean AssembleInstr(GLuint uiNumberInsts,
+GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm)
+{
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_REP)
+ {
+ radeon_error("BGNSUB/ENDSUB in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ /* copy max to sub structure */
+ pAsm->subs[pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex].unStackDepthMax
+ = pAsm->CALLSTACK[pAsm->CALLSP].max;
+
+ decreaseCurrent(pAsm, FC_REP);
+
+ pAsm->CALLSP--;
+ SetActiveCFlist(pAsm->pR700Shader,
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local);
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ pAsm->FCSP--;
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_RET(r700_AssemblerBase *pAsm)
+{
+ GLuint unIF = 0;
+
+ if(pAsm->CALLSP > 0)
+ { /* in sub */
+ GLuint unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ setRetInLoopFlag(pAsm, SQ_SEL_1);
+ breakLoopOnFlag(pAsm, unFCSP);
+ pAsm->unCFflags |= LOOPRET_FLAGS;
+
+ return GL_TRUE;
+ }
+ else if(FC_IF == pAsm->fc_stack[unFCSP].type)
+ {
+ unIF++;
+ }
+ }
+ }
+
+#ifdef USE_CF_FOR_POP_AFTER
+ if(unIF > 0)
+ {
+ pops(pAsm, unIF);
+ }
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ add_return_inst(pAsm);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
+ GLint nILindex,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
+ struct prog_instruction *pILInst,
+ PRESUB_DESC * pPresubDesc)
+{
+ GLint uiIL_Offset;
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.call_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_CALL;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ /* Put in caller */
+ if( (pAsm->unCallerArrayPointer + 1) > pAsm->unCallerArraySize )
+ {
+ pAsm->callers = (CALLER_POINTER*)_mesa_realloc( (void *)pAsm->callers,
+ sizeof(CALLER_POINTER) * pAsm->unCallerArraySize,
+ sizeof(CALLER_POINTER) * (pAsm->unCallerArraySize + 10) );
+ if(NULL == pAsm->callers)
+ {
+ return GL_FALSE;
+ }
+ pAsm->unCallerArraySize += 10;
+ }
+
+ uiIL_Offset = nILindex + uiIL_Shift;
+ pAsm->callers[pAsm->unCallerArrayPointer].subIL_Offset = uiIL_Offset;
+ pAsm->callers[pAsm->unCallerArrayPointer].cf_ptr = pAsm->cf_current_cf_clause_ptr;
+
+ pAsm->callers[pAsm->unCallerArrayPointer].finale_cf_ptr = NULL;
+ pAsm->callers[pAsm->unCallerArrayPointer].prelude_cf_ptr = NULL;
+
+ pAsm->unCallerArrayPointer++;
+
+ int j;
+ GLuint max;
+ GLuint unSubID;
+ GLboolean bRet;
+ for(j=0; j<pAsm->unSubArrayPointer; j++)
+ {
+ if(uiIL_Offset == pAsm->subs[j].subIL_Offset)
+ { /* compiled before */
+
+ max = pAsm->subs[j].unStackDepthMax
+ + pAsm->CALLSTACK[pAsm->CALLSP].current;
+ if(max > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max = max;
+ }
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j;
+ return GL_TRUE;
+ }
+ }
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer;
+ unSubID = pAsm->unSubArrayPointer;
+
+ bRet = AssembleInstr(nILindex, uiIL_Shift, uiNumberInsts, pILInst, pAsm);
+
+ if(GL_TRUE == bRet)
+ {
+ max = pAsm->subs[unSubID].unStackDepthMax
+ + pAsm->CALLSTACK[pAsm->CALLSP].current;
+ if(max > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max = max;
+ }
+
+ pAsm->subs[unSubID].pPresubDesc = pPresubDesc;
+ }
+
+ return bRet;
+}
+
+GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue)
+{
+ GLfloat fLiteral[2] = {0.1, 0.0};
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ pAsm->D.dst.op3 = 0;
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pAsm->flag_reg_index;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
+ pAsm->D.dst.predicated = 0;
+ /* in reloc where dislink flag init inst, only one slot alu inst is handled. */
+ pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */
+ pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */
+#if 0
+ pAsm->S[0].src.rtype = SRC_REC_LITERAL;
+ //pAsm->S[0].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = SQ_SEL_X;
+ pAsm->S[0].src.swizzley = SQ_SEL_Y;
+ pAsm->S[0].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[0].src.swizzlew = SQ_SEL_W;
+
+ if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) )
+ {
+ return GL_FALSE;
+ }
+#else
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = flagValue;
+ pAsm->S[0].src.swizzley = flagValue;
+ pAsm->S[0].src.swizzlez = flagValue;
+ pAsm->S[0].src.swizzlew = flagValue;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+#endif
+
+ return GL_TRUE;
+}
+
+GLboolean testFlag(r700_AssemblerBase *pAsm)
+{
+ GLfloat fLiteral[2] = {0.1, 0.0};
+
+ //Test flag
+ GLuint tmp = gethelpr(pAsm);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_PRED_SETE;
+ pAsm->D.dst.math = 1;
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
+ pAsm->D.dst.predicated = 1;
+ pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */
+
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pAsm->flag_reg_index;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = SQ_SEL_X;
+ pAsm->S[0].src.swizzley = SQ_SEL_Y;
+ pAsm->S[0].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[0].src.swizzlew = SQ_SEL_W;
+#if 0
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ //pAsm->S[1].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_X;
+ pAsm->S[1].src.swizzley = SQ_SEL_Y;
+ pAsm->S[1].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[1].src.swizzlew = SQ_SEL_W;
+
+ if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) )
+ {
+ return GL_FALSE;
+ }
+#else
+ pAsm->S[1].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_1;
+ pAsm->S[1].src.swizzley = SQ_SEL_1;
+ pAsm->S[1].src.swizzlez = SQ_SEL_1;
+ pAsm->S[1].src.swizzlew = SQ_SEL_1;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+#endif
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+ return GL_TRUE;
+}
+
+GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF)
+{
+ testFlag(pAsm);
+ jumpToOffest(pAsm, 1, 4);
+ setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pops(pAsm, unIF + 1);
+ add_return_inst(pAsm);
+
+ return GL_TRUE;
+}
+
+GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP)
+{
+ testFlag(pAsm);
+
+ //break
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ pops(pAsm, 1);
+
+ return GL_TRUE;
+}
+
+GLboolean AssembleInstr(GLuint uiFirstInst,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
struct prog_instruction *pILInst,
r700_AssemblerBase *pR700AsmCode)
{
GLuint i;
pR700AsmCode->pILInst = pILInst;
- for(i=0; i<uiNumberInsts; i++)
+ for(i=uiFirstInst; i<uiNumberInsts; i++)
{
pR700AsmCode->uiCurInst = i;
+#ifndef USE_CF_FOR_CONTINUE_BREAK
+ if(OPCODE_BRK == pILInst[i+1].Opcode)
+ {
+ switch(pILInst[i].Opcode)
+ {
+ case OPCODE_SLE:
+ pILInst[i].Opcode = OPCODE_SGT;
+ break;
+ case OPCODE_SLT:
+ pILInst[i].Opcode = OPCODE_SGE;
+ break;
+ case OPCODE_SGE:
+ pILInst[i].Opcode = OPCODE_SLT;
+ break;
+ case OPCODE_SGT:
+ pILInst[i].Opcode = OPCODE_SLE;
+ break;
+ case OPCODE_SEQ:
+ pILInst[i].Opcode = OPCODE_SNE;
+ break;
+ case OPCODE_SNE:
+ pILInst[i].Opcode = OPCODE_SEQ;
+ break;
+ default:
+ break;
+ }
+ }
+#endif
+ if(pILInst[i].CondUpdate == 1)
+ {
+ /* remember dest register used for cond evaluation */
+ /* XXX also handle PROGRAM_OUTPUT registers here? */
+ pR700AsmCode->last_cond_register = pILInst[i].DstReg.Index;
+ }
+
switch (pILInst[i].Opcode)
{
case OPCODE_ABS:
@@ -3936,8 +5520,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
break;
case OPCODE_ARL:
- radeon_error("Not yet implemented instruction OPCODE_ARL \n");
- //if ( GL_FALSE == assemble_BAD("ARL") )
+ if ( GL_FALSE == assemble_ARL(pR700AsmCode) )
return GL_FALSE;
break;
case OPCODE_ARR:
@@ -3951,7 +5534,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_COS:
- if ( GL_FALSE == assemble_COS(pR700AsmCode) )
+ if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_COS) )
return GL_FALSE;
break;
@@ -3972,16 +5555,16 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_EXP:
- radeon_error("Not yet implemented instruction OPCODE_EXP \n");
- //if ( GL_FALSE == assemble_BAD("EXP") )
+ if ( GL_FALSE == assemble_EXP(pR700AsmCode) )
return GL_FALSE;
- break; // approx of EX2
+ break;
case OPCODE_FLR:
if ( GL_FALSE == assemble_FLR(pR700AsmCode) )
return GL_FALSE;
break;
- //case OP_FLR_INT:
+ //case OP_FLR_INT: ;
+
// if ( GL_FALSE == assemble_FLR_INT() )
// return GL_FALSE;
// break;
@@ -3992,7 +5575,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
break;
case OPCODE_KIL:
- if ( GL_FALSE == assemble_KIL(pR700AsmCode) )
+ case OPCODE_KIL_NV:
+ if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) )
return GL_FALSE;
break;
case OPCODE_LG2:
@@ -4008,10 +5592,9 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_LOG:
- radeon_error("Not yet implemented instruction OPCODE_LOG \n");
- //if ( GL_FALSE == assemble_BAD("LOG") )
+ if ( GL_FALSE == assemble_LOG(pR700AsmCode) )
return GL_FALSE;
- break; // approx of LG2
+ break;
case OPCODE_MAD:
if ( GL_FALSE == assemble_MAD(pR700AsmCode) )
@@ -4033,6 +5616,26 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
case OPCODE_MUL:
if ( GL_FALSE == assemble_MUL(pR700AsmCode) )
return GL_FALSE;
+ break;
+
+ case OPCODE_NOISE1:
+ {
+ callPreSub(pR700AsmCode,
+ GLSL_NOISE1,
+ &noise1_presub,
+ pILInst->DstReg.Index + pR700AsmCode->starting_temp_register_number,
+ 1);
+ radeon_error("noise1: not yet supported shader instruction\n");
+ };
+ break;
+ case OPCODE_NOISE2:
+ radeon_error("noise2: not yet supported shader instruction\n");
+ break;
+ case OPCODE_NOISE3:
+ radeon_error("noise3: not yet supported shader instruction\n");
+ break;
+ case OPCODE_NOISE4:
+ radeon_error("noise4: not yet supported shader instruction\n");
break;
case OPCODE_POW:
@@ -4048,22 +5651,78 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_SIN:
- if ( GL_FALSE == assemble_SIN(pR700AsmCode) )
+ if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_SIN) )
return GL_FALSE;
break;
case OPCODE_SCS:
if ( GL_FALSE == assemble_SCS(pR700AsmCode) )
return GL_FALSE;
- break;
+ break;
+
+ case OPCODE_SEQ:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_SGT:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) )
+ {
+ return GL_FALSE;
+ }
+ break;
case OPCODE_SGE:
if ( GL_FALSE == assemble_SGE(pR700AsmCode) )
+ {
return GL_FALSE;
- break;
+ }
+ break;
+
+ /* NO LT, LE, TODO : use GE => LE, GT => LT : reverse 2 src order would be simpliest. Or use SQ_CF_COND_FALSE for SQ_CF_COND_ACTIVE.*/
case OPCODE_SLT:
- if ( GL_FALSE == assemble_SLT(pR700AsmCode) )
+ {
+ struct prog_src_register SrcRegSave[2];
+ SrcRegSave[0] = pILInst[i].SrcReg[0];
+ SrcRegSave[1] = pILInst[i].SrcReg[1];
+ pILInst[i].SrcReg[0] = SrcRegSave[1];
+ pILInst[i].SrcReg[1] = SrcRegSave[0];
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) )
+ {
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ return GL_FALSE;
+ }
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ }
+ break;
+
+ case OPCODE_SLE:
+ {
+ struct prog_src_register SrcRegSave[2];
+ SrcRegSave[0] = pILInst[i].SrcReg[0];
+ SrcRegSave[1] = pILInst[i].SrcReg[1];
+ pILInst[i].SrcReg[0] = SrcRegSave[1];
+ pILInst[i].SrcReg[1] = SrcRegSave[0];
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) )
+ {
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ return GL_FALSE;
+ }
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ }
+ break;
+
+ case OPCODE_SNE:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) )
+ {
return GL_FALSE;
- break;
+ }
+ break;
//case OP_STP:
// if ( GL_FALSE == assemble_STP(pR700AsmCode) )
@@ -4089,7 +5748,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
}
}
break;
-
+ case OPCODE_DDX:
+ case OPCODE_DDY:
case OPCODE_TEX:
case OPCODE_TXB:
case OPCODE_TXP:
@@ -4097,30 +5757,104 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
+ case OPCODE_TRUNC:
+ if ( GL_FALSE == assemble_math_function(pR700AsmCode, SQ_OP2_INST_TRUNC) )
+ return GL_FALSE;
+ break;
+
case OPCODE_XPD:
if ( GL_FALSE == assemble_XPD(pR700AsmCode) )
return GL_FALSE;
break;
- case OPCODE_IF :
- if ( GL_FALSE == assemble_IF(pR700AsmCode) )
- return GL_FALSE;
+ case OPCODE_IF:
+ {
+ GLboolean bHasElse = GL_FALSE;
+
+ if(pILInst[pILInst[i].BranchTarget].Opcode == OPCODE_ELSE)
+ {
+ bHasElse = GL_TRUE;
+ }
+
+ if ( GL_FALSE == assemble_IF(pR700AsmCode, bHasElse) )
+ {
+ return GL_FALSE;
+ }
+ }
break;
+
case OPCODE_ELSE :
- radeon_error("Not yet implemented instruction OPCODE_ELSE \n");
- //if ( GL_FALSE == assemble_BAD("ELSE") )
+ if ( GL_FALSE == assemble_ELSE(pR700AsmCode) )
return GL_FALSE;
break;
+
case OPCODE_ENDIF:
if ( GL_FALSE == assemble_ENDIF(pR700AsmCode) )
return GL_FALSE;
break;
+ case OPCODE_BGNLOOP:
+ if( GL_FALSE == assemble_BGNLOOP(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_BRK:
+ if( GL_FALSE == assemble_BRK(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_CONT:
+ if( GL_FALSE == assemble_CONT(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_ENDLOOP:
+ if( GL_FALSE == assemble_ENDLOOP(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_BGNSUB:
+ if( GL_FALSE == assemble_BGNSUB(pR700AsmCode, i, uiIL_Shift) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_RET:
+ if( GL_FALSE == assemble_RET(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_CAL:
+ if( GL_FALSE == assemble_CAL(pR700AsmCode,
+ pILInst[i].BranchTarget,
+ uiIL_Shift,
+ uiNumberInsts,
+ pILInst,
+ NULL) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
//case OPCODE_EXPORT:
// if ( GL_FALSE == assemble_EXPORT() )
// return GL_FALSE;
// break;
+ case OPCODE_ENDSUB:
+ return assemble_ENDSUB(pR700AsmCode);
+
case OPCODE_END:
//pR700AsmCode->uiCurInst = i;
//This is to remaind that if in later exoort there is depth/stencil
@@ -4137,6 +5871,417 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_TRUE;
}
+GLboolean InitShaderProgram(r700_AssemblerBase * pAsm)
+{
+ setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ return GL_TRUE;
+}
+
+GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg)
+{
+ GLuint i;
+ GLuint unCFoffset;
+ TypedShaderList * plstCFmain;
+ TypedShaderList * plstCFsub;
+
+ R700ShaderInstruction * pInst;
+ R700ControlFlowGenericClause * pCFInst;
+
+ R700ControlFlowALUClause * pCF_ALU;
+ R700ALUInstruction * pALU;
+ GLuint unConstOffset = 0;
+ GLuint unRegOffset;
+ GLuint unMinRegIndex;
+
+ plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local;
+
+ /* remove flags init if they are not used */
+ if((pAsm->unCFflags & HAS_LOOPRET) == 0)
+ {
+ R700ControlFlowALUClause * pCF_ALU;
+ pInst = plstCFmain->pHead;
+ while(pInst)
+ {
+ if(SIT_CF_ALU == pInst->m_ShaderInstType)
+ {
+ pCF_ALU = (R700ControlFlowALUClause *)pInst;
+ if(0 == pCF_ALU->m_Word1.f.count)
+ {
+ pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP;
+ }
+ else
+ {
+ R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction;
+
+ pALU->m_pLinkedALUClause = NULL;
+ pALU = (R700ALUInstruction *)(pALU->pNextInst);
+ pALU->m_pLinkedALUClause = pCF_ALU;
+ pCF_ALU->m_pLinkedALUInstruction = pALU;
+
+ pCF_ALU->m_Word1.f.count--;
+ }
+ break;
+ }
+ pInst = pInst->pNextInst;
+ };
+ }
+
+ if(pAsm->CALLSTACK[0].max > 0)
+ {
+ pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2;
+ }
+
+ if(0 == pAsm->unSubArrayPointer)
+ {
+ return GL_TRUE;
+ }
+
+ unCFoffset = plstCFmain->uNumOfNode;
+
+ if(NULL != pILProg->Parameters)
+ {
+ unConstOffset = pILProg->Parameters->NumParameters;
+ }
+
+ /* Reloc subs */
+ for(i=0; i<pAsm->unSubArrayPointer; i++)
+ {
+ pAsm->subs[i].unCFoffset = unCFoffset;
+ plstCFsub = &(pAsm->subs[i].lstCFInstructions_local);
+
+ pInst = plstCFsub->pHead;
+
+ /* reloc instructions */
+ while(pInst)
+ {
+ if(SIT_CF_GENERIC == pInst->m_ShaderInstType)
+ {
+ pCFInst = (R700ControlFlowGenericClause *)pInst;
+
+ switch (pCFInst->m_Word1.f.cf_inst)
+ {
+ case SQ_CF_INST_POP:
+ case SQ_CF_INST_JUMP:
+ case SQ_CF_INST_ELSE:
+ case SQ_CF_INST_LOOP_END:
+ case SQ_CF_INST_LOOP_START:
+ case SQ_CF_INST_LOOP_START_NO_AL:
+ case SQ_CF_INST_LOOP_CONTINUE:
+ case SQ_CF_INST_LOOP_BREAK:
+ pCFInst->m_Word0.f.addr += unCFoffset;
+ break;
+ default:
+ break;
+ }
+ }
+
+ pInst->m_uIndex += unCFoffset;
+
+ pInst = pInst->pNextInst;
+ };
+
+ if(NULL != pAsm->subs[i].pPresubDesc)
+ {
+ GLuint uNumSrc;
+
+ unMinRegIndex = pAsm->subs[i].pPresubDesc->pCompiledSub->MinRegIndex;
+ unRegOffset = pAsm->subs[i].pPresubDesc->maxStartReg;
+ unConstOffset += pAsm->subs[i].pPresubDesc->unConstantsStart;
+
+ pInst = plstCFsub->pHead;
+ while(pInst)
+ {
+ if(SIT_CF_ALU == pInst->m_ShaderInstType)
+ {
+ pCF_ALU = (R700ControlFlowALUClause *)pInst;
+
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex;
+
+ if(pALU->m_Word0.f.src0_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src0_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src0_sel += unConstOffset;
+ }
+
+ if( ((pALU->m_Word1.val >> SQ_ALU_WORD1_OP3_ALU_INST_SHIFT) & 0x0000001F)
+ >= SQ_OP3_INST_MUL_LIT )
+ { /* op3 : 3 srcs */
+ if(pALU->m_Word1_OP3.f.src2_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word1_OP3.f.src2_sel = pALU->m_Word1_OP3.f.src2_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word1_OP3.f.src2_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word1_OP3.f.src2_sel += unConstOffset;
+ }
+ if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src1_sel += unConstOffset;
+ }
+ }
+ else
+ {
+ if(pAsm->bR6xx)
+ {
+ uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f6.alu_inst, 0);
+ }
+ else
+ {
+ uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f.alu_inst, 0);
+ }
+ if(2 == uNumSrc)
+ { /* 2 srcs */
+ if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src1_sel += unConstOffset;
+ }
+ }
+ }
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ pInst = pInst->pNextInst;
+ };
+ }
+
+ /* Put sub into main */
+ plstCFmain->pTail->pNextInst = plstCFsub->pHead;
+ plstCFmain->pTail = plstCFsub->pTail;
+ plstCFmain->uNumOfNode += plstCFsub->uNumOfNode;
+
+ unCFoffset += plstCFsub->uNumOfNode;
+ }
+
+ /* reloc callers */
+ for(i=0; i<pAsm->unCallerArrayPointer; i++)
+ {
+ pAsm->callers[i].cf_ptr->m_Word0.f.addr
+ = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset;
+
+ if(NULL != pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc)
+ {
+ unMinRegIndex = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->pCompiledSub->MinRegIndex;
+ unRegOffset = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->maxStartReg;
+
+ if(NULL != pAsm->callers[i].prelude_cf_ptr)
+ {
+ pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].prelude_cf_ptr);
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex;
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ if(NULL != pAsm->callers[i].finale_cf_ptr)
+ {
+ pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].finale_cf_ptr);
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex;
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ }
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean callPreSub(r700_AssemblerBase* pAsm,
+ LOADABLE_SCRIPT_SIGNITURE scriptSigniture,
+ COMPILED_SUB * pCompiledSub,
+ GLshort uOutReg,
+ GLshort uNumValidSrc)
+{
+ /* save assemble context */
+ GLuint starting_temp_register_number_save;
+ GLuint number_used_registers_save;
+ GLuint uFirstHelpReg_save;
+ GLuint uHelpReg_save;
+ GLuint uiCurInst_save;
+ struct prog_instruction *pILInst_save;
+ PRESUB_DESC * pPresubDesc;
+ GLboolean bRet;
+ int i;
+
+ R700ControlFlowGenericClause* prelude_cf_ptr = NULL;
+
+ /* copy srcs to presub inputs */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ for(i=0; i<uNumValidSrc; i++)
+ {
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pCompiledSub->srcRegIndex[i];
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 1;
+ pAsm->D.dst.writez = 1;
+ pAsm->D.dst.writew = 1;
+
+ if( GL_FALSE == assemble_src(pAsm, i, 0) )
+ {
+ return GL_FALSE;
+ }
+
+ next_ins(pAsm);
+ }
+ if(uNumValidSrc > 0)
+ {
+ prelude_cf_ptr = pAsm->cf_current_alu_clause_ptr;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ }
+
+ /* browse thro existing presubs. */
+ for(i=0; i<pAsm->unNumPresub; i++)
+ {
+ if(pAsm->presubs[i].sptSigniture == scriptSigniture)
+ {
+ break;
+ }
+ }
+
+ if(i == pAsm->unNumPresub)
+ { /* not loaded yet */
+ /* save assemble context */
+ number_used_registers_save = pAsm->number_used_registers;
+ uFirstHelpReg_save = pAsm->uFirstHelpReg;
+ uHelpReg_save = pAsm->uHelpReg;
+ starting_temp_register_number_save = pAsm->starting_temp_register_number;
+ pILInst_save = pAsm->pILInst;
+ uiCurInst_save = pAsm->uiCurInst;
+
+ /* alloc in presub */
+ if( (pAsm->unNumPresub + 1) > pAsm->unPresubArraySize )
+ {
+ pAsm->presubs = (PRESUB_DESC*)_mesa_realloc( (void *)pAsm->presubs,
+ sizeof(PRESUB_DESC) * pAsm->unPresubArraySize,
+ sizeof(PRESUB_DESC) * (pAsm->unPresubArraySize + 4) );
+ if(NULL == pAsm->presubs)
+ {
+ radeon_error("No memeory to allocate built in shader function description structures. \n");
+ return GL_FALSE;
+ }
+ pAsm->unPresubArraySize += 4;
+ }
+
+ pPresubDesc = &(pAsm->presubs[i]);
+ pPresubDesc->sptSigniture = scriptSigniture;
+
+ /* constants offsets need to be final resolved at reloc. */
+ if(0 == pAsm->unNumPresub)
+ {
+ pPresubDesc->unConstantsStart = 0;
+ }
+ else
+ {
+ pPresubDesc->unConstantsStart = pAsm->presubs[i-1].unConstantsStart
+ + pAsm->presubs[i-1].pCompiledSub->NumParameters;
+ }
+
+ pPresubDesc->pCompiledSub = pCompiledSub;
+
+ pPresubDesc->subIL_Shift = pAsm->unCurNumILInsts;
+ pPresubDesc->maxStartReg = uFirstHelpReg_save;
+ pAsm->unCurNumILInsts += pCompiledSub->NumInstructions;
+
+ pAsm->unNumPresub++;
+
+ /* setup new assemble context */
+ pAsm->starting_temp_register_number = 0;
+ pAsm->number_used_registers = pCompiledSub->NumTemporaries;
+ pAsm->uFirstHelpReg = pAsm->number_used_registers;
+ pAsm->uHelpReg = pAsm->uFirstHelpReg;
+
+ bRet = assemble_CAL(pAsm,
+ 0,
+ pPresubDesc->subIL_Shift,
+ pCompiledSub->NumInstructions,
+ pCompiledSub->Instructions,
+ pPresubDesc);
+
+
+ pPresubDesc->number_used_registers = pAsm->number_used_registers;
+
+ /* restore assemble context */
+ pAsm->number_used_registers = number_used_registers_save;
+ pAsm->uFirstHelpReg = uFirstHelpReg_save;
+ pAsm->uHelpReg = uHelpReg_save;
+ pAsm->starting_temp_register_number = starting_temp_register_number_save;
+ pAsm->pILInst = pILInst_save;
+ pAsm->uiCurInst = uiCurInst_save;
+ }
+ else
+ { /* was loaded */
+ pPresubDesc = &(pAsm->presubs[i]);
+
+ bRet = assemble_CAL(pAsm,
+ 0,
+ pPresubDesc->subIL_Shift,
+ pCompiledSub->NumInstructions,
+ pCompiledSub->Instructions,
+ pPresubDesc);
+ }
+
+ if(GL_FALSE == bRet)
+ {
+ radeon_error("Shader presub assemble failed. \n");
+ }
+ else
+ {
+ /* copy presub output to real dst */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pCompiledSub->dstRegIndex;
+ pAsm->S[0].src.swizzlex = pCompiledSub->outputSwizzleX;
+ pAsm->S[0].src.swizzley = pCompiledSub->outputSwizzleY;
+ pAsm->S[0].src.swizzlez = pCompiledSub->outputSwizzleZ;
+ pAsm->S[0].src.swizzlew = pCompiledSub->outputSwizzleW;
+
+ next_ins(pAsm);
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = pAsm->cf_current_alu_clause_ptr;
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].prelude_cf_ptr = prelude_cf_ptr;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ }
+
+ if( (pPresubDesc->number_used_registers + pAsm->uFirstHelpReg) > pAsm->number_used_registers )
+ {
+ pAsm->number_used_registers = pPresubDesc->number_used_registers + pAsm->uFirstHelpReg;
+ }
+ if(pAsm->uFirstHelpReg > pPresubDesc->maxStartReg)
+ {
+ pPresubDesc->maxStartReg = pAsm->uFirstHelpReg;
+ }
+
+ return bRet;
+}
+
GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLuint type,
GLuint export_starting_index,
@@ -4282,6 +6427,7 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode,
GLbitfield OutputsWritten)
{
unsigned int unBit;
+ GLuint export_count = 0;
if(pR700AsmCode->depth_export_register_number >= 0)
{
@@ -4303,6 +6449,7 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode,
{
return GL_FALSE;
}
+ export_count++;
}
unBit = 1 << FRAG_RESULT_DEPTH;
if(OutputsWritten & unBit)
@@ -4316,8 +6463,15 @@ GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode,
{
return GL_FALSE;
}
+ export_count++;
}
-
+ /* Need to export something, otherwise we'll hang
+ * results are undefined anyway */
+ if(export_count == 0)
+ {
+ Process_Export(pR700AsmCode, SQ_EXPORT_PIXEL, 0, 1, 0, GL_FALSE);
+ }
+
if(pR700AsmCode->cf_last_export_ptr != NULL)
{
pR700AsmCode->cf_last_export_ptr->m_Word1.f.cf_inst = SQ_CF_INST_EXPORT_DONE;
@@ -4422,6 +6576,25 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
export_starting_index++;
}
}
+
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ if( GL_FALSE == Process_Export(pR700AsmCode,
+ SQ_EXPORT_PARAM,
+ export_starting_index,
+ 1,
+ pR700AsmCode->ucVP_OutputMap[i],
+ GL_FALSE) )
+ {
+ return GL_FALSE;
+ }
+
+ export_starting_index++;
+ }
+ }
// At least one param should be exported
if (export_count)
@@ -4456,6 +6629,21 @@ GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode)
{
FREE(pR700AsmCode->pucOutMask);
FREE(pR700AsmCode->pInstDeps);
+
+ if(NULL != pR700AsmCode->subs)
+ {
+ FREE(pR700AsmCode->subs);
+ }
+ if(NULL != pR700AsmCode->callers)
+ {
+ FREE(pR700AsmCode->callers);
+ }
+
+ if(NULL != pR700AsmCode->presubs)
+ {
+ FREE(pR700AsmCode->presubs);
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index 0d4283e4ba..56baf5b0d9 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -34,6 +34,45 @@
#include "r700_shaderinst.h"
#include "r700_shader.h"
+typedef enum LOADABLE_SCRIPT_SIGNITURE
+{
+ GLSL_NOISE1 = 0x10000001,
+ GLSL_NOISE2 = 0x10000002,
+ GLSL_NOISE3 = 0x10000003,
+ GLSL_NOISE4 = 0x10000004
+}LOADABLE_SCRIPT_SIGNITURE;
+
+typedef struct COMPILED_SUB
+{
+ struct prog_instruction *Instructions;
+ GLuint NumInstructions;
+ GLuint NumTemporaries;
+ GLuint NumParameters;
+ GLuint MinRegIndex;
+ GLfloat (*ParameterValues)[4];
+ GLbyte outputSwizzleX;
+ GLbyte outputSwizzleY;
+ GLbyte outputSwizzleZ;
+ GLbyte outputSwizzleW;
+ GLshort srcRegIndex[3];
+ GLushort dstRegIndex;
+}COMPILED_SUB;
+
+typedef struct PRESUB_DESCtag
+{
+ LOADABLE_SCRIPT_SIGNITURE sptSigniture;
+ GLint subIL_Shift;
+ struct prog_src_register InReg[3];
+ struct prog_dst_register OutReg;
+
+ GLushort maxStartReg;
+ GLushort number_used_registers;
+
+ GLuint unConstantsStart;
+
+ COMPILED_SUB * pCompiledSub;
+} PRESUB_DESC;
+
typedef enum SHADER_PIPE_TYPE
{
SPT_VP = 0,
@@ -72,7 +111,8 @@ typedef enum SrcRegisterType
SRC_REG_INPUT = 1,
SRC_REG_CONSTANT = 2,
SRC_REG_ALT_TEMPORARY = 3,
- NUMBER_OF_SRC_REG_TYPE = 4
+ SRC_REC_LITERAL = 4,
+ NUMBER_OF_SRC_REG_TYPE = 5
} SrcRegisterType;
typedef enum DstRegisterType
@@ -111,16 +151,24 @@ typedef struct PVSDSTtag
BITS addrmode1:1; //32
} PVSDST;
+typedef struct PVSINSTtag
+{
+ BITS literal_slots :2;
+ BITS SaturateMode :2;
+ BITS index_mode :3;
+} PVSINST;
+
typedef struct PVSSRCtag
{
- BITS rtype:4;
+ BITS rtype:3;
BITS addrmode0:1;
- BITS reg:10; //15 (8)
+ BITS reg:10; //14 (8)
BITS swizzlex:3;
BITS swizzley:3;
BITS swizzlez:3;
- BITS swizzlew:3; //27
+ BITS swizzlew:3; //26
+ BITS abs:1;
BITS negx:1;
BITS negy:1;
BITS negz:1;
@@ -148,6 +196,7 @@ typedef union PVSDWORDtag
{
BITS bits;
PVSDST dst;
+ PVSINST dst2;
PVSSRC src;
PVSMATH math;
float f;
@@ -251,6 +300,8 @@ enum
FC_IF = 1,
FC_LOOP = 2,
FC_REP = 3,
+ FC_PUSH_VPM = 4,
+ FC_PUSH_WQM = 5,
COND_NONE = 0,
COND_BOOL = 1,
@@ -263,22 +314,56 @@ enum
typedef struct FC_LEVEL
{
- unsigned int first; ///< first fc instruction on level (if, rep, loop)
- unsigned int* mid; ///< middle instructions - else or all breaks on this level
- unsigned int midLen;
- unsigned int type;
- unsigned int cond;
- unsigned int inv;
- unsigned int bpush; ///< 1 if first instruction does branch stack push
- int id; ///< id of bool or int variable
+ R700ControlFlowGenericClause * first;
+ R700ControlFlowGenericClause ** mid;
+ unsigned int unNumMid;
+ unsigned int midLen;
+ unsigned int type;
+ unsigned int cond;
+ unsigned int inv;
+ int id; ///< id of bool or int variable
} FC_LEVEL;
typedef struct VTX_FETCH_METHOD
{
- GLboolean bEnableMini;
- GLuint mega_fetch_remainder;
+ GLboolean bEnableMini;
+ GLuint mega_fetch_remainder;
} VTX_FETCH_METHOD;
+typedef struct SUB_OFFSET
+{
+ GLint subIL_Offset;
+ GLuint unCFoffset;
+ GLuint unStackDepthMax;
+ PRESUB_DESC * pPresubDesc;
+ TypedShaderList lstCFInstructions_local;
+} SUB_OFFSET;
+
+typedef struct CALLER_POINTER
+{
+ GLint subIL_Offset;
+ GLint subDescIndex;
+ R700ControlFlowGenericClause* cf_ptr;
+
+ R700ControlFlowGenericClause* prelude_cf_ptr;
+ R700ControlFlowGenericClause* finale_cf_ptr;
+} CALLER_POINTER;
+
+#define SQ_MAX_CALL_DEPTH 0x00000020
+
+typedef struct CALL_LEVEL
+{
+ unsigned int FCSP_BeforeEntry;
+ GLint subDescIndex;
+ GLushort current;
+ GLushort max;
+ TypedShaderList * plstCFInstructions_local;
+} CALL_LEVEL;
+
+#define HAS_CURRENT_LOOPRET 0x1L
+#define HAS_LOOPRET 0x2L
+#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET
+
typedef struct r700_AssemblerBase
{
R700ControlFlowSXClause* cf_last_export_ptr;
@@ -294,14 +379,19 @@ typedef struct r700_AssemblerBase
// No clause has been created yet
CF_CLAUSE_TYPE cf_current_clause_type;
+ BITS alu_x_opcode;
+
GLuint number_of_exports;
GLuint number_of_colorandz_exports;
GLuint number_of_export_opcodes;
PVSDWORD D;
+ PVSDWORD D2;
PVSDWORD S[3];
+ PVSDWORD C[4];
unsigned int uLastPosUpdate;
+ unsigned int last_cond_register;
OUT_FRAGMENT_FMT_0 fp_stOutFmt0;
@@ -310,6 +400,8 @@ typedef struct r700_AssemblerBase
unsigned int number_used_registers;
unsigned int uUsedConsts;
+ unsigned int flag_reg_index;
+
// Fragment programs
unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX];
unsigned int uiFP_OutputMap[FRAG_RESULT_MAX];
@@ -330,9 +422,6 @@ typedef struct r700_AssemblerBase
unsigned int FCSP;
FC_LEVEL fc_stack[32];
- unsigned int branch_depth;
- unsigned int max_branch_depth;
-
//-----------------------------------------------------------------------------------
// ArgSubst used in Assemble_Source() function
//-----------------------------------------------------------------------------------
@@ -373,11 +462,33 @@ typedef struct r700_AssemblerBase
SHADER_PIPE_TYPE currentShaderType;
struct prog_instruction * pILInst;
GLuint uiCurInst;
+ GLubyte SamplerUnits[MAX_SAMPLERS];
GLboolean bR6xx;
/* helper to decide which type of instruction to assemble */
GLboolean is_tex;
/* we inserted helper intructions and need barrier on next TEX ins */
GLboolean need_tex_barrier;
+
+ SUB_OFFSET * subs;
+ GLuint unSubArraySize;
+ GLuint unSubArrayPointer;
+ CALLER_POINTER * callers;
+ GLuint unCallerArraySize;
+ GLuint unCallerArrayPointer;
+ unsigned int CALLSP;
+ CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH];
+
+ GLuint unCFflags;
+
+ PRESUB_DESC * presubs;
+ GLuint unPresubArraySize;
+ GLuint unNumPresub;
+ GLuint unCurNumILInsts;
+
+ GLuint unVetTexBits;
+
+ GLuint shadow_regs[R700_MAX_TEXTURE_UNITS];
+
} r700_AssemblerBase;
//Internal use
@@ -399,7 +510,7 @@ BITS is_depth_component_exported(OUT_FRAGMENT_FMT_0* pFPOutFmt) ;
GLboolean is_reduction_opcode(PVSDWORD * dest);
GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size);
-unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm);
+unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3);
GLboolean IsTex(gl_inst_opcode Opcode);
GLboolean IsAlu(gl_inst_opcode Opcode);
@@ -422,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod);
GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm);
GLuint gethelpr(r700_AssemblerBase* pAsm);
@@ -446,6 +558,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
R700ALUInstruction* alu_instruction_ptr,
GLuint contiguous_slots_needed);
+
+GLboolean add_cf_instruction(r700_AssemblerBase* pAsm);
+void add_return_inst(r700_AssemblerBase *pAsm);
+
void get_src_properties(R700ALUInstruction* alu_instruction_ptr,
int source_index,
BITS* psrc_sel,
@@ -467,21 +583,31 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
R700ALUInstruction* alu_instruction_ptr);
GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm);
GLboolean next_ins(r700_AssemblerBase *pAsm);
+
+GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops);
+GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset);
+GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue);
+GLboolean testFlag(r700_AssemblerBase *pAsm);
+GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP);
+GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF);
+
GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode);
GLboolean assemble_ABS(r700_AssemblerBase *pAsm);
GLboolean assemble_ADD(r700_AssemblerBase *pAsm);
+GLboolean assemble_ARL(r700_AssemblerBase *pAsm);
GLboolean assemble_BAD(char *opcode_str);
GLboolean assemble_CMP(r700_AssemblerBase *pAsm);
-GLboolean assemble_COS(r700_AssemblerBase *pAsm);
GLboolean assemble_DOT(r700_AssemblerBase *pAsm);
GLboolean assemble_DST(r700_AssemblerBase *pAsm);
GLboolean assemble_EX2(r700_AssemblerBase *pAsm);
+GLboolean assemble_EXP(r700_AssemblerBase *pAsm);
GLboolean assemble_FLR(r700_AssemblerBase *pAsm);
GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm);
GLboolean assemble_FRC(r700_AssemblerBase *pAsm);
-GLboolean assemble_KIL(r700_AssemblerBase *pAsm);
+GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode);
GLboolean assemble_LG2(r700_AssemblerBase *pAsm);
GLboolean assemble_LRP(r700_AssemblerBase *pAsm);
+GLboolean assemble_LOG(r700_AssemblerBase *pAsm);
GLboolean assemble_MAD(r700_AssemblerBase *pAsm);
GLboolean assemble_LIT(r700_AssemblerBase *pAsm);
GLboolean assemble_MAX(r700_AssemblerBase *pAsm);
@@ -491,17 +617,37 @@ GLboolean assemble_MUL(r700_AssemblerBase *pAsm);
GLboolean assemble_POW(r700_AssemblerBase *pAsm);
GLboolean assemble_RCP(r700_AssemblerBase *pAsm);
GLboolean assemble_RSQ(r700_AssemblerBase *pAsm);
-GLboolean assemble_SIN(r700_AssemblerBase *pAsm);
GLboolean assemble_SCS(r700_AssemblerBase *pAsm);
GLboolean assemble_SGE(r700_AssemblerBase *pAsm);
+
+GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode);
+GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode);
+GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode);
+
GLboolean assemble_SLT(r700_AssemblerBase *pAsm);
GLboolean assemble_STP(r700_AssemblerBase *pAsm);
GLboolean assemble_TEX(r700_AssemblerBase *pAsm);
GLboolean assemble_XPD(r700_AssemblerBase *pAsm);
GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm);
-GLboolean assemble_IF(r700_AssemblerBase *pAsm);
+GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse);
+GLboolean assemble_ELSE(r700_AssemblerBase *pAsm);
GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm);
+GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm);
+GLboolean assemble_BRK(r700_AssemblerBase *pAsm);
+GLboolean assemble_COND(r700_AssemblerBase *pAsm);
+GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm);
+
+GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift);
+GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm);
+GLboolean assemble_RET(r700_AssemblerBase *pAsm);
+GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
+ GLint nILindex,
+ GLuint uiIL_Offest,
+ GLuint uiNumberInsts,
+ struct prog_instruction *pILInst,
+ PRESUB_DESC * pPresubDesc);
+
GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLuint type,
GLuint export_starting_index,
@@ -511,14 +657,25 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm,
BITS depth_channel_select);
+GLboolean callPreSub(r700_AssemblerBase* pAsm,
+ LOADABLE_SCRIPT_SIGNITURE scriptSigniture,
+ /* struct prog_instruction ** pILInstParent, */
+ COMPILED_SUB * pCompiledSub,
+ GLshort uOutReg,
+ GLshort uNumValidSrc);
//Interface
-GLboolean AssembleInstr(GLuint uiNumberInsts,
+GLboolean AssembleInstr(GLuint uiFirstInst,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
struct prog_instruction *pILInst,
r700_AssemblerBase *pR700AsmCode);
GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten);
GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten);
+GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg);
+GLboolean InitShaderProgram(r700_AssemblerBase * pAsm);
+
int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader);
GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 3b7f6fffe0..3bc2d2ba02 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -45,6 +45,9 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ struct r700_vertex_program *vp = context->selected_vp;
+
struct radeon_bo *bo = NULL;
unsigned int i;
BATCH_LOCALS(&context->radeon);
@@ -52,13 +55,14 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
if (t) {
- if (!t->image_override)
+ if (!t->image_override) {
bo = t->mt->bo;
- else
+ } else {
bo = t->bo;
+ }
if (bo) {
r700SyncSurf(context, bo,
@@ -67,7 +71,16 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
BEGIN_BATCH_NO_AUTOSTATE(9 + 4);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
- R600_OUT_BATCH(i * 7);
+
+ if( (1<<i) & vp->r700AsmCode.unVetTexBits )
+ { /* vs texture */
+ R600_OUT_BATCH((i + VERT_ATTRIB_MAX + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE);
+ }
+ else
+ {
+ R600_OUT_BATCH(i * 7);
+ }
+
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2);
@@ -77,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
- 0,
+ r700->textures[i]->SQ_TEX_RESOURCE2,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
@@ -91,21 +104,35 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
}
}
+#define SAMPLER_STRIDE 3
+
static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
unsigned int i;
+
+ struct r700_vertex_program *vp = context->selected_vp;
+
BATCH_LOCALS(&context->radeon);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
if (t) {
BEGIN_BATCH_NO_AUTOSTATE(5);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
- R600_OUT_BATCH(i * 3);
+
+ if( (1<<i) & vp->r700AsmCode.unVetTexBits )
+ { /* vs texture */
+ R600_OUT_BATCH((i+SQ_TEX_SAMPLER_VS_OFFSET) * SAMPLER_STRIDE); //work 1
+ }
+ else
+ {
+ R600_OUT_BATCH(i * 3);
+ }
+
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
@@ -141,77 +168,10 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom
}
}
+extern int getTypeSize(GLenum type);
static void r700SetupVTXConstants(GLcontext * ctx,
- unsigned int nStreamID,
void * pAos,
- unsigned int size, /* number of elements in vector */
- unsigned int stride,
- unsigned int count) /* number of vectors in stream */
-{
- context_t *context = R700_CONTEXT(ctx);
- struct radeon_aos * paos = (struct radeon_aos *)pAos;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
-
- unsigned int uSQ_VTX_CONSTANT_WORD0_0;
- unsigned int uSQ_VTX_CONSTANT_WORD1_0;
- unsigned int uSQ_VTX_CONSTANT_WORD2_0 = 0;
- unsigned int uSQ_VTX_CONSTANT_WORD3_0 = 0;
- unsigned int uSQ_VTX_CONSTANT_WORD6_0 = 0;
-
- if (!paos->bo)
- return;
-
- if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
- (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
- (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
- (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
- (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
- r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, TC_ACTION_ENA_bit);
- else
- r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit);
-
- uSQ_VTX_CONSTANT_WORD0_0 = paos->offset;
- uSQ_VTX_CONSTANT_WORD1_0 = count * (size * 4) - 1;
-
- SETfield(uSQ_VTX_CONSTANT_WORD2_0, 0, BASE_ADDRESS_HI_shift, BASE_ADDRESS_HI_mask); /* TODO */
- SETfield(uSQ_VTX_CONSTANT_WORD2_0, stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift,
- SQ_VTX_CONSTANT_WORD2_0__STRIDE_mask);
- SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(GL_FLOAT, size, NULL),
- SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift,
- SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */
- SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED,
- SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask);
- SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit);
-
- SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask);
- SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER,
- SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
-
- BEGIN_BATCH_NO_AUTOSTATE(9 + 2);
-
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
- R600_OUT_BATCH((nStreamID + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE);
- R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD0_0);
- R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0);
- R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0);
- R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD3_0);
- R600_OUT_BATCH(0);
- R600_OUT_BATCH(0);
- R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD6_0);
- R600_OUT_BATCH_RELOC(uSQ_VTX_CONSTANT_WORD0_0,
- paos->bo,
- uSQ_VTX_CONSTANT_WORD0_0,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
- COMMIT_BATCH();
-
-}
-
-extern int getTypeSize(GLenum type);
-static void r700SetupVTXConstants2(GLcontext * ctx,
- void * pAos,
- StreamDesc * pStreamDesc)
+ StreamDesc * pStreamDesc)
{
context_t *context = R700_CONTEXT(ctx);
struct radeon_aos * paos = (struct radeon_aos *)pAos;
@@ -295,31 +255,6 @@ static void r700SetupVTXConstants2(GLcontext * ctx,
}
-void r700SetupStreams(GLcontext *ctx)
-{
- context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vp = context->selected_vp;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- unsigned int i, j = 0;
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
-
- R600_STATECHANGE(context, vtx);
-
- for(i=0; i<VERT_ATTRIB_MAX; i++) {
- if(vp->mesa_program->Base.InputsRead & (1 << i)) {
- rcommon_emit_vector(ctx,
- &context->radeon.tcl.aos[j],
- vb->AttribPtr[i]->data,
- vb->AttribPtr[i]->size,
- vb->AttribPtr[i]->stride,
- vb->Count);
- j++;
- }
- }
- context->radeon.tcl.aos_count = j;
-}
-
static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
@@ -343,25 +278,12 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
COMMIT_BATCH();
for(i=0; i<VERT_ATTRIB_MAX; i++) {
- if(vp->mesa_program->Base.InputsRead & (1 << i))
- {
- if(1 == context->selected_vp->uiVersion)
- {
- /* currently aos are packed */
- r700SetupVTXConstants(ctx,
- i,
- (void*)(&context->radeon.tcl.aos[j]),
- (unsigned int)context->radeon.tcl.aos[j].components,
- (unsigned int)context->radeon.tcl.aos[j].stride * 4,
- (unsigned int)context->radeon.tcl.aos[j].count);
- }
- else
- { /* context->selected_vp->uiVersion == 2 : aos not always packed */
- r700SetupVTXConstants2(ctx,
- (void*)(&context->radeon.tcl.aos[j]),
- &(context->stream_desc[j]));
- }
- j++;
+ if(vp->mesa_program->Base.InputsRead & (1 << i))
+ {
+ r700SetupVTXConstants(ctx,
+ (void*)(&context->radeon.tcl.aos[j]),
+ &(context->stream_desc[j]));
+ j++;
}
}
}
@@ -463,7 +385,6 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a
rrb = radeon_get_depthbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
- fprintf(stderr, "no rrb\n");
return;
}
@@ -505,7 +426,6 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
rrb = radeon_get_colorbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
- fprintf(stderr, "no rrb\n");
return;
}
@@ -549,68 +469,77 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_bo * pbo;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ struct radeon_bo * pbo;
+ BATCH_LOCALS(&context->radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
+ pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
- if (!pbo)
- return;
+ if (!pbo)
+ return;
- r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
- BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
- R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
- R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All);
- R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
- pbo,
- r700->ps.SQ_PGM_START_PS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
+ R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All);
+ R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
+ pbo,
+ r700->ps.SQ_PGM_START_PS.u32All,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(9);
- R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
+ END_BATCH();
- COMMIT_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL(SQ_LOOP_CONST_0, 0x01000FFF);
+ END_BATCH();
+
+ COMMIT_BATCH();
}
static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_bo * pbo;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ struct radeon_bo * pbo;
+ BATCH_LOCALS(&context->radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
+ pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
- if (!pbo)
- return;
+ if (!pbo)
+ return;
- r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
- BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
- R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
- R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All);
- R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
- pbo,
- r700->vs.SQ_PGM_START_VS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
+ R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All);
+ R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
+ pbo,
+ r700->vs.SQ_PGM_START_VS.u32All,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(6);
- R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
+ END_BATCH();
- COMMIT_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + 32*4), 0x0100000F);
+ //R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + (SQ_LOOP_CONST_vs<2)), 0x0100000F);
+ END_BATCH();
+
+ COMMIT_BATCH();
}
static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom)
@@ -891,8 +820,7 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
BATCH_LOCALS(&context->radeon);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- BEGIN_BATCH_NO_AUTOSTATE(23);
- R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All);
+ BEGIN_BATCH_NO_AUTOSTATE(17);
R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2);
R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All);
@@ -905,7 +833,6 @@ static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All);
R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All);
- R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All);
R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All);
END_BATCH();
@@ -1205,6 +1132,32 @@ static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom)
COMMIT_BATCH();
}
+static void r700SendQueryBegin(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ struct radeon_query_object *query = radeon->query.current;
+ BATCH_LOCALS(radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+
+ /* clear the buffer */
+ radeon_bo_map(query->bo, GL_FALSE);
+ memset(query->bo->ptr, 0, 4 * 2 * sizeof(uint64_t)); /* 4 DBs, 2 qwords each */
+ radeon_bo_unmap(query->bo);
+
+ radeon_cs_space_check_with_bo(radeon->cmdbuf.cs,
+ query->bo,
+ 0, RADEON_GEM_DOMAIN_GTT);
+
+ BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2));
+ R600_OUT_BATCH(ZPASS_DONE);
+ R600_OUT_BATCH(query->curr_offset); /* hw writes qwords */
+ R600_OUT_BATCH(0x00000000);
+ R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ END_BATCH();
+ query->emitted_begin = GL_TRUE;
+}
+
static int check_always(GLcontext *ctx, struct radeon_state_atom *atom)
{
return atom->cmd_size;
@@ -1233,7 +1186,11 @@ static int check_blnd(GLcontext *ctx, struct radeon_state_atom *atom)
count += 3;
if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
- for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) {
+ /* targets are enabled in r700SetRenderTarget but state
+ size is calculated before that. Until MRT's are done
+ hardcode target0 as enabled. */
+ count += 3;
+ for (ui = 1; ui < R700_MAX_RENDER_TARGETS; ui++) {
if (r700->render_target[ui].enabled)
count += 3;
}
@@ -1313,6 +1270,20 @@ static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom)
return count;
}
+static int check_queryobj(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ struct radeon_query_object *query = radeon->query.current;
+ int count;
+
+ if (!query || query->emitted_begin)
+ count = 0;
+ else
+ count = atom->cmd_size;
+ radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count);
+ return count;
+}
+
#define ALLOC_STATE( ATOM, CHK, SZ, EMIT ) \
do { \
context->atoms.ATOM.cmd_size = (SZ); \
@@ -1326,6 +1297,19 @@ do { \
insert_at_tail(&context->radeon.hw.atomlist, &context->atoms.ATOM); \
} while (0)
+static void r600_init_query_stateobj(radeonContextPtr radeon, int SZ)
+{
+ radeon->query.queryobj.cmd_size = (SZ);
+ radeon->query.queryobj.cmd = NULL;
+ radeon->query.queryobj.name = "queryobj";
+ radeon->query.queryobj.idx = 0;
+ radeon->query.queryobj.check = check_queryobj;
+ radeon->query.queryobj.dirty = GL_FALSE;
+ radeon->query.queryobj.emit = r700SendQueryBegin;
+ radeon->hw.max_state_size += (SZ);
+ insert_at_tail(&radeon->hw.atomlist, &radeon->query.queryobj);
+}
+
void r600InitAtoms(context_t *context)
{
radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %p\n", __func__, context);
@@ -1336,7 +1320,7 @@ void r600InitAtoms(context_t *context)
context->radeon.hw.atomlist.name = "atom-list";
ALLOC_STATE(sq, always, 34, r700SendSQConfig);
- ALLOC_STATE(db, always, 23, r700SendDBState);
+ ALLOC_STATE(db, always, 17, r700SendDBState);
ALLOC_STATE(stencil, always, 4, r700SendStencilState);
ALLOC_STATE(db_target, always, 12, r700SendDepthTargetState);
ALLOC_STATE(sc, always, 15, r700SendSCState);
@@ -1349,22 +1333,23 @@ void r600InitAtoms(context_t *context)
ALLOC_STATE(poly, always, 10, r700SendPolyState);
ALLOC_STATE(cb, cb, 18, r700SendCBState);
ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState);
+ ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState);
ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState);
- ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
ALLOC_STATE(sx, always, 9, r700SendSXState);
ALLOC_STATE(vgt, always, 41, r700SendVGTState);
ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, always, 16, r700SendViewportState);
ALLOC_STATE(fs, always, 18, r700SendFSState);
- ALLOC_STATE(vs, always, 18, r700SendVSState);
- ALLOC_STATE(ps, always, 21, r700SendPSState);
+ ALLOC_STATE(vs, always, 21, r700SendVSState);
+ ALLOC_STATE(ps, always, 24, r700SendPSState);
ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts);
ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts);
ALLOC_STATE(vtx, vtx, (6 + (VERT_ATTRIB_MAX * 18)), r700SendVTXState);
ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 20), r700SendTexState);
ALLOC_STATE(tx_smplr, tx, (R700_TEXTURE_NUMBERUNITS * 5), r700SendTexSamplerState);
ALLOC_STATE(tx_brdr_clr, tx, (R700_TEXTURE_NUMBERUNITS * 6), r700SendTexBorderColorState);
+ r600_init_query_stateobj(&context->radeon, 6 * 2);
context->radeon.hw.is_dirty = GL_TRUE;
context->radeon.hw.all_dirty = GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index c6546ab00c..98bfdd0937 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -49,14 +49,18 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask)
void r700Clear(GLcontext * ctx, GLbitfield mask)
{
context_t *context = R700_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
struct gl_framebuffer *fb = ctx->DrawBuffer;
radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s %x\n", __func__, mask);
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
+ context->radeon.front_buffer_dirty = GL_TRUE;
+ }
+
if( GL_TRUE == r700ClearFast(context, mask) )
{
return;
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index 62a1ea1a22..84d51e6606 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -34,6 +34,7 @@
#include "main/imports.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
+#include "shader/program.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
@@ -42,14 +43,68 @@
#include "r700_debug.h"
+void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog)
+{
+ static const gl_state_index winstate[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0};
+ struct prog_instruction *newInst, *inst;
+ GLint win_size; /* state reference */
+ GLuint wpos_temp; /* temp register */
+ int i, j;
+
+ /* PARAM win_size = STATE_FB_SIZE */
+ win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate);
+
+ wpos_temp = fprog->Base.NumTemporaries++;
+
+ /* scan program where WPOS is used and replace with wpos_temp */
+ inst = fprog->Base.Instructions;
+ for (i = 0; i < fprog->Base.NumInstructions; i++) {
+ for (j=0; j < 3; j++) {
+ if(inst->SrcReg[j].File == PROGRAM_INPUT &&
+ inst->SrcReg[j].Index == FRAG_ATTRIB_WPOS) {
+ inst->SrcReg[j].File = PROGRAM_TEMPORARY;
+ inst->SrcReg[j].Index = wpos_temp;
+ }
+ }
+ inst++;
+ }
+
+ _mesa_insert_instructions(&(fprog->Base), 0, 1);
+
+ newInst = fprog->Base.Instructions;
+ /* invert wpos.y
+ * wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */
+ newInst[0].Opcode = OPCODE_ADD;
+ newInst[0].DstReg.File = PROGRAM_TEMPORARY;
+ newInst[0].DstReg.Index = wpos_temp;
+ newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
+
+ newInst[0].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ newInst[0].SrcReg[0].Negate = NEGATE_Y;
+
+ newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[0].SrcReg[1].Index = win_size;
+ newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
+
+}
+
//TODO : Validate FP input with VP output.
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
unsigned int unBit;
unsigned int i;
GLuint ui;
+ /* match fp inputs with vp exports. */
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+
pAsm->number_used_registers = 0;
//Input mapping : mesa_fp->Base.InputsRead set the flag, set in
@@ -61,32 +116,99 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
- {
- pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
- }
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
+ }
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++;
}
}
+
+/* order has been taken care of */
+#if 1
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++;
+ }
+ }
+#else
+ if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 )
+ {
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying;
+ struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying;
+ struct gl_program_parameter * pVsParam;
+ struct gl_program_parameter * pPsParam;
+ GLuint j, k;
+ GLuint unMaxVarying = 0;
+
+ for(i=0; i<VsVarying->NumParameters; i++)
+ {
+ pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0;
+ }
+
+ for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ j = i - FRAG_ATTRIB_VAR0;
+ pPsParam = PsVarying->Parameters + j;
+
+ for(k=0; k<VsVarying->NumParameters; k++)
+ {
+ pVsParam = VsVarying->Parameters + k;
+
+ if( strcmp(pPsParam->Name, pVsParam->Name) == 0)
+ {
+ pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k;
+ if(k > unMaxVarying)
+ {
+ unMaxVarying = k;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ pAsm->number_used_registers += unMaxVarying + 1;
+ }
+#endif
+ unBit = 1 << FRAG_ATTRIB_FACE;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++;
+ }
+
+ unBit = 1 << FRAG_ATTRIB_PNTC;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC] = pAsm->number_used_registers++;
+ }
/* Map temporary registers (GPRs) */
pAsm->starting_temp_register_number = pAsm->number_used_registers;
@@ -127,6 +249,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->pucOutMask[ui] = 0x0;
}
+ pAsm->flag_reg_index = pAsm->number_used_registers++;
+
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
@@ -135,15 +259,19 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
{
GLuint i, j;
GLint * puiTEMPwrites;
+ GLint * puiTEMPreads;
struct prog_instruction * pILInst;
InstDeps *pInstDeps;
struct prog_instruction * texcoord_DepInst;
GLint nDepInstID;
puiTEMPwrites = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries);
+ puiTEMPreads = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries);
+
for(i=0; i<mesa_fp->Base.NumTemporaries; i++)
{
puiTEMPwrites[i] = -1;
+ puiTEMPreads[i] = -1;
}
pInstDeps = (InstDeps*)MALLOC(sizeof(InstDeps)*mesa_fp->Base.NumInstructions);
@@ -167,6 +295,11 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
{
//Set dep.
pInstDeps[i].nSrcDeps[j] = puiTEMPwrites[pILInst->SrcReg[j].Index];
+ //Set first read
+ if(puiTEMPreads[pILInst->SrcReg[j].Index] < 0 )
+ {
+ puiTEMPreads[pILInst->SrcReg[j].Index] = i;
+ }
}
else
{
@@ -177,8 +310,6 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
fp->r700AsmCode.pInstDeps = pInstDeps;
- FREE(puiTEMPwrites);
-
//Find dep for tex inst
for(i=0; i<mesa_fp->Base.NumInstructions; i++)
{
@@ -203,29 +334,84 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
{ //... other deps?
}
}
+ // make sure that we dont overwrite src used earlier
+ nDepInstID = puiTEMPreads[pILInst->DstReg.Index];
+ if(nDepInstID < i)
+ {
+ pInstDeps[i].nDstDep = puiTEMPreads[pILInst->DstReg.Index];
+ texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]);
+ if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) )
+ {
+ pInstDeps[nDepInstID].nDstDep = i;
+ }
+
+ }
+
}
}
+ FREE(puiTEMPwrites);
+ FREE(puiTEMPreads);
+
return GL_TRUE;
}
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
- GLuint unBit;
+ GLuint unBit, shadow_unit;
+ int i;
+ struct prog_instruction *inst;
+ gl_state_index shadow_ambient[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0};
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
- Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp);
+
+ if(mesa_fp->Base.InputsRead & FRAG_BIT_WPOS)
+ {
+ insert_wpos_code(ctx, mesa_fp);
+ }
+
+ /* add/map consts for ARB_shadow_ambient */
+ if(mesa_fp->Base.ShadowSamplers)
+ {
+ inst = mesa_fp->Base.Instructions;
+ for (i = 0; i < mesa_fp->Base.NumInstructions; i++)
+ {
+ if(inst->TexShadow == 1)
+ {
+ shadow_unit = inst->TexSrcUnit;
+ shadow_ambient[2] = shadow_unit;
+ fp->r700AsmCode.shadow_regs[shadow_unit] =
+ _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient);
+ }
+ inst++;
+ }
+ }
+
+ Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
{
return GL_FALSE;
}
+
+ InitShaderProgram(&(fp->r700AsmCode));
- if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions,
+ for(i=0; i < MAX_SAMPLERS; i++)
+ {
+ fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i];
+ }
+
+ fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions;
+
+ if( GL_FALSE == AssembleInstr(0,
+ 0,
+ mesa_fp->Base.NumInstructions,
&(mesa_fp->Base.Instructions[0]),
&(fp->r700AsmCode)) )
{
@@ -237,6 +423,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
return GL_FALSE;
}
+ if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) )
+ {
+ return GL_FALSE;
+ }
+
fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0
: (fp->r700AsmCode.number_used_registers - 1);
@@ -251,7 +442,15 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
number_of_colors_exported--;
}
- fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled;
+ /* illegal to set this to 0 */
+ if(number_of_colors_exported || z_enabled)
+ {
+ fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled;
+ }
+ else
+ {
+ fp->r700Shader.exportMode = (1 << 1);
+ }
fp->translated = GL_TRUE;
@@ -269,7 +468,7 @@ void r700SelectFragmentShader(GLcontext *ctx)
}
if (GL_FALSE == fp->translated)
- r700TranslateFragmentShader(fp, &(fp->mesa_program));
+ r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx);
}
void * r700GetActiveFpShaderBo(GLcontext * ctx)
@@ -294,6 +493,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unsigned int unNumOfReg;
unsigned int unBit;
GLuint exportCount;
+ GLboolean point_sprite = GL_FALSE;
if(GL_FALSE == fp->loaded)
{
@@ -347,6 +547,50 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
}
+ if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE))
+ {
+ ui += 1;
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
+ SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
+ SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit);
+ SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask);
+ }
+ else
+ {
+ CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
+ }
+
+ /* see if we need any point_sprite replacements */
+ for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++)
+ {
+ if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE)
+ point_sprite = GL_TRUE;
+ }
+
+ if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite)
+ {
+ /* for FRAG_ATTRIB_PNTC we need to increase num_interp */
+ if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC))
+ {
+ ui++;
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
+ }
+ SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask);
+ SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask);
+ if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
+ SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
+ else
+ CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
+ }
+ else
+ {
+ CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
+ }
+
+
ui = (unNumOfReg < ui) ? ui : unNumOfReg;
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
@@ -362,27 +606,14 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
EXPORT_MODE_shift, EXPORT_MODE_mask);
- R600_STATECHANGE(context, db);
-
- if(fp->r700Shader.killIsUsed)
- {
- SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
- }
- else
- {
- CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
- }
-
- if(fp->r700Shader.depthIsExported)
- {
- SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
- }
- else
- {
- CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
- }
-
// emit ps input map
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+
+ for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
+ r700->SPI_PS_INPUT_CNTL[ui].u32All = 0;
+
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
{
@@ -396,8 +627,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -409,8 +640,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -422,8 +653,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -437,25 +668,79 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
SEMANTIC_shift, SEMANTIC_mask);
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ /* ARB_point_sprite */
+ if(ctx->Point.CoordReplace[i] == GL_TRUE)
+ {
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
+ }
}
}
- R600_STATECHANGE(context, cb);
+ unBit = 1 << FRAG_ATTRIB_FACE;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ unBit = 1 << FRAG_ATTRIB_PNTC;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
+ }
+
+
+
+
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ }
+
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
- r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
+ if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1))
+ {
+ R600_STATECHANGE(context, cb);
+ r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
+ }
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
- if(NULL != paramList) {
+ if(NULL != paramList)
+ {
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -468,14 +753,33 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->ps.num_consts = 0;
+ COMPILED_SUB * pCompiledSub;
+ GLuint uj;
+ GLuint unConstOffset = r700->ps.num_consts;
+ for(ui=0; ui<pAsm->unNumPresub; ui++)
+ {
+ pCompiledSub = pAsm->presubs[ui].pCompiledSub;
+
+ r700->ps.num_consts += pCompiledSub->NumParameters;
+
+ for(uj=0; uj<pCompiledSub->NumParameters; uj++)
+ {
+ r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
+ r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
+ r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
+ r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
+ }
+ unConstOffset += pCompiledSub->NumParameters;
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h
index cbb108d212..39c59c9201 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.h
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.h
@@ -48,13 +48,17 @@ struct r700_fragment_program
};
/* Internal */
+void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog);
+
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp);
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx);
GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
struct gl_fragment_program *mesa_fp);
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_vp);
+ struct gl_fragment_program *mesa_vp,
+ GLcontext *ctx);
/* Interface */
extern void r700SelectFragmentShader(GLcontext *ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c
index 5290ef31be..0d476fcd86 100644
--- a/src/mesa/drivers/dri/r600/r700_oglprog.c
+++ b/src/mesa/drivers/dri/r600/r700_oglprog.c
@@ -40,6 +40,24 @@
#include "r700_vertprog.h"
+static void freeVertProgCache(GLcontext *ctx, struct r700_vertex_program_cont *cache)
+{
+ struct r700_vertex_program *tmp, *vp = cache->progs;
+
+ while (vp) {
+ tmp = vp->next;
+ /* Release DMA region */
+ r600DeleteShader(ctx, vp->shaderbo);
+ /* Clean up */
+ Clean_Up_Assembler(&(vp->r700AsmCode));
+ Clean_Up_Shader(&(vp->r700Shader));
+
+ _mesa_reference_vertprog(ctx, &vp->mesa_program, NULL);
+ _mesa_free(vp);
+ vp = tmp;
+ }
+}
+
static struct gl_program *r700NewProgram(GLcontext * ctx,
GLenum target,
GLuint id)
@@ -84,8 +102,7 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
- struct r700_vertex_program_cont * vpc;
- struct r700_vertex_program *vp, *tmp;
+ struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
struct r700_fragment_program * fp;
radeon_print(RADEON_SHADER, RADEON_VERBOSE,
@@ -95,20 +112,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
- vpc = (struct r700_vertex_program_cont*)prog;
- vp = vpc->progs;
- while (vp) {
- tmp = vp->next;
- /* Release DMA region */
-
- r600DeleteShader(ctx, vp->shaderbo);
-
- /* Clean up */
- Clean_Up_Assembler(&(vp->r700AsmCode));
- Clean_Up_Shader(&(vp->r700Shader));
- _mesa_free(vp);
- vp = tmp;
- }
+ freeVertProgCache(ctx, vpc);
break;
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
@@ -131,7 +135,24 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
static void
r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
-
+ struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
+ struct r700_fragment_program * fp = (struct r700_fragment_program*)prog;
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ freeVertProgCache(ctx, vpc);
+ vpc->progs = NULL;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ r600DeleteShader(ctx, fp->shaderbo);
+ Clean_Up_Assembler(&(fp->r700AsmCode));
+ Clean_Up_Shader(&(fp->r700Shader));
+ fp->translated = GL_FALSE;
+ fp->loaded = GL_FALSE;
+ fp->shaderbo = NULL;
+ break;
+ }
+
}
static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 4f39d9f1bd..eab27cbd84 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -59,9 +59,7 @@
void r700WaitForIdle(context_t *context);
void r700WaitForIdleClean(context_t *context);
-GLboolean r700SendTextureState(context_t *context);
static unsigned int r700PrimitiveType(int prim);
-void r600UpdateTextureState(GLcontext * ctx);
GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
uint32_t read_domain,
@@ -253,24 +251,12 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
{
context_t *context = R700_CONTEXT(ctx);
BATCH_LOCALS(&context->radeon);
- int type, i, total_emit;
+ int type, total_emit;
int num_indices;
uint32_t vgt_draw_initiator = 0;
uint32_t vgt_index_type = 0;
uint32_t vgt_primitive_type = 0;
uint32_t vgt_num_indices = 0;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- GLboolean bUseDrawIndex;
-
- if(NULL != context->ind_buf.bo)
- {
- bUseDrawIndex = GL_TRUE;
- }
- else
- {
- bUseDrawIndex = GL_FALSE;
- }
type = r700PrimitiveType(prim);
num_indices = r700NumVerts(end - start, prim);
@@ -282,90 +268,153 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
if (type < 0 || num_indices <= 0)
return;
- if(GL_TRUE == bUseDrawIndex)
- {
- total_emit = 3 /* VGT_PRIMITIVE_TYPE */
- + 2 /* VGT_INDEX_TYPE */
- + 2 /* NUM_INSTANCES */
- + 5 + 2; /* DRAW_INDEX */
- }
- else
- {
- total_emit = 3 /* VGT_PRIMITIVE_TYPE */
- + 2 /* VGT_INDEX_TYPE */
- + 2 /* NUM_INSTANCES */
- + num_indices + 3; /* DRAW_INDEX_IMMD */
- }
-
- BEGIN_BATCH_NO_AUTOSTATE(total_emit);
- // prim
SETfield(vgt_primitive_type, type,
VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
- R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1));
- R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX);
- R600_OUT_BATCH(vgt_primitive_type);
- // index type
SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
- if(GL_TRUE == bUseDrawIndex)
+ if(GL_TRUE != context->ind_buf.is_32bit)
{
- if(GL_TRUE != context->ind_buf.is_32bit)
- {
SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
- }
}
+ vgt_num_indices = num_indices;
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
+
+ total_emit = 3 /* VGT_PRIMITIVE_TYPE */
+ + 2 /* VGT_INDEX_TYPE */
+ + 2 /* NUM_INSTANCES */
+ + 5 + 2; /* DRAW_INDEX */
+
+ BEGIN_BATCH_NO_AUTOSTATE(total_emit);
+ // prim
+ R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1);
+ R600_OUT_BATCH(vgt_primitive_type);
+ // index type
R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
R600_OUT_BATCH(vgt_index_type);
-
// num instances
R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0));
R600_OUT_BATCH(1);
-
// draw packet
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3));
+ R600_OUT_BATCH(context->ind_buf.bo_offset);
+ R600_OUT_BATCH(0);
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
+ R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset,
+ context->ind_buf.bo,
+ context->ind_buf.bo_offset,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
+ COMMIT_BATCH();
+}
+
+static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, int prim)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ BATCH_LOCALS(&context->radeon);
+ int type, i;
+ uint32_t num_indices, total_emit = 0;
+ uint32_t vgt_draw_initiator = 0;
+ uint32_t vgt_index_type = 0;
+ uint32_t vgt_primitive_type = 0;
+ uint32_t vgt_num_indices = 0;
+
+ type = r700PrimitiveType(prim);
+ num_indices = r700NumVerts(end - start, prim);
+
+ radeon_print(RADEON_RENDER, RADEON_TRACE,
+ "%s type %x num_indices %d\n",
+ __func__, type, num_indices);
+
+ if (type < 0 || num_indices <= 0)
+ return;
+
+ SETfield(vgt_primitive_type, type,
+ VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask);
+
+ if (num_indices > 0xffff)
+ {
+ SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
+ }
+ else
+ {
+ SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask);
+ }
+
vgt_num_indices = num_indices;
+ SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
- if(GL_TRUE == bUseDrawIndex)
+ if (start == 0)
{
- SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
}
else
{
- SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
+ if (num_indices > 0xffff)
+ {
+ total_emit += num_indices;
+ }
+ else
+ {
+ total_emit += (num_indices + 1) / 2;
+ }
+ SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask);
}
- SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask);
+ total_emit += 3 /* VGT_PRIMITIVE_TYPE */
+ + 2 /* VGT_INDEX_TYPE */
+ + 2 /* NUM_INSTANCES */
+ + 3; /* DRAW */
- if(GL_TRUE == bUseDrawIndex)
+ BEGIN_BATCH_NO_AUTOSTATE(total_emit);
+ // prim
+ R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1);
+ R600_OUT_BATCH(vgt_primitive_type);
+ // index type
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0));
+ R600_OUT_BATCH(vgt_index_type);
+ // num instances
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0));
+ R600_OUT_BATCH(1);
+ // draw packet
+ if(start == 0)
{
- R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3));
- R600_OUT_BATCH(context->ind_buf.bo_offset);
- R600_OUT_BATCH(0);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO, 1));
R600_OUT_BATCH(vgt_num_indices);
R600_OUT_BATCH(vgt_draw_initiator);
- R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset,
- context->ind_buf.bo,
- context->ind_buf.bo_offset,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
}
else
{
- R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1)));
- R600_OUT_BATCH(vgt_num_indices);
- R600_OUT_BATCH(vgt_draw_initiator);
-
- for (i = start; i < (start + num_indices); i++)
- {
- if(vb->Elts)
- {
- R600_OUT_BATCH(vb->Elts[i]);
- }
- else
+ if (num_indices > 0xffff)
+ {
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1)));
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
+ for (i = start; i < (start + num_indices); i++)
{
- R600_OUT_BATCH(i);
+ R600_OUT_BATCH(i);
}
- }
+ }
+ else
+ {
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (((num_indices + 1) / 2) + 1)));
+ R600_OUT_BATCH(vgt_num_indices);
+ R600_OUT_BATCH(vgt_draw_initiator);
+ for (i = start; i < (start + num_indices); i += 2)
+ {
+ if ((i + 1) == (start + num_indices))
+ {
+ R600_OUT_BATCH(i);
+ }
+ else
+ {
+ R600_OUT_BATCH(((i + 1) << 16) | (i));
+ }
+ }
+ }
}
END_BATCH();
@@ -375,173 +424,45 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
/* start 3d, idle, cb/db flush */
#define PRE_EMIT_STATE_BUFSZ 10 + 5 + 14
-static GLuint r700PredictRenderSize(GLcontext* ctx, GLuint nr_prims)
+static GLuint r700PredictRenderSize(GLcontext* ctx,
+ const struct _mesa_prim *prim,
+ const struct _mesa_index_buffer *ib,
+ GLuint nr_prims)
{
context_t *context = R700_CONTEXT(ctx);
- struct r700_vertex_program *vp = context->selected_vp;
GLboolean flushed;
GLuint dwords, i;
GLuint state_size;
- /* pre calculate aos count so state prediction works */
- context->radeon.tcl.aos_count = _mesa_bitcount(vp->mesa_program->Base.InputsRead);
dwords = PRE_EMIT_STATE_BUFSZ;
- if (nr_prims)
+ if (ib)
dwords += nr_prims * 14;
else {
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
-
- for (i = 0; i < vb->PrimitiveCount; i++)
- dwords += vb->Primitive[i].count + 10;
+ for (i = 0; i < nr_prims; ++i)
+ {
+ if (prim[i].start == 0)
+ dwords += 10;
+ else if (prim[i].count > 0xffff)
+ dwords += prim[i].count + 10;
+ else
+ dwords += ((prim[i].count + 1) / 2) + 10;
+ }
}
+
state_size = radeonCountStateEmitSize(&context->radeon);
flushed = rcommonEnsureCmdBufSpace(&context->radeon,
- dwords + state_size, __FUNCTION__);
-
+ dwords + state_size,
+ __FUNCTION__);
if (flushed)
- dwords += radeonCountStateEmitSize(&context->radeon);
+ dwords += radeonCountStateEmitSize(&context->radeon);
else
- dwords += state_size;
+ dwords += state_size;
- radeon_print(RADEON_RENDER, RADEON_VERBOSE,
- "%s: total prediction size is %d.\n", __FUNCTION__, dwords);
+ radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords);
return dwords;
-}
-
-static GLboolean r700RunRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
-{
- context_t *context = R700_CONTEXT(ctx);
- radeonContextPtr radeon = &context->radeon;
- unsigned int i, id = 0;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- struct radeon_renderbuffer *rrb;
-
- radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: cs begin at %d\n",
- __func__, context->radeon.cmdbuf.cs->cdw);
-
- /* always emit CB base to prevent
- * lock ups on some chips.
- */
- R600_STATECHANGE(context, cb_target);
- /* mark vtx as dirty since it changes per-draw */
- R600_STATECHANGE(context, vtx);
-
- r700SetScissor(context);
- r700SetupVertexProgram(ctx);
- r700SetupFragmentProgram(ctx);
- r600UpdateTextureState(ctx);
-
- GLuint emit_end = r700PredictRenderSize(ctx, 0)
- + context->radeon.cmdbuf.cs->cdw;
- r700SetupStreams(ctx);
-
- radeonEmitState(radeon);
-
- radeon_debug_add_indent();
- /* richard test code */
- for (i = 0; i < vb->PrimitiveCount; i++) {
- GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
- GLuint start = vb->Primitive[i].start;
- GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- r700RunRenderPrimitive(ctx, start, end, prim);
- }
- radeon_debug_remove_indent();
-
- /* Flush render op cached for last several quads. */
- r700WaitForIdleClean(context);
-
- rrb = radeon_get_colorbuffer(&context->radeon);
- if (rrb && rrb->bo)
- r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
- CB_ACTION_ENA_bit | (1 << (id + 6)));
-
- rrb = radeon_get_depthbuffer(&context->radeon);
- if (rrb && rrb->bo)
- r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
- DB_ACTION_ENA_bit | DB_DEST_BASE_ENA_bit);
-
- radeonReleaseArrays(ctx, ~0);
-
- radeon_print(RADEON_RENDER, RADEON_TRACE, "%s: cs end at %d\n",
- __func__, context->radeon.cmdbuf.cs->cdw);
-
- if ( emit_end < context->radeon.cmdbuf.cs->cdw )
- WARN_ONCE("Rendering was %d commands larger than predicted size."
- " We might overflow command buffer.\n", context->radeon.cmdbuf.cs->cdw - emit_end);
-
- return GL_FALSE;
-}
-
-static GLboolean r700RunNonTCLRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage) /* -------------------- */
-{
- GLboolean bRet = GL_TRUE;
-
- return bRet;
-}
-
-static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/
- struct tnl_pipeline_stage *stage)
-{
- GLboolean bRet = GL_FALSE;
- /* TODO : sw fallback */
-
- /* Need shader bo's setup before bo check */
- r700UpdateShaders(ctx);
- /**
-
- * Ensure all enabled and complete textures are uploaded along with any buffers being used.
- */
- if(!r600ValidateBuffers(ctx))
- {
- return GL_TRUE;
- }
-
- bRet = r700RunRender(ctx, stage);
-
- return bRet;
- //GL_FALSE will stop to do other pipe stage in _tnl_run_pipeline
- //The render here DOES finish the whole pipe, so GL_FALSE should be returned for success.
}
-const struct tnl_pipeline_stage _r700_render_stage = {
- "r700 Hardware Rasterization",
- NULL,
- NULL,
- NULL,
- NULL,
- r700RunNonTCLRender
-};
-
-const struct tnl_pipeline_stage _r700_tcl_stage = {
- "r700 Hardware Transform, Clipping and Lighting",
- NULL,
- NULL,
- NULL,
- NULL,
- r700RunTCLRender
-};
-
-const struct tnl_pipeline_stage *r700_pipeline[] =
-{
- &_r700_tcl_stage,
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- &_tnl_vertex_program_stage,
-
- &_r700_render_stage,
- &_tnl_render_stage,
- 0,
-};
-
#define CONVERT( TYPE, MACRO ) do { \
GLuint i, j, sz; \
sz = input->Size; \
@@ -605,6 +526,9 @@ static void r700ConvertAttrib(GLcontext *ctx, int count,
radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset,
sizeof(GLfloat) * input->Size * count, 32);
+
+ radeon_bo_map(attr->bo, 1);
+
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
assert(src_ptr != NULL);
@@ -638,6 +562,8 @@ static void r700ConvertAttrib(GLcontext *ctx, int count,
break;
}
+ radeon_bo_unmap(attr->bo);
+
if (mapped_named_bo)
{
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
@@ -656,6 +582,8 @@ static void r700AlignDataToDword(GLcontext *ctx,
radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32);
+ radeon_bo_map(attr->bo, 1);
+
if (!input->BufferObj->Pointer)
{
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
@@ -675,6 +603,7 @@ static void r700AlignDataToDword(GLcontext *ctx,
}
}
+ radeon_bo_unmap(attr->bo);
if (mapped_named_bo)
{
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
@@ -683,7 +612,7 @@ static void r700AlignDataToDword(GLcontext *ctx,
attr->stride = dst_stride;
}
-static void r700SetupStreams2(GLcontext *ctx, const struct gl_client_array *input[], int count)
+static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input[], int count)
{
context_t *context = R700_CONTEXT(ctx);
GLuint stride;
@@ -743,32 +672,33 @@ static void r700SetupStreams2(GLcontext *ctx, const struct gl_client_array *inpu
radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo,
&context->stream_desc[index].bo_offset, size, 32);
+
+ radeon_bo_map(context->stream_desc[index].bo, 1);
assert(context->stream_desc[index].bo->ptr != NULL);
+
+
dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr,
context->stream_desc[index].bo_offset);
switch (context->stream_desc[index].dwords)
{
case 1:
- radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
- context->stream_desc[index].stride = 4;
+ radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
break;
case 2:
radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count);
- context->stream_desc[index].stride = 8;
break;
case 3:
radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count);
- context->stream_desc[index].stride = 12;
break;
case 4:
radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count);
- context->stream_desc[index].stride = 16;
break;
default:
assert(0);
break;
}
+ radeon_bo_unmap(context->stream_desc[index].bo);
}
}
@@ -786,7 +716,6 @@ static void r700SetupStreams2(GLcontext *ctx, const struct gl_client_array *inpu
}
}
- context->radeon.tcl.aos_count = context->nNumActiveAos;
ret = radeon_cs_space_check_with_bo(context->radeon.cmdbuf.cs,
first_elem(&context->radeon.dma.reserved)->bo,
RADEON_GEM_DOMAIN_GTT, 0);
@@ -841,6 +770,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
@@ -854,6 +784,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
*out++ = in[i];
}
+ radeon_bo_unmap(context->ind_buf.bo);
#if MESA_BIG_ENDIAN
}
else
@@ -864,6 +795,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
@@ -876,6 +808,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
{
*out++ = in[i];
}
+ radeon_bo_unmap(context->ind_buf.bo);
#endif
}
@@ -921,11 +854,13 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
_mesa_memcpy(dst_ptr, src_ptr, size);
+ radeon_bo_unmap(context->ind_buf.bo);
context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
context->ind_buf.count = mesa_ind_buf->count;
@@ -941,12 +876,12 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
}
static GLboolean r700TryDrawPrims(GLcontext *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLuint min_index,
- GLuint max_index )
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index )
{
context_t *context = R700_CONTEXT(ctx);
radeonContextPtr radeon = &context->radeon;
@@ -954,14 +889,12 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
struct radeon_renderbuffer *rrb;
if (ctx->NewState)
- {
_mesa_update_state( ctx );
- }
_tnl_UpdateFixedFunctionProgram(ctx);
r700SetVertexFormat(ctx, arrays, max_index + 1);
/* shaders need to be updated before buffers are validated */
- r700UpdateShaders2(ctx);
+ r700UpdateShaders(ctx);
if (!r600ValidateBuffers(ctx))
return GL_FALSE;
@@ -975,23 +908,29 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
r700SetScissor(context);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
- r600UpdateTextureState(ctx);
+ r700UpdateShaderStates(ctx);
- GLuint emit_end = r700PredictRenderSize(ctx, nr_prims)
+ GLuint emit_end = r700PredictRenderSize(ctx, prim, ib, nr_prims)
+ context->radeon.cmdbuf.cs->cdw;
r700SetupIndexBuffer(ctx, ib);
- r700SetupStreams2(ctx, arrays, max_index + 1);
+ r700SetupStreams(ctx, arrays, max_index + 1);
radeonEmitState(radeon);
radeon_debug_add_indent();
for (i = 0; i < nr_prims; ++i)
{
- r700RunRenderPrimitive(ctx,
- prim[i].start,
- prim[i].start + prim[i].count,
- prim[i].mode);
+ if (context->ind_buf.bo)
+ r700RunRenderPrimitive(ctx,
+ prim[i].start,
+ prim[i].start + prim[i].count,
+ prim[i].mode);
+ else
+ r700RunRenderPrimitiveImmediate(ctx,
+ prim[i].start,
+ prim[i].start + prim[i].count,
+ prim[i].mode);
}
radeon_debug_remove_indent();
@@ -1019,18 +958,18 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
return GL_TRUE;
}
-static void r700DrawPrimsRe(GLcontext *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLboolean index_bounds_valid,
- GLuint min_index,
- GLuint max_index)
+static void r700DrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index,
+ GLuint max_index)
{
- GLboolean retval = GL_FALSE;
+ GLboolean retval = GL_FALSE;
- /* This check should get folded into just the places that
+ /* This check should get folded into just the places that
* min/max index are really needed.
*/
if (!index_bounds_valid) {
@@ -1038,7 +977,7 @@ static void r700DrawPrimsRe(GLcontext *ctx,
}
if (min_index) {
- vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r700DrawPrimsRe );
+ vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r700DrawPrims );
return;
}
@@ -1050,30 +989,6 @@ static void r700DrawPrimsRe(GLcontext *ctx,
_tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
}
-static void r700DrawPrims(GLcontext *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLboolean index_bounds_valid,
- GLuint min_index,
- GLuint max_index)
-{
- context_t *context = R700_CONTEXT(ctx);
-
- /* For non indexed drawing, using tnl pipe. */
- if(!ib)
- {
- context->ind_buf.bo = NULL;
-
- _tnl_vbo_draw_prims(ctx, arrays, prim, nr_prims, ib,
- index_bounds_valid, min_index, max_index);
- return;
- }
-
- r700DrawPrimsRe(ctx, arrays, prim, nr_prims, ib, index_bounds_valid, min_index, max_index);
-}
-
void r700InitDraw(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c
index 955ea4e4e1..2eed1acc2f 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.c
+++ b/src/mesa/drivers/dri/r600/r700_shader.c
@@ -159,13 +159,18 @@ void Init_R700_Shader(R700_Shader * pShader)
pShader->lstVTXInstructions.uNumOfNode=0;
}
+void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF)
+{
+ pShader->plstCFInstructions_active = plstCF;
+}
+
void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst)
{
R700ControlFlowSXClause* pSXClause;
R700ControlFlowSMXClause* pSMXClause;
- pCFInst->m_uIndex = pShader->lstCFInstructions.uNumOfNode;
- AddInstToList(&(pShader->lstCFInstructions),
+ pCFInst->m_uIndex = pShader->plstCFInstructions_active->uNumOfNode;
+ AddInstToList(pShader->plstCFInstructions_active,
(R700ShaderInstruction*)pCFInst);
pShader->uShaderBinaryDWORDSize += GetInstructionSize(pCFInst->m_ShaderInstType);
diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h
index 997cb05aaf..0599ffd901 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.h
+++ b/src/mesa/drivers/dri/r600/r700_shader.h
@@ -109,6 +109,7 @@ typedef struct R700_Shader
GLuint uStackSize;
GLuint uMaxCallDepth;
+ TypedShaderList * plstCFInstructions_active;
TypedShaderList lstCFInstructions;
TypedShaderList lstALUInstructions;
TypedShaderList lstTEXInstructions;
@@ -128,16 +129,17 @@ typedef struct R700_Shader
//Internal
void AddInstToList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst);
+void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst);
void ResolveLinks(R700_Shader *pShader);
void Assemble(R700_Shader *pShader);
-
//Interface
void Init_R700_Shader(R700_Shader * pShader);
void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst);
void AddVTXInstruction(R700_Shader *pShader, R700VertexInstruction *pVTXInst);
void AddTEXInstruction(R700_Shader *pShader, R700TextureInstruction *pTEXInst);
void AddALUInstruction(R700_Shader *pShader, R700ALUInstruction *pALUInst);
+void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF);
void LoadProgram(R700_Shader *pShader);
void UpdateShaderRegisters(R700_Shader *pShader);
diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.h b/src/mesa/drivers/dri/r600/r700_shaderinst.h
index 2829cca0a3..cdb9a570f7 100644
--- a/src/mesa/drivers/dri/r600/r700_shaderinst.h
+++ b/src/mesa/drivers/dri/r600/r700_shaderinst.h
@@ -42,6 +42,13 @@
#define SQ_FETCH_RESOURCE_VS_OFFSET 0x000000a0
#define SQ_FETCH_RESOURCE_VS_COUNT 0x000000b0
+//richard dec.10 glsl
+#define SQ_TEX_SAMPLER_PS_OFFSET 0x00000000
+#define SQ_TEX_SAMPLER_PS_COUNT 0x00000012
+#define SQ_TEX_SAMPLER_VS_OFFSET 0x00000012
+#define SQ_TEX_SAMPLER_VS_COUNT 0x00000012
+//-------------------
+
#define SHADERINST_TYPEMASK_CF 0x10
#define SHADERINST_TYPEMASK_ALU 0x20
#define SHADERINST_TYPEMASK_TEX 0x40
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 7e8b48f91e..3c8cb579f9 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -46,7 +46,6 @@
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "vbo/vbo.h"
-#include "main/texformat.h"
#include "r600_context.h"
@@ -55,18 +54,15 @@
#include "r700_fragprog.h"
#include "r700_vertprog.h"
-
+void r600UpdateTextureState(GLcontext * ctx);
static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
static void r700SetStencilState(GLcontext * ctx, GLboolean state);
-void r700UpdateShaders (GLcontext * ctx) //----------------------------------
+void r700UpdateShaders(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
- GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
- GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
- int i;
/* should only happenen once, just after context is created */
/* TODO: shouldn't we fallback to sw here? */
@@ -77,40 +73,7 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
r700SelectFragmentShader(ctx);
- if (context->radeon.NewGLState) {
- for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
- /* mat states from state var not array for sw */
- dummy_attrib[i].stride = 0;
- temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
- TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
- }
-
- _tnl_UpdateFixedFunctionProgram(ctx);
-
- for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
- TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
- }
- }
-
- r700SelectVertexShader(ctx, 1);
- r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
- context->radeon.NewGLState = 0;
-}
-
-void r700UpdateShaders2(GLcontext * ctx)
-{
- context_t *context = R700_CONTEXT(ctx);
-
- /* should only happenen once, just after context is created */
- /* TODO: shouldn't we fallback to sw here? */
- if (!ctx->FragmentProgram._Current) {
- _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return;
- }
-
- r700SelectFragmentShader(ctx);
-
- r700SelectVertexShader(ctx, 2);
+ r700SelectVertexShader(ctx);
r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
context->radeon.NewGLState = 0;
}
@@ -122,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -228,6 +191,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
context->radeon.NewGLState |= new_state;
}
+static void r700SetDBRenderState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ struct r700_fragment_program *fp = (struct r700_fragment_program *)
+ (ctx->FragmentProgram._Current);
+
+ R600_STATECHANGE(context, db);
+
+ SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
+ SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask);
+ /* XXX need to enable htile for hiz/s */
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+
+ if (context->radeon.query.current)
+ {
+ SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+ if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
+ {
+ SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
+ }
+ }
+ else
+ {
+ CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+ if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
+ {
+ CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
+ }
+ }
+
+ if (fp)
+ {
+ if (fp->r700Shader.killIsUsed)
+ {
+ SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
+ }
+ else
+ {
+ CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
+ }
+
+ if (fp->r700Shader.depthIsExported)
+ {
+ SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
+ }
+ else
+ {
+ CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
+ }
+ }
+}
+
+void r700UpdateShaderStates(GLcontext * ctx)
+{
+ r700SetDBRenderState(ctx);
+ r600UpdateTextureState(ctx);
+}
+
static void r700SetDepthState(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
@@ -681,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx)
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
break;
}
+
+ /* Winding is inverted when rendering to FBO */
+ if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
+ r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit;
}
static void r700UpdateLineStipple(GLcontext * ctx)
@@ -1043,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1067,6 +1095,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
GLfloat tz = v[MAT_TZ] * depthScale;
R600_STATECHANGE(context, vpt);
+ R600_STATECHANGE(context, cl);
r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx;
r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
@@ -1077,6 +1106,18 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz;
r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
+ if (ctx->Transform.DepthClamp) {
+ r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
+ r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
+ SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
+ SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
+ } else {
+ r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0;
+ r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0;
+ CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
+ CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
+ }
+
r700->viewport[id].enabled = GL_TRUE;
r700SetScissor(context);
@@ -1190,13 +1231,8 @@ static void r700UpdatePolygonMode(GLcontext * ctx)
/* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
* correctly by selecting the correct front and back face
*/
- if (ctx->Polygon.FrontFace == GL_CCW) {
- f = ctx->Polygon.FrontMode;
- b = ctx->Polygon.BackMode;
- } else {
- f = ctx->Polygon.BackMode;
- b = ctx->Polygon.FrontMode;
- }
+ f = ctx->Polygon.FrontMode;
+ b = ctx->Polygon.BackMode;
/* Enable polygon mode */
SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
@@ -1295,11 +1331,15 @@ void r700SetScissor(context_t *context) //---------------
return;
}
if (context->radeon.state.scissor.enabled) {
- /* r600 has exclusive scissors */
x1 = context->radeon.state.scissor.rect.x1;
y1 = context->radeon.state.scissor.rect.y1;
- x2 = context->radeon.state.scissor.rect.x2 + 1;
- y2 = context->radeon.state.scissor.rect.y2 + 1;
+ x2 = context->radeon.state.scissor.rect.x2;
+ y2 = context->radeon.state.scissor.rect.y2;
+ /* r600 has exclusive BR scissors */
+ if (context->radeon.radeonScreen->kernel_mm) {
+ x2++;
+ y2++;
+ }
} else {
if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
x1 = 0;
@@ -1378,8 +1418,6 @@ void r700SetScissor(context_t *context) //---------------
SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
- r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0;
- r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000;
r700->viewport[id].enabled = GL_TRUE;
}
@@ -1686,27 +1724,18 @@ void r700InitState(GLcontext * ctx) //-------------------
r700InitSQConfig(ctx);
r700ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r700DepthMask(ctx, ctx->Depth.Mask);
r700DepthFunc(ctx, ctx->Depth.Func);
- SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
-
r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
-
- r700->DB_RENDER_CONTROL.u32All = 0;
SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
- r700->DB_RENDER_OVERRIDE.u32All = 0;
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
- SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+ r700SetDBRenderState(ctx);
r700->DB_ALPHA_TO_MASK.u32All = 0;
SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h
index 209189d8d7..60c6a7f23c 100644
--- a/src/mesa/drivers/dri/r600/r700_state.h
+++ b/src/mesa/drivers/dri/r600/r700_state.h
@@ -35,7 +35,7 @@
extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state);
extern void r700UpdateShaders (GLcontext * ctx);
-extern void r700UpdateShaders2(GLcontext * ctx);
+extern void r700UpdateShaderStates(GLcontext * ctx);
extern void r700UpdateViewportOffset(GLcontext * ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index d12c39c9f7..782f151f5a 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -111,6 +111,15 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
}
}
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[i] = unTotal++;
+ }
+ }
+
return (unTotal - unStart);
}
@@ -179,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2(
context->stream_desc[i].size,
context->stream_desc[i].element,
context->stream_desc[i]._signed,
- context->stream_desc[i].normalize,
+ context->stream_desc[i].normalize,
+ context->stream_desc[i].format,
&vtxFetchMethod);
}
@@ -203,22 +213,11 @@ void Map_Vertex_Program(GLcontext *ctx,
pAsm->number_used_registers += num_inputs;
// Create VFETCH instructions for inputs
- if(1 == vp->uiVersion)
- {
- if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) )
- {
- radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n");
- return;
- }
- }
- else
- {
- if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions2(ctx, vp, mesa_vp) )
- {
- radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions2 return error. \n");
- return;
- }
- }
+ if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions2(ctx, vp, mesa_vp) )
+ {
+ radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions2 return error. \n");
+ return;
+ }
// Map Outputs
pAsm->number_of_exports = Map_Vertex_Output(pAsm, mesa_vp, pAsm->number_used_registers);
@@ -228,7 +227,7 @@ void Map_Vertex_Program(GLcontext *ctx,
pAsm->number_used_registers += pAsm->number_of_exports;
pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports);
-
+
for(ui=0; ui<pAsm->number_of_exports; ui++)
{
pAsm->pucOutMask[ui] = 0x0;
@@ -245,7 +244,9 @@ void Map_Vertex_Program(GLcontext *ctx,
{ /* fix func t_vp uses NumTemporaries */
pAsm->number_used_registers += mesa_vp->Base.NumTemporaries;
}
-
+
+ pAsm->flag_reg_index = pAsm->number_used_registers++;
+
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
@@ -300,18 +301,13 @@ GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp,
}
struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
- struct gl_vertex_program *mesa_vp,
- GLint nVer)
+ struct gl_vertex_program *mesa_vp)
{
context_t *context = R700_CONTEXT(ctx);
struct r700_vertex_program *vp;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- unsigned int unBit;
unsigned int i;
vp = _mesa_calloc(sizeof(*vp));
- vp->uiVersion = nVer;
vp->mesa_program = (struct gl_vertex_program *)_mesa_clone_program(ctx, &mesa_vp->Base);
if (mesa_vp->IsPositionInvariant)
@@ -319,29 +315,14 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
_mesa_insert_mvp_code(ctx, vp->mesa_program);
}
- if( 1 == nVer )
+ for(i=0; i<context->nNumActiveAos; i++)
{
- for(i=0; i<VERT_ATTRIB_MAX; i++)
- {
- unBit = 1 << i;
- if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
- {
- vp->aos_desc[i].size = vb->AttribPtr[i]->size;
- vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
- vp->aos_desc[i].type = GL_FLOAT;
- }
- }
+ vp->aos_desc[i].size = context->stream_desc[i].size;
+ vp->aos_desc[i].stride = context->stream_desc[i].stride;
+ vp->aos_desc[i].type = context->stream_desc[i].type;
+ vp->aos_desc[i].format = context->stream_desc[i].format;
}
- else
- {
- for(i=0; i<context->nNumActiveAos; i++)
- {
- vp->aos_desc[i].size = context->stream_desc[i].size;
- vp->aos_desc[i].stride = context->stream_desc[i].stride;
- vp->aos_desc[i].type = context->stream_desc[i].type;
- }
- }
-
+
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
{
vp->r700AsmCode.bR6xx = 1;
@@ -354,20 +335,36 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, vp->mesa_program))
{
return NULL;
+ }
+
+ InitShaderProgram(&(vp->r700AsmCode));
+
+ for(i=0; i < MAX_SAMPLERS; i++)
+ {
+ vp->r700AsmCode.SamplerUnits[i] = vp->mesa_program->Base.SamplerUnits[i];
}
- if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions,
- &(vp->mesa_program->Base.Instructions[0]),
+ vp->r700AsmCode.unCurNumILInsts = vp->mesa_program->Base.NumInstructions;
+
+ if(GL_FALSE == AssembleInstr(0,
+ 0,
+ vp->mesa_program->Base.NumInstructions,
+ &(vp->mesa_program->Base.Instructions[0]),
&(vp->r700AsmCode)) )
{
return NULL;
- }
+ }
if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), vp->mesa_program->Base.OutputsWritten) )
{
return NULL;
}
+ if( GL_FALSE == RelocProgram(&(vp->r700AsmCode), &(vp->mesa_program->Base)) )
+ {
+ return GL_FALSE;
+ }
+
vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0
: (vp->r700AsmCode.number_used_registers - 1);
@@ -378,14 +375,11 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
return vp;
}
-void r700SelectVertexShader(GLcontext *ctx, GLint nVersion)
+void r700SelectVertexShader(GLcontext *ctx)
{
context_t *context = R700_CONTEXT(ctx);
struct r700_vertex_program_cont *vpc;
struct r700_vertex_program *vp;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- unsigned int unBit;
unsigned int i;
GLboolean match;
GLbitfield InputsRead;
@@ -396,47 +390,28 @@ void r700SelectVertexShader(GLcontext *ctx, GLint nVersion)
if (vpc->mesa_program.IsPositionInvariant)
{
InputsRead |= VERT_BIT_POS;
- }
-
+ }
+
for (vp = vpc->progs; vp; vp = vp->next)
{
- if (vp->uiVersion != nVersion )
- continue;
- match = GL_TRUE;
- if ( 1 == nVersion )
+ match = GL_TRUE;
+ for(i=0; i<context->nNumActiveAos; i++)
{
- for(i=0; i<VERT_ATTRIB_MAX; i++)
- {
- unBit = 1 << i;
- if(InputsRead & unBit)
+ if (vp->aos_desc[i].size != context->stream_desc[i].size ||
+ vp->aos_desc[i].format != context->stream_desc[i].format)
{
- if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
- {
match = GL_FALSE;
break;
- }
}
- }
}
- else
- {
- for(i=0; i<context->nNumActiveAos; i++)
- {
- if (vp->aos_desc[i].size != context->stream_desc[i].size)
- {
- match = GL_FALSE;
- break;
- }
- }
- }
- if (match)
+ if (match)
{
context->selected_vp = vp;
return;
}
}
- vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program), nVersion);
+ vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program));
if(!vp)
{
radeon_error("Failed to translate vertex shader. \n");
@@ -526,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s
pStreamDesc->size = input->Size;
pStreamDesc->dst_loc = context->nNumActiveAos;
pStreamDesc->element = unLoc;
+ pStreamDesc->format = input->Format;
switch (pStreamDesc->type)
{ //GetSurfaceFormat
@@ -570,6 +546,11 @@ void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[],
unsigned int unBit = mesa_vp->Base.InputsRead;
context->nNumActiveAos = 0;
+ if (mesa_vp->IsPositionInvariant)
+ {
+ unBit |= VERT_BIT_POS;
+ }
+
while(unBit)
{
if(unBit & 1)
@@ -580,6 +561,7 @@ void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[],
unBit >>= 1;
++unLoc;
}
+ context->radeon.tcl.aos_count = context->nNumActiveAos;
}
void * r700GetActiveVpShaderBo(GLcontext * ctx)
@@ -661,6 +643,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
paramList = vp->mesa_program->Base.Parameters;
if(NULL != paramList) {
+ /* vp->mesa_program was cloned, not updated by glsl shader api. */
+ /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */
+ /* so, use ctx->VertexProgem._Current */
+ struct gl_program_parameter_list *paramListOrginal =
+ paramListOrginal = ctx->VertexProgram._Current->Base.Parameters;
+
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -673,13 +661,42 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM)
+ {
+ r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3];
+ }
+ else
+ {
+ r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ }
}
} else
r700->vs.num_consts = 0;
+ COMPILED_SUB * pCompiledSub;
+ GLuint uj;
+ GLuint unConstOffset = r700->vs.num_consts;
+ for(ui=0; ui<vp->r700AsmCode.unNumPresub; ui++)
+ {
+ pCompiledSub = vp->r700AsmCode.presubs[ui].pCompiledSub;
+
+ r700->vs.num_consts += pCompiledSub->NumParameters;
+
+ for(uj=0; uj<pCompiledSub->NumParameters; uj++)
+ {
+ r700->vs.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
+ r700->vs.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
+ r700->vs.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
+ r700->vs.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
+ }
+ unConstOffset += pCompiledSub->NumParameters;
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h
index f9a3e395ee..645c9ac84a 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.h
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.h
@@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; //GL_RGBA or GL_BGRA
} ArrayDesc;
struct r700_vertex_program
@@ -52,8 +53,7 @@ struct r700_vertex_program
GLboolean translated;
GLboolean loaded;
- GLint uiVersion;
-
+
void * shaderbo;
ArrayDesc aos_desc[VERT_ATTRIB_MAX];
@@ -87,11 +87,10 @@ GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp);
struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
- struct gl_vertex_program *mesa_vp,
- GLint nVer);
+ struct gl_vertex_program *mesa_vp);
/* Interface */
-extern void r700SelectVertexShader(GLcontext *ctx, GLint nVersion);
+extern void r700SelectVertexShader(GLcontext *ctx);
extern void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count);
extern GLboolean r700SetupVertexProgram(GLcontext * ctx);
diff --git a/src/mesa/drivers/dri/r600/radeon_bo.c b/src/mesa/drivers/dri/r600/radeon_bo.c
new file mode 120000
index 0000000000..9448ffee54
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bo.c
@@ -0,0 +1 @@
+../radeon/radeon_bo.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_bo_int_drm.h b/src/mesa/drivers/dri/r600/radeon_bo_int_drm.h
new file mode 120000
index 0000000000..029450928b
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_bo_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_bo_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cs.c b/src/mesa/drivers/dri/r600/radeon_cs.c
new file mode 120000
index 0000000000..66b7ad1eb0
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs.c
@@ -0,0 +1 @@
+../radeon/radeon_cs.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/radeon_cs_int_drm.h b/src/mesa/drivers/dri/r600/radeon_cs_int_drm.h
new file mode 120000
index 0000000000..462f5245d0
--- /dev/null
+++ b/src/mesa/drivers/dri/r600/radeon_cs_int_drm.h
@@ -0,0 +1 @@
+../radeon/radeon_cs_int_drm.h \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index b1efc72872..2b2f2c4aa7 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -11,7 +11,7 @@ LIBNAME = radeon_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
ifeq ($(RADEON_LDFLAGS),)
-CS_SOURCES = radeon_cs_space_drm.c
+CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
RADEON_COMMON_SOURCES = \
@@ -55,4 +55,3 @@ X86_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo.c b/src/mesa/drivers/dri/radeon/radeon_bo.c
new file mode 100644
index 0000000000..393d156cde
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo.c
@@ -0,0 +1,110 @@
+#include <radeon_bocs_wrapper.h>
+#include <radeon_bo_int_drm.h>
+
+void radeon_bo_debug(struct radeon_bo *bo,
+ const char *op)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+
+ fprintf(stderr, "%s %p 0x%08X 0x%08X 0x%08X\n",
+ op, bo, bo->handle, boi->size, boi->cref);
+}
+
+struct radeon_bo *radeon_bo_open(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags)
+{
+ struct radeon_bo *bo;
+ bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags);
+ return bo;
+}
+
+void radeon_bo_ref(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ boi->cref++;
+ boi->bom->funcs->bo_ref(boi);
+}
+
+struct radeon_bo *radeon_bo_unref(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ boi->cref--;
+ return boi->bom->funcs->bo_unref(boi);
+}
+
+int radeon_bo_map(struct radeon_bo *bo, int write)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_map(boi, write);
+}
+
+int radeon_bo_unmap(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_unmap(boi);
+}
+
+int radeon_bo_wait(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ if (!boi->bom->funcs->bo_wait)
+ return 0;
+ return boi->bom->funcs->bo_wait(boi);
+}
+
+int radeon_bo_is_busy(struct radeon_bo *bo,
+ uint32_t *domain)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_is_busy(boi, domain);
+}
+
+int radeon_bo_set_tiling(struct radeon_bo *bo,
+ uint32_t tiling_flags, uint32_t pitch)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_set_tiling(boi, tiling_flags, pitch);
+}
+
+int radeon_bo_get_tiling(struct radeon_bo *bo,
+ uint32_t *tiling_flags, uint32_t *pitch)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->bom->funcs->bo_get_tiling(boi, tiling_flags, pitch);
+}
+
+int radeon_bo_is_static(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ if (boi->bom->funcs->bo_is_static)
+ return boi->bom->funcs->bo_is_static(boi);
+ return 0;
+}
+
+int radeon_bo_is_referenced_by_cs(struct radeon_bo *bo,
+ struct radeon_cs *cs)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ return boi->cref > 1;
+}
+
+uint32_t radeon_bo_get_handle(struct radeon_bo *bo)
+{
+ return bo->handle;
+}
+
+uint32_t radeon_bo_get_src_domain(struct radeon_bo *bo)
+{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ uint32_t src_domain;
+
+ src_domain = boi->space_accounted & 0xffff;
+ if (!src_domain)
+ src_domain = boi->space_accounted >> 16;
+
+ return src_domain;
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
index 7141371633..beb2369880 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
@@ -32,188 +32,44 @@
#include <stdio.h>
#include <stdint.h>
-//#include "radeon_track.h"
/* bo object */
#define RADEON_BO_FLAGS_MACRO_TILE 1
#define RADEON_BO_FLAGS_MICRO_TILE 2
struct radeon_bo_manager;
+struct radeon_cs;
struct radeon_bo {
- uint32_t alignment;
+ void *ptr;
+ uint32_t flags;
uint32_t handle;
uint32_t size;
- uint32_t domains;
- uint32_t flags;
- unsigned cref;
-#ifdef RADEON_BO_TRACK
- struct radeon_track *track;
-#endif
- void *ptr;
- struct radeon_bo_manager *bom;
- uint32_t space_accounted;
-};
-
-/* bo functions */
-struct radeon_bo_funcs {
- struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
- uint32_t handle,
- uint32_t size,
- uint32_t alignment,
- uint32_t domains,
- uint32_t flags);
- void (*bo_ref)(struct radeon_bo *bo);
- struct radeon_bo *(*bo_unref)(struct radeon_bo *bo);
- int (*bo_map)(struct radeon_bo *bo, int write);
- int (*bo_unmap)(struct radeon_bo *bo);
- int (*bo_wait)(struct radeon_bo *bo);
- int (*bo_is_static)(struct radeon_bo *bo);
- int (*bo_set_tiling)(struct radeon_bo *bo, uint32_t tiling_flags,
- uint32_t pitch);
- int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags,
- uint32_t *pitch);
- int (*bo_is_busy)(struct radeon_bo *bo, uint32_t *domain);
};
-struct radeon_bo_manager {
- struct radeon_bo_funcs *funcs;
- int fd;
-
-#ifdef RADEON_BO_TRACK
- struct radeon_tracker tracker;
-#endif
-};
-
-static inline void _radeon_bo_debug(struct radeon_bo *bo,
- const char *op,
- const char *file,
- const char *func,
- int line)
-{
- fprintf(stderr, "%s %p 0x%08X 0x%08X 0x%08X [%s %s %d]\n",
- op, bo, bo->handle, bo->size, bo->cref, file, func, line);
-}
-
-static inline struct radeon_bo *_radeon_bo_open(struct radeon_bo_manager *bom,
- uint32_t handle,
- uint32_t size,
- uint32_t alignment,
- uint32_t domains,
- uint32_t flags,
- const char *file,
- const char *func,
- int line)
-{
- struct radeon_bo *bo;
-
- bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags);
-
-#ifdef RADEON_BO_TRACK
- if (bo) {
- bo->track = radeon_tracker_add_track(&bom->tracker, bo->handle);
- radeon_track_add_event(bo->track, file, func, "open", line);
- }
-#endif
- return bo;
-}
-
-static inline void _radeon_bo_ref(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- bo->cref++;
-#ifdef RADEON_BO_TRACK
- radeon_track_add_event(bo->track, file, func, "ref", line);
-#endif
- bo->bom->funcs->bo_ref(bo);
-}
-
-static inline struct radeon_bo *_radeon_bo_unref(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- bo->cref--;
-#ifdef RADEON_BO_TRACK
- radeon_track_add_event(bo->track, file, func, "unref", line);
- if (bo->cref <= 0) {
- radeon_tracker_remove_track(&bo->bom->tracker, bo->track);
- bo->track = NULL;
- }
-#endif
- return bo->bom->funcs->bo_unref(bo);
-}
-
-static inline int _radeon_bo_map(struct radeon_bo *bo,
- int write,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_map(bo, write);
-}
-
-static inline int _radeon_bo_unmap(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_unmap(bo);
-}
-
-static inline int _radeon_bo_wait(struct radeon_bo *bo,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_wait(bo);
-}
-
-static inline int _radeon_bo_is_busy(struct radeon_bo *bo,
- uint32_t *domain,
- const char *file,
- const char *func,
- int line)
-{
- return bo->bom->funcs->bo_is_busy(bo, domain);
-}
-
-static inline int radeon_bo_set_tiling(struct radeon_bo *bo,
- uint32_t tiling_flags, uint32_t pitch)
-{
- return bo->bom->funcs->bo_set_tiling(bo, tiling_flags, pitch);
-}
-
-static inline int radeon_bo_get_tiling(struct radeon_bo *bo,
- uint32_t *tiling_flags, uint32_t *pitch)
-{
- return bo->bom->funcs->bo_get_tiling(bo, tiling_flags, pitch);
-}
-
-static inline int radeon_bo_is_static(struct radeon_bo *bo)
-{
- if (bo->bom->funcs->bo_is_static)
- return bo->bom->funcs->bo_is_static(bo);
- return 0;
-}
-
-#define radeon_bo_open(bom, h, s, a, d, f)\
- _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_ref(bo)\
- _radeon_bo_ref(bo, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_unref(bo)\
- _radeon_bo_unref(bo, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_map(bo, w)\
- _radeon_bo_map(bo, w, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_unmap(bo)\
- _radeon_bo_unmap(bo, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_debug(bo, opcode)\
- _radeon_bo_debug(bo, opcode, __FILE__, __FUNCTION__, __LINE__)
-#define radeon_bo_wait(bo) \
- _radeon_bo_wait(bo, __FILE__, __func__, __LINE__)
-#define radeon_bo_is_busy(bo, domain) \
- _radeon_bo_is_busy(bo, domain, __FILE__, __func__, __LINE__)
+struct radeon_bo_manager;
+void radeon_bo_debug(struct radeon_bo *bo,
+ const char *op);
+
+struct radeon_bo *radeon_bo_open(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags);
+
+void radeon_bo_ref(struct radeon_bo *bo);
+struct radeon_bo *radeon_bo_unref(struct radeon_bo *bo);
+int radeon_bo_map(struct radeon_bo *bo, int write);
+int radeon_bo_unmap(struct radeon_bo *bo);
+int radeon_bo_wait(struct radeon_bo *bo);
+int radeon_bo_is_busy(struct radeon_bo *bo, uint32_t *domain);
+int radeon_bo_set_tiling(struct radeon_bo *bo, uint32_t tiling_flags, uint32_t pitch);
+int radeon_bo_get_tiling(struct radeon_bo *bo, uint32_t *tiling_flags, uint32_t *pitch);
+int radeon_bo_is_static(struct radeon_bo *bo);
+int radeon_bo_is_referenced_by_cs(struct radeon_bo *bo,
+ struct radeon_cs *cs);
+uint32_t radeon_bo_get_handle(struct radeon_bo *bo);
+uint32_t radeon_bo_get_src_domain(struct radeon_bo *bo);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_int_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_int_drm.h
new file mode 100644
index 0000000000..190c332475
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_int_drm.h
@@ -0,0 +1,45 @@
+#ifndef RADEON_BO_INT
+#define RADEON_BO_INT
+
+struct radeon_bo_manager {
+ struct radeon_bo_funcs *funcs;
+ int fd;
+};
+
+struct radeon_bo_int {
+ void *ptr;
+ uint32_t flags;
+ uint32_t handle;
+ uint32_t size;
+ /* private members */
+ uint32_t alignment;
+ uint32_t domains;
+ unsigned cref;
+ struct radeon_bo_manager *bom;
+ uint32_t space_accounted;
+ uint32_t referenced_in_cs;
+};
+
+/* bo functions */
+struct radeon_bo_funcs {
+ struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags);
+ void (*bo_ref)(struct radeon_bo_int *bo);
+ struct radeon_bo *(*bo_unref)(struct radeon_bo_int *bo);
+ int (*bo_map)(struct radeon_bo_int *bo, int write);
+ int (*bo_unmap)(struct radeon_bo_int *bo);
+ int (*bo_wait)(struct radeon_bo_int *bo);
+ int (*bo_is_static)(struct radeon_bo_int *bo);
+ int (*bo_set_tiling)(struct radeon_bo_int *bo, uint32_t tiling_flags,
+ uint32_t pitch);
+ int (*bo_get_tiling)(struct radeon_bo_int *bo, uint32_t *tiling_flags,
+ uint32_t *pitch);
+ int (*bo_is_busy)(struct radeon_bo_int *bo, uint32_t *domain);
+ int (*bo_is_referenced_by_cs)(struct radeon_bo_int *bo, struct radeon_cs *cs);
+};
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
index 3e7547d2f9..cf12664bac 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
@@ -50,6 +50,12 @@
#include "radeon_bocs_wrapper.h"
#include "radeon_macros.h"
+#ifdef HAVE_LIBDRM_RADEON
+#include "radeon_bo_int.h"
+#else
+#include "radeon_bo_int_drm.h"
+#endif
+
/* no seriously texmem.c is this screwed up */
struct bo_legacy_texture_object {
driTextureObject base;
@@ -57,7 +63,7 @@ struct bo_legacy_texture_object {
};
struct bo_legacy {
- struct radeon_bo base;
+ struct radeon_bo_int base;
int map_count;
uint32_t pending;
int is_pending;
@@ -187,10 +193,10 @@ static void legacy_get_current_age(struct bo_manager_legacy *boml)
}
}
-static int legacy_is_pending(struct radeon_bo *bo)
+static int legacy_is_pending(struct radeon_bo_int *boi)
{
- struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
- struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)boi->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)boi;
if (bo_legacy->is_pending <= 0) {
bo_legacy->is_pending = 0;
@@ -204,13 +210,13 @@ static int legacy_is_pending(struct radeon_bo *bo)
if (bo_legacy->pnext) {
bo_legacy->pnext->pprev = bo_legacy->pprev;
}
- assert(bo_legacy->is_pending <= bo->cref);
+ assert(bo_legacy->is_pending <= boi->cref);
while (bo_legacy->is_pending--) {
- bo = radeon_bo_unref(bo);
- if (!bo)
+ boi = (struct radeon_bo_int *)radeon_bo_unref((struct radeon_bo *)boi);
+ if (!boi)
break;
}
- if (bo)
+ if (boi)
bo_legacy->is_pending = 0;
boml->cpendings--;
return 0;
@@ -218,7 +224,7 @@ static int legacy_is_pending(struct radeon_bo *bo)
return 1;
}
-static int legacy_wait_pending(struct radeon_bo *bo)
+static int legacy_wait_pending(struct radeon_bo_int *bo)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -323,7 +329,7 @@ static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml,
return bo_legacy;
}
-static int bo_dma_alloc(struct radeon_bo *bo)
+static int bo_dma_alloc(struct radeon_bo_int *bo)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -333,7 +339,7 @@ static int bo_dma_alloc(struct radeon_bo *bo)
int r;
/* align size on 4Kb */
- size = (((4 * 1024) - 1) + bo->size) & ~((4 * 1024) - 1);
+ size = (((4 * 1024) - 1) + bo_legacy->base.size) & ~((4 * 1024) - 1);
alloc.region = RADEON_MEM_REGION_GART;
alloc.alignment = bo_legacy->base.alignment;
alloc.size = size;
@@ -355,7 +361,7 @@ static int bo_dma_alloc(struct radeon_bo *bo)
return 0;
}
-static int bo_dma_free(struct radeon_bo *bo)
+static int bo_dma_free(struct radeon_bo_int *bo)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -428,7 +434,7 @@ static struct radeon_bo *bo_open(struct radeon_bo_manager *bom,
bo_legacy = boml->bos.next;
while (bo_legacy) {
if (bo_legacy->base.handle == handle) {
- radeon_bo_ref(&(bo_legacy->base));
+ radeon_bo_ref((struct radeon_bo *)&(bo_legacy->base));
return (struct radeon_bo*)bo_legacy;
}
bo_legacy = bo_legacy->next;
@@ -468,20 +474,20 @@ retry:
return NULL;
}
}
- radeon_bo_ref(&(bo_legacy->base));
+ radeon_bo_ref((struct radeon_bo *)&(bo_legacy->base));
return (struct radeon_bo*)bo_legacy;
}
-static void bo_ref(struct radeon_bo *bo)
+static void bo_ref(struct radeon_bo_int *bo)
{
}
-static struct radeon_bo *bo_unref(struct radeon_bo *bo)
+static struct radeon_bo *bo_unref(struct radeon_bo_int *boi)
{
- struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)boi;
- if (bo->cref <= 0) {
+ if (boi->cref <= 0) {
bo_legacy->prev->next = bo_legacy->next;
if (bo_legacy->next) {
bo_legacy->next->prev = bo_legacy->prev;
@@ -491,10 +497,10 @@ static struct radeon_bo *bo_unref(struct radeon_bo *bo)
}
return NULL;
}
- return bo;
+ return (struct radeon_bo *)boi;
}
-static int bo_map(struct radeon_bo *bo, int write)
+static int bo_map(struct radeon_bo_int *bo, int write)
{
struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -528,7 +534,7 @@ static int bo_map(struct radeon_bo *bo, int write)
return 0;
}
-static int bo_unmap(struct radeon_bo *bo)
+static int bo_unmap(struct radeon_bo_int *bo)
{
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
@@ -542,7 +548,7 @@ static int bo_unmap(struct radeon_bo *bo)
return 0;
}
-static int bo_is_busy(struct radeon_bo *bo, uint32_t *domain)
+static int bo_is_busy(struct radeon_bo_int *bo, uint32_t *domain)
{
*domain = 0;
if (bo->domains & RADEON_GEM_DOMAIN_GTT)
@@ -555,7 +561,7 @@ static int bo_is_busy(struct radeon_bo *bo, uint32_t *domain)
return 0;
}
-static int bo_is_static(struct radeon_bo *bo)
+static int bo_is_static(struct radeon_bo_int *bo)
{
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
return bo_legacy->static_bo;
@@ -574,7 +580,7 @@ static struct radeon_bo_funcs bo_legacy_funcs = {
bo_is_busy
};
-static int bo_vram_validate(struct radeon_bo *bo,
+static int bo_vram_validate(struct radeon_bo_int *bo,
uint32_t *soffset,
uint32_t *eoffset)
{
@@ -700,25 +706,30 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
uint32_t *soffset,
uint32_t *eoffset)
{
- struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)boi->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
int r;
int retries = 0;
if (bo_legacy->map_count) {
fprintf(stderr, "bo(%p, %d) is mapped (%d) can't valide it.\n",
- bo, bo->size, bo_legacy->map_count);
+ bo, boi->size, bo_legacy->map_count);
+ return -EINVAL;
+ }
+ if(boi->size == 0) {
+ fprintf(stderr, "bo(%p) has size 0.\n", bo);
return -EINVAL;
}
if (bo_legacy->static_bo || bo_legacy->validated) {
*soffset = bo_legacy->offset;
- *eoffset = bo_legacy->offset + bo->size;
+ *eoffset = bo_legacy->offset + boi->size;
return 0;
}
- if (!(bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+ if (!(boi->domains & RADEON_GEM_DOMAIN_GTT)) {
- r = bo_vram_validate(bo, soffset, eoffset);
+ r = bo_vram_validate(boi, soffset, eoffset);
if (r) {
legacy_track_pending(&boml->base, 0);
legacy_kick_all_buffers(boml);
@@ -732,7 +743,7 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
}
}
*soffset = bo_legacy->offset;
- *eoffset = bo_legacy->offset + bo->size;
+ *eoffset = bo_legacy->offset + boi->size;
bo_legacy->validated = 1;
return 0;
@@ -740,7 +751,8 @@ int radeon_bo_legacy_validate(struct radeon_bo *bo,
void radeon_bo_legacy_pending(struct radeon_bo *bo, uint32_t pending)
{
- struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)boi->bom;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
bo_legacy->pending = pending;
@@ -795,7 +807,7 @@ static struct bo_legacy *radeon_legacy_bo_alloc_static(struct bo_manager_legacy
if (bo->base.handle > bom->nhandle) {
bom->nhandle = bo->base.handle + 1;
}
- radeon_bo_ref(&(bo->base));
+ radeon_bo_ref((struct radeon_bo *)&(bo->base));
return bo;
}
@@ -890,12 +902,13 @@ void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom)
unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo)
{
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
- if (bo_legacy->static_bo || (bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+ if (bo_legacy->static_bo || (boi->domains & RADEON_GEM_DOMAIN_GTT)) {
return 0;
}
- return bo->size;
+ return boi->size;
}
/*
@@ -920,7 +933,7 @@ struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
if (bo->base.handle > boml->nhandle) {
boml->nhandle = bo->base.handle + 1;
}
- radeon_bo_ref(&(bo->base));
- return &(bo->base);
+ radeon_bo_ref((struct radeon_bo *)&(bo->base));
+ return (struct radeon_bo *)&(bo->base);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
index 4520a7d7d4..6c2648b6bd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -18,8 +18,11 @@
#define RADEON_TILING_MACRO 0x1
#define RADEON_TILING_MICRO 0x2
#define RADEON_TILING_SWAP 0x4
+
+#ifndef RADEON_TILING_SURFACE
#define RADEON_TILING_SURFACE 0x8 /* this object requires a surface
* when mapped - i.e. front buffer */
+#endif
/* to be used to build locally in mesa with no libdrm bits */
#include "../radeon/radeon_bo_drm.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
index 8fac5c6c51..99d3ec7005 100644
--- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
+++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c
@@ -136,8 +136,13 @@ radeonBufferSubData(GLcontext * ctx,
const GLvoid * data,
struct gl_buffer_object *obj)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
+ if (radeon_bo_is_referenced_by_cs(radeon_obj->bo, radeon->cmdbuf.cs)) {
+ radeon_firevertices(radeon);
+ }
+
radeon_bo_map(radeon_obj->bo, GL_TRUE);
_mesa_memcpy(radeon_obj->bo->ptr + offset, data, size);
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index f8a4cdb495..e0b853bc97 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
if (radeon->constant_cliprect) {
@@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon,
*/
void radeonSetCliprects(radeonContextPtr radeon)
{
- __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon);
- __DRIdrawablePrivate *const readable = radeon_get_readable(radeon);
+ __DRIdrawable *const drawable = radeon_get_drawable(radeon);
+ __DRIdrawable *const readable = radeon_get_readable(radeon);
struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate;
struct radeon_framebuffer *const read_rfb = readable->driverPrivate;
int x_off, y_off;
@@ -229,16 +229,15 @@ void radeonUpdateScissor( GLcontext *ctx )
}
if (!rmesa->radeonScreen->kernel_mm) {
/* Fix scissors for dri 1 */
-
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
+ __DRIdrawable *dPriv = radeon_get_drawable(rmesa);
x1 += dPriv->x;
- x2 += dPriv->x;
+ x2 += dPriv->x + 1;
min_x += dPriv->x;
- max_x += dPriv->x;
+ max_x += dPriv->x + 1;
y1 += dPriv->y;
- y2 += dPriv->y;
+ y2 += dPriv->y + 1;
min_y += dPriv->y;
- max_y += dPriv->y;
+ max_y += dPriv->y + 1;
}
rmesa->state.scissor.rect.x1 = CLAMP(x1, min_x, max_x);
@@ -263,29 +262,6 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
}
}
-void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask )
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- GLuint i;
- drm_radeon_stipple_t stipple;
-
- /* Must flip pattern upside down.
- */
- for ( i = 0 ; i < 32 ; i++ ) {
- stipple.mask[31 - i] = ((GLuint *) mask)[i];
- }
-
- /* TODO: push this into cmd mechanism
- */
- radeon_firevertices(radeon);
- LOCK_HARDWARE( radeon );
-
- drmCommandWrite( radeon->dri.fd, DRM_RADEON_STIPPLE,
- &stipple, sizeof(stipple) );
- UNLOCK_HARDWARE( radeon );
-}
-
-
/* ================================================================
* SwapBuffers with client-side throttling
*/
@@ -452,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb)
/* Copy the back color buffer to the front color buffer.
*/
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+void radeonCopyBuffer( __DRIdrawable *dPriv,
const drm_clip_rect_t *rect)
{
radeonContextPtr rmesa;
@@ -520,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
UNLOCK_HARDWARE( rmesa );
}
-static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target)
+static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target)
{
radeonContextPtr rmesa;
@@ -543,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar
return 0;
}
-static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
+static GLboolean radeonPageFlip( __DRIdrawable *dPriv )
{
radeonContextPtr radeon;
GLint ret;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
struct radeon_renderbuffer *rrb;
struct radeon_framebuffer *rfb;
@@ -595,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
/**
* Swap front and back buffer.
*/
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
+void radeonSwapBuffers(__DRIdrawable * dPriv)
{
int64_t ust;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
radeonContextPtr radeon;
@@ -639,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
}
}
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+void radeonCopySubBuffer(__DRIdrawable * dPriv,
int x, int y, int w, int h )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
@@ -665,6 +641,27 @@ void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
}
}
+/**
+ * Check if we're about to draw into the front color buffer.
+ * If so, set the intel->front_buffer_dirty field to true.
+ */
+void
+radeon_check_front_buffer_rendering(GLcontext *ctx)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ const struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ if (fb->Name == 0) {
+ /* drawing to window system buffer */
+ if (fb->_NumColorDrawBuffers > 0) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
+ radeon->front_buffer_dirty = GL_TRUE;
+ }
+ }
+ }
+}
+
+
void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
@@ -841,7 +838,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
*/
if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) {
radeon_update_renderbuffers(radeon->dri.context,
- radeon->dri.context->driDrawablePriv);
+ radeon->dri.context->driDrawablePriv, GL_FALSE);
}
}
@@ -858,7 +855,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode )
if (!was_front_buffer_reading && rmesa->is_front_buffer_reading) {
radeon_update_renderbuffers(rmesa->dri.context,
- rmesa->dri.context->driReadablePriv);
+ rmesa->dri.context->driReadablePriv, GL_FALSE);
}
}
/* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
@@ -909,9 +906,9 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he
if (radeon->is_front_buffer_rendering) {
ctx->Driver.Flush(ctx);
}
- radeon_update_renderbuffers(driContext, driContext->driDrawablePriv);
+ radeon_update_renderbuffers(driContext, driContext->driDrawablePriv, GL_FALSE);
if (driContext->driDrawablePriv != driContext->driReadablePriv)
- radeon_update_renderbuffers(driContext, driContext->driReadablePriv);
+ radeon_update_renderbuffers(driContext, driContext->driReadablePriv, GL_FALSE);
}
old_viewport = ctx->Driver.Viewport;
@@ -1119,22 +1116,21 @@ void radeonFlush(GLcontext *ctx)
then no point flushing anything at all.
*/
if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && is_empty_list(&radeon->dma.reserved))
- return;
+ goto flush_front;
if (radeon->dma.flush)
radeon->dma.flush( ctx );
- radeonEmitState(radeon);
-
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
+flush_front:
if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
__DRIscreen *const screen = radeon->radeonScreen->driScreen;
if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
&& (screen->dri2.loader->flushFrontBuffer != NULL)) {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon);
+ __DRIdrawable * drawable = radeon_get_drawable(radeon);
(*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate);
/* Only clear the dirty bit if front-buffer rendering is no longer
@@ -1148,9 +1144,6 @@ void radeonFlush(GLcontext *ctx)
}
}
}
-
- make_empty_list(&radeon->query.not_flushed_head);
-
}
/* Make sure all commands have been sent to the hardware and have
@@ -1237,7 +1230,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
fprintf(stderr, "drmRadeonCmdBuffer: %d. Kernel failed to "
"parse or rejected command stream. See dmesg "
"for more info.\n", ret);
- _mesa_exit(ret);
+ exit(ret);
}
return ret;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h
index f3201911ac..f31f08edf3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common.h
@@ -10,14 +10,13 @@ void radeonRecalcScissorRects(radeonContextPtr radeon);
void radeonSetCliprects(radeonContextPtr radeon);
void radeonUpdateScissor( GLcontext *ctx );
void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
-void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask );
void radeonWaitForIdleLocked(radeonContextPtr radeon);
extern uint32_t radeonGetAge(radeonContextPtr radeon);
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+void radeonCopyBuffer( __DRIdrawable *dPriv,
const drm_clip_rect_t *rect);
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+void radeonSwapBuffers(__DRIdrawable * dPriv);
+void radeonCopySubBuffer(__DRIdrawable * dPriv,
int x, int y, int w, int h );
void radeonUpdatePageFlipping(radeonContextPtr rmesa);
@@ -43,7 +42,9 @@ void
radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
struct radeon_bo *bo);
struct radeon_renderbuffer *
-radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv);
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv);
+
+void radeon_check_front_buffer_rendering(GLcontext *ctx);
static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb)
{
struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 6b9b1e3c5e..b9c29b937e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions)
GLboolean radeonInitContext(radeonContextPtr radeon,
struct dd_function_table* functions,
const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
GLcontext* ctx;
GLcontext* shareCtx;
@@ -262,10 +262,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
else
radeon->texture_row_align = 32;
radeon->texture_rect_row_align = 64;
- radeon->texture_compressed_row_align = 64;
+ radeon->texture_compressed_row_align = 32;
}
- make_empty_list(&radeon->query.not_flushed_head);
radeon_init_dma(radeon);
return GL_TRUE;
@@ -292,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon)
* Cleanup common context fields.
* Called by r200DestroyContext/r300DestroyContext
*/
-void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
+void radeonDestroyContext(__DRIcontext *driContextPriv )
{
#ifdef RADEON_BO_TRACK
FILE *track;
@@ -356,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
/* Force the context `c' to be unbound from its buffer.
*/
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv)
+GLboolean radeonUnbindContext(__DRIcontext * driContextPriv)
{
radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
@@ -496,23 +495,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
static unsigned
radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
{
- switch (rb->base._ActualFormat) {
- case GL_RGB5:
- case GL_DEPTH_COMPONENT16:
- return 16;
- case GL_RGB8:
- case GL_RGBA8:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH24_STENCIL8_EXT:
- case GL_STENCIL_INDEX8_EXT:
- return 32;
- default:
- return 0;
- }
+ return _mesa_get_format_bytes(rb->base.Format) * 8;
}
void
-radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
+radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ GLboolean front_only)
{
unsigned int attachments[10];
__DRIbuffer *buffers = NULL;
@@ -538,7 +526,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
struct radeon_renderbuffer *stencil_rb;
i = 0;
- if ((radeon->is_front_buffer_rendering ||
+ if ((front_only || radeon->is_front_buffer_rendering ||
radeon->is_front_buffer_reading ||
!draw->color_rb[1])
&& draw->color_rb[0]) {
@@ -546,23 +534,25 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]);
}
- if (draw->color_rb[1]) {
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
- }
+ if (!front_only) {
+ if (draw->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
+ }
- depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
- stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
-
- if ((depth_rb != NULL) && (stencil_rb != NULL)) {
- attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- attachments[i++] = radeon_bits_per_pixel(depth_rb);
- } else if (depth_rb != NULL) {
- attachments[i++] = __DRI_BUFFER_DEPTH;
- attachments[i++] = radeon_bits_per_pixel(depth_rb);
- } else if (stencil_rb != NULL) {
- attachments[i++] = __DRI_BUFFER_STENCIL;
- attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ }
}
buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
@@ -575,12 +565,14 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
i = 0;
if (draw->color_rb[0])
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (draw->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
+ if (!front_only) {
+ if (draw->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ }
buffers = (*screen->dri2.loader->getBuffers)(drawable,
&drawable->w,
@@ -728,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
/* Force the context `c' to be the current context and associate with it
* buffer `b'.
*/
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
radeonContextPtr radeon;
struct radeon_framebuffer *drfb;
@@ -748,9 +740,9 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
readfb = driReadPriv->driverPrivate;
if (driContextPriv->driScreenPriv->dri2.enabled) {
- radeon_update_renderbuffers(driContextPriv, driDrawPriv);
+ radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE);
if (driDrawPriv != driReadPriv)
- radeon_update_renderbuffers(driContextPriv, driReadPriv);
+ radeon_update_renderbuffers(driContextPriv, driReadPriv, GL_FALSE);
_mesa_reference_renderbuffer(&radeon->state.color.rb,
&(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base));
_mesa_reference_renderbuffer(&radeon->state.depth.rb,
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index 0309345393..ab79d2dc0f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -92,7 +92,7 @@ struct radeon_renderbuffer
GLuint pf_pending; /**< sequence number of pending flip */
GLuint vbl_pending; /**< vblank sequence number of pending flip */
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
};
struct radeon_framebuffer
@@ -208,6 +208,10 @@ struct radeon_tex_obj {
* and so on.
*/
GLboolean validated;
+ /* Minimum LOD to be used during rendering */
+ unsigned minLod;
+ /* Miximum LOD to be used during rendering */
+ unsigned maxLod;
GLuint override_offset;
GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
@@ -324,6 +328,7 @@ struct radeon_swtcl_info {
GLuint vertex_attr_count;
GLuint emit_prediction;
+ struct radeon_bo *bo;
};
#define RADEON_MAX_AOS_ARRAYS 16
@@ -376,8 +381,8 @@ struct radeon_store {
};
struct radeon_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
+ __DRIcontext *context; /* DRI context */
+ __DRIscreen *screen; /* DRI screen */
drm_context_t hwContext;
drm_hw_lock_t *hwLock;
@@ -401,9 +406,6 @@ struct radeon_state {
struct radeon_depthbuffer_state depth;
struct radeon_scissor_state scissor;
struct radeon_stencilbuffer_state stencil;
-
- struct radeon_cs_space_check bos[RADEON_MAX_BOS];
- int validated_bo_count;
};
/**
@@ -502,7 +504,6 @@ struct radeon_context {
struct {
struct radeon_query_object *current;
- struct radeon_query_object not_flushed_head;
struct radeon_state_atom queryobj;
} query;
@@ -522,12 +523,12 @@ struct radeon_context {
#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
-static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon)
+static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon)
{
return radeon->dri.context->driDrawablePriv;
}
-static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon)
+static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon)
{
return radeon->dri.context->driReadablePriv;
}
@@ -580,15 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f)
GLboolean radeonInitContext(radeonContextPtr radeon,
struct dd_function_table* functions,
const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
void radeonCleanupContext(radeonContextPtr radeon);
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
-void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable);
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv);
+GLboolean radeonUnbindContext(__DRIcontext * driContextPriv);
+void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ GLboolean front_only);
+GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
+extern void radeonDestroyContext(__DRIcontext * driContextPriv);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 8f4485aee7..3cd305b0a2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -69,7 +69,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#define need_GL_EXT_framebuffer_object
-#include "extension_helper.h"
+#include "main/remap_helper.h"
#define DRIVER_DATE "20061018"
@@ -79,7 +79,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Extension strings exported by the R100 driver.
*/
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
@@ -109,7 +109,7 @@ const struct dri_extension card_extensions[] =
{ NULL, NULL }
};
-const struct dri_extension mm_extensions[] = {
+static const struct dri_extension mm_extensions[] = {
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ NULL, NULL }
};
@@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon)
*/
GLboolean
r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r100ContextPtr rmesa;
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 4e2c52c835..dfedc38bfd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -331,8 +331,12 @@ struct r100_hw_state {
struct radeon_state_atom stp;
};
+struct radeon_stipple_state {
+ GLuint mask[32];
+};
struct r100_state {
+ struct radeon_stipple_state stipple;
struct radeon_texture_state texture;
};
@@ -447,7 +451,7 @@ struct r100_context {
#define RADEON_OLD_PACKETS 1
extern GLboolean r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs.c b/src/mesa/drivers/dri/radeon/radeon_cs.c
new file mode 100644
index 0000000000..17e7433369
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs.c
@@ -0,0 +1,95 @@
+
+#include <stdio.h>
+#include <stdint.h>
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_bocs_wrapper.h"
+#include "radeon_cs_int_drm.h"
+
+struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
+{
+ struct radeon_cs_int *csi = csm->funcs->cs_create(csm, ndw);
+ return (struct radeon_cs *)csi;
+}
+
+int radeon_cs_write_reloc(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+
+ return csi->csm->funcs->cs_write_reloc(csi,
+ bo,
+ read_domain,
+ write_domain,
+ flags);
+}
+
+int radeon_cs_begin(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_begin(csi, ndw, file, func, line);
+}
+
+int radeon_cs_end(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_end(csi, file, func, line);
+}
+
+int radeon_cs_emit(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_emit(csi);
+}
+
+int radeon_cs_destroy(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_destroy(csi);
+}
+
+int radeon_cs_erase(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_erase(csi);
+}
+
+int radeon_cs_need_flush(struct radeon_cs *cs)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return csi->csm->funcs->cs_need_flush(csi);
+}
+
+void radeon_cs_print(struct radeon_cs *cs, FILE *file)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ csi->csm->funcs->cs_print(csi, file);
+}
+
+void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ if (domain == RADEON_GEM_DOMAIN_VRAM)
+ csi->csm->vram_limit = limit;
+ else
+ csi->csm->gart_limit = limit;
+}
+
+void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data)
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ csi->space_flush_fn = fn;
+ csi->space_flush_data = data;
+}
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_drm.h b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
index ab4eca31a3..a3f1750c6e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
@@ -36,6 +36,7 @@
#include <string.h>
#include "drm.h"
#include "radeon_drm.h"
+#include "radeon_bo_drm.h"
struct radeon_cs_reloc {
struct radeon_bo *bo;
@@ -49,173 +50,41 @@ struct radeon_cs_reloc {
#define RADEON_CS_SPACE_OP_TO_BIG 1
#define RADEON_CS_SPACE_FLUSH 2
-struct radeon_cs_space_check {
- struct radeon_bo *bo;
- uint32_t read_domains;
- uint32_t write_domain;
- uint32_t new_accounted;
-};
-
-#define MAX_SPACE_BOS (32)
-
-struct radeon_cs_manager;
-
struct radeon_cs {
- struct radeon_cs_manager *csm;
- void *relocs;
- uint32_t *packets;
- unsigned crelocs;
- unsigned relocs_total_size;
- unsigned cdw;
- unsigned ndw;
- int section;
+ uint32_t *packets;
+ unsigned cdw;
+ unsigned ndw;
unsigned section_ndw;
unsigned section_cdw;
- const char *section_file;
- const char *section_func;
- int section_line;
- struct radeon_cs_space_check bos[MAX_SPACE_BOS];
- int bo_count;
- void (*space_flush_fn)(void *);
- void *space_flush_data;
-};
-
-/* cs functions */
-struct radeon_cs_funcs {
- struct radeon_cs *(*cs_create)(struct radeon_cs_manager *csm,
- uint32_t ndw);
- int (*cs_write_reloc)(struct radeon_cs *cs,
- struct radeon_bo *bo,
- uint32_t read_domain,
- uint32_t write_domain,
- uint32_t flags);
- int (*cs_begin)(struct radeon_cs *cs,
- uint32_t ndw,
- const char *file,
- const char *func,
- int line);
- int (*cs_end)(struct radeon_cs *cs,
- const char *file,
- const char *func,
- int line);
- int (*cs_emit)(struct radeon_cs *cs);
- int (*cs_destroy)(struct radeon_cs *cs);
- int (*cs_erase)(struct radeon_cs *cs);
- int (*cs_need_flush)(struct radeon_cs *cs);
- void (*cs_print)(struct radeon_cs *cs, FILE *file);
-};
-
-struct radeon_cs_manager {
- struct radeon_cs_funcs *funcs;
- int fd;
- int32_t vram_limit, gart_limit;
- int32_t vram_write_used, gart_write_used;
- int32_t read_used;
};
-static inline struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
- uint32_t ndw)
-{
- return csm->funcs->cs_create(csm, ndw);
-}
-
-static inline int radeon_cs_write_reloc(struct radeon_cs *cs,
- struct radeon_bo *bo,
- uint32_t read_domain,
- uint32_t write_domain,
- uint32_t flags)
-{
- return cs->csm->funcs->cs_write_reloc(cs,
- bo,
- read_domain,
- write_domain,
- flags);
-}
-
-static inline int radeon_cs_begin(struct radeon_cs *cs,
- uint32_t ndw,
- const char *file,
- const char *func,
- int line)
-{
- return cs->csm->funcs->cs_begin(cs, ndw, file, func, line);
-}
-
-static inline int radeon_cs_end(struct radeon_cs *cs,
- const char *file,
- const char *func,
- int line)
-{
- return cs->csm->funcs->cs_end(cs, file, func, line);
-}
-
-static inline int radeon_cs_emit(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_emit(cs);
-}
-
-static inline int radeon_cs_destroy(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_destroy(cs);
-}
-
-static inline int radeon_cs_erase(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_erase(cs);
-}
-
-static inline int radeon_cs_need_flush(struct radeon_cs *cs)
-{
- return cs->csm->funcs->cs_need_flush(cs);
-}
-
-static inline void radeon_cs_print(struct radeon_cs *cs, FILE *file)
-{
- cs->csm->funcs->cs_print(cs, file);
-}
-
-static inline void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit)
-{
-
- if (domain == RADEON_GEM_DOMAIN_VRAM)
- cs->csm->vram_limit = limit;
- else
- cs->csm->gart_limit = limit;
-}
-
-static inline void radeon_cs_write_dword(struct radeon_cs *cs, uint32_t dword)
-{
- cs->packets[cs->cdw++] = dword;
- if (cs->section) {
- cs->section_cdw++;
- }
-}
-
-static inline void radeon_cs_write_qword(struct radeon_cs *cs, uint64_t qword)
-{
-
- memcpy(cs->packets + cs->cdw, &qword, sizeof(qword));
- cs->cdw+=2;
- if (cs->section) {
- cs->section_cdw+=2;
- }
-}
-
-static inline void radeon_cs_write_table(struct radeon_cs *cs, void *data, uint32_t size)
-{
- memcpy(cs->packets + cs->cdw, data, size * 4);
- cs->cdw += size;
- if (cs->section) {
- cs->section_cdw += size;
- }
-}
+#define MAX_SPACE_BOS (32)
-static inline void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data)
-{
- cs->space_flush_fn = fn;
- cs->space_flush_data = data;
-}
+struct radeon_cs_manager;
+extern struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw);
+
+extern int radeon_cs_begin(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func, int line);
+extern int radeon_cs_end(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line);
+extern int radeon_cs_emit(struct radeon_cs *cs);
+extern int radeon_cs_destroy(struct radeon_cs *cs);
+extern int radeon_cs_erase(struct radeon_cs *cs);
+extern int radeon_cs_need_flush(struct radeon_cs *cs);
+extern void radeon_cs_print(struct radeon_cs *cs, FILE *file);
+extern void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit);
+extern void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data);
+extern int radeon_cs_write_reloc(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags);
/*
* add a persistent BO to the list
@@ -243,4 +112,30 @@ int radeon_cs_space_check_with_bo(struct radeon_cs *cs,
uint32_t read_domains,
uint32_t write_domain);
+static inline void radeon_cs_write_dword(struct radeon_cs *cs, uint32_t dword)
+{
+ cs->packets[cs->cdw++] = dword;
+ if (cs->section_ndw) {
+ cs->section_cdw++;
+ }
+}
+
+static inline void radeon_cs_write_qword(struct radeon_cs *cs, uint64_t qword)
+{
+ memcpy(cs->packets + cs->cdw, &qword, sizeof(uint64_t));
+ cs->cdw += 2;
+ if (cs->section_ndw) {
+ cs->section_cdw += 2;
+ }
+}
+
+static inline void radeon_cs_write_table(struct radeon_cs *cs,
+ void *data, uint32_t size)
+{
+ memcpy(cs->packets + cs->cdw, data, size * 4);
+ cs->cdw += size;
+ if (cs->section_ndw) {
+ cs->section_cdw += size;
+ }
+}
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_int_drm.h b/src/mesa/drivers/dri/radeon/radeon_cs_int_drm.h
new file mode 100644
index 0000000000..8ba76bf951
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_int_drm.h
@@ -0,0 +1,66 @@
+
+#ifndef _RADEON_CS_INT_H_
+#define _RADEON_CS_INT_H_
+
+struct radeon_cs_space_check {
+ struct radeon_bo_int *bo;
+ uint32_t read_domains;
+ uint32_t write_domain;
+ uint32_t new_accounted;
+};
+
+struct radeon_cs_int {
+ /* keep first two in same place */
+ uint32_t *packets;
+ unsigned cdw;
+ unsigned ndw;
+ unsigned section_ndw;
+ unsigned section_cdw;
+ /* private members */
+ struct radeon_cs_manager *csm;
+ void *relocs;
+ unsigned crelocs;
+ unsigned relocs_total_size;
+ const char *section_file;
+ const char *section_func;
+ int section_line;
+ struct radeon_cs_space_check bos[MAX_SPACE_BOS];
+ int bo_count;
+ void (*space_flush_fn)(void *);
+ void *space_flush_data;
+};
+
+/* cs functions */
+struct radeon_cs_funcs {
+ struct radeon_cs_int *(*cs_create)(struct radeon_cs_manager *csm,
+ uint32_t ndw);
+ int (*cs_write_reloc)(struct radeon_cs_int *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags);
+ int (*cs_begin)(struct radeon_cs_int *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line);
+ int (*cs_end)(struct radeon_cs_int *cs,
+ const char *file, const char *func,
+ int line);
+
+
+ int (*cs_emit)(struct radeon_cs_int *cs);
+ int (*cs_destroy)(struct radeon_cs_int *cs);
+ int (*cs_erase)(struct radeon_cs_int *cs);
+ int (*cs_need_flush)(struct radeon_cs_int *cs);
+ void (*cs_print)(struct radeon_cs_int *cs, FILE *file);
+};
+
+struct radeon_cs_manager {
+ struct radeon_cs_funcs *funcs;
+ int fd;
+ int32_t vram_limit, gart_limit;
+ int32_t vram_write_used, gart_write_used;
+ int32_t read_used;
+};
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
index f1addb299e..45b608a1b9 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -30,10 +30,18 @@
* Jérôme Glisse <glisse@freedesktop.org>
*/
#include <errno.h>
+#include <unistd.h>
+#include <stdint.h>
+#include "drm.h"
+#include "radeon_drm.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_common.h"
-
+#ifdef HAVE_LIBDRM_RADEON
+#include "radeon_cs_int.h"
+#else
+#include "radeon_cs_int_drm.h"
+#endif
struct cs_manager_legacy {
struct radeon_cs_manager base;
struct radeon_context *ctx;
@@ -51,27 +59,27 @@ struct cs_reloc_legacy {
};
-static struct radeon_cs *cs_create(struct radeon_cs_manager *csm,
- uint32_t ndw)
+static struct radeon_cs_int *cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
{
- struct radeon_cs *cs;
+ struct radeon_cs_int *csi;
- cs = (struct radeon_cs*)calloc(1, sizeof(struct radeon_cs));
- if (cs == NULL) {
+ csi = (struct radeon_cs_int*)calloc(1, sizeof(struct radeon_cs_int));
+ if (csi == NULL) {
return NULL;
}
- cs->csm = csm;
- cs->ndw = (ndw + 0x3FF) & (~0x3FF);
- cs->packets = (uint32_t*)malloc(4*cs->ndw);
- if (cs->packets == NULL) {
- free(cs);
+ csi->csm = csm;
+ csi->ndw = (ndw + 0x3FF) & (~0x3FF);
+ csi->packets = (uint32_t*)malloc(4*csi->ndw);
+ if (csi->packets == NULL) {
+ free(csi);
return NULL;
}
- cs->relocs_total_size = 0;
- return cs;
+ csi->relocs_total_size = 0;
+ return csi;
}
-static int cs_write_reloc(struct radeon_cs *cs,
+static int cs_write_reloc(struct radeon_cs_int *cs,
struct radeon_bo *bo,
uint32_t read_domain,
uint32_t write_domain,
@@ -150,20 +158,19 @@ static int cs_write_reloc(struct radeon_cs *cs,
return 0;
}
-static int cs_begin(struct radeon_cs *cs,
+static int cs_begin(struct radeon_cs_int *cs,
uint32_t ndw,
const char *file,
const char *func,
int line)
{
- if (cs->section) {
+ if (cs->section_ndw) {
fprintf(stderr, "CS already in a section(%s,%s,%d)\n",
cs->section_file, cs->section_func, cs->section_line);
fprintf(stderr, "CS can't start section(%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 1;
cs->section_ndw = ndw;
cs->section_cdw = 0;
cs->section_file = file;
@@ -187,18 +194,17 @@ static int cs_begin(struct radeon_cs *cs,
return 0;
}
-static int cs_end(struct radeon_cs *cs,
+static int cs_end(struct radeon_cs_int *cs,
const char *file,
const char *func,
int line)
{
- if (!cs->section) {
+ if (!cs->section_ndw) {
fprintf(stderr, "CS no section to end at (%s,%s,%d)\n",
file, func, line);
return -EPIPE;
}
- cs->section = 0;
if (cs->section_ndw != cs->section_cdw) {
fprintf(stderr, "CS section size missmatch start at (%s,%s,%d) %d vs %d\n",
cs->section_file, cs->section_func, cs->section_line, cs->section_ndw, cs->section_cdw);
@@ -206,10 +212,12 @@ static int cs_end(struct radeon_cs *cs,
file, func, line);
return -EPIPE;
}
+ cs->section_ndw = 0;
+
return 0;
}
-static int cs_process_relocs(struct radeon_cs *cs)
+static int cs_process_relocs(struct radeon_cs_int *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
struct cs_reloc_legacy *relocs;
@@ -254,7 +262,7 @@ restart:
return 0;
}
-static int cs_set_age(struct radeon_cs *cs)
+static int cs_set_age(struct radeon_cs_int *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
struct cs_reloc_legacy *relocs;
@@ -268,7 +276,7 @@ static int cs_set_age(struct radeon_cs *cs)
return 0;
}
-static int cs_emit(struct radeon_cs *cs)
+static int cs_emit(struct radeon_cs_int *cs)
{
struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
drm_radeon_cmd_buffer_t cmd;
@@ -276,7 +284,7 @@ static int cs_emit(struct radeon_cs *cs)
uint64_t ull;
int r;
- csm->ctx->vtbl.emit_cs_header(cs, csm->ctx);
+ csm->ctx->vtbl.emit_cs_header((struct radeon_cs *)cs, csm->ctx);
/* append buffer age */
if ( IS_R300_CLASS(csm->ctx->radeonScreen) )
@@ -289,9 +297,9 @@ static int cs_emit(struct radeon_cs *cs)
age.scratch.reg = 2;
age.scratch.n_bufs = 1;
age.scratch.flags = 0;
- radeon_cs_write_dword(cs, age.u);
- radeon_cs_write_qword(cs, ull);
- radeon_cs_write_dword(cs, 0);
+ radeon_cs_write_dword((struct radeon_cs *)cs, age.u);
+ radeon_cs_write_qword((struct radeon_cs *)cs, ull);
+ radeon_cs_write_dword((struct radeon_cs *)cs, 0);
}
r = cs_process_relocs(cs);
@@ -342,7 +350,7 @@ static void inline cs_free_reloc(void *relocs_p, int crelocs)
free(relocs[i].indices);
}
-static int cs_destroy(struct radeon_cs *cs)
+static int cs_destroy(struct radeon_cs_int *cs)
{
cs_free_reloc(cs->relocs, cs->crelocs);
free(cs->relocs);
@@ -351,7 +359,7 @@ static int cs_destroy(struct radeon_cs *cs)
return 0;
}
-static int cs_erase(struct radeon_cs *cs)
+static int cs_erase(struct radeon_cs_int *cs)
{
cs_free_reloc(cs->relocs, cs->crelocs);
free(cs->relocs);
@@ -359,18 +367,18 @@ static int cs_erase(struct radeon_cs *cs)
cs->relocs = NULL;
cs->crelocs = 0;
cs->cdw = 0;
- cs->section = 0;
+ cs->section_ndw = 0;
return 0;
}
-static int cs_need_flush(struct radeon_cs *cs)
+static int cs_need_flush(struct radeon_cs_int *cs)
{
/* this function used to flush when the BO usage got to
* a certain size, now the higher levels handle this better */
return 0;
}
-static void cs_print(struct radeon_cs *cs, FILE *file)
+static void cs_print(struct radeon_cs_int *cs, FILE *file)
{
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
index 89cbbb5a6b..e22b437d56 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
@@ -29,6 +29,8 @@
#include <errno.h>
#include <stdlib.h>
#include "radeon_bocs_wrapper.h"
+#include "radeon_bo_int_drm.h"
+#include "radeon_cs_int_drm.h"
struct rad_sizes {
int32_t op_read;
@@ -39,7 +41,7 @@ struct rad_sizes {
static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct rad_sizes *sizes)
{
uint32_t read_domains, write_domain;
- struct radeon_bo *bo;
+ struct radeon_bo_int *bo;
bo = sc->bo;
sc->new_accounted = 0;
@@ -47,7 +49,7 @@ static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct ra
write_domain = sc->write_domain;
/* legacy needs a static check */
- if (radeon_bo_is_static(bo)) {
+ if (radeon_bo_is_static((struct radeon_bo *)sc->bo)) {
bo->space_accounted = sc->new_accounted = (read_domains << 16) | write_domain;
return 0;
}
@@ -100,11 +102,11 @@ static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct ra
return 0;
}
-static int radeon_cs_do_space_check(struct radeon_cs *cs, struct radeon_cs_space_check *new_tmp)
+static int radeon_cs_do_space_check(struct radeon_cs_int *cs, struct radeon_cs_space_check *new_tmp)
{
struct radeon_cs_manager *csm = cs->csm;
int i;
- struct radeon_bo *bo;
+ struct radeon_bo_int *bo;
struct rad_sizes sizes;
int ret;
@@ -158,25 +160,28 @@ static int radeon_cs_do_space_check(struct radeon_cs *cs, struct radeon_cs_space
void radeon_cs_space_add_persistent_bo(struct radeon_cs *cs, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain)
{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
int i;
- for (i = 0; i < cs->bo_count; i++) {
- if (cs->bos[i].bo == bo &&
- cs->bos[i].read_domains == read_domains &&
- cs->bos[i].write_domain == write_domain)
+ for (i = 0; i < csi->bo_count; i++) {
+ if (csi->bos[i].bo == boi &&
+ csi->bos[i].read_domains == read_domains &&
+ csi->bos[i].write_domain == write_domain)
return;
}
radeon_bo_ref(bo);
- i = cs->bo_count;
- cs->bos[i].bo = bo;
- cs->bos[i].read_domains = read_domains;
- cs->bos[i].write_domain = write_domain;
- cs->bos[i].new_accounted = 0;
- cs->bo_count++;
-
- assert(cs->bo_count < MAX_SPACE_BOS);
+ i = csi->bo_count;
+ csi->bos[i].bo = boi;
+ csi->bos[i].read_domains = read_domains;
+ csi->bos[i].write_domain = write_domain;
+ csi->bos[i].new_accounted = 0;
+ csi->bo_count++;
+
+ assert(csi->bo_count < MAX_SPACE_BOS);
}
-static int radeon_cs_check_space_internal(struct radeon_cs *cs, struct radeon_cs_space_check *tmp_bo)
+static int radeon_cs_check_space_internal(struct radeon_cs_int *cs,
+ struct radeon_cs_space_check *tmp_bo)
{
int ret;
int flushed = 0;
@@ -198,37 +203,42 @@ again:
int radeon_cs_space_check_with_bo(struct radeon_cs *cs,
struct radeon_bo *bo,
uint32_t read_domains, uint32_t write_domain)
-{
+{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ struct radeon_bo_int *boi = (struct radeon_bo_int *)bo;
struct radeon_cs_space_check temp_bo;
+
int ret = 0;
if (bo) {
- temp_bo.bo = bo;
+ temp_bo.bo = boi;
temp_bo.read_domains = read_domains;
temp_bo.write_domain = write_domain;
temp_bo.new_accounted = 0;
}
- ret = radeon_cs_check_space_internal(cs, bo ? &temp_bo : NULL);
+ ret = radeon_cs_check_space_internal(csi, bo ? &temp_bo : NULL);
return ret;
}
int radeon_cs_space_check(struct radeon_cs *cs)
{
- return radeon_cs_check_space_internal(cs, NULL);
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
+ return radeon_cs_check_space_internal(csi, NULL);
}
void radeon_cs_space_reset_bos(struct radeon_cs *cs)
{
+ struct radeon_cs_int *csi = (struct radeon_cs_int *)cs;
int i;
- for (i = 0; i < cs->bo_count; i++) {
- radeon_bo_unref(cs->bos[i].bo);
- cs->bos[i].bo = NULL;
- cs->bos[i].read_domains = 0;
- cs->bos[i].write_domain = 0;
- cs->bos[i].new_accounted = 0;
+ for (i = 0; i < csi->bo_count; i++) {
+ radeon_bo_unref((struct radeon_bo *)csi->bos[i].bo);
+ csi->bos[i].bo = NULL;
+ csi->bos[i].read_domains = 0;
+ csi->bos[i].write_domain = 0;
+ csi->bos[i].new_accounted = 0;
}
- cs->bo_count = 0;
+ csi->bo_count = 0;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index c6edbae9a1..d31e4e47dd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -151,6 +151,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
aos->components = size;
aos->count = count;
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1: radeonEmitVec4(out, data, stride, count); break;
@@ -161,6 +162,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
assert(0);
break;
}
+ radeon_bo_unmap(aos->bo);
}
void radeon_init_dma(radeonContextPtr rmesa)
@@ -183,10 +185,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
__FUNCTION__, size, rmesa->dma.minimum_size);
- /* unmap old reserved bo */
- if (!is_empty_list(&rmesa->dma.reserved))
- radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
-
if (is_empty_list(&rmesa->dma.free)
|| last_elem(&rmesa->dma.free)->bo->size < size) {
dma_bo = CALLOC_STRUCT(radeon_dma_bo);
@@ -223,8 +221,6 @@ again_alloc:
/* Cmd buff have been flushed in radeon_revalidate_bos */
goto again_alloc;
}
-
- radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1);
}
/* Allocates a region from rmesa->dma.current. If there isn't enough
@@ -281,7 +277,6 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
remove_from_list(dma_bo);
- radeon_bo_unmap(dma_bo->bo);
radeon_bo_unref(dma_bo->bo);
FREE(dma_bo);
}
@@ -306,10 +301,6 @@ static int radeon_bo_is_idle(struct radeon_bo* bo)
WARN_ONCE("Your libdrm or kernel doesn't have support for busy query.\n"
"This may cause small performance drop for you.\n");
}
- /* Protect against bug in legacy bo handling that causes bos stay
- * referenced even after they should be freed */
- if (bo->cref != 1)
- return 0;
return ret != -EBUSY;
}
@@ -346,9 +337,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.wait) {
if (dma_bo->expire_counter == time) {
WARN_ONCE("Leaking dma buffer object!\n");
- /* force free of buffer so we don't realy start
- * leaking stuff now*/
- while ((dma_bo->bo = radeon_bo_unref(dma_bo->bo))) {}
+ radeon_bo_unref(dma_bo->bo);
remove_from_list(dma_bo);
FREE(dma_bo);
continue;
@@ -367,9 +356,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
insert_at_tail(&rmesa->dma.free, dma_bo);
}
- /* unmap the last dma region */
- if (!is_empty_list(&rmesa->dma.reserved))
- radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
/* move reserved to wait list */
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
/* free objects that are too small to be used because of large request */
@@ -403,11 +389,12 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
struct radeon_dma *dma = &rmesa->dma;
-
if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
dma->flush = NULL;
+ radeon_bo_unmap(rmesa->swtcl.bo);
+
if (!is_empty_list(&dma->reserved)) {
GLuint current_offset = dma->current_used;
@@ -422,6 +409,8 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
}
rmesa->swtcl.numverts = 0;
}
+ radeon_bo_unref(rmesa->swtcl.bo);
+ rmesa->swtcl.bo = NULL;
}
/* Alloc space in the current dma region.
*/
@@ -432,6 +421,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
void *head;
if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
+
if(is_empty_list(&rmesa->dma.reserved)
||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) {
if (rmesa->dma.flush) {
@@ -455,7 +445,13 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
rmesa->dma.current_vertexptr );
- head = (first_elem(&rmesa->dma.reserved)->bo->ptr + rmesa->dma.current_vertexptr);
+ if (!rmesa->swtcl.bo) {
+ rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo;
+ radeon_bo_ref(rmesa->swtcl.bo);
+ radeon_bo_map(rmesa->swtcl.bo, 1);
+ }
+
+ head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr);
rmesa->dma.current_vertexptr += bytes;
rmesa->swtcl.numverts += nverts;
return head;
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 7ac53ec0ca..7b1f84a715 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -33,7 +33,6 @@
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/context.h"
-#include "main/texformat.h"
#include "main/texrender.h"
#include "drivers/common/meta.h"
@@ -91,11 +90,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- rb->_ActualFormat = GL_RGB5;
+ rb->Format = _dri_texformat_rgb565;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 5;
- rb->GreenBits = 6;
- rb->BlueBits = 5;
cpp = 2;
break;
case GL_RGB:
@@ -103,12 +99,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->_ActualFormat = GL_RGB8;
+ rb->Format = _dri_texformat_argb8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 0;
cpp = 4;
break;
case GL_RGBA:
@@ -119,12 +111,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- rb->_ActualFormat = GL_RGBA8;
+ rb->Format = _dri_texformat_argb8888;
rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 8;
cpp = 4;
break;
case GL_STENCIL_INDEX:
@@ -133,39 +121,36 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
/* alloc a depth+stencil buffer */
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->StencilBits = 8;
cpp = 4;
break;
case GL_DEPTH_COMPONENT16:
- rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_SHORT;
- rb->DepthBits = 16;
cpp = 2;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+ rb->Format = MESA_FORMAT_X8_Z24;
rb->DataType = GL_UNSIGNED_INT;
- rb->DepthBits = 24;
cpp = 4;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->Format = MESA_FORMAT_S8_Z24;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->DepthBits = 24;
- rb->StencilBits = 8;
cpp = 4;
break;
default:
_mesa_problem(ctx,
- "Unexpected format in intel_alloc_renderbuffer_storage");
+ "Unexpected format in radeon_alloc_renderbuffer_storage");
return GL_FALSE;
}
+ rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+
if (ctx->Driver.Flush)
ctx->Driver.Flush(ctx); /* +r6/r7 */
@@ -181,8 +166,9 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
uint32_t size;
uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;
- fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
- height, pitch);
+ if (RADEON_DEBUG & RADEON_MEMORY)
+ fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
+ height, pitch);
size = pitch * height * cpp;
rrb->pitch = pitch * cpp;
@@ -213,7 +199,7 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
ASSERT(rb->Name == 0);
rb->Width = width;
rb->Height = height;
- rb->_ActualFormat = internalFormat;
+ rb->InternalFormat = internalFormat;
return GL_TRUE;
}
@@ -255,8 +241,13 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
return GL_FALSE;
}
+
+/**
+ * Create a renderbuffer for a window's color, depth and/or stencil buffer.
+ * Not used for user-created renderbuffers.
+ */
struct radeon_renderbuffer *
-radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv)
{
struct radeon_renderbuffer *rrb;
@@ -267,67 +258,64 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
_mesa_init_renderbuffer(&rrb->base, 0);
rrb->base.ClassID = RADEON_RB_CLASS;
- /* XXX format junk */
+ rrb->base.Format = format;
+
switch (format) {
- case GL_RGB5:
- rrb->base._ActualFormat = GL_RGB5;
- rrb->base._BaseFormat = GL_RGBA;
- rrb->base.RedBits = 5;
- rrb->base.GreenBits = 6;
- rrb->base.BlueBits = 5;
+ case MESA_FORMAT_RGB565:
+ assert(_mesa_little_endian());
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ assert(!_mesa_little_endian());
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
+ break;
+ case MESA_FORMAT_XRGB8888:
+ assert(_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
break;
- case GL_RGB8:
- rrb->base._ActualFormat = GL_RGB8;
- rrb->base._BaseFormat = GL_RGB;
- rrb->base.RedBits = 8;
- rrb->base.GreenBits = 8;
- rrb->base.BlueBits = 8;
- rrb->base.AlphaBits = 0;
+ case MESA_FORMAT_XRGB8888_REV:
+ assert(!_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGB;
break;
- case GL_RGBA8:
- rrb->base._ActualFormat = GL_RGBA8;
- rrb->base._BaseFormat = GL_RGBA;
- rrb->base.RedBits = 8;
- rrb->base.GreenBits = 8;
- rrb->base.BlueBits = 8;
- rrb->base.AlphaBits = 8;
+ case MESA_FORMAT_ARGB8888:
+ assert(_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGBA;
break;
- case GL_STENCIL_INDEX8_EXT:
- rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT;
- rrb->base._BaseFormat = GL_STENCIL_INDEX;
- rrb->base.StencilBits = 8;
+ case MESA_FORMAT_ARGB8888_REV:
+ assert(!_mesa_little_endian());
rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_RGBA;
break;
- case GL_DEPTH_COMPONENT16:
- rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
- rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
- rrb->base.DepthBits = 16;
+ case MESA_FORMAT_S8:
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ rrb->base._BaseFormat = GL_STENCIL_INDEX;
+ break;
+ case MESA_FORMAT_Z16:
rrb->base.DataType = GL_UNSIGNED_SHORT;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
break;
- case GL_DEPTH_COMPONENT24:
- rrb->base._ActualFormat = GL_DEPTH_COMPONENT24;
- rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
- rrb->base.DepthBits = 24;
+ case MESA_FORMAT_X8_Z24:
rrb->base.DataType = GL_UNSIGNED_INT;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
break;
- case GL_DEPTH24_STENCIL8_EXT:
- rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
- rrb->base.DepthBits = 24;
- rrb->base.StencilBits = 8;
+ case MESA_FORMAT_S8_Z24:
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ rrb->base._BaseFormat = GL_DEPTH_STENCIL;
break;
default:
- fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format);
+ fprintf(stderr, "%s: Unknown format %s\n",
+ __FUNCTION__, _mesa_get_format_name(format));
_mesa_delete_renderbuffer(&rrb->base);
return NULL;
}
rrb->dPriv = driDrawPriv;
- rrb->base.InternalFormat = format;
+ rrb->base.InternalFormat = _mesa_get_format_base_format(format);
rrb->base.Delete = radeon_delete_renderbuffer;
rrb->base.AllocStorage = radeon_alloc_window_storage;
@@ -382,51 +370,41 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx,
}
+/* TODO: According to EXT_fbo spec internal format of texture image
+ * once set during glTexImage call, should be preserved when
+ * attaching image to renderbuffer. When HW doesn't support
+ * rendering to format of attached image, set framebuffer
+ * completeness accordingly in radeon_validate_framebuffer (issue #79).
+ */
static GLboolean
radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
struct gl_texture_image *texImage)
{
int retry = 0;
+ gl_format texFormat;
+
restart:
- if (texImage->TexFormat == &_mesa_texformat_argb8888) {
- rrb->cpp = 4;
- rrb->base._ActualFormat = GL_RGBA8;
- rrb->base._BaseFormat = GL_RGBA;
+ if (texImage->TexFormat == _dri_texformat_argb8888) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_RGB5;
- rrb->base._BaseFormat = GL_RGB;
+ else if (texImage->TexFormat == _dri_texformat_rgb565) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_RGB5_A1;
- rrb->base._BaseFormat = GL_RGBA;
+ else if (texImage->TexFormat == _dri_texformat_argb1555) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_RGBA4;
- rrb->base._BaseFormat = GL_RGBA;
+ else if (texImage->TexFormat == _dri_texformat_argb4444) {
rrb->base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
+ DBG("Render to ARGB4444 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_z16) {
- rrb->cpp = 2;
- rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
- rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
+ else if (texImage->TexFormat == MESA_FORMAT_Z16) {
rrb->base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
- rrb->cpp = 4;
- rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
+ else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
DBG("Render to DEPTH_STENCIL texture OK\n");
}
@@ -434,27 +412,31 @@ restart:
/* try redoing the FBO */
if (retry == 1) {
DBG("Render to texture BAD FORMAT %d\n",
- texImage->TexFormat->MesaFormat);
+ texImage->TexFormat);
return GL_FALSE;
}
+ /* XXX why is the tex format being set here?
+ * I think this can be removed.
+ */
texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
- texImage->TexFormat->DataType,
+ _mesa_get_format_datatype(texImage->TexFormat),
1);
retry++;
goto restart;
}
+ texFormat = texImage->TexFormat;
+
+ rrb->base.Format = texFormat;
+
+ rrb->cpp = _mesa_get_format_bytes(texFormat);
rrb->pitch = texImage->Width * rrb->cpp;
- rrb->base.InternalFormat = rrb->base._ActualFormat;
+ rrb->base.InternalFormat = texImage->InternalFormat;
+ rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat);
+
rrb->base.Width = texImage->Width;
rrb->base.Height = texImage->Height;
- rrb->base.RedBits = texImage->TexFormat->RedBits;
- rrb->base.GreenBits = texImage->TexFormat->GreenBits;
- rrb->base.BlueBits = texImage->TexFormat->BlueBits;
- rrb->base.AlphaBits = texImage->TexFormat->AlphaBits;
- rrb->base.DepthBits = texImage->TexFormat->DepthBits;
- rrb->base.StencilBits = texImage->TexFormat->StencilBits;
rrb->base.Delete = radeon_delete_renderbuffer;
rrb->base.AllocStorage = radeon_nop_alloc_storage;
@@ -555,8 +537,10 @@ radeon_render_texture(GLcontext * ctx,
imageOffset += offsets[att->Zoffset];
}
- /* store that offset in the region */
+ /* store that offset in the region, along with the correct pitch for
+ * the image we are rendering to */
rrb->draw_offset = imageOffset;
+ rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
/* update drawing region, etc */
radeon_draw_buffer(ctx, fb);
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index a0106d00fa..a9d50c5d07 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
static void radeonKernelClear(GLcontext *ctx, GLuint flags)
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
GLint ret, i;
@@ -570,11 +570,15 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
+ rmesa->radeon.front_buffer_dirty = GL_TRUE;
+ }
+
if ( RADEON_DEBUG & RADEON_IOCTL ) {
fprintf( stderr, "radeonClear\n");
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 02de8e5fd1..9dee691938 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -58,11 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
{
- __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa);
- __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
- __DRIscreenPrivate *sPriv = rmesa->dri.screen;
-
- assert(drawable != NULL);
+ __DRIdrawable *const drawable = radeon_get_drawable(rmesa);
+ __DRIdrawable *const readable = radeon_get_readable(rmesa);
+ __DRIscreen *sPriv = rmesa->dri.screen;
drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags);
@@ -74,12 +72,13 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
* Since the hardware state depends on having the latest drawable
* clip rects, all state checking must be done _after_ this call.
*/
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
- if (drawable != readable) {
+ if (drawable)
+ DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
+ if (readable && drawable != readable) {
DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
}
- if (rmesa->lastStamp != drawable->lastStamp) {
+ if (drawable && (rmesa->lastStamp != drawable->lastStamp)) {
radeon_window_moved(rmesa);
rmesa->lastStamp = drawable->lastStamp;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
index 08e1c5d00d..d810e6080e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
@@ -76,12 +76,14 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
/* Emit the data
*/
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
data += stride;
}
+ radeon_bo_unmap(aos->bo);
}
static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count)
@@ -151,6 +153,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
/* Emit the data
*/
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1:
@@ -170,6 +173,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
exit(1);
break;
}
+ radeon_bo_unmap(aos->bo);
}
@@ -196,12 +200,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.obj.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->ObjPtr->data,
- VB->ObjPtr->size,
- VB->ObjPtr->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
count);
- switch( VB->ObjPtr->size ) {
+ switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) {
case 4: vfmt |= RADEON_CP_VC_FRMT_W0;
case 3: vfmt |= RADEON_CP_VC_FRMT_Z;
case 2: vfmt |= RADEON_CP_VC_FRMT_XY;
@@ -216,9 +220,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.norm.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->NormalPtr->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data,
3,
- VB->NormalPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_N0;
@@ -227,9 +231,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (inputs & VERT_BIT_COLOR0) {
int emitsize;
- if (VB->ColorPtr[0]->size == 4 &&
- (VB->ColorPtr[0]->stride != 0 ||
- VB->ColorPtr[0]->data[0][3] != 1.0)) {
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 &&
+ (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 ||
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data[0][3] != 1.0)) {
vfmt |= RADEON_CP_VC_FRMT_FPCOLOR | RADEON_CP_VC_FRMT_FPALPHA;
emitsize = 4;
}
@@ -242,9 +246,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.rgba.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->ColorPtr[0]->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data,
emitsize,
- VB->ColorPtr[0]->stride,
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride,
count);
nr++;
@@ -256,9 +260,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->SecondaryColorPtr[0]->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data,
3,
- VB->SecondaryColorPtr[0]->stride,
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride,
count);
}
@@ -273,8 +277,8 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.fog.buf)
emit_vecfog( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->FogCoordPtr->data,
- VB->FogCoordPtr->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_FOG]->data,
+ VB->AttribPtr[_TNL_ATTRIB_FOG]->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_FPFOG;
@@ -290,24 +294,24 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.tex[unit].buf)
emit_tex_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->TexCoordPtr[unit]->data,
- VB->TexCoordPtr[unit]->size,
- VB->TexCoordPtr[unit]->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data,
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size,
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride,
count );
nr++;
vfmt |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
3 coords are submitted. This may not be 100% correct */
- if (VB->TexCoordPtr[unit]->size >= 3) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
vtx |= RADEON_Q_BIT(unit);
vfmt |= RADEON_Q_BIT(unit);
}
if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) )
vtx |= RADEON_Q_BIT(unit);
- else if ((VB->TexCoordPtr[unit]->size >= 3) &&
+ else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
- GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3);
+ GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
if (((rmesa->NeedTexMatrix >> unit) & 1) &&
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
index 515783135d..d764ccb982 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
@@ -56,18 +56,18 @@ static void TAG(emit)( GLcontext *ctx,
radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__);
- coord = (GLuint (*)[4])VB->ObjPtr->data;
- coord_stride = VB->ObjPtr->stride;
+ coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data;
+ coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride;
if (DO_TEX2) {
- if (VB->TexCoordPtr[2]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
- if (DO_PTEX && VB->TexCoordPtr[t2]->size < 3) {
+ tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) {
fill_tex |= (1<<2);
}
- else if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) {
rqcoordsnoswap |= (1<<2);
}
} else {
@@ -77,14 +77,14 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_TEX1) {
- if (VB->TexCoordPtr[1]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
- if (DO_PTEX && VB->TexCoordPtr[t1]->size < 3) {
+ tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) {
fill_tex |= (1<<1);
}
- else if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) {
rqcoordsnoswap |= (1<<1);
}
} else {
@@ -94,14 +94,14 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_TEX0) {
- if (VB->TexCoordPtr[0]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data;
- if (DO_PTEX && VB->TexCoordPtr[t0]->size < 3) {
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) {
fill_tex |= (1<<0);
}
- else if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) {
rqcoordsnoswap |= (1<<0);
}
} else {
@@ -112,9 +112,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_NORM) {
- if (VB->NormalPtr) {
- norm_stride = VB->NormalPtr->stride;
- norm = (GLuint (*)[4])VB->NormalPtr->data;
+ if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) {
+ norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride;
+ norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data;
} else {
norm_stride = 0;
norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
@@ -122,9 +122,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_RGBA) {
- if (VB->ColorPtr[0]) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) {
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
} else {
col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
col_stride = 0;
@@ -132,9 +132,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_SPEC_OR_FOG) {
- if (VB->SecondaryColorPtr[0]) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -142,9 +142,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_SPEC_OR_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG];
fog_stride = 0;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
index 78ec119302..98f96ff2a7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
@@ -326,7 +326,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (1) {
req |= RADEON_CP_VC_FRMT_Z;
- if (VB->ObjPtr->size == 4) {
+ if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) {
req |= RADEON_CP_VC_FRMT_W0;
}
}
@@ -348,15 +348,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
req |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
3 coords are submitted. This may not be 100% correct */
- if (VB->TexCoordPtr[unit]->size >= 3) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
req |= RADEON_Q_BIT(unit);
vtx |= RADEON_Q_BIT(unit);
}
if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) )
vtx |= RADEON_Q_BIT(unit);
- else if ((VB->TexCoordPtr[unit]->size >= 3) &&
+ else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
- GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3);
+ GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
if (((rmesa->NeedTexMatrix >> unit) & 1) &&
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
@@ -390,19 +390,19 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
* this, add more vertex code (for obj-2, obj-3) or preferably move
* to maos.
*/
- if (VB->ObjPtr->size < 3 ||
- (VB->ObjPtr->size == 3 &&
+ if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 ||
+ (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 &&
(setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) {
_math_trans_4f( rmesa->tcl.ObjClean.data,
- VB->ObjPtr->data,
- VB->ObjPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
GL_FLOAT,
- VB->ObjPtr->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
0,
VB->Count );
- switch (VB->ObjPtr->size) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_POS]->size) {
case 1:
_mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1);
case 2:
@@ -416,14 +416,14 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
break;
}
- VB->ObjPtr = &rmesa->tcl.ObjClean;
+ VB->AttribPtr[_TNL_ATTRIB_POS] = &rmesa->tcl.ObjClean;
}
-
+ radeon_bo_map(rmesa->radeon.tcl.aos[0].bo, 1);
setup_tab[i].emit( ctx, 0, VB->Count,
rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset);
-
+ radeon_bo_unmap(rmesa->radeon.tcl.aos[0].bo);
// rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size;
rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size;
rmesa->tcl.vertex_format = setup_tab[i].vertex_format;
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 38db305e2a..033f26db2a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -1,4 +1,5 @@
/*
+ * Copyright (C) 2009 Maciej Cencora.
* Copyright (C) 2008 Nicolai Haehnle.
*
* All Rights Reserved.
@@ -32,51 +33,52 @@
#include "main/simple_list.h"
#include "main/texcompress.h"
-#include "main/texformat.h"
-
-static GLuint radeon_compressed_texture_size(GLcontext *ctx,
- GLsizei width, GLsizei height, GLsizei depth,
- GLuint mesaFormat)
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "radeon_texture.h"
+
+static unsigned get_aligned_compressed_row_stride(
+ gl_format format,
+ unsigned width,
+ unsigned minStride)
{
- GLuint size = _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat);
-
- if (mesaFormat == MESA_FORMAT_RGB_DXT1 ||
- mesaFormat == MESA_FORMAT_RGBA_DXT1) {
- if (width + 3 < 8) /* width one block */
- size = size * 4;
- else if (width + 3 < 16)
- size = size * 2;
- } else {
- /* DXT3/5, 16 bytes per block */
- // WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n");
- if (width + 3 < 8)
- size = size * 2;
+ const unsigned blockSize = _mesa_get_format_bytes(format);
+ unsigned blockWidth, blockHeight, numXBlocks;
+
+ _mesa_get_format_block_size(format, &blockWidth, &blockHeight);
+ numXBlocks = (width + blockWidth - 1) / blockWidth;
+
+ while (numXBlocks * blockSize < minStride)
+ {
+ ++numXBlocks;
}
- return size;
+ return numXBlocks * blockSize;
}
+static unsigned get_compressed_image_size(
+ gl_format format,
+ unsigned rowStride,
+ unsigned height)
+{
+ unsigned blockWidth, blockHeight;
+
+ _mesa_get_format_block_size(format, &blockWidth, &blockHeight);
+
+ return rowStride * ((height + blockHeight - 1) / blockHeight);
+}
-static int radeon_compressed_num_bytes(GLuint mesaFormat)
+static int find_next_power_of_two(GLuint value)
{
- int bytes = 0;
- switch(mesaFormat) {
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- bytes = 2;
- break;
-
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- bytes = 4;
- default:
- break;
- }
-
- return bytes;
+ int i, tmp;
+
+ i = 0;
+ tmp = value - 1;
+ while (tmp) {
+ tmp >>= 1;
+ i++;
+ }
+ return (1 << i);
}
/**
@@ -91,28 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
{
radeon_mipmap_level *lvl = &mt->levels[level];
uint32_t row_align;
+ GLuint height;
+
+ height = find_next_power_of_two(lvl->height);
/* Find image size in bytes */
- if (mt->compressed) {
- /* TODO: Is this correct? Need test cases for compressed textures! */
- row_align = rmesa->texture_compressed_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx,
- lvl->width, lvl->height, lvl->depth, mt->compressed);
+ if (_mesa_is_format_compressed(mt->mesaFormat)) {
+ lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align);
+ lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height);
} else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
row_align = rmesa->texture_rect_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
+ lvl->size = lvl->rowstride * height;
} else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
/* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
* though the actual offset may be different (if texture is less than
* 32 bytes width) to the untiled case */
- lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31;
- lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31;
+ lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth;
} else {
row_align = rmesa->texture_row_align - 1;
- lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height * lvl->depth;
+ lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
+ lvl->size = lvl->rowstride * height * lvl->depth;
}
assert(lvl->size > 0);
@@ -124,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr,
"level %d, face %d: rs:%d %dx%d at %d\n",
- level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset);
+ level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset);
}
static GLuint minify(GLuint size, GLuint levels)
@@ -138,22 +140,19 @@ static GLuint minify(GLuint size, GLuint levels)
static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
- GLuint curOffset;
- GLuint numLevels;
- GLuint i;
- GLuint face;
+ GLuint curOffset, i, face, level;
- numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+ assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
for(face = 0; face < mt->faces; face++) {
- for(i = 0; i < numLevels; i++) {
- mt->levels[i].width = minify(mt->width0, i);
- mt->levels[i].height = minify(mt->height0, i);
- mt->levels[i].depth = minify(mt->depth0, i);
- compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
+ mt->levels[level].valid = 1;
+ mt->levels[level].width = minify(mt->width0, i);
+ mt->levels[level].height = minify(mt->height0, i);
+ mt->levels[level].depth = minify(mt->depth0, i);
+ compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
}
}
@@ -163,23 +162,21 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_
static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
{
- GLuint curOffset;
- GLuint numLevels;
- GLuint i;
+ GLuint curOffset, i, level;
- numLevels = mt->lastLevel - mt->firstLevel + 1;
- assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+ assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
curOffset = 0;
- for(i = 0; i < numLevels; i++) {
+ for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
GLuint face;
- mt->levels[i].width = minify(mt->width0, i);
- mt->levels[i].height = minify(mt->height0, i);
- mt->levels[i].depth = minify(mt->depth0, i);
+ mt->levels[level].valid = 1;
+ mt->levels[level].width = minify(mt->width0, i);
+ mt->levels[level].height = minify(mt->height0, i);
+ mt->levels[level].depth = minify(mt->depth0, i);
for(face = 0; face < mt->faces; face++)
- compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
}
/* Note the required size in memory */
@@ -189,27 +186,22 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_
/**
* Create a new mipmap tree, calculate its layout and allocate memory.
*/
-radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
- GLuint width0, GLuint height0, GLuint depth0,
- GLuint bpp, GLuint tilebits, GLuint compressed)
+static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
+ GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
+ GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits)
{
radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);
- mt->radeon = rmesa;
- mt->internal_format = internal_format;
+ mt->mesaFormat = mesaFormat;
mt->refcount = 1;
- mt->t = t;
mt->target = target;
mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- mt->firstLevel = firstLevel;
- mt->lastLevel = lastLevel;
+ mt->baseLevel = baseLevel;
+ mt->numLevels = numLevels;
mt->width0 = width0;
mt->height0 = height0;
mt->depth0 = depth0;
- mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp;
mt->tilebits = tilebits;
- mt->compressed = compressed;
if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
calculate_miptree_layout_r300(rmesa, mt);
@@ -224,53 +216,43 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *
return mt;
}
-void radeon_miptree_reference(radeon_mipmap_tree *mt)
+void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr)
{
+ assert(!*ptr);
+
mt->refcount++;
assert(mt->refcount > 0);
+
+ *ptr = mt;
}
-void radeon_miptree_unreference(radeon_mipmap_tree *mt)
+void radeon_miptree_unreference(radeon_mipmap_tree **ptr)
{
+ radeon_mipmap_tree *mt = *ptr;
if (!mt)
return;
assert(mt->refcount > 0);
+
mt->refcount--;
if (!mt->refcount) {
radeon_bo_unref(mt->bo);
free(mt);
}
-}
+ *ptr = 0;
+}
/**
- * Calculate first and last mip levels for the given texture object,
- * where the dimensions are taken from the given texture image at
- * the given level.
- *
- * Note: level is the OpenGL level number, which is not necessarily the same
- * as the first level that is actually present.
- *
- * The base level image of the given texture face must be non-null,
- * or this will fail.
+ * Calculate min and max LOD for the given texture object.
+ * @param[in] tObj texture object whose LOD values to calculate
+ * @param[out] pminLod minimal LOD
+ * @param[out] pmaxLod maximal LOD
*/
-static void calculate_first_last_level(struct gl_texture_object *tObj,
- GLuint *pfirstLevel, GLuint *plastLevel,
- GLuint face, GLuint level)
+static void calculate_min_max_lod(struct gl_texture_object *tObj,
+ unsigned *pminLod, unsigned *pmaxLod)
{
- const struct gl_texture_image * const baseImage =
- tObj->Image[face][level];
-
- assert(baseImage);
-
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
+ int minLod, maxLod;
/* Yes, this looks overly complicated, but it's all needed.
*/
switch (tObj->Target) {
@@ -281,32 +263,30 @@ static void calculate_first_last_level(struct gl_texture_object *tObj,
if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
/* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
*/
- firstLevel = lastLevel = tObj->BaseLevel;
+ minLod = maxLod = tObj->BaseLevel;
} else {
- firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+ minLod = tObj->BaseLevel + (GLint)(tObj->MinLod);
+ minLod = MAX2(minLod, tObj->BaseLevel);
+ minLod = MIN2(minLod, tObj->MaxLevel);
+ maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
+ maxLod = MIN2(maxLod, tObj->MaxLevel);
+ maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
+ maxLod = MAX2(maxLod, minLod); /* need at least one level */
}
break;
case GL_TEXTURE_RECTANGLE_NV:
case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
+ minLod = maxLod = 0;
break;
default:
return;
}
/* save these values */
- *pfirstLevel = firstLevel;
- *plastLevel = lastLevel;
+ *pminLod = minLod;
+ *pmaxLod = maxLod;
}
-
/**
* Checks whether the given miptree can hold the given texture image at the
* given face and level.
@@ -316,20 +296,15 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
{
radeon_mipmap_level *lvl;
- if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel)
+ if (face >= mt->faces)
return GL_FALSE;
- if (texImage->InternalFormat != mt->internal_format ||
- texImage->IsCompressed != mt->compressed)
+ if (texImage->TexFormat != mt->mesaFormat)
return GL_FALSE;
- if (!texImage->IsCompressed &&
- !mt->compressed &&
- texImage->TexFormat->TexelBytes != mt->bpp)
- return GL_FALSE;
-
- lvl = &mt->levels[level - mt->firstLevel];
- if (lvl->width != texImage->Width ||
+ lvl = &mt->levels[level];
+ if (!lvl->valid ||
+ lvl->width != texImage->Width ||
lvl->height != texImage->Height ||
lvl->depth != texImage->Depth)
return GL_FALSE;
@@ -337,59 +312,72 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
return GL_TRUE;
}
-
/**
* Checks whether the given miptree has the right format to store the given texture object.
*/
-GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
+static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
{
struct gl_texture_image *firstImage;
- GLuint compressed;
- GLuint numfaces = 1;
- GLuint firstLevel, lastLevel;
-
- calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel);
- if (texObj->Target == GL_TEXTURE_CUBE_MAP)
- numfaces = 6;
-
- firstImage = texObj->Image[0][firstLevel];
- compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0;
-
- return (mt->firstLevel == firstLevel &&
- mt->lastLevel == lastLevel &&
- mt->width0 == firstImage->Width &&
- mt->height0 == firstImage->Height &&
- mt->depth0 == firstImage->Depth &&
- mt->compressed == compressed &&
- (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1));
-}
+ unsigned numLevels;
+ radeon_mipmap_level *mtBaseLevel;
+
+ if (texObj->BaseLevel < mt->baseLevel)
+ return GL_FALSE;
+ mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel];
+ firstImage = texObj->Image[0][texObj->BaseLevel];
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj);
+ fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target);
+ fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat);
+ fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels);
+ fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width);
+ fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height);
+ fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth);
+ if (mt->target == texObj->Target &&
+ mt->mesaFormat == firstImage->TexFormat &&
+ mt->numLevels >= numLevels &&
+ mtBaseLevel->width == firstImage->Width &&
+ mtBaseLevel->height == firstImage->Height &&
+ mtBaseLevel->depth == firstImage->Depth) {
+ fprintf(stderr, "MATCHED\n");
+ } else {
+ fprintf(stderr, "NOT MATCHED\n");
+ }
+ }
+
+ return (mt->target == texObj->Target &&
+ mt->mesaFormat == firstImage->TexFormat &&
+ mt->numLevels >= numLevels &&
+ mtBaseLevel->width == firstImage->Width &&
+ mtBaseLevel->height == firstImage->Height &&
+ mtBaseLevel->depth == firstImage->Depth);
+}
/**
- * Try to allocate a mipmap tree for the given texture that will fit the
- * given image in the given position.
+ * Try to allocate a mipmap tree for the given texture object.
+ * @param[in] rmesa radeon context
+ * @param[in] t radeon texture object
*/
-void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- radeon_texture_image *image, GLuint face, GLuint level)
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
{
- GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0;
- GLuint numfaces = 1;
- GLuint firstLevel, lastLevel;
+ struct gl_texture_object *texObj = &t->base;
+ struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel];
+ GLuint numLevels;
assert(!t->mt);
- calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level);
- if (t->base.Target == GL_TEXTURE_CUBE_MAP)
- numfaces = 6;
-
- if (level != firstLevel || face >= numfaces)
+ if (!texImg)
return;
- t->mt = radeon_miptree_create(rmesa, t, t->base.Target,
- image->base.InternalFormat,
- firstLevel, lastLevel,
- image->base.Width, image->base.Height, image->base.Depth,
- image->base.TexFormat->TexelBytes, t->tile_bits, compressed);
+ numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1);
+
+ t->mt = radeon_miptree_create(rmesa, t->base.Target,
+ texImg->TexFormat, texObj->BaseLevel,
+ numLevels, texImg->Width, texImg->Height,
+ texImg->Depth, t->tile_bits);
}
/* Although we use the image_offset[] array to store relative offsets
@@ -401,21 +389,234 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
void
radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets)
{
- if (mt->target != GL_TEXTURE_3D || mt->faces == 1)
- offsets[0] = 0;
- else {
- int i;
- for (i = 0; i < 6; i++)
- offsets[i] = mt->levels[level].faces[i].offset;
- }
+ if (mt->target != GL_TEXTURE_3D || mt->faces == 1) {
+ offsets[0] = 0;
+ } else {
+ int i;
+ for (i = 0; i < 6; i++) {
+ offsets[i] = mt->levels[level].faces[i].offset;
+ }
+ }
}
GLuint
radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level)
{
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
- return (mt->levels[level].faces[face].offset);
- else
- return mt->levels[level].faces[0].offset;
+ if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
+ return (mt->levels[level].faces[face].offset);
+ else
+ return mt->levels[level].faces[0].offset;
+}
+
+/**
+ * Ensure that the given image is stored in the given miptree from now on.
+ */
+static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
+ radeon_texture_image *image,
+ int face, int level)
+{
+ radeon_mipmap_level *dstlvl = &mt->levels[level];
+ unsigned char *dest;
+
+ assert(image->mt != mt);
+ assert(dstlvl->valid);
+ assert(dstlvl->width == image->base.Width);
+ assert(dstlvl->height == image->base.Height);
+ assert(dstlvl->depth == image->base.Depth);
+
+ radeon_bo_map(mt->bo, GL_TRUE);
+ dest = mt->bo->ptr + dstlvl->faces[face].offset;
+
+ if (image->mt) {
+ /* Format etc. should match, so we really just need a memcpy().
+ * In fact, that memcpy() could be done by the hardware in many
+ * cases, provided that we have a proper memory manager.
+ */
+ assert(mt->mesaFormat == image->base.TexFormat);
+
+ radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
+
+ /* TODO: bring back these assertions once the FBOs are fixed */
+#if 0
+ assert(image->mtlevel == level);
+ assert(srclvl->size == dstlvl->size);
+ assert(srclvl->rowstride == dstlvl->rowstride);
+#endif
+
+ radeon_bo_map(image->mt->bo, GL_FALSE);
+
+ memcpy(dest,
+ image->mt->bo->ptr + srclvl->faces[face].offset,
+ dstlvl->size);
+ radeon_bo_unmap(image->mt->bo);
+
+ radeon_miptree_unreference(&image->mt);
+ } else if (image->base.Data) {
+ /* This condition should be removed, it's here to workaround
+ * a segfault when mapping textures during software fallbacks.
+ */
+ const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
+ uint32_t rows = image->base.Height * image->base.Depth;
+
+ if (_mesa_is_format_compressed(image->base.TexFormat)) {
+ uint32_t blockWidth, blockHeight;
+ _mesa_get_format_block_size(image->base.TexFormat, &blockWidth, &blockHeight);
+ rows = (rows + blockHeight - 1) / blockHeight;
+ }
+
+ copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
+ rows, srcrowstride);
+
+ _mesa_free_texmemory(image->base.Data);
+ image->base.Data = 0;
+ }
+
+ radeon_bo_unmap(mt->bo);
+
+ radeon_miptree_reference(mt, &image->mt);
+ image->mtface = face;
+ image->mtlevel = level;
+}
+
+/**
+ * Filter matching miptrees, and select one with the most of data.
+ * @param[in] texObj radeon texture object
+ * @param[in] firstLevel first texture level to check
+ * @param[in] lastLevel last texture level to check
+ */
+static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
+ unsigned firstLevel,
+ unsigned lastLevel)
+{
+ const unsigned numLevels = lastLevel - firstLevel + 1;
+ unsigned *mtSizes = calloc(numLevels, sizeof(unsigned));
+ radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *));
+ unsigned mtCount = 0;
+ unsigned maxMtIndex = 0;
+ radeon_mipmap_tree *tmp;
+
+ for (unsigned level = firstLevel; level <= lastLevel; ++level) {
+ radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]);
+ unsigned found = 0;
+ // TODO: why this hack??
+ if (!img)
+ break;
+
+ if (!img->mt)
+ continue;
+
+ for (int i = 0; i < mtCount; ++i) {
+ if (mts[i] == img->mt) {
+ found = 1;
+ mtSizes[i] += img->mt->levels[img->mtlevel].size;
+ break;
+ }
+ }
+
+ if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) {
+ mtSizes[mtCount] = img->mt->levels[img->mtlevel].size;
+ mts[mtCount] = img->mt;
+ mtCount++;
+ }
+ }
+
+ if (mtCount == 0) {
+ return NULL;
+ }
+
+ for (int i = 1; i < mtCount; ++i) {
+ if (mtSizes[i] > mtSizes[maxMtIndex]) {
+ maxMtIndex = i;
+ }
+ }
+
+ tmp = mts[maxMtIndex];
+ free(mtSizes);
+ free(mts);
+
+ return tmp;
+}
+
+/**
+ * Validate texture mipmap tree.
+ * If individual images are stored in different mipmap trees
+ * use the mipmap tree that has the most of the correct data.
+ */
+int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+
+ if (t->validated || t->image_override) {
+ return GL_TRUE;
+ }
+
+ if (texObj->Image[0][texObj->BaseLevel]->Border > 0)
+ return GL_FALSE;
+
+ _mesa_test_texobj_completeness(rmesa->glCtx, texObj);
+ if (!texObj->_Complete) {
+ return GL_FALSE;
+ }
+
+ calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE)
+ fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n",
+ __FUNCTION__, texObj ,t->minLod, t->maxLod);
+
+ radeon_mipmap_tree *dst_miptree;
+ dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod);
+
+ if (!dst_miptree) {
+ radeon_miptree_unreference(&t->mt);
+ radeon_try_alloc_miptree(rmesa, t);
+ dst_miptree = t->mt;
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt);
+ }
+ } else if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt);
+ }
+
+ const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ unsigned face, level;
+ radeon_texture_image *img;
+ /* Validate only the levels that will actually be used during rendering */
+ for (face = 0; face < faces; ++face) {
+ for (level = t->minLod; level <= t->maxLod; ++level) {
+ img = get_radeon_texture_image(texObj->Image[face][level]);
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt);
+ }
+
+ if (img->mt != dst_miptree) {
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "MIGRATING\n");
+ }
+ struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo;
+ if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ migrate_image_to_miptree(dst_miptree, img, face, level);
+ } else if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "OK\n");
+ }
+ }
+ }
+
+ t->validated = GL_TRUE;
+
+ return GL_TRUE;
}
+
+uint32_t get_base_teximage_offset(radeonTexObj *texObj)
+{
+ if (!texObj->mt) {
+ return 0;
+ } else {
+ return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod);
+ }
+} \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index db28252da3..a10649b5ae 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -44,6 +44,7 @@ struct _radeon_mipmap_level {
GLuint depth;
GLuint size; /** Size of each image, in bytes */
GLuint rowstride; /** in bytes */
+ GLuint valid;
radeon_mipmap_image faces[6];
};
@@ -59,43 +60,35 @@ struct _radeon_mipmap_level {
* changed.
*/
struct _radeon_mipmap_tree {
- radeonContextPtr radeon;
- radeonTexObj *t;
struct radeon_bo *bo;
GLuint refcount;
GLuint totalsize; /** total size of the miptree, in bytes */
GLenum target; /** GL_TEXTURE_xxx */
- GLenum internal_format;
+ GLenum mesaFormat; /** MESA_FORMAT_xxx */
GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */
- GLuint firstLevel; /** First mip level stored in this mipmap tree */
- GLuint lastLevel; /** Last mip level stored in this mipmap tree */
+ GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */
+ GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
- GLuint width0; /** Width of firstLevel image */
- GLuint height0; /** Height of firstLevel image */
- GLuint depth0; /** Depth of firstLevel image */
+ GLuint width0; /** Width of baseLevel image */
+ GLuint height0; /** Height of baseLevel image */
+ GLuint depth0; /** Depth of baseLevel image */
- GLuint bpp; /** Bytes per texel */
GLuint tilebits; /** RADEON_TXO_xxx_TILE */
- GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */
radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS];
};
-radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
- GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel,
- GLuint width0, GLuint height0, GLuint depth0,
- GLuint bpp, GLuint tilebits, GLuint compressed);
-void radeon_miptree_reference(radeon_mipmap_tree *mt);
-void radeon_miptree_unreference(radeon_mipmap_tree *mt);
+void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr);
+void radeon_miptree_unreference(radeon_mipmap_tree **ptr);
GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
struct gl_texture_image *texImage, GLuint face, GLuint level);
-GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj);
-void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
- radeon_texture_image *texImage, GLuint face, GLuint level);
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
+
+uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index b79d864ba2..98117cdfc1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -31,24 +31,11 @@
#include "main/imports.h"
#include "main/simple_list.h"
-static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- struct radeon_query_object *tmp, *query = (struct radeon_query_object *)q;
-
- foreach(tmp, &radeon->query.not_flushed_head) {
- if (tmp == query) {
- return 0;
- }
- }
-
- return 1;
-}
-
static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_query_object *query = (struct radeon_query_object *)q;
- uint32_t *result;
+ uint32_t *result;
int i;
radeon_print(RADEON_STATE, RADEON_VERBOSE,
@@ -56,13 +43,35 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
__FUNCTION__, query->Base.Id, (int) query->Base.Result);
radeon_bo_map(query->bo, GL_FALSE);
-
- result = query->bo->ptr;
+ result = query->bo->ptr;
query->Base.Result = 0;
- for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
- query->Base.Result += result[i];
- radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]);
+ if (IS_R600_CLASS(radeon->radeonScreen)) {
+ /* ZPASS EVENT writes alternating qwords
+ * At query start we set the start offset to 0 and
+ * hw writes zpass start counts to qwords 0, 2, 4, 6.
+ * At query end we set the start offset to 8 and
+ * hw writes zpass end counts to qwords 1, 3, 5, 7.
+ * then we substract. MSB is the valid bit.
+ */
+ for (i = 0; i < 16; i += 4) {
+ uint64_t start = (uint64_t)LE32_TO_CPU(result[i]) |
+ (uint64_t)LE32_TO_CPU(result[i + 1]) << 32;
+ uint64_t end = (uint64_t)LE32_TO_CPU(result[i + 2]) |
+ (uint64_t)LE32_TO_CPU(result[i + 3]) << 32;
+ if ((start & 0x8000000000000000) && (end & 0x8000000000000000)) {
+ uint64_t query_count = end - start;
+ query->Base.Result += query_count;
+
+ }
+ radeon_print(RADEON_STATE, RADEON_TRACE,
+ "%d start: %lx, end: %lx %ld\n", i, start, end, end - start);
+ }
+ } else {
+ for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
+ query->Base.Result += LE32_TO_CPU(result[i]);
+ radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, LE32_TO_CPU(result[i]));
+ }
}
radeon_bo_unmap(query->bo);
@@ -99,10 +108,11 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q)
static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q)
{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
struct radeon_query_object *query = (struct radeon_query_object *)q;
/* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */
- if (!radeonQueryIsFlushed(ctx, q))
+ if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs))
ctx->Driver.Flush(ctx);
radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset);
@@ -134,8 +144,6 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q)
radeon->query.queryobj.dirty = GL_TRUE;
radeon->hw.is_dirty = GL_TRUE;
- insert_at_tail(&radeon->query.not_flushed_head, query);
-
}
void radeonEmitQueryEnd(GLcontext *ctx)
@@ -183,7 +191,7 @@ static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q)
uint32_t domain;
/* Need to perform a flush, as per ARB_occlusion_query spec */
- if (!radeonQueryIsFlushed(ctx, q)) {
+ if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) {
ctx->Driver.Flush(ctx);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 573eb6c9c1..3080a0fcd0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -141,12 +141,6 @@ DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 17;
-extern const struct dri_extension blend_extensions[];
-extern const struct dri_extension ARB_vp_extension[];
-extern const struct dri_extension NV_vp_extension[];
-extern const struct dri_extension ATI_fs_extension[];
-extern const struct dri_extension point_extensions[];
-
#elif defined(RADEON_R300) || defined(RADEON_R600)
#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
@@ -218,17 +212,12 @@ DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 17;
-extern const struct dri_extension gl_20_extension[];
-
#endif
-extern const struct dri_extension card_extensions[];
-extern const struct dri_extension mm_extensions[];
-
-static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
+static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo );
static int
-radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
+radeonGetParam(__DRIscreen *sPriv, int param, void *value)
{
int ret;
drm_radeon_getparam_t gp = { 0 };
@@ -260,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
}
static const __DRIconfig **
-radeonFillInModes( __DRIscreenPrivate *psp,
+radeonFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -401,12 +390,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->device_id = device_id;
screen->chip_flags = 0;
switch ( device_id ) {
+ case PCI_CHIP_RN50_515E:
+ case PCI_CHIP_RN50_5969:
+ return -1;
+
case PCI_CHIP_RADEON_LY:
case PCI_CHIP_RADEON_LZ:
case PCI_CHIP_RADEON_QY:
case PCI_CHIP_RADEON_QZ:
- case PCI_CHIP_RN50_515E:
- case PCI_CHIP_RN50_5969:
screen->chip_family = CHIP_FAMILY_RV100;
break;
@@ -920,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
/* Create the device specific screen private data struct.
*/
static radeonScreenPtr
-radeonCreateScreen( __DRIscreenPrivate *sPriv )
+radeonCreateScreen( __DRIscreen *sPriv )
{
radeonScreenPtr screen;
RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
@@ -1259,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
}
static radeonScreenPtr
-radeonCreateScreen2(__DRIscreenPrivate *sPriv)
+radeonCreateScreen2(__DRIscreen *sPriv)
{
radeonScreenPtr screen;
int i;
@@ -1410,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
/* Destroy the device specific screen private data struct.
*/
static void
-radeonDestroyScreen( __DRIscreenPrivate *sPriv )
+radeonDestroyScreen( __DRIscreen *sPriv )
{
radeonScreenPtr screen = (radeonScreenPtr)sPriv->private;
@@ -1444,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv )
/* Initialize the driver specific screen private data.
*/
static GLboolean
-radeonInitDriver( __DRIscreenPrivate *sPriv )
+radeonInitDriver( __DRIscreen *sPriv )
{
if (sPriv->dri2.enabled) {
sPriv->private = (void *) radeonCreateScreen2( sPriv );
@@ -1468,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv )
* pbuffers.
*/
static GLboolean
-radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+radeonCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -1480,7 +1471,7 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
const GLboolean swAccum = mesaVis->accumRedBits > 0;
const GLboolean swStencil = mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24;
- GLenum rgbFormat;
+ gl_format rgbFormat;
struct radeon_framebuffer *rfb;
if (isPixmap)
@@ -1493,11 +1484,11 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
_mesa_initialize_framebuffer(&rfb->base, mesaVis);
if (mesaVis->redBits == 5)
- rgbFormat = GL_RGB5;
+ rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV;
else if (mesaVis->alphaBits == 0)
- rgbFormat = GL_RGB8;
+ rgbFormat = _mesa_little_endian() ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_XRGB8888_REV;
else
- rgbFormat = GL_RGBA8;
+ rgbFormat = _mesa_little_endian() ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB8888_REV;
/* front color renderbuffer */
rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
@@ -1513,19 +1504,22 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 24) {
if (mesaVis->stencilBits == 8) {
- struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, driDrawPriv);
+ struct radeon_renderbuffer *depthStencilRb =
+ radeon_create_renderbuffer(MESA_FORMAT_S8_Z24, driDrawPriv);
_mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base);
_mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base);
depthStencilRb->has_surface = screen->depthHasSurface;
} else {
/* depth renderbuffer */
- struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT24, driDrawPriv);
+ struct radeon_renderbuffer *depth =
+ radeon_create_renderbuffer(MESA_FORMAT_X8_Z24, driDrawPriv);
_mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base);
depth->has_surface = screen->depthHasSurface;
}
} else if (mesaVis->depthBits == 16) {
- /* just 16-bit depth buffer, no hw stencil */
- struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT16, driDrawPriv);
+ /* just 16-bit depth buffer, no hw stencil */
+ struct radeon_renderbuffer *depth =
+ radeon_create_renderbuffer(MESA_FORMAT_Z16, driDrawPriv);
_mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base);
depth->has_surface = screen->depthHasSurface;
}
@@ -1565,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb)
}
void
-radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+radeonDestroyBuffer(__DRIdrawable *driDrawPriv)
{
struct radeon_framebuffer *rfb;
if (!driDrawPriv)
@@ -1587,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-radeonInitScreen(__DRIscreenPrivate *psp)
+radeonInitScreen(__DRIscreen *psp)
{
#if defined(RADEON_R100)
static const char *driver_name = "Radeon";
@@ -1619,27 +1613,6 @@ radeonInitScreen(__DRIscreenPrivate *psp)
return NULL;
}
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create
- * is called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-#if defined(RADEON_R200)
- driInitExtensions( NULL, blend_extensions, GL_FALSE );
- driInitSingleExtension( NULL, ARB_vp_extension );
- driInitSingleExtension( NULL, NV_vp_extension );
- driInitSingleExtension( NULL, ATI_fs_extension );
- driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif (defined(RADEON_R300) || defined(RADEON_R600))
- driInitSingleExtension( NULL, gl_20_extension );
-#endif
-
if (!radeonInitDriver(psp))
return NULL;
@@ -1658,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp)
* \return the __GLcontextModes supported by this driver
*/
static const
-__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
+__DRIconfig **radeonInitScreen2(__DRIscreen *psp)
{
GLenum fb_format[3];
GLenum fb_type[3];
@@ -1672,28 +1645,6 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
int color;
__DRIconfig **configs = NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create
- * is called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- driInitExtensions( NULL, mm_extensions, GL_FALSE );
-#if defined(RADEON_R200)
- driInitExtensions( NULL, blend_extensions, GL_FALSE );
- driInitSingleExtension( NULL, ARB_vp_extension );
- driInitSingleExtension( NULL, NV_vp_extension );
- driInitSingleExtension( NULL, ATI_fs_extension );
- driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif (defined(RADEON_R300) || defined(RADEON_R600))
- driInitSingleExtension( NULL, gl_20_extension );
-#endif
-
if (!radeonInitDriver(psp)) {
return NULL;
}
@@ -1747,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
struct radeon_framebuffer *rfb;
@@ -1800,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = {
.InitScreen2 = radeonInitScreen2,
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h
index 15744e8828..5e6d432e11 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.h
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.h
@@ -86,7 +86,7 @@ typedef struct radeon_screen {
__volatile__ uint32_t *scratch;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
unsigned int gart_buffer_offset; /* offset in card memory space */
unsigned int gart_texture_offset; /* offset in card memory space */
@@ -123,5 +123,5 @@ typedef struct radeon_screen {
#define IS_R600_CLASS(screen) \
((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600)
-extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv);
+extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv);
#endif /* __RADEON_SCREEN_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 0c49c3713a..8db3d2b143 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/glheader.h"
+#include "main/texformat.h"
#include "swrast/swrast.h"
#include "radeon_common.h"
@@ -334,22 +335,6 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
#endif
-#ifndef RADEON_R300
-#ifndef RADEON_R600
-static uint32_t
-z24s8_to_s8z24(uint32_t val)
-{
- return (val << 24) | (val >> 8);
-}
-
-static uint32_t
-s8z24_to_z24s8(uint32_t val)
-{
- return (val >> 24) | (val << 8);
-}
-#endif
-#endif
-
/*
* Note that all information needed to access pixels in a renderbuffer
* should be obtained through the gl_renderbuffer parameter, not per-context
@@ -416,6 +401,18 @@ s8z24_to_z24s8(uint32_t val)
#endif
#include "spantmp2.h"
+#define SPANTMP_PIXEL_FMT GL_RGB
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5_REV
+
+#define TAG(x) radeon##x##_RGB565_REV
+#define TAG2(x,y) radeon##x##_RGB565_REV##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* 16 bit, ARGB1555 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -430,6 +427,18 @@ s8z24_to_z24s8(uint32_t val)
#endif
#include "spantmp2.h"
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5
+
+#define TAG(x) radeon##x##_ARGB1555_REV
+#define TAG2(x,y) radeon##x##_ARGB1555_REV##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* 16 bit, RGBA4 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -444,6 +453,18 @@ s8z24_to_z24s8(uint32_t val)
#endif
#include "spantmp2.h"
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4
+
+#define TAG(x) radeon##x##_ARGB4444_REV
+#define TAG2(x,y) radeon##x##_ARGB4444_REV##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* 32 bit, xRGB8888 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -488,6 +509,42 @@ s8z24_to_z24s8(uint32_t val)
#endif
#include "spantmp2.h"
+/* 32 bit, BGRx8888 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8
+
+#define TAG(x) radeon##x##_BGRx8888
+#define TAG2(x,y) radeon##x##_BGRx8888##y
+#if defined(RADEON_R600)
+#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0x000000ff))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
+#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#endif
+#include "spantmp2.h"
+
+/* 32 bit, BGRA8888 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8
+
+#define TAG(x) radeon##x##_BGRA8888
+#define TAG2(x,y) radeon##x##_BGRA8888##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
+#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off)
+#endif
+#include "spantmp2.h"
+
/* ================================================================
* Depth buffer
*/
@@ -542,10 +599,10 @@ s8z24_to_z24s8(uint32_t val)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x000000ff; \
tmp |= ((d << 8) & 0xffffff00); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_DEPTH( _x, _y, d ) \
@@ -560,26 +617,26 @@ do { \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#endif
#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
+ d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \
}while(0)
#elif defined(RADEON_R600)
#define READ_DEPTH( d, _x, _y ) \
@@ -589,11 +646,11 @@ do { \
#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
+ d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff;
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff;
#endif
#define TAG(x) radeon##x##_z24
@@ -611,7 +668,7 @@ do { \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32((((d) & 0xff000000) >> 24) | (((d) & 0x00ffffff) << 8)); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_DEPTH( _x, _y, d ) \
@@ -619,53 +676,52 @@ do { \
GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \
GLuint tmp = *_ptr; \
tmp &= 0xff000000; \
- tmp |= (((d) >> 8) & 0x00ffffff); \
+ tmp |= ((d) & 0x00ffffff); \
*_ptr = tmp; \
_ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \
tmp = *_ptr; \
tmp &= 0xffffff00; \
- tmp |= (d) & 0xff; \
+ tmp |= ((d) >> 24) & 0xff; \
*_ptr = tmp; \
} while (0)
#elif defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = z24s8_to_s8z24(d); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = z24s8_to_s8z24(d); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#endif
#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
+ GLuint tmp = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
+ d = LE32_TO_CPU(((tmp & 0x000000ff) << 24) | ((tmp & 0xffffff00) >> 8)); \
}while(0)
#elif defined(RADEON_R600)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \
- d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \
+ d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \
+ d |= ((*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) << 24) & 0xff000000; \
}while(0)
#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
+ d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) do { \
- d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
} while (0)
#endif
-#define TAG(x) radeon##x##_z24_s8
+#define TAG(x) radeon##x##_s8_z24
#include "depthtmp.h"
/* ================================================================
@@ -678,10 +734,10 @@ do { \
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xffffff00; \
tmp |= (d) & 0xff; \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_STENCIL( _x, _y, d ) \
@@ -696,19 +752,19 @@ do { \
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#else
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#endif
@@ -716,7 +772,7 @@ do { \
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = tmp & 0x000000ff; \
} while (0)
#elif defined(RADEON_R600)
@@ -730,19 +786,19 @@ do { \
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#else
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#endif
-#define TAG(x) radeon##x##_z24_s8
+#define TAG(x) radeon##x##_s8_z24
#include "stenciltmp.h"
@@ -755,8 +811,7 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag)
return;
if (flag) {
- if (rrb->bo->bom->funcs->bo_wait)
- radeon_bo_wait(rrb->bo);
+ radeon_bo_wait(rrb->bo);
r = radeon_bo_map(rrb->bo, 1);
if (r) {
fprintf(stderr, "(%s) error(%d) mapping buffer.\n",
@@ -772,18 +827,21 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag)
}
static void
-radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map)
+radeon_map_unmap_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLboolean map)
{
GLuint i, j;
/* color draw buffers */
for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++)
- map_unmap_rb(ctx->DrawBuffer->_ColorDrawBuffers[j], map);
+ map_unmap_rb(fb->_ColorDrawBuffers[j], map);
+
+ map_unmap_rb(fb->_ColorReadBuffer, map);
/* check for render to textures */
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att =
- ctx->DrawBuffer->Attachment + i;
+ fb->Attachment + i;
struct gl_texture_object *tex = att->Texture;
if (tex) {
/* Render to texture. Note that a mipmapped texture need not
@@ -799,15 +857,15 @@ radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map)
radeon_teximage_unmap(image);
}
}
-
- map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map);
-
+
/* depth buffer (Note wrapper!) */
- if (ctx->DrawBuffer->_DepthBuffer)
- map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map);
+ if (fb->_DepthBuffer)
+ map_unmap_rb(fb->_DepthBuffer->Wrapped, map);
+
+ if (fb->_StencilBuffer)
+ map_unmap_rb(fb->_StencilBuffer->Wrapped, map);
- if (ctx->DrawBuffer->_StencilBuffer)
- map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map);
+ radeon_check_front_buffer_rendering(ctx);
}
static void radeonSpanRenderStart(GLcontext * ctx)
@@ -832,23 +890,30 @@ static void radeonSpanRenderStart(GLcontext * ctx)
ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current);
}
- radeon_map_unmap_buffers(ctx, 1);
+ radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_TRUE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_TRUE);
}
static void radeonSpanRenderFinish(GLcontext * ctx)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
int i;
+
_swrast_flush(ctx);
- if (!rmesa->radeonScreen->driScreen->dri2.enabled) {
- UNLOCK_HARDWARE(rmesa);
- }
+
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled)
ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
}
- radeon_map_unmap_buffers(ctx, 0);
+ radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_FALSE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ radeon_map_unmap_framebuffer(ctx, ctx->ReadBuffer, GL_FALSE);
+
+ if (!rmesa->radeonScreen->driScreen->dri2.enabled) {
+ UNLOCK_HARDWARE(rmesa);
+ }
}
void radeonInitSpanFuncs(GLcontext * ctx)
@@ -864,25 +929,35 @@ void radeonInitSpanFuncs(GLcontext * ctx)
*/
static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb)
{
- if (rrb->base._ActualFormat == GL_RGB5) {
+ if (rrb->base.Format == MESA_FORMAT_RGB565) {
radeonInitPointers_RGB565(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGB8) {
+ } else if (rrb->base.Format == MESA_FORMAT_RGB565_REV) {
+ radeonInitPointers_RGB565_REV(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_XRGB8888) {
radeonInitPointers_xRGB8888(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGBA8) {
+ } else if (rrb->base.Format == MESA_FORMAT_XRGB8888_REV) {
+ radeonInitPointers_BGRx8888(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB8888) {
radeonInitPointers_ARGB8888(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGBA4) {
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB8888_REV) {
+ radeonInitPointers_BGRA8888(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) {
radeonInitPointers_ARGB4444(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_RGB5_A1) {
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB4444_REV) {
+ radeonInitPointers_ARGB4444_REV(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) {
radeonInitPointers_ARGB1555(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) {
+ } else if (rrb->base.Format == MESA_FORMAT_ARGB1555_REV) {
+ radeonInitPointers_ARGB1555_REV(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_Z16) {
radeonInitDepthPointers_z16(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) {
+ } else if (rrb->base.Format == MESA_FORMAT_X8_Z24) {
radeonInitDepthPointers_z24(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
- radeonInitDepthPointers_z24_s8(&rrb->base);
- } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) {
- radeonInitStencilPointers_z24_s8(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) {
+ radeonInitDepthPointers_s8_z24(&rrb->base);
+ } else if (rrb->base.Format == MESA_FORMAT_S8) {
+ radeonInitStencilPointers_s8_z24(&rrb->base);
} else {
- fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat);
+ fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format);
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 4d0d35ee0c..1c9ec36dae 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx,
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
RADEON_STATECHANGE( rmesa, msk );
@@ -550,6 +550,31 @@ static void radeonPolygonOffset( GLcontext *ctx,
rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_CONSTANT] = constant.ui32;
}
+static void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask )
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLuint i;
+ drm_radeon_stipple_t stipple;
+
+ /* Must flip pattern upside down.
+ */
+ for ( i = 0 ; i < 32 ; i++ ) {
+ rmesa->state.stipple.mask[31 - i] = ((GLuint *) mask)[i];
+ }
+
+ /* TODO: push this into cmd mechanism
+ */
+ radeon_firevertices(&rmesa->radeon);
+ LOCK_HARDWARE( &rmesa->radeon );
+
+ /* FIXME: Use window x,y offsets into stipple RAM.
+ */
+ stipple.mask = rmesa->state.stipple.mask;
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
+ &stipple, sizeof(drm_radeon_stipple_t) );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+}
+
static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
@@ -1375,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
void radeonUpdateWindow( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1430,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
void radeonUpdateViewportOffset( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index f3ad0dd17a..dd82888254 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -440,16 +440,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
if (rrb->cpp == 4)
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
- else switch (rrb->base._ActualFormat) {
- case GL_RGB5:
+ else switch (rrb->base.Format) {
+ case MESA_FORMAT_RGB565:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
break;
- case GL_RGBA4:
+ case MESA_FORMAT_ARGB4444:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
break;
- case GL_RGB5_A1:
+ case MESA_FORMAT_ARGB1555:
atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
break;
+ default:
+ _mesa_problem(ctx, "unexpected format in ctx_emit_cs()");
}
cbpitch = (rrb->pitch / rrb->cpp);
@@ -643,11 +645,11 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
if (t->mt && !t->image_override) {
if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
- lvl = &t->mt->levels[0];
+ lvl = &t->mt->levels[t->minLod];
OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else {
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t),
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
}
} else {
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index e61f59eaea..8bf1bfbc57 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -179,7 +179,7 @@ static void radeonSetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
switch (sz) {
case 1:
@@ -309,7 +309,7 @@ void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
radeonEmitState(&rmesa->radeon);
radeonEmitVertexAOS( rmesa,
rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
+ rmesa->radeon.swtcl.bo,
current_offset);
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 99865fff27..14163f13af 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/image.h"
#include "main/simple_list.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -342,24 +341,14 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- radeonSetTexBorderColor( t, texObj->BorderColor );
+ radeonSetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
-
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- t->validated = GL_FALSE;
- }
+ t->validated = GL_FALSE;
break;
default:
@@ -389,10 +378,8 @@ static void radeonDeleteTexture( GLcontext *ctx,
}
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
+ radeon_miptree_unreference(&t->mt);
+
/* Free mipmap images and the texture object itself */
_mesa_delete_texture_object(ctx, texObj);
}
@@ -441,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT );
radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter );
- radeonSetTexBorderColor( t, t->base.BorderColor );
+ radeonSetTexBorderColor( t, t->base.BorderColor.f );
return &t->base;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index ae41b90efe..84ddcfd4fd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -38,8 +38,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "main/teximage.h"
+#include "main/texstate.h"
#include "main/texobj.h"
#include "main/enums.h"
@@ -81,8 +81,10 @@ struct tx_table {
GLuint format, filter;
};
+/* XXX verify this table against MESA_FORMAT_x values */
static const struct tx_table tx_table[] =
{
+ _INVALID(NONE), /* MESA_FORMAT_NONE */
_ALPHA(RGBA8888),
_ALPHA_REV(RGBA8888),
_ALPHA(ARGB8888),
@@ -660,7 +662,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
rmesa = pDRICtx->driverPrivate;
rfb = dPriv->driverPrivate;
- texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
+ texUnit = _mesa_get_current_tex_unit(radeon->glCtx);
texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
@@ -670,24 +672,13 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
-
+
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
@@ -697,20 +688,14 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
- if (t->mt) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
- if (rImage->mt) {
- radeon_miptree_unreference(rImage->mt);
- rImage->mt = NULL;
- }
+
+ radeon_miptree_unreference(&t->mt);
+ radeon_miptree_unreference(&rImage->mt);
+
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
- texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
- internalFormat,
- type, format, 0);
+
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
@@ -718,8 +703,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->tile_bits = 0;
t->image_override = GL_TRUE;
t->override_offset = 0;
- t->pp_txpitch &= (1 << 13) -1;
- pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
@@ -738,12 +721,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
break;
}
- t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
- | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
- t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
- t->pp_txpitch = pitch_val;
- t->pp_txpitch -= 32;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+
+ t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
+ t->pp_txpitch = pitch_val;
+ t->pp_txpitch -= 32;
+ }
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;
@@ -1021,7 +1009,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
return GL_TRUE;
}
- firstImage = t->base.Image[0][t->mt->firstLevel];
+ firstImage = t->base.Image[0][t->minLod];
if (firstImage->Border > 0) {
fprintf(stderr, "%s: border\n", __FUNCTION__);
@@ -1031,27 +1019,27 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
log2Width = firstImage->WidthLog2;
log2Height = firstImage->HeightLog2;
log2Depth = firstImage->DepthLog2;
- texelBytes = firstImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
if (!t->image_override) {
- if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ if (VALID_FORMAT(firstImage->TexFormat)) {
const struct tx_table *table = tx_table;
t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK |
RADEON_TXFORMAT_ALPHA_IN_MAP);
t->pp_txfilter &= ~RADEON_YUV_TO_RGB;
- t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format;
- t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter;
+ t->pp_txformat |= table[ firstImage->TexFormat ].format;
+ t->pp_txfilter |= table[ firstImage->TexFormat ].filter;
} else {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
return GL_FALSE;
}
}
-
+
t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT;
+ t->pp_txfilter |= (t->maxLod - t->minLod) << RADEON_MAX_MIP_LEVEL_SHIFT;
t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
RADEON_TXFORMAT_HEIGHT_MASK |
@@ -1060,9 +1048,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
RADEON_TXFORMAT_F5_HEIGHT_MASK);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) |
(log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT));
-
+
t->tile_bits = 0;
-
+
if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
ASSERT(log2Width == log2Height);
t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) |
@@ -1083,7 +1071,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
| ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT));
if ( !t->image_override ) {
- if (firstImage->IsCompressed)
+ if (_mesa_is_format_compressed(firstImage->TexFormat))
t->pp_txpitch = (firstImage->Width + 63) & ~(63);
else
t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 7b7392b217..03178116c1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -1,4 +1,5 @@
/*
+ * Copyright (C) 2009 Maciej Cencora.
* Copyright (C) 2008 Nicolai Haehnle.
* Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
*
@@ -34,7 +35,6 @@
#include "main/convolve.h"
#include "main/mipmap.h"
#include "main/texcompress.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -47,7 +47,7 @@
#include "radeon_mipmap_tree.h"
-static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize)
{
assert(rowsize <= dststride);
@@ -82,8 +82,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
radeon_texture_image* image = get_radeon_texture_image(timage);
if (image->mt) {
- radeon_miptree_unreference(image->mt);
- image->mt = 0;
+ radeon_miptree_unreference(&image->mt);
assert(!image->base.Data);
} else {
_mesa_free_texture_image_data(ctx, timage);
@@ -109,7 +108,7 @@ static void teximage_set_map_data(radeon_texture_image *image)
lvl = &image->mt->levels[image->mtlevel];
image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
- image->base.RowStride = lvl->rowstride / image->mt->bpp;
+ image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat);
}
@@ -144,7 +143,6 @@ static void map_override(GLcontext *ctx, radeonTexObj *t)
radeon_bo_map(t->bo, GL_FALSE);
img->base.Data = t->bo->ptr;
- _mesa_set_fetch_functions(&img->base, 2);
}
static void unmap_override(GLcontext *ctx, radeonTexObj *t)
@@ -176,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
radeon_bo_map(t->mt->bo, GL_FALSE);
for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ for(level = t->minLod; level <= t->maxLod; ++level)
teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
}
}
@@ -193,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
return;
for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ for(level = t->minLod; level <= t->maxLod; ++level)
texObj->Image[face][level]->Data = 0;
}
radeon_bo_unmap(t->mt->bo);
@@ -242,8 +240,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
image->mtlevel = i;
image->mtface = face;
- radeon_miptree_unreference(image->mt);
- image->mt = NULL;
+ radeon_miptree_unreference(&image->mt);
}
}
@@ -261,9 +258,9 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec
/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa,
- GLenum srcFormat,
- GLenum srcType, GLboolean fbo)
+static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
+ GLenum srcFormat,
+ GLenum srcType, GLboolean fbo)
{
const GLuint ui = 1;
const GLubyte littleEndian = *((const GLubyte *)&ui);
@@ -276,37 +273,37 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
- return &_mesa_texformat_rgba8888;
+ return MESA_FORMAT_RGBA8888;
} else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
- return &_mesa_texformat_rgba8888_rev;
+ return MESA_FORMAT_RGBA8888_REV;
} else if (IS_R200_CLASS(rmesa->radeonScreen)) {
return _dri_texformat_argb8888;
} else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
srcType == GL_UNSIGNED_INT_8_8_8_8)) {
- return &_mesa_texformat_argb8888_rev;
+ return MESA_FORMAT_ARGB8888_REV;
} else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
} else
return _dri_texformat_argb8888;
}
-const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type)
+gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type)
{
return radeonChooseTextureFormat(ctx, internalFormat, format,
type, 0);
}
-const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type, GLboolean fbo)
+gl_format radeonChooseTextureFormat(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type, GLboolean fbo)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
const GLboolean do32bpt =
@@ -430,58 +427,72 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
case GL_ALPHA16F_ARB:
- return &_mesa_texformat_alpha_float16;
+ return MESA_FORMAT_ALPHA_FLOAT16;
case GL_ALPHA32F_ARB:
- return &_mesa_texformat_alpha_float32;
+ return MESA_FORMAT_ALPHA_FLOAT32;
case GL_LUMINANCE16F_ARB:
- return &_mesa_texformat_luminance_float16;
+ return MESA_FORMAT_LUMINANCE_FLOAT16;
case GL_LUMINANCE32F_ARB:
- return &_mesa_texformat_luminance_float32;
+ return MESA_FORMAT_LUMINANCE_FLOAT32;
case GL_LUMINANCE_ALPHA16F_ARB:
- return &_mesa_texformat_luminance_alpha_float16;
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
case GL_LUMINANCE_ALPHA32F_ARB:
- return &_mesa_texformat_luminance_alpha_float32;
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
case GL_INTENSITY16F_ARB:
- return &_mesa_texformat_intensity_float16;
+ return MESA_FORMAT_INTENSITY_FLOAT16;
case GL_INTENSITY32F_ARB:
- return &_mesa_texformat_intensity_float32;
+ return MESA_FORMAT_INTENSITY_FLOAT32;
case GL_RGB16F_ARB:
- return &_mesa_texformat_rgba_float16;
+ return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGB32F_ARB:
- return &_mesa_texformat_rgba_float32;
+ return MESA_FORMAT_RGBA_FLOAT32;
case GL_RGBA16F_ARB:
- return &_mesa_texformat_rgba_float16;
+ return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGBA32F_ARB:
- return &_mesa_texformat_rgba_float32;
+ return MESA_FORMAT_RGBA_FLOAT32;
+#ifdef RADEON_R300
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
+ return MESA_FORMAT_Z16;
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return &_mesa_texformat_s8_z24;
+ if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ return MESA_FORMAT_S8_Z24;
+ else
+ return MESA_FORMAT_Z16;
+#else
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ return MESA_FORMAT_S8_Z24;
+#endif
/* EXT_texture_sRGB */
case GL_SRGB:
@@ -490,26 +501,193 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
case GL_SRGB8_ALPHA8:
case GL_COMPRESSED_SRGB:
case GL_COMPRESSED_SRGB_ALPHA:
- return &_mesa_texformat_srgba8;
+ return MESA_FORMAT_SRGBA8;
case GL_SLUMINANCE:
case GL_SLUMINANCE8:
case GL_COMPRESSED_SLUMINANCE:
- return &_mesa_texformat_sl8;
+ return MESA_FORMAT_SL8;
case GL_SLUMINANCE_ALPHA:
case GL_SLUMINANCE8_ALPHA8:
case GL_COMPRESSED_SLUMINANCE_ALPHA:
- return &_mesa_texformat_sla8;
+ return MESA_FORMAT_SLA8;
default:
_mesa_problem(ctx,
"unexpected internalFormat 0x%x in %s",
(int)internalFormat, __func__);
+ return MESA_FORMAT_NONE;
+ }
+
+ return MESA_FORMAT_NONE; /* never get here */
+}
+
+/** Check if given image is valid within current texture object.
+ */
+static int image_matches_texture_obj(struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ unsigned level)
+{
+ const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel];
+
+ if (!baseImage)
+ return 0;
+
+ if (level < texObj->BaseLevel || level > texObj->MaxLevel)
+ return 0;
+
+ const unsigned levelDiff = level - texObj->BaseLevel;
+ const unsigned refWidth = MAX2(baseImage->Width >> levelDiff, 1);
+ const unsigned refHeight = MAX2(baseImage->Height >> levelDiff, 1);
+ const unsigned refDepth = MAX2(baseImage->Depth >> levelDiff, 1);
+
+ return (texImage->Width == refWidth &&
+ texImage->Height == refHeight &&
+ texImage->Depth == refDepth);
+}
+
+static void teximage_assign_miptree(radeonContextPtr rmesa,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ unsigned face,
+ unsigned level)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
+ * don't allocate the miptree if the teximage won't fit.
+ */
+ if (!image_matches_texture_obj(texObj, texImage, level))
+ return;
+
+ /* Try using current miptree, or create new if there isn't any */
+ if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
+ radeon_miptree_unreference(&t->mt);
+ radeon_try_alloc_miptree(rmesa, t);
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, "
+ "texObj miptree doesn't match, allocated new miptree %p\n",
+ __FUNCTION__, texObj, texImage, face, level, t->mt);
+ }
+ }
+
+ /* Miptree alocation may have failed,
+ * when there was no image for baselevel specified */
+ if (t->mt) {
+ image->mtface = face;
+ image->mtlevel = level;
+ radeon_miptree_reference(t->mt, &image->mt);
+ }
+}
+
+static GLuint * allocate_image_offsets(GLcontext *ctx,
+ unsigned alignedWidth,
+ unsigned height,
+ unsigned depth)
+{
+ int i;
+ GLuint *offsets;
+
+ offsets = _mesa_malloc(depth * sizeof(GLuint)) ;
+ if (!offsets) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image");
return NULL;
}
- return NULL; /* never get here */
+ for (i = 0; i < depth; ++i) {
+ offsets[i] = alignedWidth * height * i;
+ }
+
+ return offsets;
+}
+
+/**
+ * Update a subregion of the given texture image.
+ */
+static void radeon_store_teximage(GLcontext* ctx, int dims,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLsizei imageSize,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ int compressed)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ GLuint dstRowStride;
+ GLuint *dstImageOffsets;
+
+ if (image->mt) {
+ dstRowStride = image->mt->levels[image->mtlevel].rowstride;
+ } else if (t->bo) {
+ /* TFP case */
+ /* TODO */
+ assert(0);
+ } else {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
+ }
+
+ assert(dstRowStride);
+
+ if (dims == 3) {
+ unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat);
+ dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth);
+ if (!dstImageOffsets) {
+ return;
+ }
+ } else {
+ dstImageOffsets = texImage->ImageOffsets;
+ }
+
+ radeon_teximage_map(image, GL_TRUE);
+
+ if (compressed) {
+ uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height;
+ GLubyte *img_start;
+
+ _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height);
+
+ if (!image->mt) {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
+ img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
+ texImage->TexFormat,
+ texImage->Width, texImage->Data);
+ }
+ else {
+ uint32_t offset;
+ offset = dstRowStride / _mesa_get_format_bytes(texImage->TexFormat) * yoffset / block_height + xoffset / block_width;
+ offset *= _mesa_get_format_bytes(texImage->TexFormat);
+ img_start = texImage->Data + offset;
+ }
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
+ bytesPerRow = srcRowStride;
+ rows = (height + block_height - 1) / block_height;
+
+ copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
+ }
+ else {
+ if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ dstImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
+ }
+ }
+
+ if (dims == 3) {
+ _mesa_free(dstImageOffsets);
+ }
+
+ radeon_teximage_unmap(image);
}
/**
@@ -530,13 +708,22 @@ static void radeon_teximage(
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- GLuint dstRowStride;
GLint postConvWidth = width;
GLint postConvHeight = height;
- GLuint texelBytes;
GLuint face = radeon_face_for_target(target);
- radeon_firevertices(rmesa);
+ {
+ struct radeon_bo *bo;
+ bo = !image->mt ? image->bo : image->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ }
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n",
+ dims, texObj, texImage, face, level);
+ }
t->validated = GL_FALSE;
@@ -545,62 +732,35 @@ static void radeon_teximage(
&postConvHeight);
}
- /* Choose and fill in the texture format for this image */
- texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0);
- _mesa_set_fetch_functions(texImage, dims);
-
- if (texImage->TexFormat->TexelBytes == 0) {
- texelBytes = 0;
- texImage->IsCompressed = GL_TRUE;
- texImage->CompressedSize =
- ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
- texImage->Height, texImage->Depth,
- texImage->TexFormat->MesaFormat);
- } else {
- texImage->IsCompressed = GL_FALSE;
- texImage->CompressedSize = 0;
-
- texelBytes = texImage->TexFormat->TexelBytes;
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
+ GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
- postConvWidth = 32 / texelBytes;
- texImage->RowStride = postConvWidth;
+ postConvWidth = 32 / texelBytes;
+ texImage->RowStride = postConvWidth;
}
- if (!image->mt) {
+ if (!image->mt) {
assert(texImage->RowStride == postConvWidth);
}
}
- /* Allocate memory for image */
- radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */
-
- if (t->mt &&
- t->mt->firstLevel == level &&
- t->mt->lastLevel == level &&
- t->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
- !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
- radeon_miptree_unreference(t->mt);
- t->mt = NULL;
- }
-
- if (!t->mt)
- radeon_try_alloc_miptree(rmesa, t, image, face, level);
- if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
- radeon_mipmap_level *lvl;
- image->mt = t->mt;
- image->mtlevel = level - t->mt->firstLevel;
- image->mtface = face;
- radeon_miptree_reference(t->mt);
- lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- int size;
- if (texImage->IsCompressed) {
- size = texImage->CompressedSize;
- } else {
- size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes;
+ /* Mesa core only clears texImage->Data but not image->mt */
+ radeonFreeTexImageData(ctx, texImage);
+
+ if (!t->bo) {
+ teximage_assign_miptree(rmesa, texObj, texImage, face, level);
+ if (!image->mt) {
+ int size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ texImage->Data = _mesa_alloc_texmemory(size);
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, "
+ " no miptree assigned, using local memory %p\n",
+ dims, texObj, texImage, texImage->Data);
+ }
}
- texImage->Data = _mesa_alloc_texmemory(size);
}
/* Upload texture image; note that the spec allows pixels to be NULL */
@@ -614,64 +774,16 @@ static void radeon_teximage(
}
if (pixels) {
- radeon_teximage_map(image, GL_TRUE);
- if (compressed) {
- if (image->mt) {
- uint32_t srcRowStride, bytesPerRow, rows;
- srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + 3) / 4;
- copy_rows(texImage->Data, image->mt->levels[level].rowstride,
- pixels, srcRowStride, rows, bytesPerRow);
- } else {
- memcpy(texImage->Data, pixels, imageSize);
- }
- } else {
- GLuint dstRowStride;
- GLuint *dstImageOffsets;
-
- if (image->mt) {
- radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes;
- }
-
- if (dims == 3) {
- int i;
-
- dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ;
- if (!dstImageOffsets)
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
-
- for (i = 0; i < depth; ++i) {
- dstImageOffsets[i] = dstRowStride/texImage->TexFormat->TexelBytes * height * i;
- }
- } else {
- dstImageOffsets = texImage->ImageOffsets;
- }
-
- if (!texImage->TexFormat->StoreImage(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- dstImageOffsets,
- width, height, depth,
- format, type, pixels, packing))
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
-
- if (dims == 3)
- _mesa_free(dstImageOffsets);
- }
+ radeon_store_teximage(ctx, dims,
+ 0, 0, 0,
+ width, height, depth,
+ imageSize, format, type,
+ pixels, packing,
+ texObj, texImage,
+ compressed);
}
_mesa_unmap_teximage_pbo(ctx, packing);
-
- if (pixels)
- radeon_teximage_unmap(image);
-
-
}
void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -724,7 +836,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level,
}
/**
- * Update a subregion of the given texture image.
+ * All glTexSubImage calls go through this function.
*/
static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level,
GLint xoffset, GLint yoffset, GLint zoffset,
@@ -741,64 +853,39 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
radeonTexObj* t = radeon_tex_obj(texObj);
radeon_texture_image* image = get_radeon_texture_image(texImage);
- radeon_firevertices(rmesa);
+ {
+ struct radeon_bo *bo;
+ bo = !image->mt ? image->bo : image->mt->bo;
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
+ }
+
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
+ fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n",
+ dims, texObj, texImage, radeon_face_for_target(target), level);
+ }
t->validated = GL_FALSE;
if (compressed) {
pixels = _mesa_validate_pbo_compressed_teximage(
- ctx, imageSize, pixels, packing, "glCompressedTexImage");
+ ctx, imageSize, pixels, packing, "glCompressedTexSubImage");
} else {
pixels = _mesa_validate_pbo_teximage(ctx, dims,
- width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
+ width, height, depth, format, type, pixels, packing, "glTexSubImage");
}
if (pixels) {
- GLint dstRowStride;
- radeon_teximage_map(image, GL_TRUE);
-
- if (image->mt) {
- radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
- dstRowStride = lvl->rowstride;
- } else {
- dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
- }
-
- if (compressed) {
- uint32_t srcRowStride, bytesPerRow, rows;
- GLubyte *img_start;
- if (!image->mt) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width);
- img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->TexFormat->MesaFormat,
- texImage->Width, texImage->Data);
- }
- else {
- uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4);
- img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
- }
- srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
- bytesPerRow = srcRowStride;
- rows = (height + 3) / 4;
-
- copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow);
-
- } else {
- if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing))
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- }
+ radeon_store_teximage(ctx, dims,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ imageSize, format, type,
+ pixels, packing,
+ texObj, texImage,
+ compressed);
}
- radeon_teximage_unmap(image);
-
_mesa_unmap_teximage_pbo(ctx, packing);
-
-
}
void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
@@ -854,143 +941,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
format, type, pixels, packing, texObj, texImage, 0);
}
-
-
-/**
- * Ensure that the given image is stored in the given miptree from now on.
- */
-static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level)
-{
- radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
- unsigned char *dest;
-
- assert(image->mt != mt);
- assert(dstlvl->width == image->base.Width);
- assert(dstlvl->height == image->base.Height);
- assert(dstlvl->depth == image->base.Depth);
-
-
- radeon_bo_map(mt->bo, GL_TRUE);
- dest = mt->bo->ptr + dstlvl->faces[face].offset;
-
- if (image->mt) {
- /* Format etc. should match, so we really just need a memcpy().
- * In fact, that memcpy() could be done by the hardware in many
- * cases, provided that we have a proper memory manager.
- */
- radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel];
-
- assert(srclvl->size == dstlvl->size);
- assert(srclvl->rowstride == dstlvl->rowstride);
-
- radeon_bo_map(image->mt->bo, GL_FALSE);
-
- memcpy(dest,
- image->mt->bo->ptr + srclvl->faces[face].offset,
- dstlvl->size);
- radeon_bo_unmap(image->mt->bo);
-
- radeon_miptree_unreference(image->mt);
- } else {
- uint32_t srcrowstride;
- uint32_t height;
- /* need to confirm this value is correct */
- if (mt->compressed) {
- height = (image->base.Height + 3) / 4;
- srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width);
- } else {
- height = image->base.Height * image->base.Depth;
- srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes;
- }
-
-// if (mt->tilebits)
-// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__);
-
- copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
- height, srcrowstride);
-
- _mesa_free_texmemory(image->base.Data);
- image->base.Data = 0;
- }
-
- radeon_bo_unmap(mt->bo);
-
- image->mt = mt;
- image->mtface = face;
- image->mtlevel = level;
- radeon_miptree_reference(image->mt);
-}
-
-int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonTexObj *t = radeon_tex_obj(texObj);
- radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]);
- int face, level;
-
- if (t->validated || t->image_override)
- return GL_TRUE;
-
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj);
-
- if (baseimage->base.Border > 0)
- return GL_FALSE;
-
- /* Ensure a matching miptree exists.
- *
- * Differing mipmap trees can result when the app uses TexImage to
- * change texture dimensions.
- *
- * Prefer to use base image's miptree if it
- * exists, since that most likely contains more valid data (remember
- * that the base level is usually significantly larger than the rest
- * of the miptree, so cubemaps are the only possible exception).
- */
- if (baseimage->mt &&
- baseimage->mt != t->mt &&
- radeon_miptree_matches_texture(baseimage->mt, &t->base)) {
- radeon_miptree_unreference(t->mt);
- t->mt = baseimage->mt;
- radeon_miptree_reference(t->mt);
- } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) {
- radeon_miptree_unreference(t->mt);
- t->mt = 0;
- }
-
- if (!t->mt) {
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, " Allocate new miptree\n");
- radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel);
- if (!t->mt) {
- _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree");
- return GL_FALSE;
- }
- }
-
- /* Ensure all images are stored in the single main miptree */
- for(face = 0; face < t->mt->faces; ++face) {
- for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
- radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
- if (t->mt == image->mt || (!image->mt && !image->base.Data)) {
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "OK\n");
-
- continue;
- }
-
- if (RADEON_DEBUG & RADEON_TEXTURE)
- fprintf(stderr, "migrating\n");
- migrate_image_to_miptree(t->mt, image, face, level);
- }
- }
-
- return GL_TRUE;
-}
-
-
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index 888a55ba91..906daf12d0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -30,6 +30,11 @@
#ifndef RADEON_TEXTURE_H
#define RADEON_TEXTURE_H
+
+#include "main/formats.h"
+
+void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+ GLuint numrows, GLuint rowsize);
struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx);
void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage);
@@ -40,14 +45,16 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj);
int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj);
GLuint radeon_face_for_target(GLenum target);
-const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type);
-const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type, GLboolean fbo);
+
+gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type);
+
+gl_format radeonChooseTextureFormat(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type, GLboolean fbo);
void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint internalFormat,
diff --git a/src/mesa/drivers/dri/s3v/Makefile b/src/mesa/drivers/dri/s3v/Makefile
deleted file mode 100644
index 9bd7973154..0000000000
--- a/src/mesa/drivers/dri/s3v/Makefile
+++ /dev/null
@@ -1,36 +0,0 @@
-# src/mesa/drivers/dri/s3v/Makefile
-
-TOP = ../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = s3v_dri.so
-
-# Doesn't exist yet.
-#MINIGLX_SOURCES = server/savage_dri.c
-
-DRIVER_SOURCES = \
- s3v_context.c \
- s3v_dd.c \
- s3v_inithw.c \
- s3v_lock.c \
- s3v_render.c \
- s3v_screen.c \
- s3v_span.c \
- s3v_state.c \
- s3v_tex.c \
- s3v_texmem.c \
- s3v_texstate.c \
- s3v_tris.c \
- s3v_vb.c \
- s3v_xmesa.c
-
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
-
-include ../Makefile.template
-
-symlinks:
diff --git a/src/mesa/drivers/dri/s3v/s3v_common.h b/src/mesa/drivers/dri/s3v/s3v_common.h
deleted file mode 100644
index b66cdf1df0..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_common.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-/* WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (s3v_drm.h)
- */
-
-#ifndef _XF86DRI_S3V_H_
-#define _XF86DRI_S3V_H_
-
-#ifndef _S3V_DEFINES_
-#define _S3V_DEFINES_
-#define S3V_USE_BATCH 1
-
-/* #define S3V_BUF_4K 1 */
-
-#ifdef S3V_BUF_4K
-#define S3V_DMA_BUF_ORDER 12
-#define S3V_DMA_BUF_NR 256
-#else
-#define S3V_DMA_BUF_ORDER 16 /* -much- better */
-#define S3V_DMA_BUF_NR 16
-#endif
-/* on s3virge you can only choose between *
- * 4k (2^12) and 64k (2^16) dma bufs */
-#define S3V_DMA_BUF_SZ (1<<S3V_DMA_BUF_ORDER)
-
-#define S3V_NR_SAREA_CLIPRECTS 8
-
-/* Each region is a minimum of 16k (64*64@4bpp)
- * and there are at most 40 of them.
- */
-#define S3V_NR_TEX_REGIONS 64 /* was 40 */
-#define S3V_LOG_TEX_GRANULARITY 16 /* was 4 */
-/* 40 * (2 ^ 4) = 640k, that's all we have for tex on 4mb gfx card */
-/* FIXME: will it work with card with less than 4mb? */
-/* FIXME: we should set this at run time */
-
-#endif /* _S3V_DEFINES */
-
-/*
- * WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (gamma_drm.h)
- */
-
-/* Driver specific DRM command indices
- * NOTE: these are not OS specific, but they are driver specific
- */
-#define DRM_S3V_INIT_DMA 0x00
-#define DRM_S3V_CLEANUP_DMA 0x01
-
-typedef struct _drmS3VInit {
- enum {
- S3V_INIT_DMA = 0x01,
- S3V_CLEANUP_DMA = 0x02
- } func;
-
- unsigned int pcimode; /* bool: 1=pci 0=agp */
-
- unsigned int mmio_offset;
- unsigned int buffers_offset;
- unsigned int sarea_priv_offset;
-
- unsigned int front_offset;
- unsigned int front_width;
- unsigned int front_height;
- unsigned int front_pitch;
-
- unsigned int back_offset;
- unsigned int back_width;
- unsigned int back_height;
- unsigned int back_pitch;
-
- unsigned int depth_offset;
- unsigned int depth_width;
- unsigned int depth_height;
- unsigned int depth_pitch;
-
- unsigned int texture_offset;
-} drmS3VInit;
-
-#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c
deleted file mode 100644
index 0a3bf7258d..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_context.c
+++ /dev/null
@@ -1,260 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "vbo/vbo.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
-#include "main/simple_list.h"
-#include "main/mm.h"
-
-#include "drivers/common/driverfuncs.h"
-#include "s3v_vb.h"
-#include "s3v_tris.h"
-
-#if 0
-extern const struct tnl_pipeline_stage _s3v_render_stage;
-
-static const struct tnl_pipeline_stage *s3v_pipeline[] = {
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- /* REMOVE: point attenuation stage */
-#if 1
- &_s3v_render_stage, /* ADD: unclipped rastersetup-to-dma */
-#endif
- &_tnl_render_stage,
- 0,
-};
-#endif
-
-GLboolean s3vCreateContext(const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
- GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- s3vContextPtr vmesa;
- s3vScreenPtr s3vScrn;
- S3VSAREAPtr saPriv=(S3VSAREAPtr)(((char*)sPriv->pSAREA) +
- sizeof(drm_sarea_t));
- struct dd_function_table functions;
-
- DEBUG_WHERE(("*** s3vCreateContext ***\n"));
-
- vmesa = (s3vContextPtr) CALLOC( sizeof(*vmesa) );
- if ( !vmesa ) return GL_FALSE;
-
- /* Allocate the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((s3vContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
-
- _mesa_init_driver_functions(&functions);
-
- vmesa->glCtx = _mesa_create_context(glVisual, shareCtx, &functions,
- (void *)vmesa);
- if (!vmesa->glCtx) {
- FREE(vmesa);
- return GL_FALSE;
- }
-
- vmesa->driContext = driContextPriv;
- vmesa->driScreen = sPriv;
- vmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */
-
- vmesa->hHWContext = driContextPriv->hHWContext;
- vmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock;
- vmesa->driFd = sPriv->fd;
- vmesa->sarea = saPriv;
-
- s3vScrn = vmesa->s3vScreen = (s3vScreenPtr)(sPriv->private);
-
- ctx = vmesa->glCtx;
-
- ctx->Const.MaxTextureLevels = 11; /* it is (11-1) -> 1024 * 1024 FIXME */
-
- ctx->Const.MaxTextureUnits = 1; /* FIXME: or 2 ? */
-
- /* No wide points.
- */
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = 1.0;
- ctx->Const.MaxPointSizeAA = 1.0;
-
- /* No wide lines.
- */
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = 1.0;
- ctx->Const.MaxLineWidthAA = 1.0;
- ctx->Const.LineWidthGranularity = 1.0;
-
- ctx->Const.MaxDrawBuffers = 1;
-
- vmesa->texHeap = mmInit( 0, vmesa->s3vScreen->textureSize );
- DEBUG(("vmesa->s3vScreen->textureSize = 0x%x\n",
- vmesa->s3vScreen->textureSize));
-
- /* NOTE */
- /* mmInit(offset, size); */
-
- /* allocates a structure like this:
-
- struct mem_block_t {
- struct mem_block_t *next;
- struct mem_block_t *heap;
- int ofs,size;
- int align;
- int free:1;
- int reserved:1;
- };
-
- */
-
- make_empty_list(&vmesa->TexObjList);
- make_empty_list(&vmesa->SwappedOut);
-
- vmesa->CurrentTexObj[0] = 0;
- vmesa->CurrentTexObj[1] = 0; /* FIXME */
-
- vmesa->RenderIndex = ~0;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
-
- /* Install the customized pipeline:
- */
-#if 0
- _tnl_destroy_pipeline( ctx );
- _tnl_install_pipeline( ctx, s3v_pipeline );
-#endif
- /* Configure swrast to match hardware characteristics:
- */
-#if 0
- _swrast_allow_pixel_fog( ctx, GL_FALSE );
- _swrast_allow_vertex_fog( ctx, GL_TRUE );
-#endif
- vmesa->_3d_mode = 0;
-
- /* 3D lines / gouraud tris */
- vmesa->CMD = ( AUTO_EXEC_ON | HW_CLIP_ON | DEST_COL_1555
- | FOG_OFF | ALPHA_OFF | Z_OFF | Z_UPDATE_OFF
- | Z_LESS | TEX_WRAP_ON | TEX_MODULATE | LINEAR
- | TEX_COL_ARGB1555 | CMD_3D );
-
- vmesa->_alpha[0] = vmesa->_alpha[1] = ALPHA_OFF;
- vmesa->alpha_cmd = vmesa->_alpha[0];
- vmesa->_tri[0] = DO_GOURAUD_TRI;
- vmesa->_tri[1] = DO_TEX_LIT_TRI;
- vmesa->prim_cmd = vmesa->_tri[0];
-
- /* printf("first vmesa->CMD = 0x%x\n", vmesa->CMD); */
-
- vmesa->TexOffset = vmesa->s3vScreen->texOffset;
-
- s3vInitVB( ctx );
- s3vInitExtensions( ctx );
- s3vInitDriverFuncs( ctx );
- s3vInitStateFuncs( ctx );
- s3vInitSpanFuncs( ctx );
- s3vInitTextureFuncs( ctx );
- s3vInitTriFuncs( ctx );
- s3vInitState( vmesa );
-
- driContextPriv->driverPrivate = (void *)vmesa;
-
- /* HACK */
- vmesa->bufSize = S3V_DMA_BUF_SZ;
-
- DEBUG(("vmesa->bufSize = %i\n", vmesa->bufSize));
- DEBUG(("vmesa->bufCount = %i\n", vmesa->bufCount));
-
-
- /* dma init */
- DEBUG_BUFS(("GET_FIRST_DMA\n"));
-
- vmesa->_bufNum = 0;
-
- GET_FIRST_DMA(vmesa->driFd, vmesa->hHWContext,
- 1, &(vmesa->bufIndex[0]), &(vmesa->bufSize),
- &vmesa->_buf[0], &vmesa->bufCount, s3vScrn);
-
- GET_FIRST_DMA(vmesa->driFd, vmesa->hHWContext,
- 1, &(vmesa->bufIndex[1]), &(vmesa->bufSize),
- &vmesa->_buf[1], &vmesa->bufCount, s3vScrn);
-
- vmesa->buf = vmesa->_buf[vmesa->_bufNum];
-
-/*
- vmesa->CMD = (AUTO_EXEC_ON | HW_CLIP_ON | DEST_COL_1555
- | FOG_OFF | ALPHA_OFF | Z_OFF | Z_UPDATE_OFF
- | DO_GOURAUD_TRI | CMD_3D);
-
- vmesa->TexOffset = vmesa->s3vScreen->texOffset;
-*/
-
-/* ... but we should support only 15 bit in virge (out of 8/15/24)... */
-
- DEBUG(("glVisual->depthBits = %i\n", glVisual->depthBits));
-
- switch (glVisual->depthBits) {
- case 8:
- break;
-
- case 15:
- case 16:
- vmesa->depth_scale = 1.0f / 0xffff;
- break;
- case 24:
- vmesa->depth_scale = 1.0f / 0xffffff;
- break;
- default:
- break;
- }
-
- vmesa->cull_zero = 0.0f;
-
- vmesa->DepthSize = glVisual->depthBits;
- vmesa->Flags = S3V_FRONT_BUFFER;
- vmesa->Flags |= (glVisual->doubleBufferMode ? S3V_BACK_BUFFER : 0);
- vmesa->Flags |= (vmesa->DepthSize > 0 ? S3V_DEPTH_BUFFER : 0);
-
- vmesa->EnabledFlags = S3V_FRONT_BUFFER;
- vmesa->EnabledFlags |= (glVisual->doubleBufferMode ? S3V_BACK_BUFFER : 0);
-
-
- if (vmesa->Flags & S3V_BACK_BUFFER) {
- vmesa->readOffset = vmesa->drawOffset = vmesa->s3vScreen->backOffset;
- } else {
- vmesa->readOffset = vmesa->drawOffset = 0;
- }
-
- s3vInitHW( vmesa );
-
- driContextPriv->driverPrivate = (void *)vmesa;
-
- return GL_TRUE;
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_context.h b/src/mesa/drivers/dri/s3v/s3v_context.h
deleted file mode 100644
index 671ba90d78..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_context.h
+++ /dev/null
@@ -1,443 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef _S3V_CONTEXT_H_
-#define _S3V_CONTEXT_H_
-
-#include "dri_util.h"
-
-#include "s3v_dri.h"
-#include "s3v_regs.h"
-#include "s3v_macros.h"
-#include "s3v_screen.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "drm.h"
-#include "main/mm.h"
-#include "drirenderbuffer.h"
-
-/* Flags for context */
-#define S3V_FRONT_BUFFER 0x00000001
-#define S3V_BACK_BUFFER 0x00000002
-#define S3V_DEPTH_BUFFER 0x00000004
-
- /* FIXME: check */
-#define S3V_MAX_TEXTURE_SIZE 2048
-
-/* These are the minimum requirements and should probably be increased */
-#define MAX_MODELVIEW_STACK 16
-#define MAX_PROJECTION_STACK 2
-#define MAX_TEXTURE_STACK 2
-
-extern void s3vDDUpdateHWState(GLcontext *ctx);
-extern s3vScreenPtr s3vCreateScreen(__DRIscreenPrivate *sPriv);
-extern void s3vDestroyScreen(__DRIscreenPrivate *sPriv);
-extern GLboolean s3vCreateContext(const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate);
-
-#define S3V_UPLOAD_ALL 0xffffffff
-/* #define S3V_UPLOAD_CLIPRECTS 0x00000002 */
-#define S3V_UPLOAD_ALPHA 0x00000004
-#define S3V_UPLOAD_BLEND 0x00000008
-#define S3V_UPLOAD_DEPTH 0x00000010
-#define S3V_UPLOAD_VIEWPORT 0x00000020
-#define S3V_UPLOAD_SHADE 0x00000040
-#define S3V_UPLOAD_CLIP 0x00000080
-#define S3V_UPLOAD_MASKS 0x00000100
-#define S3V_UPLOAD_WINDOW 0x00000200 /* defunct */
-#define S3V_UPLOAD_GEOMETRY 0x00000400
-#define S3V_UPLOAD_POLYGON 0x00000800
-#define S3V_UPLOAD_DITHER 0x00001000
-#define S3V_UPLOAD_LOGICOP 0x00002000
-#define S3V_UPLOAD_FOG 0x00004000
-#define S3V_UPLOAD_LIGHT 0x00008000
-#define S3V_UPLOAD_CONTEXT 0x00010000
-#define S3V_UPLOAD_TEX0 0x00020000
-#define S3V_UPLOAD_STIPPLE 0x00040000
-#define S3V_UPLOAD_TRANSFORM 0x00080000
-#define S3V_UPLOAD_LINEMODE 0x00100000
-#define S3V_UPLOAD_POINTMODE 0x00200000
-#define S3V_UPLOAD_TRIMODE 0x00400000
-
-#define S3V_NEW_CLIP 0x00000001
-#define S3V_NEW_WINDOW 0x00000002
-#define S3V_NEW_CONTEXT 0x00000004
-#define S3V_NEW_TEXTURE 0x00000008 /* defunct */
-#define S3V_NEW_ALPHA 0x00000010
-#define S3V_NEW_DEPTH 0x00000020
-#define S3V_NEW_MASKS 0x00000040
-#define S3V_NEW_POLYGON 0x00000080
-#define S3V_NEW_CULL 0x00000100
-#define S3V_NEW_LOGICOP 0x00000200
-#define S3V_NEW_FOG 0x00000400
-#define S3V_NEW_LIGHT 0x00000800
-#define S3V_NEW_STIPPLE 0x00001000
-#define S3V_NEW_ALL 0xffffffff
-
-#define S3V_FALLBACK_TRI 0x00000001
-#define S3V_FALLBACK_TEXTURE 0x00000002
-
-struct s3v_context;
-typedef struct s3v_context s3vContextRec;
-typedef struct s3v_context *s3vContextPtr;
-typedef struct s3v_texture_object_t *s3vTextureObjectPtr;
-
-#define VALID_S3V_TEXTURE_OBJECT(tobj) (tobj)
-
-#define S3V_TEX_MAXLEVELS 12
-
-/* For shared texture space managment, these texture objects may also
- * be used as proxies for regions of texture memory containing other
- * client's textures. Such proxy textures (not to be confused with GL
- * proxy textures) are subject to the same LRU aging we use for our
- * own private textures, and thus we have a mechanism where we can
- * fairly decide between kicking out our own textures and those of
- * other clients.
- *
- * Non-local texture objects have a valid MemBlock to describe the
- * region managed by the other client, and can be identified by
- * 't->globj == 0'
- */
-struct s3v_texture_object_t {
- struct s3v_texture_object_t *next, *prev;
-
- GLuint age;
- struct gl_texture_object *globj;
-
- int Pitch;
- int Height;
- int WidthLog2;
- int texelBytes;
- int totalSize;
- int bound;
-
- struct mem_block *MemBlock;
- GLuint BufAddr;
-
- GLuint min_level;
- GLuint max_level;
- GLuint dirty_images;
-
- GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */
-
- struct {
- const struct gl_texture_image *image;
- int offset; /* into BufAddr */
- int height;
- int internalFormat;
- } image[S3V_TEX_MAXLEVELS];
-
- GLuint TextureCMD;
-
- GLuint TextureColorMode;
- GLuint TextureFilterMode;
- GLuint TextureBorderColor;
- GLuint TextureWrap;
- GLuint TextureMipSize;
-
- GLuint TextureBaseAddr[S3V_TEX_MAXLEVELS];
- GLuint TextureFormat;
- GLuint TextureReadMode;
-};
-
-#define S3V_NO_PALETTE 0x0
-#define S3V_USE_PALETTE 0x1
-#define S3V_UPDATE_PALETTE 0x2
-#define S3V_FALLBACK_PALETTE 0x4
-
-void s3vUpdateTextureState( GLcontext *ctx );
-
-void s3vDestroyTexObj( s3vContextPtr vmesa, s3vTextureObjectPtr t);
-void s3vUploadTexImages( s3vContextPtr vmesa, s3vTextureObjectPtr t );
-
-void s3vResetGlobalLRU( s3vContextPtr vmesa );
-void s3vTexturesGone( s3vContextPtr vmesa,
- GLuint start, GLuint end,
- GLuint in_use );
-
-void s3vEmitHwState( s3vContextPtr vmesa );
-void s3vGetLock( s3vContextPtr vmesa, GLuint flags );
-void s3vInitExtensions( GLcontext *ctx );
-void s3vInitDriverFuncs( GLcontext *ctx );
-void s3vSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
-void s3vInitState( s3vContextPtr vmesa );
-void s3vInitHW( s3vContextPtr vmesa );
-void s3vInitStateFuncs( GLcontext *ctx );
-void s3vInitTextureFuncs( GLcontext *ctx );
-void s3vInitTriFuncs( GLcontext *ctx );
-
-void s3vUpdateWindow( GLcontext *ctx );
-void s3vUpdateViewportOffset( GLcontext *ctx );
-
-void s3vPrintLocalLRU( s3vContextPtr vmesa );
-void s3vPrintGlobalLRU( s3vContextPtr vmesa );
-
-extern void s3vFallback( s3vContextPtr vmesa, GLuint bit, GLboolean mode );
-#define FALLBACK( imesa, bit, mode ) s3vFallback( imesa, bit, mode )
-
-/* Use the templated vertex formats. Only one of these is used in s3v.
- */
-#define TAG(x) s3v##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-typedef void (*s3v_quad_func)( s3vContextPtr,
- const s3vVertex *,
- const s3vVertex *,
- const s3vVertex *,
- const s3vVertex * );
-typedef void (*s3v_tri_func)( s3vContextPtr,
- const s3vVertex *,
- const s3vVertex *,
- const s3vVertex * );
-typedef void (*s3v_line_func)( s3vContextPtr,
- const s3vVertex *,
- const s3vVertex * );
-typedef void (*s3v_point_func)( s3vContextPtr,
- const s3vVertex * );
-
-
-/* static void s3v_lines_emit(GLcontext *ctx, GLuint start, GLuint end); */
-typedef void (*emit_func)( GLcontext *, GLuint, GLuint);
-
-struct s3v_context {
- GLcontext *glCtx; /* Mesa context */
-
- __DRIcontextPrivate *driContext;
- __DRIscreenPrivate *driScreen;
- __DRIdrawablePrivate *driDrawable;
-
- GLuint new_gl_state;
- GLuint new_state;
- GLuint dirty;
-
- S3VSAREAPtr sarea;
-
- /* Temporaries for translating away float colors
- */
- struct gl_client_array UbyteColor;
- struct gl_client_array UbyteSecondaryColor;
-
- /* Mirrors of some DRI state
- */
-
- drm_context_t hHWContext;
- drmLock *driHwLock;
- int driFd;
-
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
-
- GLuint* buf; /* FIXME */
- GLuint* _buf[2];
- int _bufNum;
- int bufIndex[2];
- int bufSize;
- int bufCount;
-
- s3vScreenPtr s3vScreen; /* Screen private DRI data */
-
- int drawOffset;
- int readOffset;
-
- s3v_point_func draw_point;
- s3v_line_func draw_line;
- s3v_tri_func draw_tri;
- s3v_quad_func draw_quad;
-
- GLuint Fallback;
- GLuint RenderIndex;
- GLuint SetupNewInputs;
- GLuint SetupIndex;
-
- GLuint vertex_format;
- GLuint vertex_size;
- GLuint vertex_stride_shift;
- char *verts;
-
- GLfloat hw_viewport[16];
- GLuint hw_primitive;
- GLenum render_primitive;
-
- GLfloat depth_scale;
-
- s3vTextureObjectPtr CurrentTexObj[2];
- struct s3v_texture_object_t TexObjList;
- struct s3v_texture_object_t SwappedOut;
- GLenum TexEnvImageFmt[2];
-
- struct mem_block *texHeap;
-
- int lastSwap;
- int texAge;
- int ctxAge;
- int dirtyAge;
- int lastStamp;
-
- /* max was here: don't touch */
-
- unsigned int S3V_REG[S3V_REGS_NUM];
-
- GLuint texMode;
- GLuint alphaMode;
- GLuint lightMode;
-
- GLuint SrcBase;
- GLuint DestBase;
- GLuint DestBlit;
- GLuint ScissorLR;
- GLuint ScissorTB;
- GLuint ScissorWH; /* SubScissorWH */ /* RectWH */
- GLuint FrontStride;
- GLuint BackStride;
- GLuint SrcStride;
- GLuint DestStride;
- GLuint SrcXY;
- GLuint DestXY;
-
- GLuint ClearColor;
- GLuint Color;
- GLuint DitherMode;
- GLuint ClearDepth;
-
- GLuint TextureBorderColor;
- GLuint TexOffset;
- GLuint TexStride;
-
- GLuint CMD;
- GLuint prim_cmd;
- GLuint _tri[2]; /* 0 = gouraud; 1 = tex (lit or unlit) */
- GLuint alpha_cmd; /* actual alpha cmd */
- GLuint _alpha[2];
- GLuint _alpha_tex; /* tex alpha type */
- /* (3d_mode) 0 = 3d line/gourad tri; 1 = 3d tex tri */
- GLuint _3d_mode;
-
- GLfloat backface_sign;
- GLfloat cull_zero;
-
- int restore_primitive;
-
-/* *** 2check *** */
-
- GLuint FogMode;
- GLuint AreaStippleMode;
- GLuint LBReadFormat;
- GLuint LBWriteFormat;
- GLuint LineMode;
- GLuint PointMode;
- GLuint TriangleMode;
- GLuint AntialiasMode;
- GLfloat ViewportScaleX;
- GLfloat ViewportScaleY;
- GLfloat ViewportScaleZ;
- GLfloat ViewportOffsetX;
- GLfloat ViewportOffsetY;
- GLfloat ViewportOffsetZ;
- int MatrixMode;
- int DepthMode;
- int TransformMode;
- int LBReadMode;
- int FBReadMode;
- int FBWindowBase;
- int LBWindowBase;
- int ColorDDAMode;
- int GeometryMode;
- int AlphaTestMode;
- int AlphaBlendMode;
- int AB_FBReadMode;
- int AB_FBReadMode_Save;
- int DeltaMode;
- int ColorMaterialMode;
- int FBHardwareWriteMask;
- int MaterialMode;
- int NormalizeMode;
- int LightingMode;
- int Light0Mode;
- int Light1Mode;
- int Light2Mode;
- int Light3Mode;
- int Light4Mode;
- int Light5Mode;
- int Light6Mode;
- int Light7Mode;
- int Light8Mode;
- int Light9Mode;
- int Light10Mode;
- int Light11Mode;
- int Light12Mode;
- int Light13Mode;
- int Light14Mode;
- int Light15Mode;
- int LogicalOpMode;
- int ScissorMode;
- int ScissorMaxXY;
- int ScissorMinXY;
- int Window; /* GID part probably should be in draw priv */
- int WindowOrigin;
- int x, y, w, h; /* Probably should be in drawable priv */
- int FrameCount; /* Probably should be in drawable priv */
- int NotClipped; /* Probably should be in drawable priv */
- int WindowChanged; /* Probably should be in drawabl... */
- int Flags;
- int EnabledFlags;
- int DepthSize;
- int Begin;
- GLenum ErrorValue;
- int Texture1DEnabled;
- int Texture2DEnabled;
-
- float ModelView[16];
- float Proj[16];
- float ModelViewProj[16];
- float Texture[16];
-
- float ModelViewStack[(MAX_MODELVIEW_STACK-1)*16];
- int ModelViewCount;
- float ProjStack[(MAX_PROJECTION_STACK-1)*16];
- int ProjCount;
- float TextureStack[(MAX_TEXTURE_STACK-1)*16];
- int TextureCount;
-};
-
-#define S3VIRGEPACKCOLOR555( r, g, b, a ) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
-
-#define S3VIRGEPACKCOLOR565( r, g, b ) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define S3VIRGEPACKCOLOR888( r, g, b ) \
- (((r) << 16) | ((g) << 8) | (b))
-
-#define S3VIRGEPACKCOLOR8888( r, g, b, a ) \
- (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
-
-#define S3VIRGEPACKCOLOR4444( r, g, b, a ) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-static INLINE GLuint s3vPackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
-{
- unsigned int ret;
- DEBUG(("cpp = %i, r=0x%x, g=0x%x, b=0x%x, a=0x%x\n", cpp, r, g, b, a));
-
- switch ( cpp ) {
- case 2:
- ret = S3VIRGEPACKCOLOR555( r, g, b, a );
- DEBUG(("ret = 0x%x\n", ret));
- return ret;
- case 4:
- return PACK_COLOR_8888( a, r, g, b );
- default:
- return 0;
- }
-}
-
-#define S3V_CONTEXT(ctx) ((s3vContextPtr)(ctx->DriverCtx))
-
-#endif /* _S3V_CONTEXT_H_ */
diff --git a/src/mesa/drivers/dri/s3v/s3v_dd.c b/src/mesa/drivers/dri/s3v/s3v_dd.c
deleted file mode 100644
index e340116f5e..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_dd.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-#include "s3v_vb.h"
-#include "s3v_lock.h"
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
-
-#include "main/context.h"
-#include "main/framebuffer.h"
-#include "swrast/swrast.h"
-
-#define S3V_DATE "20020207"
-
-
-/* Return the width and height of the current color buffer.
- */
-static void s3vDDGetBufferSize( GLframebuffer *buffer,
- GLuint *width, GLuint *height )
-{
- GET_CURRENT_CONTEXT(ctx);
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
-/* S3VHW_LOCK( vmesa ); */
- *width = vmesa->driDrawable->w;
- *height = vmesa->driDrawable->h;
-/* S3VHW_UNLOCK( vmesa ); */
-}
-
-
-/* Return various strings for glGetString().
- */
-static const GLubyte *s3vDDGetString( GLcontext *ctx, GLenum name )
-{
- static char buffer[128];
-
- switch ( name ) {
- case GL_VENDOR:
- return (GLubyte *)"Max Lingua (ladybug)";
-
- case GL_RENDERER:
- sprintf( buffer, "Mesa DRI S3 Virge " S3V_DATE );
-
- /* Append any CPU-specific information.
- */
-#ifdef USE_X86_ASM
- if ( _mesa_x86_cpu_features ) {
- strncat( buffer, " x86", 4 );
-
-}
-#ifdef USE_MMX_ASM
- if ( cpu_has_mmx ) {
- strncat( buffer, "/MMX", 4 );
- }
-#endif
-#ifdef USE_3DNOW_ASM
- if ( cpu_has_3dnow ) {
- strncat( buffer, "/3DNow!", 7 );
- }
-#endif
-#ifdef USE_SSE_ASM
- if ( cpu_has_xmm ) {
- strncat( buffer, "/SSE", 4 );
- }
-#endif
-#endif
- return (GLubyte *)buffer;
-
- default:
- return NULL;
- }
-}
-
-/* Enable the extensions supported by this driver.
- */
-void s3vInitExtensions( GLcontext *ctx )
-{
- /* None... */
-}
-
-/* Initialize the driver's misc functions.
- */
-void s3vInitDriverFuncs( GLcontext *ctx )
-{
- ctx->Driver.GetBufferSize = s3vDDGetBufferSize;
- ctx->Driver.GetString = s3vDDGetString;
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_dri.h b/src/mesa/drivers/dri/s3v/s3v_dri.h
deleted file mode 100644
index 339c579f7f..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_dri.h
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef _S3V_DRI
-#define _S3V_DRI
-
-#include "s3v_common.h"
-
-#define S3V_MAX_DRAWABLES (S3V_DMA_BUF_NR/2) /* 32 */ /* 256 */ /* FIXME */
-
-typedef struct
-{
- int deviceID;
- int width;
- int height;
- int mem;
- int cpp;
- int bitsPerPixel;
-
- int fbOffset;
- int fbStride;
-
- int logTextureGranularity;
- int textureOffset;
-
- drm_handle_t regs;
- drmSize regsSize;
-
- unsigned int sarea_priv_offset;
-/*
- drmAddress regsMap;
-
- drmSize textureSize;
- drm_handle_t textures;
-*/
-
-#if 0
- drm_handle_t agp_buffers;
- drmSize agp_buf_size;
-#endif
-
-/*
- drmBufMapPtr drmBufs;
- int irq;
- unsigned int sarea_priv_offset;
-*/
-
-/* FIXME: cleanup ! */
-
- drmSize registerSize; /* == S3V_MMIO_REGSIZE */
- drm_handle_t registerHandle;
-
- drmSize pciSize;
- drm_handle_t pciMemHandle;
-
- drmSize frontSize; /* == videoRambytes */
-/* drm_handle_t frontHandle; */
- unsigned long frontOffset; /* == fbOffset */
- int frontPitch;
-/* unsigned char *front; */
-
- unsigned int bufferSize; /* size of depth/back buffer */
-
- drmSize backSize;
-/* drm_handle_t backHandle; */
- unsigned long backOffset;
- int backPitch;
-/* unsigned char *back; */
-
- drmSize depthSize;
-/* drm_handle_t depthHandle; */
- unsigned long depthOffset;
- int depthPitch;
-/* unsigned char *depth; */
-
- drmSize texSize;
-/* drm_handle_t texHandle; */
- unsigned long texOffset;
- int texPitch;
-/* unsigned char *tex; */
-
- drmSize dmaBufSize; /* Size of buffers (in bytes) */
- drm_handle_t dmaBufHandle; /* Handle from drmAddMap */
- unsigned long dmaBufOffset; /* Offset/Start */
- int dmaBufPitch; /* Pitch */
- unsigned char *dmaBuf; /* Map */
- int bufNumBufs; /* Number of buffers */
- drmBufMapPtr buffers; /* Buffer map */
-
-} S3VDRIRec, *S3VDRIPtr;
-
-/* WARNING: Do not change the SAREA structure without changing the kernel
- * as well */
-
-typedef struct {
- unsigned char next, prev; /* indices to form a circular LRU */
- unsigned char in_use; /* owned by a client, or free? */
- int age; /* tracked by clients to update local LRU's */
-} S3VTexRegionRec, *S3VTexRegionPtr;
-
-typedef struct {
- unsigned int nbox;
- drm_clip_rect_t boxes[S3V_NR_SAREA_CLIPRECTS];
-
- /* Maintain an LRU of contiguous regions of texture space. If
- * you think you own a region of texture memory, and it has an
- * age different to the one you set, then you are mistaken and
- * it has been stolen by another client. If global texAge
- * hasn't changed, there is no need to walk the list.
- *
- * These regions can be used as a proxy for the fine-grained
- * texture information of other clients - by maintaining them
- * in the same lru which is used to age their own textures,
- * clients have an approximate lru for the whole of global
- * texture space, and can make informed decisions as to which
- * areas to kick out. There is no need to choose whether to
- * kick out your own texture or someone else's - simply eject
- * them all in LRU order.
- */
- S3VTexRegionRec texList[S3V_NR_TEX_REGIONS+1]; /* Last elt is sentinal */
-
- int texAge; /* last time texture was uploaded */
-
- int last_enqueue; /* last time a buffer was enqueued */
- int last_dispatch; /* age of the most recently dispatched buffer */
- int last_quiescent; /* */
-
- int ctxOwner; /* last context to upload state */
-} S3VSAREARec, *S3VSAREAPtr;
-
-typedef struct {
- /* Nothing here yet */
- int dummy;
-} S3VConfigPrivRec, *S3VConfigPrivPtr;
-
-typedef struct {
- /* Nothing here yet */
- int dummy;
-} S3VDRIContextRec, *S3VDRIContextPtr;
-
-
-#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_inithw.c b/src/mesa/drivers/dri/s3v/s3v_inithw.c
deleted file mode 100644
index bdc9effb79..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_inithw.c
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include <sys/ioctl.h>
-
-#include "s3v_context.h"
-
-void s3vInitHW( s3vContextPtr vmesa )
-{
- int i;
- static short _reset = 1;
-
- DEBUG(("vmesa->driDrawable = %p\n", vmesa->driDrawable));
- DEBUG(("stride = %i\n",
- vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp));
- DEBUG(("frontOffset = 0x%x\n", vmesa->s3vScreen->frontOffset));
- DEBUG(("backOffset = 0x%x\n", vmesa->s3vScreen->backOffset));
- DEBUG(("depthOffset = 0x%x\n", vmesa->s3vScreen->depthOffset));
- DEBUG(("textureOffset = 0x%x\n", vmesa->s3vScreen->texOffset));
-
-/* if (_reset) { */
-/* ioctl(vmesa->driFd, 0x4a); */
- ioctl(vmesa->driFd, 0x41); /* reset */
- _reset = 0;
-/* ioctl(vmesa->driFd, 0x4c); */
-/* } */
-
- /* FIXME */
- switch (vmesa->s3vScreen->cpp) {
- case 2:
- break;
- case 4:
- break;
- }
-
- /* FIXME for stencil, gid, etc */
- switch (vmesa->DepthSize) {
- case 15:
- case 16:
- break;
- case 24:
- break;
- case 32:
- break;
- }
-
- vmesa->FogMode = 1;
- vmesa->ClearDepth = 0xffff;
- vmesa->x = 0;
- vmesa->y = 0;
- vmesa->w = 0;
- vmesa->h = 0;
- vmesa->FrameCount = 0;
- vmesa->MatrixMode = GL_MODELVIEW;
- vmesa->ModelViewCount = 0;
- vmesa->ProjCount = 0;
- vmesa->TextureCount = 0;
-
-
- /* FIXME: do we need the following? */
-
- for (i = 0; i < 16; i++)
- if (i % 5 == 0)
- vmesa->ModelView[i] =
- vmesa->Proj[i] =
- vmesa->ModelViewProj[i] =
- vmesa->Texture[i] = 1.0;
- else
- vmesa->ModelView[i] =
- vmesa->Proj[i] =
- vmesa->ModelViewProj[i] =
- vmesa->Texture[i] = 0.0;
-
- vmesa->LBWindowBase = vmesa->driScreen->fbWidth *
- (vmesa->driScreen->fbHeight - 1);
- vmesa->FBWindowBase = vmesa->driScreen->fbWidth *
- (vmesa->driScreen->fbHeight - 1);
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_lock.c b/src/mesa/drivers/dri/s3v/s3v_lock.c
deleted file mode 100644
index 52bb87ecec..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_lock.c
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-
-#if DEBUG_LOCKING
-char *prevLockFile = NULL;
-int prevLockLine = 0;
-#endif
-
-
-/* Update the hardware state. This is called if another context has
- * grabbed the hardware lock, which includes the X server. This
- * function also updates the driver's window state after the X server
- * moves, resizes or restacks a window -- the change will be reflected
- * in the drawable position and clip rects. Since the X server grabs
- * the hardware lock when it changes the window state, this routine will
- * automatically be called after such a change.
- */
-void s3vGetLock( s3vContextPtr vmesa, GLuint flags )
-{
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
-/* __DRIscreenPrivate *sPriv = vmesa->driScreen; */
-
- printf("s3vGetLock <- ***\n");
-
- drmGetLock( vmesa->driFd, vmesa->hHWContext, flags );
-
- /* The window might have moved, so we might need to get new clip
- * rects.
- *
- * NOTE: This releases and regrabs the hw lock to allow the X server
- * to respond to the DRI protocol request for new drawable info.
- * Since the hardware state depends on having the latest drawable
- * clip rects, all state checking must be done _after_ this call.
- */
- /* DRI_VALIDATE_DRAWABLE_INFO( vmesa->display, sPriv, dPriv ); */
-
- if ( vmesa->lastStamp != dPriv->lastStamp ) {
- vmesa->lastStamp = dPriv->lastStamp;
- vmesa->new_state |= S3V_NEW_WINDOW | S3V_NEW_CLIP;
- }
-
- vmesa->numClipRects = dPriv->numClipRects;
- vmesa->pClipRects = dPriv->pClipRects;
-
-#if 0
- vmesa->dirty = ~0;
-
- if ( sarea->ctxOwner != vmesa->hHWContext ) {
- sarea->ctxOwner = vmesa->hHWContext;
- vmesa->dirty = S3V_UPLOAD_ALL;
- }
-
- for ( i = 0 ; i < vmesa->lastTexHeap ; i++ ) {
- if ( sarea->texAge[i] != vmesa->lastTexAge[i] ) {
- s3vAgeTextures( vmesa, i );
- }
- }
-#endif
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_lock.h b/src/mesa/drivers/dri/s3v/s3v_lock.h
deleted file mode 100644
index c39d24a38a..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_lock.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef __S3V_LOCK_H__
-#define __S3V_LOCK_H__
-
-#include <sys/ioctl.h>
-
-extern void s3vGetLock( s3vContextPtr vmesa, GLuint flags );
-
-/* Turn DEBUG_LOCKING on to find locking conflicts.
- */
-#define DEBUG_LOCKING 0
-
-#if DEBUG_LOCKING
-extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if ( prevLockFile ) { \
- fprintf( stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
- exit(1); \
- } \
- } while (0)
-
-#else
-
-#define DEBUG_LOCK()
-#define DEBUG_RESET()
-#define DEBUG_CHECK_LOCK()
-
-#endif
-
-/*
- * !!! We may want to separate locks from locks with validation. This
- * could be used to improve performance for those things commands that
- * do not do any drawing !!!
- */
-
-/* Lock the hardware and validate our state.
- */
-#define LOCK_HARDWARE( vmesa ) \
- do { \
- char __ret = 0; \
- DEBUG_CHECK_LOCK(); \
- DRM_CAS( vmesa->driHwLock, vmesa->hHWContext, \
- (DRM_LOCK_HELD | vmesa->hHWContext), __ret ); \
- if ( __ret ) \
- s3vGetLock( vmesa, 0 ); \
- DEBUG_LOCK(); \
- } while (0)
-
-/* Unlock the hardware.
- */
-#define UNLOCK_HARDWARE( vmesa ) \
- do { \
- DRM_UNLOCK( vmesa->driFd, \
- vmesa->driHwLock, \
- vmesa->hHWContext ); \
- DEBUG_RESET(); \
- } while (0)
-
-#define S3VHW_LOCK( vmesa ) \
- DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); \
- DRM_SPINLOCK(&vmesa->driScreen->pSAREA->drawable_lock, \
- vmesa->driScreen->drawLockID); \
- /* VALIDATE_DRAWABLE_INFO_NO_LOCK(vmesa); */
-
-#define S3VHW_UNLOCK( vmesa ) \
- DRM_SPINUNLOCK(&vmesa->driScreen->pSAREA->drawable_lock, \
- vmesa->driScreen->drawLockID); \
- /* VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(vmesa); */
-
-#define S3V_SIMPLE_LOCK( vmesa ) \
- ioctl(vmesa->driFd, 0x4a)
-
-#define S3V_SIMPLE_FLUSH_LOCK( vmesa ) \
- ioctl(vmesa->driFd, 0x4b)
-
-#define S3V_SIMPLE_UNLOCK( vmesa ) \
- ioctl(vmesa->driFd, 0x4c)
-
-#endif /* __S3V_LOCK_H__ */
diff --git a/src/mesa/drivers/dri/s3v/s3v_macros.h b/src/mesa/drivers/dri/s3v/s3v_macros.h
deleted file mode 100644
index 7e9b4529df..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_macros.h
+++ /dev/null
@@ -1,230 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef _S3V_MACROS_H_
-#define _S3V_MACROS_H_
-
-/**************/
-/* DRI macros */
-/**************/
-
-#define GENERIC_DEBUG 0
-#define FLOW_DEBUG 0
-#define DMABUFS_DEBUG 0
-
-/* Note: The argument to DEBUG*() _must_ be enclosed in parenthesis */
-
-#if (GENERIC_DEBUG || FLOW_DEBUG || DMABUFS_DEBUG)
-#include <stdio.h>
-#endif
-
-#undef DEBUG
-#if GENERIC_DEBUG
-#define DEBUG(str) printf str
-#else
-#define DEBUG(str)
-#endif
-
-#if FLOW_DEBUG
-#define DEBUG_WHERE(str) printf str
-#else
-#define DEBUG_WHERE(str)
-#endif
-
-#if DMABUFS_DEBUG
-#define DEBUG_BUFS(str) printf str
-#else
-#define DEBUG_BUFS(str)
-#endif
-
-
-#if 0
-#define S3V_DMA_SEND_FLAGS DRM_DMA_PRIORITY
-#define S3V_DMA_SEND_FLAGS DRM_DMA_BLOCK
-#else
-#define S3V_DMA_SEND_FLAGS 0
-#endif
-
-#if 0
-#define S3V_DMA_GET_FLAGS \
- (DRM_DMA_SMALLER_OK | DRM_DMA_LARGER_OK | DRM_DMA_WAIT)
-#else
-#define S3V_DMA_GET_FLAGS DRM_DMA_WAIT
-#endif
-
-
-#define DMAOUT_CHECK(reg,len) \
-do { \
- DEBUG(("DMAOUT_CHECK: reg = 0x%x\n", S3V_##reg##_REG)); \
- DEBUG_BUFS(("DMAOUT_CHECK (was): ")); \
- DEBUG_BUFS(("vmesa->bufCount=%i of vmesa->bufSize=%i\n", \
- vmesa->bufCount, vmesa->bufSize)); \
- /* FIXME: > or >= */ \
- if (vmesa->bufCount+(len+1) >= vmesa->bufSize) \
- DMAFLUSH(); \
-\
- vmesa->bufCount += (len+1); \
- DEBUG_BUFS(("DMAOUT_CHECK (is): vmesa->bufCount=%i len=%i, reg=%x\n", \
- vmesa->bufCount, len, S3V_##reg##_REG)); \
- DMAOUT( ((len & 0xffff) | ((S3V_##reg##_REG & 0xfffc) << 14)) ); \
-} while (0)
-
-#define DMAOUT(val) \
-do { \
- *(vmesa->buf++)=val; \
- DEBUG_BUFS(("DMAOUT: val=0x%x\n", (unsigned int)val)); \
-} while(0)
-
-#define DMAFINISH() \
-do { \
- /* NOTE: it does nothing - it just prints some summary infos */ \
- DEBUG(("DMAFINISH: vmesa->bufCount=%i\n", vmesa->bufCount)); \
- DEBUG(("buf: index=%i; addr=%p\n", vmesa->bufIndex[vmesa->_bufNum], \
- vmesa->s3vScreen->bufs->list[vmesa->bufIndex[vmesa->_bufNum]].address)); \
-} while(0)
-
-#define DMAFLUSH() \
-do { \
- if (vmesa->bufCount) { \
- SEND_DMA(vmesa->driFd, vmesa->hHWContext, 1, \
- &vmesa->bufIndex[vmesa->_bufNum], &vmesa->bufCount); \
-/*
- GET_DMA(vmesa->driFd, vmesa->hHWContext, 1, \
- &vmesa->bufIndex, &vmesa->bufSize); \
-*/ \
- vmesa->_bufNum = !(vmesa->_bufNum); \
- vmesa->buf = vmesa->_buf[vmesa->_bufNum]; \
-/*
- vmesa->buf = \
- vmesa->s3vScreen->bufs->list[vmesa->bufIndex].address; \
-*/ \
- vmesa->bufCount = 0; \
- } \
-} while (0)
-
-#define CMDCHANGE() \
-do { \
- DMAOUT_CHECK(3DTRI_CMDSET, 1); /* FIXME: TRI/LINE */ \
- DMAOUT(vmesa->CMD); \
- DMAFINISH(); \
-} while (0)
-
-#ifdef DONT_SEND_DMA
-#define GET_DMA(fd, hHWCtx, n, idx, size)
-#define SEND_DMA(fd, hHWCtx,n, idx, cnt)
-#else
-#define GET_DMA(fd, hHWCtx, n, idx, size) \
-do { \
- drmDMAReq dma; \
- int retcode, i; \
-\
- DEBUG(("GET_DMA: ")); \
- DEBUG(("req_count=%i; req_list[#0]=%i; req_size[#0]=%i\n", \
- n, (idx)[n-1], (size)[n-1])); \
-\
- dma.context = (hHWCtx); \
- dma.send_count = 0; \
- dma.send_list = NULL; \
- dma.send_sizes = NULL; \
- dma.flags = S3V_DMA_GET_FLAGS; \
- dma.request_count = (n); \
- dma.request_size = S3V_DMA_BUF_SZ; \
- dma.request_list = (idx); \
- dma.request_sizes = (size); \
-\
- do { \
- if ((retcode = drmDMA((fd), &dma))) { \
- DEBUG_BUFS(("drmDMA (get) returned %d\n", retcode)); \
- } \
-} while (!(dma).granted_count); \
-\
- for (i = 0; i < (n); i++) { \
- DEBUG(("Got buffer %i (index #%i)\n", (idx)[i], i)); \
- DEBUG(("of %i bytes (%i words) size\n", \
- (size)[i], (size)[i] >>2)); \
- /* Convert from bytes to words */ \
- (size)[i] >>= 2; \
- } \
-} while (0)
-
-#define SEND_DMA(fd, hHWCtx, n, idx, cnt) \
-do { \
- drmDMAReq dma; \
- int retcode, i; \
-\
- DEBUG(("SEND_DMA: ")); \
- DEBUG(("send_count=%i; send_list[#0]=%i; send_sizes[#0]=%i\n", \
- n, (idx)[n-1], (cnt)[n-1])); \
-\
- for (i = 0; i < (n); i++) { \
- /* Convert from words to bytes */ \
- (cnt)[i] <<= 2; \
- } \
-\
- dma.context = (hHWCtx); \
- dma.send_count = (n); \
- dma.send_list = (idx); \
- dma.send_sizes = (cnt); \
- dma.flags = S3V_DMA_SEND_FLAGS; \
- dma.request_count = 0; \
- dma.request_size = 0; \
- dma.request_list = NULL; \
- dma.request_sizes = NULL; \
-\
- if ((retcode = drmDMA((fd), &dma))) { \
- DEBUG_BUFS(("drmDMA (send) returned %d\n", retcode)); \
- } \
-\
- for (i = 0; i < (n); i++) { \
- DEBUG(("Sent buffer %i (index #%i)\n", (idx)[i], i)); \
- DEBUG(("of %i bytes (%i words) size\n", \
- (cnt)[i], (cnt)[i] >>2)); \
- (cnt)[i] = 0; \
- } \
-} while (0)
-#endif /* DONT_SEND_DMA */
-
-#define GET_FIRST_DMA(fd, hHWCtx, n, idx, size, buf, cnt, vPriv) \
-do { \
- int i; \
- DEBUG_BUFS(("GET_FIRST_DMA\n")); \
- DEBUG_BUFS(("n=%i idx=%i size=%i\n", n, *idx, *size)); \
- DEBUG_BUFS(("going to GET_DMA\n")); \
- GET_DMA(fd, hHWCtx, n, idx, size); \
- DEBUG_BUFS(("coming from GET_DMA\n")); \
- DEBUG_BUFS(("n=%i idx=%i size=%i\n", n, (idx)[0], (size)[0])); \
- for (i = 0; i < (n); i++) { \
- DEBUG_BUFS(("buf #%i @%p\n", \
- i, (vPriv)->bufs->list[(idx)[i]].address)); \
- (buf)[i] = (vPriv)->bufs->list[(idx)[i]].address; \
- (cnt)[i] = 0; \
- } \
- DEBUG(("GOING HOME\n")); \
-} while (0)
-
-/**************************/
-/* generic, global macros */
-/**************************/
-
-#define CALC_LOG2(l2,s) \
-do { \
- int __s = s; \
- l2 = 0; \
- while (__s > 1) { ++l2; __s >>= 1; } \
-} while (0)
-
-#define PrimType_Null 0x00000000
-#define PrimType_Points 0x10000000
-#define PrimType_Lines 0x20000000
-#define PrimType_LineLoop 0x30000000
-#define PrimType_LineStrip 0x40000000
-#define PrimType_Triangles 0x50000000
-#define PrimType_TriangleStrip 0x60000000
-#define PrimType_TriangleFan 0x70000000
-#define PrimType_Quads 0x80000000
-#define PrimType_QuadStrip 0x90000000
-#define PrimType_Polygon 0xa0000000
-#define PrimType_Mask 0xf0000000
-
-#endif /* _S3V_MACROS_H_ */
diff --git a/src/mesa/drivers/dri/s3v/s3v_regs.h b/src/mesa/drivers/dri/s3v/s3v_regs.h
deleted file mode 100644
index 26a7c54af5..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_regs.h
+++ /dev/null
@@ -1,367 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef _S3V_REG_H
-#define _S3V_REG_H
-
-#define S3V_REGS_NUM 256
-
-/************
- * DMA REGS *
- ************/
-
-#define S3V_DMA_ID 0
-#define S3V_DMA_REG 0x8590
-#define S3V_DMA_WRITEP_ID 1
-#define S3V_DMA_WRITEP_REG 0x8594
-#define S3V_DMA_READP_ID 2
-#define S3V_DMA_READP_REG 0x8598
-#define S3V_DMA_ENABLE_ID 3
-#define S3V_DMA_ENABLE_REG 0x859C
-#define S3V_DMA_UPDATE_ID 4
-#define S3V_DMA_UPDATE_REG 0x10000
-
-/***************
- * STATUS REGS *
- ***************/
-
-#define S3V_STAT_ID 10
-#define S3V_STAT_REG 0x8504
-#define S3V_STAT_VSYNC_ID 11
-#define S3V_STAT_VSYNC_REG 0x8505
-#define S3V_STAT_3D_DONE_ID 12
-#define S3V_STAT_3D_DONE_REG 0x8506
-#define S3V_STAT_FIFO_OVER_ID 13
-#define S3V_STAT_FIFO_OVER_REG 0x8508
-#define S3V_STAT_FIFO_EMPTY_ID 14
-#define S3V_STAT_FIFO_EMPTY_REG 0x850C
-#define S3V_STAT_HDMA_DONE_ID 15
-#define S3V_STAT_HDMA_DONE_REG 0x8514
-#define S3V_STAT_CDMA_DONE_ID 16
-#define S3V_STAT_CDMA_DONE_REG 0x8524
-#define S3V_STAT_3D_FIFO_EMPTY_ID 17
-#define S3V_STAT_3D_FIFO_EMPTY_REG 0x8544
-#define S3V_STAT_LPB_ID 18
-#define S3V_STAT_LPB_REG 0x8584
-#define S3V_STAT_3D_BUSY_ID 19
-#define S3V_STAT_3D_BUSY_REG 0x8704
-
-/***********
- * 2D REGS *
- ***********/
-
-#define S3V_BITBLT_ID 30
-#define S3V_BITBLT_REG 0xA400
-#define S3V_BITBLT_SRC_BASE_ID 31
-#define S3V_BITBLT_SRC_BASE_REG 0xA4D4
-#define S3V_BITBLT_DEST_BASE_ID 32
-#define S3V_BITBLT_DEST_BASE_REG 0xA4D8
-#define S3V_BITBLT_CLIP_L_R_ID 33
-#define S3V_BITBLT_CLIP_L_R_REG 0xA4DC
-#define S3V_BITBLT_CLIP_T_B_ID 34
-#define S3V_BITBLT_CLIP_T_B_REG 0xA4E0
-#define S3V_BITBLT_DEST_SRC_STRIDE_ID 35
-#define S3V_BITBLT_DEST_SRC_STRIDE_REG 0xA4E4
-#define S3V_BITBLT_MONO_PAT0_ID 36
-#define S3V_BITBLT_MONO_PAT0_REG 0xA4E8
-#define S3V_BITBLT_MONO_PAT1_ID 37
-#define S3V_BITBLT_MONO_PAT1_REG 0xA4EC
-#define S3V_BITBLT_PAT_BG_COLOR_ID 38
-#define S3V_BITBLT_PAT_BG_COLOR_REG 0xA4F0
-#define S3V_BITBLT_PAT_FG_COLOR_ID 39
-#define S3V_BITBLT_PAT_FG_COLOR_REG 0xA4F4
-#define S3V_BITBLT_CMDSET_ID 40
-#define S3V_BITBLT_CMDSET_REG 0xA500
-#define S3V_BITBLT_WIDTH_HEIGHT_ID 41
-#define S3V_BITBLT_WIDTH_HEIGHT_REG 0xA504
-#define S3V_BITBLT_SRC_X_Y_ID 42
-#define S3V_BITBLT_SRC_X_Y_REG 0xA508
-#define S3V_BITBLT_DEST_X_Y_ID 43
-#define S3V_BITBLT_DEST_X_Y_REG 0xA50C
-#define S3V_2DLINE_ID 44
-#define S3V_2DLINE_REG 0xA800
-#define S3V_2DPOLY_ID 45
-#define S3V_2DPOLY_REG 0xAC00
-
-/***************
- * 3DLINE REGS *
- ***************/
-/* base regs */
-#define S3V_3DLINE_ID 50
-#define S3V_3DLINE_REG 0xB000
-#define S3V_3DLINE_Z_BASE_ID 51
-#define S3V_3DLINE_Z_BASE_REG 0xB0D4
-#define S3V_3DLINE_SRC_BASE_ID 52 /* it is the same reg */
-#define S3V_3DLINE_SRC_BASE_REG 0xB0D4
-#define S3V_3DLINE_DEST_BASE_ID 53
-#define S3V_3DLINE_DEST_BASE_REG 0xB0D8
-#define S3V_3DLINE_CLIP_L_R_ID 54
-#define S3V_3DLINE_CLIP_L_R_REG 0xB0DC
-#define S3V_3DLINE_CLIP_T_B_ID 55
-#define S3V_3DLINE_CLIP_T_B_REG 0xB0E0
-#define S3V_3DLINE_DEST_SRC_STRIDE_ID 56
-#define S3V_3DLINE_DEST_SRC_STRIDE_REG 0xB0E4
-#define S3V_3DLINE_Z_STRIDE_ID 57
-#define S3V_3DLINE_Z_STRIDE_REG 0xB0E8
-#define S3V_3DLINE_TEX_BASE_ID 58
-#define S3V_3DLINE_TEX_BASE_REG 0xB0EC
-#define S3V_3DLINE_TEX_B_COLOR_ID 59
-#define S3V_3DLINE_TEX_B_COLOR_REG 0xB0F0
-#define S3V_3DLINE_FOG_COLOR_ID 60
-#define S3V_3DLINE_FOG_COLOR_REG 0xB0F4
-#define S3V_3DLINE_COLOR0_ID 61
-#define S3V_3DLINE_COLOR0_REG 0xB0F8
-#define S3V_3DLINE_COLOR1_ID 62
-#define S3V_3DLINE_COLOR1_REG 0xB0FC
-#define S3V_3DLINE_CMDSET_ID 63
-#define S3V_3DLINE_CMDSET_REG 0xB100 /* special */
-/* tex regs */
-/* FIXME: shouldn't it be a 1D tex for lines? */
-#define S3V_3DLINE_BASEV_ID 64
-#define S3V_3DLINE_BASEV_REG 0xB104
-#define S3V_3DLINE_BASEU_ID 65
-#define S3V_3DLINE_BASEU_REG 0xB108
-#define S3V_3DLINE_WXD_ID 66
-#define S3V_3DLINE_WXD_REG 0xB10C
-#define S3V_3DLINE_WYD_ID 67
-#define S3V_3DLINE_WYD_REG 0xB110
-#define S3V_3DLINE_WSTART_ID 68
-#define S3V_3DLINE_WSTART_REG 0xB114
-#define S3V_3DLINE_DXD_ID 69
-#define S3V_3DLINE_DXD_REG 0xB118
-#define S3V_3DLINE_VXD_ID 70
-#define S3V_3DLINE_VXD_REG 0xB11C
-#define S3V_3DLINE_UXD_ID 71
-#define S3V_3DLINE_UXD_REG 0xB120
-#define S3V_3DLINE_DYD_ID 72
-#define S3V_3DLINE_DYD_REG 0xB124
-#define S3V_3DLINE_VYD_ID 73
-#define S3V_3DLINE_VYD_REG 0xB128
-#define S3V_3DLINE_UYD_ID 74
-#define S3V_3DLINE_UYD_REG 0xB12C
-#define S3V_3DLINE_DSTART_ID 75
-#define S3V_3DLINE_DSTART_REG 0xB130
-#define S3V_3DLINE_VSTART_ID 76
-#define S3V_3DLINE_VSTART_REG 0xB134
-#define S3V_3DLINE_USTART_ID 77
-#define S3V_3DLINE_USTART_REG 0xB138
-/* gourad regs */
-#define S3V_3DLINE_GBD_ID 78
-#define S3V_3DLINE_GBD_REG 0xB144
-#define S3V_3DLINE_ARD_ID 79
-#define S3V_3DLINE_ARD_REG 0xB148
-#define S3V_3DLINE_GS_BS_ID 80
-#define S3V_3DLINE_GS_BS_REG 0xB14C
-#define S3V_3DLINE_AS_RS_ID 81
-#define S3V_3DLINE_AS_RS_REG 0xB150
-/* vertex regs */
-#define S3V_3DLINE_DZ_ID 82
-#define S3V_3DLINE_DZ_REG 0xB158
-#define S3V_3DLINE_ZSTART_ID 83
-#define S3V_3DLINE_ZSTART_REG 0xB15C
-#define S3V_3DLINE_XEND0_END1_ID 84
-#define S3V_3DLINE_XEND0_END1_REG 0xB16C
-#define S3V_3DLINE_DX_ID 85
-#define S3V_3DLINE_DX_REG 0xB170
-#define S3V_3DLINE_XSTART_ID 86
-#define S3V_3DLINE_XSTART_REG 0xB174
-#define S3V_3DLINE_YSTART_ID 87
-#define S3V_3DLINE_YSTART_REG 0xB178
-#define S3V_3DLINE_YCNT_ID 88
-#define S3V_3DLINE_YCNT_REG 0xB17C
-
-/**************
- * 3DTRI REGS *
- **************/
-/* base regs */
-#define S3V_3DTRI_ID 100
-#define S3V_3DTRI_REG 0xB400
-#define S3V_3DTRI_Z_BASE_ID 101
-#define S3V_3DTRI_Z_BASE_REG 0xB4D4
-#define S3V_3DTRI_SRC_BASE_ID 102 /* it is the same reg */
-#define S3V_3DTRI_SRC_BASE_REG 0xB4D4
-#define S3V_3DTRI_DEST_BASE_ID 103
-#define S3V_3DTRI_DEST_BASE_REG 0xB4D8
-#define S3V_3DTRI_CLIP_L_R_ID 104
-#define S3V_3DTRI_CLIP_L_R_REG 0xB4DC
-#define S3V_3DTRI_CLIP_T_B_ID 105
-#define S3V_3DTRI_CLIP_T_B_REG 0xB4E0
-#define S3V_3DTRI_DEST_SRC_STRIDE_ID 106
-#define S3V_3DTRI_DEST_SRC_STRIDE_REG 0xB4E4
-#define S3V_3DTRI_Z_STRIDE_ID 107
-#define S3V_3DTRI_Z_STRIDE_REG 0xB4E8
-#define S3V_3DTRI_TEX_BASE_ID 108
-#define S3V_3DTRI_TEX_BASE_REG 0xB4EC
-#define S3V_3DTRI_TEX_B_COLOR_ID 109
-#define S3V_3DTRI_TEX_B_COLOR_REG 0xB4F0
-#define S3V_3DTRI_FOG_COLOR_ID 110
-#define S3V_3DTRI_FOG_COLOR_REG 0xB4F4
-#define S3V_3DTRI_COLOR0_ID 111
-#define S3V_3DTRI_COLOR0_REG 0xB4F8
-#define S3V_3DTRI_COLOR1_ID 112
-#define S3V_3DTRI_COLOR1_REG 0xB4FC
-#define S3V_3DTRI_CMDSET_ID 113 /* special */
-#define S3V_3DTRI_CMDSET_REG 0xB500
-/* tex regs */
-#define S3V_3DTRI_BASEV_ID 114
-#define S3V_3DTRI_BASEV_REG 0xB504
-#define S3V_3DTRI_BASEU_ID 115
-#define S3V_3DTRI_BASEU_REG 0xB508
-#define S3V_3DTRI_WXD_ID 116
-#define S3V_3DTRI_WXD_REG 0xB50C
-#define S3V_3DTRI_WYD_ID 117
-#define S3V_3DTRI_WYD_REG 0xB510
-#define S3V_3DTRI_WSTART_ID 118
-#define S3V_3DTRI_WSTART_REG 0xB514
-#define S3V_3DTRI_DXD_ID 119
-#define S3V_3DTRI_DXD_REG 0xB518
-#define S3V_3DTRI_VXD_ID 120
-#define S3V_3DTRI_VXD_REG 0xB51C
-#define S3V_3DTRI_UXD_ID 121
-#define S3V_3DTRI_UXD_REG 0xB520
-#define S3V_3DTRI_DYD_ID 122
-#define S3V_3DTRI_DYD_REG 0xB524
-#define S3V_3DTRI_VYD_ID 123
-#define S3V_3DTRI_VYD_REG 0xB528
-#define S3V_3DTRI_UYD_ID 124
-#define S3V_3DTRI_UYD_REG 0xB52C
-#define S3V_3DTRI_DSTART_ID 125
-#define S3V_3DTRI_DSTART_REG 0xB530
-#define S3V_3DTRI_VSTART_ID 126
-#define S3V_3DTRI_VSTART_REG 0xB534
-#define S3V_3DTRI_USTART_ID 127
-#define S3V_3DTRI_USTART_REG 0xB538
-/* gourad regs */
-#define S3V_3DTRI_GBX_ID 128
-#define S3V_3DTRI_GBX_REG 0xB53C
-#define S3V_3DTRI_ARX_ID 129
-#define S3V_3DTRI_ARX_REG 0xB540
-#define S3V_3DTRI_GBY_ID 130
-#define S3V_3DTRI_GBY_REG 0xB544
-#define S3V_3DTRI_ARY_ID 131
-#define S3V_3DTRI_ARY_REG 0xB548
-#define S3V_3DTRI_GS_BS_ID 132
-#define S3V_3DTRI_GS_BS_REG 0xB54C
-#define S3V_3DTRI_AS_RS_ID 133
-#define S3V_3DTRI_AS_RS_REG 0xB550
-/* vertex regs */
-#define S3V_3DTRI_ZXD_ID 134
-#define S3V_3DTRI_ZXD_REG 0xB554
-#define S3V_3DTRI_ZYD_ID 135
-#define S3V_3DTRI_ZYD_REG 0xB558
-#define S3V_3DTRI_ZSTART_ID 136
-#define S3V_3DTRI_ZSTART_REG 0xB55C
-#define S3V_3DTRI_TXDELTA12_ID 137
-#define S3V_3DTRI_TXDELTA12_REG 0xB560
-#define S3V_3DTRI_TXEND12_ID 138
-#define S3V_3DTRI_TXEND12_REG 0xB564
-#define S3V_3DTRI_TXDELTA01_ID 139
-#define S3V_3DTRI_TXDELTA01_REG 0xB568
-#define S3V_3DTRI_TXEND01_ID 140
-#define S3V_3DTRI_TXEND01_REG 0xB56C
-#define S3V_3DTRI_TXDELTA02_ID 141
-#define S3V_3DTRI_TXDELTA02_REG 0xB570
-#define S3V_3DTRI_TXSTART02_ID 142
-#define S3V_3DTRI_TXSTART02_REG 0xB574
-#define S3V_3DTRI_TYS_ID 143
-#define S3V_3DTRI_TYS_REG 0xB578
-#define S3V_3DTRI_TY01_Y12_ID 144
-#define S3V_3DTRI_TY01_Y12_REG 0xB57C
-
-/* COMMANDS (to 0xB100 [lines] or 0xB500 [tris]) */
-
-/* Auto execute */
-#define AUTO_EXEC_MASK 0x00000001
-#define AUTO_EXEC_OFF (0x0)
-#define AUTO_EXEC_ON (0x1)
-/* HW clipping */
-#define HW_CLIP_MASK 0x00000002
-#define HW_CLIP_OFF (0x0 << 1)
-#define HW_CLIP_ON (0x1 << 1)
-/* Destination color */
-#define DEST_COL_MASK 0x0000001c
-#define DEST_COL_PAL (0x0 << 2) /* 8 bpp - palettized */
-#define DEST_COL_1555 (0x1 << 2) /* 16 bpp - ZRGB */
-#define DEST_COL_888 (0x2 << 2) /* 24 bpp - RGB */
-/* Texture color */
-#define TEX_COL_MASK 0x000000e0
-#define TEX_COL_ARGB8888 (0x0 << 5) /* 32 bpp - ARGB */
-#define TEX_COL_ARGB4444 (0x1 << 5) /* 16 bpp - ARGB */
-#define TEX_COL_ARGB1555 (0x2 << 5) /* 16 bpp - ARGB */
-#define TEX_COL_ALPHA4 (0x3 << 5) /* 8 bpp - ALPHA4 */
-#define TEX_COL_BLEND4_LOW (0x4 << 5) /* 4 bpp - BLEND4 low nibble */
-#define TEX_COL_BLEND4_HIGH (0x5 << 5) /* 4 bpp - BLEND4 high nibble */
-#define TEX_COL_PAL (0x6 << 5) /* 8 bpp - palettized */
-#define TEX_COL_YUV (0x7 << 5) /* 16 bpp - YUV */
-/* Mipmap level */
-#define MIP_MASK 0x00000f00
-#define MIPMAP_LEVEL(s) (s << 8) /* 8 -> 11 bits */
-/* Texture filtering */
-#define TEX_FILTER_MASK 0x00007000
-#define MIP_NEAREST (0x0 << 12)
-#define LINEAR_MIP_NEAREST (0x1 << 12)
-#define MIP_LINEAR (0x2 << 12)
-#define LINEAR_MIP_LINEAR (0x3 << 12)
-#define NEAREST (0x4 << 12)
-#define FAST_BILINEAR (0x5 << 12)
-#define LINEAR (0x6 << 12)
-/* Texture blending */
-#define TEX_BLEND_MAKS 0x00018000
-#define TEX_REFLECT (0x0 << 15)
-#define TEX_MODULATE (0x1 << 15)
-#define TEX_DECAL (0x2 << 15)
-/* Fog */
-#define FOG_MASK 0x00020000
-#define FOG_OFF (0x0 << 17)
-#define FOG_ON (0x1 << 17)
-/* Alpha blending */
-#define ALPHA_BLEND_MASK 0x000c0000
-#define ALPHA_OFF (0x0 << 18) | (0x0 << 19)
-#define ALPHA_TEX (0x2 << 18)
-#define ALPHA_SRC (0x3 << 18)
-/* Depth compare mode */
-#define Z_MODE_MASK 0x00700000
-#define Z_NEVER (0x0 << 20)
-#define Z_GREATER (0x1 << 20)
-#define Z_EQUAL (0x2 << 20)
-#define Z_GEQUAL (0x3 << 20)
-#define Z_LESS (0x4 << 20)
-#define Z_NOTEQUAL (0x5 << 20)
-#define Z_LEQUAL (0x6 << 20)
-#define Z_ALWAYS (0x7 << 20)
-/* Depth update */
-#define Z_UPDATE_MASK 0x00800000
-#define Z_UPDATE_OFF (0x0 << 23) /* disable z update */
-#define Z_UPDATE_ON (0x1 << 23)
-/* Depth buffering mode */
-#define Z_BUFFER_MASK 0x03000000
-#define Z_BUFFER (0x0 << 24) | (0x0 << 25)
-#define Z_MUX_BUF (0x1 << 24) | (0x0 << 25)
-#define Z_MUX_DRAW (0x2 << 24)
-#define Z_OFF (0x3 << 24) /* no z buffering */
-/* Texture wrapping */
-#define TEX_WRAP_MASK 0x04000000
-#define TEX_WRAP_OFF (0x0 << 26)
-#define TEX_WRAP_ON (0x1 << 26)
-/* 3d command */
-#define DO_MASK 0x78000000
-#define DO_GOURAUD_TRI (0x0 << 27)
-#define DO_TEX_LIT_TRI_OLD (0x1 << 27)
-#define DO_TEX_UNLIT_TRI_OLD (0x2 << 27)
-#define DO_TEX_LIT_TRI (0x5 << 27)
-#define DO_TEX_UNLIT_TRI (0x6 << 27)
-#define DO_3D_LINE (0x8 << 27)
-#define DO_NOP (0xf << 27) /* turn on autoexec */
-/* status */
-#define CMD_MASK 0x80000000
-#define CMD_2D (0x0 << 31) /* execute a 2d cmd */
-#define CMD_3D (0x1 << 31) /* execute a 3d cmd */
-
-/* global masks */
-#define TEX_MASK ( TEX_COL_MASK | TEX_WRAP_MASK | MIP_MASK \
- | TEX_FILTER_MASK | TEX_BLEND_MAKS \
- | TEX_WRAP_MASK )
-#define Z_MASK ( Z_MODE_MASK | Z_UPDATE_MASK | Z_BUFFER_MASK )
-
-#endif /* _S3V_REG_H */
diff --git a/src/mesa/drivers/dri/s3v/s3v_render.c b/src/mesa/drivers/dri/s3v/s3v_render.c
deleted file mode 100644
index 5023f3c464..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_render.c
+++ /dev/null
@@ -1,203 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-
-#include "tnl/t_context.h"
-
-#include "s3v_context.h"
-#include "s3v_tris.h"
-#include "s3v_vb.h"
-
-
-#define HAVE_POINTS 0
-#define HAVE_LINES 0
-#define HAVE_LINE_STRIPS 0
-#define HAVE_TRIANGLES 0
-#define HAVE_TRI_STRIPS 0
-#define HAVE_TRI_STRIP_1 0
-#define HAVE_TRI_FANS 0
-#define HAVE_QUADS 0
-#define HAVE_QUAD_STRIPS 0
-#define HAVE_POLYGONS 0
-
-#define HAVE_ELTS 0
-
-#if 0
-static void VERT_FALLBACK( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint flags )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */
- int _flags;
-
- DEBUG(("VERT_FALLBACK: flags & PRIM_MODE_MASK = %i\n",
- flags & PRIM_MODE_MASK));
- DEBUG(("VERT_FALLBACK: flags=%i PRIM_MODE_MASK=%i\n",
- flags, PRIM_MODE_MASK));
-#if 0
- tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
-#endif
- tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
-
- _flags = flags & PRIM_MODE_MASK;
-
- tnl->Driver.Render.PrimTabVerts[_flags]( ctx, start, count, flags );
- S3V_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS;
-}
-#endif
-
-static const GLuint hw_prim[GL_POLYGON+1] = {
- PrimType_Points,
- PrimType_Lines,
- PrimType_LineLoop,
- PrimType_LineStrip,
- PrimType_Triangles,
- PrimType_TriangleStrip,
- PrimType_TriangleFan,
- PrimType_Quads,
- PrimType_QuadStrip,
- PrimType_Polygon
-};
-
-static INLINE void s3vStartPrimitive( s3vContextPtr vmesa, GLenum prim )
-{
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
-
- int _hw_prim = hw_prim[prim];
-
- DEBUG(("s3vStartPrimitive (new #%i) ", prim));
-
- if (_hw_prim != vmesa->restore_primitive) {
-
- if (prim == 4) { /* TRI */
- DEBUG(("switching to tri\n"));
- vmesa->prim_cmd = vmesa->_tri[vmesa->_3d_mode];
- vmesa->alpha_cmd = vmesa->_alpha[vmesa->_3d_mode];
- DMAOUT_CHECK(3DTRI_Z_BASE, 12);
- } else if (prim == 1) { /* LINE */
- DEBUG(("switching to line\n"));
- vmesa->prim_cmd = DO_3D_LINE;
- vmesa->alpha_cmd = vmesa->_alpha[0];
- DMAOUT_CHECK(3DLINE_Z_BASE, 12);
- } else {
- DEBUG(("Never mind the bollocks!\n"));
- }
-
- DMAOUT(vmesa->s3vScreen->depthOffset & 0x003FFFF8);
- DMAOUT(vmesa->DestBase);
- /* DMAOUT(vmesa->ScissorLR); */
- /* DMAOUT(vmesa->ScissorTB); */
- DMAOUT( (0 << 16) | (dPriv->w-1) );
- DMAOUT( (0 << 16) | (dPriv->h-1) );
- DMAOUT( (vmesa->SrcStride << 16) | vmesa->TexStride );
- DMAOUT(vmesa->SrcStride);
- DMAOUT(vmesa->TexOffset);
- DMAOUT(vmesa->TextureBorderColor);
- DMAOUT(0); /* FOG */
- DMAOUT(0);
- DMAOUT(0);
- DMAOUT(vmesa->CMD | vmesa->prim_cmd | vmesa->alpha_cmd);
- DMAFINISH();
- }
-
- vmesa->restore_primitive = _hw_prim;
-}
-
-static INLINE void s3vEndPrimitive( s3vContextPtr vmesa )
-{
-/* GLcontext *ctx = vmesa->glCtx; */
- DEBUG(("s3vEndPrimitive\n"));
-}
-
-#define LOCAL_VARS s3vContextPtr vmesa = S3V_CONTEXT(ctx)
-#define INIT( prim ) s3vStartPrimitive( vmesa, prim )
-#define FINISH s3vEndPrimitive( vmesa )
-#define NEW_PRIMITIVE() (void) vmesa
-#define NEW_BUFFER() (void) vmesa
-#define FIRE_VERTICES() (void) vmesa
-#define GET_CURRENT_VB_MAX_VERTS() \
- (vmesa->bufSize - vmesa->bufCount) / 2
-#define GET_SUBSEQUENT_VB_MAX_VERTS() \
- S3V_DMA_BUF_SZ / 2
-/* XXX */
-#define ALLOC_VERTS(nr) NULL
-#define EMIT_VERTS(ctx, start, count, buf) NULL
-#define FLUSH() s3vEndPrimitive( vmesa )
-
-#define TAG(x) s3v_##x
-
-#include "tnl_dd/t_dd_dmatmp.h"
-
-/**********************************************************************/
-/* Render pipeline stage */
-/**********************************************************************/
-
-
-static GLboolean s3v_run_render( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
- tnl_render_func *tab;
-
- DEBUG(("s3v_run_render\n"));
-
- /* FIXME: hw clip */
- if (VB->ClipOrMask || vmesa->RenderIndex != 0) {
- DEBUG(("*** CLIPPED in render ***\n"));
-#if 1
- return GL_TRUE; /* don't handle clipping here */
-#endif
- }
-
-
- /* We don't do elts */
- if (VB->Elts)
- return GL_TRUE;
-
- tab = TAG(render_tab_verts);
-
- tnl->Driver.Render.Start( ctx );
-
- for (i = 0 ; i < VB->PrimitiveCount ; i++ )
- {
- GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
- GLuint start = VB->Primitive[i].start;
- GLuint length = VB->Primitive[i].count;
-
- DEBUG(("s3v_run_render (loop=%i) (lenght=%i)\n", i, length));
-
- if (length) {
- tnl->Driver.Render.BuildVertices( ctx, start,
- start+length, ~0 /*stage->inputs*/); /* XXX */
- tnl->Driver.Render.PrimTabVerts[prim & PRIM_MODE_MASK]
- ( ctx, start, start + length, prim );
- vmesa->SetupNewInputs = VERT_BIT_POS;
- }
- }
-
- tnl->Driver.Render.Finish( ctx );
-
- return GL_FALSE; /* finished the pipe */
-}
-
-
-
-const struct tnl_pipeline_stage _s3v_render_stage =
-{
- "s3v render",
- NULL,
- NULL,
- NULL,
- NULL,
- s3v_run_render /* run */
-};
diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.c b/src/mesa/drivers/dri/s3v/s3v_screen.c
deleted file mode 100644
index f1810597e6..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_screen.c
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-#include "s3v_vb.h"
-#include "s3v_dri.h"
-
-s3vScreenPtr s3vCreateScreen( __DRIscreenPrivate *sPriv )
-{
- s3vScreenPtr s3vScreen;
- S3VDRIPtr vDRIPriv = (S3VDRIPtr)sPriv->pDevPriv;
-
-/* int i; */
-
- DEBUG(("s3vCreateScreen\n"));
- DEBUG(("sPriv->pDevPriv at %p\n", sPriv->pDevPriv));
- DEBUG(("size = %i\n", sizeof(*vDRIPriv)));
-
- if (sPriv->devPrivSize != sizeof(S3VDRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(S3VDRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- s3vScreen = (s3vScreenPtr) CALLOC( sizeof(*s3vScreen) );
- if ( !s3vScreen ) return NULL;
-
- s3vScreen->regionCount = 4; /* Magic number. Can we fix this? */
-
- s3vScreen->regions = _mesa_malloc(s3vScreen->regionCount *
- sizeof(s3vRegion));
- DEBUG(("sPriv->fd = %i\nvDRIPriv->dmaBufHandle = %x\n",
- sPriv->fd, vDRIPriv->dmaBufHandle));
-
- DEBUG(("vDRIPriv->dmaBufSize=%i\nvDRIPriv->dmaBuf=%p\n",
- vDRIPriv->dmaBufSize, vDRIPriv->dmaBuf));
-
-
- /* Get the list of dma buffers */
- s3vScreen->bufs = drmMapBufs(sPriv->fd);
-
- if (!s3vScreen->bufs) {
- DEBUG(("Helter/skelter with drmMapBufs\n"));
- return GL_FALSE;
- }
-
- s3vScreen->textureSize = vDRIPriv->texSize;
- s3vScreen->logTextureGranularity = vDRIPriv->logTextureGranularity;
- s3vScreen->cpp = vDRIPriv->cpp;
- s3vScreen->frontOffset = vDRIPriv->frontOffset;
- s3vScreen->frontPitch = vDRIPriv->frontPitch;
- s3vScreen->backOffset = vDRIPriv->backOffset;
- s3vScreen->backPitch = vDRIPriv->frontPitch; /* FIXME: check */
- s3vScreen->depthOffset = vDRIPriv->depthOffset;
- s3vScreen->depthPitch = vDRIPriv->frontPitch;
- s3vScreen->texOffset = vDRIPriv->texOffset;
-
- s3vScreen->driScreen = sPriv;
-
- DEBUG(("vDRIPriv->width =%i; vDRIPriv->deviceID =%x\n", vDRIPriv->width,
- vDRIPriv->deviceID));
- DEBUG(("vDRIPriv->mem =%i\n", vDRIPriv->mem));
- DEBUG(("vDRIPriv->fbOffset =%i\n", vDRIPriv->fbOffset));
- DEBUG((" ps3vDRI->fbStride =%i\n", vDRIPriv->fbStride));
- DEBUG(("s3vScreen->cpp = %i\n", s3vScreen->cpp));
- DEBUG(("s3vScreen->backOffset = %x\n", s3vScreen->backOffset));
- DEBUG(("s3vScreen->depthOffset = %x\n", s3vScreen->depthOffset));
- DEBUG(("s3vScreen->texOffset = %x\n", s3vScreen->texOffset));
- DEBUG(("I will return from s3vCreateScreen now\n"));
-
- DEBUG(("s3vScreen->bufs = 0x%x\n", s3vScreen->bufs));
- return s3vScreen;
-}
-
-/* Destroy the device specific screen private data struct.
- */
-void s3vDestroyScreen( __DRIscreenPrivate *sPriv )
-{
- s3vScreenPtr s3vScreen = (s3vScreenPtr)sPriv->private;
-
- DEBUG(("s3vDestroyScreen\n"));
-
- /* First, unmap the dma buffers */
-/*
- drmUnmapBufs( s3vScreen->bufs );
-*/
- /* Next, unmap all the regions */
-/* while (s3vScreen->regionCount > 0) {
-
- (void)drmUnmap(s3vScreen->regions[s3vScreen->regionCount].map,
- s3vScreen->regions[s3vScreen->regionCount].size);
- s3vScreen->regionCount--;
-
- }
- FREE(s3vScreen->regions); */
- if (s3vScreen)
- FREE(s3vScreen);
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.h b/src/mesa/drivers/dri/s3v/s3v_screen.h
deleted file mode 100644
index c49bc8587d..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_screen.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "main/mtypes.h"
-
-typedef struct _s3vRegion {
- drm_handle_t handle;
- drmSize size;
- drmAddress map;
-} s3vRegion, *s3vRegionPtr;
-
-typedef struct {
-
- int regionCount; /* Count of register regions */
- s3vRegion *regions; /* Vector of mapped region info */
-
- drmBufMapPtr bufs; /* Map of DMA buffers */
-
- __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */
-
- int cpp;
- int frontPitch;
- int frontOffset;
-
- int backPitch;
- int backOffset;
- int backX;
- int backY;
-
- int depthOffset;
- int depthPitch;
-
- int texOffset;
- int textureOffset;
- int textureSize;
- int logTextureGranularity;
-} s3vScreenRec, *s3vScreenPtr;
-
diff --git a/src/mesa/drivers/dri/s3v/s3v_span.c b/src/mesa/drivers/dri/s3v/s3v_span.c
deleted file mode 100644
index f9f7c0d1ee..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_span.c
+++ /dev/null
@@ -1,219 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-#include "s3v_lock.h"
-
-#include "swrast/swrast.h"
-
-#define _SPANLOCK 1
-#define DBG 0
-
-#define LOCAL_VARS \
- s3vContextPtr vmesa = S3V_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = vmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint cpp = drb->cpp; \
- GLuint pitch = ( (drb->backBuffer) ? \
- ((dPriv->w+31)&~31) * cpp \
- : sPriv->fbWidth * cpp); \
- GLuint height = dPriv->h; \
- char *buf = (char *)(sPriv->pFB + drb->offset \
- + (drb->backBuffer ? 0 : dPriv->x * cpp + dPriv->y * pitch));\
- GLuint p; \
- (void) p
-
-/* FIXME! Depth/Stencil read/writes don't work ! */
-#define LOCAL_DEPTH_VARS \
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
- __DRIscreenPrivate *sPriv = vmesa->driScreen; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint pitch = drb->pitch; \
- GLuint height = dPriv->h; \
- char *buf = (char *)(sPriv->pFB + drb->offset); \
- (void) pitch
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define Y_FLIP( _y ) (height - _y - 1)
-
-#if _SPANLOCK /* OK, we lock */
-
-#define HW_LOCK() \
- s3vContextPtr vmesa = S3V_CONTEXT(ctx); \
- (void) vmesa; \
- DMAFLUSH(); \
- S3V_SIMPLE_FLUSH_LOCK(vmesa);
-#define HW_UNLOCK() S3V_SIMPLE_UNLOCK(vmesa);
-
-#else /* plz, don't lock */
-
-#define HW_LOCK() \
- s3vContextPtr vmesa = S3V_CONTEXT(ctx); \
- (void) vmesa; \
- DMAFLUSH();
-#define HW_UNLOCK()
-
-#endif
-
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define INIT_MONO_PIXEL(p, color) \
- p = S3VIRGEPACKCOLOR555( color[0], color[1], color[2], color[3] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
-do { \
- *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 7) | \
- (((int)g & 0xf8) << 2) | \
- (((int)b & 0xf8) >> 3)); \
- DEBUG(("buf=0x%x drawOffset=0x%x dPriv->x=%i drb->cpp=%i dPriv->y=%i pitch=%i\n", \
- sPriv->pFB, vmesa->drawOffset, dPriv->x, drb->cpp, dPriv->y, pitch)); \
- DEBUG(("dPriv->w = %i\n", dPriv->w)); \
-} while(0)
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLushort *)(buf + _x*2 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \
- rgba[0] = (p >> 7) & 0xf8; \
- rgba[1] = (p >> 2) & 0xf8; \
- rgba[2] = (p << 3) & 0xf8; \
- rgba[3] = 0xff; /*
- if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \
- if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \
- if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; */ \
- } while (0)
-
-#define TAG(x) s3v##x##_RGB555
-#include "spantmp.h"
-
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-
-#undef INIT_MONO_PIXEL
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \
- (g << 8) | \
- (r << 16) | \
- (a << 24) )
-
-#define WRITE_PIXEL( _x, _y, p ) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = p
-
-#define READ_RGBA( rgba, _x, _y ) \
-do { \
- GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
-} while (0)
-
-#define TAG(x) s3v##x##_ARGB8888
-#include "spantmp.h"
-
-
-/* 16 bit depthbuffer functions.
- */
-#define VALUE_TYPE GLushort
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + _x*2 + _y*dPriv->w*2) = d
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + _x*2 + _y*dPriv->w*2);
-
-#define TAG(x) s3v##x##_z16
-#include "depthtmp.h"
-
-
-
-
-/* 32 bit depthbuffer functions.
- */
-#if 0
-#define VALUE_TYPE GLuint
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLuint *)(buf + _x*4 + _y*pitch) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + _x*4 + _y*pitch);
-
-#define TAG(x) s3v##x##_32
-#include "depthtmp.h"
-#endif
-
-
-/* 24/8 bit interleaved depth/stencil functions
- */
-#if 0
-#define VALUE_TYPE GLuint
-
-#define WRITE_DEPTH( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
- tmp &= 0xff; \
- tmp |= (d) & 0xffffff00; \
- *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
-}
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + _x*4 + _y*pitch) & ~0xff
-
-
-#define TAG(x) s3v##x##_24_8
-#include "depthtmp.h"
-
-#define WRITE_STENCIL( _x, _y, d ) { \
- GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \
- tmp &= 0xffffff00; \
- tmp |= d & 0xff; \
- *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \
-}
-
-#define READ_STENCIL( d, _x, _y ) \
- d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff
-
-#define TAG(x) s3v##x##_24_8
-#include "stenciltmp.h"
-
-#endif
-
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void
-s3vSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- s3vInitPointers_RGB555(&drb->Base);
- }
- else {
- s3vInitPointers_ARGB8888(&drb->Base);
- }
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- s3vInitDepthPointers_z16(&drb->Base);
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- /* not done yet */
- }
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- /* not done yet */
- }
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c
deleted file mode 100644
index 561f42c705..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_state.c
+++ /dev/null
@@ -1,888 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-#include "s3v_macros.h"
-#include "s3v_dri.h"
-#include "main/macros.h"
-#include "main/colormac.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "vbo/vbo.h"
-#include "tnl/tnl.h"
-
-/* #define DEBUG(str) printf str */
-#define ENABLELIGHTING 0
-
-
-/* =============================================================
- * Alpha blending
- */
-
-static void s3vUpdateAlphaMode( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- uint32_t cmd = vmesa->CMD;
- cmd &= ~ALPHA_BLEND_MASK;
-
- if ( ctx->Color.BlendEnabled ) {
- DEBUG(("ctx->Color.AlphaEnabled = 1"));
- vmesa->_alpha[0] = ALPHA_SRC;
- vmesa->_alpha[1] = vmesa->_alpha_tex; /* FIXME: not all tex modes
- support alpha */
- } else {
- DEBUG(("ctx->Color.AlphaEnabled = 0"));
- vmesa->_alpha[0] = vmesa->_alpha[1] = ALPHA_OFF;
- }
-#if 1
- if ((cmd & DO_MASK) & DO_3D_LINE) { /* we are drawing 3d lines */
- /* which don't support tex */
- cmd |= vmesa->_alpha[0];
- } else {
- cmd |= vmesa->_alpha[vmesa->_3d_mode];
- }
-
- vmesa->CMD = cmd; /* FIXME: enough? */
-#else
- vmesa->restore_primitive = -1;
-#endif
-
-}
-
-static void s3vDDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- DEBUG(("s3vDDAlphaFunc\n"));
-
- vmesa->new_state |= S3V_NEW_ALPHA;
-}
-
-static void s3vDDBlendFunc( GLcontext *ctx, GLenum sfactor, GLenum dfactor )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- DEBUG(("s3vDDBlendFunc\n"));
-
- vmesa->new_state |= S3V_NEW_ALPHA;
-}
-
-/* ================================================================
- * Buffer clear
- */
-
-static void s3vDDClear( GLcontext *ctx, GLbitfield mask )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- unsigned int _stride;
- GLint cx = ctx->DrawBuffer->_Xmin;
- GLint cy = ctx->DrawBuffer->_Ymin;
- GLint cw = ctx->DrawBuffer->_Xmax - cx;
- GLint ch = ctx->DrawBuffer->_Ymax - cy;
-
- /* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */
-
- vmesa->restore_primitive = -1;
-
- /* Update and emit any new state. We need to do this here to catch
- * changes to the masks.
- * FIXME: Just update the masks?
- */
-
- if ( vmesa->new_state )
- s3vDDUpdateHWState( ctx );
-
-/* s3vUpdateMasks( ctx ); */
-/* s3vUpdateClipping( ctx ); */
-/* s3vEmitHwState( vmesa ); */
-
-
-#if 1 /* soft (0)/hw (1)*/
-
- DEBUG(("*** s3vDDClear ***\n"));
-
- DMAOUT_CHECK(BITBLT_SRC_BASE, 15);
- DMAOUT(vmesa->SrcBase);
- DMAOUT(vmesa->DestBlit);
- DMAOUT( vmesa->ScissorLR );
- DMAOUT( vmesa->ScissorTB );
- DMAOUT( (vmesa->SrcStride << 16) | vmesa->SrcStride ); /* FIXME: unify */
- DMAOUT( (~(0)) ); /* masks */
- DMAOUT( (~(0)) );
- DMAOUT(0);
- DMAOUT(vmesa->ClearColor);
- DMAOUT(0);
- DMAOUT(0);
- /* FIXME */
- DMAOUT(0x16000122 | 0x5 | (0xF0 << 17)); /* black magic to me */
- DMAOUT(vmesa->ScissorWH);
- DMAOUT(vmesa->SrcXY);
- DMAOUT(vmesa->DestXY);
- DMAFINISH();
-
- if (mask & BUFFER_BIT_DEPTH) { /* depth */
- DEBUG(("BUFFER_BIT_DEPTH\n"));
-
- _stride = ((cw+31)&~31) * 2; /* XXX cw or Buffer->Width??? */
-
- DMAOUT_CHECK(BITBLT_SRC_BASE, 15);
- DMAOUT(0);
- DMAOUT(vmesa->s3vScreen->depthOffset);
- DMAOUT( (0 << 16) | cw );
- DMAOUT( (0 << 16) | ch );
- DMAOUT( (vmesa->SrcStride << 16) | vmesa->DestStride );
- DMAOUT( (~(0)) ); /* masks */
- DMAOUT( (~(0)) );
- DMAOUT(0);
- DMAOUT(vmesa->ClearDepth); /* 0x7FFF */
- /* FIXME */
- DMAOUT(0);
- DMAOUT(0);
- DMAOUT(0x16000122 | 0x5 | (0xF0 << 17));
- DMAOUT( ((cw-1) << 16) | (ch-1) );
- DMAOUT(0);
- DMAOUT( (0 << 16) | 0 );
- DMAFINISH();
-
- DEBUG(("vmesa->ClearDepth = 0x%x\n", vmesa->ClearDepth));
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- if (!vmesa->NotClipped) {
- DEBUG(("vmesa->NotClipped\n")); /* yes */
- }
-
- if (!(vmesa->EnabledFlags & S3V_BACK_BUFFER)) {
- DEBUG(("!S3V_BACK_BUFFER -> flush\n"));
- DMAFLUSH();
- }
-/*
- if ( mask )
- DEBUG(("still masked ;3(\n")); */ /* yes */
-#else
- _swrast_Clear( ctx, mask );
-#endif
-}
-
-/* =============================================================
- * Depth testing
- */
-
-static void s3vUpdateZMode( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- uint32_t cmd = vmesa->CMD;
-
- DEBUG(("Depth.Test = %i\n", ctx->Depth.Test));
- DEBUG(("CMD was = 0x%x ", cmd));
-
-/* printf("depth --- CMD was = 0x%x \n", cmd); */
-
- cmd &= ~Z_MASK; /* 0xfc0fffff; */
- /* Z_BUFFER */ /* 000 mode */ /* Z_UPDATE_OFF */
-
- if (!ctx->Depth.Test)
- cmd |= Z_OFF;
-
- if ( ctx->Depth.Mask )
- cmd |= Z_UPDATE_ON;
-
- switch ( ctx->Depth.Func ) {
- case GL_NEVER:
- cmd |= Z_NEVER;
- break;
- case GL_ALWAYS:
- cmd |= Z_ALWAYS;
- break;
- case GL_LESS:
- cmd |= Z_LESS;
- break;
- case GL_LEQUAL:
- cmd |= Z_LEQUAL;
- break;
- case GL_EQUAL:
- cmd |= Z_EQUAL;
- break;
- case GL_GEQUAL:
- cmd |= Z_GEQUAL;
- break;
- case GL_GREATER:
- cmd |= Z_GREATER;
- break;
- case GL_NOTEQUAL:
- cmd |= Z_NOTEQUAL;
- break;
- }
-
- DEBUG(("CMD is 0x%x\n", cmd));
-
- vmesa->dirty |= S3V_UPLOAD_DEPTH;
- vmesa->CMD = cmd;
-}
-
-static void s3vDDDepthFunc( GLcontext *ctx, GLenum func )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
-/* FLUSH_BATCH( vmesa ); */
- DEBUG(("s3vDDDepthFunc\n"));
- vmesa->new_state |= S3V_NEW_DEPTH;
-}
-
-static void s3vDDDepthMask( GLcontext *ctx, GLboolean flag )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- /* FLUSH_BATCH( vmesa ); */
- DEBUG(("s3vDDDepthMask\n"));
- vmesa->new_state |= S3V_NEW_DEPTH;
-}
-
-static void s3vDDClearDepth( GLcontext *ctx, GLclampd d )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- switch ( vmesa->DepthSize ) {
- case 15:
- case 16:
- vmesa->ClearDepth = d * 0x0000ffff; /* 65536 */
- DEBUG(("GLclampd d = %f\n", d));
- DEBUG(("ctx->Depth.Clear = %f\n", ctx->Depth.Clear));
- DEBUG(("(They should be the same)\n"));
- break;
- case 24:
- vmesa->ClearDepth = d * 0x00ffffff;
- break;
- case 32:
- vmesa->ClearDepth = d * 0xffffffff;
- break;
- }
-}
-
-static void s3vDDFinish( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- DMAFLUSH();
-}
-
-static void s3vDDFlush( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- DMAFLUSH();
-}
-
-/* =============================================================
- * Fog
- */
-
-static void s3vUpdateFogAttrib( GLcontext *ctx )
-{
-/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */
-
- if (ctx->Fog.Enabled) {
- } else {
- }
-
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- break;
- case GL_EXP:
- break;
- case GL_EXP2:
- break;
- }
-}
-
-static void s3vDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- vmesa->new_state |= S3V_NEW_FOG;
-}
-
-/* =============================================================
- * Lines
- */
-static void s3vDDLineWidth( GLcontext *ctx, GLfloat width )
-{
- /* FIXME: on virge you only have one size of 3d lines *
- * if we wanted more, we should start using tris instead *
- * but virge has problem with some tris when all of the *
- * vertices stay on a line */
-}
-
-/* =============================================================
- * Points
- */
-static void s3vDDPointSize( GLcontext *ctx, GLfloat size )
-{
- /* FIXME: we use 3d line to fake points. So same limitations
- * as above apply */
-}
-
-/* =============================================================
- * Polygon
- */
-
-static void s3vUpdatePolygon( GLcontext *ctx )
-{
- /* FIXME: I don't think we could do much here */
-
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- vmesa->dirty |= S3V_UPLOAD_POLYGON;
-}
-
-/* =============================================================
- * Clipping
- */
-
-static void s3vUpdateClipping( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
-
- int x0,y0,x1,y1;
-
- DEBUG((">>> s3vUpdateClipping <<<\n"));
-/*
- if ( vmesa->driDrawable ) {
- DEBUG(("s3vUpdateClipping\n"));
-*/
- if (vmesa->EnabledFlags & S3V_BACK_BUFFER) {
- DEBUG(("S3V_BACK_BUFFER\n"));
-
- x0 = 0;
- y0 = 0;
- x1 = dPriv->w - 1;
- y1 = dPriv->h - 1;
-
- vmesa->SrcBase = 0;
- vmesa->DestBase = vmesa->s3vScreen->backOffset;
- vmesa->DestBlit = vmesa->DestBase;
- vmesa->ScissorLR = ( (0 << 16) | (dPriv->w-1) );
- vmesa->ScissorTB = ( (0 << 16) | (dPriv->h-1) );
-/*
- vmesa->ScissorLR = ( (x0 << 16) | x1 );
- vmesa->ScissorTB = ( (y0 << 16) | y1 );
-*/
- vmesa->SrcStride = ( ((dPriv->w+31)&~31) * vmesa->s3vScreen->cpp );
- vmesa->DestStride = vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp;
- vmesa->ScissorWH = ( (dPriv->w << 16) | dPriv->h );
- vmesa->SrcXY = 0;
-/* vmesa->DestXY = ( (dPriv->x << 16) | dPriv->y ); */
- vmesa->DestXY = ( (0 << 16) | 0 );
- } else {
- DEBUG(("S3V_FRONT_BUFFER\n"));
-
- x0 = dPriv->x;
- y0 = dPriv->y;
- x1 = x0 + dPriv->w - 1;
- y1 = y0 + dPriv->h - 1;
-
- vmesa->SrcBase = 0;
- vmesa->DestBase = 0;
- vmesa->ScissorLR = ( (x0 << 16) | x1 );
- vmesa->ScissorTB = ( (y0 << 16) | y1 );
- vmesa->DestStride = vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp;
- vmesa->SrcStride = vmesa->DestStride;
- vmesa->DestBase = (y0 * vmesa->DestStride)
- + x0*vmesa->s3vScreen->cpp;
- vmesa->DestBlit = 0;
- vmesa->ScissorWH = ( (x1 << 16) | y1 );
- vmesa->SrcXY = 0;
- vmesa->DestXY = ( (0 << 16) | 0 );
-/* vmesa->DestXY = ( (dPriv->x << 16) | dPriv->y ); */
- }
-
- DEBUG(("x0=%i y0=%i x1=%i y1=%i\n", x0, y0, x1, y1));
- DEBUG(("stride=%i rectWH=0x%x\n\n", vmesa->DestStride, vmesa->ScissorWH));
-
- /* FIXME: how could we use the following info? */
- /* if (ctx->Scissor.Enabled) {} */
-
- vmesa->dirty |= S3V_UPLOAD_CLIP;
-/* } */
-}
-
-static void s3vDDScissor( GLcontext *ctx,
- GLint x, GLint y, GLsizei w, GLsizei h )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- DEBUG((">>> s3vDDScissor <<<"));
- /* FLUSH_BATCH( vmesa ); */
- vmesa->new_state |= S3V_NEW_CLIP;
-}
-
-/* =============================================================
- * Culling
- */
-
-static void s3vUpdateCull( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- GLfloat backface_sign = 1;
-
- DEBUG(("s3vUpdateCull\n"));
- /* FIXME: GL_FRONT_AND_BACK */
-
- switch ( ctx->Polygon.CullFaceMode ) {
- case GL_BACK:
- if (ctx->Polygon.FrontFace == GL_CCW)
- backface_sign = -1;
- break;
-
- case GL_FRONT:
- if (ctx->Polygon.FrontFace != GL_CCW)
- backface_sign = -1;
- break;
-
- default:
- break;
- }
-
- vmesa->backface_sign = backface_sign;
- vmesa->dirty |= S3V_UPLOAD_GEOMETRY;
-}
-
-
-static void s3vDDCullFace( GLcontext *ctx, GLenum mode )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- /* FLUSH_BATCH( vmesa ); */
- vmesa->new_state |= S3V_NEW_CULL;
-}
-
-static void s3vDDFrontFace( GLcontext *ctx, GLenum mode )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- /* FLUSH_BATCH( vmesa ); */
- vmesa->new_state |= S3V_NEW_CULL;
-}
-
-/* =============================================================
- * Masks
- */
-
-static void s3vUpdateMasks( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- GLuint mask = s3vPackColor( vmesa->s3vScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
-
- if (vmesa->s3vScreen->cpp == 2) mask |= mask << 16;
-
- /* FIXME: can we do something in virge? */
-}
-/*
-static void s3vDDColorMask( GLcontext *ctx, GLboolean r, GLboolean g,
- GLboolean b, GLboolean a)
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- FLUSH_BATCH( vmesa );
- vmesa->new_state |= S3V_NEW_MASKS;
-}
-*/
-/* =============================================================
- * Rendering attributes
- */
-
-/* =============================================================
- * Miscellaneous
- */
-
-static void s3vDDClearColor( GLcontext *ctx, const GLfloat color[4])
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- DEBUG(("*** s3vDDClearColor\n"));
-
- vmesa->ClearColor = s3vPackColor( 2, /* vmesa->s3vScreen->cpp, */
- color[0], color[1], color[2], color[3] );
-
-#if 0
- if (vmesa->s3vScreen->cpp == 2) vmesa->ClearColor |= vmesa->ClearColor<<16;
-#endif
-}
-
-static void s3vDDSetDrawBuffer( GLcontext *ctx, GLenum mode )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- int found = GL_TRUE;
-
- DEBUG(("*** s3vDDSetDrawBuffer ***\n"));
-
- /* FLUSH_BATCH( vmesa ); */
-
- switch ( mode ) {
- case GL_FRONT_LEFT:
- vmesa->drawOffset = vmesa->s3vScreen->frontOffset;
- break;
- case GL_BACK_LEFT:
- vmesa->drawOffset = vmesa->s3vScreen->backOffset;
- /* vmesa->driScreen->fbHeight *
- * vmesa->driScreen->fbWidth *
- * vmesa->s3vScreen->cpp; */
- break;
- default:
- found = GL_FALSE;
- break;
- }
-
- DEBUG(("vmesa->drawOffset = 0x%x\n", vmesa->drawOffset));
-/* return GL_TRUE; */
-}
-
-/* =============================================================
- * Window position and viewport transformation
- */
-
-void s3vUpdateWindow( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset =
- vmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- GLfloat sx = v[MAT_SX];
- GLfloat tx = v[MAT_TX] + xoffset;
- GLfloat sy = v[MAT_SY];
- GLfloat ty = v[MAT_TY] + yoffset;
- GLfloat sz = v[MAT_SZ] * vmesa->depth_scale;
- GLfloat tz = v[MAT_TZ] * vmesa->depth_scale;
-
- vmesa->dirty |= S3V_UPLOAD_VIEWPORT;
-
- vmesa->ViewportScaleX = sx;
- vmesa->ViewportScaleY = sy;
- vmesa->ViewportScaleZ = sz;
- vmesa->ViewportOffsetX = tx;
- vmesa->ViewportOffsetY = ty;
- vmesa->ViewportOffsetZ = tz;
-}
-
-
-/*
-static void s3vDDViewport( GLcontext *ctx, GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- s3vUpdateWindow( ctx );
-}
-
-static void s3vDDDepthRange( GLcontext *ctx, GLclampd nearval,
- GLclampd farval )
-{
- s3vUpdateWindow( ctx );
-}
-*/
-void s3vUpdateViewportOffset( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset =
- vmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- GLfloat tx = v[MAT_TX] + xoffset;
- GLfloat ty = v[MAT_TY] + yoffset;
-
- DEBUG(("*** s3vUpdateViewportOffset ***\n"));
-
- if ( vmesa->ViewportOffsetX != tx ||
- vmesa->ViewportOffsetY != ty )
- {
- vmesa->ViewportOffsetX = tx;
- vmesa->ViewportOffsetY = ty;
-
- vmesa->new_state |= S3V_NEW_WINDOW;
- }
-
-/* vmesa->new_state |= S3V_NEW_CLIP; */
-}
-
-/* =============================================================
- * State enable/disable
- */
-
-static void s3vDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- switch ( cap ) {
- case GL_ALPHA_TEST:
- case GL_BLEND:
- vmesa->new_state |= S3V_NEW_ALPHA;
- DEBUG(("s3vDDEnable: GL_BLEND\n"));
- break;
-
- case GL_CULL_FACE:
- vmesa->new_state |= S3V_NEW_CULL;
- DEBUG(("s3vDDEnable: GL_CULL_FACE\n"));
- break;
-
- case GL_DEPTH_TEST:
- vmesa->new_state |= S3V_NEW_DEPTH;
- DEBUG(("s3vDDEnable: GL_DEPTH\n"));
- break;
-#if 0
- case GL_FOG:
- vmesa->new_state |= S3V_NEW_FOG;
- break;
-#endif
-
- case GL_SCISSOR_TEST:
- vmesa->new_state |= S3V_NEW_CLIP;
- break;
-
- case GL_TEXTURE_2D:
- DEBUG(("*** GL_TEXTURE_2D: %i\n", state));
- vmesa->_3d_mode = state;
- vmesa->restore_primitive = -1;
- break;
-
- default:
- return;
- }
-}
-
-/* =============================================================
- * State initialization, management
- */
-
-
-/*
- * Load the current context's state into the hardware.
- *
- * NOTE: Be VERY careful about ensuring the context state is marked for
- * upload, the only place it shouldn't be uploaded is when the setup
- * state has changed in ReducedPrimitiveChange as this comes right after
- * a state update.
- *
- * Blits of any type should always upload the context and masks after
- * they are done.
- */
-void s3vEmitHwState( s3vContextPtr vmesa )
-{
- if (!vmesa->driDrawable) return;
- if (!vmesa->dirty) return;
-
- DEBUG(("**********************\n"));
- DEBUG(("*** s3vEmitHwState ***\n"));
- DEBUG(("**********************\n"));
-
- if (vmesa->dirty & S3V_UPLOAD_VIEWPORT) {
- vmesa->dirty &= ~S3V_UPLOAD_VIEWPORT;
- DEBUG(("S3V_UPLOAD_VIEWPORT\n"));
- }
-
- if ( (vmesa->dirty & S3V_UPLOAD_POINTMODE) ||
- (vmesa->dirty & S3V_UPLOAD_LINEMODE) ||
- (vmesa->dirty & S3V_UPLOAD_TRIMODE) ) {
-
- }
-
- if (vmesa->dirty & S3V_UPLOAD_POINTMODE) {
- vmesa->dirty &= ~S3V_UPLOAD_POINTMODE;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_LINEMODE) {
- vmesa->dirty &= ~S3V_UPLOAD_LINEMODE;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_TRIMODE) {
- vmesa->dirty &= ~S3V_UPLOAD_TRIMODE;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_FOG) {
- GLchan c[3], col;
- UNCLAMPED_FLOAT_TO_RGB_CHAN( c, vmesa->glCtx->Fog.Color );
- DEBUG(("uploading ** FOG **\n"));
- col = s3vPackColor(2, c[0], c[1], c[2], 0);
- vmesa->dirty &= ~S3V_UPLOAD_FOG;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_DITHER) {
- vmesa->dirty &= ~S3V_UPLOAD_DITHER;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_LOGICOP) {
- vmesa->dirty &= ~S3V_UPLOAD_LOGICOP;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_CLIP) {
- vmesa->dirty &= ~S3V_UPLOAD_CLIP;
- DEBUG(("S3V_UPLOAD_CLIP\n"));
- DEBUG(("vmesa->ScissorLR: %i\n", vmesa->ScissorLR));
- DEBUG(("vmesa->ScissorTB: %i\n", vmesa->ScissorTB));
- }
-
- if (vmesa->dirty & S3V_UPLOAD_MASKS) {
- vmesa->dirty &= ~S3V_UPLOAD_MASKS;
- DEBUG(("S3V_UPLOAD_BLEND\n"));
- }
-
- if (vmesa->dirty & S3V_UPLOAD_ALPHA) {
- vmesa->dirty &= ~S3V_UPLOAD_ALPHA;
- DEBUG(("S3V_UPLOAD_ALPHA\n"));
- }
-
- if (vmesa->dirty & S3V_UPLOAD_SHADE) {
- vmesa->dirty &= ~S3V_UPLOAD_SHADE;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_POLYGON) {
- vmesa->dirty &= ~S3V_UPLOAD_POLYGON;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_DEPTH) {
- vmesa->dirty &= ~S3V_UPLOAD_DEPTH;
- DEBUG(("S3V_UPLOAD_DEPTH: DepthMode = 0x%x08\n", vmesa->DepthMode));
- }
-
- if (vmesa->dirty & S3V_UPLOAD_GEOMETRY) {
- vmesa->dirty &= ~S3V_UPLOAD_GEOMETRY;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_TRANSFORM) {
- vmesa->dirty &= ~S3V_UPLOAD_TRANSFORM;
- }
-
- if (vmesa->dirty & S3V_UPLOAD_TEX0) {
- s3vTextureObjectPtr curTex = vmesa->CurrentTexObj[0];
- vmesa->dirty &= ~S3V_UPLOAD_TEX0;
- DEBUG(("S3V_UPLOAD_TEX0\n"));
- if (curTex) {
- DEBUG(("S3V_UPLOAD_TEX0: curTex\n"));
- } else {
- DEBUG(("S3V_UPLOAD_TEX0: !curTex\n"));
- }
- }
-}
-
-void s3vDDUpdateHWState( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- int new_state = vmesa->new_state;
-
- /* s3vUpdateClipping( ctx ); */
-
- if ( new_state )
- {
-
- vmesa->new_state = 0;
-
- /* Update the various parts of the context's state.
- */
- if ( new_state & S3V_NEW_ALPHA )
- s3vUpdateAlphaMode( ctx );
-
- if ( new_state & S3V_NEW_DEPTH )
- s3vUpdateZMode( ctx );
-
- if ( new_state & S3V_NEW_FOG )
- s3vUpdateFogAttrib( ctx );
-
- if ( new_state & S3V_NEW_CLIP )
- {
- DEBUG(("---> going to s3vUpdateClipping\n"));
- s3vUpdateClipping( ctx );
- }
-
- if ( new_state & S3V_NEW_POLYGON )
- s3vUpdatePolygon( ctx );
-
- if ( new_state & S3V_NEW_CULL )
- s3vUpdateCull( ctx );
-
- if ( new_state & S3V_NEW_MASKS )
- s3vUpdateMasks( ctx );
-
- if ( new_state & S3V_NEW_WINDOW )
- s3vUpdateWindow( ctx );
-/*
- if ( new_state & S3_NEW_TEXTURE )
- s3vUpdateTextureState( ctx );
-*/
- CMDCHANGE();
- }
-
- /* HACK ! */
- s3vEmitHwState( vmesa );
-}
-
-
-static void s3vDDUpdateState( GLcontext *ctx, GLuint new_state )
-{
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
- S3V_CONTEXT(ctx)->new_gl_state |= new_state;
-}
-
-
-/* Initialize the context's hardware state.
- */
-void s3vInitState( s3vContextPtr vmesa )
-{
- vmesa->new_state = 0;
-}
-
-/* Initialize the driver's state functions.
- */
-void s3vInitStateFuncs( GLcontext *ctx )
-{
- ctx->Driver.UpdateState = s3vDDUpdateState;
-
- ctx->Driver.Clear = s3vDDClear;
- ctx->Driver.ClearIndex = NULL;
- ctx->Driver.ClearColor = s3vDDClearColor;
- ctx->Driver.DrawBuffer = s3vDDSetDrawBuffer;
- ctx->Driver.ReadBuffer = NULL; /* XXX */
-
- ctx->Driver.IndexMask = NULL;
- ctx->Driver.ColorMask = NULL; /* s3vDDColorMask; */ /* FIXME */
-
- ctx->Driver.AlphaFunc = s3vDDAlphaFunc; /* FIXME */
-#if 0
- ctx->Driver.BlendEquation = NULL; /* s3vDDBlendEquation; */
- ctx->Driver.BlendFunc = s3vDDBlendFunc; /* FIXME */
-#endif
- ctx->Driver.BlendFuncSeparate = NULL; /* s3vDDBlendFuncSeparate; */
- ctx->Driver.ClearDepth = s3vDDClearDepth;
- ctx->Driver.CullFace = s3vDDCullFace;
- ctx->Driver.FrontFace = s3vDDFrontFace;
- ctx->Driver.DepthFunc = s3vDDDepthFunc; /* FIXME */
- ctx->Driver.DepthMask = s3vDDDepthMask; /* FIXME */
- ctx->Driver.DepthRange = NULL; /* s3vDDDepthRange; */
- ctx->Driver.Enable = s3vDDEnable; /* FIXME */
- ctx->Driver.Finish = s3vDDFinish;
- ctx->Driver.Flush = s3vDDFlush;
-#if 1
- ctx->Driver.Fogfv = NULL; /* s3vDDFogfv; */
-#endif
- ctx->Driver.Hint = NULL;
- ctx->Driver.LineWidth = NULL; /* s3vDDLineWidth; */
- ctx->Driver.LineStipple = NULL; /* s3vDDLineStipple; */
-#if ENABLELIGHTING
- ctx->Driver.Lightfv = NULL; /* s3vDDLightfv; */
-
- ctx->Driver.LightModelfv = NULL; /* s3vDDLightModelfv; */
-#endif
- ctx->Driver.LogicOpcode = NULL; /* s3vDDLogicalOpcode; */
- ctx->Driver.PointSize = NULL; /* s3vDDPointSize; */
- ctx->Driver.PolygonMode = NULL; /* s3vDDPolygonMode; */
- ctx->Driver.PolygonStipple = NULL; /* s3vDDPolygonStipple; */
- ctx->Driver.Scissor = s3vDDScissor; /* ScissorLR / ScissorTB */
- ctx->Driver.ShadeModel = NULL; /* s3vDDShadeModel; */
- ctx->Driver.Viewport = NULL; /* s3vDDViewport; */
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c
deleted file mode 100644
index ec1182f34f..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_tex.c
+++ /dev/null
@@ -1,548 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-#include "main/mm.h"
-#include "main/texstore.h"
-#include "main/texformat.h"
-#include "main/teximage.h"
-#include "swrast/swrast.h"
-
-#include "s3v_context.h"
-#include "s3v_tex.h"
-
-
-extern void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t);
-extern void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t);
-
-/*
-static GLuint s3vComputeLodBias(GLfloat bias)
-{
-#if TEX_DEBUG_ON
- DEBUG_TEX(("*** s3vComputeLodBias ***\n"));
-#endif
- return bias;
-}
-*/
-
-static void s3vSetTexWrapping(s3vContextPtr vmesa,
- s3vTextureObjectPtr t,
- GLenum wraps, GLenum wrapt)
-{
- GLuint t0 = t->TextureCMD;
- GLuint cmd = vmesa->CMD;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vSetTexWrapping: #%i ***\n", ++times));
-#endif
-
-
- t0 &= ~TEX_WRAP_MASK;
- cmd &= ~TEX_WRAP_MASK;
-
- if ((wraps != GL_CLAMP) || (wrapt != GL_CLAMP)) {
- DEBUG(("TEX_WRAP_ON\n"));
- t0 |= TEX_WRAP_ON;
- cmd |= TEX_WRAP_ON;
- }
-
- cmd |= TEX_WRAP_ON; /* FIXME: broken if off */
- t->TextureCMD = t0;
- vmesa->CMD = cmd;
-}
-
-
-static void s3vSetTexFilter(s3vContextPtr vmesa,
- s3vTextureObjectPtr t,
- GLenum minf, GLenum magf)
-{
- GLuint t0 = t->TextureCMD;
- GLuint cmd = vmesa->CMD;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vSetTexFilter: #%i ***\n", ++times));
-#endif
-
- t0 &= ~TEX_FILTER_MASK;
- cmd &= ~TEX_FILTER_MASK;
-
- switch (minf) {
- case GL_NEAREST:
- DEBUG(("GL_NEAREST\n"));
- t0 |= NEAREST;
- cmd |= NEAREST;
- break;
- case GL_LINEAR:
- DEBUG(("GL_LINEAR\n"));
- t0 |= LINEAR;
- cmd |= LINEAR;
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
- DEBUG(("GL_MIPMAP_NEAREST\n"));
- t0 |= MIP_NEAREST;
- cmd |= MIP_NEAREST;
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
- DEBUG(("GL_LINEAR_MIPMAP_NEAREST\n"));
- t0 |= LINEAR_MIP_NEAREST;
- cmd |= LINEAR_MIP_NEAREST;
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
- DEBUG(("GL_NEAREST_MIPMAP_LINEAR\n"));
- t0 |= MIP_LINEAR;
- cmd |= MIP_LINEAR;
- break;
- case GL_LINEAR_MIPMAP_LINEAR:
- DEBUG(("GL_LINEAR_MIPMAP_LINEAR\n"));
- t0 |= LINEAR_MIP_LINEAR;
- cmd |= LINEAR_MIP_LINEAR;
- break;
- default:
- break;
- }
- /* FIXME: bilinear? */
-
-#if 0
- switch (magf) {
- case GL_NEAREST:
- break;
- case GL_LINEAR:
- break;
- default:
- break;
- }
-#endif
-
- t->TextureCMD = t0;
-
- DEBUG(("CMD was = 0x%x\n", vmesa->CMD));
- DEBUG(("CMD is = 0x%x\n", cmd));
-
- vmesa->CMD = cmd;
- /* CMDCHANGE(); */
-}
-
-
-static void s3vSetTexBorderColor(s3vContextPtr vmesa,
- s3vTextureObjectPtr t,
- const GLfloat color[4])
-{
- GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
-
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vSetTexBorderColor: #%i ***\n", ++times));
-#endif
-
- /*FIXME: it should depend on tex col format */
- /* switch(t0 ... t->TextureColorMode) */
-
- /* case TEX_COL_ARGB1555: */
- t->TextureBorderColor = S3VIRGEPACKCOLOR555(c[0], c[1], c[2], c[3]);
-
- DEBUG(("TextureBorderColor = 0x%x\n", t->TextureBorderColor));
-
- vmesa->TextureBorderColor = t->TextureBorderColor;
-}
-
-static void s3vTexParameter( GLcontext *ctx, GLenum target,
- struct gl_texture_object *tObj,
- GLenum pname, const GLfloat *params )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexParameter: #%i ***\n", ++times));
-#endif
-
- if (!t) return;
-
- /* Can't do the update now as we don't know whether to flush
- * vertices or not. Setting vmesa->new_state means that
- * s3vUpdateTextureState() will be called before any triangles are
- * rendered. If a statechange has occurred, it will be detected at
- * that point, and buffered vertices flushed.
- */
- switch (pname) {
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter );
- break;
-
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT );
- break;
-
- case GL_TEXTURE_BORDER_COLOR:
- s3vSetTexBorderColor( vmesa, t, tObj->BorderColor );
- break;
-
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- /* This isn't the most efficient solution but there doesn't appear to
- * be a nice alternative for Virge. Since there's no LOD clamping,
- * we just have to rely on loading the right subset of mipmap levels
- * to simulate a clamped LOD.
- */
- s3vSwapOutTexObj( vmesa, t );
- break;
-
- default:
- return;
- }
-
- if (t == vmesa->CurrentTexObj[0])
- vmesa->dirty |= S3V_UPLOAD_TEX0;
-
-#if 0
- if (t == vmesa->CurrentTexObj[1]) {
- vmesa->dirty |= S3V_UPLOAD_TEX1;
- }
-#endif
-}
-
-
-static void s3vTexEnv( GLcontext *ctx, GLenum target,
- GLenum pname, const GLfloat *param )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- GLuint unit = ctx->Texture.CurrentUnit;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexEnv: #%i ***\n", ++times));
-#endif
-
- /* Only one env color. Need a fallback if env colors are different
- * and texture setup references env color in both units.
- */
- switch (pname) {
- case GL_TEXTURE_ENV_COLOR: {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLfloat *fc = texUnit->EnvColor;
- GLuint r, g, b, a, col;
- CLAMPED_FLOAT_TO_UBYTE(r, fc[0]);
- CLAMPED_FLOAT_TO_UBYTE(g, fc[1]);
- CLAMPED_FLOAT_TO_UBYTE(b, fc[2]);
- CLAMPED_FLOAT_TO_UBYTE(a, fc[3]);
-
- col = ((a << 24) |
- (r << 16) |
- (g << 8) |
- (b << 0));
-
- break;
- }
- case GL_TEXTURE_ENV_MODE:
- vmesa->TexEnvImageFmt[unit] = 0; /* force recalc of env state */
- break;
- case GL_TEXTURE_LOD_BIAS_EXT: {
-/*
- struct gl_texture_object *tObj =
- ctx->Texture.Unit[unit]._Current;
-
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData;
-*/
- break;
- }
- default:
- break;
- }
-}
-
-static void s3vTexImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *pack,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexImage1D: #%i ***\n", ++times));
-#endif
-
-#if 1
- if (t) {
-#if _TEXFLUSH
- DMAFLUSH();
-#endif
- s3vSwapOutTexObj( vmesa, t );
-/*
- s3vDestroyTexObj( vmesa, t );
- texObj->DriverData = 0;
-*/
- }
-#endif
- _mesa_store_teximage1d( ctx, target, level, internalFormat,
- width, border, format, type,
- pixels, pack, texObj, texImage );
-}
-
-static void s3vTexSubImage1D( GLcontext *ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *pack,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexSubImage1D: #%i ***\n", ++times));
-#endif
-
-#if 1
- if (t) {
-#if _TEXFLUSH
- DMAFLUSH();
-#endif
- s3vSwapOutTexObj( vmesa, t );
-/*
- s3vDestroyTexObj( vmesa, t );
- texObj->DriverData = 0;
-*/
- }
-#endif
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, pack, texObj,
- texImage);
-}
-
-static void s3vTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData;
-
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexImage2D: #%i ***\n", ++times));
-#endif
-
-#if 1
- if (t) {
-#if _TEXFLUSH
- DMAFLUSH();
-#endif
- s3vSwapOutTexObj( vmesa, t );
-/*
- s3vDestroyTexObj( vmesa, t );
- texObj->DriverData = 0;
-*/
- }
-#endif
- _mesa_store_teximage2d( ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, packing, texObj, texImage );
-}
-
-static void s3vTexSubImage2D( GLcontext *ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexSubImage2D: #%i ***\n", ++times));
-#endif
-
-#if 1
- if (t) {
-#if _TEXFLUSH
- DMAFLUSH();
-#endif
- s3vSwapOutTexObj( vmesa, t );
-/*
- s3vDestroyTexObj( vmesa, t );
- texObj->DriverData = 0;
-*/
- }
-#endif
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-}
-
-
-static void s3vBindTexture( GLcontext *ctx, GLenum target,
- struct gl_texture_object *tObj )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData;
- GLuint cmd = vmesa->CMD;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vBindTexture: #%i ***\n", ++times));
-#endif
-
- if (!t) {
-/*
- GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias;
-*/
- t = CALLOC_STRUCT(s3v_texture_object_t);
-
- /* Initialize non-image-dependent parts of the state:
- */
- t->globj = tObj;
-#if 0
- if (target == GL_TEXTURE_2D) {
- } else
- if (target == GL_TEXTURE_1D) {
- }
-
-#if X_BYTE_ORDER == X_LITTLE_ENDIAN
- t->TextureFormat = (TF_LittleEndian |
-#else
- t->TextureFormat = (TF_BigEndian |
-#endif
-#endif
- t->dirty_images = ~0;
-
- tObj->DriverData = t;
- make_empty_list( t );
-#if 0
- s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT );
- s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter );
- s3vSetTexBorderColor( vmesa, t, tObj->BorderColor );
-#endif
- }
-
- cmd = vmesa->CMD & ~MIP_MASK;
- vmesa->dirty |= S3V_UPLOAD_TEX0;
- vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel];
- vmesa->TexStride = t->Pitch;
- cmd |= MIPMAP_LEVEL(t->WidthLog2);
- vmesa->CMD = cmd;
- vmesa->restore_primitive = -1;
-#if 0
- printf("t->TextureBaseAddr[0] = 0x%x\n", t->TextureBaseAddr[0]);
- printf("t->TextureBaseAddr[1] = 0x%x\n", t->TextureBaseAddr[1]);
- printf("t->TextureBaseAddr[2] = 0x%x\n", t->TextureBaseAddr[2]);
-#endif
-}
-
-
-static void s3vDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj )
-{
- s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vDeleteTexture: #%i ***\n", ++times));
-#endif
-
- if (t) {
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
-
-#if _TEXFLUSH
- if (vmesa) {
- DMAFLUSH();
- }
-#endif
-
- s3vDestroyTexObj( vmesa, t );
- tObj->DriverData = 0;
-
- }
-}
-
-static GLboolean s3vIsTextureResident( GLcontext *ctx,
- struct gl_texture_object *tObj )
-{
- s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vIsTextureResident: #%i ***\n", ++times));
-#endif
-
- return (t && t->MemBlock);
-}
-
-static void s3vInitTextureObjects( GLcontext *ctx )
-{
- /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */
- struct gl_texture_object *texObj;
- GLuint tmp = ctx->Texture.CurrentUnit;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vInitTextureObjects: #%i ***\n", ++times));
-#endif
-
-#if 1
- ctx->Texture.CurrentUnit = 0;
-
- texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX];
- s3vBindTexture( ctx, GL_TEXTURE_1D, texObj );
-
- texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
- s3vBindTexture( ctx, GL_TEXTURE_2D, texObj );
-#endif
-
-#if 0
- ctx->Texture.CurrentUnit = 1;
-
- texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX];
- s3vBindTexture( ctx, GL_TEXTURE_1D, texObj );
-
- texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX];
- s3vBindTexture( ctx, GL_TEXTURE_2D, texObj );
-#endif
-
- ctx->Texture.CurrentUnit = tmp;
-}
-
-
-void s3vInitTextureFuncs( GLcontext *ctx )
-{
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vInitTextureFuncs: #%i ***\n", ++times));
-#endif
-
- ctx->Driver.TexEnv = s3vTexEnv;
- ctx->Driver.TexImage2D = s3vTexImage2D;
- ctx->Driver.TexSubImage2D = s3vTexSubImage2D;
- ctx->Driver.BindTexture = s3vBindTexture;
- ctx->Driver.DeleteTexture = s3vDeleteTexture;
- ctx->Driver.TexParameter = s3vTexParameter;
- ctx->Driver.UpdateTexturePalette = 0;
- ctx->Driver.IsTextureResident = s3vIsTextureResident;
-
- s3vInitTextureObjects( ctx );
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.h b/src/mesa/drivers/dri/s3v/s3v_tex.h
deleted file mode 100644
index a823fe2453..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_tex.h
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef _S3V_TEX_H
-#define _S3V_TEX_H
-
-#define TEX_DEBUG_ON 0
-
-extern void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t );
-
-#if TEX_DEBUG_ON
-#define DEBUG_TEX(str) printf str
-#else
-#define DEBUG_TEX(str) /* str */
-#endif
-
-#define _TEXFLUSH 1 /* flush before uploading */
-#define _TEXLOCK 1 /* lock before writing new texures to card mem */
- /* if you turn it on you will gain stability and image
- quality, but you will loose performance (~10%) */
-#define _TEXFALLBACK 0 /* fallback to software for -big- textures (slow) */
- /* turning this off, you will lose some tex (e.g. mountains
- on tuxracer) but you will increase average playability */
-
-#define _TEXALIGN 0x00000007
-
-#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_texmem.c b/src/mesa/drivers/dri/s3v/s3v_texmem.c
deleted file mode 100644
index 705d105f55..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_texmem.c
+++ /dev/null
@@ -1,582 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-
-#include "main/mm.h"
-#include "s3v_context.h"
-#include "s3v_lock.h"
-#include "s3v_tex.h"
-
-void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t);
-void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t );
-
-
-void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t)
-{
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vDestroyTexObj: #%i ***\n", ++times));
-#endif
-
- if (!t) return;
-
-/* FIXME: useful? */
-#if _TEXFLUSH
- if (vmesa)
- DMAFLUSH();
-#endif
-
- /* This is sad - need to sync *in case* we upload a texture
- * to this newly free memory...
- */
- if (t->MemBlock) {
- mmFreeMem(t->MemBlock);
- t->MemBlock = 0;
-
- if (vmesa && t->age > vmesa->dirtyAge)
- vmesa->dirtyAge = t->age;
- }
-
- if (t->globj)
- t->globj->DriverData = NULL;
-
- if (vmesa) {
- if (vmesa->CurrentTexObj[0] == t) {
- vmesa->CurrentTexObj[0] = 0;
- vmesa->dirty &= ~S3V_UPLOAD_TEX0;
- }
-
-#if 0
- if (vmesa->CurrentTexObj[1] == t) {
- vmesa->CurrentTexObj[1] = 0;
- vmesa->dirty &= ~S3V_UPLOAD_TEX1;
- }
-#endif
- }
-
- remove_from_list(t);
- FREE(t);
-}
-
-
-void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t)
-{
-/* int i; */
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vSwapOutTexObj: #%i ***\n", ++times));
-#endif
-
- if (t->MemBlock) {
-
- mmFreeMem(t->MemBlock);
- t->MemBlock = 0;
-
- if (t->age > vmesa->dirtyAge)
- vmesa->dirtyAge = t->age;
-
- t->dirty_images = ~0;
- move_to_tail(&(vmesa->SwappedOut), t);
- }
-}
-
-
-/* Upload an image from mesa's internal copy.
- */
-
-static void s3vUploadTexLevel( s3vContextPtr vmesa, s3vTextureObjectPtr t,
- int level )
-{
- __DRIscreenPrivate *sPriv = vmesa->driScreen;
- const struct gl_texture_image *image = t->image[level].image;
- int i,j;
- int l2d;
- /* int offset = 0; */
- int words;
- GLuint* dest;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
-#endif
- if ( !image ) return;
- if (image->Data == 0) return;
-
- DEBUG_TEX(("*** s3vUploadTexLevel: #%i ***\n", ++times));
- DEBUG_TEX(("level = %i\n", level));
-
- l2d = 5; /* 32bits per texel == 1<<5 */
-/*
- if (level == 0)
- ;
-*/
- DEBUG_TEX(("t->image[%i].offset = 0x%x\n",
- level, t->image[level].offset));
-
- t->TextureBaseAddr[level] = (GLuint)(t->BufAddr + t->image[level].offset
- + _TEXALIGN) & (GLuint)(~_TEXALIGN);
- dest = (GLuint*)(sPriv->pFB + t->TextureBaseAddr[level]);
-
- DEBUG_TEX(("sPriv->pFB = 0x%x\n", sPriv->pFB));
- DEBUG_TEX(("dest = 0x%x\n", dest));
- DEBUG_TEX(("dest - sPriv->pFB = 0x%x\n", ((int)dest - (int)sPriv->pFB)));
-
- /* NOTE: we implicitly suppose t->texelBytes == 2 */
-
- words = (image->Width * image->Height) >> 1;
-
- DEBUG_TEX(("\n\n"));
-
- switch (t->image[level].internalFormat) {
- case GL_RGB:
- case 3:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_RGB:\n"));
-/*
- if (level == 0)
- ;
-*/
- /* The UGLY way, and SLOW : use DMA FIXME ! */
-
- for (i = 0; i < words; i++) {
- unsigned int data;
- /* data = PACK_COLOR_565(src[0],src[1],src[2]); */
- data = S3VIRGEPACKCOLOR555(src[0],src[1],src[2],255)
- |(S3VIRGEPACKCOLOR555(src[3],src[4],src[5],255)<<16);
-
- *dest++ = data;
- /* src += 3; */
- src +=6;
- }
- }
- break;
-
- case GL_RGBA:
- case 4:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_RGBA:\n"));
-/*
- if (level == 0)
- ;
-*/
- for (i = 0; i < words; i++) {
- unsigned int data;
-
- /* data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]); */
- data = S3VIRGEPACKCOLOR4444(src[0], src[1],src[2], src[3])
- | (S3VIRGEPACKCOLOR4444(src[4], src[5], src[6], src[7]) << 16);
-
- *dest++ = data;
- /* src += 4; */
- src += 8;
- }
- }
- break;
-
- case GL_LUMINANCE:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_LUMINANCE:\n"));
-/*
- if (level == 0)
- ;
-*/
- for (i = 0; i < words; i++) {
- unsigned int data;
-
- /* data = PACK_COLOR_888(src[0],src[0],src[0]); */
- data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[0])
- | (S3VIRGEPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16);
-
- *dest++ = data;
- /* src ++; */
- src +=2;
- }
- }
- break;
-
- case GL_INTENSITY:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_INTENSITY:\n"));
-/*
- if (level == 0)
- ;
-*/
- for (i = 0; i < words; i++) {
- unsigned int data;
-
- /* data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]); */
- data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[0])
- | (S3VIRGEPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16);
-
- *dest++ = data;
- /* src ++; */
- src += 2;
- }
- }
- break;
-
- case GL_LUMINANCE_ALPHA:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_LUMINANCE_ALPHA:\n"));
-/*
- if (level == 0)
- ;
-*/
- for (i = 0; i < words; i++) {
- unsigned int data;
-
- /* data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]); */
- data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[1])
- | (S3VIRGEPACKCOLOR4444(src[2],src[2],src[2],src[3]) << 16);
-
- *dest++ = data;
- /* src += 2; */
- src += 4;
- }
- }
- break;
-
- case GL_ALPHA:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_ALPHA:\n"));
-/*
- if (level == 0)
- ;
-*/
- for (i = 0; i < words; i++) {
- unsigned int data;
-
- /* data = PACK_COLOR_8888(255,255,255,src[0]); */
- data = S3VIRGEPACKCOLOR4444(255,255,255,src[0])
- | (S3VIRGEPACKCOLOR4444(255,255,255,src[1]) << 16);
-
- *dest++ = data;
- /* src += 1; */
- src += 2;
- }
- }
- break;
-
- /* TODO: Translate color indices *now*:
- */
- case GL_COLOR_INDEX:
- {
-
- GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset);
- GLubyte *src = (GLubyte *)image->Data;
-
- DEBUG_TEX(("GL_COLOR_INDEX:\n"));
-
- for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) {
- for (i = 0 ; i < image->Width ; i++) {
- dst[i] = src[0];
- src += 1;
- }
- }
- }
- break;
-
- default:
- fprintf(stderr, "Not supported texture format %s\n",
- _mesa_lookup_enum_by_nr(image->_BaseFormat));
- }
-
- DEBUG_TEX(("words = %i\n\n", words));
-}
-
-void s3vPrintLocalLRU( s3vContextPtr vmesa )
-{
- s3vTextureObjectPtr t;
- int sz = 1 << (vmesa->s3vScreen->logTextureGranularity);
-
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vPrintLocalLRU: #%i ***\n", ++times));
-#endif
-
- foreach( t, &vmesa->TexObjList ) {
- if (!t->globj)
- fprintf(stderr, "Placeholder %d at %x sz %x\n",
- t->MemBlock->ofs / sz,
- t->MemBlock->ofs,
- t->MemBlock->size);
- else
- fprintf(stderr, "Texture at %x sz %x\n",
- t->MemBlock->ofs,
- t->MemBlock->size);
-
- }
-}
-
-void s3vPrintGlobalLRU( s3vContextPtr vmesa )
-{
- int i, j;
- S3VTexRegionPtr list = vmesa->sarea->texList;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vPrintGlobalLRU: #%i ***\n", ++times));
-#endif
-
- for (i = 0, j = S3V_NR_TEX_REGIONS ; i < S3V_NR_TEX_REGIONS ; i++) {
- fprintf(stderr, "list[%d] age %d next %d prev %d\n",
- j, list[j].age, list[j].next, list[j].prev);
- j = list[j].next;
- if (j == S3V_NR_TEX_REGIONS) break;
- }
-
- if (j != S3V_NR_TEX_REGIONS)
- fprintf(stderr, "Loop detected in global LRU\n");
-}
-
-
-void s3vResetGlobalLRU( s3vContextPtr vmesa )
-{
- S3VTexRegionPtr list = vmesa->sarea->texList;
- int sz = 1 << vmesa->s3vScreen->logTextureGranularity;
- int i;
-
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vResetGlobalLRU: #%i ***\n", ++times));
-#endif
-
- /* (Re)initialize the global circular LRU list. The last element
- * in the array (S3V_NR_TEX_REGIONS) is the sentinal. Keeping it
- * at the end of the array allows it to be addressed rationally
- * when looking up objects at a particular location in texture
- * memory.
- */
- for (i = 0 ; (i+1) * sz <= vmesa->s3vScreen->textureSize ; i++) {
- list[i].prev = i-1;
- list[i].next = i+1;
- list[i].age = 0;
- }
-
- i--;
- list[0].prev = S3V_NR_TEX_REGIONS;
- list[i].prev = i-1;
- list[i].next = S3V_NR_TEX_REGIONS;
- list[S3V_NR_TEX_REGIONS].prev = i;
- list[S3V_NR_TEX_REGIONS].next = 0;
- vmesa->sarea->texAge = 0;
-}
-
-
-void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t )
-{
-/*
- int i;
- int logsz = vmesa->s3vScreen->logTextureGranularity;
- int start = t->MemBlock->ofs >> logsz;
- int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz;
- S3VTexRegionPtr list = vmesa->sarea->texList;
-*/
-
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vUpdateTexLRU: #%i ***\n", ++times));
-#endif
-
- vmesa->texAge = ++vmesa->sarea->texAge;
-
- /* Update our local LRU
- */
- move_to_head( &(vmesa->TexObjList), t );
-
- /* Update the global LRU
- */
-#if 0
- for (i = start ; i <= end ; i++) {
-
- list[i].in_use = 1;
- list[i].age = vmesa->texAge;
-
- /* remove_from_list(i)
- */
- list[(unsigned)list[i].next].prev = list[i].prev;
- list[(unsigned)list[i].prev].next = list[i].next;
-
- /* insert_at_head(list, i)
- */
- list[i].prev = S3V_NR_TEX_REGIONS;
- list[i].next = list[S3V_NR_TEX_REGIONS].next;
- list[(unsigned)list[S3V_NR_TEX_REGIONS].next].prev = i;
- list[S3V_NR_TEX_REGIONS].next = i;
- }
-#endif
-}
-
-
-/* Called for every shared texture region which has increased in age
- * since we last held the lock.
- *
- * Figures out which of our textures have been ejected by other clients,
- * and pushes a placeholder texture onto the LRU list to represent
- * the other client's textures.
- */
-void s3vTexturesGone( s3vContextPtr vmesa,
- GLuint offset,
- GLuint size,
- GLuint in_use )
-{
- s3vTextureObjectPtr t, tmp;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vTexturesGone: #%i ***\n", ++times));
-#endif
-
- foreach_s ( t, tmp, &vmesa->TexObjList ) {
-
- if (t->MemBlock->ofs >= offset + size ||
- t->MemBlock->ofs + t->MemBlock->size <= offset)
- continue;
-
- /* It overlaps - kick it off. Need to hold onto the currently bound
- * objects, however.
- */
- s3vSwapOutTexObj( vmesa, t );
- }
-
- if (in_use) {
- t = (s3vTextureObjectPtr) calloc(1,sizeof(*t));
- if (!t) return;
-
- t->MemBlock = mmAllocMem( vmesa->texHeap, size, 0, offset);
- insert_at_head( &vmesa->TexObjList, t );
- }
-
- /* Reload any lost textures referenced by current vertex buffer.
- */
-#if 0
- if (vmesa->vertex_buffer) {
- int i, j;
-
- fprintf(stderr, "\n\nreload tex\n");
-
- for (i = 0 ; i < vmesa->statenr ; i++) {
- for (j = 0 ; j < 2 ; j++) {
- s3vTextureObjectPtr t = vmesa->state_tex[j][i];
- if (t) {
- if (t->MemBlock == 0)
- s3vUploadTexImages( vmesa, t );
- }
- }
- }
-
- /* Hard to do this with the lock held:
- */
- /* S3V_FIREVERTICES( vmesa ); */
- }
-#endif
-}
-
-
-/* This is called with the lock held. May have to eject our own and/or
- * other client's texture objects to make room for the upload.
- */
-void s3vUploadTexImages( s3vContextPtr vmesa, s3vTextureObjectPtr t )
-{
- int i;
- int ofs;
- int numLevels;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- static unsigned int try=0;
-
- DEBUG_TEX(("*** s3vUploadTexImages: #%i ***\n", ++times));
- DEBUG_TEX(("vmesa->texHeap = 0x%x; t->totalSize = %i\n",
- (unsigned int)vmesa->texHeap, t->totalSize));
-#endif
-
- /* Do we need to eject LRU texture objects?
- */
- if (!t->MemBlock) {
-
- while (1)
- {
- /* int try = 0; */
- DEBUG_TEX(("trying to alloc mem for tex (try %i)\n", ++try));
-
- t->MemBlock = mmAllocMem( vmesa->texHeap, t->totalSize, 12, 0 );
-
- if (t->MemBlock)
- break;
-
- if (vmesa->TexObjList.prev == vmesa->CurrentTexObj[0]) {
-/* || vmesa->TexObjList.prev == vmesa->CurrentTexObj[1]) {
- fprintf(stderr, "Hit bound texture in upload\n");
- s3vPrintLocalLRU( vmesa ); */
- return;
- }
-
- if (vmesa->TexObjList.prev == &(vmesa->TexObjList)) {
-/* fprintf(stderr, "Failed to upload texture, sz %d\n",
- t->totalSize);
- mmDumpMemInfo( vmesa->texHeap ); */
- return;
- }
-
- DEBUG_TEX(("swapping out: %p\n", vmesa->TexObjList.prev));
- s3vSwapOutTexObj( vmesa, vmesa->TexObjList.prev );
- }
-
- ofs = t->MemBlock->ofs;
-
- t->BufAddr = vmesa->s3vScreen->texOffset + ofs;
-
- DEBUG_TEX(("ofs = 0x%x\n", ofs));
- DEBUG_TEX(("t->BufAddr = 0x%x\n", t->BufAddr));
-
-/* FIXME: check if we need it */
-#if 0
- if (t == vmesa->CurrentTexObj[0]) {
- vmesa->dirty |= S3V_UPLOAD_TEX0;
- vmesa->restore_primitive = -1;
- }
-#endif
-
-#if 0
- if (t == vmesa->CurrentTexObj[1])
- vmesa->dirty |= S3V_UPLOAD_TEX1;
-#endif
-
- s3vUpdateTexLRU( vmesa, t );
- }
-
-#if 0
- if (vmesa->dirtyAge >= GET_DISPATCH_AGE(vmesa))
- s3vWaitAgeLocked( vmesa, vmesa->dirtyAge );
-#endif
-
-#if _TEXLOCK
- S3V_SIMPLE_FLUSH_LOCK(vmesa);
-#endif
- numLevels = t->lastLevel - t->firstLevel + 1;
- for (i = 0 ; i < numLevels ; i++)
- if (t->dirty_images & (1<<i))
- s3vUploadTexLevel( vmesa, t, i );
-
- t->dirty_images = 0;
-#if _TEXLOCK
- S3V_SIMPLE_UNLOCK(vmesa);
-#endif
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_texstate.c b/src/mesa/drivers/dri/s3v/s3v_texstate.c
deleted file mode 100644
index 455bae6301..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_texstate.c
+++ /dev/null
@@ -1,300 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-
-#include "main/mm.h"
-#include "s3v_context.h"
-#include "s3v_tex.h"
-
-
-static void s3vSetTexImages( s3vContextPtr vmesa,
- struct gl_texture_object *tObj )
-{
- GLuint height, width, pitch, i, /*textureFormat,*/ log_pitch;
- s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData;
- const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel];
- GLint firstLevel, lastLevel, numLevels;
- GLint log2Width, log2Height;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vSetTexImages: #%i ***\n", ++times));
-#endif
-
- t->texelBytes = 2; /* FIXME: always 2 ? */
-
- /* Compute which mipmap levels we really want to send to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
- * Yes, this looks overly complicated, but it's all needed.
- */
- if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) {
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- }
-
- /* save these values */
- t->firstLevel = firstLevel;
- t->lastLevel = lastLevel;
-
- numLevels = lastLevel - firstLevel + 1;
-
- log2Width = tObj->Image[0][firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][firstLevel]->HeightLog2;
-
-
- /* Figure out the amount of memory required to hold all the mipmap
- * levels. Choose the smallest pitch to accomodate the largest
- * mipmap:
- */
- width = tObj->Image[0][firstLevel]->Width * t->texelBytes;
- for (pitch = 32, log_pitch=2 ; pitch < width ; pitch *= 2 )
- log_pitch++;
-
- /* All images must be loaded at this pitch. Count the number of
- * lines required:
- */
- for ( height = i = 0 ; i < numLevels ; i++ ) {
- t->image[i].image = tObj->Image[0][firstLevel + i];
- t->image[i].offset = height * pitch;
- t->image[i].internalFormat = baseImage->_BaseFormat;
- height += t->image[i].image->Height;
- t->TextureBaseAddr[i] = (t->BufAddr + t->image[i].offset +
- _TEXALIGN) & (GLuint)(~_TEXALIGN);
- }
-
- t->Pitch = pitch;
- t->WidthLog2 = log2Width;
- t->totalSize = height*pitch;
- t->max_level = i-1;
- vmesa->dirty |= S3V_UPLOAD_TEX0 /* | S3V_UPLOAD_TEX1*/;
- vmesa->restore_primitive = -1;
- DEBUG(("<><>pitch = TexStride = %i\n", pitch));
- DEBUG(("log2Width = %i\n", log2Width));
-
- s3vUploadTexImages( vmesa, t );
-}
-
-static void s3vUpdateTexEnv( GLcontext *ctx, GLuint unit )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- const struct gl_texture_object *tObj = texUnit->_Current;
- const GLuint format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
-/*
- s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData;
- GLuint tc;
-*/
- GLuint alpha = 0;
- GLuint cmd = vmesa->CMD;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vUpdateTexEnv: %i ***\n", ++times));
-#endif
-
- cmd &= ~TEX_COL_MASK;
- cmd &= ~TEX_BLEND_MAKS;
-/* cmd &= ~ALPHA_BLEND_MASK; */
-
- DEBUG(("format = "));
-
- switch (format) {
- case GL_RGB:
- DEBUG_TEX(("GL_RGB\n"));
- cmd |= TEX_COL_ARGB1555;
- break;
- case GL_LUMINANCE:
- DEBUG_TEX(("GL_LUMINANCE\n"));
- cmd |= TEX_COL_ARGB4444;
- alpha = 1; /* FIXME: check */
- break;
- case GL_ALPHA:
- DEBUG_TEX(("GL_ALPHA\n"));
- cmd |= TEX_COL_ARGB4444;
- alpha = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- DEBUG_TEX(("GL_LUMINANCE_ALPHA\n"));
- cmd |= TEX_COL_ARGB4444;
- alpha = 1;
- break;
- case GL_INTENSITY:
- DEBUG_TEX(("GL_INTENSITY\n"));
- cmd |= TEX_COL_ARGB4444;
- alpha = 1;
- break;
- case GL_RGBA:
- DEBUG_TEX(("GL_RGBA\n"));
- cmd |= TEX_COL_ARGB4444;
- alpha = 1;
- break;
- case GL_COLOR_INDEX:
- DEBUG_TEX(("GL_COLOR_INDEX\n"));
- cmd |= TEX_COL_PAL;
- break;
- }
-
- DEBUG_TEX(("EnvMode = "));
-
- switch (texUnit->EnvMode) {
- case GL_REPLACE:
- DEBUG_TEX(("GL_REPLACE\n"));
- cmd |= TEX_REFLECT; /* FIXME */
- vmesa->_tri[1] = DO_TEX_UNLIT_TRI; /* FIXME: white tri hack */
- vmesa->_alpha_tex = ALPHA_TEX /* * alpha */;
- break;
- case GL_MODULATE:
- DEBUG_TEX(("GL_MODULATE\n"));
- cmd |= TEX_MODULATE;
- vmesa->_tri[1] = DO_TEX_LIT_TRI;
-#if 0
- if (alpha)
- vmesa->_alpha_tex = ALPHA_TEX /* * alpha */;
- else
- vmesa->_alpha_tex = ALPHA_SRC /* * alpha */;
-#else
- vmesa->_alpha_tex = ALPHA_TEX ;
-#endif
- break;
- case GL_ADD:
- DEBUG_TEX(("DEBUG_TEX\n"));
- /* do nothing ???*/
- break;
- case GL_DECAL:
- DEBUG_TEX(("GL_DECAL\n"));
- cmd |= TEX_DECAL;
- vmesa->_tri[1] = DO_TEX_LIT_TRI;
- vmesa->_alpha_tex = ALPHA_OFF;
- break;
- case GL_BLEND:
- DEBUG_TEX(("GL_BLEND\n"));
- cmd |= TEX_DECAL;
- vmesa->_tri[1] = DO_TEX_LIT_TRI;
- vmesa->_alpha_tex = ALPHA_OFF; /* FIXME: sure? */
- break;
- default:
- fprintf(stderr, "unknown tex env mode");
- return;
- }
-
- DEBUG_TEX(("\n\n vmesa->CMD was 0x%x\n", vmesa->CMD));
- DEBUG_TEX(( " vmesa->CMD is 0x%x\n\n", cmd ));
-
- vmesa->_alpha[1] = vmesa->_alpha_tex;
- vmesa->CMD = cmd; /* | MIPMAP_LEVEL(8); */
- vmesa->restore_primitive = -1;
-}
-
-static void s3vUpdateTexUnit( GLcontext *ctx, GLuint unit )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint cmd = vmesa->CMD;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vUpdateTexUnit: %i ***\n", ++times));
- DEBUG_TEX(("and vmesa->CMD was 0x%x\n", vmesa->CMD));
-#endif
-
- if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT)
- {
- struct gl_texture_object *tObj = texUnit->_Current;
- s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData;
-
- /* Upload teximages (not pipelined)
- */
- if (t->dirty_images) {
-#if _TEXFLUSH
- DMAFLUSH();
-#endif
- s3vSetTexImages( vmesa, tObj );
- if (!t->MemBlock) {
-#if _TEXFALLBACK
- FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_TRUE );
-#endif
- return;
- }
- }
-
- /* Update state if this is a different texture object to last
- * time.
- */
-#if 1
- if (vmesa->CurrentTexObj[unit] != t) {
- vmesa->dirty |= S3V_UPLOAD_TEX0 /* << unit */;
- vmesa->CurrentTexObj[unit] = t;
- s3vUpdateTexLRU( vmesa, t ); /* done too often */
- }
-#endif
-
- /* Update texture environment if texture object image format or
- * texture environment state has changed.
- */
- if (tObj->Image[0][tObj->BaseLevel]->_BaseFormat !=
- vmesa->TexEnvImageFmt[unit]) {
- vmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- s3vUpdateTexEnv( ctx, unit );
- }
-#if 1
- cmd = vmesa->CMD & ~MIP_MASK;
- vmesa->dirty |= S3V_UPLOAD_TEX0 /* << unit */;
- vmesa->CurrentTexObj[unit] = t;
- vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel];
- vmesa->TexStride = t->Pitch;
- cmd |= MIPMAP_LEVEL(t->WidthLog2);
-
- DEBUG_TEX(("\n\n>> vmesa->CMD was 0x%x\n", vmesa->CMD));
- DEBUG_TEX(( ">> vmesa->CMD is 0x%x\n\n", cmd ));
- DEBUG_TEX(("t->WidthLog2 = %i\n", t->WidthLog2));
- DEBUG_TEX(("MIPMAP_LEVEL(t->WidthLog2) = 0x%x\n", MIPMAP_LEVEL(t->WidthLog2)));
-
- vmesa->CMD = cmd;
- vmesa->restore_primitive = -1;
-#endif
- }
- else if (texUnit->_ReallyEnabled) { /* _ReallyEnabled but != TEXTURE0_2D */
-#if _TEXFALLBACK
- FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_TRUE );
-#endif
- }
- else /*if (vmesa->CurrentTexObj[unit])*/ { /* !_ReallyEnabled */
- vmesa->CurrentTexObj[unit] = 0;
- vmesa->TexEnvImageFmt[unit] = 0;
- vmesa->dirty &= ~(S3V_UPLOAD_TEX0<<unit);
- }
-}
-
-
-void s3vUpdateTextureState( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- (void) vmesa;
-#if TEX_DEBUG_ON
- static unsigned int times=0;
- DEBUG_TEX(("*** s3vUpdateTextureState: #%i ***\n", ++times));
-#endif
-
-#if _TEXFALLBACK
- FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_FALSE );
-#endif
- s3vUpdateTexUnit( ctx, 0 );
-#if 0
- s3vUpdateTexUnit( ctx, 1 );
-#endif
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_tris.c b/src/mesa/drivers/dri/s3v/s3v_tris.c
deleted file mode 100644
index fafd38480c..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_tris.c
+++ /dev/null
@@ -1,850 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <sys/ioctl.h>
-
-#include "s3v_context.h"
-#include "s3v_vb.h"
-#include "s3v_tris.h"
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/colormac.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-
-
-/***********************************************************************
- * Build hardware rasterization functions *
- ***********************************************************************/
-
-#define DO_TRI 1
-#define HAVE_RGBA 1
-#define HAVE_SPEC 0
-#define HAVE_BACK_COLORS 0
-#define HAVE_HW_FLATSHADE 1
-#define VERTEX s3vVertex
-#define TAB rast_tab
-
-#define VERT_SET_RGBA( v, c ) \
-do { \
- UNCLAMPED_FLOAT_TO_RGBA_CHAN( v->ub4[4], c); \
-/* *(v->ub4[4]) = c; \ */ \
-} while (0)
-#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4]
-/*
-#define VERT_COPY_RGBA1( v0, v1 ) v0->ui[4] = v1->ui[4]
-*/
-#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4]
-#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx]
-
-#define S3V_OFFSET_BIT 0x01
-#define S3V_TWOSIDE_BIT 0x02
-#define S3V_UNFILLED_BIT 0x04
-#define S3V_FALLBACK_BIT 0x08
-#define S3V_MAX_TRIFUNC 0x10
-
-
-static struct {
- tnl_points_func points;
- tnl_line_func line;
- tnl_triangle_func triangle;
- tnl_quad_func quad;
-} rast_tab[S3V_MAX_TRIFUNC];
-
-#define S3V_RAST_CULL_BIT 0x01
-#define S3V_RAST_FLAT_BIT 0x02
-#define S3V_RAST_TEX_BIT 0x04
-
-static s3v_point_func s3v_point_tab[0x8];
-static s3v_line_func s3v_line_tab[0x8];
-static s3v_tri_func s3v_tri_tab[0x8];
-static s3v_quad_func s3v_quad_tab[0x8];
-
-#define IND (0)
-#define TAG(x) x
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_CULL_BIT)
-#define TAG(x) x##_cull
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_FLAT_BIT)
-#define TAG(x) x##_flat
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_CULL_BIT|S3V_RAST_FLAT_BIT)
-#define TAG(x) x##_cull_flat
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_TEX_BIT)
-#define TAG(x) x##_tex
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_CULL_BIT|S3V_RAST_TEX_BIT)
-#define TAG(x) x##_cull_tex
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_FLAT_BIT|S3V_RAST_TEX_BIT)
-#define TAG(x) x##_flat_tex
-#include "s3v_tritmp.h"
-
-#define IND (S3V_RAST_CULL_BIT|S3V_RAST_FLAT_BIT|S3V_RAST_TEX_BIT)
-#define TAG(x) x##_cull_flat_tex
-#include "s3v_tritmp.h"
-
-static void init_rast_tab( void )
-{
- DEBUG(("*** init_rast_tab ***\n"));
-
- s3v_init();
- s3v_init_cull();
- s3v_init_flat();
- s3v_init_cull_flat();
- s3v_init_tex();
- s3v_init_cull_tex();
- s3v_init_flat_tex();
- s3v_init_cull_flat_tex();
-}
-
-/***********************************************************************
- * Rasterization fallback helpers *
- ***********************************************************************/
-
-
-/* This code is hit only when a mix of accelerated and unaccelerated
- * primitives are being drawn, and only for the unaccelerated
- * primitives.
- */
-
-#if 0
-static void
-s3v_fallback_quad( s3vContextPtr vmesa,
- const s3vVertex *v0,
- const s3vVertex *v1,
- const s3vVertex *v2,
- const s3vVertex *v3 )
-{
- GLcontext *ctx = vmesa->glCtx;
- SWvertex v[4];
- s3v_translate_vertex( ctx, v0, &v[0] );
- s3v_translate_vertex( ctx, v1, &v[1] );
- s3v_translate_vertex( ctx, v2, &v[2] );
- s3v_translate_vertex( ctx, v3, &v[3] );
- DEBUG(("s3v_fallback_quad\n"));
-/* _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); */
-}
-
-static void
-s3v_fallback_tri( s3vContextPtr vmesa,
- const s3vVertex *v0,
- const s3vVertex *v1,
- const s3vVertex *v2 )
-{
- GLcontext *ctx = vmesa->glCtx;
- SWvertex v[3];
- s3v_translate_vertex( ctx, v0, &v[0] );
- s3v_translate_vertex( ctx, v1, &v[1] );
- s3v_translate_vertex( ctx, v2, &v[2] );
- DEBUG(("s3v_fallback_tri\n"));
-/* _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); */
-}
-
-static void
-s3v_fallback_line( s3vContextPtr vmesa,
- const s3vVertex *v0,
- const s3vVertex *v1 )
-{
- GLcontext *ctx = vmesa->glCtx;
- SWvertex v[2];
- s3v_translate_vertex( ctx, v0, &v[0] );
- s3v_translate_vertex( ctx, v1, &v[1] );
- DEBUG(("s3v_fallback_line\n"));
- _swrast_Line( ctx, &v[0], &v[1] );
-}
-
-/*
-static void
-s3v_fallback_point( s3vContextPtr vmesa,
- const s3vVertex *v0 )
-{
- GLcontext *ctx = vmesa->glCtx;
- SWvertex v[1];
- s3v_translate_vertex( ctx, v0, &v[0] );
- _swrast_Point( ctx, &v[0] );
-}
-*/
-#endif
-
-/***********************************************************************
- * Choose rasterization functions *
- ***********************************************************************/
-
-#define _S3V_NEW_RASTER_STATE (_NEW_FOG | \
- _NEW_TEXTURE | \
- _DD_NEW_TRI_SMOOTH | \
- _DD_NEW_LINE_SMOOTH | \
- _DD_NEW_POINT_SMOOTH | \
- _DD_NEW_TRI_STIPPLE | \
- _DD_NEW_LINE_STIPPLE)
-
-#define LINE_FALLBACK (0)
-#define TRI_FALLBACK (0)
-
-static void s3v_nodraw_triangle(GLcontext *ctx, s3vVertex *v0,
- s3vVertex *v1, s3vVertex *v2)
-{
- (void) (ctx && v0 && v1 && v2);
-}
-
-static void s3v_nodraw_quad(GLcontext *ctx,
- s3vVertex *v0, s3vVertex *v1,
- s3vVertex *v2, s3vVertex *v3)
-{
- (void) (ctx && v0 && v1 && v2 && v3);
-}
-
-void s3vChooseRasterState(GLcontext *ctx);
-
-void s3vChooseRasterState(GLcontext *ctx)
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- GLuint flags = ctx->_TriangleCaps;
- GLuint ind = 0;
-
- DEBUG(("*** s3vChooseRasterState ***\n"));
-
- if (ctx->Polygon.CullFlag) {
- if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
- vmesa->draw_tri = (s3v_tri_func)s3v_nodraw_triangle;
- vmesa->draw_quad = (s3v_quad_func)s3v_nodraw_quad;
- return;
- }
- ind |= S3V_RAST_CULL_BIT;
- /* s3v_update_cullsign(ctx); */
- } /* else vmesa->backface_sign = 0; */
-
- if ( flags & DD_FLATSHADE )
- ind |= S3V_RAST_FLAT_BIT;
-
- if ( ctx->Texture.Unit[0]._ReallyEnabled ) {
- ind |= S3V_RAST_TEX_BIT;
- }
-
- DEBUG(("ind = %i\n", ind));
-
- vmesa->draw_line = s3v_line_tab[ind];
- vmesa->draw_tri = s3v_tri_tab[ind];
- vmesa->draw_quad = s3v_quad_tab[ind];
- vmesa->draw_point = s3v_point_tab[ind];
-
-#if 0
- /* Hook in fallbacks for specific primitives. CURRENTLY DISABLED
- */
-
- if (flags & LINE_FALLBACK)
- vmesa->draw_line = s3v_fallback_line;
-
- if (flags & TRI_FALLBACK) {
- DEBUG(("TRI_FALLBACK\n"));
- vmesa->draw_tri = s3v_fallback_tri;
- vmesa->draw_quad = s3v_fallback_quad;
- }
-#endif
-}
-
-
-
-
-/***********************************************************************
- * Macros for t_dd_tritmp.h to draw basic primitives *
- ***********************************************************************/
-
-#define TRI( v0, v1, v2 ) \
-do { \
- /*
- if (DO_FALLBACK) \
- vmesa->draw_tri( vmesa, v0, v1, v2 ); \
- else */ \
- DEBUG(("TRI: max was here\n")); /* \
- s3v_draw_tex_triangle( vmesa, v0, v1, v2 ); */ \
- vmesa->draw_tri( vmesa, v0, v1, v2 ); \
-} while (0)
-
-#define QUAD( v0, v1, v2, v3 ) \
-do { \
- DEBUG(("QUAD: max was here\n")); \
- vmesa->draw_quad( vmesa, v0, v1, v2, v3 ); \
-} while (0)
-
-#define LINE( v0, v1 ) \
-do { \
- DEBUG(("LINE: max was here\n")); \
- vmesa->draw_line( vmesa, v0, v1 ); \
-} while (0)
-
-#define POINT( v0 ) \
-do { \
- vmesa->draw_point( vmesa, v0 ); \
-} while (0)
-
-
-/***********************************************************************
- * Build render functions from dd templates *
- ***********************************************************************/
-
-/*
-#define S3V_OFFSET_BIT 0x01
-#define S3V_TWOSIDE_BIT 0x02
-#define S3V_UNFILLED_BIT 0x04
-#define S3V_FALLBACK_BIT 0x08
-#define S3V_MAX_TRIFUNC 0x10
-
-
-static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
-} rast_tab[S3V_MAX_TRIFUNC];
-*/
-
-#define DO_FALLBACK (IND & S3V_FALLBACK_BIT)
-#define DO_OFFSET (IND & S3V_OFFSET_BIT)
-#define DO_UNFILLED (IND & S3V_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & S3V_TWOSIDE_BIT)
-#define DO_FLAT 0
-#define DO_TRI 1
-#define DO_QUAD 1
-#define DO_LINE 1
-#define DO_POINTS 1
-#define DO_FULL_QUAD 1
-
-#define HAVE_RGBA 1
-#define HAVE_SPEC 0
-#define HAVE_BACK_COLORS 0
-#define HAVE_HW_FLATSHADE 1
-#define VERTEX s3vVertex
-#define TAB rast_tab
-
-#define DEPTH_SCALE 1.0
-#define UNFILLED_TRI unfilled_tri
-#define UNFILLED_QUAD unfilled_quad
-#define VERT_X(_v) _v->v.x
-#define VERT_Y(_v) _v->v.y
-#define VERT_Z(_v) _v->v.z
-#define AREA_IS_CCW( a ) (a > 0)
-#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertex_stride_shift))
-
-#if 0
-#define VERT_SET_RGBA( v, c ) \
-do { \
-/* UNCLAMPED_FLOAT_TO_RGBA_CHAN( v->ub4[4], c) */ \
-} while (0)
-
-#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4]
-/*
-#define VERT_COPY_RGBA1( v0, v1 ) v0->ui[4] = v1->ui[4]
-*/
-#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4]
-#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx]
-#endif
-
-#define LOCAL_VARS(n) \
- s3vContextPtr vmesa = S3V_CONTEXT(ctx); \
- GLuint color[n]; \
- (void) color;
-
-
-/***********************************************************************
- * Helpers for rendering unfilled primitives *
- ***********************************************************************/
-
-static const GLuint hw_prim[GL_POLYGON+1] = {
- PrimType_Points,
- PrimType_Lines,
- PrimType_Lines,
- PrimType_Lines,
- PrimType_Triangles,
- PrimType_Triangles,
- PrimType_Triangles,
- PrimType_Triangles,
- PrimType_Triangles,
- PrimType_Triangles
-};
-
-static void s3vResetLineStipple( GLcontext *ctx );
-static void s3vRasterPrimitive( GLcontext *ctx, GLuint hwprim );
-static void s3vRenderPrimitive( GLcontext *ctx, GLenum prim );
-/*
-extern static void s3v_lines_emit(GLcontext *ctx, GLuint start, GLuint end);
-extern static void s3v_tris_emit(GLcontext *ctx, GLuint start, GLuint end);
-*/
-#define RASTERIZE(x) if (vmesa->hw_primitive != hw_prim[x]) \
- s3vRasterPrimitive( ctx, hw_prim[x] )
-#define RENDER_PRIMITIVE vmesa->render_primitive
-#define TAG(x) x
-#define IND S3V_FALLBACK_BIT
-#include "tnl_dd/t_dd_unfilled.h"
-#undef IND
-
-/***********************************************************************
- * Generate GL render functions *
- ***********************************************************************/
-
-#define IND (0)
-#define TAG(x) x
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_OFFSET_BIT)
-#define TAG(x) x##_offset
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_TWOSIDE_BIT|S3V_OFFSET_BIT)
-#define TAG(x) x##_twoside_offset
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_UNFILLED_BIT)
-#define TAG(x) x##_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_OFFSET_BIT|S3V_UNFILLED_BIT)
-#define TAG(x) x##_offset_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_TWOSIDE_BIT|S3V_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (S3V_TWOSIDE_BIT|S3V_OFFSET_BIT|S3V_UNFILLED_BIT)
-#define TAG(x) x##_twoside_offset_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-
-static void init_render_tab( void )
-{
- DEBUG(("*** init_render_tab ***\n"));
-
- init();
- init_offset();
- init_twoside();
- init_twoside_offset();
- init_unfilled();
- init_offset_unfilled();
- init_twoside_unfilled();
- init_twoside_offset_unfilled();
-}
-
-
-/**********************************************************************/
-/* Render unclipped begin/end objects */
-/**********************************************************************/
-
-#define VERT(x) (s3vVertex *)(s3vverts + (x << shift))
-
-#define RENDER_POINTS( start, count ) \
- DEBUG(("RENDER_POINTS...(ok)\n")); \
- for ( ; start < count ; start++) \
- vmesa->draw_line( vmesa, VERT(start), VERT(start) )
- /* vmesa->draw_point( vmesa, VERT(start) ) */
-
-#define RENDER_LINE( v0, v1 ) \
- /* DEBUG(("RENDER_LINE...(ok)\n")); \ */ \
- vmesa->draw_line( vmesa, VERT(v0), VERT(v1) ); \
- DEBUG(("RENDER_LINE...(ok)\n"))
-
-#define RENDER_TRI( v0, v1, v2 ) \
- DEBUG(("RENDER_TRI...(ok)\n")); \
- vmesa->draw_tri( vmesa, VERT(v0), VERT(v1), VERT(v2) )
-
-#define RENDER_QUAD( v0, v1, v2, v3 ) \
- DEBUG(("RENDER_QUAD...(ok)\n")); \
- /* s3v_draw_quad( vmesa, VERT(v0), VERT(v1), VERT(v2),VERT(v3) ) */\
- /* s3v_draw_triangle( vmesa, VERT(v0), VERT(v1), VERT(v2) ); \
- s3v_draw_triangle( vmesa, VERT(v0), VERT(v2), VERT(v3) ) */ \
- vmesa->draw_quad( vmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
-
-#define INIT(x) s3vRenderPrimitive( ctx, x );
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- s3vContextPtr vmesa = S3V_CONTEXT(ctx); \
- const GLuint shift = vmesa->vertex_stride_shift; \
- const char *s3vverts = (char *)vmesa->verts; \
- const GLboolean stipple = ctx->Line.StippleFlag; \
- (void) stipple;
-#define RESET_STIPPLE if ( stipple ) s3vResetLineStipple( ctx );
-#define RESET_OCCLUSION
-#define PRESERVE_VB_DEFS
-#define ELT(x) (x)
-#define TAG(x) s3v_##x##_verts
-#include "tnl_dd/t_dd_rendertmp.h"
-
-
-/**********************************************************************/
-/* Render clipped primitives */
-/**********************************************************************/
-
-static void s3vRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
- GLuint n )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint prim = vmesa->render_primitive;
-
- DEBUG(("I AM in: s3vRenderClippedPoly\n"));
-
- /* Render the new vertices as an unclipped polygon.
- */
- if (1)
- {
- GLuint *tmp = VB->Elts;
- VB->Elts = (GLuint *)elts;
- tnl->Driver.Render.PrimTabElts[GL_POLYGON]
- ( ctx, 0, n, PRIM_BEGIN|PRIM_END );
-
- VB->Elts = tmp;
- }
-
- /* Restore the render primitive
- */
-#if 1
- if (prim != GL_POLYGON) {
- DEBUG(("and prim != GL_POLYGON\n"));
- tnl->Driver.Render.PrimitiveNotify( ctx, prim );
- }
-
-#endif
-}
-
-static void s3vRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- /*tnl->Driver.LineFunc = s3v_line_tab[2];*/ /* _swsetup_Line; */
-
- DEBUG(("I AM in: s3vRenderClippedLine\n"));
- tnl->Driver.Render.Line( ctx, ii, jj );
-}
-
-
-/**********************************************************************/
-/* Choose render functions */
-/**********************************************************************/
-
-
-
-#define _S3V_NEW_RENDERSTATE (_DD_NEW_TRI_UNFILLED | \
- _DD_NEW_TRI_LIGHT_TWOSIDE | \
- _DD_NEW_TRI_OFFSET)
-
-#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
-
-static void s3vChooseRenderState(GLcontext *ctx)
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint flags = ctx->_TriangleCaps;
- GLuint index = 0;
-
- DEBUG(("s3vChooseRenderState\n"));
-
- if (flags & ANY_RASTER_FLAGS) {
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= S3V_TWOSIDE_BIT;
- if (flags & DD_TRI_OFFSET) index |= S3V_OFFSET_BIT;
- if (flags & DD_TRI_UNFILLED) index |= S3V_UNFILLED_BIT;
- }
-
- DEBUG(("vmesa->RenderIndex = %i\n", vmesa->RenderIndex));
- DEBUG(("index = %i\n", index));
-
- if (vmesa->RenderIndex != index) {
- vmesa->RenderIndex = index;
-
- tnl->Driver.Render.Points = rast_tab[index].points;
- tnl->Driver.Render.Line = rast_tab[index].line;
- tnl->Driver.Render.Triangle = rast_tab[index].triangle;
- tnl->Driver.Render.Quad = rast_tab[index].quad;
-
- if (vmesa->RenderIndex == 0)
- tnl->Driver.Render.PrimTabVerts = s3v_render_tab_verts;
- else
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.ClippedLine = s3vRenderClippedLine;
- tnl->Driver.Render.ClippedPolygon = s3vRenderClippedPoly;
- }
-}
-
-
-/**********************************************************************/
-/* High level hooks for t_vb_render.c */
-/**********************************************************************/
-
-
-
-/* Determine the rasterized primitive when not drawing unfilled
- * polygons.
- *
- * Used only for the default render stage which always decomposes
- * primitives to trianges/lines/points. For the accelerated stage,
- * which renders strips as strips, the equivalent calculations are
- * performed in s3v_render.c.
- */
-
-static void s3vRasterPrimitive( GLcontext *ctx, GLuint hwprim )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-/* __DRIdrawablePrivate *dPriv = vmesa->driDrawable; */
- GLuint cmd = vmesa->CMD;
-
- unsigned int _hw_prim = hwprim;
-
- DEBUG(("s3vRasterPrimitive: hwprim = 0x%x ", _hw_prim));
-
-/* printf("* vmesa->CMD = 0x%x\n", vmesa->CMD); */
-
- if (vmesa->hw_primitive != _hw_prim)
- {
- DEBUG(("(new one) ***\n"));
- cmd &= ~DO_MASK;
- cmd &= ~ALPHA_BLEND_MASK;
- vmesa->hw_primitive = _hw_prim;
-
- if (_hw_prim == PrimType_Triangles) {
- /* TRI */
- DEBUG(("->switching to tri\n"));
- cmd |= (vmesa->_tri[vmesa->_3d_mode] | vmesa->_alpha[vmesa->_3d_mode]);
- } else if (_hw_prim == PrimType_Lines
- || _hw_prim == PrimType_Points) {
- /* LINE */
- DEBUG(("->switching to line\n"));
- cmd |= (DO_3D_LINE | vmesa->_alpha[0]);
- } else {
- /* ugh? */
- DEBUG(("->switching to your sis'ass\n"));
- }
-
- DEBUG(("\n"));
-
- vmesa->restore_primitive = _hw_prim;
- /* 0xacc16827: good value -> lightened newave!!! */
- vmesa->CMD = cmd;
- CMDCHANGE();
- }
-}
-
-static void s3vRenderPrimitive( GLcontext *ctx, GLenum prim )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- GLuint cmd = vmesa->CMD;
-
- unsigned int _hw_prim = hw_prim[prim];
-
- vmesa->render_primitive = prim;
- vmesa->hw_primitive = _hw_prim;
-
- DEBUG(("s3vRenderPrimitive #%i ", prim));
- DEBUG(("_hw_prim = 0x%x\n", _hw_prim));
-
-/* printf(" vmesa->CMD = 0x%x\n", vmesa->CMD); */
-
- if (_hw_prim != vmesa->restore_primitive) {
- DEBUG(("_hw_prim != vmesa->restore_primitive (was 0x%x)\n",
- vmesa->restore_primitive));
-#if 1
- cmd &= ~DO_MASK;
- cmd &= ~ALPHA_BLEND_MASK;
-/*
- printf(" cmd = 0x%x\n", cmd);
- printf(" vmesa->_3d_mode=%i; vmesa->_tri[vmesa->_3d_mode]=0x%x\n",
- vmesa->_3d_mode, vmesa->_tri[vmesa->_3d_mode]);
- printf("vmesa->alpha[0] = 0x%x; vmesa->alpha[1] = 0x%x\n",
- vmesa->_alpha[0], vmesa->_alpha[1]);
-*/
- if (_hw_prim == PrimType_Triangles) { /* TRI */
- DEBUG(("->switching to tri\n"));
- cmd |= (vmesa->_tri[vmesa->_3d_mode] | vmesa->_alpha[vmesa->_3d_mode]);
- DEBUG(("vmesa->TexStride = %i\n", vmesa->TexStride));
- DEBUG(("vmesa->TexOffset = %i\n", vmesa->TexOffset));
- DMAOUT_CHECK(3DTRI_Z_BASE, 12);
- } else { /* LINE */
- DEBUG(("->switching to line\n"));
- cmd |= (DO_3D_LINE | vmesa->_alpha[0]);
- DMAOUT_CHECK(3DLINE_Z_BASE, 12);
- }
-
- DMAOUT(vmesa->s3vScreen->depthOffset & 0x003FFFF8);
- DMAOUT(vmesa->DestBase);
- /* DMAOUT(vmesa->ScissorLR); */
- /* DMAOUT(vmesa->ScissorTB); */
-
- /* NOTE: we need to restore all these values since we
- * are coming back from a vmesa->restore_primitive */
- DMAOUT( (0 << 16) | (dPriv->w-1) );
- DMAOUT( (0 << 16) | (dPriv->h-1) );
- DMAOUT( (vmesa->SrcStride << 16) | vmesa->TexStride );
- DMAOUT(vmesa->SrcStride);
- DMAOUT(vmesa->TexOffset);
- DMAOUT(vmesa->TextureBorderColor);
- DMAOUT(0); /* FOG */
- DMAOUT(0);
- DMAOUT(0);
- DMAOUT(cmd);
- /* 0xacc16827: good value -> lightened newave!!! */
- DMAFINISH();
-
- vmesa->CMD = cmd;
-#endif
- }
-
- DEBUG(("\n"));
-
- vmesa->restore_primitive = _hw_prim;
-}
-
-static void s3vRunPipeline( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
-
- DEBUG(("*** s3vRunPipeline ***\n"));
-
- if ( vmesa->new_state )
- s3vDDUpdateHWState( ctx );
-
- if (vmesa->new_gl_state) {
-
- if (vmesa->new_gl_state & _NEW_TEXTURE) {
- s3vUpdateTextureState( ctx );
- }
-
- if (!vmesa->Fallback) {
- if (vmesa->new_gl_state & _S3V_NEW_VERTEX)
- s3vChooseVertexState( ctx );
-
- if (vmesa->new_gl_state & _S3V_NEW_RASTER_STATE)
- s3vChooseRasterState( ctx );
-
- if (vmesa->new_gl_state & _S3V_NEW_RENDERSTATE)
- s3vChooseRenderState( ctx );
- }
-
- vmesa->new_gl_state = 0;
-
- }
-
- _tnl_run_pipeline( ctx );
-}
-
-static void s3vRenderStart( GLcontext *ctx )
-{
- /* Check for projective texturing. Make sure all texcoord
- * pointers point to something. (fix in mesa?)
- */
-
- DEBUG(("s3vRenderStart\n"));
- /* s3vCheckTexSizes( ctx ); */
-}
-
-static void s3vRenderFinish( GLcontext *ctx )
-{
- if (0)
- _swrast_flush( ctx ); /* never needed */
-}
-
-static void s3vResetLineStipple( GLcontext *ctx )
-{
-/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */
-
- /* Reset the hardware stipple counter.
- */
-/*
- CHECK_DMA_BUFFER(vmesa, 1);
- WRITE(vmesa->buf, UpdateLineStippleCounters, 0);
-*/
-}
-
-
-/**********************************************************************/
-/* Transition to/from hardware rasterization. */
-/**********************************************************************/
-
-
-void s3vFallback( s3vContextPtr vmesa, GLuint bit, GLboolean mode )
-{
- GLcontext *ctx = vmesa->glCtx;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = vmesa->Fallback;
-
- DEBUG(("*** s3vFallback: "));
-
- if (mode) {
- vmesa->Fallback |= bit;
- if (oldfallback == 0) {
- DEBUG(("oldfallback == 0 ***\n"));
- _swsetup_Wakeup( ctx );
- _tnl_need_projected_coords( ctx, GL_TRUE );
- vmesa->RenderIndex = ~0;
- }
- }
- else {
- DEBUG(("***\n"));
- vmesa->Fallback &= ~bit;
- if (oldfallback == bit) {
- _swrast_flush( ctx );
- tnl->Driver.Render.Start = s3vRenderStart;
- tnl->Driver.Render.PrimitiveNotify = s3vRenderPrimitive;
- tnl->Driver.Render.Finish = s3vRenderFinish;
- tnl->Driver.Render.BuildVertices = s3vBuildVertices;
- tnl->Driver.Render.ResetLineStipple = s3vResetLineStipple;
- vmesa->new_gl_state |= (_S3V_NEW_RENDERSTATE|
- _S3V_NEW_RASTER_STATE|
- _S3V_NEW_VERTEX);
- }
- }
-}
-
-
-/**********************************************************************/
-/* Initialization. */
-/**********************************************************************/
-
-
-void s3vInitTriFuncs( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- static int firsttime = 1;
-
- if (firsttime) {
- init_rast_tab();
- init_render_tab();
- firsttime = 0;
- }
-
- vmesa->RenderIndex = ~0;
-
- tnl->Driver.RunPipeline = s3vRunPipeline;
- tnl->Driver.Render.Start = s3vRenderStart;
- tnl->Driver.Render.Finish = s3vRenderFinish;
- tnl->Driver.Render.PrimitiveNotify = s3vRenderPrimitive;
- tnl->Driver.Render.ResetLineStipple = s3vResetLineStipple;
-/*
- tnl->Driver.RenderInterp = _swsetup_RenderInterp;
- tnl->Driver.RenderCopyPV = _swsetup_RenderCopyPV;
-*/
- tnl->Driver.Render.BuildVertices = s3vBuildVertices;
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_tris.h b/src/mesa/drivers/dri/s3v/s3v_tris.h
deleted file mode 100644
index 0010a7fe0a..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_tris.h
+++ /dev/null
@@ -1,11 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef _S3V_TRIS_H
-#define _S3V_TRIS_H
-
-extern void s3vDDTrifuncInit(void);
-extern void s3vDDChooseTriRenderState(GLcontext *);
-
-#endif /* !(_S3V_TRIS_H) */
diff --git a/src/mesa/drivers/dri/s3v/s3v_tritmp.h b/src/mesa/drivers/dri/s3v/s3v_tritmp.h
deleted file mode 100644
index 2321bd414f..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_tritmp.h
+++ /dev/null
@@ -1,958 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-/**** MACROS start ****/
-
-/* point/line macros */
-
-#define LINE_VERT_VARS \
- SWvertex v[3]; \
- s3vVertex* vvv[2]; \
- int x[3], y[3], z[3]; \
- int idx[3]; \
- int dx01, dy01; \
- int delt02; \
- int deltzy, zstart; \
- int start02, end01; \
- int ystart, y01y12; \
- int i, tmp, tmp2, tmp3; \
- GLfloat ydiff, fy[3]
-#define LINE_VERT_VARS_VOIDS \
- (void) v; (void) vvv; (void) x; (void) y; (void) z; (void) idx; \
- (void) dx01; (void) dy01; (void) delt02; (void) deltzy; \
- (void) zstart; (void) start02; (void) ystart; (void) y01y12; \
- (void) i; (void) tmp; (void) tmp2; (void) tmp3; (void) ydiff; (void) fy
-
-#define LINE_FLAT_VARS \
- int arstart, gbstart; \
- int deltarx, deltgbx, deltary, deltgby; \
- GLubyte *(col)[3]
-#define LINE_FLAT_VARS_VOIDS \
- (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \
- (void) deltary; (void) deltgby; (void) col
-
-#define LINE_GOURAUD_VARS \
- int arstart, gbstart; \
- int deltary, deltgby; \
- int ctmp, ctmp2, ctmp3, ctmp4; \
- GLubyte *(col)[3]
-#define LINE_GOURAUD_VARS_VOIDS \
- (void) arstart; (void) gbstart; (void) deltary; (void) deltgby; \
- (void) ctmp; (void) ctmp2; (void) ctmp3; (void) ctmp4; (void) col
-
-#define SORT_LINE_VERT() \
-do { \
- if(v[0].attrib[FRAG_ATTRIB_WPOS][1] <= v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \
-\
- idx[0] = 0; \
- idx[1] = 1; \
-\
- } else if (v[0].attrib[FRAG_ATTRIB_WPOS][1] > v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \
-\
- idx[0] = 1; \
- idx[1] = 0; \
-\
- } \
-} while(0)
-
-#define SET_LINE_VERT() \
-do { \
- x[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \
- y[0] = fy[0] = dPriv->h - v[idx[0]].attrib[FRAG_ATTRIB_WPOS][1]; \
- z[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000; */ \
-\
- x[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \
- y[1] = dPriv->h - v[idx[1]].attrib[FRAG_ATTRIB_WPOS][1]; \
- z[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000 */ \
-} while(0)
-
-#define SET_LINE_XY() \
-do { \
- tmp = v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0]; \
- tmp2 = v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0]; \
-\
- dx01 = x[0] - x[1]; \
- dy01 = y[0] - y[1]; \
-\
- ydiff = fy[0] - (float)y[0]; \
- ystart = y[0]; \
- y01y12 = dy01 + 1; \
-} while (0)
-
-#define SET_LINE_DIR() \
-do { \
- if (tmp2 > tmp) { \
- y01y12 |= 0x80000000; \
- tmp3 = tmp2-tmp; \
- } else { \
- tmp3 = tmp-tmp2; \
- } \
-\
- end01 = ((tmp << 16) | tmp2); \
-\
- if (dy01) \
- delt02 = -(dx01/dy01); \
- else \
- delt02 = 0; \
-\
- if (dy01 > tmp3) { /* Y MAJ */ \
- /* NOTE: tmp3 always >=0 */ \
- start02 = x[0]; \
- } else if (delt02 >= 0){ /* X MAJ - positive delta */ \
- start02 = x[0] + delt02/2; \
- dy01 = tmp3; /* could be 0 */ \
- } else { /* X MAJ - negative delta */ \
- start02 = x[0] + delt02/2 + ((1 << 20) - 1); \
- dy01 = tmp3; /* could be 0 */ \
- } \
-} while(0)
-
-#define SET_LINE_Z() \
-do { \
- zstart = z[0]; \
-\
- if (dy01) { \
- deltzy = (z[1] - z[0])/dy01; \
- } else { \
- deltzy = 0; /* dy01 = tmp3 = 0 (it's a point)*/ \
- } \
-} while (0)
-
-#define SET_LINE_FLAT_COL() \
-do { \
- col[0] = &(v[idx[0]].color[0]); \
- deltarx = deltary = deltgbx = deltgby = 0; \
- gbstart = (((col[0][1]) << 23) | ((col[0][2]) << 7)); \
- arstart = (((col[0][3]) << 23) | ((col[0][0]) << 7)); \
-} while(0)
-
-#define SET_LINE_GOURAUD_COL() \
-do { \
- col[0] = &(v[idx[0]].color[0]); \
- col[1] = &(v[idx[1]].color[0]); \
-\
- vvv[0] = _v0; \
- vvv[1] = _v1; \
-\
- for (i=0; i<2; i++) { \
- /* FIXME: swapped ! */ \
- col[i][0] = vvv[!idx[i]]->v.color.red; \
- col[i][1] = vvv[!idx[i]]->v.color.green; \
- col[i][2] = vvv[!idx[i]]->v.color.blue; \
- col[i][3] = vvv[!idx[i]]->v.color.alpha; \
- } \
-\
- if (dy01) { \
-\
- ctmp = ((col[0][1] - col[1][1]) << 7) / dy01; \
- ctmp2 = ((col[0][2] - col[1][2]) << 7) / dy01; \
- deltgby = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \
-\
- ctmp3 = ((col[0][3] - col[1][3]) << 7) / dy01; \
- ctmp4 = ((col[0][0] - col[1][0]) << 7) / dy01; \
- deltary = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \
- } else { \
- ctmp = ((col[1][1] - col[0][1]) << 7); \
- ctmp2 = ((col[1][2] - col[0][2]) << 7); \
- deltgby = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \
-\
- ctmp3 = ((col[1][3] - col[0][3]) << 7); \
- ctmp4 = ((col[1][0] - col[0][0]) << 7); \
- deltary = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \
- deltgby = deltary = 0; \
- } \
-\
- idx[0] = 1; /* FIXME: swapped */ \
-\
- gbstart = \
- (((int)((ydiff * ctmp) + (col[idx[0]][1] << 7)) << 16) & 0x7FFF0000) \
- | ((int)((ydiff * ctmp2) + (col[idx[0]][2] << 7)) & 0x7FFF); \
- arstart = \
- (((int)((ydiff * ctmp3) + (col[idx[0]][3] << 7)) << 16) & 0x7FFF0000) \
- | ((int)((ydiff * ctmp4) + (col[idx[0]][0] << 7)) & 0x7FFF); \
-} while(0)
-
-#define SEND_LINE_COL() \
-do { \
- DMAOUT(deltgby); \
- DMAOUT(deltary); \
- DMAOUT(gbstart); \
- DMAOUT(arstart); \
-} while (0)
-
-#define SEND_LINE_VERT() \
-do { \
- DMAOUT(deltzy); \
- DMAOUT(zstart); \
- DMAOUT(0); \
- DMAOUT(0); \
- DMAOUT(0); \
- DMAOUT(end01); \
- DMAOUT(delt02); \
- DMAOUT(start02); \
- DMAOUT(ystart); \
- DMAOUT(y01y12); \
-} while (0)
-
-
-/* tri macros (mostly stolen from utah-glx...) */
-
-#define VERT_VARS \
- SWvertex v[3]; \
- int x[3], y[3], z[3]; \
- int idx[3]; \
- int dx01, dy01; \
- int dx02, dy02; \
- int dx12, dy12; \
- int delt01, delt02, delt12; \
- int deltzx, deltzy, zstart; \
- int start02, end01, end12; \
- int ystart, y01y12; \
- int i, tmp, lr; \
- GLfloat ydiff, fy[3]
-#define VERT_VARS_VOIDS \
- (void) v; (void) x; (void) y; (void) z; (void) idx; (void) dx01; \
- (void) dy01; (void) dx02; (void) dy02; (void) dx12; (void) dy12; \
- (void) delt01; (void) delt02; (void) delt12; (void) deltzx; \
- (void) deltzy; (void) zstart; (void) start02; (void) end01; \
- (void) end12; (void) ystart; (void) y01y12; (void) i; (void) tmp; \
- (void) lr; (void) ydiff; (void) fy
-
-#define GOURAUD_VARS \
- int arstart, gbstart; \
- int deltarx, deltgbx, deltary, deltgby; \
- int ctmp, ctmp2, ctmp3, ctmp4; \
- GLubyte *(col)[3]
-#define GOURAUD_VARS_VOIDS \
- (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \
- (void) deltary; (void) deltgby; (void) ctmp; (void) ctmp2; \
- (void) ctmp3; (void) ctmp4; (void) col
-
-#define FLAT_VARS \
- int arstart, gbstart; \
- int deltarx, deltgbx, deltary, deltgby; \
- GLubyte *(col)[3]
-#define FLAT_VARS_VOIDS \
- (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \
- (void) deltary; (void) deltgby; (void) col
-
-#define TEX_VARS \
- int u0, u1, u2; \
- GLfloat ru0, ru1, ru2; \
- int v0, v1, v2; \
- GLfloat rv0, rv1, rv2; \
- GLfloat w0, w1, w2; \
- GLfloat rw0, rw1, rw2; \
- int baseu, basev; \
- int d0, d1, d2; \
- int deltdx, deltvx, deltux, deltdy, deltvy, deltuy; \
- int deltwx, deltwy; \
- int rbaseu, rbasev; \
- int dstart, ustart, wstart, vstart; \
- static int stmp = 0; \
- s3vTextureObjectPtr t
-#define TEX_VARS_VOIDS \
- (void) u0; (void) u1; (void) u2; (void) ru0; (void) ru1; (void) ru2; \
- (void) v0; (void) v1; (void) v2; (void) rv0; (void) rv1; (void) rv2; \
- (void) w0; (void) w1; (void) w2; (void) rw0; (void) rw1; (void) rw2; \
- (void) baseu; (void) basev; (void) d0; (void) d1; (void) d2; \
- (void) deltdx; (void) deltvx; (void) deltux; (void) deltdy; \
- (void) deltuy; (void) deltwx; (void) deltwy; (void) rbaseu; \
- (void) rbasev; (void) dstart; (void) ustart; (void) wstart; \
- (void) vstart; (void) stmp; (void) t
-
-#define SORT_VERT() \
-do { \
- for (i=0; i<3; i++) \
- fy[i] = v[i].attrib[FRAG_ATTRIB_WPOS][1]; \
-\
- if (fy[1] > fy[0]) { /* (fy[1] > fy[0]) */ \
-\
- if (fy[2] > fy[0]) { \
- idx[0] = 0; \
- if (fy[1] > fy[2]) { \
- idx[1] = 2; \
- idx[2] = 1; \
- } else { \
- idx[1] = 1; \
- idx[2] = 2; \
- } \
- } else { \
- idx[0] = 2; \
- idx[1] = 0; \
- idx[2] = 1; \
- } \
- } else { /* (fy[1] < y[0]) */ \
- if (fy[2] > fy[0]) { \
- idx[0] = 1; \
- idx[1] = 0; \
- idx[2] = 2; \
- } else { \
- idx[2] = 0; \
- if (fy[2] > fy[1]) { \
- idx[0] = 1; \
- idx[1] = 2; \
- } else { \
- idx[0] = 2; \
- idx[1] = 1; \
- } \
- } \
- } \
-} while(0)
-
-#define SET_VERT() \
-do { \
- for (i=0; i<3; i++) \
- { \
- x[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][0]) * /* 0x100000*/ 1024.0 * 1024.0); \
- y[i] = fy[i] = (dPriv->h - v[idx[i]].attrib[FRAG_ATTRIB_WPOS][1]); \
- z[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][2]) * /* 0x8000 */ 1024.0 * 32.0); \
- } \
-\
- ydiff = fy[0] - (float)y[0]; \
-\
- ystart = y[0]; \
-\
- dx12 = x[2] - x[1]; \
- dy12 = y[1] - y[2]; \
- dx01 = x[1] - x[0]; \
- dy01 = y[0] - y[1]; \
- dx02 = x[2] - x[0]; \
- dy02 = y[0] - y[2]; \
-\
- delt01 = delt02 = delt12 = 0; \
-} while (0)
-
-
-#define SET_XY() \
-do { \
- if (dy01) delt01 = dx01 / dy01; \
- if (dy12) delt12 = dx12 / dy12; \
- delt02 = dx02 / dy02; \
-\
- start02 = x[0] + (ydiff * delt02); \
- end01 = x[0] + (ydiff * delt01); \
- end12 = x[1] + ((fy[1] - (GLfloat)y[1]) * delt12); \
-} while (0)
-
-#define SET_DIR() \
-do { \
- tmp = x[1] - (dy01 * delt02 + x[0]); \
- if (tmp > 0) { \
- lr = 0x80000000; \
- } else { \
- tmp *= -1; \
- lr = 0; \
- } \
- tmp >>= 20; \
-\
- y01y12 = ((((y[0] - y[1]) & 0x7FF) << 16) \
- | ((y[1] - y[2]) & 0x7FF) | lr); \
-} while (0)
-
-#define SET_Z() \
-do { \
- deltzy = (z[2] - z[0]) / dy02; \
- if (tmp) { \
- deltzx = (z[1] - (dy01 * deltzy + z[0])) / tmp; \
- } else { \
- deltzx = 0; \
- } \
- zstart = (deltzy * ydiff) + z[0]; \
-} while (0)
-
-#define SET_FLAT_COL() \
-do { \
- col[0] = &(v[0].color[0]); \
- deltarx = deltary = deltgbx = deltgby = 0; \
- gbstart = (((col[0][1]) << 23) | ((col[0][2]) << 7)); \
- arstart = (((col[0][3]) << 23) | ((col[0][0]) << 7)); \
-} while(0)
-
-#define SET_GOURAUD_COL() \
-do { \
- col[0] = &(v[idx[0]].color[0]); \
- col[1] = &(v[idx[1]].color[0]); \
- col[2] = &(v[idx[2]].color[0]); \
-\
- ctmp = ((col[2][3] - col[0][3]) << 7) / dy02; \
- ctmp2 = ((col[2][0] - col[0][0]) << 7) / dy02; \
- deltary = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \
- ctmp3 = ((col[2][1] - col[0][1]) << 7) / dy02; \
- ctmp4 = ((col[2][2] - col[0][2]) << 7) / dy02; \
- deltgby = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \
- gbstart = \
- (((int)((ydiff * ctmp3) + (col[0][1] << 7)) << 16) & 0x7FFF0000) \
- | ((int)((ydiff * ctmp4) + (col[0][2] << 7)) & 0x7FFF); \
- arstart = \
- (((int)((ydiff * ctmp) + (col[0][3] << 7)) << 16) & 0x7FFF0000) \
- | ((int)((ydiff * ctmp2) + (col[0][0] << 7)) & 0x7FFF); \
- if (tmp) { \
- int ax, rx, gx, bx; \
- ax = ((col[1][3] << 7) - (dy01 * ctmp + (col[0][3] << 7))) / tmp; \
- rx = ((col[1][0] << 7) - (dy01 * ctmp2 + (col[0][0] << 7))) / tmp; \
- gx = ((col[1][1] << 7) - (dy01 * ctmp3 + (col[0][1] << 7))) / tmp; \
- bx = ((col[1][2] << 7) - (dy01 * ctmp4 + (col[0][2] << 7))) / tmp; \
- deltarx = ((ax << 16) & 0xFFFF0000) | (rx & 0xFFFF); \
- deltgbx = ((gx << 16) & 0xFFFF0000) | (bx & 0xFFFF); \
- } else { \
- deltgbx = deltarx = 0; \
- } \
-} while (0)
-
-#define SET_TEX_VERT() \
-do { \
- t = ((s3vTextureObjectPtr) \
- ctx->Texture.Unit[0]._Current->DriverData); \
- deltwx = deltwy = wstart = deltdx = deltdy = dstart = 0; \
-\
- u0 = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] \
- * (GLfloat)(t->image[0].image->Width) * 256.0); \
- u1 = (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] \
- * (GLfloat)(t->globj->Image[0][0]->Width) * 256.0); \
- u2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0] \
- * (GLfloat)(t->globj->Image[0][0]->Width) * 256.0); \
- v0 = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] \
- * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \
- v1 = (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] \
- * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \
- v2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1] \
- * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \
-\
- w0 = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][3]); \
- w1 = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][3]); \
- w2 = (v[idx[2]].attrib[FRAG_ATTRIB_WPOS][3]); \
-} while (0)
-
-#define SET_BASEUV() \
-do { \
- if (u0 < u1) { \
- if (u0 < u2) { \
- baseu = u0; \
- } else { \
- baseu = u2; \
- } \
- } else { \
- if (u1 < u2) { \
- baseu = u1; \
- } else { \
- baseu = u2; \
- } \
- } \
-\
- if (v0 < v1) { \
- if (v0 < v2) { \
- basev = v0; \
- } else { \
- basev = v2; \
- } \
- } else { \
- if (v1 < v2) { \
- basev = v1; \
- } else { \
- basev = v2; \
- } \
- } \
-} while (0)
-
-
-#define SET_RW() \
-do { \
- /* GLfloat minW; \
-\
- if (w0 < w1) { \
- if (w0 < w2) { \
- minW = w0; \
- } else { \
- minW = w2; \
- } \
- } else { \
- if (w1 < w2) { \
- minW = w1; \
- } else { \
- minW = w2; \
- } \
- } */ \
-\
- rw0 = (512.0 * w0); \
- rw1 = (512.0 * w1); \
- rw2 = (512.0 * w2); \
-} while (0)
-
-#define SET_D() \
-do { \
- GLfloat sxy, suv; \
- int lev; \
-\
- suv = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \
- (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1]) - \
- (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \
- (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][2]); \
-\
- sxy = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \
- (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1]) - \
- (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \
- (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] - \
- v[idx[2]].attrib[FRAG_ATTRIB_TEX0][2]); \
-\
- if (sxy < 0) sxy *= -1.0; \
- if (suv < 0) suv *= -1.0; \
-\
- lev = *(int*)&suv - *(int *)&sxy; \
- if (lev < 0) \
- lev = 0; \
- else \
- lev >>=23; \
- dstart = (lev << 27); \
-} while (0)
-
-#define SET_UVWD() \
-do { \
- SET_BASEUV(); \
- SET_RW(); \
- SET_D(); \
- ru0 = (((u0 - baseu) * rw0)); \
- ru1 = (((u1 - baseu) * rw1)); \
- ru2 = (((u2 - baseu) * rw2)); \
- rv0 = (((v0 - basev) * rw0)); \
- rv1 = (((v1 - basev) * rw1)); \
- rv2 = (((v2 - basev) * rw2)); \
-\
- while (baseu < 0) { baseu += (t->globj->Image[0][0]->Width << 8); } \
- while (basev < 0) { basev += (t->globj->Image[0][0]->Height << 8); } \
-\
- if (!(baseu & 0xFF)) \
- { baseu = (baseu >> 8); } \
- else \
- { baseu = (baseu >> 8) + 1; } \
-\
- if ((basev & 0x80) || !(basev & 0xFF)) \
- { basev = (basev >> 8); } \
- else \
- { basev = (basev >> 8) - 1; } \
-\
- rbaseu = (baseu) << (16 - t->globj->Image[0][0]->WidthLog2); \
- rbasev = (basev) << (16 - t->globj->Image[0][0]->WidthLog2); \
- deltuy = (((ru2 - ru0) / dy02)); \
- deltvy = (((rv2 - rv0) / dy02)); \
- rw0 *= (1024.0 * 512.0); \
- rw1 *= (1024.0 * 512.0); \
- rw2 *= (1024.0 * 512.0); \
- deltwy = ((rw2 - rw0) / dy02); \
- if (tmp) { \
- deltux = ((ru1 - (dy01 * deltuy + ru0)) / tmp); \
- deltvx = ((rv1 - (dy01 * deltvy + rv0)) / tmp); \
- deltwx = ((rw1 - (dy01 * deltwy + rw0)) / tmp); \
- } else { deltux = deltvx = deltwx = 0; } \
- ustart = (deltuy * ydiff) + (ru0); \
- vstart = (deltvy * ydiff) + (rv0); \
- wstart = (deltwy * ydiff) + (rw0); \
-} while (0)
-
-#define SEND_UVWD() \
-do { \
- DMAOUT((rbasev & 0xFFFF)); \
- DMAOUT((0xa0000000 | (rbaseu & 0xFFFF))); \
- DMAOUT(deltwx); \
- DMAOUT(deltwy); \
- DMAOUT(wstart); \
- DMAOUT(deltdx); \
- DMAOUT(deltvx); \
- DMAOUT(deltux); \
- DMAOUT(deltdy); \
- DMAOUT(deltvy); \
- DMAOUT(deltuy); \
- DMAOUT(dstart); \
- DMAOUT(vstart); \
- DMAOUT(ustart); \
-} while (0)
-
-#define SEND_VERT() \
-do { \
- DMAOUT(deltzx); \
- DMAOUT(deltzy); \
- DMAOUT(zstart); \
- DMAOUT(delt12); \
- DMAOUT(end12); \
- DMAOUT(delt01); \
- DMAOUT(end01); \
- DMAOUT(delt02); \
- DMAOUT(start02); \
- DMAOUT(ystart); \
- DMAOUT(y01y12); \
-} while (0)
-
-#define SEND_COL() \
-do { \
- DMAOUT(deltgbx); \
- DMAOUT(deltarx); \
- DMAOUT(deltgby); \
- DMAOUT(deltary); \
- DMAOUT(gbstart); \
- DMAOUT(arstart); \
-} while (0)
-
-/**** MACROS end ****/
-
-
-
-
-static void TAG(s3v_point)( s3vContextPtr vmesa,
- const s3vVertex *_v0 )
-{
-}
-
-static void TAG(s3v_line)( s3vContextPtr vmesa,
- const s3vVertex *_v0,
- const s3vVertex *_v1 )
-{
- GLcontext *ctx = vmesa->glCtx;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
-
- LINE_VERT_VARS;
-#if (IND & S3V_RAST_FLAT_BIT)
- LINE_FLAT_VARS;
-#else
- LINE_GOURAUD_VARS;
-#endif
-#if (IND & S3V_RAST_CULL_BIT)
- GLfloat cull;
- (void) cull;
-#endif
- LINE_VERT_VARS_VOIDS;
-#if (IND & S3V_RAST_FLAT_BIT)
- LINE_FLAT_VARS_VOIDS;
-#else
- LINE_GOURAUD_VARS_VOIDS;
-#endif
-
- DEBUG(("*** s3v_line: "));
-#if (IND & S3V_RAST_CULL_BIT)
- DEBUG(("cull "));
-#endif
-#if (IND & S3V_RAST_FLAT_BIT)
- DEBUG(("flat "));
-#endif
-
- DEBUG(("***\n"));
-
-#if 0
- s3v_print_vertex(ctx, _v0);
- s3v_print_vertex(ctx, _v1);
-#endif
-
- s3v_translate_vertex( ctx, _v0, &v[0] );
- s3v_translate_vertex( ctx, _v1, &v[1] );
-
-#if (IND & S3V_RAST_CULL_BIT)
- /* FIXME: should we cull lines too? */
-#endif
- (void)v; /* v[0]; v[1]; */
-
- SORT_LINE_VERT();
- SET_LINE_VERT();
-
- SET_LINE_XY();
- SET_LINE_DIR();
- SET_LINE_Z();
-
-#if (IND & S3V_RAST_FLAT_BIT)
- SET_LINE_FLAT_COL();
-#else
- SET_LINE_GOURAUD_COL();
-#endif
-
- DMAOUT_CHECK(3DLINE_GBD, 15);
- SEND_LINE_COL();
- DMAOUT(0);
- SEND_LINE_VERT();
- DMAFINISH();
-}
-
-static void TAG(s3v_triangle)( s3vContextPtr vmesa,
- const s3vVertex *_v0,
- const s3vVertex *_v1,
- const s3vVertex *_v2 )
-{
- GLcontext *ctx = vmesa->glCtx;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
-
- VERT_VARS;
-#if (IND & S3v_RAST_FLAT_BIT)
- FLAT_VARS;
-#else
- GOURAUD_VARS;
-#endif
-#if (IND & S3V_RAST_TEX_BIT)
- TEX_VARS;
-#endif
-#if (IND & S3V_RAST_CULL_BIT)
- GLfloat cull;
-#endif
- VERT_VARS_VOIDS;
-#if (IND & S3v_RAST_FLAT_BIT)
- FLAT_VARS_VOIDS;
-#else
- GOURAUD_VARS_VOIDS;
-#endif
-#if (IND & S3V_RAST_TEX_BIT)
- TEX_VARS_VOIDS;
-#endif
-
- DEBUG(("*** s3v_triangle: "));
-#if (IND & S3V_RAST_CULL_BIT)
- DEBUG(("cull "));
-#endif
-#if (IND & S3V_RAST_FLAT_BIT)
- DEBUG(("flat "));
-#endif
-#if (IND & S3V_RAST_TEX_BIT)
- DEBUG(("tex "));
-#endif
-
-DEBUG(("***\n"));
-
-#if 0
- s3v_print_vertex(ctx, _v0);
- s3v_print_vertex(ctx, _v1);
- s3v_print_vertex(ctx, _v2);
-#endif
-
- s3v_translate_vertex( ctx, _v0, &v[0] );
- s3v_translate_vertex( ctx, _v1, &v[1] );
- s3v_translate_vertex( ctx, _v2, &v[2] );
-
-#if (IND & S3V_RAST_CULL_BIT)
- cull = vmesa->backface_sign *
- ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) +
- (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]));
-
- if (cull < vmesa->cull_zero /* -0.02f */) return;
-#endif
-
- (void)v; /* v[0]; v[1]; v[2]; */
-
- SORT_VERT();
- SET_VERT();
-
- if (dy02 == 0) return;
-
- SET_XY();
- SET_DIR();
- SET_Z();
-
-#if (IND & S3V_RAST_TEX_BIT)
- SET_TEX_VERT();
- SET_UVWD();
-#endif
-
-#if (IND & S3V_RAST_FLAT_BIT)
- SET_FLAT_COL();
-#else
- SET_GOURAUD_COL();
-#endif
-
-#if (IND & S3V_RAST_TEX_BIT)
- DMAOUT_CHECK(3DTRI_BASEV, 31);
- SEND_UVWD();
- SEND_COL();
- SEND_VERT();
- DMAFINISH();
-#else
- DMAOUT_CHECK(3DTRI_GBX, 17);
- SEND_COL();
- SEND_VERT();
- DMAFINISH();
-#endif
-}
-
-static void TAG(s3v_quad)( s3vContextPtr vmesa,
- const s3vVertex *_v0,
- const s3vVertex *_v1,
- const s3vVertex *_v2,
- const s3vVertex *_v3 )
-{
- GLcontext *ctx = vmesa->glCtx;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
-
- SWvertex temp_v[4];
- VERT_VARS;
-#if (IND & S3v_RAST_FLAT_BIT)
- FLAT_VARS;
-#else
- GOURAUD_VARS;
-#endif
-#if (IND & S3V_RAST_TEX_BIT)
- TEX_VARS;
-#endif
-#if (IND & S3V_RAST_CULL_BIT)
- GLfloat cull;
-#endif
- VERT_VARS_VOIDS;
-#if (IND & S3v_RAST_FLAT_BIT)
- FLAT_VARS_VOIDS;
-#else
- GOURAUD_VARS_VOIDS;
-#endif
-#if (IND & S3V_RAST_TEX_BIT)
- TEX_VARS_VOIDS;
-#endif
-
- DEBUG(("*** s3v_quad: "));
-#if (IND & S3V_RAST_CULL_BIT)
- DEBUG(("cull "));
- /* printf(""); */ /* speed trick */
-#endif
-#if (IND & S3V_RAST_FLAT_BIT)
- DEBUG(("flat "));
-#endif
-#if (IND & S3V_RAST_TEX_BIT)
- DEBUG(("tex "));
-#endif
-
- DEBUG(("***\n"));
-
-#if 0
- s3v_print_vertex(ctx, _v0);
- s3v_print_vertex(ctx, _v1);
- s3v_print_vertex(ctx, _v2);
- s3v_print_vertex(ctx, _v3);
-#endif
- s3v_translate_vertex( ctx, _v0, &temp_v[0] );
- s3v_translate_vertex( ctx, _v1, &temp_v[1] );
- s3v_translate_vertex( ctx, _v2, &temp_v[2] );
- s3v_translate_vertex( ctx, _v3, &temp_v[3] );
-
- /* FIRST TRI (0,1,2) */
-
- /* ROMEO */
- /* printf(""); */ /* speed trick (a) [turn on if (a) is return]*/
-
- v[0] = temp_v[0];
- v[1] = temp_v[1];
- v[2] = temp_v[2];
-
-#if (IND & S3V_RAST_CULL_BIT)
- cull = vmesa->backface_sign *
- ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) +
- (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]));
-
- if (cull < vmesa->cull_zero /* -0.02f */) goto second; /* return; */ /* (a) */
-#endif
-
-#if 0
- v[0] = temp_v[0];
- v[1] = temp_v[1];
- v[2] = temp_v[2];
-#else
- (void) v;
-#endif
- SORT_VERT();
- SET_VERT();
-
- if (dy02 == 0) goto second;
-
- SET_XY();
- SET_DIR();
- SET_Z();
-
-#if (IND & S3V_RAST_TEX_BIT)
- SET_TEX_VERT();
- SET_UVWD();
-#endif
-
-#if (IND & S3V_RAST_FLAT_BIT)
- SET_FLAT_COL();
-#else
- SET_GOURAUD_COL();
-#endif
-
-#if (IND & S3V_RAST_TEX_BIT)
- DMAOUT_CHECK(3DTRI_BASEV, 31);
- SEND_UVWD();
- SEND_COL();
- SEND_VERT();
- DMAFINISH();
-#else
- DMAOUT_CHECK(3DTRI_GBX, 17);
- SEND_COL();
- SEND_VERT();
- DMAFINISH();
-#endif
-
- /* SECOND TRI (0,2,3) */
-
-second:
- v[0] = temp_v[0];
- v[1] = temp_v[2];
- v[2] = temp_v[3];
-
-#if (IND & S3V_RAST_CULL_BIT)
- cull = vmesa->backface_sign *
- ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) +
- (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]));
-
- if (cull < /* -0.02f */ vmesa->cull_zero) return;
-#endif
-
-/* second: */
-
- /* ROMEO */
- /* printf(""); */ /* speed trick */
-
- v[0] = temp_v[0];
- v[1] = temp_v[2];
- v[2] = temp_v[3];
-
- SORT_VERT();
- SET_VERT();
-
- if (dy02 == 0) return;
-
- SET_XY();
- SET_DIR();
- SET_Z();
-
-#if (IND & S3V_RAST_TEX_BIT)
- SET_TEX_VERT();
- SET_UVWD();
-#endif
-
-#if (IND & S3V_RAST_FLAT_BIT)
- SET_FLAT_COL();
-#else
- SET_GOURAUD_COL();
-#endif
-
-#if (IND & S3V_RAST_TEX_BIT)
- DMAOUT_CHECK(3DTRI_BASEV, 31);
- SEND_UVWD();
- SEND_COL();
- SEND_VERT();
- DMAFINISH();
-#else
- DMAOUT_CHECK(3DTRI_GBX, 17);
- SEND_COL();
- SEND_VERT();
- DMAFINISH();
-#endif
-}
-
-static void TAG(s3v_init)(void)
-{
- s3v_point_tab[IND] = TAG(s3v_point);
- s3v_line_tab[IND] = TAG(s3v_line);
- s3v_tri_tab[IND] = TAG(s3v_triangle);
- s3v_quad_tab[IND] = TAG(s3v_quad);
-}
-
-#undef IND
-#undef TAG
diff --git a/src/mesa/drivers/dri/s3v/s3v_vb.c b/src/mesa/drivers/dri/s3v/s3v_vb.c
deleted file mode 100644
index 00e375c6c4..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_vb.c
+++ /dev/null
@@ -1,339 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/colormac.h"
-
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_context.h"
-#include "tnl/tnl.h"
-
-#include "s3v_context.h"
-#include "s3v_vb.h"
-#include "s3v_tris.h"
-
-#define S3V_XYZW_BIT 0x1
-#define S3V_RGBA_BIT 0x2
-#define S3V_TEX0_BIT 0x4
-#define S3V_PTEX_BIT 0x8
-#define S3V_FOG_BIT 0x10
-#define S3V_MAX_SETUP 0x20
-
-static struct {
- void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- tnl_interp_func interp;
- tnl_copy_pv_func copy_pv;
- GLboolean (*check_tex_sizes)( GLcontext *ctx );
- GLuint vertex_size;
- GLuint vertex_stride_shift;
- GLuint vertex_format;
-} setup_tab[S3V_MAX_SETUP];
-
-
-/* Only one vertex format, atm, so no need to give them names:
- */
-#define TINY_VERTEX_FORMAT 1
-#define NOTEX_VERTEX_FORMAT 0
-#define TEX0_VERTEX_FORMAT 0
-#define TEX1_VERTEX_FORMAT 0
-#define PROJ_TEX1_VERTEX_FORMAT 0
-#define TEX2_VERTEX_FORMAT 0
-#define TEX3_VERTEX_FORMAT 0
-#define PROJ_TEX3_VERTEX_FORMAT 0
-
-#define DO_XYZW (IND & S3V_XYZW_BIT)
-#define DO_RGBA (IND & S3V_RGBA_BIT)
-#define DO_SPEC 0
-#define DO_FOG (IND & S3V_FOG_BIT)
-#define DO_TEX0 (IND & S3V_TEX0_BIT)
-#define DO_TEX1 0
-#define DO_TEX2 0
-#define DO_TEX3 0
-#define DO_PTEX (IND & S3V_PTEX_BIT)
-
-#define VERTEX s3vVertex
-#define LOCALVARS /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */
-#define GET_VIEWPORT_MAT() 0 /* vmesa->hw_viewport */
-#define GET_TEXSOURCE(n) n
-#define GET_VERTEX_FORMAT() 0
-#define GET_VERTEX_SIZE() S3V_CONTEXT(ctx)->vertex_size * sizeof(GLuint)
-#define GET_VERTEX_STORE() S3V_CONTEXT(ctx)->verts
-#define GET_VERTEX_STRIDE_SHIFT() S3V_CONTEXT(ctx)->vertex_stride_shift
-#define INVALIDATE_STORED_VERTICES()
-#define GET_UBYTE_COLOR_STORE() &S3V_CONTEXT(ctx)->UbyteColor
-#define GET_UBYTE_SPEC_COLOR_STORE() &S3V_CONTEXT(ctx)->UbyteSecondaryColor
-
-#define HAVE_HW_VIEWPORT 1 /* FIXME */
-#define HAVE_HW_DIVIDE 1
-#define HAVE_RGBA_COLOR 0 /* we're BGRA */
-#define HAVE_TINY_VERTICES 1
-#define HAVE_NOTEX_VERTICES 0
-#define HAVE_TEX0_VERTICES 0
-#define HAVE_TEX1_VERTICES 0
-#define HAVE_TEX2_VERTICES 0
-#define HAVE_TEX3_VERTICES 0
-#define HAVE_PTEX_VERTICES 1
-
-/*
-#define SUBPIXEL_X -.5
-#define SUBPIXEL_Y -.5
-#define UNVIEWPORT_VARS GLfloat h = S3V_CONTEXT(ctx)->driDrawable->h
-#define UNVIEWPORT_X(x) x - SUBPIXEL_X
-#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y
-#define UNVIEWPORT_Z(z) z / vmesa->depth_scale
-*/
-
-#define PTEX_FALLBACK() /* never needed */
-
-#define IMPORT_QUALIFIER
-#define IMPORT_FLOAT_COLORS s3v_import_float_colors
-#define IMPORT_FLOAT_SPEC_COLORS s3v_import_float_spec_colors
-
-#define INTERP_VERTEX setup_tab[S3V_CONTEXT(ctx)->SetupIndex].interp
-#define COPY_PV_VERTEX setup_tab[S3V_CONTEXT(ctx)->SetupIndex].copy_pv
-
-
-
-/***********************************************************************
- * Generate pv-copying and translation functions *
- ***********************************************************************/
-
-#define TAG(x) s3v_##x
-#include "tnl_dd/t_dd_vb.c"
-
-/***********************************************************************
- * Generate vertex emit and interp functions *
- ***********************************************************************/
-
-
-#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT)
-#define TAG(x) x##_wg
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_TEX0_BIT)
-#define TAG(x) x##_wgt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_TEX0_BIT|S3V_PTEX_BIT)
-#define TAG(x) x##_wgpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_TEX0_BIT)
-#define TAG(x) x##_t0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_RGBA_BIT)
-#define TAG(x) x##_g
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_RGBA_BIT|S3V_TEX0_BIT)
-#define TAG(x) x##_gt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT)
-#define TAG(x) x##_wgf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT|S3V_TEX0_BIT)
-#define TAG(x) x##_wgft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT|S3V_TEX0_BIT|S3V_PTEX_BIT)
-#define TAG(x) x##_wgfpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_FOG_BIT)
-#define TAG(x) x##_f
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_RGBA_BIT | S3V_FOG_BIT)
-#define TAG(x) x##_gf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (S3V_RGBA_BIT | S3V_FOG_BIT | S3V_TEX0_BIT)
-#define TAG(x) x##_gft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-static void init_setup_tab( void )
-{
- init_wg(); /* pos + col */
- init_wgt0(); /* pos + col + tex0 */
- init_wgpt0(); /* pos + col + p-tex0 (?) */
- init_t0(); /* tex0 */
- init_g(); /* col */
- init_gt0(); /* col + tex */
- init_wgf();
- init_wgft0();
- init_wgfpt0();
- init_f();
- init_gf();
- init_gft0();
-}
-
-
-#if 0
-void s3vPrintSetupFlags(char *msg, GLuint flags )
-{
- fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n",
- msg,
- (int)flags,
- (flags & S3V_XYZW_BIT) ? " xyzw," : "",
- (flags & S3V_RGBA_BIT) ? " rgba," : "",
- (flags & S3V_SPEC_BIT) ? " spec," : "",
- (flags & S3V_FOG_BIT) ? " fog," : "",
- (flags & S3V_TEX0_BIT) ? " tex-0," : "",
- (flags & S3V_TEX1_BIT) ? " tex-1," : "");
-}
-#endif
-
-
-void s3vCheckTexSizes( GLcontext *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
-
- if (!setup_tab[vmesa->SetupIndex].check_tex_sizes(ctx)) {
-
- vmesa->SetupIndex |= (S3V_PTEX_BIT|S3V_RGBA_BIT);
-
- if (1 || !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
- tnl->Driver.Render.Interp = setup_tab[vmesa->SetupIndex].interp;
- tnl->Driver.Render.CopyPV = setup_tab[vmesa->SetupIndex].copy_pv;
- }
- }
-}
-
-void s3vBuildVertices( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint newinputs )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- GLubyte *v = ((GLubyte *)vmesa->verts +
- (start<<vmesa->vertex_stride_shift));
- GLuint stride = 1<<vmesa->vertex_stride_shift;
-
- DEBUG(("*** s3vBuildVertices ***\n"));
- DEBUG(("vmesa->SetupNewInputs = 0x%x\n", vmesa->SetupNewInputs));
- DEBUG(("vmesa->SetupIndex = 0x%x\n", vmesa->SetupIndex));
-
-#if 1
- setup_tab[vmesa->SetupIndex].emit( ctx, start, count, v, stride );
-#else
- newinputs |= vmesa->SetupNewInputs;
- vmesa->SetupNewInputs = 0;
-
- DEBUG(("newinputs is 0x%x\n", newinputs));
-
- if (!newinputs) {
- DEBUG(("!newinputs\n"));
- return;
- }
-
- if (newinputs & VERT_CLIP) {
- setup_tab[vmesa->SetupIndex].emit( ctx, start, count, v, stride );
- DEBUG(("newinputs & VERT_CLIP\n"));
- return;
- } /* else { */
-/* GLuint ind = 0; */
-
- if (newinputs & VERT_RGBA) {
- DEBUG(("newinputs & VERT_RGBA\n"));
- ind |= S3V_RGBA_BIT;
- }
-
- if (newinputs & VERT_TEX0) {
- DEBUG(("newinputs & VERT_TEX0\n"));
- ind |= S3V_TEX0_BIT;
- }
-
- if (newinputs & VERT_FOG_COORD)
- ind |= S3V_FOG_BIT;
-
- if (vmesa->SetupIndex & S3V_PTEX_BIT)
- ind = ~0;
-
- ind &= vmesa->SetupIndex;
-
- DEBUG(("vmesa->SetupIndex = 0x%x\n", vmesa->SetupIndex));
- DEBUG(("ind = 0x%x\n", ind));
- DEBUG(("ind & vmesa->SetupIndex = 0x%x\n", (ind & vmesa->SetupIndex)));
-
- if (ind) {
- setup_tab[ind].emit( ctx, start, count, v, stride );
- }
-#endif
-}
-
-void s3vChooseVertexState( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- GLuint ind = S3V_XYZW_BIT | S3V_RGBA_BIT;
-
- /* FIXME: will segv in tnl_dd/t_dd_vbtmp.h (line 196) on some demos */
-/*
- if (ctx->Fog.Enabled)
- ind |= S3V_FOG_BIT;
-*/
-
-
- if (ctx->Texture.Unit[0]._ReallyEnabled) {
- _tnl_need_projected_coords( ctx, GL_FALSE );
- ind |= S3V_TEX0_BIT;
- } else {
- _tnl_need_projected_coords( ctx, GL_TRUE );
- }
-
- vmesa->SetupIndex = ind;
-
- if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
- tnl->Driver.Render.Interp = s3v_interp_extras;
- tnl->Driver.Render.CopyPV = s3v_copy_pv_extras;
- } else {
- tnl->Driver.Render.Interp = setup_tab[ind].interp;
- tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
- }
-}
-
-
-void s3vInitVB( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- GLuint size = TNL_CONTEXT(ctx)->vb.Size;
-
- vmesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32);
-
- {
- static int firsttime = 1;
- if (firsttime) {
- init_setup_tab();
- firsttime = 0;
- vmesa->vertex_stride_shift = 6 /* 4 */; /* FIXME - only one vertex setup */
- }
- }
-}
-
-
-void s3vFreeVB( GLcontext *ctx )
-{
- s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- if (vmesa->verts) {
- ALIGN_FREE(vmesa->verts);
- vmesa->verts = 0;
- }
-
- if (vmesa->UbyteSecondaryColor.Ptr) {
- ALIGN_FREE((void *)vmesa->UbyteSecondaryColor.Ptr);
- vmesa->UbyteSecondaryColor.Ptr = 0;
- }
-
- if (vmesa->UbyteColor.Ptr) {
- ALIGN_FREE((void *)vmesa->UbyteColor.Ptr);
- vmesa->UbyteColor.Ptr = 0;
- }
-}
diff --git a/src/mesa/drivers/dri/s3v/s3v_vb.h b/src/mesa/drivers/dri/s3v/s3v_vb.h
deleted file mode 100644
index 0fd5437380..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_vb.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#ifndef S3VVB_INC
-#define S3VVB_INC
-
-#include "main/mtypes.h"
-#include "swrast/swrast.h"
-
-#define _S3V_NEW_VERTEX (_NEW_TEXTURE | \
- _DD_NEW_TRI_UNFILLED | \
- _DD_NEW_TRI_LIGHT_TWOSIDE)
-
-
-extern void s3vChooseVertexState( GLcontext *ctx );
-extern void s3vCheckTexSizes( GLcontext *ctx );
-extern void s3vBuildVertices( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint newinputs );
-
-
-extern void s3v_import_float_colors( GLcontext *ctx );
-extern void s3v_import_float_spec_colors( GLcontext *ctx );
-
-extern void s3v_translate_vertex( GLcontext *ctx,
- const s3vVertex *src,
- SWvertex *dst );
-
-extern void s3vInitVB( GLcontext *ctx );
-extern void s3vFreeVB( GLcontext *ctx );
-
-extern void s3v_print_vertex( GLcontext *ctx, const s3vVertex *v );
-#if 0
-extern void s3vPrintSetupFlags(char *msg, GLuint flags );
-#endif
-
-#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
deleted file mode 100644
index 85f1481769..0000000000
--- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c
+++ /dev/null
@@ -1,341 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#include "s3v_context.h"
-#include "s3v_vb.h"
-#include "s3v_dri.h"
-#include "main/context.h"
-#include "main/matrix.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
-#include "main/viewport.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "vbo/vbo.h"
-
-/* #define DEBUG(str) printf str */
-
-static const __DRIconfig **
-s3vInitScreen(__DRIscreen *sPriv)
-{
- sPriv->private = (void *) s3vCreateScreen( sPriv );
-
- if (!sPriv->private) {
- s3vDestroyScreen( sPriv );
- return GL_FALSE;
- }
-
- return NULL;
-}
-
-static void
-s3vDestroyContext(__DRIcontextPrivate *driContextPriv)
-{
- s3vContextPtr vmesa = (s3vContextPtr)driContextPriv->driverPrivate;
-
- if (vmesa) {
- _swsetup_DestroyContext( vmesa->glCtx );
- _tnl_DestroyContext( vmesa->glCtx );
- _vbo_DestroyContext( vmesa->glCtx );
- _swrast_DestroyContext( vmesa->glCtx );
-
- s3vFreeVB( vmesa->glCtx );
-
- /* free the Mesa context */
- vmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context(vmesa->glCtx);
-
- _mesa_free(vmesa);
- driContextPriv->driverPrivate = NULL;
- }
-}
-
-
-static GLboolean
-s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- const __GLcontextModes *mesaVis,
- GLboolean isPixmap )
-{
- s3vScreenPtr screen = (s3vScreenPtr) driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- }
- else {
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
- screen->frontOffset, screen->frontPitch,
- driDrawPriv);
- s3vSetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
-
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
- screen->backOffset, screen->backPitch,
- driDrawPriv);
- s3vSetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- backRb->backBuffer = GL_TRUE;
- }
-
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- s3vSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else if (mesaVis->depthBits == 24) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- s3vSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- /* no h/w stencil yet?
- if (mesaVis->stencilBits > 0) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL,
- screen->cpp, screen->depthOffset,
- screen->depthPitch, driDrawPriv);
- s3vSetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- }
- */
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- GL_FALSE, /* depth */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-
-static void
-s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
-}
-
-static void
-s3vSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
-{
- __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate;
- __DRIscreenPrivate *sPriv;
- GLcontext *ctx;
- s3vContextPtr vmesa;
- s3vScreenPtr s3vscrn;
-
- vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate;
- sPriv = vmesa->driScreen;
- s3vscrn = vmesa->s3vScreen;
- ctx = vmesa->glCtx;
-
- DEBUG(("*** s3vSwapBuffers ***\n"));
-
-/* DMAFLUSH(); */
-
- _mesa_notifySwapBuffers( ctx );
-
- vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate;
-/* driScrnPriv = vmesa->driScreen; */
-
-/* if (vmesa->EnabledFlags & S3V_BACK_BUFFER) */
-
-/* _mesa_notifySwapBuffers( ctx ); */
-#if 1
-{
- int x0, y0, x1, y1;
-/*
- int nRect = dPriv->numClipRects;
- XF86DRIClipRectPtr pRect = dPriv->pClipRects;
-
- __DRIscreenPrivate *driScrnPriv = vmesa->driScreen;
-*/
-
-/*
- DEBUG(("s3vSwapBuffers: S3V_BACK_BUFFER = 1 - nClip = %i\n", nRect));
-*/
-/* vmesa->drawOffset=vmesa->s3vScreen->backOffset; */
-
- x0 = dPriv->x;
- y0 = dPriv->y;
-
- x1 = x0 + dPriv->w - 1;
- y1 = y0 + dPriv->h - 1;
-
- DMAOUT_CHECK(BITBLT_SRC_BASE, 15);
- DMAOUT(vmesa->s3vScreen->backOffset);
- DMAOUT(0); /* 0xc0000000 */
- DMAOUT( ((x0 << 16) | x1) );
- DMAOUT( ((y0 << 16) | y1) );
- DMAOUT( (vmesa->DestStride << 16) | vmesa->SrcStride );
- DMAOUT( (~(0)) );
- DMAOUT( (~(0)) );
- DMAOUT(0);
- DMAOUT(0);
- /* FIXME */
- DMAOUT(0);
- DMAOUT(0);
- DMAOUT( (0x01 | /* Autoexecute */
- 0x02 | /* clip */
- 0x04 | /* 16 bit */
- 0x20 | /* draw */
- 0x400 | /* word alignment (bit 10=1) */
- (0x2 << 11) | /* offset = 1 byte */
- (0xCC << 17) | /* rop #204 */
- (0x3 << 25)) ); /* l-r, t-b */
- DMAOUT(vmesa->ScissorWH);
- DMAOUT( /* 0 */ vmesa->SrcXY );
- DMAOUT( (dPriv->x << 16) | dPriv->y );
- DMAFINISH();
-
- DMAFLUSH();
-
- vmesa->restore_primitive = -1;
-
-}
-#endif
-}
-
-static GLboolean
-s3vMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
-{
- int x1,x2,y1,y2;
- int cx, cy, cw, ch;
- unsigned int src_stride, dest_stride;
- int cl;
-
- s3vContextPtr vmesa;
- __DRIdrawablePrivate *dPriv = driDrawPriv;
- vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate;
-
- DEBUG(("s3vMakeCurrent\n"));
-
- DEBUG(("dPriv->x=%i y=%i w=%i h=%i\n", dPriv->x, dPriv->y,
- dPriv->w, dPriv->h));
-
- if (driContextPriv) {
- GET_CURRENT_CONTEXT(ctx);
- s3vContextPtr oldVirgeCtx = ctx ? S3V_CONTEXT(ctx) : NULL;
- s3vContextPtr newVirgeCtx = (s3vContextPtr) driContextPriv->driverPrivate;
-
- if ( newVirgeCtx != oldVirgeCtx ) {
-
- newVirgeCtx->dirty = ~0;
- cl = 1;
- DEBUG(("newVirgeCtx != oldVirgeCtx\n"));
-/* s3vUpdateClipping(newVirgeCtx->glCtx ); */
- }
-
- if (newVirgeCtx->driDrawable != driDrawPriv) {
- newVirgeCtx->driDrawable = driDrawPriv;
- DEBUG(("driDrawable != driDrawPriv\n"));
- s3vUpdateWindow ( newVirgeCtx->glCtx );
- s3vUpdateViewportOffset( newVirgeCtx->glCtx );
-/* s3vUpdateClipping(newVirgeCtx->glCtx ); */
- }
-/*
- s3vUpdateWindow ( newVirgeCtx->glCtx );
- s3vUpdateViewportOffset( newVirgeCtx->glCtx );
-*/
-
-/*
- _mesa_make_current( newVirgeCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
- _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0,
- newVirgeCtx->driDrawable->w,
- newVirgeCtx->driDrawable->h);
-*/
-
-#if 0
- newVirgeCtx->Window &= ~W_GIDMask;
- newVirgeCtx->Window |= (driDrawPriv->index << 5);
- CHECK_DMA_BUFFER(newVirgeCtx,1);
- WRITE(newVirgeCtx->buf, S3VWindow, newVirgeCtx->Window);
-#endif
-
- newVirgeCtx->new_state |= S3V_NEW_WINDOW; /* FIXME */
-
- _mesa_make_current( newVirgeCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
- if (!newVirgeCtx->glCtx->Viewport.Width) {
- _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0,
- driDrawPriv->w, driDrawPriv->h);
-
-/* s3vUpdateClipping(newVirgeCtx->glCtx ); */
- }
-
-/*
- if (cl) {
- s3vUpdateClipping(newVirgeCtx->glCtx );
- cl =0;
- }
-*/
-
- newVirgeCtx->new_state |= S3V_NEW_CLIP;
-
- if (1) {
- cx = dPriv->x;
- cw = dPriv->w;
- cy = dPriv->y;
- ch = dPriv->h;
- }
-
- x1 = y1 = 0;
- x2 = cw-1;
- y2 = ch-1;
-
- /* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp;
- dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */
- src_stride = vmesa->driScreen->fbWidth * 2;
- dest_stride = ((x2+31)&~31) * 2;
- } else {
- _mesa_make_current( NULL, NULL, NULL );
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-s3vUnbindContext( __DRIcontextPrivate *driContextPriv )
-{
- return GL_TRUE;
-}
-
-const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = s3vInitScreen,
- .DestroyScreen = s3vDestroyScreen,
- .CreateContext = s3vCreateContext,
- .DestroyContext = s3vDestroyContext,
- .CreateBuffer = s3vCreateBuffer,
- .DestroyBuffer = s3vDestroyBuffer,
- .SwapBuffers = s3vSwapBuffers,
- .MakeCurrent = s3vMakeCurrent,
- .UnbindContext = s3vUnbindContext,
-};
diff --git a/src/mesa/drivers/dri/s3v/s3virgetri.h b/src/mesa/drivers/dri/s3v/s3virgetri.h
deleted file mode 100644
index 5519cfd741..0000000000
--- a/src/mesa/drivers/dri/s3v/s3virgetri.h
+++ /dev/null
@@ -1,383 +0,0 @@
-/*
- * Author: Max Lingua <sunmax@libero.it>
- */
-
-#define LOCAL_VARS \
- int vert0, vert1, vert2; \
- GLfloat y0, y1, y2, ydiff; \
- int iy0, iy1, iy2; \
- int x0, x1, x2, z0, z1, z2; \
- int dy01, dy02, dy12, dx01, dx02, dx12; \
- int delt02, delt01, delt12, end01, end12, start02; \
- int zstart, arstart, gbstart; \
- int deltzy, deltzx, deltarx, deltgbx, deltary, deltgby; \
- GLubyte (*colours)[4]; \
- GLubyte (*scolours)[4]; \
- static int tp = 0; \
- int tmp, lr
-
-#define LOCAL_TEX_VARS \
- int u0, u1, u2; \
- GLfloat ru0, ru1, ru2; \
- int v0, v1, v2; \
- GLfloat rv0, rv1, rv2; \
- GLfloat w0, w1, w2; \
- GLfloat rw0, rw1, rw2; \
- int baseu, basev; \
- int d0, d1, d2; \
- int deltdx, deltvx, deltux, deltdy, deltvy, deltuy; \
- int deltwx, deltwy; \
- int rbaseu, rbasev; \
- int dstart, ustart, wstart, vstart; \
- static int stmp = 0; \
- s3virgeTextureObject_t *t
-
-#define CULL_BACKFACE() \
- do { \
- GLfloat *w0 = VB->Win.data[e0]; \
- GLfloat *w1 = VB->Win.data[e1]; \
- GLfloat *w2 = VB->Win.data[e2]; \
- float cull; \
- cull = ctx->backface_sign * ((w1[0] - w0[0]) * (w0[1] - w2[1]) + \
- (w1[1] - w0[1]) * (w2[0] - w0[0])); \
- if (cull < 0) \
- return; \
- } while (0)
-
-#define SORT_VERTICES() \
- do { \
- y0 = VB->Win.data[e0][1]; \
- y1 = VB->Win.data[e1][1]; \
- y2 = VB->Win.data[e2][1]; \
- if (y1 > y0) { \
- if (y2 > y0) { \
- vert0 = e0; \
- if (y1 > y2) { vert2 = e1; vert1 = e2; } else { vert2 = e2; vert1 = e1; } \
- } else { vert0 = e2; vert1 = e0; vert2 = e1; } \
- } else { \
- if (y2 > y0) { vert0 = e1; vert1 = e0; vert2 = e2; } else { \
- vert2 = e0; \
- if (y2 > y1) { vert0 = e1; vert1 = e2; } else { vert0 = e2; vert1 = e1; } \
- } \
- } \
- } while (0)
-
-#define SET_VARIABLES() \
- do { \
- iy0 = y0 = ((s3virgeDB->height - (VB->Win.data[vert0][1]))); \
- iy1 = y1 = ((s3virgeDB->height - (VB->Win.data[vert1][1]))); \
- iy2 = y2 = ((s3virgeDB->height - (VB->Win.data[vert2][1]))); \
- if (iy0 == iy2) { return; } \
- ydiff = y0 - (float)iy0; \
- x0 = ((VB->Win.data[vert0][0]) * 1024.0 * 1024.0); \
- x1 = ((VB->Win.data[vert1][0]) * 1024.0 * 1024.0); \
- x2 = ((VB->Win.data[vert2][0]) * 1024.0 * 1024.0); \
- z0 = (VB->Win.data[vert0][2] * 1024.0 * 32.0); \
- z1 = (VB->Win.data[vert1][2] * 1024.0 * 32.0); \
- z2 = (VB->Win.data[vert2][2] * 1024.0 * 32.0); \
- dx12 = x2 - x1; \
- dy12 = iy1 - iy2; \
- dx01 = x1 - x0; \
- dy01 = iy0 - iy1; \
- dx02 = x2 - x0; \
- dy02 = iy0 - iy2; \
- delt12 = delt02 = delt01 = 0; \
- } while (0)
-
-#define SET_TEX_VARIABLES() \
- do { \
- t = ((s3virgeTextureObject_t *)ctx->Texture.Unit[0].Current->DriverData); \
- deltwx = deltwy = wstart = deltdx = deltdy = dstart = 0; \
- u0 = (VB->TexCoordPtr[0]->data[vert0][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \
- u1 = (VB->TexCoordPtr[0]->data[vert1][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \
- u2 = (VB->TexCoordPtr[0]->data[vert2][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \
- v0 = (VB->TexCoordPtr[0]->data[vert0][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \
- v1 = (VB->TexCoordPtr[0]->data[vert1][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \
- v2 = (VB->TexCoordPtr[0]->data[vert2][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \
- w0 = (VB->Win.data[vert0][3]); \
- w1 = (VB->Win.data[vert1][3]); \
- w2 = (VB->Win.data[vert2][3]); \
- } while (0)
-
-#define FLATSHADE_COLORS() \
- do { \
- GLubyte *col = &(colours[pv][0]); \
- deltarx = deltary = deltgbx = deltgby = 0; \
- gbstart = (((col[1]) << 23) | ((col[2]) << 7)); \
- arstart = (((col[3]) << 23) | ((col[0]) << 7)); \
- } while (0)
-
-#define GOURAUD_COLORS() \
- do { \
- int ctmp, ctmp2, ctmp3, ctmp4; \
- GLubyte *col0, *col1, *col2; \
- col0 = &(colours[vert0][0]); \
- col1 = &(colours[vert1][0]); \
- col2 = &(colours[vert2][0]); \
- ctmp = ((col2[3] - col0[3]) << 7) / dy02; \
- ctmp2 = ((col2[0] - col0[0]) << 7) / dy02; \
- deltary = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \
- ctmp3 = ((col2[1] - col0[1]) << 7) / dy02; \
- ctmp4 = ((col2[2] - col0[2]) << 7) / dy02; \
- deltgby = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \
- gbstart = (((int)((ydiff * ctmp3) + (col0[1] << 7)) << 16) & 0x7FFF0000) | \
- ((int)((ydiff * ctmp4) + (col0[2] << 7)) & 0x7FFF); \
- arstart = (((int)((ydiff * ctmp) + (col0[3] << 7)) << 16) & 0x7FFF0000) | \
- ((int)((ydiff * ctmp2) + (col0[0] << 7)) & 0x7FFF); \
- if (tmp) { \
- int ax, rx, gx, bx; \
- ax = ((col1[3] << 7) - (dy01 * ctmp + (col0[3] << 7))) / tmp; \
- rx = ((col1[0] << 7) - (dy01 * ctmp2 + (col0[0] << 7))) / tmp; \
- gx = ((col1[1] << 7) - (dy01 * ctmp3 + (col0[1] << 7))) / tmp; \
- bx = ((col1[2] << 7) - (dy01 * ctmp4 + (col0[2] << 7))) / tmp; \
- deltarx = ((ax << 16) & 0xFFFF0000) | (rx & 0xFFFF); \
- deltgbx = ((gx << 16) & 0xFFFF0000) | (bx & 0xFFFF); \
- } else { \
- deltgbx = deltarx = 0; \
- } \
- } while (0)
-
-#define SET_XY() \
- do { \
- delt02 = dx02 / dy02; \
- if (dy12) delt12 = dx12 / dy12; \
- if (dy01) delt01 = dx01 / dy01; \
- start02 = (ydiff * delt02) + x0; \
- end01 = (ydiff * delt01) + x0; \
- end12 = ((y1 - (GLfloat)iy1) * delt12) + x1; \
- } while (0)
-
-#define SET_DIR() \
- do { \
- tmp = x1 - (dy01 * delt02 + x0); \
- if (tmp > 0) { \
- lr = 0x80000000; \
- } else { \
- tmp *= -1; \
- lr = 0; \
- } \
- tmp >>= 20; \
- } while (0)
-
-#define SET_Z() \
- do { \
- deltzy = (z2 - z0) / dy02; \
- if (tmp) { \
- deltzx = (z1 - (dy01 * deltzy + z0)) / tmp; \
- } else { deltzx = 0; } \
- zstart = (deltzy * ydiff) + z0; \
- } while (0)
-
-#define SET_BASEUV() \
- do { \
- if (u0 < u1) { \
- if (u0 < u2) { \
- baseu = u0; \
- } else { \
- baseu = u2; \
- } \
- } else { \
- if (u1 < u2) { \
- baseu = u1; \
- } else { \
- baseu = u2; \
- } \
- } \
- if (v0 < v1) { \
- if (v0 < v2) { \
- basev = v0; \
- } else { \
- basev = v2; \
- } \
- } else { \
- if (v1 < v2) { \
- basev = v1; \
- } else { \
- basev = v2; \
- } \
- } \
- } while (0)
-
-#define SET_RW() \
- do { \
- /* GLfloat minW; \
- if (w0 < w1) { \
- if (w0 < w2) { \
- minW = w0; \
- } else { \
- minW = w2; \
- } \
- } else { \
- if (w1 < w2) { \
- minW = w1; \
- } else { \
- minW = w2; \
- } \
- } */ \
- rw0 = (512.0 * w0); \
- rw1 = (512.0 * w1); \
- rw2 = (512.0 * w2); \
- } while (0)
-
-
-#define SET_D() \
- do { \
- GLfloat sxy, suv; \
- int lev; \
- suv = (VB->TexCoordPtr[0]->data[vert0][0] - \
- VB->TexCoordPtr[0]->data[vert2][0]) * \
- (VB->TexCoordPtr[0]->data[vert1][1] - \
- VB->TexCoordPtr[0]->data[vert2][1]) - \
- (VB->TexCoordPtr[0]->data[vert1][0] - \
- VB->TexCoordPtr[0]->data[vert2][0]) * \
- (VB->TexCoordPtr[0]->data[vert0][1] - \
- VB->TexCoordPtr[0]->data[vert2][2]); \
- sxy = (VB->Win.data[vert0][0] - \
- VB->Win.data[vert2][0]) * \
- (VB->Win.data[vert1][1] - \
- VB->Win.data[vert2][1]) - \
- (VB->Win.data[vert1][0] - \
- VB->Win.data[vert2][0]) * \
- (VB->Win.data[vert0][1] - \
- VB->Win.data[vert2][2]); \
- if (sxy < 0) sxy *= -1.0; \
- if (suv < 0) suv *= -1.0; \
- lev = *(int*)&suv - *(int *)&sxy; \
- if (lev < 0) \
- lev = 0; \
- else \
- lev >>=23; \
- dstart = (lev << 27); \
- } while (0)
-
-
-
-#define SET_UVWD() \
- do { \
- SET_BASEUV(); \
- SET_RW(); \
- SET_D(); \
- ru0 = (((u0 - baseu) * rw0)); \
- ru1 = (((u1 - baseu) * rw1)); \
- ru2 = (((u2 - baseu) * rw2)); \
- rv0 = (((v0 - basev) * rw0)); \
- rv1 = (((v1 - basev) * rw1)); \
- rv2 = (((v2 - basev) * rw2)); \
- while (baseu < 0) { baseu += (t->tObj->Image[0]->Width << 8); } \
- while (basev < 0) { basev += (t->tObj->Image[0]->Height << 8); } \
- if (!(baseu & 0xFF)) { baseu = (baseu >> 8); } else { baseu = (baseu >> 8) + 1; } \
- if ((basev & 0x80) || !(basev & 0xFF)) { basev = (basev >> 8); } else { basev = (basev >> 8) - 1; } \
- rbaseu = (baseu) << (16 - t->widthLog2); \
- rbasev = (basev) << (16 - t->widthLog2); \
- deltuy = (((ru2 - ru0) / dy02)); \
- deltvy = (((rv2 - rv0) / dy02)); \
- rw0 *= (1024.0 * 512.0); \
- rw1 *= (1024.0 * 512.0); \
- rw2 *= (1024.0 * 512.0); \
- deltwy = ((rw2 - rw0) / dy02); \
- if (tmp) { \
- deltux = ((ru1 - (dy01 * deltuy + ru0)) / tmp); \
- deltvx = ((rv1 - (dy01 * deltvy + rv0)) / tmp); \
- deltwx = ((rw1 - (dy01 * deltwy + rw0)) / tmp); \
- } else { deltux = deltvx = deltwx = 0; } \
- ustart = (deltuy * ydiff) + (ru0); \
- vstart = (deltvy * ydiff) + (rv0); \
- wstart = (deltwy * ydiff) + (rw0); \
- } while (0)
-
-
-#define SEND_COLORS() \
- do { \
- WAITFIFOEMPTY(6); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GBX), deltgbx); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ARX), deltarx); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GBY), deltgby); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ARY), deltary); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GS_BS), gbstart); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_AS_RS), arstart); \
- } while (0)
-
-#define SEND_VERTICES() \
- do { \
- WAITFIFOEMPTY(6); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZSTART), zstart); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZXD), deltzx); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZYD), deltzy); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA12), delt12); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXEND12), end12); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA01), delt01); \
- WAITFIFOEMPTY(5); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXEND01), end01); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA02), delt02); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXSTART02), start02); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TYS), iy0); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TY01_Y12), \
- ((((iy0 - iy1) & 0x7FF) << 16) | \
- ((iy1 - iy2) & 0x7FF) | lr)); \
- } while (0)
-
-#define SEND_UVWD() \
- do { \
- WAITFIFOEMPTY(7); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_BASEV), (rbasev & 0xFFFF)); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_BASEU), (0xa0000000 | (rbaseu & 0xFFFF))); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WXD), deltwx); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WYD), deltwy); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WSTART), wstart); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DXD), deltdx); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VXD), deltvx); \
- WAITFIFOEMPTY(7); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_UXD), deltux); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DYD), deltdy); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VYD), deltvy); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_UYD), deltuy); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DSTART), dstart); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VSTART), vstart); \
- OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_USTART), ustart); \
- } while (0)
-
-#define DMA_SEND_UVWD() \
- do { \
- DMAOUT((rbasev & 0xFFFF)); \
- DMAOUT((0xa0000000 | (rbaseu & 0xFFFF))); \
- DMAOUT(deltwx); \
- DMAOUT(deltwy); \
- DMAOUT(wstart); \
- DMAOUT(deltdx); \
- DMAOUT(deltvx); \
- DMAOUT(deltux); \
- DMAOUT(deltdy); \
- DMAOUT(deltvy); \
- DMAOUT(deltuy); \
- DMAOUT(dstart); \
- DMAOUT(vstart); \
- DMAOUT(ustart); \
- } while (0)
-
-
-#define DMA_SEND_COLORS() \
- do { \
- DMAOUT(deltgbx); \
- DMAOUT(deltarx); \
- DMAOUT(deltgby); \
- DMAOUT(deltary); \
- DMAOUT(gbstart); \
- DMAOUT(arstart); \
- } while (0)
-
-#define DMA_SEND_VERTICES() \
- do { \
- DMAOUT(deltzx); \
- DMAOUT(deltzy); \
- DMAOUT(zstart); \
- DMAOUT(delt12); \
- DMAOUT(end12); \
- DMAOUT(delt01); \
- DMAOUT(end01); \
- DMAOUT(delt02); \
- DMAOUT(start02); \
- DMAOUT(iy0); \
- DMAOUT(((((iy0 - iy1) & 0x7FF) << 16) | \
- ((iy1 - iy2) & 0x7FF) | lr)); \
- } while (0)
-
diff --git a/src/mesa/drivers/dri/savage/Makefile b/src/mesa/drivers/dri/savage/Makefile
index 018482f66b..2e5c40802c 100644
--- a/src/mesa/drivers/dri/savage/Makefile
+++ b/src/mesa/drivers/dri/savage/Makefile
@@ -27,4 +27,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h
index abb8440fc4..bfd3077d70 100644
--- a/src/mesa/drivers/dri/savage/savage_init.h
+++ b/src/mesa/drivers/dri/savage/savage_init.h
@@ -66,7 +66,7 @@ typedef struct {
unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS];
drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS];
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
savageRegion aperture;
savageRegion agpTextures;
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 931ceff0a8..8e879ca41c 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -59,7 +59,7 @@
#include "texmem.h"
#define need_GL_EXT_secondary_color
-#include "extension_helper.h"
+#include "main/remap_helper.h"
#include "xmlpool.h"
@@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = {
};
static GLboolean
-savageInitDriver(__DRIscreenPrivate *sPriv)
+savageInitDriver(__DRIscreen *sPriv)
{
savageScreenPrivate *savageScreen;
SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv;
@@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
/* Accessed by dlsym from dri_mesa_init.c
*/
static void
-savageDestroyScreen(__DRIscreenPrivate *sPriv)
+savageDestroyScreen(__DRIscreen *sPriv)
{
savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private;
@@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv)
static GLboolean
savageCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
savageContextPtr imesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct dd_function_table functions;
savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private;
drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+
@@ -436,7 +436,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/
__driUtilMessage("Not enough texture memory. "
"Falling back to indirect rendering.");
- Xfree(imesa);
+ _mesa_free(imesa);
return GL_FALSE;
}
@@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
}
static void
-savageDestroyContext(__DRIcontextPrivate *driContextPriv)
+savageDestroyContext(__DRIcontext *driContextPriv)
{
savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate;
GLuint i;
@@ -574,14 +574,14 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
_mesa_destroy_context(imesa->glCtx);
/* no longer use vertex_dma_buf*/
- Xfree(imesa);
+ _mesa_free(imesa);
}
}
static GLboolean
-savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+savageCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
@@ -602,7 +602,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
(GLubyte *) screen->aperture.map
+ 0x01000000 * TARGET_FRONT,
screen->cpp,
@@ -615,7 +615,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888,
(GLubyte *) screen->aperture.map
+ 0x01000000 * TARGET_BACK,
screen->cpp,
@@ -628,7 +628,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+ = driNewRenderbuffer(MESA_FORMAT_Z16,
(GLubyte *) screen->aperture.map
+ 0x01000000 * TARGET_DEPTH,
screen->zpp,
@@ -639,7 +639,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
+ = driNewRenderbuffer(MESA_FORMAT_S8_Z24,
(GLubyte *) screen->aperture.map
+ 0x01000000 * TARGET_DEPTH,
screen->zpp,
@@ -651,7 +651,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
+ = driNewRenderbuffer(MESA_FORMAT_S8,
(GLubyte *) screen->aperture.map
+ 0x01000000 * TARGET_DEPTH,
screen->zpp,
@@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
static void
-savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+savageDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
#if 0
-void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
+void XMesaSwapBuffers(__DRIdrawable *driDrawPriv)
{
/* XXX should do swap according to the buffer, not the context! */
savageContextPtr imesa = savageCtx;
@@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
void savageXMesaSetClipRects(savageContextPtr imesa)
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if ((dPriv->numBackClipRects == 0)
|| (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) {
@@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa)
static void savageXMesaWindowMoved( savageContextPtr imesa )
{
- __DRIdrawablePrivate *const drawable = imesa->driDrawable;
- __DRIdrawablePrivate *const readable = imesa->driReadable;
+ __DRIdrawable *const drawable = imesa->driDrawable;
+ __DRIdrawable *const readable = imesa->driReadable;
if (0)
fprintf(stderr, "savageXMesaWindowMoved\n\n");
@@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa )
static GLboolean
-savageUnbindContext(__DRIcontextPrivate *driContextPriv)
+savageUnbindContext(__DRIcontext *driContextPriv)
{
savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate;
if (savage)
@@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv)
#if 0
static GLboolean
-savageOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+savageOpenFullScreen(__DRIcontext *driContextPriv)
{
@@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv)
}
static GLboolean
-savageCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+savageCloseFullScreen(__DRIcontext *driContextPriv)
{
if (driContextPriv) {
@@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv)
#endif
static GLboolean
-savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+savageMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
savageContextPtr imesa
@@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
void savageGetLock( savageContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *const drawable = imesa->driDrawable;
- __DRIdrawablePrivate *const readable = imesa->driReadable;
- __DRIscreenPrivate *sPriv = imesa->driScreen;
+ __DRIdrawable *const drawable = imesa->driDrawable;
+ __DRIdrawable *const readable = imesa->driReadable;
+ __DRIscreen *sPriv = imesa->driScreen;
drm_savage_sarea_t *sarea = imesa->sarea;
int me = imesa->hHWContext;
int stamp = drawable->lastStamp;
@@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
}
static const __DRIconfig **
-savageFillInModes( __DRIscreenPrivate *psp,
+savageFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-savageInitScreen(__DRIscreenPrivate *psp)
+savageInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 2, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -980,18 +980,6 @@ savageInitScreen(__DRIscreenPrivate *psp)
&psp->drm_version, & drm_expected ) )
return NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-
if (!savageInitDriver(psp))
return NULL;
@@ -1013,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = {
savageMakeCurrent,
savageUnbindContext
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h
index 53a37db1cb..ba1e6e1e1a 100644
--- a/src/mesa/drivers/dri/savage/savagecontext.h
+++ b/src/mesa/drivers/dri/savage/savagecontext.h
@@ -271,10 +271,10 @@ struct savage_context_t {
drm_hw_lock_t *driHwLock;
GLuint driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
savageScreenPrivate *savageScreen;
drm_savage_sarea_t *sarea;
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index 948ed18419..d0b64e801a 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -337,6 +337,8 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
GLint ch = ctx->DrawBuffer->_Ymax - cy;
/* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */
+ (void) ch;
+ (void) cw;
if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG)
fprintf (stderr, "%s\n", __FUNCTION__);
@@ -358,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
depthMask = 0;
switch (imesa->savageScreen->cpp) {
case 2:
- colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
+ colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
break;
case 4:
- colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3],
- ctx->Color.ColorMask[2],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[0]);
+ colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3],
+ ctx->Color.ColorMask[0][2],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][0]);
break;
}
@@ -431,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
/*
* Copy the back buffer to the front buffer.
*/
-void savageSwapBuffers( __DRIdrawablePrivate *dPriv )
+void savageSwapBuffers( __DRIdrawable *dPriv )
{
savageContextPtr imesa;
@@ -535,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa )
void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if (!imesa->dmaVtxBuf.total)
discard = GL_FALSE;
diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h
index 639605cc51..e7e80816c1 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.h
+++ b/src/mesa/drivers/dri/savage/savageioctl.h
@@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard );
void savageDDInitIoctlFuncs( GLcontext *ctx );
-void savageSwapBuffers( __DRIdrawablePrivate *dPriv );
+void savageSwapBuffers( __DRIdrawable *dPriv );
#define WAIT_IDLE_EMPTY(imesa) do { \
if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 32c74f9467..8221edf387 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -252,13 +252,13 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT);
const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) &&
(texObj->WrapT == GL_REPEAT);
- const GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data;
- const GLint instride = VB->TexCoordPtr[i]->stride;
+ const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data;
+ const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride;
GLfloat (*out)[4] = store->texcoord[i].data;
GLint j;
if (!ctx->Texture.Unit[i]._ReallyEnabled ||
- VB->TexCoordPtr[i]->size == 4)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size == 4)
/* Never try to normalize homogenous tex coords! */
continue;
@@ -297,7 +297,7 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
}
if (normalizeS || normalizeT)
- VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
index 9615e34013..792e166d9c 100644
--- a/src/mesa/drivers/dri/savage/savagespan.c
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -34,7 +34,7 @@
#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint cpp = drb->cpp; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -44,7 +44,7 @@
#define LOCAL_DEPTH_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint zpp = drb->cpp; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -255,15 +255,13 @@ void
savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis,
GLboolean float_depth)
{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- savageInitPointers_565(&drb->Base);
- }
- else {
- savageInitPointers_8888(&drb->Base);
- }
+ if (drb->Base.Format == MESA_FORMAT_RGB565) {
+ savageInitPointers_565(&drb->Base);
+ }
+ else if (drb->Base.Format == MESA_FORMAT_ARGB8888) {
+ savageInitPointers_8888(&drb->Base);
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ else if (drb->Base.Format == MESA_FORMAT_Z16) {
if (float_depth) {
savageInitDepthPointers_z16f(&drb->Base);
}
@@ -271,7 +269,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis,
savageInitDepthPointers_z16(&drb->Base);
}
}
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+ else if (drb->Base.Format == MESA_FORMAT_S8_Z24) {
if (float_depth) {
savageInitDepthPointers_s8_z24f(&drb->Base);
}
@@ -279,7 +277,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis,
savageInitDepthPointers_s8_z24(&drb->Base);
}
}
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+ else if (drb->Base.Format == MESA_FORMAT_S8) {
savageInitStencilPointers_s8_z24(&drb->Base);
}
}
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index fe239e1b05..97598f599e 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -23,29 +23,24 @@
*/
-#include <stdlib.h>
-#include <stdio.h>
-
-#include <GL/gl.h>
-
+#include "main/context.h"
#include "main/mm.h"
-#include "savagecontext.h"
-#include "savagetex.h"
-#include "savagetris.h"
-#include "savageioctl.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-#include "savage_bci.h"
-
#include "main/macros.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/texobj.h"
#include "main/convolve.h"
#include "main/colormac.h"
+#include "main/simple_list.h"
+#include "main/enums.h"
#include "swrast/swrast.h"
+#include "savagecontext.h"
+#include "savagetex.h"
+#include "savagetris.h"
+#include "savageioctl.h"
+#include "savage_bci.h"
+
#include "xmlpool.h"
#define TILE_INDEX_DXT1 0
@@ -512,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj )
savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT);
savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter);
- savageSetTexBorderColor(t,texObj->BorderColor);
+ savageSetTexBorderColor(t,texObj->BorderColor.f);
}
return t;
@@ -527,6 +522,11 @@ savageAllocTexObj( struct gl_texture_object *texObj )
* components to white. This way we get the correct result.
*/
+#if 0
+/* Using MESA_FORMAT_RGBA8888 to store alpha-only textures should
+ * work but is space inefficient.
+ */
+
static GLboolean
_savage_texstore_a1114444(TEXSTORE_PARAMS);
@@ -590,10 +590,11 @@ _savage_texstore_a1114444(TEXSTORE_PARAMS)
return GL_FALSE;
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
+ GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUI = (GLushort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -629,10 +630,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS)
return GL_FALSE;
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
+ GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -647,10 +649,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS)
return GL_TRUE;
}
+#endif
/* Called by the _mesa_store_teximage[123]d() functions. */
-static const struct gl_texture_format *
+static gl_format
savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -669,15 +672,15 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
default:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
}
case 3:
@@ -686,129 +689,152 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
default:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
}
case GL_RGBA8:
case GL_RGBA12:
case GL_RGBA16:
return !force16bpt ?
- &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_RGB10_A2:
return !force16bpt ?
- &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555;
case GL_RGBA4:
case GL_RGBA2:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_ALPHA:
case GL_COMPRESSED_ALPHA:
- return isSavage4 ? &_mesa_texformat_a8 : (
+#if 0
+ return isSavage4 ? MESA_FORMAT_a8 : (
do32bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444);
+#else
+ if (isSavage4)
+ return MESA_FORMAT_A8;
+ else if (do32bpt)
+ return MESA_FORMAT_ARGB8888;
+ else
+ return MESA_FORMAT_ARGB4444;
+#endif
case GL_ALPHA4:
- return isSavage4 ? &_mesa_texformat_a8 : &_savage_texformat_a1114444;
+#if 0
+ return isSavage4 ? MESA_FORMAT_a8 : &_savage_texformat_a1114444;
+#else
+ if (isSavage4)
+ return MESA_FORMAT_A8;
+ else
+ return MESA_FORMAT_ARGB4444;
+#endif
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
- return isSavage4 ? &_mesa_texformat_a8 : (
+#if 0
+ return isSavage4 ? MESA_FORMAT_a8 : (
!force16bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444);
-
+#else
+ if (isSavage4)
+ return MESA_FORMAT_A8;
+ else if (force16bpt)
+ return MESA_FORMAT_ARGB4444;
+ else
+ return MESA_FORMAT_ARGB8888;
+#endif
case 1:
case GL_LUMINANCE:
case GL_COMPRESSED_LUMINANCE:
/* no alpha, but use argb1555 in 16bit case to get pure grey values */
- return isSavage4 ? &_mesa_texformat_l8 : (
- do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555);
+ return isSavage4 ? MESA_FORMAT_L8 : (
+ do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555);
case GL_LUMINANCE4:
- return isSavage4 ? &_mesa_texformat_l8 : &_mesa_texformat_argb1555;
+ return isSavage4 ? MESA_FORMAT_L8 : MESA_FORMAT_ARGB1555;
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- return isSavage4 ? &_mesa_texformat_l8 : (
- !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555);
+ return isSavage4 ? MESA_FORMAT_L8 : (
+ !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555);
case 2:
case GL_LUMINANCE_ALPHA:
case GL_COMPRESSED_LUMINANCE_ALPHA:
/* Savage4 has a al44 texture format. But it's not supported by Mesa. */
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
#if 0
/* TFT_I8 produces garbage on ProSavageDDR and subsequent texture
* disable keeps rendering garbage. Disabled for now. */
case GL_INTENSITY:
case GL_COMPRESSED_INTENSITY:
- return isSavage4 ? &_mesa_texformat_i8 : (
- do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444);
+ return isSavage4 ? MESA_FORMAT_i8 : (
+ do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444);
case GL_INTENSITY4:
- return isSavage4 ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444;
+ return isSavage4 ? MESA_FORMAT_i8 : MESA_FORMAT_ARGB4444;
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
- return isSavage4 ? &_mesa_texformat_i8 : (
- !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444);
+ return isSavage4 ? MESA_FORMAT_i8 : (
+ !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444);
#else
case GL_INTENSITY:
case GL_COMPRESSED_INTENSITY:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_INTENSITY4:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
- return !force16bpt ? &_mesa_texformat_argb8888 :
- &_mesa_texformat_argb4444;
+ return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
#endif
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
if (!isSavage4)
/* Not the best choice but Savage3D/MX/IX don't support DXT3 or DXT5. */
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
/* fall through */
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
/*
case GL_COLOR_INDEX:
@@ -822,7 +848,7 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
*/
default:
_mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__);
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -837,7 +863,7 @@ static void savageSetTexImages( savageContextPtr imesa,
assert(t);
assert(image);
- switch (image->TexFormat->MesaFormat) {
+ switch (image->TexFormat) {
case MESA_FORMAT_ARGB8888:
textureFormat = TFT_ARGB8888;
t->texelBytes = tileIndex = 4;
@@ -2018,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- savageSetTexBorderColor(t,tObj->BorderColor);
+ savageSetTexBorderColor(t,tObj->BorderColor.f);
break;
default:
@@ -2083,6 +2109,7 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions )
/* Texel fetching with our custom texture formats works just like
* the standard argb formats. */
+#if 0
_savage_texformat_a1114444.FetchTexel1D = _mesa_texformat_argb4444.FetchTexel1D;
_savage_texformat_a1114444.FetchTexel2D = _mesa_texformat_argb4444.FetchTexel2D;
_savage_texformat_a1114444.FetchTexel3D = _mesa_texformat_argb4444.FetchTexel3D;
@@ -2096,4 +2123,5 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions )
_savage_texformat_a1118888.FetchTexel1Df= _mesa_texformat_argb8888.FetchTexel1Df;
_savage_texformat_a1118888.FetchTexel2Df= _mesa_texformat_argb8888.FetchTexel2Df;
_savage_texformat_a1118888.FetchTexel3Df= _mesa_texformat_argb8888.FetchTexel3Df;
+#endif
}
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index c04763b40e..9a92541ef7 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -435,7 +435,8 @@ do { \
#define LOCAL_VARS(n) \
savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = \
((imesa->skip & SAVAGE_SKIP_W) ? 3 : 4); \
GLboolean specoffset = \
@@ -879,13 +880,13 @@ static GLboolean savageCheckPTexHack( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) {
if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX ))
return GL_TRUE; /* apply ptex hack */
else
FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE);
}
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4)
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE);
return GL_FALSE; /* don't apply ptex hack */
@@ -976,13 +977,13 @@ static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
if (imesa->ptexHack)
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0);
- else if (VB->TexCoordPtr[0]->size == 4)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[0]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2)
/* The chromium menu emits some 3D tex coords even though no
* 3D texture is enabled. Ignore the 3rd coordinate. */
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 );
- else if (VB->TexCoordPtr[0]->size == 1) {
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 1) {
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 );
EMIT_PAD( 4 );
} else
@@ -1025,9 +1026,9 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
if (imesa->ptexHack)
NEED_ATTR( SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0);
- else if (VB->TexCoordPtr[0]->size == 4)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[0]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2)
/* The chromium menu emits some 3D tex coords even though no
* 3D texture is enabled. Ignore the 3rd coordinate. */
NEED_ATTR( SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 );
@@ -1035,10 +1036,10 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
NEED_ATTR( SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 );
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) {
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
/* projective textures are not supported by the hardware */
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[1]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size >= 2)
NEED_ATTR( SAVAGE_EMIT_ST1, SAVAGE_SKIP_ST1 );
else
NEED_ATTR( SAVAGE_EMIT_S1, SAVAGE_SKIP_S1 );
diff --git a/src/mesa/drivers/dri/sis/Makefile b/src/mesa/drivers/dri/sis/Makefile
index d2354e6776..ad009fc239 100644
--- a/src/mesa/drivers/dri/sis/Makefile
+++ b/src/mesa/drivers/dri/sis/Makefile
@@ -34,4 +34,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c
index 323383da62..d358ef62dc 100644
--- a/src/mesa/drivers/dri/sis/sis_clear.c
+++ b/src/mesa/drivers/dri/sis/sis_clear.c
@@ -393,7 +393,6 @@ sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
- int cmd;
mWait3DCmdQueue (8);
MMIO(REG_SRC_PITCH, (smesa->zFormat == SiS_ZFORMAT_Z16) ?
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index a070fe3d79..0944f4d8b4 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -59,7 +59,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
-#include "extension_helper.h"
+#include "main/remap_helper.h"
#ifndef SIS_DEBUG
int SIS_DEBUG = 0;
@@ -69,7 +69,7 @@ int GlobalCurrentHwcx = -1;
int GlobalHwcxCountBase = 1;
int GlobalCmdQueueLen = 0;
-struct dri_extension card_extensions[] =
+static struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_border_clamp", NULL },
@@ -83,13 +83,15 @@ struct dri_extension card_extensions[] =
{ NULL, NULL }
};
-struct dri_extension card_extensions_6326[] =
+#if 0
+static struct dri_extension card_extensions_6326[] =
{
/*{ "GL_ARB_texture_border_clamp", NULL },*/
/*{ "GL_ARB_texture_mirrored_repeat", NULL },*/
/*{ "GL_MESA_ycbcr_texture", NULL },*/
{ NULL, NULL }
};
+#endif
static const struct dri_debug_control debug_control[] =
{
@@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLboolean
sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
sisContextPtr smesa;
sisScreenPtr sisScreen;
int i;
@@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual,
}
void
-sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
+sisDestroyContext ( __DRIcontext *driContextPriv )
{
sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate;
@@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
}
GLboolean
-sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
}
GLboolean
-sisUnbindContext( __DRIcontextPrivate *driContextPriv )
+sisUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h
index bc53cb5efa..4179ee081a 100644
--- a/src/mesa/drivers/dri/sis/sis_context.h
+++ b/src/mesa/drivers/dri/sis/sis_context.h
@@ -359,9 +359,9 @@ struct sis_context
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -439,18 +439,18 @@ enum _sis_verbose {
};
extern GLboolean sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void sisDestroyContext( __DRIcontextPrivate * );
+extern void sisDestroyContext( __DRIcontext * );
void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLuint width, GLuint height);
-extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv );
void WaitEngIdle (sisContextPtr smesa);
void Wait2DEngIdle (sisContextPtr smesa);
diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c
index bddc4a9285..217d77557f 100644
--- a/src/mesa/drivers/dri/sis/sis_dd.c
+++ b/src/mesa/drivers/dri/sis/sis_dd.c
@@ -41,6 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_tris.h"
#include "swrast/swrast.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
@@ -142,25 +143,25 @@ sisInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format)
if (format == GL_RGBA) {
/* Color */
- rb->_BaseFormat = GL_RGBA;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
}
else if (format == GL_DEPTH_COMPONENT16) {
/* Depth */
- rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_INT;
}
else if (format == GL_DEPTH_COMPONENT24) {
/* Depth */
- rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z32;
rb->DataType = GL_UNSIGNED_INT;
}
else {
/* Stencil */
ASSERT(format == GL_STENCIL_INDEX8_EXT);
- rb->_BaseFormat = GL_STENCIL_INDEX;
+ rb->Format = MESA_FORMAT_S8;
rb->DataType = GL_UNSIGNED_BYTE;
}
diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c
index 806110cad4..b8ff4e31e2 100644
--- a/src/mesa/drivers/dri/sis/sis_lock.c
+++ b/src/mesa/drivers/dri/sis/sis_lock.c
@@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
void
sisGetLock( sisContextPtr smesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = smesa->driDrawable;
- __DRIscreenPrivate *sPriv = smesa->driScreen;
+ __DRIdrawable *dPriv = smesa->driDrawable;
+ __DRIscreen *sPriv = smesa->driScreen;
SISSAREAPrivPtr sarea = smesa->sarea;
drmGetLock( smesa->driFd, smesa->hHWContext, flags );
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index b5f04ae28d..d38b93ec9b 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3;
extern const struct dri_extension card_extensions[];
static const __DRIconfig **
-sisFillInModes(__DRIscreenPrivate *psp, int bpp)
+sisFillInModes(__DRIscreen *psp, int bpp)
{
__DRIconfig **configs;
unsigned depth_buffer_factor;
@@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp)
/* Create the device specific screen private data struct.
*/
static sisScreenPtr
-sisCreateScreen( __DRIscreenPrivate *sPriv )
+sisCreateScreen( __DRIscreen *sPriv )
{
sisScreenPtr sisScreen;
SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv;
@@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-sisDestroyScreen( __DRIscreenPrivate *sPriv )
+sisDestroyScreen( __DRIscreen *sPriv )
{
sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private;
@@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv )
* data.
*/
static GLboolean
-sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+sisCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+sisDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
-static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
+static void sisCopyBuffer( __DRIdrawable *dPriv )
{
sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate;
int i;
@@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
/* Copy the back color buffer to the front color buffer */
static void
-sisSwapBuffers(__DRIdrawablePrivate *dPriv)
+sisSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate;
@@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv)
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-sisInitScreen(__DRIscreenPrivate *psp)
+sisInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = {0, 8, 0};
static const __DRIversion dri_expected = {4, 0, 0};
@@ -298,18 +298,6 @@ sisInitScreen(__DRIscreenPrivate *psp)
&psp->drm_version, &drm_expected))
return NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-
psp->private = sisCreateScreen(psp);
if (!psp->private) {
@@ -337,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = {
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h
index 07c29cfa09..8009fecc31 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.h
+++ b/src/mesa/drivers/dri/sis/sis_screen.h
@@ -50,7 +50,7 @@ typedef struct {
int cpp;
unsigned int screenX, screenY;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c
index 9e9a509755..008b00160e 100644
--- a/src/mesa/drivers/dri/sis/sis_span.c
+++ b/src/mesa/drivers/dri/sis/sis_span.c
@@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
+ __DRIdrawable *dPriv = smesa->driDrawable; \
struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \
GLuint pitch = srb->pitch; \
char *buf = srb->map; \
@@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_DEPTH_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
+ __DRIdrawable *dPriv = smesa->driDrawable; \
struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \
char *buf = srb->map;
@@ -176,24 +176,22 @@ sisDDInitSpanFuncs( GLcontext *ctx )
void
sisSetSpanFunctions(struct sis_renderbuffer *srb, const GLvisual *vis)
{
- if (srb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- sisInitPointers_RGB565( &srb->Base );
- }
- else {
- sisInitPointers_ARGB8888( &srb->Base );
- }
+ if (srb->Base.Format == MESA_FORMAT_RGB565) {
+ sisInitPointers_RGB565( &srb->Base );
}
- else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ else if (srb->Base.Format == MESA_FORMAT_ARGB8888) {
+ sisInitPointers_ARGB8888( &srb->Base );
+ }
+ else if (srb->Base.Format == MESA_FORMAT_Z16) {
sisInitDepthPointers_z16(&srb->Base);
}
- else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+ else if (srb->Base.Format == MESA_FORMAT_S8_Z24) {
sisInitDepthPointers_z24_s8(&srb->Base);
}
- else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT32) {
+ else if (srb->Base.Format == MESA_FORMAT_Z32) {
sisInitDepthPointers_z32(&srb->Base);
}
- else if (srb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+ else if (srb->Base.Format == MESA_FORMAT_S8) {
sisInitStencilPointers_z24_s8(&srb->Base);
}
}
diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c
index 28ced6cfd5..951c470dad 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.c
+++ b/src/mesa/drivers/dri/sis/sis_tex.c
@@ -28,17 +28,15 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Eric Anholt <anholt@FreeBSD.org>
*/
-#include "sis_context.h"
-#include "sis_alloc.h"
-#include "sis_tex.h"
-
#include "swrast/swrast.h"
#include "main/imports.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "sis_context.h"
+#include "sis_alloc.h"
+#include "sis_tex.h"
#include "xmlpool.h"
#define ALIGN(value, align) (GLubyte *)((long)(value + align - 1) & ~(align - 1))
@@ -65,7 +63,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level,
if (t->format == 0) {
t->format = image->_BaseFormat;
- switch (image->TexFormat->MesaFormat)
+ switch (image->TexFormat)
{
case MESA_FORMAT_ARGB8888:
t->hwformat = TEXEL_ARGB_8888_32;
@@ -101,13 +99,12 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level,
t->hwformat = TEXEL_VUY422;
break;
default:
- sis_fatal_error("Bad texture format 0x%x.\n",
- image->TexFormat->MesaFormat);
+ sis_fatal_error("Bad texture format 0x%x.\n", image->TexFormat);
}
}
assert(t->format == image->_BaseFormat);
- texel_size = image->TexFormat->TexelBytes;
+ texel_size = _mesa_get_format_bytes(image->TexFormat);
size = image->Width * image->Height * texel_size + TEXTURE_HW_PLUS;
addr = sisAllocFB( smesa, size, &t->image[level].handle );
@@ -230,7 +227,7 @@ static GLboolean sisIsTextureResident( GLcontext * ctx,
return (texObj->DriverData != NULL);
}
-static const struct gl_texture_format *
+static gl_format
sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -248,15 +245,15 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
default:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
}
case 3:
@@ -265,46 +262,46 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
switch ( type ) {
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
default:
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
}
case GL_RGBA8:
case GL_RGBA12:
case GL_RGBA16:
return !force16bpt ?
- &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_RGB10_A2:
return !force16bpt ?
- &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555;
case GL_RGBA4:
case GL_RGBA2:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
case GL_RGB5:
case GL_RGB4:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb332;
+ return MESA_FORMAT_RGB332;
case GL_ALPHA:
case GL_ALPHA4: /* FIXME: This could use its own texstore */
@@ -312,7 +309,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case 1:
case GL_LUMINANCE:
@@ -321,7 +318,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
case 2:
case GL_LUMINANCE_ALPHA:
@@ -332,7 +329,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_INTENSITY:
case GL_INTENSITY4:
@@ -340,19 +337,19 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
default:
_mesa_problem(ctx, "unexpected format in sisDDChooseTextureFormat: %d",
internalFormat);
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -425,7 +422,7 @@ static void sisTexSubImage1D( GLcontext *ctx,
/* Upload the texture */
WaitEngIdle(smesa);
- texelBytes = texImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
copySize = width * texelBytes;
src = (char *)texImage->Data + xoffset * texelBytes;
@@ -513,7 +510,7 @@ static void sisTexSubImage2D( GLcontext *ctx,
/* Upload the texture */
WaitEngIdle(smesa);
- texelBytes = texImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
copySize = width * texelBytes;
src = (char *)texImage->Data + (xoffset + yoffset * texImage->Width) *
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index 46417ce414..4c22a10cf7 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "sis_context.h"
#include "sis_state.h"
@@ -458,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
{
GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]);
current->texture[hw_unit].hwTextureBorderColor =
PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 76d12d07b3..4690274c3c 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -430,7 +430,8 @@ do { \
#define LOCAL_VARS(n) \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = smesa->coloroffset; \
GLuint specoffset = smesa->specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
@@ -903,14 +904,14 @@ static void sisRenderStart( GLcontext *ctx )
/* projective textures are not supported by the hardware */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
- if (VB->TexCoordPtr[0]->size > 2)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size > 2)
tex_fallback = GL_TRUE;
EMIT_ATTR(_TNL_ATTRIB_TEX0, EMIT_2F);
AGPParseSet |= SiS_PS_HAS_UV0;
}
/* Will only hit tex1 on SiS300 */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) {
- if (VB->TexCoordPtr[1]->size > 2)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size > 2)
tex_fallback = GL_TRUE;
EMIT_ATTR(_TNL_ATTRIB_TEX1, EMIT_2F);
AGPParseSet |= SiS_PS_HAS_UV1;
diff --git a/src/mesa/drivers/dri/swrast/Makefile b/src/mesa/drivers/dri/swrast/Makefile
index 5f3a4f2191..771169c1ff 100644
--- a/src/mesa/drivers/dri/swrast/Makefile
+++ b/src/mesa/drivers/dri/swrast/Makefile
@@ -21,4 +21,3 @@ SWRAST_COMMON_SOURCES = \
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index f4947daa06..8340861aff 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -33,6 +33,7 @@
#include "main/context.h"
#include "main/extensions.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/renderbuffer.h"
@@ -49,78 +50,6 @@
#include "swrast_priv.h"
-#define need_GL_VERSION_1_3
-#define need_GL_VERSION_1_4
-#define need_GL_VERSION_1_5
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-
-/* sw extensions for imaging */
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_convolution
-#define need_GL_EXT_histogram
-#define need_GL_SGI_color_table
-
-/* sw extensions not associated with some GL version */
-#define need_GL_ARB_draw_elements_base_vertex
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_vertex_array_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_sync
-#define need_GL_APPLE_vertex_array_object
-#define need_GL_ATI_fragment_shader
-#define need_GL_ATI_separate_stencil
-#define need_GL_EXT_depth_bounds_test
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_framebuffer_blit
-#define need_GL_EXT_gpu_program_parameters
-#define need_GL_EXT_paletted_texture
-#define need_GL_EXT_stencil_two_side
-#define need_GL_MESA_resize_buffers
-#define need_GL_NV_vertex_program
-#define need_GL_NV_fragment_program
-
-#include "extension_helper.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
- { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
- { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
- { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
- { "GL_VERSION_2_1", GL_VERSION_2_1_functions },
-
- { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
- { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
- { "GL_EXT_convolution", GL_EXT_convolution_functions },
- { "GL_EXT_histogram", GL_EXT_histogram_functions },
- { "GL_SGI_color_table", GL_SGI_color_table_functions },
-
- { "GL_ARB_depth_clamp", NULL },
- { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_ARB_sync", GL_ARB_sync_functions },
- { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
- { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
- { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
- { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
- { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
- { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
- { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
- { "GL_NV_depth_clamp", NULL },
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
- { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
- { "GL_NV_fragment_program_option", NULL },
- { NULL, NULL }
-};
-
-
/**
* Screen and config-related functions
*/
@@ -244,7 +173,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions,
*driver_configs = (const __DRIconfig **)
driConcatConfigs(configs24, configs32);
- driInitExtensions( NULL, card_extensions, GL_FALSE );
+ driInitExtensions( NULL, NULL, GL_FALSE );
return psp;
}
@@ -378,50 +307,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
switch (pixel_format) {
case PF_A8R8G8B8:
+ xrb->Base.Format = MESA_FORMAT_ARGB8888;
xrb->Base.InternalFormat = GL_RGBA;
xrb->Base._BaseFormat = GL_RGBA;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
xrb->bpp = 32;
break;
case PF_X8R8G8B8:
+ xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 8 * sizeof(GLubyte);
- xrb->Base.GreenBits = 8 * sizeof(GLubyte);
- xrb->Base.BlueBits = 8 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 32;
break;
case PF_R5G6B5:
+ xrb->Base.Format = MESA_FORMAT_RGB565;
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 5 * sizeof(GLubyte);
- xrb->Base.GreenBits = 6 * sizeof(GLubyte);
- xrb->Base.BlueBits = 5 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 16;
break;
case PF_R3G3B2:
+ xrb->Base.Format = MESA_FORMAT_RGB332;
xrb->Base.InternalFormat = GL_RGB;
xrb->Base._BaseFormat = GL_RGB;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = 3 * sizeof(GLubyte);
- xrb->Base.GreenBits = 3 * sizeof(GLubyte);
- xrb->Base.BlueBits = 2 * sizeof(GLubyte);
- xrb->Base.AlphaBits = 0;
xrb->bpp = 8;
break;
case PF_CI8:
+ xrb->Base.Format = MESA_FORMAT_CI8;
xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
xrb->Base._BaseFormat = GL_COLOR_INDEX;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.IndexBits = 8 * sizeof(GLubyte);
xrb->bpp = 8;
break;
default:
diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c
index 2d3c25dcbe..f8e503463f 100644
--- a/src/mesa/drivers/dri/swrast/swrast_span.c
+++ b/src/mesa/drivers/dri/swrast/swrast_span.c
@@ -63,56 +63,42 @@ static const GLubyte kernel[16] = {
/* 32-bit BGRA */
#define STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = VALUE[ACOMP]; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = VALUE[ACOMP] << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_A8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_A8R8G8B8(DST, SRC) \
- DST[ACOMP] = SRC[3]; \
- DST[RCOMP] = SRC[2]; \
- DST[GCOMP] = SRC[1]; \
- DST[BCOMP] = SRC[0]
+ DST[ACOMP] = *SRC >> 24; \
+ DST[RCOMP] = (*SRC >> 16) & 0xff; \
+ DST[GCOMP] = (*SRC >> 8) & 0xff; \
+ DST[BCOMP] = *SRC & 0xff
/* 32-bit BGRX */
#define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \
- DST[3] = 0xff; \
- DST[2] = VALUE[RCOMP]; \
- DST[1] = VALUE[GCOMP]; \
- DST[0] = VALUE[BCOMP]
+ *DST = 0xff << 24 | VALUE[RCOMP] << 16 | VALUE[GCOMP] << 8 | VALUE[BCOMP]
#define FETCH_PIXEL_X8R8G8B8(DST, SRC) \
- DST[ACOMP] = 0xff; \
- DST[RCOMP] = SRC[2]; \
- DST[GCOMP] = SRC[1]; \
- DST[BCOMP] = SRC[0]
+ DST[ACOMP] = 0xff; \
+ DST[RCOMP] = (*SRC >> 16) & 0xff; \
+ DST[GCOMP] = (*SRC >> 8) & 0xff; \
+ DST[BCOMP] = *SRC & 0xff
/* 16-bit BGR */
#define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \
do { \
int d = DITHER_COMP(X, Y) >> 6; \
- GLushort *p = (GLushort *)DST; \
- *p = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
- ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
- ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
+ *DST = ( ((DITHER_CLAMP((VALUE[RCOMP]) + d) & 0xf8) << 8) | \
+ ((DITHER_CLAMP((VALUE[GCOMP]) + d) & 0xfc) << 3) | \
+ ((DITHER_CLAMP((VALUE[BCOMP]) + d) & 0xf8) >> 3) ); \
} while(0)
#define FETCH_PIXEL_R5G6B5(DST, SRC) \
do { \
- GLushort p = *(GLushort *)SRC; \
DST[ACOMP] = 0xff; \
- DST[RCOMP] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- DST[GCOMP] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- DST[BCOMP] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ DST[RCOMP] = ((*SRC >> 8) & 0xf8) * 255 / 0xf8; \
+ DST[GCOMP] = ((*SRC >> 3) & 0xfc) * 255 / 0xfc; \
+ DST[BCOMP] = ((*SRC << 3) & 0xf8) * 255 / 0xf8; \
} while(0)
@@ -145,8 +131,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X)
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -163,8 +149,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 4 + (X);
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -181,8 +167,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 2;
-#define INC_PIXEL_PTR(P) P += 2
+ GLushort *P = (GLushort *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch / 2 + (X);
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
#define FETCH_PIXEL(DST, SRC) \
@@ -234,8 +220,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)row;
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_A8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -252,8 +238,8 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
-#define INC_PIXEL_PTR(P) P += 4
+ GLuint *P = (GLuint *)row;
+#define INC_PIXEL_PTR(P) P++
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
@@ -270,7 +256,7 @@ static const GLubyte kernel[16] = {
#define SPAN_VARS \
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
#define INIT_PIXEL_PTR(P, X, Y) \
- GLubyte *P = (GLubyte *)row;
+ GLushort *P = (GLushort *)row;
#define INC_PIXEL_PTR(P) P += 2
#define STORE_PIXEL(DST, X, Y, VALUE) \
STORE_PIXEL_R5G6B5(DST, X, Y, VALUE)
diff --git a/src/mesa/drivers/dri/tdfx/Makefile b/src/mesa/drivers/dri/tdfx/Makefile
index 092c580fea..b9f25db4fe 100644
--- a/src/mesa/drivers/dri/tdfx/Makefile
+++ b/src/mesa/drivers/dri/tdfx/Makefile
@@ -32,6 +32,4 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
-
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index 68b5027561..edb1875f76 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -68,13 +68,13 @@
#define need_GL_EXT_paletted_texture
/* #define need_GL_EXT_secondary_color */
/* #define need_GL_NV_vertex_program */
-#include "extension_helper.h"
+#include "main/remap_helper.h"
/**
* Common extension strings exported by all cards
*/
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
@@ -107,7 +107,7 @@ const struct dri_extension card_extensions[] =
/**
* Extension strings exported only by Naplam (e.g., Voodoo4 & Voodoo5) cards.
*/
-const struct dri_extension napalm_extensions[] =
+static const struct dri_extension napalm_extensions[] =
{
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
@@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] =
};
GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
tdfxContextPtr fxMesa;
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA +
sizeof(drm_sarea_t));
@@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa )
* Initialize the state in an tdfxContextPtr struct.
*/
static GLboolean
-tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
+tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa )
{
/* KW: Would be nice to make one of these a member of the other.
*/
@@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
+tdfxDestroyContext( __DRIcontext *driContextPriv )
{
tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate;
@@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
+tdfxUnbindContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
@@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index 3bcb545119..6e25cac301 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -892,18 +892,18 @@ struct tdfx_context {
char rendererString[100];
/* stuff added for DRI */
- __DRIscreenPrivate *driScreen;
- __DRIcontextPrivate *driContext;
+ __DRIscreen *driScreen;
+ __DRIcontext *driContext;
/**
* DRI drawable bound to this context for drawing.
*/
- __DRIdrawablePrivate *driDrawable;
+ __DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driReadable;
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
@@ -938,19 +938,19 @@ struct tdfx_context {
extern GLboolean
tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv );
+tdfxDestroyContext( __DRIcontext *driContextPriv );
extern GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv );
+tdfxUnbindContext( __DRIcontext *driContextPriv );
extern GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
extern GLboolean
tdfxInitGlide( tdfxContextPtr tmesa );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
index 17cdc51ee1..4f84240104 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
@@ -45,10 +45,10 @@
void tdfxGetLock( tdfxContextPtr fxMesa )
{
- __DRIcontextPrivate *cPriv = fxMesa->driContext;
- __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv;
- __DRIdrawablePrivate *const readable = cPriv->driReadablePriv;
- __DRIscreenPrivate *sPriv = drawable->driScreenPriv;
+ __DRIcontext *cPriv = fxMesa->driContext;
+ __DRIdrawable *const drawable = cPriv->driDrawablePriv;
+ __DRIdrawable *const readable = cPriv->driReadablePriv;
+ __DRIscreen *sPriv = drawable->driScreenPriv;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) +
fxMesa->fxScreen->sarea_priv_offset);
unsigned int stamp = drawable->lastStamp;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 18729d5ae0..65f0464f8a 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y,
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrLfbInfo_t info;
- __DRIdrawablePrivate *const readable = fxMesa->driReadable;
+ __DRIdrawable *const readable = fxMesa->driReadable;
const GLint winX = readable->x;
const GLint winY = readable->y + readable->h - 1;
const GLint scrX = winX + x;
@@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrLfbInfo_t info;
- __DRIdrawablePrivate *const readable = fxMesa->driReadable;
+ __DRIdrawable *const readable = fxMesa->driReadable;
const GLint winX = readable->x;
const GLint winY = readable->y + readable->h - 1;
const GLint scrX = winX + x;
@@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits ||
fxMesa->Fallback)
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c
index 2cd8e12d95..979bcd4514 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_render.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c
@@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask )
if (fxMesa->glCtx->Visual.redBits != 8) {
/* can only do color masking if running in 24/32bpp on Napalm */
- if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] ||
- ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) {
+ if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] ||
+ ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) {
softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
}
@@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa )
*/
void tdfxUploadClipping( tdfxContextPtr fxMesa )
{
- __DRIdrawablePrivate *dPriv = fxMesa->driDrawable;
+ __DRIdrawable *dPriv = fxMesa->driDrawable;
assert(dPriv);
@@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa )
fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] ||
fxMesa->Color.ColorMask[GCOMP] ||
fxMesa->Color.ColorMask[BCOMP],
- /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
+ /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
}
fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK;
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index 58bd48b294..4422b5dec4 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -69,11 +69,8 @@ static const __DRIextension *tdfxExtensions[] = {
static const GLuint __driNConfigOptions = 1;
-extern const struct dri_extension card_extensions[];
-extern const struct dri_extension napalm_extensions[];
-
static GLboolean
-tdfxCreateScreen( __DRIscreenPrivate *sPriv )
+tdfxCreateScreen( __DRIscreen *sPriv )
{
tdfxScreenPrivate *fxScreen;
TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv;
@@ -124,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv )
static void
-tdfxDestroyScreen( __DRIscreenPrivate *sPriv )
+tdfxDestroyScreen( __DRIscreen *sPriv )
{
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
@@ -142,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv )
static GLboolean
-tdfxInitDriver( __DRIscreenPrivate *sPriv )
+tdfxInitDriver( __DRIscreen *sPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv );
@@ -158,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv )
static GLboolean
-tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+tdfxCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -173,7 +170,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp,
screen->fbOffset, screen->width, driDrawPriv);
tdfxSetSpanFunctions(frontRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
@@ -181,7 +178,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp,
screen->backOffset, screen->width,
driDrawPriv);
tdfxSetSpanFunctions(backRb, mesaVis);
@@ -191,7 +188,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp,
+ = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp,
screen->depthOffset, screen->width,
driDrawPriv);
tdfxSetSpanFunctions(depthRb, mesaVis);
@@ -199,7 +196,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp,
+ = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp,
screen->depthOffset, screen->width,
driDrawPriv);
tdfxSetSpanFunctions(depthRb, mesaVis);
@@ -208,7 +205,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
if (mesaVis->stencilBits > 0) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, screen->cpp,
+ = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp,
screen->depthOffset, screen->width,
driDrawPriv);
tdfxSetSpanFunctions(stencilRb, mesaVis);
@@ -230,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+tdfxDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
+tdfxSwapBuffers( __DRIdrawable *driDrawPriv )
{
GET_CURRENT_CONTEXT(ctx);
@@ -256,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
* we have to do a glFinish (per the GLX spec).
*/
if ( ctx ) {
- __DRIdrawablePrivate *curDrawPriv;
+ __DRIdrawable *curDrawPriv;
fxMesa = TDFX_CONTEXT(ctx);
curDrawPriv = fxMesa->driContext->driDrawablePriv;
@@ -344,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
}
static const __DRIconfig **
-tdfxFillInModes(__DRIscreenPrivate *psp,
+tdfxFillInModes(__DRIscreen *psp,
unsigned pixel_bits,
unsigned depth_bits,
unsigned stencil_bits,
@@ -418,19 +415,6 @@ tdfxInitScreen(__DRIscreen *psp)
&psp->drm_version, & drm_expected ) )
return NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
- driInitExtensions( NULL, napalm_extensions, GL_FALSE );
-
if (!tdfxInitDriver(psp))
return NULL;
@@ -456,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h
index 5a68898b36..6aa42e8667 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h
@@ -61,7 +61,7 @@ typedef struct {
int textureOffset;
int textureSize;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c
index 6b38fa5a01..a17bcd952a 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_span.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c
@@ -47,7 +47,7 @@
#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint pitch = drb->backBuffer ? info.strideInBytes \
: (drb->pitch * drb->cpp); \
const GLuint bottom = dPriv->h - 1; \
@@ -104,7 +104,7 @@
#define HW_READ_CLIPLOOP() \
do { \
- const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \
+ const __DRIdrawable *dPriv = fxMesa->driDrawable; \
drm_clip_rect_t *rect = dPriv->pClipRects; \
int _nc = dPriv->numClipRects; \
while (_nc--) { \
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index 591df8a905..cdb61a0ce0 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -40,7 +40,6 @@
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
@@ -622,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out,
void tdfxUpdateClipping( GLcontext *ctx )
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fxMesa->driDrawable;
+ __DRIdrawable *dPriv = fxMesa->driDrawable;
if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s()\n", __FUNCTION__ );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index f6a48b3ae1..e31ae97b02 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -42,7 +42,6 @@
#include "main/image.h"
#include "main/mipmap.h"
#include "main/texcompress.h"
-#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texstore.h"
#include "main/texobj.h"
@@ -72,13 +71,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
GLubyte *_d = NULL;
GLenum _t = 0;
- if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) {
+ if (texImage->TexFormat == MESA_FORMAT_RGB565) {
_t = GL_UNSIGNED_SHORT_5_6_5_REV;
bpt = bytesPerPixel;
- } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) {
+ } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
_t = GL_UNSIGNED_SHORT_4_4_4_4_REV;
bpt = bytesPerPixel;
- } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) {
+ } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
_t = GL_UNSIGNED_SHORT_1_5_5_5_REV;
bpt = bytesPerPixel;
}
@@ -93,13 +92,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
}
_s = src = MALLOC(srcRowStride * srcHeight);
_d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight);
- _mesa_texstore_rgba8888(ctx, 2, GL_RGBA,
- &_mesa_texformat_rgba8888_rev, src,
- 0, 0, 0, /* dstX/Y/Zoffset */
- srcRowStride, /* dstRowStride */
- &dstImageOffsets,
- srcWidth, srcHeight, 1,
- texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, GL_RGBA,
+ MESA_FORMAT_RGBA8888_REV, src,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ srcRowStride, /* dstRowStride */
+ &dstImageOffsets,
+ srcWidth, srcHeight, 1,
+ texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking);
}
if (srcHeight == 1) {
@@ -140,13 +139,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
if (bpt) {
src = _s;
dst = _d;
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, dstImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstWidth * bpt,
- &dstImageOffsets,
- dstWidth, dstHeight, 1,
- GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, dstImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstWidth * bpt,
+ &dstImageOffsets,
+ dstWidth, dstHeight, 1,
+ GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking);
FREE(dst);
FREE(src);
}
@@ -190,7 +189,7 @@ tdfxGenerateMipmap(GLcontext *ctx, GLenum target,
const tdfxMipMapLevel *mml;
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- assert(!texImage->IsCompressed);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
mml = TDFX_TEXIMAGE_DATA(texImage);
@@ -760,7 +759,7 @@ fxTexusError(const char *string, FxBool fatal)
#endif
-static const struct gl_texture_format *
+static gl_format
tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType )
{
@@ -774,7 +773,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
@@ -782,7 +781,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
@@ -792,48 +791,47 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_COMPRESSED_RGB:
/* intentional fall-through */
case 3:
case GL_RGB:
if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) {
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
}
/* intentional fall through */
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return (allow32bpt) ? &_mesa_texformat_argb8888
- : &_mesa_texformat_rgb565;
+ return (allow32bpt) ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
case GL_RGBA2:
case GL_RGBA4:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_COMPRESSED_RGBA:
/* intentional fall-through */
case 4:
case GL_RGBA:
if ( srcFormat == GL_BGRA ) {
if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
}
else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
}
/* intentional fall through */
@@ -841,10 +839,9 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- return allow32bpt ? &_mesa_texformat_argb8888
- : &_mesa_texformat_argb4444;
+ return allow32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
@@ -852,29 +849,29 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
/* GL_EXT_texture_compression_s3tc */
/* GL_S3_s3tc */
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
/* GL_3DFX_texture_compression_FXT1 */
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
+ return MESA_FORMAT_RGBA_FXT1;
default:
_mesa_problem(ctx, "unexpected format in tdfxChooseTextureFormat");
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -1126,7 +1123,9 @@ fetch_rgb_dxt1(const struct gl_texture_image *texImage,
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
@@ -1139,7 +1138,9 @@ fetch_rgba_dxt1(const struct gl_texture_image *texImage,
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
@@ -1152,7 +1153,9 @@ fetch_rgba_dxt3(const struct gl_texture_image *texImage,
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
@@ -1165,7 +1168,9 @@ fetch_rgba_dxt5(const struct gl_texture_image *texImage,
i = i * mml->wScale;
j = j * mml->hScale;
+ /* XXX Get fetch func from _mesa_get_texel_fetch_func()
_mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba);
+ */
}
@@ -1226,20 +1231,21 @@ adjust2DRatio (GLcontext *ctx,
GLvoid *tempImage;
GLuint dstImageOffsets = 0;
- if (!texImage->IsCompressed) {
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
GLubyte *destAddr;
+
tempImage = MALLOC(width * height * texelBytes);
if (!tempImage) {
return GL_FALSE;
}
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, tempImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- width * texelBytes, /* dstRowStride */
- &dstImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, tempImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ width * texelBytes, /* dstRowStride */
+ &dstImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
/* now rescale */
/* compute address of dest subimage within the overal tex image */
@@ -1256,6 +1262,7 @@ adjust2DRatio (GLcontext *ctx,
} else {
const GLint rawBytes = 4;
GLvoid *rawImage = MALLOC(width * height * rawBytes);
+
if (!rawImage) {
return GL_FALSE;
}
@@ -1265,26 +1272,26 @@ adjust2DRatio (GLcontext *ctx,
return GL_FALSE;
}
/* unpack image, apply transfer ops and store in rawImage */
- _mesa_texstore_rgba8888(ctx, 2, GL_RGBA,
- &_mesa_texformat_rgba8888_rev, rawImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- width * rawBytes, /* dstRowStride */
- &dstImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, GL_RGBA,
+ MESA_FORMAT_RGBA8888_REV, rawImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ width * rawBytes, /* dstRowStride */
+ &dstImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
_mesa_rescale_teximage2d(rawBytes,
width,
newWidth * rawBytes, /* dst stride */
width, height, /* src */
newWidth, newHeight, /* dst */
rawImage /*src*/, tempImage /*dst*/ );
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- &dstImageOffsets,
- newWidth, newHeight, 1,
- GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ &dstImageOffsets,
+ newWidth, newHeight, 1,
+ GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking);
FREE(rawImage);
}
@@ -1357,7 +1364,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
* be correct, since it would mess with "compressedSize".
* Ditto for GL_RGBA[4]_S3TC, which is always mapped to DXT3.
*/
- if (texImage->IsCompressed) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
@@ -1384,30 +1391,22 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
}
if (texNapalm) {
texImage->InternalFormat = internalFormat = texNapalm;
- texImage->IsCompressed = GL_TRUE;
+ _mesa_is_format_compressed(texImage->TexFormat) = GL_TRUE;
}
}
#endif
- /* choose the texture format */
- assert(ctx->Driver.ChooseTextureFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, format, type);
- assert(texImage->TexFormat);
- mesaFormat = texImage->TexFormat->MesaFormat;
+ mesaFormat = texImage->TexFormat;
mml->glideFormat = fxGlideFormat(mesaFormat);
ti->info.format = mml->glideFormat;
texImage->FetchTexelc = fxFetchFunction(mesaFormat);
- texelBytes = texImage->TexFormat->TexelBytes;
-
- if (texImage->IsCompressed) {
- texImage->CompressedSize = _mesa_compressed_texture_size(ctx,
- mml->width,
- mml->height,
- 1,
- mesaFormat);
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width);
- texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
+
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ GLuint compressedSize = _mesa_format_image_size(mesaFormat, mml->width,
+ mml->height, 1);
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
+ texImage->Data = _mesa_alloc_texmemory(compressedSize);
} else {
dstRowStride = mml->width * texelBytes;
texImage->Data = _mesa_alloc_texmemory(mml->width * mml->height * texelBytes);
@@ -1437,13 +1436,13 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
else {
/* no rescaling needed */
/* unpack image, apply transfer ops and store in texImage->Data */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
}
}
@@ -1482,9 +1481,9 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
assert(texImage->Data); /* must have an existing texture image! */
assert(texImage->_BaseFormat);
- texelBytes = texImage->TexFormat->TexelBytes;
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
@@ -1507,13 +1506,13 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
}
else {
/* no rescaling needed */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset, yoffset, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset, yoffset, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
}
ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */
@@ -1572,7 +1571,8 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
tdfxTexInfo *ti;
tdfxMipMapLevel *mml;
- GLuint mesaFormat;
+ gl_format mesaFormat;
+ GLuint compressedSize = 0;
if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) {
fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n",
@@ -1585,8 +1585,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
return;
}
- assert(texImage->IsCompressed);
-
ti = TDFX_TEXTURE_DATA(texObj);
if (!ti) {
texObj->DriverData = fxAllocTexObjData(fxMesa);
@@ -1615,28 +1613,19 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
mml->height = height * mml->hScale;
- /* choose the texture format */
- assert(ctx->Driver.ChooseTextureFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, -1/*format*/, -1/*type*/);
- assert(texImage->TexFormat);
-
/* Determine the appropriate Glide texel format,
* given the user's internal texture format hint.
*/
- mesaFormat = texImage->TexFormat->MesaFormat;
+ mesaFormat = texImage->TexFormat;
mml->glideFormat = fxGlideFormat(mesaFormat);
ti->info.format = mml->glideFormat;
texImage->FetchTexelc = fxFetchFunction(mesaFormat);
/* allocate new storage for texture image, if needed */
if (!texImage->Data) {
- texImage->CompressedSize = _mesa_compressed_texture_size(ctx,
- mml->width,
- mml->height,
- 1,
- mesaFormat);
- texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize);
+ compressedSize = _mesa_format_image_size(mesaFormat, mml->width,
+ mml->height, 1);
+ texImage->Data = _mesa_alloc_texmemory(compressedSize);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
return;
@@ -1659,10 +1648,10 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
* we replicate the data over the padded area.
* For now, we take 2) + 3) but texelfetchers will be wrong!
*/
- const GLuint mesaFormat = texImage->TexFormat->MesaFormat;
- GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width);
+ const GLuint mesaFormat = texImage->TexFormat;
+ GLuint srcRowStride = _mesa_format_row_stride(mesaFormat, width);
- GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat,
+ GLuint destRowStride = _mesa_format_row_stride(mesaFormat,
mml->width);
_mesa_upscale_teximage2d(srcRowStride, (height+3) / 4,
@@ -1671,7 +1660,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
texImage->Data);
ti->padded = GL_TRUE;
} else {
- MEMCPY(texImage->Data, data, texImage->CompressedSize);
+ MEMCPY(texImage->Data, data, compressedSize);
}
RevalidateTexture(ctx, texObj);
@@ -1696,7 +1685,7 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
GLint destRowStride, srcRowStride;
GLint i, rows;
GLubyte *dest;
- const GLuint mesaFormat = texImage->TexFormat->MesaFormat;
+ const GLuint mesaFormat = texImage->TexFormat;
if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) {
fprintf(stderr, "tdfxCompressedTexSubImage2D: id=%d\n", texObj->Name);
@@ -1707,9 +1696,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
mml = TDFX_TEXIMAGE_DATA(texImage);
assert(mml);
- srcRowStride = _mesa_compressed_row_stride(mesaFormat, width);
+ srcRowStride = _mesa_format_row_stride(mesaFormat, width);
- destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width);
+ destRowStride = _mesa_format_row_stride(mesaFormat, mml->width);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
mesaFormat,
mml->width,
@@ -1727,9 +1716,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
* see fxDDCompressedTexImage2D for caveats
*/
if (mml->wScale != 1 || mml->hScale != 1) {
- srcRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width);
+ srcRowStride = _mesa_format_row_stride(mesaFormat, texImage->Width);
- destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width);
+ destRowStride = _mesa_format_row_stride(mesaFormat, mml->width);
_mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4,
destRowStride, mml->height / 4,
1, texImage->Data, destRowStride,
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index bbd2c8cfee..3f737878ed 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0,
fxMesa->TexCombine[0].InvertRGB = FXFALSE;
fxMesa->TexCombine[0].InvertAlpha = FXFALSE;
- if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) {
+ if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) {
fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL;
fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE;
fxMesa->AlphaCombine.Local = locala;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
index 4928802232..c200ba3255 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
@@ -69,11 +69,11 @@ static void interp_extras( GLcontext *ctx,
/*fprintf(stderr, "%s\n", __FUNCTION__);*/
- if (VB->ColorPtr[1]) {
+ if (VB->BackfaceColorPtr) {
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
}
if (VB->EdgeFlag) {
@@ -88,9 +88,9 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
}
setup_tab[TDFX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
index 9b780761f4..19baf7d0d2 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
@@ -58,32 +58,32 @@ static void TAG(emit)( GLcontext *ctx,
/* fprintf(stderr, "%s\n", __FUNCTION__); */
if (IND & TDFX_TEX0_BIT) {
- tc0_stride = VB->TexCoordPtr[tmu0_source]->stride;
- tc0 = VB->TexCoordPtr[tmu0_source]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data;
u0scale = fxMesa->sScale0;
v0scale = fxMesa->tScale0;
if (IND & TDFX_PTEX_BIT)
- tc0_size = VB->TexCoordPtr[tmu0_source]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size;
}
if (IND & TDFX_TEX1_BIT) {
- tc1 = VB->TexCoordPtr[tmu1_source]->data;
- tc1_stride = VB->TexCoordPtr[tmu1_source]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride;
u1scale = fxMesa->sScale1;
v1scale = fxMesa->tScale1;
if (IND & TDFX_PTEX_BIT)
- tc1_size = VB->TexCoordPtr[tmu1_source]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size;
}
if (IND & TDFX_RGBA_BIT) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (IND & TDFX_FOGC_BIT) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
{
@@ -168,14 +168,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (IND & TDFX_TEX1_BIT) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
return GL_FALSE;
}
- if (VB->TexCoordPtr[0]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/trident/Makefile b/src/mesa/drivers/dri/trident/Makefile
deleted file mode 100644
index 9ee24c504c..0000000000
--- a/src/mesa/drivers/dri/trident/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-# src/mesa/drivers/dri/trident/Makefile
-
-TOP = ../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = trident_dri.so
-
-# Not yet
-# MINIGLX_SOURCES = server/trident_dri.c
-
-DRIVER_SOURCES = \
- trident_context.c \
- trident_state.c \
- trident_vb.c \
- trident_dd.c \
- trident_tris.c
-
-C_SOURCES = \
- $(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
-include ../Makefile.template
-
-symlinks:
diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c
deleted file mode 100644
index b5126b07ea..0000000000
--- a/src/mesa/drivers/dri/trident/trident_context.c
+++ /dev/null
@@ -1,465 +0,0 @@
-/*
- * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
- *
- * Trident CyberBladeXP driver.
- *
- */
-#include "trident_dri.h"
-#include "trident_context.h"
-#include "trident_lock.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "vbo/vbo.h"
-
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
-#include "main/viewport.h"
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
-#include "main/simple_list.h"
-#include "main/mm.h"
-#include "drirenderbuffer.h"
-
-#include "drivers/common/driverfuncs.h"
-#include "dri_util.h"
-#include "utils.h"
-
-static const struct tnl_pipeline_stage *trident_pipeline[] = {
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- &_tnl_render_stage,
- 0,
-};
-
-
-static GLboolean
-tridentCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
- GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- tridentContextPtr tmesa;
- tridentScreenPtr tridentscrn;
- struct dd_function_table functions;
-#if 0
- drm_trident_sarea_t *saPriv=(drm_trident_sarea_t *)(((char*)sPriv->pSAREA)+
- sizeof(XF86DRISAREARec));
-#endif
-
- tmesa = (tridentContextPtr) CALLOC( sizeof(*tmesa) );
- if ( !tmesa ) return GL_FALSE;
-
- /* Allocate the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((tridentContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
-
- _mesa_init_driver_functions(&functions);
-
- tmesa->glCtx =
- _mesa_create_context(glVisual, shareCtx, &functions, (void *)tmesa);
-
- if (!tmesa->glCtx) {
- FREE(tmesa);
- return GL_FALSE;
- }
-
- tmesa->driContext = driContextPriv;
- tmesa->driScreen = sPriv;
- tmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */
-
- tmesa->hHWContext = driContextPriv->hHWContext;
- tmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock;
- tmesa->driFd = sPriv->fd;
-#if 0
- tmesa->sarea = saPriv;
-#endif
-
- tridentscrn = tmesa->tridentScreen = (tridentScreenPtr)(sPriv->private);
-
- ctx = tmesa->glCtx;
-
- ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */
- ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */
-
- ctx->Const.MinLineWidth = 0.0;
- ctx->Const.MaxLineWidth = 255.0;
-
- ctx->Const.MinLineWidthAA = 0.0;
- ctx->Const.MaxLineWidthAA = 65536.0;
-
- ctx->Const.MinPointSize = 0.0;
- ctx->Const.MaxPointSize = 255.0;
-
- ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */
- ctx->Const.MaxPointSizeAA = 16.0;
- ctx->Const.PointSizeGranularity = 0.25;
-
- ctx->Const.MaxDrawBuffers = 1;
-
-#if 0
- tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize );
-
- make_empty_list(&tmesa->TexObjList);
- make_empty_list(&tmesa->SwappedOut);
-
- tmesa->CurrentTexObj[0] = 0;
- tmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */
-
- tmesa->RenderIndex = ~0;
-#endif
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
-
- /* Install the customized pipeline:
- */
- _tnl_destroy_pipeline( ctx );
- _tnl_install_pipeline( ctx, trident_pipeline );
-
- /* Configure swrast to match hardware characteristics:
- */
- _swrast_allow_pixel_fog( ctx, GL_FALSE );
- _swrast_allow_vertex_fog( ctx, GL_TRUE );
-
- tridentInitVB( ctx );
- tridentDDInitExtensions( ctx );
- tridentDDInitDriverFuncs( ctx );
- tridentDDInitStateFuncs( ctx );
-#if 0
- tridentDDInitSpanFuncs( ctx );
- tridentDDInitTextureFuncs( ctx );
-#endif
- tridentDDInitTriFuncs( ctx );
- tridentDDInitState( tmesa );
-
- driContextPriv->driverPrivate = (void *)tmesa;
-
- UNLOCK_HARDWARE(tmesa);
-
- return GL_TRUE;
-}
-
-static void
-tridentDestroyContext(__DRIcontextPrivate *driContextPriv)
-{
- tridentContextPtr tmesa = (tridentContextPtr)driContextPriv->driverPrivate;
-
- if (tmesa) {
- _swsetup_DestroyContext( tmesa->glCtx );
- _tnl_DestroyContext( tmesa->glCtx );
- _vbo_DestroyContext( tmesa->glCtx );
- _swrast_DestroyContext( tmesa->glCtx );
-
- /* free the Mesa context */
- tmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context(tmesa->glCtx);
-
- _mesa_free(tmesa);
- driContextPriv->driverPrivate = NULL;
- }
-}
-
-
-static GLboolean
-tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
- const __GLcontextModes *mesaVis,
- GLboolean isPixmap )
-{
- tridentScreenPtr screen = (tridentScreenPtr) driScrnPriv->private;
-
- if (isPixmap) {
- return GL_FALSE; /* not implemented */
- }
- else {
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
- screen->frontOffset, screen->frontPitch,
- driDrawPriv);
- /*
- tridentSetSpanFunctions(frontRb, mesaVis);
- */
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
-
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
- screen->backOffset, screen->backPitch,
- driDrawPriv);
- /*
- tridentSetSpanFunctions(backRb, mesaVis);
- */
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
-
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- /*
- tridentSetSpanFunctions(depthRb, mesaVis);
- */
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
- else if (mesaVis->depthBits == 24) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- /*
- tridentSetSpanFunctions(depthRb, mesaVis);
- */
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- }
-
- /* no h/w stencil?
- if (mesaVis->stencilBits > 0 && !swStencil) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT);
- tridentSetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- }
- */
-
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- GL_FALSE, /* depth */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
-
- return (driDrawPriv->driverPrivate != NULL);
- }
-}
-
-
-static void
-tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
-{
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
-}
-
-static void
-tridentSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
-{
- __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate;
-
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- tridentContextPtr tmesa;
- GLcontext *ctx;
- tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = tmesa->glCtx;
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- tridentCopyBuffer( dPriv );
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "tridentSwapBuffers: drawable has no context!\n");
- }
-}
-
-static GLboolean
-tridentMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
-{
- if (driContextPriv) {
- GET_CURRENT_CONTEXT(ctx);
- tridentContextPtr oldCtx = ctx ? TRIDENT_CONTEXT(ctx) : NULL;
- tridentContextPtr newCtx = (tridentContextPtr) driContextPriv->driverPrivate;
-
- if ( newCtx != oldCtx ) {
- newCtx->dirty = ~0;
- }
-
- if (newCtx->driDrawable != driDrawPriv) {
- newCtx->driDrawable = driDrawPriv;
-#if 0
- tridentUpdateWindow ( newCtx->glCtx );
- tridentUpdateViewportOffset( newCtx->glCtx );
-#endif
- }
-
- newCtx->drawOffset = newCtx->tridentScreen->backOffset;
- newCtx->drawPitch = newCtx->tridentScreen->backPitch;
-
- _mesa_make_current( newCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
- if (!newCtx->glCtx->Viewport.Width) {
- _mesa_set_viewport(newCtx->glCtx, 0, 0,
- driDrawPriv->w, driDrawPriv->h);
- }
- } else {
- _mesa_make_current( NULL, NULL, NULL );
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-tridentUnbindContext( __DRIcontextPrivate *driContextPriv )
-{
- return GL_TRUE;
-}
-
-
-static tridentScreenPtr
-tridentCreateScreen( __DRIscreenPrivate *sPriv )
-{
- TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv;
- tridentScreenPtr tridentScreen;
-
- if (sPriv->devPrivSize != sizeof(TRIDENTDRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(TRIDENTDRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- tridentScreen = (tridentScreenPtr) CALLOC( sizeof(*tridentScreen) );
- if ( !tridentScreen ) return NULL;
-
- tridentScreen->driScreen = sPriv;
-
- tridentScreen->frontOffset = tDRIPriv->frontOffset;
- tridentScreen->backOffset = tDRIPriv->backOffset;
- tridentScreen->depthOffset = tDRIPriv->depthOffset;
- tridentScreen->frontPitch = tDRIPriv->frontPitch;
- tridentScreen->backPitch = tDRIPriv->backPitch;
- tridentScreen->depthPitch = tDRIPriv->depthPitch;
- tridentScreen->width = tDRIPriv->width;
- tridentScreen->height = tDRIPriv->height;
-
-printf("%d %d\n",tridentScreen->width,tridentScreen->height);
-printf("%d %d\n",tridentScreen->frontPitch,tridentScreen->backPitch);
-printf("offset 0x%x 0x%x\n",tridentScreen->backOffset,tridentScreen->depthOffset);
-
- tridentScreen->mmio.handle = tDRIPriv->regs;
- tridentScreen->mmio.size = 0x20000;
-
- if (drmMap(sPriv->fd,
- tridentScreen->mmio.handle, tridentScreen->mmio.size,
- (drmAddressPtr)&tridentScreen->mmio.map)) {
- FREE(tridentScreen);
- return GL_FALSE;
- }
-printf("MAPPED at %p\n", tridentScreen->mmio.map);
-
- return tridentScreen;
-}
-
-/* Destroy the device specific screen private data struct.
- */
-static void
-tridentDestroyScreen( __DRIscreenPrivate *sPriv )
-{
- tridentScreenPtr tridentScreen = (tridentScreenPtr)sPriv->private;
-
- FREE(tridentScreen);
-}
-
-static GLboolean
-tridentInitDriver(__DRIscreenPrivate *sPriv)
-{
- sPriv->private = (void *) tridentCreateScreen( sPriv );
-
- if (!sPriv->private) {
- tridentDestroyScreen( sPriv );
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
- *
- * \todo maybe fold this into intelInitDriver
- *
- * \return the __GLcontextModes supported by this driver
- */
-const __DRIconfig **tridentInitScreen(__DRIscreenPrivate *psp)
-{
- static const __DRIversion ddx_expected = { 4, 0, 0 };
- static const __DRIversion dri_expected = { 3, 1, 0 };
- static const __DRIversion drm_expected = { 1, 0, 0 };
-
- if ( ! driCheckDriDdxDrmVersions2( "Trident",
- &psp->dri_version, & dri_expected,
- &psp->ddx_version, & ddx_expected,
- &psp->drm_version, & drm_expected ) )
- return NULL;
-
- if (!tridentInitDriver(psp))
- return NULL;
-
- /* Wait... what? This driver doesn't report any modes... */
-#if 0
- TRIDENTDRIPtr dri_priv = (TRIDENTDRIPtr) psp->pDevPriv;
- *driver_modes = tridentFillInModes( dri_priv->bytesPerPixel * 8,
- GL_TRUE );
-#endif
-
- return NULL;
-}
-
-const struct __DriverAPIRec driDriverAPI = {
- tridentInitScreen,
- tridentDestroyScreen,
- tridentCreateContext,
- tridentDestroyContext,
- tridentCreateBuffer,
- tridentDestroyBuffer,
- tridentSwapBuffers,
- tridentMakeCurrent,
- tridentUnbindContext,
-};
diff --git a/src/mesa/drivers/dri/trident/trident_context.h b/src/mesa/drivers/dri/trident/trident_context.h
deleted file mode 100644
index fbbb4a96e7..0000000000
--- a/src/mesa/drivers/dri/trident/trident_context.h
+++ /dev/null
@@ -1,242 +0,0 @@
-/*
- * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
- *
- * Trident CyberBladeXP driver.
- *
- */
-#ifndef _TRIDENT_CONTEXT_H_
-#define _TRIDENT_CONTEXT_H_
-
-#include "dri_util.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "drm.h"
-#include "main/mm.h"
-
-#define SUBPIXEL_X (0.0F)
-#define SUBPIXEL_Y (0.125F)
-
-#define _TRIDENT_NEW_VERTEX (_NEW_TEXTURE | \
- _DD_NEW_TRI_UNFILLED | \
- _DD_NEW_TRI_LIGHT_TWOSIDE)
-
-#define TRIDENT_FALLBACK_TEXTURE 0x01
-#define TRIDENT_FALLBACK_DRAW_BUFFER 0x02
-
-#define TRIDENT_NEW_CLIP 0x01
-
-#define TRIDENT_UPLOAD_COMMAND_D 0x00000001
-#define TRIDENT_UPLOAD_CONTEXT 0x04000000
-#define TRIDENT_UPLOAD_CLIPRECTS 0x80000000
-
-#define TAG(x) trident##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-/* these require that base be dword-aligned */
-static INLINE void MMIO_OUT32(unsigned char *base, unsigned int offset,
- unsigned int val)
-{
- unsigned int *addr = (unsigned int *)(base + offset);
- *addr = val;
-}
-
-static INLINE unsigned int MMIO_IN32(unsigned char *base, unsigned int offset)
-{
- unsigned int *addr = (unsigned int *)(base + offset);
- return *addr;
-}
-
-#define MMIO_OUT8(base, offset, val) *((base) + (offset)) = (val)
-#define MMIO_IN8(base, offset) *((base) + (offset))
-
-struct trident_context;
-typedef struct trident_context tridentContextRec;
-typedef struct trident_context *tridentContextPtr;
-
-typedef void (*trident_quad_func)( tridentContextPtr,
- const tridentVertex *,
- const tridentVertex *,
- const tridentVertex *,
- const tridentVertex * );
-typedef void (*trident_tri_func)( tridentContextPtr,
- const tridentVertex *,
- const tridentVertex *,
- const tridentVertex * );
-typedef void (*trident_line_func)( tridentContextPtr,
- const tridentVertex *,
- const tridentVertex * );
-typedef void (*trident_point_func)( tridentContextPtr,
- const tridentVertex * );
-
-typedef struct {
- drm_handle_t handle; /* Handle to the DRM region */
- drmSize size; /* Size of the DRM region */
- unsigned char *map; /* Mapping of the DRM region */
-} tridentRegionRec, *tridentRegionPtr;
-
-typedef struct {
- __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */
-
- drmBufMapPtr buffers;
-
- unsigned int frontOffset;
- unsigned int frontPitch;
- unsigned int backOffset;
- unsigned int backPitch;
- unsigned int depthOffset;
- unsigned int depthPitch;
- unsigned int width;
- unsigned int height;
- unsigned int cpp;
-
-#if 0
- unsigned int sarea_priv_offset;
-#endif
-
- tridentRegionRec mmio;
-} tridentScreenRec, *tridentScreenPtr;
-
-/**
- * tridentRenderbuffer, derived from Mesa's gl_renderbuffer
- */
-typedef struct {
- struct gl_renderbuffer Base;
- /* XXX per-window info should go here */
- int foo, bar;
-} tridentRenderbuffer;
-
-
-struct trident_context {
- GLcontext *glCtx; /* Mesa context */
-
- __DRIcontextPrivate *driContext;
- __DRIscreenPrivate *driScreen;
- __DRIdrawablePrivate *driDrawable;
-
- GLuint new_gl_state;
- GLuint new_state;
- GLuint dirty;
-
-#if 0
- drm_trident_sarea_t *sarea;
-#endif
-
- /* Temporaries for translating away float colors:
- */
- struct gl_client_array UbyteColor;
- struct gl_client_array UbyteSecondaryColor;
-
- /* Mirrors of some DRI state
- */
- int lastStamp; /* mirror driDrawable->lastStamp */
-
- drm_context_t hHWContext;
- drmLock *driHwLock;
- int driFd;
-
- tridentScreenPtr tridentScreen; /* Screen private DRI data */
-
- /* Visual, drawable, cliprect and scissor information
- */
- GLenum DrawBuffer;
- GLint drawOffset, drawPitch;
- GLint drawX, drawY; /* origin of drawable in draw buffer */
- GLint readOffset, readPitch;
-
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
-
- GLint scissor;
- drm_clip_rect_t ScissorRect; /* Current software scissor */
-
- GLuint Fallback;
- GLuint RenderIndex;
- GLuint SetupNewInputs;
- GLuint SetupIndex;
- GLfloat hw_viewport[16];
- GLfloat depth_scale;
- GLuint vertex_format;
- GLuint vertex_size;
- GLuint vertex_stride_shift;
- GLubyte *verts;
-
- GLint tmu_source[2];
-
- GLuint hw_primitive;
- GLenum render_primitive;
-
- trident_point_func draw_point;
- trident_line_func draw_line;
- trident_tri_func draw_tri;
- trident_quad_func draw_quad;
-
-#if 0
- gammaTextureObjectPtr CurrentTexObj[2];
- struct gamma_texture_object_t TexObjList;
- struct gamma_texture_object_t SwappedOut;
- GLenum TexEnvImageFmt[2];
-
- struct mem_block *texHeap;
-
- int lastSwap;
- int texAge;
- int ctxAge;
- int dirtyAge;
- int lastStamp;
-#endif
-
- /* Chip state */
-
- int commandD;
-
- /* Context State */
-
- int ClearColor;
-};
-
-void tridentDDInitExtensions( GLcontext *ctx );
-void tridentDDInitDriverFuncs( GLcontext *ctx );
-void tridentDDInitSpanFuncs( GLcontext *ctx );
-void tridentDDInitState( tridentContextPtr tmesa );
-void tridentInitHW( tridentContextPtr tmesa );
-void tridentDDInitStateFuncs( GLcontext *ctx );
-void tridentDDInitTextureFuncs( GLcontext *ctx );
-void tridentDDInitTriFuncs( GLcontext *ctx );
-
-extern void tridentBuildVertices( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint newinputs );
-extern void tridentInitVB( GLcontext *ctx );
-extern void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv );
-extern void tridentFallback( tridentContextPtr tmesa, GLuint bit,
- GLboolean mode );
-extern void tridentCheckTexSizes( GLcontext *ctx );
-extern void tridentChooseVertexState( GLcontext *ctx );
-extern void tridentDDUpdateHWState( GLcontext *ctx );
-extern void tridentUploadHwStateLocked( tridentContextPtr tmesa );
-
-#define TRIDENT_CONTEXT(ctx) ((tridentContextPtr)(ctx->DriverCtx))
-
-#endif /* _TRIDENT_CONTEXT_H_ */
diff --git a/src/mesa/drivers/dri/trident/trident_dd.c b/src/mesa/drivers/dri/trident/trident_dd.c
deleted file mode 100644
index faa40c36a2..0000000000
--- a/src/mesa/drivers/dri/trident/trident_dd.c
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
- *
- * Trident CyberBladeXP driver.
- *
- */
-#include "trident_context.h"
-#include "trident_lock.h"
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
-
-#include "swrast/swrast.h"
-#include "main/context.h"
-#include "main/framebuffer.h"
-
-#define TRIDENT_DATE "20041223"
-
-/* Return the width and height of the current color buffer.
- */
-static void tridentDDGetBufferSize( GLframebuffer *framebuffer,
- GLuint *width, GLuint *height )
-{
- GET_CURRENT_CONTEXT(ctx);
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
-
- LOCK_HARDWARE(tmesa);
- *width = tmesa->driDrawable->w;
- *height = tmesa->driDrawable->h;
- UNLOCK_HARDWARE(tmesa);
-}
-
-
-/* Return various strings for glGetString().
- */
-static const GLubyte *tridentDDGetString( GLcontext *ctx, GLenum name )
-{
- static char buffer[128];
-
- switch ( name ) {
- case GL_VENDOR:
- return (GLubyte *)"Alan Hourihane";
-
- case GL_RENDERER:
- sprintf( buffer, "Mesa DRI Trident " TRIDENT_DATE );
-
- /* Append any CPU-specific information.
- */
-#ifdef USE_X86_ASM
- if ( _mesa_x86_cpu_features ) {
- strncat( buffer, " x86", 4 );
- }
-#ifdef USE_MMX_ASM
- if ( cpu_has_mmx ) {
- strncat( buffer, "/MMX", 4 );
- }
-#endif
-#ifdef USE_3DNOW_ASM
- if ( cpu_has_3dnow ) {
- strncat( buffer, "/3DNow!", 7 );
- }
-#endif
-#ifdef USE_SSE_ASM
- if ( cpu_has_xmm ) {
- strncat( buffer, "/SSE", 4 );
- }
-#endif
-#endif
- return (GLubyte *)buffer;
-
- default:
- return NULL;
- }
-}
-
-/* Enable the extensions supported by this driver.
- */
-void tridentDDInitExtensions( GLcontext *ctx )
-{
- /* None... */
-}
-
-/* Initialize the driver's misc functions.
- */
-void tridentDDInitDriverFuncs( GLcontext *ctx )
-{
- ctx->Driver.GetBufferSize = tridentDDGetBufferSize;
- ctx->Driver.GetString = tridentDDGetString;
- ctx->Driver.Error = NULL;
-}
diff --git a/src/mesa/drivers/dri/trident/trident_dri.h b/src/mesa/drivers/dri/trident/trident_dri.h
deleted file mode 100644
index c1ce3c4682..0000000000
--- a/src/mesa/drivers/dri/trident/trident_dri.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef _TRIDENT_DRI_
-#define _TRIDENT_DRI_
-
-#include "xf86drm.h"
-
-typedef struct {
- drm_handle_t regs;
- drmSize regsSize;
- drmAddress regsMap;
- int deviceID;
- int width;
- int height;
- int mem;
- int frontOffset;
- int frontPitch;
- int backOffset;
- int backPitch;
- int depthOffset;
- int depthPitch;
- int cpp;
-#if 0
- int textureOffset;
- int textureSize;
-#endif
- unsigned int sarea_priv_offset;
-} TRIDENTDRIRec, *TRIDENTDRIPtr;
-
-#endif
diff --git a/src/mesa/drivers/dri/trident/trident_lock.h b/src/mesa/drivers/dri/trident/trident_lock.h
deleted file mode 100644
index ee0819f5ca..0000000000
--- a/src/mesa/drivers/dri/trident/trident_lock.h
+++ /dev/null
@@ -1,11 +0,0 @@
-/* XXX tridentGetLock doesn't exist... */
-
-#define LOCK_HARDWARE(tmesa) \
- do { \
- char __ret = 0; \
- DRM_CAS(tmesa->driHwLock, tmesa->hHWContext, \
- DRM_LOCK_HELD | tmesa->hHWContext, __ret); \
- } while (0)
-
-#define UNLOCK_HARDWARE(tmesa) \
- DRM_UNLOCK(tmesa->driFd, tmesa->driHwLock, tmesa->hHWContext)
diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c
deleted file mode 100644
index e68d3a73c6..0000000000
--- a/src/mesa/drivers/dri/trident/trident_state.c
+++ /dev/null
@@ -1,548 +0,0 @@
-/*
- * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
- *
- * Trident CyberBladeXP driver.
- *
- */
-#include "trident_context.h"
-#include "trident_lock.h"
-#include "vbo/vbo.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "main/framebuffer.h"
-
-#define TRIDENTPACKCOLOR332(r, g, b) \
- (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6))
-
-#define TRIDENTPACKCOLOR1555(r, g, b, a) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
-
-#define TRIDENTPACKCOLOR565(r, g, b) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define TRIDENTPACKCOLOR888(r, g, b) \
- (((r) << 16) | ((g) << 8) | (b))
-
-#define TRIDENTPACKCOLOR8888(r, g, b, a) \
- (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
-
-#define TRIDENTPACKCOLOR4444(r, g, b, a) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-static INLINE GLuint tridentPackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
-{
- switch ( cpp ) {
- case 2:
- return TRIDENTPACKCOLOR565( r, g, b );
- case 4:
- return TRIDENTPACKCOLOR8888( r, g, b, a );
- default:
- return 0;
- }
-}
-
-void tridentUploadHwStateLocked( tridentContextPtr tmesa )
-{
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
-#if 0
- ATISAREAPrivPtr sarea = tmesa->sarea;
- trident_context_regs_t *regs = &(sarea->ContextState);
-#endif
-
- if ( tmesa->dirty & TRIDENT_UPLOAD_COMMAND_D ) {
- MMIO_OUT32(MMIO, 0x00281C, tmesa->commandD );
- tmesa->dirty &= ~TRIDENT_UPLOAD_COMMAND_D;
- }
-
- if ( tmesa->dirty & TRIDENT_UPLOAD_CLIPRECTS ) {
- /* XXX FIX ME ! */
- MMIO_OUT32(MMIO, 0x002C80 , 0x20008000 | tmesa->tridentScreen->height );
- MMIO_OUT32(MMIO, 0x002C84 , 0x20000000 | tmesa->tridentScreen->width );
- tmesa->dirty &= ~TRIDENT_UPLOAD_CLIPRECTS;
- }
-
- tmesa->dirty = 0;
-}
-
-/* Copy the back color buffer to the front color buffer.
- */
-void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv )
-{
- unsigned char *MMIO;
- tridentContextPtr tmesa;
- GLint nbox, i;
- int busy;
- drm_clip_rect_t *pbox;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate;
- MMIO = tmesa->tridentScreen->mmio.map;
-
- LOCK_HARDWARE( tmesa );
-
- /* use front buffer cliprects */
- nbox = dPriv->numClipRects;
- pbox = dPriv->pClipRects;
-
- for ( i = 0 ; i < nbox ; i++ ) {
-#if 0
- GLint nr = MIN2( i + MACH64_NR_SAREA_CLIPRECTS , nbox );
- drm_clip_rect_t *b = tmesa->sarea->boxes;
- GLint n = 0;
-
- for ( ; i < nr ; i++ ) {
- *b++ = pbox[i];
- n++;
- }
- tmesa->sarea->nbox = n;
-#endif
-
- MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->frontPitch << 20 | tmesa->tridentScreen->frontOffset>>4);
- MMIO_OUT32(MMIO, 0x2154, tmesa->tridentScreen->backPitch << 20 | tmesa->tridentScreen->backOffset>>4);
- MMIO_OUT8(MMIO, 0x2127, 0xCC); /* Copy Rop */
- MMIO_OUT32(MMIO, 0x2128, 0x4); /* scr2scr */
- MMIO_OUT32(MMIO, 0x2138, (pbox->x1 << 16) | pbox->y1);
- MMIO_OUT32(MMIO, 0x213C, (pbox->x1 << 16) | pbox->y1);
- MMIO_OUT32(MMIO, 0x2140, (pbox->x2 - pbox->x1) << 16 | (pbox->y2 - pbox->y1) );
- MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */
-#define GE_BUSY 0x80
- for (;;) {
- busy = MMIO_IN8(MMIO, 0x2120);
- if ( !(busy & GE_BUSY) )
- break;
- }
- }
-
- UNLOCK_HARDWARE( tmesa );
-
-#if 0
- tmesa->dirty |= (MACH64_UPLOAD_CONTEXT |
- MACH64_UPLOAD_MISC |
- MACH64_UPLOAD_CLIPRECTS);
-#endif
-}
-
-
-static void tridentDDClear( GLcontext *ctx, GLbitfield mask )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
- int busy;
- GLuint flags = 0;
- GLint i;
- GLint cx, cy, cw, ch;
-
-#define DRM_TRIDENT_FRONT 0x01
-#define DRM_TRIDENT_BACK 0x02
-#define DRM_TRIDENT_DEPTH 0x04
-
- if ( tmesa->new_state )
- tridentDDUpdateHWState( ctx );
-
- if ( mask & BUFFER_BIT_FRONT_LEFT ) {
- flags |= DRM_TRIDENT_FRONT;
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
-
- if ( mask & BUFFER_BIT_BACK_LEFT ) {
- flags |= DRM_TRIDENT_BACK;
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
-
- if ( ( mask & BUFFER_BIT_DEPTH ) && ctx->Depth.Mask ) {
- flags |= DRM_TRIDENT_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- LOCK_HARDWARE(tmesa);
-
- /* get region after locking: */
- cx = ctx->DrawBuffer->_Xmin;
- cy = ctx->DrawBuffer->_Ymin;
- cw = ctx->DrawBuffer->_Xmax - cx;
- ch = ctx->DrawBuffer->_Ymax - cy;
-
- if ( flags ) {
-
- cx += tmesa->drawX;
- cy += tmesa->drawY;
-
- /* HACK!!!
- */
- if ( tmesa->dirty & ~TRIDENT_UPLOAD_CLIPRECTS ) {
- tridentUploadHwStateLocked( tmesa );
- }
-
- for ( i = 0 ; i < tmesa->numClipRects ; i++ ) {
-#if 0
- int nr = MIN2( i + TRIDENT_NR_SAREA_CLIPRECTS, tmesa->numClipRects );
- drm_clip_rect_t *box = tmesa->pClipRects;
- drm_clip_rect_t *b = tmesa->sarea->boxes;
- GLint n = 0;
-
- if ( !all ) {
- for ( ; i < nr ; i++ ) {
- GLint x = box[i].x1;
- GLint y = box[i].y1;
- GLint w = box[i].x2 - x;
- GLint h = box[i].y2 - y;
-
- if ( x < cx ) w -= cx - x, x = cx;
- if ( y < cy ) h -= cy - y, y = cy;
- if ( x + w > cx + cw ) w = cx + cw - x;
- if ( y + h > cy + ch ) h = cy + ch - y;
- if ( w <= 0 ) continue;
- if ( h <= 0 ) continue;
-
- b->x1 = x;
- b->y1 = y;
- b->x2 = x + w;
- b->y2 = y + h;
- b++;
- n++;
- }
- } else {
- for ( ; i < nr ; i++ ) {
- *b++ = box[i];
- n++;
- }
- }
-
- tmesa->sarea->nbox = n;
-#endif
-
-if (flags & DRM_TRIDENT_BACK) {
- MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->backPitch << 20 | tmesa->tridentScreen->backOffset>>4);
- MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */
- MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor);
- MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */
- MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy);
- MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch);
- MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */
-#define GE_BUSY 0x80
- for (;;) {
- busy = MMIO_IN8(MMIO, 0x2120);
- if ( !(busy & GE_BUSY) )
- break;
- }
-}
-if (flags & DRM_TRIDENT_DEPTH) {
- MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->depthPitch << 20 | tmesa->tridentScreen->depthOffset>>4);
- MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */
- MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor);
- MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */
- MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy);
- MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch);
- MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */
-#define GE_BUSY 0x80
- for (;;) {
- busy = MMIO_IN8(MMIO, 0x2120);
- if ( !(busy & GE_BUSY) )
- break;
- }
-}
- MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->frontPitch << 20 | tmesa->tridentScreen->frontOffset>>4);
-if (flags & DRM_TRIDENT_FRONT) {
- MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */
- MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor);
- MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */
- MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy);
- MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch);
- MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */
-#define GE_BUSY 0x80
- for (;;) {
- busy = MMIO_IN8(MMIO, 0x2120);
- if ( !(busy & GE_BUSY) )
- break;
- }
-}
-
- }
-
-#if 0
- tmesa->dirty |= (TRIDENT_UPLOAD_CONTEXT |
- TRIDENT_UPLOAD_MISC |
- TRIDENT_UPLOAD_CLIPRECTS);
-#endif
- }
-
- UNLOCK_HARDWARE(tmesa);
-
- if ( mask )
- _swrast_Clear( ctx, mask );
-}
-
-static void tridentDDShadeModel( GLcontext *ctx, GLenum mode )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- GLuint s = tmesa->commandD;
-
-#define TRIDENT_FLAT_SHADE 0x000000E0
-#define TRIDENT_FLAT_SHADE_VERTEX_C 0x00000060
-#define TRIDENT_FLAT_SHADE_GOURAUD 0x00000080
-
- s &= ~TRIDENT_FLAT_SHADE;
-
- switch ( mode ) {
- case GL_FLAT:
- s |= TRIDENT_FLAT_SHADE_VERTEX_C;
- break;
- case GL_SMOOTH:
- s |= TRIDENT_FLAT_SHADE_GOURAUD;
- break;
- default:
- return;
- }
-
- if ( tmesa->commandD != s ) {
- tmesa->commandD = s;
-
- tmesa->dirty |= TRIDENT_UPLOAD_COMMAND_D;
- }
-}
-
-static void
-tridentCalcViewport( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- const GLfloat *v = ctx->Viewport._WindowMap.m;
- GLfloat *m = tmesa->hw_viewport;
-
- /* See also trident_translate_vertex.
- */
- m[MAT_SX] = v[MAT_SX];
- m[MAT_TX] = v[MAT_TX] + tmesa->drawX + SUBPIXEL_X;
- m[MAT_SY] = - v[MAT_SY];
- m[MAT_TY] = - v[MAT_TY] + tmesa->driDrawable->h + tmesa->drawY + SUBPIXEL_Y;
-#if 0
- m[MAT_SZ] = v[MAT_SZ] * tmesa->depth_scale;
- m[MAT_TZ] = v[MAT_TZ] * tmesa->depth_scale;
-#else
- m[MAT_SZ] = v[MAT_SZ];
- m[MAT_TZ] = v[MAT_TZ];
-#endif
-
- tmesa->SetupNewInputs = ~0;
-}
-
-static void tridentDDViewport( GLcontext *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- tridentCalcViewport( ctx );
-}
-
-static void tridentDDDepthRange( GLcontext *ctx,
- GLclampd nearval, GLclampd farval )
-{
- tridentCalcViewport( ctx );
-}
-
-static void
-tridentSetCliprects( tridentContextPtr tmesa, GLenum mode )
-{
- __DRIdrawablePrivate *dPriv = tmesa->driDrawable;
-
- switch ( mode ) {
- case GL_FRONT_LEFT:
- if (dPriv->numClipRects == 0) {
- static drm_clip_rect_t zeroareacliprect = {0,0,0,0};
- tmesa->numClipRects = 1;
- tmesa->pClipRects = &zeroareacliprect;
- } else {
- tmesa->numClipRects = dPriv->numClipRects;
- tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects;
- }
- tmesa->drawX = dPriv->x;
- tmesa->drawY = dPriv->y;
- break;
- case GL_BACK_LEFT:
- if ( dPriv->numBackClipRects == 0 ) {
- if (dPriv->numClipRects == 0) {
- static drm_clip_rect_t zeroareacliprect = {0,0,0,0};
- tmesa->numClipRects = 1;
- tmesa->pClipRects = &zeroareacliprect;
- } else {
- tmesa->numClipRects = dPriv->numClipRects;
- tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects;
- tmesa->drawX = dPriv->x;
- tmesa->drawY = dPriv->y;
- }
- }
- else {
- tmesa->numClipRects = dPriv->numBackClipRects;
- tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pBackClipRects;
- tmesa->drawX = dPriv->backX;
- tmesa->drawY = dPriv->backY;
- }
- break;
- default:
- return;
- }
-
-#if 0
- tmesa->dirty |= TRIDENT_UPLOAD_CLIPRECTS;
-#endif
-}
-
-#if 0
-static GLboolean tridentDDSetDrawBuffer( GLcontext *ctx, GLenum mode )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- int found = GL_TRUE;
-
- if ( tmesa->DrawBuffer != mode ) {
- tmesa->DrawBuffer = mode;
-
- switch ( mode ) {
- case GL_FRONT_LEFT:
- tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_FALSE );
- tmesa->drawOffset = tmesa->tridentScreen->frontOffset;
- tmesa->drawPitch = tmesa->tridentScreen->frontPitch;
- tridentSetCliprects( tmesa, GL_FRONT_LEFT );
- break;
- case GL_BACK_LEFT:
- tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_FALSE );
- tmesa->drawOffset = tmesa->tridentScreen->backOffset;
- tmesa->drawPitch = tmesa->tridentScreen->backPitch;
- tridentSetCliprects( tmesa, GL_BACK_LEFT );
- break;
- default:
- tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_TRUE );
- found = GL_FALSE;
- break;
- }
-
-#if 0
- tmesa->setup.dst_off_pitch = (((tmesa->drawPitch/8) << 22) |
- (tmesa->drawOffset >> 3));
-
- tmesa->dirty |= MACH64_UPLOAD_DST_OFF_PITCH | MACH64_UPLOAD_CONTEXT;
-#endif
-
- }
-
- return found;
-}
-
-static void tridentDDClearColor( GLcontext *ctx,
- const GLchan color[4] )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
-
- tmesa->ClearColor = tridentPackColor( tmesa->tridentScreen->cpp,
- color[0], color[1],
- color[2], color[3] );
-}
-#endif
-
-static void
-tridentDDUpdateState( GLcontext *ctx, GLuint new_state )
-{
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
- TRIDENT_CONTEXT(ctx)->new_gl_state |= new_state;
-}
-
-
-/* Initialize the context's hardware state.
- */
-void tridentDDInitState( tridentContextPtr tmesa )
-{
- tmesa->new_state = 0;
-
- switch ( tmesa->glCtx->Visual.depthBits ) {
- case 16:
- tmesa->depth_scale = 1.0 / (GLfloat)0xffff;
- break;
- case 24:
- tmesa->depth_scale = 1.0 / (GLfloat)0xffffff;
- break;
- }
-}
-
-void tridentDDUpdateHWState( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- int new_state = tmesa->new_state;
-
- if ( new_state )
- {
- tmesa->new_state = 0;
-
-#if 0
- /* Update the various parts of the context's state.
- */
- if ( new_state & GAMMA_NEW_ALPHA )
- tridentUpdateAlphaMode( ctx );
-
- if ( new_state & GAMMA_NEW_DEPTH )
- tridentUpdateZMode( ctx );
-
- if ( new_state & GAMMA_NEW_FOG )
- gammaUpdateFogAttrib( ctx );
-
- if ( new_state & GAMMA_NEW_CLIP )
- gammaUpdateClipping( ctx );
-
- if ( new_state & GAMMA_NEW_POLYGON )
- gammaUpdatePolygon( ctx );
-
- if ( new_state & GAMMA_NEW_CULL )
- gammaUpdateCull( ctx );
-
- if ( new_state & GAMMA_NEW_MASKS )
- gammaUpdateMasks( ctx );
-
- if ( new_state & GAMMA_NEW_STIPPLE )
- gammaUpdateStipple( ctx );
-#endif
- }
-
- /* HACK ! */
-
-#if 0
- gammaEmitHwState( tmesa );
-#endif
-}
-
-/* Initialize the driver's state functions.
- */
-void tridentDDInitStateFuncs( GLcontext *ctx )
-{
- ctx->Driver.UpdateState = tridentDDUpdateState;
-
- ctx->Driver.Clear = tridentDDClear;
- ctx->Driver.DepthRange = tridentDDDepthRange;
- ctx->Driver.ShadeModel = tridentDDShadeModel;
- ctx->Driver.Viewport = tridentDDViewport;
-}
diff --git a/src/mesa/drivers/dri/trident/trident_tris.c b/src/mesa/drivers/dri/trident/trident_tris.c
deleted file mode 100644
index ee85ab482c..0000000000
--- a/src/mesa/drivers/dri/trident/trident_tris.c
+++ /dev/null
@@ -1,1125 +0,0 @@
-/*
- * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
- *
- * Trident CyberBladeXP driver.
- *
- */
-
-#include "trident_context.h"
-#include "trident_lock.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-
-static int first = 1;
-
-typedef struct reg {
- int addr;
- int data;
-} RegData;
-
-RegData initRegData[]={
- {0x2804, 0x19980824},
- {0x2F70, 0x46455858},
- {0x2F74, 0x41584998},
- {0x2F00, 0x00000000},
- {0x2F04, 0x80000800},
- {0x2F08, 0x00550200},
- {0x2F40, 0x00000001},
- {0x2F40, 0x00000001},
- {0x2F44, 0x00830097},
- {0x2F48, 0x0087009F},
- {0x2F4C, 0x00BF0003},
- {0x2F50, 0xF00B6C1B},
- {0x2C04, 0x00000000},
- {0x2D00, 0x00000080},
- {0x2D00, 0x00000000},
- {0x2DD4, 0x00100000},
- {0x2DD4, 0x00100010},
- {0x2DD8, 0x00100000},
- {0x2DD8, 0x00100010},
- {0x2C88, 0xFFFFFFFF},
- {0x2C94 , 0xFFFFFFFF},
- {0x281C, 0x00008000},
- {0x2C80, 0x00000000},
- {0x2C80, 0x00000000},
- {0x2C80 , 0x00008000},
- {0x2C00 , 0x00000000},
- {0x2C04 , 0x00000000},
- {0x2C08 , 0x00000000},
- {0x2C0C , 0x00000000},
- {0x2C10 , 0x00000000},
- {0x2C14 , 0x00000000},
- {0x2C18 , 0x00000000},
- {0x2C1C , 0x00000000},
- {0x2C20 , 0x00000000},
- {0x2C24 , 0x00000000},
- {0x2C2C , 0x00000000},
- {0x2C30 , 0x00000000},
- {0x2C34 , 0x00000000},
- {0x2C38 , 0x00000000},
- {0x2C3C , 0x00000000},
- {0x2C40 , 0x00000000},
- {0x2C44 , 0x00000000},
- {0x2C48 , 0x00000000},
- {0x2C4C , 0x00000000},
- {0x2C50 , 0x00000000},
- {0x2C54 , 0x00000000},
- {0x2C58 , 0x00000000},
- {0x2C5C , 0x00000000},
- {0x2C60 , 0x00000000},
- {0x2C64 , 0x00000000},
- {0x2C68 , 0x00000000},
- {0x2C6C , 0x00000000},
- {0x2C70 , 0x00000000},
- {0x2C74 , 0x00000000},
- {0x2C78 , 0x00000000},
- {0x2C7C , 0x00000000},
- {0x2C80 , 0x00008000},
- {0x2C84 , 0x00000000},
- {0x2C88 , 0xFFFFFFFF},
- {0x2C8C , 0x00000000},
- {0x2C90 , 0x00000000},
- {0x2C94 , 0xFFFFFFFF},
- {0x2C98 , 0x00000000},
- {0x2C9C , 0x00000000},
- {0x2CA0 , 0x00000000},
- {0x2CA4 , 0x00000000},
- {0x2CA8 , 0x00000000},
- {0x2CAC , 0x00000000},
- {0x2CB0 , 0x00000000},
- {0x2CB4 , 0x00000000},
- {0x2CB8 , 0x00000000},
- {0x2CBC , 0x00000000},
- {0x2CC0 , 0x00000000},
- {0x2CC4 , 0x00000000},
- {0x2CC8 , 0x00000000},
- {0x2CCC , 0x00000000},
- {0x2CD0 , 0x00000000},
- {0x2CD4 , 0x00000000},
- {0x2CD8 , 0x00000000},
- {0x2CDC , 0x00000000},
- {0x2CE0 , 0x00000000},
- {0x2CE4 , 0x00000000},
- {0x2CE8 , 0x00000000},
- {0x2CEC , 0x00000000},
- {0x2CF0 , 0x00000000},
- {0x2CF4 , 0x00000000},
- {0x2CF8 , 0x00000000},
- {0x2CFC , 0x00000000},
- {0x2D00 , 0x00000000},
- {0x2D04 , 0x00000000},
- {0x2D08 , 0x00000000},
- {0x2D0C , 0x00000000},
- {0x2D10 , 0x00000000},
- {0x2D14 , 0x00000000},
- {0x2D18 , 0x00000000},
- {0x2D1C , 0x00000000},
- {0x2D20 , 0x00000000},
- {0x2D24 , 0x00000000},
- {0x2D28 , 0x00000000},
- {0x2D2C , 0x00000000},
- {0x2D30 , 0x00000000},
- {0x2D34 , 0x00000000},
- {0x2D38 , 0x00000000},
- {0x2D3C , 0x00000000},
- {0x2D40 , 0x00000000},
- {0x2D44 , 0x00000000},
- {0x2D48 , 0x00000000},
- {0x2D4C , 0x00000000},
- {0x2D50 , 0x00000000},
- {0x2D54 , 0x00000000},
- {0x2D58 , 0x00000000},
- {0x2D5C , 0x00000000},
- {0x2D60 , 0x00000000},
- {0x2D64 , 0x00000000},
- {0x2D68 , 0x00000000},
- {0x2D6C , 0x00000000},
- {0x2D70 , 0x00000000},
- {0x2D74 , 0x00000000},
- {0x2D78 , 0x00000000},
- {0x2D7C , 0x00000000},
- {0x2D80 , 0x00000000},
- {0x2D84 , 0x00000000},
- {0x2D88 , 0x00000000},
- {0x2D8C , 0x00000000},
- {0x2D90 , 0x00000000},
- {0x2D94 , 0x00000000},
- {0x2D98 , 0x00000000},
- {0x2D9C , 0x00000000},
- {0x2DA0 , 0x00000000},
- {0x2DA4 , 0x00000000},
- {0x2DA8 , 0x00000000},
- {0x2DAC , 0x00000000},
- {0x2DB0 , 0x00000000},
- {0x2DB4 , 0x00000000},
- {0x2DB8 , 0x00000000},
- {0x2DBC , 0x00000000},
- {0x2DC0 , 0x00000000},
- {0x2DC4 , 0x00000000},
- {0x2DC8 , 0x00000000},
- {0x2DCC , 0x00000000},
- {0x2DD0 , 0x00000000},
- {0x2DD4 , 0x00100010},
- {0x2DD8 , 0x00100010},
- {0x2DDC , 0x00000000},
- {0x2DE0 , 0x00000000},
- {0x2DE4 , 0x00000000},
- {0x2DE8 , 0x00000000},
- {0x2DEC , 0x00000000},
- {0x2DF0 , 0x00000000},
- {0x2DF4 , 0x00000000},
- {0x2DF8 , 0x00000000},
- {0x2DFC , 0x00000000},
- {0x2E00 , 0x00000000},
- {0x2E04 , 0x00000000},
- {0x2E08 , 0x00000000},
- {0x2E0C , 0x00000000},
- {0x2E10 , 0x00000000},
- {0x2E14 , 0x00000000},
- {0x2E18 , 0x00000000},
- {0x2E1C , 0x00000000},
- {0x2E20 , 0x00000000},
- {0x2E24 , 0x00000000},
- {0x2E28 , 0x00000000},
- {0x2E2C , 0x00000000},
- {0x2E30 , 0x00000000},
- {0x2E34 , 0x00000000},
- {0x2E38 , 0x00000000},
- {0x2E3C , 0x00000000},
- {0x2E40 , 0x00000000},
- {0x2E44 , 0x00000000},
- {0x2E48 , 0x00000000},
- {0x2E4C , 0x00000000},
- {0x2E50 , 0x00000000},
- {0x2E54 , 0x00000000},
- {0x2E58 , 0x00000000},
- {0x2E5C , 0x00000000},
- {0x2E60 , 0x00000000},
- {0x2E64 , 0x00000000},
- {0x2E68 , 0x00000000},
- {0x2E6C , 0x00000000},
- {0x2E70 , 0x00000000},
- {0x2E74 , 0x00000000},
- {0x2E78 , 0x00000000},
- {0x2E7C , 0x00000000},
- {0x2E80 , 0x00000000},
- {0x2E84 , 0x00000000},
- {0x2E88 , 0x00000000},
- {0x2E8C , 0x00000000},
- {0x2E90 , 0x00000000},
- {0x2E94 , 0x00000000},
- {0x2E98 , 0x00000000},
- {0x2E9C , 0x00000000},
- {0x2EA0 , 0x00000000},
- {0x2EA4 , 0x00000000},
- {0x2EA8 , 0x00000000},
- {0x2EAC , 0x00000000},
- {0x2EB0 , 0x00000000},
- {0x2EB4 , 0x00000000},
- {0x2EB8 , 0x00000000},
- {0x2EBC , 0x00000000},
- {0x2EC0 , 0x00000000},
- {0x2EC4 , 0x00000000},
- {0x2EC8 , 0x00000000},
- {0x2ECC , 0x00000000},
- {0x2ED0 , 0x00000000},
- {0x2ED4 , 0x00000000},
- {0x2ED8 , 0x00000000},
- {0x2EDC , 0x00000000},
- {0x2EE0 , 0x00000000},
- {0x2EE4 ,0x00000000},
- {0x2EE8 ,0x00000000},
- {0x2EEC , 0x00000000},
- {0x2EF0 , 0x00000000},
- {0x2EF4 , 0x00000000},
- {0x2EF8 , 0x00000000},
- {0x2EFC , 0x00000000},
- /*{0x2F60 , 0x00000000},*/
-};
-
-int initRegDataNum=sizeof(initRegData)/sizeof(RegData);
-
-typedef union {
- unsigned int i;
- float f;
-} dmaBufRec, *dmaBuf;
-
-void Init3D( tridentContextPtr tmesa )
-{
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
- int i;
-
- for(i=0;i<initRegDataNum;++i)
- MMIO_OUT32(MMIO, initRegData[i].addr, initRegData[i].data);
-}
-
-int DrawTriangle( tridentContextPtr tmesa)
-{
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
- dmaBufRec clr;
-
-printf("DRAW TRI\n");
- Init3D(tmesa);
-
-printf("ENGINE STATUS 0x%x\n",MMIO_IN32(MMIO, 0x2800));
- MMIO_OUT32(MMIO, 0x002800, 0x00000000 );
-#if 0
- MMIO_OUT32(MMIO, 0x002368 , MMIO_IN32(MMIO,0x002368)|1 );
-#endif
-
- MMIO_OUT32(MMIO, 0x002C00 , 0x00000014 );
-#if 0
- MMIO_OUT32(MMIO, 0x002C04 , 0x0A8004C0 );
-#else
- MMIO_OUT32(MMIO, 0x002C04 , 0x0A8000C0 );
-#endif
-
-#if 0
- MMIO_OUT32(MMIO, 0x002C08 , 0x00000000 );
- MMIO_OUT32(MMIO, 0x002C0C , 0xFFCCCCCC );
- MMIO_OUT32(MMIO, 0x002C10 , 0x3F800000 );
- MMIO_OUT32(MMIO, 0x002C14 , 0x3D0D3DCB );
- MMIO_OUT32(MMIO, 0x002C2C , 0x70000000 );
- MMIO_OUT32(MMIO, 0x002C24 , 0x00202C00 );
- MMIO_OUT32(MMIO, 0x002C28 , 0xE0002500 );
- MMIO_OUT32(MMIO, 0x002C30 , 0x00000000 );
- MMIO_OUT32(MMIO, 0x002C34 , 0xE0000000 );
- MMIO_OUT32(MMIO, 0x002C38 , 0x00000000 );
-#endif
-
- MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 );
- MMIO_OUT32(MMIO, 0x002C54 , 0x0C320C80 );
- MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 );
- MMIO_OUT32(MMIO, 0x002C54 , 0x0C320C80 );
- MMIO_OUT32(MMIO, 0x002C80 , 0x20008258 );
- MMIO_OUT32(MMIO, 0x002C84 , 0x20000320 );
- MMIO_OUT32(MMIO, 0x002C94 , 0xFFFFFFFF );
-
-#if 0
- MMIO_OUT32(MMIO, 0x002D00 , 0x00009009 );
- MMIO_OUT32(MMIO, 0x002D38 , 0x00000000 );
- MMIO_OUT32(MMIO, 0x002D94 , 0x20002000 );
- MMIO_OUT32(MMIO, 0x002D50 , 0xf0000000 );
- MMIO_OUT32(MMIO, 0x002D80 , 0x24002000 );
- MMIO_OUT32(MMIO, 0x002D98 , 0x81000000 );
- MMIO_OUT32(MMIO, 0x002DB0 , 0x81000000 );
- MMIO_OUT32(MMIO, 0x002DC8 , 0x808000FF );
- MMIO_OUT32(MMIO, 0x002DD4 , 0x02000200 );
- MMIO_OUT32(MMIO, 0x002DD8 , 0x02000200 );
- MMIO_OUT32(MMIO, 0x002D30 , 0x02092400 );
- MMIO_OUT32(MMIO, 0x002D04 , 0x00102120 );
- MMIO_OUT32(MMIO, 0x002D08 , 0xFFFFFFFF );
- MMIO_OUT32(MMIO, 0x002D0C , 0xF00010D0 );
- MMIO_OUT32(MMIO, 0x002D10 , 0xC0000400 );
-#endif
-
- MMIO_OUT32(MMIO, 0x002814, 0x00000000 );
-#if 0
- MMIO_OUT32(MMIO, 0x002818 , 0x00036C20 );
-#else
- MMIO_OUT32(MMIO, 0x002818 , 0x00036020 );
-#endif
- MMIO_OUT32(MMIO, 0x00281C , 0x00098081 );
-
-printf("first TRI\n");
- clr.f = 5.0;
- MMIO_OUT32(MMIO, 0x002820 , clr.i );
- clr.f = 595.0;
- MMIO_OUT32(MMIO, 0x002824 , clr.i );
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002828 , clr.i );
- MMIO_OUT32(MMIO, 0x00282C , 0x00FF00 );
-#if 0
- clr.f = 0.0;
- MMIO_OUT32(MMIO, 0x002830 , clr.i );
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002834 , clr.i );
-#endif
-
- clr.f = 5.0;
- MMIO_OUT32(MMIO, 0x002820 , clr.i );
- clr.f = 5.0;
- MMIO_OUT32(MMIO, 0x002824 , clr.i );
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002828 , clr.i );
- MMIO_OUT32(MMIO, 0x00282C , 0xFF0000 );
-#if 0
- clr.f = 0.0;
- MMIO_OUT32(MMIO, 0x002830 , clr.i );
- clr.f = 0.0;
- MMIO_OUT32(MMIO, 0x002834 , clr.i );
-#endif
-
- clr.f = 395.0;
-printf("0x%x\n",clr.i);
- MMIO_OUT32(MMIO, 0x002820 , clr.i );
- clr.f = 5.0;
- MMIO_OUT32(MMIO, 0x002824 , clr.i );
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002828 , clr.i );
- MMIO_OUT32(MMIO, 0x00282C , 0xFF );
-#if 0
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002830 , clr.i );
- clr.f = 0.0;
- MMIO_OUT32(MMIO, 0x002834 , clr.i );
-#endif
-
-printf("sec TRI\n");
- MMIO_OUT32(MMIO, 0x00281C , 0x00093980 );
- clr.f = 395.0;
- MMIO_OUT32(MMIO, 0x002820 , clr.i );
- clr.f = 595.0;
- MMIO_OUT32(MMIO, 0x002824 , clr.i );
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002828 , clr.i );
- MMIO_OUT32(MMIO, 0x00282C , 0x00FF00 );
-#if 0
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002830 , clr.i );
- clr.f = 1.0;
- MMIO_OUT32(MMIO, 0x002834 , clr.i );
-#endif
-
-#if 0
- MMIO_OUT32(MMIO, 0x002368 , MMIO_IN32(MMIO,0x002368)&0xfffffffe );
-#endif
-
-printf("fin TRI\n");
-
- return 0;
-}
-
-static INLINE void trident_draw_point(tridentContextPtr tmesa,
- const tridentVertex *v0 )
-{
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
- (void) MMIO;
-}
-
-static INLINE void trident_draw_line( tridentContextPtr tmesa,
- const tridentVertex *v0,
- const tridentVertex *v1 )
-{
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
- (void) MMIO;
-}
-
-static INLINE void trident_draw_triangle( tridentContextPtr tmesa,
- const tridentVertex *v0,
- const tridentVertex *v1,
- const tridentVertex *v2 )
-{
-}
-
-static INLINE void trident_draw_quad( tridentContextPtr tmesa,
- const tridentVertex *v0,
- const tridentVertex *v1,
- const tridentVertex *v2,
- const tridentVertex *v3 )
-{
- GLuint vertsize = tmesa->vertex_size;
- GLint coloridx = (vertsize > 4) ? 4 : 3;
- unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
- int clr;
- float *ftmp = (float *)(&clr);
-
- if (tmesa->dirty)
- tridentUploadHwStateLocked( tmesa );
-#if 0
- DrawTriangle(tmesa);
- exit(0);
-#else
-#if 1
- if (first) {
- Init3D(tmesa);
-#if 0
- DrawTriangle(tmesa);
-#endif
- first = 0;
- }
-#endif
-
- LOCK_HARDWARE( tmesa );
-
- MMIO_OUT32(MMIO, 0x002C00 , 0x00000010 );
- MMIO_OUT32(MMIO, 0x002C04 , 0x029C00C0 );
-
- /* Z buffer */
- MMIO_OUT32(MMIO, 0x002C24 , 0x00100000 /*| (tmesa->tridentScreen->depthOffset)*/ );
- MMIO_OUT32(MMIO, 0x002C28 , 0xE0000000 | (tmesa->tridentScreen->depthPitch * 4) );
-
- /* front buffer */
- MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 | (tmesa->drawOffset) );
- MMIO_OUT32(MMIO, 0x002C54 , 0x0C320000 | (tmesa->drawPitch * 4) );
-
- /* clipper */
- MMIO_OUT32(MMIO, 0x002C80 , 0x20008000 | tmesa->tridentScreen->height );
- MMIO_OUT32(MMIO, 0x002C84 , 0x20000000 | tmesa->tridentScreen->width );
-
- /* writemask */
- MMIO_OUT32(MMIO, 0x002C94 , 0xFFFFFFFF );
-
-if (vertsize == 4) {
- MMIO_OUT32(MMIO, 0x002818 , 0x0003A020 );
- MMIO_OUT32(MMIO, 0x00281C , 0x00098021 );
-
- *ftmp = v0->v.x;
- MMIO_OUT32(MMIO, 0x002820 , clr );
- *ftmp = v0->v.y;
- MMIO_OUT32(MMIO, 0x002824 , clr );
- *ftmp = v0->v.z;
- MMIO_OUT32(MMIO, 0x002828 , clr );
-#if 0
- *ftmp = v0->v.w;
- MMIO_OUT32(MMIO, 0x00282C , clr );
-#endif
- MMIO_OUT32(MMIO, 0x00282C , v0->ui[coloridx] );
-
- *ftmp = v1->v.x;
- MMIO_OUT32(MMIO, 0x002820 , clr );
- *ftmp = v1->v.y;
- MMIO_OUT32(MMIO, 0x002824 , clr );
- *ftmp = v1->v.z;
- MMIO_OUT32(MMIO, 0x002828 , clr );
-#if 0
- *ftmp = v1->v.w;
- MMIO_OUT32(MMIO, 0x00282C , clr );
-#endif
- MMIO_OUT32(MMIO, 0x00282C , v1->ui[coloridx] );
-
- *ftmp = v2->v.x;
- MMIO_OUT32(MMIO, 0x002820 , clr );
- *ftmp = v2->v.y;
- MMIO_OUT32(MMIO, 0x002824 , clr );
- *ftmp = v2->v.z;
- MMIO_OUT32(MMIO, 0x002828 , clr );
-#if 0
- *ftmp = v2->v.w;
- MMIO_OUT32(MMIO, 0x00282C , clr );
-#endif
- MMIO_OUT32(MMIO, 0x00282C , v2->ui[coloridx] );
-
- MMIO_OUT32(MMIO, 0x00281C , 0x00093020 );
- *ftmp = v3->v.x;
- MMIO_OUT32(MMIO, 0x002820 , clr );
- *ftmp = v3->v.y;
- MMIO_OUT32(MMIO, 0x002824 , clr );
- *ftmp = v3->v.z;
- MMIO_OUT32(MMIO, 0x002828 , clr );
-#if 0
- *ftmp = v3->v.w;
- MMIO_OUT32(MMIO, 0x00282C , clr );
-#endif
- MMIO_OUT32(MMIO, 0x00282C , v3->ui[coloridx] );
-
-}
-#endif
-
- UNLOCK_HARDWARE( tmesa );
-}
-/***********************************************************************
- * Rasterization fallback helpers *
- ***********************************************************************/
-
-
-/* This code is hit only when a mix of accelerated and unaccelerated
- * primitives are being drawn, and only for the unaccelerated
- * primitives.
- */
-#if 0
-static void
-trident_fallback_quad( tridentContextPtr tmesa,
- const tridentVertex *v0,
- const tridentVertex *v1,
- const tridentVertex *v2,
- const tridentVertex *v3 )
-{
- GLcontext *ctx = tmesa->glCtx;
- SWvertex v[4];
- trident_translate_vertex( ctx, v0, &v[0] );
- trident_translate_vertex( ctx, v1, &v[1] );
- trident_translate_vertex( ctx, v2, &v[2] );
- trident_translate_vertex( ctx, v3, &v[3] );
- _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] );
-}
-#endif
-
-/* XXX hack to get the prototype defined in time... */
-void trident_translate_vertex(GLcontext *ctx, const tridentVertex *src,
- SWvertex *dst);
-
-static void
-trident_fallback_tri( tridentContextPtr tmesa,
- const tridentVertex *v0,
- const tridentVertex *v1,
- const tridentVertex *v2 )
-{
- GLcontext *ctx = tmesa->glCtx;
- SWvertex v[3];
- trident_translate_vertex( ctx, v0, &v[0] );
- trident_translate_vertex( ctx, v1, &v[1] );
- trident_translate_vertex( ctx, v2, &v[2] );
- _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
-}
-
-static void
-trident_fallback_line( tridentContextPtr tmesa,
- const tridentVertex *v0,
- const tridentVertex *v1 )
-{
- GLcontext *ctx = tmesa->glCtx;
- SWvertex v[2];
- trident_translate_vertex( ctx, v0, &v[0] );
- trident_translate_vertex( ctx, v1, &v[1] );
- _swrast_Line( ctx, &v[0], &v[1] );
-}
-
-
-static void
-trident_fallback_point( tridentContextPtr tmesa,
- const tridentVertex *v0 )
-{
- GLcontext *ctx = tmesa->glCtx;
- SWvertex v[1];
- trident_translate_vertex( ctx, v0, &v[0] );
- _swrast_Point( ctx, &v[0] );
-}
-
-/***********************************************************************
- * Macros for t_dd_tritmp.h to draw basic primitives *
- ***********************************************************************/
-
-#define TRI( a, b, c ) \
-do { \
- if (DO_FALLBACK) \
- tmesa->draw_tri( tmesa, a, b, c ); \
- else \
- trident_draw_triangle( tmesa, a, b, c ); \
-} while (0)
-
-#define QUAD( a, b, c, d ) \
-do { \
- if (DO_FALLBACK) { \
- tmesa->draw_tri( tmesa, a, b, d ); \
- tmesa->draw_tri( tmesa, b, c, d ); \
- } else \
- trident_draw_quad( tmesa, a, b, c, d ); \
-} while (0)
-
-#define LINE( v0, v1 ) \
-do { \
- if (DO_FALLBACK) \
- tmesa->draw_line( tmesa, v0, v1 ); \
- else \
- trident_draw_line( tmesa, v0, v1 ); \
-} while (0)
-
-#define POINT( v0 ) \
-do { \
- if (DO_FALLBACK) \
- tmesa->draw_point( tmesa, v0 ); \
- else \
- trident_draw_point( tmesa, v0 ); \
-} while (0)
-
-/***********************************************************************
- * Build render functions from dd templates *
- ***********************************************************************/
-
-#define TRIDENT_OFFSET_BIT 0x01
-#define TRIDENT_TWOSIDE_BIT 0x02
-#define TRIDENT_UNFILLED_BIT 0x04
-#define TRIDENT_FALLBACK_BIT 0x08
-#define TRIDENT_MAX_TRIFUNC 0x10
-
-
-static struct {
- tnl_points_func points;
- tnl_line_func line;
- tnl_triangle_func triangle;
- tnl_quad_func quad;
-} rast_tab[TRIDENT_MAX_TRIFUNC];
-
-
-#define DO_FALLBACK (IND & TRIDENT_FALLBACK_BIT)
-#define DO_OFFSET (IND & TRIDENT_OFFSET_BIT)
-#define DO_UNFILLED (IND & TRIDENT_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & TRIDENT_TWOSIDE_BIT)
-#define DO_FLAT 0
-#define DO_TRI 1
-#define DO_QUAD 1
-#define DO_LINE 1
-#define DO_POINTS 1
-#define DO_FULL_QUAD 1
-
-#define HAVE_RGBA 1
-#define HAVE_SPEC 1
-#define HAVE_BACK_COLORS 0
-#define HAVE_HW_FLATSHADE 1
-#define VERTEX tridentVertex
-#define TAB rast_tab
-
-#define DEPTH_SCALE 1.0
-#define UNFILLED_TRI unfilled_tri
-#define UNFILLED_QUAD unfilled_quad
-#define VERT_X(_v) _v->v.x
-#define VERT_Y(_v) _v->v.y
-#define VERT_Z(_v) _v->v.z
-#define AREA_IS_CCW( a ) (a > 0)
-#define GET_VERTEX(e) (tmesa->verts + (e<<tmesa->vertex_stride_shift))
-
-#define TRIDENT_COLOR( dst, src ) \
-do { \
- dst[0] = src[2]; \
- dst[1] = src[1]; \
- dst[2] = src[0]; \
- dst[3] = src[3]; \
-} while (0)
-
-#define TRIDENT_SPEC( dst, src ) \
-do { \
- dst[0] = src[2]; \
- dst[1] = src[1]; \
- dst[2] = src[0]; \
-} while (0)
-
-#define VERT_SET_RGBA( v, c ) TRIDENT_COLOR( v->ub4[coloroffset], c )
-#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
-#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
-#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
-
-#define VERT_SET_SPEC( v, c ) if (havespec) TRIDENT_SPEC( v->ub4[5], c )
-#define VERT_COPY_SPEC( v0, v1 ) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5])
-#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5]
-#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx]
-
-#define LOCAL_VARS(n) \
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
- GLuint coloroffset = (tmesa->vertex_size == 4 ? 3 : 4); \
- GLboolean havespec = (tmesa->vertex_size == 4 ? 0 : 1); \
- (void) color; (void) spec; (void) coloroffset; (void) havespec;
-/***********************************************************************
- * Helpers for rendering unfilled primitives *
- ***********************************************************************/
-#if 0
-static const GLuint hw_prim[GL_POLYGON+1] = {
- B_PrimType_Points,
- B_PrimType_Lines,
- B_PrimType_Lines,
- B_PrimType_Lines,
- B_PrimType_Triangles,
- B_PrimType_Triangles,
- B_PrimType_Triangles,
- B_PrimType_Triangles,
- B_PrimType_Triangles,
- B_PrimType_Triangles
-};
-#endif
-
-static void tridentResetLineStipple( GLcontext *ctx );
-#if 0
-static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim );
-#endif
-static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim );
-
-#define RASTERIZE(x) /*if (tmesa->hw_primitive != hw_prim[x]) \
- tridentRasterPrimitive( ctx, hw_prim[x] ) */
-#define RENDER_PRIMITIVE tmesa->render_primitive
-#define TAG(x) x
-#define IND TRIDENT_FALLBACK_BIT
-#include "tnl_dd/t_dd_unfilled.h"
-#undef IND
-
-/***********************************************************************
- * Generate GL render functions *
- ***********************************************************************/
-
-#define IND (0)
-#define TAG(x) x
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_OFFSET_BIT)
-#define TAG(x) x##_offset
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT)
-#define TAG(x) x##_twoside_offset
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_UNFILLED_BIT)
-#define TAG(x) x##_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT)
-#define TAG(x) x##_offset_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT)
-#define TAG(x) x##_twoside_offset_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_OFFSET_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_offset_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_twoside_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_twoside_offset_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_offset_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_twoside_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT)
-#define TAG(x) x##_twoside_offset_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-static void init_rast_tab( void )
-{
- init();
- init_offset();
- init_twoside();
- init_twoside_offset();
- init_unfilled();
- init_offset_unfilled();
- init_twoside_unfilled();
- init_twoside_offset_unfilled();
- init_fallback();
- init_offset_fallback();
- init_twoside_fallback();
- init_twoside_offset_fallback();
- init_unfilled_fallback();
- init_offset_unfilled_fallback();
- init_twoside_unfilled_fallback();
- init_twoside_offset_unfilled_fallback();
-}
-
-
-/**********************************************************************/
-/* Render unclipped begin/end objects */
-/**********************************************************************/
-
-#define VERT(x) (tridentVertex *)(tridentverts + (x << shift))
-#define RENDER_POINTS( start, count ) \
- for ( ; start < count ; start++) \
- trident_draw_point( tmesa, VERT(start) )
-#define RENDER_LINE( v0, v1 ) \
- trident_draw_line( tmesa, VERT(v0), VERT(v1) )
-#define RENDER_TRI( v0, v1, v2 ) \
- trident_draw_triangle( tmesa, VERT(v0), VERT(v1), VERT(v2) )
-#define RENDER_QUAD( v0, v1, v2, v3 ) \
- trident_draw_quad( tmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
-#define INIT(x) tridentRenderPrimitive( ctx, x );
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); \
- const GLuint shift = tmesa->vertex_stride_shift; \
- const char *tridentverts = (char *)tmesa->verts; \
- const GLboolean stipple = ctx->Line.StippleFlag; \
- const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
- (void) elt;
-#define RESET_STIPPLE if ( stipple ) tridentResetLineStipple( ctx );
-#define RESET_OCCLUSION
-#define PRESERVE_VB_DEFS
-#define ELT(x) (x)
-#define TAG(x) trident_##x##_verts
-#include "tnl/t_vb_rendertmp.h"
-#undef ELT
-#undef TAG
-#define TAG(x) trident_##x##_elts
-#define ELT(x) elt[x]
-#include "tnl/t_vb_rendertmp.h"
-
-/**********************************************************************/
-/* Render clipped primitives */
-/**********************************************************************/
-
-static void tridentRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
- GLuint n )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint prim = tmesa->render_primitive;
-
- /* Render the new vertices as an unclipped polygon.
- */
- {
- GLuint *tmp = VB->Elts;
- VB->Elts = (GLuint *)elts;
- tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END );
- VB->Elts = tmp;
- }
-
- /* Restore the render primitive
- */
- if (prim != GL_POLYGON)
- tnl->Driver.Render.PrimitiveNotify( ctx, prim );
-}
-
-static void tridentRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->Driver.Render.Line( ctx, ii, jj );
-}
-
-
-/**********************************************************************/
-/* Choose render functions */
-/**********************************************************************/
-
-#define _TRIDENT_NEW_RENDER_STATE (_DD_NEW_LINE_STIPPLE | \
- _DD_NEW_LINE_SMOOTH | \
- _DD_NEW_POINT_SMOOTH | \
- _DD_NEW_TRI_SMOOTH | \
- _DD_NEW_TRI_UNFILLED | \
- _DD_NEW_TRI_LIGHT_TWOSIDE | \
- _DD_NEW_TRI_OFFSET) \
-
-
-#define POINT_FALLBACK (DD_POINT_SMOOTH)
-#define LINE_FALLBACK (DD_LINE_STIPPLE|DD_LINE_SMOOTH)
-#define TRI_FALLBACK (DD_TRI_SMOOTH)
-#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
-#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
-
-
-static void tridentChooseRenderState(GLcontext *ctx)
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint flags = ctx->_TriangleCaps;
- GLuint index = 0;
-
- if (flags & (ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS)) {
- tmesa->draw_point = trident_draw_point;
- tmesa->draw_line = trident_draw_line;
- tmesa->draw_tri = trident_draw_triangle;
-
- if (flags & ANY_RASTER_FLAGS) {
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= TRIDENT_TWOSIDE_BIT;
- if (flags & DD_TRI_OFFSET) index |= TRIDENT_OFFSET_BIT;
- if (flags & DD_TRI_UNFILLED) index |= TRIDENT_UNFILLED_BIT;
- }
-
- /* Hook in fallbacks for specific primitives.
- */
- if (flags & (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)) {
- if (flags & POINT_FALLBACK) tmesa->draw_point = trident_fallback_point;
- if (flags & LINE_FALLBACK) tmesa->draw_line = trident_fallback_line;
- if (flags & TRI_FALLBACK) tmesa->draw_tri = trident_fallback_tri;
- index |= TRIDENT_FALLBACK_BIT;
- }
- }
-
- if (tmesa->RenderIndex != index) {
- tmesa->RenderIndex = index;
-
- tnl->Driver.Render.Points = rast_tab[index].points;
- tnl->Driver.Render.Line = rast_tab[index].line;
- tnl->Driver.Render.Triangle = rast_tab[index].triangle;
- tnl->Driver.Render.Quad = rast_tab[index].quad;
-
- if (tmesa->RenderIndex == 0) {
- tnl->Driver.Render.PrimTabVerts = trident_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = trident_render_tab_elts;
- } else {
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- }
- tnl->Driver.Render.ClippedLine = tridentRenderClippedLine;
- tnl->Driver.Render.ClippedPolygon = tridentRenderClippedPoly;
- }
-}
-
-
-/**********************************************************************/
-/* High level hooks for t_vb_render.c */
-/**********************************************************************/
-
-
-
-/* Determine the rasterized primitive when not drawing unfilled
- * polygons.
- *
- * Used only for the default render stage which always decomposes
- * primitives to trianges/lines/points. For the accelerated stage,
- * which renders strips as strips, the equivalent calculations are
- * performed in tridentrender.c.
- */
-#if 0
-static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- if (tmesa->hw_primitive != hwprim)
- tmesa->hw_primitive = hwprim;
-}
-#endif
-
-static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- tmesa->render_primitive = prim;
-}
-
-static void tridentRunPipeline( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
-
- if ( tmesa->new_state )
- tridentDDUpdateHWState( ctx );
-
- if (tmesa->new_gl_state) {
-#if 0
- if (tmesa->new_gl_state & _NEW_TEXTURE)
- tridentUpdateTextureState( ctx );
-#endif
-
- if (!tmesa->Fallback) {
- if (tmesa->new_gl_state & _TRIDENT_NEW_VERTEX)
- tridentChooseVertexState( ctx );
-
- if (tmesa->new_gl_state & _TRIDENT_NEW_RENDER_STATE)
- tridentChooseRenderState( ctx );
- }
-
- tmesa->new_gl_state = 0;
- }
-
- _tnl_run_pipeline( ctx );
-}
-
-static void tridentRenderStart( GLcontext *ctx )
-{
- /* Check for projective texturing. Make sure all texcoord
- * pointers point to something. (fix in mesa?)
- */
- tridentCheckTexSizes( ctx );
-}
-
-static void tridentRenderFinish( GLcontext *ctx )
-{
- if (0)
- _swrast_flush( ctx ); /* never needed */
-}
-
-static void tridentResetLineStipple( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- (void) tmesa;
-
- /* Reset the hardware stipple counter.
- */
-}
-
-
-/**********************************************************************/
-/* Transition to/from hardware rasterization. */
-/**********************************************************************/
-
-
-void tridentFallback( tridentContextPtr tmesa, GLuint bit, GLboolean mode )
-{
- GLcontext *ctx = tmesa->glCtx;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = tmesa->Fallback;
-
- _tnl_need_projected_coords( ctx, GL_FALSE );
-
- if (mode) {
- tmesa->Fallback |= bit;
- if (oldfallback == 0) {
- _swsetup_Wakeup( ctx );
- tmesa->RenderIndex = ~0;
- }
- }
- else {
- tmesa->Fallback &= ~bit;
- if (oldfallback == bit) {
- _swrast_flush( ctx );
- tnl->Driver.Render.Start = tridentRenderStart;
- tnl->Driver.Render.PrimitiveNotify = tridentRenderPrimitive;
- tnl->Driver.Render.Finish = tridentRenderFinish;
- tnl->Driver.Render.BuildVertices = tridentBuildVertices;
- tnl->Driver.Render.ResetLineStipple = tridentResetLineStipple;
- tmesa->new_gl_state |= (_TRIDENT_NEW_RENDER_STATE|
- _TRIDENT_NEW_VERTEX);
- }
- }
-}
-
-
-/**********************************************************************/
-/* Initialization. */
-/**********************************************************************/
-
-
-void tridentDDInitTriFuncs( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- static int firsttime = 1;
-
- if (firsttime) {
- init_rast_tab();
- firsttime = 0;
- }
-
- tmesa->RenderIndex = ~0;
-
- tnl->Driver.RunPipeline = tridentRunPipeline;
- tnl->Driver.Render.Start = tridentRenderStart;
- tnl->Driver.Render.Finish = tridentRenderFinish;
- tnl->Driver.Render.PrimitiveNotify = tridentRenderPrimitive;
- tnl->Driver.Render.ResetLineStipple = tridentResetLineStipple;
- tnl->Driver.Render.BuildVertices = tridentBuildVertices;
-}
diff --git a/src/mesa/drivers/dri/trident/trident_vb.c b/src/mesa/drivers/dri/trident/trident_vb.c
deleted file mode 100644
index 055a914595..0000000000
--- a/src/mesa/drivers/dri/trident/trident_vb.c
+++ /dev/null
@@ -1,434 +0,0 @@
-/*
- * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk>
- *
- * Trident CyberBladeXP driver.
- *
- */
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/colormac.h"
-
-#include "swrast_setup/swrast_setup.h"
-#include "swrast/swrast.h"
-#include "tnl/t_context.h"
-#include "tnl/tnl.h"
-
-#include "trident_context.h"
-
-#define TRIDENT_TEX1_BIT 0x1
-#define TRIDENT_TEX0_BIT 0x2
-#define TRIDENT_RGBA_BIT 0x4
-#define TRIDENT_SPEC_BIT 0x8
-#define TRIDENT_FOG_BIT 0x10
-#define TRIDENT_XYZW_BIT 0x20
-#define TRIDENT_PTEX_BIT 0x40
-#define TRIDENT_MAX_SETUP 0x80
-
-static struct {
- void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- tnl_interp_func interp;
- tnl_copy_pv_func copy_pv;
- GLboolean (*check_tex_sizes)( GLcontext *ctx );
- GLuint vertex_size;
- GLuint vertex_stride_shift;
- GLuint vertex_format;
-} setup_tab[TRIDENT_MAX_SETUP];
-
-#define TINY_VERTEX_FORMAT 1
-#define NOTEX_VERTEX_FORMAT 2
-#define TEX0_VERTEX_FORMAT 3
-#define TEX1_VERTEX_FORMAT 4
-#define PROJ_TEX1_VERTEX_FORMAT 5
-#define TEX2_VERTEX_FORMAT 6
-#define TEX3_VERTEX_FORMAT 7
-#define PROJ_TEX3_VERTEX_FORMAT 8
-
-#define DO_XYZW (IND & TRIDENT_XYZW_BIT)
-#define DO_RGBA (IND & TRIDENT_RGBA_BIT)
-#define DO_SPEC (IND & TRIDENT_SPEC_BIT)
-#define DO_FOG (IND & TRIDENT_FOG_BIT)
-#define DO_TEX0 (IND & TRIDENT_TEX0_BIT)
-#define DO_TEX1 (IND & TRIDENT_TEX1_BIT)
-#define DO_TEX2 0
-#define DO_TEX3 0
-#define DO_PTEX (IND & TRIDENT_PTEX_BIT)
-
-#define VERTEX tridentVertex
-#define VERTEX_COLOR trident_color_t
-#define LOCALVARS tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
-#define GET_VIEWPORT_MAT() tmesa->hw_viewport
-#define GET_TEXSOURCE(n) tmesa->tmu_source[n]
-#define GET_VERTEX_FORMAT() tmesa->vertex_format
-#define GET_VERTEX_SIZE() tmesa->vertex_size
-#define GET_VERTEX_STORE() tmesa->verts
-#define GET_VERTEX_STRIDE_SHIFT() tmesa->vertex_stride_shift
-#define GET_UBYTE_COLOR_STORE() &tmesa->UbyteColor
-#define GET_UBYTE_SPEC_COLOR_STORE() &tmesa->UbyteSecondaryColor
-
-#define HAVE_HW_VIEWPORT 0
-#define HAVE_HW_DIVIDE 0
-#define HAVE_RGBA_COLOR 0
-#define HAVE_TINY_VERTICES 1
-#define HAVE_NOTEX_VERTICES 1
-#define HAVE_TEX0_VERTICES 1
-#define HAVE_TEX1_VERTICES 1
-#define HAVE_TEX2_VERTICES 0
-#define HAVE_TEX3_VERTICES 0
-#define HAVE_PTEX_VERTICES 0
-
-#define UNVIEWPORT_VARS \
- const GLfloat dx = - tmesa->drawX - SUBPIXEL_X; \
- const GLfloat dy = (tmesa->driDrawable->h + \
- tmesa->drawY + SUBPIXEL_Y); \
- const GLfloat sz = 1.0 / tmesa->depth_scale
-
-#define UNVIEWPORT_X(x) x + dx;
-#define UNVIEWPORT_Y(y) - y + dy;
-#define UNVIEWPORT_Z(z) z * sz;
-
-#define PTEX_FALLBACK() tridentFallback(TRIDENT_CONTEXT(ctx), TRIDENT_FALLBACK_TEXTURE, 1)
-
-#define IMPORT_FLOAT_COLORS trident_import_float_colors
-#define IMPORT_FLOAT_SPEC_COLORS trident_import_float_spec_colors
-
-#define INTERP_VERTEX setup_tab[tmesa->SetupIndex].interp
-#define COPY_PV_VERTEX setup_tab[tmesa->SetupIndex].copy_pv
-
-/***********************************************************************
- * Generate pv-copying and translation functions *
- ***********************************************************************/
-
-#define TAG(x) trident_##x
-#include "tnl_dd/t_dd_vb.c"
-
-/***********************************************************************
- * Generate vertex emit and interp functions *
- ***********************************************************************/
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT)
-#define TAG(x) x##_wg
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT)
-#define TAG(x) x##_wgs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_wgt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_wgt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT)
-#define TAG(x) x##_wgpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_wgst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_wgst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT)
-#define TAG(x) x##_wgspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT)
-#define TAG(x) x##_wgf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT)
-#define TAG(x) x##_wgfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_wgft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_wgft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT)
-#define TAG(x) x##_wgfpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_wgfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_wgfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT)
-#define TAG(x) x##_wgfspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_TEX0_BIT)
-#define TAG(x) x##_t0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_t0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_FOG_BIT)
-#define TAG(x) x##_f
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_ft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_ft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT)
-#define TAG(x) x##_g
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT)
-#define TAG(x) x##_gs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_gt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_gt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_gst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_gst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT)
-#define TAG(x) x##_gf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT)
-#define TAG(x) x##_gfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_gft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_gft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT)
-#define TAG(x) x##_gfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT)
-#define TAG(x) x##_gfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-static void init_setup_tab( void )
-{
- init_wg();
- init_wgs();
- init_wgt0();
- init_wgt0t1();
- init_wgpt0();
- init_wgst0();
- init_wgst0t1();
- init_wgspt0();
- init_wgf();
- init_wgfs();
- init_wgft0();
- init_wgft0t1();
- init_wgfpt0();
- init_wgfst0();
- init_wgfst0t1();
- init_wgfspt0();
- init_t0();
- init_t0t1();
- init_f();
- init_ft0();
- init_ft0t1();
- init_g();
- init_gs();
- init_gt0();
- init_gt0t1();
- init_gst0();
- init_gst0t1();
- init_gf();
- init_gfs();
- init_gft0();
- init_gft0t1();
- init_gfst0();
- init_gfst0t1();
-}
-
-void tridentBuildVertices( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint newinputs )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx );
- GLubyte *v = ((GLubyte *)tmesa->verts + (start<<tmesa->vertex_stride_shift));
- GLuint stride = 1<<tmesa->vertex_stride_shift;
-
- newinputs |= tmesa->SetupNewInputs;
- tmesa->SetupNewInputs = 0;
-
- if (!newinputs)
- return;
-
- if (newinputs & VERT_BIT_POS) {
- setup_tab[tmesa->SetupIndex].emit( ctx, start, count, v, stride );
- } else {
- GLuint ind = 0;
-
- if (newinputs & VERT_BIT_COLOR0)
- ind |= TRIDENT_RGBA_BIT;
-
- if (newinputs & VERT_BIT_COLOR1)
- ind |= TRIDENT_SPEC_BIT;
-
- if (newinputs & VERT_BIT_TEX0)
- ind |= TRIDENT_TEX0_BIT;
-
- if (newinputs & VERT_BIT_TEX1)
- ind |= TRIDENT_TEX1_BIT;
-
- if (newinputs & VERT_BIT_FOG)
- ind |= TRIDENT_FOG_BIT;
-
- if (tmesa->SetupIndex & TRIDENT_PTEX_BIT)
- ind = ~0;
-
- ind &= tmesa->SetupIndex;
-
- if (ind) {
- setup_tab[ind].emit( ctx, start, count, v, stride );
- }
- }
-}
-
-void tridentCheckTexSizes( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx );
-
- if (!setup_tab[tmesa->SetupIndex].check_tex_sizes(ctx)) {
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- /* Invalidate stored verts
- */
- tmesa->SetupNewInputs = ~0;
- tmesa->SetupIndex |= TRIDENT_PTEX_BIT;
-
- if (!tmesa->Fallback &&
- !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
- tnl->Driver.Render.Interp = setup_tab[tmesa->SetupIndex].interp;
- tnl->Driver.Render.CopyPV = setup_tab[tmesa->SetupIndex].copy_pv;
- }
- }
-}
-
-void tridentChooseVertexState( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint ind = TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT;
-
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
- ind |= TRIDENT_SPEC_BIT;
-
- if (ctx->Fog.Enabled)
- ind |= TRIDENT_FOG_BIT;
-
- if (ctx->Texture.Unit[0]._ReallyEnabled) {
- ind |= TRIDENT_TEX0_BIT;
- if (ctx->Texture.Unit[1]._ReallyEnabled) {
- ind |= TRIDENT_TEX1_BIT;
- }
- }
-
- tmesa->SetupIndex = ind;
-
- if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
- tnl->Driver.Render.Interp = trident_interp_extras;
- tnl->Driver.Render.CopyPV = trident_copy_pv_extras;
- } else {
- tnl->Driver.Render.Interp = setup_tab[ind].interp;
- tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
- }
-
- if (setup_tab[ind].vertex_format != tmesa->vertex_format) {
- tmesa->vertex_format = setup_tab[ind].vertex_format;
- tmesa->vertex_size = setup_tab[ind].vertex_size;
- tmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
- }
-}
-
-void tridentInitVB( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
- GLuint size = TNL_CONTEXT(ctx)->vb.Size;
-
- tmesa->verts = (GLubyte *)ALIGN_MALLOC( size * 16 * 4, 32 );
-
- {
- static int firsttime = 1;
- if (firsttime) {
- init_setup_tab();
- firsttime = 0;
- }
- }
-}
-
-void tridentFreeVB( GLcontext *ctx )
-{
- tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
-
- if (tmesa->verts) {
- ALIGN_FREE(tmesa->verts);
- tmesa->verts = 0;
- }
-
- if (tmesa->UbyteSecondaryColor.Ptr) {
- ALIGN_FREE((void *)tmesa->UbyteSecondaryColor.Ptr);
- tmesa->UbyteSecondaryColor.Ptr = 0;
- }
-
- if (tmesa->UbyteColor.Ptr) {
- ALIGN_FREE((void *)tmesa->UbyteColor.Ptr);
- tmesa->UbyteColor.Ptr = 0;
- }
-}
diff --git a/src/mesa/drivers/dri/unichrome/Makefile b/src/mesa/drivers/dri/unichrome/Makefile
index 5fe00c1bd1..344d34fce3 100644
--- a/src/mesa/drivers/dri/unichrome/Makefile
+++ b/src/mesa/drivers/dri/unichrome/Makefile
@@ -29,4 +29,3 @@ ASM_SOURCES =
include ../Makefile.template
-symlinks:
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 6eb19ac079..d17a160271 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -32,6 +32,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/formats.h"
#include "main/matrix.h"
#include "main/state.h"
#include "main/simple_list.h"
@@ -65,7 +66,7 @@
#define need_GL_ARB_point_parameters
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
-#include "extension_helper.h"
+#include "main/remap_helper.h"
#define DRIVER_DATE "20060710"
@@ -147,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb,
static void
viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
const GLuint name = 0;
struct gl_renderbuffer *rb = & vrb->Base;
@@ -163,24 +164,28 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
if (format == GL_RGBA) {
/* Color */
rb->_BaseFormat = GL_RGBA;
+ rb->Format = MESA_FORMAT_ARGB8888;
rb->DataType = GL_UNSIGNED_BYTE;
}
else if (format == GL_DEPTH_COMPONENT16) {
/* Depth */
rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_INT;
}
else if (format == GL_DEPTH_COMPONENT24) {
/* Depth */
rb->_BaseFormat = GL_DEPTH_COMPONENT;
/* we always Get/Put 32-bit Z values */
+ rb->Format = MESA_FORMAT_Z32;
rb->DataType = GL_UNSIGNED_INT;
}
else {
/* Stencil */
ASSERT(format == GL_STENCIL_INDEX8_EXT);
rb->_BaseFormat = GL_STENCIL_INDEX;
+ rb->Format = MESA_FORMAT_S8;
rb->DataType = GL_UNSIGNED_BYTE;
}
@@ -202,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
static GLboolean
calculate_buffer_parameters(struct via_context *vmesa,
struct gl_framebuffer *fb,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16;
const unsigned extra = 32;
@@ -362,7 +367,7 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
/* Extension strings exported by the Unichrome driver.
*/
-const struct dri_extension card_extensions[] =
+static const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
@@ -455,12 +460,12 @@ FreeBuffer(struct via_context *vmesa)
GLboolean
viaCreateContext(const __GLcontextModes *visual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
struct via_context *vmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
drm_via_sarea_t *saPriv = (drm_via_sarea_t *)
(((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset);
@@ -674,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual,
}
void
-viaDestroyContext(__DRIcontextPrivate *driContextPriv)
+viaDestroyContext(__DRIcontext *driContextPriv)
{
GET_CURRENT_CONTEXT(ctx);
struct via_context *vmesa =
@@ -724,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
void viaXMesaWindowMoved(struct via_context *vmesa)
{
- __DRIdrawablePrivate *const drawable = vmesa->driDrawable;
- __DRIdrawablePrivate *const readable = vmesa->driReadable;
+ __DRIdrawable *const drawable = vmesa->driDrawable;
+ __DRIdrawable *const readable = vmesa->driReadable;
struct via_renderbuffer * draw_buffer;
struct via_renderbuffer * read_buffer;
GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
@@ -808,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
}
GLboolean
-viaUnbindContext(__DRIcontextPrivate *driContextPriv)
+viaUnbindContext(__DRIcontext *driContextPriv)
{
return GL_TRUE;
}
GLboolean
-viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+viaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (VIA_DEBUG & DEBUG_DRI) {
fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv);
@@ -892,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
void viaGetLock(struct via_context *vmesa, GLuint flags)
{
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- __DRIscreenPrivate *sPriv = vmesa->driScreen;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
+ __DRIscreen *sPriv = vmesa->driScreen;
drmGetLock(vmesa->driFd, vmesa->hHWContext, flags);
@@ -923,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags)
void
-viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
+viaSwapBuffers(__DRIdrawable *drawablePrivate)
{
- __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate;
+ __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate;
if (dPriv &&
dPriv->driContextPriv &&
diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h
index 4cc9e475c2..4e1ab3a6ca 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.h
+++ b/src/mesa/drivers/dri/unichrome/via_context.h
@@ -105,7 +105,7 @@ struct via_renderbuffer {
int drawW;
int drawH;
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
};
@@ -294,14 +294,14 @@ struct via_context {
/**
* DRI drawable bound to this context for drawing.
*/
- __DRIdrawablePrivate *driDrawable;
+ __DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
viaScreenPrivate *viaScreen;
drm_via_sarea_t *sarea;
volatile GLuint* regMMIOBase;
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index 6746f552ae..8d4edfa305 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa,
static void viaClear(GLcontext *ctx, GLbitfield mask)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
int flag = 0;
@@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light )
* except that WAIT_IDLE() will spin the CPU polling, while this is
* IRQ driven.
*/
-static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv,
+static void viaWaitIdleVBlank( __DRIdrawable *dPriv,
struct via_context *vmesa,
GLuint value )
{
GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
VIA_FLUSH_DMA(vmesa);
@@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa)
/*
* Copy the back buffer to the front buffer.
*/
-void viaCopyBuffer(__DRIdrawablePrivate *dPriv)
+void viaCopyBuffer(__DRIdrawable *dPriv)
{
struct via_context *vmesa =
(struct via_context *)dPriv->driContextPriv->driverPrivate;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
if (VIA_DEBUG & DEBUG_IOCTL)
fprintf(stderr,
@@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv)
}
-void viaPageFlip(__DRIdrawablePrivate *dPriv)
+void viaPageFlip(__DRIdrawable *dPriv)
{
struct via_context *vmesa =
(struct via_context *)dPriv->driContextPriv->driverPrivate;
struct via_renderbuffer buffer_tmp;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
VIA_FLUSH_DMA(vmesa);
if (dPriv->vblFlags == VBLANK_FLAG_SYNC &&
@@ -885,9 +885,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags)
}
else if (vmesa->numClipRects) {
drm_clip_rect_t *pbox = vmesa->pClipRects;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- struct via_renderbuffer *const vrb =
- (struct via_renderbuffer *) dPriv->driverPrivate;
for (i = 0; i < vmesa->numClipRects; i++) {
drm_clip_rect_t b;
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h
index 14a833a97d..c6b32cf085 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.h
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h
@@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa);
void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags);
void viaInitIoctlFuncs(GLcontext *ctx);
-void viaCopyBuffer(__DRIdrawablePrivate *dpriv);
-void viaPageFlip(__DRIdrawablePrivate *dpriv);
+void viaCopyBuffer(__DRIdrawable *dpriv);
+void viaPageFlip(__DRIdrawable *dpriv);
void viaCheckDma(struct via_context *vmesa, GLuint bytes);
void viaResetPageFlippingLocked(struct via_context *vmesa);
void viaWaitIdle(struct via_context *vmesa, GLboolean light);
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index 3dbb570571..2cfb98317d 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -62,8 +62,6 @@ DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 3;
-extern const struct dri_extension card_extensions[];
-
static drmBufMapPtr via_create_empty_buffers(void)
{
drmBufMapPtr retval;
@@ -92,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs )
static GLboolean
-viaInitDriver(__DRIscreenPrivate *sPriv)
+viaInitDriver(__DRIscreen *sPriv)
{
viaScreenPrivate *viaScreen;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
@@ -186,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
}
static void
-viaDestroyScreen(__DRIscreenPrivate *sPriv)
+viaDestroyScreen(__DRIscreen *sPriv)
{
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
@@ -205,12 +203,14 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv)
static GLboolean
-viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+viaCreateBuffer(__DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
+#if 0
viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private;
+#endif
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
@@ -248,7 +248,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
/* XXX check/fix the offset/pitch parameters! */
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, NULL,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(frontRb, mesaVis);
@@ -257,7 +257,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, NULL,
+ = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(backRb, mesaVis);
@@ -266,7 +266,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL,
+ = driNewRenderbuffer(MESA_FORMAT_Z16, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(depthRb, mesaVis);
@@ -274,7 +274,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL,
+ = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(depthRb, mesaVis);
@@ -282,7 +282,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
}
else if (mesaVis->depthBits == 32) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL,
+ = driNewRenderbuffer(MESA_FORMAT_Z32, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(depthRb, mesaVis);
@@ -291,7 +291,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
if (mesaVis->stencilBits > 0 && !swStencil) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL,
+ = driNewRenderbuffer(MESA_FORMAT_S8, NULL,
screen->bytesPerPixel,
0, screen->width, driDrawPriv);
viaSetSpanFunctions(stencilRb, mesaVis);
@@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
-viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+viaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static const __DRIconfig **
-viaFillInModes( __DRIscreenPrivate *psp,
+viaFillInModes( __DRIscreen *psp,
unsigned pixel_bits, GLboolean have_back_buffer )
{
__DRIconfig **configs;
@@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-viaInitScreen(__DRIscreenPrivate *psp)
+viaInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR,
VIA_DRIDDX_VERSION_MINOR,
@@ -393,18 +393,6 @@ viaInitScreen(__DRIscreenPrivate *psp)
&psp->drm_version, & drm_expected) )
return NULL;
- /* Calling driInitExtensions here, with a NULL context pointer,
- * does not actually enable the extensions. It just makes sure
- * that all the dispatch offsets for all the extensions that
- * *might* be enables are known. This is needed because the
- * dispatch offsets need to be known when _mesa_context_create is
- * called, but we can't enable the extensions until we have a
- * context pointer.
- *
- * Hello chicken. Hello egg. How are you two today?
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-
if (!viaInitDriver(psp))
return NULL;
@@ -417,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
struct via_context *vmesa;
@@ -455,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h
index c3ef722ff0..aa662e01c0 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.h
+++ b/src/mesa/drivers/dri/unichrome/via_screen.h
@@ -61,7 +61,7 @@ typedef struct {
drmAddress agpLinearStart;
GLuint agpBase;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
drmBufMapPtr bufs;
unsigned int sareaPrivOffset;
/*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/
@@ -77,21 +77,21 @@ typedef struct {
extern GLboolean
viaCreateContext(const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
extern void
-viaDestroyContext(__DRIcontextPrivate *driContextPriv);
+viaDestroyContext(__DRIcontext *driContextPriv);
extern GLboolean
-viaUnbindContext(__DRIcontextPrivate *driContextPriv);
+viaUnbindContext(__DRIcontext *driContextPriv);
extern GLboolean
-viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
+viaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv);
extern void
-viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate);
+viaSwapBuffers(__DRIdrawable *drawablePrivate);
#endif
diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c
index b908f0fb23..fa3cbf7a79 100644
--- a/src/mesa/drivers/dri/unichrome/via_span.c
+++ b/src/mesa/drivers/dri/unichrome/via_span.c
@@ -23,6 +23,7 @@
*/
#include "main/glheader.h"
+#include "main/formats.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/colormac.h"
@@ -42,7 +43,7 @@
#undef LOCAL_VARS
#define LOCAL_VARS \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
- __DRIdrawablePrivate *dPriv = vrb->dPriv; \
+ __DRIdrawable *dPriv = vrb->dPriv; \
GLuint pitch = vrb->pitch; \
GLuint height = dPriv->h; \
GLint p = 0; \
@@ -79,7 +80,7 @@
*/
#define LOCAL_DEPTH_VARS \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
- __DRIdrawablePrivate *dPriv = vrb->dPriv; \
+ __DRIdrawable *dPriv = vrb->dPriv; \
GLuint depth_pitch = vrb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(vrb->map)
@@ -177,24 +178,22 @@ void viaInitSpanFuncs(GLcontext *ctx)
void
viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis)
{
- if (vrb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- viaInitPointers_565(&vrb->Base);
- }
- else {
- viaInitPointers_8888(&vrb->Base);
- }
+ if (vrb->Base.Format == MESA_FORMAT_RGB565) {
+ viaInitPointers_565(&vrb->Base);
}
- else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ else if (vrb->Base.Format == MESA_FORMAT_ARGB8888) {
+ viaInitPointers_8888(&vrb->Base);
+ }
+ else if (vrb->Base.Format == MESA_FORMAT_Z16) {
viaInitDepthPointers_z16(&vrb->Base);
}
- else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+ else if (vrb->Base.Format == MESA_FORMAT_Z24_S8) {
viaInitDepthPointers_z24_s8(&vrb->Base);
}
- else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT32) {
+ else if (vrb->Base.Format == MESA_FORMAT_Z32) {
viaInitDepthPointers_z32(&vrb->Base);
}
- else if (vrb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+ else if (vrb->Base.Format == MESA_FORMAT_S8) {
viaInitStencilPointers_z24_s8(&vrb->Base);
}
}
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 840e4e42da..e6e5526d34 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa)
*/
if (ctx->Polygon.StippleFlag) {
GLuint *stipple = &ctx->PolygonStipple[0];
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
GLint i;
@@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx,
void viaCalcViewport(GLcontext *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[0] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
if (texUnit0->LodBias != 0.0f) {
@@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[1] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
@@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx)
else
vmesa->regHROP = HC_HROP_P;
- vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
- vmesa->regHROP |= ctx->Color.ColorMask[3];
+ vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
+ vmesa->regHROP |= ctx->Color.ColorMask[0][3];
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
vmesa->regEnable |= HC_HenAW_MASK;
else
vmesa->regEnable &= ~HC_HenAW_MASK;
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index 54073e7691..24924d2613 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -30,17 +30,17 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/enums.h"
+#include "main/formats.h"
#include "main/colortab.h"
#include "main/convolve.h"
#include "main/context.h"
#include "main/mipmap.h"
+#include "main/mm.h"
#include "main/simple_list.h"
#include "main/texcompress.h"
-#include "main/texformat.h"
#include "main/texobj.h"
#include "main/texstore.h"
-#include "main/mm.h"
#include "via_context.h"
#include "via_fb.h"
#include "via_tex.h"
@@ -48,7 +48,7 @@
#include "via_ioctl.h"
#include "via_3d_reg.h"
-static const struct gl_texture_format *
+static gl_format
viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -65,56 +65,56 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
if ( format == GL_BGRA ) {
if ( type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_BYTE ) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
}
else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
}
else if ( type == GL_UNSIGNED_BYTE ||
type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_INT_8_8_8_8 ) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444;
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) {
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
}
else if ( type == GL_UNSIGNED_BYTE ) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
- return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565;
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
case GL_RGBA4:
case GL_RGBA2:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_ALPHA:
case GL_ALPHA4:
@@ -122,7 +122,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case 1:
case GL_LUMINANCE:
@@ -131,7 +131,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
case 2:
case GL_LUMINANCE_ALPHA:
@@ -142,7 +142,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_INTENSITY:
case GL_INTENSITY4:
@@ -150,35 +150,35 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
+ return MESA_FORMAT_RGBA_FXT1;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -187,16 +187,16 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
default:
fprintf(stderr, "unexpected texture format %s in %s\n",
_mesa_lookup_enum_by_nr(internalFormat),
__FUNCTION__);
- return NULL;
+ return MESA_FORMAT_NONE;
}
- return NULL; /* never get here */
+ return MESA_FORMAT_NONE; /* never get here */
}
static int logbase2(int n)
@@ -457,7 +457,7 @@ static GLboolean viaSetTexImages(GLcontext *ctx,
GLuint widthExp = 0;
GLuint heightExp = 0;
- switch (baseImage->image.TexFormat->MesaFormat) {
+ switch (baseImage->image.TexFormat) {
case MESA_FORMAT_ARGB8888:
texFormat = HC_HTXnFM_ARGB8888;
break;
@@ -689,24 +689,7 @@ static void viaTexImage(GLcontext *ctx,
assert(texImage->TexFormat);
- if (dims == 1) {
- texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D;
- texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df;
- }
- else {
- texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D;
- texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df;
- }
- texelBytes = texImage->TexFormat->TexelBytes;
-
- if (texelBytes == 0) {
- /* compressed format */
- texImage->IsCompressed = GL_TRUE;
- texImage->CompressedSize =
- ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
- texImage->Height, texImage->Depth,
- texImage->TexFormat->MesaFormat);
- }
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
@@ -718,8 +701,11 @@ static void viaTexImage(GLcontext *ctx,
viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes);
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
+ if (_mesa_is_format_compressed(texImage->TexFormat))
+ sizeInBytes = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
else
sizeInBytes = postConvWidth * postConvHeight * texelBytes;
@@ -797,22 +783,22 @@ static void viaTexImage(GLcontext *ctx,
else {
GLint dstRowStride;
GLboolean success;
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
}
else {
- dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes;
+ dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat);
}
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ success = _mesa_texstore(ctx, dims,
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 79e67620c9..01359d51ea 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -330,7 +330,8 @@ do { \
#define LOCAL_VARS(n) \
struct via_context *vmesa = VIA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = vmesa->coloroffset; \
GLuint specoffset = vmesa->specoffset; \
(void)color; (void)spec; (void)coloroffset; (void)specoffset;
@@ -832,13 +833,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) {
if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX ))
ptexHack = GL_TRUE;
else
fallback = GL_TRUE;
}
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4)
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
fallback = GL_TRUE;
FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback);
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index f3cd908181..9dd4f1e9c3 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -40,8 +40,10 @@
#include "fxdrv.h"
#include "main/enums.h"
+#include "main/formats.h"
#include "main/image.h"
#include "main/teximage.h"
+#include "main/texstore.h"
#include "main/texformat.h"
#include "main/texcompress.h"
#include "main/texobj.h"
@@ -89,14 +91,14 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
}
_s = src = MALLOC(srcRowStride * srcHeight);
_d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight);
- _mesa_texstore_rgba8888(ctx, 2, GL_RGBA,
- &_mesa_texformat_rgba8888_rev, src,
- 0, 0, 0, /* dstX/Y/Zoffset */
- srcRowStride, /* dstRowStride */
- 0, /* dstImageStride */
- srcWidth, srcHeight, 1,
- texImage->_BaseFormat, _t,
- srcImage, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, GL_RGBA,
+ &_mesa_texformat_rgba8888_rev, src,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ srcRowStride, /* dstRowStride */
+ 0, /* dstImageStride */
+ srcWidth, srcHeight, 1,
+ texImage->_BaseFormat, _t,
+ srcImage, &ctx->DefaultPacking);
}
if (srcHeight == 1) {
@@ -137,13 +139,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx,
if (bpt) {
src = _s;
dst = _d;
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, dstImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstWidth * bpt,
- 0, /* dstImageStride */
- dstWidth, dstHeight, 1,
- GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, dstImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstWidth * bpt,
+ 0, /* dstImageStride */
+ dstWidth, dstHeight, 1,
+ GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking);
FREE(dst);
FREE(src);
}
@@ -273,8 +275,9 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
/* apply any lod biasing right now */
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
GLfloat bias = *param;
- CLAMP_SELF(bias, -ctx->Const.MaxTextureLodBias,
- ctx->Const.MaxTextureLodBias - 0.25);
+ bias = CLAMP(bias,
+ -ctx->Const.MaxTextureLodBias,
+ ctx->Const.MaxTextureLodBias - 0.25);
grTexLodBiasValue(GR_TMU0, bias);
@@ -1014,7 +1017,7 @@ PrintTexture(int w, int h, int c, const GLubyte * data)
#endif
-const struct gl_texture_format *
+gl_format
fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType )
{
@@ -1031,31 +1034,31 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case 3:
case GL_RGB:
if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) {
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
}
/* intentional fall through */
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return (allow32bpt) ? &_mesa_texformat_argb8888
- : &_mesa_texformat_rgb565;
+ return (allow32bpt) ? MESA_FORMAT_ARGB8888
+ : MESA_FORMAT_RGB565;
case GL_RGBA2:
case GL_RGBA4:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case GL_COMPRESSED_RGBA:
/* intentional fall through */
case 4:
case GL_RGBA:
if ( srcFormat == GL_BGRA ) {
if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
}
else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) {
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
}
else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) {
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
}
}
/* intentional fall through */
@@ -1063,15 +1066,15 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- return (allow32bpt) ? &_mesa_texformat_argb8888
- : &_mesa_texformat_argb4444;
+ return (allow32bpt) ? MESA_FORMAT_ARGB8888
+ : MESA_FORMAT_ARGB4444;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
@@ -1079,14 +1082,14 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
@@ -1094,7 +1097,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
@@ -1104,35 +1107,35 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
/* GL_EXT_texture_compression_s3tc */
/* GL_S3_s3tc */
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
/* GL_3DFX_texture_compression_FXT1 */
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
+ return MESA_FORMAT_RGBA_FXT1;
default:
_mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat");
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -1232,20 +1235,21 @@ adjust2DRatio (GLcontext *ctx,
const GLint newHeight = height * mml->hScale;
GLvoid *tempImage;
- if (!texImage->IsCompressed) {
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
GLubyte *destAddr;
+
tempImage = MALLOC(width * height * texelBytes);
if (!tempImage) {
return GL_FALSE;
}
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, tempImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- width * texelBytes, /* dstRowStride */
- 0, /* dstImageStride */
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, tempImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ width * texelBytes, /* dstRowStride */
+ 0, /* dstImageStride */
+ width, height, 1,
+ format, type, pixels, packing);
/* now rescale */
/* compute address of dest subimage within the overal tex image */
@@ -1262,6 +1266,7 @@ adjust2DRatio (GLcontext *ctx,
} else {
const GLint rawBytes = 4;
GLvoid *rawImage = MALLOC(width * height * rawBytes);
+
if (!rawImage) {
return GL_FALSE;
}
@@ -1270,26 +1275,26 @@ adjust2DRatio (GLcontext *ctx,
return GL_FALSE;
}
/* unpack image, apply transfer ops and store in rawImage */
- _mesa_texstore_rgba8888(ctx, 2, GL_RGBA,
- &_mesa_texformat_rgba8888_rev, rawImage,
- 0, 0, 0, /* dstX/Y/Zoffset */
- width * rawBytes, /* dstRowStride */
- 0, /* dstImageStride */
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, GL_RGBA,
+ &_mesa_texformat_rgba8888_rev, rawImage,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ width * rawBytes, /* dstRowStride */
+ 0, /* dstImageStride */
+ width, height, 1,
+ format, type, pixels, packing);
_mesa_rescale_teximage2d(rawBytes,
width,
newWidth * rawBytes, /* dst stride */
width, height, /* src */
newWidth, newHeight, /* dst */
rawImage /*src*/, tempImage /*dst*/ );
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- 0, /* dstImageStride */
- newWidth, newHeight, 1,
- GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ 0, /* dstImageStride */
+ newWidth, newHeight, 1,
+ GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking);
FREE(rawImage);
}
@@ -1349,7 +1354,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
#if FX_COMPRESS_S3TC_AS_FXT1_HACK
/* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */
- if (!ctx->Mesa_DXTn && texImage->IsCompressed) {
+ if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
@@ -1376,30 +1381,22 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
}
if (texNapalm) {
texImage->InternalFormat = internalFormat = texNapalm;
- texImage->IsCompressed = GL_TRUE;
}
}
#endif
- /* choose the texture format */
- assert(ctx->Driver.ChooseTextureFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, format, type);
- assert(texImage->TexFormat);
- texelBytes = texImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
/*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/
mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat);
/* allocate mipmap buffer */
assert(!texImage->Data);
- if (texImage->IsCompressed) {
- texImage->CompressedSize = _mesa_compressed_texture_size(ctx,
- mml->width,
- mml->height,
- 1,
- internalFormat);
- dstRowStride = _mesa_compressed_row_stride(internalFormat, mml->width);
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat,
+ mml->width,
+ mml->height, 1);
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
texImage->Data = _mesa_malloc(texImage->CompressedSize);
} else {
dstRowStride = mml->width * texelBytes;
@@ -1430,13 +1427,13 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
else {
/* no rescaling needed */
/* unpack image, apply transfer ops and store in texImage->Data */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- 0, /* dstImageStride */
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ 0, /* dstImageStride */
+ width, height, 1,
+ format, type, pixels, packing);
}
/* GL_SGIS_generate_mipmap */
@@ -1447,7 +1444,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
- assert(!texImage->IsCompressed);
+ assert(!_mesa_is_format_compressed(texImage->TexFormat));
while (level < texObj->MaxLevel && level < maxLevels - 1) {
mipWidth = width / 2;
@@ -1518,9 +1515,9 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
assert(texImage->Data); /* must have an existing texture image! */
assert(texImage->_BaseFormat);
- texelBytes = texImage->TexFormat->TexelBytes;
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
@@ -1543,13 +1540,13 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
}
else {
/* no rescaling needed */
- texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat, (GLubyte *) texImage->Data,
- xoffset, yoffset, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- 0, /* dstImageStride */
- width, height, 1,
- format, type, pixels, packing);
+ _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat, (GLubyte *) texImage->Data,
+ xoffset, yoffset, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ 0, /* dstImageStride */
+ width, height, 1,
+ format, type, pixels, packing);
}
/* GL_SGIS_generate_mipmap */
@@ -1560,7 +1557,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
- assert(!texImage->IsCompressed);
+ assert(!_mesa_is_format_compressed(texImage->TexFormat));
width = texImage->Width;
height = texImage->Height;
@@ -1616,7 +1613,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
width, height);
}
- assert(texImage->IsCompressed);
+ assert(_mesa_is_format_compressed(texImage->TexFormat));
if (!fxIsTexSupported(target, internalFormat, texImage)) {
_mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n");
@@ -1647,13 +1644,6 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
mml->width = width * mml->wScale;
mml->height = height * mml->hScale;
-
- /* choose the texture format */
- assert(ctx->Driver.ChooseTextureFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, -1/*format*/, -1/*type*/);
- assert(texImage->TexFormat);
-
/* Determine the appropriate Glide texel format,
* given the user's internal texture format hint.
*/
@@ -1661,11 +1651,9 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
/* allocate new storage for texture image, if needed */
if (!texImage->Data) {
- texImage->CompressedSize = _mesa_compressed_texture_size(ctx,
- mml->width,
- mml->height,
- 1,
- internalFormat);
+ texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat,
+ mml->width,
+ mml->height, 1);
texImage->Data = _mesa_malloc(texImage->CompressedSize);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
@@ -1689,10 +1677,10 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
* we replicate the data over the padded area.
* For now, we take 2) + 3) but texelfetchers will be wrong!
*/
- GLuint srcRowStride = _mesa_compressed_row_stride(internalFormat, width);
+ GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- GLuint destRowStride = _mesa_compressed_row_stride(internalFormat,
- mml->width);
+ GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat,
+ mml->width);
_mesa_upscale_teximage2d(srcRowStride, (height+3) / 4,
destRowStride, (mml->height+3) / 4,
@@ -1708,7 +1696,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target,
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- assert(!texImage->IsCompressed);
+ assert(!_mesa_is_format_compressed(texImage->TexFormat));
}
fxTexInvalidate(ctx, texObj);
@@ -1740,10 +1728,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
mml = FX_MIPMAP_DATA(texImage);
assert(mml);
- srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width);
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
- destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
- mml->width);
+ destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
texImage->InternalFormat,
mml->width,
@@ -1761,10 +1748,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
* see fxDDCompressedTexImage2D for caveats
*/
if (mml->wScale != 1 || mml->hScale != 1) {
- srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width);
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
- destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,
- mml->width);
+ destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
_mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4,
destRowStride, mml->height / 4,
1, texImage->Data, destRowStride,
@@ -1773,7 +1759,7 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
/* GL_SGIS_generate_mipmap */
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- assert(!texImage->IsCompressed);
+ assert(!_mesa_is_format_compressed(texImage->TexFormat));
}
if (ti->validated && ti->isInTM)
diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c
index d48726a62a..9bf37967cd 100644
--- a/src/mesa/drivers/glide/fxsetup.c
+++ b/src/mesa/drivers/glide/fxsetup.c
@@ -42,6 +42,7 @@
#include "fxdrv.h"
#include "main/enums.h"
+#include "main/formats.h"
#include "main/texstore.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
@@ -91,7 +92,7 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod;
if ((mml->width > maxSize) || (mml->height > maxSize)) {
/* need to rescale */
- GLint texelBytes = texImage->TexFormat->TexelBytes;
+ GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
GLvoid *texImage_Data = texImage->Data;
_w = MIN2(texImage->Width, maxSize);
_h = MIN2(texImage->Height, maxSize);
diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c
index 1dc5f9891a..cc9ad0e8b8 100644
--- a/src/mesa/drivers/glide/fxvb.c
+++ b/src/mesa/drivers/glide/fxvb.c
@@ -104,24 +104,24 @@ static void interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- /* If stride is zero, ColorPtr[1] is constant across the VB, so
+ if (VB->BackfaceColorPtr) {
+ /* If stride is zero, BackfaceColorPtr is constant across the VB, so
* there is no point interpolating between two values as they will
* be identical. This case is handled in t_dd_tritmp.h
*/
- if (VB->ColorPtr[1]->stride) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr->stride) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
}
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -137,13 +137,13 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h
index f7970c78e2..f7893c1573 100644
--- a/src/mesa/drivers/glide/fxvbtmp.h
+++ b/src/mesa/drivers/glide/fxvbtmp.h
@@ -62,37 +62,37 @@ static void TAG(emit)( GLcontext *ctx,
}
if (IND & SETUP_TMU0) {
- tc0 = VB->TexCoordPtr[tmu0_source]->data;
- tc0_stride = VB->TexCoordPtr[tmu0_source]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride;
u0scale = fxMesa->s0scale;
v0scale = fxMesa->t0scale;
if (IND & SETUP_PTEX)
- tc0_size = VB->TexCoordPtr[tmu0_source]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size;
}
if (IND & SETUP_TMU1) {
- tc1 = VB->TexCoordPtr[tmu1_source]->data;
- tc1_stride = VB->TexCoordPtr[tmu1_source]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride;
u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */
v1scale = fxMesa->t1scale;
if (IND & SETUP_PTEX)
- tc1_size = VB->TexCoordPtr[tmu1_source]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size;
}
if (IND & SETUP_RGBA) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (IND & SETUP_SPEC) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
}
if (IND & SETUP_FOGC) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
if (start) {
@@ -220,14 +220,15 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (IND & SETUP_TMU1) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
return GL_FALSE;
}
- if (VB->TexCoordPtr[0] && VB->TexCoordPtr[0]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] &&
+ VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
return GL_FALSE;
}
diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile
index ffe4e0a234..fa8293d039 100644
--- a/src/mesa/drivers/glslcompiler/Makefile
+++ b/src/mesa/drivers/glslcompiler/Makefile
@@ -37,7 +37,7 @@ glslcompiler: $(OBJECTS)
glslcompiler.o: glslcompiler.c
- $(CC) -c $(CFLAGS) $(INCLUDES) glslcompiler.c -o $@
+ $(CC) -c $(INCLUDES) $(CFLAGS) glslcompiler.c -o $@
clean:
diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile
index 92d4149466..9010bbd130 100644
--- a/src/mesa/drivers/osmesa/Makefile
+++ b/src/mesa/drivers/osmesa/Makefile
@@ -21,7 +21,11 @@ INCLUDE_DIRS = \
# Standalone osmesa needs to be linked with core Mesa APIs
ifeq ($(DRIVER_DIRS), osmesa)
-CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a
+CORE_MESA = \
+ $(TOP)/src/mesa/libmesa.a \
+ $(TOP)/src/mesa/libglapi.a \
+ $(TOP)/src/glsl/cl/libglslcl.a \
+ $(TOP)/src/glsl/pp/libglslpp.a
else
CORE_MESA =
endif
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 692657a5df..bac8a9ef14 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -37,6 +37,7 @@
#include "GL/osmesa.h"
#include "main/context.h"
#include "main/extensions.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/mtypes.h"
@@ -840,11 +841,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
else
bpc = 32;
- rb->RedBits =
- rb->GreenBits =
- rb->BlueBits =
- rb->AlphaBits = bpc;
-
/* Note: we can ignoring internalFormat for "window-system" renderbuffers */
(void) internalFormat;
@@ -876,7 +872,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutValues = put_values_RGBA32;
rb->PutMonoValues = put_mono_values_RGBA32;
}
- rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc;
}
else if (osmesa->format == OSMESA_BGRA) {
if (rb->DataType == GL_UNSIGNED_BYTE) {
@@ -906,7 +901,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutValues = put_values_BGRA32;
rb->PutMonoValues = put_mono_values_BGRA32;
}
- rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc;
}
else if (osmesa->format == OSMESA_ARGB) {
if (rb->DataType == GL_UNSIGNED_BYTE) {
@@ -936,7 +930,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutValues = put_values_ARGB32;
rb->PutMonoValues = put_mono_values_ARGB32;
}
- rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc;
}
else if (osmesa->format == OSMESA_RGB) {
if (rb->DataType == GL_UNSIGNED_BYTE) {
@@ -966,7 +959,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutValues = put_values_RGB32;
rb->PutMonoValues = put_mono_values_RGB32;
}
- rb->RedBits = rb->GreenBits = rb->BlueBits = bpc;
}
else if (osmesa->format == OSMESA_BGR) {
if (rb->DataType == GL_UNSIGNED_BYTE) {
@@ -996,7 +988,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutValues = put_values_BGR32;
rb->PutMonoValues = put_mono_values_BGR32;
}
- rb->RedBits = rb->GreenBits = rb->BlueBits = bpc;
}
else if (osmesa->format == OSMESA_RGB_565) {
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
@@ -1007,9 +998,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_RGB_565;
rb->PutValues = put_values_RGB_565;
rb->PutMonoValues = put_mono_values_RGB_565;
- rb->RedBits = 5;
- rb->GreenBits = 6;
- rb->BlueBits = 5;
}
else if (osmesa->format == OSMESA_COLOR_INDEX) {
rb->GetRow = get_row_CI;
@@ -1018,7 +1006,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_CI;
rb->PutValues = put_values_CI;
rb->PutMonoValues = put_mono_values_CI;
- rb->IndexBits = 8;
}
else {
_mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage");
@@ -1048,13 +1035,13 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type)
if (format == OSMESA_COLOR_INDEX) {
rb->InternalFormat = GL_COLOR_INDEX;
- rb->_ActualFormat = GL_COLOR_INDEX8_EXT;
+ rb->Format = MESA_FORMAT_CI8;
rb->_BaseFormat = GL_COLOR_INDEX;
rb->DataType = GL_UNSIGNED_BYTE;
}
else {
rb->InternalFormat = GL_RGBA;
- rb->_ActualFormat = GL_RGBA;
+ rb->Format = MESA_FORMAT_RGBA8888;
rb->_BaseFormat = GL_RGBA;
rb->DataType = type;
}
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index 5abcd1d927..62f75d9541 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -867,12 +867,6 @@ EXPORTS
_glapi_get_proc_address
_mesa_add_soft_renderbuffers
_mesa_add_renderbuffer
- _mesa_begin_query
- _mesa_buffer_data
- _mesa_buffer_get_subdata
- _mesa_buffer_map
- _mesa_buffer_subdata
- _mesa_buffer_unmap
_mesa_bzero
_mesa_calloc
_mesa_choose_tex_format
@@ -880,9 +874,7 @@ EXPORTS
_mesa_create_framebuffer
_mesa_create_visual
_mesa_delete_array_object
- _mesa_delete_buffer_object
_mesa_delete_program
- _mesa_delete_query
_mesa_delete_texture_object
_mesa_destroy_framebuffer
_mesa_destroy_visual
@@ -892,7 +884,6 @@ EXPORTS
_mesa_enable_2_0_extensions
_mesa_enable_2_1_extensions
_mesa_enable_sw_extensions
- _mesa_end_query
_mesa_error
_mesa_finish_render_texture
_mesa_framebuffer_renderbuffer
@@ -911,10 +902,8 @@ EXPORTS
_mesa_memcpy
_mesa_memset
_mesa_new_array_object
- _mesa_new_buffer_object
_mesa_new_framebuffer
_mesa_new_program
- _mesa_new_query_object
_mesa_new_renderbuffer
_mesa_new_soft_renderbuffer
_mesa_new_texture_image
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 8929b22af1..76c825a090 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask)
/* Let swrast do all the work if the masks are not set to
* clear all channels. */
- if (ctx->Color.ColorMask[0] != 0xff ||
- ctx->Color.ColorMask[1] != 0xff ||
- ctx->Color.ColorMask[2] != 0xff ||
- ctx->Color.ColorMask[3] != 0xff) {
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3]) {
_swrast_Clear(ctx, mask);
return;
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
index d5fa642800..7b202dfda7 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
@@ -269,7 +269,7 @@ void gld_Clear_DX7(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -427,10 +427,10 @@ void gld_NEW_COLOR(
/*
// Color mask - unsupported by DX7
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags));
*/
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
index c99ba0bba5..0b373814fe 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
index a85620dde8..c39775cad3 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
@@ -151,7 +151,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
index 7afa9190cd..7eeb9db2d1 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
@@ -269,7 +269,7 @@ void gld_Clear_DX8(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -426,10 +426,10 @@ void gld_NEW_COLOR(
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
index a5b5462f03..990922580a 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
index cafbf4f5c5..265c81fb4a 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
@@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
index c191564d6e..0558462dea 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
@@ -269,7 +269,7 @@ void gld_Clear_DX9(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -424,10 +424,10 @@ void gld_NEW_COLOR(
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
index 403a9d5f86..fd4dd4ed75 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR00]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
index 4fa6bcaf1a..91a68b3f2d 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
@@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 525db3b7cb..5c0084f37a 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1639,13 +1639,15 @@ Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
static Bool
Fake_glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
{
+ int op, ev, err;
/* Mesa's GLX isn't really an X extension but we try to act like one. */
- (void) dpy;
+ if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err))
+ ev = err = 0;
if (errorBase)
- *errorBase = 0;
+ *errorBase = err;
if (eventBase)
- *eventBase = 0;
- return True;
+ *eventBase = ev;
+ return True; /* we're faking GLX so always return success */
}
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 79b058634c..bf767bcedd 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1303,71 +1303,6 @@ xmesa_convert_from_x_visual_type( int visualType )
/**********************************************************************/
-#ifdef IN_DRI_DRIVER
-#define need_GL_VERSION_1_3
-#define need_GL_VERSION_1_4
-#define need_GL_VERSION_1_5
-#define need_GL_VERSION_2_0
-
-/* sw extensions for imaging */
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_convolution
-#define need_GL_EXT_histogram
-#define need_GL_SGI_color_table
-
-/* sw extensions not associated with some GL version */
-#define need_GL_ARB_draw_elements_base_vertex
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_sync
-#define need_GL_ARB_vertex_program
-#define need_GL_APPLE_vertex_array_object
-#define need_GL_ATI_fragment_shader
-#define need_GL_EXT_depth_bounds_test
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_framebuffer_blit
-#define need_GL_EXT_gpu_program_parameters
-#define need_GL_EXT_paletted_texture
-#define need_GL_MESA_resize_buffers
-#define need_GL_NV_vertex_program
-#define need_GL_NV_fragment_program
-
-#include "extension_helper.h"
-#include "utils.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
- { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
- { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
- { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
-
- { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
- { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
- { "GL_EXT_convolution", GL_EXT_convolution_functions },
- { "GL_EXT_histogram", GL_EXT_histogram_functions },
- { "GL_SGI_color_table", GL_SGI_color_table_functions },
-
- { "GL_ARB_depth_clamp", NULL },
- { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_sync", GL_ARB_sync_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
- { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
- { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
- { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
- { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
- { "GL_NV_depth_clamp", NULL },
- { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
- { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
- { NULL, NULL }
-};
-#endif
-
/*
* Create a new X/Mesa visual.
* Input: display - X11 display
@@ -1413,14 +1348,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
XMesaVisual v;
GLint red_bits, green_bits, blue_bits, alpha_bits;
-#ifdef IN_DRI_DRIVER
- /* driInitExtensions() should be called once per screen to setup extension
- * indices. There is no need to call it when the context is created since
- * XMesa enables mesa sw extensions on its own.
- */
- driInitExtensions( NULL, card_extensions, GL_FALSE );
-#endif
-
#ifndef XFree86Server
/* For debugging only */
if (_mesa_getenv("MESA_XSYNC")) {
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 821e2a8e08..bf38629289 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -32,6 +32,7 @@
#include "glxheader.h"
#include "xmesaP.h"
#include "main/imports.h"
+#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
@@ -338,18 +339,15 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual,
if (visual->rgbMode) {
xrb->Base.InternalFormat = GL_RGBA;
+ xrb->Base.Format = MESA_FORMAT_RGBA8888;
xrb->Base._BaseFormat = GL_RGBA;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
- xrb->Base.RedBits = visual->redBits;
- xrb->Base.GreenBits = visual->greenBits;
- xrb->Base.BlueBits = visual->blueBits;
- xrb->Base.AlphaBits = visual->alphaBits;
}
else {
xrb->Base.InternalFormat = GL_COLOR_INDEX;
+ xrb->Base.Format = MESA_FORMAT_CI8;
xrb->Base._BaseFormat = GL_COLOR_INDEX;
xrb->Base.DataType = GL_UNSIGNED_INT;
- xrb->Base.IndexBits = visual->indexBits;
}
/* only need to set Red/Green/EtcBits fields for user-created RBs */
}
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index e2d4aa9b2d..df04e3a101 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -448,7 +448,7 @@ can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type)
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
if (xrb &&
xrb->pixmap && /* drawing to pixmap or window */
- xrb->Base.AlphaBits == 0) {
+ _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
return GL_TRUE;
}
}
@@ -582,7 +582,7 @@ can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type)
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
if (xrb &&
xrb->pixmap && /* drawing to pixmap or window */
- xrb->Base.AlphaBits == 0) {
+ _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
return GL_TRUE;
}
}
@@ -1019,15 +1019,15 @@ test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
/**
* In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
*/
-static const struct gl_texture_format *
+static gl_format
choose_tex_format( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
switch (internalFormat) {
case GL_COMPRESSED_RGB_ARB:
- return &_mesa_texformat_rgb;
+ return MESA_FORMAT_RGB888;
case GL_COMPRESSED_RGBA_ARB:
- return &_mesa_texformat_rgba;
+ return MESA_FORMAT_RGBA8888;
default:
return _mesa_choose_tex_format(ctx, internalFormat, format, type);
}
diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c
index 309cefcb8e..c39d87c451 100644
--- a/src/mesa/drivers/x11/xm_span.c
+++ b/src/mesa/drivers/x11/xm_span.c
@@ -3773,7 +3773,7 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS )
* else return number of pixels to skip in the destination array.
*/
static int
-clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y)
+clip_for_xgetimage(GLcontext *ctx, XMesaPixmap pixmap, GLuint *n, GLint *x, GLint *y)
{
XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer source = XMESA_BUFFER(ctx->DrawBuffer);
@@ -3783,7 +3783,7 @@ clip_for_xgetimage(GLcontext *ctx, GLuint *n, GLint *x, GLint *y)
GLint dx, dy;
if (source->type == PBUFFER || source->type == PIXMAP)
return 0;
- XTranslateCoordinates(xmesa->display, source->frontxrb->pixmap, rootWin,
+ XTranslateCoordinates(xmesa->display, pixmap, rootWin,
*x, *y, &dx, &dy, &child);
if (dx >= screenWidth) {
/* totally clipped on right */
@@ -3827,7 +3827,7 @@ get_row_ci(GLcontext *ctx, struct gl_renderbuffer *rb,
#ifndef XFree86Server
XMesaImage *span = NULL;
int error;
- int k = clip_for_xgetimage(ctx, &n, &x, &y);
+ int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
if (k < 0)
return;
index += k;
@@ -3892,7 +3892,7 @@ get_row_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
#else
int k;
y = YFLIP(xrb, y);
- k = clip_for_xgetimage(ctx, &n, &x, &y);
+ k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
if (k < 0)
return;
rgba += k;
diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml
index b700e7e77d..e6bdcd6e50 100644
--- a/src/mesa/glapi/ARB_framebuffer_object.xml
+++ b/src/mesa/glapi/ARB_framebuffer_object.xml
@@ -12,10 +12,10 @@
<enum name="RENDERBUFFER" value="0x8D41"/>
- <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/>
- <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/>
- <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/>
- <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/>
+ <enum name="STENCIL_INDEX1" value="0x8D46"/>
+ <enum name="STENCIL_INDEX4" value="0x8D47"/>
+ <enum name="STENCIL_INDEX8" value="0x8D48"/>
+ <enum name="STENCIL_INDEX16" value="0x8D49"/>
<enum name="RENDERBUFFER_WIDTH" value="0x8D42"/>
<enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/>
@@ -93,33 +93,35 @@
<enum name="STENCIL_ATTACHMENT" value="0x8D20"/>
<enum name="DEPTH_STENCIL_ATTACHMENT" value="0x821A"/>
- <enum name="MAX_SAMPLES" value="0x8D57"/>
+ <enum name="MAX_SAMPLES" count="1" value="0x8D57">
+ <size name="Get" mode="get"/>
+ </enum>
<enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/>
<enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/>
<enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" value="0x8CDB"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER" value="0x8CDC"/>
<enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/>
<enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" value="0x8D56"/>
<enum name="FRAMEBUFFER_UNDEFINED" value="0x8219"/>
- <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <enum name="FRAMEBUFFER_BINDING" count="1" value="0x8CA6">
<size name="Get" mode="get"/>
</enum>
- <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <enum name="DRAW_FRAMEBUFFER_BINDING" count="1" value="0x8CA6">
<size name="Get" mode="get"/>
</enum>
- <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
+ <enum name="READ_FRAMEBUFFER_BINDING" count="1" value="0x8CAA">
<size name="Get" mode="get"/>
</enum>
- <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7">
+ <enum name="RENDERBUFFER_BINDING" count="1" value="0x8CA7">
<size name="Get" mode="get"/>
</enum>
- <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF">
+ <enum name="MAX_COLOR_ATTACHMENTS" count="1" value="0x8CDF">
<size name="Get" mode="get"/>
</enum>
- <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8">
+ <enum name="MAX_RENDERBUFFER_SIZE" count="1" value="0x84E8">
<size name="Get" mode="get"/>
</enum>
@@ -131,7 +133,10 @@
<enum name="DEPTH24_STENCIL8" value="0x88F0"/>
- <enum name="TEXTURE_STENCIL_SIZE" value="0x88F1"/>
+ <enum name="TEXTURE_STENCIL_SIZE" count="1" value="0x88F1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
@@ -168,6 +173,7 @@
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
+ <glx rop="4331"/>
</function>
<function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml
index 37f474980c..4e4eebac32 100644
--- a/src/mesa/glapi/ARB_sync.xml
+++ b/src/mesa/glapi/ARB_sync.xml
@@ -33,8 +33,10 @@
<enum name="WAIT_FAILED" value="0x911D"/>
<enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
- <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ <!-- Not really an enum:
+ <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ -->
<function name="FenceSync" offset="assign">
diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml
new file mode 100644
index 0000000000..efbe61f74e
--- /dev/null
+++ b/src/mesa/glapi/EXT_draw_buffers2.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_EXT_draw_buffers2" number="340">
+
+ <function name="ColorMaskIndexedEXT" offset="assign">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleanIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegerIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="EnableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="DisableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name ="IsEnabledIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml
index 5559b48b11..4f418f7b64 100644
--- a/src/mesa/glapi/EXT_framebuffer_object.xml
+++ b/src/mesa/glapi/EXT_framebuffer_object.xml
@@ -192,4 +192,44 @@
</function>
</category>
+<category name="GL_EXT_framebuffer_blit" number="316">
+ <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
+ <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
+ <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false">
+ <param name="srcX0" type="GLint"/>
+ <param name="srcY0" type="GLint"/>
+ <param name="srcX1" type="GLint"/>
+ <param name="srcY1" type="GLint"/>
+ <param name="dstX0" type="GLint"/>
+ <param name="dstY0" type="GLint"/>
+ <param name="dstX1" type="GLint"/>
+ <param name="dstY1" type="GLint"/>
+ <param name="mask" type="GLbitfield"/>
+ <param name="filter" type="GLenum"/>
+ <glx rop="4330"/>
+ </function>
+</category>
+
+<category name="GL_EXT_framebuffer_multisample" number="317">
+ <enum name="RENDERBUFFER_SAMPLES_EXT" value="0x8CAB"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" value="0x8D56"/>
+ <enum name="MAX_SAMPLES_EXT" count="1" value="0x8D57">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="RenderbufferStorageMultisampleEXT" alias="RenderbufferStorageMultisample">
+ <param name="target" type="GLenum"/>
+ <param name="samples" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+</category>
+
</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_packed_depth_stencil.xml b/src/mesa/glapi/EXT_packed_depth_stencil.xml
new file mode 100644
index 0000000000..5be810302f
--- /dev/null
+++ b/src/mesa/glapi/EXT_packed_depth_stencil.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+<category name="GL_EXT_packed_depth_stencil" number="312">
+ <!-- These enums are shared with GL_NV_packed_depth_stencil. -->
+ <enum name="DEPTH_STENCIL_EXT" value="0x84F9"/>
+ <enum name="UNSIGNED_INT_24_8_EXT" value="0x84FA"/>
+
+ <enum name="DEPTH24_STENCIL8_EXT" value="0x88F0"/>
+
+ <enum name="TEXTURE_STENCIL_SIZE_EXT" count="1" value="0x88F1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml
index e5bd9f3c69..b5b8bd406f 100644
--- a/src/mesa/glapi/EXT_texture_array.xml
+++ b/src/mesa/glapi/EXT_texture_array.xml
@@ -35,6 +35,7 @@
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="layer" type="GLint"/>
+ <glx rop="237"/>
</function>
</category>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index 22f65b74c2..4db0ff1425 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -7,12 +7,12 @@
TOP = ../../..
include $(TOP)/configs/current
-OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \
+OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \
../main/enums.c \
+ ../main/remap_helper.h \
../x86/glapi_x86.S \
../x86-64/glapi_x86-64.S \
../sparc/glapi_sparc.S \
- ../drivers/dri/common/extension_helper.h \
../../glx/x11/indirect.c \
../../glx/x11/indirect.h \
../../glx/x11/indirect_init.c \
@@ -41,21 +41,27 @@ SERVER_OUTPUTS = \
$(GLX_DIR)/glapitemp.h \
$(GLX_DIR)/glapitable.h \
$(GLX_DIR)/glapioffsets.h \
+ $(GLX_DIR)/glapidispatch.h \
$(GLX_DIR)/glprocs.h \
$(GLX_DIR)/dispatch.h \
$(SERVER_GLAPI_FILES)
API_XML = gl_API.xml \
- EXT_framebuffer_object.xml \
ARB_copy_buffer.xml \
ARB_depth_clamp.xml \
+ ARB_draw_elements_base_vertex.xml \
ARB_framebuffer_object.xml \
ARB_map_buffer_range.xml \
ARB_seamless_cube_map.xml \
ARB_sync.xml \
ARB_vertex_array_object.xml \
APPLE_vertex_array_object.xml \
- EXT_provoking_vertex.xml
+ EXT_draw_buffers2.xml \
+ EXT_framebuffer_object.xml \
+ EXT_packed_depth_stencil.xml \
+ EXT_provoking_vertex.xml \
+ EXT_texture_array.xml \
+ NV_conditional_render.xml
COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
@@ -86,12 +92,15 @@ glapioffsets.h $(GLX_DIR)/glapioffsets.h: gl_offsets.py $(COMMON)
glapitable.h $(GLX_DIR)/glapitable.h: gl_table.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
-dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON)
+glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
../main/enums.c: gl_enums.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
+../main/remap_helper.h: remap_helper.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
../x86/glapi_x86.S: gl_x86_asm.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
@@ -101,10 +110,6 @@ dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON)
../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-../drivers/dri/common/extension_helper.h: extension_helper.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
../../glx/x11/indirect.c: glX_proto_send.py $(COMMON_GLX)
$(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml
new file mode 100644
index 0000000000..8bb31dd1fc
--- /dev/null
+++ b/src/mesa/glapi/NV_conditional_render.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_NV_condtitional_render" number="346">
+
+ <enum name="QUERY_WAIT_NV" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/>
+
+ <function name="BeginConditionalRenderNV" offset="assign">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRenderNV" offset="assign">
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index efbd56fa71..6623d52469 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -1,5 +1,3 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
/*
* (C) Copyright IBM Corporation 2005
* All Rights Reserved.
@@ -25,3982 +23,15 @@
* SOFTWARE.
*/
-#if !defined( _DISPATCH_H_ )
-# define _DISPATCH_H_
+#ifndef _DISPATCH_H
+#define _DISPATCH_H
+#ifdef IN_DRI_DRIVER
+#define _GLAPI_USE_REMAP_TABLE
+#endif
#include "glapitable.h"
-/**
- * \file dispatch.h
- * Macros for handling GL dispatch tables.
- *
- * For each known GL function, there are 3 macros in this file. The first
- * macro is named CALL_FuncName and is used to call that GL function using
- * the specified dispatch table. The other 2 macros, called GET_FuncName
- * can SET_FuncName, are used to get and set the dispatch pointer for the
- * named function in the specified dispatch table.
- */
-
-#define CALL_by_offset(disp, cast, offset, parameters) \
- (*(cast (GET_by_offset(disp, offset)))) parameters
-#define GET_by_offset(disp, offset) \
- (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
-#define SET_by_offset(disp, offset, fn) \
- do { \
- if ( (offset) < 0 ) { \
- /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
- /* __func__, __LINE__, disp, offset, # fn); */ \
- /* abort(); */ \
- } \
- else { \
- ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
- } \
- } while(0)
-
-#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters
-#define GET_NewList(disp) ((disp)->NewList)
-#define SET_NewList(disp, fn) ((disp)->NewList = fn)
-#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters
-#define GET_EndList(disp) ((disp)->EndList)
-#define SET_EndList(disp, fn) ((disp)->EndList = fn)
-#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters
-#define GET_CallList(disp) ((disp)->CallList)
-#define SET_CallList(disp, fn) ((disp)->CallList = fn)
-#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters
-#define GET_CallLists(disp) ((disp)->CallLists)
-#define SET_CallLists(disp, fn) ((disp)->CallLists = fn)
-#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters
-#define GET_DeleteLists(disp) ((disp)->DeleteLists)
-#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn)
-#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters
-#define GET_GenLists(disp) ((disp)->GenLists)
-#define SET_GenLists(disp, fn) ((disp)->GenLists = fn)
-#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters
-#define GET_ListBase(disp) ((disp)->ListBase)
-#define SET_ListBase(disp, fn) ((disp)->ListBase = fn)
-#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters
-#define GET_Begin(disp) ((disp)->Begin)
-#define SET_Begin(disp, fn) ((disp)->Begin = fn)
-#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters
-#define GET_Bitmap(disp) ((disp)->Bitmap)
-#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn)
-#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters
-#define GET_Color3b(disp) ((disp)->Color3b)
-#define SET_Color3b(disp, fn) ((disp)->Color3b = fn)
-#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters
-#define GET_Color3bv(disp) ((disp)->Color3bv)
-#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn)
-#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters
-#define GET_Color3d(disp) ((disp)->Color3d)
-#define SET_Color3d(disp, fn) ((disp)->Color3d = fn)
-#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters
-#define GET_Color3dv(disp) ((disp)->Color3dv)
-#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn)
-#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters
-#define GET_Color3f(disp) ((disp)->Color3f)
-#define SET_Color3f(disp, fn) ((disp)->Color3f = fn)
-#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters
-#define GET_Color3fv(disp) ((disp)->Color3fv)
-#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn)
-#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters
-#define GET_Color3i(disp) ((disp)->Color3i)
-#define SET_Color3i(disp, fn) ((disp)->Color3i = fn)
-#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters
-#define GET_Color3iv(disp) ((disp)->Color3iv)
-#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn)
-#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters
-#define GET_Color3s(disp) ((disp)->Color3s)
-#define SET_Color3s(disp, fn) ((disp)->Color3s = fn)
-#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters
-#define GET_Color3sv(disp) ((disp)->Color3sv)
-#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn)
-#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters
-#define GET_Color3ub(disp) ((disp)->Color3ub)
-#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn)
-#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters
-#define GET_Color3ubv(disp) ((disp)->Color3ubv)
-#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn)
-#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters
-#define GET_Color3ui(disp) ((disp)->Color3ui)
-#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn)
-#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters
-#define GET_Color3uiv(disp) ((disp)->Color3uiv)
-#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn)
-#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters
-#define GET_Color3us(disp) ((disp)->Color3us)
-#define SET_Color3us(disp, fn) ((disp)->Color3us = fn)
-#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters
-#define GET_Color3usv(disp) ((disp)->Color3usv)
-#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn)
-#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters
-#define GET_Color4b(disp) ((disp)->Color4b)
-#define SET_Color4b(disp, fn) ((disp)->Color4b = fn)
-#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters
-#define GET_Color4bv(disp) ((disp)->Color4bv)
-#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn)
-#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters
-#define GET_Color4d(disp) ((disp)->Color4d)
-#define SET_Color4d(disp, fn) ((disp)->Color4d = fn)
-#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters
-#define GET_Color4dv(disp) ((disp)->Color4dv)
-#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn)
-#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters
-#define GET_Color4f(disp) ((disp)->Color4f)
-#define SET_Color4f(disp, fn) ((disp)->Color4f = fn)
-#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters
-#define GET_Color4fv(disp) ((disp)->Color4fv)
-#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn)
-#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters
-#define GET_Color4i(disp) ((disp)->Color4i)
-#define SET_Color4i(disp, fn) ((disp)->Color4i = fn)
-#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters
-#define GET_Color4iv(disp) ((disp)->Color4iv)
-#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn)
-#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters
-#define GET_Color4s(disp) ((disp)->Color4s)
-#define SET_Color4s(disp, fn) ((disp)->Color4s = fn)
-#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters
-#define GET_Color4sv(disp) ((disp)->Color4sv)
-#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn)
-#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters
-#define GET_Color4ub(disp) ((disp)->Color4ub)
-#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn)
-#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters
-#define GET_Color4ubv(disp) ((disp)->Color4ubv)
-#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn)
-#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters
-#define GET_Color4ui(disp) ((disp)->Color4ui)
-#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn)
-#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters
-#define GET_Color4uiv(disp) ((disp)->Color4uiv)
-#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn)
-#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters
-#define GET_Color4us(disp) ((disp)->Color4us)
-#define SET_Color4us(disp, fn) ((disp)->Color4us = fn)
-#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters
-#define GET_Color4usv(disp) ((disp)->Color4usv)
-#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn)
-#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters
-#define GET_EdgeFlag(disp) ((disp)->EdgeFlag)
-#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn)
-#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters
-#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv)
-#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn)
-#define CALL_End(disp, parameters) (*((disp)->End)) parameters
-#define GET_End(disp) ((disp)->End)
-#define SET_End(disp, fn) ((disp)->End = fn)
-#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters
-#define GET_Indexd(disp) ((disp)->Indexd)
-#define SET_Indexd(disp, fn) ((disp)->Indexd = fn)
-#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters
-#define GET_Indexdv(disp) ((disp)->Indexdv)
-#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn)
-#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters
-#define GET_Indexf(disp) ((disp)->Indexf)
-#define SET_Indexf(disp, fn) ((disp)->Indexf = fn)
-#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters
-#define GET_Indexfv(disp) ((disp)->Indexfv)
-#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn)
-#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters
-#define GET_Indexi(disp) ((disp)->Indexi)
-#define SET_Indexi(disp, fn) ((disp)->Indexi = fn)
-#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters
-#define GET_Indexiv(disp) ((disp)->Indexiv)
-#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn)
-#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters
-#define GET_Indexs(disp) ((disp)->Indexs)
-#define SET_Indexs(disp, fn) ((disp)->Indexs = fn)
-#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters
-#define GET_Indexsv(disp) ((disp)->Indexsv)
-#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn)
-#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters
-#define GET_Normal3b(disp) ((disp)->Normal3b)
-#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn)
-#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters
-#define GET_Normal3bv(disp) ((disp)->Normal3bv)
-#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn)
-#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters
-#define GET_Normal3d(disp) ((disp)->Normal3d)
-#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn)
-#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters
-#define GET_Normal3dv(disp) ((disp)->Normal3dv)
-#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn)
-#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters
-#define GET_Normal3f(disp) ((disp)->Normal3f)
-#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn)
-#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters
-#define GET_Normal3fv(disp) ((disp)->Normal3fv)
-#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn)
-#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters
-#define GET_Normal3i(disp) ((disp)->Normal3i)
-#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn)
-#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters
-#define GET_Normal3iv(disp) ((disp)->Normal3iv)
-#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn)
-#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters
-#define GET_Normal3s(disp) ((disp)->Normal3s)
-#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn)
-#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters
-#define GET_Normal3sv(disp) ((disp)->Normal3sv)
-#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn)
-#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters
-#define GET_RasterPos2d(disp) ((disp)->RasterPos2d)
-#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn)
-#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters
-#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv)
-#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn)
-#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters
-#define GET_RasterPos2f(disp) ((disp)->RasterPos2f)
-#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn)
-#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters
-#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv)
-#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn)
-#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters
-#define GET_RasterPos2i(disp) ((disp)->RasterPos2i)
-#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn)
-#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters
-#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv)
-#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn)
-#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters
-#define GET_RasterPos2s(disp) ((disp)->RasterPos2s)
-#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn)
-#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters
-#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv)
-#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn)
-#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters
-#define GET_RasterPos3d(disp) ((disp)->RasterPos3d)
-#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn)
-#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters
-#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv)
-#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn)
-#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters
-#define GET_RasterPos3f(disp) ((disp)->RasterPos3f)
-#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn)
-#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters
-#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv)
-#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn)
-#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters
-#define GET_RasterPos3i(disp) ((disp)->RasterPos3i)
-#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn)
-#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters
-#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv)
-#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn)
-#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters
-#define GET_RasterPos3s(disp) ((disp)->RasterPos3s)
-#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn)
-#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters
-#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv)
-#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn)
-#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters
-#define GET_RasterPos4d(disp) ((disp)->RasterPos4d)
-#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn)
-#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters
-#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv)
-#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn)
-#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters
-#define GET_RasterPos4f(disp) ((disp)->RasterPos4f)
-#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn)
-#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters
-#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv)
-#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn)
-#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters
-#define GET_RasterPos4i(disp) ((disp)->RasterPos4i)
-#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn)
-#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters
-#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv)
-#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn)
-#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters
-#define GET_RasterPos4s(disp) ((disp)->RasterPos4s)
-#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn)
-#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters
-#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv)
-#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn)
-#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters
-#define GET_Rectd(disp) ((disp)->Rectd)
-#define SET_Rectd(disp, fn) ((disp)->Rectd = fn)
-#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters
-#define GET_Rectdv(disp) ((disp)->Rectdv)
-#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn)
-#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters
-#define GET_Rectf(disp) ((disp)->Rectf)
-#define SET_Rectf(disp, fn) ((disp)->Rectf = fn)
-#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters
-#define GET_Rectfv(disp) ((disp)->Rectfv)
-#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn)
-#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters
-#define GET_Recti(disp) ((disp)->Recti)
-#define SET_Recti(disp, fn) ((disp)->Recti = fn)
-#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters
-#define GET_Rectiv(disp) ((disp)->Rectiv)
-#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn)
-#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters
-#define GET_Rects(disp) ((disp)->Rects)
-#define SET_Rects(disp, fn) ((disp)->Rects = fn)
-#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters
-#define GET_Rectsv(disp) ((disp)->Rectsv)
-#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn)
-#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters
-#define GET_TexCoord1d(disp) ((disp)->TexCoord1d)
-#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn)
-#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters
-#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv)
-#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn)
-#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters
-#define GET_TexCoord1f(disp) ((disp)->TexCoord1f)
-#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn)
-#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters
-#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv)
-#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn)
-#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters
-#define GET_TexCoord1i(disp) ((disp)->TexCoord1i)
-#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn)
-#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters
-#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv)
-#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn)
-#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters
-#define GET_TexCoord1s(disp) ((disp)->TexCoord1s)
-#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn)
-#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters
-#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv)
-#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn)
-#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters
-#define GET_TexCoord2d(disp) ((disp)->TexCoord2d)
-#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn)
-#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters
-#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv)
-#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn)
-#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters
-#define GET_TexCoord2f(disp) ((disp)->TexCoord2f)
-#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn)
-#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters
-#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv)
-#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn)
-#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters
-#define GET_TexCoord2i(disp) ((disp)->TexCoord2i)
-#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn)
-#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters
-#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv)
-#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn)
-#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters
-#define GET_TexCoord2s(disp) ((disp)->TexCoord2s)
-#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn)
-#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters
-#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv)
-#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn)
-#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters
-#define GET_TexCoord3d(disp) ((disp)->TexCoord3d)
-#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn)
-#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters
-#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv)
-#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn)
-#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters
-#define GET_TexCoord3f(disp) ((disp)->TexCoord3f)
-#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn)
-#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters
-#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv)
-#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn)
-#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters
-#define GET_TexCoord3i(disp) ((disp)->TexCoord3i)
-#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn)
-#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters
-#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv)
-#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn)
-#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters
-#define GET_TexCoord3s(disp) ((disp)->TexCoord3s)
-#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn)
-#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters
-#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv)
-#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn)
-#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters
-#define GET_TexCoord4d(disp) ((disp)->TexCoord4d)
-#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn)
-#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters
-#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv)
-#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn)
-#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters
-#define GET_TexCoord4f(disp) ((disp)->TexCoord4f)
-#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn)
-#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters
-#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv)
-#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn)
-#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters
-#define GET_TexCoord4i(disp) ((disp)->TexCoord4i)
-#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn)
-#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters
-#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv)
-#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn)
-#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters
-#define GET_TexCoord4s(disp) ((disp)->TexCoord4s)
-#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn)
-#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters
-#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv)
-#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn)
-#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters
-#define GET_Vertex2d(disp) ((disp)->Vertex2d)
-#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn)
-#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters
-#define GET_Vertex2dv(disp) ((disp)->Vertex2dv)
-#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn)
-#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters
-#define GET_Vertex2f(disp) ((disp)->Vertex2f)
-#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn)
-#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters
-#define GET_Vertex2fv(disp) ((disp)->Vertex2fv)
-#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn)
-#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters
-#define GET_Vertex2i(disp) ((disp)->Vertex2i)
-#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn)
-#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters
-#define GET_Vertex2iv(disp) ((disp)->Vertex2iv)
-#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn)
-#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters
-#define GET_Vertex2s(disp) ((disp)->Vertex2s)
-#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn)
-#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters
-#define GET_Vertex2sv(disp) ((disp)->Vertex2sv)
-#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn)
-#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters
-#define GET_Vertex3d(disp) ((disp)->Vertex3d)
-#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn)
-#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters
-#define GET_Vertex3dv(disp) ((disp)->Vertex3dv)
-#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn)
-#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters
-#define GET_Vertex3f(disp) ((disp)->Vertex3f)
-#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn)
-#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters
-#define GET_Vertex3fv(disp) ((disp)->Vertex3fv)
-#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn)
-#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters
-#define GET_Vertex3i(disp) ((disp)->Vertex3i)
-#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn)
-#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters
-#define GET_Vertex3iv(disp) ((disp)->Vertex3iv)
-#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn)
-#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters
-#define GET_Vertex3s(disp) ((disp)->Vertex3s)
-#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn)
-#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters
-#define GET_Vertex3sv(disp) ((disp)->Vertex3sv)
-#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn)
-#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters
-#define GET_Vertex4d(disp) ((disp)->Vertex4d)
-#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn)
-#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters
-#define GET_Vertex4dv(disp) ((disp)->Vertex4dv)
-#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn)
-#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters
-#define GET_Vertex4f(disp) ((disp)->Vertex4f)
-#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn)
-#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters
-#define GET_Vertex4fv(disp) ((disp)->Vertex4fv)
-#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn)
-#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters
-#define GET_Vertex4i(disp) ((disp)->Vertex4i)
-#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn)
-#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters
-#define GET_Vertex4iv(disp) ((disp)->Vertex4iv)
-#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn)
-#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters
-#define GET_Vertex4s(disp) ((disp)->Vertex4s)
-#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn)
-#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters
-#define GET_Vertex4sv(disp) ((disp)->Vertex4sv)
-#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn)
-#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters
-#define GET_ClipPlane(disp) ((disp)->ClipPlane)
-#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn)
-#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters
-#define GET_ColorMaterial(disp) ((disp)->ColorMaterial)
-#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn)
-#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters
-#define GET_CullFace(disp) ((disp)->CullFace)
-#define SET_CullFace(disp, fn) ((disp)->CullFace = fn)
-#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters
-#define GET_Fogf(disp) ((disp)->Fogf)
-#define SET_Fogf(disp, fn) ((disp)->Fogf = fn)
-#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters
-#define GET_Fogfv(disp) ((disp)->Fogfv)
-#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn)
-#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters
-#define GET_Fogi(disp) ((disp)->Fogi)
-#define SET_Fogi(disp, fn) ((disp)->Fogi = fn)
-#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters
-#define GET_Fogiv(disp) ((disp)->Fogiv)
-#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn)
-#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters
-#define GET_FrontFace(disp) ((disp)->FrontFace)
-#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn)
-#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters
-#define GET_Hint(disp) ((disp)->Hint)
-#define SET_Hint(disp, fn) ((disp)->Hint = fn)
-#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters
-#define GET_Lightf(disp) ((disp)->Lightf)
-#define SET_Lightf(disp, fn) ((disp)->Lightf = fn)
-#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters
-#define GET_Lightfv(disp) ((disp)->Lightfv)
-#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn)
-#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters
-#define GET_Lighti(disp) ((disp)->Lighti)
-#define SET_Lighti(disp, fn) ((disp)->Lighti = fn)
-#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters
-#define GET_Lightiv(disp) ((disp)->Lightiv)
-#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn)
-#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters
-#define GET_LightModelf(disp) ((disp)->LightModelf)
-#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn)
-#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters
-#define GET_LightModelfv(disp) ((disp)->LightModelfv)
-#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn)
-#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters
-#define GET_LightModeli(disp) ((disp)->LightModeli)
-#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn)
-#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters
-#define GET_LightModeliv(disp) ((disp)->LightModeliv)
-#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn)
-#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters
-#define GET_LineStipple(disp) ((disp)->LineStipple)
-#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn)
-#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters
-#define GET_LineWidth(disp) ((disp)->LineWidth)
-#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn)
-#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters
-#define GET_Materialf(disp) ((disp)->Materialf)
-#define SET_Materialf(disp, fn) ((disp)->Materialf = fn)
-#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters
-#define GET_Materialfv(disp) ((disp)->Materialfv)
-#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn)
-#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters
-#define GET_Materiali(disp) ((disp)->Materiali)
-#define SET_Materiali(disp, fn) ((disp)->Materiali = fn)
-#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters
-#define GET_Materialiv(disp) ((disp)->Materialiv)
-#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn)
-#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters
-#define GET_PointSize(disp) ((disp)->PointSize)
-#define SET_PointSize(disp, fn) ((disp)->PointSize = fn)
-#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters
-#define GET_PolygonMode(disp) ((disp)->PolygonMode)
-#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn)
-#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters
-#define GET_PolygonStipple(disp) ((disp)->PolygonStipple)
-#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn)
-#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters
-#define GET_Scissor(disp) ((disp)->Scissor)
-#define SET_Scissor(disp, fn) ((disp)->Scissor = fn)
-#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters
-#define GET_ShadeModel(disp) ((disp)->ShadeModel)
-#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn)
-#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters
-#define GET_TexParameterf(disp) ((disp)->TexParameterf)
-#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn)
-#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters
-#define GET_TexParameterfv(disp) ((disp)->TexParameterfv)
-#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn)
-#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters
-#define GET_TexParameteri(disp) ((disp)->TexParameteri)
-#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn)
-#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters
-#define GET_TexParameteriv(disp) ((disp)->TexParameteriv)
-#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn)
-#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters
-#define GET_TexImage1D(disp) ((disp)->TexImage1D)
-#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn)
-#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters
-#define GET_TexImage2D(disp) ((disp)->TexImage2D)
-#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn)
-#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters
-#define GET_TexEnvf(disp) ((disp)->TexEnvf)
-#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn)
-#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters
-#define GET_TexEnvfv(disp) ((disp)->TexEnvfv)
-#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn)
-#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters
-#define GET_TexEnvi(disp) ((disp)->TexEnvi)
-#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn)
-#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters
-#define GET_TexEnviv(disp) ((disp)->TexEnviv)
-#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn)
-#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters
-#define GET_TexGend(disp) ((disp)->TexGend)
-#define SET_TexGend(disp, fn) ((disp)->TexGend = fn)
-#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters
-#define GET_TexGendv(disp) ((disp)->TexGendv)
-#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn)
-#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters
-#define GET_TexGenf(disp) ((disp)->TexGenf)
-#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn)
-#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters
-#define GET_TexGenfv(disp) ((disp)->TexGenfv)
-#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn)
-#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters
-#define GET_TexGeni(disp) ((disp)->TexGeni)
-#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn)
-#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters
-#define GET_TexGeniv(disp) ((disp)->TexGeniv)
-#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn)
-#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters
-#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer)
-#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn)
-#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters
-#define GET_SelectBuffer(disp) ((disp)->SelectBuffer)
-#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn)
-#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters
-#define GET_RenderMode(disp) ((disp)->RenderMode)
-#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn)
-#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters
-#define GET_InitNames(disp) ((disp)->InitNames)
-#define SET_InitNames(disp, fn) ((disp)->InitNames = fn)
-#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters
-#define GET_LoadName(disp) ((disp)->LoadName)
-#define SET_LoadName(disp, fn) ((disp)->LoadName = fn)
-#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters
-#define GET_PassThrough(disp) ((disp)->PassThrough)
-#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn)
-#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters
-#define GET_PopName(disp) ((disp)->PopName)
-#define SET_PopName(disp, fn) ((disp)->PopName = fn)
-#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters
-#define GET_PushName(disp) ((disp)->PushName)
-#define SET_PushName(disp, fn) ((disp)->PushName = fn)
-#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters
-#define GET_DrawBuffer(disp) ((disp)->DrawBuffer)
-#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn)
-#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters
-#define GET_Clear(disp) ((disp)->Clear)
-#define SET_Clear(disp, fn) ((disp)->Clear = fn)
-#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters
-#define GET_ClearAccum(disp) ((disp)->ClearAccum)
-#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn)
-#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters
-#define GET_ClearIndex(disp) ((disp)->ClearIndex)
-#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn)
-#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters
-#define GET_ClearColor(disp) ((disp)->ClearColor)
-#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn)
-#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters
-#define GET_ClearStencil(disp) ((disp)->ClearStencil)
-#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn)
-#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters
-#define GET_ClearDepth(disp) ((disp)->ClearDepth)
-#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn)
-#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters
-#define GET_StencilMask(disp) ((disp)->StencilMask)
-#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn)
-#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters
-#define GET_ColorMask(disp) ((disp)->ColorMask)
-#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn)
-#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters
-#define GET_DepthMask(disp) ((disp)->DepthMask)
-#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn)
-#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters
-#define GET_IndexMask(disp) ((disp)->IndexMask)
-#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn)
-#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters
-#define GET_Accum(disp) ((disp)->Accum)
-#define SET_Accum(disp, fn) ((disp)->Accum = fn)
-#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters
-#define GET_Disable(disp) ((disp)->Disable)
-#define SET_Disable(disp, fn) ((disp)->Disable = fn)
-#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters
-#define GET_Enable(disp) ((disp)->Enable)
-#define SET_Enable(disp, fn) ((disp)->Enable = fn)
-#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters
-#define GET_Finish(disp) ((disp)->Finish)
-#define SET_Finish(disp, fn) ((disp)->Finish = fn)
-#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters
-#define GET_Flush(disp) ((disp)->Flush)
-#define SET_Flush(disp, fn) ((disp)->Flush = fn)
-#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters
-#define GET_PopAttrib(disp) ((disp)->PopAttrib)
-#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn)
-#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters
-#define GET_PushAttrib(disp) ((disp)->PushAttrib)
-#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn)
-#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters
-#define GET_Map1d(disp) ((disp)->Map1d)
-#define SET_Map1d(disp, fn) ((disp)->Map1d = fn)
-#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters
-#define GET_Map1f(disp) ((disp)->Map1f)
-#define SET_Map1f(disp, fn) ((disp)->Map1f = fn)
-#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters
-#define GET_Map2d(disp) ((disp)->Map2d)
-#define SET_Map2d(disp, fn) ((disp)->Map2d = fn)
-#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters
-#define GET_Map2f(disp) ((disp)->Map2f)
-#define SET_Map2f(disp, fn) ((disp)->Map2f = fn)
-#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters
-#define GET_MapGrid1d(disp) ((disp)->MapGrid1d)
-#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn)
-#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters
-#define GET_MapGrid1f(disp) ((disp)->MapGrid1f)
-#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn)
-#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters
-#define GET_MapGrid2d(disp) ((disp)->MapGrid2d)
-#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn)
-#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters
-#define GET_MapGrid2f(disp) ((disp)->MapGrid2f)
-#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn)
-#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters
-#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d)
-#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn)
-#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters
-#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv)
-#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn)
-#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters
-#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f)
-#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn)
-#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters
-#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv)
-#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn)
-#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters
-#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d)
-#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn)
-#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters
-#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv)
-#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn)
-#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters
-#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f)
-#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn)
-#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters
-#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv)
-#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn)
-#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters
-#define GET_EvalMesh1(disp) ((disp)->EvalMesh1)
-#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn)
-#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters
-#define GET_EvalPoint1(disp) ((disp)->EvalPoint1)
-#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn)
-#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters
-#define GET_EvalMesh2(disp) ((disp)->EvalMesh2)
-#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn)
-#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters
-#define GET_EvalPoint2(disp) ((disp)->EvalPoint2)
-#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn)
-#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters
-#define GET_AlphaFunc(disp) ((disp)->AlphaFunc)
-#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn)
-#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters
-#define GET_BlendFunc(disp) ((disp)->BlendFunc)
-#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn)
-#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters
-#define GET_LogicOp(disp) ((disp)->LogicOp)
-#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn)
-#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters
-#define GET_StencilFunc(disp) ((disp)->StencilFunc)
-#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn)
-#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters
-#define GET_StencilOp(disp) ((disp)->StencilOp)
-#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn)
-#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters
-#define GET_DepthFunc(disp) ((disp)->DepthFunc)
-#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn)
-#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters
-#define GET_PixelZoom(disp) ((disp)->PixelZoom)
-#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn)
-#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters
-#define GET_PixelTransferf(disp) ((disp)->PixelTransferf)
-#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn)
-#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters
-#define GET_PixelTransferi(disp) ((disp)->PixelTransferi)
-#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn)
-#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters
-#define GET_PixelStoref(disp) ((disp)->PixelStoref)
-#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn)
-#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters
-#define GET_PixelStorei(disp) ((disp)->PixelStorei)
-#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn)
-#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters
-#define GET_PixelMapfv(disp) ((disp)->PixelMapfv)
-#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn)
-#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters
-#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv)
-#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn)
-#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters
-#define GET_PixelMapusv(disp) ((disp)->PixelMapusv)
-#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn)
-#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters
-#define GET_ReadBuffer(disp) ((disp)->ReadBuffer)
-#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn)
-#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters
-#define GET_CopyPixels(disp) ((disp)->CopyPixels)
-#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn)
-#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters
-#define GET_ReadPixels(disp) ((disp)->ReadPixels)
-#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn)
-#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters
-#define GET_DrawPixels(disp) ((disp)->DrawPixels)
-#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn)
-#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters
-#define GET_GetBooleanv(disp) ((disp)->GetBooleanv)
-#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn)
-#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters
-#define GET_GetClipPlane(disp) ((disp)->GetClipPlane)
-#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn)
-#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters
-#define GET_GetDoublev(disp) ((disp)->GetDoublev)
-#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn)
-#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters
-#define GET_GetError(disp) ((disp)->GetError)
-#define SET_GetError(disp, fn) ((disp)->GetError = fn)
-#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters
-#define GET_GetFloatv(disp) ((disp)->GetFloatv)
-#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn)
-#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters
-#define GET_GetIntegerv(disp) ((disp)->GetIntegerv)
-#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn)
-#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters
-#define GET_GetLightfv(disp) ((disp)->GetLightfv)
-#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn)
-#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters
-#define GET_GetLightiv(disp) ((disp)->GetLightiv)
-#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn)
-#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters
-#define GET_GetMapdv(disp) ((disp)->GetMapdv)
-#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn)
-#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters
-#define GET_GetMapfv(disp) ((disp)->GetMapfv)
-#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn)
-#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters
-#define GET_GetMapiv(disp) ((disp)->GetMapiv)
-#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn)
-#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters
-#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv)
-#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn)
-#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters
-#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv)
-#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn)
-#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters
-#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv)
-#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn)
-#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters
-#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv)
-#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn)
-#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters
-#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv)
-#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn)
-#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters
-#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple)
-#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn)
-#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters
-#define GET_GetString(disp) ((disp)->GetString)
-#define SET_GetString(disp, fn) ((disp)->GetString = fn)
-#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters
-#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv)
-#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn)
-#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters
-#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv)
-#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn)
-#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters
-#define GET_GetTexGendv(disp) ((disp)->GetTexGendv)
-#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn)
-#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters
-#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv)
-#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn)
-#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters
-#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv)
-#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn)
-#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters
-#define GET_GetTexImage(disp) ((disp)->GetTexImage)
-#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn)
-#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters
-#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv)
-#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn)
-#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters
-#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv)
-#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn)
-#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters
-#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv)
-#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn)
-#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters
-#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv)
-#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn)
-#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters
-#define GET_IsEnabled(disp) ((disp)->IsEnabled)
-#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn)
-#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters
-#define GET_IsList(disp) ((disp)->IsList)
-#define SET_IsList(disp, fn) ((disp)->IsList = fn)
-#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters
-#define GET_DepthRange(disp) ((disp)->DepthRange)
-#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn)
-#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters
-#define GET_Frustum(disp) ((disp)->Frustum)
-#define SET_Frustum(disp, fn) ((disp)->Frustum = fn)
-#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters
-#define GET_LoadIdentity(disp) ((disp)->LoadIdentity)
-#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn)
-#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters
-#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf)
-#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn)
-#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters
-#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd)
-#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn)
-#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters
-#define GET_MatrixMode(disp) ((disp)->MatrixMode)
-#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn)
-#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters
-#define GET_MultMatrixf(disp) ((disp)->MultMatrixf)
-#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn)
-#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters
-#define GET_MultMatrixd(disp) ((disp)->MultMatrixd)
-#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn)
-#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters
-#define GET_Ortho(disp) ((disp)->Ortho)
-#define SET_Ortho(disp, fn) ((disp)->Ortho = fn)
-#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters
-#define GET_PopMatrix(disp) ((disp)->PopMatrix)
-#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn)
-#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters
-#define GET_PushMatrix(disp) ((disp)->PushMatrix)
-#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn)
-#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters
-#define GET_Rotated(disp) ((disp)->Rotated)
-#define SET_Rotated(disp, fn) ((disp)->Rotated = fn)
-#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters
-#define GET_Rotatef(disp) ((disp)->Rotatef)
-#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn)
-#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters
-#define GET_Scaled(disp) ((disp)->Scaled)
-#define SET_Scaled(disp, fn) ((disp)->Scaled = fn)
-#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters
-#define GET_Scalef(disp) ((disp)->Scalef)
-#define SET_Scalef(disp, fn) ((disp)->Scalef = fn)
-#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters
-#define GET_Translated(disp) ((disp)->Translated)
-#define SET_Translated(disp, fn) ((disp)->Translated = fn)
-#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters
-#define GET_Translatef(disp) ((disp)->Translatef)
-#define SET_Translatef(disp, fn) ((disp)->Translatef = fn)
-#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters
-#define GET_Viewport(disp) ((disp)->Viewport)
-#define SET_Viewport(disp, fn) ((disp)->Viewport = fn)
-#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters
-#define GET_ArrayElement(disp) ((disp)->ArrayElement)
-#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn)
-#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters
-#define GET_BindTexture(disp) ((disp)->BindTexture)
-#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn)
-#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters
-#define GET_ColorPointer(disp) ((disp)->ColorPointer)
-#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn)
-#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters
-#define GET_DisableClientState(disp) ((disp)->DisableClientState)
-#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn)
-#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters
-#define GET_DrawArrays(disp) ((disp)->DrawArrays)
-#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn)
-#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters
-#define GET_DrawElements(disp) ((disp)->DrawElements)
-#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn)
-#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters
-#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer)
-#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn)
-#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters
-#define GET_EnableClientState(disp) ((disp)->EnableClientState)
-#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn)
-#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters
-#define GET_IndexPointer(disp) ((disp)->IndexPointer)
-#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn)
-#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters
-#define GET_Indexub(disp) ((disp)->Indexub)
-#define SET_Indexub(disp, fn) ((disp)->Indexub = fn)
-#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters
-#define GET_Indexubv(disp) ((disp)->Indexubv)
-#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn)
-#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters
-#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays)
-#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn)
-#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters
-#define GET_NormalPointer(disp) ((disp)->NormalPointer)
-#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn)
-#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters
-#define GET_PolygonOffset(disp) ((disp)->PolygonOffset)
-#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn)
-#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters
-#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer)
-#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn)
-#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters
-#define GET_VertexPointer(disp) ((disp)->VertexPointer)
-#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn)
-#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters
-#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident)
-#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn)
-#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters
-#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D)
-#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn)
-#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters
-#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D)
-#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn)
-#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters
-#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D)
-#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn)
-#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters
-#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D)
-#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn)
-#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters
-#define GET_DeleteTextures(disp) ((disp)->DeleteTextures)
-#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn)
-#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters
-#define GET_GenTextures(disp) ((disp)->GenTextures)
-#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn)
-#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters
-#define GET_GetPointerv(disp) ((disp)->GetPointerv)
-#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn)
-#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters
-#define GET_IsTexture(disp) ((disp)->IsTexture)
-#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn)
-#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters
-#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures)
-#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn)
-#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters
-#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D)
-#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn)
-#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters
-#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D)
-#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn)
-#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters
-#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib)
-#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn)
-#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters
-#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib)
-#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn)
-#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters
-#define GET_BlendColor(disp) ((disp)->BlendColor)
-#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn)
-#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters
-#define GET_BlendEquation(disp) ((disp)->BlendEquation)
-#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn)
-#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters
-#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements)
-#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn)
-#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters
-#define GET_ColorTable(disp) ((disp)->ColorTable)
-#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn)
-#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters
-#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv)
-#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn)
-#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters
-#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv)
-#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn)
-#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters
-#define GET_CopyColorTable(disp) ((disp)->CopyColorTable)
-#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn)
-#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters
-#define GET_GetColorTable(disp) ((disp)->GetColorTable)
-#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn)
-#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters
-#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv)
-#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn)
-#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters
-#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv)
-#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn)
-#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters
-#define GET_ColorSubTable(disp) ((disp)->ColorSubTable)
-#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn)
-#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters
-#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable)
-#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn)
-#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters
-#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D)
-#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn)
-#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters
-#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D)
-#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn)
-#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters
-#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf)
-#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn)
-#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters
-#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv)
-#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn)
-#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters
-#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri)
-#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn)
-#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters
-#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv)
-#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn)
-#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters
-#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D)
-#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn)
-#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters
-#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D)
-#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn)
-#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters
-#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter)
-#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn)
-#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters
-#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv)
-#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn)
-#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters
-#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv)
-#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn)
-#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters
-#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter)
-#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn)
-#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters
-#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D)
-#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn)
-#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters
-#define GET_GetHistogram(disp) ((disp)->GetHistogram)
-#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn)
-#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters
-#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv)
-#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn)
-#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters
-#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv)
-#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn)
-#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters
-#define GET_GetMinmax(disp) ((disp)->GetMinmax)
-#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn)
-#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters
-#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv)
-#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn)
-#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters
-#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv)
-#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn)
-#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters
-#define GET_Histogram(disp) ((disp)->Histogram)
-#define SET_Histogram(disp, fn) ((disp)->Histogram = fn)
-#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters
-#define GET_Minmax(disp) ((disp)->Minmax)
-#define SET_Minmax(disp, fn) ((disp)->Minmax = fn)
-#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters
-#define GET_ResetHistogram(disp) ((disp)->ResetHistogram)
-#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn)
-#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters
-#define GET_ResetMinmax(disp) ((disp)->ResetMinmax)
-#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn)
-#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters
-#define GET_TexImage3D(disp) ((disp)->TexImage3D)
-#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn)
-#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters
-#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D)
-#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn)
-#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters
-#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D)
-#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn)
-#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters
-#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB)
-#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn)
-#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters
-#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB)
-#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn)
-#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters
-#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB)
-#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn)
-#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters
-#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB)
-#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn)
-#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters
-#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB)
-#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn)
-#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters
-#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB)
-#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn)
-#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters
-#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB)
-#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn)
-#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters
-#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB)
-#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn)
-#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters
-#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB)
-#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn)
-#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters
-#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB)
-#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn)
-#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters
-#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB)
-#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn)
-#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters
-#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB)
-#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn)
-#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters
-#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB)
-#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn)
-#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters
-#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB)
-#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn)
-#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters
-#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB)
-#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn)
-#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters
-#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB)
-#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn)
-#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters
-#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB)
-#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn)
-#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters
-#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB)
-#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn)
-#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters
-#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB)
-#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn)
-#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters
-#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB)
-#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn)
-#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters
-#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB)
-#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn)
-#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters
-#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB)
-#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn)
-#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters
-#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB)
-#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn)
-#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters
-#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB)
-#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn)
-#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters
-#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB)
-#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn)
-#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters
-#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB)
-#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn)
-#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters
-#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB)
-#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn)
-#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters
-#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB)
-#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn)
-#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters
-#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB)
-#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn)
-#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters
-#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB)
-#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn)
-#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters
-#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB)
-#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn)
-#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters
-#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB)
-#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn)
-#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters
-#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB)
-#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn)
-#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters
-#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB)
-#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn)
-
-#if !defined(IN_DRI_DRIVER)
-
-#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters
-#define GET_AttachShader(disp) ((disp)->AttachShader)
-#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn)
-#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters
-#define GET_CreateProgram(disp) ((disp)->CreateProgram)
-#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn)
-#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters
-#define GET_CreateShader(disp) ((disp)->CreateShader)
-#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn)
-#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters
-#define GET_DeleteProgram(disp) ((disp)->DeleteProgram)
-#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn)
-#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters
-#define GET_DeleteShader(disp) ((disp)->DeleteShader)
-#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn)
-#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters
-#define GET_DetachShader(disp) ((disp)->DetachShader)
-#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn)
-#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters
-#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders)
-#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn)
-#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters
-#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog)
-#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn)
-#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters
-#define GET_GetProgramiv(disp) ((disp)->GetProgramiv)
-#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn)
-#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters
-#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog)
-#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn)
-#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters
-#define GET_GetShaderiv(disp) ((disp)->GetShaderiv)
-#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn)
-#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters
-#define GET_IsProgram(disp) ((disp)->IsProgram)
-#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn)
-#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters
-#define GET_IsShader(disp) ((disp)->IsShader)
-#define SET_IsShader(disp, fn) ((disp)->IsShader = fn)
-#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters
-#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate)
-#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn)
-#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters
-#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate)
-#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn)
-#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters
-#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate)
-#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters
-#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv)
-#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters
-#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv)
-#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters
-#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv)
-#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters
-#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv)
-#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters
-#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv)
-#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters
-#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv)
-#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters
-#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB)
-#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters
-#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB)
-#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters
-#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB)
-#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters
-#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB)
-#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn)
-#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters
-#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB)
-#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters
-#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB)
-#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters
-#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB)
-#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters
-#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB)
-#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters
-#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB)
-#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters
-#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB)
-#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters
-#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB)
-#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters
-#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB)
-#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters
-#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB)
-#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters
-#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB)
-#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters
-#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB)
-#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters
-#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB)
-#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters
-#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB)
-#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters
-#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB)
-#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn)
-#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters
-#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB)
-#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn)
-#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters
-#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB)
-#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters
-#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB)
-#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters
-#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB)
-#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters
-#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB)
-#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters
-#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB)
-#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters
-#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB)
-#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters
-#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB)
-#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters
-#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB)
-#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters
-#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB)
-#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters
-#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB)
-#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters
-#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB)
-#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters
-#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB)
-#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn)
-#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters
-#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB)
-#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters
-#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB)
-#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters
-#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB)
-#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters
-#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB)
-#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters
-#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB)
-#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters
-#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB)
-#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters
-#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB)
-#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters
-#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB)
-#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters
-#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB)
-#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters
-#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB)
-#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters
-#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB)
-#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters
-#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB)
-#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters
-#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB)
-#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters
-#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB)
-#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters
-#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB)
-#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters
-#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB)
-#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters
-#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB)
-#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters
-#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB)
-#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters
-#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB)
-#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters
-#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB)
-#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters
-#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB)
-#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters
-#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB)
-#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters
-#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB)
-#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters
-#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB)
-#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters
-#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB)
-#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters
-#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB)
-#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters
-#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB)
-#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters
-#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB)
-#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters
-#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB)
-#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters
-#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB)
-#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters
-#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB)
-#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters
-#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB)
-#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters
-#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB)
-#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters
-#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB)
-#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters
-#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB)
-#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters
-#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB)
-#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters
-#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB)
-#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters
-#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB)
-#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn)
-#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters
-#define GET_BindBufferARB(disp) ((disp)->BindBufferARB)
-#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn)
-#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters
-#define GET_BufferDataARB(disp) ((disp)->BufferDataARB)
-#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn)
-#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters
-#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB)
-#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn)
-#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters
-#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB)
-#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn)
-#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters
-#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB)
-#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters
-#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB)
-#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn)
-#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters
-#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB)
-#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters
-#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB)
-#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn)
-#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters
-#define GET_IsBufferARB(disp) ((disp)->IsBufferARB)
-#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn)
-#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters
-#define GET_MapBufferARB(disp) ((disp)->MapBufferARB)
-#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn)
-#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters
-#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB)
-#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn)
-#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters
-#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB)
-#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn)
-#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters
-#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB)
-#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn)
-#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters
-#define GET_EndQueryARB(disp) ((disp)->EndQueryARB)
-#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn)
-#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters
-#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB)
-#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters
-#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB)
-#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters
-#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB)
-#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn)
-#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters
-#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB)
-#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn)
-#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters
-#define GET_IsQueryARB(disp) ((disp)->IsQueryARB)
-#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn)
-#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters
-#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB)
-#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn)
-#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters
-#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB)
-#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters
-#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB)
-#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters
-#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB)
-#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn)
-#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters
-#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB)
-#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn)
-#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters
-#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB)
-#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn)
-#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters
-#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB)
-#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters
-#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB)
-#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn)
-#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters
-#define GET_GetHandleARB(disp) ((disp)->GetHandleARB)
-#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn)
-#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters
-#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB)
-#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters
-#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB)
-#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters
-#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB)
-#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn)
-#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters
-#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB)
-#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn)
-#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters
-#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB)
-#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn)
-#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters
-#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB)
-#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn)
-#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters
-#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB)
-#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn)
-#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters
-#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB)
-#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn)
-#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters
-#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB)
-#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn)
-#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters
-#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB)
-#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn)
-#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters
-#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB)
-#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn)
-#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters
-#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB)
-#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn)
-#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters
-#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB)
-#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn)
-#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters
-#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB)
-#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn)
-#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters
-#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB)
-#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn)
-#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters
-#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB)
-#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn)
-#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters
-#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB)
-#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn)
-#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters
-#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB)
-#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn)
-#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters
-#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB)
-#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn)
-#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters
-#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB)
-#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn)
-#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters
-#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB)
-#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn)
-#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters
-#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB)
-#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn)
-#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters
-#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB)
-#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn)
-#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters
-#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB)
-#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn)
-#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters
-#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB)
-#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters
-#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB)
-#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters
-#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB)
-#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters
-#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB)
-#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn)
-#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters
-#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB)
-#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn)
-#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters
-#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB)
-#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn)
-#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters
-#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB)
-#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn)
-#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters
-#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB)
-#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn)
-#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters
-#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB)
-#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn)
-#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters
-#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB)
-#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn)
-#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
-#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
-#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
-#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters
-#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange)
-#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn)
-#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters
-#define GET_MapBufferRange(disp) ((disp)->MapBufferRange)
-#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn)
-#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters
-#define GET_BindVertexArray(disp) ((disp)->BindVertexArray)
-#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn)
-#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters
-#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays)
-#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn)
-#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
-#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
-#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
-#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters
-#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync)
-#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn)
-#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters
-#define GET_DeleteSync(disp) ((disp)->DeleteSync)
-#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn)
-#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters
-#define GET_FenceSync(disp) ((disp)->FenceSync)
-#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn)
-#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters
-#define GET_GetInteger64v(disp) ((disp)->GetInteger64v)
-#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn)
-#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters
-#define GET_GetSynciv(disp) ((disp)->GetSynciv)
-#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn)
-#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters
-#define GET_IsSync(disp) ((disp)->IsSync)
-#define SET_IsSync(disp, fn) ((disp)->IsSync = fn)
-#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters
-#define GET_WaitSync(disp) ((disp)->WaitSync)
-#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn)
-#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters
-#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex)
-#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn)
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters
-#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex)
-#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn)
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters
-#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex)
-#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
-#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
-#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters
-#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS)
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters
-#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS)
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters
-#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS)
-#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters
-#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS)
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters
-#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS)
-#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters
-#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS)
-#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn)
-#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters
-#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS)
-#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn)
-#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters
-#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS)
-#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn)
-#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters
-#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT)
-#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters
-#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT)
-#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn)
-#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters
-#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT)
-#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn)
-#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters
-#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT)
-#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters
-#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT)
-#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn)
-#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters
-#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT)
-#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn)
-#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters
-#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT)
-#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn)
-#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters
-#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT)
-#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn)
-#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters
-#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT)
-#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn)
-#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters
-#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT)
-#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn)
-#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters
-#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT)
-#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn)
-#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters
-#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT)
-#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters
-#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT)
-#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters
-#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT)
-#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters
-#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT)
-#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters
-#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT)
-#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters
-#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT)
-#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters
-#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT)
-#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters
-#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT)
-#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters
-#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT)
-#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters
-#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT)
-#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters
-#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT)
-#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters
-#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT)
-#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters
-#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT)
-#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters
-#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT)
-#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters
-#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT)
-#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters
-#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT)
-#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters
-#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT)
-#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters
-#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT)
-#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters
-#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT)
-#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters
-#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT)
-#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters
-#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT)
-#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn)
-#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters
-#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT)
-#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn)
-#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters
-#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT)
-#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn)
-#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters
-#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT)
-#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn)
-#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters
-#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT)
-#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters
-#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX)
-#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters
-#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT)
-#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters
-#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV)
-#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters
-#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV)
-#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn)
-#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters
-#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV)
-#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn)
-#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters
-#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV)
-#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn)
-#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters
-#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV)
-#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters
-#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV)
-#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn)
-#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters
-#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV)
-#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn)
-#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters
-#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV)
-#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters
-#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV)
-#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters
-#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV)
-#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters
-#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV)
-#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters
-#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV)
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters
-#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV)
-#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters
-#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV)
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters
-#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV)
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters
-#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA)
-#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn)
-#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters
-#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA)
-#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters
-#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA)
-#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn)
-#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters
-#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA)
-#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters
-#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA)
-#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn)
-#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters
-#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA)
-#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters
-#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA)
-#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn)
-#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters
-#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA)
-#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn)
-#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters
-#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA)
-#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn)
-#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters
-#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA)
-#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters
-#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA)
-#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn)
-#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters
-#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA)
-#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters
-#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA)
-#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn)
-#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters
-#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA)
-#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters
-#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA)
-#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn)
-#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters
-#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA)
-#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn)
-#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters
-#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA)
-#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn)
-#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters
-#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA)
-#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters
-#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA)
-#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn)
-#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters
-#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA)
-#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters
-#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA)
-#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn)
-#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters
-#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA)
-#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters
-#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA)
-#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn)
-#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters
-#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA)
-#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn)
-#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters
-#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA)
-#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters
-#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM)
-#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters
-#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM)
-#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn)
-#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters
-#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV)
-#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn)
-#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters
-#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV)
-#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn)
-#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters
-#define GET_GenFencesNV(disp) ((disp)->GenFencesNV)
-#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn)
-#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters
-#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV)
-#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn)
-#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters
-#define GET_IsFenceNV(disp) ((disp)->IsFenceNV)
-#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn)
-#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters
-#define GET_SetFenceNV(disp) ((disp)->SetFenceNV)
-#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn)
-#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters
-#define GET_TestFenceNV(disp) ((disp)->TestFenceNV)
-#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters
-#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV)
-#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn)
-#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters
-#define GET_BindProgramNV(disp) ((disp)->BindProgramNV)
-#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn)
-#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters
-#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV)
-#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn)
-#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters
-#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV)
-#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn)
-#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters
-#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV)
-#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters
-#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV)
-#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters
-#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV)
-#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn)
-#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters
-#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV)
-#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn)
-#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters
-#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV)
-#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters
-#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV)
-#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters
-#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV)
-#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters
-#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV)
-#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters
-#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV)
-#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters
-#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV)
-#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn)
-#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters
-#define GET_IsProgramNV(disp) ((disp)->IsProgramNV)
-#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn)
-#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters
-#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV)
-#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters
-#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV)
-#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters
-#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV)
-#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters
-#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV)
-#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn)
-#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters
-#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV)
-#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters
-#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV)
-#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters
-#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV)
-#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters
-#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV)
-#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters
-#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV)
-#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters
-#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV)
-#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters
-#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV)
-#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters
-#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV)
-#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters
-#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV)
-#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters
-#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV)
-#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters
-#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV)
-#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters
-#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV)
-#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters
-#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV)
-#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters
-#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV)
-#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters
-#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV)
-#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters
-#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV)
-#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters
-#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV)
-#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters
-#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV)
-#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters
-#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV)
-#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters
-#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV)
-#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters
-#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV)
-#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters
-#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV)
-#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters
-#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV)
-#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters
-#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV)
-#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters
-#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV)
-#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters
-#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV)
-#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters
-#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV)
-#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters
-#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV)
-#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters
-#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV)
-#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters
-#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV)
-#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters
-#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV)
-#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters
-#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV)
-#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters
-#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV)
-#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters
-#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV)
-#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters
-#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV)
-#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters
-#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV)
-#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters
-#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV)
-#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters
-#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV)
-#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters
-#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV)
-#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters
-#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV)
-#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
-#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
-#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters
-#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI)
-#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn)
-#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters
-#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI)
-#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn)
-#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters
-#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI)
-#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn)
-#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters
-#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI)
-#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
-#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
-#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters
-#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI)
-#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters
-#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI)
-#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters
-#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI)
-#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters
-#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI)
-#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters
-#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI)
-#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters
-#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI)
-#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters
-#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI)
-#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters
-#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI)
-#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters
-#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI)
-#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters
-#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI)
-#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn)
-#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters
-#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI)
-#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn)
-#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters
-#define GET_SampleMapATI(disp) ((disp)->SampleMapATI)
-#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters
-#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI)
-#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn)
-#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters
-#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV)
-#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn)
-#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters
-#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV)
-#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters
-#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT)
-#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters
-#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE)
-#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters
-#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE)
-#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters
-#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE)
-#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters
-#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE)
-#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters
-#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV)
-#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters
-#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV)
-#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters
-#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV)
-#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters
-#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV)
-#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters
-#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV)
-#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters
-#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV)
-#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn)
-#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters
-#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT)
-#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters
-#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT)
-#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn)
-#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters
-#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT)
-#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters
-#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT)
-#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters
-#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT)
-#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters
-#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT)
-#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters
-#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT)
-#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters
-#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT)
-#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters
-#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT)
-#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters
-#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT)
-#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters
-#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT)
-#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters
-#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT)
-#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters
-#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT)
-#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters
-#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT)
-#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT)
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters
-#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT)
-#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn)
-#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters
-#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT)
-#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters
-#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT)
-#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters
-#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT)
-#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
-#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
-#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
-#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters
-#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE)
-#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn)
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters
-#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE)
-#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
-#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
-#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
-#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
-#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
-#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters
-#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE)
-#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn)
-#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters
-#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE)
-#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
-#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
-#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters
-#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT)
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters
-#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT)
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters
-#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT)
-#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters
-#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT)
-#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn)
-
-#else
-
-#define driDispatchRemapTable_size 387
-extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
-
-#define AttachShader_remap_index 0
-#define CreateProgram_remap_index 1
-#define CreateShader_remap_index 2
-#define DeleteProgram_remap_index 3
-#define DeleteShader_remap_index 4
-#define DetachShader_remap_index 5
-#define GetAttachedShaders_remap_index 6
-#define GetProgramInfoLog_remap_index 7
-#define GetProgramiv_remap_index 8
-#define GetShaderInfoLog_remap_index 9
-#define GetShaderiv_remap_index 10
-#define IsProgram_remap_index 11
-#define IsShader_remap_index 12
-#define StencilFuncSeparate_remap_index 13
-#define StencilMaskSeparate_remap_index 14
-#define StencilOpSeparate_remap_index 15
-#define UniformMatrix2x3fv_remap_index 16
-#define UniformMatrix2x4fv_remap_index 17
-#define UniformMatrix3x2fv_remap_index 18
-#define UniformMatrix3x4fv_remap_index 19
-#define UniformMatrix4x2fv_remap_index 20
-#define UniformMatrix4x3fv_remap_index 21
-#define LoadTransposeMatrixdARB_remap_index 22
-#define LoadTransposeMatrixfARB_remap_index 23
-#define MultTransposeMatrixdARB_remap_index 24
-#define MultTransposeMatrixfARB_remap_index 25
-#define SampleCoverageARB_remap_index 26
-#define CompressedTexImage1DARB_remap_index 27
-#define CompressedTexImage2DARB_remap_index 28
-#define CompressedTexImage3DARB_remap_index 29
-#define CompressedTexSubImage1DARB_remap_index 30
-#define CompressedTexSubImage2DARB_remap_index 31
-#define CompressedTexSubImage3DARB_remap_index 32
-#define GetCompressedTexImageARB_remap_index 33
-#define DisableVertexAttribArrayARB_remap_index 34
-#define EnableVertexAttribArrayARB_remap_index 35
-#define GetProgramEnvParameterdvARB_remap_index 36
-#define GetProgramEnvParameterfvARB_remap_index 37
-#define GetProgramLocalParameterdvARB_remap_index 38
-#define GetProgramLocalParameterfvARB_remap_index 39
-#define GetProgramStringARB_remap_index 40
-#define GetProgramivARB_remap_index 41
-#define GetVertexAttribdvARB_remap_index 42
-#define GetVertexAttribfvARB_remap_index 43
-#define GetVertexAttribivARB_remap_index 44
-#define ProgramEnvParameter4dARB_remap_index 45
-#define ProgramEnvParameter4dvARB_remap_index 46
-#define ProgramEnvParameter4fARB_remap_index 47
-#define ProgramEnvParameter4fvARB_remap_index 48
-#define ProgramLocalParameter4dARB_remap_index 49
-#define ProgramLocalParameter4dvARB_remap_index 50
-#define ProgramLocalParameter4fARB_remap_index 51
-#define ProgramLocalParameter4fvARB_remap_index 52
-#define ProgramStringARB_remap_index 53
-#define VertexAttrib1dARB_remap_index 54
-#define VertexAttrib1dvARB_remap_index 55
-#define VertexAttrib1fARB_remap_index 56
-#define VertexAttrib1fvARB_remap_index 57
-#define VertexAttrib1sARB_remap_index 58
-#define VertexAttrib1svARB_remap_index 59
-#define VertexAttrib2dARB_remap_index 60
-#define VertexAttrib2dvARB_remap_index 61
-#define VertexAttrib2fARB_remap_index 62
-#define VertexAttrib2fvARB_remap_index 63
-#define VertexAttrib2sARB_remap_index 64
-#define VertexAttrib2svARB_remap_index 65
-#define VertexAttrib3dARB_remap_index 66
-#define VertexAttrib3dvARB_remap_index 67
-#define VertexAttrib3fARB_remap_index 68
-#define VertexAttrib3fvARB_remap_index 69
-#define VertexAttrib3sARB_remap_index 70
-#define VertexAttrib3svARB_remap_index 71
-#define VertexAttrib4NbvARB_remap_index 72
-#define VertexAttrib4NivARB_remap_index 73
-#define VertexAttrib4NsvARB_remap_index 74
-#define VertexAttrib4NubARB_remap_index 75
-#define VertexAttrib4NubvARB_remap_index 76
-#define VertexAttrib4NuivARB_remap_index 77
-#define VertexAttrib4NusvARB_remap_index 78
-#define VertexAttrib4bvARB_remap_index 79
-#define VertexAttrib4dARB_remap_index 80
-#define VertexAttrib4dvARB_remap_index 81
-#define VertexAttrib4fARB_remap_index 82
-#define VertexAttrib4fvARB_remap_index 83
-#define VertexAttrib4ivARB_remap_index 84
-#define VertexAttrib4sARB_remap_index 85
-#define VertexAttrib4svARB_remap_index 86
-#define VertexAttrib4ubvARB_remap_index 87
-#define VertexAttrib4uivARB_remap_index 88
-#define VertexAttrib4usvARB_remap_index 89
-#define VertexAttribPointerARB_remap_index 90
-#define BindBufferARB_remap_index 91
-#define BufferDataARB_remap_index 92
-#define BufferSubDataARB_remap_index 93
-#define DeleteBuffersARB_remap_index 94
-#define GenBuffersARB_remap_index 95
-#define GetBufferParameterivARB_remap_index 96
-#define GetBufferPointervARB_remap_index 97
-#define GetBufferSubDataARB_remap_index 98
-#define IsBufferARB_remap_index 99
-#define MapBufferARB_remap_index 100
-#define UnmapBufferARB_remap_index 101
-#define BeginQueryARB_remap_index 102
-#define DeleteQueriesARB_remap_index 103
-#define EndQueryARB_remap_index 104
-#define GenQueriesARB_remap_index 105
-#define GetQueryObjectivARB_remap_index 106
-#define GetQueryObjectuivARB_remap_index 107
-#define GetQueryivARB_remap_index 108
-#define IsQueryARB_remap_index 109
-#define AttachObjectARB_remap_index 110
-#define CompileShaderARB_remap_index 111
-#define CreateProgramObjectARB_remap_index 112
-#define CreateShaderObjectARB_remap_index 113
-#define DeleteObjectARB_remap_index 114
-#define DetachObjectARB_remap_index 115
-#define GetActiveUniformARB_remap_index 116
-#define GetAttachedObjectsARB_remap_index 117
-#define GetHandleARB_remap_index 118
-#define GetInfoLogARB_remap_index 119
-#define GetObjectParameterfvARB_remap_index 120
-#define GetObjectParameterivARB_remap_index 121
-#define GetShaderSourceARB_remap_index 122
-#define GetUniformLocationARB_remap_index 123
-#define GetUniformfvARB_remap_index 124
-#define GetUniformivARB_remap_index 125
-#define LinkProgramARB_remap_index 126
-#define ShaderSourceARB_remap_index 127
-#define Uniform1fARB_remap_index 128
-#define Uniform1fvARB_remap_index 129
-#define Uniform1iARB_remap_index 130
-#define Uniform1ivARB_remap_index 131
-#define Uniform2fARB_remap_index 132
-#define Uniform2fvARB_remap_index 133
-#define Uniform2iARB_remap_index 134
-#define Uniform2ivARB_remap_index 135
-#define Uniform3fARB_remap_index 136
-#define Uniform3fvARB_remap_index 137
-#define Uniform3iARB_remap_index 138
-#define Uniform3ivARB_remap_index 139
-#define Uniform4fARB_remap_index 140
-#define Uniform4fvARB_remap_index 141
-#define Uniform4iARB_remap_index 142
-#define Uniform4ivARB_remap_index 143
-#define UniformMatrix2fvARB_remap_index 144
-#define UniformMatrix3fvARB_remap_index 145
-#define UniformMatrix4fvARB_remap_index 146
-#define UseProgramObjectARB_remap_index 147
-#define ValidateProgramARB_remap_index 148
-#define BindAttribLocationARB_remap_index 149
-#define GetActiveAttribARB_remap_index 150
-#define GetAttribLocationARB_remap_index 151
-#define DrawBuffersARB_remap_index 152
-#define RenderbufferStorageMultisample_remap_index 153
-#define FlushMappedBufferRange_remap_index 154
-#define MapBufferRange_remap_index 155
-#define BindVertexArray_remap_index 156
-#define GenVertexArrays_remap_index 157
-#define CopyBufferSubData_remap_index 158
-#define ClientWaitSync_remap_index 159
-#define DeleteSync_remap_index 160
-#define FenceSync_remap_index 161
-#define GetInteger64v_remap_index 162
-#define GetSynciv_remap_index 163
-#define IsSync_remap_index 164
-#define WaitSync_remap_index 165
-#define DrawElementsBaseVertex_remap_index 166
-#define DrawRangeElementsBaseVertex_remap_index 167
-#define MultiDrawElementsBaseVertex_remap_index 168
-#define PolygonOffsetEXT_remap_index 169
-#define GetPixelTexGenParameterfvSGIS_remap_index 170
-#define GetPixelTexGenParameterivSGIS_remap_index 171
-#define PixelTexGenParameterfSGIS_remap_index 172
-#define PixelTexGenParameterfvSGIS_remap_index 173
-#define PixelTexGenParameteriSGIS_remap_index 174
-#define PixelTexGenParameterivSGIS_remap_index 175
-#define SampleMaskSGIS_remap_index 176
-#define SamplePatternSGIS_remap_index 177
-#define ColorPointerEXT_remap_index 178
-#define EdgeFlagPointerEXT_remap_index 179
-#define IndexPointerEXT_remap_index 180
-#define NormalPointerEXT_remap_index 181
-#define TexCoordPointerEXT_remap_index 182
-#define VertexPointerEXT_remap_index 183
-#define PointParameterfEXT_remap_index 184
-#define PointParameterfvEXT_remap_index 185
-#define LockArraysEXT_remap_index 186
-#define UnlockArraysEXT_remap_index 187
-#define CullParameterdvEXT_remap_index 188
-#define CullParameterfvEXT_remap_index 189
-#define SecondaryColor3bEXT_remap_index 190
-#define SecondaryColor3bvEXT_remap_index 191
-#define SecondaryColor3dEXT_remap_index 192
-#define SecondaryColor3dvEXT_remap_index 193
-#define SecondaryColor3fEXT_remap_index 194
-#define SecondaryColor3fvEXT_remap_index 195
-#define SecondaryColor3iEXT_remap_index 196
-#define SecondaryColor3ivEXT_remap_index 197
-#define SecondaryColor3sEXT_remap_index 198
-#define SecondaryColor3svEXT_remap_index 199
-#define SecondaryColor3ubEXT_remap_index 200
-#define SecondaryColor3ubvEXT_remap_index 201
-#define SecondaryColor3uiEXT_remap_index 202
-#define SecondaryColor3uivEXT_remap_index 203
-#define SecondaryColor3usEXT_remap_index 204
-#define SecondaryColor3usvEXT_remap_index 205
-#define SecondaryColorPointerEXT_remap_index 206
-#define MultiDrawArraysEXT_remap_index 207
-#define MultiDrawElementsEXT_remap_index 208
-#define FogCoordPointerEXT_remap_index 209
-#define FogCoorddEXT_remap_index 210
-#define FogCoorddvEXT_remap_index 211
-#define FogCoordfEXT_remap_index 212
-#define FogCoordfvEXT_remap_index 213
-#define PixelTexGenSGIX_remap_index 214
-#define BlendFuncSeparateEXT_remap_index 215
-#define FlushVertexArrayRangeNV_remap_index 216
-#define VertexArrayRangeNV_remap_index 217
-#define CombinerInputNV_remap_index 218
-#define CombinerOutputNV_remap_index 219
-#define CombinerParameterfNV_remap_index 220
-#define CombinerParameterfvNV_remap_index 221
-#define CombinerParameteriNV_remap_index 222
-#define CombinerParameterivNV_remap_index 223
-#define FinalCombinerInputNV_remap_index 224
-#define GetCombinerInputParameterfvNV_remap_index 225
-#define GetCombinerInputParameterivNV_remap_index 226
-#define GetCombinerOutputParameterfvNV_remap_index 227
-#define GetCombinerOutputParameterivNV_remap_index 228
-#define GetFinalCombinerInputParameterfvNV_remap_index 229
-#define GetFinalCombinerInputParameterivNV_remap_index 230
-#define ResizeBuffersMESA_remap_index 231
-#define WindowPos2dMESA_remap_index 232
-#define WindowPos2dvMESA_remap_index 233
-#define WindowPos2fMESA_remap_index 234
-#define WindowPos2fvMESA_remap_index 235
-#define WindowPos2iMESA_remap_index 236
-#define WindowPos2ivMESA_remap_index 237
-#define WindowPos2sMESA_remap_index 238
-#define WindowPos2svMESA_remap_index 239
-#define WindowPos3dMESA_remap_index 240
-#define WindowPos3dvMESA_remap_index 241
-#define WindowPos3fMESA_remap_index 242
-#define WindowPos3fvMESA_remap_index 243
-#define WindowPos3iMESA_remap_index 244
-#define WindowPos3ivMESA_remap_index 245
-#define WindowPos3sMESA_remap_index 246
-#define WindowPos3svMESA_remap_index 247
-#define WindowPos4dMESA_remap_index 248
-#define WindowPos4dvMESA_remap_index 249
-#define WindowPos4fMESA_remap_index 250
-#define WindowPos4fvMESA_remap_index 251
-#define WindowPos4iMESA_remap_index 252
-#define WindowPos4ivMESA_remap_index 253
-#define WindowPos4sMESA_remap_index 254
-#define WindowPos4svMESA_remap_index 255
-#define MultiModeDrawArraysIBM_remap_index 256
-#define MultiModeDrawElementsIBM_remap_index 257
-#define DeleteFencesNV_remap_index 258
-#define FinishFenceNV_remap_index 259
-#define GenFencesNV_remap_index 260
-#define GetFenceivNV_remap_index 261
-#define IsFenceNV_remap_index 262
-#define SetFenceNV_remap_index 263
-#define TestFenceNV_remap_index 264
-#define AreProgramsResidentNV_remap_index 265
-#define BindProgramNV_remap_index 266
-#define DeleteProgramsNV_remap_index 267
-#define ExecuteProgramNV_remap_index 268
-#define GenProgramsNV_remap_index 269
-#define GetProgramParameterdvNV_remap_index 270
-#define GetProgramParameterfvNV_remap_index 271
-#define GetProgramStringNV_remap_index 272
-#define GetProgramivNV_remap_index 273
-#define GetTrackMatrixivNV_remap_index 274
-#define GetVertexAttribPointervNV_remap_index 275
-#define GetVertexAttribdvNV_remap_index 276
-#define GetVertexAttribfvNV_remap_index 277
-#define GetVertexAttribivNV_remap_index 278
-#define IsProgramNV_remap_index 279
-#define LoadProgramNV_remap_index 280
-#define ProgramParameters4dvNV_remap_index 281
-#define ProgramParameters4fvNV_remap_index 282
-#define RequestResidentProgramsNV_remap_index 283
-#define TrackMatrixNV_remap_index 284
-#define VertexAttrib1dNV_remap_index 285
-#define VertexAttrib1dvNV_remap_index 286
-#define VertexAttrib1fNV_remap_index 287
-#define VertexAttrib1fvNV_remap_index 288
-#define VertexAttrib1sNV_remap_index 289
-#define VertexAttrib1svNV_remap_index 290
-#define VertexAttrib2dNV_remap_index 291
-#define VertexAttrib2dvNV_remap_index 292
-#define VertexAttrib2fNV_remap_index 293
-#define VertexAttrib2fvNV_remap_index 294
-#define VertexAttrib2sNV_remap_index 295
-#define VertexAttrib2svNV_remap_index 296
-#define VertexAttrib3dNV_remap_index 297
-#define VertexAttrib3dvNV_remap_index 298
-#define VertexAttrib3fNV_remap_index 299
-#define VertexAttrib3fvNV_remap_index 300
-#define VertexAttrib3sNV_remap_index 301
-#define VertexAttrib3svNV_remap_index 302
-#define VertexAttrib4dNV_remap_index 303
-#define VertexAttrib4dvNV_remap_index 304
-#define VertexAttrib4fNV_remap_index 305
-#define VertexAttrib4fvNV_remap_index 306
-#define VertexAttrib4sNV_remap_index 307
-#define VertexAttrib4svNV_remap_index 308
-#define VertexAttrib4ubNV_remap_index 309
-#define VertexAttrib4ubvNV_remap_index 310
-#define VertexAttribPointerNV_remap_index 311
-#define VertexAttribs1dvNV_remap_index 312
-#define VertexAttribs1fvNV_remap_index 313
-#define VertexAttribs1svNV_remap_index 314
-#define VertexAttribs2dvNV_remap_index 315
-#define VertexAttribs2fvNV_remap_index 316
-#define VertexAttribs2svNV_remap_index 317
-#define VertexAttribs3dvNV_remap_index 318
-#define VertexAttribs3fvNV_remap_index 319
-#define VertexAttribs3svNV_remap_index 320
-#define VertexAttribs4dvNV_remap_index 321
-#define VertexAttribs4fvNV_remap_index 322
-#define VertexAttribs4svNV_remap_index 323
-#define VertexAttribs4ubvNV_remap_index 324
-#define GetTexBumpParameterfvATI_remap_index 325
-#define GetTexBumpParameterivATI_remap_index 326
-#define TexBumpParameterfvATI_remap_index 327
-#define TexBumpParameterivATI_remap_index 328
-#define AlphaFragmentOp1ATI_remap_index 329
-#define AlphaFragmentOp2ATI_remap_index 330
-#define AlphaFragmentOp3ATI_remap_index 331
-#define BeginFragmentShaderATI_remap_index 332
-#define BindFragmentShaderATI_remap_index 333
-#define ColorFragmentOp1ATI_remap_index 334
-#define ColorFragmentOp2ATI_remap_index 335
-#define ColorFragmentOp3ATI_remap_index 336
-#define DeleteFragmentShaderATI_remap_index 337
-#define EndFragmentShaderATI_remap_index 338
-#define GenFragmentShadersATI_remap_index 339
-#define PassTexCoordATI_remap_index 340
-#define SampleMapATI_remap_index 341
-#define SetFragmentShaderConstantATI_remap_index 342
-#define PointParameteriNV_remap_index 343
-#define PointParameterivNV_remap_index 344
-#define ActiveStencilFaceEXT_remap_index 345
-#define BindVertexArrayAPPLE_remap_index 346
-#define DeleteVertexArraysAPPLE_remap_index 347
-#define GenVertexArraysAPPLE_remap_index 348
-#define IsVertexArrayAPPLE_remap_index 349
-#define GetProgramNamedParameterdvNV_remap_index 350
-#define GetProgramNamedParameterfvNV_remap_index 351
-#define ProgramNamedParameter4dNV_remap_index 352
-#define ProgramNamedParameter4dvNV_remap_index 353
-#define ProgramNamedParameter4fNV_remap_index 354
-#define ProgramNamedParameter4fvNV_remap_index 355
-#define DepthBoundsEXT_remap_index 356
-#define BlendEquationSeparateEXT_remap_index 357
-#define BindFramebufferEXT_remap_index 358
-#define BindRenderbufferEXT_remap_index 359
-#define CheckFramebufferStatusEXT_remap_index 360
-#define DeleteFramebuffersEXT_remap_index 361
-#define DeleteRenderbuffersEXT_remap_index 362
-#define FramebufferRenderbufferEXT_remap_index 363
-#define FramebufferTexture1DEXT_remap_index 364
-#define FramebufferTexture2DEXT_remap_index 365
-#define FramebufferTexture3DEXT_remap_index 366
-#define GenFramebuffersEXT_remap_index 367
-#define GenRenderbuffersEXT_remap_index 368
-#define GenerateMipmapEXT_remap_index 369
-#define GetFramebufferAttachmentParameterivEXT_remap_index 370
-#define GetRenderbufferParameterivEXT_remap_index 371
-#define IsFramebufferEXT_remap_index 372
-#define IsRenderbufferEXT_remap_index 373
-#define RenderbufferStorageEXT_remap_index 374
-#define BlitFramebufferEXT_remap_index 375
-#define BufferParameteriAPPLE_remap_index 376
-#define FlushMappedBufferRangeAPPLE_remap_index 377
-#define FramebufferTextureLayerEXT_remap_index 378
-#define ProvokingVertexEXT_remap_index 379
-#define GetTexParameterPointervAPPLE_remap_index 380
-#define TextureRangeAPPLE_remap_index 381
-#define StencilFuncSeparateATI_remap_index 382
-#define ProgramEnvParameters4fvEXT_remap_index 383
-#define ProgramLocalParameters4fvEXT_remap_index 384
-#define GetQueryObjecti64vEXT_remap_index 385
-#define GetQueryObjectui64vEXT_remap_index 386
-
-#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
-#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
-#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn)
-#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters)
-#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index])
-#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn)
-#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters)
-#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index])
-#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn)
-#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters)
-#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index])
-#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn)
-#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters)
-#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index])
-#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn)
-#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters)
-#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index])
-#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn)
-#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters)
-#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index])
-#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn)
-#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters)
-#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index])
-#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn)
-#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters)
-#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index])
-#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn)
-#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters)
-#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index])
-#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn)
-#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters)
-#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index])
-#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn)
-#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters)
-#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index])
-#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn)
-#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters)
-#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index])
-#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn)
-#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters)
-#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index])
-#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn)
-#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters)
-#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index])
-#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn)
-#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters)
-#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index])
-#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters)
-#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index])
-#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters)
-#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index])
-#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters)
-#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index])
-#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters)
-#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index])
-#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters)
-#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index])
-#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters)
-#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index])
-#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters)
-#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index])
-#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters)
-#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index])
-#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters)
-#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index])
-#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters)
-#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index])
-#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn)
-#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters)
-#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index])
-#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters)
-#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index])
-#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters)
-#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index])
-#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters)
-#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index])
-#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index])
-#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index])
-#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index])
-#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters)
-#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index])
-#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters)
-#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index])
-#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters)
-#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index])
-#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters)
-#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index])
-#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters)
-#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index])
-#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters)
-#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index])
-#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters)
-#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index])
-#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn)
-#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters)
-#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index])
-#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn)
-#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters)
-#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index])
-#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters)
-#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index])
-#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters)
-#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index])
-#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters)
-#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index])
-#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index])
-#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index])
-#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index])
-#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index])
-#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index])
-#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index])
-#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index])
-#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index])
-#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn)
-#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters)
-#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index])
-#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters)
-#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index])
-#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters)
-#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index])
-#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters)
-#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index])
-#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters)
-#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index])
-#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters)
-#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index])
-#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters)
-#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index])
-#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters)
-#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index])
-#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters)
-#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index])
-#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters)
-#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index])
-#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters)
-#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index])
-#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters)
-#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index])
-#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters)
-#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index])
-#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters)
-#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index])
-#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters)
-#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index])
-#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters)
-#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index])
-#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters)
-#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index])
-#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters)
-#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index])
-#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters)
-#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index])
-#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters)
-#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index])
-#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters)
-#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index])
-#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters)
-#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index])
-#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters)
-#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index])
-#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters)
-#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index])
-#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters)
-#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index])
-#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters)
-#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index])
-#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters)
-#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index])
-#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters)
-#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index])
-#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters)
-#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index])
-#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters)
-#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index])
-#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters)
-#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index])
-#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters)
-#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index])
-#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters)
-#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index])
-#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters)
-#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index])
-#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters)
-#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index])
-#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters)
-#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index])
-#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters)
-#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index])
-#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters)
-#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index])
-#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn)
-#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters)
-#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index])
-#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn)
-#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters)
-#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index])
-#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn)
-#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters)
-#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index])
-#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn)
-#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters)
-#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index])
-#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn)
-#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters)
-#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index])
-#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters)
-#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index])
-#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn)
-#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters)
-#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index])
-#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters)
-#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index])
-#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn)
-#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters)
-#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index])
-#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn)
-#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters)
-#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index])
-#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn)
-#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters)
-#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index])
-#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn)
-#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters)
-#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index])
-#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn)
-#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters)
-#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index])
-#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn)
-#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters)
-#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index])
-#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn)
-#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters)
-#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index])
-#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters)
-#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index])
-#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters)
-#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index])
-#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn)
-#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters)
-#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index])
-#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn)
-#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters)
-#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index])
-#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn)
-#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters)
-#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index])
-#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn)
-#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters)
-#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index])
-#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters)
-#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index])
-#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters)
-#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index])
-#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn)
-#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters)
-#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index])
-#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn)
-#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters)
-#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index])
-#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn)
-#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters)
-#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index])
-#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters)
-#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index])
-#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn)
-#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters)
-#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index])
-#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn)
-#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters)
-#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index])
-#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters)
-#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index])
-#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters)
-#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index])
-#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn)
-#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters)
-#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index])
-#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn)
-#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters)
-#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index])
-#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn)
-#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters)
-#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index])
-#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn)
-#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters)
-#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index])
-#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn)
-#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters)
-#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index])
-#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn)
-#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters)
-#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index])
-#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn)
-#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters)
-#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index])
-#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn)
-#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters)
-#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index])
-#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn)
-#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters)
-#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index])
-#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn)
-#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters)
-#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index])
-#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn)
-#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters)
-#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index])
-#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn)
-#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters)
-#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index])
-#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn)
-#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters)
-#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index])
-#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn)
-#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters)
-#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index])
-#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn)
-#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters)
-#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index])
-#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn)
-#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters)
-#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index])
-#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn)
-#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters)
-#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index])
-#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn)
-#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters)
-#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index])
-#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn)
-#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters)
-#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index])
-#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn)
-#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters)
-#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index])
-#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn)
-#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters)
-#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index])
-#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn)
-#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters)
-#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index])
-#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters)
-#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index])
-#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters)
-#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index])
-#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters)
-#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index])
-#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn)
-#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters)
-#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index])
-#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn)
-#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters)
-#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index])
-#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn)
-#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters)
-#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index])
-#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn)
-#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters)
-#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index])
-#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn)
-#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters)
-#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index])
-#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn)
-#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters)
-#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index])
-#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn)
-#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
-#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
-#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
-#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters)
-#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index])
-#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn)
-#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters)
-#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index])
-#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn)
-#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters)
-#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index])
-#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn)
-#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters)
-#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index])
-#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn)
-#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
-#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
-#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
-#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters)
-#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index])
-#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn)
-#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters)
-#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index])
-#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn)
-#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters)
-#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index])
-#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn)
-#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters)
-#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index])
-#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn)
-#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters)
-#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index])
-#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn)
-#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters)
-#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index])
-#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn)
-#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters)
-#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index])
-#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn)
-#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters)
-#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index])
-#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn)
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters)
-#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index])
-#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn)
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters)
-#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index])
-#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
-#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
-#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters)
-#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index])
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters)
-#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index])
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index])
-#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index])
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index])
-#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index])
-#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn)
-#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters)
-#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index])
-#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn)
-#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters)
-#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index])
-#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn)
-#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters)
-#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index])
-#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters)
-#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index])
-#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn)
-#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters)
-#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index])
-#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn)
-#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters)
-#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index])
-#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters)
-#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index])
-#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn)
-#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters)
-#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index])
-#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn)
-#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters)
-#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index])
-#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn)
-#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters)
-#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index])
-#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn)
-#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters)
-#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index])
-#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn)
-#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters)
-#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index])
-#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn)
-#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters)
-#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index])
-#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn)
-#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters)
-#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index])
-#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters)
-#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index])
-#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters)
-#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index])
-#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters)
-#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index])
-#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters)
-#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index])
-#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters)
-#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index])
-#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters)
-#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index])
-#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters)
-#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index])
-#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters)
-#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index])
-#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters)
-#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index])
-#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters)
-#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index])
-#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters)
-#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index])
-#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters)
-#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index])
-#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters)
-#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index])
-#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters)
-#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index])
-#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters)
-#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index])
-#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters)
-#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index])
-#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters)
-#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index])
-#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters)
-#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index])
-#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters)
-#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index])
-#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters)
-#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index])
-#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn)
-#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters)
-#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index])
-#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn)
-#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters)
-#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index])
-#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn)
-#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters)
-#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index])
-#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn)
-#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters)
-#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index])
-#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters)
-#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index])
-#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters)
-#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index])
-#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters)
-#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index])
-#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters)
-#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index])
-#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn)
-#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters)
-#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index])
-#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn)
-#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters)
-#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index])
-#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn)
-#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters)
-#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index])
-#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters)
-#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index])
-#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn)
-#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters)
-#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index])
-#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn)
-#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters)
-#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index])
-#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters)
-#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index])
-#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters)
-#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index])
-#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters)
-#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index])
-#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters)
-#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index])
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters)
-#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index])
-#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters)
-#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index])
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters)
-#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index])
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters)
-#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index])
-#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn)
-#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters)
-#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index])
-#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters)
-#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index])
-#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn)
-#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters)
-#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index])
-#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters)
-#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index])
-#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn)
-#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters)
-#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index])
-#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters)
-#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index])
-#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn)
-#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters)
-#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index])
-#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn)
-#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters)
-#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index])
-#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn)
-#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters)
-#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index])
-#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters)
-#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index])
-#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn)
-#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters)
-#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index])
-#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters)
-#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index])
-#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn)
-#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters)
-#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index])
-#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters)
-#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index])
-#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn)
-#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters)
-#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index])
-#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn)
-#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters)
-#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index])
-#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn)
-#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters)
-#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index])
-#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters)
-#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index])
-#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn)
-#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters)
-#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index])
-#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters)
-#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index])
-#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn)
-#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters)
-#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index])
-#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters)
-#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index])
-#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn)
-#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters)
-#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index])
-#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn)
-#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters)
-#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index])
-#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters)
-#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index])
-#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters)
-#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index])
-#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn)
-#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters)
-#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index])
-#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn)
-#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters)
-#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index])
-#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn)
-#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters)
-#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index])
-#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn)
-#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters)
-#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index])
-#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn)
-#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters)
-#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index])
-#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn)
-#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters)
-#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index])
-#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn)
-#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters)
-#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index])
-#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters)
-#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index])
-#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn)
-#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters)
-#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index])
-#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn)
-#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters)
-#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index])
-#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn)
-#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters)
-#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index])
-#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn)
-#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters)
-#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index])
-#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters)
-#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index])
-#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters)
-#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index])
-#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn)
-#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters)
-#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index])
-#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn)
-#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters)
-#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index])
-#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters)
-#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index])
-#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters)
-#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index])
-#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters)
-#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index])
-#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters)
-#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index])
-#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters)
-#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index])
-#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn)
-#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters)
-#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index])
-#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn)
-#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters)
-#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index])
-#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters)
-#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index])
-#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters)
-#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index])
-#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters)
-#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index])
-#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn)
-#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters)
-#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index])
-#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters)
-#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index])
-#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters)
-#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index])
-#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters)
-#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index])
-#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters)
-#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index])
-#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters)
-#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index])
-#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters)
-#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index])
-#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters)
-#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index])
-#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters)
-#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index])
-#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters)
-#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index])
-#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters)
-#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index])
-#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters)
-#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index])
-#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters)
-#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index])
-#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters)
-#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index])
-#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters)
-#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index])
-#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters)
-#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index])
-#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters)
-#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index])
-#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters)
-#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index])
-#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters)
-#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index])
-#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters)
-#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index])
-#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters)
-#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index])
-#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters)
-#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index])
-#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters)
-#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index])
-#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters)
-#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index])
-#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters)
-#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index])
-#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters)
-#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index])
-#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters)
-#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index])
-#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters)
-#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index])
-#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters)
-#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index])
-#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters)
-#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index])
-#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters)
-#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index])
-#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters)
-#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index])
-#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters)
-#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index])
-#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters)
-#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index])
-#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters)
-#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index])
-#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters)
-#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index])
-#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters)
-#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index])
-#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters)
-#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index])
-#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters)
-#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index])
-#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters)
-#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index])
-#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
-#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
-#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters)
-#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index])
-#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn)
-#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters)
-#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index])
-#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn)
-#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters)
-#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index])
-#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn)
-#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters)
-#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index])
-#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
-#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index])
-#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index])
-#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters)
-#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index])
-#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters)
-#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index])
-#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters)
-#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index])
-#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters)
-#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index])
-#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters)
-#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index])
-#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters)
-#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index])
-#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters)
-#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index])
-#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters)
-#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index])
-#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn)
-#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters)
-#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index])
-#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn)
-#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters)
-#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index])
-#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters)
-#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index])
-#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn)
-#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters)
-#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index])
-#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn)
-#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters)
-#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index])
-#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters)
-#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index])
-#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters)
-#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index])
-#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters)
-#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index])
-#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters)
-#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index])
-#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters)
-#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index])
-#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters)
-#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index])
-#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters)
-#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index])
-#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index])
-#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index])
-#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index])
-#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index])
-#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn)
-#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters)
-#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index])
-#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters)
-#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index])
-#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn)
-#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters)
-#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index])
-#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters)
-#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index])
-#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters)
-#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index])
-#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters)
-#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index])
-#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters)
-#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index])
-#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters)
-#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index])
-#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters)
-#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index])
-#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters)
-#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index])
-#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters)
-#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index])
-#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters)
-#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index])
-#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters)
-#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index])
-#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters)
-#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index])
-#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters)
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index])
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters)
-#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index])
-#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn)
-#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters)
-#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index])
-#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters)
-#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index])
-#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters)
-#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index])
-#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
-#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
-#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
-#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters)
-#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index])
-#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn)
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters)
-#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index])
-#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
-#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
-#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
-#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
-#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
-#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters)
-#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index])
-#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn)
-#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters)
-#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index])
-#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
-#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
-#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters)
-#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index])
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters)
-#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index])
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters)
-#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index])
-#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters)
-#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index])
-#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn)
-
-#endif /* !defined(IN_DRI_DRIVER) */
+#include "glapioffsets.h"
+#include "glapidispatch.h"
-#endif /* !defined( _DISPATCH_H_ ) */
+#endif /* _DISPATCH_H */
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index da4be14707..75d2f3c438 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7962,6 +7962,8 @@
<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
@@ -12238,30 +12240,12 @@
<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<category name="GL_EXT_framebuffer_blit" number="316">
- <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
- <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
- <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
- <size name="Get" mode="get"/>
- </enum>
- <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false">
- <param name="srcX0" type="GLint"/>
- <param name="srcY0" type="GLint"/>
- <param name="srcX1" type="GLint"/>
- <param name="srcY1" type="GLint"/>
- <param name="dstX0" type="GLint"/>
- <param name="dstY0" type="GLint"/>
- <param name="dstX1" type="GLint"/>
- <param name="dstY1" type="GLint"/>
- <param name="mask" type="GLbitfield"/>
- <param name="filter" type="GLenum"/>
- </function>
-</category>
+<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_APPLE_flush_buffer_range" number="321">
<enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gl_offsets.py
index 59f8d372b0..ca6c90ffd8 100644
--- a/src/mesa/glapi/gl_offsets.py
+++ b/src/mesa/glapi/gl_offsets.py
@@ -43,6 +43,9 @@ class PrintGlOffsets(gl_XML.gl_print_base):
def printBody(self, api):
abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
+ print '/* this file should not be included directly in mesa */'
+ print ''
+
functions = []
abi_functions = []
count = 0
@@ -60,7 +63,7 @@ class PrintGlOffsets(gl_XML.gl_print_base):
last_static = f.offset
print ''
- print '#if !defined(IN_DRI_DRIVER)'
+ print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
print ''
for [f, index] in functions:
@@ -76,7 +79,7 @@ class PrintGlOffsets(gl_XML.gl_print_base):
print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name)
print ''
- print '#endif /* !defined(IN_DRI_DRIVER) */'
+ print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
return
diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py
index 55a33748ae..0e05b3431a 100644
--- a/src/mesa/glapi/gl_table.py
+++ b/src/mesa/glapi/gl_table.py
@@ -71,7 +71,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
def __init__(self):
gl_XML.gl_print_base.__init__(self)
- self.header_tag = '_DISPATCH_H_'
+ self.header_tag = '_GLAPI_DISPATCH_H_'
self.name = "gl_table.py (from Mesa)"
self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
return
@@ -79,9 +79,10 @@ class PrintRemapTable(gl_XML.gl_print_base):
def printRealHeader(self):
print """
-#include "glapitable.h"
+/* this file should not be included directly in mesa */
+
/**
- * \\file dispatch.h
+ * \\file glapidispatch.h
* Macros for handling GL dispatch tables.
*
* For each known GL function, there are 3 macros in this file. The first
@@ -133,7 +134,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
print ''
- print '#if !defined(IN_DRI_DRIVER)'
+ print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
print ''
for [f, index] in functions:
@@ -163,7 +164,7 @@ class PrintRemapTable(gl_XML.gl_print_base):
print ''
- print '#endif /* !defined(IN_DRI_DRIVER) */'
+ print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
return
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index e36fccb354..84e5a8270a 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -73,7 +73,6 @@
#include "glapioffsets.h"
#include "glapitable.h"
-
/***** BEGIN NO-OP DISPATCH *****/
static GLboolean WarnFlag = GL_FALSE;
@@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func )
warning_func = func;
}
-static GLboolean
-warn(void)
+static int
+warn(const char *func)
{
#if !defined(_WIN32_WCE)
if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
&& warning_func) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
+ warning_func(NULL, "GL User Error: called without context: %s", func);
}
-#else
- return GL_FALSE;
#endif
+ return 0;
}
+#ifdef DEBUG
#define KEYWORD1 static
#define KEYWORD1_ALT static
@@ -122,27 +118,34 @@ warn(void)
#define F NULL
#define DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- }
+ warn(#func);
#define RETURN_DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- } \
- return 0
+ return warn(#func);
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
+
+#else
+
+static void
+NoOpGeneric(void)
+{
+ if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
+ && warning_func) {
+ warning_func(NULL, "GL User Error: calling GL function");
+ }
+}
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
+
+#endif
#define DISPATCH_TABLE_NAME __glapi_noop_table
#define UNUSED_TABLE_NAME __unused_noop_functions
-#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
-
static GLint NoOpUnused(void)
{
- if (warn()) {
- warning_func(NULL, "GL User Error: calling extension function without a current context\n");
- }
- return 0;
+ return warn("extension function");
}
#include "glapitemp.h"
@@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL;
* We should call this periodically from a function such as glXMakeCurrent
* in order to test if multiple threads are being used.
*/
-void
+PUBLIC void
_glapi_check_multithread(void)
{
#if defined(THREADS) && !defined(GLX_USE_TLS)
diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c
index ed443c12c8..1401c1cb58 100644
--- a/src/mesa/glapi/glapi_getproc.c
+++ b/src/mesa/glapi/glapi_getproc.c
@@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+PUBLIC _glapi_proc
_glapi_get_proc_address(const char *funcName)
{
struct _glapi_function * entry;
diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h
new file mode 100644
index 0000000000..51ae7feaf6
--- /dev/null
+++ b/src/mesa/glapi/glapidispatch.h
@@ -0,0 +1,4063 @@
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_DISPATCH_H_ )
+# define _GLAPI_DISPATCH_H_
+
+
+/* this file should not be included directly in mesa */
+
+/**
+ * \file glapidispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters
+#define GET_NewList(disp) ((disp)->NewList)
+#define SET_NewList(disp, fn) ((disp)->NewList = fn)
+#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters
+#define GET_EndList(disp) ((disp)->EndList)
+#define SET_EndList(disp, fn) ((disp)->EndList = fn)
+#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters
+#define GET_CallList(disp) ((disp)->CallList)
+#define SET_CallList(disp, fn) ((disp)->CallList = fn)
+#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters
+#define GET_CallLists(disp) ((disp)->CallLists)
+#define SET_CallLists(disp, fn) ((disp)->CallLists = fn)
+#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters
+#define GET_DeleteLists(disp) ((disp)->DeleteLists)
+#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn)
+#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters
+#define GET_GenLists(disp) ((disp)->GenLists)
+#define SET_GenLists(disp, fn) ((disp)->GenLists = fn)
+#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters
+#define GET_ListBase(disp) ((disp)->ListBase)
+#define SET_ListBase(disp, fn) ((disp)->ListBase = fn)
+#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters
+#define GET_Begin(disp) ((disp)->Begin)
+#define SET_Begin(disp, fn) ((disp)->Begin = fn)
+#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters
+#define GET_Bitmap(disp) ((disp)->Bitmap)
+#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn)
+#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters
+#define GET_Color3b(disp) ((disp)->Color3b)
+#define SET_Color3b(disp, fn) ((disp)->Color3b = fn)
+#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters
+#define GET_Color3bv(disp) ((disp)->Color3bv)
+#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn)
+#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters
+#define GET_Color3d(disp) ((disp)->Color3d)
+#define SET_Color3d(disp, fn) ((disp)->Color3d = fn)
+#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters
+#define GET_Color3dv(disp) ((disp)->Color3dv)
+#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn)
+#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters
+#define GET_Color3f(disp) ((disp)->Color3f)
+#define SET_Color3f(disp, fn) ((disp)->Color3f = fn)
+#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters
+#define GET_Color3fv(disp) ((disp)->Color3fv)
+#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn)
+#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters
+#define GET_Color3i(disp) ((disp)->Color3i)
+#define SET_Color3i(disp, fn) ((disp)->Color3i = fn)
+#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters
+#define GET_Color3iv(disp) ((disp)->Color3iv)
+#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn)
+#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters
+#define GET_Color3s(disp) ((disp)->Color3s)
+#define SET_Color3s(disp, fn) ((disp)->Color3s = fn)
+#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters
+#define GET_Color3sv(disp) ((disp)->Color3sv)
+#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn)
+#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters
+#define GET_Color3ub(disp) ((disp)->Color3ub)
+#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn)
+#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters
+#define GET_Color3ubv(disp) ((disp)->Color3ubv)
+#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn)
+#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters
+#define GET_Color3ui(disp) ((disp)->Color3ui)
+#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn)
+#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters
+#define GET_Color3uiv(disp) ((disp)->Color3uiv)
+#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn)
+#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters
+#define GET_Color3us(disp) ((disp)->Color3us)
+#define SET_Color3us(disp, fn) ((disp)->Color3us = fn)
+#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters
+#define GET_Color3usv(disp) ((disp)->Color3usv)
+#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn)
+#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters
+#define GET_Color4b(disp) ((disp)->Color4b)
+#define SET_Color4b(disp, fn) ((disp)->Color4b = fn)
+#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters
+#define GET_Color4bv(disp) ((disp)->Color4bv)
+#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn)
+#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters
+#define GET_Color4d(disp) ((disp)->Color4d)
+#define SET_Color4d(disp, fn) ((disp)->Color4d = fn)
+#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters
+#define GET_Color4dv(disp) ((disp)->Color4dv)
+#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn)
+#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters
+#define GET_Color4f(disp) ((disp)->Color4f)
+#define SET_Color4f(disp, fn) ((disp)->Color4f = fn)
+#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters
+#define GET_Color4fv(disp) ((disp)->Color4fv)
+#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn)
+#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters
+#define GET_Color4i(disp) ((disp)->Color4i)
+#define SET_Color4i(disp, fn) ((disp)->Color4i = fn)
+#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters
+#define GET_Color4iv(disp) ((disp)->Color4iv)
+#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn)
+#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters
+#define GET_Color4s(disp) ((disp)->Color4s)
+#define SET_Color4s(disp, fn) ((disp)->Color4s = fn)
+#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters
+#define GET_Color4sv(disp) ((disp)->Color4sv)
+#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn)
+#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters
+#define GET_Color4ub(disp) ((disp)->Color4ub)
+#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn)
+#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters
+#define GET_Color4ubv(disp) ((disp)->Color4ubv)
+#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn)
+#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters
+#define GET_Color4ui(disp) ((disp)->Color4ui)
+#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn)
+#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters
+#define GET_Color4uiv(disp) ((disp)->Color4uiv)
+#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn)
+#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters
+#define GET_Color4us(disp) ((disp)->Color4us)
+#define SET_Color4us(disp, fn) ((disp)->Color4us = fn)
+#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters
+#define GET_Color4usv(disp) ((disp)->Color4usv)
+#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn)
+#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters
+#define GET_EdgeFlag(disp) ((disp)->EdgeFlag)
+#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn)
+#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters
+#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv)
+#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn)
+#define CALL_End(disp, parameters) (*((disp)->End)) parameters
+#define GET_End(disp) ((disp)->End)
+#define SET_End(disp, fn) ((disp)->End = fn)
+#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters
+#define GET_Indexd(disp) ((disp)->Indexd)
+#define SET_Indexd(disp, fn) ((disp)->Indexd = fn)
+#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters
+#define GET_Indexdv(disp) ((disp)->Indexdv)
+#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn)
+#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters
+#define GET_Indexf(disp) ((disp)->Indexf)
+#define SET_Indexf(disp, fn) ((disp)->Indexf = fn)
+#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters
+#define GET_Indexfv(disp) ((disp)->Indexfv)
+#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn)
+#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters
+#define GET_Indexi(disp) ((disp)->Indexi)
+#define SET_Indexi(disp, fn) ((disp)->Indexi = fn)
+#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters
+#define GET_Indexiv(disp) ((disp)->Indexiv)
+#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn)
+#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters
+#define GET_Indexs(disp) ((disp)->Indexs)
+#define SET_Indexs(disp, fn) ((disp)->Indexs = fn)
+#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters
+#define GET_Indexsv(disp) ((disp)->Indexsv)
+#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn)
+#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters
+#define GET_Normal3b(disp) ((disp)->Normal3b)
+#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn)
+#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters
+#define GET_Normal3bv(disp) ((disp)->Normal3bv)
+#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn)
+#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters
+#define GET_Normal3d(disp) ((disp)->Normal3d)
+#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn)
+#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters
+#define GET_Normal3dv(disp) ((disp)->Normal3dv)
+#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn)
+#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters
+#define GET_Normal3f(disp) ((disp)->Normal3f)
+#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn)
+#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters
+#define GET_Normal3fv(disp) ((disp)->Normal3fv)
+#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn)
+#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters
+#define GET_Normal3i(disp) ((disp)->Normal3i)
+#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn)
+#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters
+#define GET_Normal3iv(disp) ((disp)->Normal3iv)
+#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn)
+#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters
+#define GET_Normal3s(disp) ((disp)->Normal3s)
+#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn)
+#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters
+#define GET_Normal3sv(disp) ((disp)->Normal3sv)
+#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn)
+#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters
+#define GET_RasterPos2d(disp) ((disp)->RasterPos2d)
+#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn)
+#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters
+#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv)
+#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn)
+#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters
+#define GET_RasterPos2f(disp) ((disp)->RasterPos2f)
+#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn)
+#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters
+#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv)
+#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn)
+#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters
+#define GET_RasterPos2i(disp) ((disp)->RasterPos2i)
+#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn)
+#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters
+#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv)
+#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn)
+#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters
+#define GET_RasterPos2s(disp) ((disp)->RasterPos2s)
+#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn)
+#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters
+#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv)
+#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn)
+#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters
+#define GET_RasterPos3d(disp) ((disp)->RasterPos3d)
+#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn)
+#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters
+#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv)
+#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn)
+#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters
+#define GET_RasterPos3f(disp) ((disp)->RasterPos3f)
+#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn)
+#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters
+#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv)
+#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn)
+#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters
+#define GET_RasterPos3i(disp) ((disp)->RasterPos3i)
+#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn)
+#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters
+#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv)
+#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn)
+#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters
+#define GET_RasterPos3s(disp) ((disp)->RasterPos3s)
+#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn)
+#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters
+#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv)
+#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn)
+#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters
+#define GET_RasterPos4d(disp) ((disp)->RasterPos4d)
+#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn)
+#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters
+#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv)
+#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn)
+#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters
+#define GET_RasterPos4f(disp) ((disp)->RasterPos4f)
+#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn)
+#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters
+#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv)
+#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn)
+#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters
+#define GET_RasterPos4i(disp) ((disp)->RasterPos4i)
+#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn)
+#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters
+#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv)
+#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn)
+#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters
+#define GET_RasterPos4s(disp) ((disp)->RasterPos4s)
+#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn)
+#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters
+#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv)
+#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn)
+#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters
+#define GET_Rectd(disp) ((disp)->Rectd)
+#define SET_Rectd(disp, fn) ((disp)->Rectd = fn)
+#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters
+#define GET_Rectdv(disp) ((disp)->Rectdv)
+#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn)
+#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters
+#define GET_Rectf(disp) ((disp)->Rectf)
+#define SET_Rectf(disp, fn) ((disp)->Rectf = fn)
+#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters
+#define GET_Rectfv(disp) ((disp)->Rectfv)
+#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn)
+#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters
+#define GET_Recti(disp) ((disp)->Recti)
+#define SET_Recti(disp, fn) ((disp)->Recti = fn)
+#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters
+#define GET_Rectiv(disp) ((disp)->Rectiv)
+#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn)
+#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters
+#define GET_Rects(disp) ((disp)->Rects)
+#define SET_Rects(disp, fn) ((disp)->Rects = fn)
+#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters
+#define GET_Rectsv(disp) ((disp)->Rectsv)
+#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn)
+#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters
+#define GET_TexCoord1d(disp) ((disp)->TexCoord1d)
+#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn)
+#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters
+#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv)
+#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn)
+#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters
+#define GET_TexCoord1f(disp) ((disp)->TexCoord1f)
+#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn)
+#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters
+#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv)
+#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn)
+#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters
+#define GET_TexCoord1i(disp) ((disp)->TexCoord1i)
+#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn)
+#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters
+#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv)
+#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn)
+#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters
+#define GET_TexCoord1s(disp) ((disp)->TexCoord1s)
+#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn)
+#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters
+#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv)
+#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn)
+#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters
+#define GET_TexCoord2d(disp) ((disp)->TexCoord2d)
+#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn)
+#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters
+#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv)
+#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn)
+#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters
+#define GET_TexCoord2f(disp) ((disp)->TexCoord2f)
+#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn)
+#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters
+#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv)
+#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn)
+#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters
+#define GET_TexCoord2i(disp) ((disp)->TexCoord2i)
+#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn)
+#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters
+#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv)
+#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn)
+#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters
+#define GET_TexCoord2s(disp) ((disp)->TexCoord2s)
+#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn)
+#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters
+#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv)
+#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn)
+#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters
+#define GET_TexCoord3d(disp) ((disp)->TexCoord3d)
+#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn)
+#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters
+#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv)
+#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn)
+#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters
+#define GET_TexCoord3f(disp) ((disp)->TexCoord3f)
+#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn)
+#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters
+#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv)
+#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn)
+#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters
+#define GET_TexCoord3i(disp) ((disp)->TexCoord3i)
+#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn)
+#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters
+#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv)
+#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn)
+#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters
+#define GET_TexCoord3s(disp) ((disp)->TexCoord3s)
+#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn)
+#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters
+#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv)
+#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn)
+#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters
+#define GET_TexCoord4d(disp) ((disp)->TexCoord4d)
+#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn)
+#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters
+#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv)
+#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn)
+#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters
+#define GET_TexCoord4f(disp) ((disp)->TexCoord4f)
+#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn)
+#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters
+#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv)
+#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn)
+#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters
+#define GET_TexCoord4i(disp) ((disp)->TexCoord4i)
+#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn)
+#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters
+#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv)
+#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn)
+#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters
+#define GET_TexCoord4s(disp) ((disp)->TexCoord4s)
+#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn)
+#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters
+#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv)
+#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn)
+#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters
+#define GET_Vertex2d(disp) ((disp)->Vertex2d)
+#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn)
+#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters
+#define GET_Vertex2dv(disp) ((disp)->Vertex2dv)
+#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn)
+#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters
+#define GET_Vertex2f(disp) ((disp)->Vertex2f)
+#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn)
+#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters
+#define GET_Vertex2fv(disp) ((disp)->Vertex2fv)
+#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn)
+#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters
+#define GET_Vertex2i(disp) ((disp)->Vertex2i)
+#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn)
+#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters
+#define GET_Vertex2iv(disp) ((disp)->Vertex2iv)
+#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn)
+#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters
+#define GET_Vertex2s(disp) ((disp)->Vertex2s)
+#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn)
+#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters
+#define GET_Vertex2sv(disp) ((disp)->Vertex2sv)
+#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn)
+#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters
+#define GET_Vertex3d(disp) ((disp)->Vertex3d)
+#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn)
+#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters
+#define GET_Vertex3dv(disp) ((disp)->Vertex3dv)
+#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn)
+#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters
+#define GET_Vertex3f(disp) ((disp)->Vertex3f)
+#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn)
+#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters
+#define GET_Vertex3fv(disp) ((disp)->Vertex3fv)
+#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn)
+#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters
+#define GET_Vertex3i(disp) ((disp)->Vertex3i)
+#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn)
+#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters
+#define GET_Vertex3iv(disp) ((disp)->Vertex3iv)
+#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn)
+#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters
+#define GET_Vertex3s(disp) ((disp)->Vertex3s)
+#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn)
+#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters
+#define GET_Vertex3sv(disp) ((disp)->Vertex3sv)
+#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn)
+#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters
+#define GET_Vertex4d(disp) ((disp)->Vertex4d)
+#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn)
+#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters
+#define GET_Vertex4dv(disp) ((disp)->Vertex4dv)
+#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn)
+#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters
+#define GET_Vertex4f(disp) ((disp)->Vertex4f)
+#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn)
+#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters
+#define GET_Vertex4fv(disp) ((disp)->Vertex4fv)
+#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn)
+#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters
+#define GET_Vertex4i(disp) ((disp)->Vertex4i)
+#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn)
+#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters
+#define GET_Vertex4iv(disp) ((disp)->Vertex4iv)
+#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn)
+#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters
+#define GET_Vertex4s(disp) ((disp)->Vertex4s)
+#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn)
+#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters
+#define GET_Vertex4sv(disp) ((disp)->Vertex4sv)
+#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn)
+#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters
+#define GET_ClipPlane(disp) ((disp)->ClipPlane)
+#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn)
+#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters
+#define GET_ColorMaterial(disp) ((disp)->ColorMaterial)
+#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn)
+#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters
+#define GET_CullFace(disp) ((disp)->CullFace)
+#define SET_CullFace(disp, fn) ((disp)->CullFace = fn)
+#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters
+#define GET_Fogf(disp) ((disp)->Fogf)
+#define SET_Fogf(disp, fn) ((disp)->Fogf = fn)
+#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters
+#define GET_Fogfv(disp) ((disp)->Fogfv)
+#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn)
+#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters
+#define GET_Fogi(disp) ((disp)->Fogi)
+#define SET_Fogi(disp, fn) ((disp)->Fogi = fn)
+#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters
+#define GET_Fogiv(disp) ((disp)->Fogiv)
+#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn)
+#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters
+#define GET_FrontFace(disp) ((disp)->FrontFace)
+#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn)
+#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters
+#define GET_Hint(disp) ((disp)->Hint)
+#define SET_Hint(disp, fn) ((disp)->Hint = fn)
+#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters
+#define GET_Lightf(disp) ((disp)->Lightf)
+#define SET_Lightf(disp, fn) ((disp)->Lightf = fn)
+#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters
+#define GET_Lightfv(disp) ((disp)->Lightfv)
+#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn)
+#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters
+#define GET_Lighti(disp) ((disp)->Lighti)
+#define SET_Lighti(disp, fn) ((disp)->Lighti = fn)
+#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters
+#define GET_Lightiv(disp) ((disp)->Lightiv)
+#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn)
+#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters
+#define GET_LightModelf(disp) ((disp)->LightModelf)
+#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn)
+#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters
+#define GET_LightModelfv(disp) ((disp)->LightModelfv)
+#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn)
+#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters
+#define GET_LightModeli(disp) ((disp)->LightModeli)
+#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn)
+#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters
+#define GET_LightModeliv(disp) ((disp)->LightModeliv)
+#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn)
+#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters
+#define GET_LineStipple(disp) ((disp)->LineStipple)
+#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn)
+#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters
+#define GET_LineWidth(disp) ((disp)->LineWidth)
+#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn)
+#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters
+#define GET_Materialf(disp) ((disp)->Materialf)
+#define SET_Materialf(disp, fn) ((disp)->Materialf = fn)
+#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters
+#define GET_Materialfv(disp) ((disp)->Materialfv)
+#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn)
+#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters
+#define GET_Materiali(disp) ((disp)->Materiali)
+#define SET_Materiali(disp, fn) ((disp)->Materiali = fn)
+#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters
+#define GET_Materialiv(disp) ((disp)->Materialiv)
+#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn)
+#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters
+#define GET_PointSize(disp) ((disp)->PointSize)
+#define SET_PointSize(disp, fn) ((disp)->PointSize = fn)
+#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters
+#define GET_PolygonMode(disp) ((disp)->PolygonMode)
+#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn)
+#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters
+#define GET_PolygonStipple(disp) ((disp)->PolygonStipple)
+#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn)
+#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters
+#define GET_Scissor(disp) ((disp)->Scissor)
+#define SET_Scissor(disp, fn) ((disp)->Scissor = fn)
+#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters
+#define GET_ShadeModel(disp) ((disp)->ShadeModel)
+#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn)
+#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters
+#define GET_TexParameterf(disp) ((disp)->TexParameterf)
+#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn)
+#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters
+#define GET_TexParameterfv(disp) ((disp)->TexParameterfv)
+#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn)
+#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters
+#define GET_TexParameteri(disp) ((disp)->TexParameteri)
+#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn)
+#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters
+#define GET_TexParameteriv(disp) ((disp)->TexParameteriv)
+#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn)
+#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters
+#define GET_TexImage1D(disp) ((disp)->TexImage1D)
+#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn)
+#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters
+#define GET_TexImage2D(disp) ((disp)->TexImage2D)
+#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn)
+#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters
+#define GET_TexEnvf(disp) ((disp)->TexEnvf)
+#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn)
+#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters
+#define GET_TexEnvfv(disp) ((disp)->TexEnvfv)
+#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn)
+#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters
+#define GET_TexEnvi(disp) ((disp)->TexEnvi)
+#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn)
+#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters
+#define GET_TexEnviv(disp) ((disp)->TexEnviv)
+#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn)
+#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters
+#define GET_TexGend(disp) ((disp)->TexGend)
+#define SET_TexGend(disp, fn) ((disp)->TexGend = fn)
+#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters
+#define GET_TexGendv(disp) ((disp)->TexGendv)
+#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn)
+#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters
+#define GET_TexGenf(disp) ((disp)->TexGenf)
+#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn)
+#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters
+#define GET_TexGenfv(disp) ((disp)->TexGenfv)
+#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn)
+#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters
+#define GET_TexGeni(disp) ((disp)->TexGeni)
+#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn)
+#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters
+#define GET_TexGeniv(disp) ((disp)->TexGeniv)
+#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn)
+#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters
+#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer)
+#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn)
+#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters
+#define GET_SelectBuffer(disp) ((disp)->SelectBuffer)
+#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn)
+#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters
+#define GET_RenderMode(disp) ((disp)->RenderMode)
+#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn)
+#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters
+#define GET_InitNames(disp) ((disp)->InitNames)
+#define SET_InitNames(disp, fn) ((disp)->InitNames = fn)
+#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters
+#define GET_LoadName(disp) ((disp)->LoadName)
+#define SET_LoadName(disp, fn) ((disp)->LoadName = fn)
+#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters
+#define GET_PassThrough(disp) ((disp)->PassThrough)
+#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn)
+#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters
+#define GET_PopName(disp) ((disp)->PopName)
+#define SET_PopName(disp, fn) ((disp)->PopName = fn)
+#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters
+#define GET_PushName(disp) ((disp)->PushName)
+#define SET_PushName(disp, fn) ((disp)->PushName = fn)
+#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters
+#define GET_DrawBuffer(disp) ((disp)->DrawBuffer)
+#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn)
+#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters
+#define GET_Clear(disp) ((disp)->Clear)
+#define SET_Clear(disp, fn) ((disp)->Clear = fn)
+#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters
+#define GET_ClearAccum(disp) ((disp)->ClearAccum)
+#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn)
+#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters
+#define GET_ClearIndex(disp) ((disp)->ClearIndex)
+#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn)
+#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters
+#define GET_ClearColor(disp) ((disp)->ClearColor)
+#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn)
+#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters
+#define GET_ClearStencil(disp) ((disp)->ClearStencil)
+#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn)
+#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters
+#define GET_ClearDepth(disp) ((disp)->ClearDepth)
+#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn)
+#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters
+#define GET_StencilMask(disp) ((disp)->StencilMask)
+#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn)
+#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters
+#define GET_ColorMask(disp) ((disp)->ColorMask)
+#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn)
+#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters
+#define GET_DepthMask(disp) ((disp)->DepthMask)
+#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn)
+#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters
+#define GET_IndexMask(disp) ((disp)->IndexMask)
+#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn)
+#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters
+#define GET_Accum(disp) ((disp)->Accum)
+#define SET_Accum(disp, fn) ((disp)->Accum = fn)
+#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters
+#define GET_Disable(disp) ((disp)->Disable)
+#define SET_Disable(disp, fn) ((disp)->Disable = fn)
+#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters
+#define GET_Enable(disp) ((disp)->Enable)
+#define SET_Enable(disp, fn) ((disp)->Enable = fn)
+#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters
+#define GET_Finish(disp) ((disp)->Finish)
+#define SET_Finish(disp, fn) ((disp)->Finish = fn)
+#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters
+#define GET_Flush(disp) ((disp)->Flush)
+#define SET_Flush(disp, fn) ((disp)->Flush = fn)
+#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters
+#define GET_PopAttrib(disp) ((disp)->PopAttrib)
+#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn)
+#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters
+#define GET_PushAttrib(disp) ((disp)->PushAttrib)
+#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn)
+#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters
+#define GET_Map1d(disp) ((disp)->Map1d)
+#define SET_Map1d(disp, fn) ((disp)->Map1d = fn)
+#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters
+#define GET_Map1f(disp) ((disp)->Map1f)
+#define SET_Map1f(disp, fn) ((disp)->Map1f = fn)
+#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters
+#define GET_Map2d(disp) ((disp)->Map2d)
+#define SET_Map2d(disp, fn) ((disp)->Map2d = fn)
+#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters
+#define GET_Map2f(disp) ((disp)->Map2f)
+#define SET_Map2f(disp, fn) ((disp)->Map2f = fn)
+#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters
+#define GET_MapGrid1d(disp) ((disp)->MapGrid1d)
+#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn)
+#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters
+#define GET_MapGrid1f(disp) ((disp)->MapGrid1f)
+#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn)
+#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters
+#define GET_MapGrid2d(disp) ((disp)->MapGrid2d)
+#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn)
+#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters
+#define GET_MapGrid2f(disp) ((disp)->MapGrid2f)
+#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn)
+#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters
+#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d)
+#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn)
+#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters
+#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv)
+#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn)
+#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters
+#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f)
+#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn)
+#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters
+#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv)
+#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn)
+#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters
+#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d)
+#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn)
+#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters
+#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv)
+#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn)
+#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters
+#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f)
+#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn)
+#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters
+#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv)
+#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn)
+#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters
+#define GET_EvalMesh1(disp) ((disp)->EvalMesh1)
+#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn)
+#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters
+#define GET_EvalPoint1(disp) ((disp)->EvalPoint1)
+#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn)
+#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters
+#define GET_EvalMesh2(disp) ((disp)->EvalMesh2)
+#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn)
+#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters
+#define GET_EvalPoint2(disp) ((disp)->EvalPoint2)
+#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn)
+#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters
+#define GET_AlphaFunc(disp) ((disp)->AlphaFunc)
+#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn)
+#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters
+#define GET_BlendFunc(disp) ((disp)->BlendFunc)
+#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn)
+#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters
+#define GET_LogicOp(disp) ((disp)->LogicOp)
+#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn)
+#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters
+#define GET_StencilFunc(disp) ((disp)->StencilFunc)
+#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn)
+#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters
+#define GET_StencilOp(disp) ((disp)->StencilOp)
+#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn)
+#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters
+#define GET_DepthFunc(disp) ((disp)->DepthFunc)
+#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn)
+#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters
+#define GET_PixelZoom(disp) ((disp)->PixelZoom)
+#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn)
+#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters
+#define GET_PixelTransferf(disp) ((disp)->PixelTransferf)
+#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn)
+#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters
+#define GET_PixelTransferi(disp) ((disp)->PixelTransferi)
+#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn)
+#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters
+#define GET_PixelStoref(disp) ((disp)->PixelStoref)
+#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn)
+#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters
+#define GET_PixelStorei(disp) ((disp)->PixelStorei)
+#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn)
+#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters
+#define GET_PixelMapfv(disp) ((disp)->PixelMapfv)
+#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn)
+#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters
+#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv)
+#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn)
+#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters
+#define GET_PixelMapusv(disp) ((disp)->PixelMapusv)
+#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn)
+#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters
+#define GET_ReadBuffer(disp) ((disp)->ReadBuffer)
+#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn)
+#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters
+#define GET_CopyPixels(disp) ((disp)->CopyPixels)
+#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn)
+#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters
+#define GET_ReadPixels(disp) ((disp)->ReadPixels)
+#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn)
+#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters
+#define GET_DrawPixels(disp) ((disp)->DrawPixels)
+#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn)
+#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters
+#define GET_GetBooleanv(disp) ((disp)->GetBooleanv)
+#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn)
+#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters
+#define GET_GetClipPlane(disp) ((disp)->GetClipPlane)
+#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn)
+#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters
+#define GET_GetDoublev(disp) ((disp)->GetDoublev)
+#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn)
+#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters
+#define GET_GetError(disp) ((disp)->GetError)
+#define SET_GetError(disp, fn) ((disp)->GetError = fn)
+#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters
+#define GET_GetFloatv(disp) ((disp)->GetFloatv)
+#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn)
+#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters
+#define GET_GetIntegerv(disp) ((disp)->GetIntegerv)
+#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn)
+#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters
+#define GET_GetLightfv(disp) ((disp)->GetLightfv)
+#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn)
+#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters
+#define GET_GetLightiv(disp) ((disp)->GetLightiv)
+#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn)
+#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters
+#define GET_GetMapdv(disp) ((disp)->GetMapdv)
+#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn)
+#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters
+#define GET_GetMapfv(disp) ((disp)->GetMapfv)
+#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn)
+#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters
+#define GET_GetMapiv(disp) ((disp)->GetMapiv)
+#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn)
+#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters
+#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv)
+#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn)
+#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters
+#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv)
+#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn)
+#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters
+#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv)
+#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn)
+#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters
+#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv)
+#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn)
+#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters
+#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv)
+#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn)
+#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters
+#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple)
+#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn)
+#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters
+#define GET_GetString(disp) ((disp)->GetString)
+#define SET_GetString(disp, fn) ((disp)->GetString = fn)
+#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters
+#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv)
+#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn)
+#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters
+#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv)
+#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn)
+#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters
+#define GET_GetTexGendv(disp) ((disp)->GetTexGendv)
+#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn)
+#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters
+#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv)
+#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn)
+#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters
+#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv)
+#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn)
+#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters
+#define GET_GetTexImage(disp) ((disp)->GetTexImage)
+#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn)
+#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters
+#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv)
+#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn)
+#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters
+#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv)
+#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn)
+#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters
+#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv)
+#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn)
+#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters
+#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv)
+#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn)
+#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters
+#define GET_IsEnabled(disp) ((disp)->IsEnabled)
+#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn)
+#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters
+#define GET_IsList(disp) ((disp)->IsList)
+#define SET_IsList(disp, fn) ((disp)->IsList = fn)
+#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters
+#define GET_DepthRange(disp) ((disp)->DepthRange)
+#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn)
+#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters
+#define GET_Frustum(disp) ((disp)->Frustum)
+#define SET_Frustum(disp, fn) ((disp)->Frustum = fn)
+#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters
+#define GET_LoadIdentity(disp) ((disp)->LoadIdentity)
+#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn)
+#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters
+#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf)
+#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn)
+#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters
+#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd)
+#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn)
+#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters
+#define GET_MatrixMode(disp) ((disp)->MatrixMode)
+#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn)
+#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters
+#define GET_MultMatrixf(disp) ((disp)->MultMatrixf)
+#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn)
+#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters
+#define GET_MultMatrixd(disp) ((disp)->MultMatrixd)
+#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn)
+#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters
+#define GET_Ortho(disp) ((disp)->Ortho)
+#define SET_Ortho(disp, fn) ((disp)->Ortho = fn)
+#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters
+#define GET_PopMatrix(disp) ((disp)->PopMatrix)
+#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn)
+#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters
+#define GET_PushMatrix(disp) ((disp)->PushMatrix)
+#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn)
+#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters
+#define GET_Rotated(disp) ((disp)->Rotated)
+#define SET_Rotated(disp, fn) ((disp)->Rotated = fn)
+#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters
+#define GET_Rotatef(disp) ((disp)->Rotatef)
+#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn)
+#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters
+#define GET_Scaled(disp) ((disp)->Scaled)
+#define SET_Scaled(disp, fn) ((disp)->Scaled = fn)
+#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters
+#define GET_Scalef(disp) ((disp)->Scalef)
+#define SET_Scalef(disp, fn) ((disp)->Scalef = fn)
+#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters
+#define GET_Translated(disp) ((disp)->Translated)
+#define SET_Translated(disp, fn) ((disp)->Translated = fn)
+#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters
+#define GET_Translatef(disp) ((disp)->Translatef)
+#define SET_Translatef(disp, fn) ((disp)->Translatef = fn)
+#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters
+#define GET_Viewport(disp) ((disp)->Viewport)
+#define SET_Viewport(disp, fn) ((disp)->Viewport = fn)
+#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters
+#define GET_ArrayElement(disp) ((disp)->ArrayElement)
+#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn)
+#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters
+#define GET_BindTexture(disp) ((disp)->BindTexture)
+#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn)
+#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters
+#define GET_ColorPointer(disp) ((disp)->ColorPointer)
+#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn)
+#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters
+#define GET_DisableClientState(disp) ((disp)->DisableClientState)
+#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn)
+#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters
+#define GET_DrawArrays(disp) ((disp)->DrawArrays)
+#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn)
+#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters
+#define GET_DrawElements(disp) ((disp)->DrawElements)
+#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn)
+#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters
+#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer)
+#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn)
+#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters
+#define GET_EnableClientState(disp) ((disp)->EnableClientState)
+#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn)
+#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters
+#define GET_IndexPointer(disp) ((disp)->IndexPointer)
+#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn)
+#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters
+#define GET_Indexub(disp) ((disp)->Indexub)
+#define SET_Indexub(disp, fn) ((disp)->Indexub = fn)
+#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters
+#define GET_Indexubv(disp) ((disp)->Indexubv)
+#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn)
+#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters
+#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays)
+#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn)
+#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters
+#define GET_NormalPointer(disp) ((disp)->NormalPointer)
+#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn)
+#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters
+#define GET_PolygonOffset(disp) ((disp)->PolygonOffset)
+#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn)
+#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters
+#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer)
+#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn)
+#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters
+#define GET_VertexPointer(disp) ((disp)->VertexPointer)
+#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn)
+#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters
+#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident)
+#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn)
+#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters
+#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D)
+#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn)
+#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters
+#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D)
+#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn)
+#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters
+#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D)
+#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn)
+#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters
+#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D)
+#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn)
+#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters
+#define GET_DeleteTextures(disp) ((disp)->DeleteTextures)
+#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn)
+#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters
+#define GET_GenTextures(disp) ((disp)->GenTextures)
+#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn)
+#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters
+#define GET_GetPointerv(disp) ((disp)->GetPointerv)
+#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn)
+#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters
+#define GET_IsTexture(disp) ((disp)->IsTexture)
+#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn)
+#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters
+#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures)
+#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn)
+#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters
+#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D)
+#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn)
+#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters
+#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D)
+#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn)
+#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters
+#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib)
+#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn)
+#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters
+#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib)
+#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn)
+#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters
+#define GET_BlendColor(disp) ((disp)->BlendColor)
+#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn)
+#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters
+#define GET_BlendEquation(disp) ((disp)->BlendEquation)
+#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn)
+#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters
+#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements)
+#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn)
+#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters
+#define GET_ColorTable(disp) ((disp)->ColorTable)
+#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn)
+#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters
+#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv)
+#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn)
+#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters
+#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv)
+#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn)
+#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters
+#define GET_CopyColorTable(disp) ((disp)->CopyColorTable)
+#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn)
+#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters
+#define GET_GetColorTable(disp) ((disp)->GetColorTable)
+#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn)
+#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters
+#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv)
+#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn)
+#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters
+#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv)
+#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn)
+#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters
+#define GET_ColorSubTable(disp) ((disp)->ColorSubTable)
+#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn)
+#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters
+#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable)
+#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn)
+#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters
+#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D)
+#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn)
+#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters
+#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D)
+#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn)
+#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters
+#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf)
+#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn)
+#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters
+#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv)
+#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn)
+#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters
+#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri)
+#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn)
+#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters
+#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv)
+#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn)
+#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters
+#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D)
+#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn)
+#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters
+#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D)
+#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn)
+#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters
+#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter)
+#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn)
+#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters
+#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv)
+#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn)
+#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters
+#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv)
+#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn)
+#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters
+#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter)
+#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn)
+#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters
+#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D)
+#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn)
+#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters
+#define GET_GetHistogram(disp) ((disp)->GetHistogram)
+#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn)
+#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters
+#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv)
+#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn)
+#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters
+#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv)
+#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn)
+#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters
+#define GET_GetMinmax(disp) ((disp)->GetMinmax)
+#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn)
+#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters
+#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv)
+#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn)
+#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters
+#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv)
+#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn)
+#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters
+#define GET_Histogram(disp) ((disp)->Histogram)
+#define SET_Histogram(disp, fn) ((disp)->Histogram = fn)
+#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters
+#define GET_Minmax(disp) ((disp)->Minmax)
+#define SET_Minmax(disp, fn) ((disp)->Minmax = fn)
+#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters
+#define GET_ResetHistogram(disp) ((disp)->ResetHistogram)
+#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn)
+#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters
+#define GET_ResetMinmax(disp) ((disp)->ResetMinmax)
+#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn)
+#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters
+#define GET_TexImage3D(disp) ((disp)->TexImage3D)
+#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn)
+#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters
+#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D)
+#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn)
+#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters
+#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D)
+#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn)
+#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters
+#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB)
+#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn)
+#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters
+#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB)
+#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn)
+#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters
+#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB)
+#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn)
+#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters
+#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB)
+#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn)
+#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters
+#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB)
+#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn)
+#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters
+#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB)
+#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn)
+#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters
+#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB)
+#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn)
+#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters
+#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB)
+#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn)
+#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters
+#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB)
+#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn)
+#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters
+#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB)
+#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn)
+#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters
+#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB)
+#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn)
+#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters
+#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB)
+#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn)
+#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters
+#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB)
+#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn)
+#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters
+#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB)
+#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn)
+#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters
+#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB)
+#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn)
+#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters
+#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB)
+#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn)
+#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters
+#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB)
+#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn)
+#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters
+#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB)
+#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn)
+#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters
+#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB)
+#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn)
+#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters
+#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB)
+#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn)
+#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters
+#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB)
+#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn)
+#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters
+#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB)
+#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn)
+#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters
+#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB)
+#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn)
+#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters
+#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB)
+#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn)
+#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters
+#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB)
+#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn)
+#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters
+#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB)
+#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn)
+#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters
+#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB)
+#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn)
+#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters
+#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB)
+#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn)
+#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters
+#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB)
+#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn)
+#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters
+#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB)
+#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn)
+#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters
+#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB)
+#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn)
+#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters
+#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB)
+#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn)
+#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters
+#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB)
+#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn)
+#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters
+#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB)
+#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn)
+
+#if !defined(_GLAPI_USE_REMAP_TABLE)
+
+#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters
+#define GET_AttachShader(disp) ((disp)->AttachShader)
+#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn)
+#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters
+#define GET_CreateProgram(disp) ((disp)->CreateProgram)
+#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn)
+#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters
+#define GET_CreateShader(disp) ((disp)->CreateShader)
+#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn)
+#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters
+#define GET_DeleteProgram(disp) ((disp)->DeleteProgram)
+#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn)
+#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters
+#define GET_DeleteShader(disp) ((disp)->DeleteShader)
+#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn)
+#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters
+#define GET_DetachShader(disp) ((disp)->DetachShader)
+#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn)
+#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters
+#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders)
+#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn)
+#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters
+#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog)
+#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn)
+#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters
+#define GET_GetProgramiv(disp) ((disp)->GetProgramiv)
+#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn)
+#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters
+#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog)
+#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn)
+#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters
+#define GET_GetShaderiv(disp) ((disp)->GetShaderiv)
+#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn)
+#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters
+#define GET_IsProgram(disp) ((disp)->IsProgram)
+#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn)
+#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters
+#define GET_IsShader(disp) ((disp)->IsShader)
+#define SET_IsShader(disp, fn) ((disp)->IsShader = fn)
+#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters
+#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate)
+#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn)
+#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters
+#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate)
+#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn)
+#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters
+#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate)
+#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn)
+#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters
+#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv)
+#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn)
+#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters
+#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv)
+#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn)
+#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters
+#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv)
+#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn)
+#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters
+#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv)
+#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn)
+#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters
+#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv)
+#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn)
+#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters
+#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv)
+#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn)
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters
+#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB)
+#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn)
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters
+#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB)
+#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn)
+#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters
+#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB)
+#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn)
+#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters
+#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB)
+#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn)
+#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters
+#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB)
+#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn)
+#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters
+#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB)
+#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn)
+#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters
+#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB)
+#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn)
+#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters
+#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB)
+#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn)
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters
+#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB)
+#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn)
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters
+#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB)
+#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn)
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters
+#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB)
+#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn)
+#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters
+#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB)
+#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn)
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters
+#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB)
+#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn)
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters
+#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB)
+#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn)
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters
+#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB)
+#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn)
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters
+#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB)
+#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn)
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters
+#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB)
+#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn)
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters
+#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB)
+#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn)
+#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters
+#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB)
+#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn)
+#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters
+#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB)
+#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn)
+#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters
+#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB)
+#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn)
+#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters
+#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB)
+#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn)
+#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters
+#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB)
+#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn)
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters
+#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB)
+#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn)
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters
+#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB)
+#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn)
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters
+#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB)
+#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn)
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters
+#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB)
+#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn)
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters
+#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB)
+#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn)
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters
+#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB)
+#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn)
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters
+#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB)
+#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn)
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters
+#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB)
+#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn)
+#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters
+#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB)
+#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn)
+#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters
+#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB)
+#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn)
+#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters
+#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB)
+#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn)
+#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters
+#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB)
+#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn)
+#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters
+#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB)
+#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn)
+#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters
+#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB)
+#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn)
+#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters
+#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB)
+#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn)
+#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters
+#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB)
+#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn)
+#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters
+#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB)
+#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn)
+#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters
+#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB)
+#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn)
+#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters
+#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB)
+#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn)
+#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters
+#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB)
+#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn)
+#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters
+#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB)
+#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn)
+#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters
+#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB)
+#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn)
+#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters
+#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB)
+#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn)
+#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters
+#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB)
+#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn)
+#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters
+#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB)
+#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn)
+#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters
+#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB)
+#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn)
+#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters
+#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB)
+#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn)
+#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters
+#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB)
+#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn)
+#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters
+#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB)
+#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn)
+#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters
+#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB)
+#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn)
+#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters
+#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB)
+#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn)
+#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters
+#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB)
+#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn)
+#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters
+#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB)
+#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn)
+#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters
+#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB)
+#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn)
+#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters
+#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB)
+#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn)
+#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters
+#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB)
+#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn)
+#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters
+#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB)
+#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn)
+#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters
+#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB)
+#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn)
+#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters
+#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB)
+#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn)
+#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters
+#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB)
+#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn)
+#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters
+#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB)
+#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn)
+#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters
+#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB)
+#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn)
+#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters
+#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB)
+#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn)
+#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters
+#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB)
+#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn)
+#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters
+#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB)
+#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn)
+#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters
+#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB)
+#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn)
+#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters
+#define GET_BindBufferARB(disp) ((disp)->BindBufferARB)
+#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn)
+#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters
+#define GET_BufferDataARB(disp) ((disp)->BufferDataARB)
+#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn)
+#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters
+#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB)
+#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn)
+#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters
+#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB)
+#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn)
+#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters
+#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB)
+#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn)
+#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters
+#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB)
+#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn)
+#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters
+#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB)
+#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn)
+#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters
+#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB)
+#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn)
+#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters
+#define GET_IsBufferARB(disp) ((disp)->IsBufferARB)
+#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn)
+#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters
+#define GET_MapBufferARB(disp) ((disp)->MapBufferARB)
+#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn)
+#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters
+#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB)
+#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn)
+#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters
+#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB)
+#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn)
+#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters
+#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB)
+#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn)
+#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters
+#define GET_EndQueryARB(disp) ((disp)->EndQueryARB)
+#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn)
+#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters
+#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB)
+#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn)
+#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters
+#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB)
+#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn)
+#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters
+#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB)
+#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn)
+#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters
+#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB)
+#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn)
+#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters
+#define GET_IsQueryARB(disp) ((disp)->IsQueryARB)
+#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn)
+#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters
+#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB)
+#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn)
+#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters
+#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB)
+#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn)
+#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters
+#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB)
+#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn)
+#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters
+#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB)
+#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn)
+#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters
+#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB)
+#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn)
+#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters
+#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB)
+#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn)
+#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters
+#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB)
+#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn)
+#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters
+#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB)
+#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn)
+#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters
+#define GET_GetHandleARB(disp) ((disp)->GetHandleARB)
+#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn)
+#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters
+#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB)
+#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn)
+#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters
+#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB)
+#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn)
+#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters
+#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB)
+#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn)
+#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters
+#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB)
+#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn)
+#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters
+#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB)
+#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn)
+#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters
+#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB)
+#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn)
+#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters
+#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB)
+#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn)
+#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters
+#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB)
+#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn)
+#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters
+#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB)
+#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn)
+#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters
+#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB)
+#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn)
+#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters
+#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB)
+#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn)
+#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters
+#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB)
+#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn)
+#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters
+#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB)
+#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn)
+#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters
+#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB)
+#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn)
+#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters
+#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB)
+#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn)
+#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters
+#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB)
+#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn)
+#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters
+#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB)
+#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn)
+#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters
+#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB)
+#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn)
+#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters
+#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB)
+#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn)
+#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters
+#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB)
+#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn)
+#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters
+#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB)
+#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn)
+#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters
+#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB)
+#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn)
+#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters
+#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB)
+#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn)
+#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters
+#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB)
+#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn)
+#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters
+#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB)
+#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn)
+#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters
+#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB)
+#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn)
+#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters
+#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB)
+#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn)
+#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters
+#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB)
+#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn)
+#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters
+#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB)
+#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn)
+#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters
+#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB)
+#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn)
+#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters
+#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB)
+#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn)
+#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters
+#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB)
+#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn)
+#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters
+#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB)
+#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn)
+#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters
+#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB)
+#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
+#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
+#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters
+#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn)
+#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters
+#define GET_MapBufferRange(disp) ((disp)->MapBufferRange)
+#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn)
+#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters
+#define GET_BindVertexArray(disp) ((disp)->BindVertexArray)
+#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn)
+#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters
+#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn)
+#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
+#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
+#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters
+#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn)
+#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters
+#define GET_DeleteSync(disp) ((disp)->DeleteSync)
+#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn)
+#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters
+#define GET_FenceSync(disp) ((disp)->FenceSync)
+#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn)
+#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters
+#define GET_GetInteger64v(disp) ((disp)->GetInteger64v)
+#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn)
+#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters
+#define GET_GetSynciv(disp) ((disp)->GetSynciv)
+#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn)
+#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters
+#define GET_IsSync(disp) ((disp)->IsSync)
+#define SET_IsSync(disp, fn) ((disp)->IsSync = fn)
+#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters
+#define GET_WaitSync(disp) ((disp)->WaitSync)
+#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters
+#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters
+#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters
+#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn)
+#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
+#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
+#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters
+#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS)
+#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn)
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters
+#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS)
+#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn)
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters
+#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS)
+#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn)
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters
+#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS)
+#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn)
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters
+#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS)
+#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn)
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters
+#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS)
+#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn)
+#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters
+#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS)
+#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn)
+#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters
+#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS)
+#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn)
+#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters
+#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT)
+#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn)
+#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters
+#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT)
+#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn)
+#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters
+#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT)
+#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn)
+#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters
+#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT)
+#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn)
+#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters
+#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT)
+#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn)
+#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters
+#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT)
+#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn)
+#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters
+#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT)
+#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn)
+#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters
+#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT)
+#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn)
+#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters
+#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT)
+#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn)
+#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters
+#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT)
+#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn)
+#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters
+#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT)
+#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn)
+#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters
+#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT)
+#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn)
+#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters
+#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT)
+#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn)
+#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters
+#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT)
+#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn)
+#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters
+#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT)
+#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn)
+#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters
+#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT)
+#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn)
+#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters
+#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT)
+#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn)
+#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters
+#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT)
+#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn)
+#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters
+#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT)
+#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn)
+#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters
+#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT)
+#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn)
+#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters
+#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT)
+#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn)
+#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters
+#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT)
+#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn)
+#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters
+#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT)
+#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn)
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters
+#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT)
+#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn)
+#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters
+#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT)
+#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn)
+#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters
+#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT)
+#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn)
+#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters
+#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT)
+#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn)
+#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters
+#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT)
+#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn)
+#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters
+#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT)
+#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn)
+#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters
+#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT)
+#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn)
+#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters
+#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT)
+#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn)
+#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters
+#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT)
+#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn)
+#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters
+#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT)
+#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn)
+#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters
+#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT)
+#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn)
+#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters
+#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT)
+#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn)
+#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters
+#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT)
+#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn)
+#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters
+#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX)
+#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn)
+#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters
+#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT)
+#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn)
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters
+#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV)
+#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn)
+#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters
+#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV)
+#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn)
+#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters
+#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV)
+#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn)
+#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters
+#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV)
+#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn)
+#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters
+#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV)
+#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn)
+#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters
+#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV)
+#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn)
+#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters
+#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV)
+#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn)
+#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters
+#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV)
+#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn)
+#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters
+#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV)
+#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn)
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters
+#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV)
+#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn)
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters
+#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV)
+#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn)
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters
+#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV)
+#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn)
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters
+#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV)
+#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn)
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters
+#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV)
+#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn)
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters
+#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV)
+#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn)
+#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters
+#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA)
+#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn)
+#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters
+#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA)
+#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn)
+#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters
+#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA)
+#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn)
+#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters
+#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA)
+#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn)
+#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters
+#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA)
+#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn)
+#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters
+#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA)
+#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn)
+#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters
+#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA)
+#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn)
+#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters
+#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA)
+#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn)
+#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters
+#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA)
+#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn)
+#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters
+#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA)
+#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn)
+#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters
+#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA)
+#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn)
+#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters
+#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA)
+#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn)
+#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters
+#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA)
+#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn)
+#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters
+#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA)
+#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn)
+#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters
+#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA)
+#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn)
+#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters
+#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA)
+#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn)
+#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters
+#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA)
+#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn)
+#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters
+#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA)
+#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn)
+#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters
+#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA)
+#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn)
+#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters
+#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA)
+#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn)
+#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters
+#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA)
+#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn)
+#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters
+#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA)
+#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn)
+#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters
+#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA)
+#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn)
+#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters
+#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA)
+#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn)
+#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters
+#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA)
+#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn)
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters
+#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM)
+#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn)
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters
+#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM)
+#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn)
+#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters
+#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV)
+#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn)
+#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters
+#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV)
+#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn)
+#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters
+#define GET_GenFencesNV(disp) ((disp)->GenFencesNV)
+#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn)
+#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters
+#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV)
+#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn)
+#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters
+#define GET_IsFenceNV(disp) ((disp)->IsFenceNV)
+#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn)
+#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters
+#define GET_SetFenceNV(disp) ((disp)->SetFenceNV)
+#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn)
+#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters
+#define GET_TestFenceNV(disp) ((disp)->TestFenceNV)
+#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn)
+#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters
+#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV)
+#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn)
+#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters
+#define GET_BindProgramNV(disp) ((disp)->BindProgramNV)
+#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn)
+#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters
+#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV)
+#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn)
+#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters
+#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV)
+#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn)
+#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters
+#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV)
+#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn)
+#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters
+#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV)
+#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn)
+#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters
+#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV)
+#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn)
+#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters
+#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV)
+#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn)
+#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters
+#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV)
+#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn)
+#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters
+#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV)
+#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn)
+#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters
+#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV)
+#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn)
+#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters
+#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV)
+#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn)
+#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters
+#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV)
+#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn)
+#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters
+#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV)
+#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn)
+#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters
+#define GET_IsProgramNV(disp) ((disp)->IsProgramNV)
+#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn)
+#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters
+#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV)
+#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn)
+#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters
+#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV)
+#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn)
+#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters
+#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV)
+#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn)
+#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters
+#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV)
+#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn)
+#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters
+#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV)
+#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn)
+#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters
+#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV)
+#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn)
+#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters
+#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV)
+#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn)
+#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters
+#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV)
+#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn)
+#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters
+#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV)
+#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn)
+#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters
+#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV)
+#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn)
+#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters
+#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV)
+#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn)
+#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters
+#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV)
+#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn)
+#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters
+#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV)
+#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn)
+#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters
+#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV)
+#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn)
+#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters
+#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV)
+#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn)
+#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters
+#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV)
+#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn)
+#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters
+#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV)
+#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn)
+#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters
+#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV)
+#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn)
+#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters
+#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV)
+#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn)
+#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters
+#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV)
+#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn)
+#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters
+#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV)
+#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn)
+#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters
+#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV)
+#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn)
+#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters
+#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV)
+#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn)
+#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters
+#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV)
+#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn)
+#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters
+#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV)
+#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn)
+#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters
+#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV)
+#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn)
+#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters
+#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV)
+#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn)
+#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters
+#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV)
+#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn)
+#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters
+#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV)
+#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn)
+#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters
+#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV)
+#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn)
+#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters
+#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV)
+#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn)
+#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters
+#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV)
+#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn)
+#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters
+#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV)
+#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn)
+#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters
+#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV)
+#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn)
+#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters
+#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV)
+#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn)
+#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters
+#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV)
+#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn)
+#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters
+#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV)
+#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn)
+#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters
+#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV)
+#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn)
+#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters
+#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV)
+#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn)
+#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters
+#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV)
+#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn)
+#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters
+#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV)
+#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn)
+#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters
+#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV)
+#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn)
+#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters
+#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV)
+#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn)
+#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters
+#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV)
+#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn)
+#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
+#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
+#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters
+#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters
+#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters
+#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters
+#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn)
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
+#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
+#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters
+#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI)
+#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn)
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters
+#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI)
+#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn)
+#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters
+#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI)
+#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn)
+#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters
+#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI)
+#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn)
+#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters
+#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI)
+#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn)
+#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters
+#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI)
+#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn)
+#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters
+#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI)
+#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn)
+#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters
+#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI)
+#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn)
+#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters
+#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI)
+#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn)
+#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters
+#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI)
+#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn)
+#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters
+#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI)
+#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn)
+#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters
+#define GET_SampleMapATI(disp) ((disp)->SampleMapATI)
+#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn)
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters
+#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI)
+#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn)
+#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters
+#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV)
+#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn)
+#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters
+#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV)
+#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn)
+#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters
+#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT)
+#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn)
+#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters
+#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE)
+#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn)
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters
+#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE)
+#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn)
+#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters
+#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE)
+#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn)
+#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters
+#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE)
+#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn)
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters
+#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV)
+#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn)
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters
+#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV)
+#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn)
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters
+#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV)
+#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn)
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters
+#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV)
+#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn)
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters
+#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV)
+#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn)
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters
+#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV)
+#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn)
+#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters
+#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT)
+#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn)
+#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters
+#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT)
+#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn)
+#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters
+#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT)
+#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn)
+#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters
+#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT)
+#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn)
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters
+#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT)
+#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn)
+#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters
+#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT)
+#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn)
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters
+#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT)
+#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn)
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters
+#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT)
+#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn)
+#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters
+#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT)
+#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn)
+#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters
+#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT)
+#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn)
+#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters
+#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT)
+#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn)
+#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters
+#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT)
+#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn)
+#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters
+#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT)
+#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn)
+#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters
+#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT)
+#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn)
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters
+#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT)
+#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn)
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters
+#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT)
+#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn)
+#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters
+#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT)
+#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn)
+#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters
+#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT)
+#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn)
+#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters
+#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT)
+#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn)
+#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
+#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
+#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters
+#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters
+#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn)
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
+#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
+#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters
+#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn)
+#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters
+#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn)
+#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters
+#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters
+#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters
+#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters
+#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters
+#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters
+#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
+#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters
+#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters
+#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
+#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
+#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters
+#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT)
+#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn)
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters
+#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT)
+#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn)
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters
+#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT)
+#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn)
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters
+#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT)
+#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn)
+
+#else
+
+#define driDispatchRemapTable_size 395
+extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
+
+#define AttachShader_remap_index 0
+#define CreateProgram_remap_index 1
+#define CreateShader_remap_index 2
+#define DeleteProgram_remap_index 3
+#define DeleteShader_remap_index 4
+#define DetachShader_remap_index 5
+#define GetAttachedShaders_remap_index 6
+#define GetProgramInfoLog_remap_index 7
+#define GetProgramiv_remap_index 8
+#define GetShaderInfoLog_remap_index 9
+#define GetShaderiv_remap_index 10
+#define IsProgram_remap_index 11
+#define IsShader_remap_index 12
+#define StencilFuncSeparate_remap_index 13
+#define StencilMaskSeparate_remap_index 14
+#define StencilOpSeparate_remap_index 15
+#define UniformMatrix2x3fv_remap_index 16
+#define UniformMatrix2x4fv_remap_index 17
+#define UniformMatrix3x2fv_remap_index 18
+#define UniformMatrix3x4fv_remap_index 19
+#define UniformMatrix4x2fv_remap_index 20
+#define UniformMatrix4x3fv_remap_index 21
+#define LoadTransposeMatrixdARB_remap_index 22
+#define LoadTransposeMatrixfARB_remap_index 23
+#define MultTransposeMatrixdARB_remap_index 24
+#define MultTransposeMatrixfARB_remap_index 25
+#define SampleCoverageARB_remap_index 26
+#define CompressedTexImage1DARB_remap_index 27
+#define CompressedTexImage2DARB_remap_index 28
+#define CompressedTexImage3DARB_remap_index 29
+#define CompressedTexSubImage1DARB_remap_index 30
+#define CompressedTexSubImage2DARB_remap_index 31
+#define CompressedTexSubImage3DARB_remap_index 32
+#define GetCompressedTexImageARB_remap_index 33
+#define DisableVertexAttribArrayARB_remap_index 34
+#define EnableVertexAttribArrayARB_remap_index 35
+#define GetProgramEnvParameterdvARB_remap_index 36
+#define GetProgramEnvParameterfvARB_remap_index 37
+#define GetProgramLocalParameterdvARB_remap_index 38
+#define GetProgramLocalParameterfvARB_remap_index 39
+#define GetProgramStringARB_remap_index 40
+#define GetProgramivARB_remap_index 41
+#define GetVertexAttribdvARB_remap_index 42
+#define GetVertexAttribfvARB_remap_index 43
+#define GetVertexAttribivARB_remap_index 44
+#define ProgramEnvParameter4dARB_remap_index 45
+#define ProgramEnvParameter4dvARB_remap_index 46
+#define ProgramEnvParameter4fARB_remap_index 47
+#define ProgramEnvParameter4fvARB_remap_index 48
+#define ProgramLocalParameter4dARB_remap_index 49
+#define ProgramLocalParameter4dvARB_remap_index 50
+#define ProgramLocalParameter4fARB_remap_index 51
+#define ProgramLocalParameter4fvARB_remap_index 52
+#define ProgramStringARB_remap_index 53
+#define VertexAttrib1dARB_remap_index 54
+#define VertexAttrib1dvARB_remap_index 55
+#define VertexAttrib1fARB_remap_index 56
+#define VertexAttrib1fvARB_remap_index 57
+#define VertexAttrib1sARB_remap_index 58
+#define VertexAttrib1svARB_remap_index 59
+#define VertexAttrib2dARB_remap_index 60
+#define VertexAttrib2dvARB_remap_index 61
+#define VertexAttrib2fARB_remap_index 62
+#define VertexAttrib2fvARB_remap_index 63
+#define VertexAttrib2sARB_remap_index 64
+#define VertexAttrib2svARB_remap_index 65
+#define VertexAttrib3dARB_remap_index 66
+#define VertexAttrib3dvARB_remap_index 67
+#define VertexAttrib3fARB_remap_index 68
+#define VertexAttrib3fvARB_remap_index 69
+#define VertexAttrib3sARB_remap_index 70
+#define VertexAttrib3svARB_remap_index 71
+#define VertexAttrib4NbvARB_remap_index 72
+#define VertexAttrib4NivARB_remap_index 73
+#define VertexAttrib4NsvARB_remap_index 74
+#define VertexAttrib4NubARB_remap_index 75
+#define VertexAttrib4NubvARB_remap_index 76
+#define VertexAttrib4NuivARB_remap_index 77
+#define VertexAttrib4NusvARB_remap_index 78
+#define VertexAttrib4bvARB_remap_index 79
+#define VertexAttrib4dARB_remap_index 80
+#define VertexAttrib4dvARB_remap_index 81
+#define VertexAttrib4fARB_remap_index 82
+#define VertexAttrib4fvARB_remap_index 83
+#define VertexAttrib4ivARB_remap_index 84
+#define VertexAttrib4sARB_remap_index 85
+#define VertexAttrib4svARB_remap_index 86
+#define VertexAttrib4ubvARB_remap_index 87
+#define VertexAttrib4uivARB_remap_index 88
+#define VertexAttrib4usvARB_remap_index 89
+#define VertexAttribPointerARB_remap_index 90
+#define BindBufferARB_remap_index 91
+#define BufferDataARB_remap_index 92
+#define BufferSubDataARB_remap_index 93
+#define DeleteBuffersARB_remap_index 94
+#define GenBuffersARB_remap_index 95
+#define GetBufferParameterivARB_remap_index 96
+#define GetBufferPointervARB_remap_index 97
+#define GetBufferSubDataARB_remap_index 98
+#define IsBufferARB_remap_index 99
+#define MapBufferARB_remap_index 100
+#define UnmapBufferARB_remap_index 101
+#define BeginQueryARB_remap_index 102
+#define DeleteQueriesARB_remap_index 103
+#define EndQueryARB_remap_index 104
+#define GenQueriesARB_remap_index 105
+#define GetQueryObjectivARB_remap_index 106
+#define GetQueryObjectuivARB_remap_index 107
+#define GetQueryivARB_remap_index 108
+#define IsQueryARB_remap_index 109
+#define AttachObjectARB_remap_index 110
+#define CompileShaderARB_remap_index 111
+#define CreateProgramObjectARB_remap_index 112
+#define CreateShaderObjectARB_remap_index 113
+#define DeleteObjectARB_remap_index 114
+#define DetachObjectARB_remap_index 115
+#define GetActiveUniformARB_remap_index 116
+#define GetAttachedObjectsARB_remap_index 117
+#define GetHandleARB_remap_index 118
+#define GetInfoLogARB_remap_index 119
+#define GetObjectParameterfvARB_remap_index 120
+#define GetObjectParameterivARB_remap_index 121
+#define GetShaderSourceARB_remap_index 122
+#define GetUniformLocationARB_remap_index 123
+#define GetUniformfvARB_remap_index 124
+#define GetUniformivARB_remap_index 125
+#define LinkProgramARB_remap_index 126
+#define ShaderSourceARB_remap_index 127
+#define Uniform1fARB_remap_index 128
+#define Uniform1fvARB_remap_index 129
+#define Uniform1iARB_remap_index 130
+#define Uniform1ivARB_remap_index 131
+#define Uniform2fARB_remap_index 132
+#define Uniform2fvARB_remap_index 133
+#define Uniform2iARB_remap_index 134
+#define Uniform2ivARB_remap_index 135
+#define Uniform3fARB_remap_index 136
+#define Uniform3fvARB_remap_index 137
+#define Uniform3iARB_remap_index 138
+#define Uniform3ivARB_remap_index 139
+#define Uniform4fARB_remap_index 140
+#define Uniform4fvARB_remap_index 141
+#define Uniform4iARB_remap_index 142
+#define Uniform4ivARB_remap_index 143
+#define UniformMatrix2fvARB_remap_index 144
+#define UniformMatrix3fvARB_remap_index 145
+#define UniformMatrix4fvARB_remap_index 146
+#define UseProgramObjectARB_remap_index 147
+#define ValidateProgramARB_remap_index 148
+#define BindAttribLocationARB_remap_index 149
+#define GetActiveAttribARB_remap_index 150
+#define GetAttribLocationARB_remap_index 151
+#define DrawBuffersARB_remap_index 152
+#define RenderbufferStorageMultisample_remap_index 153
+#define FlushMappedBufferRange_remap_index 154
+#define MapBufferRange_remap_index 155
+#define BindVertexArray_remap_index 156
+#define GenVertexArrays_remap_index 157
+#define CopyBufferSubData_remap_index 158
+#define ClientWaitSync_remap_index 159
+#define DeleteSync_remap_index 160
+#define FenceSync_remap_index 161
+#define GetInteger64v_remap_index 162
+#define GetSynciv_remap_index 163
+#define IsSync_remap_index 164
+#define WaitSync_remap_index 165
+#define DrawElementsBaseVertex_remap_index 166
+#define DrawRangeElementsBaseVertex_remap_index 167
+#define MultiDrawElementsBaseVertex_remap_index 168
+#define PolygonOffsetEXT_remap_index 169
+#define GetPixelTexGenParameterfvSGIS_remap_index 170
+#define GetPixelTexGenParameterivSGIS_remap_index 171
+#define PixelTexGenParameterfSGIS_remap_index 172
+#define PixelTexGenParameterfvSGIS_remap_index 173
+#define PixelTexGenParameteriSGIS_remap_index 174
+#define PixelTexGenParameterivSGIS_remap_index 175
+#define SampleMaskSGIS_remap_index 176
+#define SamplePatternSGIS_remap_index 177
+#define ColorPointerEXT_remap_index 178
+#define EdgeFlagPointerEXT_remap_index 179
+#define IndexPointerEXT_remap_index 180
+#define NormalPointerEXT_remap_index 181
+#define TexCoordPointerEXT_remap_index 182
+#define VertexPointerEXT_remap_index 183
+#define PointParameterfEXT_remap_index 184
+#define PointParameterfvEXT_remap_index 185
+#define LockArraysEXT_remap_index 186
+#define UnlockArraysEXT_remap_index 187
+#define CullParameterdvEXT_remap_index 188
+#define CullParameterfvEXT_remap_index 189
+#define SecondaryColor3bEXT_remap_index 190
+#define SecondaryColor3bvEXT_remap_index 191
+#define SecondaryColor3dEXT_remap_index 192
+#define SecondaryColor3dvEXT_remap_index 193
+#define SecondaryColor3fEXT_remap_index 194
+#define SecondaryColor3fvEXT_remap_index 195
+#define SecondaryColor3iEXT_remap_index 196
+#define SecondaryColor3ivEXT_remap_index 197
+#define SecondaryColor3sEXT_remap_index 198
+#define SecondaryColor3svEXT_remap_index 199
+#define SecondaryColor3ubEXT_remap_index 200
+#define SecondaryColor3ubvEXT_remap_index 201
+#define SecondaryColor3uiEXT_remap_index 202
+#define SecondaryColor3uivEXT_remap_index 203
+#define SecondaryColor3usEXT_remap_index 204
+#define SecondaryColor3usvEXT_remap_index 205
+#define SecondaryColorPointerEXT_remap_index 206
+#define MultiDrawArraysEXT_remap_index 207
+#define MultiDrawElementsEXT_remap_index 208
+#define FogCoordPointerEXT_remap_index 209
+#define FogCoorddEXT_remap_index 210
+#define FogCoorddvEXT_remap_index 211
+#define FogCoordfEXT_remap_index 212
+#define FogCoordfvEXT_remap_index 213
+#define PixelTexGenSGIX_remap_index 214
+#define BlendFuncSeparateEXT_remap_index 215
+#define FlushVertexArrayRangeNV_remap_index 216
+#define VertexArrayRangeNV_remap_index 217
+#define CombinerInputNV_remap_index 218
+#define CombinerOutputNV_remap_index 219
+#define CombinerParameterfNV_remap_index 220
+#define CombinerParameterfvNV_remap_index 221
+#define CombinerParameteriNV_remap_index 222
+#define CombinerParameterivNV_remap_index 223
+#define FinalCombinerInputNV_remap_index 224
+#define GetCombinerInputParameterfvNV_remap_index 225
+#define GetCombinerInputParameterivNV_remap_index 226
+#define GetCombinerOutputParameterfvNV_remap_index 227
+#define GetCombinerOutputParameterivNV_remap_index 228
+#define GetFinalCombinerInputParameterfvNV_remap_index 229
+#define GetFinalCombinerInputParameterivNV_remap_index 230
+#define ResizeBuffersMESA_remap_index 231
+#define WindowPos2dMESA_remap_index 232
+#define WindowPos2dvMESA_remap_index 233
+#define WindowPos2fMESA_remap_index 234
+#define WindowPos2fvMESA_remap_index 235
+#define WindowPos2iMESA_remap_index 236
+#define WindowPos2ivMESA_remap_index 237
+#define WindowPos2sMESA_remap_index 238
+#define WindowPos2svMESA_remap_index 239
+#define WindowPos3dMESA_remap_index 240
+#define WindowPos3dvMESA_remap_index 241
+#define WindowPos3fMESA_remap_index 242
+#define WindowPos3fvMESA_remap_index 243
+#define WindowPos3iMESA_remap_index 244
+#define WindowPos3ivMESA_remap_index 245
+#define WindowPos3sMESA_remap_index 246
+#define WindowPos3svMESA_remap_index 247
+#define WindowPos4dMESA_remap_index 248
+#define WindowPos4dvMESA_remap_index 249
+#define WindowPos4fMESA_remap_index 250
+#define WindowPos4fvMESA_remap_index 251
+#define WindowPos4iMESA_remap_index 252
+#define WindowPos4ivMESA_remap_index 253
+#define WindowPos4sMESA_remap_index 254
+#define WindowPos4svMESA_remap_index 255
+#define MultiModeDrawArraysIBM_remap_index 256
+#define MultiModeDrawElementsIBM_remap_index 257
+#define DeleteFencesNV_remap_index 258
+#define FinishFenceNV_remap_index 259
+#define GenFencesNV_remap_index 260
+#define GetFenceivNV_remap_index 261
+#define IsFenceNV_remap_index 262
+#define SetFenceNV_remap_index 263
+#define TestFenceNV_remap_index 264
+#define AreProgramsResidentNV_remap_index 265
+#define BindProgramNV_remap_index 266
+#define DeleteProgramsNV_remap_index 267
+#define ExecuteProgramNV_remap_index 268
+#define GenProgramsNV_remap_index 269
+#define GetProgramParameterdvNV_remap_index 270
+#define GetProgramParameterfvNV_remap_index 271
+#define GetProgramStringNV_remap_index 272
+#define GetProgramivNV_remap_index 273
+#define GetTrackMatrixivNV_remap_index 274
+#define GetVertexAttribPointervNV_remap_index 275
+#define GetVertexAttribdvNV_remap_index 276
+#define GetVertexAttribfvNV_remap_index 277
+#define GetVertexAttribivNV_remap_index 278
+#define IsProgramNV_remap_index 279
+#define LoadProgramNV_remap_index 280
+#define ProgramParameters4dvNV_remap_index 281
+#define ProgramParameters4fvNV_remap_index 282
+#define RequestResidentProgramsNV_remap_index 283
+#define TrackMatrixNV_remap_index 284
+#define VertexAttrib1dNV_remap_index 285
+#define VertexAttrib1dvNV_remap_index 286
+#define VertexAttrib1fNV_remap_index 287
+#define VertexAttrib1fvNV_remap_index 288
+#define VertexAttrib1sNV_remap_index 289
+#define VertexAttrib1svNV_remap_index 290
+#define VertexAttrib2dNV_remap_index 291
+#define VertexAttrib2dvNV_remap_index 292
+#define VertexAttrib2fNV_remap_index 293
+#define VertexAttrib2fvNV_remap_index 294
+#define VertexAttrib2sNV_remap_index 295
+#define VertexAttrib2svNV_remap_index 296
+#define VertexAttrib3dNV_remap_index 297
+#define VertexAttrib3dvNV_remap_index 298
+#define VertexAttrib3fNV_remap_index 299
+#define VertexAttrib3fvNV_remap_index 300
+#define VertexAttrib3sNV_remap_index 301
+#define VertexAttrib3svNV_remap_index 302
+#define VertexAttrib4dNV_remap_index 303
+#define VertexAttrib4dvNV_remap_index 304
+#define VertexAttrib4fNV_remap_index 305
+#define VertexAttrib4fvNV_remap_index 306
+#define VertexAttrib4sNV_remap_index 307
+#define VertexAttrib4svNV_remap_index 308
+#define VertexAttrib4ubNV_remap_index 309
+#define VertexAttrib4ubvNV_remap_index 310
+#define VertexAttribPointerNV_remap_index 311
+#define VertexAttribs1dvNV_remap_index 312
+#define VertexAttribs1fvNV_remap_index 313
+#define VertexAttribs1svNV_remap_index 314
+#define VertexAttribs2dvNV_remap_index 315
+#define VertexAttribs2fvNV_remap_index 316
+#define VertexAttribs2svNV_remap_index 317
+#define VertexAttribs3dvNV_remap_index 318
+#define VertexAttribs3fvNV_remap_index 319
+#define VertexAttribs3svNV_remap_index 320
+#define VertexAttribs4dvNV_remap_index 321
+#define VertexAttribs4fvNV_remap_index 322
+#define VertexAttribs4svNV_remap_index 323
+#define VertexAttribs4ubvNV_remap_index 324
+#define GetTexBumpParameterfvATI_remap_index 325
+#define GetTexBumpParameterivATI_remap_index 326
+#define TexBumpParameterfvATI_remap_index 327
+#define TexBumpParameterivATI_remap_index 328
+#define AlphaFragmentOp1ATI_remap_index 329
+#define AlphaFragmentOp2ATI_remap_index 330
+#define AlphaFragmentOp3ATI_remap_index 331
+#define BeginFragmentShaderATI_remap_index 332
+#define BindFragmentShaderATI_remap_index 333
+#define ColorFragmentOp1ATI_remap_index 334
+#define ColorFragmentOp2ATI_remap_index 335
+#define ColorFragmentOp3ATI_remap_index 336
+#define DeleteFragmentShaderATI_remap_index 337
+#define EndFragmentShaderATI_remap_index 338
+#define GenFragmentShadersATI_remap_index 339
+#define PassTexCoordATI_remap_index 340
+#define SampleMapATI_remap_index 341
+#define SetFragmentShaderConstantATI_remap_index 342
+#define PointParameteriNV_remap_index 343
+#define PointParameterivNV_remap_index 344
+#define ActiveStencilFaceEXT_remap_index 345
+#define BindVertexArrayAPPLE_remap_index 346
+#define DeleteVertexArraysAPPLE_remap_index 347
+#define GenVertexArraysAPPLE_remap_index 348
+#define IsVertexArrayAPPLE_remap_index 349
+#define GetProgramNamedParameterdvNV_remap_index 350
+#define GetProgramNamedParameterfvNV_remap_index 351
+#define ProgramNamedParameter4dNV_remap_index 352
+#define ProgramNamedParameter4dvNV_remap_index 353
+#define ProgramNamedParameter4fNV_remap_index 354
+#define ProgramNamedParameter4fvNV_remap_index 355
+#define DepthBoundsEXT_remap_index 356
+#define BlendEquationSeparateEXT_remap_index 357
+#define BindFramebufferEXT_remap_index 358
+#define BindRenderbufferEXT_remap_index 359
+#define CheckFramebufferStatusEXT_remap_index 360
+#define DeleteFramebuffersEXT_remap_index 361
+#define DeleteRenderbuffersEXT_remap_index 362
+#define FramebufferRenderbufferEXT_remap_index 363
+#define FramebufferTexture1DEXT_remap_index 364
+#define FramebufferTexture2DEXT_remap_index 365
+#define FramebufferTexture3DEXT_remap_index 366
+#define GenFramebuffersEXT_remap_index 367
+#define GenRenderbuffersEXT_remap_index 368
+#define GenerateMipmapEXT_remap_index 369
+#define GetFramebufferAttachmentParameterivEXT_remap_index 370
+#define GetRenderbufferParameterivEXT_remap_index 371
+#define IsFramebufferEXT_remap_index 372
+#define IsRenderbufferEXT_remap_index 373
+#define RenderbufferStorageEXT_remap_index 374
+#define BlitFramebufferEXT_remap_index 375
+#define BufferParameteriAPPLE_remap_index 376
+#define FlushMappedBufferRangeAPPLE_remap_index 377
+#define FramebufferTextureLayerEXT_remap_index 378
+#define ColorMaskIndexedEXT_remap_index 379
+#define DisableIndexedEXT_remap_index 380
+#define EnableIndexedEXT_remap_index 381
+#define GetBooleanIndexedvEXT_remap_index 382
+#define GetIntegerIndexedvEXT_remap_index 383
+#define IsEnabledIndexedEXT_remap_index 384
+#define BeginConditionalRenderNV_remap_index 385
+#define EndConditionalRenderNV_remap_index 386
+#define ProvokingVertexEXT_remap_index 387
+#define GetTexParameterPointervAPPLE_remap_index 388
+#define TextureRangeAPPLE_remap_index 389
+#define StencilFuncSeparateATI_remap_index 390
+#define ProgramEnvParameters4fvEXT_remap_index 391
+#define ProgramLocalParameters4fvEXT_remap_index 392
+#define GetQueryObjecti64vEXT_remap_index 393
+#define GetQueryObjectui64vEXT_remap_index 394
+
+#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
+#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
+#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn)
+#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters)
+#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index])
+#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn)
+#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters)
+#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index])
+#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn)
+#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters)
+#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index])
+#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn)
+#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters)
+#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index])
+#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn)
+#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters)
+#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index])
+#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn)
+#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters)
+#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index])
+#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn)
+#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters)
+#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index])
+#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn)
+#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters)
+#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index])
+#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn)
+#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters)
+#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index])
+#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn)
+#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters)
+#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index])
+#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn)
+#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters)
+#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index])
+#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn)
+#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters)
+#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index])
+#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn)
+#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters)
+#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index])
+#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn)
+#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters)
+#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index])
+#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn)
+#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters)
+#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index])
+#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn)
+#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters)
+#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index])
+#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn)
+#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters)
+#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index])
+#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn)
+#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters)
+#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index])
+#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn)
+#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters)
+#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index])
+#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn)
+#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters)
+#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index])
+#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn)
+#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters)
+#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index])
+#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn)
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters)
+#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index])
+#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn)
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters)
+#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index])
+#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn)
+#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters)
+#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index])
+#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn)
+#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters)
+#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index])
+#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn)
+#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters)
+#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index])
+#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn)
+#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters)
+#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index])
+#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn)
+#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters)
+#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index])
+#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn)
+#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters)
+#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index])
+#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn)
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters)
+#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index])
+#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn)
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters)
+#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index])
+#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn)
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters)
+#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index])
+#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn)
+#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters)
+#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index])
+#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn)
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters)
+#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index])
+#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn)
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters)
+#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index])
+#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn)
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters)
+#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index])
+#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn)
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters)
+#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index])
+#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn)
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters)
+#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index])
+#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn)
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters)
+#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index])
+#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn)
+#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters)
+#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index])
+#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn)
+#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters)
+#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index])
+#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn)
+#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters)
+#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index])
+#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn)
+#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters)
+#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index])
+#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn)
+#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters)
+#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index])
+#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn)
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters)
+#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index])
+#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn)
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters)
+#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index])
+#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn)
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters)
+#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index])
+#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn)
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters)
+#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index])
+#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn)
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters)
+#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index])
+#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn)
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters)
+#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index])
+#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn)
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters)
+#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index])
+#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn)
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters)
+#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index])
+#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn)
+#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters)
+#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index])
+#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn)
+#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters)
+#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index])
+#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn)
+#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters)
+#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index])
+#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn)
+#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters)
+#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index])
+#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn)
+#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters)
+#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index])
+#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn)
+#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters)
+#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index])
+#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn)
+#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters)
+#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index])
+#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn)
+#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters)
+#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index])
+#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn)
+#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters)
+#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index])
+#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn)
+#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters)
+#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index])
+#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn)
+#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters)
+#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index])
+#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn)
+#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters)
+#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index])
+#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn)
+#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters)
+#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index])
+#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn)
+#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters)
+#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index])
+#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn)
+#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters)
+#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index])
+#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn)
+#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters)
+#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index])
+#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn)
+#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters)
+#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index])
+#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn)
+#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters)
+#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index])
+#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn)
+#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters)
+#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index])
+#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn)
+#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters)
+#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index])
+#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn)
+#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters)
+#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index])
+#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn)
+#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters)
+#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index])
+#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn)
+#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters)
+#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index])
+#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn)
+#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters)
+#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index])
+#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn)
+#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters)
+#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index])
+#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn)
+#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters)
+#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index])
+#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn)
+#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters)
+#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index])
+#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn)
+#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters)
+#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index])
+#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn)
+#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters)
+#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index])
+#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn)
+#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters)
+#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index])
+#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn)
+#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters)
+#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index])
+#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn)
+#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters)
+#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index])
+#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn)
+#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters)
+#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index])
+#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn)
+#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters)
+#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index])
+#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn)
+#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters)
+#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index])
+#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn)
+#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters)
+#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index])
+#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn)
+#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters)
+#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index])
+#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn)
+#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters)
+#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index])
+#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn)
+#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters)
+#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index])
+#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn)
+#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters)
+#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index])
+#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn)
+#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters)
+#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index])
+#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn)
+#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters)
+#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index])
+#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn)
+#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters)
+#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index])
+#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn)
+#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters)
+#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index])
+#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn)
+#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters)
+#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index])
+#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn)
+#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters)
+#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index])
+#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn)
+#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters)
+#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index])
+#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn)
+#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters)
+#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index])
+#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn)
+#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters)
+#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index])
+#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn)
+#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters)
+#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index])
+#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn)
+#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters)
+#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index])
+#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn)
+#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters)
+#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index])
+#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn)
+#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters)
+#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index])
+#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn)
+#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters)
+#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index])
+#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn)
+#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters)
+#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index])
+#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn)
+#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters)
+#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index])
+#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn)
+#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters)
+#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index])
+#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn)
+#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters)
+#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index])
+#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn)
+#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters)
+#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index])
+#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn)
+#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters)
+#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index])
+#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn)
+#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters)
+#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index])
+#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn)
+#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters)
+#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index])
+#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn)
+#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters)
+#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index])
+#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn)
+#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters)
+#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index])
+#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn)
+#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters)
+#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index])
+#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn)
+#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters)
+#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index])
+#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn)
+#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters)
+#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index])
+#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn)
+#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters)
+#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index])
+#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn)
+#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters)
+#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index])
+#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn)
+#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters)
+#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index])
+#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn)
+#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters)
+#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index])
+#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn)
+#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters)
+#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index])
+#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn)
+#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters)
+#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index])
+#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn)
+#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters)
+#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index])
+#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn)
+#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters)
+#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index])
+#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn)
+#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters)
+#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index])
+#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn)
+#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters)
+#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index])
+#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn)
+#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters)
+#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index])
+#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn)
+#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters)
+#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index])
+#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn)
+#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters)
+#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index])
+#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn)
+#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters)
+#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index])
+#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn)
+#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters)
+#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index])
+#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn)
+#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters)
+#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index])
+#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn)
+#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters)
+#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index])
+#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn)
+#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters)
+#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index])
+#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn)
+#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters)
+#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index])
+#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn)
+#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters)
+#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index])
+#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn)
+#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters)
+#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index])
+#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn)
+#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters)
+#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index])
+#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn)
+#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters)
+#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index])
+#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn)
+#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters)
+#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index])
+#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn)
+#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters)
+#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index])
+#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn)
+#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters)
+#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index])
+#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn)
+#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters)
+#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index])
+#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn)
+#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters)
+#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index])
+#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn)
+#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters)
+#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index])
+#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn)
+#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters)
+#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index])
+#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn)
+#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters)
+#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index])
+#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn)
+#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters)
+#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index])
+#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn)
+#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters)
+#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index])
+#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
+#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
+#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index])
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index])
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index])
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index])
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index])
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index])
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index])
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index])
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index])
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index])
+#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index])
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index])
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index])
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index])
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn)
+#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
+#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
+#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters)
+#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index])
+#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn)
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters)
+#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index])
+#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn)
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters)
+#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index])
+#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn)
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters)
+#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index])
+#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn)
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters)
+#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index])
+#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn)
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters)
+#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index])
+#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn)
+#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters)
+#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index])
+#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn)
+#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters)
+#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index])
+#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn)
+#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters)
+#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index])
+#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn)
+#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters)
+#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index])
+#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn)
+#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters)
+#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index])
+#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn)
+#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters)
+#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index])
+#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn)
+#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters)
+#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index])
+#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn)
+#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters)
+#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index])
+#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn)
+#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters)
+#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index])
+#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn)
+#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters)
+#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index])
+#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn)
+#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters)
+#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index])
+#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn)
+#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters)
+#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index])
+#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn)
+#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters)
+#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index])
+#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn)
+#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters)
+#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index])
+#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn)
+#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters)
+#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index])
+#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn)
+#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters)
+#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index])
+#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn)
+#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters)
+#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index])
+#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn)
+#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters)
+#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index])
+#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn)
+#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters)
+#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index])
+#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn)
+#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters)
+#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index])
+#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn)
+#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters)
+#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index])
+#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn)
+#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters)
+#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index])
+#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn)
+#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters)
+#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index])
+#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn)
+#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters)
+#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index])
+#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn)
+#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters)
+#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index])
+#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn)
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters)
+#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index])
+#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn)
+#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters)
+#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index])
+#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn)
+#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters)
+#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index])
+#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn)
+#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters)
+#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index])
+#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn)
+#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters)
+#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index])
+#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn)
+#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters)
+#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index])
+#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn)
+#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters)
+#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index])
+#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn)
+#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters)
+#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index])
+#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn)
+#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters)
+#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index])
+#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn)
+#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters)
+#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index])
+#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn)
+#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters)
+#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index])
+#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn)
+#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters)
+#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index])
+#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn)
+#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters)
+#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index])
+#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn)
+#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters)
+#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index])
+#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn)
+#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters)
+#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index])
+#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn)
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters)
+#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index])
+#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn)
+#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters)
+#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index])
+#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn)
+#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters)
+#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index])
+#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn)
+#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters)
+#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index])
+#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn)
+#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters)
+#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index])
+#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn)
+#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters)
+#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index])
+#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn)
+#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters)
+#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index])
+#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn)
+#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters)
+#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index])
+#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn)
+#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters)
+#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index])
+#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn)
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters)
+#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index])
+#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn)
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters)
+#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index])
+#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn)
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters)
+#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index])
+#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn)
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters)
+#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index])
+#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn)
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters)
+#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index])
+#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn)
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters)
+#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index])
+#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn)
+#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters)
+#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index])
+#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn)
+#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters)
+#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index])
+#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn)
+#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters)
+#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index])
+#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn)
+#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters)
+#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index])
+#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn)
+#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters)
+#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index])
+#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn)
+#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters)
+#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index])
+#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn)
+#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters)
+#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index])
+#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn)
+#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters)
+#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index])
+#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn)
+#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters)
+#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index])
+#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn)
+#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters)
+#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index])
+#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn)
+#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters)
+#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index])
+#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn)
+#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters)
+#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index])
+#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn)
+#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters)
+#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index])
+#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn)
+#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters)
+#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index])
+#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn)
+#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters)
+#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index])
+#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn)
+#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters)
+#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index])
+#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn)
+#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters)
+#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index])
+#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn)
+#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters)
+#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index])
+#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn)
+#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters)
+#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index])
+#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn)
+#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters)
+#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index])
+#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn)
+#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters)
+#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index])
+#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn)
+#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters)
+#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index])
+#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn)
+#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters)
+#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index])
+#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn)
+#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters)
+#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index])
+#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn)
+#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters)
+#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index])
+#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn)
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters)
+#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index])
+#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn)
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters)
+#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index])
+#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn)
+#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters)
+#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index])
+#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn)
+#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters)
+#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index])
+#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn)
+#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters)
+#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index])
+#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn)
+#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters)
+#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index])
+#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn)
+#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters)
+#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index])
+#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn)
+#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters)
+#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index])
+#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn)
+#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters)
+#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index])
+#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn)
+#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters)
+#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index])
+#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn)
+#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters)
+#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index])
+#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn)
+#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters)
+#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index])
+#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn)
+#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters)
+#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index])
+#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn)
+#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters)
+#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index])
+#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn)
+#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters)
+#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index])
+#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn)
+#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters)
+#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index])
+#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn)
+#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters)
+#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index])
+#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn)
+#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters)
+#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index])
+#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn)
+#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters)
+#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index])
+#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn)
+#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters)
+#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index])
+#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn)
+#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters)
+#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index])
+#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn)
+#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters)
+#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index])
+#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn)
+#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters)
+#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index])
+#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn)
+#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters)
+#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index])
+#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn)
+#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters)
+#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index])
+#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters)
+#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index])
+#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters)
+#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index])
+#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn)
+#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters)
+#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index])
+#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn)
+#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters)
+#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index])
+#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn)
+#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters)
+#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index])
+#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn)
+#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters)
+#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index])
+#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn)
+#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters)
+#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index])
+#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn)
+#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters)
+#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index])
+#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn)
+#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters)
+#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index])
+#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn)
+#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters)
+#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index])
+#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn)
+#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters)
+#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index])
+#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn)
+#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters)
+#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index])
+#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn)
+#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters)
+#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index])
+#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn)
+#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters)
+#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index])
+#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn)
+#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters)
+#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index])
+#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn)
+#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters)
+#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index])
+#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn)
+#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters)
+#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index])
+#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn)
+#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters)
+#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index])
+#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn)
+#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters)
+#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index])
+#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn)
+#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters)
+#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index])
+#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn)
+#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters)
+#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index])
+#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn)
+#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters)
+#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index])
+#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn)
+#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters)
+#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index])
+#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn)
+#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters)
+#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index])
+#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn)
+#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters)
+#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index])
+#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn)
+#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters)
+#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index])
+#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn)
+#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters)
+#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index])
+#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn)
+#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters)
+#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index])
+#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn)
+#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters)
+#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index])
+#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn)
+#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters)
+#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index])
+#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn)
+#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters)
+#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index])
+#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn)
+#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters)
+#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index])
+#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn)
+#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters)
+#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index])
+#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn)
+#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters)
+#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index])
+#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn)
+#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters)
+#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index])
+#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn)
+#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters)
+#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index])
+#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn)
+#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters)
+#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index])
+#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn)
+#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters)
+#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index])
+#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn)
+#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters)
+#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index])
+#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn)
+#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters)
+#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index])
+#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn)
+#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters)
+#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index])
+#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn)
+#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters)
+#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index])
+#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn)
+#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters)
+#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index])
+#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn)
+#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
+#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
+#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index])
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index])
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index])
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index])
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn)
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
+#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
+#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters)
+#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index])
+#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn)
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters)
+#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index])
+#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn)
+#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters)
+#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index])
+#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn)
+#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters)
+#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index])
+#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn)
+#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters)
+#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index])
+#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn)
+#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters)
+#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index])
+#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn)
+#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters)
+#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index])
+#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn)
+#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters)
+#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index])
+#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn)
+#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters)
+#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index])
+#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn)
+#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters)
+#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index])
+#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn)
+#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters)
+#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index])
+#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn)
+#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters)
+#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index])
+#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn)
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters)
+#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index])
+#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn)
+#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters)
+#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index])
+#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn)
+#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters)
+#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index])
+#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn)
+#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters)
+#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index])
+#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn)
+#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters)
+#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index])
+#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn)
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters)
+#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index])
+#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn)
+#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters)
+#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index])
+#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn)
+#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters)
+#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index])
+#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn)
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters)
+#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index])
+#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn)
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters)
+#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index])
+#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn)
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters)
+#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index])
+#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn)
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters)
+#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index])
+#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn)
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters)
+#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index])
+#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn)
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters)
+#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index])
+#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn)
+#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters)
+#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index])
+#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn)
+#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters)
+#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index])
+#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn)
+#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters)
+#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index])
+#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn)
+#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters)
+#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index])
+#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn)
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters)
+#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index])
+#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn)
+#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters)
+#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index])
+#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn)
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters)
+#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index])
+#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn)
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters)
+#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index])
+#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn)
+#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters)
+#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index])
+#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn)
+#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters)
+#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index])
+#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn)
+#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters)
+#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index])
+#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn)
+#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters)
+#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index])
+#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn)
+#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters)
+#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index])
+#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn)
+#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters)
+#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index])
+#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn)
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters)
+#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index])
+#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn)
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters)
+#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index])
+#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn)
+#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters)
+#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index])
+#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn)
+#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters)
+#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index])
+#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn)
+#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters)
+#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index])
+#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn)
+#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
+#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
+#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index])
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index])
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn)
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
+#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
+#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index])
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index])
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index])
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index])
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index])
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index])
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index])
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index])
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index])
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index])
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
+#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
+#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters)
+#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index])
+#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn)
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters)
+#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index])
+#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn)
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters)
+#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index])
+#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn)
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters)
+#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index])
+#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn)
+
+#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */
+
+#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index a3807744ff..c5d367f6f2 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -29,6 +29,8 @@
#if !defined( _GLAPI_OFFSETS_H_ )
# define _GLAPI_OFFSETS_H_
+/* this file should not be included directly in mesa */
+
#define _gloffset_NewList 0
#define _gloffset_EndList 1
#define _gloffset_CallList 2
@@ -438,7 +440,7 @@
#define _gloffset_MultiTexCoord4sARB 406
#define _gloffset_MultiTexCoord4svARB 407
-#if !defined(IN_DRI_DRIVER)
+#if !defined(_GLAPI_USE_REMAP_TABLE)
#define _gloffset_AttachShader 408
#define _gloffset_CreateProgram 409
@@ -819,15 +821,23 @@
#define _gloffset_BufferParameteriAPPLE 784
#define _gloffset_FlushMappedBufferRangeAPPLE 785
#define _gloffset_FramebufferTextureLayerEXT 786
-#define _gloffset_ProvokingVertexEXT 787
-#define _gloffset_GetTexParameterPointervAPPLE 788
-#define _gloffset_TextureRangeAPPLE 789
-#define _gloffset_StencilFuncSeparateATI 790
-#define _gloffset_ProgramEnvParameters4fvEXT 791
-#define _gloffset_ProgramLocalParameters4fvEXT 792
-#define _gloffset_GetQueryObjecti64vEXT 793
-#define _gloffset_GetQueryObjectui64vEXT 794
-#define _gloffset_FIRST_DYNAMIC 795
+#define _gloffset_ColorMaskIndexedEXT 787
+#define _gloffset_DisableIndexedEXT 788
+#define _gloffset_EnableIndexedEXT 789
+#define _gloffset_GetBooleanIndexedvEXT 790
+#define _gloffset_GetIntegerIndexedvEXT 791
+#define _gloffset_IsEnabledIndexedEXT 792
+#define _gloffset_BeginConditionalRenderNV 793
+#define _gloffset_EndConditionalRenderNV 794
+#define _gloffset_ProvokingVertexEXT 795
+#define _gloffset_GetTexParameterPointervAPPLE 796
+#define _gloffset_TextureRangeAPPLE 797
+#define _gloffset_StencilFuncSeparateATI 798
+#define _gloffset_ProgramEnvParameters4fvEXT 799
+#define _gloffset_ProgramLocalParameters4fvEXT 800
+#define _gloffset_GetQueryObjecti64vEXT 801
+#define _gloffset_GetQueryObjectui64vEXT 802
+#define _gloffset_FIRST_DYNAMIC 803
#else
@@ -1210,6 +1220,14 @@
#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
@@ -1219,6 +1237,6 @@
#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
-#endif /* !defined(IN_DRI_DRIVER) */
+#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */
#endif /* !defined( _GLAPI_OFFSETS_H_ ) */
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 4f9e53b62d..0c5b46d04b 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -827,14 +827,22 @@ struct _glapi_table
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index d9a3690f2a..96b2ac7268 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -4011,6 +4011,11 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
}
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
{
DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
@@ -5672,6 +5677,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
{
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
@@ -5682,51 +5727,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6532,14 +6577,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(_dispatch_stub_785),
TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(_dispatch_stub_789),
- TABLE_ENTRY(_dispatch_stub_790),
- TABLE_ENTRY(_dispatch_stub_791),
- TABLE_ENTRY(_dispatch_stub_792),
- TABLE_ENTRY(_dispatch_stub_793),
- TABLE_ENTRY(_dispatch_stub_794),
+ TABLE_ENTRY(_dispatch_stub_796),
+ TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(_dispatch_stub_799),
+ TABLE_ENTRY(_dispatch_stub_800),
+ TABLE_ENTRY(_dispatch_stub_801),
+ TABLE_ENTRY(_dispatch_stub_802),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
@@ -6837,6 +6890,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocation),
TABLE_ENTRY(DrawBuffers),
TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
TABLE_ENTRY(PointParameterfv),
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index c29f8b57be..b590a7c41d 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -839,6 +839,14 @@ static const char gl_string_table[] =
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
"glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
"glProvokingVertexEXT\0"
"glGetTexParameterPointervAPPLE\0"
"glTextureRangeAPPLE\0"
@@ -1050,6 +1058,7 @@ static const char gl_string_table[] =
"glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
+ "glRenderbufferStorageMultisampleEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
"glPointParameterf\0"
@@ -1195,13 +1204,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_790 mgl_dispatch_stub_790
-#define gl_dispatch_stub_791 mgl_dispatch_stub_791
-#define gl_dispatch_stub_792 mgl_dispatch_stub_792
-#define gl_dispatch_stub_793 mgl_dispatch_stub_793
-#define gl_dispatch_stub_794 mgl_dispatch_stub_794
+#define gl_dispatch_stub_796 mgl_dispatch_stub_796
+#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
+#define gl_dispatch_stub_800 mgl_dispatch_stub_800
+#define gl_dispatch_stub_801 mgl_dispatch_stub_801
+#define gl_dispatch_stub_802 mgl_dispatch_stub_802
#endif /* USE_MGL_NAMESPACE */
@@ -1249,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2046,315 +2055,324 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE),
NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17955, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17971, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17990, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18008, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18029, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18051, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18070, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18092, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18115, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(18134, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(18154, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(18173, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(18193, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(18212, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(18232, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(18251, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(18271, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18290, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18310, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18330, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18351, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18371, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18392, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18412, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18433, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18457, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18475, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18495, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18513, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18525, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18538, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18550, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18583, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18607, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18621, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18653, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18671, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18685, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18717, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18735, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18749, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18766, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18781, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18799, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18813, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18830, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18845, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18863, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18877, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18894, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18909, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18927, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18941, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18958, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18973, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18991, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19005, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19022, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19037, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19055, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19069, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19086, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19101, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19119, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(19136, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(19156, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(19173, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19199, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19228, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(19243, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(19261, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19280, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19301, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19317, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19341, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19368, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19386, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19405, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19430, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19451, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19473, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19522, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19545, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19568, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19586, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19605, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19622, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19660, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19689, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19705, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19722, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19744, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19762, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(19788, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
+ NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
+ NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
+ NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
+ NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
+ NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
+ NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
+ NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
+ NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
+ NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index 737fd4d6a8..f480edff4e 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -69,7 +69,7 @@
*/
#ifdef PTHREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) pthread_self();
@@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
#define USE_LOCK_FOR_KEY /* undef this to try a version without
lock for the global key... */
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
abort(); /* XXX not implemented yet */
@@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode)
DWORD dwErr=GetLastError();
}
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return GetCurrentThreadId();
@@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
*/
#ifdef BEOS_THREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) find_thread(NULL);
@@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
* no-op functions
*/
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return 0;
diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py
new file mode 100644
index 0000000000..e47583a5d3
--- /dev/null
+++ b/src/mesa/glapi/remap_helper.py
@@ -0,0 +1,218 @@
+#!/usr/bin/env python
+
+# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+# All Rights Reserved.
+#
+# This is based on extension_helper.py by Ian Romanick.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+import gl_XML
+import license
+import sys, getopt, string
+
+def get_function_spec(func):
+ sig = ""
+ # derive parameter signature
+ for p in func.parameterIterator():
+ if p.is_padding:
+ continue
+ # FIXME: This is a *really* ugly hack. :(
+ tn = p.type_expr.get_base_type_node()
+ if p.is_pointer():
+ sig += 'p'
+ elif tn.integer:
+ sig += 'i'
+ elif tn.size == 4:
+ sig += 'f'
+ else:
+ sig += 'd'
+
+ spec = [sig]
+ for ent in func.entry_points:
+ spec.append("gl" + ent)
+
+ # spec is terminated by an empty string
+ spec.append('')
+
+ return spec
+
+class PrintGlRemap(gl_XML.gl_print_base):
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "remap_helper.py (from Mesa)"
+ self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu")
+ return
+
+
+ def printRealHeader(self):
+ print '#include "glapi/dispatch.h"'
+ print ''
+ return
+
+
+ def printBody(self, api):
+ print 'struct gl_function_remap {'
+ print ' GLint func_index;'
+ print ' GLint dispatch_offset; /* for sanity check */'
+ print '};'
+ print ''
+
+ pool_indices = {}
+
+ print '/* this is internal to remap.c */'
+ print '#ifdef need_MESA_remap_table'
+ print ''
+ print 'static const char _mesa_function_pool[] ='
+
+ # output string pool
+ index = 0;
+ for f in api.functionIterateAll():
+ pool_indices[f] = index
+
+ spec = get_function_spec(f)
+
+ # a function has either assigned offset, fixed offset,
+ # or no offset
+ if f.assign_offset:
+ comments = "will be remapped"
+ elif f.offset > 0:
+ comments = "offset %d" % f.offset
+ else:
+ comments = "dynamic"
+
+ print ' /* _mesa_function_pool[%d]: %s (%s) */' \
+ % (index, f.name, comments)
+ for line in spec:
+ print ' "%s\\0"' % line
+ index += len(line) + 1
+ print ' ;'
+ print ''
+
+ print '/* these functions need to be remapped */'
+ print 'static const struct {'
+ print ' GLint pool_index;'
+ print ' GLint remap_index;'
+ print '} MESA_remap_table_functions[] = {'
+ # output all functions that need to be remapped
+ # iterate by offsets so that they are sorted by remap indices
+ for f in api.functionIterateByOffset():
+ if not f.assign_offset:
+ continue
+ print ' { %5d, %s_remap_index },' \
+ % (pool_indices[f], f.name)
+ print ' { -1, -1 }'
+ print '};'
+ print ''
+
+ abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
+ extension_functions = {}
+
+ # collect non-ABI functions
+ for f in api.functionIterateAll():
+ for n in f.entry_points:
+ category, num = api.get_category_for_name(n)
+ if category not in abi:
+ c = gl_XML.real_category_name(category)
+ if not extension_functions.has_key(c):
+ extension_functions[c] = []
+ extension_functions[c].append(f)
+ extensions = extension_functions.keys()
+ extensions.sort()
+
+ # output ABI functions that have alternative names (with ext suffix)
+ print '/* these functions are in the ABI, but have alternative names */'
+ print 'static const struct gl_function_remap MESA_alt_functions[] = {'
+ for ext in extensions:
+ funcs = []
+ for f in extension_functions[ext]:
+ # test if the function is in the ABI
+ if not f.assign_offset and f.offset >= 0:
+ funcs.append(f)
+ if not funcs:
+ continue
+ print ' /* from %s */' % ext
+ for f in funcs:
+ print ' { %5d, _gloffset_%s },' \
+ % (pool_indices[f], f.name)
+ print ' { -1, -1 }'
+ print '};'
+ print ''
+
+ print '#endif /* need_MESA_remap_table */'
+ print ''
+
+ # output remap helpers for DRI drivers
+
+ for ext in extensions:
+ funcs = []
+ remapped = []
+ for f in extension_functions[ext]:
+ if f.assign_offset:
+ # these are handled above
+ remapped.append(f)
+ else:
+ # these functions are either in the
+ # abi, or have offset -1
+ funcs.append(f)
+
+ print '#if defined(need_%s)' % (ext)
+ if remapped:
+ print '/* functions defined in MESA_remap_table_functions are excluded */'
+
+ # output extension functions that need to be mapped
+ print 'static const struct gl_function_remap %s_functions[] = {' % (ext)
+ for f in funcs:
+ if f.offset >= 0:
+ print ' { %5d, _gloffset_%s },' \
+ % (pool_indices[f], f.name)
+ else:
+ print ' { %5d, -1 }, /* %s */' % \
+ (pool_indices[f], f.name)
+ print ' { -1, -1 }'
+ print '};'
+
+ print '#endif'
+ print ''
+
+ return
+
+
+def show_usage():
+ print "Usage: %s [-f input_file_name]" % sys.argv[0]
+ sys.exit(1)
+
+if __name__ == '__main__':
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:")
+ except Exception,e:
+ show_usage()
+
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+
+ api = gl_XML.parse_GL_API( file_name )
+
+ printer = PrintGlRemap()
+ printer.Print( api )
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index a058227110..469b4529f9 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -32,7 +32,6 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
-#include "glapi/glapioffsets.h"
#include "glapi/dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * );
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1559984f43..c2d8a7fb97 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -51,6 +51,7 @@
#include "clear.h"
#include "clip.h"
#include "colortab.h"
+#include "condrender.h"
#include "context.h"
#include "convolve.h"
#include "depth.h"
@@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* GL_ARB_vertex_array_object */
SET_BindVertexArray(exec, _mesa_BindVertexArray);
SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+
+ /* GL_EXT_draw_buffers2 */
+ SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
+ SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
+ SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
+ SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
+ SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
+ SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
+
+ /* GL_NV_conditional_render */
+ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
+ SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 246c5521b7..0641b98b3b 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
}
TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
- TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND);
+ if (ctx->Color.BlendEnabled != enable->Blend) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1));
+ }
+ }
for (i=0;i<MAX_CLIP_PLANES;i++) {
const GLuint mask = 1 << i;
@@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_BindTexture(target, obj->Name);
- _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor);
+ _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f);
_mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
@@ -906,6 +916,7 @@ _mesa_PopAttrib(void)
case GL_COLOR_BUFFER_BIT:
{
const struct gl_colorbuffer_attrib *color;
+
color = (const struct gl_colorbuffer_attrib *) attr->data;
_mesa_ClearIndex((GLfloat) color->ClearIndex);
_mesa_ClearColor(color->ClearColor[0],
@@ -913,10 +924,22 @@ _mesa_PopAttrib(void)
color->ClearColor[2],
color->ClearColor[3]);
_mesa_IndexMask(color->IndexMask);
- _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0),
- (GLboolean) (color->ColorMask[1] != 0),
- (GLboolean) (color->ColorMask[2] != 0),
- (GLboolean) (color->ColorMask[3] != 0));
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
+ (GLboolean) (color->ColorMask[0][1] != 0),
+ (GLboolean) (color->ColorMask[0][2] != 0),
+ (GLboolean) (color->ColorMask[0][3] != 0));
+ }
+ else {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_ColorMaskIndexed(i,
+ (GLboolean) (color->ColorMask[i][0] != 0),
+ (GLboolean) (color->ColorMask[i][1] != 0),
+ (GLboolean) (color->ColorMask[i][2] != 0),
+ (GLboolean) (color->ColorMask[i][3] != 0));
+ }
+ }
{
/* Need to determine if more than one color output is
* specified. If so, call glDrawBuffersARB, else call
@@ -948,7 +971,18 @@ _mesa_PopAttrib(void)
}
_mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
_mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef);
- _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled);
+ if (ctx->Color.BlendEnabled != color->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i,
+ (color->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
+ }
+ }
_mesa_BlendFuncSeparateEXT(color->BlendSrcRGB,
color->BlendDstRGB,
color->BlendSrcA,
@@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
for (i = 0; i < ctx->Const.MaxLights; i++) {
- const struct gl_light *l = &light->Light[i];
+ const struct gl_light *l = &light->Light[i];
_mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
- _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
- _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
- _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
- _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
- _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
- _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent);
- _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff);
- _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation);
- _mesa_light(ctx, i, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation);
- _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation);
- }
+ _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
+ _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
+ _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
+ _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
+ _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotExponent;
+ _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotCutoff;
+ _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->ConstantAttenuation;
+ _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->LinearAttenuation;
+ _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->QuadraticAttenuation;
+ _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
+ }
+ }
/* light model */
_mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
light->Model.Ambient);
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 39cf6153e2..b8170dd468 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -72,7 +72,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
_mesa_lookup_enum_by_nr(sfactorRGB),
_mesa_lookup_enum_by_nr(dfactorRGB),
@@ -250,7 +250,7 @@ _mesa_BlendEquation( GLenum mode )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquation %s\n",
_mesa_lookup_enum_by_nr(mode));
@@ -278,7 +278,7 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n",
_mesa_lookup_enum_by_nr(modeRGB),
_mesa_lookup_enum_by_nr(modeA));
@@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
{
GET_CURRENT_CONTEXT(ctx);
GLubyte tmp[4];
+ GLuint i;
+ GLboolean flushed;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
@@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
tmp[BCOMP] = blue ? 0xff : 0x0;
tmp[ACOMP] = alpha ? 0xff : 0x0;
- if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask))
+ flushed = GL_FALSE;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
+ if (!flushed) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ }
+ flushed = GL_TRUE;
+ COPY_4UBV(ctx->Color.ColorMask[i], tmp);
+ }
+ }
+
+ if (ctx->Driver.ColorMask)
+ ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+}
+
+
+/**
+ * For GL_EXT_draw_buffers2 and GL3
+ */
+void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha )
+{
+ GLubyte tmp[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
+ buf, red, green, blue, alpha);
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
+ return;
+ }
+
+ /* Shouldn't have any information about channel depth in core mesa
+ * -- should probably store these as the native booleans:
+ */
+ tmp[RCOMP] = red ? 0xff : 0x0;
+ tmp[GCOMP] = green ? 0xff : 0x0;
+ tmp[BCOMP] = blue ? 0xff : 0x0;
+ tmp[ACOMP] = alpha ? 0xff : 0x0;
+
+ if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4UBV(ctx->Color.ColorMask, tmp);
+ COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
- if (ctx->Driver.ColorMask)
- ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+ if (ctx->Driver.ColorMaskIndexed)
+ ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha);
}
@@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx )
{
/* Color buffer group */
ctx->Color.IndexMask = ~0u;
- ctx->Color.ColorMask[0] = 0xff;
- ctx->Color.ColorMask[1] = 0xff;
- ctx->Color.ColorMask[2] = 0xff;
- ctx->Color.ColorMask[3] = 0xff;
+ memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
ctx->Color.ClearIndex = 0;
ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
ctx->Color.AlphaEnabled = GL_FALSE;
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
- ctx->Color.BlendEnabled = GL_FALSE;
+ ctx->Color.BlendEnabled = 0x0;
ctx->Color.BlendSrcRGB = GL_ONE;
ctx->Color.BlendDstRGB = GL_ZERO;
ctx->Color.BlendSrcA = GL_ONE;
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 5c0f2783a7..b4fd7470eb 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -72,6 +72,10 @@ extern void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
+extern void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+
extern void GLAPIENTRY
_mesa_ClampColorARB(GLenum target, GLenum clamp);
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 189b5e1655..9e765b21d2 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -52,51 +52,55 @@
/**
- * Get the buffer object bound to the specified target in a GL context.
- *
- * \param ctx GL context
- * \param target Buffer object target to be retrieved. Currently this must
- * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
- * \return A pointer to the buffer object bound to \c target in the
+ * Return pointer to address of a buffer object target.
+ * \param ctx the GL context
+ * \param target the buffer object target to be retrieved.
+ * \return pointer to pointer to the buffer object bound to \c target in the
* specified context or \c NULL if \c target is invalid.
*/
-static INLINE struct gl_buffer_object *
-get_buffer(GLcontext *ctx, GLenum target)
+static INLINE struct gl_buffer_object **
+get_buffer_target(GLcontext *ctx, GLenum target)
{
- struct gl_buffer_object * bufObj = NULL;
-
switch (target) {
- case GL_ARRAY_BUFFER_ARB:
- bufObj = ctx->Array.ArrayBufferObj;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- bufObj = ctx->Array.ElementArrayBufferObj;
- break;
- case GL_PIXEL_PACK_BUFFER_EXT:
- bufObj = ctx->Pack.BufferObj;
- break;
- case GL_PIXEL_UNPACK_BUFFER_EXT:
- bufObj = ctx->Unpack.BufferObj;
- break;
- case GL_COPY_READ_BUFFER:
- if (ctx->Extensions.ARB_copy_buffer) {
- bufObj = ctx->CopyReadBuffer;
- }
- break;
- case GL_COPY_WRITE_BUFFER:
- if (ctx->Extensions.ARB_copy_buffer) {
- bufObj = ctx->CopyWriteBuffer;
- }
- break;
- default:
- /* error must be recorded by caller */
- return NULL;
+ case GL_ARRAY_BUFFER_ARB:
+ return &ctx->Array.ArrayBufferObj;
+ case GL_ELEMENT_ARRAY_BUFFER_ARB:
+ return &ctx->Array.ElementArrayBufferObj;
+ case GL_PIXEL_PACK_BUFFER_EXT:
+ return &ctx->Pack.BufferObj;
+ case GL_PIXEL_UNPACK_BUFFER_EXT:
+ return &ctx->Unpack.BufferObj;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ return &ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ return &ctx->CopyWriteBuffer;
+ }
+ break;
+ default:
+ return NULL;
}
+ return NULL;
+}
- /* bufObj should point to NullBufferObj or a user-created buffer object */
- ASSERT(bufObj);
- return bufObj;
+/**
+ * Get the buffer object bound to the specified target in a GL context.
+ * \param ctx the GL context
+ * \param target the buffer object target to be retrieved.
+ * \return pointer to the buffer object bound to \c target in the
+ * specified context or \c NULL if \c target is invalid.
+ */
+static INLINE struct gl_buffer_object *
+get_buffer(GLcontext *ctx, GLenum target)
+{
+ struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
+ if (bufObj)
+ return *bufObj;
+ return NULL;
}
@@ -552,6 +556,7 @@ _mesa_init_buffer_objects( GLcontext *ctx )
/**
* Bind the specified target to buffer for the specified context.
+ * Called by glBindBuffer() and other functions.
*/
static void
bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
@@ -560,40 +565,14 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
struct gl_buffer_object *newBufObj = NULL;
struct gl_buffer_object **bindTarget = NULL;
- switch (target) {
- case GL_ARRAY_BUFFER_ARB:
- bindTarget = &ctx->Array.ArrayBufferObj;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- bindTarget = &ctx->Array.ElementArrayBufferObj;
- break;
- case GL_PIXEL_PACK_BUFFER_EXT:
- bindTarget = &ctx->Pack.BufferObj;
- break;
- case GL_PIXEL_UNPACK_BUFFER_EXT:
- bindTarget = &ctx->Unpack.BufferObj;
- break;
- case GL_COPY_READ_BUFFER:
- if (ctx->Extensions.ARB_copy_buffer) {
- bindTarget = &ctx->CopyReadBuffer;
- }
- break;
- case GL_COPY_WRITE_BUFFER:
- if (ctx->Extensions.ARB_copy_buffer) {
- bindTarget = &ctx->CopyWriteBuffer;
- }
- break;
- default:
- ; /* no-op / we'll hit the follow error test next */
- }
-
+ bindTarget = get_buffer_target(ctx, target);
if (!bindTarget) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)");
return;
}
/* Get pointer to old buffer object (to be unbound) */
- oldBufObj = get_buffer(ctx, target);
+ oldBufObj = *bindTarget;
if (oldBufObj && oldBufObj->Name == buffer)
return; /* rebinding the same buffer object- no change */
@@ -1410,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
}
+/**
+ * New in GL 3.2
+ * This is pretty much a duplicate of GetBufferParameteriv() but the
+ * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
+ */
+void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ bufObj = get_buffer(ctx, target);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" );
+ return;
+ }
+ if (!_mesa_is_bufferobj(bufObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" );
+ return;
+ }
+
+ switch (pname) {
+ case GL_BUFFER_SIZE_ARB:
+ *params = bufObj->Size;
+ break;
+ case GL_BUFFER_USAGE_ARB:
+ *params = bufObj->Usage;
+ break;
+ case GL_BUFFER_ACCESS_ARB:
+ *params = simplified_access_mode(bufObj->AccessFlags);
+ break;
+ case GL_BUFFER_MAPPED_ARB:
+ *params = _mesa_bufferobj_mapped(bufObj);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)");
+ return;
+ }
+}
+
+
void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 9f732ec0c0..2931962ac0 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -155,6 +155,9 @@ extern void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+
+extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
extern void GLAPIENTRY
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index d8b5f3b1f4..97f0659758 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -338,13 +338,13 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
if (ctx->Driver.DrawBuffers)
ctx->Driver.DrawBuffers(ctx, n, buffers);
else if (ctx->Driver.DrawBuffer)
- ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE);
+ ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE);
}
/**
* Helper function to set the GL_DRAW_BUFFER state in the context and
- * current FBO.
+ * current FBO. Called via glDrawBuffer(), glDrawBuffersARB()
*
* All error checking will have been done prior to calling this function
* so nothing should go wrong at this point.
@@ -362,6 +362,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLbitfield mask[MAX_DRAW_BUFFERS];
+ GLboolean newState = GL_FALSE;
if (!destMask) {
/* compute destMask values now */
@@ -375,34 +376,54 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
destMask = mask;
}
+ /*
+ * If n==1, destMask[0] may have up to four bits set.
+ * Otherwise, destMask[x] can only have one bit set.
+ */
if (n == 1) {
- GLuint buf, count = 0;
- /* init to -1 to help catch errors */
- fb->_ColorDrawBufferIndexes[0] = -1;
- for (buf = 0; buf < BUFFER_COUNT; buf++) {
- if (destMask[0] & (1 << buf)) {
- fb->_ColorDrawBufferIndexes[count] = buf;
- count++;
+ GLuint count = 0, destMask0 = destMask[0];
+ while (destMask0) {
+ GLint bufIndex = _mesa_ffs(destMask0) - 1;
+ if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
+ fb->_ColorDrawBufferIndexes[count] = bufIndex;
+ newState = GL_TRUE;
}
+ count++;
+ destMask0 &= ~(1 << bufIndex);
}
fb->ColorDrawBuffer[0] = buffers[0];
- fb->_NumColorDrawBuffers = count;
+ if (fb->_NumColorDrawBuffers != count) {
+ fb->_NumColorDrawBuffers = count;
+ newState = GL_TRUE;
+ }
}
else {
GLuint buf, count = 0;
for (buf = 0; buf < n; buf++ ) {
if (destMask[buf]) {
- fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1;
+ GLint bufIndex = _mesa_ffs(destMask[buf]) - 1;
+ /* only one bit should be set in the destMask[buf] field */
+ ASSERT(_mesa_bitcount(destMask[buf]) == 1);
+ if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
+ fb->_ColorDrawBufferIndexes[buf] = bufIndex;
+ newState = GL_TRUE;
+ }
fb->ColorDrawBuffer[buf] = buffers[buf];
count = buf + 1;
}
else {
- fb->_ColorDrawBufferIndexes[buf] = -1;
+ if (fb->_ColorDrawBufferIndexes[buf] != -1) {
+ fb->_ColorDrawBufferIndexes[buf] = -1;
+ newState = GL_TRUE;
+ }
}
}
/* set remaining outputs to -1 (GL_NONE) */
while (buf < ctx->Const.MaxDrawBuffers) {
- fb->_ColorDrawBufferIndexes[buf] = -1;
+ if (fb->_ColorDrawBufferIndexes[buf] != -1) {
+ fb->_ColorDrawBufferIndexes[buf] = -1;
+ newState = GL_TRUE;
+ }
fb->ColorDrawBuffer[buf] = GL_NONE;
buf++;
}
@@ -413,11 +434,15 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
/* also set context drawbuffer state */
GLuint buf;
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
- ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
+ if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
+ ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
+ newState = GL_TRUE;
+ }
}
}
- ctx->NewState |= _NEW_BUFFERS;
+ if (newState)
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
}
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 63388f42ee..4a3c111658 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -34,6 +34,7 @@
#include "clear.h"
#include "context.h"
#include "colormac.h"
+#include "enums.h"
#include "state.h"
@@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask )
ctx->Driver.Clear(ctx, bufferMask);
}
}
+
+
+/** Returned by make_color_buffer_mask() for errors */
+#define INVALID_MASK ~0x0
+
+
+/**
+ * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of
+ * BUFFER_BIT_x values.
+ * Return INVALID_MASK if the drawbuffer value is invalid.
+ */
+static GLbitfield
+make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer)
+{
+ const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment;
+ GLbitfield mask = 0x0;
+
+ switch (drawbuffer) {
+ case GL_FRONT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ break;
+ case GL_BACK:
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_LEFT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ break;
+ case GL_RIGHT:
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_FRONT_AND_BACK:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ default:
+ if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) {
+ mask = INVALID_MASK;
+ }
+ else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) {
+ mask |= (BUFFER_BIT_COLOR0 << drawbuffer);
+ }
+ }
+
+ return mask;
+}
+
+
+
+/**
+ * New in GL 3.0
+ * Clear signed integer color buffer or stencil buffer (not depth).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_STENCIL:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current stencil clear value, set to 'value', do the
+ * stencil clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLuint clearSave = ctx->Stencil.Clear;
+ ctx->Stencil.Clear = *value;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL);
+ ctx->Stencil.Clear = clearSave;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearSave);
+ }
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the integer clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear unsigned integer color buffer (not depth, not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the uint clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear fixed-pt or float color buffer or depth buffer (not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_DEPTH:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current depth clear value, set to 'value', do the
+ * depth clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLfloat clearSave = ctx->Depth.Clear;
+ ctx->Depth.Clear = *value;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH);
+ ctx->Depth.Clear = clearSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearSave);
+ }
+ /* clear depth buffer to value */
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear depth/stencil buffer only.
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()");
+ return;
+ }
+
+ if (buffer != GL_DEPTH_STENCIL) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ {
+ /* save current clear values */
+ const GLfloat clearDepthSave = ctx->Depth.Clear;
+ const GLuint clearStencilSave = ctx->Stencil.Clear;
+
+ /* set new clear values */
+ ctx->Depth.Clear = depth;
+ ctx->Stencil.Clear = stencil;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, depth);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, stencil);
+
+ /* clear buffers */
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+
+ /* restore */
+ ctx->Depth.Clear = clearDepthSave;
+ ctx->Stencil.Clear = clearStencilSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearDepthSave);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearStencilSave);
+ }
+}
diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h
index 9a54ba14bc..4c78eeda48 100644
--- a/src/mesa/main/clear.h
+++ b/src/mesa/main/clear.h
@@ -41,4 +41,17 @@ extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
+extern void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil);
+
#endif
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index 815624ee50..905f4e2283 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -140,9 +140,9 @@
*/
#define UNCLAMPED_FLOAT_TO_RGB_CHAN(dst, f) \
do { \
- UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \
- UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \
- UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \
} while (0)
@@ -156,10 +156,10 @@ do { \
*/
#define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \
do { \
- UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \
- UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \
- UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \
- UNCLAMPED_FLOAT_TO_CHAN(dst[3], f[3]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \
} while (0)
@@ -210,6 +210,12 @@ do { \
#define PACK_COLOR_88_REV( L, A ) \
(((A) << 8) | (L))
+#define PACK_COLOR_1616( L, A ) \
+ (((L) << 16) | (A))
+
+#define PACK_COLOR_1616_REV( L, A ) \
+ (((A) << 16) | (L))
+
#define PACK_COLOR_332( R, G, B ) \
(((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6))
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 380663ec97..4eb249b4af 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -234,7 +234,12 @@ extern "C" {
#elif defined(__APPLE__)
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-#else /*__linux__ __APPLE__*/
+#elif (defined(_AIX) || defined(__blrts))
+#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \
+ ((x & 0x0000ff00) << 8) | \
+ ((x & 0x00ff0000) >> 8) | \
+ ((x & 0xff000000) >> 24);
+#else /*__linux__ */
#include <sys/endian.h>
#define CPU_TO_LE32( x ) bswap32( x )
#endif /*__linux__*/
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
new file mode 100644
index 0000000000..8d9a91d547
--- /dev/null
+++ b/src/mesa/main/condrender.c
@@ -0,0 +1,147 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file condrender.c
+ * Conditional rendering functions
+ *
+ * \author Brian Paul
+ */
+
+#include "glheader.h"
+#include "condrender.h"
+#include "enums.h"
+#include "queryobj.h"
+
+
+void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
+{
+ struct gl_query_object *q;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ case GL_QUERY_NO_WAIT:
+ case GL_QUERY_BY_REGION_WAIT:
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* OK */
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)",
+ _mesa_lookup_enum_by_nr(mode));
+ return;
+ }
+
+ q = _mesa_lookup_query_object(ctx, queryId);
+ if (!q) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBeginConditionalRender(bad queryId=%u)", queryId);
+ return;
+ }
+ ASSERT(q->Id == queryId);
+
+ if (q->Target != GL_SAMPLES_PASSED) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ctx->Query.CondRenderQuery = q;
+ ctx->Query.CondRenderMode = mode;
+
+ if (ctx->Driver.BeginConditionalRender)
+ ctx->Driver.BeginConditionalRender(ctx, q, mode);
+}
+
+
+void APIENTRY
+_mesa_EndConditionalRender(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0x0);
+
+ if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()");
+ return;
+ }
+
+ if (ctx->Driver.EndConditionalRender)
+ ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery);
+
+ ctx->Query.CondRenderQuery = NULL;
+ ctx->Query.CondRenderMode = GL_NONE;
+}
+
+
+/**
+ * This function is called by software rendering commands (all point,
+ * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and
+ * glBitmap, glBlitFramebuffer) to determine if subsequent drawing
+ * commands should be
+ * executed or discarded depending on the current conditional
+ * rendering state. Ideally, this check would be implemented by the
+ * GPU when doing hardware rendering. XXX should this function be
+ * called via a new driver hook?
+ *
+ * \return GL_TRUE if we should render, GL_FALSE if we should discard
+ */
+GLboolean
+_mesa_check_conditional_render(GLcontext *ctx)
+{
+ struct gl_query_object *q = ctx->Query.CondRenderQuery;
+
+ if (!q) {
+ /* no query in progress - draw normally */
+ return GL_TRUE;
+ }
+
+ switch (ctx->Query.CondRenderMode) {
+ case GL_QUERY_BY_REGION_WAIT:
+ /* fall-through */
+ case GL_QUERY_WAIT:
+ if (!q->Ready) {
+ ctx->Driver.WaitQuery(ctx, q);
+ }
+ return q->Result > 0;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* fall-through */
+ case GL_QUERY_NO_WAIT:
+ return q->Ready ? (q->Result > 0) : GL_TRUE;
+ default:
+ _mesa_problem(ctx, "Bad cond render mode %s in "
+ " _mesa_check_conditional_render()",
+ _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode));
+ return GL_TRUE;
+ }
+}
diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h
new file mode 100644
index 0000000000..d55e9805fe
--- /dev/null
+++ b/src/mesa/main/condrender.h
@@ -0,0 +1,45 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef CONDRENDER_H
+#define CONDRENDER_H
+
+
+#include "glheader.h"
+#include "context.h"
+
+
+extern void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode);
+
+extern void APIENTRY
+_mesa_EndConditionalRender(void);
+
+extern GLboolean
+_mesa_check_conditional_render(GLcontext *ctx);
+
+
+#endif /* CONDRENDER_H */
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 8a09efdb53..2eac1cc2ed 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -205,7 +205,7 @@
#define MAX_VARYING 16 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
-#define MAX_PROGRAM_OUTPUTS 32
+#define MAX_PROGRAM_OUTPUTS 64
/*@}*/
/** For GL_ARB_vertex_program */
@@ -243,7 +243,8 @@
/*@{*/
#define MAX_VERTEX_GENERIC_ATTRIBS 16
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
-#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
+#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \
+ MAX_TEXTURE_IMAGE_UNITS)
/*@}*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ae91bf5f38..320c59068c 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -117,12 +117,13 @@
#include "syncobj.h"
#endif
#include "rastpos.h"
+#include "remap.h"
#include "scissor.h"
#include "shared.h"
#include "simple_list.h"
#include "state.h"
#include "stencil.h"
-#include "texcompress.h"
+#include "texcompress_s3tc.h"
#include "teximage.h"
#include "texobj.h"
#include "texstate.h"
@@ -132,7 +133,6 @@
#include "viewport.h"
#include "vtxfmt.h"
#include "glapi/glthread.h"
-#include "glapi/glapioffsets.h"
#include "glapi/glapitable.h"
#include "shader/program.h"
#include "shader/prog_print.h"
@@ -173,6 +173,8 @@ GLfloat _mesa_ubyte_to_float_color_tab[256];
void
_mesa_notifySwapBuffers(__GLcontext *ctx)
{
+ if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS)
+ _mesa_debug(ctx, "SwapBuffers\n");
FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
@@ -405,6 +407,8 @@ one_time_init( GLcontext *ctx )
_mesa_get_cpu_features();
+ _mesa_init_remap_table();
+
_mesa_init_sqrt_table();
for (i = 0; i < 256; i++) {
@@ -560,10 +564,6 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_ARB_draw_buffers */
ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
- /* GL_OES_read_format */
- ctx->Const.ColorReadFormat = GL_RGBA;
- ctx->Const.ColorReadType = GL_UNSIGNED_BYTE;
-
#if FEATURE_EXT_framebuffer_object
ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
@@ -571,6 +571,7 @@ _mesa_init_constants(GLcontext *ctx)
#if FEATURE_ARB_vertex_shader
ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVarying = MAX_VARYING;
#endif
@@ -597,9 +598,11 @@ _mesa_init_constants(GLcontext *ctx)
ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
- /* check that we don't exceed various 32-bit bitfields */
- ASSERT(VERT_RESULT_MAX <= 32);
- ASSERT(FRAG_ATTRIB_MAX <= 32);
+ /* check that we don't exceed the size of various bitfields */
+ ASSERT(VERT_RESULT_MAX <=
+ (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
+ ASSERT(FRAG_ATTRIB_MAX <=
+ (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead)));
}
@@ -699,12 +702,7 @@ init_attrib_groups(GLcontext *ctx)
if (!_mesa_init_texture( ctx ))
return GL_FALSE;
-#if FEATURE_texture_s3tc
_mesa_init_texture_s3tc( ctx );
-#endif
-#if FEATURE_texture_fxt1
- _mesa_init_texture_fxt1( ctx );
-#endif
/* Miscellaneous */
ctx->NewState = _NEW_ALL;
@@ -1011,9 +1009,15 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_shared_state( ctx, ctx->Shared );
}
+ /* needs to be after freeing shared state */
+ _mesa_free_display_list_data(ctx);
+
if (ctx->Extensions.String)
_mesa_free((void *) ctx->Extensions.String);
+ if (ctx->VersionString)
+ _mesa_free(ctx->VersionString);
+
/* unbind the context if it's currently bound */
if (ctx == _mesa_get_current_context()) {
_mesa_make_current(NULL, NULL, NULL);
@@ -1373,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
}
if (newCtx->FirstTimeCurrent) {
+ _mesa_compute_version(newCtx);
+
check_context_limits(newCtx);
/* We can use this to help debug user's problems. Tell them to set
@@ -1500,6 +1506,33 @@ _mesa_record_error(GLcontext *ctx, GLenum error)
/**
+ * Flush commands and wait for completion.
+ */
+void
+_mesa_finish(GLcontext *ctx)
+{
+ FLUSH_CURRENT( ctx, 0 );
+ if (ctx->Driver.Finish) {
+ ctx->Driver.Finish(ctx);
+ }
+}
+
+
+/**
+ * Flush commands.
+ */
+void
+_mesa_flush(GLcontext *ctx)
+{
+ FLUSH_CURRENT( ctx, 0 );
+ if (ctx->Driver.Flush) {
+ ctx->Driver.Flush(ctx);
+ }
+}
+
+
+
+/**
* Execute glFinish().
*
* Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
@@ -1510,10 +1543,7 @@ _mesa_Finish(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- FLUSH_CURRENT( ctx, 0 );
- if (ctx->Driver.Finish) {
- ctx->Driver.Finish(ctx);
- }
+ _mesa_finish(ctx);
}
@@ -1528,10 +1558,7 @@ _mesa_Flush(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- FLUSH_CURRENT( ctx, 0 );
- if (ctx->Driver.Flush) {
- ctx->Driver.Flush(ctx);
- }
+ _mesa_flush(ctx);
}
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 5587695fa0..c3be1063f8 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -170,6 +170,14 @@ _mesa_valid_to_render(GLcontext *ctx, const char *where);
extern void
_mesa_record_error( GLcontext *ctx, GLenum error );
+
+extern void
+_mesa_finish(GLcontext *ctx);
+
+extern void
+_mesa_flush(GLcontext *ctx);
+
+
extern void GLAPIENTRY
_mesa_Finish( void );
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index ce5e158626..e99e87d905 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -182,10 +182,10 @@ struct dd_function_table {
*
* This is called by the \c _mesa_store_tex[sub]image[123]d() fallback
* functions. The driver should examine \p internalFormat and return a
- * pointer to an appropriate gl_texture_format.
+ * gl_format value.
*/
- const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx,
- GLint internalFormat, GLenum srcFormat, GLenum srcType );
+ GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat,
+ GLenum srcFormat, GLenum srcType );
/**
* Called by glTexImage1D().
@@ -475,13 +475,6 @@ struct dd_function_table {
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
- /**
- * Called to query number of bytes of storage needed to store the
- * specified compressed texture.
- */
- GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width,
- GLsizei height, GLsizei depth,
- GLenum format );
/*@}*/
/**
@@ -545,17 +538,6 @@ struct dd_function_table {
struct gl_texture_object *t );
/**
- * Called by glPrioritizeTextures().
- */
- void (*PrioritizeTexture)( GLcontext *ctx, struct gl_texture_object *t,
- GLclampf priority );
-
- /**
- * Called by glActiveTextureARB() to set current texture unit.
- */
- void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber );
-
- /**
* Called when the texture's color lookup table is changed.
*
* If \p tObj is NULL then the shared texture palette
@@ -643,6 +625,8 @@ struct dd_function_table {
/** Enable and disable writing of frame buffer color components */
void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask,
GLboolean bmask, GLboolean amask );
+ void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask,
+ GLboolean gmask, GLboolean bmask, GLboolean amask);
/** Cause a material color to track the current color */
void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode);
/** Specify whether front- or back-facing facets can be culled */
@@ -717,40 +701,11 @@ struct dd_function_table {
void (*TexParameter)(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params);
- void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat);
/** Set the viewport */
void (*Viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
/*@}*/
- /**
- * \name Vertex array functions
- *
- * Called by the corresponding OpenGL functions.
- */
- /*@{*/
- void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*NormalPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*FogCoordPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*IndexPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr);
- void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size,
- GLenum type, GLsizei stride, const GLvoid *ptr);
- void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count );
- void (*UnlockArraysEXT)( GLcontext *ctx );
- /*@}*/
-
-
/**
* \name State-query functions
*
@@ -808,13 +763,13 @@ struct dd_function_table {
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
- void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length, GLbitfield access,
+ void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset,
+ GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj);
- void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj);
+ void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj);
GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target,
struct gl_buffer_object *obj );
@@ -829,7 +784,8 @@ struct dd_function_table {
struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name);
struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name);
void (*BindFramebuffer)(GLcontext *ctx, GLenum target,
- struct gl_framebuffer *fb, struct gl_framebuffer *fbread);
+ struct gl_framebuffer *drawFb,
+ struct gl_framebuffer *readFb);
void (*FramebufferRenderbuffer)(GLcontext *ctx,
struct gl_framebuffer *fb,
GLenum attachment,
@@ -1060,6 +1016,11 @@ struct dd_function_table {
GLbitfield, GLuint64);
/*@}*/
#endif
+
+ /** GL_NV_conditional_render */
+ void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode);
+ void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q);
};
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 8492c8561d..a42113edca 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -27,6 +27,8 @@
#include "attrib.h"
#include "colormac.h"
#include "context.h"
+#include "enums.h"
+#include "formats.h"
#include "hash.h"
#include "imports.h"
#include "debug.h"
@@ -35,7 +37,6 @@
#include "readpix.h"
#include "texgetimage.h"
#include "texobj.h"
-#include "texformat.h"
/**
@@ -57,6 +58,31 @@ const char *_mesa_prim_name[GL_POLYGON+4] = {
"unknown state"
};
+
+static const char *
+tex_target_name(GLenum tgt)
+{
+ static const struct {
+ GLenum target;
+ const char *name;
+ } tex_targets[] = {
+ { GL_TEXTURE_1D, "GL_TEXTURE_1D" },
+ { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
+ { GL_TEXTURE_3D, "GL_TEXTURE_3D" },
+ { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
+ { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
+ { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
+ { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
+ };
+ GLuint i;
+ for (i = 0; i < Elements(tex_targets); i++) {
+ if (tex_targets[i].target == tgt)
+ return tex_targets[i].name;
+ }
+ return "UNKNOWN TEX TARGET";
+}
+
+
void
_mesa_print_state( const char *msg, GLuint state )
{
@@ -167,14 +193,16 @@ static void add_debug_flags( const char *debug )
static const struct debug_option debug_opt[] = {
{ "varray", VERBOSE_VARRAY },
{ "tex", VERBOSE_TEXTURE },
- { "imm", VERBOSE_IMMEDIATE },
+ { "mat", VERBOSE_MATERIAL },
{ "pipe", VERBOSE_PIPELINE },
{ "driver", VERBOSE_DRIVER },
{ "state", VERBOSE_STATE },
{ "api", VERBOSE_API },
{ "list", VERBOSE_DISPLAY_LIST },
{ "lighting", VERBOSE_LIGHTING },
- { "disassem", VERBOSE_DISASSEM }
+ { "disassem", VERBOSE_DISASSEM },
+ { "draw", VERBOSE_DRAW },
+ { "swap", VERBOSE_SWAPBUFFERS }
};
GLuint i;
@@ -262,10 +290,13 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
/**
- * Write level[0] image to a ppm file.
+ * Write a texture image to a ppm file.
+ * \param face cube face in [0,5]
+ * \param level mipmap level
*/
static void
-write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level)
+write_texture_image(struct gl_texture_object *texObj,
+ GLuint face, GLuint level)
{
struct gl_texture_image *img = texObj->Image[face][level];
if (img) {
@@ -285,7 +316,7 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level)
buffer, texObj, img);
/* make filename */
- _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name);
+ _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
_mesa_printf(" Writing image level %u to %s\n", level, s);
write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
@@ -297,29 +328,76 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level)
}
-static GLboolean DumpImages;
+/**
+ * Write renderbuffer image to a ppm file.
+ */
+static void
+write_renderbuffer_image(const struct gl_renderbuffer *rb)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLubyte *buffer;
+ char s[100];
+ GLenum format, type;
+
+ if (rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_RGBA) {
+ format = GL_RGBA;
+ type = GL_UNSIGNED_BYTE;
+ }
+ else if (rb->_BaseFormat == GL_DEPTH_STENCIL) {
+ format = GL_DEPTH_STENCIL;
+ type = GL_UNSIGNED_INT_24_8;
+ }
+ else {
+ return;
+ }
+
+ buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4);
+
+ ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height,
+ format, type, &ctx->DefaultPacking, buffer);
+
+ /* make filename */
+ _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name);
+
+ _mesa_printf(" Writing renderbuffer image to %s\n", s);
+ write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE);
+
+ _mesa_free(buffer);
+}
+
+
+/** How many texture images (mipmap levels, faces) to write to files */
+#define WRITE_NONE 0
+#define WRITE_ONE 1
+#define WRITE_ALL 2
+
+static GLuint WriteImages;
static void
-dump_texture_cb(GLuint id, void *data, void *userData)
+dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
{
- struct gl_texture_object *texObj = (struct gl_texture_object *) data;
- int i;
+ const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
GLboolean written = GL_FALSE;
- (void) userData;
+ GLuint i, j;
_mesa_printf("Texture %u\n", texObj->Name);
- _mesa_printf(" Target 0x%x\n", texObj->Target);
+ _mesa_printf(" Target %s\n", tex_target_name(texObj->Target));
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- struct gl_texture_image *texImg = texObj->Image[0][i];
- if (texImg) {
- _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i,
- texImg->Width, texImg->Height, texImg->Depth,
- texImg->TexFormat->MesaFormat, texImg->Data);
- if (DumpImages && !written) {
- GLuint face = 0;
- write_texture_image(texObj, face, i);
- written = GL_TRUE;
+ for (j = 0; j < numFaces; j++) {
+ struct gl_texture_image *texImg = texObj->Image[j][i];
+ if (texImg) {
+ _mesa_printf(" Face %u level %u: %d x %d x %d, format %s at %p\n",
+ j, i,
+ texImg->Width, texImg->Height, texImg->Depth,
+ _mesa_get_format_name(texImg->TexFormat),
+ texImg->Data);
+ if (writeImages == WRITE_ALL ||
+ (writeImages == WRITE_ONE && !written)) {
+ write_texture_image(texObj, j, i);
+ written = GL_TRUE;
+ }
}
}
}
@@ -327,18 +405,76 @@ dump_texture_cb(GLuint id, void *data, void *userData)
/**
+ * Dump a single texture.
+ */
+void
+_mesa_dump_texture(GLuint texture, GLuint writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
+ if (texObj) {
+ dump_texture(texObj, writeImages);
+ }
+}
+
+
+static void
+dump_texture_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_texture_object *texObj = (struct gl_texture_object *) data;
+ (void) userData;
+ dump_texture(texObj, WriteImages);
+}
+
+
+/**
* Print basic info about all texture objext to stdout.
* If dumpImages is true, write PPM of level[0] image to a file.
*/
void
-_mesa_dump_textures(GLboolean dumpImages)
+_mesa_dump_textures(GLuint writeImages)
{
GET_CURRENT_CONTEXT(ctx);
- DumpImages = dumpImages;
+ WriteImages = writeImages;
_mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
}
+static void
+dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
+{
+ _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
+ rb->Name, rb->Width, rb->Height,
+ _mesa_lookup_enum_by_nr(rb->InternalFormat));
+ if (writeImage) {
+ write_renderbuffer_image(rb);
+ }
+}
+
+
+static void
+dump_renderbuffer_cb(GLuint id, void *data, void *userData)
+{
+ const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
+ (void) userData;
+ dump_renderbuffer(rb, WriteImages);
+}
+
+
+/**
+ * Print basic info about all renderbuffers to stdout.
+ * If dumpImages is true, write PPM of level[0] image to a file.
+ */
+void
+_mesa_dump_renderbuffers(GLboolean writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ WriteImages = writeImages;
+ _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
+}
+
+
+
void
_mesa_dump_color_buffer(const char *filename)
{
@@ -438,3 +574,64 @@ _mesa_dump_stencil_buffer(const char *filename)
_mesa_free(buf);
_mesa_free(buf2);
}
+
+
+/**
+ * Quick and dirty function to "print" a texture to stdout.
+ */
+void
+_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img)
+{
+#if CHAN_TYPE != GL_UNSIGNED_BYTE
+ _mesa_problem(NULL, "PrintTexture not supported");
+#else
+ GLuint i, j, c;
+ const GLubyte *data = (const GLubyte *) img->Data;
+
+ if (!data) {
+ _mesa_printf("No texture data\n");
+ return;
+ }
+
+ /* XXX add more formats or make into a new format utility function */
+ switch (img->TexFormat) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ c = 1;
+ break;
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ c = 2;
+ break;
+ case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR888:
+ c = 3;
+ break;
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_ARGB8888:
+ c = 4;
+ break;
+ default:
+ _mesa_problem(NULL, "error in PrintTexture\n");
+ return;
+ }
+
+ for (i = 0; i < img->Height; i++) {
+ for (j = 0; j < img->Width; j++) {
+ if (c==1)
+ _mesa_printf("%02x ", data[0]);
+ else if (c==2)
+ _mesa_printf("%02x%02x ", data[0], data[1]);
+ else if (c==3)
+ _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]);
+ else if (c==4)
+ _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
+ data += (img->RowStride - img->Width) * c;
+ }
+ /* XXX use img->ImageStride here */
+ _mesa_printf("\n");
+ }
+#endif
+}
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index bb384c4324..0449cb1798 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -58,7 +58,13 @@ extern void _mesa_init_debug( GLcontext *ctx );
#endif
extern void
-_mesa_dump_textures(GLboolean dumpImages);
+_mesa_dump_texture(GLuint texture, GLuint writeImages);
+
+extern void
+_mesa_dump_textures(GLuint writeImages);
+
+extern void
+_mesa_dump_renderbuffers(GLboolean writeImages);
extern void
_mesa_dump_color_buffer(const char *filename);
@@ -69,4 +75,7 @@ _mesa_dump_depth_buffer(const char *filename);
extern void
_mesa_dump_stencil_buffer(const char *filename);
+extern void
+_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img);
+
#endif
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index 91c036ef96..f187205b97 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -63,7 +63,7 @@ _mesa_DepthFunc( GLenum func )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
switch (func) {
@@ -99,7 +99,7 @@ _mesa_DepthMask( GLboolean flag )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glDepthMask %d\n", flag);
/*
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
index 7be2aacaf2..193c7f8255 100644
--- a/src/mesa/main/depthstencil.c
+++ b/src/mesa/main/depthstencil.c
@@ -26,6 +26,7 @@
#include "imports.h"
#include "context.h"
#include "fbobject.h"
+#include "formats.h"
#include "mtypes.h"
#include "depthstencil.h"
#include "renderbuffer.h"
@@ -40,8 +41,8 @@
* a combined Z+stencil buffer! That implies we need three different sets
* of Get/Put functions.
*
- * We solve this by wrapping the Z24_S8 renderbuffer with depth and stencil
- * adaptors, each with the right kind of depth/stencil Get/Put functions.
+ * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and
+ * stencil adaptors, each with the right kind of depth/stencil Get/Put functions.
*/
@@ -62,8 +63,8 @@ nop_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y)
static void
delete_wrapper(struct gl_renderbuffer *rb)
{
- ASSERT(rb->_ActualFormat == GL_DEPTH_COMPONENT24 ||
- rb->_ActualFormat == GL_STENCIL_INDEX8_EXT);
+ ASSERT(rb->Format == MESA_FORMAT_Z24_S8 ||
+ rb->Format == MESA_FORMAT_S8_Z24);
_mesa_reference_renderbuffer(&rb->Wrapped, NULL);
_mesa_free(rb);
}
@@ -82,7 +83,8 @@ alloc_wrapper_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
(void) internalFormat;
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
+ dsrb->Format == MESA_FORMAT_S8_Z24);
retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height);
if (retVal) {
@@ -108,14 +110,21 @@ get_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
GLuint *dst = (GLuint *) values;
const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (!src) {
dsrb->GetRow(ctx, dsrb, count, x, y, temp);
src = temp;
}
- for (i = 0; i < count; i++) {
- dst[i] = src[i] >> 8;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] >> 8;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] & 0xffffff;
+ }
}
}
@@ -127,13 +136,20 @@ get_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
GLuint temp[MAX_WIDTH], i;
GLuint *dst = (GLuint *) values;
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
ASSERT(count <= MAX_WIDTH);
/* don't bother trying direct access */
dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] >> 8;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] >> 8;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] & 0xffffff;
+ }
}
}
@@ -145,14 +161,23 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
const GLuint *src = (const GLuint *) values;
GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (dst) {
/* direct access */
GLuint i;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (src[i] << 8) | (dst[i] & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (src[i] << 8) | (dst[i] & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000);
+ }
}
}
}
@@ -160,9 +185,19 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
/* get, modify, put */
GLuint temp[MAX_WIDTH], i;
dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] << 8) | (temp[i] & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] << 8) | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
+ }
}
}
dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
@@ -174,17 +209,27 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
GLint x, GLint y, const void *value, const GLubyte *mask)
{
struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLuint shiftedVal = *((GLuint *) value) << 8;
GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (dst) {
/* direct access */
GLuint i;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = shiftedVal | (dst[i] & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ const GLuint shiftedVal = *((GLuint *) value) << 8;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = shiftedVal | (dst[i] & 0xff);
+ }
+ }
+ }
+ else {
+ const GLuint shiftedVal = *((GLuint *) value);
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = shiftedVal | (dst[i] & 0xff000000);
+ }
}
}
}
@@ -192,9 +237,21 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
/* get, modify, put */
GLuint temp[MAX_WIDTH], i;
dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ const GLuint shiftedVal = *((GLuint *) value) << 8;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ const GLuint shiftedVal = *((GLuint *) value);
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff000000);
+ }
}
}
dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
@@ -209,15 +266,25 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
struct gl_renderbuffer *dsrb = z24rb->Wrapped;
const GLuint *src = (const GLuint *) values;
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
/* direct access */
GLuint i;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (src[i] << 8) | (*dst & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (src[i] << 8) | (*dst & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (src[i] & 0xffffff) | (*dst & 0xff000000);
+ }
}
}
}
@@ -225,9 +292,19 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
/* get, modify, put */
GLuint temp[MAX_WIDTH], i;
dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] << 8) | (temp[i] & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] << 8) | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
+ }
}
}
dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
@@ -241,12 +318,23 @@ put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb,
{
struct gl_renderbuffer *dsrb = z24rb->Wrapped;
GLuint temp[MAX_WIDTH], i;
- const GLuint shiftedVal = *((GLuint *) value) << 8;
/* get, modify, put */
dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ const GLuint shiftedVal = *((GLuint *) value) << 8;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ const GLuint shiftedVal = *((GLuint *) value);
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff000000);
+ }
}
}
dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
@@ -264,7 +352,8 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx,
{
struct gl_renderbuffer *z24rb;
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
+ dsrb->Format == MESA_FORMAT_S8_Z24);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
z24rb = _mesa_new_renderbuffer(ctx, 0);
@@ -277,10 +366,9 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx,
z24rb->Width = dsrb->Width;
z24rb->Height = dsrb->Height;
z24rb->InternalFormat = GL_DEPTH_COMPONENT24;
- z24rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+ z24rb->Format = MESA_FORMAT_X8_Z24;
z24rb->_BaseFormat = GL_DEPTH_COMPONENT;
z24rb->DataType = GL_UNSIGNED_INT;
- z24rb->DepthBits = 24;
z24rb->Data = NULL;
z24rb->Delete = delete_wrapper;
z24rb->AllocStorage = alloc_wrapper_storage;
@@ -310,14 +398,21 @@ get_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
GLubyte *dst = (GLubyte *) values;
const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (!src) {
dsrb->GetRow(ctx, dsrb, count, x, y, temp);
src = temp;
}
- for (i = 0; i < count; i++) {
- dst[i] = src[i] & 0xff;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] & 0xff;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] >> 24;
+ }
}
}
@@ -329,13 +424,20 @@ get_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
GLuint temp[MAX_WIDTH], i;
GLubyte *dst = (GLubyte *) values;
ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
ASSERT(count <= MAX_WIDTH);
/* don't bother trying direct access */
dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] & 0xff;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] & 0xff;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] >> 24;
+ }
}
}
@@ -347,14 +449,23 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
const GLubyte *src = (const GLubyte *) values;
GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (dst) {
/* direct access */
GLuint i;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff00) | src[i];
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff) | (src[i] << 24);
+ }
}
}
}
@@ -362,9 +473,19 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
/* get, modify, put */
GLuint temp[MAX_WIDTH], i;
dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | src[i];
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
+ }
}
}
dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
@@ -379,14 +500,23 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
const GLubyte val = *((GLubyte *) value);
GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (dst) {
/* direct access */
GLuint i;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff00) | val;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff00) | val;
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff) | (val << 24);
+ }
}
}
}
@@ -394,9 +524,19 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
/* get, modify, put */
GLuint temp[MAX_WIDTH], i;
dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | val;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | val;
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (val << 24);
+ }
}
}
dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
@@ -411,15 +551,25 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
struct gl_renderbuffer *dsrb = s8rb->Wrapped;
const GLubyte *src = (const GLubyte *) values;
ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
/* direct access */
GLuint i;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (*dst & 0xffffff00) | src[i];
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (*dst & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (*dst & 0xffffff) | (src[i] << 24);
+ }
}
}
}
@@ -427,9 +577,19 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
/* get, modify, put */
GLuint temp[MAX_WIDTH], i;
dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | src[i];
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
+ }
}
}
dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
@@ -446,9 +606,19 @@ put_mono_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count,
const GLubyte val = *((GLubyte *) value);
/* get, modify, put */
dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | val;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | val;
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (val << 24);
+ }
}
}
dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
@@ -465,7 +635,8 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb)
{
struct gl_renderbuffer *s8rb;
- ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
+ dsrb->Format == MESA_FORMAT_S8_Z24);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
s8rb = _mesa_new_renderbuffer(ctx, 0);
@@ -478,10 +649,9 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb)
s8rb->Width = dsrb->Width;
s8rb->Height = dsrb->Height;
s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT;
- s8rb->_ActualFormat = GL_STENCIL_INDEX8_EXT;
+ s8rb->Format = MESA_FORMAT_S8;
s8rb->_BaseFormat = GL_STENCIL_INDEX;
s8rb->DataType = GL_UNSIGNED_BYTE;
- s8rb->StencilBits = 8;
s8rb->Data = NULL;
s8rb->Delete = delete_wrapper;
s8rb->AllocStorage = alloc_wrapper_storage;
@@ -528,10 +698,10 @@ _mesa_extract_stencil(GLcontext *ctx,
ASSERT(dsRb);
ASSERT(stencilRb);
- ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT ||
- stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
+ stencilRb->Format == MESA_FORMAT_S8);
ASSERT(dsRb->Width == stencilRb->Width);
ASSERT(dsRb->Height == stencilRb->Height);
@@ -541,7 +711,7 @@ _mesa_extract_stencil(GLcontext *ctx,
for (row = 0; row < height; row++) {
GLuint depthStencil[MAX_WIDTH];
dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
- if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ if (stencilRb->Format == MESA_FORMAT_S8) {
/* 8bpp stencil */
GLubyte stencil[MAX_WIDTH];
GLuint i;
@@ -553,7 +723,7 @@ _mesa_extract_stencil(GLcontext *ctx,
else {
/* 32bpp stencil */
/* the 24 depth bits will be ignored */
- ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL);
}
@@ -577,10 +747,10 @@ _mesa_insert_stencil(GLcontext *ctx,
ASSERT(dsRb);
ASSERT(stencilRb);
- ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT ||
- stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
+ stencilRb->Format == MESA_FORMAT_S8);
ASSERT(dsRb->Width == stencilRb->Width);
ASSERT(dsRb->Height == stencilRb->Height);
@@ -593,7 +763,7 @@ _mesa_insert_stencil(GLcontext *ctx,
dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
- if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ if (stencilRb->Format == MESA_FORMAT_S8) {
/* 8bpp stencil */
GLubyte stencil[MAX_WIDTH];
GLuint i;
@@ -605,7 +775,7 @@ _mesa_insert_stencil(GLcontext *ctx,
else {
/* 32bpp stencil buffer */
GLuint stencil[MAX_WIDTH], i;
- ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
for (i = 0; i < width; i++) {
@@ -631,7 +801,7 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb)
GLubyte *data;
GLint i, j, k;
- ASSERT(stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_S8);
ASSERT(stencilRb->Data);
data = (GLubyte *) stencilRb->Data;
@@ -650,6 +820,4 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb)
stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL);
}
_mesa_free(data);
-
- stencilRb->_BaseFormat = GL_DEPTH_STENCIL_EXT;
}
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index bf1a013789..eb0d1ff8a7 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -37,12 +37,11 @@
* \author Brian Paul <brian@precisioninsight.com>
*/
-#ifndef GLX_USE_APPLEGL
-
#include "main/glheader.h"
#include "main/compiler.h"
#include "glapi/glapi.h"
#include "glapi/glapitable.h"
+#include "glapi/glapidispatch.h"
#include "glapi/glthread.h"
@@ -88,9 +87,6 @@
#define GLAPIENTRY
#endif
-#include "glapi/dispatch.h"
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
-
-#endif /* !GLX_USE_APPLEGL */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 95c1b9015b..21a8216254 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.7
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -91,6 +92,33 @@
#include "glapi/dispatch.h"
+
+/**
+ * Other parts of Mesa (such as the VBO module) can plug into the display
+ * list system. This structure describes new display list instructions.
+ */
+struct gl_list_instruction
+{
+ GLuint Size;
+ void (*Execute)( GLcontext *ctx, void *data );
+ void (*Destroy)( GLcontext *ctx, void *data );
+ void (*Print)( GLcontext *ctx, void *data );
+};
+
+
+#define MAX_DLIST_EXT_OPCODES 16
+
+/**
+ * Used by device drivers to hook new commands into display lists.
+ */
+struct gl_list_extensions
+{
+ struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
+ GLuint NumOpcodes;
+};
+
+
+
/**
* Flush vertices.
*
@@ -190,8 +218,13 @@ typedef enum
OPCODE_CLEAR_DEPTH,
OPCODE_CLEAR_INDEX,
OPCODE_CLEAR_STENCIL,
+ OPCODE_CLEAR_BUFFER_IV,
+ OPCODE_CLEAR_BUFFER_UIV,
+ OPCODE_CLEAR_BUFFER_FV,
+ OPCODE_CLEAR_BUFFER_FI,
OPCODE_CLIP_PLANE,
OPCODE_COLOR_MASK,
+ OPCODE_COLOR_MASK_INDEXED,
OPCODE_COLOR_MATERIAL,
OPCODE_COLOR_TABLE,
OPCODE_COLOR_TABLE_PARAMETER_FV,
@@ -216,9 +249,11 @@ typedef enum
OPCODE_DEPTH_MASK,
OPCODE_DEPTH_RANGE,
OPCODE_DISABLE,
+ OPCODE_DISABLE_INDEXED,
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
+ OPCODE_ENABLE_INDEXED,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
OPCODE_FOG,
@@ -477,6 +512,49 @@ lookup_list(GLcontext *ctx, GLuint list)
}
+/** Is the given opcode an extension code? */
+static INLINE GLboolean
+is_ext_opcode(OpCode opcode)
+{
+ return (opcode >= OPCODE_EXT_0);
+}
+
+
+/** Destroy an extended opcode instruction */
+static GLint
+ext_opcode_destroy(GLcontext *ctx, Node *node)
+{
+ const GLint i = node[0].opcode - OPCODE_EXT_0;
+ GLint step;
+ ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]);
+ step = ctx->ListExt->Opcode[i].Size;
+ return step;
+}
+
+
+/** Execute an extended opcode instruction */
+static GLint
+ext_opcode_execute(GLcontext *ctx, Node *node)
+{
+ const GLint i = node[0].opcode - OPCODE_EXT_0;
+ GLint step;
+ ctx->ListExt->Opcode[i].Execute(ctx, &node[1]);
+ step = ctx->ListExt->Opcode[i].Size;
+ return step;
+}
+
+
+/** Print an extended opcode instruction */
+static GLint
+ext_opcode_print(GLcontext *ctx, Node *node)
+{
+ const GLint i = node[0].opcode - OPCODE_EXT_0;
+ GLint step;
+ ctx->ListExt->Opcode[i].Print(ctx, &node[1]);
+ step = ctx->ListExt->Opcode[i].Size;
+ return step;
+}
+
/**
* Delete the named display list, but don't remove from hash table.
@@ -492,16 +570,14 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist)
done = block ? GL_FALSE : GL_TRUE;
while (!done) {
+ const OpCode opcode = n[0].opcode;
/* check for extension opcodes first */
-
- GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0;
- if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
- ctx->ListExt.Opcode[i].Destroy(ctx, &n[1]);
- n += ctx->ListExt.Opcode[i].Size;
+ if (is_ext_opcode(opcode)) {
+ n += ext_opcode_destroy(ctx, n);
}
else {
- switch (n[0].opcode) {
+ switch (opcode) {
/* for some commands, we need to free malloc'd memory */
case OPCODE_MAP1:
_mesa_free(n[6].data);
@@ -789,14 +865,13 @@ unpack_image(GLcontext *ctx, GLuint dimensions,
/**
- * Allocate space for a display list instruction.
+ * Allocate space for a display list instruction (opcode + payload space).
* \param opcode the instruction opcode (OPCODE_* value)
- * \param bytes instruction size in bytes, not counting opcode.
- * \return pointer to the usable data area (not including the internal
- * opcode).
+ * \param bytes instruction payload size (not counting opcode)
+ * \return pointer to allocated memory (the opcode space)
*/
-void *
-_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
+static Node *
+dlist_alloc(GLcontext *ctx, OpCode opcode, GLuint bytes)
{
const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
Node *n;
@@ -830,9 +905,30 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
ctx->ListState.CurrentPos += numNodes;
- n[0].opcode = (OpCode) opcode;
+ n[0].opcode = opcode;
- return (void *) (n + 1); /* return ptr to node following opcode */
+ return n;
+}
+
+
+
+/**
+ * Allocate space for a display list instruction. Used by callers outside
+ * this file for things like VBO vertex data.
+ *
+ * \param opcode the instruction opcode (OPCODE_* value)
+ * \param bytes instruction size in bytes, not counting opcode.
+ * \return pointer to the usable data area (not including the internal
+ * opcode).
+ */
+void *
+_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint bytes)
+{
+ Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
+ if (n)
+ return n + 1; /* return pointer to payload area, after opcode */
+ else
+ return NULL;
}
@@ -847,35 +943,39 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
* \return the new opcode number or -1 if error
*/
GLint
-_mesa_alloc_opcode(GLcontext *ctx,
- GLuint size,
- void (*execute) (GLcontext *, void *),
- void (*destroy) (GLcontext *, void *),
- void (*print) (GLcontext *, void *))
-{
- if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) {
- const GLuint i = ctx->ListExt.NumOpcodes++;
- ctx->ListExt.Opcode[i].Size =
+_mesa_dlist_alloc_opcode(GLcontext *ctx,
+ GLuint size,
+ void (*execute) (GLcontext *, void *),
+ void (*destroy) (GLcontext *, void *),
+ void (*print) (GLcontext *, void *))
+{
+ if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
+ const GLuint i = ctx->ListExt->NumOpcodes++;
+ ctx->ListExt->Opcode[i].Size =
1 + (size + sizeof(Node) - 1) / sizeof(Node);
- ctx->ListExt.Opcode[i].Execute = execute;
- ctx->ListExt.Opcode[i].Destroy = destroy;
- ctx->ListExt.Opcode[i].Print = print;
+ ctx->ListExt->Opcode[i].Execute = execute;
+ ctx->ListExt->Opcode[i].Destroy = destroy;
+ ctx->ListExt->Opcode[i].Print = print;
return i + OPCODE_EXT_0;
}
return -1;
}
-
/**
- * Allocate display list instruction. Returns Node ptr to where the opcode
- * is stored.
- * - nParams is the number of function parameters
- * - return value a pointer to sizeof(Node) before the actual
- * usable data area.
+ * Allocate space for a display list instruction. The space is basically
+ * an array of Nodes where node[0] holds the opcode, node[1] is the first
+ * function parameter, node[2] is the second parameter, etc.
+ *
+ * \param opcode one of OPCODE_x
+ * \param nparams number of function parameters
+ * \return pointer to start of instruction space
*/
-#define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
- ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
+static INLINE Node *
+alloc_instruction(GLcontext *ctx, OpCode opcode, GLuint nparams)
+{
+ return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
+}
@@ -888,7 +988,7 @@ save_Accum(GLenum op, GLfloat value)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ACCUM, 2);
+ n = alloc_instruction(ctx, OPCODE_ACCUM, 2);
if (n) {
n[1].e = op;
n[2].f = value;
@@ -905,7 +1005,7 @@ save_AlphaFunc(GLenum func, GLclampf ref)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ALPHA_FUNC, 2);
+ n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2);
if (n) {
n[1].e = func;
n[2].f = (GLfloat) ref;
@@ -922,7 +1022,7 @@ save_BindTexture(GLenum target, GLuint texture)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_TEXTURE, 2);
+ n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2);
if (n) {
n[1].e = target;
n[2].ui = texture;
@@ -941,7 +1041,7 @@ save_Bitmap(GLsizei width, GLsizei height,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7);
+ n = alloc_instruction(ctx, OPCODE_BITMAP, 7);
if (n) {
n[1].i = (GLint) width;
n[2].i = (GLint) height;
@@ -964,7 +1064,7 @@ save_BlendEquation(GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION, 1);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1);
if (n) {
n[1].e = mode;
}
@@ -980,7 +1080,7 @@ save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
if (n) {
n[1].e = modeRGB;
n[2].e = modeA;
@@ -998,7 +1098,7 @@ save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
+ n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
if (n) {
n[1].e = sfactorRGB;
n[2].e = dfactorRGB;
@@ -1025,7 +1125,7 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_COLOR, 4);
+ n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4);
if (n) {
n[1].f = red;
n[2].f = green;
@@ -1059,7 +1159,7 @@ save_CallList(GLuint list)
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST, 1);
+ n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1);
if (n) {
n[1].ui = list;
}
@@ -1103,7 +1203,7 @@ save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
for (i = 0; i < num; i++) {
GLint list = translate_id(i, type, lists);
- Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2);
+ Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
if (n) {
n[1].i = list;
n[2].b = typeErrorFlag;
@@ -1127,7 +1227,7 @@ save_Clear(GLbitfield mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR, 1);
+ n = alloc_instruction(ctx, OPCODE_CLEAR, 1);
if (n) {
n[1].bf = mask;
}
@@ -1138,12 +1238,116 @@ save_Clear(GLbitfield mask)
static void GLAPIENTRY
+save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].i = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].i = value[1];
+ n[5].i = value[2];
+ n[6].i = value[3];
+ }
+ else {
+ n[4].i = 0;
+ n[5].i = 0;
+ n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].ui = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].ui = value[1];
+ n[5].ui = value[2];
+ n[6].ui = value[3];
+ }
+ else {
+ n[4].ui = 0;
+ n[5].ui = 0;
+ n[6].ui = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].f = value[1];
+ n[5].f = value[2];
+ n[6].f = value[3];
+ }
+ else {
+ n[4].f = 0.0F;
+ n[5].f = 0.0F;
+ n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = depth;
+ n[4].i = stencil;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_ACCUM, 4);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4);
if (n) {
n[1].f = red;
n[2].f = green;
@@ -1162,7 +1366,7 @@ save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_COLOR, 4);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4);
if (n) {
n[1].f = red;
n[2].f = green;
@@ -1181,7 +1385,7 @@ save_ClearDepth(GLclampd depth)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_DEPTH, 1);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1);
if (n) {
n[1].f = (GLfloat) depth;
}
@@ -1197,7 +1401,7 @@ save_ClearIndex(GLfloat c)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_INDEX, 1);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1);
if (n) {
n[1].f = c;
}
@@ -1213,7 +1417,7 @@ save_ClearStencil(GLint s)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_STENCIL, 1);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1);
if (n) {
n[1].i = s;
}
@@ -1229,7 +1433,7 @@ save_ClipPlane(GLenum plane, const GLdouble * equ)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CLIP_PLANE, 5);
+ n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5);
if (n) {
n[1].e = plane;
n[2].f = (GLfloat) equ[0];
@@ -1251,7 +1455,7 @@ save_ColorMask(GLboolean red, GLboolean green,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MASK, 4);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4);
if (n) {
n[1].b = red;
n[2].b = green;
@@ -1265,13 +1469,34 @@ save_ColorMask(GLboolean red, GLboolean green,
static void GLAPIENTRY
+save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].b = red;
+ n[3].b = green;
+ n[4].b = blue;
+ n[5].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ColorMaterial(GLenum face, GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MATERIAL, 2);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2);
if (n) {
n[1].e = face;
n[2].e = mode;
@@ -1296,7 +1521,7 @@ save_ColorTable(GLenum target, GLenum internalFormat,
else {
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6);
+ n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6);
if (n) {
n[1].e = target;
n[2].e = internalFormat;
@@ -1324,7 +1549,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
+ n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -1353,7 +1578,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
+ n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -1382,7 +1607,7 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6);
+ n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6);
if (n) {
n[1].e = target;
n[2].i = start;
@@ -1407,7 +1632,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start,
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
+ n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
if (n) {
n[1].e = target;
n[2].i = start;
@@ -1429,7 +1654,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat,
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_TABLE, 5);
+ n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5);
if (n) {
n[1].e = target;
n[2].e = internalformat;
@@ -1452,7 +1677,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
if (n) {
n[1].e = target;
n[2].e = internalFormat;
@@ -1479,7 +1704,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
if (n) {
n[1].e = target;
n[2].e = internalFormat;
@@ -1504,7 +1729,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -1522,7 +1747,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -1550,7 +1775,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -1569,7 +1794,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -1597,7 +1822,7 @@ save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_PIXELS, 5);
+ n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5);
if (n) {
n[1].i = x;
n[2].i = y;
@@ -1619,7 +1844,7 @@ save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -1645,7 +1870,7 @@ save_CopyTexImage2D(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -1671,7 +1896,7 @@ save_CopyTexSubImage1D(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -1695,7 +1920,7 @@ save_CopyTexSubImage2D(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -1721,7 +1946,7 @@ save_CopyTexSubImage3D(GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -1747,7 +1972,7 @@ save_CullFace(GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_CULL_FACE, 1);
+ n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1);
if (n) {
n[1].e = mode;
}
@@ -1763,7 +1988,7 @@ save_DepthFunc(GLenum func)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_FUNC, 1);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1);
if (n) {
n[1].e = func;
}
@@ -1779,7 +2004,7 @@ save_DepthMask(GLboolean mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_MASK, 1);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1);
if (n) {
n[1].b = mask;
}
@@ -1795,7 +2020,7 @@ save_DepthRange(GLclampd nearval, GLclampd farval)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_RANGE, 2);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2);
if (n) {
n[1].f = (GLfloat) nearval;
n[2].f = (GLfloat) farval;
@@ -1812,7 +2037,7 @@ save_Disable(GLenum cap)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DISABLE, 1);
+ n = alloc_instruction(ctx, OPCODE_DISABLE, 1);
if (n) {
n[1].e = cap;
}
@@ -1823,12 +2048,29 @@ save_Disable(GLenum cap)
static void GLAPIENTRY
+save_DisableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+static void GLAPIENTRY
save_DrawBuffer(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFER, 1);
+ n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1);
if (n) {
n[1].e = mode;
}
@@ -1847,7 +2089,7 @@ save_DrawPixels(GLsizei width, GLsizei height,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5);
+ n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5);
if (n) {
n[1].i = width;
n[2].i = height;
@@ -1869,7 +2111,7 @@ save_Enable(GLenum cap)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ENABLE, 1);
+ n = alloc_instruction(ctx, OPCODE_ENABLE, 1);
if (n) {
n[1].e = cap;
}
@@ -1881,12 +2123,30 @@ save_Enable(GLenum cap)
static void GLAPIENTRY
+save_EnableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+
+static void GLAPIENTRY
save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH1, 3);
+ n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3);
if (n) {
n[1].e = mode;
n[2].i = i1;
@@ -1904,7 +2164,7 @@ save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH2, 5);
+ n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5);
if (n) {
n[1].e = mode;
n[2].i = i1;
@@ -1926,7 +2186,7 @@ save_Fogfv(GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_FOG, 5);
+ n = alloc_instruction(ctx, OPCODE_FOG, 5);
if (n) {
n[1].e = pname;
n[2].f = params[0];
@@ -1995,7 +2255,7 @@ save_FrontFace(GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_FRONT_FACE, 1);
+ n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1);
if (n) {
n[1].e = mode;
}
@@ -2012,7 +2272,7 @@ save_Frustum(GLdouble left, GLdouble right,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_FRUSTUM, 6);
+ n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6);
if (n) {
n[1].f = (GLfloat) left;
n[2].f = (GLfloat) right;
@@ -2033,7 +2293,7 @@ save_Hint(GLenum target, GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_HINT, 2);
+ n = alloc_instruction(ctx, OPCODE_HINT, 2);
if (n) {
n[1].e = target;
n[2].e = mode;
@@ -2052,7 +2312,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_HISTOGRAM, 4);
+ n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4);
if (n) {
n[1].e = target;
n[2].i = width;
@@ -2071,7 +2331,7 @@ save_IndexMask(GLuint mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_INDEX_MASK, 1);
+ n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1);
if (n) {
n[1].ui = mask;
}
@@ -2086,7 +2346,7 @@ save_InitNames(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_INIT_NAMES, 0);
+ (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0);
if (ctx->ExecuteFlag) {
CALL_InitNames(ctx->Exec, ());
}
@@ -2099,7 +2359,7 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT, 6);
+ n = alloc_instruction(ctx, OPCODE_LIGHT, 6);
if (n) {
GLint i, nParams;
n[1].e = light;
@@ -2213,7 +2473,7 @@ save_LightModelfv(GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT_MODEL, 5);
+ n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5);
if (n) {
n[1].e = pname;
n[2].f = params[0];
@@ -2280,7 +2540,7 @@ save_LineStipple(GLint factor, GLushort pattern)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_STIPPLE, 2);
+ n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2);
if (n) {
n[1].i = factor;
n[2].us = pattern;
@@ -2297,7 +2557,7 @@ save_LineWidth(GLfloat width)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_WIDTH, 1);
+ n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1);
if (n) {
n[1].f = width;
}
@@ -2313,7 +2573,7 @@ save_ListBase(GLuint base)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LIST_BASE, 1);
+ n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1);
if (n) {
n[1].ui = base;
}
@@ -2328,7 +2588,7 @@ save_LoadIdentity(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_IDENTITY, 0);
+ (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0);
if (ctx->ExecuteFlag) {
CALL_LoadIdentity(ctx->Exec, ());
}
@@ -2341,7 +2601,7 @@ save_LoadMatrixf(const GLfloat * m)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_MATRIX, 16);
+ n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16);
if (n) {
GLuint i;
for (i = 0; i < 16; i++) {
@@ -2372,7 +2632,7 @@ save_LoadName(GLuint name)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_NAME, 1);
+ n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1);
if (n) {
n[1].ui = name;
}
@@ -2388,7 +2648,7 @@ save_LogicOp(GLenum opcode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LOGIC_OP, 1);
+ n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1);
if (n) {
n[1].e = opcode;
}
@@ -2405,7 +2665,7 @@ save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6);
+ n = alloc_instruction(ctx, OPCODE_MAP1, 6);
if (n) {
GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
n[1].e = target;
@@ -2427,7 +2687,7 @@ save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6);
+ n = alloc_instruction(ctx, OPCODE_MAP1, 6);
if (n) {
GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
n[1].e = target;
@@ -2452,7 +2712,7 @@ save_Map2d(GLenum target,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10);
+ n = alloc_instruction(ctx, OPCODE_MAP2, 10);
if (n) {
GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
vstride, vorder, points);
@@ -2485,7 +2745,7 @@ save_Map2f(GLenum target,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10);
+ n = alloc_instruction(ctx, OPCODE_MAP2, 10);
if (n) {
GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
vstride, vorder, points);
@@ -2514,7 +2774,7 @@ save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID1, 3);
+ n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3);
if (n) {
n[1].i = un;
n[2].f = u1;
@@ -2540,7 +2800,7 @@ save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID2, 6);
+ n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6);
if (n) {
n[1].i = un;
n[2].f = u1;
@@ -2571,7 +2831,7 @@ save_MatrixMode(GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MATRIX_MODE, 1);
+ n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1);
if (n) {
n[1].e = mode;
}
@@ -2588,7 +2848,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MIN_MAX, 3);
+ n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3);
if (n) {
n[1].e = target;
n[2].e = internalFormat;
@@ -2606,7 +2866,7 @@ save_MultMatrixf(const GLfloat * m)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MULT_MATRIX, 16);
+ n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16);
if (n) {
GLuint i;
for (i = 0; i < 16; i++) {
@@ -2650,7 +2910,7 @@ save_Ortho(GLdouble left, GLdouble right,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ORTHO, 6);
+ n = alloc_instruction(ctx, OPCODE_ORTHO, 6);
if (n) {
n[1].f = (GLfloat) left;
n[2].f = (GLfloat) right;
@@ -2671,7 +2931,7 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_MAP, 3);
+ n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3);
if (n) {
n[1].e = map;
n[2].i = mapsize;
@@ -2728,7 +2988,7 @@ save_PixelTransferf(GLenum pname, GLfloat param)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_TRANSFER, 2);
+ n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2);
if (n) {
n[1].e = pname;
n[2].f = param;
@@ -2752,7 +3012,7 @@ save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_ZOOM, 2);
+ n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2);
if (n) {
n[1].f = xfactor;
n[2].f = yfactor;
@@ -2769,7 +3029,7 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_PARAMETERS, 4);
+ n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4);
if (n) {
n[1].e = pname;
n[2].f = params[0];
@@ -2816,7 +3076,7 @@ save_PointSize(GLfloat size)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_SIZE, 1);
+ n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1);
if (n) {
n[1].f = size;
}
@@ -2832,7 +3092,7 @@ save_PolygonMode(GLenum face, GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_MODE, 2);
+ n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2);
if (n) {
n[1].e = face;
n[2].e = mode;
@@ -2851,7 +3111,7 @@ save_PolygonStipple(const GLubyte * pattern)
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
+ n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1);
if (n) {
n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
pattern, &ctx->Unpack);
@@ -2868,7 +3128,7 @@ save_PolygonOffset(GLfloat factor, GLfloat units)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_OFFSET, 2);
+ n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2);
if (n) {
n[1].f = factor;
n[2].f = units;
@@ -2893,7 +3153,7 @@ save_PopAttrib(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_ATTRIB, 0);
+ (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0);
if (ctx->ExecuteFlag) {
CALL_PopAttrib(ctx->Exec, ());
}
@@ -2905,7 +3165,7 @@ save_PopMatrix(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_MATRIX, 0);
+ (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0);
if (ctx->ExecuteFlag) {
CALL_PopMatrix(ctx->Exec, ());
}
@@ -2917,7 +3177,7 @@ save_PopName(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_NAME, 0);
+ (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0);
if (ctx->ExecuteFlag) {
CALL_PopName(ctx->Exec, ());
}
@@ -2934,7 +3194,7 @@ save_PrioritizeTextures(GLsizei num, const GLuint * textures,
for (i = 0; i < num; i++) {
Node *n;
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
+ n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
if (n) {
n[1].ui = textures[i];
n[2].f = priorities[i];
@@ -2952,7 +3212,7 @@ save_PushAttrib(GLbitfield mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_ATTRIB, 1);
+ n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1);
if (n) {
n[1].bf = mask;
}
@@ -2967,7 +3227,7 @@ save_PushMatrix(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_MATRIX, 0);
+ (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0);
if (ctx->ExecuteFlag) {
CALL_PushMatrix(ctx->Exec, ());
}
@@ -2980,7 +3240,7 @@ save_PushName(GLuint name)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_NAME, 1);
+ n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1);
if (n) {
n[1].ui = name;
}
@@ -2996,7 +3256,7 @@ save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_RASTER_POS, 4);
+ n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4);
if (n) {
n[1].f = x;
n[2].f = y;
@@ -3155,7 +3415,7 @@ save_PassThrough(GLfloat token)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PASSTHROUGH, 1);
+ n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1);
if (n) {
n[1].f = token;
}
@@ -3171,7 +3431,7 @@ save_ReadBuffer(GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_READ_BUFFER, 1);
+ n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1);
if (n) {
n[1].e = mode;
}
@@ -3187,7 +3447,7 @@ save_ResetHistogram(GLenum target)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_HISTOGRAM, 1);
+ n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1);
if (n) {
n[1].e = target;
}
@@ -3203,7 +3463,7 @@ save_ResetMinmax(GLenum target)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_MIN_MAX, 1);
+ n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1);
if (n) {
n[1].e = target;
}
@@ -3219,7 +3479,7 @@ save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ROTATE, 4);
+ n = alloc_instruction(ctx, OPCODE_ROTATE, 4);
if (n) {
n[1].f = angle;
n[2].f = x;
@@ -3245,7 +3505,7 @@ save_Scalef(GLfloat x, GLfloat y, GLfloat z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_SCALE, 3);
+ n = alloc_instruction(ctx, OPCODE_SCALE, 3);
if (n) {
n[1].f = x;
n[2].f = y;
@@ -3270,7 +3530,7 @@ save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_SCISSOR, 4);
+ n = alloc_instruction(ctx, OPCODE_SCISSOR, 4);
if (n) {
n[1].i = x;
n[2].i = y;
@@ -3304,7 +3564,7 @@ save_ShadeModel(GLenum mode)
if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
ctx->ListState.Current.ShadeModel = mode;
- n = ALLOC_INSTRUCTION(ctx, OPCODE_SHADE_MODEL, 1);
+ n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
if (n) {
n[1].e = mode;
}
@@ -3317,7 +3577,7 @@ save_StencilFunc(GLenum func, GLint ref, GLuint mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC, 3);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3);
if (n) {
n[1].e = func;
n[2].i = ref;
@@ -3335,7 +3595,7 @@ save_StencilMask(GLuint mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK, 1);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1);
if (n) {
n[1].ui = mask;
}
@@ -3351,7 +3611,7 @@ save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP, 3);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3);
if (n) {
n[1].e = fail;
n[2].e = zfail;
@@ -3369,7 +3629,7 @@ save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
if (n) {
n[1].e = face;
n[2].e = func;
@@ -3390,7 +3650,7 @@ save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* GL_FRONT */
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
if (n) {
n[1].e = GL_FRONT;
n[2].e = frontfunc;
@@ -3398,7 +3658,7 @@ save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
n[4].ui = mask;
}
/* GL_BACK */
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
if (n) {
n[1].e = GL_BACK;
n[2].e = backfunc;
@@ -3418,7 +3678,7 @@ save_StencilMaskSeparate(GLenum face, GLuint mask)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
if (n) {
n[1].e = face;
n[2].ui = mask;
@@ -3435,7 +3695,7 @@ save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
if (n) {
n[1].e = face;
n[2].e = fail;
@@ -3454,7 +3714,7 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXENV, 6);
+ n = alloc_instruction(ctx, OPCODE_TEXENV, 6);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -3519,7 +3779,7 @@ save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXGEN, 6);
+ n = alloc_instruction(ctx, OPCODE_TEXGEN, 6);
if (n) {
n[1].e = coord;
n[2].e = pname;
@@ -3594,7 +3854,7 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXPARAMETER, 6);
+ n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6);
if (n) {
n[1].e = target;
n[2].e = pname;
@@ -3654,7 +3914,7 @@ save_TexImage1D(GLenum target,
else {
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8);
+ n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -3689,7 +3949,7 @@ save_TexImage2D(GLenum target,
else {
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9);
+ n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -3727,7 +3987,7 @@ save_TexImage3D(GLenum target,
else {
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10);
+ n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -3760,7 +4020,7 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
+ n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -3789,7 +4049,7 @@ save_TexSubImage2D(GLenum target, GLint level,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
+ n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -3820,7 +4080,7 @@ save_TexSubImage3D(GLenum target, GLint level,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
+ n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -3850,7 +4110,7 @@ save_Translatef(GLfloat x, GLfloat y, GLfloat z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TRANSLATE, 3);
+ n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3);
if (n) {
n[1].f = x;
n[2].f = y;
@@ -3876,7 +4136,7 @@ save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_VIEWPORT, 4);
+ n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4);
if (n) {
n[1].i = x;
n[2].i = y;
@@ -3895,7 +4155,7 @@ save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_WINDOW_POS, 4);
+ n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4);
if (n) {
n[1].f = x;
n[2].f = y;
@@ -4056,7 +4316,7 @@ save_ActiveTextureARB(GLenum target)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_TEXTURE, 1);
+ n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1);
if (n) {
n[1].e = target;
}
@@ -4129,7 +4389,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level,
return;
}
MEMCPY(image, data, imageSize);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -4175,7 +4435,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level,
return;
}
MEMCPY(image, data, imageSize);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -4222,7 +4482,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level,
return;
}
MEMCPY(image, data, imageSize);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -4265,7 +4525,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
return;
}
MEMCPY(image, data, imageSize);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -4305,7 +4565,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
return;
}
MEMCPY(image, data, imageSize);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -4347,7 +4607,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
return;
}
MEMCPY(image, data, imageSize);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
if (n) {
n[1].e = target;
n[2].i = level;
@@ -4380,7 +4640,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_SAMPLE_COVERAGE, 2);
+ n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2);
if (n) {
n[1].f = value;
n[2].b = invert;
@@ -4401,7 +4661,7 @@ save_BindProgramNV(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_PROGRAM_NV, 2);
+ n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2);
if (n) {
n[1].e = target;
n[2].ui = id;
@@ -4418,7 +4678,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4455,7 +4715,7 @@ save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat * p = params;
for (i = 0 ; i < count ; i++) {
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4503,7 +4763,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
+ n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
if (n) {
n[1].e = target;
n[2].ui = id;
@@ -4549,7 +4809,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
+ n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
if (n) {
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
if (!programCopy) {
@@ -4576,7 +4836,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2);
+ n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
if (n) {
GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
if (!idCopy) {
@@ -4600,7 +4860,7 @@ save_TrackMatrixNV(GLenum target, GLuint address,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 4);
+ n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
if (n) {
n[1].e = target;
n[2].ui = address;
@@ -4625,7 +4885,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4647,7 +4907,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4675,7 +4935,7 @@ save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat * p = params;
for (i = 0 ; i < count ; i++) {
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4702,7 +4962,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4724,7 +4984,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
if (n) {
n[1].e = target;
n[2].ui = index;
@@ -4747,7 +5007,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
if (n) {
GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
if (!nameCopy) {
@@ -4806,7 +5066,7 @@ save_ActiveStencilFaceEXT(GLenum face)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
+ n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
if (n) {
n[1].e = face;
}
@@ -4823,7 +5083,7 @@ save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
if (n) {
n[1].f = (GLfloat) zmin;
n[2].f = (GLfloat) zmax;
@@ -4846,7 +5106,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
if (n) {
GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
if (!programCopy) {
@@ -4875,7 +5135,7 @@ save_BeginQueryARB(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
+ n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
if (n) {
n[1].e = target;
n[2].ui = id;
@@ -4892,7 +5152,7 @@ save_EndQueryARB(GLenum target)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_END_QUERY_ARB, 1);
+ n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1);
if (n) {
n[1].e = target;
}
@@ -4910,7 +5170,7 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
+ n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
if (n) {
GLint i;
n[1].i = count;
@@ -4931,7 +5191,7 @@ save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
GET_CURRENT_CONTEXT(ctx);
Node *n;
- n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
+ n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
if (n) {
n[1].ui = pname;
n[2].f = param[0];
@@ -4962,7 +5222,7 @@ save_BindFragmentShaderATI(GLuint id)
GET_CURRENT_CONTEXT(ctx);
Node *n;
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
+ n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
if (n) {
n[1].ui = id;
}
@@ -4977,7 +5237,7 @@ save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
GET_CURRENT_CONTEXT(ctx);
Node *n;
- n = ALLOC_INSTRUCTION(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
+ n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
if (n) {
n[1].ui = dst;
n[2].f = value[0];
@@ -4997,7 +5257,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_NV, 2);
+ n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5018,7 +5278,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_NV, 3);
+ n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5040,7 +5300,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_NV, 4);
+ n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5063,7 +5323,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_NV, 5);
+ n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5088,7 +5348,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_ARB, 2);
+ n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5109,7 +5369,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_ARB, 3);
+ n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5131,7 +5391,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_ARB, 4);
+ n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5154,7 +5414,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_ARB, 5);
+ n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5);
if (n) {
n[1].e = attr;
n[2].f = x;
@@ -5179,7 +5439,7 @@ save_EvalCoord1f(GLfloat x)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C1, 1);
+ n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1);
if (n) {
n[1].f = x;
}
@@ -5200,7 +5460,7 @@ save_EvalCoord2f(GLfloat x, GLfloat y)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C2, 2);
+ n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2);
if (n) {
n[1].f = x;
n[2].f = y;
@@ -5223,7 +5483,7 @@ save_EvalPoint1(GLint x)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P1, 1);
+ n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1);
if (n) {
n[1].i = x;
}
@@ -5238,7 +5498,7 @@ save_EvalPoint2(GLint x, GLint y)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P2, 2);
+ n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2);
if (n) {
n[1].i = x;
n[2].i = y;
@@ -5341,7 +5601,7 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_MATERIAL, 6);
+ n = alloc_instruction(ctx, OPCODE_MATERIAL, 6);
if (n) {
n[1].e = face;
n[2].e = pname;
@@ -5384,7 +5644,7 @@ save_Begin(GLenum mode)
return;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN, 1);
+ n = alloc_instruction(ctx, OPCODE_BEGIN, 1);
if (n) {
n[1].e = mode;
}
@@ -5400,7 +5660,7 @@ save_End(void)
{
GET_CURRENT_CONTEXT(ctx);
SAVE_FLUSH_VERTICES(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_END, 0);
+ (void) alloc_instruction(ctx, OPCODE_END, 0);
ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
if (ctx->ExecuteFlag) {
CALL_End(ctx->Exec, ());
@@ -5413,7 +5673,7 @@ save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
GET_CURRENT_CONTEXT(ctx);
Node *n;
SAVE_FLUSH_VERTICES(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_RECTF, 4);
+ n = alloc_instruction(ctx, OPCODE_RECTF, 4);
if (n) {
n[1].f = a;
n[2].f = b;
@@ -5827,7 +6087,7 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
+ n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
if (n) {
n[1].i = srcX0;
n[2].i = srcY0;
@@ -5856,7 +6116,7 @@ save_ProvokingVertexEXT(GLenum mode)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_PROVOKING_VERTEX, 1);
+ n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1);
if (n) {
n[1].e = mode;
}
@@ -5874,7 +6134,7 @@ save_UseProgramObjectARB(GLhandleARB program)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_USE_PROGRAM, 1);
+ n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1);
if (n) {
n[1].ui = program;
}
@@ -5890,7 +6150,7 @@ save_Uniform1fARB(GLint location, GLfloat x)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1F, 2);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2);
if (n) {
n[1].i = location;
n[2].f = x;
@@ -5907,7 +6167,7 @@ save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2F, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3);
if (n) {
n[1].i = location;
n[2].f = x;
@@ -5925,7 +6185,7 @@ save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3F, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4);
if (n) {
n[1].i = location;
n[2].f = x;
@@ -5944,7 +6204,7 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4F, 5);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5);
if (n) {
n[1].i = location;
n[2].f = x;
@@ -5975,7 +6235,7 @@ save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1FV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -5992,7 +6252,7 @@ save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2FV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6009,7 +6269,7 @@ save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3FV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6026,7 +6286,7 @@ save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4FV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6044,7 +6304,7 @@ save_Uniform1iARB(GLint location, GLint x)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1I, 2);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2);
if (n) {
n[1].i = location;
n[2].i = x;
@@ -6060,7 +6320,7 @@ save_Uniform2iARB(GLint location, GLint x, GLint y)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2I, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3);
if (n) {
n[1].i = location;
n[2].i = x;
@@ -6077,7 +6337,7 @@ save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3I, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4);
if (n) {
n[1].i = location;
n[2].i = x;
@@ -6095,7 +6355,7 @@ save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4I, 5);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5);
if (n) {
n[1].i = location;
n[2].i = x;
@@ -6116,7 +6376,7 @@ save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1IV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6133,7 +6393,7 @@ save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2IV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6150,7 +6410,7 @@ save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3IV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6167,7 +6427,7 @@ save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4IV, 3);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6186,7 +6446,7 @@ save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX22, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6205,7 +6465,7 @@ save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX33, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6224,7 +6484,7 @@ save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX44, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6244,7 +6504,7 @@ save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX23, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6263,7 +6523,7 @@ save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX32, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6283,7 +6543,7 @@ save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX24, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6302,7 +6562,7 @@ save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX42, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6322,7 +6582,7 @@ save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX34, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6341,7 +6601,7 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX43, 4);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4);
if (n) {
n[1].i = location;
n[2].i = count;
@@ -6365,7 +6625,7 @@ static void
save_error(GLcontext *ctx, GLenum error, const char *s)
{
Node *n;
- n = ALLOC_INSTRUCTION(ctx, OPCODE_ERROR, 2);
+ n = alloc_instruction(ctx, OPCODE_ERROR, 2);
if (n) {
n[1].e = error;
n[2].data = (void *) s;
@@ -6441,13 +6701,10 @@ execute_list(GLcontext *ctx, GLuint list)
done = GL_FALSE;
while (!done) {
- OpCode opcode = n[0].opcode;
- int i = (int) n[0].opcode - (int) OPCODE_EXT_0;
+ const OpCode opcode = n[0].opcode;
- if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
- /* this is a driver-extended opcode */
- ctx->ListExt.Opcode[i].Execute(ctx, &n[1]);
- n += ctx->ListExt.Opcode[i].Size;
+ if (is_ext_opcode(opcode)) {
+ n += ext_opcode_execute(ctx, n);
}
else {
switch (opcode) {
@@ -6506,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_CLEAR:
CALL_Clear(ctx->Exec, (n[1].bf));
break;
+ case OPCODE_CLEAR_BUFFER_IV:
+ {
+ GLint value[4];
+ value[0] = n[3].i;
+ value[1] = n[4].i;
+ value[2] = n[5].i;
+ value[3] = n[6].i;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_UIV:
+ {
+ GLuint value[4];
+ value[0] = n[3].ui;
+ value[1] = n[4].ui;
+ value[2] = n[5].ui;
+ value[3] = n[6].ui;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FV:
+ {
+ GLfloat value[4];
+ value[0] = n[3].f;
+ value[1] = n[4].f;
+ value[2] = n[5].f;
+ value[3] = n[6].f;
+ /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FI:
+ /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ break;
case OPCODE_CLEAR_COLOR:
CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
break;
@@ -6534,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_COLOR_MASK:
CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
break;
+ case OPCODE_COLOR_MASK_INDEXED:
+ CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
+ n[4].b, n[5].b));
+ break;
case OPCODE_COLOR_MATERIAL:
CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
break;
@@ -6676,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_DISABLE:
CALL_Disable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_DISABLE_INDEXED:
+ CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_DRAW_BUFFER:
CALL_DrawBuffer(ctx->Exec, (n[1].e));
break;
@@ -6691,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_ENABLE:
CALL_Enable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_ENABLE_INDEXED:
+ CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_EVALMESH1:
CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
break;
@@ -7583,7 +7883,7 @@ _mesa_EndList(void)
*/
ctx->Driver.EndList(ctx);
- (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0);
+ (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0);
/* Destroy old list, if any */
destroy_list(ctx, ctx->ListState.CurrentList->Name);
@@ -8450,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_ClearStencil(table, save_ClearStencil);
SET_ClipPlane(table, save_ClipPlane);
SET_ColorMask(table, save_ColorMask);
+ SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
SET_ColorMaterial(table, save_ColorMaterial);
SET_CopyPixels(table, save_CopyPixels);
SET_CullFace(table, save_CullFace);
@@ -8458,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_DepthMask(table, save_DepthMask);
SET_DepthRange(table, save_DepthRange);
SET_Disable(table, save_Disable);
+ SET_DisableIndexedEXT(table, save_DisableIndexed);
SET_DrawBuffer(table, save_DrawBuffer);
SET_DrawPixels(table, save_DrawPixels);
SET_Enable(table, save_Enable);
+ SET_EnableIndexedEXT(table, save_EnableIndexed);
SET_EndList(table, _mesa_EndList);
SET_EvalMesh1(table, save_EvalMesh1);
SET_EvalMesh2(table, save_EvalMesh2);
@@ -9004,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table)
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
+
+ /* GL 3.0 */
+#if 0
+ SET_ClearBufferiv(table, save_ClearBufferiv);
+ SET_ClearBufferuiv(table, save_ClearBufferuiv);
+ SET_ClearBufferfv(table, save_ClearBufferfv);
+ SET_ClearBufferfi(table, save_ClearBufferfi);
+#else
+ (void) save_ClearBufferiv;
+ (void) save_ClearBufferuiv;
+ (void) save_ClearBufferfv;
+ (void) save_ClearBufferfi;
+#endif
}
@@ -9041,13 +9357,10 @@ print_list(GLcontext *ctx, GLuint list)
done = n ? GL_FALSE : GL_TRUE;
while (!done) {
- OpCode opcode = n[0].opcode;
- GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0;
+ const OpCode opcode = n[0].opcode;
- if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) {
- /* this is a driver-extended opcode */
- ctx->ListExt.Opcode[i].Print(ctx, &n[1]);
- n += ctx->ListExt.Opcode[i].Size;
+ if (is_ext_opcode(opcode)) {
+ n += ext_opcode_print(ctx, n);
}
else {
switch (opcode) {
@@ -9425,6 +9738,9 @@ _mesa_init_display_list(GLcontext *ctx)
tableInitialized = GL_TRUE;
}
+ /* extension info */
+ ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
+
/* Display list */
ctx->ListState.CallDepth = 0;
ctx->ExecuteFlag = GL_TRUE;
@@ -9439,3 +9755,11 @@ _mesa_init_display_list(GLcontext *ctx)
_mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
#endif
}
+
+
+void
+_mesa_free_display_list_data(GLcontext *ctx)
+{
+ free(ctx->ListExt);
+ ctx->ListExt = NULL;
+}
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index af36991d5e..f37a93a7f4 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -61,12 +61,12 @@ extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *li
extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
-extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz);
+extern void *_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint sz);
-extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
- void (*execute)( GLcontext *, void * ),
- void (*destroy)( GLcontext *, void * ),
- void (*print)( GLcontext *, void * ) );
+extern GLint _mesa_dlist_alloc_opcode( GLcontext *ctx, GLuint sz,
+ void (*execute)( GLcontext *, void * ),
+ void (*destroy)( GLcontext *, void * ),
+ void (*print)( GLcontext *, void * ) );
extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist);
@@ -106,5 +106,7 @@ _mesa_init_dlist_dispatch(struct _glapi_table *disp)
extern void _mesa_init_display_list( GLcontext * ctx );
+extern void _mesa_free_display_list_data(GLcontext *ctx);
+
#endif /* DLIST_H */
diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c
index 414cfad8e2..81e032081d 100644
--- a/src/mesa/main/dlopen.c
+++ b/src/mesa/main/dlopen.c
@@ -31,7 +31,7 @@
#include "compiler.h"
#include "dlopen.h"
-#if defined(_GNU_SOURCE) && !defined(__MINGW32__)
+#if defined(_GNU_SOURCE) && !defined(__MINGW32__) && !defined(__blrts)
#include <dlfcn.h>
#endif
#if defined(_WIN32)
@@ -46,7 +46,9 @@
void *
_mesa_dlopen(const char *libname, int flags)
{
-#if defined(_GNU_SOURCE)
+#if defined(__blrts)
+ return NULL;
+#elif defined(_GNU_SOURCE)
flags = RTLD_LAZY | RTLD_GLOBAL; /* Overriding flags at this time */
return dlopen(libname, flags);
#elif defined(__MINGW32__)
@@ -65,7 +67,9 @@ _mesa_dlopen(const char *libname, int flags)
GenericFunc
_mesa_dlsym(void *handle, const char *fname)
{
-#if defined(__DJGPP__)
+#if defined(__blrts)
+ return (GenericFunc) NULL;
+#elif defined(__DJGPP__)
/* need '_' prefix on symbol names */
char fname2[1000];
fname2[0] = '_';
@@ -88,7 +92,9 @@ _mesa_dlsym(void *handle, const char *fname)
void
_mesa_dlclose(void *handle)
{
-#if defined(_GNU_SOURCE)
+#if defined(__blrts)
+ (void) handle;
+#elif defined(_GNU_SOURCE)
dlclose(handle);
#elif defined(__MINGW32__)
FreeLibrary(handle);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 4383aed669..cd6e881ad2 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -55,46 +55,47 @@
static void
client_state(GLcontext *ctx, GLenum cap, GLboolean state)
{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint flag;
GLboolean *var;
switch (cap) {
case GL_VERTEX_ARRAY:
- var = &ctx->Array.ArrayObj->Vertex.Enabled;
+ var = &arrayObj->Vertex.Enabled;
flag = _NEW_ARRAY_VERTEX;
break;
case GL_NORMAL_ARRAY:
- var = &ctx->Array.ArrayObj->Normal.Enabled;
+ var = &arrayObj->Normal.Enabled;
flag = _NEW_ARRAY_NORMAL;
break;
case GL_COLOR_ARRAY:
- var = &ctx->Array.ArrayObj->Color.Enabled;
+ var = &arrayObj->Color.Enabled;
flag = _NEW_ARRAY_COLOR0;
break;
case GL_INDEX_ARRAY:
- var = &ctx->Array.ArrayObj->Index.Enabled;
+ var = &arrayObj->Index.Enabled;
flag = _NEW_ARRAY_INDEX;
break;
case GL_TEXTURE_COORD_ARRAY:
- var = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled;
+ var = &arrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled;
flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture);
break;
case GL_EDGE_FLAG_ARRAY:
- var = &ctx->Array.ArrayObj->EdgeFlag.Enabled;
+ var = &arrayObj->EdgeFlag.Enabled;
flag = _NEW_ARRAY_EDGEFLAG;
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
- var = &ctx->Array.ArrayObj->FogCoord.Enabled;
+ var = &arrayObj->FogCoord.Enabled;
flag = _NEW_ARRAY_FOGCOORD;
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
- var = &ctx->Array.ArrayObj->SecondaryColor.Enabled;
+ var = &arrayObj->SecondaryColor.Enabled;
flag = _NEW_ARRAY_COLOR1;
break;
#if FEATURE_point_size_array
case GL_POINT_SIZE_ARRAY_OES:
- var = &ctx->Array.ArrayObj->PointSize.Enabled;
+ var = &arrayObj->PointSize.Enabled;
flag = _NEW_ARRAY_POINT_SIZE;
break;
#endif
@@ -120,7 +121,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state)
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
- var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled;
+ var = &arrayObj->VertexAttrib[n].Enabled;
flag = _NEW_ARRAY_ATTRIB(n);
}
break;
@@ -277,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Eval.AutoNormal = state;
break;
case GL_BLEND:
- if (ctx->Color.BlendEnabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendEnabled = state;
+ {
+ GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
+ if (newEnabled != ctx->Color.BlendEnabled) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.BlendEnabled = newEnabled;
+ }
+ }
break;
#if FEATURE_userclip
case GL_CLIP_PLANE0:
@@ -1019,6 +1023,84 @@ _mesa_Disable( GLenum cap )
}
+
+/**
+ * Enable/disable an indexed state var.
+ */
+void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state)
+{
+ ASSERT(state == 0 || state == 1);
+ switch (cap) {
+ case GL_BLEND:
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ goto bad_cap_error;
+ }
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
+ state ? "glEnableIndexed" : "glDisableIndexed", index);
+ return;
+ }
+ if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ if (state)
+ ctx->Color.BlendEnabled |= (1 << index);
+ else
+ ctx->Color.BlendEnabled &= ~(1 << index);
+ }
+ break;
+ default:
+ goto bad_cap_error;
+ }
+ return;
+
+bad_cap_error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
+ state ? "glEnablei" : "glDisablei",
+ _mesa_lookup_enum_by_nr(cap));
+}
+
+
+void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_FALSE);
+}
+
+
+void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_TRUE);
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ switch (cap) {
+ case GL_BLEND:
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
+ index);
+ return GL_FALSE;
+ }
+ return (ctx->Color.BlendEnabled >> index) & 1;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
+ _mesa_lookup_enum_by_nr(cap));
+ return GL_FALSE;
+ }
+}
+
+
+
+
#undef CHECK_EXTENSION
#define CHECK_EXTENSION(EXTNAME) \
if (!ctx->Extensions.EXTNAME) { \
@@ -1065,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_AUTO_NORMAL:
return ctx->Eval.AutoNormal;
case GL_BLEND:
- return ctx->Color.BlendEnabled;
+ return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2:
diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h
index 25c90b0275..24e3181a8b 100644
--- a/src/mesa/main/enable.h
+++ b/src/mesa/main/enable.h
@@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap );
extern GLboolean GLAPIENTRY
_mesa_IsEnabled( GLenum cap );
+extern void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state);
+
+extern void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index );
+
+extern void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index );
+
+extern GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index );
+
extern void GLAPIENTRY
_mesa_EnableClientState( GLenum cap );
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 606d50c59a..2273138d23 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -384,6 +384,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DELETE_STATUS\0"
"GL_DEPTH\0"
"GL_DEPTH24_STENCIL8\0"
+ "GL_DEPTH24_STENCIL8_EXT\0"
"GL_DEPTH_ATTACHMENT\0"
"GL_DEPTH_ATTACHMENT_EXT\0"
"GL_DEPTH_BIAS\0"
@@ -409,6 +410,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DEPTH_SCALE\0"
"GL_DEPTH_STENCIL\0"
"GL_DEPTH_STENCIL_ATTACHMENT\0"
+ "GL_DEPTH_STENCIL_EXT\0"
"GL_DEPTH_STENCIL_NV\0"
"GL_DEPTH_STENCIL_TO_BGRA_NV\0"
"GL_DEPTH_STENCIL_TO_RGBA_NV\0"
@@ -478,6 +480,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_DRAW_BUFFER9_ARB\0"
"GL_DRAW_BUFFER9_ATI\0"
"GL_DRAW_FRAMEBUFFER\0"
+ "GL_DRAW_FRAMEBUFFER_BINDING\0"
"GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
"GL_DRAW_FRAMEBUFFER_EXT\0"
"GL_DRAW_PIXEL_TOKEN\0"
@@ -593,6 +596,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
+ "GL_FRAMEBUFFER_BINDING\0"
"GL_FRAMEBUFFER_BINDING_EXT\0"
"GL_FRAMEBUFFER_COMPLETE\0"
"GL_FRAMEBUFFER_COMPLETE_EXT\0"
@@ -601,12 +605,15 @@ LONGSTRING static const char enum_string_table[] =
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0"
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0"
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
"GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
"GL_FRAMEBUFFER_UNDEFINED\0"
@@ -892,6 +899,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
"GL_MAX_CLIP_PLANES\0"
+ "GL_MAX_COLOR_ATTACHMENTS\0"
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
@@ -947,8 +955,10 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROJECTION_STACK_DEPTH\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
+ "GL_MAX_RENDERBUFFER_SIZE\0"
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SAMPLES\0"
+ "GL_MAX_SAMPLES_EXT\0"
"GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
@@ -1316,17 +1326,22 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT_NV\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT_NV\0"
"GL_R\0"
"GL_R3_G3_B2\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_READ_BUFFER\0"
"GL_READ_FRAMEBUFFER\0"
+ "GL_READ_FRAMEBUFFER_BINDING\0"
"GL_READ_FRAMEBUFFER_BINDING_EXT\0"
"GL_READ_FRAMEBUFFER_EXT\0"
"GL_READ_ONLY\0"
@@ -1345,6 +1360,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_RENDER\0"
"GL_RENDERBUFFER\0"
"GL_RENDERBUFFER_ALPHA_SIZE\0"
+ "GL_RENDERBUFFER_BINDING\0"
"GL_RENDERBUFFER_BINDING_EXT\0"
"GL_RENDERBUFFER_BLUE_SIZE\0"
"GL_RENDERBUFFER_DEPTH_SIZE\0"
@@ -1356,6 +1372,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
"GL_RENDERBUFFER_RED_SIZE\0"
"GL_RENDERBUFFER_SAMPLES\0"
+ "GL_RENDERBUFFER_SAMPLES_EXT\0"
"GL_RENDERBUFFER_STENCIL_SIZE\0"
"GL_RENDERBUFFER_WIDTH\0"
"GL_RENDERBUFFER_WIDTH_EXT\0"
@@ -1541,9 +1558,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_STENCIL_FAIL\0"
"GL_STENCIL_FUNC\0"
"GL_STENCIL_INDEX\0"
+ "GL_STENCIL_INDEX1\0"
+ "GL_STENCIL_INDEX16\0"
"GL_STENCIL_INDEX16_EXT\0"
"GL_STENCIL_INDEX1_EXT\0"
+ "GL_STENCIL_INDEX4\0"
"GL_STENCIL_INDEX4_EXT\0"
+ "GL_STENCIL_INDEX8\0"
"GL_STENCIL_INDEX8_EXT\0"
"GL_STENCIL_INDEX_EXT\0"
"GL_STENCIL_PASS_DEPTH_FAIL\0"
@@ -1761,6 +1782,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_RESIDENT\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_TEXTURE_STENCIL_SIZE\0"
+ "GL_TEXTURE_STENCIL_SIZE_EXT\0"
"GL_TEXTURE_STORAGE_HINT_APPLE\0"
"GL_TEXTURE_TOO_LARGE_EXT\0"
"GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
@@ -1769,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_TIMEOUT_EXPIRED\0"
- "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
@@ -1804,6 +1825,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
"GL_UNSIGNED_INT_24_8\0"
+ "GL_UNSIGNED_INT_24_8_EXT\0"
"GL_UNSIGNED_INT_24_8_NV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
@@ -1900,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1862] =
+static const enum_elt all_enums[1884] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2250,1600 +2272,1622 @@ static const enum_elt all_enums[1862] =
{ 7144, 0x00008B80 }, /* GL_DELETE_STATUS */
{ 7161, 0x00001801 }, /* GL_DEPTH */
{ 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7862, 0x00001201 }, /* GL_DIFFUSE */
- { 7873, 0x00000BD0 }, /* GL_DITHER */
- { 7883, 0x00000A02 }, /* GL_DOMAIN */
- { 7893, 0x00001100 }, /* GL_DONT_CARE */
- { 7906, 0x000086AE }, /* GL_DOT3_RGB */
- { 7918, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7997, 0x0000140A }, /* GL_DOUBLE */
- { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 9048, 0x00000304 }, /* GL_DST_ALPHA */
- { 9061, 0x00000306 }, /* GL_DST_COLOR */
- { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 9088, 0x00008779 }, /* GL_DUDV_ATI */
- { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9457, 0x00001600 }, /* GL_EMISSION */
- { 9469, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9483, 0x00000202 }, /* GL_EQUAL */
- { 9492, 0x00001509 }, /* GL_EQUIV */
- { 9501, 0x00010000 }, /* GL_EVAL_BIT */
- { 9513, 0x00000800 }, /* GL_EXP */
- { 9520, 0x00000801 }, /* GL_EXP2 */
- { 9528, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9542, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9556, 0x00002502 }, /* GL_EYE_PLANE */
- { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9611, 0x00000000 }, /* GL_FALSE */
- { 9620, 0x00001101 }, /* GL_FASTEST */
- { 9631, 0x00001C01 }, /* GL_FEEDBACK */
- { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9718, 0x00001B02 }, /* GL_FILL */
- { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 9753, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 9784, 0x00001D00 }, /* GL_FLAT */
- { 9792, 0x00001406 }, /* GL_FLOAT */
- { 9801, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9815, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9833, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9849, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9865, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9879, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9897, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9913, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9929, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9943, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9961, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9977, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9993, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 10007, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 10025, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 10039, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 10057, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 10071, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 10089, 0x00000B60 }, /* GL_FOG */
- { 10096, 0x00000080 }, /* GL_FOG_BIT */
- { 10107, 0x00000B66 }, /* GL_FOG_COLOR */
- { 10120, 0x00008451 }, /* GL_FOG_COORD */
- { 10133, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 10151, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 10175, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 10214, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10257, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10289, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10320, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10349, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10374, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10393, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10427, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10454, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10480, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10504, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10521, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10536, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10560, 0x00000B64 }, /* GL_FOG_END */
- { 10571, 0x00000C54 }, /* GL_FOG_HINT */
- { 10583, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10596, 0x00000B65 }, /* GL_FOG_MODE */
- { 10608, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10627, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10652, 0x00000B63 }, /* GL_FOG_START */
- { 10665, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10683, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10707, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10726, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10749, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10784, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10799, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10836, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10872, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10913, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10954, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10991, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 11028, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 11066, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 11108, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 11146, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 11188, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11223, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11262, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11311, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11359, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11411, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11451, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11495, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11535, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11579, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11606, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11630, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11658, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11681, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11700, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11737, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11778, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11819, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11861, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11912, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11950, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11995, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 12044, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 12082, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 12124, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 12156, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 12208, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12239, 0x00000404 }, /* GL_FRONT */
- { 12248, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12266, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12280, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12294, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12309, 0x00008006 }, /* GL_FUNC_ADD */
- { 12321, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12337, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12362, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12391, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12408, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12429, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12448, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12472, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12501, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12525, 0x00000206 }, /* GL_GEQUAL */
- { 12535, 0x00000204 }, /* GL_GREATER */
- { 12546, 0x00001904 }, /* GL_GREEN */
- { 12555, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12569, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12583, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12598, 0x00008000 }, /* GL_HINT_BIT */
- { 12610, 0x00008024 }, /* GL_HISTOGRAM */
- { 12623, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12647, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12675, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12698, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12725, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12742, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12762, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12786, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12810, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12838, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12866, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12898, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12920, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12946, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12964, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12986, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 13005, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 13028, 0x0000862A }, /* GL_IDENTITY_NV */
- { 13043, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 13063, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13103, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13141, 0x00001E02 }, /* GL_INCR */
- { 13149, 0x00008507 }, /* GL_INCR_WRAP */
- { 13162, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13179, 0x00008222 }, /* GL_INDEX */
- { 13188, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13203, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13233, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13267, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13290, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13312, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13332, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13346, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13367, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13385, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13399, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13415, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13430, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13449, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13468, 0x00001404 }, /* GL_INT */
- { 13475, 0x00008049 }, /* GL_INTENSITY */
- { 13488, 0x0000804C }, /* GL_INTENSITY12 */
- { 13503, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13522, 0x0000804D }, /* GL_INTENSITY16 */
- { 13537, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13556, 0x0000804A }, /* GL_INTENSITY4 */
- { 13570, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13588, 0x0000804B }, /* GL_INTENSITY8 */
- { 13602, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13620, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13637, 0x00008575 }, /* GL_INTERPOLATE */
- { 13652, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13671, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13690, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13702, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13718, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13730, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13746, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13758, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13774, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13790, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13823, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13860, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13881, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13898, 0x0000862B }, /* GL_INVERSE_NV */
- { 13912, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13936, 0x0000150A }, /* GL_INVERT */
- { 13946, 0x00001E00 }, /* GL_KEEP */
- { 13954, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 13980, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 14010, 0x00000406 }, /* GL_LEFT */
- { 14018, 0x00000203 }, /* GL_LEQUAL */
- { 14028, 0x00000201 }, /* GL_LESS */
- { 14036, 0x00004000 }, /* GL_LIGHT0 */
- { 14046, 0x00004001 }, /* GL_LIGHT1 */
- { 14056, 0x00004002 }, /* GL_LIGHT2 */
- { 14066, 0x00004003 }, /* GL_LIGHT3 */
- { 14076, 0x00004004 }, /* GL_LIGHT4 */
- { 14086, 0x00004005 }, /* GL_LIGHT5 */
- { 14096, 0x00004006 }, /* GL_LIGHT6 */
- { 14106, 0x00004007 }, /* GL_LIGHT7 */
- { 14116, 0x00000B50 }, /* GL_LIGHTING */
- { 14128, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14144, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14167, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14196, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14229, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14257, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14281, 0x00001B01 }, /* GL_LINE */
- { 14289, 0x00002601 }, /* GL_LINEAR */
- { 14299, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14321, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14351, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14382, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14406, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14431, 0x00000001 }, /* GL_LINES */
- { 14440, 0x00000004 }, /* GL_LINE_BIT */
- { 14452, 0x00000002 }, /* GL_LINE_LOOP */
- { 14465, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14485, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14500, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14520, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14536, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14560, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14583, 0x00000003 }, /* GL_LINE_STRIP */
- { 14597, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14611, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14625, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14651, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14671, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14686, 0x00000B32 }, /* GL_LIST_BASE */
- { 14699, 0x00020000 }, /* GL_LIST_BIT */
- { 14711, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14725, 0x00000B30 }, /* GL_LIST_MODE */
- { 14738, 0x00000101 }, /* GL_LOAD */
- { 14746, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14758, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14775, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14789, 0x00001909 }, /* GL_LUMINANCE */
- { 14802, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14817, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14867, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14889, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14915, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14934, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14949, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14972, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14999, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 15018, 0x0000803F }, /* GL_LUMINANCE4 */
- { 15032, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 15053, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 15078, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 15096, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15117, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15142, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15156, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15177, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15202, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15220, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15239, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15255, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15275, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15297, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15311, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15326, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15350, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15374, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15398, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15422, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15439, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15456, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15484, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15513, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15542, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15571, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15600, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15629, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15658, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15686, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15714, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15742, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15770, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15798, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15826, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15854, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15882, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15910, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15926, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15946, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15968, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15982, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15997, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 16021, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 16045, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 16069, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 16093, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 16110, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16127, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16155, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16184, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16213, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16242, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16271, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16300, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16329, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16357, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16385, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16413, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16441, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16469, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16497, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16525, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16553, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16581, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16594, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16620, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16649, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16677, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16693, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16708, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16734, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16751, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16766, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16780, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16796, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16812, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16828, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16844, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16860, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16876, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16892, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16908, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16924, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16940, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16955, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16969, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16985, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 17001, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 17017, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 17033, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 17049, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 17065, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 17081, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 17097, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17113, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17129, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17144, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17158, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17174, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17190, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17205, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17219, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17234, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17248, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17263, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17277, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17292, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17306, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17321, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17335, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17350, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17365, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17391, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17425, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17456, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17489, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17520, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17535, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17557, 0x00008008 }, /* GL_MAX */
- { 17564, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17587, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17619, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17645, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17678, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17704, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17738, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17757, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17786, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17818, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17854, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17890, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17930, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17956, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17986, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 18011, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 18040, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 18069, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 18102, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18122, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18146, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18170, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18194, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18219, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18237, 0x00008008 }, /* GL_MAX_EXT */
- { 18248, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18283, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18322, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18336, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18356, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18394, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18423, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18447, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18475, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18498, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18535, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18571, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18598, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18627, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18661, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18697, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18724, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18756, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18792, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18821, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18850, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18878, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18916, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18960, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 19003, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 19037, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 19076, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19113, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19151, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19194, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19237, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19267, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19298, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19334, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19370, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19400, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19434, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19467, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19496, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19511, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 19538, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19558, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19582, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19604, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19630, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19657, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19688, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19712, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19746, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19766, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19793, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19814, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19839, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19864, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19899, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19921, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19947, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 19969, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 19995, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 20029, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 20067, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 20100, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 20137, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20161, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20182, 0x00008007 }, /* GL_MIN */
- { 20189, 0x0000802E }, /* GL_MINMAX */
- { 20199, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20213, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20230, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20251, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20266, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20285, 0x00008007 }, /* GL_MIN_EXT */
- { 20296, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20315, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20338, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20361, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20381, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20401, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20431, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20459, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20487, 0x00001700 }, /* GL_MODELVIEW */
- { 20500, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20518, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20537, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20556, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20575, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20594, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20613, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20632, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20651, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20670, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20689, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20708, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20726, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20745, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20764, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20783, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20802, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20821, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20840, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20859, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20878, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20897, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20916, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20934, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20953, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20972, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20990, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 21008, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 21026, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 21044, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 21062, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 21080, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 21098, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 21118, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21145, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21170, 0x00002100 }, /* GL_MODULATE */
- { 21182, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21202, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21229, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21254, 0x00000103 }, /* GL_MULT */
- { 21262, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21277, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21297, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21316, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21335, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21359, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21382, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21412, 0x00002A25 }, /* GL_N3F_V3F */
- { 21423, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21443, 0x0000150E }, /* GL_NAND */
- { 21451, 0x00002600 }, /* GL_NEAREST */
- { 21462, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21493, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21525, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21550, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21576, 0x00000200 }, /* GL_NEVER */
- { 21585, 0x00001102 }, /* GL_NICEST */
- { 21595, 0x00000000 }, /* GL_NONE */
- { 21603, 0x00001505 }, /* GL_NOOP */
- { 21611, 0x00001508 }, /* GL_NOR */
- { 21618, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21631, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21647, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21678, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21713, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21737, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21760, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21781, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21795, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21813, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21830, 0x00000205 }, /* GL_NOTEQUAL */
- { 21842, 0x00000000 }, /* GL_NO_ERROR */
- { 21854, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21888, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21926, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21958, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 22000, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 22030, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 22070, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 22101, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 22130, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22158, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22188, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22205, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22231, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22247, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22282, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22304, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 22319, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22338, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22368, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22389, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22417, 0x00000001 }, /* GL_ONE */
- { 22424, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22452, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22484, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22512, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22544, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22567, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22590, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22613, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22636, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22654, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22676, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22698, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22714, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22734, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22754, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22772, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22794, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22816, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22832, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22852, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22872, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22890, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22912, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22934, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22950, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22970, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22990, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 23011, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 23030, 0x00001507 }, /* GL_OR */
- { 23036, 0x00000A01 }, /* GL_ORDER */
- { 23045, 0x0000150D }, /* GL_OR_INVERTED */
- { 23060, 0x0000150B }, /* GL_OR_REVERSE */
- { 23074, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 23091, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 23109, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 23130, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 23150, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23168, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23187, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23207, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23227, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23245, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23264, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23289, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23313, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23334, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23356, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23378, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23403, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23427, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23448, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23470, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23492, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23514, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23545, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23565, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23590, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23610, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23635, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23655, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23680, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23700, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23725, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23745, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23770, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23790, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23815, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23835, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23860, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23880, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23905, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23925, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23950, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23970, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23995, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 24013, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 24034, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 24063, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 24096, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 24121, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 24144, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24175, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24210, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24237, 0x00001B00 }, /* GL_POINT */
- { 24246, 0x00000000 }, /* GL_POINTS */
- { 24256, 0x00000002 }, /* GL_POINT_BIT */
- { 24269, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24333, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24367, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24402, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24431, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24464, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24497, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24531, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24545, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24571, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24589, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24611, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24633, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24656, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24674, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24696, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24718, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24741, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24761, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24777, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24798, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24814, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24834, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24863, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24882, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24908, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24923, 0x00000009 }, /* GL_POLYGON */
- { 24934, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24949, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24965, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24988, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 25013, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 25036, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 25059, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 25083, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 25107, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 25125, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 25148, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25167, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25190, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25207, 0x00001203 }, /* GL_POSITION */
- { 25219, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25251, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25287, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25320, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25357, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25388, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25423, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25455, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25491, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25524, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25556, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25592, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25625, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25662, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25692, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25726, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25757, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25792, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25823, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25858, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25890, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25926, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25956, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25990, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 26021, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 26056, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 26088, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 26119, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26154, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26186, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26222, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26251, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26284, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26314, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26348, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26387, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26420, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26460, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26494, 0x00008578 }, /* GL_PREVIOUS */
- { 26506, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26522, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26538, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26555, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26576, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26597, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26630, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26662, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26685, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26738, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26767, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26795, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26817, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26845, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26873, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26895, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26916, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26956, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26995, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 27025, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 27060, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 27093, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 27127, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27166, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27205, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27227, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27253, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27277, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27300, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27322, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27343, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27364, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27391, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27423, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27455, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27490, 0x00001701 }, /* GL_PROJECTION */
- { 27504, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27525, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27551, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 27571, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27595, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27616, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27635, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27658, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27697, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27735, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27755, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27785, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27809, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27829, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27859, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27883, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27903, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27936, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27962, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27992, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 28023, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 28053, 0x00002003 }, /* GL_Q */
- { 28058, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 28083, 0x00000007 }, /* GL_QUADS */
- { 28092, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 28136, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 28184, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 28201, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28215, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28237, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28263, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28279, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28299, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28325, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28355, 0x00002002 }, /* GL_R */
- { 28360, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28372, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28405, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28420, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28440, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28472, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28496, 0x000088B8 }, /* GL_READ_ONLY */
- { 28509, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28526, 0x000088BA }, /* GL_READ_WRITE */
- { 28540, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28558, 0x00001903 }, /* GL_RED */
- { 28565, 0x00008016 }, /* GL_REDUCE */
- { 28575, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28589, 0x00000D15 }, /* GL_RED_BIAS */
- { 28601, 0x00000D52 }, /* GL_RED_BITS */
- { 28613, 0x00000D14 }, /* GL_RED_SCALE */
- { 28626, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28687, 0x00001C00 }, /* GL_RENDER */
- { 28697, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28713, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28740, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28768, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28794, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28821, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28841, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28868, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28891, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28918, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28950, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28986, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29011, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29035, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29064, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29086, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29112, 0x00001F01 }, /* GL_RENDERER */
- { 29124, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29139, 0x00002901 }, /* GL_REPEAT */
- { 29149, 0x00001E01 }, /* GL_REPLACE */
- { 29160, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29175, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29198, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29216, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29238, 0x00000102 }, /* GL_RETURN */
- { 29248, 0x00001907 }, /* GL_RGB */
- { 29255, 0x00008052 }, /* GL_RGB10 */
- { 29264, 0x00008059 }, /* GL_RGB10_A2 */
- { 29276, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29292, 0x00008052 }, /* GL_RGB10_EXT */
- { 29305, 0x00008053 }, /* GL_RGB12 */
- { 29314, 0x00008053 }, /* GL_RGB12_EXT */
- { 29327, 0x00008054 }, /* GL_RGB16 */
- { 29336, 0x00008054 }, /* GL_RGB16_EXT */
- { 29349, 0x0000804E }, /* GL_RGB2_EXT */
- { 29361, 0x0000804F }, /* GL_RGB4 */
- { 29369, 0x0000804F }, /* GL_RGB4_EXT */
- { 29381, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29394, 0x00008050 }, /* GL_RGB5 */
- { 29402, 0x00008057 }, /* GL_RGB5_A1 */
- { 29413, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29428, 0x00008050 }, /* GL_RGB5_EXT */
- { 29440, 0x00008051 }, /* GL_RGB8 */
- { 29448, 0x00008051 }, /* GL_RGB8_EXT */
- { 29460, 0x00001908 }, /* GL_RGBA */
- { 29468, 0x0000805A }, /* GL_RGBA12 */
- { 29478, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29492, 0x0000805B }, /* GL_RGBA16 */
- { 29502, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29516, 0x00008055 }, /* GL_RGBA2 */
- { 29525, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29538, 0x00008056 }, /* GL_RGBA4 */
- { 29547, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29566, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29579, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29593, 0x00008058 }, /* GL_RGBA8 */
- { 29602, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29615, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29630, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29648, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29661, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29674, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29688, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29700, 0x00008573 }, /* GL_RGB_SCALE */
- { 29713, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29730, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29747, 0x00000407 }, /* GL_RIGHT */
- { 29756, 0x00002000 }, /* GL_S */
- { 29761, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29796, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29810, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29831, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29845, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29861, 0x000080A9 }, /* GL_SAMPLES */
- { 29872, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29888, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29903, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29921, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29943, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29971, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30003, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30026, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30053, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30071, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30094, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30116, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30135, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30158, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30184, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30214, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30239, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30268, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30283, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30298, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30314, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30339, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30379, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30423, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30456, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30486, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30518, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30548, 0x00001C02 }, /* GL_SELECT */
- { 30558, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30586, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30611, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30627, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30654, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30685, 0x0000150F }, /* GL_SET */
- { 30692, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30713, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30737, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30752, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30767, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30795, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30818, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30848, 0x00001601 }, /* GL_SHININESS */
- { 30861, 0x00001402 }, /* GL_SHORT */
- { 30870, 0x00009119 }, /* GL_SIGNALED */
- { 30882, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30903, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30919, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30939, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30958, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30972, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30987, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31009, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31029, 0x00001D01 }, /* GL_SMOOTH */
- { 31039, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31072, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31099, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31132, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31159, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31176, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31197, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31218, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31233, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31252, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31271, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31288, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31309, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31330, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31345, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31364, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31383, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31400, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31421, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31442, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31457, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31476, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31495, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31515, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31533, 0x00001202 }, /* GL_SPECULAR */
- { 31545, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31559, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31574, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31592, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31609, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31623, 0x00008580 }, /* GL_SRC0_RGB */
- { 31635, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31649, 0x00008581 }, /* GL_SRC1_RGB */
- { 31661, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31675, 0x00008582 }, /* GL_SRC2_RGB */
- { 31687, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31700, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31722, 0x00000300 }, /* GL_SRC_COLOR */
- { 31735, 0x00008C40 }, /* GL_SRGB */
- { 31743, 0x00008C41 }, /* GL_SRGB8 */
- { 31752, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31768, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31782, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31800, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31819, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31834, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31853, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31868, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31887, 0x000088E5 }, /* GL_STATIC_READ */
- { 31902, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31921, 0x00001802 }, /* GL_STENCIL */
- { 31932, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31954, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31980, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32001, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32026, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32047, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32072, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32104, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32140, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32172, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32208, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32228, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32255, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32281, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32297, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32319, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32342, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32358, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32374, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32391, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32414, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32436, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32458, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32480, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32501, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32528, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32555, 0x00000B97 }, /* GL_STENCIL_REF */
- { 32570, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 32586, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32615, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32637, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32658, 0x00000C33 }, /* GL_STEREO */
- { 32668, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 32692, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 32717, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 32741, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32756, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32775, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32790, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32809, 0x000088E1 }, /* GL_STREAM_READ */
- { 32824, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32843, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32860, 0x000084E7 }, /* GL_SUBTRACT */
- { 32872, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32888, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 32906, 0x00009116 }, /* GL_SYNC_FENCE */
- { 32920, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 32934, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 32961, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 32991, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33006, 0x00002001 }, /* GL_T */
- { 33011, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33026, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33045, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33061, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33076, 0x00002A27 }, /* GL_T2F_V3F */
- { 33087, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33106, 0x00002A28 }, /* GL_T4F_V4F */
- { 33117, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33140, 0x00001702 }, /* GL_TEXTURE */
- { 33151, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33163, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33179, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33191, 0x000084CA }, /* GL_TEXTURE10 */
- { 33204, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33221, 0x000084CB }, /* GL_TEXTURE11 */
- { 33234, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33251, 0x000084CC }, /* GL_TEXTURE12 */
- { 33264, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33281, 0x000084CD }, /* GL_TEXTURE13 */
- { 33294, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33311, 0x000084CE }, /* GL_TEXTURE14 */
- { 33324, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33341, 0x000084CF }, /* GL_TEXTURE15 */
- { 33354, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33371, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33384, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33401, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33414, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33431, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33444, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33461, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33474, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33491, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33507, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33519, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33532, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33549, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33562, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 33579, 0x000084D6 }, /* GL_TEXTURE22 */
- { 33592, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 33609, 0x000084D7 }, /* GL_TEXTURE23 */
- { 33622, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 33639, 0x000084D8 }, /* GL_TEXTURE24 */
- { 33652, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 33669, 0x000084D9 }, /* GL_TEXTURE25 */
- { 33682, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 33699, 0x000084DA }, /* GL_TEXTURE26 */
- { 33712, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 33729, 0x000084DB }, /* GL_TEXTURE27 */
- { 33742, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 33759, 0x000084DC }, /* GL_TEXTURE28 */
- { 33772, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 33789, 0x000084DD }, /* GL_TEXTURE29 */
- { 33802, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33819, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33835, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33847, 0x000084DE }, /* GL_TEXTURE30 */
- { 33860, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33877, 0x000084DF }, /* GL_TEXTURE31 */
- { 33890, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33907, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33923, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33935, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33951, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33963, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33979, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33991, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34007, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34019, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34035, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34047, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34063, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34075, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34091, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34105, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34129, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34143, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34167, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34181, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34203, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34229, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34251, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34273, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34305, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34327, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34359, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34381, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34409, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34441, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34474, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34506, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34521, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34542, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 34567, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 34585, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 34609, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 34640, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 34670, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 34700, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 34735, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 34766, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34804, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34831, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34863, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34897, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34921, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34949, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34973, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35001, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35034, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35058, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35080, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35102, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35128, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35162, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35195, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35232, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35260, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35292, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35315, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35353, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35395, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35426, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35454, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35484, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35512, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35532, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35556, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 35587, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 35622, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 35653, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 35688, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 35719, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 35754, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 35785, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35820, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35851, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35886, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35917, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35952, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 35981, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35998, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36020, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36046, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36061, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36082, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36102, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36128, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36148, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36165, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36182, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36199, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36216, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36241, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36263, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36289, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36307, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36333, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36359, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36389, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36416, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36441, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36461, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36485, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36512, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36539, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 36566, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 36592, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 36622, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 36644, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 36662, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 36692, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 36720, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 36748, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 36776, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 36797, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 36816, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36838, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36857, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36877, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 36907, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 36938, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36963, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36987, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37007, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37031, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37051, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37074, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37098, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37128, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37153, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37187, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37204, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37222, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37240, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37258, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37277, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
- { 37296, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37316, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37335, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37364, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37381, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37407, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37437, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37469, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37499, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37533, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 37549, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 37580, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 37615, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 37643, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 37675, 0x00000004 }, /* GL_TRIANGLES */
- { 37688, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 37704, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 37725, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 37743, 0x00000001 }, /* GL_TRUE */
- { 37751, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 37771, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 37794, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 37814, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 37835, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 37857, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 37879, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 37899, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 37920, 0x00009118 }, /* GL_UNSIGNALED */
- { 37934, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 37951, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37978, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38001, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38017, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38044, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38065, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38089, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38120, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38144, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38172, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38195, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38213, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38243, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38269, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38299, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38325, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38349, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38377, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38405, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38432, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38464, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38495, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38509, 0x00002A20 }, /* GL_V2F */
- { 38516, 0x00002A21 }, /* GL_V3F */
- { 38523, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 38542, 0x00001F00 }, /* GL_VENDOR */
- { 38552, 0x00001F02 }, /* GL_VERSION */
- { 38563, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 38579, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 38603, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 38633, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 38664, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 38699, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 38723, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 38744, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 38767, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 38788, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 38815, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 38843, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 38871, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 38899, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 38927, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 38955, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 38983, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39010, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39037, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39064, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39091, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39118, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39145, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39172, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39199, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39226, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39264, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39306, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39337, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39372, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39406, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39444, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39475, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39510, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 39538, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 39570, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 39600, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 39634, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 39662, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 39694, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 39714, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 39736, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 39765, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 39786, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 39815, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 39848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 39880, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 39907, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 39938, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 39968, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 39985, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40006, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40033, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40045, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40061, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40076, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40096, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40127, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40162, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40190, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40215, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40242, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40267, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40291, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40310, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40324, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40342, 0x00001506 }, /* GL_XOR */
- { 40349, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40368, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40382, 0x00000000 }, /* GL_ZERO */
- { 40390, 0x00000D16 }, /* GL_ZOOM_X */
- { 40400, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7907, 0x00001201 }, /* GL_DIFFUSE */
+ { 7918, 0x00000BD0 }, /* GL_DITHER */
+ { 7928, 0x00000A02 }, /* GL_DOMAIN */
+ { 7938, 0x00001100 }, /* GL_DONT_CARE */
+ { 7951, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7963, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 8042, 0x0000140A }, /* GL_DOUBLE */
+ { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 9121, 0x00000304 }, /* GL_DST_ALPHA */
+ { 9134, 0x00000306 }, /* GL_DST_COLOR */
+ { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 9161, 0x00008779 }, /* GL_DUDV_ATI */
+ { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9530, 0x00001600 }, /* GL_EMISSION */
+ { 9542, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9556, 0x00000202 }, /* GL_EQUAL */
+ { 9565, 0x00001509 }, /* GL_EQUIV */
+ { 9574, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9586, 0x00000800 }, /* GL_EXP */
+ { 9593, 0x00000801 }, /* GL_EXP2 */
+ { 9601, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9615, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9629, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9684, 0x00000000 }, /* GL_FALSE */
+ { 9693, 0x00001101 }, /* GL_FASTEST */
+ { 9704, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9791, 0x00001B02 }, /* GL_FILL */
+ { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9857, 0x00001D00 }, /* GL_FLAT */
+ { 9865, 0x00001406 }, /* GL_FLOAT */
+ { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 10162, 0x00000B60 }, /* GL_FOG */
+ { 10169, 0x00000080 }, /* GL_FOG_BIT */
+ { 10180, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 10193, 0x00008451 }, /* GL_FOG_COORD */
+ { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10633, 0x00000B64 }, /* GL_FOG_END */
+ { 10644, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10656, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10669, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10725, 0x00000B63 }, /* GL_FOG_START */
+ { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12453, 0x00000404 }, /* GL_FRONT */
+ { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12480, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12494, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12523, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12739, 0x00000206 }, /* GL_GEQUAL */
+ { 12749, 0x00000204 }, /* GL_GREATER */
+ { 12760, 0x00001904 }, /* GL_GREEN */
+ { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12783, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12812, 0x00008000 }, /* GL_HINT_BIT */
+ { 12824, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13242, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13355, 0x00001E02 }, /* GL_INCR */
+ { 13363, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13393, 0x00008222 }, /* GL_INDEX */
+ { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13546, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13599, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13682, 0x00001404 }, /* GL_INT */
+ { 13689, 0x00008049 }, /* GL_INTENSITY */
+ { 13702, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13736, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13770, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13802, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13851, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13904, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13932, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13960, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13988, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 14095, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 14112, 0x0000862B }, /* GL_INVERSE_NV */
+ { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14150, 0x0000150A }, /* GL_INVERT */
+ { 14160, 0x00001E00 }, /* GL_KEEP */
+ { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 14224, 0x00000406 }, /* GL_LEFT */
+ { 14232, 0x00000203 }, /* GL_LEQUAL */
+ { 14242, 0x00000201 }, /* GL_LESS */
+ { 14250, 0x00004000 }, /* GL_LIGHT0 */
+ { 14260, 0x00004001 }, /* GL_LIGHT1 */
+ { 14270, 0x00004002 }, /* GL_LIGHT2 */
+ { 14280, 0x00004003 }, /* GL_LIGHT3 */
+ { 14290, 0x00004004 }, /* GL_LIGHT4 */
+ { 14300, 0x00004005 }, /* GL_LIGHT5 */
+ { 14310, 0x00004006 }, /* GL_LIGHT6 */
+ { 14320, 0x00004007 }, /* GL_LIGHT7 */
+ { 14330, 0x00000B50 }, /* GL_LIGHTING */
+ { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14495, 0x00001B01 }, /* GL_LINE */
+ { 14503, 0x00002601 }, /* GL_LINEAR */
+ { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14645, 0x00000001 }, /* GL_LINES */
+ { 14654, 0x00000004 }, /* GL_LINE_BIT */
+ { 14666, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14797, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14811, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14885, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14900, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14913, 0x00020000 }, /* GL_LIST_BIT */
+ { 14925, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14939, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14952, 0x00000101 }, /* GL_LOAD */
+ { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 15003, 0x00001909 }, /* GL_LUMINANCE */
+ { 15016, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 15148, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15232, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15356, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16795, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16980, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 17169, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17358, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17419, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17448, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17477, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17506, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17535, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17771, 0x00008008 }, /* GL_MAX */
+ { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18476, 0x00008008 }, /* GL_MAX_EXT */
+ { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20465, 0x00008007 }, /* GL_MIN */
+ { 20472, 0x0000802E }, /* GL_MINMAX */
+ { 20482, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20534, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20568, 0x00008007 }, /* GL_MIN_EXT */
+ { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20770, 0x00001700 }, /* GL_MODELVIEW */
+ { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21453, 0x00002100 }, /* GL_MODULATE */
+ { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21537, 0x00000103 }, /* GL_MULT */
+ { 21545, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21695, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21726, 0x0000150E }, /* GL_NAND */
+ { 21734, 0x00002600 }, /* GL_NEAREST */
+ { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21859, 0x00000200 }, /* GL_NEVER */
+ { 21868, 0x00001102 }, /* GL_NICEST */
+ { 21878, 0x00000000 }, /* GL_NONE */
+ { 21886, 0x00001505 }, /* GL_NOOP */
+ { 21894, 0x00001508 }, /* GL_NOR */
+ { 21901, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 22064, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 22113, 0x00000205 }, /* GL_NOTEQUAL */
+ { 22125, 0x00000000 }, /* GL_NO_ERROR */
+ { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22700, 0x00000001 }, /* GL_ONE */
+ { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 23313, 0x00001507 }, /* GL_OR */
+ { 23319, 0x00000A01 }, /* GL_ORDER */
+ { 23328, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23343, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24520, 0x00001B00 }, /* GL_POINT */
+ { 24529, 0x00000000 }, /* GL_POINTS */
+ { 24539, 0x00000002 }, /* GL_POINT_BIT */
+ { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24814, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 25081, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 25191, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 25206, 0x00000009 }, /* GL_POLYGON */
+ { 25217, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25490, 0x00001203 }, /* GL_POSITION */
+ { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26777, 0x00008578 }, /* GL_PREVIOUS */
+ { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27773, 0x00001701 }, /* GL_PROJECTION */
+ { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 28336, 0x00002003 }, /* GL_Q */
+ { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28366, 0x00000007 }, /* GL_QUADS */
+ { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28484, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28623, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28732, 0x00002002 }, /* GL_R */
+ { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28782, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28901, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28931, 0x000088BA }, /* GL_READ_WRITE */
+ { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28963, 0x00001903 }, /* GL_RED */
+ { 28970, 0x00008016 }, /* GL_REDUCE */
+ { 28980, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28994, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29006, 0x00000D52 }, /* GL_RED_BITS */
+ { 29018, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29092, 0x00001C00 }, /* GL_RENDER */
+ { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29569, 0x00001F01 }, /* GL_RENDERER */
+ { 29581, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29596, 0x00002901 }, /* GL_REPEAT */
+ { 29606, 0x00001E01 }, /* GL_REPLACE */
+ { 29617, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29695, 0x00000102 }, /* GL_RETURN */
+ { 29705, 0x00001907 }, /* GL_RGB */
+ { 29712, 0x00008052 }, /* GL_RGB10 */
+ { 29721, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29749, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29762, 0x00008053 }, /* GL_RGB12 */
+ { 29771, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29784, 0x00008054 }, /* GL_RGB16 */
+ { 29793, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29806, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29818, 0x0000804F }, /* GL_RGB4 */
+ { 29826, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29851, 0x00008050 }, /* GL_RGB5 */
+ { 29859, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29885, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29897, 0x00008051 }, /* GL_RGB8 */
+ { 29905, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29917, 0x00001908 }, /* GL_RGBA */
+ { 29925, 0x0000805A }, /* GL_RGBA12 */
+ { 29935, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29949, 0x0000805B }, /* GL_RGBA16 */
+ { 29959, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29973, 0x00008055 }, /* GL_RGBA2 */
+ { 29982, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29995, 0x00008056 }, /* GL_RGBA4 */
+ { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30023, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30050, 0x00008058 }, /* GL_RGBA8 */
+ { 30059, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30105, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30145, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30157, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30204, 0x00000407 }, /* GL_RIGHT */
+ { 30213, 0x00002000 }, /* GL_S */
+ { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30318, 0x000080A9 }, /* GL_SAMPLES */
+ { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31005, 0x00001C02 }, /* GL_SELECT */
+ { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31142, 0x0000150F }, /* GL_SET */
+ { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31305, 0x00001601 }, /* GL_SHININESS */
+ { 31318, 0x00001402 }, /* GL_SHORT */
+ { 31327, 0x00009119 }, /* GL_SIGNALED */
+ { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31415, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31486, 0x00001D01 }, /* GL_SMOOTH */
+ { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31990, 0x00001202 }, /* GL_SPECULAR */
+ { 32002, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32080, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32106, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32132, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32144, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32179, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32192, 0x00008C40 }, /* GL_SRGB */
+ { 32200, 0x00008C41 }, /* GL_SRGB8 */
+ { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32276, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32344, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32378, 0x00001802 }, /* GL_STENCIL */
+ { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33085, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33188, 0x00000C33 }, /* GL_STEREO */
+ { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33271, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33339, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33390, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33436, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33521, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33536, 0x00002001 }, /* GL_T */
+ { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33606, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33636, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33670, 0x00001702 }, /* GL_TEXTURE */
+ { 33681, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33709, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33721, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33751, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33781, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33811, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33841, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33871, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33901, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33931, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33961, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33991, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34037, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34049, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34079, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34109, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34139, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34169, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34199, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34229, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34259, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34289, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34319, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34365, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34377, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34407, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34453, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34481, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34509, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34537, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34565, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34593, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34697, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38214, 0x00000004 }, /* GL_TRIANGLES */
+ { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38282, 0x00000001 }, /* GL_TRUE */
+ { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38459, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39073, 0x00002A20 }, /* GL_V2F */
+ { 39080, 0x00002A21 }, /* GL_V3F */
+ { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39106, 0x00001F00 }, /* GL_VENDOR */
+ { 39116, 0x00001F02 }, /* GL_VERSION */
+ { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40906, 0x00001506 }, /* GL_XOR */
+ { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40946, 0x00000000 }, /* GL_ZERO */
+ { 40954, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1347] =
+static const unsigned reduced_enums[1350] =
{
- 476, /* GL_FALSE */
- 694, /* GL_LINES */
- 696, /* GL_LINE_LOOP */
- 703, /* GL_LINE_STRIP */
- 1748, /* GL_TRIANGLES */
- 1751, /* GL_TRIANGLE_STRIP */
- 1749, /* GL_TRIANGLE_FAN */
- 1275, /* GL_QUADS */
- 1279, /* GL_QUAD_STRIP */
- 1161, /* GL_POLYGON */
- 1173, /* GL_POLYGON_STIPPLE_BIT */
- 1122, /* GL_PIXEL_MODE_BIT */
- 681, /* GL_LIGHTING_BIT */
- 506, /* GL_FOG_BIT */
+ 479, /* GL_FALSE */
+ 701, /* GL_LINES */
+ 703, /* GL_LINE_LOOP */
+ 710, /* GL_LINE_STRIP */
+ 1769, /* GL_TRIANGLES */
+ 1772, /* GL_TRIANGLE_STRIP */
+ 1770, /* GL_TRIANGLE_FAN */
+ 1285, /* GL_QUADS */
+ 1289, /* GL_QUAD_STRIP */
+ 1171, /* GL_POLYGON */
+ 1183, /* GL_POLYGON_STIPPLE_BIT */
+ 1132, /* GL_PIXEL_MODE_BIT */
+ 688, /* GL_LIGHTING_BIT */
+ 509, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 713, /* GL_LOAD */
- 1331, /* GL_RETURN */
- 994, /* GL_MULT */
+ 720, /* GL_LOAD */
+ 1348, /* GL_RETURN */
+ 1004, /* GL_MULT */
23, /* GL_ADD */
- 1010, /* GL_NEVER */
- 671, /* GL_LESS */
- 466, /* GL_EQUAL */
- 670, /* GL_LEQUAL */
- 592, /* GL_GREATER */
- 1025, /* GL_NOTEQUAL */
- 591, /* GL_GEQUAL */
+ 1020, /* GL_NEVER */
+ 678, /* GL_LESS */
+ 469, /* GL_EQUAL */
+ 677, /* GL_LEQUAL */
+ 599, /* GL_GREATER */
+ 1035, /* GL_NOTEQUAL */
+ 598, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1472, /* GL_SRC_COLOR */
- 1055, /* GL_ONE_MINUS_SRC_COLOR */
- 1470, /* GL_SRC_ALPHA */
- 1054, /* GL_ONE_MINUS_SRC_ALPHA */
- 445, /* GL_DST_ALPHA */
- 1052, /* GL_ONE_MINUS_DST_ALPHA */
- 446, /* GL_DST_COLOR */
- 1053, /* GL_ONE_MINUS_DST_COLOR */
- 1471, /* GL_SRC_ALPHA_SATURATE */
- 579, /* GL_FRONT_LEFT */
- 580, /* GL_FRONT_RIGHT */
+ 1489, /* GL_SRC_COLOR */
+ 1065, /* GL_ONE_MINUS_SRC_COLOR */
+ 1487, /* GL_SRC_ALPHA */
+ 1064, /* GL_ONE_MINUS_SRC_ALPHA */
+ 448, /* GL_DST_ALPHA */
+ 1062, /* GL_ONE_MINUS_DST_ALPHA */
+ 449, /* GL_DST_COLOR */
+ 1063, /* GL_ONE_MINUS_DST_COLOR */
+ 1488, /* GL_SRC_ALPHA_SATURATE */
+ 586, /* GL_FRONT_LEFT */
+ 587, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
70, /* GL_BACK_RIGHT */
- 576, /* GL_FRONT */
+ 583, /* GL_FRONT */
68, /* GL_BACK */
- 669, /* GL_LEFT */
- 1373, /* GL_RIGHT */
- 577, /* GL_FRONT_AND_BACK */
+ 676, /* GL_LEFT */
+ 1390, /* GL_RIGHT */
+ 584, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
65, /* GL_AUX2 */
66, /* GL_AUX3 */
- 658, /* GL_INVALID_ENUM */
- 662, /* GL_INVALID_VALUE */
- 661, /* GL_INVALID_OPERATION */
- 1477, /* GL_STACK_OVERFLOW */
- 1478, /* GL_STACK_UNDERFLOW */
- 1080, /* GL_OUT_OF_MEMORY */
- 659, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 665, /* GL_INVALID_ENUM */
+ 669, /* GL_INVALID_VALUE */
+ 668, /* GL_INVALID_OPERATION */
+ 1494, /* GL_STACK_OVERFLOW */
+ 1495, /* GL_STACK_UNDERFLOW */
+ 1090, /* GL_OUT_OF_MEMORY */
+ 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1100, /* GL_PASS_THROUGH_TOKEN */
- 1160, /* GL_POINT_TOKEN */
- 704, /* GL_LINE_TOKEN */
- 1174, /* GL_POLYGON_TOKEN */
+ 1110, /* GL_PASS_THROUGH_TOKEN */
+ 1170, /* GL_POINT_TOKEN */
+ 711, /* GL_LINE_TOKEN */
+ 1184, /* GL_POLYGON_TOKEN */
74, /* GL_BITMAP_TOKEN */
- 444, /* GL_DRAW_PIXEL_TOKEN */
+ 447, /* GL_DRAW_PIXEL_TOKEN */
301, /* GL_COPY_PIXEL_TOKEN */
- 697, /* GL_LINE_RESET_TOKEN */
- 469, /* GL_EXP */
- 470, /* GL_EXP2 */
+ 704, /* GL_LINE_RESET_TOKEN */
+ 472, /* GL_EXP */
+ 473, /* GL_EXP2 */
337, /* GL_CW */
125, /* GL_CCW */
146, /* GL_COEFF */
- 1077, /* GL_ORDER */
- 382, /* GL_DOMAIN */
+ 1087, /* GL_ORDER */
+ 384, /* GL_DOMAIN */
311, /* GL_CURRENT_COLOR */
314, /* GL_CURRENT_INDEX */
320, /* GL_CURRENT_NORMAL */
@@ -3854,519 +3898,519 @@ static const unsigned reduced_enums[1347] =
328, /* GL_CURRENT_RASTER_POSITION */
329, /* GL_CURRENT_RASTER_POSITION_VALID */
326, /* GL_CURRENT_RASTER_DISTANCE */
- 1153, /* GL_POINT_SMOOTH */
- 1142, /* GL_POINT_SIZE */
- 1152, /* GL_POINT_SIZE_RANGE */
- 1143, /* GL_POINT_SIZE_GRANULARITY */
- 698, /* GL_LINE_SMOOTH */
- 705, /* GL_LINE_WIDTH */
- 707, /* GL_LINE_WIDTH_RANGE */
- 706, /* GL_LINE_WIDTH_GRANULARITY */
- 700, /* GL_LINE_STIPPLE */
- 701, /* GL_LINE_STIPPLE_PATTERN */
- 702, /* GL_LINE_STIPPLE_REPEAT */
- 712, /* GL_LIST_MODE */
- 877, /* GL_MAX_LIST_NESTING */
- 709, /* GL_LIST_BASE */
- 711, /* GL_LIST_INDEX */
- 1163, /* GL_POLYGON_MODE */
- 1170, /* GL_POLYGON_SMOOTH */
- 1172, /* GL_POLYGON_STIPPLE */
- 455, /* GL_EDGE_FLAG */
+ 1163, /* GL_POINT_SMOOTH */
+ 1152, /* GL_POINT_SIZE */
+ 1162, /* GL_POINT_SIZE_RANGE */
+ 1153, /* GL_POINT_SIZE_GRANULARITY */
+ 705, /* GL_LINE_SMOOTH */
+ 712, /* GL_LINE_WIDTH */
+ 714, /* GL_LINE_WIDTH_RANGE */
+ 713, /* GL_LINE_WIDTH_GRANULARITY */
+ 707, /* GL_LINE_STIPPLE */
+ 708, /* GL_LINE_STIPPLE_PATTERN */
+ 709, /* GL_LINE_STIPPLE_REPEAT */
+ 719, /* GL_LIST_MODE */
+ 885, /* GL_MAX_LIST_NESTING */
+ 716, /* GL_LIST_BASE */
+ 718, /* GL_LIST_INDEX */
+ 1173, /* GL_POLYGON_MODE */
+ 1180, /* GL_POLYGON_SMOOTH */
+ 1182, /* GL_POLYGON_STIPPLE */
+ 458, /* GL_EDGE_FLAG */
304, /* GL_CULL_FACE */
305, /* GL_CULL_FACE_MODE */
- 578, /* GL_FRONT_FACE */
- 680, /* GL_LIGHTING */
- 685, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 686, /* GL_LIGHT_MODEL_TWO_SIDE */
- 682, /* GL_LIGHT_MODEL_AMBIENT */
- 1419, /* GL_SHADE_MODEL */
+ 585, /* GL_FRONT_FACE */
+ 687, /* GL_LIGHTING */
+ 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 693, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 689, /* GL_LIGHT_MODEL_AMBIENT */
+ 1436, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
- 505, /* GL_FOG */
- 527, /* GL_FOG_INDEX */
- 523, /* GL_FOG_DENSITY */
- 531, /* GL_FOG_START */
- 525, /* GL_FOG_END */
- 528, /* GL_FOG_MODE */
- 507, /* GL_FOG_COLOR */
- 369, /* GL_DEPTH_RANGE */
- 376, /* GL_DEPTH_TEST */
- 379, /* GL_DEPTH_WRITEMASK */
- 357, /* GL_DEPTH_CLEAR_VALUE */
- 368, /* GL_DEPTH_FUNC */
+ 508, /* GL_FOG */
+ 530, /* GL_FOG_INDEX */
+ 526, /* GL_FOG_DENSITY */
+ 534, /* GL_FOG_START */
+ 528, /* GL_FOG_END */
+ 531, /* GL_FOG_MODE */
+ 510, /* GL_FOG_COLOR */
+ 370, /* GL_DEPTH_RANGE */
+ 378, /* GL_DEPTH_TEST */
+ 381, /* GL_DEPTH_WRITEMASK */
+ 358, /* GL_DEPTH_CLEAR_VALUE */
+ 369, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1513, /* GL_STENCIL_TEST */
- 1501, /* GL_STENCIL_CLEAR_VALUE */
- 1503, /* GL_STENCIL_FUNC */
- 1515, /* GL_STENCIL_VALUE_MASK */
- 1502, /* GL_STENCIL_FAIL */
- 1510, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1511, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1512, /* GL_STENCIL_REF */
- 1516, /* GL_STENCIL_WRITEMASK */
- 846, /* GL_MATRIX_MODE */
- 1015, /* GL_NORMALIZE */
- 1842, /* GL_VIEWPORT */
- 989, /* GL_MODELVIEW_STACK_DEPTH */
- 1253, /* GL_PROJECTION_STACK_DEPTH */
- 1723, /* GL_TEXTURE_STACK_DEPTH */
- 987, /* GL_MODELVIEW_MATRIX */
- 1252, /* GL_PROJECTION_MATRIX */
- 1706, /* GL_TEXTURE_MATRIX */
+ 1534, /* GL_STENCIL_TEST */
+ 1518, /* GL_STENCIL_CLEAR_VALUE */
+ 1520, /* GL_STENCIL_FUNC */
+ 1536, /* GL_STENCIL_VALUE_MASK */
+ 1519, /* GL_STENCIL_FAIL */
+ 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1532, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1533, /* GL_STENCIL_REF */
+ 1537, /* GL_STENCIL_WRITEMASK */
+ 853, /* GL_MATRIX_MODE */
+ 1025, /* GL_NORMALIZE */
+ 1864, /* GL_VIEWPORT */
+ 999, /* GL_MODELVIEW_STACK_DEPTH */
+ 1263, /* GL_PROJECTION_STACK_DEPTH */
+ 1744, /* GL_TEXTURE_STACK_DEPTH */
+ 997, /* GL_MODELVIEW_MATRIX */
+ 1262, /* GL_PROJECTION_MATRIX */
+ 1727, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 381, /* GL_DITHER */
+ 383, /* GL_DITHER */
78, /* GL_BLEND_DST */
87, /* GL_BLEND_SRC */
75, /* GL_BLEND */
- 715, /* GL_LOGIC_OP_MODE */
- 632, /* GL_INDEX_LOGIC_OP */
+ 722, /* GL_LOGIC_OP_MODE */
+ 639, /* GL_INDEX_LOGIC_OP */
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
- 392, /* GL_DRAW_BUFFER */
- 1289, /* GL_READ_BUFFER */
- 1400, /* GL_SCISSOR_BOX */
- 1401, /* GL_SCISSOR_TEST */
- 631, /* GL_INDEX_CLEAR_VALUE */
- 636, /* GL_INDEX_WRITEMASK */
+ 394, /* GL_DRAW_BUFFER */
+ 1303, /* GL_READ_BUFFER */
+ 1417, /* GL_SCISSOR_BOX */
+ 1418, /* GL_SCISSOR_TEST */
+ 638, /* GL_INDEX_CLEAR_VALUE */
+ 643, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
- 633, /* GL_INDEX_MODE */
- 1366, /* GL_RGBA_MODE */
- 391, /* GL_DOUBLEBUFFER */
- 1517, /* GL_STEREO */
- 1324, /* GL_RENDER_MODE */
- 1101, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1154, /* GL_POINT_SMOOTH_HINT */
- 699, /* GL_LINE_SMOOTH_HINT */
- 1171, /* GL_POLYGON_SMOOTH_HINT */
- 526, /* GL_FOG_HINT */
- 1687, /* GL_TEXTURE_GEN_S */
- 1688, /* GL_TEXTURE_GEN_T */
- 1686, /* GL_TEXTURE_GEN_R */
- 1685, /* GL_TEXTURE_GEN_Q */
- 1114, /* GL_PIXEL_MAP_I_TO_I */
- 1120, /* GL_PIXEL_MAP_S_TO_S */
- 1116, /* GL_PIXEL_MAP_I_TO_R */
- 1112, /* GL_PIXEL_MAP_I_TO_G */
- 1110, /* GL_PIXEL_MAP_I_TO_B */
- 1108, /* GL_PIXEL_MAP_I_TO_A */
- 1118, /* GL_PIXEL_MAP_R_TO_R */
- 1106, /* GL_PIXEL_MAP_G_TO_G */
- 1104, /* GL_PIXEL_MAP_B_TO_B */
- 1102, /* GL_PIXEL_MAP_A_TO_A */
- 1115, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1121, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1117, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1113, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1111, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1109, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1119, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1107, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1105, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1103, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1760, /* GL_UNPACK_SWAP_BYTES */
- 1755, /* GL_UNPACK_LSB_FIRST */
- 1756, /* GL_UNPACK_ROW_LENGTH */
- 1759, /* GL_UNPACK_SKIP_ROWS */
- 1758, /* GL_UNPACK_SKIP_PIXELS */
- 1753, /* GL_UNPACK_ALIGNMENT */
- 1089, /* GL_PACK_SWAP_BYTES */
- 1084, /* GL_PACK_LSB_FIRST */
- 1085, /* GL_PACK_ROW_LENGTH */
- 1088, /* GL_PACK_SKIP_ROWS */
- 1087, /* GL_PACK_SKIP_PIXELS */
- 1081, /* GL_PACK_ALIGNMENT */
- 793, /* GL_MAP_COLOR */
- 798, /* GL_MAP_STENCIL */
- 635, /* GL_INDEX_SHIFT */
- 634, /* GL_INDEX_OFFSET */
- 1302, /* GL_RED_SCALE */
- 1300, /* GL_RED_BIAS */
- 1860, /* GL_ZOOM_X */
- 1861, /* GL_ZOOM_Y */
- 596, /* GL_GREEN_SCALE */
- 594, /* GL_GREEN_BIAS */
+ 640, /* GL_INDEX_MODE */
+ 1383, /* GL_RGBA_MODE */
+ 393, /* GL_DOUBLEBUFFER */
+ 1538, /* GL_STEREO */
+ 1341, /* GL_RENDER_MODE */
+ 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1164, /* GL_POINT_SMOOTH_HINT */
+ 706, /* GL_LINE_SMOOTH_HINT */
+ 1181, /* GL_POLYGON_SMOOTH_HINT */
+ 529, /* GL_FOG_HINT */
+ 1708, /* GL_TEXTURE_GEN_S */
+ 1709, /* GL_TEXTURE_GEN_T */
+ 1707, /* GL_TEXTURE_GEN_R */
+ 1706, /* GL_TEXTURE_GEN_Q */
+ 1124, /* GL_PIXEL_MAP_I_TO_I */
+ 1130, /* GL_PIXEL_MAP_S_TO_S */
+ 1126, /* GL_PIXEL_MAP_I_TO_R */
+ 1122, /* GL_PIXEL_MAP_I_TO_G */
+ 1120, /* GL_PIXEL_MAP_I_TO_B */
+ 1118, /* GL_PIXEL_MAP_I_TO_A */
+ 1128, /* GL_PIXEL_MAP_R_TO_R */
+ 1116, /* GL_PIXEL_MAP_G_TO_G */
+ 1114, /* GL_PIXEL_MAP_B_TO_B */
+ 1112, /* GL_PIXEL_MAP_A_TO_A */
+ 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1781, /* GL_UNPACK_SWAP_BYTES */
+ 1776, /* GL_UNPACK_LSB_FIRST */
+ 1777, /* GL_UNPACK_ROW_LENGTH */
+ 1780, /* GL_UNPACK_SKIP_ROWS */
+ 1779, /* GL_UNPACK_SKIP_PIXELS */
+ 1774, /* GL_UNPACK_ALIGNMENT */
+ 1099, /* GL_PACK_SWAP_BYTES */
+ 1094, /* GL_PACK_LSB_FIRST */
+ 1095, /* GL_PACK_ROW_LENGTH */
+ 1098, /* GL_PACK_SKIP_ROWS */
+ 1097, /* GL_PACK_SKIP_PIXELS */
+ 1091, /* GL_PACK_ALIGNMENT */
+ 800, /* GL_MAP_COLOR */
+ 805, /* GL_MAP_STENCIL */
+ 642, /* GL_INDEX_SHIFT */
+ 641, /* GL_INDEX_OFFSET */
+ 1317, /* GL_RED_SCALE */
+ 1315, /* GL_RED_BIAS */
+ 1882, /* GL_ZOOM_X */
+ 1883, /* GL_ZOOM_Y */
+ 603, /* GL_GREEN_SCALE */
+ 601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
91, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 370, /* GL_DEPTH_SCALE */
- 350, /* GL_DEPTH_BIAS */
- 872, /* GL_MAX_EVAL_ORDER */
- 876, /* GL_MAX_LIGHTS */
- 855, /* GL_MAX_CLIP_PLANES */
- 922, /* GL_MAX_TEXTURE_SIZE */
- 882, /* GL_MAX_PIXEL_MAP_TABLE */
- 851, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 879, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 880, /* GL_MAX_NAME_STACK_DEPTH */
- 908, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 923, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 937, /* GL_MAX_VIEWPORT_DIMS */
- 852, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1527, /* GL_SUBPIXEL_BITS */
- 630, /* GL_INDEX_BITS */
- 1301, /* GL_RED_BITS */
- 595, /* GL_GREEN_BITS */
+ 371, /* GL_DEPTH_SCALE */
+ 351, /* GL_DEPTH_BIAS */
+ 880, /* GL_MAX_EVAL_ORDER */
+ 884, /* GL_MAX_LIGHTS */
+ 862, /* GL_MAX_CLIP_PLANES */
+ 932, /* GL_MAX_TEXTURE_SIZE */
+ 890, /* GL_MAX_PIXEL_MAP_TABLE */
+ 858, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 888, /* GL_MAX_NAME_STACK_DEPTH */
+ 916, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 933, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 947, /* GL_MAX_VIEWPORT_DIMS */
+ 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1548, /* GL_SUBPIXEL_BITS */
+ 637, /* GL_INDEX_BITS */
+ 1316, /* GL_RED_BITS */
+ 602, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 351, /* GL_DEPTH_BITS */
- 1499, /* GL_STENCIL_BITS */
+ 352, /* GL_DEPTH_BITS */
+ 1516, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1003, /* GL_NAME_STACK_DEPTH */
+ 1013, /* GL_NAME_STACK_DEPTH */
62, /* GL_AUTO_NORMAL */
- 739, /* GL_MAP1_COLOR_4 */
- 742, /* GL_MAP1_INDEX */
- 743, /* GL_MAP1_NORMAL */
- 744, /* GL_MAP1_TEXTURE_COORD_1 */
- 745, /* GL_MAP1_TEXTURE_COORD_2 */
- 746, /* GL_MAP1_TEXTURE_COORD_3 */
- 747, /* GL_MAP1_TEXTURE_COORD_4 */
- 748, /* GL_MAP1_VERTEX_3 */
- 749, /* GL_MAP1_VERTEX_4 */
- 766, /* GL_MAP2_COLOR_4 */
- 769, /* GL_MAP2_INDEX */
- 770, /* GL_MAP2_NORMAL */
- 771, /* GL_MAP2_TEXTURE_COORD_1 */
- 772, /* GL_MAP2_TEXTURE_COORD_2 */
- 773, /* GL_MAP2_TEXTURE_COORD_3 */
- 774, /* GL_MAP2_TEXTURE_COORD_4 */
- 775, /* GL_MAP2_VERTEX_3 */
- 776, /* GL_MAP2_VERTEX_4 */
- 740, /* GL_MAP1_GRID_DOMAIN */
- 741, /* GL_MAP1_GRID_SEGMENTS */
- 767, /* GL_MAP2_GRID_DOMAIN */
- 768, /* GL_MAP2_GRID_SEGMENTS */
- 1610, /* GL_TEXTURE_1D */
- 1612, /* GL_TEXTURE_2D */
- 479, /* GL_FEEDBACK_BUFFER_POINTER */
- 480, /* GL_FEEDBACK_BUFFER_SIZE */
- 481, /* GL_FEEDBACK_BUFFER_TYPE */
- 1410, /* GL_SELECTION_BUFFER_POINTER */
- 1411, /* GL_SELECTION_BUFFER_SIZE */
- 1728, /* GL_TEXTURE_WIDTH */
- 1692, /* GL_TEXTURE_HEIGHT */
- 1647, /* GL_TEXTURE_COMPONENTS */
- 1631, /* GL_TEXTURE_BORDER_COLOR */
- 1630, /* GL_TEXTURE_BORDER */
- 383, /* GL_DONT_CARE */
- 477, /* GL_FASTEST */
- 1011, /* GL_NICEST */
+ 746, /* GL_MAP1_COLOR_4 */
+ 749, /* GL_MAP1_INDEX */
+ 750, /* GL_MAP1_NORMAL */
+ 751, /* GL_MAP1_TEXTURE_COORD_1 */
+ 752, /* GL_MAP1_TEXTURE_COORD_2 */
+ 753, /* GL_MAP1_TEXTURE_COORD_3 */
+ 754, /* GL_MAP1_TEXTURE_COORD_4 */
+ 755, /* GL_MAP1_VERTEX_3 */
+ 756, /* GL_MAP1_VERTEX_4 */
+ 773, /* GL_MAP2_COLOR_4 */
+ 776, /* GL_MAP2_INDEX */
+ 777, /* GL_MAP2_NORMAL */
+ 778, /* GL_MAP2_TEXTURE_COORD_1 */
+ 779, /* GL_MAP2_TEXTURE_COORD_2 */
+ 780, /* GL_MAP2_TEXTURE_COORD_3 */
+ 781, /* GL_MAP2_TEXTURE_COORD_4 */
+ 782, /* GL_MAP2_VERTEX_3 */
+ 783, /* GL_MAP2_VERTEX_4 */
+ 747, /* GL_MAP1_GRID_DOMAIN */
+ 748, /* GL_MAP1_GRID_SEGMENTS */
+ 774, /* GL_MAP2_GRID_DOMAIN */
+ 775, /* GL_MAP2_GRID_SEGMENTS */
+ 1631, /* GL_TEXTURE_1D */
+ 1633, /* GL_TEXTURE_2D */
+ 482, /* GL_FEEDBACK_BUFFER_POINTER */
+ 483, /* GL_FEEDBACK_BUFFER_SIZE */
+ 484, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1427, /* GL_SELECTION_BUFFER_POINTER */
+ 1428, /* GL_SELECTION_BUFFER_SIZE */
+ 1750, /* GL_TEXTURE_WIDTH */
+ 1713, /* GL_TEXTURE_HEIGHT */
+ 1668, /* GL_TEXTURE_COMPONENTS */
+ 1652, /* GL_TEXTURE_BORDER_COLOR */
+ 1651, /* GL_TEXTURE_BORDER */
+ 385, /* GL_DONT_CARE */
+ 480, /* GL_FASTEST */
+ 1021, /* GL_NICEST */
48, /* GL_AMBIENT */
- 380, /* GL_DIFFUSE */
- 1459, /* GL_SPECULAR */
- 1175, /* GL_POSITION */
- 1462, /* GL_SPOT_DIRECTION */
- 1463, /* GL_SPOT_EXPONENT */
- 1461, /* GL_SPOT_CUTOFF */
+ 382, /* GL_DIFFUSE */
+ 1476, /* GL_SPECULAR */
+ 1185, /* GL_POSITION */
+ 1479, /* GL_SPOT_DIRECTION */
+ 1480, /* GL_SPOT_EXPONENT */
+ 1478, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
- 689, /* GL_LINEAR_ATTENUATION */
- 1274, /* GL_QUADRATIC_ATTENUATION */
+ 696, /* GL_LINEAR_ATTENUATION */
+ 1284, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1762, /* GL_UNSIGNED_BYTE */
- 1424, /* GL_SHORT */
- 1773, /* GL_UNSIGNED_SHORT */
- 638, /* GL_INT */
- 1765, /* GL_UNSIGNED_INT */
- 486, /* GL_FLOAT */
+ 1783, /* GL_UNSIGNED_BYTE */
+ 1441, /* GL_SHORT */
+ 1795, /* GL_UNSIGNED_SHORT */
+ 645, /* GL_INT */
+ 1786, /* GL_UNSIGNED_INT */
+ 489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 390, /* GL_DOUBLE */
+ 392, /* GL_DOUBLE */
132, /* GL_CLEAR */
50, /* GL_AND */
52, /* GL_AND_REVERSE */
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
- 1013, /* GL_NOOP */
- 1856, /* GL_XOR */
- 1076, /* GL_OR */
- 1014, /* GL_NOR */
- 467, /* GL_EQUIV */
- 665, /* GL_INVERT */
- 1079, /* GL_OR_REVERSE */
+ 1023, /* GL_NOOP */
+ 1878, /* GL_XOR */
+ 1086, /* GL_OR */
+ 1024, /* GL_NOR */
+ 470, /* GL_EQUIV */
+ 672, /* GL_INVERT */
+ 1089, /* GL_OR_REVERSE */
300, /* GL_COPY_INVERTED */
- 1078, /* GL_OR_INVERTED */
- 1004, /* GL_NAND */
- 1415, /* GL_SET */
- 464, /* GL_EMISSION */
- 1423, /* GL_SHININESS */
+ 1088, /* GL_OR_INVERTED */
+ 1014, /* GL_NAND */
+ 1432, /* GL_SET */
+ 467, /* GL_EMISSION */
+ 1440, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
- 954, /* GL_MODELVIEW */
- 1251, /* GL_PROJECTION */
- 1545, /* GL_TEXTURE */
+ 964, /* GL_MODELVIEW */
+ 1261, /* GL_PROJECTION */
+ 1566, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1485, /* GL_STENCIL */
+ 1502, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1504, /* GL_STENCIL_INDEX */
- 358, /* GL_DEPTH_COMPONENT */
- 1297, /* GL_RED */
- 593, /* GL_GREEN */
+ 1521, /* GL_STENCIL_INDEX */
+ 359, /* GL_DEPTH_COMPONENT */
+ 1312, /* GL_RED */
+ 600, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1332, /* GL_RGB */
- 1351, /* GL_RGBA */
- 717, /* GL_LUMINANCE */
- 738, /* GL_LUMINANCE_ALPHA */
+ 1349, /* GL_RGB */
+ 1368, /* GL_RGBA */
+ 724, /* GL_LUMINANCE */
+ 745, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
- 1131, /* GL_POINT */
- 687, /* GL_LINE */
- 482, /* GL_FILL */
- 1306, /* GL_RENDER */
- 478, /* GL_FEEDBACK */
- 1409, /* GL_SELECT */
- 485, /* GL_FLAT */
- 1434, /* GL_SMOOTH */
- 666, /* GL_KEEP */
- 1326, /* GL_REPLACE */
- 620, /* GL_INCR */
+ 1141, /* GL_POINT */
+ 694, /* GL_LINE */
+ 485, /* GL_FILL */
+ 1321, /* GL_RENDER */
+ 481, /* GL_FEEDBACK */
+ 1426, /* GL_SELECT */
+ 488, /* GL_FLAT */
+ 1451, /* GL_SMOOTH */
+ 673, /* GL_KEEP */
+ 1343, /* GL_REPLACE */
+ 627, /* GL_INCR */
342, /* GL_DECR */
- 1788, /* GL_VENDOR */
- 1323, /* GL_RENDERER */
- 1789, /* GL_VERSION */
- 471, /* GL_EXTENSIONS */
- 1374, /* GL_S */
- 1536, /* GL_T */
- 1286, /* GL_R */
- 1273, /* GL_Q */
- 990, /* GL_MODULATE */
+ 1810, /* GL_VENDOR */
+ 1340, /* GL_RENDERER */
+ 1811, /* GL_VERSION */
+ 474, /* GL_EXTENSIONS */
+ 1391, /* GL_S */
+ 1557, /* GL_T */
+ 1300, /* GL_R */
+ 1283, /* GL_Q */
+ 1000, /* GL_MODULATE */
341, /* GL_DECAL */
- 1682, /* GL_TEXTURE_ENV_MODE */
- 1681, /* GL_TEXTURE_ENV_COLOR */
- 1680, /* GL_TEXTURE_ENV */
- 472, /* GL_EYE_LINEAR */
- 1037, /* GL_OBJECT_LINEAR */
- 1460, /* GL_SPHERE_MAP */
- 1684, /* GL_TEXTURE_GEN_MODE */
- 1039, /* GL_OBJECT_PLANE */
- 473, /* GL_EYE_PLANE */
- 1005, /* GL_NEAREST */
- 688, /* GL_LINEAR */
- 1009, /* GL_NEAREST_MIPMAP_NEAREST */
- 693, /* GL_LINEAR_MIPMAP_NEAREST */
- 1008, /* GL_NEAREST_MIPMAP_LINEAR */
- 692, /* GL_LINEAR_MIPMAP_LINEAR */
- 1705, /* GL_TEXTURE_MAG_FILTER */
- 1713, /* GL_TEXTURE_MIN_FILTER */
- 1730, /* GL_TEXTURE_WRAP_S */
- 1731, /* GL_TEXTURE_WRAP_T */
+ 1703, /* GL_TEXTURE_ENV_MODE */
+ 1702, /* GL_TEXTURE_ENV_COLOR */
+ 1701, /* GL_TEXTURE_ENV */
+ 475, /* GL_EYE_LINEAR */
+ 1047, /* GL_OBJECT_LINEAR */
+ 1477, /* GL_SPHERE_MAP */
+ 1705, /* GL_TEXTURE_GEN_MODE */
+ 1049, /* GL_OBJECT_PLANE */
+ 476, /* GL_EYE_PLANE */
+ 1015, /* GL_NEAREST */
+ 695, /* GL_LINEAR */
+ 1019, /* GL_NEAREST_MIPMAP_NEAREST */
+ 700, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1018, /* GL_NEAREST_MIPMAP_LINEAR */
+ 699, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1726, /* GL_TEXTURE_MAG_FILTER */
+ 1734, /* GL_TEXTURE_MIN_FILTER */
+ 1752, /* GL_TEXTURE_WRAP_S */
+ 1753, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1325, /* GL_REPEAT */
- 1169, /* GL_POLYGON_OFFSET_UNITS */
- 1168, /* GL_POLYGON_OFFSET_POINT */
- 1167, /* GL_POLYGON_OFFSET_LINE */
- 1287, /* GL_R3_G3_B2 */
- 1785, /* GL_V2F */
- 1786, /* GL_V3F */
+ 1342, /* GL_REPEAT */
+ 1179, /* GL_POLYGON_OFFSET_UNITS */
+ 1178, /* GL_POLYGON_OFFSET_POINT */
+ 1177, /* GL_POLYGON_OFFSET_LINE */
+ 1301, /* GL_R3_G3_B2 */
+ 1807, /* GL_V2F */
+ 1808, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
- 1002, /* GL_N3F_V3F */
+ 1012, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1541, /* GL_T2F_V3F */
- 1543, /* GL_T4F_V4F */
- 1539, /* GL_T2F_C4UB_V3F */
- 1537, /* GL_T2F_C3F_V3F */
- 1540, /* GL_T2F_N3F_V3F */
- 1538, /* GL_T2F_C4F_N3F_V3F */
- 1542, /* GL_T4F_C4F_N3F_V4F */
+ 1562, /* GL_T2F_V3F */
+ 1564, /* GL_T4F_V4F */
+ 1560, /* GL_T2F_C4UB_V3F */
+ 1558, /* GL_T2F_C3F_V3F */
+ 1561, /* GL_T2F_N3F_V3F */
+ 1559, /* GL_T2F_C4F_N3F_V3F */
+ 1563, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
142, /* GL_CLIP_PLANE3 */
143, /* GL_CLIP_PLANE4 */
144, /* GL_CLIP_PLANE5 */
- 672, /* GL_LIGHT0 */
- 673, /* GL_LIGHT1 */
- 674, /* GL_LIGHT2 */
- 675, /* GL_LIGHT3 */
- 676, /* GL_LIGHT4 */
- 677, /* GL_LIGHT5 */
- 678, /* GL_LIGHT6 */
- 679, /* GL_LIGHT7 */
- 597, /* GL_HINT_BIT */
+ 679, /* GL_LIGHT0 */
+ 680, /* GL_LIGHT1 */
+ 681, /* GL_LIGHT2 */
+ 682, /* GL_LIGHT3 */
+ 683, /* GL_LIGHT4 */
+ 684, /* GL_LIGHT5 */
+ 685, /* GL_LIGHT6 */
+ 686, /* GL_LIGHT7 */
+ 604, /* GL_HINT_BIT */
277, /* GL_CONSTANT_COLOR */
- 1050, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */
272, /* GL_CONSTANT_ALPHA */
- 1048, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */
76, /* GL_BLEND_COLOR */
- 581, /* GL_FUNC_ADD */
- 938, /* GL_MIN */
- 848, /* GL_MAX */
+ 588, /* GL_FUNC_ADD */
+ 948, /* GL_MIN */
+ 855, /* GL_MAX */
81, /* GL_BLEND_EQUATION */
- 585, /* GL_FUNC_SUBTRACT */
- 583, /* GL_FUNC_REVERSE_SUBTRACT */
+ 592, /* GL_FUNC_SUBTRACT */
+ 590, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1412, /* GL_SEPARABLE_2D */
+ 1429, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1298, /* GL_REDUCE */
+ 1313, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
- 863, /* GL_MAX_CONVOLUTION_WIDTH */
- 861, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1208, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1204, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1199, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1195, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1206, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1202, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1197, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1193, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 598, /* GL_HISTOGRAM */
- 1257, /* GL_PROXY_HISTOGRAM */
- 614, /* GL_HISTOGRAM_WIDTH */
- 604, /* GL_HISTOGRAM_FORMAT */
- 610, /* GL_HISTOGRAM_RED_SIZE */
- 606, /* GL_HISTOGRAM_GREEN_SIZE */
- 601, /* GL_HISTOGRAM_BLUE_SIZE */
- 599, /* GL_HISTOGRAM_ALPHA_SIZE */
- 608, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 612, /* GL_HISTOGRAM_SINK */
- 939, /* GL_MINMAX */
- 941, /* GL_MINMAX_FORMAT */
- 943, /* GL_MINMAX_SINK */
- 1544, /* GL_TABLE_TOO_LARGE_EXT */
- 1764, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1775, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1777, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1770, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1766, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1166, /* GL_POLYGON_OFFSET_FILL */
- 1165, /* GL_POLYGON_OFFSET_FACTOR */
- 1164, /* GL_POLYGON_OFFSET_BIAS */
- 1329, /* GL_RESCALE_NORMAL */
+ 871, /* GL_MAX_CONVOLUTION_WIDTH */
+ 869, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1218, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1216, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 605, /* GL_HISTOGRAM */
+ 1267, /* GL_PROXY_HISTOGRAM */
+ 621, /* GL_HISTOGRAM_WIDTH */
+ 611, /* GL_HISTOGRAM_FORMAT */
+ 617, /* GL_HISTOGRAM_RED_SIZE */
+ 613, /* GL_HISTOGRAM_GREEN_SIZE */
+ 608, /* GL_HISTOGRAM_BLUE_SIZE */
+ 606, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 619, /* GL_HISTOGRAM_SINK */
+ 949, /* GL_MINMAX */
+ 951, /* GL_MINMAX_FORMAT */
+ 953, /* GL_MINMAX_SINK */
+ 1565, /* GL_TABLE_TOO_LARGE_EXT */
+ 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1176, /* GL_POLYGON_OFFSET_FILL */
+ 1175, /* GL_POLYGON_OFFSET_FACTOR */
+ 1174, /* GL_POLYGON_OFFSET_BIAS */
+ 1346, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 728, /* GL_LUMINANCE4 */
- 734, /* GL_LUMINANCE8 */
- 718, /* GL_LUMINANCE12 */
- 724, /* GL_LUMINANCE16 */
- 729, /* GL_LUMINANCE4_ALPHA4 */
- 732, /* GL_LUMINANCE6_ALPHA2 */
- 735, /* GL_LUMINANCE8_ALPHA8 */
- 721, /* GL_LUMINANCE12_ALPHA4 */
- 719, /* GL_LUMINANCE12_ALPHA12 */
- 725, /* GL_LUMINANCE16_ALPHA16 */
- 639, /* GL_INTENSITY */
- 644, /* GL_INTENSITY4 */
- 646, /* GL_INTENSITY8 */
- 640, /* GL_INTENSITY12 */
- 642, /* GL_INTENSITY16 */
- 1341, /* GL_RGB2_EXT */
- 1342, /* GL_RGB4 */
- 1345, /* GL_RGB5 */
- 1349, /* GL_RGB8 */
- 1333, /* GL_RGB10 */
- 1337, /* GL_RGB12 */
- 1339, /* GL_RGB16 */
- 1356, /* GL_RGBA2 */
- 1358, /* GL_RGBA4 */
- 1346, /* GL_RGB5_A1 */
- 1362, /* GL_RGBA8 */
- 1334, /* GL_RGB10_A2 */
- 1352, /* GL_RGBA12 */
- 1354, /* GL_RGBA16 */
- 1720, /* GL_TEXTURE_RED_SIZE */
- 1690, /* GL_TEXTURE_GREEN_SIZE */
- 1628, /* GL_TEXTURE_BLUE_SIZE */
- 1615, /* GL_TEXTURE_ALPHA_SIZE */
- 1703, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1694, /* GL_TEXTURE_INTENSITY_SIZE */
- 1327, /* GL_REPLACE_EXT */
- 1261, /* GL_PROXY_TEXTURE_1D */
- 1264, /* GL_PROXY_TEXTURE_2D */
- 1726, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1715, /* GL_TEXTURE_PRIORITY */
- 1722, /* GL_TEXTURE_RESIDENT */
- 1618, /* GL_TEXTURE_BINDING_1D */
- 1620, /* GL_TEXTURE_BINDING_2D */
- 1622, /* GL_TEXTURE_BINDING_3D */
- 1086, /* GL_PACK_SKIP_IMAGES */
- 1082, /* GL_PACK_IMAGE_HEIGHT */
- 1757, /* GL_UNPACK_SKIP_IMAGES */
- 1754, /* GL_UNPACK_IMAGE_HEIGHT */
- 1614, /* GL_TEXTURE_3D */
- 1267, /* GL_PROXY_TEXTURE_3D */
- 1677, /* GL_TEXTURE_DEPTH */
- 1729, /* GL_TEXTURE_WRAP_R */
- 849, /* GL_MAX_3D_TEXTURE_SIZE */
- 1790, /* GL_VERTEX_ARRAY */
- 1016, /* GL_NORMAL_ARRAY */
+ 735, /* GL_LUMINANCE4 */
+ 741, /* GL_LUMINANCE8 */
+ 725, /* GL_LUMINANCE12 */
+ 731, /* GL_LUMINANCE16 */
+ 736, /* GL_LUMINANCE4_ALPHA4 */
+ 739, /* GL_LUMINANCE6_ALPHA2 */
+ 742, /* GL_LUMINANCE8_ALPHA8 */
+ 728, /* GL_LUMINANCE12_ALPHA4 */
+ 726, /* GL_LUMINANCE12_ALPHA12 */
+ 732, /* GL_LUMINANCE16_ALPHA16 */
+ 646, /* GL_INTENSITY */
+ 651, /* GL_INTENSITY4 */
+ 653, /* GL_INTENSITY8 */
+ 647, /* GL_INTENSITY12 */
+ 649, /* GL_INTENSITY16 */
+ 1358, /* GL_RGB2_EXT */
+ 1359, /* GL_RGB4 */
+ 1362, /* GL_RGB5 */
+ 1366, /* GL_RGB8 */
+ 1350, /* GL_RGB10 */
+ 1354, /* GL_RGB12 */
+ 1356, /* GL_RGB16 */
+ 1373, /* GL_RGBA2 */
+ 1375, /* GL_RGBA4 */
+ 1363, /* GL_RGB5_A1 */
+ 1379, /* GL_RGBA8 */
+ 1351, /* GL_RGB10_A2 */
+ 1369, /* GL_RGBA12 */
+ 1371, /* GL_RGBA16 */
+ 1741, /* GL_TEXTURE_RED_SIZE */
+ 1711, /* GL_TEXTURE_GREEN_SIZE */
+ 1649, /* GL_TEXTURE_BLUE_SIZE */
+ 1636, /* GL_TEXTURE_ALPHA_SIZE */
+ 1724, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1715, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1344, /* GL_REPLACE_EXT */
+ 1271, /* GL_PROXY_TEXTURE_1D */
+ 1274, /* GL_PROXY_TEXTURE_2D */
+ 1748, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1736, /* GL_TEXTURE_PRIORITY */
+ 1743, /* GL_TEXTURE_RESIDENT */
+ 1639, /* GL_TEXTURE_BINDING_1D */
+ 1641, /* GL_TEXTURE_BINDING_2D */
+ 1643, /* GL_TEXTURE_BINDING_3D */
+ 1096, /* GL_PACK_SKIP_IMAGES */
+ 1092, /* GL_PACK_IMAGE_HEIGHT */
+ 1778, /* GL_UNPACK_SKIP_IMAGES */
+ 1775, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1635, /* GL_TEXTURE_3D */
+ 1277, /* GL_PROXY_TEXTURE_3D */
+ 1698, /* GL_TEXTURE_DEPTH */
+ 1751, /* GL_TEXTURE_WRAP_R */
+ 856, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1812, /* GL_VERTEX_ARRAY */
+ 1026, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
- 624, /* GL_INDEX_ARRAY */
- 1655, /* GL_TEXTURE_COORD_ARRAY */
- 456, /* GL_EDGE_FLAG_ARRAY */
- 1796, /* GL_VERTEX_ARRAY_SIZE */
- 1798, /* GL_VERTEX_ARRAY_TYPE */
- 1797, /* GL_VERTEX_ARRAY_STRIDE */
- 1021, /* GL_NORMAL_ARRAY_TYPE */
- 1020, /* GL_NORMAL_ARRAY_STRIDE */
+ 631, /* GL_INDEX_ARRAY */
+ 1676, /* GL_TEXTURE_COORD_ARRAY */
+ 459, /* GL_EDGE_FLAG_ARRAY */
+ 1818, /* GL_VERTEX_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ARRAY_TYPE */
+ 1819, /* GL_VERTEX_ARRAY_STRIDE */
+ 1031, /* GL_NORMAL_ARRAY_TYPE */
+ 1030, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
154, /* GL_COLOR_ARRAY_TYPE */
153, /* GL_COLOR_ARRAY_STRIDE */
- 629, /* GL_INDEX_ARRAY_TYPE */
- 628, /* GL_INDEX_ARRAY_STRIDE */
- 1659, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1661, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1660, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1795, /* GL_VERTEX_ARRAY_POINTER */
- 1019, /* GL_NORMAL_ARRAY_POINTER */
+ 636, /* GL_INDEX_ARRAY_TYPE */
+ 635, /* GL_INDEX_ARRAY_STRIDE */
+ 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1817, /* GL_VERTEX_ARRAY_POINTER */
+ 1029, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
- 627, /* GL_INDEX_ARRAY_POINTER */
- 1658, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 459, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 995, /* GL_MULTISAMPLE */
- 1386, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1388, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1393, /* GL_SAMPLE_COVERAGE */
- 1390, /* GL_SAMPLE_BUFFERS */
- 1381, /* GL_SAMPLES */
- 1397, /* GL_SAMPLE_COVERAGE_VALUE */
- 1395, /* GL_SAMPLE_COVERAGE_INVERT */
+ 634, /* GL_INDEX_ARRAY_POINTER */
+ 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1005, /* GL_MULTISAMPLE */
+ 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1405, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1410, /* GL_SAMPLE_COVERAGE */
+ 1407, /* GL_SAMPLE_BUFFERS */
+ 1398, /* GL_SAMPLES */
+ 1414, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1412, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 857, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1191, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1187, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1182, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1178, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1189, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1185, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1180, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1176, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1638, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1268, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1640, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
88, /* GL_BLEND_SRC_ALPHA */
201, /* GL_COLOR_TABLE */
- 1201, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1184, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1256, /* GL_PROXY_COLOR_TABLE */
- 1260, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1259, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1266, /* GL_PROXY_COLOR_TABLE */
+ 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
225, /* GL_COLOR_TABLE_SCALE */
205, /* GL_COLOR_TABLE_BIAS */
210, /* GL_COLOR_TABLE_FORMAT */
@@ -4379,380 +4423,380 @@ static const unsigned reduced_enums[1347] =
216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
71, /* GL_BGR */
72, /* GL_BGRA */
- 871, /* GL_MAX_ELEMENTS_VERTICES */
- 870, /* GL_MAX_ELEMENTS_INDICES */
- 1693, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 879, /* GL_MAX_ELEMENTS_VERTICES */
+ 878, /* GL_MAX_ELEMENTS_INDICES */
+ 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1148, /* GL_POINT_SIZE_MIN */
- 1144, /* GL_POINT_SIZE_MAX */
- 1138, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1134, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1158, /* GL_POINT_SIZE_MIN */
+ 1154, /* GL_POINT_SIZE_MAX */
+ 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1144, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1714, /* GL_TEXTURE_MIN_LOD */
- 1712, /* GL_TEXTURE_MAX_LOD */
- 1617, /* GL_TEXTURE_BASE_LEVEL */
- 1711, /* GL_TEXTURE_MAX_LEVEL */
- 617, /* GL_IGNORE_BORDER_HP */
+ 1735, /* GL_TEXTURE_MIN_LOD */
+ 1733, /* GL_TEXTURE_MAX_LOD */
+ 1638, /* GL_TEXTURE_BASE_LEVEL */
+ 1732, /* GL_TEXTURE_MAX_LEVEL */
+ 624, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1328, /* GL_REPLICATE_BORDER_HP */
+ 1345, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
- 1045, /* GL_OCCLUSION_TEST_HP */
- 1046, /* GL_OCCLUSION_TEST_RESULT_HP */
- 690, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1632, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1634, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1636, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1637, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1635, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1633, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 853, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 854, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1211, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1213, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1210, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1212, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1701, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1702, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1700, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 587, /* GL_GENERATE_MIPMAP */
- 588, /* GL_GENERATE_MIPMAP_HINT */
- 529, /* GL_FOG_OFFSET_SGIX */
- 530, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1646, /* GL_TEXTURE_COMPARE_SGIX */
- 1645, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1697, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1689, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 359, /* GL_DEPTH_COMPONENT16 */
- 362, /* GL_DEPTH_COMPONENT24 */
- 365, /* GL_DEPTH_COMPONENT32 */
+ 1055, /* GL_OCCLUSION_TEST_HP */
+ 1056, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 594, /* GL_GENERATE_MIPMAP */
+ 595, /* GL_GENERATE_MIPMAP_HINT */
+ 532, /* GL_FOG_OFFSET_SGIX */
+ 533, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1667, /* GL_TEXTURE_COMPARE_SGIX */
+ 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 360, /* GL_DEPTH_COMPONENT16 */
+ 363, /* GL_DEPTH_COMPONENT24 */
+ 366, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1853, /* GL_WRAP_BORDER_SUN */
- 1639, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 683, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1427, /* GL_SINGLE_COLOR */
- 1413, /* GL_SEPARATE_SPECULAR_COLOR */
- 1422, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 541, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 548, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 543, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 538, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 549, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 560, /* GL_FRAMEBUFFER_DEFAULT */
- 573, /* GL_FRAMEBUFFER_UNDEFINED */
- 372, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 623, /* GL_INDEX */
- 1763, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1778, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1779, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1776, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1774, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1771, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1769, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1709, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1710, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1708, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 946, /* GL_MIRRORED_REPEAT */
- 1369, /* GL_RGB_S3TC */
- 1344, /* GL_RGB4_S3TC */
- 1367, /* GL_RGBA_S3TC */
- 1361, /* GL_RGBA4_S3TC */
- 1365, /* GL_RGBA_DXT5_S3TC */
- 1359, /* GL_RGBA4_DXT5_S3TC */
+ 1875, /* GL_WRAP_BORDER_SUN */
+ 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1444, /* GL_SINGLE_COLOR */
+ 1430, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 564, /* GL_FRAMEBUFFER_DEFAULT */
+ 580, /* GL_FRAMEBUFFER_UNDEFINED */
+ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 630, /* GL_INDEX */
+ 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 956, /* GL_MIRRORED_REPEAT */
+ 1386, /* GL_RGB_S3TC */
+ 1361, /* GL_RGB4_S3TC */
+ 1384, /* GL_RGBA_S3TC */
+ 1378, /* GL_RGBA4_S3TC */
+ 1382, /* GL_RGBA_DXT5_S3TC */
+ 1376, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1007, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1006, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 691, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 516, /* GL_FOG_COORDINATE_SOURCE */
- 508, /* GL_FOG_COORD */
- 532, /* GL_FRAGMENT_DEPTH */
+ 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 519, /* GL_FOG_COORDINATE_SOURCE */
+ 511, /* GL_FOG_COORD */
+ 535, /* GL_FRAGMENT_DEPTH */
312, /* GL_CURRENT_FOG_COORD */
- 515, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 514, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 513, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 510, /* GL_FOG_COORDINATE_ARRAY */
+ 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 513, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1406, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1408, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1407, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1405, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1402, /* GL_SECONDARY_COLOR_ARRAY */
+ 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1419, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1546, /* GL_TEXTURE0 */
- 1548, /* GL_TEXTURE1 */
- 1570, /* GL_TEXTURE2 */
- 1592, /* GL_TEXTURE3 */
- 1598, /* GL_TEXTURE4 */
- 1600, /* GL_TEXTURE5 */
- 1602, /* GL_TEXTURE6 */
- 1604, /* GL_TEXTURE7 */
- 1606, /* GL_TEXTURE8 */
- 1608, /* GL_TEXTURE9 */
- 1549, /* GL_TEXTURE10 */
- 1551, /* GL_TEXTURE11 */
- 1553, /* GL_TEXTURE12 */
- 1555, /* GL_TEXTURE13 */
- 1557, /* GL_TEXTURE14 */
- 1559, /* GL_TEXTURE15 */
- 1561, /* GL_TEXTURE16 */
- 1563, /* GL_TEXTURE17 */
- 1565, /* GL_TEXTURE18 */
- 1567, /* GL_TEXTURE19 */
- 1571, /* GL_TEXTURE20 */
- 1573, /* GL_TEXTURE21 */
- 1575, /* GL_TEXTURE22 */
- 1577, /* GL_TEXTURE23 */
- 1579, /* GL_TEXTURE24 */
- 1581, /* GL_TEXTURE25 */
- 1583, /* GL_TEXTURE26 */
- 1585, /* GL_TEXTURE27 */
- 1587, /* GL_TEXTURE28 */
- 1589, /* GL_TEXTURE29 */
- 1593, /* GL_TEXTURE30 */
- 1595, /* GL_TEXTURE31 */
+ 1567, /* GL_TEXTURE0 */
+ 1569, /* GL_TEXTURE1 */
+ 1591, /* GL_TEXTURE2 */
+ 1613, /* GL_TEXTURE3 */
+ 1619, /* GL_TEXTURE4 */
+ 1621, /* GL_TEXTURE5 */
+ 1623, /* GL_TEXTURE6 */
+ 1625, /* GL_TEXTURE7 */
+ 1627, /* GL_TEXTURE8 */
+ 1629, /* GL_TEXTURE9 */
+ 1570, /* GL_TEXTURE10 */
+ 1572, /* GL_TEXTURE11 */
+ 1574, /* GL_TEXTURE12 */
+ 1576, /* GL_TEXTURE13 */
+ 1578, /* GL_TEXTURE14 */
+ 1580, /* GL_TEXTURE15 */
+ 1582, /* GL_TEXTURE16 */
+ 1584, /* GL_TEXTURE17 */
+ 1586, /* GL_TEXTURE18 */
+ 1588, /* GL_TEXTURE19 */
+ 1592, /* GL_TEXTURE20 */
+ 1594, /* GL_TEXTURE21 */
+ 1596, /* GL_TEXTURE22 */
+ 1598, /* GL_TEXTURE23 */
+ 1600, /* GL_TEXTURE24 */
+ 1602, /* GL_TEXTURE25 */
+ 1604, /* GL_TEXTURE26 */
+ 1606, /* GL_TEXTURE27 */
+ 1608, /* GL_TEXTURE28 */
+ 1610, /* GL_TEXTURE29 */
+ 1614, /* GL_TEXTURE30 */
+ 1616, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
- 924, /* GL_MAX_TEXTURE_UNITS */
- 1741, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1744, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1746, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1738, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1528, /* GL_SUBTRACT */
- 911, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 934, /* GL_MAX_TEXTURE_UNITS */
+ 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1549, /* GL_SUBTRACT */
+ 919, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1653, /* GL_TEXTURE_COMPRESSION_HINT */
- 1718, /* GL_TEXTURE_RECTANGLE_ARB */
- 1625, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1271, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 909, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 371, /* GL_DEPTH_STENCIL */
- 1767, /* GL_UNSIGNED_INT_24_8 */
- 920, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1707, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 921, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1683, /* GL_TEXTURE_FILTER_CONTROL */
- 1698, /* GL_TEXTURE_LOD_BIAS */
+ 1674, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1739, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 372, /* GL_DEPTH_STENCIL */
+ 1788, /* GL_UNSIGNED_INT_24_8 */
+ 930, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1704, /* GL_TEXTURE_FILTER_CONTROL */
+ 1719, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
- 914, /* GL_MAX_SHININESS_NV */
- 915, /* GL_MAX_SPOT_EXPONENT_NV */
- 621, /* GL_INCR_WRAP */
+ 924, /* GL_MAX_SHININESS_NV */
+ 925, /* GL_MAX_SPOT_EXPONENT_NV */
+ 628, /* GL_INCR_WRAP */
343, /* GL_DECR_WRAP */
- 966, /* GL_MODELVIEW1_ARB */
- 1022, /* GL_NORMAL_MAP */
- 1303, /* GL_REFLECTION_MAP */
- 1662, /* GL_TEXTURE_CUBE_MAP */
- 1623, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1672, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1666, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1674, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1668, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1269, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 865, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1001, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 524, /* GL_FOG_DISTANCE_MODE_NV */
- 475, /* GL_EYE_RADIAL_NV */
- 474, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 976, /* GL_MODELVIEW1_ARB */
+ 1032, /* GL_NORMAL_MAP */
+ 1318, /* GL_REFLECTION_MAP */
+ 1683, /* GL_TEXTURE_CUBE_MAP */
+ 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 527, /* GL_FOG_DISTANCE_MODE_NV */
+ 478, /* GL_EYE_RADIAL_NV */
+ 477, /* GL_EYE_PLANE_ABSOLUTE_NV */
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1370, /* GL_RGB_SCALE */
+ 1387, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 649, /* GL_INTERPOLATE */
+ 656, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
- 1217, /* GL_PRIMARY_COLOR */
- 1214, /* GL_PREVIOUS */
- 1442, /* GL_SOURCE0_RGB */
- 1448, /* GL_SOURCE1_RGB */
- 1454, /* GL_SOURCE2_RGB */
- 1458, /* GL_SOURCE3_RGB_NV */
- 1439, /* GL_SOURCE0_ALPHA */
- 1445, /* GL_SOURCE1_ALPHA */
- 1451, /* GL_SOURCE2_ALPHA */
- 1457, /* GL_SOURCE3_ALPHA_NV */
- 1059, /* GL_OPERAND0_RGB */
- 1065, /* GL_OPERAND1_RGB */
- 1071, /* GL_OPERAND2_RGB */
- 1075, /* GL_OPERAND3_RGB_NV */
- 1056, /* GL_OPERAND0_ALPHA */
- 1062, /* GL_OPERAND1_ALPHA */
- 1068, /* GL_OPERAND2_ALPHA */
- 1074, /* GL_OPERAND3_ALPHA_NV */
- 1791, /* GL_VERTEX_ARRAY_BINDING */
- 1716, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1717, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1857, /* GL_YCBCR_422_APPLE */
- 1780, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1782, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1725, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1519, /* GL_STORAGE_PRIVATE_APPLE */
- 1518, /* GL_STORAGE_CACHED_APPLE */
- 1520, /* GL_STORAGE_SHARED_APPLE */
- 1429, /* GL_SLICE_ACCUM_SUN */
- 1278, /* GL_QUAD_MESH_SUN */
- 1750, /* GL_TRIANGLE_MESH_SUN */
- 1830, /* GL_VERTEX_PROGRAM_ARB */
- 1841, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1817, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1227, /* GL_PRIMARY_COLOR */
+ 1224, /* GL_PREVIOUS */
+ 1459, /* GL_SOURCE0_RGB */
+ 1465, /* GL_SOURCE1_RGB */
+ 1471, /* GL_SOURCE2_RGB */
+ 1475, /* GL_SOURCE3_RGB_NV */
+ 1456, /* GL_SOURCE0_ALPHA */
+ 1462, /* GL_SOURCE1_ALPHA */
+ 1468, /* GL_SOURCE2_ALPHA */
+ 1474, /* GL_SOURCE3_ALPHA_NV */
+ 1069, /* GL_OPERAND0_RGB */
+ 1075, /* GL_OPERAND1_RGB */
+ 1081, /* GL_OPERAND2_RGB */
+ 1085, /* GL_OPERAND3_RGB_NV */
+ 1066, /* GL_OPERAND0_ALPHA */
+ 1072, /* GL_OPERAND1_ALPHA */
+ 1078, /* GL_OPERAND2_ALPHA */
+ 1084, /* GL_OPERAND3_ALPHA_NV */
+ 1813, /* GL_VERTEX_ARRAY_BINDING */
+ 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1879, /* GL_YCBCR_422_APPLE */
+ 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1540, /* GL_STORAGE_PRIVATE_APPLE */
+ 1539, /* GL_STORAGE_CACHED_APPLE */
+ 1541, /* GL_STORAGE_SHARED_APPLE */
+ 1446, /* GL_SLICE_ACCUM_SUN */
+ 1288, /* GL_QUAD_MESH_SUN */
+ 1771, /* GL_TRIANGLE_MESH_SUN */
+ 1852, /* GL_VERTEX_PROGRAM_ARB */
+ 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
- 1230, /* GL_PROGRAM_LENGTH_ARB */
- 1244, /* GL_PROGRAM_STRING_ARB */
- 988, /* GL_MODELVIEW_PROJECTION_NV */
- 616, /* GL_IDENTITY_NV */
- 663, /* GL_INVERSE_NV */
- 1743, /* GL_TRANSPOSE_NV */
- 664, /* GL_INVERSE_TRANSPOSE_NV */
- 895, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 894, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 802, /* GL_MATRIX0_NV */
- 814, /* GL_MATRIX1_NV */
- 826, /* GL_MATRIX2_NV */
- 830, /* GL_MATRIX3_NV */
- 832, /* GL_MATRIX4_NV */
- 834, /* GL_MATRIX5_NV */
- 836, /* GL_MATRIX6_NV */
- 838, /* GL_MATRIX7_NV */
+ 1240, /* GL_PROGRAM_LENGTH_ARB */
+ 1254, /* GL_PROGRAM_STRING_ARB */
+ 998, /* GL_MODELVIEW_PROJECTION_NV */
+ 623, /* GL_IDENTITY_NV */
+ 670, /* GL_INVERSE_NV */
+ 1764, /* GL_TRANSPOSE_NV */
+ 671, /* GL_INVERSE_TRANSPOSE_NV */
+ 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 902, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 809, /* GL_MATRIX0_NV */
+ 821, /* GL_MATRIX1_NV */
+ 833, /* GL_MATRIX2_NV */
+ 837, /* GL_MATRIX3_NV */
+ 839, /* GL_MATRIX4_NV */
+ 841, /* GL_MATRIX5_NV */
+ 843, /* GL_MATRIX6_NV */
+ 845, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1833, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1836, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1242, /* GL_PROGRAM_PARAMETER_NV */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1246, /* GL_PROGRAM_TARGET_NV */
- 1243, /* GL_PROGRAM_RESIDENT_NV */
- 1735, /* GL_TRACK_MATRIX_NV */
- 1736, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1831, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1224, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 355, /* GL_DEPTH_CLAMP */
- 1799, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1806, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1807, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1808, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1809, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1810, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1811, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1812, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1813, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1814, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1800, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1801, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1802, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1803, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1804, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1805, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 761, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 762, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 763, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 764, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 765, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 755, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 756, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 786, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 788, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 789, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1223, /* GL_PROGRAM_BINDING_ARB */
- 791, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 792, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 779, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 780, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 782, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 783, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1651, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1648, /* GL_TEXTURE_COMPRESSED */
- 1027, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1252, /* GL_PROGRAM_PARAMETER_NV */
+ 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1256, /* GL_PROGRAM_TARGET_NV */
+ 1253, /* GL_PROGRAM_RESIDENT_NV */
+ 1756, /* GL_TRACK_MATRIX_NV */
+ 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 356, /* GL_DEPTH_CLAMP */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1233, /* GL_PROGRAM_BINDING_ARB */
+ 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1669, /* GL_TEXTURE_COMPRESSED */
+ 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 936, /* GL_MAX_VERTEX_UNITS_ARB */
+ 946, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1852, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1829, /* GL_VERTEX_BLEND_ARB */
+ 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1851, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1851, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1850, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1849, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1848, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1845, /* GL_WEIGHT_ARRAY_ARB */
- 384, /* GL_DOT3_RGB */
- 385, /* GL_DOT3_RGBA */
+ 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1867, /* GL_WEIGHT_ARRAY_ARB */
+ 386, /* GL_DOT3_RGB */
+ 387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 996, /* GL_MULTISAMPLE_3DFX */
- 1391, /* GL_SAMPLE_BUFFERS_3DFX */
- 1382, /* GL_SAMPLES_3DFX */
- 977, /* GL_MODELVIEW2_ARB */
- 980, /* GL_MODELVIEW3_ARB */
- 981, /* GL_MODELVIEW4_ARB */
- 982, /* GL_MODELVIEW5_ARB */
- 983, /* GL_MODELVIEW6_ARB */
- 984, /* GL_MODELVIEW7_ARB */
- 985, /* GL_MODELVIEW8_ARB */
- 986, /* GL_MODELVIEW9_ARB */
- 956, /* GL_MODELVIEW10_ARB */
- 957, /* GL_MODELVIEW11_ARB */
- 958, /* GL_MODELVIEW12_ARB */
- 959, /* GL_MODELVIEW13_ARB */
- 960, /* GL_MODELVIEW14_ARB */
- 961, /* GL_MODELVIEW15_ARB */
- 962, /* GL_MODELVIEW16_ARB */
- 963, /* GL_MODELVIEW17_ARB */
- 964, /* GL_MODELVIEW18_ARB */
- 965, /* GL_MODELVIEW19_ARB */
- 967, /* GL_MODELVIEW20_ARB */
- 968, /* GL_MODELVIEW21_ARB */
- 969, /* GL_MODELVIEW22_ARB */
- 970, /* GL_MODELVIEW23_ARB */
- 971, /* GL_MODELVIEW24_ARB */
- 972, /* GL_MODELVIEW25_ARB */
- 973, /* GL_MODELVIEW26_ARB */
- 974, /* GL_MODELVIEW27_ARB */
- 975, /* GL_MODELVIEW28_ARB */
- 976, /* GL_MODELVIEW29_ARB */
- 978, /* GL_MODELVIEW30_ARB */
- 979, /* GL_MODELVIEW31_ARB */
- 389, /* GL_DOT3_RGB_EXT */
- 387, /* GL_DOT3_RGBA_EXT */
- 950, /* GL_MIRROR_CLAMP_EXT */
- 953, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 991, /* GL_MODULATE_ADD_ATI */
- 992, /* GL_MODULATE_SIGNED_ADD_ATI */
- 993, /* GL_MODULATE_SUBTRACT_ATI */
- 1858, /* GL_YCBCR_MESA */
- 1083, /* GL_PACK_INVERT_MESA */
+ 1006, /* GL_MULTISAMPLE_3DFX */
+ 1408, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1399, /* GL_SAMPLES_3DFX */
+ 987, /* GL_MODELVIEW2_ARB */
+ 990, /* GL_MODELVIEW3_ARB */
+ 991, /* GL_MODELVIEW4_ARB */
+ 992, /* GL_MODELVIEW5_ARB */
+ 993, /* GL_MODELVIEW6_ARB */
+ 994, /* GL_MODELVIEW7_ARB */
+ 995, /* GL_MODELVIEW8_ARB */
+ 996, /* GL_MODELVIEW9_ARB */
+ 966, /* GL_MODELVIEW10_ARB */
+ 967, /* GL_MODELVIEW11_ARB */
+ 968, /* GL_MODELVIEW12_ARB */
+ 969, /* GL_MODELVIEW13_ARB */
+ 970, /* GL_MODELVIEW14_ARB */
+ 971, /* GL_MODELVIEW15_ARB */
+ 972, /* GL_MODELVIEW16_ARB */
+ 973, /* GL_MODELVIEW17_ARB */
+ 974, /* GL_MODELVIEW18_ARB */
+ 975, /* GL_MODELVIEW19_ARB */
+ 977, /* GL_MODELVIEW20_ARB */
+ 978, /* GL_MODELVIEW21_ARB */
+ 979, /* GL_MODELVIEW22_ARB */
+ 980, /* GL_MODELVIEW23_ARB */
+ 981, /* GL_MODELVIEW24_ARB */
+ 982, /* GL_MODELVIEW25_ARB */
+ 983, /* GL_MODELVIEW26_ARB */
+ 984, /* GL_MODELVIEW27_ARB */
+ 985, /* GL_MODELVIEW28_ARB */
+ 986, /* GL_MODELVIEW29_ARB */
+ 988, /* GL_MODELVIEW30_ARB */
+ 989, /* GL_MODELVIEW31_ARB */
+ 391, /* GL_DOT3_RGB_EXT */
+ 389, /* GL_DOT3_RGBA_EXT */
+ 960, /* GL_MIRROR_CLAMP_EXT */
+ 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1001, /* GL_MODULATE_ADD_ATI */
+ 1002, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1003, /* GL_MODULATE_SUBTRACT_ATI */
+ 1880, /* GL_YCBCR_MESA */
+ 1093, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
338, /* GL_DEBUG_ASSERT_MESA */
@@ -4762,292 +4806,292 @@ static const unsigned reduced_enums[1347] =
117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
115, /* GL_BUMP_NUM_TEX_UNITS_ATI */
119, /* GL_BUMP_TEX_UNITS_ATI */
- 448, /* GL_DUDV_ATI */
- 447, /* GL_DU8DV8_ATI */
+ 451, /* GL_DUDV_ATI */
+ 450, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1490, /* GL_STENCIL_BACK_FUNC */
- 1488, /* GL_STENCIL_BACK_FAIL */
- 1492, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1494, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 533, /* GL_FRAGMENT_PROGRAM_ARB */
- 1221, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1249, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1248, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1233, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1239, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1238, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 884, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 907, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 906, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 897, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 903, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 902, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 867, /* GL_MAX_DRAW_BUFFERS */
- 393, /* GL_DRAW_BUFFER0 */
- 396, /* GL_DRAW_BUFFER1 */
- 417, /* GL_DRAW_BUFFER2 */
- 420, /* GL_DRAW_BUFFER3 */
- 423, /* GL_DRAW_BUFFER4 */
- 426, /* GL_DRAW_BUFFER5 */
- 429, /* GL_DRAW_BUFFER6 */
- 432, /* GL_DRAW_BUFFER7 */
- 435, /* GL_DRAW_BUFFER8 */
- 438, /* GL_DRAW_BUFFER9 */
- 397, /* GL_DRAW_BUFFER10 */
- 400, /* GL_DRAW_BUFFER11 */
- 403, /* GL_DRAW_BUFFER12 */
- 406, /* GL_DRAW_BUFFER13 */
- 409, /* GL_DRAW_BUFFER14 */
- 412, /* GL_DRAW_BUFFER15 */
+ 1507, /* GL_STENCIL_BACK_FUNC */
+ 1505, /* GL_STENCIL_BACK_FAIL */
+ 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 536, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 875, /* GL_MAX_DRAW_BUFFERS */
+ 395, /* GL_DRAW_BUFFER0 */
+ 398, /* GL_DRAW_BUFFER1 */
+ 419, /* GL_DRAW_BUFFER2 */
+ 422, /* GL_DRAW_BUFFER3 */
+ 425, /* GL_DRAW_BUFFER4 */
+ 428, /* GL_DRAW_BUFFER5 */
+ 431, /* GL_DRAW_BUFFER6 */
+ 434, /* GL_DRAW_BUFFER7 */
+ 437, /* GL_DRAW_BUFFER8 */
+ 440, /* GL_DRAW_BUFFER9 */
+ 399, /* GL_DRAW_BUFFER10 */
+ 402, /* GL_DRAW_BUFFER11 */
+ 405, /* GL_DRAW_BUFFER12 */
+ 408, /* GL_DRAW_BUFFER13 */
+ 411, /* GL_DRAW_BUFFER14 */
+ 414, /* GL_DRAW_BUFFER15 */
82, /* GL_BLEND_EQUATION_ALPHA */
- 847, /* GL_MATRIX_PALETTE_ARB */
- 878, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 881, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 854, /* GL_MATRIX_PALETTE_ARB */
+ 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 889, /* GL_MAX_PALETTE_MATRICES_ARB */
321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 841, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 848, /* GL_MATRIX_INDEX_ARRAY_ARB */
316, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 843, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 845, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 844, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 842, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1678, /* GL_TEXTURE_DEPTH_SIZE */
- 377, /* GL_DEPTH_TEXTURE_MODE */
- 1643, /* GL_TEXTURE_COMPARE_MODE */
- 1641, /* GL_TEXTURE_COMPARE_FUNC */
+ 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1699, /* GL_TEXTURE_DEPTH_SIZE */
+ 379, /* GL_DEPTH_TEXTURE_MODE */
+ 1664, /* GL_TEXTURE_COMPARE_MODE */
+ 1662, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
- 1155, /* GL_POINT_SPRITE */
+ 1165, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
- 1159, /* GL_POINT_SPRITE_R_MODE_NV */
- 1280, /* GL_QUERY_COUNTER_BITS */
+ 1169, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1292, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1282, /* GL_QUERY_RESULT */
- 1284, /* GL_QUERY_RESULT_AVAILABLE */
- 930, /* GL_MAX_VERTEX_ATTRIBS */
- 1819, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 916, /* GL_MAX_TEXTURE_COORDS */
- 918, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1226, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1228, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1227, /* GL_PROGRAM_FORMAT_ARB */
- 1727, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 353, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 352, /* GL_DEPTH_BOUNDS_EXT */
+ 1295, /* GL_QUERY_RESULT */
+ 1297, /* GL_QUERY_RESULT_AVAILABLE */
+ 940, /* GL_MAX_VERTEX_ATTRIBS */
+ 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 926, /* GL_MAX_TEXTURE_COORDS */
+ 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1236, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1237, /* GL_PROGRAM_FORMAT_ARB */
+ 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 353, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
- 461, /* GL_ELEMENT_ARRAY_BUFFER */
+ 464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
- 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1793, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1017, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 625, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1656, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1403, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 511, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1846, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1815, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1229, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1235, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 899, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1247, /* GL_PROGRAM_TEMPORARIES_ARB */
- 905, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1237, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 901, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1241, /* GL_PROGRAM_PARAMETERS_ARB */
- 904, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1236, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 900, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1222, /* GL_PROGRAM_ATTRIBS_ARB */
- 885, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1234, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 898, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1220, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 883, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1232, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 896, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 891, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1250, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1740, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1293, /* GL_READ_ONLY */
- 1854, /* GL_WRITE_ONLY */
- 1295, /* GL_READ_WRITE */
+ 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1257, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1251, /* GL_PROGRAM_PARAMETERS_ARB */
+ 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1232, /* GL_PROGRAM_ATTRIBS_ARB */
+ 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1308, /* GL_READ_ONLY */
+ 1876, /* GL_WRITE_ONLY */
+ 1310, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1734, /* GL_TIME_ELAPSED_EXT */
- 801, /* GL_MATRIX0_ARB */
- 813, /* GL_MATRIX1_ARB */
- 825, /* GL_MATRIX2_ARB */
- 829, /* GL_MATRIX3_ARB */
- 831, /* GL_MATRIX4_ARB */
- 833, /* GL_MATRIX5_ARB */
- 835, /* GL_MATRIX6_ARB */
- 837, /* GL_MATRIX7_ARB */
- 839, /* GL_MATRIX8_ARB */
- 840, /* GL_MATRIX9_ARB */
- 803, /* GL_MATRIX10_ARB */
- 804, /* GL_MATRIX11_ARB */
- 805, /* GL_MATRIX12_ARB */
- 806, /* GL_MATRIX13_ARB */
- 807, /* GL_MATRIX14_ARB */
- 808, /* GL_MATRIX15_ARB */
- 809, /* GL_MATRIX16_ARB */
- 810, /* GL_MATRIX17_ARB */
- 811, /* GL_MATRIX18_ARB */
- 812, /* GL_MATRIX19_ARB */
- 815, /* GL_MATRIX20_ARB */
- 816, /* GL_MATRIX21_ARB */
- 817, /* GL_MATRIX22_ARB */
- 818, /* GL_MATRIX23_ARB */
- 819, /* GL_MATRIX24_ARB */
- 820, /* GL_MATRIX25_ARB */
- 821, /* GL_MATRIX26_ARB */
- 822, /* GL_MATRIX27_ARB */
- 823, /* GL_MATRIX28_ARB */
- 824, /* GL_MATRIX29_ARB */
- 827, /* GL_MATRIX30_ARB */
- 828, /* GL_MATRIX31_ARB */
- 1523, /* GL_STREAM_DRAW */
- 1525, /* GL_STREAM_READ */
- 1521, /* GL_STREAM_COPY */
- 1481, /* GL_STATIC_DRAW */
- 1483, /* GL_STATIC_READ */
- 1479, /* GL_STATIC_COPY */
- 451, /* GL_DYNAMIC_DRAW */
- 453, /* GL_DYNAMIC_READ */
- 449, /* GL_DYNAMIC_COPY */
- 1123, /* GL_PIXEL_PACK_BUFFER */
- 1127, /* GL_PIXEL_UNPACK_BUFFER */
- 1124, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1128, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1755, /* GL_TIME_ELAPSED_EXT */
+ 808, /* GL_MATRIX0_ARB */
+ 820, /* GL_MATRIX1_ARB */
+ 832, /* GL_MATRIX2_ARB */
+ 836, /* GL_MATRIX3_ARB */
+ 838, /* GL_MATRIX4_ARB */
+ 840, /* GL_MATRIX5_ARB */
+ 842, /* GL_MATRIX6_ARB */
+ 844, /* GL_MATRIX7_ARB */
+ 846, /* GL_MATRIX8_ARB */
+ 847, /* GL_MATRIX9_ARB */
+ 810, /* GL_MATRIX10_ARB */
+ 811, /* GL_MATRIX11_ARB */
+ 812, /* GL_MATRIX12_ARB */
+ 813, /* GL_MATRIX13_ARB */
+ 814, /* GL_MATRIX14_ARB */
+ 815, /* GL_MATRIX15_ARB */
+ 816, /* GL_MATRIX16_ARB */
+ 817, /* GL_MATRIX17_ARB */
+ 818, /* GL_MATRIX18_ARB */
+ 819, /* GL_MATRIX19_ARB */
+ 822, /* GL_MATRIX20_ARB */
+ 823, /* GL_MATRIX21_ARB */
+ 824, /* GL_MATRIX22_ARB */
+ 825, /* GL_MATRIX23_ARB */
+ 826, /* GL_MATRIX24_ARB */
+ 827, /* GL_MATRIX25_ARB */
+ 828, /* GL_MATRIX26_ARB */
+ 829, /* GL_MATRIX27_ARB */
+ 830, /* GL_MATRIX28_ARB */
+ 831, /* GL_MATRIX29_ARB */
+ 834, /* GL_MATRIX30_ARB */
+ 835, /* GL_MATRIX31_ARB */
+ 1544, /* GL_STREAM_DRAW */
+ 1546, /* GL_STREAM_READ */
+ 1542, /* GL_STREAM_COPY */
+ 1498, /* GL_STATIC_DRAW */
+ 1500, /* GL_STATIC_READ */
+ 1496, /* GL_STATIC_COPY */
+ 454, /* GL_DYNAMIC_DRAW */
+ 456, /* GL_DYNAMIC_READ */
+ 452, /* GL_DYNAMIC_COPY */
+ 1133, /* GL_PIXEL_PACK_BUFFER */
+ 1137, /* GL_PIXEL_UNPACK_BUFFER */
+ 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1724, /* GL_TEXTURE_STENCIL_SIZE */
- 1676, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 886, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 889, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 893, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 892, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 850, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1514, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1745, /* GL_TEXTURE_STENCIL_SIZE */
+ 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 951, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1384, /* GL_SAMPLES_PASSED */
+ 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1401, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 534, /* GL_FRAGMENT_SHADER */
- 1839, /* GL_VERTEX_SHADER */
- 1240, /* GL_PROGRAM_OBJECT_ARB */
- 1416, /* GL_SHADER_OBJECT_ARB */
- 874, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 934, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 928, /* GL_MAX_VARYING_FLOATS */
- 932, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 859, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1043, /* GL_OBJECT_TYPE_ARB */
- 1418, /* GL_SHADER_TYPE */
- 499, /* GL_FLOAT_VEC2 */
- 501, /* GL_FLOAT_VEC3 */
- 503, /* GL_FLOAT_VEC4 */
- 652, /* GL_INT_VEC2 */
- 654, /* GL_INT_VEC3 */
- 656, /* GL_INT_VEC4 */
+ 537, /* GL_FRAGMENT_SHADER */
+ 1861, /* GL_VERTEX_SHADER */
+ 1250, /* GL_PROGRAM_OBJECT_ARB */
+ 1433, /* GL_SHADER_OBJECT_ARB */
+ 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 938, /* GL_MAX_VARYING_FLOATS */
+ 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1053, /* GL_OBJECT_TYPE_ARB */
+ 1435, /* GL_SHADER_TYPE */
+ 502, /* GL_FLOAT_VEC2 */
+ 504, /* GL_FLOAT_VEC3 */
+ 506, /* GL_FLOAT_VEC4 */
+ 659, /* GL_INT_VEC2 */
+ 661, /* GL_INT_VEC3 */
+ 663, /* GL_INT_VEC4 */
94, /* GL_BOOL */
96, /* GL_BOOL_VEC2 */
98, /* GL_BOOL_VEC3 */
100, /* GL_BOOL_VEC4 */
- 487, /* GL_FLOAT_MAT2 */
- 491, /* GL_FLOAT_MAT3 */
- 495, /* GL_FLOAT_MAT4 */
- 1375, /* GL_SAMPLER_1D */
- 1377, /* GL_SAMPLER_2D */
- 1379, /* GL_SAMPLER_3D */
- 1380, /* GL_SAMPLER_CUBE */
- 1376, /* GL_SAMPLER_1D_SHADOW */
- 1378, /* GL_SAMPLER_2D_SHADOW */
- 489, /* GL_FLOAT_MAT2x3 */
- 490, /* GL_FLOAT_MAT2x4 */
- 493, /* GL_FLOAT_MAT3x2 */
- 494, /* GL_FLOAT_MAT3x4 */
- 497, /* GL_FLOAT_MAT4x2 */
- 498, /* GL_FLOAT_MAT4x3 */
+ 490, /* GL_FLOAT_MAT2 */
+ 494, /* GL_FLOAT_MAT3 */
+ 498, /* GL_FLOAT_MAT4 */
+ 1392, /* GL_SAMPLER_1D */
+ 1394, /* GL_SAMPLER_2D */
+ 1396, /* GL_SAMPLER_3D */
+ 1397, /* GL_SAMPLER_CUBE */
+ 1393, /* GL_SAMPLER_1D_SHADOW */
+ 1395, /* GL_SAMPLER_2D_SHADOW */
+ 492, /* GL_FLOAT_MAT2x3 */
+ 493, /* GL_FLOAT_MAT2x4 */
+ 496, /* GL_FLOAT_MAT3x2 */
+ 497, /* GL_FLOAT_MAT3x4 */
+ 500, /* GL_FLOAT_MAT4x2 */
+ 501, /* GL_FLOAT_MAT4x3 */
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
- 708, /* GL_LINK_STATUS */
- 1787, /* GL_VALIDATE_STATUS */
- 637, /* GL_INFO_LOG_LENGTH */
+ 715, /* GL_LINK_STATUS */
+ 1809, /* GL_VALIDATE_STATUS */
+ 644, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1417, /* GL_SHADER_SOURCE_LENGTH */
+ 1434, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 536, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1420, /* GL_SHADING_LANGUAGE_VERSION */
+ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1437, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
- 1092, /* GL_PALETTE4_RGB8_OES */
- 1094, /* GL_PALETTE4_RGBA8_OES */
- 1090, /* GL_PALETTE4_R5_G6_B5_OES */
- 1093, /* GL_PALETTE4_RGBA4_OES */
- 1091, /* GL_PALETTE4_RGB5_A1_OES */
- 1097, /* GL_PALETTE8_RGB8_OES */
- 1099, /* GL_PALETTE8_RGBA8_OES */
- 1095, /* GL_PALETTE8_R5_G6_B5_OES */
- 1098, /* GL_PALETTE8_RGBA4_OES */
- 1096, /* GL_PALETTE8_RGB5_A1_OES */
- 619, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 618, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1772, /* GL_UNSIGNED_NORMALIZED */
- 1611, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1262, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1613, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1265, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1619, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1621, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1473, /* GL_SRGB */
- 1474, /* GL_SRGB8 */
- 1476, /* GL_SRGB_ALPHA */
- 1475, /* GL_SRGB8_ALPHA8 */
- 1433, /* GL_SLUMINANCE_ALPHA */
- 1432, /* GL_SLUMINANCE8_ALPHA8 */
- 1430, /* GL_SLUMINANCE */
- 1431, /* GL_SLUMINANCE8 */
+ 1102, /* GL_PALETTE4_RGB8_OES */
+ 1104, /* GL_PALETTE4_RGBA8_OES */
+ 1100, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1103, /* GL_PALETTE4_RGBA4_OES */
+ 1101, /* GL_PALETTE4_RGB5_A1_OES */
+ 1107, /* GL_PALETTE8_RGB8_OES */
+ 1109, /* GL_PALETTE8_RGBA8_OES */
+ 1105, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1108, /* GL_PALETTE8_RGBA4_OES */
+ 1106, /* GL_PALETTE8_RGB5_A1_OES */
+ 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1794, /* GL_UNSIGNED_NORMALIZED */
+ 1632, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1634, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1490, /* GL_SRGB */
+ 1491, /* GL_SRGB8 */
+ 1493, /* GL_SRGB_ALPHA */
+ 1492, /* GL_SRGB8_ALPHA8 */
+ 1450, /* GL_SLUMINANCE_ALPHA */
+ 1449, /* GL_SLUMINANCE8_ALPHA8 */
+ 1447, /* GL_SLUMINANCE */
+ 1448, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1157, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 716, /* GL_LOWER_LEFT */
- 1784, /* GL_UPPER_LEFT */
- 1496, /* GL_STENCIL_BACK_REF */
- 1497, /* GL_STENCIL_BACK_VALUE_MASK */
- 1498, /* GL_STENCIL_BACK_WRITEMASK */
- 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1309, /* GL_RENDERBUFFER_BINDING_EXT */
- 1290, /* GL_READ_FRAMEBUFFER */
- 441, /* GL_DRAW_FRAMEBUFFER */
- 1291, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1319, /* GL_RENDERBUFFER_SAMPLES */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 558, /* GL_FRAMEBUFFER_COMPLETE */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 568, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 566, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 564, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 567, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 565, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 571, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 574, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 572, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 856, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 723, /* GL_LOWER_LEFT */
+ 1806, /* GL_UPPER_LEFT */
+ 1513, /* GL_STENCIL_BACK_REF */
+ 1514, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1515, /* GL_STENCIL_BACK_WRITEMASK */
+ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1324, /* GL_RENDERBUFFER_BINDING */
+ 1304, /* GL_READ_FRAMEBUFFER */
+ 443, /* GL_DRAW_FRAMEBUFFER */
+ 1305, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1335, /* GL_RENDERBUFFER_SAMPLES */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 562, /* GL_FRAMEBUFFER_COMPLETE */
+ 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 581, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 863, /* GL_MAX_COLOR_ATTACHMENTS */
155, /* GL_COLOR_ATTACHMENT0 */
157, /* GL_COLOR_ATTACHMENT1 */
171, /* GL_COLOR_ATTACHMENT2 */
@@ -5064,57 +5108,60 @@ static const unsigned reduced_enums[1347] =
164, /* GL_COLOR_ATTACHMENT13 */
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
- 348, /* GL_DEPTH_ATTACHMENT */
- 1486, /* GL_STENCIL_ATTACHMENT */
- 537, /* GL_FRAMEBUFFER */
- 1307, /* GL_RENDERBUFFER */
- 1321, /* GL_RENDERBUFFER_WIDTH */
- 1314, /* GL_RENDERBUFFER_HEIGHT */
- 1316, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1509, /* GL_STENCIL_INDEX_EXT */
- 1506, /* GL_STENCIL_INDEX1_EXT */
- 1507, /* GL_STENCIL_INDEX4_EXT */
- 1508, /* GL_STENCIL_INDEX8_EXT */
- 1505, /* GL_STENCIL_INDEX16_EXT */
- 1318, /* GL_RENDERBUFFER_RED_SIZE */
- 1313, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1310, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1308, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1311, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1320, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 570, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 912, /* GL_MAX_SAMPLES */
- 1276, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 483, /* GL_FIRST_VERTEX_CONVENTION */
- 667, /* GL_LAST_VERTEX_CONVENTION */
- 1254, /* GL_PROVOKING_VERTEX */
+ 349, /* GL_DEPTH_ATTACHMENT */
+ 1503, /* GL_STENCIL_ATTACHMENT */
+ 540, /* GL_FRAMEBUFFER */
+ 1322, /* GL_RENDERBUFFER */
+ 1338, /* GL_RENDERBUFFER_WIDTH */
+ 1330, /* GL_RENDERBUFFER_HEIGHT */
+ 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1530, /* GL_STENCIL_INDEX_EXT */
+ 1522, /* GL_STENCIL_INDEX1 */
+ 1526, /* GL_STENCIL_INDEX4 */
+ 1528, /* GL_STENCIL_INDEX8 */
+ 1523, /* GL_STENCIL_INDEX16 */
+ 1334, /* GL_RENDERBUFFER_RED_SIZE */
+ 1329, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1326, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 921, /* GL_MAX_SAMPLES */
+ 1299, /* GL_QUERY_WAIT_NV */
+ 1294, /* GL_QUERY_NO_WAIT_NV */
+ 1291, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 486, /* GL_FIRST_VERTEX_CONVENTION */
+ 674, /* GL_LAST_VERTEX_CONVENTION */
+ 1264, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1368, /* GL_RGBA_SNORM */
- 1364, /* GL_RGBA8_SNORM */
- 1426, /* GL_SIGNED_NORMALIZED */
- 913, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1042, /* GL_OBJECT_TYPE */
- 1530, /* GL_SYNC_CONDITION */
- 1535, /* GL_SYNC_STATUS */
- 1532, /* GL_SYNC_FLAGS */
- 1531, /* GL_SYNC_FENCE */
- 1534, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1761, /* GL_UNSIGNALED */
- 1425, /* GL_SIGNALED */
+ 1385, /* GL_RGBA_SNORM */
+ 1381, /* GL_RGBA8_SNORM */
+ 1443, /* GL_SIGNED_NORMALIZED */
+ 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1052, /* GL_OBJECT_TYPE */
+ 1551, /* GL_SYNC_CONDITION */
+ 1556, /* GL_SYNC_STATUS */
+ 1553, /* GL_SYNC_FLAGS */
+ 1552, /* GL_SYNC_FENCE */
+ 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1782, /* GL_UNSIGNALED */
+ 1442, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1732, /* GL_TIMEOUT_EXPIRED */
+ 1754, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1844, /* GL_WAIT_FAILED */
- 468, /* GL_EVAL_BIT */
- 1288, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 710, /* GL_LIST_BIT */
- 1627, /* GL_TEXTURE_BIT */
- 1399, /* GL_SCISSOR_BIT */
+ 1866, /* GL_WAIT_FAILED */
+ 471, /* GL_EVAL_BIT */
+ 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 717, /* GL_LIST_BIT */
+ 1648, /* GL_TEXTURE_BIT */
+ 1416, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 998, /* GL_MULTISAMPLE_BIT */
+ 1008, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
- 1733, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 54cf37c5f4..5fc0b1cfde 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -103,9 +103,11 @@ static const struct {
{ OFF, "GL_EXT_convolution", F(EXT_convolution) },
{ ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
{ OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
+ { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
{ ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
- { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
{ OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
+ { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
+ { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
{ OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
{ OFF, "GL_EXT_histogram", F(EXT_histogram) },
@@ -165,10 +167,12 @@ static const struct {
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
+ { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
{ OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
{ ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
+ { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) },
{ OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
{ OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) },
{ OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },
@@ -267,6 +271,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
ctx->Extensions.EXT_convolution = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
+ ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
#if FEATURE_EXT_framebuffer_object
ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
@@ -274,6 +279,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
#if FEATURE_EXT_framebuffer_blit
ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
#endif
+#if FEATURE_ARB_framebuffer_object
+ ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
+#endif
ctx->Extensions.EXT_histogram = GL_TRUE;
/*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
@@ -304,6 +312,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
/*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -518,19 +527,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name )
/**
+ * Check if the i-th extension is enabled.
+ */
+static GLboolean
+extension_enabled(GLcontext *ctx, GLuint index)
+{
+ const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ if (!default_extensions[index].flag_offset ||
+ *(base + default_extensions[index].flag_offset)) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( GLcontext *ctx, const char *name )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
GLuint i;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
if (_mesa_strcmp(default_extensions[i].name, name) == 0) {
- if (!default_extensions[i].flag_offset)
- return GL_TRUE;
- return *(base + default_extensions[i].flag_offset);
+ return extension_enabled(ctx, i);
}
}
return GL_FALSE;
@@ -638,7 +661,6 @@ _mesa_init_extensions( GLcontext *ctx )
GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
char *s;
@@ -646,8 +668,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* first, compute length of the extension string */
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
@@ -663,8 +684,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* second, build the extension string */
extStrLen = 0;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
@@ -683,3 +703,48 @@ _mesa_make_extension_string( GLcontext *ctx )
return (GLubyte *) s;
}
+
+
+/**
+ * Return number of enabled extensions.
+ */
+GLuint
+_mesa_get_extension_count(GLcontext *ctx)
+{
+ GLuint i;
+
+ /* only count once */
+ if (!ctx->Extensions.Count) {
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ ctx->Extensions.Count++;
+ }
+ }
+ }
+
+ if (0)
+ _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
+ Elements(default_extensions));
+
+ return ctx->Extensions.Count;
+}
+
+
+/**
+ * Return name of i-th enabled extension
+ */
+const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index)
+{
+ GLuint i;
+
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ if (index == 0)
+ return (const GLubyte *) default_extensions[i].name;
+ index--;
+ }
+ }
+
+ return NULL;
+}
diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h
index 05ad859a27..a25472440d 100644
--- a/src/mesa/main/extensions.h
+++ b/src/mesa/main/extensions.h
@@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx);
extern GLubyte *_mesa_make_extension_string(GLcontext *ctx);
+extern GLuint
+_mesa_get_extension_count(GLcontext *ctx);
+
+extern const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index);
+
+
#else
/** No-op */
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 6e767bb24d..7b3599f932 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -34,7 +34,9 @@
#include "buffers.h"
#include "context.h"
+#include "enums.h"
#include "fbobject.h"
+#include "formats.h"
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
@@ -50,6 +52,9 @@
/** Set this to 1 to help debug FBO incompleteness problems */
#define DEBUG_FBO 0
+/** Set this to 1 to debug/log glBlitFramebuffer() calls */
+#define DEBUG_BLIT 0
+
/**
* Notes:
@@ -228,9 +233,13 @@ _mesa_set_texture_attachment(GLcontext *ctx,
if (att->Texture == texObj) {
/* re-attaching same texture */
ASSERT(att->Type == GL_TEXTURE);
+ if (ctx->Driver.FinishRenderTexture)
+ ctx->Driver.FinishRenderTexture(ctx, att);
}
else {
/* new attachment */
+ if (ctx->Driver.FinishRenderTexture && att->Texture)
+ ctx->Driver.FinishRenderTexture(ctx, att);
_mesa_remove_attachment(ctx, att);
att->Type = GL_TEXTURE;
assert(!att->Texture);
@@ -239,12 +248,7 @@ _mesa_set_texture_attachment(GLcontext *ctx,
/* always update these fields */
att->TextureLevel = level;
- if (IS_CUBE_FACE(texTarget)) {
- att->CubeMapFace = texTarget - GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- }
- else {
- att->CubeMapFace = 0;
- }
+ att->CubeMapFace = _mesa_tex_target_to_face(texTarget);
att->Zoffset = zoffset;
att->Complete = GL_FALSE;
@@ -357,6 +361,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
if (att->Type == GL_TEXTURE) {
const struct gl_texture_object *texObj = att->Texture;
struct gl_texture_image *texImage;
+ GLenum baseFormat;
if (!texObj) {
att_incomplete("no texobj");
@@ -383,26 +388,28 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
return;
}
+ baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
+
if (format == GL_COLOR) {
- if (texImage->TexFormat->BaseFormat != GL_RGB &&
- texImage->TexFormat->BaseFormat != GL_RGBA) {
+ if (baseFormat != GL_RGB &&
+ baseFormat != GL_RGBA) {
att_incomplete("bad format");
att->Complete = GL_FALSE;
return;
}
- if (texImage->TexFormat->TexelBytes == 0) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
att_incomplete("compressed internalformat");
att->Complete = GL_FALSE;
return;
}
}
else if (format == GL_DEPTH) {
- if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
+ if (baseFormat == GL_DEPTH_COMPONENT) {
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
ctx->Extensions.ARB_depth_texture &&
- texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
/* OK */
}
else {
@@ -413,10 +420,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
ASSERT(format == GL_STENCIL);
- ASSERT(att->Renderbuffer->StencilBits);
if (ctx->Extensions.EXT_packed_depth_stencil &&
ctx->Extensions.ARB_depth_texture &&
- att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
/* OK */
}
else {
@@ -428,6 +434,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
+ const GLenum baseFormat =
+ _mesa_get_format_base_format(att->Renderbuffer->Format);
+
ASSERT(att->Renderbuffer);
if (!att->Renderbuffer->InternalFormat ||
att->Renderbuffer->Width < 1 ||
@@ -437,24 +446,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
return;
}
if (format == GL_COLOR) {
- if (att->Renderbuffer->_BaseFormat != GL_RGB &&
- att->Renderbuffer->_BaseFormat != GL_RGBA) {
+ if (baseFormat != GL_RGB &&
+ baseFormat != GL_RGBA) {
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
}
- ASSERT(att->Renderbuffer->RedBits);
- ASSERT(att->Renderbuffer->GreenBits);
- ASSERT(att->Renderbuffer->BlueBits);
}
else if (format == GL_DEPTH) {
- if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) {
- ASSERT(att->Renderbuffer->DepthBits);
+ if (baseFormat == GL_DEPTH_COMPONENT) {
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
- att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- ASSERT(att->Renderbuffer->DepthBits);
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
/* OK */
}
else {
@@ -465,13 +469,11 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
else {
assert(format == GL_STENCIL);
- if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) {
- ASSERT(att->Renderbuffer->StencilBits);
+ if (baseFormat == GL_STENCIL_INDEX) {
/* OK */
}
else if (ctx->Extensions.EXT_packed_depth_stencil &&
- att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- ASSERT(att->Renderbuffer->StencilBits);
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
/* OK */
}
else {
@@ -652,6 +654,8 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb)
return;
}
}
+#else
+ (void) j;
#endif
if (numImages == 0) {
@@ -712,12 +716,13 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target != GL_RENDERBUFFER_EXT) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glBindRenderbufferEXT(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)");
return;
}
- FLUSH_CURRENT(ctx, _NEW_BUFFERS);
+ /* No need to flush here since the render buffer binding has no
+ * effect on rendering state.
+ */
if (renderbuffer) {
newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
@@ -971,42 +976,27 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
}
/* These MUST get set by the AllocStorage func */
- rb->_ActualFormat = 0;
- rb->RedBits =
- rb->GreenBits =
- rb->BlueBits =
- rb->AlphaBits =
- rb->IndexBits =
- rb->DepthBits =
- rb->StencilBits = 0;
+ rb->Format = MESA_FORMAT_NONE;
rb->NumSamples = samples;
/* Now allocate the storage */
ASSERT(rb->AllocStorage);
if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
/* No error - check/set fields now */
- assert(rb->_ActualFormat);
+ assert(rb->Format != MESA_FORMAT_NONE);
assert(rb->Width == (GLuint) width);
assert(rb->Height == (GLuint) height);
- assert(rb->RedBits || rb->GreenBits || rb->BlueBits || rb->AlphaBits ||
- rb->DepthBits || rb->StencilBits || rb->IndexBits);
rb->InternalFormat = internalFormat;
- rb->_BaseFormat = baseFormat;
+ rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ assert(rb->_BaseFormat != 0);
}
else {
/* Probably ran out of memory - clear the fields */
rb->Width = 0;
rb->Height = 0;
+ rb->Format = MESA_FORMAT_NONE;
rb->InternalFormat = GL_NONE;
- rb->_ActualFormat = GL_NONE;
rb->_BaseFormat = GL_NONE;
- rb->RedBits =
- rb->GreenBits =
- rb->BlueBits =
- rb->AlphaBits =
- rb->IndexBits =
- rb->DepthBits =
- rb->StencilBits =
rb->NumSamples = 0;
}
@@ -1019,6 +1009,53 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
}
+/**
+ * Helper function for _mesa_GetRenderbufferParameterivEXT() and
+ * _mesa_GetFramebufferAttachmentParameterivEXT()
+ * We have to be careful to respect the base format. For example, if a
+ * renderbuffer/texture was created with internalFormat=GL_RGB but the
+ * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE
+ * we need to return zero.
+ */
+static GLint
+get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
+{
+ switch (pname) {
+ case GL_RENDERBUFFER_RED_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ case GL_RENDERBUFFER_GREEN_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ case GL_RENDERBUFFER_BLUE_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ default:
+ return 0;
+ }
+}
+
+
+
void GLAPIENTRY
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height)
@@ -1062,7 +1099,9 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
return;
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* No need to flush here since we're just quering state which is
+ * not effected by rendering.
+ */
switch (pname) {
case GL_RENDERBUFFER_WIDTH_EXT:
@@ -1075,22 +1114,12 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
*params = rb->InternalFormat;
return;
case GL_RENDERBUFFER_RED_SIZE_EXT:
- *params = rb->RedBits;
- break;
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
- *params = rb->GreenBits;
- break;
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
- *params = rb->BlueBits;
- break;
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
- *params = rb->AlphaBits;
- break;
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
- *params = rb->DepthBits;
- break;
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
- *params = rb->StencilBits;
+ *params = get_component_bits(pname, rb->_BaseFormat, rb->Format);
break;
case GL_RENDERBUFFER_SAMPLES:
if (ctx->Extensions.ARB_framebuffer_object) {
@@ -1120,16 +1149,25 @@ _mesa_IsFramebufferEXT(GLuint framebuffer)
}
+/**
+ * Check if any of the attachments of the given framebuffer are textures
+ * (render to texture). Call ctx->Driver.RenderTexture() for such
+ * attachments.
+ */
static void
check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
{
GLuint i;
ASSERT(ctx->Driver.RenderTexture);
+
+ if (fb->Name == 0)
+ return; /* can't render to texture with winsys framebuffers */
+
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
struct gl_texture_object *texObj = att->Texture;
if (texObj
- && att->Texture->Image[att->CubeMapFace][att->TextureLevel]) {
+ && texObj->Image[att->CubeMapFace][att->TextureLevel]) {
ctx->Driver.RenderTexture(ctx, fb, att);
}
}
@@ -1144,6 +1182,9 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
{
+ if (fb->Name == 0)
+ return; /* can't render to texture with winsys framebuffers */
+
if (ctx->Driver.FinishRenderTexture) {
GLuint i;
for (i = 0; i < BUFFER_COUNT; i++) {
@@ -1159,7 +1200,8 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
void GLAPIENTRY
_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
{
- struct gl_framebuffer *newFb, *newFbread;
+ struct gl_framebuffer *newDrawFb, *newReadFb;
+ struct gl_framebuffer *oldDrawFb, *oldReadFb;
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
@@ -1206,73 +1248,90 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
return;
}
- FLUSH_CURRENT(ctx, _NEW_BUFFERS);
-
if (framebuffer) {
/* Binding a user-created framebuffer object */
- newFb = _mesa_lookup_framebuffer(ctx, framebuffer);
- if (newFb == &DummyFramebuffer) {
+ newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer);
+ if (newDrawFb == &DummyFramebuffer) {
/* ID was reserved, but no real framebuffer object made yet */
- newFb = NULL;
+ newDrawFb = NULL;
}
- else if (!newFb && ctx->Extensions.ARB_framebuffer_object) {
+ else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) {
/* All FBO IDs must be Gen'd */
_mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)");
return;
}
- if (!newFb) {
+ if (!newDrawFb) {
/* create new framebuffer object */
- newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
- if (!newFb) {
+ newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
+ if (!newDrawFb) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
return;
}
- _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb);
+ _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb);
}
- newFbread = newFb;
+ newReadFb = newDrawFb;
}
else {
/* Binding the window system framebuffer (which was originally set
* with MakeCurrent).
*/
- newFb = ctx->WinSysDrawBuffer;
- newFbread = ctx->WinSysReadBuffer;
+ newDrawFb = ctx->WinSysDrawBuffer;
+ newReadFb = ctx->WinSysReadBuffer;
}
- ASSERT(newFb);
- ASSERT(newFb != &DummyFramebuffer);
+ ASSERT(newDrawFb);
+ ASSERT(newDrawFb != &DummyFramebuffer);
+
+ /* save pointers to current/old framebuffers */
+ oldDrawFb = ctx->DrawBuffer;
+ oldReadFb = ctx->ReadBuffer;
+
+ /* check if really changing bindings */
+ if (oldDrawFb == newDrawFb)
+ bindDrawBuf = GL_FALSE;
+ if (oldReadFb == newReadFb)
+ bindReadBuf = GL_FALSE;
/*
* OK, now bind the new Draw/Read framebuffers, if they're changing.
+ *
+ * We also check if we're beginning and/or ending render-to-texture.
+ * When a framebuffer with texture attachments is unbound, call
+ * ctx->Driver.FinishRenderTexture().
+ * When a framebuffer with texture attachments is bound, call
+ * ctx->Driver.RenderTexture().
+ *
+ * Note that if the ReadBuffer has texture attachments we don't consider
+ * that a render-to-texture case.
*/
-
if (bindReadBuf) {
- if (ctx->ReadBuffer == newFbread)
- bindReadBuf = GL_FALSE; /* no change */
- else
- _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ /* check if old readbuffer was render-to-texture */
+ check_end_texture_render(ctx, oldReadFb);
+
+ _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb);
}
if (bindDrawBuf) {
- /* check if old FB had any texture attachments */
- if (ctx->DrawBuffer->Name != 0) {
- check_end_texture_render(ctx, ctx->DrawBuffer);
- }
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
- if (ctx->DrawBuffer == newFb)
- bindDrawBuf = GL_FALSE; /* no change */
- else
- _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb);
+ /* check if old read/draw buffers were render-to-texture */
+ if (!bindReadBuf)
+ check_end_texture_render(ctx, oldReadFb);
- if (newFb->Name != 0) {
- /* check if newly bound framebuffer has any texture attachments */
- check_begin_texture_render(ctx, newFb);
- }
+ if (oldDrawFb != oldReadFb)
+ check_end_texture_render(ctx, oldDrawFb);
+
+ /* check if newly bound framebuffer has any texture attachments */
+ check_begin_texture_render(ctx, newDrawFb);
+
+ _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb);
}
if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) {
- ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread);
+ ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb);
}
}
@@ -1284,7 +1343,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_CURRENT(ctx, _NEW_BUFFERS);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
for (i = 0; i < n; i++) {
if (framebuffers[i] > 0) {
@@ -1389,7 +1448,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
return GL_FRAMEBUFFER_COMPLETE_EXT;
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* No need to flush here */
if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) {
_mesa_test_framebuffer_completeness(ctx, buffer);
@@ -1505,19 +1564,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target,
return;
}
- if (texObj && attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
- /* the texture format must be depth+stencil */
- const struct gl_texture_image *texImg;
- texImg = texObj->Image[0][texObj->BaseLevel];
- if (!texImg || texImg->_BaseFormat != GL_DEPTH_STENCIL) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferTexture%sEXT(texture is not"
- " DEPTH_STENCIL format)", caller);
- return;
- }
- }
-
- FLUSH_CURRENT(ctx, _NEW_BUFFERS);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
_glthread_LOCK_MUTEX(fb->Mutex);
if (texObj) {
@@ -1665,7 +1712,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
att = _mesa_get_attachment(ctx, fb, attachment);
if (att == NULL) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glFramebufferRenderbufferEXT(attachment)");
+ "glFramebufferRenderbufferEXT(invalid attachment %s)",
+ _mesa_lookup_enum_by_nr(attachment));
return;
}
@@ -1673,7 +1721,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
if (!rb) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferRenderbufferEXT(renderbuffer)");
+ "glFramebufferRenderbufferEXT(non-existant"
+ " renderbuffer %u)", renderbuffer);
return;
}
}
@@ -1684,7 +1733,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
/* make sure the renderbuffer is a depth/stencil format */
- if (rb->_BaseFormat != GL_DEPTH_STENCIL) {
+ const GLenum baseFormat =
+ _mesa_get_format_base_format(att->Renderbuffer->Format);
+ if (baseFormat != GL_DEPTH_STENCIL) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferRenderbufferEXT(renderbuffer"
" is not DEPTH_STENCIL format)");
@@ -1693,7 +1744,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
}
- FLUSH_CURRENT(ctx, _NEW_BUFFERS);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
assert(ctx->Driver.FramebufferRenderbuffer);
ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb);
@@ -1769,7 +1820,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
}
- FLUSH_CURRENT(ctx, _NEW_BUFFERS);
+ /* No need to flush here */
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
@@ -1830,7 +1881,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
- *params = att->Renderbuffer->ColorEncoding;
+ *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
@@ -1840,61 +1891,44 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
return;
}
else {
- *params = att->Renderbuffer->ComponentType;
+ gl_format format = att->Renderbuffer->Format;
+ if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) {
+ /* special cases */
+ *params = GL_INDEX;
+ }
+ else {
+ *params = _mesa_get_format_datatype(format);
+ }
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- if (!ctx->Extensions.ARB_framebuffer_object) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
- }
- else {
- *params = att->Renderbuffer->RedBits;
- }
- return;
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- if (!ctx->Extensions.ARB_framebuffer_object) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
- }
- else {
- *params = att->Renderbuffer->GreenBits;
- }
- return;
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- if (!ctx->Extensions.ARB_framebuffer_object) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
- }
- else {
- *params = att->Renderbuffer->BlueBits;
- }
- return;
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- if (!ctx->Extensions.ARB_framebuffer_object) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
- }
- else {
- *params = att->Renderbuffer->AlphaBits;
- }
- return;
case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
if (!ctx->Extensions.ARB_framebuffer_object) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
- else {
- *params = att->Renderbuffer->DepthBits;
+ else if (att->Texture) {
+ const struct gl_texture_image *texImage =
+ _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
+ att->TextureLevel);
+ if (texImage) {
+ *params = get_component_bits(pname, texImage->_BaseFormat,
+ texImage->TexFormat);
+ }
+ else {
+ *params = 0;
+ }
}
- return;
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- if (!ctx->Extensions.ARB_framebuffer_object) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
+ else if (att->Renderbuffer) {
+ *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat,
+ att->Renderbuffer->Format);
}
else {
- *params = att->Renderbuffer->StencilBits;
+ *params = 0;
}
return;
default:
@@ -1908,7 +1942,6 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
void GLAPIENTRY
_mesa_GenerateMipmapEXT(GLenum target)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
@@ -1927,8 +1960,12 @@ _mesa_GenerateMipmapEXT(GLenum target)
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (texObj->BaseLevel >= texObj->MaxLevel) {
+ /* nothing to do */
+ return;
+ }
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
@@ -1946,6 +1983,20 @@ _mesa_GenerateMipmapEXT(GLenum target)
#if FEATURE_EXT_framebuffer_blit
+
+static const struct gl_renderbuffer_attachment *
+find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb)
+{
+ GLuint i;
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ if (fb->Attachment[i].Renderbuffer == rb)
+ return &fb->Attachment[i];
+ }
+ return NULL;
+}
+
+
+
/**
* Blit rectangular region, optionally from one framebuffer to another.
*
@@ -2021,7 +2072,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer;
if (!readRb ||
!drawRb ||
- readRb->StencilBits != drawRb->StencilBits) {
+ _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(stencil buffer size mismatch");
return;
@@ -2033,7 +2085,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer;
if (!readRb ||
!drawRb ||
- readRb->DepthBits != drawRb->DepthBits) {
+ _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(depth buffer size mismatch");
return;
@@ -2061,7 +2114,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
/* color formats must match */
if (colorReadRb &&
colorDrawRb &&
- colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) {
+ colorReadRb->Format != colorDrawRb->Format) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(bad src/dst multisample pixel formats");
return;
@@ -2073,6 +2126,44 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
return;
}
+ /* Debug code */
+ if (DEBUG_BLIT) {
+ _mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
+ " 0x%x, 0x%x)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+ if (colorReadRb) {
+ const struct gl_renderbuffer_attachment *att;
+
+ att = find_attachment(readFb, colorReadRb);
+ _mesa_printf(" Src FBO %u RB %u (%dx%d) ",
+ readFb->Name, colorReadRb->Name,
+ colorReadRb->Width, colorReadRb->Height);
+ if (att && att->Texture) {
+ _mesa_printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ _mesa_printf("\n");
+
+ att = find_attachment(drawFb, colorDrawRb);
+ _mesa_printf(" Dst FBO %u RB %u (%dx%d) ",
+ drawFb->Name, colorDrawRb->Name,
+ colorDrawRb->Width, colorDrawRb->Height);
+ if (att && att->Texture) {
+ _mesa_printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ _mesa_printf("\n");
+ }
+ }
+
ASSERT(ctx->Driver.BlitFramebuffer);
ctx->Driver.BlitFramebuffer(ctx,
srcX0, srcY0, srcX1, srcY1,
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 356476e35a..2d1db29cbf 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -357,7 +357,7 @@ static struct ureg get_temp( struct tnl_program *p )
int bit = _mesa_ffs( ~p->temp_in_use );
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -438,7 +438,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input )
*/
static struct ureg register_output( struct tnl_program *p, GLuint output )
{
- p->program->Base.OutputsWritten |= (1<<output);
+ p->program->Base.OutputsWritten |= BITFIELD64_BIT(output);
return make_ureg(PROGRAM_OUTPUT, output);
}
@@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst,
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
dst->CondSrc = 0;
- dst->pad = 0;
/* Check that bitfield sizes aren't exceeded */
ASSERT(dst->Index == reg.idx);
}
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index 4323d3db82..269ff3f8b9 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -34,15 +34,20 @@
void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param)
{
- _mesa_Fogfv(pname, &param);
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Fogfv(pname, fparam);
}
void GLAPIENTRY
_mesa_Fogi(GLenum pname, GLint param )
{
- GLfloat fparam = (GLfloat) param;
- _mesa_Fogfv(pname, &fparam);
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Fogfv(pname, fparam);
}
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
new file mode 100644
index 0000000000..5983f00e2d
--- /dev/null
+++ b/src/mesa/main/formats.c
@@ -0,0 +1,1159 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "imports.h"
+#include "formats.h"
+#include "config.h"
+#include "texstore.h"
+
+
+/**
+ * Information about texture formats.
+ */
+struct gl_format_info
+{
+ gl_format Name;
+
+ /** text name for debugging */
+ const char *StrName;
+
+ /**
+ * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE,
+ * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX,
+ * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ */
+ GLenum BaseFormat;
+
+ /**
+ * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED,
+ * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT.
+ */
+ GLenum DataType;
+
+ GLubyte RedBits;
+ GLubyte GreenBits;
+ GLubyte BlueBits;
+ GLubyte AlphaBits;
+ GLubyte LuminanceBits;
+ GLubyte IntensityBits;
+ GLubyte IndexBits;
+ GLubyte DepthBits;
+ GLubyte StencilBits;
+
+ /**
+ * To describe compressed formats. If not compressed, Width=Height=1.
+ */
+ GLubyte BlockWidth, BlockHeight;
+ GLubyte BytesPerBlock;
+};
+
+
+/**
+ * Info about each format.
+ * These must be in the same order as the MESA_FORMAT_* enums so that
+ * we can do lookups without searching.
+ */
+static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
+{
+ {
+ MESA_FORMAT_NONE, /* Name */
+ "MESA_FORMAT_NONE", /* StrName */
+ GL_NONE, /* BaseFormat */
+ GL_NONE, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 0, 0, 0 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGBA8888, /* Name */
+ "MESA_FORMAT_RGBA8888", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGBA8888_REV, /* Name */
+ "MESA_FORMAT_RGBA8888_REV", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_ARGB8888, /* Name */
+ "MESA_FORMAT_ARGB8888", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_ARGB8888_REV, /* Name */
+ "MESA_FORMAT_ARGB8888_REV", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_XRGB8888, /* Name */
+ "MESA_FORMAT_XRGB8888", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_XRGB8888_REV, /* Name */
+ "MESA_FORMAT_XRGB8888_REV", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGB888, /* Name */
+ "MESA_FORMAT_RGB888", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 3 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_BGR888, /* Name */
+ "MESA_FORMAT_BGR888", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 3 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGB565, /* Name */
+ "MESA_FORMAT_RGB565", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGB565_REV, /* Name */
+ "MESA_FORMAT_RGB565_REV", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_ARGB4444, /* Name */
+ "MESA_FORMAT_ARGB4444", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_ARGB4444_REV, /* Name */
+ "MESA_FORMAT_ARGB4444_REV", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGBA5551, /* Name */
+ "MESA_FORMAT_RGBA5551", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_ARGB1555, /* Name */
+ "MESA_FORMAT_ARGB1555", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_ARGB1555_REV, /* Name */
+ "MESA_FORMAT_ARGB1555_REV", /* StrName */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_AL88, /* Name */
+ "MESA_FORMAT_AL88", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
+ 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_AL88_REV, /* Name */
+ "MESA_FORMAT_AL88_REV", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
+ 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_AL1616, /* Name */
+ "MESA_FORMAT_AL1616", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_AL1616_REV, /* Name */
+ "MESA_FORMAT_AL1616_REV", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGB332, /* Name */
+ "MESA_FORMAT_RGB332", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_A8, /* Name */
+ "MESA_FORMAT_A8", /* StrName */
+ GL_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_L8, /* Name */
+ "MESA_FORMAT_L8", /* StrName */
+ GL_LUMINANCE, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_I8, /* Name */
+ "MESA_FORMAT_I8", /* StrName */
+ GL_INTENSITY, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_CI8, /* Name */
+ "MESA_FORMAT_CI8", /* StrName */
+ GL_COLOR_INDEX, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 8, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_YCBCR, /* Name */
+ "MESA_FORMAT_YCBCR", /* StrName */
+ GL_YCBCR_MESA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_YCBCR_REV, /* Name */
+ "MESA_FORMAT_YCBCR_REV", /* StrName */
+ GL_YCBCR_MESA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z24_S8, /* Name */
+ "MESA_FORMAT_Z24_S8", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_S8_Z24, /* Name */
+ "MESA_FORMAT_S8_Z24", /* StrName */
+ GL_DEPTH_STENCIL, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z16, /* Name */
+ "MESA_FORMAT_Z16", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_X8_Z24, /* Name */
+ "MESA_FORMAT_X8_Z24", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z24_X8, /* Name */
+ "MESA_FORMAT_Z24_X8", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_Z32, /* Name */
+ "MESA_FORMAT_Z32", /* StrName */
+ GL_DEPTH_COMPONENT, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_S8, /* Name */
+ "MESA_FORMAT_S8", /* StrName */
+ GL_STENCIL_INDEX, /* BaseFormat */
+ GL_UNSIGNED_INT, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_SRGB8,
+ "MESA_FORMAT_SRGB8",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 3
+ },
+ {
+ MESA_FORMAT_SRGBA8,
+ "MESA_FORMAT_SRGBA8",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_SARGB8,
+ "MESA_FORMAT_SARGB8",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_SL8,
+ "MESA_FORMAT_SL8",
+ GL_LUMINANCE,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 8, 0, 0, 0, 0,
+ 1, 1, 1
+ },
+ {
+ MESA_FORMAT_SLA8,
+ "MESA_FORMAT_SLA8",
+ GL_LUMINANCE_ALPHA,
+ GL_UNSIGNED_NORMALIZED,
+ 0, 0, 0, 8,
+ 8, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_SRGB_DXT1, /* Name */
+ "MESA_FORMAT_SRGB_DXT1", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SRGBA_DXT1,
+ "MESA_FORMAT_SRGBA_DXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SRGBA_DXT3,
+ "MESA_FORMAT_SRGBA_DXT3",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_SRGBA_DXT5,
+ "MESA_FORMAT_SRGBA_DXT5",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+
+ {
+ MESA_FORMAT_RGB_FXT1,
+ "MESA_FORMAT_RGB_FXT1",
+ GL_RGB,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 0, /* approx Red/Green/BlueBits */
+ 0, 0, 0, 0, 0,
+ 8, 4, 16 /* 16 bytes per 8x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_FXT1,
+ "MESA_FORMAT_RGBA_FXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0,
+ 8, 4, 16 /* 16 bytes per 8x4 block */
+ },
+
+ {
+ MESA_FORMAT_RGB_DXT1, /* Name */
+ "MESA_FORMAT_RGB_DXT1", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_DXT1,
+ "MESA_FORMAT_RGBA_DXT1",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
+ 0, 0, 0, 0, 0,
+ 4, 4, 8 /* 8 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_DXT3,
+ "MESA_FORMAT_RGBA_DXT3",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_DXT5,
+ "MESA_FORMAT_RGBA_DXT5",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 4, 4, 4, 4,
+ 0, 0, 0, 0, 0,
+ 4, 4, 16 /* 16 bytes per 4x4 block */
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT32,
+ "MESA_FORMAT_RGBA_FLOAT32",
+ GL_RGBA,
+ GL_FLOAT,
+ 32, 32, 32, 32,
+ 0, 0, 0, 0, 0,
+ 1, 1, 16
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT16,
+ "MESA_FORMAT_RGBA_FLOAT16",
+ GL_RGBA,
+ GL_FLOAT,
+ 16, 16, 16, 16,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT32,
+ "MESA_FORMAT_RGB_FLOAT32",
+ GL_RGB,
+ GL_FLOAT,
+ 32, 32, 32, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 12
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT16,
+ "MESA_FORMAT_RGB_FLOAT16",
+ GL_RGB,
+ GL_FLOAT,
+ 16, 16, 16, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 6
+ },
+ {
+ MESA_FORMAT_ALPHA_FLOAT32,
+ "MESA_FORMAT_ALPHA_FLOAT32",
+ GL_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 32,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_ALPHA_FLOAT16,
+ "MESA_FORMAT_ALPHA_FLOAT16",
+ GL_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 16,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_LUMINANCE_FLOAT32,
+ "MESA_FORMAT_LUMINANCE_FLOAT32",
+ GL_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 0,
+ 32, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_LUMINANCE_FLOAT16,
+ "MESA_FORMAT_LUMINANCE_FLOAT16",
+ GL_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 0,
+ 16, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
+ "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
+ GL_LUMINANCE_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 32,
+ 32, 0, 0, 0, 0,
+ 1, 1, 8
+ },
+ {
+ MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
+ "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
+ GL_LUMINANCE_ALPHA,
+ GL_FLOAT,
+ 0, 0, 0, 16,
+ 16, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_INTENSITY_FLOAT32,
+ "MESA_FORMAT_INTENSITY_FLOAT32",
+ GL_INTENSITY,
+ GL_FLOAT,
+ 0, 0, 0, 0,
+ 0, 32, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_INTENSITY_FLOAT16,
+ "MESA_FORMAT_INTENSITY_FLOAT16",
+ GL_INTENSITY,
+ GL_FLOAT,
+ 0, 0, 0, 0,
+ 0, 16, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_DUDV8,
+ "MESA_FORMAT_DUDV8",
+ GL_DUDV_ATI,
+ GL_SIGNED_NORMALIZED,
+ 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 1, 1, 2
+ },
+ {
+ MESA_FORMAT_SIGNED_RGBA8888,
+ "MESA_FORMAT_SIGNED_RGBA8888",
+ GL_RGBA,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_SIGNED_RGBA8888_REV,
+ "MESA_FORMAT_SIGNED_RGBA8888_REV",
+ GL_RGBA,
+ GL_SIGNED_NORMALIZED,
+ 8, 8, 8, 8,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
+ MESA_FORMAT_SIGNED_RGBA_16,
+ "MESA_FORMAT_SIGNED_RGBA_16",
+ GL_RGBA,
+ GL_SIGNED_NORMALIZED,
+ 16, 16, 16, 16,
+ 0, 0, 0, 0, 0,
+ 1, 1, 8
+ }
+};
+
+
+
+static const struct gl_format_info *
+_mesa_get_format_info(gl_format format)
+{
+ const struct gl_format_info *info = &format_info[format];
+ assert(info->Name == format);
+ return info;
+}
+
+
+/** Return string name of format (for debugging) */
+const char *
+_mesa_get_format_name(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ ASSERT(info->BytesPerBlock);
+ return info->StrName;
+}
+
+
+
+/**
+ * Return bytes needed to store a block of pixels in the given format.
+ * Normally, a block is 1x1 (a single pixel). But for compressed formats
+ * a block may be 4x4 or 8x4, etc.
+ */
+GLuint
+_mesa_get_format_bytes(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ ASSERT(info->BytesPerBlock);
+ return info->BytesPerBlock;
+}
+
+
+/**
+ * Return bits per component for the given format.
+ * \param format one of MESA_FORMAT_x
+ * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
+ */
+GLint
+_mesa_get_format_bits(gl_format format, GLenum pname)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+
+ switch (pname) {
+ case GL_RED_BITS:
+ case GL_TEXTURE_RED_SIZE:
+ case GL_RENDERBUFFER_RED_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ return info->RedBits;
+ case GL_GREEN_BITS:
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_RENDERBUFFER_GREEN_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ return info->GreenBits;
+ case GL_BLUE_BITS:
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_RENDERBUFFER_BLUE_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ return info->BlueBits;
+ case GL_ALPHA_BITS:
+ case GL_TEXTURE_ALPHA_SIZE:
+ case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ return info->AlphaBits;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ return info->IntensityBits;
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ return info->LuminanceBits;
+ case GL_INDEX_BITS:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ return info->IndexBits;
+ case GL_DEPTH_BITS:
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ return info->DepthBits;
+ case GL_STENCIL_BITS:
+ case GL_TEXTURE_STENCIL_SIZE_EXT:
+ case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ return info->StencilBits;
+ default:
+ _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
+ return 0;
+ }
+}
+
+
+/**
+ * Return the data type (or more specifically, the data representation)
+ * for the given format.
+ * The return value will be one of:
+ * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
+ * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
+ * GL_UNSIGNED_INT = an ordinary unsigned integer
+ * GL_FLOAT = an ordinary float
+ */
+GLenum
+_mesa_get_format_datatype(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->DataType;
+}
+
+
+/**
+ * Return the basic format for the given type. The result will be
+ * one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA,
+ * GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, GL_DEPTH_COMPONENT,
+ * GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ */
+GLenum
+_mesa_get_format_base_format(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->BaseFormat;
+}
+
+
+/**
+ * Return the block size (in pixels) for the given format. Normally
+ * the block size is 1x1. But compressed formats will have block sizes
+ * of 4x4 or 8x4 pixels, etc.
+ * \param bw returns block width in pixels
+ * \param bh returns block height in pixels
+ */
+void
+_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ *bw = info->BlockWidth;
+ *bh = info->BlockHeight;
+}
+
+
+/** Is the given format a compressed format? */
+GLboolean
+_mesa_is_format_compressed(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->BlockWidth > 1 || info->BlockHeight > 1;
+}
+
+
+/**
+ * Return color encoding for given format.
+ * \return GL_LINEAR or GL_SRGB
+ */
+GLenum
+_mesa_get_format_color_encoding(gl_format format)
+{
+ /* XXX this info should be encoded in gl_format_info */
+ switch (format) {
+ case MESA_FORMAT_SRGB8:
+ case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_SL8:
+ case MESA_FORMAT_SLA8:
+ case MESA_FORMAT_SRGB_DXT1:
+ case MESA_FORMAT_SRGBA_DXT1:
+ case MESA_FORMAT_SRGBA_DXT3:
+ case MESA_FORMAT_SRGBA_DXT5:
+ return GL_SRGB;
+ default:
+ return GL_LINEAR;
+ }
+}
+
+
+/**
+ * Return number of bytes needed to store an image of the given size
+ * in the given format.
+ */
+GLuint
+_mesa_format_image_size(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ /* Strictly speaking, a conditional isn't needed here */
+ if (info->BlockWidth > 1 || info->BlockHeight > 1) {
+ /* compressed format */
+ const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
+ const GLuint wblocks = (width + bw - 1) / bw;
+ const GLuint hblocks = (height + bh - 1) / bh;
+ const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
+ return sz;
+ }
+ else {
+ /* non-compressed */
+ const GLuint sz = width * height * depth * info->BytesPerBlock;
+ return sz;
+ }
+}
+
+
+
+GLint
+_mesa_format_row_stride(gl_format format, GLsizei width)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ /* Strictly speaking, a conditional isn't needed here */
+ if (info->BlockWidth > 1 || info->BlockHeight > 1) {
+ /* compressed format */
+ const GLuint bw = info->BlockWidth;
+ const GLuint wblocks = (width + bw - 1) / bw;
+ const GLint stride = wblocks * info->BytesPerBlock;
+ return stride;
+ }
+ else {
+ const GLint stride = width * info->BytesPerBlock;
+ return stride;
+ }
+}
+
+
+
+/**
+ * Do sanity checking of the format info table.
+ */
+void
+_mesa_test_formats(void)
+{
+ GLuint i;
+
+ assert(Elements(format_info) == MESA_FORMAT_COUNT);
+
+ for (i = 0; i < MESA_FORMAT_COUNT; i++) {
+ const struct gl_format_info *info = _mesa_get_format_info(i);
+ assert(info);
+
+ assert(info->Name == i);
+
+ if (info->Name == MESA_FORMAT_NONE)
+ continue;
+
+ if (info->BlockWidth == 1 && info->BlockHeight == 1) {
+ if (info->RedBits > 0) {
+ GLuint t = info->RedBits + info->GreenBits
+ + info->BlueBits + info->AlphaBits;
+ assert(t / 8 == info->BytesPerBlock);
+ (void) t;
+ }
+ }
+
+ assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
+ info->DataType == GL_SIGNED_NORMALIZED ||
+ info->DataType == GL_UNSIGNED_INT ||
+ info->DataType == GL_FLOAT);
+
+ if (info->BaseFormat == GL_RGB) {
+ assert(info->RedBits > 0);
+ assert(info->GreenBits > 0);
+ assert(info->BlueBits > 0);
+ assert(info->AlphaBits == 0);
+ assert(info->LuminanceBits == 0);
+ assert(info->IntensityBits == 0);
+ }
+ else if (info->BaseFormat == GL_RGBA) {
+ assert(info->RedBits > 0);
+ assert(info->GreenBits > 0);
+ assert(info->BlueBits > 0);
+ assert(info->AlphaBits > 0);
+ assert(info->LuminanceBits == 0);
+ assert(info->IntensityBits == 0);
+ }
+ else if (info->BaseFormat == GL_LUMINANCE) {
+ assert(info->RedBits == 0);
+ assert(info->GreenBits == 0);
+ assert(info->BlueBits == 0);
+ assert(info->AlphaBits == 0);
+ assert(info->LuminanceBits > 0);
+ assert(info->IntensityBits == 0);
+ }
+ else if (info->BaseFormat == GL_INTENSITY) {
+ assert(info->RedBits == 0);
+ assert(info->GreenBits == 0);
+ assert(info->BlueBits == 0);
+ assert(info->AlphaBits == 0);
+ assert(info->LuminanceBits == 0);
+ assert(info->IntensityBits > 0);
+ }
+
+ }
+}
+
+
+
+/**
+ * Return datatype and number of components per texel for the given gl_format.
+ * Only used for mipmap generation code.
+ */
+void
+_mesa_format_to_type_and_comps(gl_format format,
+ GLenum *datatype, GLuint *comps)
+{
+ switch (format) {
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_RGBA8888_REV:
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_XRGB8888:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR888:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_RGB565_REV:
+ *datatype = GL_UNSIGNED_SHORT_5_6_5;
+ *comps = 3;
+ return;
+
+ case MESA_FORMAT_ARGB4444:
+ case MESA_FORMAT_ARGB4444_REV:
+ *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
+ *comps = 4;
+ return;
+
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB1555_REV:
+ *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ *comps = 4;
+ return;
+
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 2;
+ return;
+
+ case MESA_FORMAT_AL1616:
+ case MESA_FORMAT_AL1616_REV:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 2;
+ return;
+
+ case MESA_FORMAT_RGB332:
+ *datatype = GL_UNSIGNED_BYTE_3_3_2;
+ *comps = 3;
+ return;
+
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_YCBCR:
+ case MESA_FORMAT_YCBCR_REV:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 2;
+ return;
+
+ case MESA_FORMAT_Z24_S8:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1; /* XXX OK? */
+ return;
+
+ case MESA_FORMAT_S8_Z24:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1; /* XXX OK? */
+ return;
+
+ case MESA_FORMAT_Z16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_X8_Z24:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_Z24_X8:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_Z32:
+ *datatype = GL_UNSIGNED_INT;
+ *comps = 1;
+ return;
+
+ case MESA_FORMAT_DUDV8:
+ *datatype = GL_BYTE;
+ *comps = 2;
+ return;
+
+ case MESA_FORMAT_SIGNED_RGBA8888:
+ case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ *datatype = GL_BYTE;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_SIGNED_RGBA_16:
+ *datatype = GL_SHORT;
+ *comps = 4;
+ return;
+
+#if FEATURE_EXT_texture_sRGB
+ case MESA_FORMAT_SRGB8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_SRGBA8:
+ case MESA_FORMAT_SARGB8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_SL8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 1;
+ return;
+ case MESA_FORMAT_SLA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 2;
+ return;
+#endif
+
+#if FEATURE_texture_fxt1
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+#endif
+#if FEATURE_texture_s3tc
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+#if FEATURE_EXT_texture_sRGB
+ case MESA_FORMAT_SRGB_DXT1:
+ case MESA_FORMAT_SRGBA_DXT1:
+ case MESA_FORMAT_SRGBA_DXT3:
+ case MESA_FORMAT_SRGBA_DXT5:
+#endif
+ /* XXX generate error instead? */
+ *datatype = GL_UNSIGNED_BYTE;
+ *comps = 0;
+ return;
+#endif
+
+ case MESA_FORMAT_RGBA_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGBA_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 4;
+ return;
+ case MESA_FORMAT_RGB_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_RGB_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 3;
+ return;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 2;
+ return;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 2;
+ return;
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ case MESA_FORMAT_INTENSITY_FLOAT32:
+ *datatype = GL_FLOAT;
+ *comps = 1;
+ return;
+ case MESA_FORMAT_ALPHA_FLOAT16:
+ case MESA_FORMAT_LUMINANCE_FLOAT16:
+ case MESA_FORMAT_INTENSITY_FLOAT16:
+ *datatype = GL_HALF_FLOAT_ARB;
+ *comps = 1;
+ return;
+
+ default:
+ _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps");
+ *datatype = 0;
+ *comps = 1;
+ }
+}
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
new file mode 100644
index 0000000000..0eeeb8b2ba
--- /dev/null
+++ b/src/mesa/main/formats.h
@@ -0,0 +1,185 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Brian Paul
+ */
+
+
+#ifndef FORMATS_H
+#define FORMATS_H
+
+
+#include "main/mtypes.h"
+
+
+
+/**
+ * Mesa texture/renderbuffer image formats.
+ */
+typedef enum
+{
+ MESA_FORMAT_NONE = 0,
+
+ /**
+ * \name Basic hardware formats
+ */
+ /*@{*/
+ /* msb <------ TEXEL BITS -----------> lsb */
+ /* ---- ---- ---- ---- ---- ---- ---- ---- */
+ MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
+ MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
+ MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */
+ MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
+ MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
+ MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
+ MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
+ MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
+ MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
+ MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
+ MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
+ MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
+ MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
+ MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
+ MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
+ MESA_FORMAT_RGB332, /* RRRG GGBB */
+ MESA_FORMAT_A8, /* AAAA AAAA */
+ MESA_FORMAT_L8, /* LLLL LLLL */
+ MESA_FORMAT_I8, /* IIII IIII */
+ MESA_FORMAT_CI8, /* CCCC CCCC */
+ MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
+ MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
+ MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
+ MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */
+ MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
+ MESA_FORMAT_S8, /* SSSS SSSS */
+ /*@}*/
+
+ /**
+ * \name 8-bit/channel sRGB formats
+ */
+ /*@{*/
+ MESA_FORMAT_SRGB8,
+ MESA_FORMAT_SRGBA8,
+ MESA_FORMAT_SARGB8,
+ MESA_FORMAT_SL8,
+ MESA_FORMAT_SLA8,
+ MESA_FORMAT_SRGB_DXT1,
+ MESA_FORMAT_SRGBA_DXT1,
+ MESA_FORMAT_SRGBA_DXT3,
+ MESA_FORMAT_SRGBA_DXT5,
+ /*@}*/
+
+ /**
+ * \name Compressed texture formats.
+ */
+ /*@{*/
+ MESA_FORMAT_RGB_FXT1,
+ MESA_FORMAT_RGBA_FXT1,
+ MESA_FORMAT_RGB_DXT1,
+ MESA_FORMAT_RGBA_DXT1,
+ MESA_FORMAT_RGBA_DXT3,
+ MESA_FORMAT_RGBA_DXT5,
+ /*@}*/
+
+ /**
+ * \name Floating point texture formats.
+ */
+ /*@{*/
+ MESA_FORMAT_RGBA_FLOAT32,
+ MESA_FORMAT_RGBA_FLOAT16,
+ MESA_FORMAT_RGB_FLOAT32,
+ MESA_FORMAT_RGB_FLOAT16,
+ MESA_FORMAT_ALPHA_FLOAT32,
+ MESA_FORMAT_ALPHA_FLOAT16,
+ MESA_FORMAT_LUMINANCE_FLOAT32,
+ MESA_FORMAT_LUMINANCE_FLOAT16,
+ MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
+ MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
+ MESA_FORMAT_INTENSITY_FLOAT32,
+ MESA_FORMAT_INTENSITY_FLOAT16,
+ /*@}*/
+
+ /**
+ * \name Signed fixed point texture formats.
+ */
+ /*@{*/
+ MESA_FORMAT_DUDV8,
+ MESA_FORMAT_SIGNED_RGBA8888,
+ MESA_FORMAT_SIGNED_RGBA8888_REV,
+ MESA_FORMAT_SIGNED_RGBA_16,
+ /*@}*/
+
+ MESA_FORMAT_COUNT
+} gl_format;
+
+
+extern const char *
+_mesa_get_format_name(gl_format format);
+
+extern GLuint
+_mesa_get_format_bytes(gl_format format);
+
+extern GLint
+_mesa_get_format_bits(gl_format format, GLenum pname);
+
+extern GLenum
+_mesa_get_format_datatype(gl_format format);
+
+extern GLenum
+_mesa_get_format_base_format(gl_format format);
+
+extern void
+_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh);
+
+extern GLboolean
+_mesa_is_format_compressed(gl_format format);
+
+extern GLenum
+_mesa_get_format_color_encoding(gl_format format);
+
+extern GLuint
+_mesa_format_image_size(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth);
+
+extern GLint
+_mesa_format_row_stride(gl_format format, GLsizei width);
+
+extern void
+_mesa_format_to_type_and_comps(gl_format format,
+ GLenum *datatype, GLuint *comps);
+
+extern void
+_mesa_test_formats(void);
+
+#endif /* FORMATS_H */
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index dc79b8ca61..d958dbf7d4 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -35,6 +35,7 @@
#include "buffers.h"
#include "context.h"
#include "depthstencil.h"
+#include "formats.h"
#include "macros.h"
#include "mtypes.h"
#include "fbobject.h"
@@ -281,7 +282,6 @@ _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
struct gl_renderbuffer *rb = att->Renderbuffer;
/* only resize if size is changing */
if (rb->Width != width || rb->Height != height) {
- /* could just as well pass rb->_ActualFormat here */
if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) {
ASSERT(rb->Width == width);
ASSERT(rb->Height == height);
@@ -523,19 +523,22 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
- if (rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB) {
- fb->Visual.redBits = rb->RedBits;
- fb->Visual.greenBits = rb->GreenBits;
- fb->Visual.blueBits = rb->BlueBits;
- fb->Visual.alphaBits = rb->AlphaBits;
+ const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
+ const gl_format fmt = rb->Format;
+
+ if (baseFormat == GL_RGBA || baseFormat == GL_RGB) {
+ fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
+ fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
+ fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS);
+ fb->Visual.alphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS);
fb->Visual.rgbBits = fb->Visual.redBits
+ fb->Visual.greenBits + fb->Visual.blueBits;
fb->Visual.floatMode = GL_FALSE;
fb->Visual.samples = rb->NumSamples;
break;
}
- else if (rb->_BaseFormat == GL_COLOR_INDEX) {
- fb->Visual.indexBits = rb->IndexBits;
+ else if (baseFormat == GL_COLOR_INDEX) {
+ fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS);
fb->Visual.rgbMode = GL_FALSE;
break;
}
@@ -543,27 +546,30 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
}
if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
+ const struct gl_renderbuffer *rb =
+ fb->Attachment[BUFFER_DEPTH].Renderbuffer;
+ const gl_format fmt = rb->Format;
fb->Visual.haveDepthBuffer = GL_TRUE;
- fb->Visual.depthBits
- = fb->Attachment[BUFFER_DEPTH].Renderbuffer->DepthBits;
+ fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS);
}
if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) {
+ const struct gl_renderbuffer *rb =
+ fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ const gl_format fmt = rb->Format;
fb->Visual.haveStencilBuffer = GL_TRUE;
- fb->Visual.stencilBits
- = fb->Attachment[BUFFER_STENCIL].Renderbuffer->StencilBits;
+ fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS);
}
if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) {
+ const struct gl_renderbuffer *rb =
+ fb->Attachment[BUFFER_ACCUM].Renderbuffer;
+ const gl_format fmt = rb->Format;
fb->Visual.haveAccumBuffer = GL_TRUE;
- fb->Visual.accumRedBits
- = fb->Attachment[BUFFER_ACCUM].Renderbuffer->RedBits;
- fb->Visual.accumGreenBits
- = fb->Attachment[BUFFER_ACCUM].Renderbuffer->GreenBits;
- fb->Visual.accumBlueBits
- = fb->Attachment[BUFFER_ACCUM].Renderbuffer->BlueBits;
- fb->Visual.accumAlphaBits
- = fb->Attachment[BUFFER_ACCUM].Renderbuffer->AlphaBits;
+ fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
+ fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
+ fb->Visual.accumBlueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS);
+ fb->Visual.accumAlphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS);
}
compute_depth_max(fb);
@@ -592,11 +598,11 @@ _mesa_update_depth_buffer(GLcontext *ctx,
depthRb = fb->Attachment[attIndex].Renderbuffer;
- if (depthRb && depthRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ if (depthRb && depthRb->_BaseFormat == GL_DEPTH_STENCIL) {
/* The attached depth buffer is a GL_DEPTH_STENCIL renderbuffer */
if (!fb->_DepthBuffer
|| fb->_DepthBuffer->Wrapped != depthRb
- || fb->_DepthBuffer->_BaseFormat != GL_DEPTH_COMPONENT) {
+ || _mesa_get_format_base_format(fb->_DepthBuffer->Format) != GL_DEPTH_COMPONENT) {
/* need to update wrapper */
struct gl_renderbuffer *wrapper
= _mesa_new_z24_renderbuffer_wrapper(ctx, depthRb);
@@ -633,11 +639,11 @@ _mesa_update_stencil_buffer(GLcontext *ctx,
stencilRb = fb->Attachment[attIndex].Renderbuffer;
- if (stencilRb && stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ if (stencilRb && stencilRb->_BaseFormat == GL_DEPTH_STENCIL) {
/* The attached stencil buffer is a GL_DEPTH_STENCIL renderbuffer */
if (!fb->_StencilBuffer
|| fb->_StencilBuffer->Wrapped != stencilRb
- || fb->_StencilBuffer->_BaseFormat != GL_STENCIL_INDEX) {
+ || _mesa_get_format_base_format(fb->_StencilBuffer->Format) != GL_STENCIL_INDEX) {
/* need to update wrapper */
struct gl_renderbuffer *wrapper
= _mesa_new_s8_renderbuffer_wrapper(ctx, stencilRb);
@@ -854,30 +860,32 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format)
if (ctx->ReadBuffer->_ColorReadBuffer == NULL) {
return GL_FALSE;
}
- ASSERT(ctx->ReadBuffer->_ColorReadBuffer->RedBits > 0 ||
- ctx->ReadBuffer->_ColorReadBuffer->IndexBits > 0);
+ ASSERT(_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_RED_BITS) > 0 ||
+ _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_INDEX_BITS) > 0);
break;
case GL_DEPTH:
case GL_DEPTH_COMPONENT:
if (!att[BUFFER_DEPTH].Renderbuffer) {
return GL_FALSE;
}
- ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);
+ /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/
break;
case GL_STENCIL:
case GL_STENCIL_INDEX:
if (!att[BUFFER_STENCIL].Renderbuffer) {
return GL_FALSE;
}
- ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);
+ /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/
break;
case GL_DEPTH_STENCIL_EXT:
if (!att[BUFFER_DEPTH].Renderbuffer ||
!att[BUFFER_STENCIL].Renderbuffer) {
return GL_FALSE;
}
+ /*
ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);
ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);
+ */
break;
default:
_mesa_problem(ctx,
@@ -932,22 +940,24 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
if (!att[BUFFER_DEPTH].Renderbuffer) {
return GL_FALSE;
}
- ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);
+ /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/
break;
case GL_STENCIL:
case GL_STENCIL_INDEX:
if (!att[BUFFER_STENCIL].Renderbuffer) {
return GL_FALSE;
}
- ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);
+ /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/
break;
case GL_DEPTH_STENCIL_EXT:
if (!att[BUFFER_DEPTH].Renderbuffer ||
!att[BUFFER_STENCIL].Renderbuffer) {
return GL_FALSE;
}
+ /*
ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);
ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);
+ */
break;
default:
_mesa_problem(ctx,
@@ -959,3 +969,29 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format)
/* OK */
return GL_TRUE;
}
+
+GLenum
+_mesa_get_color_read_format(GLcontext *ctx)
+{
+ switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
+ case MESA_FORMAT_ARGB8888:
+ return GL_BGRA;
+ case MESA_FORMAT_RGB565:
+ return GL_BGR;
+ default:
+ return GL_RGBA;
+ }
+}
+
+GLenum
+_mesa_get_color_read_type(GLcontext *ctx)
+{
+ switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
+ case MESA_FORMAT_ARGB8888:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_RGB565:
+ return GL_UNSIGNED_SHORT_5_6_5_REV;
+ default:
+ return GL_UNSIGNED_BYTE;
+ }
+}
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 45a4703ba9..ef21dd98e8 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -81,5 +81,10 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format);
extern GLboolean
_mesa_dest_buffer_exists(GLcontext *ctx, GLenum format);
+extern GLenum
+_mesa_get_color_read_type(GLcontext *ctx);
+
+extern GLenum
+_mesa_get_color_read_format(GLcontext *ctx);
#endif /* FRAMEBUFFER_H */
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index a6e004a816..22cf75f79d 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -13,6 +13,7 @@
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
+#include "framebuffer.h"
#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
@@ -131,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = ctx->Color.BlendEnabled;
+ params[0] = (ctx->Color.BlendEnabled & 1);
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB);
@@ -209,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = ctx->Polygon.CullFlag;
@@ -1767,11 +1768,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadType);
+ params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadFormat);
+ params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetBooleanv");
@@ -1876,7 +1877,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetBooleanv");
@@ -1898,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_sync, "GetBooleanv");
params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = INT_TO_BOOLEAN(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = INT_TO_BOOLEAN(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -1966,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
@@ -2044,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag);
@@ -3602,11 +3612,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
- params[0] = (GLfloat)(ctx->Const.ColorReadType);
+ params[0] = (GLfloat)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetFloatv");
- params[0] = (GLfloat)(ctx->Const.ColorReadFormat);
+ params[0] = (GLfloat)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetFloatv");
@@ -3711,7 +3721,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetFloatv");
- params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetFloatv");
@@ -3733,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_sync, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = (GLfloat)(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = (GLfloat)(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -3801,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB);
@@ -3879,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
- params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
- params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
- params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
+ params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0;
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag);
@@ -5437,11 +5456,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
- params[0] = ctx->Const.ColorReadType;
+ params[0] = _mesa_get_color_read_type(ctx);
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetIntegerv");
- params[0] = ctx->Const.ColorReadFormat;
+ params[0] = _mesa_get_color_read_format(ctx);
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetIntegerv");
@@ -5546,7 +5565,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetIntegerv");
- params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ params[0] = ctx->Const.MaxCombinedTextureImageUnits;
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetIntegerv");
@@ -5568,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_sync, "GetIntegerv");
params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = _mesa_get_extension_count(ctx);
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = ctx->VersionMajor;
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = ctx->VersionMinor;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
@@ -5592,16 +5620,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
switch (pname) {
case GL_ACCUM_RED_BITS:
- params[0] = ctx->DrawBuffer->Visual.accumRedBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumRedBits);
break;
case GL_ACCUM_GREEN_BITS:
- params[0] = ctx->DrawBuffer->Visual.accumGreenBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumGreenBits);
break;
case GL_ACCUM_BLUE_BITS:
- params[0] = ctx->DrawBuffer->Visual.accumBlueBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumBlueBits);
break;
case GL_ACCUM_ALPHA_BITS:
- params[0] = ctx->DrawBuffer->Visual.accumAlphaBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.accumAlphaBits);
break;
case GL_ACCUM_CLEAR_VALUE:
params[0] = FLOAT_TO_INT64(ctx->Accum.ClearColor[0]);
@@ -5613,7 +5641,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.AlphaBias);
break;
case GL_ALPHA_BITS:
- params[0] = ctx->DrawBuffer->Visual.alphaBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits);
break;
case GL_ALPHA_SCALE:
params[0] = IROUND64(ctx->Pixel.AlphaScale);
@@ -5628,16 +5656,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = FLOAT_TO_INT64(ctx->Color.AlphaRef);
break;
case GL_ATTRIB_STACK_DEPTH:
- params[0] = ctx->AttribStackDepth;
+ params[0] = (GLint64)(ctx->AttribStackDepth);
break;
case GL_AUTO_NORMAL:
params[0] = BOOLEAN_TO_INT64(ctx->Eval.AutoNormal);
break;
case GL_AUX_BUFFERS:
- params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB);
@@ -5673,13 +5701,13 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.BlueBias);
break;
case GL_BLUE_BITS:
- params[0] = ctx->DrawBuffer->Visual.blueBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits);
break;
case GL_BLUE_SCALE:
params[0] = IROUND64(ctx->Pixel.BlueScale);
break;
case GL_CLIENT_ATTRIB_STACK_DEPTH:
- params[0] = ctx->ClientAttribStackDepth;
+ params[0] = (GLint64)(ctx->ClientAttribStackDepth);
break;
case GL_CLIP_PLANE0:
params[0] = BOOLEAN_TO_INT64((ctx->Transform.ClipPlanesEnabled >> 0) & 1);
@@ -5715,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
- params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
- params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
- params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
+ params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag);
@@ -5799,7 +5827,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.DepthBias);
break;
case GL_DEPTH_BITS:
- params[0] = ctx->DrawBuffer->Visual.depthBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.depthBits);
break;
case GL_DEPTH_CLEAR_VALUE:
params[0] = FLOAT_TO_INT64(((GLfloat) ctx->Depth.Clear));
@@ -5836,7 +5864,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
}
break;
case GL_FEEDBACK_BUFFER_SIZE:
- params[0] = ctx->Feedback.BufferSize;
+ params[0] = (GLint64)(ctx->Feedback.BufferSize);
break;
case GL_FEEDBACK_BUFFER_TYPE:
params[0] = ENUM_TO_INT64(ctx->Feedback.Type);
@@ -5875,28 +5903,28 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.GreenBias);
break;
case GL_GREEN_BITS:
- params[0] = ctx->DrawBuffer->Visual.greenBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits);
break;
case GL_GREEN_SCALE:
params[0] = IROUND64(ctx->Pixel.GreenScale);
break;
case GL_INDEX_BITS:
- params[0] = ctx->DrawBuffer->Visual.indexBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits);
break;
case GL_INDEX_CLEAR_VALUE:
- params[0] = ctx->Color.ClearIndex;
+ params[0] = (GLint64)(ctx->Color.ClearIndex);
break;
case GL_INDEX_MODE:
params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode);
break;
case GL_INDEX_OFFSET:
- params[0] = ctx->Pixel.IndexOffset;
+ params[0] = (GLint64)(ctx->Pixel.IndexOffset);
break;
case GL_INDEX_SHIFT:
- params[0] = ctx->Pixel.IndexShift;
+ params[0] = (GLint64)(ctx->Pixel.IndexShift);
break;
case GL_INDEX_WRITEMASK:
- params[0] = ctx->Color.IndexMask;
+ params[0] = (GLint64)(ctx->Color.IndexMask);
break;
case GL_LIGHT0:
params[0] = BOOLEAN_TO_INT64(ctx->Light.Light[0].Enabled);
@@ -5950,10 +5978,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(ctx->Line.StippleFlag);
break;
case GL_LINE_STIPPLE_PATTERN:
- params[0] = ctx->Line.StipplePattern;
+ params[0] = (GLint64)(ctx->Line.StipplePattern);
break;
case GL_LINE_STIPPLE_REPEAT:
- params[0] = ctx->Line.StippleFactor;
+ params[0] = (GLint64)(ctx->Line.StippleFactor);
break;
case GL_LINE_WIDTH:
params[0] = IROUND64(ctx->Line.Width);
@@ -5970,10 +5998,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[1] = IROUND64(ctx->Const.MaxLineWidth);
break;
case GL_LIST_BASE:
- params[0] = ctx->List.ListBase;
+ params[0] = (GLint64)(ctx->List.ListBase);
break;
case GL_LIST_INDEX:
- params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0);
+ params[0] = (GLint64)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0));
break;
case GL_LIST_MODE:
{
@@ -6004,7 +6032,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[1] = IROUND64(ctx->Eval.MapGrid1u2);
break;
case GL_MAP1_GRID_SEGMENTS:
- params[0] = ctx->Eval.MapGrid1un;
+ params[0] = (GLint64)(ctx->Eval.MapGrid1un);
break;
case GL_MAP1_INDEX:
params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map1Index);
@@ -6040,8 +6068,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[3] = IROUND64(ctx->Eval.MapGrid2v2);
break;
case GL_MAP2_GRID_SEGMENTS:
- params[0] = ctx->Eval.MapGrid2un;
- params[1] = ctx->Eval.MapGrid2vn;
+ params[0] = (GLint64)(ctx->Eval.MapGrid2un);
+ params[1] = (GLint64)(ctx->Eval.MapGrid2vn);
break;
case GL_MAP2_INDEX:
params[0] = BOOLEAN_TO_INT64(ctx->Eval.Map2Index);
@@ -6077,53 +6105,53 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Transform.MatrixMode);
break;
case GL_MAX_ATTRIB_STACK_DEPTH:
- params[0] = MAX_ATTRIB_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_ATTRIB_STACK_DEPTH);
break;
case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- params[0] = MAX_CLIENT_ATTRIB_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_CLIENT_ATTRIB_STACK_DEPTH);
break;
case GL_MAX_CLIP_PLANES:
- params[0] = ctx->Const.MaxClipPlanes;
+ params[0] = (GLint64)(ctx->Const.MaxClipPlanes);
break;
case GL_MAX_ELEMENTS_VERTICES:
- params[0] = ctx->Const.MaxArrayLockSize;
+ params[0] = (GLint64)(ctx->Const.MaxArrayLockSize);
break;
case GL_MAX_ELEMENTS_INDICES:
- params[0] = ctx->Const.MaxArrayLockSize;
+ params[0] = (GLint64)(ctx->Const.MaxArrayLockSize);
break;
case GL_MAX_EVAL_ORDER:
- params[0] = MAX_EVAL_ORDER;
+ params[0] = (GLint64)(MAX_EVAL_ORDER);
break;
case GL_MAX_LIGHTS:
- params[0] = ctx->Const.MaxLights;
+ params[0] = (GLint64)(ctx->Const.MaxLights);
break;
case GL_MAX_LIST_NESTING:
- params[0] = MAX_LIST_NESTING;
+ params[0] = (GLint64)(MAX_LIST_NESTING);
break;
case GL_MAX_MODELVIEW_STACK_DEPTH:
- params[0] = MAX_MODELVIEW_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_MODELVIEW_STACK_DEPTH);
break;
case GL_MAX_NAME_STACK_DEPTH:
- params[0] = MAX_NAME_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_NAME_STACK_DEPTH);
break;
case GL_MAX_PIXEL_MAP_TABLE:
- params[0] = MAX_PIXEL_MAP_TABLE;
+ params[0] = (GLint64)(MAX_PIXEL_MAP_TABLE);
break;
case GL_MAX_PROJECTION_STACK_DEPTH:
- params[0] = MAX_PROJECTION_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_PROJECTION_STACK_DEPTH);
break;
case GL_MAX_TEXTURE_SIZE:
- params[0] = 1 << (ctx->Const.MaxTextureLevels - 1);
+ params[0] = (GLint64)(1 << (ctx->Const.MaxTextureLevels - 1));
break;
case GL_MAX_3D_TEXTURE_SIZE:
- params[0] = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ params[0] = (GLint64)(1 << (ctx->Const.Max3DTextureLevels - 1));
break;
case GL_MAX_TEXTURE_STACK_DEPTH:
- params[0] = MAX_TEXTURE_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_TEXTURE_STACK_DEPTH);
break;
case GL_MAX_VIEWPORT_DIMS:
- params[0] = ctx->Const.MaxViewportWidth;
- params[1] = ctx->Const.MaxViewportHeight;
+ params[0] = (GLint64)(ctx->Const.MaxViewportWidth);
+ params[1] = (GLint64)(ctx->Const.MaxViewportHeight);
break;
case GL_MODELVIEW_MATRIX:
{
@@ -6147,37 +6175,37 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
}
break;
case GL_MODELVIEW_STACK_DEPTH:
- params[0] = ctx->ModelviewMatrixStack.Depth + 1;
+ params[0] = (GLint64)(ctx->ModelviewMatrixStack.Depth + 1);
break;
case GL_NAME_STACK_DEPTH:
- params[0] = ctx->Select.NameStackDepth;
+ params[0] = (GLint64)(ctx->Select.NameStackDepth);
break;
case GL_NORMALIZE:
params[0] = BOOLEAN_TO_INT64(ctx->Transform.Normalize);
break;
case GL_PACK_ALIGNMENT:
- params[0] = ctx->Pack.Alignment;
+ params[0] = (GLint64)(ctx->Pack.Alignment);
break;
case GL_PACK_LSB_FIRST:
params[0] = BOOLEAN_TO_INT64(ctx->Pack.LsbFirst);
break;
case GL_PACK_ROW_LENGTH:
- params[0] = ctx->Pack.RowLength;
+ params[0] = (GLint64)(ctx->Pack.RowLength);
break;
case GL_PACK_SKIP_PIXELS:
- params[0] = ctx->Pack.SkipPixels;
+ params[0] = (GLint64)(ctx->Pack.SkipPixels);
break;
case GL_PACK_SKIP_ROWS:
- params[0] = ctx->Pack.SkipRows;
+ params[0] = (GLint64)(ctx->Pack.SkipRows);
break;
case GL_PACK_SWAP_BYTES:
params[0] = BOOLEAN_TO_INT64(ctx->Pack.SwapBytes);
break;
case GL_PACK_SKIP_IMAGES_EXT:
- params[0] = ctx->Pack.SkipImages;
+ params[0] = (GLint64)(ctx->Pack.SkipImages);
break;
case GL_PACK_IMAGE_HEIGHT_EXT:
- params[0] = ctx->Pack.ImageHeight;
+ params[0] = (GLint64)(ctx->Pack.ImageHeight);
break;
case GL_PACK_INVERT_MESA:
params[0] = BOOLEAN_TO_INT64(ctx->Pack.Invert);
@@ -6186,34 +6214,34 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Hint.PerspectiveCorrection);
break;
case GL_PIXEL_MAP_A_TO_A_SIZE:
- params[0] = ctx->PixelMaps.AtoA.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.AtoA.Size);
break;
case GL_PIXEL_MAP_B_TO_B_SIZE:
- params[0] = ctx->PixelMaps.BtoB.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.BtoB.Size);
break;
case GL_PIXEL_MAP_G_TO_G_SIZE:
- params[0] = ctx->PixelMaps.GtoG.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.GtoG.Size);
break;
case GL_PIXEL_MAP_I_TO_A_SIZE:
- params[0] = ctx->PixelMaps.ItoA.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.ItoA.Size);
break;
case GL_PIXEL_MAP_I_TO_B_SIZE:
- params[0] = ctx->PixelMaps.ItoB.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.ItoB.Size);
break;
case GL_PIXEL_MAP_I_TO_G_SIZE:
- params[0] = ctx->PixelMaps.ItoG.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.ItoG.Size);
break;
case GL_PIXEL_MAP_I_TO_I_SIZE:
- params[0] = ctx->PixelMaps.ItoI.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.ItoI.Size);
break;
case GL_PIXEL_MAP_I_TO_R_SIZE:
- params[0] = ctx->PixelMaps.ItoR.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.ItoR.Size);
break;
case GL_PIXEL_MAP_R_TO_R_SIZE:
- params[0] = ctx->PixelMaps.RtoR.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.RtoR.Size);
break;
case GL_PIXEL_MAP_S_TO_S_SIZE:
- params[0] = ctx->PixelMaps.StoS.Size;
+ params[0] = (GLint64)(ctx->PixelMaps.StoS.Size);
break;
case GL_POINT_SIZE:
params[0] = IROUND64(ctx->Point.Size);
@@ -6302,7 +6330,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
}
break;
case GL_PROJECTION_STACK_DEPTH:
- params[0] = ctx->ProjectionMatrixStack.Depth + 1;
+ params[0] = (GLint64)(ctx->ProjectionMatrixStack.Depth + 1);
break;
case GL_READ_BUFFER:
params[0] = ENUM_TO_INT64(ctx->ReadBuffer->ColorReadBuffer);
@@ -6311,7 +6339,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Pixel.RedBias);
break;
case GL_RED_BITS:
- params[0] = ctx->DrawBuffer->Visual.redBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits);
break;
case GL_RED_SCALE:
params[0] = IROUND64(ctx->Pixel.RedScale);
@@ -6326,16 +6354,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode);
break;
case GL_SCISSOR_BOX:
- params[0] = ctx->Scissor.X;
- params[1] = ctx->Scissor.Y;
- params[2] = ctx->Scissor.Width;
- params[3] = ctx->Scissor.Height;
+ params[0] = (GLint64)(ctx->Scissor.X);
+ params[1] = (GLint64)(ctx->Scissor.Y);
+ params[2] = (GLint64)(ctx->Scissor.Width);
+ params[3] = (GLint64)(ctx->Scissor.Height);
break;
case GL_SCISSOR_TEST:
params[0] = BOOLEAN_TO_INT64(ctx->Scissor.Enabled);
break;
case GL_SELECTION_BUFFER_SIZE:
- params[0] = ctx->Select.BufferSize;
+ params[0] = (GLint64)(ctx->Select.BufferSize);
break;
case GL_SHADE_MODEL:
params[0] = ENUM_TO_INT64(ctx->Light.ShadeModel);
@@ -6344,10 +6372,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(ctx->Texture.SharedPalette);
break;
case GL_STENCIL_BITS:
- params[0] = ctx->DrawBuffer->Visual.stencilBits;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.stencilBits);
break;
case GL_STENCIL_CLEAR_VALUE:
- params[0] = ctx->Stencil.Clear;
+ params[0] = (GLint64)(ctx->Stencil.Clear);
break;
case GL_STENCIL_FAIL:
params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]);
@@ -6362,22 +6390,22 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]);
break;
case GL_STENCIL_REF:
- params[0] = ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
+ params[0] = (GLint64)(ctx->Stencil.Ref[ctx->Stencil.ActiveFace]);
break;
case GL_STENCIL_TEST:
params[0] = BOOLEAN_TO_INT64(ctx->Stencil.Enabled);
break;
case GL_STENCIL_VALUE_MASK:
- params[0] = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
+ params[0] = (GLint64)(ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]);
break;
case GL_STENCIL_WRITEMASK:
- params[0] = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace];
+ params[0] = (GLint64)(ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]);
break;
case GL_STEREO:
params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.stereoMode);
break;
case GL_SUBPIXEL_BITS:
- params[0] = ctx->Const.SubPixelBits;
+ params[0] = (GLint64)(ctx->Const.SubPixelBits);
break;
case GL_TEXTURE_1D:
params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_1D));
@@ -6397,21 +6425,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT));
break;
case GL_TEXTURE_BINDING_1D:
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_2D:
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_3D:
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetInteger64v");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name);
break;
case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
CHECK_EXT1(MESA_texture_array, "GetInteger64v");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
@@ -6447,40 +6475,40 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
}
break;
case GL_TEXTURE_STACK_DEPTH:
- params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1;
+ params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1);
break;
case GL_UNPACK_ALIGNMENT:
- params[0] = ctx->Unpack.Alignment;
+ params[0] = (GLint64)(ctx->Unpack.Alignment);
break;
case GL_UNPACK_LSB_FIRST:
params[0] = BOOLEAN_TO_INT64(ctx->Unpack.LsbFirst);
break;
case GL_UNPACK_ROW_LENGTH:
- params[0] = ctx->Unpack.RowLength;
+ params[0] = (GLint64)(ctx->Unpack.RowLength);
break;
case GL_UNPACK_SKIP_PIXELS:
- params[0] = ctx->Unpack.SkipPixels;
+ params[0] = (GLint64)(ctx->Unpack.SkipPixels);
break;
case GL_UNPACK_SKIP_ROWS:
- params[0] = ctx->Unpack.SkipRows;
+ params[0] = (GLint64)(ctx->Unpack.SkipRows);
break;
case GL_UNPACK_SWAP_BYTES:
params[0] = BOOLEAN_TO_INT64(ctx->Unpack.SwapBytes);
break;
case GL_UNPACK_SKIP_IMAGES_EXT:
- params[0] = ctx->Unpack.SkipImages;
+ params[0] = (GLint64)(ctx->Unpack.SkipImages);
break;
case GL_UNPACK_IMAGE_HEIGHT_EXT:
- params[0] = ctx->Unpack.ImageHeight;
+ params[0] = (GLint64)(ctx->Unpack.ImageHeight);
break;
case GL_UNPACK_CLIENT_STORAGE_APPLE:
params[0] = BOOLEAN_TO_INT64(ctx->Unpack.ClientStorage);
break;
case GL_VIEWPORT:
- params[0] = ctx->Viewport.X;
- params[1] = ctx->Viewport.Y;
- params[2] = ctx->Viewport.Width;
- params[3] = ctx->Viewport.Height;
+ params[0] = (GLint64)(ctx->Viewport.X);
+ params[1] = (GLint64)(ctx->Viewport.Y);
+ params[2] = (GLint64)(ctx->Viewport.Width);
+ params[3] = (GLint64)(ctx->Viewport.Height);
break;
case GL_ZOOM_X:
params[0] = IROUND64(ctx->Pixel.ZoomX);
@@ -6492,16 +6520,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Vertex.Enabled);
break;
case GL_VERTEX_ARRAY_SIZE:
- params[0] = ctx->Array.ArrayObj->Vertex.Size;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Size);
break;
case GL_VERTEX_ARRAY_TYPE:
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Vertex.Type);
break;
case GL_VERTEX_ARRAY_STRIDE:
- params[0] = ctx->Array.ArrayObj->Vertex.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.Stride);
break;
case GL_VERTEX_ARRAY_COUNT_EXT:
- params[0] = 0;
+ params[0] = (GLint64)(0);
break;
case GL_NORMAL_ARRAY:
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Enabled);
@@ -6510,25 +6538,25 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Normal.Type);
break;
case GL_NORMAL_ARRAY_STRIDE:
- params[0] = ctx->Array.ArrayObj->Normal.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.Stride);
break;
case GL_NORMAL_ARRAY_COUNT_EXT:
- params[0] = 0;
+ params[0] = (GLint64)(0);
break;
case GL_COLOR_ARRAY:
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Color.Enabled);
break;
case GL_COLOR_ARRAY_SIZE:
- params[0] = ctx->Array.ArrayObj->Color.Size;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Size);
break;
case GL_COLOR_ARRAY_TYPE:
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Color.Type);
break;
case GL_COLOR_ARRAY_STRIDE:
- params[0] = ctx->Array.ArrayObj->Color.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Color.Stride);
break;
case GL_COLOR_ARRAY_COUNT_EXT:
- params[0] = 0;
+ params[0] = (GLint64)(0);
break;
case GL_INDEX_ARRAY:
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->Index.Enabled);
@@ -6537,46 +6565,46 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->Index.Type);
break;
case GL_INDEX_ARRAY_STRIDE:
- params[0] = ctx->Array.ArrayObj->Index.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Index.Stride);
break;
case GL_INDEX_ARRAY_COUNT_EXT:
- params[0] = 0;
+ params[0] = (GLint64)(0);
break;
case GL_TEXTURE_COORD_ARRAY:
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled);
break;
case GL_TEXTURE_COORD_ARRAY_SIZE:
- params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size);
break;
case GL_TEXTURE_COORD_ARRAY_TYPE:
params[0] = ENUM_TO_INT64(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type);
break;
case GL_TEXTURE_COORD_ARRAY_STRIDE:
- params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride);
break;
case GL_TEXTURE_COORD_ARRAY_COUNT_EXT:
- params[0] = 0;
+ params[0] = (GLint64)(0);
break;
case GL_EDGE_FLAG_ARRAY:
params[0] = BOOLEAN_TO_INT64(ctx->Array.ArrayObj->EdgeFlag.Enabled);
break;
case GL_EDGE_FLAG_ARRAY_STRIDE:
- params[0] = ctx->Array.ArrayObj->EdgeFlag.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.Stride);
break;
case GL_EDGE_FLAG_ARRAY_COUNT_EXT:
- params[0] = 0;
+ params[0] = (GLint64)(0);
break;
case GL_MAX_TEXTURE_UNITS_ARB:
CHECK_EXT1(ARB_multitexture, "GetInteger64v");
- params[0] = ctx->Const.MaxTextureUnits;
+ params[0] = (GLint64)(ctx->Const.MaxTextureUnits);
break;
case GL_ACTIVE_TEXTURE_ARB:
CHECK_EXT1(ARB_multitexture, "GetInteger64v");
- params[0] = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
+ params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit);
break;
case GL_CLIENT_ACTIVE_TEXTURE_ARB:
CHECK_EXT1(ARB_multitexture, "GetInteger64v");
- params[0] = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
+ params[0] = (GLint64)(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture);
break;
case GL_TEXTURE_CUBE_MAP_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
@@ -6584,17 +6612,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name);
break;
case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
CHECK_EXT1(ARB_texture_cube_map, "GetInteger64v");
- params[0] = (1 << (ctx->Const.MaxCubeTextureLevels - 1));
+ params[0] = (GLint64)((1 << (ctx->Const.MaxCubeTextureLevels - 1)));
break;
case GL_TEXTURE_COMPRESSION_HINT_ARB:
- params[0] = ctx->Hint.TextureCompression;
+ params[0] = (GLint64)(ctx->Hint.TextureCompression);
break;
case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
- params[0] = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
+ params[0] = (GLint64)(_mesa_get_compressed_formats(ctx, NULL, GL_FALSE));
break;
case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
{
@@ -6607,11 +6635,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v");
- params[0] = ctx->Array.LockFirst;
+ params[0] = (GLint64)(ctx->Array.LockFirst);
break;
case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
CHECK_EXT1(EXT_compiled_vertex_array, "GetInteger64v");
- params[0] = ctx->Array.LockCount;
+ params[0] = (GLint64)(ctx->Array.LockCount);
break;
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
{
@@ -6719,10 +6747,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
}
break;
case GL_COLOR_MATRIX_STACK_DEPTH_SGI:
- params[0] = ctx->ColorMatrixStack.Depth + 1;
+ params[0] = (GLint64)(ctx->ColorMatrixStack.Depth + 1);
break;
case GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI:
- params[0] = MAX_COLOR_STACK_DEPTH;
+ params[0] = (GLint64)(MAX_COLOR_STACK_DEPTH);
break;
case GL_POST_COLOR_MATRIX_RED_SCALE_SGI:
params[0] = IROUND64(ctx->Pixel.PostColorMatrixScale[0]);
@@ -6840,11 +6868,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT:
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
- params[0] = ctx->Array.ArrayObj->SecondaryColor.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Stride);
break;
case GL_SECONDARY_COLOR_ARRAY_SIZE_EXT:
CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
- params[0] = ctx->Array.ArrayObj->SecondaryColor.Size;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.Size);
break;
case GL_CURRENT_FOG_COORDINATE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
@@ -6863,7 +6891,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_FOG_COORDINATE_ARRAY_STRIDE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
- params[0] = ctx->Array.ArrayObj->FogCoord.Stride;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.Stride);
break;
case GL_FOG_COORDINATE_SOURCE_EXT:
CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
@@ -6896,10 +6924,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(ctx->Multisample.SampleCoverageInvert);
break;
case GL_SAMPLE_BUFFERS_ARB:
- params[0] = ctx->DrawBuffer->Visual.sampleBuffers;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.sampleBuffers);
break;
case GL_SAMPLES_ARB:
- params[0] = ctx->DrawBuffer->Visual.samples;
+ params[0] = (GLint64)(ctx->DrawBuffer->Visual.samples);
break;
case GL_RASTER_POSITION_UNCLIPPED_IBM:
CHECK_EXT1(IBM_rasterpos_clip, "GetInteger64v");
@@ -6923,7 +6951,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_VERTEX_PROGRAM_BINDING_NV:
CHECK_EXT1(NV_vertex_program, "GetInteger64v");
- params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0);
+ params[0] = (GLint64)((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0));
break;
case GL_VERTEX_ATTRIB_ARRAY0_NV:
CHECK_EXT1(NV_vertex_program, "GetInteger64v");
@@ -7059,11 +7087,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_FRAGMENT_PROGRAM_BINDING_NV:
CHECK_EXT1(NV_fragment_program, "GetInteger64v");
- params[0] = ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
+ params[0] = (GLint64)(ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0);
break;
case GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV:
CHECK_EXT1(NV_fragment_program, "GetInteger64v");
- params[0] = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
+ params[0] = (GLint64)(MAX_NV_FRAGMENT_PROGRAM_PARAMS);
break;
case GL_TEXTURE_RECTANGLE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
@@ -7071,11 +7099,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_TEXTURE_BINDING_RECTANGLE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
- params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name;
+ params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name);
break;
case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
CHECK_EXT1(NV_texture_rectangle, "GetInteger64v");
- params[0] = ctx->Const.MaxTextureRectSize;
+ params[0] = (GLint64)(ctx->Const.MaxTextureRectSize);
break;
case GL_STENCIL_TEST_TWO_SIDE_EXT:
CHECK_EXT1(EXT_stencil_two_side, "GetInteger64v");
@@ -7094,42 +7122,42 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = IROUND64(ctx->Const.MaxSpotExponent);
break;
case GL_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayBufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayBufferObj->Name);
break;
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->Vertex.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Vertex.BufferObj->Name);
break;
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->Normal.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Normal.BufferObj->Name);
break;
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->Color.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Color.BufferObj->Name);
break;
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->Index.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Index.BufferObj->Name);
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name);
break;
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name);
break;
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name);
break;
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->FogCoord.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->FogCoord.BufferObj->Name);
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ElementArrayBufferObj->Name;
+ params[0] = (GLint64)(ctx->Array.ElementArrayBufferObj->Name);
break;
case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v");
- params[0] = ctx->Pack.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Pack.BufferObj->Name);
break;
case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT:
CHECK_EXT1(EXT_pixel_buffer_object, "GetInteger64v");
- params[0] = ctx->Unpack.BufferObj->Name;
+ params[0] = (GLint64)(ctx->Unpack.BufferObj->Name);
break;
case GL_VERTEX_PROGRAM_ARB:
CHECK_EXT2(ARB_vertex_program, NV_vertex_program, "GetInteger64v");
@@ -7145,11 +7173,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
- params[0] = ctx->Const.MaxProgramMatrixStackDepth;
+ params[0] = (GLint64)(ctx->Const.MaxProgramMatrixStackDepth);
break;
case GL_MAX_PROGRAM_MATRICES_ARB:
CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
- params[0] = ctx->Const.MaxProgramMatrices;
+ params[0] = (GLint64)(ctx->Const.MaxProgramMatrices);
break;
case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
CHECK_EXT3(ARB_vertex_program, ARB_fragment_program, NV_vertex_program, "GetInteger64v");
@@ -7201,11 +7229,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_VERTEX_ATTRIBS_ARB:
CHECK_EXT1(ARB_vertex_program, "GetInteger64v");
- params[0] = ctx->Const.VertexProgram.MaxAttribs;
+ params[0] = (GLint64)(ctx->Const.VertexProgram.MaxAttribs);
break;
case GL_PROGRAM_ERROR_POSITION_ARB:
CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetInteger64v");
- params[0] = ctx->Program.ErrorPos;
+ params[0] = (GLint64)(ctx->Program.ErrorPos);
break;
case GL_FRAGMENT_PROGRAM_ARB:
CHECK_EXT1(ARB_fragment_program, "GetInteger64v");
@@ -7213,11 +7241,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_TEXTURE_COORDS_ARB:
CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v");
- params[0] = ctx->Const.MaxTextureCoordUnits;
+ params[0] = (GLint64)(ctx->Const.MaxTextureCoordUnits);
break;
case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT2(ARB_fragment_program, NV_fragment_program, "GetInteger64v");
- params[0] = ctx->Const.MaxTextureImageUnits;
+ params[0] = (GLint64)(ctx->Const.MaxTextureImageUnits);
break;
case GL_DEPTH_BOUNDS_TEST_EXT:
CHECK_EXT1(EXT_depth_bounds_test, "GetInteger64v");
@@ -7233,7 +7261,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = BOOLEAN_TO_INT64(ctx->Transform.DepthClamp);
break;
case GL_MAX_DRAW_BUFFERS_ARB:
- params[0] = ctx->Const.MaxDrawBuffers;
+ params[0] = (GLint64)(ctx->Const.MaxDrawBuffers);
break;
case GL_DRAW_BUFFER0_ARB:
params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
@@ -7273,31 +7301,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
- params[0] = ctx->Const.ColorReadType;
+ params[0] = (GLint64)(_mesa_get_color_read_type(ctx));
break;
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
CHECK_EXT1(OES_read_format, "GetInteger64v");
- params[0] = ctx->Const.ColorReadFormat;
+ params[0] = (GLint64)(_mesa_get_color_read_format(ctx));
break;
case GL_NUM_FRAGMENT_REGISTERS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 6;
+ params[0] = (GLint64)(6);
break;
case GL_NUM_FRAGMENT_CONSTANTS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 8;
+ params[0] = (GLint64)(8);
break;
case GL_NUM_PASSES_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 2;
+ params[0] = (GLint64)(2);
break;
case GL_NUM_INSTRUCTIONS_PER_PASS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 8;
+ params[0] = (GLint64)(8);
break;
case GL_NUM_INSTRUCTIONS_TOTAL_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 16;
+ params[0] = (GLint64)(16);
break;
case GL_COLOR_ALPHA_PAIRING_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
@@ -7305,23 +7333,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_NUM_LOOPBACK_COMPONENTS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 3;
+ params[0] = (GLint64)(3);
break;
case GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI:
CHECK_EXT1(ATI_fragment_shader, "GetInteger64v");
- params[0] = 3;
+ params[0] = (GLint64)(3);
break;
case GL_STENCIL_BACK_FUNC:
params[0] = ENUM_TO_INT64(ctx->Stencil.Function[1]);
break;
case GL_STENCIL_BACK_VALUE_MASK:
- params[0] = ctx->Stencil.ValueMask[1];
+ params[0] = (GLint64)(ctx->Stencil.ValueMask[1]);
break;
case GL_STENCIL_BACK_WRITEMASK:
- params[0] = ctx->Stencil.WriteMask[1];
+ params[0] = (GLint64)(ctx->Stencil.WriteMask[1]);
break;
case GL_STENCIL_BACK_REF:
- params[0] = ctx->Stencil.Ref[1];
+ params[0] = (GLint64)(ctx->Stencil.Ref[1]);
break;
case GL_STENCIL_BACK_FAIL:
params[0] = ENUM_TO_INT64(ctx->Stencil.FailFunc[1]);
@@ -7334,23 +7362,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_FRAMEBUFFER_BINDING_EXT:
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
- params[0] = ctx->DrawBuffer->Name;
+ params[0] = (GLint64)(ctx->DrawBuffer->Name);
break;
case GL_RENDERBUFFER_BINDING_EXT:
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
- params[0] = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
+ params[0] = (GLint64)(ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0);
break;
case GL_MAX_COLOR_ATTACHMENTS_EXT:
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
- params[0] = ctx->Const.MaxColorAttachments;
+ params[0] = (GLint64)(ctx->Const.MaxColorAttachments);
break;
case GL_MAX_RENDERBUFFER_SIZE_EXT:
CHECK_EXT1(EXT_framebuffer_object, "GetInteger64v");
- params[0] = ctx->Const.MaxRenderbufferSize;
+ params[0] = (GLint64)(ctx->Const.MaxRenderbufferSize);
break;
case GL_READ_FRAMEBUFFER_BINDING_EXT:
CHECK_EXT1(EXT_framebuffer_blit, "GetInteger64v");
- params[0] = ctx->ReadBuffer->Name;
+ params[0] = (GLint64)(ctx->ReadBuffer->Name);
break;
case GL_PROVOKING_VERTEX_EXT:
CHECK_EXT1(EXT_provoking_vertex, "GetInteger64v");
@@ -7362,7 +7390,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetInteger64v");
- params[0] = ctx->Const.FragmentProgram.MaxUniformComponents;
+ params[0] = (GLint64)(ctx->Const.FragmentProgram.MaxUniformComponents);
break;
case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetInteger64v");
@@ -7370,31 +7398,31 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = ctx->Const.VertexProgram.MaxUniformComponents;
+ params[0] = (GLint64)(ctx->Const.VertexProgram.MaxUniformComponents);
break;
case GL_MAX_VARYING_FLOATS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = ctx->Const.MaxVarying * 4;
+ params[0] = (GLint64)(ctx->Const.MaxVarying * 4);
break;
case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = ctx->Const.MaxVertexTextureImageUnits;
+ params[0] = (GLint64)(ctx->Const.MaxVertexTextureImageUnits);
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetInteger64v");
- params[0] = ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0;
+ params[0] = (GLint64)(ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0);
break;
case GL_MAX_SAMPLES:
CHECK_EXT1(ARB_framebuffer_object, "GetInteger64v");
- params[0] = ctx->Const.MaxSamples;
+ params[0] = (GLint64)(ctx->Const.MaxSamples);
break;
case GL_VERTEX_ARRAY_BINDING_APPLE:
CHECK_EXT1(APPLE_vertex_array_object, "GetInteger64v");
- params[0] = ctx->Array.ArrayObj->Name;
+ params[0] = (GLint64)(ctx->Array.ArrayObj->Name);
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
CHECK_EXT1(ARB_seamless_cube_map, "GetInteger64v");
@@ -7404,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(ARB_sync, "GetInteger64v");
params[0] = ctx->Const.MaxServerWaitTimeout;
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLint64)(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = (GLint64)(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = (GLint64)(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
}
@@ -7433,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
params[i] = (GLdouble) values[i];
}
+void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
+ }
+}
+
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h
index 77a9a7d04b..cc426fc0f6 100644
--- a/src/mesa/main/get.h
+++ b/src/mesa/main/get.h
@@ -51,11 +51,23 @@ extern void GLAPIENTRY
_mesa_GetInteger64v( GLenum pname, GLint64 *params );
extern void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
+
+extern void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params );
+
+extern void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
+
+extern void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params );
extern const GLubyte * GLAPIENTRY
_mesa_GetString( GLenum name );
+extern const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index);
+
extern GLenum GLAPIENTRY
_mesa_GetError( void );
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 364d8c55c4..b0beb59207 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -82,7 +82,7 @@ StateVars = [
( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ),
( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"],
"", None ),
- ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ),
+ ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ),
( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
@@ -126,10 +126,10 @@ StateVars = [
( "GL_COLOR_MATERIAL_PARAMETER", GLenum,
["ctx->Light.ColorMaterialMode"], "", None ),
( "GL_COLOR_WRITEMASK", GLint,
- [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[GCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[BCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ),
+ [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ),
( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ),
( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ),
( "GL_CURRENT_COLOR", GLfloatN,
@@ -942,9 +942,9 @@ StateVars = [
# GL_OES_read_format
( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint,
- ["ctx->Const.ColorReadType"], "", ["OES_read_format"] ),
+ ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ),
( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint,
- ["ctx->Const.ColorReadFormat"], "", ["OES_read_format"] ),
+ ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ),
# GL_ATI_fragment_shader
( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ),
@@ -1006,7 +1006,7 @@ StateVars = [
( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ),
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is
@@ -1030,9 +1030,29 @@ StateVars = [
# GL_ARB_sync
( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "",
["ARB_sync"] ),
+
+ # GL3
+ ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ),
+ ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ),
+ ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None )
+]
+
+
+# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v()
+IndexedStateVars = [
+ ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ ( "GL_COLOR_WRITEMASK", GLint,
+ [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ # XXX more to come...
]
+
def ConversionFunc(fromType, toType):
"""Return the name of the macro to convert between two data types."""
if fromType == toType:
@@ -1046,7 +1066,7 @@ def ConversionFunc(fromType, toType):
elif fromType == GLint and toType == GLfloat: # but not GLfloatN!
return "(GLfloat)"
elif fromType == GLint and toType == GLint64:
- return ""
+ return "(GLint64)"
elif fromType == GLint64 and toType == GLfloat: # but not GLfloatN!
return "(GLfloat)"
else:
@@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType):
return fromStr + "_TO_" + toStr
-def EmitGetFunction(stateVars, returnType):
+def EmitGetFunction(stateVars, returnType, indexed):
"""Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv."""
assert (returnType == GLboolean or
returnType == GLint or
@@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType):
strType = TypeStrings[returnType]
# Capitalize first letter of return type
- if returnType == GLint:
- function = "GetIntegerv"
- elif returnType == GLboolean:
- function = "GetBooleanv"
- elif returnType == GLfloat:
- function = "GetFloatv"
- elif returnType == GLint64:
- function = "GetInteger64v"
+ if indexed:
+ if returnType == GLint:
+ function = "GetIntegerIndexedv"
+ elif returnType == GLboolean:
+ function = "GetBooleanIndexedv"
+ elif returnType == GLint64:
+ function = "GetInteger64Indexedv"
+ else:
+ function = "Foo"
else:
- abort()
+ if returnType == GLint:
+ function = "GetIntegerv"
+ elif returnType == GLboolean:
+ function = "GetBooleanv"
+ elif returnType == GLfloat:
+ function = "GetFloatv"
+ elif returnType == GLint64:
+ function = "GetInteger64v"
+ else:
+ abort()
if returnType == GLint64:
print "#if FEATURE_ARB_sync"
print "void GLAPIENTRY"
- print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
+ if indexed:
+ print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType)
+ else:
+ print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
print "{"
print " GET_CURRENT_CONTEXT(ctx);"
print " ASSERT_OUTSIDE_BEGIN_END(ctx);"
@@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType):
print " if (ctx->NewState)"
print " _mesa_update_state(ctx);"
print ""
- print " if (ctx->Driver.%s &&" % function
- print " ctx->Driver.%s(ctx, pname, params))" % function
- print " return;"
- print ""
+ if indexed == 0:
+ print " if (ctx->Driver.%s &&" % function
+ print " ctx->Driver.%s(ctx, pname, params))" % function
+ print " return;"
+ print ""
print " switch (pname) {"
- for (name, varType, state, optionalCode, extensions) in stateVars:
+ for state in stateVars:
+ if indexed:
+ (name, varType, state, indexMax, extensions) = state
+ optionalCode = 0
+ else:
+ (name, varType, state, optionalCode, extensions) = state
+ indexMax = 0
print " case " + name + ":"
if extensions:
if len(extensions) == 1:
@@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType):
assert len(extensions) == 4
print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
(extensions[0], extensions[1], extensions[2], extensions[3], function))
+ if indexMax:
+ print (' if (index >= %s) {' % indexMax)
+ print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function)
+ print (' }')
+
conversion = ConversionFunc(varType, returnType)
if optionalCode:
optionalCode = string.replace(optionalCode, "CONVERSION", conversion);
@@ -1159,6 +1204,7 @@ def EmitHeader():
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
+#include "framebuffer.h"
#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
@@ -1248,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
EmitHeader()
# XXX Maybe sort the StateVars list
-EmitGetFunction(StateVars, GLboolean)
-EmitGetFunction(StateVars, GLfloat)
-EmitGetFunction(StateVars, GLint)
-EmitGetFunction(StateVars, GLint64)
+EmitGetFunction(StateVars, GLboolean, 0)
+EmitGetFunction(StateVars, GLfloat, 0)
+EmitGetFunction(StateVars, GLint, 0)
+EmitGetFunction(StateVars, GLint64, 0)
EmitGetDoublev()
+EmitGetFunction(IndexedStateVars, GLboolean, 1)
+EmitGetFunction(IndexedStateVars, GLint, 1)
+EmitGetFunction(IndexedStateVars, GLint64, 1)
+
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 6599ed9698..e76a790d0a 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -33,85 +33,6 @@
/**
- * Examine enabled GL extensions to determine GL version.
- * \return version string
- */
-static const char *
-compute_version(const GLcontext *ctx)
-{
- static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING;
- static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
- static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
- static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
- static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
- static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
-
- const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_border_clamp &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- const GLboolean ver_1_4 = (ver_1_3 &&
- ctx->Extensions.ARB_depth_texture &&
- ctx->Extensions.ARB_shadow &&
- ctx->Extensions.ARB_texture_env_crossbar &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.ARB_window_pos &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_fog_coord &&
- ctx->Extensions.EXT_multi_draw_arrays &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.EXT_secondary_color &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.EXT_texture_lod_bias &&
- ctx->Extensions.SGIS_generate_mipmap);
- const GLboolean ver_1_5 = (ver_1_4 &&
- ctx->Extensions.ARB_occlusion_query &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.EXT_shadow_funcs);
- const GLboolean ver_2_0 = (ver_1_5 &&
- ctx->Extensions.ARB_draw_buffers &&
- ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate &&
-
- /* Technically, 2.0 requires the functionality
- * of the EXT version. Enable 2.0 if either
- * extension is available, and assume that a
- * driver that only exposes the ATI extension
- * will fallback to software when necessary.
- */
- (ctx->Extensions.EXT_stencil_two_side
- || ctx->Extensions.ATI_separate_stencil));
- const GLboolean ver_2_1 = (ver_2_0 &&
- ctx->Extensions.ARB_shading_language_120 &&
- ctx->Extensions.EXT_pixel_buffer_object &&
- ctx->Extensions.EXT_texture_sRGB);
- if (ver_2_1)
- return version_2_1;
- if (ver_2_0)
- return version_2_0;
- if (ver_1_5)
- return version_1_5;
- if (ver_1_4)
- return version_1_4;
- if (ver_1_3)
- return version_1_3;
- return version_1_2;
-}
-
-
-
-/**
* Query string-valued state. The return value should _not_ be freed by
* the caller.
*
@@ -149,7 +70,7 @@ _mesa_GetString( GLenum name )
case GL_RENDERER:
return (const GLubyte *) renderer;
case GL_VERSION:
- return (const GLubyte *) compute_version(ctx);
+ return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
if (!ctx->Extensions.String)
ctx->Extensions.String = _mesa_make_extension_string(ctx);
@@ -184,6 +105,34 @@ _mesa_GetString( GLenum name )
/**
+ * GL3
+ */
+const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx)
+ return NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ switch (name) {
+ case GL_EXTENSIONS:
+ if (index >= _mesa_get_extension_count(ctx)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
+ return (const GLubyte *) 0;
+ }
+ return _mesa_get_enabled_extension(ctx, index);
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
+ }
+}
+
+
+
+/**
* Return pointer-valued state, such as a vertex array pointer.
*
* \param pname names state to be queried
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index 87816d3132..c7304e8dd7 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -189,16 +189,17 @@ pack_histogram( GLcontext *ctx,
{
/* temporarily store as GLuints */
GLuint temp[4*HISTOGRAM_TABLE_SIZE];
- GLhalfARB *dst = (GLhalfARB *) destination;
+ GLuint *dst = temp;
+ GLhalfARB *half = (GLhalfARB *) destination;
GLuint i;
/* get GLuint values */
PACK_MACRO(GLuint);
/* convert to GLhalf */
for (i = 0; i < n * comps; i++) {
- dst[i] = _mesa_float_to_half((GLfloat) temp[i]);
+ half[i] = _mesa_float_to_half((GLfloat) temp[i]);
}
if (packing->SwapBytes) {
- _mesa_swap2((GLushort *) dst, n * comps);
+ _mesa_swap2((GLushort *) half, n * comps);
}
}
break;
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 139e56a96b..fc278bb8af 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -33,6 +33,7 @@
#include "glheader.h"
#include "colormac.h"
#include "context.h"
+#include "enums.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
@@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DU8DV8_ATI ||
srcFormat == GL_DUDV_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
@@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
aComp = 0;
stride = 4;
break;
+ case GL_DU8DV8_ATI:
case GL_DUDV_ATI:
redIndex = 0;
greenIndex = 1;
@@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
stride = 2;
break;
default:
- _mesa_problem(NULL, "bad srcFormat in extract float data");
+ _mesa_problem(NULL, "bad srcFormat %s in extract float data",
+ _mesa_lookup_enum_by_nr(srcFormat));
return;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 6ffaddcde9..def045269c 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -48,6 +48,13 @@
#include "context.h"
#include "version.h"
+#ifdef _GNU_SOURCE
+#include <locale.h>
+#ifdef __APPLE__
+#include <xlocale.h>
+#endif
+#endif
+
#define MAXSTRING 4000 /* for vsnprintf() */
@@ -101,8 +108,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
{
#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
-
- (void) posix_memalign(& mem, alignment, bytes);
+ int err = posix_memalign(& mem, alignment, bytes);
+ (void) err;
return mem;
#elif defined(_WIN32) && defined(_MSC_VER)
return _aligned_malloc(bytes, alignment);
@@ -453,7 +460,7 @@ _mesa_inv_sqrtf(float n)
#if 0 /* not used, see below -BP */
float r3, x3, y3;
#endif
- union { float f; unsigned int i; } u;
+ fi_type u;
unsigned int magic;
/*
@@ -622,11 +629,15 @@ _mesa_ffsll(int64_t val)
unsigned int
_mesa_bitcount(unsigned int n)
{
+#if defined(__GNUC__)
+ return __builtin_popcount(n);
+#else
unsigned int bits;
for (bits = 0; n > 0; n = n >> 1) {
bits += (n & 1);
}
return bits;
+#endif
}
@@ -638,10 +649,10 @@ _mesa_bitcount(unsigned int n)
GLhalfARB
_mesa_float_to_half(float val)
{
- const int flt = *((int *) (void *) &val);
- const int flt_m = flt & 0x7fffff;
- const int flt_e = (flt >> 23) & 0xff;
- const int flt_s = (flt >> 31) & 0x1;
+ const fi_type fi = {val};
+ const int flt_m = fi.i & 0x7fffff;
+ const int flt_e = (fi.i >> 23) & 0xff;
+ const int flt_s = (fi.i >> 31) & 0x1;
int s, e, m = 0;
GLhalfARB result;
@@ -728,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val)
const int m = val & 0x3ff;
const int e = (val >> 10) & 0x1f;
const int s = (val >> 15) & 0x1;
- int flt_m, flt_e, flt_s, flt;
+ int flt_m, flt_e, flt_s;
+ fi_type fi;
float result;
/* sign bit */
@@ -763,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val)
flt_m = m << 13;
}
- flt = (flt_s << 31) | (flt_e << 23) | flt_m;
- result = *((float *) (void *) &flt);
+ fi.i = (flt_s << 31) | (flt_e << 23) | flt_m;
+ result = fi.f;
return result;
}
@@ -908,7 +920,15 @@ _mesa_atoi(const char *s)
double
_mesa_strtod( const char *s, char **end )
{
+#ifdef _GNU_SOURCE
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+ }
+ return strtod_l(s, end, loc);
+#else
return strtod(s, end);
+#endif
}
/** Compute simple checksum/hash for a string */
@@ -919,9 +939,9 @@ _mesa_str_checksum(const char *str)
unsigned int sum, i;
const char *c;
sum = i = 1;
- for (c = str; *c; c++)
+ for (c = str; *c; c++, i++)
sum += *c * (i % 100);
- return sum;
+ return sum + i;
}
@@ -1219,13 +1239,3 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
}
/*@}*/
-
-
-/**
- * Wrapper for exit().
- */
-void
-_mesa_exit( int status )
-{
- exit(status);
-}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 7d4012a856..b01fe5b0ab 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -618,10 +618,6 @@ _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... );
extern void
_mesa_debug( const __GLcontext *ctx, const char *fmtString, ... );
-extern void
-_mesa_exit( int status );
-
-
#ifdef __cplusplus
}
#endif
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 10c89f4368..654faa5c77 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -206,7 +206,10 @@ _mesa_light(GLcontext *ctx, GLuint lnum, GLenum pname, const GLfloat *params)
void GLAPIENTRY
_mesa_Lightf( GLenum light, GLenum pname, GLfloat param )
{
- _mesa_Lightfv( light, pname, &param );
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Lightfv( light, pname, fparam );
}
@@ -285,7 +288,10 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
void GLAPIENTRY
_mesa_Lighti( GLenum light, GLenum pname, GLint param )
{
- _mesa_Lightiv( light, pname, &param );
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ _mesa_Lightiv( light, pname, iparam );
}
@@ -537,14 +543,20 @@ _mesa_LightModeliv( GLenum pname, const GLint *params )
void GLAPIENTRY
_mesa_LightModeli( GLenum pname, GLint param )
{
- _mesa_LightModeliv( pname, &param );
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ _mesa_LightModeliv( pname, iparam );
}
void GLAPIENTRY
_mesa_LightModelf( GLenum pname, GLfloat param )
{
- _mesa_LightModelfv( pname, &param );
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_LightModelfv( pname, fparam );
}
@@ -636,7 +648,7 @@ _mesa_update_material( GLcontext *ctx, GLuint bitmask )
struct gl_light *light, *list = &ctx->Light.EnabledList;
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
- if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
+ if (MESA_VERBOSE & VERBOSE_MATERIAL)
_mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask);
if (!bitmask)
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 3d9a1aba98..55578adf83 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -202,17 +202,12 @@ do { \
#endif
/**
- * Copy a 4-element float vector (avoid using FPU registers)
- * XXX Could use two 64-bit moves on 64-bit systems
+ * Copy a 4-element float vector
+ * memcpy seems to be most efficient
*/
#define COPY_4FV( DST, SRC ) \
do { \
- const GLuint *_s = (const GLuint *) (SRC); \
- GLuint *_d = (GLuint *) (DST); \
- _d[0] = _s[0]; \
- _d[1] = _s[1]; \
- _d[2] = _s[2]; \
- _d[3] = _s[3]; \
+ _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \
} while (0)
/** Copy \p SZ elements into a 4-element vector */
@@ -631,12 +626,6 @@ do { \
/** Clamp X to [MIN,MAX] */
#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
-/** Assign X to CLAMP(X, MIN, MAX) */
-#define CLAMP_SELF(x, mn, mx) \
- ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) )
-
-
-
/** Minimum of two values: */
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index c2fb8404b1..4e68bc15d8 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -68,6 +68,12 @@
* enabled or not.
*/
+#ifdef IN_DRI_DRIVER
+#define FEATURE_remap_table 1
+#else
+#define FEATURE_remap_table 0
+#endif
+
#define FEATURE_accum _HAVE_FULL_GL
#define FEATURE_arrayelt _HAVE_FULL_GL
#define FEATURE_attrib_stack _HAVE_FULL_GL
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index c3928fa513..7350c7a3d2 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -28,10 +28,11 @@
*/
#include "imports.h"
+#include "formats.h"
#include "mipmap.h"
#include "texcompress.h"
-#include "texformat.h"
#include "teximage.h"
+#include "texstore.h"
#include "image.h"
@@ -1493,7 +1494,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj)
{
const struct gl_texture_image *srcImage;
- const struct gl_texture_format *convertFormat;
+ gl_format convertFormat;
const GLubyte *srcData = NULL;
GLubyte *dstData = NULL;
GLint level, maxLevels;
@@ -1508,7 +1509,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
ASSERT(maxLevels > 0); /* bad target */
/* Find convertFormat - the format that do_row() will process */
- if (srcImage->IsCompressed) {
+
+ if (_mesa_is_format_compressed(srcImage->TexFormat)) {
/* setup for compressed textures - need to allocate temporary
* image buffers to hold uncompressed images.
*/
@@ -1520,11 +1522,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
texObj->Target == GL_TEXTURE_CUBE_MAP_ARB);
if (srcImage->_BaseFormat == GL_RGB) {
- convertFormat = &_mesa_texformat_rgb;
+ convertFormat = MESA_FORMAT_RGB888;
components = 3;
}
else if (srcImage->_BaseFormat == GL_RGBA) {
- convertFormat = &_mesa_texformat_rgba;
+ convertFormat = MESA_FORMAT_RGBA8888;
components = 4;
}
else {
@@ -1588,7 +1590,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
&dstWidth, &dstHeight, &dstDepth);
if (!nextLevel) {
/* all done */
- break;
+ if (_mesa_is_format_compressed(srcImage->TexFormat)) {
+ _mesa_free((void *) srcData);
+ _mesa_free(dstData);
+ }
+ return;
}
/* get dest gl_texture_image */
@@ -1609,25 +1615,17 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstImage->TexFormat = srcImage->TexFormat;
dstImage->FetchTexelc = srcImage->FetchTexelc;
dstImage->FetchTexelf = srcImage->FetchTexelf;
- dstImage->IsCompressed = srcImage->IsCompressed;
- if (dstImage->IsCompressed) {
- dstImage->CompressedSize
- = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width,
- dstImage->Height,
- dstImage->Depth,
- dstImage->TexFormat->MesaFormat);
- ASSERT(dstImage->CompressedSize > 0);
- }
-
- ASSERT(dstImage->TexFormat);
- ASSERT(dstImage->FetchTexelc);
- ASSERT(dstImage->FetchTexelf);
/* Alloc new teximage data buffer.
* Setup src and dest data pointers.
*/
- if (dstImage->IsCompressed) {
- dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize);
+ if (_mesa_is_format_compressed(dstImage->TexFormat)) {
+ GLuint dstCompressedSize =
+ _mesa_format_image_size(dstImage->TexFormat, dstImage->Width,
+ dstImage->Height, dstImage->Depth);
+ ASSERT(dstCompressedSize > 0);
+
+ dstImage->Data = _mesa_alloc_texmemory(dstCompressedSize);
if (!dstImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps");
return;
@@ -1637,7 +1635,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
ASSERT(dstData);
}
else {
- bytesPerTexel = dstImage->TexFormat->TexelBytes;
+ bytesPerTexel = _mesa_get_format_bytes(dstImage->TexFormat);
ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0);
dstImage->Data = _mesa_alloc_texmemory(dstWidth * dstHeight
* dstDepth * bytesPerTexel);
@@ -1649,6 +1647,10 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstData = (GLubyte *) dstImage->Data;
}
+ ASSERT(dstImage->TexFormat);
+ ASSERT(dstImage->FetchTexelc);
+ ASSERT(dstImage->FetchTexelf);
+
_mesa_generate_mipmap_level(target, datatype, comps, border,
srcWidth, srcHeight, srcDepth,
srcData, srcImage->RowStride,
@@ -1656,22 +1658,24 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
dstData, dstImage->RowStride);
- if (dstImage->IsCompressed) {
+ if (_mesa_is_format_compressed(dstImage->TexFormat)) {
GLubyte *temp;
/* compress image from dstData into dstImage->Data */
- const GLenum srcFormat = convertFormat->BaseFormat;
+ const GLenum srcFormat = _mesa_get_format_base_format(convertFormat);
GLint dstRowStride
- = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth);
+ = _mesa_format_row_stride(dstImage->TexFormat, dstWidth);
ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA);
- dstImage->TexFormat->StoreImage(ctx, 2, dstImage->_BaseFormat,
- dstImage->TexFormat,
- dstImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride, 0, /* strides */
- dstWidth, dstHeight, 1, /* size */
- srcFormat, CHAN_TYPE,
- dstData, /* src data, actually */
- &ctx->DefaultPacking);
+
+ _mesa_texstore(ctx, 2, dstImage->_BaseFormat,
+ dstImage->TexFormat,
+ dstImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride, 0, /* strides */
+ dstWidth, dstHeight, 1, /* size */
+ srcFormat, CHAN_TYPE,
+ dstData, /* src data, actually */
+ &ctx->DefaultPacking);
+
/* swap src and dest pointers */
temp = (GLubyte *) srcData;
srcData = dstData;
@@ -1679,12 +1683,6 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
}
} /* loop over mipmap levels */
-
- if (srcImage->IsCompressed) {
- /* free uncompressed image buffers */
- _mesa_free((void *) srcData);
- _mesa_free(dstData);
- }
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d005064645..5227565f87 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.7
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -79,11 +79,37 @@
/**
+ * \name 64-bit extension of GLbitfield.
+ */
+/*@{*/
+typedef GLuint64 GLbitfield64;
+
+#define BITFIELD64_ONE 1ULL
+#define BITFIELD64_ALLONES ~0ULL
+
+/** Set a single bit */
+#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b))
+
+/** Set a mask of the least significant \c b bits */
+#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \
+ (BITFIELD64_BIT(b) - 1))
+
+/**
+ * Set all bits from l (low bit) to h (high bit), inclusive.
+ *
+ * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits.
+ */
+#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l))
+/*@}*/
+
+
+/**
* \name Some forward type declarations
*/
/*@{*/
struct _mesa_HashTable;
struct gl_attrib_node;
+struct gl_list_extensions;
struct gl_meta_state;
struct gl_pixelstore_attrib;
struct gl_program_cache;
@@ -207,7 +233,7 @@ typedef enum
VERT_RESULT_BFC0 = 13,
VERT_RESULT_BFC1 = 14,
VERT_RESULT_EDGE = 15,
- VERT_RESULT_VAR0 = 16 /**< shader varying */,
+ VERT_RESULT_VAR0 = 16, /**< shader varying */
VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING)
} gl_vert_result;
@@ -538,7 +564,7 @@ struct gl_colorbuffer_attrib
GLclampf ClearColor[4]; /**< Color to use for glClear */
GLuint IndexMask; /**< Color index write mask */
- GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
@@ -555,7 +581,7 @@ struct gl_colorbuffer_attrib
* \name Blending
*/
/*@{*/
- GLboolean BlendEnabled; /**< Blending enabled flag */
+ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
GLenum BlendSrcRGB; /**< Blending source operator */
GLenum BlendDstRGB; /**< Blending destination operator */
GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */
@@ -820,29 +846,6 @@ struct gl_list_attrib
/**
- * Used by device drivers to hook new commands into display lists.
- */
-struct gl_list_instruction
-{
- GLuint Size;
- void (*Execute)( GLcontext *ctx, void *data );
- void (*Destroy)( GLcontext *ctx, void *data );
- void (*Print)( GLcontext *ctx, void *data );
-};
-
-#define MAX_DLIST_EXT_OPCODES 16
-
-/**
- * Used by device drivers to hook new commands into display lists.
- */
-struct gl_list_extensions
-{
- struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
- GLuint NumOpcodes;
-};
-
-
-/**
* Multisample attribute group (GL_MULTISAMPLE_BIT).
*/
struct gl_multisample_attrib
@@ -1137,103 +1140,20 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage,
/**
- * This macro defines the (many) parameters to the texstore functions.
- * \param dims either 1 or 2 or 3
- * \param baseInternalFormat user-specified base internal format
- * \param dstFormat destination Mesa texture format
- * \param dstAddr destination image address
- * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels
- * \param dstRowStride destination image row stride, in bytes
- * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels
- * \param srcWidth/Height/Depth source image size, in pixels
- * \param srcFormat incoming image format
- * \param srcType incoming image data type
- * \param srcAddr source image address
- * \param srcPacking source image packing parameters
- */
-#define TEXSTORE_PARAMS \
- GLcontext *ctx, GLuint dims, \
- GLenum baseInternalFormat, \
- const struct gl_texture_format *dstFormat, \
- GLvoid *dstAddr, \
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
- GLint dstRowStride, const GLuint *dstImageOffsets, \
- GLint srcWidth, GLint srcHeight, GLint srcDepth, \
- GLenum srcFormat, GLenum srcType, \
- const GLvoid *srcAddr, \
- const struct gl_pixelstore_attrib *srcPacking
-
-
-
-/**
- * Texture image storage function.
- */
-typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
-
-
-/**
- * Texture format record
- */
-struct gl_texture_format
-{
- GLint MesaFormat; /**< One of the MESA_FORMAT_* values */
-
- GLenum BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA,
- * GL_LUMINANCE, GL_LUMINANCE_ALPHA,
- * GL_INTENSITY, GL_COLOR_INDEX or
- * GL_DEPTH_COMPONENT.
- */
- GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */
-
- /**
- * Bits per texel component. These are just rough approximations
- * for compressed texture formats.
- */
- /*@{*/
- GLubyte RedBits;
- GLubyte GreenBits;
- GLubyte BlueBits;
- GLubyte AlphaBits;
- GLubyte LuminanceBits;
- GLubyte IntensityBits;
- GLubyte IndexBits;
- GLubyte DepthBits;
- GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */
- /*@}*/
-
- GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */
-
- StoreTexImageFunc StoreImage;
-
- /**
- * \name Texel fetch function pointers
- */
- /*@{*/
- FetchTexelFuncC FetchTexel1D;
- FetchTexelFuncC FetchTexel2D;
- FetchTexelFuncC FetchTexel3D;
- FetchTexelFuncF FetchTexel1Df;
- FetchTexelFuncF FetchTexel2Df;
- FetchTexelFuncF FetchTexel3Df;
- /*@}*/
-
- StoreTexelFunc StoreTexel;
-};
-
-
-/**
* Texture image state. Describes the dimensions of a texture image,
* the texel format and pointers to Texel Fetch functions.
*/
struct gl_texture_image
{
+ GLint InternalFormat; /**< Internal format as given by the user */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA,
* GL_LUMINANCE, GL_LUMINANCE_ALPHA,
* GL_INTENSITY, GL_COLOR_INDEX,
* GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT
* only. Used for choosing TexEnv arithmetic.
*/
- GLint InternalFormat; /**< Internal format as given by the user */
+ GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */
+
GLuint Border; /**< 0 or 1 */
GLuint Width; /**< = 2^WidthLog2 + 2*Border */
GLuint Height; /**< = 2^HeightLog2 + 2*Border */
@@ -1251,16 +1171,11 @@ struct gl_texture_image
GLboolean IsClientData; /**< Data owned by client? */
GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */
- const struct gl_texture_format *TexFormat;
-
struct gl_texture_object *TexObject; /**< Pointer back to parent object */
FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */
FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */
- GLboolean IsCompressed; /**< GL_ARB_texture_compression */
- GLuint CompressedSize; /**< GL_ARB_texture_compression */
-
GLuint RowStride; /**< Padded width in units of texels */
GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
each 2D slice in 'Data', in texels */
@@ -1302,7 +1217,11 @@ struct gl_texture_object
GLuint Name; /**< the user-visible texture object ID */
GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /**< in [0,1] */
- GLfloat BorderColor[4]; /**< unclamped */
+ union {
+ GLfloat f[4];
+ GLuint ui[4];
+ GLint i[4];
+ } BorderColor; /**< Interpreted according to texture format */
GLenum WrapS; /**< S-axis texture image wrap mode */
GLenum WrapT; /**< T-axis texture image wrap mode */
GLenum WrapR; /**< R-axis texture image wrap mode */
@@ -1780,7 +1699,7 @@ struct gl_program
struct prog_instruction *Instructions;
GLbitfield InputsRead; /**< Bitmask of which input regs are read */
- GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */
+ GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */
@@ -1939,10 +1858,10 @@ struct ati_fragment_shader
struct atifs_instruction *Instructions[2];
struct atifs_setupinst *SetupInst[2];
GLfloat Constants[8][4];
- GLbitfield LocalConstDef; /** Indicates which constants have been set */
+ GLbitfield LocalConstDef; /**< Indicates which constants have been set */
GLubyte numArithInstr[2];
GLubyte regsAssigned[2];
- GLubyte NumPasses; /** 1 or 2 */
+ GLubyte NumPasses; /**< 1 or 2 */
GLubyte cur_pass;
GLubyte last_optype;
GLboolean interpinp1;
@@ -1956,7 +1875,7 @@ struct ati_fragment_shader
struct gl_ati_fragment_shader_state
{
GLboolean Enabled;
- GLboolean _Enabled; /** enabled and valid shader? */
+ GLboolean _Enabled; /**< enabled and valid shader? */
GLboolean Compiling;
GLfloat GlobalConstants[8][4];
struct ati_fragment_shader *Current;
@@ -1984,6 +1903,10 @@ struct gl_query_state
struct _mesa_HashTable *QueryObjects;
struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */
+
+ /** GL_NV_conditional_render */
+ struct gl_query_object *CondRenderQuery;
+ GLenum CondRenderMode;
};
@@ -2068,6 +1991,7 @@ struct gl_shader_program
#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */
#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */
#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */
+#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */
/**
@@ -2178,20 +2102,12 @@ struct gl_renderbuffer
GLuint Name;
GLint RefCount;
GLuint Width, Height;
+
GLenum InternalFormat; /**< The user-specified format */
- GLenum _ActualFormat; /**< The driver-chosen format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
- GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */
- GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT,
- GL_UNSIGNED_NORMALIZED or GL_INDEX */
- GLubyte RedBits; /**< Bits of red per pixel */
- GLubyte GreenBits;
- GLubyte BlueBits;
- GLubyte AlphaBits;
- GLubyte IndexBits;
- GLubyte DepthBits;
- GLubyte StencilBits;
+ GLuint Format; /**< The actual format: MESA_FORMAT_x */
+
GLubyte NumSamples;
GLenum DataType; /**< Type of values passed to the Get/Put functions */
@@ -2411,6 +2327,7 @@ struct gl_constants
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;
+ GLuint MaxCombinedTextureImageUnits;
GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
@@ -2447,9 +2364,6 @@ struct gl_constants
GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */
- GLenum ColorReadFormat; /**< GL_OES_read_format */
- GLenum ColorReadType; /**< GL_OES_read_format */
-
GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */
GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */
GLuint MaxSamples; /**< GL_ARB_framebuffer_object */
@@ -2528,10 +2442,12 @@ struct gl_extensions
GLboolean EXT_compiled_vertex_array;
GLboolean EXT_copy_texture;
GLboolean EXT_depth_bounds_test;
+ GLboolean EXT_draw_buffers2;
GLboolean EXT_draw_range_elements;
- GLboolean EXT_framebuffer_object;
GLboolean EXT_fog_coord;
GLboolean EXT_framebuffer_blit;
+ GLboolean EXT_framebuffer_multisample;
+ GLboolean EXT_framebuffer_object;
GLboolean EXT_gpu_program_parameters;
GLboolean EXT_histogram;
GLboolean EXT_multi_draw_arrays;
@@ -2584,6 +2500,7 @@ struct gl_extensions
GLboolean MESA_texture_array;
GLboolean MESA_texture_signed_rgba;
GLboolean NV_blend_square;
+ GLboolean NV_conditional_render;
GLboolean NV_fragment_program;
GLboolean NV_fragment_program_option;
GLboolean NV_light_max_exponent;
@@ -2604,6 +2521,8 @@ struct gl_extensions
GLboolean S3_s3tc;
/** The extension string */
const GLubyte *String;
+ /** Number of supported extensions */
+ GLuint Count;
};
@@ -2945,6 +2864,10 @@ struct __GLcontextRec
/** Extension information */
struct gl_extensions Extensions;
+ /** Version info */
+ GLuint VersionMajor, VersionMinor;
+ char *VersionString;
+
/** \name State attribute stack (for glPush/PopAttrib) */
/*@{*/
GLuint AttribStackDepth;
@@ -3061,7 +2984,7 @@ struct __GLcontextRec
struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */
/**@}*/
- struct gl_list_extensions ListExt; /**< driver dlist extensions */
+ struct gl_list_extensions *ListExt; /**< driver dlist extensions */
/** \name For debugging/development only */
/*@{*/
@@ -3117,11 +3040,12 @@ extern int MESA_DEBUG_FLAGS;
#endif
+/** The MESA_VERBOSE var is a bitmask of these flags */
enum _verbose
{
VERBOSE_VARRAY = 0x0001,
VERBOSE_TEXTURE = 0x0002,
- VERBOSE_IMMEDIATE = 0x0004,
+ VERBOSE_MATERIAL = 0x0004,
VERBOSE_PIPELINE = 0x0008,
VERBOSE_DRIVER = 0x0010,
VERBOSE_STATE = 0x0020,
@@ -3131,9 +3055,12 @@ enum _verbose
VERBOSE_PRIMS = 0x0400,
VERBOSE_VERTS = 0x0800,
VERBOSE_DISASSEM = 0x1000,
+ VERBOSE_DRAW = 0x2000,
+ VERBOSE_SWAPBUFFERS = 0x4000
};
+/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */
enum _debug
{
DEBUG_ALWAYS_FLUSH = 0x1
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 4c8fc1f72e..dcaeccd90d 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -69,8 +69,10 @@ _mesa_PointSize( GLfloat size )
void GLAPIENTRY
_mesa_PointParameteri( GLenum pname, GLint param )
{
- const GLfloat value = (GLfloat) param;
- _mesa_PointParameterfv(pname, &value);
+ GLfloat p[3];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
}
@@ -90,7 +92,10 @@ _mesa_PointParameteriv( GLenum pname, const GLint *params )
void GLAPIENTRY
_mesa_PointParameterf( GLenum pname, GLfloat param)
{
- _mesa_PointParameterfv(pname, &param);
+ GLfloat p[3];
+ p[0] = param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
}
@@ -200,7 +205,12 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
}
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) {
+ /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was
+ * added to point sprites when the extension was merged into OpenGL
+ * 2.0. It is expected that an implementation supporting OpenGL 1.4
+ * and GL_ARB_point_sprite will generate an error here.
+ */
+ if (ctx->Extensions.ARB_point_sprite) {
GLenum value = (GLenum) params[0];
if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index f6eb4ee7e1..387a82fc9d 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q)
}
-static struct gl_query_object *
-lookup_query_object(GLcontext *ctx, GLuint id)
-{
- return (struct gl_query_object *)
- _mesa_HashLookup(ctx->Query.QueryObjects, id);
-}
-
-
-
void
_mesa_init_query_object_functions(struct dd_function_table *driver)
{
@@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
- struct gl_query_object *q = lookup_query_object(ctx, ids[i]);
+ struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
ASSERT(!q->Active); /* should be caught earlier */
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
@@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (id && lookup_query_object(ctx, id))
+ if (id && _mesa_lookup_query_object(ctx, id))
return GL_TRUE;
else
return GL_FALSE;
@@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
return;
}
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q) {
/* create new object */
q = ctx->Driver.NewQueryObject(ctx, id);
@@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index 6cf3c76d74..ba8b5dd002 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
+#include "main/hash.h"
#if FEATURE_queryobj
@@ -42,6 +43,15 @@
(driver)->CheckQuery = impl ## CheckQuery; \
} while (0)
+
+static INLINE struct gl_query_object *
+_mesa_lookup_query_object(GLcontext *ctx, GLuint id)
+{
+ return (struct gl_query_object *)
+ _mesa_HashLookup(ctx->Query.QueryObjects, id);
+}
+
+
extern void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids);
diff --git a/src/mesa/main/rbadaptors.c b/src/mesa/main/rbadaptors.c
index c1ac0606c8..1060c5796e 100644
--- a/src/mesa/main/rbadaptors.c
+++ b/src/mesa/main/rbadaptors.c
@@ -218,14 +218,10 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
_glthread_UNLOCK_MUTEX(rb8->Mutex);
rb16->InternalFormat = rb8->InternalFormat;
- rb16->_ActualFormat = rb8->_ActualFormat;
+ rb16->Format = rb8->Format; /* XXX is this right? */
rb16->_BaseFormat = rb8->_BaseFormat;
rb16->DataType = GL_UNSIGNED_SHORT;
/* Note: passing through underlying bits/channel */
- rb16->RedBits = rb8->RedBits;
- rb16->GreenBits = rb8->GreenBits;
- rb16->BlueBits = rb8->BlueBits;
- rb16->AlphaBits = rb8->AlphaBits;
rb16->Wrapped = rb8;
rb16->AllocStorage = AllocStorage_wrapper;
@@ -385,14 +381,10 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8)
_glthread_UNLOCK_MUTEX(rb8->Mutex);
rb32->InternalFormat = rb8->InternalFormat;
- rb32->_ActualFormat = rb8->_ActualFormat;
+ rb32->Format = rb8->Format; /* XXX is this right? */
rb32->_BaseFormat = rb8->_BaseFormat;
rb32->DataType = GL_FLOAT;
/* Note: passing through underlying bits/channel */
- rb32->RedBits = rb8->RedBits;
- rb32->GreenBits = rb8->GreenBits;
- rb32->BlueBits = rb8->BlueBits;
- rb32->AlphaBits = rb8->AlphaBits;
rb32->Wrapped = rb8;
rb32->AllocStorage = AllocStorage_wrapper;
@@ -552,14 +544,10 @@ _mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16)
_glthread_UNLOCK_MUTEX(rb16->Mutex);
rb32->InternalFormat = rb16->InternalFormat;
- rb32->_ActualFormat = rb16->_ActualFormat;
+ rb32->Format = rb16->Format; /* XXX is this right? */
rb32->_BaseFormat = rb16->_BaseFormat;
rb32->DataType = GL_FLOAT;
/* Note: passing through underlying bits/channel */
- rb32->RedBits = rb16->RedBits;
- rb32->GreenBits = rb16->GreenBits;
- rb32->BlueBits = rb16->BlueBits;
- rb32->AlphaBits = rb16->AlphaBits;
rb32->Wrapped = rb16;
rb32->AllocStorage = AllocStorage_wrapper;
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
new file mode 100644
index 0000000000..0385ae8d7d
--- /dev/null
+++ b/src/mesa/main/remap.c
@@ -0,0 +1,216 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file remap.c
+ * Remap table management.
+ *
+ * Entries in the dispatch table are either static or dynamic. The
+ * dispatch table is shared by mesa core and glapi. When they are
+ * built separately, it is possible that a static entry in mesa core
+ * is dynamic, or assigned a different static offset, in glapi. The
+ * remap table is in charge of mapping a static entry in mesa core to
+ * a dynamic entry, or the corresponding static entry, in glapi.
+ */
+
+#include "remap.h"
+#include "imports.h"
+
+#include "glapi/dispatch.h"
+
+
+#if FEATURE_remap_table
+
+
+#define need_MESA_remap_table
+#include "remap_helper.h"
+
+#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
+#define MAX_ENTRY_POINTS 16
+
+
+/* this is global for quick access */
+int driDispatchRemapTable[driDispatchRemapTable_size];
+
+
+/**
+ * Return the spec string associated with the given function index.
+ * The index is available from including remap_helper.h.
+ *
+ * \param func_index an opaque function index.
+ *
+ * \return the spec string associated with the function index, or NULL.
+ */
+const char *
+_mesa_get_function_spec(GLint func_index)
+{
+ if (func_index < ARRAY_SIZE(_mesa_function_pool))
+ return _mesa_function_pool + func_index;
+ else
+ return NULL;
+}
+
+
+/**
+ * Map a function by its spec. The function will be added to glapi,
+ * and the dispatch offset will be returned.
+ *
+ * \param spec a '\0'-separated string array specifying a function.
+ * It begins with the parameter signature of the function,
+ * followed by the names of the entry points. An empty entry
+ * point name terminates the array.
+ *
+ * \return the offset of the (re-)mapped function in the dispatch
+ * table, or -1.
+ */
+GLint
+_mesa_map_function_spec(const char *spec)
+{
+ const char *signature;
+ const char *names[MAX_ENTRY_POINTS + 1];
+ GLint num_names = 0;
+
+ if (!spec)
+ return -1;
+
+ signature = spec;
+ spec += strlen(spec) + 1;
+
+ /* spec is terminated by an empty string */
+ while (*spec) {
+ names[num_names] = spec;
+ num_names++;
+ if (num_names >= MAX_ENTRY_POINTS)
+ break;
+ spec += strlen(spec) + 1;
+ }
+ if (!num_names)
+ return -1;
+
+ names[num_names] = NULL;
+
+ /* add the entry points to the dispatch table */
+ return _glapi_add_dispatch(names, signature);
+}
+
+
+/**
+ * Map an array of functions. This is a convenient function for
+ * use with arrays available from including remap_helper.h.
+ *
+ * Note that the dispatch offsets of the functions are not returned.
+ * If they are needed, _mesa_map_function_spec() should be used.
+ *
+ * \param func_array an array of function remaps.
+ */
+void
+_mesa_map_function_array(const struct gl_function_remap *func_array)
+{
+ GLint i;
+
+ if (!func_array)
+ return;
+
+ for (i = 0; func_array[i].func_index != -1; i++) {
+ const char *spec;
+ GLint offset;
+
+ spec = _mesa_get_function_spec(func_array[i].func_index);
+ if (!spec) {
+ _mesa_problem(NULL, "invalid function index %d",
+ func_array[i].func_index);
+ continue;
+ }
+
+ offset = _mesa_map_function_spec(spec);
+ /* error checks */
+ if (offset < 0) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_warning(NULL, "failed to remap %s", name);
+ }
+ else if (func_array[i].dispatch_offset >= 0 &&
+ offset != func_array[i].dispatch_offset) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_problem(NULL, "%s should be mapped to %d, not %d",
+ name, func_array[i].dispatch_offset, offset);
+ }
+ }
+}
+
+
+/**
+ * Map the functions which are already static.
+ *
+ * When a extension function are incorporated into the ABI, the
+ * extension suffix is usually stripped. Mapping such functions
+ * makes sure the alternative names are available.
+ *
+ * Note that functions mapped by _mesa_init_remap_table() are
+ * excluded.
+ */
+void
+_mesa_map_static_functions(void)
+{
+ /* Remap static functions which have alternative names and are in the ABI.
+ * This is to be on the safe side. glapi should have defined those names.
+ */
+ _mesa_map_function_array(MESA_alt_functions);
+}
+
+
+/**
+ * Initialize the remap table. This is called in one_time_init().
+ * The remap table needs to be initialized before calling the
+ * CALL/GET/SET macros defined in glapi/dispatch.h.
+ */
+void
+_mesa_init_remap_table(void)
+{
+ static GLboolean initialized = GL_FALSE;
+ GLint i;
+
+ if (initialized)
+ return;
+ initialized = GL_TRUE;
+
+ /* initialize the remap table */
+ for (i = 0; i < ARRAY_SIZE(driDispatchRemapTable); i++) {
+ GLint offset;
+ const char *spec;
+
+ /* sanity check */
+ ASSERT(i == MESA_remap_table_functions[i].remap_index);
+ spec = _mesa_function_pool + MESA_remap_table_functions[i].pool_index;
+
+ offset = _mesa_map_function_spec(spec);
+ /* store the dispatch offset in the remap table */
+ driDispatchRemapTable[i] = offset;
+ if (offset < 0)
+ _mesa_warning(NULL, "failed to remap index %d", i);
+ }
+}
+
+
+#endif /* FEATURE_remap_table */
diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h
new file mode 100644
index 0000000000..7fb56e3600
--- /dev/null
+++ b/src/mesa/main/remap.h
@@ -0,0 +1,87 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef REMAP_H
+#define REMAP_H
+
+
+#include "main/mtypes.h"
+
+struct gl_function_remap;
+
+
+#if FEATURE_remap_table
+
+extern int
+driDispatchRemapTable[];
+
+extern const char *
+_mesa_get_function_spec(GLint func_index);
+
+extern GLint
+_mesa_map_function_spec(const char *spec);
+
+extern void
+_mesa_map_function_array(const struct gl_function_remap *func_array);
+
+extern void
+_mesa_map_static_functions(void);
+
+extern void
+_mesa_init_remap_table(void);
+
+#else /* FEATURE_remap_table */
+
+static INLINE const char *
+_mesa_get_function_spec(GLint func_index)
+{
+ return NULL;
+}
+
+static INLINE GLint
+_mesa_map_function_spec(const char *spec)
+{
+ return -1;
+}
+
+static INLINE void
+_mesa_map_function_array(const struct gl_function_remap *func_array)
+{
+}
+
+static INLINE void
+_mesa_map_static_functions(void)
+{
+}
+
+static INLINE void
+_mesa_init_remap_table(void)
+{
+}
+
+#endif /* FEATURE_remap_table */
+
+
+#endif /* REMAP_H */
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
new file mode 100644
index 0000000000..fe2bebd96c
--- /dev/null
+++ b/src/mesa/main/remap_helper.h
@@ -0,0 +1,5945 @@
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "glapi/dispatch.h"
+
+struct gl_function_remap {
+ GLint func_index;
+ GLint dispatch_offset; /* for sanity check */
+};
+
+/* this is internal to remap.c */
+#ifdef need_MESA_remap_table
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[64]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[81]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[101]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[121]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[135]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[155]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[172]: SampleCoverageARB (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "glSampleCoverageARB\0"
+ "\0"
+ /* _mesa_function_pool[213]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "glConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[268]: BeginQueryARB (will be remapped) */
+ "ii\0"
+ "glBeginQuery\0"
+ "glBeginQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[301]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[319]: PointParameteriNV (will be remapped) */
+ "ii\0"
+ "glPointParameteri\0"
+ "glPointParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[361]: GetProgramiv (will be remapped) */
+ "iip\0"
+ "glGetProgramiv\0"
+ "\0"
+ /* _mesa_function_pool[381]: MultiTexCoord3sARB (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[426]: SecondaryColor3iEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[472]: WindowPos3fMESA (will be remapped) */
+ "fff\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fMESA\0"
+ "\0"
+ /* _mesa_function_pool[526]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[543]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[560]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[580]: PixelTexGenParameterfvSGIS (will be remapped) */
+ "ip\0"
+ "glPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[613]: ActiveTextureARB (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[651]: BlitFramebufferEXT (will be remapped) */
+ "iiiiiiiiii\0"
+ "glBlitFramebuffer\0"
+ "glBlitFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[702]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[718]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[734]: VertexAttrib4ubvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[759]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[775]: GetProgramNamedParameterdvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[812]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "glHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[845]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[861]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[877]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[894]: TexImage4DSGIS (dynamic) */
+ "iiiiiiiiiip\0"
+ "glTexImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[924]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[944]: WindowPos2dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[999]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1043]: BlendEquationSeparateEXT (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparate\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBlendEquationSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[1125]: ListParameterfSGIX (dynamic) */
+ "iif\0"
+ "glListParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[1151]: SecondaryColor3bEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[1197]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1243]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[1263]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[1278]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[1293]: VertexAttrib4svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4svNV\0"
+ "\0"
+ /* _mesa_function_pool[1317]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[1335]: GetBufferSubDataARB (will be remapped) */
+ "iiip\0"
+ "glGetBufferSubData\0"
+ "glGetBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[1382]: BufferSubDataARB (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "glBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[1423]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1461]: AttachShader (will be remapped) */
+ "ii\0"
+ "glAttachShader\0"
+ "\0"
+ /* _mesa_function_pool[1480]: VertexAttrib2fARB (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fARB\0"
+ "\0"
+ /* _mesa_function_pool[1522]: GetDebugLogLengthMESA (dynamic) */
+ "iii\0"
+ "glGetDebugLogLengthMESA\0"
+ "\0"
+ /* _mesa_function_pool[1551]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[1567]: VertexAttrib3fARB (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fARB\0"
+ "\0"
+ /* _mesa_function_pool[1610]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[1624]: GetQueryivARB (will be remapped) */
+ "iip\0"
+ "glGetQueryiv\0"
+ "glGetQueryivARB\0"
+ "\0"
+ /* _mesa_function_pool[1658]: TexImage3D (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3D\0"
+ "glTexImage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[1699]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glReplacementCodeuiVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1735]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[1757]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[1772]: GetQueryObjectivARB (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectivARB\0"
+ "\0"
+ /* _mesa_function_pool[1818]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[1833]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1880]: CompressedTexSubImage2DARB (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[1946]: CombinerOutputNV (will be remapped) */
+ "iiiiiiiiii\0"
+ "glCombinerOutputNV\0"
+ "\0"
+ /* _mesa_function_pool[1977]: VertexAttribs3fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[2003]: Uniform2fARB (will be remapped) */
+ "iff\0"
+ "glUniform2f\0"
+ "glUniform2fARB\0"
+ "\0"
+ /* _mesa_function_pool[2035]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[2054]: VertexAttrib1svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib1svARB\0"
+ "\0"
+ /* _mesa_function_pool[2097]: VertexAttribs1dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[2123]: Uniform2ivARB (will be remapped) */
+ "iip\0"
+ "glUniform2iv\0"
+ "glUniform2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[2157]: GetImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[2195]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[2210]: TexGeniv (offset 193) */
+ "iip\0"
+ "glTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[2226]: WeightubvARB (dynamic) */
+ "ip\0"
+ "glWeightubvARB\0"
+ "\0"
+ /* _mesa_function_pool[2245]: VertexAttrib1fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[2269]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[2284]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "glCopyConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[2346]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[2394]: DeleteSync (will be remapped) */
+ "i\0"
+ "glDeleteSync\0"
+ "\0"
+ /* _mesa_function_pool[2410]: FragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[2440]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "glBlendColorEXT\0"
+ "\0"
+ /* _mesa_function_pool[2475]: UniformMatrix4fvARB (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4fv\0"
+ "glUniformMatrix4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[2522]: DeleteVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArrays\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[2573]: ReadInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glReadInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[2598]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[2615]: UniformMatrix2x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x4fv\0"
+ "\0"
+ /* _mesa_function_pool[2642]: Color4ubVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[2669]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[2684]: PassThrough (offset 199) */
+ "f\0"
+ "glPassThrough\0"
+ "\0"
+ /* _mesa_function_pool[2701]: FramebufferTextureLayerEXT (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureLayer\0"
+ "glFramebufferTextureLayerEXT\0"
+ "\0"
+ /* _mesa_function_pool[2763]: GetListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[2793]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[2810]: VertexAttrib4NusvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4NusvARB\0"
+ "\0"
+ /* _mesa_function_pool[2857]: WindowPos4svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4svMESA\0"
+ "\0"
+ /* _mesa_function_pool[2879]: CreateProgramObjectARB (will be remapped) */
+ "\0"
+ "glCreateProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[2906]: FragmentLightModelivSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[2937]: UniformMatrix4x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x3fv\0"
+ "\0"
+ /* _mesa_function_pool[2964]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "glPrioritizeTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[3014]: AsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3035]: GlobalAlphaFactorubSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorubSUN\0"
+ "\0"
+ /* _mesa_function_pool[3063]: ClearDebugLogMESA (dynamic) */
+ "iii\0"
+ "glClearDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[3088]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "glResetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[3128]: GetProgramNamedParameterfvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[3165]: PointParameterfEXT (will be remapped) */
+ "if\0"
+ "glPointParameterf\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[3251]: LoadIdentityDeformationMapSGIX (dynamic) */
+ "i\0"
+ "glLoadIdentityDeformationMapSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3287]: GenFencesNV (will be remapped) */
+ "ip\0"
+ "glGenFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[3305]: ImageTransformParameterfHP (dynamic) */
+ "iif\0"
+ "glImageTransformParameterfHP\0"
+ "\0"
+ /* _mesa_function_pool[3339]: MatrixIndexusvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexusvARB\0"
+ "\0"
+ /* _mesa_function_pool[3363]: DrawElementsBaseVertex (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[3395]: DisableVertexAttribArrayARB (will be remapped) */
+ "i\0"
+ "glDisableVertexAttribArray\0"
+ "glDisableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[3455]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[3472]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[3487]: StencilMaskSeparate (will be remapped) */
+ "ii\0"
+ "glStencilMaskSeparate\0"
+ "\0"
+ /* _mesa_function_pool[3513]: ProgramLocalParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramLocalParameter4dARB\0"
+ "\0"
+ /* _mesa_function_pool[3550]: CompressedTexImage3DARB (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexImage3DARB\0"
+ "\0"
+ /* _mesa_function_pool[3610]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[3624]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "glGetConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[3688]: VertexAttrib1fARB (will be remapped) */
+ "if\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fARB\0"
+ "\0"
+ /* _mesa_function_pool[3729]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[3744]: TestFenceNV (will be remapped) */
+ "i\0"
+ "glTestFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[3761]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fv\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3806]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[3823]: ColorFragmentOp2ATI (will be remapped) */
+ "iiiiiiiiii\0"
+ "glColorFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[3857]: SecondaryColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glSecondaryColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[3895]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ "ip\0"
+ "glGetPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[3931]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[3945]: VertexAttrib4fNV (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4fNV\0"
+ "\0"
+ /* _mesa_function_pool[3971]: ReplacementCodeubSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeubSUN\0"
+ "\0"
+ /* _mesa_function_pool[3997]: FinishAsyncSGIX (dynamic) */
+ "p\0"
+ "glFinishAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[4018]: GetDebugLogMESA (dynamic) */
+ "iiiipp\0"
+ "glGetDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[4044]: FogCoorddEXT (will be remapped) */
+ "d\0"
+ "glFogCoordd\0"
+ "glFogCoorddEXT\0"
+ "\0"
+ /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */
+ "iiiifff\0"
+ "glColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */
+ "f\0"
+ "glFogCoordf\0"
+ "glFogCoordfEXT\0"
+ "\0"
+ /* _mesa_function_pool[4166]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */
+ "fffff\0"
+ "glTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[4212]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoriSUN\0"
+ "\0"
+ /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2dNV\0"
+ "\0"
+ /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetProgramInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4NbvARB\0"
+ "\0"
+ /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveAttrib\0"
+ "glGetActiveAttribARB\0"
+ "\0"
+ /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4ubNV\0"
+ "\0"
+ /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */
+ "iip\0"
+ "glTextureRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffffff\0"
+ "glTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[4533]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[4546]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */
+ "ip\0"
+ "glCombinerParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */
+ "ip\0"
+ "glVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentLightiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */
+ "ff\0"
+ "glPolygonOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */
+ "p\0"
+ "glPollAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glDeleteFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[4782]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[4796]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2sv\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos2svMESA\0"
+ "\0"
+ /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[5060]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2sNV\0"
+ "\0"
+ /* _mesa_function_pool[5100]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */
+ "iipi\0"
+ "glNormalPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */
+ "iiip\0"
+ "glIndexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[5190]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[5204]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[5225]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */
+ "iiip\0"
+ "glNormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[5360]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "iffffffff\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeubvSUN\0"
+ "\0"
+ /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */
+ "iiii\0"
+ "glUniform3i\0"
+ "glUniform3iARB\0"
+ "\0"
+ /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetShaderInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[5603]: WeightivARB (dynamic) */
+ "ip\0"
+ "glWeightivARB\0"
+ "\0"
+ /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */
+ "p\0"
+ "glPollInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */
+ "d\0"
+ "glGlobalAlphaFactordSUN\0"
+ "\0"
+ /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */
+ "i\0"
+ "glGenerateMipmap\0"
+ "glGenerateMipmapEXT\0"
+ "\0"
+ /* _mesa_function_pool[5755]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */
+ "i\0"
+ "glCreateShaderObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "glBufferDataARB\0"
+ "\0"
+ /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */
+ "\0"
+ "glFlushVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */
+ "iddidd\0"
+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */
+ "iii\0"
+ "glSampleMapATI\0"
+ "\0"
+ /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */
+ "iip\0"
+ "glGetTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[6070]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[6086]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "glTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sARB\0"
+ "\0"
+ /* _mesa_function_pool[6221]: FenceSync (will be remapped) */
+ "ii\0"
+ "glFenceSync\0"
+ "\0"
+ /* _mesa_function_pool[6237]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[6252]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[6263]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */
+ "iiii\0"
+ "glFinalCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */
+ "iip\0"
+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[6362]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[6398]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */
+ "\0"
+ "glFlushRasterSGIX\0"
+ "\0"
+ /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ "ifffff\0"
+ "glReplacementCodeuiTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */
+ "if\0"
+ "glUniform1f\0"
+ "glUniform1fARB\0"
+ "\0"
+ /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "glAreTexturesResidentEXT\0"
+ "\0"
+ /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilOpSeparate\0"
+ "glStencilOpSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "glColorTableParameterivSGI\0"
+ "\0"
+ /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */
+ "iipi\0"
+ "glFogCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */
+ "ddd\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dMESA\0"
+ "\0"
+ /* _mesa_function_pool[6844]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */
+ "ip\0"
+ "glPointParameterfv\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvEXT\0"
+ "glPointParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[6951]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glVertexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentMaterialfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorage\0"
+ "glRenderbufferStorageEXT\0"
+ "\0"
+ /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */
+ "i\0"
+ "glIsFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */
+ "ii\0"
+ "glAttachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2f\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[7415]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "glColorTableSGI\0"
+ "glColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[7468]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[7488]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[7500]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */
+ "iiiiiiiip\0"
+ "glMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "glConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[7609]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */
+ "iip\0"
+ "glMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[7644]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[7705]: HintPGI (dynamic) */
+ "ii\0"
+ "glHintPGI\0"
+ "\0"
+ /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "glConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[7777]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[7853]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */
+ "ip\0"
+ "glCullParameterdvEXT\0"
+ "\0"
+ /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */
+ "iipffff\0"
+ "glProgramNamedParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4fvARB\0"
+ "glProgramParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[8016]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[8032]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[8066]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[8082]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[8098]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */
+ "ii\0"
+ "glFragmentLightModeliSGIX\0"
+ "\0"
+ /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "glConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */
+ "i\0"
+ "glTbufferMask3DFX\0"
+ "\0"
+ /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */
+ "iiip\0"
+ "glLoadProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[8328]: WaitSync (will be remapped) */
+ "iii\0"
+ "glWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[8344]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */
+ "iipp\0"
+ "glGetAttachedObjectsARB\0"
+ "\0"
+ /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */
+ "iip\0"
+ "glUniform3fv\0"
+ "glUniform3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */
+ "iiiiip\0"
+ "glDrawRangeElements\0"
+ "glDrawRangeElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatus\0"
+ "glCheckFramebufferStatusEXT\0"
+ "\0"
+ /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoruiSUN\0"
+ "\0"
+ /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */
+ "i\0"
+ "glGetHandleARB\0"
+ "\0"
+ /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribiv\0"
+ "glGetVertexAttribivARB\0"
+ "\0"
+ /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */
+ "iiiip\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
+ "\0"
+ /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[8834]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "glGetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[8968]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorbSUN\0"
+ "\0"
+ /* _mesa_function_pool[9010]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[9104]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3fNV\0"
+ "\0"
+ /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectui64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fv\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */
+ "ddd\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[9284]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */
+ "iip\0"
+ "glTangentPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */
+ "\0"
+ "glGetInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9415]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */
+ "ii\0"
+ "glEvalMapsNV\0"
+ "\0"
+ /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "glTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */
+ "iip\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[9557]: TexGenfv (offset 191) */
+ "iip\0"
+ "glTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4bvARB\0"
+ "\0"
+ /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
+ /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */
+ "dddd\0"
+ "glWindowPos4dMESA\0"
+ "\0"
+ /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */
+ "iiip\0"
+ "glWeightPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */
+ "dd\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dMESA\0"
+ "\0"
+ /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */
+ "iiiiii\0"
+ "glFramebufferTexture3D\0"
+ "glFramebufferTexture3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[9952]: BlendEquation (offset 337) */
+ "i\0"
+ "glBlendEquation\0"
+ "glBlendEquationEXT\0"
+ "\0"
+ /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3dNV\0"
+ "\0"
+ /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dARB\0"
+ "\0"
+ /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "ppppp\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fARB\0"
+ "\0"
+ /* _mesa_function_pool[10166]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */
+ "if\0"
+ "glIndexFuncEXT\0"
+ "\0"
+ /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */
+ "p\0"
+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[10215]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[10284]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[10300]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dv\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */
+ "ip\0"
+ "glCullParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10384]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */
+ "iiip\0"
+ "glSecondaryColorPointer\0"
+ "glSecondaryColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveUniform\0"
+ "glGetActiveUniformARB\0"
+ "\0"
+ /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */
+ "iii\0"
+ "glImageTransformParameteriHP\0"
+ "\0"
+ /* _mesa_function_pool[10648]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[10664]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[10680]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[10741]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */
+ "i\0"
+ "glEndQuery\0"
+ "glEndQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */
+ "ip\0"
+ "glDeleteFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10841]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[10856]: IsShader (will be remapped) */
+ "i\0"
+ "glIsShader\0"
+ "\0"
+ /* _mesa_function_pool[10870]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[10920]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[10953]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[11099]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */
+ "p\0"
+ "glBinormal3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */
+ "\0"
+ "glResizeBuffersMESA\0"
+ "\0"
+ /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */
+ "iip\0"
+ "glGetUniformiv\0"
+ "glGetUniformivARB\0"
+ "\0"
+ /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */
+ "ii\0"
+ "glPixelTexGenParameteriSGIS\0"
+ "\0"
+ /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */
+ "iip\0"
+ "glVertexPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[11250]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[11282]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[11350]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[11364]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */
+ "\0"
+ "glStartInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColor3usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[11566]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[11584]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexuivARB\0"
+ "\0"
+ /* _mesa_function_pool[11621]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */
+ "iiiii\0"
+ "glRenderbufferStorageMultisample\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "\0"
+ /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */
+ "iii\0"
+ "glTangent3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */
+ "f\0"
+ "glGlobalAlphaFactorfSUN\0"
+ "\0"
+ /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[11821]: IsProgram (will be remapped) */
+ "i\0"
+ "glIsProgram\0"
+ "\0"
+ /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glTexCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorusSUN\0"
+ "\0"
+ /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferRenderbufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[12005]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "glGenTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */
+ "ii\0"
+ "glSetFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */
+ "ip\0"
+ "glPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */
+ "i\0"
+ "glTextureNormalEXT\0"
+ "\0"
+ /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */
+ "iipi\0"
+ "glIndexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */
+ "ip\0"
+ "glWeightfvARB\0"
+ "\0"
+ /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[12271]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */
+ "i\0"
+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */
+ "p\0"
+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */
+ "ffff\0"
+ "glWindowPos4fMESA\0"
+ "\0"
+ /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */
+ "p\0"
+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[12415]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */
+ "iip\0"
+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */
+ "iip\0"
+ "glGetQueryObjecti64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */
+ "id\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */
+ "ip\0"
+ "glPointParameteriv\0"
+ "glPointParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[12565]: BlendFunc (offset 241) */
+ "ii\0"
+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */
+ "iip\0"
+ "glUniform2fv\0"
+ "glUniform2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */
+ "iii\0"
+ "glBufferParameteriAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dv\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */
+ "i\0"
+ "glDeleteObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */
+ "iiip\0"
+ "glMatrixIndexPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */
+ "p\0"
+ "glTangent3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[12850]: Flush (offset 217) */
+ "\0"
+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[12860]: Color4uiv (offset 38) */
+ "p\0"
+ "glColor4uiv\0"
+ "\0"
+ /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */
+ "ip\0"
+ "glGenVertexArrays\0"
+ "\0"
+ /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */
+ "p\0"
+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */
+ "ii\0"
+ "glBindFramebuffer\0"
+ "glBindFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */
+ "p\0"
+ "glReferencePlaneSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12982]: PushAttrib (offset 219) */
+ "i\0"
+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */
+ "ii\0"
+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */
+ "i\0"
+ "glValidateProgram\0"
+ "glValidateProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */
+ "\0"
+ "glUnlockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */
+ "ff\0"
+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1svNV\0"
+ "\0"
+ /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3D\0"
+ "glCopyTexSubImage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dARB\0"
+ "\0"
+ /* _mesa_function_pool[13370]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */
+ "ip\0"
+ "glGetInteger64v\0"
+ "\0"
+ /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */
+ "iiii\0"
+ "glTextureColorMaskSGIS\0"
+ "\0"
+ /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[13454]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "glGetColorTableSGI\0"
+ "glGetColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[13533]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "glCopyColorTableSGI\0"
+ "\0"
+ /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "glGetHistogramParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[13668]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[13686]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */
+ "iip\0"
+ "glColorPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[13727]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */
+ "iiiiii\0"
+ "glAlphaFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "glDeleteTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glTexCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */
+ "iiiiiiiiiiiip\0"
+ "glTexSubImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glStopInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ "fffffffffffffff\0"
+ "glTexCoord4fColor4fNormal3fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[14208]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */
+ "i\0"
+ "glDeformSGIX\0"
+ "\0"
+ /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribfvARB\0"
+ "\0"
+ /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x2fv\0"
+ "\0"
+ /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */
+ "i\0"
+ "glBindVertexArray\0"
+ "\0"
+ /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex2fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[14513]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */
+ "iiip\0"
+ "glTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */
+ "fi\0"
+ "glSampleMaskSGIS\0"
+ "glSampleMaskEXT\0"
+ "\0"
+ /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */
+ "ip\0"
+ "glGetAttribLocation\0"
+ "glGetAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4ubvARB\0"
+ "\0"
+ /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "glCopyTexImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */
+ "iip\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferPointervARB\0"
+ "\0"
+ /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramEnvParameter4fARB\0"
+ "glProgramParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */
+ "iip\0"
+ "glUniform3iv\0"
+ "glUniform3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[14943]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[14958]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */
+ "iip\0"
+ "glGetFenceivNV\0"
+ "\0"
+ /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "glColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[15059]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15155]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[15176]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[15224]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sARB\0"
+ "\0"
+ /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryObjectuivARB\0"
+ "\0"
+ /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */
+ "iip\0"
+ "glMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffers\0"
+ "glGenRenderbuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */
+ "iip\0"
+ "glEdgeFlagPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2svNV\0"
+ "\0"
+ /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */
+ "ip\0"
+ "glWeightbvARB\0"
+ "\0"
+ /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[15635]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */
+ "iii\0"
+ "glListParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffff\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */
+ "ip\0"
+ "glInstrumentsBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4NivARB\0"
+ "\0"
+ /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */
+ "iipp\0"
+ "glGetAttachedShaders\0"
+ "\0"
+ /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[15860]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramEnvParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */
+ "ii\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iMESA\0"
+ "\0"
+ /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3fv\0"
+ "glSecondaryColor3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[16080]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribivNV\0"
+ "\0"
+ /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */
+ "iip\0"
+ "glGetProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */
+ "i\0"
+ "glCompileShader\0"
+ "glCompileShaderARB\0"
+ "\0"
+ /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */
+ "i\0"
+ "glDeleteShader\0"
+ "\0"
+ /* _mesa_function_pool[16300]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[16324]: TexGeni (offset 192) */
+ "iii\0"
+ "glTexGeni\0"
+ "\0"
+ /* _mesa_function_pool[16339]: TexGenf (offset 190) */
+ "iif\0"
+ "glTexGenf\0"
+ "\0"
+ /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */
+ "ifff\0"
+ "glUniform3f\0"
+ "glUniform3fARB\0"
+ "\0"
+ /* _mesa_function_pool[16387]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */
+ "p\0"
+ "glTangent3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfvNV\0"
+ "\0"
+ /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */
+ "iii\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sMESA\0"
+ "\0"
+ /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2svNV\0"
+ "\0"
+ /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4sMESA\0"
+ "\0"
+ /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4NuivARB\0"
+ "\0"
+ /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */
+ "i\0"
+ "glClientActiveTexture\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */
+ "i\0"
+ "glPixelTexGenSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeusvSUN\0"
+ "\0"
+ /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */
+ "iffff\0"
+ "glUniform4f\0"
+ "glUniform4fARB\0"
+ "\0"
+ /* _mesa_function_pool[16834]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */
+ "i\0"
+ "glIsProgramARB\0"
+ "glIsProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[16945]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */
+ "iip\0"
+ "glReplacementCodePointerSUN\0"
+ "\0"
+ /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramEnvParameter4dARB\0"
+ "glProgramParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "glColorTableParameterfvSGI\0"
+ "\0"
+ /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */
+ "if\0"
+ "glFragmentLightModelfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */
+ "p\0"
+ "glBinormal3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[17177]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[17191]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "glIsTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */
+ "p\0"
+ "glVertexWeightfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */
+ "id\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dARB\0"
+ "\0"
+ /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */
+ "ip\0"
+ "glDeleteQueries\0"
+ "glDeleteQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */
+ "iiiiff\0"
+ "glColor4ubVertex2fSUN\0"
+ "\0"
+ /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */
+ "ii\0"
+ "glFragmentColorMaterialSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */
+ "i\0"
+ "glCurrentPaletteMatrixARB\0"
+ "\0"
+ /* _mesa_function_pool[17469]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */
+ "i\0"
+ "glSamplePatternSGIS\0"
+ "glSamplePatternEXT\0"
+ "\0"
+ /* _mesa_function_pool[17527]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */
+ "i\0"
+ "glIsQuery\0"
+ "glIsQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ "iiiiifff\0"
+ "glReplacementCodeuiColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[17620]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttrib4usvARB\0"
+ "\0"
+ /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */
+ "i\0"
+ "glLinkProgram\0"
+ "glLinkProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2fNV\0"
+ "\0"
+ /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */
+ "iipp\0"
+ "glShaderSource\0"
+ "glShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentMaterialiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib3svARB\0"
+ "\0"
+ /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */
+ "iiiiiiiiiip\0"
+ "glCompressedTexSubImage3D\0"
+ "glCompressedTexSubImage3DARB\0"
+ "\0"
+ /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */
+ "i\0"
+ "glIsFramebuffer\0"
+ "glIsFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */
+ "iip\0"
+ "glUniform4iv\0"
+ "glUniform4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribdvARB\0"
+ "\0"
+ /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "glGetSeparableFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */
+ "ddd\0"
+ "glBinormal3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */
+ "ii\0"
+ "glSpriteParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */
+ "ip\0"
+ "glRequestResidentProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */
+ "\0"
+ "glTagSampleBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeusSUN\0"
+ "\0"
+ /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[18384]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElements\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[18484]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */
+ "iip\0"
+ "glUniform1iv\0"
+ "glUniform1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */
+ "ii\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sMESA\0"
+ "\0"
+ /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */
+ "ip\0"
+ "glWeightusvARB\0"
+ "\0"
+ /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */
+ "iip\0"
+ "glFogCoordPointer\0"
+ "glFogCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */
+ "ii\0"
+ "glIndexMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[18696]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[18711]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */
+ "iip\0"
+ "glBindAttribLocation\0"
+ "glBindAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[18903]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */
+ "iip\0"
+ "glExecuteProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[18986]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */
+ "ii\0"
+ "glLightEnviSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19021]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[19036]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[19051]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeuiSUN\0"
+ "\0"
+ /* _mesa_function_pool[19091]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[19128]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribPointerNV\0"
+ "\0"
+ /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */
+ "iif\0"
+ "glPixelTransformParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dv\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */
+ "iii\0"
+ "glPixelTransformParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[19402]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ "ffiiiifff\0"
+ "glTexCoord2fColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */
+ "ii\0"
+ "glUniform1i\0"
+ "glUniform1iARB\0"
+ "\0"
+ /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */
+ "iiiiip\0"
+ "glVertexAttribPointer\0"
+ "glVertexAttribPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fv\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x3fv\0"
+ "\0"
+ /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */
+ "iiii\0"
+ "glTrackMatrixNV\0"
+ "\0"
+ /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */
+ "ii\0"
+ "glCombinerParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */
+ "ii\0"
+ "glDeleteAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glIsAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */
+ "i\0"
+ "glFrameZoomSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4NsvARB\0"
+ "\0"
+ /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[19933]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */
+ "iiipp\0"
+ "glGetSynciv\0"
+ "\0"
+ /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteFramebuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorsSUN\0"
+ "\0"
+ /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[20073]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3D\0"
+ "glTexSubImage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */
+ "fff\0"
+ "glTangent3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexubvARB\0"
+ "\0"
+ /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffff\0"
+ "glColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */
+ "if\0"
+ "glPixelTexGenParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[20302]: CreateShader (will be remapped) */
+ "i\0"
+ "glCreateShader\0"
+ "\0"
+ /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "glGetColorTableParameterfvSGI\0"
+ "glGetColorTableParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20443]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3f\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ "ip\0"
+ "glGetPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */
+ "ip\0"
+ "glGenFramebuffers\0"
+ "glGenFramebuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glIsVertexArray\0"
+ "glIsVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20748]: DetachShader (will be remapped) */
+ "ii\0"
+ "glDetachShader\0"
+ "\0"
+ /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4NubARB\0"
+ "\0"
+ /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */
+ "iiip\0"
+ "glGetTrackMatrixivNV\0"
+ "\0"
+ /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3svNV\0"
+ "\0"
+ /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */
+ "iip\0"
+ "glUniform4fv\0"
+ "glUniform4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixf\0"
+ "glMultTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */
+ "iiiiiii\0"
+ "glColorFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */
+ "iip\0"
+ "glGetUniformfv\0"
+ "glGetUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffffff\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */
+ "ii\0"
+ "glDetachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */
+ "i\0"
+ "glVertexBlendARB\0"
+ "\0"
+ /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */
+ "iii\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iMESA\0"
+ "\0"
+ /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "glSeparableFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[21360]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[21376]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[21451]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "glArrayElementEXT\0"
+ "\0"
+ /* _mesa_function_pool[21487]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */
+ "dd\0"
+ "glDepthBoundsEXT\0"
+ "\0"
+ /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */
+ "iffiiffiiffiip\0"
+ "glDeformationMap3fSGIX\0"
+ "\0"
+ /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */
+ "iip\0"
+ "glGetProgramivNV\0"
+ "\0"
+ /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "glGetMinmaxParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "glCopyTexImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[21745]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[21760]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiii\0"
+ "glAlphaFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdvNV\0"
+ "\0"
+ /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[21897]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[21955]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[21971]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[21987]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[21998]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */
+ "iiiii\0"
+ "glUniform4i\0"
+ "glUniform4iARB\0"
+ "\0"
+ /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "\0"
+ /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "glConvolutionParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[22147]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */
+ "iii\0"
+ "glBinormal3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[22184]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[22198]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "glConvolutionParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "glGetColorTableParameterivSGI\0"
+ "glGetColorTableParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4dvARB\0"
+ "glProgramParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[22419]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[22461]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */
+ "i\0"
+ "glUseProgram\0"
+ "glUseProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */
+ "\0"
+ "glEndConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */
+ "iii\0"
+ "glPassTexCoordATI\0"
+ "\0"
+ /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */
+ "i\0"
+ "glDeleteProgram\0"
+ "\0"
+ /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */
+ "p\0"
+ "glTangent3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */
+ "ddd\0"
+ "glTangent3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArrays\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */
+ "ii\0"
+ "glBindRenderbuffer\0"
+ "glBindRenderbufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usEXT\0"
+ "\0"
+ /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */
+ "ip\0"
+ "glDeleteProgramsARB\0"
+ "glDeleteProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribPointervARB\0"
+ "glGetVertexAttribPointervNV\0"
+ "\0"
+ /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dv\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */
+ "iii\0"
+ "glUniform2i\0"
+ "glUniform2iARB\0"
+ "\0"
+ /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */
+ "iip\0"
+ "glGetProgramStringNV\0"
+ "\0"
+ /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[23347]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */
+ "ii\0"
+ "glMapBuffer\0"
+ "glMapBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */
+ "ipipip\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */
+ "p\0"
+ "glBinormal3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */
+ "i\0"
+ "glApplyTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[23472]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */
+ "ii\0"
+ "glTextureMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */
+ "i\0"
+ "glTextureLightEXT\0"
+ "\0"
+ /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "glResetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */
+ "if\0"
+ "glSpriteParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23618]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4sNV\0"
+ "\0"
+ /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "glGetConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dARB\0"
+ "\0"
+ /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */
+ "iipdddd\0"
+ "glProgramNamedParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */
+ "f\0"
+ "glVertexWeightfEXT\0"
+ "\0"
+ /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */
+ "fff\0"
+ "glBinormal3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[23965]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[23979]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */
+ "p\0"
+ "glFogCoordfv\0"
+ "glFogCoordfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubEXT\0"
+ "\0"
+ /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */
+ "ip\0"
+ "glFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "glCopyTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[24286]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord4fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[24334]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "glGetHistogramParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "glGetConvolutionFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */
+ "iip\0"
+ "glGetProgramivARB\0"
+ "\0"
+ /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparate\0"
+ "glBlendFuncSeparateEXT\0"
+ "glBlendFuncSeparateINGR\0"
+ "\0"
+ /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */
+ "iiii\0"
+ "glMapBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */
+ "p\0"
+ "glBinormal3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[24816]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */
+ "i\0"
+ "glFinishFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */
+ "p\0"
+ "glGetFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */
+ "ip\0"
+ "glGetUniformLocation\0"
+ "glGetUniformLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */
+ "fff\0"
+ "glSecondaryColor3f\0"
+ "glSecondaryColor3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */
+ "iip\0"
+ "glGetTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */
+ "iiiiii\0"
+ "glCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sARB\0"
+ "\0"
+ /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[25097]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[25117]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */
+ "iiip\0"
+ "glProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[25162]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord4fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3sNV\0"
+ "\0"
+ /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */
+ "if\0"
+ "glVertexAttrib1fNV\0"
+ "\0"
+ /* _mesa_function_pool[25256]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[25290]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentLightfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */
+ "iip\0"
+ "glGetCompressedTexImage\0"
+ "glGetCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */
+ "iip\0"
+ "glGetTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[25426]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */
+ "iiip\0"
+ "glVertexWeightPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[25474]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "glGetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */
+ "i\0"
+ "glActiveStencilFaceEXT\0"
+ "\0"
+ /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[25571]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */
+ "iipp\0"
+ "glGetShaderSource\0"
+ "glGetShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */
+ "ip\0"
+ "glIglooInterfaceSGIX\0"
+ "\0"
+ /* _mesa_function_pool[25658]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4dNV\0"
+ "\0"
+ /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */
+ "ppipii\0"
+ "glMultiModeDrawElementsIBM\0"
+ "\0"
+ /* _mesa_function_pool[25736]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4sv\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[25794]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */
+ "ip\0"
+ "glGenQueries\0"
+ "glGenQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ "ifff\0"
+ "glReplacementCodeuiVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[25918]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[25936]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[25954]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */
+ "iii\0"
+ "glTangent3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[25991]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */
+ "iiii\0"
+ "glDrawMeshArraysSUN\0"
+ "\0"
+ /* _mesa_function_pool[26035]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[26047]: IsSync (will be remapped) */
+ "i\0"
+ "glIsSync\0"
+ "\0"
+ /* _mesa_function_pool[26059]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */
+ "iiiiiip\0"
+ "glGetMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */
+ "ip\0"
+ "glDrawBuffers\0"
+ "glDrawBuffersARB\0"
+ "glDrawBuffersATI\0"
+ "\0"
+ /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramLocalParameter4fARB\0"
+ "\0"
+ /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */
+ "i\0"
+ "glProvokingVertexEXT\0"
+ "glProvokingVertex\0"
+ "\0"
+ /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1f\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[26310]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */
+ "ip\0"
+ "glWeightsvARB\0"
+ "\0"
+ /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */
+ "iip\0"
+ "glUniform1fv\0"
+ "glUniform1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "glCopyTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[26454]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[26468]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "glBindTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */
+ "\0"
+ "glBeginFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3svNV\0"
+ "\0"
+ /* _mesa_function_pool[26602]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[26621]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[26641]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeuivSUN\0"
+ "\0"
+ /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */
+ "i\0"
+ "glEnableVertexAttribArray\0"
+ "glEnableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */
+ "ip\0"
+ "glNormalPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "glCopyConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */
+ "iiiii\0"
+ "glCopyBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[26910]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "glIsBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4iMESA\0"
+ "\0"
+ /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4uivARB\0"
+ "\0"
+ /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */
+ "p\0"
+ "glTangent3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x4fv\0"
+ "\0"
+ /* _mesa_function_pool[27096]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[27112]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */
+ "iiiiipi\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */
+ "iip\0"
+ "glTexCoordPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "glDeleteBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[27276]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1sNV\0"
+ "\0"
+ /* _mesa_function_pool[27313]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixf\0"
+ "glLoadTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[27424]: GetPointerv (offset 329) */
+ "ip\0"
+ "glGetPointerv\0"
+ "glGetPointervEXT\0"
+ "\0"
+ /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */
+ "iii\0"
+ "glTangent3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */
+ "if\0"
+ "glCombinerParameterfNV\0"
+ "\0"
+ /* _mesa_function_pool[27506]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */
+ "ii\0"
+ "glBindProgramARB\0"
+ "glBindProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4svARB\0"
+ "\0"
+ /* _mesa_function_pool[27601]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */
+ "\0"
+ "glCreateDebugObjectMESA\0"
+ "\0"
+ /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */
+ "iip\0"
+ "glGetShaderiv\0"
+ "\0"
+ /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */
+ "iii\0"
+ "glClientWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glBindFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[27747]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[27761]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */
+ "i\0"
+ "glUnmapBuffer\0"
+ "glUnmapBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[27807]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[27821]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[27836]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "glMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */
+ "p\0"
+ "glFogCoorddv\0"
+ "glFogCoorddvEXT\0"
+ "\0"
+ /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */
+ "\0"
+ "glFinishTextureSUNX\0"
+ "\0"
+ /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */
+ "p\0"
+ "glBinormal3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiiii\0"
+ "glColorFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[28059]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[28070]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib2svARB\0"
+ "\0"
+ /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */
+ "ipp\0"
+ "glAreProgramsResidentNV\0"
+ "\0"
+ /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3sv\0"
+ "glWindowPos3svARB\0"
+ "glWindowPos3svMESA\0"
+ "\0"
+ /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "glCopyColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */
+ "ip\0"
+ "glWeightdvARB\0"
+ "\0"
+ /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffers\0"
+ "glDeleteRenderbuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4NubvARB\0"
+ "\0"
+ /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */
+ "ii\0"
+ "glLockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[28519]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[28530]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[28548]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[28561]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[28604]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */
+ "iip\0"
+ "glBinormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */
+ "id\0"
+ "glVertexAttrib1dNV\0"
+ "\0"
+ /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */
+ "iiiip\0"
+ "glGetCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[28746]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fv\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameteriv\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */
+ "ip\0"
+ "glCombinerParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */
+ "i\0"
+ "glGenFragmentShadersATI\0"
+ "\0"
+ /* _mesa_function_pool[28925]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "glDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */
+ "ip\0"
+ "glWeightuivARB\0"
+ "\0"
+ /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sARB\0"
+ "\0"
+ /* _mesa_function_pool[29020]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */
+ "i\0"
+ "glGenAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */
+ "p\0"
+ "glTangent3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "glBindBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */
+ "iipp\0"
+ "glGetInfoLogARB\0"
+ "\0"
+ /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[29185]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[29197]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4svNV\0"
+ "\0"
+ /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */
+ "ipi\0"
+ "glEdgeFlagPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x2fv\0"
+ "\0"
+ /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "glGetMinmaxParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "glGenBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1svNV\0"
+ "\0"
+ /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */
+ "iii\0"
+ "glBinormal3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */
+ "i\0"
+ "glIsRenderbuffer\0"
+ "glIsRenderbufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */
+ "ip\0"
+ "glGenProgramsARB\0"
+ "glGenProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */
+ "\0"
+ "glEndFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */
+ "iii\0"
+ "glBinormal3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */
+ "ff\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fMESA\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct {
+ GLint pool_index;
+ GLint remap_index;
+} MESA_remap_table_functions[] = {
+ { 1461, AttachShader_remap_index },
+ { 8764, CreateProgram_remap_index },
+ { 20302, CreateShader_remap_index },
+ { 22589, DeleteProgram_remap_index },
+ { 16282, DeleteShader_remap_index },
+ { 20748, DetachShader_remap_index },
+ { 15806, GetAttachedShaders_remap_index },
+ { 4275, GetProgramInfoLog_remap_index },
+ { 361, GetProgramiv_remap_index },
+ { 5578, GetShaderInfoLog_remap_index },
+ { 27643, GetShaderiv_remap_index },
+ { 11821, IsProgram_remap_index },
+ { 10856, IsShader_remap_index },
+ { 8868, StencilFuncSeparate_remap_index },
+ { 3487, StencilMaskSeparate_remap_index },
+ { 6654, StencilOpSeparate_remap_index },
+ { 19653, UniformMatrix2x3fv_remap_index },
+ { 2615, UniformMatrix2x4fv_remap_index },
+ { 29271, UniformMatrix3x2fv_remap_index },
+ { 27069, UniformMatrix3x4fv_remap_index },
+ { 14354, UniformMatrix4x2fv_remap_index },
+ { 2937, UniformMatrix4x3fv_remap_index },
+ { 8782, LoadTransposeMatrixdARB_remap_index },
+ { 27372, LoadTransposeMatrixfARB_remap_index },
+ { 4848, MultTransposeMatrixdARB_remap_index },
+ { 20935, MultTransposeMatrixfARB_remap_index },
+ { 172, SampleCoverageARB_remap_index },
+ { 5002, CompressedTexImage1DARB_remap_index },
+ { 21392, CompressedTexImage2DARB_remap_index },
+ { 3550, CompressedTexImage3DARB_remap_index },
+ { 16098, CompressedTexSubImage1DARB_remap_index },
+ { 1880, CompressedTexSubImage2DARB_remap_index },
+ { 17890, CompressedTexSubImage3DARB_remap_index },
+ { 25351, GetCompressedTexImageARB_remap_index },
+ { 3395, DisableVertexAttribArrayARB_remap_index },
+ { 26681, EnableVertexAttribArrayARB_remap_index },
+ { 28447, GetProgramEnvParameterdvARB_remap_index },
+ { 20815, GetProgramEnvParameterfvARB_remap_index },
+ { 24381, GetProgramLocalParameterdvARB_remap_index },
+ { 7096, GetProgramLocalParameterfvARB_remap_index },
+ { 16189, GetProgramStringARB_remap_index },
+ { 24576, GetProgramivARB_remap_index },
+ { 18085, GetVertexAttribdvARB_remap_index },
+ { 14243, GetVertexAttribfvARB_remap_index },
+ { 8677, GetVertexAttribivARB_remap_index },
+ { 16994, ProgramEnvParameter4dARB_remap_index },
+ { 22362, ProgramEnvParameter4dvARB_remap_index },
+ { 14851, ProgramEnvParameter4fARB_remap_index },
+ { 7959, ProgramEnvParameter4fvARB_remap_index },
+ { 3513, ProgramLocalParameter4dARB_remap_index },
+ { 11531, ProgramLocalParameter4dvARB_remap_index },
+ { 26160, ProgramLocalParameter4fARB_remap_index },
+ { 22907, ProgramLocalParameter4fvARB_remap_index },
+ { 25137, ProgramStringARB_remap_index },
+ { 17244, VertexAttrib1dARB_remap_index },
+ { 13897, VertexAttrib1dvARB_remap_index },
+ { 3688, VertexAttrib1fARB_remap_index },
+ { 29352, VertexAttrib1fvARB_remap_index },
+ { 6180, VertexAttrib1sARB_remap_index },
+ { 2054, VertexAttrib1svARB_remap_index },
+ { 13328, VertexAttrib2dARB_remap_index },
+ { 15425, VertexAttrib2dvARB_remap_index },
+ { 1480, VertexAttrib2fARB_remap_index },
+ { 15538, VertexAttrib2fvARB_remap_index },
+ { 28978, VertexAttrib2sARB_remap_index },
+ { 28084, VertexAttrib2svARB_remap_index },
+ { 10015, VertexAttrib3dARB_remap_index },
+ { 7662, VertexAttrib3dvARB_remap_index },
+ { 1567, VertexAttrib3fARB_remap_index },
+ { 19890, VertexAttrib3fvARB_remap_index },
+ { 25009, VertexAttrib3sARB_remap_index },
+ { 17827, VertexAttrib3svARB_remap_index },
+ { 4301, VertexAttrib4NbvARB_remap_index },
+ { 15761, VertexAttrib4NivARB_remap_index },
+ { 19845, VertexAttrib4NsvARB_remap_index },
+ { 20767, VertexAttrib4NubARB_remap_index },
+ { 28330, VertexAttrib4NubvARB_remap_index },
+ { 16655, VertexAttrib4NuivARB_remap_index },
+ { 2810, VertexAttrib4NusvARB_remap_index },
+ { 9609, VertexAttrib4bvARB_remap_index },
+ { 23789, VertexAttrib4dARB_remap_index },
+ { 18810, VertexAttrib4dvARB_remap_index },
+ { 10122, VertexAttrib4fARB_remap_index },
+ { 10492, VertexAttrib4fvARB_remap_index },
+ { 9061, VertexAttrib4ivARB_remap_index },
+ { 15239, VertexAttrib4sARB_remap_index },
+ { 27558, VertexAttrib4svARB_remap_index },
+ { 14656, VertexAttrib4ubvARB_remap_index },
+ { 27005, VertexAttrib4uivARB_remap_index },
+ { 17638, VertexAttrib4usvARB_remap_index },
+ { 19527, VertexAttribPointerARB_remap_index },
+ { 29112, BindBufferARB_remap_index },
+ { 5893, BufferDataARB_remap_index },
+ { 1382, BufferSubDataARB_remap_index },
+ { 27194, DeleteBuffersARB_remap_index },
+ { 29395, GenBuffersARB_remap_index },
+ { 15581, GetBufferParameterivARB_remap_index },
+ { 14803, GetBufferPointervARB_remap_index },
+ { 1335, GetBufferSubDataARB_remap_index },
+ { 26953, IsBufferARB_remap_index },
+ { 23362, MapBufferARB_remap_index },
+ { 27773, UnmapBufferARB_remap_index },
+ { 268, BeginQueryARB_remap_index },
+ { 17339, DeleteQueriesARB_remap_index },
+ { 10753, EndQueryARB_remap_index },
+ { 25830, GenQueriesARB_remap_index },
+ { 1772, GetQueryObjectivARB_remap_index },
+ { 15283, GetQueryObjectuivARB_remap_index },
+ { 1624, GetQueryivARB_remap_index },
+ { 17545, IsQueryARB_remap_index },
+ { 7272, AttachObjectARB_remap_index },
+ { 16244, CompileShaderARB_remap_index },
+ { 2879, CreateProgramObjectARB_remap_index },
+ { 5838, CreateShaderObjectARB_remap_index },
+ { 12745, DeleteObjectARB_remap_index },
+ { 21166, DetachObjectARB_remap_index },
+ { 10564, GetActiveUniformARB_remap_index },
+ { 8380, GetAttachedObjectsARB_remap_index },
+ { 8659, GetHandleARB_remap_index },
+ { 29145, GetInfoLogARB_remap_index },
+ { 28401, GetObjectParameterfvARB_remap_index },
+ { 24255, GetObjectParameterivARB_remap_index },
+ { 25588, GetShaderSourceARB_remap_index },
+ { 24869, GetUniformLocationARB_remap_index },
+ { 21037, GetUniformfvARB_remap_index },
+ { 11153, GetUniformivARB_remap_index },
+ { 17683, LinkProgramARB_remap_index },
+ { 17741, ShaderSourceARB_remap_index },
+ { 6554, Uniform1fARB_remap_index },
+ { 26369, Uniform1fvARB_remap_index },
+ { 19496, Uniform1iARB_remap_index },
+ { 18499, Uniform1ivARB_remap_index },
+ { 2003, Uniform2fARB_remap_index },
+ { 12581, Uniform2fvARB_remap_index },
+ { 23249, Uniform2iARB_remap_index },
+ { 2123, Uniform2ivARB_remap_index },
+ { 16354, Uniform3fARB_remap_index },
+ { 8410, Uniform3fvARB_remap_index },
+ { 5512, Uniform3iARB_remap_index },
+ { 14909, Uniform3ivARB_remap_index },
+ { 16800, Uniform4fARB_remap_index },
+ { 20901, Uniform4fvARB_remap_index },
+ { 22041, Uniform4iARB_remap_index },
+ { 18051, Uniform4ivARB_remap_index },
+ { 7324, UniformMatrix2fvARB_remap_index },
+ { 17, UniformMatrix3fvARB_remap_index },
+ { 2475, UniformMatrix4fvARB_remap_index },
+ { 22474, UseProgramObjectARB_remap_index },
+ { 13016, ValidateProgramARB_remap_index },
+ { 18853, BindAttribLocationARB_remap_index },
+ { 4346, GetActiveAttribARB_remap_index },
+ { 14590, GetAttribLocationARB_remap_index },
+ { 26108, DrawBuffersARB_remap_index },
+ { 11636, RenderbufferStorageMultisample_remap_index },
+ { 16848, FlushMappedBufferRange_remap_index },
+ { 24672, MapBufferRange_remap_index },
+ { 14465, BindVertexArray_remap_index },
+ { 12875, GenVertexArrays_remap_index },
+ { 26883, CopyBufferSubData_remap_index },
+ { 27662, ClientWaitSync_remap_index },
+ { 2394, DeleteSync_remap_index },
+ { 6221, FenceSync_remap_index },
+ { 13387, GetInteger64v_remap_index },
+ { 19952, GetSynciv_remap_index },
+ { 26047, IsSync_remap_index },
+ { 8328, WaitSync_remap_index },
+ { 3363, DrawElementsBaseVertex_remap_index },
+ { 27126, DrawRangeElementsBaseVertex_remap_index },
+ { 23393, MultiDrawElementsBaseVertex_remap_index },
+ { 4711, PolygonOffsetEXT_remap_index },
+ { 20537, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 3895, GetPixelTexGenParameterivSGIS_remap_index },
+ { 20270, PixelTexGenParameterfSGIS_remap_index },
+ { 580, PixelTexGenParameterfvSGIS_remap_index },
+ { 11191, PixelTexGenParameteriSGIS_remap_index },
+ { 12152, PixelTexGenParameterivSGIS_remap_index },
+ { 14553, SampleMaskSGIS_remap_index },
+ { 17485, SamplePatternSGIS_remap_index },
+ { 23322, ColorPointerEXT_remap_index },
+ { 15468, EdgeFlagPointerEXT_remap_index },
+ { 5166, IndexPointerEXT_remap_index },
+ { 5246, NormalPointerEXT_remap_index },
+ { 13981, TexCoordPointerEXT_remap_index },
+ { 6016, VertexPointerEXT_remap_index },
+ { 3165, PointParameterfEXT_remap_index },
+ { 6861, PointParameterfvEXT_remap_index },
+ { 28499, LockArraysEXT_remap_index },
+ { 13080, UnlockArraysEXT_remap_index },
+ { 7868, CullParameterdvEXT_remap_index },
+ { 10359, CullParameterfvEXT_remap_index },
+ { 1151, SecondaryColor3bEXT_remap_index },
+ { 7020, SecondaryColor3bvEXT_remap_index },
+ { 9238, SecondaryColor3dEXT_remap_index },
+ { 22647, SecondaryColor3dvEXT_remap_index },
+ { 24918, SecondaryColor3fEXT_remap_index },
+ { 16034, SecondaryColor3fvEXT_remap_index },
+ { 426, SecondaryColor3iEXT_remap_index },
+ { 14291, SecondaryColor3ivEXT_remap_index },
+ { 8896, SecondaryColor3sEXT_remap_index },
+ { 27326, SecondaryColor3svEXT_remap_index },
+ { 24091, SecondaryColor3ubEXT_remap_index },
+ { 18744, SecondaryColor3ubvEXT_remap_index },
+ { 11386, SecondaryColor3uiEXT_remap_index },
+ { 20157, SecondaryColor3uivEXT_remap_index },
+ { 22859, SecondaryColor3usEXT_remap_index },
+ { 11459, SecondaryColor3usvEXT_remap_index },
+ { 10435, SecondaryColorPointerEXT_remap_index },
+ { 22708, MultiDrawArraysEXT_remap_index },
+ { 18434, MultiDrawElementsEXT_remap_index },
+ { 18629, FogCoordPointerEXT_remap_index },
+ { 4044, FogCoorddEXT_remap_index },
+ { 27900, FogCoorddvEXT_remap_index },
+ { 4136, FogCoordfEXT_remap_index },
+ { 24014, FogCoordfvEXT_remap_index },
+ { 16752, PixelTexGenSGIX_remap_index },
+ { 24599, BlendFuncSeparateEXT_remap_index },
+ { 5928, FlushVertexArrayRangeNV_remap_index },
+ { 4660, VertexArrayRangeNV_remap_index },
+ { 24983, CombinerInputNV_remap_index },
+ { 1946, CombinerOutputNV_remap_index },
+ { 27479, CombinerParameterfNV_remap_index },
+ { 4580, CombinerParameterfvNV_remap_index },
+ { 19702, CombinerParameteriNV_remap_index },
+ { 28870, CombinerParameterivNV_remap_index },
+ { 6298, FinalCombinerInputNV_remap_index },
+ { 8725, GetCombinerInputParameterfvNV_remap_index },
+ { 28707, GetCombinerInputParameterivNV_remap_index },
+ { 6097, GetCombinerOutputParameterfvNV_remap_index },
+ { 12113, GetCombinerOutputParameterivNV_remap_index },
+ { 5673, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 21913, GetFinalCombinerInputParameterivNV_remap_index },
+ { 11131, ResizeBuffersMESA_remap_index },
+ { 9842, WindowPos2dMESA_remap_index },
+ { 944, WindowPos2dvMESA_remap_index },
+ { 29698, WindowPos2fMESA_remap_index },
+ { 6965, WindowPos2fvMESA_remap_index },
+ { 15981, WindowPos2iMESA_remap_index },
+ { 17958, WindowPos2ivMESA_remap_index },
+ { 18533, WindowPos2sMESA_remap_index },
+ { 4916, WindowPos2svMESA_remap_index },
+ { 6790, WindowPos3dMESA_remap_index },
+ { 12360, WindowPos3dvMESA_remap_index },
+ { 472, WindowPos3fMESA_remap_index },
+ { 13141, WindowPos3fvMESA_remap_index },
+ { 21208, WindowPos3iMESA_remap_index },
+ { 26828, WindowPos3ivMESA_remap_index },
+ { 16498, WindowPos3sMESA_remap_index },
+ { 28156, WindowPos3svMESA_remap_index },
+ { 9793, WindowPos4dMESA_remap_index },
+ { 14994, WindowPos4dvMESA_remap_index },
+ { 12319, WindowPos4fMESA_remap_index },
+ { 27233, WindowPos4fvMESA_remap_index },
+ { 26981, WindowPos4iMESA_remap_index },
+ { 10970, WindowPos4ivMESA_remap_index },
+ { 16631, WindowPos4sMESA_remap_index },
+ { 2857, WindowPos4svMESA_remap_index },
+ { 23757, MultiModeDrawArraysIBM_remap_index },
+ { 25701, MultiModeDrawElementsIBM_remap_index },
+ { 10781, DeleteFencesNV_remap_index },
+ { 24830, FinishFenceNV_remap_index },
+ { 3287, GenFencesNV_remap_index },
+ { 14974, GetFenceivNV_remap_index },
+ { 7257, IsFenceNV_remap_index },
+ { 12040, SetFenceNV_remap_index },
+ { 3744, TestFenceNV_remap_index },
+ { 28127, AreProgramsResidentNV_remap_index },
+ { 27521, BindProgramNV_remap_index },
+ { 22942, DeleteProgramsNV_remap_index },
+ { 18962, ExecuteProgramNV_remap_index },
+ { 29591, GenProgramsNV_remap_index },
+ { 20616, GetProgramParameterdvNV_remap_index },
+ { 9300, GetProgramParameterfvNV_remap_index },
+ { 23296, GetProgramStringNV_remap_index },
+ { 21602, GetProgramivNV_remap_index },
+ { 20850, GetTrackMatrixivNV_remap_index },
+ { 23092, GetVertexAttribPointervNV_remap_index },
+ { 21846, GetVertexAttribdvNV_remap_index },
+ { 16471, GetVertexAttribfvNV_remap_index },
+ { 16162, GetVertexAttribivNV_remap_index },
+ { 16878, IsProgramNV_remap_index },
+ { 8306, LoadProgramNV_remap_index },
+ { 24695, ProgramParameters4dvNV_remap_index },
+ { 21532, ProgramParameters4fvNV_remap_index },
+ { 18262, RequestResidentProgramsNV_remap_index },
+ { 19680, TrackMatrixNV_remap_index },
+ { 28684, VertexAttrib1dNV_remap_index },
+ { 11981, VertexAttrib1dvNV_remap_index },
+ { 25233, VertexAttrib1fNV_remap_index },
+ { 2245, VertexAttrib1fvNV_remap_index },
+ { 27290, VertexAttrib1sNV_remap_index },
+ { 13214, VertexAttrib1svNV_remap_index },
+ { 4251, VertexAttrib2dNV_remap_index },
+ { 11896, VertexAttrib2dvNV_remap_index },
+ { 17717, VertexAttrib2fNV_remap_index },
+ { 11507, VertexAttrib2fvNV_remap_index },
+ { 5076, VertexAttrib2sNV_remap_index },
+ { 16552, VertexAttrib2svNV_remap_index },
+ { 9990, VertexAttrib3dNV_remap_index },
+ { 28377, VertexAttrib3dvNV_remap_index },
+ { 9112, VertexAttrib3fNV_remap_index },
+ { 21873, VertexAttrib3fvNV_remap_index },
+ { 25208, VertexAttrib3sNV_remap_index },
+ { 20877, VertexAttrib3svNV_remap_index },
+ { 25675, VertexAttrib4dNV_remap_index },
+ { 29628, VertexAttrib4dvNV_remap_index },
+ { 3945, VertexAttrib4fNV_remap_index },
+ { 8356, VertexAttrib4fvNV_remap_index },
+ { 23641, VertexAttrib4sNV_remap_index },
+ { 1293, VertexAttrib4svNV_remap_index },
+ { 4409, VertexAttrib4ubNV_remap_index },
+ { 734, VertexAttrib4ubvNV_remap_index },
+ { 19142, VertexAttribPointerNV_remap_index },
+ { 2097, VertexAttribs1dvNV_remap_index },
+ { 16576, VertexAttribs1fvNV_remap_index },
+ { 29428, VertexAttribs1svNV_remap_index },
+ { 9137, VertexAttribs2dvNV_remap_index },
+ { 22435, VertexAttribs2fvNV_remap_index },
+ { 15494, VertexAttribs2svNV_remap_index },
+ { 4608, VertexAttribs3dvNV_remap_index },
+ { 1977, VertexAttribs3fvNV_remap_index },
+ { 26576, VertexAttribs3svNV_remap_index },
+ { 23731, VertexAttribs4dvNV_remap_index },
+ { 4634, VertexAttribs4fvNV_remap_index },
+ { 29215, VertexAttribs4svNV_remap_index },
+ { 26324, VertexAttribs4ubvNV_remap_index },
+ { 23833, GetTexBumpParameterfvATI_remap_index },
+ { 29469, GetTexBumpParameterivATI_remap_index },
+ { 16216, TexBumpParameterfvATI_remap_index },
+ { 18133, TexBumpParameterivATI_remap_index },
+ { 13760, AlphaFragmentOp1ATI_remap_index },
+ { 9652, AlphaFragmentOp2ATI_remap_index },
+ { 21789, AlphaFragmentOp3ATI_remap_index },
+ { 26503, BeginFragmentShaderATI_remap_index },
+ { 27720, BindFragmentShaderATI_remap_index },
+ { 21006, ColorFragmentOp1ATI_remap_index },
+ { 3823, ColorFragmentOp2ATI_remap_index },
+ { 28022, ColorFragmentOp3ATI_remap_index },
+ { 4753, DeleteFragmentShaderATI_remap_index },
+ { 29652, EndFragmentShaderATI_remap_index },
+ { 28898, GenFragmentShadersATI_remap_index },
+ { 22566, PassTexCoordATI_remap_index },
+ { 5996, SampleMapATI_remap_index },
+ { 5769, SetFragmentShaderConstantATI_remap_index },
+ { 319, PointParameteriNV_remap_index },
+ { 12521, PointParameterivNV_remap_index },
+ { 25514, ActiveStencilFaceEXT_remap_index },
+ { 24355, BindVertexArrayAPPLE_remap_index },
+ { 2522, DeleteVertexArraysAPPLE_remap_index },
+ { 15833, GenVertexArraysAPPLE_remap_index },
+ { 20681, IsVertexArrayAPPLE_remap_index },
+ { 775, GetProgramNamedParameterdvNV_remap_index },
+ { 3128, GetProgramNamedParameterfvNV_remap_index },
+ { 23864, ProgramNamedParameter4dNV_remap_index },
+ { 12796, ProgramNamedParameter4dvNV_remap_index },
+ { 7893, ProgramNamedParameter4fNV_remap_index },
+ { 10400, ProgramNamedParameter4fvNV_remap_index },
+ { 21511, DepthBoundsEXT_remap_index },
+ { 1043, BlendEquationSeparateEXT_remap_index },
+ { 12915, BindFramebufferEXT_remap_index },
+ { 22753, BindRenderbufferEXT_remap_index },
+ { 8575, CheckFramebufferStatusEXT_remap_index },
+ { 19971, DeleteFramebuffersEXT_remap_index },
+ { 28279, DeleteRenderbuffersEXT_remap_index },
+ { 11920, FramebufferRenderbufferEXT_remap_index },
+ { 12057, FramebufferTexture1DEXT_remap_index },
+ { 10228, FramebufferTexture2DEXT_remap_index },
+ { 9895, FramebufferTexture3DEXT_remap_index },
+ { 20573, GenFramebuffersEXT_remap_index },
+ { 15380, GenRenderbuffersEXT_remap_index },
+ { 5715, GenerateMipmapEXT_remap_index },
+ { 19202, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 28804, GetRenderbufferParameterivEXT_remap_index },
+ { 18013, IsFramebufferEXT_remap_index },
+ { 29551, IsRenderbufferEXT_remap_index },
+ { 7204, RenderbufferStorageEXT_remap_index },
+ { 651, BlitFramebufferEXT_remap_index },
+ { 12615, BufferParameteriAPPLE_remap_index },
+ { 16910, FlushMappedBufferRangeAPPLE_remap_index },
+ { 2701, FramebufferTextureLayerEXT_remap_index },
+ { 8277, ColorMaskIndexedEXT_remap_index },
+ { 23180, DisableIndexedEXT_remap_index },
+ { 23488, EnableIndexedEXT_remap_index },
+ { 19173, GetBooleanIndexedvEXT_remap_index },
+ { 9685, GetIntegerIndexedvEXT_remap_index },
+ { 20047, IsEnabledIndexedEXT_remap_index },
+ { 4074, BeginConditionalRenderNV_remap_index },
+ { 22539, EndConditionalRenderNV_remap_index },
+ { 26225, ProvokingVertexEXT_remap_index },
+ { 9521, GetTexParameterPointervAPPLE_remap_index },
+ { 4436, TextureRangeAPPLE_remap_index },
+ { 25540, StencilFuncSeparateATI_remap_index },
+ { 15900, ProgramEnvParameters4fvEXT_remap_index },
+ { 15118, ProgramLocalParameters4fvEXT_remap_index },
+ { 12449, GetQueryObjecti64vEXT_remap_index },
+ { 9163, GetQueryObjectui64vEXT_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ /* from GL_EXT_blend_color */
+ { 2440, _gloffset_BlendColor },
+ /* from GL_EXT_blend_minmax */
+ { 9952, _gloffset_BlendEquation },
+ /* from GL_EXT_color_subtable */
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
+ /* from GL_EXT_convolution */
+ { 213, _gloffset_ConvolutionFilter1D },
+ { 2284, _gloffset_CopyConvolutionFilter1D },
+ { 3624, _gloffset_GetConvolutionParameteriv },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
+ /* from GL_EXT_copy_texture */
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
+ /* from GL_EXT_draw_range_elements */
+ { 8462, _gloffset_DrawRangeElements },
+ /* from GL_EXT_histogram */
+ { 812, _gloffset_Histogram },
+ { 3088, _gloffset_ResetHistogram },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
+ /* from GL_EXT_paletted_texture */
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
+ /* from GL_EXT_subtexture */
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
+ /* from GL_EXT_texture3D */
+ { 1658, _gloffset_TexImage3D },
+ { 20089, _gloffset_TexSubImage3D },
+ /* from GL_EXT_texture_object */
+ { 2964, _gloffset_PrioritizeTextures },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
+ /* from GL_EXT_vertex_array */
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
+ /* from GL_SGI_color_table */
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
+ /* from GL_VERSION_1_3 */
+ { 381, _gloffset_MultiTexCoord3sARB },
+ { 613, _gloffset_ActiveTextureARB },
+ { 3761, _gloffset_MultiTexCoord1fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
+ { -1, -1 }
+};
+
+#endif /* need_MESA_remap_table */
+
+#if defined(need_GL_3DFX_tbuffer)
+static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
+ { 8237, -1 }, /* TbufferMask3DFX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_flush_buffer_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_texture_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_texture_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_copy_buffer)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_draw_buffers)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_framebuffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_map_buffer_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_matrix_palette)
+static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
+ { 3339, -1 }, /* MatrixIndexusvARB */
+ { 11597, -1 }, /* MatrixIndexuivARB */
+ { 12766, -1 }, /* MatrixIndexPointerARB */
+ { 17440, -1 }, /* CurrentPaletteMatrixARB */
+ { 20205, -1 }, /* MatrixIndexubvARB */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_occlusion_query)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_point_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_point_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_provoking_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_shader_objects)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_shader_objects_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_sync)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_sync_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_texture_compression)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_texture_compression_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_transpose_matrix)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_blend)
+static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
+ { 2226, -1 }, /* WeightubvARB */
+ { 5603, -1 }, /* WeightivARB */
+ { 9817, -1 }, /* WeightPointerARB */
+ { 12235, -1 }, /* WeightfvARB */
+ { 15520, -1 }, /* WeightbvARB */
+ { 18586, -1 }, /* WeightusvARB */
+ { 21188, -1 }, /* VertexBlendARB */
+ { 26351, -1 }, /* WeightsvARB */
+ { 28261, -1 }, /* WeightdvARB */
+ { 28959, -1 }, /* WeightuivARB */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_buffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_program)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_program_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_shader)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_window_pos)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_window_pos_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_blend_equation_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_draw_buffers)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_envmap_bumpmap)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_fragment_shader)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_separate_stencil)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_color)
+static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
+ { 2440, _gloffset_BlendColor },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_equation_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_func_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_minmax)
+static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
+ { 9952, _gloffset_BlendEquation },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_color_subtable)
+static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_compiled_vertex_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_convolution)
+static const struct gl_function_remap GL_EXT_convolution_functions[] = {
+ { 213, _gloffset_ConvolutionFilter1D },
+ { 2284, _gloffset_CopyConvolutionFilter1D },
+ { 3624, _gloffset_GetConvolutionParameteriv },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_coordinate_frame)
+static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
+ { 9332, -1 }, /* TangentPointerEXT */
+ { 11111, -1 }, /* Binormal3ivEXT */
+ { 11729, -1 }, /* Tangent3sEXT */
+ { 12831, -1 }, /* Tangent3fvEXT */
+ { 16452, -1 }, /* Tangent3dvEXT */
+ { 17138, -1 }, /* Binormal3bvEXT */
+ { 18214, -1 }, /* Binormal3dEXT */
+ { 20137, -1 }, /* Tangent3fEXT */
+ { 22163, -1 }, /* Binormal3sEXT */
+ { 22608, -1 }, /* Tangent3ivEXT */
+ { 22627, -1 }, /* Tangent3dEXT */
+ { 23431, -1 }, /* Binormal3svEXT */
+ { 23944, -1 }, /* Binormal3fEXT */
+ { 24796, -1 }, /* Binormal3dvEXT */
+ { 25971, -1 }, /* Tangent3iEXT */
+ { 27050, -1 }, /* Tangent3bvEXT */
+ { 27459, -1 }, /* Tangent3bEXT */
+ { 27984, -1 }, /* Binormal3fvEXT */
+ { 28658, -1 }, /* BinormalPointerEXT */
+ { 29063, -1 }, /* Tangent3svEXT */
+ { 29500, -1 }, /* Binormal3bEXT */
+ { 29677, -1 }, /* Binormal3iEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_copy_texture)
+static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_cull_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_depth_bounds_test)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_draw_buffers2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_draw_range_elements)
+static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
+ { 8462, _gloffset_DrawRangeElements },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_fog_coord)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_fog_coord_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_framebuffer_blit)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_framebuffer_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_framebuffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_gpu_program_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_histogram)
+static const struct gl_function_remap GL_EXT_histogram_functions[] = {
+ { 812, _gloffset_Histogram },
+ { 3088, _gloffset_ResetHistogram },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_index_func)
+static const struct gl_function_remap GL_EXT_index_func_functions[] = {
+ { 10179, -1 }, /* IndexFuncEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_index_material)
+static const struct gl_function_remap GL_EXT_index_material_functions[] = {
+ { 18673, -1 }, /* IndexMaterialEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_light_texture)
+static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
+ { 23451, -1 }, /* ApplyTextureEXT */
+ { 23511, -1 }, /* TextureMaterialEXT */
+ { 23536, -1 }, /* TextureLightEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multi_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_paletted_texture)
+static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_pixel_transform)
+static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
+ { 9573, -1 }, /* PixelTransformParameterfvEXT */
+ { 19287, -1 }, /* PixelTransformParameterfEXT */
+ { 19367, -1 }, /* PixelTransformParameteriEXT */
+ { 28622, -1 }, /* PixelTransformParameterivEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_point_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_point_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_polygon_offset)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_provoking_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_secondary_color)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_secondary_color_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_stencil_two_side)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_subtexture)
+static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture3D)
+static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
+ { 1658, _gloffset_TexImage3D },
+ { 20089, _gloffset_TexSubImage3D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_object)
+static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
+ { 2964, _gloffset_PrioritizeTextures },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_perturb_normal)
+static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
+ { 12185, -1 }, /* TextureNormalEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_timer_query)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_vertex_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_vertex_weighting)
+static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
+ { 17221, -1 }, /* VertexWeightfvEXT */
+ { 23922, -1 }, /* VertexWeightfEXT */
+ { 25443, -1 }, /* VertexWeightPointerEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_HP_image_transform)
+static const struct gl_function_remap GL_HP_image_transform_functions[] = {
+ { 2157, -1 }, /* GetImageTransformParameterfvHP */
+ { 3305, -1 }, /* ImageTransformParameterfHP */
+ { 9026, -1 }, /* ImageTransformParameterfvHP */
+ { 10614, -1 }, /* ImageTransformParameteriHP */
+ { 10882, -1 }, /* GetImageTransformParameterivHP */
+ { 17285, -1 }, /* ImageTransformParameterivHP */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_IBM_multimode_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_IBM_vertex_array_lists)
+static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
+ { 3857, -1 }, /* SecondaryColorPointerListIBM */
+ { 5137, -1 }, /* NormalPointerListIBM */
+ { 6759, -1 }, /* FogCoordPointerListIBM */
+ { 7066, -1 }, /* VertexPointerListIBM */
+ { 10535, -1 }, /* ColorPointerListIBM */
+ { 11836, -1 }, /* TexCoordPointerListIBM */
+ { 12207, -1 }, /* IndexPointerListIBM */
+ { 29241, -1 }, /* EdgeFlagPointerListIBM */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_INGR_blend_func_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_INTEL_parallel_arrays)
+static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
+ { 11223, -1 }, /* VertexPointervINTEL */
+ { 13701, -1 }, /* ColorPointervINTEL */
+ { 26739, -1 }, /* NormalPointervINTEL */
+ { 27165, -1 }, /* TexCoordPointervINTEL */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_MESA_resize_buffers)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_MESA_shader_debug)
+static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
+ { 1522, -1 }, /* GetDebugLogLengthMESA */
+ { 3063, -1 }, /* ClearDebugLogMESA */
+ { 4018, -1 }, /* GetDebugLogMESA */
+ { 27617, -1 }, /* CreateDebugObjectMESA */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_MESA_window_pos)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_MESA_window_pos_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_condtitional_render)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_evaluators)
+static const struct gl_function_remap GL_NV_evaluators_functions[] = {
+ { 5804, -1 }, /* GetMapAttribParameterivNV */
+ { 7521, -1 }, /* MapControlPointsNV */
+ { 7620, -1 }, /* MapParameterfvNV */
+ { 9431, -1 }, /* EvalMapsNV */
+ { 15190, -1 }, /* GetMapAttribParameterfvNV */
+ { 15356, -1 }, /* MapParameterivNV */
+ { 22014, -1 }, /* GetMapParameterivNV */
+ { 22512, -1 }, /* GetMapParameterfvNV */
+ { 26075, -1 }, /* GetMapControlPointsNV */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_fence)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_fence_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_fragment_program)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_fragment_program_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_point_sprite)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_point_sprite_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_register_combiners)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_register_combiners2)
+static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
+ { 14093, -1 }, /* CombinerStageParameterfvNV */
+ { 14408, -1 }, /* GetCombinerStageParameterfvNV */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_vertex_array_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_vertex_program)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_vertex_program_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_PGI_misc_hints)
+static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
+ { 7705, -1 }, /* HintPGI */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_detail_texture)
+static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
+ { 14381, -1 }, /* GetDetailTexFuncSGIS */
+ { 14701, -1 }, /* DetailTexFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_fog_function)
+static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
+ { 24184, -1 }, /* FogFuncSGIS */
+ { 24849, -1 }, /* GetFogFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIS_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_pixel_texture)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_point_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_sharpen_texture)
+static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
+ { 5865, -1 }, /* GetSharpenTexFuncSGIS */
+ { 19582, -1 }, /* SharpenTexFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_texture4D)
+static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
+ { 894, -1 }, /* TexImage4DSGIS */
+ { 14009, -1 }, /* TexSubImage4DSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_texture_color_mask)
+static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
+ { 13407, -1 }, /* TextureColorMaskSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_texture_filter4)
+static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
+ { 6042, -1 }, /* GetTexFilterFuncSGIS */
+ { 14527, -1 }, /* TexFilterFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_async)
+static const struct gl_function_remap GL_SGIX_async_functions[] = {
+ { 3014, -1 }, /* AsyncMarkerSGIX */
+ { 3997, -1 }, /* FinishAsyncSGIX */
+ { 4734, -1 }, /* PollAsyncSGIX */
+ { 19729, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 19758, -1 }, /* IsAsyncMarkerSGIX */
+ { 29038, -1 }, /* GenAsyncMarkersSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_flush_raster)
+static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
+ { 6413, -1 }, /* FlushRasterSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_fragment_lighting)
+static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
+ { 2410, -1 }, /* FragmentMaterialfvSGIX */
+ { 2906, -1 }, /* FragmentLightModelivSGIX */
+ { 4685, -1 }, /* FragmentLightiSGIX */
+ { 5545, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7133, -1 }, /* FragmentMaterialfSGIX */
+ { 7294, -1 }, /* GetFragmentLightivSGIX */
+ { 8131, -1 }, /* FragmentLightModeliSGIX */
+ { 9494, -1 }, /* FragmentLightivSGIX */
+ { 9760, -1 }, /* GetFragmentMaterialivSGIX */
+ { 17108, -1 }, /* FragmentLightModelfSGIX */
+ { 17408, -1 }, /* FragmentColorMaterialSGIX */
+ { 17780, -1 }, /* FragmentMaterialiSGIX */
+ { 19001, -1 }, /* LightEnviSGIX */
+ { 20412, -1 }, /* FragmentLightModelfvSGIX */
+ { 20721, -1 }, /* FragmentLightfvSGIX */
+ { 25325, -1 }, /* FragmentLightfSGIX */
+ { 27954, -1 }, /* GetFragmentLightfvSGIX */
+ { 29521, -1 }, /* FragmentMaterialivSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_framezoom)
+static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
+ { 19781, -1 }, /* FrameZoomSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_igloo_interface)
+static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
+ { 25633, -1 }, /* IglooInterfaceSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_instruments)
+static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
+ { 2573, -1 }, /* ReadInstrumentsSGIX */
+ { 5621, -1 }, /* PollInstrumentsSGIX */
+ { 9392, -1 }, /* GetInstrumentsSGIX */
+ { 11434, -1 }, /* StartInstrumentsSGIX */
+ { 14127, -1 }, /* StopInstrumentsSGIX */
+ { 15733, -1 }, /* InstrumentsBufferSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_list_priority)
+static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
+ { 1125, -1 }, /* ListParameterfSGIX */
+ { 2763, -1 }, /* GetListParameterfvSGIX */
+ { 15648, -1 }, /* ListParameteriSGIX */
+ { 16402, -1 }, /* ListParameterfvSGIX */
+ { 18407, -1 }, /* ListParameterivSGIX */
+ { 29082, -1 }, /* GetListParameterivSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_pixel_texture)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_polynomial_ffd)
+static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
+ { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 10802, -1 }, /* DeformationMap3dSGIX */
+ { 14227, -1 }, /* DeformSGIX */
+ { 21563, -1 }, /* DeformationMap3fSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_reference_plane)
+static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
+ { 12958, -1 }, /* ReferencePlaneSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_sprite)
+static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
+ { 8547, -1 }, /* SpriteParameterfvSGIX */
+ { 18235, -1 }, /* SpriteParameteriSGIX */
+ { 23591, -1 }, /* SpriteParameterfSGIX */
+ { 26197, -1 }, /* SpriteParameterivSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_tag_sample_buffer)
+static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
+ { 18294, -1 }, /* TagSampleBufferSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGI_color_table)
+static const struct gl_function_remap GL_SGI_color_table_functions[] = {
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUNX_constant_data)
+static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
+ { 27932, -1 }, /* FinishTextureSUNX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_global_alpha)
+static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
+ { 3035, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4224, -1 }, /* GlobalAlphaFactoriSUN */
+ { 5646, -1 }, /* GlobalAlphaFactordSUN */
+ { 8631, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 8983, -1 }, /* GlobalAlphaFactorbSUN */
+ { 11749, -1 }, /* GlobalAlphaFactorfSUN */
+ { 11868, -1 }, /* GlobalAlphaFactorusSUN */
+ { 20020, -1 }, /* GlobalAlphaFactorsSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_mesh_array)
+static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
+ { 26009, -1 }, /* DrawMeshArraysSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_triangle_list)
+static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
+ { 3971, -1 }, /* ReplacementCodeubSUN */
+ { 5485, -1 }, /* ReplacementCodeubvSUN */
+ { 16773, -1 }, /* ReplacementCodeusvSUN */
+ { 16961, -1 }, /* ReplacementCodePointerSUN */
+ { 18318, -1 }, /* ReplacementCodeusSUN */
+ { 19065, -1 }, /* ReplacementCodeuiSUN */
+ { 26654, -1 }, /* ReplacementCodeuivSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_vertex)
+static const struct gl_function_remap GL_SUN_vertex_functions[] = {
+ { 999, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1197, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1423, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1699, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2642, -1 }, /* Color4ubVertex3fvSUN */
+ { 4105, -1 }, /* Color4ubVertex3fSUN */
+ { 4181, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 7930, -1 }, /* Color3fVertex3fSUN */
+ { 8942, -1 }, /* Color3fVertex3fvSUN */
+ { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 14486, -1 }, /* Color4ubVertex2fvSUN */
+ { 14726, -1 }, /* Normal3fVertex3fSUN */
+ { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 16602, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 17378, -1 }, /* Color4ubVertex2fSUN */
+ { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 19800, -1 }, /* Normal3fVertex3fvSUN */
+ { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 24300, -1 }, /* TexCoord4fVertex4fSUN */
+ { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 25179, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_1_3)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
+ { 381, _gloffset_MultiTexCoord3sARB },
+ { 613, _gloffset_ActiveTextureARB },
+ { 3761, _gloffset_MultiTexCoord1fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_1_4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_1_4_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_1_5)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_1_5_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_2_0)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_2_0_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_2_1)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_2_1_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 38be8266e0..3bb062bae2 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -43,6 +43,8 @@
#include "glheader.h"
#include "imports.h"
#include "context.h"
+#include "fbobject.h"
+#include "formats.h"
#include "mtypes.h"
#include "fbobject.h"
#include "renderbuffer.h"
@@ -72,7 +74,7 @@ get_pointer_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb,
if (!rb->Data)
return NULL;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- /* Can't assert _ActualFormat since these funcs may be used for serveral
+ /* Can't assert rb->Format since these funcs may be used for serveral
* different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc).
*/
return (GLubyte *) rb->Data + y * rb->Width + x;
@@ -448,7 +450,7 @@ static void *
get_pointer_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb,
GLint x, GLint y)
{
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
/* No direct access since this buffer is RGB but caller will be
* treating it as if it were RGBA.
*/
@@ -463,7 +465,7 @@ get_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x);
GLubyte *dst = (GLubyte *) values;
GLuint i;
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
dst[i * 4 + 0] = src[i * 3 + 0];
@@ -480,7 +482,7 @@ get_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
{
GLubyte *dst = (GLubyte *) values;
GLuint i;
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
const GLubyte *src
@@ -501,7 +503,7 @@ put_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLubyte *src = (const GLubyte *) values;
GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x);
GLuint i;
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
@@ -521,7 +523,7 @@ put_row_rgb_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLubyte *src = (const GLubyte *) values;
GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x);
GLuint i;
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
@@ -542,7 +544,7 @@ put_mono_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLubyte val1 = ((const GLubyte *) value)[1];
const GLubyte val2 = ((const GLubyte *) value)[2];
GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x);
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
if (!mask && val0 == val1 && val1 == val2) {
/* optimized case */
@@ -569,7 +571,7 @@ put_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
/* note: incoming values are RGB+A! */
const GLubyte *src = (const GLubyte *) values;
GLuint i;
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
@@ -592,7 +594,7 @@ put_mono_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb,
const GLubyte val1 = ((const GLubyte *) value)[1];
const GLubyte val2 = ((const GLubyte *) value)[2];
GLuint i;
- ASSERT(rb->_ActualFormat == GL_RGB8);
+ ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
@@ -617,7 +619,7 @@ get_pointer_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb,
if (!rb->Data)
return NULL;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
return (GLubyte *) rb->Data + 4 * (y * rb->Width + x);
}
@@ -628,7 +630,7 @@ get_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
{
const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
_mesa_memcpy(values, src, 4 * count * sizeof(GLubyte));
}
@@ -641,7 +643,7 @@ get_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
GLuint *dst = (GLuint *) values;
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]);
dst[i] = *src;
@@ -657,7 +659,7 @@ put_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint *src = (const GLuint *) values;
GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
if (mask) {
GLuint i;
for (i = 0; i < count; i++) {
@@ -681,7 +683,7 @@ put_row_rgb_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst[i * 4 + 0] = src[i * 3 + 0];
@@ -701,7 +703,7 @@ put_mono_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint val = *((const GLuint *) value);
GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
if (!mask && val == 0) {
/* common case */
_mesa_bzero(dst, count * 4 * sizeof(GLubyte));
@@ -735,7 +737,7 @@ put_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint *src = (const GLuint *) values;
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]);
@@ -754,7 +756,7 @@ put_mono_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb,
const GLuint val = *((const GLuint *) value);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->_ActualFormat == GL_RGBA8);
+ ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]);
@@ -947,15 +949,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
{
GLuint pixelSize;
- /* first clear these fields */
- rb->RedBits =
- rb->GreenBits =
- rb->BlueBits =
- rb->AlphaBits =
- rb->IndexBits =
- rb->DepthBits =
- rb->StencilBits = 0;
-
switch (internalFormat) {
case GL_RGB:
case GL_R3_G3_B2:
@@ -965,8 +958,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->_ActualFormat = GL_RGB8;
- rb->_BaseFormat = GL_RGB;
+ rb->Format = MESA_FORMAT_RGB888;
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetPointer = get_pointer_ubyte3;
rb->GetRow = get_row_ubyte3;
@@ -976,10 +968,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_ubyte3;
rb->PutValues = put_values_ubyte3;
rb->PutMonoValues = put_mono_values_ubyte3;
- rb->RedBits = 8 * sizeof(GLubyte);
- rb->GreenBits = 8 * sizeof(GLubyte);
- rb->BlueBits = 8 * sizeof(GLubyte);
- rb->AlphaBits = 0;
pixelSize = 3 * sizeof(GLubyte);
break;
case GL_RGBA:
@@ -987,8 +975,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
- rb->_ActualFormat = GL_RGBA8;
- rb->_BaseFormat = GL_RGBA;
+#if 1
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+#endif
+ rb->Format = MESA_FORMAT_RGBA8888;
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetPointer = get_pointer_ubyte4;
rb->GetRow = get_row_ubyte4;
@@ -998,18 +989,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_ubyte4;
rb->PutValues = put_values_ubyte4;
rb->PutMonoValues = put_mono_values_ubyte4;
- rb->RedBits = 8 * sizeof(GLubyte);
- rb->GreenBits = 8 * sizeof(GLubyte);
- rb->BlueBits = 8 * sizeof(GLubyte);
- rb->AlphaBits = 8 * sizeof(GLubyte);
pixelSize = 4 * sizeof(GLubyte);
break;
- case GL_RGB10_A2:
- case GL_RGBA12:
case GL_RGBA16:
- rb->_ActualFormat = GL_RGBA16;
- rb->_BaseFormat = GL_RGBA;
- rb->DataType = GL_UNSIGNED_SHORT;
+ /* for accum buffer */
+ rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
+ rb->DataType = GL_SHORT;
rb->GetPointer = get_pointer_ushort4;
rb->GetRow = get_row_ushort4;
rb->GetValues = get_values_ushort4;
@@ -1018,16 +1003,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_ushort4;
rb->PutValues = put_values_ushort4;
rb->PutMonoValues = put_mono_values_ushort4;
- rb->RedBits = 8 * sizeof(GLushort);
- rb->GreenBits = 8 * sizeof(GLushort);
- rb->BlueBits = 8 * sizeof(GLushort);
- rb->AlphaBits = 8 * sizeof(GLushort);
pixelSize = 4 * sizeof(GLushort);
break;
-#if 00
+#if 0
case GL_ALPHA8:
- rb->_ActualFormat = GL_ALPHA8;
- rb->_BaseFormat = GL_RGBA; /* Yes, not GL_ALPHA! */
+ rb->Format = MESA_FORMAT_A8;
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetPointer = get_pointer_alpha8;
rb->GetRow = get_row_alpha8;
@@ -1037,10 +1017,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_alpha8;
rb->PutValues = put_values_alpha8;
rb->PutMonoValues = put_mono_values_alpha8;
- rb->RedBits = 0; /*red*/
- rb->GreenBits = 0; /*green*/
- rb->BlueBits = 0; /*blue*/
- rb->AlphaBits = 8 * sizeof(GLubyte);
pixelSize = sizeof(GLubyte);
break;
#endif
@@ -1048,8 +1024,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
- rb->_ActualFormat = GL_STENCIL_INDEX8_EXT;
- rb->_BaseFormat = GL_STENCIL_INDEX;
+ case GL_STENCIL_INDEX16_EXT:
+ rb->Format = MESA_FORMAT_S8;
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetPointer = get_pointer_ubyte;
rb->GetRow = get_row_ubyte;
@@ -1059,28 +1035,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_ubyte;
rb->PutValues = put_values_ubyte;
rb->PutMonoValues = put_mono_values_ubyte;
- rb->StencilBits = 8 * sizeof(GLubyte);
pixelSize = sizeof(GLubyte);
break;
- case GL_STENCIL_INDEX16_EXT:
- rb->_ActualFormat = GL_STENCIL_INDEX16_EXT;
- rb->_BaseFormat = GL_STENCIL_INDEX;
- rb->DataType = GL_UNSIGNED_SHORT;
- rb->GetPointer = get_pointer_ushort;
- rb->GetRow = get_row_ushort;
- rb->GetValues = get_values_ushort;
- rb->PutRow = put_row_ushort;
- rb->PutRowRGB = NULL;
- rb->PutMonoRow = put_mono_row_ushort;
- rb->PutValues = put_values_ushort;
- rb->PutMonoValues = put_mono_values_ushort;
- rb->StencilBits = 8 * sizeof(GLushort);
- pixelSize = sizeof(GLushort);
- break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- rb->_ActualFormat = GL_DEPTH_COMPONENT16;
- rb->_BaseFormat = GL_DEPTH_COMPONENT;
+ rb->Format = MESA_FORMAT_Z16;
rb->DataType = GL_UNSIGNED_SHORT;
rb->GetPointer = get_pointer_ushort;
rb->GetRow = get_row_ushort;
@@ -1090,12 +1049,22 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_ushort;
rb->PutValues = put_values_ushort;
rb->PutMonoValues = put_mono_values_ushort;
- rb->DepthBits = 8 * sizeof(GLushort);
pixelSize = sizeof(GLushort);
break;
case GL_DEPTH_COMPONENT24:
+ rb->DataType = GL_UNSIGNED_INT;
+ rb->GetPointer = get_pointer_uint;
+ rb->GetRow = get_row_uint;
+ rb->GetValues = get_values_uint;
+ rb->PutRow = put_row_uint;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_uint;
+ rb->PutValues = put_values_uint;
+ rb->PutMonoValues = put_mono_values_uint;
+ rb->Format = MESA_FORMAT_X8_Z24;
+ pixelSize = sizeof(GLuint);
+ break;
case GL_DEPTH_COMPONENT32:
- rb->_BaseFormat = GL_DEPTH_COMPONENT;
rb->DataType = GL_UNSIGNED_INT;
rb->GetPointer = get_pointer_uint;
rb->GetRow = get_row_uint;
@@ -1105,20 +1074,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_uint;
rb->PutValues = put_values_uint;
rb->PutMonoValues = put_mono_values_uint;
- if (internalFormat == GL_DEPTH_COMPONENT24) {
- rb->_ActualFormat = GL_DEPTH_COMPONENT24;
- rb->DepthBits = 24;
- }
- else {
- rb->_ActualFormat = GL_DEPTH_COMPONENT32;
- rb->DepthBits = 32;
- }
+ rb->Format = MESA_FORMAT_Z32;
pixelSize = sizeof(GLuint);
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
- rb->_BaseFormat = GL_DEPTH_STENCIL_EXT;
+ rb->Format = MESA_FORMAT_Z24_S8;
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
rb->GetPointer = get_pointer_uint;
rb->GetRow = get_row_uint;
@@ -1128,13 +1089,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_uint;
rb->PutValues = put_values_uint;
rb->PutMonoValues = put_mono_values_uint;
- rb->DepthBits = 24;
- rb->StencilBits = 8;
pixelSize = sizeof(GLuint);
break;
case GL_COLOR_INDEX8_EXT:
- rb->_ActualFormat = GL_COLOR_INDEX8_EXT;
- rb->_BaseFormat = GL_COLOR_INDEX;
+ case GL_COLOR_INDEX16_EXT:
+ case COLOR_INDEX32:
+ rb->Format = MESA_FORMAT_CI8;
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetPointer = get_pointer_ubyte;
rb->GetRow = get_row_ubyte;
@@ -1144,39 +1104,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->PutMonoRow = put_mono_row_ubyte;
rb->PutValues = put_values_ubyte;
rb->PutMonoValues = put_mono_values_ubyte;
- rb->IndexBits = 8 * sizeof(GLubyte);
pixelSize = sizeof(GLubyte);
break;
- case GL_COLOR_INDEX16_EXT:
- rb->_ActualFormat = GL_COLOR_INDEX16_EXT;
- rb->_BaseFormat = GL_COLOR_INDEX;
- rb->DataType = GL_UNSIGNED_SHORT;
- rb->GetPointer = get_pointer_ushort;
- rb->GetRow = get_row_ushort;
- rb->GetValues = get_values_ushort;
- rb->PutRow = put_row_ushort;
- rb->PutRowRGB = NULL;
- rb->PutMonoRow = put_mono_row_ushort;
- rb->PutValues = put_values_ushort;
- rb->PutMonoValues = put_mono_values_ushort;
- rb->IndexBits = 8 * sizeof(GLushort);
- pixelSize = sizeof(GLushort);
- break;
- case COLOR_INDEX32:
- rb->_ActualFormat = COLOR_INDEX32;
- rb->_BaseFormat = GL_COLOR_INDEX;
- rb->DataType = GL_UNSIGNED_INT;
- rb->GetPointer = get_pointer_uint;
- rb->GetRow = get_row_uint;
- rb->GetValues = get_values_uint;
- rb->PutRow = put_row_uint;
- rb->PutRowRGB = NULL;
- rb->PutMonoRow = put_mono_row_uint;
- rb->PutValues = put_values_uint;
- rb->PutMonoValues = put_mono_values_uint;
- rb->IndexBits = 8 * sizeof(GLuint);
- pixelSize = sizeof(GLuint);
- break;
default:
_mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage");
return GL_FALSE;
@@ -1213,6 +1142,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
rb->Width = width;
rb->Height = height;
+ rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat);
return GL_TRUE;
}
@@ -1239,7 +1169,7 @@ alloc_storage_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb,
GLenum internalFormat, GLuint width, GLuint height)
{
ASSERT(arb != arb->Wrapped);
- ASSERT(arb->_ActualFormat == GL_ALPHA8);
+ ASSERT(arb->Format == MESA_FORMAT_A8);
/* first, pass the call to the wrapped RGB buffer */
if (!arb->Wrapped->AllocStorage(ctx, arb->Wrapped, internalFormat,
@@ -1439,8 +1369,8 @@ put_mono_values_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb,
static void
copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src)
{
- ASSERT(dst->_ActualFormat == GL_ALPHA8);
- ASSERT(src->_ActualFormat == GL_ALPHA8);
+ ASSERT(dst->Format == MESA_FORMAT_A8);
+ ASSERT(src->Format == MESA_FORMAT_A8);
ASSERT(dst->Width == src->Width);
ASSERT(dst->Height == src->Height);
@@ -1486,16 +1416,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
rb->Width = 0;
rb->Height = 0;
rb->InternalFormat = GL_NONE;
- rb->_ActualFormat = GL_NONE;
- rb->_BaseFormat = GL_NONE;
-
- rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */
- rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */
-
- rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0;
- rb->IndexBits = 0;
- rb->DepthBits = 0;
- rb->StencilBits = 0;
+ rb->Format = MESA_FORMAT_NONE;
rb->DataType = GL_NONE;
rb->Data = NULL;
@@ -1612,18 +1533,15 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
if (rgbBits <= 8) {
if (alphaBits)
- rb->_ActualFormat = GL_RGBA8;
+ rb->Format = MESA_FORMAT_RGBA8888;
else
- rb->_ActualFormat = GL_RGB8;
+ rb->Format = MESA_FORMAT_RGB888;
}
else {
assert(rgbBits <= 16);
- if (alphaBits)
- rb->_ActualFormat = GL_RGBA16;
- else
- rb->_ActualFormat = GL_RGBA16; /* don't really have RGB16 yet */
+ rb->Format = MESA_FORMAT_NONE; /*XXX RGBA16;*/
}
- rb->InternalFormat = rb->_ActualFormat;
+ rb->InternalFormat = GL_RGBA;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, b, rb);
@@ -1677,15 +1595,9 @@ _mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
return GL_FALSE;
}
- if (indexBits <= 8) {
- /* only support GLuint for now */
- /*rb->InternalFormat = GL_COLOR_INDEX8_EXT;*/
- rb->_ActualFormat = COLOR_INDEX32;
- }
- else {
- rb->_ActualFormat = COLOR_INDEX32;
- }
- rb->InternalFormat = rb->_ActualFormat;
+ assert(indexBits <= 8);
+ rb->Format = MESA_FORMAT_CI8;
+ rb->InternalFormat = GL_COLOR_INDEX;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, b, rb);
@@ -1758,8 +1670,7 @@ _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
* values.
*/
arb->InternalFormat = arb->Wrapped->InternalFormat;
- arb->_ActualFormat = GL_ALPHA8;
- arb->_BaseFormat = arb->Wrapped->_BaseFormat;
+ arb->Format = MESA_FORMAT_A8;
arb->DataType = arb->Wrapped->DataType;
arb->AllocStorage = alloc_storage_alpha8;
arb->Delete = delete_renderbuffer_alpha8;
@@ -1833,15 +1744,17 @@ _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
}
if (depthBits <= 16) {
- rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+ rb->Format = MESA_FORMAT_Z16;
+ rb->InternalFormat = GL_DEPTH_COMPONENT16;
}
else if (depthBits <= 24) {
- rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+ rb->Format = MESA_FORMAT_X8_Z24;
+ rb->InternalFormat = GL_DEPTH_COMPONENT24;
}
else {
- rb->_ActualFormat = GL_DEPTH_COMPONENT32;
+ rb->Format = MESA_FORMAT_Z32;
+ rb->InternalFormat = GL_DEPTH_COMPONENT32;
}
- rb->InternalFormat = rb->_ActualFormat;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
@@ -1878,14 +1791,9 @@ _mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
return GL_FALSE;
}
- if (stencilBits <= 8) {
- rb->_ActualFormat = GL_STENCIL_INDEX8_EXT;
- }
- else {
- /* not really supported (see s_stencil.c code) */
- rb->_ActualFormat = GL_STENCIL_INDEX16_EXT;
- }
- rb->InternalFormat = rb->_ActualFormat;
+ assert(stencilBits <= 8);
+ rb->Format = MESA_FORMAT_S8;
+ rb->InternalFormat = GL_STENCIL_INDEX8;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
@@ -1923,7 +1831,7 @@ _mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
return GL_FALSE;
}
- rb->_ActualFormat = GL_RGBA16;
+ rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
rb->InternalFormat = GL_RGBA16;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb);
@@ -1955,7 +1863,7 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
return GL_FALSE;
}
- assert(numBuffers < MAX_AUX_BUFFERS);
+ assert(numBuffers <= MAX_AUX_BUFFERS);
for (i = 0; i < numBuffers; i++) {
struct gl_renderbuffer *rb = _mesa_new_renderbuffer(ctx, 0);
@@ -1967,13 +1875,9 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
return GL_FALSE;
}
- if (colorBits <= 8) {
- rb->_ActualFormat = GL_RGBA8;
- }
- else {
- rb->_ActualFormat = GL_RGBA16;
- }
- rb->InternalFormat = rb->_ActualFormat;
+ assert (colorBits <= 8);
+ rb->Format = MESA_FORMAT_RGBA8888;
+ rb->InternalFormat = GL_RGBA;
rb->AllocStorage = _mesa_soft_renderbuffer_storage;
_mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb);
@@ -2071,6 +1975,8 @@ void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
GLuint bufferName, struct gl_renderbuffer *rb)
{
+ GLenum baseFormat;
+
assert(fb);
assert(rb);
assert(bufferName < BUFFER_COUNT);
@@ -2095,7 +2001,8 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
* and the device driver is expecting 8-bit values (GLubyte), we can
* use a "renderbuffer adaptor/wrapper" to do the necessary conversions.
*/
- if (rb->_BaseFormat == GL_RGBA) {
+ baseFormat = _mesa_get_format_base_format(rb->Format);
+ if (baseFormat == GL_RGBA) {
if (CHAN_BITS == 16 && rb->DataType == GL_UNSIGNED_BYTE) {
GET_CURRENT_CONTEXT(ctx);
rb = _mesa_new_renderbuffer_16wrap8(ctx, rb);
@@ -2202,7 +2109,7 @@ _mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name)
/* init fields not covered by _mesa_new_renderbuffer() */
dsrb->InternalFormat = GL_DEPTH24_STENCIL8_EXT;
- dsrb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ dsrb->Format = MESA_FORMAT_Z24_S8;
dsrb->AllocStorage = _mesa_soft_renderbuffer_storage;
return dsrb;
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c
index bc76b91291..d0dc7e551c 100644
--- a/src/mesa/main/shaders.c
+++ b/src/mesa/main/shaders.c
@@ -26,6 +26,12 @@
#include "glheader.h"
#include "context.h"
#include "shaders.h"
+#include "shader/shader_api.h"
+
+
+/** Define this to enable shader substitution (see below) */
+#define SHADER_SUBST 0
+
/**
@@ -388,7 +394,6 @@ _mesa_read_shader(const char *fname)
int len;
if (!f) {
- _mesa_fprintf(stderr, "Unable to open shader file %s\n", fname);
return NULL;
}
@@ -401,16 +406,10 @@ _mesa_read_shader(const char *fname)
shader = _mesa_strdup(buffer);
free(buffer);
- if (0) {
- _mesa_fprintf(stderr, "Read shader %s:\n", fname);
- _mesa_fprintf(stderr, "%s\n", shader);
- }
-
return shader;
}
-
/**
* Called via glShaderSource() and glShaderSourceARB() API functions.
* Basically, concatenate the source code strings into one long string
@@ -424,6 +423,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count,
GLint *offsets;
GLsizei i, totalLength;
GLcharARB *source;
+ GLuint checksum;
if (!shaderObj || string == NULL) {
_mesa_error(ctx, GL_INVALID_VALUE, "glShaderSourceARB");
@@ -475,22 +475,35 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count,
source[totalLength - 1] = '\0';
source[totalLength - 2] = '\0';
-#if 0
- if (0) {
+ if (SHADER_SUBST) {
+ /* Compute the shader's source code checksum then try to open a file
+ * named newshader_<CHECKSUM>. If it exists, use it in place of the
+ * original shader source code. For debugging.
+ */
+ char filename[100];
GLcharARB *newSource;
- newSource = _mesa_read_shader("newshader.frag");
+ checksum = _mesa_str_checksum(source);
+
+ sprintf(filename, "newshader_%d", checksum);
+
+ newSource = _mesa_read_shader(filename);
if (newSource) {
+ _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n",
+ shaderObj, checksum, filename);
_mesa_free(source);
source = newSource;
}
- }
-#else
- (void) _mesa_read_shader;
-#endif
+ }
ctx->Driver.ShaderSource(ctx, shaderObj, source);
+ if (SHADER_SUBST) {
+ struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj);
+ if (sh)
+ sh->SourceChecksum = checksum; /* save original checksum */
+ }
+
_mesa_free(offsets);
}
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index c1b8c7675a..a4f1926ab3 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -34,10 +34,10 @@
#include "imports.h"
#include "colormac.h"
#include "context.h"
+#include "formats.h"
#include "image.h"
#include "mipmap.h"
#include "texcompress.h"
-#include "texformat.h"
#include "texstore.h"
@@ -113,250 +113,121 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all)
}
-
-/**
- * Return number of bytes needed to store a texture of the given size
- * using the specified compressed format.
- * This is called via the ctx->Driver.CompressedTextureSize function,
- * unless a device driver overrides it.
- *
- * \param width texture width in texels.
- * \param height texture height in texels.
- * \param depth texture depth in texels.
- * \param mesaFormat one of the MESA_FORMAT_* compressed formats
- *
- * \return size in bytes, or zero if bad format
- */
-GLuint
-_mesa_compressed_texture_size( GLcontext *ctx,
- GLsizei width, GLsizei height, GLsizei depth,
- GLuint mesaFormat )
-{
- GLuint size;
-
- ASSERT(depth == 1);
- (void) depth;
- (void) size;
-
- switch (mesaFormat) {
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- /* round up width to next multiple of 8, height to next multiple of 4 */
- width = (width + 7) & ~7;
- height = (height + 3) & ~3;
- /* 16 bytes per 8x4 tile of RGB[A] texels */
- size = width * height / 2;
- /* Textures smaller than 8x4 will effectively be made into 8x4 and
- * take 16 bytes.
- */
- return size;
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
-#endif
- /* round up width, height to next multiple of 4 */
- width = (width + 3) & ~3;
- height = (height + 3) & ~3;
- /* 8 bytes per 4x4 tile of RGB[A] texels */
- size = width * height / 2;
- /* Textures smaller than 4x4 will effectively be made into 4x4 and
- * take 8 bytes.
- */
- return size;
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
-#endif
- /* round up width, height to next multiple of 4 */
- width = (width + 3) & ~3;
- height = (height + 3) & ~3;
- /* 16 bytes per 4x4 tile of RGBA texels */
- size = width * height; /* simple! */
- /* Textures smaller than 4x4 will effectively be made into 4x4 and
- * take 16 bytes.
- */
- return size;
-#endif
- default:
- _mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size");
- return 0;
- }
-}
-
-
/**
- * As above, but format is specified by a GLenum (GL_COMPRESSED_*) token.
- *
- * Note: This function CAN NOT return a padded hardware texture size.
- * That's why we don't call the ctx->Driver.CompressedTextureSize() function.
- *
- * We use this function to validate the <imageSize> parameter
- * of glCompressedTex[Sub]Image1/2/3D(), which must be an exact match.
+ * Convert a compressed MESA_FORMAT_x to a GLenum.
*/
-GLuint
-_mesa_compressed_texture_size_glenum(GLcontext *ctx,
- GLsizei width, GLsizei height,
- GLsizei depth, GLenum glformat)
+gl_format
+_mesa_glenum_to_compressed_format(GLenum format)
{
- GLuint mesaFormat;
-
- switch (glformat) {
-#if FEATURE_texture_fxt1
+ switch (format) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
- mesaFormat = MESA_FORMAT_RGB_FXT1;
- break;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- mesaFormat = MESA_FORMAT_RGBA_FXT1;
- break;
-#endif
-#if FEATURE_texture_s3tc
+ return MESA_FORMAT_RGBA_FXT1;
+
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_RGB_S3TC:
- mesaFormat = MESA_FORMAT_RGB_DXT1;
- break;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_RGB4_S3TC:
- mesaFormat = MESA_FORMAT_RGBA_DXT1;
- break;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_RGBA_S3TC:
- mesaFormat = MESA_FORMAT_RGBA_DXT3;
- break;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
case GL_RGBA4_S3TC:
- mesaFormat = MESA_FORMAT_RGBA_DXT5;
- break;
-#if FEATURE_EXT_texture_sRGB
+ return MESA_FORMAT_RGBA_DXT5;
+
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- mesaFormat = MESA_FORMAT_SRGB_DXT1;
- break;
+ return MESA_FORMAT_SRGB_DXT1;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- mesaFormat = MESA_FORMAT_SRGBA_DXT1;
- break;
+ return MESA_FORMAT_SRGBA_DXT1;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- mesaFormat = MESA_FORMAT_SRGBA_DXT3;
- break;
+ return MESA_FORMAT_SRGBA_DXT3;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- mesaFormat = MESA_FORMAT_SRGBA_DXT5;
- break;
-#endif
-#endif
+ return MESA_FORMAT_SRGBA_DXT5;
+
default:
- return 0;
+ return MESA_FORMAT_NONE;
}
-
- return _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat);
}
-/*
- * Compute the bytes per row in a compressed texture image.
- * We use this for computing the destination address for sub-texture updates.
- * \param mesaFormat one of the MESA_FORMAT_* compressed formats
- * \param width image width in pixels
- * \return stride, in bytes, between rows for compressed image
+/**
+ * Given a compressed MESA_FORMAT_x value, return the corresponding
+ * GLenum for that format.
+ * This is needed for glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT)
+ * which must return the specific texture format used when the user might
+ * have originally specified a generic compressed format in their
+ * glTexImage2D() call.
+ * For non-compressed textures, we always return the user-specified
+ * internal format unchanged.
*/
-GLint
-_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width)
+GLenum
+_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat)
{
- GLint stride;
-
switch (mesaFormat) {
#if FEATURE_texture_fxt1
case MESA_FORMAT_RGB_FXT1:
+ return GL_COMPRESSED_RGB_FXT1_3DFX;
case MESA_FORMAT_RGBA_FXT1:
- stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */
- break;
+ return GL_COMPRESSED_RGBA_FXT1_3DFX;
#endif
#if FEATURE_texture_s3tc
case MESA_FORMAT_RGB_DXT1:
+ return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
case MESA_FORMAT_RGBA_DXT1:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
-#endif
- stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */
- break;
+ return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
case MESA_FORMAT_RGBA_DXT3:
+ return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
case MESA_FORMAT_RGBA_DXT5:
+ return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
#if FEATURE_EXT_texture_sRGB
+ case MESA_FORMAT_SRGB_DXT1:
+ return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
+ case MESA_FORMAT_SRGBA_DXT1:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
case MESA_FORMAT_SRGBA_DXT3:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
case MESA_FORMAT_SRGBA_DXT5:
+ return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
#endif
- stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */
- break;
#endif
default:
- _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride");
+ _mesa_problem(ctx, "Unexpected mesa texture format in"
+ " _mesa_compressed_format_to_glenum()");
return 0;
}
-
- return stride;
}
/*
* Return the address of the pixel at (col, row, img) in a
* compressed texture image.
- * \param col, row, img - image position (3D)
+ * \param col, row, img - image position (3D), should be a multiple of the
+ * format's block size.
* \param format - compressed image format
- * \param width - image width
+ * \param width - image width (stride) in pixels
* \param image - the image address
- * \return address of pixel at (row, col)
+ * \return address of pixel at (row, col, img)
*/
GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
- GLuint mesaFormat,
+ gl_format mesaFormat,
GLsizei width, const GLubyte *image)
{
- GLubyte *addr;
+ /* XXX only 2D images implemented, not 3D */
+ const GLuint blockSize = _mesa_get_format_bytes(mesaFormat);
+ GLuint bw, bh;
+ GLint offset;
- (void) img;
+ _mesa_get_format_block_size(mesaFormat, &bw, &bh);
- /* We try to spot a "complete" subtexture "above" ROW, COL;
- * this texture is given by appropriate rounding of WIDTH x ROW.
- * Then we just add the amount left (usually on the left).
- *
- * Example for X*Y microtiles (Z bytes each)
- * offset = Z * (((width + X - 1) / X) * (row / Y) + col / X);
- */
+ ASSERT(col % bw == 0);
+ ASSERT(row % bh == 0);
- switch (mesaFormat) {
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8);
- break;
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
-#endif
- addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4);
- break;
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
-#endif
- addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4);
- break;
-#endif
- default:
- _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address");
- addr = NULL;
- }
+ offset = ((width + bw - 1) / bw) * (row / bh) + col / bw;
+ offset *= blockSize;
- return addr;
+ return (GLubyte *) image + offset;
}
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 44f3338222..5e73a3149b 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -26,46 +26,28 @@
#define TEXCOMPRESS_H
#include "mtypes.h"
+#include "formats.h"
#if _HAVE_FULL_GL
extern GLuint
_mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all);
-extern GLuint
-_mesa_compressed_texture_size( GLcontext *ctx,
- GLsizei width, GLsizei height, GLsizei depth,
- GLuint mesaFormat );
-
-extern GLuint
-_mesa_compressed_texture_size_glenum(GLcontext *ctx,
- GLsizei width, GLsizei height,
- GLsizei depth, GLenum glformat);
-
-extern GLint
-_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width);
+extern gl_format
+_mesa_glenum_to_compressed_format(GLenum format);
+extern GLenum
+_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat);
extern GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
- GLuint mesaFormat,
+ gl_format mesaFormat,
GLsizei width, const GLubyte *image);
-
-extern void
-_mesa_init_texture_s3tc( GLcontext *ctx );
-
-extern void
-_mesa_init_texture_fxt1( GLcontext *ctx );
-
-
#else /* _HAVE_FULL_GL */
/* no-op macros */
#define _mesa_get_compressed_formats( c, f ) 0
-#define _mesa_compressed_texture_size( c, w, h, d, f ) 0
-#define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0
-#define _mesa_compressed_row_stride( f, w) 0
#define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0
#define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0)
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index fc151605c9..85becb80d2 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -37,10 +37,13 @@
#include "image.h"
#include "mipmap.h"
#include "texcompress.h"
-#include "texformat.h"
+#include "texcompress_fxt1.h"
#include "texstore.h"
+#if FEATURE_texture_fxt1
+
+
static void
fxt1_encode (GLuint width, GLuint height, GLint comps,
const void *source, GLint srcRowStride,
@@ -52,20 +55,10 @@ fxt1_decode_1 (const void *texture, GLint stride,
/**
- * Called during context initialization.
- */
-void
-_mesa_init_texture_fxt1( GLcontext *ctx )
-{
- (void) ctx;
-}
-
-
-/**
- * Called via TexFormat->StoreImage to store an RGB_FXT1 texture.
+ * Store user's image in rgb_fxt1 format.
*/
-static GLboolean
-texstore_rgb_fxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -73,7 +66,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS)
const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == &_mesa_texformat_rgb_fxt1);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1);
ASSERT(dstXoffset % 8 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset == 0);
@@ -87,7 +80,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS)
/* convert image to RGB/GLchan */
tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ _mesa_get_format_base_format(dstFormat),
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -105,7 +98,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat->MesaFormat,
+ dstFormat,
texWidth, (GLubyte *) dstAddr);
fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride,
@@ -119,10 +112,10 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS)
/**
- * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture.
+ * Store user's image in rgba_fxt1 format.
*/
-static GLboolean
-texstore_rgba_fxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -130,7 +123,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS)
GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == &_mesa_texformat_rgba_fxt1);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1);
ASSERT(dstXoffset % 8 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset == 0);
@@ -144,7 +137,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS)
/* convert image to RGBA/GLchan */
tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ _mesa_get_format_base_format(dstFormat),
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -162,7 +155,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat->MesaFormat,
+ dstFormat,
texWidth, (GLubyte *) dstAddr);
fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride,
@@ -175,18 +168,9 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS)
}
-static void
-fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel )
-{
- (void) k;
- fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
-}
-
-
-static void
-fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -199,19 +183,9 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel )
-{
- (void) k;
- fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
- texel[ACOMP] = 255;
-}
-
-
-static void
-fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -225,55 +199,6 @@ fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
-const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
- MESA_FORMAT_RGB_FXT1, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgb_fxt1, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
- MESA_FORMAT_RGBA_FXT1, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 1, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_fxt1, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-
/***************************************************************************\
* FXT1 encoder
*
@@ -1722,3 +1647,6 @@ fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */
decode_1[mode](code, t, rgba);
}
+
+
+#endif /* FEATURE_texture_fxt1 */
diff --git a/src/mesa/shader/slang/slang_preprocess.h b/src/mesa/main/texcompress_fxt1.h
index f344820dae..d63ca71e21 100644
--- a/src/mesa/shader/slang/slang_preprocess.h
+++ b/src/mesa/main/texcompress_fxt1.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
+ * Version: 7.1
*
- * Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -22,20 +22,38 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#ifndef SLANG_PREPROCESS_H
-#define SLANG_PREPROCESS_H
+#ifndef TEXCOMPRESS_FXT1_H
+#define TEXCOMPRESS_FXT1_H
-#include "slang_compile.h"
-#include "slang_log.h"
+#include "main/mtypes.h"
+#include "texstore.h"
+#if FEATURE_texture_fxt1
extern GLboolean
-_slang_preprocess_version (const char *, GLuint *, GLuint *, slang_info_log *);
+_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
extern GLboolean
-_slang_preprocess_directives(slang_string *output, const char *input,
- slang_info_log *,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas);
+_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
-#endif /* SLANG_PREPROCESS_H */
+extern void
+_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+#else /* FEATURE_texture_fxt1 */
+
+/* these are used only in texstore_funcs[] */
+#define _mesa_texstore_rgb_fxt1 NULL
+#define _mesa_texstore_rgba_fxt1 NULL
+
+/* these are used only in texfetch_funcs[] */
+#define _mesa_fetch_texel_2d_f_rgba_fxt1 NULL
+#define _mesa_fetch_texel_2d_f_rgb_fxt1 NULL
+
+#endif /* FEATURE_texture_fxt1 */
+
+#endif /* TEXCOMPRESS_FXT1_H */
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index a1c0f18f36..b271a539a7 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -41,9 +41,13 @@
#include "dlopen.h"
#include "image.h"
#include "texcompress.h"
-#include "texformat.h"
+#include "texcompress_s3tc.h"
#include "texstore.h"
+
+#if FEATURE_texture_s3tc
+
+
#ifdef __MINGW32__
#define DXTN_LIBNAME "dxtn.dll"
#define RTLD_LAZY 0
@@ -153,10 +157,10 @@ _mesa_init_texture_s3tc( GLcontext *ctx )
}
/**
- * Called via TexFormat->StoreImage to store an RGB_DXT1 texture.
+ * Store user's image in rgb_dxt1 format.
*/
-static GLboolean
-texstore_rgb_dxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -164,7 +168,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == &_mesa_texformat_rgb_dxt1);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
@@ -178,7 +182,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
/* convert image to RGB/GLchan */
tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ _mesa_get_format_base_format(dstFormat),
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -196,7 +200,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat->MesaFormat,
+ dstFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
@@ -216,10 +220,10 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
/**
- * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture.
+ * Store user's image in rgba_dxt1 format.
*/
-static GLboolean
-texstore_rgba_dxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -227,7 +231,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == &_mesa_texformat_rgba_dxt1);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
@@ -241,7 +245,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
/* convert image to RGBA/GLchan */
tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ _mesa_get_format_base_format(dstFormat),
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -259,7 +263,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat->MesaFormat,
+ dstFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
@@ -278,10 +282,10 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
/**
- * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture.
+ * Store user's image in rgba_dxt3 format.
*/
-static GLboolean
-texstore_rgba_dxt3(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -289,7 +293,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == &_mesa_texformat_rgba_dxt3);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
@@ -303,7 +307,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
/* convert image to RGBA/GLchan */
tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ _mesa_get_format_base_format(dstFormat),
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -320,7 +324,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat->MesaFormat,
+ dstFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
@@ -339,10 +343,10 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
/**
- * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture.
+ * Store user's image in rgba_dxt5 format.
*/
-static GLboolean
-texstore_rgba_dxt5(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
{
const GLchan *pixels;
GLint srcRowStride;
@@ -350,7 +354,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS)
const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == &_mesa_texformat_rgba_dxt5);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
@@ -364,7 +368,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS)
/* convert image to RGBA/GLchan */
tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ _mesa_get_format_base_format(dstFormat),
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -381,7 +385,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- dstFormat->MesaFormat,
+ dstFormat,
texWidth, (GLubyte *) dstAddr);
if (ext_tx_compress_dxtn) {
(*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
@@ -414,9 +418,9 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -442,9 +446,9 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -471,9 +475,9 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -499,9 +503,9 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
}
-static void
-fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -513,9 +517,9 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
}
#if FEATURE_EXT_texture_sRGB
-static void
-fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -526,9 +530,9 @@ fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-static void
-fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -539,9 +543,9 @@ fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-static void
-fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -552,9 +556,9 @@ fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-static void
-fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* just sample as GLchan and convert to float here */
GLchan rgba[4];
@@ -564,198 +568,7 @@ fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage,
texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
}
-#endif
+#endif /* FEATURE_EXT_texture_sRGB */
-const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
- MESA_FORMAT_RGB_DXT1, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgb_dxt1, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
- MESA_FORMAT_RGBA_DXT1, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 1, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_dxt1, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
- MESA_FORMAT_RGBA_DXT3, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 4, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_dxt3, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
- MESA_FORMAT_RGBA_DXT5, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4,/*approx*/ /* RedBits */
- 4,/*approx*/ /* GreenBits */
- 4,/*approx*/ /* BlueBits */
- 4,/*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_dxt5, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-#if FEATURE_EXT_texture_sRGB
-const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
- MESA_FORMAT_SRGB_DXT1, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgb_dxt1, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
- MESA_FORMAT_SRGBA_DXT1, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 1, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_dxt1, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
- MESA_FORMAT_SRGBA_DXT3, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /*approx*/ /* RedBits */
- 4, /*approx*/ /* GreenBits */
- 4, /*approx*/ /* BlueBits */
- 4, /*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_dxt3, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
- MESA_FORMAT_SRGBA_DXT5, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4,/*approx*/ /* RedBits */
- 4,/*approx*/ /* GreenBits */
- 4,/*approx*/ /* BlueBits */
- 4,/*approx*/ /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- texstore_rgba_dxt5, /* StoreTexImageFunc */
- NULL, /*impossible*/ /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /*impossible*/ /* FetchTexel3D */
- NULL, /*impossible*/ /* FetchTexel1Df */
- fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */
- NULL, /*impossible*/ /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-#endif
+#endif /* FEATURE_texture_s3tc */
diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
new file mode 100644
index 0000000000..2e7688d366
--- /dev/null
+++ b/src/mesa/main/texcompress_s3tc.h
@@ -0,0 +1,106 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef TEXCOMPRESS_S3TC_H
+#define TEXCOMPRESS_S3TC_H
+
+#include "main/mtypes.h"
+#include "texstore.h"
+
+
+#if FEATURE_texture_s3tc
+
+extern GLboolean
+_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS);
+
+extern void
+_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgb_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_init_texture_s3tc(GLcontext *ctx);
+
+#else /* FEATURE_texture_s3tc */
+
+/* these are used only in texstore_funcs[] */
+#define _mesa_texstore_rgb_dxt1 NULL
+#define _mesa_texstore_rgba_dxt1 NULL
+#define _mesa_texstore_rgba_dxt3 NULL
+#define _mesa_texstore_rgba_dxt5 NULL
+
+/* these are used only in texfetch_funcs[] */
+#define _mesa_fetch_texel_2d_f_rgb_dxt1 NULL
+#define _mesa_fetch_texel_2d_f_rgba_dxt1 NULL
+#define _mesa_fetch_texel_2d_f_rgba_dxt3 NULL
+#define _mesa_fetch_texel_2d_f_rgba_dxt5 NULL
+#define _mesa_fetch_texel_2d_f_srgb_dxt1 NULL
+#define _mesa_fetch_texel_2d_f_srgba_dxt1 NULL
+#define _mesa_fetch_texel_2d_f_srgba_dxt3 NULL
+#define _mesa_fetch_texel_2d_f_srgba_dxt5 NULL
+
+static INLINE void
+_mesa_init_texture_s3tc(GLcontext *ctx)
+{
+}
+
+#endif /* FEATURE_texture_s3tc */
+
+#endif /* TEXCOMPRESS_S3TC_H */
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 6d86a4275c..4442fb8cf8 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -598,7 +598,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
void GLAPIENTRY
_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
{
- _mesa_TexEnvfv( target, pname, &param );
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0;
+ _mesa_TexEnvfv( target, pname, p );
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index d7e77e759e..499b7330d0 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -367,7 +367,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
else {
/* calculate from vp->outputs */
struct gl_vertex_program *vprog;
- GLbitfield vp_outputs;
+ GLbitfield64 vp_outputs;
/* Choose GLSL vertex shader over ARB vertex program. Need this
* since vertex shader state validation comes after fragment state
@@ -606,7 +606,7 @@ static struct ureg get_temp( struct texenv_fragment_program *p )
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -634,7 +634,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
if (!bit) {
_mesa_problem(NULL, "%s: out of temporaries\n", __FILE__);
- _mesa_exit(1);
+ exit(1);
}
if ((GLuint) bit > p->program->Base.NumTemporaries)
@@ -1040,8 +1040,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
assert(nr <= MAX_COMBINER_TERMS);
- tmp = undef; /* silence warning (bug 5318) */
-
for (i = 0; i < nr; i++)
src[i] = emit_combine_source( p, mask, unit, opt[i].Source, opt[i].Operand );
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
new file mode 100644
index 0000000000..b37039429f
--- /dev/null
+++ b/src/mesa/main/texfetch.c
@@ -0,0 +1,693 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file texfetch.c
+ *
+ * Texel fetch/store functions
+ *
+ * \author Gareth Hughes
+ */
+
+
+#include "colormac.h"
+#include "context.h"
+#include "texcompress.h"
+#include "texcompress_fxt1.h"
+#include "texcompress_s3tc.h"
+#include "texfetch.h"
+
+
+/**
+ * Convert an 8-bit sRGB value from non-linear space to a
+ * linear RGB value in [0, 1].
+ * Implemented with a 256-entry lookup table.
+ */
+static INLINE GLfloat
+nonlinear_to_linear(GLubyte cs8)
+{
+ static GLfloat table[256];
+ static GLboolean tableReady = GL_FALSE;
+ if (!tableReady) {
+ /* compute lookup table now */
+ GLuint i;
+ for (i = 0; i < 256; i++) {
+ const GLfloat cs = UBYTE_TO_FLOAT(i);
+ if (cs <= 0.04045) {
+ table[i] = cs / 12.92f;
+ }
+ else {
+ table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
+ }
+ }
+ tableReady = GL_TRUE;
+ }
+ return table[cs8];
+}
+
+
+
+/* Texel fetch routines for all supported formats
+ */
+#define DIM 1
+#include "texfetch_tmp.h"
+
+#define DIM 2
+#include "texfetch_tmp.h"
+
+#define DIM 3
+#include "texfetch_tmp.h"
+
+/**
+ * Null texel fetch function.
+ *
+ * Have to have this so the FetchTexel function pointer is never NULL.
+ */
+static void fetch_null_texelf( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ (void) texImage; (void) i; (void) j; (void) k;
+ texel[RCOMP] = 0.0;
+ texel[GCOMP] = 0.0;
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 0.0;
+ _mesa_warning(NULL, "fetch_null_texelf() called!");
+}
+
+static void store_null_texel(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ (void) texImage;
+ (void) i;
+ (void) j;
+ (void) k;
+ (void) texel;
+ /* no-op */
+}
+
+
+
+/**
+ * Table to map MESA_FORMAT_ to texel fetch/store funcs.
+ * XXX this is somewhat temporary.
+ */
+static struct {
+ GLuint Name;
+ FetchTexelFuncF Fetch1D;
+ FetchTexelFuncF Fetch2D;
+ FetchTexelFuncF Fetch3D;
+ StoreTexelFunc StoreTexel;
+}
+texfetch_funcs[MESA_FORMAT_COUNT] =
+{
+ {
+ MESA_FORMAT_SRGB8,
+ fetch_texel_1d_srgb8,
+ fetch_texel_2d_srgb8,
+ fetch_texel_3d_srgb8,
+ store_texel_srgb8
+ },
+ {
+ MESA_FORMAT_SRGBA8,
+ fetch_texel_1d_srgba8,
+ fetch_texel_2d_srgba8,
+ fetch_texel_3d_srgba8,
+ store_texel_srgba8
+ },
+ {
+ MESA_FORMAT_SARGB8,
+ fetch_texel_1d_sargb8,
+ fetch_texel_2d_sargb8,
+ fetch_texel_3d_sargb8,
+ store_texel_sargb8
+ },
+ {
+ MESA_FORMAT_SL8,
+ fetch_texel_1d_sl8,
+ fetch_texel_2d_sl8,
+ fetch_texel_3d_sl8,
+ store_texel_sl8
+ },
+ {
+ MESA_FORMAT_SLA8,
+ fetch_texel_1d_sla8,
+ fetch_texel_2d_sla8,
+ fetch_texel_3d_sla8,
+ store_texel_sla8
+ },
+ {
+ MESA_FORMAT_RGB_FXT1,
+ NULL,
+ _mesa_fetch_texel_2d_f_rgb_fxt1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBA_FXT1,
+ NULL,
+ _mesa_fetch_texel_2d_f_rgba_fxt1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGB_DXT1,
+ NULL,
+ _mesa_fetch_texel_2d_f_rgb_dxt1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBA_DXT1,
+ NULL,
+ _mesa_fetch_texel_2d_f_rgba_dxt1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBA_DXT3,
+ NULL,
+ _mesa_fetch_texel_2d_f_rgba_dxt3,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBA_DXT5,
+ NULL,
+ _mesa_fetch_texel_2d_f_rgba_dxt5,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SRGB_DXT1,
+ NULL,
+ _mesa_fetch_texel_2d_f_srgb_dxt1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SRGBA_DXT1,
+ NULL,
+ _mesa_fetch_texel_2d_f_srgba_dxt1,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SRGBA_DXT3,
+ NULL,
+ _mesa_fetch_texel_2d_f_srgba_dxt3,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_SRGBA_DXT5,
+ NULL,
+ _mesa_fetch_texel_2d_f_srgba_dxt5,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT32,
+ fetch_texel_1d_f_rgba_f32,
+ fetch_texel_2d_f_rgba_f32,
+ fetch_texel_3d_f_rgba_f32,
+ store_texel_rgba_f32
+ },
+ {
+ MESA_FORMAT_RGBA_FLOAT16,
+ fetch_texel_1d_f_rgba_f16,
+ fetch_texel_2d_f_rgba_f16,
+ fetch_texel_3d_f_rgba_f16,
+ store_texel_rgba_f16
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT32,
+ fetch_texel_1d_f_rgb_f32,
+ fetch_texel_2d_f_rgb_f32,
+ fetch_texel_3d_f_rgb_f32,
+ store_texel_rgb_f32
+ },
+ {
+ MESA_FORMAT_RGB_FLOAT16,
+ fetch_texel_1d_f_rgb_f16,
+ fetch_texel_2d_f_rgb_f16,
+ fetch_texel_3d_f_rgb_f16,
+ store_texel_rgb_f16
+ },
+ {
+ MESA_FORMAT_ALPHA_FLOAT32,
+ fetch_texel_1d_f_alpha_f32,
+ fetch_texel_2d_f_alpha_f32,
+ fetch_texel_3d_f_alpha_f32,
+ store_texel_alpha_f32
+ },
+ {
+ MESA_FORMAT_ALPHA_FLOAT16,
+ fetch_texel_1d_f_alpha_f16,
+ fetch_texel_2d_f_alpha_f16,
+ fetch_texel_3d_f_alpha_f16,
+ store_texel_alpha_f16
+ },
+ {
+ MESA_FORMAT_LUMINANCE_FLOAT32,
+ fetch_texel_1d_f_luminance_f32,
+ fetch_texel_2d_f_luminance_f32,
+ fetch_texel_3d_f_luminance_f32,
+ store_texel_luminance_f32
+ },
+ {
+ MESA_FORMAT_LUMINANCE_FLOAT16,
+ fetch_texel_1d_f_luminance_f16,
+ fetch_texel_2d_f_luminance_f16,
+ fetch_texel_3d_f_luminance_f16,
+ store_texel_luminance_f16
+ },
+ {
+ MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
+ fetch_texel_1d_f_luminance_alpha_f32,
+ fetch_texel_2d_f_luminance_alpha_f32,
+ fetch_texel_3d_f_luminance_alpha_f32,
+ store_texel_luminance_alpha_f32
+ },
+ {
+ MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
+ fetch_texel_1d_f_luminance_alpha_f16,
+ fetch_texel_2d_f_luminance_alpha_f16,
+ fetch_texel_3d_f_luminance_alpha_f16,
+ store_texel_luminance_alpha_f16
+ },
+ {
+ MESA_FORMAT_INTENSITY_FLOAT32,
+ fetch_texel_1d_f_intensity_f32,
+ fetch_texel_2d_f_intensity_f32,
+ fetch_texel_3d_f_intensity_f32,
+ store_texel_intensity_f32
+ },
+ {
+ MESA_FORMAT_INTENSITY_FLOAT16,
+ fetch_texel_1d_f_intensity_f16,
+ fetch_texel_2d_f_intensity_f16,
+ fetch_texel_3d_f_intensity_f16,
+ store_texel_intensity_f16
+ },
+ {
+ MESA_FORMAT_DUDV8,
+ fetch_texel_1d_dudv8,
+ fetch_texel_2d_dudv8,
+ fetch_texel_3d_dudv8,
+ NULL
+ },
+ {
+ MESA_FORMAT_SIGNED_RGBA8888,
+ fetch_texel_1d_signed_rgba8888,
+ fetch_texel_2d_signed_rgba8888,
+ fetch_texel_3d_signed_rgba8888,
+ store_texel_signed_rgba8888
+ },
+ {
+ MESA_FORMAT_SIGNED_RGBA8888_REV,
+ fetch_texel_1d_signed_rgba8888_rev,
+ fetch_texel_2d_signed_rgba8888_rev,
+ fetch_texel_3d_signed_rgba8888_rev,
+ store_texel_signed_rgba8888_rev
+ },
+ {
+ MESA_FORMAT_SIGNED_RGBA_16,
+ NULL, /* XXX to do */
+ NULL,
+ NULL,
+ NULL
+ },
+ {
+ MESA_FORMAT_RGBA8888,
+ fetch_texel_1d_f_rgba8888,
+ fetch_texel_2d_f_rgba8888,
+ fetch_texel_3d_f_rgba8888,
+ store_texel_rgba8888
+ },
+ {
+ MESA_FORMAT_RGBA8888_REV,
+ fetch_texel_1d_f_rgba8888_rev,
+ fetch_texel_2d_f_rgba8888_rev,
+ fetch_texel_3d_f_rgba8888_rev,
+ store_texel_rgba8888_rev
+ },
+ {
+ MESA_FORMAT_ARGB8888,
+ fetch_texel_1d_f_argb8888,
+ fetch_texel_2d_f_argb8888,
+ fetch_texel_3d_f_argb8888,
+ store_texel_argb8888
+ },
+ {
+ MESA_FORMAT_ARGB8888_REV,
+ fetch_texel_1d_f_argb8888_rev,
+ fetch_texel_2d_f_argb8888_rev,
+ fetch_texel_3d_f_argb8888_rev,
+ store_texel_argb8888_rev
+ },
+ {
+ MESA_FORMAT_XRGB8888,
+ fetch_texel_1d_f_xrgb8888,
+ fetch_texel_2d_f_xrgb8888,
+ fetch_texel_3d_f_xrgb8888,
+ store_texel_xrgb8888
+ },
+ {
+ MESA_FORMAT_XRGB8888_REV,
+ fetch_texel_1d_f_xrgb8888_rev,
+ fetch_texel_2d_f_xrgb8888_rev,
+ fetch_texel_3d_f_xrgb8888_rev,
+ store_texel_xrgb8888_rev,
+ },
+ {
+ MESA_FORMAT_RGB888,
+ fetch_texel_1d_f_rgb888,
+ fetch_texel_2d_f_rgb888,
+ fetch_texel_3d_f_rgb888,
+ store_texel_rgb888
+ },
+ {
+ MESA_FORMAT_BGR888,
+ fetch_texel_1d_f_bgr888,
+ fetch_texel_2d_f_bgr888,
+ fetch_texel_3d_f_bgr888,
+ store_texel_bgr888
+ },
+ {
+ MESA_FORMAT_RGB565,
+ fetch_texel_1d_f_rgb565,
+ fetch_texel_2d_f_rgb565,
+ fetch_texel_3d_f_rgb565,
+ store_texel_rgb565
+ },
+ {
+ MESA_FORMAT_RGB565_REV,
+ fetch_texel_1d_f_rgb565_rev,
+ fetch_texel_2d_f_rgb565_rev,
+ fetch_texel_3d_f_rgb565_rev,
+ store_texel_rgb565_rev
+ },
+ {
+ MESA_FORMAT_ARGB4444,
+ fetch_texel_1d_f_argb4444,
+ fetch_texel_2d_f_argb4444,
+ fetch_texel_3d_f_argb4444,
+ store_texel_argb4444
+ },
+ {
+ MESA_FORMAT_ARGB4444_REV,
+ fetch_texel_1d_f_argb4444_rev,
+ fetch_texel_2d_f_argb4444_rev,
+ fetch_texel_3d_f_argb4444_rev,
+ store_texel_argb4444_rev
+ },
+ {
+ MESA_FORMAT_RGBA5551,
+ fetch_texel_1d_f_rgba5551,
+ fetch_texel_2d_f_rgba5551,
+ fetch_texel_3d_f_rgba5551,
+ store_texel_rgba5551
+ },
+ {
+ MESA_FORMAT_ARGB1555,
+ fetch_texel_1d_f_argb1555,
+ fetch_texel_2d_f_argb1555,
+ fetch_texel_3d_f_argb1555,
+ store_texel_argb1555
+ },
+ {
+ MESA_FORMAT_ARGB1555_REV,
+ fetch_texel_1d_f_argb1555_rev,
+ fetch_texel_2d_f_argb1555_rev,
+ fetch_texel_3d_f_argb1555_rev,
+ store_texel_argb1555_rev
+ },
+ {
+ MESA_FORMAT_AL88,
+ fetch_texel_1d_f_al88,
+ fetch_texel_2d_f_al88,
+ fetch_texel_3d_f_al88,
+ store_texel_al88
+ },
+ {
+ MESA_FORMAT_AL88_REV,
+ fetch_texel_1d_f_al88_rev,
+ fetch_texel_2d_f_al88_rev,
+ fetch_texel_3d_f_al88_rev,
+ store_texel_al88_rev
+ },
+ {
+ MESA_FORMAT_AL1616,
+ fetch_texel_1d_f_al1616,
+ fetch_texel_2d_f_al1616,
+ fetch_texel_3d_f_al1616,
+ store_texel_al1616
+ },
+ {
+ MESA_FORMAT_AL1616_REV,
+ fetch_texel_1d_f_al1616_rev,
+ fetch_texel_2d_f_al1616_rev,
+ fetch_texel_3d_f_al1616_rev,
+ store_texel_al1616_rev
+ },
+ {
+ MESA_FORMAT_RGB332,
+ fetch_texel_1d_f_rgb332,
+ fetch_texel_2d_f_rgb332,
+ fetch_texel_3d_f_rgb332,
+ store_texel_rgb332
+ },
+ {
+ MESA_FORMAT_A8,
+ fetch_texel_1d_f_a8,
+ fetch_texel_2d_f_a8,
+ fetch_texel_3d_f_a8,
+ store_texel_a8
+ },
+ {
+ MESA_FORMAT_L8,
+ fetch_texel_1d_f_l8,
+ fetch_texel_2d_f_l8,
+ fetch_texel_3d_f_l8,
+ store_texel_l8
+ },
+ {
+ MESA_FORMAT_I8,
+ fetch_texel_1d_f_i8,
+ fetch_texel_2d_f_i8,
+ fetch_texel_3d_f_i8,
+ store_texel_i8
+ },
+ {
+ MESA_FORMAT_CI8,
+ fetch_texel_1d_f_ci8,
+ fetch_texel_2d_f_ci8,
+ fetch_texel_3d_f_ci8,
+ store_texel_ci8
+ },
+ {
+ MESA_FORMAT_YCBCR,
+ fetch_texel_1d_f_ycbcr,
+ fetch_texel_2d_f_ycbcr,
+ fetch_texel_3d_f_ycbcr,
+ store_texel_ycbcr
+ },
+ {
+ MESA_FORMAT_YCBCR_REV,
+ fetch_texel_1d_f_ycbcr_rev,
+ fetch_texel_2d_f_ycbcr_rev,
+ fetch_texel_3d_f_ycbcr_rev,
+ store_texel_ycbcr_rev
+ },
+ {
+ MESA_FORMAT_Z24_S8,
+ fetch_texel_1d_f_z24_s8,
+ fetch_texel_2d_f_z24_s8,
+ fetch_texel_3d_f_z24_s8,
+ store_texel_z24_s8
+ },
+ {
+ MESA_FORMAT_S8_Z24,
+ fetch_texel_1d_f_s8_z24,
+ fetch_texel_2d_f_s8_z24,
+ fetch_texel_3d_f_s8_z24,
+ store_texel_s8_z24
+ },
+ {
+ MESA_FORMAT_Z16,
+ fetch_texel_1d_f_z16,
+ fetch_texel_2d_f_z16,
+ fetch_texel_3d_f_z16,
+ store_texel_z16
+ },
+ {
+ MESA_FORMAT_X8_Z24,
+ fetch_texel_1d_f_s8_z24,
+ fetch_texel_2d_f_s8_z24,
+ fetch_texel_3d_f_s8_z24,
+ store_texel_s8_z24
+ },
+ {
+ MESA_FORMAT_Z24_X8,
+ fetch_texel_1d_f_z24_s8,
+ fetch_texel_2d_f_z24_s8,
+ fetch_texel_3d_f_z24_s8,
+ store_texel_z24_s8
+ },
+ {
+ MESA_FORMAT_Z32,
+ fetch_texel_1d_f_z32,
+ fetch_texel_2d_f_z32,
+ fetch_texel_3d_f_z32,
+ store_texel_z32
+ }
+};
+
+
+static FetchTexelFuncF
+_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
+{
+ FetchTexelFuncF f = NULL;
+ GLuint i;
+ /* XXX replace loop with direct table lookup */
+ for (i = 0; i < MESA_FORMAT_COUNT; i++) {
+ if (texfetch_funcs[i].Name == format) {
+ switch (dims) {
+ case 1:
+ f = texfetch_funcs[i].Fetch1D;
+ break;
+ case 2:
+ f = texfetch_funcs[i].Fetch2D;
+ break;
+ case 3:
+ f = texfetch_funcs[i].Fetch3D;
+ break;
+ }
+ if (!f)
+ f = fetch_null_texelf;
+ return f;
+ }
+ }
+ return NULL;
+}
+
+
+StoreTexelFunc
+_mesa_get_texel_store_func(gl_format format)
+{
+ GLuint i;
+ /* XXX replace loop with direct table lookup */
+ for (i = 0; i < MESA_FORMAT_COUNT; i++) {
+ if (texfetch_funcs[i].Name == format) {
+ if (texfetch_funcs[i].StoreTexel)
+ return texfetch_funcs[i].StoreTexel;
+ else
+ return store_null_texel;
+ }
+ }
+ return NULL;
+}
+
+
+
+/**
+ * Adaptor for fetching a GLchan texel from a float-valued texture.
+ */
+static void
+fetch_texel_float_to_chan(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLchan *texelOut)
+{
+ GLfloat temp[4];
+ GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
+
+ ASSERT(texImage->FetchTexelf);
+ texImage->FetchTexelf(texImage, i, j, k, temp);
+ if (baseFormat == GL_DEPTH_COMPONENT ||
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* just one channel */
+ UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]);
+ }
+ else {
+ /* four channels */
+ UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]);
+ }
+}
+
+
+#if 0
+/**
+ * Adaptor for fetching a float texel from a GLchan-valued texture.
+ */
+static void
+fetch_texel_chan_to_float(const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texelOut)
+{
+ GLchan temp[4];
+ GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
+
+ ASSERT(texImage->FetchTexelc);
+ texImage->FetchTexelc(texImage, i, j, k, temp);
+ if (baseFormat == GL_DEPTH_COMPONENT ||
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* just one channel */
+ texelOut[0] = CHAN_TO_FLOAT(temp[0]);
+ }
+ else {
+ /* four channels */
+ texelOut[0] = CHAN_TO_FLOAT(temp[0]);
+ texelOut[1] = CHAN_TO_FLOAT(temp[1]);
+ texelOut[2] = CHAN_TO_FLOAT(temp[2]);
+ texelOut[3] = CHAN_TO_FLOAT(temp[3]);
+ }
+}
+#endif
+
+
+/**
+ * Initialize the texture image's FetchTexelc and FetchTexelf methods.
+ */
+void
+_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
+{
+ ASSERT(dims == 1 || dims == 2 || dims == 3);
+ ASSERT(texImage->TexFormat);
+
+ if (!texImage->FetchTexelf) {
+ texImage->FetchTexelf =
+ _mesa_get_texel_fetch_func(texImage->TexFormat, dims);
+ }
+
+ /* now check if we need to use a float/chan adaptor */
+ if (!texImage->FetchTexelc) {
+ texImage->FetchTexelc = fetch_texel_float_to_chan;
+ }
+
+ ASSERT(texImage->FetchTexelc);
+ ASSERT(texImage->FetchTexelf);
+}
diff --git a/src/mesa/shader/grammar/grammar_mesa.h b/src/mesa/main/texfetch.h
index 6c92c5812d..ef13bf27fe 100644
--- a/src/mesa/shader/grammar/grammar_mesa.h
+++ b/src/mesa/main/texfetch.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 7.7
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -22,22 +23,18 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#ifndef GRAMMAR_MESA_H
-#define GRAMMAR_MESA_H
+#ifndef TEXFETCH_H
+#define TEXFETCH_H
-#include "main/imports.h"
-/* NOTE: include Mesa 3-D specific headers here */
+#include "mtypes.h"
+#include "formats.h"
-typedef GLuint grammar;
-typedef GLubyte byte;
-
-
-#define GRAMMAR_PORT_INCLUDE 1
-#include "grammar.h"
-#undef GRAMMAR_PORT_INCLUDE
+extern StoreTexelFunc
+_mesa_get_texel_store_func(gl_format format);
+extern void
+_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
#endif
-
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texfetch_tmp.h
index eb160deff9..e6772c89f3 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texfetch_tmp.h
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.7
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- * Copyright (c) 2008 VMware, Inc.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -25,18 +25,16 @@
/**
- * \file texformat_tmp.h
+ * \file texfetch_tmp.h
* Texel fetch functions template.
*
- * This template file is used by texformat.c to generate texel fetch functions
+ * This template file is used by texfetch.c to generate texel fetch functions
* for 1-D, 2-D and 3-D texture images.
*
* It should be expanded by defining \p DIM as the number texture dimensions
* (1, 2 or 3). According to the value of \p DIM a series of macros is defined
* for the texel lookup in the gl_texture_image::Data.
*
- * \sa texformat.c and FetchTexel.
- *
* \author Gareth Hughes
* \author Brian Paul
*/
@@ -70,152 +68,6 @@
#endif
-/* MESA_FORMAT_RGBA **********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RGBA texture, returning 4 GLfloats */
-static void FETCH(f_rgba)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 4);
- texel[RCOMP] = CHAN_TO_FLOAT(src[0]);
- texel[GCOMP] = CHAN_TO_FLOAT(src[1]);
- texel[BCOMP] = CHAN_TO_FLOAT(src[2]);
- texel[ACOMP] = CHAN_TO_FLOAT(src[3]);
-}
-
-#if DIM == 3
-/* Store a GLchan RGBA texel */
-static void store_texel_rgba(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLchan *rgba = (const GLchan *) texel;
- GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 4);
- dst[0] = rgba[RCOMP];
- dst[1] = rgba[GCOMP];
- dst[2] = rgba[BCOMP];
- dst[3] = rgba[ACOMP];
-}
-#endif
-
-/* MESA_FORMAT_RGB ***********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RGB texture, returning 4 GLfloats */
-static void FETCH(f_rgb)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 3);
- texel[RCOMP] = CHAN_TO_FLOAT(src[0]);
- texel[GCOMP] = CHAN_TO_FLOAT(src[1]);
- texel[BCOMP] = CHAN_TO_FLOAT(src[2]);
- texel[ACOMP] = 1.0F;
-}
-
-#if DIM == 3
-static void store_texel_rgb(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLchan *rgba = (const GLchan *) texel;
- GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 3);
- dst[0] = rgba[RCOMP];
- dst[1] = rgba[GCOMP];
- dst[2] = rgba[BCOMP];
-}
-#endif
-
-/* MESA_FORMAT_ALPHA *********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D ALPHA texture, returning 4 GLchans */
-static void FETCH(f_alpha)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = 0.0F;
- texel[ACOMP] = CHAN_TO_FLOAT(src[0]);
-}
-
-#if DIM == 3
-static void store_texel_alpha(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLchan *rgba = (const GLchan *) texel;
- GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1);
- dst[0] = rgba[ACOMP];
-}
-#endif
-
-/* MESA_FORMAT_LUMINANCE *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D LUMIN texture, returning 4 GLchans */
-static void FETCH(f_luminance)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = CHAN_TO_FLOAT(src[0]);
- texel[ACOMP] = 1.0F;
-}
-
-#if DIM == 3
-static void store_texel_luminance(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLchan *rgba = (const GLchan *) texel;
- GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1);
- dst[0] = rgba[RCOMP];
-}
-#endif
-
-/* MESA_FORMAT_LUMINANCE_ALPHA ***********************************************/
-
-/* Fetch texel from 1D, 2D or 3D L_A texture, returning 4 GLchans */
-static void FETCH(f_luminance_alpha)(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 2);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = CHAN_TO_FLOAT(src[0]);
- texel[ACOMP] = CHAN_TO_FLOAT(src[1]);
-}
-
-#if DIM == 3
-static void store_texel_luminance_alpha(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLchan *rgba = (const GLchan *) texel;
- GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 2);
- dst[0] = rgba[RCOMP];
- dst[1] = rgba[ACOMP];
-}
-#endif
-
-/* MESA_FORMAT_INTENSITY *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D INT. texture, returning 4 GLchans */
-static void FETCH(f_intensity)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] =
- texel[ACOMP] = CHAN_TO_FLOAT(src[0]);
-}
-
-#if DIM == 3
-static void store_texel_intensity(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLchan *rgba = (const GLchan *) texel;
- GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1);
- dst[0] = rgba[RCOMP];
-}
-#endif
-
-
/* MESA_FORMAT_Z32 ***********************************************************/
/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture,
@@ -683,6 +535,54 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_XRGB8888 ******************************************************/
+
+/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
+static void FETCH(f_xrgb8888)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
+ texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
+ texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
+ texel[ACOMP] = 1.0f;
+}
+
+#if DIM == 3
+static void store_texel_xrgb8888(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_8888(0xff, rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
+}
+#endif
+
+
+/* MESA_FORMAT_XRGB8888_REV **************************************************/
+
+/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
+static void FETCH(f_xrgb8888_rev)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
+ texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
+ texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
+ texel[ACOMP] = 1.0f;
+}
+
+#if DIM == 3
+static void store_texel_xrgb8888_rev(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], 0xff);
+}
+#endif
+
+
/* MESA_FORMAT_RGB888 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
@@ -787,30 +687,6 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage,
}
#endif
-/* MESA_FORMAT_RGBA4444 ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */
-static void FETCH(f_rgba4444)( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- const GLushort s = *src;
- texel[RCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F);
- texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F);
- texel[BCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
- texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F);
-}
-
-#if DIM == 3
-static void store_texel_rgba4444(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- const GLubyte *rgba = (const GLubyte *) texel;
- GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]);
-}
-#endif
-
/* MESA_FORMAT_ARGB4444 ******************************************************/
@@ -982,6 +858,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_AL1616 ********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */
+static void FETCH(f_al1616)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff );
+ texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 );
+}
+
+#if DIM == 3
+static void store_texel_al1616(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]);
+}
+#endif
+
+
+/* MESA_FORMAT_AL1616_REV ****************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */
+static void FETCH(f_al1616_rev)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 );
+ texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff );
+}
+
+#if DIM == 3
+static void store_texel_al1616_rev(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_1616(rgba[RCOMP], rgba[ACOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_RGB332 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */
@@ -1161,8 +1085,6 @@ static void store_texel_ci8(struct gl_texture_image *texImage,
#endif
-#if FEATURE_EXT_texture_sRGB
-
/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */
/* Note: component order is same as for MESA_FORMAT_RGB888 */
static void FETCH(srgb8)(const struct gl_texture_image *texImage,
@@ -1272,8 +1194,6 @@ static void store_texel_sla8(struct gl_texture_image *texImage,
}
#endif
-#endif /* FEATURE_EXT_texture_sRGB */
-
/* MESA_FORMAT_DUDV8 ********************************************************/
@@ -1424,7 +1344,7 @@ static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
texel[0] = ((*src) >> 8) * scale;
- ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8);
+ ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -1451,7 +1371,7 @@ static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
texel[0] = ((*src) & 0x00ffffff) * scale;
- ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_S8_Z24);
+ ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index c709004784..1a374e7bee 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.7
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- * Copyright (c) 2008 VMware, Inc.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,1435 +29,15 @@
* Texture formats.
*
* \author Gareth Hughes
+ * \author Brian Paul
*/
-#include "colormac.h"
#include "context.h"
+#include "texcompress.h"
+#include "texcompress_fxt1.h"
+#include "texcompress_s3tc.h"
#include "texformat.h"
-#include "texstore.h"
-
-
-#if FEATURE_EXT_texture_sRGB
-
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static INLINE GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-/* Texel fetch routines for all supported formats
- */
-#define DIM 1
-#include "texformat_tmp.h"
-
-#define DIM 2
-#include "texformat_tmp.h"
-
-#define DIM 3
-#include "texformat_tmp.h"
-
-/**
- * Null texel fetch function.
- *
- * Have to have this so the FetchTexel function pointer is never NULL.
- */
-static void fetch_null_texel( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel )
-{
- (void) texImage; (void) i; (void) j; (void) k;
- texel[RCOMP] = 0;
- texel[GCOMP] = 0;
- texel[BCOMP] = 0;
- texel[ACOMP] = 0;
- _mesa_warning(NULL, "fetch_null_texel() called!");
-}
-
-static void fetch_null_texelf( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- (void) texImage; (void) i; (void) j; (void) k;
- texel[RCOMP] = 0.0;
- texel[GCOMP] = 0.0;
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 0.0;
- _mesa_warning(NULL, "fetch_null_texelf() called!");
-}
-
-static void store_null_texel(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- (void) texImage;
- (void) i;
- (void) j;
- (void) k;
- (void) texel;
- /* no-op */
-}
-
-
-/**
- * Notes about the predefined gl_texture_formats:
- *
- * 1. There are 1D, 2D and 3D functions for fetching texels from texture
- * images, returning both GLchan values and GLfloat values. (six
- * functions in total)
- * You don't have to provide both the GLchan and GLfloat functions;
- * just one or the other is OK. Mesa will use an "adaptor" to convert
- * between GLchan/GLfloat when needed.
- * Since the adaptors have small performance penalty, we provide both
- * GLchan and GLfloat functions for some common formats like RGB, RGBA.
- */
-
-
-/***************************************************************/
-/** \name Default GLchan-based formats */
-/*@{*/
-
-const struct gl_texture_format _mesa_texformat_rgba = {
- MESA_FORMAT_RGBA, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- CHAN_BITS, /* RedBits */
- CHAN_BITS, /* GreenBits */
- CHAN_BITS, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba, /* FetchTexel3Df */
- store_texel_rgba /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb = {
- MESA_FORMAT_RGB, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- CHAN_BITS, /* RedBits */
- CHAN_BITS, /* GreenBits */
- CHAN_BITS, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb, /* FetchTexel3Df */
- store_texel_rgb /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha = {
- MESA_FORMAT_ALPHA, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_alpha, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha, /* FetchTexel3Df */
- store_texel_alpha /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance = {
- MESA_FORMAT_LUMINANCE, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- CHAN_BITS, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance, /* FetchTexel3Df */
- store_texel_luminance /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha = {
- MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- CHAN_BITS, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */
- store_texel_luminance_alpha /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity = {
- MESA_FORMAT_INTENSITY, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- CHAN_BITS, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity, /* FetchTexel3Df */
- store_texel_intensity /* StoreTexel */
-};
-
-
-#if FEATURE_EXT_texture_sRGB
-
-const struct gl_texture_format _mesa_texformat_srgb8 = {
- MESA_FORMAT_SRGB8, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_srgb8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_srgb8, /* FetchTexel1Df */
- fetch_texel_2d_srgb8, /* FetchTexel2Df */
- fetch_texel_3d_srgb8, /* FetchTexel3Df */
- store_texel_srgb8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_srgba8 = {
- MESA_FORMAT_SRGBA8, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_srgba8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_srgba8, /* FetchTexel1Df */
- fetch_texel_2d_srgba8, /* FetchTexel2Df */
- fetch_texel_3d_srgba8, /* FetchTexel3Df */
- store_texel_srgba8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sargb8 = {
- MESA_FORMAT_SARGB8, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_sargb8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sargb8, /* FetchTexel1Df */
- fetch_texel_2d_sargb8, /* FetchTexel2Df */
- fetch_texel_3d_sargb8, /* FetchTexel3Df */
- store_texel_sargb8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sl8 = {
- MESA_FORMAT_SL8, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_sl8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sl8, /* FetchTexel1Df */
- fetch_texel_2d_sl8, /* FetchTexel2Df */
- fetch_texel_3d_sl8, /* FetchTexel3Df */
- store_texel_sl8 /* StoreTexel */
-};
-
-/* Note: this format name looks like a misnomer, make it sal8? */
-const struct gl_texture_format _mesa_texformat_sla8 = {
- MESA_FORMAT_SLA8, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_sla8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sla8, /* FetchTexel1Df */
- fetch_texel_2d_sla8, /* FetchTexel2Df */
- fetch_texel_3d_sla8, /* FetchTexel3Df */
- store_texel_sla8 /* StoreTexel */
-};
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-const struct gl_texture_format _mesa_texformat_rgba_float32 = {
- MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLfloat), /* RedBits */
- 8 * sizeof(GLfloat), /* GreenBits */
- 8 * sizeof(GLfloat), /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */
- store_texel_rgba_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_float16 = {
- MESA_FORMAT_RGBA_FLOAT16, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLhalfARB), /* RedBits */
- 8 * sizeof(GLhalfARB), /* GreenBits */
- 8 * sizeof(GLhalfARB), /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */
- store_texel_rgba_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_float32 = {
- MESA_FORMAT_RGB_FLOAT32, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLfloat), /* RedBits */
- 8 * sizeof(GLfloat), /* GreenBits */
- 8 * sizeof(GLfloat), /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */
- store_texel_rgb_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_float16 = {
- MESA_FORMAT_RGB_FLOAT16, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLhalfARB), /* RedBits */
- 8 * sizeof(GLhalfARB), /* GreenBits */
- 8 * sizeof(GLhalfARB), /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */
- store_texel_rgb_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha_float32 = {
- MESA_FORMAT_ALPHA_FLOAT32, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */
- store_texel_alpha_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha_float16 = {
- MESA_FORMAT_ALPHA_FLOAT16, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */
- store_texel_alpha_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_float32 = {
- MESA_FORMAT_LUMINANCE_FLOAT32, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8 * sizeof(GLfloat), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */
- store_texel_luminance_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_float16 = {
- MESA_FORMAT_LUMINANCE_FLOAT16, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8 * sizeof(GLhalfARB), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */
- store_texel_luminance_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 8 * sizeof(GLfloat), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */
- store_texel_luminance_alpha_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 8 * sizeof(GLhalfARB), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */
- store_texel_luminance_alpha_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity_float32 = {
- MESA_FORMAT_INTENSITY_FLOAT32, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8 * sizeof(GLfloat), /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */
- store_texel_intensity_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity_float16 = {
- MESA_FORMAT_INTENSITY_FLOAT16, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8 * sizeof(GLhalfARB), /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */
- store_texel_intensity_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_dudv8 = {
- MESA_FORMAT_DUDV8, /* MesaFormat */
- GL_DUDV_ATI, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- /* maybe should add dudvBits field, but spec seems to be
- lacking the ability to query with GetTexLevelParameter anyway */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_dudv8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_dudv8, /* FetchTexel1Df */
- fetch_texel_2d_dudv8, /* FetchTexel2Df */
- fetch_texel_3d_dudv8, /* FetchTexel3Df */
- NULL /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_signed_rgba8888 = {
- MESA_FORMAT_SIGNED_RGBA8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_signed_rgba8888, /* FetchTexel1Df */
- fetch_texel_2d_signed_rgba8888, /* FetchTexel2Df */
- fetch_texel_3d_signed_rgba8888, /* FetchTexel3Df */
- store_texel_signed_rgba8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = {
- MESA_FORMAT_SIGNED_RGBA8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_signed_rgba8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_signed_rgba8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_signed_rgba8888_rev, /* FetchTexel3Df */
- store_texel_signed_rgba8888_rev /* StoreTexel */
-};
-
-/*@}*/
-
-
-/***************************************************************/
-/** \name Hardware formats */
-/*@{*/
-
-const struct gl_texture_format _mesa_texformat_rgba8888 = {
- MESA_FORMAT_RGBA8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */
- store_texel_rgba8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
- MESA_FORMAT_RGBA8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_rgba8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */
- store_texel_rgba8888_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb8888 = {
- MESA_FORMAT_ARGB8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb8888, /* FetchTexel1Df */
- fetch_texel_2d_f_argb8888, /* FetchTexel2Df */
- fetch_texel_3d_f_argb8888, /* FetchTexel3Df */
- store_texel_argb8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb8888_rev = {
- MESA_FORMAT_ARGB8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */
- store_texel_argb8888_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb888 = {
- MESA_FORMAT_RGB888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_rgb888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb888, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb888, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb888, /* FetchTexel3Df */
- store_texel_rgb888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_bgr888 = {
- MESA_FORMAT_BGR888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_bgr888, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_bgr888, /* FetchTexel1Df */
- fetch_texel_2d_f_bgr888, /* FetchTexel2Df */
- fetch_texel_3d_f_bgr888, /* FetchTexel3Df */
- store_texel_bgr888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb565 = {
- MESA_FORMAT_RGB565, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgb565, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb565, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb565, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb565, /* FetchTexel3Df */
- store_texel_rgb565 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb565_rev = {
- MESA_FORMAT_RGB565_REV, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgb565, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */
- store_texel_rgb565_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba4444 = {
- MESA_FORMAT_RGBA4444, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgba4444, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba4444, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba4444, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba4444, /* FetchTexel3Df */
- store_texel_rgba4444 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb4444 = {
- MESA_FORMAT_ARGB4444, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb4444, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb4444, /* FetchTexel1Df */
- fetch_texel_2d_f_argb4444, /* FetchTexel2Df */
- fetch_texel_3d_f_argb4444, /* FetchTexel3Df */
- store_texel_argb4444 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb4444_rev = {
- MESA_FORMAT_ARGB4444_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb4444, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */
- store_texel_argb4444_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba5551 = {
- MESA_FORMAT_RGBA5551, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgba5551, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgba5551, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba5551, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba5551, /* FetchTexel3Df */
- store_texel_rgba5551 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb1555 = {
- MESA_FORMAT_ARGB1555, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb1555, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb1555, /* FetchTexel1Df */
- fetch_texel_2d_f_argb1555, /* FetchTexel2Df */
- fetch_texel_3d_f_argb1555, /* FetchTexel3Df */
- store_texel_argb1555 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb1555_rev = {
- MESA_FORMAT_ARGB1555_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb1555, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */
- store_texel_argb1555_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_al88 = {
- MESA_FORMAT_AL88, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_al88, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_al88, /* FetchTexel1Df */
- fetch_texel_2d_f_al88, /* FetchTexel2Df */
- fetch_texel_3d_f_al88, /* FetchTexel3Df */
- store_texel_al88 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_al88_rev = {
- MESA_FORMAT_AL88_REV, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_al88, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */
- store_texel_al88_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb332 = {
- MESA_FORMAT_RGB332, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 3, /* RedBits */
- 3, /* GreenBits */
- 2, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_rgb332, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_rgb332, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb332, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb332, /* FetchTexel3Df */
- store_texel_rgb332 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_a8 = {
- MESA_FORMAT_A8, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_a8, /* FetchTexel1Df */
- fetch_texel_2d_f_a8, /* FetchTexel2Df */
- fetch_texel_3d_f_a8, /* FetchTexel3Df */
- store_texel_a8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_l8 = {
- MESA_FORMAT_L8, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_l8, /* FetchTexel1Df */
- fetch_texel_2d_f_l8, /* FetchTexel2Df */
- fetch_texel_3d_f_l8, /* FetchTexel3Df */
- store_texel_l8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_i8 = {
- MESA_FORMAT_I8, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_i8, /* FetchTexel1Df */
- fetch_texel_2d_f_i8, /* FetchTexel2Df */
- fetch_texel_3d_f_i8, /* FetchTexel3Df */
- store_texel_i8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ci8 = {
- MESA_FORMAT_CI8, /* MesaFormat */
- GL_COLOR_INDEX, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 8, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_ci8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_ci8, /* FetchTexel1Df */
- fetch_texel_2d_f_ci8, /* FetchTexel2Df */
- fetch_texel_3d_f_ci8, /* FetchTexel3Df */
- store_texel_ci8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ycbcr = {
- MESA_FORMAT_YCBCR, /* MesaFormat */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_ycbcr, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */
- fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */
- fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */
- store_texel_ycbcr /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
- MESA_FORMAT_YCBCR_REV, /* MesaFormat */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_ycbcr, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */
- fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */
- fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */
- store_texel_ycbcr_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z24_s8 = {
- MESA_FORMAT_Z24_S8, /* MesaFormat */
- GL_DEPTH_STENCIL_EXT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 24, /* DepthBits */
- 8, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_z24_s8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */
- fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */
- fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */
- store_texel_z24_s8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_s8_z24 = {
- MESA_FORMAT_S8_Z24, /* MesaFormat */
- GL_DEPTH_STENCIL_EXT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 24, /* DepthBits */
- 8, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_s8_z24, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */
- fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */
- fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */
- store_texel_s8_z24 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z16 = {
- MESA_FORMAT_Z16, /* MesaFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- sizeof(GLushort) * 8, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLushort), /* TexelBytes */
- _mesa_texstore_z16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_z16, /* FetchTexel1Df */
- fetch_texel_2d_f_z16, /* FetchTexel2Df */
- fetch_texel_3d_f_z16, /* FetchTexel3Df */
- store_texel_z16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z32 = {
- MESA_FORMAT_Z32, /* MesaFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- sizeof(GLuint) * 8, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLuint), /* TexelBytes */
- _mesa_texstore_z32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_z32, /* FetchTexel1Df */
- fetch_texel_2d_f_z32, /* FetchTexel2Df */
- fetch_texel_3d_f_z32, /* FetchTexel3Df */
- store_texel_z32 /* StoreTexel */
-};
-
-/*@}*/
-
-
-/***************************************************************/
-/** \name Null format (useful for proxy textures) */
-/*@{*/
-
-const struct gl_texture_format _mesa_null_texformat = {
- -1, /* MesaFormat */
- 0, /* BaseFormat */
- GL_NONE, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel2D */
- fetch_null_texel, /* FetchTexel3D */
- fetch_null_texelf, /* FetchTexel1Df */
- fetch_null_texelf, /* FetchTexel2Df */
- fetch_null_texelf, /* FetchTexel3Df */
- store_null_texel /* StoreTexel */
-};
-
-/*@}*/
/**
@@ -1475,7 +55,7 @@ const struct gl_texture_format _mesa_null_texformat = {
* This is called via dd_function_table::ChooseTextureFormat. Hardware drivers
* will typically override this function with a specialized version.
*/
-const struct gl_texture_format *
+gl_format
_mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
@@ -1489,15 +69,14 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
- return &_mesa_texformat_rgba;
case GL_RGBA8:
- return &_mesa_texformat_rgba8888;
+ return MESA_FORMAT_RGBA8888;
case GL_RGB5_A1:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case GL_RGBA2:
- return &_mesa_texformat_argb4444_rev; /* just to test another format*/
+ return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/
case GL_RGBA4:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
/* RGB formats */
case 3:
@@ -1505,24 +84,22 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return &_mesa_texformat_rgb;
case GL_RGB8:
- return &_mesa_texformat_rgb888;
+ return MESA_FORMAT_RGB888;
case GL_R3_G3_B2:
- return &_mesa_texformat_rgb332;
+ return MESA_FORMAT_RGB332;
case GL_RGB4:
- return &_mesa_texformat_rgb565_rev; /* just to test another format */
+ return MESA_FORMAT_RGB565_REV; /* just to test another format */
case GL_RGB5:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA12:
case GL_ALPHA16:
- return &_mesa_texformat_alpha;
case GL_ALPHA8:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
/* Luminance formats */
case 1:
@@ -1530,29 +107,28 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE4:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- return &_mesa_texformat_luminance;
case GL_LUMINANCE8:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
/* Luminance/Alpha formats */
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ return MESA_FORMAT_AL88;
+
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- return &_mesa_texformat_luminance_alpha;
- case GL_LUMINANCE8_ALPHA8:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL1616;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY12:
case GL_INTENSITY16:
- return &_mesa_texformat_intensity;
case GL_INTENSITY8:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -1561,7 +137,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
case GL_COLOR_INDEX8_EXT:
- return &_mesa_texformat_ci8;
+ return MESA_FORMAT_CI8;
default:
; /* fallthrough */
@@ -1572,9 +148,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- return &_mesa_texformat_z32;
+ return MESA_FORMAT_Z32;
case GL_DEPTH_COMPONENT16:
- return &_mesa_texformat_z16;
+ return MESA_FORMAT_Z16;
default:
; /* fallthrough */
}
@@ -1582,35 +158,27 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_COMPRESSED_ALPHA_ARB:
- return &_mesa_texformat_alpha;
+ return MESA_FORMAT_A8;
case GL_COMPRESSED_LUMINANCE_ARB:
- return &_mesa_texformat_luminance;
+ return MESA_FORMAT_L8;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- return &_mesa_texformat_luminance_alpha;
+ return MESA_FORMAT_AL88;
case GL_COMPRESSED_INTENSITY_ARB:
- return &_mesa_texformat_intensity;
+ return MESA_FORMAT_I8;
case GL_COMPRESSED_RGB_ARB:
-#if FEATURE_texture_fxt1
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return &_mesa_texformat_rgb_fxt1;
-#endif
-#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return &_mesa_texformat_rgb_dxt1;
-#endif
- return &_mesa_texformat_rgb;
- case GL_COMPRESSED_RGBA_ARB:
-#if FEATURE_texture_fxt1
+ return MESA_FORMAT_RGB_DXT1;
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return &_mesa_texformat_rgba_fxt1;
-#endif
-#if FEATURE_texture_s3tc
+ return MESA_FORMAT_RGB_FXT1;
+ return MESA_FORMAT_RGB888;
+ case GL_COMPRESSED_RGBA_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return &_mesa_texformat_rgba_dxt3; /* Not rgba_dxt1, see spec */
-#endif
- return &_mesa_texformat_rgba;
+ return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */
+ if (ctx->Extensions.TDFX_texture_compression_FXT1)
+ return MESA_FORMAT_RGBA_FXT1;
+ return MESA_FORMAT_RGBA8888;
default:
; /* fallthrough */
}
@@ -1618,9 +186,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
if (ctx->Extensions.MESA_ycbcr_texture) {
if (internalFormat == GL_YCBCR_MESA) {
if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
}
}
@@ -1628,9 +196,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return &_mesa_texformat_rgb_fxt1;
+ return MESA_FORMAT_RGB_FXT1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return &_mesa_texformat_rgba_fxt1;
+ return MESA_FORMAT_RGBA_FXT1;
default:
; /* fallthrough */
}
@@ -1641,13 +209,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
if (ctx->Extensions.EXT_texture_compression_s3tc) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
default:
; /* fallthrough */
}
@@ -1657,10 +225,10 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
default:
; /* fallthrough */
}
@@ -1670,29 +238,29 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
case GL_ALPHA16F_ARB:
- return &_mesa_texformat_alpha_float16;
+ return MESA_FORMAT_ALPHA_FLOAT16;
case GL_ALPHA32F_ARB:
- return &_mesa_texformat_alpha_float32;
+ return MESA_FORMAT_ALPHA_FLOAT32;
case GL_LUMINANCE16F_ARB:
- return &_mesa_texformat_luminance_float16;
+ return MESA_FORMAT_LUMINANCE_FLOAT16;
case GL_LUMINANCE32F_ARB:
- return &_mesa_texformat_luminance_float32;
+ return MESA_FORMAT_LUMINANCE_FLOAT32;
case GL_LUMINANCE_ALPHA16F_ARB:
- return &_mesa_texformat_luminance_alpha_float16;
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
case GL_LUMINANCE_ALPHA32F_ARB:
- return &_mesa_texformat_luminance_alpha_float32;
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
case GL_INTENSITY16F_ARB:
- return &_mesa_texformat_intensity_float16;
+ return MESA_FORMAT_INTENSITY_FLOAT16;
case GL_INTENSITY32F_ARB:
- return &_mesa_texformat_intensity_float32;
+ return MESA_FORMAT_INTENSITY_FLOAT32;
case GL_RGB16F_ARB:
- return &_mesa_texformat_rgb_float16;
+ return MESA_FORMAT_RGB_FLOAT16;
case GL_RGB32F_ARB:
- return &_mesa_texformat_rgb_float32;
+ return MESA_FORMAT_RGB_FLOAT32;
case GL_RGBA16F_ARB:
- return &_mesa_texformat_rgba_float16;
+ return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGBA32F_ARB:
- return &_mesa_texformat_rgba_float32;
+ return MESA_FORMAT_RGBA_FLOAT32;
default:
; /* fallthrough */
}
@@ -1702,7 +270,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return &_mesa_texformat_z24_s8;
+ return MESA_FORMAT_Z24_S8;
default:
; /* fallthrough */
}
@@ -1712,7 +280,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
- return &_mesa_texformat_dudv8;
+ return MESA_FORMAT_DUDV8;
default:
; /* fallthrough */
}
@@ -1722,7 +290,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return &_mesa_texformat_signed_rgba8888;
+ return MESA_FORMAT_SIGNED_RGBA8888;
default:
; /* fallthrough */
}
@@ -1734,48 +302,48 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- return &_mesa_texformat_srgb8;
+ return MESA_FORMAT_SRGB8;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- return &_mesa_texformat_srgba8;
+ return MESA_FORMAT_SRGBA8;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- return &_mesa_texformat_sl8;
+ return MESA_FORMAT_SL8;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- return &_mesa_texformat_sla8;
+ return MESA_FORMAT_SLA8;
case GL_COMPRESSED_SLUMINANCE_EXT:
- return &_mesa_texformat_sl8;
+ return MESA_FORMAT_SL8;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return &_mesa_texformat_sla8;
+ return MESA_FORMAT_SLA8;
case GL_COMPRESSED_SRGB_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgb_dxt1;
+ return MESA_FORMAT_SRGB_DXT1;
#endif
- return &_mesa_texformat_srgb8;
+ return MESA_FORMAT_SRGB8;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt3; /* Not srgba_dxt1, see spec */
+ return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */
#endif
- return &_mesa_texformat_srgba8;
+ return MESA_FORMAT_SRGBA8;
#if FEATURE_texture_s3tc
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgb_dxt1;
+ return MESA_FORMAT_SRGB_DXT1;
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt1;
+ return MESA_FORMAT_SRGBA_DXT1;
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt3;
+ return MESA_FORMAT_SRGBA_DXT3;
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return &_mesa_texformat_srgba_dxt5;
+ return MESA_FORMAT_SRGBA_DXT5;
break;
#endif
default:
@@ -1785,205 +353,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
#endif /* FEATURE_EXT_texture_sRGB */
_mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
- return NULL;
+ return MESA_FORMAT_NONE;
}
-
-
-/**
- * Return datatype and number of components per texel for the
- * given gl_texture_format.
- */
-void
-_mesa_format_to_type_and_comps(const struct gl_texture_format *format,
- GLenum *datatype, GLuint *comps)
-{
- switch (format->MesaFormat) {
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_RGBA8888_REV:
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_ARGB8888_REV:
- *datatype = CHAN_TYPE;
- *comps = 4;
- return;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 3;
- return;
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_RGB565_REV:
- *datatype = GL_UNSIGNED_SHORT_5_6_5;
- *comps = 3;
- return;
-
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_ARGB4444_REV:
- *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
- *comps = 4;
- return;
-
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB1555_REV:
- *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- *comps = 4;
- return;
-
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 2;
- return;
- case MESA_FORMAT_RGB332:
- *datatype = GL_UNSIGNED_BYTE_3_3_2;
- *comps = 3;
- return;
-
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_CI8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 1;
- return;
-
- case MESA_FORMAT_YCBCR:
- case MESA_FORMAT_YCBCR_REV:
- *datatype = GL_UNSIGNED_SHORT;
- *comps = 2;
- return;
-
- case MESA_FORMAT_Z24_S8:
- *datatype = GL_UNSIGNED_INT;
- *comps = 1; /* XXX OK? */
- return;
-
- case MESA_FORMAT_S8_Z24:
- *datatype = GL_UNSIGNED_INT;
- *comps = 1; /* XXX OK? */
- return;
-
- case MESA_FORMAT_Z16:
- *datatype = GL_UNSIGNED_SHORT;
- *comps = 1;
- return;
-
- case MESA_FORMAT_Z32:
- *datatype = GL_UNSIGNED_INT;
- *comps = 1;
- return;
-
- case MESA_FORMAT_DUDV8:
- *datatype = GL_BYTE;
- *comps = 2;
- return;
-
- case MESA_FORMAT_SIGNED_RGBA8888:
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- *datatype = GL_BYTE;
- *comps = 4;
- return;
-
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 3;
- return;
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 4;
- return;
- case MESA_FORMAT_SL8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 1;
- return;
- case MESA_FORMAT_SLA8:
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 2;
- return;
-#endif
-
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
-#if FEATURE_EXT_texture_sRGB
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
-#endif
- /* XXX generate error instead? */
- *datatype = GL_UNSIGNED_BYTE;
- *comps = 0;
- return;
-#endif
-
- case MESA_FORMAT_RGBA:
- *datatype = CHAN_TYPE;
- *comps = 4;
- return;
- case MESA_FORMAT_RGB:
- *datatype = CHAN_TYPE;
- *comps = 3;
- return;
- case MESA_FORMAT_LUMINANCE_ALPHA:
- *datatype = CHAN_TYPE;
- *comps = 2;
- return;
- case MESA_FORMAT_ALPHA:
- case MESA_FORMAT_LUMINANCE:
- case MESA_FORMAT_INTENSITY:
- *datatype = CHAN_TYPE;
- *comps = 1;
- return;
-
- case MESA_FORMAT_RGBA_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 4;
- return;
- case MESA_FORMAT_RGBA_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 4;
- return;
- case MESA_FORMAT_RGB_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 3;
- return;
- case MESA_FORMAT_RGB_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 3;
- return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 2;
- return;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 2;
- return;
- case MESA_FORMAT_ALPHA_FLOAT32:
- case MESA_FORMAT_LUMINANCE_FLOAT32:
- case MESA_FORMAT_INTENSITY_FLOAT32:
- *datatype = GL_FLOAT;
- *comps = 1;
- return;
- case MESA_FORMAT_ALPHA_FLOAT16:
- case MESA_FORMAT_LUMINANCE_FLOAT16:
- case MESA_FORMAT_INTENSITY_FLOAT16:
- *datatype = GL_HALF_FLOAT_ARB;
- *comps = 1;
- return;
-
- default:
- _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps");
- *datatype = 0;
- *comps = 1;
- }
-}
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 5aa1d756cb..bda5fd6d8c 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.75
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- * Copyright (c) 2008 VMware, Inc.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -23,271 +23,17 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
-/**
- * \file texformat.h
- * Texture formats definitions.
- *
- * \author Gareth Hughes
- */
-
-
#ifndef TEXFORMAT_H
#define TEXFORMAT_H
#include "mtypes.h"
+#include "formats.h"
-/**
- * Mesa internal texture image formats.
- * All texture images are stored in one of these formats.
- *
- * NOTE: when you add a new format, be sure to update the do_row()
- * function in texstore.c used for auto mipmap generation.
- */
-enum _format {
- /**
- * \name Hardware-friendly formats.
- *
- * Drivers can override the default formats and convert texture images to
- * one of these as required. The driver's
- * dd_function_table::ChooseTextureFormat function will choose one of these
- * formats.
- *
- * \note In the default case, some of these formats will be duplicates of
- * the generic formats listed below. However, these formats guarantee their
- * internal component sizes, while GLchan may vary between GLubyte, GLushort
- * and GLfloat.
- */
- /*@{*/
- /* msb <------ TEXEL BITS -----------> lsb */
- /* ---- ---- ---- ---- ---- ---- ---- ---- */
- MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
- MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
- MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
- MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
- MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
- MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
- MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */
- MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
- MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
- MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
- MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
- MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
- MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
- MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
- MESA_FORMAT_RGB332, /* RRRG GGBB */
- MESA_FORMAT_A8, /* AAAA AAAA */
- MESA_FORMAT_L8, /* LLLL LLLL */
- MESA_FORMAT_I8, /* IIII IIII */
- MESA_FORMAT_CI8, /* CCCC CCCC */
- MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
- MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
- MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
- MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
- MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
- /*@}*/
-
-#if FEATURE_EXT_texture_sRGB
- /**
- * \name 8-bit/channel sRGB formats
- */
- /*@{*/
- MESA_FORMAT_SRGB8,
- MESA_FORMAT_SRGBA8,
- MESA_FORMAT_SARGB8,
- MESA_FORMAT_SL8,
- MESA_FORMAT_SLA8,
-#if FEATURE_texture_s3tc
- MESA_FORMAT_SRGB_DXT1,
- MESA_FORMAT_SRGBA_DXT1,
- MESA_FORMAT_SRGBA_DXT3,
- MESA_FORMAT_SRGBA_DXT5,
-#endif
- /*@}*/
-#endif
-
- /**
- * \name Compressed texture formats.
- */
- /*@{*/
-#if FEATURE_texture_fxt1
- MESA_FORMAT_RGB_FXT1,
- MESA_FORMAT_RGBA_FXT1,
-#endif
-#if FEATURE_texture_s3tc
- MESA_FORMAT_RGB_DXT1,
- MESA_FORMAT_RGBA_DXT1,
- MESA_FORMAT_RGBA_DXT3,
- MESA_FORMAT_RGBA_DXT5,
-#endif
- /*@}*/
-
- /**
- * \name Generic GLchan-based formats.
- *
- * Software-oriented texture formats. Texels are arrays of GLchan
- * values so there are no byte order issues.
- *
- * \note Because these are based on the GLchan data type, one cannot assume
- * 8 bits per channel with these formats. If you require GLubyte channels,
- * use one of the hardware formats above.
- */
- /*@{*/
- MESA_FORMAT_RGBA,
- MESA_FORMAT_RGB,
- MESA_FORMAT_ALPHA,
- MESA_FORMAT_LUMINANCE,
- MESA_FORMAT_LUMINANCE_ALPHA,
- MESA_FORMAT_INTENSITY,
- /*@}*/
-
- /**
- * \name Floating point texture formats.
- */
- /*@{*/
- MESA_FORMAT_RGBA_FLOAT32,
- MESA_FORMAT_RGBA_FLOAT16,
- MESA_FORMAT_RGB_FLOAT32,
- MESA_FORMAT_RGB_FLOAT16,
- MESA_FORMAT_ALPHA_FLOAT32,
- MESA_FORMAT_ALPHA_FLOAT16,
- MESA_FORMAT_LUMINANCE_FLOAT32,
- MESA_FORMAT_LUMINANCE_FLOAT16,
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
- MESA_FORMAT_INTENSITY_FLOAT32,
- MESA_FORMAT_INTENSITY_FLOAT16,
- /*@}*/
-
- /**
- * \name Signed fixed point texture formats.
- */
- /*@{*/
- MESA_FORMAT_DUDV8,
- MESA_FORMAT_SIGNED_RGBA8888,
- MESA_FORMAT_SIGNED_RGBA8888_REV
- /*@}*/
-};
-
-
-/** GLchan-valued formats */
-/*@{*/
-extern const struct gl_texture_format _mesa_texformat_rgba;
-extern const struct gl_texture_format _mesa_texformat_rgb;
-extern const struct gl_texture_format _mesa_texformat_alpha;
-extern const struct gl_texture_format _mesa_texformat_luminance;
-extern const struct gl_texture_format _mesa_texformat_luminance_alpha;
-extern const struct gl_texture_format _mesa_texformat_intensity;
-/*@}*/
-
-#if FEATURE_EXT_texture_sRGB
-/** sRGB (nonlinear) formats */
-/*@{*/
-extern const struct gl_texture_format _mesa_texformat_srgb8;
-extern const struct gl_texture_format _mesa_texformat_srgba8;
-extern const struct gl_texture_format _mesa_texformat_sargb8;
-extern const struct gl_texture_format _mesa_texformat_sl8;
-extern const struct gl_texture_format _mesa_texformat_sla8;
-#if FEATURE_texture_s3tc
-extern const struct gl_texture_format _mesa_texformat_srgb_dxt1;
-extern const struct gl_texture_format _mesa_texformat_srgba_dxt1;
-extern const struct gl_texture_format _mesa_texformat_srgba_dxt3;
-extern const struct gl_texture_format _mesa_texformat_srgba_dxt5;
-#endif
-/*@}*/
-#endif
-
-/** Floating point texture formats */
-/*@{*/
-extern const struct gl_texture_format _mesa_texformat_rgba_float32;
-extern const struct gl_texture_format _mesa_texformat_rgba_float16;
-extern const struct gl_texture_format _mesa_texformat_rgb_float32;
-extern const struct gl_texture_format _mesa_texformat_rgb_float16;
-extern const struct gl_texture_format _mesa_texformat_alpha_float32;
-extern const struct gl_texture_format _mesa_texformat_alpha_float16;
-extern const struct gl_texture_format _mesa_texformat_luminance_float32;
-extern const struct gl_texture_format _mesa_texformat_luminance_float16;
-extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float32;
-extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float16;
-extern const struct gl_texture_format _mesa_texformat_intensity_float32;
-extern const struct gl_texture_format _mesa_texformat_intensity_float16;
-/*@}*/
-
-/** Signed fixed point texture formats */
-/*@{*/
-extern const struct gl_texture_format _mesa_texformat_dudv8;
-extern const struct gl_texture_format _mesa_texformat_signed_rgba8888;
-extern const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev;
-/*@}*/
-
-/** \name Assorted hardware-friendly formats */
-/*@{*/
-extern const struct gl_texture_format _mesa_texformat_rgba8888;
-extern const struct gl_texture_format _mesa_texformat_rgba8888_rev;
-extern const struct gl_texture_format _mesa_texformat_argb8888;
-extern const struct gl_texture_format _mesa_texformat_argb8888_rev;
-extern const struct gl_texture_format _mesa_texformat_rgb888;
-extern const struct gl_texture_format _mesa_texformat_bgr888;
-extern const struct gl_texture_format _mesa_texformat_rgb565;
-extern const struct gl_texture_format _mesa_texformat_rgb565_rev;
-extern const struct gl_texture_format _mesa_texformat_rgba4444;
-extern const struct gl_texture_format _mesa_texformat_argb4444;
-extern const struct gl_texture_format _mesa_texformat_argb4444_rev;
-extern const struct gl_texture_format _mesa_texformat_argb1555;
-extern const struct gl_texture_format _mesa_texformat_argb1555_rev;
-extern const struct gl_texture_format _mesa_texformat_rgba5551;
-extern const struct gl_texture_format _mesa_texformat_al88;
-extern const struct gl_texture_format _mesa_texformat_al88_rev;
-extern const struct gl_texture_format _mesa_texformat_rgb332;
-extern const struct gl_texture_format _mesa_texformat_a8;
-extern const struct gl_texture_format _mesa_texformat_l8;
-extern const struct gl_texture_format _mesa_texformat_i8;
-extern const struct gl_texture_format _mesa_texformat_ci8;
-extern const struct gl_texture_format _mesa_texformat_z24_s8;
-extern const struct gl_texture_format _mesa_texformat_s8_z24;
-extern const struct gl_texture_format _mesa_texformat_z16;
-extern const struct gl_texture_format _mesa_texformat_z32;
-/*@}*/
-
-/** \name YCbCr formats */
-/*@{*/
-extern const struct gl_texture_format _mesa_texformat_ycbcr;
-extern const struct gl_texture_format _mesa_texformat_ycbcr_rev;
-/*@}*/
-
-/** \name Compressed formats */
-/*@{*/
-#if FEATURE_texture_fxt1
-extern const struct gl_texture_format _mesa_texformat_rgb_fxt1;
-extern const struct gl_texture_format _mesa_texformat_rgba_fxt1;
-#endif
-#if FEATURE_texture_s3tc
-extern const struct gl_texture_format _mesa_texformat_rgb_dxt1;
-extern const struct gl_texture_format _mesa_texformat_rgba_dxt1;
-extern const struct gl_texture_format _mesa_texformat_rgba_dxt3;
-extern const struct gl_texture_format _mesa_texformat_rgba_dxt5;
-#endif
-/*@}*/
-
-/** \name The null format */
-/*@{*/
-extern const struct gl_texture_format _mesa_null_texformat;
-/*@}*/
-
-
-extern const struct gl_texture_format *
+extern gl_format
_mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type );
-extern void
-_mesa_format_to_type_and_comps(const struct gl_texture_format *format,
- GLenum *datatype, GLuint *comps);
-
-
#endif
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 733e129fcf..be4e03bc56 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -186,8 +186,10 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
static void GLAPIENTRY
_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
{
- GLfloat p = (GLfloat) param;
- _mesa_TexGenfv( coord, pname, &p );
+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0F;
+ _mesa_TexGenfv( coord, pname, p );
}
@@ -211,14 +213,20 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
static void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
- _mesa_TexGenfv(coord, pname, &param);
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ _mesa_TexGenfv(coord, pname, p);
}
void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
{
- _mesa_TexGeniv( coord, pname, &param );
+ GLint p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0;
+ _mesa_TexGeniv( coord, pname, p );
}
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 14d6fc7659..d786c41d2e 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.7
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (c) 2009 VMware, Inc.
@@ -31,10 +31,11 @@
#include "glheader.h"
#include "bufferobj.h"
+#include "enums.h"
#include "context.h"
+#include "formats.h"
#include "image.h"
#include "texcompress.h"
-#include "texformat.h"
#include "texgetimage.h"
#include "teximage.h"
#include "texstate.h"
@@ -44,29 +45,6 @@
#if FEATURE_EXT_texture_sRGB
/**
- * Test if given texture image is an sRGB format.
- */
-static GLboolean
-is_srgb_teximage(const struct gl_texture_image *texImage)
-{
- switch (texImage->TexFormat->MesaFormat) {
- case MESA_FORMAT_SRGB8:
- case MESA_FORMAT_SRGBA8:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_SL8:
- case MESA_FORMAT_SLA8:
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
* Convert a float value from linear space to a
* non-linear sRGB value in [0, 255].
* Not terribly efficient.
@@ -108,8 +86,357 @@ type_with_negative_values(GLenum type)
/**
+ * glGetTexImage for color index pixels.
+ */
+static void
+get_tex_color_index(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLuint indexBits =
+ _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT);
+ const GLbitfield transferOps = 0x0;
+ GLint img, row, col;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ GLuint indexRow[MAX_WIDTH] = { 0 };
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ assert(dest);
+
+ if (indexBits == 8) {
+ const GLubyte *src = (const GLubyte *) texImage->Data;
+ src += width * (img * texImage->Height + row);
+ for (col = 0; col < width; col++) {
+ indexRow[col] = src[col];
+ }
+ }
+ else if (indexBits == 16) {
+ const GLushort *src = (const GLushort *) texImage->Data;
+ src += width * (img * texImage->Height + row);
+ for (col = 0; col < width; col++) {
+ indexRow[col] = src[col];
+ }
+ }
+ else {
+ _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage");
+ }
+ _mesa_pack_index_span(ctx, width, type, dest,
+ indexRow, &ctx->Pack, transferOps);
+ }
+ }
+}
+
+
+/**
+ * glGetTexImage for depth/Z pixels.
+ */
+static void
+get_tex_depth(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ GLint img, row, col;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ GLfloat depthRow[MAX_WIDTH];
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ assert(dest);
+
+ for (col = 0; col < width; col++) {
+ texImage->FetchTexelf(texImage, col, row, img, depthRow + col);
+ }
+ _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
+ }
+ }
+}
+
+
+/**
+ * glGetTexImage for depth/stencil pixels.
+ */
+static void
+get_tex_depth_stencil(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLuint *src = (const GLuint *) texImage->Data;
+ GLint img, row;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ _mesa_memcpy(dest, src, width * sizeof(GLuint));
+ if (ctx->Pack.SwapBytes) {
+ _mesa_swap4((GLuint *) dest, width);
+ }
+
+ src += width * row + width * height * img;
+ }
+ }
+}
+
+
+/**
+ * glGetTexImage for YCbCr pixels.
+ */
+static void
+get_tex_ycbcr(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLint rowstride = texImage->RowStride;
+ const GLushort *src = (const GLushort *) texImage->Data;
+ GLint img, row;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ _mesa_memcpy(dest, src, width * sizeof(GLushort));
+
+ /* check for byte swapping */
+ if ((texImage->TexFormat == MESA_FORMAT_YCBCR
+ && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
+ (texImage->TexFormat == MESA_FORMAT_YCBCR_REV
+ && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
+ if (!ctx->Pack.SwapBytes)
+ _mesa_swap2((GLushort *) dest, width);
+ }
+ else if (ctx->Pack.SwapBytes) {
+ _mesa_swap2((GLushort *) dest, width);
+ }
+
+ src += rowstride;
+ }
+ }
+}
+
+
+/**
+ * glGetTexImagefor sRGB pixels;
+ */
+static void
+get_tex_srgb(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLbitfield transferOps = 0x0;
+ GLint img, row;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+
+ GLfloat rgba[MAX_WIDTH][4];
+ GLint col;
+
+ /* convert row to RGBA format */
+ for (col = 0; col < width; col++) {
+ texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
+ if (texImage->_BaseFormat == GL_LUMINANCE) {
+ rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->_BaseFormat == GL_RGB ||
+ texImage->_BaseFormat == GL_RGBA) {
+ rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
+ rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]);
+ rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]);
+ }
+ }
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
+ format, type, dest,
+ &ctx->Pack, transferOps);
+ }
+ }
+}
+
+
+/**
+ * glGetTexImagefor RGBA, Luminance, etc. pixels.
+ * This is the slow way since we use texture sampling.
+ */
+static void
+get_tex_rgba(GLcontext *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ /* Normally, no pixel transfer ops are performed during glGetTexImage.
+ * The only possible exception is component clamping to [0,1].
+ */
+ GLbitfield transferOps = 0x0;
+ GLint img, row;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ GLfloat rgba[MAX_WIDTH][4];
+ GLint col;
+ GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
+
+ /* clamp does not apply to GetTexImage (final conversion)?
+ * Looks like we need clamp though when going from format
+ * containing negative values to unsigned format.
+ */
+ if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+ else if (!type_with_negative_values(type) &&
+ (dataType == GL_FLOAT ||
+ dataType == GL_SIGNED_NORMALIZED)) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+
+ for (col = 0; col < width; col++) {
+ texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
+ if (texImage->_BaseFormat == GL_ALPHA) {
+ rgba[col][RCOMP] = 0.0F;
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ }
+ else if (texImage->_BaseFormat == GL_LUMINANCE) {
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ rgba[col][ACOMP] = 1.0F;
+ }
+ else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ }
+ else if (texImage->_BaseFormat == GL_INTENSITY) {
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ rgba[col][ACOMP] = 1.0F;
+ }
+ }
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
+ format, type, dest,
+ &ctx->Pack, transferOps);
+ }
+ }
+}
+
+
+/**
+ * Try to do glGetTexImage() with simple memcpy().
+ * \return GL_TRUE if done, GL_FALSE otherwise
+ */
+static GLboolean
+get_tex_memcpy(GLcontext *ctx, GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage)
+{
+ GLboolean memCopy = GL_FALSE;
+
+ /* Texture image should have been mapped already */
+ assert(texImage->Data);
+
+ /*
+ * Check if the src/dst formats are compatible.
+ * Also note that GL's pixel transfer ops don't apply to glGetTexImage()
+ * so we don't have to worry about those.
+ * XXX more format combinations could be supported here.
+ */
+ if ((texObj->Target == GL_TEXTURE_1D ||
+ texObj->Target == GL_TEXTURE_2D ||
+ texObj->Target == GL_TEXTURE_RECTANGLE ||
+ (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
+ if (texImage->TexFormat == MESA_FORMAT_ARGB8888 &&
+ format == GL_BGRA &&
+ type == GL_UNSIGNED_BYTE &&
+ !ctx->Pack.SwapBytes &&
+ _mesa_little_endian()) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_AL88 &&
+ format == GL_LUMINANCE_ALPHA &&
+ type == GL_UNSIGNED_BYTE &&
+ !ctx->Pack.SwapBytes &&
+ _mesa_little_endian()) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_L8 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_BYTE) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_A8 &&
+ format == GL_ALPHA &&
+ type == GL_UNSIGNED_BYTE) {
+ memCopy = GL_TRUE;
+ }
+ }
+
+ if (memCopy) {
+ const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat);
+ const GLuint bytesPerRow = texImage->Width * bpp;
+ GLubyte *dst =
+ _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width,
+ texImage->Height, format, type, 0, 0);
+ const GLint dstRowStride =
+ _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type);
+ const GLubyte *src = texImage->Data;
+ const GLint srcRowStride = texImage->RowStride * bpp;
+ GLuint row;
+
+ if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) {
+ memcpy(dst, src, bytesPerRow * texImage->Height);
+ }
+ else {
+ for (row = 0; row < texImage->Height; row++) {
+ memcpy(dst, src, bytesPerRow);
+ dst += dstRowStride;
+ src += srcRowStride;
+ }
+ }
+ }
+
+ return memCopy;
+}
+
+
+/**
* This is the software fallback for Driver.GetTexImage().
* All error checking will have been done before this routine is called.
+ * The texture image must be mapped.
*/
void
_mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
@@ -117,7 +444,21 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
+ GLuint dimensions;
+
+ /* If we get here, the texture image should be mapped */
+ assert(texImage->Data);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ dimensions = 1;
+ break;
+ case GL_TEXTURE_3D:
+ dimensions = 3;
+ break;
+ default:
+ dimensions = 2;
+ }
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Packing texture image into a PBO.
@@ -130,8 +471,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,"glGetTexImage(PBO is mapped)");
+ /* out of memory or other unexpected error */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
return;
}
/* <pixels> was an offset into the PBO.
@@ -139,164 +480,27 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
*/
pixels = ADD_POINTERS(buf, pixels);
}
- else if (!pixels) {
- /* not an error */
- return;
- }
- {
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- GLint img, row;
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- /* compute destination address in client memory */
- GLvoid *dest = _mesa_image_address( dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- assert(dest);
-
- if (format == GL_COLOR_INDEX) {
- GLuint indexRow[MAX_WIDTH];
- GLint col;
- /* Can't use FetchTexel here because that returns RGBA */
- if (texImage->TexFormat->IndexBits == 8) {
- const GLubyte *src = (const GLubyte *) texImage->Data;
- src += width * (img * texImage->Height + row);
- for (col = 0; col < width; col++) {
- indexRow[col] = src[col];
- }
- }
- else if (texImage->TexFormat->IndexBits == 16) {
- const GLushort *src = (const GLushort *) texImage->Data;
- src += width * (img * texImage->Height + row);
- for (col = 0; col < width; col++) {
- indexRow[col] = src[col];
- }
- }
- else {
- _mesa_problem(ctx,
- "Color index problem in _mesa_GetTexImage");
- }
- _mesa_pack_index_span(ctx, width, type, dest,
- indexRow, &ctx->Pack,
- 0 /* no image transfer */);
- }
- else if (format == GL_DEPTH_COMPONENT) {
- GLfloat depthRow[MAX_WIDTH];
- GLint col;
- for (col = 0; col < width; col++) {
- (*texImage->FetchTexelf)(texImage, col, row, img,
- depthRow + col);
- }
- _mesa_pack_depth_span(ctx, width, dest, type,
- depthRow, &ctx->Pack);
- }
- else if (format == GL_DEPTH_STENCIL_EXT) {
- /* XXX Note: we're bypassing texImage->FetchTexel()! */
- const GLuint *src = (const GLuint *) texImage->Data;
- src += width * row + width * height * img;
- _mesa_memcpy(dest, src, width * sizeof(GLuint));
- if (ctx->Pack.SwapBytes) {
- _mesa_swap4((GLuint *) dest, width);
- }
- }
- else if (format == GL_YCBCR_MESA) {
- /* No pixel transfer */
- const GLint rowstride = texImage->RowStride;
- MEMCPY(dest,
- (const GLushort *) texImage->Data + row * rowstride,
- width * sizeof(GLushort));
- /* check for byte swapping */
- if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR
- && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
- (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV
- && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
- if (!ctx->Pack.SwapBytes)
- _mesa_swap2((GLushort *) dest, width);
- }
- else if (ctx->Pack.SwapBytes) {
- _mesa_swap2((GLushort *) dest, width);
- }
- }
-#if FEATURE_EXT_texture_sRGB
- else if (is_srgb_teximage(texImage)) {
- /* special case this since need to backconvert values */
- /* convert row to RGBA format */
- GLfloat rgba[MAX_WIDTH][4];
- GLint col;
- GLbitfield transferOps = 0x0;
-
- for (col = 0; col < width; col++) {
- (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]);
- if (texImage->_BaseFormat == GL_LUMINANCE) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_RGB ||
- texImage->_BaseFormat == GL_RGBA) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]);
- rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]);
- }
- }
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- }
-#endif /* FEATURE_EXT_texture_sRGB */
- else {
- /* general case: convert row to RGBA format */
- GLfloat rgba[MAX_WIDTH][4];
- GLint col;
- GLbitfield transferOps = 0x0;
-
- /* clamp does not apply to GetTexImage (final conversion)?
- * Looks like we need clamp though when going from format
- * containing negative values to unsigned format.
- */
- if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA)
- transferOps |= IMAGE_CLAMP_BIT;
- else if (!type_with_negative_values(type) &&
- (texImage->TexFormat->DataType == GL_FLOAT ||
- texImage->TexFormat->DataType == GL_SIGNED_NORMALIZED))
- transferOps |= IMAGE_CLAMP_BIT;
-
- for (col = 0; col < width; col++) {
- (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]);
- if (texImage->_BaseFormat == GL_ALPHA) {
- rgba[col][RCOMP] = 0.0;
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE) {
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- rgba[col][ACOMP] = 1.0;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_INTENSITY) {
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- rgba[col][ACOMP] = 1.0;
- }
- }
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- } /* format */
- } /* row */
- } /* img */
+ if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) {
+ /* all done */
+ }
+ else if (format == GL_COLOR_INDEX) {
+ get_tex_color_index(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (format == GL_DEPTH_COMPONENT) {
+ get_tex_depth(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (format == GL_DEPTH_STENCIL_EXT) {
+ get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (format == GL_YCBCR_MESA) {
+ get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) {
+ get_tex_srgb(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else {
+ get_tex_rgba(ctx, dimensions, format, type, pixels, texImage);
}
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
@@ -317,40 +521,44 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLuint size;
+ const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->Width);
+ const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->RowStride);
+ GLuint i;
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack texture image into a PBO */
- GLubyte *buf;
- if ((const GLubyte *) img + texImage->CompressedSize >
- (const GLubyte *) ctx->Pack.BufferObj->Size) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB,
- ctx->Pack.BufferObj);
+ GLubyte *buf = (GLubyte *)
+ ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(PBO is mapped)");
+ /* out of memory or other unexpected error */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glGetCompresssedTexImage(map PBO failed)");
return;
}
img = ADD_POINTERS(buf, img);
}
- else if (!img) {
- /* not an error */
- return;
- }
- /* don't use texImage->CompressedSize since that may be padded out */
- size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height,
- texImage->Depth,
- texImage->TexFormat->MesaFormat);
+ /* no pixelstore or pixel transfer, but respect stride */
- /* just memcpy, no pixelstore or pixel transfer */
- _mesa_memcpy(img, texImage->Data, size);
+ if (row_stride == row_stride_stored) {
+ const GLuint size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ _mesa_memcpy(img, texImage->Data, size);
+ }
+ else {
+ GLuint bw, bh;
+ _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
+ for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
+ memcpy((GLubyte *)img + i * row_stride,
+ (GLubyte *)texImage->Data + i * row_stride_stored,
+ row_stride);
+ }
+ }
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
@@ -368,10 +576,10 @@ static GLboolean
getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid *pixels )
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLenum baseFormat;
if (maxLevels == 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
@@ -421,8 +629,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
return GL_TRUE;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj || _mesa_is_proxy_texture(target)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
@@ -434,40 +641,42 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
/* out of memory */
return GL_TRUE;
}
+
+ baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
/* Make sure the requested image format is compatible with the
* texture's format. Note that a color index texture can be converted
* to RGBA so that combo is allowed.
*/
if (_mesa_is_color_format(format)
- && !_mesa_is_color_format(texImage->TexFormat->BaseFormat)
- && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_color_format(baseFormat)
+ && !_mesa_is_index_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_index_format(format)
- && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_index_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_depth_format(format)
- && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat)
- && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_depth_format(baseFormat)
+ && !_mesa_is_depthstencil_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_ycbcr_format(format)
- && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_ycbcr_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_depthstencil_format(format)
- && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_depthstencil_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_dudv_format(format)
- && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_dudv_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
@@ -479,7 +688,14 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
texImage->Height, texImage->Depth,
format, type, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(invalid PBO access)");
+ "glGetTexImage(out of bounds PBO write)");
+ return GL_TRUE;
+ }
+
+ /* PBO should not be mapped */
+ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexImage(PBO is mapped)");
return GL_TRUE;
}
}
@@ -502,8 +718,8 @@ void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels )
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -511,15 +727,25 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
+ /* not an error, do nothing */
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
+ _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
+ " dstFmt=0x%x, dstType=0x%x\n",
+ texObj->Name,
+ _mesa_get_format_name(texImage->TexFormat),
+ texImage->Width, texImage->Height,
+ format, type);
+ }
_mesa_lock_texture(ctx, texObj);
{
- struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, texObj, target, level);
-
- /* typically, this will call _mesa_get_teximage() */
ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
texObj, texImage);
}
@@ -527,55 +753,119 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
}
+
+/**
+ * Do error checking for a glGetCompressedTexImage() call.
+ * \return GL_TRUE if any error, GL_FALSE if no errors.
+ */
+static GLboolean
+getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *img)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLuint maxLevels = _mesa_max_texture_levels(ctx, target);
+
+ if (maxLevels == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
+ target);
+ return GL_TRUE;
+ }
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetCompressedTexImageARB(bad level = %d)", level);
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_proxy_texture(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetCompressedTexImageARB(bad target = %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
+ return GL_TRUE;
+ }
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ /* probably invalid mipmap level */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetCompressedTexImageARB(level)");
+ return GL_TRUE;
+ }
+
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImageARB(texture is not compressed)");
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ GLuint compressedSize;
+
+ /* make sure PBO is not mapped */
+ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImage(PBO is mapped)");
+ return GL_TRUE;
+ }
+
+ compressedSize = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+
+ /* do bounds checking on PBO write */
+ if ((const GLubyte *) img + compressedSize >
+ (const GLubyte *) ctx->Pack.BufferObj->Size) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImage(out of bounds PBO write)");
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
void GLAPIENTRY
_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
{
- const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLint maxLevels;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB");
+ if (getcompressedteximage_error_check(ctx, target, level, img)) {
return;
}
- maxLevels = _mesa_max_texture_levels(ctx, target);
- ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)");
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
+ /* not an error, do nothing */
return;
}
- if (_mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
- return;
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
+ _mesa_debug(ctx,
+ "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
+ texObj->Name,
+ _mesa_get_format_name(texImage->TexFormat),
+ texImage->Width, texImage->Height);
}
_mesa_lock_texture(ctx, texObj);
{
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (texImage) {
- if (texImage->IsCompressed) {
- /* this typically calls _mesa_get_compressed_teximage() */
- ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
- texObj, texImage);
- }
- else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImageARB");
- }
- }
- else {
- /* probably invalid mipmap level */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(level)");
- }
+ ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
+ texObj, texImage);
}
_mesa_unlock_texture(ctx, texObj);
}
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 465da6b046..b946f3c69d 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -43,7 +43,7 @@
#include "macros.h"
#include "state.h"
#include "texcompress.h"
-#include "texformat.h"
+#include "texfetch.h"
#include "teximage.h"
#include "texstate.h"
#include "texstore.h"
@@ -82,63 +82,6 @@ _mesa_free_texmemory(void *m)
}
-
-
-#if 0
-static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img)
-{
-#if CHAN_TYPE != GL_UNSIGNED_BYTE
- _mesa_problem(NULL, "PrintTexture not supported");
-#else
- GLuint i, j, c;
- const GLubyte *data = (const GLubyte *) img->Data;
-
- if (!data) {
- _mesa_printf("No texture data\n");
- return;
- }
-
- switch (img->Format) {
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_INTENSITY:
- case GL_COLOR_INDEX:
- c = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- c = 2;
- break;
- case GL_RGB:
- c = 3;
- break;
- case GL_RGBA:
- c = 4;
- break;
- default:
- _mesa_problem(NULL, "error in PrintTexture\n");
- return;
- }
-
- for (i = 0; i < img->Height; i++) {
- for (j = 0; j < img->Width; j++) {
- if (c==1)
- _mesa_printf("%02x ", data[0]);
- else if (c==2)
- _mesa_printf("%02x%02x ", data[0], data[1]);
- else if (c==3)
- _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]);
- else if (c==4)
- _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
- data += (img->RowStride - img->Width) * c;
- }
- /* XXX use img->ImageStride here */
- _mesa_printf("\n");
- }
-#endif
-}
-#endif
-
-
/*
* Compute floor(log_base_2(n)).
* If n < 0 return -1.
@@ -640,6 +583,17 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
/**
+ * Return pointer to texture object for given target on current texture unit.
+ */
+struct gl_texture_object *
+_mesa_get_current_tex_object(GLcontext *ctx, GLenum target)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ return _mesa_select_tex_object(ctx, texUnit, target);
+}
+
+
+/**
* Get a texture image pointer from a texture object, given a texture
* target and mipmap level. The target and level parameters should
* have already been error-checked.
@@ -900,11 +854,9 @@ clear_teximage_fields(struct gl_texture_image *img)
img->HeightLog2 = 0;
img->DepthLog2 = 0;
img->Data = NULL;
- img->TexFormat = &_mesa_null_texformat;
+ img->TexFormat = MESA_FORMAT_NONE;
img->FetchTexelc = NULL;
img->FetchTexelf = NULL;
- img->IsCompressed = 0;
- img->CompressedSize = 0;
}
@@ -967,9 +919,6 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
- img->IsCompressed = GL_FALSE;
- img->CompressedSize = 0;
-
if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
(height == 1 || _mesa_is_pow_two(img->Height2)) &&
(depth == 1 || _mesa_is_pow_two(img->Depth2)))
@@ -1002,6 +951,9 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
img->HeightScale = (GLfloat) img->Height;
img->DepthScale = (GLfloat) img->Depth;
}
+
+ img->FetchTexelc = NULL;
+ img->FetchTexelf = NULL;
}
@@ -1315,8 +1267,8 @@ texture_error_check( GLcontext *ctx, GLenum target,
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(internalFormat=0x%x)",
- dimensions, internalFormat);
+ "glTexImage%dD(internalFormat=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(internalFormat));
}
return GL_TRUE;
}
@@ -1528,6 +1480,11 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_FALSE;
}
+
+/**
+ * Do second part of glTexSubImage which depends on the destination texture.
+ * \return GL_TRUE if error recorded, GL_FALSE otherwise
+ */
static GLboolean
subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
GLenum target, GLint level,
@@ -1575,41 +1532,35 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions,
}
}
-#if FEATURE_EXT_texture_sRGB
- if (destTex->InternalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT ||
- destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT ||
- destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT ||
- destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) {
- if ((width & 0x3) || (height & 0x3) ||
- (xoffset & 0x3) || (yoffset & 0x3))
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(size or offset not multiple of 4)",
- dimensions);
- return GL_TRUE;
- }
-#endif
+ if (_mesa_is_format_compressed(destTex->TexFormat)) {
+ GLuint bw, bh;
- if (destTex->IsCompressed) {
if (!target_can_be_compressed(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glTexSubImage%D(target)", dimensions);
+ "glTexSubImage%D(target=%s)", dimensions,
+ _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
- /* offset must be multiple of 4 */
- if ((xoffset & 3) || (yoffset & 3)) {
+
+ /* do tests which depend on compression block size */
+ _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
+
+ /* offset must be multiple of block size */
+ if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%D(xoffset or yoffset)", dimensions);
+ "glTexSubImage%D(xoffset = %d, yoffset = %d)",
+ dimensions, xoffset, yoffset);
return GL_TRUE;
}
- /* size must be multiple of 4 or equal to whole texture size */
- if ((width & 3) && (GLuint) width != destTex->Width) {
+ /* size must be multiple of bw by bh or equal to whole texture size */
+ if ((width % bw != 0) && (GLuint) width != destTex->Width) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%D(width)", dimensions);
+ "glTexSubImage%D(width = %d)", dimensions, width);
return GL_TRUE;
}
- if ((height & 3) && (GLuint) height != destTex->Height) {
+ if ((height % bh != 0) && (GLuint) height != destTex->Height) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%D(width)", dimensions);
+ "glTexSubImage%D(height = %d)", dimensions, height);
return GL_TRUE;
}
}
@@ -1951,7 +1902,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
}
}
- if (teximage->IsCompressed) {
+ if (_mesa_is_format_compressed(teximage->TexFormat)) {
if (!target_can_be_compressed(ctx, target)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyTexSubImage%d(target)", dimensions);
@@ -2084,7 +2035,9 @@ check_gen_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj, GLint level)
{
ASSERT(target != GL_TEXTURE_CUBE_MAP);
- if (texObj->GenerateMipmap && level == texObj->BaseLevel) {
+ if (texObj->GenerateMipmap &&
+ level == texObj->BaseLevel &&
+ level < texObj->MaxLevel) {
ASSERT(ctx->Driver.GenerateMipmap);
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
@@ -2164,7 +2117,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
if (target == GL_TEXTURE_1D) {
/* non-proxy target */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
@@ -2177,8 +2129,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
@@ -2197,6 +2148,12 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
postConvWidth, 1, 1,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ format, type);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
/* Give the texture to the driver. <pixels> may be null. */
ASSERT(ctx->Driver.TexImage1D);
ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
@@ -2205,6 +2162,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
ASSERT(texImage->TexFormat);
+ _mesa_set_fetch_functions(texImage, 1);
+
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2232,8 +2191,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, 1, 1,
border, internalFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, format, type);
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
}
}
else {
@@ -2278,7 +2237,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
(ctx->Extensions.MESA_texture_array &&
target == GL_TEXTURE_1D_ARRAY_EXT)) {
/* non-proxy target */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
@@ -2292,8 +2250,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
@@ -2311,6 +2268,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
postConvWidth, postConvHeight, 1,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ format, type);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
/* Give the texture to the driver. <pixels> may be null. */
ASSERT(ctx->Driver.TexImage2D);
ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
@@ -2319,6 +2282,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
ASSERT(texImage->TexFormat);
+ _mesa_set_fetch_functions(texImage, 2);
+
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2352,8 +2317,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, postConvHeight, 1,
border, internalFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, format, type);
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
}
}
else {
@@ -2389,7 +2354,6 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
(ctx->Extensions.MESA_texture_array &&
target == GL_TEXTURE_2D_ARRAY_EXT)) {
/* non-proxy target */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
@@ -2402,8 +2366,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
@@ -2421,6 +2384,12 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
width, height, depth,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ format, type);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
/* Give the texture to the driver. <pixels> may be null. */
ASSERT(ctx->Driver.TexImage3D);
ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
@@ -2429,6 +2398,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
ASSERT(texImage->TexFormat);
+ _mesa_set_fetch_functions(texImage, 3);
+
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2456,8 +2427,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
_mesa_init_teximage_fields(ctx, target, texImage, width, height,
depth, border, internalFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, format, type);
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
}
}
else {
@@ -2486,9 +2457,8 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
const GLvoid *pixels )
{
GLsizei postConvWidth = width;
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
- struct gl_texture_image *texImage = NULL;
+ struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -2514,8 +2484,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
assert(texObj);
_mesa_lock_texture(ctx, texObj);
@@ -2553,7 +2522,6 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
const GLvoid *pixels )
{
GLsizei postConvWidth = width, postConvHeight = height;
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
@@ -2582,8 +2550,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
return; /* error was detected */
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2621,7 +2588,6 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
@@ -2642,8 +2608,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
return; /* error was detected */
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2684,7 +2649,6 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
GLint x, GLint y,
GLsizei width, GLint border )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width;
@@ -2711,8 +2675,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
postConvWidth, 1, border))
return;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2731,12 +2694,20 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
ASSERT(ctx->Driver.CopyTexImage1D);
ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
x, y, width, border);
ASSERT(texImage->TexFormat);
+ _mesa_set_fetch_functions(texImage, 1);
+
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2756,7 +2727,6 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width, postConvHeight = height;
@@ -2784,8 +2754,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
postConvWidth, postConvHeight, border))
return;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2806,12 +2775,20 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
postConvWidth, postConvHeight, 1,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
ASSERT(ctx->Driver.CopyTexImage2D);
ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
x, y, width, height, border);
ASSERT(texImage->TexFormat);
+ _mesa_set_fetch_functions(texImage, 2);
+
check_gen_mipmap(ctx, target, texObj, level);
update_fbo_texture(ctx, texObj, face, level);
@@ -2829,7 +2806,6 @@ void GLAPIENTRY
_mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width;
@@ -2850,8 +2826,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
if (copytexsubimage_error_check1(ctx, 1, target, level))
return;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2894,7 +2869,6 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width, postConvHeight = height;
@@ -2912,8 +2886,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
if (copytexsubimage_error_check1(ctx, 2, target, level))
return;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -2959,7 +2932,6 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width, postConvHeight = height;
@@ -2977,8 +2949,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
if (copytexsubimage_error_check1(ctx, 3, target, level))
return;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3027,6 +2998,29 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
/**
+ * Return expected size of a compressed texture.
+ */
+static GLuint
+compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
+ GLenum glformat)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ return _mesa_format_image_size(mesaFormat, width, height, depth);
+}
+
+
+/*
+ * Return compressed texture block size, in pixels.
+ */
+static void
+get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ _mesa_get_format_block_size(mesaFormat, bw, bh);
+}
+
+
+/**
* Error checking for glCompressedTexImage[123]D().
* \return error code or GL_NO_ERROR.
*/
@@ -3108,8 +3102,7 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
if (level < 0 || level >= maxLevels)
return GL_INVALID_VALUE;
- expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height,
- depth, internalFormat);
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
if (expectedSize != imageSize)
return GL_INVALID_VALUE;
@@ -3142,6 +3135,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
GLenum format, GLsizei imageSize)
{
GLint expectedSize, maxLevels = 0, maxTextureSize;
+ GLuint bw, bh;
(void) zoffset;
if (dimensions == 1) {
@@ -3191,20 +3185,21 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
if (level < 0 || level >= maxLevels)
return GL_INVALID_VALUE;
- /* XXX these tests are specific to the compressed format.
- * this code should be generalized in some way.
+ /*
+ * do checks which depend on compression block size
*/
- if ((xoffset & 3) != 0 || (yoffset & 3) != 0)
+ get_compressed_block_size(format, &bw, &bh);
+
+ if ((xoffset % bw != 0) || (yoffset % bh != 0))
return GL_INVALID_VALUE;
- if ((width & 3) != 0 && width != 2 && width != 1)
+ if ((width % bw != 0) && width != 2 && width != 1)
return GL_INVALID_VALUE;
- if ((height & 3) != 0 && height != 2 && height != 1)
+ if ((height % bh != 0) && height != 2 && height != 1)
return GL_INVALID_VALUE;
- expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height,
- depth, format);
+ expectedSize = compressed_tex_size(width, height, depth, format);
if (expectedSize != imageSize)
return GL_INVALID_VALUE;
@@ -3212,6 +3207,55 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
}
+/**
+ * Do second part of glCompressedTexSubImage error checking.
+ * \return GL_TRUE if error found, GL_FALSE otherwise.
+ */
+static GLboolean
+compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLenum format,
+ struct gl_texture_image *texImage)
+{
+
+ if ((GLint) format != texImage->InternalFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
+ return GL_TRUE;
+ }
+
+ if (((width == 1 || width == 2) &&
+ (GLuint) width != texImage->Width) ||
+ (width > texImage->Width)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(width=%d)", dims, width);
+ return GL_TRUE;
+ }
+
+ if (dims >= 2) {
+ if (((height == 1 || height == 2) &&
+ (GLuint) height != texImage->Height) ||
+ (height > texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(height=%d)", dims, height);
+ return GL_TRUE;
+ }
+ }
+
+ if (dims >= 3) {
+ if (((depth == 1 || depth == 2) &&
+ (GLuint) depth != texImage->Depth) ||
+ (depth > texImage->Depth)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
void GLAPIENTRY
_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
@@ -3230,7 +3274,6 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
if (target == GL_TEXTURE_1D) {
/* non-proxy target */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLenum error = compressed_texture_error_check(ctx, 1, target, level,
@@ -3240,8 +3283,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3258,12 +3300,20 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
_mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
ASSERT(ctx->Driver.CompressedTexImage1D);
ctx->Driver.CompressedTexImage1D(ctx, target, level,
internalFormat, width, border,
imageSize, data,
texObj, texImage);
+ _mesa_set_fetch_functions(texImage, 1);
+
check_gen_mipmap(ctx, target, texObj, level);
/* state update */
@@ -3292,11 +3342,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
}
else {
/* store the teximage parameters */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3334,9 +3383,9 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
/* non-proxy target */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+
GLenum error = compressed_texture_error_check(ctx, 2, target, level,
internalFormat, width, height, 1, border, imageSize);
if (error) {
@@ -3344,8 +3393,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3362,12 +3410,20 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
ASSERT(ctx->Driver.CompressedTexImage2D);
ctx->Driver.CompressedTexImage2D(ctx, target, level,
internalFormat, width, height,
border, imageSize, data,
texObj, texImage);
+ _mesa_set_fetch_functions(texImage, 2);
+
check_gen_mipmap(ctx, target, texObj, level);
/* state update */
@@ -3398,11 +3454,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
}
else {
/* store the teximage parameters */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
@@ -3437,7 +3492,6 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
if (target == GL_TEXTURE_3D) {
/* non-proxy target */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLenum error = compressed_texture_error_check(ctx, 3, target, level,
@@ -3447,8 +3501,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
@@ -3465,6 +3519,12 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
width, height, depth,
border, internalFormat);
+ /* Choose actual texture format */
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
ASSERT(ctx->Driver.CompressedTexImage3D);
ctx->Driver.CompressedTexImage3D(ctx, target, level,
internalFormat,
@@ -3472,6 +3532,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
border, imageSize, data,
texObj, texImage);
+ _mesa_set_fetch_functions(texImage, 3);
+
check_gen_mipmap(ctx, target, texObj, level);
/* state update */
@@ -3500,11 +3562,11 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
}
else {
/* store the teximage parameters */
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -3521,50 +3583,71 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
}
-void GLAPIENTRY
-_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format,
- GLsizei imageSize, const GLvoid *data)
+/**
+ * Common helper for glCompressedTexSubImage1/2/3D().
+ */
+static void
+compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize, const GLvoid *data)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLenum error;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- error = compressed_subtexture_error_check(ctx, 1, target, level,
+ error = compressed_subtexture_error_check(ctx, dims, target, level,
xoffset, 0, 0, /* pos */
- width, 1, 1, /* size */
+ width, height, depth, /* size */
format, imageSize);
if (error) {
- _mesa_error(ctx, error, "glCompressedTexSubImage1D");
+ _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
assert(texImage);
- if ((GLint) format != texImage->InternalFormat) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage1D(format)");
- }
- else if ((width == 1 || width == 2) &&
- (GLuint) width != texImage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage1D(width)");
+ if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
+ format, texImage)) {
+ /* error was recorded */
}
- else if (width > 0) {
- if (ctx->Driver.CompressedTexSubImage1D) {
- ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
- xoffset, width,
- format, imageSize, data,
- texObj, texImage);
+ else if (width > 0 && height > 0 && depth > 0) {
+ switch (dims) {
+ case 1:
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 2:
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ width, height,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 3:
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ default:
+ ;
}
check_gen_mipmap(ctx, target, texObj, level);
@@ -3577,60 +3660,23 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
void GLAPIENTRY
+_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
+ format, imageSize, data);
+}
+
+
+void GLAPIENTRY
_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
const GLvoid *data)
{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- error = compressed_subtexture_error_check(ctx, 2, target, level,
- xoffset, yoffset, 0, /* pos */
- width, height, 1, /* size */
- format, imageSize);
- if (error) {
- /* XXX proxy target? */
- _mesa_error(ctx, error, "glCompressedTexSubImage2D");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- assert(texImage);
-
- if ((GLint) format != texImage->InternalFormat) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage2D(format)");
- }
- else if (((width == 1 || width == 2)
- && (GLuint) width != texImage->Width) ||
- ((height == 1 || height == 2)
- && (GLuint) height != texImage->Height)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)");
- }
- else if (width > 0 && height > 0) {
- if (ctx->Driver.CompressedTexSubImage2D) {
- ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
- xoffset, yoffset, width, height,
- format, imageSize, data,
- texObj, texImage);
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, imageSize, data);
}
@@ -3640,57 +3686,8 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLsizei height, GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid *data)
{
- struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- error = compressed_subtexture_error_check(ctx, 3, target, level,
- xoffset, yoffset, zoffset,/*pos*/
- width, height, depth, /*size*/
- format, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexSubImage3D");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- assert(texImage);
-
- if ((GLint) format != texImage->InternalFormat) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage3D(format)");
- }
- else if (((width == 1 || width == 2)
- && (GLuint) width != texImage->Width) ||
- ((height == 1 || height == 2)
- && (GLuint) height != texImage->Height) ||
- ((depth == 1 || depth == 2)
- && (GLuint) depth != texImage->Depth)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)");
- }
- else if (width > 0 && height > 0 && depth > 0) {
- if (ctx->Driver.CompressedTexSubImage3D) {
- ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, imageSize, data,
- texObj, texImage);
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, imageSize, data);
}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 094177da79..97c9018319 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -86,6 +86,9 @@ extern struct gl_texture_object *
_mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit,
GLenum target);
+extern struct gl_texture_object *
+_mesa_get_current_tex_object(GLcontext *ctx, GLenum target);
+
extern struct gl_texture_image *
_mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj,
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 8fd5eaa266..7f0a246025 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -33,6 +33,7 @@
#include "context.h"
#include "enums.h"
#include "fbobject.h"
+#include "formats.h"
#include "hash.h"
#include "imports.h"
#include "macros.h"
@@ -227,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->Target = src->Target;
dest->Name = src->Name;
dest->Priority = src->Priority;
- dest->BorderColor[0] = src->BorderColor[0];
- dest->BorderColor[1] = src->BorderColor[1];
- dest->BorderColor[2] = src->BorderColor[2];
- dest->BorderColor[3] = src->BorderColor[3];
+ dest->BorderColor.f[0] = src->BorderColor.f[0];
+ dest->BorderColor.f[1] = src->BorderColor.f[1];
+ dest->BorderColor.f[2] = src->BorderColor.f[2];
+ dest->BorderColor.f[3] = src->BorderColor.f[3];
dest->WrapS = src->WrapS;
dest->WrapT = src->WrapT;
dest->WrapR = src->WrapR;
@@ -414,7 +415,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Detect cases where the application set the base level to an invalid
* value.
*/
- if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) {
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
char s[100];
_mesa_sprintf(s, "base level = %d is invalid", baseLevel);
incomplete(t, s);
@@ -740,6 +741,10 @@ _mesa_get_fallback_texture(GLcontext *ctx)
_mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
8, 8, 1, 0, GL_RGBA);
+ texImage->TexFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE);
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
/* set image data */
ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
8, 8, 0,
@@ -935,7 +940,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
/**
* Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
* into the corresponding Mesa texture target index.
- * Return -1 if target is invalid.
+ * Note that proxy targets are not valid here.
+ * \return TEXTURE_x_INDEX or -1 if target is invalid
*/
static GLint
target_enum_to_index(GLenum target)
@@ -1098,8 +1104,6 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]);
if (t) {
t->Priority = CLAMP( priorities[i], 0.0F, 1.0F );
- if (ctx->Driver.PrioritizeTexture)
- ctx->Driver.PrioritizeTexture( ctx, t, t->Priority );
}
}
}
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index b2fbe2205b..d917e21e74 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -31,9 +31,10 @@
#include "main/glheader.h"
+#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
-#include "main/colormac.h"
+#include "main/formats.h"
#include "main/macros.h"
#include "main/texcompress.h"
#include "main/texparam.h"
@@ -77,15 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
/**
* Get current texture object for given target.
- * Return NULL if any error.
+ * Return NULL if any error (and record the error).
+ * Note that this is different from _mesa_select_tex_object() in that proxy
+ * targets are not accepted.
+ * Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(GLcontext *ctx, GLenum target)
+get_texobj(GLcontext *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sTexParameter(current unit)", get ? "Get" : "");
return NULL;
}
@@ -122,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target)
;
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
return NULL;
}
@@ -505,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx,
case GL_TEXTURE_BORDER_COLOR:
flush(ctx, texObj);
- texObj->BorderColor[RCOMP] = params[0];
- texObj->BorderColor[GCOMP] = params[1];
- texObj->BorderColor[BCOMP] = params[2];
- texObj->BorderColor[ACOMP] = params[3];
+ texObj->BorderColor.f[RCOMP] = params[0];
+ texObj->BorderColor.f[GCOMP] = params[1];
+ texObj->BorderColor.f[BCOMP] = params[2];
+ texObj->BorderColor.f[ACOMP] = params[3];
return GL_TRUE;
default:
@@ -526,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -544,13 +550,20 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
case GL_DEPTH_TEXTURE_MODE_ARB:
{
/* convert float param to int */
- GLint p = (GLint) param;
- need_update = set_tex_parameteri(ctx, texObj, pname, &p);
+ GLint p[4];
+ p[0] = (GLint) param;
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
default:
- /* this will generate an error if pname is illegal */
- need_update = set_tex_parameterf(ctx, texObj, pname, &param);
+ {
+ /* this will generate an error if pname is illegal */
+ GLfloat p[4];
+ p[0] = param;
+ p[1] = p[2] = p[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, p);
+ }
}
if (ctx->Driver.TexParameter && need_update) {
@@ -567,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -585,8 +598,10 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
case GL_DEPTH_TEXTURE_MODE_ARB:
{
/* convert float param to int */
- GLint p = (GLint) params[0];
- need_update = set_tex_parameteri(ctx, texObj, pname, &p);
+ GLint p[4];
+ p[0] = (GLint) params[0];
+ p[1] = p[2] = p[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
break;
@@ -599,7 +614,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
iparams[1] = (GLint) params[1];
iparams[2] = (GLint) params[2];
iparams[3] = (GLint) params[3];
- need_update = set_tex_parameteri(ctx, target, iparams);
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
}
break;
#endif
@@ -623,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -635,14 +650,21 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
case GL_TEXTURE_LOD_BIAS:
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
- GLfloat fparam = (GLfloat) param;
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
/* convert int param to float */
- need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
}
break;
default:
/* this will generate an error if pname is illegal */
- need_update = set_tex_parameteri(ctx, texObj, pname, &param);
+ {
+ GLint iparam[4];
+ iparam[0] = param;
+ iparam[1] = iparam[2] = iparam[3] = 0;
+ need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
+ }
}
if (ctx->Driver.TexParameter && need_update) {
@@ -660,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -684,8 +706,10 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
{
/* convert int param to float */
- GLfloat fparam = (GLfloat) params[0];
- need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
+ GLfloat fparams[4];
+ fparams[0] = (GLfloat) params[0];
+ fparams[1] = fparams[2] = fparams[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
}
break;
default:
@@ -707,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
}
+/**
+ * Set tex parameter to integer value(s). Primarily intended to set
+ * integer-valued texture border color (for integer-valued textures).
+ * New in GL 3.0.
+ */
+void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->BorderColor.i, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+
+/**
+ * Set tex parameter to unsigned integer value(s). Primarily intended to set
+ * uint-valued texture border color (for integer-valued textures).
+ * New in GL 3.0
+ */
+void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->BorderColor.ui, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, (const GLint *) params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+
+
+
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
@@ -726,6 +812,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
const struct gl_texture_image *img = NULL;
GLboolean isProxy;
GLint maxLevels;
+ gl_format texFormat;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -763,6 +850,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
goto out;
}
+ texFormat = img->TexFormat;
+
isProxy = _mesa_is_proxy_texture(target);
switch (pname) {
@@ -776,26 +865,23 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = img->Depth;
break;
case GL_TEXTURE_INTERNAL_FORMAT:
- *params = img->InternalFormat;
+ if (_mesa_is_format_compressed(img->TexFormat)) {
+ /* need to return the actual compressed format */
+ *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat);
+ }
+ else {
+ /* return the user's requested internal format */
+ *params = img->InternalFormat;
+ }
break;
case GL_TEXTURE_BORDER:
*params = img->Border;
break;
case GL_TEXTURE_RED_SIZE:
- if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
- *params = img->TexFormat->RedBits;
- else
- *params = 0;
- break;
case GL_TEXTURE_GREEN_SIZE:
- if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
- *params = img->TexFormat->GreenBits;
- else
- *params = 0;
- break;
case GL_TEXTURE_BLUE_SIZE:
if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
- *params = img->TexFormat->BlueBits;
+ *params = _mesa_get_format_bits(texFormat, pname);
else
*params = 0;
break;
@@ -803,36 +889,44 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
if (img->_BaseFormat == GL_ALPHA ||
img->_BaseFormat == GL_LUMINANCE_ALPHA ||
img->_BaseFormat == GL_RGBA)
- *params = img->TexFormat->AlphaBits;
+ *params = _mesa_get_format_bits(texFormat, pname);
else
*params = 0;
break;
case GL_TEXTURE_INTENSITY_SIZE:
if (img->_BaseFormat != GL_INTENSITY)
*params = 0;
- else if (img->TexFormat->IntensityBits > 0)
- *params = img->TexFormat->IntensityBits;
- else /* intensity probably stored as rgb texture */
- *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
+ else {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* intensity probably stored as rgb texture */
+ *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
+ }
+ }
break;
case GL_TEXTURE_LUMINANCE_SIZE:
if (img->_BaseFormat != GL_LUMINANCE &&
img->_BaseFormat != GL_LUMINANCE_ALPHA)
*params = 0;
- else if (img->TexFormat->LuminanceBits > 0)
- *params = img->TexFormat->LuminanceBits;
- else /* luminance probably stored as rgb texture */
- *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
+ else {
+ *params = _mesa_get_format_bits(texFormat, pname);
+ if (*params == 0) {
+ /* luminance probably stored as rgb texture */
+ *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
+ _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
+ }
+ }
break;
case GL_TEXTURE_INDEX_SIZE_EXT:
if (img->_BaseFormat == GL_COLOR_INDEX)
- *params = img->TexFormat->IndexBits;
+ *params = _mesa_get_format_bits(texFormat, pname);
else
*params = 0;
break;
case GL_TEXTURE_DEPTH_SIZE_ARB:
if (ctx->Extensions.ARB_depth_texture)
- *params = img->TexFormat->DepthBits;
+ *params = _mesa_get_format_bits(texFormat, pname);
else
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetTexLevelParameter[if]v(pname)");
@@ -840,7 +934,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
case GL_TEXTURE_STENCIL_SIZE_EXT:
if (ctx->Extensions.EXT_packed_depth_stencil ||
ctx->Extensions.ARB_framebuffer_object) {
- *params = img->TexFormat->StencilBits;
+ *params = _mesa_get_format_bits(texFormat, pname);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -850,13 +944,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (img->IsCompressed && !isProxy) {
- /* Don't use ctx->Driver.CompressedTextureSize() since that
- * may returned a padded hardware size.
- */
- *params = _mesa_compressed_texture_size(ctx, img->Width,
- img->Height, img->Depth,
- img->TexFormat->MesaFormat);
+ if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
+ *params = _mesa_format_image_size(texFormat, img->Width,
+ img->Height, img->Depth);
}
else {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -864,13 +954,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
}
break;
case GL_TEXTURE_COMPRESSED:
- *params = (GLint) img->IsCompressed;
+ *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
break;
/* GL_ARB_texture_float */
case GL_TEXTURE_RED_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -879,7 +970,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
break;
case GL_TEXTURE_GREEN_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -888,7 +980,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
break;
case GL_TEXTURE_BLUE_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -897,7 +990,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
break;
case GL_TEXTURE_ALPHA_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -906,7 +1000,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
break;
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -915,7 +1010,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
break;
case GL_TEXTURE_INTENSITY_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -924,7 +1020,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
break;
case GL_TEXTURE_DEPTH_TYPE_ARB:
if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE;
+ *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
+ _mesa_get_format_datatype(texFormat) : GL_NONE;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -946,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameterfv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
return;
- }
_mesa_lock_texture(ctx, obj);
switch (pname) {
@@ -984,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(obj->WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
- params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
break;
case GL_TEXTURE_RESIDENT:
{
@@ -1113,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameteriv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
- return;
- }
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+ _mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
@@ -1152,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_BORDER_COLOR:
{
GLfloat b[4];
- b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
params[0] = FLOAT_TO_INT(b[0]);
params[1] = FLOAT_TO_INT(b[1]);
params[2] = FLOAT_TO_INT(b[2]);
@@ -1283,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
_mesa_unlock_texture(ctx, obj);
}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ _mesa_GetTexParameteriv(target, pname, params);
+ }
+}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ _mesa_GetTexParameteriv(target, pname, ip);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h
index 454b96350e..19b4116c0b 100644
--- a/src/mesa/main/texparam.h
+++ b/src/mesa/main/texparam.h
@@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
+extern void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
extern void GLAPIENTRY
@@ -60,4 +65,11 @@ extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
+extern void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+
+
#endif /* TEXPARAM_H */
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 53be83b05c..cf603d46d8 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -1,7 +1,8 @@
#include "context.h"
+#include "colormac.h"
#include "fbobject.h"
-#include "texformat.h"
+#include "texfetch.h"
#include "texrender.h"
#include "renderbuffer.h"
@@ -46,7 +47,9 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
if (rb->DataType == CHAN_TYPE) {
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
- trb->TexImage->FetchTexelc(trb->TexImage, x + i, y, z, rgbaOut + 4 * i);
+ GLfloat rgba[4];
+ trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba);
+ UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
}
else if (rb->DataType == GL_UNSIGNED_SHORT) {
@@ -100,8 +103,10 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
if (rb->DataType == CHAN_TYPE) {
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
- trb->TexImage->FetchTexelc(trb->TexImage, x[i], y[i] + trb->Yoffset,
- z, rgbaOut + 4 * i);
+ GLfloat rgba[4];
+ trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ z, rgba);
+ UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
}
else if (rb->DataType == GL_UNSIGNED_SHORT) {
@@ -469,7 +474,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
ASSERT(trb->TexImage);
- trb->Store = trb->TexImage->TexFormat->StoreTexel;
+ trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat);
if (!trb->Store) {
/* we'll never draw into some textures (compressed formats) */
trb->Store = store_nop;
@@ -488,37 +493,24 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->Base.Height = trb->TexImage->Height;
trb->Base.InternalFormat = trb->TexImage->InternalFormat;
/* XXX may need more special cases here */
- if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8) {
- trb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) {
+ trb->Base.Format = MESA_FORMAT_Z24_S8;
trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
}
- else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z16) {
- trb->Base._ActualFormat = GL_DEPTH_COMPONENT;
+ else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) {
+ trb->Base.Format = MESA_FORMAT_Z16;
trb->Base.DataType = GL_UNSIGNED_SHORT;
}
- else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z32) {
- trb->Base._ActualFormat = GL_DEPTH_COMPONENT;
+ else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) {
+ trb->Base.Format = MESA_FORMAT_Z32;
trb->Base.DataType = GL_UNSIGNED_INT;
}
else {
- trb->Base._ActualFormat = trb->TexImage->InternalFormat;
+ trb->Base.Format = trb->TexImage->TexFormat;
trb->Base.DataType = CHAN_TYPE;
}
- trb->Base._BaseFormat = trb->TexImage->TexFormat->BaseFormat;
-#if 0
- /* fix/avoid this assertion someday */
- ASSERT(trb->Base._BaseFormat == GL_RGB ||
- trb->Base._BaseFormat == GL_RGBA ||
- trb->Base._BaseFormat == GL_DEPTH_COMPONENT);
-#endif
trb->Base.Data = trb->TexImage->Data;
-
- trb->Base.RedBits = trb->TexImage->TexFormat->RedBits;
- trb->Base.GreenBits = trb->TexImage->TexFormat->GreenBits;
- trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits;
- trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits;
- trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits;
- trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits;
+ trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat);
}
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 43f26873e0..c735e18aff 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -307,10 +307,6 @@ _mesa_ActiveTextureARB(GLenum texture)
/* update current stack pointer */
ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];
}
-
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
- }
}
@@ -322,11 +318,18 @@ _mesa_ClientActiveTextureARB(GLenum texture)
GLuint texUnit = texture - GL_TEXTURE0;
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glClientActiveTexture %s\n",
+ _mesa_lookup_enum_by_nr(texture));
+
if (texUnit >= ctx->Const.MaxTextureCoordUnits) {
_mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)");
return;
}
+ if (ctx->Array.ActiveTexture == texUnit)
+ return;
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ActiveTexture = texUnit;
}
@@ -360,9 +363,6 @@ update_texture_matrices( GLcontext *ctx )
if (ctx->Texture.Unit[u]._ReallyEnabled &&
ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
-
- if (ctx->Driver.TextureMatrix)
- ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top);
}
}
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index f553a898f9..792c83141e 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -62,7 +62,8 @@
#include "mipmap.h"
#include "imports.h"
#include "texcompress.h"
-#include "texformat.h"
+#include "texcompress_fxt1.h"
+#include "texcompress_s3tc.h"
#include "teximage.h"
#include "texstore.h"
#include "enums.h"
@@ -75,6 +76,12 @@ enum {
/**
+ * Texture image storage function.
+ */
+typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
+
+
+/**
* Return GL_TRUE if the given image format is one that be converted
* to another format by swizzling.
*/
@@ -270,16 +277,6 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
}
-#if !FEATURE_convolve
-static void
-_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims,
- GLsizei *srcWidth, GLsizei *srcHeight)
-{
- /* no-op */
-}
-#endif
-
-
/**
* Make a temporary (color) texture image with GLfloat components.
* Apply all needed pixel unpacking and pixel transfer operations.
@@ -346,7 +343,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
const GLuint postConvTransferOps
= (transferOps & IMAGE_POST_CONVOLUTION_BITS) | IMAGE_CLAMP_BIT;
GLint img, row;
- GLint convWidth, convHeight;
+ GLint convWidth = srcWidth, convHeight = srcHeight;
GLfloat *convImage;
/* pre-convolution image buffer (3D) */
@@ -431,8 +428,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims,
else {
/* no convolution */
const GLint components = _mesa_components_in_format(logicalBaseFormat);
- const GLint srcStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
+ const GLint srcStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLfloat *dst;
GLint img, row;
@@ -587,19 +584,22 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
/* unpack and transfer the source image */
tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth
* components * sizeof(GLchan));
- if (!tempImage)
+ if (!tempImage) {
+ if (freeSrcImage) {
+ _mesa_free((void *) srcAddr);
+ }
return NULL;
+ }
dst = tempImage;
for (img = 0; img < srcDepth; img++) {
- const GLint srcStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat,
- srcType);
- const GLubyte *src
- = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
+ const GLint srcStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ const GLubyte *src =
+ (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
for (row = 0; row < srcHeight; row++) {
_mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst,
srcFormat, srcType, src, srcPacking,
@@ -924,7 +924,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx,
static void
memcpy_texture(GLcontext *ctx,
GLuint dimensions,
- const struct gl_texture_format *dstFormat,
+ gl_format dstFormat,
GLvoid *dstAddr,
GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
GLint dstRowStride,
@@ -940,7 +940,8 @@ memcpy_texture(GLcontext *ctx,
srcWidth, srcHeight, srcFormat, srcType);
const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions,
srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
- const GLint bytesPerRow = srcWidth * dstFormat->TexelBytes;
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLint bytesPerRow = srcWidth * texelBytes;
#if 0
/* XXX update/re-enable for dstImageOffsets array */
@@ -949,7 +950,7 @@ memcpy_texture(GLcontext *ctx,
GLubyte *dstImage = (GLubyte *) dstAddr
+ dstZoffset * dstImageStride
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
if (dstRowStride == srcRowStride &&
dstRowStride == bytesPerRow &&
@@ -980,9 +981,9 @@ memcpy_texture(GLcontext *ctx,
for (img = 0; img < srcDepth; img++) {
const GLubyte *srcRow = srcImage;
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow);
dstRow += dstRowStride;
@@ -995,38 +996,23 @@ memcpy_texture(GLcontext *ctx,
/**
- * Store an image in any of the formats:
- * _mesa_texformat_rgba
- * _mesa_texformat_rgb
- * _mesa_texformat_alpha
- * _mesa_texformat_luminance
- * _mesa_texformat_luminance_alpha
- * _mesa_texformat_intensity
- *
+ * Store a 32-bit integer depth component texture image.
*/
-GLboolean
-_mesa_texstore_rgba(TEXSTORE_PARAMS)
+static GLboolean
+_mesa_texstore_z32(TEXSTORE_PARAMS)
{
- const GLint components = _mesa_components_in_format(baseInternalFormat);
-
- ASSERT(dstFormat == &_mesa_texformat_rgba ||
- dstFormat == &_mesa_texformat_rgb ||
- dstFormat == &_mesa_texformat_alpha ||
- dstFormat == &_mesa_texformat_luminance ||
- dstFormat == &_mesa_texformat_luminance_alpha ||
- dstFormat == &_mesa_texformat_intensity);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(dstFormat->TexelBytes == components * sizeof(GLchan));
+ const GLuint depthScale = 0xffffffff;
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ (void) dims;
+ ASSERT(dstFormat == MESA_FORMAT_Z32);
+ ASSERT(texelBytes == sizeof(GLuint));
- if (!ctx->_ImageTransferState &&
+ if (ctx->Pixel.DepthScale == 1.0f &&
+ ctx->Pixel.DepthBias == 0.0f &&
!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == CHAN_TYPE) {
+ baseInternalFormat == GL_DEPTH_COMPONENT &&
+ srcFormat == GL_DEPTH_COMPONENT &&
+ srcType == GL_UNSIGNED_INT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
@@ -1035,160 +1021,92 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS)
srcWidth, srcHeight, srcDepth, srcFormat, srcType,
srcAddr, srcPacking);
}
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_rgb &&
- srcFormat == GL_RGBA &&
- srcType == CHAN_TYPE) {
- /* extract RGB from RGBA */
- GLint img, row, col;
+ else {
+ /* general path */
+ GLint img, row;
for (img = 0; img < srcDepth; img++) {
- GLchan *dstImage = (GLchan *)
- ((GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes);
-
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
- GLchan *srcRow = (GLchan *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLchan *dstRow = dstImage;
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + RCOMP] = srcRow[col * 4 + RCOMP];
- dstRow[col * 3 + GCOMP] = srcRow[col * 4 + GCOMP];
- dstRow[col * 3 + BCOMP] = srcRow[col * 4 + BCOMP];
- }
- dstRow += dstRowStride / sizeof(GLchan);
- srcRow = (GLchan *) ((GLubyte *) srcRow + srcRowStride);
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, (GLuint *) dstRow,
+ depthScale, srcType, src, srcPacking);
+ dstRow += dstRowStride;
}
}
}
- else if (!ctx->_ImageTransferState &&
- CHAN_TYPE == GL_UNSIGNED_BYTE &&
- (srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
+ return GL_TRUE;
+}
- const GLubyte *dstmap;
- GLuint components;
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (dstFormat == &_mesa_texformat_rgba) {
- dstmap = mappings[IDX_RGBA].from_rgba;
- components = 4;
- }
- else if (dstFormat == &_mesa_texformat_rgb) {
- dstmap = mappings[IDX_RGB].from_rgba;
- components = 3;
- }
- else if (dstFormat == &_mesa_texformat_alpha) {
- dstmap = mappings[IDX_ALPHA].from_rgba;
- components = 1;
- }
- else if (dstFormat == &_mesa_texformat_luminance) {
- dstmap = mappings[IDX_LUMINANCE].from_rgba;
- components = 1;
- }
- else if (dstFormat == &_mesa_texformat_luminance_alpha) {
- dstmap = mappings[IDX_LUMINANCE_ALPHA].from_rgba;
- components = 2;
- }
- else if (dstFormat == &_mesa_texformat_intensity) {
- dstmap = mappings[IDX_INTENSITY].from_rgba;
- components = 1;
- }
- else {
- _mesa_problem(ctx, "Unexpected dstFormat in _mesa_texstore_rgba");
- return GL_FALSE;
- }
+/**
+ * Store a 24-bit integer depth component texture image.
+ */
+static GLboolean
+_mesa_texstore_x8_z24(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffffff;
+ const GLuint texelBytes = 4;
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, components,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
+ (void) dims;
+ ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
+
+ {
/* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- dstFormat->BaseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint bytesPerRow;
GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
- bytesPerRow = srcWidth * components * sizeof(GLchan);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- _mesa_memcpy(dstRow, src, bytesPerRow);
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, (GLuint *) dstRow,
+ depthScale, srcType, src, srcPacking);
dstRow += dstRowStride;
- src += srcWidth * components;
}
}
-
- _mesa_free((void *) tempImage);
}
return GL_TRUE;
}
/**
- * Store a 32-bit integer depth component texture image.
+ * Store a 24-bit integer depth component texture image.
*/
-GLboolean
-_mesa_texstore_z32(TEXSTORE_PARAMS)
+static GLboolean
+_mesa_texstore_z24_x8(TEXSTORE_PARAMS)
{
- const GLuint depthScale = 0xffffffff;
+ const GLuint depthScale = 0xffffff;
+ const GLuint texelBytes = 4;
+
(void) dims;
- ASSERT(dstFormat == &_mesa_texformat_z32);
- ASSERT(dstFormat->TexelBytes == sizeof(GLuint));
+ ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
- if (ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_DEPTH_COMPONENT &&
- srcFormat == GL_DEPTH_COMPONENT &&
- srcType == GL_UNSIGNED_INT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
+ {
/* general path */
GLint img, row;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ GLuint *dst = (GLuint *) dstRow;
+ GLint i;
_mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_INT, (GLuint *) dstRow,
+ GL_UNSIGNED_INT, dst,
depthScale, srcType, src, srcPacking);
+ for (i = 0; i < srcWidth; i++)
+ dst[i] <<= 8;
dstRow += dstRowStride;
}
}
@@ -1196,18 +1114,18 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
return GL_TRUE;
}
-#define STRIDE_3D 0
/**
* Store a 16-bit integer depth component texture image.
*/
-GLboolean
+static GLboolean
_mesa_texstore_z16(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffff;
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
(void) dims;
- ASSERT(dstFormat == &_mesa_texformat_z16);
- ASSERT(dstFormat->TexelBytes == sizeof(GLushort));
+ ASSERT(dstFormat == MESA_FORMAT_Z16);
+ ASSERT(texelBytes == sizeof(GLushort));
if (ctx->Pixel.DepthScale == 1.0f &&
ctx->Pixel.DepthBias == 0.0f &&
@@ -1228,9 +1146,9 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
GLint img, row;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
@@ -1249,16 +1167,19 @@ _mesa_texstore_z16(TEXSTORE_PARAMS)
/**
* Store an rgb565 or rgb565_rev texture image.
*/
-GLboolean
+static GLboolean
_mesa_texstore_rgb565(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == &_mesa_texformat_rgb565 ||
- dstFormat == &_mesa_texformat_rgb565_rev);
- ASSERT(dstFormat->TexelBytes == 2);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
+ dstFormat == MESA_FORMAT_RGB565_REV);
+ ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_rgb565 &&
+ dstFormat == MESA_FORMAT_RGB565 &&
baseInternalFormat == GL_RGB &&
srcFormat == GL_RGB &&
srcType == GL_UNSIGNED_SHORT_5_6_5) {
@@ -1277,20 +1198,20 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
srcType == GL_UNSIGNED_BYTE &&
dims == 2) {
/* do optimized tex store */
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, srcType);
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
const GLubyte *src = (const GLubyte *)
_mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
srcFormat, srcType, 0, 0, 0);
GLubyte *dst = (GLubyte *) dstAddr
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
GLint row, col;
for (row = 0; row < srcHeight; row++) {
const GLubyte *srcUB = (const GLubyte *) src;
GLushort *dstUS = (GLushort *) dst;
/* check for byteswapped format */
- if (dstFormat == &_mesa_texformat_rgb565) {
+ if (dstFormat == MESA_FORMAT_RGB565) {
for (col = 0; col < srcWidth; col++) {
dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
srcUB += 3;
@@ -1310,7 +1231,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -1321,13 +1242,13 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
/* check for byteswapped format */
- if (dstFormat == &_mesa_texformat_rgb565) {
+ if (dstFormat == MESA_FORMAT_RGB565) {
for (col = 0; col < srcWidth; col++) {
dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]),
CHAN_TO_UBYTE(src[GCOMP]),
@@ -1355,18 +1276,20 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
/**
* Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
*/
-GLboolean
+static GLboolean
_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == &_mesa_texformat_rgba8888 ||
- dstFormat == &_mesa_texformat_rgba8888_rev);
- ASSERT(dstFormat->TexelBytes == 4);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
+ dstFormat == MESA_FORMAT_RGBA8888_REV);
+ ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_rgba8888 &&
+ dstFormat == MESA_FORMAT_RGBA8888 &&
baseInternalFormat == GL_RGBA &&
((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
@@ -1382,7 +1305,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_rgba8888_rev &&
+ dstFormat == MESA_FORMAT_RGBA8888_REV &&
baseInternalFormat == GL_RGBA &&
((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
@@ -1407,8 +1330,8 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == &_mesa_texformat_rgba8888) ||
- (!littleEndian && dstFormat == &_mesa_texformat_rgba8888_rev)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) {
dstmap[3] = 0;
dstmap[2] = 1;
dstmap[1] = 2;
@@ -1435,7 +1358,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -1446,12 +1369,12 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == &_mesa_texformat_rgba8888) {
+ if (dstFormat == MESA_FORMAT_RGBA8888) {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]),
CHAN_TO_UBYTE(src[GCOMP]),
@@ -1478,18 +1401,23 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_argb8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = GL_RGBA;
- ASSERT(dstFormat == &_mesa_texformat_argb8888 ||
- dstFormat == &_mesa_texformat_argb8888_rev);
- ASSERT(dstFormat->TexelBytes == 4);
+ ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
+ dstFormat == MESA_FORMAT_ARGB8888_REV ||
+ dstFormat == MESA_FORMAT_XRGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888_REV );
+ ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_argb8888 &&
+ (dstFormat == MESA_FORMAT_ARGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888) &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_BGRA &&
((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
@@ -1504,7 +1432,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_argb8888_rev &&
+ (dstFormat == MESA_FORMAT_ARGB8888_REV ||
+ dstFormat == MESA_FORMAT_XRGB8888_REV) &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_BGRA &&
((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
@@ -1519,21 +1448,22 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_argb8888 &&
+ (dstFormat == MESA_FORMAT_ARGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888) &&
srcFormat == GL_RGB &&
(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB) &&
srcType == GL_UNSIGNED_BYTE) {
int img, row, col;
for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *d4 = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -1549,7 +1479,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_argb8888 &&
+ dstFormat == MESA_FORMAT_ARGB8888 &&
srcFormat == GL_RGBA &&
baseInternalFormat == GL_RGBA &&
srcType == GL_UNSIGNED_BYTE) {
@@ -1562,14 +1492,14 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
* Strangely the same isn't required for the RGB path, above.
*/
for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *d4 = (GLuint *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -1594,16 +1524,20 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == &_mesa_texformat_argb8888) ||
- (!littleEndian && dstFormat == &_mesa_texformat_argb8888_rev)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
+ (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
dstmap[3] = 3; /* alpha */
dstmap[2] = 0; /* red */
dstmap[1] = 1; /* green */
dstmap[0] = 2; /* blue */
}
else {
- assert((littleEndian && dstFormat == &_mesa_texformat_argb8888_rev) ||
- (!littleEndian && dstFormat == &_mesa_texformat_argb8888));
+ assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
+ (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
dstmap[3] = 2;
dstmap[2] = 1;
dstmap[1] = 0;
@@ -1626,7 +1560,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -1637,12 +1571,12 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == &_mesa_texformat_argb8888) {
+ if (dstFormat == MESA_FORMAT_ARGB8888) {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]),
CHAN_TO_UBYTE(src[RCOMP]),
@@ -1651,6 +1585,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
src += 4;
}
}
+ else if (dstFormat == MESA_FORMAT_XRGB8888) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUI[col] = PACK_COLOR_8888( 0xff,
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
else {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]),
@@ -1669,13 +1612,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == &_mesa_texformat_rgb888);
- ASSERT(dstFormat->TexelBytes == 3);
+ ASSERT(dstFormat == MESA_FORMAT_RGB888);
+ ASSERT(texelBytes == 3);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1698,14 +1643,14 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
/* extract RGB from RGBA */
GLint img, row, col;
for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
@@ -1745,7 +1690,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -1756,9 +1701,9 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
#if 0
if (littleEndian) {
@@ -1794,13 +1739,15 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == &_mesa_texformat_bgr888);
- ASSERT(dstFormat->TexelBytes == 3);
+ ASSERT(dstFormat == MESA_FORMAT_BGR888);
+ ASSERT(texelBytes == 3);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -1823,14 +1770,14 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
/* extract BGR from RGBA */
int img, row, col;
for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
@@ -1870,7 +1817,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -1881,9 +1828,9 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
@@ -1899,71 +1846,20 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
return GL_TRUE;
}
-GLboolean
-_mesa_texstore_rgba4444(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == &_mesa_texformat_rgba4444);
- ASSERT(dstFormat->TexelBytes == 2);
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_rgba4444 &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_SHORT_4_4_4_4){
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- dstFormat->BaseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]),
- CHAN_TO_UBYTE(src[ACOMP]) );
- src += 4;
- }
- dstRow += dstRowStride;
- }
- }
- _mesa_free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-GLboolean
+static GLboolean
_mesa_texstore_argb4444(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == &_mesa_texformat_argb4444 ||
- dstFormat == &_mesa_texformat_argb4444_rev);
- ASSERT(dstFormat->TexelBytes == 2);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB4444 ||
+ dstFormat == MESA_FORMAT_ARGB4444_REV);
+ ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_argb4444 &&
+ dstFormat == MESA_FORMAT_ARGB4444 &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_BGRA &&
srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
@@ -1979,7 +1875,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -1990,12 +1886,12 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == &_mesa_texformat_argb4444) {
+ if (dstFormat == MESA_FORMAT_ARGB4444) {
for (col = 0; col < srcWidth; col++) {
dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]),
CHAN_TO_UBYTE(src[RCOMP]),
@@ -2021,15 +1917,18 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
return GL_TRUE;
}
-GLboolean
+static GLboolean
_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == &_mesa_texformat_rgba5551);
- ASSERT(dstFormat->TexelBytes == 2);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA5551);
+ ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_rgba5551 &&
+ dstFormat == MESA_FORMAT_RGBA5551 &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_RGBA &&
srcType == GL_UNSIGNED_SHORT_5_5_5_1) {
@@ -2045,7 +1944,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2056,9 +1955,9 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
for (col = 0; col < srcWidth; col++) {
@@ -2076,16 +1975,19 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS)
return GL_TRUE;
}
-GLboolean
+static GLboolean
_mesa_texstore_argb1555(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == &_mesa_texformat_argb1555 ||
- dstFormat == &_mesa_texformat_argb1555_rev);
- ASSERT(dstFormat->TexelBytes == 2);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB1555 ||
+ dstFormat == MESA_FORMAT_ARGB1555_REV);
+ ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_argb1555 &&
+ dstFormat == MESA_FORMAT_ARGB1555 &&
baseInternalFormat == GL_RGBA &&
srcFormat == GL_BGRA &&
srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
@@ -2101,7 +2003,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2112,12 +2014,12 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == &_mesa_texformat_argb1555) {
+ if (dstFormat == MESA_FORMAT_ARGB1555) {
for (col = 0; col < srcWidth; col++) {
dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]),
CHAN_TO_UBYTE(src[RCOMP]),
@@ -2144,18 +2046,20 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_al88(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == &_mesa_texformat_al88 ||
- dstFormat == &_mesa_texformat_al88_rev);
- ASSERT(dstFormat->TexelBytes == 2);
+ ASSERT(dstFormat == MESA_FORMAT_AL88 ||
+ dstFormat == MESA_FORMAT_AL88_REV);
+ ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_al88 &&
+ dstFormat == MESA_FORMAT_AL88 &&
baseInternalFormat == GL_LUMINANCE_ALPHA &&
srcFormat == GL_LUMINANCE_ALPHA &&
srcType == GL_UNSIGNED_BYTE &&
@@ -2178,8 +2082,8 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == &_mesa_texformat_al88) ||
- (!littleEndian && dstFormat == &_mesa_texformat_al88_rev)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
dstmap[0] = 0;
dstmap[1] = 3;
}
@@ -2204,7 +2108,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2215,12 +2119,12 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == &_mesa_texformat_al88) {
+ if (dstFormat == MESA_FORMAT_AL88) {
for (col = 0; col < srcWidth; col++) {
/* src[0] is luminance, src[1] is alpha */
dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]),
@@ -2245,11 +2149,89 @@ _mesa_texstore_al88(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
+_mesa_texstore_al1616(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
+ dstFormat == MESA_FORMAT_AL1616_REV);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_AL1616 &&
+ baseInternalFormat == GL_LUMINANCE_ALPHA &&
+ srcFormat == GL_LUMINANCE_ALPHA &&
+ srcType == GL_UNSIGNED_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ if (dstFormat == MESA_FORMAT_AL1616) {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616(a, l);
+ src += 2;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616_REV(a, l);
+ src += 2;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ _mesa_free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
_mesa_texstore_rgb332(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == &_mesa_texformat_rgb332);
- ASSERT(dstFormat->TexelBytes == 1);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGB332);
+ ASSERT(texelBytes == 1);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2267,7 +2249,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2278,9 +2260,9 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]),
@@ -2300,13 +2282,16 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS)
/**
* Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
*/
-GLboolean
+static GLboolean
_mesa_texstore_a8(TEXSTORE_PARAMS)
{
- ASSERT(dstFormat == &_mesa_texformat_a8 ||
- dstFormat == &_mesa_texformat_l8 ||
- dstFormat == &_mesa_texformat_i8);
- ASSERT(dstFormat->TexelBytes == 1);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_A8 ||
+ dstFormat == MESA_FORMAT_L8 ||
+ dstFormat == MESA_FORMAT_I8);
+ ASSERT(texelBytes == 1);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2329,7 +2314,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if (dstFormat == &_mesa_texformat_a8) {
+ if (dstFormat == MESA_FORMAT_A8) {
dstmap[0] = 3;
}
else {
@@ -2353,7 +2338,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS)
/* general path */
const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2364,9 +2349,9 @@ _mesa_texstore_a8(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
for (col = 0; col < srcWidth; col++) {
dstRow[col] = CHAN_TO_UBYTE(src[col]);
@@ -2382,12 +2367,14 @@ _mesa_texstore_a8(TEXSTORE_PARAMS)
-GLboolean
+static GLboolean
_mesa_texstore_ci8(TEXSTORE_PARAMS)
{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+
(void) dims; (void) baseInternalFormat;
- ASSERT(dstFormat == &_mesa_texformat_ci8);
- ASSERT(dstFormat->TexelBytes == 1);
+ ASSERT(dstFormat == MESA_FORMAT_CI8);
+ ASSERT(texelBytes == 1);
ASSERT(baseInternalFormat == GL_COLOR_INDEX);
if (!ctx->_ImageTransferState &&
@@ -2407,9 +2394,9 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS)
GLint img, row;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
const GLvoid *src = _mesa_image_address(dims, srcPacking,
srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
@@ -2425,17 +2412,19 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS)
/**
- * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_rev.
+ * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV.
*/
-GLboolean
+static GLboolean
_mesa_texstore_ycbcr(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+
(void) ctx; (void) dims; (void) baseInternalFormat;
- ASSERT((dstFormat == &_mesa_texformat_ycbcr) ||
- (dstFormat == &_mesa_texformat_ycbcr_rev));
- ASSERT(dstFormat->TexelBytes == 2);
+ ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
+ (dstFormat == MESA_FORMAT_YCBCR_REV));
+ ASSERT(texelBytes == 2);
ASSERT(ctx->Extensions.MESA_ycbcr_texture);
ASSERT(srcFormat == GL_YCBCR_MESA);
ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
@@ -2454,14 +2443,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
/* XXX the logic here _might_ be wrong */
if (srcPacking->SwapBytes ^
(srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^
- (dstFormat == &_mesa_texformat_ycbcr_rev) ^
+ (dstFormat == MESA_FORMAT_YCBCR_REV) ^
!littleEndian) {
GLint img, row;
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
_mesa_swap2((GLushort *) dstRow, srcWidth);
dstRow += dstRowStride;
@@ -2471,13 +2460,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
return GL_TRUE;
}
-GLboolean
+static GLboolean
_mesa_texstore_dudv8(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- ASSERT(dstFormat == &_mesa_texformat_dudv8);
- ASSERT(dstFormat->TexelBytes == 2);
+ ASSERT(dstFormat == MESA_FORMAT_DUDV8);
+ ASSERT(texelBytes == 2);
ASSERT(ctx->Extensions.ATI_envmap_bumpmap);
ASSERT((srcFormat == GL_DU8DV8_ATI) ||
(srcFormat == GL_DUDV_ATI));
@@ -2523,8 +2513,8 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
else {
/* general path - note this is defined for 2d textures only */
const GLint components = _mesa_components_in_format(baseInternalFormat);
- const GLint srcStride = _mesa_image_row_stride(srcPacking,
- srcWidth, srcFormat, srcType);
+ const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth,
+ srcFormat, srcType);
GLbyte *tempImage, *dst, *src;
GLint row;
@@ -2550,11 +2540,11 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
src = tempImage;
dst = (GLbyte *) dstAddr
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
- memcpy(dst, src, srcWidth * dstFormat->TexelBytes);
+ memcpy(dst, src, srcWidth * texelBytes);
dst += dstRowStride;
- src += srcWidth * dstFormat->TexelBytes;
+ src += srcWidth * texelBytes;
}
_mesa_free((void *) tempImage);
}
@@ -2564,18 +2554,20 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS)
/**
* Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or MESA_FORMAT_SIGNED_RGBA8888_REV
*/
-GLboolean
+static GLboolean
_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == &_mesa_texformat_signed_rgba8888 ||
- dstFormat == &_mesa_texformat_signed_rgba8888_rev);
- ASSERT(dstFormat->TexelBytes == 4);
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 ||
+ dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
+ ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_signed_rgba8888 &&
+ dstFormat == MESA_FORMAT_SIGNED_RGBA8888 &&
baseInternalFormat == GL_RGBA &&
((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) {
@@ -2589,7 +2581,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == &_mesa_texformat_signed_rgba8888_rev &&
+ dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV &&
baseInternalFormat == GL_RGBA &&
((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) {
@@ -2610,8 +2602,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888) ||
- (!littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888_rev)) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) {
dstmap[3] = 0;
dstmap[2] = 1;
dstmap[1] = 2;
@@ -2638,7 +2630,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2649,12 +2641,12 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == &_mesa_texformat_signed_rgba8888) {
+ if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]),
FLOAT_TO_BYTE_TEX(srcRow[GCOMP]),
@@ -2683,7 +2675,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
/**
* Store a combined depth/stencil texture image.
*/
-GLboolean
+static GLboolean
_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
{
const GLfloat depthScale = (GLfloat) 0xffffff;
@@ -2692,7 +2684,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
/ sizeof(GLuint);
GLint img, row;
- ASSERT(dstFormat == &_mesa_texformat_z24_s8);
+ ASSERT(dstFormat == MESA_FORMAT_Z24_S8);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT);
ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
@@ -2784,7 +2776,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
/**
* Store a combined depth/stencil texture image.
*/
-GLboolean
+static GLboolean
_mesa_texstore_s8_z24(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffffff;
@@ -2793,7 +2785,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
/ sizeof(GLuint);
GLint img, row;
- ASSERT(dstFormat == &_mesa_texformat_s8_z24);
+ ASSERT(dstFormat == MESA_FORMAT_S8_Z24);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT);
ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
@@ -2873,24 +2865,26 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
* _mesa_texformat_luminance_alpha_float32
* _mesa_texformat_intensity_float32
*/
-GLboolean
+static GLboolean
_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
{
- const GLint components = _mesa_components_in_format(dstFormat->BaseFormat);
-
- ASSERT(dstFormat == &_mesa_texformat_rgba_float32 ||
- dstFormat == &_mesa_texformat_rgb_float32 ||
- dstFormat == &_mesa_texformat_alpha_float32 ||
- dstFormat == &_mesa_texformat_luminance_float32 ||
- dstFormat == &_mesa_texformat_luminance_alpha_float32 ||
- dstFormat == &_mesa_texformat_intensity_float32);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
+ dstFormat == MESA_FORMAT_ALPHA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_INTENSITY_FLOAT32);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(dstFormat->TexelBytes == components * sizeof(GLfloat));
+ ASSERT(texelBytes == components * sizeof(GLfloat));
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2908,7 +2902,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2921,9 +2915,9 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
bytesPerRow = srcWidth * components * sizeof(GLfloat);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
_mesa_memcpy(dstRow, srcRow, bytesPerRow);
dstRow += dstRowStride;
@@ -2940,24 +2934,26 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
/**
* As above, but store 16-bit floats.
*/
-GLboolean
+static GLboolean
_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
{
- const GLint components = _mesa_components_in_format(dstFormat->BaseFormat);
-
- ASSERT(dstFormat == &_mesa_texformat_rgba_float16 ||
- dstFormat == &_mesa_texformat_rgb_float16 ||
- dstFormat == &_mesa_texformat_alpha_float16 ||
- dstFormat == &_mesa_texformat_luminance_float16 ||
- dstFormat == &_mesa_texformat_luminance_alpha_float16 ||
- dstFormat == &_mesa_texformat_intensity_float16);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
+ dstFormat == MESA_FORMAT_ALPHA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_INTENSITY_FLOAT16);
ASSERT(baseInternalFormat == GL_RGBA ||
baseInternalFormat == GL_RGB ||
baseInternalFormat == GL_ALPHA ||
baseInternalFormat == GL_LUMINANCE ||
baseInternalFormat == GL_LUMINANCE_ALPHA ||
baseInternalFormat == GL_INTENSITY);
- ASSERT(dstFormat->TexelBytes == components * sizeof(GLhalfARB));
+ ASSERT(texelBytes == components * sizeof(GLhalfARB));
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
@@ -2975,7 +2971,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
baseInternalFormat,
- dstFormat->BaseFormat,
+ baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
srcPacking);
@@ -2986,9 +2982,9 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
_mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ dstYoffset * dstRowStride
- + dstXoffset * dstFormat->TexelBytes;
+ + dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLhalfARB *dstTexel = (GLhalfARB *) dstRow;
GLint i;
@@ -3007,20 +3003,18 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
#if FEATURE_EXT_texture_sRGB
-GLboolean
+static GLboolean
_mesa_texstore_srgb8(TEXSTORE_PARAMS)
{
- const struct gl_texture_format *newDstFormat;
- StoreTexImageFunc store;
+ gl_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == &_mesa_texformat_srgb8);
+ ASSERT(dstFormat == MESA_FORMAT_SRGB8);
/* reuse normal rgb texstore code */
- newDstFormat = &_mesa_texformat_rgb888;
- store = _mesa_texstore_rgb888;
+ newDstFormat = MESA_FORMAT_RGB888;
- k = store(ctx, dims, baseInternalFormat,
+ k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
dstXoffset, dstYoffset, dstZoffset,
dstRowStride, dstImageOffsets,
@@ -3031,17 +3025,16 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_srgba8(TEXSTORE_PARAMS)
{
- const struct gl_texture_format *newDstFormat;
+ gl_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == &_mesa_texformat_srgba8);
+ ASSERT(dstFormat == MESA_FORMAT_SRGBA8);
/* reuse normal rgba texstore code */
- newDstFormat = &_mesa_texformat_rgba8888;
-
+ newDstFormat = MESA_FORMAT_RGBA8888;
k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
dstXoffset, dstYoffset, dstZoffset,
@@ -3053,16 +3046,16 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_sargb8(TEXSTORE_PARAMS)
{
- const struct gl_texture_format *newDstFormat;
+ gl_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == &_mesa_texformat_sargb8);
+ ASSERT(dstFormat == MESA_FORMAT_SARGB8);
/* reuse normal rgba texstore code */
- newDstFormat = &_mesa_texformat_argb8888;
+ newDstFormat = MESA_FORMAT_ARGB8888;
k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
@@ -3075,15 +3068,15 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_sl8(TEXSTORE_PARAMS)
{
- const struct gl_texture_format *newDstFormat;
+ gl_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == &_mesa_texformat_sl8);
+ ASSERT(dstFormat == MESA_FORMAT_SL8);
- newDstFormat = &_mesa_texformat_l8;
+ newDstFormat = MESA_FORMAT_L8;
/* _mesa_textore_a8 handles luminance8 too */
k = _mesa_texstore_a8(ctx, dims, baseInternalFormat,
@@ -3097,16 +3090,16 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS)
}
-GLboolean
+static GLboolean
_mesa_texstore_sla8(TEXSTORE_PARAMS)
{
- const struct gl_texture_format *newDstFormat;
+ gl_format newDstFormat;
GLboolean k;
- ASSERT(dstFormat == &_mesa_texformat_sla8);
+ ASSERT(dstFormat == MESA_FORMAT_SLA8);
/* reuse normal luminance/alpha texstore code */
- newDstFormat = &_mesa_texformat_al88;
+ newDstFormat = MESA_FORMAT_AL88;
k = _mesa_texstore_al88(ctx, dims, baseInternalFormat,
newDstFormat, dstAddr,
@@ -3118,9 +3111,160 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS)
return k;
}
+#else
+
+/* these are used only in texstore_funcs[] below */
+#define _mesa_texstore_srgb8 NULL
+#define _mesa_texstore_srgba8 NULL
+#define _mesa_texstore_sargb8 NULL
+#define _mesa_texstore_sl8 NULL
+#define _mesa_texstore_sla8 NULL
+
#endif /* FEATURE_EXT_texture_sRGB */
+
+
+/**
+ * Table mapping MESA_FORMAT_8 to _mesa_texstore_*()
+ * XXX this is somewhat temporary.
+ */
+static const struct {
+ gl_format Name;
+ StoreTexImageFunc Store;
+}
+texstore_funcs[MESA_FORMAT_COUNT] =
+{
+ { MESA_FORMAT_NONE, NULL },
+ { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 },
+ { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 },
+ { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 },
+ { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 },
+ { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 },
+ { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 },
+ { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 },
+ { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 },
+ { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
+ { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_AL88, _mesa_texstore_al88 },
+ { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 },
+ { MESA_FORMAT_AL1616, _mesa_texstore_al1616 },
+ { MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 },
+ { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
+ { MESA_FORMAT_A8, _mesa_texstore_a8 },
+ { MESA_FORMAT_L8, _mesa_texstore_a8 },
+ { MESA_FORMAT_I8, _mesa_texstore_a8 },
+ { MESA_FORMAT_CI8, _mesa_texstore_ci8 },
+ { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
+ { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
+ { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
+ { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
+ { MESA_FORMAT_Z16, _mesa_texstore_z16 },
+ { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 },
+ { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 },
+ { MESA_FORMAT_Z32, _mesa_texstore_z32 },
+ { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ },
+ { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 },
+ { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 },
+ { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 },
+ { MESA_FORMAT_SL8, _mesa_texstore_sl8 },
+ { MESA_FORMAT_SLA8, _mesa_texstore_sla8 },
+ { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 },
+ { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 },
+ { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 },
+ { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 },
+ { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 },
+ { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 },
+ { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 },
+ { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 },
+ { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 },
+ { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 },
+ { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 },
+ { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 },
+ { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 },
+ { MESA_FORMAT_SIGNED_RGBA_16, NULL },
+};
+
+
+static GLboolean
+_mesa_texstore_null(TEXSTORE_PARAMS)
+{
+ (void) ctx; (void) dims;
+ (void) baseInternalFormat;
+ (void) dstFormat;
+ (void) dstAddr;
+ (void) dstXoffset; (void) dstYoffset; (void) dstZoffset;
+ (void) dstRowStride; (void) dstImageOffsets;
+ (void) srcWidth; (void) srcHeight; (void) srcDepth;
+ (void) srcFormat; (void) srcType;
+ (void) srcAddr;
+ (void) srcPacking;
+
+ /* should never happen */
+ _mesa_problem(NULL, "_mesa_texstore_null() is called");
+ return GL_FALSE;
+}
+
+
+/**
+ * Return the StoreTexImageFunc pointer to store an image in the given format.
+ */
+static StoreTexImageFunc
+_mesa_get_texstore_func(gl_format format)
+{
+#ifdef DEBUG
+ GLuint i;
+ for (i = 0; i < MESA_FORMAT_COUNT; i++) {
+ ASSERT(texstore_funcs[i].Name == i);
+ }
+#endif
+ ASSERT(texstore_funcs[format].Name == format);
+
+ if (texstore_funcs[format].Store)
+ return texstore_funcs[format].Store;
+ else
+ return _mesa_texstore_null;
+}
+
+
+/**
+ * Store user data into texture memory.
+ * Called via glTex[Sub]Image1/2/3D()
+ */
+GLboolean
+_mesa_texstore(TEXSTORE_PARAMS)
+{
+ StoreTexImageFunc storeImage;
+ GLboolean success;
+
+ storeImage = _mesa_get_texstore_func(dstFormat);
+
+ success = storeImage(ctx, dims, baseInternalFormat,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ return success;
+}
+
+
/**
* Check if an unpack PBO is active prior to fetching a texture image.
* If so, do bounds checking and map the buffer into main memory.
@@ -3209,113 +3353,23 @@ _mesa_unmap_teximage_pbo(GLcontext *ctx,
}
-
-/**
- * Adaptor for fetching a GLchan texel from a float-valued texture.
- */
-static void
-fetch_texel_float_to_chan(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texelOut)
+/** Return texture size in bytes */
+static GLuint
+texture_size(const struct gl_texture_image *texImage)
{
- GLfloat temp[4];
- ASSERT(texImage->FetchTexelf);
- texImage->FetchTexelf(texImage, i, j, k, temp);
- if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT ||
- texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) {
- /* just one channel */
- UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]);
- }
- else {
- /* four channels */
- UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]);
- UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]);
- UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]);
- UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]);
- }
+ GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width,
+ texImage->Height, texImage->Depth);
+ return sz;
}
-/**
- * Adaptor for fetching a float texel from a GLchan-valued texture.
- */
-static void
-fetch_texel_chan_to_float(const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texelOut)
+/** Return row stride in bytes */
+static GLuint
+texture_row_stride(const struct gl_texture_image *texImage)
{
- GLchan temp[4];
- ASSERT(texImage->FetchTexelc);
- texImage->FetchTexelc(texImage, i, j, k, temp);
- if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT ||
- texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) {
- /* just one channel */
- texelOut[0] = CHAN_TO_FLOAT(temp[0]);
- }
- else {
- /* four channels */
- texelOut[0] = CHAN_TO_FLOAT(temp[0]);
- texelOut[1] = CHAN_TO_FLOAT(temp[1]);
- texelOut[2] = CHAN_TO_FLOAT(temp[2]);
- texelOut[3] = CHAN_TO_FLOAT(temp[3]);
- }
-}
-
-
-/**
- * Initialize the texture image's FetchTexelc and FetchTexelf methods.
- */
-void
-_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims)
-{
- ASSERT(dims == 1 || dims == 2 || dims == 3);
- ASSERT(texImage->TexFormat);
-
- switch (dims) {
- case 1:
- texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D;
- texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df;
- break;
- case 2:
- texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D;
- texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df;
- break;
- case 3:
- texImage->FetchTexelc = texImage->TexFormat->FetchTexel3D;
- texImage->FetchTexelf = texImage->TexFormat->FetchTexel3Df;
- break;
- default:
- ;
- }
-
- /* now check if we need to use a float/chan adaptor */
- if (!texImage->FetchTexelc) {
- texImage->FetchTexelc = fetch_texel_float_to_chan;
- }
- else if (!texImage->FetchTexelf) {
- texImage->FetchTexelf = fetch_texel_chan_to_float;
- }
-
-
- ASSERT(texImage->FetchTexelc);
- ASSERT(texImage->FetchTexelf);
-}
-
-
-static void
-compute_texture_size(GLcontext *ctx, struct gl_texture_image *texImage)
-{
- if (texImage->TexFormat->TexelBytes == 0) {
- /* must be a compressed format */
- texImage->IsCompressed = GL_TRUE;
- texImage->CompressedSize =
- ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
- texImage->Height, texImage->Depth,
- texImage->TexFormat->MesaFormat);
- }
- else {
- /* non-compressed format */
- texImage->IsCompressed = GL_FALSE;
- texImage->CompressedSize = 0;
- }
+ GLuint stride = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->Width);
+ return stride;
}
@@ -3337,21 +3391,11 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLint sizeInBytes;
+ GLuint sizeInBytes;
(void) border;
- texImage->TexFormat
- = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 1);
- compute_texture_size(ctx, texImage);
-
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
- else
- sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes;
+ sizeInBytes = texture_size(texImage);
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
@@ -3368,16 +3412,14 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
}
else {
const GLint dstRowStride = 0;
- GLboolean success;
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, 1, 1,
- format, type, pixels, packing);
+ GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, 1, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
}
@@ -3406,23 +3448,11 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLint texelBytes, sizeInBytes;
+ GLuint sizeInBytes;
(void) border;
- texImage->TexFormat
- = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 2);
- compute_texture_size(ctx, texImage);
-
- texelBytes = texImage->TexFormat->TexelBytes;
-
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
- else
- sizeInBytes = texImage->Width * texImage->Height * texelBytes;
+ sizeInBytes = texture_size(texImage);
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
@@ -3438,24 +3468,15 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
return;
}
else {
- GLint dstRowStride;
- GLboolean success;
- if (texImage->IsCompressed) {
- dstRowStride
- = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
- }
- else {
- dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
- }
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
}
@@ -3480,23 +3501,11 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLint texelBytes, sizeInBytes;
+ GLuint sizeInBytes;
(void) border;
- texImage->TexFormat
- = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 3);
- compute_texture_size(ctx, texImage);
-
- texelBytes = texImage->TexFormat->TexelBytes;
-
/* allocate memory */
- if (texImage->IsCompressed)
- sizeInBytes = texImage->CompressedSize;
- else
- sizeInBytes = width * height * depth * texelBytes;
+ sizeInBytes = texture_size(texImage);
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
@@ -3512,24 +3521,15 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
return;
}
else {
- GLint dstRowStride;
- GLboolean success;
- if (texImage->IsCompressed) {
- dstRowStride
- = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
- }
- else {
- dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
- }
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
}
@@ -3561,16 +3561,14 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level,
{
const GLint dstRowStride = 0;
- GLboolean success;
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, 0, 0, /* offsets */
- dstRowStride,
- texImage->ImageOffsets,
- width, 1, 1,
- format, type, pixels, packing);
+ GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, 0, 0, /* offsets */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, 1, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
}
@@ -3601,24 +3599,15 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
return;
{
- GLint dstRowStride = 0;
- GLboolean success;
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat,
- texImage->Width);
- }
- else {
- dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
- }
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
}
@@ -3649,24 +3638,15 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level,
return;
{
- GLint dstRowStride;
- GLboolean success;
- if (texImage->IsCompressed) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat,
- texImage->Width);
- }
- else {
- dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
- }
- ASSERT(texImage->TexFormat->StoreImage);
- success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing);
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
if (!success) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
}
@@ -3722,13 +3702,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
ASSERT(texImage->Depth == 1);
ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */
- texImage->TexFormat
- = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, 0, 0);
- ASSERT(texImage->TexFormat);
-
- _mesa_set_fetch_functions(texImage, 2);
- compute_texture_size(ctx, texImage);
-
/* allocate storage */
texImage->Data = _mesa_alloc_texmemory(imageSize);
if (!texImage->Data) {
@@ -3743,7 +3716,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
return;
/* copy the data */
- ASSERT(texImage->CompressedSize == (GLuint) imageSize);
MEMCPY(texImage->Data, data, imageSize);
_mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
@@ -3816,15 +3788,20 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
GLint i, rows;
GLubyte *dest;
const GLubyte *src;
- const GLuint mesaFormat = texImage->TexFormat->MesaFormat;
+ const gl_format texFormat = texImage->TexFormat;
+ const GLint destWidth = texImage->Width;
+ GLuint bw, bh;
+
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ (void) level;
(void) format;
/* these should have been caught sooner */
- ASSERT((width & 3) == 0 || width == 2 || width == 1);
- ASSERT((height & 3) == 0 || height == 2 || height == 1);
- ASSERT((xoffset & 3) == 0);
- ASSERT((yoffset & 3) == 0);
+ ASSERT((width % bw) == 0 || width == 2 || width == 1);
+ ASSERT((height % bh) == 0 || height == 2 || height == 1);
+ ASSERT((xoffset % bw) == 0);
+ ASSERT((yoffset % bh) == 0);
/* get pointer to src pixels (may be in a pbo which we'll map here) */
data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data,
@@ -3833,18 +3810,18 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
if (!data)
return;
- srcRowStride = _mesa_compressed_row_stride(mesaFormat, width);
+ srcRowStride = _mesa_format_row_stride(texFormat, width);
src = (const GLubyte *) data;
- destRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width);
+ destRowStride = _mesa_format_row_stride(texFormat, destWidth);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->TexFormat->MesaFormat,
- texImage->Width,
+ texFormat, destWidth,
(GLubyte *) texImage->Data);
- bytesPerRow = srcRowStride;
- rows = height / 4;
+ bytesPerRow = srcRowStride; /* bytes per row of blocks */
+ rows = height / bh; /* rows in blocks */
+ /* copy rows of blocks */
for (i = 0; i < rows; i++) {
MEMCPY(dest, src, bytesPerRow);
dest += destRowStride;
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 313f2d6a59..3211086dd6 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -37,49 +37,40 @@
#include "mtypes.h"
+#include "formats.h"
-extern GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_color_index(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgb565_rev(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_al88_rev(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS);
-#if FEATURE_EXT_texture_sRGB
-extern GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS);
-#endif
-extern GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS);
-extern GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS);
+/**
+ * This macro defines the (many) parameters to the texstore functions.
+ * \param dims either 1 or 2 or 3
+ * \param baseInternalFormat user-specified base internal format
+ * \param dstFormat destination Mesa texture format
+ * \param dstAddr destination image address
+ * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels
+ * \param dstRowStride destination image row stride, in bytes
+ * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels
+ * \param srcWidth/Height/Depth source image size, in pixels
+ * \param srcFormat incoming image format
+ * \param srcType incoming image data type
+ * \param srcAddr source image address
+ * \param srcPacking source image packing parameters
+ */
+#define TEXSTORE_PARAMS \
+ GLcontext *ctx, GLuint dims, \
+ GLenum baseInternalFormat, \
+ gl_format dstFormat, \
+ GLvoid *dstAddr, \
+ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
+ GLint dstRowStride, const GLuint *dstImageOffsets, \
+ GLint srcWidth, GLint srcHeight, GLint srcDepth, \
+ GLenum srcFormat, GLenum srcType, \
+ const GLvoid *srcAddr, \
+ const struct gl_pixelstore_attrib *srcPacking
+
+
+extern GLboolean
+_mesa_texstore(TEXSTORE_PARAMS);
+
extern GLchan *
_mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
@@ -92,10 +83,6 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims,
extern void
-_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
-
-
-extern void
_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6cd2a2f4f6..c2193074cd 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -51,9 +51,8 @@
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data
- * \return GL_TRUE if no error, GL_FALSE if error
*/
-static GLboolean
+static void
update_array(GLcontext *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
@@ -68,7 +67,7 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
*/
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertex/Normal/EtcPointer(non-VBO array)");
- return GL_FALSE;
+ return;
}
array->Size = size;
@@ -85,8 +84,6 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= dirtyBit;
-
- return GL_TRUE;
}
@@ -140,12 +137,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.VertexPointer)
- ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -192,12 +185,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr))
- return;
-
- if (ctx->Driver.NormalPointer)
- ctx->Driver.NormalPointer( ctx, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
}
@@ -272,12 +261,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, ptr))
- return;
-
- if (ctx->Driver.ColorPointer)
- ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ elementSize, size, type, format, stride, GL_TRUE, ptr);
}
@@ -305,12 +290,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.FogCoordPointer)
- ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -347,12 +328,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.IndexPointer)
- ctx->Driver.IndexPointer( ctx, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -423,13 +400,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor,
- _NEW_ARRAY_COLOR1, elementSize, size, type,
- format, stride, GL_TRUE, ptr))
- return;
-
- if (ctx->Driver.SecondaryColorPointer)
- ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+ elementSize, size, type, format, stride, GL_TRUE, ptr);
}
@@ -485,13 +457,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
- _NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.TexCoordPointer)
- ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
+ _NEW_ARRAY_TEXCOORD(unit),
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
}
@@ -506,13 +474,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, ptr))
- return;
-
- if (ctx->Driver.EdgeFlagPointer)
- ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
+ stride, GL_FALSE, ptr);
}
@@ -620,13 +584,9 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr))
- return;
-
- if (ctx->Driver.VertexAttribPointer)
- ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
+ update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride, normalized, ptr);
}
#endif
@@ -720,13 +680,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr))
- return;
-
- if (ctx->Driver.VertexAttribPointer)
- ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
+ update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride, normalized, ptr);
}
#endif
@@ -989,9 +945,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
-
- if (ctx->Driver.LockArraysEXT)
- ctx->Driver.LockArraysEXT( ctx, first, count );
}
@@ -1013,9 +966,6 @@ _mesa_UnlockArraysEXT( void )
ctx->Array.LockCount = 0;
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
-
- if (ctx->Driver.UnlockArraysEXT)
- ctx->Driver.UnlockArraysEXT( ctx );
}
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
new file mode 100644
index 0000000000..9d23c577bd
--- /dev/null
+++ b/src/mesa/main/version.c
@@ -0,0 +1,130 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "context.h"
+#include "version.h"
+
+
+
+/**
+ * Examine enabled GL extensions to determine GL version.
+ * Return major and minor version numbers.
+ */
+static void
+compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor)
+{
+ const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_border_clamp &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ const GLboolean ver_1_4 = (ver_1_3 &&
+ ctx->Extensions.ARB_depth_texture &&
+ ctx->Extensions.ARB_shadow &&
+ ctx->Extensions.ARB_texture_env_crossbar &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.ARB_window_pos &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_fog_coord &&
+ ctx->Extensions.EXT_multi_draw_arrays &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.EXT_secondary_color &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.EXT_texture_lod_bias &&
+ ctx->Extensions.SGIS_generate_mipmap);
+ const GLboolean ver_1_5 = (ver_1_4 &&
+ ctx->Extensions.ARB_occlusion_query &&
+ ctx->Extensions.ARB_vertex_buffer_object &&
+ ctx->Extensions.EXT_shadow_funcs);
+ const GLboolean ver_2_0 = (ver_1_5 &&
+ ctx->Extensions.ARB_draw_buffers &&
+ ctx->Extensions.ARB_point_sprite &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate &&
+
+ /* Technically, 2.0 requires the functionality
+ * of the EXT version. Enable 2.0 if either
+ * extension is available, and assume that a
+ * driver that only exposes the ATI extension
+ * will fallback to software when necessary.
+ */
+ (ctx->Extensions.EXT_stencil_two_side
+ || ctx->Extensions.ATI_separate_stencil));
+ const GLboolean ver_2_1 = (ver_2_0 &&
+ ctx->Extensions.ARB_shading_language_120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB);
+ if (ver_2_1) {
+ *major = 2;
+ *minor = 1;
+ }
+ else if (ver_2_0) {
+ *major = 2;
+ *minor = 0;
+ }
+ else if (ver_1_5) {
+ *major = 1;
+ *minor = 5;
+ }
+ else if (ver_1_4) {
+ *major = 1;
+ *minor = 4;
+ }
+ else if (ver_1_3) {
+ *major = 1;
+ *minor = 3;
+ }
+ else {
+ *major = 1;
+ *minor = 2;
+ }
+}
+
+
+/**
+ * Set the context's VersionMajor, VersionMinor, VersionString fields.
+ * This should only be called once as part of context initialization.
+ */
+void
+_mesa_compute_version(GLcontext *ctx)
+{
+ static const int max = 100;
+
+ compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
+
+ ctx->VersionString = (char *) _mesa_malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING,
+ ctx->VersionMajor, ctx->VersionMinor);
+ }
+}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 0cae1860a3..d521569f8d 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.7
+ * Version: 7.8
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -28,11 +28,14 @@
#define VERSION_H
+#include "mtypes.h"
+
+
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 7
+#define MESA_MINOR 8
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.7-devel"
+#define MESA_VERSION_STRING "7.8-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
@@ -50,4 +53,8 @@
#define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH)
+extern void
+_mesa_compute_version(GLcontext *ctx);
+
+
#endif /* VERSION_H */
diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h
index d56a2bb95e..ae636fb24f 100644
--- a/src/mesa/main/vtxfmt_tmp.h
+++ b/src/mesa/main/vtxfmt_tmp.h
@@ -30,7 +30,6 @@
#endif
#include "glapi/dispatch.h"
-#include "glapi/glapioffsets.h"
static void GLAPIENTRY TAG(ArrayElement)( GLint i )
{
diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c
index 89c632e7d5..f9b26d8047 100644
--- a/src/mesa/math/m_debug_norm.c
+++ b/src/mesa/math/m_debug_norm.c
@@ -230,7 +230,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
case VAR:
break;
default:
- _mesa_exit(1);
+ exit(1);
}
}
}
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 05ee4f563e..a09be71020 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -56,7 +56,6 @@ having three separate program parameter arrays.
#include "main/context.h"
#include "main/macros.h"
#include "main/mtypes.h"
-#include "shader/grammar/grammar_mesa.h"
#include "arbprogparse.h"
#include "program.h"
#include "programopt.h"
@@ -87,6 +86,9 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
return;
}
+ if (program->Base.String != NULL)
+ _mesa_free(program->Base.String);
+
/* Copy the relevant contents of the arb_program struct into the
* fragment_program struct.
*/
@@ -178,6 +180,9 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
return;
}
+ if (program->Base.String != NULL)
+ _mesa_free(program->Base.String);
+
/* Copy the relevant contents of the arb_program struct into the
* vertex_program struct.
*/
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 4d8cff0700..eb537cd1b9 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -37,6 +37,8 @@
#include "main/mtypes.h"
#include "arbprogram.h"
#include "arbprogparse.h"
+#include "nvfragparse.h"
+#include "nvvertparse.h"
#include "program.h"
@@ -428,36 +430,66 @@ void GLAPIENTRY
_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
+ struct gl_program *base;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ if (!ctx->Extensions.ARB_vertex_program
+ && !ctx->Extensions.ARB_fragment_program) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramStringARB()");
+ return;
+ }
+
if (format != GL_PROGRAM_FORMAT_ASCII_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(format)");
return;
}
+ /* The first couple cases are complicated. The same enum value is used for
+ * ARB and NV vertex programs. If the target is a vertex program, parse it
+ * using the ARB grammar if the string starts with "!!ARB" or if
+ * NV_vertex_program is not supported.
+ */
if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program) {
+ && ctx->Extensions.ARB_vertex_program
+ && ((strncmp(string, "!!ARB", 5) == 0)
+ || !ctx->Extensions.NV_vertex_program)) {
struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
-
- if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base );
+
+ base = & prog->Base;
+ }
+ else if ((target == GL_VERTEX_PROGRAM_ARB
+ || target == GL_VERTEX_STATE_PROGRAM_NV)
+ && ctx->Extensions.NV_vertex_program) {
+ struct gl_vertex_program *prog = ctx->VertexProgram.Current;
+ _mesa_parse_nv_vertex_program(ctx, target, string, len, prog);
+
+ base = & prog->Base;
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
- if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
- ctx->Driver.ProgramStringNotify( ctx, target, &prog->Base );
+ base = & prog->Base;
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_NV
+ && ctx->Extensions.NV_fragment_program) {
+ struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
+ _mesa_parse_nv_fragment_program(ctx, target, string, len, prog);
+
+ base = & prog->Base;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
return;
}
+
+ if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify)
+ ctx->Driver.ProgramStringNotify( ctx, target, base );
}
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index ac087d415c..e04a05b22f 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -290,9 +290,11 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
/* The ID is immediately available for re-use now */
_mesa_HashRemove(ctx->Shared->ATIShaders, id);
- prog->RefCount--;
- if (prog->RefCount <= 0) {
- _mesa_free(prog);
+ if (prog) {
+ prog->RefCount--;
+ if (prog->RefCount <= 0) {
+ _mesa_free(prog);
+ }
}
}
}
diff --git a/src/mesa/shader/descrip.mms b/src/mesa/shader/descrip.mms
index 19bafd4830..59730020d0 100644
--- a/src/mesa/shader/descrip.mms
+++ b/src/mesa/shader/descrip.mms
@@ -16,7 +16,7 @@
VPATH = RCS
-INCDIR = [---.include],[.grammar],[-.main],[-.glapi],[.slang]
+INCDIR = [---.include],[-.main],[-.glapi],[.slang]
LIBDIR = [---.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1,"__extension__=")/name=(as_is,short)/float=ieee/ieee=denorm
@@ -64,8 +64,6 @@ all :
$(MMS)$(MMSQUALIFIERS) $(LIBDIR)$(GL_LIB)
set def [.slang]
$(MMS)$(MMSQUALIFIERS)
- set def [-.grammar]
- $(MMS)$(MMSQUALIFIERS)
set def [-]
# Make the library
diff --git a/src/mesa/shader/grammar/grammar.c b/src/mesa/shader/grammar/grammar.c
deleted file mode 100644
index a9775961d3..0000000000
--- a/src/mesa/shader/grammar/grammar.c
+++ /dev/null
@@ -1,3178 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file grammar.c
- * syntax parsing engine
- * \author Michal Krol
- */
-
-#ifndef GRAMMAR_PORT_BUILD
-#error Do not build this file directly, build your grammar_XXX.c instead, which includes this file
-#endif
-
-/*
-*/
-
-/*
- INTRODUCTION
- ------------
-
- The task is to check the syntax of an input string. Input string is a stream of ASCII
- characters terminated with a null-character ('\0'). Checking it using C language is
- difficult and hard to implement without bugs. It is hard to maintain and make changes when
- the syntax changes.
-
- This is because of a high redundancy of the C code. Large blocks of code are duplicated with
- only small changes. Even use of macros does not solve the problem because macros cannot
- erase the complexity of the problem.
-
- The resolution is to create a new language that will be highly oriented to our task. Once
- we describe a particular syntax, we are done. We can then focus on the code that implements
- the language. The size and complexity of it is relatively small than the code that directly
- checks the syntax.
-
- First, we must implement our new language. Here, the language is implemented in C, but it
- could also be implemented in any other language. The code is listed below. We must take
- a good care that it is bug free. This is simple because the code is simple and clean.
-
- Next, we must describe the syntax of our new language in itself. Once created and checked
- manually that it is correct, we can use it to check another scripts.
-
- Note that our new language loading code does not have to check the syntax. It is because we
- assume that the script describing itself is correct, and other scripts can be syntactically
- checked by the former script. The loading code must only do semantic checking which leads us to
- simple resolving references.
-
- THE LANGUAGE
- ------------
-
- Here I will describe the syntax of the new language (further called "Synek"). It is mainly a
- sequence of declarations terminated by a semicolon. The declaration consists of a symbol,
- which is an identifier, and its definition. A definition is in turn a sequence of specifiers
- connected with ".and" or ".or" operator. These operators cannot be mixed together in a one
- definition. Specifier can be a symbol, string, character, character range or a special
- keyword ".true" or ".false".
-
- On the very beginning of the script there is a declaration of a root symbol and is in the form:
- .syntax <root_symbol>;
- The <root_symbol> must be on of the symbols in declaration sequence. The syntax is correct if
- the root symbol evaluates to true. A symbol evaluates to true if the definition associated with
- the symbol evaluates to true. Definition evaluation depends on the operator used to connect
- specifiers in the definition. If ".and" operator is used, definition evaluates to true if and
- only if all the specifiers evaluate to true. If ".or" operator is used, definition evalutes to
- true if any of the specifiers evaluates to true. If definition contains only one specifier,
- it is evaluated as if it was connected with ".true" keyword by ".and" operator.
-
- If specifier is a ".true" keyword, it always evaluates to true.
-
- If specifier is a ".false" keyword, it always evaluates to false. Specifier evaluates to false
- when it does not evaluate to true.
-
- Character range specifier is in the form:
- '<first_character>' - '<second_character>'
- If specifier is a character range, it evaluates to true if character in the stream is greater
- or equal to <first_character> and less or equal to <second_character>. In that situation
- the stream pointer is advanced to point to next character in the stream. All C-style escape
- sequences are supported although trigraph sequences are not. The comparisions are performed
- on 8-bit unsigned integers.
-
- Character specifier is in the form:
- '<single_character>'
- It evaluates to true if the following character range specifier evaluates to true:
- '<single_character>' - '<single_character>'
-
- String specifier is in the form:
- "<string>"
- Let N be the number of characters in <string>. Let <string>[i] designate i-th character in
- <string>. Then the string specifier evaluates to true if and only if for i in the range [0, N)
- the following character specifier evaluates to true:
- '<string>[i]'
- If <string>[i] is a quotation mark, '<string>[i]' is replaced with '\<string>[i]'.
-
- Symbol specifier can be optionally preceded by a ".loop" keyword in the form:
- .loop <symbol> (1)
- where <symbol> is defined as follows:
- <symbol> <definition>; (2)
- Construction (1) is replaced by the following code:
- <symbol$1>
- and declaration (2) is replaced by the following:
- <symbol$1> <symbol$2> .or .true;
- <symbol$2> <symbol> .and <symbol$1>;
- <symbol> <definition>;
-
- Synek supports also a register mechanizm. User can, in its SYN file, declare a number of
- registers that can be accessed in the syn body. Each reg has its name and a default value.
- The register is one byte wide. The C code can change the default value by calling
- grammar_set_reg8() with grammar id, register name and a new value. As we know, each rule is
- a sequence of specifiers joined with .and or .or operator. And now each specifier can be
- prefixed with a condition expression in a form ".if (<reg_name> <operator> <hex_literal>)"
- where <operator> can be == or !=. If the condition evaluates to false, the specifier
- evaluates to .false. Otherwise it evalutes to the specifier.
-
- ESCAPE SEQUENCES
- ----------------
-
- Synek supports all escape sequences in character specifiers. The mapping table is listed below.
- All occurences of the characters in the first column are replaced with the corresponding
- character in the second column.
-
- Escape sequence Represents
- ------------------------------------------------------------------------------------------------
- \a Bell (alert)
- \b Backspace
- \f Formfeed
- \n New line
- \r Carriage return
- \t Horizontal tab
- \v Vertical tab
- \' Single quotation mark
- \" Double quotation mark
- \\ Backslash
- \? Literal question mark
- \ooo ASCII character in octal notation
- \xhhh ASCII character in hexadecimal notation
- ------------------------------------------------------------------------------------------------
-
- RAISING ERRORS
- --------------
-
- Any specifier can be followed by a special construction that is executed when the specifier
- evaluates to false. The construction is in the form:
- .error <ERROR_TEXT>
- <ERROR_TEXT> is an identifier declared earlier by error text declaration. The declaration is
- in the form:
- .errtext <ERROR_TEXT> "<error_desc>"
- When specifier evaluates to false and this construction is present, parsing is stopped
- immediately and <error_desc> is returned as a result of parsing. The error position is also
- returned and it is meant as an offset from the beggining of the stream to the character that
- was valid so far. Example:
-
- (**** syntax script ****)
-
- .syntax program;
- .errtext MISSING_SEMICOLON "missing ';'"
- program declaration .and .loop space .and ';' .error MISSING_SEMICOLON .and
- .loop space .and '\0';
- declaration "declare" .and .loop space .and identifier;
- space ' ';
-
- (**** sample code ****)
-
- declare foo ,
-
- In the example above checking the sample code will result in error message "missing ';'" and
- error position 12. The sample code is not correct. Note the presence of '\0' specifier to
- assure that there is no code after semicolon - only spaces.
- <error_desc> can optionally contain identifier surrounded by dollar signs $. In such a case,
- the identifier and dollar signs are replaced by a string retrieved by invoking symbol with
- the identifier name. The starting position is the error position. The lenght of the resulting
- string is the position after invoking the symbol.
-
- PRODUCTION
- ----------
-
- Synek not only checks the syntax but it can also produce (emit) bytes associated with specifiers
- that evaluate to true. That is, every specifier and optional error construction can be followed
- by a number of emit constructions that are in the form:
- .emit <parameter>
- <paramater> can be a HEX number, identifier, a star * or a dollar $. HEX number is preceded by
- 0x or 0X. If <parameter> is an identifier, it must be earlier declared by emit code declaration
- in the form:
- .emtcode <identifier> <hex_number>
-
- When given specifier evaluates to true, all emits associated with the specifier are output
- in order they were declared. A star means that last-read character should be output instead
- of constant value. Example:
-
- (**** syntax script ****)
-
- .syntax foobar;
- .emtcode WORD_FOO 0x01
- .emtcode WORD_BAR 0x02
- foobar FOO .emit WORD_FOO .or BAR .emit WORD_BAR .or .true .emit 0x00;
- FOO "foo" .and SPACE;
- BAR "bar" .and SPACE;
- SPACE ' ' .or '\0';
-
- (**** sample text 1 ****)
-
- foo
-
- (**** sample text 2 ****)
-
- foobar
-
- For both samples the result will be one-element array. For first sample text it will be
- value 1, for second - 0. Note that every text will be accepted because of presence of
- .true as an alternative.
-
- Another example:
-
- (**** syntax script ****)
-
- .syntax declaration;
- .emtcode VARIABLE 0x01
- declaration "declare" .and .loop space .and
- identifier .emit VARIABLE .and (1)
- .true .emit 0x00 .and (2)
- .loop space .and ';';
- space ' ' .or '\t';
- identifier .loop id_char .emit *; (3)
- id_char 'a'-'z' .or 'A'-'Z' .or '_';
-
- (**** sample code ****)
-
- declare fubar;
-
- In specifier (1) symbol <identifier> is followed by .emit VARIABLE. If it evaluates to
- true, VARIABLE constant and then production of the symbol is output. Specifier (2) is used
- to terminate the string with null to signal when the string ends. Specifier (3) outputs
- all characters that make declared identifier. The result of sample code will be the
- following array:
- { 1, 'f', 'u', 'b', 'a', 'r', 0 }
-
- If .emit is followed by dollar $, it means that current position should be output. Current
- position is a 32-bit unsigned integer distance from the very beginning of the parsed string to
- first character consumed by the specifier associated with the .emit instruction. Current
- position is stored in the output buffer in Little-Endian convention (the lowest byte comes
- first).
-*/
-
-#include <stdio.h>
-
-static void mem_free (void **);
-
-/*
- internal error messages
-*/
-static const byte *OUT_OF_MEMORY = (byte *) "internal error 1001: out of physical memory";
-static const byte *UNRESOLVED_REFERENCE = (byte *) "internal error 1002: unresolved reference '$'";
-static const byte *INVALID_GRAMMAR_ID = (byte *) "internal error 1003: invalid grammar object";
-static const byte *INVALID_REGISTER_NAME = (byte *) "internal error 1004: invalid register name: '$'";
-/*static const byte *DUPLICATE_IDENTIFIER = (byte *) "internal error 1005: identifier '$' already defined";*/
-static const byte *UNREFERENCED_IDENTIFIER =(byte *) "internal error 1006: unreferenced identifier '$'";
-
-static const byte *error_message = NULL; /* points to one of the error messages above */
-static byte *error_param = NULL; /* this is inserted into error_message in place of $ */
-static int error_position = -1;
-
-static byte *unknown = (byte *) "???";
-
-static void clear_last_error (void)
-{
- /* reset error message */
- error_message = NULL;
-
- /* free error parameter - if error_param is a "???" don't free it - it's static */
- if (error_param != unknown)
- mem_free ((void **) (void *) &error_param);
- else
- error_param = NULL;
-
- /* reset error position */
- error_position = -1;
-}
-
-static void set_last_error (const byte *msg, byte *param, int pos)
-{
- /* error message can be set only once */
- if (error_message != NULL)
- {
- mem_free ((void **) (void *) &param);
- return;
- }
-
- error_message = msg;
-
- /* if param is NULL, set error_param to unknown ("???") */
- /* note: do not try to strdup the "???" - it may be that we are here because of */
- /* out of memory error so strdup can fail */
- if (param != NULL)
- error_param = param;
- else
- error_param = unknown;
-
- error_position = pos;
-}
-
-/*
- memory management routines
-*/
-static void *mem_alloc (size_t size)
-{
- void *ptr = grammar_alloc_malloc (size);
- if (ptr == NULL)
- set_last_error (OUT_OF_MEMORY, NULL, -1);
- return ptr;
-}
-
-static void *mem_copy (void *dst, const void *src, size_t size)
-{
- return grammar_memory_copy (dst, src, size);
-}
-
-static void mem_free (void **ptr)
-{
- grammar_alloc_free (*ptr);
- *ptr = NULL;
-}
-
-static void *mem_realloc (void *ptr, size_t old_size, size_t new_size)
-{
- void *ptr2 = grammar_alloc_realloc (ptr, old_size, new_size);
- if (ptr2 == NULL)
- set_last_error (OUT_OF_MEMORY, NULL, -1);
- return ptr2;
-}
-
-static byte *str_copy_n (byte *dst, const byte *src, size_t max_len)
-{
- return grammar_string_copy_n (dst, src, max_len);
-}
-
-static byte *str_duplicate (const byte *str)
-{
- byte *new_str = grammar_string_duplicate (str);
- if (new_str == NULL)
- set_last_error (OUT_OF_MEMORY, NULL, -1);
- return new_str;
-}
-
-static int str_equal (const byte *str1, const byte *str2)
-{
- return grammar_string_compare (str1, str2) == 0;
-}
-
-static int str_equal_n (const byte *str1, const byte *str2, unsigned int n)
-{
- return grammar_string_compare_n (str1, str2, n) == 0;
-}
-
-static int
-str_length (const byte *str)
-{
- return (int) (grammar_string_length (str));
-}
-
-/*
- useful macros
-*/
-#define GRAMMAR_IMPLEMENT_LIST_APPEND(_Ty)\
- static void _Ty##_append (_Ty **x, _Ty *nx) {\
- while (*x) x = &(**x).next;\
- *x = nx;\
- }
-
-/*
- string to byte map typedef
-*/
-typedef struct map_byte_
-{
- byte *key;
- byte data;
- struct map_byte_ *next;
-} map_byte;
-
-static void map_byte_create (map_byte **ma)
-{
- *ma = (map_byte *) mem_alloc (sizeof (map_byte));
- if (*ma)
- {
- (**ma).key = NULL;
- (**ma).data = '\0';
- (**ma).next = NULL;
- }
-}
-
-static void map_byte_destroy (map_byte **ma)
-{
- if (*ma)
- {
- map_byte_destroy (&(**ma).next);
- mem_free ((void **) &(**ma).key);
- mem_free ((void **) ma);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(map_byte)
-
-/*
- searches the map for the specified key,
- returns pointer to the element with the specified key if it exists
- returns NULL otherwise
-*/
-static map_byte *map_byte_locate (map_byte **ma, const byte *key)
-{
- while (*ma)
- {
- if (str_equal ((**ma).key, key))
- return *ma;
-
- ma = &(**ma).next;
- }
-
- set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1);
- return NULL;
-}
-
-/*
- searches the map for specified key,
- if the key is matched, *data is filled with data associated with the key,
- returns 0 if the key is matched,
- returns 1 otherwise
-*/
-static int map_byte_find (map_byte **ma, const byte *key, byte *data)
-{
- map_byte *found = map_byte_locate (ma, key);
- if (found != NULL)
- {
- *data = found->data;
-
- return 0;
- }
-
- return 1;
-}
-
-/*
- regbyte context typedef
-
- Each regbyte consists of its name and a default value. These are static and created at
- grammar script compile-time, for example the following line:
- .regbyte vertex_blend 0x00
- adds a new regbyte named "vertex_blend" to the static list and initializes it to 0.
- When the script is executed, this regbyte can be accessed by name for read and write. When a
- particular regbyte is written, a new regbyte_ctx entry is added to the top of the regbyte_ctx
- stack. The new entry contains information abot which regbyte it references and its new value.
- When a given regbyte is accessed for read, the stack is searched top-down to find an
- entry that references the regbyte. The first matching entry is used to return the current
- value it holds. If no entry is found, the default value is returned.
-*/
-typedef struct regbyte_ctx_
-{
- map_byte *m_regbyte;
- byte m_current_value;
- struct regbyte_ctx_ *m_prev;
-} regbyte_ctx;
-
-static void regbyte_ctx_create (regbyte_ctx **re)
-{
- *re = (regbyte_ctx *) mem_alloc (sizeof (regbyte_ctx));
- if (*re)
- {
- (**re).m_regbyte = NULL;
- (**re).m_prev = NULL;
- }
-}
-
-static void regbyte_ctx_destroy (regbyte_ctx **re)
-{
- if (*re)
- {
- mem_free ((void **) re);
- }
-}
-
-static byte regbyte_ctx_extract (regbyte_ctx **re, map_byte *reg)
-{
- /* first lookup in the register stack */
- while (*re != NULL)
- {
- if ((**re).m_regbyte == reg)
- return (**re).m_current_value;
-
- re = &(**re).m_prev;
- }
-
- /* if not found - return the default value */
- return reg->data;
-}
-
-/*
- emit type typedef
-*/
-typedef enum emit_type_
-{
- et_byte, /* explicit number */
- et_stream, /* eaten character */
- et_position /* current position */
-} emit_type;
-
-/*
- emit destination typedef
-*/
-typedef enum emit_dest_
-{
- ed_output, /* write to the output buffer */
- ed_regbyte /* write a particular regbyte */
-} emit_dest;
-
-/*
- emit typedef
-*/
-typedef struct emit_
-{
- emit_dest m_emit_dest;
- emit_type m_emit_type; /* ed_output */
- byte m_byte; /* et_byte */
- map_byte *m_regbyte; /* ed_regbyte */
- byte *m_regname; /* ed_regbyte - temporary */
- struct emit_ *m_next;
-} emit;
-
-static void emit_create (emit **em)
-{
- *em = (emit *) mem_alloc (sizeof (emit));
- if (*em)
- {
- (**em).m_emit_dest = ed_output;
- (**em).m_emit_type = et_byte;
- (**em).m_byte = '\0';
- (**em).m_regbyte = NULL;
- (**em).m_regname = NULL;
- (**em).m_next = NULL;
- }
-}
-
-static void emit_destroy (emit **em)
-{
- if (*em)
- {
- emit_destroy (&(**em).m_next);
- mem_free ((void **) &(**em).m_regname);
- mem_free ((void **) em);
- }
-}
-
-static unsigned int emit_size (emit *_E)
-{
- unsigned int n = 0;
-
- while (_E != NULL)
- {
- if (_E->m_emit_dest == ed_output)
- {
- if (_E->m_emit_type == et_position)
- n += 4; /* position is a 32-bit unsigned integer */
- else
- n++;
- }
- _E = _E->m_next;
- }
-
- return n;
-}
-
-static int emit_push (emit *_E, byte *_P, byte c, unsigned int _Pos, regbyte_ctx **_Ctx)
-{
- while (_E != NULL)
- {
- if (_E->m_emit_dest == ed_output)
- {
- if (_E->m_emit_type == et_byte)
- *_P++ = _E->m_byte;
- else if (_E->m_emit_type == et_stream)
- *_P++ = c;
- else /* _Em->type == et_position */
- {
- *_P++ = (byte) (_Pos);
- *_P++ = (byte) (_Pos >> 8);
- *_P++ = (byte) (_Pos >> 16);
- *_P++ = (byte) (_Pos >> 24);
- }
- }
- else
- {
- regbyte_ctx *new_rbc;
- regbyte_ctx_create (&new_rbc);
- if (new_rbc == NULL)
- return 1;
-
- new_rbc->m_prev = *_Ctx;
- new_rbc->m_regbyte = _E->m_regbyte;
- *_Ctx = new_rbc;
-
- if (_E->m_emit_type == et_byte)
- new_rbc->m_current_value = _E->m_byte;
- else if (_E->m_emit_type == et_stream)
- new_rbc->m_current_value = c;
- }
-
- _E = _E->m_next;
- }
-
- return 0;
-}
-
-/*
- error typedef
-*/
-typedef struct error_
-{
- byte *m_text;
- byte *m_token_name;
- struct rule_ *m_token;
-} error;
-
-static void error_create (error **er)
-{
- *er = (error *) mem_alloc (sizeof (error));
- if (*er)
- {
- (**er).m_text = NULL;
- (**er).m_token_name = NULL;
- (**er).m_token = NULL;
- }
-}
-
-static void error_destroy (error **er)
-{
- if (*er)
- {
- mem_free ((void **) &(**er).m_text);
- mem_free ((void **) &(**er).m_token_name);
- mem_free ((void **) er);
- }
-}
-
-struct dict_;
-
-static byte *
-error_get_token (error *, struct dict_ *, const byte *, int);
-
-/*
- condition operand type typedef
-*/
-typedef enum cond_oper_type_
-{
- cot_byte, /* constant 8-bit unsigned integer */
- cot_regbyte /* pointer to byte register containing the current value */
-} cond_oper_type;
-
-/*
- condition operand typedef
-*/
-typedef struct cond_oper_
-{
- cond_oper_type m_type;
- byte m_byte; /* cot_byte */
- map_byte *m_regbyte; /* cot_regbyte */
- byte *m_regname; /* cot_regbyte - temporary */
-} cond_oper;
-
-/*
- condition type typedef
-*/
-typedef enum cond_type_
-{
- ct_equal,
- ct_not_equal
-} cond_type;
-
-/*
- condition typedef
-*/
-typedef struct cond_
-{
- cond_type m_type;
- cond_oper m_operands[2];
-} cond;
-
-static void cond_create (cond **co)
-{
- *co = (cond *) mem_alloc (sizeof (cond));
- if (*co)
- {
- (**co).m_operands[0].m_regname = NULL;
- (**co).m_operands[1].m_regname = NULL;
- }
-}
-
-static void cond_destroy (cond **co)
-{
- if (*co)
- {
- mem_free ((void **) &(**co).m_operands[0].m_regname);
- mem_free ((void **) &(**co).m_operands[1].m_regname);
- mem_free ((void **) co);
- }
-}
-
-/*
- specifier type typedef
-*/
-typedef enum spec_type_
-{
- st_false,
- st_true,
- st_byte,
- st_byte_range,
- st_string,
- st_identifier,
- st_identifier_loop,
- st_debug
-} spec_type;
-
-/*
- specifier typedef
-*/
-typedef struct spec_
-{
- spec_type m_spec_type;
- byte m_byte[2]; /* st_byte, st_byte_range */
- byte *m_string; /* st_string */
- struct rule_ *m_rule; /* st_identifier, st_identifier_loop */
- emit *m_emits;
- error *m_errtext;
- cond *m_cond;
- struct spec_ *next;
-} spec;
-
-static void spec_create (spec **sp)
-{
- *sp = (spec *) mem_alloc (sizeof (spec));
- if (*sp)
- {
- (**sp).m_spec_type = st_false;
- (**sp).m_byte[0] = '\0';
- (**sp).m_byte[1] = '\0';
- (**sp).m_string = NULL;
- (**sp).m_rule = NULL;
- (**sp).m_emits = NULL;
- (**sp).m_errtext = NULL;
- (**sp).m_cond = NULL;
- (**sp).next = NULL;
- }
-}
-
-static void spec_destroy (spec **sp)
-{
- if (*sp)
- {
- spec_destroy (&(**sp).next);
- emit_destroy (&(**sp).m_emits);
- error_destroy (&(**sp).m_errtext);
- mem_free ((void **) &(**sp).m_string);
- cond_destroy (&(**sp).m_cond);
- mem_free ((void **) sp);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(spec)
-
-/*
- operator typedef
-*/
-typedef enum oper_
-{
- op_none,
- op_and,
- op_or
-} oper;
-
-/*
- rule typedef
-*/
-typedef struct rule_
-{
- oper m_oper;
- spec *m_specs;
- struct rule_ *next;
- int m_referenced;
-} rule;
-
-static void rule_create (rule **ru)
-{
- *ru = (rule *) mem_alloc (sizeof (rule));
- if (*ru)
- {
- (**ru).m_oper = op_none;
- (**ru).m_specs = NULL;
- (**ru).next = NULL;
- (**ru).m_referenced = 0;
- }
-}
-
-static void rule_destroy (rule **ru)
-{
- if (*ru)
- {
- rule_destroy (&(**ru).next);
- spec_destroy (&(**ru).m_specs);
- mem_free ((void **) ru);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(rule)
-
-/*
- returns unique grammar id
-*/
-static grammar next_valid_grammar_id (void)
-{
- static grammar id = 0;
-
- return ++id;
-}
-
-/*
- dictionary typedef
-*/
-typedef struct dict_
-{
- rule *m_rulez;
- rule *m_syntax;
- rule *m_string;
- map_byte *m_regbytes;
- grammar m_id;
- struct dict_ *next;
-} dict;
-
-static void dict_create (dict **di)
-{
- *di = (dict *) mem_alloc (sizeof (dict));
- if (*di)
- {
- (**di).m_rulez = NULL;
- (**di).m_syntax = NULL;
- (**di).m_string = NULL;
- (**di).m_regbytes = NULL;
- (**di).m_id = next_valid_grammar_id ();
- (**di).next = NULL;
- }
-}
-
-static void dict_destroy (dict **di)
-{
- if (*di)
- {
- rule_destroy (&(**di).m_rulez);
- map_byte_destroy (&(**di).m_regbytes);
- mem_free ((void **) di);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(dict)
-
-static void dict_find (dict **di, grammar key, dict **data)
-{
- while (*di)
- {
- if ((**di).m_id == key)
- {
- *data = *di;
- return;
- }
-
- di = &(**di).next;
- }
-
- *data = NULL;
-}
-
-static dict *g_dicts = NULL;
-
-/*
- byte array typedef
-*/
-typedef struct barray_
-{
- byte *data;
- unsigned int len;
-} barray;
-
-static void barray_create (barray **ba)
-{
- *ba = (barray *) mem_alloc (sizeof (barray));
- if (*ba)
- {
- (**ba).data = NULL;
- (**ba).len = 0;
- }
-}
-
-static void barray_destroy (barray **ba)
-{
- if (*ba)
- {
- mem_free ((void **) &(**ba).data);
- mem_free ((void **) ba);
- }
-}
-
-/*
- reallocates byte array to requested size,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int barray_resize (barray **ba, unsigned int nlen)
-{
- byte *new_pointer;
-
- if (nlen == 0)
- {
- mem_free ((void **) &(**ba).data);
- (**ba).data = NULL;
- (**ba).len = 0;
-
- return 0;
- }
- else
- {
- new_pointer = (byte *) mem_realloc ((**ba).data, (**ba).len * sizeof (byte),
- nlen * sizeof (byte));
- if (new_pointer)
- {
- (**ba).data = new_pointer;
- (**ba).len = nlen;
-
- return 0;
- }
- }
-
- return 1;
-}
-
-/*
- adds byte array pointed by *nb to the end of array pointed by *ba,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int barray_append (barray **ba, barray **nb)
-{
- const unsigned int len = (**ba).len;
-
- if (barray_resize (ba, (**ba).len + (**nb).len))
- return 1;
-
- mem_copy ((**ba).data + len, (**nb).data, (**nb).len);
-
- return 0;
-}
-
-/*
- adds emit chain pointed by em to the end of array pointed by *ba,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int barray_push (barray **ba, emit *em, byte c, unsigned int pos, regbyte_ctx **rbc)
-{
- unsigned int count = emit_size (em);
-
- if (barray_resize (ba, (**ba).len + count))
- return 1;
-
- return emit_push (em, (**ba).data + ((**ba).len - count), c, pos, rbc);
-}
-
-/*
- byte pool typedef
-*/
-typedef struct bytepool_
-{
- byte *_F;
- unsigned int _Siz;
-} bytepool;
-
-static void bytepool_destroy (bytepool **by)
-{
- if (*by != NULL)
- {
- mem_free ((void **) &(**by)._F);
- mem_free ((void **) by);
- }
-}
-
-static void bytepool_create (bytepool **by, int len)
-{
- *by = (bytepool *) (mem_alloc (sizeof (bytepool)));
- if (*by != NULL)
- {
- (**by)._F = (byte *) (mem_alloc (sizeof (byte) * len));
- (**by)._Siz = len;
-
- if ((**by)._F == NULL)
- bytepool_destroy (by);
- }
-}
-
-static int bytepool_reserve (bytepool *by, unsigned int n)
-{
- byte *_P;
-
- if (n <= by->_Siz)
- return 0;
-
- /* byte pool can only grow and at least by doubling its size */
- n = n >= by->_Siz * 2 ? n : by->_Siz * 2;
-
- /* reallocate the memory and adjust pointers to the new memory location */
- _P = (byte *) (mem_realloc (by->_F, sizeof (byte) * by->_Siz, sizeof (byte) * n));
- if (_P != NULL)
- {
- by->_F = _P;
- by->_Siz = n;
- return 0;
- }
-
- return 1;
-}
-
-/*
- string to string map typedef
-*/
-typedef struct map_str_
-{
- byte *key;
- byte *data;
- struct map_str_ *next;
-} map_str;
-
-static void map_str_create (map_str **ma)
-{
- *ma = (map_str *) mem_alloc (sizeof (map_str));
- if (*ma)
- {
- (**ma).key = NULL;
- (**ma).data = NULL;
- (**ma).next = NULL;
- }
-}
-
-static void map_str_destroy (map_str **ma)
-{
- if (*ma)
- {
- map_str_destroy (&(**ma).next);
- mem_free ((void **) &(**ma).key);
- mem_free ((void **) &(**ma).data);
- mem_free ((void **) ma);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(map_str)
-
-/*
- searches the map for specified key,
- if the key is matched, *data is filled with data associated with the key,
- returns 0 if the key is matched,
- returns 1 otherwise
-*/
-static int map_str_find (map_str **ma, const byte *key, byte **data)
-{
- while (*ma)
- {
- if (str_equal ((**ma).key, key))
- {
- *data = str_duplicate ((**ma).data);
- if (*data == NULL)
- return 1;
-
- return 0;
- }
-
- ma = &(**ma).next;
- }
-
- set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1);
- return 1;
-}
-
-/*
- string to rule map typedef
-*/
-typedef struct map_rule_
-{
- byte *key;
- rule *data;
- struct map_rule_ *next;
-} map_rule;
-
-static void map_rule_create (map_rule **ma)
-{
- *ma = (map_rule *) mem_alloc (sizeof (map_rule));
- if (*ma)
- {
- (**ma).key = NULL;
- (**ma).data = NULL;
- (**ma).next = NULL;
- }
-}
-
-static void map_rule_destroy (map_rule **ma)
-{
- if (*ma)
- {
- map_rule_destroy (&(**ma).next);
- mem_free ((void **) &(**ma).key);
- mem_free ((void **) ma);
- }
-}
-
-GRAMMAR_IMPLEMENT_LIST_APPEND(map_rule)
-
-/*
- searches the map for specified key,
- if the key is matched, *data is filled with data associated with the key,
- returns 0 if the is matched,
- returns 1 otherwise
-*/
-static int map_rule_find (map_rule **ma, const byte *key, rule **data)
-{
- while (*ma)
- {
- if (str_equal ((**ma).key, key))
- {
- *data = (**ma).data;
-
- return 0;
- }
-
- ma = &(**ma).next;
- }
-
- set_last_error (UNRESOLVED_REFERENCE, str_duplicate (key), -1);
- return 1;
-}
-
-/*
- returns 1 if given character is a white space,
- returns 0 otherwise
-*/
-static int is_space (byte c)
-{
- return c == ' ' || c == '\t' || c == '\n' || c == '\r';
-}
-
-/*
- advances text pointer by 1 if character pointed by *text is a space,
- returns 1 if a space has been eaten,
- returns 0 otherwise
-*/
-static int eat_space (const byte **text)
-{
- if (is_space (**text))
- {
- (*text)++;
-
- return 1;
- }
-
- return 0;
-}
-
-/*
- returns 1 if text points to C-style comment start string,
- returns 0 otherwise
-*/
-static int is_comment_start (const byte *text)
-{
- return text[0] == '/' && text[1] == '*';
-}
-
-/*
- advances text pointer to first character after C-style comment block - if any,
- returns 1 if C-style comment block has been encountered and eaten,
- returns 0 otherwise
-*/
-static int eat_comment (const byte **text)
-{
- if (is_comment_start (*text))
- {
- /* *text points to comment block - skip two characters to enter comment body */
- *text += 2;
- /* skip any character except consecutive '*' and '/' */
- while (!((*text)[0] == '*' && (*text)[1] == '/'))
- (*text)++;
- /* skip those two terminating characters */
- *text += 2;
-
- return 1;
- }
-
- return 0;
-}
-
-/*
- advances text pointer to first character that is neither space nor C-style comment block
-*/
-static void eat_spaces (const byte **text)
-{
- while (eat_space (text) || eat_comment (text))
- ;
-}
-
-/*
- resizes string pointed by *ptr to successfully add character c to the end of the string,
- returns 0 on success,
- returns 1 otherwise
-*/
-static int string_grow (byte **ptr, unsigned int *len, byte c)
-{
- /* reallocate the string in 16-byte increments */
- if ((*len & 0x0F) == 0x0F || *ptr == NULL)
- {
- byte *tmp = (byte *) mem_realloc (*ptr, ((*len + 1) & ~0x0F) * sizeof (byte),
- ((*len + 1 + 0x10) & ~0x0F) * sizeof (byte));
- if (tmp == NULL)
- return 1;
-
- *ptr = tmp;
- }
-
- if (c)
- {
- /* append given character */
- (*ptr)[*len] = c;
- (*len)++;
- }
- (*ptr)[*len] = '\0';
-
- return 0;
-}
-
-/*
- returns 1 if given character is a valid identifier character a-z, A-Z, 0-9 or _
- returns 0 otherwise
-*/
-static int is_identifier (byte c)
-{
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-/*
- copies characters from *text to *id until non-identifier character is encountered,
- assumes that *id points to NULL object - caller is responsible for later freeing the string,
- text pointer is advanced to point past the copied identifier,
- returns 0 if identifier was successfully copied,
- returns 1 otherwise
-*/
-static int get_identifier (const byte **text, byte **id)
-{
- const byte *t = *text;
- byte *p = NULL;
- unsigned int len = 0;
-
- if (string_grow (&p, &len, '\0'))
- return 1;
-
- /* loop while next character in buffer is valid for identifiers */
- while (is_identifier (*t))
- {
- if (string_grow (&p, &len, *t++))
- {
- mem_free ((void **) (void *) &p);
- return 1;
- }
- }
-
- *text = t;
- *id = p;
-
- return 0;
-}
-
-/*
- converts sequence of DEC digits pointed by *text until non-DEC digit is encountered,
- advances text pointer past the converted sequence,
- returns the converted value
-*/
-static unsigned int dec_convert (const byte **text)
-{
- unsigned int value = 0;
-
- while (**text >= '0' && **text <= '9')
- {
- value = value * 10 + **text - '0';
- (*text)++;
- }
-
- return value;
-}
-
-/*
- returns 1 if given character is HEX digit 0-9, A-F or a-f,
- returns 0 otherwise
-*/
-static int is_hex (byte c)
-{
- return (c >= '0' && c <= '9') || (c >= 'A' && c <= 'F') || (c >= 'a' && c <= 'f');
-}
-
-/*
- returns value of passed character as if it was HEX digit
-*/
-static unsigned int hex2dec (byte c)
-{
- if (c >= '0' && c <= '9')
- return c - '0';
- if (c >= 'A' && c <= 'F')
- return c - 'A' + 10;
- return c - 'a' + 10;
-}
-
-/*
- converts sequence of HEX digits pointed by *text until non-HEX digit is encountered,
- advances text pointer past the converted sequence,
- returns the converted value
-*/
-static unsigned int hex_convert (const byte **text)
-{
- unsigned int value = 0;
-
- while (is_hex (**text))
- {
- value = value * 0x10 + hex2dec (**text);
- (*text)++;
- }
-
- return value;
-}
-
-/*
- returns 1 if given character is OCT digit 0-7,
- returns 0 otherwise
-*/
-static int is_oct (byte c)
-{
- return c >= '0' && c <= '7';
-}
-
-/*
- returns value of passed character as if it was OCT digit
-*/
-static int oct2dec (byte c)
-{
- return c - '0';
-}
-
-static byte get_escape_sequence (const byte **text)
-{
- int value = 0;
-
- /* skip '\' character */
- (*text)++;
-
- switch (*(*text)++)
- {
- case '\'':
- return '\'';
- case '"':
- return '\"';
- case '?':
- return '\?';
- case '\\':
- return '\\';
- case 'a':
- return '\a';
- case 'b':
- return '\b';
- case 'f':
- return '\f';
- case 'n':
- return '\n';
- case 'r':
- return '\r';
- case 't':
- return '\t';
- case 'v':
- return '\v';
- case 'x':
- return (byte) hex_convert (text);
- }
-
- (*text)--;
- if (is_oct (**text))
- {
- value = oct2dec (*(*text)++);
- if (is_oct (**text))
- {
- value = value * 010 + oct2dec (*(*text)++);
- if (is_oct (**text))
- value = value * 010 + oct2dec (*(*text)++);
- }
- }
-
- return (byte) value;
-}
-
-/*
- copies characters from *text to *str until " or ' character is encountered,
- assumes that *str points to NULL object - caller is responsible for later freeing the string,
- assumes that *text points to " or ' character that starts the string,
- text pointer is advanced to point past the " or ' character,
- returns 0 if string was successfully copied,
- returns 1 otherwise
-*/
-static int get_string (const byte **text, byte **str)
-{
- const byte *t = *text;
- byte *p = NULL;
- unsigned int len = 0;
- byte term_char;
-
- if (string_grow (&p, &len, '\0'))
- return 1;
-
- /* read " or ' character that starts the string */
- term_char = *t++;
- /* while next character is not the terminating character */
- while (*t && *t != term_char)
- {
- byte c;
-
- if (*t == '\\')
- c = get_escape_sequence (&t);
- else
- c = *t++;
-
- if (string_grow (&p, &len, c))
- {
- mem_free ((void **) (void *) &p);
- return 1;
- }
- }
- /* skip " or ' character that ends the string */
- t++;
-
- *text = t;
- *str = p;
- return 0;
-}
-
-/*
- gets emit code, the syntax is:
- ".emtcode" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character>
- assumes that *text already points to <symbol>,
- returns 0 if emit code is successfully read,
- returns 1 otherwise
-*/
-static int get_emtcode (const byte **text, map_byte **ma)
-{
- const byte *t = *text;
- map_byte *m = NULL;
-
- map_byte_create (&m);
- if (m == NULL)
- return 1;
-
- if (get_identifier (&t, &m->key))
- {
- map_byte_destroy (&m);
- return 1;
- }
- eat_spaces (&t);
-
- if (*t == '\'')
- {
- byte *c;
-
- if (get_string (&t, &c))
- {
- map_byte_destroy (&m);
- return 1;
- }
-
- m->data = (byte) c[0];
- mem_free ((void **) (void *) &c);
- }
- else if (t[0] == '0' && (t[1] == 'x' || t[1] == 'X'))
- {
- /* skip HEX "0x" or "0X" prefix */
- t += 2;
- m->data = (byte) hex_convert (&t);
- }
- else
- {
- m->data = (byte) dec_convert (&t);
- }
-
- eat_spaces (&t);
-
- *text = t;
- *ma = m;
- return 0;
-}
-
-/*
- gets regbyte declaration, the syntax is:
- ".regbyte" " " <symbol> " " (("0x" | "0X") <hex_value>) | <dec_value> | <character>
- assumes that *text already points to <symbol>,
- returns 0 if regbyte is successfully read,
- returns 1 otherwise
-*/
-static int get_regbyte (const byte **text, map_byte **ma)
-{
- /* pass it to the emtcode parser as it has the same syntax starting at <symbol> */
- return get_emtcode (text, ma);
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise
-*/
-static int get_errtext (const byte **text, map_str **ma)
-{
- const byte *t = *text;
- map_str *m = NULL;
-
- map_str_create (&m);
- if (m == NULL)
- return 1;
-
- if (get_identifier (&t, &m->key))
- {
- map_str_destroy (&m);
- return 1;
- }
- eat_spaces (&t);
-
- if (get_string (&t, &m->data))
- {
- map_str_destroy (&m);
- return 1;
- }
- eat_spaces (&t);
-
- *text = t;
- *ma = m;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_error (const byte **text, error **er, map_str *maps)
-{
- const byte *t = *text;
- byte *temp = NULL;
-
- if (*t != '.')
- return 0;
-
- t++;
- if (get_identifier (&t, &temp))
- return 1;
- eat_spaces (&t);
-
- if (!str_equal ((byte *) "error", temp))
- {
- mem_free ((void **) (void *) &temp);
- return 0;
- }
-
- mem_free ((void **) (void *) &temp);
-
- error_create (er);
- if (*er == NULL)
- return 1;
-
- if (*t == '\"')
- {
- if (get_string (&t, &(**er).m_text))
- {
- error_destroy (er);
- return 1;
- }
- eat_spaces (&t);
- }
- else
- {
- if (get_identifier (&t, &temp))
- {
- error_destroy (er);
- return 1;
- }
- eat_spaces (&t);
-
- if (map_str_find (&maps, temp, &(**er).m_text))
- {
- mem_free ((void **) (void *) &temp);
- error_destroy (er);
- return 1;
- }
-
- mem_free ((void **) (void *) &temp);
- }
-
- /* try to extract "token" from "...$token$..." */
- {
- byte *processed = NULL;
- unsigned int len = 0;
- int i = 0;
-
- if (string_grow (&processed, &len, '\0'))
- {
- error_destroy (er);
- return 1;
- }
-
- while (i < str_length ((**er).m_text))
- {
- /* check if the dollar sign is repeated - if so skip it */
- if ((**er).m_text[i] == '$' && (**er).m_text[i + 1] == '$')
- {
- if (string_grow (&processed, &len, '$'))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- i += 2;
- }
- else if ((**er).m_text[i] != '$')
- {
- if (string_grow (&processed, &len, (**er).m_text[i]))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- i++;
- }
- else
- {
- if (string_grow (&processed, &len, '$'))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- {
- /* length of token being extracted */
- unsigned int tlen = 0;
-
- if (string_grow (&(**er).m_token_name, &tlen, '\0'))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- /* skip the dollar sign */
- i++;
-
- while ((**er).m_text[i] != '$')
- {
- if (string_grow (&(**er).m_token_name, &tlen, (**er).m_text[i]))
- {
- mem_free ((void **) (void *) &processed);
- error_destroy (er);
- return 1;
- }
-
- i++;
- }
-
- /* skip the dollar sign */
- i++;
- }
- }
- }
-
- mem_free ((void **) &(**er).m_text);
- (**er).m_text = processed;
- }
-
- *text = t;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_emits (const byte **text, emit **em, map_byte *mapb)
-{
- const byte *t = *text;
- byte *temp = NULL;
- emit *e = NULL;
- emit_dest dest;
-
- if (*t != '.')
- return 0;
-
- t++;
- if (get_identifier (&t, &temp))
- return 1;
- eat_spaces (&t);
-
- /* .emit */
- if (str_equal ((byte *) "emit", temp))
- dest = ed_output;
- /* .load */
- else if (str_equal ((byte *) "load", temp))
- dest = ed_regbyte;
- else
- {
- mem_free ((void **) (void *) &temp);
- return 0;
- }
-
- mem_free ((void **) (void *) &temp);
-
- emit_create (&e);
- if (e == NULL)
- return 1;
-
- e->m_emit_dest = dest;
-
- if (dest == ed_regbyte)
- {
- if (get_identifier (&t, &e->m_regname))
- {
- emit_destroy (&e);
- return 1;
- }
- eat_spaces (&t);
- }
-
- /* 0xNN */
- if (*t == '0' && (t[1] == 'x' || t[1] == 'X'))
- {
- t += 2;
- e->m_byte = (byte) hex_convert (&t);
-
- e->m_emit_type = et_byte;
- }
- /* NNN */
- else if (*t >= '0' && *t <= '9')
- {
- e->m_byte = (byte) dec_convert (&t);
-
- e->m_emit_type = et_byte;
- }
- /* * */
- else if (*t == '*')
- {
- t++;
-
- e->m_emit_type = et_stream;
- }
- /* $ */
- else if (*t == '$')
- {
- t++;
-
- e->m_emit_type = et_position;
- }
- /* 'c' */
- else if (*t == '\'')
- {
- if (get_string (&t, &temp))
- {
- emit_destroy (&e);
- return 1;
- }
- e->m_byte = (byte) temp[0];
-
- mem_free ((void **) (void *) &temp);
-
- e->m_emit_type = et_byte;
- }
- else
- {
- if (get_identifier (&t, &temp))
- {
- emit_destroy (&e);
- return 1;
- }
-
- if (map_byte_find (&mapb, temp, &e->m_byte))
- {
- mem_free ((void **) (void *) &temp);
- emit_destroy (&e);
- return 1;
- }
-
- mem_free ((void **) (void *) &temp);
-
- e->m_emit_type = et_byte;
- }
-
- eat_spaces (&t);
-
- if (get_emits (&t, &e->m_next, mapb))
- {
- emit_destroy (&e);
- return 1;
- }
-
- *text = t;
- *em = e;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_spec (const byte **text, spec **sp, map_str *maps, map_byte *mapb)
-{
- const byte *t = *text;
- spec *s = NULL;
-
- spec_create (&s);
- if (s == NULL)
- return 1;
-
- /* first - read optional .if statement */
- if (*t == '.')
- {
- const byte *u = t;
- byte *keyword = NULL;
-
- /* skip the dot */
- u++;
-
- if (get_identifier (&u, &keyword))
- {
- spec_destroy (&s);
- return 1;
- }
-
- /* .if */
- if (str_equal ((byte *) "if", keyword))
- {
- cond_create (&s->m_cond);
- if (s->m_cond == NULL)
- {
- spec_destroy (&s);
- return 1;
- }
-
- /* skip the left paren */
- eat_spaces (&u);
- u++;
-
- /* get the left operand */
- eat_spaces (&u);
- if (get_identifier (&u, &s->m_cond->m_operands[0].m_regname))
- {
- spec_destroy (&s);
- return 1;
- }
- s->m_cond->m_operands[0].m_type = cot_regbyte;
-
- /* get the operator (!= or ==) */
- eat_spaces (&u);
- if (*u == '!')
- s->m_cond->m_type = ct_not_equal;
- else
- s->m_cond->m_type = ct_equal;
- u += 2;
- eat_spaces (&u);
-
- if (u[0] == '0' && (u[1] == 'x' || u[1] == 'X'))
- {
- /* skip the 0x prefix */
- u += 2;
-
- /* get the right operand */
- s->m_cond->m_operands[1].m_byte = hex_convert (&u);
- s->m_cond->m_operands[1].m_type = cot_byte;
- }
- else /*if (*u >= '0' && *u <= '9')*/
- {
- /* get the right operand */
- s->m_cond->m_operands[1].m_byte = dec_convert (&u);
- s->m_cond->m_operands[1].m_type = cot_byte;
- }
-
- /* skip the right paren */
- eat_spaces (&u);
- u++;
-
- eat_spaces (&u);
-
- t = u;
- }
-
- mem_free ((void **) (void *) &keyword);
- }
-
- if (*t == '\'')
- {
- byte *temp = NULL;
-
- if (get_string (&t, &temp))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- if (*t == '-')
- {
- byte *temp2 = NULL;
-
- /* skip the '-' character */
- t++;
- eat_spaces (&t);
-
- if (get_string (&t, &temp2))
- {
- mem_free ((void **) (void *) &temp);
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_byte_range;
- s->m_byte[0] = *temp;
- s->m_byte[1] = *temp2;
-
- mem_free ((void **) (void *) &temp2);
- }
- else
- {
- s->m_spec_type = st_byte;
- *s->m_byte = *temp;
- }
-
- mem_free ((void **) (void *) &temp);
- }
- else if (*t == '"')
- {
- if (get_string (&t, &s->m_string))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_string;
- }
- else if (*t == '.')
- {
- byte *keyword = NULL;
-
- /* skip the dot */
- t++;
-
- if (get_identifier (&t, &keyword))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- /* .true */
- if (str_equal ((byte *) "true", keyword))
- {
- s->m_spec_type = st_true;
- }
- /* .false */
- else if (str_equal ((byte *) "false", keyword))
- {
- s->m_spec_type = st_false;
- }
- /* .debug */
- else if (str_equal ((byte *) "debug", keyword))
- {
- s->m_spec_type = st_debug;
- }
- /* .loop */
- else if (str_equal ((byte *) "loop", keyword))
- {
- if (get_identifier (&t, &s->m_string))
- {
- mem_free ((void **) (void *) &keyword);
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_identifier_loop;
- }
- mem_free ((void **) (void *) &keyword);
- }
- else
- {
- if (get_identifier (&t, &s->m_string))
- {
- spec_destroy (&s);
- return 1;
- }
- eat_spaces (&t);
-
- s->m_spec_type = st_identifier;
- }
-
- if (get_error (&t, &s->m_errtext, maps))
- {
- spec_destroy (&s);
- return 1;
- }
-
- if (get_emits (&t, &s->m_emits, mapb))
- {
- spec_destroy (&s);
- return 1;
- }
-
- *text = t;
- *sp = s;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int get_rule (const byte **text, rule **ru, map_str *maps, map_byte *mapb)
-{
- const byte *t = *text;
- rule *r = NULL;
-
- rule_create (&r);
- if (r == NULL)
- return 1;
-
- if (get_spec (&t, &r->m_specs, maps, mapb))
- {
- rule_destroy (&r);
- return 1;
- }
-
- while (*t != ';')
- {
- byte *op = NULL;
- spec *sp = NULL;
-
- /* skip the dot that precedes "and" or "or" */
- t++;
-
- /* read "and" or "or" keyword */
- if (get_identifier (&t, &op))
- {
- rule_destroy (&r);
- return 1;
- }
- eat_spaces (&t);
-
- if (r->m_oper == op_none)
- {
- /* .and */
- if (str_equal ((byte *) "and", op))
- r->m_oper = op_and;
- /* .or */
- else
- r->m_oper = op_or;
- }
-
- mem_free ((void **) (void *) &op);
-
- if (get_spec (&t, &sp, maps, mapb))
- {
- rule_destroy (&r);
- return 1;
- }
-
- spec_append (&r->m_specs, sp);
- }
-
- /* skip the semicolon */
- t++;
- eat_spaces (&t);
-
- *text = t;
- *ru = r;
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int update_dependency (map_rule *mapr, byte *symbol, rule **ru)
-{
- if (map_rule_find (&mapr, symbol, ru))
- return 1;
-
- (**ru).m_referenced = 1;
-
- return 0;
-}
-
-/*
- returns 0 on success,
- returns 1 otherwise,
-*/
-static int update_dependencies (dict *di, map_rule *mapr, byte **syntax_symbol,
- byte **string_symbol, map_byte *regbytes)
-{
- rule *rulez = di->m_rulez;
-
- /* update dependecies for the root and lexer symbols */
- if (update_dependency (mapr, *syntax_symbol, &di->m_syntax) ||
- (*string_symbol != NULL && update_dependency (mapr, *string_symbol, &di->m_string)))
- return 1;
-
- mem_free ((void **) syntax_symbol);
- mem_free ((void **) string_symbol);
-
- /* update dependecies for the rest of the rules */
- while (rulez)
- {
- spec *sp = rulez->m_specs;
-
- /* iterate through all the specifiers */
- while (sp)
- {
- /* update dependency for identifier */
- if (sp->m_spec_type == st_identifier || sp->m_spec_type == st_identifier_loop)
- {
- if (update_dependency (mapr, sp->m_string, &sp->m_rule))
- return 1;
-
- mem_free ((void **) &sp->m_string);
- }
-
- /* some errtexts reference to a rule */
- if (sp->m_errtext && sp->m_errtext->m_token_name)
- {
- if (update_dependency (mapr, sp->m_errtext->m_token_name, &sp->m_errtext->m_token))
- return 1;
-
- mem_free ((void **) &sp->m_errtext->m_token_name);
- }
-
- /* update dependency for condition */
- if (sp->m_cond)
- {
- int i;
- for (i = 0; i < 2; i++)
- if (sp->m_cond->m_operands[i].m_type == cot_regbyte)
- {
- sp->m_cond->m_operands[i].m_regbyte = map_byte_locate (&regbytes,
- sp->m_cond->m_operands[i].m_regname);
-
- if (sp->m_cond->m_operands[i].m_regbyte == NULL)
- return 1;
-
- mem_free ((void **) &sp->m_cond->m_operands[i].m_regname);
- }
- }
-
- /* update dependency for all .load instructions */
- if (sp->m_emits)
- {
- emit *em = sp->m_emits;
- while (em != NULL)
- {
- if (em->m_emit_dest == ed_regbyte)
- {
- em->m_regbyte = map_byte_locate (&regbytes, em->m_regname);
-
- if (em->m_regbyte == NULL)
- return 1;
-
- mem_free ((void **) &em->m_regname);
- }
-
- em = em->m_next;
- }
- }
-
- sp = sp->next;
- }
-
- rulez = rulez->next;
- }
-
- /* check for unreferenced symbols */
- rulez = di->m_rulez;
- while (rulez != NULL)
- {
- if (!rulez->m_referenced)
- {
- map_rule *ma = mapr;
- while (ma)
- {
- if (ma->data == rulez)
- {
- set_last_error (UNREFERENCED_IDENTIFIER, str_duplicate (ma->key), -1);
- return 1;
- }
- ma = ma->next;
- }
- }
- rulez = rulez->next;
- }
-
- return 0;
-}
-
-static int satisfies_condition (cond *co, regbyte_ctx *ctx)
-{
- byte values[2];
- int i;
-
- if (co == NULL)
- return 1;
-
- for (i = 0; i < 2; i++)
- switch (co->m_operands[i].m_type)
- {
- case cot_byte:
- values[i] = co->m_operands[i].m_byte;
- break;
- case cot_regbyte:
- values[i] = regbyte_ctx_extract (&ctx, co->m_operands[i].m_regbyte);
- break;
- }
-
- switch (co->m_type)
- {
- case ct_equal:
- return values[0] == values[1];
- case ct_not_equal:
- return values[0] != values[1];
- }
-
- return 0;
-}
-
-static void free_regbyte_ctx_stack (regbyte_ctx *top, regbyte_ctx *limit)
-{
- while (top != limit)
- {
- regbyte_ctx *rbc = top->m_prev;
- regbyte_ctx_destroy (&top);
- top = rbc;
- }
-}
-
-typedef enum match_result_
-{
- mr_not_matched, /* the examined string does not match */
- mr_matched, /* the examined string matches */
- mr_error_raised, /* mr_not_matched + error has been raised */
- mr_dont_emit, /* used by identifier loops only */
- mr_internal_error /* an internal error has occured such as out of memory */
-} match_result;
-
-/*
- * This function does the main job. It parses the text and generates output data.
- */
-static match_result
-match (dict *di, const byte *text, int *index, rule *ru, barray **ba, int filtering_string,
- regbyte_ctx **rbc)
-{
- int ind = *index;
- match_result status = mr_not_matched;
- spec *sp = ru->m_specs;
- regbyte_ctx *ctx = *rbc;
-
- /* for every specifier in the rule */
- while (sp)
- {
- int i, len, save_ind = ind;
- barray *array = NULL;
-
- if (satisfies_condition (sp->m_cond, ctx))
- {
- switch (sp->m_spec_type)
- {
- case st_identifier:
- barray_create (&array);
- if (array == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- status = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx);
-
- if (status == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- break;
- case st_string:
- len = str_length (sp->m_string);
-
- /* prefilter the stream */
- if (!filtering_string && di->m_string)
- {
- barray *ba;
- int filter_index = 0;
- match_result result;
- regbyte_ctx *null_ctx = NULL;
-
- barray_create (&ba);
- if (ba == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- result = match (di, text + ind, &filter_index, di->m_string, &ba, 1, &null_ctx);
-
- if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&ba);
- return mr_internal_error;
- }
-
- if (result != mr_matched)
- {
- barray_destroy (&ba);
- status = mr_not_matched;
- break;
- }
-
- barray_destroy (&ba);
-
- if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len))
- {
- status = mr_not_matched;
- break;
- }
-
- status = mr_matched;
- ind += len;
- }
- else
- {
- status = mr_matched;
- for (i = 0; status == mr_matched && i < len; i++)
- if (text[ind + i] != sp->m_string[i])
- status = mr_not_matched;
-
- if (status == mr_matched)
- ind += len;
- }
- break;
- case st_byte:
- status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_byte_range:
- status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ?
- mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_true:
- status = mr_matched;
- break;
- case st_false:
- status = mr_not_matched;
- break;
- case st_debug:
- status = ru->m_oper == op_and ? mr_matched : mr_not_matched;
- break;
- case st_identifier_loop:
- barray_create (&array);
- if (array == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- status = mr_dont_emit;
- for (;;)
- {
- match_result result;
-
- save_ind = ind;
- result = match (di, text, &ind, sp->m_rule, &array, filtering_string, &ctx);
-
- if (result == mr_error_raised)
- {
- status = result;
- break;
- }
- else if (result == mr_matched)
- {
- if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx) ||
- barray_append (ba, &array))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- barray_destroy (&array);
- barray_create (&array);
- if (array == NULL)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- }
- else if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- else
- break;
- }
- break;
- }
- }
- else
- {
- status = mr_not_matched;
- }
-
- if (status == mr_error_raised)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
-
- return mr_error_raised;
- }
-
- if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
-
- if (sp->m_errtext)
- {
- set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text,
- ind), ind);
-
- return mr_error_raised;
- }
-
- return mr_not_matched;
- }
-
- if (status == mr_matched)
- {
- if (sp->m_emits)
- if (barray_push (ba, sp->m_emits, text[ind - 1], save_ind, &ctx))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
-
- if (array)
- if (barray_append (ba, &array))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- barray_destroy (&array);
- return mr_internal_error;
- }
- }
-
- barray_destroy (&array);
-
- /* if the rule operator is a logical or, we pick up the first matching specifier */
- if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- return mr_matched;
- }
-
- sp = sp->next;
- }
-
- /* everything went fine - all specifiers match up */
- if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- return mr_matched;
- }
-
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_not_matched;
-}
-
-static match_result
-fast_match (dict *di, const byte *text, int *index, rule *ru, int *_PP, bytepool *_BP,
- int filtering_string, regbyte_ctx **rbc)
-{
- int ind = *index;
- int _P = filtering_string ? 0 : *_PP;
- int _P2;
- match_result status = mr_not_matched;
- spec *sp = ru->m_specs;
- regbyte_ctx *ctx = *rbc;
-
- /* for every specifier in the rule */
- while (sp)
- {
- int i, len, save_ind = ind;
-
- _P2 = _P + (sp->m_emits ? emit_size (sp->m_emits) : 0);
- if (bytepool_reserve (_BP, _P2))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- if (satisfies_condition (sp->m_cond, ctx))
- {
- switch (sp->m_spec_type)
- {
- case st_identifier:
- status = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx);
-
- if (status == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- break;
- case st_string:
- len = str_length (sp->m_string);
-
- /* prefilter the stream */
- if (!filtering_string && di->m_string)
- {
- int filter_index = 0;
- match_result result;
- regbyte_ctx *null_ctx = NULL;
-
- result = fast_match (di, text + ind, &filter_index, di->m_string, NULL, _BP, 1, &null_ctx);
-
- if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- if (result != mr_matched)
- {
- status = mr_not_matched;
- break;
- }
-
- if (filter_index != len || !str_equal_n (sp->m_string, text + ind, len))
- {
- status = mr_not_matched;
- break;
- }
-
- status = mr_matched;
- ind += len;
- }
- else
- {
- status = mr_matched;
- for (i = 0; status == mr_matched && i < len; i++)
- if (text[ind + i] != sp->m_string[i])
- status = mr_not_matched;
-
- if (status == mr_matched)
- ind += len;
- }
- break;
- case st_byte:
- status = text[ind] == *sp->m_byte ? mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_byte_range:
- status = (text[ind] >= sp->m_byte[0] && text[ind] <= sp->m_byte[1]) ?
- mr_matched : mr_not_matched;
- if (status == mr_matched)
- ind++;
- break;
- case st_true:
- status = mr_matched;
- break;
- case st_false:
- status = mr_not_matched;
- break;
- case st_debug:
- status = ru->m_oper == op_and ? mr_matched : mr_not_matched;
- break;
- case st_identifier_loop:
- status = mr_dont_emit;
- for (;;)
- {
- match_result result;
-
- save_ind = ind;
- result = fast_match (di, text, &ind, sp->m_rule, &_P2, _BP, filtering_string, &ctx);
-
- if (result == mr_error_raised)
- {
- status = result;
- break;
- }
- else if (result == mr_matched)
- {
- if (!filtering_string)
- {
- if (sp->m_emits != NULL)
- {
- if (emit_push (sp->m_emits, _BP->_F + _P, text[ind - 1], save_ind, &ctx))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- }
-
- _P = _P2;
- _P2 += sp->m_emits ? emit_size (sp->m_emits) : 0;
- if (bytepool_reserve (_BP, _P2))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- }
- }
- else if (result == mr_internal_error)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
- else
- break;
- }
- break;
- }
- }
- else
- {
- status = mr_not_matched;
- }
-
- if (status == mr_error_raised)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
-
- return mr_error_raised;
- }
-
- if (ru->m_oper == op_and && status != mr_matched && status != mr_dont_emit)
- {
- free_regbyte_ctx_stack (ctx, *rbc);
-
- if (sp->m_errtext)
- {
- set_last_error (sp->m_errtext->m_text, error_get_token (sp->m_errtext, di, text,
- ind), ind);
-
- return mr_error_raised;
- }
-
- return mr_not_matched;
- }
-
- if (status == mr_matched)
- {
- if (sp->m_emits != NULL) {
- const byte ch = (ind <= 0) ? 0 : text[ind - 1];
- if (emit_push (sp->m_emits, _BP->_F + _P, ch, save_ind, &ctx))
- {
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_internal_error;
- }
-
- }
- _P = _P2;
- }
-
- /* if the rule operator is a logical or, we pick up the first matching specifier */
- if (ru->m_oper == op_or && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- if (!filtering_string)
- *_PP = _P;
- return mr_matched;
- }
-
- sp = sp->next;
- }
-
- /* everything went fine - all specifiers match up */
- if (ru->m_oper == op_and && (status == mr_matched || status == mr_dont_emit))
- {
- *index = ind;
- *rbc = ctx;
- if (!filtering_string)
- *_PP = _P;
- return mr_matched;
- }
-
- free_regbyte_ctx_stack (ctx, *rbc);
- return mr_not_matched;
-}
-
-static byte *
-error_get_token (error *er, dict *di, const byte *text, int ind)
-{
- byte *str = NULL;
-
- if (er->m_token)
- {
- barray *ba;
- int filter_index = 0;
- regbyte_ctx *ctx = NULL;
-
- barray_create (&ba);
- if (ba != NULL)
- {
- if (match (di, text + ind, &filter_index, er->m_token, &ba, 0, &ctx) == mr_matched &&
- filter_index)
- {
- str = (byte *) mem_alloc (filter_index + 1);
- if (str != NULL)
- {
- str_copy_n (str, text + ind, filter_index);
- str[filter_index] = '\0';
- }
- }
- barray_destroy (&ba);
- }
- }
-
- return str;
-}
-
-typedef struct grammar_load_state_
-{
- dict *di;
- byte *syntax_symbol;
- byte *string_symbol;
- map_str *maps;
- map_byte *mapb;
- map_rule *mapr;
-} grammar_load_state;
-
-static void grammar_load_state_create (grammar_load_state **gr)
-{
- *gr = (grammar_load_state *) mem_alloc (sizeof (grammar_load_state));
- if (*gr)
- {
- (**gr).di = NULL;
- (**gr).syntax_symbol = NULL;
- (**gr).string_symbol = NULL;
- (**gr).maps = NULL;
- (**gr).mapb = NULL;
- (**gr).mapr = NULL;
- }
-}
-
-static void grammar_load_state_destroy (grammar_load_state **gr)
-{
- if (*gr)
- {
- dict_destroy (&(**gr).di);
- mem_free ((void **) &(**gr).syntax_symbol);
- mem_free ((void **) &(**gr).string_symbol);
- map_str_destroy (&(**gr).maps);
- map_byte_destroy (&(**gr).mapb);
- map_rule_destroy (&(**gr).mapr);
- mem_free ((void **) gr);
- }
-}
-
-
-static void error_msg(int line, const char *msg)
-{
- fprintf(stderr, "Error in grammar_load_from_text() at line %d: %s\n", line, msg);
-}
-
-
-/*
- the API
-*/
-grammar grammar_load_from_text (const byte *text)
-{
- grammar_load_state *g = NULL;
- grammar id = 0;
-
- clear_last_error ();
-
- grammar_load_state_create (&g);
- if (g == NULL) {
- error_msg(__LINE__, "");
- return 0;
- }
-
- dict_create (&g->di);
- if (g->di == NULL)
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- eat_spaces (&text);
-
- /* skip ".syntax" keyword */
- text += 7;
- eat_spaces (&text);
-
- /* retrieve root symbol */
- if (get_identifier (&text, &g->syntax_symbol))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
- eat_spaces (&text);
-
- /* skip semicolon */
- text++;
- eat_spaces (&text);
-
- while (*text)
- {
- byte *symbol = NULL;
- int is_dot = *text == '.';
-
- if (is_dot)
- text++;
-
- if (get_identifier (&text, &symbol))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
- eat_spaces (&text);
-
- /* .emtcode */
- if (is_dot && str_equal (symbol, (byte *) "emtcode"))
- {
- map_byte *ma = NULL;
-
- mem_free ((void **) (void *) &symbol);
-
- if (get_emtcode (&text, &ma))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- map_byte_append (&g->mapb, ma);
- }
- /* .regbyte */
- else if (is_dot && str_equal (symbol, (byte *) "regbyte"))
- {
- map_byte *ma = NULL;
-
- mem_free ((void **) (void *) &symbol);
-
- if (get_regbyte (&text, &ma))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- map_byte_append (&g->di->m_regbytes, ma);
- }
- /* .errtext */
- else if (is_dot && str_equal (symbol, (byte *) "errtext"))
- {
- map_str *ma = NULL;
-
- mem_free ((void **) (void *) &symbol);
-
- if (get_errtext (&text, &ma))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- map_str_append (&g->maps, ma);
- }
- /* .string */
- else if (is_dot && str_equal (symbol, (byte *) "string"))
- {
- mem_free ((void **) (void *) &symbol);
-
- if (g->di->m_string != NULL)
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- if (get_identifier (&text, &g->string_symbol))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- /* skip semicolon */
- eat_spaces (&text);
- text++;
- eat_spaces (&text);
- }
- else
- {
- rule *ru = NULL;
- map_rule *ma = NULL;
-
- if (get_rule (&text, &ru, g->maps, g->mapb))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- rule_append (&g->di->m_rulez, ru);
-
- /* if a rule consist of only one specifier, give it an ".and" operator */
- if (ru->m_oper == op_none)
- ru->m_oper = op_and;
-
- map_rule_create (&ma);
- if (ma == NULL)
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "");
- return 0;
- }
-
- ma->key = symbol;
- ma->data = ru;
- map_rule_append (&g->mapr, ma);
- }
- }
-
- if (update_dependencies (g->di, g->mapr, &g->syntax_symbol, &g->string_symbol,
- g->di->m_regbytes))
- {
- grammar_load_state_destroy (&g);
- error_msg(__LINE__, "update_dependencies() failed");
- return 0;
- }
-
- dict_append (&g_dicts, g->di);
- id = g->di->m_id;
- g->di = NULL;
-
- grammar_load_state_destroy (&g);
-
- return id;
-}
-
-int grammar_set_reg8 (grammar id, const byte *name, byte value)
-{
- dict *di = NULL;
- map_byte *reg = NULL;
-
- clear_last_error ();
-
- dict_find (&g_dicts, id, &di);
- if (di == NULL)
- {
- set_last_error (INVALID_GRAMMAR_ID, NULL, -1);
- return 0;
- }
-
- reg = map_byte_locate (&di->m_regbytes, name);
- if (reg == NULL)
- {
- set_last_error (INVALID_REGISTER_NAME, str_duplicate (name), -1);
- return 0;
- }
-
- reg->data = value;
- return 1;
-}
-
-/*
- internal checking function used by both grammar_check and grammar_fast_check functions
-*/
-static int _grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size,
- unsigned int estimate_prod_size, int use_fast_path)
-{
- dict *di = NULL;
- int index = 0;
-
- clear_last_error ();
-
- dict_find (&g_dicts, id, &di);
- if (di == NULL)
- {
- set_last_error (INVALID_GRAMMAR_ID, NULL, -1);
- return 0;
- }
-
- *prod = NULL;
- *size = 0;
-
- if (use_fast_path)
- {
- regbyte_ctx *rbc = NULL;
- bytepool *bp = NULL;
- int _P = 0;
-
- bytepool_create (&bp, estimate_prod_size);
- if (bp == NULL)
- return 0;
-
- if (fast_match (di, text, &index, di->m_syntax, &_P, bp, 0, &rbc) != mr_matched)
- {
- bytepool_destroy (&bp);
- free_regbyte_ctx_stack (rbc, NULL);
- return 0;
- }
-
- free_regbyte_ctx_stack (rbc, NULL);
-
- *prod = bp->_F;
- *size = _P;
- bp->_F = NULL;
- bytepool_destroy (&bp);
- }
- else
- {
- regbyte_ctx *rbc = NULL;
- barray *ba = NULL;
-
- barray_create (&ba);
- if (ba == NULL)
- return 0;
-
- if (match (di, text, &index, di->m_syntax, &ba, 0, &rbc) != mr_matched)
- {
- barray_destroy (&ba);
- free_regbyte_ctx_stack (rbc, NULL);
- return 0;
- }
-
- free_regbyte_ctx_stack (rbc, NULL);
-
- *prod = (byte *) mem_alloc (ba->len * sizeof (byte));
- if (*prod == NULL)
- {
- barray_destroy (&ba);
- return 0;
- }
-
- mem_copy (*prod, ba->data, ba->len * sizeof (byte));
- *size = ba->len;
- barray_destroy (&ba);
- }
-
- return 1;
-}
-
-int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size)
-{
- return _grammar_check (id, text, prod, size, 0, 0);
-}
-
-int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size,
- unsigned int estimate_prod_size)
-{
- return _grammar_check (id, text, prod, size, estimate_prod_size, 1);
-}
-
-int grammar_destroy (grammar id)
-{
- dict **di = &g_dicts;
-
- clear_last_error ();
-
- while (*di != NULL)
- {
- if ((**di).m_id == id)
- {
- dict *tmp = *di;
- *di = (**di).next;
- dict_destroy (&tmp);
- return 1;
- }
-
- di = &(**di).next;
- }
-
- set_last_error (INVALID_GRAMMAR_ID, NULL, -1);
- return 0;
-}
-
-static void append_character (const char x, byte *text, int *dots_made, int *len, int size)
-{
- if (*dots_made == 0)
- {
- if (*len < size - 1)
- {
- text[(*len)++] = x;
- text[*len] = '\0';
- }
- else
- {
- int i;
- for (i = 0; i < 3; i++)
- if (--(*len) >= 0)
- text[*len] = '.';
- *dots_made = 1;
- }
- }
-}
-
-void grammar_get_last_error (byte *text, unsigned int size, int *pos)
-{
- int len = 0, dots_made = 0;
- const byte *p = error_message;
-
- *text = '\0';
-
- if (p)
- {
- while (*p)
- {
- if (*p == '$')
- {
- const byte *r = error_param;
-
- while (*r)
- {
- append_character (*r++, text, &dots_made, &len, (int) size);
- }
-
- p++;
- }
- else
- {
- append_character (*p++, text, &dots_made, &len, size);
- }
- }
- }
-
- *pos = error_position;
-}
diff --git a/src/mesa/shader/grammar/grammar.h b/src/mesa/shader/grammar/grammar.h
deleted file mode 100644
index 591e38aefa..0000000000
--- a/src/mesa/shader/grammar/grammar.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.2
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef GRAMMAR_H
-#define GRAMMAR_H
-
-
-#ifndef GRAMMAR_PORT_INCLUDE
-#error Do not include this file directly, include your grammar_XXX.h instead
-#endif
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-void grammar_alloc_free (void *);
-void *grammar_alloc_malloc (size_t);
-void *grammar_alloc_realloc (void *, size_t, size_t);
-void *grammar_memory_copy (void *, const void *, size_t);
-int grammar_string_compare (const byte *, const byte *);
-int grammar_string_compare_n (const byte *, const byte *, size_t);
-byte *grammar_string_copy (byte *, const byte *);
-byte *grammar_string_copy_n (byte *, const byte *, size_t);
-byte *grammar_string_duplicate (const byte *);
-unsigned int grammar_string_length (const byte *);
-
-/*
- loads grammar script from null-terminated ASCII <text>
- returns unique grammar id to grammar object
- returns 0 if an error occurs (call grammar_get_last_error to retrieve the error text)
-*/
-grammar grammar_load_from_text (const byte *text);
-
-/*
- sets a new <value> to a register <name> for grammar <id>
- returns 0 on error (call grammar_get_last_error to retrieve the error text)
- returns 1 on success
-*/
-int grammar_set_reg8 (grammar id, const byte *name, byte value);
-
-/*
- this function is obsolete, use only for debugging purposes
-
- checks if a null-terminated <text> matches given grammar <id>
- returns 0 on error (call grammar_get_last_error to retrieve the error text)
- returns 1 on success, the <prod> points to newly allocated buffer with production and <size>
- is filled with the production size
- call grammar_alloc_free to free the memory block pointed by <prod>
-*/
-int grammar_check (grammar id, const byte *text, byte **prod, unsigned int *size);
-
-/*
- does the same what grammar_check does but much more (approx. 4 times) faster
- use this function instead of grammar_check
- <estimate_prod_size> is a hint - the initial production buffer size will be of this size,
- but if more room is needed it will be safely resized; set it to 0x1000 or so
-*/
-int grammar_fast_check (grammar id, const byte *text, byte **prod, unsigned int *size,
- unsigned int estimate_prod_size);
-
-/*
- destroys grammar object identified by <id>
- returns 0 on error (call grammar_get_last_error to retrieve the error text)
- returns 1 on success
-*/
-int grammar_destroy (grammar id);
-
-/*
- retrieves last grammar error reported either by grammar_load_from_text, grammar_check
- or grammar_destroy
- the user allocated <text> buffer receives error description, <pos> points to error position,
- <size> is the size of the text buffer to fill in - it must be at least 4 bytes long,
-*/
-void grammar_get_last_error (byte *text, unsigned int size, int *pos);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-
diff --git a/src/mesa/shader/grammar/grammar.syn b/src/mesa/shader/grammar/grammar.syn
deleted file mode 100644
index 5d99f65bfc..0000000000
--- a/src/mesa/shader/grammar/grammar.syn
+++ /dev/null
@@ -1,567 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.2
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- /**
- * \file grammar.syn
- * syntax of .syn script - used to validate other syntax files
- * \author Michal Krol
- */
-
-.syntax grammar;
-
-/* declaration */
-.emtcode DECLARATION_END 0
-.emtcode DECLARATION_EMITCODE 1
-.emtcode DECLARATION_ERRORTEXT 2
-.emtcode DECLARATION_REGBYTE 3
-.emtcode DECLARATION_LEXER 4
-.emtcode DECLARATION_RULE 5
-
-/* specifier */
-.emtcode SPECIFIER_END 0
-.emtcode SPECIFIER_AND_TAG 1
-.emtcode SPECIFIER_OR_TAG 2
-.emtcode SPECIFIER_CHARACTER_RANGE 3
-.emtcode SPECIFIER_CHARACTER 4
-.emtcode SPECIFIER_STRING 5
-.emtcode SPECIFIER_IDENTIFIER 6
-.emtcode SPECIFIER_TRUE 7
-.emtcode SPECIFIER_FALSE 8
-.emtcode SPECIFIER_DEBUG 9
-
-/* identifier */
-.emtcode IDENTIFIER_SIMPLE 0
-.emtcode IDENTIFIER_LOOP 1
-
-/* error */
-.emtcode ERROR_NOT_PRESENT 0
-.emtcode ERROR_PRESENT 1
-
-/* emit */
-.emtcode EMIT_NULL 0
-.emtcode EMIT_INTEGER 1
-.emtcode EMIT_IDENTIFIER 2
-.emtcode EMIT_CHARACTER 3
-.emtcode EMIT_LAST_CHARACTER 4
-.emtcode EMIT_CURRENT_POSITION 5
-
-.errtext INVALID_GRAMMAR "internal error 2001: invalid grammar script"
-.errtext SYNTAX_EXPECTED "internal error 2002: '.syntax' keyword expected"
-.errtext IDENTIFIER_EXPECTED "internal error 2003: identifier expected"
-.errtext MISSING_SEMICOLON "internal error 2004: missing ';'"
-.errtext INTEGER_EXPECTED "internal error 2005: integer value expected"
-.errtext STRING_EXPECTED "internal error 2006: string expected"
-
-/*
- <grammar> ::= ".syntax" <identifier> ";" <declaration_list>
-*/
-grammar
- grammar_1 .error INVALID_GRAMMAR;
-grammar_1
- optional_space .and ".syntax" .error SYNTAX_EXPECTED .and space .and identifier .and
- semicolon .and declaration_list .and optional_space .and '\0' .emit DECLARATION_END;
-
-/*
- <optional_space> ::= <space>
- | ""
-*/
-optional_space
- space .or .true;
-
-/*
- <space> ::= <single_space> <single_space>*
-*/
-space
- single_space .and .loop single_space;
-
-/*
- <single_space> ::= <white_char>
- | <comment_block>
-*/
-single_space
- white_char .or comment_block;
-
-/*
- <white_char> ::= " "
- | "\t"
- | "\n"
- | "\r"
-*/
-white_char
- ' ' .or '\t' .or '\n' .or '\r';
-
-/*
- <comment_block> ::= "/" "*" <comment_rest>
-*/
-comment_block
- '/' .and '*' .and comment_rest;
-
-/*
- <comment_rest> ::= <comment_char_no_star>* <comment_end>
- | <comment_char_no_star>* "*" <comment_rest>
-*/
-comment_rest
- .loop comment_char_no_star .and comment_rest_1;
-comment_rest_1
- comment_end .or comment_rest_2;
-comment_rest_2
- '*' .and comment_rest;
-
-/*
- <comment_char_no_star> ::= All ASCII characters except "*" and "\0"
-*/
-comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-/*
- <comment_end> ::= "*" "/"
-*/
-comment_end
- '*' .and '/';
-
-/*
- <identifier> ::= <identifier>
-*/
-identifier
- identifier_ne .error IDENTIFIER_EXPECTED;
-
-/*
- <identifier_ne> ::= <first_idchar> <follow_idchar>*
-*/
-identifier_ne
- first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\0';
-
-/*
- <first_idchar> ::= "a"-"z"
- | "A"-"Z"
- | "_"
-*/
-first_idchar
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-/*
- <follow_idchar> ::= <first_idchar>
- | <digit_dec>
-*/
-follow_idchar
- first_idchar .or digit_dec;
-
-/*
- <digit_dec> ::= "0"-"9"
-*/
-digit_dec
- '0'-'9';
-
-/*
- <semicolon> ::= ";"
-*/
-semicolon
- optional_space .and ';' .error MISSING_SEMICOLON .and optional_space;
-
-/*
- <declaration_list> ::= <declaration>
- | <declaration_list> <declaration>
-*/
-declaration_list
- declaration .and .loop declaration;
-
-/*
- <declaration> ::= <emitcode_definition>
- | <errortext_definition>
- | <lexer_definition>
- | <rule_definition>
-*/
-declaration
- emitcode_definition .emit DECLARATION_EMITCODE .or
- errortext_definition .emit DECLARATION_ERRORTEXT .or
- regbyte_definition .emit DECLARATION_REGBYTE .or
- lexer_definition .emit DECLARATION_LEXER .or
- rule_definition .emit DECLARATION_RULE;
-
-/*
- <emitcode_definition> ::= ".emtcode" <identifier> <integer>
-*/
-emitcode_definition
- ".emtcode" .and space .and identifier .and space .and integer .and space_or_null;
-
-/*
- <integer> ::= <integer_ne>
-*/
-integer
- integer_ne .error INTEGER_EXPECTED;
-
-/*
- <integer_ne> ::= <hex_integer>
- | <dec_integer>
-*/
-integer_ne
- hex_integer .emit 0x10 .or dec_integer .emit 10;
-
-/*
- <hex_integer> :: <hex_prefix> <digit_hex> <digit_hex>*
-*/
-hex_integer
- hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\0';
-
-/*
- <hex_prefix> ::= "0x"
- | "0X"
-*/
-hex_prefix
- '0' .and hex_prefix_1;
-hex_prefix_1
- 'x' .or 'X';
-
-/*
- <digit_hex> ::= "0"-"9"
- | "a"-"f"
- | "A"-"F"
-*/
-digit_hex
- '0'-'9' .or 'a'-'f' .or 'A'-'F';
-
-/*
- <dec_integer> :: <digit_dec> <digit_dec>*
-*/
-dec_integer
- digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-/*
- <space_or_null> ::= <space>
- | "\0"
-*/
-space_or_null
- space .or '\0';
-
-/*
- <errortext_definition> ::= ".errtext" <identifier> <string>
-*/
-errortext_definition
- ".errtext" .and space .and identifier .and space .and string .and space_or_null;
-
-/*
- <string> ::= <string_ne>
-*/
-string
- string_ne .error STRING_EXPECTED;
-
-/*
- <string_ne> ::= "\"" <string_char_double_quotes> "\""
-*/
-string_ne
- '"' .and .loop string_char_double_quotes .and '"' .emit '\0';
-
-/*
- <string_char_double_quotes> ::= <escape_sequence>
- | <string_char>
- | "\'"
-*/
-string_char_double_quotes
- escape_sequence .or string_char .emit * .or '\'' .emit *;
-
-/*
- <string_char> ::= All ASCII characters except "\'", "\"", "\n", "\r",
- "\0" and "\\"
-*/
-string_char
- '\x5D'-'\xFF' .or '\x28'-'\x5B' .or '\x23'-'\x26' .or '\x0E'-'\x21' .or '\x0B'-'\x0C' .or
- '\x01'-'\x09';
-
-/*
- <escape_sequence> ::= "\\" <escape_code>
-*/
-escape_sequence
- '\\' .emit * .and escape_code;
-
-/*
- <escape_code> ::= <simple_escape_code>
- | <hex_escape_code>
- | <oct_escape_code>
-*/
-escape_code
- simple_escape_code .emit * .or hex_escape_code .or oct_escape_code;
-
-/*
- <simple_escape_code> ::= "\'"
- | "\""
- | "?"
- | "\\"
- | "a"
- | "b"
- | "f"
- | "n"
- | "r"
- | "t"
- | "v"
-*/
-simple_escape_code
- '\'' .or '"' .or '?' .or '\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v';
-
-/*
- <hex_escape_code> ::= "x" <digit_hex> <digit_hex>*
-*/
-hex_escape_code
- 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *;
-
-/*
- <oct_escape_code> ::= <digit_oct> <optional_digit_oct> <optional_digit_oct>
-*/
-oct_escape_code
- digit_oct .emit * .and optional_digit_oct .and optional_digit_oct;
-
-/*
- <digit_oct> ::= "0"-"7"
-*/
-digit_oct
- '0'-'7';
-
-/*
- <optional_digit_oct> ::= <digit_oct>
- | ""
-*/
-optional_digit_oct
- digit_oct .emit * .or .true;
-
-/*
- <regbyte_definition> ::= ".regbyte" <identifier> <integer>
-*/
-regbyte_definition
- ".regbyte" .and space .and identifier .and space .and integer .and space_or_null;
-
-/*
- <lexer_definition> ::= ".string" <identifier> ";"
-*/
-lexer_definition
- ".string" .and space .and identifier .and semicolon;
-
-/*
- <rule_definition> ::= <identifier_ne> <definition>
-*/
-rule_definition
- identifier_ne .and space .and definition;
-
-/*
- <definition> ::= <specifier> <optional_specifiers_and_or> ";"
-*/
-definition
- specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END;
-
-/*
- <optional_specifiers_and_or> ::= <and_specifiers>
- | <or_specifiers>
- | ""
-*/
-optional_specifiers_and_or
- and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true;
-
-/*
- <specifier> ::= <specifier_condition> <specifier_rule>
-*/
-specifier
- specifier_condition .and optional_space .and specifier_rule;
-
-/*
- <specifier_condition> ::= ".if" "(" <left_operand> <operator> <right_operand> ")"
-*/
-specifier_condition
- specifier_condition_1 .or .true;
-specifier_condition_1
- ".if" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and
- right_operand .and optional_space .and ')';
-
-/*
- <left_operand> ::= <identifier>
-*/
-left_operand
- identifier;
-
-/*
- <operator> ::= "!="
- | "=="
-*/
-operator
- operator_1 .or operator_2;
-operator_1
- optional_space .and '!' .and '=' .and optional_space;
-operator_2
- optional_space .and '=' .and '=' .and optional_space;
-
-/*
- <right_operand> ::= <integer>
-*/
-right_operand
- integer;
-
-/*
- <specifier_rule> ::= <character_range> <optional_error> <emit>*
- | <character> <optional_error> <emit>*
- | <string> <optional_error> <emit>*
- | ".true" <optional_error> <emit>*
- | ".false" <optional_error> <emit>*
- | ".debug" <optional_error> <emit>*
- | <advanced_identifier> <optional_error> <emit>*
-*/
-specifier_rule
- specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL;
-specifier_rule_1
- character_range .emit SPECIFIER_CHARACTER_RANGE .or
- character .emit SPECIFIER_CHARACTER .or
- string_ne .emit SPECIFIER_STRING .or
- ".true" .emit SPECIFIER_TRUE .or
- ".false" .emit SPECIFIER_FALSE .or
- ".debug" .emit SPECIFIER_DEBUG .or
- advanced_identifier .emit SPECIFIER_IDENTIFIER;
-
-/*
- <character> ::= "\'" <string_char_single_quotes "\'"
-*/
-character
- '\'' .and string_char_single_quotes .and '\'' .emit '\0';
-
-/*
- <string_char_single_quotes> ::= <escape_sequence>
- | <string_char>
- | "\""
-*/
-string_char_single_quotes
- escape_sequence .or string_char .emit * .or '"' .emit *;
-
-/*
- <character_range> ::= <character> "-" <character>
-*/
-character_range
- character .and optional_space .and '-' .and optional_space .and character;
-
-/*
- <advanced_identifier> ::= <optional_loop> <identifier>
-*/
-advanced_identifier
- optional_loop .and identifier;
-
-/*
- <optional_loop> ::= ".loop"
- | ""
-*/
-optional_loop
- optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE;
-optional_loop_1
- ".loop" .and space;
-
-/*
- <optional_error> ::= <error>
- | ""
-*/
-optional_error
- error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT;
-
-/*
- <error> :: ".error" <identifier>
-*/
-error
- space .and ".error" .and space .and identifier;
-
-/*
- <emit> ::= <emit_output>
- | <emit_regbyte>
-*/
-emit
- emit_output .or emit_regbyte;
-
-/*
- <emit_output> ::= ".emit" <emit_param>
-*/
-emit_output
- space .and ".emit" .and space .and emit_param;
-
-/*
- <emit_param> ::= <integer>
- | <identifier>
- | <character>
- | "*"
- | "$"
-*/
-emit_param
- integer_ne .emit EMIT_INTEGER .or
- identifier_ne .emit EMIT_IDENTIFIER .or
- character .emit EMIT_CHARACTER .or
- '*' .emit EMIT_LAST_CHARACTER .or
- '$' .emit EMIT_CURRENT_POSITION;
-
-/*
- <emit_regbyte> ::= ".load" <identifier> <emit_param>
-*/
-emit_regbyte
- space .and ".load" .and space .and identifier .and space .and emit_param;
-
-/*
- <and_specifiers> ::= <and_specifier> <and_specifier>*
-*/
-and_specifiers
- and_specifier .and .loop and_specifier;
-
-/*
- <or_specifiers> ::= <or_specifier> <or_specifier>*
-*/
-or_specifiers
- or_specifier .and .loop or_specifier;
-
-/*
- <and_specifier> ::= ".and" <specifier>
-*/
-and_specifier
- space .and ".and" .and space .and specifier;
-
-/*
- <or_specifier> ::= ".or" <specifier>
-*/
-or_specifier
- space .and ".or" .and space .and specifier;
-
-
-.string __string_filter;
-
-/*
- <__string_filter> ::= <__first_identifier_char> <__next_identifier_char>*
-*/
-__string_filter
- __first_identifier_char .and .loop __next_identifier_char;
-
-/*
- <__first_identifier_char> ::= "a"-"z"
- | "A"-"Z"
- | "_"
- | "."
-*/
-__first_identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '.';
-
-/*
- <__next_identifier_char> ::= "a"-"z"
- | "A"-"Z"
- | "_"
- | "0"-"9"
-*/
-__next_identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';
-
diff --git a/src/mesa/shader/grammar/grammar_crt.c b/src/mesa/shader/grammar/grammar_crt.c
deleted file mode 100644
index d2c95d1c8e..0000000000
--- a/src/mesa/shader/grammar/grammar_crt.c
+++ /dev/null
@@ -1,64 +0,0 @@
-#include "grammar_crt.h"
-
-#define GRAMMAR_PORT_BUILD 1
-#include "grammar.c"
-#undef GRAMMAR_PORT_BUILD
-
-
-void grammar_alloc_free (void *ptr)
-{
- free (ptr);
-}
-
-void *grammar_alloc_malloc (size_t size)
-{
- return malloc (size);
-}
-
-void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size)
-{
- return realloc (ptr, size);
-}
-
-void *grammar_memory_copy (void *dst, const void * src, size_t size)
-{
- return memcpy (dst, src, size);
-}
-
-int grammar_string_compare (const byte *str1, const byte *str2)
-{
- return strcmp ((const char *) str1, (const char *) str2);
-}
-
-int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n)
-{
- return strncmp ((const char *) str1, (const char *) str2, n);
-}
-
-byte *grammar_string_copy (byte *dst, const byte *src)
-{
- return (byte *) strcpy ((char *) dst, (const char *) src);
-}
-
-byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n)
-{
- return (byte *) strncpy ((char *) dst, (const char *) src, n);
-}
-
-unsigned int grammar_string_length (const byte *str)
-{
- return strlen ((const char *) str);
-}
-
-byte *grammar_string_duplicate (const byte *src)
-{
- const unsigned int size = grammar_string_length (src);
- byte *str = grammar_alloc_malloc (size + 1);
- if (str != NULL)
- {
- grammar_memory_copy (str, src, size);
- str[size] = '\0';
- }
- return str;
-}
-
diff --git a/src/mesa/shader/grammar/grammar_crt.h b/src/mesa/shader/grammar/grammar_crt.h
deleted file mode 100644
index 492711e96a..0000000000
--- a/src/mesa/shader/grammar/grammar_crt.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#ifndef GRAMMAR_CRT_H
-#define GRAMMAR_CRT_H
-
-
-#include <stdlib.h>
-#include <malloc.h>
-#include <string.h>
-
-
-typedef unsigned long grammar;
-typedef unsigned char byte;
-
-
-#define GRAMMAR_PORT_INCLUDE 1
-#include "grammar.h"
-#undef GRAMMAR_PORT_INCLUDE
-
-
-#endif
-
diff --git a/src/mesa/shader/grammar/grammar_mesa.c b/src/mesa/shader/grammar/grammar_mesa.c
deleted file mode 100644
index eb962505bf..0000000000
--- a/src/mesa/shader/grammar/grammar_mesa.c
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file grammar_mesa.c
- * mesa3d port to syntax parsing engine
- * \author Michal Krol
- */
-
-#include "grammar_mesa.h"
-
-#define GRAMMAR_PORT_BUILD 1
-#include "grammar.c"
-#undef GRAMMAR_PORT_BUILD
-
-
-void grammar_alloc_free (void *ptr)
-{
- _mesa_free (ptr);
-}
-
-void *grammar_alloc_malloc (size_t size)
-{
- return _mesa_malloc (size);
-}
-
-void *grammar_alloc_realloc (void *ptr, size_t old_size, size_t size)
-{
- return _mesa_realloc (ptr, old_size, size);
-}
-
-void *grammar_memory_copy (void *dst, const void * src, size_t size)
-{
- return _mesa_memcpy (dst, src, size);
-}
-
-int grammar_string_compare (const byte *str1, const byte *str2)
-{
- return _mesa_strcmp ((const char *) str1, (const char *) str2);
-}
-
-int grammar_string_compare_n (const byte *str1, const byte *str2, size_t n)
-{
- return _mesa_strncmp ((const char *) str1, (const char *) str2, n);
-}
-
-byte *grammar_string_copy (byte *dst, const byte *src)
-{
- return (byte *) _mesa_strcpy ((char *) dst, (const char *) src);
-}
-
-byte *grammar_string_copy_n (byte *dst, const byte *src, size_t n)
-{
- return (byte *) _mesa_strncpy ((char *) dst, (const char *) src, n);
-}
-
-byte *grammar_string_duplicate (const byte *src)
-{
- return (byte *) _mesa_strdup ((const char *) src);
-}
-
-unsigned int grammar_string_length (const byte *str)
-{
- return (unsigned int)_mesa_strlen ((const char *) str);
-}
-
diff --git a/src/mesa/shader/grammar/grammar_syn.h b/src/mesa/shader/grammar/grammar_syn.h
deleted file mode 100644
index 840a1ab62c..0000000000
--- a/src/mesa/shader/grammar/grammar_syn.h
+++ /dev/null
@@ -1,202 +0,0 @@
-".syntax grammar;\n"
-".emtcode DECLARATION_END 0\n"
-".emtcode DECLARATION_EMITCODE 1\n"
-".emtcode DECLARATION_ERRORTEXT 2\n"
-".emtcode DECLARATION_REGBYTE 3\n"
-".emtcode DECLARATION_LEXER 4\n"
-".emtcode DECLARATION_RULE 5\n"
-".emtcode SPECIFIER_END 0\n"
-".emtcode SPECIFIER_AND_TAG 1\n"
-".emtcode SPECIFIER_OR_TAG 2\n"
-".emtcode SPECIFIER_CHARACTER_RANGE 3\n"
-".emtcode SPECIFIER_CHARACTER 4\n"
-".emtcode SPECIFIER_STRING 5\n"
-".emtcode SPECIFIER_IDENTIFIER 6\n"
-".emtcode SPECIFIER_TRUE 7\n"
-".emtcode SPECIFIER_FALSE 8\n"
-".emtcode SPECIFIER_DEBUG 9\n"
-".emtcode IDENTIFIER_SIMPLE 0\n"
-".emtcode IDENTIFIER_LOOP 1\n"
-".emtcode ERROR_NOT_PRESENT 0\n"
-".emtcode ERROR_PRESENT 1\n"
-".emtcode EMIT_NULL 0\n"
-".emtcode EMIT_INTEGER 1\n"
-".emtcode EMIT_IDENTIFIER 2\n"
-".emtcode EMIT_CHARACTER 3\n"
-".emtcode EMIT_LAST_CHARACTER 4\n"
-".emtcode EMIT_CURRENT_POSITION 5\n"
-".errtext INVALID_GRAMMAR \"internal error 2001: invalid grammar script\"\n"
-".errtext SYNTAX_EXPECTED \"internal error 2002: '.syntax' keyword expected\"\n"
-".errtext IDENTIFIER_EXPECTED \"internal error 2003: identifier expected\"\n"
-".errtext MISSING_SEMICOLON \"internal error 2004: missing ';'\"\n"
-".errtext INTEGER_EXPECTED \"internal error 2005: integer value expected\"\n"
-".errtext STRING_EXPECTED \"internal error 2006: string expected\"\n"
-"grammar\n"
-" grammar_1 .error INVALID_GRAMMAR;\n"
-"grammar_1\n"
-" optional_space .and \".syntax\" .error SYNTAX_EXPECTED .and space .and identifier .and\n"
-" semicolon .and declaration_list .and optional_space .and '\\0' .emit DECLARATION_END;\n"
-"optional_space\n"
-" space .or .true;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" white_char .or comment_block;\n"
-"white_char\n"
-" ' ' .or '\\t' .or '\\n' .or '\\r';\n"
-"comment_block\n"
-" '/' .and '*' .and comment_rest;\n"
-"comment_rest\n"
-" .loop comment_char_no_star .and comment_rest_1;\n"
-"comment_rest_1\n"
-" comment_end .or comment_rest_2;\n"
-"comment_rest_2\n"
-" '*' .and comment_rest;\n"
-"comment_char_no_star\n"
-" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"comment_end\n"
-" '*' .and '/';\n"
-"identifier\n"
-" identifier_ne .error IDENTIFIER_EXPECTED;\n"
-"identifier_ne\n"
-" first_idchar .emit * .and .loop follow_idchar .emit * .and .true .emit '\\0';\n"
-"first_idchar\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"follow_idchar\n"
-" first_idchar .or digit_dec;\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"semicolon\n"
-" optional_space .and ';' .error MISSING_SEMICOLON .and optional_space;\n"
-"declaration_list\n"
-" declaration .and .loop declaration;\n"
-"declaration\n"
-" emitcode_definition .emit DECLARATION_EMITCODE .or\n"
-" errortext_definition .emit DECLARATION_ERRORTEXT .or\n"
-" regbyte_definition .emit DECLARATION_REGBYTE .or\n"
-" lexer_definition .emit DECLARATION_LEXER .or\n"
-" rule_definition .emit DECLARATION_RULE;\n"
-"emitcode_definition\n"
-" \".emtcode\" .and space .and identifier .and space .and integer .and space_or_null;\n"
-"integer\n"
-" integer_ne .error INTEGER_EXPECTED;\n"
-"integer_ne\n"
-" hex_integer .emit 0x10 .or dec_integer .emit 10;\n"
-"hex_integer\n"
-" hex_prefix .and digit_hex .emit * .and .loop digit_hex .emit * .and .true .emit '\\0';\n"
-"hex_prefix\n"
-" '0' .and hex_prefix_1;\n"
-"hex_prefix_1\n"
-" 'x' .or 'X';\n"
-"digit_hex\n"
-" '0'-'9' .or 'a'-'f' .or 'A'-'F';\n"
-"dec_integer\n"
-" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"space_or_null\n"
-" space .or '\\0';\n"
-"errortext_definition\n"
-" \".errtext\" .and space .and identifier .and space .and string .and space_or_null;\n"
-"string\n"
-" string_ne .error STRING_EXPECTED;\n"
-"string_ne\n"
-" '\"' .and .loop string_char_double_quotes .and '\"' .emit '\\0';\n"
-"string_char_double_quotes\n"
-" escape_sequence .or string_char .emit * .or '\\'' .emit *;\n"
-"string_char\n"
-" '\\x5D'-'\\xFF' .or '\\x28'-'\\x5B' .or '\\x23'-'\\x26' .or '\\x0E'-'\\x21' .or '\\x0B'-'\\x0C' .or\n"
-" '\\x01'-'\\x09';\n"
-"escape_sequence\n"
-" '\\\\' .emit * .and escape_code;\n"
-"escape_code\n"
-" simple_escape_code .emit * .or hex_escape_code .or oct_escape_code;\n"
-"simple_escape_code\n"
-" '\\'' .or '\"' .or '?' .or '\\\\' .or 'a' .or 'b' .or 'f' .or 'n' .or 'r' .or 't' .or 'v';\n"
-"hex_escape_code\n"
-" 'x' .emit * .and digit_hex .emit * .and .loop digit_hex .emit *;\n"
-"oct_escape_code\n"
-" digit_oct .emit * .and optional_digit_oct .and optional_digit_oct;\n"
-"digit_oct\n"
-" '0'-'7';\n"
-"optional_digit_oct\n"
-" digit_oct .emit * .or .true;\n"
-"regbyte_definition\n"
-" \".regbyte\" .and space .and identifier .and space .and integer .and space_or_null;\n"
-"lexer_definition\n"
-" \".string\" .and space .and identifier .and semicolon;\n"
-"rule_definition\n"
-" identifier_ne .and space .and definition;\n"
-"definition\n"
-" specifier .and optional_specifiers_and_or .and semicolon .emit SPECIFIER_END;\n"
-"optional_specifiers_and_or\n"
-" and_specifiers .emit SPECIFIER_AND_TAG .or or_specifiers .emit SPECIFIER_OR_TAG .or .true;\n"
-"specifier\n"
-" specifier_condition .and optional_space .and specifier_rule;\n"
-"specifier_condition\n"
-" specifier_condition_1 .or .true;\n"
-"specifier_condition_1\n"
-" \".if\" .and optional_space .and '(' .and optional_space .and left_operand .and operator .and\n"
-" right_operand .and optional_space .and ')';\n"
-"left_operand\n"
-" identifier;\n"
-"operator\n"
-" operator_1 .or operator_2;\n"
-"operator_1\n"
-" optional_space .and '!' .and '=' .and optional_space;\n"
-"operator_2\n"
-" optional_space .and '=' .and '=' .and optional_space;\n"
-"right_operand\n"
-" integer;\n"
-"specifier_rule\n"
-" specifier_rule_1 .and optional_error .and .loop emit .and .true .emit EMIT_NULL;\n"
-"specifier_rule_1\n"
-" character_range .emit SPECIFIER_CHARACTER_RANGE .or\n"
-" character .emit SPECIFIER_CHARACTER .or\n"
-" string_ne .emit SPECIFIER_STRING .or\n"
-" \".true\" .emit SPECIFIER_TRUE .or\n"
-" \".false\" .emit SPECIFIER_FALSE .or\n"
-" \".debug\" .emit SPECIFIER_DEBUG .or\n"
-" advanced_identifier .emit SPECIFIER_IDENTIFIER;\n"
-"character\n"
-" '\\'' .and string_char_single_quotes .and '\\'' .emit '\\0';\n"
-"string_char_single_quotes\n"
-" escape_sequence .or string_char .emit * .or '\"' .emit *;\n"
-"character_range\n"
-" character .and optional_space .and '-' .and optional_space .and character;\n"
-"advanced_identifier\n"
-" optional_loop .and identifier;\n"
-"optional_loop\n"
-" optional_loop_1 .emit IDENTIFIER_LOOP .or .true .emit IDENTIFIER_SIMPLE;\n"
-"optional_loop_1\n"
-" \".loop\" .and space;\n"
-"optional_error\n"
-" error .emit ERROR_PRESENT .or .true .emit ERROR_NOT_PRESENT;\n"
-"error\n"
-" space .and \".error\" .and space .and identifier;\n"
-"emit\n"
-" emit_output .or emit_regbyte;\n"
-"emit_output\n"
-" space .and \".emit\" .and space .and emit_param;\n"
-"emit_param\n"
-" integer_ne .emit EMIT_INTEGER .or\n"
-" identifier_ne .emit EMIT_IDENTIFIER .or\n"
-" character .emit EMIT_CHARACTER .or\n"
-" '*' .emit EMIT_LAST_CHARACTER .or\n"
-" '$' .emit EMIT_CURRENT_POSITION;\n"
-"emit_regbyte\n"
-" space .and \".load\" .and space .and identifier .and space .and emit_param;\n"
-"and_specifiers\n"
-" and_specifier .and .loop and_specifier;\n"
-"or_specifiers\n"
-" or_specifier .and .loop or_specifier;\n"
-"and_specifier\n"
-" space .and \".and\" .and space .and specifier;\n"
-"or_specifier\n"
-" space .and \".or\" .and space .and specifier;\n"
-".string __string_filter;\n"
-"__string_filter\n"
-" __first_identifier_char .and .loop __next_identifier_char;\n"
-"__first_identifier_char\n"
-" 'a'-'z' .or 'A'-'Z' .or '_' .or '.';\n"
-"__next_identifier_char\n"
-" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n"
-""
diff --git a/src/mesa/shader/hash_table.c b/src/mesa/shader/hash_table.c
index 881179f9d8..e89a2564d7 100644
--- a/src/mesa/shader/hash_table.c
+++ b/src/mesa/shader/hash_table.c
@@ -27,10 +27,6 @@
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/
-#include <stdlib.h>
-#include <string.h>
-
-#include <assert.h>
#include "main/imports.h"
#include "main/simple_list.h"
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index 3c86913fdf..68543ae2e1 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -1042,6 +1042,7 @@ static yyconst flex_int16_t yy_chk[1368] =
* DEALINGS IN THE SOFTWARE.
*/
#include "main/glheader.h"
+#include "main/imports.h"
#include "prog_instruction.h"
#include "prog_statevars.h"
@@ -1160,7 +1161,7 @@ handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval)
} while(0);
#define YY_EXTRA_TYPE struct asm_parser_state *
-#line 1164 "lex.yy.c"
+#line 1165 "lex.yy.c"
#define INITIAL 0
@@ -1406,10 +1407,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 156 "program_lexer.l"
+#line 157 "program_lexer.l"
-#line 1413 "lex.yy.c"
+#line 1414 "lex.yy.c"
yylval = yylval_param;
@@ -1498,17 +1499,17 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 158 "program_lexer.l"
+#line 159 "program_lexer.l"
{ return ARBvp_10; }
YY_BREAK
case 2:
YY_RULE_SETUP
-#line 159 "program_lexer.l"
+#line 160 "program_lexer.l"
{ return ARBfp_10; }
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 160 "program_lexer.l"
+#line 161 "program_lexer.l"
{
yylval->integer = at_address;
return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS);
@@ -1516,692 +1517,692 @@ YY_RULE_SETUP
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 164 "program_lexer.l"
+#line 165 "program_lexer.l"
{ return ALIAS; }
YY_BREAK
case 5:
YY_RULE_SETUP
-#line 165 "program_lexer.l"
+#line 166 "program_lexer.l"
{ return ATTRIB; }
YY_BREAK
case 6:
YY_RULE_SETUP
-#line 166 "program_lexer.l"
+#line 167 "program_lexer.l"
{ return END; }
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 167 "program_lexer.l"
+#line 168 "program_lexer.l"
{ return OPTION; }
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 168 "program_lexer.l"
+#line 169 "program_lexer.l"
{ return OUTPUT; }
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 169 "program_lexer.l"
+#line 170 "program_lexer.l"
{ return PARAM; }
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 170 "program_lexer.l"
+#line 171 "program_lexer.l"
{ yylval->integer = at_temp; return TEMP; }
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 172 "program_lexer.l"
+#line 173 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, ABS, 3); }
YY_BREAK
case 12:
YY_RULE_SETUP
-#line 173 "program_lexer.l"
+#line 174 "program_lexer.l"
{ return_opcode( 1, BIN_OP, ADD, 3); }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 174 "program_lexer.l"
+#line 175 "program_lexer.l"
{ return_opcode(require_ARB_vp, ARL, ARL, 3); }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 176 "program_lexer.l"
+#line 177 "program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, CMP, 3); }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 177 "program_lexer.l"
+#line 178 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 179 "program_lexer.l"
+#line 180 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); }
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 180 "program_lexer.l"
+#line 181 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); }
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 181 "program_lexer.l"
+#line 182 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DP3, 3); }
YY_BREAK
case 19:
YY_RULE_SETUP
-#line 182 "program_lexer.l"
+#line 183 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DP4, 3); }
YY_BREAK
case 20:
YY_RULE_SETUP
-#line 183 "program_lexer.l"
+#line 184 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DPH, 3); }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 184 "program_lexer.l"
+#line 185 "program_lexer.l"
{ return_opcode( 1, BIN_OP, DST, 3); }
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 186 "program_lexer.l"
+#line 187 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, EX2, 3); }
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 187 "program_lexer.l"
+#line 188 "program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); }
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 189 "program_lexer.l"
+#line 190 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FLR, 3); }
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 190 "program_lexer.l"
+#line 191 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, FRC, 3); }
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 192 "program_lexer.l"
+#line 193 "program_lexer.l"
{ return_opcode(require_ARB_fp, KIL, KIL, 3); }
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 194 "program_lexer.l"
+#line 195 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, LIT, 3); }
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 195 "program_lexer.l"
+#line 196 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, LG2, 3); }
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 196 "program_lexer.l"
+#line 197 "program_lexer.l"
{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); }
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 197 "program_lexer.l"
+#line 198 "program_lexer.l"
{ return_opcode(require_ARB_fp, TRI_OP, LRP, 3); }
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 199 "program_lexer.l"
+#line 200 "program_lexer.l"
{ return_opcode( 1, TRI_OP, MAD, 3); }
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 200 "program_lexer.l"
+#line 201 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MAX, 3); }
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 201 "program_lexer.l"
+#line 202 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MIN, 3); }
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 202 "program_lexer.l"
+#line 203 "program_lexer.l"
{ return_opcode( 1, VECTOR_OP, MOV, 3); }
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 203 "program_lexer.l"
+#line 204 "program_lexer.l"
{ return_opcode( 1, BIN_OP, MUL, 3); }
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 205 "program_lexer.l"
+#line 206 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); }
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 206 "program_lexer.l"
+#line 207 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); }
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 207 "program_lexer.l"
+#line 208 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); }
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 208 "program_lexer.l"
+#line 209 "program_lexer.l"
{ return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); }
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 209 "program_lexer.l"
+#line 210 "program_lexer.l"
{ return_opcode( 1, BINSC_OP, POW, 3); }
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 211 "program_lexer.l"
+#line 212 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RCP, 3); }
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 212 "program_lexer.l"
+#line 213 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, RFL, 3); }
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 213 "program_lexer.l"
+#line 214 "program_lexer.l"
{ return_opcode( 1, SCALAR_OP, RSQ, 3); }
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 215 "program_lexer.l"
+#line 216 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); }
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 216 "program_lexer.l"
+#line 217 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SEQ, 3); }
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 217 "program_lexer.l"
+#line 218 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SFL, 3); }
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 218 "program_lexer.l"
+#line 219 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SGE, 3); }
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 219 "program_lexer.l"
+#line 220 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SGT, 3); }
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 220 "program_lexer.l"
+#line 221 "program_lexer.l"
{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); }
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 221 "program_lexer.l"
+#line 222 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SLE, 3); }
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 222 "program_lexer.l"
+#line 223 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SLT, 3); }
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 223 "program_lexer.l"
+#line 224 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, SNE, 3); }
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 224 "program_lexer.l"
+#line 225 "program_lexer.l"
{ return_opcode(require_NV_fp, BIN_OP, STR, 3); }
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 225 "program_lexer.l"
+#line 226 "program_lexer.l"
{ return_opcode( 1, BIN_OP, SUB, 3); }
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 226 "program_lexer.l"
+#line 227 "program_lexer.l"
{ return_opcode( 1, SWZ, SWZ, 3); }
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 228 "program_lexer.l"
+#line 229 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); }
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 229 "program_lexer.l"
+#line 230 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); }
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 230 "program_lexer.l"
+#line 231 "program_lexer.l"
{ return_opcode(require_NV_fp, TXD_OP, TXD, 3); }
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 231 "program_lexer.l"
+#line 232 "program_lexer.l"
{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); }
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 233 "program_lexer.l"
+#line 234 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); }
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 234 "program_lexer.l"
+#line 235 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); }
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 235 "program_lexer.l"
+#line 236 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); }
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 236 "program_lexer.l"
+#line 237 "program_lexer.l"
{ return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); }
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 238 "program_lexer.l"
+#line 239 "program_lexer.l"
{ return_opcode(require_NV_fp, TRI_OP, X2D, 3); }
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 239 "program_lexer.l"
+#line 240 "program_lexer.l"
{ return_opcode( 1, BIN_OP, XPD, 3); }
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 241 "program_lexer.l"
+#line 242 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 242 "program_lexer.l"
+#line 243 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); }
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 243 "program_lexer.l"
+#line 244 "program_lexer.l"
{ return PROGRAM; }
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 244 "program_lexer.l"
+#line 245 "program_lexer.l"
{ return STATE; }
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 245 "program_lexer.l"
+#line 246 "program_lexer.l"
{ return RESULT; }
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 247 "program_lexer.l"
+#line 248 "program_lexer.l"
{ return AMBIENT; }
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 248 "program_lexer.l"
+#line 249 "program_lexer.l"
{ return ATTENUATION; }
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 249 "program_lexer.l"
+#line 250 "program_lexer.l"
{ return BACK; }
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 250 "program_lexer.l"
+#line 251 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, CLIP); }
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 251 "program_lexer.l"
+#line 252 "program_lexer.l"
{ return COLOR; }
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 252 "program_lexer.l"
+#line 253 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, DEPTH); }
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 253 "program_lexer.l"
+#line 254 "program_lexer.l"
{ return DIFFUSE; }
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 254 "program_lexer.l"
+#line 255 "program_lexer.l"
{ return DIRECTION; }
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 255 "program_lexer.l"
+#line 256 "program_lexer.l"
{ return EMISSION; }
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 256 "program_lexer.l"
+#line 257 "program_lexer.l"
{ return ENV; }
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 257 "program_lexer.l"
+#line 258 "program_lexer.l"
{ return EYE; }
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 258 "program_lexer.l"
+#line 259 "program_lexer.l"
{ return FOGCOORD; }
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 259 "program_lexer.l"
+#line 260 "program_lexer.l"
{ return FOG; }
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 260 "program_lexer.l"
+#line 261 "program_lexer.l"
{ return FRONT; }
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 261 "program_lexer.l"
+#line 262 "program_lexer.l"
{ return HALF; }
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 262 "program_lexer.l"
+#line 263 "program_lexer.l"
{ return INVERSE; }
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 263 "program_lexer.l"
+#line 264 "program_lexer.l"
{ return INVTRANS; }
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 264 "program_lexer.l"
+#line 265 "program_lexer.l"
{ return LIGHT; }
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 265 "program_lexer.l"
+#line 266 "program_lexer.l"
{ return LIGHTMODEL; }
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 266 "program_lexer.l"
+#line 267 "program_lexer.l"
{ return LIGHTPROD; }
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 267 "program_lexer.l"
+#line 268 "program_lexer.l"
{ return LOCAL; }
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 268 "program_lexer.l"
+#line 269 "program_lexer.l"
{ return MATERIAL; }
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 269 "program_lexer.l"
+#line 270 "program_lexer.l"
{ return MAT_PROGRAM; }
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 270 "program_lexer.l"
+#line 271 "program_lexer.l"
{ return MATRIX; }
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 271 "program_lexer.l"
+#line 272 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); }
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 272 "program_lexer.l"
+#line 273 "program_lexer.l"
{ return MODELVIEW; }
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 273 "program_lexer.l"
+#line 274 "program_lexer.l"
{ return MVP; }
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 274 "program_lexer.l"
+#line 275 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, NORMAL); }
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 275 "program_lexer.l"
+#line 276 "program_lexer.l"
{ return OBJECT; }
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 276 "program_lexer.l"
+#line 277 "program_lexer.l"
{ return PALETTE; }
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 277 "program_lexer.l"
+#line 278 "program_lexer.l"
{ return PARAMS; }
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 278 "program_lexer.l"
+#line 279 "program_lexer.l"
{ return PLANE; }
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 279 "program_lexer.l"
+#line 280 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINT_TOK); }
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 280 "program_lexer.l"
+#line 281 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, POINTSIZE); }
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 281 "program_lexer.l"
+#line 282 "program_lexer.l"
{ return POSITION; }
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 282 "program_lexer.l"
+#line 283 "program_lexer.l"
{ return PRIMARY; }
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 283 "program_lexer.l"
+#line 284 "program_lexer.l"
{ return PROJECTION; }
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 284 "program_lexer.l"
+#line 285 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, RANGE); }
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 285 "program_lexer.l"
+#line 286 "program_lexer.l"
{ return ROW; }
YY_BREAK
case 110:
YY_RULE_SETUP
-#line 286 "program_lexer.l"
+#line 287 "program_lexer.l"
{ return SCENECOLOR; }
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 287 "program_lexer.l"
+#line 288 "program_lexer.l"
{ return SECONDARY; }
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 288 "program_lexer.l"
+#line 289 "program_lexer.l"
{ return SHININESS; }
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 289 "program_lexer.l"
+#line 290 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); }
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 290 "program_lexer.l"
+#line 291 "program_lexer.l"
{ return SPECULAR; }
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 291 "program_lexer.l"
+#line 292 "program_lexer.l"
{ return SPOT; }
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 292 "program_lexer.l"
+#line 293 "program_lexer.l"
{ return TEXCOORD; }
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 293 "program_lexer.l"
+#line 294 "program_lexer.l"
{ return_token_or_DOT(require_ARB_fp, TEXENV); }
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 294 "program_lexer.l"
+#line 295 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN); }
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 295 "program_lexer.l"
+#line 296 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); }
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 296 "program_lexer.l"
+#line 297 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); }
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 297 "program_lexer.l"
+#line 298 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); }
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 298 "program_lexer.l"
+#line 299 "program_lexer.l"
{ return TEXTURE; }
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 299 "program_lexer.l"
+#line 300 "program_lexer.l"
{ return TRANSPOSE; }
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 300 "program_lexer.l"
+#line 301 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); }
YY_BREAK
case 125:
YY_RULE_SETUP
-#line 301 "program_lexer.l"
+#line 302 "program_lexer.l"
{ return_token_or_DOT(require_ARB_vp, WEIGHT); }
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 303 "program_lexer.l"
+#line 304 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); }
YY_BREAK
case 127:
YY_RULE_SETUP
-#line 304 "program_lexer.l"
+#line 305 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); }
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 305 "program_lexer.l"
+#line 306 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); }
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 306 "program_lexer.l"
+#line 307 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); }
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 307 "program_lexer.l"
+#line 308 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); }
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 308 "program_lexer.l"
+#line 309 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); }
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 309 "program_lexer.l"
+#line 310 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); }
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 310 "program_lexer.l"
+#line 311 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); }
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 311 "program_lexer.l"
+#line 312 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); }
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 312 "program_lexer.l"
+#line 313 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); }
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 313 "program_lexer.l"
+#line 314 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); }
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 314 "program_lexer.l"
+#line 315 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); }
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 315 "program_lexer.l"
+#line 316 "program_lexer.l"
{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); }
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 317 "program_lexer.l"
+#line 318 "program_lexer.l"
{ return handle_ident(yyextra, yytext, yylval); }
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 319 "program_lexer.l"
+#line 320 "program_lexer.l"
{ return DOT_DOT; }
YY_BREAK
case 141:
YY_RULE_SETUP
-#line 321 "program_lexer.l"
+#line 322 "program_lexer.l"
{
yylval->integer = strtol(yytext, NULL, 10);
return INTEGER;
@@ -2209,9 +2210,9 @@ YY_RULE_SETUP
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 325 "program_lexer.l"
+#line 326 "program_lexer.l"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
YY_BREAK
@@ -2221,31 +2222,31 @@ case 143:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 329 "program_lexer.l"
+#line 330 "program_lexer.l"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 333 "program_lexer.l"
+#line 334 "program_lexer.l"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 337 "program_lexer.l"
+#line 338 "program_lexer.l"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 342 "program_lexer.l"
+#line 343 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2254,7 +2255,7 @@ YY_RULE_SETUP
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 348 "program_lexer.l"
+#line 349 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2264,7 +2265,7 @@ YY_RULE_SETUP
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 354 "program_lexer.l"
+#line 355 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2273,7 +2274,7 @@ YY_RULE_SETUP
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 359 "program_lexer.l"
+#line 360 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2282,7 +2283,7 @@ YY_RULE_SETUP
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 365 "program_lexer.l"
+#line 366 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2292,7 +2293,7 @@ YY_RULE_SETUP
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 371 "program_lexer.l"
+#line 372 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2302,7 +2303,7 @@ YY_RULE_SETUP
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 377 "program_lexer.l"
+#line 378 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2311,7 +2312,7 @@ YY_RULE_SETUP
YY_BREAK
case 153:
YY_RULE_SETUP
-#line 383 "program_lexer.l"
+#line 384 "program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2321,7 +2322,7 @@ YY_RULE_SETUP
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 390 "program_lexer.l"
+#line 391 "program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2333,7 +2334,7 @@ YY_RULE_SETUP
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 399 "program_lexer.l"
+#line 400 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_NOOP;
yylval->swiz_mask.mask = WRITEMASK_XYZW;
@@ -2342,7 +2343,7 @@ YY_RULE_SETUP
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 405 "program_lexer.l"
+#line 406 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XY
@@ -2352,7 +2353,7 @@ YY_RULE_SETUP
YY_BREAK
case 157:
YY_RULE_SETUP
-#line 411 "program_lexer.l"
+#line 412 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_XZW;
@@ -2361,7 +2362,7 @@ YY_RULE_SETUP
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 416 "program_lexer.l"
+#line 417 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_YZW;
@@ -2370,7 +2371,7 @@ YY_RULE_SETUP
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 422 "program_lexer.l"
+#line 423 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_X
@@ -2380,7 +2381,7 @@ YY_RULE_SETUP
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 428 "program_lexer.l"
+#line 429 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_Y
@@ -2390,7 +2391,7 @@ YY_RULE_SETUP
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 434 "program_lexer.l"
+#line 435 "program_lexer.l"
{
yylval->swiz_mask.swizzle = SWIZZLE_INVAL;
yylval->swiz_mask.mask = WRITEMASK_ZW;
@@ -2399,7 +2400,7 @@ YY_RULE_SETUP
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 440 "program_lexer.l"
+#line 441 "program_lexer.l"
{
const unsigned s = swiz_from_char(yytext[1]);
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s);
@@ -2409,7 +2410,7 @@ YY_RULE_SETUP
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 448 "program_lexer.l"
+#line 449 "program_lexer.l"
{
if (require_ARB_vp) {
return TEXGEN_R;
@@ -2423,7 +2424,7 @@ YY_RULE_SETUP
YY_BREAK
case 164:
YY_RULE_SETUP
-#line 459 "program_lexer.l"
+#line 460 "program_lexer.l"
{
yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]),
swiz_from_char(yytext[2]),
@@ -2435,13 +2436,13 @@ YY_RULE_SETUP
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 468 "program_lexer.l"
+#line 469 "program_lexer.l"
{ return DOT; }
YY_BREAK
case 166:
/* rule 166 can match eol */
YY_RULE_SETUP
-#line 470 "program_lexer.l"
+#line 471 "program_lexer.l"
{
yylloc->first_line++;
yylloc->first_column = 1;
@@ -2452,7 +2453,7 @@ YY_RULE_SETUP
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 477 "program_lexer.l"
+#line 478 "program_lexer.l"
/* eat whitespace */ ;
YY_BREAK
case 168:
@@ -2460,20 +2461,20 @@ case 168:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 478 "program_lexer.l"
+#line 479 "program_lexer.l"
/* eat comments */ ;
YY_BREAK
case 169:
YY_RULE_SETUP
-#line 479 "program_lexer.l"
+#line 480 "program_lexer.l"
{ return yytext[0]; }
YY_BREAK
case 170:
YY_RULE_SETUP
-#line 480 "program_lexer.l"
+#line 481 "program_lexer.l"
ECHO;
YY_BREAK
-#line 2477 "lex.yy.c"
+#line 2478 "lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -3648,7 +3649,7 @@ void yyfree (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 480 "program_lexer.l"
+#line 481 "program_lexer.l"
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 0fd55524ab..b739a6aa07 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -217,6 +217,12 @@ MatchInstruction(const GLubyte *token)
const struct instruction_pattern *inst;
struct instruction_pattern result;
+ result.name = NULL;
+ result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+ result.inputs = 0;
+ result.outputs = 0;
+ result.suffixes = 0;
+
for (inst = Instructions; inst->name; inst++) {
if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) {
/* matched! */
@@ -247,7 +253,7 @@ MatchInstruction(const GLubyte *token)
return result;
}
}
- result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+
return result;
}
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 471a7358a2..fd6cbb0f40 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -47,6 +47,7 @@
#include "prog_instruction.h"
#include "nvfragparse.h"
#include "nvvertparse.h"
+#include "arbprogparse.h"
#include "nvprogram.h"
@@ -595,6 +596,12 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (!ctx->Extensions.NV_vertex_program
+ && !ctx->Extensions.NV_fragment_program) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()");
+ return;
+ }
+
if (id == 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)");
return;
@@ -627,7 +634,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
_mesa_HashInsert(ctx->Shared->Programs, id, vprog);
}
- _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
+
+ if (ctx->Extensions.ARB_vertex_program
+ && (strncmp((char *) program, "!!ARB", 5) == 0)) {
+ _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog);
+ } else {
+ _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
+ }
}
else if (target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) {
@@ -643,6 +656,20 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
_mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
}
+ else if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
+ if (!fprog || prog == &_mesa_DummyProgram) {
+ fprog = (struct gl_fragment_program *)
+ ctx->Driver.NewProgram(ctx, target, id);
+ if (!fprog) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
+ }
+ _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog);
+ }
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
}
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 192d39aed1..7f034520cd 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -54,8 +54,18 @@
* Set x to positive or negative infinity.
*/
#if defined(USE_IEEE) || defined(_WIN32)
-#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 )
-#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 )
+#define SET_POS_INFINITY(x) \
+ do { \
+ fi_type fi; \
+ fi.i = 0x7F800000; \
+ x = fi.f; \
+ } while (0)
+#define SET_NEG_INFINITY(x) \
+ do { \
+ fi_type fi; \
+ fi.i = 0xFF800000; \
+ x = fi.f; \
+ } while (0)
#elif defined(VMS)
#define SET_POS_INFINITY(x) x = __MAXFLOAT
#define SET_NEG_INFINITY(x) x = -__MAXFLOAT
@@ -674,9 +684,13 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_BGNLOOP:
/* no-op */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
break;
case OPCODE_ENDLOOP:
/* subtract 1 here since pc is incremented by for(pc) loop */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_BGNLOOP);
pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
break;
case OPCODE_BGNSUB: /* begin subroutine */
@@ -684,12 +698,26 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_ENDSUB: /* end subroutine */
break;
case OPCODE_BRA: /* branch (conditional) */
- /* fall-through */
+ if (eval_condition(machine, inst)) {
+ /* take branch */
+ /* Subtract 1 here since we'll do pc++ below */
+ pc = inst->BranchTarget - 1;
+ }
+ break;
case OPCODE_BRK: /* break out of loop (conditional) */
- /* fall-through */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
+ if (eval_condition(machine, inst)) {
+ /* break out of loop */
+ /* pc++ at end of for-loop will put us after the ENDLOOP inst */
+ pc = inst->BranchTarget;
+ }
+ break;
case OPCODE_CONT: /* continue loop (conditional) */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDLOOP);
if (eval_condition(machine, inst)) {
- /* take branch */
+ /* continue at ENDLOOP */
/* Subtract 1 here since we'll do pc++ at end of for-loop */
pc = inst->BranchTarget - 1;
}
@@ -882,6 +910,10 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_IF:
{
GLboolean cond;
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ELSE ||
+ program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
/* eval condition */
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
GLfloat a[4];
@@ -901,14 +933,16 @@ _mesa_execute_program(GLcontext * ctx,
else {
/* go to the instruction after ELSE or ENDIF */
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
}
}
break;
case OPCODE_ELSE:
/* goto ENDIF */
+ ASSERT(program->Instructions[inst->BranchTarget].Opcode
+ == OPCODE_ENDIF);
assert(inst->BranchTarget >= 0);
- pc = inst->BranchTarget - 1;
+ pc = inst->BranchTarget;
break;
case OPCODE_ENDIF:
/* nothing */
@@ -1635,11 +1669,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
GLhalfNV hx, hy;
fetch_vector1(&inst->SrcReg[0], machine, a);
- hx = rawBits[0] & 0xffff;
- hy = rawBits[0] >> 16;
+ fi.f = a[0];
+ hx = fi.i & 0xffff;
+ hy = fi.i >> 16;
result[0] = result[2] = _mesa_half_to_float(hx);
result[1] = result[3] = _mesa_half_to_float(hy);
store_vector4(inst, machine, result);
@@ -1648,11 +1683,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP2US: /* unpack two GLushorts */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
GLushort usx, usy;
fetch_vector1(&inst->SrcReg[0], machine, a);
- usx = rawBits[0] & 0xffff;
- usy = rawBits[0] >> 16;
+ fi.f = a[0];
+ usx = fi.i & 0xffff;
+ usy = fi.i >> 16;
result[0] = result[2] = usx * (1.0f / 65535.0f);
result[1] = result[3] = usy * (1.0f / 65535.0f);
store_vector4(inst, machine, result);
@@ -1661,24 +1697,26 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP4B: /* unpack four GLbytes */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F;
+ fi.f = a[0];
+ result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
+ result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
+ result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
+ result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
store_vector4(inst, machine, result);
}
break;
case OPCODE_UP4UB: /* unpack four GLubytes */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F;
- result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F;
- result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F;
- result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F;
+ fi.f = a[0];
+ result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
+ result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
+ result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
+ result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 1c687bc16c..224350caac 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -312,7 +312,6 @@ struct prog_dst_register
*/
GLuint CondSrc:1;
/*@}*/
- GLuint pad:28;
};
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 9d937488e3..83d119e031 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -38,6 +38,39 @@
static GLboolean dbg = GL_FALSE;
+/* Returns the mask of channels read from the given srcreg in this instruction.
+ */
+static GLuint
+get_src_arg_mask(const struct prog_instruction *inst, int arg)
+{
+ int writemask = inst->DstReg.WriteMask;
+
+ if (inst->CondUpdate)
+ writemask = WRITEMASK_XYZW;
+
+ switch (inst->Opcode) {
+ case OPCODE_MOV:
+ case OPCODE_ABS:
+ case OPCODE_ADD:
+ case OPCODE_MUL:
+ case OPCODE_SUB:
+ return writemask;
+ case OPCODE_RCP:
+ case OPCODE_SIN:
+ case OPCODE_COS:
+ case OPCODE_RSQ:
+ case OPCODE_POW:
+ case OPCODE_EX2:
+ return WRITEMASK_X;
+ case OPCODE_DP2:
+ return WRITEMASK_XY;
+ case OPCODE_DP3:
+ case OPCODE_XPD:
+ return WRITEMASK_XYZ;
+ default:
+ return WRITEMASK_XYZW;
+ }
+}
/**
* In 'prog' remove instruction[i] if removeFlags[i] == TRUE.
@@ -74,6 +107,11 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
}
}
}
+ /* Finish removing if the first instruction was to be removed. */
+ if (removeCount > 0) {
+ GLint removeStart = removeEnd - removeCount + 1;
+ _mesa_delete_instructions(prog, removeStart, removeCount);
+ }
return totalRemoved;
}
@@ -187,11 +225,10 @@ _mesa_consolidate_registers(struct gl_program *prog)
static void
_mesa_remove_dead_code(struct gl_program *prog)
{
- GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS];
+ GLboolean tempRead[MAX_PROGRAM_TEMPS][4];
GLboolean *removeInst; /* per-instruction removal flag */
- GLuint i, rem;
+ GLuint i, rem = 0, comp;
- memset(tempWritten, 0, sizeof(tempWritten));
memset(tempRead, 0, sizeof(tempRead));
if (dbg) {
@@ -212,16 +249,37 @@ _mesa_remove_dead_code(struct gl_program *prog)
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
const GLuint index = inst->SrcReg[j].Index;
+ GLuint read_mask;
ASSERT(index < MAX_PROGRAM_TEMPS);
+ read_mask = get_src_arg_mask(inst, j);
if (inst->SrcReg[j].RelAddr) {
if (dbg)
_mesa_printf("abort remove dead code (indirect temp)\n");
- _mesa_free(removeInst);
- return;
+ goto done;
}
- tempRead[index] = GL_TRUE;
+ for (comp = 0; comp < 4; comp++) {
+ GLuint swz = (inst->SrcReg[j].Swizzle >> (3 * comp)) & 0x7;
+
+ if ((read_mask & (1 << comp)) == 0)
+ continue;
+
+ switch (swz) {
+ case SWIZZLE_X:
+ tempRead[index][0] = GL_TRUE;
+ break;
+ case SWIZZLE_Y:
+ tempRead[index][1] = GL_TRUE;
+ break;
+ case SWIZZLE_Z:
+ tempRead[index][2] = GL_TRUE;
+ break;
+ case SWIZZLE_W:
+ tempRead[index][3] = GL_TRUE;
+ break;
+ }
+ }
}
}
@@ -233,50 +291,63 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->DstReg.RelAddr) {
if (dbg)
_mesa_printf("abort remove dead code (indirect temp)\n");
- _mesa_free(removeInst);
- return;
+ goto done;
}
- tempWritten[index] = GL_TRUE;
if (inst->CondUpdate) {
/* If we're writing to this register and setting condition
* codes we cannot remove the instruction. Prevent removal
* by setting the 'read' flag.
*/
- tempRead[index] = GL_TRUE;
+ tempRead[index][0] = GL_TRUE;
+ tempRead[index][1] = GL_TRUE;
+ tempRead[index][2] = GL_TRUE;
+ tempRead[index][3] = GL_TRUE;
}
}
}
- if (dbg) {
- for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
- if (tempWritten[i] && !tempRead[i])
- _mesa_printf("Remove writes to tmp %u\n", i);
- }
- }
-
/* find instructions that write to dead registers, flag for removal */
for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
- if (inst->DstReg.File == PROGRAM_TEMPORARY) {
- GLint index = inst->DstReg.Index;
- removeInst[i] = (tempWritten[index] && !tempRead[index]);
- if (dbg && removeInst[i]) {
- _mesa_printf("Remove inst %u: ", i);
- _mesa_print_instruction(inst);
- }
+ struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode);
+
+ if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) {
+ GLint chan, index = inst->DstReg.Index;
+
+ for (chan = 0; chan < 4; chan++) {
+ if (!tempRead[index][chan] &&
+ inst->DstReg.WriteMask & (1 << chan)) {
+ if (dbg) {
+ _mesa_printf("Remove writemask on %u.%c\n", i,
+ chan == 3 ? 'w' : 'x' + chan);
+ }
+ inst->DstReg.WriteMask &= ~(1 << chan);
+ rem++;
+ }
+ }
+
+ if (inst->DstReg.WriteMask == 0) {
+ /* If we cleared all writes, the instruction can be removed. */
+ if (dbg)
+ _mesa_printf("Remove instruction %u: \n", i);
+ removeInst[i] = GL_TRUE;
+ }
}
}
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
- _mesa_free(removeInst);
-
if (dbg) {
- _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem);
+ _mesa_printf("Optimize: End dead code removal.\n");
+ _mesa_printf(" %u channel writes removed\n", rem);
+ _mesa_printf(" %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
}
+
+done:
+ _mesa_free(removeInst);
}
@@ -325,6 +396,132 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index)
return END;
}
+static GLboolean _mesa_is_flow_control_opcode(enum prog_opcode opcode)
+{
+ switch (opcode) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_BGNSUB:
+ case OPCODE_BRA:
+ case OPCODE_CAL:
+ case OPCODE_CONT:
+ case OPCODE_IF:
+ case OPCODE_ELSE:
+ case OPCODE_END:
+ case OPCODE_ENDIF:
+ case OPCODE_ENDLOOP:
+ case OPCODE_ENDSUB:
+ case OPCODE_RET:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+/**
+ * Try to remove use of extraneous MOV instructions, to free them up for dead
+ * code removal.
+ */
+static void
+_mesa_remove_extra_move_use(struct gl_program *prog)
+{
+ GLuint i, j;
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin remove extra move use\n");
+ _mesa_print_program(prog);
+ }
+
+ /*
+ * Look for sequences such as this:
+ * MOV tmpX, arg0;
+ * ...
+ * FOO tmpY, tmpX, arg1;
+ * and convert into:
+ * MOV tmpX, arg0;
+ * ...
+ * FOO tmpY, arg0, arg1;
+ */
+
+ for (i = 0; i + 1 < prog->NumInstructions; i++) {
+ const struct prog_instruction *mov = prog->Instructions + i;
+
+ if (mov->Opcode != OPCODE_MOV ||
+ mov->DstReg.File != PROGRAM_TEMPORARY ||
+ mov->DstReg.RelAddr ||
+ mov->DstReg.CondMask != COND_TR ||
+ mov->SaturateMode != SATURATE_OFF ||
+ mov->SrcReg[0].RelAddr)
+ continue;
+
+ /* Walk through remaining instructions until the or src reg gets
+ * rewritten or we get into some flow-control, eliminating the use of
+ * this MOV.
+ */
+ for (j = i + 1; j < prog->NumInstructions; j++) {
+ struct prog_instruction *inst2 = prog->Instructions + j;
+ int arg;
+
+ if (_mesa_is_flow_control_opcode(inst2->Opcode))
+ break;
+
+ /* First rewrite this instruction's args if appropriate. */
+ for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) {
+ int comp;
+ int read_mask = get_src_arg_mask(inst2, arg);
+
+ if (inst2->SrcReg[arg].File != mov->DstReg.File ||
+ inst2->SrcReg[arg].Index != mov->DstReg.Index ||
+ inst2->SrcReg[arg].RelAddr ||
+ inst2->SrcReg[arg].Abs)
+ continue;
+
+ /* Check that all the sources for this arg of inst2 come from inst1
+ * or constants.
+ */
+ for (comp = 0; comp < 4; comp++) {
+ int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp);
+
+ /* If the MOV didn't write that channel, can't use it. */
+ if ((read_mask & (1 << comp)) &&
+ src_swz <= SWIZZLE_W &&
+ (mov->DstReg.WriteMask & (1 << src_swz)) == 0)
+ break;
+ }
+ if (comp != 4)
+ continue;
+
+ /* Adjust the swizzles of inst2 to point at MOV's source */
+ for (comp = 0; comp < 4; comp++) {
+ int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp);
+
+ if (inst2_swz <= SWIZZLE_W) {
+ GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz);
+ inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp));
+ inst2->SrcReg[arg].Swizzle |= s << (3 * comp);
+ inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >>
+ inst2_swz) & 0x1) << comp);
+ }
+ }
+ inst2->SrcReg[arg].File = mov->SrcReg[0].File;
+ inst2->SrcReg[arg].Index = mov->SrcReg[0].Index;
+ }
+
+ /* If this instruction overwrote part of the move, our time is up. */
+ if ((inst2->DstReg.File == mov->DstReg.File &&
+ (inst2->DstReg.RelAddr ||
+ inst2->DstReg.Index == mov->DstReg.Index)) ||
+ (inst2->DstReg.File == mov->SrcReg[0].File &&
+ (inst2->DstReg.RelAddr ||
+ inst2->DstReg.Index == mov->SrcReg[0].Index)))
+ break;
+ }
+ }
+
+ if (dbg) {
+ _mesa_printf("Optimize: End remove extra move use.\n");
+ /*_mesa_print_program(prog);*/
+ }
+}
/**
* Try to remove extraneous MOV instructions from the given program.
@@ -823,6 +1020,8 @@ _mesa_reallocate_registers(struct gl_program *prog)
void
_mesa_optimize_program(GLcontext *ctx, struct gl_program *program)
{
+ _mesa_remove_extra_move_use(program);
+
if (1)
_mesa_remove_dead_code(program);
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 2f029b02e5..5822510701 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
* Add a new unnamed constant to the parameter list. This will be used
* when a fragment/vertex program contains something like this:
* MOV r, { 0, 1, 2, 3 };
- * We'll search the parameter list for an existing instance of the
- * constant. If swizzleOut is non-null, we'll try swizzling when
- * looking for a match.
+ * If swizzleOut is non-null we'll search the parameter list for an
+ * existing instance of the constant which matches with a swizzle.
*
* \param paramList the parameter list
* \param values four float values
@@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
ASSERT(size >= 1);
ASSERT(size <= 4);
- if (_mesa_lookup_parameter_constant(paramList, values,
+ if (swizzleOut &&
+ _mesa_lookup_parameter_constant(paramList, values,
size, &pos, swizzleOut)) {
return pos;
}
@@ -500,7 +500,7 @@ GLfloat *
_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
- GLuint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
+ GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
if (i < 0)
return NULL;
else
diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c
index 1c37b3a7a5..a888573832 100644
--- a/src/mesa/shader/prog_parameter_layout.c
+++ b/src/mesa/shader/prog_parameter_layout.c
@@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src,
unsigned first, unsigned count)
{
const int base = dst->NumParameters;
- unsigned i;
- unsigned j;
-
+ unsigned i, j;
for (i = first; i < (first + count); i++) {
struct gl_program_parameter *curr = & src->Parameters[i];
-
if (curr->Type == PROGRAM_CONSTANT) {
j = dst->NumParameters;
} else {
@@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src,
assert(j == dst->NumParameters);
+ /* copy src parameter [i] to dest parameter [j] */
memcpy(& dst->Parameters[j], curr,
sizeof(dst->Parameters[j]));
memcpy(dst->ParameterValues[j], src->ParameterValues[i],
sizeof(GLfloat) * 4);
+
+ /* Pointer to the string name was copied. Null-out src param name
+ * to prevent double free later.
+ */
curr->Name = NULL;
dst->NumParameters++;
@@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state)
struct asm_instruction *inst;
unsigned i;
-
layout =
_mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters);
-
/* PASS 1: Move any parameters that are accessed indirectly from the
* original parameter list to the new parameter list.
*/
@@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
-
/* PASS 2: Move any parameters that are not accessed indirectly from the
* original parameter list to the new parameter list.
*/
@@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
const int idx = inst->SrcReg[i].Base.Index;
unsigned swizzle = SWIZZLE_NOOP;
-
/* All relative addressed operands were processed on the first
* pass. Just skip them here.
*/
@@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
continue;
}
-
if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING )
|| (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) {
continue;
@@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
-
_mesa_free_parameter_list(state->prog->Parameters);
state->prog->Parameters = layout;
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index b71735aa80..9f9789e010 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -788,7 +788,7 @@ _mesa_fprint_program_opt(FILE *f,
else if (mode == PROG_PRINT_NV)
_mesa_fprintf(f, "!!VP1.0\n");
else
- _mesa_fprintf(f, "# Vertex Program/Shader\n");
+ _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV:
@@ -797,7 +797,7 @@ _mesa_fprint_program_opt(FILE *f,
else if (mode == PROG_PRINT_NV)
_mesa_fprintf(f, "!!FP1.0\n");
else
- _mesa_fprintf(f, "# Fragment Program/Shader\n");
+ _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
}
@@ -821,17 +821,19 @@ _mesa_print_program(const struct gl_program *prog)
/**
- * Return binary representation of value (as a string).
+ * Return binary representation of 64-bit value (as a string).
* Insert a comma to separate each group of 8 bits.
+ * Note we return a pointer to local static storage so this is not
+ * re-entrant, etc.
* XXX move to imports.[ch] if useful elsewhere.
*/
static const char *
-binary(GLbitfield val)
+binary(GLbitfield64 val)
{
- static char buf[50];
+ static char buf[80];
GLint i, len = 0;
- for (i = 31; i >= 0; --i) {
- if (val & (1 << i))
+ for (i = 63; i >= 0; --i) {
+ if (val & (1ULL << i))
buf[len++] = '1';
else if (len > 0 || i == 0)
buf[len++] = '0';
@@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f,
_mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n",
prog->InputsRead, binary(prog->InputsRead));
- _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n",
+ _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
prog->OutputsWritten, binary(prog->OutputsWritten));
_mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
_mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
@@ -906,7 +908,8 @@ _mesa_fprint_parameter_list(FILE *f,
if (!list)
return;
- _mesa_fprintf(f, "param list %p\n", (void *) list);
+ if (0)
+ _mesa_fprintf(f, "param list %p\n", (void *) list);
_mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 532adf4d36..6b8d94e661 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -806,9 +806,17 @@ _mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
- for (k = 0; k < n; k++) {
- if (inst->SrcReg[k].File == regFile) {
- used[inst->SrcReg[k].Index] = GL_TRUE;
+ /* check dst reg first */
+ if (inst->DstReg.File == regFile) {
+ used[inst->DstReg.Index] = GL_TRUE;
+ }
+ else {
+ /* check src regs otherwise */
+ for (k = 0; k < n; k++) {
+ if (inst->SrcReg[k].File == regFile) {
+ used[inst->SrcReg[k].Index] = GL_TRUE;
+ break;
+ }
}
}
}
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index 8498c3d8fc..e2acb3c0c9 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -22,6 +22,7 @@
* DEALINGS IN THE SOFTWARE.
*/
#include "main/glheader.h"
+#include "main/imports.h"
#include "prog_instruction.h"
#include "prog_statevars.h"
@@ -323,19 +324,19 @@ ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require
return INTEGER;
}
{num}?{frac}{exp}? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
{num}"."/[^.] {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
{num}{exp} {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
{num}"."{exp} {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = _mesa_strtod(yytext, NULL);
return REAL;
}
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index c0f50147bd..b12dcee9df 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
- struct asm_symbol *param_var, const struct asm_vector *vec);
+ struct asm_symbol *param_var, const struct asm_vector *vec,
+ GLboolean allowSwizzle);
static int yyparse(struct asm_parser_state *state);
@@ -137,8 +138,17 @@ static int validate_inputs(struct YYLTYPE *locp,
static void init_dst_reg(struct prog_dst_register *r);
+static void set_dst_reg(struct prog_dst_register *r,
+ gl_register_file file, GLint index);
+
static void init_src_reg(struct asm_src_register *r);
+static void set_src_reg(struct asm_src_register *r,
+ gl_register_file file, GLint index);
+
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -179,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
/* Line 189 of yacc.c */
-#line 183 "program_parse.tab.c"
+#line 193 "program_parse.tab.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -321,7 +331,7 @@ typedef union YYSTYPE
{
/* Line 214 of yacc.c */
-#line 116 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
@@ -350,7 +360,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 354 "program_parse.tab.c"
+#line 364 "program_parse.tab.c"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -374,14 +384,14 @@ typedef struct YYLTYPE
/* Copy the second part of user declarations. */
/* Line 264 of yacc.c */
-#line 261 "program_parse.y"
+#line 271 "program_parse.y"
extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
void *yyscanner);
/* Line 264 of yacc.c */
-#line 385 "program_parse.tab.c"
+#line 395 "program_parse.tab.c"
#ifdef short
# undef short
@@ -782,35 +792,35 @@ static const yytype_int16 yyrhs[] =
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 268, 268, 271, 279, 291, 292, 295, 317, 318,
- 321, 336, 339, 344, 351, 352, 353, 354, 355, 356,
- 357, 360, 361, 362, 365, 371, 377, 383, 390, 396,
- 403, 447, 452, 462, 506, 512, 513, 514, 515, 516,
- 517, 518, 519, 520, 521, 522, 523, 526, 538, 546,
- 563, 570, 589, 600, 620, 645, 654, 687, 694, 709,
- 759, 801, 812, 833, 843, 849, 880, 897, 897, 899,
- 906, 918, 919, 920, 923, 937, 951, 969, 980, 992,
- 994, 995, 996, 997, 1000, 1000, 1000, 1000, 1001, 1004,
- 1008, 1013, 1020, 1027, 1034, 1057, 1080, 1081, 1082, 1083,
- 1084, 1085, 1088, 1106, 1110, 1116, 1120, 1124, 1128, 1137,
- 1146, 1150, 1155, 1161, 1172, 1172, 1173, 1175, 1179, 1183,
- 1187, 1193, 1193, 1195, 1211, 1234, 1237, 1248, 1254, 1260,
- 1261, 1268, 1274, 1280, 1288, 1294, 1300, 1308, 1314, 1320,
- 1328, 1329, 1332, 1333, 1334, 1335, 1336, 1337, 1338, 1339,
- 1340, 1341, 1342, 1345, 1354, 1358, 1362, 1368, 1377, 1381,
- 1385, 1394, 1398, 1404, 1410, 1417, 1422, 1430, 1440, 1442,
- 1450, 1456, 1460, 1464, 1470, 1481, 1490, 1494, 1499, 1503,
- 1507, 1511, 1517, 1524, 1528, 1534, 1542, 1553, 1560, 1564,
- 1570, 1580, 1591, 1595, 1613, 1622, 1625, 1631, 1635, 1639,
- 1645, 1656, 1661, 1666, 1671, 1676, 1681, 1689, 1692, 1697,
- 1710, 1718, 1729, 1737, 1737, 1739, 1739, 1741, 1751, 1756,
- 1763, 1773, 1782, 1787, 1794, 1804, 1814, 1826, 1826, 1827,
- 1827, 1829, 1839, 1847, 1857, 1865, 1873, 1882, 1893, 1897,
- 1903, 1904, 1905, 1908, 1908, 1911, 1946, 1950, 1950, 1953,
- 1959, 1967, 1980, 1989, 1998, 2002, 2011, 2020, 2031, 2038,
- 2043, 2052, 2064, 2067, 2076, 2087, 2088, 2089, 2092, 2093,
- 2094, 2097, 2098, 2101, 2102, 2105, 2106, 2109, 2120, 2131,
- 2142, 2163, 2164
+ 0, 278, 278, 281, 289, 301, 302, 305, 329, 330,
+ 333, 348, 351, 356, 363, 364, 365, 366, 367, 368,
+ 369, 372, 373, 374, 377, 383, 389, 395, 402, 408,
+ 415, 459, 464, 474, 518, 524, 525, 526, 527, 528,
+ 529, 530, 531, 532, 533, 534, 535, 538, 550, 558,
+ 575, 582, 601, 612, 632, 657, 664, 697, 704, 719,
+ 774, 817, 826, 847, 857, 861, 890, 909, 909, 911,
+ 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006,
+ 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018,
+ 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097,
+ 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152,
+ 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198,
+ 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280,
+ 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340,
+ 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359,
+ 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401,
+ 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462,
+ 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523,
+ 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584,
+ 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659,
+ 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717,
+ 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776,
+ 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847,
+ 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917,
+ 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973,
+ 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061,
+ 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116,
+ 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154,
+ 2165, 2191, 2192
};
#endif
@@ -2119,7 +2129,7 @@ yyreduce:
case 3:
/* Line 1455 of yacc.c */
-#line 272 "program_parse.y"
+#line 282 "program_parse.y"
{
if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header");
@@ -2132,7 +2142,7 @@ yyreduce:
case 4:
/* Line 1455 of yacc.c */
-#line 280 "program_parse.y"
+#line 290 "program_parse.y"
{
if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header");
@@ -2147,7 +2157,7 @@ yyreduce:
case 7:
/* Line 1455 of yacc.c */
-#line 296 "program_parse.y"
+#line 306 "program_parse.y"
{
int valid = 0;
@@ -2158,6 +2168,8 @@ yyreduce:
}
+ free((yyvsp[(2) - (3)].string));
+
if (!valid) {
const char *const err_str = (state->mode == ARB_vertex)
? "invalid ARB vertex program option"
@@ -2172,7 +2184,7 @@ yyreduce:
case 10:
/* Line 1455 of yacc.c */
-#line 322 "program_parse.y"
+#line 334 "program_parse.y"
{
if ((yyvsp[(1) - (2)].inst) != NULL) {
if (state->inst_tail == NULL) {
@@ -2192,7 +2204,7 @@ yyreduce:
case 12:
/* Line 1455 of yacc.c */
-#line 340 "program_parse.y"
+#line 352 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumAluInstructions++;
@@ -2202,7 +2214,7 @@ yyreduce:
case 13:
/* Line 1455 of yacc.c */
-#line 345 "program_parse.y"
+#line 357 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumTexInstructions++;
@@ -2212,7 +2224,7 @@ yyreduce:
case 24:
/* Line 1455 of yacc.c */
-#line 366 "program_parse.y"
+#line 378 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2221,7 +2233,7 @@ yyreduce:
case 25:
/* Line 1455 of yacc.c */
-#line 372 "program_parse.y"
+#line 384 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2230,7 +2242,7 @@ yyreduce:
case 26:
/* Line 1455 of yacc.c */
-#line 378 "program_parse.y"
+#line 390 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2239,7 +2251,7 @@ yyreduce:
case 27:
/* Line 1455 of yacc.c */
-#line 384 "program_parse.y"
+#line 396 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2248,7 +2260,7 @@ yyreduce:
case 28:
/* Line 1455 of yacc.c */
-#line 391 "program_parse.y"
+#line 403 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2257,7 +2269,7 @@ yyreduce:
case 29:
/* Line 1455 of yacc.c */
-#line 398 "program_parse.y"
+#line 410 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg));
;}
@@ -2266,7 +2278,7 @@ yyreduce:
case 30:
/* Line 1455 of yacc.c */
-#line 404 "program_parse.y"
+#line 416 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL);
if ((yyval.inst) != NULL) {
@@ -2313,7 +2325,7 @@ yyreduce:
case 31:
/* Line 1455 of yacc.c */
-#line 448 "program_parse.y"
+#line 460 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL);
state->fragment.UsesKill = 1;
@@ -2323,7 +2335,7 @@ yyreduce:
case 32:
/* Line 1455 of yacc.c */
-#line 453 "program_parse.y"
+#line 465 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL);
(yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask;
@@ -2336,7 +2348,7 @@ yyreduce:
case 33:
/* Line 1455 of yacc.c */
-#line 463 "program_parse.y"
+#line 475 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg));
if ((yyval.inst) != NULL) {
@@ -2383,7 +2395,7 @@ yyreduce:
case 34:
/* Line 1455 of yacc.c */
-#line 507 "program_parse.y"
+#line 519 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -2392,91 +2404,91 @@ yyreduce:
case 35:
/* Line 1455 of yacc.c */
-#line 512 "program_parse.y"
+#line 524 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_INDEX; ;}
break;
case 36:
/* Line 1455 of yacc.c */
-#line 513 "program_parse.y"
+#line 525 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_INDEX; ;}
break;
case 37:
/* Line 1455 of yacc.c */
-#line 514 "program_parse.y"
+#line 526 "program_parse.y"
{ (yyval.integer) = TEXTURE_3D_INDEX; ;}
break;
case 38:
/* Line 1455 of yacc.c */
-#line 515 "program_parse.y"
+#line 527 "program_parse.y"
{ (yyval.integer) = TEXTURE_CUBE_INDEX; ;}
break;
case 39:
/* Line 1455 of yacc.c */
-#line 516 "program_parse.y"
+#line 528 "program_parse.y"
{ (yyval.integer) = TEXTURE_RECT_INDEX; ;}
break;
case 40:
/* Line 1455 of yacc.c */
-#line 517 "program_parse.y"
+#line 529 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_INDEX; ;}
break;
case 41:
/* Line 1455 of yacc.c */
-#line 518 "program_parse.y"
+#line 530 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_INDEX; ;}
break;
case 42:
/* Line 1455 of yacc.c */
-#line 519 "program_parse.y"
+#line 531 "program_parse.y"
{ (yyval.integer) = -TEXTURE_RECT_INDEX; ;}
break;
case 43:
/* Line 1455 of yacc.c */
-#line 520 "program_parse.y"
+#line 532 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 44:
/* Line 1455 of yacc.c */
-#line 521 "program_parse.y"
+#line 533 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 45:
/* Line 1455 of yacc.c */
-#line 522 "program_parse.y"
+#line 534 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 46:
/* Line 1455 of yacc.c */
-#line 523 "program_parse.y"
+#line 535 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 47:
/* Line 1455 of yacc.c */
-#line 527 "program_parse.y"
+#line 539 "program_parse.y"
{
/* FIXME: Is this correct? Should the extenedSwizzle be applied
* FIXME: to the existing swizzle?
@@ -2491,7 +2503,7 @@ yyreduce:
case 48:
/* Line 1455 of yacc.c */
-#line 539 "program_parse.y"
+#line 551 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (2)].src_reg);
@@ -2504,7 +2516,7 @@ yyreduce:
case 49:
/* Line 1455 of yacc.c */
-#line 547 "program_parse.y"
+#line 559 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (4)].src_reg);
@@ -2524,7 +2536,7 @@ yyreduce:
case 50:
/* Line 1455 of yacc.c */
-#line 564 "program_parse.y"
+#line 576 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(1) - (2)].src_reg);
@@ -2536,7 +2548,7 @@ yyreduce:
case 51:
/* Line 1455 of yacc.c */
-#line 571 "program_parse.y"
+#line 583 "program_parse.y"
{
struct asm_symbol temp_sym;
@@ -2547,18 +2559,18 @@ yyreduce:
memset(& temp_sym, 0, sizeof(temp_sym));
temp_sym.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE);
- init_src_reg(& (yyval.src_reg));
- (yyval.src_reg).Base.File = PROGRAM_CONSTANT;
- (yyval.src_reg).Base.Index = temp_sym.param_binding_begin;
+ set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
;}
break;
case 52:
/* Line 1455 of yacc.c */
-#line 590 "program_parse.y"
+#line 602 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (3)].src_reg);
@@ -2574,7 +2586,7 @@ yyreduce:
case 53:
/* Line 1455 of yacc.c */
-#line 601 "program_parse.y"
+#line 613 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (5)].src_reg);
@@ -2596,7 +2608,7 @@ yyreduce:
case 54:
/* Line 1455 of yacc.c */
-#line 621 "program_parse.y"
+#line 633 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask;
@@ -2616,7 +2628,7 @@ yyreduce:
YYERROR;
}
- state->prog->OutputsWritten |= (1U << (yyval.dst_reg).Index);
+ state->prog->OutputsWritten |= BITFIELD64_BIT((yyval.dst_reg).Index);
}
;}
break;
@@ -2624,11 +2636,9 @@ yyreduce:
case 55:
/* Line 1455 of yacc.c */
-#line 646 "program_parse.y"
+#line 658 "program_parse.y"
{
- init_dst_reg(& (yyval.dst_reg));
- (yyval.dst_reg).File = PROGRAM_ADDRESS;
- (yyval.dst_reg).Index = 0;
+ set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask;
;}
break;
@@ -2636,7 +2646,7 @@ yyreduce:
case 56:
/* Line 1455 of yacc.c */
-#line 655 "program_parse.y"
+#line 665 "program_parse.y"
{
const unsigned xyzw_valid =
((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0)
@@ -2672,7 +2682,7 @@ yyreduce:
case 57:
/* Line 1455 of yacc.c */
-#line 688 "program_parse.y"
+#line 698 "program_parse.y"
{
(yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle);
(yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0;
@@ -2682,7 +2692,7 @@ yyreduce:
case 58:
/* Line 1455 of yacc.c */
-#line 695 "program_parse.y"
+#line 705 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
@@ -2702,14 +2712,19 @@ yyreduce:
case 59:
/* Line 1455 of yacc.c */
-#line 710 "program_parse.y"
+#line 720 "program_parse.y"
{
+ char s;
+
if (strlen((yyvsp[(1) - (1)].string)) > 1) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
YYERROR;
}
- switch ((yyvsp[(1) - (1)].string)[0]) {
+ s = (yyvsp[(1) - (1)].string)[0];
+ free((yyvsp[(1) - (1)].string));
+
+ switch (s) {
case 'x':
(yyval.ext_swizzle).swz = SWIZZLE_X;
(yyval.ext_swizzle).xyzw_valid = 1;
@@ -2755,11 +2770,13 @@ yyreduce:
case 60:
/* Line 1455 of yacc.c */
-#line 760 "program_parse.y"
+#line 775 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable");
YYERROR;
@@ -2775,16 +2792,15 @@ yyreduce:
init_src_reg(& (yyval.src_reg));
switch (s->type) {
case at_temp:
- (yyval.src_reg).Base.File = PROGRAM_TEMPORARY;
- (yyval.src_reg).Base.Index = s->temp_binding;
+ set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- (yyval.src_reg).Base.File = s->param_binding_type;
- (yyval.src_reg).Base.Index = s->param_binding_begin;
+ set_src_reg_swz(& (yyval.src_reg), s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
- (yyval.src_reg).Base.File = PROGRAM_INPUT;
- (yyval.src_reg).Base.Index = s->attrib_binding;
+ set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding);
state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index);
if (!validate_inputs(& (yylsp[(1) - (1)]), state)) {
@@ -2802,11 +2818,9 @@ yyreduce:
case 61:
/* Line 1455 of yacc.c */
-#line 802 "program_parse.y"
+#line 818 "program_parse.y"
{
- init_src_reg(& (yyval.src_reg));
- (yyval.src_reg).Base.File = PROGRAM_INPUT;
- (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].attrib);
+ set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib));
state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index);
if (!validate_inputs(& (yylsp[(1) - (1)]), state)) {
@@ -2818,7 +2832,7 @@ yyreduce:
case 62:
/* Line 1455 of yacc.c */
-#line 813 "program_parse.y"
+#line 827 "program_parse.y"
{
if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr
&& ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) {
@@ -2844,35 +2858,35 @@ yyreduce:
case 63:
/* Line 1455 of yacc.c */
-#line 834 "program_parse.y"
+#line 848 "program_parse.y"
{
- init_src_reg(& (yyval.src_reg));
- (yyval.src_reg).Base.File = ((yyvsp[(1) - (1)].temp_sym).name != NULL)
+ gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL)
? (yyvsp[(1) - (1)].temp_sym).param_binding_type
: PROGRAM_CONSTANT;
- (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].temp_sym).param_binding_begin;
+ set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin,
+ (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle);
;}
break;
case 64:
/* Line 1455 of yacc.c */
-#line 844 "program_parse.y"
+#line 858 "program_parse.y"
{
- init_dst_reg(& (yyval.dst_reg));
- (yyval.dst_reg).File = PROGRAM_OUTPUT;
- (yyval.dst_reg).Index = (yyvsp[(1) - (1)].result);
+ set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result));
;}
break;
case 65:
/* Line 1455 of yacc.c */
-#line 850 "program_parse.y"
+#line 862 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable");
YYERROR;
@@ -2881,19 +2895,15 @@ yyreduce:
YYERROR;
}
- init_dst_reg(& (yyval.dst_reg));
switch (s->type) {
case at_temp:
- (yyval.dst_reg).File = PROGRAM_TEMPORARY;
- (yyval.dst_reg).Index = s->temp_binding;
+ set_dst_reg(& (yyval.dst_reg), PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_output:
- (yyval.dst_reg).File = PROGRAM_OUTPUT;
- (yyval.dst_reg).Index = s->output_binding;
+ set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, s->output_binding);
break;
default:
- (yyval.dst_reg).File = s->param_binding_type;
- (yyval.dst_reg).Index = s->param_binding_begin;
+ set_dst_reg(& (yyval.dst_reg), s->param_binding_type, s->param_binding_begin);
break;
}
;}
@@ -2902,11 +2912,13 @@ yyreduce:
case 66:
/* Line 1455 of yacc.c */
-#line 881 "program_parse.y"
+#line 891 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid operand variable");
YYERROR;
@@ -2922,7 +2934,7 @@ yyreduce:
case 69:
/* Line 1455 of yacc.c */
-#line 900 "program_parse.y"
+#line 912 "program_parse.y"
{
init_src_reg(& (yyval.src_reg));
(yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer);
@@ -2932,7 +2944,7 @@ yyreduce:
case 70:
/* Line 1455 of yacc.c */
-#line 907 "program_parse.y"
+#line 919 "program_parse.y"
{
/* FINISHME: Add support for multiple address registers.
*/
@@ -2947,28 +2959,28 @@ yyreduce:
case 71:
/* Line 1455 of yacc.c */
-#line 918 "program_parse.y"
+#line 930 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 72:
/* Line 1455 of yacc.c */
-#line 919 "program_parse.y"
+#line 931 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 73:
/* Line 1455 of yacc.c */
-#line 920 "program_parse.y"
+#line 932 "program_parse.y"
{ (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;}
break;
case 74:
/* Line 1455 of yacc.c */
-#line 924 "program_parse.y"
+#line 936 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) {
char s[100];
@@ -2985,7 +2997,7 @@ yyreduce:
case 75:
/* Line 1455 of yacc.c */
-#line 938 "program_parse.y"
+#line 950 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) {
char s[100];
@@ -3002,11 +3014,13 @@ yyreduce:
case 76:
/* Line 1455 of yacc.c */
-#line 952 "program_parse.y"
+#line 964 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
+ free((yyvsp[(1) - (1)].string));
+
if (s == NULL) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid array member");
YYERROR;
@@ -3023,7 +3037,7 @@ yyreduce:
case 77:
/* Line 1455 of yacc.c */
-#line 970 "program_parse.y"
+#line 984 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector");
@@ -3037,7 +3051,7 @@ yyreduce:
case 78:
/* Line 1455 of yacc.c */
-#line 981 "program_parse.y"
+#line 995 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state,
@@ -3052,21 +3066,21 @@ yyreduce:
case 83:
/* Line 1455 of yacc.c */
-#line 997 "program_parse.y"
+#line 1011 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 88:
/* Line 1455 of yacc.c */
-#line 1001 "program_parse.y"
+#line 1015 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 89:
/* Line 1455 of yacc.c */
-#line 1005 "program_parse.y"
+#line 1019 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3075,7 +3089,7 @@ yyreduce:
case 90:
/* Line 1455 of yacc.c */
-#line 1009 "program_parse.y"
+#line 1023 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3084,7 +3098,7 @@ yyreduce:
case 91:
/* Line 1455 of yacc.c */
-#line 1013 "program_parse.y"
+#line 1027 "program_parse.y"
{
(yyval.dst_reg).CondMask = COND_TR;
(yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP;
@@ -3095,7 +3109,7 @@ yyreduce:
case 92:
/* Line 1455 of yacc.c */
-#line 1021 "program_parse.y"
+#line 1035 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3105,7 +3119,7 @@ yyreduce:
case 93:
/* Line 1455 of yacc.c */
-#line 1028 "program_parse.y"
+#line 1042 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3115,7 +3129,7 @@ yyreduce:
case 94:
/* Line 1455 of yacc.c */
-#line 1035 "program_parse.y"
+#line 1049 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3141,7 +3155,7 @@ yyreduce:
case 95:
/* Line 1455 of yacc.c */
-#line 1058 "program_parse.y"
+#line 1072 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3167,12 +3181,13 @@ yyreduce:
case 102:
/* Line 1455 of yacc.c */
-#line 1089 "program_parse.y"
+#line 1103 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)]));
if (s == NULL) {
+ free((yyvsp[(2) - (4)].string));
YYERROR;
} else {
s->attrib_binding = (yyvsp[(4) - (4)].attrib);
@@ -3188,7 +3203,7 @@ yyreduce:
case 103:
/* Line 1455 of yacc.c */
-#line 1107 "program_parse.y"
+#line 1122 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3197,7 +3212,7 @@ yyreduce:
case 104:
/* Line 1455 of yacc.c */
-#line 1111 "program_parse.y"
+#line 1126 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3206,7 +3221,7 @@ yyreduce:
case 105:
/* Line 1455 of yacc.c */
-#line 1117 "program_parse.y"
+#line 1132 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_POS;
;}
@@ -3215,7 +3230,7 @@ yyreduce:
case 106:
/* Line 1455 of yacc.c */
-#line 1121 "program_parse.y"
+#line 1136 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_WEIGHT;
;}
@@ -3224,7 +3239,7 @@ yyreduce:
case 107:
/* Line 1455 of yacc.c */
-#line 1125 "program_parse.y"
+#line 1140 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_NORMAL;
;}
@@ -3233,7 +3248,7 @@ yyreduce:
case 108:
/* Line 1455 of yacc.c */
-#line 1129 "program_parse.y"
+#line 1144 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_secondary_color) {
yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported");
@@ -3247,7 +3262,7 @@ yyreduce:
case 109:
/* Line 1455 of yacc.c */
-#line 1138 "program_parse.y"
+#line 1153 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_fog_coord) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported");
@@ -3261,7 +3276,7 @@ yyreduce:
case 110:
/* Line 1455 of yacc.c */
-#line 1147 "program_parse.y"
+#line 1162 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3270,7 +3285,7 @@ yyreduce:
case 111:
/* Line 1455 of yacc.c */
-#line 1151 "program_parse.y"
+#line 1166 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -3280,7 +3295,7 @@ yyreduce:
case 112:
/* Line 1455 of yacc.c */
-#line 1156 "program_parse.y"
+#line 1171 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer);
;}
@@ -3289,7 +3304,7 @@ yyreduce:
case 113:
/* Line 1455 of yacc.c */
-#line 1162 "program_parse.y"
+#line 1177 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference");
@@ -3303,7 +3318,7 @@ yyreduce:
case 117:
/* Line 1455 of yacc.c */
-#line 1176 "program_parse.y"
+#line 1191 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_WPOS;
;}
@@ -3312,7 +3327,7 @@ yyreduce:
case 118:
/* Line 1455 of yacc.c */
-#line 1180 "program_parse.y"
+#line 1195 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3321,7 +3336,7 @@ yyreduce:
case 119:
/* Line 1455 of yacc.c */
-#line 1184 "program_parse.y"
+#line 1199 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_FOGC;
;}
@@ -3330,7 +3345,7 @@ yyreduce:
case 120:
/* Line 1455 of yacc.c */
-#line 1188 "program_parse.y"
+#line 1203 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3339,17 +3354,19 @@ yyreduce:
case 123:
/* Line 1455 of yacc.c */
-#line 1196 "program_parse.y"
+#line 1211 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)]));
if (s == NULL) {
+ free((yyvsp[(2) - (3)].string));
YYERROR;
} else {
s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
;}
@@ -3358,9 +3375,10 @@ yyreduce:
case 124:
/* Line 1455 of yacc.c */
-#line 1212 "program_parse.y"
+#line 1229 "program_parse.y"
{
if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) {
+ free((yyvsp[(2) - (6)].string));
yyerror(& (yylsp[(4) - (6)]), state,
"parameter array size and number of bindings must match");
YYERROR;
@@ -3369,11 +3387,13 @@ yyreduce:
declare_variable(state, (yyvsp[(2) - (6)].string), (yyvsp[(6) - (6)].temp_sym).type, & (yylsp[(2) - (6)]));
if (s == NULL) {
+ free((yyvsp[(2) - (6)].string));
YYERROR;
} else {
s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -3383,7 +3403,7 @@ yyreduce:
case 125:
/* Line 1455 of yacc.c */
-#line 1234 "program_parse.y"
+#line 1254 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -3392,9 +3412,9 @@ yyreduce:
case 126:
/* Line 1455 of yacc.c */
-#line 1238 "program_parse.y"
+#line 1258 "program_parse.y"
{
- if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxParameters)) {
+ if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size");
YYERROR;
} else {
@@ -3406,7 +3426,7 @@ yyreduce:
case 127:
/* Line 1455 of yacc.c */
-#line 1249 "program_parse.y"
+#line 1269 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym);
;}
@@ -3415,7 +3435,7 @@ yyreduce:
case 128:
/* Line 1455 of yacc.c */
-#line 1255 "program_parse.y"
+#line 1275 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym);
;}
@@ -3424,7 +3444,7 @@ yyreduce:
case 130:
/* Line 1455 of yacc.c */
-#line 1262 "program_parse.y"
+#line 1282 "program_parse.y"
{
(yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length;
(yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym);
@@ -3434,7 +3454,7 @@ yyreduce:
case 131:
/* Line 1455 of yacc.c */
-#line 1269 "program_parse.y"
+#line 1289 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3445,7 +3465,7 @@ yyreduce:
case 132:
/* Line 1455 of yacc.c */
-#line 1275 "program_parse.y"
+#line 1295 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3456,18 +3476,18 @@ yyreduce:
case 133:
/* Line 1455 of yacc.c */
-#line 1281 "program_parse.y"
+#line 1301 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE);
;}
break;
case 134:
/* Line 1455 of yacc.c */
-#line 1289 "program_parse.y"
+#line 1309 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3478,7 +3498,7 @@ yyreduce:
case 135:
/* Line 1455 of yacc.c */
-#line 1295 "program_parse.y"
+#line 1315 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3489,18 +3509,18 @@ yyreduce:
case 136:
/* Line 1455 of yacc.c */
-#line 1301 "program_parse.y"
+#line 1321 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE);
;}
break;
case 137:
/* Line 1455 of yacc.c */
-#line 1309 "program_parse.y"
+#line 1329 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3511,7 +3531,7 @@ yyreduce:
case 138:
/* Line 1455 of yacc.c */
-#line 1315 "program_parse.y"
+#line 1335 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3522,109 +3542,109 @@ yyreduce:
case 139:
/* Line 1455 of yacc.c */
-#line 1321 "program_parse.y"
+#line 1341 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE);
;}
break;
case 140:
/* Line 1455 of yacc.c */
-#line 1328 "program_parse.y"
+#line 1348 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;}
break;
case 141:
/* Line 1455 of yacc.c */
-#line 1329 "program_parse.y"
+#line 1349 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 142:
/* Line 1455 of yacc.c */
-#line 1332 "program_parse.y"
+#line 1352 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 143:
/* Line 1455 of yacc.c */
-#line 1333 "program_parse.y"
+#line 1353 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 144:
/* Line 1455 of yacc.c */
-#line 1334 "program_parse.y"
+#line 1354 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 145:
/* Line 1455 of yacc.c */
-#line 1335 "program_parse.y"
+#line 1355 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 146:
/* Line 1455 of yacc.c */
-#line 1336 "program_parse.y"
+#line 1356 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 147:
/* Line 1455 of yacc.c */
-#line 1337 "program_parse.y"
+#line 1357 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 148:
/* Line 1455 of yacc.c */
-#line 1338 "program_parse.y"
+#line 1358 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 149:
/* Line 1455 of yacc.c */
-#line 1339 "program_parse.y"
+#line 1359 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 150:
/* Line 1455 of yacc.c */
-#line 1340 "program_parse.y"
+#line 1360 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 151:
/* Line 1455 of yacc.c */
-#line 1341 "program_parse.y"
+#line 1361 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 152:
/* Line 1455 of yacc.c */
-#line 1342 "program_parse.y"
+#line 1362 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 153:
/* Line 1455 of yacc.c */
-#line 1346 "program_parse.y"
+#line 1366 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_MATERIAL;
@@ -3636,7 +3656,7 @@ yyreduce:
case 154:
/* Line 1455 of yacc.c */
-#line 1355 "program_parse.y"
+#line 1375 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3645,7 +3665,7 @@ yyreduce:
case 155:
/* Line 1455 of yacc.c */
-#line 1359 "program_parse.y"
+#line 1379 "program_parse.y"
{
(yyval.integer) = STATE_EMISSION;
;}
@@ -3654,7 +3674,7 @@ yyreduce:
case 156:
/* Line 1455 of yacc.c */
-#line 1363 "program_parse.y"
+#line 1383 "program_parse.y"
{
(yyval.integer) = STATE_SHININESS;
;}
@@ -3663,7 +3683,7 @@ yyreduce:
case 157:
/* Line 1455 of yacc.c */
-#line 1369 "program_parse.y"
+#line 1389 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHT;
@@ -3675,7 +3695,7 @@ yyreduce:
case 158:
/* Line 1455 of yacc.c */
-#line 1378 "program_parse.y"
+#line 1398 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3684,7 +3704,7 @@ yyreduce:
case 159:
/* Line 1455 of yacc.c */
-#line 1382 "program_parse.y"
+#line 1402 "program_parse.y"
{
(yyval.integer) = STATE_POSITION;
;}
@@ -3693,7 +3713,7 @@ yyreduce:
case 160:
/* Line 1455 of yacc.c */
-#line 1386 "program_parse.y"
+#line 1406 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_point_parameters) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported");
@@ -3707,7 +3727,7 @@ yyreduce:
case 161:
/* Line 1455 of yacc.c */
-#line 1395 "program_parse.y"
+#line 1415 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -3716,7 +3736,7 @@ yyreduce:
case 162:
/* Line 1455 of yacc.c */
-#line 1399 "program_parse.y"
+#line 1419 "program_parse.y"
{
(yyval.integer) = STATE_HALF_VECTOR;
;}
@@ -3725,7 +3745,7 @@ yyreduce:
case 163:
/* Line 1455 of yacc.c */
-#line 1405 "program_parse.y"
+#line 1425 "program_parse.y"
{
(yyval.integer) = STATE_SPOT_DIRECTION;
;}
@@ -3734,7 +3754,7 @@ yyreduce:
case 164:
/* Line 1455 of yacc.c */
-#line 1411 "program_parse.y"
+#line 1431 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (2)].state)[1];
@@ -3744,7 +3764,7 @@ yyreduce:
case 165:
/* Line 1455 of yacc.c */
-#line 1418 "program_parse.y"
+#line 1438 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT;
@@ -3754,7 +3774,7 @@ yyreduce:
case 166:
/* Line 1455 of yacc.c */
-#line 1423 "program_parse.y"
+#line 1443 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR;
@@ -3765,7 +3785,7 @@ yyreduce:
case 167:
/* Line 1455 of yacc.c */
-#line 1431 "program_parse.y"
+#line 1451 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTPROD;
@@ -3778,7 +3798,7 @@ yyreduce:
case 169:
/* Line 1455 of yacc.c */
-#line 1443 "program_parse.y"
+#line 1463 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(3) - (3)].integer);
@@ -3789,7 +3809,7 @@ yyreduce:
case 170:
/* Line 1455 of yacc.c */
-#line 1451 "program_parse.y"
+#line 1471 "program_parse.y"
{
(yyval.integer) = STATE_TEXENV_COLOR;
;}
@@ -3798,7 +3818,7 @@ yyreduce:
case 171:
/* Line 1455 of yacc.c */
-#line 1457 "program_parse.y"
+#line 1477 "program_parse.y"
{
(yyval.integer) = STATE_AMBIENT;
;}
@@ -3807,7 +3827,7 @@ yyreduce:
case 172:
/* Line 1455 of yacc.c */
-#line 1461 "program_parse.y"
+#line 1481 "program_parse.y"
{
(yyval.integer) = STATE_DIFFUSE;
;}
@@ -3816,7 +3836,7 @@ yyreduce:
case 173:
/* Line 1455 of yacc.c */
-#line 1465 "program_parse.y"
+#line 1485 "program_parse.y"
{
(yyval.integer) = STATE_SPECULAR;
;}
@@ -3825,7 +3845,7 @@ yyreduce:
case 174:
/* Line 1455 of yacc.c */
-#line 1471 "program_parse.y"
+#line 1491 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector");
@@ -3839,7 +3859,7 @@ yyreduce:
case 175:
/* Line 1455 of yacc.c */
-#line 1482 "program_parse.y"
+#line 1502 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_TEXGEN;
@@ -3851,7 +3871,7 @@ yyreduce:
case 176:
/* Line 1455 of yacc.c */
-#line 1491 "program_parse.y"
+#line 1511 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S;
;}
@@ -3860,7 +3880,7 @@ yyreduce:
case 177:
/* Line 1455 of yacc.c */
-#line 1495 "program_parse.y"
+#line 1515 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_OBJECT_S;
;}
@@ -3869,7 +3889,7 @@ yyreduce:
case 178:
/* Line 1455 of yacc.c */
-#line 1500 "program_parse.y"
+#line 1520 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
;}
@@ -3878,7 +3898,7 @@ yyreduce:
case 179:
/* Line 1455 of yacc.c */
-#line 1504 "program_parse.y"
+#line 1524 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
;}
@@ -3887,7 +3907,7 @@ yyreduce:
case 180:
/* Line 1455 of yacc.c */
-#line 1508 "program_parse.y"
+#line 1528 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
;}
@@ -3896,7 +3916,7 @@ yyreduce:
case 181:
/* Line 1455 of yacc.c */
-#line 1512 "program_parse.y"
+#line 1532 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
;}
@@ -3905,7 +3925,7 @@ yyreduce:
case 182:
/* Line 1455 of yacc.c */
-#line 1518 "program_parse.y"
+#line 1538 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3915,7 +3935,7 @@ yyreduce:
case 183:
/* Line 1455 of yacc.c */
-#line 1525 "program_parse.y"
+#line 1545 "program_parse.y"
{
(yyval.integer) = STATE_FOG_COLOR;
;}
@@ -3924,7 +3944,7 @@ yyreduce:
case 184:
/* Line 1455 of yacc.c */
-#line 1529 "program_parse.y"
+#line 1549 "program_parse.y"
{
(yyval.integer) = STATE_FOG_PARAMS;
;}
@@ -3933,7 +3953,7 @@ yyreduce:
case 185:
/* Line 1455 of yacc.c */
-#line 1535 "program_parse.y"
+#line 1555 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_CLIPPLANE;
@@ -3944,7 +3964,7 @@ yyreduce:
case 186:
/* Line 1455 of yacc.c */
-#line 1543 "program_parse.y"
+#line 1563 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector");
@@ -3958,7 +3978,7 @@ yyreduce:
case 187:
/* Line 1455 of yacc.c */
-#line 1554 "program_parse.y"
+#line 1574 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3968,7 +3988,7 @@ yyreduce:
case 188:
/* Line 1455 of yacc.c */
-#line 1561 "program_parse.y"
+#line 1581 "program_parse.y"
{
(yyval.integer) = STATE_POINT_SIZE;
;}
@@ -3977,7 +3997,7 @@ yyreduce:
case 189:
/* Line 1455 of yacc.c */
-#line 1565 "program_parse.y"
+#line 1585 "program_parse.y"
{
(yyval.integer) = STATE_POINT_ATTENUATION;
;}
@@ -3986,7 +4006,7 @@ yyreduce:
case 190:
/* Line 1455 of yacc.c */
-#line 1571 "program_parse.y"
+#line 1591 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (5)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (5)].state)[1];
@@ -3999,7 +4019,7 @@ yyreduce:
case 191:
/* Line 1455 of yacc.c */
-#line 1581 "program_parse.y"
+#line 1601 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (2)].state)[1];
@@ -4012,7 +4032,7 @@ yyreduce:
case 192:
/* Line 1455 of yacc.c */
-#line 1591 "program_parse.y"
+#line 1611 "program_parse.y"
{
(yyval.state)[2] = 0;
(yyval.state)[3] = 3;
@@ -4022,7 +4042,7 @@ yyreduce:
case 193:
/* Line 1455 of yacc.c */
-#line 1596 "program_parse.y"
+#line 1616 "program_parse.y"
{
/* It seems logical that the matrix row range specifier would have
* to specify a range or more than one row (i.e., $5 > $3).
@@ -4043,7 +4063,7 @@ yyreduce:
case 194:
/* Line 1455 of yacc.c */
-#line 1614 "program_parse.y"
+#line 1634 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (3)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (3)].state)[1];
@@ -4054,7 +4074,7 @@ yyreduce:
case 195:
/* Line 1455 of yacc.c */
-#line 1622 "program_parse.y"
+#line 1642 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4063,7 +4083,7 @@ yyreduce:
case 196:
/* Line 1455 of yacc.c */
-#line 1626 "program_parse.y"
+#line 1646 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -4072,7 +4092,7 @@ yyreduce:
case 197:
/* Line 1455 of yacc.c */
-#line 1632 "program_parse.y"
+#line 1652 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVERSE;
;}
@@ -4081,7 +4101,7 @@ yyreduce:
case 198:
/* Line 1455 of yacc.c */
-#line 1636 "program_parse.y"
+#line 1656 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_TRANSPOSE;
;}
@@ -4090,7 +4110,7 @@ yyreduce:
case 199:
/* Line 1455 of yacc.c */
-#line 1640 "program_parse.y"
+#line 1660 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVTRANS;
;}
@@ -4099,7 +4119,7 @@ yyreduce:
case 200:
/* Line 1455 of yacc.c */
-#line 1646 "program_parse.y"
+#line 1666 "program_parse.y"
{
if ((yyvsp[(1) - (1)].integer) > 3) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference");
@@ -4113,7 +4133,7 @@ yyreduce:
case 201:
/* Line 1455 of yacc.c */
-#line 1657 "program_parse.y"
+#line 1677 "program_parse.y"
{
(yyval.state)[0] = STATE_MODELVIEW_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4123,7 +4143,7 @@ yyreduce:
case 202:
/* Line 1455 of yacc.c */
-#line 1662 "program_parse.y"
+#line 1682 "program_parse.y"
{
(yyval.state)[0] = STATE_PROJECTION_MATRIX;
(yyval.state)[1] = 0;
@@ -4133,7 +4153,7 @@ yyreduce:
case 203:
/* Line 1455 of yacc.c */
-#line 1667 "program_parse.y"
+#line 1687 "program_parse.y"
{
(yyval.state)[0] = STATE_MVP_MATRIX;
(yyval.state)[1] = 0;
@@ -4143,7 +4163,7 @@ yyreduce:
case 204:
/* Line 1455 of yacc.c */
-#line 1672 "program_parse.y"
+#line 1692 "program_parse.y"
{
(yyval.state)[0] = STATE_TEXTURE_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4153,7 +4173,7 @@ yyreduce:
case 205:
/* Line 1455 of yacc.c */
-#line 1677 "program_parse.y"
+#line 1697 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -4163,7 +4183,7 @@ yyreduce:
case 206:
/* Line 1455 of yacc.c */
-#line 1682 "program_parse.y"
+#line 1702 "program_parse.y"
{
(yyval.state)[0] = STATE_PROGRAM_MATRIX;
(yyval.state)[1] = (yyvsp[(3) - (4)].integer);
@@ -4173,7 +4193,7 @@ yyreduce:
case 207:
/* Line 1455 of yacc.c */
-#line 1689 "program_parse.y"
+#line 1709 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4182,7 +4202,7 @@ yyreduce:
case 208:
/* Line 1455 of yacc.c */
-#line 1693 "program_parse.y"
+#line 1713 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
@@ -4191,7 +4211,7 @@ yyreduce:
case 209:
/* Line 1455 of yacc.c */
-#line 1698 "program_parse.y"
+#line 1718 "program_parse.y"
{
/* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
* zero is valid.
@@ -4208,7 +4228,7 @@ yyreduce:
case 210:
/* Line 1455 of yacc.c */
-#line 1711 "program_parse.y"
+#line 1731 "program_parse.y"
{
/* Since GL_ARB_matrix_palette isn't supported, just let any value
* through here. The error will be generated later.
@@ -4220,7 +4240,7 @@ yyreduce:
case 211:
/* Line 1455 of yacc.c */
-#line 1719 "program_parse.y"
+#line 1739 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector");
@@ -4234,7 +4254,7 @@ yyreduce:
case 212:
/* Line 1455 of yacc.c */
-#line 1730 "program_parse.y"
+#line 1750 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_DEPTH_RANGE;
@@ -4244,7 +4264,7 @@ yyreduce:
case 217:
/* Line 1455 of yacc.c */
-#line 1742 "program_parse.y"
+#line 1762 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4257,7 +4277,7 @@ yyreduce:
case 218:
/* Line 1455 of yacc.c */
-#line 1752 "program_parse.y"
+#line 1772 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4267,7 +4287,7 @@ yyreduce:
case 219:
/* Line 1455 of yacc.c */
-#line 1757 "program_parse.y"
+#line 1777 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4277,7 +4297,7 @@ yyreduce:
case 220:
/* Line 1455 of yacc.c */
-#line 1764 "program_parse.y"
+#line 1784 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4290,7 +4310,7 @@ yyreduce:
case 221:
/* Line 1455 of yacc.c */
-#line 1774 "program_parse.y"
+#line 1794 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4303,7 +4323,7 @@ yyreduce:
case 222:
/* Line 1455 of yacc.c */
-#line 1783 "program_parse.y"
+#line 1803 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4313,7 +4333,7 @@ yyreduce:
case 223:
/* Line 1455 of yacc.c */
-#line 1788 "program_parse.y"
+#line 1808 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4323,7 +4343,7 @@ yyreduce:
case 224:
/* Line 1455 of yacc.c */
-#line 1795 "program_parse.y"
+#line 1815 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4336,7 +4356,7 @@ yyreduce:
case 225:
/* Line 1455 of yacc.c */
-#line 1805 "program_parse.y"
+#line 1825 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference");
@@ -4349,7 +4369,7 @@ yyreduce:
case 226:
/* Line 1455 of yacc.c */
-#line 1815 "program_parse.y"
+#line 1835 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference");
@@ -4362,7 +4382,7 @@ yyreduce:
case 231:
/* Line 1455 of yacc.c */
-#line 1830 "program_parse.y"
+#line 1850 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4375,7 +4395,7 @@ yyreduce:
case 232:
/* Line 1455 of yacc.c */
-#line 1840 "program_parse.y"
+#line 1860 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4388,7 +4408,7 @@ yyreduce:
case 233:
/* Line 1455 of yacc.c */
-#line 1848 "program_parse.y"
+#line 1868 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer);
@@ -4401,7 +4421,7 @@ yyreduce:
case 234:
/* Line 1455 of yacc.c */
-#line 1858 "program_parse.y"
+#line 1878 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (3)].real);
@@ -4414,7 +4434,7 @@ yyreduce:
case 235:
/* Line 1455 of yacc.c */
-#line 1866 "program_parse.y"
+#line 1886 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (5)].real);
@@ -4427,7 +4447,7 @@ yyreduce:
case 236:
/* Line 1455 of yacc.c */
-#line 1875 "program_parse.y"
+#line 1895 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (7)].real);
@@ -4440,7 +4460,7 @@ yyreduce:
case 237:
/* Line 1455 of yacc.c */
-#line 1884 "program_parse.y"
+#line 1904 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (9)].real);
@@ -4453,7 +4473,7 @@ yyreduce:
case 238:
/* Line 1455 of yacc.c */
-#line 1894 "program_parse.y"
+#line 1914 "program_parse.y"
{
(yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real);
;}
@@ -4462,7 +4482,7 @@ yyreduce:
case 239:
/* Line 1455 of yacc.c */
-#line 1898 "program_parse.y"
+#line 1918 "program_parse.y"
{
(yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer));
;}
@@ -4471,35 +4491,35 @@ yyreduce:
case 240:
/* Line 1455 of yacc.c */
-#line 1903 "program_parse.y"
+#line 1923 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 241:
/* Line 1455 of yacc.c */
-#line 1904 "program_parse.y"
+#line 1924 "program_parse.y"
{ (yyval.negate) = TRUE; ;}
break;
case 242:
/* Line 1455 of yacc.c */
-#line 1905 "program_parse.y"
+#line 1925 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 243:
/* Line 1455 of yacc.c */
-#line 1908 "program_parse.y"
+#line 1928 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 245:
/* Line 1455 of yacc.c */
-#line 1912 "program_parse.y"
+#line 1932 "program_parse.y"
{
/* NV_fragment_program_option defines the size qualifiers in a
* fairly broken way. "SHORT" or "LONG" can optionally be used
@@ -4538,7 +4558,7 @@ yyreduce:
case 246:
/* Line 1455 of yacc.c */
-#line 1946 "program_parse.y"
+#line 1966 "program_parse.y"
{
;}
break;
@@ -4546,16 +4566,17 @@ yyreduce:
case 247:
/* Line 1455 of yacc.c */
-#line 1950 "program_parse.y"
+#line 1970 "program_parse.y"
{ (yyval.integer) = (yyvsp[(1) - (1)].integer); ;}
break;
case 249:
/* Line 1455 of yacc.c */
-#line 1954 "program_parse.y"
+#line 1974 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) {
+ free((yyvsp[(3) - (3)].string));
YYERROR;
}
;}
@@ -4564,9 +4585,10 @@ yyreduce:
case 250:
/* Line 1455 of yacc.c */
-#line 1960 "program_parse.y"
+#line 1981 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) {
+ free((yyvsp[(1) - (1)].string));
YYERROR;
}
;}
@@ -4575,12 +4597,13 @@ yyreduce:
case 251:
/* Line 1455 of yacc.c */
-#line 1968 "program_parse.y"
+#line 1990 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)]));
if (s == NULL) {
+ free((yyvsp[(3) - (5)].string));
YYERROR;
} else {
s->output_binding = (yyvsp[(5) - (5)].result);
@@ -4591,7 +4614,7 @@ yyreduce:
case 252:
/* Line 1455 of yacc.c */
-#line 1981 "program_parse.y"
+#line 2004 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_HPOS;
@@ -4605,7 +4628,7 @@ yyreduce:
case 253:
/* Line 1455 of yacc.c */
-#line 1990 "program_parse.y"
+#line 2013 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_FOGC;
@@ -4619,7 +4642,7 @@ yyreduce:
case 254:
/* Line 1455 of yacc.c */
-#line 1999 "program_parse.y"
+#line 2022 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (2)].result);
;}
@@ -4628,7 +4651,7 @@ yyreduce:
case 255:
/* Line 1455 of yacc.c */
-#line 2003 "program_parse.y"
+#line 2026 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_PSIZ;
@@ -4642,7 +4665,7 @@ yyreduce:
case 256:
/* Line 1455 of yacc.c */
-#line 2012 "program_parse.y"
+#line 2035 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer);
@@ -4656,7 +4679,7 @@ yyreduce:
case 257:
/* Line 1455 of yacc.c */
-#line 2021 "program_parse.y"
+#line 2044 "program_parse.y"
{
if (state->mode == ARB_fragment) {
(yyval.result) = FRAG_RESULT_DEPTH;
@@ -4670,7 +4693,7 @@ yyreduce:
case 258:
/* Line 1455 of yacc.c */
-#line 2032 "program_parse.y"
+#line 2055 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer);
;}
@@ -4679,7 +4702,7 @@ yyreduce:
case 259:
/* Line 1455 of yacc.c */
-#line 2038 "program_parse.y"
+#line 2061 "program_parse.y"
{
(yyval.integer) = (state->mode == ARB_vertex)
? VERT_RESULT_COL0
@@ -4690,7 +4713,7 @@ yyreduce:
case 260:
/* Line 1455 of yacc.c */
-#line 2044 "program_parse.y"
+#line 2067 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_COL0;
@@ -4704,7 +4727,7 @@ yyreduce:
case 261:
/* Line 1455 of yacc.c */
-#line 2053 "program_parse.y"
+#line 2076 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_BFC0;
@@ -4718,7 +4741,7 @@ yyreduce:
case 262:
/* Line 1455 of yacc.c */
-#line 2064 "program_parse.y"
+#line 2087 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4727,7 +4750,7 @@ yyreduce:
case 263:
/* Line 1455 of yacc.c */
-#line 2068 "program_parse.y"
+#line 2091 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 0;
@@ -4741,7 +4764,7 @@ yyreduce:
case 264:
/* Line 1455 of yacc.c */
-#line 2077 "program_parse.y"
+#line 2100 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 1;
@@ -4755,91 +4778,91 @@ yyreduce:
case 265:
/* Line 1455 of yacc.c */
-#line 2087 "program_parse.y"
+#line 2110 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 266:
/* Line 1455 of yacc.c */
-#line 2088 "program_parse.y"
+#line 2111 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 267:
/* Line 1455 of yacc.c */
-#line 2089 "program_parse.y"
+#line 2112 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 268:
/* Line 1455 of yacc.c */
-#line 2092 "program_parse.y"
+#line 2115 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 269:
/* Line 1455 of yacc.c */
-#line 2093 "program_parse.y"
+#line 2116 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 270:
/* Line 1455 of yacc.c */
-#line 2094 "program_parse.y"
+#line 2117 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 271:
/* Line 1455 of yacc.c */
-#line 2097 "program_parse.y"
+#line 2120 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 272:
/* Line 1455 of yacc.c */
-#line 2098 "program_parse.y"
+#line 2121 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 273:
/* Line 1455 of yacc.c */
-#line 2101 "program_parse.y"
+#line 2124 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 274:
/* Line 1455 of yacc.c */
-#line 2102 "program_parse.y"
+#line 2125 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 275:
/* Line 1455 of yacc.c */
-#line 2105 "program_parse.y"
+#line 2128 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 276:
/* Line 1455 of yacc.c */
-#line 2106 "program_parse.y"
+#line 2129 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 277:
/* Line 1455 of yacc.c */
-#line 2110 "program_parse.y"
+#line 2133 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector");
@@ -4853,7 +4876,7 @@ yyreduce:
case 278:
/* Line 1455 of yacc.c */
-#line 2121 "program_parse.y"
+#line 2144 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector");
@@ -4867,7 +4890,7 @@ yyreduce:
case 279:
/* Line 1455 of yacc.c */
-#line 2132 "program_parse.y"
+#line 2155 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector");
@@ -4881,18 +4904,23 @@ yyreduce:
case 280:
/* Line 1455 of yacc.c */
-#line 2143 "program_parse.y"
+#line 2166 "program_parse.y"
{
struct asm_symbol *exist = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string));
struct asm_symbol *target = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(4) - (4)].string));
+ free((yyvsp[(4) - (4)].string));
if (exist != NULL) {
- yyerror(& (yylsp[(2) - (4)]), state, "redeclared identifier");
+ char m[1000];
+ _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", (yyvsp[(2) - (4)].string));
+ free((yyvsp[(2) - (4)].string));
+ yyerror(& (yylsp[(2) - (4)]), state, m);
YYERROR;
} else if (target == NULL) {
+ free((yyvsp[(2) - (4)].string));
yyerror(& (yylsp[(4) - (4)]), state,
"undefined variable binding in ALIAS statement");
YYERROR;
@@ -4905,7 +4933,7 @@ yyreduce:
/* Line 1455 of yacc.c */
-#line 4909 "program_parse.tab.c"
+#line 4937 "program_parse.tab.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5124,7 +5152,7 @@ yyreturn:
/* Line 1675 of yacc.c */
-#line 2167 "program_parse.y"
+#line 2195 "program_parse.y"
void
@@ -5224,6 +5252,28 @@ init_dst_reg(struct prog_dst_register *r)
}
+/** Like init_dst_reg() but set the File and Index fields. */
+void
+set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
+{
+ const GLint maxIndex = 1 << INST_INDEX_BITS;
+ const GLint minIndex = 0;
+ ASSERT(index >= minIndex);
+ (void) minIndex;
+ ASSERT(index <= maxIndex);
+ (void) maxIndex;
+ ASSERT(file == PROGRAM_TEMPORARY ||
+ file == PROGRAM_ADDRESS ||
+ file == PROGRAM_OUTPUT);
+ memset(r, 0, sizeof(*r));
+ r->File = file;
+ r->Index = index;
+ r->WriteMask = WRITEMASK_XYZW;
+ r->CondMask = COND_TR;
+ r->CondSwizzle = SWIZZLE_NOOP;
+}
+
+
void
init_src_reg(struct asm_src_register *r)
{
@@ -5234,6 +5284,35 @@ init_src_reg(struct asm_src_register *r)
}
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
+void
+set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
+{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
+ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
+ const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
+ ASSERT(index >= minIndex);
+ (void) minIndex;
+ ASSERT(index <= maxIndex);
+ (void) maxIndex;
+ memset(r, 0, sizeof(*r));
+ r->Base.File = file;
+ r->Base.Index = index;
+ r->Base.Swizzle = swizzle;
+ r->Symbol = NULL;
+}
+
+
/**
* Validate the set of inputs used by a program
*
@@ -5361,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5393,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row
@@ -5409,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5425,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \param allowSwizzle if true, try to consolidate constants which only differ
+ * by a swizzle. We don't want to do this when building
+ * arrays of constants that may be indexed indirectly.
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
- const struct asm_vector *vec)
+ const struct asm_vector *vec,
+ GLboolean allowSwizzle)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count,
+ allowSwizzle ? &swizzle : NULL);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
return idx;
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h
index 860b6f886e..045241d9e7 100644
--- a/src/mesa/shader/program_parse.tab.h
+++ b/src/mesa/shader/program_parse.tab.h
@@ -154,7 +154,7 @@ typedef union YYSTYPE
{
/* Line 1676 of yacc.c */
-#line 116 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 9703e8e670..5c5d8d7590 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
- struct asm_symbol *param_var, const struct asm_vector *vec);
+ struct asm_symbol *param_var, const struct asm_vector *vec,
+ GLboolean allowSwizzle);
static int yyparse(struct asm_parser_state *state);
@@ -66,8 +67,17 @@ static int validate_inputs(struct YYLTYPE *locp,
static void init_dst_reg(struct prog_dst_register *r);
+static void set_dst_reg(struct prog_dst_register *r,
+ gl_register_file file, GLint index);
+
static void init_src_reg(struct asm_src_register *r);
+static void set_src_reg(struct asm_src_register *r,
+ gl_register_file file, GLint index);
+
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -303,6 +313,8 @@ option: OPTION string ';'
}
+ free($2);
+
if (!valid) {
const char *const err_str = (state->mode == ARB_vertex)
? "invalid ARB vertex program option"
@@ -578,11 +590,11 @@ scalarUse: srcReg scalarSuffix
memset(& temp_sym, 0, sizeof(temp_sym));
temp_sym.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & temp_sym, & $1);
+ initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE);
- init_src_reg(& $$);
- $$.Base.File = PROGRAM_CONSTANT;
- $$.Base.Index = temp_sym.param_binding_begin;
+ set_src_reg_swz(& $$, PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
}
;
@@ -637,16 +649,14 @@ maskedDstReg: dstReg optionalMask optionalCcMask
YYERROR;
}
- state->prog->OutputsWritten |= (1U << $$.Index);
+ state->prog->OutputsWritten |= BITFIELD64_BIT($$.Index);
}
}
;
maskedAddrReg: addrReg addrWriteMask
{
- init_dst_reg(& $$);
- $$.File = PROGRAM_ADDRESS;
- $$.Index = 0;
+ set_dst_reg(& $$, PROGRAM_ADDRESS, 0);
$$.WriteMask = $2.mask;
}
;
@@ -708,12 +718,17 @@ extSwizSel: INTEGER
}
| string
{
+ char s;
+
if (strlen($1) > 1) {
yyerror(& @1, state, "invalid extended swizzle selector");
YYERROR;
}
- switch ($1[0]) {
+ s = $1[0];
+ free($1);
+
+ switch (s) {
case 'x':
$$.swz = SWIZZLE_X;
$$.xyzw_valid = 1;
@@ -761,6 +776,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid operand variable");
YYERROR;
@@ -776,16 +793,15 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
init_src_reg(& $$);
switch (s->type) {
case at_temp:
- $$.Base.File = PROGRAM_TEMPORARY;
- $$.Base.Index = s->temp_binding;
+ set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- $$.Base.File = s->param_binding_type;
- $$.Base.Index = s->param_binding_begin;
+ set_src_reg_swz(& $$, s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
- $$.Base.File = PROGRAM_INPUT;
- $$.Base.Index = s->attrib_binding;
+ set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
state->prog->InputsRead |= (1U << $$.Base.Index);
if (!validate_inputs(& @1, state)) {
@@ -800,9 +816,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
}
| attribBinding
{
- init_src_reg(& $$);
- $$.Base.File = PROGRAM_INPUT;
- $$.Base.Index = $1;
+ set_src_reg(& $$, PROGRAM_INPUT, $1);
state->prog->InputsRead |= (1U << $$.Base.Index);
if (!validate_inputs(& @1, state)) {
@@ -832,25 +846,25 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
}
| paramSingleItemUse
{
- init_src_reg(& $$);
- $$.Base.File = ($1.name != NULL)
+ gl_register_file file = ($1.name != NULL)
? $1.param_binding_type
: PROGRAM_CONSTANT;
- $$.Base.Index = $1.param_binding_begin;
+ set_src_reg_swz(& $$, file, $1.param_binding_begin,
+ $1.param_binding_swizzle);
}
;
dstReg: resultBinding
{
- init_dst_reg(& $$);
- $$.File = PROGRAM_OUTPUT;
- $$.Index = $1;
+ set_dst_reg(& $$, PROGRAM_OUTPUT, $1);
}
| USED_IDENTIFIER /* temporaryReg | vertexResultReg */
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid operand variable");
YYERROR;
@@ -859,19 +873,15 @@ dstReg: resultBinding
YYERROR;
}
- init_dst_reg(& $$);
switch (s->type) {
case at_temp:
- $$.File = PROGRAM_TEMPORARY;
- $$.Index = s->temp_binding;
+ set_dst_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_output:
- $$.File = PROGRAM_OUTPUT;
- $$.Index = s->output_binding;
+ set_dst_reg(& $$, PROGRAM_OUTPUT, s->output_binding);
break;
default:
- $$.File = s->param_binding_type;
- $$.Index = s->param_binding_begin;
+ set_dst_reg(& $$, s->param_binding_type, s->param_binding_begin);
break;
}
}
@@ -882,6 +892,8 @@ progParamArray: USED_IDENTIFIER
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid operand variable");
YYERROR;
@@ -953,6 +965,8 @@ addrReg: USED_IDENTIFIER
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $1);
+ free($1);
+
if (s == NULL) {
yyerror(& @1, state, "invalid array member");
YYERROR;
@@ -1091,6 +1105,7 @@ ATTRIB_statement: ATTRIB IDENTIFIER '=' attribBinding
declare_variable(state, $2, at_attrib, & @2);
if (s == NULL) {
+ free($2);
YYERROR;
} else {
s->attrib_binding = $4;
@@ -1198,11 +1213,13 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
declare_variable(state, $2, at_param, & @2);
if (s == NULL) {
+ free($2);
YYERROR;
} else {
s->param_binding_type = $3.param_binding_type;
s->param_binding_begin = $3.param_binding_begin;
s->param_binding_length = $3.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
}
@@ -1211,6 +1228,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
{
if (($4 != 0) && ((unsigned) $4 != $6.param_binding_length)) {
+ free($2);
yyerror(& @4, state,
"parameter array size and number of bindings must match");
YYERROR;
@@ -1219,11 +1237,13 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
declare_variable(state, $2, $6.type, & @2);
if (s == NULL) {
+ free($2);
YYERROR;
} else {
s->param_binding_type = $6.param_binding_type;
s->param_binding_begin = $6.param_binding_begin;
s->param_binding_length = $6.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -1236,7 +1256,7 @@ optArraySize:
}
| INTEGER
{
- if (($1 < 1) || ((unsigned) $1 >= state->limits->MaxParameters)) {
+ if (($1 < 1) || ((unsigned) $1 > state->limits->MaxParameters)) {
yyerror(& @1, state, "invalid parameter array size");
YYERROR;
} else {
@@ -1281,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
}
;
@@ -1301,7 +1321,7 @@ paramSingleItemUse: stateSingleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
}
;
@@ -1321,7 +1341,7 @@ paramMultipleItem: stateMultipleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE);
}
;
@@ -1953,12 +1973,14 @@ ADDRESS_statement: ADDRESS { $<integer>$ = $1; } varNameList
varNameList: varNameList ',' IDENTIFIER
{
if (!declare_variable(state, $3, $<integer>0, & @3)) {
+ free($3);
YYERROR;
}
}
| IDENTIFIER
{
if (!declare_variable(state, $1, $<integer>0, & @1)) {
+ free($1);
YYERROR;
}
}
@@ -1970,6 +1992,7 @@ OUTPUT_statement: optVarSize OUTPUT IDENTIFIER '=' resultBinding
declare_variable(state, $3, at_output, & @3);
if (s == NULL) {
+ free($3);
YYERROR;
} else {
s->output_binding = $5;
@@ -2146,11 +2169,16 @@ ALIAS_statement: ALIAS IDENTIFIER '=' USED_IDENTIFIER
struct asm_symbol *target = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, $4);
+ free($4);
if (exist != NULL) {
- yyerror(& @2, state, "redeclared identifier");
+ char m[1000];
+ _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", $2);
+ free($2);
+ yyerror(& @2, state, m);
YYERROR;
} else if (target == NULL) {
+ free($2);
yyerror(& @4, state,
"undefined variable binding in ALIAS statement");
YYERROR;
@@ -2263,6 +2291,28 @@ init_dst_reg(struct prog_dst_register *r)
}
+/** Like init_dst_reg() but set the File and Index fields. */
+void
+set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
+{
+ const GLint maxIndex = 1 << INST_INDEX_BITS;
+ const GLint minIndex = 0;
+ ASSERT(index >= minIndex);
+ (void) minIndex;
+ ASSERT(index <= maxIndex);
+ (void) maxIndex;
+ ASSERT(file == PROGRAM_TEMPORARY ||
+ file == PROGRAM_ADDRESS ||
+ file == PROGRAM_OUTPUT);
+ memset(r, 0, sizeof(*r));
+ r->File = file;
+ r->Index = index;
+ r->WriteMask = WRITEMASK_XYZW;
+ r->CondMask = COND_TR;
+ r->CondSwizzle = SWIZZLE_NOOP;
+}
+
+
void
init_src_reg(struct asm_src_register *r)
{
@@ -2273,6 +2323,35 @@ init_src_reg(struct asm_src_register *r)
}
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
+void
+set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
+{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
+ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
+ const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
+ ASSERT(index >= minIndex);
+ (void) minIndex;
+ ASSERT(index <= maxIndex);
+ (void) maxIndex;
+ memset(r, 0, sizeof(*r));
+ r->Base.File = file;
+ r->Base.Index = index;
+ r->Base.Swizzle = swizzle;
+ r->Symbol = NULL;
+}
+
+
/**
* Validate the set of inputs used by a program
*
@@ -2400,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2432,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row
@@ -2448,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2464,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \param allowSwizzle if true, try to consolidate constants which only differ
+ * by a swizzle. We don't want to do this when building
+ * arrays of constants that may be indexed indirectly.
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
- const struct asm_vector *vec)
+ const struct asm_vector *vec,
+ GLboolean allowSwizzle)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count,
+ allowSwizzle ? &swizzle : NULL);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
return idx;
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index bce6041381..69396ca2c0 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -35,7 +35,7 @@ enum asm_type {
at_attrib,
at_param,
at_temp,
- at_output,
+ at_output
};
struct asm_symbol {
@@ -56,6 +56,12 @@ struct asm_symbol {
*/
unsigned param_binding_begin;
+ /**
+ * Constants put into the parameter list may be swizzled. This
+ * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
+ */
+ unsigned param_binding_swizzle;
+
/* This is how many entries in the the program_parameter_list we take up
* with our state tokens or constants. Note that this is _not_ the same as
* the number of param registers we eventually use.
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index 3b8529592d..9514545709 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -109,7 +109,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog)
vprog->Base.Instructions = newInst;
vprog->Base.NumInstructions = newLen;
vprog->Base.InputsRead |= VERT_BIT_POS;
- vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS);
}
@@ -211,7 +211,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog)
vprog->Base.Instructions = newInst;
vprog->Base.NumInstructions = newLen;
vprog->Base.InputsRead |= VERT_BIT_POS;
- vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS);
}
@@ -528,15 +528,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
/* look for instructions which write to the varying vars identified above */
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
- const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
- GLuint j;
- for (j = 0; j < numSrc; j++) {
- if (inst->DstReg.File == type &&
- outputMap[inst->DstReg.Index] >= 0) {
- /* change inst to write to the temp reg, instead of the varying */
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = outputMap[inst->DstReg.Index];
- }
+ if (inst->DstReg.File == type &&
+ outputMap[inst->DstReg.Index] >= 0) {
+ /* change inst to write to the temp reg, instead of the varying */
+ inst->DstReg.File = PROGRAM_TEMPORARY;
+ inst->DstReg.Index = outputMap[inst->DstReg.Index];
}
}
@@ -613,7 +609,7 @@ _mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog)
prog->Base.Instructions = inst;
prog->Base.NumInstructions = 2;
prog->Base.InputsRead = 1 << inputAttr;
- prog->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR;
+ prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
}
@@ -657,7 +653,7 @@ _mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog)
prog->Base.Instructions = inst;
prog->Base.NumInstructions = 2;
prog->Base.InputsRead = 1 << inputAttr;
- prog->Base.OutputsWritten = 1 << VERT_RESULT_COL0;
+ prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0);
/*
* Now insert code to do standard modelview/projection transformation.
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index ce19649323..453cd3964a 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -390,6 +390,8 @@ get_shader_flags(void)
flags |= GLSL_OPT;
if (_mesa_strstr(env, "uniform"))
flags |= GLSL_UNIFORMS;
+ if (_mesa_strstr(env, "useprog"))
+ flags |= GLSL_USE_PROG;
}
return flags;
@@ -1497,6 +1499,41 @@ _mesa_link_program(GLcontext *ctx, GLuint program)
/**
+ * Print basic shader info (for debug).
+ */
+static void
+print_shader_info(const struct gl_shader_program *shProg)
+{
+ GLuint i;
+
+ _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name);
+ for (i = 0; i < shProg->NumShaders; i++) {
+ const char *s;
+ switch (shProg->Shaders[i]->Type) {
+ case GL_VERTEX_SHADER:
+ s = "vertex";
+ break;
+ case GL_FRAGMENT_SHADER:
+ s = "fragment";
+ break;
+ case GL_GEOMETRY_SHADER:
+ s = "geometry";
+ break;
+ default:
+ s = "";
+ }
+ _mesa_printf(" %s shader %u, checksum %u\n", s,
+ shProg->Shaders[i]->Name,
+ shProg->Shaders[i]->SourceChecksum);
+ }
+ if (shProg->VertexProgram)
+ _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
+ if (shProg->FragmentProgram)
+ _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
+}
+
+
+/**
* Called via ctx->Driver.UseProgram()
*/
void
@@ -1510,8 +1547,6 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
-
if (program) {
shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
if (!shProg) {
@@ -1524,26 +1559,18 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
}
/* debug code */
- if (0) {
- GLuint i;
- _mesa_printf("Use Shader %u\n", shProg->Name);
- for (i = 0; i < shProg->NumShaders; i++) {
- _mesa_printf(" shader %u, type 0x%x, checksum %u\n",
- shProg->Shaders[i]->Name,
- shProg->Shaders[i]->Type,
- shProg->Shaders[i]->SourceChecksum);
- }
- if (shProg->VertexProgram)
- printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
- if (shProg->FragmentProgram)
- printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
+ if (ctx->Shader.Flags & GLSL_USE_PROG) {
+ print_shader_info(shProg);
}
}
else {
shProg = NULL;
}
- _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg);
+ if (ctx->Shader.CurrentProgram != shProg) {
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg);
+ }
}
diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/shader/slang/descrip.mms
index 6eefbcf5bd..674b786ac0 100644
--- a/src/mesa/shader/slang/descrip.mms
+++ b/src/mesa/shader/slang/descrip.mms
@@ -17,12 +17,12 @@
VPATH = RCS
-INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-.grammar],[-]
+INCDIR = [----.include],[--.main],[--.glapi],[-.slang],[-]
LIBDIR = [----.lib]
CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
SOURCES = \
- slang_compile.c,slang_preprocess.c
+ slang_compile.c
OBJECTS = slang_builtin.obj,slang_codegen.obj,slang_compile.obj,\
slang_compile_function.obj,slang_compile_operation.obj,\
@@ -59,7 +59,6 @@ slang_library_noise.obj : slang_library_noise.c
slang_link.obj : slang_link.c
slang_log.obj : slang_log.c
slang_mem.obj : slang_mem.c
-slang_preprocess.obj : slang_preprocess.c
slang_print.obj : slang_print.c
slang_simplify.obj : slang_simplify.c
slang_storage.obj : slang_storage.c
diff --git a/src/mesa/shader/slang/library/.gitignore b/src/mesa/shader/slang/library/.gitignore
new file mode 100644
index 0000000000..02a89fc7df
--- /dev/null
+++ b/src/mesa/shader/slang/library/.gitignore
@@ -0,0 +1 @@
+*_gc.h
diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/shader/slang/library/Makefile
index 0e03fac2ee..c6964512bf 100644
--- a/src/mesa/shader/slang/library/Makefile
+++ b/src/mesa/shader/slang/library/Makefile
@@ -4,9 +4,7 @@ TOP = ../../../../..
include $(TOP)/configs/current
-INCDIR = $(TOP)/include
-
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+GLSL_CL = $(TOP)/src/glsl/apps/compile
#
# targets
@@ -14,42 +12,14 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
.PHONY: default clean
-default: syntax builtin
+default: builtin
clean:
- -rm -f syn_to_c gc_to_bin *_syn.h *_gc.h
-
-syntax: slang_pp_directives_syn.h slang_pp_expression_syn.h slang_shader_syn.h slang_pp_version_syn.h
+ -rm -f *_gc.h
builtin: builtin_110 builtin_120
#
-# executables
-#
-
-syn_to_c: syn_to_c.c
- $(CC) syn_to_c.c -o syn_to_c
-
-gc_to_bin: gc_to_bin.c slang_shader_syn.h
- $(CC) gc_to_bin.c -o gc_to_bin
-
-#
-# syntax scripts
-#
-
-slang_pp_directives_syn.h: syn_to_c slang_pp_directives.syn
- ./syn_to_c slang_pp_directives.syn > slang_pp_directives_syn.h
-
-slang_pp_expression_syn.h: syn_to_c slang_pp_expression.syn
- ./syn_to_c slang_pp_expression.syn > slang_pp_expression_syn.h
-
-slang_shader_syn.h: syn_to_c slang_shader.syn
- ./syn_to_c slang_shader.syn > slang_shader_syn.h
-
-slang_pp_version_syn.h: syn_to_c slang_pp_version.syn
- ./syn_to_c slang_pp_version.syn > slang_pp_version_syn.h
-
-#
# builtin library sources
#
@@ -58,24 +28,24 @@ builtin_110: slang_common_builtin_gc.h slang_core_gc.h slang_fragment_builtin_gc
builtin_120: slang_120_core_gc.h slang_builtin_120_common_gc.h slang_builtin_120_fragment_gc.h
-slang_120_core_gc.h: gc_to_bin slang_120_core.gc
- ./gc_to_bin 1 slang_120_core.gc slang_120_core_gc.h
+slang_120_core_gc.h: slang_120_core.gc
+ $(GLSL_CL) fragment slang_120_core.gc slang_120_core_gc.h
-slang_builtin_120_common_gc.h: gc_to_bin slang_builtin_120_common.gc
- ./gc_to_bin 1 slang_builtin_120_common.gc slang_builtin_120_common_gc.h
+slang_builtin_120_common_gc.h: slang_builtin_120_common.gc
+ $(GLSL_CL) fragment slang_builtin_120_common.gc slang_builtin_120_common_gc.h
-slang_builtin_120_fragment_gc.h: gc_to_bin slang_builtin_120_fragment.gc
- ./gc_to_bin 1 slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
+slang_builtin_120_fragment_gc.h: slang_builtin_120_fragment.gc
+ $(GLSL_CL) fragment slang_builtin_120_fragment.gc slang_builtin_120_fragment_gc.h
-slang_common_builtin_gc.h: gc_to_bin slang_common_builtin.gc
- ./gc_to_bin 1 slang_common_builtin.gc slang_common_builtin_gc.h
+slang_common_builtin_gc.h: slang_common_builtin.gc
+ $(GLSL_CL) fragment slang_common_builtin.gc slang_common_builtin_gc.h
-slang_core_gc.h: gc_to_bin slang_core.gc
- ./gc_to_bin 1 slang_core.gc slang_core_gc.h
+slang_core_gc.h: slang_core.gc
+ $(GLSL_CL) fragment slang_core.gc slang_core_gc.h
-slang_fragment_builtin_gc.h: gc_to_bin slang_fragment_builtin.gc
- ./gc_to_bin 1 slang_fragment_builtin.gc slang_fragment_builtin_gc.h
+slang_fragment_builtin_gc.h: slang_fragment_builtin.gc
+ $(GLSL_CL) fragment slang_fragment_builtin.gc slang_fragment_builtin_gc.h
-slang_vertex_builtin_gc.h: gc_to_bin slang_vertex_builtin.gc
- ./gc_to_bin 2 slang_vertex_builtin.gc slang_vertex_builtin_gc.h
+slang_vertex_builtin_gc.h: slang_vertex_builtin.gc
+ $(GLSL_CL) vertex slang_vertex_builtin.gc slang_vertex_builtin_gc.h
diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/shader/slang/library/SConscript
new file mode 100644
index 0000000000..ef131146be
--- /dev/null
+++ b/src/mesa/shader/slang/library/SConscript
@@ -0,0 +1,52 @@
+#######################################################################
+# SConscript for GLSL builtin library
+
+Import('*')
+
+env = env.Clone()
+
+# See also http://www.scons.org/wiki/UsingCodeGenerators
+
+def glsl_compile_emitter(target, source, env):
+ env.Depends(target, glsl_compile)
+ return (target, source)
+
+bld_frag = Builder(
+ action = glsl_compile[0].abspath + ' fragment $SOURCE $TARGET',
+ emitter = glsl_compile_emitter,
+ suffix = '.gc',
+ src_suffix = '_gc.h')
+
+bld_vert = Builder(
+ action = glsl_compile[0].abspath + ' vertex $SOURCE $TARGET',
+ emitter = glsl_compile_emitter,
+ suffix = '.gc',
+ src_suffix = '_gc.h')
+
+env['BUILDERS']['bld_frag'] = bld_frag
+env['BUILDERS']['bld_vert'] = bld_vert
+
+# Generate GLSL builtin library binaries
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_core_gc.h',
+ '#src/mesa/shader/slang/library/slang_core.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_common_builtin_gc.h',
+ '#src/mesa/shader/slang/library/slang_common_builtin.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h',
+ '#src/mesa/shader/slang/library/slang_fragment_builtin.gc')
+env.bld_vert(
+ '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h',
+ '#src/mesa/shader/slang/library/slang_vertex_builtin.gc')
+
+# Generate GLSL 1.20 builtin library binaries
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_120_core_gc.h',
+ '#src/mesa/shader/slang/library/slang_120_core.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h',
+ '#src/mesa/shader/slang/library/slang_builtin_120_common.gc')
+env.bld_frag(
+ '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h',
+ '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc')
diff --git a/src/mesa/shader/slang/library/gc_to_bin.c b/src/mesa/shader/slang/library/gc_to_bin.c
deleted file mode 100644
index 8aef7b5412..0000000000
--- a/src/mesa/shader/slang/library/gc_to_bin.c
+++ /dev/null
@@ -1,85 +0,0 @@
-#include "../../grammar/grammar_crt.h"
-#include "../../grammar/grammar_crt.c"
-#include <stdlib.h>
-#include <stdio.h>
-
-static const char *slang_shader_syn =
-#include "slang_shader_syn.h"
-;
-
-static int gc_to_bin (grammar id, const char *in, const char *out)
-{
- FILE *f;
- byte *source, *prod;
- unsigned int size, i, line = 0;
-
- printf ("Precompiling %s\n", in);
-
- f = fopen (in, "r");
- if (f == NULL)
- return 1;
- fseek (f, 0, SEEK_END);
- size = ftell (f);
- fseek (f, 0, SEEK_SET);
- source = (byte *) grammar_alloc_malloc (size + 1);
- source[fread (source, 1, size, f)] = '\0';
- fclose (f);
-
- if (!grammar_fast_check (id, source, &prod, &size, 65536))
- {
- grammar_alloc_free (source);
- return 1;
- }
-
- f = fopen (out, "w");
- fprintf (f, "\n");
- fprintf (f, "/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */\n");
- fprintf (f, "/* %s */\n", in);
- fprintf (f, "\n");
- for (i = 0; i < size; i++)
- {
- unsigned int a;
- if (prod[i] < 10)
- a = 1;
- else if (prod[i] < 100)
- a = 2;
- else
- a = 3;
- if (i < size - 1)
- a++;
- if (line + a >= 100)
- {
- fprintf (f, "\n");
- line = 0;
- }
- line += a;
- fprintf (f, "%d", prod[i]);
- if (i < size - 1)
- fprintf (f, ",");
- }
- fprintf (f, "\n");
- fclose (f);
- grammar_alloc_free (prod);
- return 0;
-}
-
-int main (int argc, char *argv[])
-{
- grammar id;
-
- id = grammar_load_from_text ((const byte *) slang_shader_syn);
- if (id == 0) {
- fprintf(stderr, "Error loading grammar from text\n");
- return 1;
- }
- grammar_set_reg8 (id, (const byte *) "parsing_builtin", 1);
- grammar_set_reg8 (id, (const byte *) "shader_type", atoi (argv[1]));
- if (gc_to_bin (id, argv[2], argv[3])) {
- fprintf(stderr, "Error in gc_to_bin %s %s\n", argv[2], argv[3]);
- grammar_destroy (id);
- return 1;
- }
- grammar_destroy (id);
- return 0;
-}
-
diff --git a/src/mesa/shader/slang/library/slang_120_core_gc.h b/src/mesa/shader/slang/library/slang_120_core_gc.h
deleted file mode 100644
index 1fdbddf7c3..0000000000
--- a/src/mesa/shader/slang/library/slang_120_core_gc.h
+++ /dev/null
@@ -1,764 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_120_core.gc */
-
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diff --git a/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h b/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
deleted file mode 100644
index c397b9f0fa..0000000000
--- a/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
+++ /dev/null
@@ -1,108 +0,0 @@
-
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diff --git a/src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h b/src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h
deleted file mode 100644
index add3b5aeaa..0000000000
--- a/src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h
+++ /dev/null
@@ -1,5 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_builtin_120_fragment.gc */
-
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diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
deleted file mode 100644
index 3c3666e4ea..0000000000
--- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h
+++ /dev/null
@@ -1,880 +0,0 @@
-
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diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h
deleted file mode 100644
index b3d3e87cf4..0000000000
--- a/src/mesa/shader/slang/library/slang_core_gc.h
+++ /dev/null
@@ -1,869 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_core.gc */
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diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
deleted file mode 100644
index c5a1cce2a4..0000000000
--- a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
+++ /dev/null
@@ -1,110 +0,0 @@
-
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-104,0,1,1,0,0,12,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97,98,
-115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,0
diff --git a/src/mesa/shader/slang/library/slang_pp_directives.syn b/src/mesa/shader/slang/library/slang_pp_directives.syn
deleted file mode 100644
index b51d168cc0..0000000000
--- a/src/mesa/shader/slang/library/slang_pp_directives.syn
+++ /dev/null
@@ -1,405 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_pp_directives.syn
- * slang preprocessor directives parser
- * \author Michal Krol
- */
-
-.syntax source;
-
-/*
- * This syntax script preprocesses a GLSL shader.
- * It is assumed, that the #version directive has been parsed. Separate pass for parsing
- * version gives better control on behavior depending on the version number given.
- *
- * The output is a source string with comments and directives removed. White spaces and comments
- * are replaced with on or more spaces. All new-lines are preserved and converted to Linux format.
- * Directives are escaped with a null character. The end of the source string is marked by
- * two consecutive null characters. The consumer is responsible for executing the escaped
- * directives, removing dead portions of code and expanding macros.
- */
-
-.emtcode ESCAPE_TOKEN 0
-
-/*
- * The TOKEN_* symbols follow the ESCAPE_TOKEN.
- *
- * NOTE:
- * There is no TOKEN_IFDEF and neither is TOKEN_IFNDEF. They are handled with TOKEN_IF and
- * operator defined.
- * The "#ifdef SYMBOL" is replaced with "#if defined SYMBOL"
- * The "#ifndef SYMBOL" is replaced with "#if !defined SYMBOL"
- */
-.emtcode TOKEN_END 0
-.emtcode TOKEN_DEFINE 1
-.emtcode TOKEN_UNDEF 2
-.emtcode TOKEN_IF 3
-.emtcode TOKEN_ELSE 4
-.emtcode TOKEN_ELIF 5
-.emtcode TOKEN_ENDIF 6
-.emtcode TOKEN_ERROR 7
-.emtcode TOKEN_PRAGMA 8
-.emtcode TOKEN_EXTENSION 9
-.emtcode TOKEN_LINE 10
-
-/*
- * The PARAM_* symbols follow the TOKEN_DEFINE.
- */
-.emtcode PARAM_END 0
-.emtcode PARAM_PARAMETER 1
-
-/*
- * The BEHAVIOR_* symbols follow the TOKEN_EXTENSION.
- */
-.emtcode BEHAVIOR_REQUIRE 1
-.emtcode BEHAVIOR_ENABLE 2
-.emtcode BEHAVIOR_WARN 3
-.emtcode BEHAVIOR_DISABLE 4
-
-/*
- * The PRAGMA_* symbols follow TOKEN_PRAGMA
- */
-.emtcode PRAGMA_NO_PARAM 0
-.emtcode PRAGMA_PARAM 1
-
-source
- optional_directive .and .loop source_element .and '\0' .emit ESCAPE_TOKEN .emit TOKEN_END;
-
-source_element
- c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token;
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest .and .true .emit ' ';
-
-c_style_comment_rest
- .loop c_style_comment_body .and c_style_comment_end;
-
-c_style_comment_body
- c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar;
-
-c_style_comment_char_nostar
- new_line .or '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_char_star_noslashstar
- '*' .and c_style_comment_char_star_noslashstar_1;
-c_style_comment_char_star_noslashstar_1
- c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar;
-
-c_style_comment_char_noslashstar
- new_line .or '\x30'-'\xFF' .or '\x01'-'\x29' .or '\x2B'-'\x2E';
-
-c_style_comment_end
- '*' .and .loop c_style_comment_char_star .and '/';
-
-c_style_comment_char_star
- '*';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line_directive;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-new_line_directive
- new_line .and optional_directive;
-
-new_line
- generic_new_line .emit '\n';
-
-generic_new_line
- carriage_return_line_feed .or line_feed_carriage_return .or '\n' .or '\r';
-
-carriage_return_line_feed
- '\r' .and '\n';
-
-line_feed_carriage_return
- '\n' .and '\r';
-
-optional_directive
- directive .emit ESCAPE_TOKEN .or .true;
-
-directive
- dir_define .emit TOKEN_DEFINE .or
- dir_undef .emit TOKEN_UNDEF .or
- dir_if .emit TOKEN_IF .or
- dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd'
- .emit ' ' .or
- dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e'
- .emit 'd' .emit ' ' .or
- dir_else .emit TOKEN_ELSE .or
- dir_elif .emit TOKEN_ELIF .or
- dir_endif .emit TOKEN_ENDIF .or
- dir_ext .emit TOKEN_EXTENSION .or
- dir_pragma .emit TOKEN_PRAGMA .or
- dir_line .emit TOKEN_LINE;
-
-dir_define
- optional_space .and '#' .and optional_space .and "define" .and symbol .and opt_parameters .and
- definition;
-
-dir_undef
- optional_space .and '#' .and optional_space .and "undef" .and symbol;
-
-dir_if
- optional_space .and '#' .and optional_space .and "if" .and expression;
-
-dir_ifdef
- optional_space .and '#' .and optional_space .and "ifdef" .and symbol;
-
-dir_ifndef
- optional_space .and '#' .and optional_space .and "ifndef" .and symbol;
-
-dir_else
- optional_space .and '#' .and optional_space .and "else";
-
-dir_elif
- optional_space .and '#' .and optional_space .and "elif" .and expression;
-
-dir_endif
- optional_space .and '#' .and optional_space .and "endif";
-
-dir_ext
- optional_space .and '#' .and optional_space .and "extension" .and space .and extension_name .and
- optional_space .and ':' .and optional_space .and extension_behavior;
-
-dir_line
- optional_space .and '#' .and optional_space .and "line" .and expression;
-
-dir_pragma
- optional_space .and '#' .and optional_space .and "pragma" .and symbol .and opt_pragma_param;
-
-
-opt_pragma_param
- pragma_param .or .true .emit PRAGMA_NO_PARAM;
-
-pragma_param
- optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';
-
-symbol_no_space
- symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
-
-symbol
- space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
-
-opt_parameters
- parameters .or .true .emit PARAM_END;
-
-parameters
- '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END;
-parameters_1
- parameters_2 .or .true;
-parameters_2
- parameter .emit PARAM_PARAMETER .and .loop parameters_3;
-parameters_3
- optional_space .and ',' .and parameter .emit PARAM_PARAMETER;
-
-parameter
- optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and
- .true .emit '\0';
-
-definition
- .loop definition_character .emit * .and .true .emit '\0';
-
-definition_character
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-expression
- expression_element .and .loop expression_element .and .true .emit '\0';
-
-expression_element
- expression_character .emit *;
-
-expression_character
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-extension_name
- symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\0';
-
-extension_behavior
- "require" .emit BEHAVIOR_REQUIRE .or
- "enable" .emit BEHAVIOR_ENABLE .or
- "warn" .emit BEHAVIOR_WARN .or
- "disable" .emit BEHAVIOR_DISABLE;
-
-optional_space
- .loop single_space;
-
-space
- single_space .and .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-source_token
- space .emit ' ' .or complex_token .or source_token_1;
-source_token_1
- simple_token .emit ' ' .and .true .emit ' ';
-
-/*
- * All possible tokens.
- */
-
-complex_token
- identifier .or number;
-
-simple_token
- increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or
- addto .or subtractfrom .or multiplyto .or divideto .or other;
-
-identifier
- identifier_char1 .emit * .and .loop identifier_char2 .emit *;
-identifier_char1
- 'a'-'z' .or 'A'-'Z' .or '_';
-identifier_char2
- 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';
-
-number
- float .or integer;
-
-digit_oct
- '0'-'7';
-
-digit_dec
- '0'-'9';
-
-digit_hex
- '0'-'9' .or 'A'-'F' .or 'a'-'f';
-
-float
- float_1 .or float_2;
-float_1
- float_fractional_constant .and float_optional_exponent_part;
-float_2
- float_digit_sequence .and float_exponent_part;
-
-float_fractional_constant
- float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;
-float_fractional_constant_1
- float_digit_sequence .and '.' .emit '.' .and float_digit_sequence;
-float_fractional_constant_2
- float_digit_sequence .and '.' .emit '.';
-float_fractional_constant_3
- '.' .emit '.' .and float_digit_sequence;
-
-float_optional_exponent_part
- float_exponent_part .or .true;
-
-float_digit_sequence
- digit_dec .emit * .and .loop digit_dec .emit *;
-
-float_exponent_part
- float_exponent_part_1 .or float_exponent_part_2;
-float_exponent_part_1
- 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence;
-float_exponent_part_2
- 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence;
-
-float_optional_sign
- '+' .emit '+' .or '-' .emit '-' .or .true;
-
-integer
- integer_hex .or integer_oct .or integer_dec;
-
-integer_hex
- '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and
- .loop digit_hex .emit *;
-integer_hex_1
- 'x' .or 'X';
-
-integer_oct
- '0' .emit '0' .and .loop digit_oct .emit *;
-
-integer_dec
- digit_dec .emit * .and .loop digit_dec .emit *;
-
-increment
- '+' .emit * .and '+' .emit *;
-
-decrement
- '-' .emit * .and '-' .emit *;
-
-lequal
- '<' .emit * .and '=' .emit *;
-
-gequal
- '>' .emit * .and '=' .emit *;
-
-equal
- '=' .emit * .and '=' .emit *;
-
-nequal
- '!' .emit * .and '=' .emit *;
-
-and
- '&' .emit * .and '&' .emit *;
-
-xor
- '^' .emit * .and '^' .emit *;
-
-or
- '|' .emit * .and '|' .emit *;
-
-addto
- '+' .emit * .and '=' .emit *;
-
-subtractfrom
- '-' .emit * .and '=' .emit *;
-
-multiplyto
- '*' .emit * .and '=' .emit *;
-
-divideto
- '/' .emit * .and '=' .emit *;
-
-/*
- * All characters except '\0' and '#'.
- */
-other
- '\x24'-'\xFF' .emit * .or '\x01'-'\x22' .emit *;
-
-symbol_character
- 'A'-'Z' .or 'a'-'z' .or '_';
-
-symbol_character2
- 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_';
-
-.string string_lexer;
-
-string_lexer
- lex_first_identifier_character .and .loop lex_next_identifier_character;
-
-lex_first_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-lex_next_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';
-
diff --git a/src/mesa/shader/slang/library/slang_pp_directives_syn.h b/src/mesa/shader/slang/library/slang_pp_directives_syn.h
deleted file mode 100644
index 430f8d8217..0000000000
--- a/src/mesa/shader/slang/library/slang_pp_directives_syn.h
+++ /dev/null
@@ -1,250 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax source;\n"
-".emtcode ESCAPE_TOKEN 0\n"
-".emtcode TOKEN_END 0\n"
-".emtcode TOKEN_DEFINE 1\n"
-".emtcode TOKEN_UNDEF 2\n"
-".emtcode TOKEN_IF 3\n"
-".emtcode TOKEN_ELSE 4\n"
-".emtcode TOKEN_ELIF 5\n"
-".emtcode TOKEN_ENDIF 6\n"
-".emtcode TOKEN_ERROR 7\n"
-".emtcode TOKEN_PRAGMA 8\n"
-".emtcode TOKEN_EXTENSION 9\n"
-".emtcode TOKEN_LINE 10\n"
-".emtcode PARAM_END 0\n"
-".emtcode PARAM_PARAMETER 1\n"
-".emtcode BEHAVIOR_REQUIRE 1\n"
-".emtcode BEHAVIOR_ENABLE 2\n"
-".emtcode BEHAVIOR_WARN 3\n"
-".emtcode BEHAVIOR_DISABLE 4\n"
-".emtcode PRAGMA_NO_PARAM 0\n"
-".emtcode PRAGMA_PARAM 1\n"
-"source\n"
-" optional_directive .and .loop source_element .and '\\0' .emit ESCAPE_TOKEN .emit TOKEN_END;\n"
-"source_element\n"
-" c_style_comment_block .or cpp_style_comment_block .or new_line_directive .or source_token;\n"
-"c_style_comment_block\n"
-" '/' .and '*' .and c_style_comment_rest .and .true .emit ' ';\n"
-"c_style_comment_rest\n"
-" .loop c_style_comment_body .and c_style_comment_end;\n"
-"c_style_comment_body\n"
-" c_style_comment_char_nostar .or c_style_comment_char_star_noslashstar;\n"
-"c_style_comment_char_nostar\n"
-" new_line .or '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"c_style_comment_char_star_noslashstar\n"
-" '*' .and c_style_comment_char_star_noslashstar_1;\n"
-"c_style_comment_char_star_noslashstar_1\n"
-" c_style_comment_char_noslashstar .or c_style_comment_char_star_noslashstar;\n"
-"c_style_comment_char_noslashstar\n"
-" new_line .or '\\x30'-'\\xFF' .or '\\x01'-'\\x29' .or '\\x2B'-'\\x2E';\n"
-"c_style_comment_end\n"
-" '*' .and .loop c_style_comment_char_star .and '/';\n"
-"c_style_comment_char_star\n"
-" '*';\n"
-"cpp_style_comment_block\n"
-" '/' .and '/' .and cpp_style_comment_block_1;\n"
-"cpp_style_comment_block_1\n"
-" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n"
-"cpp_style_comment_block_2\n"
-" .loop cpp_style_comment_char .and new_line_directive;\n"
-"cpp_style_comment_block_3\n"
-" .loop cpp_style_comment_char;\n"
-"cpp_style_comment_char\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"new_line_directive\n"
-" new_line .and optional_directive;\n"
-"new_line\n"
-" generic_new_line .emit '\\n';\n"
-"generic_new_line\n"
-" carriage_return_line_feed .or line_feed_carriage_return .or '\\n' .or '\\r';\n"
-"carriage_return_line_feed\n"
-" '\\r' .and '\\n';\n"
-"line_feed_carriage_return\n"
-" '\\n' .and '\\r';\n"
-"optional_directive\n"
-" directive .emit ESCAPE_TOKEN .or .true;\n"
-"directive\n"
-" dir_define .emit TOKEN_DEFINE .or\n"
-" dir_undef .emit TOKEN_UNDEF .or\n"
-" dir_if .emit TOKEN_IF .or\n"
-" dir_ifdef .emit TOKEN_IF .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e' .emit 'd'\n"
-" .emit ' ' .or\n"
-" dir_ifndef .emit TOKEN_IF .emit '!' .emit 'd' .emit 'e' .emit 'f' .emit 'i' .emit 'n' .emit 'e'\n"
-" .emit 'd' .emit ' ' .or\n"
-" dir_else .emit TOKEN_ELSE .or\n"
-" dir_elif .emit TOKEN_ELIF .or\n"
-" dir_endif .emit TOKEN_ENDIF .or\n"
-" dir_ext .emit TOKEN_EXTENSION .or\n"
-" dir_pragma .emit TOKEN_PRAGMA .or\n"
-" dir_line .emit TOKEN_LINE;\n"
-"dir_define\n"
-" optional_space .and '#' .and optional_space .and \"define\" .and symbol .and opt_parameters .and\n"
-" definition;\n"
-"dir_undef\n"
-" optional_space .and '#' .and optional_space .and \"undef\" .and symbol;\n"
-"dir_if\n"
-" optional_space .and '#' .and optional_space .and \"if\" .and expression;\n"
-"dir_ifdef\n"
-" optional_space .and '#' .and optional_space .and \"ifdef\" .and symbol;\n"
-"dir_ifndef\n"
-" optional_space .and '#' .and optional_space .and \"ifndef\" .and symbol;\n"
-"dir_else\n"
-" optional_space .and '#' .and optional_space .and \"else\";\n"
-"dir_elif\n"
-" optional_space .and '#' .and optional_space .and \"elif\" .and expression;\n"
-"dir_endif\n"
-" optional_space .and '#' .and optional_space .and \"endif\";\n"
-"dir_ext\n"
-" optional_space .and '#' .and optional_space .and \"extension\" .and space .and extension_name .and\n"
-" optional_space .and ':' .and optional_space .and extension_behavior;\n"
-"dir_line\n"
-" optional_space .and '#' .and optional_space .and \"line\" .and expression;\n"
-"dir_pragma\n"
-" optional_space .and '#' .and optional_space .and \"pragma\" .and symbol .and opt_pragma_param;\n"
-"opt_pragma_param\n"
-" pragma_param .or .true .emit PRAGMA_NO_PARAM;\n"
-"pragma_param\n"
-" optional_space .and '(' .emit PRAGMA_PARAM .and optional_space .and symbol_no_space .and optional_space .and ')';\n"
-"symbol_no_space\n"
-" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
-"symbol\n"
-" space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
-"opt_parameters\n"
-" parameters .or .true .emit PARAM_END;\n"
-"parameters\n"
-" '(' .and parameters_1 .and optional_space .and ')' .emit PARAM_END;\n"
-"parameters_1\n"
-" parameters_2 .or .true;\n"
-"parameters_2\n"
-" parameter .emit PARAM_PARAMETER .and .loop parameters_3;\n"
-"parameters_3\n"
-" optional_space .and ',' .and parameter .emit PARAM_PARAMETER;\n"
-"parameter\n"
-" optional_space .and symbol_character .emit * .and .loop symbol_character2 .emit * .and\n"
-" .true .emit '\\0';\n"
-"definition\n"
-" .loop definition_character .emit * .and .true .emit '\\0';\n"
-"definition_character\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"expression\n"
-" expression_element .and .loop expression_element .and .true .emit '\\0';\n"
-"expression_element\n"
-" expression_character .emit *;\n"
-"expression_character\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"extension_name\n"
-" symbol_character .emit * .and .loop symbol_character2 .emit * .and .true .emit '\\0';\n"
-"extension_behavior\n"
-" \"require\" .emit BEHAVIOR_REQUIRE .or\n"
-" \"enable\" .emit BEHAVIOR_ENABLE .or\n"
-" \"warn\" .emit BEHAVIOR_WARN .or\n"
-" \"disable\" .emit BEHAVIOR_DISABLE;\n"
-"optional_space\n"
-" .loop single_space;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" ' ' .or '\\t';\n"
-"source_token\n"
-" space .emit ' ' .or complex_token .or source_token_1;\n"
-"source_token_1\n"
-" simple_token .emit ' ' .and .true .emit ' ';\n"
-"complex_token\n"
-" identifier .or number;\n"
-"simple_token\n"
-" increment .or decrement .or lequal .or gequal .or equal .or nequal .or and .or xor .or or .or\n"
-" addto .or subtractfrom .or multiplyto .or divideto .or other;\n"
-"identifier\n"
-" identifier_char1 .emit * .and .loop identifier_char2 .emit *;\n"
-"identifier_char1\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"identifier_char2\n"
-" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n"
-"number\n"
-" float .or integer;\n"
-"digit_oct\n"
-" '0'-'7';\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"digit_hex\n"
-" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n"
-"float\n"
-" float_1 .or float_2;\n"
-"float_1\n"
-" float_fractional_constant .and float_optional_exponent_part;\n"
-"float_2\n"
-" float_digit_sequence .and float_exponent_part;\n"
-"float_fractional_constant\n"
-" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n"
-"float_fractional_constant_1\n"
-" float_digit_sequence .and '.' .emit '.' .and float_digit_sequence;\n"
-"float_fractional_constant_2\n"
-" float_digit_sequence .and '.' .emit '.';\n"
-"float_fractional_constant_3\n"
-" '.' .emit '.' .and float_digit_sequence;\n"
-"float_optional_exponent_part\n"
-" float_exponent_part .or .true;\n"
-"float_digit_sequence\n"
-" digit_dec .emit * .and .loop digit_dec .emit *;\n"
-"float_exponent_part\n"
-" float_exponent_part_1 .or float_exponent_part_2;\n"
-"float_exponent_part_1\n"
-" 'e' .emit 'e' .and float_optional_sign .and float_digit_sequence;\n"
-"float_exponent_part_2\n"
-" 'E' .emit 'E' .and float_optional_sign .and float_digit_sequence;\n"
-"float_optional_sign\n"
-" '+' .emit '+' .or '-' .emit '-' .or .true;\n"
-"integer\n"
-" integer_hex .or integer_oct .or integer_dec;\n"
-"integer_hex\n"
-" '0' .emit '0' .and integer_hex_1 .emit * .and digit_hex .emit * .and\n"
-" .loop digit_hex .emit *;\n"
-"integer_hex_1\n"
-" 'x' .or 'X';\n"
-"integer_oct\n"
-" '0' .emit '0' .and .loop digit_oct .emit *;\n"
-"integer_dec\n"
-" digit_dec .emit * .and .loop digit_dec .emit *;\n"
-"increment\n"
-" '+' .emit * .and '+' .emit *;\n"
-"decrement\n"
-" '-' .emit * .and '-' .emit *;\n"
-"lequal\n"
-" '<' .emit * .and '=' .emit *;\n"
-"gequal\n"
-" '>' .emit * .and '=' .emit *;\n"
-"equal\n"
-" '=' .emit * .and '=' .emit *;\n"
-"nequal\n"
-" '!' .emit * .and '=' .emit *;\n"
-"and\n"
-" '&' .emit * .and '&' .emit *;\n"
-"xor\n"
-" '^' .emit * .and '^' .emit *;\n"
-"or\n"
-" '|' .emit * .and '|' .emit *;\n"
-"addto\n"
-" '+' .emit * .and '=' .emit *;\n"
-"subtractfrom\n"
-" '-' .emit * .and '=' .emit *;\n"
-"multiplyto\n"
-" '*' .emit * .and '=' .emit *;\n"
-"divideto\n"
-" '/' .emit * .and '=' .emit *;\n"
-"other\n"
-" '\\x24'-'\\xFF' .emit * .or '\\x01'-'\\x22' .emit *;\n"
-"symbol_character\n"
-" 'A'-'Z' .or 'a'-'z' .or '_';\n"
-"symbol_character2\n"
-" 'A'-'Z' .or 'a'-'z' .or '0'-'9' .or '_';\n"
-".string string_lexer;\n"
-"string_lexer\n"
-" lex_first_identifier_character .and .loop lex_next_identifier_character;\n"
-"lex_first_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"lex_next_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_pp_expression.syn b/src/mesa/shader/slang/library/slang_pp_expression.syn
deleted file mode 100644
index bfdb220bf5..0000000000
--- a/src/mesa/shader/slang/library/slang_pp_expression.syn
+++ /dev/null
@@ -1,265 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_pp_expression.syn
- * slang preprocessor expression parser
- * \author Michal Krol
- */
-
-/*
- * Parses one or two (optional) expressions on literal integer constants. Those expressions come
- * from #if #elif and #line directives. The preprocessor already parsed those directives and
- * expanded the expression (expressions). All occurences of the operator "defined" are already
- * replaced with either "0" or "1" literals.
- */
-
-.syntax expression;
-
-/*
- * Those separate individual expressions.
- * For #if/#elif case it is: EXP_EXPRESSION ... EXP_END
- * For #line case it may be: EXP_EXPRESSION ... EXP_EXPRESSION ... EXP_END
- */
-.emtcode EXP_END 0
-.emtcode EXP_EXPRESSION 1
-
-.emtcode OP_END 0
-.emtcode OP_PUSHINT 1
-.emtcode OP_LOGICALOR 2
-.emtcode OP_LOGICALAND 3
-.emtcode OP_OR 4
-.emtcode OP_XOR 5
-.emtcode OP_AND 6
-.emtcode OP_EQUAL 7
-.emtcode OP_NOTEQUAL 8
-.emtcode OP_LESSEQUAL 9
-.emtcode OP_GREATEREQUAL 10
-.emtcode OP_LESS 11
-.emtcode OP_GREATER 12
-.emtcode OP_LEFTSHIFT 13
-.emtcode OP_RIGHTSHIFT 14
-.emtcode OP_ADD 15
-.emtcode OP_SUBTRACT 16
-.emtcode OP_MULTIPLY 17
-.emtcode OP_DIVIDE 18
-.emtcode OP_MODULUS 19
-.emtcode OP_PLUS 20
-.emtcode OP_MINUS 21
-.emtcode OP_NEGATE 22
-.emtcode OP_COMPLEMENT 23
-
-expression
- first_expression .and optional_second_expression .and optional_space .and '\0' .emit EXP_END;
-
-first_expression
- optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;
-
-optional_second_expression
- second_expression .or .true;
-
-second_expression
- space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;
-
-logical_or_expression
- logical_and_expression .and .loop logical_or_expression_1;
-logical_or_expression_1
- barbar .and logical_and_expression .and .true .emit OP_LOGICALOR;
-
-logical_and_expression
- or_expression .and .loop logical_and_expression_1;
-logical_and_expression_1
- ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND;
-
-or_expression
- xor_expression .and .loop or_expression_1;
-or_expression_1
- bar .and xor_expression .and .true .emit OP_OR;
-
-xor_expression
- and_expression .and .loop xor_expression_1;
-xor_expression_1
- caret .and and_expression .and .true .emit OP_XOR;
-
-and_expression
- equality_expression .and .loop and_expression_1;
-and_expression_1
- ampersand .and equality_expression .and .true .emit OP_AND;
-
-equality_expression
- relational_expression .and .loop equality_expression_1;
-equality_expression_1
- equality_expression_2 .or equality_expression_3;
-equality_expression_2
- equalsequals .and relational_expression .and .true .emit OP_EQUAL;
-equality_expression_3
- bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;
-
-relational_expression
- shift_expression .and .loop relational_expression_1;
-relational_expression_1
- relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or
- relational_expression_5;
-relational_expression_2
- lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;
-relational_expression_3
- greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;
-relational_expression_4
- less .and shift_expression .and .true .emit OP_LESS;
-relational_expression_5
- greater .and shift_expression .and .true .emit OP_GREATER;
-
-shift_expression
- additive_expression .and .loop shift_expression_1;
-shift_expression_1
- shift_expression_2 .or shift_expression_3;
-shift_expression_2
- lessless .and additive_expression .and .true .emit OP_LEFTSHIFT;
-shift_expression_3
- greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT;
-
-additive_expression
- multiplicative_expression .and .loop additive_expression_1;
-additive_expression_1
- additive_expression_2 .or additive_expression_3;
-additive_expression_2
- plus .and multiplicative_expression .and .true .emit OP_ADD;
-additive_expression_3
- dash .and multiplicative_expression .and .true .emit OP_SUBTRACT;
-
-multiplicative_expression
- unary_expression .and .loop multiplicative_expression_1;
-multiplicative_expression_1
- multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4;
-multiplicative_expression_2
- star .and unary_expression .and .true .emit OP_MULTIPLY;
-multiplicative_expression_3
- slash .and unary_expression .and .true .emit OP_DIVIDE;
-multiplicative_expression_4
- percent .and unary_expression .and .true .emit OP_MODULUS;
-
-unary_expression
- primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or
- unary_expression_4;
-unary_expression_1
- plus .and unary_expression .and .true .emit OP_PLUS;
-unary_expression_2
- dash .and unary_expression .and .true .emit OP_MINUS;
-unary_expression_3
- bang .and unary_expression .and .true .emit OP_NEGATE;
-unary_expression_4
- tilda .and unary_expression .and .true .emit OP_COMPLEMENT;
-
-primary_expression
- intconstant .or primary_expression_1;
-primary_expression_1
- lparen .and logical_or_expression .and rparen;
-
-intconstant
- integer .emit OP_PUSHINT;
-
-integer
- integer_dec;
-
-integer_dec
- digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-digit_dec
- '0'-'9';
-
-optional_space
- .loop single_space;
-
-space
- single_space .and .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-ampersand
- optional_space .and '&' .and optional_space;
-
-ampersandampersand
- optional_space .and '&' .and '&' .and optional_space;
-
-bang
- optional_space .and '!' .and optional_space;
-
-bangequals
- optional_space .and '!' .and '=' .and optional_space;
-
-bar
- optional_space .and '|' .and optional_space;
-
-barbar
- optional_space .and '|' .and '|' .and optional_space;
-
-caret
- optional_space .and '^' .and optional_space;
-
-dash
- optional_space .and '-' .and optional_space;
-
-equalsequals
- optional_space .and '=' .and '=' .and optional_space;
-
-greater
- optional_space .and '>' .and optional_space;
-
-greaterequals
- optional_space .and '>' .and '=' .and optional_space;
-
-greatergreater
- optional_space .and '>' .and '>' .and optional_space;
-
-less
- optional_space .and '<' .and optional_space;
-
-lessequals
- optional_space .and '<' .and '=' .and optional_space;
-
-lessless
- optional_space .and '<' .and '<' .and optional_space;
-
-lparen
- optional_space .and '(' .and optional_space;
-
-percent
- optional_space .and '%' .and optional_space;
-
-plus
- optional_space .and '+' .and optional_space;
-
-rparen
- optional_space .and ')' .and optional_space;
-
-slash
- optional_space .and '/' .and optional_space;
-
-star
- optional_space .and '*' .and optional_space;
-
-tilda
- optional_space .and '~' .and optional_space;
-
diff --git a/src/mesa/shader/slang/library/slang_pp_expression_syn.h b/src/mesa/shader/slang/library/slang_pp_expression_syn.h
deleted file mode 100644
index f3e9ef6b22..0000000000
--- a/src/mesa/shader/slang/library/slang_pp_expression_syn.h
+++ /dev/null
@@ -1,179 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax expression;\n"
-".emtcode EXP_END 0\n"
-".emtcode EXP_EXPRESSION 1\n"
-".emtcode OP_END 0\n"
-".emtcode OP_PUSHINT 1\n"
-".emtcode OP_LOGICALOR 2\n"
-".emtcode OP_LOGICALAND 3\n"
-".emtcode OP_OR 4\n"
-".emtcode OP_XOR 5\n"
-".emtcode OP_AND 6\n"
-".emtcode OP_EQUAL 7\n"
-".emtcode OP_NOTEQUAL 8\n"
-".emtcode OP_LESSEQUAL 9\n"
-".emtcode OP_GREATEREQUAL 10\n"
-".emtcode OP_LESS 11\n"
-".emtcode OP_GREATER 12\n"
-".emtcode OP_LEFTSHIFT 13\n"
-".emtcode OP_RIGHTSHIFT 14\n"
-".emtcode OP_ADD 15\n"
-".emtcode OP_SUBTRACT 16\n"
-".emtcode OP_MULTIPLY 17\n"
-".emtcode OP_DIVIDE 18\n"
-".emtcode OP_MODULUS 19\n"
-".emtcode OP_PLUS 20\n"
-".emtcode OP_MINUS 21\n"
-".emtcode OP_NEGATE 22\n"
-".emtcode OP_COMPLEMENT 23\n"
-"expression\n"
-" first_expression .and optional_second_expression .and optional_space .and '\\0' .emit EXP_END;\n"
-"first_expression\n"
-" optional_space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n"
-"optional_second_expression\n"
-" second_expression .or .true;\n"
-"second_expression\n"
-" space .and logical_or_expression .emit EXP_EXPRESSION .and .true .emit OP_END;\n"
-"logical_or_expression\n"
-" logical_and_expression .and .loop logical_or_expression_1;\n"
-"logical_or_expression_1\n"
-" barbar .and logical_and_expression .and .true .emit OP_LOGICALOR;\n"
-"logical_and_expression\n"
-" or_expression .and .loop logical_and_expression_1;\n"
-"logical_and_expression_1\n"
-" ampersandampersand .and or_expression .and .true .emit OP_LOGICALAND;\n"
-"or_expression\n"
-" xor_expression .and .loop or_expression_1;\n"
-"or_expression_1\n"
-" bar .and xor_expression .and .true .emit OP_OR;\n"
-"xor_expression\n"
-" and_expression .and .loop xor_expression_1;\n"
-"xor_expression_1\n"
-" caret .and and_expression .and .true .emit OP_XOR;\n"
-"and_expression\n"
-" equality_expression .and .loop and_expression_1;\n"
-"and_expression_1\n"
-" ampersand .and equality_expression .and .true .emit OP_AND;\n"
-"equality_expression\n"
-" relational_expression .and .loop equality_expression_1;\n"
-"equality_expression_1\n"
-" equality_expression_2 .or equality_expression_3;\n"
-"equality_expression_2\n"
-" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n"
-"equality_expression_3\n"
-" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n"
-"relational_expression\n"
-" shift_expression .and .loop relational_expression_1;\n"
-"relational_expression_1\n"
-" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n"
-" relational_expression_5;\n"
-"relational_expression_2\n"
-" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n"
-"relational_expression_3\n"
-" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n"
-"relational_expression_4\n"
-" less .and shift_expression .and .true .emit OP_LESS;\n"
-"relational_expression_5\n"
-" greater .and shift_expression .and .true .emit OP_GREATER;\n"
-"shift_expression\n"
-" additive_expression .and .loop shift_expression_1;\n"
-"shift_expression_1\n"
-" shift_expression_2 .or shift_expression_3;\n"
-"shift_expression_2\n"
-" lessless .and additive_expression .and .true .emit OP_LEFTSHIFT;\n"
-"shift_expression_3\n"
-" greatergreater .and additive_expression .and .true .emit OP_RIGHTSHIFT;\n"
-"additive_expression\n"
-" multiplicative_expression .and .loop additive_expression_1;\n"
-"additive_expression_1\n"
-" additive_expression_2 .or additive_expression_3;\n"
-"additive_expression_2\n"
-" plus .and multiplicative_expression .and .true .emit OP_ADD;\n"
-"additive_expression_3\n"
-" dash .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n"
-"multiplicative_expression\n"
-" unary_expression .and .loop multiplicative_expression_1;\n"
-"multiplicative_expression_1\n"
-" multiplicative_expression_2 .or multiplicative_expression_3 .or multiplicative_expression_4;\n"
-"multiplicative_expression_2\n"
-" star .and unary_expression .and .true .emit OP_MULTIPLY;\n"
-"multiplicative_expression_3\n"
-" slash .and unary_expression .and .true .emit OP_DIVIDE;\n"
-"multiplicative_expression_4\n"
-" percent .and unary_expression .and .true .emit OP_MODULUS;\n"
-"unary_expression\n"
-" primary_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n"
-" unary_expression_4;\n"
-"unary_expression_1\n"
-" plus .and unary_expression .and .true .emit OP_PLUS;\n"
-"unary_expression_2\n"
-" dash .and unary_expression .and .true .emit OP_MINUS;\n"
-"unary_expression_3\n"
-" bang .and unary_expression .and .true .emit OP_NEGATE;\n"
-"unary_expression_4\n"
-" tilda .and unary_expression .and .true .emit OP_COMPLEMENT;\n"
-"primary_expression\n"
-" intconstant .or primary_expression_1;\n"
-"primary_expression_1\n"
-" lparen .and logical_or_expression .and rparen;\n"
-"intconstant\n"
-" integer .emit OP_PUSHINT;\n"
-"integer\n"
-" integer_dec;\n"
-"integer_dec\n"
-" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"optional_space\n"
-" .loop single_space;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" ' ' .or '\\t';\n"
-"ampersand\n"
-" optional_space .and '&' .and optional_space;\n"
-"ampersandampersand\n"
-" optional_space .and '&' .and '&' .and optional_space;\n"
-"bang\n"
-" optional_space .and '!' .and optional_space;\n"
-"bangequals\n"
-" optional_space .and '!' .and '=' .and optional_space;\n"
-"bar\n"
-" optional_space .and '|' .and optional_space;\n"
-"barbar\n"
-" optional_space .and '|' .and '|' .and optional_space;\n"
-"caret\n"
-" optional_space .and '^' .and optional_space;\n"
-"dash\n"
-" optional_space .and '-' .and optional_space;\n"
-"equalsequals\n"
-" optional_space .and '=' .and '=' .and optional_space;\n"
-"greater\n"
-" optional_space .and '>' .and optional_space;\n"
-"greaterequals\n"
-" optional_space .and '>' .and '=' .and optional_space;\n"
-"greatergreater\n"
-" optional_space .and '>' .and '>' .and optional_space;\n"
-"less\n"
-" optional_space .and '<' .and optional_space;\n"
-"lessequals\n"
-" optional_space .and '<' .and '=' .and optional_space;\n"
-"lessless\n"
-" optional_space .and '<' .and '<' .and optional_space;\n"
-"lparen\n"
-" optional_space .and '(' .and optional_space;\n"
-"percent\n"
-" optional_space .and '%' .and optional_space;\n"
-"plus\n"
-" optional_space .and '+' .and optional_space;\n"
-"rparen\n"
-" optional_space .and ')' .and optional_space;\n"
-"slash\n"
-" optional_space .and '/' .and optional_space;\n"
-"star\n"
-" optional_space .and '*' .and optional_space;\n"
-"tilda\n"
-" optional_space .and '~' .and optional_space;\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_pp_version.syn b/src/mesa/shader/slang/library/slang_pp_version.syn
deleted file mode 100644
index 3fe1a57ba2..0000000000
--- a/src/mesa/shader/slang/library/slang_pp_version.syn
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.6
- *
- * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_pp_version.syn
- * slang #version directive syntax
- * \author Michal Krol
- */
-
-.syntax version_directive;
-
-version_directive
- version_directive_1;
-version_directive_1
- prior_optional_spaces .and optional_version_directive .and .true .emit $;
-
-optional_version_directive
- version_directive_body .or .true .emit 10 .emit 1;
-
-version_directive_body
- '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and
- new_line;
-
-version_number
- version_number_100 .or version_number_110 .or version_number_120;
-
-version_number_100
- leading_zeroes .and "100" .emit 0 .emit 1;
-
-version_number_110
- leading_zeroes .and "110" .emit 10 .emit 1;
-
-version_number_120
- leading_zeroes .and "120" .emit 20 .emit 1;
-
-leading_zeroes
- .loop zero;
-
-zero
- '0';
-
-space
- single_space .and .loop single_space;
-
-optional_space
- .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-prior_optional_spaces
- .loop prior_space;
-
-prior_space
- c_style_comment_block .or cpp_style_comment_block .or space .or new_line;
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest;
-
-c_style_comment_rest
- .loop c_style_comment_char_no_star .and c_style_comment_rest_1;
-c_style_comment_rest_1
- c_style_comment_end .or c_style_comment_rest_2;
-c_style_comment_rest_2
- '*' .and c_style_comment_rest;
-
-c_style_comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_end
- '*' .and '/';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-new_line
- cr_lf .or lf_cr .or '\n' .or '\r';
-
-cr_lf
- '\r' .and '\n';
-
-lf_cr
- '\n' .and '\r';
-
-.string __string_filter;
-
-__string_filter
- .loop __identifier_char;
-
-__identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';
-
diff --git a/src/mesa/shader/slang/library/slang_pp_version_syn.h b/src/mesa/shader/slang/library/slang_pp_version_syn.h
deleted file mode 100644
index 54aee3ff28..0000000000
--- a/src/mesa/shader/slang/library/slang_pp_version_syn.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax version_directive;\n"
-"version_directive\n"
-" version_directive_1;\n"
-"version_directive_1\n"
-" prior_optional_spaces .and optional_version_directive .and .true .emit $;\n"
-"optional_version_directive\n"
-" version_directive_body .or .true .emit 10 .emit 1;\n"
-"version_directive_body\n"
-" '#' .and optional_space .and \"version\" .and space .and version_number .and optional_space .and\n"
-" new_line;\n"
-"version_number\n"
-" version_number_100 .or version_number_110 .or version_number_120;\n"
-"version_number_100\n"
-" leading_zeroes .and \"100\" .emit 0 .emit 1;\n"
-"version_number_110\n"
-" leading_zeroes .and \"110\" .emit 10 .emit 1;\n"
-"version_number_120\n"
-" leading_zeroes .and \"120\" .emit 20 .emit 1;\n"
-"leading_zeroes\n"
-" .loop zero;\n"
-"zero\n"
-" '0';\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"optional_space\n"
-" .loop single_space;\n"
-"single_space\n"
-" ' ' .or '\\t';\n"
-"prior_optional_spaces\n"
-" .loop prior_space;\n"
-"prior_space\n"
-" c_style_comment_block .or cpp_style_comment_block .or space .or new_line;\n"
-"c_style_comment_block\n"
-" '/' .and '*' .and c_style_comment_rest;\n"
-"c_style_comment_rest\n"
-" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n"
-"c_style_comment_rest_1\n"
-" c_style_comment_end .or c_style_comment_rest_2;\n"
-"c_style_comment_rest_2\n"
-" '*' .and c_style_comment_rest;\n"
-"c_style_comment_char_no_star\n"
-" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"c_style_comment_end\n"
-" '*' .and '/';\n"
-"cpp_style_comment_block\n"
-" '/' .and '/' .and cpp_style_comment_block_1;\n"
-"cpp_style_comment_block_1\n"
-" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n"
-"cpp_style_comment_block_2\n"
-" .loop cpp_style_comment_char .and new_line;\n"
-"cpp_style_comment_block_3\n"
-" .loop cpp_style_comment_char;\n"
-"cpp_style_comment_char\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"new_line\n"
-" cr_lf .or lf_cr .or '\\n' .or '\\r';\n"
-"cr_lf\n"
-" '\\r' .and '\\n';\n"
-"lf_cr\n"
-" '\\n' .and '\\r';\n"
-".string __string_filter;\n"
-"__string_filter\n"
-" .loop __identifier_char;\n"
-"__identifier_char\n"
-" 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn
deleted file mode 100644
index cc5c70a02f..0000000000
--- a/src/mesa/shader/slang/library/slang_shader.syn
+++ /dev/null
@@ -1,1716 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * \file slang_shader.syn
- * slang vertex/fragment shader syntax
- * \author Michal Krol
- */
-
-/*
- * usage:
- * syn2c slang_shader.syn > slang_shader_syn.h
- *
- * when modifying or extending this file, several things must be taken into
- * consideration:
- *
- * - when adding new operators that were marked as reserved in the
- * initial specification, one must only uncomment particular lines of
- * code that refer to operators being added;
- *
- * - when adding new shader targets, one must reserve a new value for
- * shader_type register and use it in .if constructs for symbols that
- * are exclusive for that shader;
- *
- * - some symbols mimic output of other symbols - the best example is
- * the "for" construct: expression "for (foo(); ; bar())" is seen as
- * "for (foo(); true; bar())" by the output processor - hence, special
- * care must be taken when rearranging output of essential symbols;
- *
- * - order of single-quoted tokens does matter in alternatives - so do not
- * parse "<" operator before "<<" and "<<" before "<<=";
- *
- * - all double-quoted tokens are internally preprocessed to eliminate
- * problems with parsing strings that are prefixes of other strings,
- * like "sampler1D" and "sampler1DShadow";
- */
-
-.syntax translation_unit;
-
-/* revision number - increment after each change affecting emitted output */
-.emtcode REVISION 5
-
-/* external declaration (or precision or invariant stmt) */
-.emtcode EXTERNAL_NULL 0
-.emtcode EXTERNAL_FUNCTION_DEFINITION 1
-.emtcode EXTERNAL_DECLARATION 2
-.emtcode DEFAULT_PRECISION 3
-.emtcode INVARIANT_STMT 4
-
-/* precision */
-.emtcode PRECISION_DEFAULT 0
-.emtcode PRECISION_LOW 1
-.emtcode PRECISION_MEDIUM 2
-.emtcode PRECISION_HIGH 3
-
-/* declaration */
-.emtcode DECLARATION_FUNCTION_PROTOTYPE 1
-.emtcode DECLARATION_INIT_DECLARATOR_LIST 2
-
-/* function type */
-.emtcode FUNCTION_ORDINARY 0
-.emtcode FUNCTION_CONSTRUCTOR 1
-.emtcode FUNCTION_OPERATOR 2
-
-/* function call type */
-.emtcode FUNCTION_CALL_NONARRAY 0
-.emtcode FUNCTION_CALL_ARRAY 1
-
-/* operator type */
-.emtcode OPERATOR_ADDASSIGN 1
-.emtcode OPERATOR_SUBASSIGN 2
-.emtcode OPERATOR_MULASSIGN 3
-.emtcode OPERATOR_DIVASSIGN 4
-/*.emtcode OPERATOR_MODASSIGN 5*/
-/*.emtcode OPERATOR_LSHASSIGN 6*/
-/*.emtcode OPERATOR_RSHASSIGN 7*/
-/*.emtcode OPERATOR_ORASSIGN 8*/
-/*.emtcode OPERATOR_XORASSIGN 9*/
-/*.emtcode OPERATOR_ANDASSIGN 10*/
-.emtcode OPERATOR_LOGICALXOR 11
-/*.emtcode OPERATOR_BITOR 12*/
-/*.emtcode OPERATOR_BITXOR 13*/
-/*.emtcode OPERATOR_BITAND 14*/
-.emtcode OPERATOR_LESS 15
-.emtcode OPERATOR_GREATER 16
-.emtcode OPERATOR_LESSEQUAL 17
-.emtcode OPERATOR_GREATEREQUAL 18
-/*.emtcode OPERATOR_LSHIFT 19*/
-/*.emtcode OPERATOR_RSHIFT 20*/
-.emtcode OPERATOR_MULTIPLY 21
-.emtcode OPERATOR_DIVIDE 22
-/*.emtcode OPERATOR_MODULUS 23*/
-.emtcode OPERATOR_INCREMENT 24
-.emtcode OPERATOR_DECREMENT 25
-.emtcode OPERATOR_PLUS 26
-.emtcode OPERATOR_MINUS 27
-/*.emtcode OPERATOR_COMPLEMENT 28*/
-.emtcode OPERATOR_NOT 29
-
-/* init declarator list */
-.emtcode DECLARATOR_NONE 0
-.emtcode DECLARATOR_NEXT 1
-
-/* variable declaration */
-.emtcode VARIABLE_NONE 0
-.emtcode VARIABLE_IDENTIFIER 1
-.emtcode VARIABLE_INITIALIZER 2
-.emtcode VARIABLE_ARRAY_EXPLICIT 3
-.emtcode VARIABLE_ARRAY_UNKNOWN 4
-
-/* type qualifier */
-.emtcode TYPE_QUALIFIER_NONE 0
-.emtcode TYPE_QUALIFIER_CONST 1
-.emtcode TYPE_QUALIFIER_ATTRIBUTE 2
-.emtcode TYPE_QUALIFIER_VARYING 3
-.emtcode TYPE_QUALIFIER_UNIFORM 4
-.emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5
-.emtcode TYPE_QUALIFIER_FIXEDINPUT 6
-
-/* invariant qualifier */
-.emtcode TYPE_VARIANT 90
-.emtcode TYPE_INVARIANT 91
-
-/* centroid qualifier */
-.emtcode TYPE_CENTER 95
-.emtcode TYPE_CENTROID 96
-
-/* type specifier */
-.emtcode TYPE_SPECIFIER_VOID 0
-.emtcode TYPE_SPECIFIER_BOOL 1
-.emtcode TYPE_SPECIFIER_BVEC2 2
-.emtcode TYPE_SPECIFIER_BVEC3 3
-.emtcode TYPE_SPECIFIER_BVEC4 4
-.emtcode TYPE_SPECIFIER_INT 5
-.emtcode TYPE_SPECIFIER_IVEC2 6
-.emtcode TYPE_SPECIFIER_IVEC3 7
-.emtcode TYPE_SPECIFIER_IVEC4 8
-.emtcode TYPE_SPECIFIER_FLOAT 9
-.emtcode TYPE_SPECIFIER_VEC2 10
-.emtcode TYPE_SPECIFIER_VEC3 11
-.emtcode TYPE_SPECIFIER_VEC4 12
-.emtcode TYPE_SPECIFIER_MAT2 13
-.emtcode TYPE_SPECIFIER_MAT3 14
-.emtcode TYPE_SPECIFIER_MAT4 15
-.emtcode TYPE_SPECIFIER_SAMPLER1D 16
-.emtcode TYPE_SPECIFIER_SAMPLER2D 17
-.emtcode TYPE_SPECIFIER_SAMPLER3D 18
-.emtcode TYPE_SPECIFIER_SAMPLERCUBE 19
-.emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20
-.emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21
-.emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22
-.emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23
-.emtcode TYPE_SPECIFIER_STRUCT 24
-.emtcode TYPE_SPECIFIER_TYPENAME 25
-
-/* OpenGL 2.1 */
-.emtcode TYPE_SPECIFIER_MAT23 26
-.emtcode TYPE_SPECIFIER_MAT32 27
-.emtcode TYPE_SPECIFIER_MAT24 28
-.emtcode TYPE_SPECIFIER_MAT42 29
-.emtcode TYPE_SPECIFIER_MAT34 30
-.emtcode TYPE_SPECIFIER_MAT43 31
-
-/* type specifier array */
-.emtcode TYPE_SPECIFIER_NONARRAY 0
-.emtcode TYPE_SPECIFIER_ARRAY 1
-
-/* structure field */
-.emtcode FIELD_NONE 0
-.emtcode FIELD_NEXT 1
-.emtcode FIELD_ARRAY 2
-
-/* operation */
-.emtcode OP_END 0
-.emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1
-.emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2
-.emtcode OP_DECLARE 3
-.emtcode OP_ASM 4
-.emtcode OP_BREAK 5
-.emtcode OP_CONTINUE 6
-.emtcode OP_DISCARD 7
-.emtcode OP_RETURN 8
-.emtcode OP_EXPRESSION 9
-.emtcode OP_IF 10
-.emtcode OP_WHILE 11
-.emtcode OP_DO 12
-.emtcode OP_FOR 13
-.emtcode OP_PUSH_VOID 14
-.emtcode OP_PUSH_BOOL 15
-.emtcode OP_PUSH_INT 16
-.emtcode OP_PUSH_FLOAT 17
-.emtcode OP_PUSH_IDENTIFIER 18
-.emtcode OP_SEQUENCE 19
-.emtcode OP_ASSIGN 20
-.emtcode OP_ADDASSIGN 21
-.emtcode OP_SUBASSIGN 22
-.emtcode OP_MULASSIGN 23
-.emtcode OP_DIVASSIGN 24
-/*.emtcode OP_MODASSIGN 25*/
-/*.emtcode OP_LSHASSIGN 26*/
-/*.emtcode OP_RSHASSIGN 27*/
-/*.emtcode OP_ORASSIGN 28*/
-/*.emtcode OP_XORASSIGN 29*/
-/*.emtcode OP_ANDASSIGN 30*/
-.emtcode OP_SELECT 31
-.emtcode OP_LOGICALOR 32
-.emtcode OP_LOGICALXOR 33
-.emtcode OP_LOGICALAND 34
-/*.emtcode OP_BITOR 35*/
-/*.emtcode OP_BITXOR 36*/
-/*.emtcode OP_BITAND 37*/
-.emtcode OP_EQUAL 38
-.emtcode OP_NOTEQUAL 39
-.emtcode OP_LESS 40
-.emtcode OP_GREATER 41
-.emtcode OP_LESSEQUAL 42
-.emtcode OP_GREATEREQUAL 43
-/*.emtcode OP_LSHIFT 44*/
-/*.emtcode OP_RSHIFT 45*/
-.emtcode OP_ADD 46
-.emtcode OP_SUBTRACT 47
-.emtcode OP_MULTIPLY 48
-.emtcode OP_DIVIDE 49
-/*.emtcode OP_MODULUS 50*/
-.emtcode OP_PREINCREMENT 51
-.emtcode OP_PREDECREMENT 52
-.emtcode OP_PLUS 53
-.emtcode OP_MINUS 54
-/*.emtcode OP_COMPLEMENT 55*/
-.emtcode OP_NOT 56
-.emtcode OP_SUBSCRIPT 57
-.emtcode OP_CALL 58
-.emtcode OP_FIELD 59
-.emtcode OP_POSTINCREMENT 60
-.emtcode OP_POSTDECREMENT 61
-.emtcode OP_PRECISION 62
-.emtcode OP_METHOD 63
-
-/* parameter qualifier */
-.emtcode PARAM_QUALIFIER_IN 0
-.emtcode PARAM_QUALIFIER_OUT 1
-.emtcode PARAM_QUALIFIER_INOUT 2
-
-/* function parameter */
-.emtcode PARAMETER_NONE 0
-.emtcode PARAMETER_NEXT 1
-
-/* function parameter array presence */
-.emtcode PARAMETER_ARRAY_NOT_PRESENT 0
-.emtcode PARAMETER_ARRAY_PRESENT 1
-
-/* INVALID_EXTERNAL_DECLARATION seems to be reported when there's */
-/* any syntax errors... */
-.errtext INVALID_EXTERNAL_DECLARATION "2001: Syntax error."
-.errtext INVALID_OPERATOR_OVERRIDE "2002: Invalid operator override."
-.errtext LBRACE_EXPECTED "2003: '{' expected but '$err_token$' found."
-.errtext LPAREN_EXPECTED "2004: '(' expected but '$err_token$' found."
-.errtext RPAREN_EXPECTED "2005: ')' expected but '$err_token$' found."
-.errtext INVALID_PRECISION "2006: Invalid precision specifier '$err_token$'."
-.errtext INVALID_PRECISION_TYPE "2007: Invalid precision type '$err_token$'."
-
-
-/*
- * tells whether the shader that is being parsed is a built-in shader or not
- * 0 - normal behaviour
- * 1 - accepts constructor and operator definitions and __asm statements
- * the implementation will set it to 1 when compiling internal built-in shaders
- */
-.regbyte parsing_builtin 0
-
-/*
- * holds the type of the shader being parsed; possible values are
- * listed below.
- * FRAGMENT_SHADER 1
- * VERTEX_SHADER 2
- * shader type is set by the caller before parsing
- */
-.regbyte shader_type 0
-
-/*
- * <variable_identifier> ::= <identifier>
- */
-variable_identifier
- identifier .emit OP_PUSH_IDENTIFIER;
-
-/*
- * <primary_expression> ::= <variable_identifier>
- * | <intconstant>
- * | <floatconstant>
- * | <boolconstant>
- * | "(" <expression> ")"
- */
-primary_expression
- floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1;
-primary_expression_1
- lparen .and expression .and rparen;
-
-/*
- * <postfix_expression> ::= <primary_expression>
- * | <postfix_expression> "[" <integer_expression> "]"
- * | <function_call>
- * | <postfix_expression> "." <field_selection>
- * | <postfix_expression> "++"
- * | <postfix_expression> "--"
- */
-postfix_expression
- postfix_expression_1 .and .loop postfix_expression_2;
-postfix_expression_1
- function_call .or primary_expression;
-postfix_expression_2
- postfix_expression_3 .or postfix_expression_4 .or
- plusplus .emit OP_POSTINCREMENT .or
- minusminus .emit OP_POSTDECREMENT;
-postfix_expression_3
- lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT;
-postfix_expression_4
- dot .and field_selection .emit OP_FIELD;
-
-/*
- * <integer_expression> ::= <expression>
- */
-integer_expression
- expression;
-
-/*
- * <function_call> ::= <function_call_generic>
- */
-function_call
- function_call_or_method;
-
-/*
- * <function_call_or_method> ::= <regular_function_call>
- * | <postfix_expression> "." <function_call_generic>
- */
-function_call_or_method
- regular_function_call .or method_call;
-
-/*
- * <method_call> ::= <identifier> "." <function_call_generic>
- */
-method_call
- identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END;
-
-/*
- * <regular_function_call> ::= <function_call_generic>
- */
-regular_function_call
- function_call_generic .emit OP_CALL .and .true .emit OP_END;
-
-/*
- * <function_call_generic> ::= <function_call_header_with_parameters> ")"
- * | <function_call_header_no_parameters> ")"
- */
-function_call_generic
- function_call_generic_1 .or function_call_generic_2;
-function_call_generic_1
- function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED;
-function_call_generic_2
- function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED;
-
-/*
- * <function_call_header_no_parameters>::= <function_call_header> "void"
- * | <function_call_header>
- */
-function_call_header_no_parameters
- function_call_header .and function_call_header_no_parameters_1;
-function_call_header_no_parameters_1
- "void" .or .true;
-
-/*
- * <function_call_header_with_parameters> ::= <function_call_header> <assignment_expression>
- * | <function_call_header_with_parameters> "," <assignment_expression>
- */
-function_call_header_with_parameters
- function_call_header .and assignment_expression .and .true .emit OP_END .and
- .loop function_call_header_with_parameters_1;
-function_call_header_with_parameters_1
- comma .and assignment_expression .and .true .emit OP_END;
-
-/*
- * <function_call_header> ::= <function_identifier> "("
- */
-function_call_header
- function_identifier .and lparen;
-
-/*
- * <function_identifier> ::= <constructor_identifier>
- * | <identifier>
- * | <type_specifier>
- *
- * note: <constructor_identifier> and <type_specifier> have been deleted
- */
-function_identifier
- identifier .and function_identifier_opt_array;
-function_identifier_opt_array
- function_identifier_array .emit FUNCTION_CALL_ARRAY .or
- .true .emit FUNCTION_CALL_NONARRAY;
-function_identifier_array
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <unary_expression> ::= <postfix_expression>
- * | "++" <unary_expression>
- * | "--" <unary_expression>
- * | <unary_operator> <unary_expression>
- *
- * <unary_operator> ::= "+"
- * | "-"
- * | "!"
- * | "~" // reserved
- */
-unary_expression
- postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or
- unary_expression_4 .or unary_expression_5/* .or unary_expression_6*/;
-unary_expression_1
- plusplus .and unary_expression .and .true .emit OP_PREINCREMENT;
-unary_expression_2
- minusminus .and unary_expression .and .true .emit OP_PREDECREMENT;
-unary_expression_3
- plus .and unary_expression .and .true .emit OP_PLUS;
-unary_expression_4
- minus .and unary_expression .and .true .emit OP_MINUS;
-unary_expression_5
- bang .and unary_expression .and .true .emit OP_NOT;
-/*unary_expression_6
- tilde .and unary_expression .and .true .emit OP_COMPLEMENT;*/
-
-/*
- * <multiplicative_expression> ::= <unary_expression>
- * | <multiplicative_expression> "*" <unary_expression>
- * | <multiplicative_expression> "/" <unary_expression>
- * | <multiplicative_expression> "%" <unary_expression> // reserved
- */
-multiplicative_expression
- unary_expression .and .loop multiplicative_expression_1;
-multiplicative_expression_1
- multiplicative_expression_2 .or multiplicative_expression_3/* .or multiplicative_expression_4*/;
-multiplicative_expression_2
- star .and unary_expression .and .true .emit OP_MULTIPLY;
-multiplicative_expression_3
- slash .and unary_expression .and .true .emit OP_DIVIDE;
-/*multiplicative_expression_4
- percent .and unary_expression .and .true .emit OP_MODULUS;*/
-
-/*
- * <additive_expression> ::= <multiplicative_expression>
- * | <additive_expression> "+" <multiplicative_expression>
- * | <additive_expression> "-" <multiplicative_expression>
- */
-additive_expression
- multiplicative_expression .and .loop additive_expression_1;
-additive_expression_1
- additive_expression_2 .or additive_expression_3;
-additive_expression_2
- plus .and multiplicative_expression .and .true .emit OP_ADD;
-additive_expression_3
- minus .and multiplicative_expression .and .true .emit OP_SUBTRACT;
-
-/*
- * <shift_expression> ::= <additive_expression>
- * | <shift_expression> "<<" <additive_expression> // reserved
- * | <shift_expression> ">>" <additive_expression> // reserved
- */
-shift_expression
- additive_expression/* .and .loop shift_expression_1*/;
-/*shift_expression_1
- shift_expression_2 .or shift_expression_3;*/
-/*shift_expression_2
- lessless .and additive_expression .and .true .emit OP_LSHIFT;*/
-/*shift_expression_3
- greatergreater .and additive_expression .and .true .emit OP_RSHIFT;*/
-
-/*
- * <relational_expression> ::= <shift_expression>
- * | <relational_expression> "<" <shift_expression>
- * | <relational_expression> ">" <shift_expression>
- * | <relational_expression> "<=" <shift_expression>
- * | <relational_expression> ">=" <shift_expression>
- */
-relational_expression
- shift_expression .and .loop relational_expression_1;
-relational_expression_1
- relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or
- relational_expression_5;
-relational_expression_2
- lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;
-relational_expression_3
- greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;
-relational_expression_4
- less .and shift_expression .and .true .emit OP_LESS;
-relational_expression_5
- greater .and shift_expression .and .true .emit OP_GREATER;
-
-/*
- * <equality_expression> ::= <relational_expression>
- * | <equality_expression> "==" <relational_expression>
- * | <equality_expression> "!=" <relational_expression>
- */
-equality_expression
- relational_expression .and .loop equality_expression_1;
-equality_expression_1
- equality_expression_2 .or equality_expression_3;
-equality_expression_2
- equalsequals .and relational_expression .and .true .emit OP_EQUAL;
-equality_expression_3
- bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;
-
-/*
- * <and_expression> ::= <equality_expression>
- * | <and_expression> "&" <equality_expression> // reserved
- */
-and_expression
- equality_expression/* .and .loop and_expression_1*/;
-/*and_expression_1
- ampersand .and equality_expression .and .true .emit OP_BITAND;*/
-
-/*
- * <exclusive_or_expression> ::= <and_expression>
- * | <exclusive_or_expression> "^" <and_expression> // reserved
- */
-exclusive_or_expression
- and_expression/* .and .loop exclusive_or_expression_1*/;
-/*exclusive_or_expression_1
- caret .and and_expression .and .true .emit OP_BITXOR;*/
-
-/*
- * <inclusive_or_expression> ::= <exclusive_or_expression>
- * | <inclusive_or_expression> "|" <exclusive_or_expression> // reserved
- */
-inclusive_or_expression
- exclusive_or_expression/* .and .loop inclusive_or_expression_1*/;
-/*inclusive_or_expression_1
- bar .and exclusive_or_expression .and .true .emit OP_BITOR;*/
-
-/*
- * <logical_and_expression> ::= <inclusive_or_expression>
- * | <logical_and_expression> "&&" <inclusive_or_expression>
- */
-logical_and_expression
- inclusive_or_expression .and .loop logical_and_expression_1;
-logical_and_expression_1
- ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND;
-
-/*
- * <logical_xor_expression> ::= <logical_and_expression>
- * | <logical_xor_expression> "^^" <logical_and_expression>
- */
-logical_xor_expression
- logical_and_expression .and .loop logical_xor_expression_1;
-logical_xor_expression_1
- caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR;
-
-/*
- * <logical_or_expression> ::= <logical_xor_expression>
- * | <logical_or_expression> "||" <logical_xor_expression>
- */
-logical_or_expression
- logical_xor_expression .and .loop logical_or_expression_1;
-logical_or_expression_1
- barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR;
-
-/*
- * <conditional_expression> ::= <logical_or_expression>
- * | <logical_or_expression> "?" <expression> ":" <conditional_expression>
- */
-conditional_expression
- logical_or_expression .and .loop conditional_expression_1;
-conditional_expression_1
- question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT;
-
-/*
- * <assignment_expression> ::= <conditional_expression>
- * | <unary_expression> <assignment_operator> <assignment_expression>
- *
- * <assignment_operator> ::= "="
- * | "*="
- * | "/="
- * | "+="
- * | "-="
- * | "%=" // reserved
- * | "<<=" // reserved
- * | ">>=" // reserved
- * | "&=" // reserved
- * | "^=" // reserved
- * | "|=" // reserved
- */
-assignment_expression
- assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or
- assignment_expression_4 .or assignment_expression_5/* .or assignment_expression_6 .or
- assignment_expression_7 .or assignment_expression_8 .or assignment_expression_9 .or
- assignment_expression_10 .or assignment_expression_11*/ .or conditional_expression;
-assignment_expression_1
- unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN;
-assignment_expression_2
- unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN;
-assignment_expression_3
- unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN;
-assignment_expression_4
- unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN;
-assignment_expression_5
- unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN;
-/*assignment_expression_6
- unary_expression .and percentequals .and assignment_expression .and .true .emit OP_MODASSIGN;*/
-/*assignment_expression_7
- unary_expression .and lesslessequals .and assignment_expression .and .true .emit OP_LSHASSIGN;*/
-/*assignment_expression_8
- unary_expression .and greatergreaterequals .and assignment_expression .and
- .true .emit OP_RSHASSIGN;*/
-/*assignment_expression_9
- unary_expression .and ampersandequals .and assignment_expression .and .true .emit OP_ANDASSIGN;*/
-/*assignment_expression_10
- unary_expression .and caretequals .and assignment_expression .and .true .emit OP_XORASSIGN;*/
-/*assignment_expression_11
- unary_expression .and barequals .and assignment_expression .and .true .emit OP_ORASSIGN;*/
-
-/*
- * <expression> ::= <assignment_expression>
- * | <expression> "," <assignment_expression>
- */
-expression
- assignment_expression .and .loop expression_1;
-expression_1
- comma .and assignment_expression .and .true .emit OP_SEQUENCE;
-
-/*
- * <constant_expression> ::= <conditional_expression>
- */
-constant_expression
- conditional_expression .and .true .emit OP_END;
-
-/*
- * <declaration> ::= <function_prototype> ";"
- * | <init_declarator_list> ";"
- */
-declaration
- declaration_1 .or declaration_2;
-declaration_1
- function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon;
-declaration_2
- init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon;
-
-/*
- * <function_prototype> ::= <function_header> "void" ")"
- * | <function_declarator> ")"
- */
-function_prototype
- function_prototype_1 .or function_prototype_2;
-function_prototype_1
- function_header .and "void" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;
-function_prototype_2
- function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;
-
-/*
- * <function_declarator> ::= <function_header>
- * | <function_header_with_parameters>
- */
-function_declarator
- function_header_with_parameters .or function_header;
-
-/*
- * <function_header_with_parameters> ::= <function_header> <parameter_declaration>
- * | <function_header_with_parameters> ","
- * <parameter_declaration>
- */
-function_header_with_parameters
- function_header .and parameter_declaration .and .loop function_header_with_parameters_1;
-function_header_with_parameters_1
- comma .and parameter_declaration;
-
-/*
- * <function_header> ::= <fully_specified_type> <identifier> "("
- */
-function_header
- function_header_nospace .or function_header_space;
-function_header_space
- fully_specified_type_space .and space .and function_decl_identifier .and lparen;
-function_header_nospace
- fully_specified_type_nospace .and function_decl_identifier .and lparen;
-
-/*
- * <function_decl_identifier> ::= "__constructor"
- * | <__operator>
- * | <identifier>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows operator and constructor prototypes and definitions
- */
-function_decl_identifier
- .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or
- .if (parsing_builtin != 0) "__constructor" .emit FUNCTION_CONSTRUCTOR .or
- identifier .emit FUNCTION_ORDINARY;
-
-/*
- * <__operator> ::= "__operator" <overriden_op>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows operator prototypes and definitions
- */
-__operator
- "__operator" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE;
-
-/*
- * <overriden_op> ::= "="
- * | "+="
- * | "-="
- * | "*="
- * | "/="
- * | "%=" // reserved
- * | "<<=" // reserved
- * | ">>=" // reserved
- * | "&=" // reserved
- * | "^=" // reserved
- * | "|=" // reserved
- * | "^^"
- * | "|" // reserved
- * | "^" // reserved
- * | "&" // reserved
- * | "=="
- * | "!="
- * | "<"
- * | ">"
- * | "<="
- * | ">="
- * | "<<" // reserved
- * | ">>" // reserved
- * | "*"
- * | "/"
- * | "%" // reserved
- * | "++"
- * | "--"
- * | "+"
- * | "-"
- * | "~" // reserved
- * | "!"
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows operator prototypes and definitions
- */
-overriden_operator
- plusplus .emit OPERATOR_INCREMENT .or
- plusequals .emit OPERATOR_ADDASSIGN .or
- plus .emit OPERATOR_PLUS .or
- minusminus .emit OPERATOR_DECREMENT .or
- minusequals .emit OPERATOR_SUBASSIGN .or
- minus .emit OPERATOR_MINUS .or
- bang .emit OPERATOR_NOT .or
- starequals .emit OPERATOR_MULASSIGN .or
- star .emit OPERATOR_MULTIPLY .or
- slashequals .emit OPERATOR_DIVASSIGN .or
- slash .emit OPERATOR_DIVIDE .or
- lessequals .emit OPERATOR_LESSEQUAL .or
- /*lesslessequals .emit OPERATOR_LSHASSIGN .or*/
- /*lessless .emit OPERATOR_LSHIFT .or*/
- less .emit OPERATOR_LESS .or
- greaterequals .emit OPERATOR_GREATEREQUAL .or
- /*greatergreaterequals .emit OPERATOR_RSHASSIGN .or*/
- /*greatergreater .emit OPERATOR_RSHIFT .or*/
- greater .emit OPERATOR_GREATER .or
- /*percentequals .emit OPERATOR_MODASSIGN .or*/
- /*percent .emit OPERATOR_MODULUS .or*/
- /*ampersandequals .emit OPERATOR_ANDASSIGN */
- /*ampersand .emit OPERATOR_BITAND .or*/
- /*barequals .emit OPERATOR_ORASSIGN .or*/
- /*bar .emit OPERATOR_BITOR .or*/
- /*tilde .emit OPERATOR_COMPLEMENT .or*/
- /*caretequals .emit OPERATOR_XORASSIGN .or*/
- caretcaret .emit OPERATOR_LOGICALXOR /*.or
- caret .emit OPERATOR_BITXOR*/;
-
-/*
- * <parameter_declarator> ::= <type_specifier> <identifier>
- * | <type_specifier> <identifier> "[" <constant_expression> "]"
- */
-parameter_declarator
- parameter_declarator_nospace .or parameter_declarator_space;
-parameter_declarator_nospace
- type_specifier_nospace .and identifier .and parameter_declarator_1;
-parameter_declarator_space
- type_specifier_space .and space .and identifier .and parameter_declarator_1;
-parameter_declarator_1
- parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or
- .true .emit PARAMETER_ARRAY_NOT_PRESENT;
-parameter_declarator_2
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <parameter_declaration> ::= <type_qualifier> <parameter_qualifier>
- * <precision> <parameter_declarator>
- * | <type_qualifier> <parameter_qualifier>
- * <precision> <parameter_type_specifier>
- * | <type_qualifier> <parameter_qualifier>
- * <parameter_declarator>
- * | <type_qualifier> <parameter_qualifier>
- * <parameter_type_specifier>
- * | <parameter_qualifier> <precision>
- * <parameter_declarator>
- * | <parameter_qualifier> <precision>
- * <parameter_type_specifier>
- * | <parameter_qualifier> <parameter_declarator>
- * | <parameter_qualifier> <parameter_type_specifier>
- */
-parameter_declaration
- parameter_declaration_1 .emit PARAMETER_NEXT;
-parameter_declaration_1
- parameter_declaration_2 .or parameter_declaration_3;
-parameter_declaration_2
- type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4;
-parameter_declaration_3
- parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;
-parameter_declaration_4
- parameter_declaration_optprec .and parameter_declaration_rest;
-parameter_declaration_optprec
- parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;
-parameter_declaration_prec
- precision .and space;
-parameter_declaration_rest
- parameter_declarator .or parameter_type_specifier;
-
-/*
- * <parameter_qualifier> ::= "in"
- * | "out"
- * | "inout"
- * | ""
- */
-parameter_qualifier
- parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;
-parameter_qualifier_1
- parameter_qualifier_2 .and space;
-parameter_qualifier_2
- "in" .emit PARAM_QUALIFIER_IN .or
- "out" .emit PARAM_QUALIFIER_OUT .or
- "inout" .emit PARAM_QUALIFIER_INOUT;
-
-/*
- * <parameter_type_specifier> ::= <type_specifier>
- * | <type_specifier> "[" <constant_expression> "]"
- */
-parameter_type_specifier
- parameter_type_specifier_1 .and .true .emit '\0' .and parameter_type_specifier_2;
-parameter_type_specifier_1
- type_specifier_nospace .or type_specifier_space;
-parameter_type_specifier_2
- parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or
- .true .emit PARAMETER_ARRAY_NOT_PRESENT;
-parameter_type_specifier_3
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <init_declarator_list> ::= <single_declaration>
- * | <init_declarator_list> "," <identifier>
- * | <init_declarator_list> "," <identifier> "[" "]"
- * | <init_declarator_list> "," <identifier> "[" <constant_expression> "]"
- * | <init_declarator_list> "," <identifier> "=" <initializer>
- */
-init_declarator_list
- single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and
- .true .emit DECLARATOR_NONE;
-init_declarator_list_1
- comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2;
-init_declarator_list_2
- init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE;
-init_declarator_list_3
- equals .and initializer .emit VARIABLE_INITIALIZER;
-init_declarator_list_4
- lbracket .and init_declarator_list_5 .and rbracket;
-init_declarator_list_5
- constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;
-
-/*
- * <single_declaration> ::= <fully_specified_type>
- * | <fully_specified_type> <identifier>
- * | <fully_specified_type> <identifier> "[" "]"
- * | <fully_specified_type> <identifier> "[" <constant_expression> "]"
- * | <fully_specified_type> <identifier> "=" <initializer>
- */
-single_declaration
- single_declaration_nospace .or single_declaration_space;
-single_declaration_space
- fully_specified_type_space .and single_declaration_space_1;
-single_declaration_nospace
- fully_specified_type_nospace .and single_declaration_nospace_1;
-single_declaration_space_1
- single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;
-single_declaration_nospace_1
- single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;
-single_declaration_space_2
- space .and identifier .and single_declaration_3;
-single_declaration_nospace_2
- identifier .and single_declaration_3;
-single_declaration_3
- single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE;
-single_declaration_4
- equals .and initializer .emit VARIABLE_INITIALIZER;
-single_declaration_5
- lbracket .and single_declaration_6 .and rbracket;
-single_declaration_6
- constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;
-
-/*
- * <fully_specified_type> ::= <opt_invariant> <opt_centroid> <opt_qualifer> <opt_precision> <type_specifier>
- *
- * Example: "invariant varying highp vec3"
- */
-fully_specified_type_space
- fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space;
-fully_specified_type_nospace
- fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace;
-fully_specified_type_optinvariant
- fully_specified_type_invariant .or .true .emit TYPE_VARIANT;
-fully_specified_type_invariant
- invariant_qualifier .and space;
-fully_specified_type_optcentroid
- fully_specified_type_centroid .or .true .emit TYPE_CENTER;
-fully_specified_type_centroid
- centroid_qualifier .and space;
-fully_specified_type_optqual
- fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE;
-fully_specified_type_qual
- type_qualifier .and space;
-fully_specified_type_optprec
- fully_specified_type_prec .or .true .emit PRECISION_DEFAULT;
-fully_specified_type_prec
- precision .and space;
-
-/*
- * <invariant_qualifier> ::= "invariant"
- */
-invariant_qualifier
- "invariant" .emit TYPE_INVARIANT;
-
-centroid_qualifier
- "centroid" .emit TYPE_CENTROID;
-
-
-/*
- * <type_qualifier> ::= "const"
- * | "attribute" // Vertex only.
- * | "varying"
- * | "uniform"
- * | "__fixed_output"
- * | "__fixed_input"
- *
- * note: this is an extension to the standard language specification,
- * normally slang disallows __fixed_output and __fixed_input type qualifiers
- */
-type_qualifier
- "const" .emit TYPE_QUALIFIER_CONST .or
- .if (shader_type == 2) "attribute" .emit TYPE_QUALIFIER_ATTRIBUTE .or
- "varying" .emit TYPE_QUALIFIER_VARYING .or
- "uniform" .emit TYPE_QUALIFIER_UNIFORM .or
- .if (parsing_builtin != 0) "__fixed_output" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or
- .if (parsing_builtin != 0) "__fixed_input" .emit TYPE_QUALIFIER_FIXEDINPUT;
-
-/*
- * <type_specifier_nonarray> ::= "void"
- * | "float"
- * | "int"
- * | "bool"
- * | "vec2"
- * | "vec3"
- * | "vec4"
- * | "bvec2"
- * | "bvec3"
- * | "bvec4"
- * | "ivec2"
- * | "ivec3"
- * | "ivec4"
- * | "mat2"
- * | "mat3"
- * | "mat4"
- * | "mat2x3"
- * | "mat3x2"
- * | "mat2x4"
- * | "mat4x2"
- * | "mat3x4"
- * | "mat4x3"
- * | "sampler1D"
- * | "sampler2D"
- * | "sampler3D"
- * | "samplerCube"
- * | "sampler1DShadow"
- * | "sampler2DShadow"
- * | "sampler2DRect"
- * | "sampler2DRectShadow"
- * | <struct_specifier>
- * | <type_name>
- */
-type_specifier_nonarray_space
- "void" .emit TYPE_SPECIFIER_VOID .or
- "float" .emit TYPE_SPECIFIER_FLOAT .or
- "int" .emit TYPE_SPECIFIER_INT .or
- "bool" .emit TYPE_SPECIFIER_BOOL .or
- "vec2" .emit TYPE_SPECIFIER_VEC2 .or
- "vec3" .emit TYPE_SPECIFIER_VEC3 .or
- "vec4" .emit TYPE_SPECIFIER_VEC4 .or
- "bvec2" .emit TYPE_SPECIFIER_BVEC2 .or
- "bvec3" .emit TYPE_SPECIFIER_BVEC3 .or
- "bvec4" .emit TYPE_SPECIFIER_BVEC4 .or
- "ivec2" .emit TYPE_SPECIFIER_IVEC2 .or
- "ivec3" .emit TYPE_SPECIFIER_IVEC3 .or
- "ivec4" .emit TYPE_SPECIFIER_IVEC4 .or
- "mat2" .emit TYPE_SPECIFIER_MAT2 .or
- "mat3" .emit TYPE_SPECIFIER_MAT3 .or
- "mat4" .emit TYPE_SPECIFIER_MAT4 .or
- "mat2x3" .emit TYPE_SPECIFIER_MAT23 .or
- "mat3x2" .emit TYPE_SPECIFIER_MAT32 .or
- "mat2x4" .emit TYPE_SPECIFIER_MAT24 .or
- "mat4x2" .emit TYPE_SPECIFIER_MAT42 .or
- "mat3x4" .emit TYPE_SPECIFIER_MAT34 .or
- "mat4x3" .emit TYPE_SPECIFIER_MAT43 .or
- "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or
- "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or
- "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or
- "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or
- "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or
- "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or
- "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or
- "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or
- type_name .emit TYPE_SPECIFIER_TYPENAME;
-type_specifier_nonarray_nospace
- struct_specifier .emit TYPE_SPECIFIER_STRUCT;
-type_specifier_nonarray
- type_specifier_nonarray_nospace .or type_specifier_nonarray_space;
-
-/*
- * <type_specifier> ::= <type_specifier_nonarray>
- * | <type_specifier_nonarray> "[" <constant_expression> "]"
- */
-type_specifier_space
- type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY;
-type_specifier_nospace
- type_specifier_nospace_array .or type_specifier_nospace_1;
-type_specifier_nospace_1
- type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY;
-type_specifier_nospace_array
- type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket;
-
-/*
- * <struct_specifier> ::= "struct" <identifier> "{" <struct_declaration_list> "}"
- * | "struct" "{" <struct_declaration_list> "}"
- */
-struct_specifier
- "struct" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and
- struct_declaration_list .and rbrace .emit FIELD_NONE;
-struct_specifier_1
- struct_specifier_2 .or .true .emit '\0';
-struct_specifier_2
- space .and identifier;
-
-/*
- * <struct_declaration_list> ::= <struct_declaration>
- * | <struct_declaration_list> <struct_declaration>
- */
-struct_declaration_list
- struct_declaration .and .loop struct_declaration .emit FIELD_NEXT;
-
-/*
- * <struct_declaration> ::= <type_specifier> <struct_declarator_list> ";"
- */
-struct_declaration
- struct_declaration_nospace .or struct_declaration_space;
-struct_declaration_space
- type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE;
-struct_declaration_nospace
- type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE;
-
-/*
- * <struct_declarator_list> ::= <struct_declarator>
- * | <struct_declarator_list> "," <struct_declarator>
- */
-struct_declarator_list
- struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT;
-struct_declarator_list_1
- comma .and struct_declarator;
-
-/*
- * <struct_declarator> ::= <identifier>
- * | <identifier> "[" <constant_expression> "]"
- */
-struct_declarator
- identifier .and struct_declarator_1;
-struct_declarator_1
- struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE;
-struct_declarator_2
- lbracket .and constant_expression .and rbracket;
-
-/*
- * <initializer> ::= <assignment_expression>
- */
-initializer
- assignment_expression .and .true .emit OP_END;
-
-/*
- * <declaration_statement> ::= <declaration>
- */
-declaration_statement
- declaration;
-
-/*
- * <statement> ::= <compound_statement>
- * | <simple_statement>
- */
-statement
- compound_statement .or simple_statement;
-statement_space
- compound_statement .or statement_space_1;
-statement_space_1
- space .and simple_statement;
-
-/*
- * <simple_statement> ::= <__asm_statement>
- * | <selection_statement>
- * | <iteration_statement>
- * | <jump_statement>
- * | <expression_statement>
- * | <declaration_statement>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows use of __asm statements
- */
-simple_statement
- .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or
- selection_statement .or
- iteration_statement .or
- precision_stmt .emit OP_PRECISION .or
- jump_statement .or
- expression_statement .emit OP_EXPRESSION .or
- declaration_statement .emit OP_DECLARE;
-
-/*
- * <compound_statement> ::= "{" "}"
- * | "{" <statement_list> "}"
- */
-compound_statement
- compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END;
-compound_statement_1
- compound_statement_2 .or compound_statement_3;
-compound_statement_2
- lbrace .and rbrace;
-compound_statement_3
- lbrace .and statement_list .and rbrace;
-
-/*
- * <compound_statement_no_new_scope> ::= "{" "}"
- * | "{" <statement_list> "}"
- */
-compound_statement_no_new_scope
- compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;
-compound_statement_no_new_scope_1
- compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3;
-compound_statement_no_new_scope_2
- lbrace .and rbrace;
-compound_statement_no_new_scope_3
- lbrace .and statement_list .and rbrace;
-
-
-/*
- * <statement_list> ::= <statement>
- * | <statement_list> <statement>
- */
-statement_list
- statement .and .loop statement;
-
-/*
- * <expression_statement> ::= ";"
- * | <expression> ";"
- */
-expression_statement
- expression_statement_1 .or expression_statement_2;
-expression_statement_1
- semicolon .emit OP_PUSH_VOID .emit OP_END;
-expression_statement_2
- expression .and semicolon .emit OP_END;
-
-/*
- * <selection_statement> ::= "if" "(" <expression> ")" <selection_rest_statement>
- */
-selection_statement
- "if" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and
- rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement;
-
-/*
- * <selection_rest_statement> ::= <statement> "else" <statement>
- * | <statement>
- */
-selection_rest_statement
- statement .and selection_rest_statement_1;
-selection_rest_statement_1
- selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END;
-selection_rest_statement_2
- "else" .and optional_space .and statement;
-
-/*
- * <condition> ::= <expression>
- * | <fully_specified_type> <identifier> "=" <initializer>
- *
- * note: if <condition_1> is executed, the emit format must
- * match <declaration> emit format
- */
-condition
- condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or
- condition_3 .emit OP_EXPRESSION;
-condition_1
- condition_1_nospace .or condition_1_space;
-condition_1_nospace
- fully_specified_type_nospace .and condition_2;
-condition_1_space
- fully_specified_type_space .and space .and condition_2;
-condition_2
- identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and
- initializer .and .true .emit DECLARATOR_NONE;
-condition_3
- expression .and .true .emit OP_END;
-
-/*
- * <iteration_statement> ::= "while" "(" <condition> ")" <statement>
- * | "do" <statement> "while" "(" <expression> ")" ";"
- * | "for" "(" <for_init_statement> <for_rest_statement> ")" <statement>
- */
-iteration_statement
- iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;
-iteration_statement_1
- "while" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and
- rparen .error RPAREN_EXPECTED .and statement;
-iteration_statement_2
- "do" .emit OP_DO .and statement_space .and "while" .and lparen .error LPAREN_EXPECTED .and
- expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;
-iteration_statement_3
- "for" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and
- for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;
-
-/*
- * <for_init_statement> ::= <expression_statement>
- * | <declaration_statement>
- */
-for_init_statement
- expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;
-
-/*
- * <conditionopt> ::= <condition>
- * | ""
- *
- * note: <conditionopt> is used only by "for" statement.
- * if <condition> is ommitted, parser simulates default behaviour,
- * that is simulates "true" expression
- */
-conditionopt
- condition .or
- .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\0' .emit OP_END;
-
-/*
- * <for_rest_statement> ::= <conditionopt> ";"
- * | <conditionopt> ";" <expression>
- */
-for_rest_statement
- conditionopt .and semicolon .and for_rest_statement_1;
-for_rest_statement_1
- for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END;
-for_rest_statement_2
- expression .and .true .emit OP_END;
-
-/*
- * <jump_statement> ::= "continue" ";"
- * | "break" ";"
- * | "return" ";"
- * | "return" <expression> ";"
- * | "discard" ";" // Fragment shader only.
- */
-jump_statement
- jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or
- .if (shader_type == 1) jump_statement_5;
-jump_statement_1
- "continue" .and semicolon .emit OP_CONTINUE;
-jump_statement_2
- "break" .and semicolon .emit OP_BREAK;
-jump_statement_3
- "return" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END;
-jump_statement_4
- "return" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END;
-jump_statement_5
- "discard" .and semicolon .emit OP_DISCARD;
-
-/*
- * <__asm_statement> ::= "__asm" <identifier> <asm_arguments> ";"
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows __asm statements
- */
-__asm_statement
- "__asm" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END;
-
-/*
- * <asm_arguments> ::= <asm_argument>
- * | <asm_arguments> "," <asm_argument>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows __asm statements
- */
-asm_arguments
- asm_argument .and .true .emit OP_END .and .loop asm_arguments_1;
-asm_arguments_1
- comma .and asm_argument .and .true .emit OP_END;
-
-/*
- * <asm_argument> ::= <variable_identifier>
- * | <floatconstant>
- *
- * note: this is an extension to the standard language specification.
- * normally slang disallows __asm statements
- */
-asm_argument
- var_with_field .or
- variable_identifier .or
- floatconstant;
-
-var_with_field
- variable_identifier .and dot .and field_selection .emit OP_FIELD;
-
-
-/*
- * <translation_unit> ::= <external_declaration>
- * | <translation_unit> <external_declaration>
- */
-translation_unit
- optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and
- .loop external_declaration .and optional_space .and
- '\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;
-
-
-/*
- * <external_declaration> ::= <function_definition>
- * | <declaration>
- */
-external_declaration
- precision_stmt .emit DEFAULT_PRECISION .or
- function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or
- invariant_stmt .emit INVARIANT_STMT .or
- declaration .emit EXTERNAL_DECLARATION;
-
-
-/*
- * <precision_stmt> ::= "precision" <precision> <prectype>
- */
-precision_stmt
- "precision" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;
-
-/*
- * <precision> ::= "lowp"
- * | "mediump"
- * | "highp"
- */
-precision
- "lowp" .emit PRECISION_LOW .or
- "mediump" .emit PRECISION_MEDIUM .or
- "highp" .emit PRECISION_HIGH;
-
-/*
- * <prectype> ::= "int"
- * | "float"
- * | "a sampler type"
- */
-prectype
- "int" .emit TYPE_SPECIFIER_INT .or
- "float" .emit TYPE_SPECIFIER_FLOAT .or
- "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or
- "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or
- "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or
- "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or
- "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or
- "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or
- "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or
- "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;
-
-
-/*
- * <invariant_stmt> ::= "invariant" identifier;
- */
-invariant_stmt
- "invariant" .and space .and identifier .and semicolon;
-
-
-/*
- * <function_definition> :: <function_prototype> <compound_statement_no_new_scope>
- */
-function_definition
- function_prototype .and compound_statement_no_new_scope;
-
-
-
-/*
- * helper rules, not part of the official language syntax
- */
-
-digit_oct
- '0'-'7';
-
-digit_dec
- '0'-'9';
-
-digit_hex
- '0'-'9' .or 'A'-'F' .or 'a'-'f';
-
-id_character_first
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-id_character_next
- id_character_first .or digit_dec;
-
-identifier
- id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\0';
-
-float
- float_1 .or float_2 .or float_3;
-float_1
- float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;
-float_2
- float_digit_sequence .and .true .emit '\0' .and float_exponent_part .and optional_f_suffix;
-float_3
- float_digit_sequence .and .true .emit '\0' .and 'f' .emit '\0';
-
-float_fractional_constant
- float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;
-float_fractional_constant_1
- float_digit_sequence .and '.' .and float_digit_sequence;
-float_fractional_constant_2
- float_digit_sequence .and '.' .and .true .emit '\0';
-float_fractional_constant_3
- '.' .emit '\0' .and float_digit_sequence;
-
-float_optional_exponent_part
- float_exponent_part .or .true .emit '\0';
-
-float_digit_sequence
- digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-float_exponent_part
- float_exponent_part_1 .or float_exponent_part_2;
-float_exponent_part_1
- 'e' .and float_optional_sign .and float_digit_sequence;
-float_exponent_part_2
- 'E' .and float_optional_sign .and float_digit_sequence;
-
-float_optional_sign
- float_sign .or .true;
-
-float_sign
- '+' .or '-' .emit '-';
-
-optional_f_suffix
- 'f' .or .true;
-
-
-integer
- integer_hex .or integer_oct .or integer_dec;
-
-integer_hex
- '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and
- .true .emit '\0';
-integer_hex_1
- 'x' .or 'X';
-
-integer_oct
- '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\0';
-
-integer_dec
- digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\0';
-
-boolean
- "true" .emit 2 .emit '1' .emit '\0' .or
- "false" .emit 2 .emit '0' .emit '\0';
-
-type_name
- identifier;
-
-field_selection
- identifier;
-
-floatconstant
- float .emit OP_PUSH_FLOAT;
-
-intconstant
- integer .emit OP_PUSH_INT;
-
-boolconstant
- boolean .emit OP_PUSH_BOOL;
-
-optional_space
- .loop single_space;
-
-space
- single_space .and .loop single_space;
-
-single_space
- white_char .or c_style_comment_block .or cpp_style_comment_block;
-
-white_char
- ' ' .or '\t' .or new_line .or '\v' .or '\f';
-
-new_line
- cr_lf .or lf_cr .or '\n' .or '\r';
-
-cr_lf
- '\r' .and '\n';
-
-lf_cr
- '\n' .and '\r';
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest;
-
-c_style_comment_rest
- .loop c_style_comment_char_no_star .and c_style_comment_rest_1;
-c_style_comment_rest_1
- c_style_comment_end .or c_style_comment_rest_2;
-c_style_comment_rest_2
- '*' .and c_style_comment_rest;
-
-c_style_comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_end
- '*' .and '/';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-/* lexical rules */
-
-/*ampersand
- optional_space .and '&' .and optional_space;*/
-
-ampersandampersand
- optional_space .and '&' .and '&' .and optional_space;
-
-/*ampersandequals
- optional_space .and '&' .and '=' .and optional_space;*/
-
-/*bar
- optional_space .and '|' .and optional_space;*/
-
-barbar
- optional_space .and '|' .and '|' .and optional_space;
-
-/*barequals
- optional_space .and '|' .and '=' .and optional_space;*/
-
-bang
- optional_space .and '!' .and optional_space;
-
-bangequals
- optional_space .and '!' .and '=' .and optional_space;
-
-/*caret
- optional_space .and '^' .and optional_space;*/
-
-caretcaret
- optional_space .and '^' .and '^' .and optional_space;
-
-/*caretequals
- optional_space .and '^' .and '=' .and optional_space;*/
-
-colon
- optional_space .and ':' .and optional_space;
-
-comma
- optional_space .and ',' .and optional_space;
-
-dot
- optional_space .and '.' .and optional_space;
-
-equals
- optional_space .and '=' .and optional_space;
-
-equalsequals
- optional_space .and '=' .and '=' .and optional_space;
-
-greater
- optional_space .and '>' .and optional_space;
-
-greaterequals
- optional_space .and '>' .and '=' .and optional_space;
-
-/*greatergreater
- optional_space .and '>' .and '>' .and optional_space;*/
-
-/*greatergreaterequals
- optional_space .and '>' .and '>' .and '=' .and optional_space;*/
-
-lbrace
- optional_space .and '{' .and optional_space;
-
-lbracket
- optional_space .and '[' .and optional_space;
-
-less
- optional_space .and '<' .and optional_space;
-
-lessequals
- optional_space .and '<' .and '=' .and optional_space;
-
-/*lessless
- optional_space .and '<' .and '<' .and optional_space;*/
-
-/*lesslessequals
- optional_space .and '<' .and '<' .and '=' .and optional_space;*/
-
-lparen
- optional_space .and '(' .and optional_space;
-
-minus
- optional_space .and '-' .and optional_space;
-
-minusequals
- optional_space .and '-' .and '=' .and optional_space;
-
-minusminus
- optional_space .and '-' .and '-' .and optional_space;
-
-/*percent
- optional_space .and '%' .and optional_space;*/
-
-/*percentequals
- optional_space .and '%' .and '=' .and optional_space;*/
-
-plus
- optional_space .and '+' .and optional_space;
-
-plusequals
- optional_space .and '+' .and '=' .and optional_space;
-
-plusplus
- optional_space .and '+' .and '+' .and optional_space;
-
-question
- optional_space .and '?' .and optional_space;
-
-rbrace
- optional_space .and '}' .and optional_space;
-
-rbracket
- optional_space .and ']' .and optional_space;
-
-rparen
- optional_space .and ')' .and optional_space;
-
-semicolon
- optional_space .and ';' .and optional_space;
-
-slash
- optional_space .and '/' .and optional_space;
-
-slashequals
- optional_space .and '/' .and '=' .and optional_space;
-
-star
- optional_space .and '*' .and optional_space;
-
-starequals
- optional_space .and '*' .and '=' .and optional_space;
-
-/*tilde
- optional_space .and '~' .and optional_space;*/
-
-/* string rules - these are used internally by the parser when parsing quoted strings */
-
-.string string_lexer;
-
-string_lexer
- lex_first_identifier_character .and .loop lex_next_identifier_character;
-
-lex_first_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '_';
-
-lex_next_identifier_character
- 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';
-
-/* error rules - these are used by error messages */
-
-err_token
- '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or
- '-' .or '+' .or '=' .or '|' .or '\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '"' .or
- '\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier;
-
-err_identifier
- id_character_first .and .loop id_character_next;
-
diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h
deleted file mode 100644
index 6a382970e1..0000000000
--- a/src/mesa/shader/slang/library/slang_shader_syn.h
+++ /dev/null
@@ -1,866 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */
-
-".syntax translation_unit;\n"
-".emtcode REVISION 5\n"
-".emtcode EXTERNAL_NULL 0\n"
-".emtcode EXTERNAL_FUNCTION_DEFINITION 1\n"
-".emtcode EXTERNAL_DECLARATION 2\n"
-".emtcode DEFAULT_PRECISION 3\n"
-".emtcode INVARIANT_STMT 4\n"
-".emtcode PRECISION_DEFAULT 0\n"
-".emtcode PRECISION_LOW 1\n"
-".emtcode PRECISION_MEDIUM 2\n"
-".emtcode PRECISION_HIGH 3\n"
-".emtcode DECLARATION_FUNCTION_PROTOTYPE 1\n"
-".emtcode DECLARATION_INIT_DECLARATOR_LIST 2\n"
-".emtcode FUNCTION_ORDINARY 0\n"
-".emtcode FUNCTION_CONSTRUCTOR 1\n"
-".emtcode FUNCTION_OPERATOR 2\n"
-".emtcode FUNCTION_CALL_NONARRAY 0\n"
-".emtcode FUNCTION_CALL_ARRAY 1\n"
-".emtcode OPERATOR_ADDASSIGN 1\n"
-".emtcode OPERATOR_SUBASSIGN 2\n"
-".emtcode OPERATOR_MULASSIGN 3\n"
-".emtcode OPERATOR_DIVASSIGN 4\n"
-".emtcode OPERATOR_LOGICALXOR 11\n"
-".emtcode OPERATOR_LESS 15\n"
-".emtcode OPERATOR_GREATER 16\n"
-".emtcode OPERATOR_LESSEQUAL 17\n"
-".emtcode OPERATOR_GREATEREQUAL 18\n"
-".emtcode OPERATOR_MULTIPLY 21\n"
-".emtcode OPERATOR_DIVIDE 22\n"
-".emtcode OPERATOR_INCREMENT 24\n"
-".emtcode OPERATOR_DECREMENT 25\n"
-".emtcode OPERATOR_PLUS 26\n"
-".emtcode OPERATOR_MINUS 27\n"
-".emtcode OPERATOR_NOT 29\n"
-".emtcode DECLARATOR_NONE 0\n"
-".emtcode DECLARATOR_NEXT 1\n"
-".emtcode VARIABLE_NONE 0\n"
-".emtcode VARIABLE_IDENTIFIER 1\n"
-".emtcode VARIABLE_INITIALIZER 2\n"
-".emtcode VARIABLE_ARRAY_EXPLICIT 3\n"
-".emtcode VARIABLE_ARRAY_UNKNOWN 4\n"
-".emtcode TYPE_QUALIFIER_NONE 0\n"
-".emtcode TYPE_QUALIFIER_CONST 1\n"
-".emtcode TYPE_QUALIFIER_ATTRIBUTE 2\n"
-".emtcode TYPE_QUALIFIER_VARYING 3\n"
-".emtcode TYPE_QUALIFIER_UNIFORM 4\n"
-".emtcode TYPE_QUALIFIER_FIXEDOUTPUT 5\n"
-".emtcode TYPE_QUALIFIER_FIXEDINPUT 6\n"
-".emtcode TYPE_VARIANT 90\n"
-".emtcode TYPE_INVARIANT 91\n"
-".emtcode TYPE_CENTER 95\n"
-".emtcode TYPE_CENTROID 96\n"
-".emtcode TYPE_SPECIFIER_VOID 0\n"
-".emtcode TYPE_SPECIFIER_BOOL 1\n"
-".emtcode TYPE_SPECIFIER_BVEC2 2\n"
-".emtcode TYPE_SPECIFIER_BVEC3 3\n"
-".emtcode TYPE_SPECIFIER_BVEC4 4\n"
-".emtcode TYPE_SPECIFIER_INT 5\n"
-".emtcode TYPE_SPECIFIER_IVEC2 6\n"
-".emtcode TYPE_SPECIFIER_IVEC3 7\n"
-".emtcode TYPE_SPECIFIER_IVEC4 8\n"
-".emtcode TYPE_SPECIFIER_FLOAT 9\n"
-".emtcode TYPE_SPECIFIER_VEC2 10\n"
-".emtcode TYPE_SPECIFIER_VEC3 11\n"
-".emtcode TYPE_SPECIFIER_VEC4 12\n"
-".emtcode TYPE_SPECIFIER_MAT2 13\n"
-".emtcode TYPE_SPECIFIER_MAT3 14\n"
-".emtcode TYPE_SPECIFIER_MAT4 15\n"
-".emtcode TYPE_SPECIFIER_SAMPLER1D 16\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2D 17\n"
-".emtcode TYPE_SPECIFIER_SAMPLER3D 18\n"
-".emtcode TYPE_SPECIFIER_SAMPLERCUBE 19\n"
-".emtcode TYPE_SPECIFIER_SAMPLER1DSHADOW 20\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2DSHADOW 21\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2DRECT 22\n"
-".emtcode TYPE_SPECIFIER_SAMPLER2DRECTSHADOW 23\n"
-".emtcode TYPE_SPECIFIER_STRUCT 24\n"
-".emtcode TYPE_SPECIFIER_TYPENAME 25\n"
-".emtcode TYPE_SPECIFIER_MAT23 26\n"
-".emtcode TYPE_SPECIFIER_MAT32 27\n"
-".emtcode TYPE_SPECIFIER_MAT24 28\n"
-".emtcode TYPE_SPECIFIER_MAT42 29\n"
-".emtcode TYPE_SPECIFIER_MAT34 30\n"
-".emtcode TYPE_SPECIFIER_MAT43 31\n"
-".emtcode TYPE_SPECIFIER_NONARRAY 0\n"
-".emtcode TYPE_SPECIFIER_ARRAY 1\n"
-".emtcode FIELD_NONE 0\n"
-".emtcode FIELD_NEXT 1\n"
-".emtcode FIELD_ARRAY 2\n"
-".emtcode OP_END 0\n"
-".emtcode OP_BLOCK_BEGIN_NO_NEW_SCOPE 1\n"
-".emtcode OP_BLOCK_BEGIN_NEW_SCOPE 2\n"
-".emtcode OP_DECLARE 3\n"
-".emtcode OP_ASM 4\n"
-".emtcode OP_BREAK 5\n"
-".emtcode OP_CONTINUE 6\n"
-".emtcode OP_DISCARD 7\n"
-".emtcode OP_RETURN 8\n"
-".emtcode OP_EXPRESSION 9\n"
-".emtcode OP_IF 10\n"
-".emtcode OP_WHILE 11\n"
-".emtcode OP_DO 12\n"
-".emtcode OP_FOR 13\n"
-".emtcode OP_PUSH_VOID 14\n"
-".emtcode OP_PUSH_BOOL 15\n"
-".emtcode OP_PUSH_INT 16\n"
-".emtcode OP_PUSH_FLOAT 17\n"
-".emtcode OP_PUSH_IDENTIFIER 18\n"
-".emtcode OP_SEQUENCE 19\n"
-".emtcode OP_ASSIGN 20\n"
-".emtcode OP_ADDASSIGN 21\n"
-".emtcode OP_SUBASSIGN 22\n"
-".emtcode OP_MULASSIGN 23\n"
-".emtcode OP_DIVASSIGN 24\n"
-".emtcode OP_SELECT 31\n"
-".emtcode OP_LOGICALOR 32\n"
-".emtcode OP_LOGICALXOR 33\n"
-".emtcode OP_LOGICALAND 34\n"
-".emtcode OP_EQUAL 38\n"
-".emtcode OP_NOTEQUAL 39\n"
-".emtcode OP_LESS 40\n"
-".emtcode OP_GREATER 41\n"
-".emtcode OP_LESSEQUAL 42\n"
-".emtcode OP_GREATEREQUAL 43\n"
-".emtcode OP_ADD 46\n"
-".emtcode OP_SUBTRACT 47\n"
-".emtcode OP_MULTIPLY 48\n"
-".emtcode OP_DIVIDE 49\n"
-".emtcode OP_PREINCREMENT 51\n"
-".emtcode OP_PREDECREMENT 52\n"
-".emtcode OP_PLUS 53\n"
-".emtcode OP_MINUS 54\n"
-".emtcode OP_NOT 56\n"
-".emtcode OP_SUBSCRIPT 57\n"
-".emtcode OP_CALL 58\n"
-".emtcode OP_FIELD 59\n"
-".emtcode OP_POSTINCREMENT 60\n"
-".emtcode OP_POSTDECREMENT 61\n"
-".emtcode OP_PRECISION 62\n"
-".emtcode OP_METHOD 63\n"
-".emtcode PARAM_QUALIFIER_IN 0\n"
-".emtcode PARAM_QUALIFIER_OUT 1\n"
-".emtcode PARAM_QUALIFIER_INOUT 2\n"
-".emtcode PARAMETER_NONE 0\n"
-".emtcode PARAMETER_NEXT 1\n"
-".emtcode PARAMETER_ARRAY_NOT_PRESENT 0\n"
-".emtcode PARAMETER_ARRAY_PRESENT 1\n"
-".errtext INVALID_EXTERNAL_DECLARATION \"2001: Syntax error.\"\n"
-".errtext INVALID_OPERATOR_OVERRIDE \"2002: Invalid operator override.\"\n"
-".errtext LBRACE_EXPECTED \"2003: '{' expected but '$err_token$' found.\"\n"
-".errtext LPAREN_EXPECTED \"2004: '(' expected but '$err_token$' found.\"\n"
-".errtext RPAREN_EXPECTED \"2005: ')' expected but '$err_token$' found.\"\n"
-".errtext INVALID_PRECISION \"2006: Invalid precision specifier '$err_token$'.\"\n"
-".errtext INVALID_PRECISION_TYPE \"2007: Invalid precision type '$err_token$'.\"\n"
-".regbyte parsing_builtin 0\n"
-".regbyte shader_type 0\n"
-"variable_identifier\n"
-" identifier .emit OP_PUSH_IDENTIFIER;\n"
-"primary_expression\n"
-" floatconstant .or boolconstant .or intconstant .or variable_identifier .or primary_expression_1;\n"
-"primary_expression_1\n"
-" lparen .and expression .and rparen;\n"
-"postfix_expression\n"
-" postfix_expression_1 .and .loop postfix_expression_2;\n"
-"postfix_expression_1\n"
-" function_call .or primary_expression;\n"
-"postfix_expression_2\n"
-" postfix_expression_3 .or postfix_expression_4 .or\n"
-" plusplus .emit OP_POSTINCREMENT .or\n"
-" minusminus .emit OP_POSTDECREMENT;\n"
-"postfix_expression_3\n"
-" lbracket .and integer_expression .and rbracket .emit OP_SUBSCRIPT;\n"
-"postfix_expression_4\n"
-" dot .and field_selection .emit OP_FIELD;\n"
-"integer_expression\n"
-" expression;\n"
-"function_call\n"
-" function_call_or_method;\n"
-"function_call_or_method\n"
-" regular_function_call .or method_call;\n"
-"method_call\n"
-" identifier .emit OP_METHOD .and dot .and function_call_generic .and .true .emit OP_END;\n"
-"regular_function_call\n"
-" function_call_generic .emit OP_CALL .and .true .emit OP_END;\n"
-"function_call_generic\n"
-" function_call_generic_1 .or function_call_generic_2;\n"
-"function_call_generic_1\n"
-" function_call_header_with_parameters .and rparen .error RPAREN_EXPECTED;\n"
-"function_call_generic_2\n"
-" function_call_header_no_parameters .and rparen .error RPAREN_EXPECTED;\n"
-"function_call_header_no_parameters\n"
-" function_call_header .and function_call_header_no_parameters_1;\n"
-"function_call_header_no_parameters_1\n"
-" \"void\" .or .true;\n"
-"function_call_header_with_parameters\n"
-" function_call_header .and assignment_expression .and .true .emit OP_END .and\n"
-" .loop function_call_header_with_parameters_1;\n"
-"function_call_header_with_parameters_1\n"
-" comma .and assignment_expression .and .true .emit OP_END;\n"
-"function_call_header\n"
-" function_identifier .and lparen;\n"
-"function_identifier\n"
-" identifier .and function_identifier_opt_array;\n"
-"function_identifier_opt_array\n"
-" function_identifier_array .emit FUNCTION_CALL_ARRAY .or\n"
-" .true .emit FUNCTION_CALL_NONARRAY;\n"
-"function_identifier_array\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"unary_expression\n"
-" postfix_expression .or unary_expression_1 .or unary_expression_2 .or unary_expression_3 .or\n"
-" unary_expression_4 .or unary_expression_5;\n"
-"unary_expression_1\n"
-" plusplus .and unary_expression .and .true .emit OP_PREINCREMENT;\n"
-"unary_expression_2\n"
-" minusminus .and unary_expression .and .true .emit OP_PREDECREMENT;\n"
-"unary_expression_3\n"
-" plus .and unary_expression .and .true .emit OP_PLUS;\n"
-"unary_expression_4\n"
-" minus .and unary_expression .and .true .emit OP_MINUS;\n"
-"unary_expression_5\n"
-" bang .and unary_expression .and .true .emit OP_NOT;\n"
-"multiplicative_expression\n"
-" unary_expression .and .loop multiplicative_expression_1;\n"
-"multiplicative_expression_1\n"
-" multiplicative_expression_2 .or multiplicative_expression_3;\n"
-"multiplicative_expression_2\n"
-" star .and unary_expression .and .true .emit OP_MULTIPLY;\n"
-"multiplicative_expression_3\n"
-" slash .and unary_expression .and .true .emit OP_DIVIDE;\n"
-"additive_expression\n"
-" multiplicative_expression .and .loop additive_expression_1;\n"
-"additive_expression_1\n"
-" additive_expression_2 .or additive_expression_3;\n"
-"additive_expression_2\n"
-" plus .and multiplicative_expression .and .true .emit OP_ADD;\n"
-"additive_expression_3\n"
-" minus .and multiplicative_expression .and .true .emit OP_SUBTRACT;\n"
-"shift_expression\n"
-" additive_expression;\n"
-"relational_expression\n"
-" shift_expression .and .loop relational_expression_1;\n"
-"relational_expression_1\n"
-" relational_expression_2 .or relational_expression_3 .or relational_expression_4 .or\n"
-" relational_expression_5;\n"
-"relational_expression_2\n"
-" lessequals .and shift_expression .and .true .emit OP_LESSEQUAL;\n"
-"relational_expression_3\n"
-" greaterequals .and shift_expression .and .true .emit OP_GREATEREQUAL;\n"
-"relational_expression_4\n"
-" less .and shift_expression .and .true .emit OP_LESS;\n"
-"relational_expression_5\n"
-" greater .and shift_expression .and .true .emit OP_GREATER;\n"
-"equality_expression\n"
-" relational_expression .and .loop equality_expression_1;\n"
-"equality_expression_1\n"
-" equality_expression_2 .or equality_expression_3;\n"
-"equality_expression_2\n"
-" equalsequals .and relational_expression .and .true .emit OP_EQUAL;\n"
-"equality_expression_3\n"
-" bangequals .and relational_expression .and .true .emit OP_NOTEQUAL;\n"
-"and_expression\n"
-" equality_expression;\n"
-"exclusive_or_expression\n"
-" and_expression;\n"
-"inclusive_or_expression\n"
-" exclusive_or_expression;\n"
-"logical_and_expression\n"
-" inclusive_or_expression .and .loop logical_and_expression_1;\n"
-"logical_and_expression_1\n"
-" ampersandampersand .and inclusive_or_expression .and .true .emit OP_LOGICALAND;\n"
-"logical_xor_expression\n"
-" logical_and_expression .and .loop logical_xor_expression_1;\n"
-"logical_xor_expression_1\n"
-" caretcaret .and logical_and_expression .and .true .emit OP_LOGICALXOR;\n"
-"logical_or_expression\n"
-" logical_xor_expression .and .loop logical_or_expression_1;\n"
-"logical_or_expression_1\n"
-" barbar .and logical_xor_expression .and .true .emit OP_LOGICALOR;\n"
-"conditional_expression\n"
-" logical_or_expression .and .loop conditional_expression_1;\n"
-"conditional_expression_1\n"
-" question .and expression .and colon .and conditional_expression .and .true .emit OP_SELECT;\n"
-"assignment_expression\n"
-" assignment_expression_1 .or assignment_expression_2 .or assignment_expression_3 .or\n"
-" assignment_expression_4 .or assignment_expression_5 .or conditional_expression;\n"
-"assignment_expression_1\n"
-" unary_expression .and equals .and assignment_expression .and .true .emit OP_ASSIGN;\n"
-"assignment_expression_2\n"
-" unary_expression .and starequals .and assignment_expression .and .true .emit OP_MULASSIGN;\n"
-"assignment_expression_3\n"
-" unary_expression .and slashequals .and assignment_expression .and .true .emit OP_DIVASSIGN;\n"
-"assignment_expression_4\n"
-" unary_expression .and plusequals .and assignment_expression .and .true .emit OP_ADDASSIGN;\n"
-"assignment_expression_5\n"
-" unary_expression .and minusequals .and assignment_expression .and .true .emit OP_SUBASSIGN;\n"
-"expression\n"
-" assignment_expression .and .loop expression_1;\n"
-"expression_1\n"
-" comma .and assignment_expression .and .true .emit OP_SEQUENCE;\n"
-"constant_expression\n"
-" conditional_expression .and .true .emit OP_END;\n"
-"declaration\n"
-" declaration_1 .or declaration_2;\n"
-"declaration_1\n"
-" function_prototype .emit DECLARATION_FUNCTION_PROTOTYPE .and semicolon;\n"
-"declaration_2\n"
-" init_declarator_list .emit DECLARATION_INIT_DECLARATOR_LIST .and semicolon;\n"
-"function_prototype\n"
-" function_prototype_1 .or function_prototype_2;\n"
-"function_prototype_1\n"
-" function_header .and \"void\" .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n"
-"function_prototype_2\n"
-" function_declarator .and rparen .error RPAREN_EXPECTED .emit PARAMETER_NONE;\n"
-"function_declarator\n"
-" function_header_with_parameters .or function_header;\n"
-"function_header_with_parameters\n"
-" function_header .and parameter_declaration .and .loop function_header_with_parameters_1;\n"
-"function_header_with_parameters_1\n"
-" comma .and parameter_declaration;\n"
-"function_header\n"
-" function_header_nospace .or function_header_space;\n"
-"function_header_space\n"
-" fully_specified_type_space .and space .and function_decl_identifier .and lparen;\n"
-"function_header_nospace\n"
-" fully_specified_type_nospace .and function_decl_identifier .and lparen;\n"
-"function_decl_identifier\n"
-" .if (parsing_builtin != 0) __operator .emit FUNCTION_OPERATOR .or\n"
-" .if (parsing_builtin != 0) \"__constructor\" .emit FUNCTION_CONSTRUCTOR .or\n"
-" identifier .emit FUNCTION_ORDINARY;\n"
-"__operator\n"
-" \"__operator\" .and overriden_operator .error INVALID_OPERATOR_OVERRIDE;\n"
-"overriden_operator\n"
-" plusplus .emit OPERATOR_INCREMENT .or\n"
-" plusequals .emit OPERATOR_ADDASSIGN .or\n"
-" plus .emit OPERATOR_PLUS .or\n"
-" minusminus .emit OPERATOR_DECREMENT .or\n"
-" minusequals .emit OPERATOR_SUBASSIGN .or\n"
-" minus .emit OPERATOR_MINUS .or\n"
-" bang .emit OPERATOR_NOT .or\n"
-" starequals .emit OPERATOR_MULASSIGN .or\n"
-" star .emit OPERATOR_MULTIPLY .or\n"
-" slashequals .emit OPERATOR_DIVASSIGN .or\n"
-" slash .emit OPERATOR_DIVIDE .or\n"
-" lessequals .emit OPERATOR_LESSEQUAL .or\n"
-" \n"
-" \n"
-" less .emit OPERATOR_LESS .or\n"
-" greaterequals .emit OPERATOR_GREATEREQUAL .or\n"
-" \n"
-" \n"
-" greater .emit OPERATOR_GREATER .or\n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" \n"
-" caretcaret .emit OPERATOR_LOGICALXOR ;\n"
-"parameter_declarator\n"
-" parameter_declarator_nospace .or parameter_declarator_space;\n"
-"parameter_declarator_nospace\n"
-" type_specifier_nospace .and identifier .and parameter_declarator_1;\n"
-"parameter_declarator_space\n"
-" type_specifier_space .and space .and identifier .and parameter_declarator_1;\n"
-"parameter_declarator_1\n"
-" parameter_declarator_2 .emit PARAMETER_ARRAY_PRESENT .or\n"
-" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n"
-"parameter_declarator_2\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"parameter_declaration\n"
-" parameter_declaration_1 .emit PARAMETER_NEXT;\n"
-"parameter_declaration_1\n"
-" parameter_declaration_2 .or parameter_declaration_3;\n"
-"parameter_declaration_2\n"
-" type_qualifier .and space .and parameter_qualifier .and parameter_declaration_4;\n"
-"parameter_declaration_3\n"
-" parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;\n"
-"parameter_declaration_4\n"
-" parameter_declaration_optprec .and parameter_declaration_rest;\n"
-"parameter_declaration_optprec\n"
-" parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;\n"
-"parameter_declaration_prec\n"
-" precision .and space;\n"
-"parameter_declaration_rest\n"
-" parameter_declarator .or parameter_type_specifier;\n"
-"parameter_qualifier\n"
-" parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;\n"
-"parameter_qualifier_1\n"
-" parameter_qualifier_2 .and space;\n"
-"parameter_qualifier_2\n"
-" \"in\" .emit PARAM_QUALIFIER_IN .or\n"
-" \"out\" .emit PARAM_QUALIFIER_OUT .or\n"
-" \"inout\" .emit PARAM_QUALIFIER_INOUT;\n"
-"parameter_type_specifier\n"
-" parameter_type_specifier_1 .and .true .emit '\\0' .and parameter_type_specifier_2;\n"
-"parameter_type_specifier_1\n"
-" type_specifier_nospace .or type_specifier_space;\n"
-"parameter_type_specifier_2\n"
-" parameter_type_specifier_3 .emit PARAMETER_ARRAY_PRESENT .or\n"
-" .true .emit PARAMETER_ARRAY_NOT_PRESENT;\n"
-"parameter_type_specifier_3\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"init_declarator_list\n"
-" single_declaration .and .loop init_declarator_list_1 .emit DECLARATOR_NEXT .and\n"
-" .true .emit DECLARATOR_NONE;\n"
-"init_declarator_list_1\n"
-" comma .and identifier .emit VARIABLE_IDENTIFIER .and init_declarator_list_2;\n"
-"init_declarator_list_2\n"
-" init_declarator_list_3 .or init_declarator_list_4 .or .true .emit VARIABLE_NONE;\n"
-"init_declarator_list_3\n"
-" equals .and initializer .emit VARIABLE_INITIALIZER;\n"
-"init_declarator_list_4\n"
-" lbracket .and init_declarator_list_5 .and rbracket;\n"
-"init_declarator_list_5\n"
-" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n"
-"single_declaration\n"
-" single_declaration_nospace .or single_declaration_space;\n"
-"single_declaration_space\n"
-" fully_specified_type_space .and single_declaration_space_1;\n"
-"single_declaration_nospace\n"
-" fully_specified_type_nospace .and single_declaration_nospace_1;\n"
-"single_declaration_space_1\n"
-" single_declaration_space_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n"
-"single_declaration_nospace_1\n"
-" single_declaration_nospace_2 .emit VARIABLE_IDENTIFIER .or .true .emit VARIABLE_NONE;\n"
-"single_declaration_space_2\n"
-" space .and identifier .and single_declaration_3;\n"
-"single_declaration_nospace_2\n"
-" identifier .and single_declaration_3;\n"
-"single_declaration_3\n"
-" single_declaration_4 .or single_declaration_5 .or .true .emit VARIABLE_NONE;\n"
-"single_declaration_4\n"
-" equals .and initializer .emit VARIABLE_INITIALIZER;\n"
-"single_declaration_5\n"
-" lbracket .and single_declaration_6 .and rbracket;\n"
-"single_declaration_6\n"
-" constant_expression .emit VARIABLE_ARRAY_EXPLICIT .or .true .emit VARIABLE_ARRAY_UNKNOWN;\n"
-"fully_specified_type_space\n"
-" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_space;\n"
-"fully_specified_type_nospace\n"
-" fully_specified_type_optinvariant .and fully_specified_type_optcentroid .and fully_specified_type_optqual .and fully_specified_type_optprec .and type_specifier_nospace;\n"
-"fully_specified_type_optinvariant\n"
-" fully_specified_type_invariant .or .true .emit TYPE_VARIANT;\n"
-"fully_specified_type_invariant\n"
-" invariant_qualifier .and space;\n"
-"fully_specified_type_optcentroid\n"
-" fully_specified_type_centroid .or .true .emit TYPE_CENTER;\n"
-"fully_specified_type_centroid\n"
-" centroid_qualifier .and space;\n"
-"fully_specified_type_optqual\n"
-" fully_specified_type_qual .or .true .emit TYPE_QUALIFIER_NONE;\n"
-"fully_specified_type_qual\n"
-" type_qualifier .and space;\n"
-"fully_specified_type_optprec\n"
-" fully_specified_type_prec .or .true .emit PRECISION_DEFAULT;\n"
-"fully_specified_type_prec\n"
-" precision .and space;\n"
-"invariant_qualifier\n"
-" \"invariant\" .emit TYPE_INVARIANT;\n"
-"centroid_qualifier\n"
-" \"centroid\" .emit TYPE_CENTROID;\n"
-"type_qualifier\n"
-" \"const\" .emit TYPE_QUALIFIER_CONST .or\n"
-" .if (shader_type == 2) \"attribute\" .emit TYPE_QUALIFIER_ATTRIBUTE .or\n"
-" \"varying\" .emit TYPE_QUALIFIER_VARYING .or\n"
-" \"uniform\" .emit TYPE_QUALIFIER_UNIFORM .or\n"
-" .if (parsing_builtin != 0) \"__fixed_output\" .emit TYPE_QUALIFIER_FIXEDOUTPUT .or\n"
-" .if (parsing_builtin != 0) \"__fixed_input\" .emit TYPE_QUALIFIER_FIXEDINPUT;\n"
-"type_specifier_nonarray_space\n"
-" \"void\" .emit TYPE_SPECIFIER_VOID .or\n"
-" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n"
-" \"int\" .emit TYPE_SPECIFIER_INT .or\n"
-" \"bool\" .emit TYPE_SPECIFIER_BOOL .or\n"
-" \"vec2\" .emit TYPE_SPECIFIER_VEC2 .or\n"
-" \"vec3\" .emit TYPE_SPECIFIER_VEC3 .or\n"
-" \"vec4\" .emit TYPE_SPECIFIER_VEC4 .or\n"
-" \"bvec2\" .emit TYPE_SPECIFIER_BVEC2 .or\n"
-" \"bvec3\" .emit TYPE_SPECIFIER_BVEC3 .or\n"
-" \"bvec4\" .emit TYPE_SPECIFIER_BVEC4 .or\n"
-" \"ivec2\" .emit TYPE_SPECIFIER_IVEC2 .or\n"
-" \"ivec3\" .emit TYPE_SPECIFIER_IVEC3 .or\n"
-" \"ivec4\" .emit TYPE_SPECIFIER_IVEC4 .or\n"
-" \"mat2\" .emit TYPE_SPECIFIER_MAT2 .or\n"
-" \"mat3\" .emit TYPE_SPECIFIER_MAT3 .or\n"
-" \"mat4\" .emit TYPE_SPECIFIER_MAT4 .or\n"
-" \"mat2x3\" .emit TYPE_SPECIFIER_MAT23 .or\n"
-" \"mat3x2\" .emit TYPE_SPECIFIER_MAT32 .or\n"
-" \"mat2x4\" .emit TYPE_SPECIFIER_MAT24 .or\n"
-" \"mat4x2\" .emit TYPE_SPECIFIER_MAT42 .or\n"
-" \"mat3x4\" .emit TYPE_SPECIFIER_MAT34 .or\n"
-" \"mat4x3\" .emit TYPE_SPECIFIER_MAT43 .or\n"
-" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n"
-" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n"
-" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n"
-" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n"
-" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n"
-" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n"
-" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n"
-" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW .or\n"
-" type_name .emit TYPE_SPECIFIER_TYPENAME;\n"
-"type_specifier_nonarray_nospace\n"
-" struct_specifier .emit TYPE_SPECIFIER_STRUCT;\n"
-"type_specifier_nonarray\n"
-" type_specifier_nonarray_nospace .or type_specifier_nonarray_space;\n"
-"type_specifier_space\n"
-" type_specifier_nonarray_space .and .true .emit TYPE_SPECIFIER_NONARRAY;\n"
-"type_specifier_nospace\n"
-" type_specifier_nospace_array .or type_specifier_nospace_1;\n"
-"type_specifier_nospace_1\n"
-" type_specifier_nonarray_nospace .and .true .emit TYPE_SPECIFIER_NONARRAY;\n"
-"type_specifier_nospace_array\n"
-" type_specifier_nonarray .and lbracket .emit TYPE_SPECIFIER_ARRAY .and constant_expression .and rbracket;\n"
-"struct_specifier\n"
-" \"struct\" .and struct_specifier_1 .and optional_space .and lbrace .error LBRACE_EXPECTED .and\n"
-" struct_declaration_list .and rbrace .emit FIELD_NONE;\n"
-"struct_specifier_1\n"
-" struct_specifier_2 .or .true .emit '\\0';\n"
-"struct_specifier_2\n"
-" space .and identifier;\n"
-"struct_declaration_list\n"
-" struct_declaration .and .loop struct_declaration .emit FIELD_NEXT;\n"
-"struct_declaration\n"
-" struct_declaration_nospace .or struct_declaration_space;\n"
-"struct_declaration_space\n"
-" type_specifier_space .and space .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n"
-"struct_declaration_nospace\n"
-" type_specifier_nospace .and struct_declarator_list .and semicolon .emit FIELD_NONE;\n"
-"struct_declarator_list\n"
-" struct_declarator .and .loop struct_declarator_list_1 .emit FIELD_NEXT;\n"
-"struct_declarator_list_1\n"
-" comma .and struct_declarator;\n"
-"struct_declarator\n"
-" identifier .and struct_declarator_1;\n"
-"struct_declarator_1\n"
-" struct_declarator_2 .emit FIELD_ARRAY .or .true .emit FIELD_NONE;\n"
-"struct_declarator_2\n"
-" lbracket .and constant_expression .and rbracket;\n"
-"initializer\n"
-" assignment_expression .and .true .emit OP_END;\n"
-"declaration_statement\n"
-" declaration;\n"
-"statement\n"
-" compound_statement .or simple_statement;\n"
-"statement_space\n"
-" compound_statement .or statement_space_1;\n"
-"statement_space_1\n"
-" space .and simple_statement;\n"
-"simple_statement\n"
-" .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or\n"
-" selection_statement .or\n"
-" iteration_statement .or\n"
-" precision_stmt .emit OP_PRECISION .or\n"
-" jump_statement .or\n"
-" expression_statement .emit OP_EXPRESSION .or\n"
-" declaration_statement .emit OP_DECLARE;\n"
-"compound_statement\n"
-" compound_statement_1 .emit OP_BLOCK_BEGIN_NEW_SCOPE .and .true .emit OP_END;\n"
-"compound_statement_1\n"
-" compound_statement_2 .or compound_statement_3;\n"
-"compound_statement_2\n"
-" lbrace .and rbrace;\n"
-"compound_statement_3\n"
-" lbrace .and statement_list .and rbrace;\n"
-"compound_statement_no_new_scope\n"
-" compound_statement_no_new_scope_1 .emit OP_BLOCK_BEGIN_NO_NEW_SCOPE .and .true .emit OP_END;\n"
-"compound_statement_no_new_scope_1\n"
-" compound_statement_no_new_scope_2 .or compound_statement_no_new_scope_3;\n"
-"compound_statement_no_new_scope_2\n"
-" lbrace .and rbrace;\n"
-"compound_statement_no_new_scope_3\n"
-" lbrace .and statement_list .and rbrace;\n"
-"statement_list\n"
-" statement .and .loop statement;\n"
-"expression_statement\n"
-" expression_statement_1 .or expression_statement_2;\n"
-"expression_statement_1\n"
-" semicolon .emit OP_PUSH_VOID .emit OP_END;\n"
-"expression_statement_2\n"
-" expression .and semicolon .emit OP_END;\n"
-"selection_statement\n"
-" \"if\" .emit OP_IF .and lparen .error LPAREN_EXPECTED .and expression .and\n"
-" rparen .error RPAREN_EXPECTED .emit OP_END .and selection_rest_statement;\n"
-"selection_rest_statement\n"
-" statement .and selection_rest_statement_1;\n"
-"selection_rest_statement_1\n"
-" selection_rest_statement_2 .or .true .emit OP_EXPRESSION .emit OP_PUSH_VOID .emit OP_END;\n"
-"selection_rest_statement_2\n"
-" \"else\" .and optional_space .and statement;\n"
-"condition\n"
-" condition_1 .emit OP_DECLARE .emit DECLARATION_INIT_DECLARATOR_LIST .or\n"
-" condition_3 .emit OP_EXPRESSION;\n"
-"condition_1\n"
-" condition_1_nospace .or condition_1_space;\n"
-"condition_1_nospace\n"
-" fully_specified_type_nospace .and condition_2;\n"
-"condition_1_space\n"
-" fully_specified_type_space .and space .and condition_2;\n"
-"condition_2\n"
-" identifier .emit VARIABLE_IDENTIFIER .and equals .emit VARIABLE_INITIALIZER .and\n"
-" initializer .and .true .emit DECLARATOR_NONE;\n"
-"condition_3\n"
-" expression .and .true .emit OP_END;\n"
-"iteration_statement\n"
-" iteration_statement_1 .or iteration_statement_2 .or iteration_statement_3;\n"
-"iteration_statement_1\n"
-" \"while\" .emit OP_WHILE .and lparen .error LPAREN_EXPECTED .and condition .and\n"
-" rparen .error RPAREN_EXPECTED .and statement;\n"
-"iteration_statement_2\n"
-" \"do\" .emit OP_DO .and statement_space .and \"while\" .and lparen .error LPAREN_EXPECTED .and\n"
-" expression .and rparen .error RPAREN_EXPECTED .emit OP_END .and semicolon;\n"
-"iteration_statement_3\n"
-" \"for\" .emit OP_FOR .and lparen .error LPAREN_EXPECTED .and for_init_statement .and\n"
-" for_rest_statement .and rparen .error RPAREN_EXPECTED .and statement;\n"
-"for_init_statement\n"
-" expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE;\n"
-"conditionopt\n"
-" condition .or\n"
-" .true .emit OP_EXPRESSION .emit OP_PUSH_BOOL .emit 2 .emit '1' .emit '\\0' .emit OP_END;\n"
-"for_rest_statement\n"
-" conditionopt .and semicolon .and for_rest_statement_1;\n"
-"for_rest_statement_1\n"
-" for_rest_statement_2 .or .true .emit OP_PUSH_VOID .emit OP_END;\n"
-"for_rest_statement_2\n"
-" expression .and .true .emit OP_END;\n"
-"jump_statement\n"
-" jump_statement_1 .or jump_statement_2 .or jump_statement_3 .or jump_statement_4 .or\n"
-" .if (shader_type == 1) jump_statement_5;\n"
-"jump_statement_1\n"
-" \"continue\" .and semicolon .emit OP_CONTINUE;\n"
-"jump_statement_2\n"
-" \"break\" .and semicolon .emit OP_BREAK;\n"
-"jump_statement_3\n"
-" \"return\" .emit OP_RETURN .and optional_space .and expression .and semicolon .emit OP_END;\n"
-"jump_statement_4\n"
-" \"return\" .emit OP_RETURN .and semicolon .emit OP_PUSH_VOID .emit OP_END;\n"
-"jump_statement_5\n"
-" \"discard\" .and semicolon .emit OP_DISCARD;\n"
-"__asm_statement\n"
-" \"__asm\" .and space .and identifier .and space .and asm_arguments .and semicolon .emit OP_END;\n"
-"asm_arguments\n"
-" asm_argument .and .true .emit OP_END .and .loop asm_arguments_1;\n"
-"asm_arguments_1\n"
-" comma .and asm_argument .and .true .emit OP_END;\n"
-"asm_argument\n"
-" var_with_field .or\n"
-" variable_identifier .or\n"
-" floatconstant;\n"
-"var_with_field\n"
-" variable_identifier .and dot .and field_selection .emit OP_FIELD;\n"
-"translation_unit\n"
-" optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and\n"
-" .loop external_declaration .and optional_space .and\n"
-" '\\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;\n"
-"external_declaration\n"
-" precision_stmt .emit DEFAULT_PRECISION .or\n"
-" function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or\n"
-" invariant_stmt .emit INVARIANT_STMT .or\n"
-" declaration .emit EXTERNAL_DECLARATION;\n"
-"precision_stmt\n"
-" \"precision\" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;\n"
-"precision\n"
-" \"lowp\" .emit PRECISION_LOW .or\n"
-" \"mediump\" .emit PRECISION_MEDIUM .or\n"
-" \"highp\" .emit PRECISION_HIGH;\n"
-"prectype\n"
-" \"int\" .emit TYPE_SPECIFIER_INT .or\n"
-" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n"
-" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n"
-" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n"
-" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n"
-" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n"
-" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n"
-" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n"
-" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n"
-" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;\n"
-"invariant_stmt\n"
-" \"invariant\" .and space .and identifier .and semicolon;\n"
-"function_definition\n"
-" function_prototype .and compound_statement_no_new_scope;\n"
-"digit_oct\n"
-" '0'-'7';\n"
-"digit_dec\n"
-" '0'-'9';\n"
-"digit_hex\n"
-" '0'-'9' .or 'A'-'F' .or 'a'-'f';\n"
-"id_character_first\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"id_character_next\n"
-" id_character_first .or digit_dec;\n"
-"identifier\n"
-" id_character_first .emit * .and .loop id_character_next .emit * .and .true .emit '\\0';\n"
-"float\n"
-" float_1 .or float_2 .or float_3;\n"
-"float_1\n"
-" float_fractional_constant .and float_optional_exponent_part .and optional_f_suffix;\n"
-"float_2\n"
-" float_digit_sequence .and .true .emit '\\0' .and float_exponent_part .and optional_f_suffix;\n"
-"float_3\n"
-" float_digit_sequence .and .true .emit '\\0' .and 'f' .emit '\\0';\n"
-"float_fractional_constant\n"
-" float_fractional_constant_1 .or float_fractional_constant_2 .or float_fractional_constant_3;\n"
-"float_fractional_constant_1\n"
-" float_digit_sequence .and '.' .and float_digit_sequence;\n"
-"float_fractional_constant_2\n"
-" float_digit_sequence .and '.' .and .true .emit '\\0';\n"
-"float_fractional_constant_3\n"
-" '.' .emit '\\0' .and float_digit_sequence;\n"
-"float_optional_exponent_part\n"
-" float_exponent_part .or .true .emit '\\0';\n"
-"float_digit_sequence\n"
-" digit_dec .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"float_exponent_part\n"
-" float_exponent_part_1 .or float_exponent_part_2;\n"
-"float_exponent_part_1\n"
-" 'e' .and float_optional_sign .and float_digit_sequence;\n"
-"float_exponent_part_2\n"
-" 'E' .and float_optional_sign .and float_digit_sequence;\n"
-"float_optional_sign\n"
-" float_sign .or .true;\n"
-"float_sign\n"
-" '+' .or '-' .emit '-';\n"
-"optional_f_suffix\n"
-" 'f' .or .true;\n"
-"integer\n"
-" integer_hex .or integer_oct .or integer_dec;\n"
-"integer_hex\n"
-" '0' .and integer_hex_1 .emit 0x10 .and digit_hex .emit * .and .loop digit_hex .emit * .and\n"
-" .true .emit '\\0';\n"
-"integer_hex_1\n"
-" 'x' .or 'X';\n"
-"integer_oct\n"
-" '0' .emit 8 .emit * .and .loop digit_oct .emit * .and .true .emit '\\0';\n"
-"integer_dec\n"
-" digit_dec .emit 10 .emit * .and .loop digit_dec .emit * .and .true .emit '\\0';\n"
-"boolean\n"
-" \"true\" .emit 2 .emit '1' .emit '\\0' .or\n"
-" \"false\" .emit 2 .emit '0' .emit '\\0';\n"
-"type_name\n"
-" identifier;\n"
-"field_selection\n"
-" identifier;\n"
-"floatconstant\n"
-" float .emit OP_PUSH_FLOAT;\n"
-"intconstant\n"
-" integer .emit OP_PUSH_INT;\n"
-"boolconstant\n"
-" boolean .emit OP_PUSH_BOOL;\n"
-"optional_space\n"
-" .loop single_space;\n"
-"space\n"
-" single_space .and .loop single_space;\n"
-"single_space\n"
-" white_char .or c_style_comment_block .or cpp_style_comment_block;\n"
-"white_char\n"
-" ' ' .or '\\t' .or new_line .or '\\v' .or '\\f';\n"
-"new_line\n"
-" cr_lf .or lf_cr .or '\\n' .or '\\r';\n"
-"cr_lf\n"
-" '\\r' .and '\\n';\n"
-"lf_cr\n"
-" '\\n' .and '\\r';\n"
-"c_style_comment_block\n"
-" '/' .and '*' .and c_style_comment_rest;\n"
-"c_style_comment_rest\n"
-" .loop c_style_comment_char_no_star .and c_style_comment_rest_1;\n"
-"c_style_comment_rest_1\n"
-" c_style_comment_end .or c_style_comment_rest_2;\n"
-"c_style_comment_rest_2\n"
-" '*' .and c_style_comment_rest;\n"
-"c_style_comment_char_no_star\n"
-" '\\x2B'-'\\xFF' .or '\\x01'-'\\x29';\n"
-"c_style_comment_end\n"
-" '*' .and '/';\n"
-"cpp_style_comment_block\n"
-" '/' .and '/' .and cpp_style_comment_block_1;\n"
-"cpp_style_comment_block_1\n"
-" cpp_style_comment_block_2 .or cpp_style_comment_block_3;\n"
-"cpp_style_comment_block_2\n"
-" .loop cpp_style_comment_char .and new_line;\n"
-"cpp_style_comment_block_3\n"
-" .loop cpp_style_comment_char;\n"
-"cpp_style_comment_char\n"
-" '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n"
-"ampersandampersand\n"
-" optional_space .and '&' .and '&' .and optional_space;\n"
-"barbar\n"
-" optional_space .and '|' .and '|' .and optional_space;\n"
-"bang\n"
-" optional_space .and '!' .and optional_space;\n"
-"bangequals\n"
-" optional_space .and '!' .and '=' .and optional_space;\n"
-"caretcaret\n"
-" optional_space .and '^' .and '^' .and optional_space;\n"
-"colon\n"
-" optional_space .and ':' .and optional_space;\n"
-"comma\n"
-" optional_space .and ',' .and optional_space;\n"
-"dot\n"
-" optional_space .and '.' .and optional_space;\n"
-"equals\n"
-" optional_space .and '=' .and optional_space;\n"
-"equalsequals\n"
-" optional_space .and '=' .and '=' .and optional_space;\n"
-"greater\n"
-" optional_space .and '>' .and optional_space;\n"
-"greaterequals\n"
-" optional_space .and '>' .and '=' .and optional_space;\n"
-"lbrace\n"
-" optional_space .and '{' .and optional_space;\n"
-"lbracket\n"
-" optional_space .and '[' .and optional_space;\n"
-"less\n"
-" optional_space .and '<' .and optional_space;\n"
-"lessequals\n"
-" optional_space .and '<' .and '=' .and optional_space;\n"
-"lparen\n"
-" optional_space .and '(' .and optional_space;\n"
-"minus\n"
-" optional_space .and '-' .and optional_space;\n"
-"minusequals\n"
-" optional_space .and '-' .and '=' .and optional_space;\n"
-"minusminus\n"
-" optional_space .and '-' .and '-' .and optional_space;\n"
-"plus\n"
-" optional_space .and '+' .and optional_space;\n"
-"plusequals\n"
-" optional_space .and '+' .and '=' .and optional_space;\n"
-"plusplus\n"
-" optional_space .and '+' .and '+' .and optional_space;\n"
-"question\n"
-" optional_space .and '?' .and optional_space;\n"
-"rbrace\n"
-" optional_space .and '}' .and optional_space;\n"
-"rbracket\n"
-" optional_space .and ']' .and optional_space;\n"
-"rparen\n"
-" optional_space .and ')' .and optional_space;\n"
-"semicolon\n"
-" optional_space .and ';' .and optional_space;\n"
-"slash\n"
-" optional_space .and '/' .and optional_space;\n"
-"slashequals\n"
-" optional_space .and '/' .and '=' .and optional_space;\n"
-"star\n"
-" optional_space .and '*' .and optional_space;\n"
-"starequals\n"
-" optional_space .and '*' .and '=' .and optional_space;\n"
-".string string_lexer;\n"
-"string_lexer\n"
-" lex_first_identifier_character .and .loop lex_next_identifier_character;\n"
-"lex_first_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '_';\n"
-"lex_next_identifier_character\n"
-" 'a'-'z' .or 'A'-'Z' .or '0'-'9' .or '_';\n"
-"err_token\n"
-" '~' .or '`' .or '!' .or '@' .or '#' .or '$' .or '%' .or '^' .or '&' .or '*' .or '(' .or ')' .or\n"
-" '-' .or '+' .or '=' .or '|' .or '\\\\' .or '[' .or ']' .or '{' .or '}' .or ':' .or ';' .or '\"' .or\n"
-" '\\'' .or '<' .or ',' .or '>' .or '.' .or '/' .or '?' .or err_identifier;\n"
-"err_identifier\n"
-" id_character_first .and .loop id_character_next;\n"
-""
diff --git a/src/mesa/shader/slang/library/slang_version.syn b/src/mesa/shader/slang/library/slang_version.syn
deleted file mode 100644
index aaf8bef342..0000000000
--- a/src/mesa/shader/slang/library/slang_version.syn
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_version.syn
- * slang #version directive syntax
- * \author Michal Krol
- */
-
-.syntax version_directive;
-
-version_directive
- version_directive_1 .and .loop version_directive_2;
-version_directive_1
- prior_optional_spaces .and optional_version_directive .and .true .emit $;
-version_directive_2
- prior_optional_spaces .and version_directive_body .and .true .emit $;
-
-optional_version_directive
- version_directive_body .or .true .emit 10 .emit 1;
-
-version_directive_body
- '#' .and optional_space .and "version" .and space .and version_number .and optional_space .and
- new_line;
-
-version_number
- version_number_110;
-
-version_number_110
- leading_zeroes .and "110" .emit 10 .emit 1;
-
-leading_zeroes
- .loop zero;
-
-zero
- '0';
-
-space
- single_space .and .loop single_space;
-
-optional_space
- .loop single_space;
-
-single_space
- ' ' .or '\t';
-
-prior_optional_spaces
- .loop prior_space;
-
-prior_space
- c_style_comment_block .or cpp_style_comment_block .or space .or new_line;
-
-c_style_comment_block
- '/' .and '*' .and c_style_comment_rest;
-
-c_style_comment_rest
- .loop c_style_comment_char_no_star .and c_style_comment_rest_1;
-c_style_comment_rest_1
- c_style_comment_end .or c_style_comment_rest_2;
-c_style_comment_rest_2
- '*' .and c_style_comment_rest;
-
-c_style_comment_char_no_star
- '\x2B'-'\xFF' .or '\x01'-'\x29';
-
-c_style_comment_end
- '*' .and '/';
-
-cpp_style_comment_block
- '/' .and '/' .and cpp_style_comment_block_1;
-cpp_style_comment_block_1
- cpp_style_comment_block_2 .or cpp_style_comment_block_3;
-cpp_style_comment_block_2
- .loop cpp_style_comment_char .and new_line;
-cpp_style_comment_block_3
- .loop cpp_style_comment_char;
-
-cpp_style_comment_char
- '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C';
-
-new_line
- cr_lf .or lf_cr .or '\n' .or '\r';
-
-cr_lf
- '\r' .and '\n';
-
-lf_cr
- '\n' .and '\r';
-
-.string __string_filter;
-
-__string_filter
- .loop __identifier_char;
-
-__identifier_char
- 'a'-'z' .or 'A'-'Z' .or '_' .or '0'-'9';
-
diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
deleted file mode 100644
index e5a252b019..0000000000
--- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
+++ /dev/null
@@ -1,109 +0,0 @@
-
-/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
-/* slang_vertex_builtin.gc */
-
-5,2,2,90,95,5,0,12,0,1,103,108,95,80,111,115,105,116,105,111,110,0,0,0,2,2,90,95,5,0,9,0,1,103,108,
-95,80,111,105,110,116,83,105,122,101,0,0,0,2,2,90,95,5,0,12,0,1,103,108,95,67,108,105,112,86,101,
-114,116,101,120,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,67,111,108,111,114,0,0,0,2,2,90,95,2,0,12,0,
-1,103,108,95,83,101,99,111,110,100,97,114,121,67,111,108,111,114,0,0,0,2,2,90,95,2,0,11,0,1,103,
-108,95,78,111,114,109,97,108,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,86,101,114,116,101,120,0,0,0,2,
-2,90,95,2,0,12,0,1,103,108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,48,0,0,0,2,2,90,95,
-2,0,12,0,1,103,108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,49,0,0,0,2,2,90,95,2,0,12,0,
-1,103,108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,50,0,0,0,2,2,90,95,2,0,12,0,1,103,
-108,95,77,117,108,116,105,84,101,120,67,111,111,114,100,51,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,
-77,117,108,116,105,84,101,120,67,111,111,114,100,52,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,77,117,
-108,116,105,84,101,120,67,111,111,114,100,53,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,77,117,108,116,
-105,84,101,120,67,111,111,114,100,54,0,0,0,2,2,90,95,2,0,12,0,1,103,108,95,77,117,108,116,105,84,
-101,120,67,111,111,114,100,55,0,0,0,2,2,90,95,2,0,9,0,1,103,108,95,70,111,103,67,111,111,114,100,0,
-0,0,2,2,90,95,3,0,12,0,1,103,108,95,70,114,111,110,116,67,111,108,111,114,0,0,0,2,2,90,95,3,0,12,0,
-1,103,108,95,66,97,99,107,67,111,108,111,114,0,0,0,2,2,90,95,3,0,12,0,1,103,108,95,70,114,111,110,
-116,83,101,99,111,110,100,97,114,121,67,111,108,111,114,0,0,0,2,2,90,95,3,0,12,0,1,103,108,95,66,
-97,99,107,83,101,99,111,110,100,97,114,121,67,111,108,111,114,0,0,0,2,2,90,95,3,0,12,0,1,103,108,
-95,84,101,120,67,111,111,114,100,0,3,18,103,108,95,77,97,120,84,101,120,116,117,114,101,67,111,111,
-114,100,115,0,0,0,2,2,90,95,3,0,9,0,1,103,108,95,70,111,103,70,114,97,103,67,111,111,114,100,0,0,0,
-1,90,95,0,0,12,0,0,102,116,114,97,110,115,102,111,114,109,0,0,1,9,18,95,95,114,101,116,86,97,108,0,
-18,103,108,95,77,111,100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,
-114,105,120,0,16,8,48,0,57,18,103,108,95,86,101,114,116,101,120,0,59,120,120,120,120,0,48,18,103,
-108,95,77,111,100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,
-120,0,16,10,49,0,57,18,103,108,95,86,101,114,116,101,120,0,59,121,121,121,121,0,48,46,18,103,108,
-95,77,111,100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,0,
-16,10,50,0,57,18,103,108,95,86,101,114,116,101,120,0,59,122,122,122,122,0,48,46,18,103,108,95,77,
-111,100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,0,16,10,
-51,0,57,18,103,108,95,86,101,114,116,101,120,0,59,119,119,119,119,0,48,46,20,0,0,1,90,95,0,0,12,0,
-0,116,101,120,116,117,114,101,49,68,76,111,100,0,1,1,0,0,16,0,115,97,109,112,108,101,114,0,0,1,1,0,
-0,9,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,
-100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,
-114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,
-115,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,
-52,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,
-0,16,0,115,97,109,112,108,101,114,0,0,1,1,0,0,10,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,
-0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,
-18,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,121,0,49,20,0,9,18,112,99,111,111,114,
-100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,115,0,
-18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,
-0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,0,16,0,
-115,97,109,112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,
-3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,
-111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,
-119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,115,0,18,95,95,
-114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,
-95,0,0,12,0,0,116,101,120,116,117,114,101,50,68,76,111,100,0,1,1,0,0,17,0,115,97,109,112,108,101,
-114,0,0,1,1,0,0,10,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,
-99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,0,18,99,111,111,114,100,0,59,
-120,121,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,
-101,120,95,50,100,95,98,105,97,115,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,50,68,80,
-114,111,106,76,111,100,0,1,1,0,0,17,0,115,97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,
-100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,
-99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
-122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,
-101,120,95,50,100,95,98,105,97,115,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,50,68,80,
-114,111,106,76,111,100,0,1,1,0,0,17,0,115,97,109,112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,
-100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,
-99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
-122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,
-101,120,95,50,100,95,98,105,97,115,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,51,68,76,
-111,100,0,1,1,0,0,18,0,115,97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,
-9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,
-52,0,59,120,121,122,0,18,99,111,111,114,100,0,59,120,121,122,0,20,0,9,18,99,111,111,114,100,52,0,
-59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,51,100,95,98,105,97,115,0,18,95,
-95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,
-90,95,0,0,12,0,0,116,101,120,116,117,114,101,51,68,80,114,111,106,76,111,100,0,1,1,0,0,18,0,115,97,
-109,112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,
-95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,122,0,18,99,
-111,111,114,100,0,59,120,121,122,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,
-114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,51,100,95,98,105,97,115,
-0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,
-0,0,0,1,90,95,0,0,12,0,0,116,101,120,116,117,114,101,67,117,98,101,76,111,100,0,1,1,0,0,19,0,115,
-97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,
-90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,
-111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,
-95,116,101,120,95,99,117,98,101,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,
-0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,49,68,76,111,100,0,
-1,1,0,0,20,0,115,97,109,112,108,101,114,0,0,1,1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,
-111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,
-120,121,122,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,
-20,0,4,118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,
-95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,
-90,95,0,0,12,0,0,115,104,97,100,111,119,49,68,80,114,111,106,76,111,100,0,1,1,0,0,20,0,115,97,109,
-112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,
-0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,
-100,0,59,120,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,
-99,111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,
-118,101,99,52,95,116,101,120,95,49,100,95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,
-101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,90,95,
-0,0,12,0,0,115,104,97,100,111,119,50,68,76,111,100,0,1,1,0,0,21,0,115,97,109,112,108,101,114,0,0,1,
-1,0,0,11,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,
-114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,0,20,0,9,18,
-99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100,95,
-98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,
-101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,90,95,0,0,12,0,0,115,104,97,100,111,119,50,68,80,
-114,111,106,76,111,100,0,1,1,0,0,21,0,115,97,109,112,108,101,114,0,0,1,1,0,0,12,0,99,111,111,114,
-100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,112,99,111,111,114,100,0,0,0,9,18,112,
-99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,
-119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,111,111,114,100,0,59,122,0,20,0,9,18,
-112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,95,50,100,
-95,98,105,97,115,95,115,104,97,100,111,119,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,
-108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0
diff --git a/src/mesa/shader/slang/library/syn_to_c.c b/src/mesa/shader/slang/library/syn_to_c.c
deleted file mode 100644
index f997edfd8b..0000000000
--- a/src/mesa/shader/slang/library/syn_to_c.c
+++ /dev/null
@@ -1,72 +0,0 @@
-#include <stdio.h>
-
-static int was_space = 0;
-static int first_char = 1;
-
-static void put_char (int c)
-{
- if (c == '\n') {
- if (!first_char) {
- fputs ("\\n\"\n\"", stdout);
- first_char = 1;
- }
- }
- else {
- first_char = 0;
- if (c == '\\')
- fputs ("\\\\", stdout);
- else if (c == '\"')
- fputs ("\\\"", stdout);
- else if (!was_space || !(c == ' ' || c == '\t'))
- fputc (c, stdout);
- was_space = (c == ' ' || c == '\t');
- }
-}
-
-int main (int argc, char *argv[])
-{
- int c;
- FILE *f;
-
- if (argc == 1)
- return 1;
- f = fopen (argv[1], "r");
- if (f == NULL)
- return 1;
-
- fputs ("\n", stdout);
- fputs ("/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE .syn FILE */\n", stdout);
- fputs ("\n", stdout);
- fputs ("\"", stdout);
- c = getc (f);
- while (c != EOF) {
- if (c == '/') {
- int c2 = getc (f);
- if (c2 == '*') {
- was_space = 0;
- c = getc (f);
- for (;;) {
- if (c == '*') {
- c2 = getc (f);
- if (c2 == '/')
- break;
- }
- c = getc (f);
- }
- }
- else {
- put_char (c);
- put_char (c2);
- }
- }
- else {
- put_char (c);
- }
- c = getc (f);
- }
- fputs ("\"\n", stdout);
-
- fclose (f);
- return 0;
-}
-
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 344dfdc680..372a9acdd0 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -925,7 +925,7 @@ gen_return_with_expression(slang_assemble_ctx *A, slang_operation *oper)
slang_operation_copy(rhs, &oper->children[0]);
}
- ///blockOper->locals->outer_scope = oper->locals->outer_scope;
+ /*blockOper->locals->outer_scope = oper->locals->outer_scope;*/
/*slang_print_tree(blockOper, 0);*/
@@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
#endif
}
+ if (var->type.qualifier == SLANG_QUAL_UNIFORM &&
+ !A->allow_uniform_initializers) {
+ slang_info_log_error(A->log,
+ "initializer for uniform %s not allowed",
+ varName);
+ return NULL;
+ }
+
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {
@@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
+ const char *varName = (char *) oper->children[0].a_id;
slang_variable *var
= _slang_variable_locate(oper->children[0].locals,
oper->children[0].a_id, GL_TRUE);
if (!var) {
- slang_info_log_error(A->log, "undefined variable '%s'",
- (char *) oper->children[0].a_id);
+ slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
+
if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM ||
@@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'",
- (char *) oper->children[0].a_id);
+ varName);
return NULL;
}
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h
index ee3be55a45..461633fe34 100644
--- a/src/mesa/shader/slang/slang_codegen.h
+++ b/src/mesa/shader/slang/slang_codegen.h
@@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_
struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
slang_info_log *log;
+ GLboolean allow_uniform_initializers;
/* current loop stack */
const slang_operation *LoopOperStack[MAX_LOOP_DEPTH];
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index a270888443..6499cfcb2f 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -35,10 +35,10 @@
#include "shader/prog_optimize.h"
#include "shader/prog_print.h"
#include "shader/prog_parameter.h"
-#include "shader/grammar/grammar_mesa.h"
+#include "../../glsl/pp/sl_pp_public.h"
+#include "../../glsl/cl/sl_cl_parse.h"
#include "slang_codegen.h"
#include "slang_compile.h"
-#include "slang_preprocess.h"
#include "slang_storage.h"
#include "slang_emit.h"
#include "slang_log.h"
@@ -128,7 +128,7 @@ _slang_code_object_dtr(slang_code_object * self)
typedef struct slang_parse_ctx_
{
- const byte *I;
+ const unsigned char *I;
slang_info_log *L;
int parsing_builtin;
GLboolean global_scope; /**< Is object being declared a global? */
@@ -184,22 +184,102 @@ parse_identifier(slang_parse_ctx * C)
}
static int
+is_hex_digit(char c)
+{
+ return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
+}
+
+static int
+parse_general_number(slang_parse_ctx *ctx, float *number)
+{
+ char *flt = NULL;
+
+ if (*ctx->I == '0') {
+ int value = 0;
+ const unsigned char *pi;
+
+ if (ctx->I[1] == 'x' || ctx->I[1] == 'X') {
+ ctx->I += 2;
+ if (!is_hex_digit(*ctx->I)) {
+ return 0;
+ }
+ do {
+ int digit;
+
+ if (*ctx->I >= '0' && *ctx->I <= '9') {
+ digit = (int)(*ctx->I - '0');
+ } else if (*ctx->I >= 'a' && *ctx->I <= 'f') {
+ digit = (int)(*ctx->I - 'a') + 10;
+ } else {
+ digit = (int)(*ctx->I - 'A') + 10;
+ }
+ value = value * 0x10 + digit;
+ ctx->I++;
+ } while (is_hex_digit(*ctx->I));
+ if (*ctx->I != '\0') {
+ return 0;
+ }
+ ctx->I++;
+ *number = (float)value;
+ return 1;
+ }
+
+ pi = ctx->I;
+ pi++;
+ while (*pi >= '0' && *pi <= '7') {
+ int digit;
+
+ digit = (int)(*pi - '0');
+ value = value * 010 + digit;
+ pi++;
+ }
+ if (*pi == '\0') {
+ pi++;
+ ctx->I = pi;
+ *number = (float)value;
+ return 1;
+ }
+ }
+
+ parse_identifier_str(ctx, &flt);
+ flt = strdup(flt);
+ if (!flt) {
+ return 0;
+ }
+ if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') {
+ flt[strlen(flt) - 1] = '\0';
+ }
+ *number = (float)_mesa_strtod(flt, (char **)NULL);
+ free(flt);
+
+ return 1;
+}
+
+static int
parse_number(slang_parse_ctx * C, int *number)
{
const int radix = (int) (*C->I++);
- *number = 0;
- while (*C->I != '\0') {
- int digit;
- if (*C->I >= '0' && *C->I <= '9')
- digit = (int) (*C->I - '0');
- else if (*C->I >= 'A' && *C->I <= 'Z')
- digit = (int) (*C->I - 'A') + 10;
- else
- digit = (int) (*C->I - 'a') + 10;
- *number = *number * radix + digit;
+
+ if (radix == 1) {
+ float f = 0.0f;
+
+ parse_general_number(C, &f);
+ *number = (int)f;
+ } else {
+ *number = 0;
+ while (*C->I != '\0') {
+ int digit;
+ if (*C->I >= '0' && *C->I <= '9')
+ digit = (int) (*C->I - '0');
+ else if (*C->I >= 'A' && *C->I <= 'Z')
+ digit = (int) (*C->I - 'A') + 10;
+ else
+ digit = (int) (*C->I - 'a') + 10;
+ *number = *number * radix + digit;
+ C->I++;
+ }
C->I++;
}
- C->I++;
if (*number > 65535)
slang_info_log_warning(C->L, "%d: literal integer overflow.", *number);
return 1;
@@ -208,32 +288,37 @@ parse_number(slang_parse_ctx * C, int *number)
static int
parse_float(slang_parse_ctx * C, float *number)
{
- char *integral = NULL;
- char *fractional = NULL;
- char *exponent = NULL;
- char *whole = NULL;
-
- parse_identifier_str(C, &integral);
- parse_identifier_str(C, &fractional);
- parse_identifier_str(C, &exponent);
-
- whole = (char *) _slang_alloc((_mesa_strlen(integral) +
- _mesa_strlen(fractional) +
- _mesa_strlen(exponent) + 3) * sizeof(char));
- if (whole == NULL) {
- slang_info_log_memory(C->L);
- RETURN0;
- }
+ if (*C->I == 1) {
+ C->I++;
+ parse_general_number(C, number);
+ } else {
+ char *integral = NULL;
+ char *fractional = NULL;
+ char *exponent = NULL;
+ char *whole = NULL;
+
+ parse_identifier_str(C, &integral);
+ parse_identifier_str(C, &fractional);
+ parse_identifier_str(C, &exponent);
+
+ whole = (char *) _slang_alloc((_mesa_strlen(integral) +
+ _mesa_strlen(fractional) +
+ _mesa_strlen(exponent) + 3) * sizeof(char));
+ if (whole == NULL) {
+ slang_info_log_memory(C->L);
+ RETURN0;
+ }
- slang_string_copy(whole, integral);
- slang_string_concat(whole, ".");
- slang_string_concat(whole, fractional);
- slang_string_concat(whole, "E");
- slang_string_concat(whole, exponent);
+ slang_string_copy(whole, integral);
+ slang_string_concat(whole, ".");
+ slang_string_concat(whole, fractional);
+ slang_string_concat(whole, "E");
+ slang_string_concat(whole, exponent);
- *number = (float) (_mesa_strtod(whole, (char **) NULL));
+ *number = (float) (_mesa_strtod(whole, (char **) NULL));
- _slang_free(whole);
+ _slang_free(whole);
+ }
return 1;
}
@@ -2058,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (C->global_scope) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2077,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (var->initializer != NULL) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2434,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
A.vartable = o.vartable;
A.EmitContReturn = ctx->Shader.EmitContReturn;
A.log = C->L;
+ A.allow_uniform_initializers = C->version > 110;
/* main() takes no parameters */
if (mainFunc->param_count > 0) {
@@ -2455,7 +2543,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
}
static GLboolean
-compile_binary(const byte * prod, slang_code_unit * unit,
+compile_binary(const unsigned char * prod, slang_code_unit * unit,
GLuint version,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin, slang_code_unit * downlink,
@@ -2488,17 +2576,56 @@ compile_binary(const byte * prod, slang_code_unit * unit,
}
static GLboolean
-compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
- slang_unit_type type, slang_info_log * infolog,
- slang_code_unit * builtin,
+compile_with_grammar(const char *source,
+ slang_code_unit *unit,
+ slang_unit_type type,
+ slang_info_log *infolog,
+ slang_code_unit *builtin,
struct gl_shader *shader,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas)
+ struct gl_sl_pragmas *pragmas,
+ unsigned int shader_type,
+ unsigned int parsing_builtin)
{
- byte *prod;
- GLuint size, start, version;
- slang_string preprocessed;
- GLuint maxVersion;
+ struct sl_pp_purify_options options;
+ struct sl_pp_context *context;
+ unsigned char *prod;
+ GLuint size;
+ unsigned int version;
+ unsigned int maxVersion;
+ int result;
+ char errmsg[200] = "";
+
+ assert(shader_type == 1 || shader_type == 2);
+
+ memset(&options, 0, sizeof(options));
+
+ context = sl_pp_context_create(source, &options);
+ if (!context) {
+ slang_info_log_error(infolog, "out of memory");
+ return GL_FALSE;
+ }
+
+ if (sl_pp_version(context, &version)) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+
+ if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") ||
+ sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+
+#if FEATURE_es2_glsl
+ if (sl_pp_context_add_predefined(context, "GL_ES", "1") ||
+ sl_pp_context_add_predefined(context, "GL_FRAGMENT_PRECISION_HIGH", "1")) {
+ slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
+ sl_pp_context_destroy(context);
+ return GL_FALSE;
+ }
+#endif
#if FEATURE_ARB_shading_language_120
maxVersion = 120;
@@ -2508,36 +2635,30 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
maxVersion = 110;
#endif
- /* First retrieve the version number. */
- if (!_slang_preprocess_version(source, &version, &start, infolog))
- return GL_FALSE;
-
- if (version > maxVersion) {
+ if (version > maxVersion ||
+ (version != 100 && version != 110 && version != 120)) {
slang_info_log_error(infolog,
"language version %.2f is not supported.",
version * 0.01);
- return GL_FALSE;
- }
-
- /* Now preprocess the source string. */
- slang_string_init(&preprocessed);
- if (!_slang_preprocess_directives(&preprocessed, &source[start],
- infolog, extensions, pragmas)) {
- slang_string_free(&preprocessed);
- slang_info_log_error(infolog, "failed to preprocess the source.");
+ sl_pp_context_destroy(context);
return GL_FALSE;
}
/* Finally check the syntax and generate its binary representation. */
- if (!grammar_fast_check(id,
- (const byte *) (slang_string_cstr(&preprocessed)),
- &prod, &size, 65536)) {
- char buf[1024];
- GLint pos;
-
- slang_string_free(&preprocessed);
- grammar_get_last_error((byte *) (buf), sizeof(buf), &pos);
- slang_info_log_error(infolog, buf);
+ result = sl_cl_compile(context,
+ shader_type,
+ parsing_builtin,
+ &prod,
+ &size,
+ errmsg,
+ sizeof(errmsg));
+
+ sl_pp_context_destroy(context);
+
+ if (result) {
+ /*GLint pos;*/
+
+ slang_info_log_error(infolog, errmsg);
/* syntax error (possibly in library code) */
#if 0
{
@@ -2551,77 +2672,64 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
#endif
return GL_FALSE;
}
- slang_string_free(&preprocessed);
/* Syntax is okay - translate it to internal representation. */
if (!compile_binary(prod, unit, version, type, infolog, builtin,
&builtin[SLANG_BUILTIN_TOTAL - 1],
shader)) {
- grammar_alloc_free(prod);
+ free(prod);
return GL_FALSE;
}
- grammar_alloc_free(prod);
+ free(prod);
return GL_TRUE;
}
-LONGSTRING static const char *slang_shader_syn =
-#include "library/slang_shader_syn.h"
- ;
-
-static const byte slang_core_gc[] = {
+static const unsigned char slang_core_gc[] = {
#include "library/slang_core_gc.h"
};
-static const byte slang_120_core_gc[] = {
+static const unsigned char slang_120_core_gc[] = {
#include "library/slang_120_core_gc.h"
};
-static const byte slang_120_fragment_gc[] = {
+static const unsigned char slang_120_fragment_gc[] = {
#include "library/slang_builtin_120_fragment_gc.h"
};
-static const byte slang_common_builtin_gc[] = {
+static const unsigned char slang_common_builtin_gc[] = {
#include "library/slang_common_builtin_gc.h"
};
-static const byte slang_fragment_builtin_gc[] = {
+static const unsigned char slang_fragment_builtin_gc[] = {
#include "library/slang_fragment_builtin_gc.h"
};
-static const byte slang_vertex_builtin_gc[] = {
+static const unsigned char slang_vertex_builtin_gc[] = {
#include "library/slang_vertex_builtin_gc.h"
};
static GLboolean
-compile_object(grammar * id, const char *source, slang_code_object * object,
- slang_unit_type type, slang_info_log * infolog,
+compile_object(const char *source,
+ slang_code_object *object,
+ slang_unit_type type,
+ slang_info_log *infolog,
struct gl_shader *shader,
- const struct gl_extensions *extensions,
struct gl_sl_pragmas *pragmas)
{
slang_code_unit *builtins = NULL;
GLuint base_version = 110;
-
- /* load GLSL grammar */
- *id = grammar_load_from_text((const byte *) (slang_shader_syn));
- if (*id == 0) {
- byte buf[1024];
- int pos;
-
- grammar_get_last_error(buf, 1024, &pos);
- slang_info_log_error(infolog, (const char *) (buf));
- return GL_FALSE;
- }
+ unsigned int shader_type;
+ unsigned int parsing_builtin;
/* set shader type - the syntax is slightly different for different shaders */
- if (type == SLANG_UNIT_FRAGMENT_SHADER
- || type == SLANG_UNIT_FRAGMENT_BUILTIN)
- grammar_set_reg8(*id, (const byte *) "shader_type", 1);
- else
- grammar_set_reg8(*id, (const byte *) "shader_type", 2);
+ if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_FRAGMENT_BUILTIN) {
+ shader_type = 1;
+ } else {
+ shader_type = 2;
+ }
/* enable language extensions */
- grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1);
+ parsing_builtin = 1;
/* if parsing user-specified shader, load built-in library */
if (type == SLANG_UNIT_FRAGMENT_SHADER || type == SLANG_UNIT_VERTEX_SHADER) {
@@ -2686,51 +2794,24 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
}
/* disable language extensions */
-#if NEW_SLANG /* allow-built-ins */
- grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1);
-#else
- grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0);
-#endif
+ parsing_builtin = 0;
+
builtins = object->builtin;
}
/* compile the actual shader - pass-in built-in library for external shader */
- return compile_with_grammar(*id, source, &object->unit, type, infolog,
- builtins, shader, extensions, pragmas);
-}
-
-
-static GLboolean
-compile_shader(GLcontext *ctx, slang_code_object * object,
- slang_unit_type type, slang_info_log * infolog,
- struct gl_shader *shader)
-{
- GLboolean success;
- grammar id = 0;
-
-#if 0 /* for debug */
- _mesa_printf("********* COMPILE SHADER ***********\n");
- _mesa_printf("%s\n", shader->Source);
- _mesa_printf("************************************\n");
-#endif
-
- assert(shader->Program);
-
- _slang_code_object_dtr(object);
- _slang_code_object_ctr(object);
-
- success = compile_object(&id, shader->Source, object, type, infolog, shader,
- &ctx->Extensions, &shader->Pragmas);
- if (id != 0)
- grammar_destroy(id);
- if (!success)
- return GL_FALSE;
-
- return GL_TRUE;
+ return compile_with_grammar(source,
+ &object->unit,
+ type,
+ infolog,
+ builtins,
+ shader,
+ pragmas,
+ shader_type,
+ parsing_builtin);
}
-
GLboolean
_slang_compile(GLcontext *ctx, struct gl_shader *shader)
{
@@ -2738,6 +2819,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
slang_info_log info_log;
slang_code_object obj;
slang_unit_type type;
+ GLenum progTarget;
if (shader->Type == GL_VERTEX_SHADER) {
type = SLANG_UNIT_VERTEX_SHADER;
@@ -2754,22 +2836,28 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
shader->Main = GL_FALSE;
- if (!shader->Program) {
- GLenum progTarget;
- if (shader->Type == GL_VERTEX_SHADER)
- progTarget = GL_VERTEX_PROGRAM_ARB;
- else
- progTarget = GL_FRAGMENT_PROGRAM_ARB;
- shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
- shader->Program->Parameters = _mesa_new_parameter_list();
- shader->Program->Varying = _mesa_new_parameter_list();
- shader->Program->Attributes = _mesa_new_parameter_list();
- }
+ /* free the shader's old instructions, etc */
+ _mesa_reference_program(ctx, &shader->Program, NULL);
+
+ /* allocate new GPU program, parameter lists, etc. */
+ if (shader->Type == GL_VERTEX_SHADER)
+ progTarget = GL_VERTEX_PROGRAM_ARB;
+ else
+ progTarget = GL_FRAGMENT_PROGRAM_ARB;
+ shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
+ shader->Program->Parameters = _mesa_new_parameter_list();
+ shader->Program->Varying = _mesa_new_parameter_list();
+ shader->Program->Attributes = _mesa_new_parameter_list();
slang_info_log_construct(&info_log);
_slang_code_object_ctr(&obj);
- success = compile_shader(ctx, &obj, type, &info_log, shader);
+ success = compile_object(shader->Source,
+ &obj,
+ type,
+ &info_log,
+ shader,
+ &shader->Pragmas);
/* free shader's prev info log */
if (shader->InfoLog) {
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index 3e2bdbc91f..3a15d9d3ab 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -46,12 +46,14 @@ slang_operation_construct(slang_operation * oper)
oper->literal_size = 1;
oper->array_constructor = GL_FALSE;
oper->a_id = SLANG_ATOM_NULL;
+ oper->a_obj = SLANG_ATOM_NULL;
oper->locals = _slang_variable_scope_new(NULL);
if (oper->locals == NULL)
return GL_FALSE;
_slang_variable_scope_ctr(oper->locals);
oper->fun = NULL;
oper->var = NULL;
+ oper->label = NULL;
return GL_TRUE;
}
diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h
index 58f1edeed8..1f15c19896 100644
--- a/src/mesa/shader/slang/slang_compile_operation.h
+++ b/src/mesa/shader/slang/slang_compile_operation.h
@@ -127,7 +127,6 @@ typedef struct slang_operation_
* indicate such. num_children indicates number of elements.
*/
GLboolean array_constructor;
- double x;
} slang_operation;
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 3af301eacd..ce3f6ab7ea 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -81,8 +81,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id)
emitInfo->Subroutines = (struct gl_program **)
_mesa_realloc(emitInfo->Subroutines,
- n * sizeof(struct gl_program),
- (n + 1) * sizeof(struct gl_program));
+ n * sizeof(struct gl_program *),
+ (n + 1) * sizeof(struct gl_program *));
emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0);
emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters;
emitInfo->NumSubroutines++;
@@ -195,6 +195,9 @@ alloc_node_storage(slang_emit_info *emitInfo, slang_ir_node *n,
if (!n->Store) {
assert(defaultSize > 0);
n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, defaultSize);
+ if (!n->Store) {
+ return GL_FALSE;
+ }
}
/* now allocate actual register(s). I.e. set n->Store->Index >= 0 */
@@ -431,6 +434,9 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode)
_mesa_realloc_instructions(prog->Instructions,
prog->NumInstructions,
emitInfo->MaxInstructions);
+ if (!prog->Instructions) {
+ return NULL;
+ }
}
inst = prog->Instructions + prog->NumInstructions;
@@ -451,12 +457,14 @@ emit_arl_load(slang_emit_info *emitInfo,
gl_register_file file, GLint index, GLuint swizzle)
{
struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL);
- inst->SrcReg[0].File = file;
- inst->SrcReg[0].Index = index;
- inst->SrcReg[0].Swizzle = fix_swizzle(swizzle);
- inst->DstReg.File = PROGRAM_ADDRESS;
- inst->DstReg.Index = 0;
- inst->DstReg.WriteMask = WRITEMASK_X;
+ if (inst) {
+ inst->SrcReg[0].File = file;
+ inst->SrcReg[0].Index = index;
+ inst->SrcReg[0].Swizzle = fix_swizzle(swizzle);
+ inst->DstReg.File = PROGRAM_ADDRESS;
+ inst->DstReg.Index = 0;
+ inst->DstReg.WriteMask = WRITEMASK_X;
+ }
return inst;
}
@@ -543,6 +551,9 @@ emit_instruction(slang_emit_info *emitInfo,
&srcRelAddr,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
src[i] = &newSrc[i];
}
@@ -765,7 +776,9 @@ static struct prog_instruction *
emit_comment(slang_emit_info *emitInfo, const char *comment)
{
struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_NOP);
- inst_comment(inst, comment);
+ if (inst) {
+ inst_comment(inst, comment);
+ }
return inst;
}
@@ -792,7 +805,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
emit(emitInfo, n->Children[0]->Children[0]); /* A */
emit(emitInfo, n->Children[0]->Children[1]); /* B */
emit(emitInfo, n->Children[1]); /* C */
- alloc_node_storage(emitInfo, n, -1); /* dest */
+ if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */
+ return NULL;
+ }
inst = emit_instruction(emitInfo,
OPCODE_MAD,
@@ -813,7 +828,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
emit(emitInfo, n->Children[0]); /* A */
emit(emitInfo, n->Children[1]->Children[0]); /* B */
emit(emitInfo, n->Children[1]->Children[1]); /* C */
- alloc_node_storage(emitInfo, n, -1); /* dest */
+ if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */
+ return NULL;
+ }
inst = emit_instruction(emitInfo,
OPCODE_MAD,
@@ -839,7 +856,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
}
/* result storage */
- alloc_node_storage(emitInfo, n, -1);
+ if (!alloc_node_storage(emitInfo, n, -1)) {
+ return NULL;
+ }
inst = emit_instruction(emitInfo,
info->InstOpcode,
@@ -932,6 +951,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
n->Children[1]->Store,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Compare values");
/* Compute val = DOT(temp, temp) (reduction) */
@@ -941,6 +963,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&tempStore,
&tempStore,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/
inst_comment(inst, "Reduce vec to bool");
@@ -956,6 +981,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Invert true/false");
}
}
@@ -985,6 +1013,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore0,
&srcStore1,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Begin struct/array comparison");
}
else {
@@ -994,12 +1025,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore0,
&srcStore1,
NULL);
+ if (!inst) {
+ return NULL;
+ }
/* ADD accTemp, accTemp, sneTemp; # like logical-OR */
inst = emit_instruction(emitInfo, OPCODE_ADD,
&accTemp, /* dest */
&accTemp,
&sneTemp,
NULL);
+ if (!inst) {
+ return NULL;
+ }
}
}
@@ -1009,6 +1046,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&accTemp,
&accTemp,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "End struct/array comparison");
if (n->Opcode == IR_EQUAL) {
@@ -1020,6 +1060,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Invert true/false");
}
@@ -1093,7 +1136,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
* the intermediate result. Use a temp register instead.
*/
_mesa_bzero(&tmpNode, sizeof(tmpNode));
- alloc_node_storage(emitInfo, &tmpNode, n->Store->Size);
+ if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) {
+ return NULL;
+ }
/* tmp = max(ch[0], ch[1]) */
inst = emit_instruction(emitInfo, OPCODE_MAX,
@@ -1101,6 +1146,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
n->Children[1]->Store,
NULL);
+ if (!inst) {
+ return NULL;
+ }
/* n->dest = min(tmp, ch[2]) */
inst = emit_instruction(emitInfo, OPCODE_MIN,
@@ -1135,7 +1183,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
- inst->SrcReg[0].Negate = NEGATE_XYZW;
+ if (inst) {
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
+ }
return inst;
}
@@ -1191,6 +1241,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
* really just a NOP to attach the label to.
*/
inst = new_instruction(emitInfo, OPCODE_BGNSUB);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, n->Label->Name);
}
@@ -1202,10 +1255,16 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
inst = prev_instruction(emitInfo);
if (inst && inst->Opcode != OPCODE_RET) {
inst = new_instruction(emitInfo, OPCODE_RET);
+ if (!inst) {
+ return NULL;
+ }
}
if (emitInfo->EmitBeginEndSub) {
inst = new_instruction(emitInfo, OPCODE_ENDSUB);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, n->Label->Name);
}
@@ -1215,6 +1274,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
/* emit the function call */
inst = new_instruction(emitInfo, OPCODE_CAL);
+ if (!inst) {
+ return NULL;
+ }
/* The branch target is just the subroutine number (changed later) */
inst->BranchTarget = subroutineId;
inst_comment(inst, n->Label->Name);
@@ -1235,7 +1297,9 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n)
assert(n->Opcode == IR_RETURN);
assert(n->Label);
inst = new_instruction(emitInfo, OPCODE_RET);
- inst->DstReg.CondMask = COND_TR; /* always return */
+ if (inst) {
+ inst->DstReg.CondMask = COND_TR; /* always return */
+ }
return inst;
}
@@ -1249,6 +1313,9 @@ emit_kill(slang_emit_info *emitInfo)
* Note that ARB-KILL depends on sign of vector operand.
*/
inst = new_instruction(emitInfo, OPCODE_KIL_NV);
+ if (!inst) {
+ return NULL;
+ }
inst->DstReg.CondMask = COND_TR; /* always kill */
assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB);
@@ -1321,6 +1388,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[1]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->TexShadow = shadow;
@@ -1423,6 +1493,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "IR_COPY block");
srcStore.Index++;
dstStore.Index++;
@@ -1438,6 +1511,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[1]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
dstAnnot = storage_annotation(n->Children[0], emitInfo->prog);
srcAnnot = storage_annotation(n->Children[1], emitInfo->prog);
inst->Comment = instruction_annotation(inst->Opcode, dstAnnot,
@@ -1499,6 +1575,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->CondUpdate = GL_TRUE;
inst_comment(inst, "COND expr");
_slang_free_temp(emitInfo->vt, n->Store);
@@ -1561,6 +1640,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "NOT");
free_node_storage(emitInfo->vt, n->Children[0]);
@@ -1600,8 +1682,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
if (emitInfo->EmitHighLevelInstructions) {
if (emitInfo->EmitCondCodes) {
/* IF condcode THEN ... */
- struct prog_instruction *ifInst;
- ifInst = new_instruction(emitInfo, OPCODE_IF);
+ struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_IF);
+ if (!ifInst) {
+ return NULL;
+ }
ifInst->DstReg.CondMask = COND_NE; /* if cond is non-zero */
/* only test the cond code (1 of 4) that was updated by the
* previous instruction.
@@ -1609,17 +1693,25 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
}
else {
+ struct prog_instruction *inst;
+
/* IF src[0] THEN ... */
- emit_instruction(emitInfo, OPCODE_IF,
- NULL, /* dst */
- n->Children[0]->Store, /* op0 */
- NULL,
- NULL);
+ inst = emit_instruction(emitInfo, OPCODE_IF,
+ NULL, /* dst */
+ n->Children[0]->Store, /* op0 */
+ NULL,
+ NULL);
+ if (!inst) {
+ return NULL;
+ }
}
}
else {
/* conditional jump to else, or endif */
struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_BRA);
+ if (!ifInst) {
+ return NULL;
+ }
ifInst->DstReg.CondMask = COND_EQ; /* BRA if cond is zero */
inst_comment(ifInst, "if zero");
ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
@@ -1632,16 +1724,22 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
/* have else body */
elseInstLoc = prog->NumInstructions;
if (emitInfo->EmitHighLevelInstructions) {
- (void) new_instruction(emitInfo, OPCODE_ELSE);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ELSE);
+ if (!inst) {
+ return NULL;
+ }
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions - 1;
}
else {
/* jump to endif instruction */
- struct prog_instruction *inst;
- inst = new_instruction(emitInfo, OPCODE_BRA);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BRA);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "else");
inst->DstReg.CondMask = COND_TR; /* always branch */
+ prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
}
- prog->Instructions[ifInstLoc].BranchTarget = prog->NumInstructions;
emit(emitInfo, n->Children[2]);
}
else {
@@ -1650,11 +1748,20 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
if (emitInfo->EmitHighLevelInstructions) {
- (void) new_instruction(emitInfo, OPCODE_ENDIF);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ENDIF);
+ if (!inst) {
+ return NULL;
+ }
}
- if (n->Children[2]) {
- prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ if (elseInstLoc) {
+ /* point ELSE instruction BranchTarget at ENDIF */
+ if (emitInfo->EmitHighLevelInstructions) {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions - 1;
+ }
+ else {
+ prog->Instructions[elseInstLoc].BranchTarget = prog->NumInstructions;
+ }
}
return NULL;
}
@@ -1671,7 +1778,10 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
/* emit OPCODE_BGNLOOP */
beginInstLoc = prog->NumInstructions;
if (emitInfo->EmitHighLevelInstructions) {
- (void) new_instruction(emitInfo, OPCODE_BGNLOOP);
+ struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BGNLOOP);
+ if (!inst) {
+ return NULL;
+ }
}
/* body */
@@ -1689,10 +1799,16 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
if (emitInfo->EmitHighLevelInstructions) {
/* emit OPCODE_ENDLOOP */
endInst = new_instruction(emitInfo, OPCODE_ENDLOOP);
+ if (!endInst) {
+ return NULL;
+ }
}
else {
/* emit unconditional BRA-nch */
endInst = new_instruction(emitInfo, OPCODE_BRA);
+ if (!endInst) {
+ return NULL;
+ }
endInst->DstReg.CondMask = COND_TR; /* always true */
}
/* ENDLOOP's BranchTarget points to the BGNLOOP inst */
@@ -1705,7 +1821,7 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
/* Done emitting loop code. Now walk over the loop's linked list of
* BREAK and CONT nodes, filling in their BranchTarget fields (which
- * will point to the ENDLOOP+1 or BGNLOOP instructions, respectively).
+ * will point to the corresponding ENDLOOP instruction.
*/
for (ir = n->List; ir; ir = ir->List) {
struct prog_instruction *inst = prog->Instructions + ir->InstLocation;
@@ -1714,8 +1830,13 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n)
ir->Opcode == IR_BREAK_IF_TRUE) {
assert(inst->Opcode == OPCODE_BRK ||
inst->Opcode == OPCODE_BRA);
- /* go to instruction after end of loop */
- inst->BranchTarget = endInstLoc + 1;
+ /* go to instruction at end of loop */
+ if (emitInfo->EmitHighLevelInstructions) {
+ inst->BranchTarget = endInstLoc;
+ }
+ else {
+ inst->BranchTarget = endInstLoc + 1;
+ }
}
else {
assert(ir->Opcode == IR_CONT ||
@@ -1762,7 +1883,9 @@ emit_cont_break(slang_emit_info *emitInfo, slang_ir_node *n)
}
n->InstLocation = emitInfo->prog->NumInstructions;
inst = new_instruction(emitInfo, opcode);
- inst->DstReg.CondMask = COND_TR; /* always true */
+ if (inst) {
+ inst->DstReg.CondMask = COND_TR; /* always true */
+ }
return inst;
}
@@ -1798,8 +1921,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
*/
const GLuint condWritemask = inst->DstReg.WriteMask;
inst = new_instruction(emitInfo, opcode);
- inst->DstReg.CondMask = COND_NE;
- inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ if (inst) {
+ inst->DstReg.CondMask = COND_NE;
+ inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ }
return inst;
}
else {
@@ -1814,13 +1939,22 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
n->InstLocation = emitInfo->prog->NumInstructions;
inst = new_instruction(emitInfo, opcode);
+ if (!inst) {
+ return NULL;
+ }
inst = new_instruction(emitInfo, OPCODE_ENDIF);
+ if (!inst) {
+ return NULL;
+ }
emitInfo->prog->Instructions[ifInstLoc].BranchTarget
- = emitInfo->prog->NumInstructions;
+ = emitInfo->prog->NumInstructions - 1;
return inst;
}
}
@@ -1828,8 +1962,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
const GLuint condWritemask = inst->DstReg.WriteMask;
assert(emitInfo->EmitCondCodes);
inst = new_instruction(emitInfo, OPCODE_BRA);
- inst->DstReg.CondMask = COND_NE;
- inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ if (inst) {
+ inst->DstReg.CondMask = COND_NE;
+ inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
+ }
return inst;
}
}
@@ -1976,6 +2112,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
indexStore, /* the index */
&elemSizeStore,
NULL);
+ if (!inst) {
+ return NULL;
+ }
indexStore = indexTemp;
}
@@ -2002,6 +2141,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
indexStore, /* the index */
&indirectArray, /* indirect array base */
NULL);
+ if (!inst) {
+ return NULL;
+ }
indexStore = indexTemp;
}
@@ -2201,7 +2343,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
if (n->Comment) {
inst = new_instruction(emitInfo, OPCODE_NOP);
- inst->Comment = _mesa_strdup(n->Comment);
+ if (inst) {
+ inst->Comment = _mesa_strdup(n->Comment);
+ }
inst = NULL;
}
@@ -2503,6 +2647,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt,
if (withEnd) {
struct prog_instruction *inst;
inst = new_instruction(&emitInfo, OPCODE_END);
+ if (!inst) {
+ return GL_FALSE;
+ }
}
_slang_resolve_subroutines(&emitInfo);
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 71038d2d94..ed27821a95 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -104,7 +104,7 @@ link_varying_vars(GLcontext *ctx,
GLuint *map, i, firstVarying, newFile;
GLbitfield *inOutFlags;
- map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint));
+ map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint));
if (!map)
return GL_FALSE;
@@ -135,6 +135,7 @@ link_varying_vars(GLcontext *ctx,
&shProg->Varying->Parameters[j];
if (var->Size != v->Size) {
link_error(shProg, "mismatched varying variable types");
+ _mesa_free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) {
@@ -142,6 +143,7 @@ link_varying_vars(GLcontext *ctx,
_mesa_snprintf(msg, sizeof(msg),
"centroid modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
+ _mesa_free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) {
@@ -149,6 +151,7 @@ link_varying_vars(GLcontext *ctx,
_mesa_snprintf(msg, sizeof(msg),
"invariant modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
+ _mesa_free(map);
return GL_FALSE;
}
}
@@ -160,6 +163,7 @@ link_varying_vars(GLcontext *ctx,
if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) {
link_error(shProg, "Too many varying variables");
+ _mesa_free(map);
return GL_FALSE;
}
@@ -199,7 +203,7 @@ link_varying_vars(GLcontext *ctx,
}
}
- free(map);
+ _mesa_free(map);
/* these will get recomputed before linking is completed */
prog->InputsRead = 0x0;
@@ -511,7 +515,7 @@ _slang_update_inputs_outputs(struct gl_program *prog)
}
if (inst->DstReg.File == PROGRAM_OUTPUT) {
- prog->OutputsWritten |= 1 << inst->DstReg.Index;
+ prog->OutputsWritten |= BITFIELD64_BIT(inst->DstReg.Index);
if (inst->DstReg.RelAddr) {
/* If the output attribute is indexed with relative addressing
* we know that it must be a varying or texcoord such as
@@ -524,14 +528,17 @@ _slang_update_inputs_outputs(struct gl_program *prog)
if (prog->Target == GL_VERTEX_PROGRAM_ARB) {
if (inst->DstReg.Index == VERT_RESULT_TEX0) {
/* mark all texcoord outputs as written */
- const GLbitfield mask =
- ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0;
+ const GLbitfield64 mask =
+ BITFIELD64_RANGE(VERT_RESULT_TEX0,
+ (VERT_RESULT_TEX0
+ + MAX_TEXTURE_COORD_UNITS - 1));
prog->OutputsWritten |= mask;
}
else if (inst->DstReg.Index == VERT_RESULT_VAR0) {
/* mark all generic varying outputs as written */
- const GLbitfield mask =
- ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0;
+ const GLbitfield64 mask =
+ BITFIELD64_RANGE(VERT_RESULT_VAR0,
+ (VERT_RESULT_VAR0 + MAX_VARYING - 1));
prog->OutputsWritten |= mask;
}
}
@@ -583,11 +590,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
{
struct gl_shader *newShader;
const struct gl_shader *firstShader = NULL;
- GLuint shaderLengths[100];
+ GLuint *shaderLengths;
GLchar *source;
GLuint totalLen = 0, len = 0;
GLuint i;
+ shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint));
+ if (!shaderLengths) {
+ return NULL;
+ }
+
/* compute total size of new shader source code */
for (i = 0; i < shProg->NumShaders; i++) {
const struct gl_shader *shader = shProg->Shaders[i];
@@ -599,12 +611,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
}
}
- if (totalLen == 0)
+ if (totalLen == 0) {
+ _mesa_free(shaderLengths);
return NULL;
+ }
source = (GLchar *) _mesa_malloc(totalLen + 1);
- if (!source)
+ if (!source) {
+ _mesa_free(shaderLengths);
return NULL;
+ }
/* concatenate shaders */
for (i = 0; i < shProg->NumShaders; i++) {
@@ -619,9 +635,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
_mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
*/
+ _mesa_free(shaderLengths);
+
remove_extra_version_directives(source);
newShader = CALLOC_STRUCT(gl_shader);
+ if (!newShader) {
+ _mesa_free(source);
+ return NULL;
+ }
+
newShader->Type = shaderType;
newShader->Source = source;
newShader->Pragmas = firstShader->Pragmas;
@@ -803,7 +826,8 @@ _slang_link(GLcontext *ctx,
if (shProg->VertexProgram) {
_slang_update_inputs_outputs(&shProg->VertexProgram->Base);
_slang_count_temporaries(&shProg->VertexProgram->Base);
- if (!(shProg->VertexProgram->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) {
+ if (!(shProg->VertexProgram->Base.OutputsWritten
+ & BITFIELD64_BIT(VERT_RESULT_HPOS))) {
/* the vertex program did not compute a vertex position */
link_error(shProg,
"gl_Position was not written by vertex shader\n");
@@ -821,7 +845,7 @@ _slang_link(GLcontext *ctx,
if (shProg->FragmentProgram) {
const GLbitfield varyingRead
= shProg->FragmentProgram->Base.InputsRead >> FRAG_ATTRIB_VAR0;
- const GLbitfield varyingWritten = shProg->VertexProgram ?
+ const GLbitfield64 varyingWritten = shProg->VertexProgram ?
shProg->VertexProgram->Base.OutputsWritten >> VERT_RESULT_VAR0 : 0x0;
if ((varyingRead & varyingWritten) != varyingRead) {
link_error(shProg,
@@ -832,9 +856,10 @@ _slang_link(GLcontext *ctx,
/* check that gl_FragColor and gl_FragData are not both written to */
if (shProg->FragmentProgram) {
- GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten;
- if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) &&
- (outputsWritten >= (1 << FRAG_RESULT_DATA0))) {
+ const GLbitfield64 outputsWritten =
+ shProg->FragmentProgram->Base.OutputsWritten;
+ if ((outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
+ (outputsWritten >= BITFIELD64_BIT(FRAG_RESULT_DATA0))) {
link_error(shProg, "Fragment program cannot write both gl_FragColor"
" and gl_FragData[].\n");
return;
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
deleted file mode 100644
index e9a24cc009..0000000000
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ /dev/null
@@ -1,1406 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file slang_preprocess.c
- * slang preprocessor
- * \author Michal Krol
- */
-
-#include "main/imports.h"
-#include "shader/grammar/grammar_mesa.h"
-#include "slang_preprocess.h"
-
-LONGSTRING static const char *slang_pp_directives_syn =
-#include "library/slang_pp_directives_syn.h"
-;
-
-LONGSTRING static const char *slang_pp_expression_syn =
-#include "library/slang_pp_expression_syn.h"
-;
-
-LONGSTRING static const char *slang_pp_version_syn =
-#include "library/slang_pp_version_syn.h"
-;
-
-static GLvoid
-grammar_error_to_log (slang_info_log *log)
-{
- char buf[1024];
- GLint pos;
-
- grammar_get_last_error ((byte *) (buf), sizeof (buf), &pos);
- if (buf[0] == 0) {
- _mesa_snprintf(buf, sizeof(buf), "Preprocessor error");
- }
- slang_info_log_error (log, buf);
-}
-
-GLboolean
-_slang_preprocess_version (const char *text, GLuint *version, GLuint *eaten, slang_info_log *log)
-{
- grammar id;
- byte *prod, *I;
- unsigned int size;
-
- id = grammar_load_from_text ((const byte *) (slang_pp_version_syn));
- if (id == 0) {
- grammar_error_to_log (log);
- return GL_FALSE;
- }
-
- if (!grammar_fast_check (id, (const byte *) (text), &prod, &size, 8)) {
- grammar_error_to_log (log);
- grammar_destroy (id);
- return GL_FALSE;
- }
-
- /* there can be multiple #version directives - grab the last one */
- I = &prod[size - 6];
- *version = (GLuint) (I[0]) + (GLuint) (I[1]) * 100;
- *eaten = (GLuint) (I[2]) + ((GLuint) (I[3]) << 8) + ((GLuint) (I[4]) << 16) + ((GLuint) (I[5]) << 24);
-
- grammar_destroy (id);
- grammar_alloc_free (prod);
- return GL_TRUE;
-}
-
-/*
- * The preprocessor does the following work.
- * 1. Remove comments. Each comment block is replaced with a single space and if the
- * block contains new-lines, they are preserved. This ensures that line numbers
- * stay the same and if a comment block delimits two tokens, the are delitmited
- * by the space after comment removal.
- * 2. Remove preprocessor directives from the source string, checking their syntax and
- * executing them if appropriate. Again, new-lines are preserved.
- * 3. Expand macros.
- * 4. Tokenize the source string by ensuring there is at least one space between every
- * two adjacent tokens.
- */
-
-#define PP_ANNOTATE 0
-
-static GLvoid
-pp_annotate (slang_string *output, const char *fmt, ...)
-{
-#if PP_ANNOTATE
- va_list va;
- char buffer[1024];
-
- va_start (va, fmt);
- _mesa_vsprintf (buffer, fmt, va);
- va_end (va);
- slang_string_pushs (output, buffer, _mesa_strlen (buffer));
-#else
- (GLvoid) (output);
- (GLvoid) (fmt);
-#endif
-}
-
- /*
- * The expression is executed on a fixed-sized stack. The PUSH macro makes a runtime
- * check if the stack is not overflown by too complex expressions. In that situation the
- * GLSL preprocessor should report internal compiler error.
- * The BINARYDIV makes a runtime check if the divider is not 0. If it is, it reports
- * compilation error.
- */
-
-#define EXECUTION_STACK_SIZE 1024
-
-#define PUSH(x)\
- do {\
- if (sp == 0) {\
- slang_info_log_error (elog, "internal compiler error: preprocessor execution stack overflow.");\
- return GL_FALSE;\
- }\
- stack[--sp] = x;\
- } while (GL_FALSE)
-
-#define POP(x)\
- do {\
- assert (sp < EXECUTION_STACK_SIZE);\
- x = stack[sp++];\
- } while (GL_FALSE)
-
-#define BINARY(op)\
- do {\
- GLint a, b;\
- POP(b);\
- POP(a);\
- PUSH(a op b);\
- } while (GL_FALSE)
-
-#define BINARYDIV(op)\
- do {\
- GLint a, b;\
- POP(b);\
- POP(a);\
- if (b == 0) {\
- slang_info_log_error (elog, "division by zero in preprocessor expression.");\
- return GL_FALSE;\
- }\
- PUSH(a op b);\
- } while (GL_FALSE)
-
-#define UNARY(op)\
- do {\
- GLint a;\
- POP(a);\
- PUSH(op a);\
- } while (GL_FALSE)
-
-#define OP_END 0
-#define OP_PUSHINT 1
-#define OP_LOGICALOR 2
-#define OP_LOGICALAND 3
-#define OP_OR 4
-#define OP_XOR 5
-#define OP_AND 6
-#define OP_EQUAL 7
-#define OP_NOTEQUAL 8
-#define OP_LESSEQUAL 9
-#define OP_GREATEREQUAL 10
-#define OP_LESS 11
-#define OP_GREATER 12
-#define OP_LEFTSHIFT 13
-#define OP_RIGHTSHIFT 14
-#define OP_ADD 15
-#define OP_SUBTRACT 16
-#define OP_MULTIPLY 17
-#define OP_DIVIDE 18
-#define OP_MODULUS 19
-#define OP_PLUS 20
-#define OP_MINUS 21
-#define OP_NEGATE 22
-#define OP_COMPLEMENT 23
-
-static GLboolean
-execute_expression (slang_string *output, const byte *code, GLuint *pi, GLint *result,
- slang_info_log *elog)
-{
- GLuint i = *pi;
- GLint stack[EXECUTION_STACK_SIZE];
- GLuint sp = EXECUTION_STACK_SIZE;
-
- while (code[i] != OP_END) {
- switch (code[i++]) {
- case OP_PUSHINT:
- i++;
- PUSH(_mesa_atoi ((const char *) (&code[i])));
- i += _mesa_strlen ((const char *) (&code[i])) + 1;
- break;
- case OP_LOGICALOR:
- BINARY(||);
- break;
- case OP_LOGICALAND:
- BINARY(&&);
- break;
- case OP_OR:
- BINARY(|);
- break;
- case OP_XOR:
- BINARY(^);
- break;
- case OP_AND:
- BINARY(&);
- break;
- case OP_EQUAL:
- BINARY(==);
- break;
- case OP_NOTEQUAL:
- BINARY(!=);
- break;
- case OP_LESSEQUAL:
- BINARY(<=);
- break;
- case OP_GREATEREQUAL:
- BINARY(>=);
- break;
- case OP_LESS:
- BINARY(<);
- break;
- case OP_GREATER:
- BINARY(>);
- break;
- case OP_LEFTSHIFT:
- BINARY(<<);
- break;
- case OP_RIGHTSHIFT:
- BINARY(>>);
- break;
- case OP_ADD:
- BINARY(+);
- break;
- case OP_SUBTRACT:
- BINARY(-);
- break;
- case OP_MULTIPLY:
- BINARY(*);
- break;
- case OP_DIVIDE:
- BINARYDIV(/);
- break;
- case OP_MODULUS:
- BINARYDIV(%);
- break;
- case OP_PLUS:
- UNARY(+);
- break;
- case OP_MINUS:
- UNARY(-);
- break;
- case OP_NEGATE:
- UNARY(!);
- break;
- case OP_COMPLEMENT:
- UNARY(~);
- break;
- default:
- assert (0);
- }
- }
-
- /* Write-back the index skipping the OP_END. */
- *pi = i + 1;
-
- /* There should be exactly one value left on the stack. This is our result. */
- POP(*result);
- pp_annotate (output, "%d ", *result);
- assert (sp == EXECUTION_STACK_SIZE);
- return GL_TRUE;
-}
-
-/*
- * Function execute_expressions() executes up to 2 expressions. The second expression is there
- * for the #line directive which takes 1 or 2 expressions that indicate line and file numbers.
- * If it fails, it returns 0. If it succeeds, it returns the number of executed expressions.
- */
-
-#define EXP_END 0
-#define EXP_EXPRESSION 1
-
-static GLuint
-execute_expressions (slang_string *output, grammar eid, const byte *expr, GLint results[2],
- slang_info_log *elog)
-{
- GLint success;
- byte *code;
- GLuint size, count = 0;
-
- success = grammar_fast_check (eid, expr, &code, &size, 64);
- if (success) {
- GLuint i = 0;
-
- while (code[i++] == EXP_EXPRESSION) {
- assert (count < 2);
-
- if (!execute_expression (output, code, &i, &results[count], elog)) {
- count = 0;
- break;
- }
- count++;
- }
- grammar_alloc_free (code);
- }
- else {
- slang_info_log_error (elog, "syntax error in preprocessor expression.");\
- }
- return count;
-}
-
-/*
- * The pp_symbol structure is used to hold macro definitions and macro formal parameters. The
- * pp_symbols strcture is a collection of pp_symbol. It is used both for storing macro formal
- * parameters and all global macro definitions. Making this unification wastes some memory,
- * becuse macro formal parameters don't need further lists of symbols. We lose 8 bytes per
- * formal parameter here, but making this we can use the same code to substitute macro parameters
- * as well as macros in the source string.
- */
-
-typedef struct
-{
- struct pp_symbol_ *symbols;
- GLuint count;
-} pp_symbols;
-
-static GLvoid
-pp_symbols_init (pp_symbols *self)
-{
- self->symbols = NULL;
- self->count = 0;
-}
-
-static GLvoid
-pp_symbols_free (pp_symbols *);
-
-typedef struct pp_symbol_
-{
- slang_string name;
- slang_string replacement;
- pp_symbols parameters;
-} pp_symbol;
-
-static GLvoid
-pp_symbol_init (pp_symbol *self)
-{
- slang_string_init (&self->name);
- slang_string_init (&self->replacement);
- pp_symbols_init (&self->parameters);
-}
-
-static GLvoid
-pp_symbol_free (pp_symbol *self)
-{
- slang_string_free (&self->name);
- slang_string_free (&self->replacement);
- pp_symbols_free (&self->parameters);
-}
-
-static GLvoid
-pp_symbol_reset (pp_symbol *self)
-{
- /* Leave symbol name intact. */
- slang_string_reset (&self->replacement);
- pp_symbols_free (&self->parameters);
- pp_symbols_init (&self->parameters);
-}
-
-static GLvoid
-pp_symbols_free (pp_symbols *self)
-{
- GLuint i;
-
- for (i = 0; i < self->count; i++)
- pp_symbol_free (&self->symbols[i]);
- _mesa_free (self->symbols);
-}
-
-static pp_symbol *
-pp_symbols_push (pp_symbols *self)
-{
- self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, self->count * sizeof (pp_symbol),
- (self->count + 1) * sizeof (pp_symbol)));
- if (self->symbols == NULL)
- return NULL;
- pp_symbol_init (&self->symbols[self->count]);
- return &self->symbols[self->count++];
-}
-
-static GLboolean
-pp_symbols_erase (pp_symbols *self, pp_symbol *symbol)
-{
- assert (symbol >= self->symbols && symbol < self->symbols + self->count);
-
- self->count--;
- pp_symbol_free (symbol);
- if (symbol < self->symbols + self->count)
- _mesa_memcpy (symbol, symbol + 1, sizeof (pp_symbol) * (self->symbols + self->count - symbol));
- self->symbols = (pp_symbol *) (_mesa_realloc (self->symbols, (self->count + 1) * sizeof (pp_symbol),
- self->count * sizeof (pp_symbol)));
- return self->symbols != NULL;
-}
-
-static pp_symbol *
-pp_symbols_find (pp_symbols *self, const char *name)
-{
- GLuint i;
-
- for (i = 0; i < self->count; i++)
- if (_mesa_strcmp (name, slang_string_cstr (&self->symbols[i].name)) == 0)
- return &self->symbols[i];
- return NULL;
-}
-
-/*
- * The condition context of a single #if/#else/#endif level. Those can be nested, so there
- * is a stack of condition contexts.
- * There is a special global context on the bottom of the stack. It is there to simplify
- * context handling.
- */
-
-typedef struct
-{
- GLboolean current; /* The condition value of this level. */
- GLboolean effective; /* The effective product of current condition, outer level conditions
- * and position within #if-#else-#endif sections. */
- GLboolean else_allowed; /* TRUE if in #if-#else section, FALSE if in #else-#endif section
- * and for global context. */
- GLboolean endif_required; /* FALSE for global context only. */
-} pp_cond_ctx;
-
-/* Should be enuff. */
-#define CONDITION_STACK_SIZE 64
-
-typedef struct
-{
- pp_cond_ctx stack[CONDITION_STACK_SIZE];
- pp_cond_ctx *top;
-} pp_cond_stack;
-
-static GLboolean
-pp_cond_stack_push (pp_cond_stack *self, slang_info_log *elog)
-{
- if (self->top == self->stack) {
- slang_info_log_error (elog, "internal compiler error: preprocessor condition stack overflow.");
- return GL_FALSE;
- }
- self->top--;
- return GL_TRUE;
-}
-
-static GLvoid
-pp_cond_stack_reevaluate (pp_cond_stack *self)
-{
- /* There must be at least 2 conditions on the stack - one global and one being evaluated. */
- assert (self->top <= &self->stack[CONDITION_STACK_SIZE - 2]);
-
- self->top->effective = self->top->current && self->top[1].effective;
-}
-
-
-/**
- * Extension enables through #extension directive.
- * NOTE: Currently, only enable/disable state is stored.
- */
-typedef struct
-{
- GLboolean ARB_draw_buffers;
- GLboolean ARB_texture_rectangle;
-} pp_ext;
-
-
-/**
- * Disable all extensions. Called at startup and on #extension all: disable.
- */
-static GLvoid
-pp_ext_disable_all(pp_ext *self)
-{
- _mesa_memset(self, 0, sizeof(self));
-}
-
-
-/**
- * Called during preprocessor initialization to set the initial enable/disable
- * state of extensions.
- */
-static GLvoid
-pp_ext_init(pp_ext *self, const struct gl_extensions *extensions)
-{
- pp_ext_disable_all (self);
- self->ARB_draw_buffers = GL_TRUE;
- if (extensions->NV_texture_rectangle)
- self->ARB_texture_rectangle = GL_TRUE;
-}
-
-/**
- * Called in response to #extension directives to enable/disable
- * the named extension.
- */
-static GLboolean
-pp_ext_set(pp_ext *self, const char *name, GLboolean enable)
-{
- if (_mesa_strcmp (name, "GL_ARB_draw_buffers") == 0)
- self->ARB_draw_buffers = enable;
- else if (_mesa_strcmp (name, "GL_ARB_texture_rectangle") == 0)
- self->ARB_texture_rectangle = enable;
- else
- return GL_FALSE;
- return GL_TRUE;
-}
-
-
-/**
- * Called in response to #pragma. For example, "#pragma debug(on)" would
- * call this function as pp_pragma("debug", "on").
- * \return GL_TRUE if pragma is valid, GL_FALSE if invalid
- */
-static GLboolean
-pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
-{
-#if 0
- printf("#pragma %s %s\n", pragma, param);
-#endif
- if (_mesa_strcmp(pragma, "optimize") == 0) {
- if (!param)
- return GL_FALSE; /* missing required param */
- if (_mesa_strcmp(param, "on") == 0) {
- if (!pragmas->IgnoreOptimize)
- pragmas->Optimize = GL_TRUE;
- }
- else if (_mesa_strcmp(param, "off") == 0) {
- if (!pragmas->IgnoreOptimize)
- pragmas->Optimize = GL_FALSE;
- }
- else {
- return GL_FALSE; /* invalid param */
- }
- }
- else if (_mesa_strcmp(pragma, "debug") == 0) {
- if (!param)
- return GL_FALSE; /* missing required param */
- if (_mesa_strcmp(param, "on") == 0) {
- if (!pragmas->IgnoreDebug)
- pragmas->Debug = GL_TRUE;
- }
- else if (_mesa_strcmp(param, "off") == 0) {
- if (!pragmas->IgnoreDebug)
- pragmas->Debug = GL_FALSE;
- }
- else {
- return GL_FALSE; /* invalid param */
- }
- }
- /* all other pragmas are silently ignored */
- return GL_TRUE;
-}
-
-
-/**
- * The state of preprocessor: current line, file and version number, list
- * of all defined macros and the #if/#endif context.
- */
-typedef struct
-{
- GLint line;
- GLint file;
- GLint version;
- pp_symbols symbols;
- pp_ext ext;
- slang_info_log *elog;
- pp_cond_stack cond;
-} pp_state;
-
-static GLvoid
-pp_state_init (pp_state *self, slang_info_log *elog,
- const struct gl_extensions *extensions)
-{
- self->line = 0;
- self->file = 1;
-#if FEATURE_es2_glsl
- self->version = 100;
-#else
- self->version = 110;
-#endif
- pp_symbols_init (&self->symbols);
- pp_ext_init (&self->ext, extensions);
- self->elog = elog;
-
- /* Initialize condition stack and create the global context. */
- self->cond.top = &self->cond.stack[CONDITION_STACK_SIZE - 1];
- self->cond.top->current = GL_TRUE;
- self->cond.top->effective = GL_TRUE;
- self->cond.top->else_allowed = GL_FALSE;
- self->cond.top->endif_required = GL_FALSE;
-}
-
-static GLvoid
-pp_state_free (pp_state *self)
-{
- pp_symbols_free (&self->symbols);
-}
-
-#define IS_FIRST_ID_CHAR(x) (((x) >= 'a' && (x) <= 'z') || ((x) >= 'A' && (x) <= 'Z') || (x) == '_')
-#define IS_NEXT_ID_CHAR(x) (IS_FIRST_ID_CHAR(x) || ((x) >= '0' && (x) <= '9'))
-#define IS_WHITE(x) ((x) == ' ' || (x) == '\n')
-#define IS_NULL(x) ((x) == '\0')
-
-#define SKIP_WHITE(x) do { while (IS_WHITE(*(x))) (x)++; } while (GL_FALSE)
-
-typedef struct
-{
- slang_string *output;
- const char *input;
- pp_state *state;
-} expand_state;
-
-static GLboolean
-expand_defined (expand_state *e, slang_string *buffer)
-{
- GLboolean in_paren = GL_FALSE;
- const char *id;
-
- /* Parse the optional opening parenthesis. */
- SKIP_WHITE(e->input);
- if (*e->input == '(') {
- e->input++;
- in_paren = GL_TRUE;
- SKIP_WHITE(e->input);
- }
-
- /* Parse operand. */
- if (!IS_FIRST_ID_CHAR(*e->input)) {
- slang_info_log_error (e->state->elog,
- "preprocess error: identifier expected after operator 'defined'.");
- return GL_FALSE;
- }
- slang_string_reset (buffer);
- slang_string_pushc (buffer, *e->input++);
- while (IS_NEXT_ID_CHAR(*e->input))
- slang_string_pushc (buffer, *e->input++);
- id = slang_string_cstr (buffer);
-
- /* Check if the operand is defined. Output 1 if it is defined, output 0 if not. */
- if (pp_symbols_find (&e->state->symbols, id) == NULL)
- slang_string_pushs (e->output, " 0 ", 3);
- else
- slang_string_pushs (e->output, " 1 ", 3);
-
- /* Parse the closing parentehesis if the opening one was there. */
- if (in_paren) {
- SKIP_WHITE(e->input);
- if (*e->input != ')') {
- slang_info_log_error (e->state->elog, "preprocess error: ')' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-expand (expand_state *, pp_symbols *);
-
-static GLboolean
-expand_symbol (expand_state *e, pp_symbol *symbol)
-{
- expand_state es;
-
- /* If the macro has some parameters, we need to parse them. */
- if (symbol->parameters.count != 0) {
- GLuint i;
-
- /* Parse the opening parenthesis. */
- SKIP_WHITE(e->input);
- if (*e->input != '(') {
- slang_info_log_error (e->state->elog, "preprocess error: '(' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
-
- /* Parse macro actual parameters. This can be anything, separated by a colon.
- */
- for (i = 0; i < symbol->parameters.count; i++) {
- GLuint nested_paren_count = 0; /* track number of nested parentheses */
-
- if (*e->input == ')') {
- slang_info_log_error (e->state->elog, "preprocess error: unexpected ')'.");
- return GL_FALSE;
- }
-
- /* Eat all characters up to the comma or closing parentheses. */
- pp_symbol_reset (&symbol->parameters.symbols[i]);
- while (!IS_NULL(*e->input)) {
- /* Exit loop only when all nested parens have been eaten. */
- if (nested_paren_count == 0 && (*e->input == ',' || *e->input == ')'))
- break;
-
- /* Actually count nested parens here. */
- if (*e->input == '(')
- nested_paren_count++;
- else if (*e->input == ')')
- nested_paren_count--;
-
- slang_string_pushc (&symbol->parameters.symbols[i].replacement, *e->input++);
- }
-
- /* If it was not the last paremeter, skip the comma. Otherwise, skip the
- * closing parentheses. */
- if (i + 1 == symbol->parameters.count) {
- /* This is the last paremeter - skip the closing parentheses. */
- if (*e->input != ')') {
- slang_info_log_error (e->state->elog, "preprocess error: ')' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
- }
- else {
- /* Skip the separating comma. */
- if (*e->input != ',') {
- slang_info_log_error (e->state->elog, "preprocess error: ',' expected.");
- return GL_FALSE;
- }
- e->input++;
- SKIP_WHITE(e->input);
- }
- }
- }
-
- /* Expand the macro. Use its parameters as a priority symbol list to expand
- * macro parameters correctly. */
- es.output = e->output;
- es.input = slang_string_cstr (&symbol->replacement);
- es.state = e->state;
- slang_string_pushc (e->output, ' ');
- if (!expand (&es, &symbol->parameters))
- return GL_FALSE;
- slang_string_pushc (e->output, ' ');
- return GL_TRUE;
-}
-
-/*
- * Function expand() expands source text from <input> to <output>. The expansion is made using
- * the list passed in <symbols> parameter. It allows us to expand macro formal parameters with
- * actual parameters. The global list of symbols from pp state is used when doing a recursive
- * call of expand().
- */
-
-static GLboolean
-expand (expand_state *e, pp_symbols *symbols)
-{
- while (!IS_NULL(*e->input)) {
- if (IS_FIRST_ID_CHAR(*e->input)) {
- slang_string buffer;
- const char *id;
-
- /* Parse the identifier. */
- slang_string_init (&buffer);
- slang_string_pushc (&buffer, *e->input++);
- while (IS_NEXT_ID_CHAR(*e->input))
- slang_string_pushc (&buffer, *e->input++);
- id = slang_string_cstr (&buffer);
-
- /* Now check if the identifier is special in some way. The "defined" identifier is
- * actually an operator that we must handle here and expand it either to " 0 " or " 1 ".
- * The other identifiers start with "__" and we expand it to appropriate values
- * taken from the preprocessor state. */
- if (_mesa_strcmp (id, "defined") == 0) {
- if (!expand_defined (e, &buffer))
- return GL_FALSE;
- }
- else if (_mesa_strcmp (id, "__LINE__") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, e->state->line);
- slang_string_pushc (e->output, ' ');
- }
- else if (_mesa_strcmp (id, "__FILE__") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, e->state->file);
- slang_string_pushc (e->output, ' ');
- }
- else if (_mesa_strcmp (id, "__VERSION__") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, e->state->version);
- slang_string_pushc (e->output, ' ');
- }
-#if FEATURE_es2_glsl
- else if (_mesa_strcmp (id, "GL_ES") == 0 ||
- _mesa_strcmp (id, "GL_FRAGMENT_PRECISION_HIGH") == 0) {
- slang_string_pushc (e->output, ' ');
- slang_string_pushi (e->output, '1');
- slang_string_pushc (e->output, ' ');
- }
-#endif
- else {
- pp_symbol *symbol;
-
- /* The list of symbols from <symbols> take precedence over the list from <state>.
- * Note that in some cases this is the same list so avoid double look-up. */
- symbol = pp_symbols_find (symbols, id);
- if (symbol == NULL && symbols != &e->state->symbols)
- symbol = pp_symbols_find (&e->state->symbols, id);
-
- /* If the symbol was found, recursively expand its definition. */
- if (symbol != NULL) {
- if (!expand_symbol (e, symbol)) {
- slang_string_free (&buffer);
- return GL_FALSE;
- }
- }
- else {
- slang_string_push (e->output, &buffer);
- }
- }
- slang_string_free (&buffer);
- }
- else if (IS_WHITE(*e->input)) {
- slang_string_pushc (e->output, *e->input++);
- }
- else {
- while (!IS_WHITE(*e->input) && !IS_NULL(*e->input) && !IS_FIRST_ID_CHAR(*e->input))
- slang_string_pushc (e->output, *e->input++);
- }
- }
- return GL_TRUE;
-}
-
-static GLboolean
-parse_if (slang_string *output, const byte *prod, GLuint *pi, GLint *result, pp_state *state,
- grammar eid)
-{
- const char *text;
- GLuint len;
-
- text = (const char *) (&prod[*pi]);
- len = _mesa_strlen (text);
-
- if (state->cond.top->effective) {
- slang_string expr;
- GLuint count;
- GLint results[2];
- expand_state es;
-
- /* Expand the expression. */
- slang_string_init (&expr);
- es.output = &expr;
- es.input = text;
- es.state = state;
- if (!expand (&es, &state->symbols))
- return GL_FALSE;
-
- /* Execute the expression. */
- count = execute_expressions (output, eid, (const byte *) (slang_string_cstr (&expr)),
- results, state->elog);
- slang_string_free (&expr);
- if (count != 1)
- return GL_FALSE;
- *result = results[0];
- }
- else {
- /* The directive is dead. */
- *result = 0;
- }
-
- *pi += len + 1;
- return GL_TRUE;
-}
-
-#define ESCAPE_TOKEN 0
-
-#define TOKEN_END 0
-#define TOKEN_DEFINE 1
-#define TOKEN_UNDEF 2
-#define TOKEN_IF 3
-#define TOKEN_ELSE 4
-#define TOKEN_ELIF 5
-#define TOKEN_ENDIF 6
-#define TOKEN_ERROR 7
-#define TOKEN_PRAGMA 8
-#define TOKEN_EXTENSION 9
-#define TOKEN_LINE 10
-
-#define PARAM_END 0
-#define PARAM_PARAMETER 1
-
-#define BEHAVIOR_REQUIRE 1
-#define BEHAVIOR_ENABLE 2
-#define BEHAVIOR_WARN 3
-#define BEHAVIOR_DISABLE 4
-
-#define PRAGMA_NO_PARAM 0
-#define PRAGMA_PARAM 1
-
-
-static GLboolean
-preprocess_source (slang_string *output, const char *source,
- grammar pid, grammar eid,
- slang_info_log *elog,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas)
-{
- static const char *predefined[] = {
- "__FILE__",
- "__LINE__",
- "__VERSION__",
-#if FEATURE_es2_glsl
- "GL_ES",
- "GL_FRAGMENT_PRECISION_HIGH",
-#endif
- NULL
- };
- byte *prod;
- GLuint size, i;
- pp_state state;
-
- if (!grammar_fast_check (pid, (const byte *) (source), &prod, &size, 65536)) {
- grammar_error_to_log (elog);
- return GL_FALSE;
- }
-
- pp_state_init (&state, elog, extensions);
-
- /* add the predefined symbols to the symbol table */
- for (i = 0; predefined[i]; i++) {
- pp_symbol *symbol = NULL;
- symbol = pp_symbols_push(&state.symbols);
- assert(symbol);
- slang_string_pushs(&symbol->name,
- predefined[i], _mesa_strlen(predefined[i]));
- }
-
- i = 0;
- while (i < size) {
- if (prod[i] != ESCAPE_TOKEN) {
- if (state.cond.top->effective) {
- slang_string input;
- expand_state es;
-
- /* Eat only one line of source code to expand it.
- * FIXME: This approach has one drawback. If a macro with parameters spans across
- * multiple lines, the preprocessor will raise an error. */
- slang_string_init (&input);
- while (prod[i] != '\0' && prod[i] != '\n')
- slang_string_pushc (&input, prod[i++]);
- if (prod[i] != '\0')
- slang_string_pushc (&input, prod[i++]);
-
- /* Increment line number. */
- state.line++;
-
- es.output = output;
- es.input = slang_string_cstr (&input);
- es.state = &state;
- if (!expand (&es, &state.symbols))
- goto error;
-
- slang_string_free (&input);
- }
- else {
- /* Condition stack is disabled - keep track on line numbers and output only newlines. */
- if (prod[i] == '\n') {
- state.line++;
- /*pp_annotate (output, "%c", prod[i]);*/
- }
- else {
- /*pp_annotate (output, "%c", prod[i]);*/
- }
- i++;
- }
- }
- else {
- const char *id;
- GLuint idlen;
- GLubyte token;
-
- i++;
- token = prod[i++];
- switch (token) {
-
- case TOKEN_END:
- /* End of source string.
- * Check if all #ifs have been terminated by matching #endifs.
- * On condition stack there should be only the global condition context. */
- if (state.cond.top->endif_required) {
- slang_info_log_error (elog, "end of source without matching #endif.");
- return GL_FALSE;
- }
- break;
-
- case TOKEN_DEFINE:
- {
- pp_symbol *symbol = NULL;
-
- /* Parse macro name. */
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
- if (state.cond.top->effective) {
- pp_annotate (output, "// #define %s(", id);
-
- /* If the symbol is already defined, override it. */
- symbol = pp_symbols_find (&state.symbols, id);
- if (symbol == NULL) {
- symbol = pp_symbols_push (&state.symbols);
- if (symbol == NULL)
- goto error;
- slang_string_pushs (&symbol->name, id, idlen);
- }
- else {
- pp_symbol_reset (symbol);
- }
- }
- i += idlen + 1;
-
- /* Parse optional macro parameters. */
- while (prod[i++] != PARAM_END) {
- pp_symbol *param;
-
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
- if (state.cond.top->effective) {
- pp_annotate (output, "%s, ", id);
- param = pp_symbols_push (&symbol->parameters);
- if (param == NULL)
- goto error;
- slang_string_pushs (&param->name, id, idlen);
- }
- i += idlen + 1;
- }
-
- /* Parse macro replacement. */
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
- if (state.cond.top->effective) {
- slang_string replacement;
- expand_state es;
-
- pp_annotate (output, ") %s", id);
-
- slang_string_init(&replacement);
- slang_string_pushs(&replacement, id, idlen);
-
- /* Expand macro replacement. */
- es.output = &symbol->replacement;
- es.input = slang_string_cstr(&replacement);
- es.state = &state;
- if (!expand(&es, &state.symbols)) {
- slang_string_free(&replacement);
- goto error;
- }
- slang_string_free(&replacement);
- }
- i += idlen + 1;
- }
- break;
-
- case TOKEN_UNDEF:
- id = (const char *) (&prod[i]);
- i += _mesa_strlen (id) + 1;
- if (state.cond.top->effective) {
- pp_symbol *symbol;
-
- pp_annotate (output, "// #undef %s", id);
- /* Try to find symbol with given name and remove it. */
- symbol = pp_symbols_find (&state.symbols, id);
- if (symbol != NULL)
- if (!pp_symbols_erase (&state.symbols, symbol))
- goto error;
- }
- break;
-
- case TOKEN_IF:
- {
- GLint result;
-
- /* Parse #if expression end execute it. */
- pp_annotate (output, "// #if ");
- if (!parse_if (output, prod, &i, &result, &state, eid))
- goto error;
-
- /* Push new condition on the stack. */
- if (!pp_cond_stack_push (&state.cond, state.elog))
- goto error;
- state.cond.top->current = result ? GL_TRUE : GL_FALSE;
- state.cond.top->else_allowed = GL_TRUE;
- state.cond.top->endif_required = GL_TRUE;
- pp_cond_stack_reevaluate (&state.cond);
- }
- break;
-
- case TOKEN_ELSE:
- /* Check if #else is alloved here. */
- if (!state.cond.top->else_allowed) {
- slang_info_log_error (elog, "#else without matching #if.");
- goto error;
- }
-
- /* Negate current condition and reevaluate it. */
- state.cond.top->current = !state.cond.top->current;
- state.cond.top->else_allowed = GL_FALSE;
- pp_cond_stack_reevaluate (&state.cond);
- if (state.cond.top->effective)
- pp_annotate (output, "// #else");
- break;
-
- case TOKEN_ELIF:
- /* Check if #elif is alloved here. */
- if (!state.cond.top->else_allowed) {
- slang_info_log_error (elog, "#elif without matching #if.");
- goto error;
- }
-
- /* Negate current condition and reevaluate it. */
- state.cond.top->current = !state.cond.top->current;
- pp_cond_stack_reevaluate (&state.cond);
-
- if (state.cond.top->effective)
- pp_annotate (output, "// #elif ");
-
- {
- GLint result;
-
- /* Parse #elif expression end execute it. */
- if (!parse_if (output, prod, &i, &result, &state, eid))
- goto error;
-
- /* Update current condition and reevaluate it. */
- state.cond.top->current = result ? GL_TRUE : GL_FALSE;
- pp_cond_stack_reevaluate (&state.cond);
- }
- break;
-
- case TOKEN_ENDIF:
- /* Check if #endif is alloved here. */
- if (!state.cond.top->endif_required) {
- slang_info_log_error (elog, "#endif without matching #if.");
- goto error;
- }
-
- /* Pop the condition off the stack. */
- state.cond.top++;
- if (state.cond.top->effective)
- pp_annotate (output, "// #endif");
- break;
-
- case TOKEN_EXTENSION:
- /* Parse the extension name. */
- id = (const char *) (&prod[i]);
- i += _mesa_strlen (id) + 1;
- if (state.cond.top->effective)
- pp_annotate (output, "// #extension %s: ", id);
-
- /* Parse and apply extension behavior. */
- if (state.cond.top->effective) {
- switch (prod[i++]) {
-
- case BEHAVIOR_REQUIRE:
- pp_annotate (output, "require");
- if (!pp_ext_set (&state.ext, id, GL_TRUE)) {
- if (_mesa_strcmp (id, "all") == 0) {
- slang_info_log_error (elog, "require: bad behavior for #extension all.");
- goto error;
- }
- else {
- slang_info_log_error (elog, "%s: required extension is not supported.", id);
- goto error;
- }
- }
- break;
-
- case BEHAVIOR_ENABLE:
- pp_annotate (output, "enable");
- if (!pp_ext_set (&state.ext, id, GL_TRUE)) {
- if (_mesa_strcmp (id, "all") == 0) {
- slang_info_log_error (elog, "enable: bad behavior for #extension all.");
- goto error;
- }
- else {
- slang_info_log_warning (elog, "%s: enabled extension is not supported.", id);
- }
- }
- break;
-
- case BEHAVIOR_WARN:
- pp_annotate (output, "warn");
- if (!pp_ext_set (&state.ext, id, GL_TRUE)) {
- if (_mesa_strcmp (id, "all") != 0) {
- slang_info_log_warning (elog, "%s: enabled extension is not supported.", id);
- }
- }
- break;
-
- case BEHAVIOR_DISABLE:
- pp_annotate (output, "disable");
- if (!pp_ext_set (&state.ext, id, GL_FALSE)) {
- if (_mesa_strcmp (id, "all") == 0) {
- pp_ext_disable_all (&state.ext);
- }
- else {
- slang_info_log_warning (elog, "%s: disabled extension is not supported.", id);
- }
- }
- break;
-
- default:
- assert (0);
- }
- }
- break;
-
- case TOKEN_PRAGMA:
- {
- GLint have_param;
- const char *pragma, *param;
-
- pragma = (const char *) (&prod[i]);
- i += _mesa_strlen(pragma) + 1;
- have_param = (prod[i++] == PRAGMA_PARAM);
- if (have_param) {
- param = (const char *) (&prod[i]);
- i += _mesa_strlen(param) + 1;
- }
- else {
- param = NULL;
- }
- pp_pragma(pragmas, pragma, param);
- }
- break;
-
- case TOKEN_LINE:
- id = (const char *) (&prod[i]);
- i += _mesa_strlen (id) + 1;
-
- if (state.cond.top->effective) {
- slang_string buffer;
- GLuint count;
- GLint results[2];
- expand_state es;
-
- slang_string_init (&buffer);
- state.line++;
- es.output = &buffer;
- es.input = id;
- es.state = &state;
- if (!expand (&es, &state.symbols))
- goto error;
-
- pp_annotate (output, "// #line ");
- count = execute_expressions (output, eid,
- (const byte *) (slang_string_cstr (&buffer)),
- results, state.elog);
- slang_string_free (&buffer);
- if (count == 0)
- goto error;
-
- state.line = results[0] - 1;
- if (count == 2)
- state.file = results[1];
- }
- break;
- }
- }
- }
-
- /* Check for missing #endifs. */
- if (state.cond.top->endif_required) {
- slang_info_log_error (elog, "#endif expected but end of source found.");
- goto error;
- }
-
- grammar_alloc_free(prod);
- pp_state_free (&state);
- return GL_TRUE;
-
-error:
- grammar_alloc_free(prod);
- pp_state_free (&state);
- return GL_FALSE;
-}
-
-
-/**
- * Remove the continuation characters from the input string.
- * This is the very first step in preprocessing and is effective
- * even inside comment blocks.
- * If there is a whitespace between a backslash and a newline,
- * this is not considered as a line continuation.
- * \return GL_TRUE for success, GL_FALSE otherwise.
- */
-static GLboolean
-_slang_preprocess_backslashes(slang_string *output,
- const char *input)
-{
- while (*input) {
- if (input[0] == '\\') {
- /* If a newline follows, eat the backslash and the newline. */
- if (input[1] == '\r') {
- if (input[2] == '\n') {
- input += 3;
- } else {
- input += 2;
- }
- } else if (input[1] == '\n') {
- if (input[2] == '\r') {
- input += 3;
- } else {
- input += 2;
- }
- } else {
- /* Leave the backslash alone. */
- slang_string_pushc(output, *input++);
- }
- } else {
- slang_string_pushc(output, *input++);
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Run preprocessor on source code.
- * \param extensions indicates which GL extensions are enabled
- * \param output the post-process results
- * \param input the input text
- * \param elog log to record warnings, errors
- * \param extensions out extension settings
- * \param pragmas in/out #pragma settings
- * \return GL_TRUE for success, GL_FALSE for error
- */
-GLboolean
-_slang_preprocess_directives(slang_string *output,
- const char *input,
- slang_info_log *elog,
- const struct gl_extensions *extensions,
- struct gl_sl_pragmas *pragmas)
-{
- grammar pid, eid;
- GLboolean success;
- slang_string without_backslashes;
-
- pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn));
- if (pid == 0) {
- grammar_error_to_log (elog);
- return GL_FALSE;
- }
- eid = grammar_load_from_text ((const byte *) (slang_pp_expression_syn));
- if (eid == 0) {
- grammar_error_to_log (elog);
- grammar_destroy (pid);
- return GL_FALSE;
- }
-
- slang_string_init(&without_backslashes);
- success = _slang_preprocess_backslashes(&without_backslashes, input);
-
- if (0) {
- _mesa_printf("Pre-processed shader:\n");
- _mesa_printf("%s", slang_string_cstr(&without_backslashes));
- _mesa_printf("----------------------\n");
- }
-
- if (success) {
- success = preprocess_source(output,
- slang_string_cstr(&without_backslashes),
- pid,
- eid,
- elog,
- extensions,
- pragmas);
- }
-
- slang_string_free(&without_backslashes);
- grammar_destroy (eid);
- grammar_destroy (pid);
-
- if (0) {
- _mesa_printf("Post-processed shader:\n");
- _mesa_printf("%s", slang_string_cstr(output));
- _mesa_printf("----------------------\n");
- }
-
- return success;
-}
-
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index b8a21f642c..13b9ca3c87 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -84,10 +84,11 @@ _slang_lookup_constant(const char *name)
for (i = 0; info[i].Name; i++) {
if (strcmp(info[i].Name, name) == 0) {
/* found */
- GLint value = -1;
- _mesa_GetIntegerv(info[i].Token, &value);
- ASSERT(value >= 0); /* sanity check that glGetFloatv worked */
- return value;
+ GLint values[16];
+ values[0] = -1;
+ _mesa_GetIntegerv(info[i].Token, values);
+ ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */
+ return values[0];
}
}
return -1;
diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c
index a4ebacc093..e07e3a226a 100644
--- a/src/mesa/shader/slang/slang_vartable.c
+++ b/src/mesa/shader/slang/slang_vartable.c
@@ -311,10 +311,10 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
{
struct table *t = vt->Top;
GLuint i;
- GLuint r = store->Index;
+ GLint r = store->Index;
assert(store->Size > 0);
assert(r >= 0);
- assert(r + store->Size <= vt->MaxRegisters * 4);
+ assert((GLuint)r + store->Size <= vt->MaxRegisters * 4);
if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n",
store->Size, r,
_mesa_swizzle_string(store->Swizzle, 0, 0),
diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/shader/symbol_table.c
index 7a9aa7b8f6..1f6d9b844d 100644
--- a/src/mesa/shader/symbol_table.c
+++ b/src/mesa/shader/symbol_table.c
@@ -20,12 +20,8 @@
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <assert.h>
+#include "main/imports.h"
#include "symbol_table.h"
#include "hash_table.h"
@@ -73,6 +69,9 @@ struct symbol {
/**
*/
struct symbol_header {
+ /** Linkage in list of all headers in a given symbol table. */
+ struct symbol_header *next;
+
/** Symbol name. */
const char *name;
@@ -102,6 +101,9 @@ struct _mesa_symbol_table {
/** Top of scope stack. */
struct scope_level *current_scope;
+
+ /** List of all symbol headers in the table. */
+ struct symbol_header *hdr;
};
@@ -301,6 +303,8 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
hdr->name = name;
hash_table_insert(table->ht, hdr, name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
}
check_symbol_table(table);
@@ -341,10 +345,18 @@ _mesa_symbol_table_ctor(void)
void
_mesa_symbol_table_dtor(struct _mesa_symbol_table *table)
{
+ struct symbol_header *hdr;
+ struct symbol_header *next;
+
while (table->current_scope != NULL) {
_mesa_symbol_table_pop_scope(table);
}
+ for (hdr = table->hdr; hdr != NULL; hdr = next) {
+ next = hdr->next;
+ _mesa_free(hdr);
+ }
+
hash_table_dtor(table->ht);
free(table);
}
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index 7107538cee..c42f61af5e 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -15,6 +15,7 @@ MAIN_SOURCES = \
main/clear.c \
main/clip.c \
main/colortab.c \
+ main/condrender.c \
main/context.c \
main/convolve.c \
main/cpuinfo.c \
@@ -33,6 +34,7 @@ MAIN_SOURCES = \
main/feedback.c \
main/ffvertex_prog.c \
main/fog.c \
+ main/formats.c \
main/framebuffer.c \
main/get.c \
main/getstring.c \
@@ -55,6 +57,7 @@ MAIN_SOURCES = \
main/rastpos.c \
main/rbadaptors.c \
main/readpix.c \
+ main/remap.c \
main/renderbuffer.c \
main/scissor.c \
main/shaders.c \
@@ -67,6 +70,7 @@ MAIN_SOURCES = \
main/texcompress_fxt1.c \
main/texenv.c \
main/texenvprogram.c \
+ main/texfetch.c \
main/texformat.c \
main/texgen.c \
main/texgetimage.c \
@@ -77,6 +81,7 @@ MAIN_SOURCES = \
main/texstate.c \
main/texstore.c \
main/varray.c \
+ main/version.c \
main/viewport.c \
main/vtxfmt.c
@@ -187,8 +192,8 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_blit.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_cb_clear.c \
+ state_tracker/st_cb_condrender.c \
state_tracker/st_cb_flush.c \
- state_tracker/st_cb_get.c \
state_tracker/st_cb_drawpixels.c \
state_tracker/st_cb_fbo.c \
state_tracker/st_cb_feedback.c \
@@ -216,7 +221,6 @@ SHADER_SOURCES = \
shader/arbprogparse.c \
shader/arbprogram.c \
shader/atifragshader.c \
- shader/grammar/grammar_mesa.c \
shader/hash_table.c \
shader/lex.yy.c \
shader/nvfragparse.c \
@@ -253,7 +257,6 @@ SLANG_SOURCES = \
shader/slang/slang_link.c \
shader/slang/slang_log.c \
shader/slang/slang_mem.c \
- shader/slang/slang_preprocess.c \
shader/slang/slang_print.c \
shader/slang/slang_simplify.c \
shader/slang/slang_storage.c \
@@ -363,6 +366,12 @@ GLAPI_OBJECTS = \
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+### Other archives/libraries
+
+GLSL_LIBS = \
+ $(TOP)/src/glsl/pp/libglslpp.a \
+ $(TOP)/src/glsl/cl/libglslcl.a
+
### Include directories
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index aaa17e6a3b..9b0f8027eb 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -1014,21 +1014,29 @@ gl_dispatch_functions_start:
GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE)
HIDDEN(gl_dispatch_stub_785)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
+ GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
+ GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT)
+ GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT)
+ GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT)
+ GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
+ GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
+ GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_788)
- GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_789)
- GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_790)
- GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_791)
- GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_792)
- GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_793)
- GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_794)
+ GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_796)
+ GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_798)
+ GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_799)
+ GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_800)
+ GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_801)
+ GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_802)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
@@ -1272,6 +1280,7 @@ gl_dispatch_functions_start:
GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
+ GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample)
GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT)
diff --git a/src/mesa/sparc/xform.S b/src/mesa/sparc/xform.S
index f2b9674bf2..2a7cce41e5 100644
--- a/src/mesa/sparc/xform.S
+++ b/src/mesa/sparc/xform.S
@@ -17,7 +17,7 @@
#include "sparc_matrix.h"
-#if defined(SVR4) || defined(__SVR4) || defined(__svr4__)
+#if defined(SVR4) || defined(__SVR4) || defined(__svr4__) || defined(__arch64__)
/* Solaris requires this for 64-bit. */
.register %g2, #scratch
.register %g3, #scratch
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index ca15ce1b47..73df44d198 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] =
&st_update_clip,
&st_finalize_textures,
- &st_update_shader,
+ &st_update_fp,
+ &st_update_vp,
&st_update_rasterizer,
&st_update_polygon_stipple,
@@ -137,7 +138,7 @@ void st_validate_state( struct st_context *st )
if (state->st == 0)
return;
-// _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);
+ /*_mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
if (1) {
/* Debug version which enforces various sanity checks on the
@@ -152,7 +153,7 @@ void st_validate_state( struct st_context *st )
const struct st_tracked_state *atom = atoms[i];
struct st_state_flags generated;
-// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);
+ /*_mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);*/
if (!(atom->dirty.mesa || atom->dirty.st) ||
!atom->update) {
@@ -162,7 +163,7 @@ void st_validate_state( struct st_context *st )
if (check_state(state, &atom->dirty)) {
atoms[i]->update( st );
-// _mesa_printf("after: %x\n", atom->dirty.mesa);
+ /*_mesa_printf("after: %x\n", atom->dirty.mesa);*/
}
accumulate_state(&examined, &atom->dirty);
@@ -175,7 +176,7 @@ void st_validate_state( struct st_context *st )
assert(!check_state(&examined, &generated));
prev = *state;
}
-// _mesa_printf("\n");
+ /*_mesa_printf("\n");*/
}
else {
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index c7cffd85c8..f34b49203b 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st );
extern const struct st_tracked_state st_update_framebuffer;
extern const struct st_tracked_state st_update_clip;
extern const struct st_tracked_state st_update_depth_stencil_alpha;
-extern const struct st_tracked_state st_update_shader;
+extern const struct st_tracked_state st_update_fp;
+extern const struct st_tracked_state st_update_vp;
extern const struct st_tracked_state st_update_rasterizer;
extern const struct st_tracked_state st_update_polygon_stipple;
extern const struct st_tracked_state st_update_viewport;
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 35c09c3e08..43e62c29f3 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -200,13 +200,13 @@ update_blend( struct st_context *st )
}
/* Colormask - maybe reverse these bits? */
- if (st->ctx->Color.ColorMask[0])
+ if (st->ctx->Color.ColorMask[0][0])
blend->colormask |= PIPE_MASK_R;
- if (st->ctx->Color.ColorMask[1])
+ if (st->ctx->Color.ColorMask[0][1])
blend->colormask |= PIPE_MASK_G;
- if (st->ctx->Color.ColorMask[2])
+ if (st->ctx->Color.ColorMask[0][2])
blend->colormask |= PIPE_MASK_B;
- if (st->ctx->Color.ColorMask[3])
+ if (st->ctx->Color.ColorMask[0][3])
blend->colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 5209a6a0c9..8ca4335e33 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -39,6 +39,8 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
+#include "util/u_rect.h"
+#include "util/u_math.h"
@@ -63,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st,
GLuint level;
/* find matching mipmap level size */
for (level = 0; level <= texture->last_level; level++) {
- if (texture->width[level] == rtt_width &&
- texture->height[level] == rtt_height) {
+ if (u_minify(texture->width0, level) == rtt_width &&
+ u_minify(texture->height0, level) == rtt_height) {
pipe_surface_reference(&strb->surface, NULL);
@@ -162,10 +164,17 @@ update_framebuffer_state( struct st_context *st )
(void) st_get_framebuffer_surface(stfb, ST_SURFACE_FRONT_LEFT, &surf_front);
(void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back);
- st->pipe->surface_copy(st->pipe,
- surf_front, 0, 0, /* dest */
- surf_back, 0, 0, /* src */
- fb->Width, fb->Height);
+ if (st->pipe->surface_copy) {
+ st->pipe->surface_copy(st->pipe,
+ surf_front, 0, 0, /* dest */
+ surf_back, 0, 0, /* src */
+ fb->Width, fb->Height);
+ } else {
+ util_surface_copy(st->pipe, FALSE,
+ surf_front, 0, 0,
+ surf_back, 0, 0,
+ fb->Width, fb->Height);
+ }
}
/* we're assuming we'll really draw to the front buffer */
st->frontbuffer_status = FRONT_STATUS_DIRTY;
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index babfcc87b4..6a5854e9ba 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
const GLuint gSize = ctx->PixelMaps.GtoG.Size;
const GLuint bSize = ctx->PixelMaps.BtoB.Size;
const GLuint aSize = ctx->PixelMaps.AtoA.Size;
- const uint texSize = pt->width[0];
+ const uint texSize = pt->width0;
uint *dest;
uint i, j;
@@ -162,12 +162,14 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
*/
for (i = 0; i < texSize; i++) {
for (j = 0; j < texSize; j++) {
+ union util_color uc;
int k = (i * texSize + j);
ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize];
ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize];
ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize];
ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize];
- util_pack_color_ub(r, g, b, a, pt->format, dest + k);
+ util_pack_color_ub(r, g, b, a, pt->format, &uc);
+ *(dest + k) = uc.ui;
}
}
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 50ce82811c..7b84a86ba4 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -208,15 +208,11 @@ update_samplers(struct st_context *st)
assert(sampler->min_lod <= sampler->max_lod);
}
- xlate_border_color(texobj->BorderColor,
- teximg ? teximg->TexFormat->BaseFormat : GL_RGBA,
+ xlate_border_color(texobj->BorderColor.f,
+ teximg ? teximg->_BaseFormat : GL_RGBA,
sampler->border_color);
sampler->max_anisotropy = texobj->MaxAnisotropy;
- if (sampler->max_anisotropy > 1.0) {
- sampler->min_img_filter = PIPE_TEX_FILTER_ANISO;
- sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO;
- }
/* only care about ARB_shadow, not SGI shadow */
if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
@@ -229,14 +225,23 @@ update_samplers(struct st_context *st)
/*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, sampler);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, sampler);
+ }
}
else {
/*printf("%s su=%u null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, NULL);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, NULL);
+ }
}
}
cso_single_sampler_done(st->cso_context);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_single_vertex_sampler_done(st->cso_context);
+ }
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index ee649be885..46c8cbb309 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -56,82 +56,18 @@
#include "st_mesa_to_tgsi.h"
-/**
- * This represents a vertex program, especially translated to match
- * the inputs of a particular fragment shader.
- */
-struct translated_vertex_program
-{
- struct st_vertex_program *master;
-
- /** The fragment shader "signature" this vertex shader is meant for: */
- GLbitfield frag_inputs;
-
- /** Compared against master vertex program's serialNo: */
- GLuint serialNo;
-
- /** Maps VERT_RESULT_x to slot */
- GLuint output_to_slot[VERT_RESULT_MAX];
- ubyte output_to_semantic_name[VERT_RESULT_MAX];
- ubyte output_to_semantic_index[VERT_RESULT_MAX];
-
- /** Pointer to the translated vertex program */
- struct st_vertex_program *vp;
- struct translated_vertex_program *next; /**< next in linked list */
-};
-
-
-
-/**
- * Given a vertex program output attribute, return the corresponding
- * fragment program input attribute.
- * \return -1 for vertex outputs that have no corresponding fragment input
- */
-static GLint
-vp_out_to_fp_in(GLuint vertResult)
-{
- if (vertResult >= VERT_RESULT_TEX0 &&
- vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS)
- return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0);
-
- if (vertResult >= VERT_RESULT_VAR0 &&
- vertResult < VERT_RESULT_VAR0 + MAX_VARYING)
- return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0);
-
- switch (vertResult) {
- case VERT_RESULT_HPOS:
- return FRAG_ATTRIB_WPOS;
- case VERT_RESULT_COL0:
- return FRAG_ATTRIB_COL0;
- case VERT_RESULT_COL1:
- return FRAG_ATTRIB_COL1;
- case VERT_RESULT_FOGC:
- return FRAG_ATTRIB_FOGC;
- default:
- /* Back-face colors, edge flags, etc */
- return -1;
- }
-}
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
+/*
+ * Translate fragment program if needed.
*/
-static struct translated_vertex_program *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp)
+static void
+translate_fp(struct st_context *st,
+ struct st_fragment_program *stfp)
{
- static const GLuint UNUSED = ~0;
- struct translated_vertex_program *xvp;
const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead;
- /*
- * Translate fragment program if needed.
- */
if (!stfp->state.tokens) {
GLuint inAttr, numIn = 0;
@@ -141,7 +77,7 @@ find_translated_vp(struct st_context *st,
numIn++;
}
else {
- stfp->input_to_slot[inAttr] = UNUSED;
+ stfp->input_to_slot[inAttr] = -1;
}
}
@@ -151,170 +87,74 @@ find_translated_vp(struct st_context *st,
st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}
+}
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- * XXX This could be a hash lookup, using InputsRead as the key.
- */
- for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) {
- if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) {
- break;
- }
- }
-
- /* No? Allocate translated vp object now */
- if (!xvp) {
- xvp = ST_CALLOC_STRUCT(translated_vertex_program);
- xvp->frag_inputs = fragInputsRead;
- xvp->master = stvp;
-
- xvp->next = stfp->vertex_programs;
- stfp->vertex_programs = xvp;
- }
- /* See if we need to translate vertex program to TGSI form */
- if (xvp->serialNo != stvp->serialNo) {
- GLuint outAttr;
- const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten;
- GLuint numVpOuts = 0;
- GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE;
- GLbitfield usedGenerics = 0x0;
- GLbitfield usedOutputSlots = 0x0;
-
- /* Compute mapping of vertex program outputs to slots, which depends
- * on the fragment program's input->slot mapping.
- */
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- /* set defaults: */
- xvp->output_to_slot[outAttr] = UNUSED;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT;
- xvp->output_to_semantic_index[outAttr] = 99;
-
- if (outAttr == VERT_RESULT_HPOS) {
- /* always put xformed position into slot zero */
- GLuint slot = 0;
- xvp->output_to_slot[VERT_RESULT_HPOS] = slot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION;
- xvp->output_to_semantic_index[outAttr] = 0;
- numVpOuts++;
- usedOutputSlots |= (1 << slot);
- }
- else if (outputsWritten & (1 << outAttr)) {
- /* see if the frag prog wants this vert output */
- GLint fpInAttrib = vp_out_to_fp_in(outAttr);
- if (fpInAttrib >= 0) {
- GLuint fpInSlot = stfp->input_to_slot[fpInAttrib];
- if (fpInSlot != ~0) {
- /* match this vp output to the fp input */
- GLuint vpOutSlot = stfp->input_map[fpInSlot];
- xvp->output_to_slot[outAttr] = vpOutSlot;
- xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot];
- xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot];
- numVpOuts++;
- usedOutputSlots |= (1 << vpOutSlot);
- }
- else {
-#if 0 /*debug*/
- printf("VP output %d not used by FP\n", outAttr);
-#endif
- }
- }
- else if (outAttr == VERT_RESULT_PSIZ)
- emitPntSize = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC0)
- emitBFC0 = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC1)
- emitBFC1 = GL_TRUE;
- }
-#if 0 /*debug*/
- printf("assign vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
- }
+/**
+ * Find a translated vertex program that corresponds to stvp and
+ * has outputs matched to stfp's inputs.
+ * This performs vertex and fragment translation (to TGSI) when needed.
+ */
+static struct st_vp_varient *
+find_translated_vp(struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+ struct st_vp_varient_key key;
- /* must do these last */
- if (emitPntSize) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_PSIZ] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE;
- xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC0) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC0] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC1) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC1] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1;
- usedOutputSlots |= (1 << slot);
- }
+ /* Nothing in our key yet. This will change:
+ */
+ memset(&key, 0, sizeof key);
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
- /* build usedGenerics mask */
- usedGenerics = 0x0;
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) {
- usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]);
- }
- }
- /* For each vertex program output that doesn't match up to a fragment
- * program input, map the vertex program output to a free slot and
- * free generic attribute.
+ /* Do we need to throw away old translations after a change in the
+ * GL program string?
+ */
+ if (stvp->serialNo != stvp->lastSerialNo) {
+ /* These may have changed if the program string changed.
*/
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (outputsWritten & (1 << outAttr)) {
- if (xvp->output_to_slot[outAttr] == UNUSED) {
- GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1;
- GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1;
- usedGenerics |= (1 << freeGeneric);
- usedOutputSlots |= (1 << freeSlot);
- xvp->output_to_slot[outAttr] = freeSlot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC;
- xvp->output_to_semantic_index[outAttr] = freeGeneric;
- }
- }
+ st_prepare_vertex_program( st, stvp );
-#if 0 /*debug*/
- printf("vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
+ /* We are now up-to-date:
+ */
+ stvp->lastSerialNo = stvp->serialNo;
+ }
+
+ /* See if we've got a translated vertex program whose outputs match
+ * the fragment program's inputs.
+ */
+ for (vpv = stvp->varients; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, &key, sizeof key) == 0) {
+ break;
}
+ }
- assert(stvp->Base.Base.NumInstructions > 1);
-
- st_translate_vertex_program(st, stvp, xvp->output_to_slot,
- xvp->output_to_semantic_name,
- xvp->output_to_semantic_index);
-
- xvp->vp = stvp;
-
- /* translated VP is up to date now */
- xvp->serialNo = stvp->serialNo;
+ /* No? Perform new translation here. */
+ if (!vpv) {
+ vpv = st_translate_vertex_program(st, stvp, &key);
+ if (!vpv)
+ return NULL;
+
+ vpv->next = stvp->varients;
+ stvp->varients = vpv;
}
- return xvp;
+ return vpv;
}
-void
-st_free_translated_vertex_programs(struct st_context *st,
- struct translated_vertex_program *xvp)
-{
- struct translated_vertex_program *next;
-
- while (xvp) {
- next = xvp->next;
- _mesa_free(xvp);
- xvp = next;
- }
-}
static void *
@@ -328,32 +168,19 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
-
static void
-update_linkage( struct st_context *st )
+update_fp( struct st_context *st )
{
- struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
- struct translated_vertex_program *xvp;
-
- /* find active shader and params -- Should be covered by
- * ST_NEW_VERTEX_PROGRAM
- */
- assert(st->ctx->VertexProgram._Current);
- stvp = st_vertex_program(st->ctx->VertexProgram._Current);
- assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- xvp = find_translated_vp(st, stvp, stfp);
+ translate_fp(st, stfp);
- st_reference_vertprog(st, &st->vp, stvp);
st_reference_fragprog(st, &st->fp, stfp);
- cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader);
-
if (st->missing_textures) {
/* use a pass-through frag shader that uses no textures */
void *fs = get_passthrough_fs(st);
@@ -362,16 +189,48 @@ update_linkage( struct st_context *st )
else {
cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
}
+}
+
+const struct st_tracked_state st_update_fp = {
+ "st_update_fp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_FRAGMENT_PROGRAM /* st */
+ },
+ update_fp /* update */
+};
+
+
+
+
+static void
+update_vp( struct st_context *st )
+{
+ struct st_vertex_program *stvp;
- st->vertex_result_to_slot = xvp->output_to_slot;
+ /* find active shader and params -- Should be covered by
+ * ST_NEW_VERTEX_PROGRAM
+ */
+ assert(st->ctx->VertexProgram._Current);
+ stvp = st_vertex_program(st->ctx->VertexProgram._Current);
+ assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
+
+ st->vp_varient = find_translated_vp(st, stvp);
+
+ st_reference_vertprog(st, &st->vp, stvp);
+
+ cso_set_vertex_shader_handle(st->cso_context,
+ st->vp_varient->driver_shader);
+
+ st->vertex_result_to_slot = stvp->result_to_output;
}
-const struct st_tracked_state st_update_shader = {
- "st_update_shader", /* name */
+const struct st_tracked_state st_update_vp = {
+ "st_update_vp", /* name */
{ /* dirty */
- 0, /* mesa */
- ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */
+ _NEW_POLYGON, /* mesa */
+ ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_linkage /* update */
+ update_vp /* update */
};
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 4d4f97da7e..0b68447d21 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -32,6 +32,8 @@
*/
+#include "main/macros.h"
+
#include "st_context.h"
#include "st_atom.h"
#include "st_texture.h"
@@ -99,6 +101,12 @@ update_textures(struct st_context *st)
cso_set_sampler_textures(st->cso_context,
st->state.num_textures,
st->state.sampler_texture);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_set_vertex_sampler_textures(st->cso_context,
+ MIN2(st->state.num_textures,
+ st->ctx->Const.MaxVertexTextureImageUnits),
+ st->state.sampler_texture);
+ }
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a6b9765452..da7b97d325 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- const GLubyte *colormask = ctx->Color.ColorMask;
+ const GLubyte *colormask = ctx->Color.ColorMask[0];
enum pipe_transfer_usage usage;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index a22fa68299..1bdeaccda3 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -169,11 +169,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
- /* No need to send this incomplete program down to hardware:
- *
- * st_translate_fragment_program(ctx->st, stfp, NULL);
- */
-
return stfp;
}
@@ -526,7 +521,7 @@ reset_cache(struct st_context *st)
struct pipe_screen *screen = pipe->screen;
struct bitmap_cache *cache = st->bitmap.cache;
- //memset(cache->buffer, 0xff, sizeof(cache->buffer));
+ /*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/
cache->empty = GL_TRUE;
cache->xmin = 1000000;
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index 5626e25323..563615ed0d 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -64,6 +64,7 @@ st_destroy_blit(struct st_context *st)
}
+#if FEATURE_EXT_framebuffer_blit
static void
st_BlitFramebuffer(GLcontext *ctx,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
@@ -206,6 +207,7 @@ st_BlitFramebuffer(GLcontext *ctx,
}
}
}
+#endif /* FEATURE_EXT_framebuffer_blit */
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 8e09d0b932..0102d8a6f7 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
+ /*
+ * According to ARB_vertex_buffer_object specification, if data is null,
+ * then the contents of the buffer object's data store is undefined. We just
+ * ignore, and leave it unchanged.
+ */
+ if (!data)
+ return;
+
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx,
pipe_buffer_reference( &st_obj->buffer, NULL );
- st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
+ if (size != 0) {
+ st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size);
+
+ if (!st_obj->buffer) {
+ return GL_FALSE;
+ }
- if (!st_obj->buffer) {
- return GL_FALSE;
+ if (data)
+ st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
+ size, data);
+ return GL_TRUE;
}
- if (data)
- st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
- size, data);
return GL_TRUE;
}
@@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
/**
+ * Dummy data whose's pointer is used for zero length ranges.
+ */
+static long
+st_bufferobj_zero_length_range = 0;
+
+
+/**
* Called via glMapBufferRange().
*/
static void *
@@ -239,6 +264,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT;
+ if (access & GL_MAP_UNSYNCHRONIZED_BIT)
+ flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED;
+
/* ... other flags ...
*/
@@ -250,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ /*
+ * We go out of way here to hide the degenerate yet valid case of zero
+ * length range from the pipe driver.
+ */
+ if (!length) {
+ obj->Pointer = &st_bufferobj_zero_length_range;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if (obj->Pointer) {
+ obj->Pointer = (ubyte *) obj->Pointer + offset;
+ }
+ }
+
if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
}
-
+
return obj->Pointer;
}
@@ -275,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
assert(length >= 0);
assert(offset + length <= obj->Length);
+ if (!length)
+ return;
+
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
obj->Offset + offset, length);
}
@@ -289,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ if(obj->Length)
+ pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
@@ -312,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx,
struct st_buffer_object *dstObj = st_buffer_object(dst);
ubyte *srcPtr, *dstPtr;
+ if(!size)
+ return;
+
/* buffer should not already be mapped */
assert(!src->Pointer);
assert(!dst->Pointer);
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 36510720a4..192d765f45 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -34,6 +34,7 @@
*/
#include "main/glheader.h"
+#include "main/formats.h"
#include "main/macros.h"
#include "shader/prog_instruction.h"
#include "st_context.h"
@@ -51,6 +52,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
+#include "util/u_format.h"
#include "util/u_pack_color.h"
#include "util/u_simple_shaders.h"
#include "util/u_draw_quad.h"
@@ -230,13 +232,13 @@ clear_with_quad(GLcontext *ctx,
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
if (color) {
- if (ctx->Color.ColorMask[0])
+ if (ctx->Color.ColorMask[0][0])
blend.colormask |= PIPE_MASK_R;
- if (ctx->Color.ColorMask[1])
+ if (ctx->Color.ColorMask[0][1])
blend.colormask |= PIPE_MASK_G;
- if (ctx->Color.ColorMask[2])
+ if (ctx->Color.ColorMask[0][2])
blend.colormask |= PIPE_MASK_B;
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
blend.colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
blend.dither = 1;
@@ -298,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
ctx->Scissor.Height < rb->Height))
return TRUE;
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
return TRUE;
return FALSE;
@@ -311,10 +313,14 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
static INLINE GLboolean
check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
- const GLuint stencilMax = (1 << rb->StencilBits) - 1;
+ const GLuint stencilMax = 0xff;
GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
+ assert(rb->Format == MESA_FORMAT_S8 ||
+ rb->Format == MESA_FORMAT_Z24_S8 ||
+ rb->Format == MESA_FORMAT_S8_Z24);
+
if (ctx->Scissor.Enabled &&
(ctx->Scissor.X != 0 ||
ctx->Scissor.Y != 0 ||
@@ -336,7 +342,7 @@ static INLINE GLboolean
check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
+ const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format);
if (ctx->Scissor.Enabled &&
(ctx->Scissor.X != 0 ||
@@ -360,11 +366,15 @@ static INLINE GLboolean
check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
- const GLuint stencilMax = (1 << rb->StencilBits) - 1;
+ const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format);
+ const GLuint stencilMax = 0xff;
const GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
+ assert(rb->Format == MESA_FORMAT_S8 ||
+ rb->Format == MESA_FORMAT_Z24_S8 ||
+ rb->Format == MESA_FORMAT_S8_Z24);
+
if (maskStencil)
return TRUE;
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
new file mode 100644
index 0000000000..780b40c206
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -0,0 +1,95 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * glBegin/EndCondtionalRender functions
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_context.h"
+#include "st_cb_queryobj.h"
+#include "st_cb_condrender.h"
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode)
+{
+ struct st_query_object *stq = st_query_object(q);
+ struct pipe_context *pipe = ctx->st->pipe;
+ uint m;
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ m = PIPE_RENDER_COND_WAIT;
+ break;
+ case GL_QUERY_NO_WAIT:
+ m = PIPE_RENDER_COND_NO_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_NO_WAIT;
+ break;
+ default:
+ assert(0 && "bad mode in st_BeginConditionalRender");
+ }
+
+ pipe->render_condition(pipe, stq->pq, m);
+}
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = ctx->st->pipe;
+ (void) q;
+ pipe->render_condition(pipe, NULL, 0);
+}
+
+
+
+void st_init_cond_render_functions(struct dd_function_table *functions)
+{
+ functions->BeginConditionalRender = st_BeginConditionalRender;
+ functions->EndConditionalRender = st_EndConditionalRender;
+}
diff --git a/src/mesa/state_tracker/st_cb_get.h b/src/mesa/state_tracker/st_cb_condrender.h
index 8e9f3e9306..891f1cbcd8 100644
--- a/src/mesa/state_tracker/st_cb_get.h
+++ b/src/mesa/state_tracker/st_cb_condrender.h
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,20 +18,18 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+#ifndef ST_CB_CONDRENDER_H
+#define ST_CB_CONDRENDER_H
-#ifndef ST_CB_GET_H
-#define ST_CB_GET_H
-
-extern void
-st_init_get_functions(struct dd_function_table *functions);
+extern void st_init_cond_render_functions(struct dd_function_table *functions);
#endif
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 5c3413f905..7c664267d4 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -35,6 +35,7 @@
#include "main/bufferobj.h"
#include "main/macros.h"
#include "main/texformat.h"
+#include "main/texstore.h"
#include "main/state.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
@@ -59,9 +60,12 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "tgsi/tgsi_ureg.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
+#include "util/u_format.h"
#include "util/u_math.h"
+#include "util/u_rect.h"
#include "shader/prog_instruction.h"
#include "cso_cache/cso_context.h"
@@ -234,78 +238,41 @@ make_fragment_shader_z(struct st_context *st)
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
*/
-static struct st_vertex_program *
-st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor)
+static void *
+st_make_passthrough_vertex_shader(struct st_context *st,
+ GLboolean passColor)
{
- GLcontext *ctx = st->ctx;
- struct st_vertex_program *stvp;
- struct gl_program *p;
- GLuint ic = 0;
-
- if (st->drawpix.vert_shaders[passColor])
- return st->drawpix.vert_shaders[passColor];
-
- /*
- * Create shader now
- */
- p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
- if (!p)
- return NULL;
-
- if (passColor)
- p->NumInstructions = 4;
- else
- p->NumInstructions = 3;
-
- p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
- if (!p->Instructions) {
- ctx->Driver.DeleteProgram(ctx, p);
- return NULL;
- }
- _mesa_init_instructions(p->Instructions, p->NumInstructions);
- /* MOV result.pos, vertex.pos; */
- p->Instructions[0].Opcode = OPCODE_MOV;
- p->Instructions[0].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS;
- p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS;
- /* MOV result.texcoord0, vertex.texcoord0; */
- p->Instructions[1].Opcode = OPCODE_MOV;
- p->Instructions[1].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0;
- p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0;
- ic = 2;
- if (passColor) {
- /* MOV result.color0, vertex.color0; */
- p->Instructions[ic].Opcode = OPCODE_MOV;
- p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0;
- p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0;
- ic++;
- }
-
- /* END; */
- p->Instructions[ic].Opcode = OPCODE_END;
- ic++;
-
- assert(ic == p->NumInstructions);
+ if (!st->drawpix.vert_shaders[passColor]) {
+ struct ureg_program *ureg =
+ ureg_create( TGSI_PROCESSOR_VERTEX );
+
+ if (ureg == NULL)
+ return NULL;
+
+ /* MOV result.pos, vertex.pos; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ),
+ ureg_DECL_vs_input( ureg, 0 ));
+
+ /* MOV result.texcoord0, vertex.texcoord0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ),
+ ureg_DECL_vs_input( ureg, 1 ));
+
+ if (passColor) {
+ /* MOV result.color0, vertex.color0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ),
+ ureg_DECL_vs_input( ureg, 2 ));
+ }
- p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0;
- p->OutputsWritten = ((1 << VERT_RESULT_TEX0) |
- (1 << VERT_RESULT_HPOS));
- if (passColor) {
- p->InputsRead |= VERT_BIT_COLOR0;
- p->OutputsWritten |= (1 << VERT_RESULT_COL0);
+ ureg_END( ureg );
+
+ st->drawpix.vert_shaders[passColor] =
+ ureg_create_shader_and_destroy( ureg, st->pipe );
}
- stvp = (struct st_vertex_program *) p;
- st_translate_vertex_program(st, stvp, NULL, NULL, NULL);
-
- st->drawpix.vert_shaders[passColor] = stvp;
-
- return stvp;
+ return st->drawpix.vert_shaders[passColor];
}
@@ -338,7 +305,7 @@ make_texture(struct st_context *st,
GLcontext *ctx = st->ctx;
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- const struct gl_texture_format *mformat;
+ gl_format mformat;
struct pipe_texture *pt;
enum pipe_format pipeFormat;
GLuint cpp;
@@ -350,7 +317,7 @@ make_texture(struct st_context *st,
mformat = st_ChooseTextureFormat(ctx, baseFormat, format, type);
assert(mformat);
- pipeFormat = st_mesa_format_to_pipe_format(mformat->MesaFormat);
+ pipeFormat = st_mesa_format_to_pipe_format(mformat);
assert(pipeFormat);
cpp = st_sizeof_format(pipeFormat);
@@ -403,21 +370,22 @@ make_texture(struct st_context *st,
/* map texture transfer */
dest = screen->transfer_map(screen, transfer);
+
/* Put image into texture transfer.
* Note that the image is actually going to be upside down in
* the texture. We deal with that with texcoords.
*/
- success = mformat->StoreImage(ctx, 2, /* dims */
- baseFormat, /* baseInternalFormat */
- mformat, /* gl_texture_format */
- dest, /* dest */
- 0, 0, 0, /* dstX/Y/Zoffset */
- transfer->stride, /* dstRowStride, bytes */
- &dstImageOffsets, /* dstImageOffsets */
- width, height, 1, /* size */
- format, type, /* src format/type */
- pixels, /* data source */
- unpack);
+ success = _mesa_texstore(ctx, 2, /* dims */
+ baseFormat, /* baseInternalFormat */
+ mformat, /* gl_format */
+ dest, /* dest */
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ transfer->stride, /* dstRowStride, bytes */
+ &dstImageOffsets, /* dstImageOffsets */
+ width, height, 1, /* size */
+ format, type, /* src format/type */
+ pixels, /* data source */
+ unpack);
/* unmap */
screen->transfer_unmap(screen, transfer);
@@ -536,8 +504,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
GLsizei width, GLsizei height,
GLfloat zoomX, GLfloat zoomY,
struct pipe_texture *pt,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp,
+ void *driver_vp,
+ void *driver_fp,
const GLfloat *color,
GLboolean invertTex)
{
@@ -572,10 +540,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
}
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, driver_fp);
/* vertex shader state: position + texcoord pass-through */
- cso_set_vertex_shader_handle(cso, stvp->driver_shader);
+ cso_set_vertex_shader_handle(cso, driver_vp);
/* texture sampling state: */
@@ -618,10 +586,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
struct pipe_texture *textures[2];
textures[0] = pt;
textures[1] = st->pixel_xfer.pixelmap_texture;
- pipe->set_sampler_textures(pipe, 2, textures);
+ pipe->set_fragment_sampler_textures(pipe, 2, textures);
}
else {
- pipe->set_sampler_textures(pipe, 1, &pt);
+ pipe->set_fragment_sampler_textures(pipe, 1, &pt);
}
/* Compute window coords (y=0=bottom) with pixel zoom.
@@ -634,8 +602,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
y1 = y + height * ctx->Pixel.ZoomY;
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
- (GLfloat) width / pt->width[0],
- (GLfloat) height / pt->height[0]);
+ (GLfloat) width / pt->width0,
+ (GLfloat) height / pt->height0);
/* restore state */
cso_restore_rasterizer(cso);
@@ -662,6 +630,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
GLint skipPixels;
ubyte *stmap;
+ struct gl_pixelstore_attrib clippedUnpack = *unpack;
+
+ if (!zoom) {
+ if (!_mesa_clip_drawpixels(ctx, &x, &y, &width, &height,
+ &clippedUnpack)) {
+ /* totally clipped */
+ return;
+ }
+ }
strb = st_renderbuffer(ctx->DrawBuffer->
Attachment[BUFFER_STENCIL].Renderbuffer);
@@ -671,7 +648,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
if(format != GL_DEPTH_STENCIL &&
- pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0)
+ util_format_get_component_bits(strb->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
@@ -682,7 +659,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
stmap = screen->transfer_map(screen, pt);
- pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
+ pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels);
assert(pixels);
/* if width > MAX_WIDTH, have to process image in chunks */
@@ -695,17 +672,18 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLubyte sValues[MAX_WIDTH];
GLuint zValues[MAX_WIDTH];
GLenum destType = GL_UNSIGNED_BYTE;
- const GLvoid *source = _mesa_image_address2d(unpack, pixels,
+ const GLvoid *source = _mesa_image_address2d(&clippedUnpack, pixels,
width, height,
format, type,
row, skipPixels);
_mesa_unpack_stencil_span(ctx, spanWidth, destType, sValues,
- type, source, unpack,
+ type, source, &clippedUnpack,
ctx->_ImageTransferState);
if (format == GL_DEPTH_STENCIL) {
_mesa_unpack_depth_span(ctx, spanWidth, GL_UNSIGNED_INT, zValues,
- (1 << 24) - 1, type, source, unpack);
+ (1 << 24) - 1, type, source,
+ &clippedUnpack);
}
if (zoom) {
@@ -724,7 +702,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* now pack the stencil (and Z) values in the dest format */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
@@ -776,7 +754,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
skipPixels += spanWidth;
}
- _mesa_unmap_pbo_source(ctx, unpack);
+ _mesa_unmap_pbo_source(ctx, &clippedUnpack);
/* unmap the stencil buffer */
screen->transfer_unmap(screen, pt);
@@ -793,7 +771,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels)
{
struct st_fragment_program *stfp;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
const GLfloat *color;
@@ -813,13 +791,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (format == GL_DEPTH_COMPONENT) {
ps = st->state.framebuffer.zsbuf;
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
color = ctx->Current.RasterColor;
}
else {
ps = st->state.framebuffer.cbufs[0];
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
color = NULL;
}
@@ -830,7 +808,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (pt) {
draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_FALSE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_FALSE);
pipe_texture_reference(&pt, NULL);
}
}
@@ -862,7 +843,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
- if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0)
+ if(util_format_get_component_bits(rbDraw->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0)
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
@@ -876,8 +857,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage, dstx, dsty,
width, height);
- assert(ptDraw->block.width == 1);
- assert(ptDraw->block.height == 1);
+ assert(util_format_get_blockwidth(ptDraw->texture->format) == 1);
+ assert(util_format_get_blockheight(ptDraw->texture->format) == 1);
/* map the stencil buffer */
drawMap = screen->transfer_map(screen, ptDraw);
@@ -898,7 +879,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
dst = drawMap + y * ptDraw->stride;
src = buffer + i * width;
- switch (ptDraw->format) {
+ switch (ptDraw->texture->format) {
case PIPE_FORMAT_S8Z24_UNORM:
{
uint *dst4 = (uint *) dst;
@@ -947,7 +928,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *rbRead;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_fragment_program *stfp;
struct pipe_texture *pt;
GLfloat *color;
@@ -996,14 +977,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
}
else {
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
}
srcFormat = rbRead->texture->format;
@@ -1075,11 +1056,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
PIPE_BUFFER_USAGE_GPU_READ);
struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE );
- pipe->surface_copy(pipe,
- psTex, /* dest */
- 0, 0, /* destx/y */
- psRead,
- srcx, srcy, width, height);
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ psTex, /* dest */
+ 0, 0, /* destx/y */
+ psRead,
+ srcx, srcy, width, height);
+ } else {
+ util_surface_copy(pipe, FALSE,
+ psTex,
+ 0, 0,
+ psRead,
+ srcx, srcy, width, height);
+ }
pipe_surface_reference(&psRead, NULL);
pipe_surface_reference(&psTex, NULL);
}
@@ -1095,7 +1084,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
- if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format))
+ if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -1127,7 +1116,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_TRUE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_TRUE);
pipe_texture_reference(&pt, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 864f5d3ca3..45ce34a85f 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -49,6 +49,8 @@
#include "st_public.h"
#include "st_texture.h"
+#include "util/u_format.h"
+#include "util/u_rect.h"
/**
@@ -64,13 +66,7 @@ init_renderbuffer_bits(struct st_renderbuffer *strb,
assert( 0 );
}
- strb->Base._ActualFormat = info.base_format;
- strb->Base.RedBits = info.red_bits;
- strb->Base.GreenBits = info.green_bits;
- strb->Base.BlueBits = info.blue_bits;
- strb->Base.AlphaBits = info.alpha_bits;
- strb->Base.DepthBits = info.depth_bits;
- strb->Base.StencilBits = info.stencil_bits;
+ strb->Base.Format = info.mesa_format;
strb->Base.DataType = st_format_datatype(pipeFormat);
return info.size;
@@ -103,16 +99,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->defined = GL_FALSE; /* undefined contents now */
if(strb->software) {
- struct pipe_format_block block;
size_t size;
_mesa_free(strb->data);
assert(strb->format != PIPE_FORMAT_NONE);
- pf_get_block(strb->format, &block);
- strb->stride = pf_get_stride(&block, width);
- size = pf_get_2d_size(&block, strb->stride, height);
+ strb->stride = util_format_get_stride(strb->format, width);
+ size = util_format_get_2d_size(strb->format, strb->stride, height);
strb->data = _mesa_malloc(size);
@@ -132,13 +126,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
template.format = format;
- pf_get_block(format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
- if (pf_is_depth_stencil(format)) {
+ if (util_format_is_depth_or_stencil(format)) {
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
}
else {
@@ -270,30 +263,24 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
case PIPE_FORMAT_A4R4G4B4_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
strb->Base.InternalFormat = GL_RGBA;
- strb->Base._BaseFormat = GL_RGBA;
break;
case PIPE_FORMAT_Z16_UNORM:
strb->Base.InternalFormat = GL_DEPTH_COMPONENT16;
- strb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
case PIPE_FORMAT_Z32_UNORM:
strb->Base.InternalFormat = GL_DEPTH_COMPONENT32;
- strb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_Z24S8_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT;
- strb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
break;
case PIPE_FORMAT_S8_UNORM:
strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT;
- strb->Base._BaseFormat = GL_STENCIL_INDEX;
break;
case PIPE_FORMAT_R16G16B16A16_SNORM:
strb->Base.InternalFormat = GL_RGBA16;
- strb->Base._BaseFormat = GL_RGBA;
break;
default:
_mesa_problem(NULL,
@@ -387,7 +374,7 @@ st_render_texture(GLcontext *ctx,
rb->_BaseFormat = texImage->_BaseFormat;
/*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
- /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/
+ /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/
pipe_texture_reference( &strb->texture, pt );
@@ -538,10 +525,17 @@ copy_back_to_front(struct st_context *st,
(void) st_get_framebuffer_surface(stfb, backIndex, &surf_back);
if (surf_front && surf_back) {
- st->pipe->surface_copy(st->pipe,
- surf_front, 0, 0, /* dest */
- surf_back, 0, 0, /* src */
- fb->Width, fb->Height);
+ if (st->pipe->surface_copy) {
+ st->pipe->surface_copy(st->pipe,
+ surf_front, 0, 0, /* dest */
+ surf_back, 0, 0, /* src */
+ fb->Width, fb->Height);
+ } else {
+ util_surface_copy(st->pipe, FALSE,
+ surf_front, 0, 0,
+ surf_back, 0, 0,
+ fb->Width, fb->Height);
+ }
}
}
diff --git a/src/mesa/state_tracker/st_cb_get.c b/src/mesa/state_tracker/st_cb_get.c
deleted file mode 100644
index e7d7f03bc9..0000000000
--- a/src/mesa/state_tracker/st_cb_get.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * glGet functions
- *
- * \author Brian Paul
- */
-
-#include "main/imports.h"
-#include "main/context.h"
-
-#include "pipe/p_defines.h"
-
-#include "st_cb_fbo.h"
-#include "st_cb_get.h"
-
-
-
-/**
- * Examine the current color read buffer format to determine
- * which GL pixel format/type combo is the best match.
- */
-static void
-get_preferred_read_format_type(GLcontext *ctx, GLint *format, GLint *type)
-{
- struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct st_renderbuffer *strb = st_renderbuffer(fb->_ColorReadBuffer);
-
- /* defaults */
- *format = ctx->Const.ColorReadFormat;
- *type = ctx->Const.ColorReadType;
-
- if (strb) {
- /* XXX could add more cases here... */
- if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM) {
- *format = GL_BGRA;
- if (_mesa_little_endian())
- *type = GL_UNSIGNED_INT_8_8_8_8_REV;
- else
- *type = GL_UNSIGNED_INT_8_8_8_8;
- }
- }
-}
-
-
-/**
- * We only intercept the OES preferred ReadPixels format/type.
- * Everything else goes to the default _mesa_GetIntegerv.
- */
-static GLboolean
-st_GetIntegerv(GLcontext *ctx, GLenum pname, GLint *params)
-{
- GLint dummy;
-
- switch (pname) {
- case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
- get_preferred_read_format_type(ctx, &dummy, params);
- return GL_TRUE;
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
- get_preferred_read_format_type(ctx, params, &dummy);
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-void st_init_get_functions(struct dd_function_table *functions)
-{
- functions->GetIntegerv = st_GetIntegerv;
-}
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index b2d5c39a3a..8c276f8128 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -138,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
-
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
+ st_vp_release_varients( st, stvp );
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -177,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_reference_program(ctx, &prg, NULL);
stfp->bitmap_program = NULL;
}
-
- st_free_translated_vertex_programs(st, stfp->vertex_programs);
}
break;
default:
@@ -219,8 +200,6 @@ static void st_program_string_notify( GLcontext *ctx,
stfp->state.tokens = NULL;
}
- stfp->param_state = stfp->Base.Base.Parameters->StateFlags;
-
if (st->fp == stfp)
st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
}
@@ -229,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx,
stvp->serialNo++;
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
-
- stvp->param_state = stvp->Base.Base.Parameters->StateFlags;
+ st_vp_release_varients( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index dcf4c38eb6..10629e9225 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -44,23 +44,6 @@
#include "st_public.h"
-struct st_query_object
-{
- struct gl_query_object base;
- struct pipe_query *pq;
-};
-
-
-/**
- * Cast wrapper
- */
-static struct st_query_object *
-st_query_object(struct gl_query_object *q)
-{
- return (struct st_query_object *) q;
-}
-
-
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 9220a212b6..fa256b7182 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,27 @@
#define ST_CB_QUERYOBJ_H
+/**
+ * Subclass of gl_query_object
+ */
+struct st_query_object
+{
+ struct gl_query_object base;
+ struct pipe_query *pq;
+};
+
+
+/**
+ * Cast wrapper
+ */
+static INLINE struct st_query_object *
+st_query_object(struct gl_query_object *q)
+{
+ return (struct st_query_object *) q;
+}
+
+
+
extern void
st_init_query_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 772bb3bb69..6fa7bb64f2 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -103,7 +103,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* get stencil (and Z) values */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
const ubyte *src = stmap + srcY * pt->stride;
@@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
GLint row, col, dy, dstStride;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = strb->texture->height[0] - y - height;
+ y = strb->texture->height0 - y - height;
}
trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
@@ -431,8 +431,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (trans->format == PIPE_FORMAT_S8Z24_UNORM ||
- trans->format == PIPE_FORMAT_X8Z24_UNORM) {
+ if (trans->texture->format == PIPE_FORMAT_S8Z24_UNORM ||
+ trans->texture->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -463,8 +463,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->format == PIPE_FORMAT_Z24S8_UNORM ||
- trans->format == PIPE_FORMAT_Z24X8_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z24S8_UNORM ||
+ trans->texture->format == PIPE_FORMAT_Z24X8_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -490,7 +490,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -505,7 +505,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
dst += dstStride;
}
}
- else if (trans->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index b943787106..0cec23f2b3 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -31,12 +31,14 @@
#include "main/convolve.h"
#endif
#include "main/enums.h"
+#include "main/formats.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mipmap.h"
#include "main/pixel.h"
#include "main/texcompress.h"
+#include "main/texfetch.h"
#include "main/texformat.h"
#include "main/texgetimage.h"
#include "main/teximage.h"
@@ -60,6 +62,7 @@
#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
+#include "util/u_format.h"
#include "util/u_surface.h"
#include "util/u_math.h"
@@ -91,51 +94,6 @@ gl_target_to_pipe(GLenum target)
}
-/**
- * Return nominal bytes per texel for a compressed format, 0 for non-compressed
- * format.
- */
-static GLuint
-compressed_num_bytes(GLuint mesaFormat)
-{
- switch(mesaFormat) {
-#if FEATURE_texture_fxt1
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
-#endif
-#if FEATURE_texture_s3tc
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- return 2;
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- return 4;
-#endif
- default:
- return 0;
- }
-}
-
-
-static GLboolean
-is_compressed_mesa_format(const struct gl_texture_format *format)
-{
- switch (format->MesaFormat) {
- case MESA_FORMAT_RGB_DXT1:
- case MESA_FORMAT_RGBA_DXT1:
- case MESA_FORMAT_RGBA_DXT3:
- case MESA_FORMAT_RGBA_DXT5:
- case MESA_FORMAT_SRGB_DXT1:
- case MESA_FORMAT_SRGBA_DXT1:
- case MESA_FORMAT_SRGBA_DXT3:
- case MESA_FORMAT_SRGBA_DXT5:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
/** called via ctx->Driver.NewTextureImage() */
static struct gl_texture_image *
st_NewTextureImage(GLcontext * ctx)
@@ -247,7 +205,7 @@ static GLuint
default_usage(enum pipe_format fmt)
{
GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER;
- if (pf_is_depth_stencil(fmt))
+ if (util_format_is_depth_or_stencil(fmt))
usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
else
usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
@@ -342,7 +300,7 @@ guess_and_alloc_texture(struct st_context *st,
lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
}
- fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat);
+ fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat);
usage = default_usage(fmt);
@@ -415,14 +373,13 @@ compress_with_blit(GLcontext * ctx,
const GLuint dstImageOffsets[1] = {0};
struct st_texture_image *stImage = st_texture_image(texImage);
struct pipe_screen *screen = ctx->st->pipe->screen;
- const struct gl_texture_format *mesa_format;
+ gl_format mesa_format;
struct pipe_texture templ;
struct pipe_texture *src_tex;
struct pipe_surface *dst_surface;
struct pipe_transfer *tex_xfer;
void *map;
-
if (!stImage->pt) {
/* XXX: Can this happen? Should we assert? */
return GL_FALSE;
@@ -448,11 +405,10 @@ compress_with_blit(GLcontext * ctx,
*/
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
- templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat);
- pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.format = st_mesa_format_to_pipe_format(mesa_format);
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
src_tex = screen->texture_create(screen, &templ);
@@ -468,15 +424,15 @@ compress_with_blit(GLcontext * ctx,
0, 0, width, height); /* x, y, w, h */
map = screen->transfer_map(screen, tex_xfer);
- mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format,
- map, /* dest ptr */
- 0, 0, 0, /* dest x/y/z offset */
- tex_xfer->stride, /* dest row stride (bytes) */
- dstImageOffsets, /* image offsets (for 3D only) */
- width, height, 1, /* size */
- format, type, /* source format/type */
- pixels, /* source data */
- unpack); /* source data packing */
+ _mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
+ map, /* dest ptr */
+ 0, 0, 0, /* dest x/y/z offset */
+ tex_xfer->stride, /* dest row stride (bytes) */
+ dstImageOffsets, /* image offsets (for 3D only) */
+ width, height, 1, /* size */
+ format, type, /* source format/type */
+ pixels, /* source data */
+ unpack); /* source data packing */
screen->transfer_unmap(screen, tex_xfer);
screen->tex_transfer_destroy(tex_xfer);
@@ -558,23 +514,14 @@ st_TexImage(GLcontext * ctx,
}
#endif
- /* choose the texture format */
- texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
- format, type);
-
_mesa_set_fetch_functions(texImage, dims);
- if (texImage->TexFormat->TexelBytes == 0) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
/* must be a compressed format */
texelBytes = 0;
- texImage->IsCompressed = GL_TRUE;
- texImage->CompressedSize =
- ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
- texImage->Height, texImage->Depth,
- texImage->TexFormat->MesaFormat);
}
else {
- texelBytes = texImage->TexFormat->TexelBytes;
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
@@ -671,7 +618,7 @@ st_TexImage(GLcontext * ctx,
*/
if (!compressed_src &&
!ctx->Mesa_DXTn &&
- is_compressed_mesa_format(texImage->TexFormat) &&
+ _mesa_is_format_compressed(texImage->TexFormat) &&
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
@@ -687,7 +634,7 @@ st_TexImage(GLcontext * ctx,
if (stImage->pt) {
if (format == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -701,10 +648,12 @@ st_TexImage(GLcontext * ctx,
}
else {
/* Allocate regular memory and store the image there temporarily. */
- if (texImage->IsCompressed) {
- sizeInBytes = texImage->CompressedSize;
- dstRowStride =
- _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ sizeInBytes = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
assert(dims != 3);
}
else {
@@ -740,15 +689,15 @@ st_TexImage(GLcontext * ctx,
const GLubyte *src = (const GLubyte *) pixels;
for (i = 0; i < depth; i++) {
- if (!texImage->TexFormat->StoreImage(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, src, unpack)) {
+ if (!_mesa_texstore(ctx, dims,
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, src, unpack)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
@@ -884,7 +833,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
/* copy/pack data into user buffer */
if (st_equal_formats(stImage->pt->format, format, type)) {
/* memcpy */
- const uint bytesPerRow = width * pf_get_size(stImage->pt->format);
+ const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format);
ubyte *map = screen->transfer_map(screen, tex_xfer);
GLuint row;
for (row = 0; row < height; row++) {
@@ -941,7 +890,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLubyte *dest;
if (stImage->pt &&
- pf_is_compressed(stImage->pt->format) &&
+ util_format_is_compressed(stImage->pt->format) &&
!compressed_dst) {
/* Need to decompress the texture.
* We'll do this by rendering a textured quad.
@@ -966,7 +915,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
stImage->base.Height);
- texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size;
+ texImage->RowStride = stImage->transfer->stride / util_format_get_blocksize(stImage->pt->format);
}
else {
/* Otherwise, the image should actually be stored in
@@ -1072,7 +1021,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
/* See if we can do texture compression with a blit/render.
*/
if (!ctx->Mesa_DXTn &&
- is_compressed_mesa_format(texImage->TexFormat) &&
+ _mesa_is_format_compressed(texImage->TexFormat) &&
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
@@ -1092,7 +1041,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
unsigned face = _mesa_tex_target_to_face(target);
if (format == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -1114,14 +1063,14 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
dstRowStride = stImage->transfer->stride;
for (i = 0; i < depth; i++) {
- if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, src, packing)) {
+ if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, src, packing)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
}
@@ -1141,7 +1090,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
done:
_mesa_unmap_teximage_pbo(ctx, packing);
- if (stImage->pt) {
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
@@ -1214,10 +1163,10 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- struct pipe_format_block block;
int srcBlockStride;
int dstBlockStride;
int y;
+ enum pipe_format pformat= stImage->pt->format;
if (stImage->pt) {
unsigned face = _mesa_tex_target_to_face(target);
@@ -1229,8 +1178,7 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
xoffset, yoffset,
width, height);
- block = stImage->pt->block;
- srcBlockStride = pf_get_stride(&block, width);
+ srcBlockStride = util_format_get_stride(pformat, width);
dstBlockStride = stImage->transfer->stride;
} else {
assert(stImage->pt);
@@ -1244,16 +1192,16 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
return;
}
- assert(xoffset % block.width == 0);
- assert(yoffset % block.height == 0);
- assert(width % block.width == 0);
- assert(height % block.height == 0);
+ assert(xoffset % util_format_get_blockwidth(pformat) == 0);
+ assert(yoffset % util_format_get_blockheight(pformat) == 0);
+ assert(width % util_format_get_blockwidth(pformat) == 0);
+ assert(height % util_format_get_blockheight(pformat) == 0);
- for (y = 0; y < height; y += block.height) {
+ for (y = 0; y < height; y += util_format_get_blockheight(pformat)) {
/* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
- const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y);
- char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y);
- memcpy(dst, src, pf_get_stride(&block, width));
+ const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y);
+ char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y);
+ memcpy(dst, src, util_format_get_stride(pformat, width));
}
if (stImage->pt) {
@@ -1315,8 +1263,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
srcX, srcY,
width, height);
- if (baseFormat == GL_DEPTH_COMPONENT &&
- pf_is_depth_and_stencil(stImage->pt->format))
+ if ((baseFormat == GL_DEPTH_COMPONENT ||
+ baseFormat == GL_DEPTH_STENCIL) &&
+ util_format_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
@@ -1328,7 +1277,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT ||
- baseFormat == GL_DEPTH24_STENCIL8) {
+ baseFormat == GL_DEPTH_STENCIL) {
const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
ctx->Pixel.DepthBias != 0.0F);
GLint row, yStep;
@@ -1380,16 +1329,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
* is actually RGBA but the user created the texture as GL_RGB we
* need to fill-in/override the alpha channel with 1.0.
*/
- texImage->TexFormat->StoreImage(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texDest,
- 0, 0, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- GL_RGBA, GL_FLOAT, tempSrc, /* src */
- &unpack);
+ _mesa_texstore(ctx, dims,
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ texDest,
+ 0, 0, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ GL_RGBA, GL_FLOAT, tempSrc, /* src */
+ &unpack);
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
@@ -1408,8 +1357,8 @@ static unsigned
compatible_src_dst_formats(const struct gl_renderbuffer *src,
const struct gl_texture_image *dst)
{
- const GLenum srcFormat = src->_BaseFormat;
- const GLenum dstLogicalFormat = dst->_BaseFormat;
+ const GLenum srcFormat = _mesa_get_format_base_format(src->Format);
+ const GLenum dstLogicalFormat = _mesa_get_format_base_format(dst->TexFormat);
if (srcFormat == dstLogicalFormat) {
/* This is the same as matching_base_formats, which should
@@ -1461,7 +1410,7 @@ st_copy_texsubimage(GLcontext *ctx,
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
struct st_texture_image *stImage = st_texture_image(texImage);
- const GLenum texBaseFormat = texImage->InternalFormat;
+ const GLenum texBaseFormat = texImage->_BaseFormat;
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct st_renderbuffer *strb;
struct pipe_context *pipe = ctx->st->pipe;
@@ -1482,12 +1431,9 @@ st_copy_texsubimage(GLcontext *ctx,
/* determine if copying depth or color data */
if (texBaseFormat == GL_DEPTH_COMPONENT ||
- texBaseFormat == GL_DEPTH24_STENCIL8) {
+ texBaseFormat == GL_DEPTH_STENCIL) {
strb = st_renderbuffer(fb->_DepthBuffer);
}
- else if (texBaseFormat == GL_DEPTH_STENCIL_EXT) {
- strb = st_renderbuffer(fb->_StencilBuffer);
- }
else {
/* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
strb = st_renderbuffer(fb->_ColorReadBuffer);
@@ -1541,12 +1487,15 @@ st_copy_texsubimage(GLcontext *ctx,
* framebuffer's alpha values). We can't do that with the blit or
* textured-quad paths.
*/
- matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat);
+ matching_base_formats =
+ (_mesa_get_format_base_format(strb->Base.Format) ==
+ _mesa_get_format_base_format(texImage->TexFormat));
format_writemask = compatible_src_dst_formats(&strb->Base, texImage);
if (ctx->_ImageTransferState == 0x0) {
- if (matching_base_formats &&
+ if (pipe->surface_copy &&
+ matching_base_formats &&
src_format == dest_format &&
!do_flip)
{
@@ -1570,6 +1519,8 @@ st_copy_texsubimage(GLcontext *ctx,
use_fallback = GL_FALSE;
}
else if (format_writemask &&
+ texBaseFormat != GL_DEPTH_COMPONENT &&
+ texBaseFormat != GL_DEPTH_STENCIL &&
screen->is_format_supported(screen, src_format,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER,
@@ -1727,8 +1678,6 @@ copy_image_data_to_texture(struct st_context *st,
pipe_texture_reference(&stImage->pt, NULL);
}
else if (stImage->base.Data) {
- assert(stImage->base.Data != NULL);
-
/* More straightforward upload.
*/
@@ -1742,10 +1691,10 @@ copy_image_data_to_texture(struct st_context *st,
dstLevel,
stImage->base.Data,
stImage->base.RowStride *
- stObj->pt->block.size,
+ util_format_get_blocksize(stObj->pt->format),
stImage->base.RowStride *
stImage->base.Height *
- stObj->pt->block.size);
+ util_format_get_blocksize(stObj->pt->format));
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
@@ -1767,7 +1716,7 @@ st_finalize_texture(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint cpp, face;
+ GLuint blockSize, face;
struct st_texture_image *firstImage;
*needFlush = GL_FALSE;
@@ -1799,28 +1748,21 @@ st_finalize_texture(GLcontext *ctx,
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
- /* FIXME: determine format block instead of cpp */
- if (firstImage->base.IsCompressed) {
- cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
- }
- else {
- cpp = firstImage->base.TexFormat->TexelBytes;
- }
+ /* bytes per pixel block (blocks are usually 1x1) */
+ blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat);
/* If we already have a gallium texture, check that it matches the texture
* object's format, target, size, num_levels, etc.
*/
if (stObj->pt) {
const enum pipe_format fmt =
- st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
+ st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
stObj->pt->format != fmt ||
stObj->pt->last_level < stObj->lastLevel ||
- stObj->pt->width[0] != firstImage->base.Width2 ||
- stObj->pt->height[0] != firstImage->base.Height2 ||
- stObj->pt->depth[0] != firstImage->base.Depth2 ||
- /* Nominal bytes per pixel: */
- stObj->pt->block.size / stObj->pt->block.width != cpp)
+ stObj->pt->width0 != firstImage->base.Width2 ||
+ stObj->pt->height0 != firstImage->base.Height2 ||
+ stObj->pt->depth0 != firstImage->base.Depth2)
{
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
@@ -1831,7 +1773,7 @@ st_finalize_texture(GLcontext *ctx,
*/
if (!stObj->pt) {
const enum pipe_format fmt =
- st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
+ st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
GLuint usage = default_usage(fmt);
stObj->pt = st_texture_create(ctx->st,
@@ -1948,7 +1890,6 @@ st_init_texture_functions(struct dd_function_table *functions)
/* compressed texture functions */
functions->CompressedTexImage2D = st_CompressedTexImage2D;
functions->GetCompressedTexImage = st_GetCompressedTexImage;
- functions->CompressedTextureSize = _mesa_compressed_texture_size;
functions->NewTextureObject = st_NewTextureObject;
functions->NewTextureImage = st_NewTextureImage;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index f0eddafd33..e4f18c842c 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -43,6 +43,7 @@
#include "st_cb_blit.h"
#include "st_cb_bufferobjects.h"
#include "st_cb_clear.h"
+#include "st_cb_condrender.h"
#if FEATURE_drawpix
#include "st_cb_drawpixels.h"
#include "st_cb_rasterpos.h"
@@ -51,7 +52,6 @@
#include "st_cb_drawtex.h"
#endif
#include "st_cb_fbo.h"
-#include "st_cb_get.h"
#if FEATURE_feedback
#include "st_cb_feedback.h"
#endif
@@ -331,7 +331,6 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_rasterpos_functions(functions);
#endif
st_init_fbo_functions(functions);
- st_init_get_functions(functions);
#if FEATURE_feedback
st_init_feedback_functions(functions);
#endif
@@ -339,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
#if FEATURE_queryobj
st_init_query_functions(functions);
#endif
+ st_init_cond_render_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
st_init_flush_functions(functions);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 18adb35e87..831909a3f8 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -55,6 +55,7 @@ struct bitmap_cache;
#define ST_NEW_FRAGMENT_PROGRAM 0x2
#define ST_NEW_VERTEX_PROGRAM 0x4
#define ST_NEW_FRAMEBUFFER 0x8
+#define ST_NEW_EDGEFLAGS_DATA 0x10
struct st_state_flags {
@@ -120,6 +121,7 @@ struct st_context
struct st_state_flags dirty;
GLboolean missing_textures;
+ GLboolean vertdata_edgeflags;
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
@@ -127,6 +129,8 @@ struct st_context
struct st_vertex_program *vp; /**< Currently bound vertex program */
struct st_fragment_program *fp; /**< Currently bound fragment program */
+ struct st_vp_varient *vp_varient;
+
struct gl_texture_object *default_texture;
struct {
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 3009cde9d5..6e699ca552 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -86,7 +86,8 @@ st_print_current(void)
}
#endif
- tgsi_dump( st->vp->state.tokens, 0 );
+ if (st->vp->varients)
+ tgsi_dump( st->vp->varients[0].state.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index c76bff9181..e54f21be60 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -25,10 +25,20 @@
*
**************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
+/*
+ * This file implements the st_draw_vbo() function which is called from
+ * Mesa's VBO module. All point/line/triangle rendering is done through
+ * this function whether the user called glBegin/End, glDrawArrays,
+ * glDrawElements, glEvalMesh, or glCalList, etc.
+ *
+ * We basically convert the VBO's vertex attribute/array information into
+ * Gallium vertex state, bind the vertex buffer objects and call
+ * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
#include "main/imports.h"
#include "main/image.h"
@@ -207,59 +217,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
}
-/*
- * If edge flags are needed, setup an bitvector of flags and call
- * pipe->set_edgeflags().
- * XXX memleak: need to free the returned pointer at some point
- */
-static void *
-setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
- const struct gl_client_array *array)
-{
- struct pipe_context *pipe = ctx->st->pipe;
-
- if ((primMode == GL_TRIANGLES ||
- primMode == GL_QUADS ||
- primMode == GL_POLYGON) &&
- (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)) {
- /* need edge flags */
- GLint i;
- unsigned *vec;
- struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
- ubyte *map;
-
- if (!stobj || stobj->Base.Name == 0) {
- /* edge flags are not in a VBO */
- return NULL;
- }
-
- vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
- if (!vec)
- return NULL;
-
- map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
- map = ADD_POINTERS(map, array->Ptr);
-
- for (i = 0; i < count; i++) {
- if (*((float *) map))
- vec[i/32] |= 1 << (i % 32);
-
- map += array->StrideB;
- }
-
- pipe_buffer_unmap(pipe->screen, stobj->buffer);
- pipe->set_edgeflags(pipe, vec);
-
- return vec;
- }
- else {
- /* edge flags not needed */
- pipe->set_edgeflags(pipe, NULL);
- return NULL;
- }
-}
/**
@@ -269,6 +227,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -278,7 +237,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
GLuint num_client_arrays = 0;
const GLubyte *client_addr = NULL;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
@@ -311,7 +270,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
}
}
- *userSpace = (num_client_arrays == vp->num_inputs);
+ *userSpace = (num_client_arrays == vpv->num_inputs);
/* printf("user space: %d (%d %d)\n", (int) *userSpace,num_client_arrays,vp->num_inputs); */
return GL_TRUE;
@@ -323,15 +282,16 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct gl_client_array **arrays,
- GLuint max_index,
- const GLubyte **low, const GLubyte **high)
+ const struct st_vp_varient *vpv,
+ const struct gl_client_array **arrays,
+ GLuint max_index,
+ const GLubyte **low, const GLubyte **high)
{
const GLubyte *low_addr = NULL;
const GLubyte *high_addr = NULL;
GLuint attr;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
const GLint stride = arrays[mesaAttr]->StrideB;
const GLubyte *start = arrays[mesaAttr]->Ptr;
@@ -363,6 +323,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(GLcontext *ctx,
const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -371,9 +332,9 @@ setup_interleaved_attribs(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- const GLubyte *offset0;
+ const GLubyte *offset0 = NULL;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
struct st_buffer_object *stobj = st_buffer_object(bufobj);
@@ -384,7 +345,7 @@ setup_interleaved_attribs(GLcontext *ctx,
if (attr == 0) {
const GLubyte *low, *high;
- get_arrays_bounds(vp, arrays, max_index, &low, &high);
+ get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
/*printf("buffer range: %p %p %d\n", low, high, high-low);*/
offset0 = low;
@@ -425,6 +386,7 @@ setup_interleaved_attribs(GLcontext *ctx,
static void
setup_non_interleaved_attribs(GLcontext *ctx,
const struct st_vertex_program *vp,
+ const struct st_vp_varient *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -434,7 +396,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
struct pipe_context *pipe = ctx->st->pipe;
GLuint attr;
- for (attr = 0; attr < vp->num_inputs; attr++) {
+ for (attr = 0; attr < vpv->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
GLsizei stride = arrays[mesaAttr]->StrideB;
@@ -528,6 +490,20 @@ check_uniforms(GLcontext *ctx)
}
+static unsigned translate_prim( GLcontext *ctx,
+ unsigned prim )
+{
+ /* Avoid quadstrips if it's easy to do so:
+ */
+ if (prim == GL_QUAD_STRIP &&
+ ctx->Light.ShadeModel != GL_FLAT &&
+ ctx->Polygon.FrontMode == GL_FILL &&
+ ctx->Polygon.BackMode == GL_FILL)
+ prim = GL_TRIANGLE_STRIP;
+
+ return prim;
+}
+
/**
* This function gets plugged into the VBO module and is called when
* we have something to render.
@@ -545,25 +521,36 @@ st_draw_vbo(GLcontext *ctx,
{
struct pipe_context *pipe = ctx->st->pipe;
const struct st_vertex_program *vp;
+ const struct st_vp_varient *vpv;
const struct pipe_shader_state *vs;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers, num_velements;
- GLboolean userSpace;
+ GLboolean userSpace = GL_FALSE;
+ GLboolean vertDataEdgeFlags;
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
- vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
+ if (!vbo_all_varyings_in_vbos(arrays))
+ vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
/* sanity check for pointer arithmetic below */
assert(sizeof(arrays[0]->Ptr[0]) == 1);
+ vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
+ arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
+ if (vertDataEdgeFlags != ctx->st->vertdata_edgeflags) {
+ ctx->st->vertdata_edgeflags = vertDataEdgeFlags;
+ ctx->st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ }
+
st_validate_state(ctx->st);
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->vp->state;
+ vpv = ctx->st->vp_varient;
+ vs = &vpv->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
@@ -576,21 +563,21 @@ st_draw_vbo(GLcontext *ctx,
/*
* Setup the vbuffer[] and velements[] arrays.
*/
- if (is_interleaved_arrays(vp, arrays, &userSpace)) {
+ if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
/*printf("Draw interleaved\n");*/
- setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace,
+ setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
vbuffer, velements);
num_vbuffers = 1;
- num_velements = vp->num_inputs;
+ num_velements = vpv->num_inputs;
if (num_velements == 0)
num_vbuffers = 0;
}
else {
/*printf("Draw non-interleaved\n");*/
- setup_non_interleaved_attribs(ctx, vp, arrays, max_index,
+ setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
&userSpace, vbuffer, velements);
- num_vbuffers = vp->num_inputs;
- num_velements = vp->num_inputs;
+ num_vbuffers = vpv->num_inputs;
+ num_velements = vpv->num_inputs;
}
#if 0
@@ -623,6 +610,7 @@ st_draw_vbo(GLcontext *ctx,
struct gl_buffer_object *bufobj = ib->obj;
struct pipe_buffer *indexBuf = NULL;
unsigned indexSize, indexOffset, i;
+ unsigned prim;
switch (ib->type) {
case GL_UNSIGNED_INT:
@@ -661,24 +649,20 @@ st_draw_vbo(GLcontext *ctx,
* through to driver & draw module. These interfaces still
* need a bit of work...
*/
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start + indexOffset, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
pipe->draw_range_elements(pipe, indexBuf, indexSize,
min_index,
max_index,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
else {
for (i = 0; i < nr_prims; i++) {
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start + indexOffset, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
pipe->draw_elements(pipe, indexBuf, indexSize,
- prims[i].mode,
+ prim,
prims[i].start + indexOffset, prims[i].count);
}
}
@@ -688,12 +672,12 @@ st_draw_vbo(GLcontext *ctx,
else {
/* non-indexed */
GLuint i;
+ GLuint prim;
+
for (i = 0; i < nr_prims; i++) {
- setup_edgeflags(ctx, prims[i].mode,
- prims[i].start, prims[i].count,
- arrays[VERT_ATTRIB_EDGEFLAG]);
+ prim = translate_prim( ctx, prims[i].mode );
- pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
+ pipe->draw_arrays(pipe, prim, prims[i].start, prims[i].count);
}
}
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index b2d682ef64..cfc0caac98 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -120,10 +120,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &st->vp->state;
+ vs = &st->vp_varient->state;
- if (!st->vp->draw_shader) {
- st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_varient->draw_shader) {
+ st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -136,7 +136,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer);
- draw_bind_vertex_shader(draw, st->vp->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
@@ -241,7 +241,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
mapped_constants = pipe_buffer_map(pipe->screen,
st->state.constants[PIPE_SHADER_VERTEX].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(st->draw, mapped_constants,
+ draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
+ mapped_constants,
st->state.constants[PIPE_SHADER_VERTEX].buffer->size);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 3f835d38dd..35e08749df 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st)
= _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS),
MAX_VERTEX_TEXTURE_IMAGE_UNITS);
+ c->MaxCombinedTextureImageUnits
+ = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+
c->MaxTextureCoordUnits
= _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
@@ -284,6 +288,7 @@ void st_init_extensions(struct st_context *st)
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
+ ctx->Extensions.S3_s3tc = GL_TRUE;
}
/* ycbcr support */
@@ -301,4 +306,8 @@ void st_init_extensions(struct st_context *st)
/* we support always support GL_EXT_framebuffer_blit */
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
}
+
+ if (st->pipe->render_condition) {
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 3e0db37414..d00b67a279 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -42,42 +42,34 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "st_context.h"
#include "st_format.h"
-static GLuint
-format_bits(
- pipe_format_rgbazs_t info,
- GLuint comp )
-{
- return pf_get_component_bits( (enum pipe_format) info, comp );
-}
static GLuint
-format_max_bits(
- pipe_format_rgbazs_t info )
+format_max_bits(enum pipe_format format)
{
- GLuint size = format_bits( info, PIPE_FORMAT_COMP_R );
+ GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) );
- size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) );
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0));
+ size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1));
return size;
}
static GLuint
-format_size(
- pipe_format_rgbazs_t info )
+format_size(enum pipe_format format)
{
return
- format_bits( info, PIPE_FORMAT_COMP_R ) +
- format_bits( info, PIPE_FORMAT_COMP_G ) +
- format_bits( info, PIPE_FORMAT_COMP_B ) +
- format_bits( info, PIPE_FORMAT_COMP_A ) +
- format_bits( info, PIPE_FORMAT_COMP_Z ) +
- format_bits( info, PIPE_FORMAT_COMP_S );
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0) +
+ util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1);
}
/*
@@ -86,11 +78,13 @@ format_size(
GLboolean
st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
{
- if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) {
- pipe_format_rgbazs_t info;
+ const struct util_format_description *desc;
- info = format;
+ desc = util_format_description(format);
+ assert(desc);
+ if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH ||
+ desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) {
#if 0
printf("%s\n", pf_name( format ) );
#endif
@@ -99,25 +93,27 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) {
pinfo->datatype = GL_UNSIGNED_SHORT;
}
+ else if (format == PIPE_FORMAT_S8Z24_UNORM ||
+ format == PIPE_FORMAT_Z24S8_UNORM) {
+ pinfo->datatype = GL_UNSIGNED_INT_24_8;
+ }
else {
- GLuint size;
-
- size = format_max_bits( info );
+ const GLuint size = format_max_bits(format);
if (size == 8) {
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_BYTE;
else
pinfo->datatype = GL_BYTE;
}
else if (size == 16) {
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_SHORT;
else
pinfo->datatype = GL_SHORT;
}
else {
assert( size <= 32 );
- if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM)
+ if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED)
pinfo->datatype = GL_UNSIGNED_INT;
else
pinfo->datatype = GL_INT;
@@ -125,23 +121,23 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
}
/* Component bits */
- pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R );
- pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G );
- pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B );
- pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A );
- pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z );
- pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S );
+ pinfo->red_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+ pinfo->green_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1);
+ pinfo->blue_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2);
+ pinfo->alpha_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3);
+ pinfo->depth_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0);
+ pinfo->stencil_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1);
pinfo->luminance_bits = 0;
pinfo->intensity_bits = 0;
/* Format size */
- pinfo->size = format_size( info ) / 8;
+ pinfo->size = format_size(format) / 8;
/* Luminance & Intensity bits */
- if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R &&
- pf_swizzle_y(info) == PIPE_FORMAT_COMP_R &&
- pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) {
- if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) {
+ if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X &&
+ desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X &&
+ desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X) {
+ if (desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_X) {
pinfo->intensity_bits = pinfo->red_bits;
}
else {
@@ -150,24 +146,10 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
pinfo->red_bits = 0;
}
- /* Base format */
- if (pinfo->depth_bits) {
- if (pinfo->stencil_bits) {
- pinfo->base_format = GL_DEPTH_STENCIL_EXT;
- }
- else {
- pinfo->base_format = GL_DEPTH_COMPONENT;
- }
- }
- else if (pinfo->stencil_bits) {
- pinfo->base_format = GL_STENCIL_INDEX;
- }
- else {
- pinfo->base_format = GL_RGBA;
- }
+ pinfo->mesa_format = st_pipe_format_to_mesa_format(format);
}
- else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) {
- pinfo->base_format = GL_YCBCR_MESA;
+ else if (desc->layout == UTIL_FORMAT_LAYOUT_YUV) {
+ pinfo->mesa_format = MESA_FORMAT_YCBCR;
pinfo->datatype = GL_UNSIGNED_SHORT;
pinfo->size = 2; /* two bytes per "texel" */
}
@@ -224,13 +206,15 @@ st_format_datatype(enum pipe_format format)
enum pipe_format
-st_mesa_format_to_pipe_format(GLuint mesaFormat)
+st_mesa_format_to_pipe_format(gl_format mesaFormat)
{
switch (mesaFormat) {
/* fix this */
case MESA_FORMAT_ARGB8888_REV:
case MESA_FORMAT_ARGB8888:
return PIPE_FORMAT_A8R8G8B8_UNORM;
+ case MESA_FORMAT_XRGB8888:
+ return PIPE_FORMAT_X8R8G8B8_UNORM;
case MESA_FORMAT_ARGB1555:
return PIPE_FORMAT_A1R5G5B5_UNORM;
case MESA_FORMAT_ARGB4444:
@@ -293,6 +277,90 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat)
}
}
+
+gl_format
+st_pipe_format_to_mesa_format(enum pipe_format pipeFormat)
+{
+ switch (pipeFormat) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return MESA_FORMAT_ARGB8888;
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return MESA_FORMAT_XRGB8888;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return MESA_FORMAT_ARGB8888_REV;
+ case PIPE_FORMAT_A1R5G5B5_UNORM:
+ return MESA_FORMAT_ARGB1555;
+ case PIPE_FORMAT_A4R4G4B4_UNORM:
+ return MESA_FORMAT_ARGB4444;
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return MESA_FORMAT_RGB565;
+ case PIPE_FORMAT_A8L8_UNORM:
+ return MESA_FORMAT_AL88;
+ case PIPE_FORMAT_A8_UNORM:
+ return MESA_FORMAT_A8;
+ case PIPE_FORMAT_L8_UNORM:
+ return MESA_FORMAT_L8;
+ case PIPE_FORMAT_I8_UNORM:
+ return MESA_FORMAT_I8;
+ case PIPE_FORMAT_Z16_UNORM:
+ return MESA_FORMAT_Z16;
+ case PIPE_FORMAT_Z32_UNORM:
+ return MESA_FORMAT_Z32;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ return MESA_FORMAT_Z24_X8;
+ case PIPE_FORMAT_Z24S8_UNORM:
+ return MESA_FORMAT_Z24_S8;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ return MESA_FORMAT_X8_Z24;
+ case PIPE_FORMAT_S8Z24_UNORM:
+ return MESA_FORMAT_S8_Z24;
+ case PIPE_FORMAT_S8_UNORM:
+ return MESA_FORMAT_S8;
+
+ case PIPE_FORMAT_YCBCR:
+ return MESA_FORMAT_YCBCR;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ return MESA_FORMAT_SIGNED_RGBA_16;
+
+#if FEATURE_texture_s3tc
+ case PIPE_FORMAT_DXT1_RGB:
+ return MESA_FORMAT_RGB_DXT1;
+ case PIPE_FORMAT_DXT1_RGBA:
+ return MESA_FORMAT_RGBA_DXT1;
+ case PIPE_FORMAT_DXT3_RGBA:
+ return MESA_FORMAT_RGBA_DXT3;
+ case PIPE_FORMAT_DXT5_RGBA:
+ return MESA_FORMAT_RGBA_DXT5;
+#if FEATURE_EXT_texture_sRGB
+ case PIPE_FORMAT_DXT1_SRGB:
+ return MESA_FORMAT_SRGB_DXT1;
+ case PIPE_FORMAT_DXT1_SRGBA:
+ return MESA_FORMAT_SRGBA_DXT1;
+ case PIPE_FORMAT_DXT3_SRGBA:
+ return MESA_FORMAT_SRGBA_DXT3;
+ case PIPE_FORMAT_DXT5_SRGBA:
+ return MESA_FORMAT_SRGBA_DXT5;
+#endif
+#endif
+#if FEATURE_EXT_texture_sRGB
+ case PIPE_FORMAT_A8L8_SRGB:
+ return MESA_FORMAT_SLA8;
+ case PIPE_FORMAT_L8_SRGB:
+ return MESA_FORMAT_SL8;
+ case PIPE_FORMAT_R8G8B8_SRGB:
+ return MESA_FORMAT_SRGB8;
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
+ return MESA_FORMAT_SRGBA8;
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ return MESA_FORMAT_SARGB8;
+#endif
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
/**
* Find an RGBA format supported by the context/winsys.
*/
@@ -318,6 +386,33 @@ default_rgba_format(struct pipe_screen *screen,
}
/**
+ * Find an RGB format supported by the context/winsys.
+ */
+static enum pipe_format
+default_rgb_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+{
+ static const enum pipe_format colorFormats[] = {
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_R8G8B8X8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM
+ };
+ uint i;
+ for (i = 0; i < Elements(colorFormats); i++) {
+ if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) {
+ return colorFormats[i];
+ }
+ }
+ return PIPE_FORMAT_NONE;
+}
+
+/**
* Find an sRGBA format supported by the context/winsys.
*/
static enum pipe_format
@@ -401,13 +496,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
return default_rgba_format( screen, target, tex_usage, geom_flags );
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGBA16:
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
return default_deep_rgba_format( screen, target, tex_usage, geom_flags );
@@ -429,7 +525,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return default_rgba_format( screen, target, tex_usage, geom_flags );
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGB5:
case GL_RGB4:
@@ -629,74 +725,78 @@ st_choose_renderbuffer_format(struct pipe_screen *screen,
}
-static const struct gl_texture_format *
+static gl_format
translate_gallium_format_to_mesa_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return MESA_FORMAT_XRGB8888;
case PIPE_FORMAT_A1R5G5B5_UNORM:
- return &_mesa_texformat_argb1555;
+ return MESA_FORMAT_ARGB1555;
case PIPE_FORMAT_A4R4G4B4_UNORM:
- return &_mesa_texformat_argb4444;
+ return MESA_FORMAT_ARGB4444;
case PIPE_FORMAT_R5G6B5_UNORM:
- return &_mesa_texformat_rgb565;
+ return MESA_FORMAT_RGB565;
case PIPE_FORMAT_A8L8_UNORM:
- return &_mesa_texformat_al88;
+ return MESA_FORMAT_AL88;
case PIPE_FORMAT_A8_UNORM:
- return &_mesa_texformat_a8;
+ return MESA_FORMAT_A8;
case PIPE_FORMAT_L8_UNORM:
- return &_mesa_texformat_l8;
+ return MESA_FORMAT_L8;
case PIPE_FORMAT_I8_UNORM:
- return &_mesa_texformat_i8;
+ return MESA_FORMAT_I8;
case PIPE_FORMAT_Z16_UNORM:
- return &_mesa_texformat_z16;
+ return MESA_FORMAT_Z16;
case PIPE_FORMAT_Z32_UNORM:
- return &_mesa_texformat_z32;
+ return MESA_FORMAT_Z32;
case PIPE_FORMAT_Z24S8_UNORM:
- return &_mesa_texformat_z24_s8;
+ return MESA_FORMAT_Z24_S8;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ return MESA_FORMAT_X8_Z24;
case PIPE_FORMAT_S8Z24_UNORM:
- return &_mesa_texformat_s8_z24;
+ return MESA_FORMAT_S8_Z24;
case PIPE_FORMAT_YCBCR:
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
case PIPE_FORMAT_YCBCR_REV:
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
#if FEATURE_texture_s3tc
case PIPE_FORMAT_DXT1_RGB:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case PIPE_FORMAT_DXT1_RGBA:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case PIPE_FORMAT_DXT3_RGBA:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case PIPE_FORMAT_DXT5_RGBA:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
#if FEATURE_EXT_texture_sRGB
case PIPE_FORMAT_DXT1_SRGB:
- return &_mesa_texformat_srgb_dxt1;
+ return MESA_FORMAT_SRGB_DXT1;
case PIPE_FORMAT_DXT1_SRGBA:
- return &_mesa_texformat_srgba_dxt1;
+ return MESA_FORMAT_SRGBA_DXT1;
case PIPE_FORMAT_DXT3_SRGBA:
- return &_mesa_texformat_srgba_dxt3;
+ return MESA_FORMAT_SRGBA_DXT3;
case PIPE_FORMAT_DXT5_SRGBA:
- return &_mesa_texformat_srgba_dxt5;
+ return MESA_FORMAT_SRGBA_DXT5;
#endif
#endif
#if FEATURE_EXT_texture_sRGB
case PIPE_FORMAT_A8L8_SRGB:
- return &_mesa_texformat_sla8;
+ return MESA_FORMAT_SLA8;
case PIPE_FORMAT_L8_SRGB:
- return &_mesa_texformat_sl8;
+ return MESA_FORMAT_SL8;
case PIPE_FORMAT_R8G8B8_SRGB:
- return &_mesa_texformat_srgb8;
+ return MESA_FORMAT_SRGB8;
case PIPE_FORMAT_R8G8B8A8_SRGB:
- return &_mesa_texformat_srgba8;
+ return MESA_FORMAT_SRGBA8;
case PIPE_FORMAT_A8R8G8B8_SRGB:
- return &_mesa_texformat_sargb8;
+ return MESA_FORMAT_SARGB8;
#endif
/* XXX add additional cases */
default:
assert(0);
- return NULL;
+ return MESA_FORMAT_NONE;
}
}
@@ -704,7 +804,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format)
/**
* Called via ctx->Driver.chooseTextureFormat().
*/
-const struct gl_texture_format *
+gl_format
st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type)
{
@@ -716,7 +816,7 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
pFormat = st_choose_format(ctx->st->pipe->screen, internalFormat,
PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
if (pFormat == PIPE_FORMAT_NONE)
- return NULL;
+ return MESA_FORMAT_NONE;
return translate_gallium_format_to_mesa_format(pFormat);
}
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index e4a788c89b..7cddf5aa66 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -29,11 +29,12 @@
#ifndef ST_FORMAT_H
#define ST_FORMAT_H
+#include "main/formats.h"
struct pipe_format_info
{
enum pipe_format format;
- GLenum base_format;
+ gl_format mesa_format;
GLenum datatype;
GLubyte red_bits;
GLubyte green_bits;
@@ -60,7 +61,10 @@ st_format_datatype(enum pipe_format format);
extern enum pipe_format
-st_mesa_format_to_pipe_format(GLuint mesaFormat);
+st_mesa_format_to_pipe_format(gl_format mesaFormat);
+
+extern gl_format
+st_pipe_format_to_mesa_format(enum pipe_format pipeFormat);
extern enum pipe_format
@@ -72,7 +76,7 @@ st_choose_renderbuffer_format(struct pipe_screen *screen,
GLenum internalFormat);
-extern const struct gl_texture_format *
+extern gl_format
st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
GLenum format, GLenum type);
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 5c0d335d62..a5d1ae3b03 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -52,6 +52,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer);
if (stfb) {
int samples = st_get_msaa();
+ int i;
if (visual->sampleBuffers)
samples = visual->samples;
@@ -119,6 +120,12 @@ st_create_framebuffer( const __GLcontextModes *visual,
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
}
+ for (i = 0; i < visual->numAuxBuffers; i++) {
+ struct gl_renderbuffer *aux
+ = st_new_renderbuffer_fb(colorFormat, 0, FALSE);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_AUX0 + i, aux);
+ }
+
stfb->Base.Initialized = GL_TRUE;
stfb->InitWidth = width;
stfb->InitHeight = height;
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 16ca2771b0..2c283d464a 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -37,7 +37,9 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_gen_mipmap.h"
+#include "util/u_math.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -133,29 +135,33 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
- srcStride = srcTrans->stride / srcTrans->block.size;
- dstStride = dstTrans->stride / dstTrans->block.size;
+ srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->texture->format);
+ dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->texture->format);
_mesa_generate_mipmap_level(target, datatype, comps,
- 0 /*border*/,
- pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
- srcData,
- srcStride, /* stride in texels */
- pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
- dstData,
- dstStride); /* stride in texels */
+ 0 /*border*/,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel),
+ u_minify(pt->depth0, srcLevel),
+ srcData,
+ srcStride, /* stride in texels */
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel),
+ u_minify(pt->depth0, dstLevel),
+ dstData,
+ dstStride); /* stride in texels */
screen->transfer_unmap(screen, srcTrans);
screen->transfer_unmap(screen, dstTrans);
@@ -219,6 +225,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* find expected last mipmap level */
lastLevel = compute_num_levels(ctx, texObj, target) - 1;
+ if (lastLevel == 0)
+ return;
+
if (pt->last_level < lastLevel) {
/* The current gallium texture doesn't have space for all the
* mipmap levels we need to generate. So allocate a new texture.
@@ -232,9 +241,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
oldTex->target,
oldTex->format,
lastLevel,
- oldTex->width[0],
- oldTex->height[0],
- oldTex->depth[0],
+ oldTex->width0,
+ oldTex->height0,
+ oldTex->depth0,
oldTex->tex_usage);
/* The texture isn't in a "complete" state yet so set the expected
@@ -269,9 +278,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
= _mesa_get_tex_image(ctx, texObj, target, srcLevel);
struct gl_texture_image *dstImage;
struct st_texture_image *stImage;
- uint dstWidth = pt->width[dstLevel];
- uint dstHeight = pt->height[dstLevel];
- uint dstDepth = pt->depth[dstLevel];
+ uint dstWidth = u_minify(pt->width0, dstLevel);
+ uint dstHeight = u_minify(pt->height0, dstLevel);
+ uint dstDepth = u_minify(pt->depth0, dstLevel);
uint border = srcImage->Border;
dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 70d7c4fee2..e788008dfe 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -160,13 +160,14 @@ dst_register( struct st_translate *t,
static struct ureg_src
src_register( struct st_translate *t,
gl_register_file file,
- GLuint index )
+ GLint index )
{
switch( file ) {
case PROGRAM_UNDEFINED:
return ureg_src_undef();
case PROGRAM_TEMPORARY:
+ ASSERT(index >= 0);
if (ureg_dst_is_undef(t->temps[index]))
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
@@ -174,9 +175,15 @@ src_register( struct st_translate *t,
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
- case PROGRAM_CONSTANT: /* ie, immediate */
+ ASSERT(index >= 0);
return t->constants[index];
+ case PROGRAM_CONSTANT: /* ie, immediate */
+ if (index < 0)
+ return ureg_DECL_constant( t->ureg, 0 );
+ else
+ return t->constants[index];
case PROGRAM_INPUT:
return t->inputs[t->inputMapping[index]];
@@ -263,9 +270,14 @@ translate_src( struct st_translate *t,
if (SrcReg->Abs)
src = ureg_abs(src);
- if (SrcReg->RelAddr)
+ if (SrcReg->RelAddr) {
src = ureg_src_indirect( src, ureg_src(t->address[0]));
-
+ /* If SrcReg->Index was negative, it was set to zero in
+ * src_register(). Reassign it now.
+ */
+ src.Index = SrcReg->Index;
+ }
+
return src;
}
@@ -278,7 +290,7 @@ static struct ureg_src swizzle_4v( struct ureg_src src,
/**
- * Translate SWZ instructions into a single MAD. EG:
+ * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG:
*
* SWZ dst, src.x-y10
*
@@ -396,6 +408,23 @@ static void emit_swz( struct st_translate *t,
}
+/**
+ * Negate the value of DDY to match GL semantics where (0,0) is the
+ * lower-left corner of the window.
+ * Note that the GL_ARB_fragment_coord_conventions extension will
+ * effect this someday.
+ */
+static void emit_ddy( struct st_translate *t,
+ struct ureg_dst dst,
+ const struct prog_src_register *SrcReg )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_src src = translate_src( t, SrcReg );
+ src = ureg_negate( src );
+ ureg_DDY( ureg, dst, src );
+}
+
+
static unsigned
translate_opcode( unsigned op )
@@ -481,14 +510,6 @@ translate_opcode( unsigned op )
return TGSI_OPCODE_MOV;
case OPCODE_MUL:
return TGSI_OPCODE_MUL;
- case OPCODE_NOISE1:
- return TGSI_OPCODE_NOISE1;
- case OPCODE_NOISE2:
- return TGSI_OPCODE_NOISE2;
- case OPCODE_NOISE3:
- return TGSI_OPCODE_NOISE3;
- case OPCODE_NOISE4:
- return TGSI_OPCODE_NOISE4;
case OPCODE_NOP:
return TGSI_OPCODE_NOP;
case OPCODE_NRM3:
@@ -523,8 +544,6 @@ translate_opcode( unsigned op )
return TGSI_OPCODE_SSG;
case OPCODE_SUB:
return TGSI_OPCODE_SUB;
- case OPCODE_SWZ:
- return TGSI_OPCODE_SWZ;
case OPCODE_TEX:
return TGSI_OPCODE_TEX;
case OPCODE_TXB:
@@ -616,6 +635,23 @@ compile_instruction(
src, num_src );
break;
+ case OPCODE_NOISE1:
+ case OPCODE_NOISE2:
+ case OPCODE_NOISE3:
+ case OPCODE_NOISE4:
+ /* At some point, a motivated person could add a better
+ * implementation of noise. Currently not even the nvidia
+ * binary drivers do anything more than this. In any case, the
+ * place to do this is in the GL state tracker, not the poor
+ * driver.
+ */
+ ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) );
+ break;
+
+ case OPCODE_DDY:
+ emit_ddy( t, dst[0], &inst->SrcReg[0] );
+ break;
+
default:
ureg_insn( ureg,
translate_opcode( inst->Opcode ),
@@ -671,6 +707,41 @@ emit_inverted_wpos( struct st_translate *t,
/**
+ * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
+ * TGSI uses +1 for front, -1 for back.
+ * This function converts the TGSI value to the GL value. Simply clamping/
+ * saturating the value to [0,1] does the job.
+ */
+static void
+emit_face_var( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst face_temp = ureg_DECL_temporary( ureg );
+ struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]];
+
+ /* MOV_SAT face_temp, input[face]
+ */
+ face_temp = ureg_saturate( face_temp );
+ ureg_MOV( ureg, face_temp, face_input );
+
+ /* Use face_temp as face input from here on:
+ */
+ t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
+}
+
+static void
+emit_edgeflags( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst edge_dst = t->outputs[t->outputMapping[VERT_RESULT_EDGE]];
+ struct ureg_src edge_src = t->inputs[t->inputMapping[VERT_ATTRIB_EDGEFLAG]];
+
+ ureg_MOV( ureg, edge_dst, edge_src );
+}
+
+/**
* Translate Mesa program to TGSI format.
* \param program the program to translate
* \param numInputs number of input registers used
@@ -689,26 +760,24 @@ emit_inverted_wpos( struct st_translate *t,
*
* \return array of translated tokens, caller's responsibility to free
*/
-const struct tgsi_token *
+enum pipe_error
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
+ struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] )
+ boolean passthrough_edgeflags )
{
struct st_translate translate, *t;
- struct ureg_program *ureg;
- const struct tgsi_token *tokens = NULL;
unsigned i;
t = &translate;
@@ -717,11 +786,7 @@ st_translate_mesa_program(
t->procType = procType;
t->inputMapping = inputMapping;
t->outputMapping = outputMapping;
- t->ureg = ureg_create( procType );
- if (t->ureg == NULL)
- return NULL;
-
- ureg = t->ureg;
+ t->ureg = ureg;
/*_mesa_print_program(program);*/
@@ -743,6 +808,10 @@ st_translate_mesa_program(
emit_inverted_wpos( t, program );
}
+ if (program->InputsRead & FRAG_BIT_FACE) {
+ emit_face_var( t, program );
+ }
+
/*
* Declare output attributes.
*/
@@ -777,6 +846,8 @@ st_translate_mesa_program(
outputSemanticName[i],
outputSemanticIndex[i] );
}
+ if (passthrough_edgeflags)
+ emit_edgeflags( t, program );
}
/* Declare address register.
@@ -800,6 +871,7 @@ st_translate_mesa_program(
for (i = 0; i < program->Parameters->NumParameters; i++) {
switch (program->Parameters->Parameters[i].Type) {
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
@@ -848,8 +920,7 @@ st_translate_mesa_program(
t->insn[t->labels[i].branch_target] );
}
- tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
+ return PIPE_OK;
out:
FREE(t->insn);
@@ -858,17 +929,9 @@ out:
if (t->error) {
debug_printf("%s: translate error flag set\n", __FUNCTION__);
- FREE((void *)tokens);
- tokens = NULL;
- }
-
- if (!tokens) {
- debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
- _mesa_print_program(program);
- debug_assert(0);
}
- return tokens;
+ return PIPE_ERROR_OUT_OF_MEMORY;
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index c0d1ff59e1..e3c5bd1d94 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -30,6 +30,7 @@
#define ST_MESA_TO_TGSI_H
#include "main/mtypes.h"
+#include "tgsi/tgsi_ureg.h"
#if defined __cplusplus
@@ -39,22 +40,22 @@ extern "C" {
struct tgsi_token;
struct gl_program;
-const struct tgsi_token *
+enum pipe_error
st_translate_mesa_program(
GLcontext *ctx,
uint procType,
+ struct ureg_program *ureg,
const struct gl_program *program,
GLuint numInputs,
const GLuint inputMapping[],
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] );
+ boolean passthrough_edgeflags );
void
st_free_tokens(const struct tgsi_token *tokens);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index a9be80ce8f..6a869fae90 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -50,6 +50,39 @@
#include "cso_cache/cso_context.h"
+
+/**
+ * Clean out any old compilations:
+ */
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+
+ for (vpv = stvp->varients; vpv; ) {
+ struct st_vp_varient *next = vpv->next;
+
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+
+ if (vpv->state.tokens)
+ st_free_tokens(vpv->state.tokens);
+
+ FREE( vpv );
+
+ vpv = next;
+ }
+
+ stvp->varients = NULL;
+}
+
+
+
+
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
@@ -58,197 +91,78 @@
* \return pointer to cached pipe_shader object.
*/
void
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const GLuint outputMapping[],
- const ubyte *outputSemanticName,
- const ubyte *outputSemanticIndex)
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp)
{
- struct pipe_context *pipe = st->pipe;
- GLuint defaultOutputMapping[VERT_RESULT_MAX];
- GLuint attr, i;
- GLuint num_generic = 0;
-
- ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint vs_num_inputs = 0;
-
- ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint vs_num_outputs = 0;
-
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ GLuint attr;
-// memset(&vs, 0, sizeof(vs));
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
+ stvp->num_inputs = 0;
+ stvp->num_outputs = 0;
if (stvp->Base.IsPositionInvariant)
_mesa_insert_mvp_code(st->ctx, &stvp->Base);
+ assert(stvp->Base.Base.NumInstructions > 1);
+
/*
* Determine number of inputs, the mappings between VERT_ATTRIB_x
* and TGSI generic input indexes, plus input attrib semantic info.
*/
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
if (stvp->Base.Base.InputsRead & (1 << attr)) {
- const GLuint slot = vs_num_inputs;
-
- vs_num_inputs++;
-
- stvp->input_to_index[attr] = slot;
- stvp->index_to_input[slot] = attr;
-
- switch (attr) {
- case VERT_ATTRIB_POS:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_WEIGHT:
- /* fall-through */
- case VERT_ATTRIB_NORMAL:
- /* just label as a generic */
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR0:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR1:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 1;
- break;
- case VERT_ATTRIB_FOG:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_POINT_SIZE:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_TEX0:
- case VERT_ATTRIB_TEX1:
- case VERT_ATTRIB_TEX2:
- case VERT_ATTRIB_TEX3:
- case VERT_ATTRIB_TEX4:
- case VERT_ATTRIB_TEX5:
- case VERT_ATTRIB_TEX6:
- case VERT_ATTRIB_TEX7:
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- case VERT_ATTRIB_GENERIC0:
- case VERT_ATTRIB_GENERIC1:
- case VERT_ATTRIB_GENERIC2:
- case VERT_ATTRIB_GENERIC3:
- case VERT_ATTRIB_GENERIC4:
- case VERT_ATTRIB_GENERIC5:
- case VERT_ATTRIB_GENERIC6:
- case VERT_ATTRIB_GENERIC7:
- case VERT_ATTRIB_GENERIC8:
- case VERT_ATTRIB_GENERIC9:
- case VERT_ATTRIB_GENERIC10:
- case VERT_ATTRIB_GENERIC11:
- case VERT_ATTRIB_GENERIC12:
- case VERT_ATTRIB_GENERIC13:
- case VERT_ATTRIB_GENERIC14:
- case VERT_ATTRIB_GENERIC15:
- assert(attr < VERT_ATTRIB_MAX);
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- default:
- assert(0);
- }
-
- input_flags[slot] = stvp->Base.Base.InputFlags[attr];
- }
- }
-
-#if 0
- if (outputMapping && outputSemanticName) {
- printf("VERT_RESULT written out_slot semantic_name semantic_index\n");
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- printf(" %-2d %c %3d %2d %2d\n",
- attr,
- ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '),
- outputMapping[attr],
- outputSemanticName[attr],
- outputSemanticIndex[attr]);
+ stvp->input_to_index[attr] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = attr;
+ stvp->num_inputs++;
}
}
-#endif
-
- /* initialize output semantics to defaults */
- for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
- assert(i < Elements(vs_output_semantic_name));
- vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[i] = 0;
- output_flags[i] = 0x0;
- }
+ /* bit of a hack, presetup potentially unused edgeflag input */
+ stvp->input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
- num_generic = 0;
- /*
- * Determine number of outputs, the (default) output register
- * mapping and the semantic information for each output.
+ /* Compute mapping of vertex program outputs to slots.
*/
for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (stvp->Base.Base.OutputsWritten & (1 << attr)) {
- GLuint slot;
-
- /* XXX
- * Pass in the fragment program's input's semantic info.
- * Use the generic semantic indexes from there, instead of
- * guessing below.
- */
-
- if (outputMapping) {
- slot = outputMapping[attr];
- assert(slot != ~0);
- }
- else {
- slot = vs_num_outputs;
- vs_num_outputs++;
- defaultOutputMapping[attr] = slot;
- }
+ if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) {
+ stvp->result_to_output[attr] = ~0;
+ }
+ else {
+ unsigned slot = stvp->num_outputs++;
+
+ stvp->result_to_output[attr] = slot;
switch (attr) {
case VERT_RESULT_HPOS:
- assert(slot == 0);
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_BFC0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_BFC1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_FOGC:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_PSIZ:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_EDGE:
assert(0);
break;
+
case VERT_RESULT_TEX0:
case VERT_RESULT_TEX1:
case VERT_RESULT_TEX2:
@@ -257,92 +171,79 @@ st_translate_vertex_program(struct st_context *st,
case VERT_RESULT_TEX5:
case VERT_RESULT_TEX6:
case VERT_RESULT_TEX7:
- /* fall-through */
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
+ break;
+
case VERT_RESULT_VAR0:
- /* fall-through */
default:
- assert(slot < Elements(vs_output_semantic_name));
- if (outputSemanticName) {
- /* use provided semantic into */
- assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT);
- vs_output_semantic_name[slot] = outputSemanticName[attr];
- vs_output_semantic_index[slot] = outputSemanticIndex[attr];
- }
- else {
- /* use default semantic info */
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[slot] = num_generic++;
- }
+ assert(attr < VERT_RESULT_MAX);
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 -
+ FRAG_ATTRIB_TEX0 +
+ attr -
+ VERT_RESULT_VAR0);
+ break;
}
-
- assert(slot < Elements(output_flags));
- output_flags[slot] = stvp->Base.Base.OutputFlags[attr];
}
}
+ /* similar hack to above, presetup potentially unused edgeflag output */
+ stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs;
+ stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
+ stvp->output_semantic_index[stvp->num_outputs] = 0;
+}
- if (outputMapping) {
- /* find max output slot referenced to compute vs_num_outputs */
- GLuint maxSlot = 0;
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
- maxSlot = outputMapping[attr];
- }
- vs_num_outputs = maxSlot + 1;
- }
- else {
- outputMapping = defaultOutputMapping;
- }
-#if 0 /* debug */
- {
- GLuint i;
- printf("outputMapping? %d\n", outputMapping ? 1 : 0);
- if (outputMapping) {
- printf("attr -> slot\n");
- for (i = 0; i < 16; i++) {
- printf(" %2d %3d\n", i, outputMapping[i]);
- }
- }
- printf("slot sem_name sem_index\n");
- for (i = 0; i < vs_num_outputs; i++) {
- printf(" %2d %d %d\n",
- i,
- vs_output_semantic_name[i],
- vs_output_semantic_index[i]);
- }
- }
-#endif
-
- /* free old shader state, if any */
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
+struct st_vp_varient *
+st_translate_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key)
+{
+ struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct pipe_context *pipe = st->pipe;
+ struct ureg_program *ureg;
+ enum pipe_error error;
+ unsigned num_outputs;
+
+ ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
+ if (ureg == NULL)
+ return NULL;
+
+ vpv->num_inputs = stvp->num_inputs;
+ num_outputs = stvp->num_outputs;
+ if (key->passthrough_edgeflags) {
+ vpv->num_inputs++;
+ num_outputs++;
}
- stvp->state.tokens =
+ error =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_VERTEX,
+ ureg,
&stvp->Base.Base,
/* inputs */
- vs_num_inputs,
+ vpv->num_inputs,
stvp->input_to_index,
- vs_input_semantic_name,
- vs_input_semantic_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
NULL,
- input_flags,
/* outputs */
- vs_num_outputs,
- outputMapping,
- vs_output_semantic_name,
- vs_output_semantic_index,
- output_flags );
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
- stvp->num_inputs = vs_num_inputs;
- stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
+ if (error)
+ goto fail;
+
+ vpv->state.tokens = ureg_get_tokens( ureg, NULL );
+ if (!vpv->state.tokens)
+ goto fail;
+
+ ureg_destroy( ureg );
+
+ vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
@@ -350,9 +251,19 @@ st_translate_vertex_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump( stvp->state.tokens, 0 );
+ tgsi_dump( vpv->state.tokens, 0 );
debug_printf("\n");
}
+
+ return vpv;
+
+fail:
+ debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
+ _mesa_print_program(&stvp->Base.Base);
+ debug_assert(0);
+
+ ureg_destroy( ureg );
+ return NULL;
}
@@ -373,9 +284,10 @@ st_translate_fragment_program(struct st_context *st,
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
+ enum pipe_error error;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
GLuint vslot = 0;
- GLuint num_generic = 0;
uint fs_num_inputs = 0;
@@ -383,13 +295,6 @@ st_translate_fragment_program(struct st_context *st,
ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint fs_num_outputs = 0;
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
-
-// memset(&fs, 0, sizeof(fs));
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
-
/* which vertex output goes to the first fragment input: */
if (inputsRead & FRAG_BIT_WPOS)
vslot = 0;
@@ -432,14 +337,25 @@ st_translate_fragment_program(struct st_context *st,
break;
case FRAG_ATTRIB_FACE:
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- stfp->input_semantic_index[slot] = num_generic++;
+ stfp->input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
- case FRAG_ATTRIB_PNTC:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
case FRAG_ATTRIB_TEX2:
@@ -448,19 +364,18 @@ st_translate_fragment_program(struct st_context *st,
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
case FRAG_ATTRIB_TEX7:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+ case FRAG_ATTRIB_PNTC:
case FRAG_ATTRIB_VAR0:
- /* fall-through */
default:
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
}
-
- input_flags[slot] = stfp->Base.Base.InputFlags[attr];
}
}
@@ -469,7 +384,7 @@ st_translate_fragment_program(struct st_context *st,
*/
{
uint numColors = 0;
- GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
/* if z is written, emit that first */
if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
@@ -498,8 +413,6 @@ st_translate_fragment_program(struct st_context *st,
break;
}
- output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
-
fs_num_outputs++;
}
}
@@ -508,9 +421,15 @@ st_translate_fragment_program(struct st_context *st,
if (!inputMapping)
inputMapping = defaultInputMapping;
- stfp->state.tokens =
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return;
+
+
+ error =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_FRAGMENT,
+ ureg,
&stfp->Base.Base,
/* inputs */
fs_num_inputs,
@@ -518,14 +437,14 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_name,
stfp->input_semantic_index,
interpMode,
- input_flags,
/* outputs */
fs_num_outputs,
outputMapping,
fs_output_semantic_name,
- fs_output_semantic_index,
- output_flags );
+ fs_output_semantic_index, FALSE );
+ stfp->state.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index e2e5eddef2..6b9a9226df 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -64,41 +64,73 @@ struct st_fragment_program
struct pipe_shader_state state;
void *driver_shader;
- GLuint param_state;
-
- /** List of vertex programs which have been translated such that their
- * outputs match this fragment program's inputs.
- */
- struct translated_vertex_program *vertex_programs;
-
/** Program prefixed with glBitmap prologue */
struct st_fragment_program *bitmap_program;
uint bitmap_sampler;
};
+
+struct st_vp_varient_key
+{
+ boolean passthrough_edgeflags;
+};
+
+
+/**
+ * This represents a vertex program, especially translated to match
+ * the inputs of a particular fragment shader.
+ */
+struct st_vp_varient
+{
+ /* Parameters which generated this translated version of a vertex
+ * shader:
+ */
+ struct st_vp_varient_key key;
+
+ /** TGSI tokens -- why?
+ */
+ struct pipe_shader_state state;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For using our private draw module (glRasterPos) */
+ struct draw_vertex_shader *draw_shader;
+
+ /** Next in linked list */
+ struct st_vp_varient *next;
+
+ /** similar to that in st_vertex_program, but with information about edgeflags too */
+ GLuint num_inputs;
+};
+
+
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo;
+ GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
-
GLuint num_inputs;
- struct pipe_shader_state state;
- void *driver_shader;
+ /** Maps VERT_RESULT_x to slot */
+ GLuint result_to_output[VERT_RESULT_MAX];
+ ubyte output_semantic_name[VERT_RESULT_MAX];
+ ubyte output_semantic_index[VERT_RESULT_MAX];
+ GLuint num_outputs;
- /** For using our private draw module (glRasterPos) */
- struct draw_vertex_shader *draw_shader;
-
- GLuint param_state;
+ /** List of translated varients of this vertex program.
+ */
+ struct st_vp_varient *varients;
};
@@ -143,13 +175,21 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[]);
+/* Called after program string change, discard all previous
+ * compilation results.
+ */
extern void
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp);
+
+extern struct st_vp_varient *
st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *vp,
- const GLuint vert_output_to_slot[],
- const ubyte *fs_input_semantic_name,
- const ubyte *fs_input_semantic_index);
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key);
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp );
extern void
st_print_shaders(GLcontext *ctx);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index ba8d1e8cc1..8a3e4cd3ac 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -32,8 +32,9 @@
#include "st_cb_fbo.h"
#include "st_inlines.h"
#include "main/enums.h"
-#include "main/texobj.h"
+#include "main/texfetch.h"
#include "main/teximage.h"
+#include "main/texobj.h"
#include "main/texstore.h"
#undef Elements /* fix re-defined macro warning */
@@ -42,7 +43,9 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "util/u_format.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
#define DBG if(0) printf
@@ -99,10 +102,9 @@ st_texture_create(struct st_context *st,
pt.target = target;
pt.format = format;
pt.last_level = last_level;
- pt.width[0] = width0;
- pt.height[0] = height0;
- pt.depth[0] = depth0;
- pf_get_block(format, &pt.block);
+ pt.width0 = width0;
+ pt.height0 = height0;
+ pt.depth0 = depth0;
pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
@@ -128,15 +130,15 @@ st_texture_match_image(const struct pipe_texture *pt,
/* Check if this image's format matches the established texture's format.
*/
- if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format)
+ if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format)
return GL_FALSE;
/* Test if this image's size matches what's expected in the
* established texture.
*/
- if (image->Width != pt->width[level] ||
- image->Height != pt->height[level] ||
- image->Depth != pt->depth[level])
+ if (image->Width != u_minify(pt->width0, level) ||
+ image->Height != u_minify(pt->height0, level) ||
+ image->Depth != u_minify(pt->depth0, level))
return GL_FALSE;
return GL_TRUE;
@@ -240,8 +242,9 @@ st_surface_data(struct pipe_context *pipe,
struct pipe_screen *screen = pipe->screen;
void *map = screen->transfer_map(screen, dst);
+ assert(dst->texture);
util_copy_rect(map,
- &dst->block,
+ dst->texture->format,
dst->stride,
dstx, dsty,
width, height,
@@ -264,7 +267,7 @@ st_texture_image_data(struct st_context *st,
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- GLuint depth = dst->depth[level];
+ GLuint depth = u_minify(dst->depth0, level);
GLuint i;
const GLubyte *srcUB = src;
struct pipe_transfer *dst_transfer;
@@ -274,15 +277,16 @@ st_texture_image_data(struct st_context *st,
for (i = 0; i < depth; i++) {
dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
PIPE_TRANSFER_WRITE, 0, 0,
- dst->width[level],
- dst->height[level]);
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
srcUB,
src_row_stride,
0, 0, /* source x, y */
- dst->width[level], dst->height[level]); /* width, height */
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level)); /* width, height */
screen->tex_transfer_destroy(dst_transfer);
@@ -300,9 +304,9 @@ st_texture_image_copy(struct pipe_context *pipe,
GLuint face)
{
struct pipe_screen *screen = pipe->screen;
- GLuint width = dst->width[dstLevel];
- GLuint height = dst->height[dstLevel];
- GLuint depth = dst->depth[dstLevel];
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
struct pipe_surface *src_surface;
struct pipe_surface *dst_surface;
GLuint i;
@@ -312,13 +316,13 @@ st_texture_image_copy(struct pipe_context *pipe,
/* find src texture level of needed size */
for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
- if (src->width[srcLevel] == width &&
- src->height[srcLevel] == height) {
+ if (u_minify(src->width0, srcLevel) == width &&
+ u_minify(src->height0, srcLevel) == height) {
break;
}
}
- assert(src->width[srcLevel] == width);
- assert(src->height[srcLevel] == height);
+ assert(u_minify(src->width0, srcLevel) == width);
+ assert(u_minify(src->height0, srcLevel) == height);
#if 0
{
@@ -342,12 +346,21 @@ st_texture_image_copy(struct pipe_context *pipe,
src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
PIPE_BUFFER_USAGE_GPU_READ);
- pipe->surface_copy(pipe,
- dst_surface,
- 0, 0, /* destX, Y */
- src_surface,
- 0, 0, /* srcX, Y */
- width, height);
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ dst_surface,
+ 0, 0, /* destX, Y */
+ src_surface,
+ 0, 0, /* srcX, Y */
+ width, height);
+ } else {
+ util_surface_copy(pipe, FALSE,
+ dst_surface,
+ 0, 0, /* destX, Y */
+ src_surface,
+ 0, 0, /* srcX, Y */
+ width, height);
+ }
pipe_surface_reference(&src_surface, NULL);
pipe_surface_reference(&dst_surface, NULL);
@@ -393,7 +406,7 @@ st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
}
/* map pipe format to base format for now */
- if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0)
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
internalFormat = GL_RGBA;
else
internalFormat = GL_RGB;
@@ -578,5 +591,5 @@ st_teximage_flush_before_map(struct st_context *st,
if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
(usage & PIPE_TRANSFER_WRITE)))
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
}
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index c6c7dbf5cf..0e0876efcb 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -436,10 +436,6 @@ accum_return(GLcontext *ctx, GLfloat value,
struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
const GLboolean directAccess
= (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
- const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] ||
- !ctx->Color.ColorMask[GCOMP] ||
- !ctx->Color.ColorMask[BCOMP] ||
- !ctx->Color.ColorMask[ACOMP]);
static GLchan multTable[32768];
static GLfloat prevMult = 0.0;
@@ -527,8 +523,12 @@ accum_return(GLcontext *ctx, GLfloat value,
/* store colors */
for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
+ const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
+ !ctx->Color.ColorMask[buffer][GCOMP] ||
+ !ctx->Color.ColorMask[buffer][BCOMP] ||
+ !ctx->Color.ColorMask[buffer][ACOMP]);
if (masking) {
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buffer);
}
rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
}
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 5fefae6c42..e88ff19123 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -279,7 +279,7 @@ handle_sample_op(GLcontext * ctx, struct atifs_machine *machine,
/* sample from unit idx using texinst->src as coords */
GLuint swizzle = texinst->swizzle;
GLuint coord_source = texinst->src;
- GLfloat tex_coords[4];
+ GLfloat tex_coords[4] = { 0 };
if (coord_source >= GL_TEXTURE0_ARB && coord_source <= GL_TEXTURE7_ARB) {
coord_source -= GL_TEXTURE0_ARB;
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 3dbdf2a61a..46c63aa645 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -30,6 +30,7 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/pixel.h"
@@ -56,6 +57,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
ASSERT(ctx->RenderMode == GL_RENDER);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap);
if (!bitmap)
return;
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 8303e4debc..f73ac78ae2 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "s_context.h"
@@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx,
};
GLint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
if (!ctx->DrawBuffer->_NumColorDrawBuffers)
return;
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
index 35080fd394..21167a64b3 100644
--- a/src/mesa/swrast/s_clear.c
+++ b/src/mesa/swrast/s_clear.c
@@ -24,6 +24,8 @@
#include "main/glheader.h"
#include "main/colormac.h"
+#include "main/condrender.h"
+#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
#include "main/mtypes.h"
@@ -39,7 +41,8 @@
* Clear the color buffer when glColorMask is in effect.
*/
static void
-clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -94,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
for (i = 0; i < height; i++) {
span.x = x;
span.y = y + i;
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buf);
/* write masked row */
rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL);
}
@@ -144,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
* Clear an rgba color buffer without channel masking.
*/
static void
-clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -157,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
ASSERT(ctx->Visual.rgbMode);
- ASSERT(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]);
+ ASSERT(ctx->Color.ColorMask[buf][0] &&
+ ctx->Color.ColorMask[buf][1] &&
+ ctx->Color.ColorMask[buf][2] &&
+ ctx->Color.ColorMask[buf][3]);
ASSERT(rb->PutMonoRow);
@@ -211,9 +214,6 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
ASSERT(!ctx->Visual.rgbMode);
- ASSERT((ctx->Color.IndexMask & ((1 << rb->IndexBits) - 1))
- == (GLuint) ((1 << rb->IndexBits) - 1));
-
ASSERT(rb->PutMonoRow);
/* setup clear value */
@@ -248,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_color_buffers(GLcontext *ctx)
{
- GLboolean masking;
GLuint buf;
- if (ctx->Visual.rgbMode) {
- if (ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
- else {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
- const GLuint indexBits = (1 << rb->IndexBits) - 1;
- if ((ctx->Color.IndexMask & indexBits) == indexBits) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
-
for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
if (ctx->Visual.rgbMode) {
- if (masking) {
- clear_rgba_buffer_with_masking(ctx, rb);
+ if (ctx->Color.ColorMask[buf][0] == 0 ||
+ ctx->Color.ColorMask[buf][1] == 0 ||
+ ctx->Color.ColorMask[buf][2] == 0 ||
+ ctx->Color.ColorMask[buf][3] == 0) {
+ clear_rgba_buffer_with_masking(ctx, rb, buf);
}
else {
- clear_rgba_buffer(ctx, rb);
+ clear_rgba_buffer(ctx, rb, buf);
}
}
else {
- if (masking) {
+ const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
+ if ((ctx->Color.IndexMask & indexMask) != indexMask) {
clear_ci_buffer_with_masking(ctx, rb);
}
else {
@@ -320,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers)
}
#endif
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
swrast_render_start(ctx);
/* do software clearing here */
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index abf0008565..f9092c215a 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLbitfield rasterMask = 0;
+ GLuint i;
if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
@@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx )
if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
if (ctx->Visual.rgbMode) {
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
- if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!ctx->Color.ColorMask[i][0] ||
+ !ctx->Color.ColorMask[i][1] ||
+ !ctx->Color.ColorMask[i][2] ||
+ !ctx->Color.ColorMask[i][3]) {
+ rasterMask |= MASKING_BIT;
+ break;
+ }
+ }
if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
}
@@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx )
/* more than one color buffer designated for writing (or zero buffers) */
rasterMask |= MULTI_DRAW_BIT;
}
- else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) {
- rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
- }
else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) {
rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */
}
+ if (ctx->Visual.rgbMode) {
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (ctx->Color.ColorMask[i][0] +
+ ctx->Color.ColorMask[i][1] +
+ ctx->Color.ColorMask[i][2] +
+ ctx->Color.ColorMask[i][3] == 0) {
+ rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
+ break;
+ }
+ }
+ }
+
+
if (ctx->FragmentProgram._Current) {
rasterMask |= FRAGPROG_BIT;
}
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 5ecfb1e90a..986b6aff4f 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -26,6 +26,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/convolve.h"
#include "main/histogram.h"
#include "main/image.h"
@@ -901,6 +902,9 @@ _swrast_CopyPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
swrast_render_start(ctx);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't copy */
+
if (swrast->NewState)
_swrast_validate_derived( ctx );
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 17e00dda4f..c37a54eb3e 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
#include "main/fbobject.h"
@@ -505,22 +506,32 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
struct gl_renderbuffer *rb = fb->_DepthBuffer;
const GLuint count = span->end;
GLuint *zValues = span->array->z;
- GLuint near, far;
+ GLuint min, max;
+ GLfloat min_f, max_f;
int i;
+ if (ctx->Viewport.Near < ctx->Viewport.Far) {
+ min_f = ctx->Viewport.Near;
+ max_f = ctx->Viewport.Far;
+ } else {
+ min_f = ctx->Viewport.Far;
+ max_f = ctx->Viewport.Near;
+ }
+
if (rb->DataType == GL_UNSIGNED_SHORT) {
- near = FLOAT_TO_UINT(ctx->Viewport.Near);
- far = FLOAT_TO_UINT(ctx->Viewport.Far);
+ CLAMPED_FLOAT_TO_USHORT(min, min_f);
+ CLAMPED_FLOAT_TO_USHORT(max, max_f);
} else {
assert(rb->DataType == GL_UNSIGNED_INT);
- CLAMPED_FLOAT_TO_USHORT(near, ctx->Viewport.Near);
- CLAMPED_FLOAT_TO_USHORT(far, ctx->Viewport.Far);
+ min = FLOAT_TO_UINT(min_f);
+ max = FLOAT_TO_UINT(max_f);
}
+
for (i = 0; i < count; i++) {
- if (zValues[i] < near)
- zValues[i] = near;
- if (zValues[i] > far)
- zValues[i] = far;
+ if (zValues[i] < min)
+ zValues[i] = min;
+ if (zValues[i] > max)
+ zValues[i] = max;
}
}
@@ -1299,12 +1310,16 @@ void
_swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
GLint n, GLint x, GLint y, GLuint depth[] )
{
+ GLuint depthBits;
+
if (!rb) {
/* really only doing this to prevent FP exceptions later */
_mesa_bzero(depth, n * sizeof(GLuint));
return;
}
+ depthBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS);
+
ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT);
if (y < 0 || y >= (GLint) rb->Height ||
@@ -1336,8 +1351,8 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
if (rb->DataType == GL_UNSIGNED_INT) {
rb->GetRow(ctx, rb, n, x, y, depth);
- if (rb->DepthBits < 32) {
- GLuint shift = 32 - rb->DepthBits;
+ if (depthBits < 32) {
+ GLuint shift = 32 - depthBits;
GLint i;
for (i = 0; i < n; i++) {
GLuint z = depth[i];
@@ -1349,14 +1364,14 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
GLushort temp[MAX_WIDTH];
GLint i;
rb->GetRow(ctx, rb, n, x, y, temp);
- if (rb->DepthBits == 16) {
+ if (depthBits == 16) {
for (i = 0; i < n; i++) {
GLuint z = temp[i];
depth[i] = (z << 16) | z;
}
}
else {
- GLuint shift = 16 - rb->DepthBits;
+ GLuint shift = 16 - depthBits;
for (i = 0; i < n; i++) {
GLuint z = temp[i];
depth[i] = (z << (shift + 16)) | (z << shift); /* XXX lsb bits? */
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 6970b2e9cb..55a4c4c3c6 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
#include "main/image.h"
@@ -831,6 +832,9 @@ _swrast_DrawPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
/* We are creating fragments directly, without going through vertex
* programs.
*
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 77a77f0bcb..a22d34415d 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -190,7 +190,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
- const GLbitfield outputsWritten = program->Base.OutputsWritten;
+ const GLbitfield64 outputsWritten = program->Base.OutputsWritten;
struct gl_program_machine *machine = &swrast->FragProgMachine;
GLuint i;
@@ -201,7 +201,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
if (_mesa_execute_program(ctx, &program->Base, machine)) {
/* Store result color */
- if (outputsWritten & (1 << FRAG_RESULT_COLOR)) {
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i],
machine->Outputs[FRAG_RESULT_COLOR]);
}
@@ -212,7 +212,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
*/
GLuint buf;
for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- if (outputsWritten & (1 << (FRAG_RESULT_DATA0 + buf))) {
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) {
COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i],
machine->Outputs[FRAG_RESULT_DATA0 + buf]);
}
@@ -220,7 +220,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
}
/* Store result depth/z */
- if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) {
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
if (depth <= 0.0)
span->array->z[i] = 0;
@@ -256,12 +256,12 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
run_program(ctx, span, 0, span->end);
- if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
span->interpMask &= ~SPAN_RGBA;
span->arrayMask |= SPAN_RGBA;
}
- if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
span->interpMask &= ~SPAN_Z;
span->arrayMask |= SPAN_Z;
}
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c
index df779b0739..69c2feb6da 100644
--- a/src/mesa/swrast/s_masking.c
+++ b/src/mesa/swrast/s_masking.c
@@ -41,7 +41,7 @@
*/
void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span)
+ SWspan *span, GLuint buf)
{
const GLuint n = span->end;
void *rbPixels;
@@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
*/
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
/* treat 4xGLubyte as 1xGLuint */
- const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]);
const GLuint dstMask = ~srcMask;
const GLuint *dst = (const GLuint *) rbPixels;
GLuint *src = (GLuint *) span->array->rgba8;
@@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
/* 2-byte components */
/* XXX try to use 64-bit arithmetic someday */
- const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0;
- const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0;
- const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0;
- const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0;
+ const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0;
+ const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0;
+ const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0;
+ const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0;
const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels;
GLushort (*src)[4] = span->array->rgba16;
GLuint i;
@@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
}
else {
/* 4-byte components */
- const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0;
- const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0;
- const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0;
- const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0;
+ const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0;
+ const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0;
+ const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0;
+ const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0;
const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels;
GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0];
GLuint i;
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3260ca34e3..fed47f8cfb 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -32,7 +32,7 @@
extern void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span);
+ SWspan *span, GLuint buf);
extern void
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index a1aeb2e01f..44a11cd6dd 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -29,6 +29,7 @@
#include "main/convolve.h"
#include "main/context.h"
#include "main/feedback.h"
+#include "main/formats.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
@@ -107,7 +108,7 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 16-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16);
+ ASSERT(rb->Format == MESA_FORMAT_Z16);
ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
for (j = 0; j < height; j++, y++) {
void *dest =_mesa_image_address2d(packing, pixels, width, height,
@@ -119,8 +120,12 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 24-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24);
- ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(rb->Format == MESA_FORMAT_X8_Z24 ||
+ rb->Format == MESA_FORMAT_S8_Z24 ||
+ rb->Format == MESA_FORMAT_Z24_X8 ||
+ rb->Format == MESA_FORMAT_Z24_S8);
+ ASSERT(rb->DataType == GL_UNSIGNED_INT ||
+ rb->DataType == GL_UNSIGNED_INT_24_8);
for (j = 0; j < height; j++, y++) {
GLuint *dest = (GLuint *)
_mesa_image_address2d(packing, pixels, width, height,
@@ -128,9 +133,18 @@ read_depth_pixels( GLcontext *ctx,
GLint k;
rb->GetRow(ctx, rb, width, x, y, dest);
/* convert range from 24-bit to 32-bit */
- for (k = 0; k < width; k++) {
- /* Note: put MSByte of 24-bit value into LSByte */
- dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff);
+ if (rb->Format == MESA_FORMAT_X8_Z24 ||
+ rb->Format == MESA_FORMAT_S8_Z24) {
+ for (k = 0; k < width; k++) {
+ /* Note: put MSByte of 24-bit value into LSByte */
+ dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff);
+ }
+ }
+ else {
+ for (k = 0; k < width; k++) {
+ /* Note: fill in LSByte by replication */
+ dest[k] = dest[k] | ((dest[k] >> 8) & 0xff);
+ }
}
}
}
@@ -138,7 +152,7 @@ read_depth_pixels( GLcontext *ctx,
&& !biasOrScale && !packing->SwapBytes) {
/* Special case: directly read 32-bit unsigned depth values. */
GLint j;
- ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32);
+ ASSERT(rb->Format == MESA_FORMAT_Z32);
ASSERT(rb->DataType == GL_UNSIGNED_INT);
for (j = 0; j < height; j++, y++) {
void *dest = _mesa_image_address2d(packing, pixels, width, height,
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 704230d1d7..4ea9547cd9 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -880,14 +880,14 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span)
stipple_polygon_span(ctx, span);
}
- if (ctx->Transform.DepthClamp)
- _swrast_depth_clamp_span(ctx, span);
-
/* Stencil and Z testing */
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
+ if (ctx->Transform.DepthClamp)
+ _swrast_depth_clamp_span(ctx, span);
+
if (ctx->Stencil._Enabled) {
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
span->arrayMask = origArrayMask;
@@ -1278,7 +1278,7 @@ void
_swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
const GLbitfield origInterpMask = span->interpMask;
const GLbitfield origArrayMask = span->arrayMask;
const GLbitfield origArrayAttribs = span->arrayAttribs;
@@ -1356,6 +1356,10 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
+
+ if (ctx->Transform.DepthClamp)
+ _swrast_depth_clamp_span(ctx, span);
+
if (ctx->Stencil._Enabled) {
/* Combined Z/stencil tests */
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
@@ -1385,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
/* We had to wait until now to check for glColorMask(0,0,0,0) because of
* the occlusion test.
*/
- if (colorMask == 0x0) {
+ if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
/* no colors to write */
goto end;
}
@@ -1475,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Color._LogicOpEnabled) {
_swrast_logicop_rgba_span(ctx, rb, span);
}
- else if (ctx->Color.BlendEnabled) {
+ else if ((ctx->Color.BlendEnabled >> buf) & 1) {
_swrast_blend_span(ctx, rb, span);
}
- if (colorMask != 0xffffffff) {
- _swrast_mask_rgba_span(ctx, rb, span);
+ if (colorMask[buf] != 0xffffffff) {
+ _swrast_mask_rgba_span(ctx, rb, span, buf);
}
if (span->arrayMask & SPAN_XY) {
@@ -1762,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
- * Get RGBA pixels from the given renderbuffer. Put the pixel colors into
- * the span's specular color arrays. The specular color arrays should no
- * longer be needed by time this function is called.
+ * Get RGBA pixels from the given renderbuffer.
* Used by blending, logicop and masking functions.
* \return pointer to the colors we read.
*/
@@ -1775,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
void *rbPixels;
- /*
- * Point rbPixels to a temporary space (use specular color arrays).
- */
- rbPixels = span->array->attribs[FRAG_ATTRIB_COL1];
+ /* Point rbPixels to a temporary space */
+ rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
/* Get destination values from renderbuffer */
if (span->arrayMask & SPAN_XY) {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 004d4e05ae..76b65cc755 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -745,30 +745,30 @@ get_border_color(const struct gl_texture_object *tObj,
const struct gl_texture_image *img,
GLfloat rgba[4])
{
- switch (img->TexFormat->BaseFormat) {
+ switch (img->_BaseFormat) {
case GL_RGB:
- rgba[0] = tObj->BorderColor[0];
- rgba[1] = tObj->BorderColor[1];
- rgba[2] = tObj->BorderColor[2];
+ rgba[0] = tObj->BorderColor.f[0];
+ rgba[1] = tObj->BorderColor.f[1];
+ rgba[2] = tObj->BorderColor.f[2];
rgba[3] = 1.0F;
break;
case GL_ALPHA:
rgba[0] = rgba[1] = rgba[2] = 0.0;
- rgba[3] = tObj->BorderColor[3];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_LUMINANCE:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
rgba[3] = 1.0;
break;
case GL_LUMINANCE_ALPHA:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
- rgba[3] = tObj->BorderColor[3];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_INTENSITY:
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0];
break;
default:
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
}
@@ -1152,7 +1152,7 @@ sample_2d_linear_repeat(GLcontext *ctx,
ASSERT(tObj->WrapS == GL_REPEAT);
ASSERT(tObj->WrapT == GL_REPEAT);
ASSERT(img->Border == 0);
- ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX);
+ ASSERT(img->_BaseFormat != GL_COLOR_INDEX);
ASSERT(img->_IsPowerOfTwo);
linear_repeat_texel_location(width, texcoord[0], &i0, &i1, &wi);
@@ -1343,17 +1343,17 @@ opt_sample_rgb_2d(GLcontext *ctx,
ASSERT(tObj->WrapS==GL_REPEAT);
ASSERT(tObj->WrapT==GL_REPEAT);
ASSERT(img->Border==0);
- ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGB);
+ ASSERT(img->TexFormat == MESA_FORMAT_RGB888);
ASSERT(img->_IsPowerOfTwo);
for (k=0; k<n; k++) {
GLint i = IFLOOR(texcoords[k][0] * width) & colMask;
GLint j = IFLOOR(texcoords[k][1] * height) & rowMask;
GLint pos = (j << shift) | i;
- GLchan *texel = ((GLchan *) img->Data) + 3*pos;
- rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]);
- rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]);
- rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]);
+ GLubyte *texel = ((GLubyte *) img->Data) + 3*pos;
+ rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]);
+ rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]);
+ rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]);
}
}
@@ -1384,18 +1384,18 @@ opt_sample_rgba_2d(GLcontext *ctx,
ASSERT(tObj->WrapS==GL_REPEAT);
ASSERT(tObj->WrapT==GL_REPEAT);
ASSERT(img->Border==0);
- ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGBA);
+ ASSERT(img->TexFormat == MESA_FORMAT_RGBA8888);
ASSERT(img->_IsPowerOfTwo);
for (i = 0; i < n; i++) {
const GLint col = IFLOOR(texcoords[i][0] * width) & colMask;
const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask;
const GLint pos = (row << shift) | col;
- const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */
- rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]);
- rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]);
- rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]);
- rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]);
+ const GLuint texel = *((GLuint *) img->Data + pos);
+ rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) );
+ rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff );
+ rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff );
+ rgba[i][ACOMP] = UBYTE_TO_FLOAT( (texel ) & 0xff );
}
}
@@ -1414,7 +1414,7 @@ sample_lambda_2d(GLcontext *ctx,
const GLboolean repeatNoBorderPOT = (tObj->WrapS == GL_REPEAT)
&& (tObj->WrapT == GL_REPEAT)
&& (tImg->Border == 0 && (tImg->Width == tImg->RowStride))
- && (tImg->TexFormat->BaseFormat != GL_COLOR_INDEX)
+ && (tImg->_BaseFormat != GL_COLOR_INDEX)
&& tImg->_IsPowerOfTwo;
ASSERT(lambda != NULL);
@@ -1427,12 +1427,12 @@ sample_lambda_2d(GLcontext *ctx,
switch (tObj->MinFilter) {
case GL_NEAREST:
if (repeatNoBorderPOT) {
- switch (tImg->TexFormat->MesaFormat) {
- case MESA_FORMAT_RGB:
+ switch (tImg->TexFormat) {
+ case MESA_FORMAT_RGB888:
opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
- case MESA_FORMAT_RGBA:
+ case MESA_FORMAT_RGBA8888:
opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
@@ -1484,12 +1484,12 @@ sample_lambda_2d(GLcontext *ctx,
switch (tObj->MagFilter) {
case GL_NEAREST:
if (repeatNoBorderPOT) {
- switch (tImg->TexFormat->MesaFormat) {
- case MESA_FORMAT_RGB:
+ switch (tImg->TexFormat) {
+ case MESA_FORMAT_RGB888:
opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
- case MESA_FORMAT_RGBA:
+ case MESA_FORMAT_RGBA8888:
opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
@@ -2152,7 +2152,7 @@ sample_nearest_rect(GLcontext *ctx,
ASSERT(tObj->WrapT == GL_CLAMP ||
tObj->WrapT == GL_CLAMP_TO_EDGE ||
tObj->WrapT == GL_CLAMP_TO_BORDER);
- ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX);
+ ASSERT(img->_BaseFormat != GL_COLOR_INDEX);
for (i = 0; i < n; i++) {
GLint row, col;
@@ -2186,7 +2186,7 @@ sample_linear_rect(GLcontext *ctx,
ASSERT(tObj->WrapT == GL_CLAMP ||
tObj->WrapT == GL_CLAMP_TO_EDGE ||
tObj->WrapT == GL_CLAMP_TO_BORDER);
- ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX);
+ ASSERT(img->_BaseFormat != GL_COLOR_INDEX);
for (i = 0; i < n; i++) {
GLint i0, j0, i1, j1;
@@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx,
array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth);
if (array < 0 || array >= depth) {
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
else {
if (img->Border) {
@@ -2973,8 +2973,8 @@ sample_depth_texture( GLcontext *ctx,
(void) lambda;
- ASSERT(img->TexFormat->BaseFormat == GL_DEPTH_COMPONENT ||
- img->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT);
+ ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT ||
+ img->_BaseFormat == GL_DEPTH_STENCIL_EXT);
ASSERT(tObj->Target == GL_TEXTURE_1D ||
tObj->Target == GL_TEXTURE_2D ||
@@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx,
img->FetchTexelf(img, col, row, slice, &depthSample);
}
else {
- depthSample = tObj->BorderColor[0];
+ depthSample = tObj->BorderColor.f[0];
}
result = shadow_compare(function, texcoords[i][compare_coord],
@@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx,
}
if (slice < 0 || slice >= (GLint) depth) {
- depth00 = tObj->BorderColor[0];
- depth01 = tObj->BorderColor[0];
- depth10 = tObj->BorderColor[0];
- depth11 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
+ depth01 = tObj->BorderColor.f[0];
+ depth10 = tObj->BorderColor.f[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
/* get four depth samples from the texture */
if (useBorderTexel & (I0BIT | J0BIT)) {
- depth00 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j0, slice, &depth00);
}
if (useBorderTexel & (I1BIT | J0BIT)) {
- depth10 = tObj->BorderColor[0];
+ depth10 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j0, slice, &depth10);
@@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx,
if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) {
if (useBorderTexel & (I0BIT | J1BIT)) {
- depth01 = tObj->BorderColor[0];
+ depth01 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j1, slice, &depth01);
}
if (useBorderTexel & (I1BIT | J1BIT)) {
- depth11 = tObj->BorderColor[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j1, slice, &depth11);
@@ -3137,7 +3137,7 @@ null_sample_func( GLcontext *ctx,
rgba[i][RCOMP] = 0;
rgba[i][GCOMP] = 0;
rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = CHAN_MAX;
+ rgba[i][ACOMP] = 1.0;
}
}
@@ -3154,7 +3154,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
}
else {
const GLboolean needLambda = (GLboolean) (t->MinFilter != t->MagFilter);
- const GLenum format = t->Image[0][t->BaseLevel]->TexFormat->BaseFormat;
+ const GLenum format = t->Image[0][t->BaseLevel]->_BaseFormat;
switch (t->Target) {
case GL_TEXTURE_1D:
@@ -3189,14 +3189,14 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
t->WrapT == GL_REPEAT &&
img->_IsPowerOfTwo &&
img->Border == 0 &&
- img->TexFormat->MesaFormat == MESA_FORMAT_RGB) {
+ img->TexFormat == MESA_FORMAT_RGB888) {
return &opt_sample_rgb_2d;
}
else if (t->WrapS == GL_REPEAT &&
t->WrapT == GL_REPEAT &&
img->_IsPowerOfTwo &&
img->Border == 0 &&
- img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) {
+ img->TexFormat == MESA_FORMAT_RGBA8888) {
return &opt_sample_rgba_2d;
}
else {
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 1ab0e19f92..11184b72ce 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -134,22 +134,24 @@ _swrast_culltriangle( GLcontext *ctx,
#define SETUP_CODE \
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \
- struct gl_texture_object *obj = \
+ const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const GLint b = obj->BaseLevel; \
- const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \
- const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \
- const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \
- const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \
- const GLint smask = obj->Image[0][b]->Width - 1; \
- const GLint tmask = obj->Image[0][b]->Height - 1; \
+ const struct gl_texture_image *texImg = \
+ obj->Image[0][obj->BaseLevel]; \
+ const GLfloat twidth = (GLfloat) texImg->Width; \
+ const GLfloat theight = (GLfloat) texImg->Height; \
+ const GLint twidth_log2 = texImg->WidthLog2; \
+ const GLubyte *texture = (const GLubyte *) texImg->Data; \
+ const GLint smask = texImg->Width - 1; \
+ const GLint tmask = texImg->Height - 1; \
+ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
if (!rb || !texture) { \
return; \
}
#define RENDER_SPAN( span ) \
GLuint i; \
- GLchan rgb[MAX_WIDTH][3]; \
+ GLubyte rgb[MAX_WIDTH][3]; \
span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \
span.intTex[1] -= FIXED_HALF; \
for (i = 0; i < span.end; i++) { \
@@ -157,9 +159,9 @@ _swrast_culltriangle( GLcontext *ctx,
GLint t = FixedToInt(span.intTex[1]) & tmask; \
GLint pos = (t << twidth_log2) + s; \
pos = pos + pos + pos; /* multiply by 3 */ \
- rgb[i][RCOMP] = texture[pos]; \
+ rgb[i][RCOMP] = texture[pos+2]; \
rgb[i][GCOMP] = texture[pos+1]; \
- rgb[i][BCOMP] = texture[pos+2]; \
+ rgb[i][BCOMP] = texture[pos+0]; \
span.intTex[0] += span.intTexStep[0]; \
span.intTex[1] += span.intTexStep[1]; \
} \
@@ -186,22 +188,24 @@ _swrast_culltriangle( GLcontext *ctx,
#define SETUP_CODE \
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \
- struct gl_texture_object *obj = \
+ const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const GLint b = obj->BaseLevel; \
- const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \
- const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \
- const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \
- const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \
- const GLint smask = obj->Image[0][b]->Width - 1; \
- const GLint tmask = obj->Image[0][b]->Height - 1; \
+ const struct gl_texture_image *texImg = \
+ obj->Image[0][obj->BaseLevel]; \
+ const GLfloat twidth = (GLfloat) texImg->Width; \
+ const GLfloat theight = (GLfloat) texImg->Height; \
+ const GLint twidth_log2 = texImg->WidthLog2; \
+ const GLubyte *texture = (const GLubyte *) texImg->Data; \
+ const GLint smask = texImg->Width - 1; \
+ const GLint tmask = texImg->Height - 1; \
+ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
if (!rb || !texture) { \
return; \
}
#define RENDER_SPAN( span ) \
GLuint i; \
- GLchan rgb[MAX_WIDTH][3]; \
+ GLubyte rgb[MAX_WIDTH][3]; \
span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \
span.intTex[1] -= FIXED_HALF; \
for (i = 0; i < span.end; i++) { \
@@ -211,9 +215,9 @@ _swrast_culltriangle( GLcontext *ctx,
GLint t = FixedToInt(span.intTex[1]) & tmask; \
GLint pos = (t << twidth_log2) + s; \
pos = pos + pos + pos; /* multiply by 3 */ \
- rgb[i][RCOMP] = texture[pos]; \
+ rgb[i][RCOMP] = texture[pos+2]; \
rgb[i][GCOMP] = texture[pos+1]; \
- rgb[i][BCOMP] = texture[pos+2]; \
+ rgb[i][BCOMP] = texture[pos+0]; \
zRow[i] = z; \
span.array->mask[i] = 1; \
} \
@@ -276,25 +280,29 @@ affine_span(GLcontext *ctx, SWspan *span,
* unused variables (for instance tf,sf,ti,si in case of GL_NEAREST).
*/
-#define NEAREST_RGB \
- sample[RCOMP] = tex00[RCOMP]; \
- sample[GCOMP] = tex00[GCOMP]; \
- sample[BCOMP] = tex00[BCOMP]; \
- sample[ACOMP] = CHAN_MAX
+#define NEAREST_RGB \
+ sample[RCOMP] = tex00[2]; \
+ sample[GCOMP] = tex00[1]; \
+ sample[BCOMP] = tex00[0]; \
+ sample[ACOMP] = CHAN_MAX;
#define LINEAR_RGB \
- sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\
+ sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
- sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
+ sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\
sample[ACOMP] = CHAN_MAX;
-#define NEAREST_RGBA COPY_CHAN4(sample, tex00)
+#define NEAREST_RGBA \
+ sample[RCOMP] = tex00[3]; \
+ sample[GCOMP] = tex00[2]; \
+ sample[BCOMP] = tex00[1]; \
+ sample[ACOMP] = tex00[0];
#define LINEAR_RGBA \
- sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\
- sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
- sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
- sample[ACOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3])
+ sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\
+ sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
+ sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
+ sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0])
#define MODULATE \
dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \
@@ -345,7 +353,11 @@ affine_span(GLcontext *ctx, SWspan *span,
dest[2] = sample[2]; \
dest[3] = FixedToInt(span->alpha);
-#define NEAREST_RGBA_REPLACE COPY_CHAN4(dest, tex00)
+#define NEAREST_RGBA_REPLACE \
+ dest[RCOMP] = tex00[3]; \
+ dest[GCOMP] = tex00[2]; \
+ dest[BCOMP] = tex00[1]; \
+ dest[ACOMP] = tex00[0]
#define SPAN_NEAREST(DO_TEX, COMPS) \
for (i = 0; i < span->end; i++) { \
@@ -406,7 +418,7 @@ affine_span(GLcontext *ctx, SWspan *span,
switch (info->filter) {
case GL_NEAREST:
switch (info->format) {
- case GL_RGB:
+ case MESA_FORMAT_RGB888:
switch (info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
@@ -426,7 +438,7 @@ affine_span(GLcontext *ctx, SWspan *span,
return;
}
break;
- case GL_RGBA:
+ case MESA_FORMAT_RGBA8888:
switch(info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGBA;MODULATE,4);
@@ -455,7 +467,7 @@ affine_span(GLcontext *ctx, SWspan *span,
span->intTex[0] -= FIXED_HALF;
span->intTex[1] -= FIXED_HALF;
switch (info->format) {
- case GL_RGB:
+ case MESA_FORMAT_RGB888:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
@@ -475,7 +487,7 @@ affine_span(GLcontext *ctx, SWspan *span,
return;
}
break;
- case GL_RGBA:
+ case MESA_FORMAT_RGBA8888:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGBA;MODULATE,4);
@@ -528,18 +540,22 @@ affine_span(GLcontext *ctx, SWspan *span,
#define SETUP_CODE \
struct affine_info info; \
struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
- struct gl_texture_object *obj = \
+ const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const GLint b = obj->BaseLevel; \
- const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \
- const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \
- info.texture = (const GLchan *) obj->Image[0][b]->Data; \
- info.twidth_log2 = obj->Image[0][b]->WidthLog2; \
- info.smask = obj->Image[0][b]->Width - 1; \
- info.tmask = obj->Image[0][b]->Height - 1; \
- info.format = obj->Image[0][b]->_BaseFormat; \
+ const struct gl_texture_image *texImg = \
+ obj->Image[0][obj->BaseLevel]; \
+ const GLfloat twidth = (GLfloat) texImg->Width; \
+ const GLfloat theight = (GLfloat) texImg->Height; \
+ info.texture = (const GLchan *) texImg->Data; \
+ info.twidth_log2 = texImg->WidthLog2; \
+ info.smask = texImg->Width - 1; \
+ info.tmask = texImg->Height - 1; \
+ info.format = texImg->TexFormat; \
info.filter = obj->MinFilter; \
info.envmode = unit->EnvMode; \
+ info.er = 0; \
+ info.eg = 0; \
+ info.eb = 0; \
span.arrayMask |= SPAN_RGBA; \
\
if (info.envmode == GL_BLEND) { \
@@ -555,25 +571,17 @@ affine_span(GLcontext *ctx, SWspan *span,
} \
\
switch (info.format) { \
- case GL_ALPHA: \
- case GL_LUMINANCE: \
- case GL_INTENSITY: \
- info.tbytesline = obj->Image[0][b]->Width; \
- break; \
- case GL_LUMINANCE_ALPHA: \
- info.tbytesline = obj->Image[0][b]->Width * 2; \
+ case MESA_FORMAT_RGB888: \
+ info.tbytesline = texImg->Width * 3; \
break; \
- case GL_RGB: \
- info.tbytesline = obj->Image[0][b]->Width * 3; \
- break; \
- case GL_RGBA: \
- info.tbytesline = obj->Image[0][b]->Width * 4; \
+ case MESA_FORMAT_RGBA8888: \
+ info.tbytesline = texImg->Width * 4; \
break; \
default: \
_mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\
return; \
} \
- info.tsize = obj->Image[0][b]->Height * info.tbytesline;
+ info.tsize = texImg->Height * info.tbytesline;
#define RENDER_SPAN( span ) affine_span(ctx, &span, &info);
@@ -680,7 +688,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
switch (info->filter) {
case GL_NEAREST:
switch (info->format) {
- case GL_RGB:
+ case MESA_FORMAT_RGB888:
switch (info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
@@ -700,7 +708,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
return;
}
break;
- case GL_RGBA:
+ case MESA_FORMAT_RGBA8888:
switch(info->envmode) {
case GL_MODULATE:
SPAN_NEAREST(NEAREST_RGBA;MODULATE,4);
@@ -727,7 +735,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
case GL_LINEAR:
switch (info->format) {
- case GL_RGB:
+ case MESA_FORMAT_RGB888:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
@@ -747,7 +755,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
return;
}
break;
- case GL_RGBA:
+ case MESA_FORMAT_RGBA8888:
switch (info->envmode) {
case GL_MODULATE:
SPAN_LINEAR(LINEAR_RGBA;MODULATE,4);
@@ -799,16 +807,20 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
#define SETUP_CODE \
struct persp_info info; \
const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
- struct gl_texture_object *obj = \
+ const struct gl_texture_object *obj = \
ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const GLint b = obj->BaseLevel; \
- info.texture = (const GLchan *) obj->Image[0][b]->Data; \
- info.twidth_log2 = obj->Image[0][b]->WidthLog2; \
- info.smask = obj->Image[0][b]->Width - 1; \
- info.tmask = obj->Image[0][b]->Height - 1; \
- info.format = obj->Image[0][b]->_BaseFormat; \
+ const struct gl_texture_image *texImg = \
+ obj->Image[0][obj->BaseLevel]; \
+ info.texture = (const GLchan *) texImg->Data; \
+ info.twidth_log2 = texImg->WidthLog2; \
+ info.smask = texImg->Width - 1; \
+ info.tmask = texImg->Height - 1; \
+ info.format = texImg->TexFormat; \
info.filter = obj->MinFilter; \
info.envmode = unit->EnvMode; \
+ info.er = 0; \
+ info.eg = 0; \
+ info.eb = 0; \
\
if (info.envmode == GL_BLEND) { \
/* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \
@@ -823,25 +835,17 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
} \
\
switch (info.format) { \
- case GL_ALPHA: \
- case GL_LUMINANCE: \
- case GL_INTENSITY: \
- info.tbytesline = obj->Image[0][b]->Width; \
- break; \
- case GL_LUMINANCE_ALPHA: \
- info.tbytesline = obj->Image[0][b]->Width * 2; \
- break; \
- case GL_RGB: \
- info.tbytesline = obj->Image[0][b]->Width * 3; \
+ case MESA_FORMAT_RGB888: \
+ info.tbytesline = texImg->Width * 3; \
break; \
- case GL_RGBA: \
- info.tbytesline = obj->Image[0][b]->Width * 4; \
+ case MESA_FORMAT_RGBA8888: \
+ info.tbytesline = texImg->Width * 4; \
break; \
default: \
_mesa_problem(NULL, "Bad texture format in persp_textured_triangle");\
return; \
} \
- info.tsize = obj->Image[0][b]->Height * info.tbytesline;
+ info.tsize = texImg->Height * info.tbytesline;
#define RENDER_SPAN( span ) \
span.interpMask &= ~SPAN_RGBA; \
@@ -883,7 +887,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span,
return; \
}
#define RENDER_SPAN( span ) \
- if (rb->DepthBits <= 16) { \
+ if (rb->Format == MESA_FORMAT_Z16) { \
GLuint i; \
const GLushort *zRow = (const GLushort *) \
rb->GetPointer(ctx, rb, span.x, span.y); \
@@ -1026,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx )
ctx->Depth.Func == GL_LESS &&
!ctx->Stencil._Enabled) {
if ((rgbmode &&
- ctx->Color.ColorMask[0] == 0 &&
- ctx->Color.ColorMask[1] == 0 &&
- ctx->Color.ColorMask[2] == 0 &&
- ctx->Color.ColorMask[3] == 0)
+ ctx->Color.ColorMask[0][0] == 0 &&
+ ctx->Color.ColorMask[0][1] == 0 &&
+ ctx->Color.ColorMask[0][2] == 0 &&
+ ctx->Color.ColorMask[0][3] == 0)
||
(!rgbmode && ctx->Color.IndexMask == 0)) {
USE(occlusion_zless_triangle);
@@ -1055,19 +1059,20 @@ _swrast_choose_triangle( GLcontext *ctx )
const struct gl_texture_object *texObj2D;
const struct gl_texture_image *texImg;
GLenum minFilter, magFilter, envMode;
- GLint format;
+ gl_format format;
texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL;
- format = texImg ? texImg->TexFormat->MesaFormat : -1;
- minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0;
- magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0;
+ format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE;
+ minFilter = texObj2D ? texObj2D->MinFilter : GL_NONE;
+ magFilter = texObj2D ? texObj2D->MagFilter : GL_NONE;
envMode = ctx->Texture.Unit[0].EnvMode;
/* First see if we can use an optimized 2-D texture function */
if (ctx->Texture._EnabledCoordUnits == 0x1
&& !ctx->FragmentProgram._Current
&& !ctx->ATIFragmentShader._Enabled
+ && ctx->Texture._EnabledUnits == 0x1
&& ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT
&& texObj2D->WrapS == GL_REPEAT
&& texObj2D->WrapT == GL_REPEAT
@@ -1075,7 +1080,7 @@ _swrast_choose_triangle( GLcontext *ctx )
&& texImg->_IsPowerOfTwo
&& texImg->Border == 0
&& texImg->Width == texImg->RowStride
- && (format == MESA_FORMAT_RGB || format == MESA_FORMAT_RGBA)
+ && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888)
&& minFilter == magFilter
&& ctx->Light.Model.ColorControl == GL_SINGLE_COLOR
&& !swrast->_FogEnabled
@@ -1083,7 +1088,7 @@ _swrast_choose_triangle( GLcontext *ctx )
&& ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) {
if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) {
if (minFilter == GL_NEAREST
- && format == MESA_FORMAT_RGB
+ && format == MESA_FORMAT_RGB888
&& (envMode == GL_REPLACE || envMode == GL_DECAL)
&& ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)
&& ctx->Depth.Func == GL_LESS
@@ -1102,7 +1107,15 @@ _swrast_choose_triangle( GLcontext *ctx )
#if CHAN_BITS != 8
USE(general_triangle);
#else
- USE(affine_textured_triangle);
+ if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) {
+ /* We only handle RGBA8888 correctly on little endian
+ * in the optimized code above.
+ */
+ USE(general_triangle);
+ }
+ else {
+ USE(affine_textured_triangle);
+ }
#endif
}
}
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index 724b5e94fa..8484aab5a9 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -41,9 +41,9 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
GLenum mode = GL_FILL;
GLuint facing = 0;
GLchan saved_color[3][4];
- GLfloat saved_col0[3][4];
- GLfloat saved_spec[3][4];
- GLfloat saved_index[3];
+ GLfloat saved_col0[3][4] = { { 0 } };
+ GLfloat saved_spec[3][4] = { { 0 } };
+ GLfloat saved_index[3] = { 0 };
v[0] = &verts[e0];
v[1] = &verts[e1];
@@ -67,8 +67,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (facing == 1) {
if (IND & SS_TWOSIDE_BIT) {
if (IND & SS_RGBA_BIT) {
- if (VB->ColorPtr[1]) {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ if (VB->BackfaceColorPtr) {
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
if (swsetup->intColors) {
COPY_CHAN4(saved_color[0], v[0]->color);
@@ -81,7 +81,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]);
}
- if (VB->ColorPtr[1]->stride) {
+ if (VB->BackfaceColorPtr->stride) {
if (swsetup->intColors) {
SS_COLOR(v[0]->color, vbcolor[e0]);
SS_COLOR(v[1]->color, vbcolor[e1]);
@@ -108,14 +108,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
- if (VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+ if (VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]);
- if (VB->SecondaryColorPtr[1]->stride) {
+ if (VB->BackfaceSecondaryColorPtr->stride) {
SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]);
SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]);
SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]);
@@ -127,7 +127,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
} else {
- GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0];
saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0];
saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0];
@@ -200,7 +200,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (IND & SS_TWOSIDE_BIT) {
if (facing == 1) {
if (IND & SS_RGBA_BIT) {
- if (VB->ColorPtr[1]) {
+ if (VB->BackfaceColorPtr) {
if (swsetup->intColors) {
COPY_CHAN4(v[0]->color, saved_color[0]);
COPY_CHAN4(v[1]->color, saved_color[1]);
@@ -213,7 +213,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]);
COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]);
COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]);
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index f2771cde09..db21b4589d 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
if (vp) {
GLuint i;
for (i = 0; i < MAX_VARYING; i++) {
- if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) {
+ if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
RENDERINPUTS_SET(tnl->render_inputs_bitset,
_TNL_ATTRIB_GENERIC(i));
}
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 6137c2d2fe..ebaae6335b 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -198,26 +198,23 @@ struct vertex_buffer
*/
GLuint Count; /**< Number of vertices currently in buffer */
- /* Pointers to current data.
- * XXX some of these fields alias AttribPtr below and should be removed
- * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc.
+ /* Pointers to current data. Most of the data is in AttribPtr -- all of
+ * it that is one of VERT_ATTRIB_X. For things only produced by TNL,
+ * such as backface color or eye-space coordinates, they are stored
+ * here.
*/
GLuint *Elts;
- GLvector4f *ObjPtr; /* _TNL_BIT_POS */
GLvector4f *EyePtr; /* _TNL_BIT_POS */
GLvector4f *ClipPtr; /* _TNL_BIT_POS */
GLvector4f *NdcPtr; /* _TNL_BIT_POS */
GLubyte ClipOrMask; /* _TNL_BIT_POS */
GLubyte ClipAndMask; /* _TNL_BIT_POS */
GLubyte *ClipMask; /* _TNL_BIT_POS */
- GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */
GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */
GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */
- GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */
- GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */
- GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */
- GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */
- GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */
+ GLvector4f *BackfaceIndexPtr;
+ GLvector4f *BackfaceColorPtr;
+ GLvector4f *BackfaceSecondaryColorPtr;
const struct _mesa_prim *Primitive;
GLuint PrimitiveCount;
@@ -402,11 +399,6 @@ struct tnl_device_driver
/* Alert tnl-aware drivers of changes to material.
*/
- void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask);
- /* Alert tnl-aware drivers of changes to size and stride of input
- * arrays.
- */
-
/***
*** Rendering -- These functions called only from t_vb_render.c
***/
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 04fa106300..d31b29b9b4 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -26,6 +26,7 @@
*/
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/state.h"
@@ -251,22 +252,10 @@ static void bind_inputs( GLcontext *ctx,
*/
VB->Count = count;
-
- /* Legacy pointers -- remove one day.
- */
- VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
- VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
- VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
- VB->ColorPtr[1] = NULL;
- VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX];
- VB->IndexPtr[1] = NULL;
- VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
- VB->SecondaryColorPtr[1] = NULL;
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
- }
+ /* These should perhaps be part of _TNL_ATTRIB_* */
+ VB->BackfaceColorPtr = NULL;
+ VB->BackfaceIndexPtr = NULL;
+ VB->BackfaceSecondaryColorPtr = NULL;
/* Clipping and drawing code still requires this to be a packed
* array of ubytes which can be written into. TODO: Fix and
@@ -398,6 +387,9 @@ void _tnl_draw_prims( GLcontext *ctx,
GLuint max_basevertex = prim->basevertex;
GLuint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
for (i = 1; i < nr_prims; i++)
max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 357ef1e24b..01b30babb4 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -86,10 +86,6 @@ static GLuint check_input_changes( GLcontext *ctx )
}
}
- if (tnl->pipeline.input_changes &&
- tnl->Driver.NotifyInputChanges)
- tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
-
return tnl->pipeline.input_changes;
}
diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c
index f3a7bd49f4..4a0e6ad4f9 100644
--- a/src/mesa/tnl/t_vb_fog.c
+++ b/src/mesa/tnl/t_vb_fog.c
@@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
GLuint i;
GLfloat *coord;
/* Fog is computed from vertex or fragment Z values */
- /* source = VB->ObjPtr or VB->EyePtr coords */
+ /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */
/* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */
VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord;
@@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
/* Full eye coords weren't required, just calculate the
* eye Z values.
*/
- _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data,
- 4 * sizeof(GLfloat),
- VB->ObjPtr, plane );
+ _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size]
+ ( (GLfloat *) input->data,
+ 4 * sizeof(GLfloat),
+ VB->AttribPtr[_TNL_ATTRIB_POS], plane );
- input->count = VB->ObjPtr->count;
+ input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
/* make sure coords are really positive
NOTE should avoid going through array twice */
@@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
/* input->count may be one if glFogCoord was only called once
* before glBegin. But we need to compute fog for all vertices.
*/
- input->count = VB->ObjPtr->count;
+ input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */
}
@@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
VB->AttribPtr[_TNL_ATTRIB_FOG] = input;
}
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index f47f99397c..8a0fe63fd8 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx,
const GLuint bitmask = ctx->Light.ColorMaterialBitmask;
for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
if (bitmask & (1<<i))
- VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0];
+ VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
}
/* Now, for each material attribute that's tracking vertex color, save
@@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx,
struct light_stage_data *store = LIGHT_STAGE_DATA(stage);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr;
+ GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS];
GLuint idx;
if (!ctx->Light.Enabled || ctx->VertexProgram._Current)
@@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx,
/* Make sure we can talk about position x,y and z:
*/
- if (input->size <= 2 && input == VB->ObjPtr) {
+ if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) {
_math_trans_4f( store->Input.data,
- VB->ObjPtr->data,
- VB->ObjPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
GL_FLOAT,
- VB->ObjPtr->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
0,
VB->Count );
@@ -246,10 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx,
*/
store->light_func_tab[idx]( ctx, VB, stage, input );
- VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0];
- VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0];
- VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0];
-
return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index 124ca3c74f..4ebef2356f 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->ColorPtr[0] = &store->LitColor[0];
- VB->SecondaryColorPtr[0] = &store->LitSecondary[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
- VB->SecondaryColorPtr[1] = &store->LitSecondary[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
+ VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
#endif
@@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
#endif
@@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
(void) input; /* doesn't refer to Eye or Obj */
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
#endif
if (nr > 1) {
@@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
#endif
if (nr > 1) {
@@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->IndexPtr[0] = &store->LitIndex[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0];
#if IDX & LIGHT_TWOSIDE
- VB->IndexPtr[1] = &store->LitIndex[1];
+ VB->BackfaceIndexPtr = &store->LitIndex[1];
#endif
- indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data;
+ indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data;
#if IDX & LIGHT_TWOSIDE
- indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data;
+ indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data;
#endif
/* loop over vertices */
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
index a4821cc1cc..693d3dc118 100644
--- a/src/mesa/tnl/t_vb_normals.c
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
}
VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
- VB->NormalPtr = &store->normal;
VB->NormalLengthPtr = NULL; /* no longer valid */
return GL_TRUE;
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index c10a27614f..c289cdfbaa 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -329,7 +329,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* make list of outputs to save some time below */
numOutputs = 0;
for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (program->Base.OutputsWritten & (1 << i)) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) {
outputs[numOutputs++] = i;
}
}
@@ -407,14 +407,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* Fixup fog and point size results if needed */
if (program->IsNVProgram) {
if (ctx->Fog.Enabled &&
- (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
+ (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) {
for (i = 0; i < VB->Count; i++) {
store->results[VERT_RESULT_FOGC].data[i][0] = 1.0;
}
}
if (ctx->VertexProgram.PointSizeEnabled &&
- (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
+ (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) {
for (i = 0; i < VB->Count; i++) {
store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size;
}
@@ -454,25 +454,20 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
VB->ClipPtr->count = VB->Count;
}
- VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0];
- VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0];
- VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1];
- VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1];
- VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC];
-
VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0];
VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1];
VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC];
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ];
+ VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0];
+ VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1];
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] =
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]
= &store->results[VERT_RESULT_TEX0 + i];
}
for (i = 0; i < ctx->Const.MaxVarying; i++) {
- if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) {
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
/* Note: varying results get put into the generic attributes */
VB->AttribPtr[VERT_ATTRIB_GENERIC0+i]
= &store->results[VERT_RESULT_VAR0 + i];
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index 7c1819b223..9ef13bc96d 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx,
GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
GLvector4f *out = &store->texcoord[unit];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- const GLvector4f *obj = VB->ObjPtr;
+ const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS];
const GLvector4f *eye = VB->EyePtr;
const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
const GLfloat *m = store->tmp_m;
@@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx,
store->TexgenFunc[i]( ctx, store, i );
- VB->TexCoordPtr[i] =
VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c
index 0abe8cc35d..83688290e5 100644
--- a/src/mesa/tnl/t_vb_texmat.c
+++ b/src/mesa/tnl/t_vb_texmat.c
@@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx,
ctx->TextureMatrixStack[i].Top,
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]);
- VB->TexCoordPtr[i] =
VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c
index 4734754ea4..bc7e0951ec 100644
--- a/src/mesa/tnl/t_vb_vertex.c
+++ b/src/mesa/tnl/t_vb_vertex.c
@@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
* Use combined ModelProject to avoid some depth artifacts
*/
if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
- VB->EyePtr = VB->ObjPtr;
+ VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS];
else
VB->EyePtr = TransformRaw( &store->eye,
ctx->ModelviewMatrixStack.Top,
- VB->ObjPtr);
+ VB->AttribPtr[_TNL_ATTRIB_POS]);
}
VB->ClipPtr = TransformRaw( &store->clip,
&ctx->_ModelProjectMatrix,
- VB->ObjPtr );
+ VB->AttribPtr[_TNL_ATTRIB_POS] );
/* Drivers expect this to be clean to element 4...
*/
diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c
index 9812f8c808..99ddace73d 100644
--- a/src/mesa/tnl/t_vertex_generic.c
+++ b/src/mesa/tnl/t_vertex_generic.c
@@ -210,7 +210,7 @@ static INLINE void insert_3f_xyw_err( const struct tnl_clipspace_attr *a, GLubyt
{
(void) a; (void) v; (void) in;
DEBUG_INSERT;
- _mesa_exit(1);
+ exit(1);
}
static INLINE void insert_3f_3( const struct tnl_clipspace_attr *a, GLubyte *v, const GLfloat *in )
@@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- /* If stride is zero, ColorPtr[1] is constant across the VB, so
+ /* If stride is zero, BackfaceColorPtr is constant across the VB, so
* there is no point interpolating between two values as they will
* be identical. In all other cases, this value is generated by
* t_vb_lighttmp.h and has a stride of 4 dwords.
*/
- if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- VB->ColorPtr[1]->data[dst],
- VB->ColorPtr[1]->data[out],
- VB->ColorPtr[1]->data[in] );
+ VB->BackfaceColorPtr->data[dst],
+ VB->BackfaceColorPtr->data[out],
+ VB->BackfaceColorPtr->data[in] );
}
- if (VB->SecondaryColorPtr[1]) {
- assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceSecondaryColorPtr) {
+ assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_3F( t,
- VB->SecondaryColorPtr[1]->data[dst],
- VB->SecondaryColorPtr[1]->data[out],
- VB->SecondaryColorPtr[1]->data[in] );
+ VB->BackfaceSecondaryColorPtr->data[dst],
+ VB->BackfaceSecondaryColorPtr->data[out],
+ VB->BackfaceSecondaryColorPtr->data[in] );
}
- if (VB->IndexPtr[1]) {
- VB->IndexPtr[1]->data[dst][0] = LINTERP( t,
- VB->IndexPtr[1]->data[out][0],
- VB->IndexPtr[1]->data[in][0] );
+ if (VB->BackfaceIndexPtr) {
+ VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t,
+ VB->BackfaceIndexPtr->data[out][0],
+ VB->BackfaceIndexPtr->data[in][0] );
}
if (VB->EdgeFlag) {
@@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx,
/* See above comment:
*/
- if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) {
- COPY_4FV( VB->ColorPtr[1]->data[dst],
- VB->ColorPtr[1]->data[src] );
+ if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
+ COPY_4FV( VB->BackfaceColorPtr->data[dst],
+ VB->BackfaceColorPtr->data[src] );
}
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( VB->SecondaryColorPtr[1]->data[dst],
- VB->SecondaryColorPtr[1]->data[src] );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst],
+ VB->BackfaceSecondaryColorPtr->data[src] );
}
- if (VB->IndexPtr[1]) {
- VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0];
+ if (VB->BackfaceIndexPtr) {
+ VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0];
}
_tnl_generic_copy_pv(ctx, dst, src);
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index e4b535fb68..2424204b88 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -241,6 +241,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS(nr+1);
tmp = TAG(emit_verts)( ctx, j, nr, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
@@ -254,6 +255,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS(2);
tmp = TAG(emit_verts)( ctx, start+1, 1, tmp );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+ (void) tmp;
}
FLUSH();
@@ -358,6 +360,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
@@ -397,6 +400,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
@@ -443,7 +447,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+ TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
if (HAVE_ELTS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
@@ -634,6 +638,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
/* Send v1, v2, v3
*/
tmp = EMIT_VERTS(ctx, j + 1, 3, tmp);
+ (void) tmp;
}
}
else {
@@ -820,6 +825,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS(nr+1);
tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) );
@@ -833,6 +839,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS(2);
tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
FLUSH();
@@ -946,6 +953,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
@@ -983,6 +991,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
@@ -1221,7 +1230,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
ok = GL_TRUE;
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- VB->ColorPtr[0]->stride != 0) {
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
if (HAVE_ELTS) {
ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
}
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index 2380c49fdf..cd225b6343 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -266,6 +266,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
if (j + nr < count) {
ELT_TYPE *dest = ALLOC_ELTS( nr );
dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
+ (void) dest;
j += nr - 1;
CLOSE_ELTS();
}
@@ -273,6 +274,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
ELT_TYPE *dest = ALLOC_ELTS( nr + 1 );
dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
dest = TAG(emit_consecutive_elts)( ctx, dest, start, 1 );
+ (void) dest;
j += nr;
CLOSE_ELTS();
}
@@ -554,6 +556,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -590,6 +593,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
@@ -621,6 +625,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -671,6 +676,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
j += nr - 1;
if (j + 1 >= count && (flags & PRIM_END)) {
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
+ (void) dest;
}
CLOSE_ELTS();
}
@@ -703,6 +709,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -734,6 +741,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -759,6 +767,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -785,6 +794,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ (void) dest;
CLOSE_ELTS();
}
}
@@ -843,6 +853,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
nr = MIN2( dmasz, count - j );
dest = ALLOC_ELTS( nr );
dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ (void) dest;
CLOSE_ELTS();
}
}
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 1ae70f4059..6acd837317 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -132,7 +132,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[3];
GLfloat offset = 0;
- GLfloat z[3];
+ GLfloat z[3] = { 0 };
GLenum mode = GL_FILL;
GLuint facing = 0;
LOCAL_VARS(3);
@@ -195,7 +195,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
(void) vbcolor;
if (!DO_FLAT) {
@@ -204,8 +204,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
VERT_SAVE_RGBA( 2 );
- if (VB->ColorPtr[1]->stride) {
- ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
+ if (VB->BackfaceColorPtr->stride) {
+ ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
@@ -221,9 +221,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SET_RGBA( v[2], vbcolor[0] );
}
- if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
- ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat));
+ if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -237,7 +237,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat (*vbindex) = (GLfloat *)VB->BackfaceIndexPtr->data;
if (!DO_FLAT) {
VERT_SAVE_IND( 0 );
VERT_SAVE_IND( 1 );
@@ -279,7 +279,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SAVE_RGBA( 1 );
VERT_COPY_RGBA( v[0], v[2] );
VERT_COPY_RGBA( v[1], v[2] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_SAVE_SPEC( 1 );
VERT_COPY_SPEC( v[0], v[2] );
@@ -374,7 +374,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (HAVE_RGBA) {
VERT_RESTORE_RGBA( 0 );
VERT_RESTORE_RGBA( 1 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
VERT_RESTORE_SPEC( 1 );
}
@@ -395,7 +395,7 @@ static void TAG(quadr)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[4];
GLfloat offset = 0;
- GLfloat z[4];
+ GLfloat z[4] = { 0 };
GLenum mode = GL_FILL;
GLuint facing = 0;
LOCAL_VARS(4);
@@ -436,7 +436,7 @@ static void TAG(quadr)( GLcontext *ctx,
if (DO_TWOSIDE && facing == 1)
{
if (HAVE_RGBA) {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
(void)vbcolor;
if (HAVE_BACK_COLORS) {
@@ -471,7 +471,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
VERT_SAVE_RGBA( 3 );
- if (VB->ColorPtr[1]->stride) {
+ if (VB->BackfaceColorPtr->stride) {
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
VERT_SET_RGBA( v[1], vbcolor[e1] );
@@ -488,9 +488,9 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_SET_RGBA( v[3], vbcolor[0] );
}
- if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
- ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
+ if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -506,7 +506,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
}
else {
- GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
if (!DO_FLAT) {
VERT_SAVE_IND( 0 );
VERT_SAVE_IND( 1 );
@@ -553,7 +553,7 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_COPY_RGBA( v[0], v[3] );
VERT_COPY_RGBA( v[1], v[3] );
VERT_COPY_RGBA( v[2], v[3] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_SAVE_SPEC( 1 );
VERT_SAVE_SPEC( 2 );
@@ -659,7 +659,7 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_RESTORE_RGBA( 0 );
VERT_RESTORE_RGBA( 1 );
VERT_RESTORE_RGBA( 2 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
VERT_RESTORE_SPEC( 1 );
VERT_RESTORE_SPEC( 2 );
@@ -708,7 +708,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
if (HAVE_RGBA) {
VERT_SAVE_RGBA( 0 );
VERT_COPY_RGBA( v[0], v[1] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_COPY_SPEC( v[0], v[1] );
}
@@ -725,7 +725,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
if (HAVE_RGBA) {
VERT_RESTORE_RGBA( 0 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
}
}
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index b3937c29a0..a8a0a69768 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -297,19 +297,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -326,13 +326,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h
index 92dd8931c3..85101b9ceb 100644
--- a/src/mesa/tnl_dd/t_dd_vbtmp.h
+++ b/src/mesa/tnl_dd/t_dd_vbtmp.h
@@ -153,46 +153,46 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3) {
const GLuint t3 = GET_TEXSOURCE(3);
- tc3 = VB->TexCoordPtr[t3]->data;
- tc3_stride = VB->TexCoordPtr[t3]->stride;
+ tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data;
+ tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[t3]->size;
+ tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size;
}
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
+ tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[t2]->size;
+ tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size;
}
if (DO_TEX1) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
}
if (DO_TEX0) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = VB->TexCoordPtr[t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
}
if (DO_RGBA) {
- col_stride = VB->ColorPtr[0]->stride;
- col = VB->ColorPtr[0]->data;
- col_size = VB->ColorPtr[0]->size;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (DO_SPEC) {
- if (VB->SecondaryColorPtr[0]) {
- spec_stride = VB->SecondaryColorPtr[0]->stride;
- spec = VB->SecondaryColorPtr[0]->data;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
else {
static GLfloat tmp[4] = {0, 0, 0, 0};
@@ -356,9 +356,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */
@@ -410,22 +410,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1];
if (DO_PTEX)
return GL_TRUE;
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
- (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4))
return GL_FALSE;
return GL_TRUE;
@@ -438,14 +438,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1];
if (DO_PTEX)
return GL_TRUE;
@@ -453,14 +453,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 516be0995b..98c1f363d9 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -103,7 +103,7 @@ struct vbo_exec_context
GLubyte active_sz[VBO_ATTRIB_MAX];
GLfloat *attrptr[VBO_ATTRIB_MAX];
- struct gl_client_array arrays[VBO_ATTRIB_MAX];
+ struct gl_client_array arrays[VERT_ATTRIB_MAX];
/* According to program mode, the values above plus current
* values are squashed down to the 32 attributes passed to the
@@ -138,6 +138,10 @@ struct vbo_exec_context
*/
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} array;
+
+#ifdef DEBUG
+ GLint flush_call_depth;
+#endif
};
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index bfa6d76886..f0a7eeadd0 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -57,7 +57,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
static void reset_attrfv( struct vbo_exec_context *exec );
-/* Close off the last primitive, execute the buffer, restart the
+/**
+ * Close off the last primitive, execute the buffer, restart the
* primitive.
*/
static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
@@ -106,7 +107,8 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
}
-/* Deal with buffer wrapping where provoked by the vertex buffer
+/**
+ * Deal with buffer wrapping where provoked by the vertex buffer
* filling up, as opposed to upgrade_vertex().
*/
void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
@@ -135,7 +137,7 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
}
-/*
+/**
* Copy the active vertex's values to the ctx->Current fields.
*/
static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
@@ -208,7 +210,8 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec )
}
-/* Flush existing data, set new attrib size, replay copied vertices.
+/**
+ * Flush existing data, set new attrib size, replay copied vertices.
*/
static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
GLuint attr,
@@ -392,8 +395,7 @@ do { \
#if FEATURE_evaluators
-/* Eval
- */
+
static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u )
{
GET_CURRENT_CONTEXT( ctx );
@@ -492,8 +494,8 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j )
#endif /* FEATURE_evaluators */
-/* Build a list of primitives on the fly. Keep
- * ctx->Driver.CurrentExecPrimitive uptodate as well.
+/**
+ * Called via glBegin.
*/
static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
{
@@ -537,6 +539,10 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
}
+
+/**
+ * Called via glEnd.
+ */
static void GLAPIENTRY vbo_exec_End( void )
{
GET_CURRENT_CONTEXT( ctx );
@@ -784,8 +790,14 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
_mesa_install_exec_vtxfmt( exec->ctx, &exec->vtxfmt );
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
+ ASSERT(i < Elements(exec->vtx.attrsz));
exec->vtx.attrsz[i] = 0;
+ ASSERT(i < Elements(exec->vtx.active_sz));
exec->vtx.active_sz[i] = 0;
+ }
+ for (i = 0 ; i < VERT_ATTRIB_MAX; i++) {
+ ASSERT(i < Elements(exec->vtx.inputs));
+ ASSERT(i < Elements(exec->vtx.arrays));
exec->vtx.inputs[i] = &exec->vtx.arrays[i];
}
@@ -855,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap )
}
-
+/**
+ * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
+ */
void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+#ifdef DEBUG
+ /* debug check: make sure we don't get called recursively */
+ exec->flush_call_depth++;
+ assert(exec->flush_call_depth == 1);
+#endif
+
if (0) _mesa_printf("%s\n", __FUNCTION__);
if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
+#ifdef DEBUG
+ exec->flush_call_depth--;
+ assert(exec->flush_call_depth == 0);
+#endif
return;
}
@@ -877,6 +901,11 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
}
exec->ctx->Driver.NeedFlush &= ~flags;
+
+#ifdef DEBUG
+ exec->flush_call_depth--;
+ assert(exec->flush_call_depth == 0);
+#endif
}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 774cffc451..6de8f059b7 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -33,6 +33,7 @@
#include "main/api_noop.h"
#include "main/varray.h"
#include "main/bufferobj.h"
+#include "main/enums.h"
#include "main/macros.h"
#include "glapi/dispatch.h"
@@ -53,10 +54,9 @@ vbo_get_minmax_index(GLcontext *ctx,
const void *indices;
if (_mesa_is_bufferobj(ib->obj)) {
- const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ib->obj);
+ const GLvoid *map =
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY, ib->obj);
indices = ADD_POINTERS(map, ib->ptr);
} else {
indices = ib->ptr;
@@ -105,9 +105,7 @@ vbo_get_minmax_index(GLcontext *ctx,
}
if (_mesa_is_bufferobj(ib->obj)) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ib->obj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj);
}
}
@@ -125,10 +123,9 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
if (_mesa_is_bufferobj(array->BufferObj)) {
if (!array->BufferObj->Pointer) {
/* need to map now */
- array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- array->BufferObj);
+ array->BufferObj->Pointer =
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY, array->BufferObj);
}
data = ADD_POINTERS(data, array->BufferObj->Pointer);
}
@@ -149,7 +146,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
array->Ptr, array->BufferObj->Name);
f[k] = 1.0; /* XXX replace the bad value! */
}
- //assert(!IS_INF_OR_NAN(f[k]));
+ /*assert(!IS_INF_OR_NAN(f[k]));*/
}
}
break;
@@ -169,9 +166,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
if (array->Enabled &&
_mesa_is_bufferobj(array->BufferObj) &&
_mesa_bufferobj_mapped(array->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- array->BufferObj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj);
}
}
@@ -222,13 +217,13 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
}
for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
- check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j);
+ check_array_data(ctx, &arrayObj->VertexAttrib[k],
+ VERT_ATTRIB_GENERIC0 + k, j);
}
}
if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
ctx->Array.ElementArrayBufferObj);
}
@@ -459,7 +454,6 @@ bind_arrays(GLcontext *ctx)
}
else if (exec->array.program_mode != get_program_mode(ctx) ||
exec->array.enabled_flags != ctx->Array.ArrayObj->_Enabled) {
-
recalculate_input_bindings(ctx);
}
#else
@@ -482,6 +476,10 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
struct vbo_exec_context *exec = &vbo->exec;
struct _mesa_prim prim[1];
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), start, count);
+
if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
return;
@@ -582,11 +580,11 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
;
}
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
ctx->Array.ElementArrayBufferObj);
}
+
/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
static void
vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode,
@@ -675,6 +673,12 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
static GLuint warnCount = 0;
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx,
+ "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), start, end, count,
+ _mesa_lookup_enum_by_nr(type), indices, basevertex);
+
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
type, indices, basevertex ))
return;
@@ -755,12 +759,19 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
count, type, indices, basevertex);
}
+
static void GLAPIENTRY
-vbo_exec_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices)
+vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type, const GLvoid *indices)
{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx,
+ "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n",
+ _mesa_lookup_enum_by_nr(mode), start, end, count,
+ _mesa_lookup_enum_by_nr(type), indices);
+
vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
indices, 0);
}
@@ -772,6 +783,11 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n",
+ _mesa_lookup_enum_by_nr(mode), count,
+ _mesa_lookup_enum_by_nr(type), indices);
+
if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
return;
@@ -779,12 +795,18 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
count, type, indices, 0);
}
+
static void GLAPIENTRY
vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLint basevertex)
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), count,
+ _mesa_lookup_enum_by_nr(type), indices, basevertex);
+
if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
basevertex ))
return;
@@ -793,7 +815,8 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
count, type, indices, basevertex);
}
-/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
+
+/** Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */
static void
vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
const GLsizei *count, GLenum type,
@@ -928,6 +951,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode,
_mesa_free(prim);
}
+
static void GLAPIENTRY
vbo_exec_MultiDrawElements(GLenum mode,
const GLsizei *count, GLenum type,
@@ -949,6 +973,7 @@ vbo_exec_MultiDrawElements(GLenum mode,
NULL);
}
+
static void GLAPIENTRY
vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
const GLsizei *count, GLenum type,
@@ -1038,6 +1063,7 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
}
+
void GLAPIENTRY
_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
@@ -1047,6 +1073,7 @@ _mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
indices, basevertex);
}
+
/* GL_EXT_multi_draw_arrays */
void GLAPIENTRY
_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
@@ -1055,6 +1082,7 @@ _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
}
+
void GLAPIENTRY
_mesa_MultiDrawElementsBaseVertex(GLenum mode,
const GLsizei *count, GLenum type,
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index ee148df4a1..4f43856016 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -175,6 +175,7 @@ vbo_exec_bind_arrays( GLcontext *ctx )
exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
}
for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
+ ASSERT(attr + 16 < Elements(exec->vtx.inputs));
exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr];
}
map = vbo->map_vp_none;
@@ -187,6 +188,7 @@ vbo_exec_bind_arrays( GLcontext *ctx )
*/
for (attr = 0; attr < 16; attr++) {
exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
+ ASSERT(attr + 16 < Elements(exec->vtx.inputs));
exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr];
}
map = vbo->map_vp_arb;
@@ -215,6 +217,8 @@ vbo_exec_bind_arrays( GLcontext *ctx )
if (exec->vtx.attrsz[src]) {
/* override the default array set above */
+ ASSERT(attr < Elements(exec->vtx.inputs));
+ ASSERT(attr < Elements(exec->vtx.arrays)); /* arrays[] */
exec->vtx.inputs[attr] = &arrays[attr];
if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c
index 0c691b3a5c..a7846213d0 100644
--- a/src/mesa/vbo/vbo_exec_eval.c
+++ b/src/mesa/vbo/vbo_exec_eval.c
@@ -35,17 +35,20 @@
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )
{
+ assert(attr < Elements(exec->eval.map1));
exec->eval.map1[attr].map = NULL;
}
static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr )
{
+ assert(attr < Elements(exec->eval.map2));
exec->eval.map2[attr].map = NULL;
}
static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim,
struct gl_1d_map *map )
{
+ assert(attr < Elements(exec->eval.map1));
if (!exec->eval.map1[attr].map) {
exec->eval.map1[attr].map = map;
exec->eval.map1[attr].sz = dim;
@@ -55,6 +58,7 @@ static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint
static void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim,
struct gl_2d_map *map )
{
+ assert(attr < Elements(exec->eval.map2));
if (!exec->eval.map2[attr].map) {
exec->eval.map2[attr].map = map;
exec->eval.map2[attr].sz = dim;
@@ -73,18 +77,6 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec )
clear_active_eval2( exec, attr );
}
- /* _NEW_PROGRAM */
- if (ctx->VertexProgram._Enabled) {
- for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) {
- /* _NEW_EVAL */
- if (ctx->Eval.Map1Attrib[attr])
- set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] );
-
- if (ctx->Eval.Map2Attrib[attr])
- set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] );
- }
- }
-
if (ctx->Eval.Map1Color4)
set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 );
@@ -125,6 +117,23 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec )
else if (ctx->Eval.Map2Vertex3)
set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 );
+ /* _NEW_PROGRAM */
+ if (ctx->VertexProgram._Enabled) {
+ /* These are the 16 evaluators which GL_NV_vertex_program defines.
+ * They alias and override the conventional vertex attributs.
+ */
+ for (attr = 0; attr < 16; attr++) {
+ /* _NEW_EVAL */
+ assert(attr < Elements(ctx->Eval.Map1Attrib));
+ if (ctx->Eval.Map1Attrib[attr])
+ set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] );
+
+ assert(attr < Elements(ctx->Eval.Map2Attrib));
+ if (ctx->Eval.Map2Attrib[attr])
+ set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] );
+ }
+ }
+
exec->eval.recalculate_maps = 0;
}
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 4da248e2b8..3f86c68b24 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -270,7 +270,7 @@ static void _save_compile_vertex_list( GLcontext *ctx )
* being compiled.
*/
node = (struct vbo_save_vertex_list *)
- _mesa_alloc_instruction(ctx, save->opcode_vertex_list, sizeof(*node));
+ _mesa_dlist_alloc(ctx, save->opcode_vertex_list, sizeof(*node));
if (!node)
return;
@@ -1233,11 +1233,11 @@ void vbo_save_api_init( struct vbo_save_context *save )
GLuint i;
save->opcode_vertex_list =
- _mesa_alloc_opcode( ctx,
- sizeof(struct vbo_save_vertex_list),
- vbo_save_playback_vertex_list,
- vbo_destroy_vertex_list,
- vbo_print_vertex_list );
+ _mesa_dlist_alloc_opcode( ctx,
+ sizeof(struct vbo_save_vertex_list),
+ vbo_save_playback_vertex_list,
+ vbo_destroy_vertex_list,
+ vbo_print_vertex_list );
ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;
diff --git a/src/mesa/vf/vf_generic.c b/src/mesa/vf/vf_generic.c
index baa00af29a..0af8893c30 100644
--- a/src/mesa/vf/vf_generic.c
+++ b/src/mesa/vf/vf_generic.c
@@ -211,7 +211,7 @@ static INLINE void insert_3f_xyw_4( const struct vf_attr *a, GLubyte *v, const G
static INLINE void insert_3f_xyw_err( const struct vf_attr *a, GLubyte *v, const GLfloat *in )
{
(void) a; (void) v; (void) in;
- _mesa_exit(1);
+ exit(1);
}
static INLINE void insert_3f_3( const struct vf_attr *a, GLubyte *v, const GLfloat *in )
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 72d0532906..bc83b5a0bd 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT):
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(ProvokingVertexEXT)
- .type GL_PREFIX(ProvokingVertexEXT), @function
-GL_PREFIX(ProvokingVertexEXT):
+ .globl GL_PREFIX(ColorMaskIndexedEXT)
+ .type GL_PREFIX(ColorMaskIndexedEXT), @function
+GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
@@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_788)
- .type GL_PREFIX(_dispatch_stub_788), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_788))
-GL_PREFIX(_dispatch_stub_788):
+ .globl GL_PREFIX(DisableIndexedEXT)
+ .type GL_PREFIX(DisableIndexedEXT), @function
+GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6304(%rax), %r11
@@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
@@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
+ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_789)
- .type GL_PREFIX(_dispatch_stub_789), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_789))
-GL_PREFIX(_dispatch_stub_789):
+ .globl GL_PREFIX(EnableIndexedEXT)
+ .type GL_PREFIX(EnableIndexedEXT), @function
+GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6312(%rax), %r11
@@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
@@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
+ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_790)
- .type GL_PREFIX(_dispatch_stub_790), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_790))
-GL_PREFIX(_dispatch_stub_790):
+ .globl GL_PREFIX(GetBooleanIndexedvEXT)
+ .type GL_PREFIX(GetBooleanIndexedvEXT), @function
+GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6320(%rax), %r11
@@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790):
pushq %rdi
pushq %rsi
pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetIntegerIndexedvEXT)
+ .type GL_PREFIX(GetIntegerIndexedvEXT), @function
+GL_PREFIX(GetIntegerIndexedvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsEnabledIndexedEXT)
+ .type GL_PREFIX(IsEnabledIndexedEXT), @function
+GL_PREFIX(IsEnabledIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginConditionalRenderNV)
+ .type GL_PREFIX(BeginConditionalRenderNV), @function
+GL_PREFIX(BeginConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndConditionalRenderNV)
+ .type GL_PREFIX(EndConditionalRenderNV), @function
+GL_PREFIX(EndConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProvokingVertexEXT)
+ .type GL_PREFIX(ProvokingVertexEXT), @function
+GL_PREFIX(ProvokingVertexEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_796)
+ .type GL_PREFIX(_dispatch_stub_796), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_796))
+GL_PREFIX(_dispatch_stub_796):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_797)
+ .type GL_PREFIX(_dispatch_stub_797), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_797))
+GL_PREFIX(_dispatch_stub_797):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_798)
+ .type GL_PREFIX(_dispatch_stub_798), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_798))
+GL_PREFIX(_dispatch_stub_798):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
@@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
+ .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_791)
- .type GL_PREFIX(_dispatch_stub_791), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_791))
-GL_PREFIX(_dispatch_stub_791):
+ .globl GL_PREFIX(_dispatch_stub_799)
+ .type GL_PREFIX(_dispatch_stub_799), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_799))
+GL_PREFIX(_dispatch_stub_799):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791)
+ .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_792)
- .type GL_PREFIX(_dispatch_stub_792), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_792))
-GL_PREFIX(_dispatch_stub_792):
+ .globl GL_PREFIX(_dispatch_stub_800)
+ .type GL_PREFIX(_dispatch_stub_800), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_800))
+GL_PREFIX(_dispatch_stub_800):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792)
+ .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_793)
- .type GL_PREFIX(_dispatch_stub_793), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_793))
-GL_PREFIX(_dispatch_stub_793):
+ .globl GL_PREFIX(_dispatch_stub_801)
+ .type GL_PREFIX(_dispatch_stub_801), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_801))
+GL_PREFIX(_dispatch_stub_801):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793)
+ .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_794)
- .type GL_PREFIX(_dispatch_stub_794), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_794))
-GL_PREFIX(_dispatch_stub_794):
+ .globl GL_PREFIX(_dispatch_stub_802)
+ .type GL_PREFIX(_dispatch_stub_802), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_802))
+GL_PREFIX(_dispatch_stub_802):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794)
+ .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -30302,6 +30598,7 @@ GL_PREFIX(_dispatch_stub_794):
.globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
.globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
.globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
+ .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample)
.globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT)
.globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT)
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index d56b701aa8..14cfa910aa 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,21 +61,11 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
- printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
-#else
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%d\n", s, offsetof( t, m ) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%ld\n", s, sizeof(t) );
-#else
#define SIZEOF( s, t ) \
- printf( "#define %s\t%d\n", s, sizeof(t) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
#define DEFINE( s, d ) \
printf( "#define %s\t0x%x\n", s, d );
@@ -120,22 +110,22 @@ int main( int argc, char **argv )
OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
printf( "\n" );
OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
- OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr );
+ OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] );
OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr );
OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
- OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr );
+ OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] );
OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
- OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] );
- OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] );
- OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] );
- OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] );
- OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr );
- OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr );
- OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr );
- OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr );
+ OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] );
+ OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] );
+ OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] );
+ OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] );
+ OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] );
+ OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] );
+ OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] );
+ OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] );
OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
printf( "\n" );
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 12c77f434e..6668852514 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
- GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
- GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
- GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
- GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
- GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
- GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
+ GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
+ GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
+ GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
+ GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
+ GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16))
+ GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12))
+ GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1226,6 +1234,7 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8)
diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S
index 80144b889c..92b1c2d902 100644
--- a/src/mesa/x86/read_rgba_span_x86.S
+++ b/src/mesa/x86/read_rgba_span_x86.S
@@ -522,7 +522,7 @@ _generic_read_RGBA_span_RGB565_MMX:
addl $32,%esp
sarl $2, %ecx
- jle .L01 /* Bail early if the count is negative. */
+ jl .L01 /* Bail early if the count is negative. */
jmp .L02
.L03:
diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c
index 5aedf5b04b..647be995c1 100644
--- a/src/mesa/x86/rtasm/x86sse.c
+++ b/src/mesa/x86/rtasm/x86sse.c
@@ -7,10 +7,12 @@
#define DISASSEM 0
#define X86_TWOB 0x0f
+#if 0
static unsigned char *cptr( void (*label)() )
{
return (unsigned char *)(unsigned long)label;
}
+#endif
static void do_realloc( struct x86_function *p )