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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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draw
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draw_pt_fetch_shade_pipeline.c
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Commit message (
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Author
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-16
draw: No need to make max_vertices even.
Chia-I Wu
2010-08-16
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.
Chia-I Wu
2010-08-16
draw: Add prim flags to middle ends.
Chia-I Wu
2010-08-16
draw: Add flags to draw_prim_info.
Chia-I Wu
2010-07-29
gallium: implement bounds checking for constant buffers
Brian Paul
2010-06-25
draw: Work around an invalid write.
Chia-I Wu
2010-06-23
draw: use gallium's TRUE/FALSE
Brian Paul
2010-06-23
draw: don't try to precalculate the pipeline output primitive
Keith Whitwell
2010-06-16
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-15
draw: finish the new pipeline setup
Zack Rusin
2010-06-15
draw wip
Keith Whitwell
2010-06-10
draw: geometry shader fixes
Zack Rusin
2010-06-10
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-09
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
2010-06-09
draw: make sure the buffer is big enough to fit everything emitted by the gs
Zack Rusin
2010-06-09
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-08
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-01-28
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-27
gallium/draw: Remove unnecessary headers.
Vinson Lee
2010-01-16
gallium: Fix uninitialized instance divisor and index.
Chia-I Wu
2010-01-05
Merge branch 'master' into instanced-arrays
Michal Krol
2009-12-30
Add lame support for instanceID to draw module.
Michal Krol
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-09
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-05-05
gallium/draw: cope with unused vertex_elements
Keith Whitwell
2009-03-13
gallium: consolidate bypass_vs and bypass_clipping flags
Keith Whitwell
2009-02-17
draw: add map/unmap directives for swtnl driver interface
Keith Whitwell
2008-08-26
draw: attempt atomic submit of large drawelements calls
Keith Whitwell
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-22
gallium: replace align_int() with align()
Brian Paul
2008-06-18
gallium: additional fixes to ensure even number of vertices per buffer
Brian Paul
2008-06-04
draw: respect driver's max vertex buffer size
Keith Whitwell
2008-05-29
psb: Make msvc happy.
José Fonseca
2008-05-29
draw: draw_range_elements trial
Keith Whitwell
2008-05-23
draw: move some state into a new 'vs' area
Keith Whitwell
2008-05-08
redo the linear paths
Zack Rusin
2008-05-08
implement linear emition and fetching and plug it in the varray paths
Zack Rusin
2008-04-28
gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs.
Michal Krol
2008-04-22
draw: allow drivers to query pipeline state more easily
Keith Whitwell
2008-04-21
draw: propogate lots of errors
Keith Whitwell
2008-04-19
draw: move incoming vertex state into draw->pt
Keith Whitwell
2008-04-19
draw: make room for extra_vs_outputs
Keith Whitwell
2008-04-19
draw: move pt_pipeline code to draw_pipe.c
Keith Whitwell
2008-04-19
draw: always emit header in draw_pt_fetch.c
Keith Whitwell
2008-04-18
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-17
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-17
draw: add vertex shader run_linear function
Keith Whitwell
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