Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-04 | Cell: move float4 typedef (temporary datatype) | Brian | |
2008-02-04 | Cell: texture sampler functions always return vector float now | Brian | |
Texture colors look the same now, regardless of X display/pixel format | |||
2008-02-04 | Cell: emit blend state to SPUs | Brian | |
2008-02-04 | Cell: choose bilinear vs. nearest filtering according to sampler state | Brian | |
2008-02-04 | Cell: checkpoint: start to SIMD-ize texture sampling | Brian | |
2008-02-01 | Cell: use global color_shuffle to remove a switch stmnt | Brian | |
2008-02-01 | Cell: rename/move global vars | Brian | |
Put tile-related globals into spu_global struct. Rename c/ztile fields to be more consistant. | |||
2008-01-30 | Initial pass at instruction / declaration fetch | Ian Romanick | |
2008-01-30 | Cell: start to SIMD-ize triangle attribute interpolation | Brian | |
Using the spu_add(), etc intrinsics. About a 15% speed-up with some tests. | |||
2008-01-30 | Cell: make wait_on_mask() static/inlined | Brian | |
2008-01-28 | Cell: move cmd_render() into new spu_render.c file | Brian | |
2008-01-28 | Cell: basic texture mapping | Brian | |
Texture images are tiled in PPU code. SPUs use a texture cache for getting texels from textures. This is very rough code, but demos/texcyl.c works. | |||
2008-01-28 | Cell: clean-up of render path | Brian | |
Finally removed a number of unneeded flush commands. Vertex buffers are allocated from the general buffer pool, freed by SPUs when done. Still an occasional failed assertion (invalid batch buffer command)... | |||
2008-01-28 | Cell: checkpoint commit: always inline prim indexes into batch buffer | Brian | |
Also, explicit release-vertex-buffer command. Lots of debug/stale code still in place... | |||
2008-01-26 | Cell: move ASSERT macro into common.h | Brian | |
2008-01-25 | Cell: propogate vertex info to SPUs, use it for attrib interpolation | Brian | |
2008-01-21 | Cell: initial support for sampler state | Brian | |
2008-01-20 | Cell: clean-up/re-org tile code | Brian | |
Also, support 16 or 32-bit Z buffer at runtime. | |||
2008-01-20 | Cell: use depth/stencil state to enable ztest | Brian | |
Move z-test code into do_depth_test(). Add ZSIZE symbol to support 2 or 4-byte Z values. | |||
2008-01-19 | Cell: improve "finished copying batch buffer" signalling. | Brian | |
When the SPU is done copying a batch buffer to local store, use an mfc_put() to write a "done" message back to the buffer status array in main memory. We were previously using a mailbox message for synchronization. | |||
2008-01-12 | Cell: remove fb parameter to get/put_tile() | Brian | |
2008-01-12 | Cell: collect vars in a spu_global struct | Brian | |
2008-01-12 | Cell: prefix SPU sources with spu_ | Brian | |