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path: root/src/mesa/pipe/cell/spu/spu_main.h
AgeCommit message (Expand)Author
2008-02-04Cell: move float4 typedef (temporary datatype)Brian
2008-02-04Cell: texture sampler functions always return vector float nowBrian
2008-02-04Cell: emit blend state to SPUsBrian
2008-02-04Cell: choose bilinear vs. nearest filtering according to sampler stateBrian
2008-02-04Cell: checkpoint: start to SIMD-ize texture samplingBrian
2008-02-01Cell: use global color_shuffle to remove a switch stmntBrian
2008-02-01Cell: rename/move global varsBrian
2008-01-30Initial pass at instruction / declaration fetchIan Romanick
2008-01-30Cell: start to SIMD-ize triangle attribute interpolationBrian
2008-01-30Cell: make wait_on_mask() static/inlinedBrian
2008-01-28Cell: move cmd_render() into new spu_render.c fileBrian
2008-01-28Cell: basic texture mappingBrian
2008-01-28Cell: clean-up of render pathBrian
2008-01-28Cell: checkpoint commit: always inline prim indexes into batch bufferBrian
2008-01-26Cell: move ASSERT macro into common.hBrian
2008-01-25Cell: propogate vertex info to SPUs, use it for attrib interpolationBrian
2008-01-21Cell: initial support for sampler stateBrian
2008-01-20Cell: clean-up/re-org tile codeBrian
2008-01-20Cell: use depth/stencil state to enable ztestBrian
2008-01-19Cell: improve "finished copying batch buffer" signalling.Brian
2008-01-12Cell: remove fb parameter to get/put_tile()Brian
2008-01-12Cell: collect vars in a spu_global structBrian
2008-01-12Cell: prefix SPU sources with spu_Brian